WorldWideScience

Sample records for media users create

  1. User Defined Structural Searches in MediaWiki

    DEFF Research Database (Denmark)

    Bouvin, Niels Olof; Albertsen, Johannes

    2008-01-01

    Wikipedia has been the poster child of user contributed content using the space of MediaWiki as the canvas on which to write. While well suited for authoring simple hypermedia documents, MediaWiki does not lend itself easily to let the author create dynamically assembled documents, or create pages...

  2. Recommending access control decisions to social media users

    OpenAIRE

    Misra, Gaurav; Such, Jose M.

    2017-01-01

    Social media has become an integral part of the Internet and has revolutionized interpersonal communication. The lines of separation between content creators and content consumers have blurred as normal users have platforms such as social media sites, blogs and microblogs at their disposal on which they can create and consume content as well as have the opportunity to interact with other users. This change has also led to several well documented privacy problems for the users. The privacy pro...

  3. THE ROLE OF USER GENERATED CONTENT IN «NEW» MEDIA RESEARCH

    Directory of Open Access Journals (Sweden)

    Dmitry Igorevich Kaminchenko

    2014-11-01

    Full Text Available Purpose/subjectInvestigation of the role of user generated content in understanding of «new» media.Method/methodologyStructural and functional method is in the base.Results of workThe «new» media technologies meaning is considerated from the position of user created content. The concrete features of this content that display in functioning of «new» media are noticed in the article.Application of resultsResearch results may be useful in the future investigation of a phenomenon of «new» media.ConclusionsUnderstanding of the phenomenon of new media was deepened in the base of this features of user generated content. The author draws attention to the process of this content features showing in the political meaning of new media.

  4. User-Generated Social Media Events in Tourism

    OpenAIRE

    Mariné Roig, Estela; Martín Fuentes, Eva; Daries Ramón, Natalia

    2017-01-01

    Social media and mobile technologies have revolutionised communication and particular attention has been given to user-generated content (UGC) and the formation of online communities; however, little attention has been given to tourist events entirely generated by users through social media. This paper aims to define and characterise the phenomenon of tourism user-generated events (UGEs) through social media around the user's new empowered role and to assess user-generated social media events...

  5. Challenges with social media for user involvement

    OpenAIRE

    Ståhlbröst, Anna

    2012-01-01

    Integrating social media into the innovation process can offer great opportunities for organizations striving for user involvement. Due to the spread of social media in all types of user groups it is, today, possible to engage users all around the world in innovation activities simultaneously. But even if social media usage in innovation activities offers great opportunities, it can be challenging to know how to use it to engage users in these processes. In this paper, the purpose is to discu...

  6. Mobilizing social media users to become advertisers: Corporate hashtag campaigns as a public health concern.

    Science.gov (United States)

    Laestadius, Linnea I; Wahl, Megan M

    2017-01-01

    With the growing popularity of social media, corporate marketers are increasingly launching hashtag campaigns to encourage consumers to create branded user-generated content on their behalves. If successful, these campaigns may expand the reach of harmful marketing messages and capitalize on peer-effects among adolescents. To shed light on these novel corporate campaigns, we performed a case study of the user-generated Instagram content created in response to a hashtag campaign promoting the quick-service restaurant Kentucky Fried Chicken (KFC). We performed a content analysis of one week's worth of user-generated Instagram posts created with the hashtag #HowDoYouKFC between 24 April 2015-1 May 2015. Posts were coded to discern: (a) relevance to KFC as a brand and/or food; (b) themes in the post, (c) the content of images/videos, and (d) overall sentiment toward KFC. Posts that were deleted or made private during the study period were removed. Descriptive statistics were calculated to discern trends in post content. Instagram users created 196 posts with #HowDoYouKFC during the study period. After removing irrelevant and deleted/private posts, analysis of the 128 remaining user-generated posts revealed that 45% of posts were explicitly positive toward KFC and 39% lacked a specific stance or emotion related to KFC. Of the posts, 55% depicted KFC chicken and 65% included depictions of the brand hashtag on food packaging. Findings indicate that corporations are successfully converting individual social media users into positive advertisers for harmful products. Novel efforts are needed to counter corporate user-generated content campaigns.

  7. User-Generated Social Media Events in Tourism

    Directory of Open Access Journals (Sweden)

    Estela Marine-Roig

    2017-12-01

    Full Text Available Social media and mobile technologies have revolutionised communication and particular attention has been given to user-generated content (UGC and the formation of online communities; however, little attention has been given to tourist events entirely generated by users through social media. This paper aims to define and characterise the phenomenon of tourism user-generated events (UGEs through social media around the user’s new empowered role and to assess user-generated social media events’ online socialness. It is also our aim to provide a useful mixed-methodology analysis framework for UGEs in relation to social media and to highlight their interest for organisations. The methodological approach includes a quantitative model to store, analyse and compare events’ online socialness, which is combined with qualitative, participant observation at the events. This approach is applied to the analysis of three Instagram meetups organised by a specific online community at Catalan ski resorts. The paper’s results show the differential characteristic of tourism UGEs: user initiative and empowerment, full organisation and structure, great social media use and UGC production, brand dissemination, attraction capacity, strong online community bond and faithfulness. With UGEs, an event management paradigm shift occurs as organisations are no longer the main initiators and controllers of the event.

  8. Appropriate User Acceptance Criteria For New Social Media Sites

    OpenAIRE

    Mirsat Yeşiltepe

    2016-01-01

    Nowadays social media sites have attracted many of users and they have become the mostly commonly used websites for public. These websites are used by individuals, small and even big organizations for various purposes, such as meeting your old friends, sharing your own experiences, sharing pictures and videos, promoting businesses, sharing knowledge etc. Their popularity is increasing at an increasing rate. User’s needs are endless so there will be some new area for creating...

  9. People Who Need People: How 11 Intrepid Users Get the Most out of Social Media

    Science.gov (United States)

    Ishizuka, Kathy

    2010-01-01

    At its heart, social media has less to do with technology or a particular application than forging connections with others. How one creates those connections is the question the author posed to some insightful social media users. From a publisher of multiplatform books and a passionate educator to an Internet pioneer and a children's book author,…

  10. Event-based user classification in Weibo media.

    Science.gov (United States)

    Guo, Liang; Wang, Wendong; Cheng, Shiduan; Que, Xirong

    2014-01-01

    Weibo media, known as the real-time microblogging services, has attracted massive attention and support from social network users. Weibo platform offers an opportunity for people to access information and changes the way people acquire and disseminate information significantly. Meanwhile, it enables people to respond to the social events in a more convenient way. Much of the information in Weibo media is related to some events. Users who post different contents, and exert different behavior or attitude may lead to different contribution to the specific event. Therefore, classifying the large amount of uncategorized social circles generated in Weibo media automatically from the perspective of events has been a promising task. Under this circumstance, in order to effectively organize and manage the huge amounts of users, thereby further managing their contents, we address the task of user classification in a more granular, event-based approach in this paper. By analyzing real data collected from Sina Weibo, we investigate the Weibo properties and utilize both content information and social network information to classify the numerous users into four primary groups: celebrities, organizations/media accounts, grassroots stars, and ordinary individuals. The experiments results show that our method identifies the user categories accurately.

  11. Event-Based User Classification in Weibo Media

    Directory of Open Access Journals (Sweden)

    Liang Guo

    2014-01-01

    Full Text Available Weibo media, known as the real-time microblogging services, has attracted massive attention and support from social network users. Weibo platform offers an opportunity for people to access information and changes the way people acquire and disseminate information significantly. Meanwhile, it enables people to respond to the social events in a more convenient way. Much of the information in Weibo media is related to some events. Users who post different contents, and exert different behavior or attitude may lead to different contribution to the specific event. Therefore, classifying the large amount of uncategorized social circles generated in Weibo media automatically from the perspective of events has been a promising task. Under this circumstance, in order to effectively organize and manage the huge amounts of users, thereby further managing their contents, we address the task of user classification in a more granular, event-based approach in this paper. By analyzing real data collected from Sina Weibo, we investigate the Weibo properties and utilize both content information and social network information to classify the numerous users into four primary groups: celebrities, organizations/media accounts, grassroots stars, and ordinary individuals. The experiments results show that our method identifies the user categories accurately.

  12. The Role of Social Media User Experience as a Mediator for Understanding Social Media User Behavior in Indonesia’s Museum Industry: Literature Review

    Science.gov (United States)

    Sundjaja, A. M.; LumanGaol, F.; Budiarti, T.; Abbas, B. S.; Abdinagoro, S. B.; Ongowarsito, H.

    2017-01-01

    Social media has changed the interaction between the customer and the business, social media has proven to provide new opportunities in facilitating access to information, efficiency and ease of interaction between customers and businesses that are distributed geographically dispersed. Ease of interaction to improve access to information about products, services, and prices have proven to have a positive impact for consumers. The purpose of this article is to develop a conceptual model to test the effect of user motivation, user expectations, and online community involvement to the intention of behavior that is mediated by the use of social media museum experience. This article is a literature study on exploration of social media user experiences museum in Indonesia. Authors searched and examined 85 articles from google scholar with the following keywords: motivation, expectations, online communities, user experience, social media, Technology Acceptance Model, Experiential Marketing, Uses and Gratification Theory. Proposed data collection techniques are literature study, survey and observation. The sample used in this research is 400 respondents of social media users that follow the social media managed by Indonesia’s museum. The sampling technique are systematic sampling. We use Structural Equation Model with AMOS for analyze the data.

  13. Baking Gender Into Social Media Design: How Platforms Shape Categories for Users and Advertisers

    Directory of Open Access Journals (Sweden)

    Rena Bivens

    2016-10-01

    Full Text Available In recent years, several popular social media platforms have launched freeform custom gender fields. This decision reconstitutes gender categories beyond an oppressive binary only permitting “males” and “females.” In this work, we uncover many different user-facing gender category design strategies within the social media ecosystem, ranging from custom gender options (on Facebook, Google+, and Pinterest to the absence of gender fields entirely (on Twitter and LinkedIn. To explore how gender is baked into platform design, this article investigates the 10 most popular English-speaking social media platforms by performing recorded walkthroughs from two different subject positions: (1 a new user registering an account, and (2 a new advertiser creating an ad. We explore several different spaces in social media software where designers commonly program gender—sign-up pages, profile pages, and advertising portals—to consider (1 how gender is made durable through social media design, and (2 the shifting composition of the category of gender within the social media ecosystem more broadly. Through this investigation, we question how these categorizations attribute meaning to gender as they materialize in different software spaces, along with the recursive implications for society. Ultimately, our analysis reveals how social media platforms act as intermediaries within the larger ecosystem of advertising and web analytics companies. We argue that this intermediary role entrusts social media platforms with a considerable degree of control over the generation of broader categorization systems, which can be wielded to shape the perceived needs and desires of both users and advertising clients.

  14. Disentangling the Factors Driving Users' Continuance Intention towards Social Media

    DEFF Research Database (Denmark)

    Li, Hongxiu; Li, Lirui; Gan, Chunmei

    2018-01-01

    dimensions to be gained from social media usage, namely hedonic value (enjoyment), information value (information documentation and information sharing), media value (media appeal), and social value (social interaction), which are measured via a survey questionnaire. Our findings reveal seven distinct...... configurations of causal conditions for inducing continuance intention towards social media among Chinese users. Particularly, the frequency of social media usage combined with perceptions of enjoyment were found to be core conditions reinforcing users' continuance intention towards social media. In turn......Building on perceived value theory, this study employs fuzzy set Qualitative Comparative Analysis (fsQCA) to derive configurational models that embody causal conditions for predicting users' continuance intention towards social media. From reviewing extant literature, we advanced four value...

  15. Do We Really Need to Catch Them All? A New User-Guided Social Media Crawling Method

    Science.gov (United States)

    Erlandsson, Fredrik; Bródka, Piotr; Boldt, Martin; Johnson, Henric

    2017-12-01

    With the growing use of popular social media services like Facebook and Twitter it is challenging to collect all content from the networks without access to the core infrastructure or paying for it. Thus, if all content cannot be collected one must consider which data are of most importance. In this work we present a novel User-guided Social Media Crawling method (USMC) that is able to collect data from social media, utilizing the wisdom of the crowd to decide the order in which user generated content should be collected to cover as many user interactions as possible. USMC is validated by crawling 160 public Facebook pages, containing content from 368 million users including 1.3 billion interactions, and it is compared with two other crawling methods. The results show that it is possible to cover approximately 75% of the interactions on a Facebook page by sampling just 20% of its posts, and at the same time reduce the crawling time by 53%. In addition, the social network constructed from the 20% sample contains more than 75% of the users and edges compared to the social network created from all posts, and it has similar degree distribution.

  16. The Media Creates Us in Its Image

    Science.gov (United States)

    Stivers, Richard

    2012-01-01

    Propaganda in all its forms is the culture of a mass society. The media transmits propaganda to form public opinion and recreate the human being. Reversing the Western ideal of a rational and free individual, the media creates a childish conformist ensconced in the peer group, who acts unconsciously.

  17. Journalism and Media Future - Creating Identity and Reality

    Directory of Open Access Journals (Sweden)

    Slađana Stamenković

    2015-05-01

    Full Text Available Media and journalism are in constant uncertainty caused by the influence of online communities . A certain change is: ways of content distribution to consumers, media content and its production. Changes induced by metamedia - the internet is changing the position of the media market and the fundamental role of journalism. In response to these challenges in the U.S. several years ago began to develop the concept of "entrepreneurial journalism" that is still relatively unknown in the European public. Computers write news for, and artificial-intelligence experts at Google, predict that by of 2029. PCs to be smarter than the people, that in the next 15 years become more and more intelligent and will be able to understand what you 're talking about, learn from experience, they joke, tell stories, and even flirt. Journalism still has not found the outlines of his new identity, but it partly determines the logic of speed, brevity and superficiality of competition. The role of the editor is changing drastically - the editor should develop a vision angle and create an environment of different specialists who will thoughtfully implement it in practice. To have a greater effect on advertisers, journalists and editors are expected to not act in isolation in relation to the media business, and they know the mechanisms that determine whether and how advertisers appear within the online media. Respecting editorial integrity, journalists are the ones who should influence the greater engagement of readers. New professions in mediasfera is the creator of Content Curation, which are of great use journalistic and editorial experience. Computer - mediated communication replaces the actual communication and the media no longer represent reality but create it. In such circumstances, the media are no longer defined by their monopolistic or oligopolistic status, but their position in the market is determined to create their own identity in the online environment without

  18. Do We Really Need to Catch Them All? A New User-Guided Social Media Crawling Method

    Directory of Open Access Journals (Sweden)

    Fredrik Erlandsson

    2017-12-01

    Full Text Available [-15]With the growing use of popular social media services like Facebook and Twitter it is challenging to collect all content from the networks without access to the core infrastructure or paying for it. Thus, if all content cannot be collected one must consider which data are of most importance. In this work we present a novel User-guided Social Media Crawling method (USMC that is able to collect data from social media, utilizing the wisdom of the crowd to decide the order in which user generated content should be collected to cover as many user interactions as possible. USMC is validated by crawling 160 public Facebook pages, containing content from 368 million users including 1.3 billion interactions, and it is compared with two other crawling methods. The results show that it is possible to cover approximately 75% of the interactions on a Facebook page by sampling just 20% of its posts, and at the same time reduce the crawling time by 53%. In addition, the social network constructed from the 20% sample contains more than 75% of the users and edges compared to the social network created from all posts, and it has similar degree distribution.

  19. A Novel User Created Message Application Service Design for Bidirectional TPEG

    Science.gov (United States)

    Lee, Sang-Hee; Jo, Kang-Hyun

    The T-DMB (Terrestrial-Digital Multimedia Broadcasting) is the national service, currently successful in use in Korea since 2008. Among other services, TPEG (Transport Protocol Experts Group) service has been spotlighted in the aspects of creating earnings. At present, TPEG service is not so popular as it fails to satisfy the user’s demands on various aspects. Thus, the variety of services including bidirectional service is necessary in stage of DMB2.0. In this paper, the limitations of existing TPEG-POI (Point of Interest) application service using the wireless communication network are indicated. To overcome such limitations, we propose a business model for TPEG-UCM (User Created Message) application service which uses individual bidirectional media. The experiment shown in this paper proves the usability and operability of the proposed method, suggesting that the implementation of the proposed method would be overcome a lack of variety and unidirectional of existing TPEG application.

  20. Predicting the Industry of Users on Social Media

    OpenAIRE

    Pappas, Konstantinos; Mihalcea, Rada

    2016-01-01

    Automatic profiling of social media users is an important task for supporting a multitude of downstream applications. While a number of studies have used social media content to extract and study collective social attributes, there is a lack of substantial research that addresses the detection of a user's industry. We frame this task as classification using both feature engineering and ensemble learning. Our industry-detection system uses both posted content and profile information to detect ...

  1. A LabVIEW based template for user created experiment automation.

    Science.gov (United States)

    Kim, D J; Fisk, Z

    2012-12-01

    We have developed an expandable software template to automate user created experiments. The LabVIEW based template is easily modifiable to add together user created measurements, controls, and data logging with virtually any type of laboratory equipment. We use reentrant sequential selection to implement sequence script making it possible to wrap a long series of the user created experiments and execute them in sequence. Details of software structure and application examples for scanning probe microscope and automated transport experiments using custom built laboratory electronics and a cryostat are described.

  2. User habits of smartphone owners in terms of consumption of media content

    OpenAIRE

    Kimla, Lukáš

    2017-01-01

    The thesis "User habits of smartphone owners in terms of consumption of media content" aims to expertly uncover a deeper description of user habits of today's smartphone users, and focus primarily on aspects of the consumption of media content on these devices, such as applications, games, web browsing, news, audiovisual content and social networks. The purpose is to give a complete picture of today's smartphone users as consumers of new technological media and to reveal the spectrum of influ...

  3. The Media Mixer

    DEFF Research Database (Denmark)

    Vestergaard, Vitus; Mortensen, Christian Hviid

    2011-01-01

    content. The media content is created by the user in the museum's physical environment, but it can be mixed with material from web archives. It is the intention that the users learn about media through participatory and creative processes with media where the borders between producing, playing......We explore how remixing and content sharing can be used as a means for user participation in a digital museum age. Remix culture is seen as a culture that allows and encourages the production of derivative works; works that are based on already existing works. This cultural practice thrives...... throughout the Internet, most notably on web 2.0 sites like YouTube. The Media Museum has embraced the remix paradigm with the development of an interactive media experience centre called the Media Mixer. Here the museum users can produce, deconstruct, reconstruct and finally publish and share digital media...

  4. FGB: A Graphical and Haptic User Interface for Creating Graphical, Haptic User Interfaces

    International Nuclear Information System (INIS)

    ANDERSON, THOMAS G.; BRECKENRIDGE, ARTHURINE; DAVIDSON, GEORGE S.

    1999-01-01

    The emerging field of haptics represents a fundamental change in human-computer interaction (HCI), and presents solutions to problems that are difficult or impossible to solve with a two-dimensional, mouse-based interface. To take advantage of the potential of haptics, however, innovative interaction techniques and programming environments are needed. This paper describes FGB (FLIGHT GHUI Builder), a programming tool that can be used to create an application specific graphical and haptic user interface (GHUI). FGB is itself a graphical and haptic user interface with which a programmer can intuitively create and manipulate components of a GHUI in real time in a graphical environment through the use of a haptic device. The programmer can create a GHUI without writing any programming code. After a user interface is created, FGB writes the appropriate programming code to a file, using the FLIGHT API, to recreate what the programmer created in the FGB interface. FGB saves programming time and increases productivity, because a programmer can see the end result as it is created, and FGB does much of the programming itself. Interestingly, as FGB was created, it was used to help build itself. The further FGB was in its development, the more easily and quickly it could be used to create additional functionality and improve its own design. As a finished product, FGB can be used to recreate itself in much less time than it originally required, and with much less programming. This paper describes FGB's GHUI components, the techniques used in the interface, how the output code is created, where programming additions and modifications should be placed, and how it can be compared to and integrated with existing API's such as MFC and Visual C++, OpenGL, and GHOST

  5. Navigating the massive world of reddit: using backbone networks to map user interests in social media

    Directory of Open Access Journals (Sweden)

    Randal S. Olson

    2015-05-01

    Full Text Available In the massive online worlds of social media, users frequently rely on organizing themselves around specific topics of interest to find and engage with like-minded people. However, navigating these massive worlds and finding topics of specific interest often proves difficult because the worlds are mostly organized haphazardly, leaving users to find relevant interests by word of mouth or using a basic search feature. Here, we report on a method using the backbone of a network to create a map of the primary topics of interest in any social network. To demonstrate the method, we build an interest map for the social news web site reddit and show how such a map could be used to navigate a social media world. Moreover, we analyze the network properties of the reddit social network and find that it has a scale-free, small-world, and modular community structure, much like other online social networks such as Facebook and Twitter. We suggest that the integration of interest maps into popular social media platforms will assist users in organizing themselves into more specific interest groups, which will help alleviate the overcrowding effect often observed in large online communities.

  6. Cancer prevention and control interventions using social media: user-generated approaches.

    Science.gov (United States)

    Cavallo, David N; Chou, Wen-Ying Sylvia; McQueen, Amy; Ramirez, Amelie; Riley, William T

    2014-09-01

    Social media are now used by a majority of American internet users. Social media platforms encourage participants to share information with their online social connections and exchange user-generated content. Significant numbers of people are already using social media to share health-related information. As such, social media provide an opportunity for "user-generated" cancer control and prevention interventions that employ users' behavior, knowledge, and existing social networks for the creation and dissemination of interventions. These interventions also enable novel data collection techniques and research designs that will allow investigators to examine real-time behavioral responses to interventions. Emerging social media-based interventions for modifying cancer-related behaviors have been applied to such domains as tobacco use, diet, physical activity, and sexual practices, and several examples are discussed for illustration purposes. Despite some promising early findings, challenges including inadequate user engagement, privacy concerns, and lack of internet access among some groups need to be addressed in future research. Recommendations for advancing the field include stronger partnerships with commercial technology companies, utilization of rapid and adaptive designs to identify successful strategies for user engagement, rigorous and iterative efficacy testing of these strategies, and inclusive methods for intervention dissemination. ©2014 American Association for Cancer Research.

  7. The Media Mixer

    DEFF Research Database (Denmark)

    Vestergaard, Vitus; Mortensen, Christian Hviid

    In recent years many museums have experimented with different approaches to involving users through digital media. We explore how remixing and content sharing can be used as a means for user participation. Remix culture is seen as a culture that allows and encourages the production of derivative...... works; works that are based on already existing works. This cultural practice thrives throughout the Internet, most notably on web2.0 sites like YouTube. The Media Museum has embraced the remix paradigm with the development of an interactive media experience centre called the Media Mixer. Here...... the museum users can produce, deconstruct, reconstruct and finally publish and share digital media content. The media content is created by the user in the museums physical environment, but it can be mixed with material from local or global archives. In that way the gap between the analogue and the digital...

  8. Playing with the Camera - Creating with Each Other

    DEFF Research Database (Denmark)

    Vestergaard, Vitus

    2015-01-01

    , it is imperative to investigate how museum users in a group create videos and engage with each other and the exhibits. Based on research on young users creating videos in the Media Mixer, this article explores what happens during the creative process in front of a camera. Drawing upon theories of museology, media......Many contemporary museums try to involve users as active participants in a range of new ways. One way to engage young people with visual culture is through exhibits where users produce their own videos. Since museum experiences are largely social in nature and based on the group as a social unit......, learning and creativity, the article discusses how to operationalize and make sense of seemingly chaotic or banal production processes in a museum....

  9. Envisioning the Educational Possibilities of User-Created Virtual Worlds

    Science.gov (United States)

    Antonacci, David M.; Modaress, Nellie

    2008-01-01

    Educational games and simulations can engage students in higher-level cognitive thinking, such as interpreting, analyzing, discovering, evaluating, acting, and problem solving. Recent technical advances in multiplayer, user-created virtual worlds have significantly expanded the capabilities of user interaction and development within these…

  10. Marketing E-Commerce by Social media using Product Recommendations and user Embedding

    Science.gov (United States)

    Ramalingam, V. V.; Pandian, A.; Masilamani, Kirthiga

    2018-04-01

    MarketingE-CommercebySodal media is the best way to improve marketing and business widely.The major issues faced with E-commerce and Social media interfacing is cold- start cross-site problem. The cold-start problem occurs at a situation when user is not having the history of purchase records.For the user who does not have a history of purchase records, we have introduced a method of finding the users’ interested product without knowing any of the demographic information of the user. The product is recommended on basesof visits i.e., the item which is most likely to be visited by the users occur in the hit list. This product is rated at the top position for the users to purchase. The e-commerce with social media sites uses the strategy of user embedding and product recommendations. The product recommendations are achieved by incorporating LatentDirichlet Allocation(LDA), Re Ranking and Collaborative Filtering algorithms. The proposed framework can enhance the recommendation system by embedding products and users. This shows the potential of solving cold-start cross-site problem across the e-commerce and social media sites and enhances the marketing strategy.

  11. Brand interactions and social media: enhancing user loyalty through social networking sites

    OpenAIRE

    Nisar, T.M.; Whitehead, C.

    2016-01-01

    This paper aims to investigate how user loyalty can be achieved and maintained through social networking sites. More specifically, we intend to test the relationships between brands, user loyalty and social media. The research thus provides insights into user-brand relationships through social media and argues how loyal customers can be through social networking websites. Although there are considerable numbers of studies about loyalty; there exists very limited work studying user loyalty thr...

  12. Innovation Management, Lead Users and Social Media

    DEFF Research Database (Denmark)

    Ernst, M.; Brem, Alexander; Voigt, K.-I.

    2013-01-01

    Purpose — With the rise of social media, the practice of innovation management is changing rapidly as well. While the opening up of corporate innovation processes can be observed in literature as well as in practice (commonly known as “Open Innovation”), we draw the reader’s attention...... to the strategic potential of social media in innovation management. For this, a conceptual framework will be introduced. Design/methodology/approach — In this chapter, we compare established concepts of knowledge management to potentials of social media in this field, which offer more efficient and promising ways...... social media applications is developed and introduced. Originality/value — The unique conceptual framework derived in this chapter is enriched with a discussion of the challenges resulting from the implementation of Lead-User integration along with social media in corporate innovation management...

  13. User innovation in public service broadcasts

    DEFF Research Database (Denmark)

    Khajeheian, Datis; Tadayoni, Reza

    2016-01-01

    and develop user innovations into professional content. This study follows a qualitative approach with a document study of Denmark's public service broadcast and two interviews. Findings indicate that the commitment to quality and professional content prevents managers of PSBs from outsourcing......This research aims to understand how public service media can encourage media entrepreneurship in the society to enrich user innovations as a source of ideas, products, contents, talent and creativity. The assumption is that media entrepreneurs turn users into sources of external creativity...... their production to media entrepreneurs, but they trust large media companies as external producers. This research contributes to the field by proposing that public service media can foster media entrepreneurship in a society indirectly and by creating demand for external sources of creativity. Large media...

  14. Queer Girls and Popular Culture: Reading, Resisting, and Creating Media

    Science.gov (United States)

    Blackburn, Mollie V.

    2010-01-01

    This article reviews Driver's monograph, "Queer Girls and Popular Culture: Reading, Resisting, and Creating Media," reporting on queer girls' active engagement with television characters, films, lesbian magazines, online communities, and music. She explores the consequences of their engagements with these media on their lives and their…

  15. Digital Media Creates Youth Voices Heard

    Directory of Open Access Journals (Sweden)

    Jeff Sallee

    2014-06-01

    Full Text Available Oklahoma 4-H clubs and military service centers partnered with the Adobe Youth Voices (AYV program to give youth opportunities to raise their voices through digital media. This program reached out to underrepresented youth and gave them the tools and technology to effectively express themselves. The intent of this project was for 4-H members to create videos to educate, help and raise awareness in their communities of topics that were important to the youth. These experiences help youth gain knowledge towards helping others solve farm, home, and community problems. Participating youth selected issues that were important to them and created a short video, educating others and sharing their convictions on the topics of horse therapy, citizenship, bullying, and distracted driving.

  16. DEVELOPMENT OF STUDENTS’ MEDIA LITERACY IN THE PROCESS OF CREATING SCHOOL MEDIA

    Directory of Open Access Journals (Sweden)

    Julia Rybina

    2017-04-01

    Full Text Available Nowadays, a rapid development of information and communication technologies enables combine a number of formats for presenting information into one communication unit. That is why the media (Internet especially is not just tools for young generation for learning the modern world. Children enjoy in dealing with modern technologies. However not everyone has sufficient skills to objectively assess the true meaning of the information received. That is why children are more inclined for their mind to be manipulated and they are more inclined for blind imitating of attractive images. Owning to the above, the most priority-driven of modern education is the usage of information and communication technologies and media education for forming the skills of students' orientation in the information field and for forming the development of media immunity of the personality which makes the personality able to resist to the aggressive media space. Teachers face the challenge of introducing media education in middle and high schools. To implement the media education at the municipal institution regional specialized residential school “Giftedness” the pedagogical experiment was carried out there. The basis of the experiment is the generalized model of media literacy development for students that was used during for making and functioning the school newspaper «D.A.R-media». Theoretical aspects of the implementation of media education in the teaching and educational process of a specialized educational institution are considered in this study. A model for the development of the media literacy of students in the process of creating a school printed publication is proposed. Some results of research on the level of media literacy of students are highlighted and prospects for work on introducing media education of teachers and teachers are outlined.

  17. How Managers Can Create Value from Strategic Framing of Social Media

    DEFF Research Database (Denmark)

    Rydén, Pernille; Ringberg, Torsten; Wilke, Ricky

    2015-01-01

    these frames influence what the manager will consider as the optimal use of social media for a given situation. More specifically, we identify six conceptualizations of social media, of which the first three regard social media as tactical tools for enhancing communication to and from end users......Strategic framing of social media tends to refer to the use of different platforms for marketingtactical purposes. This conceptual paper advances the fields of Business-to-Consumer marketing and strategic management by demonstrating how social media become conceptually framed and, in turn, how....... Such conceptualizations prevent the use of social media as strategic tools and thereby limits a strategically relevant and - for consumers - more meaningful engagement, thereby reducing potential customer value.The other three conceptualizations, we identify, regard social media in gradually more disruptive ways...

  18. Young Children as Media Users and Consumers

    DEFF Research Database (Denmark)

    Johansen, Stine Liv

    2008-01-01

    a very early age, also becoming consumers in their own right. Through media, children are exposed to a wide range of consumer goods,not only through traditional spot commercials, but especially through different kinds of merchandise related to program content. This process, the paper argues, takes place...... in a complex socialization, in which the child through daily interactions with family members and media texts learns how to act and behave as a competent media user......This paper presents some main results from the PhD-project ‘Toddlers watching TV'1. Young children, aged 1½ to three, are in this project understood and examined as active participants in the process of becoming regular viewers of both public service and commercial television, and thereby, from...

  19. How Social Media ChangesUser-Centred Design - Cumulative and Strategic User Involvement with Respect to Developer–User Social Distance

    OpenAIRE

    Johnson, Mikael

    2013-01-01

    The aim of user-centred, participatory, and lead-user design approaches is to raise the quality of products and services through methods that aid developers in user involvement. In the lite-rature, the design context is often assumed to be 'one-off projects', which limits the applicabi-lity of the guidelines for further service design after market launch. Other challenges concern-ing social media include ambiguities in the role of informal engagement, the abstraction pro-cesses between millio...

  20. A hermeneutic inquiry into user-created personas in different Namibian locales

    DEFF Research Database (Denmark)

    Cabrero, Daniel G; Winschiers-Theophilus, Heike; Abdelnour-Nocera, Jose

    2016-01-01

    Persona is a tool broadly used in technology design to support communicational interactions between designers and users. Different Persona types and methods have evolved mostly in the Global North, and been partially deployed in the Global South every so often in its original User-Centred Design...... methodology. We postulate persona conceptualizations are expected to differ across cultures. We demonstrate this with an exploratory-case study on user-created persona co-designed with four Namibian ethnic groups: ovaHerero, Ovambo, ovaHimba and Khoisan. We follow a hermeneutic inquiry approach to discern...... cultural nuances from diverse human conducts. Findings reveal diverse self-representations whereby for each ethnic group results emerge in unalike fashions, viewpoints, recounts and storylines. This paper ultimately argues User-Created Persona as a potentially valid approach for pursuing cross...

  1. Exploring opportunities to support mental health care using social media: A survey of social media users with mental illness.

    Science.gov (United States)

    Naslund, John A; Aschbrenner, Kelly A; McHugo, Gregory J; Unützer, Jürgen; Marsch, Lisa A; Bartels, Stephen J

    2017-10-20

    Social media holds promise for expanding the reach of mental health services, especially for young people who frequently use these popular platforms. We surveyed social media users who self-identified as having a mental illness to learn about their use of social media for mental health and to identify opportunities to augment existing mental health services. We asked 240 Twitter users who self-identified in their profile as having a mental illness to participate in an online survey. The survey was in English and inquired about participants' mental health condition, use of social media for mental health and interest in accessing mental health programs delivered through social media. Respondents from 10 countries completed 135 surveys. Most respondents were from the United States (54%), Canada (22%) and the United Kingdom (17%) and reported a psychiatric diagnosis of either schizophrenia spectrum disorder (27%), bipolar disorder (25%), major depressive disorder (16%) or depression (20%). Young adults age ≤35 (46%) were more likely to use Instagram (P = .002), Snapchat (P social media (P social media, especially to promote overall health and wellbeing (72%) and for coping with mental health symptoms (90%). This exploratory study demonstrates the feasibility of reaching social media users with mental illness and can inform efforts to leverage social media to make evidence-based mental health services more widely available to those in need. © 2017 John Wiley & Sons Australia, Ltd.

  2. Testing Universal Design of a Public Media Website with Diverse Users.

    Science.gov (United States)

    Chen, Weiqin; Kessel, Siri; Sanderson, Norun C; Tatara, Naoe

    2016-01-01

    Testing with users can identify more issues than other testing methods. Many researchers have argued for the importance of user testing in Universal Design. However, testing Universal Design with diverse users poses many challenges. In this paper we will share our experience with testing the Universal Design of a public media website with real users. We discuss the challenges faced and lessons learned in the process.

  3. Media Choice for Intra-School Communication: The Role of Environment, User, and Medium

    Science.gov (United States)

    Caspi, Avner; Blau, Ina

    2011-01-01

    The influence of media richness, media attentional load, social influence and users' prior experience with media on selection of media to transmit different messages to peers within an educational organization was tested. Media were discriminated by all potential variables. Support was found for the role of prior experience and social influence in…

  4. Social Media Reputation

    DEFF Research Database (Denmark)

    Etter, Michael Andreas; Ravasi, Davide; Colleoni, Elanor

    motivational drivers and contextual conditions associated with the formation of narratives in traditional news media and social media influence their content, diffusion, and impact significantly. Our analysis suggests that current theories of media reputation may provide an incomplete representation......Social media enable millions of users to create and disseminate narratives about organizations that increase their public exposure and shape public perceptions. In this paper, we draw on the sociology of news production and research on computer-mediated communication to discuss how different...... of the phenomenon, and highlight theoretically relevant differences and interrelationships between reputational dynamics involving news media and social media....

  5. Methodological proposal for the analysis of user participation mechanisms in online media

    Directory of Open Access Journals (Sweden)

    Jaime Alonso, Ph.D.

    2012-01-01

    Full Text Available This paper presents the results of an analysis of user participation mechanisms, particularly those based in Web 2.0 technologies and applications, based on a sample of fourteen relevant Spanish online media, including the websites of newspapers, radio stations, and television channels. This analysis was conducted in October and November 2010 as part of the research subproject La evolución de los cibermedios en el marco de la convergencia digital. Tecnología y distribución (The evolution of online media in the context of digital convergence. Tecnology and distribution. The study is based on a taxonomy of the different user participation mechanisms, which distinguishes between those that are integrated within the media’s news sections and those that are independent spaces. The analysis also examines the form in which these mechanisms are managed by the media in function of the role they are assigned. Finally, the study aims to compare the different online media and to show examples and trends in the field of user participation.

  6. The Limits of Social Media: What Social Media Can Be, and What We Should Hope They Never Become

    OpenAIRE

    Sam Srauy

    2015-01-01

    Social media are among many tools that people use to articulate culture. However, it must be remembered that social media are websites that afford community building regardless of the morality, social benefit, or social detriment of the communities that get built. At their core, social media sites are products created by their respective corporations with the intent of monetizing the labor of their users. The values that these sites might offer are dependent on the users and the users’ abilit...

  7. HIV/AIDS stigma among a sample of primarily African-American and Latino men who have sex with men social media users.

    Science.gov (United States)

    Garett, Renee; Smith, Justin; Chiu, Jason; Young, Sean D

    2016-01-01

    The recent increase in social media use allows these technologies to rapidly reach communities with higher HIV prevalence, such as African-American and Latino men who have sex with men (MSM). However, no studies have looked at HIV/AIDS stigma among social media users from African-American and Latino MSM communities, or the association between stigma and social media use among these groups. This study sought to assess the level of HIV/AIDS stigma among a sample of social media-using African-American and Latino MSM from Los Angeles. A total of 112 (primarily African-American and Latino, n = 98, 88%) MSM Facebook users completed a survey on demographics, online social network use, and HIV/AIDS stigma. A composite stigma score was created by taking the cumulative score from a 15-item stigma questionnaire. Cumulative logistic models were used to assess the association between HIV/AIDS stigma and online social network use. In general, participants reported a low level of HIV/AIDS stigma (mean = 22.2/75, SD = 5.74). HIV/AIDS stigma composite score was significantly associated with increased time spent on online social networks each day (Adjusted odds ratios (AOR): 1.07, 95% CI: 1.00, 1.15). Among this diverse sample of MSM online social network users, findings suggest that HIV/AIDS stigma is associated with usage of social media. We discuss the implications of this work for future HIV prevention.

  8. Student creativity in creating cell organelles as media for learning

    Science.gov (United States)

    Fatmawati, B.

    2018-04-01

    Creativity is not formed by itself but it is influenced by some others factors. Creativity is a . person’s ability to create / generate an idea embodied in the form of a product to solve problems which is accepted socially, spiritually, artificially, scientifically, and technologically. Learning media is a means of communication to deliver learning materials. There are three kinds of learning media produced by students such as books story, playdough, and the utilization of inorganic waste. The focus of this research is to know the students’ creativity in producing learnning media to understand an Abstract material especially on topic of cell organelles of animal and plant cell. Data analysis is using two ways that calculate the score of mastery in terms of concepts and creativity. The results showed the score of students’ understanding was increasing from 15 (average score of pre-test) to 31.1 (average score of post-test). It was categorized into three level, that are, high level with 21.4% of participants, medium with 64.3%, and low with 14.3%). Seven groups of students make learning media made of waste, playdough, and waste made in story form. The assessment of creativity involved four aspects, namely, color combinations, stringing, tidiness, and make (the accuracy of the concept with the form). Thus, it can be argued that self-created learning media helps in understanding the Abstract concepts of cell organelles.

  9. Spreadable media: Creating value and meaning in a networked culture

    Directory of Open Access Journals (Sweden)

    Moderated by Louisa Stein

    2014-09-01

    Full Text Available Online Roundtable on Spreadable Media, by Henry Jenkins, Sam Ford, and Joshua Green, with participants Paul Booth, Kristina Busse, Melissa Click, Sam Ford, Henry Jenkins, Xiaochang Li, and Sharon Ross. Section 1 first published as the article "Spreadable Media: Creating Value and Meaning in a Networked Culture", by Louisa Stein, from Cinema Journal Volume 53 Issue 3, pp152-177. Copyright 2014 by The University of Texas Press. All rights reserved.

  10. Social media fundamentals, models, and ranking of user-generated content

    CERN Document Server

    Wyrwoll, Claudia

    2014-01-01

    The increasing amount of user-generated content available on social media platforms requires new methods to find, evaluate, and to compare. To this day, existing ranking approaches to user-generated content do not allow for evaluation across platforms by exploiting its metadata. User-generated content, such as blog postings, forum discussions, shared videos etc. does however contain information that can be used for its evaluation independent of specific search interests. Claudia Wyrwoll presents a query- and language-independent ranking approach that allows for global evaluation of user-genera

  11. User Behavior in Mass Media Websites

    Directory of Open Access Journals (Sweden)

    Manuel GÓMEZ ZOTANO

    2016-06-01

    Full Text Available Mass media websites can be worthy to understand user trends in web services. RTVE, the National Broadcaster in Spain is a sample of such kind of service. Trend points to a shorter user interaction over the last three years, and a more straight access to content. Besides the number of pages consumed in a visit is becoming smaller as well. This article reviews these trends with data obtained from public sources, and analyze the distribution of web pages in the client layer and the corresponding distribution observed in the server layer. The two distributions can be characterized by Zipf-like distributions and ?, the degree of disparity in the popularity distribution, is calculated for both. In all cases ? is higher to one implying a huge concentration of popularity on a few objects.

  12. Legal and Organizational Issues in Collaborative User-Created Content

    OpenAIRE

    Sarvas, Risto

    2005-01-01

    Introduction In this paper we look into issues that arise when people collaboratively create digital content and want to publicly distribute it. We identify and analyze the issues based on four case studies on amateur content production. In our analysis we discuss the issues both from the amateurs’ point of view, and also, from the game brand owners’ perspective. User-created content (UCC) in games has become popular as demonstrated by game-related skins, mods and extensions, screenshots, gam...

  13. Media created violence: a social determinant of mental health.

    Science.gov (United States)

    Begum, Shamshad; Khowaja, Shaneela Sadruddin; Ali, Gulnar

    2012-12-01

    In today's high technological world, scientific discoveries contribute remarkable development to human life, but it could also have an adverse impact on mankind. Among all these advancements, media is one of the inventions which aims at capturing a countless group of viewers and transmit information via various mediums. Media violence is considered one of the hampering determinants which harms an individual psychologically. The primary goal of a health professional is to work for the maintenance of mental health. Therefore, it is imperative to create an understanding about the impact of media violence on mental health, particularly in the Pakistani context. Violence has become a major public health problem in Pakistan. The main cause of violence seems to be anger and frustration due to poverty, political conflicts, lack of education, and the overall governance approach in the country. Therefore, there is a prime need to think and work on this neglected area like conducting research and increasing public awareness, and to curb media violence.

  14. User-generated content? Get Serious! Understanding the interactions between organizations and customers on social media

    NARCIS (Netherlands)

    Moser, C.; van Eijkeren, A

    2016-01-01

    This study examines interactions between customers and organisations on social media by investigating how user-generated content influences interactions between organisations and customers on social media. In compliance with existing perspectives on user-generated content, a total of seven

  15. Probabilistic measure of factors contributing to social media practices among Facebook users

    Directory of Open Access Journals (Sweden)

    Jandryle U. Trondillo

    2016-01-01

    Full Text Available Social media is the most popular tool to communicate and interact with people nowadays and offers easy access to connect with people anywhere in the globe. This study was conducted to develop a construct about social media practice and explore the probabilistic measure of the factors contributing to social media practices among selected Facebook users. Data was gathered utilizing a structured online survey form from selected 162 online Facebook users who consented to participate in this study. Most of the respondents are male, from 21 to 30 age group, employed and with average social media use of 1 to 4 hours in a day. Out of 30 items in the structured questionnaire, 19 items where retained with eight new factors that served as construct for social media practice (KMO= Bartlett's test of Sphericity= 2109.530, p=0.000,<0.01. Proposed model was significant 99% (p=0.002,<0.01, chi-square of 19.25 which can explain 6.4% to 13.3% of the variation in social media practice. Eight new components were found to simulate respondent’s social media practices. Social media practice varies between males and females while characteristics of age, occupational status and average number of hours spent in social media in a day have no variation.

  16. Following User Pathways: Cross Platform and Mixed Methods Analysis in Social Media Studies

    DEFF Research Database (Denmark)

    Hall, Margeret; Mazarakis, Athanasios; Peters, Isabella

    2016-01-01

    is the mixed method approach (e.g. qualitative and quantitative methods) in order to better understand how users and society interacts online. The workshop 'Following User Pathways' brings together a community of researchers and professionals to address methodological, analytical, conceptual, and technological......Social media and the resulting tidal wave of available data have changed the ways and methods researchers analyze communities at scale. But the full potential for social scientists (and others) is not yet achieved. Despite the popularity of social media analysis in the past decade, few researchers...... challenges and opportunities of cross-platform, mixed method analysis in social media ecosystems....

  17. LANCE Usage and User Analysis: Creating a Better System that Meets User Needs

    Science.gov (United States)

    Davies, D.; Boller, R. A.; Schmaltz, J. E.; Murphy, K. J.; Ilavajhala, S.; Ullah, A.; Joshi, T.

    2012-12-01

    This paper describes known uses of NASA's Land Atmosphere Near-real time Capability for EOS (LANCE) data and imagery and summarizes findings from informal interviews with LANCE users, undertaken to better understand their needs. LANCE, the NRT component of EOSDIS, provides products from MODIS, AIRS, OMI and MLS within 3 hours of satellite observation. LANCE has in excess of 50,000 unique anonymous users per month using data and imagery for wildfire management, air quality measurements, shipping, agricultural forecasting as well as monitoring volcanic plumes, dust storms, smoke plumes and floods etc. Users can be categorized as end users or as brokers who may repackage the imagery and pass it on to their own end users. Interactions with a sample of end users found the following: users like MODIS Rapid Response imagery but do not want to be confined to pre-defined subsets; they want a broader selection of imagery and those with higher bandwidth want the capability to pull in imagery in to their own web-mapping or GIS applications. Users with lower bandwidth want the capability to define their own areas-of-interest for simple download of an image file. Users also expressed a desire to see historic as well as near-real time data, so they can compare the current situation to the recent past. Users want download capabilities to enable information to be shared quickly and easily. These and other findings are being fed back to EOSDIS developers who are creating tools and services to better meet user needs. The findings from users have been valuable in ensuring that developers are on track. The most recent offerings, available http://earthdata.nasa.gov/lance, are Worldview - a web-based client which provides capability to interactively browse full-resolution, global, near real-time satellite imagery from 50+ data products from LANCE, and the Global Imagery Browse Services (GIBS) which enables both users and brokers to pull the latest imagery in to their own web mapping

  18. Persona Generation from Aggregated Social Media Data

    DEFF Research Database (Denmark)

    Jung, Soon-Gyo; An, Jisun; Kwak, Haewoon

    2017-01-01

    We develop a methodology for persona generation using real time social media data for the distribution of products via online platforms. From a large social media account containing more than 30 million interactions from users from 181 countries engaging with more than 4,200 digital products...... produced by a global media corporation, we demonstrate that our methodology can first identify both distinct and impactful user segments and then create persona descriptions by automatically adding pertinent features, such as names, photos, and personal attributes. We validate our approach by implementing...

  19. Health care social media: expectations of users in a developing country.

    Science.gov (United States)

    Amrita; Biswas, Dhrubes

    2013-01-01

    Affordability, acceptability, accommodation, availability, and accessibility are the five most important dimensions of access to health services. Seventy two percent of the Indian population lives in semi-urban and rural areas. The strong mismatched ratio of hospitals to patients, rising costs of health care, rapidly changing demographics, increasing population, and heightened demands in pricing for technological health care usage in emerging economies necessitate a unique health delivery solution model using social media. A greater disease burden lies in the health care delivery in developing country like India. This is due to the lack of health care infrastructure in the majority of semi-urban and rural regions. New techniques need to be introduced in these regions to overcome these issues. In the present scenario, people use social media from business, automobiles, arts, book marking, cooking, entertainment, and general networking. Developed and advanced countries like the United States have developed their communication system for many years now. They have already established social media in a number of domains including health care. Similar practice incidences can be used to provide a new dimension to health care in the semi-urban regions of India. This paper describes an extended study of a previous empirical study on the expectations of social media users for health care. The paper discusses what the users of social media expect from a health care social media site. Multiple regression analysis was used to determine the significance of the affect of four factors (privacy, immediacy, usability, and communication) on the usage of health care social media. Privacy, immediacy, usability, and communication were the independent variables and health care social media was the dependant variable. There were 103 respondents who used the online questionnaire tool to generate their responses. The results from the multiple regression analysis using SPSS 20 showed that

  20. The Effect of Bad News and CEO Apology of Corporate on User Responses in Social Media.

    Directory of Open Access Journals (Sweden)

    Hoh Kim

    Full Text Available While social media has become an important platform for social reputation, the emotional responses of users toward bad news have not been investigated thoroughly. We analyzed a total of 20,773 Twitter messages by 15,513 users to assess the influence of bad news and public apology in social media. Based on both computerized, quantitative sentiment analysis and in-depth qualitative analysis, we found that rapid public apology effectively and immediately reduced the level of negative sentiment, where the degree of change in sentiments differed by the type of interactions users engaged in. The majority of users who directly conversed with corporate representatives on the new media were not typical consumers, but experts and practitioners. We extend the existing cognitive model and suggest the audiences' psychological reaction model to describe the information processing process during and after an organizational crisis and response. We also discuss various measures through which companies can respond to a crisis properly in social media in a fashion that is different from conventional mass media.

  1. The Effect of Bad News and CEO Apology of Corporate on User Responses in Social Media.

    Science.gov (United States)

    Kim, Hoh; Park, Jaram; Cha, Meeyoung; Jeong, Jaeseung

    2015-01-01

    While social media has become an important platform for social reputation, the emotional responses of users toward bad news have not been investigated thoroughly. We analyzed a total of 20,773 Twitter messages by 15,513 users to assess the influence of bad news and public apology in social media. Based on both computerized, quantitative sentiment analysis and in-depth qualitative analysis, we found that rapid public apology effectively and immediately reduced the level of negative sentiment, where the degree of change in sentiments differed by the type of interactions users engaged in. The majority of users who directly conversed with corporate representatives on the new media were not typical consumers, but experts and practitioners. We extend the existing cognitive model and suggest the audiences' psychological reaction model to describe the information processing process during and after an organizational crisis and response. We also discuss various measures through which companies can respond to a crisis properly in social media in a fashion that is different from conventional mass media.

