WorldWideScience

Sample records for personal computer graphics

  1. Computer graphics visions and challenges: a European perspective.

    Science.gov (United States)

    Encarnação, José L

    2006-01-01

    I have briefly described important visions and challenges in computer graphics. They are a personal and therefore subjective selection. But most of these issues have to be addressed and solved--no matter if we call them visions or challenges or something else--if we want to make and further develop computer graphics into a key enabling technology for our IT-based society.

  2. CAD on personal computers

    International Nuclear Information System (INIS)

    Lee, Seong U; Cho, Cheol Ho; Ko, Il Du

    1990-02-01

    This book contains four studies of CAD on personal computers. The first thing is computer graphics in computer-aided design by Seong U Lee. The second thing is graphics primer and programming with Fortran by Seong U Lee. The third thing is application of Auto cad by Il Do Ko. The last thing is application of CAD in building construction design by Cheol Ho Cho.

  3. Graphics supercomputer for computational fluid dynamics research

    Science.gov (United States)

    Liaw, Goang S.

    1994-11-01

    The objective of this project is to purchase a state-of-the-art graphics supercomputer to improve the Computational Fluid Dynamics (CFD) research capability at Alabama A & M University (AAMU) and to support the Air Force research projects. A cutting-edge graphics supercomputer system, Onyx VTX, from Silicon Graphics Computer Systems (SGI), was purchased and installed. Other equipment including a desktop personal computer, PC-486 DX2 with a built-in 10-BaseT Ethernet card, a 10-BaseT hub, an Apple Laser Printer Select 360, and a notebook computer from Zenith were also purchased. A reading room has been converted to a research computer lab by adding some furniture and an air conditioning unit in order to provide an appropriate working environments for researchers and the purchase equipment. All the purchased equipment were successfully installed and are fully functional. Several research projects, including two existing Air Force projects, are being performed using these facilities.

  4. Designing Raster Cells as the Basis for Developing Personal Graphic Language

    Directory of Open Access Journals (Sweden)

    Jana Z. Vujić

    2011-05-01

    Full Text Available Continuous work in creating new designer solutions points towards the need to create personal routines as personalcommunication in the relation comprising design, algorithms, and original computer graphics. This paper showsprocedures for developing a control language for creating graphic designs with individual raster elements (screeningelement obtaint by halftoning. Personal commands should set routines in a language understood by the printer andthe designer. The PostScript basis is used because we mix vector and pixel graphics in the same program stream, aswell as different colour systems, and our own raster forms. The printing raster is set with the target of special designmulti-use, and this includes the field of security graphics and art computer reproduction. Each raster form assumesmodifications, creating their raster family. The raster cell content is transformed with PostScript, allowing the settingof basic values, angle and liniature for each pixel separately. Raster cells are mixed in multi-colour graphics to thelevel of individual designs with variable values of parameters determining them.

  5. Mathematics for computer graphics

    CERN Document Server

    Vince, John

    2006-01-01

    Helps you understand the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. This work also helps you to rediscover the mathematical techniques required to solve problems and design computer programs for computer graphic applications

  6. Computer graphics in engineering education

    CERN Document Server

    Rogers, David F

    2013-01-01

    Computer Graphics in Engineering Education discusses the use of Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) as an instructional material in engineering education. Each of the nine chapters of this book covers topics and cites examples that are relevant to the relationship of CAD-CAM with engineering education. The first chapter discusses the use of computer graphics in the U.S. Naval Academy, while Chapter 2 covers key issues in instructional computer graphics. This book then discusses low-cost computer graphics in engineering education. Chapter 4 discusses the uniform b

  7. Mathematical structures for computer graphics

    CERN Document Server

    Janke, Steven J

    2014-01-01

    A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes. Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant grap

  8. Piping stress analysis with personal computers

    International Nuclear Information System (INIS)

    Revesz, Z.

    1987-01-01

    The growing market of the personal computers is providing an increasing number of professionals with unprecedented and surprisingly inexpensive computing capacity, which if using with powerful software, can enhance immensely the engineers capabilities. This paper focuses on the possibilities which opened in piping stress analysis by the widespread distribution of personal computers, on the necessary changes in the software and on the limitations of using personal computers for engineering design and analysis. Reliability and quality assurance aspects of using personal computers for nuclear applications are also mentioned. The paper resumes with personal views of the author and experiences gained during interactive graphic piping software development for personal computers. (orig./GL)

  9. Computer Series, 3: Computer Graphics for Chemical Education.

    Science.gov (United States)

    Soltzberg, Leonard J.

    1979-01-01

    Surveys the current scene in computer graphics from the point of view of a chemistry educator. Discusses the scope of current applications of computer graphics in chemical education, and provides information about hardware and software systems to promote communication with vendors of computer graphics equipment. (HM)

  10. The computer graphics metafile

    CERN Document Server

    Henderson, LR; Shepherd, B; Arnold, D B

    1990-01-01

    The Computer Graphics Metafile deals with the Computer Graphics Metafile (CGM) standard and covers topics ranging from the structure and contents of a metafile to CGM functionality, metafile elements, and real-world applications of CGM. Binary Encoding, Character Encoding, application profiles, and implementations are also discussed. This book is comprised of 18 chapters divided into five sections and begins with an overview of the CGM standard and how it can meet some of the requirements for storage of graphical data within a graphics system or application environment. The reader is then intr

  11. The computer graphics interface

    CERN Document Server

    Steinbrugge Chauveau, Karla; Niles Reed, Theodore; Shepherd, B

    2014-01-01

    The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first chapter provides a general overview of CGI; this chapter covers graphics standards, functional specifications, and syntactic interfaces. Next, the book discusses the basic concepts of CGI, such as inquiry, profiles, and registration. The third chapter covers the CGI concepts and functions, while the fourth chapter deals with the concept of graphic obje

  12. Computer graphics and research projects

    International Nuclear Information System (INIS)

    Ingtrakul, P.

    1994-01-01

    This report was prepared as an account of scientific visualization tools and application tools for scientists and engineers. It is provided a set of tools to create pictures and to interact with them in natural ways. It applied many techniques of computer graphics and computer animation through a number of full-color presentations as computer animated commercials, 3D computer graphics, dynamic and environmental simulations, scientific modeling and visualization, physically based modelling, and beavioral, skelatal, dynamics, and particle animation. It took in depth at original hardware and limitations of existing PC graphics adapters contain syste m performance, especially with graphics intensive application programs and user interfaces

  13. Computer graphics from basic to application

    International Nuclear Information System (INIS)

    Kim, Do Hyeong; Mun, Sung Min

    1998-04-01

    This book mentions conception of computer graphics, background history, necessity and applied field like construction design, image processing, auto mobile design, fashion design and TV broadcast, basic principle of computer, computer graphics hardware, computer graphics software such as adobe illustrator tool box and adobe photo shop, quarkXpress like introduction, application and operating circumstance, 3D graphics with summary, difference of versions of 3D studio and system, and Auto CAD application.

  14. Computer graphics from basic to application

    Energy Technology Data Exchange (ETDEWEB)

    Kim, Do Hyeong; Mun, Sung Min

    1998-04-15

    This book mentions conception of computer graphics, background history, necessity and applied field like construction design, image processing, auto mobile design, fashion design and TV broadcast, basic principle of computer, computer graphics hardware, computer graphics software such as adobe illustrator tool box and adobe photo shop, quarkXpress like introduction, application and operating circumstance, 3D graphics with summary, difference of versions of 3D studio and system, and Auto CAD application.

  15. On the Role of Computer Graphics in Engineering Design Graphics Courses.

    Science.gov (United States)

    Pleck, Michael H.

    The implementation of two- and three-dimensional computer graphics in a freshmen engineering design course at the university level is described. An assessment of the capabilities and limitations of computer graphics is made, along with a presentation of the fundamental role which computer graphics plays in engineering design instruction.…

  16. Personal computers in high energy physics

    International Nuclear Information System (INIS)

    Quarrie, D.R.

    1987-01-01

    The role of personal computers within HEP is expanding as their capabilities increase and their cost decreases. Already they offer greater flexibility than many low-cost graphics terminals for a comparable cost and in addition they can significantly increase the productivity of physicists and programmers. This talk will discuss existing uses for personal computers and explore possible future directions for their integration into the overall computing environment. (orig.)

  17. Career Opportunities in Computer Graphics.

    Science.gov (United States)

    Langer, Victor

    1983-01-01

    Reviews the impact of computer graphics on industrial productivity. Details the computer graphics technician curriculum at Milwaukee Area Technical College and the cooperative efforts of business and industry to fund and equip the program. (SK)

  18. Data structures, computer graphics, and pattern recognition

    CERN Document Server

    Klinger, A; Kunii, T L

    1977-01-01

    Data Structures, Computer Graphics, and Pattern Recognition focuses on the computer graphics and pattern recognition applications of data structures methodology.This book presents design related principles and research aspects of the computer graphics, system design, data management, and pattern recognition tasks. The topics include the data structure design, concise structuring of geometric data for computer aided design, and data structures for pattern recognition algorithms. The survey of data structures for computer graphics systems, application of relational data structures in computer gr

  19. Collection Of Software For Computer Graphics

    Science.gov (United States)

    Hibbard, Eric A.; Makatura, George

    1990-01-01

    Ames Research Graphics System (ARCGRAPH) collection of software libraries and software utilities assisting researchers in generating, manipulating, and visualizing graphical data. Defines metafile format containing device-independent graphical data. File format used with various computer-graphics-manipulation and -animation software packages at Ames, including SURF (COSMIC Program ARC-12381) and GAS (COSMIC Program ARC-12379). Consists of two-stage "pipeline" used to put out graphical primitives. ARCGRAPH libraries developed on VAX computer running VMS.

  20. Wide-angle display developments by computer graphics

    Science.gov (United States)

    Fetter, William A.

    1989-01-01

    Computer graphics can now expand its new subset, wide-angle projection, to be as significant a generic capability as computer graphics itself. Some prior work in computer graphics is presented which leads to an attractive further subset of wide-angle projection, called hemispheric projection, to be a major communication media. Hemispheric film systems have long been present and such computer graphics systems are in use in simulators. This is the leading edge of capabilities which should ultimately be as ubiquitous as CRTs (cathode-ray tubes). These assertions are not from degrees in science or only from a degree in graphic design, but in a history of computer graphics innovations, laying groundwork by demonstration. The author believes that it is timely to look at several development strategies, since hemispheric projection is now at a point comparable to the early stages of computer graphics, requiring similar patterns of development again.

  1. Computer graphics at VAX JINR

    International Nuclear Information System (INIS)

    Balashov, V.K.

    1991-01-01

    The structure of the software for computer graphics at VAX JINR is described. It consists of graphical packages GKS, WAND and a set graphicals packages for High Energy Physics application designed at CERN. 17 refs.; 1 tab

  2. High speed graphic program on a personal computer and its utilization in JIPP T-IIU online data-processing system

    International Nuclear Information System (INIS)

    Taniguchi, Yoshiyuki; Noda, Nobuaki; Sasao, Mamiko; Sato, Masahiro

    1986-01-01

    A high speed graphic program was developed on a personal computer PC9801. Using this program, one can draw a waveform of successive 16 bit-integer data, such as obtained by analog-to-digital convertor. The program is written by the machine language and has a form of a subroutine program which can be called from main programs under N 88 BASIC. The time for drawing one waveform is 4 ms, which is two orders faster than the time with standard graphic routines of BASIC interpreter. This program is very convenient for the real-time display of plasma-monitoring raw data, such as plasma current, loop voltage, rf power etc. in tokamak experiments. This program has been utilized in JIPP T-IIU experiments and enables to display data of 8 channel ADC within a few seconds before the system transmits the data from CAMAC to the computer center of the institute. The program and its utilization are presented. (author)

  3. Oklahoma's Mobile Computer Graphics Laboratory.

    Science.gov (United States)

    McClain, Gerald R.

    This Computer Graphics Laboratory houses an IBM 1130 computer, U.C.C. plotter, printer, card reader, two key punch machines, and seminar-type classroom furniture. A "General Drafting Graphics System" (GDGS) is used, based on repetitive use of basic coordinate and plot generating commands. The system is used by 12 institutions of higher education…

  4. Computer communications and graphics for clinical radiology

    International Nuclear Information System (INIS)

    Rhodes, M.L.; Azzawi, Y.; Tivattanasuk, E.S.; Pang, A.T.; Ly, K.; Panicker, H.

    1985-01-01

    Computer graphics has many forms. When applied in medicine, it can range from simple two dimensional charts and graphs to rendering of three-dimensional scenes. Computer graphic displays of molecular or large anatomic structures have been used to great advantage by numerous medical researchers. In addition, graphic presentations can be dynamic where displays are controlled by physician-user commands, or the presentations can be static, where views are recorded in discrete frames for later distribution or permanent archival. In medicine both interactive and static forms of computer graphics have their proper place in the effective delivery of health care. Computer graphics, however, changes constantly in the area of software techniques, hardware improvements and its clinical application. What may be medically appropriate today in the use of computer graphics can soon become inadequate and well behind the new advances that so quickly follow. In this paper the key feature of computer communication is discussed that aids in the clinical utility of computer graphics in medicine. It is distribution. Distribution in terms of instantaneous computer graphic software updates and more importantly, distribution of meaningful three-dimensional presentations to referring physicians. Physicians who, working in their private offices, have no routine access to medical work stations. In this environment three dimensional presentations of anatomy are static in nature, but must deliver realistic views of critical structures. This paper outlines how computer communication provides the essential ingredient to the provision of this service. As an illustration, the electronic distribution of software to generate three dimensional views of complex anatomoic structures is discussed. Sample views are included

  5. PRO/Mapper: a plotting program for the DEC PRO/300 personal computers utilizing the MAPPER graphics language

    International Nuclear Information System (INIS)

    Wachter, J.W.

    1986-05-01

    PRO/Mapper is an application for the Digital Equipment Corporation PRO/300 series of personal computers that facilitates the preparation of visuals such as graphs, charts, and maps in color or black and white. The user prepares an input data file containing English-language commands and writes it into a file using standard editor. PRO/Mapper then reads these files and draws graphs, maps, boxes, and complex line segments onto the computer screen. Axes, curves, and error bars may be plotted in graphical presentations. The commands of PRO/Mapper are a subset of the commands of the more sophisticated MAPPER program written for mainframe computers. The PRO/Mapper commands were chosen primarily for the production of linear graphs. Command files written for the PRO/300 are upward compatible with the Martin Marietta Energy Systems version of MAPPER and can be used to produce publication-quality slides, drawings, and maps on the various output devices of the Oak Ridge National Laboratory mainframe computers

  6. The graphics future in scientific applications-trends and developments in computer graphics

    CERN Document Server

    Enderle, G

    1982-01-01

    Computer graphics methods and tools are being used to a great extent in scientific research. The future development in this area will be influenced both by new hardware developments and by software advances. On the hardware sector, the development of the raster technology will lead to the increased use of colour workstations with more local processing power. Colour hardcopy devices for creating plots, slides, or movies will be available at a lower price than today. The first real 3D-workstations will appear on the marketplace. One of the main activities on the software sector is the standardization of computer graphics systems, graphical files, and device interfaces. This will lead to more portable graphical application programs and to a common base for computer graphics education.

  7. Computer Graphics and Administrative Decision-Making.

    Science.gov (United States)

    Yost, Michael

    1984-01-01

    Reduction in prices now makes it possible for almost any institution to use computer graphics for administrative decision making and research. Current and potential uses of computer graphics in these two areas are discussed. (JN)

  8. Fractal geometry and computer graphics

    CERN Document Server

    Sakas, Georgios; Peitgen, Heinz-Otto; Englert, Gabriele

    1992-01-01

    Fractal geometry has become popular in the last 15 years, its applications can be found in technology, science, or even arts. Fractal methods and formalism are seen today as a general, abstract, but nevertheless practical instrument for the description of nature in a wide sense. But it was Computer Graphics which made possible the increasing popularity of fractals several years ago, and long after their mathematical formulation. The two disciplines are tightly linked. The book contains the scientificcontributions presented in an international workshop in the "Computer Graphics Center" in Darmstadt, Germany. The target of the workshop was to present the wide spectrum of interrelationships and interactions between Fractal Geometry and Computer Graphics. The topics vary from fundamentals and new theoretical results to various applications and systems development. All contributions are original, unpublished papers.The presentations have been discussed in two working groups; the discussion results, together with a...

  9. Computer Graphics for Multimedia and Hypermedia Development.

    Science.gov (United States)

    Mohler, James L.

    1998-01-01

    Discusses several theoretical and technical aspects of computer-graphics development that are useful for creating hypermedia and multimedia materials. Topics addressed include primary bitmap attributes in computer graphics, the jigsaw principle, and raster layering. (MSE)

  10. General aviation design synthesis utilizing interactive computer graphics

    Science.gov (United States)

    Galloway, T. L.; Smith, M. R.

    1976-01-01

    Interactive computer graphics is a fast growing area of computer application, due to such factors as substantial cost reductions in hardware, general availability of software, and expanded data communication networks. In addition to allowing faster and more meaningful input/output, computer graphics permits the use of data in graphic form to carry out parametric studies for configuration selection and for assessing the impact of advanced technologies on general aviation designs. The incorporation of interactive computer graphics into a NASA developed general aviation synthesis program is described, and the potential uses of the synthesis program in preliminary design are demonstrated.

  11. Identification of Learning Processes by Means of Computer Graphics.

    Science.gov (United States)

    Sorensen, Birgitte Holm

    1993-01-01

    Describes a development project for the use of computer graphics and video in connection with an inservice training course for primary education teachers in Denmark. Topics addressed include research approaches to computers; computer graphics in learning processes; activities relating to computer graphics; the role of the teacher; and student…

  12. Computer graphics in heat-transfer simulations

    International Nuclear Information System (INIS)

    Hamlin, G.A. Jr.

    1980-01-01

    Computer graphics can be very useful in the setup of heat transfer simulations and in the display of the results of such simulations. The potential use of recently available low-cost graphics devices in the setup of such simulations has not been fully exploited. Several types of graphics devices and their potential usefulness are discussed, and some configurations of graphics equipment are presented in the low-, medium-, and high-price ranges

  13. ElectroEncephaloGraphics: Making waves in computer graphics research.

    Science.gov (United States)

    Mustafa, Maryam; Magnor, Marcus

    2014-01-01

    Electroencephalography (EEG) is a novel modality for investigating perceptual graphics problems. Until recently, EEG has predominantly been used for clinical diagnosis, in psychology, and by the brain-computer-interface community. Researchers are extending it to help understand the perception of visual output from graphics applications and to create approaches based on direct neural feedback. Researchers have applied EEG to graphics to determine perceived image and video quality by detecting typical rendering artifacts, to evaluate visualization effectiveness by calculating the cognitive load, and to automatically optimize rendering parameters for images and videos on the basis of implicit neural feedback.

  14. Realization of the Evristic Combination Methods by Means of Computer Graphics

    Directory of Open Access Journals (Sweden)

    S. A. Novoselov

    2012-01-01

    Full Text Available The paper looks at the ways of enhancing and stimulating the creative activity and initiative of pedagogic students – the prospective specialists called for educating and upbringing socially and professionally competent, originally thinking, versatile personalities. For developing their creative abilities the author recommends introducing the heuristic combination methods, applied for engineering creativity facilitation; associative-synectic technology; and computer graphics tools. The paper contains the comparative analysis of the main heuristic method operations and the computer graphics redactor in creating a visual composition. The examples of implementing the heuristic combination methods are described along with the extracts of the laboratory classes designed for creativity and its motivation developments. The approbation of the given method in the several universities confirms the prospects of enhancing the students’ learning and creative activities. 

  15. Personal computers in accelerator control

    International Nuclear Information System (INIS)

    Anderssen, P.S.

    1988-01-01

    The advent of the personal computer has created a popular movement which has also made a strong impact on science and engineering. Flexible software environments combined with good computational performance and large storage capacities are becoming available at steadily decreasing costs. Of equal importance, however, is the quality of the user interface offered on many of these products. Graphics and screen interaction is available in ways that were only possible on specialized systems before. Accelerator engineers were quick to pick up the new technology. The first applications were probably for controllers and data gatherers for beam measurement equipment. Others followed, and today it is conceivable to make personal computer a standard component of an accelerator control system. This paper reviews the experience gained at CERN so far and describes the approach taken in the design of the common control center for the SPS and the future LEP accelerators. The design goal has been to be able to integrate personal computers into the accelerator control system and to build the operator's workplace around it. (orig.)

  16. Computer graphics in reactor safety analysis

    International Nuclear Information System (INIS)

    Fiala, C.; Kulak, R.F.

    1989-01-01

    This paper describes a family of three computer graphics codes designed to assist the analyst in three areas: the modelling of complex three-dimensional finite element models of reactor structures; the interpretation of computational results; and the reporting of the results of numerical simulations. The purpose and key features of each code are presented. The graphics output used in actual safety analysis are used to illustrate the capabilities of each code. 5 refs., 10 figs

  17. RXY/DRXY-a postprocessing graphical system for scientific computation

    International Nuclear Information System (INIS)

    Jin Qijie

    1990-01-01

    Scientific computing require computer graphical function for its visualization. The developing objects and functions of a postprocessing graphical system for scientific computation are described, and also briefly described its implementation

  18. Computer graphics application in the engineering design integration system

    Science.gov (United States)

    Glatt, C. R.; Abel, R. W.; Hirsch, G. N.; Alford, G. E.; Colquitt, W. N.; Stewart, W. A.

    1975-01-01

    The computer graphics aspect of the Engineering Design Integration (EDIN) system and its application to design problems were discussed. Three basic types of computer graphics may be used with the EDIN system for the evaluation of aerospace vehicles preliminary designs: offline graphics systems using vellum-inking or photographic processes, online graphics systems characterized by direct coupled low cost storage tube terminals with limited interactive capabilities, and a minicomputer based refresh terminal offering highly interactive capabilities. The offline line systems are characterized by high quality (resolution better than 0.254 mm) and slow turnaround (one to four days). The online systems are characterized by low cost, instant visualization of the computer results, slow line speed (300 BAUD), poor hard copy, and the early limitations on vector graphic input capabilities. The recent acquisition of the Adage 330 Graphic Display system has greatly enhanced the potential for interactive computer aided design.

  19. Trends in Continuity and Interpolation for Computer Graphics.

    Science.gov (United States)

    Gonzalez Garcia, Francisco

    2015-01-01

    In every computer graphics oriented application today, it is a common practice to texture 3D models as a way to obtain realistic material. As part of this process, mesh texturing, deformation, and visualization are all key parts of the computer graphics field. This PhD dissertation was completed in the context of these three important and related fields in computer graphics. The article presents techniques that improve on existing state-of-the-art approaches related to continuity and interpolation in texture space (texturing), object space (deformation), and screen space (rendering).

  20. Light reflection models for computer graphics.

    Science.gov (United States)

    Greenberg, D P

    1989-04-14

    During the past 20 years, computer graphic techniques for simulating the reflection of light have progressed so that today images of photorealistic quality can be produced. Early algorithms considered direct lighting only, but global illumination phenomena with indirect lighting, surface interreflections, and shadows can now be modeled with ray tracing, radiosity, and Monte Carlo simulations. This article describes the historical development of computer graphic algorithms for light reflection and pictorially illustrates what will be commonly available in the near future.

  1. General-Purpose Software For Computer Graphics

    Science.gov (United States)

    Rogers, Joseph E.

    1992-01-01

    NASA Device Independent Graphics Library (NASADIG) is general-purpose computer-graphics package for computer-based engineering and management applications which gives opportunity to translate data into effective graphical displays for presentation. Features include two- and three-dimensional plotting, spline and polynomial interpolation, control of blanking of areas, multiple log and/or linear axes, control of legends and text, control of thicknesses of curves, and multiple text fonts. Included are subroutines for definition of areas and axes of plots; setup and display of text; blanking of areas; setup of style, interpolation, and plotting of lines; control of patterns and of shading of colors; control of legends, blocks of text, and characters; initialization of devices; and setting of mixed alphabets. Written in FORTRAN 77.

  2. CT applications of medical computer graphics

    International Nuclear Information System (INIS)

    Rhodes, M.L.

    1985-01-01

    Few applications of computer graphics show as much promise and early success as that for CT. Unlike electron microscopy, ultrasound, business, military, and animation applications, CT image data are inherently digital. CT pictures can be processed directly by programs well established in the fields of computer graphics and digital image processing. Methods for reformatting digital pictures, enhancing structure shape, reducing image noise, and rendering three-dimensional (3D) scenes of anatomic structures have all become routine at many CT centers. In this chapter, the authors provide a brief introduction to computer graphics terms and techniques commonly applied to CT pictures and, when appropriate, to those showing promise for magnetic resonance images. Topics discussed here are image-processing options that are applied to digital images already constructed. In the final portion of this chapter techniques for ''slicing'' CT image data are presented, and geometric principles that describe the specification of oblique and curved images are outlined. Clinical examples are included

  3. When Do Computer Graphics Contribute to Early Literacy Learning?

    Science.gov (United States)

    Wepner, Shelley B.; Cotter, Michelle

    2002-01-01

    Notes that new literacies use computer graphics to tell a story, demonstrate a theory, or support a definition. Offers a functionality framework for assessing the value of computer graphics for early literacy learning. Provides ideas for determining the value of CD-ROM software and websites. Concludes that graphics that give text meaning or…

  4. An integrated introduction to computer graphics and geometric modeling

    CERN Document Server

    Goldman, Ronald

    2009-01-01

    … this book may be the first book on geometric modelling that also covers computer graphics. In addition, it may be the first book on computer graphics that integrates a thorough introduction to 'freedom' curves and surfaces and to the mathematical foundations for computer graphics. … the book is well suited for an undergraduate course. … The entire book is very well presented and obviously written by a distinguished and creative researcher and educator. It certainly is a textbook I would recommend. …-Computer-Aided Design, 42, 2010… Many books concentrate on computer programming and soon beco

  5. Advanced computer graphics techniques as applied to the nuclear industry

    International Nuclear Information System (INIS)

    Thomas, J.J.; Koontz, A.S.

    1985-08-01

    Computer graphics is a rapidly advancing technological area in computer science. This is being motivated by increased hardware capability coupled with reduced hardware costs. This paper will cover six topics in computer graphics, with examples forecasting how each of these capabilities could be used in the nuclear industry. These topics are: (1) Image Realism with Surfaces and Transparency; (2) Computer Graphics Motion; (3) Graphics Resolution Issues and Examples; (4) Iconic Interaction; (5) Graphic Workstations; and (6) Data Fusion - illustrating data coming from numerous sources, for display through high dimensional, greater than 3-D, graphics. All topics will be discussed using extensive examples with slides, video tapes, and movies. Illustrations have been omitted from the paper due to the complexity of color reproduction. 11 refs., 2 figs., 3 tabs

  6. Computer Graphics for Student Engagement in Science Learning.

    Science.gov (United States)

    Cifuentes, Lauren; Hsieh, Yi-Chuan Jane

    2001-01-01

    Discusses student use of computer graphics software and presents documentation from a visualization workshop designed to help learners use computer graphics to construct meaning while they studied science concepts. Describes problems and benefits when delivering visualization workshops in the natural setting of a middle school. (Author/LRW)

  7. Graphical User Interface Programming in Introductory Computer Science.

    Science.gov (United States)

    Skolnick, Michael M.; Spooner, David L.

    Modern computing systems exploit graphical user interfaces for interaction with users; as a result, introductory computer science courses must begin to teach the principles underlying such interfaces. This paper presents an approach to graphical user interface (GUI) implementation that is simple enough for beginning students to understand, yet…

  8. VTGRAPH:Computer graphics program using ReGIS mode

    International Nuclear Information System (INIS)

    Benamar, M.A.; Benouali, N.; Tchantchane, A.; Azbouche, A.; Tobbeche, S. Centre de Developpement des Techniques Nucleaires, Laboratoire des Techniques Nucleaires, Algiers

    1993-02-01

    A computer graphics program has been developed for plotting spectra generated from different nuclear analysis techniques and discrete data for the VT240 graphics and compatible IBM PC using ST240 configuration. We have used the Remote Graphics Instruction Set (ReGIS) commands

  9. Computer-graphic visualization of dynamics

    International Nuclear Information System (INIS)

    Stewart, H.B.

    1986-01-01

    As engineered systems become increasingly sophisticated and complex, questions of efficiency, reliability, and safety demand the application of more powerful methods of analysis. One indication of this is the accelerating trend away from purely static or quasi-steady system modeling toward models that include essentially dynamic behavior. It is here that the qualitative ideas of nonlinear dynamics, dealing as they do with the most typical behavior in real dynamical systems, can be expected to play an increasingly prominent role. As part of a continuing investigation of the most important low-order differential equations, an interactive computer graphics environment has been created for the study of systems in three-dimensional phase space. This environment makes available the basic control of both numerical simulation and graphic visualization by a specially designed menu system. A key ingredient in this environment is the possibility of graphic communication not only from machine to man, but also from man to machine. Thus to specify the starting point for a numerical integration, for example, the user points to a location in phase space on the screen of the graphics terminal (using crosshairs or a mouse and cursor), bypassing the necessity to give numerical values of the phase-space coordinates. By devising a flexible computer interface which implements conceptual approaches to phase-space analysis of dynamical systems, significant advances in understanding of prototypical differential equations have been achieved

  10. A High Performance VLSI Computer Architecture For Computer Graphics

    Science.gov (United States)

    Chin, Chi-Yuan; Lin, Wen-Tai

    1988-10-01

    A VLSI computer architecture, consisting of multiple processors, is presented in this paper to satisfy the modern computer graphics demands, e.g. high resolution, realistic animation, real-time display etc.. All processors share a global memory which are partitioned into multiple banks. Through a crossbar network, data from one memory bank can be broadcasted to many processors. Processors are physically interconnected through a hyper-crossbar network (a crossbar-like network). By programming the network, the topology of communication links among processors can be reconfigurated to satisfy specific dataflows of different applications. Each processor consists of a controller, arithmetic operators, local memory, a local crossbar network, and I/O ports to communicate with other processors, memory banks, and a system controller. Operations in each processor are characterized into two modes, i.e. object domain and space domain, to fully utilize the data-independency characteristics of graphics processing. Special graphics features such as 3D-to-2D conversion, shadow generation, texturing, and reflection, can be easily handled. With the current high density interconnection (MI) technology, it is feasible to implement a 64-processor system to achieve 2.5 billion operations per second, a performance needed in most advanced graphics applications.

  11. PHREEQCI; a graphical user interface for the geochemical computer program PHREEQC

    Science.gov (United States)

    Charlton, Scott R.; Macklin, Clifford L.; Parkhurst, David L.

    1997-01-01

    PhreeqcI is a Windows-based graphical user interface for the geochemical computer program PHREEQC. PhreeqcI provides the capability to generate and edit input data files, run simulations, and view text files containing simulation results, all within the framework of a single interface. PHREEQC is a multipurpose geochemical program that can perform speciation, inverse, reaction-path, and 1D advective reaction-transport modeling. Interactive access to all of the capabilities of PHREEQC is available with PhreeqcI. The interface is written in Visual Basic and will run on personal computers under the Windows(3.1), Windows95, and WindowsNT operating systems.

  12. Computer graphics aid mission operations. [NASA missions

    Science.gov (United States)

    Jeletic, James F.

    1990-01-01

    The application of computer graphics techniques in NASA space missions is reviewed. Telemetric monitoring of the Space Shuttle and its components is discussed, noting the use of computer graphics for real-time visualization problems in the retrieval and repair of the Solar Maximum Mission. The use of the world map display for determining a spacecraft's location above the earth and the problem of verifying the relative position and orientation of spacecraft to celestial bodies are examined. The Flight Dynamics/STS Three-dimensional Monitoring System and the Trajectroy Computations and Orbital Products System world map display are described, emphasizing Space Shuttle applications. Also, consideration is given to the development of monitoring systems such as the Shuttle Payloads Mission Monitoring System and the Attitude Heads-Up Display and the use of the NASA-Goddard Two-dimensional Graphics Monitoring System during Shuttle missions and to support the Hubble Space Telescope.

  13. A computer graphics pilot project - Spacecraft mission support with an interactive graphics workstation

    Science.gov (United States)

    Hagedorn, John; Ehrner, Marie-Jacqueline; Reese, Jodi; Chang, Kan; Tseng, Irene

    1986-01-01

    The NASA Computer Graphics Pilot Project was undertaken to enhance the quality control, productivity and efficiency of mission support operations at the Goddard Operations Support Computing Facility. The Project evolved into a set of demonstration programs for graphics intensive simulated control room operations, particularly in connection with the complex space missions that began in the 1980s. Complex mission mean more data. Graphic displays are a means to reduce the probabilities of operator errors. Workstations were selected with 1024 x 768 pixel color displays controlled by a custom VLSI chip coupled to an MC68010 chip running UNIX within a shell that permits operations through the medium of mouse-accessed pulldown window menus. The distributed workstations run off a host NAS 8040 computer. Applications of the system for tracking spacecraft orbits and monitoring Shuttle payload handling illustrate the system capabilities, noting the built-in capabilities of shifting the point of view and rotating and zooming in on three-dimensional views of spacecraft.

  14. Form in the Natural Environment: Fractal Computer Graphics and Wassily Kandinsky.

    Science.gov (United States)

    Geake, John; Porter, Jim

    1992-01-01

    Reports on study of use of fractal geometry in a computer graphics program to improve the perception of intermediate grade level students in their paintings. Finds that students are more likely to use changing shapes and colors after viewing slides of fractal computer graphics. Concludes that fractal computer graphics would make highly engaging…

  15. The complete guide to blender graphics computer modeling and animation

    CERN Document Server

    Blain, John M

    2014-01-01

    Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments

  16. Operational computer graphics in the flight dynamics environment

    Science.gov (United States)

    Jeletic, James F.

    1989-01-01

    Over the past five years, the Flight Dynamics Division of the National Aeronautics and Space Administration's (NASA's) Goddard Space Flight Center has incorporated computer graphics technology into its operational environment. In an attempt to increase the effectiveness and productivity of the Division, computer graphics software systems have been developed that display spacecraft tracking and telemetry data in 2-d and 3-d graphic formats that are more comprehensible than the alphanumeric tables of the past. These systems vary in functionality from real-time mission monitoring system, to mission planning utilities, to system development tools. Here, the capabilities and architecture of these systems are discussed.

  17. Advanced Certification Program for Computer Graphic Specialists. Final Performance Report.

    Science.gov (United States)

    Parkland Coll., Champaign, IL.

    A pioneer program in computer graphics was implemented at Parkland College (Illinois) to meet the demand for specialized technicians to visualize data generated on high performance computers. In summer 1989, 23 students were accepted into the pilot program. Courses included C programming, calculus and analytic geometry, computer graphics, and…

  18. Graphics with Special Interfaces for Disabled People.

    Science.gov (United States)

    Tronconi, A.; And Others

    The paper describes new software and special input devices to allow physically impaired children to utilize the graphic capabilities of personal computers. Special input devices for computer graphics access--the voice recognition card, the single switch, or the mouse emulator--can be used either singly or in combination by the disabled to control…

  19. Engineering computer graphics in gas turbine engine design, analysis and manufacture

    Science.gov (United States)

    Lopatka, R. S.

    1975-01-01

    A time-sharing and computer graphics facility designed to provide effective interactive tools to a large number of engineering users with varied requirements was described. The application of computer graphics displays at several levels of hardware complexity and capability is discussed, with examples of graphics systems tracing gas turbine product development, beginning with preliminary design through manufacture. Highlights of an operating system stylized for interactive engineering graphics is described.

  20. Individual Stochastic Screening for the Development of Computer Graphics

    Directory of Open Access Journals (Sweden)

    Maja Turčić¹*

    2012-12-01

    Full Text Available With the emergence of new tools and media, art and design have developed into digital computer-generated works. This article presents a sequence of creating art graphics because their original authors have not published the procedures. The goal is to discover the mathematics of an image and the programming libretto with the purpose of organizing a structural base of computer graphics. We will elaborate the procedures used to produce graphics known throughout the history of art, but that are nowadays also found in design and security graphics. The results are closely related graphics obtained by changing parameters that initiate them. The aim is to control the graphics, i.e. to use controlled stochastic to achieve desired solutions. Since the artists from the past have never published the procedures of screening methods, their ideas have remained “only” the works of art. In this article we will present the development of the algorithm that, more or less successfully, simulates those screening solutions. It has been proven that mathematically defined graphical elements serve as screening elements. New technological and mathematical solutions are introduced in the reproduction with individual screening elements to be used in printing.

  1. Integrating user studies into computer graphics-related courses.

    Science.gov (United States)

    Santos, B S; Dias, P; Silva, S; Ferreira, C; Madeira, J

    2011-01-01

    This paper presents computer graphics. Computer graphics and visualization are essentially about producing images for a target audience, be it the millions watching a new CG-animated movie or the small group of researchers trying to gain insight into the large amount of numerical data resulting from a scientific experiment. To ascertain the final images' effectiveness for their intended audience or the designed visualizations' accuracy and expressiveness, formal user studies are often essential. In human-computer interaction (HCI), such user studies play a similar fundamental role in evaluating the usability and applicability of interaction methods and metaphors for the various devices and software systems we use.

  2. Interactive computer graphics applications for compressible aerodynamics

    Science.gov (United States)

    Benson, Thomas J.

    1994-01-01

    Three computer applications have been developed to solve inviscid compressible fluids problems using interactive computer graphics. The first application is a compressible flow calculator which solves for isentropic flow, normal shocks, and oblique shocks or centered expansions produced by two dimensional ramps. The second application couples the solutions generated by the first application to a more graphical presentation of the results to produce a desk top simulator of three compressible flow problems: 1) flow past a single compression ramp; 2) flow past two ramps in series; and 3) flow past two opposed ramps. The third application extends the results of the second to produce a design tool which solves for the flow through supersonic external or mixed compression inlets. The applications were originally developed to run on SGI or IBM workstations running GL graphics. They are currently being extended to solve additional types of flow problems and modified to operate on any X-based workstation.

  3. Computer Graphics 2: More of the Best Computer Art and Design.

    Science.gov (United States)

    1994

    This collection of computer generated images aims to present media tools and processes, stimulate ideas, and inspire artists and art students working in computer-related design. The images are representative of state-of-the-art editorial, broadcast, packaging, fine arts, and graphic techniques possible through computer generation. Each image is…

  4. A study of computer graphics technology in application of communication resource management

    Science.gov (United States)

    Li, Jing; Zhou, Liang; Yang, Fei

    2017-08-01

    With the development of computer technology, computer graphics technology has been widely used. Especially, the success of object-oriented technology and multimedia technology promotes the development of graphics technology in the computer software system. Therefore, the computer graphics theory and application technology have become an important topic in the field of computer, while the computer graphics technology becomes more and more extensive in various fields of application. In recent years, with the development of social economy, especially the rapid development of information technology, the traditional way of communication resource management cannot effectively meet the needs of resource management. In this case, the current communication resource management is still using the original management tools and management methods, resource management equipment management and maintenance, which brought a lot of problems. It is very difficult for non-professionals to understand the equipment and the situation in communication resource management. Resource utilization is relatively low, and managers cannot quickly and accurately understand the resource conditions. Aimed at the above problems, this paper proposes to introduce computer graphics technology into the communication resource management. The introduction of computer graphics not only makes communication resource management more vivid, but also reduces the cost of resource management and improves work efficiency.

  5. DDP-516 Computer Graphics System Capabilities

    Science.gov (United States)

    1972-06-01

    This report describes the capabilities of the DDP-516 Computer Graphics System. One objective of this report is to acquaint DOT management and project planners with the system's current capabilities, applications hardware and software. The Appendix i...

  6. Graphics and Visualization: Breaking New Frontiers (Introduction to the Special Theme Section on "Computer Graphics and Visualization")

    OpenAIRE

    O'Sullivan, Carol; Scopigno, Roberto

    2001-01-01

    From the early graphical applications such as flight simulators, to today's stunning special effects in movies, computer graphics have had a significant impact upon the way computers have been used to represent and visualize the world. There are many big problems left to be solved, some of which are reflected in the following pages of this issue.

  7. Time-of-Flight Cameras in Computer Graphics

    DEFF Research Database (Denmark)

    Kolb, Andreas; Barth, Erhardt; Koch, Reinhard

    2010-01-01

    Computer Graphics, Computer Vision and Human Machine Interaction (HMI). These technologies are starting to have an impact on research and commercial applications. The upcoming generation of ToF sensors, however, will be even more powerful and will have the potential to become “ubiquitous real-time geometry...

  8. Time-of-Flight Sensors in Computer Graphics

    DEFF Research Database (Denmark)

    Kolb, Andreas; Barth, Erhardt; Koch, Reinhard

    2009-01-01

    , including Computer Graphics, Computer Vision and Man Machine Interaction (MMI). These technologies are starting to have an impact on research and commercial applications. The upcoming generation of ToF sensors, however, will be even more powerful and will have the potential to become “ubiquitous real...

  9. Codesign Analysis of a Computer Graphics Application

    DEFF Research Database (Denmark)

    Madsen, Jan; Brage, Jens P.

    1996-01-01

    This paper describes a codesign case study where a computer graphics application is examined with the intention to speed up its execution. The application is specified as a C program, and is characterized by the lack of a simple compute-intensive kernel. The hardware/software partitioning is based...

  10. A Codesign Case Study in Computer Graphics

    DEFF Research Database (Denmark)

    Brage, Jens P.; Madsen, Jan

    1994-01-01

    The paper describes a codesign case study where a computer graphics application is examined with the intention to speed up its execution. The application is specified as a C program, and is characterized by the lack of a simple compute-intensive kernel. The hardware/software partitioning is based...

  11. Interplay of Computer and Paper-Based Sketching in Graphic Design

    Science.gov (United States)

    Pan, Rui; Kuo, Shih-Ping; Strobel, Johannes

    2013-01-01

    The purpose of this study is to investigate student designers' attitude and choices towards the use of computers and paper sketches when involved in a graphic design process. 65 computer graphic technology undergraduates participated in this research. A mixed method study with survey and in-depth interviews was applied to answer the research…

  12. Fluid simulation for computer graphics

    CERN Document Server

    Bridson, Robert

    2008-01-01

    Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

  13. Computer Graphics Instruction in VizClass

    Science.gov (United States)

    Grimes, Douglas; Warschauer, Mark; Hutchinson, Tara; Kuester, Falko

    2005-01-01

    "VizClass" is a university classroom environment designed to offer students in computer graphics and engineering courses up-to-date visualization technologies. Three digital whiteboards and a three-dimensional stereoscopic display provide complementary display surfaces. Input devices include touchscreens on the digital whiteboards, remote…

  14. Graphic Pathographies and the Ethical Practice of Person-Centered Medicine.

    Science.gov (United States)

    Myers, Kimberly R; Goldenberg, Michael D F

    2018-02-01

    Graphic medicine is a swiftly growing movement that explores, theoretically and practically, the use of comics in medical education and patient care. At the heart of graphic medicine are graphic pathographies, stories of illness conveyed in comic form. These stories are helpful tools for health care professionals who seek new insight into the personal, lived experience of illness and for patients who want to learn more about their disease from others who have actually experienced it. Featuring excerpts from five graphic pathographies, this essay illustrates how the medium can be used to educate patients and enhance empathy in health care professionals, particularly with regard to informed consent and end-of-life issues. © 2018 American Medical Association. All Rights Reserved.

  15. Design for scalability in 3D computer graphics architectures

    DEFF Research Database (Denmark)

    Holten-Lund, Hans Erik

    2002-01-01

    This thesis describes useful methods and techniques for designing scalable hybrid parallel rendering architectures for 3D computer graphics. Various techniques for utilizing parallelism in a pipelines system are analyzed. During the Ph.D study a prototype 3D graphics architecture named Hybris has...

  16. Computer Graphics Simulations of Sampling Distributions.

    Science.gov (United States)

    Gordon, Florence S.; Gordon, Sheldon P.

    1989-01-01

    Describes the use of computer graphics simulations to enhance student understanding of sampling distributions that arise in introductory statistics. Highlights include the distribution of sample proportions, the distribution of the difference of sample means, the distribution of the difference of sample proportions, and the distribution of sample…

  17. Computer and computer graphics support for the ALARA program

    International Nuclear Information System (INIS)

    Paine, D.; Hall, C.J.

    1984-01-01

    Computer programs have been developed which support three aspects of the ALARA program at Rockwell Hanford Operations (RHO): 1) Setting annual dose and skin contamination goals, 2) Analyzing trends in operational organizations' dose, numbers of skin contaminations, or radiation occurrences, and 3) Presenting graphic displays to enhance worker safety awareness. Programs have been written which search dosemetry files and produce histograms of annual occupational exposure and skin contamination histories utilizing the DISSPLA software or a desk top color graphics terminal. These programs and associated graphics are used to assemble dose and skin contamination information in a summary format so that ALARA teams can assess the past year's performance and establish reduction goals for the coming year. In addition, the graphics provide a management tool for recognizing desirable or undesirable trends in an organization's occupational dose or number of skin contaminations. Desk top graphics capabilities have been used to display safety-related data to enhance management review and worker awareness of radiological and industrial safety conditions in the work area. The following graphs are prepared on a monthly basis: 1) Numbers of skin contaminations company wide and for specific operating organizations within the company, 2) Numbers of radiation occurrences, 3) Dose histories for specific operational organizations, 4) Numbers of OSHA recordable incidents, 5) OSHA recordable incident rates and severity levels and 6) Lost workday cases

  18. Traditional Engineering Graphics versus Computer-Aided Drafting: A View from Academe.

    Science.gov (United States)

    Foster, Robert J.

    1987-01-01

    Argues for a legitimate role of manually expressed engineering graphics within engineering education as a needed support for computer-assisted drafting work. Discusses what and how students should learn as well as trends in engineering graphics education. Compares and contrasts manual and computer drafting methods. (CW)

  19. Computer graphics as an information means for power plants

    International Nuclear Information System (INIS)

    Kollmannsberger, J.; Pfadler, H.

    1990-01-01

    Computer-aided graphics have proved increasingly successful as a help in process control in large plants. The specific requirements for the system and the methods of planning and achieving graphic systems in powerstation control rooms are described. Experience from operation is evaluated from completed plants. (orig.) [de

  20. The feasibility of using computer graphics in environmental evaluations : interim report, documenting historic site locations using computer graphics.

    Science.gov (United States)

    1981-01-01

    This report describes a method for locating historic site information using a computer graphics program. If adopted for use by the Virginia Department of Highways and Transportation, this method should significantly reduce the time now required to de...

  1. Characterizing chemical systems with on-line computers and graphics

    International Nuclear Information System (INIS)

    Frazer, J.W.; Rigdon, L.P.; Brand, H.R.; Pomernacki, C.L.

