WorldWideScience

Sample records for graphics puts ideas

  1. Scaffolding Writing Using Feedback in Students' Graphic Organizers--Novice Writers' Relevance of Ideas and Cognitive Loads

    Lee, Chien Ching; Tan, Seng Chee

    2010-01-01

    This paper aims to find out two outcomes of feedback in the novice writers' graphic organizers, which are the novice writers' ability to align their ideas to their writing goal, and their perceived germane, metacognitive, extraneous and intrinsic cognitive loads when generating and revising ideas based on the feedback. Data was gathered from the…

  2. To put an end to received ideas on Energy transition in Germany

    2014-01-01

    This publication reviews and criticises some received ideas or myths about energy transition in Germany. These received ideas state that this energy transition is only based on phasing out nuclear (whereas it is a comprehensive political project which goes beyond this phasing out and the development of renewable energies, notably with a high objective in terms of greenhouse gas emissions), that the development of renewable energies resulted in a strong increase of household energy bills (whereas German households tend to consume less energy), that Germany had to rely on coal and give up its objectives in the struggle of climate change (whereas renewable energies, not coal, replaced nuclear energy, and coal in fact replaced gas which became too expensive), that the German economy can face energy transition when French economy cannot (whereas the German energy transition is designed to be a benefit for the German economy), and that the money of German consumers was only used to enrich Chinese photovoltaic array manufacturers (whereas 4/5 of the installation added value is created on the German territory)

  3. Graphics gems

    Glassner, Andrew S

    1993-01-01

    ""The GRAPHICS GEMS Series"" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

  4. Putting more ‘modern’ in modern physics education: a Knowledge Building approach using student questions and ideas about the universe

    Wagner, Glenn

    2017-03-01

    Student-generated questions and ideas about our universe are the start of a rich and highly motivating learning environment. Using their curiosity-driven questions and ideas, students form Knowledge Building groups or ‘communities’ where they plan, set goals, design questions for research, and assess the progress of their work, tasks that were once under the control of the teacher. With the understanding that all knowledge and ideas are treated as improvable, students work collaboratively at their level of competency to share their knowledge, ideas and understandings gained from authoritative sources and laboratory activities. Over time, students work collectively to improve the knowledge and ideas of others that result in advances in understanding that benefit not only the individual but the community as a whole. Learning outcomes reported in this paper demonstrate that a Knowledge Building environment applied to introductory cosmology produced similar gains in knowledge and understanding surrounding foundational concepts compared to teacher-centred learning environments. Aside from new knowledge and understanding, students develop important skills and competencies such as question-asking, idea development, communication, collaboration that are becoming ever more important for 21st century living and working. Finally, the process of planning and initiating a Knowledge Building environment that produced the results reported in this paper is outlined.

  5. Graphic Ecologies

    Brook Weld Muller

    2014-12-01

    Full Text Available This essay describes strategic approaches to graphic representation associated with critical environmental engagement and that build from the idea of works of architecture as stitches in the ecological fabric of the city. It focuses on the building up of partial or fragmented graphics in order to describe inclusive, open-ended possibilities for making architecture that marry rich experience and responsive performance. An aphoristic approach to crafting drawings involves complex layering, conscious absence and the embracing of tension. A self-critical attitude toward the generation of imagery characterized by the notion of ‘loose precision’ may lead to more transformative and environmentally responsive architectures.

  6. Salud y enfermedad expresión gráfica de ideas en estudiantes de pregrado en enfermería Health and disease graphical expression of ideas in nursing students

    Daniel Gonzalo Eslava Albarracín

    2005-09-01

    Full Text Available El estudio pretende dar un paso en el co¬nocimiento y la comprensión del saber de sentido común que tienen los estudiantes de la salud y la enfermedad, ampliar la visión y el conocimiento en relación con sus formas de pensar porque de alguna manera ellas van a influenciar sus futuros comportamientos, tanto dentro de las instituciones de salud como en su vida cotidiana. El objetivo principal es el de identificar y analizar las representaciones sociales de salud y enfermedad de un grupo de estudiantes de pregrado en enfermería, para reflexionar en torno a la práctica docente cotidiana y la influencia que esta tiene en el proceso de construcción de conocimiento de los estudiantes. Para la recolección de información se utilizaron la expresión gráfica de ideas y el grupo focal. Los resultados muestran que para adquirir o mejorar su saber, ellos parten de sus propias obser¬vaciones de la vida diaria, re-elaboran sus conceptos haciéndolos más accesibles a su entendimiento. En relación con la salud/en¬fermedad no podemos hablar de conceptos ciertos o errados, simplemente de formas de comprender y vivir la experiencia de estar sano o enfermo, dentro de un contexto social e ideológico determinado.The study tries to give to a passage in the knowledge and the understanding of the knowledge of sense common, that they have the students in relation to the health and the disease, to extend the vision and the knowledge in relation to its forms to think somehow, since, they are going to influence its future behaviors, as much within the institutions of health, like in its daily life. The primary target is the one to identify and to analyze the social representations of health and disease in a group of nursing predegree students, to reflect surroundings of the daily educational practice and the influence that this one has in the process of construction of knowledge of the students. For the information harvesting the graphical expression of ideas

  7. Graphics gems II

    Arvo, James

    1991-01-01

    Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers.This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed.Graphics artists and comput

  8. Mathematics for computer graphics

    Vince, John

    2006-01-01

    Helps you understand the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. This work also helps you to rediscover the mathematical techniques required to solve problems and design computer programs for computer graphic applications

  9. Mathematical structures for computer graphics

    Janke, Steven J

    2014-01-01

    A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes. Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant grap

  10. Seven durable ideas.

    Glaser, John P

    2008-01-01

    Partners Healthcare, and its affiliated hospitals, have a long track record of accomplishments in clinical information systems implementations and research. Seven ideas have shaped the information systems strategies and tactics at Partners; centrality of processes, organizational partnerships, progressive incrementalism, agility, architecture, embedded research, and engage the field. This article reviews the ideas and discusses the rationale and steps taken to put the ideas into practice.

  11. Graphics gems V (Macintosh version)

    Paeth, Alan W

    1995-01-01

    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in the field.Contains over 50 new gems displaying some of t

  12. Collection Of Software For Computer Graphics

    Hibbard, Eric A.; Makatura, George

    1990-01-01

    Ames Research Graphics System (ARCGRAPH) collection of software libraries and software utilities assisting researchers in generating, manipulating, and visualizing graphical data. Defines metafile format containing device-independent graphical data. File format used with various computer-graphics-manipulation and -animation software packages at Ames, including SURF (COSMIC Program ARC-12381) and GAS (COSMIC Program ARC-12379). Consists of two-stage "pipeline" used to put out graphical primitives. ARCGRAPH libraries developed on VAX computer running VMS.

  13. Mathematical Graphic Organizers

    Zollman, Alan

    2009-01-01

    As part of a math-science partnership, a university mathematics educator and ten elementary school teachers developed a novel approach to mathematical problem solving derived from research on reading and writing pedagogy. Specifically, research indicates that students who use graphic organizers to arrange their ideas improve their comprehension…

  14. R graphics

    Murrell, Paul

    2005-01-01

    R is revolutionizing the world of statistical computing. Powerful, flexible, and best of all free, R is now the program of choice for tens of thousands of statisticians. Destined to become an instant classic, R Graphics presents the first complete, authoritative exposition on the R graphical system. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that takes nothing for granted and helps both neophyte and seasoned users master the intricacies of R graphics. After an introductory overview of R graphics facilities, the presentation first focuses

  15. Graphic Storytelling

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  16. Graphic Grown Up

    Kim, Ann

    2009-01-01

    It's no secret that children and YAs are clued in to graphic novels (GNs) and that comics-loving adults are positively giddy that this format is getting the recognition it deserves. Still, there is a whole swath of library card-carrying grown-up readers out there with no idea where to start. Splashy movies such as "300" and "Spider-Man" and their…

  17. Graphic notation

    Bergstrøm-Nielsen, Carl

    1992-01-01

    Texbook to be used along with training the practise of graphic notation. Describes method; exercises; bibliography; collection of examples. If you can read Danish, please refer to that edition which is by far much more updated.......Texbook to be used along with training the practise of graphic notation. Describes method; exercises; bibliography; collection of examples. If you can read Danish, please refer to that edition which is by far much more updated....

  18. Exchanging ideas

    Bevir, M; Ankersmit, F

    2000-01-01

    In this debate Mark Bevir and Frank Ankersmit continue their discussion of Bevir's The Logic of the History of Ideas. There are two related areas of contention: 1) the notion of intention and its use for a correct understanding of the writing of the history of ideas and 2) the question how deep the

  19. Graphics gems

    Heckbert, Paul S

    1994-01-01

    Graphics Gems IV contains practical techniques for 2D and 3D modeling, animation, rendering, and image processing. The book presents articles on polygons and polyhedral; a mix of formulas, optimized algorithms, and tutorial information on the geometry of 2D, 3D, and n-D space; transformations; and parametric curves and surfaces. The text also includes articles on ray tracing; shading 3D models; and frame buffer techniques. Articles on image processing; algorithms for graphical layout; basic interpolation methods; and subroutine libraries for vector and matrix algebra are also demonstrated. Com

  20. Graphic notation

    Bergstrøm-Nielsen, Carl

    2010-01-01

    Graphic notation is taught to music therapy students at Aalborg University in both simple and elaborate forms. This is a method of depicting music visually, and notations may serve as memory aids, as aids for analysis and reflection, and for communication purposes such as supervision or within...

  1. Idea Puzzle

    Parente, C.; Ferro, L.

    2016-01-01

    WOS:000387124100017 (Nº de Acesso Web of Science) The Idea Puzzle is a software application created in 2007. It is a support tool to assist PhD students and researchers in the process of designing research projects through a focus on three central dimensions of research that are collectively represented by a triangle. Each side of the Idea Puzzle triangle corresponds to one of the three dimensions that every empirical research project should ideally include: ontology (data), epistemology (...

  2. Stereoscopic 3D graphics generation

    Li, Zhi; Liu, Jianping; Zan, Y.

    1997-05-01

    Stereoscopic display technology is one of the key techniques of areas such as simulation, multimedia, entertainment, virtual reality, and so on. Moreover, stereoscopic 3D graphics generation is an important part of stereoscopic 3D display system. In this paper, at first, we describe the principle of stereoscopic display and summarize some methods to generate stereoscopic 3D graphics. Secondly, to overcome the problems which came from the methods of user defined models (such as inconvenience, long modifying period and so on), we put forward the vector graphics files defined method. Thus we can design more directly; modify the model simply and easily; generate more conveniently; furthermore, we can make full use of graphics accelerator card and so on. Finally, we discuss the problem of how to speed up the generation.

  3. Resurfacing Graphics

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark. 

  4. Resurfacing Graphics

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark.

  5. Energy transition. To put an end to generally accepted ideas

    2017-03-01

    In a set of brief texts, this publication shows that many commonly heard statements regarding energy are wrong. These wrong statements are: Germany has replaced its nuclear by coal which is even more polluting and harmful for the climate; Renewable energies will never cover all our electricity needs, and we'll still need nuclear or gas when wind turbines and solar arrays do not produce; French people are largely opposed to renewable energies, notably those located at the proximity of wind energy projects; Doing without nuclear is depriving of an electricity which is lastingly cheaper than that of our neighbours; Closing nuclear and coal plants will automatically increase unemployment, that which is unacceptable in these times of crisis; Renewable energies will have negative impacts on landscapes as territories will be covered with wind turbines and solar arrays; Renewable energies are harmful for the environment (wind turbine kill huge amounts of birds, and solar arrays use rare earth materials); Ecologists always want to create more additional taxes; Car is necessary, notably in rural areas where there is no public transports; Pollution peaks are mainly caused by pollution coming from Germany and by chimneys and farmers, and cars are not responsible for that; Eating organic food is much more expensive; Helping countries of the South to struggle against climate change is an expense France cannot afford; France almost does not emit greenhouse gases in comparison with China and the USA, and thus, why should we make efforts when other countries do not make them?; Thanks to nuclear, France is more energetically independent; Nuclear does not emit greenhouse gases, it's a clean energy

  6. Materializing ideas

    Strandvad, Sara Malou

    2011-01-01

    to investigate how the evolving object may form an active part in the collaborative process of its making. The article identifies three moments when the evolving object becomes decisive for the collaboration: the idea has to be detached to enable collaboration; attachments between collaborators are made via...

  7. Mastering probabilistic graphical models using Python

    Ankan, Ankur

    2015-01-01

    If you are a researcher or a machine learning enthusiast, or are working in the data science field and have a basic idea of Bayesian learning or probabilistic graphical models, this book will help you to understand the details of graphical models and use them in your data science problems.

  8. Design Graphics

    1990-01-01

    A mathematician, David R. Hedgley, Jr. developed a computer program that considers whether a line in a graphic model of a three-dimensional object should or should not be visible. Known as the Hidden Line Computer Code, the program automatically removes superfluous lines and displays an object from a specific viewpoint, just as the human eye would see it. An example of how one company uses the program is the experience of Birdair which specializes in production of fabric skylights and stadium covers. The fabric called SHEERFILL is a Teflon coated fiberglass material developed in cooperation with DuPont Company. SHEERFILL glazed structures are either tension structures or air-supported tension structures. Both are formed by patterned fabric sheets supported by a steel or aluminum frame or cable network. Birdair uses the Hidden Line Computer Code, to illustrate a prospective structure to an architect or owner. The program generates a three- dimensional perspective with the hidden lines removed. This program is still used by Birdair and continues to be commercially available to the public.

  9. Interculturality as an expression of humanist perspective: The young students’ ideas about the Conquest of America from Altan’s historical graphic narratives and Julierme’s History textbook

    Marcelo Fronza

    2017-01-01

    Full Text Available Esta investigación está vinculada a los proyectos “Libros de texto y cómo aprender y enseñar la historia de los conflictos en diferentes espacios y tiempos” y “Los jóvenes y las ideas de la verdad histórica y la intersubjetividad en relación con las narrativas históricas visuales”. Investigo las ideas de jóvenes estudiantes graduados brasileños sobre los conflictos entre europeos e indios durante la conquista de América, que tuvieron lugar alrededor de 1492 y 1550. Produzco un instrumento de investigación basado en criterios metodológicos de investigación cualitativa (Lessard-­‐Hébert, Goyette y Boutin, 2005. Esta herramienta de investigación contiene preguntas abiertas sobre la confrontación de dos fragmentos en cómics de historia. La primera narrativa histórica gráfica, la versión A, llamada “Conquista y la colonización de América” es un capítulo del libro de texto organizado como cómic histórico “Historia General: Historia para la escuela moderna” (Castro y Zalla, 1971. La segunda narrativa histórica gráfica presentada en el instrumento de investigación, la versión B, es llamada “Colombo” (Altan, 1989. En conclusión, se puede verificar que estos jóvenes estudiantes comprendan algunos de los elementos fundamentales de estos artefactos de la cultura histórica que facilitan enormemente la aprehensión del conocimiento histórico elaborado de manera intersubjetiva y humanística.

  10. When Do Computer Graphics Contribute to Early Literacy Learning?

    Wepner, Shelley B.; Cotter, Michelle

    2002-01-01

    Notes that new literacies use computer graphics to tell a story, demonstrate a theory, or support a definition. Offers a functionality framework for assessing the value of computer graphics for early literacy learning. Provides ideas for determining the value of CD-ROM software and websites. Concludes that graphics that give text meaning or…

  11. Printing--Graphic Arts--Graphic Communications

    Hauenstein, A. Dean

    1975-01-01

    Recently, "graphic arts" has shifted from printing skills to a conceptual approach of production processes. "Graphic communications" must embrace the total system of communication through graphic media, to serve broad career education purposes; students taught concepts and principles can be flexible and adaptive. The author…

  12. Nuclear reactors; graphical symbols

    1987-11-01

    This standard contains graphical symbols that reveal the type of nuclear reactor and is used to design graphical and technical presentations. Distinguishing features for nuclear reactors are laid down in graphical symbols. (orig.) [de

  13. Combining Ideas in Crowdsourced Idea Generation

    Wang Kai

    2017-02-01

    Full Text Available Collecting ideas through crowdsourcing has become a common practice for companies to benefit from external ideas and innovate. It is desirable that crowd members build on each other's ideas to achieve synergy. This study proposes and verifies a new method for idea combination which can result in combined ideas that are both novel and useful. The domain-specific knowledge of crowd members does not influence the effectiveness of such idea combination. The new method can be used for collecting highly creative ideas from the crowd. The implications for future research are discussed.

  14. Putting the spiritual into practice

    Julia von Boguslawski

    2018-04-01

    Full Text Available The aim of this article is to examine how Rudolf Steiner’s anthroposophical ideas were reflected and put into practice in the lives of the Finnish couple Olly (Olga Donner (1881–1956, neé Sinebrychoff and Uno Donner (1872–1958. They encountered anthroposophy in 1913 and subsequently embraced it as the guiding principle of their lives. Through a close examination of these two people we aim to shed light on how a new worldview like anthroposophy, which was gaining followers in early twentieth-century Finland, was also a manifestation of wider changes in religious culture in Europe. Our perspective could be described as biographical in the sense that it has been characterised by Simone Lässig (2008: 11 who writes that ‘the reconstruction of individual life courses helps to discover more about the context – for example, about daily rituals, pious practices, or kinship relationship’. Thus, the biographical perspective serves as a tool for grasping how something as deeply personal as an anthroposophical worldview was understood and practised, not only by Olly and Uno Donner, but also by a larger group of people who in the early twentieth century were looking for new ways to make sense of the surrounding world.

  15. Put order picking system

    Đurđević Dragan D.

    2014-01-01

    Full Text Available Nowadays the warehouse is very important logistic component of the supply chain, where order-picking systems have important role. Due to the significant impact on logistics performance permanent goals are to increase efficiency and reduce the cost of these systems. To achieve these goals, there are different researches, and their success is determined by the achieved performances. Performances order picking process are dependent on the applied technology concepts of order-picking system, as well as the ways in which it is organized and managed. In addition to the standard conceptions (the man to good and good to the man is one of the newer, so-called. 'put' system - the inverse order-picking. The aim of this paper is to describe this concept, point out its core strengths and weaknesses and provide a basis that may be of importance in the development of warehouse technological solutions and application of this order-picking systems concept.

  16. Putting politics first.

    Hacker, Jacob S

    2008-01-01

    The greatest lesson of the failure of comprehensive health reform in the early 1990s is that politics comes first. Even the best-laid policy plans are worthless if they lack the political support to pass. Putting politics first means avoiding the overarching mistake of the Clinton reformers: envisioning a grand policy compromise rather than hammering out a real political compromise. It also means addressing the inevitable fears of those who believe that they are well protected by our eroding employment-based system. And it means formulating political strategies that are premised on the contemporary realities of the hyperpolarized U.S. political environment, rather than wistfully recalled images of the bipartisan politics of old.

  17. Putting instruction sequences into effect

    Bergstra, J.A.

    2011-01-01

    An attempt is made to define the concept of execution of an instruction sequence. It is found to be a special case of directly putting into effect of an instruction sequence. Directly putting into effect of an instruction sequences comprises interpretation as well as execution. Directly putting into

  18. PC Graphic file programing

    Yang, Jin Seok

    1993-04-01

    This book gives description of basic of graphic knowledge and understanding and realization of graphic file form. The first part deals with graphic with graphic data, store of graphic data and compress of data, programing language such as assembling, stack, compile and link of program and practice and debugging. The next part mentions graphic file form such as Mac paint file, GEM/IMG file, PCX file, GIF file, and TIFF file, consideration of hardware like mono screen driver and color screen driver in high speed, basic conception of dithering and conversion of formality.

  19. Graphic Turbulence Guidance

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  20. Graphical Turbulence Guidance - Composite

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  1. Graphical Rasch models

    Kreiner, Svend; Christensen, Karl Bang

    Rasch models; Partial Credit models; Rating Scale models; Item bias; Differential item functioning; Local independence; Graphical models......Rasch models; Partial Credit models; Rating Scale models; Item bias; Differential item functioning; Local independence; Graphical models...

  2. Graphics in DAQSIM

    Wang, C.C.; Booth, A.W.; Chen, Y.M.; Botlo, M.

    1993-06-01

    At the Superconducting Super Collider Laboratory (SSCL) a tool called DAQSIM has been developed to study the behavior of Data Acquisition (DAQ) systems. This paper reports and discusses the graphics used in DAQSIM. DAQSIM graphics includes graphical user interface (GUI), animation, debugging, and control facilities. DAQSIM graphics not only provides a convenient DAQ simulation environment, it also serves as an efficient manager in simulation development and verification

  3. Bayesian Graphical Models

    Jensen, Finn Verner; Nielsen, Thomas Dyhre

    2016-01-01

    Mathematically, a Bayesian graphical model is a compact representation of the joint probability distribution for a set of variables. The most frequently used type of Bayesian graphical models are Bayesian networks. The structural part of a Bayesian graphical model is a graph consisting of nodes...

  4. Putting nuclear in perspective

    Ekengren, Lars

    2002-01-01

    The film is made to create an open platform for discussion around energy and nuclear in specific. By bringing up many difficult issues in the film you broaden the perspective. The advantages and disadvantages of energy production is shown for the main energy sources and nuclear is more likely to be dealt with as any other industry activity with its benefits to society. When you have nuclear in a large picture the discussion or your point will be favoured by the more complete message. The industry is good at discussing nuclear from a defence perspective. We have more than 20 years of practice. It has been essential for us and the public to understand the negative effects from nuclear but the debate has been unbalanced for many years. There is a risk that we be routine start defending our self with out being asked to do so. The film is a tool to avoid us getting stuck in the old trenches. Many young people who don't have any experience from TMI and Chernobyl are not particularly interested in hearing us defend it. We are now an institutionalised part of the society with again, its advantages and disadvantages. If you are 15 years old you were not born by the time of Chernobyl. For young people in special it is essential to be open and inform. Not pushing ideas. If we like to be a part of the solution we must focus on how to use nuclear as a good part of the solution. (author)

  5. The PC graphics handbook

    Sanchez, Julio

    2003-01-01

    Part I - Graphics Fundamentals PC GRAPHICS OVERVIEW History and Evolution Short History of PC Video PS/2 Video Systems SuperVGA Graphics Coprocessors and Accelerators Graphics Applications State-of-the-Art in PC Graphics 3D Application Programming Interfaces POLYGONAL MODELING Vector and Raster Data Coordinate Systems Modeling with Polygons IMAGE TRANSFORMATIONS Matrix-based Representations Matrix Arithmetic 3D Transformations PROGRAMMING MATRIX TRANSFORMATIONS Numeric Data in Matrix Form Array Processing PROJECTIONS AND RENDERING Perspective The Rendering Pipeline LIGHTING AND SHADING Lightin

  6. Generation of Ideas, Ideation and Idea Management

    Patricia Dorow

    2015-04-01

    Full Text Available Ideas are vital for organizations because they are the source for innovation and this in turn is endlesssource of competitive advantage. The correct definition of concepts not only allows the targeting ofacademic studies, but its future application in everyday life of organizations. The overall objectiveof this article is to clarify the terms related to generation of ideas, ideation and idea management.The method used was a literature review, and later, an analysis of the concepts used by the studiessurveyed, seeking points of convergence and divergence. As a result we propose a clarification inorder to aid understanding of the terms, setting a benchmark for future research. We conclude thatideation and idea generation are the same, they are the process of creating new ideas and ideamanagement comprises the management of ideas throughout the innovation process.

  7. Graphical Models with R

    Højsgaard, Søren; Edwards, David; Lauritzen, Steffen

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many...... of these software developments have taken place within the R community, either in the form of new packages or by providing an R ingerface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In addition......, the book provides examples of how more advanced aspects of graphical modeling can be represented and handled within R. Topics covered in the seven chapters include graphical models for contingency tables, Gaussian and mixed graphical models, Bayesian networks and modeling high dimensional data...

  8. Students' Ideas and Radical Constructivism

    Sánchez Gómez, Pedro J.

    2016-08-01

    In this article, I study, from the point of view of the analytic philosophy of mind, the compatibility of students' ideas studies (SIS) with radical constructivism (RC). I demonstrate that RC is based on a psychology of narrow mental states; that is, the idea that the mental content of an individual can be fully characterised without any reference external to her or him. I show that this fact imposes some severe restrictions to SIS to be incorporated into RC. In particular, I argue that only qualitative studies can comply with the requirement of narrowness. Nevertheless, I propose that quantitative works can be employed as sources of types in order to study token actual students. I use this type-token dichotomy to put forward an outline of a theory of the relation between school contents and mental contents. In this view, token mental contents regarding a given topic can be defined, and probed, only by resorting to typical school contents.

  9. SpinX: incredible idea, incredible luck

    2007-01-01

    "True innovation may be defined as a knock-out idea that is so beautifully simple everyone wonders why he didn't think of it. Sometimes, it takes a determined outsider with expertise in a totally different field to put the pieces together. The Geneva-based start-up SpinX Technologies is a case study..." (2 pages)

  10. Picturing Illness: History, Poetics, and Graphic Medicine

    Raghavi Ravi Kasthuri

    2015-05-01

    Full Text Available Comics have often been treated as a juvenile and sub-literary art form; however, taking cues from the new-found cultural acceptance of comics, particularly with the publication of Art Spiegelman’s Maus (1986, Chris Ware’s Jimmy Corrigan: The Smartest Kid on Earth (2000, and Alison Bechdel’s Fun Home: A Family Tragedy (2006, there have emerged, over the past decade, a new breed of comics dealing with the patient/caregivers’ experiences, perspectives and identities. Christened as graphic medicine, these illness narratives use comics as a medium to address wide ranging disease/illness related issues. The present review examines the following issues: What is graphic medicine? Is there a tangible relationship between underground comics and graphic medicine? If so, can we regard underground comics as historical precedent to graphic medicine? What are the uses of comics in medicine? Broadly put, drawing examples from various graphic medical narratives, the paper seeks to trace the history and poetics of graphic medicine.

  11. Deterministic Graphical Games Revisited

    Andersson, Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2008-01-01

    We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity of solving deterministic graphical...... games and obtain an almost-linear time comparison-based algorithm for computing an equilibrium of such a game. The existence of a linear time comparison-based algorithm remains an open problem....

  12. EASI graphics - Version II

    Allensworth, J.A.

    1984-04-01

    EASI (Estimate of Adversary Sequence Interruption) is an analytical technique for measuring the effectiveness of physical protection systems. EASI Graphics is a computer graphics extension of EASI which provides a capability for performing sensitivity and trade-off analyses of the parameters of a physical protection system. This document reports on the implementation of the Version II of EASI Graphics and illustrates its application with some examples. 5 references, 15 figures, 6 tables

  13. Graphical Models with R

    Højsgaard, Søren; Lauritzen, Steffen

    2012-01-01

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many of these software developments have taken place within the R community, either in the form of new packages or by providing an R interface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In add

  14. The computer graphics metafile

    Henderson, LR; Shepherd, B; Arnold, D B

    1990-01-01

    The Computer Graphics Metafile deals with the Computer Graphics Metafile (CGM) standard and covers topics ranging from the structure and contents of a metafile to CGM functionality, metafile elements, and real-world applications of CGM. Binary Encoding, Character Encoding, application profiles, and implementations are also discussed. This book is comprised of 18 chapters divided into five sections and begins with an overview of the CGM standard and how it can meet some of the requirements for storage of graphical data within a graphics system or application environment. The reader is then intr

  15. The computer graphics interface

    Steinbrugge Chauveau, Karla; Niles Reed, Theodore; Shepherd, B

    2014-01-01

    The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first chapter provides a general overview of CGI; this chapter covers graphics standards, functional specifications, and syntactic interfaces. Next, the book discusses the basic concepts of CGI, such as inquiry, profiles, and registration. The third chapter covers the CGI concepts and functions, while the fourth chapter deals with the concept of graphic obje

  16. OAP- OFFICE AUTOMATION PILOT GRAPHICS DATABASE SYSTEM

    Ackerson, T.

    1994-01-01

    The Office Automation Pilot (OAP) Graphics Database system offers the IBM PC user assistance in producing a wide variety of graphs and charts. OAP uses a convenient database system, called a chartbase, for creating and maintaining data associated with the charts, and twelve different graphics packages are available to the OAP user. Each of the graphics capabilities is accessed in a similar manner. The user chooses creation, revision, or chartbase/slide show maintenance options from an initial menu. The user may then enter or modify data displayed on a graphic chart. The cursor moves through the chart in a "circular" fashion to facilitate data entries and changes. Various "help" functions and on-screen instructions are available to aid the user. The user data is used to generate the graphics portion of the chart. Completed charts may be displayed in monotone or color, printed, plotted, or stored in the chartbase on the IBM PC. Once completed, the charts may be put in a vector format and plotted for color viewgraphs. The twelve graphics capabilities are divided into three groups: Forms, Structured Charts, and Block Diagrams. There are eight Forms available: 1) Bar/Line Charts, 2) Pie Charts, 3) Milestone Charts, 4) Resources Charts, 5) Earned Value Analysis Charts, 6) Progress/Effort Charts, 7) Travel/Training Charts, and 8) Trend Analysis Charts. There are three Structured Charts available: 1) Bullet Charts, 2) Organization Charts, and 3) Work Breakdown Structure (WBS) Charts. The Block Diagram available is an N x N Chart. Each graphics capability supports a chartbase. The OAP graphics database system provides the IBM PC user with an effective means of managing data which is best interpreted as a graphic display. The OAP graphics database system is written in IBM PASCAL 2.0 and assembler for interactive execution on an IBM PC or XT with at least 384K of memory, and a color graphics adapter and monitor. Printed charts require an Epson, IBM, OKIDATA, or HP Laser

  17. Qué es Motion Graphics

    Alonso Valdivieso, Concepción

    2016-01-01

    [EN] What exactly are ‘Motion Graphics’? Many people still aren’t entirely sure. Taken literally they are just graphics in motion, but they also mean much more than that. Motion graphics use incredibly expressive techniques and as a result are often found in advertising, corporate videos, credit sequences, etc. They can translate a complex idea into a clear message with just a few seconds of animation.At the same time they have a very particular, simple and stylish aesthetic. But, if any anim...

  18. Interactive Graphic Journalism

    Schlichting, Laura

    2016-01-01

    textabstractThis paper examines graphic journalism (GJ) in a transmedial context, and argues that transmedial graphic journalism (TMGJ) is an important and fruitful new form of visual storytelling, that will re-invigorate the field of journalism, as it steadily tests out and plays with new media,

  19. Graphic Communications. Curriculum Guide.

    North Dakota State Board for Vocational Education, Bismarck.

    This guide provides the basic foundation to develop a one-semester course based on the cluster concept, graphic communications. One of a set of six guides for an industrial arts curriculum at the junior high school level, it suggests exploratory experiences designed to (1) develop an awareness and understanding of the drafting and graphic arts…

  20. Smarter snack ideas

    ... Tips for healthy eating Smarter snack ideas Smarter snack ideas Healthier eating doesn’t mean that you ... to cut out fun foods. Here are some snacks to keep your body and your mouth happy: ...

  1. Convergent Validity of the PUTS

    Valerie Cathérine Brandt

    2016-04-01

    Full Text Available Premonitory urges are a cardinal feature in Gilles de la Tourette syndrome. Severity of premonitory urges can be assessed with the Premonitory Urge for Tic Disorders Scale (PUTS. However, convergent validity of the measure has been difficult to assess due to the lack of other urge measures.We investigated the relationship between average real-time urge intensity assessed by an in-house developed real-time urge monitor, measuring urge intensity continuously for 5mins on a visual analogue scale, and general urge intensity assessed by the PUTS in 22 adult Tourette patients (mean age 29.8+/- 10.3; 19 male. Additionally, underlying factors of premonitory urges assessed by the PUTS were investigated in the adult sample using factor analysis and were replicated in 40 children and adolescents diagnosed with Tourette syndrome (mean age 12.05 +/- 2.83 SD, 31 male.Cronbach’s alpha for the PUTS10 was acceptable (α = .79 in the adult sample. Convergent validity between average real-time urge intensity scores (as assessed with the real-time urge monitor and the 10-item version of the PUTS (r = .64 and the 9-item version of the PUTS (r = .66 was good. A factor analysis including the 10 items of the PUTS and average real-time urge intensity scores revealed three factors. One factor included the average real-time urge intensity score and appeared to measure urge intensity, while the other two factors can be assumed to reflect the (sensory quality of urges and subjective control, respectively. The factor structure of the 10 PUTS items alone was replicated in a sample of children and adolescents.The results indicate that convergent validity between the PUTS and the real-time urge assessment monitor is good. Furthermore, the results suggest that the PUTS might assess more than one dimension of urges and it may be worthwhile developing different sub-scales of the PUTS assessing premonitory urges in terms of intensity and quality, as well as subjectively

  2. Graphics and Animation on iOS A Beginner's Guide to Core Graphics and Core Animation

    Nahavandipoor, Vandad

    2011-01-01

    Jazz up your iPhone and iPad apps with some slick graphics and animation-and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how to incorporate smooth animations and draw images in your apps to achieve the classy look you want. The recipes in this book include step-by-step instructions and simple code solutions that you can put to work right away. Learn basic concepts for adapting to different screen sizesConstruct, set, and

  3. The Emergence of Ideas

    Halskov, Kim; Dalsgård, Peter

    2007-01-01

    The development of new ideas is an essential concern for many design projects. There are, however, few in-depth studies of how such ideas emerge within these contexts. In this article we offer an analysis of the emergence of ideas from specific sources of inspiration, as they arise through...

  4. Entrepreneurs and new ideas

    Biais, B.; Perotti, E.

    2008-01-01

    We study how early-stage new ideas are turned into successful businesses. Even promising ideas can be unprofitable if they fail on one dimension, such as technical feasibility, correspondence to market demand, legality, or patentability. To screen good ideas, the entrepreneur needs to hire experts

  5. Fourth Graders Make Inventions Using SCAMPER and Animal Adaptation Ideas

    Hussain, Mahjabeen; Carignan, Anastasia

    2016-01-01

    This study explores to what extent the SCAMPER (Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Rearrange) technique combined with animal adaptation ideas learned through form and function analogy activities can help fourth graders generate creative ideas while augmenting their inventiveness. The sample consisted of 24…

  6. Perception in statistical graphics

    VanderPlas, Susan Ruth

    There has been quite a bit of research on statistical graphics and visualization, generally focused on new types of graphics, new software to create graphics, interactivity, and usability studies. Our ability to interpret and use statistical graphics hinges on the interface between the graph itself and the brain that perceives and interprets it, and there is substantially less research on the interplay between graph, eye, brain, and mind than is sufficient to understand the nature of these relationships. The goal of the work presented here is to further explore the interplay between a static graph, the translation of that graph from paper to mental representation (the journey from eye to brain), and the mental processes that operate on that graph once it is transferred into memory (mind). Understanding the perception of statistical graphics should allow researchers to create more effective graphs which produce fewer distortions and viewer errors while reducing the cognitive load necessary to understand the information presented in the graph. Taken together, these experiments should lay a foundation for exploring the perception of statistical graphics. There has been considerable research into the accuracy of numerical judgments viewers make from graphs, and these studies are useful, but it is more effective to understand how errors in these judgments occur so that the root cause of the error can be addressed directly. Understanding how visual reasoning relates to the ability to make judgments from graphs allows us to tailor graphics to particular target audiences. In addition, understanding the hierarchy of salient features in statistical graphics allows us to clearly communicate the important message from data or statistical models by constructing graphics which are designed specifically for the perceptual system.

  7. IDEA: Interactive Display for Evolutionary Analyses.

    Egan, Amy; Mahurkar, Anup; Crabtree, Jonathan; Badger, Jonathan H; Carlton, Jane M; Silva, Joana C

    2008-12-08

    The availability of complete genomic sequences for hundreds of organisms promises to make obtaining genome-wide estimates of substitution rates, selective constraints and other molecular evolution variables of interest an increasingly important approach to addressing broad evolutionary questions. Two of the programs most widely used for this purpose are codeml and baseml, parts of the PAML (Phylogenetic Analysis by Maximum Likelihood) suite. A significant drawback of these programs is their lack of a graphical user interface, which can limit their user base and considerably reduce their efficiency. We have developed IDEA (Interactive Display for Evolutionary Analyses), an intuitive graphical input and output interface which interacts with PHYLIP for phylogeny reconstruction and with codeml and baseml for molecular evolution analyses. IDEA's graphical input and visualization interfaces eliminate the need to edit and parse text input and output files, reducing the likelihood of errors and improving processing time. Further, its interactive output display gives the user immediate access to results. Finally, IDEA can process data in parallel on a local machine or computing grid, allowing genome-wide analyses to be completed quickly. IDEA provides a graphical user interface that allows the user to follow a codeml or baseml analysis from parameter input through to the exploration of results. Novel options streamline the analysis process, and post-analysis visualization of phylogenies, evolutionary rates and selective constraint along protein sequences simplifies the interpretation of results. The integration of these functions into a single tool eliminates the need for lengthy data handling and parsing, significantly expediting access to global patterns in the data.