  2. The Effect of Bad News and CEO Apology of Corporate on User Responses in Social Media

    Science.gov (United States)

    Cha, Meeyoung; Jeong, Jaeseung

    2015-01-01

    While social media has become an important platform for social reputation, the emotional responses of users toward bad news have not been investigated thoroughly. We analyzed a total of 20,773 Twitter messages by 15,513 users to assess the influence of bad news and public apology in social media. Based on both computerized, quantitative sentiment analysis and in-depth qualitative analysis, we found that rapid public apology effectively and immediately reduced the level of negative sentiment, where the degree of change in sentiments differed by the type of interactions users engaged in. The majority of users who directly conversed with corporate representatives on the new media were not typical consumers, but experts and practitioners. We extend the existing cognitive model and suggest the audiences’ psychological reaction model to describe the information processing process during and after an organizational crisis and response. We also discuss various measures through which companies can respond to a crisis properly in social media in a fashion that is different from conventional mass media. PMID:25951231

  3. Health Communication in Social Media: Message Features Predicting User Engagement on Diabetes-Related Facebook Pages.

    Science.gov (United States)

    Rus, Holly M; Cameron, Linda D

    2016-10-01

    Social media provides unprecedented opportunities for enhancing health communication and health care, including self-management of chronic conditions such as diabetes. Creating messages that engage users is critical for enhancing message impact and dissemination. This study analyzed health communications within ten diabetes-related Facebook pages to identify message features predictive of user engagement. The Common-Sense Model of Illness Self-Regulation and established health communication techniques guided content analyses of 500 Facebook posts. Each post was coded for message features predicted to engage users and numbers of likes, shares, and comments during the week following posting. Multi-level, negative binomial regressions revealed that specific features predicted different forms of engagement. Imagery emerged as a strong predictor; messages with images had higher rates of liking and sharing relative to messages without images. Diabetes consequence information and positive identity predicted higher sharing while negative affect, social support, and crowdsourcing predicted higher commenting. Negative affect, crowdsourcing, and use of external links predicted lower sharing while positive identity predicted lower commenting. The presence of imagery weakened or reversed the positive relationships of several message features with engagement. Diabetes control information and negative affect predicted more likes in text-only messages, but fewer likes when these messages included illustrative imagery. Similar patterns of imagery's attenuating effects emerged for the positive relationships of consequence information, control information, and positive identity with shares and for positive relationships of negative affect and social support with comments. These findings hold promise for guiding communication design in health-related social media.

  4. Social media storytelling alliances and destination branding.

    OpenAIRE

    Lund, Niels Frederik

    2018-01-01

    The emergence of social media necessitates a fundamental rethink of marketing practises as brands are now co-created with social media users. Destination management organisations (DMOs) therefore need to develop new social media strategies. This thesis suggests that DMOs ought to strengthen their storytelling capabilities as it is an essential tool in increasing social media engagement. A conceptual framework is therefore developed drawing on four particular sociological concepts: storytellin...

  5. Finding Influential Users in Social Media Using Association Rule Learning

    Directory of Open Access Journals (Sweden)

    Fredrik Erlandsson

    2016-04-01

    Full Text Available Influential users play an important role in online social networks since users tend to have an impact on one other. Therefore, the proposed work analyzes users and their behavior in order to identify influential users and predict user participation. Normally, the success of a social media site is dependent on the activity level of the participating users. For both online social networking sites and individual users, it is of interest to find out if a topic will be interesting or not. In this article, we propose association learning to detect relationships between users. In order to verify the findings, several experiments were executed based on social network analysis, in which the most influential users identified from association rule learning were compared to the results from Degree Centrality and Page Rank Centrality. The results clearly indicate that it is possible to identify the most influential users using association rule learning. In addition, the results also indicate a lower execution time compared to state-of-the-art methods.

  6. Nurses and Lifelong Learning: Creating "Makers and Shapers" or "Users and Choosers"?

    Science.gov (United States)

    Butcher, Diane; Bruce, Anne

    2016-04-01

    How have the meaning and goals of lifelong learning for nurses shifted under neoliberal political policy? This article critically scrutinizes the political undercurrents of lifelong learning. While the original intent of lifelong learning was to foster intellectual, critical, social, and political citizen engagement (creating "makers and shapers" of social policy), instrumental learning-learning to meet practical economic ends-has taken priority and is instead creating marketable workers (creating "users and choosers"). International educational neoliberal policy reform has altered the very nature of education. Under pervasive neoliberal political influence, lifelong learning has become distorted as the goals of learning have shifted towards creating marketable workers who are expected, while unsupported, to engage in learning to ensure ongoing employability in an open market. By examining new understandings of lifelong learning, nurses can make informed choices as to whether they aspire to be a "user and chooser" or "maker and shaper" of lifelong learning in their workplaces. © 2015 Wiley Periodicals, Inc.

  7. Building an Effective Social Media Strategy for Science Programs

    Science.gov (United States)

    Bohon, Wendy; Robinson, Sarah; Arrowsmith, Ramon; Semken, Steven

    2013-07-01

    Social media has emerged as a popular mode of communication, with more than 73% of the teenage and adult population in the United States using it on a regular basis [Lenhart et al., 2010]. Young people in particular (ages 12-29) are deeply involved in the rapidly evolving social media environment and have an expectation of communication through these media. This engagement creates a valuable opportunity for scientific organizations and programs to use the wide reach, functionality, and informal environment of social media to create brand recognition, establish trust with users, and disseminate scientific information.

  8. Web-Based Media Contents Editor for UCC Websites

    Science.gov (United States)

    Kim, Seoksoo

    The purpose of this research is to "design web-based media contents editor for establishing UCC(User Created Contents)-based websites." The web-based editor features user-oriented interfaces and increased convenience, significantly different from previous off-line editors. It allows users to edit media contents online and can be effectively used for online promotion activities of enterprises and organizations. In addition to development of the editor, the research aims to support the entry of enterprises and public agencies to the online market by combining the technology with various UCC items.

  9. Social media for physiotherapy clinics: considerations in creating a Facebook page

    OpenAIRE

    Ahmed, Osman; Claydon, L.S.; Ribeiro, D.C.; Arumugam, A.; Higgs, C.; Baxter, G.D.

    2013-01-01

    Social media websites play a prominent role in modern society, and the most popular of these websites is Facebook. Increasingly, physiotherapy clinics have begun to utilize Facebook in order to create pages to publicize their services. There are many factors to consider in the planning, implementing, and maintenance of Facebook pages for physiotherapy clinics, including ethical and privacy issues. The primary purpose of creating a page must be clearly defined, with dedicated clinicians given ...

  10. How Social Media Users Negotiate Self-Censorship in the Online Public Sphere

    OpenAIRE

    Scott, Jes

    2015-01-01

    Research about the public sphere and social media often focus on what is being posted, rather than examining what is being omitted or why. The aim of this research is to explore this gap by providing ethnographic, qualitative research on how social media users negotiate self-censorship while engaging in the online public sphere.

  11. Cultural carrying capacity: Organ donation advocacy, discursive framing, and social media engagement.

    Science.gov (United States)

    Bail, Christopher A

    2016-09-01

    Social media sites such as Facebook have become a powerful tool for public health outreach because they enable advocacy organizations to influence the rapidly increasing number of people who frequent these forums. Yet the very open-ness of social media sites creates fierce competition for public attention. The vast majority of social media messages provoke little or no reaction because of the sheer volume of information that confronts the typical social media user each day. In this article, I present a theory of the "cultural carrying capacity" of social media messaging campaigns. I argue that advocacy organizations inspire more endorsements, comments, and shares by social media users if they diversify the discursive content of their messages. Yet too much diversification creates large, disconnected audiences that lack the sense of shared purpose necessary to sustain an online movement. To evaluate this theory, I created a Facebook application that collects social media posts produced by forty-two organ donation advocacy organizations over 1.5 years, as well as supplemental information about the organization, its audience, and the broader social context in which they interact. Time series models provide strong evidence for my theory net of demographic characteristics of social media users, the resources and tactics of each organization, and broader external factors. I conclude by discussing the implications of these findings for public health, cultural sociology, and the nascent field of computational social science. Copyright © 2016 Elsevier Ltd. All rights reserved.

  12. A User-Centered Framework for Deriving A Conceptual Design From User Experiences: Leveraging Personas and Patterns to Create Usable Designs

    Science.gov (United States)

    Javahery, Homa; Deichman, Alexander; Seffah, Ahmed; Taleb, Mohamed

    Patterns are a design tool to capture best practices, tackling problems that occur in different contexts. A user interface (UI) design pattern spans several levels of design abstraction ranging from high-level navigation to low-level idioms detailing a screen layout. One challenge is to combine a set of patterns to create a conceptual design that reflects user experiences. In this chapter, we detail a user-centered design (UCD) framework that exploits the novel idea of using personas and patterns together. Personas are used initially to collect and model user experiences. UI patterns are selected based on personas pecifications; these patterns are then used as building blocks for constructing conceptual designs. Through the use of a case study, we illustrate how personas and patterns can act as complementary techniques in narrowing the gap between two major steps in UCD: capturing users and their experiences, and building an early design based on that information. As a result of lessons learned from the study and by refining our framework, we define a more systematic process called UX-P (User Experiences to Pattern), with a supporting tool. The process introduces intermediate analytical steps and supports designers in creating usable designs.

  13. Sexual and gender minority's social media user characteristics: Examining preferred health information.

    Science.gov (United States)

    Park, Hyojung; Rodgers, Shelly; McElroy, Jane A; Everett, Kevin

    2018-01-01

    The authors examined the influence of social media involvement on health issues in sexual and gender minorities (SGMs). Demographic and technological characteristics of social media users and nonusers were identified, and the influence of social media involvement on these factors was assessed for its potential to influence health information needs and preferences. A survey of 2,274 SGM individuals revealed that age, sexual orientation, number of Internet access points, and use of smartphones predicted levels of social media involvement. Results suggest that a broader range of traditional and nontraditional communication channels is needed to meet a diversity of health information needs in SGMs.

  14. A user credit assessment model based on clustering ensemble for broadband network new media service supervision

    Science.gov (United States)

    Liu, Fang; Cao, San-xing; Lu, Rui

    2012-04-01

    This paper proposes a user credit assessment model based on clustering ensemble aiming to solve the problem that users illegally spread pirated and pornographic media contents within the user self-service oriented broadband network new media platforms. Its idea is to do the new media user credit assessment by establishing indices system based on user credit behaviors, and the illegal users could be found according to the credit assessment results, thus to curb the bad videos and audios transmitted on the network. The user credit assessment model based on clustering ensemble proposed by this paper which integrates the advantages that swarm intelligence clustering is suitable for user credit behavior analysis and K-means clustering could eliminate the scattered users existed in the result of swarm intelligence clustering, thus to realize all the users' credit classification automatically. The model's effective verification experiments are accomplished which are based on standard credit application dataset in UCI machine learning repository, and the statistical results of a comparative experiment with a single model of swarm intelligence clustering indicates this clustering ensemble model has a stronger creditworthiness distinguishing ability, especially in the aspect of predicting to find user clusters with the best credit and worst credit, which will facilitate the operators to take incentive measures or punitive measures accurately. Besides, compared with the experimental results of Logistic regression based model under the same conditions, this clustering ensemble model is robustness and has better prediction accuracy.

  15. Factors explaining user loyalty in a social media-based brand community

    Directory of Open Access Journals (Sweden)

    Louis M. Potgieter

    2017-02-01

    Full Text Available Background: Marketers are interested in taking advantage of the capabilities of social media-based brand communities to develop long-term relationships with their customers. This research investigated the usage of a South African Facebook page to understand user attitudes and attendant pressures on users related to social norms and user loyalty. Objectives: The research investigated the extent to which perceived value, service quality and social factors influenced the customer’s intention to continue using a global motor vehicle firm’s social media-based online brand community (OBC. Method: We used an online voluntary survey to collect data from social media-based brand community members. In total, 303 responses were collected over a period of 4 weeks from a population of 3100 members. We analysed the relationship between trust, perceived responsiveness, perceived usefulness, perceived ease of use, social norms and the members’ intention to continue using the firm’s OBC. 293 usable observations were subjected to descriptive, correlation and regression analysis. Results: The age of the respondents varied from 18 to 58 years with a mean age of 32 years. Of these, 60% were men and 40% women. About 86.7% of the respondents reported having at least some form of tertiary education. The results of the multiple regression analysis indicate that service quality factors such as trust (25.5% and social influence factors such as social norms (12.5% explain a greater part of the variance in OBC continuance intention compared with utility factors such as perceived usefulness (18.2%. The effects for responsiveness and ease of use were not statistically significant. Conclusion: Social media-based brand communities are playing an important role in enhancing the overall trust relationship, value offering, sociality, knowledge and information sharing between customers and firms. Practitioners should note that the loyalty of customers using a firm

  16. Framework for Enabling User-Generated Content

    OpenAIRE

    Nilsson, Karin H

    2012-01-01

    User-generated content, UGC, is a modern topic today and refers to media and creative works created by Internet users and posted on the Internet. More and more application developers wants to offer sharing functionalities in their applications and on their websites. The alternatives of doing so today are to use UGC platforms API, like Facebook and Twitter, to upload the content to that specific platform or to implement the framework ShareKit that enables the user to share their content on mul...

  17. Social media as an effective tool for creating and building an employer brand

    Directory of Open Access Journals (Sweden)

    Iris Kaiser

    2013-03-01

    Full Text Available Social media can be an effective tool for creating and building an effective image of an organisation as a trustworthy employer both inside and outside the company. The author has examined the use of social marketing channels by academic institutions. She asked about the role of this communication tool, undertaking the challenge to use social media as a tool for cross-marketing, employer experience of branding through social media. She has also examined employers’ knowledge of what and on which channels employees and “ambassadors” post about their company. Overwhelmingly, the response was obtained “no”, which shows that social media are a tool used only occasionally if at all.

  18. Deadpool - Profiting from Social Media Marketing

    OpenAIRE

    Jensen, Mikkel

    2016-01-01

    This thesis concerns social media, and social media marketing. Specifically, has the campaign for the film Deadpool been chosen in order to illustrate the possible financial affordances within this area. The thesis seeks to investigate past, as well as contemporary tendencies in the world of social media, and how these can be utilized in a marketing context. This is done in order to depict the role of the users, their current influence and ability to create awareness via communicative means. ...

  19. Mechanism Design for Incentivizing Social Media Contributions

    Science.gov (United States)

    Singh, Vivek K.; Jain, Ramesh; Kankanhalli, Mohan

    Despite recent advancements in user-driven social media platforms, tools for studying user behavior patterns and motivations remain primitive. We highlight the voluntary nature of user contributions and that users can choose when (and when not) to contribute to the common media pool. A Game theoretic framework is proposed to study the dynamics of social media networks where contribution costs are individual but gains are common. We model users as rational selfish agents, and consider domain attributes like voluntary participation, virtual reward structure, network effect, and public-sharing to model the dynamics of this interaction. The created model describes the most appropriate contribution strategy from each user's perspective and also highlights issues like 'free-rider' problem and individual rationality leading to irrational (i.e. sub-optimal) group behavior. We also consider the perspective of the system designer who is interested in finding the best incentive mechanisms to influence the selfish end-users so that the overall system utility is maximized. We propose and compare multiple mechanisms (based on optimal bonus payment, social incentive leveraging, and second price auction) to study how a system designer can exploit the selfishness of its users, to design incentive mechanisms which improve the overall task-completion probability and system performance, while possibly still benefiting the individual users.

  20. Substance use and sexual risk behaviors among Peruvian MSM social media users.

    Science.gov (United States)

    Young, Sean D; Nianogo, Roch A; Chiu, ChingChe J; Menacho, Lucho; Galea, Jerome

    2016-01-01

    Peru is experiencing a concentrated HIV epidemic among men who have sex with men (MSM). Substance use (alcohol and drug use) has been found to be associated with HIV-related sexual risk behaviors. A recent surge in the number of social media users in Peru has enabled these technologies to be potential tools for reaching HIV at-risk individuals. This study sought to assess the relationship between substance use and sexual risk behaviors among Peruvian MSM who use social media. A total of 556 Peruvian MSM Facebook users (ages 18-59) were recruited to complete a 92-item survey on demographics, sexual risk behaviors, and substance use. We performed a logistic regression of various sexual risk behaviors (e.g., unprotected sex, casual sex) on substance abuse, including alcohol, adjusting for potential covariates. Drinking more than five alcoholic drinks a day in the past three months was associated with an increased odds of having unprotected sex (vaginal and anal) (aOR: 1.52; 95% CL: 1.01, 2.28), casual sex (1.75; 1.17, 2.62), and sex with unknown persons (1.82; 1.23, 2.71). Drug use was not significantly associated with sexual risk behaviors. Among Peruvian MSM social media users, findings suggest that alcohol use was associated with increased HIV-related sexual risk behaviors.

  1. Media, Information Technology, and Language Planning: What Can Endangered Language Communities Learn from Created Language Communities?

    Science.gov (United States)

    Schreyer, Christine

    2011-01-01

    The languages of Klingon and Na'vi, both created for media, are also languages that have garnered much media attention throughout the course of their existence. Speakers of these languages also utilize social media and information technologies, specifically websites, in order to learn the languages and then put them into practice. While teaching a…

  2. Bastard Culture! User participation and the extension of the cultural industries

    NARCIS (Netherlands)

    Schäfer, M.T.

    2008-01-01

    Over the past decade a culture of user participation has developed on a global scale contributing to the development of software as well as changing, commenting, creating and distributing media content. With the personal computer, the internet and software, users have powerful production means at

  3. Anatomy of a Tweet workshop: how to use social media as an academic tool

    OpenAIRE

    Hennessy, Catherine; Keenan, I D; Border, S

    2016-01-01

    This workshop welcomes novices and existing social media users alike, to collaborate and participate in using social media in order to disseminate information and network with other delegates. This workshop will inform delegates how social media can be effectively used long-term for both professional and educational purposes, beyond the conclusion of the conference. \\ud New users will be inspired to create their own academic Twitter accounts and to become confident in tweeting, while existing...

  4. Studying User Income through Language, Behaviour and Affect in Social Media.

    Science.gov (United States)

    Preoţiuc-Pietro, Daniel; Volkova, Svitlana; Lampos, Vasileios; Bachrach, Yoram; Aletras, Nikolaos

    2015-01-01

    Automatically inferring user demographics from social media posts is useful for both social science research and a range of downstream applications in marketing and politics. We present the first extensive study where user behaviour on Twitter is used to build a predictive model of income. We apply non-linear methods for regression, i.e. Gaussian Processes, achieving strong correlation between predicted and actual user income. This allows us to shed light on the factors that characterise income on Twitter and analyse their interplay with user emotions and sentiment, perceived psycho-demographics and language use expressed through the topics of their posts. Our analysis uncovers correlations between different feature categories and income, some of which reflect common belief e.g. higher perceived education and intelligence indicates higher earnings, known differences e.g. gender and age differences, however, others show novel findings e.g. higher income users express more fear and anger, whereas lower income users express more of the time emotion and opinions.

  5. Studying User Income through Language, Behaviour and Affect in Social Media.

    Directory of Open Access Journals (Sweden)

    Daniel Preoţiuc-Pietro

    Full Text Available Automatically inferring user demographics from social media posts is useful for both social science research and a range of downstream applications in marketing and politics. We present the first extensive study where user behaviour on Twitter is used to build a predictive model of income. We apply non-linear methods for regression, i.e. Gaussian Processes, achieving strong correlation between predicted and actual user income. This allows us to shed light on the factors that characterise income on Twitter and analyse their interplay with user emotions and sentiment, perceived psycho-demographics and language use expressed through the topics of their posts. Our analysis uncovers correlations between different feature categories and income, some of which reflect common belief e.g. higher perceived education and intelligence indicates higher earnings, known differences e.g. gender and age differences, however, others show novel findings e.g. higher income users express more fear and anger, whereas lower income users express more of the time emotion and opinions.

  6. The Impact of Content, Context, and Creator on User Engagement in Social Media Marketing

    DEFF Research Database (Denmark)

    Jaakonmäki, Roope; Müller, Oliver; vom Brocke, Jan

    2017-01-01

    this challenge is to use analytics on user-generated social media content to understand the relationship between content features and user engagement. In this paper we report on a quantitative study that applies machine learning algorithms to extract textual and visual content features from Instagram posts...

  7. Representation of intangible cultural heritage of Bangladesh through social media

    DEFF Research Database (Denmark)

    Khalid, Md. Saifuddin; Chowdhury, Md Saiful Alam

    2018-01-01

    with approximately 160 million people is experiencing an exponential growth of social media users. Towards the goal of strategically representing and diffusing ICH through social media, this study explores the current roles of social media in the transmission of ICH in the virtual world through content analysis....... The potential roles of social media in the process of preserving ICH offer a space for building awareness, creating knowledge, and diffusion of innovations....

  8. Knowledge, Attitudes, and Beliefs Toward Organ Donation Among Social Media Users.

    Science.gov (United States)

    Hajjar, W M; Bin Abdulqader, S A; Aldayel, S S; Alfardan, A W; Alzaidy, N I

    2016-09-01

    Organ transplantation is the optimal treatment for end-stage organ diseases. The demand for organs has exceeded the available supply, which becomes a major obstacle worldwide. Identifying the factors affecting this gap will help in overcoming this obstacle. The purpose of the work was to study the knowledge, attitudes, and beliefs of organ donation and to determine the knowledge of brain death among social media users. A cross-sectional study was conducted among social media users living in Saudi Arabia. A pre-designed self-administrated questionnaire was distributed online randomly on social media networks in 2015. Of the total 1368 participants, only 913 met the criteria. Most respondents were between 18 and 29 years of age (61.2%) and living in the central region of Saudi Arabia (64.5%). The majority of respondents received their information from television (57%) and social media (50%) networks; 46.4% of respondents knew that the religious fatwa allowed organ donation; 51% of respondents were willing to donate their organs; 46.5% considered the brain-dead to be deceased, whereas 37.7% considered it a coma; 33.3% did not know if someone who was brain-dead would ever wake up; on the other hand, 323 (35.4%) said yes. Our study showed that the vast majority of our sample had enough information about organ donation. On the contrary, they had minimal knowledge about brain death. Moreover, a fair percentage of the participants had positive attitudes toward organ donation. Also, the media had a significant effect on the information about organ donation and brain death. Copyright © 2016 Elsevier Inc. All rights reserved.

  9. Exploring different social media users from the millennials’ generation: a cross-cultural behavioral analysis of brazilian users of Facebook and chinese users of RenRen

    OpenAIRE

    Park, Bruno

    2015-01-01

    With the increasing importance of digital communication and its distinct characteristics, marketing tools and strategies adopted by companies have changed dramatically. Among the many digital marketing tools and new media channels available for marketers, the phenomenon known as social media is one of the most complex and enigmatic. It has a range that still is quite unexplored and deeply transforms the present view on the promotion mix (Mangold & Faulds, 2009). Conversations among users ...

  10. EarthScope's Education, Outreach, and Communications: Using Social Media from Continental to Global Scales

    Science.gov (United States)

    Bohon, W.; Frus, R.; Arrowsmith, R.; Fouch, M. J.; Garnero, E. J.; Semken, S. C.; Taylor, W. L.

    2011-12-01

    Social media has emerged as a popular and effective form of communication among all age groups, with nearly half of Internet users belonging to a social network or using another form of social media on a regular basis. This phenomenon creates an excellent opportunity for earth science organizations to use the wide reach, functionality and informal environment of social media platforms to disseminate important scientific information, create brand recognition, and establish trust with users. Further, social media systems can be utilized for missions of education, outreach, and communicating important timely information (e.g., news agencies are common users). They are eminently scaleable (thus serving from a few to millions of users with no cost and no performance problem), searchable (people are turning to them more frequently as conduits for information), and user friendly (thanks to the massive resources poured into the underlying technology and design, these systems are easy to use and have been widely adopted). They can be used, therefore, to engage the public interactively with the EarthScope facilities, experiments, and discoveries, and continue the cycle of discussions, experiments, analysis and conclusions that typify scientific advancement. The EarthScope National Office (ESNO) is launching an effort to utilize social media to broaden its impact as a conduit between scientists, facilities, educators, and the public. The ESNO will use the opportunities that social media affords to offer high quality science content in a variety of formats that appeal to social media users of various age groups, including blogs (popular with users 18-29), Facebook and Twitter updates (popular with users ages 18-50), email updates (popular with older adults), and video clips (popular with all age groups). We will monitor the number of "fans" and "friends" on social media and networking pages in order to gauge the increase in the percentage of the user population visiting the

  11. Who is watching user-generated alcohol posts on social media?

    Science.gov (United States)

    Erevik, Eilin K; Pallesen, Ståle; Andreassen, Cecilie S; Vedaa, Øystein; Torsheim, Torbjørn

    2018-03-01

    To examine students' exposure to user-generated alcohol content on social media, and identify characteristics (i.e. demographics, personality traits, alcohol use, alcohol-related cognitions, and social media factors) associated with monthly or more frequent exposure. College/university students (N=11,236) in Bergen, Norway, completed a web-survey measuring exposure to alcohol on social media - both frequency and interpretations of alcohol content. The survey included questions regarding demographics, personality, alcohol-related cognitions, and general use of social media and alcohol. Binary logistic regressions were run to identify characteristics associated with monthly or more frequent exposure to alcohol-related posts on social media. A total of 96.7% had been exposed to alcohol-related posts, exposure to posts with a positive valence of alcohol were more frequently reported than exposure to content with a negative valence of alcohol. Reports of monthly or more frequent exposure to alcohol on social media were associated with a range of characteristics, among these younger age, being native Norwegian, lower extroversion and higher agreeableness and self-monitoring scores, higher alcohol use, stronger descriptive norms for alcohol use among online-friends, and more frequent logins to social media. Students' potential inflated alcohol norms (originating from social media) should be addressed. The results suggest that exposure may be determined by high alcohol use and membership in demographical groups associated with high alcohol use, an increased attentiveness towards others' behavior, and excessive social media use. Future studies investigating the relationship between alcohol exposure on social media and later alcohol use should control for such factors. Copyright © 2017 Elsevier Ltd. All rights reserved.

  12. Semantic photo books: leveraging blogs and social media for photo book creation

    Science.gov (United States)

    Rabbath, Mohamad; Sandhaus, Philipp; Boll, Susanne

    2011-03-01

    Recently, we observed a substantial increase in the users' interest in sharing their photos online in travel blogs, social communities and photo sharing websites. An interesting aspect of these web platforms is their high level of user-media interaction and thus a high-quality source of semantic annotations: Users comment on the photos of each others, add external links to their travel blogs, tag each other in the social communities and add captions and descriptions to their photos. However, while those media assets are shared online, many users still highly appreciate the representation of these media in appealing physical photo books where the semantics are represented in form of descriptive text, maps, and external elements in addition to their related photos. Thus, in this paper we aim at fulfilling this need and provide an approach for creating photo books from Web 2.0 resources. We concentrate on two kinds of online shared media as resources for printable photo books: (a) Blogs especially travel blogs (b) Social community websites like Facebook which witness a rapidly growing number of shared media elements including photos. We introduce an approach to select media elements including photos, geographical maps and texts from both blogs and social networks semi-automatically, and then use these elements to create a printable photo book with an appealing layout. Because the selected media elements can be too many for the resulting book, we choose the most proper ones by exploiting content based, social based, and interactive based criteria. Additionally we add external media elements such as geographical maps, texts and externally hosted photos from linked resources. Having selected the important media, our approach uses a genetic algorithm to create an appealing layout using aesthetical rules, such as positioning the photo with the related text or map in a way that respects the golden ratio and symmetry. Distributing the media over the pages is done by

  13. fgui: A Method for Automatically Creating Graphical User Interfaces for Command-Line R Packages

    Science.gov (United States)

    Hoffmann, Thomas J.; Laird, Nan M.

    2009-01-01

    The fgui R package is designed for developers of R packages, to help rapidly, and sometimes fully automatically, create a graphical user interface for a command line R package. The interface is built upon the Tcl/Tk graphical interface included in R. The package further facilitates the developer by loading in the help files from the command line functions to provide context sensitive help to the user with no additional effort from the developer. Passing a function as the argument to the routines in the fgui package creates a graphical interface for the function, and further options are available to tweak this interface for those who want more flexibility. PMID:21625291

  14. News and Syria: Creating key media moments in the conflict

    Directory of Open Access Journals (Sweden)

    Greg Simons

    2016-12-01

    Full Text Available Mass media play a critical role through the production of news in influencing how citizens have their perceptions and opinions shaped. This article intends to delve into the role of news production in creating knowledge and shaping public perception and opinion within the Syrian case and demonstrates that news is not an accidental occurrence, neither in terms of subject or timing. Articles on specific issues, such as the reaction to the chemical weapons attack of August 2013 and the allegations of “industrial killings” by the Syrian government, appearing in the mass media, are subjected to analysis based on the theoretical notions outlined in the paper. These two cases hint that the timing and nature of these specific news events are not as “random” and coincidental as would seem at first glance.

  15. User recommendation in healthcare social media by assessing user similarity in heterogeneous network.

    Science.gov (United States)

    Jiang, Ling; Yang, Christopher C

    2017-09-01

    The rapid growth of online health social websites has captured a vast amount of healthcare information and made the information easy to access for health consumers. E-patients often use these social websites for informational and emotional support. However, health consumers could be easily overwhelmed by the overloaded information. Healthcare information searching can be very difficult for consumers, not to mention most of them are not skilled information searcher. In this work, we investigate the approaches for measuring user similarity in online health social websites. By recommending similar users to consumers, we can help them to seek informational and emotional support in a more efficient way. We propose to represent the healthcare social media data as a heterogeneous healthcare information network and introduce the local and global structural approaches for measuring user similarity in a heterogeneous network. We compare the proposed structural approaches with the content-based approach. Experiments were conducted on a dataset collected from a popular online health social website, and the results showed that content-based approach performed better for inactive users, while structural approaches performed better for active users. Moreover, global structural approach outperformed local structural approach for all user groups. In addition, we conducted experiments on local and global structural approaches using different weight schemas for the edges in the network. Leverage performed the best for both local and global approaches. Finally, we integrated different approaches and demonstrated that hybrid method yielded better performance than the individual approach. The results indicate that content-based methods can effectively capture the similarity of inactive users who usually have focused interests, while structural methods can achieve better performance when rich structural information is available. Local structural approach only considers direct connections

  16. Creating User-Generated Content for Location-Based Learning: An Authoring Framework

    Science.gov (United States)

    FitzGerald, E.

    2012-01-01

    Two recent emerging trends are that of Web 2.0, where users actively create content and publish it on the Web, and also location awareness, where a digital device utilizes a person's physical location as the context to provide specific services and/or information. This paper examines how these two phenomena can be brought together so that…

  17. Big Data on a Smaller Scale: A Social Media Analytics Assignment

    Science.gov (United States)

    Fischbach, Sarah; Zarzosa, Jennifer

    2018-01-01

    It is truly important for students to understand how to monitor online marketing buzz. This assignment, social media analytics, utilizes the content analysis research method to build student's in-depth understanding on how to evaluate and interpret user-generated content (UGC) to create social media campaigns. The authors adapted Resnik and…

  18. COMPLAINING BEHAVIOUR IN SOCIAL MEDIA

    Directory of Open Access Journals (Sweden)

    Václav Stříteský

    2016-07-01

    Full Text Available Purpose – to present the issue of dealing with negative word-of-mouth under the newly created conditions of social media and formulate a set of rules for dealing with negative contributions in social networks such as Facebook. Design/methodology/approach – The paper presents findings from both a quantitative survey of Czech Facebook users and expert interviews. Findings – The results of the survey that was done among internet users has proven, that Czech Facebook users are fully aware of the fact that by complaining publicly via social media they can get a company in a serious trouble and want to use it to their advantage. Expert interviews agreed on necessity of good knowledge of the community, quick response to the posts and careful consideration of deleting negative contributions. Research limitations/implications – the empirical research is focused on the Czech market that is specific in the field of internet user behaviour. Findings are primarily valid solely for the social network Facebook. Other platforms may differ in complaining behaviour of the users. Practical implications – research findings show, that social media play an important role in complaining behaviour of Czech internet users. This fact results in the necessity of the presence in social media and careful monitoring the word-of-mouth. Crucial factors of successful communication in social media are knowledge of the com munity, quick response to the posts and careful consideration of deleting negative contributions.Originality/Value – Word of mouth, nowadays the most powerful marketing tool and the strongest argument in the decision making process, is now not limited to the circle of nearest friends of family. Social media gives people a voice that is immediate and can have impact. Without an effective and fast reaction of the company, a serious harm can be suffered. The significance of social network Facebook in complaining behaviour of Czech consumers is assessed

  19. Social Media and Science: where do we go from here?

    Science.gov (United States)

    Bohon, W.; Robinson, S.; Arrowsmith, R.; Semken, S. C.

    2013-12-01

    What is black and white and 'read' all over? Facebook, that's what. As of December 2012 Facebook had over 618 million daily users, and over a billion monthly users from around the world (http://newsroom.fb.com/Key-Facts). Twitter has more than 130 million active users and generates as many as 340 million Tweets a day (http://blog.twitter.com/2012/03/twitter-turns-six.html). Social media platforms like Facebook and Twitter are not the future of communication, they are the reality, and scientists (and science organizations) need to become part of the conversation. More than half of the teenage and adult population of the US belongs to a social network or are using another form of social media on a regular basis. This creates an opportunity for organizations to use the well-established functionality and pervasiveness of social media platforms to communicate important scientific information and discoveries. In addition, the informal environment of social media allows scientists to interact with non-scientists in a friendly and non-threatening way that can be used to create engagement scenarios that continue the cycle of discussions, experiments, analysis and conclusions that typify science. Social media also provides scientists with the means and opportunity to improve the way science is viewed by the public while improving general science literacy and integrating scientific discoveries into the fabric of the lives of non-scientists. Many questions remain regarding the best way to utilize the opportunities that social media present. For instance, how can we reach a broader, more diverse audience? What are realistic expectations about the effects of social media? How do we improve the quality of content? How can we use social media to communicate scientific information in innovative ways? And perhaps most importantly, how do we know if we are communicating successfully? The EarthScope National Office will share our experiences creating a social media program from the

  20. Relational Benefits & Costs in Social Media Brand Pages

    OpenAIRE

    Tsimonis, Georgios; Dimitriadis, Sergios

    2014-01-01

    Attracted by the rapid penetration of social media into society, firms are increasingly using them to offer interactive services to their customers, and to create or enhance their relationships with them. As the number of consumers who join brand pages on social media platforms raises, it brings to the front a new question: What relational benefits and costs arise from customer interactions with brands in social media? Thus, this study is an attempt to identify what benefits and costs users p...

  1. Social media's and online user-generated content's role in services advertising

    Science.gov (United States)

    Stavrianea, A.; Kavoura, Androniki

    2015-02-01

    The aim of this paper is to present results from a study that examines the use of the Internet for collecting material and the attention people pay to advertisements through different media sources in the context of services. A representative stratified sample of 301 respondents of foreign arrivals of tourists in the Athens airport, Greece, collected in June and July 2014 was employed. We present which social media sources and user-generated material that promote advertisements were found to be important in capturing people's attention. Results illustrated the significant role that advertisements on Facebook play on the way people pay attention to. In fact, Facebook was found to be the second most important medium that people use when collecting material. In addition, Facebook was found to be the third source that respondents strongly agreed that they pay attention to advertisements, with the official websites/blogs to be the first source and travel guidebooks and travel magazines to follow, leaving traditional media far behind. Implications and suggestions are provided for online communication programs that may incorporate social media in services marketing communications campaigns. Libraries and corporate bodies may employ social media for advertising their services based on the significant role social media have.

  2. Effective Usage of Social Media for Dark Skies Awareness

    Science.gov (United States)

    Hennig, A. J.; Heenatigala, T.; Walker, C. E.

    2012-12-01

    Social media has become a daily tool in our culture. Networks such as Facebook with 900 million active users and Twitter with 140 million active users make an ideal platform to create awareness. It helps to generate and share new content and enables multi-communication channels. This presentation will address how effectively social media can be used as an education tool to create awareness of light pollution. As a "green" focus becomes more important in our world the topic of light pollution is also rising as an important issue. Light Pollution affects many aspects of our world ranging from flora and fauna to the economic well-being of many industrialized countries. Mixed among the many important pollutants in our world light pollution can fall by the way-side, forgotten, but it is imperative to bring out awareness of this problem, especially since studies are beginning to show how by fighting light pollution we will also be fighting other pollution such as air pollutants. GLOBE at Night has combined social media tools such as Facebook and Twitter with its educational awareness campaign on light pollution to reach out to social media community. Currently our Facebook reaches citizens of twenty separate countries ranging from the Czech Republic and Peru to the United States and the United Kingdom. On Facebook our reach is estimated at over 800,000 friends of our fans. These networks help us to directly answer users' immediate questions and encourage participation in the GLOBE at Night campaigns. Important news on light pollution appearing in cyberspace is monitored regularly using Google Alerts and Twitter hash tags filters which gets posted regularly on our networks. Social media networking has become a tool for users not only for information about GLOBE at Night but also for information about the overall topic of light pollution itself. Many individuals and organizations struggle with the mass content shared in social networks. It is important to know where to

  3. A Cross-cultural comparative study of user interface in social media : why social media can cross seas but not nationalisms

    OpenAIRE

    立石, 幹人; 当麻, 哲哉

    2011-01-01

    Since the late 2000s there has been a dramatic restructuring of relationship between user and information through the widespread use of Smart Devices. At the same time as its proliferation, the worldwide networking of Social Media due to its portability and operability has seen it become a global communication tool through the Internet. Although Social Media is seen to be global in size, in distribution however, it is wholly uneven. There exists a non-permeable intercultural barrier between c...

  4. Seven Essential Elements for Creating Effective Children's Media to Promote Peacebuilding: Lessons from International Coproductions of Sesame Street and Other Children's Media Programs.

    Science.gov (United States)

    Cole, Charlotte F; Lee, June H; Bucuvalas, Abigail; Sırali, Yasemin

    2018-03-01

    Children's media have the capacity to prepare young learners to develop the knowledge, attitudes, and skills they need to contribute to a more peaceful world. Research suggests international coproductions of Sesame Street and other children's media efforts are linked to positive impact on how viewers perceive themselves and their own cultures, as well as how they perceive others. Creating such media, however, relies on a commitment to a complex development process where the educational needs of children are considered alongside intra- and intergroup dynamics and political realities. This paper presents a practitioners' perspective on the essential components of children's media programs for peacebuilding and, in so doing, recommends a way forward for producing children's media in this domain. © 2018 Wiley Periodicals, Inc.

  5. Peran Media Sosial sebagai Strategi Pemasaran pada Sewa Kostum Meiyu Aiko Malang

    OpenAIRE

    Premi Wahyu Widyaningrum

    2016-01-01

    Marketing Strategies with utilize Advancement of Information Technology have impact financially efficient and practically process, with using social media can create the best result. Promoting business using social media which are free cost and can attract new customers social media user, this things very suitable if applied in SME (Small Medium Enterprises) business. This research aims to explore the utilization of social media as marketing strategy for Small and medium enterprises (SMEs). Q...

  6. A Comparative Analysis of User Preferences for for Major Internet Based Education Media in China

    Science.gov (United States)

    Wan, Chunyang; Jiang, Yanqing

    2014-01-01

    Internet based education media are developing at an amazing rate and being seen as an upstart that will likely take the place of traditional education means worldwide in the future. This paper presents the results of a comparative analysis on user preferences for four major categories of internet-based media used in China. In this paper, we first…

  7. Efficacy of Social Media Adoption on Client Growth for Independent Management Consultants

    Science.gov (United States)

    2017-02-01

    word -of- mouth promotion techniques. Social media also 22 created new opportunities for cultural influences and synthesis of activities and...approach as justification. According to Peters et al. (2013), users of the social media accelerate the potential for viral marketing through word -of- mouth ...denoted how word of mouth (WoM) and social media can benefit independent practices to expand their customer base (Peters, Chen, Kaplan,

  8. Discovering Influential Users in Social Media to Enhance Effective Advertisement

    OpenAIRE

    Mohammad J. Tarokh; Hosniyeh S. Arian; Omid R. B. Speily

    2015-01-01

    Recently, companies have attempted to take advantage of social advertising to deliver their advertisements to appropriate Customer. Social network advertising, also social media targeting is a group of terms that are used to describe forms of online advertising that focus on social networking services. One of the major benefit of this type of advertising is that advertisers can take advantage of the users` demographic information and target their ads appropriately. In social advertising ,iden...

  9. The assessment of activities conducted by companies in social media in light of research concerning their users

    OpenAIRE

    Bogdan Gregor; Tomasz Kubiak

    2014-01-01

    Social media are not losing their popularity. Despite their long (sometimes a few years long) presence on the Internet, portals from this category are gradually strengthening their position with regard to the number of registered users. In July 2014 the biggest social media portal – Facebook – had 1,320,000,000 active accounts around the whole world. In Poland in July 2014 the number of active users of the portal reached 12,000,000. In the period from April 12 to May 25, 2014, the Department ...

  10. A user-friendly phytoremediation database: creating the searchable database, the users, and the broader implications.

    Science.gov (United States)

    Famulari, Stevie; Witz, Kyla

    2015-01-01

    Designers, students, teachers, gardeners, farmers, landscape architects, architects, engineers, homeowners, and others have uses for the practice of phytoremediation. This research looks at the creation of a phytoremediation database which is designed for ease of use for a non-scientific user, as well as for students in an educational setting ( http://www.steviefamulari.net/phytoremediation ). During 2012, Environmental Artist & Professor of Landscape Architecture Stevie Famulari, with assistance from Kyla Witz, a landscape architecture student, created an online searchable database designed for high public accessibility. The database is a record of research of plant species that aid in the uptake of contaminants, including metals, organic materials, biodiesels & oils, and radionuclides. The database consists of multiple interconnected indexes categorized into common and scientific plant name, contaminant name, and contaminant type. It includes photographs, hardiness zones, specific plant qualities, full citations to the original research, and other relevant information intended to aid those designing with phytoremediation search for potential plants which may be used to address their site's need. The objective of the terminology section is to remove uncertainty for more inexperienced users, and to clarify terms for a more user-friendly experience. Implications of the work, including education and ease of browsing, as well as use of the database in teaching, are discussed.

  11. Social media networking in pediatric hydrocephalus: a point-prevalence analysis of utilization.

    Science.gov (United States)

    Elkarim, Ghassan Awad; Alotaibi, Naif M; Samuel, Nardin; Wang, Shelly; Ibrahim, George M; Fallah, Aria; Weil, Alexander G; Kulkarni, Abhaya V

    2017-08-01

    OBJECTIVE A recent survey has shown that caregivers of children with shunt-treated hydrocephalus frequently use social media networks for support and information gathering. The objective of this study is to describe and assess social media utilization among users interested in hydrocephalus. METHODS Publicly accessible accounts and videos dedicated to the topic of hydrocephalus were comprehensively searched across 3 social media platforms (Facebook, Twitter, and YouTube) throughout March 2016. Summary statistics were calculated on standard metrics of social media popularity. A categorization framework to describe the purpose of pages, groups, accounts, channels, and videos was developed following the screening of 100 titles. Categorized data were analyzed using nonparametric tests for statistical significance. RESULTS The authors' search identified 30 Facebook pages, 213 Facebook groups, 17 Twitter accounts, and 253 YouTube videos. These platforms were run by patients, caregivers, nonprofit foundations, and patient support groups. Most accounts were from the United States (n = 196), followed by the United Kingdom (n = 31), Canada (n = 17), India (n = 15), and Germany (n = 12). The earliest accounts were created in 2007, and a peak of 65 new accounts were created in 2011. The total number of users in Facebook pages exceeded those in Facebook groups (p social media use in the topic of hydrocephalus. Users interested in hydrocephalus seek privacy for support communications and are attracted to treatment procedure and surgical products videos. These findings provide insight into potential avenues of hydrocephalus outreach, support, or advocacy in social media.

  12. Users, Uses, and Effects of Social Media in Dietetic Practice: Scoping Review of the Quantitative and Qualitative Evidence.

    Science.gov (United States)

    Dumas, Audrée-Anne; Lapointe, Annie; Desroches, Sophie

    2018-02-20

    Social media platforms are increasingly used by registered dietitians (RDs) to improve knowledge translation and exchange in nutrition. However, a thorough understanding of social media in dietetic practice is lacking. The objective of this study was to map and summarize the evidence about the users, uses, and effects of social media in dietetic practice to identify gaps in the literature and inform future research by using a scoping review methodology. Stages for conducting the scoping review included the following: (1) identifying the research question; (2) identifying relevant studies through a comprehensive multidatabase and gray literature search strategy; (3) selecting eligible studies; (4) charting the data; and (5) collating, summarizing, and reporting results for dissemination. Finally, knowledge users (RDs working for dietetic professional associations and public health organizations) were involved in each review stage to generate practical findings. Of the 47 included studies, 34 were intervention studies, 4 were descriptive studies, 2 were content analysis studies, and 7 were expert opinion papers in dietetic practice. Discussion forums were the most frequent social media platform evaluated (n=19), followed by blogs (n=13) and social networking sites (n=10). Most studies targeted overweight and obese or healthy users, with adult populations being most studied. Social media platforms were used to deliver content as part of larger multiple component interventions for weight management. Among intervention studies using a control group with no exposition to social media, we identified positive, neutral, and mixed effects of social media for outcomes related to users' health behaviors and status (eg, dietary intakes and body weight), participation rates, and professional knowledge. Factors associated with the characteristics of the specific social media, such as ease of use, a design for quick access to desired information, and concurrent reminders of use

  13. Responding in Real Time: Creating a Social Media Crisis Simulator for the Classroom

    Science.gov (United States)

    Anderson, Betsy; Swenson, Rebecca; Kinsella, John

    2014-01-01

    This article describes a realistic online crisis unit, in which students practice: (1) responding to fast-paced information on multiple social media channels; (2) coordinating and making team decisions; and (3) creating effective responses. These skills are required for entry-level positions such as digital specialists and community managers,…

  14. Building a profile of subjective well-being for social media users.

    Science.gov (United States)

    Chen, Lushi; Gong, Tao; Kosinski, Michal; Stillwell, David; Davidson, Robert L

    2017-01-01

    Subjective well-being includes 'affect' and 'satisfaction with life' (SWL). This study proposes a unified approach to construct a profile of subjective well-being based on social media language in Facebook status updates. We apply sentiment analysis to generate users' affect scores, and train a random forest model to predict SWL using affect scores and other language features of the status updates. Results show that: the computer-selected features resemble the key predictors of SWL as identified in early studies; the machine-predicted SWL is moderately correlated with the self-reported SWL (r = 0.36, p subjective well-being profile can also reflect other psychological traits like depression (r = 0.24, p social media language.

  15. SAM: Secure Access of Media Independent Information Service with User Anonymity

    Directory of Open Access Journals (Sweden)

    Li Guangsong

    2010-01-01

    Full Text Available Seamless handover across different access technologies is very important in the future wireless networks. To optimize vertical handover in heterogeneous networks, IEEE 802.21 standard defines Media Independent Handover (MIH services. The MIH services can be a new target to attackers, which will be the main concern for equipment vendors and service providers. In this paper, we focus specifically on security of Media Independent Information Service (MIIS and present a new access authentication scheme with user anonymity for MIIS. The protocol can be used to establish a secure channel between the mobile node and the information server. Security and performance of the protocol are also analyzed in this paper.

  16. Algorithm research for user trajectory matching across social media networks based on paragraph2vec

    Science.gov (United States)

    Xu, Qian; Chen, Hongchang; Zhi, Hongxin; Wang, Yanchuan

    2018-04-01

    Identifying users across different social media networks (SMN) is to link accounts of the same user that belong to the same individual across SMNs. The problem is fundamental and important, and its results can benefit many applications such as cross SMN user modeling and recommendation. With the development of GPS technology and mobile communication, more and more social networks provide location services. This provides a new opportunity for cross SMN user identification. In this paper, we solve cross SMN user identification problem in an unsupervised manner by utilizing user trajectory data in SMNs. A paragraph2vec based algorithm is proposed in which location sequence feature of user trajectory is captured in temporal and spatial dimensions. Our experimental results validate the effectiveness and efficiency of our algorithm.

  17. Online professionalism and the mirror of social media.

    Science.gov (United States)

    Greysen, S Ryan; Kind, Terry; Chretien, Katherine C

    2010-11-01

    The rise of social media--content created by Internet users and hosted by popular sites such as Facebook, Twitter, YouTube, and Wikipedia, and blogs--has brought several new hazards for medical professionalism. First, many physicians may find applying principles for medical professionalism to the online environment challenging in certain contexts. Second, physicians may not consider the potential impact of their online content on their patients and the public. Third, a momentary lapse in judgment by an individual physician to create unprofessional content online can reflect poorly on the entire profession. To overcome these challenges, we encourage individual physicians to realize that as they "tread" through the World Wide Web, they leave behind a "footprint" that may have unintended negative consequences for them and for the profession at large. We also recommend that institutions take a proactive approach to engage users of social media in setting consensus-based standards for "online professionalism." Finally, given that professionalism encompasses more than the avoidance of negative behaviors, we conclude with examples of more positive applications for this technology. Much like a mirror, social media can reflect the best and worst aspects of the content placed before it for all to see.

  18. The Ethics of User Experience Design

    DEFF Research Database (Denmark)

    Vistisen, Peter; Jensen, Thessa

    Design has in recent years been an increasing area in focus when developing digital interactive systems and services (Kolko 2010). Given the specific nature of material involved in designing digital media as ‘the material without qualities’ (Lowgreen & Stolterman 2007), and namely its total lack...... that the chosen point-of-view corresponds with the users, and thus ensures that the designed user experience actually is preferable for the user (Schauer & Merholz 2009). However, there has been a lack of discussions surrounding the ethical dimension of creating and maintaining an empathic point......-centered design process. Exemplifying the differences and ethical implications for the designer in the interaction with the user through the design of interactive digital systems. Finally the article discusses the need to understand design as a development of empathy for a given user or group of users by giving...

  19. The Ethics of User Experience Design

    DEFF Research Database (Denmark)

    Vistisen, Peter; Jensen, Thessa

    2013-01-01

    Design has in recent years been an increasing area in focus when developing digital interactive systems and services (Kolko 2010). Given the specific nature of material involved in designing digital media as ‘the material without qualities’ (Lowgreen & Stolterman 2007), and namely its total lack...... that the chosen point-of-view corresponds with the users, and thus ensures that the designed user experience actually is preferable for the user (Schauer & Merholz 2009). However, there has been a lack of discussions surrounding the ethical dimension of creating and maintaining an empathic point......-centered design process. Exemplifying the differences and ethical implications for the designer in the interaction with the user through the design of interactive digital systems. Finally the article discusses the need to understand design as a development of empathy for a given user or group of users by giving...

  20. GCL – An Easy Way for Creating Graphical User Interfaces

    Directory of Open Access Journals (Sweden)

    Mariusz Trzaska

    2011-02-01

    Full Text Available Graphical User Interfaces (GUI can be created using several approaches. Beside using visual editors or a manually written source code, it is possible to employ a declarative method. Such a solution usually allows working on a higher abstraction level which saves the developers' time and reduces errors. The approach can follow many ideas. One of them is based on utilizing a Domain Specific Language (DSL. In this paper we present the results of our research concerning a DSL language called GCL (GUI Creating Language. The prototype is implemented as a library for Java with an API emulating the syntax and semantics of a DSL language. A programmer, using a few keywords, is able to create different types of GUIs, including forms, panels, dialogs, etc. The widgets of the GUI are built automatically during the run-time phase based on a given data instance (an ordinary Java object and optionally are to be customized by the programmer. The main contribution of our work is delivering a working library for a popular platform. The library could be easily ported for other programming languages such the MS C#.

  1. A social media intervention to improve hypoglycemia management at a multicenter hospital: a quality improvement pilot for clinical nurses.

