WorldWideScience

Sample records for intelligence agents multimedia

  1. Intelligent Interactive Multimedia

    CERN Document Server

    Watanabe, Toyohide; Takahashi, Naohisa; 5th International Conference on Intelligent Interactive Multimedia Systems and Services

    2012-01-01

    This volume contains the Proceedings of the 5th International Conference on Intelligent Interactive Multimedia Systems and Services (KES-IIMSS-12).  The Conference was jointly organised by Nagoya University in Japan and the KES International organisation, and held in the attractive city of Gifu.   The KES-IIMSS conference series, (series chairs Prof. Maria Virvou and Prof. George Tsihrintzis), presents novel research in various areas of intelligent multimedia system relevant to the development of a new generation of interactive, user-centric devices and systems.  The aim of the conference is to provide an internationally respected forum for scientific research in the technologies and applications of this new and dynamic research area.

  2. Intelligent Multi-Media Integrated Interface Project

    Science.gov (United States)

    1990-06-01

    been devoted to the application of aritificial intelligence technology to the development of human -computer interface technology that integrates speech...RADC-TR-90-128 Final Technical Report June 1090 AD-A225 973 INTELLIGENT MULTI-MEDIA INTEGRATED INTERFACE PROJECT Calspan-University of Buffalo...contractual obligations or notices on a specific document require that it be returned. INTELLIGENT MULTI-MEDIA INTEGRATED INTERFACE PROJECT J. G. Neal J. M

  3. Multimedia in forensics, security, and intelligence

    NARCIS (Netherlands)

    Battiato, S.; Emmanuel, S.; Ulges, A.; Worring, M.

    2012-01-01

    With the proliferation of multimedia data, it has become necessary to secure this content from illegal use, efficiently detect and reconstruct illegal activities from it, and use it as a source of intelligence. Serious challenges arise from the sheer data volume, however. The multimedia research

  4. Intelligent multimedia surveillance current trends and research

    CERN Document Server

    Atrey, Pradeep K; Cavallaro, Andrea

    2013-01-01

    Intelligent multimedia surveillance concerns the analysis of multiple sensing inputs including video and audio streams, radio-frequency identification (RFID), and depth data. These data are processed for the automated detection and tracking of people, vehicles, and other objects. The goal is to locate moving targets, to understand their behavior, and to detect suspicious or abnormal activities for crime prevention. Despite its benefits, there is societal apprehension regarding the use of such technology, so an important challenge in this research area is to balance public safety and privacy.

  5. Business Intelligence using Software Agents

    Directory of Open Access Journals (Sweden)

    Ana-Ramona BOLOGA

    2011-12-01

    Full Text Available This paper presents some ideas about business intelligence today and the importance of developing real time business solutions. The authors make an exploration of links between business intelligence and artificial intelligence and focuses specifically on the implementation of software agents-based systems in business intelligence. There are briefly presented some of the few solutions proposed so far that use software agents properties for the benefit of business intelligence. The authors then propose some basic ideas for developing real-time agent-based software system for business intelligence in supply chain management, using Case Base Reasoning Agents.

  6. Business Intelligence using Software Agents

    OpenAIRE

    Ana-Ramona BOLOGA; Razvan BOLOGA

    2011-01-01

    This paper presents some ideas about business intelligence today and the importance of developing real time business solutions. The authors make an exploration of links between business intelligence and artificial intelligence and focuses specifically on the implementation of software agents-based systems in business intelligence. There are briefly presented some of the few solutions proposed so far that use software agents properties for the benefit of business intelligence. The authors then...

  7. Multimedia techniques for device and ambient intelligence: A continuing endeavor

    NARCIS (Netherlands)

    van den Broek, Egon

    2011-01-01

    The edited volume "Multimedia techniques for device and ambient intelligence" consists of two parts: i) an introduction to a variety of basic low level image processing techniques, leaving aside other modalities, and ii) work on high level, knowledge based processing, including interesting chapters

  8. Intelligent techniques in signal processing for multimedia security

    CERN Document Server

    Santhi, V

    2017-01-01

    This book proposes new algorithms to ensure secured communications and prevent unauthorized data exchange in secured multimedia systems. Focusing on numerous applications’ algorithms and scenarios, it offers an in-depth analysis of data hiding technologies including watermarking, cryptography, encryption, copy control, and authentication. The authors present a framework for visual data hiding technologies that resolves emerging problems of modern multimedia applications in several contexts including the medical, healthcare, education, and wireless communication networking domains. Further, it introduces several intelligent security techniques with real-time implementation. As part of its comprehensive coverage, the book discusses contemporary multimedia authentication and fingerprinting techniques, while also proposing personal authentication/recognition systems based on hand images, surveillance system security using gait recognition, face recognition under restricted constraints such as dry/wet face condi...

  9. Multimedia services in intelligent environments recommendation services

    CERN Document Server

    Virvou, Maria; Jain, Lakhmi

    2013-01-01

    Multimedia services are now commonly used in various activities in the daily lives of humans. Related application areas include services that allow access to large depositories of information, digital libraries, e-learning and e-education, e-government and e-governance, e-commerce and e-auctions, e-entertainment, e-health and e-medicine, and e-legal services, as well as their mobile counterparts (i.e., m-services). Despite the tremendous growth of multimedia services over the recent years, there is an increasing demand for their further development. This demand is driven by the ever-increasing desire of society for easy accessibility to information in friendly, personalized and adaptive environments. In this book at hand, we examine recent Recommendation Services. Recommendation services appear in the mobile environment, medicine/biology, tourism, education, and so on. The book includes ten chapters, which present various recently developed recommendation services. This research book is directed to professors...

  10. Socially Intelligent Tutor Agents

    NARCIS (Netherlands)

    Heylen, Dirk K.J.; Nijholt, Antinus; op den Akker, Hendrikus J.A.; Vissers, M.; Aylett, R.; Ballin, D.; Rist, T.

    2003-01-01

    Emotions and personality have received quite a lot of attention the last few years in research on embodied conversational agents. Attention is also increasingly being paid to matters of social psychology and interpersonal aspects, for work of our group). Given the nature of an embodied

  11. Semiotics and agents for integrating and navigating through multimedia representations of concepts

    Science.gov (United States)

    Joyce, Dan W.; Lewis, Paul H.; Tansley, Robert H.; Dobie, Mark R.; Hall, Wendy

    1999-12-01

    The purpose of this paper is two-fold. We begin by exploring the emerging trend to view multimedia information in terms of low-level and high-level components; the former being feature-based and the latter the 'semantics' intrinsic to what is portrayed by the media object. Traditionally, this has been viewed by employing analogies with generative linguistics. Recently, a new perceptive based on the semiotic tradition has been alluded to in several papers. We believe this to be a more appropriate approach. From this, we propose an approach for tackling this problem which uses an associative data structure expressing authored information together with intelligent agents acting autonomously over this structure. We then show how neural networks can be used to implement such agents. The agents act as 'vehicles' for bridging the gap between multimedia semantics and concrete expressions of high-level knowledge, but we suggest that traditional neural network techniques for classification are not architecturally adequate.

  12. Intelligent interactive multimedia systems and services in practice

    CERN Document Server

    Virvou, Maria; Jain, Lakhmi; Howlett, Robert; Watanabe, Toyohide

    2015-01-01

    This research book presents some specific multimedia systems that have been developed and applied in practice. More specifically, it consists of an editorial, an introductory chapter and six chapters as below.   ·         Use of Multi-attribute Decision Making for Combining Audio-Lingual and Visual-Facial Modalities in Emotion Recognition. ·         Cooperative Learning assisted by Automatic Classification within Social Networking Services. ·         Improving Peer-to-Peer Communication in e-Learning by Development of an Advanced Messaging System. ·         Fuzzy-based Digital Video Stabilization in Static Scenes. ·         Development of Architecture, Information Archive and Multimedia Formats for Digital e-Libraries. ·         Layered Ontological Image for Intelligent Interaction to extend User Capabilities on Multimedia Systems in a Folksonomy Driven Environment.  

  13. Logics for Intelligent Agents and Multi-Agent Systems

    NARCIS (Netherlands)

    Meyer, John-Jules Charles

    2014-01-01

    This chapter presents the history of the application of logic in a quite popular paradigm in contemporary computer science and artificial intelligence, viz. the area of intelligent agents and multi-agent systems. In particular we discuss the logics that have been used to specify single agents, the

  14. An intelligent multi-media human-computer dialogue system

    Science.gov (United States)

    Neal, J. G.; Bettinger, K. E.; Byoun, J. S.; Dobes, Z.; Thielman, C. Y.

    1988-01-01

    Sophisticated computer systems are being developed to assist in the human decision-making process for very complex tasks performed under stressful conditions. The human-computer interface is a critical factor in these systems. The human-computer interface should be simple and natural to use, require a minimal learning period, assist the user in accomplishing his task(s) with a minimum of distraction, present output in a form that best conveys information to the user, and reduce cognitive load for the user. In pursuit of this ideal, the Intelligent Multi-Media Interfaces project is devoted to the development of interface technology that integrates speech, natural language text, graphics, and pointing gestures for human-computer dialogues. The objective of the project is to develop interface technology that uses the media/modalities intelligently in a flexible, context-sensitive, and highly integrated manner modelled after the manner in which humans converse in simultaneous coordinated multiple modalities. As part of the project, a knowledge-based interface system, called CUBRICON (CUBRC Intelligent CONversationalist) is being developed as a research prototype. The application domain being used to drive the research is that of military tactical air control.

  15. Intelligent Agents in E-Commerce

    Directory of Open Access Journals (Sweden)

    Valentin LITOIU

    2006-01-01

    Full Text Available This paper emphasizes the importance of intelligent agents in e-commerce, with a particular focus on the B2C and B2B context. From the consumer buying behaviour perspective, agents can be used to assist the following stages: need identification, product brokering, buyer coalition formation, merchant brokering and negotiation. Related to B2B commerce, intelligent agents are involved in partnership formation, brokering and negotiation.

  16. Intelligent Agents in E-Commerce

    OpenAIRE

    Valentin LITOIU; Amelia BADICA; Cristian ETEGAN

    2006-01-01

    This paper emphasizes the importance of intelligent agents in e-commerce, with a particular focus on the B2C and B2B context. From the consumer buying behaviour perspective, agents can be used to assist the following stages: need identification, product brokering, buyer coalition formation, merchant brokering and negotiation. Related to B2B commerce, intelligent agents are involved in partnership formation, brokering and negotiation.

  17. Raising agents: sources of human social intelligence

    NARCIS (Netherlands)

    Hofstede, G.J.

    2014-01-01

    This paper urges that if we wish to give social intelligence to our agents, it pays to look at how we acquired our social intelligence ourselves. Our drives and motives are innate and deeply social. Next, as children we are social-ized to acquire norms and values. This motivational and group-based

  18. GRASP agents: social first, intelligent later

    NARCIS (Netherlands)

    Hofstede, G.J.

    2017-01-01

    This paper urges that if we wish to give social intelligence to our agents, it pays to look at how we acquired our social intelligence ourselves. We are born with drives and motives that are innate and deeply social. Next, as children we are socialized to acquire norms and values and to understand

  19. Computational Intelligence Agent-Oriented Modelling

    Czech Academy of Sciences Publication Activity Database

    Neruda, Roman

    2006-01-01

    Roč. 5, č. 2 (2006), s. 430-433 ISSN 1109-2777 R&D Projects: GA MŠk 1M0567 Institutional research plan: CEZ:AV0Z10300504 Keywords : multi-agent systems * adaptive agents * computational intelligence Subject RIV: IN - Informatics, Computer Science

  20. Creating Innovative Solutions for Future Hotel Rooms with Intelligent Multimedia and Pervasive Computing

    Science.gov (United States)

    Sharda, Nalin K.

    Pervasive computing and intelligent multimedia technologies are becoming increasingly important to the modern way of living. However, many of their potential applications have not been fully realized yet. This chapter explores how innovative applications can be developed to meet the needs of the next generation hotels. Futuristic hotel rooms aim to be more than “home-away-from-home,” and as a consequence, offer tremendous opportunities for developing innovative applications of pervasive computing and intelligent multimedia. Next generation hotels will make increased use of technology products to attract new customers. High end TV screens, changeable room ambiance, biometric guest recognition, and electronic check-in facilities are some of the features already being implemented by some hotels. Entirely futuristic hotels in the sea, the stratosphere or the outer space, are also being proposed. All of these provide many novel opportunities for developing innovative solutions using intelligent multimedia and ubiquitous computing.

  1. Multimedia

    Science.gov (United States)

    Kaye, Karen

    1993-01-01

    Multimedia initiative objectives for the NASA Scientific and Technical Information (STI) program are described. A multimedia classification scheme was developed and the types of non-print media currently in use are inventoried. The NASA STI Program multimedia initiative is driven by a changing user population and technical requirements in the areas of publications, dissemination, and user and management support.

  2. Competing intelligent search agents in global optimization

    Energy Technology Data Exchange (ETDEWEB)

    Streltsov, S.; Vakili, P. [Boston Univ., MA (United States); Muchnik, I. [Rutgers Univ., Piscataway, NJ (United States)

    1996-12-31

    In this paper we present a new search methodology that we view as a development of intelligent agent approach to the analysis of complex system. The main idea is to consider search process as a competition mechanism between concurrent adaptive intelligent agents. Agents cooperate in achieving a common search goal and at the same time compete with each other for computational resources. We propose a statistical selection approach to resource allocation between agents that leads to simple and efficient on average index allocation policies. We use global optimization as the most general setting that encompasses many types of search problems, and show how proposed selection policies can be used to improve and combine various global optimization methods.

  3. A Multimedia Knowledge Representation for an "Intelligent" Computerized Tutor. Technical Report No. 142.

    Science.gov (United States)

    Baggett, Patricia; Ehrenfeucht, Andrzej

    The intended end product of the research project described is an "intelligent" multimedia tutoring system for procedural tasks, in particular, the repair of physical objects. This paper presents the data structure that will be used, i.e., a graph with five types of nodes (mental, abstract, motoric or action, visual, and verbal) and two types of…

  4. Intelligent Tutoring Agent for Settlers of Catan

    NARCIS (Netherlands)

    Geuze, Jeroen; van den Broek, Egon; Schobbens, Pierre-Yves; Vanhoof, Wim; Schwanen, Gabriel

    2006-01-01

    An Intelligent Tutoring Agent (ITA) for the board game Settlers of Catan (SoC) is introduced. It uses CLIPS knowledge bases, connected by JCLIPS to a JAVA implementation of SoC. It is founded on a new theoretical framework that describes the development of negotiation skills in children. Using this

  5. 8th International KES Conference on Intelligent Interactive Multimedia : Systems and Services

    CERN Document Server

    Howlett, Robert; Jain, Lakhmi; Gallo, Luigi; Pietro, Giuseppe

    2015-01-01

    Intelligent interactive multimedia systems and services will be ever more important in computer systems. Nowadays, computers are widespread and computer users range from highly qualified scientists to non-computer expert professionals. Therefore, designing dynamic personalization and adaptivity methods to store, process, transmit and retrieve information is critical for matching the technological progress with the consumer needs. This book contains the contributions presented at the eighth international KES conference on Intelligent Interactive Multimedia: Systems and Services, which took place in Sorrento, Italy, June 17-19, 2015. It contains 33 peer-reviewed scientific contributions that focus on issues ranging from intelligent image or video storage, retrieval, transmission and analysis to knowledge-based technologies, from advanced information technology architectures for video processing and transmission to advanced functionalities of information and knowledge-based services. We believe that this book w...

  6. 9th KES International Conference on Intelligent Interactive Multimedia Systems and Services

    CERN Document Server

    Gallo, Luigi; Howlett, Robert; Jain, Lakhmi; IIMSS-16; Intelligent Interactive Multimedia Systems and Services 2016

    2016-01-01

    This book contains the contributions presented at the ninth international KES conference on Intelligent Interactive Multimedia: Systems and Services, which took place in Puerto de la Cruz, Tenerife, Spain, June 15-17, 2016. It contains 65 peer-reviewed book chapters that focus on issues ranging from intelligent image or video storage, retrieval, transmission and analysis to knowledge-based technologies, from advanced information technology architectures for video processing and transmission to advanced functionalities of information and knowledge-based services. We believe that this book will serve as a useful source of knowledge for both academia and industry, for all those faculty members, research scientists, scholars, Ph.D. students and practitioners, who are interested in fundamental and applied facets of intelligent interactive multimedia.

  7. Games and Agents: Designing Intelligent Gameplay

    Directory of Open Access Journals (Sweden)

    F. Dignum

    2009-01-01

    Full Text Available There is an attention shift within the gaming industry toward more natural (long-term behavior of nonplaying characters (NPCs. Multiagent system research offers a promising technology to implement cognitive intelligent NPCs. However, the technologies used in game engines and multiagent platforms are not readily compatible due to some inherent differences of concerns. Where game engines focus on real-time aspects and thus propagate efficiency and central control, multiagent platforms assume autonomy of the agents. Increased autonomy and intelligence may offer benefits for a more compelling gameplay and may even be necessary for serious games. However, it raises problems when current game design techniques are used to incorporate state-of-the-art multiagent system technology. In this paper, we will focus on three specific problem areas that arise from this difference of view: synchronization, information representation, and communication. We argue that the current attempts for integration still fall short on some of these aspects. We show that to fully integrate intelligent agents in games, one should not only use a technical solution, but also a design methodology that is amenable to agents. The game design should be adjusted to incorporate the possibilities of agents early on in the process.

  8. Intelligent agents for e-commerce applications

    Science.gov (United States)

    Vuppala, Krishna

    1999-12-01

    This thesis focuses on development of intelligent agent solutions for e-commerce applications. E-Commerce has several complexities like: lack of information about the players, learning the nature of one's business partners/competitors, finding the right business partner to do business with, using the right strategy to get best profit out of the negotiations etc. The agent models developed can be used in any agent solution for e-commerce. Concepts and techniques from Game Theory and Artificial Intelligence are used. The developed models have several advantages over the existing ones as: the models assume the non-availability of information about other players in the market, the models of players get updated over the time as and when new information comes about the players, the negotiation model incorporates the patience levels of the players and expectations from other players in the market. Power industry has been chosen as the application area for the demonstration of the capabilities and usage of the developed agent models. Two e-commerce scenarios where sellers and buyers can go through the power exchanges to bid in auctions, or make bilateral deals outside of the exchange are addressed. In the first scenario agent helps market participants in coordinating strategies with other participants, bidding in auctions by analyzing and understanding the behavior of other participants. In the second scenario, called "Power Traders Assistant" agent helps power trader, who buys and sells power through bilateral negotiations, in negotiating deals with his customers.

  9. Integrated Multimedia Based Intelligent Group Decision Support System for Electrical Power Network

    Directory of Open Access Journals (Sweden)

    Ajay Kumar Saxena

    2002-05-01

    Full Text Available Electrical Power Network in recent time requires an intelligent, virtual environment based decision process for the coordination of all its individual elements and the interrelated tasks. Its ultimate goal is to achieve maximum productivity and efficiency through the efficient and effective application of generation, transmission, distribution, pricing and regulatory systems. However, the complexity of electrical power network and the presence of conflicting multiple goals and objectives postulated by various groups emphasized the need of an intelligent group decision support system approach in this field. In this paper, an Integrated Multimedia based Intelligent Group Decision Support System (IM1GDSS is presented, and its main components are analyzed and discussed. In particular attention is focused on the Data Base, Model Base, Central Black Board (CBB and Multicriteria Futuristic Decision Process (MFDP module. The model base interacts with Electrical Power Network Load Forecasting and Planning (EPNLFP Module; Resource Optimization, Modeling and Simulation (ROMAS Module; Electrical Power Network Control and Evaluation Process (EPNCAEP Module, and MFDP Module through CBB for strategic planning, management control, operational planning and transaction processing. The richness of multimedia channels adds a totally new dimension in a group decision making for Electrical Power Network. The proposed IMIGDSS is a user friendly, highly interactive group decision making system, based on efficient intelligent and multimedia communication support for group discussions, retrieval of content and multi criteria decision analysis.

  10. Multimedia services in intelligent environments advances in recommender systems

    CERN Document Server

    Virvou, Maria; Jain, Lakhmi

    2013-01-01

    Multimedia services are now commonly used in various activities in the daily lives of humans. Related application areas include services that allow access to large depositories of information, digital libraries, e-learning and e-education, e-government and e-governance, e-commerce and e-auctions, e-entertainment, e-health and e-medicine, and e-legal services, as well as their mobile counterparts (i.e., m-services). Despite the tremendous growth of multimedia services over the recent years, there is an increasing demand for their further development. This demand is driven by the ever-increasing desire of society for easy accessibility to information in friendly, personalized and adaptive environments. In this book at hand, we examine recent Advances in Recommender Systems. Recommender systems are crucial in multimedia services, as they aim at protecting the service users from information overload. The book includes nine chapters, which present various recent research results in recommender systems. This resear...

  11. Using Intelligent Agents to Manage Business Processes

    OpenAIRE

    Jennings, N. R.; Faratin, P.; Johnson, M. J.; O'Brien, P.; Wiegand, M. E.

    1996-01-01

    Management of the business process requires pertinent, consistent and up-to-date information gathering and information dissemination. These complex and time consuming tasks prompt organizations to develop an Information Technology system to assist with the management of various aspects of their business processes. Intelligent agents are the strongest solution candidates because of their many advantages, namely: autonomy, social ability, responsiveness and proactiveness. Given these characteri...

  12. An Ambient Intelligence Framework for the Provision of Geographically Distributed Multimedia Content to Mobility Impaired Users

    Science.gov (United States)

    Kehagias, Dionysios D.; Giakoumis, Dimitris; Tzovaras, Dimitrios; Bekiaris, Evangelos; Wiethoff, Marion

    This chapter presents an ambient intelligence framework whose goal is to facilitate the information needs of mobility impaired users on the move. This framework couples users with geographically distributed services and the corresponding multimedia content, enabling access to context-sensitive information based on user geographic location and the use case under consideration. It provides a multi-modal facility that is realized through a set of mobile devices and user interfaces that address the needs of ten different types of user impairments. The overall ambient intelligence framework enables users who are equipped with mobile devices to access multimedia content in order to undertake activities relevant to one or more of the following domains: transportation, tourism and leisure, personal support services, work, business, education, social relations and community building. User experience is being explored against those activities through a specific usage scenario.

  13. 12th International Conference on Intelligent Information Hiding and Multimedia Signal Processing

    CERN Document Server

    Tsai, Pei-Wei; Huang, Hsiang-Cheh

    2017-01-01

    This volume of Smart Innovation, Systems and Technologies contains accepted papers presented in IIH-MSP-2016, the 12th International Conference on Intelligent Information Hiding and Multimedia Signal Processing. The conference this year was technically co-sponsored by Tainan Chapter of IEEE Signal Processing Society, Fujian University of Technology, Chaoyang University of Technology, Taiwan Association for Web Intelligence Consortium, Fujian Provincial Key Laboratory of Big Data Mining and Applications (Fujian University of Technology), and Harbin Institute of Technology Shenzhen Graduate School. IIH-MSP 2016 is held in 21-23, November, 2016 in Kaohsiung, Taiwan. The conference is an international forum for the researchers and professionals in all areas of information hiding and multimedia signal processing. .

  14. Intelligent web agents for a 3D virtual community

    Science.gov (United States)

    Dave, T. M.; Zhang, Yanqing; Owen, G. S. S.; Sunderraman, Rajshekhar

    2003-08-01

    In this paper, we propose an Avatar-based intelligent agent technique for 3D Web based Virtual Communities based on distributed artificial intelligence, intelligent agent techniques, and databases and knowledge bases in a digital library. One of the goals of this joint NSF (IIS-9980130) and ACM SIGGRAPH Education Committee (ASEC) project is to create a virtual community of educators and students who have a common interest in comptuer graphics, visualization, and interactive techniqeus. In this virtual community (ASEC World) Avatars will represent the educators, students, and other visitors to the world. Intelligent agents represented as specially dressed Avatars will be available to assist the visitors to ASEC World. The basic Web client-server architecture of the intelligent knowledge-based avatars is given. Importantly, the intelligent Web agent software system for the 3D virtual community is implemented successfully.

  15. Fostering Multimedia Learning of Science: Exploring the Role of an Animated Agent's Image

    Science.gov (United States)

    Dunsworth, Qi; Atkinson, Robert K.

    2007-01-01

    Research suggests that students learn better when studying a picture coupled with narration rather than on-screen text in a computer-based multimedia learning environment. Moreover, combining narration with the visual presence of an animated pedagogical agent may also encourage students to process information deeper than narration or on-screen…

  16. Multimedia

    Directory of Open Access Journals (Sweden)

    Eva Milková

    2015-01-01

    Full Text Available This paper is based on many years’ experience with multimedia applications supporting the area of computer science education and it could serve as an inspirational material directed to all educators developing students’ algorithmic thinking. Education of subjects related with computer science is from the perspective of other for centuries taught subjects, still in its infancy. Even nowadays a teaching method aimed at developing algorithmic thinking of students is still the subject of extensive discussions and teachers are looking for different ways on how to access it to students. Next to the educational approach to this base of computer science it is also important to find a suitable support for students’ self-learning. Multimedia applications give teachers an excellent chance to demonstrate and visualize the subject matter more clearly and comprehensibly, as well as also enabling them to prepare study material for students which optimizes their study habits. Along with large software products developed by a team of professionals there are also various smaller programs dealing with objects appropriate to course subject matter created on a script given by the teacher with regard to students’ needs. In the paper such application prepared to intensify self-preparation of students in subjects developing algorithmic thinking is introduced and its benefit discussed. Animations useful to be used as an introductory complement to lectures are introduced as well. At the end advantages of the professional virtual learning environment containing such study material are mentioned.

  17. Multi-agent Negotiation Mechanisms for Statistical Target Classification in Wireless Multimedia Sensor Networks

    Science.gov (United States)

    Wang, Xue; Bi, Dao-wei; Ding, Liang; Wang, Sheng

    2007-01-01

    The recent availability of low cost and miniaturized hardware has allowed wireless sensor networks (WSNs) to retrieve audio and video data in real world applications, which has fostered the development of wireless multimedia sensor networks (WMSNs). Resource constraints and challenging multimedia data volume make development of efficient algorithms to perform in-network processing of multimedia contents imperative. This paper proposes solving problems in the domain of WMSNs from the perspective of multi-agent systems. The multi-agent framework enables flexible network configuration and efficient collaborative in-network processing. The focus is placed on target classification in WMSNs where audio information is retrieved by microphones. To deal with the uncertainties related to audio information retrieval, the statistical approaches of power spectral density estimates, principal component analysis and Gaussian process classification are employed. A multi-agent negotiation mechanism is specially developed to efficiently utilize limited resources and simultaneously enhance classification accuracy and reliability. The negotiation is composed of two phases, where an auction based approach is first exploited to allocate the classification task among the agents and then individual agent decisions are combined by the committee decision mechanism. Simulation experiments with real world data are conducted and the results show that the proposed statistical approaches and negotiation mechanism not only reduce memory and computation requirements in WMSNs but also significantly enhance classification accuracy and reliability. PMID:28903223

  18. The Effects of Social Cue Principles on Cognitive Load, Situational Interest, Motivation, and Achievement in Pedagogical Agent Multimedia Learning

    Science.gov (United States)

    Park, Sanghoon

    2015-01-01

    Animated pedagogical agents have become popular in multimedia learning with combined delivery of verbal and non-verbal forms of information. In order to reduce unnecessary cognitive load caused by such multiple forms of information and also to foster generative cognitive processing, multimedia design principles with social cues are suggested…

  19. A reusable multi-agent architecture for active intelligent websites

    NARCIS (Netherlands)

    Jonker, C.M.; Lam, R.A.; Treur, J.

    In this paper a reusable multi-agent architecture for intelligent Websites is presented and illustrated for an electronic department store. The architecture has been designed and implemented using the compositional design method for multi-agent systems DESIRE. The agents within this architecture are

  20. The highly intelligent virtual agents for modeling financial markets

    Science.gov (United States)

    Yang, G.; Chen, Y.; Huang, J. P.

    2016-02-01

    Researchers have borrowed many theories from statistical physics, like ensemble, Ising model, etc., to study complex adaptive systems through agent-based modeling. However, one fundamental difference between entities (such as spins) in physics and micro-units in complex adaptive systems is that the latter are usually with high intelligence, such as investors in financial markets. Although highly intelligent virtual agents are essential for agent-based modeling to play a full role in the study of complex adaptive systems, how to create such agents is still an open question. Hence, we propose three principles for designing high artificial intelligence in financial markets and then build a specific class of agents called iAgents based on these three principles. Finally, we evaluate the intelligence of iAgents through virtual index trading in two different stock markets. For comparison, we also include three other types of agents in this contest, namely, random traders, agents from the wealth game (modified on the famous minority game), and agents from an upgraded wealth game. As a result, iAgents perform the best, which gives a well support for the three principles. This work offers a general framework for the further development of agent-based modeling for various kinds of complex adaptive systems.

  1. CIMS: A Context-Based Intelligent Multimedia System for Ubiquitous Cloud Computing

    Directory of Open Access Journals (Sweden)

    Abhilash Sreeramaneni

    2015-06-01

    Full Text Available Mobile users spend a tremendous amount of time surfing multimedia contents over the Internet to pursue their interests. A resource-constrained smart device demands more intensive computing tasks and lessens the battery life. To address the resource limitations (i.e., memory, lower maintenance cost, easier access, computing tasks in mobile devices, mobile cloud computing is needed. Several approaches have been proposed to confront the challenges of mobile cloud computing, but difficulties still remain. However, in the coming years, context collecting, processing, and interchanging the results on a heavy network will cause vast computations and reduce the battery life in mobiles. In this paper, we propose a “context-based intelligent multimedia system” (CIMS for ubiquitous cloud computing. The main goal of this research is to lessen the computing percentage, storage complexities, and battery life for mobile users by using pervasive cloud computing. Moreover, to reduce the computing and storage concerns in mobiles, the cloud server collects several groups of user profiles with similarities by executing K-means clustering on users’ data (context and multimedia contents. The distribution process conveys real-time notifications to smartphone users, according to what is stated in his/her profile. We considered a mobile cloud offloading system, which decides the offloading actions to/from cloud servers. Context-aware decision-making (CAD customizes the mobile device performance with different specifications such as short response time and lesser energy consumption. The analysis says that our CIMS takes advantage of cost-effective features to produce high-quality information for mobile (or smart device users in real time. Moreover, our CIMS lessens the computation and storage complexities for mobile users, as well as cloud servers. Simulation analysis suggests that our approach is more efficient than existing domains.

  2. A Conversation Model Enabling Intelligent Agents to Give Emotional Support

    NARCIS (Netherlands)

    Van der Zwaan, J.M.; Dignum, V.; Jonker, C.M.

    2012-01-01

    In everyday life, people frequently talk to others to help them deal with negative emotions. To some extent, everybody is capable of comforting other people, but so far conversational agents are unable to deal with this type of situation. To provide intelligent agents with the capability to give

  3. Modeling culture in intelligent virtual agents

    NARCIS (Netherlands)

    Mascarenhas, S.; Degens, N.; Paiva, A.; Prada, R.; Hofstede, G.J.; Beulens, A.J.M.; Aylett, R.

    2016-01-01

    This work addresses the challenge of creating virtual agents that are able to portray culturally appropriate behavior when interacting with other agents or humans. Because culture influences how people perceive their social reality it is important to have agent models that explicitly consider social

  4. iMuseumA: An Agent-Based Context-Aware Intelligent Museum System

    Directory of Open Access Journals (Sweden)

    Inmaculada Ayala

    2014-11-01

    Full Text Available Currently, museums provide their visitors with interactive tour guide applications that can be installed in mobile devices and provide timely tailor-made multimedia information about exhibits on display. In this paper, we argue that mobile devices not only could provide help to visitors, but also to museum staff. Our goal is to integrate, within the same system, multimedia tour guides with the management facilities required by museums. In this paper, we present iMuseumA (intelligent museum with agents, a mobile-based solution to customize visits and perform context-aware management tasks. iMuseumA follows an agent-based approach, which makes it possible to interact easily with the museum environment and make decisions based on its current status. This system is currently deployed in the Museum of Informatics at the Informatics School of the University of Málaga, and its main contributions are: (i a mobile application that provides management facilities to museum staff by means of sensing and processing environmental data; (ii providing an integrated solution for visitors, tour guides and museum staff that allows coordination and communication enrichment among different groups of users; (iii using and benefiting from group communication for heterogeneous groups of users that can be created on demand.

  5. Multi-agent Negotiation Mechanisms for Statistical Target Classification in Wireless Multimedia Sensor Networks

    Directory of Open Access Journals (Sweden)

    Sheng Wang

    2007-10-01

    Full Text Available The recent availability of low cost and miniaturized hardware has allowedwireless sensor networks (WSNs to retrieve audio and video data in real worldapplications, which has fostered the development of wireless multimedia sensor networks(WMSNs. Resource constraints and challenging multimedia data volume makedevelopment of efficient algorithms to perform in-network processing of multimediacontents imperative. This paper proposes solving problems in the domain of WMSNs fromthe perspective of multi-agent systems. The multi-agent framework enables flexible networkconfiguration and efficient collaborative in-network processing. The focus is placed ontarget classification in WMSNs where audio information is retrieved by microphones. Todeal with the uncertainties related to audio information retrieval, the statistical approachesof power spectral density estimates, principal component analysis and Gaussian processclassification are employed. A multi-agent negotiation mechanism is specially developed toefficiently utilize limited resources and simultaneously enhance classification accuracy andreliability. The negotiation is composed of two phases, where an auction based approach isfirst exploited to allocate the classification task among the agents and then individual agentdecisions are combined by the committee decision mechanism. Simulation experiments withreal world data are conducted and the results show that the proposed statistical approachesand negotiation mechanism not only reduce memory and computation requi

  6. Modeling intelligent agent beliefs in a card game scenario

    Science.gov (United States)

    Gołuński, Marcel; Tomanek, Roman; WÄ siewicz, Piotr

    In this paper we explore the problem of intelligent agent beliefs. We model agent beliefs using multimodal logics of belief, KD45(m) system implemented as a directed graph depicting Kripke semantics, precisely. We present a card game engine application which allows multiple agents to connect to a given game session and play the card game. As an example simplified version of popular Saboteur card game is used. Implementation was done in Java language using following libraries and applications: Apache Mina, LWJGL.

  7. An intelligent agent for optimal river-reservoir system management

    Science.gov (United States)

    Rieker, Jeffrey D.; Labadie, John W.

    2012-09-01

    A generalized software package is presented for developing an intelligent agent for stochastic optimization of complex river-reservoir system management and operations. Reinforcement learning is an approach to artificial intelligence for developing a decision-making agent that learns the best operational policies without the need for explicit probabilistic models of hydrologic system behavior. The agent learns these strategies experientially in a Markov decision process through observational interaction with the environment and simulation of the river-reservoir system using well-calibrated models. The graphical user interface for the reinforcement learning process controller includes numerous learning method options and dynamic displays for visualizing the adaptive behavior of the agent. As a case study, the generalized reinforcement learning software is applied to developing an intelligent agent for optimal management of water stored in the Truckee river-reservoir system of California and Nevada for the purpose of streamflow augmentation for water quality enhancement. The intelligent agent successfully learns long-term reservoir operational policies that specifically focus on mitigating water temperature extremes during persistent drought periods that jeopardize the survival of threatened and endangered fish species.

  8. Modeling culture in intelligent virtual agents

    OpenAIRE

    Mascarenhas, S.; Degens, N.; Paiva, A.; Prada, R.; Hofstede, G.J.; Beulens, A.J.M.; Aylett, R.

    2016-01-01

    This work addresses the challenge of creating virtual agents that are able to portray culturally appropriate behavior when interacting with other agents or humans. Because culture influences how people perceive their social reality it is important to have agent models that explicitly consider social elements, such as existing relational factors. We addressed this necessity by integrating culture into a novel model for simulating human social behavior. With this model, we operationalized a par...

  9. Personalized E- learning System Based on Intelligent Agent

    Science.gov (United States)

    Duo, Sun; Ying, Zhou Cai

    Lack of personalized learning is the key shortcoming of traditional e-Learning system. This paper analyzes the personal characters in e-Learning activity. In order to meet the personalized e-learning, a personalized e-learning system based on intelligent agent was proposed and realized in the paper. The structure of system, work process, the design of intelligent agent and the realization of intelligent agent were introduced in the paper. After the test use of the system by certain network school, we found that the system could improve the learner's initiative participation, which can provide learners with personalized knowledge service. Thus, we thought it might be a practical solution to realize self- learning and self-promotion in the lifelong education age.

  10. Global optimization of minority game by intelligent agents

    Science.gov (United States)

    Xie, Yan-Bo; Wang, Bing-Hong; Hu, Chin-Kun; Zhou, Tao

    2005-10-01

    We propose a new model of minority game with intelligent agents who use trail and error method to make a choice such that the standard deviation σ2 and the total loss in this model reach the theoretical minimum values in the long time limit and the global optimization of the system is reached. This suggests that the economic systems can self-organize into a highly optimized state by agents who make decisions based on inductive thinking, limited knowledge, and capabilities. When other kinds of agents are also present, the simulation results and analytic calculations show that the intelligent agent can gain profits from producers and are much more competent than the noise traders and conventional agents in original minority games proposed by Challet and Zhang.

  11. Intelligent agents in data-intensive computing

    CERN Document Server

    Correia, Luís; Molina, José

    2016-01-01

    This book presents new approaches that advance research in all aspects of agent-based models, technologies, simulations and implementations for data intensive applications. The nine chapters contain a review of recent cross-disciplinary approaches in cloud environments and multi-agent systems, and important formulations of data intensive problems in distributed computational environments together with the presentation of new agent-based tools to handle those problems and Big Data in general. This volume can serve as a reference for students, researchers and industry practitioners working in or interested in joining interdisciplinary work in the areas of data intensive computing and Big Data systems using emergent large-scale distributed computing paradigms. It will also allow newcomers to grasp key concepts and potential solutions on advanced topics of theory, models, technologies, system architectures and implementation of applications in Multi-Agent systems and data intensive computing. .

  12. Active Learning for Autonomous Intelligent Agents: Exploration, Curiosity, and Interaction

    OpenAIRE

    Lopes, Manuel; Montesano, Luis

    2014-01-01

    In this survey we present different approaches that allow an intelligent agent to explore autonomous its environment to gather information and learn multiple tasks. Different communities proposed different solutions, that are in many cases, similar and/or complementary. These solutions include active learning, exploration/exploitation, online-learning and social learning. The common aspect of all these approaches is that it is the agent to selects and decides what information to gather next. ...

  13. Enhancing E-Learning through Web Service and Intelligent Agents

    Directory of Open Access Journals (Sweden)

    Nasir Hussain

    2006-04-01

    Full Text Available E-learning is basically the integration of various technologies. E-Learning technology is now maturing and we can find a multiplicity of standards. New technologies such as agents and web services are promising better results. In this paper we have proposed an e-learning architecture that is dependent on intelligent agent systems and web services. These communication technologies will make the architecture more robust, scalable and efficient.

  14. An Intelligent Agent based Architecture for Visual Data Mining

    OpenAIRE

    Hamdi Ellouzi; Hela Ltifi; Mounir Ben Ayed

    2016-01-01

    the aim of this paper is to present an intelligent architecture of Decision Support System (DSS) based on visual data mining. This architecture applies the multi-agent technology to facilitate the design and development of DSS in complex and dynamic environment. Multi-Agent Systems add a high level of abstraction. To validate the proposed architecture, it is implemented to develop a distributed visual data mining based DSS to predict nosocomial infectionsoccurrence in intensive care units. Th...

  15. Intelligent agents for training on-board fire fighting

    NARCIS (Netherlands)

    Bosch, K. van den; Harbers, M.; Heuvelink, A.; Doesburg, W. van

    2009-01-01

    Simulation-based training in complex decision making often requires ample personnel for playing various roles (e.g. team mates, adversaries). Using intelligent agents may diminish the need for staff. However, to achieve goal-directed training, events in the simulation as well as the behavior of key

  16. Ontology-based intelligent fuzzy agent for diabetes application

    NARCIS (Netherlands)

    Acampora, G.; Lee, C.-S.; Wang, M.-H.; Hsu, C.-Y.; Loia, V.

    2009-01-01

    It is widely pointed out that classical ontologies are not sufficient to deal with imprecise and vague knowledge for some real world applications, but the fuzzy ontology can effectively solve data and knowledge with uncertainty. In this paper, an ontology-based intelligent fuzzy agent (OIFA),

  17. Intelligent agents for adaptive security market surveillance

    Science.gov (United States)

    Chen, Kun; Li, Xin; Xu, Baoxun; Yan, Jiaqi; Wang, Huaiqing

    2017-05-01

    Market surveillance systems have increasingly gained in usage for monitoring trading activities in stock markets to maintain market integrity. Existing systems primarily focus on the numerical analysis of market activity data and generally ignore textual information. To fulfil the requirements of information-based surveillance, a multi-agent-based architecture that uses agent intercommunication and incremental learning mechanisms is proposed to provide a flexible and adaptive inspection process. A prototype system is implemented using the techniques of text mining and rule-based reasoning, among others. Based on experiments in the scalping surveillance scenario, the system can identify target information evidence up to 87.50% of the time and automatically identify 70.59% of cases depending on the constraints on the available information sources. The results of this study indicate that the proposed information surveillance system is effective. This study thus contributes to the market surveillance literature and has significant practical implications.

  18. Modeling and simulating human teamwork behaviors using intelligent agents

    Science.gov (United States)

    Fan, Xiaocong; Yen, John

    2004-12-01

    Among researchers in multi-agent systems there has been growing interest in using intelligent agents to model and simulate human teamwork behaviors. Teamwork modeling is important for training humans in gaining collaborative skills, for supporting humans in making critical decisions by proactively gathering, fusing, and sharing information, and for building coherent teams with both humans and agents working effectively on intelligence-intensive problems. Teamwork modeling is also challenging because the research has spanned diverse disciplines from business management to cognitive science, human discourse, and distributed artificial intelligence. This article presents an extensive, but not exhaustive, list of work in the field, where the taxonomy is organized along two main dimensions: team social structure and social behaviors. Along the dimension of social structure, we consider agent-only teams and mixed human-agent teams. Along the dimension of social behaviors, we consider collaborative behaviors, communicative behaviors, helping behaviors, and the underpinning of effective teamwork-shared mental models. The contribution of this article is that it presents an organizational framework for analyzing a variety of teamwork simulation systems and for further studying simulated teamwork behaviors.

  19. Intelligent agents: adaptation of autonomous bimodal microsystems

    Science.gov (United States)

    Smith, Patrice; Terry, Theodore B.

    2014-03-01

    Autonomous bimodal microsystems exhibiting survivability behaviors and characteristics are able to adapt dynamically in any given environment. Equipped with a background blending exoskeleton it will have the capability to stealthily detect and observe a self-chosen viewing area while exercising some measurable form of selfpreservation by either flying or crawling away from a potential adversary. The robotic agent in this capacity activates a walk-fly algorithm, which uses a built in multi-sensor processing and navigation subsystem or algorithm for visual guidance and best walk-fly path trajectory to evade capture or annihilation. The research detailed in this paper describes the theoretical walk-fly algorithm, which broadens the scope of spatial and temporal learning, locomotion, and navigational performances based on optical flow signals necessary for flight dynamics and walking stabilities. By observing a fly's travel and avoidance behaviors; and, understanding the reverse bioengineering research efforts of others, we were able to conceptualize an algorithm, which works in conjunction with decisionmaking functions, sensory processing, and sensorimotor integration. Our findings suggest that this highly complex decentralized algorithm promotes inflight or terrain travel mobile stability which is highly suitable for nonaggressive micro platforms supporting search and rescue (SAR), and chemical and explosive detection (CED) purposes; a necessity in turbulent, non-violent structured or unstructured environments.

