WorldWideScience

Sample records for pathway educational digital

  1. Educating Digital Citizens

    Science.gov (United States)

    Tan, Thomas

    2011-01-01

    Digital citizenship is how educators, citizens, and parents can teach where the lines of cyber safety and ethics are in the interconnected online world their students will inhabit. Aside from keeping technology users safe, digital citizenship also prepares students to survive and thrive in an environment embedded with information, communication,…

  2. Pathway — Using a State-of-the-Art Digital Video Database for Research and Development in Teacher Education

    Science.gov (United States)

    Adrian, Brian; Zollman, Dean; Stevens, Scott

    2006-02-01

    To demonstrate how state-of-the-art video databases can address issues related to the lack of preparation of many physics teachers, we have created the prototype Physics Teaching Web Advisory (Pathway). Pathway's Synthetic Interviews and related video materials are beginning to provide pre-service and out-of-field in-service teachers with much-needed professional development and well-prepared teachers with new perspectives on teaching physics. The prototype was limited to a demonstration of the systems. Now, with an additional grant we will extend the system and conduct research and evaluation on its effectiveness. This project will provide virtual expert help on issues of pedagogy and content. In particular, the system will convey, by example and explanation, contemporary ideas about the teaching of physics and applications of physics education research. The research effort will focus on the value of contemporary technology to address the continuing education of teachers who are teaching in a field in which they have not been trained.

  3. Digital Badges in Education

    Science.gov (United States)

    Gibson, David; Ostashewski, Nathaniel; Flintoff, Kim; Grant, Sheryl; Knight, Erin

    2015-01-01

    Digital badges provide new affordances for online educational activities and experiences. When used with points and leaderboards, a badge can become a gamification element allowing learners to compete with themselves or others, and to know how close they are to accomplishing a goal and acquiring its accompanying reputation. In this role, badges…

  4. Digital academia: How higher education is affected by digital technology

    OpenAIRE

    Eriksmo, Anton; Sundberg, Johan

    2016-01-01

    Digital technology in higher education is constantly evolving. Understanding the effects of digital technology is important for higher education institutions in order to make good investments of digital technology. Previous research has focused on learning, teaching or the organization and the relation between one of these aspects and digital technology, thereby missing a broader understanding of how materiality in digital technology affects higher education. In this study themed interviews w...

  5. Digital Citizenship Means Character Education for the Digital Age

    Science.gov (United States)

    Ohler, Jason

    2012-01-01

    The reality of students' cyber lives has thrust upon educators a new approach: creating character education programs tuned to digital youth that are proactive and aggressive. This will help integrate students' digital activities within the context of the communities in which they live, both local and digital. The digital age beckons a new era of…

  6. Digital Literacy Learning in Higher Education through Digital Storytelling Approach

    Science.gov (United States)

    Chan, Banny S. K.; Churchill, Daniel; Chiu, Thomas K. F.

    2017-01-01

    It is necessary to develop digital literacy skills with which students can communicate and express their ideas effectively using digital media. The educational sectors around the world are beginning to incorporate digital literacy into the curriculum. Digital storytelling, one of the possible classroom activities, is an approach which may help…

  7. Digital Education: Opportunities for Social Collaboration. Digital Education and Learning

    Science.gov (United States)

    Thomas, Michael, Ed.

    2011-01-01

    This timely collection of theoretical and applied studies examines the pedagogical potential and realities of digital technologies in a wide range of disciplinary contexts across the educational spectrum. By mixing content-based chapters with a theoretical perspective with case studies detailing actual teaching approaches utilizing digital…

  8. Digital publics and participatory education

    Directory of Open Access Journals (Sweden)

    Brian J. McNely

    2010-10-01

    Full Text Available This article—a collaborative exploration between instructors, students, and members of the broader, digital classroom community—explores how the strategic incorporation of sociotechnical networks and digital technologies facilitates literate practices that extend the classroom in productive ways. The article builds toward coauthors’ reflective practices (Schön, 1983, or “participatory perspectives”, had during an undergraduate English Studies course at a mid-sized, public, American university. Specifically, participants argue that these literate practices afforded not just information sharing, but the opening up of a traditional classroom to include broader digital publics and collaborative knowledge work (Spinuzzi, 2006. Toward this end, we ground literate practice in scholarship that attends to public writing in online spaces, and theoretically frame our argument using Jenkins et al.’s (2006 principles of participatory education. We then detail the specific curricular approach deliberately designed to create digitally connected publics and end with generalizable significance of coauthors’ participatory perspectives.

  9. Digital Immigrants in Distance Education

    Science.gov (United States)

    Salazar-Márquez, Roberto

    2017-01-01

    The constant growth of methods of education that incorporate the Internet into teaching-learning processes has opened up a wide range of opportunities for students across the world to gain entry to undergraduate or graduate degree programs. However, if the enrolling student is a digital immigrant, the chances of success may be limited by the…

  10. Conceptualizing Digital Literacies and Digital Ethics for Sustainability Education

    Science.gov (United States)

    Brown, Susan A.

    2014-01-01

    Purpose: The purpose of this paper is to discuss the need for integrating a focus on digital literacies and digital ethics into sustainability education, proposing a conceptualization of these for sustainability education. Design/methodology/approach: The paper draws on relevant literature in the field of sustainability education and in the field…

  11. Career Technical Education Pathways Initiative

    Science.gov (United States)

    California Community Colleges, Chancellor's Office, 2013

    2013-01-01

    California's education system--the largest in the United States--is an essential resource for ensuring strong economic growth in the state. The Career Technical Education Pathways Initiative (referred to as the Initiative in this report), which became law in 2005, brings together community colleges, K-12 school districts, employers, organized…

  12. Digital Education with IT

    DEFF Research Database (Denmark)

    Niels Bech, Lukassen; Pedersen, Annette; Nielsen, Annegrethe

    2014-01-01

    The purpose of this paper is to examine how collaborative IT‐design  integrated in pedagogic designs can create motivation and transfer from an edu‐ cational setting into the student’s clinical education. Learning design for higher  education can be challenging, especially in subjects with great ......The purpose of this paper is to examine how collaborative IT‐design  integrated in pedagogic designs can create motivation and transfer from an edu‐ cational setting into the student’s clinical education. Learning design for higher  education can be challenging, especially...... in subjects with great quantities of theo‐ retical material and where students have difficulties in linking theory with prac‐ tice. This paper reports a case study in the nurse bachelor education, in which the subject studied is “Organization, administration and management”. Former eval‐ uations...

  13. Research challenges in digital education.

    Science.gov (United States)

    Norman, Geoff

    2014-09-01

    Simulation and other forms of digital learning will occupy a place of increasing prominence in medical education in the future. However, to maximally use the potential of these media, we must go beyond a research agenda dictated by a 'Does it work?' question to one driven by careful analysis of the nature of the task to be learned and its relation to the characteristics of the technology. Secondly, we must change the focus from the characteristics of individual devices to a broader approach to design of a digital curriculum based on current understanding of the nature of human learning.

  14. Digital Library Education: Global Trends and Issues

    Science.gov (United States)

    Shem, Magaji

    2015-01-01

    The paper examines trends and issues in digital education programmes globally, drawing examples of developmental growth of Library Information Science (LIS), schools and digital education courses in North America, Britain, and Southern Asia, the slow growth of LIS schools and digital education in Nigeria and some countries in Africa and India. The…

  15. Digital Technologies as Education Innovation at Universities

    Science.gov (United States)

    Kryukov, Vladimir; Gorin, Alexey

    2017-01-01

    This paper analyses the use of digital technology-based education innovations in higher education. It demonstrated that extensive implementation of digital technologies in universities is the main factor conditioning the acceleration of innovative changes in educational processes, while digital technologies themselves become one of the key…

  16. Digital Storytelling for Historical Understanding: Treaty Education for Reconciliation

    Science.gov (United States)

    Hildebrandt, Katia; Lewis, Patrick; Kreuger, Claire; Naytowhow, Joseph; Tupper, Jennifer; Couros, Alec; Montgomery, Ken

    2016-01-01

    This paper presents the findings of a research project that sought to interrogate the possibilities of digital storytelling as a pathway towards a more complete understanding of treaties and the treaty relationship in western Canada. This research is situated in the province of Saskatchewan, where treaty education (that is, education about the…

  17. Storm Clouds on the Digital Education Horizon.

    Science.gov (United States)

    Reeves, Thomas C.

    2003-01-01

    Focuses on five unresolved challenges of digital education in higher education: faculty workload, continued dominance of traditional pedagogy, the state of assessment, flaws in the accreditation process, and the state of educational research in the area. (EV)

  18. Design Thinking for Digital Fabrication in Education

    DEFF Research Database (Denmark)

    Smith, Rachel Charlotte; Iversen, Ole Sejer; Hjorth, Mikkel

    2015-01-01

    In this paper, we argue that digital fabrication in education may benefit from design thinking, to foster a more profound understanding of digital fabrication processes among students. Two related studies of digital fabrication in education are presented in the paper. In an observational study we...... found that students (eleven to fifteen) lacked an understanding of the complexity of the digital fabrication process impeding on the potentials of digital fabrication in education. In a second explorative research through design study, we investigated how a focus on design thinking affected the students...

  19. Digital Storytelling and Multimodal Literacy in Education

    OpenAIRE

    Gregori-Signes, Carmen

    2014-01-01

    This article argues in favour of using digital storytelling to encourage a critical socio-educational focus in education and include multimodal explicit teaching in the curriculum.The analysis of fifty digital stories indicates that the students developed a certain awareness of the issue chosen for their story (e.g. violence, racism, war) since the final product transmits a critical perspective on the topic itself. Further work, however, needs to be invested in the development of the digital ...

  20. Digital exclusion in higher education contexts

    DEFF Research Database (Denmark)

    Khalid, Md. Saifuddin; Pedersen, Mette Jun Lykkegaard

    2016-01-01

    The integration and adoption of digital technologies have enabled improvements in the quality of and inclusion in higher education. However, a significant proportion of the population has either remained or become digitally excluded. This systematic literature review elucidates the factors...... underlying the concepts of “digital exclusion” and the “digital divide” in higher education. The identified factors are grouped into three categories: social exclusion (i.e., low income, ICT-avoidance as the norm, lack of motivation and commitment, and physical or mental disability), digital exclusion (i.......e., lack of hardware devices and Internet services) and accessibility (which include the division between rural and urban areas, as well as disparities in ICT literacy and information literacy). These factors are multi-tiered and overlapping. Studies on the digital divide, digital exclusion, and barriers...

  1. Impediments for Digital Fabrication in Education

    DEFF Research Database (Denmark)

    Smith, Rachel Charlotte; Iversen, Ole Sejer; Veerasawmy, Rune

    2016-01-01

    with eight primary and lower secondary teachers, the findings point to four central impediments for integrating digital fabrication and design into school environments. The findings extend current perceptions of digital technology in education towards exploratory processes of investigation in which......Digital fabrication technologies are increasingly integrated across subjects in primary and secondary education. Focus on the potentials of these technologies has mainly been on the support to STEM oriented learning goals, while emphasis on teachers' roles with the new learning processes...... of technology and design is largely absent. The paper addresses the experiences and challenges that digital fabrication technology present for teachers in educational environments, and the impediments that are linked to the teachers' roles in design processes of digital fabrication. Based on a research study...

  2. Digital Storytelling for Transformative Global Citizenship Education

    Science.gov (United States)

    Truong-White, Hoa; McLean, Lorna

    2015-01-01

    This article explores how digital storytelling offers the potential to support transformative global citizenship education (TGCE) through a case study of the Bridges to Understanding program that connected middle and high school students globally using digital storytelling. Drawing on a TGCE framework, this research project probed the curriculum…

  3. Digital technology in physical education: global perspectives

    NARCIS (Netherlands)

    Koekoek, Jeroen; van Hilvoorde, I.M.

    2018-01-01

    The rapid development of digital technologies has opened up new possibilities for how Physical Education is taught. This book offers a comprehensive, practice-oriented and critical exploration of the actual and potential applications of digital technologies in PE. It considers the opportunities that

  4. Advantages and disadvantages of digital education

    OpenAIRE

    Mąkosa, Paweł

    2013-01-01

    The digitization of education in Poland is spreading into more and more areas. Therefore, it becomes necessary to analyse all its aspects, both advantages and disadvantages. In the performed reflection, an attempt to present the current state of the access to computers, the Internet and e-course books in Polish schools has been made. On the basis of the secondary analysis of various recent studies as well as own research performed, it has been determined that the level of digitization of educ...

  5. Youth Digital Cultural Consumption and Education

    Directory of Open Access Journals (Sweden)

    Mónica Pini

    2014-12-01

    Full Text Available Media and technological devices function as socializing agents during children’s leisure and entertainment time. Drawing from the theory of cultural consumption, a socio educational approach to students’ digital practices, and media literacy, this qualitative study seeks to explore and describe students’ cultural consumption profile. The authors explore the representations and meanings of digital practices of public school students of a predominately working class neighborhood situated in the periphery of Buenos Aires, Argentina. Findings highlight different aspects of youth cultural consumption profile. Two themes were identified: a children use computers for a multiplicity of different activities enacting multitasking practices; and b children develop new forms of digital practices for social digital interaction that are expressed in the “need” to be connected, the production and use of shared codes and the establishment of ambivalent relations with social media platforms. Implications for education are explored.''

  6. Can Digital Learning Transform Education?

    Science.gov (United States)

    Finn, Chester E., Jr.; Horn, Michael B.

    2013-01-01

    The enthusiasm for digital learning is contagious. More than 2 million K-12 students are enrolled in online courses today, and research firm Ambient Insight projects that figure will hit 10 million by 2014. Will today's wave of technology inexorably change the face of schooling, or must school administrators first alter policy? This article…

  7. Digital Citizenship for Educational Change

    Science.gov (United States)

    Ribble, Mike

    2012-01-01

    Students are coming to school with more and more exposure to digital tools, such as smartphones, tablets, and social networking apps (Rideout, Foehr, and Roberts 2010). Though teachers are trying to "catch up" with their students, many were not provided instruction in these skills during their preservice training, and technology is only one among…

  8. Integrate Digital Storytelling in Education

    Science.gov (United States)

    Alismail, Halah Ahmed

    2015-01-01

    In the 21st century, educators believe using technology can be an effective factor in education for the new generation, making educational goals easier to achieve. In fact, technology is being studied by teachers and implemented into classrooms for a positive effect on student learning. Many teachers are integrating multimedia tools in teaching…

  9. Gamification of Nursing Education With Digital Badges.

    Science.gov (United States)

    White, Meagan; Shellenbarger, Teresa

    Digital badges (DBs) serve as an innovative approach to gamifying nursing education by engaging socially connected, technologically savvy nursing students in learning. Because assessment and credentialing mechanisms are housed and managed online, DBs are designed as visible indicators of accomplishment and skill. This article describes important considerations for faculty when incorporating game-based pedagogies such as DB into nursing education and identifies potential pitfalls with DB use that faculty should consider.

  10. The Evolution of Research on Digital Education

    Science.gov (United States)

    Dillenbourg, Pierre

    2016-01-01

    How does AI&EdAIED today compare to 25 years ago? This paper addresses this evolution by identifying six trends. The trends are ongoing and will influence learning technologies going forward. First, the physicality of interactions and the physical space of the learner became genuine components of digital education. The frontier between the…

  11. Career Pathways: Education with a Purpose

    Science.gov (United States)

    Hull, Dan M.

    2004-01-01

    Hot off the press comes the guide to the next generation of education reform. Dan Hull and some of the nation's leading practitioners and educational leaders show how to remake high schools to improve academic outcomes, prepare students for today's high-skills workplace, and motivate them to learn because they see a pathway to their future.…

  12. Career Technical Education Pathways Initiative Annual Report

    Science.gov (United States)

    California Community Colleges, Chancellor's Office, 2014

    2014-01-01

    California's education system--the largest in the United States--is an essential resource for ensuring strong economic growth in the state. The Career Technical Education Pathways Initiative (the Initiative) became law in 2005 with Senate Bills 70 and 1133 and provided more than $380 million over eight years to improve career technical education…

  13. 76 FR 24914 - Digital River Education Services, Inc., a Division of Digital River, Inc., Including Workers...

    Science.gov (United States)

    2011-05-03

    ... Digital River Education Services acquired Journey Education Marketing (JEM) in August 2010. Some workers... DEPARTMENT OF LABOR Employment and Training Administration [TA-W-74,975] Digital River Education Services, Inc., a Division of Digital River, Inc., Including Workers Whose Unemployment Insurance (UI...

  14. Digital Culture, Education and Public Sphere

    Directory of Open Access Journals (Sweden)

    Luiz Roberto Gomes

    2016-02-01

    Full Text Available In the context of the so-called digital culture, this paper discusses the issue of education and the political implications of the distance learning expansion movement in Brazil. In addition to the advances in the democratization of the access to information through the mediation of information and communication technologies (ICTs, which should be recognized as an effort to spread a certain “political culture”, this does not necessarily mean, as Habermas (2003b recalls, that the effective political participation of citizens is assured, especially in light of recurrent dislocation between the political public sphere and civil society. What are the interests behind the phenomenon of digitization of culture? And what is the purpose of education in this new cultural context? As an expression of contemporary social life, digital culture generates structural changes, not only in the form of transmission and access to culture, but also in the very concept and attitude towards culture, with decisive political implications for education. That leads us to think, for example, about the differences between the concepts of education present in the classical Greek Paideia culture, in the modern culture of Bildung, and in the contemporary educational model increasingly subservient to the ICTs we now have.

  15. Digital Media's Transformative Role in Education: Beyond Potential to Essential

    Science.gov (United States)

    Chien, Ming-tso

    2012-01-01

    Achieving effective learning via digital media continues to be a major concern in contemporary education. The daily use of all forms of digital media is part of our lives and therefore becomes a key component of education. Educators must consider the process of digital media curriculum as a learning model and form of experience adapted to…

  16. Initial education and training pathways for danish adult educators

    DEFF Research Database (Denmark)

    Milana, Marcella

    2008-01-01

    The contribution aims at mapping out initial education and training opportunities for Danish adult educators and to examine key structural features that characterise professionalisation processes in the field of adult education. The analysis draws on policy documents and available research...... three provides a detailed account of existing qualification pathways for individuals willing to enter the system as adult educators. Notwithstanding the range of opportunities to acquire pedagogical qualifications in teaching adults, the knowledge and skills provided may vary substantially. Consequently......, the author's main argument is that it is not possible to speak of tailored-made pathways of professionalisation in the field of adult education, at least in the Danish context....

  17. Simple educational tool for digital speckle shearography

    International Nuclear Information System (INIS)

    Schirripa Spagnolo, Giuseppe; Martocchia, Andrea; Papalillo, Donato; Cozzella, Lorenzo

    2012-01-01

    In this study, an educational tool has been prepared for obtaining short-term and more economic training on digital speckle shearography (DSS). Shearography non-destructive testing (NDT) has gained wide acceptance over the last decade, providing a number of important and exciting inspection solutions in aerospace, electronics and medical device manufacturing. For exploring these motivations, it is important to develop didactic tools to understand the potential of digital shearography through training and didactic courses in the field of NDT. In this paper we describe a simple tool for making one familiar with the potential of DSS in the area of education and training. The system is realized with a simple and economic optical setup and a virtual instrument based on the LabVIEW™ and DAQ. (paper)

  18. Sketchtube; integrating digital media in the education of design skills

    NARCIS (Netherlands)

    Mulder-Nijkamp, Maaike; Eggink, Wouter

    2013-01-01

    In this paper we discuss the application of new opportunities and chances of digital learning in design education by means of the implementation of a digital sketching forum into a sketching course. The so called ‘blended learning’ method combines face to face education and a digital forum called

  19. Patterns of Inclusion: Fostering Digital Citizenship through Hybrid Education

    Science.gov (United States)

    Pedersen, Alex Young; Nørgaard, Rikke Toft; Köppe, Christian

    2018-01-01

    Reconsidering the concept of digital citizenship and the essential component of education, the authors propose that the concept of Hybrid Education may serve both as a guideline for the utilization of digital technologies in education and as a methodology for fostering new forms of participation, inclusion and engagement in society. Following T.…

  20. Theatrically Digital: Education and Online Identity

    Directory of Open Access Journals (Sweden)

    Nastaran Khoshsabk

    2017-08-01

    Full Text Available The dramaturgical aspects of using social media are applied in this study from a sociological perspective (Goffman, 1959 to describe the process of gaining a sense of self through learning in online-environments. The exploration of data in this qualitative case study sheds light on the theatrical dimension of virtual self-presentation which can encourage individuals to become engaged in interacting online and, in the process of doing so, learn actively though using social media via its unique audio-visual digital content. Social media tools provide a space for information sharing to fill the gaps when students are unwilling to communicate in face-to-face classrooms because of a particular socio-cultural context. The codes and themes from six months’ Facebook analysis of adult social media users were analysed based on the self-representation of the digital self with relation to their language and cultural background and its influence on the formation of identity. The ‘actual self’, as described in interviews, was being manipulated by individuals for different reasons such as its influence on their social/cultural identity and the development of the self-image. Increasingly, educators in all educational domains are using online social media platforms to support engagement in teaching and learning. It is hoped that this research, by offering increased understanding of the importance of online-communities, will have implications for learning from online contexts, particularly in contexts with socio-cultural boundaries.

  1. Digital Games and Learning: Identifying Pathways of Influence

    Science.gov (United States)

    Subrahmanyam, Kaveri; Renukarya, Bhavya

    2015-01-01

    Digital games and gamelike contexts have become an integral part of young people's lives, and scholars have speculated about their potential to engage and enhance children's learning. Given that digital games are complex systems, we propose that different aspects of game features and game play might influence learning in different ways. Drawing on…

  2. Digital Immigrants and Digital Natives: Learning Business Informatics at Higher Educational Level

    OpenAIRE

    Suša, Dalia

    2014-01-01

    Background: The term digital natives refer to those born since the 1980s and have been growing up surrounded by technology. On the other hand, digital immigrants are born before 1980s and learned how to use technology later in life. Objectives: Goal of the paper is to explore attitudes of digital native students on the course of Business Informatics at higher educational institutions (HEIs), and to compare them with attitudes of digital immigrants. Methods/Approach: The survey was conducted i...

  3. Digital game-based learning in secondary education

    NARCIS (Netherlands)

    Huizenga, J.C.

    2017-01-01

    This PhD thesis presents research on digital game-based learning in secondary education. The main research question is: How do digital games contribute to learning, engagement and motivation to learn? The thesis contains seven chapters. Chapter one is an introduction to digital game-based learning

  4. Digital divide and e-education

    Directory of Open Access Journals (Sweden)

    Marko Radovan

    2012-12-01

    Full Text Available The use of Information and Communication Technologies (ICTs in widening access to adult learning in many directions. ICT, especially the Internet, is changing all aspects of life and functioning of the modern society. Online learning is expanding in the developed world and becoming an increasingly important way of teaching and learning. Nevertheless, the use of ICT in the learning processes is mostly still partial and incoherent. Qualitative changes in this domain (integration of the ICT-based forms of communication and interaction, and information sources outside the traditional educational environment have not yet been made. E-learning outside formal settings is mostly aimed at improving adult literacy and basic education. The new technology can make many learning programs accessible to the adults without direct access to education and can also become an important basis for provision of information guidance and counseling. Here, adult educators are still faced with several challenges, for instance, how to widen access to ICT in rural and less developed areas, how to improve digital skills and how to make e-learning more accessible to all learners.

  5. Digital competence in the Norwegian teacher education and schools

    Directory of Open Access Journals (Sweden)

    Rune Johan Krumsvik

    2011-03-01

    Full Text Available The purpose of this article is to examine how policy documents in Norway the last ten years have interpreted ICT and digital competence in teacher education and in school. Norway implemented in 2006 a new national curriculum which increased the status of digital competence to be the fifth basic skill in the Norwegian elementary school (stage 1-13. This was a historic event and never before has digital competence achieved such status in curricula, neither nationally nor internationally. The same has newly happened with the new General Plan for Teacher Education where digital competence has become the fifth basic skill in all subjects. However, both teacher educators and teachers lack sufficient digital competence to fulfil these ambiguous policy goals and therefore the article suggest how a model of digital competence can bridge some of the gap between the intentions in the policy documents and the teachers/teacher educators’ practise. At the same time the article attempts to elaborate our perception of the concept digital competence in an educational discourse and how one can define digital competence in light of a Scandinavian educational perspective. The research question in this article is: how can digital competence be defined and what are the foundations of digital competence in teacher education and schools in light of the policy documents in Norway?

  6. The application of digital technology in community health education

    OpenAIRE

    Wen Ren; Conglin Huang; Ying Liu; Jingjing Ren

    2015-01-01

    With the rapid development of the internet and information technologies, coupled with a variety of digital media, the digital technology has become a conventional method of health education for the general public and has the potential to influence health behaviors. Our aim was to conduct a review of how digital technology projects have been used in the health education and health promotion, as well as the disadvantages and barriers in the process.

  7. Dealing with Unseen Obstacles to Education in the Digital Age

    Science.gov (United States)

    Powell, Valerie J. H.; Sirinterlikci, Arif; Zomp, Christopher; Johnson, Randall S.; Miller, Phillip; Powell, James C.

    2013-01-01

    This paper updates the efforts to educate blind students in higher education in the digital age and describes how to support the development of mental models in learning through tactile learning and 3D-printing technology. It cites research documenting a drop in Braille literacy along with the growth in use of digital technologies by blind…

  8. Media and Education in the Digital Age: Concepts, Assessments, Subversions

    Science.gov (United States)

    Stocchetti, Matteo, Ed.

    2014-01-01

    This book is an invitation to informed and critical participation in the current debate on the role of digital technology in education and a comprehensive introduction to the most relevant issues in this debate. After an early wave of enthusiasm about the emancipative opportunities of the digital "revolution" in education, recent…

  9. Pedagogical reforms of digital signal processing education

    Science.gov (United States)

    Christensen, Michael

    The future of the engineering discipline is arguably predicated heavily upon appealing to the future generation, in all its sensibilities. The greatest burden in doing so, one might rightly believe, lies on the shoulders of the educators. In examining the causal means by which the profession arrived at such a state, one finds that the technical revolution, precipitated by global war, had, as its catalyst, institutions as expansive as the government itself to satisfy the demand for engineers, who, as a result of such an existential crisis, were taught predominantly theoretical underpinnings to address a finite purpose. By contrast, the modern engineer, having expanded upon this vision and adapted to an evolving society, is increasingly placed in the proverbial role of the worker who must don many hats: not solely a scientist, yet often an artist; not a businessperson alone, but neither financially naive; not always a representative, though frequently a collaborator. Inasmuch as change then serves as the only constancy in a global climate, therefore, the educational system - if it is to mimic the demands of the industry - is left with an inherent need for perpetual revitalization to remain relevant. This work aims to serve that end. Motivated by existing research in engineering education, an epistemological challenge is molded into the framework of the electrical engineer with emphasis on digital signal processing. In particular, it is investigated whether students are better served by a learning paradigm that tolerates and, when feasible, encourages error via a medium free of traditional adjudication. Through the creation of learning modules using the Adobe Captivate environment, a wide range of fundamental knowledge in signal processing is challenged within the confines of existing undergraduate courses. It is found that such an approach not only conforms to the research agenda outlined for the engineering educator, but also reflects an often neglected reality

  10. The Digital Divide in Health Education: Myth or Reality?

    Science.gov (United States)

    Stellefson, Michael; Chaney, Beth; Chaney, Don

    2008-01-01

    Although e-health interventions provide new opportunities for health education, there has been cause for concern regarding the purported information technology gap between those who have access to digital applications and those who do not--termed the "digital divide." The literature suggests, however, that this divide may now be illusory, driven…

  11. Design Principles of Next-Generation Digital Gaming for Education.

    Science.gov (United States)

    Squire, Kurt; Jenkins, Henry; Holland, Walter; Miller, Heather; O'Driscoll, Alice; Tan, Katie Philip; Todd, Katie.

    2003-01-01

    Discusses the rapid growth of digital games, describes research at MIT that is exploring the potential of digital games for supporting learning, and offers hypotheses about the design of next-generation educational video and computer games. Highlights include simulations and games; and design principles, including context and using information to…

  12. Digital Curriculum Resources in Mathematics Education: Foundations for Change

    Science.gov (United States)

    Pepin, Birgit; Choppin, Jeffrey; Ruthven, Kenneth; Sinclair, Nathalie

    2017-01-01

    In this conceptual review paper we draw on recent literature with respect to digital curriculum resources (DCR); we briefly outline and explain selected theoretical frames; and we discuss issues related to the design, and the use (by teachers and students) of digital curricula and e-textbooks in mathematics education. The results of our review…

  13. Pilot Use of Digital Educational Comics in Language Teaching

    Science.gov (United States)

    Vassilikopoulou, M.; Retalis, S.; Nezi, M.; Boloudakis, M.

    2011-01-01

    This paper presents a case study about the use of digital comics in teaching modern Greek in high schools (aged 12-13). The ultimate goal of the educational use of digital comics is to promote students' acquisition of language skills and to help them apply their imaginations and reuse their cultural experiences in creating multimodal comic-like…

  14. Deconstructing the Education-Industrial Complex in the Digital Age

    Science.gov (United States)

    Loveless, Douglas, Ed.; Sullivan, Pamela, Ed.; Dredger, Katie, Ed.; Burns, Jim, Ed.

    2017-01-01

    Developments in the education field are affected by numerous, and often conflicting, social, cultural, and economic factors. With the increasing corporatization of education, teaching and learning paradigms are continuously altered. "Deconstructing the Education-Industrial Complex in the Digital Age" is an authoritative reference source…

  15. Disrupting Educational Inequalities through Youth Digital Activism

    Science.gov (United States)

    Stornaiuolo, Amy; Thomas, Ebony Elizabeth

    2017-01-01

    This article reviews scholarship on youth and young adult activism in digital spaces, as young users of participatory media sites are engaging in political, civic, social, or cultural action and advocacy online to create social change. The authors argue that youth's digital activism serves as a central mechanism to disrupt inequality, and that…

  16. Computer Simulation and Digital Resources for Plastic Surgery Psychomotor Education.

    Science.gov (United States)

    Diaz-Siso, J Rodrigo; Plana, Natalie M; Stranix, John T; Cutting, Court B; McCarthy, Joseph G; Flores, Roberto L

    2016-10-01

    Contemporary plastic surgery residents are increasingly challenged to learn a greater number of complex surgical techniques within a limited period. Surgical simulation and digital education resources have the potential to address some limitations of the traditional training model, and have been shown to accelerate knowledge and skills acquisition. Although animal, cadaver, and bench models are widely used for skills and procedure-specific training, digital simulation has not been fully embraced within plastic surgery. Digital educational resources may play a future role in a multistage strategy for skills and procedures training. The authors present two virtual surgical simulators addressing procedural cognition for cleft repair and craniofacial surgery. Furthermore, the authors describe how partnerships among surgical educators, industry, and philanthropy can be a successful strategy for the development and maintenance of digital simulators and educational resources relevant to plastic surgery training. It is our responsibility as surgical educators not only to create these resources, but to demonstrate their utility for enhanced trainee knowledge and technical skills development. Currently available digital resources should be evaluated in partnership with plastic surgery educational societies to guide trainees and practitioners toward effective digital content.

  17. A Framework for Evaluating Digital Library Services; Interdisciplinarity: The Road Ahead for Education in Digital Libraries; Federated Digital Rights Management: A Proposed DRM Solution for Research and Education; Learning Lessons Holistically in the Glasgow Digital Library.

    Science.gov (United States)

    Choudhury, Sayeed; Hobbs, Benjamin; Lorie, Mark; Flores, Nicholas; Coleman, Anita; Martin, Mairead; Kuhlman, David L.; McNair, John H.; Rhodes, William A.; Tipton, Ron; Agnew, Grace; Nicholson, Dennis; Macgregor, George

    2002-01-01

    Includes four articles that address issues related to digital libraries. Highlights include a framework for evaluating digital library services, particularly academic research libraries; interdisciplinary approaches to education about digital libraries that includes library and information science and computing; digital rights management; and the…

  18. What educators should know about teaching digital storytelling

    Directory of Open Access Journals (Sweden)

    Bernard R. Robin

    2012-12-01

    Full Text Available In this paper, the authors present some of the most important lessons they havelearned from teaching courses, conducting workshops, writing articles, andsupervising graduate student research on the educational uses of digitalstorytelling. The guidelines described here are categorized within the ADDIEinstructional design framework and are presented as starting points thateducators should consider when they begin to integrate digital storytelling in theirclassrooms. The guidelines provide useful information that will help educatorsteach students all phases of the digital storytelling process, including analysis,design, development, implementation and evaluation of digital storytellingprojects that focus on educationally meaningful topics.

  19. Digital Immigrants and Digital Natives: Learning Business Informatics at Higher Educational Level

    Directory of Open Access Journals (Sweden)

    Suša Dalia

    2014-09-01

    Full Text Available Background: The term digital natives refer to those born since the 1980s and have been growing up surrounded by technology. On the other hand, digital immigrants are born before 1980s and learned how to use technology later in life. Objectives: Goal of the paper is to explore attitudes of digital native students on the course of Business Informatics at higher educational institutions (HEIs, and to compare them with attitudes of digital immigrants. Methods/Approach: The survey was conducted in 2014 using the sample of first-year Business Informatics students from the Faculty of Economics and Business in Zagreb, Croatia. Results were compared with a research conducted in 1998. Results: In comparison to an earlier research, digital natives perceive their level of competency in the subject of Business Informatics before teaching practices much higher compared to digital immigrants. However, there is still an increase in digital native students’ level of competency in the subject before and after teaching practices. Conclusions: The research confirms a shift from digital immigrants to digital natives who show high level of interest for Business Informatics course topics and find its utility very high. However, constant improvement of delivering knowledge is needed in order to keep these high levels.

  20. Aligning Digital Video Technology with Game Pedagogy in Physical Education

    Science.gov (United States)

    Koekoek, Jeroen; van der Mars, Hans; van der Kamp, John; Walinga, Wytse; van Hilvoorde, Ivo

    2018-01-01

    The rapid development of digital technology has expanded the prospects and promises for its application in physical education programs. Physical educators are becoming increasingly interested in technology but often remain inadequately equipped to effectively integrate these technological resources in their daily practice, and/or lack the…

  1. Digital Learning Resources and Ubiquitous Technologies in Education

    Science.gov (United States)

    Camilleri, Mark Anthony; Camilleri, Adriana Caterina

    2017-01-01

    This research explores the educators' attitudes and perceptions about their utilisation of digital learning technologies. The methodology integrates measures from "the pace of technological innovativeness" and the "technology acceptance model" to understand the rationale for further ICT investment in compulsory education. A…

  2. Danish youth education en route to digital literacy

    DEFF Research Database (Denmark)

    Kaarsted, Thomas; Andersen, Knud Holch

    2013-01-01

    Denmark invests massivly in education and we pride ourselves on having a worldclass IT infrastructure. But at the same time our educational system and the libraries fail to examine the connection between information supply, learning and the new digital reality. A new strategy could be the first...

  3. Quality Assurance Model for Digital Adult Education Materials

    Science.gov (United States)

    Dimou, Helen; Kameas, Achilles

    2016-01-01

    Purpose: This paper aims to present a model for the quality assurance of digital educational material that is appropriate for adult education. The proposed model adopts the software quality standard ISO/IEC 9126 and takes into account adult learning theories, Bloom's taxonomy of learning objectives and two instructional design models: Kolb's model…

  4. Gadgets in the Gymnasium: Physical Educators' Use of Digital Technologies

    Science.gov (United States)

    Robinson, Daniel B.; Randall, Lynn

    2017-01-01

    This article highlights results from a recent study that investigated Atlantic Canadian physical educators' adoption and implementation of various digital technologies. Employing a mixed-methods research design (survey participants, n = 206; focus group participants, n = 12), the research intended to provide a clear overview of physical educators'…

  5. Digital curriculum resources in mathematics education: foundations for change

    OpenAIRE

    Pepin, B.; Choppin, J.; Ruthven, K.; Sinclair, N.

    2017-01-01

    In this conceptual review paper we draw on recent literature with respect to digital curriculum resources (DCR); we briefly outline and explain selected theoretical frames; and we discuss issues related to the design, and the use (by teachers and students) of digital curricula and e-textbooks in mathematics education. The results of our review show the following. Firstly, whilst there are some contrasting tendencies between research on instructional technology and research on DCR, these studi...

  6. Digital storytelling: an innovative tool for practice, education, and research.

    Science.gov (United States)

    Lal, Shalini; Donnelly, Catherine; Shin, Jennifer

    2015-01-01

    Digital storytelling is a method of using storytelling, group work, and modern technology to facilitate the creation of 2-3 minute multi-media video clips to convey personal or community stories. Digital storytelling is being used within the health care field; however, there has been limited documentation of its application within occupational therapy. This paper introduces digital storytelling and proposes how it can be applied in occupational therapy clinical practice, education, and research. The ethical and methodological challenges in relation to using the method are also discussed.

  7. DIGITAL SIMULATIONS FOR IMPROVING EDUCATION: Learning Through Artificial Teaching Environments

    OpenAIRE

    Reviewed by Özlem OZAN

    2009-01-01

    DIGITAL SIMULATIONS FOR IMPROVING EDUCATION:Learning Through Artificial Teaching EnvironmentsGibson, David, Ed.D.; Information Science Reference, Hershey, PA,SBN-10: 1605663239, ISBN-13: 9781605663234, p.514 Jan 2009Reviewed byÖzlem OZANFaculty of Education, Eskişehir Osmangazi University,Eskisehir-TURKEYSimulations in education, both for children and adults,become popular with the development of computer technology, because they are fun and engaging and allow learners to internalize knowledg...

  8. Digital ethnicity: discussion of a concept and implications for education

    Directory of Open Access Journals (Sweden)

    Nan B. Adams

    2011-09-01

    Full Text Available Interaction with the rapidly expanding digital technologies for education, work, and play has drastically changed the processes and practices of world populations. As societies evolve in response to these new communication and calculation tools, the need arises to understand the sometimes unique but increasingly common change in cultures. The Digital Ethnicity Scale (DES, utilizing Longstreet’s (1978, Aspects of Ethnicity (New York: Teachers College Press model of the Aspects of Ethnicity, was developed to describe the emergence of new cultural patterns of behavior that result from the influence of human interaction with digital communication technologies (Adams, DeVaney, and Longstreet (2010 Comput. Hum. Behav. 26(6: 1822–1830. Longstreet’s definition of ethnicity focuses on cultural development during the earliest stages of human development, prior to the onset of children’s abstract thinking. The ultimate goal for the development of the DES is to describe those aspects of digital ethnicity and collect these descriptions along with demographic data to achieve profiles of various digital ethnicities. A discussion of the guiding concept and overview of the development of the DES seeks to present a description of these digital ethnic profiles that may provide insight into the educational needs of rapidly changing societal groupings with hopes of providing guidance for educational practice.

  9. DIGITAL BROADCASTING and INTERACTIVE TELEVISION in DISTANCE EDUCATION: Digital And Interactive Television Infrastructure Proposol for Anadolu University Open Education Faculty

    Directory of Open Access Journals (Sweden)

    Reha Recep ERGUL

    2007-01-01

    Full Text Available Rapid changes and improvements in the communication and information technologies beginning from the midst of the 20th Century and continuing today require new methods, constructions, and arrangements in the production and distribution of information. While television having the ability of presenting complex or difficult to comprehend concepts, subjects, and experimental studies to learners from different points of view, supported by 2D or 3D graphics and animations with audio visual stimulators replaces its technology from analog to digital and towards digital-interactive, it has also begun to convert the broadcasting technology in Turkey in this direction. Therefore, television broadcast infrastructure of Anadolu University Open Education Faculty needs to be replaced with a digital and interactive one. This study contains basic concepts of digital and interactive broadcasting and the new improvements. Furthermore, it includes the approaches in the basis of why and how a digital television broadcasting infrastructure should be stablished.

  10. Education remix: New media, literacies, and the emerging digital geographies

    Directory of Open Access Journals (Sweden)

    Lalitha Vasudevan

    2010-05-01

    Full Text Available This article explores instances of youth educating themselves beyond the boundaries of school through engagement with and production of “digital geographies,” or the emerging landscapes that are being produced through the confluence of new communicative practices and available media and technologies. A framework of digital geographies, which is grounded in theories of spatiality, literacies, and multimodality, is used to analyze the social media practices and multimedia artifacts produced by two court-involved youth, who are part of an ongoing, multi-year ethnography of an alternative to incarceration program. Attention to digital geographies, and attendant communicative practices, can yield important insights about education beyond the school walls. The conclusion addresses the implications of this research for meaningful educational contexts for adolescents’ literacies and how learning might be conceptualized and designed within school.

  11. Digital Evidence Education in Schools of Law

    Directory of Open Access Journals (Sweden)

    Aaron Alva

    2012-06-01

    Full Text Available An examination of State of Connecticut v. Julie Amero provides insight into how a general lack of understanding of digital evidence can cause an innocent defendant to be wrongfully convicted. By contrast, the 101-page opinion in Lorraine v. Markel American Insurance Co. provides legal precedence and a detailed consideration for the admission of digital evidence. An analysis of both cases leads the authors to recommend additions to Law School curricula designed to raise the awareness of the legal community to ensure such travesties of justice, as in the Amero case, don’t occur in the future. Work underway at the University of Washington designed to address this deficiency is discussed.

  12. Exploring education for digital librarians meaning, modes and models

    CERN Document Server

    Myburgh, Sue

    2013-01-01

    Exploring Education for Digital Librarians provides a refreshing perspective on the discipline and profession of Library and Information Science (LIS), with a focus on preparing students for careers as librarians who can deal with present and future digital information environments. A re-examination of the knowledge base of the field, combined with a proposed theoretical structure for LIS, provide the basis for this work, which also examines competencies for practice as well as some of the international changes in the nature of higher education. The authors finally suggest a model that could b

  13. From Analog to Digital Medias in Early Childhood Education

    DEFF Research Database (Denmark)

    Brandt, Erika Zimmer

    2015-01-01

    Research aims: The aim of the study is to explore how the encounters between children and their educators alter when the media changes from analog to digital. Relationship to previous research works Tablets and other handheld, electronic devices has become part of everyday life in kindergartens....... Research shows that there are both potential pedagogical difficulties and possibilities connected to using digital media (ex. Thestrup 2015, Tække and Paulsen 2014) Theoretical and conceptual framework: The study is a single case study of an educational experiment (Flyvbjerg 2006). It is carried out...

  14. Steering of Educational Processes in a Digital Medium Environment

    DEFF Research Database (Denmark)

    Tække, Jesper; Paulsen, Michael

    2015-01-01

    by systems theory we outline a more adequate way of teaching in the new medium environment – a teaching that can manage the new situation and use the new possibilities provided by the digital media. The argumentation builds on empirical findings from the action research project Socio Media Education (SME......This paper is about challenges to steering and leadership of educational interaction in classrooms provided by the new medium environment that comes with digital media. In the new medium environment, the old way of steering what is going on in the classroom appears not to work since...