    Science.gov (United States)

    De Sousa, Filomena; Jackson, Jennifer; Knight, Ruth; Cloutier, Edith; Basa, Rosemary; Fourney, Anne; Devecseri, Kathleen

    2018-02-01

    Hypoglycemia poses significant risk to inpatients. Nursing management of hypoglycemia is a challenge, despite established best practice guidelines. Social media is an effective tool for sharing information and could overcome barriers to clinical education at a multicenter hospital. The purpose of this quality improvement intervention was to create and disseminate social media posts about best practices in hypoglycemia management. An unmatched pre-and post-survey assessed nursing knowledge of hypoglycemia management. Social media posts were created to visually outline the steps for hypoglycemia management over 2 weeks, across a nursing social media platform. We assessed the reach of the posts via Facebook and a survey. The posts reached 2962 users during the first week, and 1491 users the second week. A social media intervention can have a substantial reach and distribute information across a multicenter hospital. Additional study is needed to determine what factors could support an increase in nursing knowledge through a social media campaign.

  2. A Preliminary Investigation into the Information Sharing Behavior of Social Media Users after a Natural Disaster

    Science.gov (United States)

    Maruyama, Yukiko

    2016-01-01

    The paper provides the results of a preliminary investigation into the information sharing behavior of social media users after a natural disaster. The results indicate that users shared information that they thought victims would find useful. On the other hand, they reported that they usually do not or never share information considered useful to…

  3. PREPAR: a user-friendly preprocessor to create AIRDOS-EPA input data sets

    International Nuclear Information System (INIS)

    Sjoreen, A.L.; Miller, C.W.; Nelson, C.B.

    1984-01-01

    PREPAR is a FORTRAN program designed to simplify the preparation of input for the AIRDOS-EPA computer code. PREPAR was designed to provide a method for data entry that is both logical and flexible. It also provides default values for all variables, so the user needs only to enter those data for which the defaults should be changed. Data are entered either unformatted or via a user-selected format. A separate file of the nuclide-specific data needed by AIRDOS-EPA is read by PREPAR. Two utility programs, EXTRAC and RADLST, were written to create and list this file. PREPAR writes the file needed to run AIRDOS-EPA and writes a listing of that file

  4. Users, Uses, and Effects of Social Media in Dietetic Practice: Scoping Review of the Quantitative and Qualitative Evidence

    Science.gov (United States)

    2018-01-01

    Background Social media platforms are increasingly used by registered dietitians (RDs) to improve knowledge translation and exchange in nutrition. However, a thorough understanding of social media in dietetic practice is lacking. Objective The objective of this study was to map and summarize the evidence about the users, uses, and effects of social media in dietetic practice to identify gaps in the literature and inform future research by using a scoping review methodology. Methods Stages for conducting the scoping review included the following: (1) identifying the research question; (2) identifying relevant studies through a comprehensive multidatabase and gray literature search strategy; (3) selecting eligible studies; (4) charting the data; and (5) collating, summarizing, and reporting results for dissemination. Finally, knowledge users (RDs working for dietetic professional associations and public health organizations) were involved in each review stage to generate practical findings. Results Of the 47 included studies, 34 were intervention studies, 4 were descriptive studies, 2 were content analysis studies, and 7 were expert opinion papers in dietetic practice. Discussion forums were the most frequent social media platform evaluated (n=19), followed by blogs (n=13) and social networking sites (n=10). Most studies targeted overweight and obese or healthy users, with adult populations being most studied. Social media platforms were used to deliver content as part of larger multiple component interventions for weight management. Among intervention studies using a control group with no exposition to social media, we identified positive, neutral, and mixed effects of social media for outcomes related to users’ health behaviors and status (eg, dietary intakes and body weight), participation rates, and professional knowledge. Factors associated with the characteristics of the specific social media, such as ease of use, a design for quick access to desired

  5. Implications of Social Media on African-American College Students' Communication Regarding Sex Partners

    Science.gov (United States)

    Khosrovani, Massomeh; Desai, Mayur S.

    2016-01-01

    The advent of mobile phone technologies and the emergence of new social media websites created a new platform for social interactions. This new phenomenon has positive features that allow individuals to interact socially and to conduct business. The use of social media also allows its users to share or exchange valuable knowledge and information,…

  6. An exploration of online behaviors and social media use among hookah and electronic-cigarette users

    Directory of Open Access Journals (Sweden)

    Alissa R. Link

    2015-12-01

    Conclusions: Hookah and ENDS users actively use the Internet and social media to obtain and share information about nicotine/tobacco products. Study participants who use hookah were more likely to share photos and discuss hookah related activities via social media than those who use ENDS. Social networks also represent valuable and untapped potential resources for communicating with this group about risks and harm reduction related to emerging nicotine/tobacco products.

  7. THE ROLE OF SOCIAL MEDIA IN CREATING POLITICAL AWARENESS AND MOBILIZING POLITICAL PROTESTS : A Focus on Turkey

    OpenAIRE

    Yunus, Ender

    2013-01-01

    In the recent years, the internet penetration, social media production and consumption have increased dramatically all over the world. This increase has affected the politics in most parts of the world in many ways. Social media became a tool for politicians to carry out their political campaigns and for activists to create awareness on political issues and mobilize protests. Today almost in all social movements in the countries with high rate of internet access, the role of social media is b...

  8. User and Device Adaptation in Summarizing Sports Videos

    Science.gov (United States)

    Nitta, Naoko; Babaguchi, Noboru

    Video summarization is defined as creating a video summary which includes only important scenes in the original video streams. In order to realize automatic video summarization, the significance of each scene needs to be determined. When targeted especially on broadcast sports videos, a play scene, which corresponds to a play, can be considered as a scene unit. The significance of every play scene can generally be determined based on the importance of the play in the game. Furthermore, the following two issues should be considered: 1) what is important depends on each user's preferences, and 2) the summaries should be tailored for media devices that each user has. Considering the above issues, this paper proposes a unified framework for user and device adaptation in summarizing broadcast sports videos. The proposed framework summarizes sports videos by selecting play scenes based on not only the importance of each play itself but also the users' preferences by using the metadata, which describes the semantic content of videos with keywords, and user profiles, which describe users' preference degrees for the keywords. The selected scenes are then presented in a proper way using various types of media such as video, image, or text according to device profiles which describe the device type. We experimentally verified the effectiveness of user adaptation by examining how the generated summaries are changed by different preference degrees and by comparing our results with/without using user profiles. The validity of device adaptation is also evaluated by conducting questionnaires using PCs and mobile phones as the media devices.

  9. A study about Social Media Marketing for Local Grocery Stores : How Social media can be used to create a better customer relationship?

    OpenAIRE

    Shah, Fahid; Sindakovski, Robert

    2017-01-01

    The role of internet and the digitalized world are more relevant than ever before. The new phenomena of digital marketing has created a paradigm shift of existing marketing with new ways to market. Social media plays a significant role in this change, since it allows businesses to easily engage with its customers and to maintain relationships. For small and local businesses, this change has created great opportunities to interact more with the local audience. However, not all such businesses ...

  10. Design and Implementation of User-Created Information Systems with Mobile RFID

    Science.gov (United States)

    Lee, Jae Kwoen; Chin, Sungho; Kim, Hee Cheon; Chung, Kwang Sik

    RFID (Radio Frequency Identification) has been usually applied at physical distribution field. The Mobile RFID can be the only technology that we can lead the market. In our country, ETRI standardizes MOBION (MOBile Identification ON), and the mobile-telecommunication companies provide the trial-mobile RFID service from 2006. In the trial-mobile RFID services, the Broker model is used to decode the mobile RFID code. However, the Broker model has some problems, such as communication overhead caused by the frequent ODS query, service performance, and various services for users. In this paper, we developed device application that is capable for filtering unrelated code from RFID service to improve the decoding performance. We also improve the performance through simplifying connection process between device application and the broker. Finally, we propose and develop the user-created information system to widely distribute the Mobile RFID service.

  11. Interactive real-time media streaming with reliable communication

    Science.gov (United States)

    Pan, Xunyu; Free, Kevin M.

    2014-02-01

    different spot in the media file, will be reflected in all media streams. These techniques are designed to allow users at different locations to simultaneously view a full length HD video and interactively control the media streaming session. To create a sustainable media stream with high quality, our system supports UDP packet loss recovery at high transmission speed using custom File- Buffers. Traditional real-time streaming protocols such as Real-time Transport Protocol/RTP Control Protocol (RTP/RTCP) provide no such error recovery mechanism. Finally, the system also features an Instant Messenger that allows users to perform social interactions with one another while they enjoy a media file. The ultimate goal of the application is to offer users a hassle free way to watch a media file over long distances without having to upload any personal information into a third party database. Moreover, the users can communicate with each other and stream media directly from one mobile device to another while maintaining an independence from traditional sign up required by most streaming services.

  12. Developing Social Media to Engage and Connect at the University of Liverpool Library

    Science.gov (United States)

    Chatten, Zelda; Roughley, Sarah

    2016-01-01

    This case study presents the Liverpool experience of using social media as an academic library to enhance audience engagement and create a community of users. It looks at the development of social media in the library, focusing on the concerted effort to grow followers and develop a meaningful use of these tools. It considers the value of taking a…

  13. Social Representations of Social Media Users toward Syrian Refugees in Turkey

    OpenAIRE

    Fatih Ozdemir; Bengi Oner Ozkan

    2017-01-01

    While the Syrian refugees crisis has increasingly continued its effect in both Turkey and other neighboring countries and European countries for more than five years, refugees do not adapt themselves to society in country of asylum, and are exposed to social exclusion. The purpose of the study is to explore social representations of social media users toward Syrian refugees in Turkey with a qualitative approach; because social representations may indicate the problems in the in...

  14. The assessment of activities conducted by companies in social media in light of research concerning their users

    Directory of Open Access Journals (Sweden)

    Bogdan Gregor

    2014-12-01

    Full Text Available Social media are not losing their popularity. Despite their long (sometimes a few years long presence on the Internet, portals from this category are gradually strengthening their position with regard to the number of registered users. In July 2014 the biggest social media portal – Facebook – had 1,320,000,000 active accounts around the whole world. In Poland in July 2014 the number of active users of the portal reached 12,000,000. In the period from April 12 to May 25, 2014, the Department of Marketing of the Faculty of Management of University of Lodz conducted a research aimed at the assessment of activities conducted by companies in social media. The goal of the research was to reach people using social media and investigate how particular measures taken by companies in social media are assessed by them, as well as to identify which of these actions boost engagement and influence making a purchasing decision. In course of the research the method of Internet questionnaire was applied. 302 respondents took part in the survey and almost 90% of them declared that they use social media portals. The most popular social network among the respondents is Facebook. YouTube also plays a major role. This may be seen as evidence that the marketing potential of video contents published on the Internet is huge. The conducted research shows that among the biggest benefits associated with having an account on a social media portal is the possibility of fast communication, chance to find and follow friends, as well as accumulation of the most important information in one place. Over 70% of the surveyed follows well-known companies and brands in social media. Fashion brands and brands associated with the food and electronics branches are followed most often. What the respondents most often named as one of the advantages of following brands in social media is the possibility of continuously following novelties, opportunity to receive discount coupons, as

  15. Comparing writing style feature-based classification methods for estimating user reputations in social media.

    Science.gov (United States)

    Suh, Jong Hwan

    2016-01-01

    In recent years, the anonymous nature of the Internet has made it difficult to detect manipulated user reputations in social media, as well as to ensure the qualities of users and their posts. To deal with this, this study designs and examines an automatic approach that adopts writing style features to estimate user reputations in social media. Under varying ways of defining Good and Bad classes of user reputations based on the collected data, it evaluates the classification performance of the state-of-art methods: four writing style features, i.e. lexical, syntactic, structural, and content-specific, and eight classification techniques, i.e. four base learners-C4.5, Neural Network (NN), Support Vector Machine (SVM), and Naïve Bayes (NB)-and four Random Subspace (RS) ensemble methods based on the four base learners. When South Korea's Web forum, Daum Agora, was selected as a test bed, the experimental results show that the configuration of the full feature set containing content-specific features and RS-SVM combining RS and SVM gives the best accuracy for classification if the test bed poster reputations are segmented strictly into Good and Bad classes by portfolio approach. Pairwise t tests on accuracy confirm two expectations coming from the literature reviews: first, the feature set adding content-specific features outperform the others; second, ensemble learning methods are more viable than base learners. Moreover, among the four ways on defining the classes of user reputations, i.e. like, dislike, sum, and portfolio, the results show that the portfolio approach gives the highest accuracy.

  16. Introduction: Researching online worlds: challenging media and communication studies

    Directory of Open Access Journals (Sweden)

    Kjetil Sandvik

    2009-12-01

    Full Text Available Digital media and network communication technology have not changed this setup, but rather have opened the possibility for encountering and experiencing additional types of worlds and performing additional types of spatial practices. Being situated online and being globally networked with the possibility of both synchronous and asynchronous communication, digitally mediated worlds provide possible interactions between users which are radically more independent of time and place than the ones facilitated by older media. From this perspective, the concept of online worlds both challenges and broadens our understanding of how media shape the world and how the media technology creates new social structures.

  17. A Multi-User Model for Effectively Communicating Research Through Electronic Media

    Science.gov (United States)

    Hinds, J. J.; Fairley, J. P.

    2003-12-01

    Electronic media have demonstrated potential for data exchange, dissemination of results to other scientists, communication with community interest groups, and education of the general public regarding scientific advances. Few researchers, however, receive training in the skills required to capture the attention of the broad spectrum of Internet users. Because different people assimilate information in different ways, effective communication is best accomplished using an appropriate mix of photographs, graphics, tables, and text. In addition, effective web page design requires a clear, consistent organizational structure, easily-navigated layout, and attention to details such as page printability, downloading time, and minimal page scrolling. One of the strengths of electronic media is that the user can chose an appropriate level of involvement for his or her interest. In designing a web page for the multidisciplinary NSF/EPSCoR "Biocomplexity in Extreme Environments" project, we divided potential users into three categories based on our perception of the level of detail they required: 1) project participants, 2) non-participants with technical backgrounds, and 3) the general public. By understanding the needs and expectations of potential viewers, it was possible to present each group with an appropriate balance of visual and textural elements. For example, project participants are often most interested in raw data, which can be effectively presented in tabular format. Non-participants with technical backgrounds are more interested in analyzed data, while a project overview, presented through photographs and graphics with minimal text, will be most effective for communicating with the general public. The completed web page illustrates one solution for effectively communicating with a diverse audience, and provides examples for meeting many of the challenges of web page design.

  18. Streaming of Continuous Media for Distance Education Systems

    Science.gov (United States)

    Dashti, Ali; Safar, Maytham

    2007-01-01

    Distance education created new challenges regarding the delivery of large size isochronous continuous streaming media (SM) objects. In this paper, we consider the design of a framework for customized SM presentations, where each presentation consists of a number of SM objects that should be retrieved and displayed to the user in a coherent…

  19. Combining natural language processing and network analysis to examine how advocacy organizations stimulate conversation on social media.

    Science.gov (United States)

    Bail, Christopher Andrew

    2016-10-18

    Social media sites are rapidly becoming one of the most important forums for public deliberation about advocacy issues. However, social scientists have not explained why some advocacy organizations produce social media messages that inspire far-ranging conversation among social media users, whereas the vast majority of them receive little or no attention. I argue that advocacy organizations are more likely to inspire comments from new social media audiences if they create "cultural bridges," or produce messages that combine conversational themes within an advocacy field that are seldom discussed together. I use natural language processing, network analysis, and a social media application to analyze how cultural bridges shaped public discourse about autism spectrum disorders on Facebook over the course of 1.5 years, controlling for various characteristics of advocacy organizations, their social media audiences, and the broader social context in which they interact. I show that organizations that create substantial cultural bridges provoke 2.52 times more comments about their messages from new social media users than those that do not, controlling for these factors. This study thus offers a theory of cultural messaging and public deliberation and computational techniques for text analysis and application-based survey research.

  20. Peran Media Sosial sebagai Strategi Pemasaran pada Sewa Kostum Meiyu Aiko Malang

    Directory of Open Access Journals (Sweden)

    Premi Wahyu Widyaningrum

    2016-12-01

    Full Text Available Marketing Strategies with utilize Advancement of Information Technology have impact financially efficient and practically process, with using social media can create the best result. Promoting business using social media which are free cost and can attract new customers social media user, this things very suitable if applied in SME (Small Medium Enterprises business. This research aims to explore the utilization of social media as marketing strategy for Small and medium enterprises (SMEs. Qualitative approach with the case study is used as research design. Researchers using in-depth interview to the owner of Meiyu Aiko in Malang. The results showed that the Marketing Strategy through social media and website for the promotion of costum rent’s service in Malang can build a strong relationship between management of Meiyu Aiko with consumers both online and offline. Promotional activities can easily provide brand awareness and can be transmitted by social media followers to users of other social media. This research also emphasize social media as online advertising that could be used as marketing strategy in today’s digital era.

  1. Demographic-Based Content Analysis of Web-Based Health-Related Social Media.

    Science.gov (United States)

    Sadah, Shouq A; Shahbazi, Moloud; Wiley, Matthew T; Hristidis, Vagelis

    2016-06-13

    An increasing number of patients from diverse demographic groups share and search for health-related information on Web-based social media. However, little is known about the content of the posted information with respect to the users' demographics. The aims of this study were to analyze the content of Web-based health-related social media based on users' demographics to identify which health topics are discussed in which social media by which demographic groups and to help guide educational and research activities. We analyze 3 different types of health-related social media: (1) general Web-based social networks Twitter and Google+; (2) drug review websites; and (3) health Web forums, with a total of about 6 million users and 20 million posts. We analyzed the content of these posts based on the demographic group of their authors, in terms of sentiment and emotion, top distinctive terms, and top medical concepts. The results of this study are: (1) Pregnancy is the dominant topic for female users in drug review websites and health Web forums, whereas for male users, it is cardiac problems, HIV, and back pain, but this is not the case for Twitter; (2) younger users (0-17 years) mainly talk about attention-deficit hyperactivity disorder (ADHD) and depression-related drugs, users aged 35-44 years discuss about multiple sclerosis (MS) drugs, and middle-aged users (45-64 years) talk about alcohol and smoking; (3) users from the Northeast United States talk about physical disorders, whereas users from the West United States talk about mental disorders and addictive behaviors; (4) Users with higher writing level express less anger in their posts. We studied the popular topics and the sentiment based on users' demographics in Web-based health-related social media. Our results provide valuable information, which can help create targeted and effective educational campaigns and guide experts to reach the right users on Web-based social chatter.

  2. Baby boomers as future care users--An analysis of expectations in print media.

    Science.gov (United States)

    Jönson, Håkan; Jönsson, Anders

    2015-08-01

    The aim of the study was to investigate media presentations of baby boomers as future care users. The Swedish baby boomer generation, born in the 1940s, and known as the '40s generation, has been characterized as youthful and powerful, and a question investigated in the study was whether boomers are supposed to display these characteristics as care users. We analyzed 481 articles in Swedish newspapers, published between 1995 and 2012, with a qualitative content analysis. The results showed that the '40s generation was predicted to become a new breed of demanding, self-aware care users. These claims were supported by descriptions of the formative events and typical characteristics of these individuals, which were then projected onto their future behavior as care users. Such projections tended to portray contemporary care users as passive, submissive, and partly responsible for problems associated with elder care. Consequently, approaches that focus on differences between cohorts need to incorporate a constructionist dimension to highlight the problem of generationism. Copyright © 2015 Elsevier Inc. All rights reserved.

  3. The Educational and Political Significance of the New Social Media: A Dialogue with Linda Herrera and Michael A. Peters

    Science.gov (United States)

    Herrera, Linda; Peters, Michael A.

    2011-01-01

    The year 2010 was named the Year of Social Media, a technology of communication and for creating and exchanging "User Generated Content". The year 2010 also marked the start of the Arab revolts where, in Tunisia and Egypt, social media served as a critical platform for expressing dissent, organizing, and providing citizen media accounts…

  4. Online worlds as media and communication format

    DEFF Research Database (Denmark)

    2009-01-01

    Digital media and network communication technology have not changed this setup, but rather have opened the possibility for encountering and experiencing additional types of worlds and performing additional types of spatial practices. Being situated online and being globally networked with the pos......Digital media and network communication technology have not changed this setup, but rather have opened the possibility for encountering and experiencing additional types of worlds and performing additional types of spatial practices. Being situated online and being globally networked...... with the possibility of both synchronous and asynchronous communication, digitally mediated worlds provide possible interactions between users which are radically more independent of time and place than the ones facilitated by older media. From this perspective, the concept of online worlds both challenges...... and broadens our understanding of how media shape the world and how the media technology creates new social structures...

  5. Methodology for Dynamic Learning Resources Discovery and Retrieval from Social Media

    DEFF Research Database (Denmark)

    Petreski, Hristijian; Tsekeridou, Sofia; Prasad, Neeli R.

    2014-01-01

    more understandable. Recognizing the impact that social media and UGC exchanges have had on creating new more engaging, more natural and more motivating ways of online learning, the paper presents a well-thought methodology for dynamically discovering content, shared within social media communities....... The emergence and increased popularity of social media further contribute to these new trends of informal types of knowledge sharing and learning. Such types of online social interactions and user-generated data exchanges are felt by many as more familiar, more personal, free, friendlier, and in some cases even...

  6. Pengguna Media Interaktif Sebagai Kenyataan Maya: Studi Resepsi Khalayak Suarasurabaya.net Sebagai Media Interaktif

    Directory of Open Access Journals (Sweden)

    Ido Prijana Hadi

    2011-07-01

    , journalism and local media on the site of SuaraSurabaya.net and how to access subjective meanings that they have created based on t heir understanding on online media so far. The research is also interested in looking into user reception on information and communication technology based on its relevance with the selected theme namely discourses on global media in website of Radio Suara Surabaya.

  7. Creating a social media strategy for Fleuriste

    OpenAIRE

    Poursadigh, Nicolas

    2015-01-01

    A social media marketing strategy for case company Fleuriste. The SMM strategy includes: goals and objectives, identify the target audience, choosing the right channels, content plan and engagement. The thesis based on a customer survey and desk research into social media marketing theories.

  8. Security risks:threats & rewards in social media

    OpenAIRE

    Punjabi, V. (Vikesh)

    2015-01-01

    Abstract In the last decade, without any doubt, social media i.e. social network platforms that are mainly created in order to interact with each other such as Facebook, Twitter, LinkedIn, Google +, Tumblr, Instagram, Flickr, Myspace, Blogs, YouTube, or any user generated content websites gained huge access in public daily life including individuals and organizations. These social network platforms, especially Facebook, Twi...

  9. A new intelligent algorithm to create a profile for user based on web interactions

    Directory of Open Access Journals (Sweden)

    Zeinab khademali

    2013-04-01

    Full Text Available This paper presents a method to classify the web user’s navigation patterns automatically. The proposed model of this paper classifies user’s navigation patterns and predicts his/her upcoming requirements. To create users’ profile, a new method is introduced by recording user’s settings active and user’s similarity measurement with neighboring users. The proposed model is capable of creating the profile implicitly. Besides, it updates the profile based on created changes. In fact, we try to improve the function of recommender engine using user’s navigation patterns and clustering. The method is based on user’s navigation patterns and is able to present the result of recommender engine based on user’s requirement and interest. In addition, this method has the ability to help customize websites, more efficiently.

  10. Spontaneous Hedonic Reactions to Social Media Cues.

    Science.gov (United States)

    van Koningsbruggen, Guido M; Hartmann, Tilo; Eden, Allison; Veling, Harm

    2017-05-01

    Why is it so difficult to resist the desire to use social media? One possibility is that frequent social media users possess strong and spontaneous hedonic reactions to social media cues, which, in turn, makes it difficult to resist social media temptations. In two studies (total N = 200), we investigated less-frequent and frequent social media users' spontaneous hedonic reactions to social media cues using the Affect Misattribution Procedure-an implicit measure of affective reactions. Results demonstrated that frequent social media users showed more favorable affective reactions in response to social media (vs. control) cues, whereas less-frequent social media users' affective reactions did not differ between social media and control cues (Studies 1 and 2). Moreover, the spontaneous hedonic reactions to social media (vs. control) cues were related to self-reported cravings to use social media and partially accounted for the link between social media use and social media cravings (Study 2). These findings suggest that frequent social media users' spontaneous hedonic reactions in response to social media cues might contribute to their difficulties in resisting desires to use social media.

  11. Brand Management in a Digital World: An examination of Hugo Boss's efforts in social media

    OpenAIRE

    Fähnle, Sabrina; Teichmann, Julia; Pätzmann, Jens

    2013-01-01

    The rise of social media is causing challenges for brand managers of premium manufacturers in the fast moving consumer goods industry. Social Media platforms as innovative and open communication channels have to be integrated in the established media mix while preventing the damage of the premium-image. Besides the possibility to create dialogues with customers especially the high credibility of partly user generated content can be identified as an advantage and at the same time threat for br...

  12. Credibility Perceptions of User Generated Content

    OpenAIRE

    Murugan, S.; Nagarajan, Dr. P.S.

    2017-01-01

    Social media users generate a large volume of user generated content in various social media platforms to share their experiences in using a brand or a service. In the travel industry, the user generated content reviews are used by the prospective travellers to decide their travel plans. In the 1950’s credibility research of the media was started when television was introduced as a new media in the world dominated by newspapers. In the Social Media platforms, the credibility assessment is muc...

  13. The Effect of Social Media to the Brand Awareness of a Product of a Company

    OpenAIRE

    Tritama, Hansel Bagus; Tarigan, Riswan Efendi

    2016-01-01

    Social  media  is an online media, where the users can easily participate, share, and create any content such as banner,  posters, videos and advertisement.  Many companies  use these  social  media as  a tool to promote their products  and make  customers aware  with their brand. On the other hand, not all companies  succeed to market their products and make their products are at their customers’ awareness. The purpose of this research is to find the correlation  between social media commu- ...

  14. Social media as a space for support: Young adults' perspectives on producing and consuming user-generated content about diabetes and mental health.

    Science.gov (United States)

    Fergie, Gillian; Hunt, Kate; Hilton, Shona

    2016-12-01

    Social media offer opportunities to both produce and consume content related to health experiences. However, people's social media practices are likely to be influenced by a range of individual, social and environmental factors. The aim of this qualitative study was to explore how engagement with user-generated content can support people with long-term health conditions, and what limits users' adoption of these technologies in the everyday experience of their health condition. Forty semi-structured interviews were conducted with young adults, aged between 18 and 30 years, with experience of diabetes or a common mental health disorder (CMHD). We found that the online activities of these young adults were diverse; they ranged from regular production and consumption ('prosumption') of health-related user-generated content to no engagement with such content. Our analysis suggested three main types of users: 'prosumers'; 'tacit consumers' and 'non-engagers'. A key determinant of participants' engagement with resources related to diabetes and CMHDs in the online environment was their offline experiences of support. Barriers to young adults' participation in online interaction, and sharing of content related to their health experiences, included concerns about compromising their presentation of identity and adherence to conventions about what content is most appropriate for specific social media spaces. Based on our analysis, we suggest that social media do not provide an unproblematic environment for engagement with health content and the generation of supportive networks. Rather, producing and consuming user-generated content is an activity embedded within individuals' specific health experiences and is impacted by offline contexts, as well as their daily engagement with, and expectations, of different social media platforms. Copyright © 2016 The Authors. Published by Elsevier Ltd.. All rights reserved.

  15. #DigitalHealth: Exploring Users' Perspectives through Social Media Analysis.

    Science.gov (United States)

    Afyouni, Soroosh; Fetit, Ahmed E; Arvanitis, Theodoros N

    2015-01-01

    In order to explore the role of social media in forming an understanding of digital healthcare, we conducted a study involving sentiment and network analysis of Twitter contents. In doing this, we gathered 20,400 tweets that mentioned the key term #DigitalHealth for 55 hours, over a three-day period. In addition to examining users' opinions through sentiment analysis, we calculated in-degree centralities of nodes to identify the hubs in the network of interactions. The results suggest that the overall opinion about digital healthcare is generally positive. Additionally, our findings indicate that the most prevalent keywords, associated with digital health, widely range from mobile health to wearable technologies and big data. Surprisingly, the results show that the newly announced wearable technologies could occupy the majority of discussions.

  16. Evaluating user-generated content in social media: an effective approach to encourage greater pro-environmental behavior in tourism?

    OpenAIRE

    Han, Wei; McCabe, Scott; Wang, Yi; Chong, Alain Yee Loong

    2017-01-01

    Appealing to tourists’ intrinsic interest for high-quality tourism environments, and thus encouraging them to act with a greater sense of personal responsibility toward the environment, could be critical to promoting sustainable tourism. Proliferating media channels makes the choice, style and delivery of pro-environmental messages a key issue for tourism marketers and management. Social media has become a recognized important channel for tourism information, with user-generated content (UGC)...

  17. European Association of Urology (@Uroweb) recommendations on the appropriate use of social media.

    Science.gov (United States)

    Rouprêt, Morgan; Morgan, Todd M; Bostrom, Peter J; Cooperberg, Matthew R; Kutikov, Alexander; Linton, Kate D; Palou, Joan; Martínez-Piñeiro, Luis; van der Poel, Henk; Wijburg, Carl; Winterbottom, Andrew; Woo, Henry H; Wirth, Manfred P; Catto, James W F

    2014-10-01

    Social media use is becoming common in medical practice. Although primarily used in this context to connect physicians, social media allows users share information, to create an online profile, to learn and keep knowledge up to date, to facilitate virtual attendance at medical conferences, and to measure impact within a field. However, shared content should be considered permanent and beyond the control of its author, and typical boundaries, such as the patient-physician interaction, become blurred, putting both parties at risk. The European Association of Urology brought together a committee of stakeholders to create guidance on the good practice and standards of use of social media. These encompass guidance about defining an online profile; managing accounts; protecting the reputations of yourself and your organization; protecting patient confidentiality; and creating honest, responsible content that reflects your standing as a physician and your membership within this profession. Copyright © 2014 European Association of Urology. Published by Elsevier B.V. All rights reserved.

  18. How Less Alienation Creates More Exploitation? Audience Labour on Social Network Sites.

    Directory of Open Access Journals (Sweden)

    Eran Fisher

    2012-05-01

    Full Text Available Abstract: The notion of audience labour has been an important contribution to Marxist political economy of the media. It revised the traditional political economy analysis, which focused on media ownership, by suggesting that media was also a site of production, constituting particular relations of production. Such analysis highlighted the active role of audience in the creation of media value as both commodities and workers, thus pointing to audience exploitation. Recently, in light of paradigmatic transformations in the media environment – particularly the emergence of Web 2.0 and social network sites – there has been a renewed interest in such analysis, and a reexamination of audience exploitation. Focusing on Facebook as a case-study, this article examines audience labour on social network sites along two Marxist themes – exploitation and alienation. It argues for a historical shift in the link between exploitation and alienation of audience labour, concurrent with the shift from mass media to social media. In the mass media, the capacity for exploitation of audience labour was quite limited while the alienation that such work created was high. In contrast, social media allows for the expansion and intensification of exploitation. Simultaneously, audience labour on social media – because it involves communication and sociability – also ameliorates alienation by allowing self-expression, authenticity, and relations with others. Moreover, the article argues that the political economy of social network sites is founded on a dialectical link between exploitation and alienation: in order to be de-alienated, Facebook users must communicate and socialize, thus exacerbating their exploitation. And vice-versa, in order for Facebook to exploit the work of its users, it must contribute to their de-alienation.

  19. Using Qualitative Methods to Create a Home Health Web Application User Interface for Patients with Low Computer Proficiency.

    Science.gov (United States)

    Baier, Rosa R; Cooper, Emily; Wysocki, Andrea; Gravenstein, Stefan; Clark, Melissa

    2015-01-01

    Despite the investment in public reporting for a number of healthcare settings, evidence indicates that consumers do not routinely use available data to select providers. This suggests that existing reports do not adequately incorporate recommendations for consumer-facing reports or web applications. Healthcentric Advisors and Brown University undertook a multi-phased approach to create a consumer-facing home health web application in Rhode Island. This included reviewing the evidence base review to identify design recommendations and then creating a paper prototype and wireframe. We performed qualitative research to iteratively test our proposed user interface with two user groups, home health consumers and hospital case managers, refining our design to create the final web application. To test our prototype, we conducted two focus groups, with a total of 13 consumers, and 28 case manager interviews. Both user groups responded favorably to the prototype, with the majority commenting that they felt this type of tool would be useful. Case managers suggested revisions to ensure the application conformed to laws requiring Medicare patients to have the freedom to choose among providers and could be incorporated into hospital workflow. After incorporating changes and creating the wireframe, we conducted usability testing interviews with 14 home health consumers and six hospital case managers. We found that consumers needed prompting to navigate through the wireframe; they demonstrated confusion through both their words and body language. As a result, we modified the web application's sequence, navigation, and function to provide additional instructions and prompts. Although we designed our web application for low literacy and low health literacy, using recommendations from the evidence base, we overestimated the extent to which older adults were familiar with using computers. Some of our key learnings and recommendations run counter to general web design principles

  20. IoT-based user-driven service modeling environment for a smart space management system.

    Science.gov (United States)

    Choi, Hoan-Suk; Rhee, Woo-Seop

    2014-11-20

    The existing Internet environment has been extended to the Internet of Things (IoT) as an emerging new paradigm. The IoT connects various physical entities. These entities have communication capability and deploy the observed information to various service areas such as building management, energy-saving systems, surveillance services, and smart homes. These services are designed and developed by professional service providers. Moreover, users' needs have become more complicated and personalized with the spread of user-participation services such as social media and blogging. Therefore, some active users want to create their own services to satisfy their needs, but the existing IoT service-creation environment is difficult for the non-technical user because it requires a programming capability to create a service. To solve this problem, we propose the IoT-based user-driven service modeling environment to provide an easy way to create IoT services. Also, the proposed environment deploys the defined service to another user. Through the personalization and customization of the defined service, the value and dissemination of the service is increased. This environment also provides the ontology-based context-information processing that produces and describes the context information for the IoT-based user-driven service.

  1. A Model for Investigation of the Intensity of Trust Relationships' Strength among Users in Social Media

    Directory of Open Access Journals (Sweden)

    rojiar pir mohammadiani

    2017-06-01

    Full Text Available Although trust relations among users in social media are the evidence of social influence, but the level of this impact depends on strength of trust among users. Therefore, in this paper we study the effect of trust relationships’ strength among users through the development of matrix factorization method. Matrix factorization is a method to predict the rate that user assign to the products. For this purpose, based on similarity factors the strength of trust relationship is measured, then this feature as an effective parameter was added to matrix factorization. The proposed model is applied on Epinions data set. The weight of trust relationships’ strength parameter is determined through the proposed model. Based on the results, by adding the strength of trust relationship the error rate is reduced. Furthermore, if the strength of trust between users is larger than 0.8, the error reduction will be more significant. Improving the results through more accurate estimation shows that this effect is set correctly.

  2. Experience in the use of social media in medical and health education. Contribution of the IMIA Social Media Working Group.

    Science.gov (United States)

    Paton, C; Bamidis, P D; Eysenbach, G; Hansen, M; Cabrer, M

    2011-01-01

    Social media are online tools that allow collaboration and community building. Succinctly, they can be described as applications where "users add value". This paper aims to show how five educators have used social media tools in medical and health education to attempt to add value to the education they provide. We conducted a review of the literature about the use of social media tools in medical and health education. Each of the authors reported on their use of social media in their educational projects and collaborated on a discussion of the advantages and disadvantages of this approach to delivering educational projects. We found little empirical evidence to support the use of social media tools in medical and health education. Social media are, however, a rapidly evolving range of tools, websites and online experiences and it is likely that the topic is too broad to draw definitive conclusions from any particular study. As practitioners in the use of social media, we have recognised how difficult it is to create evidence of effectiveness and have therefore presented only our anecdotal opinions based on our personal experiences of using social media in our educational projects. The authors feel confident in recommending that other educators use social media in their educational projects. Social media appear to have unique advantages over non-social educational tools. The learning experience appears to be enhanced by the ability of students to virtually build connections, make friends and find mentors. Creating a scientific analysis of why these connections enhance learning is difficult, but anecdotal and preliminary survey evidence appears to be positive and our experience reflects the hypothesis that learning is, at heart, a social activity.

  3. Participation in Social Media: Studying Explicit and Implicit Forms of Participation in Communicative Social Networks

    Directory of Open Access Journals (Sweden)

    Mikko Villi

    2016-10-01

    Full Text Available The diverse forms of participation in social media raise many methodological and ethical issues that should be acknowledged in research. In this paper, participation in social media is studied by utilising the framework of explicit and implicit participation. The focus is on the communicative and communal aspects of social media. The aim of the paper is to promote the reconsideration of what constitutes participation when online users create connections rather than content. The underlying argument is that research on social media and the development of methods should concentrate more on implicit forms of participation.

  4. Global reach of direct-to-consumer advertising using social media for illicit online drug sales.

    Science.gov (United States)

    Mackey, Tim Ken; Liang, Bryan A

    2013-05-29

    Illicit or rogue Internet pharmacies are a recognized global public health threat that have been identified as utilizing various forms of online marketing and promotion, including social media. To assess the accessibility of creating illicit no prescription direct-to-consumer advertising (DTCA) online pharmacy social media marketing (eDTCA2.0) and evaluate its potential global reach. We identified the top 4 social media platforms allowing eDTCA2.0. After determining applicable platforms (ie, Facebook, Twitter, Google+, and MySpace), we created a fictitious advertisement advertising no prescription drugs online and posted it to the identified social media platforms. Each advertisement linked to a unique website URL that consisted of a site error page. Employing Web search analytics, we tracked the number of users visiting these sites and their location. We used commercially available Internet tools and services, including website hosting, domain registration, and website analytic services. Illicit online pharmacy social media content for Facebook, Twitter, and MySpace remained accessible despite highly questionable and potentially illegal content. Fictitious advertisements promoting illicit sale of drugs generated aggregate unique user traffic of 2795 visits over a 10-month period. Further, traffic to our websites originated from a number of countries, including high-income and middle-income countries, and emerging markets. Our results indicate there are few barriers to entry for social media-based illicit online drug marketing. Further, illicit eDTCA2.0 has globalized outside US borders to other countries through unregulated Internet marketing.

  5. Media Sosial yang Dibenci yang Ditakuti

    OpenAIRE

    Errika Dwi Setya Watie

    2012-01-01

    Social media users came from every part of society. The presence and acceptance of social media, of course, not only have an impact on the lives of individual users directly, but it is also have an impact on the lives of the state concerned. It should be understood, that the mass media has the ability to build the image and opinions in the minds of users. Currently there are 6 types of social media are present in the community. the negative impact of social media in fact also present along wi...

  6. War for a Ball : The impact of user-generated-content over the behavior of media consumer in times of crisis. A Footbal case study

    OpenAIRE

    El Joundi, Halima

    2010-01-01

    The recent breakthroughs in communication technologies have reintroduced the user to Internet. Media consumers became empowered with the capabality to produce, and will gradually shift from the traditional role of an audience to generate content, compete with mainstream media and construct new social and cultural realities. The impact user-generated-content is having over individuals and groups is still ambiguous and requires a better understanding of both the nature of UGC and the particular...

  7. User Generated Diversity - Some reflections on how to improve the quality of amateur productions

    NARCIS (Netherlands)

    Helberger, N.; Leurdijk, A.G.D.; Munck, S.G.E. de

    2010-01-01

    The potential of user created content to make a meaningful contribution to media diversity is subject to debates. Central to these debates is the argument of the quality of amateur productions. This article will take a close look at this argument, and make some suggestions on how to improve the

  8. User generated diversity: some reflections on how to improve the quality of amateur productions

    NARCIS (Netherlands)

    Helberger, N.; Leurdijk, A.; de Munck, S.

    2010-01-01

    The potential of user created content to make a meaningful contribution to media diversity is subject to debates. Central to these debates is the argument of the quality of amateur productions. This article will take a close look at this argument, and make some suggestions on how to improve the

  9. Advertising on social media

    OpenAIRE

    Sumit Goyal

    2013-01-01

    This communication reports the latest trends of advertising on social media. Social media advertising means to gain traffic or attention of online users through social media sites. Today, when a user thinks about buying something, he first comes to the internet, searches for that product, compares its price with other competing brands and takes a decision, which one to buy. In this write-up, author has discussed many aspects concerning advertising through social media, viz., what is social me...

  10. Using Social Media Sentiment Analysis to Understand Audiences

    DEFF Research Database (Denmark)

    McGuire, Mark; Kampf, Constance Elizabeth

    2015-01-01

    approach for contextually understanding social media posts. The human interaction step in ad-hoc corpus analysis is central to this methodology as it provides a means to ask critical questions of the content curated through the ad-hoc corpus directly. Results of ad-hoc corpus analysis from this critical......Social media communication is changing the opportunities for technical communicators to really understand audiences when these audiences are active about issues on social media platforms. Through applying ad-hoc corpus building processes to create word lists relevant to specific organizational...... projects, technical communicators can listen to their external users and identify areas of importance with greater accuracy. While other methods of sentiment analysis look for a solution that leads to artificial intelligence in the program, this paper identifies the present needs of a human interaction...

  11. HIV/AIDS stigma among a sample of primarily African American and Latino men who have sex with men (MSM) social media users

    OpenAIRE

    Garett, Renee; Smith, Justin; Chiu, Jason; Young, Sean D.

    2016-01-01

    The recent increase in social media use allows these technologies to rapidly reach communities with higher HIV prevalence, such as African American and Latino men who have sex with men (MSM). However, no studies have looked at HIV/AIDS stigma among social media users from African American and Latino MSM communities, or the association between stigma and social media use among these groups. This study sought to assess the level of HIV/AIDS stigma among a sample of social media-using African Am...

  12. Social media, social avatars and the psyche: is Facebook good for us?

    Science.gov (United States)

    Brunskill, David

    2013-12-01

    This paper aims to explore how social media users represent themselves online, and to consider whether this process has inherent potential to impact upon the psyche of the individual. Advanced thinking around social media may exist on an organizational level, but on an individual level there exists a need to catch up, as the psychological dimensions of going online are significant and deserve consideration. Inherent to the experience of using social media is the self selection of favorable material to represent the individual. This process is cumulative, and effectively creates a socially-derived and socially-driven, composite online image ('social avatar'). Humans notably select their best aspects for presentation to others and the social avatar reflects this tendency, effectively facilitating the creation of a 'gap' between online image (representation) and offline identity (substance). The creation of a social avatar should therefore be an important and conscious consideration for all users of social media, not just those individuals already struggling with the task of integrating the multiple facets which make up modern personal identity. Social avatars appear to be an important factor in understanding the inherent potential for social media to affect the psyche/contribute to psychopathology within the individual.

  13. Creating standards: Creating illusions?

    DEFF Research Database (Denmark)

    Linneberg, Mai Skjøtt

    written standards may open up for the creation of illusions. These are created when written standards' content is not in accordance with the perception standard adopters and standard users have of the specific practice phenomenon's content. This general theoretical argument is exemplified by the specific...

  14. Professional image creation by students on social media sites (in the light of empirical research

    Directory of Open Access Journals (Sweden)

    Stankiewicz Janina

    2016-05-01

    Full Text Available Internet has become an important way of our image creation, including the professional one. By participating in social media, it is possible to shape our own image not only in eyes of private persons, but also of potential employers. The aim of the article is to identify activities which were undertaken by young participants in labour market (students associated with creating their own professional image in social media. It was found that they usually concentrated on shaping private relationships, as well as the development of their knowledge of the subjects which were not connected with work or job and also on sharing that knowledge with other users of social media. In contrast, much less attention they paid on creating their own professional image and the development of their careers.

  15. Online Communication about Depression and Anxiety among Twitter Users with Schizophrenia: Preliminary Findings to Inform a Digital Phenotype Using Social Media.

    Science.gov (United States)

    Hswen, Yulin; Naslund, John A; Brownstein, John S; Hawkins, Jared B

    2018-01-12

    Digital technologies hold promise for supporting the detection and management of schizophrenia. This exploratory study aimed to generate an initial understanding of whether patterns of communication about depression and anxiety on popular social media among individuals with schizophrenia are consistent with offline representations of the illness. From January to July 2016, posts on Twitter were collected from a sample of Twitter users who self-identify as having a schizophrenia spectrum disorder (n = 203) and a randomly selected sample of control users (n = 173). Frequency and timing of communication about depression and anxiety were compared between groups. In total, the groups posted n = 1,544,122 tweets and users had similar characteristics. Twitter users with schizophrenia showed significantly greater odds of tweeting about depression compared with control users (OR = 2.69; 95% CI 1.76-4.10), and significantly greater odds of tweeting about anxiety compared with control users (OR = 1.81; 95% CI 1.20-2.73). This study offers preliminary insights that Twitter users with schizophrenia may express elevated symptoms of depression and anxiety in their online posts, which is consistent with clinical characteristics of schizophrenia observed in offline settings. Social media platforms could further our understanding of schizophrenia by informing a digital phenotype and may afford new opportunities to support early illness detection.

  16. Social Media: Opening New Doors for the Domestic Tourism Industry in Albania

    Directory of Open Access Journals (Sweden)

    Vjollca Hysi

    2015-04-01

    Full Text Available The online word is becoming every day more and more important for the tourism industry. Through different technologies, it has made the possibility to ease the way people search and decide for their own travel destination, the way they pick their accommodation and their traveling medium. In particular the online social media, as part of the online word, has created new opportunities for interaction and communication between people. Today individuals have the opportunity to share knowledge, opinions and experiences through online communication. Also their impact goes even further by influencing the behavior of other users in the process of buying. This article will be focused on the usage of Facebook social media platform, arranging a content analysis regarding the different social media tools to engage and interact. This will serve as small step in understanding how domestic business and tourism industry are using social platforms to engage more users and increase their business performance.

  17. Inclusive Briefing and User Involvement

    DEFF Research Database (Denmark)

    Jensen, Per Anker

    2011-01-01

    Briefing is not just about specifying needs as requirements but also about evaluating how well design proposals fulfil needs and aspirations. Furthermore, briefing is not only about building design. Briefing starts at the preproject stage to create a basis for the project decision and can include...... by top management. The article describes the briefing processes and the methods for user involvement, identifies problem areas and points out possible improvements. The author was actively involved in the project as deputy project director, with responsibility for the briefing process, and is now...... includes a literature study on briefing and user involvement in building projects, and presents a case study of a major building project of a new headquarters and media centre for the Danish Broadcasting Corporation in Copenhagen. The building project was actively used as part of a corporate change process...

  18. Video diaries on social media: Creating online communities for geoscience research and education

    Science.gov (United States)

    Tong, V.

    2013-12-01

    Making video clips is an engaging way to learn and teach geoscience. As smartphones become increasingly common, it is relatively straightforward for students to produce ';video diaries' by recording their research and learning experience over the course of a science module. Instead of keeping the video diaries for themselves, students may use the social media such as Facebook for sharing their experience and thoughts. There are some potential benefits to link video diaries and social media in pedagogical contexts. For example, online comments on video clips offer useful feedback and learning materials to the students. Students also have the opportunity to engage in geoscience outreach by producing authentic scientific contents at the same time. A video diary project was conducted to test the pedagogical potential of using video diaries on social media in the context of geoscience outreach, undergraduate research and teaching. This project formed part of a problem-based learning module in field geophysics at an archaeological site in the UK. The project involved i) the students posting video clips about their research and problem-based learning in the field on a daily basis; and ii) the lecturer building an online outreach community with partner institutions. In this contribution, I will discuss the implementation of the project and critically evaluate the pedagogical potential of video diaries on social media. My discussion will focus on the following: 1) Effectiveness of video diaries on social media; 2) Student-centered approach of producing geoscience video diaries as part of their research and problem-based learning; 3) Learning, teaching and assessment based on video clips and related commentaries posted on Facebook; and 4) Challenges in creating and promoting online communities for geoscience outreach through the use of video diaries. I will compare the outcomes from this study with those from other pedagogical projects with video clips on geoscience, and

  19. Social media for movie lovers

    OpenAIRE

    Nguyen, Hieu

    2013-01-01

    The main objective of this thesis project is to develop a basic social media application which targets a specific group of users – movie lovers. So the project aim is to firstly develop a basic social media application, which is a web application that has basic features of social media such as user authentication, user relationship, news feed, etc. Secondly, the website should provide special features such as movie information, movie reviewing, recommendation system. to target the group of mo...

  20. Understanding “Baby Boomers” and “Millennials” motivations to interact with brands on Social Media

    OpenAIRE

    Oliveira, Rute Sofia Matos de

    2017-01-01

    The emergence and importance of social media and, in particular, social networking sites (SNS), has made it possible for an accessible integration between consumers and brands, by providing unlimited reasons for users to express, share and create content. The aim of this dissertation is to explore what motivates consumers to interact with brands on social media and to understand the relevance of those variables in explaining consumers’ loyalty toward a brand. Members of two distinct genera...

  1. Building Library Community Through Social Media

    Directory of Open Access Journals (Sweden)

    Scott Woodward Hazard Young

    2015-03-01

    Full Text Available In this article academic librarians present and analyze a model for community building through social media. Findings demonstrate the importance of strategy and interactivity via social media for generating new connections with library users. Details of this research include successful guidelines for building community and developing engagement online with social media. By applying intentional social media practices, the researchers’ Twitter user community grew 100 percent in one year, with a corresponding 275 percent increase in user interactions. Using a community analysis approach, this research demonstrates that the principles of personality and interactivity can lead to community formation for targeted user groups. Discussion includes the strategies and research approaches that were employed to build, study, and understand user community, including user type analysis and action-object mapping. From this research a picture of the library as a member of an active academic community comes into focus.

  2. Enhancing Access to Land Remote Sensing Data through Mainstream Social Media Channels

    Science.gov (United States)

    Sohre, T.; Maiersperger, T.

    2011-12-01

    Social media tools are changing the way that people discover information, communicate, and collaborate. Government agencies supporting the Land Remote Sensing user community have begun taking advantage of standard social media tools and capabilities. National Aeronautics and Space Administration (NASA) Earth Observing System (EOS) data centers have started providing outreach utilizing services including Facebook, Twitter, and YouTube videos. Really Simple Syndication (RSS) Feeds have become more standard means of sharing information, and a DataCasting tool was created as a NASA Technology Infusion effort to make RSS-based technology for accessing Earth Science information available. The United States Geological Survey (USGS) has also started using social media to allow the community access to news feeds and real-time earthquake alerts; listen to podcasts; get updates on new USGS publications, videos, and photographs; and more. Twitter feeds have been implemented in 2011 for the USGS Land Cover and Landsat user communities. In early 2011, the NASA Land Processes Distributed Active Archive Center (LP DAAC) user working group suggested the investigation of concepts for creating and distributing "bundles" of data, which would aggregate theme-based data sets from multiple sources. The LP DAAC is planning to explore the use of standard social bookmarking tools to support community developed bundles through the use of tools such as Delicious, Digg, or StumbleUpon. This concept would allow science users to organize and discover common links to data resources based on community developed tags, or a folksonomy. There are challenges that will need to be addressed such as maintaining the quality of tags but a social bookmarking system may have advantages over traditional search engines or formal ontologies for identifying and labeling various data sets relevant to a theme. As classification is done by the community of scientists who understand the data, the tagged data sets

  3. Professionalism in a digital age: opportunities and considerations for using social media in health care.

    Science.gov (United States)

    Gagnon, Kendra; Sabus, Carla

    2015-03-01

    Since the beginning of the millennium, there has been a remarkable change in how people access and share information. Much of this information is user-generated content found on social media sites. As digital technologies and social media continue to expand, health care providers must adapt their professional communication to meet the expectations and needs of consumers. This adaptation may include communication on social media sites. However, many health care providers express concerns that professional social media use, particularly interactions with patients, is ethically problematic. Social media engagement does not create ethical dissonance if best practices are observed and online communication adheres to terms of service, professional standards, and organizational policy. A well-executed social media presence provides health care providers, including physical therapists, the opportunity-and perhaps a professional obligation-to use social media sites to share or create credible health care information, filling a consumer void for high-quality online information on fitness, wellness, and rehabilitation. This perspective article provides a broad review of the emergence of social media in society and health care, explores policy implications of organizational adoption of health care social media, and proposes individual opportunities and guidelines for social media use by the physical therapy professional. © 2015 American Physical Therapy Association.