    1979-01-01

    Incorporating computers and graphics on-line to chemical experiments and processes opens up new opportunities for the study and control of complex systems. Systems having many variables can be characterized even when the variable interactions are nonlinear, and the system cannot a priori be represented by numerical methods and models. That is, large sets of accurate data can be rapidly acquired, then modeling and graphic techniques can be used to obtain partial interpretation plus design of further experimentation. The experimenter can thus comparatively quickly iterate between experimentation and modeling to obtain a final solution. We have designed and characterized a versatile computer-controlled apparatus for chemical research, which incorporates on-line instrumentation and graphics. It can be used to determine the mechanism of enzyme-induced reactions or to optimize analytical methods. The apparatus can also be operated as a pilot plant to design control strategies. On-line graphics were used to display conventional plots used by biochemists and three-dimensional response-surface plots

  2. A sampler of useful computational tools for applied geometry, computer graphics, and image processing foundations for computer graphics, vision, and image processing

    CERN Document Server

    Cohen-Or, Daniel; Ju, Tao; Mitra, Niloy J; Shamir, Ariel; Sorkine-Hornung, Olga; Zhang, Hao (Richard)

    2015-01-01

    A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics, from matrix decomposition to curvature analysis and principal component analysis to dimensionality reduction.Written by a team of highly respected professors, the book can be used in a one-semester, intermediate-level course in computer science. It

  3. Automatic data acquisition system of environmental radiation monitor with a personal computer

    International Nuclear Information System (INIS)

    Ohkubo, Tohru; Nakamura, Takashi.

    1984-05-01

    The automatic data acquisition system of environmental radiation monitor was developed in a low price by using a PET personal computer. The count pulses from eight monitors settled at four site boundaries were transmitted to a radiation control room by a signal transmission device and analyzed by the computer via 12 channel scaler and PET-CAMAC Interface for graphic display and printing. (author)

  4. Living Color Frame System: PC graphics tool for data visualization

    Science.gov (United States)

    Truong, Long V.

    1993-01-01

    Living Color Frame System (LCFS) is a personal computer software tool for generating real-time graphics applications. It is highly applicable for a wide range of data visualization in virtual environment applications. Engineers often use computer graphics to enhance the interpretation of data under observation. These graphics become more complicated when 'run time' animations are required, such as found in many typical modern artificial intelligence and expert systems. Living Color Frame System solves many of these real-time graphics problems.

  5. Methods for teaching geometric modelling and computer graphics

    Energy Technology Data Exchange (ETDEWEB)

    Rotkov, S.I.; Faitel`son, Yu. Ts.

    1992-05-01

    This paper considers methods for teaching the methods and algorithms of geometric modelling and computer graphics to programmers, designers and users of CAD and computer-aided research systems. There is a bibliography that can be used to prepare lectures and practical classes. 37 refs., 1 tab.

  6. Development of a Traditional/Computer-aided Graphics Course for Engineering Technology.

    Science.gov (United States)

    Anand, Vera B.

    1985-01-01

    Describes a two-semester-hour freshman course in engineering graphics which uses both traditional and computerized instruction. Includes course description, computer graphics topics, and recommendations. Indicates that combining interactive graphics software with development of simple programs gave students a better foundation for upper-division…

  7. Computer Art--A New Tool in Advertising Graphics.

    Science.gov (United States)

    Wassmuth, Birgit L.

    Using computers to produce art began with scientists, mathematicians, and individuals with strong technical backgrounds who used the graphic material as visualizations of data in technical fields. People are using computer art in advertising, as well as in painting; sculpture; music; textile, product, industrial, and interior design; architecture;…

  8. Introductory Tiling Theory for Computer Graphics

    CERN Document Server

    Kaplan, Craig

    2009-01-01

    Tiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory, remeshing, and of course the generation of decorative patterns. The combination of a solid theoretical base (complete with tantalizing open problems), practical algorithmic techniques, and exciting applications make tiling theory a worthwhile area of study for practitioners and students in computer science. This synthesis lecture introduces the math

  9. CADRIGS--computer aided design reliability interactive graphics system

    International Nuclear Information System (INIS)

    Kwik, R.J.; Polizzi, L.M.; Sticco, S.; Gerrard, P.B.; Yeater, M.L.; Hockenbury, R.W.; Phillips, M.A.

    1982-01-01

    An integrated reliability analysis program combining graphic representation of fault trees, automated data base loadings and reference, and automated construction of reliability code input files was developed. The functional specifications for CADRIGS, the computer aided design reliability interactive graphics system, are presented. Previously developed fault tree segments used in auxiliary feedwater system safety analysis were constructed on CADRIGS and, when combined, yielded results identical to those resulting from manual input to the same reliability codes

  10. PC graphics generation and management tool for real-time applications

    Science.gov (United States)

    Truong, Long V.

    1992-01-01

    A graphics tool was designed and developed for easy generation and management of personal computer graphics. It also provides methods and 'run-time' software for many common artificial intelligence (AI) or expert system (ES) applications.

  11. Interactive simulation of nuclear power systems using a dedicated minicomputer - computer graphics facility

    International Nuclear Information System (INIS)

    Tye, C.; Sezgen, A.O.

    1980-01-01

    The design of control systems and operational procedures for large scale nuclear power plant poses a difficult optimization problem requiring a lot of computational effort. Plant dynamic simulation using digital minicomputers offers the prospect of relatively low cost computing and when combined with graphical input/output provides a powerful tool for studying such problems. The paper discusses the results obtained from a simulation study carried out at the Computer Graphics Unit of the University of Manchester using a typical station control model for an Advanced Gas Cooled reactor. Particular reference is placed on the use of computer graphics for information display, parameter and control system optimization and techniques for using graphical input for defining and/or modifying the control system topology. Experience gained from this study has shown that a relatively modest minicomputer system can be used for simulating large scale dynamic systems and that highly interactive computer graphics can be used to advantage to relieve the designer of many of the tedious aspects of simulation leaving him free to concentrate on the more creative aspects of his work. (author)

  12. Computer graphics in piping structural engineering

    International Nuclear Information System (INIS)

    Revesz, Z.

    1985-01-01

    Computer graphics in piping structural engineering is gaining in popularity. The large number of systems, the growing complexity of the load cases and structure models require human assimilation of large amounts of data. An effort has been made to enlighten evaluation of numerical data and visualize as much of it as possible, thus eliminating a source of error and accelerating analysis/reporting. The product of this effort is PAID, the Piping Analysis and Interactive Design software. While developing PAID, interest has been focused on the acceleration of the work done mainly by PIPESTRESS. Some installed and tested capabilities of PAID are presented in this paper. Examples are given from the graphic output in report form and the conversation necessary to get such is demonstrated. (orig.)

  13. Use of computer graphics simulation for teaching of flexible sigmoidoscopy.

    Science.gov (United States)

    Baillie, J; Jowell, P; Evangelou, H; Bickel, W; Cotton, P

    1991-05-01

    The concept of simulation training in endoscopy is now well-established. The systems currently under development employ either computer graphics simulation or interactive video technology; each has its strengths and weaknesses. A flexible sigmoidoscopy training device has been designed which uses graphic routines--such as object oriented programming and double buffering--in entirely new ways. These programming techniques compensate for the limitations of currently available desk-top microcomputers. By boosting existing computer 'horsepower' with next generation coprocessors and sophisticated graphics tools such as intensity interpolation (Gouraud shading), the realism of computer simulation of flexible sigmoidoscopy is being greatly enhanced. The computer program has teaching and scoring capabilities, making it a truly interactive system. Use has been made of this ability to record, grade and store each trainee encounter in computer memory as part of a multi-center, prospective trial of simulation training being conducted currently in the USA. A new input device, a dummy endoscope, has been designed that allows application of variable resistance to the insertion tube. This greatly enhances tactile feedback, such as resistance during looping. If carefully designed trials show that computer simulation is an attractive and effective training tool, it is expected that this technology will evolve rapidly and be made widely available to trainee endoscopists.

  14. Learning with Interactive Computer Graphics in the Undergraduate Neuroscience Classroom

    Science.gov (United States)

    Pani, John R.; Chariker, Julia H.; Naaz, Farah; Mattingly, William; Roberts, Joshua; Sephton, Sandra E.

    2014-01-01

    Instruction of neuroanatomy depends on graphical representation and extended self-study. As a consequence, computer-based learning environments that incorporate interactive graphics should facilitate instruction in this area. The present study evaluated such a system in the undergraduate neuroscience classroom. The system used the method of…

  15. Practical application of computer graphics in nuclear power plant engineering

    International Nuclear Information System (INIS)

    Machiba, Hiroshi; Kawamura, Hirobumi; Sasaki, Norio

    1992-01-01

    A nuclear power plant is composed of a vast amount of equipment, piping, and so on, and six or seven years are required to complete the design and engineering from the initial planning stage to the time of commercial operation. Furthermore, operating plants must be continually maintained and improved for a long period. Computer graphics were first applied to the composite arrangement design of nuclear power plants in the form of 3-dimensional CAD. Subsequently, as the introduction of CAE has progressed, a huge assortment of information has been accumulated in database, and measures have been sought that would permit the convenient utilization of this information. Using computer graphics technologies, improvement of the interface between the user and such databases has recently been accomplished. In response to the growth in environmental consciousness, photo-realistic simulations for artistic design of the interior and overviews showing harmony with the surroundings have been achieved through the application of computer graphics. (author)

  16. X based interactive computer graphics applications for aerodynamic design and education

    Science.gov (United States)

    Benson, Thomas J.; Higgs, C. Fred, III

    1995-01-01

    Six computer applications packages have been developed to solve a variety of aerodynamic problems in an interactive environment on a single workstation. The packages perform classical one dimensional analysis under the control of a graphical user interface and can be used for preliminary design or educational purposes. The programs were originally developed on a Silicon Graphics workstation and used the GL version of the FORMS library as the graphical user interface. These programs have recently been converted to the XFORMS library of X based graphics widgets and have been tested on SGI, IBM, Sun, HP and PC-Lunix computers. The paper will show results from the new VU-DUCT program as a prime example. VU-DUCT has been developed as an educational package for the study of subsonic open and closed loop wind tunnels.

  17. Design and Curriculum Considerations for a Computer Graphics Program in the Arts.

    Science.gov (United States)

    Leeman, Ruedy W.

    This history and state-of-the-art review of computer graphics describes computer graphics programs and proposed programs at Sheridan College (Canada), the Rhode Island School of Design, the University of Oregon, Northern Illinois University, and Ohio State University. These programs are discussed in terms of their philosophy, curriculum, student…

  18. Interactive computer graphics for bio-stereochemical modelling

    Indian Academy of Sciences (India)

    Proc, Indian Acad. Sci., Vol. 87 A (Chem. Sci.), No. 4, April 1978, pp. 95-113, (e) printed in India. Interactive computer graphics for bio-stereochemical modelling. ROBERT REIN, SHLOMONIR, KAREN HAYDOCK and. ROBERTD MACELROY. Department of Experimental Pathology, Roswell Park Memorial Institute,. 666 Elm ...

  19. Personality Dominant Values in Graphic Design Students in Their Educational Practice

    Science.gov (United States)

    Flores, René Pedroza

    2016-01-01

    The purpose of this article is to study the personality dominant values in Graphic Design students from the Autonomous University of the State of Mexico. A scale developed by Allport, Vernon and Lindsey called: "Study of values. A scale for the measuring of personality dominant interests" was used. The sample was applied to 124 students,…

  20. Computer graphic display of cardiac CT scans

    International Nuclear Information System (INIS)

    Palmer, R.; Carlsson, E.

    1982-01-01

    In order to improve spatial conception and quantitative assessment of the cardiac structures based on cardiac computed tomography, methods for computer graphic display were developed. Excised hearts and living dogs with myocardial infarctions were subjected to CT scanning. The data on the scanner tapes were processed to provide isodensity plots, linear section plots, time-weighted integrated isodensity plots as well as topographical density displays and three-dimensional spatial reconstructions of single and multi-layer scans. (orig.)

  1. DACIA LOGAN LIVE AXLE OPTIMISATION USING COMPUTER GRAPHICS

    Directory of Open Access Journals (Sweden)

    KIRALY Andrei

    2017-05-01

    Full Text Available The paper presents some contributions to the calculus and optimisation of a live axle used at Dacia Logan using computer graphics software for creating the model and afterwards using FEA evaluation to determine the effectiveness of the optimisation. Thus using specialized computer software, a simulation is made and the results were compared to the measured real prototype.

  2. Exploiting graphics processing units for computational biology and bioinformatics.

    Science.gov (United States)

    Payne, Joshua L; Sinnott-Armstrong, Nicholas A; Moore, Jason H

    2010-09-01

    Advances in the video gaming industry have led to the production of low-cost, high-performance graphics processing units (GPUs) that possess more memory bandwidth and computational capability than central processing units (CPUs), the standard workhorses of scientific computing. With the recent release of generalpurpose GPUs and NVIDIA's GPU programming language, CUDA, graphics engines are being adopted widely in scientific computing applications, particularly in the fields of computational biology and bioinformatics. The goal of this article is to concisely present an introduction to GPU hardware and programming, aimed at the computational biologist or bioinformaticist. To this end, we discuss the primary differences between GPU and CPU architecture, introduce the basics of the CUDA programming language, and discuss important CUDA programming practices, such as the proper use of coalesced reads, data types, and memory hierarchies. We highlight each of these topics in the context of computing the all-pairs distance between instances in a dataset, a common procedure in numerous disciplines of scientific computing. We conclude with a runtime analysis of the GPU and CPU implementations of the all-pairs distance calculation. We show our final GPU implementation to outperform the CPU implementation by a factor of 1700.

  3. GRAPHIC COMPETENCE AS A COMPONENT OF TRAINING FUTURE ENGINEERING TEACHERS OF COMPUTER PROFILE

    Directory of Open Access Journals (Sweden)

    Yuliya Kozak

    2016-06-01

    Full Text Available The article analysis the system of professional training of future engineering teachers of computer type at the pedagogical universities, including graphical content preparation. It is established that the modernization of this system of training engineering teachers of computer profile is extremely important because of increasing demands for total graphics education, which in terms of mass communication, the need to compress a significant amount of information and opportunities provided by new information technologies, becomes so important as second literacy. The article reveals the essential characteristics of the concept of graphic competence as important component of the modernization of the education system, and an attempt to find promising ways of further work to effective solving of the issue of formation of graphic competence of engineering teachers of computer profile.

  4. Wang Tiles in Computer Graphics

    CERN Document Server

    Lagae, Ares

    2009-01-01

    Many complex signals in computer graphics, such as point distributions and textures, cannot be efficiently synthesized and stored. This book presents tile-based methods based on Wang tiles and corner tiles to solve both these problems. Instead of synthesizing a complex signal when needed, the signal is synthesized beforehand over a small set of Wang tiles or corner tiles. Arbitrary large amounts of that signal can then efficiently be generated when needed by generating a stochastic tiling, and storing only a small set of tiles reduces storage requirements. A tile-based method for generating a

  5. Illustrator's view of more-effective technical communication through computer graphics

    International Nuclear Information System (INIS)

    DeGasperi, K.D.

    1981-01-01

    The need for dynamic and well-designed presentations is critical for effective technical communication. Computer graphics as an art media tool for the illustrator often surpasses other available media. After the speed of the computer, its capability to produce an increible range of complex color schemes makes it such an invaluable aid. However, it is evident that this medium is frequently not used to its fullest capacity in the field of technical communication. This is because of the lack of well-designed visual presentations. In particular, this situation is often caused by the improper use of color, the lack of contrast, and visual continuity. Improving the state-of-the-art in the area of visual presentations is achievable by including graphic design techniques, a common-reference language, and by improving versatility in graphics programs and software packages

  6. The Use of Computer Graphics in the Design Process.

    Science.gov (United States)

    Palazzi, Maria

    This master's thesis examines applications of computer technology to the field of industrial design and ways in which technology can transform the traditional process. Following a statement of the problem, the history and applications of the fields of computer graphics and industrial design are reviewed. The traditional industrial design process…

  7. Second Annual AEC Scientific Computer Information Exhange Meeting. Proceedings of the technical program theme: computer graphics

    Energy Technology Data Exchange (ETDEWEB)

    Peskin,A.M.; Shimamoto, Y.

    1974-01-01

    The topic of computer graphics serves well to illustrate that AEC affiliated scientific computing installations are well represented in the forefront of computing science activities. The participant response to the technical program was overwhelming--both in number of contributions and quality of the work described. Session I, entitled Advanced Systems, contains presentations describing systems that contain features not generally found in graphics facilities. These features can be roughly classified as extensions of standard two-dimensional monochromatic imaging to higher dimensions including color and time as well as multidimensional metrics. Session II presents seven diverse applications ranging from high energy physics to medicine. Session III describes a number of important developments in establishing facilities, techniques and enhancements in the computer graphics area. Although an attempt was made to schedule as many of these worthwhile presentations as possible, it appeared impossible to do so given the scheduling constraints of the meeting. A number of prospective presenters 'came to the rescue' by graciously withdrawing from the sessions. Some of their abstracts have been included in the Proceedings.

  8. Computing trends using graphic processor in high energy physics

    CERN Document Server

    Niculescu, Mihai

    2011-01-01

    One of the main challenges in Heavy Energy Physics is to make fast analysis of high amount of experimental and simulated data. At LHC-CERN one p-p event is approximate 1 Mb in size. The time taken to analyze the data and obtain fast results depends on high computational power. The main advantage of using GPU(Graphic Processor Unit) programming over traditional CPU one is that graphical cards bring a lot of computing power at a very low price. Today a huge number of application(scientific, financial etc) began to be ported or developed for GPU, including Monte Carlo tools or data analysis tools for High Energy Physics. In this paper, we'll present current status and trends in HEP using GPU.

  9. The Case for Teaching Computer Graphics with WebGL: A 25-Year Perspective.

    Science.gov (United States)

    Angel, Ed

    2017-01-01

    OpenGL has been the standard API for teaching computer graphics. There are now multiple versions of the standard, including WebGL. which is the JavaScript implementation of OpenGL ES 2.0. The author argues that WebGL is the version best suited for an introductory course in computer graphics.

  10. Simulation of Robot Kinematics Using Interactive Computer Graphics.

    Science.gov (United States)

    Leu, M. C.; Mahajan, R.

    1984-01-01

    Development of a robot simulation program based on geometric transformation softwares available in most computer graphics systems and program features are described. The program can be extended to simulate robots coordinating with external devices (such as tools, fixtures, conveyors) using geometric transformations to describe the…

  11. An application of interactive computer graphics technology to the design of dispersal mechanisms

    Science.gov (United States)

    Richter, B. J.; Welch, B. H.

    1977-01-01

    Interactive computer graphics technology is combined with a general purpose mechanisms computer code to study the operational behavior of three guided bomb dispersal mechanism designs. These studies illustrate the use of computer graphics techniques to discover operational anomalies, to assess the effectiveness of design improvements, to reduce the time and cost of the modeling effort, and to provide the mechanism designer with a visual understanding of the physical operation of such systems.

  12. Integration of rocket turbine design and analysis through computer graphics

    Science.gov (United States)

    Hsu, Wayne; Boynton, Jim

    1988-01-01

    An interactive approach with engineering computer graphics is used to integrate the design and analysis processes of a rocket engine turbine into a progressive and iterative design procedure. The processes are interconnected through pre- and postprocessors. The graphics are used to generate the blade profiles, their stacking, finite element generation, and analysis presentation through color graphics. Steps of the design process discussed include pitch-line design, axisymmetric hub-to-tip meridional design, and quasi-three-dimensional analysis. The viscous two- and three-dimensional analysis codes are executed after acceptable designs are achieved and estimates of initial losses are confirmed.

  13. Prediction of surgical view of neurovascular decompression using interactive computer graphics.

    Science.gov (United States)

    Kin, Taichi; Oyama, Hiroshi; Kamada, Kyousuke; Aoki, Shigeki; Ohtomo, Kuni; Saito, Nobuhito

    2009-07-01

    To assess the value of an interactive visualization method for detecting the offending vessels in neurovascular compression syndrome in patients with facial spasm and trigeminal neuralgia. Computer graphics models are created by fusion of fast imaging employing steady-state acquisition and magnetic resonance angiography. High-resolution magnetic resonance angiography and fast imaging employing steady-state acquisition were performed preoperatively in 17 patients with neurovascular compression syndromes (facial spasm, n = 10; trigeminal neuralgia, n = 7) using a 3.0-T magnetic resonance imaging scanner. Computer graphics models were created with computer software and observed interactively for detection of offending vessels by rotation, enlargement, reduction, and retraction on a graphic workstation. Two-dimensional images were reviewed by 2 radiologists blinded to the clinical details, and 2 neurosurgeons predicted the offending vessel with the interactive visualization method before surgery. Predictions from the 2 imaging approaches were compared with surgical findings. The vessels identified during surgery were assumed to be the true offending vessels. Offending vessels were identified correctly in 16 of 17 patients (94%) using the interactive visualization method and in 10 of 17 patients using 2-dimensional images. These data demonstrated a significant difference (P = 0.015 by Fisher's exact method). The interactive visualization method data corresponded well with surgical findings (surgical field, offending vessels, and nerves). Virtual reality 3-dimensional computer graphics using fusion magnetic resonance angiography and fast imaging employing steady-state acquisition may be helpful for preoperative simulation.

  14. Visualization of Minkowski operations by computer graphics techniques

    NARCIS (Netherlands)

    Roerdink, J.B.T.M.; Blaauwgeers, G.S.M.; Serra, J; Soille, P

    1994-01-01

    We consider the problem of visualizing 3D objects defined as a Minkowski addition or subtraction of elementary objects. It is shown that such visualizations can be obtained by using techniques from computer graphics such as ray tracing and Constructive Solid Geometry. Applications of the method are

  15. Flowfield computer graphics

    Science.gov (United States)

    Desautel, Richard

    1993-01-01

    The objectives of this research include supporting the Aerothermodynamics Branch's research by developing graphical visualization tools for both the branch's adaptive grid code and flow field ray tracing code. The completed research for the reporting period includes development of a graphical user interface (GUI) and its implementation into the NAS Flowfield Analysis Software Tool kit (FAST), for both the adaptive grid code (SAGE) and the flow field ray tracing code (CISS).

  16. Distributed interactive graphics applications in computational fluid dynamics

    International Nuclear Information System (INIS)

    Rogers, S.E.; Buning, P.G.; Merritt, F.J.

    1987-01-01

    Implementation of two distributed graphics programs used in computational fluid dynamics is discussed. Both programs are interactive in nature. They run on a CRAY-2 supercomputer and use a Silicon Graphics Iris workstation as the front-end machine. The hardware and supporting software are from the Numerical Aerodynamic Simulation project. The supercomputer does all numerically intensive work and the workstation, as the front-end machine, allows the user to perform real-time interactive transformations on the displayed data. The first program was written as a distributed program that computes particle traces for fluid flow solutions existing on the supercomputer. The second is an older post-processing and plotting program modified to run in a distributed mode. Both programs have realized a large increase in speed over that obtained using a single machine. By using these programs, one can learn quickly about complex features of a three-dimensional flow field. Some color results are presented

  17. Interactive computer graphics and its role in control system design of large space structures

    Science.gov (United States)

    Reddy, A. S. S. R.

    1985-01-01

    This paper attempts to show the relevance of interactive computer graphics in the design of control systems to maintain attitude and shape of large space structures to accomplish the required mission objectives. The typical phases of control system design, starting from the physical model such as modeling the dynamics, modal analysis, and control system design methodology are reviewed and the need of the interactive computer graphics is demonstrated. Typical constituent parts of large space structures such as free-free beams and free-free plates are used to demonstrate the complexity of the control system design and the effectiveness of the interactive computer graphics.

  18. Neutron shielding point kernel integral calculation code for personal computer: PKN-pc

    International Nuclear Information System (INIS)

    Kotegawa, Hiroshi; Sakamoto, Yukio; Nakane, Yoshihiro; Tomita, Ken-ichi; Kurosawa, Naohiro.

    1994-07-01

    A personal computer version of PKN code, PKN-pc, has been developed to calculate neutron and secondary gamma-ray 1cm depth dose equivalents in water, ordinary concrete and iron for neutron source. Characteristics of PKN code are, to able to calculate dose equivalents in multi-layer three-dimensional system, which are described with two-dimensional surface, for monoenergetic neutron source from 0.01 to 14.9 MeV, 252 Cf fission and 241 Am-Be neutron source quick and easily. In addition to these features, the PKN-pc is possible to process interactive input and to get graphical system configuration and graphical results easily. (author)

  19. Graphics processor efficiency for realization of rapid tabular computations

    International Nuclear Information System (INIS)

    Dudnik, V.A.; Kudryavtsev, V.I.; Us, S.A.; Shestakov, M.V.

    2016-01-01

    Capabilities of graphics processing units (GPU) and central processing units (CPU) have been investigated for realization of fast-calculation algorithms with the use of tabulated functions. The realization of tabulated functions is exemplified by the GPU/CPU architecture-based processors. Comparison is made between the operating efficiencies of GPU and CPU, employed for tabular calculations at different conditions of use. Recommendations are formulated for the use of graphical and central processors to speed up scientific and engineering computations through the use of tabulated functions

  20. A new strategic neurosurgical planning tool for brainstem cavernous malformations using interactive computer graphics with multimodal fusion images.

    Science.gov (United States)

    Kin, Taichi; Nakatomi, Hirofumi; Shojima, Masaaki; Tanaka, Minoru; Ino, Kenji; Mori, Harushi; Kunimatsu, Akira; Oyama, Hiroshi; Saito, Nobuhito

    2012-07-01

    In this study, the authors used preoperative simulation employing 3D computer graphics (interactive computer graphics) to fuse all imaging data for brainstem cavernous malformations. The authors evaluated whether interactive computer graphics or 2D imaging correlated better with the actual operative field, particularly in identifying a developmental venous anomaly (DVA). The study population consisted of 10 patients scheduled for surgical treatment of brainstem cavernous malformations. Data from preoperative imaging (MRI, CT, and 3D rotational angiography) were automatically fused using a normalized mutual information method, and then reconstructed by a hybrid method combining surface rendering and volume rendering methods. With surface rendering, multimodality and multithreshold techniques for 1 tissue were applied. The completed interactive computer graphics were used for simulation of surgical approaches and assumed surgical fields. Preoperative diagnostic rates for a DVA associated with brainstem cavernous malformation were compared between conventional 2D imaging and interactive computer graphics employing receiver operating characteristic (ROC) analysis. The time required for reconstruction of 3D images was 3-6 hours for interactive computer graphics. Observation in interactive mode required approximately 15 minutes. Detailed anatomical information for operative procedures, from the craniotomy to microsurgical operations, could be visualized and simulated three-dimensionally as 1 computer graphic using interactive computer graphics. Virtual surgical views were consistent with actual operative views. This technique was very useful for examining various surgical approaches. Mean (±SEM) area under the ROC curve for rate of DVA diagnosis was significantly better for interactive computer graphics (1.000±0.000) than for 2D imaging (0.766±0.091; pcomputer graphics than with 2D images. Interactive computer graphics was also useful in helping to plan the surgical

  1. Iconographic dental typography. A dental character font for computer graphics.

    Science.gov (United States)

    McCormack, J

    1991-06-08

    The recent massive increase in available memory for microcomputers now allows multiple font faces to be stored in computer RAM memory for instant access to the screen and for printed output. Fonts can be constructed in which the characters are not just letters or numbers, but are miniature graphic icons--in this instance pictures of teeth. When printed on an appropriate laser printer, this produces printed graphics of publishing quality.

  2. Three dimensional reconstruction of fossils with X-ray CT and computer graphics

    Energy Technology Data Exchange (ETDEWEB)

    Hamada, Takashi; Tateno, Satoko (Tokyo Univ. (Japan). Coll. of Arts and Sciences); Suzuki, Naoki

    1991-12-01

    We have developed a method for three dimensional (3D) visualization of fossils such as trilobites and ammonites by non-destructive measurement and computer graphics. The imaging techniques in the medical sciences are applied for fossils by us to have quantitative data analyses on the structural and functional features of some extinct creatures. These methods are composed of a high resolutional X-ray computed tomography (X-ray CT) and computer graphics. We are able to observe not only outer shape but also inner structure of fossils as a 3D image by this method. Consequently, the shape and volume are measurable on these 3D image quantitatively. In addition to that, it is able to reconstruct an ideal figure from the deformed fossils by graphical treatments of the data. Such a 3D reconstruction method is useful to obtain a new information from the paleontological standpoint. (author).

  3. Three dimensional reconstruction of fossils with X-ray CT and computer graphics

    International Nuclear Information System (INIS)

    Hamada, Takashi; Tateno, Satoko; Suzuki, Naoki.

    1991-01-01

    We have developed a method for three dimensional (3D) visualization of fossils such as trilobites and ammonites by non-destructive measurement and computer graphics. The imaging techniques in the medical sciences are applied for fossils by us to have quantitative data analyses on the structural and functional features of some extinct creatures. These methods are composed of a high resolutional X-ray computed tomography (X-ray CT) and computer graphics. We are able to observe not only outer shape but also inner structure of fossils as a 3D image by this method. Consequently, the shape and volume are measurable on these 3D image quantitatively. In addition to that, it is able to reconstruct an ideal figure from the deformed fossils by graphical treatments of the data. Such a 3D reconstruction method is useful to obtain a new information from the paleontological standpoint. (author)

  4. Theory and practice of Auto CAD, computer graphics

    International Nuclear Information System (INIS)

    Hwang, Si Won; Choe, Hong Yeong; Shin, Jae Yeon; Lee, Ryong Cheol

    1990-08-01

    This book describes theory and practice of Auto CAD, computer graphics, which deals with peripheral of computer, occurrence of digital line by DDA, BRM, theory of conversion, data base and display and shape modeling. This book gives descriptions of outline of CAD system, Auto CAD, basic function practice, simple figure practice, the third angle projection drawing a little complex single object, machine drawing I, function practice of improved Auto CAD, edit, set up layer, and 3D, and 3D display function.

  5. Application of computer graphics to regional trunk road network planning

    OpenAIRE

    M Odani

    1992-01-01

    The author attempts to demonstrate the use of computer graphics to provide an efficient and effective visual presentation method for tranbsprtation planning. First, the basic concept of the visual presentation method of planning is explained and the required hardware is introduced. The information presented graphically by the proposed method is then shown for each step in the process of regional trunk road network planning in the Keihanshin Metropolitan Area of Japan: analysis of the traffic-...

  6. Industrial application of a graphics computer-based training system

    International Nuclear Information System (INIS)

    Klemm, R.W.

    1985-01-01

    Graphics Computer Based Training (GCBT) roles include drilling, tutoring, simulation and problem solving. Of these, Commonwealth Edison uses mainly tutoring, simulation and problem solving. These roles are not separate in any particular program. They are integrated to provide tutoring and part-task simulation, part-task simulation and problem solving, or problem solving tutoring. Commonwealth's Graphics Computer Based Training program was a result of over a year's worth of research and planning. The keys to the program are it's flexibility and control. Flexibility is maintained through stand alone units capable of program authoring and modification for plant/site specific users. Yet, the system has the capability to support up to 31 terminals with a 40 mb hard disk drive. Control of the GCBT program is accomplished through establishment of development priorities and a central development facility (Commonwealth Edison's Production Training Center)

  7. A "Service-Learning Approach" to Teaching Computer Graphics

    Science.gov (United States)

    Hutzel, Karen

    2007-01-01

    The author taught a computer graphics course through a service-learning framework to undergraduate and graduate students in the spring of 2003 at Florida State University (FSU). The students in this course participated in learning a software program along with youths from a neighboring, low-income, primarily African-American community. Together,…

  8. A dual-parameter multichannel analyzer using a personal computer

    International Nuclear Information System (INIS)

    Akimoto, T.; Murai, I.; Chaki, S.; Ogawa, Y.; Shoji, I.

    1989-01-01

    The design of a practical system for measuring two-parameter signals is reported. To obtain constantly changing energy spectra of nuclear reactor assemblies due to repeated insertion of pulsed neutron sources, the simultaneous acquisition of time and energy data are needed. A computer-based dual-parameter multichannel pulse-height analyzer (MCA) has been developed; it employs a personal computer, two analog-to-digital converters (ADC's), and a parallel interface board for handling these signals. The system showed excellent performance characteristics with a minimum data processing time of about 14 μs; a maximum conversion gain of 2 18 channels (for example, 512 x 512 ch); a count capacity of 2 32 -1/ch(2 16 -1/ch at 512 x 512 ch); and the time required for graphic display of approximately 3 s/2 16 dots (contour display) or about 0.1 s/(2 16 /16) dots (isometric display). Large data arrays were handled dynamically with a segment register. The data processing speed was improved by transferring the data from the ADC to the central processing unit (CPU) in 16-bit words and simultaneously reading the status flag and the data. The graphic display process was speeded up by writing the data bit corresponding to the locations directly into the graphic video random access memory (VRAM). The system is simple to operate, and by changing the memory size and coincidence resolution time by software operations, it is highly flexible

  9. Identification of computer graphics objects

    Directory of Open Access Journals (Sweden)

    Rossinskyi Yu.M.

    2016-04-01

    Full Text Available The article is devoted to the use of computer graphics methods in problems of creating drawings, charts, drafting, etc. The widespread use of these methods requires the development of efficient algorithms for the identification of objects of drawings. The article analyzes the model-making algorithms for this problem and considered the possibility of reducing the time using graphics editing operations. Editing results in such operations as copying, moving and deleting objects specified images. These operations allow the use of a reliable identification of images of objects methods. For information on the composition of the image of the object along with information about the identity and the color should include information about the spatial location and other characteristics of the object (the thickness and style of contour lines, fill style, and so on. In order to enable the pixel image analysis to structure the information it is necessary to enable the initial code image objects color. The article shows the results of the implementation of the algorithm of encoding object identifiers. To simplify the process of building drawings of any kind, and reduce time-consuming, method of drawing objects identification is proposed based on the use as the ID information of the object color.

  10. Computer-Based Tools for Evaluating Graphical User Interfaces

    Science.gov (United States)

    Moore, Loretta A.

    1997-01-01

    The user interface is the component of a software system that connects two very complex system: humans and computers. Each of these two systems impose certain requirements on the final product. The user is the judge of the usability and utility of the system; the computer software and hardware are the tools with which the interface is constructed. Mistakes are sometimes made in designing and developing user interfaces because the designers and developers have limited knowledge about human performance (e.g., problem solving, decision making, planning, and reasoning). Even those trained in user interface design make mistakes because they are unable to address all of the known requirements and constraints on design. Evaluation of the user inter-face is therefore a critical phase of the user interface development process. Evaluation should not be considered the final phase of design; but it should be part of an iterative design cycle with the output of evaluation being feed back into design. The goal of this research was to develop a set of computer-based tools for objectively evaluating graphical user interfaces. The research was organized into three phases. The first phase resulted in the development of an embedded evaluation tool which evaluates the usability of a graphical user interface based on a user's performance. An expert system to assist in the design and evaluation of user interfaces based upon rules and guidelines was developed during the second phase. During the final phase of the research an automatic layout tool to be used in the initial design of graphical inter- faces was developed. The research was coordinated with NASA Marshall Space Flight Center's Mission Operations Laboratory's efforts in developing onboard payload display specifications for the Space Station.

  11. Graphics processing unit based computation for NDE applications

    Science.gov (United States)

    Nahas, C. A.; Rajagopal, Prabhu; Balasubramaniam, Krishnan; Krishnamurthy, C. V.

    2012-05-01

    Advances in parallel processing in recent years are helping to improve the cost of numerical simulation. Breakthroughs in Graphical Processing Unit (GPU) based computation now offer the prospect of further drastic improvements. The introduction of 'compute unified device architecture' (CUDA) by NVIDIA (the global technology company based in Santa Clara, California, USA) has made programming GPUs for general purpose computing accessible to the average programmer. Here we use CUDA to develop parallel finite difference schemes as applicable to two problems of interest to NDE community, namely heat diffusion and elastic wave propagation. The implementations are for two-dimensions. Performance improvement of the GPU implementation against serial CPU implementation is then discussed.

  12. oRGB: a practical opponent color space for computer graphics.

    Science.gov (United States)

    Bratkova, Margarita; Boulos, Solomon; Shirley, Peter

    2009-01-01

    Designed for computer graphics, oRGB is a new color model based on opponent color theory. It works well for both HSV-style color selection and computational applications such as color transfer. oRGB also enables new applications such as a quantitative cool-to-warm metric, intuitive color manipulation and variations, and simple gamut mapping.

  13. Stereotactic biopsy aided by a computer graphics workstation: experience with 200 consecutive cases.

    Science.gov (United States)

    Ulm, A J; Bova, F J; Friedman, W A

    2001-12-01

    The advent of modern computer technology has made it possible to examine not just the target point, but the entire trajectory in planning for stereotactic biopsies. Two hundred consecutive biopsies were performed by one surgeon, utilizing a computer graphics workstation. The target point, entry point, and complete trajectory were carefully scrutinized and adjusted to minimize potential complications. Pathologically abnormal tissue was obtained in 197 cases (98.5%). There was no mortality in this series. Symptomatic hemorrhages occurred in 4 cases (2%). Computer graphics workstations facilitate safe and effective biopsies in virtually any brain area.

  14. On the computation of well-structured graphic representations in architectural design

    NARCIS (Netherlands)

    Achten, H.H.

    2004-01-01

    Architects intensively use graphic representations to communicate their design ideas for themselves, between professionals, and others. The design drawing therefore, is an important medium to establish design support by means of computers. In order to make drawings accessible for computers, it is

  15. Applications of computer-graphics animation for motion-perception research

    Science.gov (United States)

    Proffitt, D. R.; Kaiser, M. K.

    1986-01-01

    The advantages and limitations of using computer animated stimuli in studying motion perception are presented and discussed. Most current programs of motion perception research could not be pursued without the use of computer graphics animation. Computer generated displays afford latitudes of freedom and control that are almost impossible to attain through conventional methods. There are, however, limitations to this presentational medium. At present, computer generated displays present simplified approximations of the dynamics in natural events. Very little is known about how the differences between natural events and computer simulations influence perceptual processing. In practice, the differences are assumed to be irrelevant to the questions under study, and that findings with computer generated stimuli will generalize to natural events.

  16. A Complete Interactive Graphical Computer-Aided Instruction System.

    Science.gov (United States)

    Abrams, Steven Selby

    The use of interactive graphics in computer-aided instruction systems is discussed with emphasis placed on two requirements of such a system. The first is the need to provide the teacher with a useful tool with which to design and modify teaching sessions tailored to the individual needs and capabilities of the students. The second is the…

  17. Neurosurgical simulation by interactive computer graphics on iPad.

    Science.gov (United States)

    Maruyama, Keisuke; Kin, Taichi; Saito, Toki; Suematsu, Shinya; Gomyo, Miho; Noguchi, Akio; Nagane, Motoo; Shiokawa, Yoshiaki

    2014-11-01

    Presurgical simulation before complicated neurosurgery is a state-of-the-art technique, and its usefulness has recently become well known. However, simulation requires complex image processing, which hinders its widespread application. We explored handling the results of interactive computer graphics on the iPad tablet, which can easily be controlled anywhere. Data from preneurosurgical simulations from 12 patients (4 men, 8 women) who underwent complex brain surgery were loaded onto an iPad. First, DICOM data were loaded using Amira visualization software to create interactive computer graphics, and ParaView, another free visualization software package, was used to convert the results of the simulation to be loaded using the free iPad software KiwiViewer. The interactive computer graphics created prior to neurosurgery were successfully displayed and smoothly controlled on the iPad in all patients. The number of elements ranged from 3 to 13 (mean 7). The mean original data size was 233 MB, which was reduced to 10.4 MB (4.4% of original size) after image processing by ParaView. This was increased to 46.6 MB (19.9%) after decompression in KiwiViewer. Controlling the magnification, transfer, rotation, and selection of translucence in 10 levels of each element were smoothly and easily performed using one or two fingers. The requisite skill to smoothly control the iPad software was acquired within 1.8 trials on average in 12 medical students and 6 neurosurgical residents. Using an iPad to handle the result of preneurosurgical simulation was extremely useful because it could easily be handled anywhere.

  18. A Parallel Implementation of a Smoothed Particle Hydrodynamics Method on Graphics Hardware Using the Compute Unified Device Architecture

    International Nuclear Information System (INIS)

    Wong Unhong; Wong Honcheng; Tang Zesheng

    2010-01-01

    The smoothed particle hydrodynamics (SPH), which is a class of meshfree particle methods (MPMs), has a wide range of applications from micro-scale to macro-scale as well as from discrete systems to continuum systems. Graphics hardware, originally designed for computer graphics, now provide unprecedented computational power for scientific computation. Particle system needs a huge amount of computations in physical simulation. In this paper, an efficient parallel implementation of a SPH method on graphics hardware using the Compute Unified Device Architecture is developed for fluid simulation. Comparing to the corresponding CPU implementation, our experimental results show that the new approach allows significant speedups of fluid simulation through handling huge amount of computations in parallel on graphics hardware.

  19. Image processing and computer graphics in radiology. Pt. A

    International Nuclear Information System (INIS)

    Toennies, K.D.

    1993-01-01

    The reports give a full review of all aspects of digital imaging in radiology which are of significance to image processing and the subsequent picture archiving and communication techniques. The review strongly clings to practice and illustrates the various contributions from specialized areas of the computer sciences, such as computer vision, computer graphics, database systems and information and communication systems, man-machine interactions and software engineering. Methods and models available are explained and assessed for their respective performance and value, and basic principles are briefly explained. (DG) [de

  20. Image processing and computer graphics in radiology. Pt. B

    International Nuclear Information System (INIS)

    Toennies, K.D.

    1993-01-01

    The reports give a full review of all aspects of digital imaging in radiology which are of significance to image processing and the subsequent picture archiving and communication techniques. The review strongly clings to practice and illustrates the various contributions from specialized areas of the computer sciences, such as computer vision, computer graphics, database systems and information and communication systems, man-machine interactions and software engineering. Methods and models available are explained and assessed for their respective performance and value, and basic principles are briefly explained. (DG) [de

  1. [Hardware for graphics systems].

    Science.gov (United States)

    Goetz, C

    1991-02-01

    In all personal computer applications, be it for private or professional use, the decision of which "brand" of computer to buy is of central importance. In the USA Apple computers are mainly used in universities, while in Europe computers of the so-called "industry standard" by IBM (or clones thereof) have been increasingly used for many years. Independently of any brand name considerations, the computer components purchased must meet the current (and projected) needs of the user. Graphic capabilities and standards, processor speed, the use of co-processors, as well as input and output devices such as "mouse", printers and scanners are discussed. This overview is meant to serve as a decision aid. Potential users are given a short but detailed summary of current technical features.

  2. A Graphical User Interface for the Computational Fluid Dynamics Software OpenFOAM

    OpenAIRE

    Melbø, Henrik Kaald

    2014-01-01

    A graphical user interface for the computational fluid dynamics software OpenFOAM has been constructed. OpenFOAM is a open source and powerful numerical software, but has much to be wanted in the field of user friendliness. In this thesis the basic operation of OpenFOAM will be introduced and the thesis will emerge in a graphical user interface written in PyQt. The graphical user interface will make the use of OpenFOAM simpler, and hopefully make this powerful tool more available for the gene...

  3. Interactive computer graphics for stereotactic neurosurgery

    International Nuclear Information System (INIS)

    Goodman, J.H.; Davis, J.R.; Gahbauer, R.A.

    1986-01-01

    A microcomputer (IBM PC/AT) system has been developed to incorporate multiple image sources for stereotactic neurosurgery. Hard copy data is calibrated and captured with a video camera and frame grabber. Line contours are generated automatically on the basis of gray scale density or digitized manually. Interactive computer graphics provide a format with acceptable speed and accuracy for stereotactic neurosurgery. The ability to dimensionally integrate existing image data from multiple sources for target selection makes preoperative scans and scanner compatible head holders unnecessary. The system description and examples of use for brain tumor biopsy and brachytherapy ware presented

  4. Inverse kinetics equations for on line measurement of reactivity using personal computer

    International Nuclear Information System (INIS)

    Ratemi, Wajdi; El Gadamsi, Walied; Beleid, Abdul Kariem

    1993-01-01

    Computer with their astonishing speed of calculations along with their easy connection to real systems, are very appropriate for digital measurements of real system variables. In the nuclear industry, such computer application will produce compact control rooms of real power plants, where information and results display can be obtained through push button concept. In our study, we use two personal computers for the purpose of simulation and measurement. One of them is used as a digital simulator to a real reactor, where we effectively simulate the reactor power through a cross talk network. The computed power is passed at certain chosen sampling time to the other computer. The purpose of the other computer is to use the inverse kinetics equations to calculate the reactivity parameter based on the received power and then it performs on line display of the power curve and the reactivity curve using color graphics. In this study, we use the one group version of the inverse kinetics algorithm which can easily be extended to larger group version. The language of programming used in Turbo BASIC, which is very comparable, in terms of efficiency, to FORTRAN language, besides its effective graphics routines. With the use of the extended version of the Inverse Kinetics algorithm, we can effectively apply this techniques of measurement for the purpose of on line display of the reactivity of the Tajoura Research Reactor. (author)

  5. Development of a graphical interface computer code for reactor fuel reloading optimization

    International Nuclear Information System (INIS)

    Do Quang Binh; Nguyen Phuoc Lan; Bui Xuan Huy

    2007-01-01

    This report represents the results of the project performed in 2007. The aim of this project is to develop a graphical interface computer code that allows refueling engineers to design fuel reloading patterns for research reactor using simulated graphical model of reactor core. Besides, this code can perform refueling optimization calculations based on genetic algorithms as well as simulated annealing. The computer code was verified based on a sample problem, which relies on operational and experimental data of Dalat research reactor. This code can play a significant role in in-core fuel management practice at nuclear research reactor centers and in training. (author)

  6. Three-dimensional range data compression using computer graphics rendering pipeline.

    Science.gov (United States)

    Zhang, Song

    2012-06-20

    This paper presents the idea of naturally encoding three-dimensional (3D) range data into regular two-dimensional (2D) images utilizing computer graphics rendering pipeline. The computer graphics pipeline provides a means to sample 3D geometry data into regular 2D images, and also to retrieve the depth information for each sampled pixel. The depth information for each pixel is further encoded into red, green, and blue color channels of regular 2D images. The 2D images can further be compressed with existing 2D image compression techniques. By this novel means, 3D geometry data obtained by 3D range scanners can be instantaneously compressed into 2D images, providing a novel way of storing 3D range data into its 2D counterparts. We will present experimental results to verify the performance of this proposed technique.

  7. Interactive virtual simulation using a 3D computer graphics model for microvascular decompression surgery.

    Science.gov (United States)

    Oishi, Makoto; Fukuda, Masafumi; Hiraishi, Tetsuya; Yajima, Naoki; Sato, Yosuke; Fujii, Yukihiko

    2012-09-01

    The purpose of this paper is to report on the authors' advanced presurgical interactive virtual simulation technique using a 3D computer graphics model for microvascular decompression (MVD) surgery. The authors performed interactive virtual simulation prior to surgery in 26 patients with trigeminal neuralgia or hemifacial spasm. The 3D computer graphics models for interactive virtual simulation were composed of the brainstem, cerebellum, cranial nerves, vessels, and skull individually created by the image analysis, including segmentation, surface rendering, and data fusion for data collected by 3-T MRI and 64-row multidetector CT systems. Interactive virtual simulation was performed by employing novel computer-aided design software with manipulation of a haptic device to imitate the surgical procedures of bone drilling and retraction of the cerebellum. The findings were compared with intraoperative findings. In all patients, interactive virtual simulation provided detailed and realistic surgical perspectives, of sufficient quality, representing the lateral suboccipital route. The causes of trigeminal neuralgia or hemifacial spasm determined by observing 3D computer graphics models were concordant with those identified intraoperatively in 25 (96%) of 26 patients, which was a significantly higher rate than the 73% concordance rate (concordance in 19 of 26 patients) obtained by review of 2D images only (p computer graphics model provided a realistic environment for performing virtual simulations prior to MVD surgery and enabled us to ascertain complex microsurgical anatomy.