  20. Evaluating Quality of Chatbots and Intelligent Conversational Agents

    OpenAIRE

    Radziwill, Nicole M.; Benton, Morgan C.

    2017-01-01

    Chatbots are one class of intelligent, conversational software agents activated by natural language input (which can be in the form of text, voice, or both). They provide conversational output in response, and if commanded, can sometimes also execute tasks. Although chatbot technologies have existed since the 1960s and have influenced user interface development in games since the early 1980s, chatbots are now easier to train and implement. This is due to plentiful open source code, widely ava...

  1. AN INTELLIGENT CONVERSATION AGENT FOR HEALTH CARE DOMAIN

    Directory of Open Access Journals (Sweden)

    K. Karpagam

    2014-04-01

    Full Text Available Human Computer Interaction is one of the pervasive application areas of computer science to develop with multimodal interaction for information sharings. The conversation agent acts as the major core area for developing interfaces between a system and user with applied AI for proper responses. In this paper, the interactive system plays a vital role in improving knowledge in the domain of health through the intelligent interface between machine and human with text and speech. The primary aim is to enrich the knowledge and help the user in the domain of health using conversation agent to offer immediate response with human companion feel.

  2. MAINS: MULTI-AGENT INTELLIGENT SERVICE ARCHITECTURE FOR CLOUD COMPUTING

    Directory of Open Access Journals (Sweden)

    T. Joshva Devadas

    2014-04-01

    Full Text Available Computing has been transformed to a model having commoditized services. These services are modeled similar to the utility services water and electricity. The Internet has been stunningly successful over the course of past three decades in supporting multitude of distributed applications and a wide variety of network technologies. However, its popularity has become the biggest impediment to its further growth with the handheld devices mobile and laptops. Agents are intelligent software system that works on behalf of others. Agents are incorporated in many innovative applications in order to improve the performance of the system. Agent uses its possessed knowledge to react with the system and helps to improve the performance. Agents are introduced in the cloud computing is to minimize the response time when similar request is raised from an end user in the globe. In this paper, we have introduced a Multi Agent Intelligent system (MAINS prior to cloud service models and it was tested using sample dataset. Performance of the MAINS layer was analyzed in three aspects and the outcome of the analysis proves that MAINS Layer provides a flexible model to create cloud applications and deploying them in variety of applications.

  3. The use of technology in the promotion of children’s emotional intelligence : the multimedia program “Developing Emotional Intelligence”

    OpenAIRE

    D'Amico, Antonella

    2018-01-01

    "Developing Emotional Intelligence” is an Italian language multimedia tool created for children between 8 and 12 years of age. The software is based on the four ‘branches’ of model of emotional intelligence proposed by Mayer and Salovey and aims to evaluate and improve abilities in perception of emotions; using emotion to facilitate thought; understanding emotions; and managing emotions. In the software, four characters represent the four branches of emotional intelligence and ...

  4. Intelligent Agent Based Traffic Signal Control on Isolated Intersections

    Directory of Open Access Journals (Sweden)

    Daniela Koltovska

    2014-08-01

    Full Text Available The purpose of this paper is to develop an adaptive signal control strategy on isolated urban intersections. An innovative approach to defining the set of states dependent on the actual and primarily observed parameters has been introduced. ?he Q–learning algorithm has been applied. The developed self-learning adaptive signal strategy has been tested on a re?l intersection. The intelligent agent results have been compared to those in cases of fixed-time and actuated control. Regarding the average total delay, the total number of stops and the total throughput, the best results have been obtained for unknown traffic demand and over-capacity.

  5. Irrigation System through Intelligent Agents Implemented with Arduino Technology

    Directory of Open Access Journals (Sweden)

    Rodolfo SALAZAR

    2013-11-01

    Full Text Available The water has become in recent years a valuable and increasingly scarce. Its proper use in agriculture has demanded incorporate new technologies, mainly in the area of ICT. In this paper we present a smart irrigation system based on multi-agent architecture using fuzzy logic. The architecture incorporates different types of intelligent agents that an autonomous way monitor and are responsible for deciding if required enable / disable the irrigation system. This project proposes a real and innovative solution to the problem of inadequate water use with current irrigation systems employed in agricultural projects. This article presents the different technologies used, their adaptation to the solution of the problem and briefly discusses the first results obtained.

  6. The internet and intelligent machines: search engines, agents and robots

    International Nuclear Information System (INIS)

    Achenbach, S.; Alfke, H.

    2000-01-01

    The internet plays an important role in a growing number of medical applications. Finding relevant information is not always easy as the amount of available information on the Web is rising quickly. Even the best Search Engines can only collect links to a fraction of all existing Web pages. In addition, many of these indexed documents have been changed or deleted. The vast majority of information on the Web is not searchable with conventional methods. New search strategies, technologies and standards are combined in Intelligent Search Agents (ISA) an Robots, which can retrieve desired information in a specific approach. Conclusion: The article describes differences between ISAs and conventional Search Engines and how communication between Agents improves their ability to find information. Examples of existing ISAs are given and the possible influences on the current and future work in radiology is discussed. (orig.) [de

  7. Intelligent Virtual Agents as Language Trainers Facilitate Multilingualism

    Directory of Open Access Journals (Sweden)

    Manuela eMacedonia

    2014-04-01

    Full Text Available In this paper we introduce a new generation of language trainers: intelligent virtual agents (IVAs with human appearance and the capability to teach foreign language vocabulary. We report results from studies that we have conducted with Billie, an IVA employed as a vocabulary trainer, as well as research findings on the acceptance of the agent as a trainer by adults and children. The results show that Billie can train humans as well as a human teacher can and that both adults and children accept the IVA as a trainer. The advantages of IVAs are multiple. First, their teaching methods can be based on neuropsychological research findings concerning memory and learning practice. Second, virtual teachers can provide individualized training. Third, they coach users during training, are always supportive, and motivate learners to train. Fourth, agents will reside in the user’s mobile devices and thus be at the user’s disposal everywhere and anytime. Agents in apps will make foreign language training accessible to anybody at low cost. This will enable people around the world, including physically, financially and geographically disadvantaged persons, to learn a foreign language and help to facilitate multilingualism.

  8. Intelligent virtual agents as language trainers facilitate multilingualism.

    Science.gov (United States)

    Macedonia, Manuela; Groher, Iris; Roithmayr, Friedrich

    2014-01-01

    intelligent virtual agents (IVAs) with human appearance and the capability to teach foreign language vocabulary. We report results from studies that we have conducted with Billie, an IVA employed as a vocabulary trainer, as well as research findings on the acceptance of the agent as a trainer by adults and children. The results show that Billie can train humans as well as a human teacher can and that both adults and children accept the IVA as a trainer. The advantages of IVAs are multiple. First, their teaching methods can be based on neuropsychological research findings concerning memory and learning practice. Second, virtual teachers can provide individualized training. Third, they coach users during training, are always supportive, and motivate learners to train. Fourth, agents will reside in the user's mobile devices and thus be at the user's disposal everywhere and anytime. Agents in apps will make foreign language training accessible to anybody at low cost. This will enable people around the world, including physically, financially, and geographically disadvantaged persons, to learn a foreign language and help to facilitate multilingualism.

  9. Nondestructive Intervention to Multi-Agent Systems through an Intelligent Agent

    Science.gov (United States)

    Han, Jing; Wang, Lin

    2013-01-01

    For a given multi-agent system where the local interaction rule of the existing agents can not be re-designed, one way to intervene the collective behavior of the system is to add one or a few special agents into the group which are still treated as normal agents by the existing ones. We study how to lead a Vicsek-like flocking model to reach synchronization by adding special agents. A popular method is to add some simple leaders (fixed-headings agents). However, we add one intelligent agent, called ‘shill’, which uses online feedback information of the group to decide the shill's moving direction at each step. A novel strategy for the shill to coordinate the group is proposed. It is strictly proved that a shill with this strategy and a limited speed can synchronize every agent in the group. The computer simulations show the effectiveness of this strategy in different scenarios, including different group sizes, shill speed, and with or without noise. Compared to the method of adding some fixed-heading leaders, our method can guarantee synchronization for any initial configuration in the deterministic scenario and improve the synchronization level significantly in low density groups, or model with noise. This suggests the advantage and power of feedback information in intervention of collective behavior. PMID:23658695

  10. Nondestructive intervention to multi-agent systems through an intelligent agent.

    Directory of Open Access Journals (Sweden)

    Jing Han

    Full Text Available For a given multi-agent system where the local interaction rule of the existing agents can not be re-designed, one way to intervene the collective behavior of the system is to add one or a few special agents into the group which are still treated as normal agents by the existing ones. We study how to lead a Vicsek-like flocking model to reach synchronization by adding special agents. A popular method is to add some simple leaders (fixed-headings agents. However, we add one intelligent agent, called 'shill', which uses online feedback information of the group to decide the shill's moving direction at each step. A novel strategy for the shill to coordinate the group is proposed. It is strictly proved that a shill with this strategy and a limited speed can synchronize every agent in the group. The computer simulations show the effectiveness of this strategy in different scenarios, including different group sizes, shill speed, and with or without noise. Compared to the method of adding some fixed-heading leaders, our method can guarantee synchronization for any initial configuration in the deterministic scenario and improve the synchronization level significantly in low density groups, or model with noise. This suggests the advantage and power of feedback information in intervention of collective behavior.

  11. Intelligent Agents for Design and Synthesis Environments: My Summary

    Science.gov (United States)

    Norvig, Peter

    1999-01-01

    This presentation gives a summary of intelligent agents for design synthesis environments. We'll start with the conclusions, and work backwards to justify them. First, an important assumption is that agents (whatever they are) are good for software engineering. This is especially true for software that operates in an uncertain, changing environment. The "real world" of physical artifacts is like that: uncertain in what we can measure, changing in that things are always breaking down, and we must interact with non-software entities. The second point is that software engineering techniques can contribute to good design. There may have been a time when we wanted to build simple artifacts containing little or no software. But modern aircraft and spacecraft are complex, and rely on a great deal of software. So better software engineering leads to better designed artifacts, especially when we are designing a series of related artifacts and can amortize the costs of software development. The third point is that agents are especially useful for design tasks, above and beyond their general usefulness for software engineering, and the usefulness of software engineering to design.

  12. Fatigue distribution optimization for offshore wind farms using intelligent agent control

    DEFF Research Database (Denmark)

    Zhao, Rongyong; Shen, Wen Zhong; Knudsen, Torben

    2012-01-01

    with its neighbouring downwind turbines and organizes them adaptively into a wind delivery group along the wind direction. The agent attributes and the event structure are designed on the basis of the intelligent agent theory by using the unified modelling language. The control strategy of the intelligent......A novel control approach is proposed to optimize the fatigue distribution of wind turbines in a large‐scale offshore wind farm on the basis of an intelligent agent theory. In this approach, each wind turbine is considered to be an intelligent agent. The turbine at the farm boundary communicates...... coefficient for every wind turbine. The optimization is constrained such that the average fatigue for every turbine is smaller than what would be achieved by conventional dispatch and such that the total power loss of the wind farm is restricted to a few percent of the total power. This intelligent agent...

  13. A Distributed Flow Rate Control Algorithm for Networked Agent System with Multiple Coding Rates to Optimize Multimedia Data Transmission

    Directory of Open Access Journals (Sweden)

    Shuai Zeng

    2013-01-01

    Full Text Available With the development of wireless technologies, mobile communication applies more and more extensively in the various walks of life. The social network of both fixed and mobile users can be seen as networked agent system. At present, kinds of devices and access network technology are widely used. Different users in this networked agent system may need different coding rates multimedia data due to their heterogeneous demand. This paper proposes a distributed flow rate control algorithm to optimize multimedia data transmission of the networked agent system with the coexisting various coding rates. In this proposed algorithm, transmission path and upload bandwidth of different coding rate data between source node, fixed and mobile nodes are appropriately arranged and controlled. On the one hand, this algorithm can provide user nodes with differentiated coding rate data and corresponding flow rate. On the other hand, it makes the different coding rate data and user nodes networked, which realizes the sharing of upload bandwidth of user nodes which require different coding rate data. The study conducts mathematical modeling on the proposed algorithm and compares the system that adopts the proposed algorithm with the existing system based on the simulation experiment and mathematical analysis. The results show that the system that adopts the proposed algorithm achieves higher upload bandwidth utilization of user nodes and lower upload bandwidth consumption of source node.

  14. Smart Aerospace eCommerce: Using Intelligent Agents in a NASA Mission Services Ordering Application

    Science.gov (United States)

    Moleski, Walt; Luczak, Ed; Morris, Kim; Clayton, Bill; Scherf, Patricia; Obenschain, Arthur F. (Technical Monitor)

    2002-01-01

    This paper describes how intelligent agent technology was successfully prototyped and then deployed in a smart eCommerce application for NASA. An intelligent software agent called the Intelligent Service Validation Agent (ISVA) was added to an existing web-based ordering application to validate complex orders for spacecraft mission services. This integration of intelligent agent technology with conventional web technology satisfies an immediate NASA need to reduce manual order processing costs. The ISVA agent checks orders for completeness, consistency, and correctness, and notifies users of detected problems. ISVA uses NASA business rules and a knowledge base of NASA services, and is implemented using the Java Expert System Shell (Jess), a fast rule-based inference engine. The paper discusses the design of the agent and knowledge base, and the prototyping and deployment approach. It also discusses future directions and other applications, and discusses lessons-learned that may help other projects make their aerospace eCommerce applications smarter.

  15. Intelligent Agent Transparency in Human-Agent Teaming for Multi-UxV Management.

    Science.gov (United States)

    Mercado, Joseph E; Rupp, Michael A; Chen, Jessie Y C; Barnes, Michael J; Barber, Daniel; Procci, Katelyn

    2016-05-01

    We investigated the effects of level of agent transparency on operator performance, trust, and workload in a context of human-agent teaming for multirobot management. Participants played the role of a heterogeneous unmanned vehicle (UxV) operator and were instructed to complete various missions by giving orders to UxVs through a computer interface. An intelligent agent (IA) assisted the participant by recommending two plans-a top recommendation and a secondary recommendation-for every mission. A within-subjects design with three levels of agent transparency was employed in the present experiment. There were eight missions in each of three experimental blocks, grouped by level of transparency. During each experimental block, the IA was incorrect three out of eight times due to external information (e.g., commander's intent and intelligence). Operator performance, trust, workload, and usability data were collected. Results indicate that operator performance, trust, and perceived usability increased as a function of transparency level. Subjective and objective workload data indicate that participants' workload did not increase as a function of transparency. Furthermore, response time did not increase as a function of transparency. Unlike previous research, which showed that increased transparency resulted in increased performance and trust calibration at the cost of greater workload and longer response time, our results support the benefits of transparency for performance effectiveness without additional costs. The current results will facilitate the implementation of IAs in military settings and will provide useful data to the design of heterogeneous UxV teams. © 2016, Human Factors and Ergonomics Society.

  16. Towards a Calendar Agent Society with Intelligent Agents in ASP-Updates

    Directory of Open Access Journals (Sweden)

    Marco A. Ramos C.

    2012-03-01

    Full Text Available Se presenta el análisis y algunas especificaciones para describir una sociedad multi-agente que representa agendas dinámicas en Answer Sets Programming, por medio de actualización de bases de conocimiento. Se trata de un estudio de caso para representar un grupo de agentes BD Iinteligentes con el fin común de programar una reunión, y se utiliza un ejemplo para mostrar la manera de distribuir y cambiar sus especificaciones bajo circunstancias imprevistas, así como un protocolo sencillo para realizar una reunión consensual. Sostenemos que el marco propuesto es apropiado para tener los beneficios de una base sólida como Answer Sets Programming, de la simplicidad de su programación lógica declarativa, así como de la practicidad para resolvedores existentes implementados, que pueden ser utilizados para un sistema más completo y útil de sociedades de agentes.We present the analysis and some preliminary specifications to describe a multi-agent society to represent dynamic appointments under in Answer-Sets Programming, by means of knowledge-base updates. This is a case study to represent a group of intelligent BDI agents with a common goal of scheduling a meeting, and we use an example to show how to distribute and change their specifications under unforeseen circumstances, as well as a simple protocol to realise a consensual meeting. We claim that the proposed framework is appropriate to have the benefits from a strong foundation like Answer-Sets Programming, simplicity for its declarative logic programming, as well as practicality for existent implemented solvers, which can be used to implement a more-complete and useful system of agent societies.

  17. A Multi-Agent Architecture for an Intelligent Website in Insurance

    NARCIS (Netherlands)

    Jonker, C.M.; Lam, R.A.; Treur, J.

    1999-01-01

    In this paper a multi-agent architecture for intelligent Websites is presented and applied in insurance. The architecture has been designed and implemented using the compositional development method for multi-agent systems DESIRE. The agents within this architecture are based on a generic broker

  18. Methods for Model-Based Reasoning within Agent-Based Ambient Intelligence Applications

    NARCIS (Netherlands)

    Bosse, T.; Both, F.; Gerritsen, C.; Hoogendoorn, M.; Treur, J.

    2012-01-01

    Within agent-based Ambient Intelligence applications agents react to humans based on information obtained by sensoring and their knowledge about human functioning. Appropriate types of reactions depend on the extent to which an agent understands the human and is able to interpret the available

  19. The structure of intelligent agent projecting and the possibilities of its execution

    Directory of Open Access Journals (Sweden)

    Yefremov M.F.

    2017-04-01

    Full Text Available Most of today’s information systems are not designed for independent decision making, behavior of such systems should be incorporated at the design stage. Entering the conditions that are not included by system developers, lead to a crash. The exponential growth of computing power of modern processors leads to an increase in range of tasks that can be automated, and an increase in their complexity. Partially testing helps to solve the problem, but it has a drawback, precisely the behavior of the system is usually tested in conditions which are already taken into account at the design stage. One approach to address this problem is the agent-oriented programming and the use of multi-agent systems. The aim of the work is to highlight contemporary approaches: a definition of agent concepts, applications of multi-agent systems, mathematical model agent, modern methods of design and implementation of intelligent agents, also covered approaches to the definition of the concept of an intelligent agent, the application of intelligent agents and multi-agent systems, and methods theoretically agent and describe its implementation. The basis of these methods of abstract description of the intelligent agent is the works of M.Wooldridge and N.Jennings. We propose several methods to describe such behaviors of intelligent agent as self-learning, goal setting and forecasting, and planning. Therefore we cover the concept of «intent» and widespread mental (beliefs-desires-intentions BDI architecture of intelligent agent, as well as the proposed methods of their description in the framework of the developed formalism.

  20. Integrated Multimedia Based Intelligent Group Decision Support System for Electrical Power Network

    OpenAIRE

    Ajay Kumar Saxena; S. 0. Bhatnagar; P. K Saxena

    2002-01-01

    Electrical Power Network in recent time requires an intelligent, virtual environment based decision process for the coordination of all its individual elements and the interrelated tasks. Its ultimate goal is to achieve maximum productivity and efficiency through the efficient and effective application of generation, transmission, distribution, pricing and regulatory systems. However, the complexity of electrical power network and the presence of conflicting multiple goals and objectives p...

  1. Decision Support for Software Process Management Teams: An Intelligent Software Agent Approach

    National Research Council Canada - National Science Library

    Church, Lori

    2000-01-01

    ... to market, eliminate redundancy, and ease job stress. This thesis proposes a conceptual model for software process management decision support in the form of an intelligent software agent network...

  2. Indexing and retrieval of multimedia objects at different levels of granularity

    Science.gov (United States)

    Faudemay, Pascal; Durand, Gwenael; Seyrat, Claude; Tondre, Nicolas

    1998-10-01

    Intelligent access to multimedia databases for `naive user' should probably be based on queries formulation by `intelligent agents'. These agents should `understand' the semantics of the contents, learn user preferences and deliver to the user a subset of the source contents, for further navigation. The goal of such systems should be to enable `zero-command' access to the contents, while keeping the freedom of choice of the user. Such systems should interpret multimedia contents in terms of multiple audiovisual objects (from video to visual or audio object), and on actions and scenarios.

  3. Intelligent Agent for Acquisition of the Mother Tongue Vocabulary

    Directory of Open Access Journals (Sweden)

    Grigor Moldovan

    2010-01-01

    Full Text Available This paper describes the following: firstly, the basic ideas of a system that simulate how we consider that a child acquires the mother tongue vocabulary and makes the correspondences between objects, words and senses; secondly: the mechanism for a system that can learn the mother tongue vocabulary using observations and, thirdly, how to make an intelligent agent that can behave like a little child, in the process of mother tongue acquisition.

  4. Distributing emotional services in ambient intelligence through cognitive agents

    NARCIS (Netherlands)

    Acampora, G.; Loia, V.; Vitiello, A.

    2011-01-01

    Ambient Intelligence (AmI) is a pervasive computing paradigm whose main aim is to design smart environments composed of invisible, connected, intelligent and interactive systems, which are naturally sensitive and responsive to the presence of people, providing advanced services for improving the

  5. A Multi-Agent Framework for Coordination of Intelligent Assistive Technologies

    DEFF Research Database (Denmark)

    Valente, Pedro Ricardo da Nova; Hossain, S.; Groenbaek, B.

    2010-01-01

    Intelligent care for the future is the IntelliCare project's main priority. This paper describes the design of a generic multi-agent framework for coordination of intelligent assistive technologies. The paper overviews technologies and software systems suitable for context awareness...... and housekeeping tasks, especially for performing a multi-robot cleaning-task activity. It also describes conducted work in the design of a multi-agent platform for coordination of intelligent assistive technologies. Instead of using traditional robot odometry estimation methods, we have tested an independent...

  6. Design of an Intelligent Support Agent Model for People with a Cognitive Vulnerability

    NARCIS (Netherlands)

    Aziz, A.A.; Klein, M.C.A.; Zhang, B.; Wang, Y.; Kinser, W.

    2010-01-01

    This paper presents the design of an intelligent agent application aimed at supporting people with a cognitive vulnerability to prevent the onset of a depression. For this, a computational model of the cognitive processes around depression is used. The agent application uses the principles of

  7. Approach for Autonomous Control of Unmanned Aerial Vehicle Using Intelligent Agents for Knowledge Creation

    Science.gov (United States)

    Dufrene, Warren R., Jr.

    2004-01-01

    This paper describes the development of a planned approach for Autonomous operation of an Unmanned Aerial Vehicle (UAV). A Hybrid approach will seek to provide Knowledge Generation through the application of Artificial Intelligence (AI) and Intelligent Agents (IA) for UAV control. The applications of several different types of AI techniques for flight are explored during this research effort. The research concentration is directed to the application of different AI methods within the UAV arena. By evaluating AI and biological system approaches. which include Expert Systems, Neural Networks. Intelligent Agents, Fuzzy Logic, and Complex Adaptive Systems, a new insight may be gained into the benefits of AI and CAS techniques applied to achieving true autonomous operation of these systems. Although flight systems were explored, the benefits should apply to many Unmanned Vehicles such as: Rovers. Ocean Explorers, Robots, and autonomous operation systems. A portion of the flight system is broken down into control agents that represent the intelligent agent approach used in AI. After the completion of a successful approach, a framework for applying an intelligent agent is presented. The initial results from simulation of a security agent for communication are presented.

  8. An Intelligent Control for the Distributed Flexible Network Photovoltaic System using Autonomous Control and Agent

    Science.gov (United States)

    Park, Sangsoo; Miura, Yushi; Ise, Toshifumi

    This paper proposes an intelligent control for the distributed flexible network photovoltaic system using autonomous control and agent. The distributed flexible network photovoltaic system is composed of a secondary battery bank and a number of subsystems which have a solar array, a dc/dc converter and a load. The control mode of dc/dc converter can be selected based on local information by autonomous control. However, if only autonomous control using local information is applied, there are some problems associated with several cases such as voltage drop on long power lines. To overcome these problems, the authors propose introducing agents to improve control characteristics. The autonomous control with agents is called as intelligent control in this paper. The intelligent control scheme that employs the communication between agents is applied for the model system and proved with simulation using PSCAD/EMTDC.

  9. MULTI AGENT-BASED ENVIRONMENTAL LANDSCAPE (MABEL) - AN ARTIFICIAL INTELLIGENCE SIMULATION MODEL: SOME EARLY ASSESSMENTS

    OpenAIRE

    Alexandridis, Konstantinos T.; Pijanowski, Bryan C.

    2002-01-01

    The Multi Agent-Based Environmental Landscape model (MABEL) introduces a Distributed Artificial Intelligence (DAI) systemic methodology, to simulate land use and transformation changes over time and space. Computational agents represent abstract relations among geographic, environmental, human and socio-economic variables, with respect to land transformation pattern changes. A multi-agent environment is developed providing task-nonspecific problem-solving abilities, flexibility on achieving g...

  10. Intelligent judgements over health risks in a spatial agent-based model.

    Science.gov (United States)

    Abdulkareem, Shaheen A; Augustijn, Ellen-Wien; Mustafa, Yaseen T; Filatova, Tatiana

    2018-03-20

    Millions of people worldwide are exposed to deadly infectious diseases on a regular basis. Breaking news of the Zika outbreak for instance, made it to the main media titles internationally. Perceiving disease risks motivate people to adapt their behavior toward a safer and more protective lifestyle. Computational science is instrumental in exploring patterns of disease spread emerging from many individual decisions and interactions among agents and their environment by means of agent-based models. Yet, current disease models rarely consider simulating dynamics in risk perception and its impact on the adaptive protective behavior. Social sciences offer insights into individual risk perception and corresponding protective actions, while machine learning provides algorithms and methods to capture these learning processes. This article presents an innovative approach to extend agent-based disease models by capturing behavioral aspects of decision-making in a risky context using machine learning techniques. We illustrate it with a case of cholera in Kumasi, Ghana, accounting for spatial and social risk factors that affect intelligent behavior and corresponding disease incidents. The results of computational experiments comparing intelligent with zero-intelligent representations of agents in a spatial disease agent-based model are discussed. We present a spatial disease agent-based model (ABM) with agents' behavior grounded in Protection Motivation Theory. Spatial and temporal patterns of disease diffusion among zero-intelligent agents are compared to those produced by a population of intelligent agents. Two Bayesian Networks (BNs) designed and coded using R and are further integrated with the NetLogo-based Cholera ABM. The first is a one-tier BN1 (only risk perception), the second is a two-tier BN2 (risk and coping behavior). We run three experiments (zero-intelligent agents, BN1 intelligence and BN2 intelligence) and report the results per experiment in terms of

  11. Is It Possible To Use Intelligent Systems To Design A Profitable Foreign Exchange Trading Agent?

    OpenAIRE

    Julian, Pomfret-Pudelsky

    2009-01-01

    In this paper, a trading agent is developed using a basket of intelligent systems with the goal of trading the GBPUSD currency pair profitably in the Foreign Exchange market. The basket of intelligent system consists of two regression models: a radial basis neural network and a TSK-fuzzy inference system; and three classification models: k-nearest neighbour, support vector machine and a decision tree. The trading strategy combines the predictions of each model using a Kalman-type filter to...

  12. Training simulators for power plant operation based in multimedia, intelligent tutorials and virtual reality; Simuladores para entrenamiento en la operacion de centrales basados en multimedia, tutores inteligentes y realidad virtual

    Energy Technology Data Exchange (ETDEWEB)

    Rossano Roman, Miguel; Tavira Mondragon, Jose A.; Romero Jimenez, Guillermo; Buenabad Arias, Maria de los Angeles [Instituto de Investigaciones Electricas, Cuernavaca (Mexico)

    1997-12-31

    The possibility of utilizing simulators to support the fossil fuel power plants operation personnel training, is analyzed. These simulators can be based in multimedia, intelligent tutorials and virtual reality. The software and hardware advances of these technologies are analyzed and it is concluded that the simulators development for operators training supported in the fore mentioned technologies represents a new alternative for the instruction of personnel of this type of power stations that has to be analyzed and evaluated, since one of the disadvantages of this type of technologies is the equipment and software investment cost [Espanol] Se analiza la posibilidad de utilizar simuladores para ayudar al entrenamiento del personal en la operacion de centrales termoelectricas, dichos simuladores pueden estar basados en multimedia, tutores inteligentes y realidad virtual. Se describen los avances en software y hardware de estas tecnologias y se concluye en que el desarrollo de simuladores para el entrenamiento de operadores apoyados con las tecnologias antes mencionadas representa una nueva alternativa para la instruccion del personal de este tipo de centrales, que hay que analizar y evaluar, ya que una de las desventajas de este tipo de tecnologias es el costo de inversion en equipo y software

  13. Training simulators for power plant operation based in multimedia, intelligent tutorials and virtual reality; Simuladores para entrenamiento en la operacion de centrales basados en multimedia, tutores inteligentes y realidad virtual

    Energy Technology Data Exchange (ETDEWEB)

    Rossano Roman, Miguel; Tavira Mondragon, Jose A; Romero Jimenez, Guillermo; Buenabad Arias, Maria de los Angeles [Instituto de Investigaciones Electricas, Cuernavaca (Mexico)

    1998-12-31

    The possibility of utilizing simulators to support the fossil fuel power plants operation personnel training, is analyzed. These simulators can be based in multimedia, intelligent tutorials and virtual reality. The software and hardware advances of these technologies are analyzed and it is concluded that the simulators development for operators training supported in the fore mentioned technologies represents a new alternative for the instruction of personnel of this type of power stations that has to be analyzed and evaluated, since one of the disadvantages of this type of technologies is the equipment and software investment cost [Espanol] Se analiza la posibilidad de utilizar simuladores para ayudar al entrenamiento del personal en la operacion de centrales termoelectricas, dichos simuladores pueden estar basados en multimedia, tutores inteligentes y realidad virtual. Se describen los avances en software y hardware de estas tecnologias y se concluye en que el desarrollo de simuladores para el entrenamiento de operadores apoyados con las tecnologias antes mencionadas representa una nueva alternativa para la instruccion del personal de este tipo de centrales, que hay que analizar y evaluar, ya que una de las desventajas de este tipo de tecnologias es el costo de inversion en equipo y software

  14. The new competitive intelligence agents: "Programming" competitive intelligence ethics into corporate cultures

    OpenAIRE

    Betsy Van der Veer Martens; Emilie Steele Giustozzi

    2011-01-01

    This article examines some of the ethical issues involved in competitive intelligence activities on the Internet. We discuss the importance of an ethical framework for the performance of competitive intelligence, especially the Code of Ethics of SCIP (the leading professional association for strategic and competitive professionals), in the context of today's networked global environment. The virtual borderlines separating national economic and military territories online are becoming increasi...

  15. Socially intelligent autonomous agents that learn from human reward

    NARCIS (Netherlands)

    Li, Guangliang

    2016-01-01

    In the future, autonomous agents will operate in human inhabited environments in many real world applications and become an integral part of human’s daily lives. Therefore, when autonomous agents enter into the real world, they need to adapt to many novel, dynamic and complex situations that cannot

  16. Intelligent Design of Nano-Scale Molecular Imaging Agents

    Directory of Open Access Journals (Sweden)

    Takeaki Ozawa

    2012-12-01

    Full Text Available Visual representation and quantification of biological processes at the cellular and subcellular levels within living subjects are gaining great interest in life science to address frontier issues in pathology and physiology. As intact living subjects do not emit any optical signature, visual representation usually exploits nano-scale imaging agents as the source of image contrast. Many imaging agents have been developed for this purpose, some of which exert nonspecific, passive, and physical interaction with a target. Current research interest in molecular imaging has mainly shifted to fabrication of smartly integrated, specific, and versatile agents that emit fluorescence or luminescence as an optical readout. These agents include luminescent quantum dots (QDs, biofunctional antibodies, and multifunctional nanoparticles. Furthermore, genetically encoded nano-imaging agents embedding fluorescent proteins or luciferases are now gaining popularity. These agents are generated by integrative design of the components, such as luciferase, flexible linker, and receptor to exert a specific on–off switching in the complex context of living subjects. In the present review, we provide an overview of the basic concepts, smart design, and practical contribution of recent nano-scale imaging agents, especially with respect to genetically encoded imaging agents.

  17. AFFECTIVE GUIDANCE OF INTELLIGENT AGENTS: How Emotion Controls Cognition1

    Science.gov (United States)

    Clore, Gerald L.; Palmer, Janet E.

    2008-01-01

    Emotions and moods color cognition. In this article, we outline how emotions affect judgments and cognitive performance of human agents. We argue that affective influences are due, not to the affective reactions themselves, but to the information they carry about value, a potentially useful finding for creators of artificial agents. The kind of influence that occurs depends on the focus of the agent at the time. When making evaluative judgments, for example, agents may experience positive affect as a positive attitude toward a person or object. But when an agent focuses on a cognitive task, positive affect may act like performance feedback, with positive affect giving a green light to cognitive, relational processes. By contrast, negative affect tends to inhibit relational processing, resulting in a more perceptual, stimulus-specific processing. One result is that many textbook phenomena from cognitive psychology occur readily in happy moods, but are inhibited in sad moods. PMID:19255620

  18. Intelligent Agent Based Semantic Web in Cloud Computing Environment

    OpenAIRE

    Mukhopadhyay, Debajyoti; Sharma, Manoj; Joshi, Gajanan; Pagare, Trupti; Palwe, Adarsha

    2013-01-01

    Considering today's web scenario, there is a need of effective and meaningful search over the web which is provided by Semantic Web. Existing search engines are keyword based. They are vulnerable in answering intelligent queries from the user due to the dependence of their results on information available in web pages. While semantic search engines provides efficient and relevant results as the semantic web is an extension of the current web in which information is given well defined meaning....

  19. The influence of active vision on the exoskeleton of intelligent agents

    Science.gov (United States)

    Smith, Patrice; Terry, Theodore B.

    2016-04-01

    Chameleonization occurs when a self-learning autonomous mobile system's (SLAMR) active vision scans the surface of which it is perched causing the exoskeleton to changes colors exhibiting a chameleon effect. Intelligent agents having the ability to adapt to their environment and exhibit key survivability characteristics of its environments would largely be due in part to the use of active vision. Active vision would allow the intelligent agent to scan its environment and adapt as needed in order to avoid detection. The SLAMR system would have an exoskeleton, which would change, based on the surface it was perched on; this is known as the "chameleon effect." Not in the common sense of the term, but from the techno-bio inspired meaning as addressed in our previous paper. Active vision, utilizing stereoscopic color sensing functionality would enable the intelligent agent to scan an object within its close proximity, determine the color scheme, and match it; allowing the agent to blend with its environment. Through the use of its' optical capabilities, the SLAMR system would be able to further determine its position, taking into account spatial and temporal correlation and spatial frequency content of neighboring structures further ensuring successful background blending. The complex visual tasks of identifying objects, using edge detection, image filtering, and feature extraction are essential for an intelligent agent to gain additional knowledge about its environmental surroundings.

  20. Conversational Agents, Humorous Act Construction, and Social Intelligence

    OpenAIRE

    Nijholt, Antinus; Dautenhahn, K.

    2005-01-01

    Humans use humour to ease communication problems in human-human interaction and in a similar way humour can be used to solve communication problems that arise with human-computer interaction. We discuss the role of embodied conversational agents in human-computer interaction and we have observations on the generation of humorous acts and on the appropriateness of displaying them by embodied conversational agents in order to smoothen, when necessary, their interactions with a human partner. Th...

  1. An agent-based intelligent environmental monitoring system

    OpenAIRE

    Athanasiadis, Ioannis N; Mitkas, Pericles A

    2004-01-01

    Fairly rapid environmental changes call for continuous surveillance and on-line decision making. There are two main areas where IT technologies can be valuable. In this paper we present a multi-agent system for monitoring and assessing air-quality attributes, which uses data coming from a meteorological station. A community of software agents is assigned to monitor and validate measurements coming from several sensors, to assess air-quality, and, finally, to fire alarms to appropriate recipie...

  2. Fostering Social Agency in Multimedia Learning: Examining the Impact of an Animated Agent's Voice

    Science.gov (United States)

    Atkinson, Robert K.; Mayer, Richard E.; Merrill, Mary Margaret

    2005-01-01

    Consistent with social agency theory, we hypothesized that learners who studied a set of worked-out examples involving proportional reasoning narrated by an animated agent with a human voice would perform better on near and far transfer tests and rate the speaker more positively compared to learners who studied the same set of examples narrated by…

  3. Supporting Multimedia Learning with Visual Signalling and Animated Pedagogical Agent: Moderating Effects of Prior Knowledge

    Science.gov (United States)

    Johnson, A. M.; Ozogul, G.; Reisslein, M.

    2015-01-01

    An experiment examined the effects of visual signalling to relevant information in multiple external representations and the visual presence of an animated pedagogical agent (APA). Students learned electric circuit analysis using a computer-based learning environment that included Cartesian graphs, equations and electric circuit diagrams. The…

  4. Designing Multimedia Learning Environments Using Animated Pedagogical Agents: Factors and Issues

    Science.gov (United States)

    Woo, H. L.

    2009-01-01

    Animated pedagogical agents (APAs) are known to possess great potential in supporting learning because of their ability to simulate a real classroom learning environment. But research in this area has produced mixed results. The reason for this remains puzzling. This paper is written with two purposes: (1) to examine some recent research and…

  5. Intelligent Virtual Agents : 9th International Conference, IVA 2009 Amsterdam, The Netherlands, September 14-16, 2009 Proceedings

    NARCIS (Netherlands)

    Ruttkay, Z.M.; Kipp, M.; Nijholt, Antinus; Vilhjalmsson, H.H.

    2009-01-01

    Welcome to the Proceedings of the 9th International Conference on Intelligent Virtual Agents, held 14-16 September, 2009 in Amsterdam, The Netherlands. Intelligent Virtual Agents (IVAs) are interactive characters that exhibit humanlike qualities and communicate with humans or with each other using

  6. An Intelligent Fleet Condition-Based Maintenance Decision Making Method Based on Multi-Agent

    OpenAIRE

    Bo Sun; Qiang Feng; Songjie Li

    2012-01-01

    According to the demand for condition-based maintenance online decision making among a mission oriented fleet, an intelligent maintenance decision making method based on Multi-agent and heuristic rules is proposed. The process of condition-based maintenance within an aircraft fleet (each containing one or more Line Replaceable Modules) based on multiple maintenance thresholds is analyzed. Then the process is abstracted into a Multi-Agent Model, a 2-layer model structure containing host negoti...

  7. Survey of agent for intelligent information retrieval; Chiteki kensaku no tame no agent no chosa

    Energy Technology Data Exchange (ETDEWEB)

    Yazawa, T [Central Research Institute of Electric Power Industry, Tokyo (Japan)

    1996-09-01

    Development of agent systems has been surveyed, to classify and arrange characteristic functions of the agents, and to grasp the realization situation of these agents in their development. In addition, prospective functions of information retrieval systems using the agents at maximum and functions to be developed among these in the future are clarified. The agents are characterized by the expression function, communication function, planning function, adaptive function, and learning function. The agents are desired to be classified into interface agents whose works are to respond to individual workers, coordinator agents which conduct works with high pervasion, such as assignment of works and their control, and task agents which conduct specialized works for individual examples. Thus, design and configuration of the agent system, and improvement and expansion of system functions can be effectively and easily conducted. 52 refs., 5 figs., 3 tabs.

  8. Intelligent Agent-Based Intrusion Detection System Using Enhanced Multiclass SVM

    Science.gov (United States)

    Ganapathy, S.; Yogesh, P.; Kannan, A.

    2012-01-01

    Intrusion detection systems were used in the past along with various techniques to detect intrusions in networks effectively. However, most of these systems are able to detect the intruders only with high false alarm rate. In this paper, we propose a new intelligent agent-based intrusion detection model for mobile ad hoc networks using a combination of attribute selection, outlier detection, and enhanced multiclass SVM classification methods. For this purpose, an effective preprocessing technique is proposed that improves the detection accuracy and reduces the processing time. Moreover, two new algorithms, namely, an Intelligent Agent Weighted Distance Outlier Detection algorithm and an Intelligent Agent-based Enhanced Multiclass Support Vector Machine algorithm are proposed for detecting the intruders in a distributed database environment that uses intelligent agents for trust management and coordination in transaction processing. The experimental results of the proposed model show that this system detects anomalies with low false alarm rate and high-detection rate when tested with KDD Cup 99 data set. PMID:23056036

  9. An Ambient Intelligent Agent Model for Relapse and Recurrence Monitoring in Unipolar Depression

    NARCIS (Netherlands)

    Aziz, A.A.; Klein, M.C.A.; Treur, J.; Combi, C.; Shahar, Y.; Abu-Hanna, A.

    2009-01-01

    Mental healthcare is a prospective area for applying AI techniques. For example, a computerized system could support individuals with a history of depression in maintaining their well-being throughout their lifetime. In this paper, the design of an ambient intelligent agent to support these

  10. MamMoeT : An intelligent agent-based communication support platform for multimodal transport

    NARCIS (Netherlands)

    Dullaert, Wout; Neutens, Tijs; Vanden Berghe, Greet; Vermeulen, Tijs; Vernimmen, Bert; Witlox, Frank

    In this paper, an intelligent agent-based communication support platform for multimodal transport is developed. The rationale for doing so is found in the potential of such a system to increase cost efficiency, service and safety for different transport-related actors. Although, at present several

  11. Approach for Autonomous Control of Unmanned Aerial Vehicle Using Intelligent Agents for Knowledge Creation

    Science.gov (United States)

    Dufrene, Warren R., Jr.

    2004-01-01

    This paper describes the development of a planned approach for Autonomous operation of an Unmanned Aerial Vehicle (UAV). A Hybrid approach will seek to provide Knowledge Generation thru the application of Artificial Intelligence (AI) and Intelligent Agents (IA) for UAV control. The application of many different types of AI techniques for flight will be explored during this research effort. The research concentration will be directed to the application of different AI methods within the UAV arena. By evaluating AI approaches, which will include Expert Systems, Neural Networks, Intelligent Agents, Fuzzy Logic, and Complex Adaptive Systems, a new insight may be gained into the benefits of AI techniques applied to achieving true autonomous operation of these systems thus providing new intellectual merit to this research field. The major area of discussion will be limited to the UAV. The systems of interest include small aircraft, insects, and miniature aircraft. Although flight systems will be explored, the benefits should apply to many Unmanned Vehicles such as: Rovers, Ocean Explorers, Robots, and autonomous operation systems. The flight system will be broken down into control agents that will represent the intelligent agent approach used in AI. After the completion of a successful approach, a framework of applying a Security Overseer will be added in an attempt to address errors, emergencies, failures, damage, or over dynamic environment. The chosen control problem was the landing phase of UAV operation. The initial results from simulation in FlightGear are presented.

  12. An intelligent spatial land use planning support system using socially rational agents

    NARCIS (Netherlands)

    Ghavami, S.M.; Taleai, M.; Arentze, T.A.

