WorldWideScience

Sample records for graphics interactive workshop

  1. Interactive Graphic Journalism

    Schlichting, Laura

    2016-01-01

    textabstractThis paper examines graphic journalism (GJ) in a transmedial context, and argues that transmedial graphic journalism (TMGJ) is an important and fruitful new form of visual storytelling, that will re-invigorate the field of journalism, as it steadily tests out and plays with new media,

  2. Interactive Graphic Journalism

    Laura Schlichting

    2016-12-01

    Full Text Available This paper examines graphic journalism (GJ in a transmedial context, and argues that transmedial graphic journalism (TMGJ is an important and fruitful new form of visual storytelling, that will re-invigorate the field of journalism, as it steadily tests out and plays with new media, ultimately leading to new challenges in both the production and reception process. With TMGJ, linear narratives may be broken up and ethical issues concerning the emotional and entertainment value are raised when it comes to ‘playing the news’. The aesthetic characteristics of TMGJ will be described and interactivity’s influence on non-fiction storytelling will be explored in an analysis of The Nisoor Square Shooting (2011 and Ferguson Firsthand (2015.

  3. Interactive Computer Graphics

    Kenwright, David

    2000-01-01

    Aerospace data analysis tools that significantly reduce the time and effort needed to analyze large-scale computational fluid dynamics simulations have emerged this year. The current approach for most postprocessing and visualization work is to explore the 3D flow simulations with one of a dozen or so interactive tools. While effective for analyzing small data sets, this approach becomes extremely time consuming when working with data sets larger than one gigabyte. An active area of research this year has been the development of data mining tools that automatically search through gigabyte data sets and extract the salient features with little or no human intervention. With these so-called feature extraction tools, engineers are spared the tedious task of manually exploring huge amounts of data to find the important flow phenomena. The software tools identify features such as vortex cores, shocks, separation and attachment lines, recirculation bubbles, and boundary layers. Some of these features can be extracted in a few seconds; others take minutes to hours on extremely large data sets. The analysis can be performed off-line in a batch process, either during or following the supercomputer simulations. These computations have to be performed only once, because the feature extraction programs search the entire data set and find every occurrence of the phenomena being sought. Because the important questions about the data are being answered automatically, interactivity is less critical than it is with traditional approaches.

  4. Risk Management Collaboration through Sharing Interactive Graphics

    Slingsby, Aidan; Dykes, Jason; Wood, Jo; Foote, Matthew

    2010-05-01

    Risk management involves the cooperation of scientists, underwriters and actuaries all of whom analyse data to support decision-making. Results are often disseminated through static documents with graphics that convey the message the analyst wishes to communicate. Interactive graphics are increasingly popular means of communicating the results of data analyses because they enable other parties to explore and visually analyse some of the data themselves prior to and during discussion. Discussion around interactive graphics can occur synchronously in face-to-face meetings or with video-conferencing and screen sharing or they can occur asynchronously through web-sites such as ManyEyes, web-based fora, blogs, wikis and email. A limitation of approaches that do not involve screen sharing is the difficulty in sharing the results of insights from interacting with the graphic. Static images accompanied can be shared but these themselves cannot be interacted, producing a discussion bottleneck (Baker, 2008). We address this limitation by allowing the state and configuration of graphics to be shared (rather than static images) so that a user can reproduce someone else's graphic, interact with it and then share the results of this accompanied with some commentary. HiVE (Slingsby et al, 2009) is a compact and intuitive text-based language that has been designed for this purpose. We will describe the vizTweets project (a 9-month project funded by JISC) in which we are applying these principles to insurance risk management in the context of the Willis Research Network, the world's largest collaboration between the insurance industry and the academia). The project aims to extend HiVE to meet the needs of the sector, design, implement free-available web services and tools and to provide case studies. We will present a case study that demonstrate the potential of this approach for collaboration within the Willis Research Network. Baker, D. Towards Transparency in Visualisation Based

  5. Student interaction in workshops

    Evers, Winie

    2014-01-01

    A kind of teaching for active learning has been experimented with at SDU Sønderborg as part of the course Supply Chain Dynamics. In this course the students learn about complex systems, system dynamics as well as supply chain instability and oscillation, the course lecturer invited the author...... to experiment with novel workshop methods and techniques, where objects are used to illustrate and model business issues (Heinemann et al, 2011, Buur et al, 2013). The idea was to see how students could be engaged in a different and more interactive way to learn about these topics, by assigning the students...... teaching should reflect this diversity by embracing and experimenting with multiple forms, including activation of students by students’ interaction and manipulation with objects....

  6. Toolkit Design for Interactive Structured Graphics

    Bederson, Benjamin B; Grosjean, Jesse; Meyer, Jon

    2003-01-01

    .... We describe Jazz (a polylithic toolkit) and Piccolo (a monolithic toolkit), each of which we built to support interactive 2D structured graphics applications in general, and Zoomable User Interface applications in particular...

  7. Interactive voxel graphics in virtual reality

    Brody, Bill; Chappell, Glenn G.; Hartman, Chris

    2002-06-01

    Interactive voxel graphics in virtual reality poses significant research challenges in terms of interface, file I/O, and real-time algorithms. Voxel graphics is not so new, as it is the focus of a good deal of scientific visualization. Interactive voxel creation and manipulation is a more innovative concept. Scientists are understandably reluctant to manipulate data. They collect or model data. A scientific analogy to interactive graphics is the generation of initial conditions for some model. It is used as a method to test those models. We, however, are in the business of creating new data in the form of graphical imagery. In our endeavor, science is a tool and not an end. Nevertheless, there is a whole class of interactions and associated data generation scenarios that are natural to our way of working and that are also appropriate to scientific inquiry. Annotation by sketching or painting to point to and distinguish interesting and important information is very significant for science as well as art. Annotation in 3D is difficult without a good 3D interface. Interactive graphics in virtual reality is an appropriate approach to this problem.

  8. Interactive Learning for Graphic Design Foundations

    Chu, Sauman; Ramirez, German Mauricio Mejia

    2012-01-01

    One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…

  9. Interactive computer graphics applications for compressible aerodynamics

    Benson, Thomas J.

    1994-01-01

    Three computer applications have been developed to solve inviscid compressible fluids problems using interactive computer graphics. The first application is a compressible flow calculator which solves for isentropic flow, normal shocks, and oblique shocks or centered expansions produced by two dimensional ramps. The second application couples the solutions generated by the first application to a more graphical presentation of the results to produce a desk top simulator of three compressible flow problems: 1) flow past a single compression ramp; 2) flow past two ramps in series; and 3) flow past two opposed ramps. The third application extends the results of the second to produce a design tool which solves for the flow through supersonic external or mixed compression inlets. The applications were originally developed to run on SGI or IBM workstations running GL graphics. They are currently being extended to solve additional types of flow problems and modified to operate on any X-based workstation.

  10. Cockpit design and evaluation using interactive graphics

    Evans, S. M.

    1975-01-01

    A general overview of the characteristics of an interactive graphics system which was developed to assist cockpit engineers design and evaluate work stations was presented. The manikin used in this COMputerized BIomechanical MAN-model (COMBIMAN) was described, as are provisions for generating work stations and assessing interactions between man and environment. The applications of the present system are explained, and critiques of COMBIMAN are presented. The limitations of the existing programs and the requirements of the designers necessitate future revisions and additions to the biomechanical and erogonomic properties of COMBIMAN. Some of these enhancements are discussed.

  11. Methodology for the interactive graphic simulator construction

    Milian S, Idalmis; Rodriguez M, Lazaro; Lopez V, Miguel A.

    1997-01-01

    The PC-supported Interactive Graphic Simulators (IGS) have successfully been used for industrial training programs in many countries. This paper is intended to illustrate the general methodology applied by our research team for the construction of this kind of conceptual or small scale simulators. The information and tools available to achieve this goal are also described. The applicability of the present methodology was confirmed with the construction of a set of IGS for nuclear power plants operators training programs in Cuba. One of them, relating reactor kinetics, is shown and briefly described in this paper. (author). 11 refs., 3 figs

  12. Interactive computer graphics for stereotactic neurosurgery

    Goodman, J.H.; Davis, J.R.; Gahbauer, R.A.

    1986-01-01

    A microcomputer (IBM PC/AT) system has been developed to incorporate multiple image sources for stereotactic neurosurgery. Hard copy data is calibrated and captured with a video camera and frame grabber. Line contours are generated automatically on the basis of gray scale density or digitized manually. Interactive computer graphics provide a format with acceptable speed and accuracy for stereotactic neurosurgery. The ability to dimensionally integrate existing image data from multiple sources for target selection makes preoperative scans and scanner compatible head holders unnecessary. The system description and examples of use for brain tumor biopsy and brachytherapy ware presented

  13. Selecting personnel to work on the interactive graphics system

    Norton, F.J.

    1979-01-01

    The paper established criteria for the selection of personnel to work on the interactive graphics system and mentions some of human behavioral patterns that are created by the implementation of graphic systems. Some of the social and educational problems associated with the interactive graphics system will be discussed. The project also provided for collecting objective data which would be useful in assessing the benefits of interactive graphics systems

  14. Selecting personnel to work on the interactive graphics system

    Norton, F.J.

    1979-11-30

    The paper established criteria for the selection of personnel to work on the interactive graphics system and mentions some of human behavioral patterns that are created by the implementation of graphic systems. Some of the social and educational problems associated with the interactive graphics system will be discussed. The project also provided for collecting objective data which would be useful in assessing the benefits of interactive graphics systems.

  15. Diversity in Action: Interactive Workshop

    CERN Diversity Office

    2012-01-01

    Come and take part in an interactive workshop organised by the CERN Diversity Office to allow you to discuss and share your experience of diversity at CERN. What does diversity mean to you? How important is it for you at work? David Weaver, an experienced external specialist on diversity issues, will facilitate a lively exchange of views on the benefits and challenges of working with colleagues of different nationalities, genders, ages and professions This session will be run in English; small group discussions may be held in both official languages. Everyone working on the CERN site is welcome! There are a limited number of places available so please sign up here  as soon as possible. The event will take place on Thursday 8 March from 2.30 p.m. to 4.30 p.m. in the Pump Room, Building 216-R-401.

  16. THEORY AND PRACTICE IN THE WORKSHOP OF EXPRESSION VISUAL-GRAPHICS FOR MULTIPLIERS - DAC / UFSC.

    Richard Perassi Sousa

    2010-12-01

    Full Text Available This paper presents theoretical reasons and procedures that structure the practices of free artistic expression in working with adolescents and adults. The goal is to identify and justify the theory, pedagogical methods and the practical activities developed with the multipliers for the release of graphic and plastic expression, as an exercise in personal expression within a social context. The method adopted provides a theoretical justification and development activities of artistic expression-visual graph, as a field of significant interaction between subject and his inner universe. These activities are motivated by the need for expression, which is inherent in human beings, requiring the participants' ministrator and planning and organization. Therefore, beyond the scope of self-expressive, the proposed activities serve as the organizing principle subject to significant social and working life. Here are the relevant issues included the theoretical and practical theories "Free Expression" and "Education through Art." The procedures described here were developed with teachers, artists and other participants of "Workshop of expression visual-graphics for multipliers" held at the Departamento de Arte e Cultura (DAC / UFSC within the Project Arte na Escola in the years 2008 and 2009.

  17. General aviation design synthesis utilizing interactive computer graphics

    Galloway, T. L.; Smith, M. R.

    1976-01-01

    Interactive computer graphics is a fast growing area of computer application, due to such factors as substantial cost reductions in hardware, general availability of software, and expanded data communication networks. In addition to allowing faster and more meaningful input/output, computer graphics permits the use of data in graphic form to carry out parametric studies for configuration selection and for assessing the impact of advanced technologies on general aviation designs. The incorporation of interactive computer graphics into a NASA developed general aviation synthesis program is described, and the potential uses of the synthesis program in preliminary design are demonstrated.

  18. Workshop on wave-ice interaction

    Wadhams, Peter; Squire, Vernon; Rottier, Philip; Liu, Antony; Dugan, John; Czipott, Peter; Shen, Hayley

    The subject of wave-ice interaction has been advanced in recent years by small groups of researchers working on a similar range of topics in widely separated geographic locations. Their recent studies inspired a workshop on wave-ice interaction held at the Scott Polar Research Institute, University of Cambridge, England, December 16-18, 1991, where theories in all aspects of the physics of wave-ice interaction were compared.Conveners of the workshop hoped that plans for future observational and theoretical work dealing with outstanding issues in a collaborative way would emerge. The workshop, organized by the Commission on Sea Ice of the International Association for Physical Sciences of the Ocean (IAPSO), was co-chaired by Vernon Squire, professor of mathematics and statistics at the University of Otago, New Zealand, and Peter Wadhams, director of the Scott Polar Research Institute. Participants attended from Britain, Finland, New Zealand, Norway, and the United States.

  19. A review of currently available high performance interactive graphics systems

    Clark, S.A.; Harvey, J.

    1981-12-01

    A survey of several interactive graphics systems is given, all but one of which being based on calligraphic technology, which are being considered for a new High Energy Physics graphics facility at RAL. A brief outline of the system architectures is given, the detailed features being summarised in an appendix, and their relative merits are discussed. (U.K.)

  20. An Interactive Graphics Program for Assistance in Learning Convolution.

    Frederick, Dean K.; Waag, Gary L.

    1980-01-01

    A program has been written for the interactive computer graphics facility at Rensselaer Polytechnic Institute that is designed to assist the user in learning the mathematical technique of convolving two functions. Because convolution can be represented graphically by a sequence of steps involving folding, shifting, multiplying, and integration, it…

  1. Learning with Interactive Computer Graphics in the Undergraduate Neuroscience Classroom

    Pani, John R.; Chariker, Julia H.; Naaz, Farah; Mattingly, William; Roberts, Joshua; Sephton, Sandra E.

    2014-01-01

    Instruction of neuroanatomy depends on graphical representation and extended self-study. As a consequence, computer-based learning environments that incorporate interactive graphics should facilitate instruction in this area. The present study evaluated such a system in the undergraduate neuroscience classroom. The system used the method of…

  2. Diversity in Action | Interactive Workshop | 4 July

    2013-01-01

    Come and take part in an interactive workshop organised by the CERN Diversity Programme designed to creatively explore the meaning of diversity and share your experience of working with differences at CERN.   Thursday 4 July 2013 – 1.30 p.m. - 5.30 p.m. Pump Hall - Building 216-R-401 "Diversity in Action" is an interactive half-day workshop designed to creatively explore the meaning and importance of diversity at CERN, in support of the Organization’s value of “appreciating differences, fostering equality and promoting collaboration”. Using participative multi-media methods, this innovative workshop will provide participants with insights into diversity, help them to develop greater sensitivity to differences, explore ways to recognise and overcome biases and thereby strengthen our tradition of inclusiveness at CERN. Alan Richter, Ph. D., is the president of QED Consulting, a 25-year-old company based in New York. He has consulted to org...

  3. Interactive and Animated Scalable Vector Graphics and R Data Displays

    Deborah Nolan

    2012-01-01

    Full Text Available We describe an approach to creating interactive and animated graphical displays using R's graphics engine and Scalable Vector Graphics, an XML vocabulary for describing two-dimensional graphical displays. We use the svg( graphics device in R and then post-process the resulting XML documents. The post-processing identities the elements in the SVG that correspond to the different components of the graphical display, e.g., points, axes, labels, lines. One can then annotate these elements to add interactivity and animation effects. One can also use JavaScript to provide dynamic interactive effects to the plot, enabling rich user interactions and compelling visualizations. The resulting SVG documents can be embedded withinHTML documents and can involve JavaScript code that integrates the SVG and HTML objects. The functionality is provided via the SVGAnnotation package and makes static plots generated via R graphics functions available as stand-alone, interactive and animated plots for the Web and other venues.

  4. Use of interactive graphics in bridge analysis and design.

    1983-01-01

    This study evaluated the role of computer-aided design (CAD), including interactive graphics, in engineering design applications, especially in the design activities of the Virginia Department of Highways and Transportation. A review of the hardware ...

  5. Interactive Video Courseware for Graphic Communications Teachers and Students.

    Sanders, Mark

    1985-01-01

    At Virginia Polytechnic Institute and State University, interactive video serves both as an instructional tool and a project for creative students in graphic communications. The package facilitates courseware development and teaches students simultaneously about microcomputer and video technology. (SK)

  6. IGUANA Architecture, Framework and Toolkit for Interactive Graphics

    Alverson, G; Muzaffar, S; Osborne, I; Tuura, L A; Taylor, L; Alverson, George; Eulisse, Giulio; Muzaffar, Shahzad; Osborne, Ianna; Tuura, Lassi A.; Taylor, Lucas

    2003-01-01

    IGUANA is a generic interactive visualisation framework based on a C++ component model. It provides powerful user interface and visualisation primitives in a way that is not tied to any particular physics experiment or detector design. The article describes interactive visualisation tools built using IGUANA for the CMS and D0 experiments, as well as generic GEANT4 and GEANT3 applications. It covers features of the graphical user interfaces, 3D and 2D graphics, high-quality vector graphics output for print media, various textual, tabular and hierarchical data views, and integration with the application through control panels, a command line and different multi-threading models.