  8. GRAPHIC, time-sharing magnet design computer programs at Argonne

    International Nuclear Information System (INIS)

    Lari, R.J.

    1974-01-01

    This paper describes three magnet design computer programs in use at the Zero Gradient Synchrotron of Argonne National Laboratory. These programs are used in the time sharing mode in conjunction with a Tektronix model 4012 graphic display terminal. The first program in called TRIM, the second MAGNET, and the third GFUN. (U.S.)

  9. Graphics gems II

    CERN Document Server

    Arvo, James

    1991-01-01

    Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers.This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed.Graphics artists and comput

  10. Identification of natural images and computer-generated graphics based on statistical and textural features.

    Science.gov (United States)

    Peng, Fei; Li, Jiao-ting; Long, Min

    2015-03-01

    To discriminate the acquisition pipelines of digital images, a novel scheme for the identification of natural images and computer-generated graphics is proposed based on statistical and textural features. First, the differences between them are investigated from the view of statistics and texture, and 31 dimensions of feature are acquired for identification. Then, LIBSVM is used for the classification. Finally, the experimental results are presented. The results show that it can achieve an identification accuracy of 97.89% for computer-generated graphics, and an identification accuracy of 97.75% for natural images. The analyses also demonstrate the proposed method has excellent performance, compared with some existing methods based only on statistical features or other features. The method has a great potential to be implemented for the identification of natural images and computer-generated graphics. © 2014 American Academy of Forensic Sciences.

  11. Recent advances in transient imaging: A computer graphics and vision perspective

    Directory of Open Access Journals (Sweden)

    Adrian Jarabo

    2017-03-01

    Full Text Available Transient imaging has recently made a huge impact in the computer graphics and computer vision fields. By capturing, reconstructing, or simulating light transport at extreme temporal resolutions, researchers have proposed novel techniques to show movies of light in motion, see around corners, detect objects in highly-scattering media, or infer material properties from a distance, to name a few. The key idea is to leverage the wealth of information in the temporal domain at the pico or nanosecond resolution, information usually lost during the capture-time temporal integration. This paper presents recent advances in this field of transient imaging from a graphics and vision perspective, including capture techniques, analysis, applications and simulation. Keywords: Transient imaging, Ultrafast imaging, Time-of-flight

  12. PCTRAN-3: The third generation of personal computer-based plant analyzer for severe accident management

    International Nuclear Information System (INIS)

    Li-Chi Cliff Po; Link, John M.

    2004-01-01

    PCTRAN is a plant analyzer that uses a personal computer to simulate plant response. The plant model is recently expanded to accommodate beyond design-basis severe accidents. In the event of multiple failures of the plant safety systems, the core may experience heatup and extensive failure. Using a high-powered personal computer (PC), PCTRAN-3 is designed to operate at a speed significantly faster than real-time. A convenient, interactive and user-friendly graphics interface allows full control by the operator. The plant analyzer is intended for use in severe accident management. In this paper the code's component models and sample runs ranging from normal operational transients to severe accidents are reviewed. (author)

  13. Selecting Personal Computers.

    Science.gov (United States)

    Djang, Philipp A.

    1993-01-01

    Describes a Multiple Criteria Decision Analysis Approach for the selection of personal computers that combines the capabilities of Analytic Hierarchy Process and Integer Goal Programing. An example of how decision makers can use this approach to determine what kind of personal computers and how many of each type to purchase is given. (nine…

  14. An overview of interactive computer graphics and its application to computer-aided engineering and design

    International Nuclear Information System (INIS)

    Van Dam, A.

    1983-01-01

    The purpose of this brief birds-eye view of interactive graphics is to list the key ideas, and to show how one of the most important application areas, Computer Aided Engineering/Design takes advantage of it. (orig.)

  15. Three-dimensional integrated CAE system applying computer graphic technique

    International Nuclear Information System (INIS)

    Kato, Toshisada; Tanaka, Kazuo; Akitomo, Norio; Obata, Tokayasu.

    1991-01-01

    A three-dimensional CAE system for nuclear power plant design is presented. This system utilizes high-speed computer graphic techniques for the plant design review, and an integrated engineering database for handling the large amount of nuclear power plant engineering data in a unified data format. Applying this system makes it possible to construct a nuclear power plant using only computer data from the basic design phase to the manufacturing phase, and it increases the productivity and reliability of the nuclear power plants. (author)

  16. Toward a Singleton Undergraduate Computer Graphics Course in Small and Medium-Sized Colleges

    Science.gov (United States)

    Shesh, Amit

    2013-01-01

    This article discusses the evolution of a single undergraduate computer graphics course over five semesters, driven by a primary question: if one could offer only one undergraduate course in graphics, what would it include? This constraint is relevant to many small and medium-sized colleges that lack resources, adequate expertise, and enrollment…

  17. DATA TRANSFER FROM A DEC PDP-11 BASED MASS-SPECTROMETRY DATA STATION TO AN MS-DOS PERSONAL-COMPUTER

    NARCIS (Netherlands)

    RAFFAELLI, A; BRUINS, AP

    This paper describes a simple procedure for obtaining better quality graphic output for mass spectrometry data from data systems equipped with poor quality printing devices. The procedure uses KERMIT, a low cost public domain software, to transfer ASCII tables to a MS-DOS personal computer where

  18. Concurrent use of data base and graphics computer workstations to provide graphic access to large, complex data bases for robotics control of nuclear surveillance and maintenance

    International Nuclear Information System (INIS)

    Dalton, G.R.; Tulenko, J.S.; Zhou, X.

    1990-01-01

    The University of Florida is part of a multiuniversity research effort, sponsored by the US Department of Energy which is under way to develop and deploy an advanced semi-autonomous robotic system for use in nuclear power stations. This paper reports on the development of the computer tools necessary to gain convenient graphic access to the intelligence implicit in a large complex data base such as that in a nuclear reactor plant. This program is integrated as a man/machine interface within the larger context of the total computerized robotic planning and control system. The portion of the project described here addresses the connection between the three-dimensional displays on an interactive graphic workstation and a data-base computer running a large data-base server program. Programming the two computers to work together to accept graphic queries and return answers on the graphic workstation is a key part of the interactive capability developed

  19. Implementing and Operating Computer Graphics in the Contemporary Chemistry Education

    Directory of Open Access Journals (Sweden)

    Olga Popovska

    2017-11-01

    Full Text Available Technology plays a crucial role in modern teaching, providing both, educators and students fundamental theoretical insights as well as supporting the interpretation of experimental data. In the long term it gives students a clear stake in their learning processes. Advancing in education furthermore largely depends on providing valuable experiences and tools throughout digital and computer literacy. Here and after, the computer’s benefit makes no exception in the chemistry as a science. The major part of computer revolutionizing in the chemistry laboratory is with the use of images, diagrams, molecular models, graphs and specialized chemistry programs. In the sense of this, the teacher provides more interactive classes and numerous dynamic teaching methods along with advanced technology. All things considered, the aim of this article is to implement interactive teaching methods of chemistry subjects using chemistry computer graphics. A group of students (n = 30 at the age of 18–20 were testing using methods such as brainstorming, demonstration, working in pairs, and writing laboratory notebooks. The results showed that demonstration is the most acceptable interactive method (95%. This article is expected to be of high value to teachers and researchers of chemistry, implementing interactive methods, and operating computer graphics.

  20. Application of Computer Graphics to Graphing in Algebra and Trigonometry. Final Report.

    Science.gov (United States)

    Morris, J. Richard

    This project was designed to improve the graphing competency of students in elementary algebra, intermediate algebra, and trigonometry courses at Virginia Commonwealth University. Computer graphics programs were designed using an Apple II Plus computer and implemented using Pascal. The software package is interactive and gives students control…

  1. Practical algorithms for 3D computer graphics

    CERN Document Server

    Ferguson, R Stuart

    2013-01-01

    ""A valuable book to accompany any course that mixes the theory and practice of 3D graphics. The book's web site has many useful programs and code samples.""-Karen Rafferty, Queen's University, Belfast""The topics covered by this book are backed by the OpenFX modeling and animation software. This is a big plus in that it provides a practical perspective and encourages experimentation. … [This] will offer students a more interesting and hands-on learning experience, especially for those wishing to pursue a career in computer game development.""-Naganand Madhavapeddy, GameDeveloper>

  2. Outpatient follow-up system using a personal computer for patients with hepatocellular carcinoma after surgery.

    Science.gov (United States)

    Itasaka, H; Matsumata, T; Taketomi, A; Yamamoto, K; Yanaga, K; Takenaka, K; Akazawa, K; Sugimachi, K

    1994-12-01

    A simple outpatient follow-up system was developed with a laptop personal computer to assist management of patients with hepatocellular carcinoma after hepatic resections. Since it is based on a non-relational database program and the graphical user interface of Macintosh operating system, those who are not a specialist of the computer operation can use it. It is helpful to promptly recognize current status and problems of the patients, to diagnose recurrences of the disease and to prevent lost from follow-up cases. A portability of the computer also facilitates utilization of these data everywhere, such as in clinical conferences and laboratories.

  3. Application of computer graphics in the design of custom orthopedic implants.

    Science.gov (United States)

    Bechtold, J E

    1986-10-01

    Implementation of newly developed computer modelling techniques and computer graphics displays and software have greatly aided the orthopedic design engineer and physician in creating a custom implant with good anatomic conformity in a short turnaround time. Further advances in computerized design and manufacturing will continue to simplify the development of custom prostheses and enlarge their niche in the joint replacement market.

  4. The use of computer graphics in the visual analysis of the proposed Sunshine Ski Area expansion

    Science.gov (United States)

    Mark Angelo

    1979-01-01

    This paper describes the use of computer graphics in designing part of the Sunshine Ski Area in Banff National Park. The program used was capable of generating perspective landscape drawings from a number of different viewpoints. This allowed managers to predict, and subsequently reduce, the adverse visual impacts of ski-run development. Computer graphics have proven,...

  5. The use of computer graphics to assist in-reactor operations

    International Nuclear Information System (INIS)

    Smith, A.L.

    1995-01-01

    A number of complex inspection and repair tasks have been carried out inside Nuclear Electric's gas cooled reactors using multi-link manipulators. The paper describes how computer graphics are integrated into the manipulator system and perform a key role during many phases of a project. Graphics simulation is used to assist with conceptual design, detailed path planning, rehearsals, quality assurance, demonstrations and, critically, as an on-line tool to assist the real-time operation of the equipment whilst performing complex in-reactor tasks. The techniques used are illustrated by recent examples of use to assist the inspection and repair of in-reactor components. (Author)

  6. [Application of three-dimensional computer graphics in oncology].

    Science.gov (United States)

    Joyeux, H; Jaeger, M; Briand, D; Servois, V; Masson, B; Borianne, P; de Reffye, P

    1996-01-01

    Accurate 3D tumoral volume evaluation is now possible through the combined use and progress of computer graphics technics (3D reconstruction and visualization) and medical imagery (helicoidal TDM scanner). Specific organ and pathology oriented softwares can help answer rapidly to problems posed by oncologic praticians. A new decision support for diagnosis, therapy and follow-up is emerging. First results in liver tumors and hepatic regeneration macroscopic biometrics are presented. Tumoral or organ volumic index will be usable in the follow-up. TNM staging, external conformal radiotherapy for prostatic or brain tumors, drugs cytolytic effects evaluation will take great advantage of these technologies. 3D visualization and matching CT and MRI imagery can help computed assisted surgery.

  7. Personal computer based decision support system for routing nuclear spent fuel

    International Nuclear Information System (INIS)

    Chin, Shih-Miao; Joy, D.S.; Johnson, P.E.; Bobic, S.M.; Miaou, Shaw-Pin

    1989-01-01

    An approach has been formulated to route nuclear spent fuel over the US Interstate highway network. This approach involves the generation of alternative routes so that any potential adverse impacts will not only concentrate on regions along the shortest path between the nuclear power plant and repository. Extensive literature research on the shortest path finding algorithms has been carried out. Consequently, an extremely efficient shortest path algorithm has been implemented and significantly increases the overall system performance. State-of-the-art interactive computer graphics is used. In addition to easy-to-use pop-up menus, full color mapping and display capabilities are also incorporated. All of these features have been implemented on commonly available personal computers. 6 figs., 2 tabs

  8. Visualising the scene: computer graphics and evidence presentation

    OpenAIRE

    Noond, Jez; Schofield, Damian; March, Jack; Evison, Martin

    2002-01-01

    In the UK forensic animations are becoming an increasingly important visual aid in courtroom situations, where complex data relating to a sequence of events is being visualised before a general public who may have little or no understanding of established forensic procedure or methodology. This paper will introduce and discuss a spectrum of new technologies that utilise new developments in Computer Graphics (CG) and Virtual Reality (VR) for a range of incident investigation and presentation s...

  9. The effects of 3D interactive animated graphics on student learning and attitudes in computer-based instruction

    Science.gov (United States)

    Moon, Hye Sun

    Visuals are most extensively used as instructional tools in education to present spatially-based information. Recent computer technology allows the generation of 3D animated visuals to extend the presentation in computer-based instruction. Animated visuals in 3D representation not only possess motivational value that promotes positive attitudes toward instruction but also facilitate learning when the subject matter requires dynamic motion and 3D visual cue. In this study, three questions are explored: (1) how 3D graphics affects student learning and attitude, in comparison with 2D graphics; (2) how animated graphics affects student learning and attitude, in comparison with static graphics; and (3) whether the use of 3D graphics, when they are supported by interactive animation, is the most effective visual cues to improve learning and to develop positive attitudes. A total of 145 eighth-grade students participated in a 2 x 2 factorial design study. The subjects were randomly assigned to one of four computer-based instructions: 2D static; 2D animated; 3D static; and 3D animated. The results indicated that: (1) Students in the 3D graphic condition exhibited more positive attitudes toward instruction than those in the 2D graphic condition. No group differences were found between the posttest score of 3D graphic condition and that of 2D graphic condition. However, students in the 3D graphic condition took less time for information retrieval on posttest than those in the 2D graphic condition. (2) Students in the animated graphic condition exhibited slightly more positive attitudes toward instruction than those in the static graphic condition. No group differences were found between the posttest score of animated graphic condition and that of static graphic condition. However, students in the animated graphic condition took less time for information retrieval on posttest than those in the static graphic condition. (3) Students in the 3D animated graphic condition

  10. Computer Graphics Orientation and Training in a Corporate/Production Environment.

    Science.gov (United States)

    McDevitt, Marsha Jean

    This master's thesis provides an overview of a computer graphics production environment and proposes a realistic approach to orientation and on-going training for employees working within a fast-paced production schedule. Problems involved in meeting the training needs of employees are briefly discussed in the first chapter, while the second…

  11. Television equipment for graphic data input into a computer

    International Nuclear Information System (INIS)

    Dement'ev, V.G.; Dudin, Yu.Yu.; Pendyur, S.A.

    1988-01-01

    Television equipment made in CAMAC standard for graphic data input into a computer, in particular, of oscillograms from the screen of the storing oscillograph is described. Determination of point position is based on processing of video signal from telecamera viewing the oscillograph screen so that the line scanning is perpendicular to the orientation of oscillograph scan. The time of one point reading is approximately 20 ms

  12. Performance evaluation of throughput computing workloads using multi-core processors and graphics processors

    Science.gov (United States)

    Dave, Gaurav P.; Sureshkumar, N.; Blessy Trencia Lincy, S. S.

    2017-11-01

    Current trend in processor manufacturing focuses on multi-core architectures rather than increasing the clock speed for performance improvement. Graphic processors have become as commodity hardware for providing fast co-processing in computer systems. Developments in IoT, social networking web applications, big data created huge demand for data processing activities and such kind of throughput intensive applications inherently contains data level parallelism which is more suited for SIMD architecture based GPU. This paper reviews the architectural aspects of multi/many core processors and graphics processors. Different case studies are taken to compare performance of throughput computing applications using shared memory programming in OpenMP and CUDA API based programming.

  13. A Theoretical Analysis of Learning with Graphics--Implications for Computer Graphics Design.

    Science.gov (United States)

    ChanLin, Lih-Juan

    This paper reviews the literature pertinent to learning with graphics. The dual coding theory provides explanation about how graphics are stored and precessed in semantic memory. The level of processing theory suggests how graphics can be employed in learning to encourage deeper processing. In addition to dual coding theory and level of processing…

  14. Distinguishing Computer-Generated Graphics from Natural Images Based on Sensor Pattern Noise and Deep Learning

    Directory of Open Access Journals (Sweden)

    Ye Yao

    2018-04-01

    Full Text Available Computer-generated graphics (CGs are images generated by computer software. The rapid development of computer graphics technologies has made it easier to generate photorealistic computer graphics, and these graphics are quite difficult to distinguish from natural images (NIs with the naked eye. In this paper, we propose a method based on sensor pattern noise (SPN and deep learning to distinguish CGs from NIs. Before being fed into our convolutional neural network (CNN-based model, these images—CGs and NIs—are clipped into image patches. Furthermore, three high-pass filters (HPFs are used to remove low-frequency signals, which represent the image content. These filters are also used to reveal the residual signal as well as SPN introduced by the digital camera device. Different from the traditional methods of distinguishing CGs from NIs, the proposed method utilizes a five-layer CNN to classify the input image patches. Based on the classification results of the image patches, we deploy a majority vote scheme to obtain the classification results for the full-size images. The experiments have demonstrated that (1 the proposed method with three HPFs can achieve better results than that with only one HPF or no HPF and that (2 the proposed method with three HPFs achieves 100% accuracy, although the NIs undergo a JPEG compression with a quality factor of 75.

  15. Development of the operator training system using computer graphics. Pt. 2. Operator behavior CG system and its applications

    International Nuclear Information System (INIS)

    Sasou, Kunihide; Ebisu, Mitsuhiro; Takano, Kenichi; Watabe, Kazuyuki

    2003-01-01

    In training, it has been important to show good performance of operators dealing with abnormal operating; condition simulated by a training simulator. Video-taping of the scenario-based performance by instructors of a training center is the most common way. However, it is difficult for the experienced instructors to show good performance due to the stress of being video-taped. Therefore, the authors developed a system named Operator Behavior Computer Graphic System (OBCGS) to computer-graphically show the behavior of operators. The input data of this system are data on operation, watching, walking and utterances with time, objects of operation and watching, contents of their behavior, etc. The system temporally uses the output data of Man Machine Simulator developed by CRIEPI. OBCGS has 3 kinds of user interfaces. The first one computer-graphically shows 3 operators and one shift supervisor behaving in the control room from a bird's eye viewpoint. The second one has multi windows to show details of computer graphics of operators and control panels. The last one shows the history of operations, warnings and utterance. The system shows reasonable computer graphics in quality from the viewpoint of showing good performance of operations. This report also describes how to use the OBCGS and ways of application to the operator training. (author)

  16. Mathematics of shape description a morphological approach to image processing and computer graphics

    CERN Document Server

    Ghosh, Pijush K

    2009-01-01

    Image processing problems are often not well defined because real images are contaminated with noise and other uncertain factors. In Mathematics of Shape Description, the authors take a mathematical approach to address these problems using the morphological and set-theoretic approach to image processing and computer graphics by presenting a simple shape model using two basic shape operators called Minkowski addition and decomposition. This book is ideal for professional researchers and engineers in Information Processing, Image Measurement, Shape Description, Shape Representation and Computer Graphics. Post-graduate and advanced undergraduate students in pure and applied mathematics, computer sciences, robotics and engineering will also benefit from this book.  Key FeaturesExplains the fundamental and advanced relationships between algebraic system and shape description through the set-theoretic approachPromotes interaction of image processing geochronology and mathematics in the field of algebraic geometryP...

  17. POST-CASKETSS: a graphic computer program for thermal and structural analysis of nuclear fuel shipping casks

    International Nuclear Information System (INIS)

    Ikushima, Takeshi

    1988-12-01

    A computer program POST-CASKETSS has been developed for the purpose of calculation result representation for thermal and structural analysis computer code system CASKETSS (CASKETSS means a modular code system for CASK Evaluation code system for Thermal and Structural Safety). Main features of POST-CASKETSS are as follows; (1) Function of calculation result representation for thermal and structural analysis computer programs is provided in the program. (2) Two and three dimensional graphic representation for finite element and finite difference programs are available in the program. (3) The capacity of graphics of geometry, temperature contor and temperature-time curve are provided for thermal analysis. (4) The capacity of graphics of geometry, deformation, stress contor, displacement-time curve, velocity-time curve, acceleration-time curve, stress-time curve, force-time curve and moment-time curve are provided for structural analysis. (5) This computer program operates both the time shearing system and the batch system. In the paper, brief illustration of calculation method, input data and sample calculations are presented. (author)

  18. R graphics

    CERN Document Server

    Murrell, Paul

    2005-01-01

    R is revolutionizing the world of statistical computing. Powerful, flexible, and best of all free, R is now the program of choice for tens of thousands of statisticians. Destined to become an instant classic, R Graphics presents the first complete, authoritative exposition on the R graphical system. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that takes nothing for granted and helps both neophyte and seasoned users master the intricacies of R graphics. After an introductory overview of R graphics facilities, the presentation first focuses

  19. THE USING OF GRAPHICAL EDITOR IN THE ENGINEERING GRAPHICS AND THE COURSE DESIGNING

    Directory of Open Access Journals (Sweden)

    KARPYUK L. V.

    2016-08-01

    Full Text Available The problems of learning students of the engineering and computer graphics of the course on the base of computer-aided design (CAD were described in the article. The examples of training tasks for acquiring knowledge of work in the environment of graphical editor of AutoCAD were shown. These examples are needed to perform drawings on The Engineering Graphics, and also for a graphic part of Course Projects for students of mechanical specialties.

  20. Role of computer graphics in space telerobotics - Preview and predictive displays

    Science.gov (United States)

    Bejczy, Antal K.; Venema, Steven; Kim, Won S.

    1991-01-01

    The application of computer graphics in space telerobotics research and development work is briefly reviewed and illustrated by specific examples implemented in real time operation. The applications are discussed under the following four major categories: preview displays, predictive displays, sensor data displays, and control system status displays.

  1. A computer-controlled conformal radiotherapy system. III: graphical simulation and monitoring of treatment delivery

    International Nuclear Information System (INIS)

    Kessler, Marc L.; McShan, Daniel L.; Fraass, Benedick A.

    1995-01-01

    Purpose: Safe and efficient delivery of radiotherapy using computer-controlled machines requires new procedures to design and verify the actual delivery of these treatments. Graphical simulation and monitoring techniques for treatment delivery have been developed for this purpose. Methods and Materials: A graphics-based simulator of the treatment machine and a set of procedures for creating and manipulating treatment delivery scripts are used to simulate machine motions, detect collisions, and monitor machine positions during treatment. The treatment delivery simulator is composed of four components: a three-dimensional dynamic model of the treatment machine; a motion simulation and collision detection algorithm, user-interface widgets that mimic the treatment machine's control and readout devices; and an icon-based interface for creating and manipulating treatment delivery scripts. These components are used in a stand-alone fashion for interactive treatment delivery planning and integrated with a machine control system for treatment implementation and monitoring. Results: A graphics-based treatment delivery simulator and a set of procedures for planning and monitoring computer-controlled treatment delivery have been developed and implemented as part of a comprehensive computer-controlled conformal radiotherapy system. To date, these techniques have been used to design and help monitor computer-controlled treatments on a radiotherapy machine for more than 200 patients. Examples using these techniques for treatment delivery planning and on-line monitoring of machine motions during therapy are described. Conclusion: A system that provides interactive graphics-based tools for defining the sequence of machine motions, simulating treatment delivery including collision detection, and presenting the therapists with continual visual feedback from the treatment machine has been successfully implemented for routine clinical use as part of an overall system for computer

  2. Measuring Cognitive Load in Test Items: Static Graphics versus Animated Graphics

    Science.gov (United States)

    Dindar, M.; Kabakçi Yurdakul, I.; Inan Dönmez, F.

    2015-01-01

    The majority of multimedia learning studies focus on the use of graphics in learning process but very few of them examine the role of graphics in testing students' knowledge. This study investigates the use of static graphics versus animated graphics in a computer-based English achievement test from a cognitive load theory perspective. Three…

  3. Light & Skin Interactions Simulations for Computer Graphics Applications

    CERN Document Server

    Baranoski, Gladimir V G

    2010-01-01

    Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. An accompanying companion site also includes complete code and data sources for the BioSpec model, which is considered to be the

  4. A computer graphics program system for protein structure representation.

    Science.gov (United States)

    Ross, A M; Golub, E E

    1988-01-01

    We have developed a computer graphics program system for the schematic representation of several protein secondary structure analysis algorithms. The programs calculate the probability of occurrence of alpha-helix, beta-sheet and beta-turns by the method of Chou and Fasman and assign unique predicted structure to each residue using a novel conflict resolution algorithm based on maximum likelihood. A detailed structure map containing secondary structure, hydrophobicity, sequence identity, sequence numbering and the location of putative N-linked glycosylation sites is then produced. In addition, helical wheel diagrams and hydrophobic moment calculations can be performed to further analyze the properties of selected regions of the sequence. As they require only structure specification as input, the graphics programs can easily be adapted for use with other secondary structure prediction schemes. The use of these programs to analyze protein structure-function relationships is described and evaluated. PMID:2832829

  5. Graphics and visualization principles & algorithms

    CERN Document Server

    Theoharis, T; Platis, Nikolaos; Patrikalakis, Nicholas M

    2008-01-01

    Computer and engineering collections strong in applied graphics and analysis of visual data via computer will find Graphics & Visualization: Principles and Algorithms makes an excellent classroom text as well as supplemental reading. It integrates coverage of computer graphics and other visualization topics, from shadow geneeration and particle tracing to spatial subdivision and vector data visualization, and it provides a thorough review of literature from multiple experts, making for a comprehensive review essential to any advanced computer study.-California Bookw

  6. Positioning graphical objects on computer screens: a three-phase model.

    Science.gov (United States)

    Pastel, Robert

    2011-02-01

    This experiment identifies and models phases during the positioning of graphical objects (called cursors in this article) on computer displays. The human computer-interaction community has traditionally used Fitts' law to model selection in graphical user interfaces, whereas human factors experiments have found the single-component Fitts' law inadequate to model positioning of real objects. Participants (N=145) repeatedly positioned variably sized square cursors within variably sized rectangular targets using computer mice. The times for the cursor to just touch the target, for the cursor to enter the target, and for participants to indicate positioning completion were observed. The positioning tolerances were varied from very precise and difficult to imprecise and easy. The time for the cursor to touch the target was proportional to the initial cursor-target distance. The time for the cursor to completely enter the target after touching was proportional to the logarithms of cursor size divided by target tolerances. The time for participants to indicate positioning after entering was inversely proportional to the tolerance. A three-phase model defined by regions--distant, proximate, and inside the target--was proposed and could model the positioning tasks. The three-phase model provides a framework for ergonomists to evaluate new positioning techniques and can explain their deficiencies. The model provides a means to analyze tasks and enhance interaction during positioning.

  7. Effects of Computer Graphics Types and Epistemological Beliefs on Students' Learning of Mathematical Concepts.

    Science.gov (United States)

    Lin, Chi-Hui

    2002-01-01

    Describes a study that determined the implications of computer graphics types and epistemological beliefs with regard to the design of computer-based mathematical concept learning with elementary school students in Taiwan. Discusses the factor structure of the epistemological belief questionnaire, student performance, and students' attitudes…

  8. Multi channel analyzer system addible to personal computer

    International Nuclear Information System (INIS)

    Ramirez J, F.J.; Garcia R, R.; Ramirez N, R.; Torres B, M.A.

    1996-01-01

    It has been developed a Multichannel analyzer system which was added to personal computer of 4096 channels for its use, in nuclear radiations matters, such as X-ray fluorescence analysis, Neutron activation analysis, etc. in that is interesting to know the radiation energy distribution. This system has three modules; a Digital analogical converter of 12 bits, fast (total conversion time of 6 μ s) that use a successive approximation technique with linearity correction by the gliding rule method. A digital card with microprocessor that is useful as an interface with the computer for the acquisition, data storage and the process control. A computer program with extensive use of graphics, friendly with the user in order to facilitate its utilization, also with the option to find peaks, an expansion of an interesting area, information storage in compatible format with spectra analysis programs, etc. Twenty five units of this system have been constructed which all of they were distributed to the ARCAL Member countries and the other 10 units were distributed in the National Institute of Nuclear Research. On the other hand, it has been able to find other applications where the information can be converted to pulses and the interest variable is represented by the pulse amplitude. (Author)

  9. Personal Computers.

    Science.gov (United States)

    Toong, Hoo-min D.; Gupta, Amar

    1982-01-01

    Describes the hardware, software, applications, and current proliferation of personal computers (microcomputers). Includes discussions of microprocessors, memory, output (including printers), application programs, the microcomputer industry, and major microcomputer manufacturers (Apple, Radio Shack, Commodore, and IBM). (JN)

  10. THREE-DIMENSIONAL MODELING TOOLS IN THE PROCESS OF FORMATION OF GRAPHIC COMPETENCE OF THE FUTURE BACHELOR OF COMPUTER SCIENCE

    Directory of Open Access Journals (Sweden)

    Kateryna P. Osadcha

    2017-12-01

    Full Text Available The article is devoted to some aspects of the formation of future bachelor's graphic competence in computer sciences while teaching the fundamentals for working with three-dimensional modelling means. The analysis, classification and systematization of three-dimensional modelling means are given. The aim of research consists in investigating the set of instruments and classification of three-dimensional modelling means and correlation of skills, which are being formed, concerning inquired ones at the labour market in order to use them further in the process of forming graphic competence during training future bachelors in computer sciences. The peculiarities of the process of forming future bachelor's graphic competence in computer sciences by means of revealing, analyzing and systematizing three-dimensional modelling means and types of three-dimensional graphics at present stage of the development of informational technologies are traced a line round. The result of the research is a soft-ware choice in three-dimensional modelling for the process of training future bachelors in computer sciences.

  11. A computer graphics display technique for the examination of aircraft design data

    Science.gov (United States)

    Talcott, N. A., Jr.

    1981-01-01

    An interactive computer graphics technique has been developed for quickly sorting and interpreting large amounts of aerodynamic data. It utilizes a graphic representation rather than numbers. The geometry package represents the vehicle as a set of panels. These panels are ordered in groups of ascending values (e.g., equilibrium temperatures). The groups are then displayed successively on a CRT building up to the complete vehicle. A zoom feature allows for displaying only the panels with values between certain limits. The addition of color allows a one-time display thus eliminating the need for a display build up.

  12. Really Large Scale Computer Graphic Projection Using Lasers and Laser Substitutes

    Science.gov (United States)

    Rother, Paul

    1989-07-01

    This paper reflects on past laser projects to display vector scanned computer graphic images onto very large and irregular surfaces. Since the availability of microprocessors and high powered visible lasers, very large scale computer graphics projection have become a reality. Due to the independence from a focusing lens, lasers easily project onto distant and irregular surfaces and have been used for amusement parks, theatrical performances, concert performances, industrial trade shows and dance clubs. Lasers have been used to project onto mountains, buildings, 360° globes, clouds of smoke and water. These methods have proven successful in installations at: Epcot Theme Park in Florida; Stone Mountain Park in Georgia; 1984 Olympics in Los Angeles; hundreds of Corporate trade shows and thousands of musical performances. Using new ColorRayTM technology, the use of costly and fragile lasers is no longer necessary. Utilizing fiber optic technology, the functionality of lasers can be duplicated for new and exciting projection possibilities. The use of ColorRayTM technology has enjoyed worldwide recognition in conjunction with Pink Floyd and George Michaels' world wide tours.

  13. Hypertext and three-dimensional computer graphics in an all digital PC-based CAI workstation.

    Science.gov (United States)

    Schwarz, D. L.; Wind, G. G.

    1991-01-01

    In the past several years there has been an enormous increase in the number of computer-assisted instructional (CAI) applications. Many medical educators and physicians have recognized the power and utility of hypertext. Some developers have incorporated simple diagrams, scanned monochrome graphics or still frame photographs from a laser disc or CD-ROM into their hypertext applications. These technologies have greatly increased the role of the microcomputer in education and training. There still remain numerous applications for these tools which are yet to be explored. One of these exciting areas involves the use of three-dimensional computer graphics. An all digital platform increases application portability. Images Figure 1 Figure 2 Figure 3 Figure 4 PMID:1807767

  14. Computation of large covariance matrices by SAMMY on graphical processing units and multicore CPUs

    International Nuclear Information System (INIS)

    Arbanas, G.; Dunn, M.E.; Wiarda, D.

    2011-01-01

    Computational power of Graphical Processing Units and multicore CPUs was harnessed by the nuclear data evaluation code SAMMY to speed up computations of large Resonance Parameter Covariance Matrices (RPCMs). This was accomplished by linking SAMMY to vendor-optimized implementations of the matrix-matrix multiplication subroutine of the Basic Linear Algebra Library to compute the most time-consuming step. The 235 U RPCM computed previously using a triple-nested loop was re-computed using the NVIDIA implementation of the subroutine on a single Tesla Fermi Graphical Processing Unit, and also using the Intel's Math Kernel Library implementation on two different multicore CPU systems. A multiplication of two matrices of dimensions 16,000×20,000 that had previously taken days, took approximately one minute on the GPU. Comparable performance was achieved on a dual six-core CPU system. The magnitude of the speed-up suggests that these, or similar, combinations of hardware and libraries may be useful for large matrix operations in SAMMY. Uniform interfaces of standard linear algebra libraries make them a promising candidate for a programming framework of a new generation of SAMMY for the emerging heterogeneous computing platforms. (author)

  15. Computation of large covariance matrices by SAMMY on graphical processing units and multicore CPUs

    Energy Technology Data Exchange (ETDEWEB)

    Arbanas, G.; Dunn, M.E.; Wiarda, D., E-mail: arbanasg@ornl.gov, E-mail: dunnme@ornl.gov, E-mail: wiardada@ornl.gov [Oak Ridge National Laboratory, Oak Ridge, TN (United States)

    2011-07-01

    Computational power of Graphical Processing Units and multicore CPUs was harnessed by the nuclear data evaluation code SAMMY to speed up computations of large Resonance Parameter Covariance Matrices (RPCMs). This was accomplished by linking SAMMY to vendor-optimized implementations of the matrix-matrix multiplication subroutine of the Basic Linear Algebra Library to compute the most time-consuming step. The {sup 235}U RPCM computed previously using a triple-nested loop was re-computed using the NVIDIA implementation of the subroutine on a single Tesla Fermi Graphical Processing Unit, and also using the Intel's Math Kernel Library implementation on two different multicore CPU systems. A multiplication of two matrices of dimensions 16,000×20,000 that had previously taken days, took approximately one minute on the GPU. Comparable performance was achieved on a dual six-core CPU system. The magnitude of the speed-up suggests that these, or similar, combinations of hardware and libraries may be useful for large matrix operations in SAMMY. Uniform interfaces of standard linear algebra libraries make them a promising candidate for a programming framework of a new generation of SAMMY for the emerging heterogeneous computing platforms. (author)

  16. SPACEBAR: Kinematic design by computer graphics

    Science.gov (United States)

    Ricci, R. J.

    1975-01-01

    The interactive graphics computer program SPACEBAR, conceived to reduce the time and complexity associated with the development of kinematic mechanisms on the design board, was described. This program allows the direct design and analysis of mechanisms right at the terminal screen. All input variables, including linkage geometry, stiffness, and applied loading conditions, can be fed into or changed at the terminal and may be displayed in three dimensions. All mechanism configurations can be cycled through their range of travel and viewed in their various geometric positions. Output data includes geometric positioning in orthogonal coordinates of each node point in the mechanism, velocity and acceleration of the node points, and internal loads and displacements of the node points and linkages. All analysis calculations take at most a few seconds to complete. Output data can be viewed at the scope and also printed at the discretion of the user.

  17. Guide to making time-lapse graphics using the facilities of the National Magnetic Fusion Energy Computing Center

    International Nuclear Information System (INIS)

    Munro, J.K. Jr.

    1980-05-01

    The advent of large, fast computers has opened the way to modeling more complex physical processes and to handling very large quantities of experimental data. The amount of information that can be processed in a short period of time is so great that use of graphical displays assumes greater importance as a means of displaying this information. Information from dynamical processes can be displayed conveniently by use of animated graphics. This guide presents the basic techniques for generating black and white animated graphics, with consideration of aesthetic, mechanical, and computational problems. The guide is intended for use by someone who wants to make movies on the National Magnetic Fusion Energy Computing Center (NMFECC) CDC-7600. Problems encountered by a geographically remote user are given particular attention. Detailed information is given that will allow a remote user to do some file checking and diagnosis before giving graphics files to the system for processing into film in order to spot problems without having to wait for film to be delivered. Source listings of some useful software are given in appendices along with descriptions of how to use it. 3 figures, 5 tables

  18. Computer-aided digitization of graphical mass flow data from the 1/5-scale Mark I BWR pressure suppression experiment

    International Nuclear Information System (INIS)

    Holman, G.S.; McCauley, E.W.

    1979-01-01

    Periodically in the analysis of engineering data, it becomes necessary to use graphical output as the solitary source of accurate numerical data for use in subsequent calculations. Such was our experience in the extended analysis of data from the 1/5-scale Mark I boiling water reactor pressure suppression experiment (PSE). The original numerical results of extensive computer calculations performed at the time of the actual PSE tests and required for the later extended analysis program had not been retained as archival records. We were, therefore, required to recover the previously calculated data, either by a complete recalculation or from available computer graphics records. Time constraints suggested recovery from the graphics records as the more viable approach. This report describes two different approaches to recovery of digital data from graphics records. One, combining hard and software techniques immediately available to us at LLL, proved to be inadequate for our purposes. The other approach required the development of pure software techniques that interfaced with LLL computer graphics to unpack digital coordinate information directly from graphics files. As a result of this effort, we were able to recover the required data with no significant loss in the accuracy of the original calculations

  19. 3D-CT vascular setting protocol using computer graphics for the evaluation of maxillofacial lesions

    Directory of Open Access Journals (Sweden)

    CAVALCANTI Marcelo de Gusmão Paraiso

    2001-01-01

    Full Text Available In this paper we present the aspect of a mandibular giant cell granuloma in spiral computed tomography-based three-dimensional (3D-CT reconstructed images using computer graphics, and demonstrate the importance of the vascular protocol in permitting better diagnosis, visualization and determination of the dimensions of the lesion. We analyzed 21 patients with maxillofacial lesions of neoplastic and proliferative origins. Two oral and maxillofacial radiologists analyzed the images. The usefulness of interactive 3D images reconstructed by means of computer graphics, especially using a vascular setting protocol for qualitative and quantitative analyses for the diagnosis, determination of the extent of lesions, treatment planning and follow-up, was demonstrated. The technique is an important adjunct to the evaluation of lesions in relation to axial CT slices and 3D-CT bone images.

  20. 3D-CT vascular setting protocol using computer graphics for the evaluation of maxillofacial lesions.

    Science.gov (United States)

    Cavalcanti, M G; Ruprecht, A; Vannier, M W

    2001-01-01

    In this paper we present the aspect of a mandibular giant cell granuloma in spiral computed tomography-based three-dimensional (3D-CT) reconstructed images using computer graphics, and demonstrate the importance of the vascular protocol in permitting better diagnosis, visualization and determination of the dimensions of the lesion. We analyzed 21 patients with maxillofacial lesions of neoplastic and proliferative origins. Two oral and maxillofacial radiologists analyzed the images. The usefulness of interactive 3D images reconstructed by means of computer graphics, especially using a vascular setting protocol for qualitative and quantitative analyses for the diagnosis, determination of the extent of lesions, treatment planning and follow-up, was demonstrated. The technique is an important adjunct to the evaluation of lesions in relation to axial CT slices and 3D-CT bone images.

  1. 3-D computer graphics based on integral photography.

    Science.gov (United States)

    Naemura, T; Yoshida, T; Harashima, H

    2001-02-12

    Integral photography (IP), which is one of the ideal 3-D photographic technologies, can be regarded as a method of capturing and displaying light rays passing through a plane. The NHK Science and Technical Research Laboratories have developed a real-time IP system using an HDTV camera and an optical fiber array. In this paper, the authors propose a method of synthesizing arbitrary views from IP images captured by the HDTV camera. This is a kind of image-based rendering system, founded on the 4-D data space Representation of light rays. Experimental results show the potential to improve the quality of images rendered by computer graphics techniques.

  2. Preference for Graphic Horror Featuring Male versus Female Victimization: Personality and Past Film Viewing Experiences.

    Science.gov (United States)

    Tamborini, Ron; And Others

    1987-01-01

    Investigates the relationship of personality and past film viewing experiences to preferences for different degrees of graphic horror in film, and for female versus male victimization. Finds that the Machiavellian trait of deceit, past exposure to horror films, and, for male subjects only, the enjoyment of pornography were good predictors. (SR)

  3. A Personal Computer-Based Simulator for Nuclear-Heating Reactors

    International Nuclear Information System (INIS)

    Liu Jie; Zhang Zuoyi; Lu Dongsen; Shi Zhengang; Chen Xiaoming; Dong Yujie

    2000-01-01

    A personal computer (PC)-based simulator for nuclear-heating reactors (NHRs), PC-NHR, has been developed to provide an educational tool for understanding the design and operational characteristics of an NHR system. A general description of the reactor system as well as the technical basis for the design and operation of the heating reactor is provided. The basic models and equations for the NHR simulation are then given, which include models of the reactor core, the reactor coolant system, the containment, and the control system. The graphical user interface is described in detail to provide a manual for the user to operate the simulator properly. Steady state and several transients have been simulated. The results of PC-NHR are in good agreement with design data and the results of RETRAN-02. The real-time capability is also confirmed

  4. A Symbolic and Graphical Computer Representation of Dynamical Systems

    Science.gov (United States)

    Gould, Laurence I.

    2005-04-01

    AUTONO is a Macsyma/Maxima program, designed at the University of Hartford, for solving autonomous systems of differential equations as well as for relating Lagrangians and Hamiltonians to their associated dynamical equations. AUTONO can be used in a number of fields to decipher a variety of complex dynamical systems with ease, producing their Lagrangian and Hamiltonian equations in seconds. These equations can then be incorporated into VisSim, a modeling and simulation program, which yields graphical representations of motion in a given system through easily chosen input parameters. The program, along with the VisSim differential-equations graphical package, allows for resolution and easy understanding of complex problems in a relatively short time; thus enabling quicker and more advanced computing of dynamical systems on any number of platforms---from a network of sensors on a space probe, to the behavior of neural networks, to the effects of an electromagnetic field on components in a dynamical system. A flowchart of AUTONO, along with some simple applications and VisSim output, will be shown.

  5. Processing computed tomography images by using personal computer

    International Nuclear Information System (INIS)

    Seto, Kazuhiko; Fujishiro, Kazuo; Seki, Hirofumi; Yamamoto, Tetsuo.

    1994-01-01

    Processing of CT images was attempted by using a popular personal computer. The program for image-processing was made with C compiler. The original images, acquired with CT scanner (TCT-60A, Toshiba), were transferred to the computer by 8-inch flexible diskette. Many fundamental image-processing, such as displaying image to the monitor, calculating CT value and drawing the profile curve. The result showed that a popular personal computer had ability to process CT images. It seemed that 8-inch flexible diskette was still useful medium of transferring image data. (author)

  6. Industrial Personal Computer based Display for Nuclear Safety System

    International Nuclear Information System (INIS)

    Kim, Ji Hyeon; Kim, Aram; Jo, Jung Hee; Kim, Ki Beom; Cheon, Sung Hyun; Cho, Joo Hyun; Sohn, Se Do; Baek, Seung Min

    2014-01-01

    The safety display of nuclear system has been classified as important to safety (SIL:Safety Integrity Level 3). These days the regulatory agencies are imposing more strict safety requirements for digital safety display system. To satisfy these requirements, it is necessary to develop a safety-critical (SIL 4) grade safety display system. This paper proposes industrial personal computer based safety display system with safety grade operating system and safety grade display methods. The description consists of three parts, the background, the safety requirements and the proposed safety display system design. The hardware platform is designed using commercially available off-the-shelf processor board with back plane bus. The operating system is customized for nuclear safety display application. The display unit is designed adopting two improvement features, i.e., one is to provide two separate processors for main computer and display device using serial communication, and the other is to use Digital Visual Interface between main computer and display device. In this case the main computer uses minimized graphic functions for safety display. The display design is at the conceptual phase, and there are several open areas to be concreted for a solid system. The main purpose of this paper is to describe and suggest a methodology to develop a safety-critical display system and the descriptions are focused on the safety requirement point of view

  7. Industrial Personal Computer based Display for Nuclear Safety System

    Energy Technology Data Exchange (ETDEWEB)

    Kim, Ji Hyeon; Kim, Aram; Jo, Jung Hee; Kim, Ki Beom; Cheon, Sung Hyun; Cho, Joo Hyun; Sohn, Se Do; Baek, Seung Min [KEPCO, Youngin (Korea, Republic of)

    2014-08-15

    The safety display of nuclear system has been classified as important to safety (SIL:Safety Integrity Level 3). These days the regulatory agencies are imposing more strict safety requirements for digital safety display system. To satisfy these requirements, it is necessary to develop a safety-critical (SIL 4) grade safety display system. This paper proposes industrial personal computer based safety display system with safety grade operating system and safety grade display methods. The description consists of three parts, the background, the safety requirements and the proposed safety display system design. The hardware platform is designed using commercially available off-the-shelf processor board with back plane bus. The operating system is customized for nuclear safety display application. The display unit is designed adopting two improvement features, i.e., one is to provide two separate processors for main computer and display device using serial communication, and the other is to use Digital Visual Interface between main computer and display device. In this case the main computer uses minimized graphic functions for safety display. The display design is at the conceptual phase, and there are several open areas to be concreted for a solid system. The main purpose of this paper is to describe and suggest a methodology to develop a safety-critical display system and the descriptions are focused on the safety requirement point of view.

  8. Optical design teaching by computing graphic methods

    Science.gov (United States)

    Vazquez-Molini, D.; Muñoz-Luna, J.; Fernandez-Balbuena, A. A.; Garcia-Botella, A.; Belloni, P.; Alda, J.

    2012-10-01

    One of the key challenges in the teaching of Optics is that students need to know not only the math of the optical design, but also, and more important, to grasp and understand the optics in a three-dimensional space. Having a clear image of the problem to solve is the first step in order to begin to solve that problem. Therefore to achieve that the students not only must know the equation of refraction law but they have also to understand how the main parameters of this law are interacting among them. This should be a major goal in the teaching course. Optical graphic methods are a valuable tool in this way since they have the advantage of visual information and the accuracy of a computer calculation.

  9. PERSONALITY AND COMPUTER ADDICTION

    Directory of Open Access Journals (Sweden)

    Grażyna Jurczyńska

    2010-12-01

    Full Text Available Background: The aim of this work is to prove the relation between the personality traits and computer addicting. The research was carried out from 2006 to 2008 among the students of High School of Information Technology in Katowice. Material and methods: Research methods: Scale of Emotional Intelligens at Work, Social Competences Questionnaire, State-Trait Anxiety Inventory – STAI, Kimberly S. Young Test, Questionnaire to Assess the Level of Crises of Values, Directivity Scale and a questionnaire of 23 questions prepared for the research purposes. Results: 12.70% of the examined population met the criteria for computer addiction. In the own view, 76.34% considered themselves addicted to this medium. Conclusions: Personality traits such as emotional intelligence at work, inclination to authoritative behaviors as well as the value system may have influence on the addicting to a computer. No such relation was proven with reference to self – efficacy and anxious personality.