    2017-01-01

    This research presents an intelligent planning support system based on multi-agent systems for spatial urban land use planning. The proposed system consists of two main phases: a pre-negotiation phase and an automated negotiation phase. The pre-negotiation phase involves interaction between human

  13. Model Driven Development of Agents for Ambient Intelligence

    OpenAIRE

    Ayala Viñas, Inmaculada

    2013-01-01

    En esta tesis se define un proceso dirigido por modelos para el desarrollo de sistemas de Inteligencia Ambiental (AmI) basados en agentes auto-gestionados que pueden ser ejecutados en los dispositivos más usuales de los entornos AmI, teléfonos inteligentes o sensores. Nuestra solución está centrada en una arquitectura de MAS totalmente distribuida y descentralizada, gracias a la integración de los agentes en los dispositivos heterogéneos que suelen formar parte de un sistema AmI.

  14. Conversational Agents, Humorous Act Construction, and Social Intelligence

    NARCIS (Netherlands)

    Nijholt, Antinus; Dautenhahn, K.

    2005-01-01

    Humans use humour to ease communication problems in human-human interaction and in a similar way humour can be used to solve communication problems that arise with human-computer interaction. We discuss the role of embodied conversational agents in human-computer interaction and we have observations

  15. Trackside DEIRA: A Dynamic Engaging Intelligent Reporter Agent (Full paper)

    NARCIS (Netherlands)

    Knoppel, François L.A.; Tigelaar, A.S.; Plass - Oude Bos, D.; Alofs, Thijs; Ruttkay, Z.M.; Padgham, L.; Parkes, D.; Mueller, J.; Parsons, S.

    DEIRA is a virtual agent commenting on virtual horse races in real time. DEIRA analyses the state of the race, acts emotionally and comments about the situation in a believable and engaging way, using synthesized speech and facial expressions. In this paper we discuss the challenges, explain the

  16. Trackside DEIRA: A Dynamic Engaging Intelligent Reporter Agent (Demo paper)

    NARCIS (Netherlands)

    Knoppel, François L.A.; Tigelaar, A.S.; Plass - Oude Bos, D.; Alofs, Thijs; Ruttkay, Z.M.; Padgham, L.; Parkes, D.; Mueller, J.; Parsons, S.

    2008-01-01

    DEIRA is a virtual agent commenting on virtual horse races in real time. DEIRA analyses the state of the race, acts on emotion and comments about the situation in a believable and engaging way, using synthesized speech and facial expressions. This paper shortly describes the features of this

  17. Pengembangan Aplikasi Tes Kepribadian Berbasis Intelligent Agent Menggunakan Metode Summary

    Directory of Open Access Journals (Sweden)

    Azizah Fatmawati

    2016-07-01

    Results showed that the average percentage of successfully identified answers by the model reaches 59.00% while the average percentage of its accuracy is 95.13%. Moreover, by using four agents that are communicating each other psychologists may obtain the test result.

  18. Intelligent Agents under Collaborative Control in Emerging Power ...

    African Journals Online (AJOL)

    In the DECENT0F 1 R&D initiative we developed a multi-level, bottom-up solution where autonomous collaborative software agents negotiate available energy quantities and needs on behalf of consumer and producer groups (the DEZENT algorithm). We operate within very short time intervals of assumedly constant ...

  19. Developmental reversals in risky decision making: intelligence agents show larger decision biases than college students.

    Science.gov (United States)

    Reyna, Valerie F; Chick, Christina F; Corbin, Jonathan C; Hsia, Andrew N

    2014-01-01

    Intelligence agents make risky decisions routinely, with serious consequences for national security. Although common sense and most theories imply that experienced intelligence professionals should be less prone to irrational inconsistencies than college students, we show the opposite. Moreover, the growth of experience-based intuition predicts this developmental reversal. We presented intelligence agents, college students, and postcollege adults with 30 risky-choice problems in gain and loss frames and then compared the three groups' decisions. The agents not only exhibited larger framing biases than the students, but also were more confident in their decisions. The postcollege adults (who were selected to be similar to the students) occupied an interesting middle ground, being generally as biased as the students (sometimes more biased) but less biased than the agents. An experimental manipulation testing an explanation for these effects, derived from fuzzy-trace theory, made the students look as biased as the agents. These results show that, although framing biases are irrational (because equivalent outcomes are treated differently), they are the ironical output of cognitively advanced mechanisms of meaning making.

  20. The achievement of spacecraft autonomy through the thematic application of multiple cooperating intelligent agents

    Science.gov (United States)

    Rossomando, Philip J.

    1992-01-01

    A description is given of UNICORN, a prototype system developed for the purpose of investigating artificial intelligence (AI) concepts supporting spacecraft autonomy. UNICORN employs thematic reasoning, of the type first described by Rodger Schank of Northwestern University, to allow the context-sensitive control of multiple intelligent agents within a blackboard based environment. In its domain of application, UNICORN demonstrates the ability to reason teleologically with focused knowledge. Also presented are some of the lessons learned as a result of this effort. These lessons apply to any effort wherein system level autonomy is the objective.

  1. Digital Watermark Tracking using Intelligent Multi-Agents System

    Directory of Open Access Journals (Sweden)

    Nagaraj V. DHARWADKAR

    2010-01-01

    Full Text Available E-commerce has become a huge business and adriving factor in the development of the Internet. Onlineshopping services are well established. Due to the evolution of2G and 3G mobile networks, soon online shopping services arecomplemented by their wireless counterparts. Furthermore, inthe recent years online delivery of digital media, such as MP3audio or video or image is very popular and will become anincreasingly important part of E-commerce. The advantage ofinternet is sharing the valuable digital data which lead to misuseof digital data. To resolve the problem of misuse of digital dataon Internet we need to have strong Digital rights monitoringsystem. Digital Rights Management (DRM is fairly youngdiscipline, while some of its underlying technologies have beenknown from many years. The use of DRM for managing andprotecting intellectual property rights is a comparatively newfield. In this paper we propose a model for online digital imagelibrary copyright protection based on watermark trackingSystem.In our proposed model the tracking of watermarks onremote host nodes is done using active mobile agents. The multiagentsystem architecture is used in watermark tracking whichsupports the coordination of several component tasks acrossdistributed and flexible networks of information sources.Whereas a centralized system is susceptible to system-widefailures and processing bottlenecks, multi-agent systems aremore reliable, especially given the likelihood of individualcomponent failures.

  2. Dynamical Intention: Integrated Intelligence Modeling for Goal-directed Embodied Agents

    Directory of Open Access Journals (Sweden)

    Eric Aaron

    2016-11-01

    Full Text Available Intelligent embodied robots are integrated systems: As they move continuously through their environments, executing behaviors and carrying out tasks, components for low-level and high-level intelligence are integrated in the robot's cognitive system, and cognitive and physical processes combine to create their behavior. For a modeling framework to enable the design and analysis of such integrated intelligence, the underlying representations in the design of the robot should be dynamically sensitive, capable of reflecting both continuous motion and micro-cognitive influences, while also directly representing the necessary beliefs and intentions for goal-directed behavior. In this paper, a dynamical intention-based modeling framework is presented that satisfies these criteria, along with a hybrid dynamical cognitive agent (HDCA framework for employing dynamical intentions in embodied agents. This dynamical intention-HDCA (DI-HDCA modeling framework is a fusion of concepts from spreading activation networks, hybrid dynamical system models, and the BDI (belief-desire-intention theory of goal-directed reasoning, adapted and employed unconventionally to meet entailments of environment and embodiment. The paper presents two kinds of autonomous agent learning results that demonstrate dynamical intentions and the multi-faceted integration they enable in embodied robots: with a simulated service robot in a grid-world office environment, reactive-level learning minimizes reliance on deliberative-level intelligence, enabling task sequencing and action selection to be distributed over both deliberative and reactive levels; and with a simulated game of Tag, the cognitive-physical integration of an autonomous agent enables the straightforward learning of a user-specified strategy during gameplay, without interruption to the game. In addition, the paper argues that dynamical intentions are consistent with cognitive theory underlying goal-directed behavior, and

  3. Combining human and machine intelligence to derive agents' behavioral rules for groundwater irrigation

    Science.gov (United States)

    Hu, Yao; Quinn, Christopher J.; Cai, Ximing; Garfinkle, Noah W.

    2017-11-01

    For agent-based modeling, the major challenges in deriving agents' behavioral rules arise from agents' bounded rationality and data scarcity. This study proposes a "gray box" approach to address the challenge by incorporating expert domain knowledge (i.e., human intelligence) with machine learning techniques (i.e., machine intelligence). Specifically, we propose using directed information graph (DIG), boosted regression trees (BRT), and domain knowledge to infer causal factors and identify behavioral rules from data. A case study is conducted to investigate farmers' pumping behavior in the Midwest, U.S.A. Results show that four factors identified by the DIG algorithm- corn price, underlying groundwater level, monthly mean temperature and precipitation- have main causal influences on agents' decisions on monthly groundwater irrigation depth. The agent-based model is then developed based on the behavioral rules represented by three DIGs and modeled by BRTs, and coupled with a physically-based groundwater model to investigate the impacts of agents' pumping behavior on the underlying groundwater system in the context of coupled human and environmental systems.

  4. Supporting Multi-agent Coordination and Computational Collective Intelligence in Enterprise 2.0 Platform

    Directory of Open Access Journals (Sweden)

    Seddik Reguieg

    2017-12-01

    Full Text Available In this paper, we propose a novel approach utilizing a professional Social network (Pro Social Network and a new coordination protocol (CordiNet. Our motivation behind this article is to convince Small and Medium Enterprises managers that current organizations have chosen to use Enterprise 2.0 tools because these latter have demonstrated remarkable innovation as well as successful collaboration and collective intelligence. The particularity of our work is that is allows employer to share diagnosis and fault repair procedures on the basis of some modeling agents. In fact, each enterprise is represented by a container of agents to ensure a secured and confidential information exchange between intra employers, and a central main container to connect all enterprises’ containers for a social information exchange. Enterprise’s container consists of a Checker Enterprise Agent (ChEA, a Coordinator Enterprise Agent (CoEA and a Search Enterprise Agent (SeEA. Whereas the central main container comprises its proper agents such as Selection Agent (SA, and a Supervisor Agent (SuA. JADE platform is used to allow agents to communicate and collaborate. The FIPA-ACL performatives have been extended for this purpose. We conduct some experiments to demonstrate the feasibility of our approach.

  5. Design and Application of an Intelligent Agent for Web Information Discovery

    Institute of Scientific and Technical Information of China (English)

    闵君; 冯珊; 唐超; 许立达

    2003-01-01

    With the propagation of applications on the internet, the internet has become a great information source which supplies users with valuable information. But it is hard for users to quickly acquire the right information on the web. This paper an intelligent agent for internet applications to retrieve and extract web information under user's guidance. The intelligent agent is made up of a retrieval script to identify web sources, an extraction script based on the document object model to express extraction process, a data translator to export the extracted information into knowledge bases with frame structures, and a data reasoning to reply users' questions. A GUI tool named Script Writer helps to generate the extraction script visually, and knowledge rule databases help to extract wanted information and to generate the answer to questions.

  6. What Learning Systems do Intelligent Agents Need? Complementary Learning Systems Theory Updated.

    Science.gov (United States)

    Kumaran, Dharshan; Hassabis, Demis; McClelland, James L

    2016-07-01

    We update complementary learning systems (CLS) theory, which holds that intelligent agents must possess two learning systems, instantiated in mammalians in neocortex and hippocampus. The first gradually acquires structured knowledge representations while the second quickly learns the specifics of individual experiences. We broaden the role of replay of hippocampal memories in the theory, noting that replay allows goal-dependent weighting of experience statistics. We also address recent challenges to the theory and extend it by showing that recurrent activation of hippocampal traces can support some forms of generalization and that neocortical learning can be rapid for information that is consistent with known structure. Finally, we note the relevance of the theory to the design of artificial intelligent agents, highlighting connections between neuroscience and machine learning. Copyright © 2016 Elsevier Ltd. All rights reserved.

  7. A multi-agent approach to intelligent monitoring in smart grids

    Science.gov (United States)

    Vallejo, D.; Albusac, J.; Glez-Morcillo, C.; Castro-Schez, J. J.; Jiménez, L.

    2014-04-01

    In this paper, we propose a scalable multi-agent architecture to give support to smart grids, paying special attention to the intelligent monitoring of distribution substations. The data gathered by multiple sensors are used by software agents that are responsible for monitoring different aspects or events of interest, such as normal voltage values or unbalanced intensity values that can end up blowing fuses and decreasing the quality of service of end consumers. The knowledge bases of these agents have been built by means of a formal model for normality analysis that has been successfully used in other surveillance domains. The architecture facilitates the integration of new agents and can be easily configured and deployed to monitor different environments. The experiments have been conducted over a power distribution network.

  8. Importance of the Alternative Five and Trait Emotional Intelligence for Agentic and Communal Domains of Satisfaction

    Directory of Open Access Journals (Sweden)

    Andreja Avsec

    2011-12-01

    Full Text Available Many studies supported the importance of trait emotional intelligence (EI for subjective well-being but specific domains of life-satisfaction were rarely of interest. Our study investigated whether emotional intelligence is more important for interpersonal or communal-related domains (e.g. satisfaction with friends, intimate partners than for agentic domains of satisfaction (e.g. satisfaction with finances, work. Due to the problematic differential validity of trait EI from personality, the relationship between trait EI and domains of satisfaction was controlled for by personality. Slovene students and young adults (N=442 completed the Emotional Skills and Competence Questionnaire and the Zuckerman-Kuhlman Personality Questionnaire, and rated their satisfaction with 12 aspects of life. Principal component analysis of these domains revealed three components, explaining 62% of total variance. The communal domains included self-reported satisfaction with popularity, respect, influence on others, family relationships, and intimate relationship. The agentic domains included satisfaction with professional carrier, financial situation, academic education, and achieved goals. The physical domains component was comprised of satisfaction with appearance, fitness, and health. After accounting for personality, trait EI explained 16% of variance in communal domain and 10% of variance in agentic domain, thus suggesting greater importance of trait EI for interpersonal domains. However, trait EI seems to play an important role for satisfaction in the agentic domains also, as successful management of our emotions can help us reach our goals and thus be more satisfied.

  9. Toward Intelligent Autonomous Agents for Cyber Defense: Report of the 2017 Workshop by the North Atlantic Treaty Organization (NATO) Research Group IST-152 RTG

    Science.gov (United States)

    2018-04-18

    simple example? 15. SUBJECT TERMS cybersecurity , cyber defense, autonomous agents, resilience, adversarial intelligence 16. SECURITY CLASSIFICATION...explained” based on other attack sequences (e.g., Kullback–Leibler [K-L] divergence). For example, the DARPA Explainable Artificial Intelligence ...a failure of humanity, not artificial intelligence . The notion of self-guidance approaches the field of robot ethics. How can autonomous agents be

  10. Toward Intelligent Autonomous Agents for Cyber Defense: Report of the 2017 Workshop by the North Atlantic Treaty Organization (NATO) Research Group IST-152-RTG

    Science.gov (United States)

    2018-04-01

    simple example? 15. SUBJECT TERMS cybersecurity , cyber defense, autonomous agents, resilience, adversarial intelligence 16. SECURITY CLASSIFICATION...explained” based on other attack sequences (e.g., Kullback–Leibler [K-L] divergence). For example, the DARPA Explainable Artificial Intelligence ...a failure of humanity, not artificial intelligence . The notion of self-guidance approaches the field of robot ethics. How can autonomous agents be

  11. Semantic Multimedia

    NARCIS (Netherlands)

    S. Staab; A. Scherp; R. Arndt; R. Troncy (Raphael); M. Grzegorzek; C. Saathoff; S. Schenk; L. Hardman (Lynda)

    2008-01-01

    htmlabstractMultimedia constitutes an interesting field of application for Semantic Web and Semantic Web reasoning, as the access and management of multimedia content and context depends strongly on the semantic descriptions of both. At the same time, multimedia resources constitute complex objects,

  12. ACCOUNTING INFORMATION SYSTEMS: AN APPROACH FOCUSED ON OBJECTS WITH INTELLIGENT AGENTS

    Directory of Open Access Journals (Sweden)

    Marcelo Botelho da Costa Moraes

    2010-01-01

    Full Text Available Accounting aims at the treatment of information related to economic events within organizations. In order to do so, the double entry method is used (debt and credit accounting, which only considers monetary variations. With the development of information technologies, accounting information systems are born. In the 1980’s, the REA model (economic Resources, economic Events and economic Agents is created, which focuses on accounting information records, based on the association of economic resources, economic events and economic agents. The objective of this work is to demonstrate an object-oriented modeling with intelligent agents use, for information development and analysis focused on users. The proposed model is also analyzed according to accounting information quality, necessary for accounting information users, capable to comply with the needs of different user groups, with advantages in applications.

  13. A Secured Cognitive Agent based Multi-strategic Intelligent Search System

    Directory of Open Access Journals (Sweden)

    Neha Gulati

    2018-04-01

    Full Text Available Search Engine (SE is the most preferred information retrieval tool ubiquitously used. In spite of vast scale involvement of users in SE’s, their limited capabilities to understand the user/searcher context and emotions places high cognitive, perceptual and learning load on the user to maintain the search momentum. In this regard, the present work discusses a Cognitive Agent (CA based approach to support the user in Web-based search process. The work suggests a framework called Secured Cognitive Agent based Multi-strategic Intelligent Search System (CAbMsISS to assist the user in search process. It helps to reduce the contextual and emotional mismatch between the SE’s and user. After implementation of the proposed framework, performance analysis shows that CAbMsISS framework improves Query Retrieval Time (QRT and effectiveness for retrieving relevant results as compared to Present Search Engine (PSE. Supplementary to this, it also provides search suggestions when user accesses a resource previously tagged with negative emotions. Overall, the goal of the system is to enhance the search experience for keeping the user motivated. The framework provides suggestions through the search log that tracks the queries searched, resources accessed and emotions experienced during the search. The implemented framework also considers user security. Keywords: BDI model, Cognitive Agent, Emotion, Information retrieval, Intelligent search, Search Engine

  14. Management of new information technologies in organisations by intelligent software agents

    DEFF Research Database (Denmark)

    Abolfazlian, Ali Reza Kian

    1996-01-01

    I denne artikel præsenteres argumenter for, hvorfor den Kartesianske management model baseret på en kognitiv psykologisk forståelse af organisationer, ikke kan beskrive de forandringsprocesser, som indførelsen af ny informationsteknologi i organisationer forårsager. På denne baggrund definerer vi...... Post-Kartesiansk management. Endvidere argumenteres for, hvordan Intelligent Software Agents kan hjælpe managers med at få en bedre forståelse for de førnævnte forandringer i organisationerne....

  15. An Intelligent Agent-Controlled and Robot-Based Disassembly Assistant

    Science.gov (United States)

    Jungbluth, Jan; Gerke, Wolfgang; Plapper, Peter

    2017-09-01

    One key for successful and fluent human-robot-collaboration in disassembly processes is equipping the robot system with higher autonomy and intelligence. In this paper, we present an informed software agent that controls the robot behavior to form an intelligent robot assistant for disassembly purposes. While the disassembly process first depends on the product structure, we inform the agent using a generic approach through product models. The product model is then transformed to a directed graph and used to build, share and define a coarse disassembly plan. To refine the workflow, we formulate “the problem of loosening a connection and the distribution of the work” as a search problem. The created detailed plan consists of a sequence of actions that are used to call, parametrize and execute robot programs for the fulfillment of the assistance. The aim of this research is to equip robot systems with knowledge and skills to allow them to be autonomous in the performance of their assistance to finally improve the ergonomics of disassembly workstations.

  16. A Multi-Agent-Based Intelligent Sensor and Actuator Network Design for Smart House and Home Automation

    Directory of Open Access Journals (Sweden)

    Fei Hu

    2013-08-01

    Full Text Available The smart-house technology aims to increase home automation and security with reduced energy consumption. A smart house consists of various intelligent sensors and actuators operating on different platforms with conflicting objectives. This paper proposes a multi-agent system (MAS design framework to achieve smart house automation. The novelties of this work include the developments of (1 belief, desire and intention (BDI agent behavior models; (2 a regulation policy-based multi-agent collaboration mechanism; and (3 a set of metrics for MAS performance evaluation. Simulations of case studies are performed using the Java Agent Development Environment (JADE to demonstrate the advantages of the proposed method.

  17. Requirement analysis for autonomous systems and intelligent agents in future Danish electric power systems

    DEFF Research Database (Denmark)

    Saleem, Arshad; Lind, Morten

    2010-01-01

    we review innovative control architectures in electric power systems such as Microgrids, Virtual power plants and Cell based systems. We evaluate application of autonomous systems and intelligent agents in each of these control architectures particularly in the context of Denmark's strategic energy...... plans. The second part formulates a flexible control architecture for electric power systems with very high penetration of distributed generation. This control architecture is based upon the requirements identified in the first part. We also present development of a software framework to test......Denmark has already achieved a record of 20% penetration of wind power and now moving towards even higher targets with an increasing part of the electricity produced by distributed generators (DGs). In this paper we report work from a sub activity "subgrid design" of the EcoGrid.dk project. First...

  18. ISHM-oriented adaptive fault diagnostics for avionics based on a distributed intelligent agent system

    Science.gov (United States)

    Xu, Jiuping; Zhong, Zhengqiang; Xu, Lei

    2015-10-01

    In this paper, an integrated system health management-oriented adaptive fault diagnostics and model for avionics is proposed. With avionics becoming increasingly complicated, precise and comprehensive avionics fault diagnostics has become an extremely complicated task. For the proposed fault diagnostic system, specific approaches, such as the artificial immune system, the intelligent agents system and the Dempster-Shafer evidence theory, are used to conduct deep fault avionics diagnostics. Through this proposed fault diagnostic system, efficient and accurate diagnostics can be achieved. A numerical example is conducted to apply the proposed hybrid diagnostics to a set of radar transmitters on an avionics system and to illustrate that the proposed system and model have the ability to achieve efficient and accurate fault diagnostics. By analyzing the diagnostic system's feasibility and pragmatics, the advantages of this system are demonstrated.

  19. Designing Intelligent Tutoring Systems: A Personalization Strategy using Case-Based Reasoning and Multi-Agent Systems

    Directory of Open Access Journals (Sweden)

    Rosalía LAZA

    2013-05-01

    Full Text Available Intelligent Tutoring Systems (ITSs are educational systems that use artificial intelligence techniques for representing the knowledge. ITSs design is often criticized for being a complex and challenging process. In this article, we propose a framework for the ITSs design using Case Based Reasoning (CBR and Multiagent systems (MAS. The major advantage of using CBR is to allow the intelligent system to propose smart and quick solutions to problems, even in complex domains, avoiding the time necessary to derive those solutions from scratch. The use of intelligent agents and MAS architectures supports the retrieval of similar students models and the adaptation of teaching strategies according to the student profile. We describe deeply how the combination of both technologies helps to simplify the design of new ITSs and personalize the e-learning process for each student

  20. Intelligent Agent Appropriation in the Tracking Phase of an Environmental Scanning Process: A Case Study of a French Trade Union

    Science.gov (United States)

    Lafaye, Christophe

    2009-01-01

    Introduction: The rapid growth of the Internet has modified the boundaries of information acquisition (tracking) in environmental scanning. Despite the numerous advantages of this new medium, information overload is an enormous problem for Internet scanners. In order to help them, intelligent agents (i.e., autonomous, automated software agents…

  1. Towards Sustainable Smart Homes by a Hierarchical Hybrid Architecture of an Intelligent Agent

    Directory of Open Access Journals (Sweden)

    K. Yang

    2016-10-01

    Full Text Available A smart home can be realized by the provision of services, such as building control, automation and security implemented in accordance with a user’s request. One of the important issues is how to respond quickly and appropriately to a user’s request in a “dynamic environment”. An intelligent agent infers the user’s intention and provides the intact service. This paper proposes a smart home agent system based on a hierarchical hybrid architecture of a user intention model, which models the user intention as a hierarchical structure and implements it in a dynamic environment. The conventional rule-based approach needs to obtain all information before it is executed, which requires a large number of rules and is hardly scalable as the control objects are increasing. On the other hand, the proposed system consists of several modules that construct a hierarchical user intention model. The smart home system needs to take account of the information, such as time, state of device and state of the home, in addition to users’ intention. We evaluate the performance of the proposed system in a dynamic environment and conduct a blind test with seven subjects to measure the satisfaction of service, resulting in the average score of 81.46.

  2. An Intelligent Fleet Condition-Based Maintenance Decision Making Method Based on Multi-Agent

    Directory of Open Access Journals (Sweden)

    Bo Sun

    2012-01-01

    Full Text Available According to the demand for condition-based maintenance online decision making among a mission oriented fleet, an intelligent maintenance decision making method based on Multi-agent and heuristic rules is proposed. The process of condition-based maintenance within an aircraft fleet (each containing one or more Line Replaceable Modules based on multiple maintenance thresholds is analyzed. Then the process is abstracted into a Multi-Agent Model, a 2-layer model structure containing host negotiation and independent negotiation is established, and the heuristic rules applied to global and local maintenance decision making is proposed. Based on Contract Net Protocol and the heuristic rules, the maintenance decision making algorithm is put forward. Finally, a fleet consisting of 10 aircrafts on a 3-wave continuous mission is illustrated to verify this method. Simulation results indicate that this method can improve the availability of the fleet, meet mission demands, rationalize the utilization of support resources and provide support for online maintenance decision making among a mission oriented fleet.

  3. Intelligent control and maintenance of management integrated system based on multi-agents for coal preparation plant

    Energy Technology Data Exchange (ETDEWEB)

    Meng, F.; Wang, Y. [China University of Mining and technology, Xuzhou (China). School of Information and Electrical Engineering

    2006-06-15

    This paper discusses the progress of computer integrated processing (CIPS) of coal preparation and then presents an intelligence controlled production process, device-maintenance and production-management system of coal preparation based on multi-agents (IICMMS-CP). The construction of the IICMMS-CP, the distributed network control system based on live intelligence control stations and the strategy of implementing a distributed intelligence control system are studied in order to overcome the disadvantages brought about by the wide use of the PLC system by coal preparation plants. The software frame, based on a Multi-Agent Intelligence Control and Maintenance Management integrated system, is studied and the implementation methods of IICMMS-CP are discussed. The characteristics of distributed architecture, cooperation and parallel computing meet the needs of integrated control of coal preparation plants with large-scale spatial production distribution, densely-related processes and complex systems. Its application further improves the reliability and precision of process control, accuracy of fault identification and intelligence of production adjustment, establishes a technical basis for system integration and flexible production. The main function of the system has been tested in a coal preparation plant to good effect in stabilizing product quality, improving efficiency and reducing consumption. 17 refs., 4 figs.

  4. Exploring complex dynamics in multi agent-based intelligent systems: Theoretical and experimental approaches using the Multi Agent-based Behavioral Economic Landscape (MABEL) model

    Science.gov (United States)

    Alexandridis, Konstantinos T.

    This dissertation adopts a holistic and detailed approach to modeling spatially explicit agent-based artificial intelligent systems, using the Multi Agent-based Behavioral Economic Landscape (MABEL) model. The research questions that addresses stem from the need to understand and analyze the real-world patterns and dynamics of land use change from a coupled human-environmental systems perspective. Describes the systemic, mathematical, statistical, socio-economic and spatial dynamics of the MABEL modeling framework, and provides a wide array of cross-disciplinary modeling applications within the research, decision-making and policy domains. Establishes the symbolic properties of the MABEL model as a Markov decision process, analyzes the decision-theoretic utility and optimization attributes of agents towards comprising statistically and spatially optimal policies and actions, and explores the probabilogic character of the agents' decision-making and inference mechanisms via the use of Bayesian belief and decision networks. Develops and describes a Monte Carlo methodology for experimental replications of agent's decisions regarding complex spatial parcel acquisition and learning. Recognizes the gap on spatially-explicit accuracy assessment techniques for complex spatial models, and proposes an ensemble of statistical tools designed to address this problem. Advanced information assessment techniques such as the Receiver-Operator Characteristic curve, the impurity entropy and Gini functions, and the Bayesian classification functions are proposed. The theoretical foundation for modular Bayesian inference in spatially-explicit multi-agent artificial intelligent systems, and the ensembles of cognitive and scenario assessment modular tools build for the MABEL model are provided. Emphasizes the modularity and robustness as valuable qualitative modeling attributes, and examines the role of robust intelligent modeling as a tool for improving policy-decisions related to land

  5. Intelligence

    Science.gov (United States)

    Sternberg, Robert J.

    2012-01-01

    Intelligence is the ability to learn from experience and to adapt to, shape, and select environments. Intelligence as measured by (raw scores on) conventional standardized tests varies across the lifespan, and also across generations. Intelligence can be understood in part in terms of the biology of the brain—especially with regard to the functioning in the prefrontal cortex—and also correlates with brain size, at least within humans. Studies of the effects of genes and environment suggest that the heritability coefficient (ratio of genetic to phenotypic variation) is between .4 and .8, although heritability varies as a function of socioeconomic status and other factors. Racial differences in measured intelligence have been observed, but race is a socially constructed rather than biological variable, so such differences are difficult to interpret. PMID:22577301

  6. Intelligence.

    Science.gov (United States)

    Sternberg, Robert J

    2012-03-01

    Intelligence is the ability to learn from experience and to adapt to, shape, and select environments. Intelligence as measured by (raw scores on) conventional standardized tests varies across the lifespan, and also across generations. Intelligence can be understood in part in terms of the biology of the brain-especially with regard to the functioning in the prefrontal cortex-and also correlates with brain size, at least within humans. Studies of the effects of genes and environment suggest that the heritability coefficient (ratio of genetic to phenotypic variation) is between .4 and .8, although heritability varies as a function of socioeconomic status and other factors. Racial differences in measured intelligence have been observed, but race is a socially constructed rather than biological variable, so such differences are difficult to interpret.

  7. A Three Pronged Approach for Improved Data Understanding: 3-D Visualization, Use of Gaming Techniques, and Intelligent Advisory Agents

    Science.gov (United States)

    2006-10-01

    Pronged Approach for Improved Data Understanding: 3-D Visualization, Use of Gaming Techniques, and Intelligent Advisory Agents. In Visualising Network...University at the start of each fall semester, when numerous new students arrive on campus and begin downloading extensive amounts of audio and...SIGGRAPH ’92 • C. Cruz-Neira, D.J. Sandin, T.A. DeFanti, R.V. Kenyon and J.C. Hart, "The CAVE: Audio Visual Experience Automatic Virtual Environment

  8. Artificial Intelligence and Moral intelligence

    OpenAIRE

    Laura Pana

    2008-01-01

    We discuss the thesis that the implementation of a moral code in the behaviour of artificial intelligent systems needs a specific form of human and artificial intelligence, not just an abstract intelligence. We present intelligence as a system with an internal structure and the structural levels of the moral system, as well as certain characteristics of artificial intelligent agents which can/must be treated as 1- individual entities (with a complex, specialized, autonomous or selfdetermined,...

  9. Designing interactive ambient multimedia applications : requirements and implementation challenges

    NARCIS (Netherlands)

    Obrenovic, Z.; Nack, F.-M.; Hardman, H.L.

    2006-01-01

    Ambient intelligence opens new possibilities for interactive multimedia, leading towards applications where the selection, generation and playback of multimedia content can be directed and influenced by multiple users in an ambient sensor network. In this paper, we derive the basic requirements for

  10. Agent-Based Model of Information Security System: Architecture and Formal Framework for Coordinated Intelligent Agents Behavior Specification

    National Research Council Canada - National Science Library

    Gorodetski, Vladimir

    2001-01-01

    The contractor will research and further develop the technology supporting an agent-based architecture for an information security system and a formal framework to specify a model of distributed knowledge...

  11. Intelligent Software Agents as tools for managing ethical issues in organisations caused by the introduction of new Information Technology

    DEFF Research Database (Denmark)

    Abolfazlian, Ali Reza Kian

    1996-01-01

    I denne artikel beskrives der, hvordan medarbejdernes værdier i og for organisationerne udvikler sig i sammenhæng med de teknologiske værktøjer, som de udfører deres job med. På denne baggrund beskrives nogle af de etiske problemer, der opstår som konsekvens af indførelsen af ny informationstekno...... informationsteknologi i organisationerne, og hvordan Intelligent Software Agents (ISAs) på en aktiv måde kan hjælpe managers med at overkomme disse problemer....

  12. Examining Electronic Markets in Which Intelligent Agents Are Used for Comparison Shopping and Dynamic Pricing

    OpenAIRE

    Hertweck, Bryan M.

    2005-01-01

    Electronic commerce markets are becoming increasingly popular forums for commerce. As those markets mature, buyers and sellers will both vigorously seek techniques to improve their performance. The Internet lends itself to the use of agents to work on behalf of buyers and sellers. Through simulation, this research examines different implementations of buyers' agents (shopbots) and sellers' agents (pricebots) so that buyers, sellers, and agent builders can capitalize on the evolution of e-c...

  13. Multimedia Pembelajaran untuk Melatih Kecerdasan Majemuk pada Anak Usia Dini

    OpenAIRE

    Rahmadonna, Sisca

    2009-01-01

    This research aims at developing learning multimedia which can be used to effectively stimulate multiple intelligence specially verbal linguistic intelligence, logical-mathematical intelligence, and spatial intelligence in early childhood.The subjects of the research are children between 3 to 5 years old. This research is conducted in “Warna Warni” Childhood Nursery and Education Centre using research and development. The development is done within several steps: (1) pre study, (2) developmen...

  14. Towards the internet of agents: an analysis of the internet of things from the intelligence and autonomy perspective

    Directory of Open Access Journals (Sweden)

    Pablo Antonio Pico Valencia

    2018-01-01

    Full Text Available Recently, the scientific community has demonstrated a special interest in the process related to the integration of the agent-oriented technology with Internet of Things (IoT platforms. Then, it arises a novel approach named Internet of Agents (IoA as an alternative to add an intelligence and autonomy component for IoT devices and networks. This paper presents an analysis of the main benefits derived from the use of the IoA approach, based on a practical point of view regarding the necessities that humans demand in their daily life and work, which can be solved by IoT networks modeled as IoA infrastructures. It has been presented 24 study cases of the IoA approach at different domains ––smart industry, smart city and smart health wellbeing–– in order to define the scope of these proposals in terms of intelligence and autonomy in contrast to their corresponding generic IoT applications.

  15. A dynamical cognitive multi-agent system for enhancing ambient intelligence scenarios

    NARCIS (Netherlands)

    Acampora, G.; Loia, V.

    2009-01-01

    Ambient Intelligence (AmI) is born as a computer paradigm that deals with a new world where computing devices are spread everywhere in order to make wider the interaction between human beings and information technology and put together a dynamic computational-ecosystem capable of satisfying the

  16. Synthesis and Analysis in Artificial Intelligence: The Role of Theory in Agent Implementation

    NARCIS (Netherlands)

    Raine, Roxanne B.; op den Akker, Hendrikus J.A.; Cai, Zhiqiang; Graesser, Arthur C.; McNamara, Danielle S.

    2009-01-01

    The domain of artificial intelligence (AI) progresses with extraordinary vicissitude. Whereas prior authors have divided AI into the two categories of analysis and synthesis, Raine and op den Akker distinguish between four types of AI: that of appearance, function, simulation and interpretation.

  17. A cognitive multi-agent system for emotion-aware ambient intelligence

    NARCIS (Netherlands)

    Acampora, G.; Loia, V.; Vitiello, A.

    2011-01-01

    Ambient Intelligence (AmI) is an ubiquitous computing paradigm whose main objective is to provide living environments with personalized services for improving quality of people life. In spite of their technological definition, AmI systems are more than a straightforward integration among computer

  18. An Agent-Based Model for the Development of Intelligent Mobile Services

    NARCIS (Netherlands)

    Koch, F.L.

    2009-01-01

    The next generation of mobile services must invisible, convenient, and useful. It requires new techniques to design and develop mobile computing applications, based on user-centred, environment-aware, adaptive behaviour. I propose an alternative technology for the development of intelligent mobile

  19. The internet and intelligent machines: search engines, agents and robots; Radiologische Informationssuche im Internet: Datenbanken, Suchmaschinen und intelligente Agenten

    Energy Technology Data Exchange (ETDEWEB)

    Achenbach, S; Alfke, H [Marburg Univ. (Germany). Abt. fuer Strahlendiagnostik

    2000-04-01

    The internet plays an important role in a growing number of medical applications. Finding relevant information is not always easy as the amount of available information on the Web is rising quickly. Even the best Search Engines can only collect links to a fraction of all existing Web pages. In addition, many of these indexed documents have been changed or deleted. The vast majority of information on the Web is not searchable with conventional methods. New search strategies, technologies and standards are combined in Intelligent Search Agents (ISA) an Robots, which can retrieve desired information in a specific approach. Conclusion: The article describes differences between ISAs and conventional Search Engines and how communication between Agents improves their ability to find information. Examples of existing ISAs are given and the possible influences on the current and future work in radiology is discussed. (orig.) [German] Das Internet findet zunehmend in medizinischen Anwendungen Verbreitung, jedoch ist das Auffinden relevanter Informationen nicht immer leicht. Die Anzahl der verfuegbaren Dokumente im World wide web nimmt so schnell zu, dass die Suche zunehmend Probleme bereitet: Auch gute Suchmaschinen erfassen nur einige Prozent der vorhandenen Seiten in Ihren Datenbanken. Zusaetzlich sorgen staendige Veraenderungen dafuer, dass nur ein Teil dieser durchsuchbaren Dokumente ueberhaupt noch existiert. Der Grossteil des Internets ist daher mit konventionellen Methoden nicht zu erschliessen. Neue Standards, Suchstrategien und Technologien vereinen sich in den Suchagenten und Robots, die gezielter und intelligenter Inhalte ermitteln koennen. Schlussfolgerung: Der Artikel stellt dar, wie sich ein Intelligent search agent (ISA) von einer Suchmaschine unterscheidet und durch Kooperation mit anderen Agenten die Anforderungen der Benutzer besser erfuellen kann. Neben den Grundlagen werden exemplarische Anwendungen gezeigt, die heute im Netz existieren, und ein Ausblick

  20. Fuzzy Cognitive and Social Negotiation Agent Strategy for Computational Collective Intelligence

    Science.gov (United States)

    Chohra, Amine; Madani, Kurosh; Kanzari, Dalel

    Finding the adequate (win-win solutions for both parties) negotiation strategy with incomplete information for autonomous agents, even in one-to-one negotiation, is a complex problem. Elsewhere, negotiation behaviors, in which the characters such as conciliatory or aggressive define a 'psychological' aspect of the negotiator personality, play an important role. The aim of this paper is to develop a fuzzy cognitive and social negotiation strategy for autonomous agents with incomplete information, where the characters conciliatory, neutral, or aggressive, are suggested to be integrated in negotiation behaviors (inspired from research works aiming to analyze human behavior and those on social negotiation psychology). For this purpose, first, one-to-one bargaining process, in which a buyer agent and a seller agent negotiate over single issue (price), is developed for a time-dependent strategy (based on time-dependent behaviors of Faratin et al.) and for a fuzzy cognitive and social strategy. Second, experimental environments and measures, allowing a set of experiments, carried out for different negotiation deadlines of buyer and seller agents, are detailed. Third, experimental results for both time-dependent and fuzzy cognitive and social strategies are presented, analyzed, and compared for different deadlines of agents. The suggested fuzzy cognitive and social strategy allows agents to improve the negotiation process, with regard to the time-dependent one, in terms of agent utilities, round number to reach an agreement, and percentage of agreements.

  1. HomeNL: Homecare Assistance in Natural Language. An Intelligent Conversational Agent for Hypertensive Patients Management.

    OpenAIRE

    Rojas Barahona , Lina Maria; Quaglini , Silvana; Stefanelli , Mario

    2009-01-01

    International audience; The prospective home-care management will probably of- fer intelligent conversational assistants for supporting patients at home through natural language interfaces. Homecare assistance in natural lan- guage, HomeNL, is a proof-of-concept dialogue system for the manage- ment of patients with hypertension. It follows up a conversation with a patient in which the patient is able to take the initiative. HomeNL pro- cesses natural language, makes an internal representation...

  2. Principles of Multimedia News Systems for Business Applications

    Directory of Open Access Journals (Sweden)

    Ioan I. ANDONE

    2009-01-01

    Full Text Available In the past few years considerable demand for business oriented multimedia information systems has developed. A multimedia information system is one that can create, import, integrate, store, retrieve, edit, and delete two or more types of media materials in digital form, such as audio, image, full-motion video, and text information. Multimedia information systems play a central role in many business activities. They represent a very special class complex computing systems. This paper surveys a special type of multimedia information systems: multimedia news systems. Multimedia news systems deal with architectures to manage complex multimedia news databases, online presentation and distribution services or the integration of several existing services to meta-services using intelligent news retrieval engines. The leading presentation platform in multimedia news presentation is news networks providing television services and Internet content distribution. The primary focus is on advanced multimedia news systems infrastructure, document standards, application architecture and principles for multimedia news on the Web that suggest long-term trends in this increasingly important area.

  3. Optimization of Intelligent Munition Warfare Using Agent-Based Simulation Software and Design of Experiments Methodology

    National Research Council Canada - National Science Library

    Floersheim, Bruce; Hou, Gene

    2006-01-01

    ... mechanism for a number of vehicles caught in the killzone. Thus, it is useful to study and attempt to model through equations and simulation the interaction between enemy agents and these new munitions...

  4. A specialised architecture for embedding trust evaluation capabilities in intelligent mobile agents

    OpenAIRE

    2010-01-01

    M.Sc.(Computer Science) The dissertation investigates trust and reputation as a specialisation of agent technology. The research presented herein aims to establish and demonstrate how it is possible for one rational agent to trust another entity. Furthermore, the research presented herein aims to determine the extent of the limitations of trust and reputation models, and of the demonstrable solution in particular. To this end, the dissertation investigates theoretical aspects of trust. The...

  5. New application of intelligent agents in sporadic amyotrophic lateral sclerosis identifies unexpected specific genetic background

    Directory of Open Access Journals (Sweden)

    Marocchi Alessandro

    2008-05-01

    Full Text Available Abstract Background Few genetic factors predisposing to the sporadic form of amyotrophic lateral sclerosis (ALS have been identified, but the pathology itself seems to be a true multifactorial disease in which complex interactions between environmental and genetic susceptibility factors take place. The purpose of this study was to approach genetic data with an innovative statistical method such as artificial neural networks to identify a possible genetic background predisposing to the disease. A DNA multiarray panel was applied to genotype more than 60 polymorphisms within 35 genes selected from pathways of lipid and homocysteine metabolism, regulation of blood pressure, coagulation, inflammation, cellular adhesion and matrix integrity, in 54 sporadic ALS patients and 208 controls. Advanced intelligent systems based on novel coupling of artificial neural networks and evolutionary algorithms have been applied. The results obtained have been compared with those derived from the use of standard neural networks and classical statistical analysis Results Advanced intelligent systems based on novel coupling of artificial neural networks and evolutionary algorithms have been applied. The results obtained have been compared with those derived from the use of standard neural networks and classical statistical analysis. An unexpected discovery of a strong genetic background in sporadic ALS using a DNA multiarray panel and analytical processing of the data with advanced artificial neural networks was found. The predictive accuracy obtained with Linear Discriminant Analysis and Standard Artificial Neural Networks ranged from 70% to 79% (average 75.31% and from 69.1 to 86.2% (average 76.6% respectively. The corresponding value obtained with Advanced Intelligent Systems reached an average of 96.0% (range 94.4 to 97.6%. This latter approach allowed the identification of seven genetic variants essential to differentiate cases from controls: apolipoprotein E arg

  6. New application of intelligent agents in sporadic amyotrophic lateral sclerosis identifies unexpected specific genetic background.