  7. GUANA Architecture, Framework and Toolkit for Interactive Graphics

    Alverson, G; Muzaffar, S; Osborne, I; Tuura, L A; Taylor, L

    2003-01-01

    IGUANA is a generic interactive visualisation framework based on a C++ component model. It provides powerful user interface and visualisation primitives in a way that is not tied to any particular physics experiment or detector design. The article describes interactive visualisation tools built using IGUANA for the CMS and D0 experiments, as well as generic GEANT4 and GEANT3 applications. It covers features of the graphical user interfaces, 3D and 2D graphics, high-quality vector graphics output for print media, various textual, tabular and hierarchical data views, and integration with the application through control panels, a command line and different multi-threading models.

  8. Interactive graphics for data analysis principles and examples

    Theus, Martin

    2008-01-01

    Introduction PRINCIPLESInteractivity Queries Selection and Linked Highlighting Linking AnalysesInteracting with Graphics Examining a Single Variable Categorical DataContinuous DataTransforming Data Weighted Plots Interactions between Two VariablesTwo Categorical VariablesOne Categorical Variable and One Continuous VariableTwo Continuous VariablesMultidimensional Plots Mosaic PlotsParallel Coordinate Plots Trellis Displays Plot Ensembles and Statistical ModelsResponse ModelsANOVALoglinear ModelsGeographical DataMore Interactivity Sorting and Ordering Zooming Multiple ViewsInteractive Graphics ?

  9. Interactive color graphics system for BWR fuel management

    Reese, A.P.

    1986-01-01

    An interactive color graphics system has been developed by the General Electric Company for fuel management engineers. The system consists of a Hewlett-Packard color graphics workstation in communication with a host mainframe. The system aids in such tasks as fuel cycle optimization, refueling bundle shuffle and control blade sequence design. Since being installed in 1983 turn-around time for a typical cycle reload and control blade pattern design has been reduced by a factor of four

  10. CADRIGS--computer aided design reliability interactive graphics system

    Kwik, R.J.; Polizzi, L.M.; Sticco, S.; Gerrard, P.B.; Yeater, M.L.; Hockenbury, R.W.; Phillips, M.A.

    1982-01-01

    An integrated reliability analysis program combining graphic representation of fault trees, automated data base loadings and reference, and automated construction of reliability code input files was developed. The functional specifications for CADRIGS, the computer aided design reliability interactive graphics system, are presented. Previously developed fault tree segments used in auxiliary feedwater system safety analysis were constructed on CADRIGS and, when combined, yielded results identical to those resulting from manual input to the same reliability codes

  11. TIGER: A graphically interactive grid system for turbomachinery applications

    Shih, Ming-Hsin; Soni, Bharat K.

    1992-01-01

    Numerical grid generation algorithm associated with the flow field about turbomachinery geometries is presented. Graphical user interface is developed with FORMS Library to create an interactive, user-friendly working environment. This customized algorithm reduces the man-hours required to generate a grid associated with turbomachinery geometry, as compared to the use of general-purpose grid generation softwares. Bezier curves are utilized both interactively and automatically to accomplish grid line smoothness and orthogonality. Graphical User Interactions are provided in the algorithm, allowing the user to design and manipulate the grid lines with a mouse.

  12. Interactive Graphics Analysis for Aircraft Design

    Townsend, J. C.

    1983-01-01

    Program uses higher-order far field drag minimization. Computer program WDES WDEM preliminary aerodynamic design tool for one or two interacting, subsonic lifting surfaces. Subcritical wing design code employs higher-order far-field drag minimization technique. Linearized aerodynamic theory used. Program written in FORTRAN IV.

  13. GRASP - A Prototype Interactive Graphic Sawing Program - (Forest Products Journal)

    Luis G. Occeña; Daniel L. Schmoldt

    1996-01-01

    A versatile microcomputer-based interactive graphics sawing program has been developed as a tool for modeling various hardwood processes, from bucking and topping to log sawing, lumber edging, secondary processing, and even veneering. The microcomputer platform makes the tool affordable and accessible. A solid modeling basis provides the tool with a sound geometrical...

  14. Design, testing, and delivery of an interactive graphics display subsystem

    Holmes, B.

    1973-01-01

    An interactive graphics display system was designed to be used in locating components on a printed circuit card and outputting data concerning their thermal values. The manner in which this was accomplished in terms of both hardware and software is described. An analysis of the accuracy of this approach is also included.

  15. A Complete Interactive Graphical Computer-Aided Instruction System.

    Abrams, Steven Selby

    The use of interactive graphics in computer-aided instruction systems is discussed with emphasis placed on two requirements of such a system. The first is the need to provide the teacher with a useful tool with which to design and modify teaching sessions tailored to the individual needs and capabilities of the students. The second is the…

  16. Interactive computer graphics for bio-stereochemical modelling

    Proc, Indian Acad. Sci., Vol. 87 A (Chem. Sci.), No. 4, April 1978, pp. 95-113, (e) printed in India. Interactive computer graphics for bio-stereochemical modelling. ROBERT REIN, SHLOMONIR, KAREN HAYDOCK and. ROBERTD MACELROY. Department of Experimental Pathology, Roswell Park Memorial Institute,. 666 Elm ...

  17. Distributed interactive graphics applications in computational fluid dynamics

    Rogers, S.E.; Buning, P.G.; Merritt, F.J.

    1987-01-01

    Implementation of two distributed graphics programs used in computational fluid dynamics is discussed. Both programs are interactive in nature. They run on a CRAY-2 supercomputer and use a Silicon Graphics Iris workstation as the front-end machine. The hardware and supporting software are from the Numerical Aerodynamic Simulation project. The supercomputer does all numerically intensive work and the workstation, as the front-end machine, allows the user to perform real-time interactive transformations on the displayed data. The first program was written as a distributed program that computes particle traces for fluid flow solutions existing on the supercomputer. The second is an older post-processing and plotting program modified to run in a distributed mode. Both programs have realized a large increase in speed over that obtained using a single machine. By using these programs, one can learn quickly about complex features of a three-dimensional flow field. Some color results are presented

  18. Designing persuasive interactive environments : a hands-on workshop to explore interactivity and persuasion in design

    Rozendaal, Marco; Bekker, Tilde; Vermeeren, Arnold; Kanis, Marije; Aprile, Walter; van der Helm, Aadjan; Middendorf, Wouter

    2012-01-01

    Ambient Intelligent environments are interactive environments that sense human behaviour and can respond intelligently. This workshop explores how interactive environments can be designed with persuasive quality, influencing human experience and behaviour. The workshop follows a

  19. Investigating the Interaction of Graphic Organizers and Seductive Details: Can a Graphic Organizer Mitigate the Seductive-Details Effect?

    Rowland-Bryant, Emily; Skinner, Christopher H.; Skinner, Amy L.; Saudargas, Richard; Robinson, Daniel H.; Kirk, Emily R.

    2009-01-01

    The interaction between seductive details (SD) and a graphic organizer (GO) was investigated. Undergraduate students (n = 207) read a target-material passage about Freud's psychosexual stages. Depending on condition, the participants also read a biographical paragraph (SD-only), viewed a graphic organizer that linked the seductive details to the…

  20. Interactive graphics analysis system for nuclear engineering applications

    Danchak, M.; Moyer, W.R.; Becker, M.

    1973-01-01

    From working with continuous slowing down theory, the need was recognized for a system which allowed rapid calculation of the theoretical flux, instant comparison with experiment and a simple means of iterating on the slowing down parameters to force flux agreement and reflect cross section modification. Similar requirements exist in other areas of nuclear work for streamlining and simplifying the data analysis process. As a solution, a unique interactive graphics analysis system (RIGAS) was devised to allow a user to calculate, display, compare, manipulate and modify his data without requiring any programming on his part. This was accomplished by establishing human primacy, through extensive human factor considerations, and designing a man-machine dialogue which responds to the mere push of a button. This system results in an instrument which maximizes man's decision making capability and the computer's speed to improve graphic communication and data analysis. (14 figs) (U.S.)

  1. Packaging printed circuit boards: A production application of interactive graphics

    Perrill, W. A.

    1975-01-01

    The structure and use of an Interactive Graphics Packaging Program (IGPP), conceived to apply computer graphics to the design of packaging electronic circuits onto printed circuit boards (PCB), were described. The intent was to combine the data storage and manipulative power of the computer with the imaginative, intuitive power of a human designer. The hardware includes a CDC 6400 computer and two CDC 777 terminals with CRT screens, light pens, and keyboards. The program is written in FORTRAN 4 extended with the exception of a few functions coded in COMPASS (assembly language). The IGPP performs four major functions for the designer: (1) data input and display, (2) component placement (automatic or manual), (3) conductor path routing (automatic or manual), and (4) data output. The most complex PCB packaged to date measured 16.5 cm by 19 cm and contained 380 components, two layers of ground planes and four layers of conductors mixed with ground planes.

  2. NGLview-interactive molecular graphics for Jupyter notebooks.

    Nguyen, Hai; Case, David A; Rose, Alexander S

    2018-04-01

    NGLview is a Jupyter/IPython widget to interactively view molecular structures as well as trajectories from molecular dynamics simulations. Fast and scalable molecular graphics are provided through the NGL Viewer. The widget supports showing data from the file-system, online data bases and from objects of many popular analysis libraries including mdanalysis, mdtraj, pytraj, rdkit and more. The source code is freely available under the MIT license at https://github.com/arose/nglview. Python packages are available from PyPI and bioconda. NGLview uses Python on the server-side and JavaScript on the client. The integration with Jupyter is done through the ipywidgets package. The NGL Viewer is embedded client-side to provide WebGL accelerated molecular graphics. asr.moin@gmail.com.

  3. A Graphical Interactive Simulation Environment for Production Planning in Bacon Factories

    Nielsen, Kirsten Mølgaard; Nielsen, Jens Frederik Dalsgaard

    1994-01-01

    The paper describes a graphical interactive simulation tool for production planning in bacon factories........The paper describes a graphical interactive simulation tool for production planning in bacon factories.....

  4. International workshop on multimodal analyses enabling artificial agents in human-machine interaction (workshop summary)

    Böck, Ronald; Bonin, Francesca; Campbell, Nick; Poppe, R.W.

    2016-01-01

    In this paper a brief overview of the third workshop on Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction. The paper is focussing on the main aspects intended to be discussed in the workshop reflecting the main scope of the papers presented during the meeting. The MA3HMI

  5. Neurosurgical simulation by interactive computer graphics on iPad.

    Maruyama, Keisuke; Kin, Taichi; Saito, Toki; Suematsu, Shinya; Gomyo, Miho; Noguchi, Akio; Nagane, Motoo; Shiokawa, Yoshiaki

    2014-11-01

    Presurgical simulation before complicated neurosurgery is a state-of-the-art technique, and its usefulness has recently become well known. However, simulation requires complex image processing, which hinders its widespread application. We explored handling the results of interactive computer graphics on the iPad tablet, which can easily be controlled anywhere. Data from preneurosurgical simulations from 12 patients (4 men, 8 women) who underwent complex brain surgery were loaded onto an iPad. First, DICOM data were loaded using Amira visualization software to create interactive computer graphics, and ParaView, another free visualization software package, was used to convert the results of the simulation to be loaded using the free iPad software KiwiViewer. The interactive computer graphics created prior to neurosurgery were successfully displayed and smoothly controlled on the iPad in all patients. The number of elements ranged from 3 to 13 (mean 7). The mean original data size was 233 MB, which was reduced to 10.4 MB (4.4% of original size) after image processing by ParaView. This was increased to 46.6 MB (19.9%) after decompression in KiwiViewer. Controlling the magnification, transfer, rotation, and selection of translucence in 10 levels of each element were smoothly and easily performed using one or two fingers. The requisite skill to smoothly control the iPad software was acquired within 1.8 trials on average in 12 medical students and 6 neurosurgical residents. Using an iPad to handle the result of preneurosurgical simulation was extremely useful because it could easily be handled anywhere.

  6. Omeups: an interactive graphics program for analysing collision data

    Burgess, A.; Mason, H.E.; Tully, J.A.

    1991-01-01

    The aim of the micro-computer program OMEUPS is to provide a simple means of critically assessing and compacting collision strength data for electron impact excitation of positive ions. The program is interactive and allows data to be analysed graphically: it should be of particular interest to astrophysicists as well as to those specialising in atomic physics. The method on which the program is based allows one to interpolate or extrapolate existing data in energy and temperature; store data in compact form without losing significant information; perform Maxwell averaging; detect printing and computational errors in tabulated data

  7. Light & Skin Interactions Simulations for Computer Graphics Applications

    Baranoski, Gladimir V G

    2010-01-01

    Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. An accompanying companion site also includes complete code and data sources for the BioSpec model, which is considered to be the

  8. Animated analysis of geoscientific datasets: An interactive graphical application

    Morse, Peter; Reading, Anya; Lueg, Christopher

    2017-12-01

    Geoscientists are required to analyze and draw conclusions from increasingly large volumes of data. There is a need to recognise and characterise features and changing patterns of Earth observables within such large datasets. It is also necessary to identify significant subsets of the data for more detailed analysis. We present an innovative, interactive software tool and workflow to visualise, characterise, sample and tag large geoscientific datasets from both local and cloud-based repositories. It uses an animated interface and human-computer interaction to utilise the capacity of human expert observers to identify features via enhanced visual analytics. 'Tagger' enables users to analyze datasets that are too large in volume to be drawn legibly on a reasonable number of single static plots. Users interact with the moving graphical display, tagging data ranges of interest for subsequent attention. The tool provides a rapid pre-pass process using fast GPU-based OpenGL graphics and data-handling and is coded in the Quartz Composer visual programing language (VPL) on Mac OSX. It makes use of interoperable data formats, and cloud-based (or local) data storage and compute. In a case study, Tagger was used to characterise a decade (2000-2009) of data recorded by the Cape Sorell Waverider Buoy, located approximately 10 km off the west coast of Tasmania, Australia. These data serve as a proxy for the understanding of Southern Ocean storminess, which has both local and global implications. This example shows use of the tool to identify and characterise 4 different types of storm and non-storm events during this time. Events characterised in this way are compared with conventional analysis, noting advantages and limitations of data analysis using animation and human interaction. Tagger provides a new ability to make use of humans as feature detectors in computer-based analysis of large-volume geosciences and other data.

  9. Vega-Lite: A Grammar of Interactive Graphics.

    Satyanarayan, Arvind; Moritz, Dominik; Wongsuphasawat, Kanit; Heer, Jeffrey

    2017-01-01

    We present Vega-Lite, a high-level grammar that enables rapid specification of interactive data visualizations. Vega-Lite combines a traditional grammar of graphics, providing visual encoding rules and a composition algebra for layered and multi-view displays, with a novel grammar of interaction. Users specify interactive semantics by composing selections. In Vega-Lite, a selection is an abstraction that defines input event processing, points of interest, and a predicate function for inclusion testing. Selections parameterize visual encodings by serving as input data, defining scale extents, or by driving conditional logic. The Vega-Lite compiler automatically synthesizes requisite data flow and event handling logic, which users can override for further customization. In contrast to existing reactive specifications, Vega-Lite selections decompose an interaction design into concise, enumerable semantic units. We evaluate Vega-Lite through a range of examples, demonstrating succinct specification of both customized interaction methods and common techniques such as panning, zooming, and linked selection.

  10. GeoCrystal: graphic-interactive access to geodata archives

    Goebel, Stefan; Haist, Joerg; Jasnoch, Uwe

    2002-03-01

    Recently there is spent a lot of effort to establish information systems and global infrastructures enabling both data suppliers and users to describe (-> eCommerce, metadata) as well as to find appropriate data. Examples for this are metadata information systems, online-shops or portals for geodata. The main disadvantages of existing approaches are insufficient methods and mechanisms leading users to (e.g. spatial) data archives. This affects aspects concerning usability and personalization in general as well as visual feedback techniques in the different steps of the information retrieval process. Several approaches aim at the improvement of graphical user interfaces by using intuitive metaphors, but only some of them offer 3D interfaces in the form of information landscapes or geographic result scenes in the context of information systems for geodata. This paper presents GeoCrystal, which basic idea is to adopt Venn diagrams to compose complex queries and to visualize search results in a 3D information and navigation space for geodata. These concepts are enhanced with spatial metaphors and 3D information landscapes (library for geodata) wherein users can specify searches for appropriate geodata and are enabled to graphic-interactively communicate with search results (book metaphor).

  11. Sikorsky interactive graphics surface design/manufacturing system

    Robbins, R.

    1975-01-01

    An interactive graphics system conceived to be used in the design, analysis, and manufacturing of aircraft components with free form surfaces was described. In addition to the basic surface definition and viewing capabilities inherent in such a system, numerous other features are present: surface editing, automated smoothing of control curves, variable milling patch boundary definitions, surface intersection definition and viewing, automatic creation of true offset surfaces, digitizer and drafting machine interfaces, and cutter path optimization. Documented costs and time savings of better than six to one are being realized with this system. The system was written in FORTRAN and GSP for use on IBM 2250 CRT's in conjunction with an IBM 370/158 computer.