  10. 3D Graphical User Interface on Personal Computer using P5 Data Glove

    OpenAIRE

    Ms Khyati r. Nirmal

    2011-01-01

    This paper presents Essential Reality works on 3D HCI for changing 2D visual to 3D visual. The mouse is the critical interface to handle 3D graphical objects. Using data glove its possible to put it on like a normal glove and it then acts as an input device that senses finger movements and hand position and orientation (3 coordinates) in real time. The limitation of surface do not allow large no of windows and icons to be positioned on the screen. If more no of windows are forcibly open some ...

  11. Size and asymmetry of the planum temporale. A new three-dimensional method for analysis of the supratemporal plane using MR imaging and computer-aided graphics

    International Nuclear Information System (INIS)

    Utsunomiya, H.; Nawata, M.; Ogasawara, T.; Okazaki, M.; Miyoshi, M.

    1996-01-01

    The planum temporale of the supratemporal plane is important for language function and shows left-right asymmetry in most brains. To estimate the size and allow side comparison of the planum temporale, we developed a new technique for 3-D MR analysis of the supratemporal plane using a personal computer and computer-aided graphics. The temporal lobes of 5 human cadavers were imaged by MR in the sagittal plane, at a slice thickness of 3 mm. The images of the supratemporal plane were entered into a personal computer using the original software to determine the positions of anatomic landmarks and the size of the planum temporale. The data were then transferred to a supercomputer to reconstruct the 3-D surface image of the supratemporal plane. Computer images of the spuratemporal plane agreed with macroscopic observations. The positions of anatomic landmarks and the size of the planum temporale also agreed with macroscopic measurements. Thus, the persent technique provides valuable anatomic data on the spuratemporal plane which should be useful for further clarification of the anatomic basis of language function. (orig.)

  12. The graphics future in scientific applications

    International Nuclear Information System (INIS)

    Enderle, G.

    1982-01-01

    Computer graphics methods and tools are being used to a great extent in scientific research. The future development in this area will be influenced both by new hardware developments and by software advances. On the hardware sector, the development of the raster technology will lead to the increased use of colour workstations with more local processing power. Colour hardcopy devices for creating plots, slides, or movies will be available at a lower price than today. The first real 3D-workstations appear on the marketplace. One of the main activities on the software sector is the standardization of computer graphics systems, graphical files, and device interfaces. This will lead to more portable graphical application programs and to a common base for computer graphics education. (orig.)

  13. Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board

    Energy Technology Data Exchange (ETDEWEB)

    Encarnacao, L. M.; Chuang, Yung-Yu; Stork, Andre; Kasik, David; Rhyne, Theresa-Marie; Avila, Lisa; Kohlhammer, Jorn; LaViola, Joseph; Tory, Melanie; Dill, John; Domik, Gitta; Owen, G. Scott; Wong, Pak C.

    2015-01-01

    With many new members joining the CG&A editorial board over the past year, and with a renewed commitment to not only document the state of the art in computer graphics research and applications but to anticipate and where possible foster future areas of scientific discourse and industrial practice, we asked editorial and advisory council members about where they see their fields of expertise going. The answers compiled here aren’t meant to be all encompassing or deterministic when it comes to the opportunities computer graphics and interactive visualization hold for the future. Instead, we aim to accomplish two things: give a more in-depth introduction of members of the editorial board to the CG&A readership and encourage cross-disciplinary discourse toward approaching, complementing, or disputing the visions laid out in this compilation.

  14. Know Your Personal Computer Introduction to Computers

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 1; Issue 1. Know Your Personal Computer Introduction to Computers. Siddhartha Kumar Ghoshal. Series Article Volume 1 Issue 1 January 1996 pp 48-55. Fulltext. Click here to view fulltext PDF. Permanent link:

  15. Personalized Empathic Computing (PEC)

    NARCIS (Netherlands)

    van Beusekom, W.; van den Broek, Egon; van der Heijden, M.; Janssen, J.H.; Spaak, E.

    2006-01-01

    Until a decade ago, computers were only used by experts, for professional purposes solely. Nowadays, the personal computer (PC) is standard equipment in most western housekeepings and is used to gather information, play games, communicate, etc. In parallel, users' expectations increase and,

  16. 3D data processing with advanced computer graphics tools

    Science.gov (United States)

    Zhang, Song; Ekstrand, Laura; Grieve, Taylor; Eisenmann, David J.; Chumbley, L. Scott

    2012-09-01

    Often, the 3-D raw data coming from an optical profilometer contains spiky noises and irregular grid, which make it difficult to analyze and difficult to store because of the enormously large size. This paper is to address these two issues for an optical profilometer by substantially reducing the spiky noise of the 3-D raw data from an optical profilometer, and by rapidly re-sampling the raw data into regular grids at any pixel size and any orientation with advanced computer graphics tools. Experimental results will be presented to demonstrate the effectiveness of the proposed approach.

  17. STS-49 ASEM activities illustrated with PLAID computer graphics

    Science.gov (United States)

    1992-01-01

    STS-49 Endeavour, Orbiter Vehicle (OV) 105, Assembly of Station by Extravehicular Activity (EVA) Methods (ASEM) activities are illustrated with PLAID computer graphics. Two extravehicular mobility unit (EMU) suited crewmembers work on multipurpose experiment support structure (MPESS) (with legs attached) grappled by remote manipulator system (RMS) end effector and positioned in the over-the-nose location (above OV-105's crew compartment). This position has been designated as the assembly area for Space Station Freedom (SSF). This procedure will evaluate the ability to use the RMS to position MPESS carrier and EVA crewmembers forward and above the PLB.

  18. Quantitative study of late injury in the irradiated mouse lung using computer graphics

    International Nuclear Information System (INIS)

    Tanabe, Masahiro; Furuse, Takeshi; Rapachietta, D.R.; Kallman, R.F.

    1990-01-01

    It is reported that quantitative histological analysis using current imaging technology and computer graphics is useful in studying late injury in the irradiated lung (with and without added chemotherapy), and that it correlated closely with results of the functional breathing rate test. (author). 7 refs.; 1 fig

  19. Graphical interpretation of numerical model results

    International Nuclear Information System (INIS)

    Drewes, D.R.

    1979-01-01

    Computer software has been developed to produce high quality graphical displays of data from a numerical grid model. The code uses an existing graphical display package (DISSPLA) and overcomes some of the problems of both line-printer output and traditional graphics. The software has been designed to be flexible enough to handle arbitrarily placed computation grids and a variety of display requirements

  20. Animated computer graphics models of space and earth sciences data generated via the massively parallel processor

    Science.gov (United States)

    Treinish, Lloyd A.; Gough, Michael L.; Wildenhain, W. David

    1987-01-01

    The capability was developed of rapidly producing visual representations of large, complex, multi-dimensional space and earth sciences data sets via the implementation of computer graphics modeling techniques on the Massively Parallel Processor (MPP) by employing techniques recently developed for typically non-scientific applications. Such capabilities can provide a new and valuable tool for the understanding of complex scientific data, and a new application of parallel computing via the MPP. A prototype system with such capabilities was developed and integrated into the National Space Science Data Center's (NSSDC) Pilot Climate Data System (PCDS) data-independent environment for computer graphics data display to provide easy access to users. While developing these capabilities, several problems had to be solved independently of the actual use of the MPP, all of which are outlined.

  1. Sensitivity Analysis of Personal Exposure Assessment Using a Computer Simulated Person

    DEFF Research Database (Denmark)

    Brohus, Henrik; Jensen, H. K.

    2009-01-01

    The paper considers uncertainties related to personal exposure assessment using a computer simulated person. CFD is used to simulate a uniform flow field around a human being to determine the personal exposure to a contaminant source. For various vertical locations of a point contaminant source...... three additional factors are varied, namely the velocity, details of the computer simulated person, and the CFD model of the wind channel. The personal exposure is found to be highly dependent on the relative source location. Variation in the range of two orders of magnitude is found. The exposure...

  2. Graphics-oriented application language for LASNEX

    International Nuclear Information System (INIS)

    Stringer, L.M.

    1985-01-01

    GOAL, a graphics-oriented application language, was developed to help physicists understand the large amounts of data produced by LASNEX. GOAL combines many aspects of the old LASNEX language, computer graphics, and standard computer languages

  3. Poisson/Superfish codes for personal computers

    International Nuclear Information System (INIS)

    Humphries, S.

    1992-01-01

    The Poisson/Superfish codes calculate static E or B fields in two-dimensions and electromagnetic fields in resonant structures. New versions for 386/486 PCs and Macintosh computers have capabilities that exceed the mainframe versions. Notable improvements are interactive graphical post-processors, improved field calculation routines, and a new program for charged particle orbit tracking. (author). 4 refs., 1 tab., figs

  4. Some research advances in computer graphics that will enhance applications to engineering design

    Science.gov (United States)

    Allan, J. J., III

    1975-01-01

    Research in man/machine interactions and graphics hardware/software that will enhance applications to engineering design was described. Research aspects of executive systems, command languages, and networking used in the computer applications laboratory are mentioned. Finally, a few areas where little or no research is being done were identified.

  5. Graphics processing units in bioinformatics, computational biology and systems biology.

    Science.gov (United States)

    Nobile, Marco S; Cazzaniga, Paolo; Tangherloni, Andrea; Besozzi, Daniela

    2017-09-01

    Several studies in Bioinformatics, Computational Biology and Systems Biology rely on the definition of physico-chemical or mathematical models of biological systems at different scales and levels of complexity, ranging from the interaction of atoms in single molecules up to genome-wide interaction networks. Traditional computational methods and software tools developed in these research fields share a common trait: they can be computationally demanding on Central Processing Units (CPUs), therefore limiting their applicability in many circumstances. To overcome this issue, general-purpose Graphics Processing Units (GPUs) are gaining an increasing attention by the scientific community, as they can considerably reduce the running time required by standard CPU-based software, and allow more intensive investigations of biological systems. In this review, we present a collection of GPU tools recently developed to perform computational analyses in life science disciplines, emphasizing the advantages and the drawbacks in the use of these parallel architectures. The complete list of GPU-powered tools here reviewed is available at http://bit.ly/gputools. © The Author 2016. Published by Oxford University Press.

  6. Design of pulse oximetry signal based on personal computer for detection oxygen saturation

    International Nuclear Information System (INIS)

    Umi Salamah; Margi Sasono

    2015-01-01

    The lack or excess of oxygen in the blood will cause healthy and body system disorder. At certain level, the disease can lead to death. For that reason, the information about oxygen saturation in blood becomes important to be identified. One of the devices used to monitor the blood oxygen saturation is pulse oximetry. This research attempt to designed Pulse Oximetry based on personal computer using red LED and infrared as its light source, while the light sensor using photodiode. The designed Pulse Oximetry is a non-invasive instrumentation which LED drivers is placed on the fingertips. The LED light goes through the finger will be a signal that is fed to the photodiode and will be converted into digital signals by ADC (Analog to Digital Converter) and will be processed further by a personal computer to display the pulse oximetry graphics. This study uses Delphi 7, Microsoft Excel, and Mt Lab as its software.This designed pulse oximetry has been tested in two peoples: sample A, male 38 years; and sample B, a woman 23 years old. Oxygen saturation of sample A is 80.75, while the sample B is 90.75. (author)

  7. Graphic filter library implemented in CUDA language

    OpenAIRE

    Peroutková, Hedvika

    2009-01-01

    This thesis deals with the problem of reducing computation time of raster image processing by parallel computing on graphics processing unit. Raster image processing thereby refers to the application of graphic filters, which can be applied in sequence with different settings. This thesis evaluates the suitability of using parallelization on graphic card for raster image adjustments based on multicriterial choice. Filters are implemented for graphics processing unit in CUDA language. Opacity ...

  8. x-y-recording in transmission electron microscopy. A versatile and inexpensive interface to personal computers with application to stereology.

    Science.gov (United States)

    Rickmann, M; Siklós, L; Joó, F; Wolff, J R

    1990-09-01

    An interface for IBM XT/AT-compatible computers is described which has been designed to read the actual specimen stage position of electron microscopes. The complete system consists of (i) optical incremental encoders attached to the x- and y-stage drivers of the microscope, (ii) two keypads for operator input, (iii) an interface card fitted to the bus of the personal computer, (iv) a standard configuration IBM XT (or compatible) personal computer optionally equipped with a (v) HP Graphic Language controllable colour plotter. The small size of the encoders and their connection to the stage drivers by simple ribbed belts allows an easy adaptation of the system to most electron microscopes. Operation of the interface card itself is supported by any high-level language available for personal computers. By the modular concept of these languages, the system can be customized to various applications, and no computer expertise is needed for actual operation. The present configuration offers an inexpensive attachment, which covers a wide range of applications from a simple notebook to high-resolution (200-nm) mapping of tissue. Since section coordinates can be processed in real-time, stereological estimations can be derived directly "on microscope". This is exemplified by an application in which particle numbers were determined by the disector method.

  9. LCFM - LIVING COLOR FRAME MAKER: PC GRAPHICS GENERATION AND MANAGEMENT TOOL FOR REAL-TIME APPLICATIONS

    Science.gov (United States)

    Truong, L. V.

    1994-01-01

    Computer graphics are often applied for better understanding and interpretation of data under observation. These graphics become more complicated when animation is required during "run-time", as found in many typical modern artificial intelligence and expert systems. Living Color Frame Maker is a solution to many of these real-time graphics problems. Living Color Frame Maker (LCFM) is a graphics generation and management tool for IBM or IBM compatible personal computers. To eliminate graphics programming, the graphic designer can use LCFM to generate computer graphics frames. The graphical frames are then saved as text files, in a readable and disclosed format, which can be easily accessed and manipulated by user programs for a wide range of "real-time" visual information applications. For example, LCFM can be implemented in a frame-based expert system for visual aids in management of systems. For monitoring, diagnosis, and/or controlling purposes, circuit or systems diagrams can be brought to "life" by using designated video colors and intensities to symbolize the status of hardware components (via real-time feedback from sensors). Thus status of the system itself can be displayed. The Living Color Frame Maker is user friendly with graphical interfaces, and provides on-line help instructions. All options are executed using mouse commands and are displayed on a single menu for fast and easy operation. LCFM is written in C++ using the Borland C++ 2.0 compiler for IBM PC series computers and compatible computers running MS-DOS. The program requires a mouse and an EGA/VGA display. A minimum of 77K of RAM is also required for execution. The documentation is provided in electronic form on the distribution medium in WordPerfect format. A sample MS-DOS executable is provided on the distribution medium. The standard distribution medium for this program is one 5.25 inch 360K MS-DOS format diskette. The contents of the diskette are compressed using the PKWARE archiving tools

  10. Introduction to regression graphics

    CERN Document Server

    Cook, R Dennis

    2009-01-01

    Covers the use of dynamic and interactive computer graphics in linear regression analysis, focusing on analytical graphics. Features new techniques like plot rotation. The authors have composed their own regression code, using Xlisp-Stat language called R-code, which is a nearly complete system for linear regression analysis and can be utilized as the main computer program in a linear regression course. The accompanying disks, for both Macintosh and Windows computers, contain the R-code and Xlisp-Stat. An Instructor's Manual presenting detailed solutions to all the problems in the book is ava

  11. Three-dimensional analysis and classification of arteries in the skin and subcutaneous adipofascial tissue by computer graphics imaging.

    Science.gov (United States)

    Nakajima, H; Minabe, T; Imanishi, N

    1998-09-01

    To develop new types of surgical flaps that utilize portions of the skin and subcutaneous tissue (e.g., a thin flap or an adipofascial flap), three-dimensional investigation of the vasculature in the skin and subcutaneous tissue has been anticipated. In the present study, total-body arterial injection and three-dimensional imaging of the arteries by computer graphics were performed. The full-thickness skin and subcutaneous adipofascial tissue samples, which were obtained from fresh human cadavers injected with radio-opaque medium, were divided into three distinct layers. Angiograms of each layer were introduced into a personal computer to construct three-dimensional images. On a computer monitor, each artery was shown color-coded according to the three portions: the deep adipofascial layer, superficial adipofascial layer, and dermis. Three-dimensional computerized images of each artery in the skin and subcutaneous tissue revealed the components of each vascular plexus and permitted their classification into six types. The distribution of types in the body correlated with the tissue mobility of each area. Clinically, appreciation of the three-dimensional structure of the arteries allowed the development of several new kinds of flaps.

  12. Configurable software for satellite graphics

    Energy Technology Data Exchange (ETDEWEB)

    Hartzman, P D

    1977-12-01

    An important goal in interactive computer graphics is to provide users with both quick system responses for basic graphics functions and enough computing power for complex calculations. One solution is to have a distributed graphics system in which a minicomputer and a powerful large computer share the work. The most versatile type of distributed system is an intelligent satellite system in which the minicomputer is programmable by the application user and can do most of the work while the large remote machine is used for difficult computations. At New York University, the hardware was configured from available equipment. The level of system intelligence resulted almost completely from software development. Unlike previous work with intelligent satellites, the resulting system had system control centered in the satellite. It also had the ability to reconfigure software during realtime operation. The design of the system was done at a very high level using set theoretic language. The specification clearly illustrated processor boundaries and interfaces. The high-level specification also produced a compact, machine-independent virtual graphics data structure for picture representation. The software was written in a systems implementation language; thus, only one set of programs was needed for both machines. A user can program both machines in a single language. Tests of the system with an application program indicate that is has very high potential. A major result of this work is the demonstration that a gigantic investment in new hardware is not necessary for computing facilities interested in graphics.

  13. Incorporation of personal computers in a research reactor instrumentation system for data monitoring and analysis

    International Nuclear Information System (INIS)

    Leopando, L.S.

    1998-01-01

    The research contract was implemented by obtaining off-the shelf personal computer hardware and data acquisition cards, designing the interconnection with the instrumentation system, writing and debugging the software, and the assembling and testing the set-up. The hardware was designed to allow all variables monitored by the instrumentation system to be accessible to the computers, without requiring any major modification of the instrumentation system and without compromising reactor safety in any way. The computer hardware addition was also designed to have no effect on any existing function of the instrumentation system. The software was designed to implement only graphical display and automated logging of reactor variables. Additional functionality could be easily added in the future with software revision because all the reactor variables are already available in the computer. It would even be possible to ''close the loop'' and control the reactor through software. It was found that most of the effort in an undertaking of this sort will be in software development, but the job can be done even by non-computer specialized reactor people working with programming languages they are already familiar with. It was also found that the continuing rapid advance of personal computer technology makes it essential that such a project be undertaken with inevitability of future hardware upgrading in mind. The hardware techniques and the software developed may find applicability in other research reactors, especially those with a generic analog research reactor TRIGA console. (author)

  14. Control by personal computer and Interface 1

    International Nuclear Information System (INIS)

    Kim, Eung Mug; Park, Sun Ho

    1989-03-01

    This book consists of three chapters. The first chapter deals with basic knowledge of micro computer control which are computer system, micro computer system, control of the micro computer and control system for calculator. The second chapter describes Interface about basic knowledge such as 8255 parallel interface, 6821 parallel interface, parallel interface of personal computer, reading BCD code in parallel interface, IEEE-488 interface, RS-232C interface and transmit data in personal computer and a measuring instrument. The third chapter includes control experiment by micro computer, experiment by eight bit computer and control experiment by machine code and BASIC.

  15. Interactive computer graphics displays for hierarchical data structures

    International Nuclear Information System (INIS)

    Cahn, D.F.; Murano, C.V.

    1980-05-01

    An interactive computer graphical display program was developed as an aid to user visualization and manipulation of hierarchically structured data systems such as thesauri. In the present configuration, a thesaurus term and its primary and secondary conceptual neighbors are presented to the user in tree graph form on a CRT; the user then designates, via light pen or keyboard, any of the neighbors as the next term of interest and receives a new display centered on this term. By successive specification of broader, narrower, and related terms, the user can course rapidly through the thesaurus space and refine his search file. At any stage, he deals with a term-centered, conceptually meaningful picture of a localized portion of the thesaurus, and is freed from the artificial difficulties of handling the traditional alphabetized thesaurus. Intentional limitation of the associative range of each display frame, and the use of color, case, and interconnecting vectors to encode relationships among terms, enhance interpretability of the display. Facile movement through the term space, provided by interactive computation, allows the display to remain simple, and is an essential element of the system. 3 figures

  16. Computer graphics testbed to simulate and test vision systems for space applications

    Science.gov (United States)

    Cheatham, John B.

    1991-01-01

    Artificial intelligence concepts are applied to robotics. Artificial neural networks, expert systems and laser imaging techniques for autonomous space robots are being studied. A computer graphics laser range finder simulator developed by Wu has been used by Weiland and Norwood to study use of artificial neural networks for path planning and obstacle avoidance. Interest is expressed in applications of CLIPS, NETS, and Fuzzy Control. These applications are applied to robot navigation.

  17. Graphics Gems III IBM version

    CERN Document Server

    Kirk, David

    1994-01-01

    This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a

  18. Three dimensional reconstruction of computed tomographic images by computer graphics method

    International Nuclear Information System (INIS)

    Kashiwagi, Toru; Kimura, Kazufumi.

    1986-01-01

    A three dimensional computer reconstruction system for CT images has been developed in a commonly used radionuclide data processing system using a computer graphics technique. The three dimensional model was constructed from organ surface information of CT images (slice thickness: 5 or 10 mm). Surface contours of the organs were extracted manually from a set of parallel transverse CT slices in serial order and stored in the computer memory. Interpolation was made between a set of the extracted contours by cubic spline functions, then three dimensional models were reconstructed. The three dimensional images were displayed as a wire-frame and/or solid models on the color CRT. Solid model images were obtained as follows. The organ surface constructed from contours was divided into many triangular patches. The intensity of light to each patch was calculated from the direction of incident light, eye position and the normal to the triangular patch. Firstly, this system was applied to the liver phantom. Reconstructed images of the liver phantom were coincident with the actual object. This system also has been applied to human various organs such as brain, lung, liver, etc. The anatomical organ surface was realistically viewed from any direction. The images made us more easily understand the location and configuration of organs in vivo than original CT images. Furthermore, spacial relationship among organs and/or lesions was clearly obtained by superimposition of wire-frame and/or different colored solid models. Therefore, it is expected that this system is clinically useful for evaluating the patho-morphological changes in broad perspective. (author)

  19. A Laboratory Application of Microcomputer Graphics.

    Science.gov (United States)

    Gehring, Kalle B.; Moore, John W.

    1983-01-01

    A PASCAL graphics and instrument interface program for a Z80/S-100 based microcomputer was developed. The computer interfaces to a stopped-flow spectrophotometer replacing a storage oscilloscope and polaroid camera. Applications of this system are discussed, indicating that graphics and analog-to-digital boards have transformed the computer into…

  20. EASI graphics - Version II

    International Nuclear Information System (INIS)

    Allensworth, J.A.

    1984-04-01

    EASI (Estimate of Adversary Sequence Interruption) is an analytical technique for measuring the effectiveness of physical protection systems. EASI Graphics is a computer graphics extension of EASI which provides a capability for performing sensitivity and trade-off analyses of the parameters of a physical protection system. This document reports on the implementation of the Version II of EASI Graphics and illustrates its application with some examples. 5 references, 15 figures, 6 tables

  1. Nuclear plant operations, maintenance, and configuration management using three-dimensional computer graphics and databases

    International Nuclear Information System (INIS)

    Tutos, N.C.; Reinschmidt, K.F.

    1987-01-01

    Stone and Webster Engineering Corporation has developed the Plant Digital Model concept as a new approach to Configuration Mnagement of nuclear power plants. The Plant Digital Model development is a step-by-step process, based on existing manual procedures and computer applications, and is fully controllable by the plant managers and engineers. The Plant Digital Model is based on IBM computer graphics and relational database management systems, and therefore can be easily integrated with existing plant databases and corporate management-information systems

  2. Mental vision: a computer graphics platform for virtual reality, science and education

    OpenAIRE

    Peternier, Achille

    2009-01-01

    Despite the wide amount of computer graphics frameworks and solutions available for virtual reality, it is still difficult to find a perfect one fitting at the same time the many constraints of research and educational contexts. Advanced functionalities and user-friendliness, rendering speed and portability, or scalability and image quality are opposite characteristics rarely found into a same approach. Furthermore, fruition of virtual reality specific devices like CAVEs or wearable systems i...

  3. PP: A graphics post-processor for the EQ6 reaction path code

    International Nuclear Information System (INIS)

    Stockman, H.W.

    1994-09-01

    The PP code is a graphics post-processor and plotting program for EQ6, a popular reaction-path code. PP runs on personal computers, allocates memory dynamically, and can handle very large reaction path runs. Plots of simple variable groups, such as fluid and solid phase composition, can be obtained with as few as two keystrokes. Navigation through the list of reaction path variables is simple and efficient. Graphics files can be exported for inclusion in word processing documents and spreadsheets, and experimental data may be imported and superposed on the reaction path runs. The EQ6 thermodynamic database can be searched from within PP, to simplify interpretation of complex plots

  4. On line and on paper: Visual representations, visual culture, and computer graphics in design engineering

    Energy Technology Data Exchange (ETDEWEB)

    Henderson, K.

    1991-01-01

    The research presented examines the visual communication practices of engineers and the impact of the implementation of computer graphics on their visual culture. The study is based on participant observation of day-to-day practices in two contemporary industrial settings among engineers engaged in the actual process of designing new pieces of technology. In addition, over thirty interviews were conducted at other industrial sites to confirm that the findings were not an isolated phenomenon. The data show that there is no one best way' to use a computer graphics system, but rather that use is site specific and firms and individuals engage in mixed paper and electronic practices as well as differential use of electronic options to get the job done. This research illustrates that rigid models which assume a linear theory of innovation, projecting a straight-forward process from idea, to drawing, to prototype, to production, are seriously misguided.

  5. A computer graphics system for visualizing spacecraft in orbit

    Science.gov (United States)

    Eyles, Don E.

    1989-01-01

    To carry out unanticipated operations with resources already in space is part of the rationale for a permanently manned space station in Earth orbit. The astronauts aboard a space station will require an on-board, spatial display tool to assist the planning and rehearsal of upcoming operations. Such a tool can also help astronauts to monitor and control such operations as they occur, especially in cases where first-hand visibility is not possible. A computer graphics visualization system designed for such an application and currently implemented as part of a ground-based simulation is described. The visualization system presents to the user the spatial information available in the spacecraft's computers by drawing a dynamic picture containing the planet Earth, the Sun, a star field, and up to two spacecraft. The point of view within the picture can be controlled by the user to obtain a number of specific visualization functions. The elements of the display, the methods used to control the display's point of view, and some of the ways in which the system can be used are described.

  6. The use of personal computers in reactor physics

    International Nuclear Information System (INIS)

    Cullen, D.E.

    1988-01-01

    This paper points out that personal computers are now powerful enough (in terms of core size and speed) to allow them to be used for serious reactor physics applications. In addition the low cost of personal computers means that even small institutes can now have access to a significant amount of computer power. At the present time distribution centers, such as RSIC, are beginning to distribute reactor physics codes for use on personal computers; hopefully in the near future more and more of these codes will become available through distribution centers, such as RSIC

  7. Deterministic Graphical Games Revisited

    DEFF Research Database (Denmark)

    Andersson, Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2008-01-01

    We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity of solving deterministic graphical...... games and obtain an almost-linear time comparison-based algorithm for computing an equilibrium of such a game. The existence of a linear time comparison-based algorithm remains an open problem....

  8. IUE Data Analysis Software for Personal Computers

    Science.gov (United States)

    Thompson, R.; Caplinger, J.; Taylor, L.; Lawton , P.

    1996-01-01

    This report summarizes the work performed for the program titled, "IUE Data Analysis Software for Personal Computers" awarded under Astrophysics Data Program NRA 92-OSSA-15. The work performed was completed over a 2-year period starting in April 1994. As a result of the project, 450 IDL routines and eight database tables are now available for distribution for Power Macintosh computers and Personal Computers running Windows 3.1.

  9. STS-49 ASEM activity illustrated with PLAID computer graphics

    Science.gov (United States)

    1992-01-01

    STS-49 Endeavour, Orbiter Vehicle (OV) 105, Assembly of Station by Extravehicular Activity (EVA) Methods (ASEM) activity is illustrated with PLAID computer graphics. An extravehicular mobility unit (EMU) suited crewmember, positioned on the remote manipulator system (RMS) manipulator foot restraint (MFR), grabs and maneuvers the multipurpose experiment support structure (MPESS) with truss assembly attached above OV-105's payload bay (PLB) using the steer wheel assembly. The MPESS/ASEM truss structure has been lifted out the sill-mounted payload retention latch assemblies (PRLAs) and will be repositioned in the PRLAs upon completion of handling procedures. Also seen in this illustration are the empty INTELSAT perigee stage cradle structure (aft PLB) and the capture bar grapple fixture stowed on the port side sill longeron.

  10. Effects of computer-based graphic organizers to solve one-step word problems for middle school students with mild intellectual disability: A preliminary study.

    Science.gov (United States)

    Sheriff, Kelli A; Boon, Richard T

    2014-08-01

    The purpose of this study was to examine the effects of computer-based graphic organizers, using Kidspiration 3© software, to solve one-step word problems. Participants included three students with mild intellectual disability enrolled in a functional academic skills curriculum in a self-contained classroom. A multiple probe single-subject research design (Horner & Baer, 1978) was used to evaluate the effectiveness of computer-based graphic organizers to solving mathematical one-step word problems. During the baseline phase, the students completed a teacher-generated worksheet that consisted of nine functional word problems in a traditional format using a pencil, paper, and a calculator. In the intervention and maintenance phases, the students were instructed to complete the word problems using a computer-based graphic organizer. Results indicated that all three of the students improved in their ability to solve the one-step word problems using computer-based graphic organizers compared to traditional instructional practices. Limitations of the study and recommendations for future research directions are discussed. Copyright © 2014 Elsevier Ltd. All rights reserved.

  11. High performance graphics processor based computed tomography reconstruction algorithms for nuclear and other large scale applications.

    Energy Technology Data Exchange (ETDEWEB)

    Jimenez, Edward S. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Orr, Laurel J. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Thompson, Kyle R. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2013-09-01

    The goal of this work is to develop a fast computed tomography (CT) reconstruction algorithm based on graphics processing units (GPU) that achieves significant improvement over traditional central processing unit (CPU) based implementations. The main challenge in developing a CT algorithm that is capable of handling very large datasets is parallelizing the algorithm in such a way that data transfer does not hinder performance of the reconstruction algorithm. General Purpose Graphics Processing (GPGPU) is a new technology that the Science and Technology (S&T) community is starting to adopt in many fields where CPU-based computing is the norm. GPGPU programming requires a new approach to algorithm development that utilizes massively multi-threaded environments. Multi-threaded algorithms in general are difficult to optimize since performance bottlenecks occur that are non-existent in single-threaded algorithms such as memory latencies. If an efficient GPU-based CT reconstruction algorithm can be developed; computational times could be improved by a factor of 20. Additionally, cost benefits will be realized as commodity graphics hardware could potentially replace expensive supercomputers and high-end workstations. This project will take advantage of the CUDA programming environment and attempt to parallelize the task in such a way that multiple slices of the reconstruction volume are computed simultaneously. This work will also take advantage of the GPU memory by utilizing asynchronous memory transfers, GPU texture memory, and (when possible) pinned host memory so that the memory transfer bottleneck inherent to GPGPU is amortized. Additionally, this work will take advantage of GPU-specific hardware (i.e. fast texture memory, pixel-pipelines, hardware interpolators, and varying memory hierarchy) that will allow for additional performance improvements.

  12. Some computer graphical user interfaces in radiation therapy.

    Science.gov (United States)

    Chow, James C L

    2016-03-28

    In this review, five graphical user interfaces (GUIs) used in radiation therapy practices and researches are introduced. They are: (1) the treatment time calculator, superficial X-ray treatment time calculator (SUPCALC) used in the superficial X-ray radiation therapy; (2) the monitor unit calculator, electron monitor unit calculator (EMUC) used in the electron radiation therapy; (3) the multileaf collimator machine file creator, sliding window intensity modulated radiotherapy (SWIMRT) used in generating fluence map for research and quality assurance in intensity modulated radiation therapy; (4) the treatment planning system, DOSCTP used in the calculation of 3D dose distribution using Monte Carlo simulation; and (5) the monitor unit calculator, photon beam monitor unit calculator (PMUC) used in photon beam radiation therapy. One common issue of these GUIs is that all user-friendly interfaces are linked to complex formulas and algorithms based on various theories, which do not have to be understood and noted by the user. In that case, user only needs to input the required information with help from graphical elements in order to produce desired results. SUPCALC is a superficial radiation treatment time calculator using the GUI technique to provide a convenient way for radiation therapist to calculate the treatment time, and keep a record for the skin cancer patient. EMUC is an electron monitor unit calculator for electron radiation therapy. Instead of doing hand calculation according to pre-determined dosimetric tables, clinical user needs only to input the required drawing of electron field in computer graphical file format, prescription dose, and beam parameters to EMUC to calculate the required monitor unit for the electron beam treatment. EMUC is based on a semi-experimental theory of sector-integration algorithm. SWIMRT is a multileaf collimator machine file creator to generate a fluence map produced by a medical linear accelerator. This machine file controls

  13. Parietal neural prosthetic control of a computer cursor in a graphical-user-interface task

    Science.gov (United States)

    Revechkis, Boris; Aflalo, Tyson NS; Kellis, Spencer; Pouratian, Nader; Andersen, Richard A.

    2014-12-01

    Objective. To date, the majority of Brain-Machine Interfaces have been used to perform simple tasks with sequences of individual targets in otherwise blank environments. In this study we developed a more practical and clinically relevant task that approximated modern computers and graphical user interfaces (GUIs). This task could be problematic given the known sensitivity of areas typically used for BMIs to visual stimuli, eye movements, decision-making, and attentional control. Consequently, we sought to assess the effect of a complex, GUI-like task on the quality of neural decoding. Approach. A male rhesus macaque monkey was implanted with two 96-channel electrode arrays in area 5d of the superior parietal lobule. The animal was trained to perform a GUI-like ‘Face in a Crowd’ task on a computer screen that required selecting one cued, icon-like, face image from a group of alternatives (the ‘Crowd’) using a neurally controlled cursor. We assessed whether the crowd affected decodes of intended cursor movements by comparing it to a ‘Crowd Off’ condition in which only the matching target appeared without alternatives. We also examined if training a neural decoder with the Crowd On rather than Off had any effect on subsequent decode quality. Main results. Despite the additional demands of working with the Crowd On, the animal was able to robustly perform the task under Brain Control. The presence of the crowd did not itself affect decode quality. Training the decoder with the Crowd On relative to Off had no negative influence on subsequent decoding performance. Additionally, the subject was able to gaze around freely without influencing cursor position. Significance. Our results demonstrate that area 5d recordings can be used for decoding in a complex, GUI-like task with free gaze. Thus, this area is a promising source of signals for neural prosthetics that utilize computing devices with GUI interfaces, e.g. personal computers, mobile devices, and tablet

  14. Parietal neural prosthetic control of a computer cursor in a graphical-user-interface task.

    Science.gov (United States)

    Revechkis, Boris; Aflalo, Tyson N S; Kellis, Spencer; Pouratian, Nader; Andersen, Richard A

    2014-12-01

    To date, the majority of Brain-Machine Interfaces have been used to perform simple tasks with sequences of individual targets in otherwise blank environments. In this study we developed a more practical and clinically relevant task that approximated modern computers and graphical user interfaces (GUIs). This task could be problematic given the known sensitivity of areas typically used for BMIs to visual stimuli, eye movements, decision-making, and attentional control. Consequently, we sought to assess the effect of a complex, GUI-like task on the quality of neural decoding. A male rhesus macaque monkey was implanted with two 96-channel electrode arrays in area 5d of the superior parietal lobule. The animal was trained to perform a GUI-like 'Face in a Crowd' task on a computer screen that required selecting one cued, icon-like, face image from a group of alternatives (the 'Crowd') using a neurally controlled cursor. We assessed whether the crowd affected decodes of intended cursor movements by comparing it to a 'Crowd Off' condition in which only the matching target appeared without alternatives. We also examined if training a neural decoder with the Crowd On rather than Off had any effect on subsequent decode quality. Despite the additional demands of working with the Crowd On, the animal was able to robustly perform the task under Brain Control. The presence of the crowd did not itself affect decode quality. Training the decoder with the Crowd On relative to Off had no negative influence on subsequent decoding performance. Additionally, the subject was able to gaze around freely without influencing cursor position. Our results demonstrate that area 5d recordings can be used for decoding in a complex, GUI-like task with free gaze. Thus, this area is a promising source of signals for neural prosthetics that utilize computing devices with GUI interfaces, e.g. personal computers, mobile devices, and tablet computers.

  15. Three-dimensional display by computer graphics method of hepatocellular carcinoma using seen with the hepatic arteriogram

    International Nuclear Information System (INIS)

    Itsubo, Mariko; Kameda, Haruo; Suzuki, Naoki; Okamura, Tetsuo

    1989-01-01

    The method of three-dimensional display of hepatocellular carcinoma using conventional hepatic arteriogram by computer graphics method was newly exploited and applied in clinical use. Three-dimensional models were reconstructed from contour lines of tumors demonstrated as hypervascular lesions by hepatic arteriography. Although objects were limited by angiographic images in which tumors need to be demonstrated as nodules with hypervascularity, this method of three-dimensional display was not worse on accuracy than that using computed tomographic images. According to this method property of the tumor expressed by vascularity was demonstrated clear and in addition volume of the tumor was calculated easily. When the tumor arose in necrotic changes in which demonstrated as a vascular lesion by hepatic arteriography with reduction of size in usual by conservative treatment such as transcathter arterial embolization therapy, this three-dimensional display was able to demonstrate such changes clear. This preliminary study demonstrates the feasibility and clinical usefulness of three-dimensional display of hepatocellular carcinoma using hepatic arteriogram by computer graphics method. (author)

  16. Know Your Personal Computer

    Indian Academy of Sciences (India)

    easily developed. A device that does not plug ... them and this is what we will study in this article and the ones to follow. Personal computers .... General, Control Data, Texas Instruments and Cray Research attempted downsizing their popular ...

  17. Three Dimensional Computer Graphics Federates for the 2012 Smackdown Simulation

    Science.gov (United States)

    Fordyce, Crystal; Govindaiah, Swetha; Muratet, Sean; O'Neil, Daniel A.; Schricker, Bradley C.

    2012-01-01

    The Simulation Interoperability Standards Organization (SISO) Smackdown is a two-year old annual event held at the 2012 Spring Simulation Interoperability Workshop (SIW). A primary objective of the Smackdown event is to provide college students with hands-on experience in developing distributed simulations using High Level Architecture (HLA). Participating for the second time, the University of Alabama in Huntsville (UAHuntsville) deployed four federates, two federates simulated a communications server and a lunar communications satellite with a radio. The other two federates generated 3D computer graphics displays for the communication satellite constellation and for the surface based lunar resupply mission. Using the Light-Weight Java Graphics Library, the satellite display federate presented a lunar-texture mapped sphere of the moon and four Telemetry Data Relay Satellites (TDRS), which received object attributes from the lunar communications satellite federate to drive their motion. The surface mission display federate was an enhanced version of the federate developed by ForwardSim, Inc. for the 2011 Smackdown simulation. Enhancements included a dead-reckoning algorithm and a visual indication of which communication satellite was in line of sight of Hadley Rille. This paper concentrates on these two federates by describing the functions, algorithms, HLA object attributes received from other federates, development experiences and recommendations for future, participating Smackdown teams.

  18. The Aristotelian Rainbow: From Philosophy to Computer Graphics

    DEFF Research Database (Denmark)

    Frisvad, Jeppe Revall; Christensen, Niels Jørgen; Falster, Peter

    2007-01-01

    in-depth, source-based historical study that pinpoints events with relevance for graphics in the development of theories of light. We also show that ancient mathematical models for light scattering phenomena may still find a use in the branch of realistic image synthesis concerned with real...... come from, but also for finding more mathematical and physical models that are useful in graphics....

  19. Graphical models for genetic analyses

    DEFF Research Database (Denmark)

    Lauritzen, Steffen Lilholt; Sheehan, Nuala A.

    2003-01-01

    This paper introduces graphical models as a natural environment in which to formulate and solve problems in genetics and related areas. Particular emphasis is given to the relationships among various local computation algorithms which have been developed within the hitherto mostly separate areas...... of graphical models and genetics. The potential of graphical models is explored and illustrated through a number of example applications where the genetic element is substantial or dominating....

  20. LTCP 2D Graphical User Interface. Application Description and User's Guide

    Science.gov (United States)

    Ball, Robert; Navaz, Homayun K.

    1996-01-01

    A graphical user interface (GUI) written for NASA's LTCP (Liquid Thrust Chamber Performance) 2 dimensional computational fluid dynamic code is described. The GUI is written in C++ for a desktop personal computer running under a Microsoft Windows operating environment. Through the use of common and familiar dialog boxes, features, and tools, the user can easily and quickly create and modify input files for the LTCP code. In addition, old input files used with the LTCP code can be opened and modified using the GUI. The application is written in C++ for a desktop personal computer running under a Microsoft Windows operating environment. The program and its capabilities are presented, followed by a detailed description of each menu selection and the method of creating an input file for LTCP. A cross reference is included to help experienced users quickly find the variables which commonly need changes. Finally, the system requirements and installation instructions are provided.

  1. Personal Supercomputing for Monte Carlo Simulation Using a GPU

    Energy Technology Data Exchange (ETDEWEB)

    Oh, Jae-Yong; Koo, Yang-Hyun; Lee, Byung-Ho [Korea Atomic Energy Research Institute, Daejeon (Korea, Republic of)

    2008-05-15

    Since the usability, accessibility, and maintenance of a personal computer (PC) are very good, a PC is a useful computer simulation tool for researchers. It has enough calculation power to simulate a small scale system with the improved performance of a PC's CPU. However, if a system is large or long time scale, we need a cluster computer or supercomputer. Recently great changes have occurred in the PC calculation environment. A graphic process unit (GPU) on a graphic card, only used to calculate display data, has a superior calculation capability to a PC's CPU. This GPU calculation performance is a match for the supercomputer in 2000. Although it has such a great calculation potential, it is not easy to program a simulation code for GPU due to difficult programming techniques for converting a calculation matrix to a 3D rendering image using graphic APIs. In 2006, NVIDIA provided the Software Development Kit (SDK) for the programming environment for NVIDIA's graphic cards, which is called the Compute Unified Device Architecture (CUDA). It makes the programming on the GPU easy without knowledge of the graphic APIs. This paper describes the basic architectures of NVIDIA's GPU and CUDA, and carries out a performance benchmark for the Monte Carlo simulation.

  2. Personal Supercomputing for Monte Carlo Simulation Using a GPU

    International Nuclear Information System (INIS)

    Oh, Jae-Yong; Koo, Yang-Hyun; Lee, Byung-Ho

    2008-01-01

    Since the usability, accessibility, and maintenance of a personal computer (PC) are very good, a PC is a useful computer simulation tool for researchers. It has enough calculation power to simulate a small scale system with the improved performance of a PC's CPU. However, if a system is large or long time scale, we need a cluster computer or supercomputer. Recently great changes have occurred in the PC calculation environment. A graphic process unit (GPU) on a graphic card, only used to calculate display data, has a superior calculation capability to a PC's CPU. This GPU calculation performance is a match for the supercomputer in 2000. Although it has such a great calculation potential, it is not easy to program a simulation code for GPU due to difficult programming techniques for converting a calculation matrix to a 3D rendering image using graphic APIs. In 2006, NVIDIA provided the Software Development Kit (SDK) for the programming environment for NVIDIA's graphic cards, which is called the Compute Unified Device Architecture (CUDA). It makes the programming on the GPU easy without knowledge of the graphic APIs. This paper describes the basic architectures of NVIDIA's GPU and CUDA, and carries out a performance benchmark for the Monte Carlo simulation

  3. Iterative Methods for MPC on Graphical Processing Units

    DEFF Research Database (Denmark)

    Gade-Nielsen, Nicolai Fog; Jørgensen, John Bagterp; Dammann, Bernd

    2012-01-01

    The high oating point performance and memory bandwidth of Graphical Processing Units (GPUs) makes them ideal for a large number of computations which often arises in scientic computing, such as matrix operations. GPUs achieve this performance by utilizing massive par- allelism, which requires ree...... as to avoid the use of dense matrices, which may be too large for the limited memory capacity of current graphics cards.......The high oating point performance and memory bandwidth of Graphical Processing Units (GPUs) makes them ideal for a large number of computations which often arises in scientic computing, such as matrix operations. GPUs achieve this performance by utilizing massive par- allelism, which requires...

  4. Shaded computer graphic techniques for visualizing and interpreting analytic fluid flow models

    Science.gov (United States)

    Parke, F. I.

    1981-01-01

    Mathematical models which predict the behavior of fluid flow in different experiments are simulated using digital computers. The simulations predict values of parameters of the fluid flow (pressure, temperature and velocity vector) at many points in the fluid. Visualization of the spatial variation in the value of these parameters is important to comprehend and check the data generated, to identify the regions of interest in the flow, and for effectively communicating information about the flow to others. The state of the art imaging techniques developed in the field of three dimensional shaded computer graphics is applied to visualization of fluid flow. Use of an imaging technique known as 'SCAN' for visualizing fluid flow, is studied and the results are presented.

  5. Neurosurgical simulation and navigation with three-dimensional computer graphics.

    Science.gov (United States)

    Hayashi, N; Endo, S; Shibata, T; Ikeda, H; Takaku, A

    1999-01-01

    We developed a pre-operative simulation and intra-operative navigation system with three-dimensional computer graphics (3D-CG). Because the 3D-CG created by the present system enables visualization of lesions via semitransparent imaging of the scalp surface and brain, the expected operative field could be visualized on the computer display pre-operatively. We used two different configurative navigators. One is assembled by an arciform arm and a laser pointer. The arciform arm consists of 3 joints mounted with rotary encoders forming an iso-center system. The distal end of the arm has a laser pointer, which has a CCD for measurement of the distance between the outlet of the laser beam, and the position illuminated by the laser pointer. Using this navigator, surgeons could accurately estimate the trajectory to the target lesion, and the boundaries of the lesion. Because the other navigator has six degrees of freedom and an interchangeable probe shaped like a bayonet on its tip, it can be used in deep structures through narrow openings. Our system proved efficient and yielded an unobstructed view of deep structures during microscopic neurosurgical procedures.

  6. Know Your Personal Computer

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 1; Issue 11. Know Your Personal Computer 5. The CPU Base Instruction Set and Assembly Language Programming. Siddhartha Kumar Ghoshal ... Supercomputer Education and Research Centre, Indian Institute of Science, Bangalore 560 012, India ...