  15. THE CONCEPT OF «DIGITAL EARTH» IN EDUCATIONAL PROCESS

    Directory of Open Access Journals (Sweden)

    V. T. Dmitrieva

    2016-01-01

    Full Text Available The paper deals with the phenomenon of «Digital Earth» as a concept that can be used in teaching, and, on the other hand, as a fundamentally new phenomenon that needs special education to work with them. The article analyzes the experience of using «Digital Earth» in education. It considers the need for specialized training to work with raster images, collaborative creation of data, training in the use of diverse data sets and analysis of the dynamics of processes in time to ensure sustainable development.

  16. MODERN APPROACH TO DIGITAL LITERACY DEVELOPMENT IN EDUCATION

    Directory of Open Access Journals (Sweden)

    Sergey S. Khromov

    2016-01-01

    Full Text Available The article is dedicated to the necessity of formation and development of digital literacies for the professional, educational and personal purposes. The article also provides a detailed classification of digital literacies and competences.Rapid penetration of information technologies in almost all spheres of our life, including education, and the fact that most ordinary users received unlimited access to the Internet, has led to a rapid rise of the information volume or information explosion and massive changes in the way of communication between people in all spheres and also to forming the information society as one of the leading contemporary social processes. Such changes in socio-economic conditions modified the socio-psychological and psycho-pedagogical portrait of the students, the nature of their participation in educational, professional and social life, as well as the methods of teaching the humanities, computer and natural sciences.The basis of modern educational paradigm are such theoretical concepts as digital literacies, distance learning technologies, information and communication technologies, internet resources, multimedia electronic textbooks, online courses, social networks, Internet resources, individualization and differentiation of learning activities, Personal Learning Network, etc. The importance of improving the educational process through the methodical training of faculty members and tutors, the application of use new technologies in teaching, the formation and development of information and communication competences, digital literacies and knowledge is emphasized. 

  17. The Digital Learning Imperative: How Technology and Teaching Meet Today's Education Challenges. Digital Learning Series

    Science.gov (United States)

    Schwartzbeck, Terri Duggan; Wolf, Mary Ann

    2012-01-01

    This report outlines how digital learning can connect middle and high school students with better teaching and learning experiences while also addressing three major challenges facing the nation's education system--access to good teaching, tight budgets, and boosting student achievement. But simply slapping a netbook on top of a textbook will not…

  18. CURRENT FRAMEWORK OF EDUCATIONAL DIGITAL BOOKS

    Directory of Open Access Journals (Sweden)

    Almeida, P.S

    2015-12-01

    Full Text Available The constant changes in society and the expansion of information and communication technologies present new challenges for all sectors, mainly in educational areas, where new forms of work are The constant changes in society and the expansion of information and communication technologies present new challenges for all sectors, mainly in educational areas, where new forms of work are

  19. Digital portfolio for learning: A new communication channel for education

    Directory of Open Access Journals (Sweden)

    Judit Coromina

    2011-04-01

    Full Text Available Purpose: The Catalonian Government has the intention of introducing the digital portfolio before 2017, an initiative related to new approaches for learning. Taking in consideration the increasing interest for digital portfolio as a new communication channel for education, the article aims are: on the one hand to describe how the digital portfolio works and on the other hand, to identify a list of criteria that should be useful for educative centers to select the best application to create the digital portfolio according to their needs.Design/methodology/approach: Firstly, a theoretical framework for portfolio functioning is described. After, applications to support the digital portfolio are classified. Next, a requirement analysis on an ideal application to support the portfolio is made, according to those phases for the portfolio creation identified in the theoretical framework. Lastly, a list of criteria is established to select the application for creating the digital portfolio.Findings and Originality/value: The article contributes to structure the portfolio creation process in some stages and phases in a wider way that it is described in the literature. In addition, a list of criteria is defined to help educative centers to select the application for managing the portfolio that fits better with their objectives. These criteria have been obtained with an exhaustive methodology.Research limitations/implications: In order to put in practice the identified criteria it is proposed to complete the multi-criteria decision model in a new study. It should include processes to weigh criteria and define normalizations. Afterwards it would be able to analyze the value of the model studying the satisfaction for using it by a sample of educative centers.Practical implications: The list of criteria identified should facilitate the selection of the more adequate application to create the learning portfolio to the educative centers, according to their

  20. Advancing the educational and career pathway for clinical trials nurses.

    Science.gov (United States)

    Scott, Kathleen; White, Kathryn; Roydhouse, Jessica K

    2013-04-01

    Clinical trials nurses play a pivotal role in the conduct of clinical research, but the educational and career pathway for these nurses remains unclear. This article reports findings from a survey of nurses working in cancer clinical trials research in Australia. Most participants held postgraduate qualifications (42 of 61); however, clinical trials education was primarily attained through short professional development courses. Interest in pursuing trial-specific postgraduate education was high, but barriers were identified, including cost, time, and unclear benefit for career advancement. Job titles varied substantially, which is indicative of an unclear employment pathway. These findings suggest that initiatives to improve the educational and career pathway for clinical trials nurses are needed and should include the following: formal educational preparation, greater consistency in employment status, and clearer career progression. These strategies should be underpinned by broad professional recognition of the clinical trials nurse as a specialized nursing role. Copyright 2013, SLACK Incorporated.

  1. THEORETICAL APPROACH TO EDIXGAL. DIGITAL BOOK OF PHYSICAL EDUCATION

    Directory of Open Access Journals (Sweden)

    Eduardo Rafael Rodríguez Machado

    2014-12-01

    Full Text Available One of the great dilemmas in which the educational community is is the bet on electronic textbooks (aka eTextbook at the expense of textbooks printed in Galicia has been chosen in some centers to gradually introducing the book electronic text in classrooms 5th Primary Education.This article describes the characteristics that define the electronic textbook and make you be attractive and useful to the educational community are realized. First, it defines the digital book and materialize their characteristics and problems and drawbacks that we can find to use. Secondly, it states what the E-Dixgal and how it affects the introduction of the project in the classroom. Finally, we see how being the introduction of digital books in relation to the area of Physical Education

  2. The Digital Library for Earth System Education: A Community Integrator

    Science.gov (United States)

    Marlino, M. R.; Pandya, R. E.

    2003-12-01

    The rapid changes in the geoscience research environment have prompted educators to request support for their efforts to reform geoscience educational practices. DLESE, the Digital Library for Earth System Education, responds to this request by providing a single point of access to high-quality educational resources for teaching about the Earth as a system. DLESE is supported by the National Science Foundation and is an operational library used by tens of thousands of educators every month. DLESE resources include a variety of media formats, from text-based lesson plans to highly-sophisticated tools for interactive three-dimensional visualization of authentic scientific data. The DLESE community is particularly interested in partnering with scientific researchers to ensure that the tools of practicing scientists become widely available to geoscience educators. Two emerging large-scale scientific efforts, the GEON project and EarthScope, provide compelling illustrations of the potential of these partnerships. Both are cutting-edge, cross-disciplinary projects that use digital tools in a distributed environment to support scientific investigation. Both have also made a deep commitment to use these same tools to support geoscience education, and both are including DLESE as part of that commitment. Our interactive presentation will allow users to discover a variety of educational resources and communication services within the library. We will highlight those library resources and services that take particular advantage of the digital media to support new modes of learning and teaching. For example, annotation tools allow educators to add tips on the most effective way to use a specific resource. Data services will help educators find and use real-time data to illustrate geoscience phenomena. Multi-dimensional visualization tools allow students to interact with authentic student data in inquiry-based learning environment. DLESE will continue to actively collaborate

  3. Digital video applications in radiologic education: theory, technique, and applications.

    Science.gov (United States)

    Hennessey, J G; Fishman, E K; Ney, D R

    1994-05-01

    Computer-assisted instruction (CAI) has great potential in medical education. The recent explosion of multimedia platforms provides an environment for the seemless integration of text, images, and sound into a single program. This article discusses the role of digital video in the current educational environment as well as its future potential. An indepth review of the technical decisions of this new technology is also presented.

  4. Bring Your Own Digital Device in Teacher Education

    Science.gov (United States)

    Newhouse, C. Paul; Cooper, Martin; Pagram, Jeremy

    2015-01-01

    This article reports on an investigation to advise a teacher education institution on the feasibility of having a "Bring Your Own Digital Device" policy for students. The investigation built on components of two research projects while adding the comprehensive testing of representative potential hardware and software platforms. The…

  5. Design patterns for digital item types in higher education

    NARCIS (Netherlands)

    Draaijer, S.; Hartog, R.J.M.

    2007-01-01

    A set of design patterns for digital item types has been developed in response to challenges identified in various projects by teachers in higher education. The goal of the projects in question was to design and develop formative and summative tests, and to develop interactive learning material in

  6. The Impact of Digital Mobile Devices in Higher Education

    Science.gov (United States)

    Sevillano-García, M.ª Luisa; Vázquez-Cano, Esteban

    2015-01-01

    This research examined the acceptance, incidence, and use of digital mobile devices (tablets and smartphones) among university students in the European Higher Education Area (EHEA). The research was contextualized in a sample of 419 students from three Spanish public universities. Through a quantitative methodology, we identified the factors and…

  7. What Educators Should Know about Teaching Digital Storytelling

    Science.gov (United States)

    Robin, Bernard R.; McNeil, Sara G.

    2012-01-01

    In this paper, the authors present some of the most important lessons they have learned from teaching courses, conducting workshops, writing articles, and supervising graduate student research on the educational uses of digital storytelling. The guidelines described here are categorized within the ADDIE instructional design framework and are…

  8. Education for Sustainability: Assessing Pathways to the Future

    Science.gov (United States)

    Huckle, John

    2014-01-01

    In this paper John Huckle reflects on the outlook of environmental education based on conferences in 1972 and 1992 regarding the lack of sustainable development being realized. Huckle points "education for sustainability" along a pathway provided by critical theory and pedagogy and uses theory to examine the nature of ecological crisis,…

  9. Pediatric digital radiography education for radiologic technologists: current state

    International Nuclear Information System (INIS)

    Morrison, Gregory; Culbertson, John; Carbonneau, Kira; John, Susan D.; Goske, Marilyn J.; Smith, Susan N.; Charkot, Ellen; Herrmann, Tracy

    2011-01-01

    Digital radiography (DR) is one of several new products that have changed our work processes from hard copy to digital formats. The transition from analog screen-film radiography to DR requires thorough user education because of differences in image production, processing, storage and evaluation between the forms of radiography. Without adequate education, radiologic technologists could unknowingly expose children to higher radiation doses than necessary for adequate radiograph quality. To evaluate knowledge about image quality and dose management in pediatric DR among radiologic technologists in the U.S. This communication describes a survey of 493 radiologic technologists who are members of the American Society of Radiologic Technologists (ASRT) and who evaluated the current state of radiological technologist education in image quality and dose management in pediatric DR. The survey included 23 survey questions regarding image acquisition issues, quality assurance, radiation exposure and education in DR of infants and children. Radiologic technologists express many needs in areas of training and education in pediatric DR. Suggested improvements include better tools for immediate feedback about image quality and exposure, more information about appropriate technique settings for pediatric patients, more user-friendly vendor manuals and educational materials, more reliable measures of radiation exposure to patients, and more regular and frequent follow-up by equipment vendors. There is a clear and widespread need for comprehensive and practical education in digital image technology for radiologic technologists, especially those engaged in pediatric radiography. The creation of better educational materials and training programs, and the continuation of educational opportunities will require a broad commitment from equipment manufacturers and vendors, educational institutions, pediatric radiology specialty organizations, and individual imaging specialists. (orig.)

  10. Nurse Educator Pathway Project: a competency-based intersectoral curriculum.

    Science.gov (United States)

    Young, Lynne; Frost, Linda J; Bigl, Julie; Clauson, Marion; McRae, Cora; Scarborough, Kathy S; Murphy, Sue; Jillings, Carol; Gillespie, Frank

    2010-01-01

    In this paper, we begin by providing an overview of the Educator Pathway Project (EPP), an education infrastructure that was developed in response to emerging critical nursing workplace issues, and the related demand for enhanced workplace education. We then describe the EPP competency-based curriculum designed to prepare nurses as preceptors, mentors, and educators to lead learning with diverse learner groups. This competency-based curriculum was developed through a collaboration of nurse leaders across practice, academic, and union sectors and drew from a widely embraced curriculum development model (Iwasiw, Goldenberg, & Andrusyzyn, 2005). The goal of the curriculum was to prepare nurses through a four-level career pathway model that contextualized practice and education theory to various education-related roles and levels of experience within the practice setting. Over 1,100 nurses participated in this innovative intersectoral nursing initiative.

  11. Comparison of In-Person vs. Digital Climate Education Program

    Science.gov (United States)

    Anderson, R. K.; Flora, J. A.; Saphir, M.

    2017-12-01

    In 2014, ACE (Alliance for Climate Education) evaluated the impact of its 45-minute live climate edutainment education program on the knowledge, attitudes and behavior of high school students with respect to climate change. The results showed gains in knowledge, increased engagement, as well as increased communication about climate change with number of students reporting talking about climate change with friends and family more than doubling. In 2016, ACE launched a digital version of its in-person edutainment education program, a 40-minute video version of the live program. This digital version, Our Climate Our Future (OCOF), has now been used by nearly 4,000 teachers nationwide and viewed by over 150,000 students. We experimentally tested the impact of the digital program (OCOF) compared to the live program and a control group. The experiment was conducted with 709 students in 27 classes at two North Carolina public high schools. Classes were assigned to one of three conditions: digital, live and control. In the digital version, students watched the 40-minute OCOF video featuring the same educator that presented the live program. In the live version, students received an identical 40-minute live presentation by an ACE staff educator The control group received neither treatment. When compared to controls, both programs were effective in positively increasing climate change knowledge, climate justice knowledge, perceived self-efficacy to make climate-friendly behavior changes, and beliefs about climate change (all statistically significant at or above P<.01). In the areas of hope that people can solve climate change and intent to change behavior, only the live program showed significant increases. In these two areas, it may be that an in-person experience is key to affecting change. In light of these positive results, ACE plans to increase the use of OCOF in schools across the country to assist teachers in their efforts to teach about climate change.

  12. Digital Storytelling: Emotions in Higher Education

    Science.gov (United States)

    Ribeiro, Sandra; Moreira, António; da Silva, Cristina Pinto

    2014-01-01

    In tandem with the deep structural changes that have taken place in society, education must also shift towards a teaching approach focused on learning and the overall development of the student. The integration of technology may be the drive to foster the needed changes. We draw on the literature of pertaining to the role of emotions and…

  13. Education, digital technologies and vulnerable populations

    International Development Research Centre (IDRC) Digital Library (Canada)

    ROMAN BUJANDA

    Introduction and global context of the education and development theme ... social and personal problematic of the population that it attends to. .... and information, and for exchange and interaction; they should be visualized .... concern about overcoming the “social divide” and achieving a true ..... services can be provided.

  14. Promoting Culturally Respectful Cancer Education Through Digital Storytelling.

    Science.gov (United States)

    Cueva, Melany; Kuhnley, Regina; Lanier, Anne; Dignan, Mark; Revels, Laura; Schoenberg, Nancy E; Cueva, Katie

    Cancer is the leading cause of mortality among Alaska Native people. Over half of Alaska Native people live in rural communities where specially trained community members called Community Health Aides/Practitioners (CHA/Ps) provide health care. In response to CHA/Ps' expressed desire to learn more about cancer, four 5-day cancer education and digital storytelling courses were provided in 2014. Throughout each course, participants explored cancer information, reflected on their personal experiences, and envisioned how they might apply their knowledge within their communities. Each course participant also created a personal and authentic digital story, a methodology increasingly embraced by Indigenous communities as a way to combine storytelling traditions with modern technology to promote both individual and community health. Opportunities to learn of CHA/Ps' experiences with cancer and digital storytelling included a 3-page end-of-course written evaluation, a weekly story-showing log kept for 4 weeks post-course, a group teleconference held 1-2 weeks post-course, and a survey administered 6 months post-course. Participants described digital storytelling as a culturally respectful way to support cancer awareness and education. Participants described the process of creating digital stories as supporting knowledge acquisition, encouraging personal reflection, and sparking a desire to engage in cancer risk reduction activities for themselves and with their families and patients. As a result of creating a personalized digital story, CHA/Ps reported feeling differently about cancer, noting an increase in cancer knowledge and comfort to talk about cancer with clients and family. Indigenous digital stories have potential for broad use as a culturally appropriate health messaging tool.

  15. EDUCATION IN TIMES NET GENERATION: HOW DIGITAL IMMIGRANTS CAN TEACH DIGITAL NATIVES

    Directory of Open Access Journals (Sweden)

    Hamilton Viana Chaves

    2016-04-01

    Full Text Available Members of the knowledge society, of the network society or of the informatics society are some names that seem to define the current generation. Net generation is a generic nomenclature which covers all the previous terms. Digital immigrants are the subjects whom were born before the advent of digital technologies and who joined to them. Digital natives are the subjects whom were born in the current generation and that would have special qualities, especially regarding the learning process. Considering all this context, a question arises: how the digital immigrants teach the digital natives? This item justifies itself because there is a meeting of generations, in theory, significantly differentiated. Due to this, it would be necessary to identify the appropriate educational forms according to the presented situation. Our teaching experience convinces us that, yes, we should valorize the information’s technologies and communication, understanding that these are means, not ends. It is important to highlight that any tool causes advances and regressions, a fact that serves to guide our teaching practice.

  16. Designing for Dialogue and Digitality in Higher and Continuing Education

    DEFF Research Database (Denmark)

    Sorensen, Elsebeth Korsgaard; Kjærgaard, Thomas

    2016-01-01

    for studying these design aspects is constituted by learning designs from, both a University context and a University College context. The findings and discussion resulting from the analysis suggest that a meta-communicative learning-to-learn (L2L) approach to dialogue in the pedagogic aspects of the learning...... design may be fruitful in highlighting and promoting the establishment and maintenance of a collaborative digital dialogue that is conducive to deep learning in digital CoPs unfolding in VLEs. Consequently, we suggest development of hybrid designs that synthesise the dialogical advantages of online......This study investigates and contrasts three scenarios of further education; presence lessons and two types of blended learning. It addresses the conceptual challenge of creating learning designs for online learning communities of practice (COPs) with a focus on 'collaborative digital dialogue...

  17. Digital story telling in social justice nursing education.

    Science.gov (United States)

    LeBlanc, Raeann G

    2017-07-01

    The purpose of this study was to explore and evaluate how digital stories integrated into public health nursing education can teach social justice concepts essential for nurse leadership. Four digital stories were selected and incorporated into a public health nursing course. Students were asked to reflect on these stories. A retrospective qualitative analysis was completed on the student narrative reflections and analyzed for themes. A total of 108 narrative reflections of public health nursing students were included from 2015 to 2016. Themes were identified based on analysis and include-Encountering Vulnerability, Questioning Systems and Choosing Moral Courage. Digital stories offer an innovative medium to convey the importance of story, advance social justice as an essential practice of nursing, and create opportunities that addresses social justice in nursing and in developing nursing leaders. © 2017 Wiley Periodicals, Inc.

  18. Mobile devices, Virtual Reality, Augmented Reality, and Digital Geoscience Education.

    Science.gov (United States)

    Crompton, H.; De Paor, D. G.; Whitmeyer, S. J.; Bentley, C.

    2016-12-01

    Mobile devices are playing an increasing role in geoscience education. Affordances include instructor-student communication and class management in large classrooms, virtual and augmented reality applications, digital mapping, and crowd-sourcing. Mobile technologies have spawned the sub field of mobile learning or m-learning, which is defined as learning across multiple contexts, through social and content interactions. Geoscientists have traditionally engaged in non-digital mobile learning via fieldwork, but digital devices are greatly extending the possibilities, especially for non-traditional students. Smartphones and tablets are the most common devices but smart glasses such as Pivothead enable live streaming of a first-person view (see for example, https://youtu.be/gWrDaYP5w58). Virtual reality headsets such as Google Cardboard create an immersive virtual field experience and digital imagery such as GigaPan and Structure from Motion enables instructors and/or students to create virtual specimens and outcrops that are sharable across the globe. Whereas virtual reality (VR) replaces the real world with a virtual representation, augmented reality (AR) overlays digital data on the live scene visible to the user in real time. We have previously reported on our use of the AR application called FreshAiR for geoscientific "egg hunts." The popularity of Pokémon Go demonstrates the potential of AR for mobile learning in the geosciences.

  19. Using digital media to promote kidney disease education.

    Science.gov (United States)

    Goldstein, Karen; Briggs, Michael; Oleynik, Veronica; Cullen, Mac; Jones, Jewel; Newman, Eileen; Narva, Andrew

    2013-07-01

    Health-care providers and patients increasingly turn to the Internet-websites as well as social media platforms-for health-related information and support. Informed by research on audience behaviors and preferences related to digital health information, the National Kidney Disease Education Program (NKDEP) developed a comprehensive and user-friendly digital ecosystem featuring content and platforms relevant for each audience. NKDEP's analysis of website metrics and social media conversation mapping related to CKD revealed gaps and opportunities, informing the development of a digital strategy to position NKDEP as a trustworthy digital source for evidence-based kidney disease information. NKDEP launched a redesigned website (www.nkdep.nih.gov) with enhanced content for multiple audiences as well as a complementary social media presence on Twitter and Facebook serving to drive traffic to the website as well as actively engage target audiences in conversations about kidney disease. The results included improved website metrics and increasing social media engagement among consumers and health-care providers. NKDEP will continue to monitor trends, explore new directions, and work to improve communication across digital platforms. Published by Elsevier Inc.

  20. Digital technologies in occupational therapy and physiotherapy undergraduate and postgraduate education: a scoping review protocol.

    Science.gov (United States)

    Olivier, Benita; Verdonck, Michele; Casteleijn, Daleen

    2017-11-01

    How have digital technologies been used in occupational therapy and physiotherapy undergraduate and postgraduate education?Specifically, the objective of this scoping review is to present an overview of research on the use of digital technologies in terms of type of digital technology used, pedagogy associated with the use of digital technology, subject/topic/area of application, experiences/perception of digital technology used, outcomes of the digital technology used and challenges to the use of digital technologies in occupational therapy and physiotherapy undergraduate and postgraduate education.

  1. DIGITAL INCLUSION AND THE MAIN CHALLENGES IN THE BRAZILIAN EDUCATION

    Directory of Open Access Journals (Sweden)

    Claudia Prioste

    2017-10-01

    Full Text Available The access to Information and Communication Technologies (ICT has increased within the Brazilian population. However, according to the digital inclusion ranking established by ITU (2015, Brazil still presents important gaps in comparison to other evaluated countries. In view of this problem, the present article aims at analyzing the challenges of the digital inclusion in the Brazilian education, looking into understanding its obstacles. This study has grounds in a qualitative, exploratory research methodology, through which data of national and international researches were collected. The analysis was established based in seven indicators: connectivity, capability, content, confidence, continuity, literacy, and the inclusion of people with disabilities. The results suggest that the digital inclusion has been limited, mostly due to problems in the education quality. Without a consistent educational background, the use of ICTs is mostly directed to consumption and entertainment. It was concluded that Brazilian public schools face serious gaps of technological infrastructure and teacher support. In this context, the exclusion of people with disabilities also perpetuates. Problems in the basic literacy processes are important obstacles for proper technological resources appropriation in favor of better life conditions and social participation.

  2. Digital media and aesthetical learning in day care education

    DEFF Research Database (Denmark)

    Holm, Søren

    from a aesthetic view wherein the digital media can be used as a resource for the child to learn about body awareness and better understanding and remembrance of their own subjectivity, while still gaining the knowledge education the Danish system demands. In this paper I will use an existential...... that the child should no longer be seen as a user with an ipad, but instead should the ipad while in use be seen as an extension of the users subject. The importance comes in how the pedagog helps the user not to lose awareness of the body while this takes place, but instead let the user experience both the body......Digital media and aesthetical learning in day care education. The digital media is one of the major subjects that are to be included in everyday life in the Danish day care. This is a strategy from the Danish government, who view it as a necessary step in educating children for the future. In 2013...

  3. DIGITAL “TSUNAMI” IN HIGHER EDUCATION: Democratisation Movement towards Open and Free Education

    Directory of Open Access Journals (Sweden)

    Jean D. COMEAU

    2013-07-01

    Full Text Available The result of the digital “Tsunami” changes in education in the 21st has been huge. Recall that in the year 2000 there was no such thing as internet broadband, Facebook or iTunes which is now a daily commodity. No doubt changes in technology will continue to accelerate. Education is about learning. Learning happens everywhere and technology creates a platform of almost limitless opportunities for better learning. With the recent digital development of Open Education Resources (OER and Massive Open Online Courses (MOOCs, these emergence towards free and open resources and courses has a tremendous potential to democratise education. There is no denying that it’s one of the biggest discussions being had in education and around the world. Will the digital ‘tsunami’ phenomenon revolutionise the landscape of education? Some believe that this new medium will revolutionise both online and conventional education. This paper attempts to explore the hype issues that surround the notion of democratisation movement that gears towards open and free education. This paper looks into the impact and the types of evidence that are being generated across initiatives, organisations and individuals in order to make a summative analysis and recommendations. Finally, this paper hopes to provide some insight into the dynamics of the evolution of digital ‘tsunami’ in present higher education.

  4. West Virginia Digital Learning: Report to the Governor, Legislature, and West Virginia Board of Education

    Science.gov (United States)

    Alliance for Excellent Education, 2014

    2014-01-01

    Accomplishing personalized, deeper learning through anywhere, anytime digital learning requires a redesign of the K-12 education system. This report looks at readiness for digital learning at two levels in West Virginia: the district capacity building to ready the system for digital learning and school implementation of digital learning. The…

  5. Complex Pathways for Young Mothers outside Employment, Education and Training

    Science.gov (United States)

    Russell, Lisa

    2016-01-01

    This article explores young mothers' experiences of turbulent pathways in and out of education and work in Northern England. Data are drawn from an ethnography conducted between 2010 and 2013 that incorporated participant observation, life-story maps, photographs and interviews carried out in young mothers' homes, parenting classes and…

  6. Creative Diversity: Promoting Interculturality in Australian Pathways to Higher Education

    Science.gov (United States)

    Allen, Suzanne

    2018-01-01

    The growth in international student enrollments in Australian pathways to higher education over the last decade is helping to broaden awareness of the presence of culturally diverse ontological perspectives. Nevertheless, tutors and students are still confronted with numerous difficulties that point to an inherent Western denial of cultural…

  7. Steering of Educational Processes in a Digital Medium Environment

    DEFF Research Database (Denmark)

    Tække, Jesper; Paulsen, Michael Eric

    2016-01-01

    We are living in a period when new social structures arise in the communicative space and wake of digital media. This means that we must respond to a changing social world within all social spheres, including economy, work life, love relations and, last but not least, education. The issue we...... are dealing with in this article is how one should respond educationally to the new media situation. Or more precisely: What should or could Bildung (edification) be within the current environment of new media. It draws on Luhmann (2006), Biesta (2006), Klafki (2014) and Kant (1784), describing what Bildung...... is, seen from the point of view of the enlightenment tradition, and sets out to discuss and analyse how ideas of Bildung could be used in education today and tomorrow. The paper draws on empirical findings from the Socio Media Education Experiment, a Danish action research project in an upper...

  8. Digital Storytelling as Poetic Reflection in Occupational Therapy Education: An Empirical Study

    Directory of Open Access Journals (Sweden)

    Lisebet S. Skarpaas

    2016-07-01

    Full Text Available Stories are powerful aids to reflection. Thus, the use of stories may be a pathway to enhanced reflective practice and clinical reasoning skills. The aim of this study was to evaluate whether and how digital storytelling can contribute to occupational therapy (OT students’ learning through reflections on experiences from placement education. A cohort of OT students (n = 57 participated in a 2-day workshop to create digital stories. Data were generated through a questionnaire with a response rate of 100% of students who completed the workshop (n = 34. Quantitative analysis methods were used to reveal a level of agreement in the questionnaire statements, and qualitative content analysis was performed for the open-ended questions. The results show that the students learned through reflection on placement experiences in the digital storytelling process as they emphasized reflection as a main outcome. They highlighted the importance of sharing thoughts and reflections with peers. The students confirmed that this happens through the creative process and the use of multimodality in poetic reflection, but they were less convinced by the use of the narrative approach as a dramatic structure. The students experienced reflection and sharing as important elements in the digital storytelling process. However, investigations are needed into the use of a narrative approach to enhance reflection with larger cohorts as well as more thematic analyses.

  9. Educating for Digital Futures: What the Learning Strategies of Digital Media Professionals Can Teach Higher Education

    Science.gov (United States)

    Bridgstock, Ruth

    2016-01-01

    This article explores how universities might engage more effectively with the imperative to develop students' twenty-first century skills for the information society, by examining learning challenges and professional learning strategies of successful digital media professionals. The findings of qualitative interviews with professionals from…

  10. Digital Education Governance: Data Visualization, Predictive Analytics, and "Real-Time" Policy Instruments

    Science.gov (United States)

    Williamson, Ben

    2016-01-01

    Educational institutions and governing practices are increasingly augmented with digital database technologies that function as new kinds of policy instruments. This article surveys and maps the landscape of digital policy instrumentation in education and provides two detailed case studies of new digital data systems. The Learning Curve is a…

  11. Paradox, Promise and Public Pedagogy: Implications of the Federal Government's Digital Education Revolution

    Science.gov (United States)

    Buchanan, Rachel

    2011-01-01

    The use of digital technology in the classroom is a significant issue for teachers as they are under increasing pressure to teach in technologically mediated ways. This "digital turn" in education has culminated in the Australian federal government's Digital Education Revolution, which represents a multi-billion dollar commitment to…

  12. Design Principles for the Information Architecture of a SMET Education Digital Library.

    Science.gov (United States)

    Dong, Andy; Agogino, Alice M.

    This implementation paper introduces principles for the information architecture of an educational digital library, principles that address the distinction between designing digital libraries for education and designing digital libraries for information retrieval in general. Design is a key element of any successful product. Good designers and…

  13. [Medicine in the digital age : Telemedicine in medical school education].

    Science.gov (United States)

    Kuhn, S; Jungmann, F

    2018-03-01

    The increasing digitization of our lives and work has also reached medicine and is changing the profession of medical doctors. The modern forms of communication and cooperation in everyday medical practice demand new skills and qualifications. To enable future doctors to comply with this digitally competent profile, an innovative blended learning curriculum was developed and first implemented at the University Medical Center Mainz in summer semester 2017-Medicine in the Digital Age. The teaching concept encompasses five modules, each consisting of an e‑learning unit and a 3-hour classroom course. This publication presents the teaching concept, the initial implementation and evaluation of the module "Telemedicine". The competency development in the field of telemedicine showed a significant increase for the subcomponents "knowledge" and "skills". The neutral attitude towards telemedicine at the beginning of the module could be changed to a positive opinion after the session. The teaching of digital skills is a relevant component of future curriculum development in medical studies and also a challenge for continuing medical education.

  14. Building Career and Educational Pathways through Partnerships and Education

    Science.gov (United States)

    Martinez, Sara; Savino, Ann; Tollefson, Susan

    2009-01-01

    The Texas Industry-Specific English as a Second Language (TIESL) Curricula Project was developed by the El Paso Community College under an initiative with Texas LEARNS (the management group for the Texas education agency's adult education programs across the state). It created a unique career-specific exploration curricula and opened new pathways…

  15. INDIVIDUAL EDUCATIONAL PATHWAY AS THE MAIN INSTRUMENT OF EDUCATION IN INFORMATION SOCIETY

    Directory of Open Access Journals (Sweden)

    Vladimir V. Dik

    2014-01-01

    Full Text Available The article is devoted to "customization" of educational process at the expense of possibility of creation by the trainee of personal educational pathways if he can tell: "I know, what I don't know". Such understanding of educational process smoothly enters the concept of information society and opens new opportunities for universities in the future.

  16. Digital Technology in Education: Towards New Inclusive Practices

    DEFF Research Database (Denmark)

    Jönsson, Lise Høgh

    for new inclusive practices. The main theoretical argument derives from the work of French sociologist Pierre Bourdieu. Bourdieu argues that we act upon the world with our habitus, i.e. dispositions created due to previous experiences working as a matrix of perceptions, assumptions and actions....... Using Bourdieu’s theoretical framework, it becomes possible to explain how children and people with learning disabilities are able to strengthen their position by the use of digital technology. This theoretical framework is enhanced by theories of empowerment as any improvement in the participation...... and decision-making power, hold the potential to change opportunity structures in an inclusive direction . Research was carried out in kindergartens and special education facilities in Denmark. Building upon design-based research, the research aimed at testing and developing approaches to digital technology...

  17. Digital education reform for improving interaction between students and instructors

    Science.gov (United States)

    Deng, Qiansong; Li, Yuanjie; Zheng, Lixin

    2017-08-01

    Nowadays it is difficult to attract undergraduate students' interesting to put sufficient time to learn major courses in China, which are too hard for them to quick grasp and fully understanding. Here we report a digital education reform for improving interactions between students and instructors, in which we transform the abstract, obscure and boring knowledge, such as physical, mathematical, electronic or optical concepts into direct and dynamic 3-D model and flash. Therefore, this method can convert theoretical concepts into easy understanding pictures. Our several years' experience shows that this education mode can make students' willing to think and practice, then it is helpful for attracting their learning interests. Most students benefit from this education mode which can greatly enhance their understanding abilities.

  18. Developing the Digital Kyoto Collection in Education and Research.

    Science.gov (United States)

    Hill, Mark Anthony

    2018-04-16

    The Kyoto embryo collection was begun in 1961 by Dr. Hideo Nishimura. The collection has been continuously developed and currently contains over 44,000 human normal and abnormal specimens. Beginning online in 1997, the internet provided an opportunity to make embryos from the collection widely available for research and educational purposes (http://tiny.cc/Embryo). These embryonic development resources have been continuously published and available from that time until today. Published in Japanese as an Atlas of Embryonic Development. Published online as the Kyoto Human Embryo Visualization Project (http://atlas.cac.med.kyoto-u.ac.jp) and also as the Human Embryo Atlas (http://tiny.cc/Human_Embryo_Atlas). Published now electronically as a digital eBook (http://tiny.cc/Kyoto_Collection_eBook). This new digital format allows incorporation of whole embryo and histology manipulable images, labels, and a linked glossary. New imaging modalities of magnetic resonance imaging (MRI) and episcopic fluorescence image capture (EFIC) can also be easily displayed as animations. For research, the collection specimens and histological sections have been extensively studied and published in several hundred papers, discussed here and elsewhere in this special edition. I will also describe how the Kyoto collection will now form a major partner of a new international embryology research group, the Digital Embryology Consortium (https://human-embryology.org). The digital Kyoto collection will be made available for remote researcher access, analysis, and comparison with other collections allowing new research and educational applications. This work was presented at the 40th Anniversary Commemoration Symposium of the Congenital Anomaly Research Center, Graduate School of Medicine, Kyoto University, Japan, November, 2015. Anat Rec, 2018. © 2018 Wiley Periodicals, Inc. © 2018 Wiley Periodicals, Inc.

  19. Digital game for education and dissemination of nuclear energy applications

    Energy Technology Data Exchange (ETDEWEB)

    Legey, Ana Paula; Silva, Marcio H.; Machado, Daniel M.; Santo, Andre Cotelli E.; Lapa, Celso M.F.; Mol, Antonio C.A., E-mail: analegey@hotmail.com, E-mail: machado.mol@gmail.com [Instituto de Engenharia Nuclear (IEN/CNEN-RJ), Rio de Janeiro, RJ (Brazil). Lab. de Realidade Virtual; Lima, Tiago Rocha; Paula, Vanessa M.; Junior, Israel L.; Augusto, Haline F., E-mail: tlrtiago@gmail.com, E-mail: vnspaula@hotmail.com, E-mail: halineffa@hotmail.com, E-mail: israel_plj@hotmail.com [Centro Universitario Carioca (UniCarioca), Rio de Janeiro, RJ (Brazil)

    2015-07-01

    Students are immersed in a society with many possibilities of interaction, either computer or smart phones. In addition, students demand more innovation, dynamism and interactivity in classrooms. The form of education that can motivate students to engage in the learning process can get them to be interested in the lessons and not prematurely abandon schools. On the other hand, educational materials based on Virtual Reality (VR), as computer games, have been considered an important educational tool for making dynamic, motivating, innovative, in addition to achieving those areas where traditional methods are not reaching its goal. Motivated by the above, and given the competence developed by the Virtual Reality Laboratory of the Instituto de Engenharia Nuclear / CNEN and the collaboration of the University Center UniCarioca, was developed a digital game based on virtual reality tools for the teaching of a subject of area of science that needs to be addressed to society more contextualized way: the different applications of nuclear energy. It is expected that this digital game is an important tool for the dissemination, teaching and learning the benefits of nuclear energy. (author)

  20. Digital game for education and dissemination of nuclear energy applications

    International Nuclear Information System (INIS)

    Legey, Ana Paula; Silva, Marcio H.; Machado, Daniel M.; Santo, Andre Cotelli E.; Lapa, Celso M.F.; Mol, Antonio C.A.

    2015-01-01

    Students are immersed in a society with many possibilities of interaction, either computer or smart phones. In addition, students demand more innovation, dynamism and interactivity in classrooms. The form of education that can motivate students to engage in the learning process can get them to be interested in the lessons and not prematurely abandon schools. On the other hand, educational materials based on Virtual Reality (VR), as computer games, have been considered an important educational tool for making dynamic, motivating, innovative, in addition to achieving those areas where traditional methods are not reaching its goal. Motivated by the above, and given the competence developed by the Virtual Reality Laboratory of the Instituto de Engenharia Nuclear / CNEN and the collaboration of the University Center UniCarioca, was developed a digital game based on virtual reality tools for the teaching of a subject of area of science that needs to be addressed to society more contextualized way: the different applications of nuclear energy. It is expected that this digital game is an important tool for the dissemination, teaching and learning the benefits of nuclear energy. (author)

  1. Virtual microscopy and digital pathology in training and education.

    Science.gov (United States)

    Hamilton, Peter W; Wang, Yinhai; McCullough, Stephen J

    2012-04-01

    Traditionally, education and training in pathology has been delivered using textbooks, glass slides and conventional microscopy. Over the last two decades, the number of web-based pathology resources has expanded dramatically with centralized pathological resources being delivered to many students simultaneously. Recently, whole slide imaging technology allows glass slides to be scanned and viewed on a computer screen via dedicated software. This technology is referred to as virtual microscopy and has created enormous opportunities in pathological training and education. Students are able to learn key histopathological skills, e.g. to identify areas of diagnostic relevance from an entire slide, via a web-based computer environment. Students no longer need to be in the same room as the slides. New human-computer interfaces are also being developed using more natural touch technology to enhance the manipulation of digitized slides. Several major initiatives are also underway introducing online competency and diagnostic decision analysis using virtual microscopy and have important future roles in accreditation and recertification. Finally, researchers are investigating how pathological decision-making is achieved using virtual microscopy and modern eye-tracking devices. Virtual microscopy and digital pathology will continue to improve how pathology training and education is delivered. © 2012 The Authors APMIS © 2012 APMIS.

  2. The NCI Digital Divide Pilot Projects: implications for cancer education.

    Science.gov (United States)

    Kreps, Gary L; Gustafson, David; Salovey, Peter; Perocchia, Rosemarie Slevin; Wilbright, Wayne; Bright, Mary Anne; Muha, Cathy

    2007-01-01

    The National Cancer Institute (NCI) supported four innovative demonstration research projects, "The Digital Divide Pilot Projects," to test new strategies for disseminating health information via computer to vulnerable consumers. These projects involved active research collaborations between the NCI's Cancer Information Service (CIS) and regional cancer control researchers to field test new approaches for enhancing cancer communication in vulnerable communities. The projects were able to use computers to successfully disseminate relevant cancer information to vulnerable populations. These demonstration research projects suggested effective new strategies for using communication technologies to educate underserved populations about cancer prevention, control, and care.

  3. Design of Multimedia-based Digital Storybooks for Preschool Education

    Directory of Open Access Journals (Sweden)

    Didik Dwi Prasetya

    2018-02-01

    Full Text Available Storytelling is one of the suitable approaches to deliver the right information and build the character education of young children. The story content presented by utilizing multimedia elements is able to offer more attractive and increase interest for children. This paper proposes an ICT approach through multimedia-based digital storybook design with an EPUB reflowable format that can be accessed using various electronic devices, whether desktop, laptop, or mobile. The research subjects are limited to 4-5-year-old preschool children. The research reveals that children were very enthusiastic about storybooks, with or without supports from teachers

  4. Digitized Educational Technology: A Learning Tool Using Remotely Sensed Data

    Science.gov (United States)

    Love, Gloria Carter

    1999-01-01

    Digitized Educational software for different levels of instruction were developed and placed on the web (geocities). Students attending the Pre-Engineering Summer 1998 Camp at Dillard University explored the use of the software which included presentations, applications, and special exercises. Student comments were received and considered for adjustments. The second outreach program included students from Colton Junior High School and Natural Science Majors at Dillard University. The Natural Majors completed a second survey concerning reasons why students selected majors in the Sciences and Mathematics. Two student research assistants (DU) and faculty members/parents of Colton Junior High assisted.

  5. Democracy, open source and music education? : A Deweyan investigation of music education in digital domains.

    OpenAIRE

    Thorgersen, Ketil

    2010-01-01

    Democracy, open source and music education? A Deweyan investigation of music education in digital domains.   Music has not been solely temporal for more than a century, and musical performance has not been created exclusively in real time by humans since the piano roll entered the stage in the late 19th century.  The mechanical, and later the digital, music industry has changed music as a social phenomena, increasing the availability of music to listen to, tools to create music with as well a...

  6. Insights of School Head About Marketing Education Services Through Digital Media

    OpenAIRE

    Samer Iqbal

    2016-01-01

    This study mainly focuses on the insights of a private school’s head pertaining to the use of digital media in educational marketing. The qualitative research paradigm was chosen for this study and in depth phenomenological interview was conducted from a head of a private school. Two themes were extracted from the data: Marketing educational services through digital media and its challenges, and digital media tool for marketing education services. The study revealed that the school head perce...

  7. Digital networks to aid research and education in Africa

    CERN Multimedia

    2005-01-01

    Around 120 participants were assembled over two days at CERN to discuss ways to bridge the digital divide with Africa. As part of efforts to implement the outcome of the first World Summit on the Information Society (WSIS), held in Geneva in 2003, CERN held the international workshop on Research and Education Networks in Africa, from 25 to 27 September. Organized by the United Nations University (UNU) in collaboration with the International Telecommunications Union (ITU) and CERN, this meeting was designed to promote scientific cooperation with and within Africa, through the development of networking infrastructure. Faster, reliable and more affordable Internet access is widely recognized as one of the key factors for enhancing research and education efforts in African academic and research institutions. For the first time, this workshop brought together representatives of all the key stakeholders: African academic and research institutions, international coordinators, funding agencies, grass-roots imple...