  12. Software Design for Interactive Graphic Radiation Treatment Simulation Systems*

    Kalet, Ira J.; Sweeney, Christine; Jacky, Jonathan

    1990-01-01

    We examine issues in the design of interactive computer graphic simulation programs for radiation treatment planning (RTP), as well as expert system programs that automate parts of the RTP process, in light of ten years of experience at designing, building and using such programs. An experiment in object-oriented design using standard Pascal shows that while some advantage is gained from the design, it is still difficult to achieve modularity and to integrate expert system components. A new design based on the Common LISP Object System (CLOS) is described. This series of designs for RTP software shows that this application benefits in specific ways from object-oriented design methods and appropriate languages and tools.

  13. Report of the 7. Workshop on hadron interactions

    Hama, Y.; Navarra, F.S.; Nielsen, M.

    1994-06-01

    A report on the 7. workshop on hadron interactions is presented. Several works, both theoretical and experimental, on progress in hadron-hadron, hadron-nucleus and nucleus-nucleus interactions at very high energies are discussed. This includes cosmic ray interaction also

  14. Interactive computer graphics displays for hierarchical data structures

    Cahn, D.F.; Murano, C.V.

    1980-05-01

    An interactive computer graphical display program was developed as an aid to user visualization and manipulation of hierarchically structured data systems such as thesauri. In the present configuration, a thesaurus term and its primary and secondary conceptual neighbors are presented to the user in tree graph form on a CRT; the user then designates, via light pen or keyboard, any of the neighbors as the next term of interest and receives a new display centered on this term. By successive specification of broader, narrower, and related terms, the user can course rapidly through the thesaurus space and refine his search file. At any stage, he deals with a term-centered, conceptually meaningful picture of a localized portion of the thesaurus, and is freed from the artificial difficulties of handling the traditional alphabetized thesaurus. Intentional limitation of the associative range of each display frame, and the use of color, case, and interconnecting vectors to encode relationships among terms, enhance interpretability of the display. Facile movement through the term space, provided by interactive computation, allows the display to remain simple, and is an essential element of the system. 3 figures

  15. Improving aircraft conceptual design - A PHIGS interactive graphics interface for ACSYNT

    Wampler, S. G.; Myklebust, A.; Jayaram, S.; Gelhausen, P.

    1988-01-01

    A CAD interface has been created for the 'ACSYNT' aircraft conceptual design code that permits the execution and control of the design process via interactive graphics menus. This CAD interface was coded entirely with the new three-dimensional graphics standard, the Programmer's Hierarchical Interactive Graphics System. The CAD/ACSYNT system is designed for use by state-of-the-art high-speed imaging work stations. Attention is given to the approaches employed in modeling, data storage, and rendering.

  16. A computer graphics pilot project - Spacecraft mission support with an interactive graphics workstation

    Hagedorn, John; Ehrner, Marie-Jacqueline; Reese, Jodi; Chang, Kan; Tseng, Irene

    1986-01-01

    The NASA Computer Graphics Pilot Project was undertaken to enhance the quality control, productivity and efficiency of mission support operations at the Goddard Operations Support Computing Facility. The Project evolved into a set of demonstration programs for graphics intensive simulated control room operations, particularly in connection with the complex space missions that began in the 1980s. Complex mission mean more data. Graphic displays are a means to reduce the probabilities of operator errors. Workstations were selected with 1024 x 768 pixel color displays controlled by a custom VLSI chip coupled to an MC68010 chip running UNIX within a shell that permits operations through the medium of mouse-accessed pulldown window menus. The distributed workstations run off a host NAS 8040 computer. Applications of the system for tracking spacecraft orbits and monitoring Shuttle payload handling illustrate the system capabilities, noting the built-in capabilities of shifting the point of view and rotating and zooming in on three-dimensional views of spacecraft.

  17. Using Interactive Graphics to Teach Multivariate Data Analysis to Psychology Students

    Valero-Mora, Pedro M.; Ledesma, Ruben D.

    2011-01-01

    This paper discusses the use of interactive graphics to teach multivariate data analysis to Psychology students. Three techniques are explored through separate activities: parallel coordinates/boxplots; principal components/exploratory factor analysis; and cluster analysis. With interactive graphics, students may perform important parts of the…

  18. Diversity in Action | Interactive Workshop | 2nd edition | 22 October

    2013-01-01

    The CERN Diversity Programme has designed an interactive workshop to creatively explore the meaning of diversity. Come, take part, and share your experience of working with differences at CERN.   Tuesday 22 October 2013 – 1.30 p.m. - 5.30 p.m. Pump Hall - Building 216-R-401 "Diversity in Action" is an interactive half-day workshop designed to creatively explore the meaning and importance of diversity at CERN, in support of the Organization’s value of “appreciating differences, fostering equality and promoting collaboration”. Using participative multi-media methods, this innovative workshop will provide participants with insights into diversity, help them to develop greater sensitivity to differences, explore ways to recognise and overcome biases and thereby strengthen our tradition of inclusiveness at CERN. Virginia Humud Guerrero is a seasoned professional and HR expert who has spent a considerable part of her career in UN agencies worl...

  19. Interactive Distance Learning Effectively Provides Winning Sports Nutrition Workshops.

    Ricketts, Jennifer; Hoelscher-Day, Sharon; Begeman, Gale; Houtkooper, Linda

    2001-01-01

    Interactive distance-education (n=226) and face-to-face (n=129) continuing education workshops for health care and education professionals on sports nutrition were evaluated immediately and after 6 months. The well-designed distance-education format was as effective and acceptable as face to face and increased sports nutrition knowledge. (SK)

  20. Simulation of Robot Kinematics Using Interactive Computer Graphics.

    Leu, M. C.; Mahajan, R.

    1984-01-01

    Development of a robot simulation program based on geometric transformation softwares available in most computer graphics systems and program features are described. The program can be extended to simulate robots coordinating with external devices (such as tools, fixtures, conveyors) using geometric transformations to describe the…

  1. Interactive computer graphics and its role in control system design of large space structures

    Reddy, A. S. S. R.

    1985-01-01

    This paper attempts to show the relevance of interactive computer graphics in the design of control systems to maintain attitude and shape of large space structures to accomplish the required mission objectives. The typical phases of control system design, starting from the physical model such as modeling the dynamics, modal analysis, and control system design methodology are reviewed and the need of the interactive computer graphics is demonstrated. Typical constituent parts of large space structures such as free-free beams and free-free plates are used to demonstrate the complexity of the control system design and the effectiveness of the interactive computer graphics.

  2. The IGUANA interactive graphics toolkit with examples from CMS and D0

    Alverson, G.; Osborne, I.; Taylor, L.; Tuura, L.

    2001-01-01

    IGUANA (Interactive Graphics for User ANAlysis) is a C++ toolkit for developing graphical user interfaces and high performance 2-D and 3-D graphics applications, such as data browsers and detector and event visualisation programs. The IGUANA strategy is to use freely available software (e.g. Qt, SoQt, OpenInventor, OpenGL, HEPVis) and package and extend it to provide a general-purpose and experiment-independent toolkit. The authors describe the evaluation and choices of publicly available GUI/graphics software and the additional functionality currently provided by IGUANA. The authors demonstrate the use of IGUANA with several applications built for CMS and D0

  3. Interactive Gaussian Graphical Models for Discovering Depth Trends in ChemCam Data

    Oyen, D. A.; Komurlu, C.; Lanza, N. L.

    2018-04-01

    Interactive Gaussian graphical models discover surface compositional features on rocks in ChemCam targets. Our approach visualizes shot-to-shot relationships among LIBS observations, and identifies the wavelengths involved in the trend.

  4. CDP a graphic system for the interactive simulation and the dynamic analysis of continuous systems

    Ricci, A.; Teolis, A.

    1973-01-01

    An IBM 2250 graphic system for the interactive simulation of continuous sytems is illustrated. Time dependent quantities can be plotted or an animated, real or schematic, representation of the system being studied can be given

  5. An overview of interactive computer graphics and its application to computer-aided engineering and design

    Van Dam, A.

    1983-01-01

    The purpose of this brief birds-eye view of interactive graphics is to list the key ideas, and to show how one of the most important application areas, Computer Aided Engineering/Design takes advantage of it. (orig.)

  6. INTERACTIVE ABANDONED MINE LANDS WORKSHOP SERIES - ACID MINE WATER TREATMENT TECHNOLOGIES

    The purpose of this interactive workshop is to present and discuss active and passive acid mine wastes cleanup technologies and to discuss the apparent disconnect between their development and their implementation. The workshop addressed five main barriers to implementing innovat...

  7. Workshop on cultural usability and human work interaction design

    Clemmensen, Torkil; Ørngreen, Rikke; Roese, Kerstin

    2008-01-01

    it into interaction design. The workshop will present current research into cultural usability and human work interaction design. Cultural usability is a comprehensive concept, which adheres to all kinds of contexts in which humans are involved (private family, work, public and private organizations, nature......, Workplace observation, Think-Aloud Usability Test, etc. These techniques often give - seemingly - similar results when applied in diverse cultural settings, but experience shows that we need a deep understanding of the cultural, social and organizational context to interpret the results, and to transform...

  8. PROCEEDINGS OF THE WORKSHOP ON LHC INTERACTION REGION CORRECTION SYSTEMS

    FISCHER, W.; WEI, J.

    1999-01-01

    The Workshop on LHC Interaction Region Correction Systems was held at Brookhaven National Laboratory, Upton, New York, on 6 and 7 May 1999. It was attended by 25 participants from 5 institutions. The performance of the Large Hadron Collider (LHC) at collision energy is limited by the field quality of the interaction region quadrupoles and dipoles. In three sessions the workshop addressed the field quality of the these magnets, reviewed the principles and efficiency of global and local correction schemes and finalized a corrector layout. The session on Field Quality Issues, chaired by J. Strait (FNAL), discussed the progress made by KEK and FNAL in achieving the best possible field quality in the interaction region quadrupoles. Results of simulation studies were presented that assess the effects of magnetic field errors with simulation studies. Attention was given to the uncertainties in predicting and measuring field errors. The session on Global Correction, chaired by J.-P. Koutchouk (CERN), considered methods of reducing the nonlinear detuning or resonance driving terms in the accelerator one-turn map by either sorting or correcting. The session also discussed the crossing angle dependence of the dynamic aperture and operational experience from LEP. The session on Local Correction, chaired by T. Taylor (CERN), discussed the location, strength and effectiveness of multipole correctors in the interaction regions for both proton and heavy ion operation. Discussions were based on technical feasibility considerations and dynamic aperture requirements. The work on linear corrections in the interaction regions was reviewed

  9. An application of interactive computer graphics technology to the design of dispersal mechanisms

    Richter, B. J.; Welch, B. H.

    1977-01-01

    Interactive computer graphics technology is combined with a general purpose mechanisms computer code to study the operational behavior of three guided bomb dispersal mechanism designs. These studies illustrate the use of computer graphics techniques to discover operational anomalies, to assess the effectiveness of design improvements, to reduce the time and cost of the modeling effort, and to provide the mechanism designer with a visual understanding of the physical operation of such systems.

  10. Expanding the Interaction Lexicon for 3D Graphics

    Pierce, Jeffrey S

    2001-01-01

    .... This research makes several contributions to 3D interaction and virtual reality. The Voodoo Dolls technique is a new technique for manipulating objects in immersive 3D environments in which users manipulate hand-held copies of objects...

  11. Interactive Forms of Open Scientific and Educational Workshop

    Naumova Galina Alekseevna

    2014-12-01

    Full Text Available The article discusses the innovative chain of the Russian economy which consists of three stages: “Idea” (academic science, “Technology” (applied science, and “Production”. The authors describe the innovative system of Russia in terms of infrastructure devices, the functioning of the financial system and human resources. Special attention is paid to the problem of staff training for the innovation economy in Russia. The authors propose the use of scientific and educational public workshop as a form of interactive courses in training staff for the “economy of knowledge”. The article describes the experience of holding open seminars at the Department of Innovation Studies of Volgograd State University. The members of project teams of scientific and Interdisciplinary Innovative Design educational center take part in these discussions. Four scenarios of public workshops are suggested. The first one refers to the joint research work of students, undergraduates and graduate students. The activity includes the presentation of research projects, collective work of students in the creation of business models, innovative projects, debates in the format of a talk show on current topics in the field of innovation and business. The participants also discuss the latest technological and scientific advances in the field of innovations with practical application in business by means of webinars. The second scenario implies an open workshop in the form of presentation of research results based on the technology of group project-based learning as an interactive method which is widely used in the leading universities of the world, and is the organization of educational process in the form of implementation of group projects, from the stage of their development to practical implementation. Team work (“brainstorming” open workshop consists in the creation of business models, innovative projects based on the use of techniques of prominent

  12. Virtual reality in medicine-computer graphics and interaction techniques.

    Haubner, M; Krapichler, C; Lösch, A; Englmeier, K H; van Eimeren, W

    1997-03-01

    This paper describes several new visualization and interaction techniques that enable the use of virtual environments for routine medical purposes. A new volume-rendering method supports shaded and transparent visualization of medical image sequences in real-time with an interactive threshold definition. Based on these rendering algorithms two complementary segmentation approaches offer an intuitive assistance for a wide range of requirements in diagnosis and therapy planning. In addition, a hierarchical data representation for geometric surface descriptions guarantees an optimal use of available hardware resources and prevents inaccurate visualization. The combination of the presented techniques empowers the improved human-machine interface of virtual reality to support every interactive task in medical three-dimensional (3-D) image processing, from visualization of unsegmented data volumes up to the simulation of surgical procedures.

  13. Interactive graphics for the CMS experiment at the LHC

    Taylor, L.

    1996-01-01

    The ability to visualize the CMS detector and its response to physics is of great importance, both in the design evaluation and data analysis phases of the experiment. We describe the visualisation requirements of CMS and the implementation of the CMS interactive detector and event visualisation program, known as CMSCAN, which supports 3D viewing of the detector and events, as well as abstracted images, such as lego plots. It provides a high level of user interactivity, such as rotation, translation magnification, and visibility of the image, and communicates with the reconstruction program to allow the user to control the data processing and analysis. (author)

  14. X based interactive computer graphics applications for aerodynamic design and education

    Benson, Thomas J.; Higgs, C. Fred, III

    1995-01-01

    Six computer applications packages have been developed to solve a variety of aerodynamic problems in an interactive environment on a single workstation. The packages perform classical one dimensional analysis under the control of a graphical user interface and can be used for preliminary design or educational purposes. The programs were originally developed on a Silicon Graphics workstation and used the GL version of the FORMS library as the graphical user interface. These programs have recently been converted to the XFORMS library of X based graphics widgets and have been tested on SGI, IBM, Sun, HP and PC-Lunix computers. The paper will show results from the new VU-DUCT program as a prime example. VU-DUCT has been developed as an educational package for the study of subsonic open and closed loop wind tunnels.

  15. High performance interactive graphics for shower reconstruction in HPC, the DELPHI barrel electromagnetic calorimeter

    Stanescu, C.

    1990-01-01

    Complex software for shower reconstruction in DELPHI barrel electromagnetic calorimeter which deals, for each event, with great amounts of information, due to the high spatial resolution of this detector, needs powerful verification tools. An interactive graphics program, running on high performance graphics display system Whizzard 7555 from Megatek, was developed to display the logical steps in showers and their axes reconstruction. The program allows both operations on the image in real-time (rotation, translation and zoom) and the use of non-geometrical criteria to modify it (as the use of energy) thresholds for the representation of the elements that compound the showers (or of the associated lego plots). For this purpose graphics objects associated to user parameters were defined. Instancing and modelling features of the native graphics library were extensively used

  16. GAIML: A New Language for Verbal and Graphical Interaction in Chatbots

    Roberto Pirrone

    2008-01-01

    Full Text Available Natural and intuitive interaction between users and complex systems is a crucial research topic in human-computer interaction. A major direction is the definition and implementation of systems with natural language understanding capabilities. The interaction in natural language is often performed by means of systems called chatbots. A chatbot is a conversational agent with a proper knowledge base able to interact with users. Chatbots appearance can be very sophisticated with 3D avatars and speech processing modules. However the interaction between the system and the user is only performed through textual areas for inputs and replies. An interaction able to add to natural language also graphical widgets could be more effective. On the other side, a graphical interaction involving also the natural language can increase the comfort of the user instead of using only graphical widgets. In many applications multi-modal communication must be preferred when the user and the system have a tight and complex interaction. Typical examples are cultural heritages applications (intelligent museum guides, picture browsing or systems providing the user with integrated information taken from different and heterogenous sources as in the case of the iGoogle™ interface. We propose to mix the two modalities (verbal and graphical to build systems with a reconfigurable interface, which is able to change with respect to the particular application context. The result of this proposal is the Graphical Artificial Intelligence Markup Language (GAIML an extension of AIML allowing merging both interaction modalities. In this context a suitable chatbot system called Graphbot is presented to support this language. With this language is possible to define personalized interface patterns that are the most suitable ones in relation to the data types exchanged between the user and the system according to the context of the dialogue.