  7. Know Your Personal Computer

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 2; Issue 11. Know Your Personal Computer - You and Your PC. Siddhartha Kumar Ghoshal. Series Article Volume 2 Issue 11 November 1997 pp 14-22. Fulltext. Click here to view fulltext PDF. Permanent link:

  8. Know Your Personal Computer

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 2; Issue 9. Know Your Personal Computer High-Level Operating Systems. Siddhartha Kumar Ghoshal. Series Article Volume 2 Issue 9 September 1997 pp 11-17. Fulltext. Click here to view fulltext PDF. Permanent link:

  9. Rough surface scattering simulations using graphics cards

    International Nuclear Information System (INIS)

    Klapetek, Petr; Valtr, Miroslav; Poruba, Ales; Necas, David; Ohlidal, Miloslav

    2010-01-01

    In this article we present results of rough surface scattering calculations using a graphical processing unit implementation of the Finite Difference in Time Domain algorithm. Numerical results are compared to real measurements and computational performance is compared to computer processor implementation of the same algorithm. As a basis for computations, atomic force microscope measurements of surface morphology are used. It is shown that the graphical processing unit capabilities can be used to speedup presented computationally demanding algorithms without loss of precision.

  10. ASTEC: Controls analysis for personal computers

    Science.gov (United States)

    Downing, John P.; Bauer, Frank H.; Thorpe, Christopher J.

    1989-01-01

    The ASTEC (Analysis and Simulation Tools for Engineering Controls) software is under development at Goddard Space Flight Center (GSFC). The design goal is to provide a wide selection of controls analysis tools at the personal computer level, as well as the capability to upload compute-intensive jobs to a mainframe or supercomputer. The project is a follow-on to the INCA (INteractive Controls Analysis) program that has been developed at GSFC over the past five years. While ASTEC makes use of the algorithms and expertise developed for the INCA program, the user interface was redesigned to take advantage of the capabilities of the personal computer. The design philosophy and the current capabilities of the ASTEC software are described.

  11. A computer-assisted personalized approach in an undergraduate plant physiology class

    Science.gov (United States)

    Artus; Nadler

    1999-04-01

    We used Computer-Assisted Personalized Approach (CAPA), a networked teaching and learning tool that generates computer individualized homework problem sets, in our large-enrollment introductory plant physiology course. We saw significant improvement in student examination performance with regular homework assignments, with CAPA being an effective and efficient substitute for hand-graded homework. Using CAPA, each student received a printed set of similar but individualized problems of a conceptual (qualitative) and/or quantitative nature with quality graphics. Because each set of problems is unique, students were encouraged to work together to clarify concepts but were required to do their own work for credit. Students could enter answers multiple times without penalty, and they were able to obtain immediate feedback and hints until the due date. These features increased student time on task, allowing higher course standards and student achievement in a diverse student population. CAPA handles routine tasks such as grading, recording, summarizing, and posting grades. In anonymous surveys, students indicated an overwhelming preference for homework in CAPA format, citing several features such as immediate feedback, multiple tries, and on-line accessibility as reasons for their preference. We wrote and used more than 170 problems on 17 topics in introductory plant physiology, cataloging them in a computer library for general access. Representative problems are compared and discussed.

  12. Probabilistic graphical models to deal with age estimation of living persons.

    Science.gov (United States)

    Sironi, Emanuele; Gallidabino, Matteo; Weyermann, Céline; Taroni, Franco

    2016-03-01

    Due to the rise of criminal, civil and administrative judicial situations involving people lacking valid identity documents, age estimation of living persons has become an important operational procedure for numerous forensic and medicolegal services worldwide. The chronological age of a given person is generally estimated from the observed degree of maturity of some selected physical attributes by means of statistical methods. However, their application in the forensic framework suffers from some conceptual and practical drawbacks, as recently claimed in the specialised literature. The aim of this paper is therefore to offer an alternative solution for overcoming these limits, by reiterating the utility of a probabilistic Bayesian approach for age estimation. This approach allows one to deal in a transparent way with the uncertainty surrounding the age estimation process and to produce all the relevant information in the form of posterior probability distribution about the chronological age of the person under investigation. Furthermore, this probability distribution can also be used for evaluating in a coherent way the possibility that the examined individual is younger or older than a given legal age threshold having a particular legal interest. The main novelty introduced by this work is the development of a probabilistic graphical model, i.e. a Bayesian network, for dealing with the problem at hand. The use of this kind of probabilistic tool can significantly facilitate the application of the proposed methodology: examples are presented based on data related to the ossification status of the medial clavicular epiphysis. The reliability and the advantages of this probabilistic tool are presented and discussed.

  13. Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design

    Science.gov (United States)

    Cipolla Ficarra, Francisco V.; Nicol, Emma; Cipolla-Ficarra, Miguel; Richardson, Lucy

    We present an analysis of communicability methodology in graphics and animation components for interface design, called CAN (Communicability, Acceptability and Novelty). This methodology has been under development between 2005 and 2010, obtaining excellent results in cultural heritage, education and microcomputing contexts. In studies where there is a bi-directional interrelation between ergonomics, usability, user-centered design, software quality and the human-computer interaction. We also present the heuristic results about iconography and layout design in blogs and websites of the following countries: Spain, Italy, Portugal and France.

  14. Using 3D Computer Graphics Multimedia to Motivate Preservice Teachers' Learning of Geometry and Pedagogy

    Science.gov (United States)

    Goodson-Espy, Tracy; Lynch-Davis, Kathleen; Schram, Pamela; Quickenton, Art

    2010-01-01

    This paper describes the genesis and purpose of our geometry methods course, focusing on a geometry-teaching technology we created using NVIDIA[R] Chameleon demonstration. This article presents examples from a sequence of lessons centered about a 3D computer graphics demonstration of the chameleon and its geometry. In addition, we present data…

  15. Microcomputer Simulated CAD for Engineering Graphics.

    Science.gov (United States)

    Huggins, David L.; Myers, Roy E.

    1983-01-01

    Describes a simulated computer-aided-graphics (CAD) program at The Pennsylvania State University. Rationale for the program, facilities, microcomputer equipment (Apple) used, and development of a software package for simulating applied engineering graphics are considered. (JN)

  16. The Graphical User Interface: Crisis, Danger, and Opportunity.

    Science.gov (United States)

    Boyd, L. H.; And Others

    1990-01-01

    This article describes differences between the graphical user interface and traditional character-based interface systems, identifies potential problems posed by graphic computing environments for blind computer users, and describes some programs and strategies that are being developed to provide access to those environments. (Author/JDD)

  17. A graphical interface to the TOUGH family of flow simulators

    Energy Technology Data Exchange (ETDEWEB)

    O`Sullivan, M.J.; Bullivant, D.P. [Univ. of Auckland (New Zealand)

    1995-03-01

    A graphical interface for the TOUGH family of simulators is presented. The interface allows the user to graphically create or modify a computer model and then to graphically examine the simulation results. The package uses the X Window System, enabling it to be used on many computer platforms.

  18. Porting of the transfer-matrix method for multilayer thin-film computations on graphics processing units

    Science.gov (United States)

    Limmer, Steffen; Fey, Dietmar

    2013-07-01

    Thin-film computations are often a time-consuming task during optical design. An efficient way to accelerate these computations with the help of graphics processing units (GPUs) is described. It turned out that significant speed-ups can be achieved. We investigate the circumstances under which the best speed-up values can be expected. Therefore we compare different GPUs among themselves and with a modern CPU. Furthermore, the effect of thickness modulation on the speed-up and the runtime behavior depending on the input data is examined.

  19. Computer graphics of SEM images facilitate recognition of chromosome position in isolated human metaphase plates.

    Science.gov (United States)

    Hodge, L D; Barrett, J M; Welter, D A

    1995-04-01

    There is general agreement that at the time of mitosis chromosomes occupy precise positions and that these positions likely affect subsequent nuclear function in interphase. However, before such ideas can be investigated in human cells, it is necessary to determine first the precise position of each chromosome with regard to its neighbors. It has occurred to us that stereo images, produced by scanning electron microscopy, of isolated metaphase plates could form the basis whereby these positions could be ascertained. In this paper we describe a computer graphic technique that permits us to keep track of individual chromosomes in a metaphase plate and to compare chromosome positions in different metaphase plates. Moreover, the computer graphics provide permanent, easily manipulated, rapid recall of stored chromosome profiles. These advantages are demonstrated by a comparison of the relative position of group A-specific and groups D- and G-specific chromosomes to the full complement of chromosomes in metaphase plates isolated from a nearly triploid human-derived cell (HeLa S3) to a hypo-diploid human fetal lung cell.

  20. Engineering Design Graphics: Into the 21st Century

    Science.gov (United States)

    Harris, La Verne Abe; Meyers, Frederick

    2007-01-01

    Graphical plans for construction of machinery and architecture have evolved over the last 6,000 years beginning from hieroglyphics to drawings on printable media, from the "Golden Age" of engineering graphics to the innovation of computer graphics and prototyping. The evolution of engineering design graphics as a profession has also evolved. Years…

  1. Fibre recruitment and shape changes of knee ligaments during motion: as revealed by a computer graphics-based model.

    Science.gov (United States)

    Lu, T W; O'Connor, J J

    1996-01-01

    A computer graphics-based model of the knee ligaments in the sagittal plane was developed for the simulation and visualization of the shape changes and fibre recruitment process of the ligaments during motion under unloaded and loaded conditions. The cruciate and collateral ligaments were modelled as ordered arrays of fibres which link attachment areas on the tibia and femur. Fibres slacken and tighten as the ligament attachment areas on the bones rotate and translate relative to each other. A four-bar linkage, composed of the femur, tibia and selected isometric fibres of the two cruciates, was used to determine the motion of the femur relative to the tibia during passive (unloaded) movement. Fibres were assumed to slacken in a Euler buckling mode when the distances between their attachments are less than chosen reference lengths. The ligament shape changes and buckling patterns are demonstrated with computer graphics. When the tibia is translated anteriorly or posteriorly relative to the femur by muscle forces and external loads, some ligament fibres tighten and are recruited progressively to transmit increasing shear forces. The shape changes and fibre recruitment patterns predicted by the model compare well qualitatively with experimental results reported in the literature. The computer graphics approach provides insight into the micro behaviour of the knee ligaments. It may help to explain ligament injury mechanisms and provide useful information to guide the design of ligament replacements.

  2. COMPUTER GRAPHICS IN ENGINEERING GRAPHICS DEPARTMENT OF MOSCOW AVIATION INSTITUTE EDUCATIONAL PROCESS

    OpenAIRE

    Ludmila P. Bobrik; Leonid V. Markin

    2013-01-01

    Current state of technical universities students’ engineering grounding and “Engineering graphics” course place in MAI are analyzed in this paper. Also bachelor degree problems and experience of creation of issuing specialty based on «Engineering graphics» department are considered. 

  3. Graphical Model Theory for Wireless Sensor Networks

    International Nuclear Information System (INIS)

    Davis, William B.

    2002-01-01

    Information processing in sensor networks, with many small processors, demands a theory of computation that allows the minimization of processing effort, and the distribution of this effort throughout the network. Graphical model theory provides a probabilistic theory of computation that explicitly addresses complexity and decentralization for optimizing network computation. The junction tree algorithm, for decentralized inference on graphical probability models, can be instantiated in a variety of applications useful for wireless sensor networks, including: sensor validation and fusion; data compression and channel coding; expert systems, with decentralized data structures, and efficient local queries; pattern classification, and machine learning. Graphical models for these applications are sketched, and a model of dynamic sensor validation and fusion is presented in more depth, to illustrate the junction tree algorithm

  4. Graphics server and action language interpreter greatly simplify the composition of a graphical user interface

    International Nuclear Information System (INIS)

    Mueller, R.

    1992-01-01

    A new control system based on a distributed computing environment is gradually installed at BESSY, a 800 MeV storage ring dedicated to the generation of synchrotron light in the VUV and soft X-ray region. The new operator consoles are large high resolution, bitmap oriented color graphic screens with mouse and keyboard. A new graphical user interface has been developed with a user interface management system. A graphics server encapsulates completely representational aspects, mediates between user interactions and application variables and takes care of a consistent state of graphical and applicational objects. Graphical representations, semantics of user interactions and interpreter instructions are defined in a database written in a simple and comprehensible user interface definition language. (R.P.) 7 refs.; 5 figs

  5. Markov chain Monte Carlo methods in directed graphical models

    DEFF Research Database (Denmark)

    Højbjerre, Malene

    Directed graphical models present data possessing a complex dependence structure, and MCMC methods are computer-intensive simulation techniques to approximate high-dimensional intractable integrals, which emerge in such models with incomplete data. MCMC computations in directed graphical models h...

  6. COMPUTER GRAPHICS IN ENGINEERING GRAPHICS DEPARTMENT OF MOSCOW AVIATION INSTITUTE EDUCATIONAL PROCESS

    Directory of Open Access Journals (Sweden)

    Ludmila P. Bobrik

    2013-01-01

    Full Text Available Current state of technical universities students’ engineering grounding and “Engineering graphics” course place in MAI are analyzed in this paper. Also bachelor degree problems and experience of creation of issuing specialty based on «Engineering graphics» department are considered. 

  7. CREW CHIEF: A computer graphics simulation of an aircraft maintenance technician

    Science.gov (United States)

    Aume, Nilss M.

    1990-01-01

    Approximately 35 percent of the lifetime cost of a military system is spent for maintenance. Excessive repair time is caused by not considering maintenance during design. Problems are usually discovered only after a mock-up has been constructed, when it is too late to make changes. CREW CHIEF will reduce the incidence of such problems by catching design defects in the early design stages. CREW CHIEF is a computer graphic human factors evaluation system interfaced to commercial computer aided design (CAD) systems. It creates a three dimensional man model, either male or female, large or small, with various types of clothing and in several postures. It can perform analyses for physical accessibility, strength capability with tools, visual access, and strength capability for manual materials handling. The designer would produce a drawing on his CAD system and introduce CREW CHIEF in it. CREW CHIEF's analyses would then indicate places where problems could be foreseen and corrected before the design is frozen.

  8. A computer graphics based model for scattering from objects of arbitrary shapes in the optical region

    Science.gov (United States)

    Goel, Narendra S.; Rozehnal, Ivan; Thompson, Richard L.

    1991-01-01

    A computer-graphics-based model, named DIANA, is presented for generation of objects of arbitrary shape and for calculating bidirectional reflectances and scattering from them, in the visible and infrared region. The computer generation is based on a modified Lindenmayer system approach which makes it possible to generate objects of arbitrary shapes and to simulate their growth, dynamics, and movement. Rendering techniques are used to display an object on a computer screen with appropriate shading and shadowing and to calculate the scattering and reflectance from the object. The technique is illustrated with scattering from canopies of simulated corn plants.

  9. RI management by personal computer

    International Nuclear Information System (INIS)

    Ono, Isamu; Hiyoshi, Katsunori; Ono, Kazuhiko; Morimitsu, Wataru

    1983-01-01

    For RI-handling facilities up to medium scale, it has been studied whether a personal computer is applicable to the practical management of radioisotopes. In the present system, the number of writing in mini floppy disks is 1280 articles per diskette, which is the sufficient capacity for a storage medium for one year in variety of books. The correction of radioactivity decay as well as various totalizations can be made easily, so that the state of RI storage and use for the whole RI-handling facility can be grasped. Further, by the improvement of the output formats, the transfer to the books as obligated to write is possible. From the above reason, a personal computer is practically applicable with the management system and also leads to labor saving in RI management personnel. (Mori, K.)

  10. Software Accelerates Computing Time for Complex Math

    Science.gov (United States)

    2014-01-01

    Ames Research Center awarded Newark, Delaware-based EM Photonics Inc. SBIR funding to utilize graphic processing unit (GPU) technology- traditionally used for computer video games-to develop high-computing software called CULA. The software gives users the ability to run complex algorithms on personal computers with greater speed. As a result of the NASA collaboration, the number of employees at the company has increased 10 percent.

  11. Application of computer generated color graphic techniques to the processing and display of three dimensional fluid dynamic data

    Science.gov (United States)

    Anderson, B. H.; Putt, C. W.; Giamati, C. C.

    1981-01-01

    Color coding techniques used in the processing of remote sensing imagery were adapted and applied to the fluid dynamics problems associated with turbofan mixer nozzles. The computer generated color graphics were found to be useful in reconstructing the measured flow field from low resolution experimental data to give more physical meaning to this information and in scanning and interpreting the large volume of computer generated data from the three dimensional viscous computer code used in the analysis.

  12. A Computer-Assisted Personalized Approach in an Undergraduate Plant Physiology Class1

    Science.gov (United States)

    Artus, Nancy N.; Nadler, Kenneth D.

    1999-01-01

    We used Computer-Assisted Personalized Approach (CAPA), a networked teaching and learning tool that generates computer individualized homework problem sets, in our large-enrollment introductory plant physiology course. We saw significant improvement in student examination performance with regular homework assignments, with CAPA being an effective and efficient substitute for hand-graded homework. Using CAPA, each student received a printed set of similar but individualized problems of a conceptual (qualitative) and/or quantitative nature with quality graphics. Because each set of problems is unique, students were encouraged to work together to clarify concepts but were required to do their own work for credit. Students could enter answers multiple times without penalty, and they were able to obtain immediate feedback and hints until the due date. These features increased student time on task, allowing higher course standards and student achievement in a diverse student population. CAPA handles routine tasks such as grading, recording, summarizing, and posting grades. In anonymous surveys, students indicated an overwhelming preference for homework in CAPA format, citing several features such as immediate feedback, multiple tries, and on-line accessibility as reasons for their preference. We wrote and used more than 170 problems on 17 topics in introductory plant physiology, cataloging them in a computer library for general access. Representative problems are compared and discussed. PMID:10198076

  13. Structural zooming research and development of an interactive computer graphical interface for stress analysis of cracks

    Science.gov (United States)

    Gerstle, Walter

    1989-01-01

    Engineering problems sometimes involve the numerical solution of boundary value problems over domains containing geometric feature with widely varying scales. Often, a detailed solution is required at one or more of these features. Small details in large structures may have profound effects upon global performance. Conversely, large-scale conditions may effect local performance. Many man-hours and CPU-hours are currently spent in modeling such problems. With the structural zooming technique, it is now possible to design an integrated program which allows the analyst to interactively focus upon a small region of interest, to modify the local geometry, and then to obtain highly accurate responses in that region which reflect both the properties of the overall structure and the local detail. A boundary integral equation analysis program, called BOAST, was recently developed for the stress analysis of cracks. This program can accurately analyze two-dimensional linear elastic fracture mechanics problems with far less computational effort than existing finite element codes. An interactive computer graphical interface to BOAST was written. The graphical interface would have several requirements: it would be menu-driven, with mouse input; all aspects of input would be entered graphically; the results of a BOAST analysis would be displayed pictorially but also the user would be able to probe interactively to get numerical values of displacement and stress at desired locations within the analysis domain; the entire procedure would be integrated into a single, easy to use package; and it would be written using calls to the graphic package called HOOPS. The program is nearing completion. All of the preprocessing features are working satisfactorily and were debugged. The postprocessing features are under development, and rudimentary postprocessing should be available by the end of the summer. The program was developed and run on a VAX workstation, and must be ported to the SUN

  14. Energy- and cost-efficient lattice-QCD computations using graphics processing units

    Energy Technology Data Exchange (ETDEWEB)

    Bach, Matthias

    2014-07-01

    Quarks and gluons are the building blocks of all hadronic matter, like protons and neutrons. Their interaction is described by Quantum Chromodynamics (QCD), a theory under test by large scale experiments like the Large Hadron Collider (LHC) at CERN and in the future at the Facility for Antiproton and Ion Research (FAIR) at GSI. However, perturbative methods can only be applied to QCD for high energies. Studies from first principles are possible via a discretization onto an Euclidean space-time grid. This discretization of QCD is called Lattice QCD (LQCD) and is the only ab-initio option outside of the high-energy regime. LQCD is extremely compute and memory intensive. In particular, it is by definition always bandwidth limited. Thus - despite the complexity of LQCD applications - it led to the development of several specialized compute platforms and influenced the development of others. However, in recent years General-Purpose computation on Graphics Processing Units (GPGPU) came up as a new means for parallel computing. Contrary to machines traditionally used for LQCD, graphics processing units (GPUs) are a massmarket product. This promises advantages in both the pace at which higher-performing hardware becomes available and its price. CL2QCD is an OpenCL based implementation of LQCD using Wilson fermions that was developed within this thesis. It operates on GPUs by all major vendors as well as on central processing units (CPUs). On the AMD Radeon HD 7970 it provides the fastest double-precision D kernel for a single GPU, achieving 120GFLOPS. D - the most compute intensive kernel in LQCD simulations - is commonly used to compare LQCD platforms. This performance is enabled by an in-depth analysis of optimization techniques for bandwidth-limited codes on GPUs. Further, analysis of the communication between GPU and CPU, as well as between multiple GPUs, enables high-performance Krylov space solvers and linear scaling to multiple GPUs within a single system. LQCD

  15. Energy- and cost-efficient lattice-QCD computations using graphics processing units

    International Nuclear Information System (INIS)

    Bach, Matthias

    2014-01-01

    Quarks and gluons are the building blocks of all hadronic matter, like protons and neutrons. Their interaction is described by Quantum Chromodynamics (QCD), a theory under test by large scale experiments like the Large Hadron Collider (LHC) at CERN and in the future at the Facility for Antiproton and Ion Research (FAIR) at GSI. However, perturbative methods can only be applied to QCD for high energies. Studies from first principles are possible via a discretization onto an Euclidean space-time grid. This discretization of QCD is called Lattice QCD (LQCD) and is the only ab-initio option outside of the high-energy regime. LQCD is extremely compute and memory intensive. In particular, it is by definition always bandwidth limited. Thus - despite the complexity of LQCD applications - it led to the development of several specialized compute platforms and influenced the development of others. However, in recent years General-Purpose computation on Graphics Processing Units (GPGPU) came up as a new means for parallel computing. Contrary to machines traditionally used for LQCD, graphics processing units (GPUs) are a massmarket product. This promises advantages in both the pace at which higher-performing hardware becomes available and its price. CL2QCD is an OpenCL based implementation of LQCD using Wilson fermions that was developed within this thesis. It operates on GPUs by all major vendors as well as on central processing units (CPUs). On the AMD Radeon HD 7970 it provides the fastest double-precision D kernel for a single GPU, achieving 120GFLOPS. D - the most compute intensive kernel in LQCD simulations - is commonly used to compare LQCD platforms. This performance is enabled by an in-depth analysis of optimization techniques for bandwidth-limited codes on GPUs. Further, analysis of the communication between GPU and CPU, as well as between multiple GPUs, enables high-performance Krylov space solvers and linear scaling to multiple GPUs within a single system. LQCD

  16. SBOL Visual: A Graphical Language for Genetic Designs

    Science.gov (United States)

    Adler, Aaron; Beal, Jacob; Bhatia, Swapnil; Cai, Yizhi; Chen, Joanna; Clancy, Kevin; Galdzicki, Michal; Hillson, Nathan J.; Le Novère, Nicolas; Maheshwari, Akshay J.; McLaughlin, James Alastair; Myers, Chris J.; P, Umesh; Pocock, Matthew; Rodriguez, Cesar; Soldatova, Larisa; Stan, Guy-Bart V.; Swainston, Neil; Wipat, Anil; Sauro, Herbert M.

    2015-01-01

    Synthetic Biology Open Language (SBOL) Visual is a graphical standard for genetic engineering. It consists of symbols representing DNA subsequences, including regulatory elements and DNA assembly features. These symbols can be used to draw illustrations for communication and instruction, and as image assets for computer-aided design. SBOL Visual is a community standard, freely available for personal, academic, and commercial use (Creative Commons CC0 license). We provide prototypical symbol images that have been used in scientific publications and software tools. We encourage users to use and modify them freely, and to join the SBOL Visual community: http://www.sbolstandard.org/visual. PMID:26633141

  17. Hierarchical data structures for graphics program languages

    International Nuclear Information System (INIS)

    Gonauser, M.; Schinner, P.; Weiss, J.

    1978-01-01

    Graphic data processing with a computer makes exacting demands on the interactive capability of the program language and the management of the graphic data. A description of the structure of a graphics program language which has been shown by initial practical experiments to possess a particularly favorable interactive capability is followed by the evaluation of various data structures (list, tree, ring) with respect to their interactive capability in processing graphics. A practical structure is proposed. (orig.) [de

  18. Computer-based personality judgments are more accurate than those made by humans.

    Science.gov (United States)

    Youyou, Wu; Kosinski, Michal; Stillwell, David

    2015-01-27

    Judging others' personalities is an essential skill in successful social living, as personality is a key driver behind people's interactions, behaviors, and emotions. Although accurate personality judgments stem from social-cognitive skills, developments in machine learning show that computer models can also make valid judgments. This study compares the accuracy of human and computer-based personality judgments, using a sample of 86,220 volunteers who completed a 100-item personality questionnaire. We show that (i) computer predictions based on a generic digital footprint (Facebook Likes) are more accurate (r = 0.56) than those made by the participants' Facebook friends using a personality questionnaire (r = 0.49); (ii) computer models show higher interjudge agreement; and (iii) computer personality judgments have higher external validity when predicting life outcomes such as substance use, political attitudes, and physical health; for some outcomes, they even outperform the self-rated personality scores. Computers outpacing humans in personality judgment presents significant opportunities and challenges in the areas of psychological assessment, marketing, and privacy.

  19. Graphic Organizers or Graphic Overviews? Presentation Order Effects with Computer-Based Text

    Science.gov (United States)

    Shaw, Shana; Nihalani, Priya; Mayrath, Michael; Robinson, Daniel H.

    2012-01-01

    It has long been assumed that graphic organizers (GOs) should be presented to students following text as an organizer, rather than preceding text as an overview. Robinson et al. ("Educational Technology Research & Development," 51(4), 25-41, 2003) challenged this assumption by finding support for GOs as an overview. The present study further…

  20. Graphical calculus for Gaussian pure states

    International Nuclear Information System (INIS)

    Menicucci, Nicolas C.; Flammia, Steven T.; Loock, Peter van

    2011-01-01

    We provide a unified graphical calculus for all Gaussian pure states, including graph transformation rules for all local and semilocal Gaussian unitary operations, as well as local quadrature measurements. We then use this graphical calculus to analyze continuous-variable (CV) cluster states, the essential resource for one-way quantum computing with CV systems. Current graphical approaches to CV cluster states are only valid in the unphysical limit of infinite squeezing, and the associated graph transformation rules only apply when the initial and final states are of this form. Our formalism applies to all Gaussian pure states and subsumes these rules in a natural way. In addition, the term 'CV graph state' currently has several inequivalent definitions in use. Using this formalism we provide a single unifying definition that encompasses all of them. We provide many examples of how the formalism may be used in the context of CV cluster states: defining the 'closest' CV cluster state to a given Gaussian pure state and quantifying the error in the approximation due to finite squeezing; analyzing the optimality of certain methods of generating CV cluster states; drawing connections between this graphical formalism and bosonic Hamiltonians with Gaussian ground states, including those useful for CV one-way quantum computing; and deriving a graphical measure of bipartite entanglement for certain classes of CV cluster states. We mention other possible applications of this formalism and conclude with a brief note on fault tolerance in CV one-way quantum computing.

  1. Programming Language Software For Graphics Applications

    Science.gov (United States)

    Beckman, Brian C.

    1993-01-01

    New approach reduces repetitive development of features common to different applications. High-level programming language and interactive environment with access to graphical hardware and software created by adding graphical commands and other constructs to standardized, general-purpose programming language, "Scheme". Designed for use in developing other software incorporating interactive computer-graphics capabilities into application programs. Provides alternative to programming entire applications in C or FORTRAN, specifically ameliorating design and implementation of complex control and data structures typifying applications with interactive graphics. Enables experimental programming and rapid development of prototype software, and yields high-level programs serving as executable versions of software-design documentation.

  2. Development of a Computer-aided Learning System for Graphical Analysis of Continuous-Time Control Systems

    Directory of Open Access Journals (Sweden)

    J. F. Opadiji

    2010-06-01

    Full Text Available We present the development and deployment process of a computer-aided learning tool which serves as a training aid for undergraduate control engineering courses. We show the process of algorithm construction and implementation of the software which is also aimed at teaching software development at undergraduate level. The scope of this project is limited to graphical analysis of continuous-time control systems.

  3. Graphic Design for the Computer Age; Visual Communication for all Media.

    Science.gov (United States)

    Hamilton, Edward A.

    Because of the rapid pace of today's world, graphic designs which communicate at a glance are needed in all information areas. The essays in this book deal with various aspects of graphic design. These brief essays, each illustrated with graphics, concern the following topics: a short history of visual communication, information design, the merits…

  4. A Linux Workstation for High Performance Graphics

    Science.gov (United States)

    Geist, Robert; Westall, James

    2000-01-01

    The primary goal of this effort was to provide a low-cost method of obtaining high-performance 3-D graphics using an industry standard library (OpenGL) on PC class computers. Previously, users interested in doing substantial visualization or graphical manipulation were constrained to using specialized, custom hardware most often found in computers from Silicon Graphics (SGI). We provided an alternative to expensive SGI hardware by taking advantage of third-party, 3-D graphics accelerators that have now become available at very affordable prices. To make use of this hardware our goal was to provide a free, redistributable, and fully-compatible OpenGL work-alike library so that existing bodies of code could simply be recompiled. for PC class machines running a free version of Unix. This should allow substantial cost savings while greatly expanding the population of people with access to a serious graphics development and viewing environment. This should offer a means for NASA to provide a spectrum of graphics performance to its scientists, supplying high-end specialized SGI hardware for high-performance visualization while fulfilling the requirements of medium and lower performance applications with generic, off-the-shelf components and still maintaining compatibility between the two.

  5. Computer system for nuclear power plant parameter display

    International Nuclear Information System (INIS)

    Stritar, A.; Klobuchar, M.

    1990-01-01

    The computer system for efficient, cheap and simple presentation of data on the screen of the personal computer is described. The display is in alphanumerical or graphical form. The system can be used for the man-machine interface in the process monitoring system of the nuclear power plant. It represents the third level of the new process computer system of the Nuclear Power Plant Krsko. (author)

  6. Specifying colours for colour vision testing using computer graphics.

    Science.gov (United States)

    Toufeeq, A

    2004-10-01

    This paper describes a novel test of colour vision using a standard personal computer, which is simple and reliable to perform. Twenty healthy individuals with normal colour vision and 10 healthy individuals with a red/green colour defect were tested binocularly at 13 selected points in the CIE (Commission International d'Eclairage, 1931) chromaticity triangle, representing the gamut of a computer monitor, where the x, y coordinates of the primary colour phosphors were known. The mean results from individuals with normal colour vision were compared to those with defective colour vision. Of the 13 points tested, five demonstrated consistently high sensitivity in detecting colour defects. The test may provide a convenient method for classifying colour vision abnormalities.

  7. Computer-based personality judgments are more accurate than those made by humans

    Science.gov (United States)

    Youyou, Wu; Kosinski, Michal; Stillwell, David

    2015-01-01

    Judging others’ personalities is an essential skill in successful social living, as personality is a key driver behind people’s interactions, behaviors, and emotions. Although accurate personality judgments stem from social-cognitive skills, developments in machine learning show that computer models can also make valid judgments. This study compares the accuracy of human and computer-based personality judgments, using a sample of 86,220 volunteers who completed a 100-item personality questionnaire. We show that (i) computer predictions based on a generic digital footprint (Facebook Likes) are more accurate (r = 0.56) than those made by the participants’ Facebook friends using a personality questionnaire (r = 0.49); (ii) computer models show higher interjudge agreement; and (iii) computer personality judgments have higher external validity when predicting life outcomes such as substance use, political attitudes, and physical health; for some outcomes, they even outperform the self-rated personality scores. Computers outpacing humans in personality judgment presents significant opportunities and challenges in the areas of psychological assessment, marketing, and privacy. PMID:25583507

  8. Data Sorting Using Graphics Processing Units

    Directory of Open Access Journals (Sweden)

    M. J. Mišić

    2012-06-01

    Full Text Available Graphics processing units (GPUs have been increasingly used for general-purpose computation in recent years. The GPU accelerated applications are found in both scientific and commercial domains. Sorting is considered as one of the very important operations in many applications, so its efficient implementation is essential for the overall application performance. This paper represents an effort to analyze and evaluate the implementations of the representative sorting algorithms on the graphics processing units. Three sorting algorithms (Quicksort, Merge sort, and Radix sort were evaluated on the Compute Unified Device Architecture (CUDA platform that is used to execute applications on NVIDIA graphics processing units. Algorithms were tested and evaluated using an automated test environment with input datasets of different characteristics. Finally, the results of this analysis are briefly discussed.

  9. 3D Graphics with Spreadsheets

    Directory of Open Access Journals (Sweden)

    Jan Benacka

    2009-06-01

    Full Text Available In the article, the formulas for orthographic parallel projection of 3D bodies on computer screen are derived using secondary school vector algebra. The spreadsheet implementation is demonstrated in six applications that project bodies with increasing intricacy – a convex body (cube with non-solved visibility, convex bodies (cube, chapel with solved visibility, a coloured convex body (chapel with solved visibility, and a coloured non-convex body (church with solved visibility. The projections are revolvable in horizontal and vertical plane, and they are changeable in size. The examples show an unusual way of using spreadsheets as a 3D computer graphics tool. The applications can serve as a simple introduction to the general principles of computer graphics, to the graphics with spreadsheets, and as a tool for exercising stereoscopic vision. The presented approach is usable at visualising 3D scenes within some topics of secondary school curricula as solid geometry (angles and distances of lines and planes within simple bodies or analytic geometry in space (angles and distances of lines and planes in E3, and even at university level within calculus at visualising graphs of z = f(x,y functions. Examples are pictured.

  10. HEP graphics: Standards and portability versus performance and cost

    International Nuclear Information System (INIS)

    Myers, D.R.

    1989-01-01

    After mentioning the range of applications for which computer graphics is used in high energy physics, some of the characteristics required of graphics hardware are presented, along with a discussion of how well these requirements are likely to be met by the computer industry. Moving on to the topic of software, the status of the more important graphics standards is covered briefly, as well as their evolution in the medium term. The point will be made that HEP, perhaps even more than other areas, has conflicting requirements for graphics systems. The subject is manpower-intensive, and the physics community has to made a trade-off. (orig.)

  11. Power plant process computer

    International Nuclear Information System (INIS)

    Koch, R.

    1982-01-01

    The concept of instrumentation and control in nuclear power plants incorporates the use of process computers for tasks which are on-line in respect to real-time requirements but not closed-loop in respect to closed-loop control. The general scope of tasks is: - alarm annunciation on CRT's - data logging - data recording for post trip reviews and plant behaviour analysis - nuclear data computation - graphic displays. Process computers are used additionally for dedicated tasks such as the aeroball measuring system, the turbine stress evaluator. Further applications are personal dose supervision and access monitoring. (orig.)

  12. Evaluating virtual hosted desktops for graphics-intensive astronomy

    Science.gov (United States)

    Meade, B. F.; Fluke, C. J.

    2018-04-01

    Visualisation of data is critical to understanding astronomical phenomena. Today, many instruments produce datasets that are too big to be downloaded to a local computer, yet many of the visualisation tools used by astronomers are deployed only on desktop computers. Cloud computing is increasingly used to provide a computation and simulation platform in astronomy, but it also offers great potential as a visualisation platform. Virtual hosted desktops, with graphics processing unit (GPU) acceleration, allow interactive, graphics-intensive desktop applications to operate co-located with astronomy datasets stored in remote data centres. By combining benchmarking and user experience testing, with a cohort of 20 astronomers, we investigate the viability of replacing physical desktop computers with virtual hosted desktops. In our work, we compare two Apple MacBook computers (one old and one new, representing hardware and opposite ends of the useful lifetime) with two virtual hosted desktops: one commercial (Amazon Web Services) and one in a private research cloud (the Australian NeCTAR Research Cloud). For two-dimensional image-based tasks and graphics-intensive three-dimensional operations - typical of astronomy visualisation workflows - we found that benchmarks do not necessarily provide the best indication of performance. When compared to typical laptop computers, virtual hosted desktops can provide a better user experience, even with lower performing graphics cards. We also found that virtual hosted desktops are equally simple to use, provide greater flexibility in choice of configuration, and may actually be a more cost-effective option for typical usage profiles.

  13. Artist Material BRDF Database for Computer Graphics Rendering

    Science.gov (United States)

    Ashbaugh, Justin C.

    The primary goal of this thesis was to create a physical library of artist material samples. This collection provides necessary data for the development of a gonio-imaging system for use in museums to more accurately document their collections. A sample set was produced consisting of 25 panels and containing nearly 600 unique samples. Selected materials are representative of those commonly used by artists both past and present. These take into account the variability in visual appearance resulting from the materials and application techniques used. Five attributes of variability were identified including medium, color, substrate, application technique and overcoat. Combinations of these attributes were selected based on those commonly observed in museum collections and suggested by surveying experts in the field. For each sample material, image data is collected and used to measure an average bi-directional reflectance distribution function (BRDF). The results are available as a public-domain image and optical database of artist materials at art-si.org. Additionally, the database includes specifications for each sample along with other information useful for computer graphics rendering such as the rectified sample images and normal maps.

  14. An Accurate and Dynamic Computer Graphics Muscle Model

    Science.gov (United States)

    Levine, David Asher

    1997-01-01

    A computer based musculo-skeletal model was developed at the University in the departments of Mechanical and Biomedical Engineering. This model accurately represents human shoulder kinematics. The result of this model is the graphical display of bones moving through an appropriate range of motion based on inputs of EMGs and external forces. The need existed to incorporate a geometric muscle model in the larger musculo-skeletal model. Previous muscle models did not accurately represent muscle geometries, nor did they account for the kinematics of tendons. This thesis covers the creation of a new muscle model for use in the above musculo-skeletal model. This muscle model was based on anatomical data from the Visible Human Project (VHP) cadaver study. Two-dimensional digital images from the VHP were analyzed and reconstructed to recreate the three-dimensional muscle geometries. The recreated geometries were smoothed, reduced, and sliced to form data files defining the surfaces of each muscle. The muscle modeling function opened these files during run-time and recreated the muscle surface. The modeling function applied constant volume limitations to the muscle and constant geometry limitations to the tendons.

  15. STORMSeq: An Open-Source, User-Friendly Pipeline for Processing Personal Genomics Data in the Cloud

    OpenAIRE

    Karczewski, Konrad J.; Fernald, Guy Haskin; Martin, Alicia R.; Snyder, Michael; Tatonetti, Nicholas P.; Dudley, Joel T.

    2014-01-01

    The increasing public availability of personal complete genome sequencing data has ushered in an era of democratized genomics. However, read mapping and variant calling software is constantly improving and individuals with personal genomic data may prefer to customize and update their variant calls. Here, we describe STORMSeq (Scalable Tools for Open-Source Read Mapping), a graphical interface cloud computing solution that does not require a parallel computing environment or extensive technic...

  16. EBR-II Cover Gas Cleanup System (CGCS) upgrade graphical interface design

    International Nuclear Information System (INIS)

    Staffon, J.D.; Peters, G.G.

    1992-01-01

    Technology advances in the past few years have prompted an effort at Argonne National Laboratory to replace existing equipment with high performance digital computers and color graphic displays. Improved operation of process systems can be achieved by utilizing state-of-the-art computer technology in the areas of process control and process monitoring. The Cover Gas Cleanup System (CGCS) at EBR-II is the first system to be upgraded with high performance digital equipment. The upgrade consisted of a main control computer, a distributed control computer, a front end input/output computer, a main graphics interface terminal, and a remote graphics interface terminal. This paper describes the main control computer and the operator interface control software

  17. uPy: a ubiquitous computer graphics Python API with Biological Modeling Applications

    Science.gov (United States)

    Autin, L.; Johnson, G.; Hake, J.; Olson, A.; Sanner, M.

    2015-01-01

    In this paper we describe uPy, an extension module for the Python programming language that provides a uniform abstraction of the APIs of several 3D computer graphics programs called hosts, including: Blender, Maya, Cinema4D, and DejaVu. A plugin written with uPy is a unique piece of code that will run in all uPy-supported hosts. We demonstrate the creation of complex plug-ins for molecular/cellular modeling and visualization and discuss how uPy can more generally simplify programming for many types of projects (not solely science applications) intended for multi-host distribution. uPy is available at http://upy.scripps.edu PMID:24806987

  18. Embedding Topical Elements of Parallel Programming, Computer Graphics, and Artificial Intelligence across the Undergraduate CS Required Courses

    Directory of Open Access Journals (Sweden)

    James Wolfer

    2015-02-01

    Full Text Available Traditionally, topics such as parallel computing, computer graphics, and artificial intelligence have been taught as stand-alone courses in the computing curriculum. Often these are elective courses, limiting the material to the subset of students choosing to take the course. Recently there has been movement to distribute topics across the curriculum in order to ensure that all graduates have been exposed to concepts such as parallel computing. Previous work described an attempt to systematically weave a tapestry of topics into the undergraduate computing curriculum. This paper reviews that work and expands it with representative examples of assignments, demonstrations, and results as well as describing how the tools and examples deployed for these classes have a residual effect on classes such as Comptuer Literacy.

  19. Device and machine independent recording of graphic information in the list 'Bilderbuch'

    International Nuclear Information System (INIS)

    Egloff, P.; Foest, G.; Maiss, G.; Rocholl, M.; Thulke, A.; Tschammer, V.

    1976-07-01

    'Bilderbuch' (picture book) is a data file in which any kind of graphic information can be stored in an optimum fashion with respect to space. It represents the core of the GRAFIX system, an interconnected computer system. Graphic information can be transferred between computers; it is independent of the graphic terminals connected to the computers. The representation is independent of the operating systems of the computers and the different versions of programming languages. The structure of 'Bilderbuch' is described. (WB) [de

  20. Ubiquitous Computing Systems

    DEFF Research Database (Denmark)

    Bardram, Jakob Eyvind; Friday, Adrian

    2009-01-01

    . While such growth is positive, the newest generation of ubicomp practitioners and researchers, isolated to specific tasks, are in danger of losing their sense of history and the broader perspective that has been so essential to the field’s creativity and brilliance. Under the guidance of John Krumm...... applications Privacy protection in systems that connect personal devices and personal information Moving from the graphical to the ubiquitous computing user interface Techniques that are revolutionizing the way we determine a person’s location and understand other sensor measurements While we needn’t become...

  1. Archetype-Based Modeling of Persona for Comprehensive Personality Computing from Personal Big Data

    Science.gov (United States)

    Ma, Jianhua

    2018-01-01

    A model describing the wide variety of human behaviours called personality, is becoming increasingly popular among researchers due to the widespread availability of personal big data generated from the use of prevalent digital devices, e.g., smartphones and wearables. Such an approach can be used to model an individual and even digitally clone a person, e.g., a Cyber-I (cyber individual). This work is aimed at establishing a unique and comprehensive description for an individual to mesh with various personalized services and applications. An extensive research literature on or related to psychological modelling exists, i.e., into automatic personality computing. However, the integrity and accuracy of the results from current automatic personality computing is insufficient for the elaborate modeling in Cyber-I due to an insufficient number of data sources. To reach a comprehensive psychological description of a person, it is critical to bring in heterogeneous data sources that could provide plenty of personal data, i.e., the physiological data, and the Internet data. In addition, instead of calculating personality traits from personal data directly, an approach to a personality model derived from the theories of Carl Gustav Jung is used to measure a human subject’s persona. Therefore, this research is focused on designing an archetype-based modeling of persona covering an individual’s facets in different situations to approach a comprehensive personality model. Using personal big data to measure a specific persona in a certain scenario, our research is designed to ensure the accuracy and integrity of the generated personality model. PMID:29495343

  2. Archetype-Based Modeling of Persona for Comprehensive Personality Computing from Personal Big Data

    Directory of Open Access Journals (Sweden)

    Ao Guo

    2018-02-01

    Full Text Available A model describing the wide variety of human behaviours called personality, is becoming increasingly popular among researchers due to the widespread availability of personal big data generated from the use of prevalent digital devices, e.g., smartphones and wearables. Such an approach can be used to model an individual and even digitally clone a person, e.g., a Cyber-I (cyber individual. This work is aimed at establishing a unique and comprehensive description for an individual to mesh with various personalized services and applications. An extensive research literature on or related to psychological modelling exists, i.e., into automatic personality computing. However, the integrity and accuracy of the results from current automatic personality computing is insufficient for the elaborate modeling in Cyber-I due to an insufficient number of data sources. To reach a comprehensive psychological description of a person, it is critical to bring in heterogeneous data sources that could provide plenty of personal data, i.e., the physiological data, and the Internet data. In addition, instead of calculating personality traits from personal data directly, an approach to a personality model derived from the theories of Carl Gustav Jung is used to measure a human subject’s persona. Therefore, this research is focused on designing an archetype-based modeling of persona covering an individual’s facets in different situations to approach a comprehensive personality model. Using personal big data to measure a specific persona in a certain scenario, our research is designed to ensure the accuracy and integrity of the generated personality model.

  3. Archetype-Based Modeling of Persona for Comprehensive Personality Computing from Personal Big Data.

    Science.gov (United States)

    Guo, Ao; Ma, Jianhua

    2018-02-25

    A model describing the wide variety of human behaviours called personality, is becoming increasingly popular among researchers due to the widespread availability of personal big data generated from the use of prevalent digital devices, e.g., smartphones and wearables. Such an approach can be used to model an individual and even digitally clone a person, e.g., a Cyber-I (cyber individual). This work is aimed at establishing a unique and comprehensive description for an individual to mesh with various personalized services and applications. An extensive research literature on or related to psychological modelling exists, i.e., into automatic personality computing. However, the integrity and accuracy of the results from current automatic personality computing is insufficient for the elaborate modeling in Cyber-I due to an insufficient number of data sources. To reach a comprehensive psychological description of a person, it is critical to bring in heterogeneous data sources that could provide plenty of personal data, i.e., the physiological data, and the Internet data. In addition, instead of calculating personality traits from personal data directly, an approach to a personality model derived from the theories of Carl Gustav Jung is used to measure a human subject's persona. Therefore, this research is focused on designing an archetype-based modeling of persona covering an individual's facets in different situations to approach a comprehensive personality model. Using personal big data to measure a specific persona in a certain scenario, our research is designed to ensure the accuracy and integrity of the generated personality model.

  4. Graphics based PC analysis of alpha spectra

    International Nuclear Information System (INIS)

    Chapman, T.C.

    1991-01-01

    New personal computer (PC) software performs interactive analysis of alpha spectra using EGA graphics. Spectra are collected with a commercial MCA board and analyzed using the software described here. The operator is required to approve each peak integration area before analysis proceeds. Sample analysis can use detector efficiencies or spike yields or both. Background corrections are made and upper limit values are calculated when specified. Nuclide identification uses a library of up to 64 nuclides with up to 8 alpha lines for each nuclide. Any one of 32 subset libraries can be used in an analysis. Analysis time is short and is limited by interaction with the operator, not by calculation time. Utilities include nuclide library editing, library subset editing, energy calibration, efficiency calibration, and background update

  5. The graphics editor in ROOT

    International Nuclear Information System (INIS)

    Antcheva, Ilka; Brun, Rene; Hof, Carsten; Rademakers, Fons

    2006-01-01

    A well-designed Graphical User Interface (GUI) has critical importance in any computer application. The user interface is where the end users and the complex system intersect. An effective interface design can make a powerful and complex system, such as ROOT, easy and intuitive to learn and operate. This paper describes the main goals we defined and the design solution we found developing the graphics editor in ROOT

  6. Graphic user interface for COSMOS code

    International Nuclear Information System (INIS)

    Oh, Je Yong; Koo, Yang Hyun; Lee, Byung Ho; Cheon, Jin Sik; Sohn, Dong Seong

    2003-06-01

    The Graphic User Interface (GUI) - which consisted of graphical elements such as windows, menu, button, icon, and so on - made it possible that the computer could be easily used for common users. Hence, the GUI was introduced to improve the efficiency to input parameters in COSMOS code. The functions to output graphs on the screen and postscript files were also added. And the graph library can be applied to the other codes. The details of principles of GUI and graphic library were described in the report

  7. Integrated Graphics Operations and Analysis Lab Development of Advanced Computer Graphics Algorithms

    Science.gov (United States)

    Wheaton, Ira M.