  4. A Study of the Demographics of Web-Based Health-Related Social Media Users.

    Science.gov (United States)

    Sadah, Shouq A; Shahbazi, Moloud; Wiley, Matthew T; Hristidis, Vagelis

    2015-08-06

    The rapid spread of Web-based social media in recent years has impacted how patients share health-related information. However, little work has studied the demographics of these users. Our aim was to study the demographics of users who participate in health-related Web-based social outlets to identify possible links to health care disparities. We analyze and compare three different types of health-related social outlets: (1) general Web-based social networks, Twitter and Google+, (2) drug review websites, and (3) health Web forums. We focus on the following demographic attributes: age, gender, ethnicity, location, and writing level. We build and evaluate domain-specific classifiers to infer missing data where possible. The estimated demographic statistics are compared against various baselines, such as Internet and social networks usage of the population. We found that (1) drug review websites and health Web forums are dominated by female users, (2) the participants of health-related social outlets are generally older with the exception of the 65+ years bracket, (3) blacks are underrepresented in health-related social networks, (4) users in areas with better access to health care participate more in Web-based health-related social outlets, and (5) the writing level of users in health-related social outlets is significantly lower than the reading level of the population. We identified interesting and actionable disparities in the participation of various demographic groups to various types of health-related social outlets. These disparities are significantly distinct from the disparities in Internet usage or general social outlets participation.

  5. Estimating the Importance of Social Media in Consumers’ Education

    OpenAIRE

    Cristian Bogdan Onete; Răzvan Dina; Remus Negoi

    2011-01-01

    The social media is composed of easily accessible web tools through which people converse, participate, create, recommend, valorify information and respond online to everything that happens around them. These web tools offer a dynamic virtual environment where users are engaged in a continuous traffic generated by information and interactivity. Internet development and access to information led to a change in consumer behavior in Romania. In this context, it must be taken into account that...

  6. Inferring Social Influence of Anti-Tobacco Mass Media Campaign.

    Science.gov (United States)

    Zhan, Qianyi; Zhang, Jiawei; Yu, Philip S; Emery, Sherry; Xie, Junyuan

    2017-07-01

    Anti-tobacco mass media campaigns are designed to influence tobacco users. It has been proved that campaigns will produce users' changes in awareness, knowledge, and attitudes, and also produce meaningful behavior change of audience. Anti-smoking television advertising is the most important part in the campaign. Meanwhile, nowadays, successful online social networks are creating new media environment, however, little is known about the relation between social conversations and anti-tobacco campaigns. This paper aims to infer social influence of these campaigns, and the problem is formally referred to as the Social Influence inference of anti-Tobacco mass mEdia campaigns (Site) problem. To address the Site problem, a novel influence inference framework, TV advertising social influence estimation (Asie), is proposed based on our analysis of two real anti-tobacco campaigns. Asie divides audience attitudes toward TV ads into three distinct stages: 1) cognitive; 2) affective; and 3) conative. Audience online reactions at each of these three stages are depicted by Asie with specific probabilistic models based on the synergistic influences from both online social friends and offline TV ads. Extensive experiments demonstrate the effectiveness of Asie.

  7. The role of brand loyalty and social media in e-commerce interfaces: survey results and implications for user interfaces

    OpenAIRE

    Rigas, Dimitrios; Hussain, Hammad

    2015-01-01

    This paper explores the role of brand loyalty and social media in e-commerce interfaces. A survey consisting of 118 respondents was contacted to address the questions relating to online shopping and brand loyalty. Link between the frequency of access and time spent on an e-commerce user interface, and brand loyalty, gender and age profile differences, and the role of social media to branding and on-line shopping was analyzed. It was found that online loyalty differs from offline loyalty and l...

  8. Co-Creating ‘Second Life’

    DEFF Research Database (Denmark)

    Gürsimsek, Remzi Ates

    2010-01-01

    context-specific co-design methods by using available design resources (inspirational or material) situated within the virtual world (i.e., building 3D models, shopping for supplies, outsourcing tasks) . Within this context, user-driven innovation is intended to imply innovative user practices within......Developments in digital communication technologies, emergence of Social Media and shifting of digital media landscape towards a more participatory platform are not only the driving forces behind the implication of new technologies to the market, but they also have significant effects on the ways......’s affordances, and organize their resources within its constraints, in order to build 3D virtual places that facilitate social interaction among residents? - Can the (presumed) ‘collaborative co-design’ model of Second Life provide implications about how forthcoming models of user-generated content can...

  9. Media:Time card stack

    NARCIS (Netherlands)

    Annemarie Wennekers; Jos de Haan; Frank Huysmans

    2016-01-01

    Original title: Media:Tijd in kaart The Dutch spend a daily average of 8 hours 33 minutes using media. Men and people aged over 50 spend most time using media, at an average of 9 hours per day. Older media users prefer traditional media and devices over new media and modern devices. Young and

  10. The New Digital Media Value Network: Proposing an Interactive Model of Digital Media Value Activities

    Directory of Open Access Journals (Sweden)

    Sylvia Chan-Olmsted

    2016-07-01

    Full Text Available This study models the dynamic nature of today’s media markets using the framework of value-adding activities in the provision and consumption of media products. The proposed user-centric approach introduces the notion that the actions of external users, social media, and interfaces affect the internal value activities of media firms via a feedback loop, and therefore should themselves be considered value activities. The model also suggests a more comprehensive list of indicators for value assessment.

  11. Creating Effective Media Messaging for Rural Smoke-free Policy.

    Science.gov (United States)

    Riker, Carol A; Butler, Karen M; Ricks, JaNelle M; Record, Rachael A; Begley, Kathy; Anderson, Debra Gay; Hahn, Ellen J

    2015-01-01

    Objectives were to (1) explore perceived effectiveness of existing smoke-free print advertisements in rural communities and (2) generate message content, characteristics, and media delivery channels that resonate with residents. Qualitative methods design. Thirty-nine rural adults recruited by community partners. Content analysis of findings from individuals in four focus groups who participated in general discussion and reviewed eight print ads related to secondhand smoke (SHS) and smoke-free policy. Six content themes were identified: smoking/SHS dangers, worker health, analogies, economic impact, rights, and nostalgia. Seven message characteristics were recognized: short/to the point, large enough to read, graphic images, poignant stories, statistics/charts/graphs, message sender, and messages targeting different groups. Four media delivery channels were considered most effective: local media, technology, billboard messages, and print materials. Seeking input from key informants is essential to reaching rural residents. Use of analogies in media messaging is a distinct contribution to the literature on effective smoke-free campaigns. Other findings support previous studies of effective messaging and delivery channels. Further research is needed to examine effectiveness of themes related to message content in smoke-free ads and delivery strategies. Effective media messaging can lead to policy change in rural communities to reduce exposure to SHS. © 2015 Wiley Periodicals, Inc.

  12. The impact of user-generated content on Facebook advertising performance

    OpenAIRE

    Campos, Francisco de Bivar Velho da Costa

    2016-01-01

    Social media have strengthened the role of each consumer who have now multiple ways to create content, through product reviews, and rates, for instance. These contents, also known as user-generated content (UGC) have become one of the most important communication channels about brands, since, through it, peers can greatly influence other consumers in their purchase decisions. Particularly on social networks, namely on Facebook, UGC, which may take the form of post likes, post comments, sha...

  13. Media Morality and Visual Icons in the Age of Social Media

    DEFF Research Database (Denmark)

    Mortensen, Mette; Trenz, Hans-Jörg

    2016-01-01

    New and social media are increasingly used to raise issues of global justice. Images and texts representing distant suffering in an emotionally charged way involve users of social media in debates about ethical standards and moral responsibility. This raises the question of how social media users...... in fall 2015, which raised questions of distant spectatorship and moral responses with renewed urgency and immediacy. We consider the conditions of collective reception and interpretation of visual icons of human suffering, which became viral through social media in this period. We first situate social...... media reception in the framework for the analysis of moral spectatorship. We secondly explore the link between iconic images and the emergence of so-called impromptu publics of moral spectatorship. As an empirical case, we refer to the performance of reddit discussion groups in confronting the salient...

  14. Service user engagement: A co-created interview schedule exploring mental health recovery in young adults.

    Science.gov (United States)

    McCauley, Claire-Odile; McKenna, Hugh; Keeney, Sinead; McLaughlin, Derek

    2017-10-01

    The aim of this study was to co-create of an interview schedule exploring mental health recovery in collaboration with young adult service users. Service user involvement in research has been increasingly recognized as providing a vital authentic insight into mental health recovery. Engagement and collaboration with service users have facilitated the exploration of inaccessible or under-investigated aspects of the lived experience of mental health recovery, not only directing the trajectory of research, but making it relevant to their own contextual experience. A qualitative content analysis framework was employed in the co-creation of a semi-structured interview schedule through an engagement process with service users. Two separate engagement groups took place at the premises of the service user organizations, between January - February 2014. Miles and Huberman's analysis framework was chosen for this phase as it enabled the visual presentation of factors, concepts or variables and the established relationship between them. The lived experience of mental ill health in young adulthood and how this was understood by others was a particularly relevant theme for participants. Further themes were identified between the impact of painful experiences at this developmental life stage leading to a deeper understanding of others through finding meaning in their own mental health recovery journey. Our findings identified that suffering painful experiences is an integral aspect in the process of mental health recovery. This understanding has particular relevance to mental health nursing practice, ensuring the care delivered is cognizant of the suffering or painful experiences that young adults are encountering. © 2017 John Wiley & Sons Ltd.

  15. Global Reach of Direct-to-Consumer Advertising Using Social Media for Illicit Online Drug Sales

    Science.gov (United States)

    Liang, Bryan A

    2013-01-01

    Background Illicit or rogue Internet pharmacies are a recognized global public health threat that have been identified as utilizing various forms of online marketing and promotion, including social media. Objective To assess the accessibility of creating illicit no prescription direct-to-consumer advertising (DTCA) online pharmacy social media marketing (eDTCA2.0) and evaluate its potential global reach. Methods We identified the top 4 social media platforms allowing eDTCA2.0. After determining applicable platforms (ie, Facebook, Twitter, Google+, and MySpace), we created a fictitious advertisement advertising no prescription drugs online and posted it to the identified social media platforms. Each advertisement linked to a unique website URL that consisted of a site error page. Employing Web search analytics, we tracked the number of users visiting these sites and their location. We used commercially available Internet tools and services, including website hosting, domain registration, and website analytic services. Results Illicit online pharmacy social media content for Facebook, Twitter, and MySpace remained accessible despite highly questionable and potentially illegal content. Fictitious advertisements promoting illicit sale of drugs generated aggregate unique user traffic of 2795 visits over a 10-month period. Further, traffic to our websites originated from a number of countries, including high-income and middle-income countries, and emerging markets. Conclusions Our results indicate there are few barriers to entry for social media–based illicit online drug marketing. Further, illicit eDTCA2.0 has globalized outside US borders to other countries through unregulated Internet marketing. PMID:23718965

  16. Identifying Topics for E-Cigarette User-Generated Contents: A Case Study From Multiple Social Media Platforms.

    Science.gov (United States)

    Zhan, Yongcheng; Liu, Ruoran; Li, Qiudan; Leischow, Scott James; Zeng, Daniel Dajun

    2017-01-20

    Electronic cigarette (e-cigarette) is an emerging product with a rapid-growth market in recent years. Social media has become an important platform for information seeking and sharing. We aim to mine hidden topics from e-cigarette datasets collected from different social media platforms. This paper aims to gain a systematic understanding of the characteristics of various types of social media, which will provide deep insights into how consumers and policy makers effectively use social media to track e-cigarette-related content and adjust their decisions and policies. We collected data from Reddit (27,638 e-cigarette flavor-related posts from January 1, 2011, to June 30, 2015), JuiceDB (14,433 e-juice reviews from June 26, 2013 to November 12, 2015), and Twitter (13,356 "e-cig ban"-related tweets from January, 1, 2010 to June 30, 2015). Latent Dirichlet Allocation, a generative model for topic modeling, was used to analyze the topics from these data. We found four types of topics across the platforms: (1) promotions, (2) flavor discussions, (3) experience sharing, and (4) regulation debates. Promotions included sales from vendors to users, as well as trades among users. A total of 10.72% (2,962/27,638) of the posts from Reddit were related to trading. Promotion links were found between social media platforms. Most of the links (87.30%) in JuiceDB were related to Reddit posts. JuiceDB and Reddit identified consistent flavor categories. E-cigarette vaping methods and features such as steeping, throat hit, and vapor production were broadly discussed both on Reddit and on JuiceDB. Reddit provided space for policy discussions and majority of the posts (60.7%) holding a negative attitude toward regulations, whereas Twitter was used to launch campaigns using certain hashtags. Our findings are based on data across different platforms. The topic distribution between Reddit and JuiceDB was significantly different (Puser discussions focused on different perspectives across the

  17. Social media management and media environment

    Directory of Open Access Journals (Sweden)

    Šiđanin Iva

    2012-01-01

    Full Text Available The paper deals with the system of services that social media management can offer to a variety of users. As social media systems are emerging, social media management can strengthen teams in social media and help to manage numerous social channels and distribution of social information from one place. Social media management is a system of procedures that are used to manage the flow of information in the environment of social media. This involves connecting with social media like Facebook, Twitter, LinkedIn, Plaxo, Ecademy, YouTube and many others, then the aggregation and management of social data. Social media management services are analysed through various fields, such as managing multiple social media profiles, mail scheduling and filtering, reporting and analytics. Social media management enables managing personal business through social media, which contributes to a significant reduction in expenditures. The paper also discusses the importance of social media management in marketing activities and various forms of social promotion, which allow companies to easily reach their customers.

  18. From Here to Obscurity?: Media Substitution Theory and Traditional Media in an On-Line World.

    Science.gov (United States)

    Kaye, Barbara K.; Johnson, Thomas J.

    2003-01-01

    Describes an online survey targeted to politically interested users to assess whether traditional media use is decreasing, increasing, or remaining the same since users first started using the Web. Discusses media use gratifications, political attitudes, and demographics, and compares results with a similar study conducted in 1996. (Author/LRW)

  19. The Conceptual Idea of Online Social Media Site (SMS) User Account Penetration Testing System

    OpenAIRE

    Chockalingam, Sabarathinam; Lallie, Harjinder Singh

    2014-01-01

    Social Media Site (SMS) usage has grown rapidly in the last few years. This sudden increase in SMS usage creates an opportunity for data leakage which could compromise personal and/or professional life. In this work, we have reviewed traditional penetration testing process and discussed the failures of traditional penetration testing process to test the 'People' layer of Simple Enterprise Security Architecture (SESA) model. In order to overcome these failures, we have developed the conceptual...

  20. Medium Moderates the Message. How Users Adjust Their Communication Trajectories to Different Media in Collaborative Task Solving.

    Science.gov (United States)

    Lisiecka, Karolina; Rychwalska, Agnieszka; Samson, Katarzyna; Łucznik, Klara; Ziembowicz, Michał; Szóstek, Agnieszka; Nowak, Andrzej

    2016-01-01

    Rapid development of information and communications technologies (ICT) has triggered profound changes in how people manage their social contacts in both informal and professional contexts. ICT mediated communication may seem limited in possibilities compared to face-to-face encounters, but research shows that puzzlingly often it can be just as effective and satisfactory. We posit that ICT users employ specific communication strategies adapted to particular communication channels, which results in a comparable effectiveness of communication. In order to maintain a satisfactory level of conversational intelligibility they calibrate the content of their messages to a given medium's richness and adjust the whole conversation trajectory so that every stage of the communication process runs fluently. In the current study, we compared complex task solving trajectories in chat, mobile phone and face-to-face dyadic conversations. Media conditions did not influence the quality of decision outcomes or users' perceptions of the interaction, but they had impact on the amount of time devoted to each of the identified phases of decision development. In face-to-face contacts the evaluation stage of the discussion dominated the conversation; in the texting condition the orientation-evaluation-control phases were evenly distributed; and the phone condition provided a midpoint between these two extremes. The results show that contemporary ICT users adjust their communication behavior to the limitations and opportunities of various media through the regulation of attention directed to each stage of the discussion so that as a whole the communication process remains effective.

  1. Creating Profiles from User Network Behavior

    Science.gov (United States)

    2013-09-01

    We varied the m-estimate in Naïve Bayes, m for pruning in Learning Tree, and how many k nearest neighbors to select from in KNN, before settling on the...N. Taft, “The cubicle vs. the coffee shop: behavioral modes in enterprise end-users,” in Proc. of the 9th Int. Conf. on Passive and Active Network

  2. Information and Communication Technologies in Creating Political Media Reality in Russia

    Directory of Open Access Journals (Sweden)

    Marianna Yu. Pavlyutenkova

    2017-01-01

    Full Text Available The article explores intended use of infocomms in creation of political media reality, acting as a virtual environment, effectively replacing reality. A noteworthy detail is that mainstreaming of information and communication technologies into political sphere substantially increases the authoritative potential for the media discourse. Those forces that assert their own media versions of events and media images for their participants have been winning in the competitive struggle amidst media discourses today. Furthermore, all available communication channels (television, media, Internet resources, mobile telecommunications are used to set up a political pseudo-environment for their information consumers, replacing political reality. The article shows what way new media resources, initially aimed at manipulating the mass consciousness in the pre-election race are being incorporated today. In particular, impressive manipulative media effects are demonstrated when a fake discourse is included in the media space. In addition, computer attacks, hacking, and the prime of independent cyber organizations fighting against the “world evil” are in effect as an instrument in the political struggle, in obtaining compromising material and interstate opposition. The work records the inclusion of graphic elements, emoji, clips in the media discourse. In general, symbols, encroaching into the politics space, become a part of the political mainstream, change the style of political demonstrations, discussions, chats that unite adherents to influence the actions of the authorities. It follows that the political media reality design, supported by the latest information and communication technologies tools, directly affects the perception of what is happening on a global scale, quickly formatting the mass consciousness.

  3. Hong Kong protests: A quantitative and bottom-up account of resistance against Chinese social media (sina weibo censorship

    Directory of Open Access Journals (Sweden)

    Jingyi Zhao

    2017-06-01

    Full Text Available Chinese online censorship, though has been deeply explored by many scholars from a top-down perspective and has mostly concentrated on the macro level, it appears that there are few, if any, existing studies that features a bottom-up perspective and explores the micro-level aspects of online media censorship. To fill this research gap, this article uses the Occupy movement in Hong Kong as a research case to analyze social media users’ resistance under conditions of heavy censorship from a bottom-up perspective. That is, the research questions seek to uncover what novel ways Weibo users use to try and circumvent Weibo censorship. It is confirmed that the microbloggers tend to use embedded pictures and user ID names, instead of using text messages to camouflage the sensitive information to share with other users; that Weibo users tend to create new accounts once their original ones have been closed or monitored.

  4. Lithium NLP: A System for Rich Information Extraction from Noisy User Generated Text on Social Media

    OpenAIRE

    Bhargava, Preeti; Spasojevic, Nemanja; Hu, Guoning

    2017-01-01

    In this paper, we describe the Lithium Natural Language Processing (NLP) system - a resource-constrained, high- throughput and language-agnostic system for information extraction from noisy user generated text on social media. Lithium NLP extracts a rich set of information including entities, topics, hashtags and sentiment from text. We discuss several real world applications of the system currently incorporated in Lithium products. We also compare our system with existing commercial and acad...

  5. Leveraging social media for preventive care-A gamification system and insights.

    Science.gov (United States)

    Lin, Raymund J; Zhu, Xinxin

    2012-01-01

    Patient compliance is an important factor in improving health outcomes. However, due to deferred benefits of treatment or lifestyle recommendations, patients often fail to comply with their medication, therapy or simply exercise or diet advice given by care providers until their health conditions deteriorate. As poor adherence remains a significant yet inadequately addressed health issue, it is critical to create effective interventions as part of the solutions. Previous studies indicate that peer supporting and social gaming can be useful for improving compliance. To understand how different motivation factors affect user behavior through social media, a healthcare compliance website with built-in behavior analyses was constructed to conduct experiments. Users' health compliance levels can be reported to the website and shared among consenting social members for discussion or competition. The theoretic models for behavior analyses include Maslow's hierarchy of needs and psychological game theory. The preliminary analysis showed that people using social media for healthcare compliance may be motivated differently and act strategically during their social interactions.

  6. 3D future internet media

    CERN Document Server

    Dagiuklas, Tasos

    2014-01-01

    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that co...

  7. Novel 3D media technologies

    CERN Document Server

    Dagiuklas, Tasos

    2015-01-01

    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcas...

  8. Twittering in the OECD’s “Participative Web”: Microblogging and New Media Policy

    Directory of Open Access Journals (Sweden)

    Tamara Shepherd

    2009-01-01

    Full Text Available The recent popularity of microblogging site Twitter raises regulatory concerns that outstrip the purview of emerging new media policy, such as the recommendations of the Organisation for Economic Cooperation and Development (OECD. The OECD’s 2007 report, Participative Web and User-Created Content: Web 2.0, Wikis and Social Networking, frames user-generated content as key to the development of public discourse. Yet the report tends to ultimately conceive of user creations in terms of their contributions to the production of market-based value. Sites like Twitter both challenge and uphold such a reading, which becomes apparent upon examining the ways that policy adheres to certain popular myths around the Internet and digital technology. These myths—including this paper’s main concern, the myth of the “End of Geography”—work in the service of policy recommendations that reflect neoliberal, capitalist value systems. As such, new developments in new media regulation need to integrate critical perspectives on techno-myths in order to take a more nuanced approach to the structural inequalities that pervade online culture.

  9. Public Deliberation on Government-managed Social Media

    DEFF Research Database (Denmark)

    Medaglia, Rony; Zhu, Demi

    2017-01-01

    – characterised by exposure to different opinions, mutual understanding, and reasonableness – or hinder them, resulting in increased homophily and polarisation. Using the theoretical lens of public deliberation, this study investigates attitudinal and cognitive aspects of user conversations on government......-managed social media accounts. Drawing on a survey of 417 users of the Chinese social media platform Weibo, our findings show that interactions on social media are mostly non-dialogical and non-creative in nature, and characterised by homophily and polarisation, even though users perceive their interactions...

  10. The Role of Social Media in Creating Intercultural Dialogue and Overcoming Prejudice – a Comparative Analysis of Pilot Survey Results

    Directory of Open Access Journals (Sweden)

    Grażyna Piechota

    2014-12-01

    Full Text Available Multiculturalism, as a political and social phenomenon, is more and more often perceived as a challenge in the realm of studying communication processes. New media make it possible to communicate and build relations in the global dimension with a simultaneous impact on the development of horizontal communication, creating groups and communities and active support for different forms of social participation. In this context a pilot study concerning the role of new media in overcoming schemata and prejudice of students in two different cities with different levels of multiculturalism in the local community was carried out.

  11. Bridging Media with the Help of Players

    Science.gov (United States)

    Nitsche, Michael; Drake, Matthew; Murray, Janet

    We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues to partially replace complex AI systems with multiplayer design strategies to provide the necessary level of flexibility in the content generation for cross-media applications. The second part describes one example project - the Next Generation Play (NGP) project - that illustrates one practical approach of such a player-driven cross-media content generation. NGP allows players to collect virtual items while watching a TV show. These items are re-used in a multiplayer casual game that automatically generates new game worlds based on the various collections of active players joining a game session. While the TV experience is designed for the single big screen, the game executes on multiple mobile phones. Design and technical implementation of the prototype are explained in more detail to clarify how players carry elements of television narratives into a non-linear handheld gaming experience. The system describes a practical way to create casual game adaptations based on players' personal preferences in a multi-user environment.

  12. The use of Social Media in Health Systems: Opportunities and challenges

    Directory of Open Access Journals (Sweden)

    Hasan Ashrafi-rizi

    2015-04-01

    Full Text Available Social media is the result of web 2.0 which refers to technologies that provide the possibility of user’s participation in content creation, sharing information (1, expressing experiences, ideas and thoughts (2 and facilitating communication (3. Social media is frequently and increasingly used in different fields, especially in health (4, 5. This is likely due to the individual abilities of these media to improve the people and organizations’ performance compared to other media (6. According to Media Richness Theory, the best media is the one that has the capacity of transferring multiple media, such as audio, video and text simultaneously, for transferring messages including health massages (4. Mass media has fewer capabilities compared with social media, because mass media has many limitations on personal communication with the audience and getting immediate feedbacks (7, 8. But social media can have more influence on changing attitudes and health behaviors due to the capabilities and facilities, if selected appropriately. These media can have effective roles in different areas in health systems, for example: 1. Research. Including: review of health texts (9, creating a sense of ownership for user-generated content, improved sharing of health information (1, 2, expanding production of science (8, and enhancing research capabilities of researchers. 2. Education. Including: developing individual and social creativity (7, providing equal opportunities for all people to learn, a place to discuss about hot topics (10, getting feedback from other participants, increasing social competence identifying the youth (8, developing general knowledge in health field (4 improving the people’s health (7, and providing better education in clinical departments. 3. Health Information Services. Including: facilitating access to information (6, gathering and disseminating health news (8, increasing public health information such as nutrition, transferring

  13. UNWANTED BEHAVIOUR AMONG YOUTH: INFLUENCE OF DIGITAL MEDIA CONSUMPTION

    Directory of Open Access Journals (Sweden)

    Mateja Rek

    2016-09-01

    Full Text Available In many cases of unwanted behaviour that we analysed (for instance in case of cheating on school tests, beating, being bullied, conflicts with parents, gambling, intentionally damaging or destroying property we found a statistically significant effect of the extent of digital media use on incidence of such behaviour. Youth, who are large digital media users, behave in such socially unwanted ways more often compared to smaller media users. A dominant share of youth isn’t involved in violent behaviour or vandalism at all. However, the incidence of violence or vandalism in the large media users group is significantly higher compared to low and medium users group.

  14. Medium Moderates the Message. How Users Adjust Their Communication Trajectories to Different Media in Collaborative Task Solving.

    Directory of Open Access Journals (Sweden)

    Karolina Lisiecka

    Full Text Available Rapid development of information and communications technologies (ICT has triggered profound changes in how people manage their social contacts in both informal and professional contexts. ICT mediated communication may seem limited in possibilities compared to face-to-face encounters, but research shows that puzzlingly often it can be just as effective and satisfactory. We posit that ICT users employ specific communication strategies adapted to particular communication channels, which results in a comparable effectiveness of communication. In order to maintain a satisfactory level of conversational intelligibility they calibrate the content of their messages to a given medium's richness and adjust the whole conversation trajectory so that every stage of the communication process runs fluently. In the current study, we compared complex task solving trajectories in chat, mobile phone and face-to-face dyadic conversations. Media conditions did not influence the quality of decision outcomes or users' perceptions of the interaction, but they had impact on the amount of time devoted to each of the identified phases of decision development. In face-to-face contacts the evaluation stage of the discussion dominated the conversation; in the texting condition the orientation-evaluation-control phases were evenly distributed; and the phone condition provided a midpoint between these two extremes. The results show that contemporary ICT users adjust their communication behavior to the limitations and opportunities of various media through the regulation of attention directed to each stage of the discussion so that as a whole the communication process remains effective.

  15. Social media in otolaryngology-head and neck surgery.

    Science.gov (United States)

    Oyewumi, Modupe; Lee, John; Vescan, Allan

    2017-09-01

    The objective of this study was to assess the current use of social media tools within Canadian otolaryngology-head and neck surgery (OHNS) programs and to assess the interest within these programs to integrate social media for networking, social, and educational programs. A prospective study from September 2013 to February 2014 was performed involving residents and faculty in Canadian OHNS programs. A 26-item questionnaire was created and sent to staff and resident physicians who met the study inclusion criteria using an online survey tool (http://surveymonkey.com). There were 101 respondents for a 10% response rate. More than half (58.4%) of respondents reported use of social media for personal and/or professional matters. Residents and junior faculty physicians 39 years and younger were more likely to have social media accounts and used them more frequently than their older counterparts. Among staff physicians, pediatric otolaryngologists had the highest rate of use, and otologists exhibited the lowest rate. Cellular phones were the most commonly used devices to access social media sites. Fewer than 35% of social media users failed to separate their personal and professional accounts. Although OHNS trainees and practicing physicians identified the potential benefits of social media tools in their specialty, most were unsure how to apply these tools to their practice. Ours is the first study to assess social media use in OHNS. Otolaryngologists are currently using social media; however, their application as a communication and educational tool in otolaryngology remains to be defined.

  16. Aligning Capabilities and Social Media Affordances for Open Innovation in Governments

    Directory of Open Access Journals (Sweden)

    Andrea Malsbender

    2014-11-01

    Full Text Available In recent years the proliferation of a new technological evolution has aroused great interest from science and prac¬tice: social media. Subsuming different types of online applications where users can create, edit and share con¬tent, social media enables new forms of interaction with others. Organisations already recognise its relevance and start leveraging on it. Furthermore, organisations identify the role of service innovation as one major driver for economic growth and competitive advantage. Nevertheless, although social media affords organisations to interact with their customers, the potential for utilising it for improving their service innovation activities is al¬most unexploited yet. Therefore, this paper aims at providing a framework for supporting the use of social media affordances for service innovation. Its applicability is tested in the domain “government”. Based on theoretical constructs a conceptual analysis is presented, tested in a specific domain and supplemented by potential future research and implications for theory and practice.

  17. Visualization-by-Sketching: An Artist's Interface for Creating Multivariate Time-Varying Data Visualizations.

    Science.gov (United States)

    Schroeder, David; Keefe, Daniel F

    2016-01-01

    We present Visualization-by-Sketching, a direct-manipulation user interface for designing new data visualizations. The goals are twofold: First, make the process of creating real, animated, data-driven visualizations of complex information more accessible to artists, graphic designers, and other visual experts with traditional, non-technical training. Second, support and enhance the role of human creativity in visualization design, enabling visual experimentation and workflows similar to what is possible with traditional artistic media. The approach is to conceive of visualization design as a combination of processes that are already closely linked with visual creativity: sketching, digital painting, image editing, and reacting to exemplars. Rather than studying and tweaking low-level algorithms and their parameters, designers create new visualizations by painting directly on top of a digital data canvas, sketching data glyphs, and arranging and blending together multiple layers of animated 2D graphics. This requires new algorithms and techniques to interpret painterly user input relative to data "under" the canvas, balance artistic freedom with the need to produce accurate data visualizations, and interactively explore large (e.g., terabyte-sized) multivariate datasets. Results demonstrate a variety of multivariate data visualization techniques can be rapidly recreated using the interface. More importantly, results and feedback from artists support the potential for interfaces in this style to attract new, creative users to the challenging task of designing more effective data visualizations and to help these users stay "in the creative zone" as they work.

  18. How Health Care Professionals Use Social Media to Create Virtual Communities: An Integrative Review.

    Science.gov (United States)

    Rolls, Kaye; Hansen, Margaret; Jackson, Debra; Elliott, Doug

    2016-06-16

    =4). Evaluation using related theories of "planned behavior" and the "technology acceptance model" (n=3) suggests that social media use is mediated by an individual's positive attitude toward and accessibility of the media, which is reinforced by credible peers. The most common reason to establish a virtual community was to create a forum where relevant specialty knowledge could be shared and professional issues discussed (n=17). Most members demonstrated low posting behaviors but more frequent reading or accessing behaviors. The most common Web-based activity was request for and supply of specialty-specific clinical information. This knowledge sharing is facilitated by a Web-based culture of collectivism, reciprocity, and a respectful noncompetitive environment. Findings suggest that health care professionals view virtual communities as valuable knowledge portals for sourcing clinically relevant and quality information that enables them to make more informed practice decisions. There is emerging evidence that health care professionals use social media to develop virtual communities to share domain knowledge. These virtual communities, however, currently reflect tribal behaviors of clinicians that may continue to limit knowledge sharing. Further research is required to evaluate the effects of social media on knowledge distribution in clinical practice and importantly whether patient outcomes are significantly improved.

  19. Essays on Social Media Fundraising and E-Commerce

    Science.gov (United States)

    Tan, Xue

    2017-01-01

    This dissertation has two components: social media fundraising and e-commerce. The first component of social media fundraising discusses social media users' charitable content generation in essay 1 and charitable giving in essay 2. In essay 1, we examine how reciprocity of followees affects social influence on users' charitable content generation.…

  20. Mapping Government Social Media Research and Moving it Forward

    DEFF Research Database (Denmark)

    Medaglia, Rony; Zheng, Lei

    2017-01-01

    ), and the public administration (PA) research fields, we mapped government social media research into the six focus categories of context, user characteristics, user behavior, platform properties, management, and effects. Findings show that 1) research focuses on government, rather than on users; 2) studies......The growing phenomenon of government social media requires better informed and more complex studies, but all beginning with a clearer understanding of the current research. Drawing on a comprehensive review of government social media literature in the e-government, the Information Systems (IS...... focusing on context, management, and users mostly focus on quantitative aspects; 3) the properties of social media platforms are under-investigated; and 4) research on the relationship between constructs of the government social media phenomenon is under-investigated. Based on our analysis, we propose...

  1. Strategies for medical data extraction and presentation part 2: creating a customizable context and user-specific patient reference database.

    Science.gov (United States)

    Reiner, Bruce

    2015-06-01

    One of the greatest challenges facing healthcare professionals is the ability to directly and efficiently access relevant data from the patient's healthcare record at the point of care; specific to both the context of the task being performed and the specific needs and preferences of the individual end-user. In radiology practice, the relative inefficiency of imaging data organization and manual workflow requirements serves as an impediment to historical imaging data review. At the same time, clinical data retrieval is even more problematic due to the quality and quantity of data recorded at the time of order entry, along with the relative lack of information system integration. One approach to address these data deficiencies is to create a multi-disciplinary patient referenceable database which consists of high-priority, actionable data within the cumulative patient healthcare record; in which predefined criteria are used to categorize and classify imaging and clinical data in accordance with anatomy, technology, pathology, and time. The population of this referenceable database can be performed through a combination of manual and automated methods, with an additional step of data verification introduced for data quality control. Once created, these referenceable databases can be filtered at the point of care to provide context and user-specific data specific to the task being performed and individual end-user requirements.

  2. Uncovering the Motivations for Creating Brand-Related UGC on Instagram : A Study within the Apparel Industry

    OpenAIRE

    Vong, Amy; Stax, Malin

    2017-01-01

    Background The emergence of the Web 2.0 has enabled users to create and distribute content on social media platforms. As consumers depend increasingly on each other when gathering and evaluating information, they are becoming influential on brand activities by producing UGC and eWoM. As this represents a cost-efficient marketing practice for brands, they are seeking ways to leverage the creation of positive brand-related UGC. Purpose The purpose of this study is to explore motivations for br...

  3. Creating a Social Media Assessment Tool for Family Nursing.

    Science.gov (United States)

    Risling, Tracie; Risling, Derek; Holtslander, Lorraine

    2017-02-01

    The use of social media (SM) is contributing to an unprecedented state of global connectivity and occupying an increasingly prominent position in the lives of individuals and families. The more integrated these media become into society the more likely they are to play a role in overall health and family functioning, be it positively or negatively. Family systems theory provides an ideal lens through which to examine the effects of SM in today's family life. This article introduces a new SM assessment tool aligned with the principles of this foundational theory. Family nurses can use the proposed Social Media Assessment Package (SMAP) to gain an initial picture of usage patterns within a family as well as identify and support positive future SM choices. Practitioners may also use the SMAP in a personal evaluation of their practice as a means to maximize SM use in ongoing professional development.

  4. Assessing Trustworthiness in Social Media: A Social Computing Approach

    Science.gov (United States)

    2015-11-17

    University Press, (05 2014) Huan Liu, Jiliang Tang. Trust in Social Media , Synthesis Lectures on Information Security, Privacy , and Trust: Morgan & Claypool...applications such as targeted advertisements or real- time monitoring of political opinions. Huge amounts of data generated by social media users present...Networking Site" • Research Problem Studied: Privacy and security are major concerns for many users of social media . When users share information (e.g

  5. Predicting age groups of Twitter users based on language and metadata features.

    Directory of Open Access Journals (Sweden)

    Antonio A Morgan-Lopez

    Full Text Available Health organizations are increasingly using social media, such as Twitter, to disseminate health messages to target audiences. Determining the extent to which the target audience (e.g., age groups was reached is critical to evaluating the impact of social media education campaigns. The main objective of this study was to examine the separate and joint predictive validity of linguistic and metadata features in predicting the age of Twitter users. We created a labeled dataset of Twitter users across different age groups (youth, young adults, adults by collecting publicly available birthday announcement tweets using the Twitter Search application programming interface. We manually reviewed results and, for each age-labeled handle, collected the 200 most recent publicly available tweets and user handles' metadata. The labeled data were split into training and test datasets. We created separate models to examine the predictive validity of language features only, metadata features only, language and metadata features, and words/phrases from another age-validated dataset. We estimated accuracy, precision, recall, and F1 metrics for each model. An L1-regularized logistic regression model was conducted for each age group, and predicted probabilities between the training and test sets were compared for each age group. Cohen's d effect sizes were calculated to examine the relative importance of significant features. Models containing both Tweet language features and metadata features performed the best (74% precision, 74% recall, 74% F1 while the model containing only Twitter metadata features were least accurate (58% precision, 60% recall, and 57% F1 score. Top predictive features included use of terms such as "school" for youth and "college" for young adults. Overall, it was more challenging to predict older adults accurately. These results suggest that examining linguistic and Twitter metadata features to predict youth and young adult Twitter users may

  6. Media and (Demythologization

    Directory of Open Access Journals (Sweden)

    Damir Kukić

    2017-05-01

    Full Text Available The media participate in the creation of new myths in modern society. Some of these myths have been created in the entertainment industry as well as in celebrity culture. The new media stars, regardless of the period of their popularity, function as part of the star strategy. However, as an element of the cultural matrix, the media also participate in the process of creating new political myths. In ethno-national and closed societies the myths function as a fundamental component for the unification of a nation and the definition of its identity. In such a context, their role is to create an image of the world, by shaping images from the past, in which people from other cultures and nations are presented as enemies.

  7. Understanding Social Media Logic

    OpenAIRE

    José van Dijck; Thomas Poell

    2013-01-01

    Over the past decade, social media platforms have penetrated deeply into the mech­anics of everyday life, affecting people's informal interactions, as well as institutional structures and professional routines. Far from being neutral platforms for everyone, social media have changed the conditions and rules of social interaction. In this article, we examine the intricate dynamic between social media platforms, mass media, users, and social institutions by calling attention to social media log...

  8. Social Media and HIV: A Systematic Review of Uses of Social Media in HIV Communication.

    Science.gov (United States)

    Taggart, Tamara; Grewe, Mary Elisabeth; Conserve, Donaldson F; Gliwa, Catherine; Roman Isler, Malika

    2015-11-02

    Social media, including mobile technologies and social networking sites, are being used increasingly as part of human immunodeficiency virus (HIV) prevention and treatment efforts. As an important avenue for communication about HIV, social media use may continue to increase and become more widespread. The objective of this paper is to present a comprehensive systematic review of the current published literature on the design, users, benefits, and limitations of using social media to communicate about HIV prevention and treatment. This review paper used a systematic approach to survey all literature published before February 2014 using 7 electronic databases and a manual search. The inclusion criteria were (1) primary focus on communication/interaction about HIV/acquired immunodeficiency syndrome (AIDS), (2) discusses the use of social media to facilitate communication, (3) communication on the social media platform is between individuals or a group of individuals rather than the use of preset, automated responses from a platform, (4) published before February 19, 2014, and (5) all study designs. The search identified 35 original research studies. Thirty studies had low or unclear risk of at least one of the bias items in the methodological quality assessment. Among the 8 social media platform types described, short message service text messaging was most commonly used. Platforms served multiple purposes including disseminating health information, conducting health promotion, sharing experiences, providing social support, and promoting medication adherence. Social media users were diverse in geographic location and race/ethnicity; studies commonly reported users aged 18-40 years and users with lower income. Although most studies did not specify whether use was anonymous, studies reported the importance of anonymity in social media use to communicate about HIV largely due to the stigma associated with HIV. The ability to share and receive information about HIV was

  9. Social Media and HIV: A Systematic Review of Uses of Social Media in HIV Communication

    Science.gov (United States)

    Grewe, Mary Elisabeth; Conserve, Donaldson F; Gliwa, Catherine; Roman Isler, Malika

    2015-01-01

    Background Social media, including mobile technologies and social networking sites, are being used increasingly as part of human immunodeficiency virus (HIV) prevention and treatment efforts. As an important avenue for communication about HIV, social media use may continue to increase and become more widespread. Objective The objective of this paper is to present a comprehensive systematic review of the current published literature on the design, users, benefits, and limitations of using social media to communicate about HIV prevention and treatment. Methods This review paper used a systematic approach to survey all literature published before February 2014 using 7 electronic databases and a manual search. The inclusion criteria were (1) primary focus on communication/interaction about HIV/acquired immunodeficiency syndrome (AIDS), (2) discusses the use of social media to facilitate communication, (3) communication on the social media platform is between individuals or a group of individuals rather than the use of preset, automated responses from a platform, (4) published before February 19, 2014, and (5) all study designs. Results The search identified 35 original research studies. Thirty studies had low or unclear risk of at least one of the bias items in the methodological quality assessment. Among the 8 social media platform types described, short message service text messaging was most commonly used. Platforms served multiple purposes including disseminating health information, conducting health promotion, sharing experiences, providing social support, and promoting medication adherence. Social media users were diverse in geographic location and race/ethnicity; studies commonly reported users aged 18-40 years and users with lower income. Although most studies did not specify whether use was anonymous, studies reported the importance of anonymity in social media use to communicate about HIV largely due to the stigma associated with HIV. The ability to share and

  10. The shifting cross-media news landscape

    DEFF Research Database (Denmark)

    Schrøder, Kim Christian; Steeg Larsen, Bent

    2010-01-01

    and lifestyles. Theoretically the study is anchored in Habermas’s notion of the public sphere, and its recent reconceptualizations in theories of ‘cultural citizenship’, 'civic agency' and 'public connection'. The project operationalizes these theories through the concept of users' perceived “worthwhileness......The article offers new insights for democracy and for news producers by mapping the use and users of today’s cross-media news landscape, as the everyday consumption of news across the range of available news media and formats is shifting as a result of transformations of technology, culture......” of news media, a user-anchored concept which incorporates the different functionalities of the situational cross-media use of news by citizen/consumers in everyday life. Empirically the article presents the findings of a large-scale survey that traces the imminent challenges facing players in the news...

  11. Snapchat media retrieval for novice device users

    CSIR Research Space (South Africa)

    Khan, ZC

    2015-03-01

    Full Text Available procedures that are easily enough for novice smartphone users to employ: not necessarily hackers or information security specialists, but an average smartphone user. The results indicate that, it is indeed possible for novices to retrieve Snapchat data...

  12. The unbearable lightness of user consent

    Directory of Open Access Journals (Sweden)

    Rikke Frank Joergensen

    2014-10-01

    Full Text Available The article discusses challenges to privacy protection in social media platforms, focusing in particular on the principle of user consent. Based on a Danish study, the article argues that in relation to Facebook, user consent de facto served as the price for participating and for gaining access to a social infrastructure. The article opens with a brief introduction to privacy as a human right, followed by a discussion of some of the critique that has been raised towards social media platforms vis-à-vis the right to privacy. Second, it presents the findings from a study conducted amongst 68 Danish high school students in October 2013 concerning their privacy perceptions and practices when using social media platforms. Thirdly, it discusses the implications of these findings in relation to the principle of user consent as a means of providing individuals with control over their personal information in the context of social media platforms.

  13. Detecting Rumors Through Modeling Information Propagation Networks in a Social Media Environment.

    Science.gov (United States)

    Liu, Yang; Xu, Songhua; Tourassi, Georgia

    2015-01-01

    In the midst of today's pervasive influence of social media content and activities, information credibility has increasingly become a major issue. Accordingly, identifying false information, e.g. rumors circulated in social media environments, attracts expanding research attention and growing interests. Many previous studies have exploited user-independent features for rumor detection. These prior investigations uniformly treat all users relevant to the propagation of a social media message as instances of a generic entity. Such a modeling approach usually adopts a homogeneous network to represent all users, the practice of which ignores the variety across an entire user population in a social media environment. Recognizing this limitation of modeling methodologies, this study explores user-specific features in a social media environment for rumor detection. The new approach hypothesizes that whether a user tends to spread a rumor is dependent upon specific attributes of the user in addition to content characteristics of the message itself. Under this hypothesis, information propagation patterns of rumors versus those of credible messages in a social media environment are systematically differentiable. To explore and exploit this hypothesis, we develop a new information propagation model based on a heterogeneous user representation for rumor recognition. The new approach is capable of differentiating rumors from credible messages through observing distinctions in their respective propagation patterns in social media. Experimental results show that the new information propagation model based on heterogeneous user representation can effectively distinguish rumors from credible social media content.

  14. Media Framing

    DEFF Research Database (Denmark)

    Pedersen, Rasmus T.

    2017-01-01

    The concept of media framing refers to the way in which the news media organize and provide meaning to a news story by emphasizing some parts of reality and disregarding other parts. These patterns of emphasis and exclusion in news coverage create frames that can have considerable effects on news...... consumers’ perceptions and attitudes regarding the given issue or event. This entry briefly elaborates on the concept of media framing, presents key types of media frames, and introduces the research on media framing effects....

  15. Benefit of social media on patient engagement and satisfaction: Results of a 9-month, qualitative pilot study using Facebook.

    Science.gov (United States)

    Dhar, Vikrom K; Kim, Young; Graff, Justin T; Jung, Andrew D; Garrett, Jennifer; Dick, Lauren E; Harris, Jenifer; Shah, Shimul A

    2018-03-01

    Despite the potential benefits of social media, health care providers are often hesitant to engage patients through these sites. Our aim was to explore how implementation of social media may affect patient engagement and satisfaction. In September 2016 a Facebook support group was created for liver transplant patients to use as a virtual community forum. Data including user demographics and group activity were reviewed. A survey was conducted evaluating users' perceptions regarding participation in the group. Over 9 months, 350 unique users (50% liver transplant patients, 36% caregivers/friends, 14% health care providers) contributed 339 posts, 2,338 comments, and 6,274 reactions to the group; 98% of posts were reacted to or commented on by other group members. Patients were the most active users compared with health care providers and caregivers. A total of 95% of survey respondents reported that joining the group had a positive impact on their care; and 97% reported that their main motivation for joining was to provide or receive support from other patients. This pilot study indicates that the integration of social media into clinical practice can empower surgeons to synthesize effectively a patient support community that augments patient engagement and satisfaction. Copyright © 2017 Elsevier Inc. All rights reserved.

  16. Incremental Knowledge Discovery in Social Media

    Science.gov (United States)

    Tang, Xuning

    2013-01-01

    In light of the prosperity of online social media, Web users are shifting from data consumers to data producers. To catch the pulse of this rapidly changing world, it is critical to transform online social media data to information and to knowledge. This dissertation centers on the issue of modeling the dynamics of user communities, trending…

  17. Benefits of social media for nurses and service users.

    Science.gov (United States)

    Betton, Victoria is deputy; Tomlinson, Victoria

    People with mental health problems are increasingly using social media channels as part of their recovery and to improve their lives. This article discusses social media and how it can be used to complement healthcare, offers useful tips on using social media, and explores case studies for nurses to use in clinical practice.

  18. Creating adaptive web recommendation system based on user behavior

    Science.gov (United States)

    Walek, Bogdan

    2018-01-01

    The paper proposes adaptive web recommendation system based on user behavior. The proposed system uses expert system to evaluating and recommending suitable items of content. Relevant items are subsequently evaluated and filtered based on history of visited items and user´s preferred categories of items. Main parts of the proposed system are presented and described. The proposed recommendation system is verified on specific example.

  19. Parental Control of the Time Preadolescents Spend on Social Media: Links with Preadolescents' Social Media Appearance Comparisons and Mental Health.

    Science.gov (United States)

    Fardouly, Jasmine; Magson, Natasha R; Johnco, Carly J; Oar, Ella L; Rapee, Ronald M

    2018-07-01

    Time spent on social media and making online comparisons with others may influence users' mental health. This study examined links between parental control over the time their child spends on social media, preadolescents' time spent browsing social media, preadolescents' appearance comparisons on social media, and preadolescents' appearance satisfaction, depressive symptoms, and life satisfaction. Preadolescent social media users (N = 284, 49.1% female; aged 10-12) and one of their parents completed online surveys. Preadolescents, whose parents reported greater control over their child's time on social media, reported better mental health. This relationship was mediated by preadolescents spending less time browsing and making fewer appearance comparisons on social media. Parental control over time spent on social media may be associated with benefits for mental health among preadolescents.

  20. Quantifying Salient Concepts Discussed in Social Media Content: A Case Study using Twitter Content Written by Radicalized Youth

    Directory of Open Access Journals (Sweden)

    Shadi Ghajar-Khosravi

    2016-05-01

    Full Text Available Social Media has become an important source for information about people and real-world events. Its importance is driven largely by the enormous number of people generating and updating content in Social Media platforms. In this report, we measure the extent to which we can accurately measure the salience of topics/concepts that might be of interest to an analyst, and evaluate whether concepts like positive and negative sentiment can be meaningfully extracted from Social Media content. As a test case, we examined Twitter content generated by female users who are sympathetic to the Islamic State in Iraq and Syria (ISIS. The basic technique proposed here can be developed further to create a more fine-grained exanimation of Social Media content.