  17. The Planning of Straight Line Trajectory in Robotics Using Interactive Graphics

    Kesheng Wang

    1987-07-01

    Full Text Available The planning of straight line trajectory using the interactive computer graphics simulation of robot manipulator movement is discussed. This new approach to straight line motion planning improves the 'bound deviation joint paths' developed by R. M. Taylor (1979. The new approach has three characteristics: (1 linear interpolation in joint space; (2 unequal intervals for interpolating knot points; (3 using interactive computer graphics to assure that the maximum deviation in the whole segment is less than the pre-specified values. The structure and mathematical basis of a computer program developed for this purpose are presented.

  18. Sedimentary basin geochemistry and fluid/rock interactions workshop

    NONE

    1991-12-31

    Fundamental research related to organic geochemistry, fluid-rock interactions, and the processes by which fluids migrate through basins has long been a part of the U.S. Department of Energy Geosciences program. Objectives of this program were to emphasize those principles and processes which would be applicable to a wide range of problems associated with petroleum discovery, occurrence and extraction, waste disposal of all kinds, and environmental management. To gain a better understanding of the progress being made in understanding basinal fluids, their geochemistry and movement, and related research, and to enhance communication and interaction between principal investigators and DOE and other Federal program managers interested in this topic, this workshop was organized by the School of Geology and Geophysics and held in Norman, Oklahoma in November, 1991.

  19. Prediction of surgical view of neurovascular decompression using interactive computer graphics.

    Kin, Taichi; Oyama, Hiroshi; Kamada, Kyousuke; Aoki, Shigeki; Ohtomo, Kuni; Saito, Nobuhito

    2009-07-01

    To assess the value of an interactive visualization method for detecting the offending vessels in neurovascular compression syndrome in patients with facial spasm and trigeminal neuralgia. Computer graphics models are created by fusion of fast imaging employing steady-state acquisition and magnetic resonance angiography. High-resolution magnetic resonance angiography and fast imaging employing steady-state acquisition were performed preoperatively in 17 patients with neurovascular compression syndromes (facial spasm, n = 10; trigeminal neuralgia, n = 7) using a 3.0-T magnetic resonance imaging scanner. Computer graphics models were created with computer software and observed interactively for detection of offending vessels by rotation, enlargement, reduction, and retraction on a graphic workstation. Two-dimensional images were reviewed by 2 radiologists blinded to the clinical details, and 2 neurosurgeons predicted the offending vessel with the interactive visualization method before surgery. Predictions from the 2 imaging approaches were compared with surgical findings. The vessels identified during surgery were assumed to be the true offending vessels. Offending vessels were identified correctly in 16 of 17 patients (94%) using the interactive visualization method and in 10 of 17 patients using 2-dimensional images. These data demonstrated a significant difference (P = 0.015 by Fisher's exact method). The interactive visualization method data corresponded well with surgical findings (surgical field, offending vessels, and nerves). Virtual reality 3-dimensional computer graphics using fusion magnetic resonance angiography and fast imaging employing steady-state acquisition may be helpful for preoperative simulation.

  20. Interactive virtual simulation using a 3D computer graphics model for microvascular decompression surgery.

    Oishi, Makoto; Fukuda, Masafumi; Hiraishi, Tetsuya; Yajima, Naoki; Sato, Yosuke; Fujii, Yukihiko

    2012-09-01

    The purpose of this paper is to report on the authors' advanced presurgical interactive virtual simulation technique using a 3D computer graphics model for microvascular decompression (MVD) surgery. The authors performed interactive virtual simulation prior to surgery in 26 patients with trigeminal neuralgia or hemifacial spasm. The 3D computer graphics models for interactive virtual simulation were composed of the brainstem, cerebellum, cranial nerves, vessels, and skull individually created by the image analysis, including segmentation, surface rendering, and data fusion for data collected by 3-T MRI and 64-row multidetector CT systems. Interactive virtual simulation was performed by employing novel computer-aided design software with manipulation of a haptic device to imitate the surgical procedures of bone drilling and retraction of the cerebellum. The findings were compared with intraoperative findings. In all patients, interactive virtual simulation provided detailed and realistic surgical perspectives, of sufficient quality, representing the lateral suboccipital route. The causes of trigeminal neuralgia or hemifacial spasm determined by observing 3D computer graphics models were concordant with those identified intraoperatively in 25 (96%) of 26 patients, which was a significantly higher rate than the 73% concordance rate (concordance in 19 of 26 patients) obtained by review of 2D images only (p computer graphics model provided a realistic environment for performing virtual simulations prior to MVD surgery and enabled us to ascertain complex microsurgical anatomy.

  1. Cyrus Levinthal, the Kluge and the origins of interactive molecular graphics.

    Francoeur, Eric

    2002-12-01

    In the mid-1960s, a group of scientists at Massachusetts Institute of Technology, led by Cyrus Levinthal, took hold of one of the early interactive graphics terminals and used it to visualize, study and model the structure of proteins and nucleic acids. From this encounter between cutting-edge computer technology and molecular biology emerged the crucial elements for the development of a research-technology field known today as interactive molecular graphics. The following account is not only about how computer graphics technology has literally changed the way scientists view the molecular realm, but also a look at how an epistemic and institutional space was created to integrate this technology into scientific research.

  2. WinGraphics: An optimized windowing environment for interactive real-time simulations

    Verboncoeur, J.P.; Vahedi, V.

    1989-01-01

    We have developed a customized windowing environment, Win Graphics, which provides particle simulation codes with an interactive user interface. The environment supports real-time animation of the simulation, displaying multiple diagnostics as they evolve in time. In addition, keyboard and printer (PostScript and dot matrix) support is provided. This paper describes this environment

  3. 2nd Workshop on Laser Interaction and Related Plasma Phenomena

    Hora, Heinrich

    1972-01-01

    Paul Harteck Rensselaer Polytechnic Institute Troy, New York When the Maser and the Laser Were discovered, people were speculating if this was the beginning of a new page, or even a new chapter, in the Book of Physics. The Second Workshop on "Laser Interaction and Related Plasma Phenomena" held in Hartford made it clear that the perspective had changed, that people now question if the consequences of these discoveries constitute a new chapter, or possibly a new era in Physics. While the papers presented were all stimulating and of out­ standing quality, of special interest were the experiments which demonstrated that triggering of thermonuclear fusion by Laser techniques is indeed in the realm of the possible. Along these lines, I enjoy recalling an anecdote concerning the late F. G. Houtermans. I think that all who knew him will agree that he was an unusual genius and at the same time a very amusing colleague.

  4. DbAccess: Interactive Statistics and Graphics for Plasma Physics Databases

    Davis, W.; Mastrovito, D.

    2003-01-01

    DbAccess is an X-windows application, written in IDL(reg s ign), meeting many specialized statistical and graphical needs of NSTX [National Spherical Torus Experiment] plasma physicists, such as regression statistics and the analysis of variance. Flexible ''views'' and ''joins,'' which include options for complex SQL expressions, facilitate mixing data from different database tables. General Atomics Plot Objects add extensive graphical and interactive capabilities. An example is included for plasma confinement-time scaling analysis using a multiple linear regression least-squares power fit

  5. Fractal geometry and computer graphics

    Sakas, Georgios; Peitgen, Heinz-Otto; Englert, Gabriele

    1992-01-01

    Fractal geometry has become popular in the last 15 years, its applications can be found in technology, science, or even arts. Fractal methods and formalism are seen today as a general, abstract, but nevertheless practical instrument for the description of nature in a wide sense. But it was Computer Graphics which made possible the increasing popularity of fractals several years ago, and long after their mathematical formulation. The two disciplines are tightly linked. The book contains the scientificcontributions presented in an international workshop in the "Computer Graphics Center" in Darmstadt, Germany. The target of the workshop was to present the wide spectrum of interrelationships and interactions between Fractal Geometry and Computer Graphics. The topics vary from fundamentals and new theoretical results to various applications and systems development. All contributions are original, unpublished papers.The presentations have been discussed in two working groups; the discussion results, together with a...

  6. Interactive graphics for the Macintosh: software review of FlexiGraphs.

    Antonak, R F

    1990-01-01

    While this product is clearly unique, its usefulness to individuals outside small business environments is somewhat limited. FlexiGraphs is, however, a reasonable first attempt to design a microcomputer software package that controls data through interactive editing within a graph. Although the graphics capabilities of mainframe programs such as MINITAB (Ryan, Joiner, & Ryan, 1981) and the graphic manipulations available through exploratory data analysis (e.g., Velleman & Hoaglin, 1981) will not be surpassed anytime soon by this program, a researcher may want to add this program to a software library containing other Macintosh statistics, drawing, and graphics programs if only to obtain the easy-to-obtain curve fitting and line smoothing options. I welcome the opportunity to review the enhanced "scientific" version of FlexiGraphs that the author of the program indicates is currently under development. An MS-DOS version of the program should be available within the year.

  7. Interactive simulation of nuclear power systems using a dedicated minicomputer - computer graphics facility

    Tye, C.; Sezgen, A.O.

    1980-01-01

    The design of control systems and operational procedures for large scale nuclear power plant poses a difficult optimization problem requiring a lot of computational effort. Plant dynamic simulation using digital minicomputers offers the prospect of relatively low cost computing and when combined with graphical input/output provides a powerful tool for studying such problems. The paper discusses the results obtained from a simulation study carried out at the Computer Graphics Unit of the University of Manchester using a typical station control model for an Advanced Gas Cooled reactor. Particular reference is placed on the use of computer graphics for information display, parameter and control system optimization and techniques for using graphical input for defining and/or modifying the control system topology. Experience gained from this study has shown that a relatively modest minicomputer system can be used for simulating large scale dynamic systems and that highly interactive computer graphics can be used to advantage to relieve the designer of many of the tedious aspects of simulation leaving him free to concentrate on the more creative aspects of his work. (author)

  8. A new strategic neurosurgical planning tool for brainstem cavernous malformations using interactive computer graphics with multimodal fusion images.

    Kin, Taichi; Nakatomi, Hirofumi; Shojima, Masaaki; Tanaka, Minoru; Ino, Kenji; Mori, Harushi; Kunimatsu, Akira; Oyama, Hiroshi; Saito, Nobuhito

    2012-07-01

    In this study, the authors used preoperative simulation employing 3D computer graphics (interactive computer graphics) to fuse all imaging data for brainstem cavernous malformations. The authors evaluated whether interactive computer graphics or 2D imaging correlated better with the actual operative field, particularly in identifying a developmental venous anomaly (DVA). The study population consisted of 10 patients scheduled for surgical treatment of brainstem cavernous malformations. Data from preoperative imaging (MRI, CT, and 3D rotational angiography) were automatically fused using a normalized mutual information method, and then reconstructed by a hybrid method combining surface rendering and volume rendering methods. With surface rendering, multimodality and multithreshold techniques for 1 tissue were applied. The completed interactive computer graphics were used for simulation of surgical approaches and assumed surgical fields. Preoperative diagnostic rates for a DVA associated with brainstem cavernous malformation were compared between conventional 2D imaging and interactive computer graphics employing receiver operating characteristic (ROC) analysis. The time required for reconstruction of 3D images was 3-6 hours for interactive computer graphics. Observation in interactive mode required approximately 15 minutes. Detailed anatomical information for operative procedures, from the craniotomy to microsurgical operations, could be visualized and simulated three-dimensionally as 1 computer graphic using interactive computer graphics. Virtual surgical views were consistent with actual operative views. This technique was very useful for examining various surgical approaches. Mean (±SEM) area under the ROC curve for rate of DVA diagnosis was significantly better for interactive computer graphics (1.000±0.000) than for 2D imaging (0.766±0.091; pcomputer graphics than with 2D images. Interactive computer graphics was also useful in helping to plan the surgical

  9. Sculpting proteins interactively: continual energy minimization embedded in a graphical modeling system.

    Surles, M C; Richardson, J S; Richardson, D C; Brooks, F P

    1994-02-01

    We describe a new paradigm for modeling proteins in interactive computer graphics systems--continual maintenance of a physically valid representation, combined with direct user control and visualization. This is achieved by a fast algorithm for energy minimization, capable of real-time performance on all atoms of a small protein, plus graphically specified user tugs. The modeling system, called Sculpt, rigidly constrains bond lengths, bond angles, and planar groups (similar to existing interactive modeling programs), while it applies elastic restraints to minimize the potential energy due to torsions, hydrogen bonds, and van der Waals and electrostatic interactions (similar to existing batch minimization programs), and user-specified springs. The graphical interface can show bad and/or favorable contacts, and individual energy terms can be turned on or off to determine their effects and interactions. Sculpt finds a local minimum of the total energy that satisfies all the constraints using an augmented Lagrange-multiplier method; calculation time increases only linearly with the number of atoms because the matrix of constraint gradients is sparse and banded. On a 100-MHz MIPS R4000 processor (Silicon Graphics Indigo), Sculpt achieves 11 updates per second on a 20-residue fragment and 2 updates per second on an 80-residue protein, using all atoms except non-H-bonding hydrogens, and without electrostatic interactions. Applications of Sculpt are described: to reverse the direction of bundle packing in a designed 4-helix bundle protein, to fold up a 2-stranded beta-ribbon into an approximate beta-barrel, and to design the sequence and conformation of a 30-residue peptide that mimics one partner of a protein subunit interaction. Computer models that are both interactive and physically realistic (within the limitations of a given force field) have 2 significant advantages: (1) they make feasible the modeling of very large changes (such as needed for de novo design), and

  10. Using interactive graphical and technological strategies for EFL reading comprehension: A case study involving engineering students

    Julia Valeska Barraza

    2014-09-01

    Full Text Available This qualitative study engaged a group of engineering students in the use of interactive graphical and technological strategies called IGOs (interactive, graphic organisers software in order to improve their level of EFL reading comprehension. The learners were asked to use three different types of IGOs, causes and effects, a sequence of events and pros and cons. Data was gathered through an opinion’s survey with the intention of collecting and evaluating the students’ perceptions on the use of the IGOs software. Findings revealed that most of the learners answered positively. Students also expressed they wanted more opportunities to use this software; because they not only could improve their scores but also, they enjoyed the experience they had using the new strategies software.

  11. Interactive graphical analyzer based on RELAP5/MOD3.2-NPA

    Posada, J.M.; Martin, M.; Reventos, F.; Llopis, C.

    1999-01-01

    The work presented in this paper consists on the development of a Graphical Interactive Analyzer for Asco (two units) and Vandellos (one unit) Nuclear Power Plants, all of them are three loop Westinghouse PWR with rated electrical power around 1000 Mwe. Basic steps are: Development of the thermal-hydraulic and kinetic model for RELAP5/mod3.2 corresponding to NSSS, Steam Flow paths from Steam Generators to Turbine and Condenser, Feedwater System, Emergency Core Cooling System; and related protection and control systems. Development of Graphical representation, for NPA-1.3.4., to permit the user interact with the model. Validation against experimental data. The result is an engineering tool that can help on Plant transient analysis, and on the study of modifications proposed on the components simulated; it's also a powerful tool for operator teaching. (author)

  12. A Performance Enhanced Interactive Learning Workshop Model as a Supplement for Organic Chemistry Instruction

    Phillips, Karen E. S.; Grose-Fifer, Jilliam

    2011-01-01

    In this study, the authors describe a Performance Enhanced Interactive Learning (PEIL) workshop model as a supplement for organic chemistry instruction. This workshop model differs from many others in that it includes public presentations by students and other whole-class-discussion components that have not been thoroughly investigated in the…

  13. Proceedings of the fifteenth international workshop on ceramic breeder blanket interactions

    Tanigawa, Hisashi; Enoeda, Mikio

    2010-03-01

    This report is the Proceedings of 'the Fifteenth International Workshop on Ceramic Breeder Blanket Interactions' which was held as a workshop on ceramic breeders Under the IEA Implementing Agreement on the Nuclear Technology of Fusion Reactors. This workshop was held in Sapporo, Japan on 3-4, Sept. 2009. Twenty six participants from EU, Japan, India, Russia and USA attended the workshop. The scope of the workshop included 1) evolutions in ceramic breeder blanket design, 2) progress in ceramic breeder material development, 3) irradiation testing, 4) breeder material properties, 5) out-of-pile pebble bed experiment, 6) modeling of the thermal, mechanical and tritium transfer behavior of pebble beds and 7) interfacing issues of solid breeder blanket development. By this workshop, advance of key technologies for solid breeder blanket development was shared among the participants. Also, desired direction of further investigation and development was recognized. The 20 of the presented papers are indexed individually. (J.P.N.)