    2011-01-01

    The focus of this project is to aid the IGOAL in researching and implementing algorithms for advanced computer graphics. First, this project focused on porting the current International Space Station (ISS) Xbox experience to the web. Previously, the ISS interior fly-around education and outreach experience only ran on an Xbox 360. One of the desires was to take this experience and make it into something that can be put on NASA s educational site for anyone to be able to access. The current code works in the Unity game engine which does have cross platform capability but is not 100% compatible. The tasks for an intern to complete this portion consisted of gaining familiarity with Unity and the current ISS Xbox code, porting the Xbox code to the web as is, and modifying the code to work well as a web application. In addition, a procedurally generated cloud algorithm will be developed. Currently, the clouds used in AGEA animations and the Xbox experiences are a texture map. The desire is to create a procedurally generated cloud algorithm to provide dynamically generated clouds for both AGEA animations and the Xbox experiences. This task consists of gaining familiarity with AGEA and the plug-in interface, developing the algorithm, creating an AGEA plug-in to implement the algorithm inside AGEA, and creating a Unity script to implement the algorithm for the Xbox. This portion of the project was unable to be completed in the time frame of the internship; however, the IGOAL will continue to work on it in the future.

  8. The algebraic manipulation program DIRAC on IBM personal computers

    International Nuclear Information System (INIS)

    Grozin, A.G.; Perlt, H.

    1989-01-01

    The version DIRAC (2.2) for IBM compatible personal computers is described. It is designed to manipulate algebraically with polynomials and tensors. After a short introduction concerning implementation and usage on personal computers an example program is given. It contains a detailed user's guide to DIRAC (2.2) and, additionally some useful applications. 4 refs

  9. PC Software graphics tool for conceptual design of space/planetary electrical power systems

    Science.gov (United States)

    Truong, Long V.

    1995-01-01

    This paper describes the Decision Support System (DSS), a personal computer software graphics tool for designing conceptual space and/or planetary electrical power systems. By using the DSS, users can obtain desirable system design and operating parameters, such as system weight, electrical distribution efficiency, and bus power. With this tool, a large-scale specific power system was designed in a matter of days. It is an excellent tool to help designers make tradeoffs between system components, hardware architectures, and operation parameters in the early stages of the design cycle. The DSS is a user-friendly, menu-driven tool with online help and a custom graphical user interface. An example design and results are illustrated for a typical space power system with multiple types of power sources, frequencies, energy storage systems, and loads.

  10. SHEAT for PC. A computer code for probabilistic seismic hazard analysis for personal computer, user's manual

    International Nuclear Information System (INIS)

    Yamada, Hiroyuki; Tsutsumi, Hideaki; Ebisawa, Katsumi; Suzuki, Masahide

    2002-03-01

    The SHEAT code developed at Japan Atomic Energy Research Institute is for probabilistic seismic hazard analysis which is one of the tasks needed for seismic Probabilistic Safety Assessment (PSA) of a nuclear power plant. At first, SHEAT was developed as the large sized computer version. In addition, a personal computer version was provided to improve operation efficiency and generality of this code in 2001. It is possible to perform the earthquake hazard analysis, display and the print functions with the Graphical User Interface. With the SHEAT for PC code, seismic hazard which is defined as an annual exceedance frequency of occurrence of earthquake ground motions at various levels of intensity at a given site is calculated by the following two steps as is done with the large sized computer. One is the modeling of earthquake generation around a site. Future earthquake generation (locations, magnitudes and frequencies of postulated earthquake) is modeled based on the historical earthquake records, active fault data and expert judgment. Another is the calculation of probabilistic seismic hazard at the site. An earthquake ground motion is calculated for each postulated earthquake using an attenuation model taking into account its standard deviation. Then the seismic hazard at the site is calculated by summing the frequencies of ground motions by all the earthquakes. This document is the user's manual of the SHEAT for PC code. It includes: (1) Outline of the code, which include overall concept, logical process, code structure, data file used and special characteristics of code, (2) Functions of subprogram and analytical models in them, (3) Guidance of input and output data, (4) Sample run result, and (5) Operational manual. (author)

  11. The Relationship between Personality and Computer Deviance

    Science.gov (United States)

    Burns, Cardra E.

    2013-01-01

    Computer deviance by employees, defined as malicious and nonmalicious computer use behaviors, has contributed to billions of dollars of monetary and productivity losses for public and private sector organizations. The purpose of this correlational study was to examine the relationship between personality characteristics and employees' computer…

  12. Massively Parallel Signal Processing using the Graphics Processing Unit for Real-Time Brain-Computer Interface Feature Extraction.

    Science.gov (United States)

    Wilson, J Adam; Williams, Justin C

    2009-01-01

    The clock speeds of modern computer processors have nearly plateaued in the past 5 years. Consequently, neural prosthetic systems that rely on processing large quantities of data in a short period of time face a bottleneck, in that it may not be possible to process all of the data recorded from an electrode array with high channel counts and bandwidth, such as electrocorticographic grids or other implantable systems. Therefore, in this study a method of using the processing capabilities of a graphics card [graphics processing unit (GPU)] was developed for real-time neural signal processing of a brain-computer interface (BCI). The NVIDIA CUDA system was used to offload processing to the GPU, which is capable of running many operations in parallel, potentially greatly increasing the speed of existing algorithms. The BCI system records many channels of data, which are processed and translated into a control signal, such as the movement of a computer cursor. This signal processing chain involves computing a matrix-matrix multiplication (i.e., a spatial filter), followed by calculating the power spectral density on every channel using an auto-regressive method, and finally classifying appropriate features for control. In this study, the first two computationally intensive steps were implemented on the GPU, and the speed was compared to both the current implementation and a central processing unit-based implementation that uses multi-threading. Significant performance gains were obtained with GPU processing: the current implementation processed 1000 channels of 250 ms in 933 ms, while the new GPU method took only 27 ms, an improvement of nearly 35 times.

  13. Development of a graphical user interface and graphics display for the WIND system

    International Nuclear Information System (INIS)

    O'Steen, B.L.; Fast, J.D.; Suire, B.S.

    1992-01-01

    An advanced graphical user interface (GUI) and improved graphics for transport calculations have been developed for the Weather Information and Display System (WINDS). Two WINDS transport codes, Area Evac and 2DPUF, have been ported from their original VAX/VMS environment to a UNIX operating system and reconfigured to take advantage of the new graphics capability. A developmental prototype of this software is now available on a UNIX based IBM 340 workstation in the Dose Assessment Center (DAC). Automatic transfer of meteorological data from the WINDS VAX computers to the IBM workstation in the DAC has been implemented. This includes both regional National Weather Service (NWS) data and SRS tower data. The above developments fulfill a FY 1993 DOE milestone

  14. Three dimensional analysis of coelacanth body structure by computer graphics and X-ray CT images

    International Nuclear Information System (INIS)

    Suzuki, Naoki; Hamada, Takashi.

    1990-01-01

    Three dimensional imaging processes were applied for the structural and functional analyses of the modern coelacanth (Latimeria chalumnae). Visualization of the obtained images is performed with computer graphics on the basis of serial images by an X-ray CT scanning method. Reconstruction of three dimensional images of the body structure of coelacanth using the volume rendering and surface rendering methods provides us various information about external and internal shapes of this exquisite fish. (author)

  15. Solving Person Re-identification in Non-overlapping Camera using Efficient Gibbs Sampling

    NARCIS (Netherlands)

    John, V.; Englebienne, G.; Krose, B.; Burghardt, T.; Damen, D.; Mayol-Cuevas, W.; Mirmehdi, M.

    2013-01-01

    This paper proposes a novel probabilistic approach for appearance-based person reidentification in non-overlapping camera networks. It accounts for varying illumination, varying camera gain and has low computational complexity. More specifically, we present a graphical model where we model the

  16. Using Computers in Fluids Engineering Education

    Science.gov (United States)

    Benson, Thomas J.

    1998-01-01

    Three approaches for using computers to improve basic fluids engineering education are presented. The use of computational fluid dynamics solutions to fundamental flow problems is discussed. The use of interactive, highly graphical software which operates on either a modern workstation or personal computer is highlighted. And finally, the development of 'textbooks' and teaching aids which are used and distributed on the World Wide Web is described. Arguments for and against this technology as applied to undergraduate education are also discussed.

  17. Advanced diagnostic graphics

    International Nuclear Information System (INIS)

    Bray, M.A.; Petersen, R.J.; Clark, M.T.; Gertman, D.I.

    1981-01-01

    This paper reports US NRC-sponsored research at the Idaho National Engineering Laboratory (INEL) involving evaluation of computer-based diagnostic graphics. The specific targets of current evaluations are multivariate data display formats which may be used in Safety Parameter Display Systems (SPDS) being developed for nuclear power plant control rooms. The purpose of the work is to provide a basis for NRC action in regulating licensee SPDSs or later computer/cathode ray tube (CRT) applications in nuclear control rooms

  18. Development of a personal computer based facility-level SSAC component and inspector support system

    International Nuclear Information System (INIS)

    Markov, A.

    1989-08-01

    Research Contract No. 4658/RB was conducted between the IAEA and the Bulgarian Committee on Use of Atomic Energy for Peaceful Purposes. The contract required the Committee to develop and program a personal computer based software package to be used as a facility-level computerized State System of Accounting and Control (SSAC) at an off-load power reactor. The software delivered, called the National Safeguards System (NSS) keeps track of all fuel assembly activity at a power reactor and generates all ledgers, MBA material balances and any required reports to national or international authorities. The NSS is designed to operate on a PC/AT or compatible equipment with a hard disk of 20 MB, color graphics monitor or adaptor and at least one floppy disk drive, 360 Kb. The programs are written in Basic (compiler 2.0). They are executed under MS DOS 3.1 or later

  19. Using computer graphics to design Space Station Freedom viewing

    Science.gov (United States)

    Goldsberry, Betty S.; Lippert, Buddy O.; Mckee, Sandra D.; Lewis, James L., Jr.; Mount, Francis E.

    1993-01-01

    Viewing requirements were identified early in the Space Station Freedom program for both direct viewing via windows and indirect viewing via cameras and closed-circuit television (CCTV). These requirements reside in NASA Program Definition and Requirements Document (PDRD), Section 3: Space Station Systems Requirements. Currently, analyses are addressing the feasibility of direct and indirect viewing. The goal of these analyses is to determine the optimum locations for the windows, cameras, and CCTV's in order to meet established requirements, to adequately support space station assembly, and to operate on-board equipment. PLAID, a three-dimensional computer graphics program developed at NASA JSC, was selected for use as the major tool in these analyses. PLAID provides the capability to simulate the assembly of the station as well as to examine operations as the station evolves. This program has been used successfully as a tool to analyze general viewing conditions for many Space Shuttle elements and can be used for virtually all Space Station components. Additionally, PLAID provides the ability to integrate an anthropometric scale-modeled human (representing a crew member) with interior and exterior architecture.

  20. The use of graphics in the design of the human-telerobot interface

    Science.gov (United States)

    Stuart, Mark A.; Smith, Randy L.

    1989-01-01

    The Man-Systems Telerobotics Laboratory (MSTL) of NASA's Johnson Space Center employs computer graphics tools in their design and evaluation of the Flight Telerobotic Servicer (FTS) human/telerobot interface on the Shuttle and on the Space Station. It has been determined by the MSTL that the use of computer graphics can promote more expedient and less costly design endeavors. Several specific examples of computer graphics applied to the FTS user interface by the MSTL are described.

  1. Discriminating between photorealistic computer graphics and natural images using fractal geometry

    Institute of Scientific and Technical Information of China (English)

    PAN Feng; CHEN JiongBin; HUANG JiWu

    2009-01-01

    Rendering technology in computer graphics (CG) Is now capable of producing highly photorealistlc Images, giving rise to the problem of how to identify CG Images from natural images. Some methods were proposed to solve this problem. In this paper, we give a novel method from a new point of view of Image perception. Although the photorealisUc CG images are very similar to natural images, they are surrealistic and smoother than natural images, thus leading to the difference in perception. A part of features are derived from fractal dimension to capture the difference In color perception between CG images and natural Images, and several generalized dimensions are used as the rest features to capture difference in coarseness. The effect of these features is verified by experiments. The average accuracy is over 91.2%.

  2. An Object-Oriented Graphical User Interface for a Reusable Rocket Engine Intelligent Control System

    Science.gov (United States)

    Litt, Jonathan S.; Musgrave, Jeffrey L.; Guo, Ten-Huei; Paxson, Daniel E.; Wong, Edmond; Saus, Joseph R.; Merrill, Walter C.

    1994-01-01

    An intelligent control system for reusable rocket engines under development at NASA Lewis Research Center requires a graphical user interface to allow observation of the closed-loop system in operation. The simulation testbed consists of a real-time engine simulation computer, a controls computer, and several auxiliary computers for diagnostics and coordination. The system is set up so that the simulation computer could be replaced by the real engine and the change would be transparent to the control system. Because of the hard real-time requirement of the control computer, putting a graphical user interface on it was not an option. Thus, a separate computer used strictly for the graphical user interface was warranted. An object-oriented LISP-based graphical user interface has been developed on a Texas Instruments Explorer 2+ to indicate the condition of the engine to the observer through plots, animation, interactive graphics, and text.

  3. Spectra processing with computer graphics

    International Nuclear Information System (INIS)

    Kruse, H.

    1979-01-01

    A program of processng gamma-ray spectra in rock analysis is described. The peak search was performed by applying a cross-correlation function. The experimental data were approximated by an analytical function represented by the sum of a polynomial and a multiple peak function. The latter is Gaussian, joined with the low-energy side by an exponential. A modified Gauss-Newton algorithm is applied for the purpose of fitting the data to the function. The processing of the values derived from a lunar sample demonstrates the effect of different choices of polynomial orders for approximating the background for various fitting intervals. Observations on applications of interactive graphics are presented. 3 figures, 1 table

  4. Acceleration of Meshfree Radial Point Interpolation Method on Graphics Hardware

    International Nuclear Information System (INIS)

    Nakata, Susumu

    2008-01-01

    This article describes a parallel computational technique to accelerate radial point interpolation method (RPIM)-based meshfree method using graphics hardware. RPIM is one of the meshfree partial differential equation solvers that do not require the mesh structure of the analysis targets. In this paper, a technique for accelerating RPIM using graphics hardware is presented. In the method, the computation process is divided into small processes suitable for processing on the parallel architecture of the graphics hardware in a single instruction multiple data manner.

  5. Network performance for graphical control systems

    International Nuclear Information System (INIS)

    Clout, P.; Geib, M.; Westervelt, R.

    1992-01-01

    Vsystem is a toolbox for building graphically-based control systems. The real-tiem database component, Vaccess, includes all the networking support necessary to build multi-computer control systems. Vaccess has two modes of database access, synchronous and asynchronous. Vdraw is another component of Vsystem that allows developers and users to develop control screens and windows by drawing rather than programming. Based on X-windows, Vsystem provides the possibility of running Vdraw either on the workstation with the graphics or on the computer with the database. We have made some measurements on the cpu loading, elapsed time and the network loading to give some guidance in system configuration performance. It will be seen that asynchronous network access gives large performance increases and that the network database change notification protocol can be either more or less efficient than the X-window network protocol, depending on the graphical representation of the data. (author)

  6. SIGNS LANGUAGE IN GRAPHICAL COMMUNICATION MECHANICAL DRAWING: THE BASIC LANGUAGE IN GRAPHICAL COMMUNICATION

    OpenAIRE

    BADEA Florina; PETRESCU Ligia

    2010-01-01

    The paper presents general notions about graphical language used in engineering, the international standards used for representing objects and also the most important software applications used in Computer Aided Design for the development of products in engineering.

  7. New SCALE graphical interface for criticality safety

    International Nuclear Information System (INIS)

    Bowman, Stephen M.; Horwedel, James E.

    2003-01-01

    The SCALE (Standardized Computer Analyses for Licensing Evaluation) computer software system developed at Oak Ridge National Laboratory is widely used and accepted around the world for criticality safety analyses. SCALE includes the well-known KENO V.a and KENO-VI three-dimensional (3-D) Monte Carlo criticality computer codes. One of the current development efforts aimed at making SCALE easier to use is the SCALE Graphically Enhanced Editing Wizard (GeeWiz). GeeWiz is compatible with SCALE 5 and runs on Windows personal computers. GeeWiz provides input menus and context-sensitive help to guide users through the setup of their input. It includes a direct link to KENO3D to allow the user to view the components of their geometry model as it is constructed. Once the input is complete, the user can click a button to run SCALE and another button to view the output. KENO3D has also been upgraded for compatibility with SCALE 5 and interfaces directly with GeeWiz. GeeWiz and KENO3D for SCALE 5 are planned for release in late 2003. The presentation of this paper is designed as a live demonstration of GeeWiz and KENO3D for SCALE 5. (author)

  8. Computer Activities for Persons With Dementia.

    Science.gov (United States)

    Tak, Sunghee H; Zhang, Hongmei; Patel, Hetal; Hong, Song Hee

    2015-06-01

    The study examined participant's experience and individual characteristics during a 7-week computer activity program for persons with dementia. The descriptive study with mixed methods design collected 612 observational logs of computer sessions from 27 study participants, including individual interviews before and after the program. Quantitative data analysis included descriptive statistics, correlational coefficients, t-test, and chi-square. Content analysis was used to analyze qualitative data. Each participant averaged 23 sessions and 591min for 7 weeks. Computer activities included slide shows with music, games, internet use, and emailing. On average, they had a high score of intensity in engagement per session. Women attended significantly more sessions than men. Higher education level was associated with a higher number of different activities used per session and more time spent on online games. Older participants felt more tired. Feeling tired was significantly correlated with a higher number of weeks with only one session attendance per week. More anticholinergic medications taken by participants were significantly associated with a higher percentage of sessions with disengagement. The findings were significant at p < .05. Qualitative content analysis indicated tailoring computer activities appropriate to individual's needs and functioning is critical. All participants needed technical assistance. A framework for tailoring computer activities may provide guidance on developing and maintaining treatment fidelity of tailored computer activity interventions among persons with dementia. Practice guidelines and education protocols may assist caregivers and service providers to integrate computer activities into homes and aging services settings. © The Author 2015. Published by Oxford University Press on behalf of The Gerontological Society of America. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com.

  9. A three-dimensional computer graphic imaging for neurosurgery

    International Nuclear Information System (INIS)

    Uchino, Masafumi; Onagi, Atsuo; Seiki, Yoshikatsu

    1987-01-01

    Information offered by conventional diagnostic tools for medical use, including X-ray films, CT, MRI, RI images and PET, are usually two-dimensional. However, the human body and pathological lesions are really extended in 3 dimensions. Interpreters have to reconstruct an imaginative, 3-dimensional configuration of lesions from 2-dimensional information on many films, according to their knowledge and experience. All this sometimes wastes a lot of time and gives rise to inconclusive discussion among interpreters. The advent and rapid progress of new computer graphic techniques, however, makes it possible to draw an apparent 3-dimensional image of a lesion on the basis of a 2-dimensional display; this is named a pseudo-3-dimensional image. After the region of interest of the CT-sliced image has been extracted by means of a semi-automatic contour extraction algorithm, multi-slice CT images are constructed by the voxel method. A 3-dimensional image is then generated by the use of the Z-buffer. Subsequently, transparent, semi-transparent, and color display are provided. This new method of display was used for CT-scan films of various intracerebral pathological lesions, including tumors, hematomas, and congenital anomalies: The benefits, prospects, and technical limits of this imaging technique for clinical use were discussed. (author)

  10. Fast DRR splat rendering using common consumer graphics hardware

    International Nuclear Information System (INIS)

    Spoerk, Jakob; Bergmann, Helmar; Wanschitz, Felix; Dong, Shuo; Birkfellner, Wolfgang

    2007-01-01

    Digitally rendered radiographs (DRR) are a vital part of various medical image processing applications such as 2D/3D registration for patient pose determination in image-guided radiotherapy procedures. This paper presents a technique to accelerate DRR creation by using conventional graphics hardware for the rendering process. DRR computation itself is done by an efficient volume rendering method named wobbled splatting. For programming the graphics hardware, NVIDIAs C for Graphics (Cg) is used. The description of an algorithm used for rendering DRRs on the graphics hardware is presented, together with a benchmark comparing this technique to a CPU-based wobbled splatting program. Results show a reduction of rendering time by about 70%-90% depending on the amount of data. For instance, rendering a volume of 2x10 6 voxels is feasible at an update rate of 38 Hz compared to 6 Hz on a common Intel-based PC using the graphics processing unit (GPU) of a conventional graphics adapter. In addition, wobbled splatting using graphics hardware for DRR computation provides higher resolution DRRs with comparable image quality due to special processing characteristics of the GPU. We conclude that DRR generation on common graphics hardware using the freely available Cg environment is a major step toward 2D/3D registration in clinical routine

  11. Seismic-load-induced human errors and countermeasures using computer graphics in plant-operator communication

    International Nuclear Information System (INIS)

    Hara, Fumio

    1988-01-01

    This paper remarks the importance of seismic load-induced human errors in plant operation by delineating the characteristics of the task performance of human beings under seismic loads. It focuses on man-machine communication via multidimensional data like that conventionally displayed on large panels in a plant control room. It demonstrates a countermeasure to human errors using a computer graphics technique that conveys the global state of the plant operation to operators through cartoon-like, colored graphs in the form of faces that, with different facial expressions, show the plant safety status. (orig.)

  12. Functional information technology in geometry-graphic training of engineers

    Directory of Open Access Journals (Sweden)

    Irina D. Stolbova

    2017-01-01

    Full Text Available In the last decade, information technology fundamentally changed the design activity and made significant adjustments to the development of design documentation. Electronic drawings and 3d-models appeared instead of paper drawings and the traditional form of the design documentation. Geometric modeling of 3d-technology has replaced the graphic design technology. Standards on the electronic models are introduced. Electronic prototypes and 3d-printing contribute to the spread of rapid prototyping technologies.In these conditions, the task to find the new learning technology, corresponding to the level of development of information technologies and meeting the requirements of modern design and manufacturing technologies, comes to the fore. The purpose of this paper — the analysis of the information technology capabilities in the formation of geometrical-graphic competences, happening in the base of graphic training of students of technical university. Traditionally, basic graphic training of students in the junior university courses consisted in consecutive studying of the descriptive geometry, engineering and computer graphics. Today, the use of integrative approach is relevant, but the role of computer graphics varies considerably. It is not only an object of study, but also a learning tool, the core base of graphic training of students. Computer graphics is an efficient mechanism for the development of students’ spatial thinking. The role of instrumental training of students to the wide use of CAD-systems increases in the solution of educational problems and in the implementation of project tasks, which corresponds to the modern requirements of the professional work of the designer-constructor.In this paper, the following methods are used: system analysis, synthesis, simulation.General geometric-graphic training model of students of innovation orientation, based on the use of a wide range of computer technology is developed. The

  13. Animated randomness, avatars, movement, and personalization in risk graphics.

    Science.gov (United States)

    Witteman, Holly O; Fuhrel-Forbis, Andrea; Wijeysundera, Harindra C; Exe, Nicole; Dickson, Mark; Holtzman, Lisa; Kahn, Valerie C; Zikmund-Fisher, Brian J

    2014-03-18

    Risk communication involves conveying two inherently difficult concepts about the nature of risk: the underlying random distribution of outcomes and how a population-based proportion applies to an individual. The objective of this study was to test whether 4 design factors in icon arrays-animated random dispersal of risk events, avatars to represent an individual, personalization (operationalized as choosing the avatar's color), and a moving avatar-might help convey randomness and how a given risk applies to an individual, thereby better aligning risk perceptions with risk estimates. A diverse sample of 3630 adults with no previous heart disease or stroke completed an online nested factorial experiment in which they entered personal health data into a risk calculator that estimated 10-year risk of cardiovascular disease based on a robust and validated model. We randomly assigned them to view their results in 1 of 10 risk graphics that used different combinations of the 4 design factors. We measured participants' risk perceptions as our primary outcome, as well as behavioral intentions and recall of the risk estimate. We also assessed subjective numeracy, whether or not participants knew anyone who had died of cardiovascular causes, and whether or not they knew their blood pressure and cholesterol as potential moderators. Animated randomness was associated with better alignment between risk estimates and risk perceptions (F1,3576=6.12, P=.01); however, it also led to lower scores on healthy lifestyle intentions (F1,3572=11.1, P<.001). Using an avatar increased risk perceptions overall (F1,3576=4.61, P=.03) and most significantly increased risk perceptions among those who did not know a particular person who had experienced the grave outcomes of cardiovascular disease (F1,3576=5.88, P=.02). Using an avatar also better aligned actual risk estimates with intentions to see a doctor (F1,3556=6.38, P=.01). No design factors had main effects on recall, but animated

  14. Computer graphics for quality control in the INAA of geological samples

    International Nuclear Information System (INIS)

    Grossman, J.N.; Baedecker, P.A.

    1987-01-01

    A data reduction system for the routine instrumental activation analysis of samples is described, with particular emphasis on interactive graphics capabilities for evaluating analytical quality. Graphics procedures were developed to interactively control the analysis of selected photopeaks during spectral analysis, and to evaluate detector performance during a given counting cycle. Graphics algorithms are also used to compare the data on reference samples with accepted values, to prepare quality control charts to evaluate long term precision and to search for systematic variations in data on reference samples as a function of time. (author)

  15. Graphical modelling software in R - status

    DEFF Research Database (Denmark)

    Detlefsen, Claus; Højsgaard, Søren; Lauritzen, Steffen L

    2007-01-01

    Graphical models in their modern form have been around for nearly a quarter of a century.  Various computer programs for inference in graphical models have been developed over that period. Some examples of free software programs are BUGS (Thomas 1994), CoCo (Badsberg2001), Digram (Klein, Keiding......, and Kreiner 1995), MIM (Edwards  2000), and Tetrad (Glymour, Scheines, Spirtes, and Kelley 1987). The gR initiative (Lauritzen 2002) aims at making graphical models available in R (R Development Core Team 2006). A small grant from the Danish Science Foundation supported this initiative. We will summarize...... the results of the initiative so far. Specifically we will illustrate some of the R packages for graphical modelling currently on CRAN and discuss their strengths and weaknesses....

  16. SCALE Graphical Developments for Improved Criticality Safety Analyses

    International Nuclear Information System (INIS)

    Barnett, D.L.; Bowman, S.M.; Horwedel, J.E.; Petrie, L.M.

    1999-01-01

    New computer graphic developments at Oak Ridge National Ridge National Laboratory (ORNL) are being used to provide visualization of criticality safety models and calculational results as well as tools for criticality safety analysis input preparation. The purpose of this paper is to present the status of current development efforts to continue to enhance the SCALE (Standardized Computer Analyses for Licensing Evaluations) computer software system. Applications for criticality safety analysis in the areas of 3-D model visualization, input preparation and execution via a graphical user interface (GUI), and two-dimensional (2-D) plotting of results are discussed

  17. Systems for neutronic, thermohydraulic and shielding calculation in personal computers

    International Nuclear Information System (INIS)

    Villarino, E.A.; Abbate, P.; Lovotti, O.; Santini, M.

    1990-01-01

    The MTR-PC (Materials Testing Reactors-Personal Computers) system has been developed by the Nuclear Engineering Division of INVAP S.E. with the aim of providing working conditions integrated with personal computers for design and neutronic, thermohydraulic and shielding analysis for reactors employing plate type fuel. (Author) [es

  18. A personal computer-based nuclear magnetic resonance spectrometer

    Science.gov (United States)

    Job, Constantin; Pearson, Robert M.; Brown, Michael F.

    1994-11-01

    Nuclear magnetic resonance (NMR) spectroscopy using personal computer-based hardware has the potential of enabling the application of NMR methods to fields where conventional state of the art equipment is either impractical or too costly. With such a strategy for data acquisition and processing, disciplines including civil engineering, agriculture, geology, archaeology, and others have the possibility of utilizing magnetic resonance techniques within the laboratory or conducting applications directly in the field. Another aspect is the possibility of utilizing existing NMR magnets which may be in good condition but unused because of outdated or nonrepairable electronics. Moreover, NMR applications based on personal computer technology may open up teaching possibilities at the college or even secondary school level. The goal of developing such a personal computer (PC)-based NMR standard is facilitated by existing technologies including logic cell arrays, direct digital frequency synthesis, use of PC-based electrical engineering software tools to fabricate electronic circuits, and the use of permanent magnets based on neodymium-iron-boron alloy. Utilizing such an approach, we have been able to place essentially an entire NMR spectrometer console on two printed circuit boards, with the exception of the receiver and radio frequency power amplifier. Future upgrades to include the deuterium lock and the decoupler unit are readily envisioned. The continued development of such PC-based NMR spectrometers is expected to benefit from the fast growing, practical, and low cost personal computer market.

  19. SIGNS LANGUAGE IN GRAPHICAL COMMUNICATION MECHANICAL DRAWING: THE BASIC LANGUAGE IN GRAPHICAL COMMUNICATION

    Directory of Open Access Journals (Sweden)

    BADEA Florina

    2010-07-01

    Full Text Available The paper presents general notions about graphical language used in engineering, the international standards used for representing objects and also the most important software applications used in Computer Aided Design for the development of products in engineering.

  20. Personal computer as a part of radiometric gauges

    International Nuclear Information System (INIS)

    Machaj, B.

    1992-01-01

    Following the world tendency in the application of microcomputers in measuring instrumentation, standard personal computer, compatible with IBM PC/XT, was employed in the isotope gauges developed lately in the Institute. The are: beta backscatter coating thickness gauge, X-ray fluorescence multilayer coating thickness gauge with X-ray tube as radiation source, and automatic airborne dust pollution gauge. A simple interface containing: address decoder, programmable pulse counter, some buffers and latches was sufficient to connect the computer to the measuring head of the gauges. Thanks to the possibility of programming in higher level language (turbo Pascal), the gauges were developed in much shorter time than required for classical electronics. The experience gained during development of the gauges shows, that even in case of a simple instrument such as the beta backscatter coating thickness gauge, it is more economical to employ ready-made personal computer than to elaborate specific electronics for it, unless the gauge is produced in large numbers. The use of personal computer is particularly advantageous, when processing of the signal or control of the measuring cycle is more sophisticated, as in the case of the two other gauges. Block diagrams of the gauges and their interfaces are presented in the paper. In case of the airborne dust pollution gauge, flow chart of the computer program is also given. (author). 3 refs, 4 figs

  1. Non-invasive method to determine target and dose distribution of gamma thalamotomy for tremor. Using a personal computer-assisted three-dimensional variable graphic model of the thalamus

    International Nuclear Information System (INIS)

    Horikoshi, Toru; Nagaseki, Yoshishige; Omata, Tomohiro; Ueno, Takehiko; Asari, Yasuhiro; Nukui, Hideaki

    1996-01-01

    To evaluate the accuracy of a computer-assisted three-dimensional variable graphic map of the thalamus, which consists of seven coronal contours of the thalamus and its substructure, each slice was compared with the corresponding MR coronal image of 13 adults who had no organic intracranial lesions. The graphics were based on the atlas or Schaltenbrand and Bailey, and were magnified linearly in proportion to two parameters. These were intercommisural distance, and distance between the posterior commisure and the lateral margin of the thalamus, measured on a horizontal MR image. The mean error of the slices on the medial margin was less than 1 mm in 10 cases, on the lateral margin of 10, as well as on the upper margin in six cases. This margin of error was pronounced among individuals with dilated ventricles. The additional capacity of the software to draw voluntary concentric circles of ovals on the thalamus image made it easy to recognize the optimal position and size of the figures that cover the target nucleus. The system described will lead to precise targeting of the thalamus nucleus, and will enhance the effectiveness and safety of radiosurgery for involuntary movement disorders, after properly establishing the modifications so as to fit to patients with dilated ventricles. (author)

  2. Brain Activities Associated with Graphic Emoticons: An fMRI Study

    Science.gov (United States)

    Yuasa, Masahide; Saito, Keiichi; Mukawa, Naoki

    In this paper, we describe the brain activities that are associated with graphic emoticons by using functional MRI (fMRI). We use various types of faces from abstract to photorealistic in computer network applications. A graphics emoticon is an abstract face in communication over computer network. In this research, we created various graphic emoticons for the fMRI study and the graphic emoticons were classified according to friendliness and level of arousal. We investigated the brain activities of participants who were required to evaluate the emotional valence of the graphic emoticons (happy or sad). The experimental results showed that not only the right inferior frontal gyrus and the cingulate gyrus, but also the inferior and middle temporal gyrus and the fusiform gyrus, were found to be activated during the experiment. Forthermore, it is possible that the activation of the right inferior frontal gyrus and the cingulate gyrus is related to the type of abstract face. Since the inferior and middle temporal gyrus were activated, even though the graphic emoticons are static, we may perceive graphic emoticons as dynamic and living agents. Moreover, it is believed that text and graphics emoticons play an important role in enriching communication among users.

  3. Some neutronics and thermal-hydraulics codes for reactor analysis using personal computers

    International Nuclear Information System (INIS)

    Woodruff, W.L.

    1990-01-01

    Some neutronics and thermal-hydraulics codes formerly available only for main frame computers may now be run on personal computers. Brief descriptions of the codes are provided. Running times for some of the codes are compared for an assortment of personal and main frame computers. With some limitations in detail, personal computer versions of the codes can be used to solve many problems of interest in reactor analyses at very modest costs. 11 refs., 4 tabs

  4. The Effects of Computer Graphic Organizers on the Persuasive Writing of Hispanic Middle School Students with Specific Learning Disabilities

    Science.gov (United States)

    Unzueta, Caridad H.; Barbetta, Patricia M.

    2012-01-01

    A multiple baseline design investigated the effects of computer graphic organizers on the persuasive composition writing skills of four Hispanic students with specific learning disabilities. Participants reviewed the elements of persuasive writing and then developed compositions using a word processing program. Baseline planning was done with a…

  5. Computer graphics for quality control in the INAA of geological samples

    Science.gov (United States)

    Grossman, J.N.; Baedecker, P.A.

    1987-01-01

    A data reduction system for the routine instrumental activation analysis of samples is described, with particular emphasis on interactive graphics capabilities for evaluating analytical quality. Graphics procedures have been developed to interactively control the analysis of selected photopeaks during spectral analysis, and to evaluate detector performance during a given counting cycle. Graphics algorithms are also used to compare the data on reference samples with accepted values, to prepare quality control charts to evaluate long term precision and to search for systematic variations in data on reference samples as a function of time. ?? 1987 Akade??miai Kiado??.

  6. REDUCED DATA FOR CURVE MODELING – APPLICATIONS IN GRAPHICS, COMPUTER VISION AND PHYSICS

    Directory of Open Access Journals (Sweden)

    Małgorzata Janik

    2013-06-01

    Full Text Available In this paper we consider the problem of modeling curves in Rn via interpolation without a priori specified interpolation knots. We discuss two approaches to estimate the missing knots for non-parametric data (i.e. collection of points. The first approach (uniform evaluation is based on blind guess in which knots are chosen uniformly. The second approach (cumulative chord parameterization incorporates the geometry of the distribution of data points. More precisely, the difference is equal to the Euclidean distance between data points qi+1 and qi. The second method partially compensates for the loss of the information carried by the reduced data. We also present the application of the above schemes for fitting non-parametric data in computer graphics (light-source motion rendering, in computer vision (image segmentation and in physics (high velocity particles trajectory modeling. Though experiments are conducted for points in R2 and R3 the entire method is equally applicable in Rn.

  7. X-ray spectrometer instrumentation with a personal computer

    International Nuclear Information System (INIS)

    Skaarup, P.; Vogeley, E.

    1989-01-01

    A description is given of an instrumentation for control of an X-ray spectrometer used in solid state physics experiments. The instrumentation includes a personal computer (PC) and a European Computer Bus (ECB) interface system. Details are given of the operating software. (author)

  8. Production of graphic symbol sentences by individuals with aphasia: efficacy of a computer-based augmentative and alternative communication intervention.

    Science.gov (United States)

    Koul, Rajinder; Corwin, Melinda; Hayes, Summer

    2005-01-01

    The study employed a single-subject multiple baseline design to examine the ability of 9 individuals with severe Broca's aphasia or global aphasia to produce graphic symbol sentences of varying syntactical complexity using a software program that turns a computer into a speech output communication device. The sentences ranged in complexity from simple two-word phrases to those with morphological inflections, transformations, and relative clauses. Overall, results indicated that individuals with aphasia are able to access, manipulate, and combine graphic symbols to produce phrases and sentences of varying degrees of syntactical complexity. The findings are discussed in terms of the clinical and public policy implications.

  9. Fab the coming revolution on your desktop : from personal computers to personal fabrication

    CERN Document Server

    Gershenfeld, Neil

    2005-01-01

    What if you could someday put the manufacturing power of an automobile plant on your desktop? According to Neil Gershenfeld, the renowned MIT scientist and inventor, the next big thing is personal fabrication-the ability to design and produce your own products, in your own home, with a machine that combines consumer electronics and industrial tools. Personal fabricators are about to revolutionize the world just as personal computers did a generation ago, and Fab shows us how.

  10. Practical Implementation of a Graphics Turing Test

    DEFF Research Database (Denmark)

    Borg, Mathias; Johansen, Stine Schmieg; Thomsen, Dennis Lundgaard

    2012-01-01

    We present a practical implementation of a variation of the Turing Test for realistic computer graphics. The test determines whether virtual representations of objects appear as real as genuine objects. Two experiments were conducted wherein a real object and a similar virtual object is presented...... graphics. Based on the results from these experiments, future versions of the Graphics Turing Test could ease the restrictions currently necessary in order to test object telepresence under more general conditions. Furthermore, the test could be used to determine the minimum requirements to achieve object...

  11. Quantum mechanics on the personal computer

    International Nuclear Information System (INIS)

    Brandt, S.; Dahmen, H.D.

    1989-01-01

    'Quantum Mechanics on the PC' presents the most up-to-date access to elementary quantum mechanics. Based on the interactive program Interquanta (included on a 5 1/4'' Floppy Disk, MS-DOS) and its extensive 3D colour graphic features, the book guides its readers through computer experiments on - free particles and wave packets - bound states in various potentials - coherent and squeezed states in time-dependent motion - scattering and resonances - analogies in optics - quantized angular momentum - distinguishable and indistinguishable particles - special functions of mathematical physics. The course with a wide variety of more than 250 detailed, class-tested problems provides students with a unique practical experience of complex probability amplitudes, eigenvalues, scattering cross sections and the like. Lecturers and teachers will find excellent, hands-on classroom demonstrations for their quantum mechanics course. (orig.)

  12. Computing the Density Matrix in Electronic Structure Theory on Graphics Processing Units.

    Science.gov (United States)

    Cawkwell, M J; Sanville, E J; Mniszewski, S M; Niklasson, Anders M N

    2012-11-13

    The self-consistent solution of a Schrödinger-like equation for the density matrix is a critical and computationally demanding step in quantum-based models of interatomic bonding. This step was tackled historically via the diagonalization of the Hamiltonian. We have investigated the performance and accuracy of the second-order spectral projection (SP2) algorithm for the computation of the density matrix via a recursive expansion of the Fermi operator in a series of generalized matrix-matrix multiplications. We demonstrate that owing to its simplicity, the SP2 algorithm [Niklasson, A. M. N. Phys. Rev. B2002, 66, 155115] is exceptionally well suited to implementation on graphics processing units (GPUs). The performance in double and single precision arithmetic of a hybrid GPU/central processing unit (CPU) and full GPU implementation of the SP2 algorithm exceed those of a CPU-only implementation of the SP2 algorithm and traditional matrix diagonalization when the dimensions of the matrices exceed about 2000 × 2000. Padding schemes for arrays allocated in the GPU memory that optimize the performance of the CUBLAS implementations of the level 3 BLAS DGEMM and SGEMM subroutines for generalized matrix-matrix multiplications are described in detail. The analysis of the relative performance of the hybrid CPU/GPU and full GPU implementations indicate that the transfer of arrays between the GPU and CPU constitutes only a small fraction of the total computation time. The errors measured in the self-consistent density matrices computed using the SP2 algorithm are generally smaller than those measured in matrices computed via diagonalization. Furthermore, the errors in the density matrices computed using the SP2 algorithm do not exhibit any dependence of system size, whereas the errors increase linearly with the number of orbitals when diagonalization is employed.

  13. Application of ubiquitous computing in personal health monitoring systems.

    Science.gov (United States)

    Kunze, C; Grossmann, U; Stork, W; Müller-Glaser, K D

    2002-01-01

    A possibility to significantly reduce the costs of public health systems is to increasingly use information technology. The Laboratory for Information Processing Technology (ITIV) at the University of Karlsruhe is developing a personal health monitoring system, which should improve health care and at the same time reduce costs by combining micro-technological smart sensors with personalized, mobile computing systems. In this paper we present how ubiquitous computing theory can be applied in the health-care domain.

  14. The Graphical User Interface Crisis: Danger and Opportunity.

    Science.gov (United States)

    Boyd, Lawrence H.; And Others

    This paper examines graphic computing environments, identifies potential problems in providing access to blind people, and describes programs and strategies being developed to provide this access. The paper begins with an explanation of how graphic user interfaces differ from character-based systems in their use of pixels, visual metaphors such as…

  15. A graphical user-interface control system at SRRC

    International Nuclear Information System (INIS)

    Chen, J.S.; Wang, C.J.; Chen, S.J.; Jan, G.J.

    1993-01-01

    A graphical user interface control system of 1.3 GeV synchrotron radiation light source was designed and implemented for the beam transport line (BTL) and storage ring (SR). A modern control technique has been used to implement and control the third generation synchrotron light source. Two level computer hardware configuration, that includes process and console computers as a top level and VME based intelligent local controller as a bottom level, was setup and tested. Both level computers are linked by high speed Ethernet data communication network. A database includes static and dynamic databases as well as access routines were developed. In order to commission and operate the machine friendly, the graphical man machine interface was designed and coded. The graphical user interface (GUI) software was installed on VAX workstations for the BTL and SR at the Synchrotron Radiation Research Center (SRRC). The over all performance has been evaluated at 10Hz update rate. The results showed that the graphical operator interface control system is versatile system and can be implemented into the control system of the accelerator. It will provide the tool to control and monitor the equipments of the radiation light source especially for machine commissioning and operation

  16. Computer Self-Efficacy, Computer Anxiety, Performance and Personal Outcomes of Turkish Physical Education Teachers

    Science.gov (United States)

    Aktag, Isil

    2015-01-01

    The purpose of this study is to determine the computer self-efficacy, performance outcome, personal outcome, and affect and anxiety level of physical education teachers. Influence of teaching experience, computer usage and participation of seminars or in-service programs on computer self-efficacy level were determined. The subjects of this study…

  17. Data entry system for INIS input using a personal computer

    International Nuclear Information System (INIS)

    Ishikawa, Masashi

    1990-01-01

    Input preparation for the INIS (International Nuclear Information System) has been performed by Japan Atomic Energy Research Institute since 1970. Instead of the input data preparation done by worksheets make out with the typewriters, new method with which data can be directly inputted into a diskette using personal computers is introduced. According to the popularization of personal computers and word processors, this system is easily applied to other system, so the outline and the future development on it are described. A shortcoming of this system is that spell-checking and data entry using authority files are hardly performed because of the limitation of hardware resources, and that data code conversion is needed because applied code systems between personal computer and main frame computer are quite different from each other. On the other hand, improving the timelyness of data entry is expected without duplication of keying. (author)

  18. Mikado: A graphic program

    Science.gov (United States)

    Secretan, Y.

    A discussion of the modular program Mikado is presented. Mikado was developed with the goal of creating a flexible graphic tool to display and help analyze the results of finite element fluid flow computations. Mikado works on unstructured meshes, with elements of mixed geometric type, but also offers the possibility of using structured meshes. The program can be operated by both menu and mouse (interactive), or by command file (batch). Mikado is written in FORTRAN, except for a few system dependent subroutines which are in C. It runs presently on Silicon Graphics' workstations and could be easily ported to the IBM-RISC System/6000 family of workstations.

  19. Printing--Graphic Arts--Graphic Communications

    Science.gov (United States)

    Hauenstein, A. Dean

    1975-01-01

    Recently, "graphic arts" has shifted from printing skills to a conceptual approach of production processes. "Graphic communications" must embrace the total system of communication through graphic media, to serve broad career education purposes; students taught concepts and principles can be flexible and adaptive. The author…

  20. A graphical simulation software for instruction in cardiovascular mechanics physiology

    Directory of Open Access Journals (Sweden)

    Wenger Roland H

    2011-01-01

    Full Text Available Abstract Background Computer supported, interactive e-learning systems are widely used in the teaching of physiology. However, the currently available complimentary software tools in the field of the physiology of cardiovascular mechanics have not yet been adapted to the latest systems software. Therefore, a simple-to-use replacement for undergraduate and graduate students' education was needed, including an up-to-date graphical software that is validated and field-tested. Methods Software compatible to Windows, based on modified versions of existing mathematical algorithms, has been newly developed. Testing was performed during a full term of physiological lecturing to medical and biology students. Results The newly developed CLabUZH software models a reduced human cardiovascular loop containing all basic compartments: an isolated heart including an artificial electrical stimulator, main vessels and the peripheral resistive components. Students can alter several physiological parameters interactively. The resulting output variables are printed in x-y diagrams and in addition shown in an animated, graphical model. CLabUZH offers insight into the relations of volume, pressure and time dependency in the circulation and their correlation to the electrocardiogram (ECG. Established mechanisms such as the Frank-Starling Law or the Windkessel Effect are considered in this model. The CLabUZH software is self-contained with no extra installation required and runs on most of today's personal computer systems. Conclusions CLabUZH is a user-friendly interactive computer programme that has proved to be useful in teaching the basic physiological principles of heart mechanics.

  1. A DDC Bibliography on On-Line Computer Systems, Volume I.

    Science.gov (United States)

    Defense Documentation Center, Alexandria, VA.

    This bibliography lists 162 unclassified - unlimited reports acquired by DDC, with their abstracts, grouped into five general subject areas: programing (computers), information retrieval, time sharing, graphics, and general applications. The topical arrangement is complemented by four indexes: corporate author/monitoring agency, personal author,…

  2. Graphic-Card Cluster for Astrophysics (GraCCA) -- Performance Tests

    OpenAIRE

    Schive, Hsi-Yu; Chien, Chia-Hung; Wong, Shing-Kwong; Tsai, Yu-Chih; Chiueh, Tzihong

    2007-01-01

    In this paper, we describe the architecture and performance of the GraCCA system, a Graphic-Card Cluster for Astrophysics simulations. It consists of 16 nodes, with each node equipped with 2 modern graphic cards, the NVIDIA GeForce 8800 GTX. This computing cluster provides a theoretical performance of 16.2 TFLOPS. To demonstrate its performance in astrophysics computation, we have implemented a parallel direct N-body simulation program with shared time-step algorithm in this system. Our syste...