  8. IDEA: Interactive Display for Evolutionary Analyses

    Carlton Jane M

    2008-12-01

    Full Text Available Abstract Background The availability of complete genomic sequences for hundreds of organisms promises to make obtaining genome-wide estimates of substitution rates, selective constraints and other molecular evolution variables of interest an increasingly important approach to addressing broad evolutionary questions. Two of the programs most widely used for this purpose are codeml and baseml, parts of the PAML (Phylogenetic Analysis by Maximum Likelihood suite. A significant drawback of these programs is their lack of a graphical user interface, which can limit their user base and considerably reduce their efficiency. Results We have developed IDEA (Interactive Display for Evolutionary Analyses, an intuitive graphical input and output interface which interacts with PHYLIP for phylogeny reconstruction and with codeml and baseml for molecular evolution analyses. IDEA's graphical input and visualization interfaces eliminate the need to edit and parse text input and output files, reducing the likelihood of errors and improving processing time. Further, its interactive output display gives the user immediate access to results. Finally, IDEA can process data in parallel on a local machine or computing grid, allowing genome-wide analyses to be completed quickly. Conclusion IDEA provides a graphical user interface that allows the user to follow a codeml or baseml analysis from parameter input through to the exploration of results. Novel options streamline the analysis process, and post-analysis visualization of phylogenies, evolutionary rates and selective constraint along protein sequences simplifies the interpretation of results. The integration of these functions into a single tool eliminates the need for lengthy data handling and parsing, significantly expediting access to global patterns in the data.

  9. Canvas Pocket Reference Scripted Graphics for HTML5

    Flanagan, David

    2010-01-01

    The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from charts to animations to video games -- whether you're a web designer or a programmer interested in graphics. Canvas Pocket Reference provides both a tutorial that covers all of the element's features with plenty of examples and a definitive reference to each of t

  10. Computer graphics at VAX JINR

    Balashov, V.K.

    1991-01-01

    The structure of the software for computer graphics at VAX JINR is described. It consists of graphical packages GKS, WAND and a set graphicals packages for High Energy Physics application designed at CERN. 17 refs.; 1 tab

  11. Graphical symbol recognition

    K.C. , Santosh; Wendling , Laurent

    2015-01-01

    International audience; The chapter focuses on one of the key issues in document image processing i.e., graphical symbol recognition. Graphical symbol recognition is a sub-field of a larger research domain: pattern recognition. The chapter covers several approaches (i.e., statistical, structural and syntactic) and specially designed symbol recognition techniques inspired by real-world industrial problems. It, in general, contains research problems, state-of-the-art methods that convey basic s...

  12. Flowfield computer graphics

    Desautel, Richard

    1993-01-01

    The objectives of this research include supporting the Aerothermodynamics Branch's research by developing graphical visualization tools for both the branch's adaptive grid code and flow field ray tracing code. The completed research for the reporting period includes development of a graphical user interface (GUI) and its implementation into the NAS Flowfield Analysis Software Tool kit (FAST), for both the adaptive grid code (SAGE) and the flow field ray tracing code (CISS).

  13. Idea of Quality Versus Idea of Excellence

    Marko Kiauta

    2012-12-01

    Full Text Available This study investigates professionals on the field of quality, are responsible to give to customer honest clarification of fundamental ideas. Quality movement is losing credibility with suggesting that the idea of quality is replacing with the idea of excellence. Findings are based on more than 25 years of practice in professional promotion of quality: in consulting on private and public sector, from 1990 lead auditor at SIQ (Slovenian Institute of Quality, from 1998 lead assessor – commission for Slovenian Excellence Quality Award. Theory is developed based on: Noriaki Kano theory of Attractive quality, Tito Conti ideas on TQM and applications problems of Excellence model, Practical case of General Hospital Novo Mesto (in 1998 first attempt of using EM, than forced to build QMS based on ISO 9001 and then returned to practice EM. Findings: We really need to amplify and to understand the concept of quality in a much wider way. To treat excellence related activities separated from all others quality management activities is not god solution. The name of EFQM Excellence Model should be replaced with Quality Management Model. Research limitations/implications: This paper present findings mainly based on practice in Slovenia and especially in public sector where practicing of CAF is not giving expected benefits. Practical implications: The three styles of quality management (improvements to reach demands, improvements to reach expectations, improvements to react on new conditions and needs should be connected with personal development. Theory is developed based on: Noriaki Kano theory of Attractive quality, Tito Conti ideas on TQM and applications problems of Excellence model. We need integration moments. Integration is other word for creativity and health. It leads to integrity. Excellence is only one of three states of quality. If we ask: How? The answer is bad, good or excellent. All three are possible states of the same parameter.

  14. Putting Emotional Intelligence To Work

    Ryback, David

    2012-01-01

    Putting Emotional Intelligence to Work offers a new paradigm of communication for the 21st-century workplace. Beginning with the thoughts of communication pioneer Carl Rogers, this book covers the origins and history of emotional intelligence, why it is essential at this point in the changing marketplace, how to delegate and negotiate more effectively, and how to change yourself to become a more effective player. An EQ (Emotional Quotient) survey helps you determine where you are on the scale of executive intelligence. Putting Emotional Intelligence to Work leaves you with a greater understand

  15. IDEA papers no 2

    Cassou, O.

    2002-09-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no. 2 is devoted to the IDEA missions and their cooperation with ''Alliance pour la qualite et la performance''. This association groups actors for the development and the promotion of the quality. (A.L.B.)

  16. Business Ideas Competition

    2003-01-01

    Business Ideas Competition "The Rainbow Seed Fund is a UK fund, which provides finance to support the commercialization of good ideas founded on scientific research; it is for the benefit of the UK industry in particular. To encourage ideas from CERN the Rainbow Seed Fund is running a business ideas competition.The winner of this competition will receive an immediate cash prize of GBP £1,000. In addition the Rainbow Seed Fund may well provide finance for market research, for protection of Intellectual Property Rights (IPR) and for prototyping to take the idea forward. Further awards of GBP £750 will be made for ideas which gain investment from the Fund.Candidates will only be required to prepare a 2-4-page summary of their business idea, and not a full business plan. Full details and an entry form are available at www.rainbowseedfund.com ." ALL Members of the Personnel seeking participation in the business ideas competition are asked to submit their ideas via the CERN TT Unit (Jean-Marie.Le Goff@cern.ch) th...

  17. Heating being put into service

    2016-01-01

    The SMB-SE group would like to inform you that, the central heating will start this year, on Monday 3 October 2016, and will be progressively and depending on the weather forecast put into service throughout. All buildings will have heating within the following few days. Thank you for your understanding. The CERN heating team SMB-SE

  18. ICRP putting wealth before health

    Green, P.

    1990-01-01

    Reductions in recommended dose limits for radiation workers set by the International Commission for Radiological Protection do not go far enough. The ICRP has put industry profitability before worker safety, and their recommendations should not be the basis for UK or European law. (author)

  19. Between material and ideas

    Dahlstedt, Palle

    2012-01-01

    between a dynamic concept and the changing material form of the work. Combining ideas, tools, material and memory, creativity is described as a coherent, dynamic, and iterative process that navigates the space of the chosen medium, guided by the tools at hand, and by the continuously revised ideas...

  20. IDEA papers no 6

    Garrigues, Ph.

    2003-01-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no. 6 is presents the association and the results of the ordinary general assembly of the 28 June 2003. (A.L.B.)

  1. IDEA papers no 10

    Ricard, M.

    2004-01-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no.10 is devoted to the sustainable development education. Examples of actions in agriculture schools and colleges are presented. (A.L.B.)

  2. Nurturing Good Ideas

    J.C.M. van den Ende (Jan); R.C. Kijkuit (Bob)

    2009-01-01

    textabstractManagers know that simply generating lots of ideas doesn’t necessarily produce good ones. What companies need are systems that nurture good ideas and cull bad ones—before they ever reach the decision maker’s desk. Our research shows that tapping the input of many people early in the

  3. IDEA papers no. 1

    Garrigues, P.

    2002-04-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no. 1 provides information such as, meeting, Internet addresses and programs, for the month of April 2002. (A.L.B.)

  4. IDEA papers no 3

    Lacour, C.

    2002-12-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no. 3 is devoted to the part of the environment observation in the sustainable development implementation. (A.L.B.)

  5. Introduction to regression graphics

    Cook, R Dennis

    2009-01-01

    Covers the use of dynamic and interactive computer graphics in linear regression analysis, focusing on analytical graphics. Features new techniques like plot rotation. The authors have composed their own regression code, using Xlisp-Stat language called R-code, which is a nearly complete system for linear regression analysis and can be utilized as the main computer program in a linear regression course. The accompanying disks, for both Macintosh and Windows computers, contain the R-code and Xlisp-Stat. An Instructor's Manual presenting detailed solutions to all the problems in the book is ava

  6. Mikado: A graphic program

    Secretan, Y.

    A discussion of the modular program Mikado is presented. Mikado was developed with the goal of creating a flexible graphic tool to display and help analyze the results of finite element fluid flow computations. Mikado works on unstructured meshes, with elements of mixed geometric type, but also offers the possibility of using structured meshes. The program can be operated by both menu and mouse (interactive), or by command file (batch). Mikado is written in FORTRAN, except for a few system dependent subroutines which are in C. It runs presently on Silicon Graphics' workstations and could be easily ported to the IBM-RISC System/6000 family of workstations.

  7. Ideas worth nurturing

    Antonella Del Rosso

    2014-01-01

    Originally created in response to requests from experimentalists working in the collaborations, IdeaSquare has evolved into a place where innovative ideas meet established expertise. Although the project is still in its pilot phase, two EU-funded projects have found their home in the IdeaSquare building and 46 students have already participated in the Challenge-Based Innovation courses based there. More to come…   IdeaSquare, which will be inaugurated on 9 December, is the name given to the B3179 refurbished building at LHC Point 1. More importantly, IdeaSquare is the name of a project designed to nurture innovation at CERN. “The scope of the project is to bring together researchers, engineers, people from industry and young students and encourage them to come up with new ideas that are useful for society, inspired by CERN’s ongoing detector R&D and upgrade projects,” explains Markus Nordberg who, together with Marzio Nessi, set up IdeaSquare withi...

  8. Powering Ideas through Expertise

    Seabrooke, Leonard; Wigan, Duncan

    2016-01-01

    This contribution discusses how ideas are powered through expertise and moral authority. Professionals compete with each other to power ideas by linking claims to expertise, how things best work, to moral claims about how things should be. To show how, we draw on a case of battles over global tax...... reporting multinational corporations should provide to ensure they pay their fair share of tax. Ideas powered by expertise contain shared causal beliefs, as well as principled beliefs about value systems. We demonstrate that professionals can contest the established order when demonstrations of expertise...

  9. Sharing Teaching Ideas.

    Touval, Ayana

    1992-01-01

    Introduces the concept of maximum and minimum function values as turning points on the function's graphic representation and presents a method for finding these values without using calculus. The process of utilizing transformations to find the turning point of a quadratic function is extended to find the turning points of cubic functions. (MDH)

  10. Investigating Creativity in Graphic Design Education from Psychological Perspectives

    Salman Amur Alhajri

    2017-01-01

    Full Text Available The role of creativity in graphic design education has been a central aspect of graphic design education. The psychological component of creativity and its role in graphic design education has not been given much importance. The present research would attempt to study ‘creativity in graphic design education from psychological perspectives’. A thorough review of literature would be conducted on graphic design education, creativity and its psychological aspects. Creativity is commonly defined as a ‘problem solving’ feature in design education. Students of graphic design have to involve themselves in the identification of cultural and social elements. Instruction in the field of graphic design must be aimed at enhancing the creative abilities of the student. The notion that creativity is a cultural production is strengthened by the problem solving methods employed in all cultures. Most cultures regard creativity as a process which leads to the creation of something new. Based on this idea, a cross-cultural research was conducted to explore the concept of creativity from Arabic and Western perspective. From a psychological viewpoint, the student’s cognition, thinking patterns and habits also have a role in knowledge acquisition. The field of graphic design is not equipped with a decent framework which necessitates certain modes of instruction; appropriate to the discipline. The results of the study revealed that the psychological aspect of creativity needs to be adequately understood in order to enhance creativity in graphic design education.

  11. Fault tree graphics

    Bass, L.; Wynholds, H.W.; Porterfield, W.R.

    1975-01-01

    Described is an operational system that enables the user, through an intelligent graphics terminal, to construct, modify, analyze, and store fault trees. With this system, complex engineering designs can be analyzed. This paper discusses the system and its capabilities. Included is a brief discussion of fault tree analysis, which represents an aspect of reliability and safety modeling

  12. Graphical Interfaces for Simulation.

    Hollan, J. D.; And Others

    This document presents a discussion of the development of a set of software tools to assist in the construction of interfaces to simulations and real-time systems. Presuppositions to the approach to interface design that was used are surveyed, the tools are described, and the conclusions drawn from these experiences in graphical interface design…

  13. Printer Graphics Package

    Blanchard, D. C.

    1986-01-01

    Printer Graphics Package (PGP) is tool for making two-dimensional symbolic plots on line printer. PGP created to support development of Heads-Up Display (HUD) simulation. Standard symbols defined with HUD in mind. Available symbols include circle, triangle, quadrangle, window, line, numbers, and text. Additional symbols easily added or built up from available symbols.

  14. Comics & Graphic Novels

    Cleaver, Samantha

    2008-01-01

    Not so many years ago, comic books in school were considered the enemy. Students caught sneaking comics between the pages of bulky--and less engaging--textbooks were likely sent to the principal. Today, however, comics, including classics such as "Superman" but also their generally more complex, nuanced cousins, graphic novels, are not only…

  15. IDEA papers no 8

    Gillet, M.

    2004-01-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no 8 presents the regional energy observatories and some news on the wood energy experience, the thermal and energetic improvement of buildings and the green certificates in Aquitaine. (A.L.B.)

  16. IDEA papers no 11

    Bocquet, R.

    2004-01-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no.11 is devoted to the wastes management in Aquitaine. Data on wastes volume, type and recycling are presented and examples of enterprises actions are provided. (A.L.B.)

  17. IDEA papers no 7

    Ducout, P.

    2003-01-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no. 7 is devoted to the water quality and management in Gironde. The european framework directive on water and the humid zones are discussed. (A.L.B.)

  18. IDEA papers no. 9

    Saint-Paul, J.C

    2004-01-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no. 9 is devoted to the air quality: atmospheric pollution effects on health, nitrogen oxide pollution, air quality monitoring in buildings, the regulations and the atmospheric pollution, emissions land registry objectives and the greenhouse gases. (A.L.B.)

  19. Computer-graphic visualization of dynamics

    Stewart, H.B.

    1986-01-01

    As engineered systems become increasingly sophisticated and complex, questions of efficiency, reliability, and safety demand the application of more powerful methods of analysis. One indication of this is the accelerating trend away from purely static or quasi-steady system modeling toward models that include essentially dynamic behavior. It is here that the qualitative ideas of nonlinear dynamics, dealing as they do with the most typical behavior in real dynamical systems, can be expected to play an increasingly prominent role. As part of a continuing investigation of the most important low-order differential equations, an interactive computer graphics environment has been created for the study of systems in three-dimensional phase space. This environment makes available the basic control of both numerical simulation and graphic visualization by a specially designed menu system. A key ingredient in this environment is the possibility of graphic communication not only from machine to man, but also from man to machine. Thus to specify the starting point for a numerical integration, for example, the user points to a location in phase space on the screen of the graphics terminal (using crosshairs or a mouse and cursor), bypassing the necessity to give numerical values of the phase-space coordinates. By devising a flexible computer interface which implements conceptual approaches to phase-space analysis of dynamical systems, significant advances in understanding of prototypical differential equations have been achieved

  20. Topographic Digital Raster Graphics - USGS DIGITAL RASTER GRAPHICS

    NSGIC Local Govt | GIS Inventory — USGS Topographic Digital Raster Graphics downloaded from LABINS (http://data.labins.org/2003/MappingData/drg/drg_stpl83.cfm). A digital raster graphic (DRG) is a...

  1. Putting Portugal on the Map

    João Ferrão

    2010-01-01

    Full Text Available This paper argues the need to “put Portugal on the map” in a double sense: in a prospective way, in order to place the country on the required map(s, something which entails strategic vision and capacity for action; and in an analytical way – to enable us to understand Portugal from the map(s it is part of, which presupposes a capacity to analyse and understand the current state of affairs. By drawing inspiration from the polymorphic vision on the spatialities of contemporary societies and economies defended by Jessop, Brenner and Jones (2008, we propose the creation of a unifying reference framework to “put Portugal on the map”, using a combination of five elements: territory as a geographic location; territory as a unit of reference of the nation-state; places; geographic scales; and networks. The polymorphic nature of the spatialities that characterize, or should characterize, Portugal’s place in the world reflects several, and even contradictory, ethical values, interests, preferences, and options. Accordingly, the supported polymorphic spatialities ought to stir up controversy based on knowledge and arguments that are solid from a theoretical and empirical stance, and should make explicit the objectives and values they are based on.

  2. Interactive Graphic Journalism

    Laura Schlichting

    2016-12-01

    Full Text Available This paper examines graphic journalism (GJ in a transmedial context, and argues that transmedial graphic journalism (TMGJ is an important and fruitful new form of visual storytelling, that will re-invigorate the field of journalism, as it steadily tests out and plays with new media, ultimately leading to new challenges in both the production and reception process. With TMGJ, linear narratives may be broken up and ethical issues concerning the emotional and entertainment value are raised when it comes to ‘playing the news’. The aesthetic characteristics of TMGJ will be described and interactivity’s influence on non-fiction storytelling will be explored in an analysis of The Nisoor Square Shooting (2011 and Ferguson Firsthand (2015.

  3. Advanced diagnostic graphics

    Bray, M.A.; Petersen, R.J.; Clark, M.T.; Gertman, D.I.

    1981-01-01

    This paper reports US NRC-sponsored research at the Idaho National Engineering Laboratory (INEL) involving evaluation of computer-based diagnostic graphics. The specific targets of current evaluations are multivariate data display formats which may be used in Safety Parameter Display Systems (SPDS) being developed for nuclear power plant control rooms. The purpose of the work is to provide a basis for NRC action in regulating licensee SPDSs or later computer/cathode ray tube (CRT) applications in nuclear control rooms

  4. IDEAS Pamphlet for CES

    Miranda, David J.; Santora, Joshua D.; Hochstadt, Jake

    2017-01-01

    Pamphlet on the IDEAS project for the Game Changing Development programs NASA booth at the Consumer Electronics Show. Pamphlet covers a high level overview of the technology developed and its capabilities. The technology being developed for the Integrated Display and Environmental Awareness System (IDEAS) project is a wearable computer system with an optical heads-up display (HUD) providing various means of communication and data manipulation to the user. The wearable computer, in the form of smart glasses, would allow personnel to view and modify critical information on a transparent, interactive display. This is presented in their unobstructed field of view, without taking their eyes or hands away from their critical work. The product is being designed in a modular manner so that the user can adjust the capabilities of the device depending on need. IDEAS is a full featured hardware and softwaresystem built to enhance the capabilities of theNASA work force on the ground and in space.

  5. Ideas about housing

    Earon, Ofri

    2009-01-01

    This booklet is a project documentation of a short-term project titled ‘IDEAS ABOUT HOUSING Arkitektkonkurrencernes boligløsninger’. Architectural competitions have been used to develop new living concepts reacting on current political, economical and social flows. Participation in an architectural...... an important part of the world of architecture and planning in Denmark. Competitions, sponsored by government organizations, housing associations, or private business, are usually requests to make proposals for a specific project, but they are also sometimes used to elicit ideas about a general project type...

  6. Alucinaciones e ideas delirantes

    López Berrocal, Miriam

    2015-01-01

    Las alucinaciones e ideas delirantes son síntomas relacionados en su gran mayoría con trastornos mentales graves que constituyen problemas tanto sanitarios como sociales. Estos síntomas agravan la enfermedad produciendo un malestar en la persona que los padece y su entorno, tanto ambiental como familiar y cercano. Este trabajo se presenta como una explicación a los conceptos, sus posibles clasificaciones y tipos, las diferentes teorías explicativas de las alucinaciones e ideas delirantes....

  7. Career Opportunities in Computer Graphics.

    Langer, Victor

    1983-01-01

    Reviews the impact of computer graphics on industrial productivity. Details the computer graphics technician curriculum at Milwaukee Area Technical College and the cooperative efforts of business and industry to fund and equip the program. (SK)

  8. Human intrusion: New ideas?

    Cooper, J.R.

    2002-01-01

    Inadvertent human intrusion has been an issue for the disposal of solid radioactive waste for many years. This paper discusses proposals for an approach for evaluating the radiological significance of human intrusion as put forward by ICRP with contribution from work at IAEA. The approach focuses on the consequences of the intrusion. Protective actions could, however, include steps to reduce the probability of human intrusion as well as the consequences. (author)

  9. The pattern-richness of graphical passwords

    Vorster, JS

    2016-08-01

    Full Text Available . Jansen’s Picture Password scheme [11] is perhaps the most usable cue-recall based Fig. 1. Different graphical password schemes: (a: top-left) Blonder’s original patent image; (b: top-right) Draw-a-secret example; (c: bottom- left) Deja-vu; (d: bottom... theoretical limit on the number of different passwords per image. The initial idea from Blonder was soon followed by a variety of schemes that avoided the initial patent by using other mechanisms of schemes. Draw-a-Secret (DAS), abstractly proposed by Syukri...

  10. Critical frameworks for graphic design: graphic design and visual culture

    Dauppe, Michele-Anne

    2011-01-01

    The paper considers an approach to the study of graphic design which addresses the expanding nature of graphic design in the 21st century and the purposeful application of theory to the subject of graphic design. In recent years graphic design has expanded its domain from the world of print culture (e.g. books, posters) into what is sometimes called screen culture. Everything from a mobile phone to a display in an airport lounge to the A.T.M. carries graphic design. It has become ever more ub...

  11. Big ideas: innovation policy

    John Van Reenen

    2011-01-01

    In the last CentrePiece, John Van Reenen stressed the importance of competition and labour market flexibility for productivity growth. His latest in CEP's 'big ideas' series describes the impact of research on how policy-makers can influence innovation more directly - through tax credits for business spending on research and development.

  12. The Idea of Property

    Starr, Isidore

    1987-01-01

    Reviews case law, constitutional principles, and early American writings which deal with the idea of private property. Concludes that, in the future, the issues of laissez-fare capitalism, government regulation, and the welfare state will require further clarification of our conception of private property. (JDH)

  13. 50 Practical Promotion Ideas.

    Madeyski, Tom

    1997-01-01

    Includes 50 cost-effective ideas for promoting camp in the areas of recruiting new campers, encouraging returning campers, advertising strategies, printing brochures and other written materials, using photographs, targeting groups for camp facility rental, and effectively using the media. (LP)

  14. Ideas for Directors.

    Child Care Information Exchange, 1987

    1987-01-01

    Presents child care center directors with a variety of relevant management ideas from business and the child care field. They include translating employee body language; leadership myths; on-the-job teacher training; undesirable bosses; wasting employee talent; voicing disagreement; employee anger; encouraging creativity; and coping with late…

  15. Innovative detector ideas

    Ruchti, R.C.

    1982-01-01

    Excellent ideas abound in high resolution vertex detection, high resolution calorimetry, particle detection, and in operation of devices in high luminosity environments. With appropriate development of these innovations in instrumentation, we should be able to confront successfully the challenges of physics requiring high luminosity and very high energy

  16. The Idea of Evolution

    Mathison, Jane

    1976-01-01

    The idea of evolution is examined in a historical perspective in this article. Considerable discussion is given to the works of Lamarck and Darwin. The evolutionary process is also examined with respect to philosophy, art and music history, and man's place in nature. References are included. (MA)

  17. Sharing Teaching Ideas.

    Crouse, Richard J.; And Others

    1991-01-01

    The first idea concerns a board game similar to tic-tac-toe in which the strategy involves the knowledge of the factorization of quadratic polynomials. The second game uses the calculation of the surface areas of solid figures applying the specific examples of cigar boxes and cylindrical tin cans. (JJK)

  18. Upper Grades Ideas.

    Thornburg, David; Beane, Pam

    1983-01-01

    Presents programming ideas using LOGO, activity for converting flowchart into a computer program, and a Pascal program for generating music using paddles. Includes the article "Helping Computers Adapt to Kids" by Philip Nothnagle; a program for estimating length of lines is included. (JN)

  19. ACHIEVING HIGH INTEGRITY OF PROCESS-CONTROL SOFTWARE BY GRAPHICAL DESIGN AND FORMAL VERIFICATION

    HALANG, WA; Kramer, B.J.

    The International Electrotechnical Commission is currently standardising four compatible languages for designing and implementing programmable logic controllers (PLCs). The language family includes a diagrammatic notation that supports the idea of software ICs to encourage graphical design

  20. An overview of interactive computer graphics and its application to computer-aided engineering and design

    Van Dam, A.

    1983-01-01

    The purpose of this brief birds-eye view of interactive graphics is to list the key ideas, and to show how one of the most important application areas, Computer Aided Engineering/Design takes advantage of it. (orig.)

  1. Graphical analysis of French nuclear power plant production date

    Jourdan, J.P. [Electricite de France (EDF), Projet Production EPR 1, 93 - Saint-Denis (France)

    2001-07-01

    The analysis of values of plant production uses here an original method of graphical analysis. This method clarifies various difficulties of analysing big experience feedback databases among which the language interpretation and distinctions between scarce events and multi-annual events. In general, the method shows the logical processes that production values obey (pure chance logic, administrative logic, and willpower) This method of graphical analysis provides a tool to observe and question in a concrete way so that each person involved can put the events in which he played a role into the general context of other plants. It is a deductible method to improve this big and complex system. (author)

  2. Graphical analysis of French nuclear power plant production date

    Jourdan, J.P.

    2001-01-01

    The analysis of values of plant production uses here an original method of graphical analysis. This method clarifies various difficulties of analysing big experience feedback databases among which the language interpretation and distinctions between scarce events and multi-annual events. In general, the method shows the logical processes that production values obey (pure chance logic, administrative logic, and willpower) This method of graphical analysis provides a tool to observe and question in a concrete way so that each person involved can put the events in which he played a role into the general context of other plants. It is a deductible method to improve this big and complex system. (author)

  3. The Case for Graphic Novels

    Steven Hoover

    2012-04-01

    Full Text Available Many libraries and librarians have embraced graphic novels. A number of books, articles, and presentations have focused on the history of the medium and offered advice on building and maintaining collections, but very little attention has been given the question of how integrate graphic novels into a library’s instructional efforts. This paper will explore the characteristics of graphic novels that make them a valuable resource for librarians who focus on research and information literacy instruction, identify skills and competencies that can be taught by the study of graphic novels, and will provide specific examples of how to incorporate graphic novels into instruction.

  4. Graphics Gems III IBM version

    Kirk, David

    1994-01-01

    This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a

  5. Deterministic Graphical Games Revisited

    Andersson, Klas Olof Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2012-01-01

    Starting from Zermelo’s classical formal treatment of chess, we trace through history the analysis of two-player win/lose/draw games with perfect information and potentially infinite play. Such chess-like games have appeared in many different research communities, and methods for solving them......, such as retrograde analysis, have been rediscovered independently. We then revisit Washburn’s deterministic graphical games (DGGs), a natural generalization of chess-like games to arbitrary zero-sum payoffs. We study the complexity of solving DGGs and obtain an almost-linear time comparison-based algorithm...

  6. The Concurrent Engineering Design Paradigm Is Now Fully Functional for Graphics Education

    Krueger, Thomas J.; Barr, Ronald E.

    2007-01-01

    Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…

  7. Powering Ideas through Expertise

    Seabrooke, Leonard; Wigan, Duncan

    2016-01-01

    This contribution discusses how ideas are powered through expertise and moral authority. Professionals compete with each other to power ideas by linking claims to expertise, how things best work, to moral claims about how things should be. To show how, we draw on a case of battles over global tax...... policy. Corporate reporting for tax purposes is an area where the European Union, Organization for Economic Co-operation and Development, the United Nations, large global accountancy firms and non-governmental organizations have been active. The point of contention here is what form of financial...... can be fused with claims to moral authority. Such a constellation is more likely when political conditions are favourable....

  8. Putting science on the agenda

    2012-01-01

    The job of CERN Director-General comes with a lot of responsibility, and that’s particularly true today. We’re living through a period of unique circumstances for science. Positive indicators, such as a renewal of interest in physical sciences at the University level and unprecedented public interest in the LHC, are aligning with storm clouds in the form of a prolonged economic crisis that will put downward pressure on everyone’s budgets.   That means that science has to make its voice heard if it’s to preserve support, and if it wants to be in a position to play the role it must in navigating the major societal challenges of our time. For that reason, I have been a fairly rare sight at CERN of late. Last week, I was in Davos for the annual meeting of the World Economic Forum. It was my second time at Davos, and I used the opportunity to argue that science should be more closely linked to the political thread of the meeting. I think my argument was he...

  9. When ideas grow up

    Stefania Pandolfi

    2016-01-01

    Challenge: to use basic-research technologies to enhance mobility. A group of Finnish students accepted this challenge in 2014 and now they have come back to CERN’s IdeaSquare to develop their idea: a smart hip protector to protect elderly people in the event of a fall.   The smart hip protector protects elderly people if they fall. (Image: George Atanassov/Aalto University) The intelligent hip protector features two airbags and three different sensors – an accelerometer, a gyroscope and a magnetometer. When the three sensors simultaneously show that the person is falling, a CO2 cartridge releases gas into the airbags and quickly inflates them, thus softening the impact with the ground. “This idea came about during the Challenge-Based Innovation course in 2014, in which participants were asked to use technologies developed for basic research in new solutions to facilitate mobility,” explains Enna Rane, a member of the team. “Together with students...

  10. Open source and healthcare in Europe - time to put leading edge ideas into practice.

    Murray, Peter J; Wright, Graham; Karopka, Thomas; Betts, Helen; Orel, Andrej

    2009-01-01

    Free/Libre and Open Source Software (FLOSS) is a process of software development, a method of licensing and a philosophy. Although FLOSS plays a significant role in several market areas, the impact in the health care arena is still limited. FLOSS is promoted as one of the most effective means for overcoming fragmentation in the health care sector and providing a basis for more efficient, timely and cost effective health care provision. The 2008 European Federation for Medical Informatics (EFMI) Special Topic Conference (STC) explored a range of current and future issues related to FLOSS in healthcare (FLOSS-HC). In particular, there was a focus on health records, ubiquitous computing, knowledge sharing, and current and future applications. Discussions resulted in a list of main barriers and challenges for use of FLOSS-HC. Based on the outputs of this event, the 2004 Open Steps events and subsequent workshops at OSEHC2009 and Med-e-Tel 2009, a four-step strategy has been proposed for FLOSS-HC: 1) a FLOSS-HC inventory; 2) a FLOSS-HC collaboration platform, use case database and knowledge base; 3) a worldwide FLOSS-HC network; and 4) FLOSS-HC dissemination activities. The workshop will further refine this strategy and elaborate avenues for FLOSS-HC from scientific, business and end-user perspectives. To gain acceptance by different stakeholders in the health care industry, different activities have to be conducted in collaboration. The workshop will focus on the scientific challenges in developing methodologies and criteria to support FLOSS-HC in becoming a viable alternative to commercial and proprietary software development and deployment.

  11. Creativity in action: elegantly simple idea puts firm on international pipeline map

    Podlubny, J.

    2002-05-06

    A saddle bag-like device, a relatively simple invention to carry weights to hold pipelines stable in wet environments, has catapulted a small Athabasca, Alberta, company to international prominence. The saddle bag is made of 100 per cent non-biodegradable material called geotextile, commonly referred to as road matting. The bags have a life expectancy of 100 years or more, easily outlasting the pipe they protect from shifting. Weighting systems are used on pipelines to achieve the negative buoyancy required to prevent them from floating out of wet ground. They are essential in wide swats of the northern areas where the oil and gas industry operates. The saddle bags replace the traditional concrete weights which have been either bolted down or set on top of the pipe. They were bulky and hard to transport, as well as difficult to place on the pipe. In contrast, the saddle bags are easy to transport and easy to install. Indeed, the production process is portable, so that the weighted saddle bags can be made at the site of the pipeline construction job involved. This makes it easier to do pipeline weighting jobs in cold weather, at remote locations or in spots where considerable travel time is involved in completing projects. Saddle Tech has recently joined forces with the giant in the weighting system world from the United States, CRC-Evans. The U.S. firm is marketing the bags under a trademarked name 'the saddle bag'. The product being used on projects in California, as well as on almost 90 per cent of wetlands pipeline work in Alberta and British Columbia. Production was 17,000 bags in the first year of operation. So far this season, more than 40,000 bags have been made and distributed throughout North America. Plans are afoot to expand and convert the production facility to an automated operation, running 24 hours a day.

  12. Individual Stochastic Screening for the Development of Computer Graphics

    Maja Turčić¹*

    2012-12-01

    Full Text Available With the emergence of new tools and media, art and design have developed into digital computer-generated works. This article presents a sequence of creating art graphics because their original authors have not published the procedures. The goal is to discover the mathematics of an image and the programming libretto with the purpose of organizing a structural base of computer graphics. We will elaborate the procedures used to produce graphics known throughout the history of art, but that are nowadays also found in design and security graphics. The results are closely related graphics obtained by changing parameters that initiate them. The aim is to control the graphics, i.e. to use controlled stochastic to achieve desired solutions. Since the artists from the past have never published the procedures of screening methods, their ideas have remained “only” the works of art. In this article we will present the development of the algorithm that, more or less successfully, simulates those screening solutions. It has been proven that mathematically defined graphical elements serve as screening elements. New technological and mathematical solutions are introduced in the reproduction with individual screening elements to be used in printing.

  13. Can we be more Graphic about Graphic Design?

    Vienne, Véronique

    2012-01-01

    Can you objectify a subjective notion? This is the question graphic designers must face when they talk about their work. Even though graphic design artifacts are omnipresent in our culture, graphic design is still an exceptionally ill-defined profession. This is one of the reasons design criticism is still a rudimentary discipline. No one knows for sure what is this thing we sometimes call “graphic communication” for lack of a better word–a technique my Webster’s dictionary describes as “the ...

  14. Practical Steps to Android App Development for Graphic Designers

    Antikainen, Vesa

    2014-01-01

    The purpose of this thesis is to give graphic designers new to Android a clear view of what goes into developing an app. First all the basics of the Android OS are introduced with building blocks and concepts needed to get started. After introducing the fundamental elements, the thesis provides some recommendations on what programs could be used and how the overall workflow should go. In the final part previously mentioned building blocks and workflow patterns are put to use in the exampl...

  15. [Hardware for graphics systems].

    Goetz, C

    1991-02-01

    In all personal computer applications, be it for private or professional use, the decision of which "brand" of computer to buy is of central importance. In the USA Apple computers are mainly used in universities, while in Europe computers of the so-called "industry standard" by IBM (or clones thereof) have been increasingly used for many years. Independently of any brand name considerations, the computer components purchased must meet the current (and projected) needs of the user. Graphic capabilities and standards, processor speed, the use of co-processors, as well as input and output devices such as "mouse", printers and scanners are discussed. This overview is meant to serve as a decision aid. Potential users are given a short but detailed summary of current technical features.

  16. Safety Parameters Graphical Interface

    Canamero, B.

    1998-01-01

    Nuclear power plant data are received at the Operations Center of the Consejo de Seguridad Nuclear in emergency situations. In order to achieve the required interface and to prepare those data to perform simulation and forecasting with already existing computer codes a Safety Parameters Graphical Interface (IGPS) has been developed. The system runs in a UNIX environment and use the Xwindows capabilities. The received data are stored in such a way that it can be easily used for further analysis and training activities. The system consists of task-oriented modules (processes) which communicate each other using well known UNIX mechanisms (signals, sockets and shared memory segments). IGPS conceptually have two different parts: Data collection and preparation, and Data monitorization. (Author)

  17. IDEA and Family Involvement

    Mehmet Emin Öztürk

    2017-01-01

    Full Text Available Individuals with Disabilities Education Act (IDEA gives many rights to parents with special needs in terms of involvement and participation. Given the importance of family involvement in the special education process, and federal legislation that increasingly mandated and supported such involvement over time, considerable research has focused on the multiple ways that relationships between schools and families in the special education decision making process have played out. Educational professionals should create a positive climate for CLD families so that they feel more comfortable and therefore are able to participate more authentically and meaningfully.