  1. How Health Care Professionals Use Social Media to Create Virtual Communities: An Integrative Review

    Science.gov (United States)

    2016-01-01

    target group ranged from 1.6% to 29% (n=4). Evaluation using related theories of “planned behavior” and the “technology acceptance model” (n=3) suggests that social media use is mediated by an individual’s positive attitude toward and accessibility of the media, which is reinforced by credible peers. The most common reason to establish a virtual community was to create a forum where relevant specialty knowledge could be shared and professional issues discussed (n=17). Most members demonstrated low posting behaviors but more frequent reading or accessing behaviors. The most common Web-based activity was request for and supply of specialty-specific clinical information. This knowledge sharing is facilitated by a Web-based culture of collectivism, reciprocity, and a respectful noncompetitive environment. Findings suggest that health care professionals view virtual communities as valuable knowledge portals for sourcing clinically relevant and quality information that enables them to make more informed practice decisions. Conclusions There is emerging evidence that health care professionals use social media to develop virtual communities to share domain knowledge. These virtual communities, however, currently reflect tribal behaviors of clinicians that may continue to limit knowledge sharing. Further research is required to evaluate the effects of social media on knowledge distribution in clinical practice and importantly whether patient outcomes are significantly improved. PMID:27328967

  2. Porting Social Media Contributions with SIOC

    Science.gov (United States)

    Bojars, Uldis; Breslin, John G.; Decker, Stefan

    Social media sites, including social networking sites, have captured the attention of millions of users as well as billions of dollars in investment and acquisition. To better enable a user's access to multiple sites, portability between social media sites is required in terms of both (1) the personal profiles and friend networks and (2) a user's content objects expressed on each site. This requires representation mechanisms to interconnect both people and objects on the Web in an interoperable, extensible way. The Semantic Web provides the required representation mechanisms for portability between social media sites: it links people and objects to record and represent the heterogeneous ties that bind each to the other. The FOAF (Friend-of-a-Friend) initiative provides a solution to the first requirement, and this paper discusses how the SIOC (Semantically-Interlinked Online Communities) project can address the latter. By using agreed-upon Semantic Web formats like FOAF and SIOC to describe people, content objects, and the connections that bind them together, social media sites can interoperate and provide portable data by appealing to some common semantics. In this paper, we will discuss the application of Semantic Web technology to enhance current social media sites with semantics and to address issues with portability between social media sites. It has been shown that social media sites can serve as rich data sources for SIOC-based applications such as the SIOC Browser, but in the other direction, we will now show how SIOC data can be used to represent and port the diverse social media contributions (SMCs) made by users on heterogeneous sites.

  3. The co-viewing 2.0: Detaching from History and Applying in the New Media Age

    Directory of Open Access Journals (Sweden)

    Fernanda Pires de Sá

    2015-09-01

    Full Text Available Since the advent of digital media and the 2.0 environments, the way we watch television and consume audiovisual media has changed. The audience can now be also called users, users who generate content and therefore share experiences online and offline. This has an impact on how the user understands TV content. For instance, the proliferation of user–generated content has made a strong impact on the different spheres of society, as people are able to access online information from anywhere (computers, mobile phones, tablets and also share, create, contribute or view together new and mass media content. In other words, it has generated a new way of co-viewing. This concept of co-viewing comes after an experiment made with Sesame Street in 1970 whereby it was shown that when children watch television together with adults, their capacity of learning increases. Hence why I found it necessary, in this study, to develop a brief history review of co-viewing. After having examined the concept we also try to apply generate a new definition of co-viewing, what we call co-viewing 2.0. It is done to attach the concept in the actual environment. This intent also includes the use of this concept not just in the scope of children but in general as co-viewing and discussing media content with others can be an enhancing experience in terms of acquiring knowledge at any age.

  4. Navigating cross-media news use

    DEFF Research Database (Denmark)

    Swart, Joëlle; Peters, Chris; Broersma, Marcel

    2017-01-01

    distinctive cross-media repertoires, and what makes these compositions meaningful. This article analyzes the value of different platforms, genres and practices in everyday life by mapping patterns of cross-media news use. Combining Q methodology with think-aloud protocols and day-in-the-life-interviews, five...... distinct news media repertoires are identified: 1) regionally-oriented 2) background-oriented 3) digital 4) laid-back and 5) nationally-oriented news use. Our findings indicate that users do not always use what they prefer, nor do they prefer what they use. Moreover, the boundaries they draw between news......The current news media landscape is characterized by an abundance of digital outlets and increased opportunities for users to navigate news themselves. Yet, it is still unclear how people negotiate this fluctuating environment to decide which news media to select or ignore, how they assemble...

  5. Pro Android Media Developing Graphics, Music, Video, and Rich Media Apps for Smartphones and Tablets

    CERN Document Server

    Every, Shawn

    2010-01-01

    Mobile devices have evolved to focus on rich media production and consumption. Developers of mobile applications are able to create applications that allow people to play, capture, and share media in a variety of new ways on mobile devices. The popularity of Android has soared in part because the platform offers developers a rich set of capabilities including access to media capturing and playback functions. Pro Android Media provides concise and clear instruction on how to utilize the media APIs made available through Android to create dynamic apps. It takes you from a simple means to gain ac

  6. CLASSICAL MEDIA RELATIONS AND NEW MEDIA RELATIONS IN SPORT

    Directory of Open Access Journals (Sweden)

    Alexandru Lucian MIHAI

    2014-06-01

    Full Text Available Media relations in sport mean maintenance of networks and positive relationships with people in the media to obtain positive media exposure for a sport product (informal and formal information sessions with media representatives. Because of the pervasive influence the media has on marketing success, sport marketers must make concerted efforts to create a positive relationship between their sport event and the media. They may accomplish this by providing the media with press releases, having news conferences, having media-day events (in which the media are invited to interact with the players, coaches, and administrators, providing media guides for the respective sport events and so on. Each of these activities promotes active involvement from the media, which will subsequently contribute to relationship building with the community.

  7. ASSESSMENT OF STUDENTS’ MEDIA COMPETENCE: TEST RESULTS ANALYSI

    Directory of Open Access Journals (Sweden)

    Alexander Fedorov

    2011-12-01

    Full Text Available Ascertaining levels of media competence (development in the field of media culture of students is based on the classification of indicators developed by the author. In accordance with this classification, audience is invited to a basic blocks of questions and tasks. The gargets are: to detect the levels of motivational indicators of audience’s media competence (genre, thematic, psychological, therapeutic, emotional, cognitive, moral, intellectual, creative and aesthetic reasons which the audience contact with media texts; to identify the level of the user / contact rate (frequency of contacts with various kinds of media, user skills in relation to the media; to identify the level of cognitive / information index (knowledge of terminology, history and theory of media culture of university students’ media competence.

  8. Simulation Of Social Reality Through New Media Study On YOGYAKARTA Students Smartphones Users (Simulasi Realitas Sosial melalui New Media Studi pada Mahasiswa YOGYAKARTA Pengguna Smartphone)

    OpenAIRE

    Astuti, Yanti Dwi

    2017-01-01

    This research is tries to uncover the simulation of social reality of social media and instant messaging application through smartphone that removed the student communication landscape become borderless in Yogyakarta. Smartphone application has creating a new space which brought a second reality for the student to communicate. Transformation phenomena from the real interaction society towards virtual society are important and interesting study further. In terms of analyzing this study uses th...

  9. System and method for creating expert systems

    Science.gov (United States)

    Hughes, Peter M. (Inventor); Luczak, Edward C. (Inventor)

    1998-01-01

    A system and method provides for the creation of a highly graphical expert system without the need for programming in code. An expert system is created by initially building a data interface, defining appropriate Mission, User-Defined, Inferred, and externally-generated GenSAA (EGG) data variables whose data values will be updated and input into the expert system. Next, rules of the expert system are created by building appropriate conditions of the rules which must be satisfied and then by building appropriate actions of rules which are to be executed upon corresponding conditions being satisfied. Finally, an appropriate user interface is built which can be highly graphical in nature and which can include appropriate message display and/or modification of display characteristics of a graphical display object, to visually alert a user of the expert system of varying data values, upon conditions of a created rule being satisfied. The data interface building, rule building, and user interface building are done in an efficient manner and can be created without the need for programming in code.

  10. Analisis Kebutuhan Terhadap Program Multi Media Interaktif Sebagai Media Pembelajaran

    OpenAIRE

    waldopo, Waldopo

    2011-01-01

    Multimedia interactive is on instructional media that combines elements of sound, visual and text, and can interact with the users. The aim of this study is to obtain information about the needs of interactive multimedia as instructional media. If needed, what kind of subjects that need to be supported by multi-media and type of format that presented. The population are students, teachers and senior secondary school principals. Sample was taken randomly. From the results of randomization assi...

  11. Resilience 2.0: social media use and (self-)care during the 2011 Norway attacks

    Science.gov (United States)

    2015-01-01

    Departing from the understanding that resilience is a technique of self-organization during emergencies, this article provides a study on the way in which the use of social media influenced and engendered societal resilience practices during the 2011 Norway attacks. It builds on the concepts of governmentality and mediality to discuss how the interplay between social media and its users created new forms of self-initiated and mediated emergency governance. Empirically, it draws on material from 20 in-depth interviews with Norwegians who explained and reflected upon their social media use during the attacks. The article presents an overview of the different functions that social media assumed in the process of dealing with the attacks and discusses these vis-à-vis their related challenges. It draws conclusions about the way in which resilience practices and the resilient subject are influenced by the networked character of 2.0 technologies. PMID:29708120

  12. Social media through the requirements lens : a case study of Google Maps

    OpenAIRE

    Kanchev, Georgi M.; Chopra, Amit K.

    2015-01-01

    Social media serves as an extensive repository of user interaction related to software applications. Users discuss application features and express their sentiments about them in both qualitative (usually in natural language) and quantitative ways (for example, via votes). Further, many social media applications support explicit social networks of users and measures such as user reputation. Naturally, content on social media has the potential to inform requirements engineering. However, model...

  13. Motivation, engagement, attitudes and buying intent of female Facebook users

    Directory of Open Access Journals (Sweden)

    Irene le Roux

    2016-05-01

    Research purpose: The primary purpose was to investigate the interrelationship between motives, engagement, brand attitudes and buying intent of female Facebook brand apparel community members in South Africa. Motivation for the study: Social media created a new tool for marketers to break through advertising clutter. Scholars assert that the influence of social media brand communities on consumers’ attitudes, behaviour and intentions need to be studied, and such research should be applied to a specific industry. Research design, approach and method: A total of 333 female apparel brand community members on Facebook completed a quantitative, structured online survey. Structural equation modelling (SEM was used to investigate the interrelationship between the constructs. Main findings: The results indicated significant relationships between some of the hypothesised constructs, namely hedonic motives and brand attitude, as well as brand attitude and buyingintention. Practical/managerial implications: The findings suggested marketers should create entertaining and useful brand community experiences, as that lead to favourable attitudes, and positively influence buying intention. Suggestions for marketers to use this platform effectively to engage community members were provided. Contribution: The research contributed to the limited knowledge on brand community behaviour on Facebook in an emerging market context. This research examined female consumers, an influential segment of social media users. It provided empirical support for the theoretical relationship between brand attitude and buying intention.

  14. Health-related media use among youth audiences in Senegal.

    Science.gov (United States)

    Glik, Deborah; Massey, Philip; Gipson, Jessica; Dieng, Thierno; Rideau, Alexandre; Prelip, Michael

    2016-03-01

    Lower- and middle-income countries (LMICs) are experiencing rapid changes in access to and use of new internet and digital media technologies. The purpose of this study was to better understand how younger audiences are navigating traditional and newer forms of media technologies, with particular emphasis on the skills and competencies needed to obtain, evaluate and apply health-related information, also defined as health and media literacy. Sixteen focus group discussions were conducted throughout Senegal in September 2012 with youth aged 15-25. Using an iterative coding process based on grounded theory, four themes emerged related to media use for health information among Senegalese youth. They include the following: (i) media utilization; (ii) barriers and conflicts regarding media utilization; (iii) uses and gratifications and (iv) health and media literacy. Findings suggest that Senegalese youth use a heterogeneous mix of media platforms (i.e. television, radio, internet) and utilization often occurs with family members or friends. Additionally, the need for entertainment, information and connectedness inform media use, mostly concerning sexual and reproductive health information. Importantly, tensions arise as youth balance innovative and interactive technologies with traditional and conservative values, particularly concerning ethical and privacy concerns. Findings support the use of multipronged intervention approaches that leverage both new media, as well as traditional media strategies, and that also address lack of health and media literacy in this population. Implementing health-related interventions across multiple media platforms provides an opportunity to create an integrated, as opposed to a disparate, user experience. © The Author 2014. Published by Oxford University Press. All rights reserved. For Permissions, please email: journals.permissions@oup.com.

  15. Estimating the Importance of Social Media in Consumers' Education and Information Using New Techniques

    OpenAIRE

    Onete, Cristian Bogdan; Dina, Razvan; Negoi, Remus

    2011-01-01

    The social media is composed of easily accessible web tools through which people converse, participate, create, recommend, valorify information and respond online to everything that happens around them. These web tools offer a dynamic virtual environment where users are engaged in a continuous traffic generated by information and interactivity. Internet development and access to information led to a change in consumer behavior in Romania. In this context, it must be taken into account that th...

  16. Who are your users?

    DEFF Research Database (Denmark)

    Nielsen, Lene; Salminen, joni; Jung, Soon-Gyo

    2017-01-01

    One of the reasons for using personas is to align user understandings across project teams and sites. As part of a larger persona study, at Al Jazeera English (AJE), we conducted 16 qualitative interviews with media producers, the end users of persona descriptions. We asked the participants about...... their understanding of a typical AJE media consumer, and the variety of answers shows that the understandings are not aligned and are built on a mix of own experiences, own self, assumptions, and data given by the company. The answers are sometimes aligned with the data-driven personas and sometimes not. The end...

  17. Intermediality and media change

    OpenAIRE

    2012-01-01

    This book is about intermediality as an approach to analysing and understanding media change. Intermediality and Media Change is critical of technological determinism that characterises 'new media discourse' about the ongoing digitalization, framed as a revolution and creating sharp contrasts between old and new media. Intermediality instead emphasises paying attention to continuities between media of all types and privileges a comparative perspective on technological changes in media over ti...

  18. DIGITALIZATION AND NEW MEDIA LANDSCAPE

    Directory of Open Access Journals (Sweden)

    Tadej Praprotnik

    2016-05-01

    Full Text Available The article presents the phenomena of new communication technologies. It exposes the role of social media (Web 2.0 and sketches some global trends within the field of new media. It further outlines basic characteristics of traditional mass communication and consumption of media products, and as a counter-part presents interactive nature of a new media and the phenomena of user-generated media contents. The main focus of the article is the process of digitalization and its influence on important social system: media industry and production. Digitalization and growth of social media have challenged the news industry, so the latter has to adjust its media production to the rising power of independent publishers on social media platforms, as well as to users, which became publishers themselves, the so-called prosumers. The process of multimedia production is described through various types of inclusion promised in the technological formats. This article also highlights the transformed “intimacy” of new media cultures, which presents further evidence of new, unstable, and to some respect blurring divisions between the public and private spheres of communication. Several positive and negative consequences of digitalization on media landscape are enumerated. There are problems concerning transparency, accountability and professionalism of media production. Digital media has speed up the process of media production, journalists are faced with lack of time. Journalists as multitasking professionals are becaming the norm. The article exposes social activities manifested on social media (networks. Social networks, such as Facebook and Twitter, are becoming news platforms for spreading information and news among users. Moreover, social media has become a powerful tool for publishers and journalists, as it enables them to augment or to keep their audience. Since social networks are usually used to accomplish interpersonal rather than professional goals

  19. Connected media in the future Internet era

    CERN Document Server

    Dagiuklas, Tasos

    2017-01-01

    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcas...

  20. Playing with Personal Media: On an Epistemology of Ignoranc

    Directory of Open Access Journals (Sweden)

    Timo Kaerlein

    2013-12-01

    Full Text Available Mobile devices are ubiquitous and increasingly an integral part of everyday media usage. One remarkable development in the field of personal media (smartphones, tablet computers, etc. is the trivialization of their interfaces and appearance, espe-cially when compared to the complexity of the underlying software and hardware. The iPhone and its successors trump with usability, they offer simple and seeming-ly direct access to many functions. Software can be handled with basic hand gestures or voice control, no expert knowledge is required to use the devices. Rather, current apps and operating systems are designed for a playful approach that favours unbiased exploration. The article investigates forms of the trivial in both device materiality and interface design from a media studies perspective. Pertinent philosophical positions on human-technology relationships by Günther Anders and Hans Blumenberg are discussed to explore the ramifications of a highly productive epistemology of ignorance. A focus is placed upon the process of blackboxing, a technique of invisi-bilization common to media technologies wherein the social and material prerequisites of a given artefact are hidden from users. The black box also serves as a model of thought to offer a way of analysing unknown complex systems as proposed in cybernetics, and it has more recently been picked up and refashioned in significant ways in actor-network theory. Playing with personal media is situated between the poles of user infantilization and the freedom of exploring new practices. Triviality in interface design is am-biguous in that it denies insight into more fundamental processes but at the same time creates a space for playful variation not requiring professional knowledge. The article aims to negotiate between positions of elitist criticism and affirmative technophilia, which are widespread in the discourse on mobile devices.

  1. Going Public on Social Media

    Directory of Open Access Journals (Sweden)

    Greg Elmer

    2015-04-01

    Full Text Available This brief essay questions the disconnect between the financial goals of social media properties and the concerns of privacy advocates and other new media critics. It is argued that critics of social media often fail to recognize the financial imperative of social media companies, one that requires users to divulge and publicize ever more granular aspects of their daily lives, thoughts, and feelings.

  2. Developing an Ethics of Youth Media Production Using Media Literacy, Identity, and Modality

    Science.gov (United States)

    Gibbons, Damiana

    2012-01-01

    This critical, theoretical paper conceptualizes what determines an ethics for youth media production. Through discussions of media literacy, identity, and multimodality, I attempt to shift the question away from "What are the ethical ways in which youth use media?" toward the question "What are the ethics we have created as media literacy…

  3. Rare Cancers and Social Media: Analysis of Twitter Metrics in the First 2 Years of a Rare-Disease Community for Myeloproliferative Neoplasms on Social Media-#MPNSM.

    Science.gov (United States)

    Pemmaraju, Naveen; Utengen, Audun; Gupta, Vikas; Kiladjian, Jean-Jacques; Mesa, Ruben; Thompson, Michael A

    2017-12-01

    The use of social media has now become a standard means of communication for many individuals worldwide. The use of one specific form of social media, Twitter, has increased among healthcare providers, both as a means of information gathering and as a conduit for original content creation. Recently, major efforts by users have been put forward to help streamline the unprecedented amount of information that can be found on Twitter. These efforts have led to the creation of diseasespecific hashtag (#) medical communities and have greatly enhanced the ability to understand and better categorize the available data on Twitter. Specifically, for those involved in rare cancer fields, adhering to organically designed and consistently used hashtags has led to the rapid, reliable dissemination of information and the ability to efficiently discuss and debate topics of interest in the field. For the field of myeloproliferative neoplasms (MPNs), the creation of #MPNSM (myeloproliferative neoplasms on social media) in 2015 has facilitated interactions among healthcare stakeholders from all over the world in the MPN field. In order to better understand the trends and topics of interest to Twitter users of this novel medical community, we conducted the present analysis which focuses on Twitter analytics from the first two years of #MPNSM. In this analysis, we observed a sustained increase in the number of Twitter users, number of tweets, number of impressions, and number of retweets over time, demonstrating the feasibility of creating and maintaining a disease-specific hashtag for a rare cancer over time.

  4. Student Media Usage Patterns and Non-Traditional Learning in Higher Education

    Directory of Open Access Journals (Sweden)

    Olaf Zawacki-Richter

    2015-04-01

    Full Text Available A total of 2,338 students at German universities participated in a survey, which investigated media usage patterns of so-called traditional and non-traditional students (Schuetze & Wolter, 2003. The students provided information on the digital devices that they own or have access to, and on their usage of media and e-learning tools and services for their learning. A distinction was made between external, formal and internal, informal tools and services. Based on the students’ responses, a typology of media usage patterns was established by means of a latent class analysis (LCA. Four types or profiles of media usage patterns were identified. These types were labeled entertainment users, peripheral users, advanced users and instrumental users. Among non-traditional students, the proportion of instrumental users was rather high. Based on the usage patterns of traditional and non-traditional students, implications for media selection in the instructional design process are outlined in the paper.

  5. Using social media for support and feedback by mental health service users: thematic analysis of a twitter conversation.

    Science.gov (United States)

    Shepherd, Andrew; Sanders, Caroline; Doyle, Michael; Shaw, Jenny

    2015-02-19

    Internet based social media websites represent a growing space for interpersonal interaction. Research has been conducted in relation to the potential role of social media in the support of individuals with physical health conditions. However, limited research exists exploring such utilisation by individuals with experience of mental health problems. It could be proposed that access to wider support networks and knowledge could be beneficial for all users, although this positive interpretation has been challenged. The present study focusses on a specific discussion as a case study to assess the role of the website www.twitter.com as a medium for interpersonal communication by individuals with experience of mental disorder and possible source of feedback to mental health service providers. An electronic search was performed to identify material contributing to an online conversation entitled #dearmentalhealthprofessionals. Output from the search strategy was combined in such a way that repeated material was eliminated and all individual material anonymised. The remaining textual material was reviewed and combined in a thematic analysis to identify common themes of discussion. 515 unique communications were identified relating to the specified conversation. The majority of the material related to four overarching thematic headings: The impact of diagnosis on personal identity and as a facilitator for accessing care; Balance of power between professional and service user; Therapeutic relationship and developing professional communication; and Support provision through medication, crisis planning, service provision and the wider society. Remaining material was identified as being direct expression of thanks, self-referential in its content relating to the on-going conversation or providing a link to external resources and further discussion. The present study demonstrates the utility of online social media as both a discursive space in which individuals with experience

  6. Experiences of Facebook among media students in northern Sweden:living in a social media culture

    OpenAIRE

    Juntti-Henriksson, Ann-Kristin

    2013-01-01

    University students enrolled on the “Media and communication program” in northern Sweden have been interviewed regarding their use of social media. By examining the resulting narratives through approaching poststructuralism, the study put emphasis on how the media students think and feel about their use of Facebook. Media students are heavy Facebook users who spend many hours on the social network. As future professional workers in the media industry they have a multidimensional interest in s...

  7. Computers, Mass Media, and Schooling: Functional Equivalence in Uses of New Media.

    Science.gov (United States)

    Lieberman, Debra A.; And Others

    1988-01-01

    Presents a study of 156 California eighth grade students which contrasted their recreational and intellectual computer use in terms of academic performance and use of other media. Among the conclusions were that recreational users watched television heavily and performed poorly in school, whereas intellectual users watched less television,…

  8. Global Social Media Directory. A Resource Guide

    Energy Technology Data Exchange (ETDEWEB)

    Noonan, Christine F. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States); Piatt, Andrew W. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States)

    2015-10-01

    Social media platforms are internet-based applications focused on broadcasting user-generated content. While primarily web-based, these services are increasingly available on mobile platforms. Communities and individuals share information, photos, music, videos, provide commentary and ratings/reviews, and more. In essence, social media is about sharing information, consuming information, and repurposing content. Social media technologies identified in this report are centered on social networking services, media sharing, blogging and microblogging. The purpose of this Resource Guide is to provide baseline information about use and application of social media platforms around the globe. It is not intended to be comprehensive as social media evolves on an almost daily basis. The long-term goal of this work is to identify social media information about all geographic regions and nations. The primary objective is that of understanding the evolution and spread of social networking and user-generated content technologies internationally.

  9. Designing the User Experience for Different User Needs for B2B E-Commerce

    OpenAIRE

    Conde, Mark

    2013-01-01

    In today’s world, more and more companies are doing business with one another electronically; this has lead many of these companies to build online web stores for their customers to make business transactions with. Many of these online stores are out of date and/or lack good user research on how to design a web store to meet the demands of their users while creating a good user experience. This thesis provides several conceptual design ideas on how to create a better  user experience that tak...

  10. E-Media Use and Preferences for Physical Activity and Public Health Information: Results of a Web-Based Survey.

    Science.gov (United States)

    Jake-Schoffman, Danielle E; Wilcox, Sara; Kaczynski, Andrew T; Turner-McGrievy, Gabrielle; Friedman, Daniela B; West, Delia S

    As social media (eg, Twitter) continues to gain widespread popularity, health research and practice organizations may consider combining it with other electronic media (e-media) channels (eg, Web sites, e-newsletters) within their communication plans. However, little is known about added benefits of using social media when trying to reach public health audiences about physical activity. Learn about current use and preference for e-media communication channels among physical activity researchers and practitioners. A Web-based survey was used, open for responses from August 20, 2015, through January 5, 2016. Survey participation was voluntary and anonymous. The survey was advertised through multiple channels targeting physical activity researchers and practitioners, including announcements on professional listservs and in e-newsletters, Twitter, and posts on Facebook pages of public health organizations. A total of 284 survey respondents had complete data. Typical use of e-media to receive, seek out, and share information about physical activity and health and what appeals to researchers and practitioners for professional use. Most respondents preferred non-social media channels to social media and these preferences did not differ widely when examining subgroups such as researchers versus practitioners or social media users versus nonusers. There were few differences by respondent demographics, though younger respondents reported using social media more than older respondents. However, limiting analyses to respondents who identified as social media users, only about 1% of respondents ranked social media sources as their preferred channels for information; thus, most people would continue to be reached if communication remained largely via non-social media e-media channels. The present study supports growing evidence that careful surveying of a target audience should be undertaken when considering new communication channels, as preference and use may not support the

  11. Media Pembelajaran Global Warming

    OpenAIRE

    Tham, Fikri Jufri; Liliana, Liliana; Purba, Kristo Radion

    2016-01-01

    Computer based learning media is one of the media has an important role in learning. Learning media will be attractive when packaged through interactive media , such as interactive media created in paper manufacture " instructional media global warming" . The advantage gained is that it can increase knowledge, generally educate people to be more concerned about the environment , and also can be a means of entertainment. This application is focused to learn about global warming and packaged in...

  12. Research report on human media; Human media no chosa kenkyu hokokusho

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1996-03-01

    The human multimedia technology corresponding to users` subjective characteristics was researched to realize information environment producing a sense of unity with human. The human media technology realizes a human sensitive information processing model and a common database easily acceptable sensitively by various users. This technology also should be able to fairly accept and transmit individual`s information and knowledge as multimedia information, and in addition it is required to supply a virtual space with presence. In fiscal 1995, the research committee studied the concrete developmental issue for integrating these advanced fundamental technologies, and as practical images planned the prototype systems such as human media interactive plant operation, supply of environment supporting personal intelligent activities, and virtual medical center. The research committee also discussed development of space mobile media to secure energy-saving and safety of automobiles, and an environment simulation system with participation of many people. 34 figs., 2 tabs.

  13. Spontaneous hedonic reactions to social media cues

    NARCIS (Netherlands)

    Koningsbruggen, G.M. van; Hartmann, T.; Eden, A.; Veling, H.P.

    2017-01-01

    Why is it so difficult to resist the desire to use social media? One possibility is that frequent social media users possess strong and spontaneous hedonic reactions to social media cues, which, in turn, makes it difficult to resist social media temptations. In two studies (total N = 200), we

  14. DIGITALIZATION AND NEW MEDIA LANDSCAPE

    OpenAIRE

    Tadej Praprotnik

    2016-01-01

    The article presents the phenomena of new communication technologies. It exposes the role of social media (Web 2.0) and sketches some global trends within the field of new media. It further outlines basic characteristics of traditional mass communication and consumption of media products, and as a counter-part presents interactive nature of a new media and the phenomena of user-generated media contents. The main focus of the article is the process of digitalization and its influence on import...

  15. Using archetypes to create user panels for usability studies: Streamlining focus groups and user studies.

    Science.gov (United States)

    Stavrakos, S-K; Ahmed-Kristensen, S; Goldman, T

    2016-09-01

    Designers at the conceptual phase of products such as headphones, stress the importance of comfort, e.g. executing comfort studies and the need for a reliable user panel. This paper proposes a methodology to issue a reliable user panel to represent large populations and validates the proposed framework to predict comfort factors, such as physical fit. Data of 200 heads was analyzed by forming clusters, 9 archetypal people were identified out of a 200 people's ear database. The archetypes were validated by comparing the archetypes' responses on physical fit against those of 20 participants interacting with 6 headsets. This paper suggests a new method of selecting representative user samples for prototype testing compared to costly and time consuming methods which relied on the analysis of human geometry of large populations. Copyright © 2016 Elsevier Ltd. All rights reserved.

  16. Social Media Use for Public Health Campaigning in a Low Resource Setting: The Case of Waterpipe Tobacco Smoking.

    Science.gov (United States)

    Jawad, Mohammed; Abass, Jooman; Hariri, Ahmad; Akl, Elie A

    2015-01-01

    Waterpipe tobacco smoking prevalence is increasing worldwide despite its documented health effects. A general belief that it is less harmful than cigarettes may be fuelled by the lack of media campaigns highlighting its health effects. We aimed to create and assess the impact of a social media campaign about dangers of waterpipe smoking. The "ShishAware" campaign included three social media (Facebook, Twitter, and YouTube) and a website. Nine months after launch we collected data to assess use of, and reaction to, our media accounts. Requiring limited maintenance resources, Facebook attracted campaign supporters but YouTube attracted opposers. Twitter enabled the most organisation-based contact but Facebook was the most interactive medium. Facebook users were more likely to "like" weekday than weekend statuses and more likely to comment on "shisha fact" than "current affairs" statuses. Follower subscription increased as our posting rate increased. Our YouTube video gained 19,428 views (from all world continents) and 218 comments (86% from pro-waterpipe smokers). Social media campaigns can be created and maintained relatively easily. They are innovative and have the potential for wide and rapid diffusion, especially towards target audiences. There is a need for more rigorous evaluation of their effects, particularly among the youth.

  17. Algorithms and Public Service Media

    DEFF Research Database (Denmark)

    Sørensen, Jannick Kirk; Hutchinson, Jonathon

    2018-01-01

    When Public Service Media (PSM) organisations introduce algorithmic recommender systems to suggest media content to users, fundamental values of PSM are challenged. Beyond being confronted with ubiquitous computer ethics problems of causality and transparency, also the identity of PSM as curator...

  18. Procedural Media Representation

    OpenAIRE

    Henrysson, Anders

    2002-01-01

    We present a concept for using procedural techniques to represent media. Procedural methods allow us to represent digital media (2D images, 3D environments etc.) with very little information and to render it photo realistically. Since not all kind of content can be created procedurally, traditional media representations (bitmaps, polygons etc.) must be used as well. We have adopted an object-based media representation where an object can be represented either with a procedure or with its trad...

  19. Studying Military Community Health, Well-being, and Discourse through the Social Media Lens

    Energy Technology Data Exchange (ETDEWEB)

    Pavalanathan, Umashanthi; Datla, Vivek V.; Volkova, Svitlana; Charles-Smith, Lauren E.; Pirrung, Megan A.; Harrison, Joshua J.; Chappell, Alan R.; Corley, Courtney D.

    2017-09-15

    Social media can provide a resource for characterizing communities and targeted populations through activities and content shared online. For instance, studying the armed forces’ use of social media may provide insights into their health and wellbeing. In this paper, we address three broad research questions: (1) How do military populations use social media? (2) What topics do military users discuss in social media? (3) Do military users talk about health and well-being differently than civilians? Military Twitter users were identified through keywords in the profile description of users who posted geotagged tweets at military installations. These military tweets were compared with the tweets from remaining population. Our analysis indicate that military users talk more about military related responsibilities and events, whereas non-military users talk more about school, work, and leisure activities. A significant difference in online content generated by both populations was identified, involving sentiment, health, language, and social media features.

  20. A social media program to increase adolescent seat belt use.

    Science.gov (United States)

    Drake, Stacy A; Zhang, Ni; Applewhite, Courtney; Fowler, Katherine; Holcomb, John B

    2017-09-01

    In response to motor vehicle crashes remaining the leading cause of death for teenagers in the United States, a nursing clinical group (n = 10) in conjunction with a local hospital injury prevention program created an educational campaign to bolster seat belt use. The nursing students created an Instagram account to serve as an educational tool to promote seat belt use among teenagers aged 14-19, and the program was presented at three high school health fairs. In all, 135 postings were made to the account over a 3-month period. The number of likes posted by high school students was the unit of analysis. The most significant result (p = .01) was the difference between postings most liked (celebrities wearing seat belts) and least liked (postings made at the high school health fair), otherwise, differences among postings liked (humor postings, response requests, pictures of celebrities, factual data) were not significant. Instagram user engagement, measured in number of likes, is indicative that social media provides platforms to promote injury prevention efforts. Further research is needed to identify measurable elements of social media and to follow-up on behavioral changes following participation. © 2017 Wiley Periodicals, Inc.

  1. Reflecting User-Created Persona in Indigenous Namibia

    DEFF Research Database (Denmark)

    Gonzalez-Cabrero, Daniel; Koch Kapuire, Gereon; Winschiers-Theophilus, Heike

    2015-01-01

    This paper presents the initial experiences and reflective accounts on the arrival of a European research colleague who recently joined our team of researchers working with Indigenous communities in Namibia. He aims to explore how communities across Namibia take on, understand and create persona...

  2. Eyeblink rate watching classical Hollywood and post-classical MTV editing styles, in media and non-media professionals.

    Science.gov (United States)

    Andreu-Sánchez, Celia; Martín-Pascual, Miguel Ángel; Gruart, Agnès; Delgado-García, José María

    2017-02-21

    While movie edition creates a discontinuity in audio-visual works for narrative and economy-of-storytelling reasons, eyeblink creates a discontinuity in visual perception for protective and cognitive reasons. We were interested in analyzing eyeblink rate linked to cinematographic edition styles. We created three video stimuli with different editing styles and analyzed spontaneous blink rate in participants (N = 40). We were also interested in looking for different perceptive patterns in blink rate related to media professionalization. For that, of our participants, half (n = 20) were media professionals, and the other half were not. According to our results, MTV editing style inhibits eyeblinks more than Hollywood style and one-shot style. More interestingly, we obtained differences in visual perception related to media professionalization: we found that media professionals inhibit eyeblink rate substantially compared with non-media professionals, in any style of audio-visual edition.

  3. Hubungan Penggunaan Media Sosial dengan Tingkat Kepekaan Sosial di Usia Remaja

    Directory of Open Access Journals (Sweden)

    Gita Aprinta E.B.

    2017-01-01

    Full Text Available Social media could improve the deployment of information and communication among users, including teenagers user. However, to be considered is whether the intensity of high social media usage among teens can reduce their social skills, as teens tend to become more individualized. The study was conducted using quantitative methods that involving 145 respondents, who attend in public and private schools, within 1-15 km of study range location. This study done based on the Uses and gratification theory as the grand theory. Other theory which used in this study is media dependency theory, in order to see how dependent the user on the use of social media. The results shows that the more often user access to social media, the more frequently the information search is done as a fulfillment of the information, which will triggered the concern of environment as well as the form of social consciousness.

  4. The life cycle of social media

    NARCIS (Netherlands)

    Ph.H.B.F. Franses (Philip Hans)

    2014-01-01

    markdownabstract__Abstract__ Using weekly data on the interest for 17 social media via Google trends and using quarterly data on actual users for 3 social media, it is reported in this letter that the life cycles of social media mimic those of durable consumer goods. On average, the popularity of

  5. User-Generated Geographic Information for Visitor Monitoring in a National Park: A Comparison of Social Media Data and Visitor Survey

    Directory of Open Access Journals (Sweden)

    Vuokko Heikinheimo

    2017-03-01

    Full Text Available Protected area management and marketing require real-time information on visitors’ behavior and preferences. Thus far, visitor information has been collected mostly with repeated visitor surveys. A wealth of content-rich geographic data is produced by users of different social media platforms. These data could potentially provide continuous information about people’s activities and interactions with the environment at different spatial and temporal scales. In this paper, we compare social media data with traditional survey data in order to map people’s activities and preferences using the most popular national park in Finland, Pallas-Yllästunturi National Park, as a case study. We compare systematically collected survey data and the content of geotagged social media data and analyze: (i where do people go within the park; (ii what are their activities; (iii when do people visit the park and if there are temporal patterns in their activities; (iv who the visitors are; (v why people visit the national park; and (vi what complementary information from social media can provide in addition to the results from traditional surveys. The comparison of survey and social media data demonstrated that geotagged social media content provides relevant information about visitors’ use of the national park. As social media platforms are a dynamic source of data, they could complement and enrich traditional forms of visitor monitoring by providing more insight on emerging activities, temporal patterns of shared content, and mobility patterns of visitors. Potentially, geotagged social media data could also provide an overview of the spatio-temporal activity patterns in other areas where systematic visitor monitoring is not taking place.

  6. Using the Mass Media: Need Gratification and Perceived Utility.

    Science.gov (United States)

    Kippax, Susan; Murray, John P.

    1980-01-01

    Examines the needs of media users and the perceived helpfulness of the media in gratifying these needs. Describes the relationship between the media-related needs and the use of the media and also the relationship of media use to perceived helpfulness. (JMF)

  7. Creating science simulations through Computational Thinking Patterns

    Science.gov (United States)

    Basawapatna, Ashok Ram

    Computational thinking aims to outline fundamental skills from computer science that everyone should learn. As currently defined, with help from the National Science Foundation (NSF), these skills include problem formulation, logically organizing data, automating solutions through algorithmic thinking, and representing data through abstraction. One aim of the NSF is to integrate these and other computational thinking concepts into the classroom. End-user programming tools offer a unique opportunity to accomplish this goal. An end-user programming tool that allows students with little or no prior experience the ability to create simulations based on phenomena they see in-class could be a first step towards meeting most, if not all, of the above computational thinking goals. This thesis describes the creation, implementation and initial testing of a programming tool, called the Simulation Creation Toolkit, with which users apply high-level agent interactions called Computational Thinking Patterns (CTPs) to create simulations. Employing Computational Thinking Patterns obviates lower behavior-level programming and allows users to directly create agent interactions in a simulation by making an analogy with real world phenomena they are trying to represent. Data collected from 21 sixth grade students with no prior programming experience and 45 seventh grade students with minimal programming experience indicates that this is an effective first step towards enabling students to create simulations in the classroom environment. Furthermore, an analogical reasoning study that looked at how users might apply patterns to create simulations from high- level descriptions with little guidance shows promising results. These initial results indicate that the high level strategy employed by the Simulation Creation Toolkit is a promising strategy towards incorporating Computational Thinking concepts in the classroom environment.

  8. Brand innovation and social media: knowledge acquisition from social media, market orientation, and the moderating role of social media strategic capability

    OpenAIRE

    Nguyen, Bang; Xiaoyu, Yu; Melewar, T. C.; Chen, Junsong

    2015-01-01

    The study examines the relationships between knowledge acquisition from social media, two forms of market orientation (proactive and reactive), social media strategic capability, and brand innovation strategy in the context of China’s online technology industry. Analysis of 357 online technology ventures, created during the past 6 years, suggests that brand innovation is affected by both knowledge acquisition from social media and market orientation. Social media strategic capability positive...

  9. Twitter Users with Access to Academic Library Services Request Health Sciences Literature through Social Media

    Directory of Open Access Journals (Sweden)

    Elizabeth Margaret Stovold

    2017-09-01

    Full Text Available A Review of: Swab, M., & Romme, K. (2016. Scholarly sharing via Twitter: #icanhazpdf requests for health sciences literature. Journal of the Canadian Health Libraries Association, 37(1, 6-11. http://dx.doi.org/10.5596/c16-009 Abstract Objective – To analyze article sharing requests for health sciences literature on Twitter, received through the #icanhazpdf protocol. Design – Social media content analysis. Setting – Twitter. Subjects – 302 tweets requesting health sciences articles with the #icanhazpdf tag. Methods – The authors used a subscription service called RowFeeder to collect public tweets posted with the hashtag #icanhazpdf between February and April 2015. Rowfeeder recorded the Twitter user name, location, date and time, URL, and content of the tweet. The authors excluded all retweets and then each reviewed one of two sets. They recorded the geographic region and affiliation of the requestor, whether the tweet was a request or comment, type of material requested, how the item was identified, and if the subject of the request was health or non-health. Health requests were further classified using the Scopus subject category of the journal. A journal could be classified with more than one category. Any uncertainties during the coding process were resolved by both authors reviewing the tweet and reaching a consensus. Main results – After excluding all the retweets and comments, 1079 tweets were coded as heath or non-health related. A final set of 302 health related requests were further analyzed. Almost all the requests were for journal articles (99%, n=300. The highest-ranking subject was medicine (64.9%, n=196, and the lowest was dentistry (0.3%, n=1. The most common article identifier was a link to the publisher’s website (50%, n=152, followed by a link to the PubMed record (22%, n=67. Articles were also identified by citation information (11%, n=32, DOI (5%, n=14, a direct request to an individual (3%, n=9, another method

  10. Developing Ethical Guidelines for Creating Social Media Technology Policy in Social Work Classrooms

    OpenAIRE

    Shane R. Brady; David A. McLeod; Jimmy A. Young

    2015-01-01

    This paper will discuss social media technology in the context of social work education. While social media technology is prevalent in social work education, most discourse about ethical use of social media in the classroom has taken a prescriptive and overly cautious approach that neglects the context dependent nature that social work educators teach in as well as the overwhelmingly positive potential of social media technology in the classroom. This paper utilizes social constructivist theo...

  11. Social media microblogs as an HPV vaccination forum.

    Science.gov (United States)

    Zhang, Chupei; Gotsis, Marientina; Jordan-Marsh, Maryalice

    2013-11-01

    The 2006 US FDA approval of the human papillomavirus (HPV) vaccine brought new hope for cancer prevention. Gardasil and Cervarix are widely available vaccines that can deter HPV infection, which causes 70% of cervical cancer. Acceptance of vaccination varies due to a lack of HPV awareness and HPV vaccine knowledge. Recent observations of the Chinese microblog "SinaWeibo" suggest a new approach to engage health professionals and consumer website bloggers. Websites that present the latest fashion, fitness or beauty news and ways to obtain "deals" have created informative blogs or online communities that appeal to female users. Some users raise health questions of their peers. Health professionals, as website bloggers, can introduce vaccine news or respond to conversations between bloggers and their followers. By transforming medical vocabulary into ordinary chat, microblogs may promote efficiency in vaccine education and communication. A web-based, interactive social media-microblog could offer an ideal platform to speed up information dissemination and increase targeted communication.

  12. Political Public Relations − Media and Information Management

    OpenAIRE

    Tomić, Zoran; Grbavac, Ivana

    2016-01-01

    Political public relations, as one of the PR programmes, has slowly created strategies and tactics for communication with the public and the media. Media management and information management are the most important activities of the political public relations. These activities are frequently connected with non-ethical communication, whose aim is media manipulation and manipulation of the public. Media manipulation is well known as communication spin. These activities are created by governm...

  13. Non-professional user`s understanding of Geographic Information

    DEFF Research Database (Denmark)

    Arleth, Mette

    2003-01-01

    of digital media, including online access to a variety of GI-based services; maps, online Geographic information systems, interactive 3D models etc. However, can we expect that a citizen, who has no relevant professional basis for understanding the concept geographic information, be able to use GI......-based online services and comprehend the information contents? Using the Gi-based online services qualitatively in the participatory process obviously requires knowledge of the non-professional user`s understanding and use of GI. This paper discusses the needs for research into this field as well as relevant...

  14. Ageing in media: rethinking the studying of media use in later life

    DEFF Research Database (Denmark)

    Givskov, Cecilie

    in the realms of politics and commerce – and, of course, media. Ageing populations are key drivers of media sales, especially in the areas of mobile and online media, and they are the dominant audience groups following the news. At the same time, social institutions realign their relations with (older) citizens...... characterized by chronological life phase and generational perspectives, to some extent influenced by medicalised images of old age where ageing after the 60s gets correlated with a loss of intellectual and creative resources, a decline of social life and physical health, and with regard to media, a lack...... through digital media. In spite of this inversion of the age pyramid and their significance as media users and active citizens, older people’s media use is rarely the focus of media producers or communication scholars. What research does get carried out involving older people’s media use is generally...

  15. ANALISIS CATEGORY ADVERTISING EXPENDITURE DAN CONSUMER MEDIA HABIT DI MEDIA TELEVISI DAN MEDIA CETAK

    Directory of Open Access Journals (Sweden)

    Zifwen Zifwen

    2011-08-01

    Full Text Available Normal 0 false false false MicrosoftInternetExplorer4 The purpose of the study is to identify the category of advertising expenditure and media habit on media advertising, especially on television and print ad such as newspapers, magazines and tabloids. The Data were collected  from Nielsen Media Research (NMR data base from a number of cities in Indonesia, such as Jakarta,Surabaya, Bandung, Semarang, Surabaya, Yogyakarta, Bali, Medan,Palembang and Makassar. There are three different type of data used to acquire the secondary data for the study: (1  Telescope (data collected for rating analysis January 1st, 2005 to March 31st, 2005, (2 Print scope (data collected from the readership of magazines, tabloids and newspaper January 1st, 2004 to December 31st, 2004 and (3 Ad quest (data collected from advertising expenditure for all categories. The data were collected, calculated and analyzed from January 1st, 2002 to December 31st, 2004. The purpose of the study is to uncover the trend of advertising budget from all categories on the television and print ads, in order to describe the consumption tendency of the people within advertising media. Index analysis and Biplot were used to analyze the data. Based on the result of advertising expenditure analysis of data, showing that all categories were completely different in the utilization of the media for advertisement. Some categories used mix media to support their campaign and others used a single media. Characteristic of the categories were strongly involved in the decision making in way of choosing and using the advertising media. The result of consumer media analysis found that the people habit were completely different and unique in media consumption. Different of age, sex and social economic status can create a different habit in term of hobbies and desire within the channel, programme, newspaper, magazines and the tabloids. Finally, to create an effective and efficient advertising activity

  16. PhysicsCentral's future in Snapchat, and new social media strategy

    Science.gov (United States)

    Roche, James

    In 2017, social media is no longer just an amplifier for marketing strategy, but for many large organizations is firmly at the core of it. Facebook is the reigning social media king, boasting 1.2 billion daily active users around the world. Snapchat, one of the latest platforms to be declared the future of social media, hits 150 million daily active users globally. The platforms differ by nature, with Snapchat valuing ephemerality over Facebook's stalk-able photo albums. However, the average age of a Facebook user is 40, while the average age range of Snapchat users is between 12-25, and on any given day, Snapchat reaches 41% of all 18-34 year olds in the United States. Students under 25 now turn nearly equally to TV and social media as their primary source of news content. The opportunity for physics outreach in an important young demographic is clear. American Physical Societys outreach website, physicscentral.com has found success on multiple online and social media platforms, and now thanks to the SPS summer intern program, has entered the Snapchat world.

  17. Discourse, Health and Well-being of Military Populations through the Social Media Lens

    Energy Technology Data Exchange (ETDEWEB)

    Pavalanathan, Umashanthi; Datla, Vivek V.; Volkova, Svitlana; Charles-Smith, Lauren E.; Pirrung, Megan A.; Harrison, Joshua J.; Chappell, Alan R.; Corley, Courtney D.

    2016-02-29

    Social media can provide a resource for characterizing communities and small populations through activities and content shared online. For instance, studying the language use in social media within military populations may provide insights into their health and wellbeing. In this paper, we address three research questions: (1) How do military populations use social media? (2) What do military users discuss in social media? And (3) Do military users talk about health and well-being differently than civilians? Military Twitter users were identified through keywords in the profile description of users who posted geo-tagged tweets at military installations. The data was anonymized for the analysis. User profiles that belong to military population were compared to the nonmilitary population. Our results indicate that military users talk more about events in their military life, whereas nonmilitary users talk more about school, work, and leisure activities. We also found that the online content generated by both populations is significantly different, including health-related language and communication behavior.

  18. Navigating Cross-Media News Use : Media repertoires and the value of news in everyday life.

    NARCIS (Netherlands)

    Swart, Joelle; Peters, Chris; Broersma, Marcel

    2017-01-01

    The current news media landscape is characterized by an abundance of digital outlets and increased opportunities for users to navigate news themselves. Yet, it is still unclear how people negotiate this fluctuating environment to decide which news media to select or ignore, how they assemble

  19. A DESIGN OF SOCIAL MEDIA ANALYSIS SYSTEM BASED ON MOBILE PLATFORMS

    OpenAIRE

    Alaybeyoglu, Aysegul; Yavuz, Levent

    2017-01-01

    Alongwith the developing technology, social media technologies have becomewidespread and the number of internet users has increased rapidly. In addition,social media platforms have become very popular and the number of active socialmedia users has increased considerably. As a result of the increased use ofsocial media, there has been a trend towards mobile platforms. In this paper, adesign of a social media analysis system is developed using mobile platformsbased on Android. By this way, impo...

  20. Medium Moderates the Message. How Users Adjust Their Communication Trajectories to Different Media in Collaborative Task Solving

    Science.gov (United States)

    Rychwalska, Agnieszka; Samson, Katarzyna; Łucznik, Klara; Ziembowicz, Michał; Szóstek, Agnieszka; Nowak, Andrzej

    2016-01-01

    Rapid development of information and communications technologies (ICT) has triggered profound changes in how people manage their social contacts in both informal and professional contexts. ICT mediated communication may seem limited in possibilities compared to face-to-face encounters, but research shows that puzzlingly often it can be just as effective and satisfactory. We posit that ICT users employ specific communication strategies adapted to particular communication channels, which results in a comparable effectiveness of communication. In order to maintain a satisfactory level of conversational intelligibility they calibrate the content of their messages to a given medium’s richness and adjust the whole conversation trajectory so that every stage of the communication process runs fluently. In the current study, we compared complex task solving trajectories in chat, mobile phone and face-to-face dyadic conversations. Media conditions did not influence the quality of decision outcomes or users’ perceptions of the interaction, but they had impact on the amount of time devoted to each of the identified phases of decision development. In face-to-face contacts the evaluation stage of the discussion dominated the conversation; in the texting condition the orientation-evaluation-control phases were evenly distributed; and the phone condition provided a midpoint between these two extremes. The results show that contemporary ICT users adjust their communication behavior to the limitations and opportunities of various media through the regulation of attention directed to each stage of the discussion so that as a whole the communication process remains effective. PMID:27337037

  1. Observing the user experience a practitioner's guide to user research

    CERN Document Server

    Kuniavsky, Mike; Goodman, Elizabeth

    2012-01-01

    The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what you've created. Filled with real-world experience and a wealth of practical information, this book presents a complete toolbox of techniques to help designers and developers see through the eyes of their users. It provides in-depth coverage of 13 user experience research techniques

  2. Recommendations from the Council of Residency Directors (CORD) Social Media Committee on the Role of Social Media in Residency Education and Strategies on Implementation.

    Science.gov (United States)

    Pearson, David; Cooney, Robert; Bond, Michael C

    2015-07-01

    Social media (SM) is a form of electronic communication through which users create online communities and interactive platforms to exchange information, ideas, messages, podcasts, videos, and other user-generated content. Emergency medicine (EM) has embraced the healthcare applications of SM at a rapid pace and continues to explore the potential benefit for education. Free Open Access Meducation has emerged from the ever-expanding collection of SM interactions and now represents a virtual platform for sharing educational media. This guidance document constitutes an expert consensus opinion for best practices in the use of SM in EM residency education. The goals are the following: 1) Recommend adoption of SM as a valuable graduate medical education (GME) tool, 2) Provide advocacy and support for SM as a GME tool, and 3) Recommend best practices of educational deliverables using SM. These guidelines are intended for EM educators and residency programs for the development and use of a program-specific SM presence for residency education, taking into account appropriate SM stewardship that adheres to institution-specific guidelines, content management, Accreditation Council for GME milestone requirements, and integration of SM in EM residency curriculum to enhance the learner's experience. Additionally, potential obstacles to the uptake of SM as an educational modality are discussed with proposed solutions.