  3. XCOM: Photon cross sections on a personal computer

    International Nuclear Information System (INIS)

    Berger, M.J.; Hubbell, J.H.

    1987-07-01

    A computer program and data base are presented which can be used to calculate, with a personal computer, photon cross sections for scattering, photoelectric absorption and pair production, as well as total attenuation coefficients, in any element, compound or mixture, at energies from 1 keV to 100 GeV

  4. Chemical emission rates from personal computers

    DEFF Research Database (Denmark)

    Nakagawa, T.; Wargocki, Pawel; Tanabe, S.

    2003-01-01

    Chemical emission measurements from different brands of personal computers (PCs) were conducted in a 1 m3 glass chamber. Eight PCs were tested individually. Each consisted of the same brand of PC tower and one of the 4 different brands of PC monitors. Within each brand both cathode-ray tube (CRT...

  5. History And Importance Of Graphic Design

    OpenAIRE

    Lyallya, Kirill

    2016-01-01

    This thesis is about history and importance of graphic design in different periods, from ancient times until today. The features inherent in different countries are considered. The techniques, basic methods for creating projects and computer software that designers have used are mentioned. In order to understand the importance of graphic design in our lives, it is considered from the side of ordinary people, how it manifests itself in daily lives and how it affects business. The thesis provid...

  6. Personal computer control system for small size tandem accelerator

    Energy Technology Data Exchange (ETDEWEB)

    Takayama, Hiroshi; Kawano, Kazuhiro; Shinozaki, Masataka [Nissin - High Voltage Co. Ltd., Kyoto (Japan)

    1996-12-01

    As the analysis apparatus using tandem accelerator has a lot of control parameter, numbers of control parts set on control panel are so many to make the panel more complex and its operativity worse. In order to improve these faults, development and design of a control system using personal computer for the control panel mainly constituted by conventional hardware parts were tried. Their predominant characteristics are shown as follows: (1) To make the control panel construction simpler and more compact, because the hardware device on the panel surface becomes the smallest limit as required by using a personal computer for man-machine interface. (2) To make control speed more rapid, because sequence control is closed within each block by driving accelerator system to each block and installing local station of the sequencer network at each block. (3) To make expandability larger, because of few improvement of the present hardware by interrupting the sequencer local station into the net and correcting image of the computer when increasing a new beamline. And, (4) to make control system cheaper, because of cheaper investment and easier programming by using the personal computer. (G.K.)

  7. The practical use of computer graphics techniques for site characterization

    International Nuclear Information System (INIS)

    Tencer, B.; Newell, J.C.

    1982-01-01

    In this paper the authors describe the approach utilized by Roy F. Weston, Inc. (WESTON) to analyze and characterize data relative to a specific site and the computerized graphical techniques developed to display site characterization data. These techniques reduce massive amounts of tabular data to a limited number of graphics easily understood by both the public and policy level decision makers. First, they describe the general design of the system; then the application of this system to a low level rad site followed by a description of an application to an uncontrolled hazardous waste site

  8. Introduction to programmable shader in real time 3D computer graphics

    International Nuclear Information System (INIS)

    Uemura, Syuhei; Kirii, Keisuke; Matsumura, Makoto; Matsumoto, Kenichiro

    2004-01-01

    Nevertheless the visualization of large-scale data had played the important role which influences informational usefulness in the basic field of science, the high-end graphics system or the exclusive system needed to be used. On the other hand, in recent years, the progress speed of the capability of the video game console or the graphics board for PC has a remarkable thing reflecting the expansion tendency of TV game market in and outside the country. Especially, the ''programmable shader'' technology in which the several graphics chip maker has started implementation is the innovative technology which can also be called change of generation of real-time 3D graphics, and the scope of the visual expression technique has spread greatly. However, it cannot say that the development/use environment of software which used programmable shader are fully generalized, and the present condition is that the grope of the applied technology to overly the ultra high-speed/quality visualization of large-scale data is not prograssing. We provide the outline of programmable shader technology and consider the possibility of the application to large-scale data visualization. (author)

  9. Three-dimensional demonstration of liver and spleen by computer graphics technique

    International Nuclear Information System (INIS)

    Kashiwagi, Toru; Azuma, Masayoshi; Katayama, Kazuhiro; Yoshioka, Hiroaki; Ishizu, Hiromi; Mitsutani, Natsuki; Koizumi, Takao; Takayama, Ichiro

    1987-01-01

    Three-dimensional demonstration system of the liver and spleen has been developed using computer graphics technique. Three-dimensional models were constructed from CT images of the organ surface. The three-dimensional images were displayed as wire-frame and/or solid models on the color CRT. The anatomical surface of the liver and spleen was realistically viewed from any direction. In liver cirrhosis, atrophy of the right lobe, hypertrophy of the left lobe and splenomegaly were displayed vividly. The liver and hepatoma were displayed as wire-frame and solid models respectively on the same image. This combined display clarified the intrahepatic location of hepatoma together with configuration of liver and hepatoma. Furthermore, superimposed display of three dimensional models and celiac angiogram enabled us to understand the location and configuration of lesions more easily than the original CT data or angiogram alone. Therefore, it is expected that this system is clinically useful for noninvasive evaluation of patho-morphological changes of the liver and spleen. (author)

  10. Controlling Laboratory Processes From A Personal Computer

    Science.gov (United States)

    Will, H.; Mackin, M. A.

    1991-01-01

    Computer program provides natural-language process control from IBM PC or compatible computer. Sets up process-control system that either runs without operator or run by workers who have limited programming skills. Includes three smaller programs. Two of them, written in FORTRAN 77, record data and control research processes. Third program, written in Pascal, generates FORTRAN subroutines used by other two programs to identify user commands with device-driving routines written by user. Also includes set of input data allowing user to define user commands to be executed by computer. Requires personal computer operating under MS-DOS with suitable hardware interfaces to all controlled devices. Also requires FORTRAN 77 compiler and device drivers written by user.

  11. The phantom menace of city in graphic novels

    Directory of Open Access Journals (Sweden)

    Ivan Stanič

    2003-01-01

    Full Text Available Graphic novels are a type of narrative, in which series of images are complemented with spoken words, thoughts of the depicted persons or additional explanatory descriptions next to the images, below them or in the images themselves. The text and images augment each other. The narrative is read and observed. The subject of the article is the representation of city in graphic novels and the depiction of city as the setting of stories, whatever their genre.

  12. Education System Using Interactive 3D Computer Graphics (3D-CG) Animation and Scenario Language for Teaching Materials

    Science.gov (United States)

    Matsuda, Hiroshi; Shindo, Yoshiaki

    2006-01-01

    The 3D computer graphics (3D-CG) animation using a virtual actor's speaking is very effective as an educational medium. But it takes a long time to produce a 3D-CG animation. To reduce the cost of producing 3D-CG educational contents and improve the capability of the education system, we have developed a new education system using Virtual Actor.…

  13. Accelerating VASP electronic structure calculations using graphic processing units

    KAUST Repository

    Hacene, Mohamed

    2012-08-20

    We present a way to improve the performance of the electronic structure Vienna Ab initio Simulation Package (VASP) program. We show that high-performance computers equipped with graphics processing units (GPUs) as accelerators may reduce drastically the computation time when offloading these sections to the graphic chips. The procedure consists of (i) profiling the performance of the code to isolate the time-consuming parts, (ii) rewriting these so that the algorithms become better-suited for the chosen graphic accelerator, and (iii) optimizing memory traffic between the host computer and the GPU accelerator. We chose to accelerate VASP with NVIDIA GPU using CUDA. We compare the GPU and original versions of VASP by evaluating the Davidson and RMM-DIIS algorithms on chemical systems of up to 1100 atoms. In these tests, the total time is reduced by a factor between 3 and 8 when running on n (CPU core + GPU) compared to n CPU cores only, without any accuracy loss. © 2012 Wiley Periodicals, Inc.

  14. Accelerating VASP electronic structure calculations using graphic processing units

    KAUST Repository

    Hacene, Mohamed; Anciaux-Sedrakian, Ani; Rozanska, Xavier; Klahr, Diego; Guignon, Thomas; Fleurat-Lessard, Paul

    2012-01-01

    We present a way to improve the performance of the electronic structure Vienna Ab initio Simulation Package (VASP) program. We show that high-performance computers equipped with graphics processing units (GPUs) as accelerators may reduce drastically the computation time when offloading these sections to the graphic chips. The procedure consists of (i) profiling the performance of the code to isolate the time-consuming parts, (ii) rewriting these so that the algorithms become better-suited for the chosen graphic accelerator, and (iii) optimizing memory traffic between the host computer and the GPU accelerator. We chose to accelerate VASP with NVIDIA GPU using CUDA. We compare the GPU and original versions of VASP by evaluating the Davidson and RMM-DIIS algorithms on chemical systems of up to 1100 atoms. In these tests, the total time is reduced by a factor between 3 and 8 when running on n (CPU core + GPU) compared to n CPU cores only, without any accuracy loss. © 2012 Wiley Periodicals, Inc.

  15. Visualization and computer graphics on isotropically emissive volumetric displays.

    Science.gov (United States)

    Mora, Benjamin; Maciejewski, Ross; Chen, Min; Ebert, David S

    2009-01-01

    The availability of commodity volumetric displays provides ordinary users with a new means of visualizing 3D data. Many of these displays are in the class of isotropically emissive light devices, which are designed to directly illuminate voxels in a 3D frame buffer, producing X-ray-like visualizations. While this technology can offer intuitive insight into a 3D object, the visualizations are perceptually different from what a computer graphics or visualization system would render on a 2D screen. This paper formalizes rendering on isotropically emissive displays and introduces a novel technique that emulates traditional rendering effects on isotropically emissive volumetric displays, delivering results that are much closer to what is traditionally rendered on regular 2D screens. Such a technique can significantly broaden the capability and usage of isotropically emissive volumetric displays. Our method takes a 3D dataset or object as the input, creates an intermediate light field, and outputs a special 3D volume dataset called a lumi-volume. This lumi-volume encodes approximated rendering effects in a form suitable for display with accumulative integrals along unobtrusive rays. When a lumi-volume is fed directly into an isotropically emissive volumetric display, it creates a 3D visualization with surface shading effects that are familiar to the users. The key to this technique is an algorithm for creating a 3D lumi-volume from a 4D light field. In this paper, we discuss a number of technical issues, including transparency effects due to the dimension reduction and sampling rates for light fields and lumi-volumes. We show the effectiveness and usability of this technique with a selection of experimental results captured from an isotropically emissive volumetric display, and we demonstrate its potential capability and scalability with computer-simulated high-resolution results.

  16. A study of kinematic cues and anticipatory performance in tennis using computational manipulation and computer graphics.

    Science.gov (United States)

    Ida, Hirofumi; Fukuhara, Kazunobu; Kusubori, Seiji; Ishii, Motonobu

    2011-09-01

    Computer graphics of digital human models can be used to display human motions as visual stimuli. This study presents our technique for manipulating human motion with a forward kinematics calculation without violating anatomical constraints. A motion modulation of the upper extremity was conducted by proportionally modulating the anatomical joint angular velocity calculated by motion analysis. The effect of this manipulation was examined in a tennis situation--that is, the receiver's performance of predicting ball direction when viewing a digital model of the server's motion derived by modulating the angular velocities of the forearm or that of the elbow during the forward swing. The results showed that the faster the server's forearm pronated, the more the receiver's anticipation of the ball direction tended to the left side of the serve box. In contrast, the faster the server's elbow extended, the more the receiver's anticipation of the ball direction tended to the right. This suggests that tennis players are sensitive to the motion modulation of their opponent's racket-arm.

  17. An Interactive Graphics Program for Assistance in Learning Convolution.

    Science.gov (United States)

    Frederick, Dean K.; Waag, Gary L.

    1980-01-01

    A program has been written for the interactive computer graphics facility at Rensselaer Polytechnic Institute that is designed to assist the user in learning the mathematical technique of convolving two functions. Because convolution can be represented graphically by a sequence of steps involving folding, shifting, multiplying, and integration, it…

  18. [Use of personal computers by diplomats of anesthesiology in Japan].

    Science.gov (United States)

    Yamamoto, K; Ohmura, S; Tsubokawa, T; Kita, M; Kushida, Y; Kobayashi, T

    1999-04-01

    Use of personal computers by diplomats of the Japanese Board of Anesthesiology working in Japanese university hospitals was investigated. Unsigned questionnaires were returned from 232 diplomats of 18 anesthesia departments. The age of responders ranged from twenties to sixties. Personal computer systems are used by 223 diplomats (96.1%), while nine (3.9%) do not use them. The computer systems used are: Apple Macintosh 77%, IBM compatible PC 21% and UNIX 2%. Although 197 diplomats have e-mail addresses, only 162 of them actually send and receive e-mails. Diplomats in fifties use e-mail most actively and those in sixties come second.

  19. Alternatives for Saving and Viewing CAD Graphics for the Web.

    Science.gov (United States)

    Harris, La Verne Abe; Sadowski, Mary A.

    2001-01-01

    Introduces some alternatives for preparing and viewing computer aided design (CAD) graphics for Internet output on a budget, without the fear of copyright infringement, and without having to go back to college to learn a complex graphic application. (Author/YDS)

  20. THE DESIGNING OF ELECTRONIC TEACHING-METHODS COMPLEX «GRAPHICS» FOR REALIZATION OF COMPUTER-BASED LEARNING OF ENGINEERING-GRAPHIC DISCIPLINES

    Directory of Open Access Journals (Sweden)

    Іван Нищак

    2015-12-01

    Full Text Available The article contains Theoretical Foundations of designing of author’s electronic educational-methodical complex (EEMC «Graphics», intended to implement the engineering-graphic preparation of future teachers of technology in terms of computer-based learning. The process of designing of electronic educational-methodical complex “Graphics” includes the following successive stages: 1 identification of didactic goals and objectives; 2the designing of patterns of EEMC; 3 the selection of contents and systematization of educational material; 4 the program-technical implementation of EEMC; 5 interface design; 6 expert assessment of quality of EEMC; 7 testing of EEMC; 8 adjusting the software; 9 the development of guidelines and instructions for the use of EEMC.

  1. Interface and integration of a silicon graphics UNIX computer with the Encore based SCE SONGS 2/3 simulator

    International Nuclear Information System (INIS)

    Olmos, J.; Lio, P.; Chan, K.S.

    1991-01-01

    The SONGS Unit 2/3 simulator was originally implemented in 1983 on a Master/Slave 32/7780 Encore MPX platform by the Singer-Link Company. In 1986, a 32/9780 MPX Encore computer was incorporated into the simulator computer system to provide the additional CPU processing needed to install the PACE plant monitoring system and to enable the upgrade of the NSSS Simulation to the advanced RETACT/STK models. Since the spring of 1990, the SCE SONGS Nuclear Training Division simulator technical staff, in cooperation with Micro Simulation Inc., has undertaken a project to integrate a Silicon Graphics UNIX based computer with the Encore MPX SONGS 2/3 simulation computer system. In this paper the authors review the objectives, advantages to be gained, software and hardware approaches utilized, and the results so far achieved by the authors' project

  2. Personalization and perceived personal relevance in computer-tailored persuasion in smoking cessation.

    Science.gov (United States)

    Dijkstra, Arie; Ballast, Karien

    2012-02-01

    In most computer-tailored interventions, the recipient's name is used to personalize the information. This is done to increase the process of persuasion but few empirical data exist that support this notion. An experimental laboratory study was conducted to test the effects of mentioning the participants name and to study whether it was related to the depth of processing in a 2 (personalization/standard) × 2 (weak/strong arguments) design. Over 120 student smokers were randomly assigned to one of the four experimental conditions in which they read smoking cessation messages offering (pre-tested) strong or weak arguments. Personalization was applied by mentioning the recipient's first name three times in the text. The intention to quit smoking was the dependent variable. Personalization increased persuasion when perceived personal relevance was high, but it decreased persuasion when perceived personal relevance was low. The effects on persuasion were only present in the case of strong arguments. Personalization is not always effective, and it may even lead to less persuasion. Therefore, this often used way to tailor messages must be applied with care. ©2011 The British Psychological Society.

  3. Formal Analysis of Graphical Security Models

    DEFF Research Database (Denmark)

    Aslanyan, Zaruhi

    , software components and human actors interacting with each other to form so-called socio-technical systems. The importance of socio-technical systems to modern societies requires verifying their security properties formally, while their inherent complexity makes manual analyses impracticable. Graphical...... models for security offer an unrivalled opportunity to describe socio-technical systems, for they allow to represent different aspects like human behaviour, computation and physical phenomena in an abstract yet uniform manner. Moreover, these models can be assigned a formal semantics, thereby allowing...... formal verification of their properties. Finally, their appealing graphical notations enable to communicate security concerns in an understandable way also to non-experts, often in charge of the decision making. This dissertation argues that automated techniques can be developed on graphical security...

  4. Transforming creativity: Personalized manufacturing meets embodied computing

    Directory of Open Access Journals (Sweden)

    Alan B. Craig

    2012-06-01

    Full Text Available This paper discusses aspects of a collaborative investigation of embodied computing and personal manufacturing. We describe the NeuroMaker 1.0, an artwork that playfully implements the concept of “translating of the designer’s ideas into a product”. Visitors to the installation were invited to use their own EEG to fabricate personalized physical objects. While primarily intended to provoke thought about the process of creativity, we also demonstrated that, with the right team, radical new interfaces are well within the reach.

  5. A pilot study of change in cerebral activity during personality rating by questionnaire and personal computer.

    Science.gov (United States)

    Sato, Emi; Matsuda, Kouhei

    2018-06-11

    The purpose of this study was to examine cerebral blood flow in the frontal cortex area during personality self-rating tasks. Our two hypotheses were (1) cerebral blood flow varies based on personality rating condition and (2) cerebral blood flow varies based on the personality traits. This experiment measured cerebral blood flow under 3 personal computer rating conditions and 2 questionnaire conditions. Comparing the rating conditions, the results of the t-test indicated that cerebral blood flow was higher in the questionnaire condition than it was in the personal computer condition. With respect to the Big Five, the result of the correlation coefficient, that is, cerebral blood flow during a personality rating task, changed according to the trait for agreeableness. The results of the analysis of the 5-cluster on individual differences indicated that certain personality traits were related to the factors that increased or decreased cerebral blood flow. An analysis of variance indicated that openness to experience and Behavioural Activation System-drive was significant given that participants with high intellectual curiosity were motivated in this experiment, thus, their cerebral blood flow may have increased. The significance of this experiment was that by employing certain performance measures we could examine differences in physical changes based on personality traits. © 2018 International Union of Psychological Science.

  6. The Influence of Personal Characteristics, Interaction: (Computer/Individual), Computer Self-efficacy, Personal Innovativeness in Information Technology to Computer Anxiety in use of Mind your Own Business Accounting Software

    OpenAIRE

    Mayasari, Mega; ., Gudono

    2015-01-01

    The purpose of this study was to identify the factors that cause computer anxiety in the use of Mind Your Own Business (MYOB) accounting software, i.e., to assess if there are any influence of age, gender, amount of training, ownership (usage of accounting software on a regular basis), computer self-efficacy, personal innovativeness in Information Technology (IT) to computer anxiety. The study also examined whether there is a relationship trait anxiety and negative affect to computer self-eff...

  7. Efficacy of navigation in skull base surgery using composite computer graphics of magnetic resonance and computed tomography images

    International Nuclear Information System (INIS)

    Hayashi, Nakamasa; Kurimoto, Masanori; Hirashima, Yutaka; Ikeda, Hiroaki; Shibata, Takashi; Tomita, Takahiro; Endo, Shunro

    2001-01-01

    The efficacy of a neurosurgical navigation system using three-dimensional composite computer graphics (CGs) of magnetic resonance (MR) and computed tomography (CT) images was evaluated in skull base surgery. Three-point transformation was used for integration of MR and CT images. MR and CT image data were obtained with three skin markers placed on the patient's scalp. Volume-rendering manipulations of the data produced three-dimensional CGs of the scalp, brain, and lesions from the MR images, and the scalp and skull from the CT. Composite CGs of the scalp, skull, brain, and lesion were created by registering the three markers on the three-dimensional rendered scalp images obtained from MR imaging and CT in the system. This system was used for 14 patients with skull base lesions. Three-point transformation using three-dimensional CGs was easily performed for multimodal registration. Simulation of surgical procedures on composite CGs aided in comprehension of the skull base anatomy and selection of the optimal approaches. Intraoperative navigation aided in determination of actual spatial position in the skull base and the optimal trajectory to the tumor during surgical procedures. (author)

  8. GAIML: A New Language for Verbal and Graphical Interaction in Chatbots

    Directory of Open Access Journals (Sweden)

    Roberto Pirrone

    2008-01-01

    Full Text Available Natural and intuitive interaction between users and complex systems is a crucial research topic in human-computer interaction. A major direction is the definition and implementation of systems with natural language understanding capabilities. The interaction in natural language is often performed by means of systems called chatbots. A chatbot is a conversational agent with a proper knowledge base able to interact with users. Chatbots appearance can be very sophisticated with 3D avatars and speech processing modules. However the interaction between the system and the user is only performed through textual areas for inputs and replies. An interaction able to add to natural language also graphical widgets could be more effective. On the other side, a graphical interaction involving also the natural language can increase the comfort of the user instead of using only graphical widgets. In many applications multi-modal communication must be preferred when the user and the system have a tight and complex interaction. Typical examples are cultural heritages applications (intelligent museum guides, picture browsing or systems providing the user with integrated information taken from different and heterogenous sources as in the case of the iGoogle™ interface. We propose to mix the two modalities (verbal and graphical to build systems with a reconfigurable interface, which is able to change with respect to the particular application context. The result of this proposal is the Graphical Artificial Intelligence Markup Language (GAIML an extension of AIML allowing merging both interaction modalities. In this context a suitable chatbot system called Graphbot is presented to support this language. With this language is possible to define personalized interface patterns that are the most suitable ones in relation to the data types exchanged between the user and the system according to the context of the dialogue.

  9. IMAGE information monitoring and applied graphics software environment. Volume 2. Software description

    International Nuclear Information System (INIS)

    Hallam, J.W.; Ng, K.B.; Upham, G.L.

    1986-09-01

    The EPRI Information Monitoring and Applied Graphics Environment (IMAGE) system is designed for 'fast proto-typing' of advanced concepts for computer-aided plant operations tools. It is a flexible software system which can be used for rapidly creating, dynamically driving and evaluating advanced operator aid displays. The software is written to be both host computer and graphic device independent

  10. Utilizing General Purpose Graphics Processing Units to Improve Performance of Computer Modelling and Visualization

    Science.gov (United States)

    Monk, J.; Zhu, Y.; Koons, P. O.; Segee, B. E.

    2009-12-01

    With the introduction of the G8X series of cards by nVidia an architecture called CUDA was released, virtually all subsequent video cards have had CUDA support. With this new architecture nVidia provided extensions for C/C++ that create an Application Programming Interface (API) allowing code to be executed on the GPU. Since then the concept of GPGPU (general purpose graphics processing unit) has been growing, this is the concept that the GPU is very good a algebra and running things in parallel so we should take use of that power for other applications. This is highly appealing in the area of geodynamic modeling, as multiple parallel solutions of the same differential equations at different points in space leads to a large speedup in simulation speed. Another benefit of CUDA is a programmatic method of transferring large amounts of data between the computer's main memory and the dedicated GPU memory located on the video card. In addition to being able to compute and render on the video card, the CUDA framework allows for a large speedup in the situation, such as with a tiled display wall, where the rendered pixels are to be displayed in a different location than where they are rendered. A CUDA extension for VirtualGL was developed allowing for faster read back at high resolutions. This paper examines several aspects of rendering OpenGL graphics on large displays using VirtualGL and VNC. It demonstrates how performance can be significantly improved in rendering on a tiled monitor wall. We present a CUDA enhanced version of VirtualGL as well as the advantages to having multiple VNC servers. It will discuss restrictions caused by read back and blitting rates and how they are affected by different sizes of virtual displays being rendered.

  11. Investigating the Impact of Computer Technology on the Teaching and Learning of Graphic Arts in Nigeria Osun State College of Education Ila-Orangun as a Case Study

    Science.gov (United States)

    Abass, Bada Tayo

    2012-01-01

    This paper focused on the use of computer technology in the teaching and learning of graphic arts in Nigeria colleges of Education. Osun State Colleges of Education Ila-Orangun was used as a case study. The population of the study consisted of all Graphic students in Nigeria colleges of Education. 50 subjects were used for the study while…

  12. Commercial Off-The-Shelf (COTS) Graphics Processing Board (GPB) Radiation Test Evaluation Report

    Science.gov (United States)

    Salazar, George A.; Steele, Glen F.

    2013-01-01

    Large round trip communications latency for deep space missions will require more onboard computational capabilities to enable the space vehicle to undertake many tasks that have traditionally been ground-based, mission control responsibilities. As a result, visual display graphics will be required to provide simpler vehicle situational awareness through graphical representations, as well as provide capabilities never before done in a space mission, such as augmented reality for in-flight maintenance or Telepresence activities. These capabilities will require graphics processors and associated support electronic components for high computational graphics processing. In an effort to understand the performance of commercial graphics card electronics operating in the expected radiation environment, a preliminary test was performed on five commercial offthe- shelf (COTS) graphics cards. This paper discusses the preliminary evaluation test results of five COTS graphics processing cards tested to the International Space Station (ISS) low earth orbit radiation environment. Three of the five graphics cards were tested to a total dose of 6000 rads (Si). The test articles, test configuration, preliminary results, and recommendations are discussed.

  13. MULTI - multifunctional interface of the IBM XT and AT type personal computers

    International Nuclear Information System (INIS)

    Gross, T.; Kalavski, D.; Rubin, D.; Tulaev, A.B.; Tumanov, A.V.

    1988-01-01

    MULTI multifunctional interface which enables to solve problems of personal computer connestion with physical equipment without application of intermediate buses is described. Parallel 32-digit bidirectional 1/10 register and buffered bus of personal computer represent MULTI base. Ways of MULTI application are described

  14. [Three dimensional CT reconstruction system on a personal computer].

    Science.gov (United States)

    Watanabe, E; Ide, T; Teramoto, A; Mayanagi, Y

    1991-03-01

    A new computer system to produce three dimensional surface image from CT scan has been invented. Although many similar systems have been already developed and reported, they are too expensive to be set up in routine clinical services because most of these systems are based on high power mini-computer systems. According to the opinion that a practical 3D-CT system should be used in daily clinical activities using only a personal computer, we have transplanted the 3D program into a personal computer working in MS-DOS (16-bit, 12 MHz). We added to the program a routine which simulates surgical dissection on the surface image. The time required to produce the surface image ranges from 40 to 90 seconds. To facilitate the simulation, we connected a 3D system with the neuronavigator. The navigator gives the position of the surgical simulation when the surgeon places the navigator tip on the patient's head thus simulating the surgical excision before the real dissection.

  15. Lowering the threshold for computers in early design : some advances in architectural design

    NARCIS (Netherlands)

    Achten, H.H.

    2004-01-01

    The design drawing is an important medium for establishing design support by means of computers. Architects intensively use graphic representations to communicate their design ideas personally, between professionals, and others. In this study, we consider line drawings such as sketches or drawings.

  16. Personalization and perceived personal relevance in computer-tailored persuasion in smoking cessation

    NARCIS (Netherlands)

    Dijkstra, Arie; Ballast, Karien

    Objectives. In most computer-tailored interventions, the recipient's name is used to personalize the information. This is done to increase the process of persuasion but few empirical data exist that support this notion. yDesign. An experimental laboratory study was conducted to test the effects of

  17. Glossiness of Colored Papers based on Computer Graphics Model and Its Measuring Method

    Science.gov (United States)

    Aida, Teizo

    In the case of colored papers, the color of surface effects strongly upon the gloss of its paper. The new glossiness for such a colored paper is suggested in this paper. First, using the Achromatic and Chromatic Munsell colored chips, the author obtained experimental equation which represents the relation between lightness V ( or V and saturation C ) and psychological glossiness Gph of these chips. Then, the author defined a new glossiness G for the colored papers, based on the above mentioned experimental equations Gph and Cook-Torrance's reflection model which are widely used in the filed of Computer Graphics. This new glossiness is shown to be nearly proportional to the psychological glossiness Gph. The measuring system for the new glossiness G is furthermore descrived. The measuring time for one specimen is within 1 minute.

  18. Geometric data perturbation-based personal health record transactions in cloud computing.

    Science.gov (United States)

    Balasubramaniam, S; Kavitha, V

    2015-01-01

    Cloud computing is a new delivery model for information technology services and it typically involves the provision of dynamically scalable and often virtualized resources over the Internet. However, cloud computing raises concerns on how cloud service providers, user organizations, and governments should handle such information and interactions. Personal health records represent an emerging patient-centric model for health information exchange, and they are outsourced for storage by third parties, such as cloud providers. With these records, it is necessary for each patient to encrypt their own personal health data before uploading them to cloud servers. Current techniques for encryption primarily rely on conventional cryptographic approaches. However, key management issues remain largely unsolved with these cryptographic-based encryption techniques. We propose that personal health record transactions be managed using geometric data perturbation in cloud computing. In our proposed scheme, the personal health record database is perturbed using geometric data perturbation and outsourced to the Amazon EC2 cloud.

  19. Geometric Data Perturbation-Based Personal Health Record Transactions in Cloud Computing

    Science.gov (United States)

    Balasubramaniam, S.; Kavitha, V.

    2015-01-01

    Cloud computing is a new delivery model for information technology services and it typically involves the provision of dynamically scalable and often virtualized resources over the Internet. However, cloud computing raises concerns on how cloud service providers, user organizations, and governments should handle such information and interactions. Personal health records represent an emerging patient-centric model for health information exchange, and they are outsourced for storage by third parties, such as cloud providers. With these records, it is necessary for each patient to encrypt their own personal health data before uploading them to cloud servers. Current techniques for encryption primarily rely on conventional cryptographic approaches. However, key management issues remain largely unsolved with these cryptographic-based encryption techniques. We propose that personal health record transactions be managed using geometric data perturbation in cloud computing. In our proposed scheme, the personal health record database is perturbed using geometric data perturbation and outsourced to the Amazon EC2 cloud. PMID:25767826

  20. Geometric Data Perturbation-Based Personal Health Record Transactions in Cloud Computing

    Directory of Open Access Journals (Sweden)

    S. Balasubramaniam

    2015-01-01

    Full Text Available Cloud computing is a new delivery model for information technology services and it typically involves the provision of dynamically scalable and often virtualized resources over the Internet. However, cloud computing raises concerns on how cloud service providers, user organizations, and governments should handle such information and interactions. Personal health records represent an emerging patient-centric model for health information exchange, and they are outsourced for storage by third parties, such as cloud providers. With these records, it is necessary for each patient to encrypt their own personal health data before uploading them to cloud servers. Current techniques for encryption primarily rely on conventional cryptographic approaches. However, key management issues remain largely unsolved with these cryptographic-based encryption techniques. We propose that personal health record transactions be managed using geometric data perturbation in cloud computing. In our proposed scheme, the personal health record database is perturbed using geometric data perturbation and outsourced to the Amazon EC2 cloud.

  1. Discrete-Event Execution Alternatives on General Purpose Graphical Processing Units

    International Nuclear Information System (INIS)

    Perumalla, Kalyan S.

    2006-01-01

    Graphics cards, traditionally designed as accelerators for computer graphics, have evolved to support more general-purpose computation. General Purpose Graphical Processing Units (GPGPUs) are now being used as highly efficient, cost-effective platforms for executing certain simulation applications. While most of these applications belong to the category of time-stepped simulations, little is known about the applicability of GPGPUs to discrete event simulation (DES). Here, we identify some of the issues and challenges that the GPGPU stream-based interface raises for DES, and present some possible approaches to moving DES to GPGPUs. Initial performance results on simulation of a diffusion process show that DES-style execution on GPGPU runs faster than DES on CPU and also significantly faster than time-stepped simulations on either CPU or GPGPU.

  2. Probabilistic reasoning with graphical security models

    NARCIS (Netherlands)

    Kordy, Barbara; Pouly, Marc; Schweitzer, Patrick

    This work provides a computational framework for meaningful probabilistic evaluation of attack–defense scenarios involving dependent actions. We combine the graphical security modeling technique of attack–defense trees with probabilistic information expressed in terms of Bayesian networks. In order

  3. Inventory of data bases, graphics packages, and models in Department of Energy laboratories

    International Nuclear Information System (INIS)

    Shriner, C.R.; Peck, L.J.

    1978-11-01

    A central inventory of energy-related environmental bibliographic and numeric data bases, graphics packages, integrated hardware/software systems, and models was established at Oak Ridge National Laboratory in an effort to make these resources at Department of Energy (DOE) laboratories better known and available to researchers and managers. This inventory will also serve to identify and avoid duplication among laboratories. The data were collected at each DOE laboratory, then sent to ORNL and merged into a single file. This document contains the data from the merged file. The data descriptions are organized under major data types: data bases, graphics packages, integrated hardware/software systems, and models. The data include descriptions of subject content, documentation, and contact persons. Also provided are computer data such as media on which the item is available, size of the item, computer on which the item executes, minimum hardware configuration necessary to execute the item, software language(s) and/or data base management system utilized, and character set used. For the models, additional data are provided to define the model more accurately. These data include a general statement of algorithms, computational methods, and theories used by the model; organizations currently using the model; the general application area of the model; sources of data utilized by the model; model validation methods, sensitivity analysis, and procedures; and general model classification. Data in this inventory will be available for on-line data retrieval on the DOE/RECON system

  4. On Repairing Generated Behaviors for Graphical Characters

    DEFF Research Database (Denmark)

    Corradini, Andrea; Mehta, Manish

    2016-01-01

    In this paper, we continue our work on the creation of artificial intelligence (AI) behaviors for graphical interactive characters by novice users. We refer to novice users as any persons who do not have any particular skills, training and experience in both programming and design. The focus...

  5. Scientific Graphical Displays on the Macintosh

    Energy Technology Data Exchange (ETDEWEB)

    Grotch, S. [Lawrence Livermore National Lab., CA (United States)

    1994-11-15

    In many organizations scientists have ready access to more than one computer, often both a workstation (e.g., SUN, HP, SGI) as well as a Macintosh or other PC. The scientist commonly uses the work station for `number-crunching` and data analysis whereas the Macintosh is relegated to either word processing or serves as a `dumb terminal` to a larger main-frame computer. In an informal poll of my colleagues, very few of them used their Macintoshes for either statistical analysis or for graphical data display. I believe that this state of affairs is particularly unfortunate because over the last few years both the computational capability, and even more so, the software availability for the Macintosh have become quite formidable. In some instances, very powerful tools are now available on the Macintosh that may not exist (or be far too costly) on the so-called `high end` workstations. Many scientists are simply unaware of the wealth of extremely useful, `off-the-shelf` software that already exists on the Macintosh for scientific graphical and statistical analysis.

  6. TEK11 graphics user's guide

    International Nuclear Information System (INIS)

    Stewart, C.R. Jr.; Joubert, W.D.; Overbey, D.R.; Stewart, K.A.

    1978-10-01

    The TEK11 graphics library was written for use on PDP-11 minicomputers running the RT-11 operating system to drive Tektronix 4010 graphics display terminals. Library subroutines are coded in FORTRAN and assembly language. The library includes routines to draw axes, either linear or semilog, to plot data in terms of logical values without first scaling to screen coordinates, to label graphs, and to plot in a maximum of four regions on the screen. Modes of plotting may be point plot with any character at the point, vector plot, or bar plot. Two features, automatic scaling and windowing, permit the researcher to use computer graphics without spending time first to learn about scaling or ''Tek points'' and preparing long parameter lists for subroutines. Regions on the screen are defined by specifying minima and maxima logical coordinates, i.e., 0 K or milliseconds, and a region number. After definition, a region may be activated for plotting by calling REGN with the region number as an argument

  7. Reflector antenna analysis using physical optics on Graphics Processing Units

    DEFF Research Database (Denmark)

    Borries, Oscar Peter; Sørensen, Hans Henrik Brandenborg; Dammann, Bernd

    2014-01-01

    The Physical Optics approximation is a widely used asymptotic method for calculating the scattering from electrically large bodies. It requires significant computational work and little memory, and is thus well suited for application on a Graphics Processing Unit. Here, we investigate the perform......The Physical Optics approximation is a widely used asymptotic method for calculating the scattering from electrically large bodies. It requires significant computational work and little memory, and is thus well suited for application on a Graphics Processing Unit. Here, we investigate...

  8. Interactive Computer Graphics

    Science.gov (United States)

    Kenwright, David

    2000-01-01

    Aerospace data analysis tools that significantly reduce the time and effort needed to analyze large-scale computational fluid dynamics simulations have emerged this year. The current approach for most postprocessing and visualization work is to explore the 3D flow simulations with one of a dozen or so interactive tools. While effective for analyzing small data sets, this approach becomes extremely time consuming when working with data sets larger than one gigabyte. An active area of research this year has been the development of data mining tools that automatically search through gigabyte data sets and extract the salient features with little or no human intervention. With these so-called feature extraction tools, engineers are spared the tedious task of manually exploring huge amounts of data to find the important flow phenomena. The software tools identify features such as vortex cores, shocks, separation and attachment lines, recirculation bubbles, and boundary layers. Some of these features can be extracted in a few seconds; others take minutes to hours on extremely large data sets. The analysis can be performed off-line in a batch process, either during or following the supercomputer simulations. These computations have to be performed only once, because the feature extraction programs search the entire data set and find every occurrence of the phenomena being sought. Because the important questions about the data are being answered automatically, interactivity is less critical than it is with traditional approaches.

  9. Common Graphics Library (CGL). Volume 1: LEZ user's guide

    Science.gov (United States)

    Taylor, Nancy L.; Hammond, Dana P.; Hofler, Alicia S.; Miner, David L.

    1988-01-01

    Users are introduced to and instructed in the use of the Langley Easy (LEZ) routines of the Common Graphics Library (CGL). The LEZ routines form an application independent graphics package which enables the user community to view data quickly and easily, while providing a means of generating scientific charts conforming to the publication and/or viewgraph process. A distinct advantage for using the LEZ routines is that the underlying graphics package may be replaced or modified without requiring the users to change their application programs. The library is written in ANSI FORTRAN 77, and currently uses a CORE-based underlying graphics package, and is therefore machine independent, providing support for centralized and/or distributed computer systems.

  10. Cyrus Levinthal, the Kluge and the origins of interactive molecular graphics.

    Science.gov (United States)

    Francoeur, Eric

    2002-12-01

    In the mid-1960s, a group of scientists at Massachusetts Institute of Technology, led by Cyrus Levinthal, took hold of one of the early interactive graphics terminals and used it to visualize, study and model the structure of proteins and nucleic acids. From this encounter between cutting-edge computer technology and molecular biology emerged the crucial elements for the development of a research-technology field known today as interactive molecular graphics. The following account is not only about how computer graphics technology has literally changed the way scientists view the molecular realm, but also a look at how an epistemic and institutional space was created to integrate this technology into scientific research.

  11. Influence of Colour on Acquisition and Generalisation of Graphic Symbols

    Science.gov (United States)

    Hetzroni, O. E.; Ne'eman, A.

    2013-01-01

    Background: Children with autism may benefit from using graphic symbols for their communication, language and literacy development. The purpose of this study was to investigate the influence of colour versus grey-scale displays on the identification of graphic symbols using a computer-based intervention. Method: An alternating treatment design was…

  12. Representing Graphical User Interfaces with Sound: A Review of Approaches

    Science.gov (United States)

    Ratanasit, Dan; Moore, Melody M.

    2005-01-01

    The inability of computer users who are visually impaired to access graphical user interfaces (GUIs) has led researchers to propose approaches for adapting GUIs to auditory interfaces, with the goal of providing access for visually impaired people. This article outlines the issues involved in nonvisual access to graphical user interfaces, reviews…

  13. A 1.5 GFLOPS Reciprocal Unit for Computer Graphics

    DEFF Research Database (Denmark)

    Nannarelli, Alberto; Rasmussen, Morten Sleth; Stuart, Matthias Bo

    2006-01-01

    The reciprocal operation 1/d is a frequent operation performed in graphics processors (GPUs). In this work, we present the design of a radix-16 reciprocal unit based on the algorithm combining the traditional digit-by-digit algorithm and the approximation of the reciprocal by one Newton-Raphson i...

  14. 76 FR 71980 - SEDASYS Computer-Assisted Personalized Sedation System; Ethicon Endo-Surgery, Incorporated's...

    Science.gov (United States)

    2011-11-21

    ... DEPARTMENT OF HEALTH AND HUMAN SERVICES Food and Drug Administration [Docket No. FDA-2010-P-0176] SEDASYS Computer-Assisted Personalized Sedation System; Ethicon Endo-Surgery, Incorporated's Petition for... SEDASYS computer-assisted personalized sedation system (SEDASYS) submitted by Ethicon Endo-Surgery Inc...

  15. Interactive computer graphics displays for hierarchical data structures. [Description of THESGRAF, in FORTRAN IV for CDC and IBM computers

    Energy Technology Data Exchange (ETDEWEB)

    Cahn, D.F.; Murano, C.V.

    1980-05-01

    An interactive computer graphical display program was developed as an aid to user visualization and manipulation of hierarchically structured data systems such as thesauri. In the present configuration, a thesaurus term and its primary and secondary conceptual neighbors are presented to the user in tree graph form on a CRT; the user then designates, via light pen or keyboard, any of the neighbors as the next term of interest and receives a new display centered on this term. By successive specification of broader, narrower, and related terms, the user can course rapidly through the thesaurus space and refine his search file. At any stage, he deals with a term-centered, conceptually meaningful picture of a localized portion of the thesaurus, and is freed from the artificial difficulties of handling the traditional alphabetized thesaurus. Intentional limitation of the associative range of each display frame, and the use of color, case, and interconnecting vectors to encode relationships among terms, enhance interpretability of the display. Facile movement through the term space, provided by interactive computation, allows the display to remain simple, and is an essential element of the system. 3 figures.

  16. Heat exchanger performance analysis programs for the personal computer

    International Nuclear Information System (INIS)

    Putman, R.E.

    1992-01-01

    Numerous utility industry heat exchange calculations are repetitive and thus lend themselves to being performed on a Personal Computer. These programs may be regarded as engineering tools which, when put together, can form a Toolbox. However, the practicing Results Engineer in the utility industry desires not only programs that are robust as well as easy to use but can also be used both on desktop and laptop PC's. The latter also offer the opportunity to take the computer into the plant or control room, and use it there to process test or operating data right on the spot. Most programs evolve through the needs which arise in the course of day-to-day work. This paper describes several of the more useful programs of this type and outlines some of the guidelines to be followed when designing personal computer programs for use by the practicing Results Engineer

  17. FPGA Implementation of a Simple 3D Graphics Pipeline

    Directory of Open Access Journals (Sweden)

    Vladimir Kasik

    2015-01-01

    Full Text Available Conventional methods for computing 3D projects are nowadays usually implemented on standard or graphics processors. The performance of these devices is limited especially by the used architecture, which to some extent works in a sequential manner. In this article we describe a project which utilizes parallel computation for simple projection of a wireframe 3D model. The algorithm is optimized for a FPGA-based implementation. The design of the numerical logic is described in VHDL with the use of several basic IP cores used especially for computing trigonometric functions. The implemented algorithms allow smooth rotation of the model in two axes (azimuth and elevation and a change of the viewing angle. Tests carried out on a FPGA Xilinx Spartan-6 development board have resulted in real-time rendering at over 5000fps. In the conclusion of the article, we discuss additional possibilities for increasing the computational output in graphics applications via the use of HPC (High Performance Computing.

  18. Personal computer wallpaper user segmentation based on Sasang typology.

    Science.gov (United States)

    Lee, Joung-Youn

    2015-03-01

    As human-computer interaction (HCI) is becoming a significant part of all human life, the user's emotional satisfaction is an important factor to consider. These changes have been pointed out by several researchers who claim that a user's personality may become the most important factor in the design. The objective of this study is to examine Sasang typology as a user segmentation method in the area of HCI design. To test HCI usage patterns in terms of the user's personality and temperament, this study focuses on personal computer (PC) or lap-top wallpaper settings. One hundred and four Facebook friends completed a QSCC II survey assessing Sasang typology type and sent a captured image of their personal PC or lap-top wallpaper. To classify the computer usage pattern, folder organization and wallpaper setting were investigated. The research showed that So-Yang type organized folders and icons in an orderly manner, whereas So-Eum type did not organize folders and icons at all. With regard to wallpaper settings, So-Yang type used the default wallpaper provided by the PC but So-Eum type used landscape images. Because So-Yang type was reported to be emotionally stable and extrovert, they tended to be highly concerned with online privacy compared with So-Eum type. So-Eum type use a lot of images of landscapes as the background image, which demonstrates So-Eum's low emotional stability, anxiety, and the desire to obtain analogy throughout the computer screen. Also, So-Yang's wallpapers display family or peripheral figures and this is due to the sociability that extrovert So-Yang types possess. By proposing the Sasang typology as a factor in influencing an HCI usage pattern in this study, it can be used to predict the user's HCI experience, or suggest a native design methodology that can actively cope with the user's psychological environment.

  19. The Planning of Straight Line Trajectory in Robotics Using Interactive Graphics

    Directory of Open Access Journals (Sweden)

    Kesheng Wang

    1987-07-01

    Full Text Available The planning of straight line trajectory using the interactive computer graphics simulation of robot manipulator movement is discussed. This new approach to straight line motion planning improves the 'bound deviation joint paths' developed by R. M. Taylor (1979. The new approach has three characteristics: (1 linear interpolation in joint space; (2 unequal intervals for interpolating knot points; (3 using interactive computer graphics to assure that the maximum deviation in the whole segment is less than the pre-specified values. The structure and mathematical basis of a computer program developed for this purpose are presented.

  20. A distributed, graphical user interface based, computer control system for atomic physics experiments.

    Science.gov (United States)

    Keshet, Aviv; Ketterle, Wolfgang

    2013-01-01

    Atomic physics experiments often require a complex sequence of precisely timed computer controlled events. This paper describes a distributed graphical user interface-based control system designed with such experiments in mind, which makes use of off-the-shelf output hardware from National Instruments. The software makes use of a client-server separation between a user interface for sequence design and a set of output hardware servers. Output hardware servers are designed to use standard National Instruments output cards, but the client-server nature should allow this to be extended to other output hardware. Output sequences running on multiple servers and output cards can be synchronized using a shared clock. By using a field programmable gate array-generated variable frequency clock, redundant buffers can be dramatically shortened, and a time resolution of 100 ns achieved over effectively arbitrary sequence lengths.

  1. A distributed, graphical user interface based, computer control system for atomic physics experiments

    Science.gov (United States)

    Keshet, Aviv; Ketterle, Wolfgang

    2013-01-01

    Atomic physics experiments often require a complex sequence of precisely timed computer controlled events. This paper describes a distributed graphical user interface-based control system designed with such experiments in mind, which makes use of off-the-shelf output hardware from National Instruments. The software makes use of a client-server separation between a user interface for sequence design and a set of output hardware servers. Output hardware servers are designed to use standard National Instruments output cards, but the client-server nature should allow this to be extended to other output hardware. Output sequences running on multiple servers and output cards can be synchronized using a shared clock. By using a field programmable gate array-generated variable frequency clock, redundant buffers can be dramatically shortened, and a time resolution of 100 ns achieved over effectively arbitrary sequence lengths.