  18. New accelerator ideas

    Anon.

    1985-01-01

    In the past, providing higher particle beam energies meant building bigger accelerators. It is now universally accepted that with the current generation of accelerator projects either under construction (such as LEP at CERN) or proposed (such as the Superconducting Super Collider in the US), conventional techniques are reaching their practical limit. With the growing awareness that progress in particle physics requires new methods to accelerate particles, workshops and study groups are being set up across the world to search for ideas for the machines of tomorrow

  19. Powering Ideas through Expertise

    Seabrooke, Leonard; Wigan, Duncan

    2016-01-01

    policy. Corporate reporting for tax purposes is an area where the European Union, Organization for Economic Co-operation and Development, the United Nations, large global accountancy firms and non-governmental organizations have been active. The point of contention here is what form of financial...... reporting multinational corporations should provide to ensure they pay their fair share of tax. Ideas powered by expertise contain shared causal beliefs, as well as principled beliefs about value systems. We demonstrate that professionals can contest the established order when demonstrations of expertise...

  20. New accelerator ideas

    Anon.

    1985-05-15

    In the past, providing higher particle beam energies meant building bigger accelerators. It is now universally accepted that with the current generation of accelerator projects either under construction (such as LEP at CERN) or proposed (such as the Superconducting Super Collider in the US), conventional techniques are reaching their practical limit. With the growing awareness that progress in particle physics requires new methods to accelerate particles, workshops and study groups are being set up across the world to search for ideas for the machines of tomorrow.

  1. Graphics and visualization principles & algorithms

    Theoharis, T; Platis, Nikolaos; Patrikalakis, Nicholas M

    2008-01-01

    Computer and engineering collections strong in applied graphics and analysis of visual data via computer will find Graphics & Visualization: Principles and Algorithms makes an excellent classroom text as well as supplemental reading. It integrates coverage of computer graphics and other visualization topics, from shadow geneeration and particle tracing to spatial subdivision and vector data visualization, and it provides a thorough review of literature from multiple experts, making for a comprehensive review essential to any advanced computer study.-California Bookw

  2. The Case for Graphic Novels

    Steven Hoover

    2012-01-01

    Many libraries and librarians have embraced graphic novels. A number of books, articles, and presentations have focused on the history of the medium and offered advice on building and maintaining collections, but very little attention has been given the question of how integrate graphic novels into a library’s instructional efforts. This paper will explore the characteristics of graphic novels that make them a valuable resource for librarians who focus on research and information literacy i...

  3. Graphical models for genetic analyses

    Lauritzen, Steffen Lilholt; Sheehan, Nuala A.

    2003-01-01

    This paper introduces graphical models as a natural environment in which to formulate and solve problems in genetics and related areas. Particular emphasis is given to the relationships among various local computation algorithms which have been developed within the hitherto mostly separate areas...... of graphical models and genetics. The potential of graphical models is explored and illustrated through a number of example applications where the genetic element is substantial or dominating....

  4. MENGEMBANGKAN KEMAMPUAN MEMBACA MELALUI GRAPHIC ORGANIZERS

    Pudiyono Pudiyono

    2015-08-01

    Full Text Available The goal of the research was to develop a comprehension based reading model through graphic organizers. The subjects of the research were fourth semester students of English Education Department of Muhammadiyah University of Purwokerto. The test was aimed at getting clear descriptions on the students’ reading comprehension. The result of data analysis showed that most reading classes (>80 still applied teacher centered approach, even though the teacher did not apply reading classes in rhetoric way anymore. From the observation, it was clear that the exercises designed were not exactly based on contextual understanding. Exercises on difficult words were still much focused on a lexically based work out. Besides that, the reading instructions did not really focus on the whole text content comprehension as the exercises were much oriented on partial comprehension questions, for example just by asking and discussing the main idea of paragraphs. To make the instructions even worse, the teacher did not have a good mind set in applying cooperative nor collaborative learning activities. Some good points the teacher had were on no reading aloud and translation activities. The questionnaire result showed that the student’s interest was not as high as we expected. The test result on their comprehension in their pre-test only showed 47. 50. To solve this problem, the reading classes applied graphic organizers in cooperative and collaborative learning activities. After treatments, the result of their comprehension developed well, from pre-test score 47. 50 to 56. 13 in their post test. This means that their comprehension achievement improved 18.17 %. After having well-rehearsed in reading on graphic organizers, the students did not only get better comprehension results but they also had better-than-desired involvement in classroom activities. Students also commented that they had better understanding and better psychological feeling in reading English

  5. Sensorimotor Rhythm Neurofeedback Enhances Golf Putting Performance.

    Cheng, Ming-Yang; Huang, Chung-Ju; Chang, Yu-Kai; Koester, Dirk; Schack, Thomas; Hung, Tsung-Min

    2015-12-01

    Sensorimotor rhythm (SMR) activity has been related to automaticity during skilled action execution. However, few studies have bridged the causal link between SMR activity and sports performance. This study investigated the effect of SMR neurofeedback training (SMR NFT) on golf putting performance. We hypothesized that preelite golfers would exhibit enhanced putting performance after SMR NFT. Sixteen preelite golfers were recruited and randomly assigned into either an SMR or a control group. Participants were asked to perform putting while electroencephalogram (EEG) was recorded, both before and after intervention. Our results showed that the SMR group performed more accurately when putting and exhibited greater SMR power than the control group after 8 intervention sessions. This study concludes that SMR NFT is effective for increasing SMR during action preparation and for enhancing golf putting performance. Moreover, greater SMR activity might be an EEG signature of improved attention processing, which induces superior putting performance.

  6. Struggling readers learning with graphic-rich digital science text: Effects of a Highlight & Animate Feature and Manipulable Graphics

    Defrance, Nancy L.

    Technology offers promise of 'leveling the playing field' for struggling readers. That is, instructional support features within digital texts may enable all readers to learn. This quasi-experimental study examined the effects on learning of two support features, which offered unique opportunities to interact with text. The Highlight & Animate Feature highlighted an important idea in prose, while simultaneously animating its representation in an adjacent graphic. It invited readers to integrate ideas depicted in graphics and prose, using each one to interpret the other. The Manipulable Graphics had parts that the reader could operate to discover relationships among phenomena. It invited readers to test or refine the ideas that they brought to, or gleaned from, the text. Use of these support features was compulsory. Twenty fifth grade struggling readers read a graphic-rich digital science text in a clinical interview setting, under one of two conditions: using either the Highlight & Animate Feature or the Manipulable Graphics. Participants in both conditions made statistically significant gains on a multiple choice measure of knowledge of the topic of the text. While there were no significant differences by condition in the amount of knowledge gained; there were significant differences in the quality of knowledge expressed. Transcripts revealed that understandings about light and vision, expressed by those who used the Highlight & Animate Feature, were more often conceptually and linguistically 'complete.' That is, their understandings included both a description of phenomena as well as an explanation of underlying scientific principles, which participants articulated using the vocabulary of the text. This finding may be attributed to the multiple opportunities to integrate graphics (depicting the behavior of phenomena) and prose (providing the scientific explanation of that phenomena), which characterized the Highlight & Animate Condition. Those who used the

  7. 3D for Graphic Designers

    Connell, Ellery

    2011-01-01

    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  8. Computer graphics and research projects

    Ingtrakul, P.

    1994-01-01

    This report was prepared as an account of scientific visualization tools and application tools for scientists and engineers. It is provided a set of tools to create pictures and to interact with them in natural ways. It applied many techniques of computer graphics and computer animation through a number of full-color presentations as computer animated commercials, 3D computer graphics, dynamic and environmental simulations, scientific modeling and visualization, physically based modelling, and beavioral, skelatal, dynamics, and particle animation. It took in depth at original hardware and limitations of existing PC graphics adapters contain syste m performance, especially with graphics intensive application programs and user interfaces

  9. Computer graphics in engineering education

    Rogers, David F

    2013-01-01

    Computer Graphics in Engineering Education discusses the use of Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) as an instructional material in engineering education. Each of the nine chapters of this book covers topics and cites examples that are relevant to the relationship of CAD-CAM with engineering education. The first chapter discusses the use of computer graphics in the U.S. Naval Academy, while Chapter 2 covers key issues in instructional computer graphics. This book then discusses low-cost computer graphics in engineering education. Chapter 4 discusses the uniform b

  10. Evaluating Texts for Graphical Literacy Instruction: The Graphic Rating Tool

    Roberts, Kathryn L.; Brugar, Kristy A.; Norman, Rebecca R.

    2015-01-01

    In this article, we present the Graphical Rating Tool (GRT), which is designed to evaluate the graphical devices that are commonly found in content-area, non-fiction texts, in order to identify books that are well suited for teaching about those devices. We also present a "best of" list of science and social studies books, which includes…

  11. Ideas that break through

    Antonella Del Rosso

    2013-01-01

    The EU-cofunded project ULICE (Union of Light Ion Centres in Europe) was launched in 2009 in response to the need to share clinical experience in hadron therapy treatment in Europe and knowledge of the associated complex technical aspects. After four successful years of activity the project is now over but the “transnational access” idea will survive thanks to an extension granted by the European Commission.   A treatment room at CNAO, the Italian centre for hadron therapy. CNAO is participating in ULICE’s transnational access initiative. Image: CNAO. Until a few years ago, the landscape of hadron therapy in Europe was advancing in a fragmented way and facilities were being built without a common shared approach. EU-cofunded projects such as ENLIGHT, ULICE, PARTNER, ENVISION and ENTERVISION helped to build a unified platform where the different – private and public – stakeholders were able to share their views and practical experience in the ...

  12. Oklahoma's Mobile Computer Graphics Laboratory.

    McClain, Gerald R.

    This Computer Graphics Laboratory houses an IBM 1130 computer, U.C.C. plotter, printer, card reader, two key punch machines, and seminar-type classroom furniture. A "General Drafting Graphics System" (GDGS) is used, based on repetitive use of basic coordinate and plot generating commands. The system is used by 12 institutions of higher education…

  13. Software for graphic display systems

    Karlov, A.A.

    1978-01-01

    In this paper some aspects of graphic display systems are discussed. The design of a display subroutine library is described, with an example, and graphic dialogue software is considered primarily from the point of view of the programmer who uses a high-level language. (Auth.)

  14. Graphics Education Survey. Part II.

    Ernst, Sandra B.

    After a 1977 survey reflected the importance of graphics education for news students, a study was developed to investigate the state of graphics education in the whole field of journalism. A questionnaire was sent to professors and administrators in four print-oriented professional fields of education: magazine, advertising, public relations, and…

  15. The idea of the record

    Parry, J.

    2006-01-01

    This paper examines the idea of the sports record and its relation to our ideas of excellence, achievement and progress. It begins by recovering and reviewing the work of Richard Mandell, whose definition of the record emphasizes three central ideas: statistic, athletic and recognition. It then considers the work of Henning Eichberg, Allen Guttmann and Mandell, from the 1970s onwards, on the genesis of the modern sports record, explaining and developing their ideas via a distinction between d...

  16. Guiding New Product Idea Generation

    Park, Y.

    2003-01-01

    The creation of innovative ideas is the initial step in entrepreneurial practice and venture management. As the management of technology is now on the priority agenda of higher education institutions, there is a need to develop pedagogic schemes for idea generation. Despite its importance, the idea generation process is hard to systematize or to…

  17. ElectroEncephaloGraphics: Making waves in computer graphics research.

    Mustafa, Maryam; Magnor, Marcus

    2014-01-01

    Electroencephalography (EEG) is a novel modality for investigating perceptual graphics problems. Until recently, EEG has predominantly been used for clinical diagnosis, in psychology, and by the brain-computer-interface community. Researchers are extending it to help understand the perception of visual output from graphics applications and to create approaches based on direct neural feedback. Researchers have applied EEG to graphics to determine perceived image and video quality by detecting typical rendering artifacts, to evaluate visualization effectiveness by calculating the cognitive load, and to automatically optimize rendering parameters for images and videos on the basis of implicit neural feedback.

  18. Neutrons put the brakes on stress

    Gill, Katynna

    2006-01-01

    Don't you hate it when you're driving along, put your foot on the brake and feel that juddering feeling through the pedal? It happens when the disc brake rotors become distorted through normal use of the brakes. To the car manufacturing industry it's called r unout , and is a multimillion dollar warranty problem each year. Not to mention a pain for drivers! Dr Maurice Ripley and Dr Oliver Kirstein from the Australian Nuclear Science and Technology Organisation (ANSTO) wanted to figure out whether runout is caused by residual stresses from the manufacturing process or by normal use of the brake, so they decided to test and compare a used and new brake disc. 'To picture what metal looks like at the atomic level, imagine spheres stacked evenly around each other in all three dimensions,' explained Kirstein. T he spheres represent atoms in the metal and the structure is called a metallic lattice.' We're familiar with the idea that metal expands when it gets hot - the atoms get excited with the heat and have the energy to move further away from each other, so spaces between the atoms in the lattice get larger. 'When parts of the metal are heated up and cool down at different rates, you may end up with a distorted lattice with some parts expanded and others not,' explained Kirstein. 'This unevenness in the lattice creates residual stress.' While a bunch of methods were available to test the discs, Kirstein and Ripley picked neutrons from ANSTO's HIFAR (High Flux Australian Reactor) as their tool of choice. 'Neutrons allow us to look at the inside of the metal without damaging it,' said Kirstein. 'They can penetrate through the iron, so we were able to take measurements at a series of points at different depths through the brake disc.' Word around the car industry is that when residual stresses are relaxed through heating of the brake disc during use, the discs could potentially distort, causing the runout and that juddering feeling. But everyone was clueless as to what

  19. An interesting idea, but….

    2009-01-01

    The idea of causing the consciousness of the entire human race to jump into the future for about two minutes is an amusing one. However, in this case, imagination has nothing to do with what can really happen in our world and, in particular, nothing that can ever be caused by the LHC operation. John Ellis, from the Theory group, explains why."I like science fiction; when I was a teenager I had a lot of it and I think that it actually contributed to my decision to eventually become a researcher in science", says John Ellis, CERN theoretical physicist. In Robert Sawyer’s book, lead ion collisions at the LHC cause the whole of humankind to experience a flash-forward. However, although the LHC will be the first particle accelerator to collide heavy ions at an unprecedented (for experiments on Earth) energy, Nature does it every day and nothing terrible has ever happened. "It turns out that a large fraction of high energy cosmic rays is actually heavy nuclei", explains Ellis. "So, in fact, heavy ion experimen...

  20. EXPERIENCES WITH IDEA PROMOTING INITIATIVES

    Gish, Liv

    2011-01-01

    In new product development a central activity is to provide new ideas. Over the last decades experiences with stimulating employee creativity and establishing idea promoting initiatives have been made in industrial practice. Such initiatives are often labeled Idea Management – a research field...... with a growing interest. In this paper I examine three different idea promoting initiatives carried out in Grundfos, a leading pump manufacturer. In the analysis I address what understandings of idea work are inscribed in the initiatives and what role these initiatives play in the organization with respect...... understandings of idea work are inscribed in the idea promoting initiatives as they to some degree have to fit with the understandings embedded in practice in order to work....

  1. New Algebraic Groups Produced By Graphical Passwords Based On Colorings And Labellings

    Sun Hui

    2017-01-01

    Full Text Available Safety of plain text passwords has been questioned in current researching information passwords. Graphical passwords are another way for alternative text-based passwords and to improve the user account security. As we are constructing Topsnut-graphical passwords that can be traced to an idea of “Graph structure plus the number theory” proposed first by Hongyu Wang with her colleagues, we find that some of Topsnut-graphical passwords can be composed of algebraic groups under the principle of Abelian additive finite group. We apply the odd-elegant labelling of graph theory to produce Topsnut-graphical passwords, and verify our Topsnut-graphical passwords can form algebraic groups, called labelling graphical groups. Our results can provide those users who have business in two or more banks, and our methods are easily transformed into algorithms with polynomial times.

  2. EPA Communications Stylebook: Graphics Guide

    Includes standards and guidance for graphics typography, layout, composition, color scheme, appropriate use of charts and graphs, logos and related symbols, and consistency with the message of accompanied content.

  3. IAU Graphics Extension - Gnu C

    Denver, Troelz; Jørgensen, John Leif; Riis, Troels

    1999-01-01

    This document contains a description of the library GrxIau (former UtilVesa and UTILLE). The library acts as shell to the graphics commands used at the exercises at the course 50240 Image Analysis with Microcomputers....

  4. Digital Raster Graphics (DRG) Lambert

    Kansas Data Access and Support Center — The Digital Raster Graphic-Lambert (DRG-Lam) is a raster image of a scanned USGS topographic map with the collar information clipped out, georeferenced to the...

  5. Storyboard dalam Pembuatan Motion Graphic

    Satrya Mahardhika; A.F. Choiril Anam Fathoni

    2013-01-01

    Motion graphics is one category in the animation that makes animation with lots of design elements in each component. Motion graphics needs long process including preproduction, production, and postproduction. Preproduction has an important role so that the next stage may provide guidance or instructions for the production process or the animation process. Preproduction includes research, making the story, script, screenplay, character, environment design and storyboards. The storyboard will ...

  6. The graphics editor in ROOT

    Antcheva, Ilka; Brun, Rene; Hof, Carsten; Rademakers, Fons

    2006-01-01

    A well-designed Graphical User Interface (GUI) has critical importance in any computer application. The user interface is where the end users and the complex system intersect. An effective interface design can make a powerful and complex system, such as ROOT, easy and intuitive to learn and operate. This paper describes the main goals we defined and the design solution we found developing the graphics editor in ROOT

  7. Randomness in Contemporary Graphic Art

    Zavřelová, Veronika

    2016-01-01

    Veronika Zavřelová Bachelor thesis Charles University in Prague, Faculty of Education, Department of Art Education Randomness in contemporary graphic art imaginative picture card game ANNOTATION This (bachelor) thesis concerns itself with a connection between verbal and visual character system within the topic of Randomness in contemporary graphic art - imaginative picture card game. The thesis is mainly based on the practical part - exclusively created card game Piktim. The card game uses as...

  8. Graphic design of pinhole cameras

    Edwards, H. B.; Chu, W. P.

    1979-01-01

    The paper describes a graphic technique for the analysis and optimization of pinhole size and focal length. The technique is based on the use of the transfer function of optical elements described by Scott (1959) to construct the transfer function of a circular pinhole camera. This transfer function is the response of a component or system to a pattern of lines having a sinusoidally varying radiance at varying spatial frequencies. Some specific examples of graphic design are presented.

  9. An Object-Oriented Graphical User Interface for a Reusable Rocket Engine Intelligent Control System

    Litt, Jonathan S.; Musgrave, Jeffrey L.; Guo, Ten-Huei; Paxson, Daniel E.; Wong, Edmond; Saus, Joseph R.; Merrill, Walter C.

    1994-01-01

    An intelligent control system for reusable rocket engines under development at NASA Lewis Research Center requires a graphical user interface to allow observation of the closed-loop system in operation. The simulation testbed consists of a real-time engine simulation computer, a controls computer, and several auxiliary computers for diagnostics and coordination. The system is set up so that the simulation computer could be replaced by the real engine and the change would be transparent to the control system. Because of the hard real-time requirement of the control computer, putting a graphical user interface on it was not an option. Thus, a separate computer used strictly for the graphical user interface was warranted. An object-oriented LISP-based graphical user interface has been developed on a Texas Instruments Explorer 2+ to indicate the condition of the engine to the observer through plots, animation, interactive graphics, and text.

  10. Transforming Graphical System Models to Graphical Attack Models

    Ivanova, Marieta Georgieva; Probst, Christian W.; Hansen, Rene Rydhof

    2016-01-01

    Manually identifying possible attacks on an organisation is a complex undertaking; many different factors must be considered, and the resulting attack scenarios can be complex and hard to maintain as the organisation changes. System models provide a systematic representation of organisations...... approach to transforming graphical system models to graphical attack models in the form of attack trees. Based on an asset in the model, our transformations result in an attack tree that represents attacks by all possible actors in the model, after which the actor in question has obtained the asset....

  11. Ideas for Office Occupations Education.

    Alverson, Ruby; And Others

    Prepared by South Carolina office occupations teachers, this booklet contains ideas for effective and motivating teaching methods in office occupations courses on the secondary school level. Besides ideas generally applicable, suggestions are included for teaching the following specific subjects: (1) accounting, (2) recordkeeping, (3) cooperative…

  12. Changing ideas of bodily cleanliness

    Quitzau, Maj-Britt

    2004-01-01

    About historical shifts in ideas of bodily cleanliness and what impacts this have on the possibility of implementing more ecological toilets.......About historical shifts in ideas of bodily cleanliness and what impacts this have on the possibility of implementing more ecological toilets....

  13. The IDEA papers no 4

    Laurent, J.

    2003-01-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA paper no. 4 presents the point of view of some participants to the third national meeting of the environment observatories. (A.L.B.)

  14. 100+ ideas for teaching mathematics

    Ollerton, Mike

    2007-01-01

    All Mike's ideas have been tried and tested at the chalkface. This second edition will be at least 20% bigger and will contain ideas which range from simple addition to using and applying trigonometry, from naming 2D shapes to exploring the intrigues of 3D solids.

  15. IDEA papers special number 1

    Mercadie, J.L.

    2003-06-01

    The Information network on the Economic Development in Aquitaine (IDEA) aims to collect and spread the environmental information concerning the Aquitaine, in order to implement an observatory of the regional environment and of the sustainable development. The IDEA papers provides information such as, meeting, Internet addresses and programs. This paper is specially devoted to the environment. (A.L.B.)

  16. Revised article: Business Ideas Competition

    2003-01-01

    THIS ARTICLE REPLACES THAT PUBLISHED IN BULLETIN 27/2003, PAGE 8. "The Rainbow Seed Fund is a UK fund, which provides finance to support the commercialization of good ideas founded on scientific research; it is for the benefit of the UK industry in particular. To encourage ideas from CERN the Rainbow Seed Fund is running a business ideas competition. The winner of this competition will receive an immediate cash prize of GBP £1,000. In addition the Rainbow Seed Fund may well provide finance for market research, for protection of Intellectual Property Rights (IPR) and for prototyping to take the idea forward. Further awards of GBP £750 will be made for ideas which gain investment from the Fund. Candidates will only be required to prepare a 2-4-page summary of their business idea, and not a full business plan. Full details and an entry form are available at http://www.rainbowseedfund.com." ALL Members of the Personnel seeking participation in the business ideas competition are asked to submit their ideas via ...

  17. Enlightenment philosophers’ ideas about chaos

    A. V. Kulik

    2014-07-01

     It is grounded that the philosopher and enlightener Johann Gottfried von Herder advanced an idea of objectivity of process of transformation chaos into order. It is shown that idea of «The law of nature» existing as for ordering chaos opened far­reaching prospects for researches of interaction with chaos.

  18. Configurable software for satellite graphics

    Hartzman, P D

    1977-12-01

    An important goal in interactive computer graphics is to provide users with both quick system responses for basic graphics functions and enough computing power for complex calculations. One solution is to have a distributed graphics system in which a minicomputer and a powerful large computer share the work. The most versatile type of distributed system is an intelligent satellite system in which the minicomputer is programmable by the application user and can do most of the work while the large remote machine is used for difficult computations. At New York University, the hardware was configured from available equipment. The level of system intelligence resulted almost completely from software development. Unlike previous work with intelligent satellites, the resulting system had system control centered in the satellite. It also had the ability to reconfigure software during realtime operation. The design of the system was done at a very high level using set theoretic language. The specification clearly illustrated processor boundaries and interfaces. The high-level specification also produced a compact, machine-independent virtual graphics data structure for picture representation. The software was written in a systems implementation language; thus, only one set of programs was needed for both machines. A user can program both machines in a single language. Tests of the system with an application program indicate that is has very high potential. A major result of this work is the demonstration that a gigantic investment in new hardware is not necessary for computing facilities interested in graphics.

  19. VAX Professional Workstation goes graphic

    Downward, J.G.

    1984-01-01

    The VAX Professional Workstation (VPW) is a collection of programs and procedures designed to provide an integrated work-station environment for the staff at KMS Fusion's research laboratories. During the past year numerous capabilities have been added to VPW, including support for VT125/VT240/4014 graphic workstations, editing windows, and additional desk utilities. Graphics workstation support allows users to create, edit, and modify graph data files, enter the data via a graphic tablet, create simple plots with DATATRIEVE or DECgraph on ReGIS terminals, or elaborate plots with TEKGRAPH on ReGIS or Tektronix terminals. Users may assign display error bars to the data and interactively plot it in a variety of ways. Users also can create and display viewgraphs. Hard copy output for a large network of office terminals is obtained by multiplexing each terminal's video output into a recently developed video multiplexer front ending a single channel video hard copy unit

  20. Fractal geometry and computer graphics

    Sakas, Georgios; Peitgen, Heinz-Otto; Englert, Gabriele

    1992-01-01

    Fractal geometry has become popular in the last 15 years, its applications can be found in technology, science, or even arts. Fractal methods and formalism are seen today as a general, abstract, but nevertheless practical instrument for the description of nature in a wide sense. But it was Computer Graphics which made possible the increasing popularity of fractals several years ago, and long after their mathematical formulation. The two disciplines are tightly linked. The book contains the scientificcontributions presented in an international workshop in the "Computer Graphics Center" in Darmstadt, Germany. The target of the workshop was to present the wide spectrum of interrelationships and interactions between Fractal Geometry and Computer Graphics. The topics vary from fundamentals and new theoretical results to various applications and systems development. All contributions are original, unpublished papers.The presentations have been discussed in two working groups; the discussion results, together with a...

  1. Graphical programming of telerobotic tasks

    Small, D.E.; McDonald, M.J.

    1997-01-01

    With a goal of producing faster, safer, and cheaper technologies for nuclear waste cleanup, Sandia is actively developing and extending intelligent systems technologies. Graphical Programming is a key technology for robotic waste cleanup that Sandia is developing for this goal. This paper describes Sancho, Sandia most advanced Graphical Programming supervisory software. Sancho, now operational on several robot systems, incorporates all of Sandia's recent advances in supervisory control. Sancho, developed to rapidly apply Graphical Programming on a diverse set of robot systems, uses a general set of tools to implement task and operational behavior. Sancho can be rapidly reconfigured for new tasks and operations without modifying the supervisory code. Other innovations include task-based interfaces, event-based sequencing, and sophisticated GUI design. These innovations have resulted in robot control programs and approaches that are easier and safer to use than teleoperation, off-line programming, or full automation

  2. Cartooning History: Canada's Stories in Graphic Novels

    King, Alyson E.

    2012-01-01

    In recent years, historical events, issues, and characters have been portrayed in an increasing number of non-fiction graphic texts. Similar to comics and graphic novels, graphic texts are defined as fully developed, non-fiction narratives told through panels of sequential art. Such non-fiction graphic texts are being used to teach history in…

  3. An Opening: Graphic Design's Discursive Spaces.

    Blauvelt, Andrew

    1994-01-01

    Introduces a special issue on critical histories of graphic design with a review of the particular problems identified with the history of graphic design as a field of study and the emerging discipline of graphic design history. Makes a case for the examination of graphic design through its relationships with larger discourses. (SR)

  4. Antinomies of Semiotics in Graphic Design

    Storkerson, Peter

    2010-01-01

    The following paper assesses the roles played by semiotics in graphic design and in graphic design education, which both reflects and shapes practice. It identifies a series of factors; graphic design education methods and culture; semiotic theories themselves and their application to graphic design; the two wings of Peircian semiotics and…

  5. Graphic Design Career Guide 2. Revised Edition.

    Craig, James

    The graphic design field is diverse and includes many areas of specialization. This guide introduces students to career opportunities in graphic design. The guide is organized in four parts. "Part One: Careers in Graphic Design" identifies and discusses the various segments of the graphic design industry, including: Advertising, Audio-Visual, Book…

  6. Graphic Journeys: Graphic Novels' Representations of Immigrant Experiences

    Boatright, Michael D.

    2010-01-01

    This article explores how immigrant experiences are represented in the narratives of three graphic novels published in the last decade: Tan's (2007) "The Arrival," Kiyama's (1931/1999) "The Four Immigrants Manga: A Japanese Experience in San Francisco, 1904-1924," and Yang's (2006) "American Born Chinese." Through a theoretical lens informed by…

  7. Graphics Technology Study. Volume 1. State of Graphics Technology

    1986-12-01

    reaction of special heat sensitive paper when exposed to the heated elements of a thermal print head. Copy quality was poor due to characteristics...Vendors are now attempting to offer smaller units aimed at applications such as typography , graphic arts, CAD, and office automation. The key element in

  8. Wars of Ideas and the War of Ideas

    Echevarria, II, Antulio J

    2008-01-01

    ... as such. With that in mind, this monograph offers a brief examination of four common types of wars of ideas, and uses that as a basis for analyzing how the United States and its allies and strategic partners...

  9. Rapid and Accurate Idea Transfer: Presenting Ideas with Concept Maps

    Moon, Brian M; Hoffman, Robert R

    2008-01-01

    ...) are the preferred medium for presenting complex ideas. Critics have pointed to the slavish, indeed dangerous, use of slideshows, warning of their tendency to reduce the analytic quality of presentations of evidence. The U.S...

  10. Trend Monitoring System (TMS) graphics software

    Brown, J. S.

    1979-01-01

    A prototype bus communications systems, which is being used to support the Trend Monitoring System (TMS) and to evaluate the bus concept is considered. A set of FORTRAN-callable graphics subroutines for the host MODCOMP comuter, and an approach to splitting graphics work between the host and the system's intelligent graphics terminals are described. The graphics software in the MODCOMP and the operating software package written for the graphics terminals are included.

  11. Idea management in support of pharmaceutical front end innovation

    Aagaard, Annabeth

    2012-01-01

    The pharmaceutical industry faces continuing pressures from rising R&D costs and depreciating value of patents, as patent lives is eroded by testing procedures and pressures from public authorities to cut health care costs. These challenges have increased the focus on shortening development times......, which again put pressure on the efficiency of front end innovation (FEI). In the attempt to overcome these various challenges pharmaceutical companies are looking for new models to support FEI. This paper explores in what way idea management can be applied as a tool in facilitation of front end...... innovation in practice. First I show through a literature study, how idea management and front end innovation are related and may support each other. Hereafter I apply an exploratory case study of front end innovation in eight medium to large pharmaceutical companies in examination of how idea management...

  12. Putting Opportunism in the Back Seat

    Foss, Nicolai; Weber, Libby

    2013-01-01

    TCE and its applications in management research put more emphasis on opportunism than on bounded rationality. By augmenting the bounded rationality assumption to include interpretive limitations, we show that there are sources of costly conflict that are not rooted in opportunism. Moreover, we show...

  13. THE IDIOM OF KRIVI PUT KOD SENJA

    Ankica Čilaš Šimpraga

    2007-01-01

    Full Text Available The idiom of Krivi Put kod Senja is part of West-Štokavian dialect. The basics of phonological, morphological, syntactic and lexical characteristics of idiom are considered in this article. Research confirmed common features with idioms of Bunjevo beyond Velebit’s part of hinterland of Senj.

  14. DIST/AVC Out-Put Definition.

    Wilkinson, Gene L.

    The first stage of development of a management information system for DIST/AVC (Division of Instructional Technology/Audio-Visual Center) is the definition of out-put units. Some constraints on the definition of output units are: 1) they should reflect goals of the organization, 2) they should reflect organizational structure and procedures, and…

  15. Multicultural Education Course Put into Practice

    Jun, Eun Jeong

    2016-01-01

    This study examines the ways in which two teachers who have previously taken a multicultural education course put into practice multicultural teaching in a first grade afterschool program. Banks' five dimensions of multicultural education are used as the theoretical framework for analyzing past research on multicultural education courses and for…

  16. Putting Petri nets to work in Industry

    Aalst, van der W.M.P.

    1994-01-01

    Petri nets exist for over 30 years. Especially in the last decade Petri nets have been put into practive extensively. Thanks to several useful extensions and the availability of computer tools, Petri nets have become a mature tool for modelling and analysing industrial systems. This paper describes

  17. Big meeting puts the case for LHC

    Anon.

    1990-01-01

    It was a workshop on a scale to match the ultimate goal. When some 500 physicists met in Aachen, Germany, in October to put the research case for the proposed Large Hadron Collider (LHC) at CERN, the turnout was among the biggest attendances of the year

  18. Fluid simulation for computer graphics

    Bridson, Robert

    2008-01-01

    Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

  19. Storyboard dalam Pembuatan Motion Graphic

    Satrya Mahardhika

    2013-10-01

    Full Text Available Motion graphics is one category in the animation that makes animation with lots of design elements in each component. Motion graphics needs long process including preproduction, production, and postproduction. Preproduction has an important role so that the next stage may provide guidance or instructions for the production process or the animation process. Preproduction includes research, making the story, script, screenplay, character, environment design and storyboards. The storyboard will be determined through camera angles, blocking, sets, and many supporting roles involved in a scene. Storyboard is also useful as a production reference in recording or taping each scene in sequence or as an efficient priority. The example used is an ad creation using motion graphic animation storyboard which has an important role as a blueprint for every scene and giving instructions to make the transition movement, layout, blocking, and defining camera movement that everything should be done periodically in animation production. Planning before making the animation or motion graphic will make the job more organized, presentable, and more efficient in the process.  

  20. A Poetics of Graphic Design?

    Baker, Steve

    1994-01-01

    Proposes that the work of the French feminist writers Helene Cixous and Luce Irigaray could serve as the basis for devising a more imaginative form of critical writing that might help to draw the history and practice of graphic design into a closer and more purposeful relation. (SR)

  1. Recorded Music and Graphic Design.

    Osterer, Irv

    1998-01-01

    Reviews the history of art as an element of music-recording packaging. Describes a project in which students design a jacket for either cassette or CD using a combination of computerized and traditional rendering techniques. Reports that students have been inspired to look into careers in graphic design. (DSK)

  2. GRAPHIC INTERFACES FOR ENGINEERING APPLICATIONS

    Ion PANA,

    2012-05-01

    Full Text Available Using effective the method of calculating Fitness for Service requires the achievement of graphical interfaces. This paper presents an example of such interfaces, made with Visual Basic program and used in the evaluation of pipelines in a research contract [4

  3. Overview of Graphical User Interfaces.

    Hulser, Richard P.

    1993-01-01

    Discussion of graphical user interfaces for online public access catalogs (OPACs) covers the history of OPACs; OPAC front-end design, including examples from Indiana University and the University of Illinois; and planning and implementation of a user interface. (10 references) (EA)

  4. Institutionalizing New Ideas Through Visualization

    Meyer, Renate; Jancsary, Dennis; Höllerer, Markus A.

    How do visualization and visual forms of communication influence the process of transforming a novel idea into established organizational practice? In this paper, we build theory with regard to the role of visuals in manifesting and giving form to an innovative idea as it proceeds through various...... stages of institutionalization. Ideas become institutionalized not merely through widespread diffusion in a cognitive-discursive form but eventually through their translation into concrete activities and transformation into specific patterns of organizational practice. We argue that visualization plays...... a pivotal and unique role in this process. Visualization bridges the ideational with the practical realm by providing representations of ideas, connecting them to existing knowledge, and illustrating the specific actions that instantiate them. Similar to verbal discourse, and often in tandem, visual...

  5. From Idea to Organizational Practice

    Meyer, Renate E.; Jancsary, Dennis; Höllerer, Markus A.

    How do visualization and visual forms of communication influence the process of transforming a novel idea into established organizational practice? In this paper, we build theory with regard to the role of visuals in manifesting and giving form to an innovative idea as it proceeds through various...... stages of institutionalization. Ideas become institutionalized not merely through widespread diffusion in a cognitive-discursive form but eventually through their translation into concrete activities and transformation into specific patterns of organizational practice. We argue that visualization plays...... organizational practice with legitimacy – and thus solidify the coupling of innovative ideas and organizational practice. Extending existing research, we develop a set of propositions linking dimensions of visuality and visualization to the different stages of institutionalization in order to explain...

  6. Ideas Production in Emerging Economies

    Luintel, Kul B; Kahn, Mosahid

    2012-01-01

    We model 'new ideas' production in a panel of 17 emerging countries. Our results reveal: (i) ideas production is duplicative, (ii) externality associated with domestic knowledge stocks is of above unit factor proportionality, (iii) OECD countries raise the innovation-bar for emerging countries, (iv) there is no significant knowledge diffusion across emerging countries, and (v) growth in emerging countries appear far from a balanced growth path.