  8. SCRAN, Archaeology and Education: Realising the potential of digital resources

    Directory of Open Access Journals (Sweden)

    Elaine Mowat

    2002-08-01

    Full Text Available The many digitisation initiatives over the last ten years have made available thousands of new resources for learning and teaching. Students of archaeology now have unprecedented access to detailed views of delicate artefacts, remote landscapes and rare maps, as well as virtual reality reconstructions, interactive panoramas, and all kinds of online archives, databases and tutorials. But does this increased access to information automatically lead to improved learning? Some of the emerging problems of this new learning landscape include information overload, poorly understood and badly implemented technologies and a lack of time and skills among educators to explore properly what's newly available. On the other hand, one of the most interesting outcomes of the introduction of the new educational technologies has been a renewed and lively debate as to what learning involves and how exactly it takes place. This article will discuss the potential of digital resources to add value to learning. It will consider current ideas about learning in order to identify some of the key ingredients of a good learning experience. It will then identify the different ways in which a digital resource base can contribute to such an experience. Specifically, it will discuss how the resources contained within SCRAN, an online multimedia resource base for education, can be used in the context of learning and teaching in archaeology. There is evidence that electronic resources are not yet being fully exploited by the current generation of educators and students. By grounding this discussion of their potential within a sound pedagogic rationale, this paper aims to promote informed use and properly placed enthusiasm for these resources.

  9. Functions of the digital image in Education: A methodological proposal for reading and writing the digital image on instructional screens

    Directory of Open Access Journals (Sweden)

    Mariella Milagros Azzato

    2011-07-01

    Full Text Available This research goes through the instructional possibilities that reading and writing the digital image have in Education. Along these lines, we are presenting this research that looks for, on one hand, to develop a methodological proposal for reading and writing the digital image, and on the other, to implement these methodologies in a course used as a study case and whose objective was to evaluate students' performance when writing screens for a learning object using the methodologies for reading and writing the digital image. The process for compiling date was based on the questionnaire technique, individual interviews and the analysis of course proposed activities. The application of the first questionnaire allowed us to determine students' knowledge level about the digital image before starting the course. The individual interview allowed us to determine the students' reading criteria gained after using the reading methodology for the digital image to analyse educational materials (Galavis, 2008; Azzato, 2009. The proposed activities for the course permitted us to value students' performance when reading and writing the digital image of a learning object. Finally, after course completion, the second questionnaire was applied in order to determine the students' acquired knowledge level about reading and writing an image on digital screens. The results obtained in each of the analysis allowed us to establish that the proposed methodologies were highly useful to write the educational image for the screens of each one of the learning objects created in the course.

  10. Innovating Education and Educating for Innovation: The Power of Digital Technologies and Skills

    Science.gov (United States)

    OECD Publishing, 2016

    2016-01-01

    OECD's Innovation Strategy calls upon all sectors in the economy and society to innovate in order to foster productivity, growth and well-being. Education systems are critically important for innovation through the development of skills that nurture new ideas and technologies. However, whereas digital technologies are profoundly changing the way…

  11. Digital Renegades in America: Changing Metaphors to Realize the Potential of Technology in Education

    Science.gov (United States)

    Smith, Thomas

    2013-01-01

    In 2001, Marc Prensky introduced a new metaphor to the educational landscape. He suggested that the rising generation were growing up in a time so filled with new media that they were "digital natives," while those born earlier were "digital immigrants." In this view, because the digital natives are growing up immersed in a sea…

  12. Re-Mixing Multimodal Resources: Multiliteracies and Digital Production in Norwegian Media Education

    Science.gov (United States)

    Erstad, Ola; Gilje, Oystein; de Lange, Thomas

    2007-01-01

    Youngsters are increasingly using digital technologies through participation in informal settings. Schools, however, seem to be struggling with implementing digital technologies into formal school activities. With the impact of digital technologies, media education can be seen as an increasingly important "transactional learning space"…

  13. The Journal of Earth System Science Education: Peer Review for Digital Earth and Digital Library Content

    Science.gov (United States)

    Johnson, D.; Ruzek, M.; Weatherley, J.

    2001-05-01

    The Journal of Earth System Science Education is a new interdisciplinary electronic journal aiming to foster the study of the Earth as a system and promote the development and exchange of interdisciplinary learning resources for formal and informal education. JESSE will serve educators and students by publishing and providing ready electronic access to Earth system and global change science learning resources for the classroom and will provide authors and creators with professional recognition through publication in a peer reviewed journal. JESSE resources foster a world perspective by emphasizing interdisciplinary studies and bridging disciplines in the context of the Earth system. The Journal will publish a wide ranging variety of electronic content, with minimal constraints on format, targeting undergraduate educators and students as the principal readership, expanding to a middle and high school audience as the journal matures. JESSE aims for rapid review and turn-around of resources to be published, with a goal of 12 weeks from submission to publication for resources requiring few changes. Initial publication will be on a quarterly basis until a flow of resource submissions is established to warrant continuous electronic publication. JESSE employs an open peer review process in which authors and reviewers discuss directly the acceptability of a resource for publication using a software tool called the Digital Document Discourse Environment. Reviewer comments and attribution will be available with the resource upon acceptance for publication. JESSE will also implement a moderated peer commentary capability where readers can comment on the use of a resource or make suggestions. In the development phase, JESSE will also conduct a parallel anonymous review of content to validate and ensure credibility of the open review approach. Copyright of materials submitted remains with the author, granting JESSE the non-exclusive right to maintain a copy of the resource

  14. Transformative education: Pathways to identity, independence and hope

    Directory of Open Access Journals (Sweden)

    Peter Howard

    2010-11-01

    Full Text Available In 2008–2010, the Australian Government’s social inclusion agenda and the Bradley Review of Higher Education profiled the importance of education for people from disadvantaged backgrounds. This education needs to be transformative in both its nature and its outcomes. The Clemente Australia program is presented here as a means of providing such transformative education for people who are disadvantaged or socially isolated. This case study of Clemente Australia shows how the program is built upon a psychology of hope and provides pathways not only to new hope but also to a new sense of identity and independence. Clemente Australia (CA is an example of community embedded, socially supported university education (CESS. Essential elements of CA are respecting people for who they are and for where they are within their individual life journeys; building student capacity to be more proactive in reflecting upon and engaging with the world; learning with and relating to others; and promoting educative justice through the recognition of the students’ human rights to participate in tertiary education in a way that meets their personal and academic learning needs. For the students, the university (Australian Catholic University and other partners in CA, it is evident that there has been an ongoing shift from dependence upon the provision of materials and services to empowerment and enhanced capabilities in identifying the supports and processes required to meet the personal and professional needs of students, staff and community agencies. This shift has occurred through the scaffolding processes provided, the establishment of innovative partnerships and purposeful reflection. It has involved listening to one another, welcoming people into new worlds and challenging one another in the provision of transformative education to realise the fulfilment of hope for many Australians experiencing disadvantage. key words: transformation; education; community

  15. Digital Innovation and Nuclear Engineering Education in UNED: Challenges, Trends and Opportunities

    International Nuclear Information System (INIS)

    Alonso-Ramos, M.; Sánchez-Elvira Paniagua, Á.; Martín, S.; Castro Gil, M.; Sanz Gozalo, J.

    2016-01-01

    Full text: Innovation in nuclear engineering education should reflect the current challenges, trends and opportunities that digital technologies are promoting in the whole educational field. The European Commission has recently stressed that technology and open educational resources represent clear opportunities to reshape EU education, contributing to the necessary modernization of higher education in order to give response to XXI century challenges. In this paper, the innovations that the Spanish National Distance Education University (UNED) are making in the digital education domain, including open educational resources (OER) and massive open online courses (MOOCs) developments applied to science, technology, engineering and mathematics (STEM) and the nuclear engineering field, are presented. (author

  16. Digital Signage: An Experience of Innovation in Higher Education

    Directory of Open Access Journals (Sweden)

    Vanessa Roger-Monzó

    2015-09-01

    Full Text Available This project on teaching innovation was developed in ESIC Business & Marketing School Valencia and is based on the educational opportunities provided by Digital Signage. This paper describes the different phases undertaken to implement a flexible teaching method that counted on the participation of 43 third-year undergraduate students of Communication and Public Relations during two consecutive academic years (2013-2015. The objectives of this project are to promote educational innovation through the creation of a work structure led by teachers and to encourage students´ independent learning in the process of constructing knowledge through the development of the most appropriate visual designs for the transmission of information and advertising messages from the school. To achieve this, students have used Photoshop, Flash and Premiere software. The obtained results show that this project helps to encourage assimilation and implementation of key concepts in the field of creativity, graphic design and content management. The project also supports that teachers involved in the project should improve education quality by pooling and making the most of the best practices they have implemented on new methodologies in teaching and the development of their subject matters.

  17. Gamification Experience in Secondary Education on Learning of Digital Systems

    Directory of Open Access Journals (Sweden)

    Jesús Carlos DÍEZ RIOJA

    2017-07-01

    Full Text Available Games have always been used in order to motivate learning at early ages. Nevertheless, during teen years, playing games have often been stigmatized as a waste of time. Thus, the phenomenon of gamification has become recently a methodological trend with a relevant presence in the classroom. In this paper, an analysis of previous work in gamification is performed in primary and secondary education. Next, the experience carried out at a secondary school in Barcelona is described where a program has been implemented ad hoc to teach, in a playful way, contents of digital systems in the context of the Industrial Technology course in secondary school. The results of the experience and the students’ opinion that have been positive are summarized in this paper.

  18. Digital and Collaborative Technologies for Smarter Distance Education

    Directory of Open Access Journals (Sweden)

    OLIVEIRA, E. A

    2014-12-01

    Full Text Available With the integration of web 2.0 and social technologies into educational practices, researchers have been faced with the challenge of providing better online virtual learning environments, that engage students in the learning processes. This challenge entails using the massive amounts of knowledge we generate in our digital footprints to provide personalized learning contents. In our research group, we have tried to tackle this challenge by answering two questions: (i How to share, at the same time, the knowledge of a virtual course in a decentralized way in Social Networks, MOOC, VLE and others? (ii How to provide pedagogical practices in virtual learning environments that allow students to build their knowledge in an autonomous and reflective way? In this article we present the work we have carried out to answer both questions.

  19. Web Usage Mining: Application to an Online Educational Digital Library Service

    Science.gov (United States)

    Palmer, Bart C.

    2012-01-01

    This dissertation was situated in the crossroads of educational data mining (EDM), educational digital libraries (such as the National Science Digital Library; http://nsdl.org), and examination of teacher behaviors while creating online learning resources in an end-user authoring system, the Instructional Architect (IA; http://ia.usu.edu). The…

  20. Digital Game-Based Learning for K-12 Mathematics Education: A Meta-Analysis

    Science.gov (United States)

    Byun, JaeHwan; Joung, Eunmi

    2018-01-01

    Digital games (e.g., video games or computer games) have been reported as an effective educational method that can improve students' motivation and performance in mathematics education. This meta-analysis study (a) investigates the current trend of digital game-based learning (DGBL) by reviewing the research studies on the use of DGBL for…

  1. Digital Curation as a Core Competency in Current Learning and Literacy: A Higher Education Perspective

    Science.gov (United States)

    Ungerer, Leona M.

    2016-01-01

    Digital curation may be regarded as a core competency in higher education since it contributes to establishing a sense of metaliteracy (an essential requirement for optimally functioning in a modern media environment) among students. Digital curation is gradually finding its way into higher education curricula aimed at fostering social media…

  2. A Synthesis on Digital Games in Education: What the Research Literature Says from 2000 to 2010

    Science.gov (United States)

    Ritzhaupt, Albert; Poling, Nathaniel; Frey, Christopher; Johnson, Margeaux

    2014-01-01

    This research reports the results of a literature synthesis conducted on digital gaming in education research literature. Seventy-three digital gaming research articles in education were identified through a systematic literature search and were coded across several relevant criteria. Our research indicates trends and patterns from empirical…

  3. Digitization

    DEFF Research Database (Denmark)

    Finnemann, Niels Ole

    2014-01-01

    what a concept of digital media might add to the understanding of processes of mediatization and what the concept of mediatization might add to the understanding of digital media. It is argued that digital media open an array of new trajectories in human communication, trajectories which were...

  4. Student perceptions of digital versus traditional slide use in undergraduate education.

    Science.gov (United States)

    Solberg, Brooke L

    2012-01-01

    Digitized slides provide a number of intriguing benefits for educators. Before their implementation, however, educators should consider student opinion related to their use. This mixed-methods study directly compared Medical Laboratory Science (MLS) student perceptions of learning experiences in both digital and traditional slide laboratory settings. Results suggested that the majority of students preferred learning with digital slides, and numerous reasons for this preference were identified. Survey responses indicated that students using digital slides tended to view their performances, instructor feedback, and their learning environment more positively than students using traditional slides. Apprehensions about digital slide use were also detected from students preferring traditional slides. These findings provide a guide on how best to exploit both digital and traditional slides in an educational setting.

  5. Necrosis and apoptosis pathways of cell death at photodynamic treatment in vitro as revealed by digital holographic microscopy

    Science.gov (United States)

    Semenova, I. V.; Belashov, A. V.; Belyaeva, T. N.; Kornilova, E. S.; Salova, A. V.; Zhikhoreva, A. A.; Vasyutinskii, O. S.

    2018-02-01

    Monitoring of variations in morphological characteristics of cultured HeLa cells after photodynamic treatment with Radachlorin photosensitizer is performed by means of digital holographic microscopy. The observed dose-dependent post-treatment variations of phase shift evidence threshold effect of photodynamic treatment and allow for distinguishing between necrotic or apoptotic pathways of cell death. Results obtained by holographic microscopy were confirmed by means of far-field optical microscopy and confocal fluorescence microscopy with commonly used test assays.

  6. Digital Andragogy: A Richer Blend of Initial Teacher Education in the 21st Century

    Science.gov (United States)

    Blackley, Susan; Sheffield, Rachel

    2015-01-01

    This paper revisits the term "andragogy" (adult education) and develops a new concept based upon an analysis of the skills and dispositions of 21st century learners in initial teacher education through the lens of adult education: "digital andragogy." In order to engage and retain students and revitalise education courses by…

  7. A remote educational system in medicine using digital video.

    Science.gov (United States)

    Hahm, Joon Soo; Lee, Hang Lak; Kim, Sun Il; Shimizu, Shuji; Choi, Ho Soon; Ko, Yong; Lee, Kyeong Geun; Kim, Tae Eun; Yun, Ji Won; Park, Yong Jin; Naoki, Nakashima; Koji, Okamura

    2007-03-01

    Telemedicine has opened the door to a wide range of learning experience and simultaneous feedback to doctors and students at various remote locations. However, there are limitations such as lack of approved international standards of ethics. The aim of our study was to establish a telemedical education system through the development of high quality images, using the digital transfer system on a high-speed network. Using telemedicine, surgical images can be sent not only to domestic areas but also abroad, and opinions regarding surgical procedures can be exchanged between the operation room and a remote place. The Asia Pacific Information Infrastrucuture (APII) link, a submarine cable between Busan and Fukuoka, was used to connect Korea with Japan, and Korea Advanced Research Network (KOREN) was used to connect Busan with Seoul. Teleconference and video streaming between Hanyang University Hospital in Seoul and Kyushu University Hospital in Japan were realized using Digital Video Transfer System (DVTS) over Ipv4 network. Four endoscopic surgeries were successfully transmitted between Seoul and Kyushu, while concomitant teleconferences took place between the two throughout the operations. Enough bandwidth of 60 Mbps could be kept for two-line transmissions. The quality of transmitted video image had no frame loss with a rate of 30 images per second. The sound was also clear, and time delay was less than 0.3 sec. Our experience has demonstrated the feasibility of domestic and international telemedicine. We have established an international medical network with high-quality video transmission over Internet protocol, which is easy to perform, reliable, and economical. Our network system may become a promising tool for worldwide telemedical communication in the future.

  8. Integration of Digital Technologies into Play-Based Pedagogy in Kuwaiti Early Childhood Education: Teachers' Views, Attitudes and Aptitudes

    Science.gov (United States)

    Aldhafeeri, Fayiz; Palaiologou, Ioanna; Folorunsho, Aderonke

    2016-01-01

    Scholars in the field of early childhood education are still debating the inclusion of digital technologies in play-based pedagogy and our understanding of digital play in early childhood education is still developing. This research paper examines early childhood education teachers' views, aptitudes and attitudes towards digital technologies in…

  9. Digital Sketch Modelling: Integrating Digital Sketching as a Transition between Sketching and CAD in Industrial Design Education

    Science.gov (United States)

    Ranscombe, Charlie; Bissett-Johnson, Katherine

    2017-01-01

    Literature on the use of design tools in educational settings notes an uneasy relationship between student use of traditional hand sketching and digital modelling tools (CAD) during the industrial design process. This is often manifested in the transition from sketching to CAD and exacerbated by a preference of current students to use CAD. In this…

  10. The Future of Education into a Digital World

    Directory of Open Access Journals (Sweden)

    Viorica Jelev

    2015-12-01

    Full Text Available The article investigate the role of communication in the digital age, between consumers and business and seeks to render highlighting changes within the Romanian society in the last 26 years, with the effects occurred in people's behavior, but also the changes of university education at the discipline I teach, Merchandising and International Marketing, with impact on the delivery of new information to the students of the Faculty of Economic Sciences, within Spiru Haret University. We live in an era where everything seems to change and evolve almost overnight. ”The world economic order went through a tectonic transformation, accompanied by, and in part caused by, groundbreaking advances in science and technology and the rise of globalization” . New industries start to develop, while others are on their last legs or already extinct in a world of advanced, emerging, and developing countries. As a result, lots of jobs from years past aren’t as relevant today as they once were, and many no longer exist. Therefore it’s easy to predict that eventually, today’s jobs will evolve into something completely different. And some will become obsolete. And it is those changes that lead to multiple consequences, affecting many other fields, one being education. We need a broad, flexible and motivating education that recognizes the different talents of all children and delivers excellence for everyone. Studying methods and curricula from the 20th century may no longer be relevant in the constantly evolving and changing world of the 21st century, in preparing you for your future job. And in order to maximize your chances of having a successful career in the field of your choice, you have to constantly adapt and evolve. Creative education involves a balance between teaching knowledge and skills, and encouraging innovation. New branches of industries will appear, and potential employers and employees will need to acquire new skills and abilities. And it is

  11. Shifting gears higher - digital slides in graduate education - 4 years experience at Semmelweis University

    Directory of Open Access Journals (Sweden)

    Molnár Béla

    2010-11-01

    Full Text Available Abstract Background The spreading of whole slide imaging or digital slide systems in pathology as an innovative technique seems to be unstoppable. Successful introduction of digital slides in education has played a crucial role to reach this level of acceptance. Practically speaking there is no university institute where digital materials are not built into pathology education. At the 1st. Department of Pathology and Experimental Cancer Research, Semmelweis University optical microscopes have been replaced and for four years only digital slides have been used in education. The aim of this paper is to summarize our experiences gathered with the installation of a fully digitized histology lab for graduate education. Methods We have installed a digital histology lab with 40 PCs, two slide servers - one for internal use and one with external internet access. We have digitized hundreds of slides and after 4 years we use a set of 126 slides during the pathology course. A Student satisfaction questionnaire and a Tutor satisfaction questionnaire have been designed, both to be completed voluntarily to have feed back from the users. The page load statistics of the external slide server were evaluated. Results The digital histology lab served ~900 students and ~1600 hours of histology practice. The questionnaires revealed high satisfaction with digital slides. The results also emphasize the importance of the tutors' attitude towards digital microscopy as a factor influencing the students' satisfaction. The constantly growing number of page downloads from the external server confirms this satisfaction and the acceptance of digital slides. Conclusions We are confident, and have showed as well, that digital slides have got numerous advantages over optical slides and are more suitable in education.

  12. Long-Lived Digital Data Collections Enabling Research and Education in the 21st Century

    Science.gov (United States)

    2005-09-01

    Collections: Enabling Research and Education in the 21st Century40 LoNG-LiVED DiGiTAL DATA CoLLECTioNS AND LARGE FACiLiTiES Workshop participants drew...Long-Lived Digital Data Collections: Enabling Research and Education in the 21st Century NSB-05-40 Report Documentation Page Form...COVERED - 4. TITLE AND SUBTITLE Long-Lived Digital Data Collections Enabling Research and Education in the 21st Century 5a. CONTRACT NUMBER 5b

  13. Digital teaching library (DTL) development for radiography education

    International Nuclear Information System (INIS)

    Cosson, Philip; Willis, Neil

    2012-01-01

    Purpose: Having access to a library of radiological images in the university setting is important for teaching and learning in diagnostic radiography. Modern modalities such as PETCT create data volumes rather than single static 2D images. A PACS repository of images alone does not constitute a teaching library without some text based searchable index. A review of several options for acquiring a digital teaching library (DTL) of such indexed DICOM data is presented. Discussion: The data protection principles, current guidance and potential methods for migrating and cleansing large quantities of DICOM data from a clinical PACS prior to transfer to a university setting is discussed. The chosen method is described and the important enabling technology identified. Various methods of index construction are outlined and a method of migrating and cleansing HL7 data from a clinical RIS described. Results: Three terabytes of de-normalised DICOM image files were cleansed of patient, staff and geographic identifiers, within the header tags and pixel data. These files were then migrated to an educational PACS hosted at a university. A searchable index database was created based on 90,200 reports and associated data, and 886,263 DICOM headers to enable meaningful results to be found from the 51,304 unique patient specific cases. Conclusion: A large DTL in the university setting using PACS technology is becoming a valuable resource for teaching, learning and assessment.

  14. Situating Student Learning in Rich Contexts: A Constructionist Approach to Digital Archives Education

    OpenAIRE

    Anthony Cocciolo

    2011-01-01

    Objective - This paper sought to determine whether a constructionist pedagogical approach to digital archives education could positively influence student perceptions of their learning. Constructionism is a learning theory that places students in the role of designers and emphasizes creating tangible artifacts in a social environment. This theory was used in the instructional design of the Digital Archive Creation Project (DACP), a major component of a digital archives course offered to stude...

  15. Digital Natives, Digital Immigrants: An Analysis of Age and ICT Competency in Teacher Education

    Science.gov (United States)

    Guo, Ruth Xiaoqing; Dobson, Teresa; Petrina, Stephen

    2008-01-01

    This article examines the intersection of age and ICT (information and communication technology) competency and critiques the "digital natives versus digital immigrants" argument proposed by Prensky (2001a, 2001b). Quantitative analysis was applied to a statistical data set collected in the context of a study with over 2,000 pre-service…

  16. Educational Impact of Digital Visualization Tools on Digital Character Production Computer Science Courses

    Science.gov (United States)

    van Langeveld, Mark Christensen

    2009-01-01

    Digital character production courses have traditionally been taught in art departments. The digital character production course at the University of Utah is centered, drawing uniformly from art and engineering disciplines. Its design has evolved to include a synergy of computer science, functional art and human anatomy. It gives students an…

  17. Multimodal Discourse Strategies of Factuality and Subjectivity in Educational Digital Storytelling

    Directory of Open Access Journals (Sweden)

    Patricia Bou-Franch

    2012-12-01

    Full Text Available As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant research examining digital narratives from a discourse-analytic perspective.This paper addresses this gap in the literature and, in line with the belief that individuals make meaning through a range of semiotic devices, including, among others, language, sound, graphics and text, it aims to examine discourse strategies of factuality and subjectivity in historical-cultural digital narratives and their multimodal realisations (Kress & Van Leeuwen 2001; Patrona 2005. To carry out this study a corpus of 16 digital stories was compiled and analysed from a multidisciplinary framework which draws from studies on digital storytelling, computer-mediated communication, media studies, and multimodal discourse analysis. Results show that students/digital story tellers resort to a number of varied multimodal discursive strategies which are constitutive of their identity as capable students in an educational setting.

  18. Data Entry: Towards the Critical Study of Digital Data and Education

    Science.gov (United States)

    Selwyn, Neil

    2015-01-01

    The generation and processing of data through digital technologies is an integral element of contemporary society, as reflected in recent debates over online data privacy, "Big Data" and the rise of data mining and analytics in business, science and government. This paper outlines the significance of digital data within education,…

  19. The Digital Native Debate in Higher Education: A Comparative Analysis of Recent Literature

    Science.gov (United States)

    Smith, Erika E.

    2012-01-01

    More than a decade after Prensky's influential articulation of digital natives and immigrants, disagreement exists around these characterizations of students and the impact of such notions within higher education. Perceptions of today's undergraduate learners as tech-savvy "digital natives" (Prensky, 2001a), who both want and need the…

  20. The Digital Learning Transition MOOC for Educators: Exploring a Scalable Approach to Professional Development

    Science.gov (United States)

    Kleiman, Glenn M.; Wolf, Mary Ann; Frye, David

    2013-01-01

    In conjunction with the relaunch of the Digital Learning Transition (DLT) Massive Open Online Course for Educatos (MOOC-Ed) in September 2013, the Alliance and the Friday Institute released "The Digital Learning Transition MOOC for Educators: Exploring a Scalable Approach to Professional Development", a new paper that describes the…

  1. Barriers and Facilitators to Using Digital Technologies in the Cooperative Learning Model in Physical Education

    Science.gov (United States)

    Bodsworth, Hannah; Goodyear, Victoria A.

    2017-01-01

    Background: The influence of technology on children's everyday lives is significant in today's society, with children described as digital natives and/or the iGeneration. There are also a range of digital technologies available for use in education and a number of pedagogical approaches reported to support technology integration and pupil learning…

  2. Digital Competence--An Emergent Boundary Concept for Policy and Educational Research

    Science.gov (United States)

    Ilomäki, Liisa; Paavola, Sami; Lakkala, Minna; Kantosalo, Anna

    2016-01-01

    Digital competence is an evolving concept related to the development of digital technology and the political aims and expectations of citizenship in a knowledge society. It is regarded as a core competence in policy papers; in educational research it is not yet a standardized concept. We suggest that it is a useful boundary concept, which can be…

  3. The Contributions of Digital Communications Technology to Human Rights Education: A Case Study of Amnesty International

    Science.gov (United States)

    Norlander, Rebecca Joy

    2013-01-01

    This dissertation addresses the need for critical assessment and evaluation of human rights education (HRE) programs and activities, especially newer initiatives that incorporate the use of digital information and communications technology (ICT). It provides an in-depth case study of the use of digital ICT in Amnesty International's HRE efforts,…

  4. Beyond Digital Natives: European Research on Media Education; Challenges of Technology and Pedagogical Issues

    Science.gov (United States)

    Rivoltella, Pier Cesare

    2012-01-01

    This article aims to map issues of Media Education currently under debate in Europe. It points out three main research trends. The first one concerns digital natives and their skills in media and technologies. Here we have quite a dialectic situation: on the one hand, a lot of scholars and policymakers are sure that digital natives exist, that…

  5. Critical Perspectives on Youth Digital Media Production: "Voice" and Representation in Educational Contexts

    Science.gov (United States)

    Dahya, Negin

    2017-01-01

    This paper offers a critical discussion on voice and representation in youth digital media production in educational settings. The paper builds on existing calls from digital media and visual studies scholars to approach youth-made media with greater attention to context in production practices. In this discussion, the author addresses the…

  6. How Digital Technologies, Blended Learning and MOOCs Will Impact the Future of Higher Education

    Science.gov (United States)

    Morris, Neil P.

    2014-01-01

    Digital technologies are revolutionizing all parts of society, including higher education. Universities are rapidly adapting to the prevalence of staff and student mobile devices, digital tools and services on campus, and are developing strategies to harness these technologies to enhance student learning. In this paper, I explore the use of…

  7. Introduction of Digital Storytelling in Preschool Education: A Case Study from Croatia

    Science.gov (United States)

    Preradovic, Nives Mikelic; Lesin, Gordana; Boras, Damir

    2016-01-01

    Our case study from Croatia showed the benefits of digital storytelling in a preschool as a basis for the formal ICT education. The statistical analysis revealed significant differences between children aged 6-7 who learned mathematics by traditional storytelling compared to those learning through digital storytelling. The experimental group that…

  8. A Phenomenological Study: Teachers' Experiences of Using Digital Storytelling in Early Childhood Education

    Science.gov (United States)

    Yuksel-Arslan, Pelin; Yildirim, Soner; Robin, Bernard Ross

    2016-01-01

    This study investigates how early childhood education (ECE) teachers incorporated digital storytelling in their classrooms and the challenges and successes that they faced in the process. After the teachers attended a digital storytelling workshop, in-depth phenomenological interview, observation and focus group interviews were used to collect…

  9. The Impact of Digital Skills on Educational Outcomes: Evidence from Performance Tests

    Science.gov (United States)

    Pagani, Laura; Argentin, Gianluca; Gui, Marco; Stanca, Luca

    2016-01-01

    Digital skills are increasingly important for labour market outcomes and social participation. Do they also matter for academic performance? This paper investigates the effects of digital literacy on educational outcomes by merging data from the Italian National Assessment in secondary schools with an original data-set on performance tests of…

  10. Distance Education in the Digital Age: Common Misconceptions and Challenging Tasks

    Science.gov (United States)

    Guri-Rosenblit, Sarah

    2009-01-01

    This article discusses in its first part three common misconceptions related to the operation of distance education providers in the digital age: The tendency to relate to e-learning as the new generation of distance education; the confusion between ends and means of distance education; and the absence of the teachers' crucial role in the…

  11. Investigating Elementary School Students' Technology Acceptance by Applying Digital Game-Based Learning to Environmental Education

    Science.gov (United States)

    Cheng, Yuh-Ming; Lou, Shi-Jer; Kuo, Sheng-Huang; Shih, Ru-Chu

    2013-01-01

    In order to improve and promote students' environmental knowledge, attitudes, and behaviour, integrating environmental education into the primary education curriculum has become a key issue for environmental education. For this reason, this study aimed to investigate elementary school students' acceptance of technology applying digital game-based…

  12. DIGITAL

    Data.gov (United States)

    Federal Emergency Management Agency, Department of Homeland Security — The Digital Flood Insurance Rate Map (DFIRM) Database depicts flood risk information and supporting data used to develop the risk data. The primary risk...

  13. Long-Lived Digital Data Collections Enabling Research and Education in the 21st Century

    National Research Council Canada - National Science Library

    2005-01-01

    .... Through their very size and complexity, such digital collections provide new phenomena for study. At the same time, such collections are a powerful force for inclusion, removing barriers to participation at all ages and levels of education...

  14. Enriching Critical Thinking and Language Learning with Educational Digital Libraries

    Science.gov (United States)

    Lu, Hsin-lin

    2012-01-01

    As the amount of information available in online digital libraries increases exponentially, questions arise concerning the most productive way to use that information to advance learning. Applying the earlier information seeking theories advocated by Kelly (1963), Taylor (1968), and Belkin (1980) to the digital libraries experience, Carol Kuhlthau…

  15. A Business Educator's Guide to Transitioning to a Digital Curriculum

    Science.gov (United States)

    Roberts, Scott D.; Rains, Russell E.; Perry, Gregory E.

    2012-01-01

    The authors, representing three key digital media business disciplines, present a case for how business curriculum could be updated to include a strong digital element without recreating the entire business school enterprise or spending millions on new faculty and technology. The three key disciplines are technology, law, and marketing.

  16. A Review of Digital Addiction: A Call for Safety Education

    Science.gov (United States)

    Rugai, Joseph; Hamiliton-Ekeke, Joy-Telu

    2016-01-01

    In reviewing digital addiction, this paper recognized that digital technology has been useful in various spheres of life and the reach is undeniable, with an "average" user spending long hours on their phone or online daily. These hours increase as new applications are released by various technological companies. The demands of modern…

  17. Play, Creativity and Digital Cultures. Routledge Research in Education

    Science.gov (United States)

    Willett, Rebekah, Ed.; Robinson, Muriel, Ed.; Marsh, Jackie, Ed.

    2011-01-01

    Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies. This edited collection focuses on children's digital cultures, specifically examining the role of play and creativity in learning with these new technologies. The chapters in this book were contributed…

  18. A Study of Supplementing Conventional Business Education with Digital Games

    Science.gov (United States)

    Ellahi, Abida; Zaka, Bilal; Sultan, Fahd

    2017-01-01

    This paper documents how the adoption of digital games by academia reshapes the current worldview by bringing the potential answers for all learning issues. The central objective of this study is to investigate the extent to which digital games can impact learning effectiveness, and to what extent these games can be used as supplementary elements…

  19. Developing a Digital Assessment in Senior Secondary Physical Education

    Science.gov (United States)

    Penney, Dawn; Jones, Andy; Newhouse, Paul; Cambell, Alistair

    2012-01-01

    Background: The Digital Forms of Assessment project is a three-year Australian Research Council Linkage research project being conducted by Edith Cowan University's Centre for Schooling and Learning Technologies (CSaLT) in partnership with the Curriculum Council of Western Australia. The project is investigating the potential for a digital format…

  20. "Truth," Interrupted: Leveraging Digital Media for Culturally Sustaining Education

    Science.gov (United States)

    Buckley-Marudas, Mary Frances

    2017-01-01

    This inquiry into the digital discussion forums tied to two English classes in an urban public high school examines the potential of new media to honor the multicultural composition of classrooms and support teachers to design culturally sustaining pedagogies. Given the increasing significance of digital media as well as the growing diversity of…

  1. The Scope of Digital Image Media in Art Education

    Science.gov (United States)

    Ortegren, Hans

    2012-01-01

    In this case study of forms 7-9 in a Swedish school, the subject conceptions of and teaching practices in art subjects of schoolteachers and pupils are studied, in particular with regard to digital media. How the core content of a subject is conceived is compared to the importance of digital media in the teaching practice. For three years a class…

  2. Digital curriculum resources in mathematics education: foundations for change

    NARCIS (Netherlands)

    Pepin, B.; Choppin, J.; Ruthven, K.; Sinclair, N.

    2017-01-01

    In this conceptual review paper we draw on recent literature with respect to digital curriculum resources (DCR); we briefly outline and explain selected theoretical frames; and we discuss issues related to the design, and the use (by teachers and students) of digital curricula and e-textbooks in

  3. DEVELOPMENT ACQUIREMENTS AND WORKING LIFE COLLABORATION OF INTERNATIONAL HIGHER EDUCATION STUDENTS : Case: Digital Business Development

    OpenAIRE

    Tuukkanen, Laura; Pudas, Sini

    2014-01-01

    This thesis is commissioned by Mikkeli University of Applied Sciences, Business Department. The research is a case study of an intensive study module Digital Business Development held in August 2014. The purpose of the thesis was to investigate international higher education students’ development acquirements during a three week Digital Business Development course. The research also investigated the success of partnership between Mamk, MPY and international higher education students in th...

  4. Shaping the Digital Future in Education – Together

    Directory of Open Access Journals (Sweden)

    Dale Andre Martin

    2018-05-01

    Full Text Available The theme of ICL2017 conference of the International Society for Engineering Pedagogy held in September was “Teaching and Learning in the Digital World”. The topic is particularly relevant today as digitalization – together with globalization, urbanization, demographic changes and climate change – has become one of the megatrends shaping our world. Between 2000 and 2014 globalization almost doubled the volume of the world commerce. By 2050 70% of the world’s population is expected to live in cities. Digitalization influences practically everything, global economy – from industry through healthcare – and also our society. The world has never been as connected as now.

  5. Insights of School Head About Marketing Education Services Through Digital Media

    Directory of Open Access Journals (Sweden)

    Samer Iqbal

    2016-06-01

    Full Text Available This study mainly focuses on the insights of a private school’s head pertaining to the use of digital media in educational marketing. The qualitative research paradigm was chosen for this study and in depth phenomenological interview was conducted from a head of a private school. Two themes were extracted from the data: Marketing educational services through digital media and its challenges, and digital media tool for marketing education services. The study revealed that the school head perceived the digital media to be cost-effective marketing strategy that was multidimensional and value-driven, but due to lack of awareness, skills, attitude, and sense of maturity among stakeholders, digital media was ignored and was not much used as a cost-effective marketing tool. Nevertheless, it is proposed that by hiring marketing personnel to promote services professionally, by aligning their strategies according to the demands of their customers, and by inviting customers’ voice on digital platforms, digital media can become a cost-effective and a valuable tool for mercerization of education.

  6. Digital citizenship and the role of educational process in its ...

    African Journals Online (AJOL)

    pc

    2018-03-05

    Mar 5, 2018 ... social media networks, technologies and modern programming,. i.e. digital citizenship .... use of applying technology in each school, home and society. ... elementary curriculum, preschool learning program, Turkish language ...

  7. Shaping the Digital Future in Education – Together

    OpenAIRE

    Dale Andre Martin

    2018-01-01

    The theme of ICL2017 conference of the International Society for Engineering Pedagogy held in September was “Teaching and Learning in the Digital World”. The topic is particularly relevant today as digitalization – together with globalization, urbanization, demographic changes and climate change – has become one of the megatrends shaping our world. Between 2000 and 2014 globalization almost doubled the volume of the world commerce. By 2050 70% of the world’s population is expected to live in ...

  8. Education for Managing Digital Transformation: A Feedback Systems Approach

    Directory of Open Access Journals (Sweden)

    Michael Von Kutzschenbach

    2017-04-01

    Full Text Available "Digital transformation" is becoming the newest mantra of business leaders. It is clear that there are tremendous business opportunities resulting from this revolution, but there is also a price to be paid. Most management literature focuses on the benefits of digitalization, reflecting the desire to increase performance and efficiency in selected business activities. However, digital transformations may lead to the disruption of established ways of doing the work of the firm, stakeholder power may be fundamentally changed, and there is the potential for redefining the nature of the firm itself. Consequently, the decision to "go digital" requires managers to develop perspectives that have the requisite variety to cope with these challenges. Feedback systems thinking is a powerful means for managers to develop and communicate business models that include those aspects of digitalization that affects their firm's theory of success. The Uber case illustrates the principles of applying feedback systems thinking to the radical changes that it has presented the public transportation sector. This paper analyzes Uber's platform business by presenting an endogenous explanation of the drivers and eventual constraints to growth of the theory of success upon which the firm is based. This type of analysis has implications for all firms considering implementing a significant digital transformation process.

  9. Journalism and Communication Education in the Digital Age: Development and Challenges

    Directory of Open Access Journals (Sweden)

    Herng Su

    2018-01-01

    Full Text Available This is a roundtable attended by educators of the major journalism and communication schools in the Chinese societies of Taiwan and Hong Kong. The first set of topics pertains to the fast-changing digital media environment, including news media’s working process, gatekeeping function, status of journalists, and criteria for excellent news, as well as the impact of digital technologies on the media. Most universities have already adopted online and technology-enhanced courses in their programs. The objectives of the program design reflect different wisdom in how to combine academic and practical pursuits and whether they follow industries’ concerns. The inclusion of new technology is the newest trend, serving to enhance a university’s competitiveness as a venue for quality education. The second set of topics relates to the challenges facing journalism education sector, the trend of curricular innovation, and the changing roles of educators in the digital age. One common problem facing universities is the difficulty in the recruitment of young, aspiring students for future journalism. How emerging technologies can be integrated into communication curricula has become a challenge for current educators. Many educators agree that the conceptual and theoretical contributions of this new trend in education remain to be developed. Another concern is how educators and students should ride the digital tide so as to best infuse accessibility into their own curriculum and to significantly improve their understanding of the outcomes of education.

  10. A formação de educadores na era digital/Formation of educators in the digital age

    Directory of Open Access Journals (Sweden)

    Luciane Ribeiro Vilela

    2007-01-01

    Full Text Available Com o advento das tecnologias de comunicação e informação, vivemos na chamada “era digital”, e como não poderia deixar de ser, a educação faz parte desse novo cenário social. Existem inúmeras razões para a educação ser um referencial nesse novo paradigma, voltada para a formação de cidadãos capazes de integrarem-se à era digital, cujo princípio está embasado na capacidade intelectual de usar a informação transformando-a em conhecimento. Contudo, as políticas públicas voltadas para a formação de educadores na área tecnológica, não têm colaborado de forma efetiva para que estes se apropriem desses novos conhecimentos. As reflexões aqui apresentadas, pretendem enfocar a era digital e suas implicações para os educadores, destacando-se a importância da informação e do conhecimento como mediadores do processo de inovação e desenvolvimento social. Assim este artigo, sem intencionar o esgotamento do assunto, busca apresentar um breve panorama da tecnologia educacional no Brasil, suas perspectivas e possibilidades. With the advent of the technologies of communication and information, we live the called "digital age", and as it could not leave of being, the education is part of this new social scene. Innumerable reasons exist it education to be a referencial in this new paradigm, come back toward the formation of citizens capable to combine it the digital age, whose principle is based in the intellectual capacity to use the information transforming it into knowledge. However, the public politics directed toward the formation of educators in the technological area, have not collaborated of form accomplish so that these if appropriate of these new knowledge. The reflections presented here, intend to focus the digital age and its implications for the educators, being distinguished it importance of the information and the knowledge as mediating of the innovation process and social development. Thus this article, without

  11. CREATION OF PUBLIC DIGITAL EDUCATIONAL RESOURCES FOR SECONDARY SCHOOLS AS AN IMPORTANT FACTOR FOR IMPROVING OF GENERAL EDUCATION QUALITY

    Directory of Open Access Journals (Sweden)

    Anatolii Yu. Pylypchuk

    2010-08-01

    Full Text Available The article deals with the problems that must be addressed for digital educational resources to meet current requirements and to ensure their general education, analyzed ways to solve these problems abroad, particularly in the Russian Federation, and suggested possible ways to address them in Ukraine.