  2. A novel graphical user interface for ultrasound-guided shoulder arthroscopic surgery

    Science.gov (United States)

    Tyryshkin, K.; Mousavi, P.; Beek, M.; Pichora, D.; Abolmaesumi, P.

    2007-03-01

    This paper presents a novel graphical user interface developed for a navigation system for ultrasound-guided computer-assisted shoulder arthroscopic surgery. The envisioned purpose of the interface is to assist the surgeon in determining the position and orientation of the arthroscopic camera and other surgical tools within the anatomy of the patient. The user interface features real time position tracking of the arthroscopic instruments with an optical tracking system, and visualization of their graphical representations relative to a three-dimensional shoulder surface model of the patient, created from computed tomography images. In addition, the developed graphical interface facilitates fast and user-friendly intra-operative calibration of the arthroscope and the arthroscopic burr, capture and segmentation of ultrasound images, and intra-operative registration. A pilot study simulating the computer-aided shoulder arthroscopic procedure on a shoulder phantom demonstrated the speed, efficiency and ease-of-use of the system.

  3. Computer-based, personalized cognitive training versus classical computer games: a randomized double-blind prospective trial of cognitive stimulation.

    Science.gov (United States)

    Peretz, Chava; Korczyn, Amos D; Shatil, Evelyn; Aharonson, Vered; Birnboim, Smadar; Giladi, Nir

    2011-01-01

    Many studies have suggested that cognitive training can result in cognitive gains in healthy older adults. We investigated whether personalized computerized cognitive training provides greater benefits than those obtained by playing conventional computer games. This was a randomized double-blind interventional study. Self-referred healthy older adults (n = 155, 68 ± 7 years old) were assigned to either a personalized, computerized cognitive training or to a computer games group. Cognitive performance was assessed at baseline and after 3 months by a neuropsychological assessment battery. Differences in cognitive performance scores between and within groups were evaluated using mixed effects models in 2 approaches: adherence only (AO; n = 121) and intention to treat (ITT; n = 155). Both groups improved in cognitive performance. The improvement in the personalized cognitive training group was significant (p computer games group it was significant (p games in improving visuospatial working memory (p = 0.0001), visuospatial learning (p = 0.0012) and focused attention (p = 0.0019). Personalized, computerized cognitive training appears to be more effective than computer games in improving cognitive performance in healthy older adults. Further studies are needed to evaluate the ecological validity of these findings. Copyright © 2011 S. Karger AG, Basel.

  4. Data analysis using a data base driven graphics animation system

    International Nuclear Information System (INIS)

    Schwieder, D.H.; Stewart, H.D.; Curtis, J.N.

    1985-01-01

    A graphics animation system has been developed at the Idaho National Engineering Laboratory (INEL) to assist engineers in the analysis of large amounts of time series data. Most prior attempts at computer animation of data involve the development of large and expensive problem-specific systems. This paper discusses a generalized interactive computer animation system designed to be used in a wide variety of data analysis applications. By using relational data base storage of graphics and control information, considerable flexibility in design and development of animated displays is achieved

  5. A graphics based remote handling control system

    International Nuclear Information System (INIS)

    Leinemann, K.

    1984-08-01

    A control and simulation system with an interactive graphic man-machine interface is proposed for the articulated boom in JET. The system shall support 1. the study of boom movements in the planning phase, 2. the training of operators by appropriate simulations, 3. the programming of boom movements, and 4. the on-line control of the boom. A combination of computer graphic display and TV-images is proposed for providing optimum recognition of the actual situation and for echoing to the operator actions. (orig.) [de

  6. Delin and Delog codes for graphic representation of gamma ray spectra

    International Nuclear Information System (INIS)

    Travesi, A.; Romero, L.

    1983-01-01

    Two FORTRAN IV Codes have been developed for graphic representation of the gamma-ray spectra obtained with GeLi detectors and multichannel analyzers. The graphic plotting is carried out with the H.P. Graphic Plotter Mod HP-7221 A, using the graphic package software GRAPHICS-1000 from Hewlett-Packard. The codes have a great versatility and the representation of gamma spectra can be done in a lineal, semilog, or log-log scale, as desired. The gamma ray spectra data are fed into the computer through magnetic tape or perforated paper tape. The different output options and complementary data are given in a conversational way through a terminal with TV display. Among the options that can be selected by the user are the following: 1) smoothing the spectra; 2) drawing the spectra point by point or continuous; 3) output drawing in 1, 2 or 4 sheets with automatic division of the energy scale; 4) overlapping of selected spectra regions in γ-scale ampliation with automatic printout of the region limits and ampliation factor; 5) printing spectra data and identifications of selected photopeaks. The codes can be employed with any computer using printing devices, HP-GRAPHICS 1000 software compatible, but are easily modified for another printing software since their modular structure with FORTRAN IV written subroutines. (author)

  7. STARS: An Integrated, Multidisciplinary, Finite-Element, Structural, Fluids, Aeroelastic, and Aeroservoelastic Analysis Computer Program

    Science.gov (United States)

    Gupta, K. K.

    1997-01-01

    A multidisciplinary, finite element-based, highly graphics-oriented, linear and nonlinear analysis capability that includes such disciplines as structures, heat transfer, linear aerodynamics, computational fluid dynamics, and controls engineering has been achieved by integrating several new modules in the original STARS (STructural Analysis RoutineS) computer program. Each individual analysis module is general-purpose in nature and is effectively integrated to yield aeroelastic and aeroservoelastic solutions of complex engineering problems. Examples of advanced NASA Dryden Flight Research Center projects analyzed by the code in recent years include the X-29A, F-18 High Alpha Research Vehicle/Thrust Vectoring Control System, B-52/Pegasus Generic Hypersonics, National AeroSpace Plane (NASP), SR-71/Hypersonic Launch Vehicle, and High Speed Civil Transport (HSCT) projects. Extensive graphics capabilities exist for convenient model development and postprocessing of analysis results. The program is written in modular form in standard FORTRAN language to run on a variety of computers, such as the IBM RISC/6000, SGI, DEC, Cray, and personal computer; associated graphics codes use OpenGL and IBM/graPHIGS language for color depiction. This program is available from COSMIC, the NASA agency for distribution of computer programs.

  8. Personal computer based home automation system

    OpenAIRE

    Hellmuth, George F.

    1993-01-01

    The systems engineering process is applied in the development of the preliminary design of a home automation communication protocol. The objective of the communication protocol is to provide a means for a personal computer to communicate with adapted appliances in the home. A needs analysis is used to ascertain that a need exist for a home automation system. Numerous design alternatives are suggested and evaluated to determine the best possible protocol design. Coaxial cable...

  9. GRAPHIC AND MEANING IN LOGO DESIGN

    Directory of Open Access Journals (Sweden)

    ADÎR Victor

    2015-06-01

    Full Text Available To design a logo is a special work. It means creation, intelligence, use of colors, and of course, signs and symbols. It is about a visual personality and a signature of an entity. During the working process, a designer has to answer to a few questions, such as: What signs, symbols and colors have to be used? or What are the important things be design in a logo? What are the logos in the market about a same activity? To answer means to design it. The meaning comes mainly from graphics and that is why it is compulsory to pay attention to each detail. The paper talks about the connection between graphic and meaning which may create a corporate identity.

  10. Working at a Ferranti-Argus graphics display linked to a CDC 6600

    CERN Multimedia

    CERN PhotoLab

    1975-01-01

    The photo shows a Ferranti-Argus graphics display linked to a CDC 6600 computer running one of the first interactive graphics packages for physics analysis. The people around are Jean-Claude Marin, Harry Renshall and Emilio Pagiola (right).

  11. Design Graphics

    Science.gov (United States)

    1990-01-01

    A mathematician, David R. Hedgley, Jr. developed a computer program that considers whether a line in a graphic model of a three-dimensional object should or should not be visible. Known as the Hidden Line Computer Code, the program automatically removes superfluous lines and displays an object from a specific viewpoint, just as the human eye would see it. An example of how one company uses the program is the experience of Birdair which specializes in production of fabric skylights and stadium covers. The fabric called SHEERFILL is a Teflon coated fiberglass material developed in cooperation with DuPont Company. SHEERFILL glazed structures are either tension structures or air-supported tension structures. Both are formed by patterned fabric sheets supported by a steel or aluminum frame or cable network. Birdair uses the Hidden Line Computer Code, to illustrate a prospective structure to an architect or owner. The program generates a three- dimensional perspective with the hidden lines removed. This program is still used by Birdair and continues to be commercially available to the public.

  12. Co-occurrence of addictive behaviours: personality factors related to substance use, gambling and computer gaming.

    Science.gov (United States)

    Walther, Birte; Morgenstern, Matthis; Hanewinkel, Reiner

    2012-01-01

    To investigate co-occurrence and shared personality characteristics of problematic computer gaming, problematic gambling and substance use. Cross-sectional survey data were collected from 2,553 German students aged 12-25 years. Self-report measures of substance use (alcohol, tobacco and cannabis), problematic gambling (South Oaks Gambling Screen - Revised for Adolescents, SOGS-RA), problematic computer gaming (Video Game Dependency Scale, KFN-CSAS-II), and of twelve different personality characteristics were obtained. Analyses revealed positive correlations between tobacco, alcohol and cannabis use and a smaller positive correlation between problematic gambling and problematic computer gaming. Problematic computer gaming co-occurred only with cannabis use, whereas problematic gambling was associated with all three types of substance use. Multivariate multilevel analyses showed differential patterns of personality characteristics. High impulsivity was the only personality characteristic associated with all five addictive behaviours. Depression and extraversion were specific to substance users. Four personality characteristics were specifically associated with problematic computer gaming: irritability/aggression, social anxiety, ADHD, and low self-esteem. Problematic gamblers seem to be more similar to substance users than problematic computer gamers. From a personality perspective, results correspond to the inclusion of gambling in the same DSM-V category as substance use and question a one-to-one proceeding for computer gaming. Copyright © 2012 S. Karger AG, Basel.

  13. Simulation of Specular Surface Imaging Based on Computer Graphics: Application on a Vision Inspection System

    Directory of Open Access Journals (Sweden)

    Seulin Ralph

    2002-01-01

    Full Text Available This work aims at detecting surface defects on reflecting industrial parts. A machine vision system, performing the detection of geometric aspect surface defects, is completely described. The revealing of defects is realized by a particular lighting device. It has been carefully designed to ensure the imaging of defects. The lighting system simplifies a lot the image processing for defect segmentation and so a real-time inspection of reflective products is possible. To bring help in the conception of imaging conditions, a complete simulation is proposed. The simulation, based on computer graphics, enables the rendering of realistic images. Simulation provides here a very efficient way to perform tests compared to the numerous attempts of manual experiments.

  14. Utero-fetal unit and pregnant woman modeling using a computer graphics approach for dosimetry studies.

    Science.gov (United States)

    Anquez, Jérémie; Boubekeur, Tamy; Bibin, Lazar; Angelini, Elsa; Bloch, Isabelle

    2009-01-01

    Potential sanitary effects related to electromagnetic fields exposure raise public concerns, especially for fetuses during pregnancy. Human fetus exposure can only be assessed through simulated dosimetry studies, performed on anthropomorphic models of pregnant women. In this paper, we propose a new methodology to generate a set of detailed utero-fetal unit (UFU) 3D models during the first and third trimesters of pregnancy, based on segmented 3D ultrasound and MRI data. UFU models are built using recent geometry processing methods derived from mesh-based computer graphics techniques and embedded in a synthetic woman body. Nine pregnant woman models have been generated using this approach and validated by obstetricians, for anatomical accuracy and representativeness.

  15. Partial wave analysis using graphics processing units

    Energy Technology Data Exchange (ETDEWEB)

    Berger, Niklaus; Liu Beijiang; Wang Jike, E-mail: nberger@ihep.ac.c [Institute of High Energy Physics, Chinese Academy of Sciences, 19B Yuquan Lu, Shijingshan, 100049 Beijing (China)

    2010-04-01

    Partial wave analysis is an important tool for determining resonance properties in hadron spectroscopy. For large data samples however, the un-binned likelihood fits employed are computationally very expensive. At the Beijing Spectrometer (BES) III experiment, an increase in statistics compared to earlier experiments of up to two orders of magnitude is expected. In order to allow for a timely analysis of these datasets, additional computing power with short turnover times has to be made available. It turns out that graphics processing units (GPUs) originally developed for 3D computer games have an architecture of massively parallel single instruction multiple data floating point units that is almost ideally suited for the algorithms employed in partial wave analysis. We have implemented a framework for tensor manipulation and partial wave fits called GPUPWA. The user writes a program in pure C++ whilst the GPUPWA classes handle computations on the GPU, memory transfers, caching and other technical details. In conjunction with a recent graphics processor, the framework provides a speed-up of the partial wave fit by more than two orders of magnitude compared to legacy FORTRAN code.

  16. Personal computer local networks report

    CERN Document Server

    1991-01-01

    Please note this is a Short Discount publication. Since the first microcomputer local networks of the late 1970's and early 80's, personal computer LANs have expanded in popularity, especially since the introduction of IBMs first PC in 1981. The late 1980s has seen a maturing in the industry with only a few vendors maintaining a large share of the market. This report is intended to give the reader a thorough understanding of the technology used to build these systems ... from cable to chips ... to ... protocols to servers. The report also fully defines PC LANs and the marketplace, with in-

  17. Personalized Computer-Assisted Mathematics Problem-Solving Program and Its Impact on Taiwanese Students

    Science.gov (United States)

    Chen, Chiu-Jung; Liu, Pei-Lin

    2007-01-01

    This study evaluated the effects of a personalized computer-assisted mathematics problem-solving program on the performance and attitude of Taiwanese fourth grade students. The purpose of this study was to determine whether the personalized computer-assisted program improved student performance and attitude over the nonpersonalized program.…

  18. The use of personal computers for self-teaching

    International Nuclear Information System (INIS)

    Levrat, B.

    1983-01-01

    The number of personal computers is growing at a phenomenal rate. Their capabilities in man-machine interaction makes them useful in teaching a variety of subjects. They can offer a stimulating presentation of the material to be learned, varied drill and practice exercices and simulations. Testing, evaluation and progress monitoring are also possible. Key issues about quality and content should not be left to businessmen alone. At CERN, Computer Aided Learning could be useful in connexion with large experiments. (orig.)

  19. COMPUTATION FORMAT computer codes X4TOC4 and PLOTC4. Implementing and Testing on a Personal Computer

    International Nuclear Information System (INIS)

    McLaughlin, P.K.

    1987-05-01

    This document describes the contents of the diskette containing the COMPUTATION FORMAT codes X4TOC4 and PLOTC4 by D.E. Cullen, and example data for use in implementing and testing these codes on a Personal Computer of the type IBM-PC/AT. Upon request the codes are available from the IAEA Nuclear Data Section, free of charge, on a single diskette. (author)

  20. User's manual for the CORTES GRAPHICS PACKAGE GRFPAK

    International Nuclear Information System (INIS)

    1977-01-01

    This report provides necessary user information to implement and use a graphics package for the CORTES finite-element computer programs. Complete input instructions are provided. Sample input and output are given

  1. Human-computer interface incorporating personal and application domains

    Science.gov (United States)

    Anderson, Thomas G [Albuquerque, NM

    2011-03-29

    The present invention provides a human-computer interface. The interface includes provision of an application domain, for example corresponding to a three-dimensional application. The user is allowed to navigate and interact with the application domain. The interface also includes a personal domain, offering the user controls and interaction distinct from the application domain. The separation into two domains allows the most suitable interface methods in each: for example, three-dimensional navigation in the application domain, and two- or three-dimensional controls in the personal domain. Transitions between the application domain and the personal domain are under control of the user, and the transition method is substantially independent of the navigation in the application domain. For example, the user can fly through a three-dimensional application domain, and always move to the personal domain by moving a cursor near one extreme of the display.

  2. Computing in an academic radiation therapy department

    International Nuclear Information System (INIS)

    Gottlieb, C.F.; Houdek, P.V.; Fayos, J.V.

    1985-01-01

    The authors conceptualized the different computer functions in radiotherapy as follows: 1) treatment planning and dosimetry, 2) data and word processing, 3) radiotherapy information system (data bank), 4) statistical analysis, 5) data acquisition and equipment control, 6) telecommunication, and 7) financial management. They successfully implemented the concept of distributed computing using multiple mini and personal computers. The authors' computer practice supports data and word processing, graphics, communication, automated data acquisition and control, and portable computing. The computers are linked together into a local computer network which permits sharing of information, peripherals, and unique programs among our systems, while preserving the individual function and identity of each machine. Furthermore, the architecture of our network allows direct access to any other computer network providing them with inexpensive use of the most modern and sophisticated software and hardware resources

  3. Graphics-based site information management at Hanford TRU burial grounds

    International Nuclear Information System (INIS)

    Rod, S.R.

    1992-04-01

    The objective of the project described in this paper is to demonstrate the use of integrated computer graphics and database techniques in managing nuclear waste facilities. The graphics-based site information management system (SIMS) combines a three- dimensional graphic model of the facility with databases which describe the facility's components and waste inventory. The SIMS can create graphic visualization of any site data. The SIMS described here is being used by Westinghouse Hanford Company (WHC) as part of its transuranic (TRU) waste retrieval program at the Hanford Reservation. It is being used to manage an inventory of over 38,000 containers, to validate records, and to help visualize conceptual designs of waste retrieval operations

  4. Graphics-based site information management at Hanford TRU burial grounds

    International Nuclear Information System (INIS)

    Rod, S.R.

    1992-01-01

    The objective of the project described in this paper is to demonstrate the use of integrated computer graphics and data base techniques in managing nuclear waste facilities. The graphics-based site information management system (SIMS) combines a three-dimensional graphic model of the facility with databases which describe the facility's components and waste inventory. The SIMS can create graphic visualizations of any site data. The SIMS described here is being used by Westinghouse Hanford Company (WHC) as part of its transuranic (TRU) waste retrieval program at the Hanford Reservation. It is being used to manage an inventory of over 38,000 containers, to validate records, and to help visualize conceptual designs of waste retrieval operations

  5. Use of a personal computer for instrumentation testing at the FFTF

    International Nuclear Information System (INIS)

    Clark, D.A.

    1985-01-01

    The FFTF uses computers to assist in performance of instrumentation calibration checks for Technical Specification compliance. When the computers used for these checks are not available, back-up methods must be used. A method of using a personal computer to serve as a back-up is discussed, and the hardware used is described

  6. Computer applications in radiology business management

    International Nuclear Information System (INIS)

    Pratt, J.; Parrish, D.; Butler, J.; Gregg, S.; Farley, G.

    1987-01-01

    This presentation focuses on two areas of prime importance to radiology business management: financial/accounting applications and computer networking. The business management portion is an overview of accounts receivable management, financial reporting, management reporting, budgeting and forecasting (including cost/benefit analysis and break-even analysis), and personal and/or financial tax planning. The networking portion focuses on telecommunications and considers satellite facilities, electronic claims submission, and national database networking. Both numeric and graphic summaries are demonstrated in the presentation

  7. Experimental data processing techniques by a personal computer

    International Nuclear Information System (INIS)

    Matsuura, Kiyokata; Tsuda, Kenzo; Abe, Yoshihiko; Kojima, Tsuyoshi; Nishikawa, Akira; Shimura, Hitoshi; Hyodo, Hiromi; Yamagishi, Shigeru.

    1989-01-01

    A personal computer (16-bit, about 1 MB memory) can be used at a low cost in the experimental data processing. This report surveys the important techniques on A/D and D/A conversion, display, store and transfer of the experimental data. It is also discussed the items to be considered in the software. Practical softwares programed BASIC and Assembler language are given as examples. Here, we present some techniques to get faster process in BASIC language and show that the system composed of BASIC and Assembler is useful in a practical experiment. The system performance such as processing speed and flexibility in setting operation condition will depend strongly on programming language. We have made test for processing speed by some typical programming languages; BASIC(interpreter), C, FORTRAN and Assembler. As for the calculation, FORTRAN has the best performance which is comparable to or better than Assembler even in the personal computer. (author)

  8. Can we be more Graphic about Graphic Design?

    OpenAIRE

    Vienne, Véronique

    2012-01-01

    Can you objectify a subjective notion? This is the question graphic designers must face when they talk about their work. Even though graphic design artifacts are omnipresent in our culture, graphic design is still an exceptionally ill-defined profession. This is one of the reasons design criticism is still a rudimentary discipline. No one knows for sure what is this thing we sometimes call “graphic communication” for lack of a better word–a technique my Webster’s dictionary describes as “the ...

  9. CRYSNET manual. Informal report. [Hardware and software of crystallographic computing network

    Energy Technology Data Exchange (ETDEWEB)

    None,

    1976-07-01

    This manual describes the hardware and software which together make up the crystallographic computing network (CRYSNET). The manual is intended as a users' guide and also provides general information for persons without any experience with the system. CRYSNET is a network of intelligent remote graphics terminals that are used to communicate with the CDC Cyber 70/76 computing system at the Brookhaven National Laboratory (BNL) Central Scientific Computing Facility. Terminals are in active use by four research groups in the field of crystallography. A protein data bank has been established at BNL to store in machine-readable form atomic coordinates and other crystallographic data for macromolecules. The bank currently includes data for more than 20 proteins. This structural information can be accessed at BNL directly by the CRYSNET graphics terminals. More than two years of experience has been accumulated with CRYSNET. During this period, it has been demonstrated that the terminals, which provide access to a large, fast third-generation computer, plus stand-alone interactive graphics capability, are useful for computations in crystallography, and in a variety of other applications as well. The terminal hardware, the actual operations of the terminals, and the operations of the BNL Central Facility are described in some detail, and documentation of the terminal and central-site software is given. (RWR)

  10. A low-cost system for graphical process monitoring with colour video symbol display units

    International Nuclear Information System (INIS)

    Grauer, H.; Jarsch, V.; Mueller, W.

    1977-01-01

    A system for computer controlled graphic process supervision, using color symbol video displays is described. It has the following characteristics: - compact unit: no external memory for image storage - problem oriented simple descriptive cut to the process program - no restriction of the graphical representation of process variables - computer and display independent, by implementation of colours and parameterized code creation for the display. (WB) [de

  11. Accelerating the Non-equispaced Fast Fourier Transform on Commodity Graphics Hardware

    DEFF Research Database (Denmark)

    Sørensen, Thomas Sangild; Schaeffter, Tobias; Noe, Karsten Østergaard

    2008-01-01

    We present a fast parallel algorithm to compute the Non-equispaced fast Fourier transform on commodity graphics hardware (the GPU). We focus particularly on a novel implementation of the convolution step in the transform, which was previously its most time consuming part. We describe the performa......We present a fast parallel algorithm to compute the Non-equispaced fast Fourier transform on commodity graphics hardware (the GPU). We focus particularly on a novel implementation of the convolution step in the transform, which was previously its most time consuming part. We describe...

  12. A Case Study of a Hybrid Parallel 3D Surface Rendering Graphics Architecture

    DEFF Research Database (Denmark)

    Holten-Lund, Hans Erik; Madsen, Jan; Pedersen, Steen

    1997-01-01

    This paper presents a case study in the design strategy used inbuilding a graphics computer, for drawing very complex 3Dgeometric surfaces. The goal is to build a PC based computer systemcapable of handling surfaces built from about 2 million triangles, andto be able to render a perspective view...... of these on a computer displayat interactive frame rates, i.e. processing around 50 milliontriangles per second. The paper presents a hardware/softwarearchitecture called HPGA (Hybrid Parallel Graphics Architecture) whichis likely to be able to carry out this task. The case study focuses ontechniques to increase...

  13. Implementing the lattice Boltzmann model on commodity graphics hardware

    International Nuclear Information System (INIS)

    Kaufman, Arie; Fan, Zhe; Petkov, Kaloian

    2009-01-01

    Modern graphics processing units (GPUs) can perform general-purpose computations in addition to the native specialized graphics operations. Due to the highly parallel nature of graphics processing, the GPU has evolved into a many-core coprocessor that supports high data parallelism. Its performance has been growing at a rate of squared Moore's law, and its peak floating point performance exceeds that of the CPU by an order of magnitude. Therefore, it is a viable platform for time-sensitive and computationally intensive applications. The lattice Boltzmann model (LBM) computations are carried out via linear operations at discrete lattice sites, which can be implemented efficiently using a GPU-based architecture. Our simulations produce results comparable to the CPU version while improving performance by an order of magnitude. We have demonstrated that the GPU is well suited for interactive simulations in many applications, including simulating fire, smoke, lightweight objects in wind, jellyfish swimming in water, and heat shimmering and mirage (using the hybrid thermal LBM). We further advocate the use of a GPU cluster for large scale LBM simulations and for high performance computing. The Stony Brook Visual Computing Cluster has been the platform for several applications, including simulations of real-time plume dispersion in complex urban environments and thermal fluid dynamics in a pressurized water reactor. Major GPU vendors have been targeting the high performance computing market with GPU hardware implementations. Software toolkits such as NVIDIA CUDA provide a convenient development platform that abstracts the GPU and allows access to its underlying stream computing architecture. However, software programming for a GPU cluster remains a challenging task. We have therefore developed the Zippy framework to simplify GPU cluster programming. Zippy is based on global arrays combined with the stream programming model and it hides the low-level details of the

  14. Fast Sparse Level Sets on Graphics Hardware

    NARCIS (Netherlands)

    Jalba, Andrei C.; Laan, Wladimir J. van der; Roerdink, Jos B.T.M.

    The level-set method is one of the most popular techniques for capturing and tracking deformable interfaces. Although level sets have demonstrated great potential in visualization and computer graphics applications, such as surface editing and physically based modeling, their use for interactive

  15. Implementing a low-latency parallel graphic equalizer with heterogeneous computing

    NARCIS (Netherlands)

    Norilo, Vesa; Verstraelen, Martinus Johannes Wilhelmina; Valimaki, Vesa; Svensson, Peter; Kristiansen, Ulf

    2015-01-01

    This paper describes the implementation of a recently introduced parallel graphic equalizer (PGE) in a heterogeneous way. The control and audio signal processing parts of the PGE are distributed to a PC and to a signal processor, of WaveCore architecture, respectively. This arrangement is

  16. Analog-to-digital clinical data collection on networked workstations with graphic user interface.

    Science.gov (United States)

    Lunt, D

    1991-02-01

    An innovative respiratory examination system has been developed that combines physiological response measurement, real-time graphic displays, user-driven operating sequences, and networked file archiving and review into a scientific research and clinical diagnosis tool. This newly constructed computer network is being used to enhance the research center's ability to perform patient pulmonary function examinations. Respiratory data are simultaneously acquired and graphically presented during patient breathing maneuvers and rapidly transformed into graphic and numeric reports, suitable for statistical analysis or database access. The environment consists of the hardware (Macintosh computer, MacADIOS converters, analog amplifiers), the software (HyperCard v2.0, HyperTalk, XCMDs), and the network (AppleTalk, fileservers, printers) as building blocks for data acquisition, analysis, editing, and storage. System operation modules include: Calibration, Examination, Reports, On-line Help Library, Graphic/Data Editing, and Network Storage.

  17. A graphics subsystem retrofit design for the bladed-disk data acquisition system. M.S. Thesis

    Science.gov (United States)

    Carney, R. R.

    1983-01-01

    A graphics subsystem retrofit design for the turbojet blade vibration data acquisition system is presented. The graphics subsystem will operate in two modes permitting the system operator to view blade vibrations on an oscilloscope type of display. The first mode is a real-time mode that displays only gross blade characteristics, such as maximum deflections and standing waves. This mode is used to aid the operator in determining when to collect detailed blade vibration data. The second mode of operation is a post-processing mode that will animate the actual blade vibrations using the detailed data collected on an earlier data collection run. The operator can vary the rate of payback to view differring characteristics of blade vibrations. The heart of the graphics subsystem is a modified version of AMD's ""super sixteen'' computer, called the graphics preprocessor computer (GPC). This computer is based on AMD's 2900 series of bit-slice components.

  18. Suitability of tile-based rendering for low-power 3d graphics accelerators

    NARCIS (Netherlands)

    Antochi, I.

    2007-01-01

    In this dissertation, we address low-power high performance 3D graphics accelerator architectures. The purpose of these accelerators is to relieve the burden of graphical computations from the main processor and also to achieve a better energy efficiency than can be achieved by executing these

  19. Heterogeneous Multicore Parallel Programming for Graphics Processing Units

    Directory of Open Access Journals (Sweden)

    Francois Bodin

    2009-01-01

    Full Text Available Hybrid parallel multicore architectures based on graphics processing units (GPUs can provide tremendous computing power. Current NVIDIA and AMD Graphics Product Group hardware display a peak performance of hundreds of gigaflops. However, exploiting GPUs from existing applications is a difficult task that requires non-portable rewriting of the code. In this paper, we present HMPP, a Heterogeneous Multicore Parallel Programming workbench with compilers, developed by CAPS entreprise, that allows the integration of heterogeneous hardware accelerators in a unintrusive manner while preserving the legacy code.

  20. Graphics-Printing Program For The HP Paintjet Printer

    Science.gov (United States)

    Atkins, Victor R.

    1993-01-01

    IMPRINT utility computer program developed to print graphics specified in raster files by use of Hewlett-Packard Paintjet(TM) color printer. Reads bit-mapped images from files on UNIX-based graphics workstation and prints out three different types of images: wire-frame images, solid-color images, and gray-scale images. Wire-frame images are in continuous tone or, in case of low resolution, in random gray scale. In case of color images, IMPRINT also prints by use of default palette of solid colors. Written in C language.

  1. The algorithms and principles of non-photorealistic graphics

    CERN Document Server

    Geng, Weidong

    2011-01-01

    ""The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation"" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures f

  2. Development of computer aided engineering system for TRAC applications

    International Nuclear Information System (INIS)

    Arai, Kenji; Itoya, Seihiro; Uematsu, Hitoshi; Tsunoyama, Shigeaki

    1990-01-01

    An advanced best estimate computer program for nuclear reactor transient analysis, TRAC has been extensively used to carry out various thermal hydraulic calculations in the nuclear engineering field, because of its versatility. To perform efficiently a wide variety of TRAC calculation, the efficient utilization of computers and the convenient environment for input and output processing is necessary. We have applied a computer network comprising a super-computer, engineering work stations and personal computers to TRAC calculations and have assigned the appropriate functions to each computer. We have also been developing an interactive graphics system for input and output processing on an EWS. This hardware and software environment can improve the effectiveness of TRAC utilization for various thermal hydraulic calculations. (author)

  3. Structural Graphical Lasso for Learning Mouse Brain Connectivity

    KAUST Repository

    Yang, Sen

    2015-08-07

    Investigations into brain connectivity aim to recover networks of brain regions connected by anatomical tracts or by functional associations. The inference of brain networks has recently attracted much interest due to the increasing availability of high-resolution brain imaging data. Sparse inverse covariance estimation with lasso and group lasso penalty has been demonstrated to be a powerful approach to discover brain networks. Motivated by the hierarchical structure of the brain networks, we consider the problem of estimating a graphical model with tree-structural regularization in this paper. The regularization encourages the graphical model to exhibit a brain-like structure. Specifically, in this hierarchical structure, hundreds of thousands of voxels serve as the leaf nodes of the tree. A node in the intermediate layer represents a region formed by voxels in the subtree rooted at that node. The whole brain is considered as the root of the tree. We propose to apply the tree-structural regularized graphical model to estimate the mouse brain network. However, the dimensionality of whole-brain data, usually on the order of hundreds of thousands, poses significant computational challenges. Efficient algorithms that are capable of estimating networks from high-dimensional data are highly desired. To address the computational challenge, we develop a screening rule which can quickly identify many zero blocks in the estimated graphical model, thereby dramatically reducing the computational cost of solving the proposed model. It is based on a novel insight on the relationship between screening and the so-called proximal operator that we first establish in this paper. We perform experiments on both synthetic data and real data from the Allen Developing Mouse Brain Atlas; results demonstrate the effectiveness and efficiency of the proposed approach.

  4. Common Graphics Library (CGL). Volume 2: Low-level user's guide

    Science.gov (United States)

    Taylor, Nancy L.; Hammond, Dana P.; Theophilos, Pauline M.

    1989-01-01

    The intent is to instruct the users of the Low-Level routines of the Common Graphics Library (CGL). The Low-Level routines form an application-independent graphics package enabling the user community to construct and design scientific charts conforming to the publication and/or viewgraph process. The Low-Level routines allow the user to design unique or unusual report-quality charts from a set of graphics utilities. The features of these routines can be used stand-alone or in conjunction with other packages to enhance or augment their capabilities. This library is written in ANSI FORTRAN 77, and currently uses a CORE-based underlying graphics package, and is therefore machine-independent, providing support for centralized and/or distributed computer systems.

  5. Decision making in water resource planning: Models and computer graphics

    Energy Technology Data Exchange (ETDEWEB)

    Fedra, K; Carlsen, A J [ed.

    1987-01-01

    This paper describes some basic concepts of simulation-based decision support systems for water resources management and the role of symbolic, graphics-based user interfaces. Designed to allow direct and easy access to advanced methods of analysis and decision support for a broad and heterogeneous group of users, these systems combine data base management, system simulation, operations research techniques such as optimization, interactive data analysis, elements of advanced decision technology, and artificial intelligence, with a friendly and conversational, symbolic display oriented user interface. Important features of the interface are the use of several parallel or alternative styles of interaction and display, indlucing colour graphics and natural language. Combining quantitative numerical methods with qualitative and heuristic approaches, and giving the user direct and interactive control over the systems function, human knowledge, experience and judgement are integrated with formal approaches into a tightly coupled man-machine system through an intelligent and easily accessible user interface. 4 drawings, 42 references.

  6. DELIN and DELOG codes for graphic representation of gamma ray spectra

    International Nuclear Information System (INIS)

    Romero, L.; Travesi, A.

    1983-01-01

    Two Fortran IV Codes has been developed for graphic representation of the gamma-ray spectra obtained with Ge Li detectors and multichannel analyzers. The grafic plotting es carried out with the H.P. Graphic Plotter Mod HP-7221 A, using the graphic package software GRAPHICS-1000 from Hewlett-Packard. The codes have a great versatility and the representation of gamma spectra can ba done in a lineal, semi log, or log-log scale, as desired. The gamma ray spectra data are feed into the computer through magnetic tape or perfored paper tape. The different out-put options and complementary data are given in a conversational way through a terminal with T.V. displays. Among the options that can be selected by the user are the following: - smoothing the spectra - drawing the spectra point by point or continuous - out-put drawing an 1, 2, or 4 sheet with automatic division of the energy scale. - overlapping of selected spectra regions in Y scale ampliation with automatic print-out of the region limits and ampliation factor. - Printing spectra data and identifications of selected photo peaks. The codes can be employed with any computer using printing devices, HP-Graphics 1000 software compatible, but are easily modified for another printing software since their modular structure with Fortran IV written

  7. Cloud Computing Application of Personal Information's Security in Network Sales-channels

    OpenAIRE

    Sun Qiong; Min Liu; Shiming Pang

    2013-01-01

    With the promotion of Internet sales, the security of personal information to network users have become increasingly demanding. The existing network of sales channels has personal information security risks, vulnerable to hacker attacking. Taking full advantage of cloud security management strategy, cloud computing security management model is introduced to the network sale of personal information security applications, which is to solve the problem of information leakage. Then we proposed me...

  8. Graphical user interfaces and visually disabled users

    NARCIS (Netherlands)

    Poll, L.H.D.; Waterham, R.P.

    1995-01-01

    From February 1992 until the end of 1993, the authors ((IPO) Institute for Perception Research) participated in a European ((TIDE) Technology Initiative for Disabled and Elderly) project which addressed the problem arising for visually disabled computer-users from the growing use of Graphical User

  9. Personality Trait and Facial Expression Filter-Based Brain-Computer Interface

    Directory of Open Access Journals (Sweden)

    Seongah Chin

    2013-02-01

    Full Text Available In this paper, we present technical approaches that bridge the gap in the research related to the use of brain-computer interfaces for entertainment and facial expressions. Such facial expressions that reflect an individual's personal traits can be used to better realize artificial facial expressions in a gaming environment based on a brain-computer interface. First, an emotion extraction filter is introduced in order to classify emotions on the basis of the users' brain signals in real time. Next, a personality trait filter is defined to classify extrovert and introvert types, which manifest as five traits: very extrovert, extrovert, medium, introvert and very introvert. In addition, facial expressions derived from expression rates are obtained by an extrovert-introvert fuzzy model through its defuzzification process. Finally, we confirm this validation via an analysis of the variance of the personality trait filter, a k-fold cross validation of the emotion extraction filter, an accuracy analysis, a user study of facial synthesis and a test case game.

  10. Software Graphics Processing Unit (sGPU) for Deep Space Applications

    Science.gov (United States)

    McCabe, Mary; Salazar, George; Steele, Glen

    2015-01-01

    A graphics processing capability will be required for deep space missions and must include a range of applications, from safety-critical vehicle health status to telemedicine for crew health. However, preliminary radiation testing of commercial graphics processing cards suggest they cannot operate in the deep space radiation environment. Investigation into an Software Graphics Processing Unit (sGPU)comprised of commercial-equivalent radiation hardened/tolerant single board computers, field programmable gate arrays, and safety-critical display software shows promising results. Preliminary performance of approximately 30 frames per second (FPS) has been achieved. Use of multi-core processors may provide a significant increase in performance.

  11. Using R in Introductory Statistics Courses with the pmg Graphical User Interface

    Science.gov (United States)

    Verzani, John

    2008-01-01

    The pmg add-on package for the open source statistics software R is described. This package provides a simple to use graphical user interface (GUI) that allows introductory statistics students, without advanced computing skills, to quickly create the graphical and numeric summaries expected of them. (Contains 9 figures.)

  12. A software to report and file by personal computer

    International Nuclear Information System (INIS)

    Di Giandomenico, E.; Filippone, A.; Esposito, A.; Bonomo, L.

    1989-01-01

    During the past four years the authors have been gaining experince in reporting radiological examinations by personal computer. Today they describe the project of a new software which allows the reporting and filing of roentgenograms. This program was realized by a radiologist, using a well known data base management system: dBASE III. The program was shaped to fit the radiologist's needs: it helps to report, and allows to file, radiological data, with the diagnosic codes used by the American College of Radiology. In this paper the authors describe the data base structure and indicate the software functions which make its use possible. Thus, this paper is not aimed at advertising a new reporting program, but at demonstrating how the radiologist can himself manage some aspects of his work with the help of a personal computer

  13. Establishing a communications link between two different, incompatible, personal computers: with practical examples and illustrations and program code.

    Science.gov (United States)

    Davidson, R W

    1985-01-01

    The increasing need to communicate to exchange data can be handled by personal microcomputers. The necessity for the transference of information stored in one type of personal computer to another type of personal computer is often encountered in the process of integrating multiple sources of information stored in different and incompatible computers in Medical Research and Practice. A practical example is demonstrated with two relatively inexpensive commonly used computers, the IBM PC jr. and the Apple IIe. The basic input/output (I/O) interface chip for serial communication for each computer are joined together using a Null connector and cable to form a communications link. Using BASIC (Beginner's All-purpose Symbolic Instruction Code) Computer Language and the Disk Operating System (DOS) the communications handshaking protocol and file transfer is established between the two computers. The BASIC programming languages used are Applesoft (Apple Personal Computer) and PC BASIC (IBM Personal computer).

  14. Computational Representation of Situation Awareness with Graphical Expressions

    International Nuclear Information System (INIS)

    Yim, Hobin; Seong, Poonghyun

    2013-01-01

    Training is also frequently listed in general applications of SA evaluation. Unfortunately, almost of all methods are either subjective or qualitative, and often time consuming. Since the problems indicate, the core matter of using SA in training is the lack of well-developed or robust measurement tools. Therefore, an intuitive and easy handling SA measurement tool for NPP operators was developed based on the Petri-net and Bayesian inference. Measuring SA using Bayesian theory has been controversy, so sets of simulation training conducted by real NPP operators were video recorded for validation of the tool. There have been many attempts to understand cognitive processes in operators. Describing operator's SA is considered as one of the most plausible ways of such endeavors. Operator's cognitive activities in training can be a barometer of operator's unknown behavior in real situations. Knowing what the operator is thinking is important for better results of upcoming training. To give trainers an intuition that how well operators cope with dynamic situations, the quantitative tool to estimate SA named Corsage was proposed. Corsage gives reasonable clues why the operator behaves in a certain way by showing possible changes in a quantitative and graphical manner. Especially, a graphical comparison between referential information processing flow and operator's real information processing flow can offer trainers a detailed insight. In short, despite the incredulous opinion on measuring human cognition with probability, the result showed a positive view of applicability of Bayesian inference to SA measurement. The next step of the research will be improvement in responsiveness to 'rare but important' information

  15. Comparing graphic actions between remote and proximal design teams

    OpenAIRE

    Garner, Steve

    2001-01-01

    This paper outlines the conduct and findings of a research project which compared the sketching activity and sketched output of pairs of design students collaborating face-to-face with other pairs linked by computer mediated tools. The paper proposes that attention to the nature and dispersion of 'graphic acts' can lead to a better understanding of the exploitation of sketching between remotely located design participants. Sketch Graphic Acts (SGAs) are used to illuminate the phenomenon of sh...

  16. Real-time computation of parameter fitting and image reconstruction using graphical processing units

    Science.gov (United States)

    Locans, Uldis; Adelmann, Andreas; Suter, Andreas; Fischer, Jannis; Lustermann, Werner; Dissertori, Günther; Wang, Qiulin

    2017-06-01

    In recent years graphical processing units (GPUs) have become a powerful tool in scientific computing. Their potential to speed up highly parallel applications brings the power of high performance computing to a wider range of users. However, programming these devices and integrating their use in existing applications is still a challenging task. In this paper we examined the potential of GPUs for two different applications. The first application, created at Paul Scherrer Institut (PSI), is used for parameter fitting during data analysis of μSR (muon spin rotation, relaxation and resonance) experiments. The second application, developed at ETH, is used for PET (Positron Emission Tomography) image reconstruction and analysis. Applications currently in use were examined to identify parts of the algorithms in need of optimization. Efficient GPU kernels were created in order to allow applications to use a GPU, to speed up the previously identified parts. Benchmarking tests were performed in order to measure the achieved speedup. During this work, we focused on single GPU systems to show that real time data analysis of these problems can be achieved without the need for large computing clusters. The results show that the currently used application for parameter fitting, which uses OpenMP to parallelize calculations over multiple CPU cores, can be accelerated around 40 times through the use of a GPU. The speedup may vary depending on the size and complexity of the problem. For PET image analysis, the obtained speedups of the GPU version were more than × 40 larger compared to a single core CPU implementation. The achieved results show that it is possible to improve the execution time by orders of magnitude.

  17. Assessment of toxic metals in waste personal computers

    International Nuclear Information System (INIS)

    Kolias, Konstantinos; Hahladakis, John N.; Gidarakos, Evangelos

    2014-01-01

    Highlights: • Waste personal computers were collected and dismantled in their main parts. • Motherboards, monitors and plastic housing were examined in their metal content. • Concentrations measured were compared to the RoHS Directive, 2002/95/EC. • Pb in motherboards and funnel glass of devices released <2006 was above the limit. • Waste personal computers need to be recycled and environmentally sound managed. - Abstract: Considering the enormous production of waste personal computers nowadays, it is obvious that the study of their composition is necessary in order to regulate their management and prevent any environmental contamination caused by their inappropriate disposal. This study aimed at determining the toxic metals content of motherboards (printed circuit boards), monitor glass and monitor plastic housing of two Cathode Ray Tube (CRT) monitors, three Liquid Crystal Display (LCD) monitors, one LCD touch screen monitor and six motherboards, all of which were discarded. In addition, concentrations of chromium (Cr), cadmium (Cd), lead (Pb) and mercury (Hg) were compared with the respective limits set by the RoHS 2002/95/EC Directive, that was recently renewed by the 2012/19/EU recast, in order to verify manufacturers’ compliance with the regulation. The research included disassembly, pulverization, digestion and chemical analyses of all the aforementioned devices. The toxic metals content of all samples was determined using Inductively Coupled Plasma-Mass Spectrometry (ICP-MS). The results demonstrated that concentrations of Pb in motherboards and funnel glass of devices with release dates before 2006, that is when the RoHS Directive came into force, exceeded the permissible limit. In general, except from Pb, higher metal concentrations were detected in motherboards in comparison with plastic housing and glass samples. Finally, the results of this work were encouraging, since concentrations of metals referred in the RoHS Directive were found in

  18. Assessment of toxic metals in waste personal computers

    Energy Technology Data Exchange (ETDEWEB)

    Kolias, Konstantinos; Hahladakis, John N., E-mail: john_chach@yahoo.gr; Gidarakos, Evangelos, E-mail: gidarako@mred.tuc.gr

    2014-08-15

    Highlights: • Waste personal computers were collected and dismantled in their main parts. • Motherboards, monitors and plastic housing were examined in their metal content. • Concentrations measured were compared to the RoHS Directive, 2002/95/EC. • Pb in motherboards and funnel glass of devices released <2006 was above the limit. • Waste personal computers need to be recycled and environmentally sound managed. - Abstract: Considering the enormous production of waste personal computers nowadays, it is obvious that the study of their composition is necessary in order to regulate their management and prevent any environmental contamination caused by their inappropriate disposal. This study aimed at determining the toxic metals content of motherboards (printed circuit boards), monitor glass and monitor plastic housing of two Cathode Ray Tube (CRT) monitors, three Liquid Crystal Display (LCD) monitors, one LCD touch screen monitor and six motherboards, all of which were discarded. In addition, concentrations of chromium (Cr), cadmium (Cd), lead (Pb) and mercury (Hg) were compared with the respective limits set by the RoHS 2002/95/EC Directive, that was recently renewed by the 2012/19/EU recast, in order to verify manufacturers’ compliance with the regulation. The research included disassembly, pulverization, digestion and chemical analyses of all the aforementioned devices. The toxic metals content of all samples was determined using Inductively Coupled Plasma-Mass Spectrometry (ICP-MS). The results demonstrated that concentrations of Pb in motherboards and funnel glass of devices with release dates before 2006, that is when the RoHS Directive came into force, exceeded the permissible limit. In general, except from Pb, higher metal concentrations were detected in motherboards in comparison with plastic housing and glass samples. Finally, the results of this work were encouraging, since concentrations of metals referred in the RoHS Directive were found in

  19. A Model-Driven Approach to Graphical User Interface Runtime Adaptation

    OpenAIRE

    Criado, Javier; Vicente Chicote, Cristina; Iribarne, Luis; Padilla, Nicolás

    2010-01-01

    Graphical user interfaces play a key role in human-computer interaction, as they link the system with its end-users, allowing information exchange and improving communication. Nowadays, users increasingly demand applications with adaptive interfaces that dynamically evolve in response to their specific needs. Thus, providing graphical user interfaces with runtime adaptation capabilities is becoming more and more an important issue. To address this problem, this paper proposes a componen...

  20. Graphical Independence Networks with the gRain Package for R

    Directory of Open Access Journals (Sweden)

    Soren Hojsgaard

    2012-01-01

    Full Text Available In this paper we present the R package gRain for propagation in graphical independence networks (for which Bayesian networks is a special instance. The paper includes a description of the theory behind the computations. The main part of the paper is an illustration of how to use the package. The paper also illustrates how to turn a graphical model and data into an independence network