  7. Stata Hybrids: Updates and Ideas

    Fieldler, James

    2014-01-01

    At last year's Stata conference I presented two projects for using Python with Stata: a plugin that embeds the Python programming language within Stata and code for using Stata data sets in Python. In this talk I will describe some small improvements being made to these projects, and I will present other ideas for combining tools with Stata. Some of these ideas use Python, some use JavaScript and a web browser.

  8. TEKLIB, Tektronix Graphics Subroutine Library

    Wolf, M.L.

    1987-01-01

    1 - Description of program or function: TEKLIB is a library of subroutines that produces graphical output on all Tektronix terminals with model numbers from 4010 through 4115. The application program identifies the model number in the initialization subroutine, GRSTRT, and then uses this number as a flag throughout the run to tailor the graphical output to that specific device. Output includes lines, markers, text, polygons, and panels. Graphic input is supported on all terminals. 2 - Method of solution: TEKLIB uses two coordinate systems, viewport and world, to generate graphic images on the screen. Viewport coordinates refer to an imaginary rectangular grid on the display screen surface. The world coordinate system is a rectangular grid on any x-y plane, defined by the application program. The rectangular portion of the x-y plane specified, termed a w indow , is projected onto a rectangular region of the screen, called a v iewport . In addition to 2-D graphics, TEKLIB also provides subroutines for drawing projections of 3-D objects. The application program first defines a point in space to look at the v iew point , and the direction and distance from that point to the observer's position. A viewing transformation is performed on each x,y,z point to project it onto a v iew plane , a plane perpendicular to the line of sight and passing through the view point. This view plane then becomes the x-y plane of the world window which is mapped into the viewport. 3 - Restrictions on the complexity of the problem: TEKLIB does not attempt to emulate attributes such as line style and marker type in software if the terminal does not support those attributes in hardware

  9. Reverse-engineering graphical innovation: an introduction to graphical regimes

    Dominic Arsenault

    2013-03-01

    Full Text Available Technological innovation in the video games industry is a rich area of research that has barely been explored as of yet. Gamers are always clamoring for novelty and a remedy to the oft-decried “sequelitis” that “plagues” the industry, while game publishers and platform holders secretly plan a next-gen platform to capture the ever-shifting market. In this light, the importance of graphics cannot be understated, as it is usually taken for granted in game historiography that “[g]ame graphics were, and to a large extent still are, the main criteria by which advancing video game technology is benchmarked” (Wolf, 2003, p.53.

  10. IDEAS.

    Young, Sharon L.

    1991-01-01

    Presented are activities that focus on gathering, using, and interpreting data about fingerprints as a basis for integrating mathematics and science. Patterns, classification, logical reasoning, and mathematical relationships are explored by making graphs, classifying fingerprints, and matching identical fingerprints. A parent-involvement activity…

  11. Turtle Graphics implementation using a graphical dataflow programming approach

    Lovejoy, Robert Steven

    1992-01-01

    Approved for public release; distribution is unlimited This thesis expands the concepts of object-oriented programming to implement a visual dataflow programming language. The main thrust of this research is to develop a functional prototype language, based upon the Turtle Graphics tool provided by LOGO programming language, for children to develop both their problem solving skills as well as their general programming skills. The language developed for this thesis was implemented in the...

  12. Households facing constraints. Fuel poverty put into context

    Dubois, Ute [ISG Business School, Paris (France); Meier, Helena [Koeln Univ. (Germany). Energiewirtschaftliches Inst.

    2014-02-15

    The present paper discusses the concept of fuel poverty taking into account the arbitrages made by households when they are facing economic constraints. Fuel poverty is still lacking a common definition throughout Europe: while the UK and France have (different) official definitions, there is still no definition in a country like Germany, or at the European level. Where definitions exist, they often consider that fuel poor households have high energy needs. The possibility of being fuel poor even without having high energy needs and the various arbitrage possibilities of households - i.e. to under-spend and use too little energy - are not systematically discussed. Our paper tries to fill that gap by putting fuel poverty into the larger context of constraints faced by households. Based on a graphical analysis, it shows that different situations of fuel poverty might occur. It results in the identification of two distinct fuel poverty problems: an ''energy inequality'' problem, reflected by the fact that some households pay disproportionately high energy bills, and an ''energy affordability'' problem that can affect a larger share of the population. It finally explores the two types of fuel poverty for European countries and discusses policy implications.

  13. Households facing constraints. Fuel poverty put into context

    Dubois, Ute; Meier, Helena

    2014-01-01

    The present paper discusses the concept of fuel poverty taking into account the arbitrages made by households when they are facing economic constraints. Fuel poverty is still lacking a common definition throughout Europe: while the UK and France have (different) official definitions, there is still no definition in a country like Germany, or at the European level. Where definitions exist, they often consider that fuel poor households have high energy needs. The possibility of being fuel poor even without having high energy needs and the various arbitrage possibilities of households - i.e. to under-spend and use too little energy - are not systematically discussed. Our paper tries to fill that gap by putting fuel poverty into the larger context of constraints faced by households. Based on a graphical analysis, it shows that different situations of fuel poverty might occur. It results in the identification of two distinct fuel poverty problems: an ''energy inequality'' problem, reflected by the fact that some households pay disproportionately high energy bills, and an ''energy affordability'' problem that can affect a larger share of the population. It finally explores the two types of fuel poverty for European countries and discusses policy implications.

  14. Microbial biogeography: putting microorganisms on the map.

    Martiny, Jennifer B Hughes; Bohannan, Brendan J M; Brown, James H; Colwell, Robert K; Fuhrman, Jed A; Green, Jessica L; Horner-Devine, M Claire; Kane, Matthew; Krumins, Jennifer Adams; Kuske, Cheryl R; Morin, Peter J; Naeem, Shahid; Ovreås, Lise; Reysenbach, Anna-Louise; Smith, Val H; Staley, James T

    2006-02-01

    We review the biogeography of microorganisms in light of the biogeography of macroorganisms. A large body of research supports the idea that free-living microbial taxa exhibit biogeographic patterns. Current evidence confirms that, as proposed by the Baas-Becking hypothesis, 'the environment selects' and is, in part, responsible for spatial variation in microbial diversity. However, recent studies also dispute the idea that 'everything is everywhere'. We also consider how the processes that generate and maintain biogeographic patterns in macroorganisms could operate in the microbial world.

  15. Putting Opportunism in the Back Seat

    Foss, Nicolai; Weber, Libby

    2013-01-01

    TCE and its applications in management research put more emphasis on opportunism than on bounded rationality. By augmenting the bounded rationality assumption to include interpretive limitations, we show that there are sources of costly conflict that are not rooted in opportunism. Moreover, we show...... that bounded rationality may drive opportunism. All hierarchal forms are inherently subject to specific bounded-rationality-based conflicts, thus have different capacities to mitigate bounded-rationality-based transaction costs....

  16. Small Talk: Children's Everyday `Molecule' Ideas

    Jakab, Cheryl

    2013-08-01

    This paper reports on 6-11-year-old children's `sayings and doings' (Harré 2002) as they explore molecule artefacts in dialectical-interactive teaching interviews (Fleer, Cultural Studies of Science Education 3:781-786, 2008; Hedegaard et al. 2008). This sociocultural study was designed to explore children's everyday awareness of and meaning-making with cultural molecular artefacts. Our everyday world is populated with an ever increasing range of molecular or nanoworld words, symbols, images, and games. What do children today say about these artefacts that are used to represent molecular world entities? What are the material and social resources that can influence a child's everyday and developing scientific ideas about `molecules'? How do children interact with these cognitive tools when given expert assistance? What meaning-making is afforded when children are socially and materially assisted in using molecular tools in early chemical and nanoworld thinking? Tool-dependent discursive studies show that provision of cultural artefacts can assist and direct developmental thinking across many domains of science (Schoultz et al., Human Development 44:103-118, 2001; Siegal 2008). Young children's use of molecular artefacts as cognitive tools has not received much attention to date (Jakab 2009a, b). This study shows 6-11-year-old children expressing everyday ideas of molecular artefacts and raising their own questions about the artefacts. They are seen beginning to domesticate (Erneling 2010) the words, symbols, and images to their own purposes when given the opportunity to interact with such artefacts in supported activity. Discursive analysis supports the notion that using `molecules' as cultural tools can help young children to begin `putting on molecular spectacles' (Kind 2004). Playing with an interactive game (ICT) is shown to be particularly helpful in assisting children's early meaning-making with representations of molecules, atoms, and their chemical symbols.

  17. Intuitive Music and Graphic Notation

    Bergstrøm-Nielsen, Carl

    Describes subjects existing at Aalborg University since the middle eighties. "Intuitive Music" trains free improvisation through exercises including group-dynamic exercises, awareness exercises and parameter exercises. Students also create open compositions. "Graphic notation"concerns aural scores....... Students' works are quoted. The writer discusses the theoretical context and advocates for giving more attention to music as the medium in which music therapy takes place, referring to language theory and Jakobson. NB: the description of the two subjects are, at the present moment (2011) no longer up...... to date. Intuitive music stresses less making compositions and more using the main instrument intuitively. Graphic notation has been integrated into a larger subject (also taught by the present author) which also comprises other methods of description and interpretation of music....

  18. Learning Graphical Models With Hubs.

    Tan, Kean Ming; London, Palma; Mohan, Karthik; Lee, Su-In; Fazel, Maryam; Witten, Daniela

    2014-10-01

    We consider the problem of learning a high-dimensional graphical model in which there are a few hub nodes that are densely-connected to many other nodes. Many authors have studied the use of an ℓ 1 penalty in order to learn a sparse graph in the high-dimensional setting. However, the ℓ 1 penalty implicitly assumes that each edge is equally likely and independent of all other edges. We propose a general framework to accommodate more realistic networks with hub nodes, using a convex formulation that involves a row-column overlap norm penalty. We apply this general framework to three widely-used probabilistic graphical models: the Gaussian graphical model, the covariance graph model, and the binary Ising model. An alternating direction method of multipliers algorithm is used to solve the corresponding convex optimization problems. On synthetic data, we demonstrate that our proposed framework outperforms competitors that do not explicitly model hub nodes. We illustrate our proposal on a webpage data set and a gene expression data set.

  19. Graphical Classification of Entangled Qutrits

    Kentaro Honda

    2012-10-01

    Full Text Available A multipartite quantum state is entangled if it is not separable. Quantum entanglement plays a fundamental role in many applications of quantum information theory, such as quantum teleportation. Stochastic local quantum operations and classical communication (SLOCC cannot essentially change quantum entanglement without destroying it. Therefore, entanglement can be classified by dividing quantum states into equivalence classes, where two states are equivalent if each can be converted into the other by SLOCC. Properties of this classification, especially in the case of non two-dimensional quantum systems, have not been well studied. Graphical representation is sometimes used to clarify the nature and structural features of entangled states. SLOCC equivalence of quantum bits (qubits has been described graphically via a connection between tripartite entangled qubit states and commutative Frobenius algebras (CFAs in monoidal categories. In this paper, we extend this method to qutrits, i.e., systems that have three basis states. We examine the correspondence between CFAs and tripartite entangled qutrits. Using the symmetry property, which is required by the definition of a CFA, we find that there are only three equivalence classes that correspond to CFAs. We represent qutrits graphically, using the connection to CFAs. We derive equations that characterize the three equivalence classes. Moreover, we show that any qutrit can be represented as a composite of three graphs that correspond to the three classes.

  20. TEK11 graphics user's guide

    Stewart, C.R. Jr.; Joubert, W.D.; Overbey, D.R.; Stewart, K.A.

    1978-10-01

    The TEK11 graphics library was written for use on PDP-11 minicomputers running the RT-11 operating system to drive Tektronix 4010 graphics display terminals. Library subroutines are coded in FORTRAN and assembly language. The library includes routines to draw axes, either linear or semilog, to plot data in terms of logical values without first scaling to screen coordinates, to label graphs, and to plot in a maximum of four regions on the screen. Modes of plotting may be point plot with any character at the point, vector plot, or bar plot. Two features, automatic scaling and windowing, permit the researcher to use computer graphics without spending time first to learn about scaling or ''Tek points'' and preparing long parameter lists for subroutines. Regions on the screen are defined by specifying minima and maxima logical coordinates, i.e., 0 K or milliseconds, and a region number. After definition, a region may be activated for plotting by calling REGN with the region number as an argument

  1. Graphical Language for Data Processing

    Alphonso, Keith

    2011-01-01

    A graphical language for processing data allows processing elements to be connected with virtual wires that represent data flows between processing modules. The processing of complex data, such as lidar data, requires many different algorithms to be applied. The purpose of this innovation is to automate the processing of complex data, such as LIDAR, without the need for complex scripting and programming languages. The system consists of a set of user-interface components that allow the user to drag and drop various algorithmic and processing components onto a process graph. By working graphically, the user can completely visualize the process flow and create complex diagrams. This innovation supports the nesting of graphs, such that a graph can be included in another graph as a single step for processing. In addition to the user interface components, the system includes a set of .NET classes that represent the graph internally. These classes provide the internal system representation of the graphical user interface. The system includes a graph execution component that reads the internal representation of the graph (as described above) and executes that graph. The execution of the graph follows the interpreted model of execution in that each node is traversed and executed from the original internal representation. In addition, there are components that allow external code elements, such as algorithms, to be easily integrated into the system, thus making the system infinitely expandable.

  2. 3D Graphics with Spreadsheets

    Jan Benacka

    2009-06-01

    Full Text Available In the article, the formulas for orthographic parallel projection of 3D bodies on computer screen are derived using secondary school vector algebra. The spreadsheet implementation is demonstrated in six applications that project bodies with increasing intricacy – a convex body (cube with non-solved visibility, convex bodies (cube, chapel with solved visibility, a coloured convex body (chapel with solved visibility, and a coloured non-convex body (church with solved visibility. The projections are revolvable in horizontal and vertical plane, and they are changeable in size. The examples show an unusual way of using spreadsheets as a 3D computer graphics tool. The applications can serve as a simple introduction to the general principles of computer graphics, to the graphics with spreadsheets, and as a tool for exercising stereoscopic vision. The presented approach is usable at visualising 3D scenes within some topics of secondary school curricula as solid geometry (angles and distances of lines and planes within simple bodies or analytic geometry in space (angles and distances of lines and planes in E3, and even at university level within calculus at visualising graphs of z = f(x,y functions. Examples are pictured.

  3. Quantum Graphical Models and Belief Propagation

    Leifer, M.S.; Poulin, D.

    2008-01-01

    Belief Propagation algorithms acting on Graphical Models of classical probability distributions, such as Markov Networks, Factor Graphs and Bayesian Networks, are amongst the most powerful known methods for deriving probabilistic inferences amongst large numbers of random variables. This paper presents a generalization of these concepts and methods to the quantum case, based on the idea that quantum theory can be thought of as a noncommutative, operator-valued, generalization of classical probability theory. Some novel characterizations of quantum conditional independence are derived, and definitions of Quantum n-Bifactor Networks, Markov Networks, Factor Graphs and Bayesian Networks are proposed. The structure of Quantum Markov Networks is investigated and some partial characterization results are obtained, along the lines of the Hammersley-Clifford theorem. A Quantum Belief Propagation algorithm is presented and is shown to converge on 1-Bifactor Networks and Markov Networks when the underlying graph is a tree. The use of Quantum Belief Propagation as a heuristic algorithm in cases where it is not known to converge is discussed. Applications to decoding quantum error correcting codes and to the simulation of many-body quantum systems are described

  4. Innate ideas in Islamic philosophy

    Halilović Tehran

    2017-01-01

    Full Text Available The human soul is the subject of debates in numerous scientific disciplines. Philosophical considerations encompass a special dimension of the human soul that is related to ontological truths. Among different philosophical questions raised regarding the human soul, the issue of innate ideas particularly stands out. Well-known points of disagreement between Plato and Aristotle regarding this question are usually focused on whether a person possesses knowledge and thoughts from their creation, i.e. birth, or they acquire them through time and experience. With the appearance of Cartesian scepticism and following the solutions Descartes offered for the problem of certain knowledge, the issue of innate ideas has remained the focal question for many prominent philosophers. In the Islamic philosophy, the rational explanation of the nature of innate ideas originates from the more comprehensive theory of the human soul and it states that a person, according to their nature, possesses already existent cognitive abilities they were born with. Innate cognitive abilities discussed in the Islamic philosophy do not refer just to theoretical, but to practical knowledge, as well. Therefore, the analysis of innate ideas in the works of Muslim philosophers is connected to a larger number of scientific disciplines than when it comes to most Western philosophers. The difference between the practical and theoretic intellect will serve as a cognitive basis for defining another aspect of innate ideas. The products of a practical intellect, the human will and his actions, are personal and particular and, therefore, can be connected to the everyday life of a person. Owing to the general presence of the practical intellect in all life spheres, the influence of innate ideas, which are determined in a human being, is recognizable in all most detailed moments of their life.

  5. Graphics-oriented application language for LASNEX

    Stringer, L.M.

    1985-01-01

    GOAL, a graphics-oriented application language, was developed to help physicists understand the large amounts of data produced by LASNEX. GOAL combines many aspects of the old LASNEX language, computer graphics, and standard computer languages

  6. The influence of annotation in graphical organizers

    Bezdan, Eniko; Kester, Liesbeth; Kirschner, Paul A.

    2013-01-01

    Bezdan, E., Kester, L., & Kirschner, P. A. (2012, 29-31 August). The influence of annotation in graphical organizers. Poster presented at the biannual meeting of the EARLI Special Interest Group Comprehension of Text and Graphics, Grenoble, France.

  7. Microcomputer Simulated CAD for Engineering Graphics.

    Huggins, David L.; Myers, Roy E.

    1983-01-01

    Describes a simulated computer-aided-graphics (CAD) program at The Pennsylvania State University. Rationale for the program, facilities, microcomputer equipment (Apple) used, and development of a software package for simulating applied engineering graphics are considered. (JN)

  8. Computer Graphics and Administrative Decision-Making.

    Yost, Michael

    1984-01-01

    Reduction in prices now makes it possible for almost any institution to use computer graphics for administrative decision making and research. Current and potential uses of computer graphics in these two areas are discussed. (JN)

  9. Computer Graphics for Multimedia and Hypermedia Development.

    Mohler, James L.

    1998-01-01

    Discusses several theoretical and technical aspects of computer-graphics development that are useful for creating hypermedia and multimedia materials. Topics addressed include primary bitmap attributes in computer graphics, the jigsaw principle, and raster layering. (MSE)

  10. Putting neurons in the smart grid

    Vonk, B.M.J.; Groot, de R.J.W.; Slootweg, J.G.

    2013-01-01

    The collaboration between Eindhoven University of Technology and Dutch Distribution System Operator, Enexis, results in a direct implementation of scientific ideas and models in real world systems and faster feedback of data for analysis or validation. This is illustrated by the Smart Storage Unit:

  11. Computer graphics from basic to application

    Kim, Do Hyeong; Mun, Sung Min

    1998-04-01

    This book mentions conception of computer graphics, background history, necessity and applied field like construction design, image processing, auto mobile design, fashion design and TV broadcast, basic principle of computer, computer graphics hardware, computer graphics software such as adobe illustrator tool box and adobe photo shop, quarkXpress like introduction, application and operating circumstance, 3D graphics with summary, difference of versions of 3D studio and system, and Auto CAD application.

  12. Graphic filter library implemented in CUDA language

    Peroutková, Hedvika

    2009-01-01

    This thesis deals with the problem of reducing computation time of raster image processing by parallel computing on graphics processing unit. Raster image processing thereby refers to the application of graphic filters, which can be applied in sequence with different settings. This thesis evaluates the suitability of using parallelization on graphic card for raster image adjustments based on multicriterial choice. Filters are implemented for graphics processing unit in CUDA language. Opacity ...

  13. Computer graphics in heat-transfer simulations

    Hamlin, G.A. Jr.

    1980-01-01

    Computer graphics can be very useful in the setup of heat transfer simulations and in the display of the results of such simulations. The potential use of recently available low-cost graphics devices in the setup of such simulations has not been fully exploited. Several types of graphics devices and their potential usefulness are discussed, and some configurations of graphics equipment are presented in the low-, medium-, and high-price ranges

  14. Hierarchical data structures for graphics program languages

    Gonauser, M.; Schinner, P.; Weiss, J.

    1978-01-01

    Graphic data processing with a computer makes exacting demands on the interactive capability of the program language and the management of the graphic data. A description of the structure of a graphics program language which has been shown by initial practical experiments to possess a particularly favorable interactive capability is followed by the evaluation of various data structures (list, tree, ring) with respect to their interactive capability in processing graphics. A practical structure is proposed. (orig.) [de

  15. Computer graphics from basic to application

    Kim, Do Hyeong; Mun, Sung Min

    1998-04-15

    This book mentions conception of computer graphics, background history, necessity and applied field like construction design, image processing, auto mobile design, fashion design and TV broadcast, basic principle of computer, computer graphics hardware, computer graphics software such as adobe illustrator tool box and adobe photo shop, quarkXpress like introduction, application and operating circumstance, 3D graphics with summary, difference of versions of 3D studio and system, and Auto CAD application.

  16. Data structures, computer graphics, and pattern recognition

    Klinger, A; Kunii, T L

    1977-01-01

    Data Structures, Computer Graphics, and Pattern Recognition focuses on the computer graphics and pattern recognition applications of data structures methodology.This book presents design related principles and research aspects of the computer graphics, system design, data management, and pattern recognition tasks. The topics include the data structure design, concise structuring of geometric data for computer aided design, and data structures for pattern recognition algorithms. The survey of data structures for computer graphics systems, application of relational data structures in computer gr

  17. Childhood trauma in the graphic memoir

    Beskow, Sara H.

    2011-01-01

    In this thesis I examine why the graphic memoir has become such a popular platform for authors to explore their childhood, and how these authors use graphic memoirs in an attempt to understand any trauma that they experienced during their formative years. Graphic memoirs in this context allow for a dual outlet to express these complex traumatic events, both through vivid illustrations and descriptive text. To illustrate how graphic memoirs are used as an outlet for traumatic experiences I hav...

  18. Narrative Problems of Graphic Design History.

    Margolin, Victor

    1994-01-01

    Discusses three major accounts (by Philip Meggs, Enric Satue and Richard Hollis) of graphic design history. Notes that these texts address the history of graphic design, but each raises questions about what material to include, as well as how graphic design is both related to and distinct from other visual practices such as typography, art…

  19. Graphical interpretation of numerical model results

    Drewes, D.R.

    1979-01-01

    Computer software has been developed to produce high quality graphical displays of data from a numerical grid model. The code uses an existing graphical display package (DISSPLA) and overcomes some of the problems of both line-printer output and traditional graphics. The software has been designed to be flexible enough to handle arbitrarily placed computation grids and a variety of display requirements

  20. DELIN and DELOG codes for graphic representation of gamma ray spectra

    Romero, L.; Travesi, A.

    1983-01-01

    Two Fortran IV Codes has been developed for graphic representation of the gamma-ray spectra obtained with Ge Li detectors and multichannel analyzers. The grafic plotting es carried out with the H.P. Graphic Plotter Mod HP-7221 A, using the graphic package software GRAPHICS-1000 from Hewlett-Packard. The codes have a great versatility and the representation of gamma spectra can ba done in a lineal, semi log, or log-log scale, as desired. The gamma ray spectra data are feed into the computer through magnetic tape or perfored paper tape. The different out-put options and complementary data are given in a conversational way through a terminal with T.V. displays. Among the options that can be selected by the user are the following: - smoothing the spectra - drawing the spectra point by point or continuous - out-put drawing an 1, 2, or 4 sheet with automatic division of the energy scale. - overlapping of selected spectra regions in Y scale ampliation with automatic print-out of the region limits and ampliation factor. - Printing spectra data and identifications of selected photo peaks. The codes can be employed with any computer using printing devices, HP-Graphics 1000 software compatible, but are easily modified for another printing software since their modular structure with Fortran IV written

  1. A Case Study in Collaboration: Looking Back at the National Graphic Design Archive

    Remington, R. Roger

    2004-01-01

    Inspired by the 1980s interest in graphic design history, an initially productive, but difficult to sustain, collaboration among three American universities from the late 1980s to the mid-1990s, is the subject of this case study. The ideas behind a much-needed archival consortium, its organization and its difficulties in sustaining collaboration…

  2. Color-Coded Graphic Organizers for Teaching Writing to Students with Learning Disabilities

    Ewoldt, Kathy B.; Morgan, Joseph John

    2017-01-01

    A commonly used method for supporting the writing of students with learning disabilities (LD), graphic organizers have been shown to effectively support instruction for students with LD in a variety of content areas (Dexter & Hughes, 2011). Students with LD often struggle with the process of developing their ideas into organized sentences; the…

  3. On the computation of well-structured graphic representations in architectural design

    Achten, H.H.

    2004-01-01

    Architects intensively use graphic representations to communicate their design ideas for themselves, between professionals, and others. The design drawing therefore, is an important medium to establish design support by means of computers. In order to make drawings accessible for computers, it is

  4. Learning From Mah Jong - Towards a Multi-Agent System That Can Recognize Graphic Units

    Achten, H.H.; Jessurun, A.J.; Chiu, Mao-Lin; Kvan, J.-Y.; Morozumi, M.; Jeng, T.-S.

    2003-01-01

    Sketching is a major means of exploiting the first conceptual developments in architectural design. If we want to support the architect in the ideas-developing phase of design, then we need to understand the conventions of depiction and encoding in drawings. The theory of graphic units provides an

  5. Feel the Fear: Learning Graphic Design in Affective Places and Online Spaces

    Nottingham, Anitra

    2017-01-01

    This article explores the idea of pedagogic affect in both onsite and online graphic design learning spaces, and speculates on the role that this affect plays in the formation of the design student. I argue that embodied design knowledge is built by interactions with design professionals, activities that mimic the daily work of designers, and…

  6. The Use of a Parametric Feature Based CAD System to Teach Introductory Engineering Graphics.

    Howell, Steven K.

    1995-01-01

    Describes the use of a parametric-feature-based computer-aided design (CAD) System, AutoCAD Designer, in teaching concepts of three dimensional geometrical modeling and design. Allows engineering graphics to go beyond the role of documentation and communication and allows an engineer to actually build a virtual prototype of a design idea and…

  7. The Use of Graphics to Communicate Findings of Longitudinal Data in Design-Based Research

    Francis, Krista; Jacobsen, Michele; Friesen, Sharon

    2014-01-01

    Visuals and graphics have been used for communicating complex ideas since 1786 when William Playfair first invented the line graph and bar chart. Graphs and charts are useful for interpretation and making sense of data. For instance, John Snow's scatter plot helped pinpoint the source of a cholera outbreak in London in 1854 and also changed…

  8. A Case Study of a Young Child Doing Turtle Graphics in LOGO. AI Memo 375.

    Solomon, Cynthia J.; Papert, Seymour

    This paper describes and comments on a seven year old's experiences with turtle graphics in order to explore some important issues with regard to using computers in education and to probe into the question of what programming ideas and projects will engage young children. The case study which is described took place at the Artificial Intelligence…

  9. Alternative modalities – A Review of Graphic Encounters: Comics and the Sponsorship of Multimodal Literacy

    Aaron Scott Humphrey

    2014-05-01

    Full Text Available Research exploring the multimodal characteristics of comics has recently flourished, and Dale Jacobs has been one of the early prolific authors on this topic. Jacobs expands these ideas further in 'Graphic Encounters: Comics and the Sponsorship of Multimodal Literacy', a monograph which engages with theories of multimodality, but shifts its focus primarily to literacy sponsorship.

  10. Computer Graphics 2: More of the Best Computer Art and Design.

    1994

    This collection of computer generated images aims to present media tools and processes, stimulate ideas, and inspire artists and art students working in computer-related design. The images are representative of state-of-the-art editorial, broadcast, packaging, fine arts, and graphic techniques possible through computer generation. Each image is…

  11. Exploring Classroom Hydroponics. Growing Ideas.

    National Gardening Association, Burlington, VT.

    Growing Ideas, the National Gardening Association's series for elementary, middle, and junior high school educators, helps teachers engage students in using plants and gardens as contexts for developing a deeper, richer understanding of the world around them. This volume's focus is on hydroponics. It presents basic hydroponics information along…

  12. Getting started with Intellij IDEA

    Assumpção, Hudson Orsine

    2013-01-01

    A practical, fast-paced guide with clear, step-by-step exercisesto help you understand the basics of IntelliJ Idea and develop a web application.This book will be ideal if you are a Java developer who has a little knowledge about IntelliJ and wants to get more information on using it to improve your development performance

  13. Travelling Ideas, Power and Place

    Tait, Malcolm; Jensen, Ole B.

    2007-01-01

    , often with unpredictable consequences.  In order to understand the circulation and impact of these ideas this paper constructs an analytical framework which views these concepts within wider networks of social agents and institutions. Using insights from actor-network theory and discourse analysis we...

  14. Idea Bank: Steps to Visibility.

    Music Educators Journal, 1983

    1983-01-01

    Unique ideas about how to maintain interest in musicals, concerts, and other music performances are described. For example, Project Parent Awareness encouraged parent participation in children's music education and the Akron (Ohio) All-City Festivals of Music provided students with performing opportunities under well-known conductors. (CS)

  15. Sparking Old and New Ideas

    Williams-Rossi, Dara; Campbell, Laurie O.

    2012-01-01

    In the past, teachers have used chalkboards for "chalk talks," a strategy where a teacher wrote words and drew images to demonstrate reflecting, document generating ideas, and explore knowledge. Out with the old-school version and in with the "Marker Sparker" method, which uses whiteboards or poster paper and colorful markers to achieve the same…

  16. 2. A Circle of ideas

    Home; Journals; Resonance – Journal of Science Education; Volume 1; Issue 2. Geometry A Circle of Ideas. Kapil H Paranjape. Series Article Volume 1 Issue 2 February 1996 pp 26-31. Fulltext. Click here to view fulltext PDF. Permanent link: https://www.ias.ac.in/article/fulltext/reso/001/02/0026-0031. Author Affiliations.

  17. IDEA and Early Childhood Inclusion.

    Smith, Barbara J.; Rapport, Mary Jane K.

    This paper discusses 1997 amendments to the Individuals with Disabilities Education Act (IDEA) that promote the inclusion of children with disabilities in general early childhood education settings. The evolution of inclusion policy is explored and changes in disability terminology are described. Amended provisions are then explained and include:…

  18. New Ideas for School Construction.

    Producers' Council, Inc., Washington, DC.

    Present educators, architects, engineers, and building product manufacturers with a medium of common interest for discussion of mutual school construction problems, objectives, needs, ideas, capabilities and limitations. Contents include--(1) modern wood construction, (2) school room in a steel mill, (3) masonry in new school design, (4) the…

  19. Graphic Presentation: An Empirical Examination of the Graphic Novel Approach to Communicate Business Concepts

    Short, Jeremy C.; Randolph-Seng, Brandon; McKenny, Aaron F.

    2013-01-01

    Graphic novels have been increasingly incorporated into business communication forums. Despite potential benefits, little research has examined the merits of the graphic novel approach. In response, we engage in a two-study approach. Study 1 explores the potential of graphic novels to affect learning outcomes and finds that the graphic novel was…

  20. Measuring Cognitive Load in Test Items: Static Graphics versus Animated Graphics

    Dindar, M.; Kabakçi Yurdakul, I.; Inan Dönmez, F.

    2015-01-01

    The majority of multimedia learning studies focus on the use of graphics in learning process but very few of them examine the role of graphics in testing students' knowledge. This study investigates the use of static graphics versus animated graphics in a computer-based English achievement test from a cognitive load theory perspective. Three…

  1. A handbook of statistical graphics using SAS ODS

    Der, Geoff

    2014-01-01

    An Introduction to Graphics: Good Graphics, Bad Graphics, Catastrophic Graphics and Statistical GraphicsThe Challenger DisasterGraphical DisplaysA Little History and Some Early Graphical DisplaysGraphical DeceptionAn Introduction to ODS GraphicsGenerating ODS GraphsODS DestinationsStatistical Graphics ProceduresODS Graphs from Statistical ProceduresControlling ODS GraphicsControlling Labelling in GraphsODS Graphics EditorGraphs for Displaying the Characteristics of Univariate Data: Horse Racing, Mortality Rates, Forearm Lengths, Survival Times and Geyser EruptionsIntroductionPie Chart, Bar Cha

  2. Some Thoughts on Contemporary Graphic Print

    Stefan Skiba

    2016-09-01

    Full Text Available The production requirements of original graphic works of art have changed since 1980. The development of digital printing using lightfast colors now rivals traditional techniques such as wood cut, screen print, lithography, etching etc. Today, with respect to artistic legitimacy, original graphics using traditional printing techniques compete with original graphics produced by digital printing techniques on the art market. What criteria distinguish traditional printing techniques from those of digital printing in the production and acquisition of original graphics? What consequences is the serious artist faced with when deciding to implement digital print production? How does digital print change original graphic acquisition decisions?

  3. Putting the Corporation in its Place

    Guinnane, Timothy; Harris, Ron; Lamoreaux, Naomi R.; Rosenthal, Jean-Laurent

    2007-01-01

    This article challenges the idea that the corporation is a globally superior form of business organization and that the Anglo-American common-law is more conducive to economic development than the code-based legal systems characteristic of continental Europe. Although the corporation had important advantages over the main alternative form of organization (partnerships), it also had disadvantages that limited its appeal to small- and medium-sized enterprises (SMEs). As a result, when businesse...

  4. Graphical debugging of combinational geometry

    Burns, T.J.; Smith, M.S.

    1992-01-01

    A graphical debugger for combinatorial geometry being developed at Oak Ridge National Laboratory is described. The prototype debugger consists of two parts: a FORTRAN-based ''view'' generator and a Microsoft Windows application for displaying the geometry. Options and features of both modules are discussed. Examples illustrating the various options available are presented. The potential for utilizing the images produced using the debugger as a visualization tool for the output of the radiation transport codes is discussed as is the future direction of the development

  5. HISPLT: A history graphics postprocessor

    Thompson, S.L.; Kmetyk, L.N.

    1991-09-01

    HISPLT is a graphics postprocessor designed to plot time histories for wave propagation codes. HISPLT is available for CRAY UNICOS, CRAY CTSS, VAX VMS computer systems, and a variety of UNIX workstations. The original HISPLT code employs a database structure that allows the program to be used without modification to process data generated by many wave propagation codes. HISPLT has recently been modified to process time histories for the reactor safety analysis code, MELCOR. This report provides a complete set of input instructions for HISPLT and provides examples of the types of plotted output that can be generated using HISPLT. 6 refs., 8 figs., 5 tabs

  6. Wang Tiles in Computer Graphics

    Lagae, Ares

    2009-01-01

    Many complex signals in computer graphics, such as point distributions and textures, cannot be efficiently synthesized and stored. This book presents tile-based methods based on Wang tiles and corner tiles to solve both these problems. Instead of synthesizing a complex signal when needed, the signal is synthesized beforehand over a small set of Wang tiles or corner tiles. Arbitrary large amounts of that signal can then efficiently be generated when needed by generating a stochastic tiling, and storing only a small set of tiles reduces storage requirements. A tile-based method for generating a

  7. Graphical presentation of participants' results

    Anon.

    1991-01-01

    The results obtained by 19 participating dosimetry systems are presented in this section. Section 3 of the preceding report, ''Evaluation of the Results of the First IAEA Coordinated Research Program on Intercomparison for Individual Monitoring'', explains the format and conventions used for the graphical presentation. The system number appearing in the upper left hand corner of each page can be used to correlate the dosimeter design information found in Table 2 of the preceding report with the results. However, care should be used in drawing inferences from this correlation, since system performance depends on a number of factors other than detector selection and design characteristics. (orig.)