    Science.gov (United States)

    Penco, Silvana; Buscema, Massimo; Patrosso, Maria Cristina; Marocchi, Alessandro; Grossi, Enzo

    2008-05-30

    Few genetic factors predisposing to the sporadic form of amyotrophic lateral sclerosis (ALS) have been identified, but the pathology itself seems to be a true multifactorial disease in which complex interactions between environmental and genetic susceptibility factors take place. The purpose of this study was to approach genetic data with an innovative statistical method such as artificial neural networks to identify a possible genetic background predisposing to the disease. A DNA multiarray panel was applied to genotype more than 60 polymorphisms within 35 genes selected from pathways of lipid and homocysteine metabolism, regulation of blood pressure, coagulation, inflammation, cellular adhesion and matrix integrity, in 54 sporadic ALS patients and 208 controls. Advanced intelligent systems based on novel coupling of artificial neural networks and evolutionary algorithms have been applied. The results obtained have been compared with those derived from the use of standard neural networks and classical statistical analysis Advanced intelligent systems based on novel coupling of artificial neural networks and evolutionary algorithms have been applied. The results obtained have been compared with those derived from the use of standard neural networks and classical statistical analysis. An unexpected discovery of a strong genetic background in sporadic ALS using a DNA multiarray panel and analytical processing of the data with advanced artificial neural networks was found. The predictive accuracy obtained with Linear Discriminant Analysis and Standard Artificial Neural Networks ranged from 70% to 79% (average 75.31%) and from 69.1 to 86.2% (average 76.6%) respectively. The corresponding value obtained with Advanced Intelligent Systems reached an average of 96.0% (range 94.4 to 97.6%). This latter approach allowed the identification of seven genetic variants essential to differentiate cases from controls: apolipoprotein E arg158cys; hepatic lipase -480 C/T; endothelial

  7. Open Source Service Agent (OSSA) in the intelligence community's Open Source Architecture

    Science.gov (United States)

    Fiene, Bruce F.

    1994-01-01

    The Community Open Source Program Office (COSPO) has developed an architecture for the intelligence community's new Open Source Information System (OSIS). The architecture is a multi-phased program featuring connectivity, interoperability, and functionality. OSIS is based on a distributed architecture concept. The system is designed to function as a virtual entity. OSIS will be a restricted (non-public), user configured network employing Internet communications. Privacy and authentication will be provided through firewall protection. Connection to OSIS can be made through any server on the Internet or through dial-up modems provided the appropriate firewall authentication system is installed on the client.

  8. A multi-agent based intelligent configuration method for aircraft fleet maintenance personnel

    Directory of Open Access Journals (Sweden)

    Feng Qiang

    2014-04-01

    Full Text Available A multi-agent based fleet maintenance personnel configuration method is proposed to solve the mission oriented aircraft fleet maintenance personnel configuration problem. The maintenance process of an aircraft fleet is analyzed first. In the process each aircraft contains multiple parts, and different parts are repaired by personnel with different majors and levels. The factors and their relationship involved in the process of maintenance are analyzed and discussed. Then the whole maintenance process is described as a 3-layer multi-agent system (MAS model. A communication and reasoning strategy among the agents is put forward. A fleet maintenance personnel configuration algorithm is proposed based on contract net protocol (CNP. Finally, a fleet of 10 aircraft is studied for verification purposes. A mission type with 3 waves of continuous dispatch is imaged. Compared with the traditional methods that can just provide configuration results, the proposed method can provide optimal maintenance strategies as well.

  9. Effectief leren van multimedia

    NARCIS (Netherlands)

    Kester, Liesbeth

    2013-01-01

    Kester, L. (2012, March). Effectief leren van multimedia [Effective learning from multimedia]. Keynote presented at a miniconference Learning Sciences of the Open University of the Netherlands, Eindhoven, the Netherlands.

  10. MULTI-AGENT APPROACH TO BUILDING AN INTELLIGENT VEHICLE MAINTENANCE AND REPAIR SYSTEM

    Directory of Open Access Journals (Sweden)

    V. Pavlenko

    2017-12-01

    Full Text Available To ensure the reliability of the car, early detection and prevention of the occurrence and development of failures is required in order to reduce the costs of maintenance and repair. Multi-agent technologies make it possible to raise the level of technical reliability of cars and minimize the costs of performing repair and maintenance operations.

  11. Tactical and Strategic Sales Management for Intelligent Agents Guided By Economic Regimes

    NARCIS (Netherlands)

    W. Ketter (Wolfgang); J. Collins (John); M. Gini (Maria); A. Gupta (Alok); P. Schrater (Paul)

    2008-01-01

    textabstractWe present a computational approach that autonomous software agents can adopt to make tactical decisions, such as product pricing, and strategic decisions, such as product mix and production planning, to maximize profit in markets with supply and demand uncertainties. Using a combination

  12. Intelligent autonomy for unmanned marine vehicles robotic control architecture based on service-oriented agents

    CERN Document Server

    Insaurralde, Carlos C

    2015-01-01

    This book presents an Intelligent Control Architecture (ICA) to enable multiple collaborating marine vehicles to autonomously carry out underwater intervention missions. The presented ICA is generic in nature but aimed at a case study where a marine surface craft and an underwater vehicle are required to work cooperatively. It is shown that they are capable of cooperating autonomously towards the execution of complex activities since they have different but complementary capabilities. The ICA implementation is verified in simulation, and validated in trials by means of a team of autonomous marine robots. This book also presents architectural details and evaluation scenarios of the ICA, results of simulations and trials from different maritime operations, and future research directions.

  13. Multimedia: Why Invest?

    Science.gov (United States)

    Hirschbuhl, John J.

    1992-01-01

    Discusses the utilization of technology to assist the educational establishment deal with change. Topics addressed include multimedia metaphors such as graphical user interfaces; interactive videodisk systems; problems with current multimedia systems; a Multimedia Sampler developed at the University of North Carolina that includes applications…

  14. Intelligence artificielle et agents collectifs : le modèle EUROSIM

    Directory of Open Access Journals (Sweden)

    Denise Pumain

    2007-07-01

    Full Text Available EUROSIM est un modèle multi-agents conçu pour simuler l’évolution à moyen terme du système des villes européennes. Les agents sont des entités collectives, les grandes villes caractérisées par leur taille et leur fonction dans le système des villes, et dont les interactions (échanges modulés par des relations de proximité ou de réseau déterminent la dynamique relative, tandis que la croissance d’ensemble dépend de l’innovation. Des outils d’analyse multiscalaire ont été développés afin d’interpréter les sorties du modèle et faciliter le calibrage.

  15. A multi-agent based intelligent configuration method for aircraft fleet maintenance personnel

    OpenAIRE

    Feng, Qiang; Li, Songjie; Sun, Bo

    2014-01-01

    A multi-agent based fleet maintenance personnel configuration method is proposed to solve the mission oriented aircraft fleet maintenance personnel configuration problem. The maintenance process of an aircraft fleet is analyzed first. In the process each aircraft contains multiple parts, and different parts are repaired by personnel with different majors and levels. The factors and their relationship involved in the process of maintenance are analyzed and discussed. Then the whole maintenance...

  16. Computer-assisted CI fitting: Is the learning capacity of the intelligent agent FOX beneficial for speech understanding?

    Science.gov (United States)

    Meeuws, Matthias; Pascoal, David; Bermejo, Iñigo; Artaso, Miguel; De Ceulaer, Geert; Govaerts, Paul J

    2017-07-01

    The software application FOX ('Fitting to Outcome eXpert') is an intelligent agent to assist in the programing of cochlear implant (CI) processors. The current version utilizes a mixture of deterministic and probabilistic logic which is able to improve over time through a learning effect. This study aimed at assessing whether this learning capacity yields measurable improvements in speech understanding. A retrospective study was performed on 25 consecutive CI recipients with a median CI use experience of 10 years who came for their annual CI follow-up fitting session. All subjects were assessed by means of speech audiometry with open set monosyllables at 40, 55, 70, and 85 dB SPL in quiet with their home MAP. Other psychoacoustic tests were executed depending on the audiologist's clinical judgment. The home MAP and the corresponding test results were entered into FOX. If FOX suggested to make MAP changes, they were implemented and another speech audiometry was performed with the new MAP. FOX suggested MAP changes in 21 subjects (84%). The within-subject comparison showed a significant median improvement of 10, 3, 1, and 7% at 40, 55, 70, and 85 dB SPL, respectively. All but two subjects showed an instantaneous improvement in their mean speech audiometric score. Persons with long-term CI use, who received a FOX-assisted CI fitting at least 6 months ago, display improved speech understanding after MAP modifications, as recommended by the current version of FOX. This can be explained only by intrinsic improvements in FOX's algorithms, as they have resulted from learning. This learning is an inherent feature of artificial intelligence and it may yield measurable benefit in speech understanding even in long-term CI recipients.

  17. Amine : une plate-forme pour le développement de systèmes et d’agents intelligents

    Directory of Open Access Journals (Sweden)

    Karim Bouzoubaa

    2005-10-01

    Full Text Available This paper presents an overview of Amine ; a multi-layer and open-source platform, implemented in Java and dedicated to the development of intelligent systems and agents. Amine is composed of four layers : a a kernel layer that enables the creation, edition, update and manipulation of multi-lingua ontologies, b an algebraic layer that offers a set of elementary data types, structured types and various matching-based operations, c a programming layer that provides three programming paradigms: i an ontology or memory-based programming paradigm which is concerned by incremental and automatic integration of knowledge in an ontology (or agent memory, ii a pattern-matching and rule-based programming paradigm, embedded in PROLOG+CG language, and iii an activation and propagation-based programming paradigm, embedded in SYNERGY language, and d an agent and multi-agent systems layer that enables the development of agent-based applications.

  18. Modelling the Interaction Levels in HCI Using an Intelligent Hybrid System with Interactive Agents: A Case Study of an Interactive Museum Exhibition Module in Mexico

    Directory of Open Access Journals (Sweden)

    Ricardo Rosales

    2018-03-01

    Full Text Available Technology has become a necessity in our everyday lives and essential for completing activities we typically take for granted; technologies can assist us by completing set tasks or achieving desired goals with optimal affect and in the most efficient way, thereby improving our interactive experiences. This paper presents research that explores the representation of user interaction levels using an intelligent hybrid system approach with agents. We evaluate interaction levels of Human-Computer Interaction (HCI with the aim of enhancing user experiences. We consider the description of interaction levels using an intelligent hybrid system to provide a decision-making system to an agent that evaluates interaction levels when using interactive modules of a museum exhibition. The agents represent a high-level abstraction of the system, where communication takes place between the user, the exhibition and the environment. In this paper, we provide a means to measure the interaction levels and natural behaviour of users, based on museum user-exhibition interaction. We consider that, by analysing user interaction in a museum, we can help to design better ways to interact with exhibition modules according to the properties and behaviour of the users. An interaction-evaluator agent is proposed to achieve the most suitable representation of the interaction levels with the aim of improving user interactions to offer the most appropriate directions, services, content and information, thereby improving the quality of interaction experienced between the user-agent and exhibition-agent.

  19. Integration of design and manufacturing in a virtual enterprise using enterprise rules, intelligent agents, STEP, and work flow

    Science.gov (United States)

    Gilman, Charles R.; Aparicio, Manuel; Barry, J.; Durniak, Timothy; Lam, Herman; Ramnath, Rajiv

    1997-12-01

    An enterprise's ability to deliver new products quickly and efficiently to market is critical for competitive success. While manufactureres recognize the need for speed and flexibility to compete in this market place, companies do not have the time or capital to move to new automation technologies. The National Industrial Information Infrastructure Protocols Consortium's Solutions for MES Adaptable Replicable Technology (NIIIP SMART) subgroup is developing an information infrastructure to enable the integration and interoperation among Manufacturing Execution Systems (MES) and Enterprise Information Systems within an enterprise or among enterprises. The goal of these developments is an adaptable, affordable, reconfigurable, integratable manufacturing system. Key innovative aspects of NIIIP SMART are: (1) Design of an industry standard object model that represents the diverse aspects of MES. (2) Design of a distributed object network to support real-time information sharing. (3) Product data exchange based on STEP and EXPRESS (ISO 10303). (4) Application of workflow and knowledge management technologies to enact manufacturing and business procedures and policy. (5) Application of intelligent agents to support emergent factories. This paper illustrates how these technologies have been incorporated into the NIIIP SMART system architecture to enable the integration and interoperation of existing tools and future MES applications in a 'plug and play' environment.

  20. An artificially intelligent chat agent that answers adolescents' questions related to sex, drugs, and alcohol: an exploratory study.

    Science.gov (United States)

    Crutzen, Rik; Peters, Gjalt-Jorn Y; Portugal, Sarah Dias; Fisser, Erwin M; Grolleman, Jorne J

    2011-05-01

    The aim of this study was to investigate if and how an artificially intelligent chat agent (chatbot) that answers questions about sex, drugs, and alcohol is used and evaluated by adolescents, especially in comparison with information lines and search engines. A sample of 929 adolescents (64% girls, mean age = 15), varying in urbanization level and educational level, participated in this study. Use of the chatbot was objectively tracked through server registrations (e.g., frequency and duration of conversations with the chatbot, the number and topics of queries), and a web-based questionnaire was used to evaluate the chatbot (e.g., the perception of anonymity, conciseness, ease of use, fun, quality and quantity of information, and speed) and to compare it with information lines and search engines. The chatbot reached high school attendees in general and not only adolescents with previous experience related to sex, drugs, or alcohol; this is promising from an informed decision-making point of view. Frequency (M = 11) and duration of conversations (3:57 minutes) was high and the chatbot was evaluated positively, especially in comparison with information lines and search engines. The use of chatbots within the field of health promotion has a large potential to reach a varied group of adolescents and to provide them with answers to their questions related to sex, drugs, and alcohol. Copyright © 2011 Society for Adolescent Health and Medicine. Published by Elsevier Inc. All rights reserved.

  1. A Multimedia-Based System for Foreign Language Listening and Reading Comprehension

    National Research Council Canada - National Science Library

    Lichtblau, Dale

    1999-01-01

    .... It describes how integrating existing and proven multimedia and artificial intelligence technology, and the World Wide Web may provide an innovative and effective approach to foreign language learning in DoD...

  2. Advertising and algorithms – the obvious gains and hidden losses of using software with intelligent agent capabilities in the creative process of art directors and copywriters

    OpenAIRE

    Barker, Richie

    2017-01-01

    Situated at the intersection of information technology, advertising and creativity theory, this thesis presents a detailed picture of the influence of autonomous software applications on the creative process of advertising art directors and copywriters. These applications, which are known in the field of information technology as ‘intelligent agents,’ commonly possess the ability to learn from the user and autonomously pursue their own goals. The search engine Google, which employs intelligen...

  3. Multimedia Information Retrieval

    CERN Document Server

    Rueger, Stefan

    2009-01-01

    At its very core multimedia information retrieval means the process of searching for and finding multimedia documents; the corresponding research field is concerned with building the best possible multimedia search engines. The intriguing bit here is that the query itself can be a multimedia excerpt: For example, when you walk around in an unknown place and stumble across an interesting landmark, would it not be great if you could just take a picture with your mobile phone and send it to a service that finds a similar picture in a database and tells you more about the building -- and about its

  4. A distributed multimedia toolbox

    NARCIS (Netherlands)

    Scholten, Johan; Jansen, P.G.

    1997-01-01

    Emphasis of our research lies on the application of realtime multimedia technology: tele-teaching, teleconferencing and collaborative work. To support this research we need a real-time environment that supports rapid prototyping of distributed multimedia applications. Because other systems were not

  5. Multimedia and Business Education.

    Science.gov (United States)

    Klemin, V. Wayne

    1993-01-01

    Old technology (the computer) coupled with borrowed technology (television, film, and stereo) complemented by multimedia standards from IBM, Apple, and the MPC Council and linked by new software form a new technology called multimedia, being used in education and in business training. (Author/JOW)

  6. Teaching with Interactive Multimedia.

    Science.gov (United States)

    Hudson, Tim

    Based on the idea that anyone who is interested in making entertaining and informative presentations in educational settings is interested in multimedia, this practical guide offers tips for communication (and other) teachers who want to integrate and program interactive multimedia into their courses. The guide suggests that teachers on limited…

  7. Computer Games : 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised selected papers

    NARCIS (Netherlands)

    Cazenave, Tristan; Winands, Mark H. M; Edelkamp, Stefan; Schiffel, Stephan; Thielscher, Michael; Togelius, Julian

    2017-01-01

    This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July

  8. 8th International Symposium on Intelligent Distributed Computing & Workshop on Cyber Security and Resilience of Large-Scale Systems & 6th International Workshop on Multi-Agent Systems Technology and Semantics

    CERN Document Server

    Braubach, Lars; Venticinque, Salvatore; Badica, Costin

    2015-01-01

    This book represents the combined peer-reviewed proceedings of the Eight International Symposium on Intelligent Distributed Computing - IDC'2014, of the Workshop on Cyber Security and Resilience of Large-Scale Systems - WSRL-2014, and of the Sixth International Workshop on Multi-Agent Systems Technology and Semantics- MASTS-2014. All the events were held in Madrid, Spain, during September 3-5, 2014. The 47 contributions published in this book address several topics related to theory and applications of the intelligent distributed computing and multi-agent systems, including: agent-based data processing, ambient intelligence, collaborative systems, cryptography and security, distributed algorithms, grid and cloud computing, information extraction, knowledge management, big data and ontologies, social networks, swarm intelligence or videogames amongst others.

  9. Multimedia image and video processing

    CERN Document Server

    Guan, Ling

    2012-01-01

    As multimedia applications have become part of contemporary daily life, numerous paradigm-shifting technologies in multimedia processing have emerged over the last decade. Substantially updated with 21 new chapters, Multimedia Image and Video Processing, Second Edition explores the most recent advances in multimedia research and applications. This edition presents a comprehensive treatment of multimedia information mining, security, systems, coding, search, hardware, and communications as well as multimodal information fusion and interaction. Clearly divided into seven parts, the book begins w

  10. Benchmarking multimedia performance

    Science.gov (United States)

    Zandi, Ahmad; Sudharsanan, Subramania I.

    1998-03-01

    With the introduction of faster processors and special instruction sets tailored to multimedia, a number of exciting applications are now feasible on the desktops. Among these is the DVD playback consisting, among other things, of MPEG-2 video and Dolby digital audio or MPEG-2 audio. Other multimedia applications such as video conferencing and speech recognition are also becoming popular on computer systems. In view of this tremendous interest in multimedia, a group of major computer companies have formed, Multimedia Benchmarks Committee as part of Standard Performance Evaluation Corp. to address the performance issues of multimedia applications. The approach is multi-tiered with three tiers of fidelity from minimal to full compliant. In each case the fidelity of the bitstream reconstruction as well as quality of the video or audio output are measured and the system is classified accordingly. At the next step the performance of the system is measured. In many multimedia applications such as the DVD playback the application needs to be run at a specific rate. In this case the measurement of the excess processing power, makes all the difference. All these make a system level, application based, multimedia benchmark very challenging. Several ideas and methodologies for each aspect of the problems will be presented and analyzed.

  11. On the Construction of a Micro-World and the Design of a Path Finding Intelligent Agent with Applications in Robotics and Game Design

    Directory of Open Access Journals (Sweden)

    Cristian Moldovan

    2017-12-01

    Full Text Available This paper presents research regarding the behavior of an IA (Intelligent Agent in a MW (Micro-World, a maze-like environment, when it has to find a path from Start to Target position. The IA’s behavior is controlled via an Informed Search Algorithm. Its perception is limited only to one tile in the N, V, S and E direction, it has no prior knowledge of the search space, it has memory on the co-ordinates of already visited path and we implement a heuristic function to direct the IA to the Target.

  12. Mathematics for multimedia

    CERN Document Server

    Wickerhauser, Mladen Victor

    2003-01-01

    Mathematics and Multimedia focuses on the mathematics behind multimedia applications. This timely and thoroughly modern text is a rigorous survey of selected results from algebra and analysis, requiring only undergraduate math skills.The topics are `gems' chosen for their usefulness in understanding and creating application software for multimedia signal processing and communication.The book is aimed at a wide audience, including computer science and mathematics majors and those interested in employing mathematics in multimedia design and implementation. For the instructor, the material is divided into six chapters that may be presented in six lecture hours each. Thus, the entire text may be covered in one semester, with time left for examinations and student projects. For the student,there are more than 100 exercises with complete solutions, and numerous example programs in Standard C. Each chapter ends with suggestions for further reading. A companion website provides more insight for both instructors and s...

  13. 2015 Chinese Intelligent Systems Conference

    CERN Document Server

    Du, Junping; Li, Hongbo; Zhang, Weicun; CISC’15

    2016-01-01

    This book presents selected research papers from the 2015 Chinese Intelligent Systems Conference (CISC’15), held in Yangzhou, China. The topics covered include multi-agent systems, evolutionary computation, artificial intelligence, complex systems, computation intelligence and soft computing, intelligent control, advanced control technology, robotics and applications, intelligent information processing, iterative learning control, and machine learning. Engineers and researchers from academia, industry and the government can gain valuable insights into solutions combining ideas from multiple disciplines in the field of intelligent systems.

  14. More Media, More People—On Social & Multimodal Media Intelligence

    OpenAIRE

    Degerstedt, Lars; Pelle, Snickars

    2017-01-01

    The purpose of this article is to address some challenges facing media intelligence in general, and competitive intelligence in particular within an altered information landscape. To understand this new situation, the notion of social and multimodal media intelligence are introduced. With cases taken primarily from the Swedish media intelligence sector, we argue that data driven media intelligence today needs to pay increasing attention to new forms of (A.) crowd-oriented and (B.) multimedia-...

  15. Simulation based on intelligent agents of the process of negotiation of the electric power market in Colombia

    International Nuclear Information System (INIS)

    Pastrana David, Maria Marcela; Guzman Luna, Jaime A; Ovalle Carranza, Demetrio Arturo

    2005-01-01

    The aim of this paper is describing the phases of analyzing, designing, building and validation of a multi-agent system to simulate the negotiation process of Colombian electric energy market. This project intent to exhibit advantages of multi-agent systems to model simulation processes. Analysis and design phases use MAS-common KADS rnethodology, which is one of the well known for agent-based system modeling. For this purpose, it is modeled the part of negotiation process among market human agents, which is representing by energy buying and selling among energy generators, commercial agents, and consumers

  16. Energy Logic (EL): a novel fusion engine of multi-modality multi-agent data/information fusion for intelligent surveillance systems

    Science.gov (United States)

    Rababaah, Haroun; Shirkhodaie, Amir

    2009-04-01

    The rapidly advancing hardware technology, smart sensors and sensor networks are advancing environment sensing. One major potential of this technology is Large-Scale Surveillance Systems (LS3) especially for, homeland security, battlefield intelligence, facility guarding and other civilian applications. The efficient and effective deployment of LS3 requires addressing number of aspects impacting the scalability of such systems. The scalability factors are related to: computation and memory utilization efficiency, communication bandwidth utilization, network topology (e.g., centralized, ad-hoc, hierarchical or hybrid), network communication protocol and data routing schemes; and local and global data/information fusion scheme for situational awareness. Although, many models have been proposed to address one aspect or another of these issues but, few have addressed the need for a multi-modality multi-agent data/information fusion that has characteristics satisfying the requirements of current and future intelligent sensors and sensor networks. In this paper, we have presented a novel scalable fusion engine for multi-modality multi-agent information fusion for LS3. The new fusion engine is based on a concept we call: Energy Logic. Experimental results of this work as compared to a Fuzzy logic model strongly supported the validity of the new model and inspired future directions for different levels of fusion and different applications.

  17. Voice and gesture-based 3D multimedia presentation tool

    Science.gov (United States)

    Fukutake, Hiromichi; Akazawa, Yoshiaki; Okada, Yoshihiro

    2007-09-01

    This paper proposes a 3D multimedia presentation tool that allows the user to manipulate intuitively only through the voice input and the gesture input without using a standard keyboard or a mouse device. The authors developed this system as a presentation tool to be used in a presentation room equipped a large screen like an exhibition room in a museum because, in such a presentation environment, it is better to use voice commands and the gesture pointing input rather than using a keyboard or a mouse device. This system was developed using IntelligentBox, which is a component-based 3D graphics software development system. IntelligentBox has already provided various types of 3D visible, reactive functional components called boxes, e.g., a voice input component and various multimedia handling components. IntelligentBox also provides a dynamic data linkage mechanism called slot-connection that allows the user to develop 3D graphics applications by combining already existing boxes through direct manipulations on a computer screen. Using IntelligentBox, the 3D multimedia presentation tool proposed in this paper was also developed as combined components only through direct manipulations on a computer screen. The authors have already proposed a 3D multimedia presentation tool using a stage metaphor and its voice input interface. This time, we extended the system to make it accept the user gesture input besides voice commands. This paper explains details of the proposed 3D multimedia presentation tool and especially describes its component-based voice and gesture input interfaces.

  18. Multimedia Pivot Tables for Multimedia Analytics on Image Collections

    NARCIS (Netherlands)

    Worring, M.; Koelma, D.; Zahálka, J.

    2016-01-01

    We propose a multimedia analytics solution for getting insight into image collections by extending the powerful analytic capabilities of pivot tables, found in the ubiquitous spreadsheets, to multimedia. We formalize the concept of multimedia pivot tables and give design rules and methods for the

  19. Semantic multimedia analysis and processing

    CERN Document Server

    Spyrou, Evaggelos; Mylonas, Phivos

    2014-01-01

    Broad in scope, Semantic Multimedia Analysis and Processing provides a complete reference of techniques, algorithms, and solutions for the design and the implementation of contemporary multimedia systems. Offering a balanced, global look at the latest advances in semantic indexing, retrieval, analysis, and processing of multimedia, the book features the contributions of renowned researchers from around the world. Its contents are based on four fundamental thematic pillars: 1) information and content retrieval, 2) semantic knowledge exploitation paradigms, 3) multimedia personalization, and 4)

  20. Displays enabling mobile multimedia

    Science.gov (United States)

    Kimmel, Jyrki

    2007-02-01

    With the rapid advances in telecommunications networks, mobile multimedia delivery to handsets is now a reality. While a truly immersive multimedia experience is still far ahead in the mobile world, significant advances have been made in the constituent audio-visual technologies to make this become possible. One of the critical components in multimedia delivery is the mobile handset display. While such alternatives as headset-style near-to-eye displays, autostereoscopic displays, mini-projectors, and roll-out flexible displays can deliver either a larger virtual screen size than the pocketable dimensions of the mobile device can offer, or an added degree of immersion by adding the illusion of the third dimension in the viewing experience, there are still challenges in the full deployment of such displays in real-life mobile communication terminals. Meanwhile, direct-view display technologies have developed steadily, and can provide a development platform for an even better viewing experience for multimedia in the near future. The paper presents an overview of the mobile display technology space with an emphasis on the advances and potential in developing direct-view displays further to meet the goal of enabling multimedia in the mobile domain.

  1. Intelligent microchip networks: an agent-on-chip synthesis framework for the design of smart and robust sensor networks

    Science.gov (United States)

    Bosse, Stefan

    2013-05-01

    Sensorial materials consisting of high-density, miniaturized, and embedded sensor networks require new robust and reliable data processing and communication approaches. Structural health monitoring is one major field of application for sensorial materials. Each sensor node provides some kind of sensor, electronics, data processing, and communication with a strong focus on microchip-level implementation to meet the goals of miniaturization and low-power energy environments, a prerequisite for autonomous behaviour and operation. Reliability requires robustness of the entire system in the presence of node, link, data processing, and communication failures. Interaction between nodes is required to manage and distribute information. One common interaction model is the mobile agent. An agent approach provides stronger autonomy than a traditional object or remote-procedure-call based approach. Agents can decide for themselves, which actions are performed, and they are capable of flexible behaviour, reacting on the environment and other agents, providing some degree of robustness. Traditionally multi-agent systems are abstract programming models which are implemented in software and executed on program controlled computer architectures. This approach does not well scale to micro-chip level and requires full equipped computers and communication structures, and the hardware architecture does not consider and reflect the requirements for agent processing and interaction. We propose and demonstrate a novel design paradigm for reliable distributed data processing systems and a synthesis methodology and framework for multi-agent systems implementable entirely on microchip-level with resource and power constrained digital logic supporting Agent-On-Chip architectures (AoC). The agent behaviour and mobility is fully integrated on the micro-chip using pipelined communicating processes implemented with finite-state machines and register-transfer logic. The agent behaviour

  2. The machine in multimedia analytics

    NARCIS (Netherlands)

    Zahálka, J.

    2017-01-01

    This thesis investigates the role of the machine in multimedia analytics, a discipline that combines visual analytics with multimedia analysis algorithms in order to unlock the potential of multimedia collections as sources of knowledge in scientific and applied domains. Specifically, the central

  3. Semantic HyperMultimedia Adaptation Schemes and Applications

    CERN Document Server

    Bieliková, Mária; Mylonas, Phivos; Tsapatsoulis, Nicolas

    2013-01-01

    Nowadays, more and more users are witnessing the impact of Hypermedia/Multimedia as well as the penetration of social applications in their life. Parallel to the evolution of the Internet and Web, several Hypermedia/Multimedia schemes and technologies bring semantic-based intelligent, personalized and adaptive services to the end users. More and more techniques are applied in media systems in order to be user/group-centric, adapting to different content and context features of a single or a community user. In respect to all the above, researchers need to explore and study the plethora of challenges that emergent personalisation and adaptation technologies bring to the new era. This edited volume aims to increase the awareness of researchers in this area. All contributions provide an in-depth investigation on research and deployment issues, regarding already introduced schemes and applications in Semantic Hyper/Multimedia and Social Media Adaptation. Moreover, the authors provide survey-based articles, so as p...

  4. Advanced Signal Processing for Wireless Multimedia Communications

    Directory of Open Access Journals (Sweden)

    Xiaodong Wang

    2000-01-01

    Full Text Available There is at present a worldwide effort to develop next-generation wireless communication systems. It is envisioned that many of the future wireless systems will incorporate considerable signal-processing intelligence in order to provide advanced services such as multimedia transmission. In general, wireless channels can be very hostile media through which to communicate, due to substantial physical impediments, primarily radio-frequency interference and time-arying nature of the channel. The need of providing universal wireless access at high data-rate (which is the aim of many merging wireless applications presents a major technical challenge, and meeting this challenge necessitates the development of advanced signal processing techniques for multiple-access communications in non-stationary interference-rich environments. In this paper, we present some key advanced signal processing methodologies that have been developed in recent years for interference suppression in wireless networks. We will focus primarily on the problem of jointly suppressing multiple-access interference (MAI and intersymbol interference (ISI, which are the limiting sources of interference for the high data-rate wireless systems being proposed for many emerging application areas, such as wireless multimedia. We first present a signal subspace approach to blind joint suppression of MAI and ISI. We then discuss a powerful iterative technique for joint interference suppression and decoding, so-called Turbo multiuser detection, that is especially useful for wireless multimedia packet communications. We also discuss space-time processing methods that employ multiple antennas for interference rejection and signal enhancement. Finally, we touch briefly on the problems of suppressing narrowband interference and impulsive ambient noise, two other sources of radio-frequency interference present in wireless multimedia networks.

  5. 75 FR 49528 - Freescale Semiconductor, Inc., Networking and Multimedia Group (“NMG”) Excluding the Multimedia...

    Science.gov (United States)

    2010-08-13

    ... services for chips used in networking and multimedia products. The company reports that workers leased from... Multimedia Applications Division, including on-site workers of Synergy Services, Craftcorp, Directions..., Inc., Networking and Multimedia Group (``NMG'') Excluding the Multimedia Applications Division...

  6. Reconfigurable Mobile Multimedia

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Bos, M.; Havinga, Paul J.M.; Smit, Jaap

    1999-01-01

    This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile

  7. Storyboarding Multimedia Interactions.

    Science.gov (United States)

    Martin, Linda C.

    2000-01-01

    Understanding how to include interactivity when designing multimedia-based training (MBT) storyboards is a major key for a successful MBT. Discusses the basic formats of interactions and when to use each format. Describes how to storyboard and areas to address, including: the display area, prompts, branching, programming and graphics notes,…

  8. Creating meaningful multimedia presentations

    NARCIS (Netherlands)

    Hardman, H.L.; Ossenbruggen, van J.R.

    2006-01-01

    Finding relevant information is one step in the chain of understanding information. Presenting material to a user in a suitable way is a further step. Our research focuses on using semantic annotations of multimedia elements to increase the "presentability" of retrieved information. We investigate

  9. Creating Meaningful Multimedia Presentations

    NARCIS (Netherlands)

    L. Hardman (Lynda); J.R. van Ossenbruggen (Jacco)

    2006-01-01

    textabstractFinding relevant information is one step in the chain of understanding information. Presenting material to a user in a suitable way is a further step. Our research focuses on using semantic annotations of multimedia elements to increase the ”presentability” of

  10. Social Multimedia and Storytelling

    NARCIS (Netherlands)

    S. Papadopoulos; P.S. Cesar Garcia (Pablo Santiago); D.A. Shamma (David); A. Kelliher; R. Jain (Rahul)

    2015-01-01

    htmlabstractThis special issue touches on many significant aspects of multimedia retrieval, including content analysis and understanding, content- and context-based indexing, search and retrieval, HCI technologies, and image and video summarization and visualization. It converges on the nexus of

  11. Multimedia Teacher Research

    Science.gov (United States)

    Leaman, Heather; DiLucchio, Connie

    2015-01-01

    In this qualitative study, two teacher educators and course instructors in a Masters of Education (M.Ed.) program explored beginning teacher researchers' use of multimedia to support action research. Fifty-eight teachers (36 in spring 2010 and 22 in spring 2011) completed teacher research as the capstone in their M.Ed. program. Teachers utilized…

  12. Multi-Agent Information Classification Using Dynamic Acquaintance Lists.

    Science.gov (United States)

    Mukhopadhyay, Snehasis; Peng, Shengquan; Raje, Rajeev; Palakal, Mathew; Mostafa, Javed

    2003-01-01

    Discussion of automated information services focuses on information classification and collaborative agents, i.e. intelligent computer programs. Highlights include multi-agent systems; distributed artificial intelligence; thesauri; document representation and classification; agent modeling; acquaintances, or remote agents discovered through…

  13. Multimedia and children in Turkey.

    Science.gov (United States)

    Tuncer, A M; Yalçin, S S

    1999-01-01

    Multimedia will be regarded as essential tools for children to create their new world. The effects of television on young children's life have been well studied. Television differs, however, from other media, including the movies, in its pervasive impact on children. Children spend more time watching television than any other activity except sleeping. Overall 31% of children spent at least 4 hours a day watching television during weekday and 71.7% during weekend in Turkey. Television's influence on children is a function of the length of time they spend watching and the cumulative effect of what they see. Television may be a cause as well as a solution for many serious childhood problems. Excessive viewing of television has also been linked to aggressive behavior, violence, childhood obesity. On the other hand, television may act as a socializing agent and as a learning tool if the recommendations of American Academy of Pediatrics is learned by pediatricians, parents and broadcasters. The use of home personal computers in urban residence increased from 3.2% in 1993 to 6.5% by January 1998 in Turkey. Around 20% of computer households reported owing a modem. Internet has been using only for 5 years in Turkey. Nearly 40% of computer households also used CD-ROM equipment. The percentage of schools that have a computer laboratory is only 2.64%. On the other hand, multimedia allows students to move away from a uniform education for everyone to assert individual identity, liberalize education and management. It seems likely that, within the next few years, most of the countries with substantial internet infrastructure will use the internet as the major medium for disseminating information, including information on children. To prepare students for such a world demands that educational systems make the best possible use of all knowledge and technologies currently available.

  14. Operator interfaces in the nuclear environment: will multimedia help?

    International Nuclear Information System (INIS)

    Alty, J.L.

    1995-01-01

    In recent years the number of media available on computer systems has considerably increased. Even quite modest personal computer systems can now offer video, audio and animation in addition to standard test and colour graphics. Such new media offer enhanced opportunities for improved communication when combined with intelligent advisory software. This Paper discusses multimedia interfaces, their experimental use in a nuclear power plant and a chemical plant and assesses their likely impact. (author)

  15. Intelligence in Artificial Intelligence

    OpenAIRE

    Datta, Shoumen Palit Austin

    2016-01-01

    The elusive quest for intelligence in artificial intelligence prompts us to consider that instituting human-level intelligence in systems may be (still) in the realm of utopia. In about a quarter century, we have witnessed the winter of AI (1990) being transformed and transported to the zenith of tabloid fodder about AI (2015). The discussion at hand is about the elements that constitute the canonical idea of intelligence. The delivery of intelligence as a pay-per-use-service, popping out of ...

  16. Multimedia Pivot Tables for Multimedia Analytics on Image Collections

    OpenAIRE

    Worring, M.; Koelma, D.; Zahálka, J.

    2016-01-01

    We propose a multimedia analytics solution for getting insight into image collections by extending the powerful analytic capabilities of pivot tables, found in the ubiquitous spreadsheets, to multimedia. We formalize the concept of multimedia pivot tables and give design rules and methods for the multimodal summarization, structuring, and browsing of the collection based on these tables, all optimized to support an analyst in getting structural and conclusive insights. Our proposed solution p...

  17. Geosimulation of urban growth and demographic decline in the Ruhr: a case study for 2025 using the artificial intelligence of cells and agents

    Science.gov (United States)

    Rienow, Andreas; Stenger, Dirk

    2014-07-01

    The Ruhr is an "old acquaintance" in the discourse of urban decline in old industrialized cities. The agglomeration has to struggle with archetypical problems of former monofunctional manufacturing cities. Surprisingly, the image of a shrinking city has to be refuted if you shift the focus from socioeconomic wealth to its morphological extension. Thus, it is the objective of this study to meet the challenge of modeling urban sprawl and demographic decline by combining two artificial intelligent solutions: The popular urban cellular automaton SLEUTH simulates urban growth using four simple but effective growth rules. In order to improve its performance, SLEUTH has been modified among others by combining it with a robust probability map based on support vector machines. Additionally, a complex multi-agent system is developed to simulate residential mobility in a shrinking city agglomeration: residential mobility and the housing market of shrinking city systems focuses on the dynamic of interregional housing markets implying the development of potential dwelling areas. The multi-agent system comprises the simulation of population patterns, housing prices, and housing demand in shrinking city agglomerations. Both models are calibrated and validated regarding their localization and quantification performance. Subsequently, the urban landscape configuration and composition of the Ruhr 2025 are simulated. A simple spatial join is used to combine the results serving as valuable inputs for future regional planning in the context of multifarious demographic change and preceding urban growth.

  18. Integrating Multimedia and Physics Problems

    Science.gov (United States)

    Titus, Aaron P.

    1997-11-01

    Although expert problem solvers typically use pictorial representations when solving problems, novices tend to proceed from the given problem statement to a mathematical solution without first developing a visual representation of the problem. For this reason, multimedia may be an effective tool to enhance students' success at solving problems. However, merely presenting a video of motion described in a problem is not necessarily the most effective method as was found in a recent study of students' responses on Web-based homework questions. Rather, multimedia-focused problems, where data relevant to solving the problem is embedded in a video or animation, may be the best use of multimedia in problem solving. Examples of multimedia-enhanced problems and multimedia-focused problems will be demonstrated, and their differences from "traditional" problems will be highlighted. Recommendations on the use of multimedia with problem solving and preliminary data on students' success at solving these problems will be discussed.

  19. Multimedia programming with pure data

    CERN Document Server

    Chung, Bryan

    2013-01-01

    A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets

  20. Ferramenta de autoria multimídia para ensino de língua estrangeira em ambiente multiagente Multimedia authorship tool for the teaching of foreign languages in a multi-agent environment

    Directory of Open Access Journals (Sweden)

    Adroaldo Guimarães Rossetti

    2009-04-01

    affecting the other activities they develop in their daily lives. The objective of the present paper is to introduce a multimedia authorship tool for the teaching of a foreign language, which is continually available on the Internet and therefore accessible from any place at any time. The toll will be built based on a multi-agent architecture constituting a shared environment similar to people's cooperation, fulfilling effectively the task of teaching. The languages, initially English and French, will comprise three modules: basic, intermediate and advanced. After being available on the Web, the tool will be validated by user criticism during a period from six to twelve months, and will be periodically assessed by the managers of the program. The tool will afford access to effective learning of foreign languages to anyone interested, according to their potentiality, interests, and time available.

  1. Group Coordination Support in Networked Multimedia Systems

    National Research Council Canada - National Science Library

    Dommel, Hans-Peter

    1999-01-01

    .... In this dissertation, we address network control and coordination functions to orchestrate synchronous multimedia groupwork, establishing a sharing discipline on multimedia resources and guaranteeing...

  2. How to Improve Artificial Intelligence through Web

    OpenAIRE

    Adrian Lupasc

    2005-01-01

    Intelligent agents, intelligent software applications and artificial intelligent applications from artificial intelligence service providers may make their way onto the Web in greater number as adaptive software, dynamic programming languages and Learning Algorithms are introduced into Web Services. The evolution of Web architecture may allow intelligent applications to run directly on the Web by introducing XML, RDF and logic layer. The Intelligent Wireless Web’s significant potential for ra...

  3. Artificial Intelligence and Moral intelligence

    Directory of Open Access Journals (Sweden)

    Laura Pana

    2008-07-01

    Full Text Available We discuss the thesis that the implementation of a moral code in the behaviour of artificial intelligent systems needs a specific form of human and artificial intelligence, not just an abstract intelligence. We present intelligence as a system with an internal structure and the structural levels of the moral system, as well as certain characteristics of artificial intelligent agents which can/must be treated as 1- individual entities (with a complex, specialized, autonomous or selfdetermined, even unpredictable conduct, 2- entities endowed with diverse or even multiple intelligence forms, like moral intelligence, 3- open and, even, free-conduct performing systems (with specific, flexible and heuristic mechanisms and procedures of decision, 4 – systems which are open to education, not just to instruction, 5- entities with “lifegraphy”, not just “stategraphy”, 6- equipped not just with automatisms but with beliefs (cognitive and affective complexes, 7- capable even of reflection (“moral life” is a form of spiritual, not just of conscious activity, 8 – elements/members of some real (corporal or virtual community, 9 – cultural beings: free conduct gives cultural value to the action of a ”natural” or artificial being. Implementation of such characteristics does not necessarily suppose efforts to design, construct and educate machines like human beings. The human moral code is irremediably imperfect: it is a morality of preference, of accountability (not of responsibility and a morality of non-liberty, which cannot be remedied by the invention of ethical systems, by the circulation of ideal values and by ethical (even computing education. But such an imperfect morality needs perfect instruments for its implementation: applications of special logic fields; efficient psychological (theoretical and technical attainments to endow the machine not just with intelligence, but with conscience and even spirit; comprehensive technical

  4. Multimedia information processing in the SWAN mobile networked computing system

    Science.gov (United States)

    Agrawal, Prathima; Hyden, Eoin; Krzyzanowsji, Paul; Srivastava, Mani B.; Trotter, John

    1996-03-01

    Anytime anywhere wireless access to databases, such as medical and inventory records, can simplify workflow management in a business, and reduce or even eliminate the cost of moving paper documents. Moreover, continual progress in wireless access technology promises to provide per-user bandwidths of the order of a few Mbps, at least in indoor environments. When combined with the emerging high-speed integrated service wired networks, it enables ubiquitous and tetherless access to and processing of multimedia information by mobile users. To leverage on this synergy an indoor wireless network based on room-sized cells and multimedia mobile end-points is being developed at AT&T Bell Laboratories. This research network, called SWAN (Seamless Wireless ATM Networking), allows users carrying multimedia end-points such as PDAs, laptops, and portable multimedia terminals, to seamlessly roam while accessing multimedia data streams from the wired backbone network. A distinguishing feature of the SWAN network is its use of end-to-end ATM connectivity as opposed to the connectionless mobile-IP connectivity used by present day wireless data LANs. This choice allows the wireless resource in a cell to be intelligently allocated amongst various ATM virtual circuits according to their quality of service requirements. But an efficient implementation of ATM in a wireless environment requires a proper mobile network architecture. In particular, the wireless link and medium-access layers need to be cognizant of the ATM traffic, while the ATM layers need to be cognizant of the mobility enabled by the wireless layers. This paper presents an overview of SWAN's network architecture, briefly discusses the issues in making ATM mobile and wireless, and describes initial multimedia applications for SWAN.