  14. Proceedings of the fifteenth international workshop on ceramic breeder blanket interactions

    Tanigawa, Hisashi; Enoeda, Mikio [Japan Atomic Energy Agency, Fusion Research and Development Directorate, Naka, Ibaraki (Japan)

    2010-03-15

    This report is the Proceedings of 'the Fifteenth International Workshop on Ceramic Breeder Blanket Interactions' which was held as a workshop on ceramic breeders Under the IEA Implementing Agreement on the Nuclear Technology of Fusion Reactors. This workshop was held in Sapporo, Japan on 3-4, Sept. 2009. Twenty six participants from EU, Japan, India, Russia and USA attended the workshop. The scope of the workshop included 1) evolutions in ceramic breeder blanket design, 2) progress in ceramic breeder material development, 3) irradiation testing, 4) breeder material properties, 5) out-of-pile pebble bed experiment, 6) modeling of the thermal, mechanical and tritium transfer behavior of pebble beds and 7) interfacing issues of solid breeder blanket development. By this workshop, advance of key technologies for solid breeder blanket development was shared among the participants. Also, desired direction of further investigation and development was recognized. The 20 of the presented papers are indexed individually. (J.P.N.)

  15. Structural zooming research and development of an interactive computer graphical interface for stress analysis of cracks

    Gerstle, Walter

    1989-01-01

    Engineering problems sometimes involve the numerical solution of boundary value problems over domains containing geometric feature with widely varying scales. Often, a detailed solution is required at one or more of these features. Small details in large structures may have profound effects upon global performance. Conversely, large-scale conditions may effect local performance. Many man-hours and CPU-hours are currently spent in modeling such problems. With the structural zooming technique, it is now possible to design an integrated program which allows the analyst to interactively focus upon a small region of interest, to modify the local geometry, and then to obtain highly accurate responses in that region which reflect both the properties of the overall structure and the local detail. A boundary integral equation analysis program, called BOAST, was recently developed for the stress analysis of cracks. This program can accurately analyze two-dimensional linear elastic fracture mechanics problems with far less computational effort than existing finite element codes. An interactive computer graphical interface to BOAST was written. The graphical interface would have several requirements: it would be menu-driven, with mouse input; all aspects of input would be entered graphically; the results of a BOAST analysis would be displayed pictorially but also the user would be able to probe interactively to get numerical values of displacement and stress at desired locations within the analysis domain; the entire procedure would be integrated into a single, easy to use package; and it would be written using calls to the graphic package called HOOPS. The program is nearing completion. All of the preprocessing features are working satisfactorily and were debugged. The postprocessing features are under development, and rudimentary postprocessing should be available by the end of the summer. The program was developed and run on a VAX workstation, and must be ported to the SUN

  16. Graphical analysis of NMR structural quality and interactive contact map of NOE assignments in ARIA

    Malliavin Thérèse E

    2008-06-01

    Full Text Available Abstract Background The Ambiguous Restraints for Iterative Assignment (ARIA approach is widely used for NMR structure determination. It is based on simultaneously calculating structures and assigning NOE through an iterative protocol. The final solution consists of a set of conformers and a list of most probable assignments for the input NOE peak list. Results ARIA was extended with a series of graphical tools to facilitate a detailed analysis of the intermediate and final results of the ARIA protocol. These additional features provide (i an interactive contact map, serving as a tool for the analysis of assignments, and (ii graphical representations of structure quality scores and restraint statistics. The interactive contact map between residues can be clicked to obtain information about the restraints and their contributions. Profiles of quality scores are plotted along the protein sequence, and contact maps provide information of the agreement with the data on a residue pair level. Conclusion The graphical tools and outputs described here significantly extend the validation and analysis possibilities of NOE assignments given by ARIA as well as the analysis of the quality of the final structure ensemble. These tools are included in the latest version of ARIA, which is available at http://aria.pasteur.fr. The Web site also contains an installation guide, a user manual and example calculations.

  17. Data visualization, bar naked: A free tool for creating interactive graphics.

    Weissgerber, Tracey L; Savic, Marko; Winham, Stacey J; Stanisavljevic, Dejana; Garovic, Vesna D; Milic, Natasa M

    2017-12-15

    Although bar graphs are designed for categorical data, they are routinely used to present continuous data in studies that have small sample sizes. This presentation is problematic, as many data distributions can lead to the same bar graph, and the actual data may suggest different conclusions from the summary statistics. To address this problem, many journals have implemented new policies that require authors to show the data distribution. This paper introduces a free, web-based tool for creating an interactive alternative to the bar graph (http://statistika.mfub.bg.ac.rs/interactive-dotplot/). This tool allows authors with no programming expertise to create customized interactive graphics, including univariate scatterplots, box plots, and violin plots, for comparing values of a continuous variable across different study groups. Individual data points may be overlaid on the graphs. Additional features facilitate visualization of subgroups or clusters of non-independent data. A second tool enables authors to create interactive graphics from data obtained with repeated independent experiments (http://statistika.mfub.bg.ac.rs/interactive-repeated-experiments-dotplot/). These tools are designed to encourage exploration and critical evaluation of the data behind the summary statistics and may be valuable for promoting transparency, reproducibility, and open science in basic biomedical research. © 2017 by The American Society for Biochemistry and Molecular Biology, Inc.

  18. InteractiveROSETTA: a graphical user interface for the PyRosetta protein modeling suite.

    Schenkelberg, Christian D; Bystroff, Christopher

    2015-12-15

    Modern biotechnical research is becoming increasingly reliant on computational structural modeling programs to develop novel solutions to scientific questions. Rosetta is one such protein modeling suite that has already demonstrated wide applicability to a number of diverse research projects. Unfortunately, Rosetta is largely a command-line-driven software package which restricts its use among non-computational researchers. Some graphical interfaces for Rosetta exist, but typically are not as sophisticated as commercial software. Here, we present InteractiveROSETTA, a graphical interface for the PyRosetta framework that presents easy-to-use controls for several of the most widely used Rosetta protocols alongside a sophisticated selection system utilizing PyMOL as a visualizer. InteractiveROSETTA is also capable of interacting with remote Rosetta servers, facilitating sophisticated protocols that are not accessible in PyRosetta or which require greater computational resources. InteractiveROSETTA is freely available at https://github.com/schenc3/InteractiveROSETTA/releases and relies upon a separate download of PyRosetta which is available at http://www.pyrosetta.org after obtaining a license (free for academic use). © The Author 2015. Published by Oxford University Press. All rights reserved. For Permissions, please e-mail: journals.permissions@oup.com.

  19. Web-based (HTML5) interactive graphics for fusion research and collaboration

    Kim, E.N., E-mail: kimny@fusion.gat.com [General Atomics, P.O. Box 85608, San Diego, CA (United States); Schissel, D.P.; Abla, G.; Flanagan, S.; Lee, X. [General Atomics, P.O. Box 85608, San Diego, CA (United States)

    2012-12-15

    Highlights: Black-Right-Pointing-Pointer Interactive data visualization is supported via the Web without a browser plugin and provides users easy, real-time access to data of different types from various locations. Black-Right-Pointing-Pointer Crosshair, zoom, pan as well as toggling dimensionality and a slice bar for multi-dimensional data are available. Black-Right-Pointing-Pointer Data with PHP API can be applied: MDSplus and SQL have been tested. Black-Right-Pointing-Pointer Modular in design, this has been deployed to support both the experimental and the simulation research arenas. - Abstract: With the continuing development of web technologies, it is becoming feasible for websites to operate a lot like a scientific desktop application. This has opened up more possibilities for utilizing the web browser for interactive scientific research and providing new means of on-line communication and collaboration. This paper describes the research and deployment for utilizing these enhanced web graphics capabilities on the fusion research tools which has led to a general toolkit that can be deployed as required. It allows users to dynamically create, interact with and share with others, the large sets of data generated by the fusion experiments and simulations. Hypertext Preprocessor (PHP), a general-purpose scripting language for the Web, is used to process a series of inputs, and determine the data source types and locations to fetch and organize the data. Protovis, a Javascript and SVG based web graphics package, then quickly draws the interactive graphs and makes it available to the worldwide audience. This toolkit has been deployed to both the simulation and experimental arenas. The deployed applications will be presented as well as the architecture and technologies used in producing the general graphics toolkit.

  20. Web-based (HTML5) interactive graphics for fusion research and collaboration

    Kim, E.N.; Schissel, D.P.; Abla, G.; Flanagan, S.; Lee, X.

    2012-01-01

    Highlights: ► Interactive data visualization is supported via the Web without a browser plugin and provides users easy, real-time access to data of different types from various locations. ► Crosshair, zoom, pan as well as toggling dimensionality and a slice bar for multi-dimensional data are available. ► Data with PHP API can be applied: MDSplus and SQL have been tested. ► Modular in design, this has been deployed to support both the experimental and the simulation research arenas. - Abstract: With the continuing development of web technologies, it is becoming feasible for websites to operate a lot like a scientific desktop application. This has opened up more possibilities for utilizing the web browser for interactive scientific research and providing new means of on-line communication and collaboration. This paper describes the research and deployment for utilizing these enhanced web graphics capabilities on the fusion research tools which has led to a general toolkit that can be deployed as required. It allows users to dynamically create, interact with and share with others, the large sets of data generated by the fusion experiments and simulations. Hypertext Preprocessor (PHP), a general-purpose scripting language for the Web, is used to process a series of inputs, and determine the data source types and locations to fetch and organize the data. Protovis, a Javascript and SVG based web graphics package, then quickly draws the interactive graphs and makes it available to the worldwide audience. This toolkit has been deployed to both the simulation and experimental arenas. The deployed applications will be presented as well as the architecture and technologies used in producing the general graphics toolkit.

  1. The effects of 3D interactive animated graphics on student learning and attitudes in computer-based instruction

    Moon, Hye Sun

    Visuals are most extensively used as instructional tools in education to present spatially-based information. Recent computer technology allows the generation of 3D animated visuals to extend the presentation in computer-based instruction. Animated visuals in 3D representation not only possess motivational value that promotes positive attitudes toward instruction but also facilitate learning when the subject matter requires dynamic motion and 3D visual cue. In this study, three questions are explored: (1) how 3D graphics affects student learning and attitude, in comparison with 2D graphics; (2) how animated graphics affects student learning and attitude, in comparison with static graphics; and (3) whether the use of 3D graphics, when they are supported by interactive animation, is the most effective visual cues to improve learning and to develop positive attitudes. A total of 145 eighth-grade students participated in a 2 x 2 factorial design study. The subjects were randomly assigned to one of four computer-based instructions: 2D static; 2D animated; 3D static; and 3D animated. The results indicated that: (1) Students in the 3D graphic condition exhibited more positive attitudes toward instruction than those in the 2D graphic condition. No group differences were found between the posttest score of 3D graphic condition and that of 2D graphic condition. However, students in the 3D graphic condition took less time for information retrieval on posttest than those in the 2D graphic condition. (2) Students in the animated graphic condition exhibited slightly more positive attitudes toward instruction than those in the static graphic condition. No group differences were found between the posttest score of animated graphic condition and that of static graphic condition. However, students in the animated graphic condition took less time for information retrieval on posttest than those in the static graphic condition. (3) Students in the 3D animated graphic condition

  2. A USABILITY OF GRAPHIC DESIGN WITH LOCAL CONTENT IN THE INTERACTIVE MULTIMEDIA DESIGN FOR INDONESIAN STORYTELLING

    Listia Natadjaja

    2004-01-01

    Full Text Available As the computer becomes a trend%2C interactive multimedia design can be one media to communicate the cultural knowledge. A folktale can be a one of the powerful materials to show a country’s culture. The folktale content can be understood effectively by implementing some cultural information background. The main aim of using the local content is to give a vision of the richness culture through graphic design in interactive multimedia technology. By implementing local graphic design based on the cultural background%2C user can have different feeling about the graphic style and the Indonesian richness culture. This method can also help the user to understand the interactive multimedia content easily. Finally%2C graphic design with local content is very effective for a transferring the richness culture. In order to make a good interactive multimedia design content based on a cultural background%2C a designer should need to understand about users%2C culture%2C technology and the whole design process. Abstract in Bahasa Indonesia : Seiring dengan berkembangnya penggunaan komputer menjadi suatu trend%2C interaktif multimedia desain dapat menjadi suatu media untuk mengkomunikasikan suatu pengetahuan mengenai suatu kebudayaan. Cerita rakyat%2C dapat merupakan kekuatan untuk menunjukan budaya suatu negara. Isi dari suatu cerita rakyat dapat dimengerti secara efektif dengan implementasi beberapa latar belakang budaya. Tujuan utama dari penggunaan muatan lokal adalah untuk memberikan suatu visi tentang kekayaan budaya melalui desain grafis dalam teknologi interaktif multimedia. .Dengan mengimplementasikan desain grafis lokal berdasar pada latar belakang budaya%2C pengguna multimedia dapat mempunyai perasaan yang berbeda terhadap gaya desain dan kekayaan budaya Indonesia. Metode ini diharapkan juga dapat membantu pengguna untuk mengerti isi suatu interaktif multimedia secara mudah. Pada akhirnya%2C dapat dikatakan bahwa muatan lokal sangatlah bermanfaat

  3. Interactive graphical system for small-angle scattering analysis of polydisperse systems

    Konarev, P V; Volkov, V V; Svergun, D I

    2016-01-01

    A program suite for one-dimensional small-angle scattering analysis of polydisperse systems and multiple data sets is presented. The main program, POLYSAS , has a menu-driven graphical user interface calling computational modules from ATSAS package to perform data treatment and analysis. The graphical menu interface allows one to process multiple (time, concentration or temperature-dependent) data sets and interactively change the parameters for the data modelling using sliders. The graphical representation of the data is done via the Winteracter-based program SASPLOT . The package is designed for the analysis of polydisperse systems and mixtures, and permits one to obtain size distributions and evaluate the volume fractions of the components using linear and non-linear fitting algorithms as well as model-independent singular value decomposition. The use of the POLYSAS package is illustrated by the recent examples of its application to study concentration-dependent oligomeric states of proteins and time kinetics of polymer micelles for anticancer drug delivery. (paper)

  4. Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design

    Cipolla Ficarra, Francisco V.; Nicol, Emma; Cipolla-Ficarra, Miguel; Richardson, Lucy

    We present an analysis of communicability methodology in graphics and animation components for interface design, called CAN (Communicability, Acceptability and Novelty). This methodology has been under development between 2005 and 2010, obtaining excellent results in cultural heritage, education and microcomputing contexts. In studies where there is a bi-directional interrelation between ergonomics, usability, user-centered design, software quality and the human-computer interaction. We also present the heuristic results about iconography and layout design in blogs and websites of the following countries: Spain, Italy, Portugal and France.

  5. EPRI compact analyzer: A compact, interactive and color-graphics based simulator for power plant analysis

    Ipakchi, A.; Khadem, M.; Chen, H.; Colley, R.W.

    1986-01-01

    This paper presents the results of an EPRI sponsored project (RP2395-2) for design and development of an interactive, and color graphics based simulator for power plant analysis. The system is called Compact Analyzer and can be applied to engineering and training applications in the utility industry. The Compact Analyzer's software and system design are described. Results of two demonstration system for a nuclear plant, and a fossil plant are presented, and the applications of the Compact Analyzer to operating procedures evaluation are discussed

  6. Simbuca, using a graphics card to simulate Coulomb interactions in a penning trap

    Van Gorp, S; Friedag, P; De Leebeeck, V; Tandecki, M; Weinheimer, C; Breitenfeldt, M; Traykov, E; Severijn, N; Mader, J; Soti, G; Iitaka, T; Herlert, A; Wauters, F; Zakoucky, D; Kozlov, V; Roccia, S

    2011-01-01

    In almost all cases, N-body simulations are limited by the computation time available. Coulomb interaction calculations scale with O(N(2)) with N the number of particles. Approximation methods exist already to reduce the computation time to O(NlogN) although calculating the interaction still dominates the total simulation time. We present Simbuca, a simulation package for thousands of ions moving in a Penning trap which will be applied for the WITCH experiment. Simbuca uses the output of the Cunbody-1 library, which calculates the gravitational interaction between entities on a graphics card, and adapts it for Coulomb calculations. Furthermore the program incorporates three realistic buffer gas models, the possibility of importing realistic electric and magnetic fieldmaps and different order integrators with adaptive step size and error control. The software is released under the GNU General Public License and free for use. Crown Copyright (C) 2010 Published by Elsevier B.V. All rights reserved.

  7. A report on workshops: General circulation model study of climate- chemistry interaction

    Wei-Chyung, Wang; Isaksen, I.S.A.

    1993-01-01

    This report summarizes the discussion on General Circulation Model Study of Climate-Chemistry Interaction from two workshops, the first held 19--21 August 1992 at Oslo, Norway and the second 26--27 May 1993 at Albany, New York, USA. The workshops are the IAMAP activities under the Trace Constituent Working Group. The main objective of the two workshops was to recommend specific general circulation model (GCM) studies of the ozone distribution and the climatic effect of its changes. The workshops also discussed the climatic implications of increasing sulfate aerosols because of its importance to regional climate. The workshops were organized into four working groups: observation of atmospheric O 3 ; modeling of atmospheric chemical composition; modeling of sulfate aerosols; and aspects of climate modeling

  8. INTERACTIVE WORKSHOP ON ARSENIC REMOVAL FROM DRINKING WATER

    In 2005, EPA's Office of Water and Office of Research and Development collaborated to present eleven arsenic training events. The workshops provided in-depth treatment technology training to help those affected; state drinking water staff, design engineers, system owners and cert...