  12. A digital platform for university education on geomorphosites

    Science.gov (United States)

    Coratza, Paola; Reynard, Emmanuel; Cayla, Nathalie; Comanescu, Laura; Darbellay, Lucie; Giusti, Christian; Grecu, Florina; Pereira, Paulo

    2016-04-01

    The working group on Geomorphosites of the International Association of Geomorphologists (IAG) is active since 2001 and has developed research activities on issues related to the geomorphological heritage (geomorphosites) (Reynard and Coratza, 2013). In parallel to the research activities, several intensive courses for Ph.D. and Master students have been organized since 2006 in various universities (Lausanne, Lesvos, Minho, Savoie, Beni Mellal) and a textbook for students was edited in 2009 (Reynard et al., 2009). The platform INTERGEO is prepared as a way to disseminate knowledge on geomorphological heritage, in particular in universities of developing countries where access to scientific papers and textbooks is not easy. It aims at improving students' autonomy by the reduction of frontal teaching and increasing autonomous learning as well as promoting international interactions between students interested in geomorphosite topics. The course, developed with the Learning Management System Moodle, is a completely free-access course. It is divided into four parts: (1) Generalities - definitions, links with heritage and landscape studies, active geomorphosites, the IAG working group; (2) Methods - selection and assessment, mapping issues, geomorphosite visualization, technical and digital tools in geomorphosite studies; (3) Conservation and promotion - example of geomorphosite studies related to geoconservation, geoparks, protected areas, World Heritage Sites, geotourism and interpretation, and natural hazards; (4) Examples - cultural, karstic, coastal, mountainous, fluvial, volcanic and anthropogenic geomorphosites. Each chapter contains a short description, a list of references, selected publications, as well as other educational material, e.g. videos, virtual fieldtrips, etc. In particular, several videos allow presenting in a very dynamic way concepts and examples. The content of the course will evolve and will be completed in the future. Most of the content is

  13. Digital Technology, Schools and Teachers' Workplace Learning: Policy, Practice and Identity. Digital Education and Learning

    Science.gov (United States)

    Phillips, Michael

    2016-01-01

    This book advances an alternative reading of the social, political and cultural issues surrounding schools and technology and develops a comprehensive overview of the interplay between policy, practice and identity in school workplaces. It explores how digital technologies have become an integral element of the politics and socially negotiated…

  14. Intercultural Crossings in a Digital Age: ICT Pathways with Migrant and Refugee-Background Youth

    Science.gov (United States)

    O'Mara, Ben; Harris, Anne

    2016-01-01

    This article problematises the uptake and use of digital technologies by migrant and refugee-background young people, through the lens of a site-based arts pedagogy program, Culture Shack (CS), in Melbourne, Australia. It argues that online pedagogies including animation, Facebook, photoshop, mobile phones and Youtube can be used effectively for…

  15. Youth-Driven Information Privacy Education Campaign 2015-16: Digital Trust Foundation Final Grant Report

    Science.gov (United States)

    Walker, Kristen L.; Kiesler, Tina; Malone, Summer

    2016-01-01

    This project involved the development of a comprehensive and educational social marketing communications plan designed to help educate middle-school-aged youth about information use and abuse online. We achieved our goal of enhancing digital information literacy while developing critical thinking and creative communication skills for…

  16. Fueling a Third Paradigm of Education: The Pedagogical Implications of Digital, Social and Mobile Media

    Science.gov (United States)

    Pavlik, John V.

    2015-01-01

    Emerging technologies are fueling a third paradigm of education. Digital, networked and mobile media are enabling a disruptive transformation of the teaching and learning process. This paradigm challenges traditional assumptions that have long characterized educational institutions and processes, including basic notions of space, time, content,…

  17. Mathematics Education ITE Students Examining the Value of Digital Learning Objects

    Science.gov (United States)

    Hawera Ngarewa; Wright, Noeline; Sharma, Sashi

    2017-01-01

    One issue in mathematics initial teacher education (ITE) is how to best support students to use digital technologies (DTs) to enhance their teaching of mathematics. While most ITE students are probably using DTs on a daily basis for personal use, they are often unfamiliar with using them for educative purposes in New Zealand primary school…

  18. Pricing Strategies and Models for the Provision of Digitized Texts in Higher Education.

    Science.gov (United States)

    Hardy, Rachel; Oppenheim, Charles; Rubbert, Iris

    2002-01-01

    Describes research into charging mechanisms for the delivery of digitized texts to higher education students in the United Kingdom and discusses the need for a satisfactory pricing model. Explains the HERON (Higher Education Resources On-Demand) and PELICAN (Pricing Experiment Library Information Cooperative Network) projects and considers…

  19. Educate at Penn State: Preparing Beginning Teachers with Powerful Digital Tools

    Science.gov (United States)

    Murray, Orrin T.; Zembal-Saul, Carla

    2008-01-01

    University based teacher education programs are slowly beginning to catch up to other professional programs that use modern digital tools to prepare students to enter professional fields. This discussion looks at how one teacher education program reached the conclusion that students and faculty would use notebook computers. Frequently referred to…

  20. Mitigation and Adaptation: Critical Perspectives toward Digital Technologies in Place-Conscious Environmental Education

    Science.gov (United States)

    Greenwood, David A.; Hougham, R. Justin

    2015-01-01

    This paper explores the tension for educators between the proliferation of mobile, digital technologies, and the widely held belief that environmental learning is best nurtured through place-based approaches that emphasize direct experience. We begin by offering a general critique of technology in culture and education, emphasizing what is at…

  1. Digital Democracy and Global Citizenship Education: Mutually Compatible or Mutually Complicit?

    Science.gov (United States)

    de Oliveira Andreotti, Vanessa; Pashby, Karen

    2013-01-01

    This article uses a critique of modernity to examine the perceived relationship between global citizenship education (GCE) and digital democracy (DD). We review critiques of citizenship education in the global imperative and of the relationship of technology to democratic engagement. An analogy expresses the problematic way that GCE and DD are…

  2. Learning Analytics and Digital Badges: Potential Impact on Student Retention in Higher Education

    Science.gov (United States)

    Mah, Dana-Kristin

    2016-01-01

    Learning analytics and digital badges are emerging research fields in educational science. They both show promise for enhancing student retention in higher education, where withdrawals prior to degree completion remain at about 30% in Organisation for Economic Cooperation and Development member countries. This integrative review provides an…

  3. Making Sense of Young People, Education and Digital Technology: The Role of Sociological Theory

    Science.gov (United States)

    Selwyn, Neil

    2012-01-01

    This paper considers the contribution of sociological theory to the academic study of young people, education and digital technology. First it discusses the shortcomings of the technological and socially determinist views of technology and education that prevail in current academic and policy discussions. Against this background the paper outlines…

  4. Digital Disturbances, Disorders, and Pathologies: A Discussion of Some Unintended Consequences of Technology in Higher Education

    Science.gov (United States)

    Haughton, Noela A.; Yeh, Kuo-Chuan; Nworie, John; Romero, Liz

    2013-01-01

    As with any innovation, the adoption and diffusion of digital technologies in higher education have also brought unintended consequences. This article discusses the unintended misuse of these technologies in the higher education setting. Depending upon severity, these consequences discussed--distraction, addiction, academic dishonesty, and…

  5. Digital Learning Compass: Distance Education State Almanac 2017. Nebraska

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Nebraska. The sample for this analysis is comprised of all active, degree-granting…

  6. Digital Learning Compass: Distance Education State Almanac 2017. Massachusetts

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Massachusetts. The sample for this analysis is comprised of all active, degree-granting…

  7. Digital Learning Compass: Distance Education State Almanac 2017. Georgia

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Georgia. The sample for this analysis is comprised of all active, degree-granting…

  8. Digital Learning Compass: Distance Education State Almanac 2017. Wyoming

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Wyoming. The sample for this analysis is comprised of all active, degree-granting…

  9. Digital Learning Compass: Distance Education State Almanac 2017. Tennessee

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Tennessee. The sample for this analysis is comprised of all active, degree-granting…

  10. Digital Learning Compass: Distance Education State Almanac 2017. South Carolina

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of South Carolina. The sample for this analysis is comprised of all active, degree-granting…

  11. Digital Learning Compass: Distance Education State Almanac 2017. New Mexico

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of New Mexico. The sample for this analysis is comprised of all active, degree-granting…

  12. Digital Learning Compass: Distance Education State Almanac 2017. Oklahoma

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Oklahoma. The sample for this analysis is comprised of all active, degree-granting…

  13. Digital Learning Compass: Distance Education State Almanac 2017. Texas

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Texas. The sample for this analysis is comprised of all active, degree-granting…

  14. Digital Learning Compass: Distance Education State Almanac 2017. Montana

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Montana. The sample for this analysis is comprised of all active, degree-granting…

  15. Digital Learning Compass: Distance Education State Almanac 2017. Kentucky

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Kentucky. The sample for this analysis is comprised of all active, degree-granting…

  16. Digital Learning Compass: Distance Education State Almanac 2017. New York

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of New York. The sample for this analysis is comprised of all active, degree-granting…

  17. Digital Learning Compass: Distance Education State Almanac 2017. Vermont

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Vermont. The sample for this analysis is comprised of all active, degree-granting…

  18. Digital Learning Compass: Distance Education State Almanac 2017. Illinois

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Illinois. The sample for this analysis is comprised of all active, degree-granting…

  19. Digital Learning Compass: Distance Education State Almanac 2017. Virginia

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Virginia. The sample for this analysis is comprised of all active, degree-granting…

  20. Digital Learning Compass: Distance Education State Almanac 2017. North Dakota

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of North Dakota. The sample for this analysis is comprised of all active, degree-granting…

  1. Digital Learning Compass: Distance Education State Almanac 2017. Arkansas

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Arkansas . The sample for this analysis is comprised of all active, degree-granting…

  2. Digital Learning Compass: Distance Education State Almanac 2017. Washington

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Washington. The sample for this analysis is comprised of all active, degree-granting…

  3. Digital Learning Compass: Distance Education State Almanac 2017. Colorado

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Colorado. The sample for this analysis is comprised of all active, degree-granting…

  4. Digital Learning Compass: Distance Education State Almanac 2017. Louisiana

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Louisiana. The sample for this analysis is comprised of all active, degree-granting…

  5. Digital Learning Compass: Distance Education State Almanac 2017. West Virginia

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of West Virginia. The sample for this analysis is comprised of all active, degree-granting…

  6. Digital Learning Compass: Distance Education State Almanac 2017. Oregon

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Oregon. The sample for this analysis is comprised of all active, degree-granting…

  7. Digital Learning Compass: Distance Education State Almanac 2017. Pennsylvania

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Pennsylvania. The sample for this analysis is comprised of all active, degree-granting…

  8. Digital Learning Compass: Distance Education State Almanac 2017. Maryland

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Maryland. The sample for this analysis is comprised of all active, degree-granting…

  9. Digital Learning Compass: Distance Education State Almanac 2017. Alabama

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Alabama. The sample for this analysis is comprised of all active, degree-granting…

  10. Digital Learning Compass: Distance Education State Almanac 2017. Indiana

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Indiana. The sample for this analysis is comprised of all active, degree-granting…

  11. Digital Learning Compass: Distance Education State Almanac 2017. Mississippi

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Mississippi. The sample for this analysis is comprised of all active, degree-granting…

  12. Digital Learning Compass: Distance Education State Almanac 2017. California

    Science.gov (United States)

    Seaman, Julia A.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of California. The sample for this analysis is comprised of all active, degree-granting…

  13. Digital Learning Compass: Distance Education State Almanac 2017. Ohio

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Ohio. The sample for this analysis is comprised of all active, degree-granting…

  14. Digital Learning Compass: Distance Education State Almanac 2017. New Jersey

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of New Jersey. The sample for this analysis is comprised of all active, degree-granting…

  15. Digital Learning Compass: Distance Education State Almanac 2017. Minnesota

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Minnesota. The sample for this analysis is comprised of all active, degree-granting…

  16. Digital Learning Compass: Distance Education State Almanac 2017. New Hampshire

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of New Hampshire. The sample for this analysis is comprised of all active, degree-granting…

  17. Digital Learning Compass: Distance Education State Almanac 2017. Florida

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Florida. The sample for this analysis is comprised of all active, degree-granting…

  18. Digital Learning Compass: Distance Education State Almanac 2017. Connecticut

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Connecticut. The sample for this analysis is comprised of all active, degree-granting…

  19. Digital Learning Compass: Distance Education State Almanac 2017. South Dakota

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of South Dakota. The sample for this analysis is comprised of all active, degree-granting…

  20. Digital Learning Compass: Distance Education State Almanac 2017. Rhode Island

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Rhode Island. The sample for this analysis is comprised of all active, degree-granting…

  1. Digital Learning Compass: Distance Education State Almanac 2017. Maine

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Maine. The sample for this analysis is comprised of all active, degree-granting…

  2. Digital Learning Compass: Distance Education State Almanac 2017. North Carolina

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of North Carolina. The sample for this analysis is comprised of all active, degree-granting…

  3. Digital Learning Compass: Distance Education State Almanac 2017. Iowa

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Iowa. The sample for this analysis is comprised of all active, degree-granting…

  4. Digital Learning Compass: Distance Education State Almanac 2017. Hawaii

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Hawaii. The sample for this analysis is comprised of all active, degree-granting…

  5. Digital Learning Compass: Distance Education State Almanac 2017. Missouri

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Missouri. The sample for this analysis is comprised of all active, degree-granting…

  6. Digital Learning Compass: Distance Education State Almanac 2017. Arizona

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Arizona . The sample for this analysis is comprised of all active, degree-granting…

  7. Digital Learning Compass: Distance Education State Almanac 2017. Nevada

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Nevada. The sample for this analysis is comprised of all active, degree-granting…

  8. Digital Learning Compass: Distance Education State Almanac 2017. Utah

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Utah. The sample for this analysis is comprised of all active, degree-granting…

  9. Digital Learning Compass: Distance Education State Almanac 2017. Alaska

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Alaska. The sample for this analysis is comprised of all active, degree-granting…

  10. Digital Learning Compass: Distance Education State Almanac 2017. Michigan

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Michigan. The sample for this analysis is comprised of all active, degree-granting…

  11. Digital Learning Compass: Distance Education State Almanac 2017. Idaho

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Idaho. The sample for this analysis is comprised of all active, degree-granting…

  12. Digital Learning Compass: Distance Education State Almanac 2017. Wisconsin

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Wisconsin. The sample for this analysis is comprised of all active, degree-granting…

  13. Digital Learning Compass: Distance Education State Almanac 2017. Delaware

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Delaware. The sample for this analysis is comprised of all active, degree-granting…

  14. Digital Learning Compass: Distance Education State Almanac 2017. Kansas

    Science.gov (United States)

    Seaman, Julia E.; Seaman, Jeff

    2017-01-01

    This brief report uses data collected under the U.S. Department of Education's National Center for Educational Statistics (NCES) Integrated Postsecondary Education Data System (IPEDS) Fall Enrollment survey to highlight distance education data in the state of Kansas. The sample for this analysis is comprised of all active, degree-granting…

  15. Analysis of Interactivity and Autonomy of Existing Digital Educational Resources: The Case of Life and Earth Sciences in Morocco

    Science.gov (United States)

    Ettazarini, Said

    2017-01-01

    The educational policy in Morocco is aimed at promoting the wide use of Information and Communication Technologies in Education and the adoption of interactive and autonomous digital resources for distance teaching and self-learning. The objective of this research is to evaluate the suitability of the existing digital educational resources for…

  16. Are Adult Educators and Learners "Digital Immigrants"? Examining the Evidence and Impacts for Continuing Education

    Science.gov (United States)

    Smith, Erika

    2013-01-01

    Over the past decade, Prensky's distinctions between "digital immigrants" and "digital natives" have been oft-referenced. Much has been written about digital native students as a part of the Net generation or as Millennials. However, little work fully considers the impact of digital immigrant discourse within the fields of…

  17. DIGITAL TRANSFORMATION OF UNIVERSITY EDUCATION IN UKRAINE: TRAJECTORIES OF DEVELOPMENT IN THE CONDITIONS OF NEW TECHNOLOGICAL AND ECONOMIC ORDER

    OpenAIRE

    Oleg Ye. Kaminskyi; Yulia O. Yereshko; Sergii O. Kyrychenko

    2018-01-01

    The article substantiates the role of the digital transformation of higher education in Ukraine in the era of the fourth industrial revolution. There was proven the need to develop the strategy of the university education digital transformation, as well as the formation of new information and communication competencies. According to the authors, the strategy of digital transformation of the university education system has to include the modernization of corporate IT architecture management, w...

  18. Pathways through the education and training system: Do we need a ...

    African Journals Online (AJOL)

    Analyses conducted by the Education, Science and Skills Development (ESSD) research programme at the Human Sciences Research Council (HSRC) reveal major areas of misalignment in the South African education pathway system. The majority of learners entering Further Education and Training (FET) colleges, ...

  19. Meshing the Personal with the Professional: Digital Storytelling in Higher Education

    Directory of Open Access Journals (Sweden)

    Mary F. Wright

    2010-11-01

    Full Text Available This paper chronicles a yearlong journey of learning about digital storytelling and leading the creation of five digital stories within a higher education community. We bring two complementary perspectives to guide this inquiry: as a faculty member in teacher education and as the University of Wisconsin system representative for the Learning Technology Development Council as well as director of our educational technology center. Our passion for the arts, aesthetics and education bring us to extend an inquiry into teacher identity and reflection by connecting our colleagues’ stories with the art of digital storytelling. We see its place and value in an academic environment; although not always currently clear, the roots of personal insight permeate the lives of professionals within the academy. Digital storytelling spans the artificial divide between the experiences of the past and our professional identities. The myriad uses of digital storytelling in higher education are explored as a reflective tool for practice, to highlight academic projects, interests or initiatives, and most importantly, to simply reflect on how we are shaped by the stories we live and how we in turn share our diverse identities.

  20. The Role of E-Vocabularies in the Description and Retrieval of Digital Educational Resources

    Directory of Open Access Journals (Sweden)

    Ana M. Fernández-Pampillón

    2017-03-01

    Full Text Available Vocabularies are linguistic resources that make it possible to access knowledge through words. They can constitute a mechanism to identify, describe, explore, and access all the digital resources with informational content pertaining to a specific knowledge domain. In this regard, they play a key role as systems for the representation and organization of knowledge in environments in which content is created and used in a collaborative and free manner, as is the case of social wikis and blogs on the Internet or educational content in e-learning environments. In e-learning environments, electronic vocabularies (e-vocabularies constitute a mechanism for conceptual representation of digital educational resources. They enable human and software agents either to locate and interpret resource content in large digital repositories, including the web, or to use them (vocabularies as an educational resource by itself to learn a discipline terminology. This review article describes what e-vocabularies are, what they are like, how they are used, how they work, and what they contribute to the retrieval of digital educational resources. The goal is to contribute to a clearer view of the concepts which we regard as crucial to understand e-vocabularies and their use in the field of e-learning to describe and retrieve digital educational resources.

  1. Tertiary Education in the Czech Republic: The Pathway to Change

    Science.gov (United States)

    Pesik, Richard; Gounko, Tatiana

    2011-01-01

    This article analyzes recent policy proposals to reform Czech tertiary education. A brief overview of the evolution of Czech tertiary education presents the background against which emerging policy trends in education are examined. We relate the changes in tertiary education to the policy framework and recommendations of the OECD, underpinned by…

  2. Digital Game-Based Learning in Accounting and Business Education

    Science.gov (United States)

    Carenys, Jordi; Moya, Soledad

    2016-01-01

    This article presents a review of the accounting and business literature on digital game-based learning (DGBL). The article classifies what is already settled in the literature about the theoretical foundations of DGBL's effectiveness and its practical use into three categories. The first comprises what is known about the evaluation of digital…

  3. Digital citizenship and the role of educational process in its ...

    African Journals Online (AJOL)

    pc

    2018-03-05

    Mar 5, 2018 ... social media networks, technologies and modern programming,. i.e. digital .... disorders like internet addiction, where users should be aware of the ..... phones etc.… teachers should have training on how to use internet and on ...

  4. Educational Implications for Copyright in a Digital World.

    Science.gov (United States)

    Spallek, Heiko; Schleyer, Titus K. L.

    1999-01-01

    Reviews copyright issues, fair use guidelines, and applicable principles of copyright and ownership, the rights of copyright holders, and the conditions under which copyrighted material can be used by others. Notes possible affects of the 1998 Digital Millennium Copyright Act and intellectual property issues on dental schools. (Author/DB)

  5. Using Early Childhood Education to Bridge the Digital Divide. Perspectives

    Science.gov (United States)

    Daugherty, Lindsay; Dossani, Rafiq; Johnson, Erin-Elizabeth; Oguz, Mustafa

    2014-01-01

    Technology literacy plays an important role in a child's ability to succeed in school and later life. Yet, despite rapid growth in society's use of digital technology, many children in low-income families in the United States are not able to access and use technology in the same ways as their more-advantaged peers. This means they have fewer…

  6. Picture Books and the Digital World: Educators Making Informed Choices

    Science.gov (United States)

    Yokota, Junko; Teale, William H.

    2014-01-01

    The book publishing industry in general and picture book materials for children in particular have undergone rapid and profound changes in recent years with the developments in the digital realm. As a result, teachers, school librarians, and literacy researchers have been largely left to their own devices to figure out basic questions related to…

  7. Design of digital learning material for bioprocess-engineering-education

    NARCIS (Netherlands)

    Schaaf, van der H.

    2007-01-01

    With the advance of computers and the internet, new types of learning material can be developed: web-based digital learning material. Because many complex learning objectives in the food- and bioprocess technology domain are difficult to achieve in a traditional learning environment, a project was

  8. Impact of the digital divide on information literacy training in a higher education context

    OpenAIRE

    Segarani Naidoo; Jaya Raju

    2012-01-01

    This paper reports on a master’s study undertaken to investigate the impact of the digital divide on information literacy(IL) training of Extended Curriculum Programme (ECP) students at the Durban University of Technology (DUT). Since1994 the demographics of higher education institutions in South Africa have changed. Today these institutions compriseheterogeneous groups of students, by race, economic background, digital background, etc. and consequently with differentlevels of literacy, infor...

  9. Curated Collections for Educators: Five Key Papers on Evaluating Digital Scholarship.

    Science.gov (United States)

    Quinn, Antonia; Chan, Teresa M; Sampson, Christopher; Grossman, Catherine; Butts, Christine; Casey, John; Caretta-Weyer, Holly; Gottlieb, Michael

    2018-01-03

    Traditionally, scholarship that was recognized for promotion and tenure consisted of clinical research, bench research, and grant funding. Recent trends have allowed for differing approaches to scholarship, including digital publication. As increasing numbers of trainees and faculty turn to online educational resources, it is imperative to critically evaluate these resources. This article summarizes five key papers that address the appraisal of digital scholarship and describes their relevance to junior clinician educators and faculty developers. In May 2017, the Academic Life in Emergency Medicine Faculty Incubator program focused on the topic of digital scholarship, providing and discussing papers relevant to the topic. We augmented this list of papers with further suggestions by guest experts and by an open call via Twitter for other important papers. Through this process, we created a list of 38 papers in total on the topic of evaluating digital scholarship. In order to determine which of these papers best describe how to evaluate digital scholarship, the authorship group assessed the papers using a modified Delphi approach to build consensus. In this paper we present the five most highly rated papers from our process about evaluating digital scholarship. We summarize each paper and discuss its specific relevance to junior faculty members and to faculty developers. These papers provide a framework for assessing the quality of digital scholarship, so that junior faculty can recommend high-quality educational resources to their trainees. These papers help guide educators on how to produce high quality digital scholarship and maximize recognition and credit in respect to receiving promotion and tenure.

  10. Loneliness and Social Internet Use: Pathways to Reconnection in a Digital World?

    Science.gov (United States)

    Nowland, Rebecca; Necka, Elizabeth A; Cacioppo, John T

    2018-01-01

    With the rise of online social networking, social relationships are increasingly developed and maintained in a digital domain. Drawing conclusions about the impact of the digital world on loneliness is difficult because there are contradictory findings, and cross-sectional studies dominate the literature, making causation difficult to establish. In this review, we present our theoretical model and propose that there is a bidirectional and dynamic relationship between loneliness and social Internet use. When the Internet is used as a way station on the route to enhancing existing relationships and forging new social connections, it is a useful tool for reducing loneliness. But when social technologies are used to escape the social world and withdraw from the "social pain" of interaction, feelings of loneliness are increased. We propose that loneliness is also a determinant of how people interact with the digital world. Lonely people express a preference for using the Internet for social interaction and are more likely to use the Internet in a way that displaces time spent in offline social activities. This suggests that lonely people may need support with their social Internet use so that they employ it in a way that enhances existing friendships and/or to forge new ones.

  11. Confronting the challenges of digital media and learning: Advancing the debate on education, youth and citizenship

    Directory of Open Access Journals (Sweden)

    Wellington de Oliveira

    2016-01-01

    Full Text Available Our discussion in this paper is focused on digital media and education as powerful means for creating more opportunities for more youth to engage in learning that is relevant to their lives and prepares them for success and good life in school, the workplace, and their community. We will discuss how new media builds up a new social reality at school and how new media influences the configuration of the subjectivity of students and the implications of learning and development in newer forms of digital environments for issues like democracy, citizenship and ethics as debated in the DIGIT-M-ED Project.

  12. Digital dissemination platform of transportation engineering education materials.

    Science.gov (United States)

    2014-09-01

    National agencies have called for more widespread adoption of best practices in engineering education. To facilitate this sharing of practices we will develop a web-based system that will be used by transportation engineering educators to share curri...

  13. Fast, Flexible, and Digital: Forecasts for Occupational and Workplace Education.

    Science.gov (United States)

    Ausburn, Lynna J.

    2002-01-01

    Three Delphi panels of occupational educators (n=16, 9, 12) forecast scenarios for the future of workplace education, which were compared with results of a literature review. Results indicated increasing alignment of practitioners' forecasts for dramatically transformed workplace education with major trends identified in the literature. (Contains…

  14. Digital games in medical education: Key terms, concepts, and definitions.

    Science.gov (United States)

    Bigdeli, Shoaleh; Kaufman, David

    2017-01-01

    Introduction: Game-based education is fast becoming a key instrument in medical education. Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English. Results: To the best of researchers' knowledge, the concepts used in the literature are varied and distinct, and the literature is not conclusive on the definition of educational games for medical education. Conclusion: This paper attempts to classify terms, concepts and definitions common to gamification in medical education.

  15. DIGITAL HUMANISTIC PEDAGOGY: RELEVANT PROBLEMS OF SCIENTIFIC RESEARCH IN THE FIELD OF USING ICT IN EDUCATION

    Directory of Open Access Journals (Sweden)

    Valeriy Yu. Bykov

    2016-07-01

    Full Text Available In the article theoretical and methodological principles of digital humanistic pedagogy – the science about the laws of creating a positive integrated educational reality as a result of the convergence of physical and virtual (created using ICT training spaces (environments are determined. Based on the use of modern ICT learning activity (formal, nonformal and informal is at the intersection of two worlds: the real and the virtual. Methodology and research methods of classical pedagogy require review and improvement in the context of current realities of the educational process, needs and interests of all its subjects. The development of digital humanities in the international educational space is analyzed; the content of the new field of pedagogical knowledge as part of digital humanistic is outlined; research methods and directions of current scientific research are defined.

  16. Students’ Learning Performance and Transitions in Different Learning Pathways to Higher Vocational Education

    NARCIS (Netherlands)

    Biemans, Harm; Marien, Hans; Fleur, Erik; Tobi, Hilde; Nieuwenhuis, Loek; Runhaar, Piety

    2018-01-01

    To improve students’ transitions between successive educational levels, continuing learning pathways are being designed and implemented in many countries. This study was carried out to examine the effects of the Green Lycea (GL) as critical cases of continuing learning pathways in vocational

  17. The Relationship between Vocational Interests, Self-Efficacy, and Achievement in the Prediction of Educational Pathways

    Science.gov (United States)

    Patrick, Lyn; Care, Esther; Ainley, Mary

    2011-01-01

    The influence of vocational interest, self-efficacy beliefs, and academic achievement on choice of educational pathway is described for a cohort of Australian students. Participants were 189 students aged 14-15 years, who were considering either academic or applied learning pathways and subject choices for the final 3 years of secondary school.…

  18. Teachers' Dispositions towards the Role of Digital Devices in Play-Based Pedagogy in Early Childhood Education

    Science.gov (United States)

    Palaiologou, Ioanna

    2016-01-01

    A body of research is emerging on early childhood education teachers' views on the integration of digital technologies in their practice. Despite evidence of the digitalisation of homes in affluent societies and children's interactions in highly mediated digital environments, few teachers so far have integrated digital devices into a play-based…

  19. Teacher training for using digital video camera in primary education

    Directory of Open Access Journals (Sweden)

    Pablo García Sempere

    2011-12-01

    Full Text Available This paper shows the partial results of a research carried out in primary schools, which evaluates the ability of teachers in the use of digital video camera. The study took place in the province of Granada, Spain. Our purpose was to know the level of knowledge, interest, difficulties and training needs so as to improve the teaching practice. The work has been done from a descriptive and ecletic approach. Quantitative (questionnaire and qualitative techniques (focus group have been used in this research. The information obtained shows that most of the teachers have a lack of knowledge in the use of video camera and digital edition. On the other hand, the majority agrees to include initial and permanent training on this subject. Finally, the most important conclusions are presented.

  20. Pathways to Leadership and Professional Development: Inspiring Novice Special Educators

    Science.gov (United States)

    Kaufman, Roberta C.; Ring, Mary

    2011-01-01

    Well-trained new special education teachers know that the individualized education program (IEP) team is the crux of the special education program. The IEP team addresses academic goals and behavior intervention plans for the student but rarely addresses in depth the social environment of the school, classroom, or family. Important aspects of the…

  1. ACTUALITY OF DIGITAL LIBRARIES CREATION IN THE HIGHER MEDICAL EDUCATIONAL INSTITUTIONS OF UKRAINE

    Directory of Open Access Journals (Sweden)

    Kateryna O. Zhuravska

    2015-06-01

    Full Text Available This article deals with an access to methodical materials from the sites of higher medical educational establishments of Ukraine. The tools that provide the process are analyzed. Particular attention is paid to the use of digital libraries in medical universities, the problem of open access to methodological information is considered. The prospects of the use of the latest information technologies in the medical education industry are highlighted. It is noted, that the use of digital libraries will allow medical students to acquire better knowledge and to be competitive specialists, as well as higher establishments will improve their rating.

  2. Measuring the global information society - explaining digital inequality by economic level and education standard

    Science.gov (United States)

    Ünver, H.

    2017-02-01

    A main focus of this research paper is to investigate on the explanation of the ‘digital inequality’ or ‘digital divide’ by economic level and education standard of about 150 countries worldwide. Inequality regarding GDP per capita, literacy and the so-called UN Education Index seem to be important factors affecting ICT usage, in particular Internet penetration, mobile phone usage and also mobile Internet services. Empirical methods and (multivariate) regression analysis with linear and non-linear functions are useful methods to measure some crucial factors of a country or culture towards becoming information and knowledge based society. Overall, the study concludes that the convergence regarding ICT usage proceeds worldwide faster than the convergence in terms of economic wealth and education in general. The results based on a large data analysis show that the digital divide is declining over more than a decade between 2000 and 2013, since more people worldwide use mobile phones and the Internet. But a high digital inequality explained to a significant extent by the functional relation between technology penetration rates, education level and average income still exists. Furthermore it supports the actions of countries at UN/G20/OECD level for providing ICT access to all people for a more balanced world in context of sustainable development by postulating that policymakers need to promote comprehensive education worldwide by means of using ICT.

  3. Attitudes towards digital gap among university students, and its relationship with educational progress and socioeconomic status

    Directory of Open Access Journals (Sweden)

    Z Derikvandi

    2017-03-01

    Full Text Available Introduction: Digital gap may exist in national scale, among organizations and other groups of society, since it is an indicative of inequality in information technology ground and communication. This study aims to investigate the attitude towards digital gap among students, and its relationship with educational progress and socio-economic  status (SES of university students at Alborz University of Medical Sciences. Methods: This was a cross sectional analytic study. students were randomly selected according to multistage cluster method. The tools for collecting data were Davis (1989 questionnaire on attitude towards internet, and  a researcher made questionnaire. The formal validity of the questionnaires is confirmed by a panel of experts, Cronbach's alpha's coefficient was also calculated. Pearson coefficient were calculated andindependent T- test was used for analyzing the data. Result: The analysis of data indicates that there is a meaningful relationship between the attitude towards digital gap and educational progress, and also SES of the students. Furthermore, there was adifferences between the attitudes of males (48.7 and felames (46.5 toward digital gap (p=0.01. Conclusion:There is an attitude towards digital gap in university students. Interventions are needed to close the digital gaps in studnets.

  4. Competence-based education to develop digital competence

    NARCIS (Netherlands)

    Wesselink, R.; Giaffredo, Silvio

    2015-01-01

    The competence approach to learning and teaching has been described by several theoretical models. These formal models are often not integrated with concrete educational activity. On the contrary, this article proposes a practical implementation of the competence approach in education. The model of

  5. Promoting Digital Change in Higher Education: Evaluating the Curriculum Digitalisation

    Science.gov (United States)

    Coskun, Yelkin Diker

    2015-01-01

    Technology, which forms part of all educational settings and curricula, is becoming an integral part of higher education too. Therefore, observations and interpretations from inside such settings are needed for a more realistic understanding. This study evaluates the information packages of the undergraduate programs of a university within the…

  6. Three-dimensional digital projection in neurosurgical education: technical note.

    Science.gov (United States)

    Martins, Carolina; Ribas, Eduardo Carvalhal; Rhoton, Albert L; Ribas, Guilherme Carvalhal

    2015-10-01

    Three-dimensional images have become an important tool in teaching surgical anatomy, and its didactic power is enhanced when combined with 3D surgical images and videos. This paper describes the method used by the last author (G.C.R.) since 2002 to project 3D anatomical and surgical images using a computer source. Projecting 3D images requires the superposition of 2 similar but slightly different images of the same object. The set of images, one mimicking the view of the left eye and the other mimicking the view of the right eye, constitute the stereoscopic pair and can be processed using anaglyphic or horizontal-vertical polarization of light for individual use or presentation to larger audiences. Classically, 3D projection could be obtained by using a double set of slides, projected through 2 slide projectors, each of them equipped with complementary filters, shooting over a medium that keeps light polarized (a silver screen) and having the audience wear appropriate glasses. More recently, a digital method of 3D projection has been perfected. In this method, a personal computer is used as the source of the images, which are arranged in a Microsoft PowerPoint presentation. A beam splitter device is used to connect the computer source to 2 digital, portable projectors. Filters, a silver screen, and glasses are used, similar to the classic method. Among other advantages, this method brings flexibility to 3D presentations by allowing the combination of 3D anatomical and surgical still images and videos. It eliminates the need for using film and film developing, lowering the costs of the process. In using small, powerful digital projectors, this method substitutes for the previous technology, without incurring a loss of quality, and enhances portability.

  7. EarthConnections: Integrating Community Science and Geoscience Education Pathways for More Resilient Communities.

    Science.gov (United States)

    Manduca, C. A.

    2017-12-01

    To develop a diverse geoscience workforce, the EarthConnections collective impact alliance is developing regionally focused, Earth education pathways. These pathways support and guide students from engagement in relevant, Earth-related science at an early age through the many steps and transitions to geoscience-related careers. Rooted in existing regional activities, pathways are developed using a process that engages regional stakeholders and community members with EarthConnections partners. Together they connect, sequence, and create multiple learning opportunities that link geoscience education and community service to address one or more local geoscience issues. Three initial pilots are demonstrating different starting points and strategies for creating pathways that serve community needs while supporting geoscience education. The San Bernardino pilot is leveraging existing academic relationships and programs; the Atlanta pilot is building into existing community activities; and the Oklahoma Tribal Nations pilot is co-constructing a pathway focus and approach. The project is using pathway mapping and a collective impact framework to support and monitor progress. The goal is to develop processes and activities that can help other communities develop similar community-based geoscience pathways. By intertwining Earth education with local community service we aspire to increase the resilience of communities in the face of environmental hazards and limited Earth resources.

  8. INTERRELATED PROCESSES OF DIGITALIZATION OF THE MODERN RUSSIAN SCIENCE AND EDUCATION

    Directory of Open Access Journals (Sweden)

    S. I. Nekrasov

    2018-01-01

    Full Text Available Introduction. The article was prepared in continuation of the discussion of the topical aspects of the reform of science and education in the Russian Federation, considered in the article by Professor I. P. Smirnov [1].The aim of the publication is to express criticism about the management methods in the Russian science and education.Methodology and research methods. The methods involve comparative analysis, generalization and synthesis.Results.The background of the “digitized society” formation is considered from the positions of educational practice. On the basis of specific examples, the author confirms the conclusions drawn by I. P. Smirnov about inadequacy of administratively imposed formalized qualimetric apparatus for objective assessment of the work of scientists and teachers, and that “digital indicators” (first of all – number of publications and the index of citing set the false orientations which seriously prevent performance of scientific studies demanded by economy and society. The author provides a basis for a skeptical attitude towards the application of similar digitized technologies in education management. The possibility of operating with digital data at different levels does not enable to estimate the real educational results necessary for correction and planning of educational processes and, in general, for educational development. The consequences of introduction of quantitative criteria for measurement of scientific and pedagogical activity outcomes into science and education are shown. It is highlighted that it is important to take into account the opinions of scientists, teachers and the general public about the appropriateness of the commitment to the nationalization and administrative management of science and education.Practical significance. A number of proposals concerning the changes of existing approaches to the reform of science and education in the Russian Federation are brought forward: a revision of

  9. The intersectionality of postsecondary pathways: the case of high school students with special education needs.

    Science.gov (United States)

    Robson, Karen L; Anisef, Paul; Brown, Robert S; Parekh, Gillian

    2014-08-01

    Using data from the Toronto District School Board, we examine the postsecondary pathways of students with special education needs (SEN). We consider both university and college pathways, employing multilevel multinomial logistic regressions, conceptualizing our findings within a life course and intersectionality framework. Our findings reveal that having SEN reduces the likelihood of confirming university, but increases the likelihood of college confirmation. We examine a set of known determinants of postsecondary education (PSE) pathways that were derived from the literature and employ exploratory statistical interactions to examine if the intersection of various traits differentially impacts upon the PSE trajectories of students with SEN. Our findings reveal that parental education, neighborhood wealth, race, and streaming impact on the postsecondary pathways of students with SEN in Toronto.

  10. Defining a Self-Evaluation Digital Literacy Framework for Secondary Educators: The DigiLit Leicester Project

    Science.gov (United States)

    Hall, Richard; Atkins, Lucy; Fraser, Josie

    2014-01-01

    Despite the growing interest in digital literacy within educational policy, guidance for secondary educators in terms of how digital literacy translates into the classroom is lacking. As a result, many teachers feel ill-prepared to support their learners in using technology effectively. The DigiLit Leicester project created an infrastructure for…

  11. Using SecondLife Online Virtual World Technology to Introduce Educators to the Digital Culture

    Science.gov (United States)

    Jamison, John

    2008-01-01

    The rapidly changing culture resulting from new technologies and digital gaming has created an increasing language gap between traditional educators and today's learners (Natkin, 2006; Seely-Brown, 2000). This study seeks to use the online virtual world of SecondLife.com as a tool to introduce educators to this new environment for learning. This study observes the activities and perceptions of a group of educators given unscripted access to this virtual environment. The results 'suggest that although serious technology limitations do currently exist, the potential of this virtual world environment as a learning experience for educators is strong.

  12. Digital phonocardiographic experiments and signal processing in multidisciplinary fields of university education

    International Nuclear Information System (INIS)

    Nagy, Tamás; Vadai, Gergely; Gingl, Zoltán

    2017-01-01

    Modern measurement of physical signals is based on the use of sensors, electronic signal conditioning, analog-to-digital conversion and digital signal processing carried out by dedicated software. The same signal chain is used in many devices such as home appliances, automotive electronics, medical instruments, and smartphones. Teaching the theoretical, experimental, and signal processing background must be an essential part of improving the standard of higher education, and it fits well to the increasingly multidisciplinary nature of physics and engineering too. In this paper, we show how digital phonocardiography can be used in university education as a universal, highly scalable, exciting, and inspiring laboratory practice and as a demonstration at various levels and complexity. We have developed open-source software templates in modern programming languages to support immediate use and to serve as a basis of further modifications using personal computers, tablets, and smartphones. (paper)

  13. Digital phonocardiographic experiments and signal processing in multidisciplinary fields of university education

    Science.gov (United States)

    Nagy, Tamás; Vadai, Gergely; Gingl, Zoltán

    2017-09-01

    Modern measurement of physical signals is based on the use of sensors, electronic signal conditioning, analog-to-digital conversion and digital signal processing carried out by dedicated software. The same signal chain is used in many devices such as home appliances, automotive electronics, medical instruments, and smartphones. Teaching the theoretical, experimental, and signal processing background must be an essential part of improving the standard of higher education, and it fits well to the increasingly multidisciplinary nature of physics and engineering too. In this paper, we show how digital phonocardiography can be used in university education as a universal, highly scalable, exciting, and inspiring laboratory practice and as a demonstration at various levels and complexity. We have developed open-source software templates in modern programming languages to support immediate use and to serve as a basis of further modifications using personal computers, tablets, and smartphones.

  14. Virtualization of Universities Digital Media and the Organization of Higher Education Institutions

    CERN Document Server

    Pfeffer, Thomas

    2012-01-01

    The purpose of this volume is to shape conceptual tools to understand the impact of new information and communication technologies (ICTs) on the organization of universities. Traditional research-based universities, the most typical representatives of the higher education system, find themselves challenged by the speed and the wide range of technical innovations, but also by a vast array of implicit assumptions and explicit promises associated with the distribution of digital media.  The author observes that as universities increasingly use digital media (computers and the Internet) to accomplish their tasks, a transformation takes place in an evolutionary rather than in a revolutionary way.  Using the University of Klagenfurt as an in-depth case study, he explores such dynamic issues as how digital media affect the practice of research, the preservation and dissemination of knowledge (for example, through publishing and archiving), and delivery of education at universities.  More broadly, he considers iss...

  15. The challenges and opportunities in medical education for digital 'natives' and 'immigrants' in Scotland and abroad.

    Science.gov (United States)

    de Wet, Carl; Yelland, Michael

    2015-11-01

    Although the digital revolution only started towards the end of the twentieth century, it has already dramatically shifted our world away from traditional industries and ushered in a new age of information. Virtually every aspect of our modern lives has either been transformed or challenged, including medical education. This article describes three of the important factors that are causing seismic changes in medical education in Scotland and abroad. The first is the new generation of 'digital natives' that are arriving in medical schools. In response, faculty members have had to become 'digital immigrants' and adapt their pedagogies. Second, the rise of social media has allowed the creation of virtual learning environments and communities that augment but also compete with traditional brick-and-mortar institutions. Finally, an ever-increasing range of e-learning resources promise freely accessible and up-to-date evidence, but their sheer volume and lack of standardisation will require careful curation. © The Author(s) 2015.

  16. Teacher education students engaging with digital identity narratives

    African Journals Online (AJOL)

    and consumers, which ensures the importance of .... speech, writing, performing, and the visual. Thus, ... To illustrate this, his movie depicts a shack in a .... call for a free decolonised, afrocentric education,” .... and production of new knowledge.

  17. Digital immigrants teaching digital natives: A phenomenological study of higher education faculty perspectives on technology integration with English core content

    Science.gov (United States)

    Corey, Robert C.

    In the last two decades, technology use has escalated and educators grapple with its advances and integration into the classroom. Issues surrounding what constitutes a literate society, the clarion calls for educational reform emanating from US presidents to parent teacher organizations, and educators' ability to cope with advances in technology in the classroom demand attention. Therefore, the purpose of this qualitative study was to explore and understand the professional and educational experiences of six English faculty members teaching undergraduate courses at Midwest universities. Using the framework of Technological Pedagogical Content Knowledge -- TPACK (Koehler and Mishra 2008), the major focus of the study was to determine how faculty members understood what characterized the nature of teaching with technology in undergraduate classrooms. Results of this study revealed five themes showing how the participants were introduced to technology, how they assimilated it into their pedagogy, and how they integrated it into teaching practice. This study has the potential to impact the nature of illustrating the methods and techniques used by the six participants as they merge technology, pedagogy, and content knowledge and set in motion classroom practices that assist faculty at all levels to develop and teach technology skills necessary for the 21st century and to better prepare students for thinking critically about how to use digital advances.