  5. Cognitive Architectures for Multimedia Learning

    Science.gov (United States)

    Reed, Stephen K.

    2006-01-01

    This article provides a tutorial overview of cognitive architectures that can form a theoretical foundation for designing multimedia instruction. Cognitive architectures include a description of memory stores, memory codes, and cognitive operations. Architectures that are relevant to multimedia learning include Paivio's dual coding theory,…

  6. Multimedia Modules for Electromagnetics Education.

    Science.gov (United States)

    De Los Santos Vidal, Oriol; Iskander, Magdy F.

    1997-01-01

    Multimedia technology is an invaluable teaching and learning resource. One advantage of technology based education is the ability to combine practical applications, visualization of complex mathematical and abstract subjects, virtual labs, and guided use of simulation software. This article describes several multimedia tutorials for…

  7. Multimedia Principle in Teaching Lessons

    Science.gov (United States)

    Kari Jabbour, Khayrazad

    2012-01-01

    Multimedia learning principle occurs when we create mental representations from combining text and relevant graphics into lessons. This article discusses the learning advantages that result from adding multimedia learning principle into instructions; and how to select graphics that support learning. There is a balance that instructional designers…

  8. Cognitive Synergy in Multimedia Learning

    Science.gov (United States)

    Kim, Daesang; Kim, Dong-Joong; Whang, Woo-Hyung

    2013-01-01

    The main focus of our study was to investigate multimedia effects that had different results from the findings of existing multimedia learning studies. First, we describe and summarize three experimental studies we conducted from 2006 to 2010. Then we analyze our findings to explore learner characteristics that may impact the cognitive processes…

  9. A multi-agent decentralized energy management system based on distributed intelligence for the design and control of autonomous polygeneration microgrids

    International Nuclear Information System (INIS)

    Karavas, Christos-Spyridon; Kyriakarakos, George; Arvanitis, Konstantinos G.; Papadakis, George

    2015-01-01

    Highlights: • A decentralized energy management system based on multi agent systems theory. • A decentralized energy management system is technically feasible. • A decentralized approach utilizes the devices better than a centralized one. • A decentralized energy management system is economically competitive. - Abstract: The autonomous polygeneration microgrid topology has been developed in order to cover holistically needs in a remote area such as electrical energy, space heating and cooling, potable water through desalination and hydrogen as fuel for transportation. The existence of an advanced energy management system is essential for the operation of an autonomous polygeneration microgrid. So far, energy management systems based on a centralized management and control have been developed for the autonomous polygeneration microgrid topology based on computational intelligence approaches. A decentralized management and control energy management system can have important benefits, when taking into consideration the autonomous character of these microgrids. This paper presents the design and investigation of a decentralized energy management system for the autonomous polygeneration microgrid topology. The decentralized energy management system gives the possibility to control each unit of the microgrid independently. The most important advantage of using a decentralized architecture is that the managed microgrid has much higher chances of partial operation in cases when malfunctions occur at different parts of it, instead of a complete system breakdown. The designed system was based on a multi-agent system and employed Fuzzy Cognitive Maps for its implementation. It was then compared through a case study with an existing centralized energy management system. The technical performance of the decentralized solution performance is on par with the existing centralized one, presenting improvements in financial and operational terms for the implementation and

  10. Accident diagnosis of the Angra-2 nuclear power plant based on intelligent real-time acquisition agents and a logical tree model

    Energy Technology Data Exchange (ETDEWEB)

    Paiva, Gustavo V.; Schirru, Roberto, E-mail: gustavopaiva@poli.ufrj.br, E-mail: schirru@lmp.ufrj.br [Coordenacao de Pos-Graduacao e Pesquisa de Engenharia (COPPE/UFRJ), Rio de Janeiro, RJ (Brazil). Departamento de Engenharia Nuclear

    2017-07-01

    This work aims to create a model and a prototype, using the Python language, which with the application of an Expert System uses production rules to analyze the data obtained in real time from the plant and help the operator to identify the occurrence of transients / accidents. In the event of a transient, the program alerts the operator and indicates which section of the Operation Manual should be consulted to bring the plant back to its normal state. The generic structure used to represent the knowledge of the Expert System was a Fault Tree and the data obtained from the plant was done through intelligent acquisition agents that transform the data obtained from the plant into Boolean values used in the Fault Tree, including the use of Fuzzy Logic. In order to test the program, a simplified model of the Almirante Alvaro Alberto 2 Nuclear Power Plant (Angra-2) manuals was used and with this model, simulations were performed to analyze the program's operation and if it leads to the expected results. The results of the tests presented a quick identification of the events and great accuracy, demonstrating the applicability of the model to the problem. (author)

  11. Accident diagnosis of the Angra-2 nuclear power plant based on intelligent real-time acquisition agents and a logical tree model

    International Nuclear Information System (INIS)

    Paiva, Gustavo V.; Schirru, Roberto

    2017-01-01

    This work aims to create a model and a prototype, using the Python language, which with the application of an Expert System uses production rules to analyze the data obtained in real time from the plant and help the operator to identify the occurrence of transients / accidents. In the event of a transient, the program alerts the operator and indicates which section of the Operation Manual should be consulted to bring the plant back to its normal state. The generic structure used to represent the knowledge of the Expert System was a Fault Tree and the data obtained from the plant was done through intelligent acquisition agents that transform the data obtained from the plant into Boolean values used in the Fault Tree, including the use of Fuzzy Logic. In order to test the program, a simplified model of the Almirante Alvaro Alberto 2 Nuclear Power Plant (Angra-2) manuals was used and with this model, simulations were performed to analyze the program's operation and if it leads to the expected results. The results of the tests presented a quick identification of the events and great accuracy, demonstrating the applicability of the model to the problem. (author)

  12. Multimedia applications in differential services

    International Nuclear Information System (INIS)

    Mahfooz, S.; Merabti, M.; Pereira, R.

    2003-01-01

    In this paper we present a mechanism to provide Quality of Service (QoS) guarantees to different multimedia applications that share link bandwidth in IP-based differential services domain. In this mechanism weights are associated with each and to individual users according to their priorities. In order to evaluate the performance of our scheme we conducted simulations. The test data used portray different multimedia applications i.e. MPEG-2, IP telephony. The simulation results obtained show the effectiveness of our scheme for multimedia applications by allocating link share to each multimedia application and minimising end-to-end transmission delay 9Y bringing them in line with the recommended standard acceptable transmission delay for multimedia applications. This paper also presents extension to our proposed Relative Bandwidth Sharing (RES) scheme for differential services. We have identified and highlighted the role of border routers and core routers in differential services domain. Exploring features of Internet Protocol IPv6 in our architecture. (author)

  13. An Intelligent Web Digital Image Metadata Service Platform for Social Curation Commerce Environment

    Directory of Open Access Journals (Sweden)

    Seong-Yong Hong

    2015-01-01

    Full Text Available Information management includes multimedia data management, knowledge management, collaboration, and agents, all of which are supporting technologies for XML. XML technologies have an impact on multimedia databases as well as collaborative technologies and knowledge management. That is, e-commerce documents are encoded in XML and are gaining much popularity for business-to-business or business-to-consumer transactions. Recently, the internet sites, such as e-commerce sites and shopping mall sites, deal with a lot of image and multimedia information. This paper proposes an intelligent web digital image information retrieval platform, which adopts XML technology for social curation commerce environment. To support object-based content retrieval on product catalog images containing multiple objects, we describe multilevel metadata structures representing the local features, global features, and semantics of image data. To enable semantic-based and content-based retrieval on such image data, we design an XML-Schema for the proposed metadata. We also describe how to automatically transform the retrieval results into the forms suitable for the various user environments, such as web browser or mobile device, using XSLT. The proposed scheme can be utilized to enable efficient e-catalog metadata sharing between systems, and it will contribute to the improvement of the retrieval correctness and the user’s satisfaction on semantic-based web digital image information retrieval.

  14. Multimedia Information Extraction

    CERN Document Server

    Maybury, Mark T

    2012-01-01

    The advent of increasingly large consumer collections of audio (e.g., iTunes), imagery (e.g., Flickr), and video (e.g., YouTube) is driving a need not only for multimedia retrieval but also information extraction from and across media. Furthermore, industrial and government collections fuel requirements for stock media access, media preservation, broadcast news retrieval, identity management, and video surveillance.  While significant advances have been made in language processing for information extraction from unstructured multilingual text and extraction of objects from imagery and vid

  15. Multimedia Matrix: A Cognitive Strategy for Designers.

    Science.gov (United States)

    Sherry, Annette C.

    This instructional development project evaluates the effect of a matrix-based strategy to assist multimedia authors in acquiring and applying principles for effective multimedia design. The Multimedia Matrix, based on the Park and Hannafin "Twenty Principles and Implications for Interactive Multimedia" design, displays a condensed…

  16. 9th International Conference on Multimedia and Ubiquitous Engineering and the 10th International Conference on Future Information Technology

    CERN Document Server

    Chao, Han-Chieh; Arabnia, Hamid; Yen, Neil; Advanced Multimedia and Ubiquitous Engineering : Future Information Technology; MUE-15; FutureTech 2015

    This volume brings together contributions representing the state-of-the-art in new multimedia and future technology information research, currently a major topic in computer science and electronic engineering. Researchers aim to interoperate multimedia frameworks, transforming the way people work and  interact with multimedia data. This book covers future information technology topics including digital and multimedia convergence, ubiquitous and pervasive computing, intelligent computing and applications, embedded systems, mobile and wireless communications, bio-inspired computing, grid and cloud computing, semantic web, human-centric computing and social networks, adaptive and context-aware computing, security and trust computing and related areas.  Representing the combined proceedings of the 9th International Conference on Multimedia and Ubiquitous Engineering (MUE-15) and the 10th International Conference on Future Information Technology (FutureTech 2015), this book aims to provide a complete coverage of...

  17. Cells, Agents, and Support Vectors in Interaction - Modeling Urban Sprawl based on Machine Learning and Artificial Intelligence Techniques in a Post-Industrial Region

    Science.gov (United States)

    Rienow, A.; Menz, G.

    2015-12-01

    Since the beginning of the millennium, artificial intelligence techniques as cellular automata (CA) and multi-agent systems (MAS) have been incorporated into land-system simulations to address the complex challenges of transitions in urban areas as open, dynamic systems. The study presents a hybrid modeling approach for modeling the two antagonistic processes of urban sprawl and urban decline at once. The simulation power of support vector machines (SVM), cellular automata (CA) and multi-agent systems (MAS) are integrated into one modeling framework and applied to the largest agglomeration of Central Europe: the Ruhr. A modified version of SLEUTH (short for Slope, Land-use, Exclusion, Urban, Transport, and Hillshade) functions as the CA component. SLEUTH makes use of historic urban land-use data sets and growth coefficients for the purpose of modeling physical urban expansion. The machine learning algorithm of SVM is applied in order to enhance SLEUTH. Thus, the stochastic variability of the CA is reduced and information about the human and ecological forces driving the local suitability of urban sprawl is incorporated. Subsequently, the supported CA is coupled with the MAS ReHoSh (Residential Mobility and the Housing Market of Shrinking City Systems). The MAS models population patterns, housing prices, and housing demand in shrinking regions based on interactions between household and city agents. Semi-explicit urban weights are introduced as a possibility of modeling from and to the pixel simultaneously. Three scenarios of changing housing preferences reveal the urban development of the region in terms of quantity and location. They reflect the dissemination of sustainable thinking among stakeholders versus the steady dream of owning a house in sub- and exurban areas. Additionally, the outcomes are transferred into a digital petri dish reflecting a synthetic environment with perfect conditions of growth. Hence, the generic growth elements affecting the future

  18. Multimedia and ubiquitous engineering MUE 2013

    CERN Document Server

    Ng, Joseph; Jeong, Hwa; Waluyo, Borgy

    2013-01-01

    The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. Multimedia and Ubiquitous Engineering provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.

  19. Teachers' Assessments of Elements of Multimedia and Constructivist Didactics in School

    Science.gov (United States)

    Matijevic, Milan; Topolovcan, Tomislav; Lapat, Goran

    2015-01-01

    Despite the understandings that constructivist and multimedia didactics, as well as curricular theory and multiple intelligences theory, have been providing for years, what happens in the classroom and in the teaching process is still mostly teacher-centred. The didactic and methodological scenarios that prevail in our classes are more suitable to…

  20. Multimedia Information Networks in Social Media

    Science.gov (United States)

    Cao, Liangliang; Qi, Guojun; Tsai, Shen-Fu; Tsai, Min-Hsuan; Pozo, Andrey Del; Huang, Thomas S.; Zhang, Xuemei; Lim, Suk Hwan

    The popularity of personal digital cameras and online photo/video sharing community has lead to an explosion of multimedia information. Unlike traditional multimedia data, many new multimedia datasets are organized in a structural way, incorporating rich information such as semantic ontology, social interaction, community media, geographical maps, in addition to the multimedia contents by themselves. Studies of such structured multimedia data have resulted in a new research area, which is referred to as Multimedia Information Networks. Multimedia information networks are closely related to social networks, but especially focus on understanding the topics and semantics of the multimedia files in the context of network structure. This chapter reviews different categories of recent systems related to multimedia information networks, summarizes the popular inference methods used in recent works, and discusses the applications related to multimedia information networks. We also discuss a wide range of topics including public datasets, related industrial systems, and potential future research directions in this field.

  1. Progress and Challenge of Artificial Intelligence

    Institute of Scientific and Technical Information of China (English)

    Zhong-Zhi Shi; Nan-Ning Zheng

    2006-01-01

    Artificial Intelligence (AI) is generally considered to be a subfield of computer science, that is concerned to attempt simulation, extension and expansion of human intelligence. Artificial intelligence has enjoyed tremendous success over the last fifty years. In this paper we only focus on visual perception, granular computing, agent computing, semantic grid. Human-level intelligence is the long-term goal of artificial intelligence. We should do joint research on basic theory and technology of intelligence by brain science, cognitive science, artificial intelligence and others. A new cross discipline intelligence science is undergoing a rapid development. Future challenges are given in final section.

  2. Multimedia and Decision-Making Process

    Directory of Open Access Journals (Sweden)

    Ovidiu-Alin DOBRICAN

    2009-01-01

    Full Text Available Multimedia technology has changed the way we use computers. Multimedia transforms com-puters into a second person. Multimedia technology has made it possible for us to see, hear, read, feel, and talk to computers. Multimedia technology has transformed our use and understanding of computers. On the other hand, multimedia presentation is one of the fastest-growing sectors of the computer industry. Applications have appeared in many areas, such as training, education, business presentation, merchandising, and communications.

  3. Multimedia ontology representation and applications

    CERN Document Server

    Chaudhury, Santanu; Ghosh, Hiranmay

    2015-01-01

    The result of more than 15 years of collective research, Multimedia Ontology: Representation and Applications provides a theoretical foundation for understanding the nature of media data and the principles involved in its interpretation. The book presents a unified approach to recent advances in multimedia and explains how a multimedia ontology can fill the semantic gap between concepts and the media world. It relays real-life examples of implementations in different domains to illustrate how this gap can be filled.The book contains information that helps with building semantic, content-based

  4. Moodle 2.5 multimedia

    CERN Document Server

    Fernandes, João

    2013-01-01

    A tutorial-based guide where readers can work through practical examples that clearly describe how to create multimedia applications using Moodle and integrate existing multimedia resources into Moodle courses.If you are a teacher or trainer who runs online courses and has a basic understanding of Moodle, this book will be ideal for you. It is not necessary to have an advanced technical background to create multimedia elements as the tasks will be simple, not time consuming, and will be practical for everyday use.

  5. Efficient network resource management for multimedia-on-demand services

    Science.gov (United States)

    Kuo, Chinhwa; Chiu, Jui-Hwa; Wu, Jong-Jyh; Chen, Dxo-Shin

    1998-08-01

    A Multimedia Instruction on Demand (MID) serves the purpose of providing an environment for lecture design, lecture annotation, and lecture review over networks. In order to support real-time multimedia interactive playback for such an application, the underlying networks are required to provide network resource management mechanism to enforce the reservation policy. In our design, the MID server and MID gateway consist of the following mechanisms, namely, resource management agent, admission control agent, packet classifier, and packet scheduler. We make use of the framework of the ReSerVation Protocol to devise and implement a network resource management mechanism, which control end-to-end packet delays and bandwidth allocation for the designed MID system. In the present paper, our contributions are as follows: (1) a network resource management scheme is designed to support real-time multimedia over the Internet and (2) an experimental test bed is established to measure the system performance. The developed scheme is currently being implemented in the Multimedia Information Networking laboratory at Tamkang University.

  6. Multimedia content analysis

    CERN Document Server

    Ohm, Jens

    2016-01-01

    This textbook covers the theoretical backgrounds and practical aspects of image, video and audio feature expression, e.g., color, texture, edge, shape, salient point and area, motion, 3D structure, audio/sound in time, frequency and cepstral domains, structure and melody. Up-to-date algorithms for estimation, search, classification and compact expression of feature data are described in detail. Concepts of signal decomposition (such as segmentation, source tracking and separation), as well as composition, mixing, effects, and rendering, are discussed. Numerous figures and examples help to illustrate the aspects covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by problem-solving exercises. The book is also a self-contained introduction both for researchers and developers of multimedia content analysis systems in industry. .

  7. Developer's handbook of interactive multimedia

    CERN Document Server

    Phillips, Robin

    2014-01-01

    New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.

  8. Reconfiguration in Mobile Multimedia Systems

    NARCIS (Netherlands)

    Smit, Gerardus Johannes Maria; Havinga, Paul J.M.; Bos, M.; Smit, L.T.; Heysters, P.M.

    2000-01-01

    Dynamically reconfigurable systems offer the potential for realising efficient systems as well as providing adaptability to changing system requirements. Such systems are suitable for future mobile multimedia systems that have limited battery resources, must handle diverse data types, and must

  9. 10th International Symposium on Intelligent Distributed Computing

    CERN Document Server

    Seghrouchni, Amal; Beynier, Aurélie; Camacho, David; Herpson, Cédric; Hindriks, Koen; Novais, Paulo

    2017-01-01

    This book presents the combined peer-reviewed proceedings of the tenth International Symposium on Intelligent Distributed Computing (IDC’2016), which was held in Paris, France from October 10th to 12th, 2016. The 23 contributions address a range of topics related to theory and application of intelligent distributed computing, including: Intelligent Distributed Agent-Based Systems, Ambient Intelligence and Social Networks, Computational Sustainability, Intelligent Distributed Knowledge Representation and Processing, Smart Networks, Networked Intelligence and Intelligent Distributed Applications, amongst others.

  10. Multimedia on nuclear reactors physics

    International Nuclear Information System (INIS)

    Dies, Javier; Puig, Francesc

    2010-01-01

    The paper present an example of measures that have been found to be effective in the development of innovative educational and training technology. A multimedia course on nuclear reactor physics is presented. This material has been used for courses at master level at the universities; training for engineers at nuclear power plant as modular 2 weeks course; and training operators of nuclear power plant. The multimedia has about 785 slides and the text is in English, Spanish and French. (authors)

  11. Multimedia chatting system on LAN

    Science.gov (United States)

    Lung, Chu-Sheng; Wang, Chun-Chao; Lee, Ching-Long; Huang, Huang-Chen

    1994-04-01

    An interactive system designed for talking via multimedia presentation with other parties on Ethernet- LAN is proposed. Our Multimedia Chatting System will take several media services into consideration, like still image, text, pen writing, voice, and slow-motion video, to integrate a practical chatting system. The prototyping subsystem to implement the above idea is currently under development using NETBIOS communication interface and Microsoft Windows environment.

  12. Emergent web intelligence advanced information retrieval

    CERN Document Server

    Badr, Youakim; Abraham, Ajith; Hassanien, Aboul-Ella

    2010-01-01

    Web Intelligence explores the impact of artificial intelligence and advanced information technologies representing the next generation of Web-based systems, services, and environments, and designing hybrid web systems that serve wired and wireless users more efficiently. Multimedia and XML-based data are produced regularly and in increasing way in our daily digital activities, and their retrieval must be explored and studied in this emergent web-based era. 'Emergent Web Intelligence: Advanced information retrieval, provides reviews of the related cutting-edge technologies and insights. It is v

  13. Asymptotically Optimal Agents

    OpenAIRE

    Lattimore, Tor; Hutter, Marcus

    2011-01-01

    Artificial general intelligence aims to create agents capable of learning to solve arbitrary interesting problems. We define two versions of asymptotic optimality and prove that no agent can satisfy the strong version while in some cases, depending on discounting, there does exist a non-computable weak asymptotically optimal agent.

  14. Advanced approaches to intelligent information and database systems

    CERN Document Server

    Boonjing, Veera; Chittayasothorn, Suphamit

    2014-01-01

    This book consists of 35 chapters presenting different theoretical and practical aspects of Intelligent Information and Database Systems. Nowadays both Intelligent and Database Systems are applied in most of the areas of human activities which necessitates further research in these areas. In this book various interesting issues related to the intelligent information models and methods as well as their advanced applications, database systems applications, data models and their analysis, and digital multimedia methods and applications are presented and discussed both from the practical and theoretical points of view. The book is organized in four parts devoted to intelligent systems models and methods, intelligent systems advanced applications, database systems methods and applications, and multimedia systems methods and applications. The book will be interesting for both practitioners and researchers, especially graduate and PhD students of information technology and computer science, as well more experienced ...

  15. Social intelligence, human intelligence and niche construction.

    Science.gov (United States)

    Sterelny, Kim

    2007-04-29

    This paper is about the evolution of hominin intelligence. I agree with defenders of the social intelligence hypothesis in thinking that externalist models of hominin intelligence are not plausible: such models cannot explain the unique cognition and cooperation explosion in our lineage, for changes in the external environment (e.g. increasing environmental unpredictability) affect many lineages. Both the social intelligence hypothesis and the social intelligence-ecological complexity hybrid I outline here are niche construction models. Hominin evolution is hominin response to selective environments that earlier hominins have made. In contrast to social intelligence models, I argue that hominins have both created and responded to a unique foraging mode; a mode that is both social in itself and which has further effects on hominin social environments. In contrast to some social intelligence models, on this view, hominin encounters with their ecological environments continue to have profound selective effects. However, though the ecological environment selects, it does not select on its own. Accidents and their consequences, differential success and failure, result from the combination of the ecological environment an agent faces and the social features that enhance some opportunities and suppress others and that exacerbate some dangers and lessen others. Individuals do not face the ecological filters on their environment alone, but with others, and with the technology, information and misinformation that their social world provides.

  16. Minimally Naturalistic Artificial Intelligence

    OpenAIRE

    Hansen, Steven Stenberg

    2017-01-01

    The rapid advancement of machine learning techniques has re-energized research into general artificial intelligence. While the idea of domain-agnostic meta-learning is appealing, this emerging field must come to terms with its relationship to human cognition and the statistics and structure of the tasks humans perform. The position of this article is that only by aligning our agents' abilities and environments with those of humans do we stand a chance at developing general artificial intellig...

  17. Intelligent Lighting Control System

    OpenAIRE

    García, Elena; Rodríguez González, Sara; de Paz Santana, Juan F.; Bajo Pérez, Javier

    2014-01-01

    This paper presents an adaptive architecture that allows centralized control of public lighting and intelligent management, in order to economise on lighting and maintain maximum comfort status of the illuminated areas. To carry out this management, architecture merges various techniques of artificial intelligence (AI) and statistics such as artificial neural networks (ANN), multi-agent systems (MAS), EM algorithm, methods based on ANOVA and a Service Oriented Aproach (SOA). It performs optim...

  18. Operating-System Support for Distributed Multimedia

    NARCIS (Netherlands)

    Mullender, Sape J.; Leslie, Ian M.; McAuley, Derek

    1994-01-01

    Multimedia applications place new demands upon processors, networks and operating systems. While some network designers, through ATM for example, have considered revolutionary approaches to supporting multimedia, the same cannot be said for operating systems designers. Most work is evolutionary in

  19. A multimedia telemedicine system.

    Science.gov (United States)

    Ling, Li; Dezhong, Yao; Jianqing, Li; Bin, Li; Ling, Wang

    2005-01-01

    A multimedia telemedicine system (MTS) using Transfer Control Protocol and Internet Protocol (TCP/IP) over the Internet is developed. Doctor with patient and doctor can communicate each other using this system. Real-time data, including audio, video and instant message (IM), and non-real-time data, including vital sign signals, radiological images with DICOM 3.0, file, bio-signal, bio-data and so on, can be exchanged on the system. This system's architecture is client/server mode. All data are encoded/compressed before transferring through Internet/Intranet. The real-time audio is encoded and decoded by MPEG (Moving Picture Experts Group) audio layer 3 algorithm and real-time video is encoded and decoded by MPEG-4. The software implementation of needed functionality without any externally attached hardware CODEC (Coder/Decoder) units enables the compact design with low cost. The real-time video has 25 frames per second at Local Area Network (LAN) and more than 20 frames per second at ADSL.

  20. Intelligible Artificial Intelligence

    OpenAIRE

    Weld, Daniel S.; Bansal, Gagan

    2018-01-01

    Since Artificial Intelligence (AI) software uses techniques like deep lookahead search and stochastic optimization of huge neural networks to fit mammoth datasets, it often results in complex behavior that is difficult for people to understand. Yet organizations are deploying AI algorithms in many mission-critical settings. In order to trust their behavior, we must make it intelligible --- either by using inherently interpretable models or by developing methods for explaining otherwise overwh...

  1. Multimedia security watermarking, steganography, and forensics

    CERN Document Server

    Shih, Frank Y

    2012-01-01

    Multimedia Security: Watermarking, Steganography, and Forensics outlines essential principles, technical information, and expert insights on multimedia security technology used to prove that content is authentic and has not been altered. Illustrating the need for improved content security as the Internet and digital multimedia applications rapidly evolve, this book presents a wealth of everyday protection application examples in fields including multimedia mining and classification, digital watermarking, steganography, and digital forensics. Giving readers an in-depth overview of different asp

  2. Multimedia database retrieval technology and applications

    CERN Document Server

    Muneesawang, Paisarn; Guan, Ling

    2014-01-01

    This book explores multimedia applications that emerged from computer vision and machine learning technologies. These state-of-the-art applications include MPEG-7, interactive multimedia retrieval, multimodal fusion, annotation, and database re-ranking. The application-oriented approach maximizes reader understanding of this complex field. Established researchers explain the latest developments in multimedia database technology and offer a glimpse of future technologies. The authors emphasize the crucial role of innovation, inspiring users to develop new applications in multimedia technologies

  3. Towards an Integrated Solution for Multimedia Communications

    OpenAIRE

    Mathy, Laurent; Leduc, Guy; Danthine, André; Bonaventure, Olivier

    1996-01-01

    During the last few years, we have been witnessing tremendous changes in the communication environment. Those changes are not only due to the availability of higher data rates in the communication networks but also to the appearance of new application types such as multimedia applications. After a brief introduction to multimedia communications, we will present the research activities in multimedia we have undertaken during the last few years. They focus on two aspects of multimedia communica...

  4. Forensic hash for multimedia information

    Science.gov (United States)

    Lu, Wenjun; Varna, Avinash L.; Wu, Min

    2010-01-01

    Digital multimedia such as images and videos are prevalent on today's internet and cause significant social impact, which can be evidenced by the proliferation of social networking sites with user generated contents. Due to the ease of generating and modifying images and videos, it is critical to establish trustworthiness for online multimedia information. In this paper, we propose novel approaches to perform multimedia forensics using compact side information to reconstruct the processing history of a document. We refer to this as FASHION, standing for Forensic hASH for informatION assurance. Based on the Radon transform and scale space theory, the proposed forensic hash is compact and can effectively estimate the parameters of geometric transforms and detect local tampering that an image may have undergone. Forensic hash is designed to answer a broader range of questions regarding the processing history of multimedia data than the simple binary decision from traditional robust image hashing, and also offers more efficient and accurate forensic analysis than multimedia forensic techniques that do not use any side information.

  5. Security Management in a Multimedia System

    Science.gov (United States)

    Rednic, Emanuil; Toma, Andrei

    2009-01-01

    In database security, the issue of providing a level of security for multimedia information is getting more and more known. For the moment the security of multimedia information is done through the security of the database itself, in the same way, for all classic and multimedia records. So what is the reason for the creation of a security…

  6. Standards of Multimedia Graphic Design in Education

    Science.gov (United States)

    Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed

    2015-01-01

    This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…

  7. New Visions of Reality: Multimedia and Education.

    Science.gov (United States)

    Ambron, Sueann

    1986-01-01

    Multimedia is a powerful tool that will change both the way we look at knowledge and our vision of reality, as well as our educational system and the business world. Multimedia as used here refers to the innovation of mixing text, audio, and video through the use of a computer. Not only will there be new products emerging from multimedia uses, but…

  8. Multimedia Search Engines : Concept, Performance, and Types

    OpenAIRE

    Sayed Rabeh Sayed

    2005-01-01

    A Research about multimedia search engines, it starts with definition of search engines at general and multimedia search engines, then explains how they work, and divided them into: Video search engines, Images search engines, and Audio search engines. Finally, it reviews a samples to multimedia search engines.

  9. Multimedia signal coding and transmission

    CERN Document Server

    Ohm, Jens-Rainer

    2015-01-01

    This textbook covers the theoretical background of one- and multidimensional signal processing, statistical analysis and modelling, coding and information theory with regard to the principles and design of image, video and audio compression systems. The theoretical concepts are augmented by practical examples of algorithms for multimedia signal coding technology, and related transmission aspects. On this basis, principles behind multimedia coding standards, including most recent developments like High Efficiency Video Coding, can be well understood. Furthermore, potential advances in future development are pointed out. Numerous figures and examples help to illustrate the concepts covered. The book was developed on the basis of a graduate-level university course, and most chapters are supplemented by exercises. The book is also a self-contained introduction both for researchers and developers of multimedia compression systems in industry.

  10. Multimedia watermarking techniques and applications

    CERN Document Server

    Kirovski, Darko

    2006-01-01

    Intellectual property owners must continually exploit new ways of reproducing, distributing, and marketing their products. However, the threat of piracy looms as a major problem with digital distribution and storage technologies. Multimedia Watermarking Techniques and Applications covers all current and future trends in the design of modern systems that use watermarking to protect multimedia content. Containing the works of contributing authors who are worldwide experts in the field, this volume is intended for researchers and practitioners, as well as for those who want a broad understanding

  11. International Conference on Frontiers of Intelligent Computing : Theory and Applications

    CERN Document Server

    Udgata, Siba; Biswal, Bhabendra

    2014-01-01

    This volume contains the papers presented at the Second International Conference on Frontiers in Intelligent Computing: Theory and Applications (FICTA-2013) held during 14-16 November 2013 organized by Bhubaneswar Engineering College (BEC), Bhubaneswar, Odisha, India. It contains 63 papers focusing on application of intelligent techniques which includes evolutionary computation techniques like genetic algorithm, particle swarm optimization techniques, teaching-learning based optimization etc  for various engineering applications such as data mining, Fuzzy systems, Machine Intelligence and ANN, Web technologies and Multimedia applications and Intelligent computing and Networking etc.

  12. International Conference on Multimedia and Ubiquitous Engineering

    CERN Document Server

    Chen, Shu-Ching; Gil, Joon-Min; Yen, Neil; Multimedia and Ubiquitous Engineering

    2014-01-01

    The aims of these proceedings are to provide a complete coverage of the areas outlined, and to bring together researchers from academic and industry to share ideas, challenges, and solutions relating to the multifaceted aspects of this field. New multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains.

  13. Multimedia Transformation: A Special Report on Multimedia in Schools

    Science.gov (United States)

    Education Week, 2011

    2011-01-01

    In science and math classes across the country, digital tools are being used to conduct experiments, analyze data, and run 3-D simulations to explain complex concepts. Language arts teachers are now pushing the definition of literacy to include the ability to express ideas through media. This report, "Multimedia Transformation," examines the many…

  14. Multimedia Adaptation in Ubiquitous Environments: Benefits of Structured Multimedia Documents

    NARCIS (Netherlands)

    P.S. Cesar Garcia (Pablo Santiago); I. Vaishnavi (Ishan); R. Kernchen; S. Meissner; M. Boussard; A. Spedalieri; B. Gao (Bo); D.C.A. Bulterman (Dick)

    2008-01-01

    htmlabstractThis paper demonstrates the advantages of using structured multimedia documents for session management and media distribution in ubiquitous environments. We show how document manipulations can be used to perform powerful operations such as content to context adaptation and presentation

  15. Exploiting Multimedia in Creating and Analysing Multimedia Web Archives

    Directory of Open Access Journals (Sweden)

    Jonathon S. Hare

    2014-04-01

    Full Text Available The data contained on the web and the social web are inherently multimedia and consist of a mixture of textual, visual and audio modalities. Community memories embodied on the web and social web contain a rich mixture of data from these modalities. In many ways, the web is the greatest resource ever created by human-kind. However, due to the dynamic and distributed nature of the web, its content changes, appears and disappears on a daily basis. Web archiving provides a way of capturing snapshots of (parts of the web for preservation and future analysis. This paper provides an overview of techniques we have developed within the context of the EU funded ARCOMEM (ARchiving COmmunity MEMories project to allow multimedia web content to be leveraged during the archival process and for post-archival analysis. Through a set of use cases, we explore several practical applications of multimedia analytics within the realm of web archiving, web archive analysis and multimedia data on the web in general.

  16. Pemanfaatan Multimedia sebagai Media Penyuluhan Kesehatan Gigi

    Directory of Open Access Journals (Sweden)

    Hestieyonini Hadnyawati

    2015-10-01

    Full Text Available The effort of suppression promotion and preventive as practice principles of "paradigma sehat" are concept which announcement by Departemen Kesehatan Republik Indonesia in framework reach Indonesia Sehat 2010. This effort as well as possible to get done by everyone Indonesia peoples, with the holistic through way dental education. For this application dental education needed medium. Multimedia are application various medium which different for associate and serve information in form text, audio, chart, animation, and video. Multimedia find occupy somebody for keep 90% what he read, hear, se, mention and done. Using multimedia as dental education medium can be used CD/VCD multimedia module, multimedia presentation, and multimedia web. With this reminder, so using multimedia technology find service as alternative medium for public dental education.

  17. Artificial intelligence

    CERN Document Server

    Hunt, Earl B

    1975-01-01

    Artificial Intelligence provides information pertinent to the fundamental aspects of artificial intelligence. This book presents the basic mathematical and computational approaches to problems in the artificial intelligence field.Organized into four parts encompassing 16 chapters, this book begins with an overview of the various fields of artificial intelligence. This text then attempts to connect artificial intelligence problems to some of the notions of computability and abstract computing devices. Other chapters consider the general notion of computability, with focus on the interaction bet

  18. Intelligent mechatronics; Intelligent mechatronics

    Energy Technology Data Exchange (ETDEWEB)

    Hashimoto, H. [The University of Tokyo, Tokyo (Japan). Institute of Industrial Science

    1995-10-01

    Intelligent mechatronics (IM) was explained as follows: a study of IM essentially targets realization of a robot namely, but in the present stage the target is a creation of new values by intellectualization of machine, that is, a combination of the information infrastructure and the intelligent machine system. IM is also thought to be constituted of computers positively used and micromechatronics. The paper next introduces examples of IM study, mainly those the author is concerned with as shown below: sensor gloves, robot hands, robot eyes, tele operation, three-dimensional object recognition, mobile robot, magnetic bearing, construction of remote controlled unmanned dam, robot network, sensitivity communication using neuro baby, etc. 27 figs.

  19. The psychology of multimedia databases

    NARCIS (Netherlands)

    M.G.L.M. van Doorn (Mark); A.P. de Vries (Arjen)

    2000-01-01

    textabstractMultimedia information retrieval in digital libraries is a difficult task for computers in general. Humans on the other hand are experts in perception, concept representation, knowledge organization and memory retrieval. Cognitive psychology and science describe how cognition works in

  20. Multimedia and Technology in Learning

    Science.gov (United States)

    Mantiri, Franky

    2014-01-01

    This essay explores the use of computer technology and multimedia in students learning. Undoubtedly, the advent of computer technology has changed the way humans learn and do things. Moreover, "Computer has become standard equipment" (Bitter & Pierson, 2002) in everyday life. The ability to process data in a real time has helped…

  1. Content independence in multimedia databases

    NARCIS (Netherlands)

    A.P. de Vries (Arjen)

    2001-01-01

    textabstractA database management system is a general-purpose software system that facilitates the processes of defining, constructing, and manipulating databases for various applications. This article investigates the role of data management in multimedia digital libraries, and its implications for

  2. Hypervideos and interactive multimedia presentations

    NARCIS (Netherlands)

    B. Meixner (Britta)

    2017-01-01

    textabstractHypervideos and interactive multimedia presentations allow the creation of fully interactive and enriched video. It is possible to organize video scenes in a nonlinear way. Additional information can be added to the video ranging from short descriptions to images and more videos.

  3. Learning Words through Multimedia Application

    DEFF Research Database (Denmark)

    Zhang, Chun

    2007-01-01

      This study explores the relevance of multimedia application in relation to vocabulary acquisition in the classroom of Chinese as a foreign language. The herein depicted application refers to the computer-assisted implicit word-learning, wherein the Danish students built hypertexts to acquire...... meanings of unknown words aiming to research and to enlarging Chinese vocabulary.  ...

  4. MIMO Based Multimedia Communication System

    OpenAIRE

    Kandar, D.; Dhar, Sourav; Bera, Rabindranath; Sarkar, C. K.

    2009-01-01

    High data rate is required for multimedia communication. But the communication at high data rate is always challenging. In this work we have successfully performed data chatting, Voice chatting and high quality video transmission between two distant units using MIMO adapter, Direct sequence spread spectrum system and MATLAB/SIMULINK platform.

  5. Challenging problems and solutions in intelligent systems

    CERN Document Server

    Grzegorzewski, Przemysław; Kacprzyk, Janusz; Owsiński, Jan; Penczek, Wojciech; Zadrożny, Sławomir

    2016-01-01

    This volume presents recent research, challenging problems and solutions in Intelligent Systems– covering the following disciplines: artificial and computational intelligence, fuzzy logic and other non-classic logics, intelligent database systems, information retrieval, information fusion, intelligent search (engines), data mining, cluster analysis, unsupervised learning, machine learning, intelligent data analysis, (group) decision support systems, intelligent agents and multi-agent systems, knowledge-based systems, imprecision and uncertainty handling, electronic commerce, distributed systems, etc. The book defines a common ground for sometimes seemingly disparate problems and addresses them by using the paradigm of broadly perceived intelligent systems. It presents a broad panorama of a multitude of theoretical and practical problems which have been successfully dealt with using the paradigm of intelligent computing.

  6. The multimedia corrosion guide, 2. edition

    International Nuclear Information System (INIS)

    Audisio, S.

    2006-01-01

    Collecting the knowledge and experience of 26 international experts, the Multimedia Corrosion Guide is a reference book in the field of corrosion, for scientists, engineers, technicians and students. Also available in English, the second edition is more than just an update; it contains new chapters, new corrosion case studies and new smart functions. When knowledge is combined with experience, the result is a work of unprecedented quality and detail. Under the supervision of Professor Dr. S. Audisio of the Industrial Physical Chemistry Laboratory, INSA de Lyon, France, leading corrosion specialists from industry (Aerospatiale, CEA, EDF, ELF, Fragema, GDF, Pechiney, Renault, Rhone-Poulenc, Ugine...) have joined forces with experts from renowned French universities (INSA, UTC, ENSEEP, ENSCP, ENSAM...) to produce this book. In addition to the Corrosion Treatise, this program also contains a Case Studies Library, a corrosion database to which users can add their own experience base. New cases are automatically inserted alongside the existing ones, with the same selection criteria. Numerous other advanced functions make this second edition a unique, intelligent, professional and invaluable reference tool. (authors)

  7. Requirement analysis for autonomous systems and intelligent ...

    African Journals Online (AJOL)

    user

    Danish Power System and a requirement analysis for the use of intelligent agents and ..... tries to make an optimal islanding plan at this state and tries to blackstart. ... 4 Foundation for Physical Intelligent Agents (FIPA): http://www.fipa.org ...

  8. Incidence of EMILY’S multimedia software and its impact on early childhood education

    Directory of Open Access Journals (Sweden)

    Nelson Eduardo Mariscal Huacon

    2016-08-01

    Full Text Available The multimedia software for teaching logical-mathematical relationships in early childhood education today has achieved significant changes in teaching, leaving using traditional methods and teaching techniques to apply information technology and communications - ICT within the teaching-learning process, and that is where the imperative of using a multimedia software using it as a central focus for early childhood education arises. The main objective of this research was to apply a multimedia software to improve the teaching-learning process in logical relationships - math children early education Early Education Center .El Mamey”. It is noted that the factors influencing the teaching of children aged between 3 and 5 years are: habits, motivation, methodology, family and emotional intelligence, all this leading to use of a multimedia software to improve cognitive, psychomotor and even more so when you learn playing skills. The above is based on surveys of parents i / or legal representatives of children of early childhood education, where the use of multimedia software Emily’s are considered feasible.

  9. An Intelligent System for Document Retrieval in Distributed Office Environments.

    Science.gov (United States)

    Mukhopadhyay, Uttam; And Others

    1986-01-01

    MINDS (Multiple Intelligent Node Document Servers) is a distributed system of knowledge-based query engines for efficiently retrieving multimedia documents in an office environment of distributed workstations. By learning document distribution patterns and user interests and preferences during system usage, it customizes document retrievals for…

  10. A preliminary study of current multimedia information technology

    Energy Technology Data Exchange (ETDEWEB)

    Lee, J.C.

    1997-03-01

    This paper surveys more than 70 articles published in the IEEE Multimedia journal and other journals. The survey summarizes aspects of multimedia information technology and categorizes application areas of multimedia information technology and interesting research areas related to it.

  11. Trading Agents

    CERN Document Server

    Wellman, Michael

    2011-01-01

    Automated trading in electronic markets is one of the most common and consequential applications of autonomous software agents. Design of effective trading strategies requires thorough understanding of how market mechanisms operate, and appreciation of strategic issues that commonly manifest in trading scenarios. Drawing on research in auction theory and artificial intelligence, this book presents core principles of strategic reasoning that apply to market situations. The author illustrates trading strategy choices through examples of concrete market environments, such as eBay, as well as abst

  12. Learning Science in Virtual Reality Multimedia Environments: Role of Methods and Media.

    Science.gov (United States)

    Moreno, Roxana; Mayer, Richard E.