  9. Development of MCAERO wing design panel method with interactive graphics module

    Hawk, J. D.; Bristow, D. R.

    1984-01-01

    A reliable and efficient iterative method has been developed for designing wing section contours corresponding to a prescribed subcritical pressure distribution. The design process is initialized by using MCAERO (MCAIR 3-D Subsonic Potential Flow Analysis Code) to analyze a baseline configuration. A second program DMCAERO is then used to calculate a matrix containing the partial derivative of potential at each control point with respect to each unknown geometry parameter by applying a first-order expansion to the baseline equations in MCAERO. This matrix is calculated only once but is used in each iteration cycle to calculate the geometry perturbation and to analyze the perturbed geometry. The potential on the new geometry is calculated by linear extrapolation from the baseline solution. This extrapolated potential is converted to velocity by numerical differentiation, and velocity is converted to pressure by using Bernoulli's equation. There is an interactive graphics option which allows the user to graphically display the results of the design process and to interactively change either the geometry or the prescribed pressure distribution.

  10. Graphics, playability and social interaction, the greatest motivations for playing Call of Duty. Educational reflections

    Beatriz Elena Marcano Lárez

    2014-01-01

    Full Text Available War videogames raise a lot of controversy in the educational field and are by far the most played videogames worldwide. This study explores the factors that encouraged gamers to choose war videogames with a sample of 387 Call of Duty players. The motivational factors were pinpointed using a non-experimental descriptive exploratory study through an online Likert-type survey that was valid and reliable (Cronbach’s α = 0.897, Kaiser-Meyer-Olkin coefficient, KMO: 0.903. A factor analysis with varimax rotation was applied, which yielded 7 dimensions: graphics/playability; social interaction; learning; challenge/overcoming; fantasy; fun; and competition. Considering the score obtained for each dimension, it can be concluded that the most influential motivational factors were game graphics/playability game and the social interaction allowed by its multiplayer online status, both of them being factors determined by game design elements. These aspects should be considered in the design of educational activities so as to make them impactful and motivational.

  11. Cross-Surface: Workshop on Interacting with Multi-Device Ecologies in the Wild

    Houben, Steven; Vermeulen, Jo; Klokmose, Clemens Nylandsted

    2015-01-01

    In this workshop, we will review and discuss opportunities, technical challenges and problems with cross-device interactions in interactive multi-surface and multi-device ecologies. We aim to bring together researchers and practitioners currently working on novel techniques for cross......-surface interactions, identify application domains and enabling technologies for cross-surface interactions in the wild, and establish a research community to develop effective strategies for successful design of cross-device interactions....

  12. Computerized three-dimensional treatment planning system utilizing interactive colour graphics

    McShan, D L; Silverman, A; Lanza, D M; Reinstein, L E; Glicksman, A S [Rhode Island Hospital (US). Dept. of Radiation Oncology

    1979-06-01

    A new computerized radiation treatment planning system has been developed to aid in three-dimensional treatment planning. Using interactive colour graphics in conjunction with a PDP 11/45 computer, the system can take multiple transverse contours and construct a perspective display of the treatment region showing organ surfaces as well as cross-sectional contours. With interactively selected orientations, the display allows easy perception of the relative positioning of the treatment volume and the neighbouring anatomy. For external beam treatment planning, interactive computer simulation is used to select diaphragm sizes which best conform to the target area while avoiding sensitive structures. Dose calculations for the selected beams are carried out on multiple transverse planes. The calculational planes and surfaces are displayed in perspective with radiation dosage displayed in an interactively manipulated colour display. Altogether the system provides an easy assessment of the volume to be irradiated, interactive selection of optimal arrangements of treatment fields and a means of visualizing and evaluating the resulting dose distributions.

  13. Interactive Forms of Open Scientific and Educational Workshop

    Naumova Galina Alekseevna; Borisanova Yana Andreevna; Arzamastseva Anna Yuryevna

    2014-01-01

    The article discusses the innovative chain of the Russian economy which consists of three stages: “Idea” (academic science), “Technology” (applied science), and “Production”. The authors describe the innovative system of Russia in terms of infrastructure devices, the functioning of the financial system and human resources. Special attention is paid to the problem of staff training for the innovation economy in Russia. The authors propose the use of scientific and educational public workshop a...

  14. Proceedings of the sixth international workshop on ceramic breeder blanket interactions

    Noda, Kenji

    1998-03-01

    This report is the Proceedings of ''the Sixth International Workshop on Ceramic Breeder Blanket Interactions'' which was held as a workshop on ceramic breeders under Annex II of IEA Implementing Agreement on a Programme of Research and Development on Fusion Materials, and Japan-US Workshop 97FT4-01. This workshop was held in Mito city, Japan on October 22-24, 1997. About forty experts from EU, Japan, USA, and Chile attended the workshop. The scope of the workshop included the following: 1) fabrication and characterization of ceramic breeders, 2) properties data for ceramic breeders, 3) tritium release characteristics, 4) modeling of tritium behavior, 5) irradiation effects on performance behavior, 6) blanket design and R and D requirements, 7) hydrogen behavior in materials, and 8) blanket system technology and structural materials. In the workshop, information exchange was performed for fabrication technology of ceramic breeder pebbles in EU and Japan, data of various properties of Li 2 TiO 3 , tritium release behavior of Li 2 TiO 3 and Li 2 ZrO 3 including tritium diffusion, modeling of tritium release from Li 2 ZrO 3 in ITER condition, helium release behavior from Li 2 O, results of tritium release irradiation tests of Li 4 SiO 4 pebbles in EXOTIC-7, R and D issues for ceramic breeders for ITER and DEMO blankets, etc. The 23 of the papers are indexed individually. (J.P.N.)

  15. The effectiveness of an interactive 3-dimensional computer graphics model for medical education.

    Battulga, Bayanmunkh; Konishi, Takeshi; Tamura, Yoko; Moriguchi, Hiroki

    2012-07-09

    Medical students often have difficulty achieving a conceptual understanding of 3-dimensional (3D) anatomy, such as bone alignment, muscles, and complex movements, from 2-dimensional (2D) images. To this end, animated and interactive 3-dimensional computer graphics (3DCG) can provide better visual information to users. In medical fields, research on the advantages of 3DCG in medical education is relatively new. To determine the educational effectiveness of interactive 3DCG. We divided 100 participants (27 men, mean (SD) age 17.9 (0.6) years, and 73 women, mean (SD) age 18.1 (1.1) years) from the Health Sciences University of Mongolia (HSUM) into 3DCG (n = 50) and textbook-only (control) (n = 50) groups. The control group used a textbook and 2D images, while the 3DCG group was trained to use the interactive 3DCG shoulder model in addition to a textbook. We conducted a questionnaire survey via an encrypted satellite network between HSUM and Tokushima University. The questionnaire was scored on a 5-point Likert scale from strongly disagree (score 1) to strongly agree (score 5). Interactive 3DCG was effective in undergraduate medical education. Specifically, there was a significant difference in mean (SD) scores between the 3DCG and control groups in their response to questionnaire items regarding content (4.26 (0.69) vs 3.85 (0.68), P = .001) and teaching methods (4.33 (0.65) vs 3.74 (0.79), P < .001), but no significant difference in the Web category. Participants also provided meaningful comments on the advantages of interactive 3DCG. Interactive 3DCG materials have positive effects on medical education when properly integrated into conventional education. In particular, our results suggest that interactive 3DCG is more efficient than textbooks alone in medical education and can motivate students to understand complex anatomical structures.

  16. Performing Re-mediation in Graphical Cyberspace: Mediating Agency, Body and Identity in Virtual Interactional Practices

    McIlvenny, Paul

    and spectacular multi-media event raises many questions. How do we conceive of the recent developments in media technology and social computing that are impacting on what we have traditionally called 'the mass media'? How is interaction and talk mediated and adapted to new media genres? And how do participants......Promoted as the first academic conference to be held completely in graphical cyberspace, Avatars 98 took place in November 1998. The virtual conference site was built and inhabited using software that supports multi-party presence over the Internet in a simulated, navigable environment. During...... frameworks through the multimedia representations that were 'cast' and 'served' across the Internet. If such a ceremonial event had been broadcast through the institutional medium of television, broadcast talk would have been produced for an eavesdropping 'mass audience'. Instead, the digitally re...

  17. Mvox: Interactive 2-4D medical image and graphics visualization software

    Bro-Nielsen, Morten

    1996-01-01

    Mvox is a new tool for visualization, segmentation and manipulation of a wide range of 2-4D grey level and colour images, and 3D surface graphics, which has been developed at the Department of Mathematical Modelling, Technical University of Denmark. The principal idea behind the software has been...... to provide a flexible tool that is able to handle all the kinds of data that are typically used in a research environment for medical imaging and visualization. At the same time the software should be easy to use and have a consistent interface providing locally only the functions relevant to the context....... This has been achieved by using Unix standards such as X/Motif/OpenGL and conforming to modern standards of interactive windowed programs...

  18. Development of a graphical animation interactive feature to assess MAAP-CANDU simulation results

    Petoukhov, S.M.; Karancevic, N.; Morreale, A.C.; Paik, C.Y.; Brown, M.J.; Cole, C.

    2015-01-01

    MAAP-CANDU is an integrated severe accident analysis code for CANDU plant simulations that necessitates the assessment and post-processing of extensive amounts of information obtained from code run results. The MAAP-CANDU GRaphical Animation Package Extension (GRAPE) is a flexible, efficient, interactive and integrated visualization tool for analyzing plant behaviour during postulated accidents including accident management actions for single and multi-unit CANDU plants. GRAPE was developed by FAI in consultation with CNL (AECL) and CNSC from the FAI MAAP-GRAAPH code used in MAAP (LWR version). CNSC plans to use MAAP-CANDU and GRAPE as one of the tools in their Emergency Operations Centre.(author)

  19. Nanoscale multireference quantum chemistry: full configuration interaction on graphical processing units.

    Fales, B Scott; Levine, Benjamin G

    2015-10-13

    Methods based on a full configuration interaction (FCI) expansion in an active space of orbitals are widely used for modeling chemical phenomena such as bond breaking, multiply excited states, and conical intersections in small-to-medium-sized molecules, but these phenomena occur in systems of all sizes. To scale such calculations up to the nanoscale, we have developed an implementation of FCI in which electron repulsion integral transformation and several of the more expensive steps in σ vector formation are performed on graphical processing unit (GPU) hardware. When applied to a 1.7 × 1.4 × 1.4 nm silicon nanoparticle (Si72H64) described with the polarized, all-electron 6-31G** basis set, our implementation can solve for the ground state of the 16-active-electron/16-active-orbital CASCI Hamiltonian (more than 100,000,000 configurations) in 39 min on a single NVidia K40 GPU.

  20. Development of a graphical animation interactive feature to assess MAAP-CANDU simulation results

    Petoukhov, S.M., E-mail: sergei.petoukhov@cnl.ca [Canadian Nuclear Laboratories, Chalk River, ON (Canada); Karancevic, N., E-mail: karancevic@fauske.com [Fauske and Associates Inc. (FAI), Burr Ridge, IL (United States); Morreale, A.C., E-mail: andrew.morreale@cnl.ca [Canadian Nuclear Laboratories, Chalk River, ON (Canada); Paik, C.Y., E-mail: paik@fauske.com [Fauske and Associates Inc., Burr Ridge, IL (United States); Brown, M.J., E-mail: morgan.brown@cnl.ca [Canadian Nuclear Laboratories, Chalk River, ON (Canada); Cole, C., E-mail: christopher.cole@cnsc-ccsn.gc.ca [Canadian Nuclear Safety Commission, Ottawa, ON (Canada)

    2015-07-01

    MAAP-CANDU is an integrated severe accident analysis code for CANDU plant simulations that necessitates the assessment and post-processing of extensive amounts of information obtained from code run results. The MAAP-CANDU GRaphical Animation Package Extension (GRAPE) is a flexible, efficient, interactive and integrated visualization tool for analyzing plant behaviour during postulated accidents including accident management actions for single and multi-unit CANDU plants. GRAPE was developed by FAI in consultation with CNL (AECL) and CNSC from the FAI MAAP-GRAAPH code used in MAAP (LWR version). CNSC plans to use MAAP-CANDU and GRAPE as one of the tools in their Emergency Operations Centre.(author)

  1. Practical training in the operation of nuclear power plants with Interactive Graphic Simulator of Zorita

    Cuervo, D.; Garcia-Herranz, N.; Garcia, S.; Davila, R.; Ahnert, C.; Aragones, J. M.; Cabellos, O.; Gallego, E.; Lorente, A.; Minguez, E.; Rebollo, L.; Blanco, J.

    2010-01-01

    In April 2008 a collaboration agreement was signed between Gas Natural Union Fenosa and the Universad Politecnica de Madrid for the creation of the Aula Jose Cabrera dedicated to train professionals in the field of nuclear technology. The Classroom located in the Department of Nuclear Engineering, has been equipped with the Interactive Graphic Simulator of Zorita (SGIZ). The use of the simulator intended to improve the quality of teaching in the area of Nuclear Engineering. It integrates in the teachings of Industrial Engineering degree and the Master of Nuclear Science and Technology. Different manuals are under preparation to make it a suitable tool for teaching purpose. These manuals will guide the student so that learning takes place both through the guidance of the teacher as independently. (Author) 3 refs.

  2. Report of the 1991 workshop on particle-material interactions for fusion research

    1992-11-01

    The Annual Workshop on Particle-Material Interactions in the Working Group of the Research Committee on A and M Data was held at the head-quarters of JAERI, Tokyo, on December 12-13, 1991. The purpose of the Workshop was to obtain future prospects for the activities of the Working Group, by discussing current states and problems in the research on particle-material interactions relevant to the thermocontrolled fusion. The present report contains 16 papers presented at the Workshop, which are mainly concerned with plasma-facing materials in ITER, radiation damage in carbon materials, trapping, emission and permeation of hydrogen in metals, and heavy ion-solid surface interactions. (author)

  3. Winning Hearts and Minds: Inspiring Medical Students into Cardiothoracic Surgery Through Highly Interactive Workshops.

    George, Joseph; Combellack, Tom; Lopez-Marco, Ana; Aslam, Umair; Ahmed, Yasir; Nanjaiah, Prakash; Youhana, Aprim; Kumar, Pankaj

    The cardiothoracic surgical (CTS) specialty has witnessed a decline in the applicant pool. Early exposure, positive experiences, inspiring role models, and career insight are key in the decision-making process for specialty choice. Our objective was to assess the effect of high tutor:student ratio interactive CTS workshops in influencing the career choice of UK undergraduate medical students. Medical students attended a workshop comprising (1) guided dissection of fresh animal hearts, (2) surgical skills practice on models and fresh hearts, (3) operative videos (adult, congenital, transplant, and aortic) with interactive commentary, and (4) careers seminar. The tutor:student ratio was very high (between 3-1 and 5-1). A questionnaire was completed at the end of each workshop to assess its effect, including a 10-point Likert scale on the perceived attraction to CTS before and after the workshop. A total of 96 delegates attended 5 workshops in 3 UK medical schools. Response rate was 83% from 80 undergraduate students. In all, 58% were male (46/80). There was an equal proportion of sexes in the early years of medical school, but was significantly skewed toward male in the later years. There was a statistically significant increase of 2.1 (standard deviation [SD] = 1.5) in the Likert scores before (μ = 5.0, SD = 2.1) and after (μ = 7.1, SD = 1.9) (p = 0.001). This represents a 42% increase in the perceived attraction to the CTS specialty because of the workshops. Our workshops have a significant effect in stimulating undergraduate medical students toward a career in cardiothoracic surgery. We encourage national take-up of these easily organized daylong workshops to foster interest in the next generation of cardiothoracic surgeons. Copyright © 2017 Association of Program Directors in Surgery. Published by Elsevier Inc. All rights reserved.

  4. An Evaluation of the Interactive Query Expansion in an Online Library Catalogue with a Graphical User Interface.

    Hancock-Beaulieu, Micheline; And Others

    1995-01-01

    An online library catalog was used to evaluate an interactive query expansion facility based on relevance feedback for the Okapi, probabilistic, term weighting, retrieval system. A graphical user interface allowed searchers to select candidate terms extracted from relevant retrieved items to reformulate queries. Results suggested that the…

  5. 2nd Workshop on Evaluating Child Robot Interaction

    Zaga, Cristina; Lohse, M.; Charisi, Vasiliki; Evers, Vanessa; Neerincx, Marc; Kanda, Takayuki; Leite, Iolanda

    Many researchers have started to explore natural interaction scenarios for children. No matter if these children are normally developing or have special needs, evaluating Child-Robot Interaction (CRI) is a challenge. To find methods that work well and provide reliable data is difficult, for example

  6. Proceedings of the sixth international workshop on ceramic breeder blanket interactions

    Noda, Kenji [ed.