  18. Planning start-up: digital educational game solutions provider

    OpenAIRE

    Paschalis, Antreas; Ibironke, Fakinkunmi; Essa, Lubna; Alsatrawi, Ali Jawad

    2015-01-01

    Game-based learning is a growing field that provides education with a new perspective of teaching through games. Game based learning is still considered an emerging field due to problems that have been identified in its real applications in official education in classes. The research conducted shows a very attractive market ahead for game based learning around the world. However the businesses success in this domain lie in providing value proposition that addresses the real barriers faced tod...

  19. A Study of the Transition Pathways of School Level Scholarship Recipients into Work and Tertiary Education

    Science.gov (United States)

    Hobden, Sally; Hobden, Paul

    2015-01-01

    School-level educational interventions targeting learners from low socioeconomic backgrounds often have the long-term goal of enabling access to, and successful completion of tertiary studies. This study tracked the progress of alumni of an educational intervention two or three years post school, in order to investigate their pathways to their…

  20. Latino and African-American Students' Transfer Pathway to Elite Education in California

    Science.gov (United States)

    Melguizo, Tatiana

    2007-01-01

    Transfer is a crucial point in a student's educational pathway since a student who fails to transfer will not be able to attain a bachelor's degree or the benefits that accompany it, such as middle-class status and higher earnings. When members of ethnic minority groups are particularly disadvantaged in reaching their full educational potential, a…

  1. Re-Structuring Preservice Teacher Education: Introducing the School-Community Integrated Learning (SCIL) Pathway

    Science.gov (United States)

    Hudson, Sue; Hudson, Peter

    2013-01-01

    Reviews into teacher education call for new models that develop preservice teachers' practical knowledge and skills. The study involved 9 mentor teachers and 14 mentees (final-year preservice teachers) working in a new teacher education model, the School-Community Integrated Learning (SCIL) pathway, and analysed data from a Likert survey with…

  2. Educational Supports for High Functioning Youth with ASD: The Postsecondary Pathway to College

    Science.gov (United States)

    Zeedyk, Sasha M.; Tipton, Leigh Ann; Blacher, Jan

    2016-01-01

    This article provides direction for educational decision making specifically for individuals with autism spectrum disorder (ASD), who have the cognitive and adaptive capabilities required to pursue postsecondary college education. The purpose is to draw attention to the available postsecondary pathways, 2- and 4-year college options, by addressing…

  3. Digipreneur Education as the Solution for SMEs Competition in Digital Era

    OpenAIRE

    Nugraha, Aryan Eka Prastya

    2016-01-01

    This research aims to create the digipreneur educational model for SMEs and analyze its relationship with developed digital business world.  The research used the descriptive analysis to explore and clarify a phenomenon. One of the analyses was SWOT analysis method which arrange a plan to achieve both short term goals and long term goals. Based on the constructed model of digipreneur educational model, it is emphasized on business skills aspects where modern financial skill components and all...

  4. Investigating the Learning Challenges Presented by Digital Technologies to the College of Education in Kuwait University

    Science.gov (United States)

    Aldhafeeri, Fayiz; Male, Trevor

    2016-01-01

    There is now widespread recognition that digital technologies, particularly portable hand held devices capable of Internet connection, present opportunities and challenges to the way in which student learning is organized in schools, colleges and institutions of higher education in the 21st Century. Traxler, "Journal of the Research Centre…

  5. How to Steer and Lead Educational Processes in a Digital Medium Environment?

    DEFF Research Database (Denmark)

    Tække, Jesper

    This paper is about challenges to steering and leadership of educational interaction in classrooms provided by the new medium environment that comes with digital media. In the new medium environment, the old way of steering what is going on in the classroom appears not to work any more since...

  6. Enhancing Vocabulary and Writing Skills through Digital Storytelling in Higher Education

    Science.gov (United States)

    Tajeri, Mojtaba; Syal, Pushpinder; Marzban, Sanaz

    2017-01-01

    The purpose of this study was to examine the benefits of using Digital Storytelling (DST) in language classes in higher education. The study also aims to explore the appropriate classroom activities which assist language teaching and learning. The thirteen-week study adopted a pretest and posttest quasi-experimental design involving a group of 20…

  7. Disruptive Technology Enhanced Learning: The Use and Misuse of Digital Technologies in Higher Education

    Science.gov (United States)

    Flavin, Michael

    2017-01-01

    This book is about how technologies are used in practice to support learning and teaching in higher education. Despite digitization and e-learning becoming ever-increasingly popular in university teaching settings, this book convincingly argues instead in favour of simple and convenient technologies, thus disrupting traditional patterns of…

  8. The Digital Future of Education--The Cloud or the Matrix?

    Science.gov (United States)

    Saltinski, Ronald

    2013-01-01

    Across the next 10 to 15 years, education, especially instructional pedagogies, and curriculum design, will be deeply impacted, as will all global society, by emerging technology. The most intense component of this emerging technology will be the cloud. An evolving and self-sustaining digital entity, the cloud provides a ubiquitous access to…

  9. Gateway or Gatekeeper: The Implications of Copyright and Digitalization on Education.

    Science.gov (United States)

    Maxwell, Leigh; McCain, Thomas A.

    1997-01-01

    Offers a conceptual framework to consider the issues surrounding copyright, education, and the digitalization of society. Traces the history of copyright through the evolution of communication media--its role in creating and distributing knowledge. Considers the dialectical relationship between communication as transmission and communication as…

  10. The Sociology of Education and Digital Technology: Past, Present and Future

    Science.gov (United States)

    Selwyn, Neil; Facer, Keri

    2014-01-01

    During the past 15 years of his career, John Furlong's research and writing has focused--in part--on digital technologies and people's everyday experiences of education. While hardly a technology expert, his work has shown an acute awareness of the significance of computers, the internet and mobile telephony in making sociological sense…

  11. Problem Solving in the Digital Age: New Ideas for Secondary Mathematics Teacher Education

    Science.gov (United States)

    Abramovich, Sergei; Connell, Michael

    2017-01-01

    The paper reflects on an earlier research on the use of technology in secondary mathematics teacher education through the lenses of newer digital tools (Wolfram Alpha, Maple), most recent standards for teaching mathematics, and recommendations for the preparation of schoolteachers. New ideas of technology integration into mathematics education…

  12. The use of digital games and simulators in veterinary education: an overview with examples

    NARCIS (Netherlands)

    de Bie, M.; Lipman, L.J.A.

    2012-01-01

    In view of current technological possibilities and the popularity of games, the interest in games for educational purposes is remarkably on the rise. This article outlines the (future) use of (digital) games and simulators in several disciplines, especially in the veterinary curriculum. The

  13. The Effects of Digital Learning Material on Students' Mathematics Learning in Vocational Education

    Science.gov (United States)

    Zwart, Diana P.; Van Luit, Johannes E. H.; Noroozi, Omid; Goei, Sui Lin

    2017-01-01

    This study investigates the effects of Digital Learning Material (DLM) including instructional clips, online guidance, structuring of content, and a collaboration tool on students' mathematics learning in Dutch vocational education. A pretest-posttest design was used. Apprenticeship students were asked to complete assignments and to discuss them…

  14. Digital Learning: Reforming Teacher Education to Promote Access, Equity and Quality in Sub-Saharan Africa

    Science.gov (United States)

    Moon, Bob; Villet, Charmaine

    2016-01-01

    The purpose of this report is to provide an overview of the present and future impact of digital learning on teacher education in Sub-Saharan Africa. The focus of the report is student-teachers and teachers, and its central argument is that existing institutional structures will be insufficient to meet the scale of demand for well-prepared,…

  15. Insights of School Head about Marketing Education Services through Digital Media

    Science.gov (United States)

    Iqbal, Samer

    2016-01-01

    This study mainly focuses on the insights of a private school's head pertaining to the use of digital media in educational marketing. The qualitative research paradigm was chosen for this study and in depth phenomenological interview was conducted from a head of a private school. Two themes were extracted from the data: Marketing educational…

  16. Digital Games as Educational Technology: Promise and Challenges in the Use of Games to Teach

    Science.gov (United States)

    Tobias, Sigmund; Fletcher, J. Dexter; Chen, Fei

    2015-01-01

    Digital games were reviewed as an emerging tool in educational technology. Factors such as instructional effectiveness, time on task, relationship to curricula, student socio-economic status, violence in games, and game mechanics were considered. Despite considerable variability among studies, larger overall effect sizes for the impact of games on…

  17. Michigan State University Extension Educators' Perceptions of the Use of Digital Technology in Their Work

    Science.gov (United States)

    Wells, Elizabeth Chase

    2009-01-01

    This research study examined Michigan State University Extension educators' perceptions of the use of digital technology in their work. It used a mixed method of research which included a mailed survey and interviews of selected respondents. A census survey using Dillman's Total Design method was sent to 290 field staff of Michigan State…

  18. Digital technology in mathematics education : Why it works (or doesn't)

    NARCIS (Netherlands)

    Drijvers, P.H.M.

    2015-01-01

    The integration of digital technology confronts teachers, educators and researchers with many questions. What is the potential of ICT for learning and teaching, and which factors are decisive in making it work in the mathematics classroom? To investigate these questions, six cases from leading

  19. Characteristics of Using Digital Media as Predictors of Constructivist Teaching in Lower Secondary Education in Croatia

    Science.gov (United States)

    Topolovcan, Tomislav; Matijevic, Milan

    2016-01-01

    The aim of this research was to investigate whether particular socio-demographic characteristics of pupils in lower secondary education, their level of computer selfefficacy and motivation for using digital media in class are considered significant predictors of constructivist learning. Furthermore, the aim was to investigate the characteristics…

  20. Managing Increasing Complexity in Undergraduate Digital Media Design Education: The Impact and Benefits of Multidisciplinary Collaboration

    Science.gov (United States)

    Fleischmann, Katja; Daniel, Ryan

    2013-01-01

    Increasing complexity is one of the most pertinent issues when discussing the role and future of design, designers and their education. The evolving nature of digital media technology has resulted in a profession in a state of flux with increasingly complex communication and design problems. The ability to collaborate and interact with other…

  1. Perceptions and Uses of Digital Badges for Professional Learning Development in Higher Education

    Science.gov (United States)

    Dyjur, Patti; Lindstrom, Gabrielle

    2017-01-01

    Few instructors in higher education have completed a formal teaching program and, therefore, rely on informal professional development opportunities to enhance their teaching practice. Micro-credentialing in the form of digital badges is one way in which instructors can document their non-credit learning and accomplishments. This mixed methods…

  2. Teacher Motivations for Digital and Media Literacy: An Examination of Turkish Educators

    Science.gov (United States)

    Hobbs, Renee; Tuzel, Sait

    2017-01-01

    Educators have a variety of beliefs and attitudes about the best ways to support students' critical thinking, creativity, communication and collaboration skills by connecting the classroom to contemporary society, mass media and popular culture. Teachers who advance digital and media literacy may have a complex set of attitudes and habits of mind…

  3. Game-Based Learning in Teacher Education: A Strategy to Integrate Digital Games into Secondary Schools

    Science.gov (United States)

    Charlier, Nathalie; De Fraine, Biecke

    2012-01-01

    As educational technology is rapidly changing, greater emphasis has been placed on preparing the next generation of teachers for effective technology integration into the classrooms. In this article, the authors describe the design, implementation, and evaluation of a course on digital game-based learning (DGBL) developed for the preservice…

  4. Attributes of Digital Natives as Predictors of Information Literacy in Higher Education

    Science.gov (United States)

    Šorgo, Andrej; Bartol, Tomaž; Dolnicar, Danica; Boh Podgornik, Bojana

    2017-01-01

    Digital natives are assumed to possess knowledge and skills that allow them to handle information and communication technologies (ICT) tools in a "natural" way. Accordingly, this calls for the application of different teaching/learning strategies in education. The purpose of the study was to test the predictive strength of some…

  5. Heidegger, Digital Technology, and Postmodern Education: From Being in Cyberspace to Meeting on MySpace

    Science.gov (United States)

    Walters, Patrick; Kop, Rita

    2009-01-01

    Digital technology is transforming life and is beginning to have a profound effect on individual psychic life and the wider social milieu. This article seeks to understand the nature of the new technology and its implications for personal life, culture, and education. The scene is set by comparing the introduction of printing to the revolution…

  6. Inferring a Learner's Cognitive, Motivational and Emotional State in a Digital Educational Game

    Science.gov (United States)

    Bedek, Michael; Seitlinger, Paul; Kopeinik, Simone; Albert, Dietrich

    2012-01-01

    Digital educational games (DEGs) possess the potential of providing an appealing and intrinsically motivating learning context. Usually this potential is either taken for granted or examined through questionnaires or interviews in the course of evaluation studies. However, an "adaptive" game would increase the probability of a DEG being…

  7. Satisfaction and Dissatisfaction: Formulating Digital Marketing Strategy for Online Faith-Based Education

    Science.gov (United States)

    Price, Kelly; Price, Julia

    2016-01-01

    When digitally marketing an online educational program, degree or course, an institution must realize the target market which it is trying to reach. However, the demographics of the online student is extremely diverse, making marketing efforts difficult. With such a demographically diverse online student population to attract, it is important to…

  8. Digital Storytelling in Adult Education and Family Literacy: A Case Study from Rural Ireland

    Science.gov (United States)

    Prins, Esther

    2017-01-01

    Previous research on digital storytelling (DST) has focused chiefly on children and youth, but we know little about how it is used in non-formal adult education. This article analyzes a DST class in rural Ireland, which was organized by a family literacy program and offered for parents at an elementary school. Data sources included fieldnotes,…

  9. Between Assessments, Digital Technologies and Big Data: The Growing Influence of "Hidden" Data Mediators in Education

    Science.gov (United States)

    Hartong, Sigrid

    2016-01-01

    The past few decades have witnessed a global enforcement of "governance by data" in education policy, including a significant increase of assessments and quantified evaluation. Within this context, this article focuses particularly on the intensifying evolvement of new (digital) information technologies and "mediated"…

  10. A Generalizable Framework for Multi-Scale Auditing of Digital Learning Provision in Higher Education

    Science.gov (United States)

    Ross, Samuel R. P-J.; Volz, Veronica; Lancaster, Matthew K.; Divan, Aysha

    2018-01-01

    It is increasingly important that higher education institutions be able to audit and evaluate the scope and efficacy of their digital learning resources across various scales. To date there has been little effort to address this need for a validated, appropriate, and simple-to-execute method that will facilitate such an audit, whether it be at the…

  11. How teacher education institutions cope with challenges of teaching and learning in the digital age

    NARCIS (Netherlands)

    Voogt, J.; Schols, M.; Bottema, J.; van Bergen, H.; van der Stap, N.; Tomson, A.; Nieweg, M.; Doornenbal, J.W.; Bakker, B.; Smits, A.; Thompson, A.; Searson, M.; Ochoa, M.

    2014-01-01

    The assumption underlying the symposium is that teacher education institutions have a dual challenge. At the one hand they need to prepare pre-service students for teaching and facilitating learning in the digital age, including the use of technology in teaching and learning. At the other hand

  12. Artistic Education and social transformation in the context of Digital Humanities

    Directory of Open Access Journals (Sweden)

    Rafael Marfil-Carmona

    2018-05-01

    Full Text Available The visual and audiovisual arts have an important presence on the Internet. For this reason, it is currently impossible to develop an Arts Education that does not take into account the relevance of digital culture. In the 21st century, the didactic approach to art requires the implementation of media literacy, visual and audiovisual processes. Media and Artistic Education come together to ensure individual and social transformation. Digital Humanities has much to do with this purpose. They are centred on the empowerment of citizens, made possible through learning and creativity processes. There is an urgent need to adapt Arts Education to digital culture and innovation, artistic and educational, through technological media and screens. This text proposes some conceptual bases that, from an interdisciplinary point of view, allow artistic education that takes into account the characteristics of a prosumer society. This society is immersed in processes of active participation in Social Media, but also tends to info-xication that produces the mass creation and diffusion of images. The transition from an educational and artistic model, eminently manual, to a new reality based on technology and the relational factor, must be considered as a constructionist evolution that allows implementing an integrating approach of old and new approaches. The objective is to consolidate creativity and artistic understanding as a factor for human development and social transformation, essential factors for critical citizenship.

  13. Researching Student Experiences of Digital Workshops in Art Gallery Education

    DEFF Research Database (Denmark)

    Kobbernagel, Christian

    2012-01-01

    In the development of methods to explore student views on creative learning processes using digital media, Q methodology and its applications offer a promising framework. The method addresses the complexity of subjective viewpoints by applying a technique and analysis that combine materials...... to investigate shared patterns among students’ experiences. The integration of a qualitative approach with quantitative technique provides a special interview and ensures that the analysis remains focused on the students’ perspective. This approach offers a way to overcome problems with weak links between data...... materials in mixed-method studies, as the viewpoints expressed by study participants are initially mapped by a quantification procedure designed to integrate open-ended questioning and survey technique. The study presented here illustrates the use of this approach in an enquiry into students’ experiences...

  14. Educational Pathways to Remote Employment in Isolated Communities

    Directory of Open Access Journals (Sweden)

    David Denkenberger

    2015-01-01

    Full Text Available Those who live in isolated communities often lack reliable, skilled employment opportunities, which fundamentally undermines their human security. For individuals who wish to remain in their isolated communities for family, religious, philosophical or other reasons, their attachment to their communities creates a disincentive for higher education. This promotes low educational achievement, which in turn results in low socioeconomic status, lack of social mobility, and a generational cycle of poverty. The human misery that results from such a feedback loop is observed in isolated communities throughout North America, including aboriginal communities in Canada. Fortunately, maturation of information and communication technologies now offers individuals the potential to gain high-skilled employment while living in an isolated community, using both (i virtual work/remote work and (ii remote training and education. To examine that potential, this study: 1 categorizes high-skill careers that demand a higher education and are widely viable for remote work, 2 examines options for obtaining the required education remotely, and 3 performs an economic analysis of investing in remote education, quantifying the results in return on investment. The results show that the Internet has now opened up the possibility of both remote education and remote work. Though the investment in college education is significant, there are loans available and the return on investment is generally far higher than the interest rate on the loans. The results identified several particularly promising majors and dozens of high-income careers. The ability to both obtain an education and employment remotely offers the potential to lift many people living in isolated communities out of poverty, reduce inequality overall, and provide those living in isolated communities with viable means of employment security, which not only allows personal sustainability, but also the potential for

  15. Educational outcomes: Pathways and performance in South African high schools

    OpenAIRE

    Reddy, Vijay; van der Berg, Servaas; Janse van Rensburg, Dean; Taylor, Stephen

    2012-01-01

    We analysed the pathways and performances in mathematics of high (secondary) school students in South Africa using a panel-like data set of Grade 8 students who participated in the 2002 Trends in International Mathematics and Science Study (TIMSS) and who were tracked to Grade 12 examination data sets. We examined the relationship between TIMSS mathematics performance and reaching Grade 12, the selection of and performance in Grade 12 mathematics, and success rates in the matriculation examin...

  16. Global health education: a pilot in trans-disciplinary, digital instruction

    Directory of Open Access Journals (Sweden)

    Heather Wipfli

    2013-05-01

    Full Text Available Background: The development of new global health academic programs provides unique opportunities to create innovative educational approaches within and across universities. Recent evidence suggests that digital media technologies may provide feasible and cost-effective alternatives to traditional classroom instruction; yet, many emerging global health academic programs lag behind in the utilization of modern technologies. Objective: We created an inter-departmental University of Southern California (USC collaboration to develop and implement a course focused on digital media and global health. Design: Course curriculum was based on core tenants of modern education: multi-disciplinary, technologically advanced, learner-centered, and professional application of knowledge. Student and university evaluations were reviewed to qualitatively assess course satisfaction and educational outcomes. Results: ‘New Media for Global Health’ ran for 18 weeks in the Spring 2012 semester with N=41 students (56.1% global health and 43.9% digital studies students. The course resulted in a number of high quality global health-related digital media products available at http://iml420.wordpress.com/. Challenges confronted at USC included administrative challenges related to co-teaching and frustration from students conditioned to a rigid system of teacher-led learning within a specific discipline. Quantitative and qualitative course evaluations reflected positive feedback for the course instructors and mixed reviews for the organization of the course. Conclusion: The development of innovative educational programs in global health requires on-going experimentation and information sharing across departments and universities. Digital media technologies may have implications for future efforts to improve global health education.

  17. Global health education: a pilot in trans-disciplinary, digital instruction

    Science.gov (United States)

    Wipfli, Heather; Press, David J.; Kuhn, Virginia

    2013-01-01

    Background The development of new global health academic programs provides unique opportunities to create innovative educational approaches within and across universities. Recent evidence suggests that digital media technologies may provide feasible and cost-effective alternatives to traditional classroom instruction; yet, many emerging global health academic programs lag behind in the utilization of modern technologies. Objective We created an inter-departmental University of Southern California (USC) collaboration to develop and implement a course focused on digital media and global health. Design Course curriculum was based on core tenants of modern education: multi-disciplinary, technologically advanced, learner-centered, and professional application of knowledge. Student and university evaluations were reviewed to qualitatively assess course satisfaction and educational outcomes. Results ‘New Media for Global Health’ ran for 18 weeks in the Spring 2012 semester with N=41 students (56.1% global health and 43.9% digital studies students). The course resulted in a number of high quality global health-related digital media products available at http://iml420.wordpress.com/. Challenges confronted at USC included administrative challenges related to co-teaching and frustration from students conditioned to a rigid system of teacher-led learning within a specific discipline. Quantitative and qualitative course evaluations reflected positive feedback for the course instructors and mixed reviews for the organization of the course. Conclusion The development of innovative educational programs in global health requires on-going experimentation and information sharing across departments and universities. Digital media technologies may have implications for future efforts to improve global health education. PMID:23643297

  18. Digital Education Research (DER as a theoretical/empirical bridge between research and training

    Directory of Open Access Journals (Sweden)

    Alberto Parola

    2016-07-01

    Full Text Available The article intends to propose an epistemological and methodological approach, called Digital Education Research (DER, which considers the “digital world” as the complexification of reality, suggesting inedited observation and assessment modality as part of educational research and teaching. This approach inevitably borrows issues, paradigms and methods of different disciplines (especially the intersubjectivity concept filtered from the psychological, anthropology and neuroscience theories lenses applying them to learning situations, which require the use of digital media. In this sense, teacher education needs a restructuration that guides design practices towards teaching to enable them to strengthen their capacity to formulate hypotheses and bring out evidences, in activities related to action research strategies that can accommodate mixed methods research, confirming scientific dignity to the various nature and origin data, unstructured, textual and audiovisual.La Digital Education Research (DER come ponte teorico/empirico tra ricerca e formazione L’articolo intende proporre un approccio epistemologico e metodologico, denominato digital education research, che considera il “mondo digitale” come una dimensione di complessificazione del reale, suggerendo modalità di osservazione e valutazione inedite nell’ambito della ricerca educativa e nell’insegnamento. Tale approccio inevitabilmente mutua temi, paradigmi e metodi di differenti discipline (in special modo il concetto di “intersoggettività” filtrata dalle lenti di teorie psicologiche, antropologiche e neuroscientifiche applicandoli ai contesti apprenditivi, che richiedono l’uso dei media digitali. In tal senso, la formazione degli insegnanti necessita di una ristrutturazione che orienta le pratiche progettuali verso una didattica che consenta loro di potenziare le capacità di formulare ipotesi e far emergere evidenze, in attività riferibili a strategie di ricerca

  19. Global health education: a pilot in trans-disciplinary, digital instruction.

    Science.gov (United States)

    Wipfli, Heather; Press, David J; Kuhn, Virginia

    2013-05-02

    The development of new global health academic programs provides unique opportunities to create innovative educational approaches within and across universities. Recent evidence suggests that digital media technologies may provide feasible and cost-effective alternatives to traditional classroom instruction; yet, many emerging global health academic programs lag behind in the utilization of modern technologies. We created an inter-departmental University of Southern California (USC) collaboration to develop and implement a course focused on digital media and global health. Course curriculum was based on core tenants of modern education: multi-disciplinary, technologically advanced, learner-centered, and professional application of knowledge. Student and university evaluations were reviewed to qualitatively assess course satisfaction and educational outcomes. 'New Media for Global Health' ran for 18 weeks in the Spring 2012 semester with N=41 students (56.1% global health and 43.9% digital studies students). The course resulted in a number of high quality global health-related digital media products available at http://iml420.wordpress.com/. Challenges confronted at USC included administrative challenges related to co-teaching and frustration from students conditioned to a rigid system of teacher-led learning within a specific discipline. Quantitative and qualitative course evaluations reflected positive feedback for the course instructors and mixed reviews for the organization of the course. The development of innovative educational programs in global health requires on-going experimentation and information sharing across departments and universities. Digital media technologies may have implications for future efforts to improve global health education.

  20. Adopting digital skills in an international project in teacher education

    Directory of Open Access Journals (Sweden)

    Hugo Nordseth

    2012-11-01

    Full Text Available  The aim of the CoTech project was to develop a concept of using ICT tools for international cooperation in teacher education, and the output result was to develop and test a pilot project for an online course. Our pilot shows that it is possible to implement an integrated curriculum using a variety of ICT tools for the development and deployment of video-based learning resources, as well as collaboration between international groups of students in teacher education without these students meeting physically or using coeducation. At each location, it is important to provide training in the appropriate ICT tools to be used.

  1. Predictors of perceived importance and acceptance of digital delivery modes in higher education

    Directory of Open Access Journals (Sweden)

    Anne Mertens

    2014-04-01

    Full Text Available Teaching and assessment in higher education institutions are increasingly supported by digital tools and services. Students, however, perceive and value the importance of such e-learning offerings in very diverse ways. The goal of this article is to examine which predictors significantly influence students’ perceptions of the value of digital learning formats. Based on Küpper's acceptance model, we generate hypotheses that are subsequently tested using data from a German student survey. The results show that individual-related characteristics, especially motivation and orientation patterns of students, have a high impact on the perceived importance of digital learning formats. Our analyses indicate that besides individual performance and motivation, the practical orientation of a student is also a key predictor for a high rating of the importance of digital learning formats. An analysis of characteristics regarding the field of study shows that students who major in economic sciences, especially those who frequently work with digital learning formats in their classes, find them significantly more important than students who major in social science. Regarding innovation-based characteristics, students who express a need for flexible course offerings rate the use of digital learning formats as particularly important. The discussion provides an evaluation of the results of the student study based on the hypotheses and presents further implications.

  2. Integrating Community with Collections in Educational Digital Libraries

    Science.gov (United States)

    Akbar, Monika

    2013-01-01

    Some classes of Internet users have specific information needs and specialized information-seeking behaviors. For example, educators who are designing a course might create a syllabus, recommend books, create lecture slides, and use tools as lecture aid. All of these resources are available online, but are scattered across a large number of…

  3. Digital Storytelling and Diasporic Identities in Higher Education

    Science.gov (United States)

    Benick, Gail

    2012-01-01

    The increase in global migration to Canada has changed the demographic profile of students in Canadian higher education. Colleges and universities are becoming increasingly diverse by race, ethnicity, and culture. At the same time, the process of teaching and learning is on the cusp of transformation with technology providing the tools to alter…

  4. The Integration of Interior Architecture Education with Digital Design Approaches

    Science.gov (United States)

    Yazicioglu, Deniz Ayse

    2011-01-01

    It is inevitable that as a result of progress in technology and the changes in the ways with which design is conceived, interior architecture schools should be updated according to these requirements and that new educational processes should be tried out. It is for this reason that the scope and aim of this study have been determined as being the…

  5. Facebook Tools and Digital Learning Achievements in Higher Education

    Science.gov (United States)

    Davidovitch, Nitza; Belichenko, Margarita

    2018-01-01

    During recent years there has been a significant increase in the usage of technological tools in general, and in academic teaching in particular. Many programs have been developed, including online teaching and online courses at educational institutions. In this paper, we discuss the Facebook social network and its use at the University. The…

  6. Digital television in the delivery of multimedia education content.

    CSIR Research Space (South Africa)

    Ntlatlapa, N

    2012-11-01

    Full Text Available Broadband access has not reached all corners of South Africa, and yet the need to deliver multimedia education content to all schools in the country remains the same. Low-cost, appropriate technologies would enable schools in areas that would have...

  7. Indigenous Language Revitalization, Promotion, and Education: Function of Digital Technology

    Science.gov (United States)

    Galla, Candace Kaleimamoowahinekapu

    2016-01-01

    Within the last two decades, there has been increased interest in how technology supports Indigenous language revitalization and reclamation efforts. This paper considers the effect technology has on Indigenous language learning and teaching, while conceptualizing how language educators, speakers, learners, and technology users holistically…

  8. Leisure, Digital Games and Learning: Perspectives for School Education

    Science.gov (United States)

    Arruda, Eucidio Pimenta; Arruda, Durcelina Pimenta

    2014-01-01

    This text discusses the relationship between leisure and education in contemporary society from the perspective of day-to-day use of videogames by young people and its relationship to learning, and specifically school learning. We intend to analyze, in the light of current academic production, the following question: what possible relations are…

  9. Research-informed strategies to address educational challenges in a digitally networked world: the EDUsummIT 2013 action agenda

    NARCIS (Netherlands)

    Voogt, J.; Knezek, G.; Searson, M.; Lai, K.W.; Gibson, D.; Khaddage, F.; Mishra, P.; Laferriere, T.; Resta, P.; Fisser, P.; Albion, P.; Searson, M.; Ochoa, M.

    2014-01-01

    EduSummIT is a global community of policy-makers, researchers, and educators working together to move education into the digital age. EDUsummIT 2013 took place in Washington DC and resulted in an action agenda for researchers, policy makers and educators to take concrete steps to move education in

  10. Whole slide images and digital media in pathology education, testing, and practice: the Oklahoma experience.

    Science.gov (United States)

    Fung, Kar-Ming; Hassell, Lewis A; Talbert, Michael L; Wiechmann, Allan F; Chaser, Brad E; Ramey, Joel

    2012-01-01

    Examination of glass slides is of paramount importance in pathology training. Until the introduction of digitized whole slide images that could be accessed through computer networks, the sharing of pathology slides was a major logistic issue in pathology education and practice. With the help of whole slide images, our department has developed several online pathology education websites. Based on a modular architecture, this program provides online access to whole slide images, still images, case studies, quizzes and didactic text at different levels. Together with traditional lectures and hands-on experiences, it forms the back bone of our histology and pathology education system for residents and medical students. The use of digitized whole slide images has a.lso greatly improved the communication between clinicians and pathologist in our institute.

  11. Impact of the digital divide on information literacy training in a higher education context

    Directory of Open Access Journals (Sweden)

    Segarani Naidoo

    2012-12-01

    Full Text Available This paper reports on a master’s study undertaken to investigate the impact of the digital divide on information literacy(IL training of Extended Curriculum Programme (ECP students at the Durban University of Technology (DUT. Since1994 the demographics of higher education institutions in South Africa have changed. Today these institutions compriseheterogeneous groups of students, by race, economic background, digital background, etc. and consequently with differentlevels of literacy, information and otherwise. The problem that this study addressed was the impact of having both digitallyadvantaged and digitally disadvantaged students in the same information literacy classroom, expecting them to reachlearning outcomes without frustrating students from either group. The objective of the study was to investigate the impactof the digital divide on IL training of ECP students at the DUT and to recommend guidelines for teaching and learning of ILthat would accommodate both digitally advantaged and digitally disadvantaged students. The study employed a mixedmethod approach in its research design. Data was collected from ECP students (of 2010 by means of a questionnaire; aninterview schedule was used to collect data from Subject Librarians involved in teaching the IL module to ECP students; aseparate interview schedule was used to collect data from the ECP Coordinator. Qualitative and quantitative datacollected were prepared for analysis by means of content analysis and numerical coding, respectively and then subjectedto statistical analysis via SPSS, which produced percentage and frequency distributions to ascertain findings. The findingsof the study revealed that the digital divide does impact on IL training in ways such as: slowing down the progress of ILlessons; basic computer skills need to be taught in the IL classroom; and that digitally disadvantaged students find itdifficult to follow online lessons while advantaged students already have the

  12. Digital Learners in Higher Education: Generation is Not the Issue

    Directory of Open Access Journals (Sweden)

    Mark Bullen

    2011-04-01

    Full Text Available Generation is often used to explain and rationalize the use of information and communication technologies (ICTs in higher education. However, a comprehensive review of the research and popular literature on the topic and an empirical study at one postsecondary institution in Canada suggest there are no meaningful generational differences in how learners say they use ICTs or their perceived behavioural characteristics. The study also concluded that the post-secondary students at the institution in question use a limited set of ICTs and their use is driven by three key issues: familiarity, cost, and immediacy. The findings are based on focus group interviews with 69 students and survey responses from a random sample of 438 second year students in 14 different programs in five schools in the institution. The results of this investigation add to a growing body of research that questions the popular view that generation can be used to explain the use of ICTs in higher education.

  13. Digital assessment in higher education: Promoting universal usability through requirements specification and universal design quality (UD-Q) reviews

    OpenAIRE

    Begnum, Miriam E. Nes; Foss-Pedersen, Rikke Julie

    2017-01-01

    Statistics show there is a clear relationship between higher education and employment in Norway, especially for people with disabilities. The use of digital assessment solutions is increasing in Norwegian higher education. The overall goal of this study is therefore to highlight the potential for improvement of current practices related to universal design, both for providers of digital assessment solutions and for higher education institutions. Based on a case study of practices in Norwegian...

  14. Pathways to Architectural Education and Practice Success in Nigeria

    Science.gov (United States)

    Dare-Abel, O. A.; Alagbe, O. A.; Aderonmu, P. A.; Ekhaese, O. N.; Adewale, B. A.

    2015-01-01

    Architectural practice and education has always been seen by architects and students of the discipline as a tough and demanding terrain. This may be connected to the obvious demands of the training of architects, characterized by long hours of design, drafting, and modelling. This does not end at the schools of architecture but continues through…

  15. Collaborative learning in digital journalism: using Jcollab for journalists’ education

    Directory of Open Access Journals (Sweden)

    Kellyanne Carvalho Alves

    2014-06-01

    Full Text Available This essay presents the results of the application of JCollab for journalists´ education. JCollab is a system developed for automating the management of the production of television news programs, organizing the interactive process of producing a collaborative news program that involves, in addition to students and teachers, ordinary people. The system was successfully tested with journalism students at the Federal University of Paraíba (Brazil. In evaluations which made use of JCollab, it was noted that this teaching approach facilitated communication between the community of users’ members and stimulated teamwork, resulting in a truly collective and collaborative process.

  16. A Multi-Discipline, Multi-Genre Digital Library for Research and Education

    Science.gov (United States)

    Nelson, Michael L.; Maly, Kurt; Shen, Stewart N. T.

    2004-01-01

    We describe NCSTRL+, a unified, canonical digital library for educational and scientific and technical information (STI). NCSTRL+ is based on the Networked Computer Science Technical Report Library (NCSTRL), a World Wide Web (WWW) accessible digital library (DL) that provides access to over 100 university departments and laboratories. NCSTRL+ implements two new technologies: cluster functionality and publishing "buckets". We have extended the Dienst protocol, the protocol underlying NCSTRL, to provide the ability to "cluster" independent collections into a logically centralized digital library based upon subject category classification, type of organization, and genres of material. The concept of "buckets" provides a mechanism for publishing and managing logically linked entities with multiple data formats. The NCSTRL+ prototype DL contains the holdings of NCSTRL and the NASA Technical Report Server (NTRS). The prototype demonstrates the feasibility of publishing into a multi-cluster DL, searching across clusters, and storing and presenting buckets of information.

  17. The digital divide in Internet-based patient education materials.

    Science.gov (United States)

    Sun, Gordon H

    2012-11-01

    The ubiquity of the Internet has led to the widespread availability of health-related information to the public, and the subsequent empowerment of patients has fundamentally altered the patient-physician relationship. Among several concerns of physicians is the possibility that patients may be misinformed by information obtained from the Internet. One opportunity for health care providers to address this problem exists within Internet-based patient education materials (IPEMs). According to recent research in Otolaryngology-Head and Neck Surgery, IPEMs found within professional otolaryngology websites are written at the 8th- to 18th-grade reading comprehension level, essentially unchanged over the past 3 years. This greatly exceeds the fourth- to sixth-grade reading level recommended by the National Institutes of Health. Benefits, strategies, and challenges to improving the readability of IPEMs are discussed.

  18. Practice nursing in Australia: A review of education and career pathways.

    Science.gov (United States)

    Parker, Rhian M; Keleher, Helen M; Francis, Karen; Abdulwadud, Omar

    2009-05-27

    Nurses in Australia are often not educated in their pre registration years to meet the needs of primary care. Careers in primary care may not be as attractive to nursing graduates as high-tech settings such as intensive or acute care. Yet, it is in primary care that increasingly complex health problems are managed. The Australian government has invested in incentives for general practices to employ practice nurses. However, no policy framework has been developed for practice nursing to support career development and post-registration education and training programs are developed in an ad hoc manner and are not underpinned by core professional competencies. This paper reports on a systematic review undertaken to establish the available evidence on education models and career pathways with a view to enhancing recruitment and retention of practice nurses in primary care in Australia. Search terms describing education models, career pathways and policy associated with primary care (practice) nursing were established. These search terms were used to search electronic databases. The search strategy identified 1394 citations of which 408 addressed one or more of the key search terms on policy, education and career pathways. Grey literature from the UK and New Zealand internet sites were sourced and examined. The UK and New Zealand Internet sites were selected because they have well established and advanced developments in education and career pathways for practice nurses.Two reviewers examined titles, abstracts and studies, based on inclusion and exclusion criteria. Disagreement between the reviewers was resolved by consensus or by a third reviewer. Significant advances have been made in New Zealand and the UK towards strengthening frameworks for primary care nursing education and career pathways. However, in Australia there is no policy at national level prepare nurses to work in primary care sector and no framework for education or career pathways for nurses working in

  19. Practice nursing in Australia: A review of education and career pathways

    Directory of Open Access Journals (Sweden)

    Francis Karen

    2009-05-01

    Full Text Available Abstract Background Nurses in Australia are often not educated in their pre registration years to meet the needs of primary care. Careers in primary care may not be as attractive to nursing graduates as high-tech settings such as intensive or acute care. Yet, it is in primary care that increasingly complex health problems are managed. The Australian government has invested in incentives for general practices to employ practice nurses. However, no policy framework has been developed for practice nursing to support career development and post-registration education and training programs are developed in an ad hoc manner and are not underpinned by core professional competencies. This paper reports on a systematic review undertaken to establish the available evidence on education models and career pathways with a view to enhancing recruitment and retention of practice nurses in primary care in Australia. Methods Search terms describing education models, career pathways and policy associated with primary care (practice nursing were established. These search terms were used to search electronic databases. The search strategy identified 1394 citations of which 408 addressed one or more of the key search terms on policy, education and career pathways. Grey literature from the UK and New Zealand internet sites were sourced and examined. The UK and New Zealand Internet sites were selected because they have well established and advanced developments in education and career pathways for practice nurses. Two reviewers examined titles, abstracts and studies, based on inclusion and exclusion criteria. Disagreement between the reviewers was resolved by consensus or by a third reviewer. Results Significant advances have been made in New Zealand and the UK towards strengthening frameworks for primary care nursing education and career pathways. However, in Australia there is no policy at national level prepare nurses to work in primary care sector and no framework

  20. Situating Student Learning in Rich Contexts: A Constructionist Approach to Digital Archives Education

    Directory of Open Access Journals (Sweden)

    Anthony Cocciolo

    2011-09-01

    Full Text Available Objective - This paper sought to determine whether a constructionist pedagogical approach to digital archives education could positively influence student perceptions of their learning. Constructionism is a learning theory that places students in the role of designers and emphasizes creating tangible artifacts in a social environment. This theory was used in the instructional design of the Digital Archive Creation Project (DACP, a major component of a digital archives course offered to students enrolled in a Master’s program in library science at Pratt Institute School of Library and Information Science.Methods - Participants were the 31 students enrolled in the DACP during the fall and spring semesters of 2010. They were surveyed as to their perceived learning outcomes as a result of their engagement with the DACP. Results - Results indicated that students perceived strong increases in their learning following their engagement in the DACP, particularly in terms of their skills, confidence, understanding of topics covered in other courses, and overall understanding. Factors that influenced these increases include the collaborative teamwork, the role of the facilitator or instructor, and individual effort.Conclusion - The project demonstrated that a constructionist pedagogical approach to digital archives education positively impacted students’ perceptions of their learning.

  1. Digital Game-Based Language Learning in Foreign Language Teacher Education

    Directory of Open Access Journals (Sweden)

    Yunus ALYAZ

    2016-10-01

    Full Text Available New technologies including digital game-based language learning have increasingly received attention. However, their implementation is far from expected and desired levels due to technical, instructional, financial and sociological barriers. Previous studies suggest that there is a strong need to establish courses in order to support adaptation of game-based learning pedagogy through helping teachers experience digital games themselves before they are expected to use them in teaching. This study was conducted to investigate educational digital games in foreign language teaching, to identify the determining reasons behind the pittfalls in applications and to explore the contribution of a serious game to the development of professional language skills of pre-service teachers. Pre- and post-tests were applied to measure the contribution of the game to the development of their language skills. In addition, a game diary and semi-structured interviews were used to elicit information about the problems pre-service teachers had and their perceptions on the whole process. The analysis of the data illustrated that there was great improvement in pre-service teachers’ professional language skills and attitudes towards using these games while teaching in the future. This is important in foreign language teacher education in terms of enhancing digital game-based language learning pedagogy for teachers.

  2. Involving a young person in the development of a digital resource in nurse education.

    Science.gov (United States)

    Fenton, Gaynor

    2014-01-01

    Health policies across western societies have embedded the need for service user and carer perspectives in service design and delivery of educational programmes. There is a growing recognition of the need to include the perspectives of children and young people as service users in the design and delivery of child focused educational programmes. Digital storytelling provides a strategy for student nurses to gain insight into the lived experiences of children and young people. Engaging with these stories enables students to develop an understanding of a young persons' experience of healthcare. This paper outlines a project that developed a digital learning object based upon a young person's experience of cancer and student evaluations of the digital learning object as a teaching and learning strategy. Over 80% of students rated the digital learning object as interesting and were motivated to explore its content. In addition, the evaluation highlighted that listening to the young person's experiences of her treatment regimes was informative and assisted understanding of a patients' perspective of care delivery. Copyright © 2013 Elsevier Ltd. All rights reserved.