  8. ARQUITECTURAS DE VIAJE. IDEAS TRANSPORTADAS / Architecture of travel. Transported ideas

    Francisco Javier Montero Fernández

    2010-11-01

    Full Text Available RESUMEN. El viaje es un acto de traslación que nos permite transgredir nuestra cotidianeidad y pautas diarias para descontextualizarnos, generando nuevas relaciones entre "nosotros" y las circunstancias de ese otro lugar. No intentamos convertirnos en especialistas del conocimiento sino mejorar lo que hacemos, desarrollar cambios cualitativos, organizar descubrimientos y aplicarlos a nuestro trabajo. Al reflexionar sobre esta idea surgen en nuestro papel en blanco ideas compañeras de los viajes que de una manera reiterativa nos acompañan en nuestros proyectos.Un objeto viajero, que se repite y deja una copia cada vez que es trasladado, nos permite valorar la relación entre el lugar y dicho objeto, entre la memoria y la arquitectura. La repetición surge como una sorpresa del viaje, como una situación descubierta en la traslación, un descubrimiento ocasional que nos permite descubrir una intención y por ello un criterio. Una pareja viajera, en este caso dos leones egipcios que viajaron a Roma en la Antigüedad desplazándose dentro de la ciudad hasta el Vaticano. El otro ejemplo es el del proyecto sin encargo que nace en la mente de su autor, Le Corbusier, como un manifiesto del Arte, y nos permite pensar que las ideas, los pensamientos, necesitan ser olvidados para ser reconstruidos, para poder ser repetidos de la manera mas creativa. El proyecto de arquitectura no es solo la génesis de prototipos sino que debe ser la formalización de una idea que madura en el tiempo ajustándose a la concreción exigida en cada lugar y circunstancias, persistiendo incluso más allá del propio autor. SUMMARY. Travel is an act of movement that allows us to break from our daily routines and guidelines and decontextualizes us, generating new relationships between "us" and the circumstances of some other place. We do not try to become specialists of the knowledge but to improve what we do, to develop qualitative changes, to organize discoveries and to

  9. Graphics workflow optimization when editing standard tasks using modern graphics editing programs

    Khabirova, Maja

    2012-01-01

    This work focuses on the description and characteristics of common problems which graphic designers face daily when working for advertising agencies. This work describes tasks and organises them according to the type of graphic being processed and the types of output. In addition, this work describes the ways these common tasks can be completed using modern graphics editing software. It also provides a practical definition of a graphic designer and graphic agency. The aim of this work is to m...

  10. Identification of computer graphics objects

    Rossinskyi Yu.M.

    2016-04-01

    Full Text Available The article is devoted to the use of computer graphics methods in problems of creating drawings, charts, drafting, etc. The widespread use of these methods requires the development of efficient algorithms for the identification of objects of drawings. The article analyzes the model-making algorithms for this problem and considered the possibility of reducing the time using graphics editing operations. Editing results in such operations as copying, moving and deleting objects specified images. These operations allow the use of a reliable identification of images of objects methods. For information on the composition of the image of the object along with information about the identity and the color should include information about the spatial location and other characteristics of the object (the thickness and style of contour lines, fill style, and so on. In order to enable the pixel image analysis to structure the information it is necessary to enable the initial code image objects color. The article shows the results of the implementation of the algorithm of encoding object identifiers. To simplify the process of building drawings of any kind, and reduce time-consuming, method of drawing objects identification is proposed based on the use as the ID information of the object color.

  11. Communism: idea vs. 'real movement'?

    Celikates, R.

    2011-01-01

    ‘It’s quite straightforward, you’ll understand it. It’s not hard.’ The enthusiasm with which part of the intellectual left greeted the rehabilitation of the ‘idea of communism’ by philosophers such as Alain Badiou and Slavoj Žižek may remind one of this first line of Brecht’s ‘In Praise of

  12. Putting informed and shared decision making into practice.

    Towle, Angela; Godolphin, William; Grams, Garry; Lamarre, Amanda

    2006-12-01

    To investigate the practice, experiences and views of motivated and trained family physicians as they attempt to implement informed and shared decision making (ISDM) in routine practice and to identify and understand the barriers they encounter. Patient involvement in decision making about their health care has been the focus of much academic activity. Although significant conceptual and experimental work has been done, ISDM rarely occurs. Physician attitudes and lack of training are identified barriers. Qualitative analysis of transcripts of consultations and key informant group interviews. Six family physicians received training in the ISDM competencies. Audiotapes of office consultations were made before and after training. Transcripts of consultations were examined to identify behavioural markers associated with each competency and the range of expression of the competencies. The physicians attended group interviews at the end of the study to explore experiences of ISDM. The physicians liked the ISDM model and thought that they should put it into practice. Evidence from transcripts indicated they were able to elicit concerns, ideas and expectations (although not about management) and agree an action plan. They did not elicit preferences for role or information. They sometimes offered choices. They had difficulty achieving full expression of any of the competencies and integrating ISDM into their script for the medical interview. The study also identified a variety of competency-specific barriers. A major barrier to the practice of ISDM by motivated physicians appears to be the need to change well-established patterns of communication with patients.

  13. The idea of philosophical sociology.

    Chernilo, Daniel

    2014-06-01

    This article introduces the idea of philosophical sociology as an enquiry into the relationships between implicit notions of human nature and explicit conceptualizations of social life within sociology. Philosophical sociology is also an invitation to reflect on the role of the normative in social life by looking at it sociologically and philosophically at the same: normative self-reflection is a fundamental aspect of sociology's scientific tasks because key sociological questions are, in the last instance, also philosophical ones. For the normative to emerge, we need to move away from the reductionism of hedonistic, essentialist or cynical conceptions of human nature and be able to grasp the conceptions of the good life, justice, democracy or freedom whose normative contents depend on more or less articulated conceptions of our shared humanity. The idea of philosophical sociology is then sustained on three main pillars and I use them to structure this article: (1) a revalorization of the relationships between sociology and philosophy; (2) a universalistic principle of humanity that works as a major regulative idea of sociological research, and; (3) an argument on the social (immanent) and pre-social (transcendental) sources of the normative in social life. As invitations to embrace posthuman cyborgs, non-human actants and material cultures proliferate, philosophical sociology offers the reminder that we still have to understand more fully who are the human beings that populate the social world. © London School of Economics and Political Science 2014.

  14. Young Idea People Mix with Old Idea People to Make the World Better

    Hall, M.

    2017-12-01

    Groups of young idea people come to eat, drink, and talk about new ideas that old idea people are working on to change the world for the better. The ideas may fix our body and mind, make our lives easier or harder, and more. The young idea people lead, learn, listen and act, so they can become old idea people. The young idea people scare the old idea people because their ideas are different. And, sometimes, the young idea people have new ideas that the old idea people have not thought about. When this happens it makes the old idea people happy and better at their work. The old idea people get to go places and share their ideas around the world. They make good money and have fun lives. They write about their work and can be well known, or not. The young idea people learn from the old idea people how they can be like them. Together the young and old idea people build things and talk about crazy ideas that may come to be. Sometimes the old idea people talk too much and don't listen. They use big words that can be hard to understand. But, the young idea people help them learn to use known words so everyone learns. We know the young idea people learn and grow from this act and they grow happier about their life. We also know that the old idea people get happy that the young idea people are so bright.

  15. Good Choices in Hard Times: Fifteen Ideas for States To Reduce Hunger and Stimulate the Economy.

    Albee, Michelle; Cates, Jessica; Hayes, Louise; Henchy, Geri; Hess, Doug; Odell, Denise; Parker, Lynn; Phelps, Anne; Schwartz, Sonya; Vollinger, Ellen; Weedall, Crystal; Weill, Jim; Woo, Nicole

    This resource guide puts forth 15 ideas for actions in food stamp and other child nutrition programs that states, schools, and cities can implement to feed more hungry low-income residents, especially children, and provide a direct federal economic stimulus for the state and its businesses. The guide asserts that states risk accelerating a…

  16. Kill Shakespeare – This Bard contains graphic language!

    Mauro Gentile

    2017-11-01

    Full Text Available Today, adapting Shakespearean plays into comic books or graphic novels appears to be a well-established literary practice in contemporary storytelling. One of the most interesting examples is ÒKill ShakespeareÓ, a graphic novel written by Anthony Del Col and Conor McCreery and illustrated by Andy Belanger. In ÒKill ShakespeareÓ, the authors abandon the idea of adapting a single play to create a Shakespearian mashup in which Hamlet and Juliet fight such villains as Richard III and Lady Macbeth who try to kill a wizard named William Shakespeare.This is the premise for a compelling narration that intertwines various elements of the Shakespearean tradition and attempts to convey an idea of Elizabethan language to contemporary readers. While the characters are familiar, the quest is wholly new and triggers a series of transformations in the narrative, turning upside down the well-established images of Hamlet, Juliet and Othello. Beside the intriguing depictions of the female characters, especially Lady Macbeth,whose image poses questions about the representation of women in comic books, one of the most fertile narrative elements in Kill Shakespeare is the actual presence of William Shakespeare as a character. In conclusion, Del Col and McCreery prove they know their Shakespeare, surprising readers with a fresh approach which, hopefully, will enlarge the Shakespearean audience.

  17. Multicolor Graphic Picture With Original Ring Raster Element

    Jana Ziljak Vujic

    2006-12-01

    Full Text Available This paper deals with graphics and color rastering using new raster forms as well as raster combinations in vector anda pixel graphics, with combining both graphics in the same document. The unwanted increase or decrease of color coverage depends most of all on the fringe volume length bordering the raster element. The idea of this research work is to find a form alters in the least extent the raster element fringe volume in respect to its increase or decrease. The innovation in this research work is not only in the fact that the raster element's volume is altered in the minimal degree, but also that it does not change at all with the covering capacity increase or decrease. The solution led in the direction of creating such a raster element that has at least two independent shells where one increases in size together with the raster element increase, and the other one decreases when the raster element size increases. We have named this raster form as the ring form due to its similarity with a classical smooth ring.

  18. Rapid and Accurate Idea Transfer: Presenting Ideas with Concept Maps

    2008-07-30

    questions from the Pre-test were included in the Post-test. I. At the end of the day, people in the camps take home about __ taka to feed their families. 2...teachers are not paid regularly. Tuition fees for different classes are 40 to 80 taka (Bangladesh currency) 27 per month which is very high for the...October 26, 2002. 27 In April 2005, exchange rate, one $ = 60 taka . 44 Rapid and Accurate Idea Transfer: CDRL (DI-MIS-807 11 A, 00012 1) Presenting

  19. IDEA Clean Energy Application Center

    Thornton, Robert P. [International District Energy Association, Westborough, MA (United States)

    2013-12-20

    The DOE Clean Energy Application Centers were launched with a goal of focusing on important aspects of our nation’s energy supply including Efficiency, Reliability and Resiliency. Clean Energy solutions based on Combined Heat & Power (CHP), District Energy and Waste Heat Recovery are at the core of ensuring a reliable and efficient energy infrastructure for campuses, communities, and industry and public enterprises across the country. IDEA members which include colleges and universities, hospitals, airports, downtown utilities as well as manufacturers, suppliers and service providers have long-standing expertise in the planning, design, construction and operations of Clean Energy systems. They represent an established base of successful projects and systems at scale and serve important and critical energy loads. They also offer experience, lessons learned and best practices which are of immense value to the sustained growth of the Clean Energy sector. IDEA has been able to leverage the funds from the project award to raise the visibility, improve the understanding and increase deployment CHP, District Energy and Waste Heat Recovery solutions across the regions of our nation, in collaboration with the regional CEAC’s. On August 30, 2012, President Obama signed an Executive Order to accelerate investments in industrial energy efficiency (EE), including CHP and set a national goal of 40 GW of new CHP installation over the next decade IDEA is pleased to have been able to support this Executive Order in a variety of ways including raising awareness of the goal through educational workshops and Conferences and recognizing the installation of large scale CHP and district energy systems. A supporting key area of collaboration has involved IDEA providing technical assistance on District Energy/CHP project screenings and feasibility to the CEAC’s for multi building, multi-use projects. The award was instrumental in the development of a first-order screening

  20. Graphical programming at Sandia National Laboratories

    McDonald, M.J.; Palmquist, R.D.; Desjarlais, L.

    1993-09-01

    Sandia has developed an advanced operational control system approach, called Graphical Programming, to design, program, and operate robotic systems. The Graphical Programming approach produces robot systems that are faster to develop and use, safer in operation, and cheaper overall than altemative teleoperation or autonomous robot control systems. Graphical Programming also provides an efficient and easy-to-use interface to traditional robot systems for use in setup and programming tasks. This paper provides an overview of the Graphical Programming approach and lists key features of Graphical Programming systems. Graphical Programming uses 3-D visualization and simulation software with intuitive operator interfaces for the programming and control of complex robotic systems. Graphical Programming Supervisor software modules allow an operator to command and simulate complex tasks in a graphic preview mode and, when acceptable, command the actual robots and monitor their motions with the graphic system. Graphical Programming Supervisors maintain registration with the real world and allow the robot to perform tasks that cannot be accurately represented with models alone by using a combination of model and sensor-based control

  1. The Generative Archetypes of Idea Work

    Avital, Michel; Osch, Wietske van

    2013-01-01

    Anyone who engages with ideas in the context of everyday work is engaged in idea work. Building on Jung’s psychological theory of types, we theorize about the fundamental processes underlying one’s generative capacity, and in turn, one’s ability to generate ideas and engage effectively in idea wo...

  2. Putting the sun to work in Sacramento

    Osborn, D.E.

    2000-01-01

    At dawn this morning, the sun went to work for customers of the Sacramento Municipal Utility District (SMUD). The largest photovoltaic (PV) power plant in the world, adjacent to the closed nuclear power plant at Rancho Seco, generated enough electricity for over a thousand customers, rooftop solar water heaters lowered thousands of residential electric bills and rooftop PV systems turned hundreds of Sacramento homes into mini power plants. SMUD, in partnership with their customers-owners, is leading the way in putting the sun to work today. SMUD plans to have at least half of its energy come from energy efficiency, existing hydroelectric plants and renewable resources in this decade. SMUD expects investments made in solar power today to provide its customer-owners with substantial long-term energy, environmental and community benefits. This article describes some of SMUD's efforts

  3. "Danish women put up with less"

    Leine, Marie; Mikkelsen, Henrik Hvenegaard

    2018-01-01

    women put up with less”—and that the report was, in effect, invalid. In this article we outline the discursive space that emerges when the mass media seeks to tackle symptoms of inequality in Denmark. We argue that the ideology of gender equality comes to construct a dominant discourse, which silences...... symptoms of inequality. Thereby, gendered violence in Denmark is rendered invisible in public awareness.......Denmark is a country that has been heralded for its high levels of gender equality for decades. One would have expected, then, that the recent EU report that ranked Denmark as the EU-member country with the highest occurrence of physical violence towards women would have created a public uproar...

  4. Managing coherence via put/get windows

    Blumrich, Matthias A [Ridgefield, CT; Chen, Dong [Croton on Hudson, NY; Coteus, Paul W [Yorktown Heights, NY; Gara, Alan G [Mount Kisco, NY; Giampapa, Mark E [Irvington, NY; Heidelberger, Philip [Cortlandt Manor, NY; Hoenicke, Dirk [Ossining, NY; Ohmacht, Martin [Yorktown Heights, NY

    2011-01-11

    A method and apparatus for managing coherence between two processors of a two processor node of a multi-processor computer system. Generally the present invention relates to a software algorithm that simplifies and significantly speeds the management of cache coherence in a message passing parallel computer, and to hardware apparatus that assists this cache coherence algorithm. The software algorithm uses the opening and closing of put/get windows to coordinate the activated required to achieve cache coherence. The hardware apparatus may be an extension to the hardware address decode, that creates, in the physical memory address space of the node, an area of virtual memory that (a) does not actually exist, and (b) is therefore able to respond instantly to read and write requests from the processing elements.

  5. Managing coherence via put/get windows

    Blumrich, Matthias A [Ridgefield, CT; Chen, Dong [Croton on Hudson, NY; Coteus, Paul W [Yorktown Heights, NY; Gara, Alan G [Mount Kisco, NY; Giampapa, Mark E [Irvington, NY; Heidelberger, Philip [Cortlandt Manor, NY; Hoenicke, Dirk [Ossining, NY; Ohmacht, Martin [Yorktown Heights, NY

    2012-02-21

    A method and apparatus for managing coherence between two processors of a two processor node of a multi-processor computer system. Generally the present invention relates to a software algorithm that simplifies and significantly speeds the management of cache coherence in a message passing parallel computer, and to hardware apparatus that assists this cache coherence algorithm. The software algorithm uses the opening and closing of put/get windows to coordinate the activated required to achieve cache coherence. The hardware apparatus may be an extension to the hardware address decode, that creates, in the physical memory address space of the node, an area of virtual memory that (a) does not actually exist, and (b) is therefore able to respond instantly to read and write requests from the processing elements.

  6. The effectiveness of graphic representation techniques used by industrial designers for the conceptual presentation of new products

    Francisco Felip Miralles

    2017-09-01

    This work aims to demonstrate the importance of graphic expression used as a tool for presenting ideas about new products, and evaluate the effectiveness of several graphic techniques in improving the client's understanding of the product, taking into account the conceptual clarity, the representation of the mode of use, the relationship with the user and the contextualization of the product in its habitat or use environment.

  7. A new angle on parallel languages: the contribution of visual arts to a vocabulary of graphical projection in video games

    Audrey Larochelle

    2013-03-01

    Full Text Available It is fair to argue that in the short history of game studies, the concept of graphical projection has not been used in all its dimensions. In a way, we might even say that the idea has been systematically overlooked. Therefore, in order to fully express the potential of graphical projection in game studies, we have to properly define the vocabulary used to describe its various forms.

  8. Spectra processing with computer graphics

    Kruse, H.

    1979-01-01

    A program of processng gamma-ray spectra in rock analysis is described. The peak search was performed by applying a cross-correlation function. The experimental data were approximated by an analytical function represented by the sum of a polynomial and a multiple peak function. The latter is Gaussian, joined with the low-energy side by an exponential. A modified Gauss-Newton algorithm is applied for the purpose of fitting the data to the function. The processing of the values derived from a lunar sample demonstrates the effect of different choices of polynomial orders for approximating the background for various fitting intervals. Observations on applications of interactive graphics are presented. 3 figures, 1 table

  9. The HEASARC graphical user interface

    White, N.; Barrett, P.; Jacobs, P.; Oneel, B.

    1992-01-01

    An OSF/Motif-based graphical user interface has been developed to facilitate the use of the database and data analysis software packages available from the High Energy Astrophysics Science Archive Research Center (HEASARC). It can also be used as an interface to other, similar, routines. A small number of tables are constructed to specify the possible commands and command parameters for a given set of analysis routines. These tables can be modified by a designer to affect the appearance of the interface screens. They can also be dynamically changed in response to parameter adjustments made while the underlying program is running. Additionally, a communication protocol has been designed so that the interface can operate locally or across a network. It is intended that this software be able to run on a variety of workstations and X terminals.

  10. Classical and new ideas of a university

    Kristensen, Jens Erik

    2011-01-01

    The chapter examines what has happened to ideas of the university in the light of current reforms and the implementation of performance management. Taking a retrospective view of the most central ideas of a university, focus will be on why even a modernized and corporatized university apparently...... cannot survive without reference to ideas and idealistic justifications, including a number of classical ideas, as well as on which new ideas may be delineated on the basis of the old....

  11. Synthesis of ideas on cosmic ray origin and propagation

    Wolfendale, A.W.

    1986-01-01

    An attempt is made, based largely on ideas reported at this Advanced Studies Institute, to synthesise ideas which have been put forward on cosmic ray origin and propagation. The conclusions drawn are as follows. The bulk of cosmic rays detected at earth appear to be of Galactic origin, many probably having come from supernova remnants, at least at the lowest energies. Only above 10/sup 19/ eV does an extragalactic origin appear likely and here the VIRGO cluster at the centre of our Supercluster is a likely source. Although extragalactic cosmic rays are not present to a large extent their energy density could well be significant and the case is made for its being about 10/sup -4/ eV cm/sup -3/. Concerning the controversy about continuous or ''quick'' particle acceleration, it appears necessary to separate origin and acceleration. The interesting model put forward by Schlickeiser involving what might be called pseudo-continuous acceleration appears to require that the bulk of the particle acceleration occurs in a very large Galactic halo, the secondaries being produced only in the gas disk. Problems are likely, however, with the expected fluxes of X-rays and radio synchrotron radiation

  12. CONSIDERATIONS ABOUT APPLICATION OF GRAPHICAL CALCULUS

    Anghel Alina Angelica

    2015-06-01

    Full Text Available Some typical engineering problems can be solved using graphical methods in an integrated way for knowledge of design, mathematics, mechanics and physics. This paper presents some graphical methods which improve student’s performances on streigth of intuitive interpretation, visualization and understanding solutions of engineering problems. The increased use of graphical methods adds another layer of interpretation to a given task requiring the coordination of different knowledge, in order to produce a correct solution and to improve the product design.

  13. Safe and Effective Schooling for All Students: Putting into Practice the Disciplinary Provisions of the 1997 IDEA.

    Gable, Robert A.; Butler, C. J.; Walker-Bolton, Irene; Tonelson, Stephen W.; Quinn, Mary M.; Fox, James J.

    2003-01-01

    Virginia's statewide plan of educator preparation in functional behavioral assessment, as required under the Individuals with Disabilities Education Act, is described. The step-by-step training process facilitated positive academic and nonacademic outcomes for all students. Preliminary data support the effectiveness of both the content and…

  14. Mass media and disclosures of child abuse in the perspective of secondary prevention: putting ideas into practice.

    Hoefnagels, C.J.; Mudde, A.

    2000-01-01

    Objective: From a theoretical and practical point of view, it is worthwhile to utilize the full potential of prevention of child abuse. However, prevention strategies in the field of child abuse were generally limited to prevention by means of interpersonal communications. This paper seeks to

  15. Mass media and disclosures of child abuse in the perspective of secondary prevention: putting ideas into practice.

    Hoefnagels, C; Mudde, A

    2000-08-01

    From a theoretical and practical point of view, it is worthwhile to utilize the full potential of prevention of child abuse. However, prevention strategies in the field of child abuse were generally limited to prevention by means of interpersonal communications. This paper seeks to address this lacuna. A case-study is presented by describing and analyzing the organization and program development of a Dutch mass-media intervention aimed at the enhancement of disclosure of abuse of 8- to 15-year-old children, including physical, sexual, and emotional abuse. In the developmental process, several shortcomings are noticed, with respect to problem analysis, goal setting, and the assessment of unplanned effects. Critical comments are made on the intervention density, and the input and output of financial and human resources. Contrary to most preventive interventions, the described intervention could interrupt between the dependency of the abused child on the perpetrator and communicate with children directly. In a field which is in need of more effective prevention strategies, the program described may serve as an example of an ecological approach, which goes beyond the micro system, extending our potential in preventing ongoing abuse.

  16. Health Care Crossroads: What's the Right Solution? Putting Consumer-Driven Ideas to Work at Louisiana State University

    Benedict, Forest; Guinn, Shayla

    2006-01-01

    Idling at the crossroads and faced with ever-increasing health care costs, the Louisiana State University System chose the road less traveled and instituted a consumer-driven benefits plan. In this article, the authors provide an overview of the consumer-driven programs LSU has adopted and how these programs have helped curb costs and improve the…

  17. Programming Language Software For Graphics Applications

    Beckman, Brian C.

    1993-01-01

    New approach reduces repetitive development of features common to different applications. High-level programming language and interactive environment with access to graphical hardware and software created by adding graphical commands and other constructs to standardized, general-purpose programming language, "Scheme". Designed for use in developing other software incorporating interactive computer-graphics capabilities into application programs. Provides alternative to programming entire applications in C or FORTRAN, specifically ameliorating design and implementation of complex control and data structures typifying applications with interactive graphics. Enables experimental programming and rapid development of prototype software, and yields high-level programs serving as executable versions of software-design documentation.

  18. Geometrical and Graphical Solutions of Quadratic Equations.

    Hornsby, E. John, Jr.

    1990-01-01

    Presented are several geometrical and graphical methods of solving quadratic equations. Discussed are Greek origins, Carlyle's method, von Staudt's method, fixed graph methods and imaginary solutions. (CW)

  19. Tourism's collapse puts Gambian women at risk.

    Coker, M S

    1995-06-01

    Despite efforts of the Gambian government, which established a ministry in 1981 that would tackle gender issues, improve women's health, and promote empowerment, women are underrepresented in government and business, and 84% are illiterate. Child mortality is among the highest in Africa; 134 children per 1000 die before their fifth birthday. In the mid-1980s austerity measures adopted by the World Bank and IMF left the ministry without funds. Rice and vegetable production, the main source of income for women, fell in the 1990s. In 1994, paddy production dropped 23% from the previous year; this was due to a lack of technical and financial assistance. The collapse of tourism with Capt. Yahya Jammeh's seizure of power has put prostitutes catering to tourists out of work, but women who have lost jobs in the hotel industry may be pushed into local prostitution to survive. The impact of this on the HIV/AIDS epidemic is unclear. Although Gambia is one of the world's most aid-dependent countries (more than a quarter of the GNP before the coup), corruption and mismanagement in the nongovernmental sector is widespread. The director of the Women in Development Programme, a $15m World Bank project, was forced to resign over allegations of fraud. The political process sidelines women; only village chiefs, who are traditionally men, are allowed to vote when new heads are elected.

  20. Organisational change: a methodology to uncover the business idea.

    Barker, J; Anderson, P

    2001-01-01

    A study was undertaken to identify the "Business Idea", as defined by van der Heijden (1996), in The Family Planning Association of WA Inc (FPWA) which is a Non-Government Organisation (NGO) in Perth, Western Australia. This organisation was chosen as, along with many other NGOs, it was undergoing major changes in its funding, role and required outcomes. A qualitative interpretivist single case study methodology employing grounded theory research principles and methods was used to study the Business Idea framework in this setting. Thirty-four members of FPWA's staff were interviewed and data was managed using NUD*IST4 and Decision Explorer data storage, data retrieval and graphical reproduction facilities. Results indicated that images of the Business Idea model within FPWA were largely consistent across all staff levels excepting members of the Board of Management. Changes within the organisation were impacting heavily on staff, who needed to be assisted over the transitional phase. Strong leadership and corporate direction were identified as essential if the FPWA was to balance the strongly held sense of social justice amongst its staff with a need for greater productivity efficiency and accountability across the organisation.

  1. THE USING OF GRAPHICAL EDITOR IN THE ENGINEERING GRAPHICS AND THE COURSE DESIGNING

    KARPYUK L. V.

    2016-08-01

    Full Text Available The problems of learning students of the engineering and computer graphics of the course on the base of computer-aided design (CAD were described in the article. The examples of training tasks for acquiring knowledge of work in the environment of graphical editor of AutoCAD were shown. These examples are needed to perform drawings on The Engineering Graphics, and also for a graphic part of Course Projects for students of mechanical specialties.

  2. Transfer your ideas to society!

    CERN Bulletin

    2010-01-01

    Science and technology labs are the ideal places for developing innovative solutions. However, inventors sometimes don’t realize that their ideas can find an application in industry, which can in turn have a technical and economic impact on society. Some researchers may think that disclosing an invention is a time-consuming process which is worth doing only in very special cases. But one thing is certain: it is always worth informing the Knowledge and Technology Transfer group, as they will give you the correct advice and support. Don’t be afraid of the paperwork… it can be highly rewarding!   Why should researchers at CERN bother to disclose their inventions to the Knowledge and Technology Transfer Group first? “Because when inventors do so, a process to transfer the technology to industry is set in motion” explains Henning Huuse, Patent Portfolio Manager in the KTT Group. To facilitate this transfer, patent protection can be a useful tool. &...

  3. Selling ideas, attitudes, and behaviors.

    Gentile, Douglas A

    2010-04-01

    Advertisers are adept at changing our attitudes and purchasing behaviors, but we rarely notice the effects. This plenary talk at the eighth annual Midwest Rural Agricultural Safety and Health Forum, November 2009, focused on the psychology of advertising and how advertising is designed to work outside of our conscious awareness. Several psychological "tricks" are used to influence us, with the goal being to get us to change our behaviors but to think that it was our idea all along. These tricks include using emotional appeals and persuasion techniques that rely on biases in human problem solving. This power can be used for social marketing, the use of these techniques to promote social well-being, rather than simply for commercial purposes. Understanding how advertising works therefore allows us to use this power to effect positive changes in society.

  4. Graphical User Interface in Art

    Gwilt, Ian

    This essay discusses the use of the Graphical User Interface (GUI) as a site of creative practice. By creatively repositioning the GUI as a work of art it is possible to challenge our understanding and expectations of the conventional computer interface wherein the icons and navigational architecture of the GUI no longer function as a technological tool. These artistic recontextualizations are often used to question our engagement with technology and to highlight the pivotal place that the domestic computer has taken in our everyday social, cultural and (increasingly), creative domains. Through these works the media specificity of the screen-based GUI can broken by dramatic changes in scale, form and configuration. This can be seen through the work of new media artists who have re-imagined the GUI in a number of creative forms both, within the digital, as image, animation, net and interactive art, and in the analogue, as print, painting, sculpture, installation and performative event. Furthermore as a creative work, the GUI can also be utilized as a visual way-finder to explore the relationship between the dynamic potentials of the digital and the concretized qualities of the material artifact.

  5. A Theoretical Analysis of Learning with Graphics--Implications for Computer Graphics Design.

    ChanLin, Lih-Juan

    This paper reviews the literature pertinent to learning with graphics. The dual coding theory provides explanation about how graphics are stored and precessed in semantic memory. The level of processing theory suggests how graphics can be employed in learning to encourage deeper processing. In addition to dual coding theory and level of processing…

  6. On the Role of Computer Graphics in Engineering Design Graphics Courses.

    Pleck, Michael H.

    The implementation of two- and three-dimensional computer graphics in a freshmen engineering design course at the university level is described. An assessment of the capabilities and limitations of computer graphics is made, along with a presentation of the fundamental role which computer graphics plays in engineering design instruction.…

  7. Q-Technique and Graphics Research.

    Kahle, Roger R.

    Because Q-technique is as appropriate for use with visual and design items as for use with words, it is not stymied by the topics one is likely to encounter in graphics research. In particular Q-technique is suitable for studying the so-called "congeniality" of typography, for various copytesting usages, and for multivariate graphics research. The…

  8. Graphic Organizers: Outlets for Your Thoughts.

    Ekhaml, Leticia

    1998-01-01

    Graphs, bars, charts, and diagrams have been used by designers, writers, and scientists to communicate. Now, research suggests that graphic organizers benefit teaching and learning. This article describes graphic organizers: sequential, conceptual, hierarchical, cyclical, Venn, fishbone or Ishikawa, squeeze and stretch, why-why, t-chart, KWL…

  9. Deconstruction and Graphic Design: History Meets Theory.

    Lupton, Ellen; Miller, J. Abbott

    1994-01-01

    Considers the reception and use of deconstruction in the recent history of graphic design. Considers the place of graphics within the theory of deconstruction in the work of philosopher Jacques Derrida. Argues that deconstruction is not a style but a mode of questioning through and about the technologies, formal devices, social institutions and…

  10. Introduction to Graphics Programming in Java

    Rosendahl, Mads

    Writing graphics applications in Java using Swing can be quite a daunting experience which requires understanding of some large libraries, and fairly advanced aspects of Java. In these notes we will show that by using a small subset of the Swing package we can write a write range of graphics...

  11. A Laboratory Application of Microcomputer Graphics.

    Gehring, Kalle B.; Moore, John W.

    1983-01-01

    A PASCAL graphics and instrument interface program for a Z80/S-100 based microcomputer was developed. The computer interfaces to a stopped-flow spectrophotometer replacing a storage oscilloscope and polaroid camera. Applications of this system are discussed, indicating that graphics and analog-to-digital boards have transformed the computer into…

  12. Using Graphic Organizers in Intercultural Education

    Ciascai, Liliana

    2009-01-01

    Graphic organizers are instruments of representation, illustration and modeling of information. In the educational practice they are used for building, and systematization of knowledge. Graphic organizers are instruments that addressed mostly visual learning style, but their use is beneficial to all learners. In this paper we illustrate the use of…

  13. Making Art Connections with Graphic Organizers

    Stephens, Pam; Hermus, Cindy

    2007-01-01

    Posters, slide shows, videos, diagrams, charts, written or illustrated class notes, daily logs, to do lists, and written instructions are all helpful modes of teaching for visual learners. Another form of instruction that is helpful for visual learners is the graphic organizers. Sometimes called "mind maps", graphic organizers are illustrative…

  14. Spatial Ability through Engineering Graphics Education

    Marunic, Gordana; Glazar, Vladimir

    2013-01-01

    Spatial ability has been confirmed to be of particular importance for successful engineering graphics education and to be a component of human intelligence that can be improved through instruction and training. Consequently, the creation and communication by means of graphics demand careful development of spatial skills provided by the balanced…

  15. Graphics with Special Interfaces for Disabled People.

    Tronconi, A.; And Others

    The paper describes new software and special input devices to allow physically impaired children to utilize the graphic capabilities of personal computers. Special input devices for computer graphics access--the voice recognition card, the single switch, or the mouse emulator--can be used either singly or in combination by the disabled to control…

  16. Standards of Multimedia Graphic Design in Education

    Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed

    2015-01-01

    This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…

  17. Determining Normal-Distribution Tolerance Bounds Graphically

    Mezzacappa, M. A.

    1983-01-01

    Graphical method requires calculations and table lookup. Distribution established from only three points: mean upper and lower confidence bounds and lower confidence bound of standard deviation. Method requires only few calculations with simple equations. Graphical procedure establishes best-fit line for measured data and bounds for selected confidence level and any distribution percentile.

  18. ABOUT THE ROMANIAN SOCIETY FOR ENGINEERING GRAPHICS

    SIMION Ionel

    2015-06-01

    Full Text Available SORGING is a non-profit, non-governmental society, opened to all professionals interested in Engineering Graphics and Design. It aims to promote the research, development and innovation activities, together with the dissemination of best practices and assistance for educational purposes. In this paper the research and educational activities of the Romanian Society for Engineering Graphics will be briefly reviewed.

  19. Teaching Graphics in Technical Communication Classes.

    Spurgeon, Kristene C.

    Perhaps because the United States is undergoing a video revolution, perhaps because of its increasing sales of goods to non-English speaking markets where graphics can help explain the products, perhaps because of the decreasing communication skills of the work force, graphic aids are becoming more and more widely used and more and more important.…

  20. Graphic Design in Libraries: A Conceptual Process

    Ruiz, Miguel

    2014-01-01

    Providing successful library services requires efficient and effective communication with users; therefore, it is important that content creators who develop visual materials understand key components of design and, specifically, develop a holistic graphic design process. Graphic design, as a form of visual communication, is the process of…

  1. User-Extensible Graphics Using Abstract Structure,

    1987-08-01

    Flex 6 The Algol68 model of the graphical abstract structure 5 The creation of a PictureDefinition 6 The making of a picture from a PictureDefinition 7...data together with the operations that can be performed on that data. i 7! ś I _ § 4, The Alqol68 model of the graphical abstract structure Every

  2. Collaborating on a Graphic Medicine Novel

    Frølunde, Lisbeth

    2018-01-01

    The presentation centers on establishing creative collaborations to support the production of my graphic novel (Family Anecdotes) about mourning and mental health. I explore various challenges of authoring an “autobiofictional" graphic medicine novel – as an arts-based communication researcher, a...

  3. Adolescents' Motivations for Viewing Graphic Horror.

    Johnston, Deirdre D.

    1995-01-01

    Identifies four motivations adolescents report for viewing graphic horror films: gore watching, thrill watching, independent watching, and problem watching. Argues that viewing motivations are predictors of responses to graphic horror. Finds that viewing motivations were related to viewers' cognitive and affective responses and a tendency to…

  4. A study of perceptions of graphical passwords

    Vorster, JS

    2015-10-01

    Full Text Available Depending on the graphical password schema, the key-space can be even bigger than alpha-numeric passwords. However, in conventional passwords, users will re-use letters within a password. This study investigates graphical passwords for symbol...