    2002-01-01

    College students learned about botany through an agent-based multimedia game. Students received either spoken or identical on-screen text explanations. Results reveal that students scored higher on retention, transfer, and program ratings in narration conditions than in text conditions. The media--desktop displays or headmounted displays--did not…

  13. Tangible Multimedia: A Case Study for Bringing Tangibility into Multimedia Learning

    Science.gov (United States)

    Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina

    2012-01-01

    Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…

  14. MUSIC EDUCATION AND MULTIMEDIA PROJECTS

    Directory of Open Access Journals (Sweden)

    Orlova Elena V.

    2013-12-01

    Full Text Available The article deals with the prerequisites of shift of music education paradigm in the XXI century, tells about emergence of new forms in the creative efforts of musicians enrolled in primary schools, and at secondary and highest education levels. Different types and genres of the multimedia creativity are considered. They were in demand by musicians at various events-contests, including Russian and international festivals and competitions in terms of which the music was called upon to play a leading role. Criteria of estimates of new forms of artistic expression are developed. The article contains some video examples given the varying multimedia projects noted by juries of several international competitions held in Moscow (Russia in 2008-2013.

  15. MUSIC EDUCATION AND MULTIMEDIA PROJECTS

    OpenAIRE

    Orlova Elena V.

    2013-01-01

    The article deals with the prerequisites of shift of music education paradigm in the XXI century, tells about emergence of new forms in the creative efforts of musicians enrolled in primary schools, and at secondary and highest education levels. Different types and genres of the multimedia creativity are considered. They were in demand by musicians at various events-contests, including Russian and international festivals and competitions in terms of which the music was called upon to play a l...

  16. Intelligence Spending: Public Disclosure Issues

    Science.gov (United States)

    2007-02-15

    Intelligence Act, 50 U.S.C. § 403g (1976).57 The plaintiff argued that application of these statutes under the FOIA exemption was violative of the...expenses incurred by the Committee in sending out its “ agents ”.61 When the Committee received information from Arthur Lee, one of its agents , regarding

  17. Artificial Intelligence.

    Science.gov (United States)

    Information Technology Quarterly, 1985

    1985-01-01

    This issue of "Information Technology Quarterly" is devoted to the theme of "Artificial Intelligence." It contains two major articles: (1) Artificial Intelligence and Law" (D. Peter O'Neill and George D. Wood); (2) "Artificial Intelligence: A Long and Winding Road" (John J. Simon, Jr.). In addition, it contains two sidebars: (1) "Calculating and…

  18. Competitive Intelligence.

    Science.gov (United States)

    Bergeron, Pierrette; Hiller, Christine A.

    2002-01-01

    Reviews the evolution of competitive intelligence since 1994, including terminology and definitions and analytical techniques. Addresses the issue of ethics; explores how information technology supports the competitive intelligence process; and discusses education and training opportunities for competitive intelligence, including core competencies…

  19. Intelligence Artificielle Distribuée Et Gestion Des Connaissances : Ontologies Et Systèmes Multi-Agents Pour Un Web Sémantique Organisationnel

    OpenAIRE

    Gandon , Fabien

    2002-01-01

    This work concerns multi-agents systems for the management of a corporate semantic web based on an ontology. It was carried out in the context of the European project CoMMA focusing on two application scenarios: support technology monitoring activities and assist the integration of a new employee to the organisation. Three aspects were essentially developed in this work: the design of a multi-agents architecture supporting both scenarios, and the organisational top-down approach followed to i...

  20. VR/Multimedia Synthesis, Phase II

    National Research Council Canada - National Science Library

    Hoffman, Helene

    1997-01-01

    ...) with extant multimedia (MM) resources. Case based scenarios promote exploration, discovery, and active learning by enabling users to dissect 3-D anatomic models while accessing supporting resource elements...

  1. Building multimedia data warehouses from distributed data

    Directory of Open Access Journals (Sweden)

    Tania Cerquitelli

    2004-01-01

    Full Text Available La mediación de datos multimedia está caracterizada por tres aspectos importantes: la integración de datos multimedia, la arquitectura de sistema y una evaluación global de las búsquedas. El problema de la mediación multimedia puede ser visto desde un punto de vista arquitectónico en el que deben identificarse arquitecturas de mediación adecuadas, adaptadas a las características de los datos multimedia (como por ejemplo, volumen vs. costos de comunicación y ancho de banda. Debido a las características de los datos multimedia (distribución, homogeneidad, volumen, etc., el proceso de integración requiere de tiempo y recursos. La contribución de este artículo se asocia con la explotación de los datos multimedia. Se proporcionan los mecanismos para analizar las colecciones de datos multimedia provenientes de fuentes heterogéneas y distribuidas. Como solución se propone un servicio de búsqueda para datos multimedia distribuidos, adaptados para crear depósitos de datos multimedia.

  2. 3rd International Conference on Multimedia Technology

    CERN Document Server

    Yang, Jian; Jiao, Feng

    2014-01-01

    Proceedings of the 3rd International Conference on Multimedia Technology (ICMT2013) focuses on both the theory and applications of multimedia technology. The recent advances, new research findings and applications in the fields of theoretical, experimental and applied image & video processing and multimedia technology presented at the conference are brought together in this book. It will serve as a valuable reference for scientists and engineers working in multimedia and related fields. Prof. Aly A. Farag works at the University of Louisville, USA; Prof. Jian Yang works at Tsinghua University, China; Dr. Feng Jiao works at Nanjing University of Information Science & Technology, China.

  3. Increasing Physical Activity Amongst Overweight and Obese Cancer Survivors Using an Alexa-Based Intelligent Agent for Patient Coaching: Protocol for the Physical Activity by Technology Help (PATH) Trial.

    Science.gov (United States)

    Hassoon, Ahmed; Schrack, Jennifer; Naiman, Daniel; Lansey, Dina; Baig, Yasmin; Stearns, Vered; Celentano, David; Martin, Seth; Appel, Lawrence

    2018-02-12

    Physical activity has established health benefits, but motivation and adherence remain challenging. We designed and launched a three-arm randomized trial to test artificial intelligence technology solutions to increase daily physical activity in cancer survivors. A single-center, three-arm randomized clinical trial with an allocation ration of 1:1:1: (A) control, in which participants are provided written materials about the benefits of physical activity; (B) text intervention, where participants receive daily motivation from a fully automated, data-driven algorithmic text message via mobile phone (Coachtext); and (C) Voice Assist intervention, where participants are provided with an in-home on demand autonomous Intelligent Agent using data driven Interactive Digital Voice Assist on the Amazon Alexa/Echo (MyCoach). The study runs for 5 weeks: a one-week run-in to establish baseline, followed by 4 weeks of intervention. Data for study outcomes is collected automatically through a wearable sensor, and data are transferred in real-time to the study server. The recruitment goal is 42 participants, 14 in each arm. Electronic health records are used to prescreen candidates, with 39 participants recruited to date. This study aims to investigate the effects of different types of intelligent technology solutions on promoting physical activity in cancer survivors. This innovative approach can easily be expanded and customized to other interventions. Early lessons from our initial participants are helping us develop additional advanced solutions to improve health outcomes. Retrospectively registered on July 10, 2017 at ClinicalTrials.gov: NCT03212079; https://clinicaltrials.gov/ct2/show/NCT03212079 (Archived by WebCite at http://www.webcitation.org/6wgvqjTji). ©Ahmed Hassoon, Jennifer Schrack, Daniel Naiman, Dina Lansey, Yasmin Baig, Vered Stearns, David Celentano, Seth Martin, Lawrence Appel. Originally published in JMIR Research Protocols (http

  4. Service Characteristics Based High Speed Multimedia Transport Protocol

    National Research Council Canada - National Science Library

    Chen, C

    1997-01-01

    .... This multimedia protocol will automatically extract service requirements from multimedia applications by selecting certain sets of parameters from user applications to optimally drive the lower level physical network...

  5. Intelligent Information Retrieval for a Multimedia Database Using Captions

    Science.gov (United States)

    1992-07-23

    F-14 Collecting file F-14A Collecting file F- 3D Collecting file F-3H Collecting file F-4B Collecting file F-4G Collecting file F-4J Collecting file F...Collecting file AC-130 Collecting file ATB Collecting file AV-8 Collecting file C-130 Collecting file F-15 Collecting file F-3 Collecting file F- 3D -1...Jacobs and Zernik (1988) have proposed a gradual method to defining new words for the lexicon by analyzing a sequence of example text, making

  6. Intelligent Multi-Media Presentation Using Rhetorical Structure Theory

    Science.gov (United States)

    2015-01-01

    platforms and across all web browsers that support the Java plug-in. A JavaScript API allows the Virtual Adviser to interact with the page content and be... article establishes which element is the headline, which is the image caption, and which is the body of the article . 3.2.5.2 Presentation Scheduling... quality UK male voice don_diphone sets a low- quality UK male voice kal_diphone sets a low- quality US male voice

  7. Intelligence Ethics:

    DEFF Research Database (Denmark)

    Rønn, Kira Vrist

    2016-01-01

    Questions concerning what constitutes a morally justified conduct of intelligence activities have received increased attention in recent decades. However, intelligence ethics is not yet homogeneous or embedded as a solid research field. The aim of this article is to sketch the state of the art...... of intelligence ethics and point out subjects for further scrutiny in future research. The review clusters the literature on intelligence ethics into two groups: respectively, contributions on external topics (i.e., the accountability of and the public trust in intelligence agencies) and internal topics (i.......e., the search for an ideal ethical framework for intelligence actions). The article concludes that there are many holes to fill for future studies on intelligence ethics both in external and internal discussions. Thus, the article is an invitation – especially, to moral philosophers and political theorists...

  8. Multimedia Based E-learning : Design and Integration of Multimedia Content in E-learning

    Directory of Open Access Journals (Sweden)

    Abdulaziz Omar Alsadhan

    2014-05-01

    Full Text Available The advancement in multimedia and information technologies also have impacted the way of imparting education. This advancement has led to rapid use of e learning systems and has enabled greater integration of multimedia content into e learning systems. This paper present a model for development of e learning systems based on multimedia content. The model is called “Multimedia based e learning” and is loosely based on waterfall software development model. This model consists of three distinct phases; Multimedia Content Modelling, Multimedia content Development, Multimedia content Integration. These three phases are further sub divided into 7 different activities which are analysis, design, technical requirements, content development, content production & integration, implementation and evaluation. This model defines a general framework that can be applied for the development of e learning systems across all disciplines and subjects.

  9. Intelligence Naturelle et Intelligence Artificielle

    OpenAIRE

    Dubois, Daniel

    2011-01-01

    Cet article présente une approche systémique du concept d’intelligence naturelle en ayant pour objectif de créer une intelligence artificielle. Ainsi, l’intelligence naturelle, humaine et animale non-humaine, est une fonction composée de facultés permettant de connaître et de comprendre. De plus, l'intelligence naturelle reste indissociable de la structure, à savoir les organes du cerveau et du corps. La tentation est grande de doter les systèmes informatiques d’une intelligence artificielle ...

  10. Intelligent Distributed Computing VI : Proceedings of the 6th International Symposium on Intelligent Distributed Computing

    CERN Document Server

    Badica, Costin; Malgeri, Michele; Unland, Rainer

    2013-01-01

    This book represents the combined peer-reviewed proceedings of the Sixth International Symposium on Intelligent Distributed Computing -- IDC~2012, of the International Workshop on Agents for Cloud -- A4C~2012 and of the Fourth International Workshop on Multi-Agent Systems Technology and Semantics -- MASTS~2012. All the events were held in Calabria, Italy during September 24-26, 2012. The 37 contributions published in this book address many topics related to theory and applications of intelligent distributed computing and multi-agent systems, including: adaptive and autonomous distributed systems, agent programming, ambient assisted living systems, business process modeling and verification, cloud computing, coalition formation, decision support systems, distributed optimization and constraint satisfaction, gesture recognition, intelligent energy management in WSNs, intelligent logistics, machine learning, mobile agents, parallel and distributed computational intelligence, parallel evolutionary computing, trus...

  11. Aids to Computer-Based Multimedia Learning.

    Science.gov (United States)

    Mayer, Richard E.; Moreno, Roxana

    2002-01-01

    Presents a cognitive theory of multimedia learning that draws on dual coding theory, cognitive load theory, and constructivist learning theory and derives some principles of instructional design for fostering multimedia learning. These include principles of multiple representation, contiguity, coherence, modality, and redundancy. (SLD)

  12. A Multitude of Risks in Multimedia.

    Science.gov (United States)

    Loving, Bill

    Multimedia presentations offer educators and other communicators new avenues to reach audiences, but they combine a variety of legal hazards. Producers of multimedia can end up on the receiving end of lawsuits based on the many facets of copyright, privacy, and defamation law, as this guide illustrates. Copyright gives authors, composers,…

  13. Moodle 2.5 multimedia cookbook

    CERN Document Server

    Hilar, Silvina P

    2013-01-01

    With practical examples presented in the style of recipes, this book is designed for you to be able to dip in and out as you need, only using the multimedia options that you want at the time.This cookbook is designed specifically for teachers who want to begin creating interactive and engaging Moodle courses by utilizing the multimedia capabilities of Moodle.

  14. Using Multimedia for E-Learning

    Science.gov (United States)

    Mayer, R. E.

    2017-01-01

    This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…

  15. Scheduling multimedia services in cloud computing environment

    Science.gov (United States)

    Liu, Yunchang; Li, Chunlin; Luo, Youlong; Shao, Yanling; Zhang, Jing

    2018-02-01

    Currently, security is a critical factor for multimedia services running in the cloud computing environment. As an effective mechanism, trust can improve security level and mitigate attacks within cloud computing environments. Unfortunately, existing scheduling strategy for multimedia service in the cloud computing environment do not integrate trust mechanism when making scheduling decisions. In this paper, we propose a scheduling scheme for multimedia services in multi clouds. At first, a novel scheduling architecture is presented. Then, We build a trust model including both subjective trust and objective trust to evaluate the trust degree of multimedia service providers. By employing Bayesian theory, the subjective trust degree between multimedia service providers and users is obtained. According to the attributes of QoS, the objective trust degree of multimedia service providers is calculated. Finally, a scheduling algorithm integrating trust of entities is proposed by considering the deadline, cost and trust requirements of multimedia services. The scheduling algorithm heuristically hunts for reasonable resource allocations and satisfies the requirement of trust and meets deadlines for the multimedia services. Detailed simulated experiments demonstrate the effectiveness and feasibility of the proposed trust scheduling scheme.

  16. DEA Multi-Media Drug Library

    Science.gov (United States)

    ... Releases Speeches and Testimony Major Operations Multi-Media Library Micrograms Legislative & Legal Resources Events Social Media Directory ... Envío de información confidencial Press Room » Multi-Media Library IMAGE GALLERY Drug Photos Amphetamines/Stimulants K2/Spice ...

  17. Research on evaluation techniques for immersive multimedia

    Science.gov (United States)

    Hashim, Aslinda M.; Romli, Fakaruddin Fahmi; Zainal Osman, Zosipha

    2013-03-01

    Nowadays Immersive Multimedia covers most usage in tremendous ways, such as healthcare/surgery, military, architecture, art, entertainment, education, business, media, sport, rehabilitation/treatment and training areas. Moreover, the significant of Immersive Multimedia to directly meet the end-users, clients and customers needs for a diversity of feature and purpose is the assembly of multiple elements that drive effective Immersive Multimedia system design, so evaluation techniques is crucial for Immersive Multimedia environments. A brief general idea of virtual environment (VE) context and `realism' concept that formulate the Immersive Multimedia environments is then provided. This is followed by a concise summary of the elements of VE assessment technique that is applied in Immersive Multimedia system design, which outlines the classification space for Immersive Multimedia environments evaluation techniques and gives an overview of the types of results reported. A particular focus is placed on the implications of the Immersive Multimedia environments evaluation techniques in relation to the elements of VE assessment technique, which is the primary purpose of producing this research. The paper will then conclude with an extensive overview of the recommendations emanating from the research.

  18. An Overview of Multimedia and the Law.

    Science.gov (United States)

    Boelzner, David E.

    2000-01-01

    Reviews the areas of intellectual property law, including patent, copyright, and trademark, and discusses how multimedia raises legal issues in each area. Discusses trade secrets, issues raised by online technology, and issues for licensing and developing multimedia works. (Author/LRW)

  19. Multimedia Category Preferences of Working Engineers

    Science.gov (United States)

    Baukal, Charles E., Jr.; Ausburn, Lynna J.

    2016-01-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories…

  20. 14 CFR 1213.108 - Multimedia materials.

    Science.gov (United States)

    2010-01-01

    ....108 Aeronautics and Space NATIONAL AERONAUTICS AND SPACE ADMINISTRATION RELEASE OF INFORMATION TO NEWS AND INFORMATION MEDIA § 1213.108 Multimedia materials. (a) NASA's multimedia material, from all... will provide the media, the public, and as necessary, NASA Headquarters with: (1) Selected prints and...

  1. Multimedia Instruction Initiative: Building Faculty Competence.

    Science.gov (United States)

    Haile, Penelope J.

    Hofstra University began a university-wide initiative to enhance classroom instruction with multimedia technology and foster collaborative approaches to learning. The Multimedia Instruction Initiative emphasized teamwork among faculty, students, and computer center support staff to develop a technology-enriched learning environment supported by…

  2. A Novel Framework for Characterizing Exposure-Related Behaviors Using Agent-Based Models Embedded with Needs-Based Artificial Intelligence (CSSSA2016)

    Science.gov (United States)

    Descriptions of where and how individuals spend their time are important for characterizing exposures to chemicals in consumer products and in indoor environments. Herein we create an agent-based model (ABM) that is able to simulate longitudinal patterns in behaviors. By basing o...

  3. Considering User's Access Pattern in Multimedia File Systems

    Science.gov (United States)

    Cho, KyoungWoon; Ryu, YeonSeung; Won, Youjip; Koh, Kern

    2002-12-01

    Legacy buffer cache management schemes for multimedia server are grounded at the assumption that the application sequentially accesses the multimedia file. However, user access pattern may not be sequential in some circumstances, for example, in distance learning application, where the user may exploit the VCR-like function(rewind and play) of the system and accesses the particular segments of video repeatedly in the middle of sequential playback. Such a looping reference can cause a significant performance degradation of interval-based caching algorithms. And thus an appropriate buffer cache management scheme is required in order to deliver desirable performance even under the workload that exhibits looping reference behavior. We propose Adaptive Buffer cache Management(ABM) scheme which intelligently adapts to the file access characteristics. For each opened file, ABM applies either the LRU replacement or the interval-based caching depending on the Looping Reference Indicator, which indicates that how strong temporally localized access pattern is. According to our experiment, ABM exhibits better buffer cache miss ratio than interval-based caching or LRU, especially when the workload exhibits not only sequential but also looping reference property.

  4. PENDEKATAN ESTETIKA PADA DESAIN PESAN MULTIMEDIA PEMBELAJARAN

    Directory of Open Access Journals (Sweden)

    Moeljadi Pranata

    2016-10-01

    Full Text Available The development of multimedia design is influenced by various theories such as visual aesthetic principles. Aesthetic principles are used to guide the design process as well as play a role to increase the attractiveness of the message. However, along with the progress  in  computer  graphics,  graphic  design  aesthetic  applications in  multimedia learning  has  led  to  the  concept  of  multimedia  performances entertaining, aesthetic oriented. Additionally, this technology, along with multimedia technology, has expanded the field of professional designing multimedia learning beyond learning profession such as graphic designer profession.

  5. Multimedia forensics and security foundations, innovations, and applications

    CERN Document Server

    Fouad, Mohamed; Manaf, Azizah; Zamani, Mazdak; Ahmad, Rabiah; Kacprzyk, Janusz

    2017-01-01

    This book presents recent applications and approaches as well as challenges in digital forensic science. One of the evolving challenges that is covered in the book is the cloud forensic analysis which applies the digital forensic science over the cloud computing paradigm for conducting either live or static investigations within the cloud environment. The book also covers the theme of multimedia forensics and watermarking in the area of information security. That includes highlights on intelligence techniques designed for detecting significant changes in image and video sequences. Moreover, the theme proposes recent robust and computationally efficient digital watermarking techniques. The last part of the book provides several digital forensics related applications, including areas such as evidence acquisition enhancement, evidence evaluation, cryptography, and finally, live investigation through the importance of reconstructing the botnet attack scenario to show the malicious activities and files as evidence...

  6. Children in Japan and multimedia.

    Science.gov (United States)

    Shimauchi, Y

    1999-01-01

    Many parents in Japan today are very concerned and have daily problems with their children over the following kind of issues concerning video games, multimedia, and similar devices. 1) Is children's enthusiasm for video games actually harming their growth (physically or mentally)? 2) Is there any way that video games can help children in the future? For example, will playing these games help children learn to use computers or develop their power of thought? 3) Will excessive enthusiasm for TV games undermine our basic lifestyle? Is the time they spend studying at home or playing outside actually decreasing? 4) Will the methods of communication brought about by computers, pagers, and cellular phones weaken human relations among children? 5) Will being immersed in a virtual world created by computers result in a diminished sense of reality? The causes of this uneasiness may be traced to parents' own anxieties and concerns about the exceedingly rapid growth of the "information society" of today, together with the fact that their children are directly caught up in the deluge of this information and multimedia society. The development of media has coincided with the growth of today's adults, but children are immersed in a media-filled environment from the day they are born. In Japan, there are now children who can play video games before even learning to write. No one can predict what kind of adults these children will grow to be in the future, and it is fair to say that the most parents and children in Japan are being tossed about on the waves of this information explosion. At this international symposium, we hope to hear the many views that are held around the world concerning children and multimedia.

  7. Combined Intelligent Control (CIC an Intelligent Decision Making Algorithm

    Directory of Open Access Journals (Sweden)

    Moteaal Asadi Shirzi

    2007-03-01

    Full Text Available The focus of this research is to introduce the concept of combined intelligent control (CIC as an effective architecture for decision-making and control of intelligent agents and multi-robot sets. Basically, the CIC is a combination of various architectures and methods from fields such as artificial intelligence, Distributed Artificial Intelligence (DAI, control and biological computing. Although any intelligent architecture may be very effective for some specific applications, it could be less for others. Therefore, CIC combines and arranges them in a way that the strengths of any approach cover the weaknesses of others. In this paper first, we introduce some intelligent architectures from a new aspect. Afterward, we offer the CIC by combining them. CIC has been executed in a multi-agent set. In this set, robots must cooperate to perform some various tasks in a complex and nondeterministic environment with a low sensory feedback and relationship. In order to investigate, improve, and correct the combined intelligent control method, simulation software has been designed which will be presented and considered. To show the ability of the CIC algorithm as a distributed architecture, a central algorithm is designed and compared with the CIC.

  8. Artificial intelligence and the future.

    Science.gov (United States)

    Clocksin, William F

    2003-08-15

    We consider some of the ideas influencing current artificial-intelligence research and outline an alternative conceptual framework that gives priority to social relationships as a key component and constructor of intelligent behaviour. The framework starts from Weizenbaum's observation that intelligence manifests itself only relative to specific social and cultural contexts. This is in contrast to a prevailing view, which sees intelligence as an abstract capability of the individual mind based on a mechanism for rational thought. The new approach is not based on the conventional idea that the mind is a rational processor of symbolic information, nor does it require the idea that thought is a kind of abstract problem solving with a semantics that is independent of its embodiment. Instead, priority is given to affective and social responses that serve to engage the whole agent in the life of the communities in which it participates. Intelligence is seen not as the deployment of capabilities for problem solving, but as constructed by the continual, ever-changing and unfinished engagement with the social group within the environment. The construction of the identity of the intelligent agent involves the appropriation or 'taking up' of positions within the conversations and narratives in which it participates. Thus, the new approach argues that the intelligent agent is shaped by the meaning ascribed to experience, by its situation in the social matrix, and by practices of self and of relationship into which intelligent life is recruited. This has implications for the technology of the future, as, for example, classic artificial intelligence models such as goal-directed problem solving are seen as special cases of narrative practices instead of as ontological foundations.

  9. Multimedia encyclopedia of nuclear science

    International Nuclear Information System (INIS)

    Blanc, J.A.; Langlands, T.L.M.; Crooks, J.R.; Milne-Jones, S.R.; D'Urso, C.A.; Stone, C.A.

    1997-01-01

    We are developing a multimedia encyclopedia that provides a framework for students to learn nuclear science. A variety of media formats are used to present concepts, including text, static figures, animations, and video. Two special presentation formats use dynamically produced simulations to expose students to nuclear science relationships. These media types provide greater interactivity and flexibility than simple animations. Students access information through tutorials, a dictionary of nuclear science terms, biographies of notable scientists, and a timeline of nuclear science history.The tutorial organization emphasizes the interrelationships among topics. We present an overview of the encyclopedia. (author)

  10. An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project

    Directory of Open Access Journals (Sweden)

    Irene Cheng

    2008-01-01

    Full Text Available There are several advantages to creating multimedia item types and applying computer-based adaptive testing in education. First is the capability to motivate learning by making the learners feel more engaged and in an interactive environment. Second is a better concept representation, which is not possible in conventional multiple-choice tests. Third is the advantage of individualized curriculum design, rather than a curriculum designed for an average student. Fourth is a good choice of the next question, associated with the appropriate difficulty level based on a student's response to the current question. However, many issues need to be addressed when achieving these goals, including: (a the large number of item types required to represent the current multiple-choice questions in multimedia formats, (b the criterion used to determine the difficulty level of a multimedia question item, and (c the methodology applied to the question selection process for individual students. In this paper, we propose a multimedia item shell design that not only reduces the number of item types required, but also computes difficulty level of an item automatically. The concept of question seed is introduced to make content creation more cost-effective. The proposed item shell framework facilitates efficient communication between user responses at the client, and the scoring agents integrated with a student ability assessor at the server. We also describe approaches for automatically estimating difficulty level of questions, and discuss preliminary evaluation of multimedia item types by students.

  11. 11th International Conference on Multimedia and Ubiquitous Engineering & 12th International Conference on Future Information Technology

    CERN Document Server

    Chen, Shu-Ching; Choo, Kim-Kwang

    2017-01-01

    This book presents the proceedings of the 11th International Conference on Multimedia and Ubiquitous Engineering (MUE2017) and the 12th International Conference on Future Information Technology (FutureTech2017), held in Seoul, South Korea on May 22–24, 2017. These two conferences provided an opportunity for academic and industrial professionals to discuss recent advances in the area of multimedia and ubiquitous environments including models and systems, new directions, and novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems. The resulting papers address the latest technological innovations in the fields of digital convergence, multimedia convergence, intelligent applications, embedded systems, mobile and wireless communications, bio-inspired computing, grid and cloud computing, semantic web, user experience, HCI, and security and trust computing. The book offers a valuable resource for a broad readership, including students, academic researchers, and...

  12. Complexity Intelligence and Cultural Coaching:

    Directory of Open Access Journals (Sweden)

    Jan Inglis

    2005-06-01

    Full Text Available In this article, we present the term complexity intelligence as a useful moniker to describe the reasoning ability, emotional capacity and social cognition necessary to meet the challenges of our prevailing life conditions. We suggest that, as a society and as individuals, we develop complexity intelligence as we navigate the gap between our current capacities and the capacities needed to respond to the next stage of complex challenges in our lives. We further suggest that it is possible to stimulate and support the emergence of complexity intelligence in a society, but we need a new form of social change agent - a cultural coach, to midwife its emergence.

  13. Review of A* (A Star Navigation Mesh Pathfinding as the Alternative of Artificial Intelligent for Ghosts Agent on the Pacman Game

    Directory of Open Access Journals (Sweden)

    Moh. Zikky

    2016-08-01

    Full Text Available Shortest pathfinding problem has become a populer issue in Game’s Artificial Intelligent (AI. This paper discussed the effective way to optimize the shortest pathfinding problem, namely Navigation Mesh (NavMesh. This method is very interesting because it has a large area of implementation, especially in games world. In this paper, NavMesh was implemented by using A* (A star algorithm and examined in Unity 3D game engine. A* was an effective algorithm in shortest pathfinding problem because its optimization was made with effective tracing using segmentation line. Pac-Man game was chosen as the example of the shortest pathfinding by using NavMesh in Unity 3D. A* algorithm was implemented on the enemies of Pac-Man (three ghosts,  which path was designed by using NavMesh concept. Thus, the movement of ghosts in catching Pac-Man was the result of this review of the effectiveness of this concept. In further research, this method could be implemented on several optimization programmes, such as Geographic Information System (GIS, robotics, and statistics.

  14. The development of multimedia communication system for electric power company

    Energy Technology Data Exchange (ETDEWEB)

    Woo, Hee Gon; Kim, Seong Bok [Korea Electric Power Corp. (KEPCO), Taejon (Korea, Republic of). Research Center

    1995-12-31

    It is a final report of the research project that is a development of PC-LAN based multimedia desktop conference system, which is research on the essential technologies and application and development of multimedia communication services for electric power company. This report is consisted of -Survey and study of the multimedia related technologies, -Multimedia communication protocols and network configurations, and -Design, developments of pilot model, evaluation, and applications of multimedia conference system. (author). 112 refs., 250 figs.

  15. The development of multimedia communication system for electric power company

    Energy Technology Data Exchange (ETDEWEB)

    Woo, Hee Gon; Kim, Seong Bok [Korea Electric Power Corp. (KEPCO), Taejon (Korea, Republic of). Research Center

    1996-12-31

    It is a final report of the research project that is a development of PC-LAN based multimedia desktop conference system, which is research on the essential technologies and application and development of multimedia communication services for electric power company. This report is consisted of -Survey and study of the multimedia related technologies, -Multimedia communication protocols and network configurations, and -Design, developments of pilot model, evaluation, and applications of multimedia conference system. (author). 112 refs., 250 figs.

  16. 7th International Symposium on Intelligent Distributed Computing

    CERN Document Server

    Jung, Jason; Badica, Costin

    2014-01-01

    This book represents the combined peer-reviewed proceedings of the Seventh International Symposium on Intelligent Distributed Computing - IDC-2013, of the Second Workshop on Agents for Clouds - A4C-2013, of the Fifth International Workshop on Multi-Agent Systems Technology and Semantics - MASTS-2013, and of the International Workshop on Intelligent Robots - iR-2013. All the events were held in Prague, Czech Republic during September 4-6, 2013. The 41 contributions published in this book address many topics related to theory and applications of intelligent distributed computing and multi-agent systems, including: agent-based data processing, ambient intelligence, bio-informatics, collaborative systems, cryptography and security, distributed algorithms, grid and cloud computing, information extraction, intelligent robotics, knowledge management, linked data, mobile agents, ontologies, pervasive computing, self-organizing systems, peer-to-peer computing, social networks and trust, and swarm intelligence.  .

  17. Artificial Intelligence.

    Science.gov (United States)

    Wash, Darrel Patrick

    1989-01-01

    Making a machine seem intelligent is not easy. As a consequence, demand has been rising for computer professionals skilled in artificial intelligence and is likely to continue to go up. These workers develop expert systems and solve the mysteries of machine vision, natural language processing, and neural networks. (Editor)

  18. Intelligent Design

    DEFF Research Database (Denmark)

    Hjorth, Poul G.

    2005-01-01

    Forestillingen om at naturen er designet af en guddommelig 'intelligens' er et smukt filosofisk princip. Teorier om Intelligent Design som en naturvidenskabeligt baseret teori er derimod helt forfærdelig.......Forestillingen om at naturen er designet af en guddommelig 'intelligens' er et smukt filosofisk princip. Teorier om Intelligent Design som en naturvidenskabeligt baseret teori er derimod helt forfærdelig....

  19. Application-oriented architecture for multimedia teleservices

    Science.gov (United States)

    Vanrijssen, Erwin; Widya, Ing; Michiels, Eddie

    This paper looks into communications capabilities that are required by distributed multimedia applications to achieve relation preserving information exchange. These capabilities are derived by analyzing the notion of 'information exchange' and are embodied in communications functionalities. To emphasize the importance of the users' view, a top-down approach is applied. The revised Open Systems Interconnection (OSI) Application Layer Structure (OSI-ALS) is used to model the communications functionalities and to develop an architecture for composition of multimedia teleservices with these functionalities. This work may therefore be considered an exercise to evaluate the suitability of OSI-ALS for composition of multimedia teleservices.

  20. Scalable Motion Estimation Processor Core for Multimedia System-on-Chip Applications

    Science.gov (United States)

    Lai, Yeong-Kang; Hsieh, Tian-En; Chen, Lien-Fei

    2007-04-01

    In this paper, we describe a high-throughput and scalable motion estimation processor architecture for multimedia system-on-chip applications. The number of processing elements (PEs) is scalable according to the variable algorithm parameters and the performance required for different applications. Using the PE rings efficiently and an intelligent memory-interleaving organization, the efficiency of the architecture can be increased. Moreover, using efficient on-chip memories and a data management technique can effectively decrease the power consumption and memory bandwidth. Techniques for reducing the number of interconnections and external memory accesses are also presented. Our results demonstrate that the proposed scalable PE-ringed architecture is a flexible and high-performance processor core in multimedia system-on-chip applications.

  1. Intelligence amplification framework for enhancing scheduling processes

    NARCIS (Netherlands)

    Dobrkovic, Andrej; Liu, Luyao; Iacob, Maria Eugenia; van Hillegersberg, Jos

    2016-01-01

    The scheduling process in a typical business environment consists of predominantly repetitive tasks that have to be completed in limited time and often containing some form of uncertainty. The intelligence amplification is a symbiotic relationship between a human and an intelligent agent. This

  2. E-Learning Agents

    Science.gov (United States)

    Gregg, Dawn G.

    2007-01-01

    Purpose: The purpose of this paper is to illustrate the advantages of using intelligent agents to facilitate the location and customization of appropriate e-learning resources and to foster collaboration in e-learning environments. Design/methodology/approach: This paper proposes an e-learning environment that can be used to provide customized…

  3. 2nd International Conference on Intelligent Computing, Communication & Devices

    CERN Document Server

    Popentiu-Vladicescu, Florin

    2017-01-01

    The book presents high quality papers presented at 2nd International Conference on Intelligent Computing, Communication & Devices (ICCD 2016) organized by Interscience Institute of Management and Technology (IIMT), Bhubaneswar, Odisha, India, during 13 and 14 August, 2016. The book covers all dimensions of intelligent sciences in its three tracks, namely, intelligent computing, intelligent communication and intelligent devices. intelligent computing track covers areas such as intelligent and distributed computing, intelligent grid and cloud computing, internet of things, soft computing and engineering applications, data mining and knowledge discovery, semantic and web technology, hybrid systems, agent computing, bioinformatics, and recommendation systems. Intelligent communication covers communication and network technologies, including mobile broadband and all optical networks that are the key to groundbreaking inventions of intelligent communication technologies. This covers communication hardware, soft...

  4. Storyboard Development for Interactive Multimedia Training.

    Science.gov (United States)

    Orr, Kay L.; And Others

    1994-01-01

    Discusses procedures for storyboard development and provides guidelines for designing interactive multimedia courseware, including interactivity, learner control, feedback, visual elements, motion video, graphics/animation, text, audio, and programming. A topical bibliography that lists 98 items is included. (LRW)

  5. Bisphenol A levels in multimedia samples

    Data.gov (United States)

    U.S. Environmental Protection Agency — Levels of bisphenol A in multimedia samples. This dataset is associated with the following publication: Morgan, M., M. Nash, D. Boyd Barr, J. Starr, M. Clifton, and...

  6. Multimedia content management in MPEG-21 framework

    Science.gov (United States)

    Smith, John R.

    2002-07-01

    MPEG-21 is an emerging standard from MPEG that specifies a framework for transactions of multimedia content. MPEG-21 defines the fundamental concept known as a digital item, which is the unit of transaction in the multimedia framework. A digital item can be used to package content for such as a digital photograph, a video clip or movie, a musical recording with graphics and liner notes, a photo album, and so on. The packaging of the media resources, corresponding identifiers, and associated metadata is provided in the declaration of the digital item. The digital item declaration allows for more effective transaction, distribution, and management of multimedia content and corresponding metadata, rights expressions, variations of media resources. In this paper, we describe various challenges for multimedia content management in the MPEG-21 framework.

  7. Design Issues for Producing Effective Multimedia Presentations.

    Science.gov (United States)

    Mason, Lisa D.

    1997-01-01

    Discusses design issues for interactive multimedia. Notes that technical communication instructors must consider navigational aids, the degree of control a user should have, audio cues, color and typographical elements, visual elements, and copyright issues. (RS)

  8. Multimedia package for LRFD concrete bridge design.

    Science.gov (United States)

    2009-02-01

    This Project developed a Load and Resistance Factor Design (LRFD) multimedia package to provide a practical introduction and an in-depth understanding of the technological advances in the design of concrete bridges. This package can be used to train ...

  9. Multimedia category preferences of working engineers

    Science.gov (United States)

    Baukal, Charles E.; Ausburn, Lynna J.

    2016-09-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories of multimedia, with two types in each category, were studied: verbal (text and narration), static graphics (drawing and photograph), dynamic non-interactive graphics (animation and video), and dynamic interactive graphics (simulated virtual reality (VR) and photo-real VR). The results showed that working engineers strongly preferred text over narration and somewhat preferred drawing over photograph, animation over video, and simulated VR over photo-real VR. These results suggest that a variety of multimedia types should be used in the instructional design of CEE content.

  10. Multimedia information retrieval theory and techniques

    CERN Document Server

    Raieli, Roberto

    2013-01-01

    Novel processing and searching tools for the management of new multimedia documents have developed. Multimedia Information Retrieval (MMIR) is an organic system made up of Text Retrieval (TR); Visual Retrieval (VR); Video Retrieval (VDR); and Audio Retrieval (AR) systems. So that each type of digital document may be analysed and searched by the elements of language appropriate to its nature, search criteria must be extended. Such an approach is known as the Content Based Information Retrieval (CBIR), and is the core of MMIR. This novel content-based concept of information handling needs to be integrated with more traditional semantics. Multimedia Information Retrieval focuses on the tools of processing and searching applicable to the content-based management of new multimedia documents. Translated from Italian by Giles Smith, the book is divided in to two parts. Part one discusses MMIR and related theories, and puts forward new methodologies; part two reviews various experimental and operating MMIR systems, a...

  11. Authoring multimedia in the CMIF environment

    NARCIS (Netherlands)

    L. Hardman (Lynda); G. van Rossum (Guido); D.C.A. Bulterman (Dick)

    1993-01-01

    textabstractWe present the user interface to the CMIF authoring environment for constructing and playing multimedia presentations. Within the environment an author constructs a presentation in terms of its structure and additional synchronization constraints, from which the actual

  12. Computer Graphics for Multimedia and Hypermedia Development.

    Science.gov (United States)

    Mohler, James L.

    1998-01-01

    Discusses several theoretical and technical aspects of computer-graphics development that are useful for creating hypermedia and multimedia materials. Topics addressed include primary bitmap attributes in computer graphics, the jigsaw principle, and raster layering. (MSE)

  13. Demand for Multimedia in the Classroom

    OpenAIRE

    Boyer, Tracy A.; Briggeman, Brian C.; Norwood, F. Bailey

    2009-01-01

    This study elicits preferences for multimedia in the classroom for students and faculty members in agricultural economics. Employing an Internet-based conjoint ranking survey, the results show that students prefer multimedia instructional tools over a traditional chalkboard/whiteboard lecture format while faculty members do not. Neither students nor faculty members are enthusiastic about electronic textbooks, and students will accept them only if they save $80. Finally, preferences for multim...

  14. Flexible feature interface for multimedia sources

    Science.gov (United States)

    Coffland, Douglas R [Livermore, CA

    2009-06-09

    A flexible feature interface for multimedia sources system that includes a single interface for the addition of features and functions to multimedia sources and for accessing those features and functions from remote hosts. The interface utilizes the export statement: export "C" D11Export void FunctionName(int argc, char ** argv,char * result, SecureSession *ctrl) or the binary equivalent of the export statement.

  15. Telecommunications services for multimedia data exchange support

    OpenAIRE

    Gibbons, Paul C.

    1993-01-01

    Approved for public release; distribution unlimited. Multimedia holds the promise of increased knowledge, creativity and productivity for virtually any application that can be imagined. The ability to present information in both an informative and entertaining way can lead to an enhanced quality of life for an increasingly larger segment of the world's population. However, information generated in a multimedia format presents special challenges for communication networks. This thesis is an...

  16. Authoring multimedia in the CMIF environment

    OpenAIRE

    Hardman, Lynda; Rossum, Guido; Bulterman, Dick

    1993-01-01

    textabstractWe present the user interface to the CMIF authoring environment for constructing and playing multimedia presentations. Within the environment an author constructs a presentation in terms of its structure and additional synchronization constraints, from which the actual timing information is derived. The CMIF authoring environment presents three main views of a multimedia presentation: a hierarchy view for manipulating and viewing a presentation’s hierarchical structure; a channel ...

  17. Multihoming for Mobile Internet of Multimedia Things

    OpenAIRE

    Balan, Titus; Robu, Dan; Sandu, Florin

    2017-01-01

    Mobility, redundancy, and bandwidth requirements are transforming the communication models used for IoT, mainly in case of Critical Communications and multimedia streaming (“IoMT, Internet of Multimedia Things”), as wireless video traffic is expected to be 60–75% of the global mobile traffic by 2020. One of the characteristics of 5G networks will be the proliferation of different/heterogeneous radio networks (virtualized radio access networks, RAN, new energy-efficient radios, femtocells, and...

  18. Freie Mitarbeit im Multimedia-Markt

    OpenAIRE

    Böhm, Dietmar; Volkert, Bernd

    1998-01-01

    Der Arbeitsbericht konzentriert die Betrachtung auf die Angebotsseite des Multimedia-Arbeitsmarktes. Gleichwohl wird in einigen Punkten auch die Sicht der Nachfrager, also der Multimedia-Unternehmen, einbezogen. Die Überlegungen zur Abgrenzung der freien Mitarbeit von anderen Formen der Erwerbstätigkeit zeigen, dass die freie Mitarbeit in einem Zwischenbereich anzusiedeln ist, der durch mehrfache fließende Übergänge bzw. Überschneidungen charakterisiert ist. Aus der Analyse von Stellengesuche...

  19. Intelligent playgrounds

    DEFF Research Database (Denmark)

    Larsen, Lasse Juel

    2009-01-01

    This paper examines play, gaming and learning in regard to intelligent playware developed for outdoor use. The key questions are how does these novel artefacts influence the concept of play, gaming and learning. Up until now play and game have been understood as different activities. This paper...... examines if the sharp differentiation between the two can be uphold in regard to intelligent playware for outdoor use. Play and game activities will be analysed and viewed in conjunction with learning contexts. This paper will stipulate that intelligent playware facilitates rapid shifts in contexts...