    1998-03-01

    This report is the Proceedings of `the Sixth International Workshop on Ceramic Breeder Blanket Interactions` which was held as a workshop on ceramic breeders under Annex II of IEA Implementing Agreement on a Programme of Research and Development on Fusion Materials, and Japan-US Workshop 97FT4-01. This workshop was held in Mito city, Japan on October 22-24, 1997. About forty experts from EU, Japan, USA, and Chile attended the workshop. The scope of the workshop included the following: (1) fabrication and characterization of ceramic breeders, (2) properties data for ceramic breeders, (3) tritium release characteristics, (4) modeling of tritium behavior, (5) irradiation effects on performance behavior, (6) blanket design and R and D requirements, (7) hydrogen behavior in materials, and (8) blanket system technology and structural materials. In the workshop, information exchange was performed for fabrication technology of ceramic breeder pebbles in EU and Japan, data of various properties of Li{sub 2}TiO{sub 3}, tritium release behavior of Li{sub 2}TiO{sub 3} and Li{sub 2}ZrO{sub 3} including tritium diffusion, modeling of tritium release from Li{sub 2}ZrO{sub 3} in ITER condition, helium release behavior from Li{sub 2}O, results of tritium release irradiation tests of Li{sub 4}SiO{sub 4} pebbles in EXOTIC-7, R and D issues for ceramic breeders for ITER and DEMO blankets, etc. The 23 of the papers are indexed individually. (J.P.N.)

  7. Towards a responsive and interactive graphical user interface for neutron data reduction and visualization

    Chatterjee, Alok; Worlton, T.; Hammonds, J.; Loong, C.K.; Mikkelson, D.; Mikkelson, R.; Chen, D.

    2001-01-01

    An Integrated Spectral Analysis Workbench, ISAW has been developed at IPNS with the goal of providing a flexible and powerful tool to visualize and analyze neutron scattering time-of-flight data. The software, written in Java, is platform independent, object oriented and modular, making it easier to maintain and add features. The graphical user interface (GUI) for ISAW allows intuitive and interactive loading and manipulation of multiple spectra from different 'runs'. ISAW provides multiple displays of the spectra in a Runfile' and most of the functions can be performed through the GUI menu bar as well as through command scripts. All displays are simultaneously updated when the data is changed using the Observable-observer object-model pattern. All displays are observers of the Dataset (observable) and respond to changes or selections in it simultaneously. A 'tree' display of the spectra in run files is provided for a detailed view of detector elements and easy selection of spectra. The operations menu is instrument sensitive so that it displays the appropriate set of operators accordingly. Automatic menu generation is made possible by the ability of the DataSet objects to furnish a list of operations contained in the particular DataSet selected at the time the menu bar is accessed. The transformed and corrected data can be saved to a disk in different file formats for further analyses (e.g., GSAS for structure refinement). (author)

  8. An interactive graphical tool for exploring sequential dependencies in categorical data

    Fitzgerald, M.

    1997-01-01

    As monitoring and data storage devices have become cheaper and more readily available, it has become common practice to establish automated monitoring processes which collect enormous amounts of data. For example, in a waste storage facility, waste from several different sources may be combined and stored in a single storage container. Within this unit, many different types of chemical and microbiological reactions may take place over the course of time, not all of which are completely understood. Thus, it is important to monitor the levels of several different chemical compounds within the system, in order to ensure that the waste is being stored safely. The monitoring devices record any anomalous behavior of the system, such as when the presence of a certain chemical compound exceeds some prescribed expectation, the pressure within the container increases beyond a tolerance threshold, the temperature drops more than .5 degree, etc. These monitoring systems may thus collect large quantities of data in fairly short periods of time. The challenge is then to utilize these massive data sets to bring about an understanding of the process and discover potential avenues of intervention. This report describes an interactive graphical tool, written in XLISP-STAT, for exploratory data analysis of dependencies in sequences of categorical data. Both global and local views of the dependency structure can be insightful, and allowing the user the flexibility to change critical parameters and switch between views in a simple, interactive, point-and-click environment can make the task of exploring dependencies among a large number of categories feasible and lead to a better understanding of the sequential properties of the data

  9. Workshop on Pion-Kaon Interactions (PKI2018) Mini-Proceedings

    Amaryan, M; Pal, Bilas

    2018-02-14

    This volume is a short summary of talks given at the PKI2018 Workshop organized to discuss current status and future prospects of pi -K interactions. The precise data on pi K interaction will have a strong impact on strange meson spectroscopy and form factors that are important ingredients in the Dalitz plot analysis of a decays of heavy mesons as well as precision measurement of Vus matrix element and therefore on a test of unitarity in the first raw of the CKM matrix. The workshop has combined the efforts of experimentalists, Lattice QCD, and phenomenology communities. Experimental data relevant to the topic of the workshop were presented from the broad range of different collaborations like CLAS, GlueX, COMPASS, BaBar, BELLE, BESIII, VEPP-2000, and LHCb. One of the main goals of this workshop was to outline a need for a new high intensity and high precision secondary KL beam facility at JLab produced with the 12 GeV electron beam of CEBAF accelerator.

  10. Proceedings of the eleventh international workshop on ceramic breeder blanket interactions

    Enoeda, Mikio

    2004-07-01

    This report is the Proceedings of 'the Eleventh International Workshop on Ceramic Breeder Blanket Interactions' which was held as a workshop on ceramic breeders Under the IEA Implementing Agreement on the Nuclear Technology of Fusion Reactors, and the Japan-US Fusion Collaboration Framework. This workshop was held in Tokyo, Japan on December 15-17, 2003. About thirty experts from China, EU, Japan, Korea, Latvia, Russia and USA attended the workshop. The scope of the workshop included 1) evolutions in ceramic breeder blanket design, 2) progress in ceramic breeder material development, 3) irradiation testing, 4) breeder material properties, 5) out-of-pile pebble bed experiment, 6) modeling of the thermal, mechanical and tritium transfer behavior of pebble beds and 7) interfacing issues of solid breeder blanket. In the workshop, information exchange was performed for designs of solid breeder blankets and test blankets in EU, Russia and Japan, recent results of irradiation tests, HICU, EXOTIC-8 and the irradiation tests by IVV-2M, modeling study on tritium release behavior of Li 2 TiO 3 and so on, fabrication technology developments and characterization of the Li 2 TiO 3 and Li 4 SiO 4 pebbles, research on measurements and modeling of thermo-mechanical behaviors of Li 2 TiO 3 and Li 4 SiO 4 pebbles, and interfacing issues, such as, fabrication technology for blanket box structure, neutronics experiments of blanket mockups by fusion neutron source and tritium recovery system. The 26 of the presented papers are indexed individually. (J.P.N.)

  11. COREMAP: Graphical user interface for displaying reactor core data in an interactive hexagon map

    Muscat, F.L.; Derstine, K.L.

    1995-01-01

    COREMAP is a Graphical User Interface (GUI) designed to assist users read and check reactor core data from multidimensional neutronic simulation models in color and/or as text in an interactive 2D planar grid of hexagonal subassemblies. COREMAP is a complete GEODST/RUNDESC viewing tool which enables the user to access multi data set files (e.g. planes, moments, energy groups ,... ) and display up to two data sets simultaneously, one as color and the other as text. The user (1) controls color scale characteristics such as type (linear or logarithmic) and range limits, (2) controls the text display based upon conditional statements on data spelling, and value. (3) chooses zoom features such as core map size, number of rings and surrounding subassemblies, and (4) specifies the data selection for supplied popup subwindows which display a selection of data currently off-screen for a selected cell, as a list of data and/or as a graph. COREMAP includes a RUNDESC file editing tool which creates ''proposed'' Run-description files by point and click revisions to subassembly assignments in an existing EBRII Run-description file. COREMAP includes a fully automated printing option which creates high quality PostScript color or greyscale images of the core map independent of the monitor used, e.g. color prints can be generated with a session from a color or monochrome monitor. The automated PostScript output is an alternative to the xgrabsc based printing option. COREMAP includes a plotting option which creates graphs related to a selected cell. The user specifies the X and Y coordinates types (planes, moment, group, flux ,... ) and a parameter, P, when displaying several curves for the specified (X, Y) pair COREMAP supports hexagonal geometry reactor core configurations specified by: the GEODST file and binary Standard Interface Files and the RUNDESC ordering

  12. Easy H5Peasy: Interactive Teaching with H5P Technology (workshop)

    Aizpurua, Michelle De

    2017-01-01

    This 90 minute workshop was for the Heartbeat of Teaching symposium, part of the Educational Designer's Making a Difference series for Monash University. Hosted by the Faculty of Medicine, Nursing and Health Sciences. Abstract: Using new technologies in teaching can be intimidating. New programs have steep learning curves and it can be hard to know where to start. H5P however is a quick and easy way to develop interactive activities for online environments, such as Moodle, or for us...

  13. Didactic Lecture Versus Interactive Workshop for Continuing Pharmacy Education on Reproductive Health: A Randomized Controlled Trial.

    Javadi, Mohammadreza; Kargar, Alireza; Gholami, Kheirollah; Hadjibabaie, Molouk; Rashidian, Arash; Torkamandi, Hassan; Sarayani, Amir

    2015-09-01

    Pharmacists are routinely providing reproductive health counseling in community pharmacies, but studies have revealed significant deficits in their competencies. Therefore, continuing pharmacy education (CPE) could be utilized as a valuable modality to upgrade pharmacists' capabilities. A randomized controlled trial was designed to compare the efficacy of CPE meetings (lecture based vs. workshop based) on contraception and male sexual dysfunctions. Sixty pharmacists were recruited for each CPE meeting. Small group training using simulated patients was employed in the workshop-based CPE. Study outcomes were declarative/procedural knowledge, attitudes, and satisfaction of the participants. Data were collected pre-CPE, post-CPE, and 2 months afterward and were analyzed using repeated measure analysis of variance and Mann-Whitney U test. Results showed that lecture-based CPE was more successful in improving pharmacists' knowledge post-CPE (p < .001). In contrast, a significant decrease was observed in the lecture-based group at follow-up (p = .002), whereas the workshop-based group maintained their knowledge over time (p = 1.00). Knowledge scores of both groups were significantly higher at follow-up in comparison with pre-CPE (p < .01). No significant differences were observed regarding satisfaction and attitudes scores between groups. In conclusion, an interactive workshop might not be superior to lecture-based training for improving pharmacists' knowledge and attitudes in a 1-day CPE meeting. © The Author(s) 2013.

  14. Sequence walkers: a graphical method to display how binding proteins interact with DNA or RNA sequences | Center for Cancer Research

    A graphical method is presented for displaying how binding proteins and other macromolecules interact with individual bases of nucleotide sequences. Characters representing the sequence are either oriented normally and placed above a line indicating favorable contact, or upside-down and placed below the line indicating unfavorable contact. The positive or negative height of each letter shows the contribution of that base to the average sequence conservation of the binding site, as represented by a sequence logo.

  15. An interactive graphic simulator for garona nuclear power plant: development and applications

    Corcuera, P.; Garces, M.; Melara, J.; Gonzalez, J.; Lopez, J.V.

    1999-01-01

    As a result of a R and D project jointly undertaken by Nuclenor S.A. and the University of Cantabria, since the beginning of 1995 Santa Maria de Garona NPP holds its own plant transient and accident simulator for the training of its operators on Emergency Procedures Guides (EPG's). This paper describes the process followed in its development and the derived projects. This interactive graphic simulator is based on the MAAP computer code with an interface developed with DataViews software for X-Window terminals running under UNIX on a Hewlet Packard series 9000/712 workstation. The themarhydraulical code MAAP, with modifications to include all the controls and systems of the plant was chosen due to its capability to simulate primary system, containment and reactor building behavior during transients and accidents of any kind, including those beyond the design basis and also severe accidents. Besides, this code is currently being used for the PSA of the plant. The current configuration consists of several monitors that displays the systems and components situation and the safety parameters through the SPDS (Safety Parameter Display System) displays. With this design the simulator has fulfilled its initial main purpose of training operators on abnormal and emergency procedure guides, revealing as a very efficient and cost effective tool to accomplish this task. Furthermore it has been improved to visualize the real time plant data through the simulator displays. It is also possible to distribute the simulated data to any computer connected to the local area network (LAN). This feature has been applied successfully in the last emergency drills. Other benefits are derived from the fact that the same code is used for training and for the PSA. As an example of its flexibility, the simulator is now being used to validate the new SPDS displays designed to improve the man-machine interface and then it will serve to train the operators on them before their installation at the

  16. Interactive Adjustment of Regularization in SENSE and k-t SENSE Using Commodity Graphics Hardware

    Hansen, Michael Schacht; Atkinson, David; Sørensen, Thomas Sangild

    2008-01-01

    This project demonstrates that modern commodity graphics cards (GPUs) can be used to perform fast Cartesian SENSE and k-t SENSE reconstruction. Specifically, the SENSE inversion is accelerated by up to two orders of magnitude and is no longer the time-limiting step. The achieved reconstruction...

  17. Faith-Learning Interaction in Graphic Design Courses in Protestant Evangelical Colleges and Universities

    Bower, Lorraine

    2010-01-01

    Integration or connectedness between faith and learning is a core aim of Protestant evangelical colleges and universities. It is pursued in a number of different ways in the academic programs of these institutions, even in commercially oriented courses that they offer, such as graphic design. However, the different ways that practical and…

  18. Comparative analysis of marine ecosystems: workshop on predator-prey interactions

    Bailey, Kevin M.; Ciannelli, Lorenzo; Hunsicker, Mary

    2010-01-01

    in marine ecosystems was held at the Oregon State University, Corvallis, OR, USA on 16–18 March 2010. The meeting brought together scientists from diverse fields of expertise including theoretical ecology, animal behaviour, fish and seabird ecology, statistics, fisheries science and ecosystem modelling......Climate and human influences on marine ecosystems are largely manifested by changes in predator–prey interactions. It follows that ecosystem-based management of the world's oceans requires a better understanding of food web relationships. An international workshop on predator–prey interactions...

  19. Proceedings of the first international workshop on multiple partonic interactions at the LHC. MPI'08

    Bartalini, Paolo [National Taiwan Univ., Taipei (China); Fano, Livio [Istituto Nazionale di Fisica Nucleare, Perugia (Italy)

    2009-06-15

    The objective of this first workshop on Multiple Partonic Interactions (MPI) at the LHC, that can be regarded as a continuation and extension of the dedicated meetings held at DESY in the years 2006 and 2007, is to raise the profile of MPI studies, summarizing the legacy from the older phenomenology at hadronic colliders and favouring further specific contacts between the theory and experimental communities. The MPI are experiencing a growing popularity and are currently widely invoked to account for observations that would not be explained otherwise: the activity of the Underlying Event, the cross sections for multiple heavy flavour production, the survival probability of large rapidity gaps in hard diffraction, etc. At the same time, the implementation of the MPI effects in the Monte Carlo models is quickly proceeding through an increasing level of sophistication and complexity that in perspective achieves deep general implications for the LHC physics. The ultimate ambition of this workshop is to promote the MPI as unification concept between seemingly heterogeneous research lines and to profit of the complete experimental picture in order to constrain their implementation in the models, evaluating the spin offs on the LHC physics program. The workshop is structured in five sections, with the first one dedicated to few selected hot highlights in the High Energy Physics and directly connected to the other ones: Multiple Parton Interactions (in both the soft and the hard regimes), Diffraction, Monte Carlo Generators and Heavy Ions. (orig.)

  20. Proceedings of the workshop on π, K, η-nucleon interactions

    1992-04-01

    This workshop was held at the Research Center for Nuclear Physics, Osaka University, from February 18 to 20, 1991. This is the first attempt on this theme. The understanding of atomic nuclei as nucleon many body system is inseparable from the deeper understanding on the structures of nucleons and mesons and their interaction. It is considered that the physical experiment on medium energy atomic nuclei which is positively advanced at present in various places aims at the understanding of the hadron many body system of nucleons and mesons through the phenomena to which various degrees of freedom are related. This workshop is going to study on such hadron physics of atomic nuclei centering around the research including the elementary processes of various problems in the interactions of π and nuclei, K and nuclei and η and nuclei, taking the problems of the internal structures of hadrons themselves into the field of view. More than 50 people took part in the workshop, and also the reports from experiment side were carried out. In this book, 22 papers are collected. (K.I.)