  5. Putting informed and shared decision making into practice

    Towle, Angela; Godolphin, William; Grams, Garry; LaMarre, Amanda

    2006-01-01

    Abstract Objective  To investigate the practice, experiences and views of motivated and trained family physicians as they attempt to implement informed and shared decision making (ISDM) in routine practice and to identify and understand the barriers they encounter. Background  Patient involvement in decision making about their health care has been the focus of much academic activity. Although significant conceptual and experimental work has been done, ISDM rarely occurs. Physician attitudes and lack of training are identified barriers. Design  Qualitative analysis of transcripts of consultations and key informant group interviews. Settings and participants  Six family physicians received training in the ISDM competencies. Audiotapes of office consultations were made before and after training. Transcripts of consultations were examined to identify behavioural markers associated with each competency and the range of expression of the competencies. The physicians attended group interviews at the end of the study to explore experiences of ISDM. Results  The physicians liked the ISDM model and thought that they should put it into practice. Evidence from transcripts indicated they were able to elicit concerns, ideas and expectations (although not about management) and agree an action plan. They did not elicit preferences for role or information. They sometimes offered choices. They had difficulty achieving full expression of any of the competencies and integrating ISDM into their script for the medical interview. The study also identified a variety of competency‐specific barriers. Conclusion  A major barrier to the practice of ISDM by motivated physicians appears to be the need to change well‐established patterns of communication with patients. PMID:17083559

  6. Putting Personal Knowledge Management under the Macroscope of Informing Science

    Ulrich Schmitt

    2015-08-01

    Full Text Available The paper introduces a novel Personal Knowledge Management (PKM concept and prototype system. The system’s objective is to aid life-long-learning, resourcefulness, creativity, and teamwork of individuals throughout their academic and professional life and as contributors and beneficiaries of organizational and societal performance. Such a scope offers appealing and viable opportunities for stakeholders in the educational, professional, and developmental context. To further validate the underlying PKM application design, the systems thinking techniques of the transdiscipline of Informing Science (IS are employed. By applying Cohen’s IS-Framework, Leavitt’s Diamond Model, the IS-Meta Approach, and Gill’s and Murphy’s Three Dimensions of Design Task Complexity, the more specific KM models and methodologies central to the PKMS concept are aligned, introduced, and visualized. The extent of this introduction offers an essential overview, which can be deepened and broadened by using the cited URL and DOI links pointing to the available resources of the author’s prior publications. The paper emphasizes the differences of the proposed meme-based PKM System compared to its traditional organizational document-centric counterparts as well as its inherent complementing synergies. As a result, it shows how the system is closing in on Vannevar Bush’s still unfulfilled vison of the ‘Memex’, an as-close-as-it-gets imaginary ancestor celebrating its 70th anniversary as an inspiring idea never realized. It also addresses the scenario recently put forward by Levy which foresees a decentralizing revolution of knowledge management that gives more power and autonomy to individuals and self-organized groups. Accordingly, it also touches on the PKM potential in terms of Kuhn’s Scientific Revolutions and Disruptive Innovations.

  7. The graphics future in scientific applications

    Enderle, G.

    1982-01-01

    Computer graphics methods and tools are being used to a great extent in scientific research. The future development in this area will be influenced both by new hardware developments and by software advances. On the hardware sector, the development of the raster technology will lead to the increased use of colour workstations with more local processing power. Colour hardcopy devices for creating plots, slides, or movies will be available at a lower price than today. The first real 3D-workstations appear on the marketplace. One of the main activities on the software sector is the standardization of computer graphics systems, graphical files, and device interfaces. This will lead to more portable graphical application programs and to a common base for computer graphics education. (orig.)

  8. Animated GIFs as vernacular graphic design

    Gürsimsek, Ödül Akyapi

    2016-01-01

    and often a mix of some of these modes, seem to enable participatory conversations by the audience communities that continue over a period of time. One example of such multimodal digital content is the graphic format called the animated GIF (graphics interchange format). This article focuses on content......Online television audiences create a variety of digital content on the internet. Fans of television production design produce and share such content to express themselves and engage with the objects of their interest. These digital expressions, which exist in the form of graphics, text, videos...... as design, both in the sense that multimodal meaning making is an act of design and in the sense that web-based graphics are designed graphics that are created through a design process. She specifically focuses on the transmedia television production entitled Lost and analyzes the design of animated GIFs...

  9. Integrated Graphics Operations and Analysis Lab Development of Advanced Computer Graphics Algorithms

    Wheaton, Ira M.

    2011-01-01

    The focus of this project is to aid the IGOAL in researching and implementing algorithms for advanced computer graphics. First, this project focused on porting the current International Space Station (ISS) Xbox experience to the web. Previously, the ISS interior fly-around education and outreach experience only ran on an Xbox 360. One of the desires was to take this experience and make it into something that can be put on NASA s educational site for anyone to be able to access. The current code works in the Unity game engine which does have cross platform capability but is not 100% compatible. The tasks for an intern to complete this portion consisted of gaining familiarity with Unity and the current ISS Xbox code, porting the Xbox code to the web as is, and modifying the code to work well as a web application. In addition, a procedurally generated cloud algorithm will be developed. Currently, the clouds used in AGEA animations and the Xbox experiences are a texture map. The desire is to create a procedurally generated cloud algorithm to provide dynamically generated clouds for both AGEA animations and the Xbox experiences. This task consists of gaining familiarity with AGEA and the plug-in interface, developing the algorithm, creating an AGEA plug-in to implement the algorithm inside AGEA, and creating a Unity script to implement the algorithm for the Xbox. This portion of the project was unable to be completed in the time frame of the internship; however, the IGOAL will continue to work on it in the future.

  10. Great Constitutional Ideas: Justice, Equality, and Property.

    Starr, Isidore

    1987-01-01

    Examines the ideas of justice, equality, and property as they are represented in the Declaration of Independence, the U.S. Constitution and the Bill of Rights. Discusses how these ideas affect the way public schools operate and the lessons educators teach or don't teach about our society. Includes ideas for classroom activities. (JDH)

  11. An Adynamical, Graphical Approach to Quantum Gravity and Unification

    Stuckey, W. M.; Silberstein, Michael; McDevitt, Timothy

    We use graphical field gradients in an adynamical, background independent fashion to propose a new approach to quantum gravity (QG) and unification. Our proposed reconciliation of general relativity (GR) and quantum field theory (QFT) is based on a modification of their graphical instantiations, i.e. Regge calculus and lattice gauge theory (LGT), respectively, which we assume are fundamental to their continuum counterparts. Accordingly, the fundamental structure is a graphical amalgam of space, time, and sources (in parlance of QFT) called a "space-time source element". These are fundamental elements of space, time, and sources, not source elements in space and time. The transition amplitude for a space-time source element is computed using a path integral with discrete graphical action. The action for a space-time source element is constructed from a difference matrix K and source vector J on the graph, as in lattice gauge theory. K is constructed from graphical field gradients so that it contains a non-trivial null space and J is then restricted to the row space of K, so that it is divergence-free and represents a conserved exchange of energy-momentum. This construct of K and J represents an adynamical global constraint (AGC) between sources, the space-time metric, and the energy-momentum content of the element, rather than a dynamical law for time-evolved entities. In this view, one manifestation of quantum gravity becomes evident when, for example, a single space-time source element spans adjoining simplices of the Regge calculus graph. Thus, energy conservation for the space-time source element includes contributions to the deficit angles between simplices. This idea is used to correct proper distance in the Einstein-de Sitter (EdS) cosmology model yielding a fit of the Union2 Compilation supernova data that matches ΛCDM without having to invoke accelerating expansion or dark energy. A similar modification to LGT results in an adynamical account of quantum

  12. Quality Risk Management: Putting GMP Controls First.

    O'Donnell, Kevin; Greene, Anne; Zwitkovits, Michael; Calnan, Nuala

    2012-01-01

    to be any control that is put in place to assure product quality and regulatory compliance. This improved approach is also based on how the detectability of risks is assessed. This is important because when producing medicines, it is not always good practice to place a high reliance upon detection-type controls in the absence of an adequate level of assurance in the manufacturing process that leads to the finished medicine.

  13. The development of graphic simulation technology for tele-operated robot

    Kim, Chang Hoi; Kim, Seung Ho; Kim, Ki Ho; Jung, Seung Ho; Hwang, Suk Yeoung; Kim, Byung Soo; Seo, Yong Chil; Lee, Young Kwang

    1998-02-01

    In hostile environments like a nuclear power plant, human access is limited to the strict minimum due to the high-level of radiation. The design of tele-robotic system requires careful preparation because of the nature of its safety. Also, the human operator should have a capability of supervising the robot system and responding promptly to the unexpected events. In this study, the graphic simulation technology has been developed to construct tele-robotic system which can effectively perform the specified tasks in nuclear facilities. The developed graphic simulator utilizes the Indigo 2 workstation of Silicon Graphics as a main computer and its software is written in the OpenGL graphic library in X windows environments. The developed simulator, interfaced with the control system of the real robot through the ethernet, acts as a supervisory controller. Since clear and concise visual information on real robot posture and task environments can be processed in real time, the efficiency of tele-operation can be remarkably enhanced with this simulator. This simulator using advanced 3 dimensional graphics has many advantages of modeling complicated shapes of robot and constructing the virtual work environments similar to the real ones. With the use of this developed simulator, the operator can evaluate the performance of the tele-robot before it is put into real operation. This system can prevents the possible disaster of the robot resulting from the collision with its work environments. (author). 9 refs., 23 tabs., 13 figs

  14. A Call-Put Duality for Perpetual American Options

    Alfonsi, Aurélien; Jourdain, Benjamin

    2006-01-01

    International audience; It is well known that in models with time-homogeneous local volatility functions and constant interest and dividend rates, the European Put prices are transformed into European Call prices by the simultaneous exchanges of the interest and dividend rates and of the strike and spot price of the underlying. This paper investigates such a Call Put duality for perpetual American options. It turns out that the perpetual American Put price is equal to the perpetual American C...

  15. Engineering graphics theoretical foundations of engineering geometry for design

    Brailov, Aleksandr Yurievich

    2016-01-01

    This professional treatise on engineering graphics emphasizes engineering geometry as the theoretical foundation for communication of design ideas with real world structures and products. It considers each theoretical notion of engineering geometry as a complex solution of direct- and inverse-problems of descriptive geometry and each solution of basic engineering problems presented is accompanied by construction of biunique two- and three-dimension models of geometrical images. The book explains the universal structure of formal algorithms of the solutions of positional, metric, and axonometric problems, as well as the solutions of problems of construction in developing a curvilinear surface. The book further characterizes and explains the added laws of projective connections to facilitate construction of geometrical images in any of eight octants. Laws of projective connections allow constructing the complex drawing of a geometrical image in the American system of measurement and the European system of measu...

  16. "I Don't Know What's Right Anymore": Engaging Distressed Interviewees Using Graphic-Elicitation

    Geoff Kuehne

    2013-07-01

    Full Text Available Graphic-elicitation appears to be a research method that potentially has much to offer, particularly so when working with distressed and disaffected groups. It can be especially suited to presenting contentious ideas with unwelcome implications to sceptical interviewees, in this case irrigation farmers who were questioning aspects of climate change. Five images were introduced in the course of conducting in-depth personal interviews. The interviews were recorded and analysed for recurrent themes related to the images. The graphic-elicitation method allowed some participants to preserve or build their sense of optimism by viewing the graphic-elicitation images in particular ways—they saw in them what they wanted to see. Encouraged by the images some attempted to transfer their felt responsibility toward climate change responses to the government and upstream irrigators by blaming them for their low water availability. URN: http://nbn-resolving.de/urn:nbn:de:0114-fqs130321

  17. Graphic user interface for COSMOS code

    Oh, Je Yong; Koo, Yang Hyun; Lee, Byung Ho; Cheon, Jin Sik; Sohn, Dong Seong

    2003-06-01

    The Graphic User Interface (GUI) - which consisted of graphical elements such as windows, menu, button, icon, and so on - made it possible that the computer could be easily used for common users. Hence, the GUI was introduced to improve the efficiency to input parameters in COSMOS code. The functions to output graphs on the screen and postscript files were also added. And the graph library can be applied to the other codes. The details of principles of GUI and graphic library were described in the report

  18. Practical Implementation of a Graphics Turing Test

    Borg, Mathias; Johansen, Stine Schmieg; Thomsen, Dennis Lundgaard

    2012-01-01

    We present a practical implementation of a variation of the Turing Test for realistic computer graphics. The test determines whether virtual representations of objects appear as real as genuine objects. Two experiments were conducted wherein a real object and a similar virtual object is presented...... graphics. Based on the results from these experiments, future versions of the Graphics Turing Test could ease the restrictions currently necessary in order to test object telepresence under more general conditions. Furthermore, the test could be used to determine the minimum requirements to achieve object...

  19. Future of motion graphics and particle systems

    Warambo, Bryan

    2012-01-01

    The purpose of this research is to study the use of particle systems in motion graphics, which is known to be the most popular graphics tool for multiple animated elements. It is known to be a procedural animation because as the emitter builds up more particles are formed to create a motion effect. At the same time exploring the future of motion graphics and Particle systems connection and the relevance it has in terms of longevity in being a major post-production element in digital media. Th...

  20. Modernisation of Graphic Design: The Possibilities and Challenges of Digitalisation

    Stephen T.F. Poon

    2015-06-01

    Full Text Available As inventions go, the contrivance of design as a dynamic, fluid, operational vehicle of human technology has always been subject to arguments and debates. The digitalisation of graphic design is a comparatively new field of research, a progressive process that evolves with technological developments. Undoubtedly, the evolution of design practices has transformed the entire design process in ways not deemed possible in the past. The advantages of digitalisation are particularly tangible in the range of possibilities generated by computer-based design tools. The main argument for the increase in “design capital” has been the accessibility of modern art tools to both design practitioners and the wider society, through mass digital culture absorption and the emerging technologies of production and reproduction. In presenting the fundamentals of digitalisation in design practices, this paper retraces the key cornerstones in the evolution of graphic design as an aesthetic medium from the 19th - to 21st -century, while pointing out the expanding, reflexive relationships between design and our environment. The researcher’s aim is to connect the socio-historical developmental frames of social progress and the practical uses of digitalisation in art and design today. The innovations in computermediated design work today grew from experimental platforms in the 20th -century, inasmuch as technological diffusion in the 21st -century Information Age derived from the widespread global embrace of the World Wide Web, multimedia and graphical computing systems. As a result of this development of the technological ‘canvas’, the production of design, aesthetic and cultural objects has shifted from the traditional artist-craftsman-specialist paradigm to reflect a more encompassing, diverse scope of ideas fostered by the exposure to different facets of creative capital and inspirations.

  1. GeoCrystal: graphic-interactive access to geodata archives

    Goebel, Stefan; Haist, Joerg; Jasnoch, Uwe

    2002-03-01

    Recently there is spent a lot of effort to establish information systems and global infrastructures enabling both data suppliers and users to describe (-> eCommerce, metadata) as well as to find appropriate data. Examples for this are metadata information systems, online-shops or portals for geodata. The main disadvantages of existing approaches are insufficient methods and mechanisms leading users to (e.g. spatial) data archives. This affects aspects concerning usability and personalization in general as well as visual feedback techniques in the different steps of the information retrieval process. Several approaches aim at the improvement of graphical user interfaces by using intuitive metaphors, but only some of them offer 3D interfaces in the form of information landscapes or geographic result scenes in the context of information systems for geodata. This paper presents GeoCrystal, which basic idea is to adopt Venn diagrams to compose complex queries and to visualize search results in a 3D information and navigation space for geodata. These concepts are enhanced with spatial metaphors and 3D information landscapes (library for geodata) wherein users can specify searches for appropriate geodata and are enabled to graphic-interactively communicate with search results (book metaphor).

  2. Lisa's Lemonade Stand: Exploring Algebraic Ideas.

    Billings, Esther M. H.; Lakatos, Tracy

    2003-01-01

    Presents an activity, "Lisa's Lemonade Stand," that actively engages students in algebraic thinking as they analyze change by investigating relationships between variables and gain experience describing and representing these relationships graphically. (YDS)

  3. Exploring the Effects of Contest Mechanisms on Idea Shortlisting in an Open Idea Competition

    Merz, Alexander Benedikt; Seeber, Isabella; Maier, Ronald

    2016-01-01

    Picking the most promising from a multitude of crowd-generated ideas challenges organizations that employ open idea competitions. Hence, hosts of such contests often filter submitted ideas into shortlists to help juries selecting the winning ideas. While contest communities and rewards have been...

  4. Group Design Problems in Engineering Design Graphics.

    Kelley, David

    2001-01-01

    Describes group design techniques used within the engineering design graphics sequence at Western Washington University. Engineering and design philosophies such as concurrent engineering place an emphasis on group collaboration for the solving of design problems. (Author/DDR)

  5. The Visual Communication or Graphic Communication Dilemma

    Fecik, John T.

    1975-01-01

    The author reviews the history of communication and communications technology, considers differences between "visual communication" and "graphic communication," and comments on "seeds of revolution" in the industry. He offers four components of an educational structure or organization titled "graphic…

  6. Heuristic attacks against graphical password generators

    Peach, S

    2010-05-01

    Full Text Available In this paper the authors explore heuristic attacks against graphical password generators. A new trend is emerging to use user clickable pictures to generate passwords. This technique of authentication can be successfully used for - for example...

  7. Toolkit Design for Interactive Structured Graphics

    Bederson, Benjamin B; Grosjean, Jesse; Meyer, Jon

    2003-01-01

    .... We describe Jazz (a polylithic toolkit) and Piccolo (a monolithic toolkit), each of which we built to support interactive 2D structured graphics applications in general, and Zoomable User Interface applications in particular...

  8. Graphical modelling software in R - status

    Detlefsen, Claus; Højsgaard, Søren; Lauritzen, Steffen L

    2007-01-01

    Graphical models in their modern form have been around for nearly a quarter of a century.  Various computer programs for inference in graphical models have been developed over that period. Some examples of free software programs are BUGS (Thomas 1994), CoCo (Badsberg2001), Digram (Klein, Keiding......, and Kreiner 1995), MIM (Edwards  2000), and Tetrad (Glymour, Scheines, Spirtes, and Kelley 1987). The gR initiative (Lauritzen 2002) aims at making graphical models available in R (R Development Core Team 2006). A small grant from the Danish Science Foundation supported this initiative. We will summarize...... the results of the initiative so far. Specifically we will illustrate some of the R packages for graphical modelling currently on CRAN and discuss their strengths and weaknesses....

  9. Graphic Designer/Production Coordinator | IDRC - International ...

    Provides design and graphic services for print- and Web-based publishing;; Initiates designs and carries out ... process, ensuring that such suppliers meet appropriate standards of quality and service at reasonable cost; ... Internal Services.

  10. Full Plant STWAVE: SMS Graphical Interface

    McKee Smith, Jane; Zundel, Alan

    2006-01-01

    The purpose of this Coastal and Hydraulics Engineering Technical Note (CHETN) is to describe the graphical interface for the full-plane version of the wave model STWAVE (Smith et al. 2001; Smith 2001...

  11. DDP-516 Computer Graphics System Capabilities

    1972-06-01

    This report describes the capabilities of the DDP-516 Computer Graphics System. One objective of this report is to acquaint DOT management and project planners with the system's current capabilities, applications hardware and software. The Appendix i...

  12. Graphical passwords: a qualitative study of password patterns

    Vorster, J

    2015-03-01

    Full Text Available Graphical passwords schemas are becoming more main-stream. There are many different approaches to graphical passwords, each with its own drawbacks and advantages. There has been many studies to suggest that graphical passwords should be stronger...

  13. History And Importance Of Graphic Design

    Lyallya, Kirill

    2016-01-01

    This thesis is about history and importance of graphic design in different periods, from ancient times until today. The features inherent in different countries are considered. The techniques, basic methods for creating projects and computer software that designers have used are mentioned. In order to understand the importance of graphic design in our lives, it is considered from the side of ordinary people, how it manifests itself in daily lives and how it affects business. The thesis provid...

  14. Rough surface scattering simulations using graphics cards

    Klapetek, Petr; Valtr, Miroslav; Poruba, Ales; Necas, David; Ohlidal, Miloslav

    2010-01-01

    In this article we present results of rough surface scattering calculations using a graphical processing unit implementation of the Finite Difference in Time Domain algorithm. Numerical results are compared to real measurements and computational performance is compared to computer processor implementation of the same algorithm. As a basis for computations, atomic force microscope measurements of surface morphology are used. It is shown that the graphical processing unit capabilities can be used to speedup presented computationally demanding algorithms without loss of precision.

  15. Computer graphics in reactor safety analysis

    Fiala, C.; Kulak, R.F.

    1989-01-01

    This paper describes a family of three computer graphics codes designed to assist the analyst in three areas: the modelling of complex three-dimensional finite element models of reactor structures; the interpretation of computational results; and the reporting of the results of numerical simulations. The purpose and key features of each code are presented. The graphics output used in actual safety analysis are used to illustrate the capabilities of each code. 5 refs., 10 figs

  16. Light reflection models for computer graphics.

    Greenberg, D P

    1989-04-14

    During the past 20 years, computer graphic techniques for simulating the reflection of light have progressed so that today images of photorealistic quality can be produced. Early algorithms considered direct lighting only, but global illumination phenomena with indirect lighting, surface interreflections, and shadows can now be modeled with ray tracing, radiosity, and Monte Carlo simulations. This article describes the historical development of computer graphic algorithms for light reflection and pictorially illustrates what will be commonly available in the near future.

  17. Computer communications and graphics for clinical radiology

    Rhodes, M.L.; Azzawi, Y.; Tivattanasuk, E.S.; Pang, A.T.; Ly, K.; Panicker, H.

    1985-01-01

    Computer graphics has many forms. When applied in medicine, it can range from simple two dimensional charts and graphs to rendering of three-dimensional scenes. Computer graphic displays of molecular or large anatomic structures have been used to great advantage by numerous medical researchers. In addition, graphic presentations can be dynamic where displays are controlled by physician-user commands, or the presentations can be static, where views are recorded in discrete frames for later distribution or permanent archival. In medicine both interactive and static forms of computer graphics have their proper place in the effective delivery of health care. Computer graphics, however, changes constantly in the area of software techniques, hardware improvements and its clinical application. What may be medically appropriate today in the use of computer graphics can soon become inadequate and well behind the new advances that so quickly follow. In this paper the key feature of computer communication is discussed that aids in the clinical utility of computer graphics in medicine. It is distribution. Distribution in terms of instantaneous computer graphic software updates and more importantly, distribution of meaningful three-dimensional presentations to referring physicians. Physicians who, working in their private offices, have no routine access to medical work stations. In this environment three dimensional presentations of anatomy are static in nature, but must deliver realistic views of critical structures. This paper outlines how computer communication provides the essential ingredient to the provision of this service. As an illustration, the electronic distribution of software to generate three dimensional views of complex anatomoic structures is discussed. Sample views are included

  18. Anthroposcenes: Towards an Environmental Graphic Novel

    Laura Perry

    2018-02-01

    Full Text Available In this article, I consider how two contemporary graphic novels, Richard McGuire’s 'Here' (2015 and Lauren Redniss’s 'Radioactive' (2010, take up the challenge posed by the Anthropocene to represent both geologic and human scales. I argue that graphic novels prove a fruitful site for investigating the capacities of both visual art and literature to respond to such a refiguring of the boundaries of the human subject and narrative. While the most commercially popular and frequently studied texts in climate fiction tend to be novels or films, I turn from considering the patterns of genre fiction to the affordances of form. I explore how the conceptual and aesthetic frameworks of the graphic novel form encompass environmental phenomena that are often difficult to visualize elsewhere, stretching beyond human perspectives. In particular, I show how the aesthetics of temporality, or visual time, in graphic novels encourages readings that take notice of the nonhuman presence in plots and narrative events. In arguing for the environmental, more-than-human implications of visual time in the graphic novel form, I focus on how representations of domestic habits and daily routines in 'Here' and 'Radioactive' are articulated within and implicated by unruly scales of time and space (too small and too large to contain. I argue that the aesthetics of time in the form of the graphic novel address representational challenges central to the Anthropocene, environmental justice, and slow violence, in particular, the mediation between the planetary and the domestic.

  19. A Linux Workstation for High Performance Graphics

    Geist, Robert; Westall, James

    2000-01-01

    The primary goal of this effort was to provide a low-cost method of obtaining high-performance 3-D graphics using an industry standard library (OpenGL) on PC class computers. Previously, users interested in doing substantial visualization or graphical manipulation were constrained to using specialized, custom hardware most often found in computers from Silicon Graphics (SGI). We provided an alternative to expensive SGI hardware by taking advantage of third-party, 3-D graphics accelerators that have now become available at very affordable prices. To make use of this hardware our goal was to provide a free, redistributable, and fully-compatible OpenGL work-alike library so that existing bodies of code could simply be recompiled. for PC class machines running a free version of Unix. This should allow substantial cost savings while greatly expanding the population of people with access to a serious graphics development and viewing environment. This should offer a means for NASA to provide a spectrum of graphics performance to its scientists, supplying high-end specialized SGI hardware for high-performance visualization while fulfilling the requirements of medium and lower performance applications with generic, off-the-shelf components and still maintaining compatibility between the two.

  20. Effect of Putting Grip on Eye and Head Movements During the Golf Putting Stroke

    George K. Hung

    2003-01-01

    Full Text Available The objective of this article is to determine the effect of three different putting grips (conventional, cross-hand, and one-handed on variations in eye and head movements during the putting stroke. Seven volunteer novice players, ranging in age from 21 to 22 years, participated in the study. During each experimental session, the subject stood on a specially designed platform covered with artificial turf and putted golf balls towards a standard golf hole. The three different types of grips were tested at two distances: 3 and 9 ft. For each condition, 20 putts were attempted. For each putt, data were recorded over a 3-s interval at a sampling rate of 100 Hz. Eye movements were recorded using a helmet-mounted eye movement monitor. Head rotation about an imaginary axis through the top of the head and its center-of-rotation was measured by means of a potentiometer mounted on a fixed frame and coupled to the helmet. Putter-head motion was measured using a linear array of infrared phototransistors embedded in the platform. The standard deviation (STD, relative to the initial level was calculated for eye and head movements over the duration of the putt (i.e., from the beginning of the backstroke, through the forward stroke, to impact. The averaged STD for the attempted putts was calculated for each subject. Then, the averaged STDs and other data for the seven subjects were statistically compared across the three grip conditions. The STD of eye movements were greater (p < 0.1 for conventional than cross-hand (9 ft and one-handed (3 and 9 ft grips. Also, the STD of head movements were greater (p < 0.1; 3 ft for conventional than cross-hand and one-handed grips. Vestibulo-ocular responses associated with head rotations could be observed in many 9 ft and some 3 ft putts. The duration of the putt was significantly longer (p < 0.05; 3 and 9 ft for the one-handed than conventional and cross-hand grips. Finally, performance, or percentage putts made, was

  1. Power Through, Over and in Ideas

    Carstensen, Martin B.; Schmidt, Vivien A.

    2016-01-01

    Owing to the tendency of discursive institutionalists to conflate the notion that ‘ideas matter' for policy-making with the ‘power of ideas’, little has been done to explicitly theorize ideational power. To fill this lacuna, the contribution defines ideational power as the capacity of actors...... (whether individual or collective) to influence other actors’ normative and cognitive beliefs through the use of ideational elements, and – based on insights from the discursive institutionalist literature – suggests three different types of ideational power: power through ideas, understood as the capacity...... of actors to persuade other actors to accept and adopt their views through the use of ideational elements; power over ideas, meaning the imposition of ideas and the power to resist the inclusion of alternative ideas into the policy-making arena; and power in ideas, which takes place through the establishing...

  2. Power Through, Over and in Ideas

    Carstensen, Martin B.; Schmidt, Vivien A.

    2016-01-01

    of actors to persuade other actors to accept and adopt their views through the use of ideational elements; power over ideas, meaning the imposition of ideas and the power to resist the inclusion of alternative ideas into the policy-making arena; and power in ideas, which takes place through the establishing......Owing to the tendency of discursive institutionalists to conflate the notion that ‘ideas matter' for policy-making with the ‘power of ideas’, little has been done to explicitly theorize ideational power. To fill this lacuna, the contribution defines ideational power as the capacity of actors...... (whether individual or collective) to influence other actors’ normative and cognitive beliefs through the use of ideational elements, and – based on insights from the discursive institutionalist literature – suggests three different types of ideational power: power through ideas, understood as the capacity...

  3. Identifying the emergence of design ideas

    Inie, Nanna

    This position paper outlines four types of design idea indicators that provide four starting points for exploration of the emergence of design ideas from a micro perspective. The results are derived from two empirical studies of design processes. The research builds on the assumption that we need...... better understanding and definition of design idea emergence and transformation in order to systematically explore the creative process....

  4. Economic Ideas During the Malolos Congress

    Emmanuel S. de Dios

    1999-01-01

    While much has been written about the political ideas of the revolution, little if anything has been written about its economic ideas. This paper is an attempt to provide an intellectual background to the economic policies and directives emanating from the Malolos Republic. It traces the source of the revolution’s economics to cameralist ideas, a handed down by liberal Spanish thinkers and practical policy reformers. It documents these influences in the revolution’s policies towards public fi...

  5. A Field Experiment in Motivating Employee Ideas

    Susanne Neckermann; Michael Gibbs; Christoph Siemroth

    2014-01-01

    markdownabstract__Abstract__ We study the effects of a field experiment designed to motivate employee ideas, at a large technology company. Employees were encouraged to submit ideas on process and product improvements via an online system. In the experiment, the company randomized 19 account teams into treatment and control groups. Employees in treatment teams received rewards if their ideas were approved. Nothing changed for employees in control teams. Our main finding is that rewards substa...

  6. Living in the WOW of Your Ideas

    Mabry, M. Parker

    2012-01-01

    Recently, the author got to thinking about some of the ideas that have crossed her mind in the last couple of weeks. The list made her smile. And as she went over it point by point in her head she tried to determine what, if any, reasonable or logical patterns were emerging in her myriad of ideas. The four divergent ideas presented in this article…

  7. Overcome IMF crisis with idea and invention

    Wang, Yeon Jung

    1998-01-01

    This book introduces the invention as a tool to overcome IMF crisis. These are the titles of the way to create invention and idea : what is idea? everyone can create something, have a confidence, this is patent, replace or change something, invention is not logical, challenge the normal law, throw away stereotype, movement of idea, original imagination, there are a lot of solutions, there is no expert, have a positive thought, why does inventor invent? necessity is invention of mother, three stage of idea and invention and imitation for invention.

  8. Overcome IMF crisis with idea and invention

    Wang, Yeon Jung

    1998-01-15

    This book introduces the invention as a tool to overcome IMF crisis. These are the titles of the way to create invention and idea : what is idea? everyone can create something, have a confidence, this is patent, replace or change something, invention is not logical, challenge the normal law, throw away stereotype, movement of idea, original imagination, there are a lot of solutions, there is no expert, have a positive thought, why does inventor invent? necessity is invention of mother, three stage of idea and invention and imitation for invention.

  9. Numbers and other math ideas come alive

    Pappas, Theoni

    2012-01-01

    Most people don't think about numbers, or take them for granted. For the average person numbers are looked upon as cold, clinical, inanimate objects. Math ideas are viewed as something to get a job done or a problem solved. Get ready for a big surprise with Numbers and Other Math Ideas Come Alive. Pappas explores mathematical ideas by looking behind the scenes of what numbers, points, lines, and other concepts are saying and thinking. In each story, properties and characteristics of math ideas are entertainingly uncovered and explained through the dialogues and actions of its math

  10. Switching among graphic patterns is governed by oscillatory coordination dynamics: Implications for understanding handwriting.

    Pier-Giorgio eZanone

    2013-09-01

    Full Text Available Revisiting an original idea by Hollerbach (1981, previous work has established that the production of graphic shapes, assumed to be the blueprint for handwriting, is governed by the dynamics of orthogonal non-linear coupled oscillators. Such dynamics determines few stable coordination patterns, giving rise to a limited set of preferred graphic shapes, namely, four lines and four ellipsoids independent of orientation. The present study investigates the rules of switching among such graphic coordination patterns. Seven participants were required to voluntarily switch within twelve pairs of shapes presented on a graphic tablet. In line with previous theoretical and experimental work on bimanual coordination, results corroborated our hypothesis that the relative stability of the produced coordination patterns determines the time needed for switching: the transition to a more stable pattern was shorter, and inversely. Moreover, switching between patterns with the same orientation but different eccentricities was faster than with a change in orientation. Nonetheless, the switching time covaried strictly with the change in relative phase effected by the transition between two shapes, whether this implied a change in eccentricity or in orientation. These findings suggest a new operational definition of what the (motor units or strokes of handwriting are and shed a novel light on how co-articulation and recruitment of degrees of freedom may occur in graphic skills. They also yield some leads for understanding the acquisition and the neural underpinnings of handwriting.

  11. MSWT-01, flood disaster water treatment solution from common ideas

    Ananto, Gamawan; Setiawan, Albertus B.; Z, Darman M.

    2013-06-01

    Indonesia has a lot of potential flood disaster places with clean water problems faced. Various solution programs always initiated by Government, companies CSR, and people sporadical actions to provide clean water; with their advantages and disadvantages respectively. One solution is easy to operate for instance, but didn't provide adequate capacity, whereas the other had ideal performance but more costly. This situation inspired to develop a water treatment machine that could be an alternative favor. There are many methods could be choosed; whether in simple, middle or high technology, depends on water source input and output result quality. MSWT, Mobile Surface Water Treatment, is an idea for raw water in flood area, basically made for 1m3 per hour. This water treatment design adopted from combined existing technologies and related literatures. Using common ideas, the highlight is how to make such modular process put in compact design elegantly, and would be equipped with mobile feature due to make easier in operational. Through prototype level experiment trials, the machine is capable for producing clean water that suitable for sanitation and cooking/drinking purposes although using contaminated water input source. From the investment point of view, such machine could be also treated as an asset that will be used from time to time when needed, instead of made for project approach only.

  12. MSWT-01, flood disaster water treatment solution from common ideas

    Ananto, Gamawan; Setiawan, Albertus B; Darman M Z

    2013-01-01

    Indonesia has a lot of potential flood disaster places with clean water problems faced. Various solution programs always initiated by Government, companies CSR, and people sporadical actions to provide clean water; with their advantages and disadvantages respectively. One solution is easy to operate for instance, but didn't provide adequate capacity, whereas the other had ideal performance but more costly. This situation inspired to develop a water treatment machine that could be an alternative favor. There are many methods could be choosed; whether in simple, middle or high technology, depends on water source input and output result quality. MSWT, Mobile Surface Water Treatment, is an idea for raw water in flood area, basically made for 1m 3 per hour. This water treatment design adopted from combined existing technologies and related literatures. Using common ideas, the highlight is how to make such modular process put in compact design elegantly, and would be equipped with mobile feature due to make easier in operational. Through prototype level experiment trials, the machine is capable for producing clean water that suitable for sanitation and cooking/drinking purposes although using contaminated water input source. From the investment point of view, such machine could be also treated as an asset that will be used from time to time when needed, instead of made for project approach only.

  13. Master’s Thesis Ideas 2013

    Heiselberg, Per; Nielsen, Peter V.; Brohus, Henrik

    The report contain a list of project ideas proposed by the scientific staff at the Department of Civil Engineering, Aalborg University, and some companies.......The report contain a list of project ideas proposed by the scientific staff at the Department of Civil Engineering, Aalborg University, and some companies....

  14. The National Origins of Policy Ideas

    Campbell, John L.; Pedersen, Ove K.

    2014-01-01

    In this article John Campbell and Ove Pedersen argue that the way policy ideas are generated by knowledge regimes varies considerably across countries; and the effect on national politics is significant. The article is adapted from The National Origins of Policy Ideas: Knowledge Regimes...

  15. 3rd Semester and Master's Thesis Ideas

    Clausen, Johan

    The following pages contain a list of project ideas proposed by the scientific staff at the department of Civil Engineering, Aalborg University, and a number of companies. Most of the project ideas in this catalouge may form the basis for long and short candidate projects as well as regular 3rd...

  16. The circulation of ideas: firms versus markets

    Hellmann, T.F.; Perotti, E.C.

    2006-01-01

    We describe new ideas as incomplete concepts for which the innovator needs feedback from agents with complementary skills. Once shared, ideas may be stolen. We compare how different contractual environments support invention and implementation. Markets, as open exchange systems, are good for

  17. A Field Experiment in Motivating Employee Ideas

    M. Gibbs (Michael); S. Neckermann (Susanne); C. Siemroth (Christoph)

    2014-01-01

    markdownabstract__Abstract__ We study the effects of a field experiment designed to motivate employee ideas, at a large technology company. Employees were encouraged to submit ideas on process and product improvements via an online system. In the experiment, the company randomized 19 account

  18. The challenges and benefits of idea management

    D. Deichmann (Dirk)

    2012-01-01

    textabstractFor organisations to sustain success in their markets, and in order to survive, they need to utilise their workforce as effectively as possible. By stimulating and implementing employees’ ideas for improvement and innovation, idea management encourages people to participate in the

  19. Time: Assessing Understanding of Core Ideas

    Thomas, Margaret; McDonough, Andrea; Clarkson, Philip; Clarke, Doug

    2016-01-01

    Although an understanding of time is crucial in our society, curriculum documents have an undue emphasis on reading time and little emphasis on core underlying ideas. Given this context, a one-to-one assessment interview, based on a new framework, was developed and administered to investigate students' understanding of core ideas undergirding the…

  20. History of Great Ideas: An Honors Seminar.

    Terrill, Marty; And Others

    The History of Great Ideas is an interdisciplinary seminar course for sophomore honor students at North Arkansas Community Technical College that teaches the intellectual history of western civilization. Each semester, students study 14 ideas from science, philosophy, history, religion, sociology, and economics to discover how philosophical…

  1. Entrepreneurial Idea Identification through Online Social Networks

    Lang, Matthew C.