  20. Artificial intelligence

    CERN Document Server

    Ennals, J R

    1987-01-01

    Artificial Intelligence: State of the Art Report is a two-part report consisting of the invited papers and the analysis. The editor first gives an introduction to the invited papers before presenting each paper and the analysis, and then concludes with the list of references related to the study. The invited papers explore the various aspects of artificial intelligence. The analysis part assesses the major advances in artificial intelligence and provides a balanced analysis of the state of the art in this field. The Bibliography compiles the most important published material on the subject of

  1. Artificial Intelligence

    CERN Document Server

    Warwick, Kevin

    2011-01-01

    if AI is outside your field, or you know something of the subject and would like to know more then Artificial Intelligence: The Basics is a brilliant primer.' - Nick Smith, Engineering and Technology Magazine November 2011 Artificial Intelligence: The Basics is a concise and cutting-edge introduction to the fast moving world of AI. The author Kevin Warwick, a pioneer in the field, examines issues of what it means to be man or machine and looks at advances in robotics which have blurred the boundaries. Topics covered include: how intelligence can be defined whether machines can 'think' sensory

  2. Agent planning in AgScala

    Science.gov (United States)

    Tošić, Saša; Mitrović, Dejan; Ivanović, Mirjana

    2013-10-01

    Agent-oriented programming languages are designed to simplify the development of software agents, especially those that exhibit complex, intelligent behavior. This paper presents recent improvements of AgScala, an agent-oriented programming language based on Scala. AgScala includes declarative constructs for managing beliefs, actions and goals of intelligent agents. Combined with object-oriented and functional programming paradigms offered by Scala, it aims to be an efficient framework for developing both purely reactive, and more complex, deliberate agents. Instead of the Prolog back-end used initially, the new version of AgScala relies on Agent Planning Package, a more advanced system for automated planning and reasoning.

  3. New generation of the multimedia search engines

    Science.gov (United States)

    Mijes Cruz, Mario Humberto; Soto Aldaco, Andrea; Maldonado Cano, Luis Alejandro; López Rodríguez, Mario; Rodríguez Vázqueza, Manuel Antonio; Amaya Reyes, Laura Mariel; Cano Martínez, Elizabeth; Pérez Rosas, Osvaldo Gerardo; Rodríguez Espejo, Luis; Flores Secundino, Jesús Abimelek; Rivera Martínez, José Luis; García Vázquez, Mireya Saraí; Zamudio Fuentes, Luis Miguel; Sánchez Valenzuela, Juan Carlos; Montoya Obeso, Abraham; Ramírez Acosta, Alejandro Álvaro

    2016-09-01

    Current search engines are based upon search methods that involve the combination of words (text-based search); which has been efficient until now. However, the Internet's growing demand indicates that there's more diversity on it with each passing day. Text-based searches are becoming limited, as most of the information on the Internet can be found in different types of content denominated multimedia content (images, audio files, video files). Indeed, what needs to be improved in current search engines is: search content, and precision; as well as an accurate display of expected search results by the user. Any search can be more precise if it uses more text parameters, but it doesn't help improve the content or speed of the search itself. One solution is to improve them through the characterization of the content for the search in multimedia files. In this article, an analysis of the new generation multimedia search engines is presented, focusing the needs according to new technologies. Multimedia content has become a central part of the flow of information in our daily life. This reflects the necessity of having multimedia search engines, as well as knowing the real tasks that it must comply. Through this analysis, it is shown that there are not many search engines that can perform content searches. The area of research of multimedia search engines of new generation is a multidisciplinary area that's in constant growth, generating tools that satisfy the different needs of new generation systems.

  4. A development framework for distributed artificial intelligence

    Science.gov (United States)

    Adler, Richard M.; Cottman, Bruce H.

    1989-01-01

    The authors describe distributed artificial intelligence (DAI) applications in which multiple organizations of agents solve multiple domain problems. They then describe work in progress on a DAI system development environment, called SOCIAL, which consists of three primary language-based components. The Knowledge Object Language defines models of knowledge representation and reasoning. The metaCourier language supplies the underlying functionality for interprocess communication and control access across heterogeneous computing environments. The metaAgents language defines models for agent organization coordination, control, and resource management. Application agents and agent organizations will be constructed by combining metaAgents and metaCourier building blocks with task-specific functionality such as diagnostic or planning reasoning. This architecture hides implementation details of communications, control, and integration in distributed processing environments, enabling application developers to concentrate on the design and functionality of the intelligent agents and agent networks themselves.

  5. Multi-Agent Framework for Virtual Learning Spaces.

    Science.gov (United States)

    Sheremetov, Leonid; Nunez, Gustavo

    1999-01-01

    Discussion of computer-supported collaborative learning, distributed artificial intelligence, and intelligent tutoring systems focuses on the concept of agents, and describes a virtual learning environment that has a multi-agent system. Describes a model of interactions in collaborative learning and discusses agents for Web-based virtual…

  6. A semantic medical multimedia retrieval approach using ontology information hiding.

    Science.gov (United States)

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches.

  7. Intelligent Advertising

    OpenAIRE

    Díaz Pinedo, Edilfredo Eliot

    2012-01-01

    Intelligent Advertisement diseña e implementa un sistema de publicidad para dispositivos móviles en un centro comercial, donde los clientes reciben publicidad de forma pasiva en sus dispositivos mientras están dentro.

  8. For Effective Use of Multimedia in Education, Teachers Must Develop Their Own Educational Multimedia Applications

    Science.gov (United States)

    Babiker, Mohd. Elmagzoub A.

    2015-01-01

    This paper makes the strong claim that for multimedia to have any significant effect on education, the educational multimedia applications must be designed by the teachers of those classes. The arguments supporting this claim are presented in the headlines: curriculum, software, hardware and evaluation. The paper begins with an introduction which…

  9. BUSINESS INTELLIGENCE

    OpenAIRE

    Bogdan Mohor Dumitrita

    2011-01-01

    The purpose of this work is to present business intelligence systems. These systems can be extremely complex and important in modern market competition. Its effectiveness also reflects in price, so we have to exlore their financial potential before investment. The systems have 20 years long history and during that time many of such tools have been developed, but they are rarely still in use. Business intelligence system consists of three main areas: Data Warehouse, ETL tools and tools f...

  10. Intelligent indexing

    International Nuclear Information System (INIS)

    Farkas, J.

    1992-01-01

    In this paper we discuss the relevance of artificial intelligence to the automatic indexing of natural language text. We describe the use of domain-specific semantically-based thesauruses and address the problem of creating adequate knowledge bases for intelligent indexing systems. We also discuss the relevance of the Hilbert space ι 2 to the compact representation of documents and to the definition of the similarity of natural language texts. (author). 17 refs., 2 figs

  11. Intelligent indexing

    Energy Technology Data Exchange (ETDEWEB)

    Farkas, J

    1993-12-31

    In this paper we discuss the relevance of artificial intelligence to the automatic indexing of natural language text. We describe the use of domain-specific semantically-based thesauruses and address the problem of creating adequate knowledge bases for intelligent indexing systems. We also discuss the relevance of the Hilbert space {iota}{sup 2} to the compact representation of documents and to the definition of the similarity of natural language texts. (author). 17 refs., 2 figs.

  12. Student Modeling in an Intelligent Tutoring System

    Science.gov (United States)

    1996-12-17

    Multi-Agent Architecture." Advances in Artificial Intelligence : Proceedings of the 12 th Brazilian Symposium on Aritificial Intelligence , edited by...STUDENT MODELING IN AN INTELLIGENT TUTORING SYSTEM THESIS Jeremy E. Thompson Captain, USAF AFIT/GCS/ENG/96D-27 DIMTVMON* fCKAJWINT A Appr"v*d t=i...Air Force Base, Ohio AFIT/GCS/ENG/96D-27 STUDENT MODELING IN AN INTELLIGENT TUTORING SYSTEM THESIS Jeremy E. Thompson Captain, USAF AFIT/GCS/ENG/96D

  13. Intelligent Decision Technologies : Proceedings of the 4th International Conference on Intelligent Decision Technologies

    CERN Document Server

    Watanabe, Toyohide; Phillips-Wren, Gloria; Howlett, Robert; Jain, Lakhmi

    2012-01-01

    The Intelligent Decision Technologies (IDT) International Conference encourages an interchange of research on intelligent systems and intelligent technologies that enhance or improve decision making. The focus of IDT is interdisciplinary and includes research on all aspects of intelligent decision technologies, from fundamental development to real applications. IDT has the potential to expand their support of decision making in such areas as finance, accounting, marketing, healthcare, medical and diagnostic systems, military decisions, production and operation, networks, traffic management, crisis response, human-machine interfaces, financial and stock market monitoring and prediction, and robotics. Intelligent decision systems implement advances in intelligent agents, fuzzy logic, multi-agent systems, artificial neural networks, and genetic algorithms, among others.  Emerging areas of active research include virtual decision environments, social networking, 3D human-machine interfaces, cognitive interfaces,...

  14. Collective intelligent wireless sensor networks

    NARCIS (Netherlands)

    Mihaylov, M.; Nowe, A.; Tuyls, K.P.; Nijholt, A.; Pantic, M.

    2008-01-01

    In this paper we apply the COllective INtelligence (COIN) framework ofWolpert et al. toWireless Sensor Networks (WSNs) with the aim to increase the autonomous lifetime of the network in a decentralized manner. COIN describes how selfish agents can learn to optimize their own performance, so that the

  15. 14th International Conference on Practical Applications of Agents and Multi-Agent Systems : Special Sessions

    CERN Document Server

    Escalona, María; Corchuelo, Rafael; Mathieu, Philippe; Vale, Zita; Campbell, Andrew; Rossi, Silvia; Adam, Emmanuel; Jiménez-López, María; Navarro, Elena; Moreno, María

    2016-01-01

    PAAMS, the International Conference on Practical Applications of Agents and Multi-Agent Systems is an evolution of the International Workshop on Practical Applications of Agents and Multi-Agent Systems. PAAMS is an international yearly tribune to present, to discuss, and to disseminate the latest developments and the most important outcomes related to real-world applications. It provides a unique opportunity to bring multi-disciplinary experts, academics and practitioners together to exchange their experience in the development of Agents and Multi-Agent Systems. This volume presents the papers that have been accepted for the 2016 in the special sessions: Agents Behaviours and Artificial Markets (ABAM); Advances on Demand Response and Renewable Energy Sources in Agent Based Smart Grids (ADRESS); Agents and Mobile Devices (AM); Agent Methodologies for Intelligent Robotics Applications (AMIRA); Learning, Agents and Formal Languages (LAFLang); Multi-Agent Systems and Ambient Intelligence (MASMAI); Web Mining and ...

  16. Agent-Based Health Monitoring System, Phase II

    Data.gov (United States)

    National Aeronautics and Space Administration — We propose combination of software intelligent agents to achieve decentralized reasoning, with fault detection and diagnosis using PCA, neural nets, and maximum...

  17. Survey on Multimedia Technologies for Mobile Learning Applications

    Directory of Open Access Journals (Sweden)

    Paul POCATILU

    2009-01-01

    Full Text Available Mobile technologies are developing very fast. This paper presents a survey on multimedia technologies for mobile learning applications, focusing on multimedia programming techniques for Windows Mobile, Symbian, and Java ME.

  18. Development of multimedia resource and short courses for LRFR rating.

    Science.gov (United States)

    2011-09-01

    Multimedia technology is an important instrument in the training of graduate engineers. This multimedia package : provides an exclusive background and an in-depth understanding of recent technological advances in the evaluation : and rating of highwa...

  19. Development of multimedia resource and short courses for LRFD design.

    Science.gov (United States)

    2011-03-01

    Multimedia technology is an essential instrument in the development of graduate engineers. This : multimedia package provides an exclusive background and an in-depth understanding of the new : technological advances in the design of concrete, steel a...

  20. Multimedia content analysis, management and retrieval : Trends and challenges

    NARCIS (Netherlands)

    Hanjalic, A.; Sebe, N.; Chang, E.

    2006-01-01

    Recent advances in computing, communications and storage technology have made multimedia data become prevalent. Multimedia has gained enormous potential in improving the processes in a wide range of fields, such as advertising and marketing, education and training, entertainment, medicine,

  1. Fault Reconnaissance Agent for Sensor Networks

    Directory of Open Access Journals (Sweden)

    Elhadi M. Shakshuki

    2010-01-01

    Full Text Available One of the key prerequisite for a scalable, effective and efficient sensor network is the utilization of low-cost, low-overhead and high-resilient fault-inference techniques. To this end, we propose an intelligent agent system with a problem solving capability to address the issue of fault inference in sensor network environments. The intelligent agent system is designed and implemented at base-station side. The core of the agent system – problem solver – implements a fault-detection inference engine which harnesses Expectation Maximization (EM algorithm to estimate fault probabilities of sensor nodes. To validate the correctness and effectiveness of the intelligent agent system, a set of experiments in a wireless sensor testbed are conducted. The experimental results show that our intelligent agent system is able to precisely estimate the fault probability of sensor nodes.

  2. Global and site specific multimedia (field) studies

    International Nuclear Information System (INIS)

    Cutshall, N.H.; Guerin, M.R.

    1987-01-01

    Experience with radioactive fallout, with organic contaminants and with heavy metals has amply demonstrated that cross-media transfers are common and that understanding the transport, cycling, and fate of these contaminants requires a multimedia approach. Nonetheless, pollutants with similar physical and chemical attributes may follow markedly different pathways. The frequency of exceptions to predictions based on simplistic models is also sufficient to show that direct investigation of environmental contamination is essential to confirm validity of models used for conceptualizing a problem or for control. Modeling based on multimedia premises and regulatory controls that encompass multimedia considerations are challenged by a dilemma, however. First, the development of multimedia models or regulatory frameworks represents simplification and generalization. This is true for several reasons: (1) inadequate understanding of physical and environmental factors which control specific cross-media transfer; (2) the absence of specific data on certain multimedia pollutant concentrations; (3) even the most powerful computers do not have sufficient speed and capacity to deal with the known complexities of natural systems. On the other hand, for contaminants such as mercury, it may be necessary to include great detail; the overall distribution in the environment may be less important than the rate of some minor process. With sufficient experience and good judgment of what can be ignored, the simplifications and generalizations can be made. For the present, and for the foreseeable future, however, they absolutely must be accompanied by thorough field validation and monitoring

  3. Multimedia in German Libraries--Aspects of Cooperation and Integration.

    Science.gov (United States)

    Cremer, Monika

    This paper on multimedia in German libraries begins with an introduction to multimedia. Initiatives of the federal government and in the Laender (federal states) are then described, including: a 1997 symposium organized by the university library of Goettingen that presented several multimedia models developed in universities; the multimedia…

  4. A Multimedia Publishing Center from Scratch (and Scavenge).

    Science.gov (United States)

    D'Ignazio, Fred

    1995-01-01

    Provides guidance for turning the library media center into a place where students can use multimedia tools for research, authoring, and publishing. Sidebars include: a multimedia club sample student contract, a component list for a multimedia workstation starter kit, a checklist for planning and assembling mini-centers, and a sample multimedia…

  5. Multimedia Security System for Security and Medical Applications

    Science.gov (United States)

    Zhou, Yicong

    2010-01-01

    This dissertation introduces a new multimedia security system for the performance of object recognition and multimedia encryption in security and medical applications. The system embeds an enhancement and multimedia encryption process into the traditional recognition system in order to improve the efficiency and accuracy of object detection and…

  6. Visual Enhancements: Improving Deaf Students' Transition Skills Using Multimedia Technology.

    Science.gov (United States)

    Davis, Cheryl D.

    1999-01-01

    Discusses developments in technology that provide high-quality visual access to transition information and multimedia instruction for learners with deafness. Identifies a variety of considerations in using multimedia products and describes the pros and cons of different media in the context of several multimedia projects. (Author/CR)

  7. Edification of Multimedia Resources: Aligning Technology for Student Empowerment

    Science.gov (United States)

    Thamarasseri, Ismail

    2014-01-01

    Multimedia offers exciting possibilities for meeting the needs of 21st century learners. Multimedia learning can be defined in a number of ways. Multimedia learning is the delivery of instructional content using multiple modes that include visual and auditory information and students' use of this information to construct knowledge. Today's…

  8. USAGE OF MULTIMEDIA TECHNOLOGIES IN TRAINING OF HIGHER EDUCATIONAL STUDENT

    Directory of Open Access Journals (Sweden)

    Svitlana S. Ryzhenko

    2010-08-01

    Full Text Available The article deals with the sensibility of multimedia means of education usage in different types of classes (lectures, practical, seminars and laboratory work. Recommendations as for the giving lectures on the basis of multimedia means of education are given. The article also presents the analysis of the students’ level comprehension of the material presented in a multimedia format.

  9. 36 CFR 1194.24 - Video and multimedia products.

    Science.gov (United States)

    2010-07-01

    ... 36 Parks, Forests, and Public Property 3 2010-07-01 2010-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  10. Efficacy of Multimedia Package in Communicative Skill in English

    Science.gov (United States)

    Singaravelu, G.

    2014-01-01

    The study enlightens the effectiveness of Multimedia Package in learning communicative skill in English. Objectives of the study: To prepare a Multimedia Package for developing communicative skill in English. To find out the impact of Multimedia Package in improving communicative skill in English. Quasi Experimental method was adopted in the…

  11. CRISP : a scalable VLIW processor for low power multimedia systems

    NARCIS (Netherlands)

    Barat Quesada, F.

    2005-01-01

    Over the last couple of years, the demand for portable multimedia devices has been growing at an impressive rate. The ideal multimedia device will present high quality multimedia content, and will be networked, portable, inexpensive and easy to use. In order to cope with the dynamism of current and

  12. Optimization of Multimedia English Teaching in Context Creation

    Science.gov (United States)

    Yang, Weiyan; Fang, Fan

    2008-01-01

    Using multimedia to create a context to teach English has its unique advantages. This paper explores the characteristics of multimedia and integrates how to use multimedia to optimize the context of English teaching as its purpose. In this paper, eight principles, specifically Systematization, Authenticity, Appropriateness, Interactivity,…

  13. Theoretical foundations: Formalized temporal models for hyperlinked multimedia documents

    NARCIS (Netherlands)

    B. Meixner (Britta)

    2018-01-01

    textabstractConsistent linking and accurate synchronization of multimedia elements in hypervideos or multimedia documents are essential to provide a good quality of experience to viewers. Temporal models are needed to define relationships and constraints between multimedia elements and create an

  14. Modelling User Preferences and Mediating Agents in Electronic Commerce

    NARCIS (Netherlands)

    Dastani, M.M.; Jacobs, N.; Jonker, C.M.; Treur, J.

    2005-01-01

    An important ingredient in agent-mediated electronic commerce is the presence of intelligent mediating agents that assist electronic commerce participants (e.g. individual users, other agents, organisations). These mediating agents are in principle autonomous agents that interact with their

  15. Modeling User Preferences and Mediating Agents in Electronic Commerce

    NARCIS (Netherlands)

    Dastani, M.M.; Jacobs, N.; Jonker, C.M.; Treur, J.; Dignum, F.; Sierra, C.

    2001-01-01

    An important ingredient in agent-mediated Electronic Commerce is the presence of intelligent mediating agents that assist Electronic Commerce participants (e.g., individual users, other agents, organisations). These mediating agents are in principle autonomous agents that will interact with their

  16. Intelligent systems

    CERN Document Server

    Irwin, J David

    2011-01-01

    Technology has now progressed to the point that intelligent systems are replacing humans in the decision making processes as well as aiding in the solution of very complex problems. In many cases intelligent systems are already outperforming human activities. Artificial neural networks are not only capable of learning how to classify patterns, such images or sequence of events, but they can also effectively model complex nonlinear systems. Their ability to classify sequences of events is probably more popular in industrial applications where there is an inherent need to model nonlinear system

  17. Intelligent Universe

    Energy Technology Data Exchange (ETDEWEB)

    Hoyle, F

    1983-01-01

    The subject is covered in chapters, entitled: chance and the universe (synthesis of proteins; the primordial soup); the gospel according to Darwin (discussion of Darwin theory of evolution); life did not originate on earth (fossils from space; life in space); the interstellar connection (living dust between the stars; bacteria in space falling to the earth; interplanetary dust); evolution by cosmic control (microorganisms; genetics); why aren't the others here (a cosmic origin of life); after the big bang (big bang and steady state); the information rich universe; what is intelligence up to; the intelligent universe.

  18. Artificial intelligence

    International Nuclear Information System (INIS)

    Perret-Galix, D.

    1992-01-01

    A vivid example of the growing need for frontier physics experiments to make use of frontier technology is in the field of artificial intelligence and related themes. This was reflected in the second international workshop on 'Software Engineering, Artificial Intelligence and Expert Systems in High Energy and Nuclear Physics' which took place from 13-18 January at France Telecom's Agelonde site at La Londe des Maures, Provence. It was the second in a series, the first having been held at Lyon in 1990

  19. Belief Change in Reasoning Agents

    OpenAIRE

    Jin, Yi

    2007-01-01

    The capability of changing beliefs upon new information in a rational and efficient way is crucial for an intelligent agent. Belief change therefore is one of the central research fields in Artificial Intelligence (AI) for over two decades. In the AI literature, two different kinds of belief change operations have been intensively investigated: belief update, which deal with situations where the new information describes changes of the world; and belief revision, which assumes the world is st...

  20. New research in multimedia and internet systems

    CERN Document Server

    Choroś, Kazimierz; Siemiński, Andrzej

    2015-01-01

    The rapid proliferation of Multimedia and Network Information Systems is one of the key features of our times. What is also important is that the pace of change is ever increasing. University projects of today will form the core of consumer products of tomorrow. Therefore, it is very important to have a broad view of the recent scientific investigation in that area. This was the primary reason for gathering this collection of carefully selected and hopefully representative research projects, found solutions, and finally applications. They are the achievements of scientific teams from several countries. The contents of the monograph has been divided into four parts: 1)  Multimedia Information Technology, 2)  Information Systems Specification, 3)  Information Systems Applications, 4)  Web Systems and Network Technologies. The book presents up to date research from the diverse fields of multimedia and Internet data processing.

  1. Analysis, Retrieval and Delivery of Multimedia Content

    CERN Document Server

    Cavallaro, Andrea; Leonardi, Riccardo; Migliorati, Pierangelo

    2013-01-01

    Covering some of the most cutting-edge research on the delivery and retrieval of interactive multimedia content, this volume of specially chosen contributions provides the most updated perspective on one of the hottest contemporary topics. The material represents extended versions of papers presented at the 11th International Workshop on Image Analysis for Multimedia Interactive Services, a vital international forum on this fast-moving field. Logically organized in discrete sections that approach the subject from its various angles, the content deals in turn with content analysis, motion and activity analysis, high-level descriptors and video retrieval, 3-D and multi-view, and multimedia delivery. The chapters cover the finest detail of emerging techniques such as the use of high-level audio information in improving scene segmentation and the use of subjective logic for forensic visual surveillance. On content delivery, the book examines both images and video, focusing on key subjects including an efficient p...

  2. Multimedia foundations core concepts for digital design

    CERN Document Server

    Costello, Vic; Youngblood, Susan

    2012-01-01

    Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that you have developed for effective project planning, collaboration, visual communication, and graphic design. Presented in full color with hundreds of vibrant illustrations, Multimedia Foundations trains you in the principles and skill sets common to all forms of digital media production, enabling you to create successful, engaging content, no matter what tools you are using. Companion website

  3. Adaptive Multimedia Retrieval: Semantics, Context, and Adaptation

    DEFF Research Database (Denmark)

    This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Conference on Adaptive Multimedia Retrieval, AMR 2012, held in Copenhagen, Denmark, in October 2012. The 17 revised full papers presented were carefully reviewed and selected from numerous submissi......This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Conference on Adaptive Multimedia Retrieval, AMR 2012, held in Copenhagen, Denmark, in October 2012. The 17 revised full papers presented were carefully reviewed and selected from numerous...... submissions. The papers cover topics of state of the art contributions, features and classification, location context, language and semantics, music retrieval, and adaption and HCI....

  4. Multimedia encryption and authentication techniques and applications

    CERN Document Server

    Furht, Borko

    2006-01-01

    Intellectual property owners must continually exploit new ways of reproducing, distributing, and marketing their products. However, the threat of piracy looms as a major problem with digital distribution and storage technologies. Multimedia Encryption and Authentication Techniques and Applications covers current and future trends in the design of modern systems that use encryption and authentication to protect multimedia content. Containing the works of contributing authors who are worldwide experts in their fields, this volume is intended for researchers and practitioners, as well as for thos

  5. Independent Component Analysis in Multimedia Modeling

    DEFF Research Database (Denmark)

    Larsen, Jan

    2003-01-01

    largely refers to text, images/video, audio and combinations of such data. We review a number of applications within single and combined media with the hope that this might provide inspiration for further research in this area. Finally, we provide a detailed presentation of our own recent work on modeling......Modeling of multimedia and multimodal data becomes increasingly important with the digitalization of the world. The objective of this paper is to demonstrate the potential of independent component analysis and blind sources separation methods for modeling and understanding of multimedia data, which...

  6. Multimedia data mining and analytics disruptive innovation

    CERN Document Server

    Baughman, Aaron; Pan, Jia-Yu; Petrushin, Valery A

    2015-01-01

    This authoritative text/reference provides fresh insights into the cutting edge of multimedia data mining, reflecting how the research focus has shifted towards networked social communities, mobile devices and sensors. Presenting a detailed exploration into the progression of the field, the book describes how the history of multimedia data processing can be viewed as a sequence of disruptive innovations. Across the chapters, the discussion covers the practical frameworks, libraries, and open source software that enable the development of ground-breaking research into practical applications.

  7. Plant intelligence

    Science.gov (United States)

    Lipavská, Helena; Žárský, Viktor

    2009-01-01

    The concept of plant intelligence, as proposed by Anthony Trewavas, has raised considerable discussion. However, plant intelligence remains loosely defined; often it is either perceived as practically synonymous to Darwinian fitness, or reduced to a mere decorative metaphor. A more strict view can be taken, emphasizing necessary prerequisites such as memory and learning, which requires clarifying the definition of memory itself. To qualify as memories, traces of past events have to be not only stored, but also actively accessed. We propose a criterion for eliminating false candidates of possible plant intelligence phenomena in this stricter sense: an “intelligent” behavior must involve a component that can be approximated by a plausible algorithmic model involving recourse to stored information about past states of the individual or its environment. Re-evaluation of previously presented examples of plant intelligence shows that only some of them pass our test. “You were hurt?” Kumiko said, looking at the scar. Sally looked down. “Yeah.” “Why didn't you have it removed?” “Sometimes it's good to remember.” “Being hurt?” “Being stupid.”—(W. Gibson: Mona Lisa Overdrive) PMID:19816094

  8. Speech Intelligibility

    Science.gov (United States)

    Brand, Thomas

    Speech intelligibility (SI) is important for different fields of research, engineering and diagnostics in order to quantify very different phenomena like the quality of recordings, communication and playback devices, the reverberation of auditoria, characteristics of hearing impairment, benefit using hearing aids or combinations of these things.

  9. Machine Ethics: Creating an Ethical Intelligent Agent

    OpenAIRE

    Anderson, Michael; Anderson, Susan Leigh

    2007-01-01

    The newly emerging field of machine ethics (Anderson and Anderson 2006) is concerned with adding an ethical dimension to machines. Unlike computer ethics -- which has traditionally focused on ethical issues surrounding humans' use of machines -- machine ethics is concerned with ensuring that the behavior of machines toward human users, and perhaps other machines as well, is ethically acceptable. In this article we discuss the importance of machine ethics, the need for machines that represent ...

  10. Behavioural domain knowledge transfer for autonomous agents

    CSIR Research Space (South Africa)

    Rosman, Benjamin S

    2014-11-01

    Full Text Available , and Behavior Transfer in Autonomous Robots, AAAI 2014 Fall Symposium Series, 13-15 November 2014 Behavioural Domain Knowledge Transfer for Autonomous Agents Benjamin Rosman Mobile Intelligent Autonomous Systems Modelling and Digital Science Council...

  11. FTRA 4th International Conference on Mobile, Ubiquitous, and Intelligent Computing

    CERN Document Server

    Adeli, Hojjat; Park, Namje; Woungang, Isaac

    2014-01-01

    MUSIC 2013 will be the most comprehensive text focused on the various aspects of Mobile, Ubiquitous and Intelligent computing. MUSIC 2013 provides an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of intelligent technologies in mobile and ubiquitous computing environment. MUSIC 2013 is the next edition of the 3rd International Conference on Mobile, Ubiquitous, and Intelligent Computing (MUSIC-12, Vancouver, Canada, 2012) which was the next event in a series of highly successful International Workshop on Multimedia, Communication and Convergence technologies MCC-11 (Crete, Greece, June 2011), MCC-10 (Cebu, Philippines, August 2010).

  12. Onto-Agents-Enabling Intelligent Agents on the Web

    Science.gov (United States)

    2005-05-01

    Manual annotation is tedious, and often done poorly. Even within the funded DAML project fewer pages were annotated than was hoped. In eCommerce , there...been overcome, congratulations! The DAML project was initiated at the birth of the semantic web. It contributed greatly to define a new research

  13. Experimental evaluation of the IP multimedia subsystem

    NARCIS (Netherlands)

    Oredope, A.; Liotta, A.; Yang, K.; Tyrode-Goilo, D.H.; Magedanz, T.; Mauro Madeira, E.R.M.; Dini, P.

    2005-01-01

    The IP Multimedia Subsystem (IMS) is the latest framework for a seamless conversion of the ordinary Internet with mobile cellular systems. As such it has the backing of all major companies since it aims to offer a unified solution to integrated mobile services, including mechanisms for security,

  14. Systems and Architectures for Multimedia Information Retrieval

    NARCIS (Netherlands)

    Djeraba, C.; Sebe, N.; Lew, M.S.

    2005-01-01

    In this paper, we provide a brief survey on multimedia information retrieval and we introduce some ideas investigated in the special issue. We hope that the contributions of this issue will stimulate the readers to tackle the current challenges and problems in this highly important research

  15. Multimedia Materials for Language and Literacy Learning.

    Science.gov (United States)

    Hallett, Terry L.

    1999-01-01

    Introduces educators to inexpensive, commercially-available CD-ROM software that combines speech, text, graphics, sound, video, animation, and special effects that may be incorporated into classroom activities for both normally developing and language learning disabled children. Discusses three types of multimedia CD-ROM products: (1) virtual…

  16. Specification and Support of Adaptable Networked Multimedia

    NARCIS (Netherlands)

    D.C.A. Bulterman (Dick)

    1993-01-01

    htmlabstractAccessing multimedia information in a networked environment introduces problems that don't exist when the same information is accessed locally. These problems include: competing for network resources within and across applications, synchronizing data arrivals from various sources within

  17. Multimedia Technologies for Training: An Introduction.

    Science.gov (United States)

    Barron, Ann E.; Orwig, Gary W.

    This guide introduces trainers, managers, and educators to a variety of new multimedia technologies now being used for presentation and training in business, military, and academic settings. The text describes advances in and implementation of technologies that range from wireless local area networks (LANs) and high definition television (HDTV) to…

  18. Authoritative Authoring: Software That Makes Multimedia Happen.

    Science.gov (United States)

    Florio, Chris; Murie, Michael

    1996-01-01

    Compares seven mid- to high-end multimedia authoring software systems that combine graphics, sound, animation, video, and text for Windows and Macintosh platforms. A run-time project was created with each program using video, animation, graphics, sound, formatted text, hypertext, and buttons. (LRW)

  19. Computer Multimedia Assisted English Vocabulary Teaching Courseware

    Directory of Open Access Journals (Sweden)

    Nan Yue

    2017-12-01

    Full Text Available English vocabulary is often regarded as the most boring link in English learning. However, English vocabulary is the basis of all aspects of English learning. Therefore, enriching the process of English vocabulary learning and stimulating the interest of English vocabulary learning are the keys to the reform of English vocabulary teaching. The computer multimedia is developing and popularizing rapidly with the rapid development of informationization and networking, which plays its role in more and more fields. The application of multimedia technology in the field of teaching is no longer strange. This paper mainly studied the design of computer multimedia assisted English vocabulary teaching courseware. First of all, this paper gave an overview of computer multimedia technology from the aspects of concept, characteristics, development and application situation, which cited and analyzed the cognitive learning theory and memory law. Under the guidance of scientific laws and in combination with the requirement analysis and pattern construction of English vocabulary teaching, this paper realized the module design, style design and database design of English vocabulary courseware. Finally, the content of English vocabulary teaching courseware was demonstrated, and its application effect was verified through the combination of subjective evaluation and objective evaluation. This article has an important guiding significance for stimulating students’ interest in English vocabulary learning and enhancing the quality of vocabulary teaching.

  20. Predicting quality of experience in multimedia streaming

    NARCIS (Netherlands)

    Menkovski, V.; Oredope, A.; Liotta, A.; Cuadra Sánchez, A.

    2009-01-01

    Measuring and predicting the user’s Quality of Experience (QoE) of a multimedia stream is the first step towards improving and optimizing the provision of mobile streaming services. This enables us to better understand how Quality of Service (QoS) parameters affect service quality, as it is actually

  1. Quality of experience models for multimedia streaming

    NARCIS (Netherlands)

    Menkovski, V.; Exarchakos, G.; Liotta, A.; Cuadra Sánchez, A.

    2010-01-01

    Understanding how quality is perceived by viewers of multimedia streaming services is essential for efficient management of those services. Quality of Experience (QoE) is a subjective metric that quantifies the perceived quality, which is crucial in the process of optimizing tradeoff between quality

  2. Flexible Scheduling in Multimedia Kernels: An Overview

    NARCIS (Netherlands)

    Jansen, P.G.; Scholten, Johan; Laan, Rene; Chow, W.S.

    1999-01-01

    Current Hard Real-Time (HRT) kernels have their timely behaviour guaranteed on the cost of a rather restrictive use of the available resources. This makes current HRT scheduling techniques inadequate for use in a multimedia environment where we can make a considerable profit by a better and more

  3. Language-based multimedia information retrieval

    NARCIS (Netherlands)

    de Jong, Franciska M.G.; Gauvain, J.L.; Hiemstra, Djoerd; Netter, K.

    2000-01-01

    This paper describes various methods and approaches for language-based multimedia information retrieval, which have been developed in the projects POP-EYE and OLIVE and which will be developed further in the MUMIS project. All of these project aim at supporting automated indexing of video material

  4. Teaching Abnormal Psychology in a Multimedia Classroom.

    Science.gov (United States)

    Brewster, JoAnne

    1996-01-01

    Examines the techniques used in teaching an abnormal psychology class in a multimedia environment with two computers and a variety of audiovisual equipment. Students respond anonymously to various questions via keypads mounted on their desks, then immediately view and discuss summaries of their responses. (MJP)

  5. New Trends on Ubiquitous Mobile Multimedia Applications

    Directory of Open Access Journals (Sweden)

    Oliveira Marco

    2010-01-01

    Full Text Available Mobile devices present the opportunity to enhance our fast-growing and globally connected society, improving user-experience through novel approaches for information dissemination through mobile communication. The research community is developing new technologies, services, and applications to enable ubiquitous environments based on mobile technology. This paper tackles several important challenges such as communication cost and device limitations for development of ubiquitous multimedia applications. And we propose a system for news delivery using a set of wireless multimedia applications. For this purpose, we have performed a case study with Apple iPhone's platform, featuring two multimedia application contexts, namely, Web and native applications. The multimedia mobile applications draw on iPhone's assets, enabling context-awareness to distribute news, improving communication efficiency and setting-up viewing optimizations, thus enhancing user-experience. The proposed system is evaluated and validated through a series of real-life experiments on real devices, with online full availability. Moreover, due to the Web application availability, the system is not restrained to Apple's iPhone platform, but can also benefit users with other devices.

  6. The Philippine Epics and Ballads Multimedia Archive

    Directory of Open Access Journals (Sweden)

    Nicole Revel

    2013-10-01

    Full Text Available This essay offers an introduction to the Philippine Epics and Ballads Archive. This collection is a joint endeavor between singers, scholars, knowledgeable local persons, and technical assistants. This archive exemplifies a part of the cultural heritage among 15 national cultural communities and their respective languages. A multi-media eCompanion offers an interactive version of a Palawan epic song.

  7. Educational Benefits of Multimedia Skills Training

    Science.gov (United States)

    Wang, Tsung juang

    2010-01-01

    The use of multimedia technologies in education has enabled teachers to simulate final outcomes and assist students in applying knowledge learned from textbooks, thereby compensating for the deficiency of traditional teaching methods. It is important to examine how effective these technologies are in practical use. This study developed online…

  8. Multimedia learning in children with dyslexia

    NARCIS (Netherlands)

    Knoop-van Campen, C.A.N.; Segers, P.C.J.; Verhoeven, L.T.W.

    2017-01-01

    The Cognitive Theory of Multimedia Learning predicts modality and redundancy effects. Spoken texts with pictures have often been shown to have a larger learning effect than written texts with pictures. However, this modality effect tends to reverse on the long term. This long-term effect has not

  9. Multimedia-assisted breathwalk-aware system.

    Science.gov (United States)

    Yu, Meng-Chieh; Wu, Huan; Lee, Ming-Sui; Hung, Yi-Ping

    2012-12-01

    Breathwalk is a science of combining specific patterns of footsteps synchronized with the breathing. In this study, we developed a multimedia-assisted Breathwalk-aware system which detects user's walking and breathing conditions and provides appropriate multimedia guidance on the smartphone. Through the mobile device, the system enhances user's awareness of walking and breathing behaviors. As an example application in slow technology, the system could help meditator beginners learn "walking meditation," a type of meditation which aims to be as slow as possible in taking pace, to synchronize footstep with breathing, and to land every footstep with toes first. In the pilot study, we developed a walking-aware system and evaluated whether multimedia-assisted mechanism is capable of enhancing beginner's walking awareness while walking meditation. Experimental results show that it could effectively assist beginners in slowing down the walking speed and decreasing incorrect footsteps. In the second experiment, we evaluated the Breathwalk-aware system to find a better feedback mechanism for learning the techniques of Breathwalk while walking meditation. The experimental results show that the visual-auditory mechanism is a better multimedia-assisted mechanism while walking meditation than visual mechanism and auditory mechanism.

  10. Crowdsourcing rock n' roll multimedia retrieval

    NARCIS (Netherlands)

    Snoek, Cees G.M.; Freiburg, Bauke; Oomen, Johan; Ordelman, Roeland J.F.

    2010-01-01

    In this technical demonstration, we showcase a multimedia search engine that facilitates semantic access to archival rock n' roll concert video. The key novelty is the crowdsourcing mechanism, which relies on online users to improve, extend, and share, automatically detected results in video

  11. Oenology through Multimedia and Distance Learning Education.

    Science.gov (United States)

    Gebhart, Deanna M.

    A study was conducted to determine whether wine experts, already trained in the traditional oenology method, would be interested in learning about wine through multimedia and distance learning. Data were gathered from 113 of the 502 members of the American Wine Society who attended a national conference in November 1995. About 58 percent were male…

  12. Multidisciplinary Knowledge Transfer in Training Multimedia Projects

    Science.gov (United States)

    Freyens, Benoit; Martin, Marguerite

    2007-01-01

    Purpose--Training multimedia projects often face identical knowledge-transfer obstacles that partly originate in the multidisciplinarity of the project team. The purpose of this paper is to describe these difficulties and the tools used to overcome them. In particular, the aim is to show how elements of cognitive psychology theory (concept maps,…

  13. Multimedia Products for U.S. History.

    Science.gov (United States)

    White, Charles S.

    1996-01-01

    Provides a thorough and useful evaluation of two interactive multimedia US history programs. "Vital Issues: Reshaping and Industrializing the Nation" covers US history from European contact to the present. "Powers of Persuasion" focuses on the art of propaganda in World War II. Includes extensive information on both products.…

  14. (Teaching) Essayist Literacy in the Multimedia World

    Science.gov (United States)

    Khadka, Santosh

    2015-01-01

    This article presents an argument for the "re-turn" of essayist literacy in multimedia and multiliteracy contexts. For its democratic, pedagogical, and intellectual potential, essayist literacy is too important to be removed from composition curriculum, but it needs to be re-imagined within a diversity of essay traditions, including the…

  15. Presence in the IP multimedia subsystem

    NARCIS (Netherlands)

    Lin, L.; Liotta, A.

    2007-01-01

    With an ever increasing penetration of Internet Protocol (IP) technologies, the wireless industry is evolving the mobile core network towards all-IP network. The IP Multimedia Subsystem (IMS) is a standardised Next Generation Network (NGN) architectural framework defined by the 3rd Generation

  16. Stimulating the senses with multi-media

    International Nuclear Information System (INIS)

    Rehn, H.; Majohr, N.; Staude, F.; Haferburg, M.; Foerster, K.

    1995-01-01

    Difficult subjects have always been better taught by example, demonstration and repetition than simply through book learning. Multi-media computer systems deliver these through learning programs which combine text, video, animation, graphics and sound to stimulate and motivate students. (author)

  17. Multimedia-Based Chip Design Education.

    Science.gov (United States)

    Catalkaya, Tamer; Golze, Ulrich

    This paper focuses on multimedia computer-based training programs on chip design. Their development must be fast and economical, in order to be affordable by technical university institutions. The self-produced teaching program Illusion, which demonstrates a monitor controller as an example of a small but complete chip design, was implemented to…

  18. Artificial intelligent e-learning architecture

    Science.gov (United States)

    Alharbi, Mafawez; Jemmali, Mahdi

    2017-03-01

    Many institutions and university has forced to use e learning, due to its ability to provide additional and flexible solutions for students and researchers. E-learning In the last decade have transported about the extreme changes in the distribution of education allowing learners to access multimedia course material at any time, from anywhere to suit their specific needs. In the form of e learning, instructors and learners live in different places and they do not engage in a classroom environment, but within virtual universe. Many researches have defined e learning based on their objectives. Therefore, there are small number of e-learning architecture have proposed in the literature. However, the proposed architecture has lack of embedding intelligent system in the architecture of e learning. This research argues that unexplored potential remains, as there is scope for e learning to be intelligent system. This research proposes e-learning architecture that incorporates intelligent system. There are intelligence components, which built into the architecture.

  19. Foundations of Intelligent Systems : Proceedings of the Sixth International Conference on Intelligent Systems and Knowledge Engineering

    CERN Document Server

    Li, Tianrui

    2012-01-01

    Proceedings of The Sixth International Conference on Intelligent System and Knowledge Engineering presents selected papers from the conference ISKE 2011, held December 15-17 in Shanghai, China. This proceedings doesn’t only examine original research and approaches in the broad areas of intelligent systems and knowledge engineering, but also present new methodologies and practices in intelligent computing paradigms. The book introduces the current scientific and technical advances in the fields of artificial intelligence, machine learning, pattern recognition, data mining, information retrieval, knowledge-based systems, knowledge representation and reasoning, multi-agent systems, natural-language processing, etc. Furthermore, new computing methodologies are presented, including cloud computing, service computing and pervasive computing with traditional intelligent methods. The proceedings will be beneficial for both researchers and practitioners who want to utilize intelligent methods in their specific resea...

  20. An Architectural Modelfor Intelligent Network Management

    Institute of Scientific and Technical Information of China (English)

    罗军舟; 顾冠群; 费翔

    2000-01-01

    Traditional network management approach involves the management of each vendor's equipment and network segment in isolation through its own proprietary element management system. It is necessary to set up a new network management architecture that calls for operation consolidation across vendor and technology boundaries. In this paper, an architectural model for Intelligent Network Management (INM) is presented. The INM system includes a manager system, which controls all subsystems and coordinates different management tasks; an expert system, which is responsible for handling particularly difficult problems, and intelligent agents, which bring the management closer to applications and user requirements by spreading intelligent agents through network segments or domain. In the expert system model proposed, especially an intelligent fault management system is given.The architectural model is to build the INM system to meet the need of managing modern network systems.