  3. DIGITAL TRANSFORMATION OF UNIVERSITY EDUCATION IN UKRAINE: TRAJECTORIES OF DEVELOPMENT IN THE CONDITIONS OF NEW TECHNOLOGICAL AND ECONOMIC ORDER

    Directory of Open Access Journals (Sweden)

    Oleg Ye. Kaminskyi

    2018-04-01

    Full Text Available The article substantiates the role of the digital transformation of higher education in Ukraine in the era of the fourth industrial revolution. There was proven the need to develop the strategy of the university education digital transformation, as well as the formation of new information and communication competencies. According to the authors, the strategy of digital transformation of the university education system has to include the modernization of corporate IT architecture management, which should be implemented as a cloud-based platform. The authors analysed the main possible directions of the educational services transformation and the accompanying business processes. The use of blockchain technology for the educational content management module construction is proposed. The integration of the educational content management modules of different Ukrainian universities should become the basis for creating a global cloud-based platform for higher education.

  4. The dialogic educational pathway as a strategy of care with elderly women in sexuality

    OpenAIRE

    Daysi Mara Murio Ribeiro Rodrigues; Célia Maria Gomes Labegalini; Ieda Harumi Higarashi; Ivonete Teresinha Schülter Buss Heidemann; Vanessa Denardi Antoniassi Baldissera

    2018-01-01

    Abstract Objective: Unveiling the critical knowledge mediated by a care-educational dialogic pathway in sexuality with elderly women. Method: Qualitative and participatory study, outlined in educational action research approach, for which it was anchored in the Paulo Freire's Research Itinerary. 15 elderly women from a group of socialization participated in the study. Three ethical precepts were followed. Results: It was evident that the women of this study had difficulty in conceptualizin...

  5. Digital Story Mapping to Advance Educational Atlas Design and Enable Student Engagement

    OpenAIRE

    Margo E. Berendsen; Jeffrey D. Hamerlinck; Gerald R. Webster

    2018-01-01

    Storytelling is recognized as a valid and important method of communicating information and knowledge gleaned from volumes of ever-accumulating data. Practices of data-driven storytelling in journalism and geovisual analytics have contributed to the development of geovisual stories; also called story maps. The benefits of student-focused multi-thematic atlases and digital storytelling methods in education can also be realized in story maps. An online, interactive version of the original paper...

  6. The Effectiveness of Teaching Methods Used in Graphic Design Pedagogy in Both Analogue and Digital Education Systems

    Science.gov (United States)

    Alhajri, Salman

    2016-01-01

    Purpose: this paper investigates the effectiveness of teaching methods used in graphic design pedagogy in both analogue and digital education systems. Methodology and approach: the paper is based on theoretical study using a qualitative, case study approach. Comparison between the digital teaching methods and traditional teaching methods was…

  7. Digipreneur Education as the Solution for SMEs Competition in Digital Era

    Directory of Open Access Journals (Sweden)

    Aryan Eka Prastya Nugraha

    2016-12-01

    Full Text Available This research aims to create the digipreneur educational model for SMEs and analyze its relationship with developed digital business world.  The research used the descriptive analysis to explore and clarify a phenomenon. One of the analyses was SWOT analysis method which arrange a plan to achieve both short term goals and long term goals. Based on the constructed model of digipreneur educational model, it is emphasized on business skills aspects where modern financial skill components and all transactions today use e-banking. Digital marketing aspect should be given to SME owners since they need to know that today marketing does not just rely on the physical real world, but also in the fierce competition in digital media as the effective and efficient marketing means. SMEs were resilient business units in anything economic conditions because of their local resources. They had more significant marketing opportunity when their creative products or services were known through the information technology; thus, they need to get the information technology education.

  8. The Digital Library for Earth System Education (DLESE): Progress and Opportunities for Engagement

    Science.gov (United States)

    Marlino, M. R.; Pandya, R. E.

    2003-12-01

    The Digital Library for Earth System Education (DLESE) is a community-led, NSF-funded effort to promote access to high-quality digital resources for teaching and learning about the Earth. Now in its fourth year of development, DLESE is used by tens of thousands of educators and learners a month, and provides access to over 5000 educational resources. These resources include a variety of media formats, from text-based lesson plans to sophisticated tools for interactive three-dimensional visualization of authentic scientific data. In August of 2003, DLESE introduced Version 2.0 of the library. The new version features enhanced educational services including: the ability to search by National Science and Geography Standards, the ability to search over multiple, discrete collections, and annotation services that allow educators to evaluate resources and supply tips for their effective use. With version 2.0, DLESE can better provide services to support researchers through the entire cycle of their educational and outreach efforts. These services are of particular value to researchers when developing, disseminating, and evaluating educational materials in their efforts to meet the National Science Foundation's Criteria Two, for proposals. To support development efforts, we have published best-practices guides for developing resources; we actively broker relationships between the scientific community, instructional designers, and educational researchers; and we are leading efforts to integrate data into educational materials. The DLESE Evaluation Services offers broad support to a variety of research efforts. The DLESE Program Center provides technology integration and operational systems to support partnerships with the research community.

  9. Developing Digital Simulations and its Impact on Physical Education of Pre-Service Teachers

    Directory of Open Access Journals (Sweden)

    Esther Zaretsky

    2006-08-01

    Full Text Available The creation of digital simulations through the use of computers improved physical education of pre-service teachers. The method which was based on up-to-date studies focuses on the visualization of the body's movements in space. The main program of the research concentrated on building curriculum for teaching physical education through computerized presentations. The pre-service teachers reported about their progress in a variety of physical skills and their motivation in both kinds of learning was enhanced.

  10. The AAS to BAS Pathway: Heating Up the Educational Aspiration of CTE Students

    Science.gov (United States)

    Kujawa, Tricia A.

    2013-01-01

    The enrollment and transfer behaviors of college students are diverse. As a result, college students travel various pathways to the baccalaureate degree. The purpose of this qualitative study was to better understand the lived experience of students who entered higher education through an associate of applied science (AAS) program and then…

  11. Using digital educational objects to teach human body systems at a countryside school

    Directory of Open Access Journals (Sweden)

    Silvio Ferreira dos Santos

    2017-12-01

    Full Text Available The purpose of this study is to assess the use of educational software and mobile device applications to teach about the human body at a rural school. It is an action research, with a qualitative approach, developed in 2016 and involving 14 students from the 8th year Elementary Education at the Escola Estadual Sol Nascente in Confresa-MT. The chosen software and application was the Human Body Atlas and 3D Human Body Systems, emphasizing on the digestive and circulation systems. The results from the pre-and post-test, which comprised 20 questions together, corroborate the hypothesis that the use of digital educational objects benefits the education process. Students learned better the systems in comparison with when only traditional resources, such as a didactic book, was used. Such advancement could be harnessed to the fact that the resources make use of 3D images and point out each part of the body, besides providing important information and curiosities about the subject. It is therefore expected that digital technologies may be increasingly inserted and explored in pedagogical practices, since those resources allow for studying and solving queries, by broadening educational space and time.

  12. Parental education and children's online health information seeking: beyond the digital divide debate.

    Science.gov (United States)

    Zhao, Shanyang

    2009-11-01

    Research has shown that increasing numbers of teenagers are going online to find health information, but it is unclear whether there are disparities in the prevalence of online health seeking among young Internet users associated with social and economic conditions. Existing literature on Internet uses by adults indicates that low income, less educated, and minority individuals are less likely to be online health seekers. Based on the analysis of data from the Pew Internet and American Life Project for the US, this study finds that teens of low education parents are either as likely as or even more likely than teens of high education parents to seek online health information. Multiple regression analysis shows that the higher engagement in health seeking by teens of low education parents is related to a lower prevalence of parental Internet use, suggesting that some of these teens may be seeking online health information on behalf of their low education parents. Implications of these findings are discussed in relation to the issues of the digital divide and digital empowerment.

  13. Pathways of Intergenerational Transmission of Advantages during Adolescence: Social Background, Cognitive Ability, and Educational Attainment.

    Science.gov (United States)

    Schulz, Wiebke; Schunck, Reinhard; Diewald, Martin; Johnson, Wendy

    2017-10-01

    Educational attainment in adolescence is of paramount importance for attaining higher education and for shaping subsequent life chances. Sociological accounts focus on the role of differences in socioeconomic resources in intergenerational reproduction of educational inequalities. These often disregard the intergenerational transmission of cognitive ability and the importance of children's cognitive ability to educational attainment. Psychological perspectives stress the importance of cognitive ability for educational attainment but underemphasize potentially different roles of specific socioeconomic resources in shaping educational outcomes, as well as individual differences in cognitive ability. By integrating two strands of research, a clearer picture of the pathways linking the family of origin, cognitive ability, and early educational outcomes can be reached. Using the population-based TwinLife study in Germany, we investigated multidimensional pathways linking parental socioeconomic position to their children's cognitive ability and academic track attendance in the secondary school. The sample included twins (N = 4008), respectively ages 11 and 17, and siblings (N = 801). We observed strong genetic influences on cognitive ability, whereas shared environmental influences were much more important for academic tracking. In multilevel analyses, separate dimensions of socioeconomic resources influenced child cognitive ability, controlling parental cognitive ability. Controlling adolescent cognitive ability and parental cognitive ability, parental socioeconomic resources also directly affected track attendance. This indicated that it is crucial to investigate the intertwined influences on educational outcomes in adolescence of both cognitive ability and the characteristics of the family of origin.

  14. Identifying Desistance Pathways in a Higher Education Program for Formerly Incarcerated Individuals.

    Science.gov (United States)

    Runell, Lindsey Livingston

    2017-06-01

    The link between education and crime is a topic that requires special attention with respect to the converging influence of individual, social, and environmental factors. This article will investigate the educational pathways followed by students in a higher education program for formerly incarcerated individuals at a large state university in the northeastern United States. Specifically, it will explore the extent to which their postincarceration educational experiences served as a "hook for change" and also related impediments tied to street influences, financial constraints, stigma, academic and social development. Data were collected from a sample of 34 current and former students in the program, each of whom participated in a face-to-face interview. The higher education program played a key role in propelling the desistance process for research participants. This article will discuss how personal agency can be sustained through participation in higher education post release and the implications for future research on crime avoidance.

  15. The impact of specially designed digital games-based learning in undergraduate pathology and medical education.

    Science.gov (United States)

    Kanthan, Rani; Senger, Jenna-Lynn

    2011-01-01

    The rapid advances of computer technologies have created a new e-learner generation of "Homo-zappien" students that think and learn differently. Digital gaming is an effective, fun, active, and encouraging way of learning, providing immediate feedback and measurable process. Within the context of ongoing reforms in medical education, specially designed digital games, a form of active learning, are effective, complementary e-teaching/learning resources. To examine the effectiveness of the use of specially designed digital games for student satisfaction and for measurable academic improvement. One hundred fourteen students registered in first-year pathology Medicine 102 had 8 of 16 lecture sessions reviewed in specially designed content-relevant digital games. Performance scores to relevant content sessions were analyzed at midterm and final examinations. Seventy-one students who registered in second-year pathology Medicine 202 were exposed to the games only during the final examination, with the midterm examination serving as an internal matched-control group. Outcome measures included performance at midterm and final examinations. Paired 2-tailed t test statistics compared means. A satisfaction survey questionnaire of yes or no responses analyzed student engagement and their perceptions to digital game-based learning. Questions relevant to the game-play sessions had the highest success rate in both examinations among 114 first-year students. In the 71 second-year students, the examination scores at the end of the final examination were significantly higher than the scores on the midterm examination. Positive satisfaction survey noted increased student engagement, enhanced personal learning, and reduced student stress. Specially constructed digital games-based learning in undergraduate pathology courses showed improved academic performance as measured by examination test scores with increased student satisfaction and engagement.

  16. The Closing Digital Divide: Delivery Modality and Family Attendance in the Pathways for African American Success (PAAS) Program.

    Science.gov (United States)

    Murry, Velma McBride; Berkel, Cady; Liu, Na

    2018-01-22

    Although family-focused, evidence-based programs (EBPs) have the potential to reduce disparities in health and behavioral outcomes for youth, access to such programs is severely limited in the most affected areas, including African American communities in the rural South. As expanding the reach of EBPs is the primary goal of translational research, interest is growing in the potential of technology as a viable platform to disseminate services to areas with limited resources. To test whether African American families in the rural South would be willing to engage in a technology-based family-focused EBP to prevent adolescent risk behavior, we examined attendance using data from two arms of a three-arm community-based trial of the Pathways for African American Success (PAAS) program. In the overall study, sixth graders (N = 412) and their primary caregivers were randomly assigned to the following conditions: (a) in-person, small group sessions led by facilitators; (b) self-directed, technology-based sessions; or (c) a literature control with home-mailed educational materials. Results indicated that attendance was higher in the technology condition than in the small group condition. Parental age, education, and socioeconomic status did not limit attendance in the technology condition. We conclude from these results that the use of technology can be an acceptable strategy for disseminating parenting EBPs to African American families in the rural South.

  17. Examining the Relationship between the Levels of Digital Citizenship and Social Presence for the Graduate Students Having Online Education

    OpenAIRE

    Mithat ELCICEK; Hüsamettin ERDEMCİ; Hasan KARAL

    2018-01-01

    The aim of this study is to determine the levels of digital citizenship and social presence of the graduate students having distance education and to reveal the relationship between these two variables. The research was carried out with 50 women (35%) and 93 men (65%) graduate students enrolled in distance education master programs of Karadeniz Technical University. Individual Information Form, Social Presence Scale and Digital Citizenship Scale were used to collect data. Descriptive statisti...

  18. An analysis of United States K-12 stem education versus STEM workforce at the dawn of the digital revolution

    Science.gov (United States)

    Cataldo, Franca

    The world is at the dawn of a third industrial revolution, the digital revolution, that brings great changes the world over. Today, computing devices, the Internet, and the World Wide Web are vital technology tools that affect every aspect of everyday life and success. While computing technologies offer enormous benefits, there are equally enormous safety and security risks that have been growing exponentially since they became widely available to the public in 1994. Cybercriminals are increasingly implementing sophisticated and serious hack attacks and breaches upon our nation's government, financial institutions, organizations, communities, and private citizens. There is a great need for computer scientists to carry America's innovation and economic growth forward and for cybersecurity professionals to keep our nation safe from criminal hacking. In this digital age, computer science and cybersecurity are essential foundational ingredients of technological innovation, economic growth, and cybersecurity that span all industries. Yet, America's K-12 education institutions are not teaching the computer science and cybersecurity skills required to produce a technologically-savvy 21st century workforce. Education is the key to preparing students to enter the workforce and, therefore, American K-12 STEM education must be reformed to accommodate the teachings required in the digital age. Keywords: Cybersecurity Education, Cybersecurity Education Initiatives, Computer Science Education, Computer Science Education Initiatives, 21 st Century K-12 STEM Education Reform, 21st Century Digital Literacies, High-Tech Innovative Problem-Solving Skills, 21st Century Digital Workforce, Standardized Testing, Foreign Language and Culture Studies, Utica College, Professor Chris Riddell.

  19. Do Vocational Pathways Improve Higher Education Access for Women and Men from Less Privileged Social Backgrounds? : A Comparison of Vocational Tracks to Higher Education in France and Switzerland

    OpenAIRE

    Imdorf, Christian; Koomen, Maarten; Murdoch, Jake; Guégnard, Christine

    2017-01-01

    International audience; Educational policy developments in France and Switzerland have increased eligibility for higher education. This paper explores the extent to which vocationally orientated pathways to higher education reduce social inequalities in France and Switzerland. More specifically, we analyse how the vocational pathway facilitates access to higher education for male and female students from lower cultural capital backgrounds. We refer to gender theory to link young people's subj...

  20. Design of an interactive digital nutritional education package for elderly people.

    Science.gov (United States)

    Ali, Nazlena Mohamad; Shahar, Suzana; Kee, You Lee; Norizan, Azir Rezha; Noah, Shahrul Azman Mohd

    2012-12-01

    Designing a system for the elderly is crucial, as aging is associated with physiological changes that may impair perception, cognition and other social aspects; therefore, many aspects need consideration, especially in interface design. This study was conducted to develop a digital nutritional education package (WE Sihat) by following appropriate guidelines for elderly people to achieve better design interface and interaction. Touch-screen technology was used as a platform for user interaction. The nutritional content was based on previous nutrition studies and a lifestyle education package on healthy aging, which contains four modules. The questionnaires were distributed to 31 Malay subjects aged 60-76 years old, containing an evaluation about the overall content, graphics, design layout, colour, font size, audio/video, user-perceived satisfaction and acceptance levels. The findings showed positive feedback and acceptance. Most subjects agreed that the digital nutritional education package can increase their nutritional knowledge for a healthy lifestyle and is easy to use. The touch-screen technology was also well accepted by elderly people and can be used as a kiosk for disseminating nutrition education for healthy aging.

  1. Educational laptops in public schools: digital literacy and possibilities of transforming pedagogical practices

    Directory of Open Access Journals (Sweden)

    Carla Beatris Valentini

    2013-01-01

    Full Text Available The presence of educational laptops in the routine of students and teachers might contribute for the construction of innovative alternatives for the teaching practice. With that in mind, this paper starts with the idea that the insertion of educational laptops in 1:1 model might be a disturbing element, triggering a process of reflection and awareness of the teaching practice on teachers themselves. That could lead to redimensioning the pedagogical practice in a movement towards including the laptop significantly in the school routine. We present a case study from an exploratory perspective about the insertion of laptops in a public school (from elementary to junior high, analyzing the process of digital literacy taking place in that school community. In that sense, digital literacy implies on the interaction in social networks that allow exploration and research, teaching and criticizing in a construction process of learning and knowing mediated by digital technologies. To do so, from the non-linearity that accompanies the communication flows emerging from these technologies, students and teachers are instigated to find new meanings, where reading and writing consist in sharing knowledge and opinions and not only an assignment to hand in.

  2. Microblogging in Higher Education: Digital Natives, Knowledge Creation, Social Engineering, and Intelligence Analysis of Educational Tweets

    Science.gov (United States)

    Cleveland, Simon; Jackson, Barcus C.; Dawson, Maurice

    2016-01-01

    With the rise of Web 2.0, microblogging has become a widely accepted phenomenon for sharing information. Moreover, the Twitter platform has become the tool of choice for universities looking to increase their digital footprint. However, scant research addresses the viability of microblogging as a tool to facilitate knowledge creation practices…

  3. Access to Digital Communication Technology and Perceptions of Telemedicine for Patient Education among American Indian Patients with Diabetes.

    Science.gov (United States)

    Mathieson, Kathleen; Leafman, Joan S; Horton, Mark B

    2017-01-01

    Health care access for medically underserved patients managing chronic conditions is challenging. While telemedicine can support patient education and engagement, the "digital divide" may be particularly problematic among the medically underserved. This study evaluated physical access to digital devices, use of e-mail and social media tools, and perceptions of telemedicine among American Indian (AI) patients with diabetes mellitus (DM). Survey data were collected from AI patients with DM during teleophthalmology exams. Eighty-eight percent of patients had access to digital device(s), 70% used e-mail, and 56% used social media. Younger age and greater education were positively associated with e-mail and social media use (p < .05). Most (60%) considered telemedicine an excellent medium for health-related patient education. American Indian patients with DM had access enabling patient education via telemedicine. Future work should examine patient technology preferences and effectiveness of technology-based education in improving outcomes among medically underserved populations.

  4. Identifying User Preferences for a Digital Educational Solution for Young Seniors With Diabetes.

    Science.gov (United States)

    van der Molen, Pieta; Maas, Anne H; Chen, Wei; van Pul, Carola; Cottaar, Eduardus J E; van Riel, Natal A W; Hilbers, Peter A J; Haak, Harm R

    2017-08-01

    The Eindhoven Diabetes Education Simulator project was initiated to develop an educational solution that helps diabetes patients understand and learn more about their diabetes. This article describes the identification of user preferences for the development of such solutions. Young seniors (aged 50-65 years) with type 2 diabetes were chosen as the target group because they are likely to have more affinity with digital devices than older people and because 88% of the Dutch diabetes population is >50 years of age. Data about the target group were gathered through literature research and interviews. The literature research covered data about their device use and education preferences. To gain insight into the daily life of diabetes patients and current diabetes education processes, 20 diabetes patients and 10 medical experts were interviewed. The interviews were analyzed using affinity diagrams. Those diagrams, together with the literature data, formed the basis for two personas and corresponding customer journey maps. Literature showed that diabetes prevalence is inversely correlated to educational level. Computer and device use is relatively low within the target group, but is growing. The interviews showed that young seniors like to play board, card, and computer games, with others or alone. Family and loved ones play an important role in their lives. Medical experts are crucial in the diabetes education of young senior diabetes patients. These findings are translated into a list of design aspects that can be used for creating educational solutions.

  5. An Ethics Whirlwind: A Perspective of the Digital Lifestyle of Digital Natives and Initial Thoughts on Ethics Education in Technology

    Science.gov (United States)

    Hall, Brian R.

    2012-01-01

    As digital natives continue rolling onto college campuses around the country, the questions surrounding digital ethics grow. Students do not know life without modern technology, computers, mobile devices, the Internet and their lifestyle has developed around this mass. Unlike their predecessors, they do not recognize a difference between the…

  6. The AAPT/ComPADRE Digital Library: Supporting Physics Education at All Levels

    Science.gov (United States)

    Mason, Bruce

    For more than a decade, the AAPT/ComPADRE Digital Library has been providing online resources, tools, and services that support broad communities of physics faculty and physics education researchers. This online library provides vetted resources for teachers and students, an environment for authors and developers to share their work, and the collaboration tools for a diverse set of users. This talk will focus on the recent collaborations and developments being hosted on or developed with ComPADRE. Examples include PhysPort, making the tools and resources developed by physics education researchers more accessible, the Open Source Physics project, expanding the use of numerical modeling at all levels of physics education, and PICUP, a community for those promoting computation in the physics curriculum. NSF-0435336, 0532798, 0840768, 0937836.

  7. Digital Skills Development and ICT in Inclusive Education: Experiences from Cyprus Schools.

    Science.gov (United States)

    Mavrou, Katerina; Loizou-Raouna, Maria

    2017-01-01

    This qualitative research has been a pilot implementation of the ENTELS self-assessment framework for schools on digital skills development and Information and Communication Technologies (ICT) in inclusive education, in Cyprus. Results suggest that participant schools overall identified themselves as "getting started" to "some progress" in all areas with the highest evaluation in the one corresponding to "school commitment in the integration of ICT skills of all students, including those with disabilities". The planned and implemented actions which followed have taken into consideration the rating of each school and the theoretical background, aimed at reinforcing the participation of the diverse students and students with disabilities and other educational needs. Final analysis of the actions' effectiveness is planned whereas future tool implementation could concentrate on how to overcome barriers and concerns related to ICT integration for promoting inclusive education.

  8. The use of digital games and simulators in veterinary education: an overview with examples.

    Science.gov (United States)

    de Bie, M H; Lipman, L J A

    2012-01-01

    In view of current technological possibilities and the popularity of games, the interest in games for educational purposes is remarkably on the rise. This article outlines the (future) use of (digital) games and simulators in several disciplines, especially in the veterinary curriculum. The different types of game-based learning (GBL)-varying from simple interactive computer board games to more complex virtual simulation strategies-will be discussed as well as the benefits, possibilities, and limitations of the educational use of games. The real breakthrough seems to be a few years away. Technological developments in the future might diminish the limitations and stumbling blocks that currently exist. Consequently, educational games will play a new and increasingly important role in the future veterinary curriculum, providing an attractive and useful way of learning.

  9. Evidence-based educational pathway for the integration of first aid training in school curricula.

    Science.gov (United States)

    De Buck, Emmy; Van Remoortel, Hans; Dieltjens, Tessa; Verstraeten, Hans; Clarysse, Matthieu; Moens, Olaf; Vandekerckhove, Philippe

    2015-09-01

    "Calling for help, performing first aid and providing Cardiopulmonary Resuscitation (CPR)" is part of the educational goals in secondary schools in Belgium (Flanders). However, for teachers it is not always clear at what age children can be taught which aspects of first aid. In addition, it is not clear what constitutes "performing first aid" and we strongly advocate that the first aid curriculum is broader than CPR training alone. To develop an evidence-based educational pathway to enable the integration of first aid into the school curriculum by defining the goals to be achieved for knowledge, skills and attitudes, for different age groups. Studies were identified through electronic databases research (The Cochrane Library, MEDLINE, Embase). We included studies on first aid education for children and adolescents up to 18 years old. A multidisciplinary expert panel formulated their practice experience and expert opinion and discussed the available evidence. We identified 5822 references and finally retained 30 studies (13 experimental and 17 observational studies), including studies concerning emergency call (7 studies), cardiopulmonary resuscitation (18 studies), AED (Automated External Defibrillator) use (6 studies), recovery position (5 studies), choking (2 studies), injuries (5 studies), and poisoning (2 studies). Recommendations (educational goals) were derived after carefully discussing the currently available evidence in the literature and balancing the skills and attitudes of children of different ages. An evidence-based educational pathway with educational goals concerning learning first aid for each age group was developed. This educational pathway can be used for the integration of first aid training in school curricula. Copyright © 2015 The Authors. Published by Elsevier Ireland Ltd.. All rights reserved.

  10. Digital gene expression analysis of male and female bud transition in Metasequoia reveals high activity of MADS-box transcription factors and hormone-mediated sugar pathways.

    Science.gov (United States)

    Zhao, Ying; Liang, Haiying; Li, Lan; Tang, Sha; Han, Xiao; Wang, Congpeng; Xia, Xinli; Yin, Weilun

    2015-01-01

    Metasequoia glyptostroboides is a famous redwood tree of ecological and economic importance, and requires more than 20 years of juvenile-to-adult transition before producing female and male cones. Previously, we induced reproductive buds using a hormone solution in juvenile Metasequoia trees as young as 5-to-7 years old. In the current study, hormone-treated shoots found in female and male buds were used to identify candidate genes involved in reproductive bud transition in Metasequoia. Samples from hormone-treated cone reproductive shoots and naturally occurring non-cone setting shoots were analyzed using 24 digital gene expression (DGE) tag profiles using Illumina, generating a total of 69,520 putative transcripts. Next, 32 differentially and specifically expressed transcripts were determined using quantitative real-time polymerase chain reaction, including the upregulation of MADS-box transcription factors involved in male bud transition and flowering time control proteins involved in female bud transition. These differentially expressed transcripts were associated with 243 KEGG pathways. Among the significantly changed pathways, sugar pathways were mediated by hormone signals during the vegetative-to-reproductive phase transition, including glycolysis/gluconeogenesis and sucrose and starch metabolism pathways. Key enzymes were identified in these pathways, including alcohol dehydrogenase (NAD) and glutathione dehydrogenase for the glycolysis/gluconeogenesis pathway, and glucanphosphorylase for sucrose and starch metabolism pathways. Our results increase our understanding of the reproductive bud transition in gymnosperms. In addition, these studies on hormone-mediated sugar pathways increase our understanding of the relationship between sugar and hormone signaling during female and male bud initiation in Metasequoia.

  11. Digital gene expression analysis of male and female bud transition in Metasequoia reveals high activity of MADS-box transcription factors and hormone-mediated sugar pathways

    Directory of Open Access Journals (Sweden)

    Ying eZhao

    2015-06-01

    Full Text Available Metasequoiaglyptostroboidies is a famous redwood tree of ecological and economic importance, and requires more than 20 years of juvenile-to-adult transition before producing female and male cones. Previously, we induced reproductive buds using a hormone solution in juvenile Metasequoia trees as young as5-to-7years old. In the current study, hormone-treated shoots found in female and male buds were used to identify candidate genes involved in reproductive bud transition in Metasequoia. Samples from hormone-treated cone reproductive shoots and naturally occurring non-cone setting shoots were analyzed using 24 digital gene expression (DGE tag profiles using Illumina, generating a total of 69,520 putative transcripts. Next, 32 differentially and specifically expressed transcripts were determined using quantitative real-time polymerase chain reaction, including the upregulation of MADS-box transcription factors involved in male bud transition and flowering time control proteins involved in female bud transition. These differentially expressed transcripts were associated with 243 KEGG pathways. Among the significantly changed pathways, sugar pathways were mediated by hormone signals during the vegetative-to-reproductive phase transition, including glycolysis/gluconeogenesis and sucrose and starch metabolism pathways. Key enzymes were identified in these pathways, including alcohol dehydrogenase (NAD and glutathione dehydrogenase for the glycolysis/gluconeogenesis pathway, and glucanphosphorylase for sucrose and starch metabolism pathways. Our results increase our understanding of the reproductive bud transition in gymnosperms. In addition, these studies on hormone-mediated sugar pathways increase our understanding of the relationship between sugar and hormone signaling during female and male bud initiation in Metasequoia.

  12. Stepfather or biological father? Education-specific pathways of postdivorce fatherhood

    Directory of Open Access Journals (Sweden)

    Christine Schnor

    2017-11-01

    Full Text Available Background: Men are commonly assigned the role of economic providers in the family, and education informs about their capacity to fulfil this role. Yet having biological ties to coresident children can determine the man's willingness to step into the provider role. This study investigates how education is linked to fatherhood after divorce, distinguishing between biological father and stepfather positions. Methods: We analysed life course data from 1,111 divorced Belgian men collected in the 'Divorce in Flanders' project. We used descriptive methods of sequence analysis to illustrate the pathways of postdivorce fatherhood. In multinomial logistic regressions, we estimated the likelihood of, firstly, being a father with coresident biological children or/and stepchildren and, secondly, repartnering with a mother and fathering children in this union. Results: Divorced men's family situation depend on their educational levels. More educated men are more often in the role of a resident biological father, whereas the less educated men are more often stepfathers. Men's resident arrangement for first-marriage children, their selection into a new union and the parental status of their new partner help explaining educational differences in post-divorce father positions. Highly educated men live more often with their children from first marriage and repartner more often and especially women without own coresident children, which is beneficial for their transition to a post-divorce birth. Contribution: The findings suggest that both capacity and willingness to support the postdivorce family are lower among the less educated. These education-specific pathways of postdivorce fatherhood are likely to enhance social inequalities.

  13. Mackay campus of environmental education and digital cultural construction: the application of 3D virtual reality

    Science.gov (United States)

    Chien, Shao-Chi; Chung, Yu-Wei; Lin, Yi-Hsuan; Huang, Jun-Yi; Chang, Jhih-Ting; He, Cai-Ying; Cheng, Yi-Wen

    2012-04-01

    This study uses 3D virtual reality technology to create the "Mackay campus of the environmental education and digital cultural 3D navigation system" for local historical sites in the Tamsui (Hoba) area, in hopes of providing tourism information and navigation through historical sites using a 3D navigation system. We used Auto CAD, Sketch Up, and SpaceEyes 3D software to construct the virtual reality scenes and create the school's historical sites, such as the House of Reverends, the House of Maidens, the Residence of Mackay, and the Education Hall. We used this technology to complete the environmental education and digital cultural Mackay campus . The platform we established can indeed achieve the desired function of providing tourism information and historical site navigation. The interactive multimedia style and the presentation of the information will allow users to obtain a direct information response. In addition to showing the external appearances of buildings, the navigation platform can also allow users to enter the buildings to view lifelike scenes and textual information related to the historical sites. The historical sites are designed according to their actual size, which gives users a more realistic feel. In terms of the navigation route, the navigation system does not force users along a fixed route, but instead allows users to freely control the route they would like to take to view the historical sites on the platform.

  14. Digital technologies and their impact on Higher Education. The new mediations

    Directory of Open Access Journals (Sweden)

    Juan de Pablos Pons

    2018-03-01

    Full Text Available This work proposes a reflection on the evolution of media in the digital age, requires us to advance in knowledge about mediation and remediation processes, favored by technologies, differentiating them from those generated so far by traditional analogue media (printed book, film, television. Digitization has given rise to new realities and proposals, such as video games, social networks or augmented reality applications. The next step in our media culture is the multiplication and continuous diversification of formats, but also new forms of mediated interaction. The mediation processes generated contribute to the modification of communication models and teaching methods. And this has an impact on educational institutions, and also on higher education. As a contribution to its analysis, the concept of technological remediation is provided and defined. The new information and communication technologies (ICT represent, under the considerations formulated here, an opportunity for change some forms and procedures of main areas of the higher education: teaching, research and management. Being proactive in this new reality is relevant, since the adaptation effort is linked to the survival of the university itself.

  15. An ESD Pathway to Quality Education in the Cyprus Primary Education Context

    Science.gov (United States)

    Kadji-Beltran, Chrysanthi; Christodoulou, Nicoletta; Zachariou, Aravella; Lindemann-Matthies, Petra; Barker, Susan; Kadis, Costas

    2017-01-01

    This research is based on the rationale that the well-defined framework of education for sustainable development (ESD), its connection with real life and its specific integration in the educational policies and curricula can help to enhance quality education (QE) in a meaningful and identifiable way. In a first step, the common ground of ESD and…

  16. Developing digital educational materials for nursing and sustainability: The results of an observational study.

    Science.gov (United States)

    Álvarez-Nieto, Carmen; Richardson, Janet; Parra-Anguita, Gema; Linares-Abad, Manuel; Huss, Norma; Grande-Gascón, M Luisa; Grose, Jane; Huynen, Maud; López-Medina, Isabel M

    2018-01-01

    There is limited European literature on nursing and sustainability; nursing students are poorly prepared on the connections between resources, climate change, sustainability, and health, so they must acquire knowledge and develop skills and competencies in this field. The use of digital technologies and teaching via E-learning has grown, and has been widely adopted as a learning method for nursing. The aim of the current study was to test and evaluate digital educational materials on environmental sustainability and health, in the context of university nursing education in different European countries. An observational cross-sectional design. University of Plymouth, University of Jaén, and University of Esslingen for Nursing Degree Studies. 299 nursing students: 161 students from University of Jaén; 106 from Plymouth; and 32 from Esslingen. 22 professional evaluators with different profiles were recruited: Teachers, Clinical professionals, Delphi Experts, and Technical Experts. We conducted a piloting and validation process. The materials were designed and adapted to the NurSusTOOLKIT Sustainability Literacy and Competency framework. Evaluation was developed by professionals and students. We used the Spanish Standard for the assessment of Digital Educational Material Quality at University level questionnaire. All students provided informed consent prior to taking part in the learning and evaluation. The overall evaluations of materials by students and professionals were 7.98±1.28 and 8.50±1.17, respectively. The Ability to generate learning was scored higher among students (mean difference: 0.84; 0.22-1.47; p=0.008). In the overall assessment by students, statistically significant differences were found between the three universities (Welch: 11.69, pdesign. For students, these materials can generate reflection and learning regarding environmental and health issues during nursing training. Copyright © 2017 Elsevier Ltd. All rights reserved.

  17. Making ‘MOOCs’: The Construction of a New Digital Higher Education within News Media Discourse

    Directory of Open Access Journals (Sweden)

    Scott Bulfin

    2014-11-01

    Full Text Available One notable ‘disruptive’ impact of massive open online courses (MOOCs has been an increased public discussion of online education. While much debate over the potential and challenges of MOOCs has taken place online confined largely to niche communities of practitioners and advocates, the rise of corporate ‘xMOOC’ ventures such as Coursera, edX and Udacity has prompted popular mass media interest at levels not seen with previous educational innovations. This article addresses this important societal outcome of the recent emergence of MOOCs as an educational form by examining the popular discursive construction of MOOCs over the past 24 months within mainstream news media sources in United States, Australia and the UK. In particular, we provide a critical account of what has been an important phase in the history of educational technology—detailing a period when popular discussion of MOOCs has far outweighed actual use/participation. We argue that a critical analysis of MOOC discourse throughout the past two years highlights broader societal struggles over education and digital technology—capturing a significant moment before these debates subside with the anticipated normalization and assimilation of MOOCs into educational practice. This analysis also sheds light on the influences underpinning how many people perceive MOOCs thereby leading to a better understanding of acceptance/adoption and rejection/resistance amongst various professional and popular publics.

  18. Supporting transitions in medical career pathways: the role of simulation-based education.

    Science.gov (United States)

    Cleland, Jennifer; Patey, Rona; Thomas, Ian; Walker, Kenneth; O'Connor, Paul; Russ, Stephanie

    2016-01-01

    Transitions, or periods of change, in medical career pathways can be challenging episodes, requiring the transitioning clinician to take on new roles and responsibilities, adapt to new cultural dynamics, change behaviour patterns, and successfully manage uncertainty. These intensive learning periods present risks to patient safety. Simulation-based education (SBE) is a pedagogic approach that allows clinicians to practise their technical and non-technical skills in a safe environment to increase preparedness for practice. In this commentary, we present the potential uses, strengths, and limitations of SBE for supporting transitions across medical career pathways, discussing educational utility, outcome and process evaluation, and cost and value, and introduce a new perspective on considering the gains from SBE. We provide case-study examples of the application of SBE to illustrate these points and stimulate discussion.

  19. EDUCATING THE PEOPLE AS A DIGITAL PHOTOGRAPHER AND CAMERA OPERATOR VIA OPEN EDUCATION SYSTEM STUDIES FROM TURKEY: Anadolu University Open Education Faculty Case

    Directory of Open Access Journals (Sweden)

    Huseyin ERYILMAZ

    2010-04-01

    Full Text Available Today, Photography and visual arts are very important in our modern life. Especially for the mass communication, the visual images and visual arts have very big importance. In modern societies, people must have knowledge about the visual things, such as photographs, cartoons, drawings, typography, etc. Briefly, the people need education on visual literacy.In today’s world, most of the people in the world have a digital camera for photography or video image. But it is not possible to give people, visual literacy education in classic school system. But the camera users need a teaching medium for using their cameras effectively. So they are trying to use internet opportunities, some internet websites and pages as an information source. But as the well known problem, not all the websites give the correct learning or know-how on internet. There are a lot of mistakes and false information. Because of the reasons given above, Anadolu University Open Education Faculty is starting a new education system to educate people as a digital photographer and camera person in 2009. This program has very importance as a case study. The language of photography and digital technology is in English. Of course, not all the camera users understand English language. So, owing to this program, most of the camera users and especially people who is working as an operator in studios will learn a lot of things on photography, digital technology and camera systems. On the other hand, these people will learn about composition, visual image's history etc. Because of these reasons, this program is very important especially for developing countries. This paper will try to discuss this subject.

  20. Evidence-Centered Design for Diagnostic Assessment within Digital Learning Environments: Integrating Modern Psychometrics and Educational Data Mining

    Science.gov (United States)

    Rupp, André A.; Nugent, Rebecca; Nelson, Brian

    2012-01-01

    In recent years the educational community has increasingly embraced digital technologies for the purposes of developing alternative learning environments, providing diagnostic feedback, and fostering the development of so-called 21st-century skills. This special issue is dedicated to bridging recent work from the disciplines of educational and…

  1. Exploring the Divides among Students, Educators, and Practitioners in the Use of Digital Media as a Pedagogical Tool

    Science.gov (United States)

    Duffy, Katherine; Ney, Jillian

    2015-01-01

    Digital technologies pervade the higher education landscape as a way to build student engagement and enhance student learning and teaching. In practice, however, the ways in which these tools are implemented in marketing education appear to be ad hoc, rather than using a systematic approach to build engagement and provide students with the skill…

  2. Serious games for global education digital game-based learning in the english as a foreign language (EFL) classroom

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    Müller, Claudia

    2017-01-01

    The author of this book conducted different studies to investigate the potential of serious games for global education when used in EFL classrooms. The results show a clear contribution of serious games to global education when used with EFL learners, leading to a reference model of digital game-based learning in the EFL classroom.

  3. Examining the Relationship between the Levels of Digital Citizenship and Social Presence for the Graduate Students Having Online Education

    Science.gov (United States)

    Elcicek, Mithat; Erdemci, Husamettin; Karal, Hasan

    2018-01-01

    The aim of this study is to determine the levels of digital citizenship and social presence of the graduate students having distance education and to reveal the relationship between these two variables. The research was carried out with 50 women (35%) and 93 men (65%) graduate students enrolled in distance education master programs of Karadeniz…

  4. #Eduresistance: A Critical Analysis of the Role of Digital Media in Collective Struggles for Public Education in the Usa

    Science.gov (United States)

    Thapliyal, Nisha

    2018-01-01

    From Facebook-coordinated high-school walkouts to compelling Internet-based protest art that has accompanied recent teacher strikes, grassroots education activism in the USA has gone digital. Despite the proliferation of research on the mediatisation of education policy, few studies have explored the ways in which activists for public education…

  5. Algorithmic Skin: Health-Tracking Technologies, Personal Analytics and the Biopedagogies of Digitized Health and Physical Education

    Science.gov (United States)

    Williamson, Ben

    2015-01-01

    The emergence of digitized health and physical education, or "eHPE", embeds software algorithms in the organization of health and physical education pedagogies. Particularly with the emergence of wearable and mobile activity trackers, biosensors and personal analytics apps, algorithmic processes have an increasingly powerful part to play…

  6. Exploring Adult Digital Literacy Using Learners' and Educators' Perceptions and Experiences: The Case of the Second Chance Schools in Greece

    Science.gov (United States)

    Jimoyiannis, Athanassios; Gravani, Maria

    2011-01-01

    The research reported in this paper aspires to shed light into adult digital literacy using learners' and educators' experiences and perceptions at Second Chance Schools, a project in Greece aiming at combating social exclusion through education. In exploring the above, this investigation uses a case-study approach within a qualitative paradigm…

  7. Clustering Educational Digital Library Usage Data: A Comparison of Latent Class Analysis and K-Means Algorithms

    Science.gov (United States)

    Xu, Beijie; Recker, Mimi; Qi, Xiaojun; Flann, Nicholas; Ye, Lei

    2013-01-01

    This article examines clustering as an educational data mining method. In particular, two clustering algorithms, the widely used K-means and the model-based Latent Class Analysis, are compared, using usage data from an educational digital library service, the Instructional Architect (IA.usu.edu). Using a multi-faceted approach and multiple data…

  8. Examining the Relationship between the Levels of Digital Citizenship and Social Presence for the Graduate Students Having Online Education

    Directory of Open Access Journals (Sweden)

    Mithat ELCICEK

    2018-01-01

    Full Text Available The aim of this study is to determine the levels of digital citizenship and social presence of the graduate students having distance education and to reveal the relationship between these two variables. The research was carried out with 50 women (35% and 93 men (65% graduate students enrolled in distance education master programs of Karadeniz Technical University. Individual Information Form, Social Presence Scale and Digital Citizenship Scale were used to collect data. Descriptive statistics were used in the study to determine the levels of digital citizenship and social presence of the students. Correlation analysis for the relationship between variables and linear regression for the predictive power were used. The results indicated that graduate students enrolled in distance education master programs had high levels in digital citizenship and social presence. Furthermore, the mentioned levels were comprehended to have significant and positive relationship among themselves. While the levels of digital citizenship and social presence didn’t differentiate significantly in terms of gender, social presence levels differentiated in favour of Educational Sciences Insitute. Also the level of social presence for the graduate students was concluded to be significantly predictive for digital citizenship level.