    2010-01-01

    The increasing use of social network websites may signal a change in the way the next generation of entrepreneurs identify entrepreneurial ideas. An important part of the entrepreneurship literature emphasizes how vital the use of social networks is to entrepreneurial idea identification, opportunity recognition, and ultimately new venture…

  2. Turkish Students' Ideas about Global Warming

    Kilinc, Ahmet; Stanisstreet, Martin; Boyes, Edward

    2008-01-01

    A questionnaire was used to explore the prevalence of ideas about global warming in Year 10 (age 15-16 years) school students in Turkey. The frequencies of individual scientific ideas and misconceptions about the causes, consequences and "cures" of global warming were identified. In addition, several general findings emerged from this…

  3. On the content of a product idea

    Hansen, Claus Thorp; Andreasen, Mogens Myrup

    2005-01-01

    In an industrial company developing consumer products for the global marketplace, it is the management’s task to decide which product ideas shall be selected as a basis for developing new and innovative products. The company management has to allocate resources to a portfolio of product ideas...

  4. IDEA MANAGEMENT IN THE INNOVATION PROCESS

    Cătălin George ALEXE

    2014-12-01

    Full Text Available The employees of a company often want to make themselves useful and to make life easier at work by providing potentially useful ideas, aimed at eliminating problems or to exploit the opportunities. Without the ability to obtain new ideas, an organization stagnates, declines and eventually is eliminated by the competitors who have new ideas. To materialize the idea into an innovative product, it is desirable that it corresponds to the company's goals to be achieved with the existing technology and resources in order to reduce the investments. Thus, it appeared the need for an idea management to bring order in the set of ideas and to create a transparent and effective mode in attracting and management of these ideas. This paper proposes, starting from a number of scientific approaches in the literature, to address to the idea management as a complex model and to identify which are those dedicated IT solutions that could help going over various phases and sub-phases of such a complex model, particularly useful for the management of a company.

  5. Interactive voxel graphics in virtual reality

    Brody, Bill; Chappell, Glenn G.; Hartman, Chris

    2002-06-01

    Interactive voxel graphics in virtual reality poses significant research challenges in terms of interface, file I/O, and real-time algorithms. Voxel graphics is not so new, as it is the focus of a good deal of scientific visualization. Interactive voxel creation and manipulation is a more innovative concept. Scientists are understandably reluctant to manipulate data. They collect or model data. A scientific analogy to interactive graphics is the generation of initial conditions for some model. It is used as a method to test those models. We, however, are in the business of creating new data in the form of graphical imagery. In our endeavor, science is a tool and not an end. Nevertheless, there is a whole class of interactions and associated data generation scenarios that are natural to our way of working and that are also appropriate to scientific inquiry. Annotation by sketching or painting to point to and distinguish interesting and important information is very significant for science as well as art. Annotation in 3D is difficult without a good 3D interface. Interactive graphics in virtual reality is an appropriate approach to this problem.

  6. Graphical calculus for Gaussian pure states

    Menicucci, Nicolas C.; Flammia, Steven T.; Loock, Peter van

    2011-01-01

    We provide a unified graphical calculus for all Gaussian pure states, including graph transformation rules for all local and semilocal Gaussian unitary operations, as well as local quadrature measurements. We then use this graphical calculus to analyze continuous-variable (CV) cluster states, the essential resource for one-way quantum computing with CV systems. Current graphical approaches to CV cluster states are only valid in the unphysical limit of infinite squeezing, and the associated graph transformation rules only apply when the initial and final states are of this form. Our formalism applies to all Gaussian pure states and subsumes these rules in a natural way. In addition, the term 'CV graph state' currently has several inequivalent definitions in use. Using this formalism we provide a single unifying definition that encompasses all of them. We provide many examples of how the formalism may be used in the context of CV cluster states: defining the 'closest' CV cluster state to a given Gaussian pure state and quantifying the error in the approximation due to finite squeezing; analyzing the optimality of certain methods of generating CV cluster states; drawing connections between this graphical formalism and bosonic Hamiltonians with Gaussian ground states, including those useful for CV one-way quantum computing; and deriving a graphical measure of bipartite entanglement for certain classes of CV cluster states. We mention other possible applications of this formalism and conclude with a brief note on fault tolerance in CV one-way quantum computing.

  7. Tap, Move, Shake Turning Your Game Ideas into iPhone & iPad Apps

    Moore, Todd

    2011-01-01

    Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you'll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI. Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apple's development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas int

  8. The National Origins of Policy Ideas

    Campbell, John L.; Pedersen, Ove K.

    In politics, ideas matter. They provide the foundation for economic policymaking, which in turn shapes what is possible in domestic and international politics. Yet until now, little attention has been paid to how these ideas are produced and disseminated, and how this process varies between...... countries. The National Origins of Policy Ideas provides the first comparative analysis of how "knowledge regimes" communities of policy research organizations like think tanks, political party foundations, ad hoc commissions, and state research offices, and the institutions that govern them generate ideas...... and communicate them to policymakers. John Campbell and Ove Pedersen examine how knowledge regimes are organized, operate, and have changed over the last thirty years in the United States, France, Germany, and Denmark. They show how there are persistent national differences in how policy ideas are produced. Some...

  9. Work in Progress: Tracey Emin: Ideas of melancholy and maternity

    Rebecca Baillie

    2011-01-01

    Full Text Available This text introduces a small part of larger project that explores not only the work of the artist Tracey Emin, but also that of other women artists whose work is considered in relation to ideas of melancholy and maternity. The project as a whole endeavors to understand the idea of melancholy, suggested by psychoanalyst Julia Kristeva as one that is 'irreducible to its verbal or semiological expressions'. I argue that it is necessary to discuss the term not only alongside feminism, psychoanalysis and ideas of maternity, but also to scrutinize its visual depiction. Very generally put, the melancholic female artist is fixated on a lost ideal – on the umbilical connection she once had with her mother, and subsequently, on other intimate but unsustainable relationships. Refusing to sever attachments to the lost object, the melancholic artist instead becomes haunted by it. Robert Burton, the seventeenth century English scholar, crucial to any discussion of melancholy, endeavored to present the condition 'philosophically, medicinally and historically opened and cut up'. However, in his refusal to acknowledge the melancholy female, and also in only looking briefly at images, he failed to fully dissect the melancholy state. Often posing as a maternal subject, Tracey Emin reveals that feelings of loss remain bound neither to an unconscious psychological concept nor woven only in the past and only to our mothers. I argue that a woman's experience or fantasy of maternity is important to consider as a surrogate relationship created to alleviate the pain of melancholy in response to the original separation experienced between mother and child.

  10. Diagramming Scientific Papers - A New Idea for Understanding/Teaching/Sharing Science

    Saltus, R. W.; Fedi, M.

    2014-12-01

    How do we best communicate scientific results? As the number of scientists and scientific papers steadily increases, one of the greatest challenges is effective and efficient sharing of science. The official repository of scientific knowledge is the peer-reviewed journal archive. However, this primary knowledge can be difficult to access and understand by anyone but a relevant specialist. We propose some new ideas for diagramming the content and significance of scientific papers using a simple and intuitive graphical approach. We propose a visual mapping that highlights four fundamental aspects of most scientific papers: Data, Methods/Models, Results/Ideas, and Implications/Importance. Each of these aspects is illustrated within boxed fields which contain one or more labeled elements positioned to reflect novelty (aka originality) and impact relative to the vertical and horizontal axes. The relative position of the boxed fields themselves indicates the relative significance of data, methods, ideas, or implications to the paper. Optional lines between boxed elements indicate the flow and dependence of data/methods/ideas within the paper. As with any graphical depiction, you need to see it to best appreciate it -- this written abstract is only meant as an introduction to the idea.We anticipate that diagramming may prove useful in both communication of scientific ideas among scientists as well as in education and outreach. For example, professors could assign diagramming of papers as a way to help students organize their thoughts about the structure and impact of scientific articles. Students could compare and defend their diagrams as a way to facilitate discussion/debate. Authors could diagram their own work as a way to efficiently summarize the importance and significance of their work. We also imagine that (in the future) automatic diagramming might be used to help summarize or facilitate the discovery of archived work.

  11. The graphics future in scientific applications-trends and developments in computer graphics

    Enderle, G

    1982-01-01

    Computer graphics methods and tools are being used to a great extent in scientific research. The future development in this area will be influenced both by new hardware developments and by software advances. On the hardware sector, the development of the raster technology will lead to the increased use of colour workstations with more local processing power. Colour hardcopy devices for creating plots, slides, or movies will be available at a lower price than today. The first real 3D-workstations will appear on the marketplace. One of the main activities on the software sector is the standardization of computer graphics systems, graphical files, and device interfaces. This will lead to more portable graphical application programs and to a common base for computer graphics education.

  12. Graphics server and action language interpreter greatly simplify the composition of a graphical user interface

    Mueller, R.

    1992-01-01

    A new control system based on a distributed computing environment is gradually installed at BESSY, a 800 MeV storage ring dedicated to the generation of synchrotron light in the VUV and soft X-ray region. The new operator consoles are large high resolution, bitmap oriented color graphic screens with mouse and keyboard. A new graphical user interface has been developed with a user interface management system. A graphics server encapsulates completely representational aspects, mediates between user interactions and application variables and takes care of a consistent state of graphical and applicational objects. Graphical representations, semantics of user interactions and interpreter instructions are defined in a database written in a simple and comprehensible user interface definition language. (R.P.) 7 refs.; 5 figs

  13. Formal Analysis of Graphical Security Models

    Aslanyan, Zaruhi

    , software components and human actors interacting with each other to form so-called socio-technical systems. The importance of socio-technical systems to modern societies requires verifying their security properties formally, while their inherent complexity makes manual analyses impracticable. Graphical...... models for security offer an unrivalled opportunity to describe socio-technical systems, for they allow to represent different aspects like human behaviour, computation and physical phenomena in an abstract yet uniform manner. Moreover, these models can be assigned a formal semantics, thereby allowing...... formal verification of their properties. Finally, their appealing graphical notations enable to communicate security concerns in an understandable way also to non-experts, often in charge of the decision making. This dissertation argues that automated techniques can be developed on graphical security...

  14. Graphical Model Theory for Wireless Sensor Networks

    Davis, William B.

    2002-01-01

    Information processing in sensor networks, with many small processors, demands a theory of computation that allows the minimization of processing effort, and the distribution of this effort throughout the network. Graphical model theory provides a probabilistic theory of computation that explicitly addresses complexity and decentralization for optimizing network computation. The junction tree algorithm, for decentralized inference on graphical probability models, can be instantiated in a variety of applications useful for wireless sensor networks, including: sensor validation and fusion; data compression and channel coding; expert systems, with decentralized data structures, and efficient local queries; pattern classification, and machine learning. Graphical models for these applications are sketched, and a model of dynamic sensor validation and fusion is presented in more depth, to illustrate the junction tree algorithm

  15. CT applications of medical computer graphics

    Rhodes, M.L.

    1985-01-01

    Few applications of computer graphics show as much promise and early success as that for CT. Unlike electron microscopy, ultrasound, business, military, and animation applications, CT image data are inherently digital. CT pictures can be processed directly by programs well established in the fields of computer graphics and digital image processing. Methods for reformatting digital pictures, enhancing structure shape, reducing image noise, and rendering three-dimensional (3D) scenes of anatomic structures have all become routine at many CT centers. In this chapter, the authors provide a brief introduction to computer graphics terms and techniques commonly applied to CT pictures and, when appropriate, to those showing promise for magnetic resonance images. Topics discussed here are image-processing options that are applied to digital images already constructed. In the final portion of this chapter techniques for ''slicing'' CT image data are presented, and geometric principles that describe the specification of oblique and curved images are outlined. Clinical examples are included

  16. Graphics supercomputer for computational fluid dynamics research

    Liaw, Goang S.

    1994-11-01

    The objective of this project is to purchase a state-of-the-art graphics supercomputer to improve the Computational Fluid Dynamics (CFD) research capability at Alabama A & M University (AAMU) and to support the Air Force research projects. A cutting-edge graphics supercomputer system, Onyx VTX, from Silicon Graphics Computer Systems (SGI), was purchased and installed. Other equipment including a desktop personal computer, PC-486 DX2 with a built-in 10-BaseT Ethernet card, a 10-BaseT hub, an Apple Laser Printer Select 360, and a notebook computer from Zenith were also purchased. A reading room has been converted to a research computer lab by adding some furniture and an air conditioning unit in order to provide an appropriate working environments for researchers and the purchase equipment. All the purchased equipment were successfully installed and are fully functional. Several research projects, including two existing Air Force projects, are being performed using these facilities.

  17. Design considerations for parallel graphics libraries

    Crockett, Thomas W.

    1994-01-01

    Applications which run on parallel supercomputers are often characterized by massive datasets. Converting these vast collections of numbers to visual form has proven to be a powerful aid to comprehension. For a variety of reasons, it may be desirable to provide this visual feedback at runtime. One way to accomplish this is to exploit the available parallelism to perform graphics operations in place. In order to do this, we need appropriate parallel rendering algorithms and library interfaces. This paper provides a tutorial introduction to some of the issues which arise in designing parallel graphics libraries and their underlying rendering algorithms. The focus is on polygon rendering for distributed memory message-passing systems. We illustrate our discussion with examples from PGL, a parallel graphics library which has been developed on the Intel family of parallel systems.

  18. Graphic Design for the Real World?

    Elisabeth Bichler, Katrine; Beier, Sofie

    2016-01-01

    This article examines graphic design’s role within design activism. It outlines design activism in general and its relation to commercial design culture in a consumerist economy. Thereafter it discusses persuasive tendencies in graphic design and questions if its current contribution to design...... activism is limited to its predominant narrow role of persuading for “the good cause.” To illustrate the hypothesis that such a persuasive approach lacks activist potential and thus social impact, cases that represent traditional graphic-design activism are compared to alternative approaches...... solely solving communicative problems for commissioning clients. It is argued that in this way visual communication can intervene into problems on a functional level, similarly to artifacts from design disciplines such as architecture and industrial or product design....

  19. Network performance for graphical control systems

    Clout, P.; Geib, M.; Westervelt, R.

    1992-01-01

    Vsystem is a toolbox for building graphically-based control systems. The real-tiem database component, Vaccess, includes all the networking support necessary to build multi-computer control systems. Vaccess has two modes of database access, synchronous and asynchronous. Vdraw is another component of Vsystem that allows developers and users to develop control screens and windows by drawing rather than programming. Based on X-windows, Vsystem provides the possibility of running Vdraw either on the workstation with the graphics or on the computer with the database. We have made some measurements on the cpu loading, elapsed time and the network loading to give some guidance in system configuration performance. It will be seen that asynchronous network access gives large performance increases and that the network database change notification protocol can be either more or less efficient than the X-window network protocol, depending on the graphical representation of the data. (author)

  20. A memorable reading experience with motion graphics

    Sandhu, Cecilia

    2017-01-01

    Studien omfattar ämnet motion graphics (rörlig grafik) och hur det kan förmedla en skriven text. En textbaserad rörlig grafik togs fram för att undersöka om rörelserna gjorde textinnehållet lättare att minnas och förstå jämfört med att läsa texten statiskt. Skillnader men också likheter gällande korttidsminne och läsupplevelse undersöktes genom två testgrupper. Studien visar på att läsarna mindes bättre med motion graphics, att motion graphics i vissa fall kan förmedla en mer positiv och spec...

  1. Data Sorting Using Graphics Processing Units

    M. J. Mišić

    2012-06-01

    Full Text Available Graphics processing units (GPUs have been increasingly used for general-purpose computation in recent years. The GPU accelerated applications are found in both scientific and commercial domains. Sorting is considered as one of the very important operations in many applications, so its efficient implementation is essential for the overall application performance. This paper represents an effort to analyze and evaluate the implementations of the representative sorting algorithms on the graphics processing units. Three sorting algorithms (Quicksort, Merge sort, and Radix sort were evaluated on the Compute Unified Device Architecture (CUDA platform that is used to execute applications on NVIDIA graphics processing units. Algorithms were tested and evaluated using an automated test environment with input datasets of different characteristics. Finally, the results of this analysis are briefly discussed.

  2. Visualization of graphical information fusion results

    Blasch, Erik; Levchuk, Georgiy; Staskevich, Gennady; Burke, Dustin; Aved, Alex

    2014-06-01

    Graphical fusion methods are popular to describe distributed sensor applications such as target tracking and pattern recognition. Additional graphical methods include network analysis for social, communications, and sensor management. With the growing availability of various data modalities, graphical fusion methods are widely used to combine data from multiple sensors and modalities. To better understand the usefulness of graph fusion approaches, we address visualization to increase user comprehension of multi-modal data. The paper demonstrates a use case that combines graphs from text reports and target tracks to associate events and activities of interest visualization for testing Measures of Performance (MOP) and Measures of Effectiveness (MOE). The analysis includes the presentation of the separate graphs and then graph-fusion visualization for linking network graphs for tracking and classification.

  3. Graphic medicine: comics as medical narrative.

    Williams, Ian C M

    2012-06-01

    Among the growing number of works of graphic fiction, a number of titles dealing directly with the patient experience of illness or caring for others with an illness are to be found. Thanks in part to the Medical Humanities movement, many medical schools now encourage the reading of classic literature to gain insight into the human condition. Until recently, the medium of comics (the term is used in the plural to refer to both the physical objects and the attendant philosophy and practice surrounding them) has received little attention from healthcare scholars, even though some authors argue that graphic fiction is, in fact, a form of literature. This paper suggests that it is time that the medium was examined by healthcare professionals and studies some acclaimed comic works. Drawing on the principles of narrative medicine, this paper will ask whether comics and graphic novels could be used as a resource for health professionals, patients and carers.

  4. General-Purpose Software For Computer Graphics

    Rogers, Joseph E.

    1992-01-01

    NASA Device Independent Graphics Library (NASADIG) is general-purpose computer-graphics package for computer-based engineering and management applications which gives opportunity to translate data into effective graphical displays for presentation. Features include two- and three-dimensional plotting, spline and polynomial interpolation, control of blanking of areas, multiple log and/or linear axes, control of legends and text, control of thicknesses of curves, and multiple text fonts. Included are subroutines for definition of areas and axes of plots; setup and display of text; blanking of areas; setup of style, interpolation, and plotting of lines; control of patterns and of shading of colors; control of legends, blocks of text, and characters; initialization of devices; and setting of mixed alphabets. Written in FORTRAN 77.

  5. Interactive computer graphics applications for compressible aerodynamics

    Benson, Thomas J.

    1994-01-01

    Three computer applications have been developed to solve inviscid compressible fluids problems using interactive computer graphics. The first application is a compressible flow calculator which solves for isentropic flow, normal shocks, and oblique shocks or centered expansions produced by two dimensional ramps. The second application couples the solutions generated by the first application to a more graphical presentation of the results to produce a desk top simulator of three compressible flow problems: 1) flow past a single compression ramp; 2) flow past two ramps in series; and 3) flow past two opposed ramps. The third application extends the results of the second to produce a design tool which solves for the flow through supersonic external or mixed compression inlets. The applications were originally developed to run on SGI or IBM workstations running GL graphics. They are currently being extended to solve additional types of flow problems and modified to operate on any X-based workstation.

  6. Computer graphics aid mission operations. [NASA missions

    Jeletic, James F.

    1990-01-01

    The application of computer graphics techniques in NASA space missions is reviewed. Telemetric monitoring of the Space Shuttle and its components is discussed, noting the use of computer graphics for real-time visualization problems in the retrieval and repair of the Solar Maximum Mission. The use of the world map display for determining a spacecraft's location above the earth and the problem of verifying the relative position and orientation of spacecraft to celestial bodies are examined. The Flight Dynamics/STS Three-dimensional Monitoring System and the Trajectroy Computations and Orbital Products System world map display are described, emphasizing Space Shuttle applications. Also, consideration is given to the development of monitoring systems such as the Shuttle Payloads Mission Monitoring System and the Attitude Heads-Up Display and the use of the NASA-Goddard Two-dimensional Graphics Monitoring System during Shuttle missions and to support the Hubble Space Telescope.

  7. Engineering Design Graphics: Into the 21st Century

    Harris, La Verne Abe; Meyers, Frederick

    2007-01-01

    Graphical plans for construction of machinery and architecture have evolved over the last 6,000 years beginning from hieroglyphics to drawings on printable media, from the "Golden Age" of engineering graphics to the innovation of computer graphics and prototyping. The evolution of engineering design graphics as a profession has also evolved. Years…

  8. An Agent Framework for Recognition of Graphic Units in Drawings

    Achten, H.H.; Jessurun, A.J.; Koszewski, K.; Wrona, S.

    2002-01-01

    Architects use graphic conventions in their drawings that have meaningful content to the design task. In previous work, such well-defined sets of graphic entities have been identified and defined. These sets are called graphic units. In this paper, we discuss how graphic unit recognition in drawings

  9. Put reading first: Positive effects of direct instruction and scaffolding ...

    Put reading first: Positive effects of direct instruction and scaffolding for ESL learners struggling with reading. ... are intended to open up for debate a topic of critical importance to the country's education system. ... AJOL African Journals Online.

  10. Risky Drinking Can Put a Chill on Your Summer Fun

    ... on Your Summer Fun Print version Risky Drinking Can Put a Chill on Your Summer Fun Summer ... adults involve the use of alcohol. 1 Swimmers can get in over their heads. Alcohol impairs judgment ...

  11. Putting Knowledge to Work: Collaborating, Influencing and Learning ...

    2017-02-15

    Feb 15, 2017 ... Download PDF ... Putting Knowledge to Work explores how the brains of such ... She previously worked with Statistics Canada, Graybridge Malkam, Citizenship and Immigration Canada, and Human Resources and Skills ...

  12. 3D Graphical User Interface on Personal Computer using P5 Data Glove

    Ms Khyati r. Nirmal

    2011-01-01

    This paper presents Essential Reality works on 3D HCI for changing 2D visual to 3D visual. The mouse is the critical interface to handle 3D graphical objects. Using data glove its possible to put it on like a normal glove and it then acts as an input device that senses finger movements and hand position and orientation (3 coordinates) in real time. The limitation of surface do not allow large no of windows and icons to be positioned on the screen. If more no of windows are forcibly open some ...

  13. Efficiently adapting graphical models for selectivity estimation

    Tzoumas, Kostas; Deshpande, Amol; Jensen, Christian S.

    2013-01-01

    cardinality estimation without making the independence assumption. By carefully using concepts from the field of graphical models, we are able to factor the joint probability distribution over all the attributes in the database into small, usually two-dimensional distributions, without a significant loss...... in estimation accuracy. We show how to efficiently construct such a graphical model from the database using only two-way join queries, and we show how to perform selectivity estimation in a highly efficient manner. We integrate our algorithms into the PostgreSQL DBMS. Experimental results indicate...

  14. Graphical Model Debugger Framework for Embedded Systems

    Zeng, Kebin

    2010-01-01

    Model Driven Software Development has offered a faster way to design and implement embedded real-time software by moving the design to a model level, and by transforming models to code. However, the testing of embedded systems has remained at the code level. This paper presents a Graphical Model...... Debugger Framework, providing an auxiliary avenue of analysis of system models at runtime by executing generated code and updating models synchronously, which allows embedded developers to focus on the model level. With the model debugger, embedded developers can graphically test their design model...

  15. Development of INFRA graphic user interface

    Yang, Y. S.; Lee, C. B.; Kim, Y. M.; Kim, D. H.; Kim, S. K.

    2004-01-01

    GUI(Graphic User Interface) has been developed for high burnup fuel performance code INFRA. Based upon FORTRAN program language, INFRA was developed by COMPAQ Visual FORTRAN 6.5. Graphic user input and output interface have been developed by using Visual Basic and MDB which are the most widely used program language and database for windows application development. Various input parameters, which are required for INFRA calculation, can be input more conveniently by newly developed input interface. Without any additional data handling, INFRA calculation results can be investigated intuitively by 2D or 3D graphs on screen and animation function

  16. Object-oriented graphics programming in C++

    Stevens, Roger T

    2014-01-01

    Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen.The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing

  17. Fast Gridding on Commodity Graphics Hardware

    Sørensen, Thomas Sangild; Schaeffter, Tobias; Noe, Karsten Østergaard

    2007-01-01

    is the far most time consuming of the three steps (Table 1). Modern graphics cards (GPUs) can be utilised as a fast parallel processor provided that algorithms are reformulated in a parallel solution. The purpose of this work is to test the hypothesis, that a non-cartesian reconstruction can be efficiently...... implemented on graphics hardware giving a significant speedup compared to CPU based alternatives. We present a novel GPU implementation of the convolution step that overcomes the problems of memory bandwidth that has limited the speed of previous GPU gridding algorithms [2]....

  18. A graphics based remote handling control system

    Leinemann, K.

    1984-08-01

    A control and simulation system with an interactive graphic man-machine interface is proposed for the articulated boom in JET. The system shall support 1. the study of boom movements in the planning phase, 2. the training of operators by appropriate simulations, 3. the programming of boom movements, and 4. the on-line control of the boom. A combination of computer graphic display and TV-images is proposed for providing optimum recognition of the actual situation and for echoing to the operator actions. (orig.) [de

  19. Alarm annunciation in a graphical environment

    Adams, D.G.

    1994-01-01

    Well-designed graphical user interfaces, such as Microsoft reg-sign Windows trademark or UNIX trademark--based X-Windows reg-sign, provide a capability for enhanced display of security alarm information. Conversely, a poorly designed interface can quickly overwhelm an operator. This paper describes types of graphical information that can be displayed and offers guidance on how to best display that information. Limits are proposed for the complexity of the user interface, and guidelines are suggested for the display of maps and sensors

  20. 2 D 1/2 graphical benchmark

    Brochard, P.; Colin De Verdiere, G.; Nomine, J.P.; Perros, J.P.

    1993-01-01

    Within the framework of the development of a new version of the Psyche software, the author reports a benchmark study on different graphical libraries and systems and on the Psyche application. The author outlines the current context of development of graphical tools which still lacks of standardisation. This makes the comparison somehow limited and finally related to envisaged applications. The author presents the various systems and libraries, test principles, and characteristics of machines. Results and interpretations are then presented with reference to faced problems

  1. Building probabilistic graphical models with Python

    Karkera, Kiran R

    2014-01-01

    This is a short, practical guide that allows data scientists to understand the concepts of Graphical models and enables them to try them out using small Python code snippets, without being too mathematically complicated. If you are a data scientist who knows about machine learning and want to enhance your knowledge of graphical models, such as Bayes network, in order to use them to solve real-world problems using Python libraries, this book is for you. This book is intended for those who have some Python and machine learning experience, or are exploring the machine learning field.

  2. Use of graphics in the design office at the Military Aircraft Division of the British Aircraft Corporation

    Coles, W. A.

    1975-01-01

    The CAD/CAM interactive computer graphics system was described; uses to which it has been put were shown, and current developments of the system were outlined. The system supports batch, time sharing, and fully interactive graphic processing. Engineers using the system may switch between these methods of data processing and problem solving to make the best use of the available resources. It is concluded that the introduction of on-line computing in the form of teletypes, storage tubes, and fully interactive graphics has resulted in large increases in productivity and reduced timescales in the geometric computing, numerical lofting and part programming areas, together with a greater utilization of the system in the technical departments.

  3. Elimination of Ideas and Professional Socialisation

    Gravengaard, Gitte; Rimestad, Lene

    2012-01-01

    . Our aim is to study how this building of expertise takes place at meetings with a particular focus on the decision-making process concerning ideas for new news stories. In order to do this, we perform linguistic analysis of news production practices, as we investigate how the journalists' ideas...... for potential news stories are eliminated by the editor at the daily newsroom meetings. The elimination of ideas for news stories are not just eliminations; they are also corrections of culturally undesirable behaviour producing and reproducing the proper perception of an important object of knowledge...

  4. A literature review of idea management

    Jensen, Anna Rose Vagn

    2012-01-01

    The objective of the paper is primarily to conduct a state-of-the-art literature review of Idea Management and secondary to point out unanswered questions which are left behind in the reviewed literature. Scientific knowledge is primarily represented in innovation management literature but also...... considerably in literature on software and IT. On the background of the literature review, there are some weaknesses in the literature to be considered. These weaknesses concern the understanding of how people interact with idea management in their daily work practices and how different types of ideas...

  5. Fast Sparse Level Sets on Graphics Hardware

    Jalba, Andrei C.; Laan, Wladimir J. van der; Roerdink, Jos B.T.M.

    The level-set method is one of the most popular techniques for capturing and tracking deformable interfaces. Although level sets have demonstrated great potential in visualization and computer graphics applications, such as surface editing and physically based modeling, their use for interactive

  6. Codesign Analysis of a Computer Graphics Application

    Madsen, Jan; Brage, Jens P.

    1996-01-01

    This paper describes a codesign case study where a computer graphics application is examined with the intention to speed up its execution. The application is specified as a C program, and is characterized by the lack of a simple compute-intensive kernel. The hardware/software partitioning is based...

  7. A Codesign Case Study in Computer Graphics

    Brage, Jens P.; Madsen, Jan

    1994-01-01

    The paper describes a codesign case study where a computer graphics application is examined with the intention to speed up its execution. The application is specified as a C program, and is characterized by the lack of a simple compute-intensive kernel. The hardware/software partitioning is based...

  8. Graphical user interfaces and visually disabled users

    Poll, L.H.D.; Waterham, R.P.

    1995-01-01

    From February 1992 until the end of 1993, the authors ((IPO) Institute for Perception Research) participated in a European ((TIDE) Technology Initiative for Disabled and Elderly) project which addressed the problem arising for visually disabled computer-users from the growing use of Graphical User

  9. Graphical Method for Determining Projectile Trajectory

    Moore, J. C.; Baker, J. C.; Franzel, L.; McMahon, D.; Songer, D.

    2010-01-01

    We present a nontrigonometric graphical method for predicting the trajectory of a projectile when the angle and initial velocity are known. Students enrolled in a general education conceptual physics course typically have weak backgrounds in trigonometry, making inaccessible the standard analytical calculation of projectile range. Furthermore,…

  10. Textbook Graphics and Maps: Keys to Learning.

    Danzer, Gerald A.

    1980-01-01

    Explains how social studies pupils can use an awareness of textbook design to become better students. Suggestions include reproducing the collage on an American history textbook as a large poster for classroom use and directing students to design a graphic unit opener in the same style as the ones in their textbooks. (DB)

  11. 'Grafic'. A subroutine for the graphic displays

    Yunta Carretero, J.

    1977-01-01

    The subroutire Grafic allows the drawing of different standard graphics in a pploter Calcomp and avoid the users the preparation of calls to several Plot subroutines, which are necessary for the plotting. The possibilities of this subroutine, user's guide, suggestions about better use and examples, and also the carry out in Fortran language, are described. (author) [es

  12. Probabilistic reasoning with graphical security models

    Kordy, Barbara; Pouly, Marc; Schweitzer, Patrick

    This work provides a computational framework for meaningful probabilistic evaluation of attack–defense scenarios involving dependent actions. We combine the graphical security modeling technique of attack–defense trees with probabilistic information expressed in terms of Bayesian networks. In order

  13. Integrating Rapid Prototyping into Graphic Communications

    Xu, Renmei; Flowers, Jim

    2015-01-01

    Integrating different science, technology, engineering, and mathematics (STEM) areas can help students learn and leverage both the equipment and expertise at a single school. In comparing graphic communications classes with classes that involve rapid prototyping (RP) technologies like 3D printing, there are sufficient similarities between goals,…

  14. Using scalable vector graphics to evolve art

    den Heijer, E.; Eiben, A. E.

    2016-01-01

    In this paper, we describe our investigations of the use of scalable vector graphics as a genotype representation in evolutionary art. We describe the technical aspects of using SVG in evolutionary art, and explain our custom, SVG specific operators initialisation, mutation and crossover. We perform

  15. Introduction to 3D Graphics through Excel

    Benacka, Jan

    2013-01-01

    The article presents a method of explaining the principles of 3D graphics through making a revolvable and sizable orthographic parallel projection of cuboid in Excel. No programming is used. The method was tried in fourteen 90 minute lessons with 181 participants, which were Informatics teachers, undergraduates of Applied Informatics and gymnasium…

  16. Interactive Learning for Graphic Design Foundations

    Chu, Sauman; Ramirez, German Mauricio Mejia

    2012-01-01

    One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…

  17. On Repairing Generated Behaviors for Graphical Characters

    Corradini, Andrea; Mehta, Manish

    2016-01-01

    In this paper, we continue our work on the creation of artificial intelligence (AI) behaviors for graphical interactive characters by novice users. We refer to novice users as any persons who do not have any particular skills, training and experience in both programming and design. The focus...

  18. STUDY OF A PROBLEM OF GRAPHIC ENGINEERING

    Liliana LUCA

    2017-05-01

    Full Text Available The paper proposes an approximate graphical method for determining the development of the revolution surface obtained by means of the deltoid. The approximate development of the revolution surfaces are based on general methods of development, provided by Descriptive Geometry.

  19. Graphical route information on variable message signs

    Alkim, T.P.; Mede, P.H.J. van der; Janssen, W.H.

    2002-01-01

    Reports on experiments in the Netherlands on the use of graphical route information panels (GRIP) as part of variable message systems (VMS) providing information to drivers. GRIP appear to be as safe as regular VMS. Digestion of the information presented is initially quicker for regular VMS, but

  20. Students' Preferred Learning Styles in Graphic Communications

    Ernst, Jeremy V.; Clark, Aaron C.

    2008-01-01

    The objective of this study was to identify changes in dominant preferred learning styles of students based on instructional presentation of course content. This study evaluates dominant preferred learning styles of two groups of university students. The first group of students was enrolled in a course that introduces graphical representation in…

  1. Graphic Communications. Occupational Competency Analysis Profile.

    Ohio State Univ., Columbus. Vocational Instructional Materials Lab.

    This Occupational Competency Analysis Profile (OCAP), which is one of a series of OCAPs developed to identify the skills that Ohio employers deem necessary to entering a given occupation/occupational area, lists the occupational, academic, and employability skills required of individuals entering graphic communications occupations. The…

  2. Harvesting graphics power for MD simulations

    van Meel, J.A.; Arnold, A.; Frenkel, D.; Portegies Zwart, S.F.; Belleman, R.G.

    2008-01-01

    We discuss an implementation of molecular dynamics (MD) simulations on a graphic processing unit (GPU) in the NVIDIA CUDA language. We tested our code on a modern GPU, the NVIDIA GeForce 8800 GTX. Results for two MD algorithms suitable for short-ranged and long-ranged interactions, and a

  3. Harvesting graphics power for MD simulations

    Meel, J.A. van; Arnold, A.; Frenkel, D.; Portegies Zwart, S.F.; Belleman, R.G.

    We discuss an implementation of molecular dynamics (MD) simulations on a graphic processing unit (GPU) in the NVIDIA CUDA language. We tested our code on a modern GPU, the NVIDIA GeForce 8800 GTX. Results for two MD algorithms suitable for short-ranged and long-ranged interactions, and a

  4. Exploring Identity and Multiliteracies through Graphic Narratives

    King, Alyson E.

    2015-01-01

    In a first-year, university-level communication course that examined issues of race, ethnicity, postcolonialism, diaspora, and coming-of-age using different points of view and modes of communication, students created graphic novel-style auto-ethnographies to reflect on their experiences with diaspora and identity creation. The assignment was an…

  5. The Rise of the Graphical User Interface.

    Edwards, Alastair D. N.

    1996-01-01

    Discusses the history of the graphical user interface (GUI) and the growing realization that adaptations must be made to it lest its visual nature discriminate against nonsighted or sight-impaired users. One of the most popular commercially developed adaptations is to develop sounds that signal the location of icons or menus to mouse users.…

  6. Circuit II--A Conversational Graphical Interface.

    Singer, Ronald A.

    1993-01-01

    Provides an overview of Circuit II, an interactive system that provides users with a graphical representation of an electronic circuit within which questions may be posed and manipulated, and discusses how mouse selections have analogous roles to certain natural language features, such as anaphora, deixis, and ellipsis. (13 references) (EA)

  7. Disjoint forms in graphical user interfaces

    Evers, S.; Achten, P.M.; Plasmeijer, M.J.; Loidl, H.W.