  3. Social Media Management Strategies for Organizational Impression Management and their Effect on Public Perception

    OpenAIRE

    Benthaus, Janek; Risius, Marten; Beck, Roman

    2016-01-01

    With the growing importance of social media, companies increasingly rely on social media management tools to analyze social media activities and to professionalize their social media engagement. In this study, we evaluate how social media management tools, as part of an overarching social media strategy, help companies to positively influence the public perception among social media users. A mixed methods approach is applied, where we quantitatively analyze 15 million user-generated Twitter m...

  4. Cross-media communication in context

    DEFF Research Database (Denmark)

    Thorhauge, Anne Mette; Lomborg, Stine

    2016-01-01

    In this article, we suggest and discuss a qualitative, multi-methods approach to data collected on smartphones as a way of uncovering a user-centred perspective on cross-media communication. As an individualised multimedia device, the smartphone represents a relevant starting point for studying......-media communication....

  5. Semantic-based framework for personalised ambient media

    NARCIS (Netherlands)

    Aroyo, L.M.; Bellekens, P.; Björkman, M.; Houben, G.J

    2008-01-01

    The paper proposes a semantic-based metadata framework for personalised interaction with TV media in a connected home context. Our approach allows the current home media centres to go beyond the simple concept of electronic programme guides and to offer the users a personalised media experience in

  6. Active Social Media Management: The Case of Health Care

    OpenAIRE

    Miller, Amalia R.; Tucker, Catherine Elizabeth

    2012-01-01

    Given the demand for authentic personal interactions over social media, it is unclear how much firms should actively manage their social media presence. We study this question empirically in a health care setting. We show that active social media management drives more user-generated content. However, we find that this is due to an incremental increase in user postings from an organization's employees rather than from its clients. This result holds when we explore exogenous variation in socia...

  7. Post Media Literacy: Menyaksikan Kuasa Media Bersama Michel Foucault

    Directory of Open Access Journals (Sweden)

    Iswandi Syahputra

    2017-01-01

    Full Text Available This article would like to present Michel Foucault’s idea concerning Knowledge and Power in media industry. As a contemporary intellectual, Foucault’s thought has a unique style of postmodernism. His thought had gone beyond traditional critical theory whose trying to disclose the relation of power and economic behind the ideology of media. Foucault’s thought had given new perspective in understanding how the media produce truth under tightly control process into something that seems normal. With the assumption of media has the power to create mass culture, which has to be studied critically by media literacy approach, Foucault’s thought had given new space of discursive. An alternative thought on how to estimate the work of mass media as supervisor of truth and creator of information trough normalization practice.

  8. Understanding Social Media Logic

    Directory of Open Access Journals (Sweden)

    José van Dijck

    2013-08-01

    Full Text Available Over the past decade, social media platforms have penetrated deeply into the mech­anics of everyday life, affecting people's informal interactions, as well as institutional structures and professional routines. Far from being neutral platforms for everyone, social media have changed the conditions and rules of social interaction. In this article, we examine the intricate dynamic between social media platforms, mass media, users, and social institutions by calling attention to social media logic—the norms, strategies, mechanisms, and economies—underpin­ning its dynamics. This logic will be considered in light of what has been identified as mass me­dia logic, which has helped spread the media's powerful discourse outside its institutional boundaries. Theorizing social media logic, we identify four grounding principles—programmabil­ity, popularity, connectivity, and datafication—and argue that these principles become increas­ingly entangled with mass media logic. The logic of social media, rooted in these grounding principles and strategies, is gradually invading all areas of public life. Besides print news and broadcasting, it also affects law and order, social activism, politics, and so forth. Therefore, its sustaining logic and widespread dissemination deserve to be scrutinized in detail in order to better understand its impact in various domains. Concentrating on the tactics and strategies at work in social media logic, we reassess the constellation of power relationships in which social practices unfold, raising questions such as: How does social media logic modify or enhance ex­isting mass media logic? And how is this new media logic exported beyond the boundaries of (social or mass media proper? The underlying principles, tactics, and strategies may be relat­ively simple to identify, but it is much harder to map the complex connections between plat­forms that distribute this logic: users that employ them, technologies that

  9. Social Representations of Social Media Users toward Syrian Refugees in Turkey

    Directory of Open Access Journals (Sweden)

    Fatih Ozdemir

    2017-04-01

    Full Text Available While the Syrian refugees crisis has increasingly continued its effect in both Turkey and other neighboring countries and European countries for more than five years, refugees do not adapt themselves to society in country of asylum, and are exposed to social exclusion. The purpose of the study is to explore social representations of social media users toward Syrian refugees in Turkey with a qualitative approach; because social representations may indicate the problems in the integration process of Syrian refugees and Turkish society, and the reasons of social exclusion toward Syrian refugees. Accordingly 98 entries, which were taken from frequently used social dictionaries in Turkey, were evaluated by researchers and seven thematic units were formed. Thematic units reflect (i perceived negative features of Syrian refugees, (ii perceived threats in Turkey due to Syrian refugees, (iii criticisms toward Syrian refugees policy of Turkish government, (iv positive attitudes toward Syrian refugees, (v perceived political importance of Syrian refugees, (vi proposed solutions toward perceived Syrian refugees problem, and (vii other criticisms toward Syrian refugees issue. Findings provide useful information which can be used to enable the social adaptation of Syrian refugees into Turkish society

  10. Personalised Access to Social Media

    NARCIS (Netherlands)

    M. Clements (Maarten)

    2010-01-01

    htmlabstractOn many websites users can personally contribute information, ranging from short text messages to photos and videos. Users can see the information contributed by others and respond to it. These social media actively engage their community in the structuring of the collection by making

  11. The European Public on Social Media

    DEFF Research Database (Denmark)

    Tarta, Ancuta-Gabriela

    This study explorers the European public on social media by discussing the case of communicative interactions taking place on the official Facebook page of the European Parliament. Based on the theoretical framework conceptualizing the public and the public sphere on social network sites, the study...... examines the European social media public from two perspectives. The first is a top-down, institutional perspective of European Parliament, based on a case-study approach to the way this European institution constructs and addresses the public through its social media communication. The second is a bottom......-up perspective of the public of social media users, informed by a content analysis of Facebook comments and a discourse analysis of live chat interactions with Members of the European Parliament. Results confirm a discursive potential of the Facebook public of users. In the case of the Facebook comment threads...

  12. Cross-media within the Facebook newsfeed

    DEFF Research Database (Denmark)

    Mathieu, David; Pavlíčková, Tereza

    2017-01-01

    This study investigates the role of interpretation in cross-media uses. Highlighting the specificity of cross-media uses within meta-media environments such as Facebook, we argue that interpretative processes play a crucial role in the formation of cross-media repertoires. The methodology relies...... on a reception analysis for which we conducted interviews with eleven expatriates using Facebook on a daily basis, in conjunction with a commented consultation of their newsfeed. In the analysis, we show that reading Facebook’s newsfeed is an activity that contributes to the construction of the user’s mediated...... lifeworld. Schutz’s phenomenological approach allows us to explore how users develop reading strategies to typify their experience of the social world within Facebook, to maintain the relevance of their newsfeed and to negotiate the technological features of Facebook, shedding light on how users assemble...

  13. Development online: making the most of social media

    Energy Technology Data Exchange (ETDEWEB)

    Carlile, Liz

    2011-06-15

    Nearly one third of the world's population is online. Once the domain of static, written information, the web now provides a host of multimedia and social media designed to encourage interaction and networking. These are changing the way we live and work, reshaping the way knowledge is controlled and created and challenging traditional business models and powerbases. For the development sector, they offer opportunities to encourage diversity, give marginalised people a voice in decision making and mobilise civil society to effect change. Exploiting those opportunities requires us to develop new communication strategies that help users find the information they need and ensure we engage in real dialogue; and to rethink the relationship between individuals and institutions.

  14. Development online: making the most of social media

    Energy Technology Data Exchange (ETDEWEB)

    Carlile, Liz

    2011-06-15

    Nearly one third of the world's population is online. Once the domain of static, written information, the web now provides a host of multimedia and social media designed to encourage interaction and networking. These are changing the way we live and work, reshaping the way knowledge is controlled and created and challenging traditional business models and powerbases. For the development sector, they offer opportunities to encourage diversity, give marginalised people a voice in decision making and mobilise civil society to effect change. Exploiting those opportunities requires us to develop new communication strategies that help users find the information they need and ensure we engage in real dialogue; and to rethink the relationship between individuals and institutions.

  15. Creating the User-Friendly Library by Evaluating Patron Perception of Signage.

    Science.gov (United States)

    Bosman, Ellen; Rusinek, Carol

    1997-01-01

    Librarians at Indiana University Northwest Library surveyed patrons on how to make the library's collection and services more accessible by improving signage. Examines the effectiveness of signage to instruct users, reduce difficulties and fears, ameliorate negative experiences, and contribute to a user-friendly environment. (AEF)

  16. HOLISTIC MARKETING MANAGEMENT AND SOCIAL MEDIA

    OpenAIRE

    William PERTTULA

    2011-01-01

    Social media and social media marketing are real challenges to holistic marketing management approach focusing on real customer value. A distinct problem for social media is making a profit when the standard practice is to not charge the user any money. Social media marketing relies on its similarity to word of mouth marketing which has always been praised for its effectiveness. Social media marketing can be faster and cheaper that other forms of marketing, and should be integrated with the r...

  17. HTML5 rich media foundation

    CERN Document Server

    David, Matthew

    2010-01-01

    Learn about the new ways in which video and audio can be easily embedded into your HTML5 Web pages. Discover how you can create new Web media content and how JavaScript, CSS, and SVG can be integrated to create a compelling, rich media foundation for your work. HTML 5, is the first major update to the core language of the Web in over a decade The focus of this book is on innovations that most directly effect Web site design and multimedia integration The companion Web site features working demonstrations and tutorial media for hands-on pract

  18. Social media disruptive change in healthcare : Responses of healthcare providers?

    NARCIS (Netherlands)

    Smailhodzic, E.; Boonstra, A.; Langley, D.J.

    2016-01-01

    Social media represent specific types of technologies that are end-user driven and end-users are able to drive disruptive change giving little time to organizations to react. With rapid and powerful emergence of social media communities in healthcare, this sector is faced with new and alternative

  19. Social media disruptive change in healthcare : responses of healthcare providers

    NARCIS (Netherlands)

    Smailhodzic, Edin; Boonstra, Albert; Langley, David

    Social media represent specific types of technologies that are end-user driven and end-users are able to drive disruptive change giving little time to organizations to react. With rapid and powerful emergence of social media communities in healthcare, this sector is faced with new and alternative

  20. Social Media Activism and State Censorship

    NARCIS (Netherlands)

    Poell, T.; Trottier, D.; Fuchs, C.

    2015-01-01

    This chapter interrogates how activist social media communication in authoritarian contexts is shaped through the mutual articulation of social media user practices, business models, and technological architectures, as well as through the controlling efforts of states. It specifically focuses on

  1. The impacts of post-media networks on the traditional media

    Directory of Open Access Journals (Sweden)

    Dr. Francisco Campos Freire

    2008-01-01

    Full Text Available The fast and successful penetration in society of the so-called social networks in the past two or three years has alarmed the traditional media. The new phenomenon reaches a wider audience, enhances advertising, achieves customization, and breaches some of the barriers of traditional media. The new communication channel is used already by millions of Internet users as their main source of information and entertainment. This research paper analyses the structure of eleven global social networks, which feature contents in Spanish and other languages, in relation to the electronic version (e-version of the main Spanish newspapers. The aim is to prove if the so-called social networks are a new type of media, a new platform for social relationships and post-media contents, which look more like the audiovisual media than the traditional newspapers.

  2. Personalised Access to Social Media

    NARCIS (Netherlands)

    Clements, M.

    2010-01-01

    On many websites users can personally contribute information, ranging from short text messages to photos and videos. Users can see the information contributed by others and respond to it. These social media actively engage their community in the structuring of the collection by making use of

  3. DarcyTools, Version 2.1. User's guide

    International Nuclear Information System (INIS)

    Svensson, Urban; Ferry, Michel

    2004-03-01

    DarcyTools is a computer code for simulation of flow and transport in porous and/or fractured media. The fractured media in mind is a fractured rock and the porous media the soil cover on the top of the rock; it is hence groundwater flows, which is the class of flows in mind.The User's Guide for DarcyTools V2.1 is intended to assist new users of DarcyTools. The Guide is far from complete and it has not been the ambition to write a manual that answers all questions a user may have. The objectives of the Guide can be stated as follows: - Give an overview of the code structure and how DarcyTools is used. - Get familiar with the 'Compact Input File', which is the main way to specify input data. - Get familiar with the 'Fortran Input File', which is the more advanced way to specify input data

  4. Extending Impact Analysis in Government Social Media Research

    DEFF Research Database (Denmark)

    Medaglia, Rony; Zheng, Lei

    2017-01-01

    of this phenomenon, and falls short of investigating the impacts that these dimensions have on each other. Drawing on a revised framework for classifying existing social media research foci in the categories of management, context, user behavior, user characteristics, platform properties, and effects, we present......The use of social media by governments is a complex phenomenon that touches upon multiple dimensions, and that involves a wide array of relationships between these dimensions. Existing empirical research on government social media, however, is still mostly focusing on describing isolated aspects...... five empirical cases to illustrate impacts between dimensions of government social media. The empirical findings from the cases extend impact analysis beyond the existing foci, and enable us to propose a research agenda for future research on impacts in government social media....

  5. MINTEQ user's manual

    International Nuclear Information System (INIS)

    Peterson, S.R.; Hostetler, C.J.; Deutsch, W.J.; Cowan, C.E.

    1987-02-01

    This manual will aid the user in applying the MINTEQ geochemical computer code to model aqueous solutions and the interactions of aqueous solutions with hypothesized assemblages of solid phases. The manual will provide a basic understanding of how the MINTEQ computer code operates and the important principles that are incorporated into the code and instruct a user of the MINTEQ code on how to create input files to simulate a variety of geochemical problems. Chapters 2 through 8 are for the user who has some experience with or wishes to review the principles important to geochemical computer codes. These chapters include information on the methodology MINTEQ uses to incorporate these principles into the code. Chapters 9 through 11 are for the user who wants to know how to create input data files to model various types of problems. 35 refs., 2 figs., 5 tabs

  6. Time distortion when users at-risk for social media addiction engage in non-social media tasks.

    Science.gov (United States)

    Turel, Ofir; Brevers, Damien; Bechara, Antoine

    2018-02-01

    There is a growing concern over the addictiveness of Social Media use. Additional representative indicators of impaired control are needed in order to distinguish presumed social media addiction from normal use. (1) To examine the existence of time distortion during non-social media use tasks that involve social media cues among those who may be considered at-risk for social media addiction. (2) To examine the usefulness of this distortion for at-risk vs. low/no-risk classification. We used a task that prevented Facebook use and invoked Facebook reflections (survey on self-control strategies) and subsequently measured estimated vs. actual task completion time. We captured the level of addiction using the Bergen Facebook Addiction Scale in the survey, and we used a common cutoff criterion to classify people as at-risk vs. low/no-risk of Facebook addiction. The at-risk group presented significant upward time estimate bias and the low/no-risk group presented significant downward time estimate bias. The bias was positively correlated with Facebook addiction scores. It was efficacious, especially when combined with self-reported estimates of extent of Facebook use, in classifying people to the two categories. Our study points to a novel, easy to obtain, and useful marker of at-risk for social media addiction, which may be considered for inclusion in diagnosis tools and procedures. Copyright © 2017 Elsevier Ltd. All rights reserved.

  7. The Social Media Indicator 2 : Towards a Software Tool for Measuring the Influence of Social Media

    NARCIS (Netherlands)

    Withaar, Robin J.; Ribeiro, Gabriella F.; Effing, Robin

    2013-01-01

    Influence measurement regarding social media has gained importance. This paper introduces a matrix which is a framework to measure the influence of social media by individual users. This matrix comprises the metrics to measure personal influence for Facebook, Twitter, LinkedIn, YouTube and Google+.

  8. Correlates of health-related social media use among adults.

    Science.gov (United States)

    Thackeray, Rosemary; Crookston, Benjamin T; West, Joshua H

    2013-01-30

    Sixty percent of Internet users report using the Internet to look for health information. Social media sites are emerging as a potential source for online health information. However, little is known about how people use social media for such purposes. The purpose of this study was two-fold: (1) to establish the frequency of various types of online health-seeking behaviors, and (2) to identify correlates of 2 health-related online activities, social networking sites (SNS) for health-related activities and consulting online user-generated content for answers about health care providers, health facilities, or medical treatment. The study consisted of a telephone survey of 1745 adults who reported going online to look for health-related information. Four subscales were created to measure use of online resources for (1) using SNS for health-related activities; (2) consulting online rankings and reviews of doctors, hospitals or medical facilities, and drugs or medical treatments; (3) posting a review online of doctors, hospitals or medical facilities, and drugs or medical treatments, and (4) posting a comment or question about health or medical issues on various social media. Univariate and multivariate logistic regression analyses were performed. Respondents consulted online rankings or reviews (41.15%), used SNS for health (31.58%), posted reviews (9.9%1), and posted a comment, question, or information (15.19%). Respondents with a chronic disease were nearly twice as likely to consult online rankings (odds ratio [OR] 2.09, 95% CI 1.66-2.63, Psocial media for seeking health information. However, individuals are more likely to consume information than they are to contribute to the dialog. The inherent value of "social" in social media is not being captured with online health information seeking. People with a regular health care provider, chronic disease, and those in younger age groups are more likely to consult online rankings and reviews and use SNS for health

  9. Testing Video and Social Media for Engaging Users of the U.S. Climate Resilience Toolkit

    Science.gov (United States)

    Green, C. J.; Gardiner, N.; Niepold, F., III; Esposito, C.

    2015-12-01

    We developed a custom video production stye and a method for analyzing social media behavior so that we may deliberately build and track audience growth for decision-support tools and case studies within the U.S. Climate Resilience Toolkit. The new style of video focuses quickly on decision processes; its 30s format is well-suited for deployment through social media. We measured both traffic and engagement with video using Google Analytics. Each video included an embedded tag, allowing us to measure viewers' behavior: whether or not they entered the toolkit website; the duration of their session on the website; and the number pages they visited in that session. Results showed that video promotion was more effective on Facebook than Twitter. Facebook links generated twice the number of visits to the toolkit. Videos also increased Facebook interaction overall. Because most Facebook users are return visitors, this campaign did not substantially draw new site visitors. We continue to research and apply these methods in a targeted engagement and outreach campaign that utilizes the theory of social diffusion and social influence strategies to grow our audience of "influential" decision-makers and people within their social networks. Our goal is to increase access and use of the U.S. Climate Resilience Toolkit.

  10. Social Media Use for Public Health Campaigning in a Low Resource Setting: The Case of Waterpipe Tobacco Smoking

    Directory of Open Access Journals (Sweden)

    Mohammed Jawad

    2015-01-01

    Full Text Available Introduction. Waterpipe tobacco smoking prevalence is increasing worldwide despite its documented health effects. A general belief that it is less harmful than cigarettes may be fuelled by the lack of media campaigns highlighting its health effects. We aimed to create and assess the impact of a social media campaign about dangers of waterpipe smoking. Methods. The “ShishAware” campaign included three social media (Facebook, Twitter, and YouTube and a website. Nine months after launch we collected data to assess use of, and reaction to, our media accounts. Results. Requiring limited maintenance resources, Facebook attracted campaign supporters but YouTube attracted opposers. Twitter enabled the most organisation-based contact but Facebook was the most interactive medium. Facebook users were more likely to “like” weekday than weekend statuses and more likely to comment on “shisha fact” than “current affairs” statuses. Follower subscription increased as our posting rate increased. Our YouTube video gained 19,428 views (from all world continents and 218 comments (86% from pro-waterpipe smokers. Conclusions. Social media campaigns can be created and maintained relatively easily. They are innovative and have the potential for wide and rapid diffusion, especially towards target audiences. There is a need for more rigorous evaluation of their effects, particularly among the youth.

  11. Haters Phenomena in Social Media

    OpenAIRE

    Pradipta, Angga; Lailiyah, S.Sos, M.I.Kom, Nuriyatul

    2016-01-01

    Social media is internet-basic media, functioned as interaction media room based on multimedia technology. And social media created some effects. One of the negative effects of social media is haters phenomena. Haters are a person who easily said dirty words, harass, and humiliate to others. This phenomena causes anxiety—especially in Indonesia, even the Government issued public policy and letter of regulation about this phenomena, through Paragraph 27 verse (3) IT Constitution, Paragraph 45 ...

  12. 政务社交媒体的公众接受模型研究%User Acceptance Model for Social Media of Government Agencies

    Institute of Scientific and Technical Information of China (English)

    吴云; 胡广伟

    2014-01-01

    Based on UTAUT, a user acceptance model for social media of government was established, in which three hypothetical con-structs were spotlighted:anxiety of privacy and comments (ANX), perceived credibility (PC) and social evaluation (SE). By means of CFA we found, SE and social influence (SI) were main factors affecting user intention (UI), while performance expectation (PE) and PC had impact on SE, however influences of ANX and effort expectation (EE) on UI were not significant. It was concluded that, firstly, public users were not sensitive to preserving their personal privacy and managing information on the internet;secondly, social relationship would be a good channel for promoting usage of governments' social media; last but not the least, public user expected social media to benefit the whole society such as improving government transparency and democracy.%根据UTAUT提供的影响结构,加入了焦虑、感知可信性、社会评价三个因素,构建了政务社交媒体公众接受模型。通过验证性因子分析发现,社会影响和社会评价是影响用户使用意愿的主要因素,绩效预期和感知可信性通过社会评价产生影响,而焦虑和付出预期影响不显著。研究结论如下:公众对个人隐私保护及言论管理方面存在的潜在问题不敏感;社会关系对政务社交媒体的推广效果有显著影响;公众期望政务社交媒体对整个社会有益(如提高政府透明度等)。

  13. Variants of Interplay as Drivers of Media Change

    Directory of Open Access Journals (Sweden)

    Tilo Grenz

    2017-09-01

    Full Text Available This article conceptualizes acting on media in terms of different interplays between focal actors, users, and user communities. It is argued that—in times of mediated visibility, the increasing entanglement of social and technological change, and accelerated feedback loops—arenas of negotiation emerge and therewith the complexities of relations between producers and users increases. Using insights from the fields of Wii hacking, Circuit Bending, and online poker tools, three variants of interplay are presented and discussed: integration, segregation, and permanent confrontation. Whilst a process-oriented perspective on reciprocal action is developed the paper contributes (a to a balanced perspective on what is often a one-sided discussion regarding the actions leading to media change, and (b to the understanding of the relation between media change and reflexive modernity.

  14. MOTIVASI, SIKAP, DAN INTENSI PENGGUNA MEDIA SOSIAL PADA KAMPANYE STOP ILLEGAL FISHING

    Directory of Open Access Journals (Sweden)

    La Moriansyah

    2016-11-01

    Full Text Available Social media is commonly used to promote social campaigns, one of which is Stop Illegal Fishing campaign. To achieve success in this campaign, some conditions have to be fulfilled i.e. positive attitudes of the social media users toward the campaigns and high intentions to provide recommendations (word of mouth to others. This study was conducted to analyze types of motivations affecting attitudes of users towards social campaigns (stop illegal fishing in social media. In addition, it also analyzed the influence of attitudes on users’ intentions in performing WOM. The method utilized to meet the objectives was Partial Least Square. The results showed that users’ motivation in using social media and towards the campaign messages are perceived to have significantly a positive effect on the attitude towards social campaigns in social media. Besides, the increase in the intention to perform WOM is positively influenced by the attitudes of social media users. There are differences identified in the motivation that affect the attitudes of social media users towards campaign of the two groups i.e. the social media users who have never seen the Stop Illegal Fishing campaign (151 samples and those who have seen the campaign in social media.    Keywords:  motivation, attitude, word of mouth, user experience, uses and gratification theory, digital campaigns, social campaigns, stop illegal fishingABSTRAKMedia sosial sering digunakan untuk mempromosikan kampanye sosial, contohnya adalah  kampanye Stop Illegal Fishing. Untuk meraih kesuksesan pada kampanye ini, beberapa hal yang harus diraih adalah sikap positif pengguna media sosial terhadap kampanye dan intensi yang tinggi untuk memberikan rekomendasi (word of mouth kepada orang lain. Penelitian ini dilakukan untuk menganalisis motivasi pengguna apa saja yang memengaruhi sikap pengguna media sosial terhadap kampanye sosial (stop illegal fishing di media sosial. Selain itu menganalisis sikap

  15. Opinion Mining for User Generated Design by Social Networking Service and Japanese Manga

    Directory of Open Access Journals (Sweden)

    Anak Agung Gede Dharma

    2013-09-01

    Full Text Available The growth of Social Networking Service (SNS has created a new potential in marketing. While users communicate and interact via SNS, the list of their conversation, which is called casual data can be used to determine their needs or aspirations. SNS can be very useful for product/service developers, especially when developing new ideas or simply evaluating the feasibility of their existing products/services. Furthermore, SNS provides a unique system that enables expressive and two-way communication between its users. SNS is known for its effectiveness in delivering fresh news and information, thus it can be used as promotional media. Although several online services that utilize SNS and casual data have been provided, the purpose of those services is still unclear and ineffective. In those services, users were only asked for their opinions without receiving sufficient feedbacks. Therefore, to solve these problems we propose an innovative way of utilizing SNS and casual data in designing user generated design XE "user generated design" . In our proposed system, users can directly contribute to the product/service development process in an interesting way. We designed an online service, which allows users to posts manga that describes their original idea. While contributing to the product/service development, they can also benefit from expressing their hobbies and receiving feedbacks from other users.

  16. A brief measure of social media self-control failure

    NARCIS (Netherlands)

    Du, Jie; van Koningsbruggen, Guido M.; Kerkhof, Peter

    People often fail in controlling their social media use when it conflicts with other goals and obligations. To facilitate research on understanding social media self-control failures, we constructed a brief social media self-control failure (SMSCF)-scale to assess how often social media users give

  17. Social Media and the Army

    Science.gov (United States)

    2010-04-01

    interaction and create dialogue at the click of a mouse. Social media has had an undeniable effect on the way we live, work, and communicate... benefits of social media applications, a bevy of opportunities present themselves when accurately strategized. Planning might include— Your Strategy...in establishing a positive social media presence. Trust enables leaders to open up their organizations to social media , and training provides

  18. Provenance data in social media

    CERN Document Server

    Barbier, Geoffrey; Gundecha, Pritam

    2013-01-01

    Social media shatters the barrier to communicate anytime anywhere for people of all walks of life. The publicly available, virtually free information in social media poses a new challenge to consumers who have to discern whether a piece of information published in social media is reliable. For example, it can be difficult to understand the motivations behind a statement passed from one user to another, without knowing the person who originated the message. Additionally, false information can be propagated through social media, resulting in embarrassment or irreversible damages. Provenance data

  19. Intercultural Peers’ effect on Social Identity of Social Media Users

    DEFF Research Database (Denmark)

    Khajeheian, Datis

    2016-01-01

    - and their impact on two constructs, namely the global and local social identity. Adopting the ethnographic approach and a complementary phase of interviews, this study explores the influence of social media peers on consumers’ identity and consumption patterns. The findings show that the influence of “consumer...... socialization of peers” on the social identity of consumers is overestimated. Rather, the main influence comes from peers in the real world. The influence of this real world peer on consumption patterns is much higher than social media peers. Though social media is used for communication of real world peers......This research investigates the effect of social media peers on the social identity of consumers. The critical perspective of this research is based on the consumer socialization theory research framework. This framework consists of three levels - the global, national and local peers...

  20. Measuring engagement effectiveness in social media

    Science.gov (United States)

    Li, Lei; Sun, Tong; Peng, Wei; Li, Tao

    2012-03-01

    Social media is becoming increasingly prevalent with the advent of web 2.0 technologies. Popular social media websites, such as Twitter and Facebook, are attracting a gigantic number of online users to post and share information. An interesting phenomenon under this trend involves that more and more users share their experiences or issues with regard to a product, and then the product service agents use commercial social media listening and engagement tools (e.g. Radian6, Sysomos, etc.) to response to users' complaints or issues and help them tackle their problems. This is often called customer care in social media or social customer relationship management (CRM). However, all these existing commercial social media tools only provide an aggregated level of trends, patterns and sentiment analysis based on the keyword-centric brand relevant data, which have little insights for answering one of the key questions in social CRM system: how effective is our social customer care engagement? In this paper, we focus on addressing the problem of how to measure the effectiveness of engagement for service agents in customer care. Traditional CRM effectiveness measurements are defined under the scenario of the call center, where the effectiveness is mostly based on the duration time per call and/or number of answered calls per day. Different from customer care in a call center, we can obtain detailed conversations between agents and customers in social media, and therefore the effectiveness can be measured by analyzing the content of conversations and the sentiment of customers.

  1. The Emerging Neuroscience of Social Media.

    Science.gov (United States)

    Meshi, Dar; Tamir, Diana I; Heekeren, Hauke R

    2015-12-01

    Social media use is a global phenomenon, with almost two billion people worldwide regularly using these websites. As Internet access around the world increases, so will the number of social media users. Neuroscientists can capitalize on the ubiquity of social media use to gain novel insights about social cognitive processes and the neural systems that support them. This review outlines social motives that drive people to use social media, proposes neural systems supporting social media use, and describes approaches neuroscientists can use to conduct research with social media. We close by noting important directions and ethical considerations of future research with social media. Copyright © 2015 Elsevier Ltd. All rights reserved.

  2. The Investigation of Social Media Data Thresholds for Opinion Formation

    OpenAIRE

    Asher, D.; Caylor, J.; Mittrick, M.; Richardson, J.; Heilman, E.; Bowman, E.; Korniss, G.; Szymanski, B.

    2017-01-01

    The pervasive use of social media has grown to over two billion users to date, and is commonly utilized as a means to share information and shape world events. Evidence suggests that passive social media usage (i.e., viewing without taking action) has an impact on the user's perspective. This empirical influence over perspective could have significant impact on social events. Therefore, it is important to understand how social media contributes to the formation of an individual's perspective....

  3. DEVELOPMENT OF A WEB-BASED PROXIMITY BASED MEDIA SHARING APPLICATION

    OpenAIRE

    Erol Ozan

    2016-01-01

    This article reports the development of Vissou, which is a location based web application that enables media recording and sharing among users who are in close proximity to each other. The application facilitates the automated hand-over of the recorded media files from one user to another. There are many social networking applications and web sites that provide digital media sharing and editing functionalities. What differentiates Vissou from other similar applications is the functions and us...

  4. Towards Creating Sustainable Ecotourism Interventions: Practical ...

    African Journals Online (AJOL)

    2017-05-01

    May 1, 2017 ... Keywords: Tourism, Development, Livelihoods, Assets, Adaptive .... widely reported in the Ghanaian media that farmers in some ..... created an outlet for revenue which, when accrued, was invested prudently in social.

  5. Securing Social Media : A Network Structure Approach

    NARCIS (Netherlands)

    Chiluka, N.J.

    2013-01-01

    Due to its democratized nature, online social media (OSM) attracts millions of users to publish and share their content with friends as well as a wider audience at little cost. Such a vast user base and a wealth of content, however, presents its own challenges. First, the amount of user-generated

  6. EXPERIMEDIA: Innovate in New Media - a multi-venue experimentation service supporting technology innovation thrugh new forms of social interaction and user experience

    OpenAIRE

    Boniface, M.J.; Modafferi, Stefano; Voulodimos, Athanasios; Salama, David; Murg, Sandra

    2014-01-01

    New media applications and services are revolutionising social interaction and user experience in both society and in wide ranging industry sectors. The rapid emergence of pervasive human and environment sensing technologies, novel immersive presentation devices and high performance, globally connected network and cloud infrastructures is generating huge opportunities for application providers, service provider and content providers. These new applications are driving convergence across devic...

  7. Pengaruh Penggunaan Media Sosial Facebook Terhadap Perilaku Cyberbullying Pada Siswa Sman 12 Pekanbaru

    OpenAIRE

    ", RUMYENI; Nurjanah, Siti

    2014-01-01

    Social media evoles with the delopment of technology. The number of social media user have increased every years. As a result, the user got negative and positif impacts from the social media One of the effects of the use of social media is the emergence of cyberbullying behavior. Cyberbullying is behavior intended to humiliate, frighten, injure or cause harm to the weaker party by using the means of information technology, especially social media facebook. The purpose of this study was to det...

  8. Pengaruh Penggunaan Media Sosial Facebook terhadap Perilaku Prososial Remaja di Kenagarian Koto Bangun

    OpenAIRE

    ", RUMYENI; Asmaya, Fela

    2015-01-01

    The technology advances, the number of social media users is also increasing every year. As a result, positive and negative impacts caused social media is also an impact on the user. One of the effects of the use of social media is an influence on prosocial behavior that occurs among teenagers by using information technology, especially the use of social media facebook. The purpose of this study was to determine how much influence the use of social media facebook toward prosocial behavior of ...

  9. LIBRARIES, SOCIAL MEDIA AND METRICS

    Directory of Open Access Journals (Sweden)

    Nieves González Fernández-Villavicencio

    2016-02-01

    Full Text Available This paper is an abstract of the dissertation Profitability of a library using social media and highlights research carried out in order to demonstrate the profitability of libraries that make use of social media both to offer products and services to the users in line with their expectations and needs and to deliver different types of ROI. A set of social media indicators to measure the evolution and results has also been established.

  10. Modelling information dissemination under privacy concerns in social media

    Science.gov (United States)

    Zhu, Hui; Huang, Cheng; Lu, Rongxing; Li, Hui

    2016-05-01

    Social media has recently become an important platform for users to share news, express views, and post messages. However, due to user privacy preservation in social media, many privacy setting tools are employed, which inevitably change the patterns and dynamics of information dissemination. In this study, a general stochastic model using dynamic evolution equations was introduced to illustrate how privacy concerns impact the process of information dissemination. Extensive simulations and analyzes involving the privacy settings of general users, privileged users, and pure observers were conducted on real-world networks, and the results demonstrated that user privacy settings affect information differently. Finally, we also studied the process of information diffusion analytically and numerically with different privacy settings using two classic networks.

  11. Emergence of acronyms in a community of language users

    Science.gov (United States)

    Javarone, Marco Alberto; Armano, Giuliano

    2013-11-01

    Language is a complex system that evolves over time, due to several phenomena. In recent years, new communication media are affecting interpersonal written communication. In particular, mobile phones and internet-based communication media are leading people to use a small number of characters when writing messages. Hence, acronyms or abbreviations are used in most cases. In particular, a mobile phone message is usually composed by short phrases, the social network Twitter only allows 140 characters per message and in many online forums users have limited space for questions and answers. Although the use of acronyms dates back to ancient times, nowadays this type of linguistic sign is gaining prestige. In this work, we study the introduction of acronyms in social systems. In particular, we define a simple game for the purpose of analyzing how the use of an acronym spreads in a population, considering its ability to create a shared meaning. We performed many numerical simulations according to the proposed model, showing the creation of acronyms to be the result of collective dynamics in a population.

  12. Opinion Mining for User Generated Design By Social Networking Service and Japanese Manga

    Directory of Open Access Journals (Sweden)

    Anak Agung Gede Dharma

    2011-12-01

    Full Text Available The growth of Social Networking Service (SNS has created a new potential in marketing. While users communicate and interact via SNS, the list of their conversation, which is called casual data can be used to determine their needs or aspirations. SNS can be very useful for product/service developers, especially when developing new ideas or simply evaluating the feasibility of their existing products/services. Furthermore, SNS provides a unique system that enables expressive and two-way communication between its users. SNS is known for its effectiveness in delivering fresh news and information, thus it can be used as promotional media. Although several online services that utilize SNS and casual data have been provided, the purpose of those services is still unclear and ineffective. In those services, users were only asked for their opinions without receiving sufficient feedbacks. Therefore, to solve these problems we propose an innovative way of utilizing SNS and casual data in designing user generated design. In our proposed system, users can directly contribute to the product/service development process in an interesting way. We designed an online service, which allows users to posts manga that describes their original idea. While contributing to the product/service development, they can also benefit from expressing their hobbies and receiving feedbacks from other users.

  13. New media in political communication: general approaches

    Directory of Open Access Journals (Sweden)

    Chekunova Marina A.

    2016-01-01

    Full Text Available Nowadays, in transformation of the realm of political communication, a more important part is given to the so-called «new social media». Previously, political communication was seen as a process of production, dissemination and perception of political information for the purpose of achieving a consent regarding one or another political action. Additionally, communication appeared as a mechanism of one-way information exchange. Under new conditions, political communication becomes a tool of ensuring the process of preparation, making and implementing political decisions. In a modern understanding, an informational message is built by means of specific cooperation between communicants. In this regard, information sources appear as a specific base for state actions. This paper deals with old (traditional and new social media and lists several characteristics that help distinguish these media. It also shows how authorities and representatives of political opposition can use social media to achieve their political purposes. This article analyses not only benefits but also drawbacks in the application of new information technologies in politics, considering a problem of manipulation as a main disadvantage. It also compares the use of social networks by authorities in Russia and abroad. Because of differences in political culture, social networks are not popular with Russian authorities. However, the number of social networking users among Russian politicians is increasing year by year. Moreover, the most popular network with them is Twitter. A conclusion can be drawn that new media play an important role in creating a system of rules of conduct on the Internet and in establishing a specific culture of electronic communication between representatives of authority and society.

  14. THE CHECHEN WARS, MEDIA, AND DEMOCRACY IN RUSSIA

    Directory of Open Access Journals (Sweden)

    Ali Askerov

    2015-05-01

    Full Text Available Media, like religion, may create, escalate, or deescalate conflict. In the age of technology, parties to protracted conflicts often use the media for their propaganda purposes. In many cases, despite politically created discourses, individual media members struggle to reveal the truth of the violent confrontation that causes human casualties. This paper discusses Moscow’s tough media policy during the Chechen wars, especially from 1999 to 2009 during the Second Chechen War, and argues that Kremlin’s severe media policy in the course of the height of this violent conflict negatively affected the values of democracy in Russia. Nonetheless, Russia’s new media policy had affected different media means differently depending on their missions and commitment. To produce this paper, data were collected through interviewing twenty-two Chechen nationals, including media experts, and randomly analyzing the contents of the Russian media and Chechen websites available online.

  15. Digital media and aesthetical learning in day care education

    DEFF Research Database (Denmark)

    Holm, Søren

    from a aesthetic view wherein the digital media can be used as a resource for the child to learn about body awareness and better understanding and remembrance of their own subjectivity, while still gaining the knowledge education the Danish system demands. In this paper I will use an existential...... that the child should no longer be seen as a user with an ipad, but instead should the ipad while in use be seen as an extension of the users subject. The importance comes in how the pedagog helps the user not to lose awareness of the body while this takes place, but instead let the user experience both the body......Digital media and aesthetical learning in day care education. The digital media is one of the major subjects that are to be included in everyday life in the Danish day care. This is a strategy from the Danish government, who view it as a necessary step in educating children for the future. In 2013...

  16. Media Challenging Status Quo

    DEFF Research Database (Denmark)

    Sandvik, Kjetil

    and Libya creating headlines like “the Facebook revolution”. On the other hand, several scholars argue that it is naive to believe that social media in themselves create change: they may at the best facilitate already existing social and political movements (Downing 2008, Christakis & Fowler 2010...... and communication research is currently engaging in a longer and deeper process of examining and assessing the cultural consequences of networked communication. One present challenge is to understand digital media and networked communication at the intersection of established and countercultural, utopian......Digital media and especially so-called ‘social media’ have on the one hand been ascribed the power to change societies and empower democratic movements following the thoughts of e.g. Rheingold (2004), recently fueled by the democratic uprising in Arabic countries such as Egypt, Tunisia, Iran...

  17. Digital watermarking opportunities enabled by mobile media proliferation

    Science.gov (United States)

    Modro, Sierra; Sharma, Ravi K.

    2009-02-01

    Consumer usages of mobile devices and electronic media are changing. Mobile devices now include increased computational capabilities, mobile broadband access, better integrated sensors, and higher resolution screens. These enhanced features are driving increased consumption of media such as images, maps, e-books, audio, video, and games. As users become more accustomed to using mobile devices for media, opportunities arise for new digital watermarking usage models. For example, transient media, like images being displayed on screens, could be watermarked to provide a link between mobile devices. Applications based on these emerging usage models utilizing watermarking can provide richer user experiences and drive increased media consumption. We describe the enabling factors and highlight a few of the usage models and new opportunities. We also outline how the new opportunities are driving further innovation in watermarking technologies. We discuss challenges in market adoption of applications based on these usage models.

  18. Towards Fashion Media for Sustainability

    DEFF Research Database (Denmark)

    Skjold, Else

    2015-01-01

    Throughout the chapter, it is pointed out how fashion media traditionally fuel on unsustainable imbalances of self, in terms of affluence, gender, ethnicity, body types and age. The chapter opens with a historic outline. Here, the close alliance between media and industry is problematized, whilst...... at the same time it is highlighted how these media have produced some of the most significant imagery of modern times. Pushing the envelope of this format, Skjold suggests how fashion art magazine and user-generated style magazines might hold the key for new templates challenging existing hegemony, this way...... establishing more sustainable fashion media in the future....

  19. The Effect of Social Media to the Brand Awareness of a Product of a Company

    Directory of Open Access Journals (Sweden)

    Hansel Bagus Tritama

    2016-05-01

    Full Text Available Social  media  is an online media, where the users can easily participate, share, and create any content such as banner,  posters, videos and advertisement.  Many companies  use these  social  media as  a tool to promote their products  and make  customers aware  with their brand. On the other hand, not all companies  succeed to market their products and make their products are at their customers’ awareness. The purpose of this research is to find the correlation  between social media commu- nication marketing  with companys brand awareness in social media.  The research  method for this research  is quantitative  research.  This method collects  data with explanative research type which explains the relationship between two variables. The result  of this research  is to show that marketing  communication in a company has an impact to company’s brand awareness. In addition, this research wants to show that marketing via social media can give impact  to company’s revenue. The summary of this research  is to get significant  information  about the effect of social media toward companys brand awareness through quantitative  and explanative  research  method due to the rising of social media.

  20. Impact of social media on consumers and firms

    NARCIS (Netherlands)

    de Vries, Lisette

    2015-01-01

    Today, many firms use social media to not only reach out to consumers, but also to create engagement and strengthen the bond between themselves and their customers. Social media changed the way companies do business, and as such it can threaten existing business models; however, it can also create

  1. How Media Companies Should Create Value: Innovation Centered Business Models and Dynamic Capabilities

    NARCIS (Netherlands)

    Kranenburg, H.L. van; Ziggers, G.W.; Friedrichsen, M.; Mühl-Benninghaus, W.; Picard, R.; Vartanova, E.

    2014-01-01

    Globalization, deregulation, technological innovation and the convergence of previously separated industries such as media, entertainment, information, and consumer electronics industries, have changed the media landscape into a turbulent environment. As a consequence of these developments, many

  2. Presentasi Diri Netizen Dalam Konstruksi Identitas Di Media Sosial Dan Kehidupan Nyata

    OpenAIRE

    Lailiyah, Nuriyatul

    2016-01-01

    In real life we often took identity as something given. Social media gave users the opportunity to present themselves as they wished. Social media gave chances to people to choose the kind of person they wished to be in social medai. People could then construct their identity the same as or different from their true selves in the real world.This study aimed to identify and understand the self-presentation of social media users in the construction of identity in social media and identity in re...

  3. Social media in food risk and benefit communication

    OpenAIRE

    Rutsaert, Pieter

    2013-01-01

    The overall objective of this doctoral thesis was to contribute to a better understanding of the role social media can fulfil for the communication of food-related risks and benefits. Social media is the collective name for a number of online applications, including social networks, video- and picture-sharing websites, blogs, and microblogs, that allow users to generate and share information online. As a consequence users now control how information is found and used instead of the producers....

  4. A Waterfall Design Strategy for Using Social Media for Instruction

    Science.gov (United States)

    Ahern, Terence C.

    2016-01-01

    Using social media can create a rich learning environment that crosses all content areas. The key to creating this environment is for instructors and designers to match appropriate social media software with the intended learning outcome. This article describes an instructional design strategy that helps educators create learning activities that…

  5. Creating Identity in Interaction with Business Media

    DEFF Research Database (Denmark)

    Strandgaard Pedersen, Jesper; Boutaiba, Sami

    2004-01-01

    In contemporary society, it is believed that things are changing at an increasingly rapid pace. We see this in newspapers, books, or every speech we listen to that modern (business) life is a race towards new horizons, or towards newness tout court. No matter which standpoint one engages vis......-mentioned observation that economic transformation and globalization continue to alter how organizations and employees view work, and that these transformations require that workers and managers understand and adjust to major changes in definitions of and approaches to work, organizational structures, and relationships...... more specifically on the way in which Zentropa performs an identity in interaction with one of its very significant others, namely the written press. This paper is in particular interested in studying how organizations through different forms of interaction and communication with the business media...

  6. Semantically Enhanced Topic Modeling and Its Applications in Social Media

    Science.gov (United States)

    Guo, Lifan

    2013-01-01

    As we witness the prosperity of the social media in the past few years, and feel the explosion of "user-generated content" on the Internet, there is little question that we have entered an era of Big Data. Those social media sites, such as Facebook, LinkedIn, Quora and Twitter have been important sources for a wide spectrum of users.…

  7. Educational Potential of New Media

    Directory of Open Access Journals (Sweden)

    Maria Yu. Kazak

    2017-11-01

    Full Text Available Digitalization of the mass media, which has radically changed the information environment, creates new opportunities for self-education and upgrowth of the audience. The paper defines the communicative and cultural status of new media, characterizes the socio-cultural and technological aspects of their dynamics; substantiates the necessity of elaborating mechanisms for systematization of heterogeneous information flows and elaborating criteria for their evaluation in the era of globalization of the media sphere, what implies a qualitatively different level of media competence of the audience, provided with such factors as media education, media coverage, media criticism. The definition of concepts "media competence", "media enlightenment", "media education", "media criticism" is given and their functional areas are delineated. Social networks are considered as an important tool for media enlightenment which provides significant opportunities for promoting cultural achievements in the new media environment.

  8. Impact of social media on consumers and firms

    OpenAIRE

    de Vries, Lisette

    2015-01-01

    Today, many firms use social media to not only reach out to consumers, but also to create engagement and strengthen the bond between themselves and their customers. Social media changed the way companies do business, and as such it can threaten existing business models; however, it can also create new opportunities. This dissertation examines the impact of social media on consumers and firms from different perspectives: When considering the consumer perspective, I derive insights into psychol...

  9. Social Media and the Plastic Surgery Patient.

    Science.gov (United States)

    Sorice, Sarah C; Li, Alexander Y; Gilstrap, Jarom; Canales, Francisco L; Furnas, Heather J

    2017-11-01

    Many plastic surgeons use social media as a marketing tool to attract and retain patients, but information about how patients use social media and their preferred types of plastic surgery posts have been lacking. To investigate patients' preferred social media networks and the type of posts they wished to see, a cross-sectional study was conducted in a single aesthetic practice of two plastic surgeons by surveying 100 consecutive patients. The age of the patients averaged 44.4 years (range, 17 to 78 years). Facebook had the greatest patient use and engagement, with YouTube second in use, and Instagram second in number of engaged users. Over half used Pinterest, but with little daily engagement. Only one-fourth used Snapchat, but the percentage of users who were highly engaged was second only to Facebook. The least popular network was Twitter, with the fewest patient users and least engagement. Social media played a minor role compared with the practice's Web site in both influencing patients to choose the practice and providing information on the day of the appointment. Patients most wanted to see posts on a plastic surgeon's social media platform related to practice information, before-and-after photographs, and contests. Articles about plastic surgery held the least interest. Among five types of Web site content, patients expressed most interest in before-and-after photographs. This study is the first to articulate the plastic surgery patient perspective regarding social media. The findings aim to help plastic surgeons maximize their influence on their target audience.

  10. Interaksi Antarmanusia melalui Media Sosial Facebook Mengenai Topik Keagamaan

    Directory of Open Access Journals (Sweden)

    Benedictus A Simangunsong

    2016-07-01

    Full Text Available Human interaction has shifted with the advent of new media, the internet, especially with the presence of social media. The keyword of social media is a medium intended to share among individuals in order to achieve a better quality of life. The resarch aims finding human interaction trend influenced by social media i.e. Facebook, by looking at the content of the message delivered in sensitive issues phenomena, such as religious belief. Data analysis has been done through descriptive qualitative based on Martin Buber. These result indicates that interaction model can be established if the content of the message delivered in accordance with the wishes of communication, often obtained a description of the interaction that can be done by users against other users so that the purpose of the use of social media can be achieved.

  11. Explaining the use of text-based communication media: an examination of three theories of media use.

    Science.gov (United States)

    Park, Namkee; Chung, Jae Eun; Lee, Seungyoon

    2012-07-01

    The present study examined the factors associated with individuals' use of three different text-based communication media: e-mail, cell-phone texting, and Facebook Wall postings. Three theoretical perspectives, including media richness theory, uses and gratifications, and perceived network effects, were examined. Using data from a survey of college students (N=280), the study found that the theoretical constructs from these theories play different roles when applied to different technologies. The results suggest that a simultaneous consideration of technological attributes, users' motivations, and social circumstances in which users select and use the technology is useful for fully understanding the dynamics of the selection and the use of a given technology.

  12. Literasi Media Internet di Kalangan Mahasiswa

    Directory of Open Access Journals (Sweden)

    Gracia Rachmi Adiarsi

    2015-10-01

    Full Text Available This study aims to find out to what extent the Internet users in line with media literacy. According to Indonesia Internet Service Provider Association (APJII and BPS Statistic Indonesia, it was found that Internet users in Indonesia have grown since three years ago up to 13% or become 71.19 million people until the end of 2013. According to research survey MarkPlus Insight, “netizen” or Internet users who spend more than three hours per day on Internet. Moreover, they are increasing from 24,2 Million people in 2012 and become 31,7 million people in 2013. This research used qualitative method by gathering the data through Focus Group Discussion (FGD to private university students who spent for Internet 5 hours per day and less than 5 hours per day. The theory used in this research was media literacy. The result of this research stated that students who accessed the Internet below 5 hours per day were already busy with work and not too intense in using the Internet either via smartphone or a computer. Different findings came up from the students who accessed the Internet over 5 hours per day. Most of the time, they used the Internet for social media and instant messaging (instant messenger through smartphones. Critical attitude towards the media message depends on the informants’ interest toward the information. 