  9. The trend toward digital in medical education – playing devil's advocate

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    Al-Jibury O

    2015-10-01

    Full Text Available Osama Al-jibury, Maroof Ahmed, Muhammad Najim, Riham Rabee, Muhammad Ashraf, Yusuf Sherwani, Osama AnjumDepartment of Medicine, Imperial College Medical School, London, UKDigitalization of medical resources has completely revolutionized medical education. Nowadays, medical information is readily accessible online. If a doctor needs to learn about Lesch–Nyhan syndrome, he or she can just search online – thousands of digital resources, explaining everything from simple pathophysiology to the latest genetic research into the condition, can be found; even videos of patients with the condition are available and easily located by using a search engine such as Google. Could there possibly be any downsides to this?

  10. Digital resources and low cost of teaching materials for astronomical education

    Science.gov (United States)

    Paladino, L.; Voelzke, M. R.

    2017-12-01

    This work presents the results of the application of two questionnaires about Astronomical concepts in three classes in the first year High School of a public school in the periphery of São Paulo. In the first questionnaire was verified the prior knowledge of students. Then the intervention strategies were carried out: use of digital resources of the school, construction of mock-ups using low cost materials and the use of educational books, such as Couper & Henbest (1997), Horvath (2008). After four months, the second questionnaire was applied to verify the occurence of meaningful learning.

  11. Training needs assessment of andalusian teachers in educational digital resources authoring for virtual learning environments

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    José Javier Romero Díaz de la Guardia

    2012-12-01

    Full Text Available This research work has been conducted within the teacher training plan known as “Escuela TIC 2.0”, implemented by the Spanish Junta de Andalucía. The main aim is to obtain objective data regarding training needs for teachers in the autonomous region of Andalusia in terms of educational digital content authoring. To that end, we carried out a descriptive survey study on Andalusian teachers participating in teacher training courses on e-learning strategies that took place during the 2011- 2012 academic year.

  12. USNA DIGITAL FORENSICS LAB

    Data.gov (United States)

    Federal Laboratory Consortium — To enable Digital Forensics and Computer Security research and educational opportunities across majors and departments. Lab MissionEstablish and maintain a Digital...

  13. European history crossroads as pathways to intercultural and media education (EHISTO)

    OpenAIRE

    Popp, Susanne; Schumann, Jutta; Simmet, Oliver; Szczecińska, Joanna; Hadrysiak, Sylwia; Haydn, Terry; Lane, Kathleen; Belton, Teresa; Yarker, Patrick; García-Peñalvo, Francisco José; Zangrando, Valentina; Seoane Pardo, Antonio M.; Rodríguez-Conde, María José; García-Holgado, Alicia; Vinterek, Monika

    2013-01-01

    [EN] EHISTO (European history crossroads as pathways to intercultural and media education) is concerned with the mediation of history in popular (science) media and the question of social and political responsibility of journalists and other mediators of history, especially teachers, in the field of commercial presentation of history. The project responds to the increasing significance of a commercialised mediation of history within the public historical culture and reflects the fact...

  14. Access to digital library databases in higher education: design problems and infrastructural gaps.

    Science.gov (United States)

    Oswal, Sushil K

    2014-01-01

    After defining accessibility and usability, the author offers a broad survey of the research studies on digital content databases which have thus far primarily depended on data drawn from studies conducted by sighted researchers with non-disabled users employing screen readers and low vision devices. This article aims at producing a detailed description of the difficulties confronted by blind screen reader users with online library databases which now hold most of the academic, peer-reviewed journal and periodical content essential for research and teaching in higher education. The approach taken here is borrowed from descriptive ethnography which allows the author to create a complete picture of the accessibility and usability problems faced by an experienced academic user of digital library databases and screen readers. The author provides a detailed analysis of the different aspects of accessibility issues in digital databases under several headers with a special focus on full-text PDF files. The author emphasizes that long-term studies with actual, blind screen reader users employing both qualitative and computerized research tools can yield meaningful data for the designers and developers to improve these databases to a level that they begin to provide an equal access to the blind.

  15. Microbiological contamination in digital radiography: evaluation at the radiology clinic of an educational institution.

    Science.gov (United States)

    Malta, Cristiana P; Damasceno, Naiana Nl; Ribeiro, Rosangela A; Silva, Carolina Sf; Devito, Karina L

    2016-12-01

    The aim of this study was to evaluate the contamination rate of intra and extraoral digital X ray equipment in a dental radiology clinic at a public educational institution. Samples were collected on three different days, at two times in the day: in the morning, before attending patients, and at the end of the day, after appointment hours and before cleaning and disinfection procedures. Samples were collected from the periapical X-ray machine (tube head, positioning device, control panel and activator button), the panoramic X- ray machine (temporal support, bite block, control panel and activator button), the intraoral digital system (sensor), and the digital system computers (keyboard and mouse). The samples were seeded in different culture media, incubated, and colony forming units (CFU/mL) counted. Biochemical tests were performed for suspected colonies of Staphylococcus, Streptococcus and Gramnegative bacilli (GNB). Fungi were visually differentiated into filamentous fungi and yeasts. The results indicated the growth of fungi and Staphylococcus fromall sampling locations. GNB growth was observed from all sites sampled from the intraoral X-ray equipment. On the panoramic unit, GNB growth was observed in samples from activator button, keyboard and mouse. In general, a higher number of CFU/mL was present before use. It can be concluded that more stringent protocols are needed to control infection and prevent X-ray exams from acting as vehicle for cross contamination. Sociedad Argentina de Investigación Odontológica.

  16. Education, corporeality and the evolution towards digital learning. A «Stieglerian» perspective

    Directory of Open Access Journals (Sweden)

    Joris VLIEGHE

    2012-02-01

    Full Text Available In this article we explore some philosophical perspectives on the current shift from traditional forms of class and group teaching to learning activities in digital environments. Our interest goes more precisely to the corporeal dimensions of this evolution. Showing that as a rule the issue at hand is discussed about in terms of the absence or obsoleteness of the body, we argue for the introduction of a new approach, that draws from the insights of the French philosopher Bernard Stiegler. He has developed a fully technology-centred approach that analyzes subject-formation in relation to a contingent history of material tools and related embodied practices (which function as a kind of external memory support in an original sense. This particular approach allows for concrete analyses that show the school to be a material dispositive of attention related to concrete practices such as writing or exercising. Although Stiegler is in the end not entirely consistent in following his own «materialist » assumptions, we will argue for a «Stieglerian» line of research that allows to fathom the meaning of today’s (traditional and tomorrow’s (digital educational reality, omitting a normative perspective (i.e. Refraining from directly denouncing or acclaiming the digital [r]evolution at hand.

  17. Digitalization of Education System and Teacher Educators' Computer Skill in Bangladesh

    Science.gov (United States)

    Rahman, Mohammad Ataur

    2011-01-01

    This study examined how teacher educators perceive the incorporation and use of computer technology resources in Teachers' Training Colleges in Bangladesh. This study encompasses the thorough investigation of teacher educators' "computer skills" by using the valid and reliable instruments. The study finally examined whether any…

  18. Improving Undergraduate STEM Education: Pathways into Geoscience (IUSE: GEOPATHS) - A National Science Foundation Initiative

    Science.gov (United States)

    Jones, B.; Patino, L. C.

    2016-12-01

    Preparation of the future professional geoscience workforce includes increasing numbers as well as providing adequate education, exposure and training for undergraduates once they enter geoscience pathways. It is important to consider potential career trajectories for geoscience students, as these inform the types of education and skill-learning required. Recent reports have highlighted that critical thinking and problem-solving skills, spatial and temporal abilities, strong quantitative skills, and the ability to work in teams are among the priorities for many geoscience work environments. The increasing focus of geoscience work on societal issues (e.g., climate change impacts) opens the door to engaging a diverse population of students. In light of this, one challenge is to find effective strategies for "opening the world of possibilities" in the geosciences for these students and supporting them at the critical junctures where they might choose an alternative pathway to geosciences or otherwise leave altogether. To address these and related matters, The National Science Foundation's (NSF) Directorate for Geosciences (GEO) has supported two rounds of the IUSE: GEOPATHS Program, to create and support innovative and inclusive projects to build the future geoscience workforce. This program is one component in NSF's Improving Undergraduate STEM Education (IUSE) initiative, which is a comprehensive, Foundation-wide effort to accelerate the quality and effectiveness of the education of undergraduates in all of the STEM fields. The two tracks of IUSE: GEOPATHS (EXTRA and IMPACT) seek to broaden and strengthen connections and activities that will engage and retain undergraduate students in geoscience education and career pathways, and help prepare them for a variety of careers. The long-term goal of this program is to dramatically increase the number and diversity of students earning undergraduate degrees or enrolling in graduate programs in geoscience fields, as well as

  19. The Digital Divide in Developing Countries: A Case for Distance Education

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    Kenneth E. Paprock

    2006-12-01

    Full Text Available Although distance education is catching up in almost all countries in the world, it is still little known and less studied in many of the developing countries. Given such a lack of coverage even in the Western educational literature, the possibilities of finding in-depth exchanges concerning distance education in developing countries are very limited. This presentation presents the existing 'digital gap' in the world, and focuses on three important barriers to distance education or learning are: 1 the lack of resources 2 lack of infrastructures, and 3 lack of recurrent funding necessary to acquire or develop appropriate software and courseware on a continuous basis, and maintain, service and replace the equipment. Technologists and educators need to enter the developing world, study the market and then modify their wares according to local needs with the help of local industry and labor-force. This is one important way of building meaningful collaborations and partnerships between the developed and developing countries.

  20. Proposal for Implementation of Technological Resources Digital Touchscreen in Educational Environment

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    Francisco Jorgan Cabral Clarindo

    2016-12-01

    Full Text Available Concerned with innovation in education and the development of knowledge, educational institutions invest in advanced technologies such as touchscreen. Thus the objective of the proposed research show that there is a great lack of these resources in formal education ahead of technological advances, their influence on current teaching methodologies, models of handsets available on the market, the advantages, forms of acquisition, costs, benefits, barriers to their use in the educational environment and the need for its implementation in the educational environment. The project work included the model of the Institutional Program Initiation in Technological Development and Innovation PIBIC/IFGOIANO- 2013/2014 and had as field research unit at the Federal Institute Goiano (IFGOIANO- Campus Urutaí. The research methodology was emphasized in theoretical interpretations based bibliographic and a case study. Through inductive and deductive methods in observing technologies in the current market and society with respect to those found in this unit. Which were registered with interviews, discussions and testimonials. Actual results suggests that there is a shortage of these technologies, which are directly linked to lack of Management and Governance of Information Technology tools. The conclusion shows that the use of these tools will result in greater participation, digital inclusion and improving learning.

  1. Digital Learning Network Education Events for the Desert Research and Technology Studies

    Science.gov (United States)

    Paul, Heather L.; Guillory, Erika R.

    2007-01-01

    NASA s Digital Learning Network (DLN) reaches out to thousands of students each year through video conferencing and webcasting. As part of NASA s Strategic Plan to reach the next generation of space explorers, the DLN develops and delivers educational programs that reinforce principles in the areas of science, technology, engineering and mathematics. The DLN has created a series of live education videoconferences connecting the Desert Research and Technology Studies (RATS) field test to students across the United States. The programs are also extended to students around the world via live webcasting. The primary focus of the events is the Vision for Space Exploration. During the programs, Desert RATS engineers and scientists inform and inspire students about the importance of exploration and share the importance of the field test as it correlates with plans to return to the Moon and explore Mars. This paper describes the events that took place in September 2006.

  2. A framework to evaluate the educational potential of a digital artefact for math learning

    Directory of Open Access Journals (Sweden)

    Chiappini Giampaolo

    2015-12-01

    Full Text Available This article provides a methodology with two potential applications: to prove useful to maths teachers for analysing and evaluating the educational potential of different digital artefacts and to help designers of maths learning artefacts to evaluate their design during the implementation phase. The educational potential of an artefact is considered as an entity determined by actions and representations structure available within the artefact, the interpretation and behaviour of who uses it and the features of the activity in which it is used. The proposed methodology is based on the notions of affordance, narrative and cycle of expansive learning. The methodology has been applied on AlNuSet, a system designed for supporting the teaching and learning of algebra by means of modalities of interaction that are of visual, spatial and motor nature.

  3. [Digital educational materials in nursing: assessment by professors from an undergraduate course].

    Science.gov (United States)

    Cogo, Ana Luísa Petersen; Pedro, Eva Néri Rubim; da Silva, Ana Paula Scheffer Schell; Schatkoski, Aline Modelski; Catalan, Vanessa Menezes; Alves, Rosa Helena Kreutz

    2009-06-01

    This study addresses the use of digital learning materials in the format of hypertext, educational games and simulations about oxygen therapy with professors of an Undergraduate Nursing Course. It is a cross-sectional exploratory study that was carried out at the Federal University of Rio Grande do Sul in 2006 with 10 intentionally selected professors. Data collection was performed by means of a questionnaire, using a Likert scale to assess the suitability of the content, visual presentation and use of learning materials. Descriptive statistics was used to organize and process the data. Results showed that the professors approved of the presentation of educational materials, they agreed with the suitability of the contents presented and with using the materials with the content regarding oxygen therapy. There was no significant relation between the professors' opinion and their age group, nor with their computer technology knowledge, their time in teaching and the addressed contents.

  4. [Evaluation of digital educational student-technology interaction in neonatal nursing].

    Science.gov (United States)

    Castro, Fernanda Salim Ferreira de; Dias, Danielle Monteiro Vilela; Higarashi, Ieda Harumi; Scochi, Carmen Gracinda Silvan; Fonseca, Luciana Mara Monti

    2015-02-01

    To assess the digital educational technology interface Caring for the sensory environment in the neonatal unit: noise, lighting and handling based on ergonomic criteria. Descriptive study, in which we used the guidelines and ergonomic criteria established by ISO 9241-11 and an online Likert scale instrument to identify problems and interface qualities. The instrument was built based on Ergolist, which follows the criteria of ISO 9141-11. There were 58 undergraduate study participants from the School of Nursing of Ribeirao Preto, University of Sao Paulo, who attended the classes about neonatal nursing content. All items were positively evaluated by more than 70% of the sample. Educational technology is appropriate according to the ergonomic criteria and can be made available for teaching nursing students.

  5. Pedagogical Praxis Surrounding the Integration of Photography, Visual Literacy, Digital Literacy, and Educational Technology into Business Education Classrooms: A Focus Group Study

    Science.gov (United States)

    Schlosser, Peter Allen

    2010-01-01

    This paper reports on an investigation into how Marketing and Business Education Teachers utilize and integrate educational technology into curriculum through the use of photography. The ontology of this visual, technological, and language interface is explored with an eye toward visual literacy, digital literacy, and pedagogical praxis, focusing…

  6. The health sciences librarian in medical education: a vital pathways project task force.

    Science.gov (United States)

    Schwartz, Diane G; Blobaum, Paul M; Shipman, Jean P; Markwell, Linda Garr; Marshall, Joanne Gard

    2009-10-01

    The Medical Education Task Force of the Task Force on Vital Pathways for Hospital Librarians reviewed current and future roles of health sciences librarians in medical education at the graduate and undergraduate levels and worked with national organizations to integrate library services, education, and staff into the requirements for training medical students and residents. Standards for medical education accreditation programs were studied, and a literature search was conducted on the topic of the role of the health sciences librarian in medical education. Expectations for library and information services in current standards were documented, and a draft standard prepared. A comprehensive bibliography on the role of the health sciences librarian in medical education was completed, and an analysis of the services provided by health sciences librarians was created. An essential role and responsibility of the health sciences librarian will be to provide the health care professional with the skills needed to access, manage, and use library and information resources effectively. Validation and recognition of the health sciences librarian's contributions to medical education by accrediting agencies will be critical. The opportunity lies in health sciences librarians embracing the diverse roles that can be served in this vital activity, regardless of accrediting agency mandates.

  7. MULTI/NOVOS LETRAMENTOS EM AMBIENTE DIGITAL: UMA ANÁLISE DO GOOGLE SEARCH EDUCATION

    Directory of Open Access Journals (Sweden)

    Cláudia Gomes

    2015-09-01

    Full Text Available Resumo: Este artigo objetiva analisar o conteúdo relativo ao Google Search Education – material digital de cunho pedagógico –, tendo em vista a possibilidade de publicação e republicação de informações por qualquer usuário da web e o uso de ferramentas e estratégias de busca na internet, um dos aspectos da leitura em ambiente digital. Como aporte teórico, este trabalho se baseia nos estudos dos novos e multiletramentos, relacionando as quatro dimensões do New London Group (1996 – Prática Situada, Instrução Explícita, Concepção Crítica e Prática Transformada – aos processos de conhecimento Experienciando, Conceitualizando, Analisando e Aplicando, propostos por Kalantzis & Cope (2011. O Google Search Education consiste em cinco Planos de Aula que tratam do uso de operadores, filtros, fontes, páginas e tipos de arquivo para viabilizar escolhas de termos apropriados, compreensão e análise de resultados e avaliação crítica de conteúdos de pesquisa. Este conteúdo foi descrito e analisado de acordo com a categorização adotada, considerando seu potencial para a pesquisa online. Em caráter complementar ao apresentado no material digital, apresenta-se uma proposta de atividade com vistas a contemplar a Prática Transformada, a fim de que os alunos possam transitar por todas as dimensões idealizadas pela teoria dos multiletramentos.   Este obra está licenciado com uma Licença Creative Commons Atribuição-NãoComercial 4.0 Internacional.

  8. Medication calculation: the potential role of digital game-based learning in nurse education.

    Science.gov (United States)

    Foss, Brynjar; Mordt Ba, Petter; Oftedal, Bjørg F; Løkken, Atle

    2013-12-01

    Medication dose calculation is one of several medication-related activities that are conducted by nurses daily. However, medication calculation skills appear to be an area of global concern, possibly because of low numeracy skills, test anxiety, low self-confidence, and low self-efficacy among student nurses. Various didactic strategies have been developed for student nurses who still lack basic mathematical competence. However, we suggest that the critical nature of these skills demands the investigation of alternative and/or supplementary didactic approaches to improve medication calculation skills and to reduce failure rates. Digital game-based learning is a possible solution because of the following reasons. First, mathematical drills may improve medication calculation skills. Second, games are known to be useful during nursing education. Finally, mathematical drill games appear to improve the attitudes of students toward mathematics. The aim of this article was to discuss common challenges of medication calculation skills in nurse education, and we highlight the potential role of digital game-based learning in this area.

  9. Time to learn: the outlook for renewal of patient-centred education in the digital age.

    Science.gov (United States)

    Glick, T H; Moore, G T

    2001-05-01

    Major forces in society and within health systems are fragmenting patient care and clinical learning. The distancing of physician and trainee from the patient undermines learning about the patient-doctor relationship. The disconnection of care and learning from one successive venue to another impedes the ability of trainees to learn about illness longitudinally. As a conceptual piece, our methods have been those of witnessing the experiences of patients, practitioners, and students over time and observing the impact of fragmented systems and changing expectations on care and learning. We have reflected on the opportunities created by digital information systems and interactive telemedicine to help renew essential relationships. Although there is, as yet, little in the literature on educational or health outcomes of this kind of technological enablement, we anticipate opportunities for a renewed focus on the patient in that patient's own space and time. Multimedia applications can achieve not only real-time connections, but can help construct a "virtual patient" as a platform for supervision and assessment, permitting preceptors to evaluate trainee-patient interactions, utilization of Web-based data and human resources, and on-line professionalism. Just as diverse elements in society are capitalizing upon digital technology to create advantageous relationships, all of the elements in the complex systems of health care and medical training can be better connected, so as to put the patient back in the centre of care and the trainee's ongoing relationship to the patient back in the centre of education.

  10. Ergonomic aspects simulation digital online: an educational game proposal to promote environmental education.

    Science.gov (United States)

    Arbex, D F; Jappur, R; Selig, P; Varvakis, G

    2012-01-01

    This article addresses the ergonomic criteria that guide the construction of an educational game called Environmental Simulator. The focus is on environment navigation considering aspects of content architecture and its esthetics functionality.

  11. The dialogic educational pathway as a strategy of care with elderly women in sexuality

    Directory of Open Access Journals (Sweden)

    Daysi Mara Murio Ribeiro Rodrigues

    2018-03-01

    Full Text Available Abstract Objective: Unveiling the critical knowledge mediated by a care-educational dialogic pathway in sexuality with elderly women. Method: Qualitative and participatory study, outlined in educational action research approach, for which it was anchored in the Paulo Freire's Research Itinerary. 15 elderly women from a group of socialization participated in the study. Three ethical precepts were followed. Results: It was evident that the women of this study had difficulty in conceptualizing sexuality, reducing the concept to sex. In addition to diverging sexuality for men and women and configuring it as a practice of the youth. Conclusion and implications for practice: Dialogic educational activity proved to be an important care tool, since it allowed the unleashing of prejudice concerning sexuality in Aging, promoting elderly health and showing new ways of care.

  12. Same-Sex Sexuality and Educational Attainment: The Pathway to College.

    Science.gov (United States)

    Pearson, Jennifer; Wilkinson, Lindsey

    2017-01-01

    Research finds lower levels of academic performance among sexual minority high school students, but some studies suggest sexual minorities have higher levels of educational attainment in adulthood. To further our understanding of how and why sexual orientation is associated with educational success, this study turns attention to the pathways to college completion, examining points along educational trajectories in which sexual minorities fall behind or surpass their heterosexual peers. Using data from the National Longitudinal Study of Adolescent to Adult Health, we find that sexual minority women are less likely than women with no same-sex sexuality to complete college, in part due to their high school performance and transition into college. Men who experience same-sex sexuality only in adolescence struggle in high school, but men who experience same-sex sexuality for the first time in adulthood are more likely to earn a college degree than men who do not experience same-sex sexuality.

  13. Meaning profiles of dwellings, pathways, and metaphors in design: implications for education

    Science.gov (United States)

    Casakin, Hernan; Kreitler, Shulamith

    2017-11-01

    The study deals with the roles and interrelations of the meaning-based assessments of dwellings, pathways and metaphors in design performance. It is grounded in the Meaning Theory [Kreitler, S., and H. Kreitler. 1990. The Cognitive Foundations of Personality Traits. New York: Plenum], which enables identifying the cognitive contents and processes underlying cognitive performance in different domains, thus rendering them more accessible to educational training. The objectives were to identify the components of the meaning profiles of dwellings, pathways, and metaphors as perceived by design students; to analyse their interrelations; and to examine which of the identified components of these constructs serve as best predictors of design performance aided by the use of metaphors. Participants were administered a design task and questionnaires about the Dimensional Profiles of Dwellings, Pathways, and Metaphors, based on the meaning system. Factors based on the factor analyses of the responses to the three questionnaires were used in regression analyses as predictors of the performance score in a design task. The following three factors of the dimensional meaning profiles of metaphors were significant predictors of design performance: sensory, functional, and structural evaluations. Implications for design education are discussed, primarily concerning the important role of metaphor in design problem-solving.

  14. From Digital Disruption to Educational Excellence: Teaching and Learning in the Knowledge Economy

    Directory of Open Access Journals (Sweden)

    Tara Brabazon

    2017-04-01

    Full Text Available Three cultural forces have shaped and framed higher education in the last twenty years: economic changes, technological changes and the increased speed and mobility of people, goods, money and ideas. Public institutions have managed a decline in public funding, requiring commercialization and private partnerships, alongside changes in the labour force through casualization and short term contracts. Digitization has enabled disintermediation and deterritorialization. The power relationships in knowledge dissemination have flattened through the changes to publishing and social media. Traditional, industrial supply chains have collapsed. There is little need for middlemen and agents. This article reflects on the changes to higher education in the last twenty years and how they provide exemplars, warnings and beacons for the radical transformations in the post fordist, post-Global Financial Crisis economy. Policy development is often disconnected from the social reality of working in – and gaining services from – the health and education industries. This article contributes to a free and robust dialogue, enabling collaboration and debate about what went right and wrong in higher education in the last two decades.

  15. Educación para los medios, alfabetización mediática y competencia digital Media Education, Media Literacy and Digital Competence

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    Alfonso Gutiérrez Martín

    2012-03-01

    Full Text Available El presente trabajo aborda las posibles relaciones entre educación y medios en la sociedad actual, y el papel que le corresponde a la educación formal tanto en la integración curricular de los medios como en la alfabetización digital necesaria para el siglo XXI. Se parte de distintas concepciones y enfoques que en las últimas décadas han predominado en el estudio de los medios y en la educación y alfabetización mediáticas en el panorama internacional; se intentan subsanar algunos problemas terminológicos derivados de la riqueza idiomática del mundo global e intercultural en el que nos movemos; se buscan posturas integradoras y se propone una alfabetización para el siglo XXI que se caracteriza por ser mediática, digital, multimodal, crítica y funcional. Se analizan posibles interpretaciones de educación mediática y competencia digital prestando especial atención al actual marco normativo europeo y se advierte de dos posibles peligros: reducir la educación mediática al desarrollo de la competencia digital, y reducir la competencia digital a su dimensión más tecnológica e instrumental: centrarse en los conocimientos técnicos, en los procedimientos de uso y manejo de dispositivos y programas, olvidando las actitudes y los valores. Para evitar el reduccionismo y el sesgo tecnológico se recomienda recuperar para el desarrollo de la alfabetización mediática y de la competencia digital los enfoques más críticos e ideológicos de la educación para los medios.This article addresses some possible relationship between education and media in contemporary society and explores the role that formal education should play in both the integration of media in the curriculum and the digital literacy skills necessary for the 21st century. The authors discuss here different theories and approaches that have dominated international media studies, media education and media literacy in recent decades. Confusion and misunderstandings in

  16. The Role(s of the Digital Genre Educational Discussion Forum in Pre-Service Education of Teachers of English

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    Lucas Moreira dos Anjos-Santos

    2014-05-01

    Full Text Available The education of teachers of English may be perceived from the perspective of the engagement of the future professionals with different literacy practices which they have to face in their daily activities. Information and communication digital technologies (ICDT are part of several social practices which are constitutive of a new generation and at the same time exclude others who still do not have effective access to them (CGI.BR, 2011. Current paper analyzes the role(s of educational discussion forum as a professional formation instrument for future teachers of English based on the engagement of one pre-service teacher in an elective unit course in Foreign Modern Languages – English, at a government-run university in the north of the state of Parana, Brazil. Results show the (ressignification of the future teacher within the space provided by the educational discussion forum and indicate the dynamics of the (reconstruction of professional knowledge based on the use of the above-mentioned tool.

  17. Orientations in adolescent use of information and communication technology: a digital divide by sociodemographic background, educational career, and health.

    Science.gov (United States)

    Koivusilta, Leena K; Lintonen, Tomi P; Rimpelä, Arja H

    2007-01-01

    The role of information and communication technology (ICT) in adolescents' lives was studied, with emphasis on whether there exists a digital divide based on sociodemographic background, educational career, and health. The assumption was that some groups of adolescents use ICT more so that their information utilization skills improve (computer use), while others use it primarily for entertainment (digital gaming, contacting friends by mobile phone). Data were collected by mailed survey from a nationally representative sample of 12- to 18-year-olds (n=7,292; response 70%) in 2001 and analysed using ANOVA. Computer use was most frequent among adolescents whose fathers had higher education or socioeconomic status, who came from nuclear families, and who continued studies after compulsory education. Digital gaming was associated with poor school achievement and attending vocational rather than upper secondary school. Mobile phone use was frequent among adolescents whose fathers had lower education or socioeconomic status, who came from non-nuclear families, and whose educational prospects were poor. Intensive use of each ICT form, especially of mobile phones, was associated with health problems. High social position, nuclear family, and a successful educational career signified good health in general, independently of the diverse usage of ICT. There exists a digital divide among adolescents: orientation to computer use is more common in educated well-off families while digital gaming and mobile phone use accumulate at the opposite end of the spectrum. Poorest health was reported by mobile phone users. High social background and success at school signify better health, independently of the ways of using ICT.

  18. Development of Youth Digital Citizenship Scale and Implication for Educational Setting

    Science.gov (United States)

    Kim, Minjeong; Choi, Dongyeon

    2018-01-01

    Digital citizens need comprehensive knowledge and technological accessibility to the internet and digital world and teachers have a responsibility to lead them to become digital citizens. However, existing Digital Citizenship Scales contain too broad ranges and do not precisely focus on the target students, so teachers do not have clear criteria…

  19. Rethinking Teaching in STEM Education in a Community College: Role of Instructional Consultation and Digital Technologies

    Science.gov (United States)

    Kurland, Shelley Chih-Hsian

    Community college faculty members educate almost half of all U.S. undergraduates, who are often more diverse and more academically underprepared when compared to undergraduate students who attend four-year institutions. In addition, faculty members in community colleges are facing increased accountability for meeting student learning outcomes, expectations to adjust their teaching practices to include active learning practices, and expectations to incorporate more technologies into the classroom. Faculty developers are one of the support structures that faculty members can look to in order to meet those challenges. A survey of literature in faculty development suggests that instructional consultation can play an important role in shaping and transforming teaching practices. Hence, this action research study examined my work using instructional consulting with four full-time STEM faculty colleagues in order to examine and shape their teaching practices with and without the use of digital technologies. The two foci of the research, examining shifts in faculty participants' teaching practices, and my instructional consulting practices, were informed by Thomas and Brown's (2011) social view of learning and the concept of teaching and learning in a "co-learning" environment. Two dominant factors emerged regarding faculty participants' shift in teaching practices. These factors concerned: 1) the perception of control and 2) individual faculty participant's comfort level, expectations, and readiness. In addition to these two dominant factors, the instructional consultation process also supported a range of shifts in either mindset and/or teaching practices. My analysis showed that the use of digital technologies was not an essential factor in shifting faculty participant mindset and/or teaching practices, instead digital technologies were used to enhance the teaching process and students' learning experiences.

  20. Digital Immigrants Teaching Digital Natives: A Phenomenological Study of Higher Education Faculty Perspectives on Technology Integration with English Core Content

    Science.gov (United States)

    Corey, Robert C.

    2012-01-01

    In the last two decades, technology use has escalated and educators grapple with its advances and integration into the classroom. Issues surrounding what constitutes a literate society, the clarion calls for educational reform emanating from US presidents to parent teacher organizations, and educators' ability to cope with advances in technology…

  1. The Digital Library for Earth System Education: A Progress Report from the DLESE Program Center

    Science.gov (United States)

    Marlino, M. R.; Sumner, T. R.; Kelly, K. K.; Wright, M.

    2002-12-01

    DLESE is a community-owned and governed digital library offering easy access to high quality electronic resources about the Earth system at all educational levels. Currently in its third year of development and operation, DLESE resources are designed to support systemic educational reform, and include web-based teaching resources, tools, and services for the inclusion of data in classroom activities, as well as a "virtual community center" that supports community goals and growth. "Community-owned" and "community-governed" embody the singularity of DLESE through its unique participatory approach to both library building and governance. DLESE is guided by policy development vested in the DLESE Steering Committee, and informed by Standing Committees centered on Collections, Services, Technology, and Users, and community working groups covering a wide variety of interest areas. This presentation highlights both current and projected status of the library and opportunities for community engagement. It is specifically structured to engage community members in the design of the next version of the library release. The current Version 1.0 of the library consists of a web-accessible graphical user interface connected to a database of catalogued educational resources (approximately 3000); a metadata framework enabling resource characterization; a cataloging tool allowing community cataloging and indexing of materials; a search and discovery system allowing browsing based on topic, grade level, and resource type, and permitting keyword and controlled vocabulary-based searches; and a portal website supporting library use, community action, and DLESE partnerships. Future stages of library development will focus on enhanced community collaborative support; development of controlled vocabularies; collections building and community review systems; resource discovery integrating the National Science Education Standards and geography standards; Earth system science vocabulary

  2. World Digital Magnetic Anomaly Map version 2 (WDMAM v.2) - released for research and education

    Science.gov (United States)

    CHOI-Dyment, Y.; Lesur, V.; Dyment, J.; Hamoudi, M.; Thebault, E.; Catalan, M.

    2015-12-01

    The World Digital Magnetic Anomaly Map is an international initiative carried out under the auspices of the International Association of Geomagnetism and Aeronomy (IAGA) and the Commission for the Geological Map of the World (CGMW). A first version of the map has been published and distributed eight years ago (WDMAM v1; Korhonen et al., 2007). We have produced a candidate which has been accepted as the second version of this map (WDMAM v2) at the International Union of Geophysics and Geodesy in Prag, in June 2015. On land, we adopted an alternative approach avoiding any unnecessary processing on existing aeromagnetic compilations. When available, we used the original aeromagnetic data. As a result the final compilation remains an acceptable representation of the national and international data grids. Over oceanic areas the marine data have been extended. In areas of insufficient data coverage, a model has been computed based on a modified digital grid of the oceanic lithosphere age, considering plate motions in the determination of magnetization vector directions. This model has been further adjusted to the available data, resulting in a better representation of the anomalies. The final grid will be periodically upgraded. Version 2.0 has been released and is available at wdmam.org to support both research and education projects. Colleagues willing to contribute data for future releases (and become a co-author of the map) should contact any of the authors or Jerome Dyment (chair of the WDMAM Task Force) at jdy@ipgp.fr .

  3. VOLUNTARY ACTIVITIES AND ONLINE EDUCATION FOR DIGITAL HERITAGE INVENTORY DEVELOPMENT AFTER THE GREAT EAST JAPAN EARTHQUAKE

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    Y. Kondo

    2013-07-01

    Full Text Available Consortium for Earthquake-Damaged Cultural Heritage (CEDACH is a voluntary initiative launched just after the Great East Japan Earthquake on 11 March 2011. The consortium is developing a social network between local cultural resource managers restoring disaster-damaged cultural heritage on one side and remote researchers including historians, archaeologists and specialists of cultural information studies on the other side, in order to facilitate collaborative projects. This paper presents three projects in which CEDACH contributed to the development of a digital inventory for disaster-damaged heritage management through web-based collaborations by self-motivated workers. The first project, CEDACH GIS, developed an online archaeological site inventory for the disaster area. Although a number of individuals voluntarily participated in the project at the beginning, it gradually stagnated due to limited need for local rescue archaeology. However, the experience of online-based collaborations worked well for the second project proposed by local specialists, in which CEDACH restored the book catalogue of a tsunami-devastated research library. This experience highlighted the need for online education to improve information and communication technologies (ICT skills of data builders. Therefore, in the third project called CEDACHeLi, an e-Learning management system was developed to facilitate learning the fundamental knowledge and techniques required for information processing in rescue operations of disaster-damaged cultural heritage. This system will contribute to improved skills and motivation of potential workers for further developments in digital heritage inventory.

  4. Formal Learning Sequences and Progression in the Studio: A Framework for Digital Design Education

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    Pontus Wärnestål

    2016-02-01

    Full Text Available This paper examines how to leverage the design studio learning environment throughout long-term Digital Design education in order to support students to progress from tactical, well-defined, device-centric routine design, to confidently design sustainable solutions for strategic, complex, problems for a wide range of devices and platforms in the digital space. We present a framework derived from literature on design, creativity, and theories on learning that: (a implements a theory of formal learning sequences as a user-centered design process in the studio; and (b describes design challenge progressions in the design studio environment modeled in seven dimensions. The framework can be used as a tool for designing, evaluating, and communicating course progressions within – and between series of – design studio courses. This approach is evaluated by implementing a formal learning sequence framework in a series of design studio courses that progress in an undergraduate design-oriented Informatics program. Reflections from students, teachers, and external clients indicate high student motivation and learning goal achievement, high teacher satisfaction and skill development, and high satisfaction among external clients.

  5. Voluntary Activities and Online Education for Digital Heritage Inventory Development after the Great East Japan Earthquake

    Science.gov (United States)

    Kondo, Y.; Uozu, T.; Seino, Y.; Ako, T.; Goda, Y.; Fujimoto, Y.; Yamaguchi, H.

    2013-07-01

    Consortium for Earthquake-Damaged Cultural Heritage (CEDACH) is a voluntary initiative launched just after the Great East Japan Earthquake on 11 March 2011. The consortium is developing a social network between local cultural resource managers restoring disaster-damaged cultural heritage on one side and remote researchers including historians, archaeologists and specialists of cultural information studies on the other side, in order to facilitate collaborative projects. This paper presents three projects in which CEDACH contributed to the development of a digital inventory for disaster-damaged heritage management through web-based collaborations by self-motivated workers. The first project, CEDACH GIS, developed an online archaeological site inventory for the disaster area. Although a number of individuals voluntarily participated in the project at the beginning, it gradually stagnated due to limited need for local rescue archaeology. However, the experience of online-based collaborations worked well for the second project proposed by local specialists, in which CEDACH restored the book catalogue of a tsunami-devastated research library. This experience highlighted the need for online education to improve information and communication technologies (ICT) skills of data builders. Therefore, in the third project called CEDACHeLi, an e-Learning management system was developed to facilitate learning the fundamental knowledge and techniques required for information processing in rescue operations of disaster-damaged cultural heritage. This system will contribute to improved skills and motivation of potential workers for further developments in digital heritage inventory.

  6. Research on the digital education resources of sharing pattern in independent colleges based on cloud computing environment

    Science.gov (United States)

    Xiong, Ting; He, Zhiwen

    2017-06-01

    Cloud computing was first proposed by Google Company in the United States, which was based on the Internet center, providing a standard and open network sharing service approach. With the rapid development of the higher education in China, the educational resources provided by colleges and universities had greatly gap in the actual needs of teaching resources. therefore, Cloud computing of using the Internet technology to provide shared methods liked the timely rain, which had become an important means of the Digital Education on sharing applications in the current higher education. Based on Cloud computing environment, the paper analyzed the existing problems about the sharing of digital educational resources in Jiangxi Province Independent Colleges. According to the sharing characteristics of mass storage, efficient operation and low input about Cloud computing, the author explored and studied the design of the sharing model about the digital educational resources of higher education in Independent College. Finally, the design of the shared model was put into the practical applications.

  7. Storytelling and professional learning: a phenomenographic study of students' experience of patient digital stories in nurse education.

    Science.gov (United States)

    Christiansen, Angela

    2011-04-01

    This paper reports the findings of a phenomenographic study which sought to identify the different ways in which patient digital stories influence students' professional learning. Patient digital stories are short multimedia presentations that combine personal narratives, images and music to create a unique and often emotional story of a patients' experience of health care. While these are increasingly used in professional education little is known about how and what students learn through engagement with patient digital stories. Drawing upon interviews with 20 students within a pre-registration nursing programme in the UK, the study identifies four qualitatively different ways in which students approach and make sense of patient digital stories with implications for learning and professional identity development. Through an identification of the critical aspects of this variation valuable insights are generated into the pedagogic principles likely to engender transformational learning and patient centred practice. Copyright © 2010 Elsevier Ltd. All rights reserved.

  8. A educação na era da TV digital: interfaces e conexões / Education in the age of digital TV: interfaces and connections

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    Simone de Lucena Ferreira

    2011-04-01

    .901 in 2003, digital tv researches started to build the Brazilian System for Digital Television (SBTVD which would promote social inclusion and create a distance education network among other objectives. Digital TV is considered by some authors a new media as it includes characteristics from the computer as much as from the television. This new media format may interchange new forms of communication, content production and interactivity and this is fundamental to education nowadays as the analogical television does not permit content production in a collaborative form as much as for the technological aspects or the centralizing political factor from available productions today. Here, in this paper, we analyze some aspects of the implementation of digital tv in Portugal and in Brazil as well as the possibilities of using the Supporting Service to Teachers in Classroom (SAPSA developed by the Telecommunication Development Research Center Foundation (CPqD. As a result of this work, we acknowledged the potential of digital tv on the formation of collaborative networks to develop education. That said, we realized that it is responsibility of the educational system as much as of the educators to install a digital tv that promotes the building of collaborative networks able to bring power to the interconnection of education, culture and knowledge.

  9. Service evaluation of the implementation of a digitally-enabled care pathway for the recognition and management of acute kidney injury [version 2; referees: 2 approved

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    Alistair Connell

    2017-08-01

    Full Text Available Acute Kidney Injury (AKI, an abrupt deterioration in kidney function, is defined by changes in urine output or serum creatinine. AKI is common (affecting up to 20% of acute hospital admissions in the United Kingdom, associated with significant morbidity and mortality, and expensive (excess costs to the National Health Service in England alone may exceed £1 billion per year. NHS England has mandated the implementation of an automated algorithm to detect AKI based on changes in serum creatinine, and to alert clinicians. It is uncertain, however, whether ‘alerting’ alone improves care quality.   We have thus developed a digitally-enabled care pathway as a clinical service to inpatients in the Royal Free Hospital (RFH, a large London hospital. This pathway incorporates a mobile software application - the “Streams-AKI” app, developed by DeepMind Health - that applies the NHS AKI algorithm to routinely collected serum creatinine data in hospital inpatients. Streams-AKI alerts clinicians to potential AKI cases, furnishing them with a trend view of kidney function alongside other relevant data, in real-time, on a mobile device. A clinical response team comprising nephrologists and critical care nurses responds to these AKI alerts by reviewing individual patients and administering interventions according to existing clinical practice guidelines.   We propose a mixed methods service evaluation of the implementation of this care pathway. This evaluation will assess how the care pathway meets the health and care needs of service users (RFH inpatients, in terms of clinical outcome, processes of care, and NHS costs. It will also seek to assess acceptance of the pathway by members of the response team and wider hospital community. All analyses will be undertaken by the service evaluation team from UCL (Department of Applied Health Research and St George’s, University of London (Population Health Research Institute.

  10. The use of video in educational research and teacher training in the digital classroom

    Directory of Open Access Journals (Sweden)

    Falcinelli Floriana

    2016-06-01

    Full Text Available The introduction of new technologies, video in particular, in educational and pedagogical research has not only changed how research is conducted in the educational field but has also brought about significant changes in teacher training. The advent of digitalisation, along with the miniaturisation of both video cameras and storage media, has led to a dramatic increase in the use of video, particularly in terms of video production. This has led to the introduction of new teaching practices and new training initiatives derived from the analysis of these practices. The use of video, at an educational and didactic level on the one hand, and as an instrument for field observation on the other, offers a variety of benefits, along with some critical issues. One of the advantages is the capacity to allow for an analytical vision of complex actions, which may be reviewed at different times, by a variety of interlocutors. The aim of this study is to present a reflection based on research conducted in nine digital classes, focussing on the use of video as both an instrument for recording, collecting and analysing data, as well as a training tool in the didactic practice of teachers.

  11. Digital Learning Network Education Events of NASA's Extreme Environments Mission Operations

    Science.gov (United States)

    Paul, Heather; Guillory, Erika

    2007-01-01

    NASA's Digital Learning Network (DLN) reaches out to thousands of students each year through video conferencing and web casting. The DLN has created a series of live education videoconferences connecting NASA s Extreme Environment Missions Operations (NEEMO) team to students across the United States. The programs are also extended to students around the world live web casting. The primary focus of the events is the vision for space exploration. During the programs, NEEMO Crewmembers including NASA astronauts, engineers and scientists inform and inspire students about the importance of exploration and share the impact of the project as it correlates with plans to return to the moon and explore the planet Mars. These events highlight interactivity. Students talk live with the aquanauts in Aquarius, the National Oceanic and Atmospheric Administration s underwater laboratory. With this program, NASA continues the Agency s tradition of investing in the nation's education programs. It is directly tied to the Agency's major education goal of attracting and retaining students in science, technology, and engineering disciplines. Before connecting with the aquanauts, the students conduct experiments of their own designed to coincide with mission objectives. This paper describes the events that took place in September 2006.