  1. New challenges in computational collective intelligence

    Energy Technology Data Exchange (ETDEWEB)

    Nguyen, Ngoc Thanh; Katarzyniak, Radoslaw Piotr [Wroclaw Univ. of Technology (Poland). Inst. of Informatics; Janiak, Adam (eds.) [Wroclaw Univ. of Technology (Poland). Inst. of Computer Engineering, Control and Robotics

    2009-07-01

    The book consists of 29 chapters which have been selected and invited from the submissions to the 1{sup st} International Conference on Collective Intelligence - Semantic Web, Social Networks and Multiagent Systems (ICCCI 2009). All chapters in the book discuss various examples of applications of computational collective intelligence and related technologies to such fields as semantic web, information systems ontologies, social networks, agent and multiagent systems. The editors hope that the book can be useful for graduate and Ph.D. students in Computer Science, in particular participants to courses on Soft Computing, Multi-Agent Systems and Robotics. This book can also be useful for researchers working on the concept of computational collective intelligence in artificial populations. It is the hope of the editors that readers of this volume can find many inspiring ideas and use them to create new cases intelligent collectives. Many such challenges are suggested by particular approaches and models presented in particular chapters of this book. (orig.)

  2. Artificial Intelligence.

    Science.gov (United States)

    Lawrence, David R; Palacios-González, César; Harris, John

    2016-04-01

    It seems natural to think that the same prudential and ethical reasons for mutual respect and tolerance that one has vis-à-vis other human persons would hold toward newly encountered paradigmatic but nonhuman biological persons. One also tends to think that they would have similar reasons for treating we humans as creatures that count morally in our own right. This line of thought transcends biological boundaries-namely, with regard to artificially (super)intelligent persons-but is this a safe assumption? The issue concerns ultimate moral significance: the significance possessed by human persons, persons from other planets, and hypothetical nonorganic persons in the form of artificial intelligence (AI). This article investigates why our possible relations to AI persons could be more complicated than they first might appear, given that they might possess a radically different nature to us, to the point that civilized or peaceful coexistence in a determinate geographical space could be impossible to achieve.

  3. Glocal Multimedia Art as an Unbreakable Narrative

    Directory of Open Access Journals (Sweden)

    Vesna Srnic

    2018-04-01

    Full Text Available The usual theory of health and illness unfortunately with its dominant linguistic power incorporated by discursive constructivism, is based equally on the national imagination and issues of „broken narrative“, which causes a broader ignorance of other integrative narratives, especially performative situational multimedia art. There are no glocal multimedially orchestrated art narratives with ego-centrism and nationalism in their basis. Situational performativity of mixed glocal (global and local reality in multimedia art, seems to the superficial observer like  a mirror or „schizoid“ reality, but in actuality is the astonished multitasked „result“ of the primal, transpersonal, affective process of individuation and blossoming awareness, both of individuals and re-conceptualised society as a whole. Glocal Multimedia Art is our syntagma for a new holistic approach to experience. Thus we orchestrate our own as well as a wider existence from the heart of nature, via affective primordial and cosmic connection. Therefore, we can talk about the phenomenon of the authenticity of the World Sound/Image in a renewing creation of existence through glocal multimedia art and pure experience.  A new philosophy for new media by Mark B. N. Hansen is very important in this area of research as a post-visual affectivity of digital art expressed in a transitional body technique of “framing function” in digital mode. This work is a contribution to the process of anthropologisation of technology through the inclusion of artistic multimedia narratives in healthy, innovative education at institutions and operationally in the wider social re-evaluated reality.

  4. Multimedia systems overview: the big picture

    Science.gov (United States)

    Riccomi, Alfred

    1993-01-01

    The golden opportunities represented by multimedia systems have been recognized by many. The risk and cost involved in developing the products and the markets has led to a bonanza of unlikely consortia of strange bedfellows. The premier promoter of personal computing systems, Apple Computer, has joined forces with the dominant supplier of corporate computing, IBM, to form a multimedia technology joint venture called Kaleida. The consumer electronics world's leading promoter of free trade, Sony, has joined forces with the leader of Europe's protectionist companies, Philips, to create a consumer multimedia standard called CD-I. While still paying lip service to CD-I, Sony and Philips now appear to be going their separate ways. The software world's most profitable/fastest growing firm, Microsoft, has entered into alliances with each and every multimedia competitor to create a mish mash of product classes and defacto standards. The battle for Multimedia Standards is being fought on all fronts: on standards committees, in corporate strategic marketing meetings, within industry associations, in computer retail stores, and on the streets. Early attempts to set proprietary defacto standards were fought back, but the proprietary efforts continue with renewed vigor. Standards committees were, as always, slow to define specifications, but the official standards are now known nd being implemented; ... but the proprietary efforts continue with renewed vigor. Ultimately, the buyers will decide -- like it or not. Success by the efforts to establish proprietary defacto standards could prove to be a boon to the highly creative and inventive U.S. firms, but at the cost of higher prices for consumers and slower market growth. Success by the official standards could bring lower prices for consumers and fast market growth, but force the higher-wage/higher-overhead U.S. firms to compete on a level playing field. As is always the case, you can't have your cake and eat it too.

  5. Automatic Generation of Agents using Reusable Soft Computing Code Libraries to develop Multi Agent System for Healthcare

    OpenAIRE

    Priti Srinivas Sajja

    2015-01-01

    This paper illustrates architecture for a multi agent system in healthcare domain. The architecture is generic and designed in form of multiple layers. One of the layers of the architecture contains many proactive, co-operative and intelligent agents such as resource management agent, query agent, pattern detection agent and patient management agent. Another layer of the architecture is a collection of libraries to auto-generate code for agents using soft computing techni...

  6. Intelligent Tutor

    Science.gov (United States)

    1990-01-01

    NASA also seeks to advance American education by employing the technology utilization process to develop a computerized, artificial intelligence-based Intelligent Tutoring System (ITS) to help high school and college physics students. The tutoring system is designed for use with the lecture and laboratory portions of a typical physics instructional program. Its importance lies in its ability to observe continually as a student develops problem solutions and to intervene when appropriate with assistance specifically directed at the student's difficulty and tailored to his skill level and learning style. ITS originated as a project of the Johnson Space Center (JSC). It is being developed by JSC's Software Technology Branch in cooperation with Dr. R. Bowen Loftin at the University of Houston-Downtown. Program is jointly sponsored by NASA and ACOT (Apple Classrooms of Tomorrow). Other organizations providing support include Texas Higher Education Coordinating Board, the National Research Council, Pennzoil Products Company and the George R. Brown Foundation. The Physics I class of Clear Creek High School, League City, Texas are providing the classroom environment for test and evaluation of the system. The ITS is a spinoff product developed earlier to integrate artificial intelligence into training/tutoring systems for NASA astronauts flight controllers and engineers.

  7. Aspects of agents for safeguards

    International Nuclear Information System (INIS)

    Kotte, U.

    1999-01-01

    With the development of the Internet and the WWW, information treatment has gained a new dimension. (Intelligent) software agents are one of the means expected to relieve human staff of the burden of information overload, and in the future to contribute to safeguards data acquisition, data evaluation and decision-making. An overview is given for the categories of Internet, intranet and desktop agents. Aspects of the potential application of agents are described in three fields: information access and delivery, collaboration and workflow management, adaptive interfaces and learning assistants. Routine application of agents is not yet in sight, but the scientific and technical progress seems to be encouraging. (author)

  8. Integrating a virtual agent into the real world

    OpenAIRE

    André, Elisabeth

    2007-01-01

    Integrating a virtual agent into the real world : the virtual anatomy assistant ritchie / K. Dorfmüller-Ulhaas ... - In: Intelligent virtual agents : 7th international conference, IVA 2007, Paris, France, September 17-19, 2007 ; proceedings / Catherine Pelachaud ... (eds.). - Berlin [u.a.] : Springer, 2007. - S. 211-224. - (Lecture notes in computer science ; 4722 : Lecture notes in artificial intelligence)

  9. A Framework For Agent-Based Educational Guidance And ...

    African Journals Online (AJOL)

    This work applies principles of artificial intelligence and agent development of educational guidance and counselling. An agent – based expert system is developed. The system supports the storage and intelligent interactive processing of the knowledge acquired by study and experience of the human expert in the domain ...

  10. New trends in computational collective intelligence

    CERN Document Server

    Kim, Sang-Wook; Trawiński, Bogdan

    2015-01-01

    This book consists of 20 chapters in which the authors deal with different theoretical and practical aspects of new trends in Collective Computational Intelligence techniques. Computational Collective Intelligence methods and algorithms are one the current trending research topics from areas related to Artificial Intelligence, Soft Computing or Data Mining among others. Computational Collective Intelligence is a rapidly growing field that is most often understood as an AI sub-field dealing with soft computing methods which enable making group decisions and processing knowledge among autonomous units acting in distributed environments. Web-based Systems, Social Networks, and Multi-Agent Systems very often need these tools for working out consistent knowledge states, resolving conflicts and making decisions. The chapters included in this volume cover a selection of topics and new trends in several domains related to Collective Computational Intelligence: Language and Knowledge Processing, Data Mining Methods an...

  11. A DISTRIBUTED SMART HOME ARTIFICIAL INTELLIGENCE SYSTEM

    DEFF Research Database (Denmark)

    Lynggaard, Per

    2013-01-01

    A majority of the research performed today explore artificial intelligence in smart homes by using a centralized approach where a smart home server performs the necessary calculations. This approach has some disadvantages that can be overcome by shifting focus to a distributed approach where...... the artificial intelligence system is implemented as distributed as agents running parts of the artificial intelligence system. This paper presents a distributed smart home architecture that distributes artificial intelligence in smart homes and discusses the pros and cons of such a concept. The presented...... distributed model is a layered model. Each layer offers a different complexity level of the embedded distributed artificial intelligence. At the lowest layer smart objects exists, they are small cheap embedded microcontroller based smart devices that are powered by batteries. The next layer contains a more...

  12. A Profound Survey on Swarm Intelligence

    OpenAIRE

    Manish Mahant; Bharat Choudhary; Abhishek Kesharwani; Kalyani Singh Rathore

    2012-01-01

    Swarm Intelligence (SI) is the collective behavior of decentralized, self-organized systems, natural or artificial. The concept is employed in work on artificial intelligence. The inspiration often comes from nature, especially biological systems. The expression was introduced by Gerardo Beni and Jing Wang in 1989, in the context of cellular robotic systems. SI systems are typically made up of a population of simple agents or boids interacting locally with one another and their environment. T...

  13. 5th International Conference on Computational Collective Intelligence

    CERN Document Server

    Trawinski, Bogdan; Nguyen, Ngoc

    2014-01-01

    The book consists of 19 extended and revised chapters based on original works presented during a poster session organized within the 5th International Conference on Computational Collective Intelligence that was held between 11 and 13 of September 2013 in Craiova, Romania. The book is divided into three parts. The first part is titled “Agents and Multi-Agent Systems” and consists of 8 chapters that concentrate on many problems related to agent and multi-agent systems, including: formal models, agent autonomy, emergent properties, agent programming, agent-based simulation and planning. The second part of the book is titled “Intelligent Computational Methods” and consists of 6 chapters. The authors present applications of various intelligent computational methods like neural networks, mathematical optimization and multistage decision processes in areas like cooperation, character recognition, wireless networks, transport, and metal structures. The third part of the book is titled “Language and Knowled...

  14. Intelligent Design and Intelligent Failure

    Science.gov (United States)

    Jerman, Gregory

    2015-01-01

    Good Evening, my name is Greg Jerman and for nearly a quarter century I have been performing failure analysis on NASA's aerospace hardware. During that time I had the distinct privilege of keeping the Space Shuttle flying for two thirds of its history. I have analyzed a wide variety of failed hardware from simple electrical cables to cryogenic fuel tanks to high temperature turbine blades. During this time I have found that for all the time we spend intelligently designing things, we need to be equally intelligent about understanding why things fail. The NASA Flight Director for Apollo 13, Gene Kranz, is best known for the expression "Failure is not an option." However, NASA history is filled with failures both large and small, so it might be more accurate to say failure is inevitable. It is how we react and learn from our failures that makes the difference.

  15. Intelligent control and automation technology for nuclear applications

    International Nuclear Information System (INIS)

    Kim, Jae Hui; Huh, Young Hwan; Lee, Jang Soo; Kim, Ko Ryeo; Cha, Kyoung Ho; Lee, Jae Cheol; Dong, In Sook

    1993-01-01

    This project intends to establish the basic technology of intelligent control and automation to be applied to the next generation nuclear plant. For that, the research status of those technologies is surveyed for various application areas at first. The characteristics and availability of those techniques such as neural network, fuzzy rule based control and reasoning, multimedia, real-time software and qualitative modelling are studied through a series of simulations and experiments. By integrating each technologies studied above, we developed a hierarchical, intelligent control system for an autonomous mobile robot as a test bed. The system is composed of several modules of software and hardware subsystems, which are implemented by use of the intelligent techniques. Through the analysis of the results and experiences, we investigated the feasibility of application of the basic technology to the next generation plant. (Author)

  16. Intelligent Tools for Building a Scientific Information Platform

    CERN Document Server

    Skonieczny, Lukasz; Rybiński, Henryk; Niezgodka, Marek

    2012-01-01

    This book is a selection of results obtained within one year of research performed under SYNAT - a nation-wide scientific project aiming to create an infrastructure for scientific content storage and sharing for academia, education and open knowledge society in Poland. The selection refers to the research in artificial intelligence, knowledge discovery and data mining, information retrieval and natural language processing, addressing the problems of implementing intelligent tools for building a scientific information platform. The idea of this book is based on the very successful SYNAT Project Conference and the SYNAT Workshop accompanying the 19th International Symposium on Methodologies for Intelligent Systems (ISMIS 2011). The papers included in this book present an overview and insight into such topics as architecture of scientific information platforms, semantic clustering, ontology-based systems, as well as, multimedia data processing.

  17. Enhancing end-to-end QoS for multimedia streaming in IMS-based networks

    NARCIS (Netherlands)

    Ozcelebi, T.; Radovanovic, I.; Chaudron, M.R.V.

    2007-01-01

    Convergence of the emerging IP Multimedia Subsystem(IMS) includes unlicensed, nondedicated and nondeterministic hence uncontrollable. computer access, networks for IP multimedia services. It enables provision of resource demanding real-time services and multimedia communication raising new

  18. Optimizing the efficacy of multimedia consumer health information.

    Science.gov (United States)

    Monkman, Helen; Kushniruk, Andre W

    2015-01-01

    Using two or more communication methods (e.g., text, narration, pictures, animation, video) is known as multimedia. Multimedia has been used in a broad range of domains. Not surprisingly, multimedia is gaining popularity in the field of consumer health information as its benefits are being recognized. However, there is a large body of evidence in the cognitive literature that could be used to inform and optimize multimedia presentation of consumer health information. This paper outlines the Cognitive Theory of Multimedia Learning (CTML) and presents the application of this model for consumer health informatics. The CTML is a valuable resource for the development and revision of consumer health information to optimize its efficacy. Current research on multimedia and consumer health information is described. Finally, the outstanding opportunities to leverage the CTML for consumer health information are discussed.

  19. Seamless Mobile Multimedia Broadcasting Using Adaptive Error Recovery

    Directory of Open Access Journals (Sweden)

    Carlos M. Lentisco

    2017-01-01

    Full Text Available Multimedia services over mobile networks present several challenges, such as ensuring a reliable delivery of multimedia content, avoiding undesired service disruptions, or reducing service latency. HTTP adaptive streaming addresses these problems for multimedia unicast services, but it is not efficient from the point of view of radio resource consumption. In Long-Term Evolution (LTE networks, multimedia broadcast services are provided over a common radio channel using a combination of forward error correction and unicast error recovery techniques at the application level. This paper discusses how to avoid service disruptions and reduce service latency for LTE multimedia broadcast services by adding dynamic adaptation capabilities to the unicast error recovery process. The proposed solution provides a seamless mobile multimedia broadcasting without compromising the quality of the service perceived by the users.

  20. Logical Theories for Agent Introspection

    DEFF Research Database (Denmark)

    Bolander, Thomas

    2004-01-01

    Artificial intelligence systems (agents) generally have models of the environments they inhabit which they use for representing facts, for reasoning about these facts and for planning actions. Much intelligent behaviour seems to involve an ability to model not only one's external environment...... by self-reference. In the standard approach taken in artificial intelligence, the model that an agent has of its environment is represented as a set of beliefs. These beliefs are expressed as logical formulas within a formal, logical theory. When the logical theory is expressive enough to allow...... introspective reasoning, the presence of self-reference causes the theory to be prone to inconsistency. The challenge therefore becomes to construct logical theories supporting introspective reasoning while at the same time ensuring that consistency is retained. In the thesis, we meet this challenge by devising...

  1. Humor and Embodied Conversational Agents

    NARCIS (Netherlands)

    Nijholt, Antinus

    This report surveys the role of humor in human-to-human interaction and the possible role of humor in human-computer interaction. The aim is to see whether it is useful for embodied conversational agents to integrate humor capabilities in their internal model of intelligence, emotions and

  2. Principles of Multimedia News Systems for Business Applications

    OpenAIRE

    Ioan I. ANDONE

    2009-01-01

    In the past few years considerable demand for business oriented multimedia information systems has developed. A multimedia information system is one that can create, import, integrate, store, retrieve, edit, and delete two or more types of media materials in digital form, such as audio, image, full-motion video, and text information. Multimedia information systems play a central role in many business activities. They represent a very special class complex computing systems. This paper surveys...

  3. Bandwidth Allocation Considering Priorities among Multimedia Components in Mobile Networks

    OpenAIRE

    Shigeki, Shiokawa; Shuji, Tasaka

    2001-01-01

    This paper proposes a bandwidth allocation scheme which improves degradation of communication quality due to handoffs in mobile multimedia networks. In general, a multimedia call consists of several component calls. For example, a video phone call consists of a voice call and a video call. In realistic environments, each component call included in one multimedia call may have different requirements for quality-of-service (QoS) from each other, and priorities among these component calls often ...

  4. Wireless multimedia communication systems design, analysis, and implementation

    CERN Document Server

    Rao, KR; Bakmaz, Bojan M

    2014-01-01

    Rapid progress in software, hardware, mobile networks, and the potential of interactive media poses many questions for researchers, manufacturers, and operators of wireless multimedia communication systems. Wireless Multimedia Communication Systems: Design, Analysis, and Implementation strives to answer those questions by not only covering the underlying concepts involved in the design, analysis, and implementation of wireless multimedia communication systems, but also by tackling advanced topics such as mobility management, security components, and smart grids.Offering an accessible treatment

  5. The Rise of Digital Multimedia Systems

    Directory of Open Access Journals (Sweden)

    Ross Gibson

    2013-08-01

    Full Text Available With this essay, I want to understand why interactive and relational media forms have become so ubiquitous so quickly. Comparing the nexus of cinema and nationalism with the contemporary dyad of digital media and transnationalism (or globalisation, we can ask whether digital multimedia systems have arisen to reflect and impel our contemporary psychic and social conditions. Because multimedia rarely gets ‘locked-off’, its component elements can always be pulled apart, sent back to their databases and then instantaneously rearranged into newly iterated federations. In this respect it is like our unstable contemporary lives, so buffeted with ever-altering values, opportunities, anxieties and obligations all upwelling because of globalisation, migration and multiculturalism.

  6. Physical safety: using of multimedia technology

    International Nuclear Information System (INIS)

    Munoz Garcia, M.

    1995-01-01

    For managing physical safety systems in nuclear power plants sophisticated computer equipment is essential. Standard safety procedure requires systems distributed throughout the plant, especially at security posts: Entrance Door, Access Control Center, Restricted Areas, etc. Besides being highly distributed, computerized physical safety management systems have always been characterized by the need to integrate very different elements. Graphic images have always played a very important role: photographs, fingerprints, signatures, etc. This makes integrated multimedia modules the ideal solution. This presentation describes how safety systems can combine not only still images, but also other multimedia data such as sound and video. It examines methodologies for using this new technology to upgrade high cost computer systems already in operation that can not be replaced. (Author)

  7. Multimedia Forensics Is Not Computer Forensics

    Science.gov (United States)

    Böhme, Rainer; Freiling, Felix C.; Gloe, Thomas; Kirchner, Matthias

    The recent popularity of research on topics of multimedia forensics justifies reflections on the definition of the field. This paper devises an ontology that structures forensic disciplines by their primary domain of evidence. In this sense, both multimedia forensics and computer forensics belong to the class of digital forensics, but they differ notably in the underlying observer model that defines the forensic investigator’s view on (parts of) reality, which itself is not fully cognizable. Important consequences on the reliability of probative facts emerge with regard to available counter-forensic techniques: while perfect concealment of traces is possible for computer forensics, this level of certainty cannot be expected for manipulations of sensor data. We cite concrete examples and refer to established techniques to support our arguments.

  8. Artificial Intelligence and Urbanization: The Rise of the Elysium City

    OpenAIRE

    MUNOZ, J. Mark; NAQVI, Al

    2017-01-01

    Abstract. From ancient times, Greek religion introduced Elysium as a heavenly place to which admission was exclusively reserved for mortals related to gods, heroes, and those blessed by gods. We argue that the rise of artificial intelligence technology will lead to the creation of Elysium cities. Elysium cities agents will be technologists, technocrats, intelligent machines, and wealthy capitalists. These cities will be the first embracers of the artificial intelligence technology and will do...

  9. Resource Efficient LDPC Decoders for Multimedia Communication

    OpenAIRE

    Chandrasetty, Vikram Arkalgud; Aziz, Syed Mahfuzul

    2013-01-01

    Achieving high image quality is an important aspect in an increasing number of wireless multimedia applications. These applications require resource efficient error correction hardware to detect and correct errors introduced by the communication channel. This paper presents an innovative flexible architecture for error correction using Low-Density Parity-Check (LDPC) codes. The proposed partially-parallel decoder architecture utilizes a novel code construction technique based on multi-level H...

  10. Virtual Multimedia Libraries Built from the Web

    OpenAIRE

    Rowe, Neil C.

    2002-01-01

    Second ACM-IEEE Joint Conference on Digital Libraries (JCDL02), Portland, OR, July 2002, 158-159. We have developed a tool MARIE-4 for building virtual libraries of multimedia (images, video, and audio) by automatically exploring (crawling) a specified subdomain of the World Wide Web to create an index based on caption keywords. Our approach uses carefully-researched criteria to identify and rate caption text, and employs both an expert system and a neural network. We have used it to...

  11. Visual Attention and Applications in Multimedia Technologies

    OpenAIRE

    Le Callet, Patrick; Niebur, Ernst

    2013-01-01

    Making technological advances in the field of human-machine interactions requires that the capabilities and limitations of the human perceptual system are taken into account. The focus of this report is an important mechanism of perception, visual selective attention, which is becoming more and more important for multimedia applications. We introduce the concept of visual attention and describe its underlying mechanisms. In particular, we introduce the concepts of overt and covert visual atte...

  12. STEGANOGRAPHY USAGE TO CONTROL MULTIMEDIA STREAM

    Directory of Open Access Journals (Sweden)

    Grzegorz Koziel

    2014-03-01

    Full Text Available In the paper, a proposal of new application for steganography is presented. It is possible to use steganographic techniques to control multimedia stream playback. Special control markers can be included in the sound signal and the player can detect markers and modify the playback parameters according to the hidden instructions. This solution allows for remembering user preferences within the audio track as well as allowing for preparation of various versions of the same content at the production level.

  13. Extracting Information from Multimedia Meeting Collections

    OpenAIRE

    Gatica-Perez, Daniel; Zhang, Dong; Bengio, Samy

    2005-01-01

    Multimedia meeting collections, composed of unedited audio and video streams, handwritten notes, slides, and electronic documents that jointly constitute a raw record of complex human interaction processes in the workplace, have attracted interest due to the increasing feasibility of recording them in large quantities, by the opportunities for information access and retrieval applications derived from the automatic extraction of relevant meeting information, and by the challenges that the ext...

  14. Multimedia content classification metrics for content adaptation

    OpenAIRE

    Fernandes, Rui; Andrade, M.T.

    2015-01-01

    Multimedia content consumption is very popular nowadays. However, not every content can be consumed in its original format: the combination of content, transport and access networks, consumption device and usage environment characteristics may all pose restrictions to that purpose. One way to provide the best possible quality to the user is to adapt the content according to these restrictions as well as user preferences. This adaptation stage can be best executed if knowledge about the conten...

  15. Multimedia content classification metrics for content adaptation

    OpenAIRE

    Fernandes, Rui; Andrade, M.T.

    2016-01-01

    Multimedia content consumption is very popular nowadays. However, not every content can be consumed in its original format: the combination of content, transport and access networks, consumption device and usage environment characteristics may all pose restrictions to that purpose. One way to provide the best possible quality to the user is to adapt the content according to these restrictions as well as user preferences. This adaptation stage can be best executed if knowledge about the conten...

  16. Aplikasi Pembelajaran Table Manners Berbasis Multimedia

    OpenAIRE

    Yosanny, Agustinna; Pradipta, Albert; Viles, Dody; Pensen, Pensen

    2011-01-01

    Table manners adalah aturan-aturan pokok yang berlaku di meja makan. Aturan ini biasanya diterapkan padajamuan makan resmi. Penelitian ini bertujuan untuk merancang dan mengembangkan suatu aplikasipembelajaran tentang table manners untuk memudahkan dalam mempelajari aturan-aturan yang perlu diketahuidalam jamuan makan resmi, meliputi etika sebelum dan saat proses menyantap makanan, serta penggunaanalat-alat makan. Metode penelitian yang digunakan adalah metode Interactive Multimedia System De...

  17. A distributed firewall for multimedia applications

    OpenAIRE

    Roedig, Utz; Ackermann, Ralf; Rensing, Christoph; Steinmetz, Ralf

    2000-01-01

    Firewalls are a widely used security mechanism to provide access control and auditing at the border between "open" and private networks or administrative domains. As part of the network infrastructure they are strongly affected by the development and deployment of new communication paradigms and applications. Currently we experience a very fast rise in the use of multimedia applications. These differ in many aspects from "traditional applications", for example concerning bandwidth usage, dyna...

  18. 2015 Special Sessions of the 13th International Conference on Practical Applications of Agents and Multi-Agent Systems

    CERN Document Server

    Hernández, Josefa; Mathieu, Philippe; Campbell, Andrew; Fernández-Caballero, Antonio; Moreno, María; Julián, Vicente; Alonso-Betanzos, Amparo; Jiménez-López, María; Botti, Vicente; Trends in Practical Applications of Agents, Multi-Agent Systems and Sustainability : the PAAMS Collection

    2015-01-01

    This volume presents the papers that have been accepted for the 2015 special sessions of the 13th International Conference on Practical Applications of Agents and Multi-Agent Systems, held at University of Salamanca, Spain, at 3rd-5th June, 2015: Agents Behaviours and Artificial Markets (ABAM); Agents and Mobile Devices (AM); Multi-Agent Systems and Ambient Intelligence (MASMAI); Web Mining and Recommender systems (WebMiRes); Learning, Agents and Formal Languages (LAFLang); Agent-based Modeling of Sustainable Behavior and Green Economies (AMSBGE); Emotional Software Agents (SSESA) and Intelligent Educational Systems (SSIES). The volume also includes the paper accepted for the Doctoral Consortium in PAAMS 2015. PAAMS, the International Conference on Practical Applications of Agents and Multi-Agent Systems is an evolution of the International Workshop on Practical Applications of Agents and Multi-Agent Systems. PAAMS is an international yearly tribune to present, to discuss, and to disseminate the latest develo...

  19. Multimedia over cognitive radio networks algorithms, protocols, and experiments

    CERN Document Server

    Hu, Fei

    2014-01-01

    PrefaceAbout the EditorsContributorsNetwork Architecture to Support Multimedia over CRNA Management Architecture for Multimedia Communication in Cognitive Radio NetworksAlexandru O. Popescu, Yong Yao, Markus Fiedler , and Adrian P. PopescuPaving a Wider Way for Multimedia over Cognitive Radios: An Overview of Wideband Spectrum Sensing AlgorithmsBashar I. Ahmad, Hongjian Sun, Cong Ling, and Arumugam NallanathanBargaining-Based Spectrum Sharing for Broadband Multimedia Services in Cognitive Radio NetworkYang Yan, Xiang Chen, Xiaofeng Zhong, Ming Zhao, and Jing WangPhysical Layer Mobility Challen

  20. Investigation of multimedia didactic courseware of network on image diagnosis

    International Nuclear Information System (INIS)

    Yang Xiaochun; Gong Jianping; Shen Junkang; Lu Zhian; Chen Guangqiang

    2001-01-01

    Objective: To investigate the methods of the design of multimedia didactic courseware of network on image diagnosis and its characteristic. Methods: Based on the teaching material of 'image diagnosis', the images were collected with computers and scanners, and processed with graphic software, and then the multimedia didactic courseware was designed with Frontpage. Results: The design of multimedia didactic courseware of network has been completed. Domain name has been applied. Part of the courseware has been passed to the website. Conclusion: Multimedia didactic courseware of network, with bright prospects, is superior in agility of didactic style, in abundance of content, and in timeliness of information

  1. Multimedia Image Technology and Computer Aided Manufacturing Engineering Analysis

    Science.gov (United States)

    Nan, Song

    2018-03-01

    Since the reform and opening up, with the continuous development of science and technology in China, more and more advanced science and technology have emerged under the trend of diversification. Multimedia imaging technology, for example, has a significant and positive impact on computer aided manufacturing engineering in China. From the perspective of scientific and technological advancement and development, the multimedia image technology has a very positive influence on the application and development of computer-aided manufacturing engineering, whether in function or function play. Therefore, this paper mainly starts from the concept of multimedia image technology to analyze the application of multimedia image technology in computer aided manufacturing engineering.

  2. Business Intelligence

    OpenAIRE

    Petersen, Anders

    2001-01-01

    Cílem této bakalářské práce je seznámení s Business Intelligence a zpracování vývojového trendu, který ovlivňuje podobu řešení Business Intelligence v podniku ? Business Activity Monitoring. Pro zpracování tohoto tématu byla použita metoda studia odborných pramenů, a to jak v českém, tak v anglickém jazyce. Hlavním přínosem práce je ucelený, v českém jazyce zpracovaný materiál pojednávající o Business Activity Monitoring. Práce je rozdělena do šesti hlavních kapitol. Prvních pět je věnováno p...

  3. Item Modeling Concept Based on Multimedia Authoring

    Directory of Open Access Journals (Sweden)

    Janez Stergar

    2008-09-01

    Full Text Available In this paper a modern item design framework for computer based assessment based on Flash authoring environment will be introduced. Question design will be discussed as well as the multimedia authoring environment used for item modeling emphasized. Item type templates are a structured means of collecting and storing item information that can be used to improve the efficiency and security of the innovative item design process. Templates can modernize the item design, enhance and speed up the development process. Along with content creation, multimedia has vast potential for use in innovative testing. The introduced item design template is based on taxonomy of innovative items which have great potential for expanding the content areas and construct coverage of an assessment. The presented item design approach is based on GUI's – one for question design based on implemented item design templates and one for user interaction tracking/retrieval. The concept of user interfaces based on Flash technology will be discussed as well as implementation of the innovative approach of the item design forms with multimedia authoring. Also an innovative method for user interaction storage/retrieval based on PHP extending Flash capabilities in the proposed framework will be introduced.

  4. Multihoming for Mobile Internet of Multimedia Things

    Directory of Open Access Journals (Sweden)

    Titus Balan

    2017-01-01

    Full Text Available Mobility, redundancy, and bandwidth requirements are transforming the communication models used for IoT, mainly in case of Critical Communications and multimedia streaming (“IoMT, Internet of Multimedia Things”, as wireless video traffic is expected to be 60–75% of the global mobile traffic by 2020. One of the characteristics of 5G networks will be the proliferation of different/heterogeneous radio networks (virtualized radio access networks, RAN, new energy-efficient radios, femtocells, and offloading capabilities and the possibility for IoT objects to connect and load-balance between dual and multiple RANs. This paper focuses on the possibility of using LISP (Locator Identifier Separation Protocol for multihoming and load-balancing purposes and presents an illustrative scenario for the case of mobile IoT (e.g., the “things” part of vehicular or public transportation systems, PTS that are also intensive bandwidth consumers, like the case of connected multimedia “things.” We have implemented and tested a demonstrator of a mobile LISP IoT gateway that is also integrated with Cloud-based video analytics.

  5. Efficient Access Control in Multimedia Social Networks

    Science.gov (United States)

    Sachan, Amit; Emmanuel, Sabu

    Multimedia social networks (MMSNs) have provided a convenient way to share multimedia contents such as images, videos, blogs, etc. Contents shared by a person can be easily accessed by anybody else over the Internet. However, due to various privacy, security, and legal concerns people often want to selectively share the contents only with their friends, family, colleagues, etc. Access control mechanisms play an important role in this situation. With access control mechanisms one can decide the persons who can access a shared content and who cannot. But continuously growing content uploads and accesses, fine grained access control requirements (e.g. different access control parameters for different parts in a picture), and specific access control requirements for multimedia contents can make the time complexity of access control to be very large. So, it is important to study an efficient access control mechanism suitable for MMSNs. In this chapter we present an efficient bit-vector transform based access control mechanism for MMSNs. The proposed approach is also compatible with other requirements of MMSNs, such as access rights modification, content deletion, etc. Mathematical analysis and experimental results show the effectiveness and efficiency of our proposed approach.

  6. Multimedia and Textual Reading Comprehension: Multimedia as Personal Learning Environment’s Enriching Format

    Directory of Open Access Journals (Sweden)

    Jose Daniel García Martínez

    2017-01-01

    Full Text Available In this article we will discuss part of a piece of research that was conducted with two 4ESO groups. Textual learning is opposed to multimedia learning within the context of PLE’s (Personal Learning Environment reading tools and strategies. In the research an analysis was made of whether it would be possible to improve the reading process through multimedia over a school term in two different aspects; one evolutionary with six classroom exercises and one evaluation with a final exercise. Concretely, this article states the number of question mistakes that the students made. The data indicates that there is a better evolution in students that performed the multimedia dynamic, although there are not any relevant differences in the final evaluation.

  7. Multimedia for occupational safety and health training: a pilot study examining a multimedia learning theory.

    Science.gov (United States)

    Wallen, Erik S; Mulloy, Karen B

    2006-10-01

    Occupational diseases are a significant problem affecting public health. Safety training is an important method of preventing occupational illness. Training is increasingly being delivered by computer although theories of learning from computer-based multimedia have been tested almost entirely on college students. This study was designed to determine whether these theories might also be applied to safety training applications for working adults. Participants viewed either computer-based multimedia respirator use training with concurrent narration, narration prior to the animation, or unrelated safety training. Participants then took a five-item transfer test which measured their ability to use their knowledge in new and creative ways. Participants who viewed the computer-based multimedia trainings both did significantly better than the control group on the transfer test. The results of this pilot study suggest that design guidelines developed for younger learners may be effective for training workers in occupational safety and health although more investigation is needed.

  8. Web Intelligence and Artificial Intelligence in Education

    Science.gov (United States)

    Devedzic, Vladan

    2004-01-01

    This paper surveys important aspects of Web Intelligence (WI) in the context of Artificial Intelligence in Education (AIED) research. WI explores the fundamental roles as well as practical impacts of Artificial Intelligence (AI) and advanced Information Technology (IT) on the next generation of Web-related products, systems, services, and…

  9. Eighth International Conference on Intelligent Systems and Knowledge Engineering

    CERN Document Server

    Li, Tianrui; ISKE 2013; Foundations of Intelligent Systems; Knowledge Engineering and Management; Practical Applications of Intelligent Systems

    2014-01-01

    "Foundations of Intelligent Systems" presents selected papers from the 2013 International Conference on Intelligent Systems and Knowledge Engineering (ISKE2013). The aim of this conference is to bring together experts from different expertise areas to discuss the state-of-the-art in Intelligent Systems and Knowledge Engineering, and to present new research results and perspectives on future development. The topics in this volume include, but not limited to: Artificial Intelligence Theories, Pattern Recognition, Intelligent System Models, Speech Recognition, Computer Vision, Multi-Agent Systems, Machine Learning, Soft Computing and Fuzzy Systems, Biological Inspired Computation, Game Theory, Cognitive Systems and Information Processing, Computational Intelligence, etc. The proceedings are benefit for both researchers and practitioners who want to utilize intelligent methods in their specific research fields. Dr. Zhenkun Wen is a Professor at the College of Computer and Software Engineering, Shenzhen University...

  10. 9th International Symposium on Intelligent Distributed Computing

    CERN Document Server

    Camacho, David; Analide, Cesar; Seghrouchni, Amal; Badica, Costin

    2016-01-01

    This book represents the combined peer-reviewed proceedings of the ninth International Symposium on Intelligent Distributed Computing – IDC’2015, of the Workshop on Cyber Security and Resilience of Large-Scale Systems – WSRL’2015, and of the International Workshop on Future Internet and Smart Networks – FI&SN’2015. All the events were held in Guimarães, Portugal during October 7th-9th, 2015. The 46 contributions published in this book address many topics related to theory and applications of intelligent distributed computing, including: Intelligent Distributed Agent-Based Systems, Ambient Intelligence and Social Networks, Computational Sustainability, Intelligent Distributed Knowledge Representation and Processing, Smart Networks, Networked Intelligence and Intelligent Distributed Applications, amongst others.

  11. Using FML and fuzzy technology in adaptive ambient intelligent environments

    NARCIS (Netherlands)

    Acampora, G.; Loia, V.

    2005-01-01

    Ambient Intelligence (AmI, shortly) gathers best re-sults from three key technologies, Ubiquitous Computing, Ubiq-uitous Communication, and Intelligent User Friendly Inter-faces. The functional and spatial distribution of tasks is a natu-ral thrust to employ multi-agent paradigm to design and

  12. Intelligent Counseling System: A 24 x 7 Academic Advisor

    Science.gov (United States)

    Leung, Chun Ming; Tsang, Eva Y. M.; Lam, S. S.; Pang, Dominic C. W.

    2010-01-01

    Universities are increasingly looking into self-service systems with intelligent digital agents to supplement or replace labor-intensive services, such as academic counseling. The Open University of Hong Kong has developed an intelligent online system that instantly responds to enquiries about career development, learning modes, program/course…

  13. Competitive intelligence and national development: the role of ...

    African Journals Online (AJOL)

    Competitive intelligence (CI) is the process of developing actionable foresight regarding competitive dynamics and non-market factors that can ... It is a relevant tool for strategic decision making which in return impacts national ... archives, resource centers, etc are yet to realize their position as Competitive Intelligent Agents.

  14. Biological Agents

    Science.gov (United States)

    ... E-Tools Safety and Health Topics / Biological Agents Biological Agents This page requires that javascript be enabled ... 202) 693-2300 if additional assistance is required. Biological Agents Menu Overview In Focus: Ebola Frederick A. ...

  15. DOES MULTIMEDIA THEORY APPLY TO ALL STUDENTS? THE IMPACT OF MULTIMEDIA PRESENTATIONS ON SCIENCE LEARNING

    Directory of Open Access Journals (Sweden)

    Peter G. Schrader

    2016-01-01

    Full Text Available User You are logged in as... mocak My Profile Log Out Log Out as User Journal Content Search Search Scope Browse By Issue By Author By Title Indexing/Abstracting -Doaj -Google Scholar -J Gate/Informatics -Ulrich's Under review by: -Ebsco -Journal Seek -info BASE INDEX -ERIC -Ulakbim/tr index Article Tools Abstract Print this article Indexing metadata How to cite item Finding References Review policy Email this article Email the author Related Items Show all The fourth issue of Journal of Learning and Teaching in Digital Age(JOLTIDA has been published. Editorial Board Open Journal Systems Journal Help Notifications View (564 new Manage Information For Readers For Authors For Librarians Creative Commons License Font Size Make font size smaller Make font size default Make font size larger Home About User Home Search Current Archives Announcements Home > Vol 1, No 1 (2016 > Schrader  DOES MULTIMEDIA THEORY APPLY TO ALL STUDENTS? THE IMPACT OF MULTIMEDIA PRESENTATIONS ON SCIENCE LEARNING Peter G. Schrader University of Nevada Las Vegas, USA pg.schrader@unlv.edu Eric E. Rapp ericrapp@icloud.com ABSTRACT In K-12 school settings in the United States, there is a preponderance of information delivered via multimedia to students everyday (e.g., visual aids found in science textbooks, electronic tablets, streamed video content, web pages, animations, and PowerPoint presentations. The cognitive theory of multimedia learning (CTML outlines numerous principles associated with learning from and with multimedia (Mayer, Hegarty, Mayer, & Cambell, 2005. However, the bulk of the research like the CTML has been conducted using college age students (Jones, 2010; McTigue, 2009. There is ample evidence that college age students and younger students exhibit numerous and important differences when learning from multimedia content (Hannus & Hyona, 1999; McTique, 2009; Moreno, 2007; Van Parreren, 1983. As a result, the objective of the current study is to examine the

  16. Odor Classification using Agent Technology

    Directory of Open Access Journals (Sweden)

    Sigeru OMATU

    2014-03-01

    Full Text Available In order to measure and classify odors, Quartz Crystal Microbalance (QCM can be used. In the present study, seven QCM sensors and three different odors are used. The system has been developed as a virtual organization of agents using an agent platform called PANGEA (Platform for Automatic coNstruction of orGanizations of intElligent Agents. This is a platform for developing open multi-agent systems, specifically those including organizational aspects. The main reason for the use of agents is the scalability of the platform, i.e. the way in which it models the services. The system models functionalities as services inside the agents, or as Service Oriented Approach (SOA architecture compliant services using Web Services. This way the adaptation of the odor classification systems with new algorithms, tools and classification techniques is allowed.

  17. Modeling agents with a theory of mind

    NARCIS (Netherlands)

    Harbers, M.; Bosch, K. van den; Meyer, J.J.C.

    2009-01-01

    Training systems with intelligent virtual agents provide an effective means to train people for complex, dynamic tasks like crisis management or firefighting. Virtual agents provide more adequate behavior and explanations if they not only take their own goals and beliefs into account, but also the

  18. Intelligence and negotiating

    International Nuclear Information System (INIS)

    George, D.G.

    1990-01-01

    This paper discusses the role of US intelligence during arms control negotiations between 1982 and 1987. It also covers : the orchestration of intelligence projects; an evaluation of the performance of intelligence activities; the effect intelligence work had on actual arms negotiations; and suggestions for improvements in the future

  19. Intelligent products : A survey

    NARCIS (Netherlands)

    Meyer, G.G.; Främling, K.; Holmström, J.

    This paper presents an overview of the field of Intelligent Products. As Intelligent Products have many facets, this paper is mainly focused on the concept behind Intelligent Products, the technical foundations, and the achievable practical goals of Intelligent Products. A novel classification of

  20. Intelligence Issues for Congress

    Science.gov (United States)

    2013-04-23

    open source information— osint (newspapers...by user agencies. Section 1052 of the Intelligence Reform Act expressed the sense of Congress that there should be an open source intelligence ...center to coordinate the collection, analysis, production, and dissemination of open source intelligence to other intelligence agencies. An Open Source