  13. Predictors of media multitasking in Chinese adolescents.

    Science.gov (United States)

    Yang, Xiaohui; Zhu, Liqi

    2016-12-01

    We examined predictors of media multitasking in Chinese adolescents from 3 contexts: characteristics of the media user, types of media use and family media contexts. Three hundred and twenty adolescents, 11-18 years of age, completed questionnaires to measure media use, impulsivity, sensation seeking, time management disposition and family media environment. The results showed that media multitasking was positively correlated with age and total media use time. Participants with high levels of impulsivity and sensation seeking reported more multitasking behaviour. Multitasking was negatively correlated with time management. Children from media-oriented families often engage in more multitasking. What's more, social networking sites use and music use can mediate the effect of individual and family factors on media multitasking. © 2015 International Union of Psychological Science.

  14. Tweeting badges: user motivations for displaying achievement in publicly networked environments.

    Science.gov (United States)

    Kwon, K Hazel; Halavais, Alexander; Havener, Shannon

    2015-02-01

    Badge systems, a common mechanism for gamification on social media platforms, provide a way for users to present their knowledge or experience to others. This study aims to contribute to the understanding of why social media users publicize their achievements in the form of online badges. Five motivational factors for badge display in public networked environments are distinguished-self-efficacy, social incentives, networked support, passing time, and inattentive sharing-and it is suggested that different badge types are associated with different motivations. System developers are advised to consider these components in their designs, applying the elements most appropriate to the communities they serve. Comparing user motivations associated with badges shared across boundaries provides a better understanding of how online badges relate to the larger social media ecosystem.

  15. The User-Driven Creative Academy

    DEFF Research Database (Denmark)

    Nielsen, Louise Møller; Poulsen, Søren Bolvig

    2016-01-01

    Users have always been a point of focus in design, but in the beginning of the new millennium userdriven approaches and user-oriented projects were taken to a new level of recognition. As part of this development, the User Driven Creative Academy (U-CrAc) was created at Aalborg University...

  16. Identification of influence in social media communities

    NARCIS (Netherlands)

    Vollenbroek, Wouter Bernardus; de Vries, Sjoerd A.; Constantinides, Efthymios; Kommers, Petrus A.M.

    2014-01-01

    Individual usage of social media is expected to have a growing impact on the corporate reputation of organisations. Influential users of social media can disseminate positive or negative information and opinions about products, services, brands or businesses among members of their online networks in

  17. Factors influencing trust in media: exploring the association between media consumption and news about the 15M Movement

    OpenAIRE

    Ariadna Fernández-Planells

    2015-01-01

    Debate over consumer trust in traditional media has intensified due to theappearance of networked social movements, particularly considering media coverage ofthe protests, the emergence of alternative media and social media as informationsources. A survey was created for this study to provide insight into the associationbetween media exposure, trust and political participation in networked socialmovements, specifically among 15M Movement activists. Data is presented to show towhat extent do ...

  18. Estimating the Importance of Social Media in Consumers’ Education

    Directory of Open Access Journals (Sweden)

    Cristian Bogdan Onete

    2011-11-01

    Full Text Available The social media is composed of easily accessible web tools through which people converse, participate, create, recommend, valorify information and respond online to everything that happens around them. These web tools offer a dynamic virtual environment where users are engaged in a continuous traffic generated by information and interactivity. Internet development and access to information led to a change in consumer behavior in Romania. In this context, it must be taken into account that the buying decision and the decision to include certain foods in daily diet is significantly influenced by the views and experiences of other consumers, expressed in the virtual environment. Thus a new communication channel provided by the internet through social media (forums, chat, blogs, sites reviews appeared. In this respect, we conducted a research - using the main search engines – with the aim to analyze the evolution of the number of forums and blogs, and also of the posts on these, related to the words bio-eggs, eggs from battery raised chickens and eggs numbering, during December 2009 – June 2010.

  19. Exploring Media Convergence: Evidence from Italy

    Directory of Open Access Journals (Sweden)

    Debora Bettiga

    2013-12-01

    Full Text Available The evolution of media and devices is enabling the ubiquitous and multi-device access to media and information, so that a media mutual contamination is in play. New forms of user interactions with media, in which different devices are used simultaneously in different contexts, have emerged. These new interactions are significantly impacting on users’ attitudes towards the media and their way of searching and generating content. Such a change, called “media convergence”, has a strong potential impact on marketing and communication processes, but as yet has not been deeply analysed in the literature. This paper presents the outcomes of several studies aimed at exploring media convergence on the demand-side to advance possible implications for marketers and managers.

  20. Creating breakthroughs at 3M.

    Science.gov (United States)

    von Hippel, E; Thomke, S; Sonnack, M

    1999-01-01

    Most senior managers want their product development teams to create break-throughs--new products that will allow their companies to grow rapidly and maintain high margins. But more often they get incremental improvements to existing products. That's partly because companies must compete in the short term. Searching for breakthroughs is expensive and time consuming; line extensions can help the bottom line immediately. In addition, developers simply don't know how to achieve breakthroughs, and there is usually no system in place to guide them. By the mid-1990s, the lack of such a system was a problem even for an innovative company like 3M. Then a project team in 3M's Medical-Surgical Markets Division became acquainted with a method for developing breakthrough products: the lead user process. The process is based on the fact that many commercially important products are initially thought of and even prototyped by "lead users"--companies, organizations, or individuals that are well ahead of market trends. Their needs are so far beyond those of the average user that lead users create innovations on their own that may later contribute to commercially attractive breakthroughs. The lead user process transforms the job of inventing breakthroughs into a systematic task of identifying lead users and learning from them. The authors explain the process and how the 3M project team successfully navigated through it. In the end, the team proposed three major new product lines and a change in the division's strategy that has led to the development of breakthrough products. And now several more divisions are using the process to break away from incrementalism.

  1. The Influence of Social Media Towards Emotions, Brand Relationship Quality, and Word of Mouth (WOM on Concert’s Attendees in Indonesia

    Directory of Open Access Journals (Sweden)

    Rahmadini Yulia

    2018-01-01

    Full Text Available Social media has been developing significantly from year to year. In Indonesia, 72% of the internet users use the internet to access social media. This indicates that social media are effective brand communication and promotion tools. Music industry is one of the business industries which utilizes social media as communication and promotion tools, especially related to music concerts. The purpose of this study is to identify the impact and relationship of social media towards emotional attachment and brand relationship quality, in which both will be then compare towards word of mouth (WOM on concert’s attendees. This research uses descriptive design research conducted in one period (cross sectional design. Respondents of this study are 160 persons who attended concerts last year. The five-hypotheses research model in this study is tested using the Structural Equation Modelling (SEM. This research shows that social media interaction may result in emotional attachment. Emotional attachment felt by concert attendees may influence positively and significantly to brand relationship quality and creates word of mouth among the concert attendees.

  2. Consumer Behavior and Social Media Marketing: A Research on University Student

    OpenAIRE

    NARCI, Muhammed Talha

    2017-01-01

    Social media sites are the most time spent areas in recent years with the services what they provide and the number of users is rapidly increasing. Thanks to a large number of social media users, companies turn to this field, and through this, firms can reach more people by carrying out promotion and marketing activities. On the other hand, social media sites enable consumers to gather information about their needs and they can directly communicate with companies about the products and servic...

  3. The embodied user : corporeal awareness & media technology

    NARCIS (Netherlands)

    Haans, A.

    2010-01-01

    Human beings are proficient users of tools and technology. At times, our interactions with a technological artifact appear so effortless, that the distinction between the artifact and the body starts to fade. When operating anthropomorphically designed teleoperation systems, for example, some people

  4. Social media in epilepsy: A quantitative and qualitative analysis.

    Science.gov (United States)

    Meng, Ying; Elkaim, Lior; Wang, Justin; Liu, Jessica; Alotaibi, Naif M; Ibrahim, George M; Fallah, Aria; Weil, Alexander G; Valiante, Taufik A; Lozano, Andres M; Rutka, James T

    2017-06-01

    While the social burden of epilepsy has been extensively studied, an evaluation of social media related to epilepsy may provide novel insight into disease perception, patient needs and access to treatments. The objective of this study is to assess patterns in social media and online communication usage related to epilepsy and its associated topics. We searched two major social media platforms (Facebook and Twitter) for public accounts dedicated to epilepsy. Results were analyzed using qualitative and quantitative methodologies. The former involved thematic and word count analysis for online posts and tweets on these platforms, while the latter employed descriptive statistics and non-parametric tests. Facebook had a higher number of pages (840 accounts) and users (3 million) compared to Twitter (137 accounts and 274,663 users). Foundation and support groups comprised most of the accounts and users on both Facebook and Twitter. The number of accounts increased by 100% from 2012 to 2016. Among the 403 posts and tweets analyzed, "providing information" on medications or correcting common misconceptions in epilepsy was the most common theme (48%). Surgical interventions for epilepsy were only mentioned in 1% of all posts and tweets. The current study provides a comprehensive reference on the usage of social media in epilepsy. The number of online users interested in epilepsy is likely the highest among all neurological conditions. Surgery, as a method of treating refractory epilepsy, however, could be underrepresented on social media. Copyright © 2017 Elsevier Inc. All rights reserved.

  5. New Media Vision for IYA

    Science.gov (United States)

    Gay, P. L.; Koppelman, M.

    2008-11-01

    The International Year of Astronomy New Media Committee seeks to provide and promote online astronomy experiences in the places that people work, play and learn; create content that will expose people to astronomy, provide them regular content, and create special opportunities for learning; distribute content for active (pull) and passive (push) channels and through guerilla marketing technique; use a diverse suite of technologies to reach people on multiple platforms and in diverse online settings. To make these goals a reality we have brought together a diverse group of astronomy new media practitioners to both mentor grass roots efforts and spearhead national initiatives. You are invited to partner you programs with the New Media Task Group. In this paper we lay out are goals and define our vision.

  6. Awareness and Use of Social Media in Advertising: The Case of ...

    African Journals Online (AJOL)

    Toshiba

    examined social media sites, particularly Facebook, to ascertain how users in Port Harcourt, ... advertising as a form of communication through media about products, services or ideas paid ..... Editorial: Ethics, new media and social networks.

  7. Balancing media environments

    DEFF Research Database (Denmark)

    Olesen, Mogens

    The paper examines how students in Danish upper secondary schools experience the uses and effects of the digital environment in relation to their school activities. Theoretically a media ecological perspective (Strate 2006) is applied which understands teaching and learning practices as shaped...... by the interrelation between teacher, student and the media technologies. According to this perspective, media creates an environment that shapes our possibilities for acting and communicating. In a basic sense, teaching and learning is a communicative situation where, traditionally, the teacher sends information...... to the receiving students through a medium (e.g. speech, blackboard, book or online learning platform). Digital media challenge this situation due to their affordances (Gibson 1979) for interactivity. Affordance has become an increasingly popular term within media studies for describing a complementary...

  8. Social media marketing : Acquiring customer loyalty and relationship management using social media as a marketing channel

    OpenAIRE

    Saqib, Muhammad

    2016-01-01

    Abstract Social media is a marketing phenomenon that is growing very fast. Social media helps creating value for customers in broadcasting the advertising among social networks. Blog posts, videos, pictures, reviews and ratings all have a significant impact on marketing. The purpose of the thesis is to investigate how companies can achieve customer loyalty and customer relationship management using social media marketing and if companies can target new customers by social media. An inductive ...

  9. The language of mental health problems in social media

    OpenAIRE

    Gkotsis, George; Oellrich, Anika; Hubbard, Tim; Dobson, Richard JB; Liakata, Maria; Velupillai, Sumithra; Dutta, Rina

    2016-01-01

    Online social media, such as Reddit, has become an important resource to share personal experiences and communicate with others. Among other personal information, some social media users communicate about mental health problems they are experiencing, with the intention of getting advice, support or empathy from other users. Here, we investigate the language of Reddit posts specific to mental health, to define linguistic characteristics that could be helpful for further applications. The latte...

  10. Fusing Social Media and Mobile Analytics for Urban Sense-Making

    Science.gov (United States)

    2017-05-09

    example, users spontaneously generate huge amounts of content (text, images and video) on social network channels, whereas GPS & other sensors on taxis...individuals, campus events registered in online portals or social media content generated by applications such as Twitter and Instagram ). These research...techniques by which user - generated social media data, expressed via different modalities and using different applications (e.g., image posts on

  11. MSTS. Multiphase Subsurface Transport Simulator User`s Guide and Reference

    Energy Technology Data Exchange (ETDEWEB)

    Nichols, W.E.; White, M.D.

    1993-05-01

    This User`s Guide and Reference provides information and instructions on the use of the Multiphase Subsurface Transport Simulator (MSTS) code and the associated MSTS Graphical Input. The MSTS code is used to simulate water flow, air flow, heat transfer, and dilute species mass transport in variably saturated geologic media for one, two, or three dimensions using an integrated finite-difference numerical scheme. Any or all of these processes may be simulated in a fully coupled manner. MSTS is a two-phase, two-component code with secondary processes that include binary diffusion and vapor pressure lowering. The geologic media may be homogeneous or heterogeneous, isotropic or anisotropic, and unfractured or highly fractured. A problem geometry may be described by either Cartesian or cylindrical coordinates. MSTS is written in FORTRAN 77, following the American National Standards Institute (ANSI) standards, and is machine-independent with the exception of some time and date calls required for quality control (provisions are made in the code for relatively easy adoption to a number of machines for these calls).

  12. New Media and Leadership: Social Media and Open Organizational Communication

    Directory of Open Access Journals (Sweden)

    Viorica Pauș

    2013-05-01

    Full Text Available This paper aims to identify and analyze the extent to which new media have penetrated the Romanian organizations’ internal communication and have influenced the leadership. We intend also to consider how social media becomes a tool for organizational communication and contributes to the creation of a new kind of leadership associated with open communication. We start from the premise that new media and social media can contribute to the leader’s mission to create around him a vision and makes others to share this vision. In terms of open communication, the external image of organization reflects, in part, leadership practices within the organization. It is about the exercise of the shared collective leadership (Don Tapscott, 1996 that should strengthen the organization position.

  13. Social Media Use in Cancer Care.

    Science.gov (United States)

    Watson, Joni

    2018-05-01

    To describe the increasing professional use of social media within oncology health care practice. Peer-reviewed and lay publications. Social media has changed the communication landscape over the last 15 years. An integral part of worldwide culture, oncology health care professionals can utilize social media to listen, learn, engage, and co-create to advance cancer care. Nurses must be aware of the professional uses for social media, how to use the media, and where to find evidence supporting health care social media efforts within cancer care. Copyright © 2018 Elsevier Inc. All rights reserved.

  14. Social media in colorectal surgery.

    Science.gov (United States)

    Wexner, S D; Petrucci, A M; Brady, R R; Ennis-O'Connor, M; Fitzgerald, J E; Mayol, J

    2017-02-01

    The engagement of social media in healthcare continues to expand. For members of the colorectal community, social media has already made a significant impact on practice, education and patient care. The applications are unique such that they provide a platform for instant communication and information sharing with other users worldwide. The purpose of this article is to provide an overview of how social media has the potential to change clinical practice, training, research and patient care in colorectal surgery. Colorectal Disease © 2016 The Association of Coloproctology of Great Britain and Ireland.

  15. Quick Overview of the Social Media

    OpenAIRE

    Marcela GANEA; Ana CONSTANTIN; Aurel Daniel COMSA

    2012-01-01

    Social Media means a new way to create and communicate with people for the sake of rather sharing information than selling. Virtual space and socialization virtual network have made it possible. By simply posting information and being able to respond and to conduct dialogues on blogs, forums etc, we create Social Media, useful in sharing information, clarifying opinions, collecting opinions in order to promote certain ideas, products, or services. It has its communication function and its mar...

  16. Rising tides or rising stars?: Dynamics of shared attention on Twitter during media events.

    Science.gov (United States)

    Lin, Yu-Ru; Keegan, Brian; Margolin, Drew; Lazer, David

    2014-01-01

    "Media events" generate conditions of shared attention as many users simultaneously tune in with the dual screens of broadcast and social media to view and participate. We examine how collective patterns of user behavior under conditions of shared attention are distinct from other "bursts" of activity like breaking news events. Using 290 million tweets from a panel of 193,532 politically active Twitter users, we compare features of their behavior during eight major events during the 2012 U.S. presidential election to examine how patterns of social media use change during these media events compared to "typical" time and whether these changes are attributable to shifts in the behavior of the population as a whole or shifts from particular segments such as elites. Compared to baseline time periods, our findings reveal that media events not only generate large volumes of tweets, but they are also associated with (1) substantial declines in interpersonal communication, (2) more highly concentrated attention by replying to and retweeting particular users, and (3) elite users predominantly benefiting from this attention. These findings empirically demonstrate how bursts of activity on Twitter during media events significantly alter underlying social processes of interpersonal communication and social interaction. Because the behavior of large populations within socio-technical systems can change so dramatically, our findings suggest the need for further research about how social media responses to media events can be used to support collective sensemaking, to promote informed deliberation, and to remain resilient in the face of misinformation.

  17. Rising Tides or Rising Stars?: Dynamics of Shared Attention on Twitter during Media Events

    Science.gov (United States)

    Lin, Yu-Ru; Keegan, Brian; Margolin, Drew; Lazer, David

    2014-01-01

    Media events” generate conditions of shared attention as many users simultaneously tune in with the dual screens of broadcast and social media to view and participate. We examine how collective patterns of user behavior under conditions of shared attention are distinct from other “bursts” of activity like breaking news events. Using 290 million tweets from a panel of 193,532 politically active Twitter users, we compare features of their behavior during eight major events during the 2012 U.S. presidential election to examine how patterns of social media use change during these media events compared to “typical” time and whether these changes are attributable to shifts in the behavior of the population as a whole or shifts from particular segments such as elites. Compared to baseline time periods, our findings reveal that media events not only generate large volumes of tweets, but they are also associated with (1) substantial declines in interpersonal communication, (2) more highly concentrated attention by replying to and retweeting particular users, and (3) elite users predominantly benefiting from this attention. These findings empirically demonstrate how bursts of activity on Twitter during media events significantly alter underlying social processes of interpersonal communication and social interaction. Because the behavior of large populations within socio-technical systems can change so dramatically, our findings suggest the need for further research about how social media responses to media events can be used to support collective sensemaking, to promote informed deliberation, and to remain resilient in the face of misinformation. PMID:24854030

  18. Rising tides or rising stars?: Dynamics of shared attention on Twitter during media events.

    Directory of Open Access Journals (Sweden)

    Yu-Ru Lin

    Full Text Available "Media events" generate conditions of shared attention as many users simultaneously tune in with the dual screens of broadcast and social media to view and participate. We examine how collective patterns of user behavior under conditions of shared attention are distinct from other "bursts" of activity like breaking news events. Using 290 million tweets from a panel of 193,532 politically active Twitter users, we compare features of their behavior during eight major events during the 2012 U.S. presidential election to examine how patterns of social media use change during these media events compared to "typical" time and whether these changes are attributable to shifts in the behavior of the population as a whole or shifts from particular segments such as elites. Compared to baseline time periods, our findings reveal that media events not only generate large volumes of tweets, but they are also associated with (1 substantial declines in interpersonal communication, (2 more highly concentrated attention by replying to and retweeting particular users, and (3 elite users predominantly benefiting from this attention. These findings empirically demonstrate how bursts of activity on Twitter during media events significantly alter underlying social processes of interpersonal communication and social interaction. Because the behavior of large populations within socio-technical systems can change so dramatically, our findings suggest the need for further research about how social media responses to media events can be used to support collective sensemaking, to promote informed deliberation, and to remain resilient in the face of misinformation.

  19. DarcyTools, Version 2.1. User's guide

    Energy Technology Data Exchange (ETDEWEB)

    Svensson, Urban [Computer-aided Fluid Engineering AB, Norrkoeping (Sweden); Ferry, Michel [MFRDC, Orvault (France)

    2004-03-01

    DarcyTools is a computer code for simulation of flow and transport in porous and/or fractured media. The fractured media in mind is a fractured rock and the porous media the soil cover on the top of the rock; it is hence groundwater flows, which is the class of flows in mind.The User's Guide for DarcyTools V2.1 is intended to assist new users of DarcyTools. The Guide is far from complete and it has not been the ambition to write a manual that answers all questions a user may have. The objectives of the Guide can be stated as follows: - Give an overview of the code structure and how DarcyTools is used. - Get familiar with the 'Compact Input File', which is the main way to specify input data. - Get familiar with the 'Fortran Input File', which is the more advanced way to specify input data.

  20. Codec-on-Demand Based on User-Level Virtualization

    Science.gov (United States)

    Zhang, Youhui; Zheng, Weimin

    At work, at home, and in some public places, a desktop PC is usually available nowadays. Therefore, it is important for users to be able to play various videos on different PCs smoothly, but the diversity of codec types complicates the situation. Although some mainstream media players can try to download the needed codec automatically, this may fail for average users because installing the codec usually requires administrator privileges to complete, while the user may not be the owner of the PC. We believe an ideal solution should work without users' intervention, and need no special privileges. This paper proposes such a user-friendly, program-transparent solution for Windows-based media players. It runs the media player in a user-mode virtualization environment, and then downloads the needed codec on-the-fly. Because of API (Application Programming Interface) interception, some resource-accessing API calls from the player will be redirected to the downloaded codec resources. Then from the viewpoint of the player, the necessary codec exists locally and it can handle the video smoothly, although neither system registry nor system folders was modified during this process. Besides convenience, the principle of least privilege is maintained and the host system is left clean. This paper completely analyzes the technical issues and presents such a prototype which can work with DirectShow-compatible players. Performance tests show that the overhead is negligible. Moreover, our solution conforms to the Software-As-A-Service (SaaS) mode, which is very promising in the Internet era.

  1. Language of ADHD in Adults on Social Media.

    Science.gov (United States)

    Guntuku, Sharath Chandra; Ramsay, J Russell; Merchant, Raina M; Ungar, Lyle H

    2017-11-01

    We computationally analyze the language of social media users diagnosed with ADHD to understand what they talk about, and how their language is correlated with users' characteristics such as personality and temporal orientation. We analyzed approximately 1.3 million tweets written by 1,399 Twitter users with self-reported diagnoses of ADHD, comparing their posts with those used by a control set matched by age, gender, and period of activity. Users with ADHD are found to be less agreeable, more open, to post more often, and to use more negations, hedging, and swear words. Posts are suggestive of themes of emotional dysregulation, self-criticism, substance abuse, and exhaustion. A machine learning model can predict which of these Twitter users has ADHD with an out-of-sample AUC of .836. Based on this emerging technology, conjectures of future uses of social media by researchers and clinicians to better understand the naturalistic manifestations and sequelae of ADHD.

  2. A Social Media Practicum: An Action-Learning Approach to Social Media Marketing and Analytics

    Science.gov (United States)

    Atwong, Catherine T.

    2015-01-01

    To prepare students for the rapidly evolving field of digital marketing, which requires more and more technical skills every year, a social media practicum creates a learning environment in which students can apply marketing principles and become ready for collaborative work in social media marketing and analytics. Using student newspapers as…

  3. ONLINE OPPORTUNITIES AND USER TYPES AMONG ROMANIAN YOUNG PEOPLE

    Directory of Open Access Journals (Sweden)

    TŐKÉS GYÖNGYVÉR

    2014-05-01

    Full Text Available The aim of the study is to analyze patterns of online usage of Romanian teenagers aged 9–16 years old, and to define the main online user types among them. We outlined user types taking into consideration differences of individual online media repertoires. The premise of the study is that Romanian young people are not omogeneus regarding their online media repertoires, but we can identify several user types among them. We looked for individual and social factors which influence patterns of online use of Romanian young people. We base our study on the analysis conducted on the empirical data of the EU Kids Online II (2010 project regarding Romanian youth

  4. Exploring the persona model as a tool to generate user insight through co-creation with users in the early phase of a design project

    DEFF Research Database (Denmark)

    Hansen, Jane Holm; Haase, Louise Møller

    2017-01-01

    The persona model is a widely know tool for synthesizing user research. A persona is a hypothetical archetype based on actual users, which is typically created to create a shared understanding of the user in the design team. Previous research has focused on the personal model as a consensus......-making tool. However, in this paper the aim is to explore, whether the persona model can also be useful and valuable for collecting user insights. More specifically, the paper investigates the potentials and challenges of using the persona model as a generative tool to achieve user insight, when co......-creating with the user in the early phase of a design project. A modified persona template with fixed parameters has been introduced to users in two co-creation workshops. The users were asked to fill in the persona template based on their own experiences. This study is a first endeavor into exploring the persona model...

  5. The innovation effect of user design: Exploring consumers' innovation perceptions of firms selling products designed by users

    NARCIS (Netherlands)

    M. Schreier (Martin); C. Fuchs (Christoph); D.W. Dahl (Darren)

    2012-01-01

    textabstractThe authors study consumer perceptions of firms that sell products designed by users. In contrast with the traditional design mode, in which professional designers employed by firms handle the design task, common design by users involves the firm's user community in creating new product

  6. How Peer Communication and Engagement Motivations Influence Social Media Shopping Behavior: Evidence from China and the United States.

    Science.gov (United States)

    Muralidharan, Sidharth; Men, Linjuan Rita

    2015-10-01

    Based on consumer socialization theory, this study proposes and tests a conceptual model of social media shopping behavior, which links the antecedents of user motivations of engagement and peer communication about products to shopping behavior through social media. A cross-cultural survey was conducted with social media users in two culturally distinct markets with the largest Internet population: China (n=304) and the United States (n=328). Findings showed that social interaction, information, and remuneration were positive antecedents of peer communication for users from both countries. Peer communication positively impacted social media shopping behavior, and cultural differences were observed, with social interaction being important to Chinese users' shopping behavior, while remuneration was more important to American users. Implications are discussed.

  7. Developing a Social Media Marketing tool

    OpenAIRE

    Valova, Olga

    2015-01-01

    The objective of the thesis is to develop a better, easier to use social media marketing tool that could be utilised in any business. By understanding and analysing how business uses social media as well as currently available social media marketing tools, design a tool with the maximum amount of features, but with a simple and intuitive User Interface. An agile software development life cycle was used throughout the creation of the tool. Qualitative analysis was used to analyse existing ...

  8. Personality Traits, Motivations, and Emotional Consequences of Social Media Usage.

    Science.gov (United States)

    Lin, Jhih-Syuan; Lee, Yen-I; Jin, Yan; Gilbreath, Bob

    2017-10-01

    This study explores social media users' personality traits and motivations for the usage of two different social media platforms, Facebook and Pinterest, as well as how the varied uses impact users' negative emotional experiences. The findings suggest that the intensity of social media usage is positively related to negative emotions. For Facebook users, socialization, entertainment, and information seeking motivations significantly influence their platform use intensity and, subsequently, lead to negative emotions. Self-status seeking also has a direct effect on Facebook users' negative emotions. For Pinterest users, socialization is not a significant motivation for usage of that platform. However, entertainment, information seeking, and self-status seeking significantly predict their platform use intensity, which subsequently lead to negative emotions. Similarly, all four motivations for Facebook and Pinterest uses are influenced by users' personality traits: extraversion and openness. Yet, openness has a greater impact on using Pinterest than Facebook in terms of fulfilling socialization needs. Neuroticism has a positive impact on socialization and information seeking motives for use of both platforms, while conscientiousness and agreeableness have a negative influence on fulfilling self-status seeking needs. In addition, agreeable social networking site users are less likely to use Facebook than Pinterest for fulfilling self-status related gratifications, while they are likely to use Pinterest instead of Facebook for entertainment and information needs. Implications of the findings and suggestions for future research are discussed.

  9. Como identificar o usuário-mídia, o formador de opinião online no ambiente das mídias sociais/How to identify the user-media, the on-line opinion maker in social media environment

    Directory of Open Access Journals (Sweden)

    Carolina Frazon Terra

    2012-12-01

    Full Text Available ResumoEste artigo objetiva entender quem são os influenciadores do meio digital, a quemdenominamos de usuários-mídia, bem como apresentar opções e sinônimos teóricosdesenvolvidos por autores de renome no mundo das mídias sociais e da comunicação digital e relacioná-lo ao formador de opinião on-line. Também visa apresentar como a comunicação organizacional pode tratar tal usuário, identificá-lo e categorizá-lo e mostra números e pesquisas que denotam a importância do usuário comum das mídias sociais que, imbuído do poder de expressão proporcionado pelas redes on-line, consegue voz e ainda convence e influencia seus pares e seguidores com suas opiniões, experiências e vivências.Apresentamos, por fim, a título ilustrativo, uma tabela de como classificar um usuário de internet como influenciador ou não. Todo o artigo baseia-se na metodologia da revisão bibliográfica em conjunto com experiências práticas testadas pela autora no ambiente das mídias sociais.AbstractThe article aims to understand who are the on-line opinion makers, which we call usersmedia, as well to introduce options and theoretical synonyms, developed by well-known authors of social media and digital communication. Also has the objective of presenting how corporate communication can treat and build relationships with the user-media, how to identify and categorize them and show some numbers and researches that can demonstrate the common web user relevance because of their power of expression provided by on-line networks. This kind of user is able to have voice, convincement and power of influence on its followers, friends and pairs because of its opinions and experiences. We present, lastly, as an example of practical application, a table of how to classify an internet user as an influencer or not. The whole article is based on the methodology of the literature review with practicalexperiments tested by the author in the environment of social media.

  10. Networking, or What the Social Means in Social Media

    OpenAIRE

    Taina Bucher

    2015-01-01

    This article questions the meaning of the social in social media. It does this by revisiting boyd and Ellison’s seminal paper and definition of social network sites. The article argues that social media are not so much about articulating or making an existing network visible. Rather, being social in the context of social media simply means creating connections within the boundaries of adaptive algorithmic architectures. Every click, share, like, and post creates a connection, initiates a rela...

  11. Social Media as a Tool of Marketing and Creating Brand awareness : Case study research

    OpenAIRE

    Miyungi Odhiambo, Christine Adhiambo

    2012-01-01

    Social media is a phenomenon that has become an important aspect in marketing mix and revolutionizing the way companies interact with customers. It is a new research field and a quick literature scan reveals that not many studies exist. Nevertheless, these few existing studies without scientific evidence with industry data, have rushed to conclude that the emergence of social media has led to the demise of the traditional advertising mainstream media. Therefore, using a scientific research me...

  12. Social Media Management Strategies for Organizational Impression Management and their Effect on Public Perception

    DEFF Research Database (Denmark)

    Benthaus, Janek; Risius, Marten; Beck, Roman

    2016-01-01

    strategy, help companies to positively influence the public perception among social media users. A mixed methods approach is applied, where we quantitatively analyze 15 million user-generated Twitter messages containing information about 45 large global companies highly active on Twitter, as well as almost......With the growing importance of social media, companies increasingly rely on social media management tools to analyze social media activities and to professionalize their social media engagement. In this study, we evaluate how social media management tools, as part of an overarching social media...... 160 thousand corresponding messages sent from these companies via their corporate Twitter accounts. Additionally, we conducted interviews with six social media experts to gain complementary insights. By these means, we are able to identify significant differences between different social media...

  13. Potential Threats of Information Disclosure in Social Media: a Systematic Literature Review

    Directory of Open Access Journals (Sweden)

    Budi Yulianto

    2016-09-01

    Full Text Available Along with the growth of social media, a variety of potential threats to users is also increasing. These kinds of threats often occur because the users accidentally or unknowingly disclose their information or identity on social media. Threats resulted from the disclosure of information are needed to be known so that the users can understand the risks that arise and take precautions. This research was aimed to summarize the potential threats arising from the information disclosure in social media. The research method used was a systematic literature review to explore and summarize the literatures that discuss the specific topic. The research results show that the potential threats are mostly social threats and identity theft. 

  14. Social Media Tools for Teaching and Learning

    Science.gov (United States)

    Wagner, Ronald

    2011-01-01

    According to Wikipedia, "social media is the media designed to be disseminated through social interaction, created using highly accessible scalable techniques. Social media is the use of web-based and mobile technologies to turn communication into interactive dialogue." Social networks, such as Facebook and Twitter, contain millions of members who…

  15. Creating social impact with side-events

    NARCIS (Netherlands)

    Hover, Paul; Dijk, Bake; Breedveld, Koen; van Eekeren, Frank; Slender, Hans

    All over the world, sport events are seen as significant tools for creating positive social impact. This is understandable, as sport events have the power to attract enthusiastic participants, volunteers and to reach large audiences of visitors and followers via (social) media. Outbursts of

  16. Creating social impact with sport events

    NARCIS (Netherlands)

    Hover, P.; Dijk, B.; Breedveld, K.; Eekeren, F.J.A. van; Slender, H.

    2016-01-01

    All over the world, sport events are seen as significant tools for creating positive social impact. This is understandable, as sport events have the power to attract enthusiastic participants, volunteers and to reach large audiences of visitors and followers via (social) media. Outbursts of

  17. Making social media work: finding a library voice

    OpenAIRE

    Chatten, Zelda

    2017-01-01

    The social media team at the University of Liverpool Library runs a popular verified Twitter account with over 9,000 followers and is enthusiastically involved in a variety of social media platforms. Since starting a period of sustained improvement, our use of social media has progressed from being a passive channel used to broadcast news and service changes to being an active method of communication in a digital space our users already inhabit. Working collaboratively, the social media team ...

  18. The relation between media promotions and service volume for a statewide tobacco quitline and a web-based cessation program

    Directory of Open Access Journals (Sweden)

    Schillo Barbara A

    2011-12-01

    Full Text Available Abstract Background This observational study assessed the relation between mass media campaigns and service volume for a statewide tobacco cessation quitline and stand-alone web-based cessation program. Methods Multivariate regression analysis was used to identify how weekly calls to a cessation quitline and weekly registrations to a web-based cessation program are related to levels of broadcast media, media campaigns, and media types, controlling for the impact of external and earned media events. Results There was a positive relation between weekly broadcast targeted rating points and the number of weekly calls to a cessation quitline and the number of weekly registrations to a web-based cessation program. Additionally, print secondhand smoke ads and online cessation ads were positively related to weekly quitline calls. Television and radio cessation ads and radio smoke-free law ads were positively related to web program registration levels. There was a positive relation between the number of web registrations and the number of calls to the cessation quitline, with increases in registrations to the web in 1 week corresponding to increases in calls to the quitline in the subsequent week. Web program registration levels were more highly influenced by earned media and other external events than were quitline call volumes. Conclusion Overall, broadcast advertising had a greater impact on registrations for the web program than calls to the quitline. Furthermore, registrations for the web program influenced calls to the quitline. These two findings suggest the evolving roles of web-based cessation programs and Internet-use practices should be considered when creating cessation programs and media campaigns to promote them. Additionally, because different types of media and campaigns were positively associated with calls to the quitline and web registrations, developing mass media campaigns that offer a variety of messages and communicate through

  19. LTCP 2D Graphical User Interface. Application Description and User's Guide

    Science.gov (United States)

    Ball, Robert; Navaz, Homayun K.

    1996-01-01

    A graphical user interface (GUI) written for NASA's LTCP (Liquid Thrust Chamber Performance) 2 dimensional computational fluid dynamic code is described. The GUI is written in C++ for a desktop personal computer running under a Microsoft Windows operating environment. Through the use of common and familiar dialog boxes, features, and tools, the user can easily and quickly create and modify input files for the LTCP code. In addition, old input files used with the LTCP code can be opened and modified using the GUI. The application is written in C++ for a desktop personal computer running under a Microsoft Windows operating environment. The program and its capabilities are presented, followed by a detailed description of each menu selection and the method of creating an input file for LTCP. A cross reference is included to help experienced users quickly find the variables which commonly need changes. Finally, the system requirements and installation instructions are provided.

  20. Methods for Analyzing Social Media

    DEFF Research Database (Denmark)

    Jensen, Jakob Linaa

    2013-01-01

    Social media is becoming increasingly attractive for users. It is a fast way to communicate ideas and a key source of information. It is therefore one of the most influential mediums of communication of our time and an important area for audience research. The growth of social media invites many...... new questions such as: How can we analyze social media? Can we use traditional audience research methods and apply them to online content? Which new research strategies have been developed? Which ethical research issues and controversies do we have to pay attention to? This book focuses on research...... strategies and methods for analyzing social media and will be of interest to researchers and practitioners using social media, as well as those wanting to keep up to date with the subject....

  1. Social Media Resources for Participative Design Research

    OpenAIRE

    Qaed, Fatema; Briggs, Jo; Cockton, Gilbert

    2016-01-01

    We present our experiences of novel value from online social media for Participative Design (PD) research. We describe how particular social media (e.g. Facebook, Pinterest, WhatsApp and Twitter) were used during a five-year project on learning space design by the researcher and interested teachers across all research phases (contextual review, user studies, PD action research). Social media were used to source and share comments, photographs and video documentation, supporting participation ...

  2. Narcis Embraced by the Media

    Directory of Open Access Journals (Sweden)

    Aleksandra Brakus

    2017-09-01

    Full Text Available This paper reexamines the present day relationship between mythology, imagination and the media. Man has always been inspired by the divine and supernatural phenomena. Myths exist in all civilizations and have occupied our imagination. From the earliest times man has used symbols and myths to express their experience of reality, which exceeds the physical reality that surrounds it. The revival of mythical elements in the media such as billboards, television, magazines and the Internet has led to the establishment of new relations beetwen mythology and imagination. The media have great power and influence on the formation of beliefs, attitudes, opinions and lifestyles. Studying the history of the ancient Greeks through Michelangelo and the Renaissance, to modern day, pulls the myth of beauty, creating a new type of culture, the narcissistic culture. Modern society through the media has created a self-sufficient “perfect” man - Narcis. The standards of beauty being promoted through the media represent the imagination and marketing trick. The opposite of imagination is critical thinking that is necessary to connect us with the outside world and make ​​a clear line between our fantasies and desires and what comes from outside.

  3. Marijuana advertising exposure among current marijuana users in the U.S.

    Science.gov (United States)

    Krauss, Melissa J; Sowles, Shaina J; Sehi, Auriann; Spitznagel, Edward L; Berg, Carla J; Bierut, Laura J; Cavazos-Rehg, Patricia A

    2017-05-01

    Little is known about marijuana advertising exposure among users in the U.S. We examined the prevalence of advertising exposure among young adult marijuana users through traditional and new media, and identified characteristics associated with seeking advertisements. We conducted a cross-sectional survey of 18-34 year-old past-month marijuana users in the U.S. using a pre-existing online panel (N=742). The survey queried about passively viewing and actively seeking marijuana advertisements in the past month, sources of advertisements, and marijuana use characteristics. Over half of participants were exposed to marijuana advertising in the past month (28% passively observed advertisements, 26% actively sought advertisements). Common sources for observing advertisements were digital media (i.e., social media, online, text/emails; 77%). Similarly, those actively seeking advertisements often used Internet search engines (65%) and social media (53%). Seeking advertisements was more common among those who used medically (41% medical only, 36% medical and recreational) than recreational users (18%), who used concentrates or edibles (44% and 43%) compared to those who did not (20% and 19%), and who used multiple times per day (33%) compared to those who did not (19%) (all padvertising among users is common, especially via digital media, and is associated with medical use, heavier use, and use of novel products with higher THC concentrations (i.e., concentrates) or longer intoxication duration (i.e., edibles). As the U.S. marijuana policy landscape changes, it will be important to examine potential causal associations between advertising exposure and continuation or frequency/quantity of use. Copyright © 2017 Elsevier B.V. All rights reserved.

  4. Analyzing User Activities, Demographics, Social Network Structure and User-Generated Content on Instagram

    OpenAIRE

    Manikonda, Lydia; Hu, Yuheng; Kambhampati, Subbarao

    2014-01-01

    Instagram is a relatively new form of communication where users can instantly share their current status by taking pictures and tweaking them using filters. It has seen a rapid growth in the number of users as well as uploads since it was launched in October 2010. Inspite of the fact that it is the most popular photo sharing application, it has attracted relatively less attention from the web and social media research community. In this paper, we present a large-scale quantitative analysis on...

  5. Aplikasi Media Sosial Untuk Para Penggemar Cullinary Berbasis Android

    OpenAIRE

    Tanuwijaya, Yoel; Handojo, Andreas; Purba, Kristo Radion

    2015-01-01

    Along with the very fast growth of social media, more users use it to share photos/videos about food. Many people use it to store food pictures and recommend the food they like therefore it will make other people want to try it. The high demand of culinary information brings an opportunity for culinary business owner to promote their business through social media. This application can help users and business owners to obtain complete culinary information through photos/videos, address, contac...

  6. Social Media in Health Science Education: An International Survey.

    Science.gov (United States)

    O'Sullivan, Elizabeth; Cutts, Emily; Kavikondala, Sushma; Salcedo, Alejandra; D'Souza, Karan; Hernandez-Torre, Martin; Anderson, Claire; Tiwari, Agnes; Ho, Kendall; Last, Jason

    2017-01-04

    Social media is an asset that higher education students can use for an array of purposes. Studies have shown the merits of social media use in educational settings; however, its adoption in health science education has been slow, and the contributing reasons remain unclear. This multidisciplinary study aimed to examine health science students' opinions on the use of social media in health science education and identify factors that may discourage its use. Data were collected from the Universitas 21 "Use of social media in health education" survey, distributed electronically among the health science staff and students from 8 universities in 7 countries. The 1640 student respondents were grouped as users or nonusers based on their reported frequency of social media use in their education. Of the 1640 respondents, 1343 (81.89%) use social media in their education. Only 462 of the 1320 (35.00%) respondents have received specific social media training, and of those who have not, the majority (64.9%, 608/936) would like the opportunity. Users and nonusers reported the same 3 factors as the top barriers to their use of social media: uncertainty on policies, concerns about professionalism, and lack of support from the department. Nonusers reported all the barriers more frequently and almost half of nonusers reported not knowing how to incorporate social media into their learning. Among users, more than one fifth (20.5%, 50/243) of students who use social media "almost always" reported sharing clinical images without explicit permission. Our global, interdisciplinary study demonstrates that a significant number of students across all health science disciplines self-reported sharing clinical images inappropriately, and thus request the need for policies and training specific to social media use in health science education. ©Elizabeth O'Sullivan, Emily Cutts, Sushma Kavikondala, Alejandra Salcedo, Karan D'Souza, Martin Hernandez-Torre, Claire Anderson, Agnes Tiwari, Kendall

  7. Fall and redemption: Monitoring and engaging in social media conversations during a crisis

    Directory of Open Access Journals (Sweden)

    Ana Isabel Canhoto

    2015-12-01

    Full Text Available Social media content can spread quickly, particularly that generated by users themselves. This is a problem for businesses as user-generated content (UGC often portrays brands negatively and, when mishandled, may turn into a crisis. This paper presents a framework for crisis management that incorporates insights from research on social media users’ behaviour. It looks beyond specific platforms and tools, to develop general principles for communicating with social media users. The framework’s relevance is illustrated via a widely publicised case of detrimental UGC. The paper proposes that, today, businesses need to identify relevant social media platforms, to monitor sentiment variances, and to go beyond simplistic metrics with content analysis. They also need to engage with online communities and the new influencers, and to respond quickly in a manner that is congruent with said social media platforms and their users’ expectations. The paper extends the theoretical understanding of crisis management to consider the role of social media as both a cause and a solution to those crises. Moreover, it bridges information management theory and practice, providing practical managerial guidance on how to monitor and respond to social media content, particularly during fast-evolving crises.

  8. Diagnosis of energy-management-system user complaints

    Energy Technology Data Exchange (ETDEWEB)

    Hyfantis, J.

    There are a number of problems that require the joint effort of both users and vendors to resolve. User education is the pivotal factor, but only if the vendor community exercises self-restraint, and possibly self-regulation. In light of the ongoing media exposure of energy-management system difficulties and failures, it behooves the industry to set out to improve its image and to bring order to its rapid growth, both of which result in user confidence and satisfaction.

  9. Algorithms and Public Service Media

    OpenAIRE

    Sørensen, Jannick Kirk; Hutchinson, Jonathon

    2018-01-01

    When Public Service Media (PSM) organisations introduce algorithmic recommender systems to suggest media content to users, fundamental values of PSM are challenged. Beyond being confronted with ubiquitous computer ethics problems of causality and transparency, also the identity of PSM as curator and agenda-setter is challenged. The algorithms represents rules for which content to present to whom, and in this sense they may discriminate and bias the exposure of diversity. Furthermore, on a pra...

  10. The INC. 500 and social media: Marketing research

    OpenAIRE

    Nora Ganim Barnes; Eric Mattson; Mira Marušić

    2008-01-01

    As a great challenge in communications, social media are widely accepted among the general population. Being very flexible and adaptable, they offer an opportunity of active participation to users, thus representing a public forum. This study presents the results of social media acceptance in the business world on a sample of the Inc. 500 companies in the US. The research found that familiarity, the value placed on social media and the use of different forms of social media are all related. T...

  11. “Augmented” media education for interaction and participation in virtual environments. The study of a Pokemon Go YouTube channel

    Directory of Open Access Journals (Sweden)

    Alfonso Gutiérrrez Martín

    2018-05-01

    Full Text Available Considering the many digital culture products, the virtual communities generated around them, and their potential as informal education agents, in this study we try to define the predominant type of relations and interactions within the community created around Pokémon Go, and we do it by focusing on the fan-community of one of their most visible heads: Youtuber Gangsta. His eight most-watched videos and the reactions of users are analyzed. Our methodology is based on the Computer-mediated Communication, on the Computer-mediated discourse analysis and the quantitative approach “coding & counting”. The results show the economic benefit as the main objective of the youtuber, who shows no interest for truthful information; and the lack of meaningful participation of users whose comments increase considerably in response to the clickbaits. The enormous quantity and poor quality of interactions of citizens on the Internet requires an “augmented” media education, covering the real and virtual worlds, a media education that contributes to the betterment of society, to a more just world.

  12. A Stable-Matching-Based User Linking Method with User Preference Order

    Directory of Open Access Journals (Sweden)

    Xuzhong Wang

    2017-01-01

    Full Text Available With the development of social networks, more and more users choose to use multiple accounts from different networks to meet their needs. Linking a particular user’s multiple accounts not only can improve user’s experience of the net-services such as recommender system, but also plays a significant role in network security. However, multiple accounts of the same user are often not directly linked to each other, and further, the privacy policy provided by the service provider makes it harder to find accounts for a particular user. In this paper, we propose a stable-matching-based method with user preference order for the problem of low accuracy of user linking in cross-media sparse data. Different from the traditional way which just calculates the similarity of accounts, we take full account of the mutual influence among multiple accounts by regarding different networks as bilateral (multilateral market and user linking as a stable matching problem in such a market. Based on the combination of Game-Theoretic Machine Learning and Pairwise, a novel user linking method has been proposed. The experiment shows that our method has a 21.6% improvement in accuracy compared with the traditional linking method and a further increase of about 7.8% after adding the prior knowledge.

  13. I Sought It, I Reddit: Examining Health Information Engagement Behaviors among Reddit Users.

    Science.gov (United States)

    Record, Rachael A; Silberman, Will R; Santiago, Joshua E; Ham, Taewook

    2018-01-01

    Given the wide use of social media, these platforms have become important channels for understanding health-related information engagement processes. Reddit is a social media platform dedicated to user-generated content and discourse around the world. However, little research exists regarding use of the platform. Guided by the diffusion of innovation theory, the purpose of this study was to analyze Reddit users' behaviors on the platform related to perceptions of information credibility, health information seeking, and behavioral enactment of information found. Data were collected via survey from Reddit users around the world (n = 389). Data suggest that although Reddit use and perceived information credibility are unrelated to acting on the information found on Reddit, users who are specifically seeking health-related information are more likely to enact the information in their lives. Implications from the findings suggest important considerations for communication scholars, media advocates, and health promotion practitioners.

  14. Business reputation and social media: A primer on threats and responses

    NARCIS (Netherlands)

    Horn, Ine Schulze; Taros, Torben; Dirkes, Sven; Hüer, Lucas; Rose, Maximilian; Tietmeyer, Raphael; Constantinides, Efthymios

    2015-01-01

    With the emergence of the interactive web (or Web 2.0), social media applications gained enormous popularity among internet users, forcing businesses to adapt their marketing strategies and engage with social media as part of their marketing toolbox. Social media has empowered the public and

  15. Mass Media and Cultural Memory: Idealization of Values

    Directory of Open Access Journals (Sweden)

    Liljana Siljanovska

    2014-12-01

    Full Text Available The theoretical approach in defining the means for mass communication expressed in functionalist theory, especially in John Riley’s model, determines mass media as a social subsystem which is functionally connected with other systems in society that arises from their mutual conditionality and their causative and consequential connection with politics, economy, education, socialization and culture. The functions of articulating opinion by themselves problematize the creation of creative-thinking public because the imposition of topics, representation of individuals, values and norms of a culture, a space, a time is mediated by the ideological and functional mechanism of an organized structuring and transfer of messages simultaneously to as big an audience as possible. The vastness of the audience simply cannot by itself be understood as democratization of the culture in its broadest sense or simply because it is not a high, elite culture intended solely for a certain number of users.  It is that exact media reality, which almost always and exclusively is created through the selection of facts and values in relation to the audience and the factor of time, which simultaneously problematizes individual and collective memory. In the era of postmodernism and globalization of societies, media shaped content, in different mass media, especially on TV and the Internet, stimulate cultural development and pluralism of ideas in intercultural communication. However at the same time the setting of the stage for a media product, imposed by market logic of supply and demand erases the borders of difference, restructures the modalities of cultural identifiers and relativizes the dimensions of cultural identity through the unification of values transformed in surpassed or modern collective memories and concepts, such as – Balkanization, Americanization, Europeanization, civil society.

  16. Perceived Convenience, Compatibility, and Media Richness Contribute Significantly toDedicated E-book Reader Acceptance. A Review of: Lai, J.-Y., & Chang, C.-Y. (2011. User attitudes toward dedicated e-book readers for reading: The effects of convenience, compatibility and media richness. Online Information Review, 35(4, 558-580.

    Directory of Open Access Journals (Sweden)

    Theresa S. Arndt

    2012-06-01

    Full Text Available Objective – Investigates the effects ofperceived convenience, compatibility andmedia richness on users’ attitudes towarddedicated e-book readers.Design – Convenience sample survey.Setting – Taiwanese university.Subjects – A total of 288 students at the seniorsecondary (5%, four-year university (78%,and graduate student (17% levels. Malefemaleparticipation was approximately equal.Methods – Students completed a 23-itemsurvey on dedicated e-book readers, withquestions on perceived usefulness, perceivedease of use, intention to use, convenience,compatibility, and media richness. Data wasanalyzed using the partial least squaresstatistical technique.Main Results – Users state an increasedintention to use dedicated e-book readers ifthey perceive the technology to be compatiblewith what they desire in a “book,” if the devicedelivers rich media content, and if the device isconvenient. Compatibility was found tosignificantly affect perceived ease of use, andwas found to be the strongest influence onintent to use a dedicated e-book reader.Compatibility, media richness andconvenience also increased the perceivedusefulness of dedicated e-book readers.Conclusion – Users will prefer dedicated e-book readers that are compatible with their preferences in a “book,” that deliver media-rich content, and that they find convenient. The study has implications for the design and development of e-book reading devices.