    Forms are parts of a graphical user interface (GUI) that show a set of values and allow the user to update them. The declarative form construction library FunctionalForms is extended with disjoint form combinators to capture some common patterns in which the form structure expresses a choice. We

  8. Computer Graphics Instruction in VizClass

    Grimes, Douglas; Warschauer, Mark; Hutchinson, Tara; Kuester, Falko

    2005-01-01

    "VizClass" is a university classroom environment designed to offer students in computer graphics and engineering courses up-to-date visualization technologies. Three digital whiteboards and a three-dimensional stereoscopic display provide complementary display surfaces. Input devices include touchscreens on the digital whiteboards, remote…

  9. Bringing Graphic Novels into a School's Curriculum

    Bucher, Katherine T.; Manning, M. Lee

    2004-01-01

    Many young adults enjoy graphic novels because the genre differs so dramatically from the books that educators traditionally have encouraged adolescents to read. Growing up with television and video games, contemporary young adults look for print media that contain the same visual impact and pared-down writing style and contribute to their…

  10. Computer Graphics Simulations of Sampling Distributions.

    Gordon, Florence S.; Gordon, Sheldon P.

    1989-01-01

    Describes the use of computer graphics simulations to enhance student understanding of sampling distributions that arise in introductory statistics. Highlights include the distribution of sample proportions, the distribution of the difference of sample means, the distribution of the difference of sample proportions, and the distribution of sample…

  11. Programación de gráficos 3D con Mathematica, DrawGraphics, CurvesGraphics, LiveGraphics3D y JavaView

    Mora Flores, Walter; Instituto Tecnológico de Costa Rica; Figueroa, Geovanni; Instituto Tecnológico de Costa Rica

    2015-01-01

    Se muestra como integrar las herramientas: Mathematica (y los paquetes DrawGraphics y CurvesGraphics), LiveGraphics3D, JavaView y html, para crear algunas figuras 3D las cuales se pueden incrustar en páginas Web independientes y con posibilidad de interacción.

  12. Taking an idea to a research protocol

    2013-11-13

    Nov 13, 2013 ... Review Article: Taking an idea to a research protocol ... step is to identify the knowledge gap within the intended field of research by examining the background ... be found by writing a critical narrative review of the literature.

  13. Idea Generation in Highly Institutionalized Fields

    Agoguè, Marine; Boxenbaum, Eva

    innovation. An important question facing innovation research is thus how actors can generate ideas that break with the field frame in highly institutionalized fields? To answer this question, we draw on insights into dual process modeling from cognitive sciences. Dual process modeling emphasizes...... the different nature of the conscious (deliberate) and subconscious (implicit) systems involved in ideation. We further elaborate on how these two systems relate to four streams of research that management scholars evoke to model microprocesses of generating new ideas, namely metaphors, conceptual blending......The early phase of innovation processes in highly institutionalized fields relies on the capabilities of actors to generate new ideas that break with the field frame. Informed by a dominant logic, a field frame shapes collective cognition and can thus prevent the generation of new ideas and block...

  14. The National Origins of Policy Ideas

    Campbell, John L.; Pedersen, Ove K.

    countries. The National Origins of Policy Ideas provides the first comparative analysis of how "knowledge regimes" communities of policy research organizations like think tanks, political party foundations, ad hoc commissions, and state research offices, and the institutions that govern them generate ideas...... contexts. Drawing on extensive interviews with top officials at leading policy research organizations, this book demonstrates why knowledge regimes are as important to capitalism as the state and the firm, and sheds new light on debates about the effects of globalization, the rise of neoliberalism......In politics, ideas matter. They provide the foundation for economic policymaking, which in turn shapes what is possible in domestic and international politics. Yet until now, little attention has been paid to how these ideas are produced and disseminated, and how this process varies between...

  15. In Search of the Bright Idea.

    Pfaff, Tim

    1980-01-01

    It is suggested that coming up with fresh and interesting ideas for college and university publications requires keeping an open mind to events, people, and surroundings, finding good writers, and planning interesting layouts with illustrations. (MSE)

  16. ''Nature is unknowable''. The idea of uncertainty

    Crozon, M.

    2000-01-01

    This paper deals with one of the great idea of the twentieth century, the uncertainty principle of Heisenberg. With a philosophical approach the author explains this principle and presents its cultural impacts on mind. (A.L.B.)

  17. Impact of Lemaitre's ideas on modern cosmology

    Peebles, P.J.E.

    1984-01-01

    The author recalls some of the history of the discovery of the expansion of the universe. Then he presents an assessment of the present status of some of Lemaitre's main ideas in physical cosmology. (Auth.)

  18. Risk Management Collaboration through Sharing Interactive Graphics

    Slingsby, Aidan; Dykes, Jason; Wood, Jo; Foote, Matthew

    2010-05-01

    Risk management involves the cooperation of scientists, underwriters and actuaries all of whom analyse data to support decision-making. Results are often disseminated through static documents with graphics that convey the message the analyst wishes to communicate. Interactive graphics are increasingly popular means of communicating the results of data analyses because they enable other parties to explore and visually analyse some of the data themselves prior to and during discussion. Discussion around interactive graphics can occur synchronously in face-to-face meetings or with video-conferencing and screen sharing or they can occur asynchronously through web-sites such as ManyEyes, web-based fora, blogs, wikis and email. A limitation of approaches that do not involve screen sharing is the difficulty in sharing the results of insights from interacting with the graphic. Static images accompanied can be shared but these themselves cannot be interacted, producing a discussion bottleneck (Baker, 2008). We address this limitation by allowing the state and configuration of graphics to be shared (rather than static images) so that a user can reproduce someone else's graphic, interact with it and then share the results of this accompanied with some commentary. HiVE (Slingsby et al, 2009) is a compact and intuitive text-based language that has been designed for this purpose. We will describe the vizTweets project (a 9-month project funded by JISC) in which we are applying these principles to insurance risk management in the context of the Willis Research Network, the world's largest collaboration between the insurance industry and the academia). The project aims to extend HiVE to meet the needs of the sector, design, implement free-available web services and tools and to provide case studies. We will present a case study that demonstrate the potential of this approach for collaboration within the Willis Research Network. Baker, D. Towards Transparency in Visualisation Based

  19. Quiet Eye Training Facilitates Competitive Putting Performance in Elite Golfers

    Vine, Samuel J.; Moore, Lee J.; Wilson, Mark R.

    2011-01-01

    The aim of this study was to examine the effectiveness of a brief quiet eye (QE) training intervention aimed at optimizing visuomotor control and putting performance of elite golfers under pressure, and in real competition. Twenty-two elite golfers (mean handicap 2.7) recorded putting statistics over 10 rounds of competitive golf before attending training individually. Having been randomly assigned to either a QE training or Control group, participants were fitted with an Applied Science Laboratories Mobile Eye tracker and performed 20 baseline (pre-test) putts from 10 ft. Training consisted of video feedback of their gaze behavior while they completed 20 putts; however the QE-trained group received additional instructions related to maintaining a longer QE period. Participants then recorded their putting statistics over a further 10 competitive rounds and re-visited the laboratory for retention and pressure tests of their visuomotor control and putting performance. Overall, the results were supportive of the efficacy of the QE training intervention. QE duration predicted 43% of the variance in putting performance, underlying its critical role in the visuomotor control of putting. The QE-trained group maintained their optimal QE under pressure conditions, whereas the Control group experienced reductions in QE when anxious, with subsequent effects on performance. Although their performance was similar in the pre-test, the QE-trained group holed more putts and left the ball closer to the hole on missed putts than their Control group counterparts in the pressure test. Importantly, these advantages transferred to the golf course, where QE-trained golfers made 1.9 fewer putts per round, compared to pre-training, whereas the Control group showed no change in their putting statistics. These results reveal that QE training, incorporated into a pre-shot routine, is an effective intervention to help golfers maintain control when anxious. PMID:21713182

  20. New weak keys in simplified IDEA

    Hafman, Sari Agustini; Muhafidzah, Arini

    2016-02-01

    Simplified IDEA (S-IDEA) is simplified version of International Data Encryption Algorithm (IDEA) and useful teaching tool to help students to understand IDEA. In 2012, Muryanto and Hafman have found a weak key class in the S-IDEA by used differential characteristics in one-round (0, ν, 0, ν) → (0,0, ν, ν) on the first round to produce input difference (0,0, ν, ν) on the fifth round. Because Muryanto and Hafman only use three differential characteristics in one-round, we conducted a research to find new differential characteristics in one-round and used it to produce new weak key classes of S-IDEA. To find new differential characteristics in one-round of S-IDEA, we applied a multiplication mod 216+1 on input difference and combination of active sub key Z1, Z4, Z5, Z6. New classes of weak keys are obtained by combining all of these characteristics and use them to construct two new differential characteristics in full-round of S-IDEA with or without the 4th round sub key. In this research, we found six new differential characteristics in one round and combined them to construct two new differential characteristics in full-round of S-IDEA. When two new differential characteristics in full-round of S-IDEA are used and the 4th round sub key required, we obtain 2 new classes of weak keys, 213 and 28. When two new differential characteristics in full-round of S-IDEA are used, yet the 4th round sub key is not required, the weak key class of 213 will be 221 and 28 will be 210. Membership test can not be applied to recover the key bits in those weak key classes. The recovery of those unknown key bits can only be done by using brute force attack. The simulation result indicates that the bit of the key can be recovered by the longest computation time of 0,031 ms.

  1. General Process for Business Idea Generation

    Halinen, Anu

    2017-01-01

    This thesis presents a process for generating ideas with the intent to propagate new business within a micro-company. Utilizing this newly proposed process, generation of new ideas will be initiated allowing for subsequent business plans to be implemented to grow the existing customer base. Cloudberrywind is a family-owned and family-operated micro company in the Finnish region that offers information technology consulting services and support for project management to improve company efficie...

  2. SIGNS LANGUAGE IN GRAPHICAL COMMUNICATION MECHANICAL DRAWING: THE BASIC LANGUAGE IN GRAPHICAL COMMUNICATION

    BADEA Florina

    2010-07-01

    Full Text Available The paper presents general notions about graphical language used in engineering, the international standards used for representing objects and also the most important software applications used in Computer Aided Design for the development of products in engineering.

  3. SIGNS LANGUAGE IN GRAPHICAL COMMUNICATION MECHANICAL DRAWING: THE BASIC LANGUAGE IN GRAPHICAL COMMUNICATION

    BADEA Florina; PETRESCU Ligia

    2010-01-01

    The paper presents general notions about graphical language used in engineering, the international standards used for representing objects and also the most important software applications used in Computer Aided Design for the development of products in engineering.

  4. Graphic Notation in Music Therapy: A Discussion of What to Notate in Graphic Notation and How

    Bergstrøm-Nielsen, Carl

    2009-01-01

    This article presents graphic notations of music and related forms of communication in music therapy contexts, created by different authors and practitioners. Their purposes, objects of description, and the elements of graphic language are reflected upon in a comparative discussion. From...... that it becomes clear that the aspect of overview is a fundamental one, facilitating perception of complex data. This also makes possible to memorise complex data, extending the natural limits of human memory. Discovering hidden aspects in the clinical data, as well as sharing and communicating these aspects...... are also important concerns. Among the authors discussed, there is a large variety both in goals and methods. Keywords are proposed to circumscribe moments of possible interest connected to graphic notations. I suggest that the discipline of graphic notation can be useful for the grounding of music therapy...

  5. On line and on paper: Visual representations, visual culture, and computer graphics in design engineering

    Henderson, K.

    1991-01-01

    The research presented examines the visual communication practices of engineers and the impact of the implementation of computer graphics on their visual culture. The study is based on participant observation of day-to-day practices in two contemporary industrial settings among engineers engaged in the actual process of designing new pieces of technology. In addition, over thirty interviews were conducted at other industrial sites to confirm that the findings were not an isolated phenomenon. The data show that there is no one best way' to use a computer graphics system, but rather that use is site specific and firms and individuals engage in mixed paper and electronic practices as well as differential use of electronic options to get the job done. This research illustrates that rigid models which assume a linear theory of innovation, projecting a straight-forward process from idea, to drawing, to prototype, to production, are seriously misguided.

  6. From least squares to multilevel modeling: A graphical introduction to Bayesian inference

    Loredo, Thomas J.

    2016-01-01

    This tutorial presentation will introduce some of the key ideas and techniques involved in applying Bayesian methods to problems in astrostatistics. The focus will be on the big picture: understanding the foundations (interpreting probability, Bayes's theorem, the law of total probability and marginalization), making connections to traditional methods (propagation of errors, least squares, chi-squared, maximum likelihood, Monte Carlo simulation), and highlighting problems where a Bayesian approach can be particularly powerful (Poisson processes, density estimation and curve fitting with measurement error). The "graphical" component of the title reflects an emphasis on pictorial representations of some of the math, but also on the use of graphical models (multilevel or hierarchical models) for analyzing complex data. Code for some examples from the talk will be available to participants, in Python and in the Stan probabilistic programming language.

  7. Recent advances in transient imaging: A computer graphics and vision perspective

    Adrian Jarabo

    2017-03-01

    Full Text Available Transient imaging has recently made a huge impact in the computer graphics and computer vision fields. By capturing, reconstructing, or simulating light transport at extreme temporal resolutions, researchers have proposed novel techniques to show movies of light in motion, see around corners, detect objects in highly-scattering media, or infer material properties from a distance, to name a few. The key idea is to leverage the wealth of information in the temporal domain at the pico or nanosecond resolution, information usually lost during the capture-time temporal integration. This paper presents recent advances in this field of transient imaging from a graphics and vision perspective, including capture techniques, analysis, applications and simulation. Keywords: Transient imaging, Ultrafast imaging, Time-of-flight

  8. Three-dimensional range data compression using computer graphics rendering pipeline.

    Zhang, Song

    2012-06-20

    This paper presents the idea of naturally encoding three-dimensional (3D) range data into regular two-dimensional (2D) images utilizing computer graphics rendering pipeline. The computer graphics pipeline provides a means to sample 3D geometry data into regular 2D images, and also to retrieve the depth information for each sampled pixel. The depth information for each pixel is further encoded into red, green, and blue color channels of regular 2D images. The 2D images can further be compressed with existing 2D image compression techniques. By this novel means, 3D geometry data obtained by 3D range scanners can be instantaneously compressed into 2D images, providing a novel way of storing 3D range data into its 2D counterparts. We will present experimental results to verify the performance of this proposed technique.

  9. A semiparametric graphical modelling approach for large-scale equity selection.

    Liu, Han; Mulvey, John; Zhao, Tianqi

    2016-01-01

    We propose a new stock selection strategy that exploits rebalancing returns and improves portfolio performance. To effectively harvest rebalancing gains, we apply ideas from elliptical-copula graphical modelling and stability inference to select stocks that are as independent as possible. The proposed elliptical-copula graphical model has a latent Gaussian representation; its structure can be effectively inferred using the regularized rank-based estimators. The resulting algorithm is computationally efficient and scales to large data-sets. To show the efficacy of the proposed method, we apply it to conduct equity selection based on a 16-year health care stock data-set and a large 34-year stock data-set. Empirical tests show that the proposed method is superior to alternative strategies including a principal component analysis-based approach and the classical Markowitz strategy based on the traditional buy-and-hold assumption.

  10. The Perpetual American Put Option for Jump-Diffusions

    Aase, Knut K.

    2010-01-01

    -This is the author's version of the article"The Perpetual American Put Option for Jump-Diffusions" Energy Systems pp 493-507. We solve a specific optimal stopping problem with an infinite time horizon, when the state variable follows a jump-diffusion. The novelty of the paper is related to the inclusion of a jump component in this stochastic process. Under certain conditions, our solution can be interpreted as the price of an American perpetual put option. We characterize the continuation...

  11. The trouble with drink: why ideas matter.

    Edwards, Griffith

    2010-05-01

    This paper builds upon the work of previous authors who have explored the evolution of ideas in the alcohol arena. With revisions in the relevant sections of ICD and DSM forthcoming, such matters are of considerable contemporary importance. The focus here will be upon the history of the last 200 years. The main themes to be explored include the flux of ideas on what, over time, has counted as the trouble with drink, ideas on the cause of the problem and the impact of this thinking on public action. Medical authorities of the late Enlightenment period made the revolutionary suggestion that habitual drunkenness constituted a disease, rather than a vice. The thread of that idea can be traced to the present day, but with an alternative perception of drink itself or alcohol-related problems generally, as cause for concern, also having a lineage. There are several inferences to be drawn from this history: the need for vigilance lest disease formulations become stalking-horses for moralism and social control, the need to integrate awareness of alcohol dependence as a dimensional individual-level problem, with a public health understanding of the vastly amorphous and at least equally important universe of alcohol-related problems; the dangers lurking in scientific reductionism when the problems at issue truly require a multi-disciplinary analysis; and the need for global consensus rather than cultural imposition of ideas on what counts as the problem with drink.

  12. A Graphical Solution for Espaces Verts

    Skelton, K

    1999-01-01

    'Espaces Verts' is responsible for the landscaping of the green areas, the cleaning of the roads, pavements, and car parks on the CERN site. This work is carried out by a contracting company. To control the work previously, there was a database of all the areas included in the contract and paper plans of the site. Given the size of the site the ideal solution was considered to be a visual system which integrates the maps and the database. To achieve this, the Surveying Department's graphical information system was used, linking it to the database for Espaces Verts, thus enabling the presentation of graphical thematic queries. This provides a useful management tool, which facilitates the task of ensuring that the contracting company carries out the work according to the agreed planning, and gives precise measurement of the site and thus of the contract. This paper will present how this has been achieved.

  13. Achromatic hues matching in graphic printing

    Martinia Ira Glogar

    2015-05-01

    Full Text Available Some problems in process of dark achromatic hues reproduction and matching in graphic industry, where requests on colour matching are very high, are discussed. When achromatic hues is concerned, in terms of high requests on colour parameter matching, right on time production, quick response and high quality standards requests, the production and moreover the reproduction is subject to many variables and represent the manufacturing process of high complexity. The aim is to achieve a graphic reproduction with defined colour parameters and remission characteristics as close as possible to a standard. In this paper, black and grey hues characterized with average lightness value L*≤ 20, were analysed. Subjective as well as objective colour evaluation have been performed and results of colour differences obtained by two colour difference formulae, CIELAB and CMC(l:c have been compared.

  14. [Graphic images on cigarette packages not effective].

    Kok, Gerjo; Peters, Gjalt-Jorn Y; Ruiter, Robert A C

    2013-01-01

    The Dutch Government intends to make graphic images on cigarette packages mandatory. However, contrary to other policy measures to reduce smoking, health warnings do not work. There is no acceptable evidence in favour of graphic images and behaviour change theories suggest methods of change that improve skills, self-efficacy and social support. Thus, theory- and evidence-based policy should focus on prohibiting the tobacco industry from glamourizing packaging and make health communications on packages mandatory. As to the type of communications to be used, theory and evidence suggest that warning of the negative consequences of smoking is not an effective approach. Rather, targeting the most important determinants of the initiation of smoking and its successful cessation - such as skills, self-efficacy and subjective norm - along with the most effective behaviour change methods appears to be the most expedient strategy.

  15. A Linguagem Motion Graphics nos Videoclipes Brasileiros

    Herom Vargas

    2013-08-01

    Full Text Available Com o desenvolvimento das tecnologias digitais de edição, animação e pós-produção, a linguagem motion graphics se configurou como ferramenta criativa nas relações entre som e imagem. Este artigo tem como objetivo identificar e analisar aspectos inovadores da utilização da linguagem motion graphics nos videoclipes de artistas brasileiros, no período de 1990 a 2010. Por meio de categorias de avaliação relacionadas 1 aos softwares de composição visual, 2 à evolução da linguagem do clipe no período e 3 às relações entre música, vídeo e gráficos utilizados, quatro estágios de aplicação criativa dos recursos dessa linguagem nos videoclipes brasileiros foram estabelecidos.

  16. GRAPHIC AND MEANING IN LOGO DESIGN

    ADÎR Victor

    2015-06-01

    Full Text Available To design a logo is a special work. It means creation, intelligence, use of colors, and of course, signs and symbols. It is about a visual personality and a signature of an entity. During the working process, a designer has to answer to a few questions, such as: What signs, symbols and colors have to be used? or What are the important things be design in a logo? What are the logos in the market about a same activity? To answer means to design it. The meaning comes mainly from graphics and that is why it is compulsory to pay attention to each detail. The paper talks about the connection between graphic and meaning which may create a corporate identity.

  17. Computer graphics in piping structural engineering

    Revesz, Z.

    1985-01-01

    Computer graphics in piping structural engineering is gaining in popularity. The large number of systems, the growing complexity of the load cases and structure models require human assimilation of large amounts of data. An effort has been made to enlighten evaluation of numerical data and visualize as much of it as possible, thus eliminating a source of error and accelerating analysis/reporting. The product of this effort is PAID, the Piping Analysis and Interactive Design software. While developing PAID, interest has been focused on the acceleration of the work done mainly by PIPESTRESS. Some installed and tested capabilities of PAID are presented in this paper. Examples are given from the graphic output in report form and the conversation necessary to get such is demonstrated. (orig.)

  18. Rendering Falling Leaves on Graphics Hardware

    Marcos Balsa; Pere-Pau Vázquez

    2008-01-01

    There is a growing interest in simulating natural phenomena in computer graphics applications. Animating natural scenes in real time is one of the most challenging problems due to the inherent complexity of their structure, formed by millions of geometric entities, and the interactions that happen within. An example of natural scenario that is needed for games or simulation programs are forests. Forests are difficult to render because the huge amount of geometric entities and the large amount...

  19. Making Graphical Inferences: A Hierarchical Framework

    2004-08-01

    from graphs is considered one of the more complex skills graph readers should possess. According to the National Council of Teachers of Mathematics ...understanding graphical perception. Human Computer Interaction, 8, 353-388. NCTM : Standards for Mathematics . (2003, 2003). Pinker, S. (1990). A theory... NCTM ) the simplest type of question involves the extraction or comparison of a few explicitly represented data points (read-offs) ( NCTM : Standards

  20. Planar graphical models which are easy

    Chertkov, Michael [Los Alamos National Laboratory; Chernyak, Vladimir [WAYNE STATE UNIV

    2009-01-01

    We describe a rich family of binary variables statistical mechanics models on planar graphs which are equivalent to Gaussian Grassmann Graphical models (free fermions). Calculation of partition function (weighted counting) in the models is easy (of polynomial complexity) as reduced to evaluation of determinants of matrixes linear in the number of variables. In particular, this family of models covers Holographic Algorithms of Valiant and extends on the Gauge Transformations discussed in our previous works.

  1. DIGLIB, Multi Platform Graphics Subroutine Library

    Buleson, R.R.

    2002-01-01

    Description of program or function: DIGLIB is a collection of general graphics subroutines. It was designed to be small, reasonably fast, device-independent, and compatible with DEC-supplied operating systems for VAXes, PDP-11s, and LSI-11s, and the DOS operating system for IBM PCs and IBM-compatible machines. The software is readily usable for casual programmers for two-dimensional plotting

  2. Interdisciplinarity between graphic design and communication

    Sagin, Lis Antunes; Faculdade Pitágoras; Gomes, Rogério Zanetti; Coordenador da Pós graduação em Design e Cognição e Mídia da Faculdade Pitágoras. Unidade Londrina.

    2011-01-01

    In this paper we explore interdisciplinarity as an instrument of union, between the two disciplines of communication, graphic design and communication, practice of the profession. The research was conducted by reviewing literature; It is exposing a case related to magazine "CLAUDIA" pointing out how this unification has brought success to the complexity and design in a subtle and complete. Neste trabalho explora-se a interdisciplinaridade como um instrumento de união entre duas disciplinas...

  3. Graphical tools for TV weather presentation

    Najman, M.

    2010-09-01

    Contemporary meteorology and its media presentation faces in my opinion following key tasks: - Delivering the meteorological information to the end user/spectator in understandable and modern fashion, which follows industry standard of video output (HD, 16:9) - Besides weather icons show also the outputs of numerical weather prediction models, climatological data, satellite and radar images, observed weather as actual as possible. - Does not compromise the accuracy of presented data. - Ability to prepare and adjust the weather show according to actual synoptic situtation. - Ability to refocus and completely adjust the weather show to actual extreme weather events. - Ground map resolution weather data presentation need to be at least 20 m/pixel to be able to follow the numerical weather prediction model resolution. - Ability to switch between different numerical weather prediction models each day, each show or even in the middle of one weather show. - The graphical weather software need to be flexible and fast. The graphical changes nee to be implementable and airable within minutes before the show or even live. These tasks are so demanding and the usual original approach of custom graphics could not deal with it. It was not able to change the show every day, the shows were static and identical day after day. To change the content of the weather show daily was costly and most of the time impossible with the usual approach. The development in this area is fast though and there are several different options for weather predicting organisations such as national meteorological offices and private meteorological companies to solve this problem. What are the ways to solve it? What are the limitations and advantages of contemporary graphical tools for meteorologists? All these questions will be answered.

  4. Graphical Acoustic Liner Design and Analysis Tool

    Howerton, Brian M. (Inventor); Jones, Michael G. (Inventor)

    2016-01-01

    An interactive liner design and impedance modeling tool comprises software utilized to design acoustic liners for use in constrained spaces, both regularly and irregularly shaped. A graphical user interface allows the acoustic channel geometry to be drawn in a liner volume while the surface impedance calculations are updated and displayed in real-time. A one-dimensional transmission line model may be used as the basis for the impedance calculations.

  5. 3-D Graphical Password Used For Authentication

    Vidya Mhaske-Dhamdhere; Bhakti Pawar; Pallavi Ghodke; Pratibha Yadav

    2012-01-01

    In today’s world, security isimportant aspect in day to day life.So,everyone used various ways for securitypurpose. People use passwords for theirsecurity.Generally, everyone uses textualpassword. Textual password is combinationof alphabets and numbers. People keeptextual password as name of their favoritethings, actors or actress, dish andmeaningful word from dictionary. But theperson who is very close to that person caneasily guess the password.Graphical password is advancedversion of passw...

  6. Task-Analytic Design of Graphic Presentations

    1990-05-18

    efficiency, and reliability of a set of available cars. (ConsumerReport (DOMAINSETS (VALUE (car NOMINAL 10) (make NOMINAL ( honda nissan toyota )) (model NOMINAL...important premise of Larkin and Simon’s work is that, when comparing alternative presentations, it is fruitful to characterize graphic-based problem solving...practical real-world tasks. Chapter 6 describes an experiment in which participants were asked to use a set of alternative presertations to compare

  7. Development of graphical user interface for EGS

    Jin Gang; Liu Liye; Li Junli; Cheng Jianping

    2002-01-01

    In order to make it more convenient for the engineers to use EGS, explored a new type of procedure under the utility of the VC ++ , this procedure which is named of EGS Win can run under the Windows system. This procedure consists of graphical user interface. Through this procedure, the user have to input the simple and intuitionistic geometric entity for getting the definition of the region. This procedure greatly improves the efficiency of EGS

  8. Micromagnetic simulations using Graphics Processing Units

    Lopez-Diaz, L; Aurelio, D; Torres, L; Martinez, E; Hernandez-Lopez, M A; Gomez, J; Alejos, O; Carpentieri, M; Finocchio, G; Consolo, G

    2012-01-01

    The methodology for adapting a standard micromagnetic code to run on graphics processing units (GPUs) and exploit the potential for parallel calculations of this platform is discussed. GPMagnet, a general purpose finite-difference GPU-based micromagnetic tool, is used as an example. Speed-up factors of two orders of magnitude can be achieved with GPMagnet with respect to a serial code. This allows for running extensive simulations, nearly inaccessible with a standard micromagnetic solver, at reasonable computational times. (topical review)

  9. Computer graphic display of cardiac CT scans

    Palmer, R.; Carlsson, E.

    1982-01-01

    In order to improve spatial conception and quantitative assessment of the cardiac structures based on cardiac computed tomography, methods for computer graphic display were developed. Excised hearts and living dogs with myocardial infarctions were subjected to CT scanning. The data on the scanner tapes were processed to provide isodensity plots, linear section plots, time-weighted integrated isodensity plots as well as topographical density displays and three-dimensional spatial reconstructions of single and multi-layer scans. (orig.)

  10. Cockpit weather graphics using mobile satellite communications

    Seth, Shashi

    1993-01-01

    Many new companies are pushing state-of-the-art technology to bring a revolution in the cockpits of General Aviation (GA) aircraft. The vision, according to Dr. Bruce Holmes - the Assistant Director for Aeronautics at National Aeronautics and Space Administration's (NASA) Langley Research Center, is to provide such an advanced flight control system that the motor and cognitive skills you use to drive a car would be very similar to the ones you would use to fly an airplane. We at ViGYAN, Inc., are currently developing a system called the Pilot Weather Advisor (PWxA), which would be a part of such an advanced technology flight management system. The PWxA provides graphical depictions of weather information in the cockpit of aircraft in near real-time, through the use of broadcast satellite communications. The purpose of this system is to improve the safety and utility of GA aircraft operations. Considerable effort is being extended for research in the design of graphical weather systems, notably the works of Scanlon and Dash. The concept of providing pilots with graphical depictions of weather conditions, overlaid on geographical and navigational maps, is extremely powerful.

  11. Enriching Students’ Vocabulary Mastery Using Graphic Organizers

    Syaifudin Latif Darmawan

    2017-04-01

    Full Text Available This action research is carried out to (1 identify whether graphic organizers enrich student’s vocabulary mastery; and (2 to describe the classroom situation when graphic organizers are employed in instructional process of vocabulary. The research is conducted in two cycles from March to May 2016/2017 in the eight years of SMP Muhammadiyah Sekampung, East lampung. The procedure of the research consists of identifying the problem, planning the action, implementing the action, observing the action, and reflecting the result of the research. Qualitative data are collected through interview, observation, questionnaire, and research diary. Quantitative data are collected through test. To analyze qualitative data, the researcher used constant comparative method. It consists of four steps: (1 comparing incidents applicable to each category; (2 Integrating categories and their properties; (3 delimiting the theory; (4 Writing the theory. Meanwhile, to analyze quantitative data, the researcher employed descriptive statistic.    The result of the research shows that using graphic organizers can enrich students’ vocabulary mastery and classroom situation. The improvement on students’ vocabulary included; a the students are able to speak English; b the students are able to understand the meaning of the text as they have a lot of vocabularies. The improvement of the classroom situation; (a students come on time in the class (b students are more motivated to join the class (c Students pay more attention in the instructional process (d students’ participation in responding the questions are high.

  12. C. Linnaeus' ideas concerning retribution and fate

    K. Rob. V. Wikman

    1967-02-01

    Full Text Available Linnæus' Nemesis divina has been interpreted in different ways. Crucial is its central problem: the ideas of fate and retribution, but these are, in turn, dependent on Linnæus' conception of God and nature and not least on his opinions concerning the unity and coherence of the natural and ethical order of the world. From whatever sources Linnæus may have derived his religious ideas and whatever changes they may have undergone, his religious attitude in face of the works of nature remained unshaken. But Linnæus' religion, as we find it fragmentarily in these literary sources, was entirely undogmatic, untheological and, from a Christian point of view, even heterodox. Partly, this was in accord with his belief in the necessary immanent coherence in the processes of nature and the concomitant idea of the righteous divine order of the world.

  13. On the content of a product idea

    because many stakeholders, aspects and future events have to be predicted and taken into account. From a research viewpoint we see at least three ways to support a company with its task to select product ideas for further development: 1. To develop systematic procedures for better collecting and recording......, and the business and innovation oriented literature we have observed that many terms are used, e.g. need, problem, business opportunity, task, creative solution, innovation, the radical idea etc., but the terms have different meanings for different authors. We have for more than a decade organised a PhD summer...... in industrial practice. Thus, a proper support of company’s management and design team is to contribute to a coherent and subtle understanding of the nature and content of a product idea and creation of a productive mindset and skills. We see such a contribution not only as important, but also as of actual...

  14. Digital Earth - Young generation's comprehension and ideas

    Bandrova, T.; Konecny, M.

    2014-02-01

    The authors are experienced in working with children and students in the field of early warning and crises management and cartography. All these topics are closely connected to Digital Earth (DE) ideas. On the basis of a questionnaire, the young generation's comprehension of DE concept is clarified. Students from different age groups (from 19 to 36) from different countries and with different social, cultural, economical and political backgrounds are asked to provide definition of DE and describe their basic ideas about meaning, methodology and applications of the concept. The questions aim to discover the young generation's comprehension of DE ideas. They partially cover the newest trends of DE development like social, cultural and environmental issues as well as the styles of new communications (Google Earth, Facebook, LinkedIn, etc.). In order to assure the future development of the DE science, it is important to take into account the young generation's expectations. Some aspects of DE development are considered in the Conclusions.

  15. Tests of Cumulative Prospect Theory with graphical displays of probability

    Michael H. Birnbaum

    2008-10-01

    Full Text Available Recent research reported evidence that contradicts cumulative prospect theory and the priority heuristic. The same body of research also violates two editing principles of original prospect theory: cancellation (the principle that people delete any attribute that is the same in both alternatives before deciding between them and combination (the principle that people combine branches leading to the same consequence by adding their probabilities. This study was designed to replicate previous results and to test whether the violations of cumulative prospect theory might be eliminated or reduced by using formats for presentation of risky gambles in which cancellation and combination could be facilitated visually. Contrary to the idea that decision behavior contradicting cumulative prospect theory and the priority heuristic would be altered by use of these formats, however, data with two new graphical formats as well as fresh replication data continued to show the patterns of evidence that violate cumulative prospect theory, the priority heuristic, and the editing principles of combination and cancellation. Systematic violations of restricted branch independence also contradicted predictions of ``stripped'' prospect theory (subjectively weighted additive utility without the editing rules.

  16. GCL – An Easy Way for Creating Graphical User Interfaces

    Mariusz Trzaska

    2011-02-01

    Full Text Available Graphical User Interfaces (GUI can be created using several approaches. Beside using visual editors or a manually written source code, it is possible to employ a declarative method. Such a solution usually allows working on a higher abstraction level which saves the developers' time and reduces errors. The approach can follow many ideas. One of them is based on utilizing a Domain Specific Language (DSL. In this paper we present the results of our research concerning a DSL language called GCL (GUI Creating Language. The prototype is implemented as a library for Java with an API emulating the syntax and semantics of a DSL language. A programmer, using a few keywords, is able to create different types of GUIs, including forms, panels, dialogs, etc. The widgets of the GUI are built automatically during the run-time phase based on a given data instance (an ordinary Java object and optionally are to be customized by the programmer. The main contribution of our work is delivering a working library for a popular platform. The library could be easily ported for other programming languages such the MS C#.

  17. Preservice Elementary Teachers' Ideas About Scientific Practices

    Ricketts, Amy

    2014-10-01

    With the goal of producing scientifically literate citizens who are able to make informed decisions and reason critically when science intersects with their everyday lives, the National Research Council (NRC) has produced two recent documents that call for a new approach to K-12 science education that is based on scientific practices, crosscutting concepts, and disciplinary core ideas. These documents will potentially influence future state standards and K-12 curricula. Teachers will need support in order to teach science using a practices based approach, particularly if they do not have strong science backgrounds, which is often the case with elementary teachers. This study investigates one cohort (n = 19) of preservice elementary teachers' ideas about scientific practices, as developed in a one-semester elementary science teaching methods course. The course focused on eight particular scientific practices, as defined by the National Research Council's A Framework for K-12 Science Education: Practices, Crosscutting Concepts, and Core Ideas (2012). Participants' written reflections, lesson plans and annotated teaching videos were analyzed in fine detail to better understand their ideas about what it means to engage in each of the practices. The findings suggest that preservice elementary teachers hold promising ideas about scientific practices (such as an emphasis on argumentation and communication between scientists, critical thinking, and answering and asking questions as the goal of science) as well as problematic ideas (including confusion over the purpose of modeling and the process of analysis, and conflating argumentation and explanation building). These results highlight the strengths and limitations of using the Framework (NRC 2012) as an instructional text and the difficulties of differentiating between preservice teachers' content knowledge about doing the practices and their pedagogical knowledge about teaching the practices.

  18. Graphical structure of many-particle transition operators

    Kowalski, K.L.

    1983-01-01

    A new graphical derivation is given of the nested Rosenberg equations which reveals the simple structural reasons for their validity. The graphical techniques are shown to apply in other contexts in nuclear reaction theory

  19. RXY/DRXY-a postprocessing graphical system for scientific computation

    Jin Qijie

    1990-01-01

    Scientific computing require computer graphical function for its visualization. The developing objects and functions of a postprocessing graphical system for scientific computation are described, and also briefly described its implementation

  20. VFR Class B Graphics - Aeronautical Information Services Digital Products

    Department of Transportation — These graphics are designed to increase safety and aid pilots in gaining situational awareness within existing and redesigned Class B areas. The graphic provides an...