  12. Digital Story Mapping to Advance Educational Atlas Design and Enable Student Engagement

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    Margo E. Berendsen

    2018-03-01

    Full Text Available Storytelling is recognized as a valid and important method of communicating information and knowledge gleaned from volumes of ever-accumulating data. Practices of data-driven storytelling in journalism and geovisual analytics have contributed to the development of geovisual stories; also called story maps. The benefits of student-focused multi-thematic atlases and digital storytelling methods in education can also be realized in story maps. An online, interactive version of the original paper version of the Wyoming Student Atlas was developed using story mapping technology. Studies on best practices for data-driven storytelling and web map interaction were used to inform the transition of the atlas from a traditional paper format to a collection of story maps. Evaluation of the atlas story maps for educational purposes was conducted by observing students from multiple classrooms as they used the story maps in a lesson. The students and educators responded to a survey after using the story maps. Results of the survey show positive responses to the atlas story maps, including ease of use and preference over a traditional paper atlas. However, certain types of interaction with the map resulted in increased negative or uncertain responses from students concerning their perception of the atlas story maps.

  13. A Review of Digital, Social, and Mobile Technologies in Health Professional Education.

    Science.gov (United States)

    Curran, Vernon; Matthews, Lauren; Fleet, Lisa; Simmons, Karla; Gustafson, Diana L; Wetsch, Lyle

    2017-01-01

    Digital, social, and mobile technologies (DSMTs) can support a wide range of self-directed learning activities, providing learners with diverse resources, information, and ways to network that support their learning needs. DSMTs are increasingly used to facilitate learning across the continuum of health professional education (HPE). Given the diverse characteristics of DSMTs and the formal, informal, and nonformal nature of health professional learning, a review of the literature on DSMTs and HPE could inform more effective adoption and usage by regulatory organizations, educators, and learners. A scoping review of the literature was performed to explore the effectiveness and implications of adopting and using DSMTs across the educational continuum in HPE. A data extraction tool was used to review and analyze 125 peer-reviewed articles. Common themes were identified by thematic analysis. Most articles (56.0%) related to undergraduate education; 31.2% to continuing professional development, and 52.8% to graduate/postgraduate education. The main DSMTs described include mobile phones, apps, tablets, Facebook, Twitter, and YouTube. Approximately half of the articles (49.6%) reported evaluative outcomes at a satisfaction/reaction level; 45.6% were commentaries, reporting no evaluative outcomes. Most studies reporting evaluative outcomes suggest that learners across all levels are typically satisfied with the use of DSMTs in their learning. Thematic analysis revealed three main themes: use of DSMTs across the HPE continuum; key benefits and barriers; and best practices. Despite the positive commentary on the potential benefits and opportunities for enhancing teaching and learning in HPE with DSMTs, there is limited evidence at this time that demonstrates effectiveness of DSMTs at higher evaluative outcome levels. Further exploration of the learning benefits and effectiveness of DSMTs for teaching and learning in HPE is warranted.

  14. A Mixed-Method Approach on Digital Educational Games for K12: Gender, Attitudes and Performance

    Science.gov (United States)

    Law, Effie Lai-Chong; Gamble, Tim; Schwarz, Daniel; Kickmeier-Rust, Michael D.; Holzinger, Andreas

    Research on the influence of gender on attitudes towards and performance in digital educational games (DEGs) has quite a long history. Generally, males tend to play such games more engagingly than females, consequently attitude and performance of males using DEGs should be presumably higher than that of females. This paper reports an investigation of a DEG, which was developed to enhance the acquisition of geographical knowledge, carried out on British, German and Austrian K12 students aged between 11 and 14. Methods include a survey on initial design concepts, user tests on the system and two single-gender focus groups. Gender and cultural differences in gameplay habit, game type preferences and game character perceptions were observed. The results showed that both genders similarly improved their geographical knowledge, although boys tended to have a higher level of positive user experience than the girls. The qualitative data from the focus groups illustrated some interesting gender differences in perceiving various aspects of the game.

  15. Development and use of a genitourinary pathology digital teaching set for trainee education

    Directory of Open Access Journals (Sweden)

    Li Li

    2010-01-01

    Full Text Available Background : Automated, high-speed, high-resolution whole slide imaging (WSI robots are becoming increasingly robust and capable. This technology has started to have a significant impact on pathology practice in various aspects including resident education. To be sufficient and adequate, training in pathology requires gaining broad exposure to various diagnostic patterns through teaching sets, which are traditionally composed of glass slides. Methods: A teaching set of over 295 glass slides has been used for resident training at the Division of Genitourinary Pathology, Department of Pathology, University of Pittsburgh Medical Center. Whole slide images were prepared from these slides using an Aperio ScanScope CS scanner. These images and case-related information were uploaded on a web-based digital teaching model. Results: The web site is available at: https://www.secure.opi.upmc.edu/genitourinary/index.cfm. Once logged in, users can view the list of cases, or search cases with or without diagnoses shown. Each case can be accessed through an option button, where the clinical history, gross findings are initially shown. Whole slide images can be accessed through the links on the page, which allows users to make diagnoses on their own. More information including final diagnosis will display when the diagnosis-button is clicked. Conclusion: The web-based digital study set provides additional educational benefits to using glass slides. Residents or other users can remotely access whole slide images and related information at their convenience. Searching and sorting functions and self-testing mode allow a more targeted study. It would also prepare residents with competence to work with whole slide images. Further, the model can be expanded to include pre-rotation and post-rotation exams, and/or a virtual rotation system, which may potentially make standardization of pathology resident training possible in the future.

  16. Preparing for the Educational Black Hole? Teachers' Learning in Two Pathways into Middle School Social Studies Teaching

    Science.gov (United States)

    Conklin, Hilary G.

    2010-01-01

    The author presents findings from the first phase of a longitudinal, comparative case study that investigates what teachers learn about intellectually demanding social studies teaching at the middle school level from two distinctive teacher education pathways: a specialized middle school teacher education program and a secondary social studies…

  17. The Sector-Wide Approach in Bangladesh Primary Education: A Critical View. CREATE Pathways to Access. Research Monograph No. 57

    Science.gov (United States)

    Ahmed, Manzoor

    2011-01-01

    This monograph, in the CREATE Pathways to Access series, is about the modality of cooperation and programme management in primary education in Bangladesh, based specifically on the experience of the Second Primary Education Development Programme (PEDP II). It is not intended to be an assessment of PEDP II accomplishments, but key information and a…

  18. The Role of Education Pathways in the Relationship between Job Mismatch, Wages and Job Satisfaction: A Panel Estimation Approach

    Science.gov (United States)

    Mavromaras, Kostas; Sloane, Peter; Wei, Zhang

    2012-01-01

    This paper examines the outcome of over-skilling and over-education on wages and job satisfaction of full-time employees in Australia between 2001 and 2008. We employ a random effects probit model with Mundlak corrections. We find differences by type of mismatch, education pathway, and gender. We categorise reported mismatches as genuine…

  19. Optimizing Technical Education Pathways: Does Dual-Credit Course Completion Predict Students' College and Labor Market Success?

    Science.gov (United States)

    Phelps, L. Allen; Chan, Hsun-Yu

    2016-01-01

    Post-recession Federal policy initiatives, such as secondary/postsecondary career pathways and gainful employment higher education accountability standards, prioritize the alignment of education practices with market-driven outcomes. Using longitudinal student record data merged from college and state K-12 data systems with the Unemployment…

  20. Internet based patient pathway as an educational tool for breast cancer patients.

    Science.gov (United States)

    Ryhänen, Anne M; Rankinen, Sirkku; Tulus, Kirsi; Korvenranta, Heikki; Leino-Kilpi, Helena

    2012-04-01

    The aim of this paper was to describe the process of developing an Internet-based empowering patient education program for breast cancer patients and to evaluate the quality of the program from the perspective of patients. In this program, the patient pathway was used as an educational tool. The Breast Cancer Patient Pathway (BCPP) was developed and tested at one Finnish university hospital in 2005-2007. Thirty-eight newly diagnosed breast cancer patients used the program during their treatment process until the end of all treatments (average 9 months) in 2008-2010. After the treatments the patients evaluated the content, language and structure, instructiveness, external appearance and technical characteristics of the web site as subcategories with the Evaluating Internet Pages of Patient Education instrument, which is a 37-item Likert scale (1-4) questionnaire. Comparison between the subcategories was done with Friedman's test. Dependencies between demographic variables and evaluation values were tested with Pearson correlation coefficients. The mean value of all evaluation criteria was 3.40. However, patients' evaluations between different subcategories varied, being the highest in language and structure (mean 3.48) and lowest in content (mean 3.13). Language and structure, external appearance and technical characteristics were significantly better than content, and language and structure better than instructiveness. Significant correlations were not found between demographic variables and evaluation values. Patients evaluated the quality of the BCPP to be best in language and structure and weakest in content. In terms of future development of the BCPP, the most improvement is needed in content and instructiveness. There is also a need for further development and study of Internet-based patient education. Copyright © 2012 Elsevier Ireland Ltd. All rights reserved.

  1. Book Review of The New Digital Shoreline: How Web 2.0 and Millennials are Revolutionizing Higher Education

    OpenAIRE

    Bodewes, Dana

    2016-01-01

    In higher education, the integration of new technologies and pedagogies of instruction is often a source of apprehension. The New Digital Shoreline, written by Roger McHaney of Kansas State University, is a guide for understanding millennial learners along with current technologies and strategies used in college classrooms. The audience for this book would likely be faculty and administrators with limited knowledge of the shifting expectations for technology in higher education. On the spectr...

  2. Technological policies for education and digital literacy: the governmental program ‘e.escolinha’

    Directory of Open Access Journals (Sweden)

    Sara Pereira

    2012-12-01

    Full Text Available In 2008, the Portuguese government announced the initiative ’e.escolinha’ which included the distribution of computers ‘Magalhães’ to students of the 1st cycle of basic education for three consecutive school years. Currently suspended, the programme was a flagship of the XVII Constitutional Government, led by José Sócrates, but it was also subject of controversy from the opposition parties and from the school community, especially due to the apparent emphasis on access to technology rather than a greater concern with the training and pedagogical practices. Under the Technological Plan for Education, the ’e.escolinha’ initiative was part of a broader policy for the development of a competitive and dynamic economy, responding to the goals set by the EU in the Lisbon Strategy 2000. The initiative was presented to the country with ambitious goals regarding the expected changes to teachers’ pedagogical practices, the process of children’s learning and school success in general. However, the most visible face of the policy, although it may comprise other nuances, may have been reduced to the question of access, investing little in other dimensions of digital literacy. Based on interviews with key actors involved in the conception and implementation of the ’e.escolinha’ initiative, and on official programme documents, this paper intends to discuss how policy makers and companies set out and evaluate the objectives of this initiative. It is intended, in particular, to understand if they share the idea that this governmental measure follows a technological drift or if they discern any digital literacy objectives in it. This piece of work is part of a research project titled "Navigating with Magellan: Study on the Impact of Digital Media on Schoolchildren," that is being carried out at the Communication and Society Research Centre at the University of Minho, funded by the Portuguese Foundation for Science and Technology ((PTDC

  3. An Agent-Based Approach for Delivering Educational Contents through Interactive Digital TV in the Context of T-Learning

    Science.gov (United States)

    Mendes Neto, Francisco Milton; de Carvalho Muniz, Raphael; Filgueira Burlamaqui, Aquiles Medeiros; Castro de Souza, Rafael

    2015-01-01

    The support of technological resources in teaching and learning has contributed to make them more efficient and enjoyable. Through this support has become quite common to use media resources before explored only for entertainment for educational purposes, among them the TV. The interactive Digital TV (iDTV) provides resources that make possible…

  4. Digital Divide in the Utilization of Information and Communication Technology (ICT) in Counsellor Education in Nigerian Universities

    Science.gov (United States)

    Eyo, Mfon

    2014-01-01

    This study investigated digital divide in the utilization of Information and Communication Technology (ICT) in counsellor education in Nigerian universities. It had two research questions and two hypotheses tested at 0.05 level of significance. It adopted a survey design and used ICT Utilization Questionnaire (IUQ) in gathering data from the…

  5. A new model of educational innovation : Exploring the nexus of organizational learning, distributed leadership, and digital technologies

    NARCIS (Netherlands)

    Rikkerink, Marleen; Verbeeten, Henk; Simons, Robert Jan; Ritzen, Henk

    2016-01-01

    This study presents the development process of a new model of educational innovation, that involves the use of digital technologies. The model is based on a broad theoretical framework together with research involving this long-term case study. The backbone of the model consists of a fundamental

  6. From Print to Digital Platforms: A PBL Framework for Fostering Multimedia Competencies and Consciousness in Traditional Journalism Education

    Science.gov (United States)

    Goh, Debbie; Kale, Ugur

    2015-01-01

    The project-based learning (PBL) approach closely reflects the tenets of journalism and provides a potential pedagogical guide for transforming traditional journalism education. This study operationalizes and applies a PBL framework in digitizing a print journalism course. The findings illustrate how the presence of seven key elements of PBL…

  7. A New Model of Educational Innovation: Exploring the Nexus of Organizational Learning, Distributed Leadership, and Digital Technologies

    Science.gov (United States)

    Rikkerink, Marleen; Verbeeten, Henk; Simons, Robert-Jan; Ritzen, Henk

    2016-01-01

    This study presents the development process of a new model of educational innovation, that involves the use of digital technologies. The model is based on a broad theoretical framework together with research involving this long-term case study. The backbone of the model consists of a fundamental revision of a multi-level Organizational Learning…

  8. Analysis of Digital Marketing in NCAA Division I and NCAA Division II Colleges of Education and Colleges of Business

    Science.gov (United States)

    Vranes, Jason

    2017-01-01

    Higher education institutions have become big businesses that must thrive in the open marketplace to stay viable for the upcoming generation of students. As Generation Z students begin to populate campuses around the country, senior leaders need to possess tools to effectively solicit them. Reaching these online "digital natives" equates…

  9. Video Games and Learning: Teaching and Participatory Culture in the Digital Age. Technology, Education--Connections (the TEC Series)

    Science.gov (United States)

    Squire, Kurt

    2011-01-01

    Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the "gamer generation?" This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates…

  10. (Re)Educating the Senses to Multicultural Communities: Prospective Teachers Using Digital Media and Sonic Cartography to Listen for Culture

    Science.gov (United States)

    Brownell, Cassie J.; Wargo, Jon M.

    2017-01-01

    Attuning to the acoustic ecologies of multicultural education, this critical qualitative project interrogated how elementary prospective teachers (PST) used digital media to write community through and with sound. Examining PST produced soundscapes and the practice of sonic cartography, this study inquired how "hearing" difference and…

  11. Toward Digital Citizenship: Examining Factors Affecting Participation and Involvement in the Internet Society among Higher Education Students

    Science.gov (United States)

    Al-Zahrani, Abdulrahman

    2015-01-01

    The current study aims to understand digital citizenship, based on the assumptions of Ribble (2014), by examining factors affecting participation and involvement in the Internet virtual societies among higher education students. A quantitative approach using a survey questionnaire was implemented. The participants were 174 students from the…

  12. Evaluating Online Media Literacy in Higher Education: Validity and Reliability of the Digital Online Media Literacy Assessment (DOMLA)

    Science.gov (United States)

    Hallaq, Tom

    2016-01-01

    While new technology continues to develop and become increasingly affordable, and students have increased access to digital media, one might wonder if requiring such technology in the classroom is akin to throwing the car keys to a teenager who has not completed a driver's education course. The purpose of this study was to develop a valid and…

  13. Rethinking Instructional Technology to Improve Pedagogy for Digital Literacy: A Design Case in a Graduate Early Childhood Education Course

    Science.gov (United States)

    Langub, Lee Woodham; Lokey-Vega, Anissa

    2017-01-01

    Digital literacy is an important aspect to consider within teacher education as a way to address twenty-first century learner needs, particularly in early childhood contexts where developmental concerns should be paramount in making instructional design decisions. This article is a design case of a graduate level early childhood education…

  14. Is Higher Education Ready to Switch to Digital Course Materials? The Cost of Textbooks Is Driving Electronic Solutions

    Science.gov (United States)

    Nelson, Mark A.

    2008-01-01

    Each year one of the biggest debates in higher education seems to be: Is this the year that electronic textbooks take off? E-reader devices are getting better. The inventory of digital content is expanding. Business models are emerging to support the needs of students, faculty members, and publishers. People are getting more comfortable with new…

  15. Educators' expectations of roles, employability and career pathways of registered and enrolled nurses in Australia.

    Science.gov (United States)

    Jacob, Elisabeth R; McKenna, Lisa; D'Amore, Angelo

    2016-01-01

    In Australia, like other countries, two levels of nurse are registered for entry to practice. Educational changes for second level nurses in Australia have led to questions regarding roles and career options. This paper reports on interviews with nursing course coordinators to examine educator expectations of roles and career pathways of registered and enrolled nurses. Coordinators of eight degree (registered) and diploma (enrolled) nursing programs were interviewed to determine their opinions on roles and careers that students were prepared for. Transcripts were thematically analysed. Educators reported similar graduate roles, although high acuity care was primarily the role of registered nurses. Career expectations differed with enrolled nurses having limited advancement opportunity, and registered nurses greater career options. Health organisations were unprepared to accommodate increased practice scope of enrolled nurses and limited work practice through policies stipulating who could perform procedures. Organisational health policies need to accommodate increased enrolled nurse skill base. Education of practising nurses is necessary regarding increased scope of enrolled nurse practice to ensure they are used to their full potential. Increasing patient acuity requires more registered nurses, as enrolled nurses are unprepared to care for complex or deteriorating patients. Copyright © 2015 Elsevier Ltd. All rights reserved.

  16. Can We Teach Digital Natives Digital Literacy?

    Science.gov (United States)

    Ng, Wan

    2012-01-01

    In recent years, there has been much debate about the concept of digital natives, in particular the differences between the digital natives' knowledge and adoption of digital technologies in informal versus formal educational contexts. This paper investigates the knowledge about educational technologies of a group of undergraduate students…

  17. A Combinational Digital Logic Design Tool for Practice and Assessment in Engineering Education

    Directory of Open Access Journals (Sweden)

    Rasha Morsi

    2016-08-01

    Full Text Available As technology advances, computers are being used almost everywhere. In a 2013 US Census report (File and Ryan, 2014, 83.8% (up from 78.9% in 2012 of U.S. households reported owning a computer with 74.4% reporting internet use (73.4% high speed internet. In recent years, the shift in educational technologies has been moving towards gaming, more specifically serious gaming. Although this is an important trend, there is still much to be said about e-learning through a step-by-step interactive process using an online practice tool. This paper presents a detailed description of the Combinational Logic Design Tool (CLDT (Morsi and Russell (2007. CLDT was designed and developed under the CCLI project, #0737242, funded by the National Science Foundation, which aimed to develop and disseminate a novel online practice tool for on demand review and assessment in Electrical and Computer Engineering education. The paper also reports on a formal assessment conducted in a Digital Logic Design Classroom and presents the results of this assessment.

  18. THE TEACHER AND THE DIGITAL CULTURE: A THEORETICAL REFLECTION ABOUT THE NEW CHALLENGES IN EDUCATION PRACTICE FOR OUR

    Directory of Open Access Journals (Sweden)

    Nuria Pons Vilardell Camas

    2013-12-01

    Full Text Available This article has its origin in the discussions promoted by the members of the Interinstitutional Study Group of Digital Culture and Education (Federal University of Paraná, University of Ceará and Catholic University of São Paulo (Núcleo de Estudos Interinstitucional da Cultura Digital e Educação (NEICDE – UFPR/ UNICE - Universidade Ceará e a PUC-SP.The goal of this work is to understand, analyze and examine the theoretical basis and the reflections necessary regarding the complexity and the challenges of education for the use of technologies in our century; in the rupture of the fragmentation paradigms that the use of information and communication technologies demand of education.

  19. A linguagem audiovisual da lousa digital interativa no contexto educacional/Audiovisual language of the digital interactive whiteboard in the educational environment

    Directory of Open Access Journals (Sweden)

    Rosária Helena Ruiz Nakashima

    2006-01-01

    Full Text Available Neste artigo serão apresentadas informações sobre a lousa digital como um instrumento que proporciona a inserção da linguagem audiovisual no contexto escolar. Para o funcionamento da lousa digital interativa é necessário que esteja conectada a um computador e este a um projetor multimídia, sendo que, através da tecnologia Digital Vision Touch (DViT, a superfície desse quadro torna-se sensível ao toque. Dessa forma, utilizando-se o dedo, professores e alunos executarão funções que aumentam a interatividade com as atividades propostas na lousa. Serão apresentadas duas possibilidades de atividades pedagógicas, destacando as áreas do conhecimento de Ciências e Língua Portuguesa, que poderão ser aplicadas na educação infantil, com alunos de cinco a seis anos. Essa tecnologia reflete a evolução de um tipo de linguagem que não é mais baseada somente na oralidade e na escrita, mas também é audiovisual e dinâmica, pois permite que o sujeito além de receptor, seja produtor de informações. Portanto, a escola deve aproveitar esses recursos tecnológicos que facilitam o trabalho com a linguagem audiovisual em sala de aula, permitindo a elaboração de aulas mais significativas e inovadoras.In this paper we present some information about the digital interactive whiteboard and its use as a tool to introduce the audiovisual language in the educational environment. The digital interactive whiteboard is connected to both a computer and a multimedia projector and it uses the Digital Vision Touch (DViT, which means that the screen is touch-sensitive. By touching with their fingers, both teachers and pupils have access to functionalities that increase the interactivity with the activities worked during the class. We present two pedagogical activities to be used in Science and Portuguese classes, for five- and six-years old pupils. This new technology is the result of the evolution of a new type of communication, which is not grounded

  20. Educación para la ciudadanía democrática en la cultura digital Education for Democratic Citizenship in a Digital Culture

    Directory of Open Access Journals (Sweden)

    Vicent Gozálvez Pérez

    2011-03-01

    Full Text Available Asumiendo la importancia de las nuevas tecnologías en las aulas, especialmente en las actuales sociedades de la información y la comunicación, y siguiendo las recomendaciones de la Unión Europea a favor de la alfabetización mediática, el presente trabajo reflexiona acerca de la necesidad de educar no solo en los usos técnicos y eficientes de las tecnologías comunicativas, sino también en el uso responsable y cívico de las mismas, favoreciendo así los procesos participativos y deliberativos que son el sustento de una democracia viva. El sueño griego de la «isegoría», del igual derecho de todos al uso de la palabra, puede hacerse realidad en la cultura digital, si bien es cierto que un uso hiperselectivo de la tecnología comunicativa puede producir un efecto contrario: las nuevas formas de socialización pueden contribuir a la expansión de «cámaras de eco» o «nichos digitales», es decir, espacios discursivos cada vez más reducidos en donde el derecho a decir se desvincula de la responsabilidad de escuchar críticamente lo que procede de un espacio público más abierto y plural. Una de las metas de la educación en la cultura digital es precisamente frenar esta tendencia, detectada en los últimos años por autores como Sunstein, Wolton o Cortina. En el presente artículo se proponen orientaciones educativas para evitar estos sesgos y para fomentar, mediante la tecnología comunicativa, la ciudadanía digital y los valores éticos propios de sociedades democráticas.Given the importance of new technologies in the classroom, especially in today’s information and communication societies, and following European Union recommendations to promote media literacy, this article reflects the need to educate not only in technical and efficient applications of communication technologies but also in their civic and responsible use, thus promoting participatory and deliberative processes which are the lifeline of a functioning democracy

  1. A Concept Analysis of Digital Citizenship for Democratic Citizenship Education in the Internet Age

    Science.gov (United States)

    Choi, Moonsun

    2016-01-01

    Despite the importance of promoting socially responsible citizenship in the Internet age, there is a paucity of research on how digital citizenship or digital citizens might be defined and/or investigated. This study found 4 major categories that construct digital citizenship: "Ethics," "Media and Information Literacy,"…

  2. Newly Qualified Teachers' Professional Digital Competence: Implications for Teacher Education

    Science.gov (United States)

    Gudmundsdottir, Greta Björk; Hatlevik, Ove Edvard

    2018-01-01

    The professional digital competence (PDC) of teachers is of growing importance in classrooms, now that digital resources and digital media are becoming important parts of teachers' everyday practice. This study explores how newly qualified teachers are prepared to use information and communication technology (ICT) in their initial teacher…

  3. Effects of mobile and digital support for a structured, competency-based curriculum in neurosurgery residency education.

    Science.gov (United States)

    Gonzalez, Nestor R; Dusick, Joshua R; Martin, Neil A

    2012-07-01

    Changes in neurosurgical practice and graduate medical education impose new challenges for training programs. We present our experience providing neurosurgical residents with digital and mobile educational resources in support of the departmental academic activities. A weekly mandatory conference program for all clinical residents based on the Accreditation Council for Graduate Medical Education competencies, held in protected time, was introduced. Topics were taught through didactic sessions and case discussions. Faculty and residents prepare high-quality presentations, equivalent to peer-review leading papers or case reports. Presentations are videorecorded, stored in a digital library, and broadcasted through our Website and iTunes U. Residents received mobile tablet devices with remote access to the digital library, applications for document/video management, and interactive teaching tools. Residents responded to an anonymous survey, and performances on the Self-Assessment in Neurological Surgery examination before and after the intervention were compared. Ninety-two percent reported increased time used to study outside the hospital and attributed the habit change to the introduction of mobile devices; 67% used the electronic tablets as the primary tool to access the digital library, followed by 17% hospital computers, 8% home computers, and 8% personal laptops. Forty-two percent have submitted operative videos, cases, and documents to the library. One year after introducing the program, results of the Congress of Neurological Surgeons-Self-Assessment in Neurological Surgery examination showed a statistically significant improvement in global scoring and improvement in 16 of the 18 individual areas evaluated, 6 of which reached statistical significance. A structured, competency-based neurosurgical education program supported with digital and mobile resources improved reading habits among residents and performance on the Congress of Neurological Surgeons

  4. Landforms in Lidar: Building a Catalog of Digital Landforms for Education and Outreach

    Science.gov (United States)

    Kleber, E.; Crosby, C.; Olds, S. E.; Arrowsmith, R.

    2012-12-01

    Lidar (Light Detection and Ranging) has emerged as a fundamental tool in the earth sciences. The collection of high-resolution lidar topography from an airborne or terrestrial platform allows landscapes and landforms to be spatially represented in at sub-meter resolution and in three dimensions. While the growing availability of lidar has led to numerous new scientific findings, these data also have tremendous value for earth science education. The study of landforms is an essential and basic element of earth science education that helps students to grasp fundamental earth system processes and how they manifest themselves in the world around us. Historically students are introduced to landforms and related processes through diagrams and images seen in earth science textbooks. Lidar data, coupled with free tools such as Google Earth, provide a means to allow students and the interested public to visualize, explore, and interrogate these same landforms in an interactive manner not possible in two-dimensional remotely sensed imagery. The NSF-funded OpenTopography facility hosts data collected for geologic, hydrologic, and biological research, covering a diverse range of landscapes, and thus provides a wealth of data that could be incorporated into educational materials. OpenTopography, in collaboration with UNAVCO, are developing a catalog of classic geologic landforms depicted in lidar. Beginning with textbook-examples of features such as faults and tectonic landforms, dunes, fluvial and glacial geomorphology, and natural hazards such as landslides and volcanoes, the catalog will be an online resource for educators and the interested public. Initially, the landforms will be sourced from pre-existing datasets hosted by OpenTopography. Users will see an image representative of the landform then have the option to download the data in Google Earth KMZ format, as a digital elevation model, or the original lidar point cloud file. By providing the landform in a range of

  5. The Clinician-Educator Pathway in Radiology: An Analysis of Institutional Promotion Criteria.

    Science.gov (United States)

    Jhala, Khushboo; Kim, Jisoo; Chetlen, Alison; Nickerson, Joshua P; Lewis, Petra J

    2017-12-01

    To provide radiology departmental promotional committees and vice chairs of education with a more global perspective on the types of academic activity valued by institutions to aid in their faculty mentoring and standardizing of the Clinician-Educator (ClinEd) pathway. Ninety-two research schools were ranked into three tiers. Ranking was correlated with the presence of a ClinEd track. Thirty promotion documents (ten from each tier) were analyzed to identify common criteria. Differences in guidelines between tiers were assessed by the frequency distribution of criteria. Tier 1 had a significantly greater proportion of schools with a ClinEd track than tier 2 (73% versus 44%, p < 0.05). Thirty-nine criteria were identified and organized into four categories teaching (13), scholarship (12), service/clinical excellence (7), and research (7). The top five included meeting presentations, trainee evaluations, leadership in committees, development of teaching methodologies and materials, and publication of book chapters. First and second tier schools were most similar in frequency distribution. The criteria for the ClinEd promotion track still vary across institutions, though many commonalities exist. A handful of innovative criteria reflect the changing structure of modern health care systems, such as incorporation of online teaching modules and quality improvement efforts. As health care changes, guidelines and incentive structures for faculty should change as well. The information gathered may provide promotion committees with a more global perspective on the types of academic activity valued by modern-day institutions to aid in the national standardization of this pathway and to assist in faculty mentoring. Copyright © 2017 American College of Radiology. Published by Elsevier Inc. All rights reserved.

  6. Applied electro-optics educational and training program with multiple entrance and exit pathways

    Science.gov (United States)

    Scott, Patricia; Zhou, Feng; Zilic, Dorothy

    2007-06-01

    This paper presents an innovative hands-on training program designed to create a pipeline of highly-skilled technical workers for today's workforce economy. The 2+2+2 Pennsylvania Integrated Workforce Leadership Program in Electro-Optics prepares students for a career in this new high-tech field. With seamless transition from high school into college, the program offers the versatility of multiple entrance and exit pathways. After completion of each educational level, students can exit the program with various skill levels, including certificates, an associate's degree, or a bachelor's degree. Launched by Indiana University of Pennsylvania (IUP) in partnership with Lenape Vocational School (Lenape), the 2+2+2 educational pathway program was implemented to promote early training of high-school students. During the first level, students in their junior and/or senior year enroll in four Electro-Optics courses at Lenape. Upon completion of these courses and an Advanced Placement Equivalency course with an appropriate exam score, students can earn a certificate from Lenape for the 15+ credits, which also can be articulated into IUP's associate degree program in Electro-Optics. During the second level, students can earn an associate's degree in Electro-Optics, offered only at the IUP Northpointe Campus. After completion of the Associate in Applied Science (A.A.S.), students are prepared to enter the workforce as senior technicians. During the third level, students who have completed the Associate of Science (A.S.) in Electro-Optics have the opportunity to matriculate at IUP's Indiana Campus to earn a Bachelor of Science (B.S.) degree in Applied Physics with a track in Electro-Optics. Hence, the name 2+2+2 refers to getting started in high school, continuing the educational experience with an associate's degree program, and optionally moving on to a bachelor's degree. Consequently, students move from one educational level to the next with advanced credits toward the next

  7. Care pathways in thrombosis management: the INNOVATE peer-to-peer educational initiative

    Directory of Open Access Journals (Sweden)

    Patel RK

    2017-03-01

    Full Text Available Raj K Patel King’s College Hospital, London, UK Context: Anticoagulant options for the management of venous thromboembolism (VTE now include the non-vitamin K antagonist oral anticoagulants (NOACs. The safe and effective integration of these agents into routine clinical practice within different health care settings presents common challenges. Bayer AG created the INternational Network fOr Venous and Arterial Thrombosis Excellence in practice (INNOVATE program as a professional education network to foster best practice in thrombosis management in the NOAC era.Concept and format: Since 2013, INNOVATE has been run as a series of educational 1.5‑day global meetings at VTE centers of excellence. The format is based on expert-led discussion rather than lectures; all participants are encouraged to share their own expertise and experience. Through peer-to-peer exchange, less experienced professionals from an array of specialties learn from others in a small-group interactive setting. This format encourages positive engagement and discussion, and the establishment of relationships between health care professionals from different countries.Expansion and localization: INNOVATE has successfully expanded to cover a broad spectrum of thromboembolic disorders in which anticoagulation with NOACs plays an important role; now including specific meetings focusing on the management of patients in the community. Local meetings are run in many countries in the local language, facilitating discussion and ensuring applicability to local or regional issues.Implementing learnings: INNOVATE delegates have provided consistently positive feedback and have used their attendance to create and improve thrombosis management pathways in their own institutions. Overseen by a Steering Committee, the program responds to feedback, evolving to meet the needs of participants.Conclusion: By showcasing best practice in the care of patients requiring anticoagulation, INNOVATE

  8. Dewey's "Democracy and Education" in the Age of Digital Reason: The Global, Ecological and Digital Turns

    Science.gov (United States)

    Peters, Michael A.; Jandric, Petar

    2017-01-01

    Dewey was perhaps the foremost theorist and advocate of participatory democracy as an ethical ideal based on a belief and faith in human experience as a general theory of education that would generate the requisite aims and methods for what he called "organized intelligence" and what we might call today "collective…

  9. Education and Social Media: Toward a Digital Future. MacArthur Foundation Series on Digital Media and Learning

    Science.gov (United States)

    Greenhow, Christine, Ed.; Sonnevend, Julia, Ed.; Agur, Colin, Ed.

    2016-01-01

    How are widely popular social media such as Facebook, Twitter, and Instagram transforming how teachers teach, how kids learn, and the very foundations of education? What controversies surround the integration of social media in students' lives? The past decade has brought increased access to new media, and with this new opportunities and…

  10. [Digital learning and teaching in medical education : Already there or still at the beginning?

    Science.gov (United States)

    Kuhn, Sebastian; Frankenhauser, Susanne; Tolks, Daniel

    2018-02-01

    The current choice of digital teaching and learning formats in medicine is very heterogeneous. In addition to the widely used classical static formats, social communication tools, audio/video-based media, interactive formats, and electronic testing systems enrich the learning environment.For medical students, the private use of digital media is not necessarily linked to their meaningful use in the study. Many gain their experience of digital learning in the sense of "assessment drives learning", especially by taking online exams in a passive, consuming role. About half of all medical students can be referred to as "e-examinees" whose handling of digital learning is primarily focused on online exam preparation. Essentially, they do not actively influence their digital environment. Only a quarter can be identified as a "digital all-rounder", who compiles their individual learning portfolio from the broad range of digital media.At present, the use of digital media is not yet an integral and comprehensive component of the teaching framework of medical studies in Germany, but is rather used in the sense of a punctual teaching enrichment. Current trends in digital teaching and learning offerings are mobile, interactive, and personalized platforms as well as increasing the relevance of learning platforms. Furthermore, didactical concepts targeting the changed learning habits of the students are more successful regarding the acceptance and learning outcomes. In addition, digitalization is currently gaining importance as a component in the medical school curricula.

  11. The digital Dalton Plan: Progressive education as integral part of web-based learning environments

    Directory of Open Access Journals (Sweden)

    Georg Weichhart

    2018-03-01

    Full Text Available e-Learning systems increasingly support learning management and self-organized learning processes. Since the latter have been studied in the field of progressive education extensively, it is worthwhile to consider them for developing digital learning environments to support self-regulated learning processes. In this paper we aim at transforming one of the most prominent and sustainable approaches to self-organized learning, the “Dalton Plan” as proposed by Helen Parkhurst. Its assignment structure supports learners when managing their learning tasks, thus triggering self-organized acquisition of knowledge, and its feedback graphs enable transparent learning processes. Since e-learning environments have become common use, rather than creating another system, we propose a modular approach that can be used for extending existing e-learning environments. In order to design a respective component, we interviewed experts in self-organized e-learning. Their input facilitated integrating the Dalton Plan with existing features of e-learning environments. After representing each interview in concept maps, we were able to aggregate them for deriving e-learning requirements conform to the Dalton Plan instruments. In the course of implementing them, particular attention had to be paid to the asynchrony of interaction during runtime. Java Server Faces technology enable the Dalton Plan component to be migrated into existing web 2.0 e-learning platforms. The result was evaluated based on the acquired concept maps, as they also captured the transformation process of the Dalton Plan to e-learning features. The findings encourage embodying further progressive education approaches in this way, since the structured (concept mapping of the Dalton Plan to e-learning features turned out to be accurate. The experts were able to recognize the potential of the approach both in terms of structuring the knowledge acquisition process, and in terms of developing

  12. Use of digital applications in the medicament calculation education for nursing

    Directory of Open Access Journals (Sweden)

    Francisco Gilberto Fernandes Pereira

    Full Text Available Objective.To evaluate the influence of the use of digital applications in medicament calculation education for nursing students. Methods. An experimental study was developed with a sample of 100 nursing students, who were divided randomly into two groups (use of the Calculation Medicines - CalcMed application - available free on the Internet, n=50 and control (conventional method of the calculator use and pre-math skills, n=50. Both groups were assessed before and after the application of the teaching strategy through a test with ten specific questions of medicament calculations. Results. The study group showed a mean score of 8.14 versus an average of 5.02 in the control group. The average time of test execution was faster in the study group compared to the control group (15.7 versus 38.9 minutes. Conclusion. The strategy of using this application positively influences learning and enables greater security in the implementation of medicament calculations.

  13. Science education as a pathway to teaching language literacy: a critical book review

    Science.gov (United States)

    Tolbert, Sara

    2011-03-01

    In this paper, I present a critical review of the recent book, Science Education as a Pathway to Teaching Language Literacy, edited by Alberto J. Rodriguez. This volume is a timely collection of essays in which the authors bring to attention both the successes and challenges of integrating science instruction with literacy instruction (and vice versa). Although several themes in the book merit further attention, a central unifying issue throughout all of the chapters is the task of designing instruction which (1) gives students access to the dominant Discourses in science and literacy, (2) builds on students' lived experiences, and (3) connects new material to socially and culturally relevant contexts in both science and literacy instruction— all within the high stakes testing realities of teachers and students in public schools. In this review, I illustrate how the authors of these essays effectively address this formidable challenge through research that `ascends to the concrete'. I also discuss where we could build on the work of the authors to integrate literacy and science instruction with the purpose of `humanizing and democratizing' science education in K-12 classrooms.

  14. Personal Digital Assistant-Based Self-Work Sampling Study of Pediatric Interns Quantifies Workday and Educational Value.

    Science.gov (United States)

    Campbell, Joyce K; Ortiz, Michael V; Ottolini, Mary C; Birch, Sarah; Agrawal, Dewesh

    2017-04-01

    Optimizing clinical proficiency and education of residents has become more important with restricted residency duty hours. Our objective was to investigate how interns spend their time on inpatient rotations and the perceived educational value of workday activities. We performed a descriptive self-work sampling study using a personal digital assistant (PDA) to randomly query interns on inpatient rotations in real time regarding their activity and the perceived educational value of that activity on a 4-point Likert scale. A total of 31 interns participated on 88 workdays over a 5-month period, generating 2082 samples from which the average workday was modeled. Time spent using the electronic health record (EHR) accounted for 33% of intern time, communicating with the health care team 23%, educational activities 17%, and time with patients and families 12%. Time with patients and families was perceived to be the most educational part of clinical service. Time spent using the EHR was perceived as the least educational. Interns perceived clinical service as excellent or good 37% of the time, while planned educational activities were perceived as excellent or good 81% of the time. Interns spend the majority of their time using the EHR and communicating with the health care team. Interns perceive time spent in planned educational activities has more educational value than time spent in clinical service. The distribution of daily activities is discordant with the perceived educational value of those activities. Copyright © 2016 Academic Pediatric Association. Published by Elsevier Inc. All rights reserved.

  15. Book Review of The New Digital Shoreline: How Web 2.0 and Millennials are Revolutionizing Higher Education

    Directory of Open Access Journals (Sweden)

    Dana Bodewes

    2016-03-01

    Full Text Available In higher education, the integration of new technologies and pedagogies of instruction is often a source of apprehension. The New Digital Shoreline, written by Roger McHaney of Kansas State University, is a guide for understanding millennial learners along with current technologies and strategies used in college classrooms. The audience for this book would likely be faculty and administrators with limited knowledge of the shifting expectations for technology in higher education. On the spectrum of technology adoption ranging from innovators to laggards, The New Digital Shoreline is best suited for late majority adopters. The book is organized around the metaphor of exploring a new world, one with an unfamiliar population, landscape, and culture; the author is your guide on a journey to successfully adapt to the realities of this new world.

  16. Educational and Social Correlates of the Digital Divide for Rural and Urban Children: A Study on Primary School Students in a Provincial City of China

    Science.gov (United States)

    Li, Yan; Ranieri, Maria

    2013-01-01

    Over the last decades, the issue of digital divide has received particular attention from international bodies and researchers in Western countries. One of the main reasons for this growing interest is related to the implications that digital inequalities have for social development and particularly for education. Despite the relevance of the…

  17. Peer-Review of Digital Educational Resources--A Rigorous Review Process Developed by the Climate Literacy and Energy Awareness Network (CLEAN)

    Science.gov (United States)

    Gold, Anne U.; Ledley, Tamara Shapiro; Buhr, Susan M.; Fox, Sean; McCaffrey, Mark; Niepold, Frank; Manduca, Cathy; Lynds, Susan E.

    2012-01-01

    Educators seek to develop 21st century skills in the classroom by incorporating educational materials other than textbooks into their lessons, such as digitally available activities, videos, and visualizations. A problem that educators face is that no review process similar to the formal adoption processes used for K-12 textbooks or the…

  18. The Path of New Information Technology Affecting Educational Equality in the New Digital Divide--Based on Information System Success Model

    Science.gov (United States)

    Zheng, Qian; Liang, Chang-Yong

    2017-01-01

    New information technology (new IT) plays an increasingly important role in the field of education, which greatly enriches the teaching means and promotes the sharing of education resources. However, because of the New Digital Divide existing, the impact of new IT on educational equality has yet to be discussed. Based on Information System Success…

  19. The New Juan Crow in Education: Revealing Panoptic Measures and Inequitable Resources That Hinder Latina/o Postsecondary Pathways

    Science.gov (United States)

    Madrigal-Garcia, Yanira I.; Acevedo-Gil, Nancy

    2016-01-01

    This qualitative study examined the distribution of inequitable resources, a culture of control, and implications for postsecondary pathways for Latinas/os in five California high schools. This study integrated critical race theory in education, school culture, and the concept of "panopticon" to examine school structures, climate, and…

  20. Goal, Objectives, and Responsibilities. Competency-Based Education (CBE): Pathways to College, Career, and Life Ready Graduates

    Science.gov (United States)

    Iowa Department of Education, 2018

    2018-01-01

    In 2012 Senate File 2284 approved competency-based education (CBE). In 2013 House File 215 provided $100,000 to be used as grants to districts/schools participating in a collaborative effort toward CBE pathways for their students and a framework toward statewide implementation. The Iowa CBE Collaborative will engage in collaborative inquiry to…