  17. Weibo or Weixin? Gratifications for Using Different Social Media

    OpenAIRE

    Gan , Chunmei; Wang , Weijun

    2014-01-01

    Part 1: Digital Services; International audience; Social media has experienced great changes in recent years. Various social media platforms emerge and develop significantly. Why users choose to use some particular social media becomes a major concern. Through adopting uses and gratifications theory, this study aims to explore gratifications sought from using two popular social media: Weibo and Weixin. Data was collected by eighteen in-depth interviews and content analysis was conducted for d...

  18. The Influence of Social Media Towards Student Political Participation During the 2014 Indonesian Presidential Election

    Directory of Open Access Journals (Sweden)

    Anwar Kholid

    2015-08-01

    Full Text Available This research attempts to examine the political par- ticipation of social media users particularly of Facebook and Twitter during the 2014 Indonesian presidential election. The data collection was per- formed through survey with accidental sampling methods. Samples were taken from population of undergraduate students of political and social sci- ences faculty at five universities in Yogyakarta namely UGM, UIN Sunan Kalijaga, UMY, UNY and UPN “Veteran” Yogyakarta. Using statistic descriptive, this research conceptualizes the political participation of social media users while the relations of social me- dia and political participation is analyzed through OLS Regression. The findings indicated that the level of political participation of the social media users during the election was categorized as good. How- ever, the facilities offered by the two social media applications were not maximally used to supporting political participation activities. On the other hand, the result OLS regression shows that there were positive and significant correlations and influences of social media towards the political participation of its users during the election even though the per- centage was small.

  19. Congregating to create for social change: Urban youth media production and sense of community.

    Science.gov (United States)

    Charmaraman, Linda

    2013-03-01

    This case study explored how adolescents were empowered through after school media production activities and, in the process, re-imagined themselves as active and engaged citizens within their community. Through analyzing interviews, participant observations, and media artifacts of 14 participants (aged 15-19) over a period of 18 months, three main themes emerged from the triangulation of data: (1) sociocultural capital through group ownership; (2) safe space for creative expression; and (3) developing a sense of community with diverse voices. These young people exercised their collective voice toward pro-social actions by writing and producing their stories and showcasing their works at community screenings. They hoped that their videos would promote individual and community transformations. Building on youth development, community psychology, and media literacy frameworks, this article discusses educational implications like advocating for the power of youth media production to bridge participants' personal and private artistry to public and political statements.

  20. Understanding Social Media Use as Alienation: A Review and Critique

    Science.gov (United States)

    Reveley, James

    2013-01-01

    The opportunities social media provide for agential expressions of subjectivity and experiential learning, relative to social media's role in reproducing digital-era capitalism, are the subject of keen debate. There is now a burgeoning academic literature which suggests that social media users are, to a greater or lesser degree, alienated by…

  1. Evaluating Trade Areas Using Social Media Data with a Calibrated Huff Model

    Directory of Open Access Journals (Sweden)

    Yandong Wang

    2016-07-01

    Full Text Available Delimitating trade areas is a major business concern. Today, mobile communication technologies make it possible to use social media data for this purpose. Few studies however, have focused on methods to extract suitable samples from social media data for trade area delimitation. In our case study, we divided Beijing into regular grid cells and extracted activity centers for each social media user. Ten sample sets were obtained by selecting users based on the retail agglomerations they visited and aggregating user activity centers to each grid cell. We calculated distance and visitation frequency attributes for each user and each grid cell. The distance value of a grid cell is the average distance of user activity centers in this grid cell to a retail agglomeration. The visitation frequency of a grid cell refers to the average count of visits to retail agglomerations by user activity centers for a cell. The calculated attribute values of 10 sets were input into a Huff model and the delimitated trade areas were evaluated. Results show that sets obtained by aggregating user activity centers have a better delimitating effect than sets obtained without aggregation. Differences in the distribution and intensity of trade areas also became apparent.

  2. Social media as a source of market information

    Directory of Open Access Journals (Sweden)

    Tomasz Kubiak

    2017-06-01

    Full Text Available Nowadays information plays an important role in the development of companies. Information constitutes the main source of building competitive advantage allowing to make a good business decision, which leads to a company’s success on the market. Conducting marketing research makes it possible to obtain valuable information, but unfortunately this method is usually associated with the necessity of bearing high costs and in many cases research itself is conducted in an incorrect way and delivers incorrect information. We live in the age of information society, which is associated with the rapid development of the Internet and tools using the Internet allowing various forms of communication. One of such tools are social media platforms, which are usually regarded as a place for building contact networks and communication with other users. It is worth pointing out here that thanks to their popularity social media have become a place which is more and more often noticed by companies. Almost every well-known brand has its profile in the social media, allowing the users of social media portals direct contact with products, or services offered by a particular brand. Persistent popularity of social media means that they are becoming a rich source of information, both about the users – current and potential clients, but also about rivals – companies with a similar profile of activity, actively operating in social networks. The starting point for further deliberations are issues associated with the functioning of social media as a place allowing to obtain market information, which in light of the concept of market intelligence constitutes an alternative to traditional marketing research.

  3. Importance of Strategic Social Media Marketing

    Directory of Open Access Journals (Sweden)

    Simona VINEREAN

    2017-08-01

    Full Text Available Technological innovation has grown at an unprecedented rate over the past couple of decades, creating multiple opportunities for marketing in online settings. The proliferation of social media helps customers become more empowered and engaged in their brand interactions, while also providing them with new tools in their search, evaluation, choice and purchases of marketing offerings. Consequently, these developments are influencing marketing practices, both strategically, and tactically. Nowadays, social media has developed in an essential part of marketing strategy for its ability to generate co-created value, to interactively connect brands to consumers, to monitor brand-related discussions and sentiments, to guide consumers in the decision-making process, to instigate customer-to-customer interactions, and transform consumers into brand advocates. The purpose of this paper is to examine the strategic opportunities of social media marketing for organizations. By providing a comprehensive conceptualization and definition of social media marketing, this research outlines its role in advertising, Customer Relationship Management, and e-Word-of-Mouth.

  4. How Managers' Shared Mental Models of Business–Customer Interactions Create Different Sensemaking of Social Media

    DEFF Research Database (Denmark)

    Rydén, Pernille; Ringberg, Torsten; Wilke, Ricky

    2015-01-01

    Building on empirical research, we identify four mental models of business–customer interactions and show how each uniquely affects how managers conceptualize and use social media. The four models are “business-to-customers,” “business-from-customers,” “business-with-customers,” and “business......-for-customers.” The mental model approach helps explain why managers' use of social media does not necessarily lead to radical changes in their interaction with customers, despite the opportunities facilitated by these media. We provide a conceptual framework that enables managers to introspectively investigate their own...... mental models and thereby revise their sensemaking and use of social media....

  5. Menumbuhkan Jiwa Wirausaha Melalui Peran Sosial Media

    Directory of Open Access Journals (Sweden)

    Hawik Ervina Indoworo

    2016-06-01

    Full Text Available Abstract - Now the development of entrepreneurship is able to expand new employment opportunities and sustain the economy of the State. The need for information and personal development is increasing along with advances in telecommunications technology over the internet. The development of the internet makes the number of the users taking advantage of this as a profitable business opportunity like online businesses. The euphoria of the use of social media (facebook, twitter, instagram, etc. over the internet has become a trend in society. Of course it affects the behavior change in the way the community communicate and interact with others. This condition is driven by two fundamentals which are the new behavior of the citizen and the technological revolution. The growth of social media users should certainly benefit companies in reaching consumers with a way to innovate in doing business, marketing and communication. Keywords: entrepreneurship, social media

  6. Critical perspectives on changing media environments in the Global South

    DEFF Research Database (Denmark)

    Nielsen, Poul Erik

    the changes in the media landscape continuously alter the power balance between state, civil society and market. At the meso level, these changes will be discussed in relation to the development of the different media and of a variety of new locally specific media environments, which create new spaces......The main aim of this article is to give a general overview and theoretically discuss how significant changes in the media landscapes in Global South countries alter existing spaces and create new spaces for political and socio-cultural exchange, thus changing the complex interrelationship between...... media and society. Knowing that media is only one of many aspects in current societal changes, the focus will be more on the interrelationship between media and society and less on other aspects like globalization, education and political reforms. At the macro level, the article will discuss how...

  7. Professional and Social Media Sites (SMSs): Motives and Positive Values of Accommodating Social Media Sites (SMSs) in Teaching Practices according to Indonesian Professional Educators: A Case Study in Two Indonesian Higher Educational Institutions

    Science.gov (United States)

    Luke, J. Y.; Billy, Y. L.

    2017-09-01

    In millennium era, the proliferating Social Media Sites (SMSs) has not only brought increasing demands for all humans, but also creates positive values, specifically for the professional educators or lecturers in any ages. This study envisages the positive values of accommodating Social Media Sites (SMSs) in teaching practices according to the professional educators. Thirty professional educators, i.e. the lecturers, from two universities (i.e. Multimedia Nusantara University and Bina Nusantara University) has participated in this study. The data was collected from the survey by means of questionnaires, analysed using percentages, and exposed the results descriptively. The findings reflected that the positive values of accommodating Social Media Sites in teaching practices were to develop social skills and improve academic skills. However among the two values, the latter was highly influencing the professional educators because of the four reasons: enabling to do tutorial lessons, providing online discussion space with experts or guest lecturers, assisting in doing peer-review and peer-editing, and enhancing the receptive skills, the productive skills, and also the critical thinking skills of the users in SMSs, especially the professional educators or lecturers. Thus, accommodating Social Media Sites (SMSs) in teaching practices is essential for professional educators in Indonesia.

  8. #TheWeaponizationOfSocialMedia

    DEFF Research Database (Denmark)

    Nissen, Thomas Elkjer

    In today’s conflict environment, transformed by information technology and of who can communicate and how, states, non-state actors, ad hoc activist networks and individuals create effect(s) in and through social network media in support of their objectives. #TheWeaponizationOfSocialMedia develops...... a framework for understanding how social network media shapes global politics and contemporary conflicts by examining their role as a platform for conduction intelligence collection, targeting, cyber-operations, psychological warfare and command and control activities. Through these, the weaponization...... of social media shows both the possibilities and the limitations of social network media in contemporary conflicts and makes a contribution to theorizing and studying contemporary conflicts....

  9. Negotiating the New Media Platforms: Youth and Political Images in Kenya

    Directory of Open Access Journals (Sweden)

    Lynete Lusike Mukhongo

    2014-03-01

    Full Text Available New media platforms, particularly social networks act as vehicles for visual representation of a nation’s political discourse among the youth. Web 2.0 has created online spaces (private and public that have been appropriated by Kenyan youth, locally, and in the Diaspora to weave their own political narratives and present them in forums that accommodate their views without fear of censorship or regulation that characterises “offline” communications. Using post structuralism, with emphasis on Roland Barthes “Death of the Author” and “Camera Lucida”, the article critically analyses how cultural values affect the interpretation of online political images from Kenya, by internet users from different culture zones. Further, the article discusses whether political images posted by the youth in Kenya on their online private spaces can be used to promote political stereotypes, subjectivities and perpetuate visual hegemonies; or whether it allows the youth to circumvent government surveillance tactics and afford nations an opportunity to correct the media hegemony by rewriting their own stories on a platform that is not just national, but transnational

  10. Danish User-Centered Innovation

    DEFF Research Database (Denmark)

    Jeppesen, Lars Bo

    2007-01-01

    Danish User-centered Innovation Lab (DUCI lab) is a collaboration between faculty at Copenhagen Business School, Aarhus School of Business and Massachusetts Institute of Technology, based at Copenhagen Business School. DUCI lab is a unique effort to understand the issues involved in user innovation...... processes, with particular emphasis on managing user driven innovation. The project takes advantage of CBS location in Denmark. Denmark has been at the forefront in creating policies that favor user driven innovation. CBS's location at the heart of one of the world's most vibrant user driven regions...... companies and on how such practices can be diffused broadly for the benefit of start-ups, SME's and other types of organizations....

  11. Aplikasi Media Inspirasi Berbasis Web dan Android

    OpenAIRE

    Ferryanto, Sulistya; Yulia, Yulia; Handojo, Andreas

    2016-01-01

    Nowadays application for storing images and videos have been very easy to find. Videos and images can be found on social media appplications. However, images and videos are not too restricted to be submitted by member in social media applications. It makes the user rather difficult to find videos or images that are inspiring. In general, inspiration media application only for showing videos or images. Besides that, there are applications that can only be accessed on the website or Android. In...

  12. Social Media and Physicians’ Online Identity Crisis

    OpenAIRE

    DeCamp, Matthew; Koenig, Thomas W.; Chisolm, Margaret S.

    2013-01-01

    Physicians are increasingly counted among Face-book’s 1 billion users and Twitter’s 500 million members. Beyond these social media platforms, other innovative social media tools are being used in medical practice, including for online consultation,1 in the conduct of clinical research,2 and in medical school curricula.3 Social media content is brief, characterized as “many-to-many” communication, and able to spread rapidly across the Internet beyond a person’s control. These and other feature...

  13. Scenarios, personas and user stories: user-centered evidence-based design representations of communicable disease investigations.

    Science.gov (United States)

    Turner, Anne M; Reeder, Blaine; Ramey, Judith

    2013-08-01

    Despite years of effort and millions of dollars spent to create unified electronic communicable disease reporting systems, the goal remains elusive. A major barrier has been a lack of understanding by system designers of communicable disease (CD) work and the public health workers who perform this work. This study reports on the application of user-centered design representations, traditionally used for improving interface design, to translate the complex CD work identified through ethnographic studies to guide designers and developers of CD systems. The purpose of this work is to: (1) better understand public health practitioners and their information workflow with respect to CD monitoring and control at a local health agency, and (2) to develop evidence-based design representations that model this CD work to inform the design of future disease surveillance systems. We performed extensive onsite semi-structured interviews, targeted work shadowing and a focus group to characterize local health agency CD workflow. Informed by principles of design ethnography and user-centered design we created persona, scenarios and user stories to accurately represent the user to system designers. We sought to convey to designers the key findings from ethnographic studies: (1) public health CD work is mobile and episodic, in contrast to current CD reporting systems, which are stationary and fixed, (2) health agency efforts are focused on CD investigation and response rather than reporting and (3) current CD information systems must conform to public health workflow to ensure their usefulness. In an effort to illustrate our findings to designers, we developed three contemporary design-support representations: persona, scenario, and user story. Through application of user-centered design principles, we were able to create design representations that illustrate complex public health communicable disease workflow and key user characteristics to inform the design of CD information

  14. Social media and disasters: a functional framework for social media use in disaster planning, response, and research.

    Science.gov (United States)

    Houston, J Brian; Hawthorne, Joshua; Perreault, Mildred F; Park, Eun Hae; Goldstein Hode, Marlo; Halliwell, Michael R; Turner McGowen, Sarah E; Davis, Rachel; Vaid, Shivani; McElderry, Jonathan A; Griffith, Stanford A

    2015-01-01

    A comprehensive review of online, official, and scientific literature was carried out in 2012-13 to develop a framework of disaster social media. This framework can be used to facilitate the creation of disaster social media tools, the formulation of disaster social media implementation processes, and the scientific study of disaster social media effects. Disaster social media users in the framework include communities, government, individuals, organisations, and media outlets. Fifteen distinct disaster social media uses were identified, ranging from preparing and receiving disaster preparedness information and warnings and signalling and detecting disasters prior to an event to (re)connecting community members following a disaster. The framework illustrates that a variety of entities may utilise and produce disaster social media content. Consequently, disaster social media use can be conceptualised as occurring at a number of levels, even within the same disaster. Suggestions are provided on how the proposed framework can inform future disaster social media development and research. © 2014 2014 The Author(s). Disasters © Overseas Development Institute, 2014.

  15. Heuristics of the algorithm: Big Data, user interpretation and institutional translation

    Directory of Open Access Journals (Sweden)

    Göran Bolin

    2015-10-01

    Full Text Available Intelligence on mass media audiences was founded on representative statistical samples, analysed by statisticians at the market departments of media corporations. The techniques for aggregating user data in the age of pervasive and ubiquitous personal media (e.g. laptops, smartphones, credit cards/swipe cards and radio-frequency identification build on large aggregates of information (Big Data analysed by algorithms that transform data into commodities. While the former technologies were built on socio-economic variables such as age, gender, ethnicity, education, media preferences (i.e. categories recognisable to media users and industry representatives alike, Big Data technologies register consumer choice, geographical position, web movement, and behavioural information in technologically complex ways that for most lay people are too abstract to appreciate the full consequences of. The data mined for pattern recognition privileges relational rather than demographic qualities. We argue that the agency of interpretation at the bottom of market decisions within media companies nevertheless introduces a ‘heuristics of the algorithm’, where the data inevitably becomes translated into social categories. In the paper we argue that although the promise of algorithmically generated data is often implemented in automated systems where human agency gets increasingly distanced from the data collected (it is our technological gadgets that are being surveyed, rather than us as social beings, one can observe a felt need among media users and among industry actors to ‘translate back’ the algorithmically produced relational statistics into ‘traditional’ social parameters. The tenacious social structures within the advertising industries work against the techno-economically driven tendencies within the Big Data economy.

  16. The Cyber Media in Peru

    Directory of Open Access Journals (Sweden)

    Ing. Lyudmyla Yezers´ka

    2006-01-01

    Full Text Available The results of an investigation whose primary target is to analyze the panorama of media on the Internet in Peru in the last quarter of the 2004 are presented. The birth and the consolidation of the Peruvian media on the Internet have been influenced by the economic, political and social problems that this country has lived through throughout its history. In spite of the few users which the media still have on the Internet, however, Peruvian journalism is making an effort to experiment with new formats and is conscious that in the future these means of communication will become essential elements for publication on the Web.

  17. Multi-user data acquisition environment

    International Nuclear Information System (INIS)

    Storch, N.A.

    1983-01-01

    The typical data acquisition environment involves data collection and monitoring by a single user. However, in order to support experiments on the Mars facility at Lawrence Livermore National Laboratory, we have had to create a multi-user data acquisition environment where any user can control the data acquisition and several users can monitor and analyze data being collected in real time. This paper describes how we accomplished this on an HP A600 computer. It focuses on the overall system description and user communication with the tasks within the system. Our current implementation is one phase of a long-term software development project

  18. Assessing Meaning Construction on Social Media: A Case of Normalizing Militarism

    NARCIS (Netherlands)

    Jackson, S.T.; Joachim, J.M.; Robinson, N.; Schneiker, A.

    2017-01-01

    With an estimated 3.8 billion Internet users worldwide, new media in the form of Web 2.0 applications and its usergenerated content increasingly rival traditional media as the means of circulating and gathering information. Central to the power and importance of social media is its visuality and the

  19. Can sharing affect liking? Online taste performances, feedback, and subsequent media preferences

    NARCIS (Netherlands)

    Johnson, B.K.; Van Der Heide, B.

    2015-01-01

    Web users share media content with each other in order to express tastes and manage impressions. This study examines this growing intersection between mass media use and computer-mediated communication. The consequences of these online taste performances for an individual's subsequent media

  20. Users Polarization on Facebook and Youtube.

    Directory of Open Access Journals (Sweden)

    Alessandro Bessi

    Full Text Available Users online tend to select information that support and adhere their beliefs, and to form polarized groups sharing the same view-e.g. echo chambers. Algorithms for content promotion may favour this phenomenon, by accounting for users preferences and thus limiting the exposure to unsolicited contents. To shade light on this question, we perform a comparative study on how same contents (videos are consumed on different online social media-i.e. Facebook and YouTube-over a sample of 12M of users. Our findings show that content drives the emergence of echo chambers on both platforms. Moreover, we show that the users' commenting patterns are accurate predictors for the formation of echo-chambers.

  1. Impossible family portraits : Users, new media technologies and the writing of amateur media history

    NARCIS (Netherlands)

    Aasman, Susanna

    With the shift from analog to digital the field of amateur media widened as the technologies of image production, distribution and screening altered considerably. The many transformations of home moviemaking chart it as something that used to need a film camera and film, a detailed development

  2. Person Recognition in Social Media Photos

    OpenAIRE

    Oh, Seong Joon; Benenson, Rodrigo; Fritz, Mario; Schiele, Bernt

    2017-01-01

    People nowadays share large parts of their personal lives through social media. Being able to automatically recognise people in personal photos may greatly enhance user convenience by easing photo album organisation. For human identification task, however, traditional focus of computer vision has been face recognition and pedestrian re-identification. Person recognition in social media photos sets new challenges for computer vision, including non-cooperative subjects (e.g. backward viewpoints...

  3. Assessing Sentiment In Conflict Zones Through Social Media

    Science.gov (United States)

    2016-12-01

    polling and social media data, utilizing over 1.4 million geo-referenced messages sent through the Twitter network from Yemen over the period from...a difficult test country. Compared to Western countries, Yemen has low levels of Internet access and social media users. The country is also beset...consisted of over 1.4 million tweets, observed in Yemen over the period October 2013 to January 2014. From our research we conclude that social media

  4. Using social media to communicate during crises: an analytic methodology

    Science.gov (United States)

    Greene, Marjorie

    2011-06-01

    The Emerging Media Integration Team at the Department of the Navy Office of Information (CHINFO) has recently put together a Navy Command Social Media Handbook designed to provide information needed to safely and effectively use social media. While not intended to be a comprehensive guide on command use of social media or to take the place of official policy, the Handbook provides a useful guide for navigating a dynamic communications environment. Social media are changing the way information is diffused and decisions are made, especially for Humanitarian Assistance missions when there is increased emphasis on Navy commands to share critical information with other Navy command sites, government, and official NGO (nongovernmental organization) sites like the American Red Cross. In order to effectively use social media to support such missions, the Handbook suggests creating a centralized location to funnel information. This suggests that as the community of interest (COI) grows during a crisis, it will be important to ensure that information is shared with appropriate organizations for different aspects of the mission such as evacuation procedures, hospital sites, location of seaports and airports, and other topics relevant to the mission. For example, in the first 14 days of the U.S. Southern Command's Haiti HA/DR (Humanitarian Assistance/Disaster Relief) mission, the COI grew to over 1,900 users. In addition, operational conditions vary considerably among incidents, and coordination between different groups is often set up in an ad hoc manner. What is needed is a methodology that will help to find appropriate people with whom to share information for particular aspects of a mission during a wide range of events related to the mission. CNA has developed such a methodology and we would like to test it in a small scale lab experiment.

  5. Ego Defense and Media Access: Conflicting Rhetorical Needs of a Contemporary Social Movement.

    Science.gov (United States)

    Turner, Kathleen J.

    1980-01-01

    Describes the relationship among the social movements of the 1960s, particularly the feminist movement and the mass media. Analyzes the nature of the rhetoric of social activism in that period which is characterized by the ego-defensive responses to media-created reality and by ego-building responses to media's reality-creating potential. (JMF)

  6. Nonprofit Organizations Use of Social Media

    DEFF Research Database (Denmark)

    Fagerstrøm, Asle; Sørum, Hanne; Vatrapu, Ravi

    2014-01-01

    media survey1 within European Foundation of Drug Helplines members resulted in 16 responses (approximately 38 percentage response rate), representing 10 different European countries. Findings indicated that most drug helplines in the survey have some experience with social media. However, few...... of the drug helpline use social media based on purposeful planning and clear distribution of responsibility. Social media can be used for promoting an event or a sensitizing campaign to create positive value. Facebook is the social media that in general are most frequently used for purposes such as reaching...... a specific audience and promotion. Additionally, findings of the survey show that few drug helplines in the survey monitor social media frequently....

  7. Design for Mass User Involvement

    DEFF Research Database (Denmark)

    Vianello, Giovanna; Tan, Adrian

    as it creates a closer relationship to customers as well as creating the best possibilities for reducing impact of products on our natural environment. This new way of organizing the development process in collaboration with users holds many opportunities, but also challenges for companies and researchers. We...

  8. Quantification and Control of Wall Effects in Porous Media Experiments

    Science.gov (United States)

    Roth, E. J.; Mays, D. C.; Neupauer, R.; Crimaldi, J. P.

    2017-12-01

    Fluid flow dynamics in porous media are dominated by media heterogeneity. This heterogeneity can create preferential pathways in which local seepage velocities dwarf system seepage velocities, further complicating an already incomplete understanding of dispersive processes. In physical models of porous media flows, apparatus walls introduce preferential flow paths (i.e., wall effects) that may overwhelm other naturally occurring preferential pathways within the apparatus, leading to deceptive results. We used planar laser-induced fluorescence (PLIF) in conjunction with refractive index matched (RIM) porous media and pore fluid to observe fluid dynamics in the porous media, with particular attention to the region near the apparatus walls in a 17 cm x 8 cm x 7 cm uniform flow cell. Hexagonal close packed spheres were used to create an isotropic, homogenous porous media field in the interior of the apparatus. Visualization of the movement of a fluorescent dye revealed the influence of the wall in creating higher permeability preferential flow paths in an otherwise homogenous media packing. These preferential flow paths extended approximately one half of one sphere diameter from the wall for homogenously packed regions, with a quickly diminishing effect on flow dynamics for homogenous media adjacent to the preferential pathway, but with major influence on flow dynamics for adjoining heterogeneous regions. Multiple approaches to mitigate wall effects were investigated, and a modified wall was created such that the fluid dynamics near the wall mimics the fluid dynamics within the homogenous porous media. This research supports the design of a two-dimensional experimental apparatus that will simulate engineered pumping schemes for use in contaminant remediation. However, this research could benefit the design of fixed bed reactors or other engineering challenges in which vessel walls contribute to unwanted preferential flow.

  9. Media-Education Convergence: Applying Transmedia Storytelling Edutainment in E-Learning Environments

    Science.gov (United States)

    Kalogeras, Stavroula

    2013-01-01

    In the era of media convergence, transmedia (cross-media/cross-platform/multi-platform) narratives are catering to users who are willing to immerse themselves in their favorite entertainment content. The inherent interactivity of the Internet and the emotional engagement of story can lead to innovative pedagogies in media rich environments. This…

  10. Inside the Digital Wild West: How School Leaders Both Access and Avoid Social Media

    Science.gov (United States)

    Corrigan, Laurie; Robertson, Lorayne

    2015-01-01

    This study examines the roles of Canadian school leaders in response to the rising phenomenon of student use of social media which impacts school climate and safety. The use of social media has resulted in more online text and image-based communication to multiple users and less face-to-face communication with single users. Adolescent…

  11. The Impact of User Comments on Consumer Brand Attitude : An Empirical Study of Different Facebook User Groups

    OpenAIRE

    Weerd, Jana; Gebhardt, Anne

    2016-01-01

    Social Media has become an increasingly important part of people’s everyday life. With the rise of social networks, brands have discovered ways to use this phenomenon to their advantage. Providing a novel two-way communication between a brand and consumers, Social Media networks are a tremendously powerful tool to build strong and sustainable consumer-brand relationships. With Firm Generated Content (FGC) and User Generated Content (UGC) alike the interaction between these two entities is str...

  12. THE PROBLEM OF CREATION AND CONSUMING OF MEDIA CONTENT OF INNOVATIVE PR

    Directory of Open Access Journals (Sweden)

    Berezenko Vita Vitalyevna

    2013-04-01

    Full Text Available The article analyses on the theoretical level the media content of innovative public relations which can be conveyed via the possibilities of online communication; it also defines the characteristic features of the media content drawing attention of scientific community ( scholars. The purpose of this article - review of the production and consumption of media content of innovative PR in Ukraine at the theoretical level. Problems of creating and consuming of innovative PR media content are determined; among them the problem of professional training and state of being ready of all participants of communication for adequate perception and consuming of innovative media content, intellectual product, as soon as they are science consuming a priori, i.e. complex; the problem of copyright for intellectual product created by both producer and consumer, i.e. created by their mutual efforts. Public relations produce new characteristics of content in media while carrying out strategic functions in the Ukrainian society.

  13. ARS-Media for Excel

    Science.gov (United States)

    ARS-Media for Excel is an ion solution calculator that uses Microsoft Excel to generate recipes of salts for complex ion mixtures specified by the user. Generating salt combinations (recipes) that result in pre-specified target ion values is a linear programming problem. Thus, the recipes are genera...

  14. A multi-agent brokerage platform for media content recommendation

    Directory of Open Access Journals (Sweden)

    Veloso Bruno

    2015-09-01

    Full Text Available Near real time media content personalisation is nowadays a major challenge involving media content sources, distributors and viewers. This paper describes an approach to seamless recommendation, negotiation and transaction of personalised media content. It adopts an integrated view of the problem by proposing, on the business-to-business (B2B side, a brokerage platform to negotiate the media items on behalf of the media content distributors and sources, providing viewers, on the business-to-consumer (B2C side, with a personalised electronic programme guide (EPG containing the set of recommended items after negotiation. In this setup, when a viewer connects, the distributor looks up and invites sources to negotiate the contents of the viewer personal EPG. The proposed multi-agent brokerage platform is structured in four layers, modelling the registration, service agreement, partner lookup, invitation as well as item recommendation, negotiation and transaction stages of the B2B processes. The recommendation service is a rule-based switch hybrid filter, including six collaborative and two content-based filters. The rule-based system selects, at runtime, the filter(s to apply as well as the final set of recommendations to present. The filter selection is based on the data available, ranging from the history of items watched to the ratings and/or tags assigned to the items by the viewer. Additionally, this module implements (i a novel item stereotype to represent newly arrived items, (ii a standard user stereotype for new users, (iii a novel passive user tag cloud stereotype for socially passive users, and (iv a new content-based filter named the collinearity and proximity similarity (CPS. At the end of the paper, we present off-line results and a case study describing how the recommendation service works. The proposed system provides, to our knowledge, an excellent holistic solution to the problem of recommending multimedia contents.

  15. Teaching, Learning, and Sharing: How Today's Higher Education Faculty Use Social Media

    Science.gov (United States)

    Moran, Mike; Seaman, Jeff; Tinti-Kane, Hester

    2011-01-01

    Faculty are big users of and believers in social media. Virtually all higher education teaching faculty are aware of the major social media sites; more than three-quarters visited a social media site within the past month for their personal use; and nearly one-half posted content. Even more impressive is their rate of adoption of social media in…

  16. Elections to the European Parliament through the prism of social media as an electoral resource

    Directory of Open Access Journals (Sweden)

    A N Katkina

    2016-12-01

    Full Text Available The article considers the social media as a relatively new tool for electoral and political activities for creating a positive image of political parties and candidates (on the example of the European Parliament. The social media are becoming increasingly important in the nowadays world politics due to the growing number of the Internet users, the fall in the popularity of traditional media, and the fast spread of new media as well as the transformation of the Internet into the area for active political actions. The key role in the formation of the political image belongs to political institutions (parties, government agencies, certain politicians and public figures, as well as to representatives of the electorate, i.e. population. The analysis of the efforts of various political actors in the social media allows to identify their three basic functions: a tool to increase voter turnout; a tool to increase the popularity of candidates and parties; a tool to increase public awareness of the political and electoral processes in general. Currently the most serious obstacle for strategic studies of social networks is the tremendous pace of their technological development that complicates long-term predictions in the field. However, despite the lack of universally accepted criteria for assessing the efficiency of political activities in the social media, the author believes that the key success factor is the so-called “permanent presence” of electoral subjects in the Internet.

  17. Cosplaying the media mix: Examining Japan's media environment, its static forms, and its influence on cosplay

    Directory of Open Access Journals (Sweden)

    Matthew Ogonoski

    2014-06-01

    Full Text Available Cosplay—costume role-play—has dramatically increased in popularity over the past 20 years in conjunction with the cultural institution of anime, comic book, manga, science fiction, and other related fandom conventions. Cosplay was prominently established in Japan before gaining attention in North America. In this article I analyze the significance of those Japanese origins in relation to the experience of a unique media environment. The aesthetics and practices of cosplay in Japan are fundamentally informed by a specific ontological characteristic of Japanese anime, manga, and ancillary forms: the static image. Of essential importance to these consumption practices—both materially and conceptually—is the phenomenon of the anime database: an archive of static images that is continually accessed for the purposes of understanding, consuming, and creating new media. Through a detailed discussion of Hiroki Azuma's conception of the moe database, Thomas Lamarre's discussion of the cel bank as a material requisite of the database, and Marc Steinberg's assessment of the media mix, I extend the phenomenological affects of this media environment and its static images to the act of cosplay posing—an act that aspires to create a mimetic and collective connection between cosplayers and particular media images. This exploratory platform will permit me to develop specific conceptions of Japan's complex media environment and its transformations of material forms into ephemeral consumption practices.

  18. Framing the Use of Social Media Tools in Public Health

    OpenAIRE

    Stoll, Jennifer; Quartarone, Richard; Torres-Urquidy, Miguel

    2013-01-01

    Objective Recent scholarship has focused on using social media (e.g., Twitter, Facebook) as a secondary data stream for disease event detection. However, reported implementations such as (4) underscore where the real value may lie in using social media for surveillance. We provide a framework to illuminate uses of social media beyond passive observation, and towards improving active responses to public health threats. Introduction User-generated content enabled by social media tools provide a...

  19. Attitudes of Health Professional Educators Toward the Use of Social Media as a Teaching Tool: Global Cross-Sectional Study.

    Science.gov (United States)

    D'Souza, Karan; Henningham, Lucy; Zou, Runyu; Huang, Jessica; O'Sullivan, Elizabeth; Last, Jason; Ho, Kendall

    2017-08-04

    The use of social media in health education has witnessed a revolution within the past decade. Students have already adopted social media informally to share information and supplement their lecture-based learning. Although studies show comparable efficacy and improved engagement when social media is used as a teaching tool, broad-based adoption has been slow and the data on barriers to uptake have not been well documented. The objective of this study was to assess attitudes of health educators toward social media use in education, examine differences between faculty members who do and do not use social media in teaching practice, and determine contributing factors for an increase in the uptake of social media. A cross-sectional Web-based survey was disseminated to the faculty of health professional education departments at 8 global institutions. Respondents were categorized based on the frequency of social media use in teaching as "users" and "nonusers." Users sometimes, often, or always used social media, whereas nonusers never or rarely used social media. A total of 270 health educators (52.9%, n=143 users and 47.0%, n=127 nonusers) were included in the survey. Users and nonusers demonstrated significant differences on perceived barriers and potential benefits to the use of social media. Users were more motivated by learner satisfaction and deterred by lack of technology compatibility, whereas nonusers reported the need for departmental and skill development support. Both shared concerns of professionalism and lack of evidence showing enhanced learning. The majority of educators are open-minded to incorporating social media into their teaching practice. However, both users and nonusers have unique perceived challenges and needs, and engaging them to adapt social media into their educational practice will require previously unreported approaches. Identification of these differences and areas of overlap presents opportunities to determine a strategy to increase

  20. rescatemineros: global media events in the microblogging age

    DEFF Research Database (Denmark)

    Rossi, Luca; Magnani, Matteo; Iadarola, Barbara

    2011-01-01

    Contemporary media events are experienced within the complex scenario of convergence media. Broadcasting channels and traditional mass media coexist with online digital news channels and with countless social media services. This paper describes how a global media event (the rescue operation...... of the 33 Chilean miners trapped underground for 69 days between August and October 2010) can be observed through the communication occurred inside Twitter, the largest microblogging platform. The article proposes a data-driven methodology that, starting from a large data acquisition procedure, is used...... to investigate: a) what communication patterns emerged within the microblogging sites; and b) how relevant information is propagated through the microblogging network of users....

  1. Extracting Insights from Experience Designers to Enhance User Experience Design

    OpenAIRE

    Kremer, Simon; Lindemann, Udo

    2016-01-01

    User Experience (UX) summarizes how a user expects, perceives and assesses an encounter with a product. User Experience Design (UXD) aims at creating meaningful experiences. While UXD is a rather young discipline with-in product development and traditional processes predominate, other disciplines traditionally focus on creating experiences. We engaged with experience de-signers from the fields of arts, movies, sports, music and event management. By analyzing their working processes via interv...

  2. Leveraging Collection Structure in Information Retrieval with Applications to Search in Conversational Social Media

    Science.gov (United States)

    Elsas, Jonathan L.

    2011-01-01

    Social media collections are becoming increasingly important in the everyday life of Internet users. Recent statistics show that sites hosting social media and community-generated content account for five of the top ten most visited websites in the United States [4] are visited regularly by a broad cross-section of Internet users [61, 67, 115] and…

  3. Human friendly man-machine system with advanced media technology

    International Nuclear Information System (INIS)

    Ogino, Takamichi; Sasaki, Kazunori

    1993-01-01

    This paper deals with the methodology to implement the man-machine system (MMS) with enhanced human friendliness for nuclear power plants. The relevant technologies are investigated from the two view points: One is integrated multi-media usage for user-computer interface and the other cognitive engineering for user-task interaction. Promising MMS design methodologies, concepts, and their limitations are discussed. To overcome uncertain factors found in human behaviors or individual differences in performance and preference of operators, a design appproach to natural and flexible man-computer interactive environment is proposed by intergrated use of not only cognitive and psychological knowledge but also advanced media technology. Multi-media operator support system under development is shown as an example to evaluate the effectiveness of the new approach and future advancement is prospected. (orig.)

  4. Strategic impact of social media in tourism

    OpenAIRE

    Seabra, Vera da Costa de

    2013-01-01

    The main objectives of this dissertation are to find out if Social Media has any impact in Tourism, to determine what tourists’ perceived benefits of using social media when taking trips are, and to ascertain if there is any strategic opportunity for value creation for the tourist. A Social Media value-creation model is created in order to find out if any of the functionalities applied to tourism and any of the perceived benefits of using Social Media in tourism contribute in any ...

  5. When Perception Becomes Reality and Truth is Relative: Spin Strategies and Political Influence over Media Reporting in Macedonian Media

    Directory of Open Access Journals (Sweden)

    Žaneta Trajkoska

    2018-03-01

    Full Text Available The power of politicians presenting itself in front of the public rests in the media, so politicians are likely to use the media to create the preferred media frames and to set the agenda (agenda setting. Worldwide, spin-doctors have their own influence in the modeling of the media reality, processes that are comparable in Macedonia as well. The paper strive to describe the presence of the spinning in Macedonia and its impact on the news content. Furthermore, it deals with the spinning tactics and their manifestation in the political communication, explaining the models in which political spinning is functioning in Macedonia. Main research questions are focused on: (1 how does the process of creating the news is carry out and what affects the news content production; (2 what specific strategic doctrines spin-doctors are using to influence the process of daily reporting and to participate in the creation of the media reality; (3 how the spin-doctors present information and communicate with the public and what methods and tools are characteristic for spinning cycles.

  6. Social media design for dummies

    CERN Document Server

    Warner, Janine

    2014-01-01

    Learn to design professional and effective social media profiles! Whether you're trying to attract a new employer or get new fans to notice your brand, your social media profiles need to distinguish you from the masses. Packed with the secrets behind the hottest Facebook timelines, Twitter backgrounds, and LinkedIn profiles, this fun-but-straightforward guide shows you how to create eye-catching social media profiles with a professional, cohesive design. Includes online resources and downloadable templates that allow you to make your own profiles quick and easyReveals techniques for making a

  7. Gender moderates the impact of stereotype threat on cognitive function in cannabis users.

    Science.gov (United States)

    Looby, Alison; Earleywine, Mitch

    2010-09-01

    Research reveals mixed results for the effects of cannabis on cognitive functioning. These divergent results might stem from stereotype threat (ST), which occurs when individuals believe that a group to which they belong is inferior, resulting in poor test performance. Widespread media coverage of purported cannabis-related deficits in cognitive functioning may elicit ST among cannabis users, particularly among men, who may be more likely than women to identify with the cannabis-user stereotype. To investigate this hypothesis, cannabis users (30 male, 27 female) read a summary of research indicating either that cannabis produced deficits (ST condition), or that cannabis actually created no changes in cognitive functions. Participants then completed cognitive tests. Examination of the gender x condition interaction revealed significant results on 4 tests: the California Verbal Learning Test-II immediate recall task, the Controlled Oral Word Association Test for number of words generated and number of switches between clusters, and the Digit Symbol Substitution Task. Males exposed to ST performed worse on all tests compared to men not exposed to ST, while women exposed to ST performed better than women not exposed. These results suggest that cognitive deficits observed in male cannabis users may be attributed to ST rather than decreased functioning. Surprisingly, women in the ST condition scored higher than controls. Perhaps female users do not identify with the typical cannabis stereotype. This study highlights the importance of disconfirming relevant stereotypes prior to examination of the cognitive abilities of cannabis users. Copyright 2010 Elsevier Ltd. All rights reserved.

  8. Qualitative assessment of precocious puberty-related user-created contents on YouTube

    Directory of Open Access Journals (Sweden)

    Hyo-Kyoung Nam

    2015-09-01

    Full Text Available PurposeUser-created content (UCC has provided a considerable amount of medical information and become an important source. We aimed to evaluate the quality and scientific accuracy of precocious puberty-related UCC on YouTube.MethodsThe keywords "precocious puberty", "early puberty", "sexual precocity", and "precocity" were searched for on YouTube during June and July 2014. More than 1,500 UCC matched the keywords. According to the information provider, UCC was classified as medical, oriental, or commercial & others. We evaluated the quality and scientific accuracy of the information provided in UCC using the DISCERN instrument and information scores, respectively.ResultsWe selected 51 UCC, which were categorized into three types: medical (n=17, oriental (n=17, or commercial & others (n=17. The overall quality score for medical UCC (3.4 was significantly higher relative to those of oriental and commercial & others UCC (2.8 and 2.3, respectively (P<0.001. In the assessment of scientific accuracy, the mean information score for medical UCC (30.7 was significantly higher than those of oriental and commercial & others UCC (15.9 and 5.1, respectively (P<0.001. The mean duration of oriental UCC was the longest (P<0.001, however, it was viewed less frequently among them (P=0.086.ConclusionThe quality and accuracy of precocious puberty-related health information in UCC were variable and often unreliable. The overall quality of UCC regarding precocious puberty was moderate. Only medical UCC provided scientifically accurate information. As UCC becomes a popular source of health information, it is important to provide reliable, scientifically accurate information.

  9. Misuse of social media marketing by alcohol companies

    Directory of Open Access Journals (Sweden)

    Zakirhusain A Shaikh

    2015-01-01

    Full Text Available Background and Aims: Epidemiological transition in the form of noncommunicable diseases (NCDs now becoming the main cause of mortality and morbidity is very much evident even in developing countries like India. Alcohol is an important risk factor for NCD. The use of alcohol is increasing especially in young people and women. This increased use can be attributed to aggressive and innovative marketing by alcohol, in spite of and due to restrictions on its marketing. Social media, in recent times, has been misused by alcohol companies for marketing their products legally, due to legal loophole. The present study examined the reach of alcohol companies on social media and the marketing strategies used by them. Design, Settings, Participants: Facebook, Twitter and YouTube were explored for accounts and content by alcohol companies for marketing their product. Policies of social media sites pertaining to alcohol marketing were also studied. Measurements: Alcohol marketing was measured in terms of content posted by alcohol companies, use of direct or surrogate advertisement and engagement with users. Findings: Alcohol companies have been conveniently using social media to target young urban population with direct and surrogate advertisements of their products. Current social media policies and laws are ineffective in controlling it. Conclusions: Amendment of laws pertaining to alcohol marketing to include social media also in its ambit is necessary. Social media sites should revise their policies to prevent alcohol marketing and promotion especially to underaged users.

  10. The psychosocial impact of hearing aids in children with otitis media with effusion.

    Science.gov (United States)

    Qureishi, A; Garas, G; Mallick, A; Parker, D

    2014-11-01

    In children, otitis media with effusion is treated using grommets or hearing aids. Parents considering treatment options express concerns regarding the psychosocial impact of hearing aids in terms of self-esteem and bullying. This study assessed the psychosocial impact of hearing aid use. A cross-sectional study was undertaken comparing hearing aid users to non hearing aid users with regard to their attitudes towards hearing aids. All subjects, who had been diagnosed with otitis media with effusion, were aged less than 16 years, were without disability and attended mainstream schools. A questionnaire was designed and utilised. The study comprised 47 children with hearing aids and 50 with grommets. Significant between-group differences (p negative perceptions of non hearing aid users were not reported by hearing aid users. Children with hearing aids do not suffer from bullying or low self-esteem to the extent perceived by parents. This information is useful for informed decisions regarding treatment of otitis media with effusion.

  11. Collaborating with Your Clients Using Social Media & Mobile Communications

    Science.gov (United States)

    Typhina, Eli; Bardon, Robert E.; Gharis, Laurie W.

    2015-01-01

    Many Extension educators are still learning how to effectively integrate social media into their programs. By using the right social media platforms and mobile applications to create engaged, online communities, Extension educators can collaborate with clients to produce and to share information expanding and enhancing their social media and…

  12. Educational Potential of New Media

    OpenAIRE

    Maria Yu. Kazak; Irina I. Karpenko; Aleksandr P. Korochenskiy; Andrey V. Polonskiy; Yan I. Tiazhlov; Svetlana V. Ushakova

    2017-01-01

    Digitalization of the mass media, which has radically changed the information environment, creates new opportunities for self-education and upgrowth of the audience. The paper defines the communicative and cultural status of new media, characterizes the socio-cultural and technological aspects of their dynamics; substantiates the necessity of elaborating mechanisms for systematization of heterogeneous information flows and elaborating criteria for their evaluation in the era of globalization ...

  13. User-Generated Video and Intertextuality

    DEFF Research Database (Denmark)

    Christensen, Lars Holmgaard; Rasmussen, Tove Arendt; Kofoed, Peter

    This paper discusses the changing relationship between texts, producers and audiences and tries to understand user-generated audio-visual content or to be more precise, intertextuality in user-generated videos in relation to distribution formats, cultural form and genres. Continuing on from...... the work of John Fiske and the notion of vertical and horizontal intertextuality this paper tries to develop Fiske's original ideas so that his model incorporates the changing relationship between producers and their audiences, the text generated by mainstream media and the text generated by ordinary...

  14. Introduction to social media investigation a hands-on approach

    CERN Document Server

    Golbeck, Jennifer

    2015-01-01

    If you're interested in using social media as an investigative tool, Introduction to Social Media Investigation will show you how! Social networks and social media, like Facebook, Twitter, and Foursquare, are some of the most popular services on the Web, with hundreds of millions of users. The public information that people share on these sites can be valuable for anyone interested in investigating people of interest through open, public sources. Social media as an investigative device is in its infancy and not well understood. This book presents an overview of social media and discusses s

  15. Enabling Pro-Active User-Centered Recommender Systems: An Initial Evaluation

    NARCIS (Netherlands)

    D.C.A. Bulterman (Dick); P.S. Cesar Garcia (Pablo Santiago); A.J. Jansen (Jack); H. Knoche; W. Seager

    2007-01-01

    htmlabstractTraditionally, an end-user has played only a passive role when viewing commercial media: he/she is expected to consume content, not interact with it. In this paper we explore advanced user interaction techniques in the home environment. One example of such advanced interaction is the

  16. Network Characteristics and the Value of Collaborative User-Generated Content

    OpenAIRE

    Sam Ransbotham; Gerald C. Kane; Nicholas H. Lurie

    2012-01-01

    User-generated content is increasingly created through the collaborative efforts of multiple individuals. In this paper, we argue that the value of collaborative user-generated content is a function both of the direct efforts of its contributors and of its embeddedness in the content-contributor network that creates it. An analysis of Wikipedia's WikiProject Medicine reveals a curvilinear relationship between the number of distinct contributors to user-generated content and viewership. A two-...

  17. Design of SIP transformation server for efficient media negotiation

    Science.gov (United States)

    Pack, Sangheon; Paik, Eun Kyoung; Choi, Yanghee

    2001-07-01

    Voice over IP (VoIP) is one of the advanced services supported by the next generation mobile communication. VoIP should support various media formats and terminals existing together. This heterogeneous environment may prevent diverse users from establishing VoIP sessions among them. To solve the problem an efficient media negotiation mechanism is required. In this paper, we propose the efficient media negotiation architecture using the transformation server and the Intelligent Location Server (ILS). The transformation server is an extended Session Initiation Protocol (SIP) proxy server. It can modify an unacceptable session INVITE message into an acceptable one using the ILS. The ILS is a directory server based on the Lightweight Directory Access Protocol (LDAP) that keeps userí*s location information and available media information. The proposed architecture can eliminate an unnecessary response and re-INVITE messages of the standard SIP architecture. It takes only 1.5 round trip times to negotiate two different media types while the standard media negotiation mechanism takes 2.5 round trip times. The extra processing time in message handling is negligible in comparison to the reduced round trip time. The experimental results show that the session setup time in the proposed architecture is less than the setup time in the standard SIP. These results verify that the proposed media negotiation mechanism is more efficient in solving diversity problems.

  18. Improving the Drupal User Experience

    Directory of Open Access Journals (Sweden)

    Rachel Vacek

    2010-12-01

    Full Text Available Drupal is a powerful, but complex, Web Content Management System, being adopted by many libraries. Installing Drupal typically involves adding additional modules for flexibility and increased functionality. Although installing additional modules does increase functionality, it inevitably complicates usability. At the University of Houston Libraries, the Web Services department researched what modules work well together to accomplish a simpler interface while simultaneously providing the flexibility and advanced tools needed to create a successful user experience within Drupal. This article explains why particular modules were chosen or developed, how the design enhanced the user experience, how the CMS architecture was created, and how other library systems were integrated into Drupal.

  19. Effectiveness of Corporate Social Media Activities to Increase Relational Outcomes

    DEFF Research Database (Denmark)

    Risius, Marten; Beck, Roman

    2015-01-01

    This study applies social media analytics to investigate the impact of different corporate social media activities on user word of mouth and attitudinal loyalty. We conduct a multilevel analysis of approximately 5 million tweets regarding the main Twitter accounts of 28 large global companies. We...... empirically identify different social media activities in terms of social media management strategies (using social media management tools or the web-frontend client), account types (broadcasting or receiving information), and communicative approaches (conversational or disseminative). We find positive...... effects of social media management tools, broadcasting accounts, and conversational communication on public perception....

  20. AVRAM user's manual

    International Nuclear Information System (INIS)

    McGrady, P.W.

    1988-02-01

    This document details the use of the reliability code for the Atomic Vapor Laser Isotope Separation (AVLIS) project. This code was designed by Tom Anklam and John Harris. In late 1984 Patrick McGrady and Elena Koontz of C and TD/TA were assigned the task of improving the code and converting it for use on the DEC-10 system. In early 1986, Patric McGrady converted it to the CRAY. The AVRAM code is divided into distinct parts (often referred to as programs in this document). There is a COSMOS file that controls the execution of the FORTRAN code and controls the naming of output datasets and the deletion of temporary datasets created by the code. The FORTRAN code consists of a main program as a driver and of three main subroutines: EDIT, PARAM, and AVRAM. The EDIT program allows the user to create a new user defined system or add to an existing system or to change certain parameters. The PARAM program allows the user to alter system parameters and to select options such as economics run, criticality analysis or sensitivity studies. The AVRAM program does a reliability analysis of the system