  1. Proceedings of the first international workshop on multiple partonic interactions at the LHC. MPI'08

    Bartalini, Paolo; Fano, Livio

    2009-06-01

    The objective of this first workshop on Multiple Partonic Interactions (MPI) at the LHC, that can be regarded as a continuation and extension of the dedicated meetings held at DESY in the years 2006 and 2007, is to raise the profile of MPI studies, summarizing the legacy from the older phenomenology at hadronic colliders and favouring further specific contacts between the theory and experimental communities. The MPI are experiencing a growing popularity and are currently widely invoked to account for observations that would not be explained otherwise: the activity of the Underlying Event, the cross sections for multiple heavy flavour production, the survival probability of large rapidity gaps in hard diffraction, etc. At the same time, the implementation of the MPI effects in the Monte Carlo models is quickly proceeding through an increasing level of sophistication and complexity that in perspective achieves deep general implications for the LHC physics. The ultimate ambition of this workshop is to promote the MPI as unification concept between seemingly heterogeneous research lines and to profit of the complete experimental picture in order to constrain their implementation in the models, evaluating the spin offs on the LHC physics program. The workshop is structured in five sections, with the first one dedicated to few selected hot highlights in the High Energy Physics and directly connected to the other ones: Multiple Parton Interactions (in both the soft and the hard regimes), Diffraction, Monte Carlo Generators and Heavy Ions. (orig.)

  2. An interactive graphics program to retrieve, display, compare, manipulate, curve fit, difference and cross plot wind tunnel data

    Elliott, R. D.; Werner, N. M.; Baker, W. M.

    1975-01-01

    The Aerodynamic Data Analysis and Integration System (ADAIS), developed as a highly interactive computer graphics program capable of manipulating large quantities of data such that addressable elements of a data base can be called up for graphic display, compared, curve fit, stored, retrieved, differenced, etc., was described. The general nature of the system is evidenced by the fact that limited usage has already occurred with data bases consisting of thermodynamic, basic loads, and flight dynamics data. Productivity using ADAIS of five times that for conventional manual methods of wind tunnel data analysis is routinely achieved. In wind tunnel data analysis, data from one or more runs of a particular test may be called up and displayed along with data from one or more runs of a different test. Curves may be faired through the data points by any of four methods, including cubic spline and least squares polynomial fit up to seventh order.

  3. The interactive graphic simulator (IGS): A helpful tool for an efficient training

    Santiago Lucas, A.

    1996-01-01

    The IGS is a natural response, in the training area, to the high technological advances in the computer disciplines for the graphic representations and advanced process models with a high level of reliability and friendliness. Tecnatom has integrated a representation of advanced models in several workstations which permits, through its high resolution colour screens, the visualization of all the information available in control room with graphical representation of NPP's system. Simultaneously with this, the IGS permits to operate any component in order to change its status, in the same way that operations upon the panels. Through the flexibility of the software for graphic representations and the advanced models. Tecnatom has generated, based in the use of IGS, several training courses which have provided a tutorial worth, to understand complex phenomena, with a man-machine interface more friendly than the full scope simulator. Therefore, the IGS appears as an important flexible tool which can adapt itself to the training of several collectives in a NPP, and it has a special importance for those which the ignorance of panels interferes with the training in a full scope simulator. (author)

  4. FUSION ENERGY SCIENCES WORKSHOP ON PLASMA MATERIALS INTERACTIONS: Report on Science Challenges and Research Opportunities in Plasma Materials Interactions

    Maingi, Rajesh [Princeton Plasma Physics Lab. (PPPL), Princeton, NJ (United States); Zinkle, Steven J. [University of Tennessee – Knoxville; Foster, Mark S. [U.S. Department of Energy

    2015-05-01

    The realization of controlled thermonuclear fusion as an energy source would transform society, providing a nearly limitless energy source with renewable fuel. Under the auspices of the U.S. Department of Energy, the Fusion Energy Sciences (FES) program management recently launched a series of technical workshops to “seek community engagement and input for future program planning activities” in the targeted areas of (1) Integrated Simulation for Magnetic Fusion Energy Sciences, (2) Control of Transients, (3) Plasma Science Frontiers, and (4) Plasma-Materials Interactions aka Plasma-Materials Interface (PMI). Over the past decade, a number of strategic planning activities1-6 have highlighted PMI and plasma facing components as a major knowledge gap, which should be a priority for fusion research towards ITER and future demonstration fusion energy systems. There is a strong international consensus that new PMI solutions are required in order for fusion to advance beyond ITER. The goal of the 2015 PMI community workshop was to review recent innovations and improvements in understanding the challenging PMI issues, identify high-priority scientific challenges in PMI, and to discuss potential options to address those challenges. The community response to the PMI research assessment was enthusiastic, with over 80 participants involved in the open workshop held at Princeton Plasma Physics Laboratory on May 4-7, 2015. The workshop provided a useful forum for the scientific community to review progress in scientific understanding achieved during the past decade, and to openly discuss high-priority unresolved research questions. One of the key outcomes of the workshop was a focused set of community-initiated Priority Research Directions (PRDs) for PMI. Five PRDs were identified, labeled A-E, which represent community consensus on the most urgent near-term PMI scientific issues. For each PRD, an assessment was made of the scientific challenges, as well as a set of actions

  5. Workshop on Hadron-Hadron & Cosmic-Ray Interactions at multi-TeV Energies

    Alessandro, B; Bergman, D; Bongi, M; Bunyatyan, A; Cazon, L; d'Enterria, D; de Mitri, I; Doll, P; Engel, R; Eggert, K; Garzelli, M; Gerhardt, L; Gieseke, S; Godbole, R; Grosse-Oetringhaus, J F; Gustafson, G; Hebbeker, T; Kheyn, L; Kiryluk, J; Lipari, P; Ostapchenko, S; Pierog, T; Piskounova, O; Ranft, J; Rezaeian, A; Rostovtsev, A; Sakurai, N; Sapeta, S; Schleich, S; Schulz, H; Sjostrand, T; Sonnenschein, L; Sutton, M; Ulrich, R; Werner, K; Zapp, K; CRLHC10; CRLHC 10

    2011-01-01

    The workshop on "Hadron-Hadron and Cosmic-Ray Interactions at multi-TeV Energies" held at the ECT* centre (Trento) in Nov.-Dec. 2010 gathered together both theorists and experimentalists to discuss issues of the physics of high-energy hadronic interactions of common interest for the particle, nuclear and cosmic-ray communities. QCD results from collider experiments -- mostly from the LHC but also from the Tevatron, RHIC and HERA -- were discussed and compared to various hadronic Monte Carlo generators, aiming at an improvement of our theoretical understanding of soft, semi-hard and hard parton dynamics. The latest cosmic-ray results from various ground-based observatories were also presented with an emphasis on the phenomenological modeling of the first hadronic interactions of the extended air-showers generated in the Earth atmosphere. These mini-proceedings consist of an introduction and short summaries of the talks presented at the meeting.

  6. Resurfacing Graphics

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark. 

  7. Resurfacing Graphics

    Prof. Patty K. Wongpakdee

    2013-06-01

    Full Text Available “Resurfacing Graphics” deals with the subject of unconventional design, with the purpose of engaging the viewer to experience the graphics beyond paper’s passive surface. Unconventional designs serve to reinvigorate people, whose senses are dulled by the typical, printed graphics, which bombard them each day. Today’s cutting-edge designers, illustrators and artists utilize graphics in a unique manner that allows for tactile interaction. Such works serve as valuable teaching models and encourage students to do the following: 1 investigate the trans-disciplines of art and technology; 2 appreciate that this approach can have a positive effect on the environment; 3 examine and research other approaches of design communications and 4 utilize new mediums to stretch the boundaries of artistic endeavor. This paper examines how visuals communicators are “Resurfacing Graphics” by using atypical surfaces and materials such as textile, wood, ceramics and even water. Such non-traditional transmissions of visual language serve to demonstrate student’s overreliance on paper as an outdated medium. With this exposure, students can become forward-thinking, eco-friendly, creative leaders by expanding their creative breadth and continuing the perpetual exploration for new ways to make their mark.

  8. Proceedings of the workshop on microscopic and phenomenological studies of the interactions between light-heavy ions

    Yamaguchi, S.

    1993-01-01

    The workshop 'Microscopic and Phenomenological Studies of the Interactions between Light-Heavy Ions' was held at Institute for Nuclear Study, University of Tokyo from Dec. 24 to Dec. 26, 1991. The workshop included 1) studies of the nucleus-nucleus interactions of the systems as 16 O- 16 O, 16 O- 15 N, etc., or the studies of the elastic and inelastic scatterings and the transfer reactions in such systems, 2) structure and reactions of neutron-rich nuclei, 3) microscopic derivation of the effective two-nucleon interactions, 4) development of the methods of techniques applied to the heavier systems. (author)

  9. GAIML: A New Language for Verbal and Graphical Interaction in Chatbots

    Roberto Pirrone; Giuseppe Russo; Vincenzo Cannella; Daniele Peri

    2008-01-01

    Natural and intuitive interaction between users and complex systems is a crucial research topic in human-computer interaction. A major direction is the definition and implementation of systems with natural language understanding capabilities. The interaction in natural language is often performed by means of systems called chatbots. A chatbot is a conversational agent with a proper knowledge base able to interact with users. Chatbots appearance can be very sophisticated with 3D avatars and sp...

  10. 1st Workshop on Human Factors and Activity Recognition in Healthcare, Wellness and Assisted Living: Recognise2Interact

    Casale, P.; Houben, S.; Amft, O.D.

    2013-01-01

    Context-aware systems have the potential to revolutionize the way humans interact with information technology. The first workshop on Human Factors and Activity Recognition in Healthcare, Wellness and Assisted Living (Recognise2Interact) aims to enable researchers and practitioners from both,

  11. A Research-Informed, School-Based Professional Development Workshop Programme to Promote Dialogic Teaching with Interactive Technologies

    Hennessy, Sara; Dragovic, Tatjana; Warwick, Paul

    2018-01-01

    The study reported in this article investigated the influence of a research-informed, school-based, professional development workshop programme on the quality of classroom dialogue using the interactive whiteboard (IWB). The programme aimed to develop a dialogic approach to teaching and learning mediated through more interactive uses of the IWB,…

  12. Assessing the interactivity and prescriptiveness of faculty professional development workshops: The real-time professional development observation tool

    Olmstead, Alice; Turpen, Chandra

    2016-12-01

    Professional development workshops are one of the primary mechanisms used to help faculty improve their teaching, and draw in many STEM instructors every year. Although workshops serve a critical role in changing instructional practices within our community, we rarely assess workshops through careful consideration of how they engage faculty. Initial evidence suggests that workshop leaders often overlook central tenets of education research that are well established in classroom contexts, such as the role of interactivity in enabling student learning [S. Freeman et al., Proc. Natl. Acad. Sci. U.S.A. 111, 8410 (2014)]. As such, there is a need to develop more robust, evidence-based models of how best to support faculty learning in professional development contexts, and to actively support workshop leaders in relating their design decisions to familiar ideas from other educational contexts. In response to these needs, we have developed an observation tool, the real-time professional development observation tool (R-PDOT), to document the form and focus of faculty engagement during workshops. In this paper, we describe the motivation and methodological considerations behind the development of the R-PDOT, justify our decisions to highlight particular aspects of workshop sessions, and demonstrate how the R-PDOT can be used to analyze three sessions from the Physics and Astronomy New Faculty Workshop. We also justify the accessibility and potential utility of the R-PDOT output as a reflective tool using preliminary data from interviews with workshop leaders, and consider the roles the R-PDOT could play in supporting future research on faculty professional development.

  13. Interactive graphics on large datasets drives remote condition monitoring on a cloud

    Hickinbotham, Simon; Austin, James; McAvoy, John

    2012-01-01

    We demonstrate a new system for condition monitoring using the cloud. The system combines state of the art pattern search capability with youShare, a platform that allows people to run compute-intensive research in an ordered manner over the internet. Data from sensors distributed across one or more assets at one or more sites are uploaded to the cloud compute resource. The uploading triggers the deployment of a range of pattern search services, and is capable of rapidly detecting novel patterns in the data. The outputs of these processes are archived as a matter of course, but are also sent to a further service which processes the data for remote visualisation on a web browser. The system is built in Java, using GWT and RaphaelGWT for graphics rendering. The design of these systems must satisfy conflicting requirements of data currency and data throughput. We present an evaluation of our system that involves processing data at a range of frequencies and bandwidths that are commensurate with commercial requirements. We show that our system has the potential to satisfy a range of processing requirements with minimal latency, and that the user experience is easily sufficient for rapid interpretation of complex condition monitoring data.

  14. Three Dimensional Simulation of Ion Thruster Plume-Spacecraft Interaction Based on a Graphic Processor Unit

    Ren Junxue; Xie Kan; Qiu Qian; Tang Haibin; Li Juan; Tian Huabing

    2013-01-01

    Based on the three-dimensional particle-in-cell (PIC) method and Compute Unified Device Architecture (CUDA), a parallel particle simulation code combined with a graphic processor unit (GPU) has been developed for the simulation of charge-exchange (CEX) xenon ions in the plume of an ion thruster. Using the proposed technique, the potential and CEX plasma distribution are calculated for the ion thruster plume surrounding the DS1 spacecraft at different thrust levels. The simulation results are in good agreement with measured CEX ion parameters reported in literature, and the GPU's results are equal to a CPU's. Compared with a single CPU Intel Core 2 E6300, 16-processor GPU NVIDIA GeForce 9400 GT indicates a speedup factor of 3.6 when the total macro particle number is 1.1×10 6 . The simulation results also reveal how the back flow CEX plasma affects the spacecraft floating potential, which indicates that the plume of the ion thruster is indeed able to alleviate the extreme negative floating potentials of spacecraft in geosynchronous orbit

  15. The use of interactive graphical maps for browsing medical/health Internet information resources

    Boulos Maged

    2003-01-01

    Full Text Available Abstract As online information portals accumulate metadata descriptions of Web resources, it becomes necessary to develop effective ways for visualising and navigating the resultant huge metadata repositories as well as the different semantic relationships and attributes of described Web resources. Graphical maps provide a good method to visualise, understand and navigate a world that is too large and complex to be seen directly like the Web. Several examples of maps designed as a navigational aid for Web resources are presented in this review with an emphasis on maps of medical and health-related resources. The latter include HealthCyberMap maps http://healthcybermap.semanticweb.org/, which can be classified as conceptual information space maps, and the very abstract and geometric Visual Net maps of PubMed http://map.net (for demos. Information resources can be also organised and navigated based on their geographic attributes. Some of the maps presented in this review use a Kohonen Self-Organising Map algorithm, and only HealthCyberMap uses a Geographic Information System to classify Web resource data and render the maps. Maps based on familiar metaphors taken from users' everyday life are much easier to understand. Associative and pictorial map icons that enable instant recognition and comprehension are preferred to geometric ones and are key to successful maps for browsing medical/health Internet information resources.

  16. Report of the 2nd workshop on particle material interactions for fusion research

    Ozawa, Kunio; Gesi, Kazuo; Iwata, Tadao

    1984-02-01

    The plenary session of the sub-committee for the data-banking of particle-material interactions in the Research Committee of A M Data Center was held at the JAERI Headquarters, Tokyo, February 24 and 25, 1982. The subsequent local meeting was held in Osaka branch office of JAERI, June 10, 1982. The aim of this workshop has been not only to make clear the present status in the A M data banking and the material science relevant to fusion research, but also to obtain an overview of the approaches that should be developed for solving the problems. In these workshops, 16 papers on the specified fields were presented by the committee members. This report contains these papers, and the investigation report in 1982 fiscal year on Diffusional Behaviour of Hydrogen and it's Isotope in Iron and Steel is added supplementarily. The contents of this report are composed of 4 chapters which are connected with each other concerning A M activities of hydrogen recycling: 1) Perspective review, 2) Re-emission and Retention, 3) Desorption and Diffusion, and 4) Radiation effects of neutron and ions on hydrogen recycling process. (author)

  17. Supporting Interactive Teaching Methods at the New Faculty Workshop with Astronomy Lecture-Tutorials

    Slater, T. F.; Brissenden, G.; Duestua, S.; Prather, E. E.

    2004-05-01

    Ongoing research by the Conceptual Astronomy and Physics Education Research (CAPER) Team at the University of Arizona Steward Observatory suggests that, although faculty realize that lecture-based instruction is ineffective for many students, they are not aware of what interactive teaching strategies are available, particularly for large enrollment courses. A major emphasis of the AAPT/AAS New Faculty Workshop was to introduce faculty to effective active-learning strategies based on an understanding of how people learn. Faculty were introduced to think-pair-share methods where students work together to explain difficult concepts to each other. Faculty were also introduced to authentic assessment strategies that go beyond using traditional multiple-choice tests. In particular, faculty were introduced to Lecture-Tutorials for Introductory Astronomy. The Lecture-Tutorials are instructional materials intended for use with collaborative student learning groups and are designed specifically to be easily integrated into existing courses centered on conventional lectures and do not require any outside equipment or a drastic course revision for implementation. The materials are based on research into student beliefs and reasoning difficulties and use effective instructional strategies that center on student learning. Each workshop presentation was complimented by a follow-up small group discussion session.

  18. Lawrence Livermore National Laboratory Workshop Characterization of Pathogenicity, Virulence and Host-Pathogen Interactions

    Krishnan, A

    2006-08-30

    The threats of bio-terrorism and newly emerging infectious diseases pose serious challenges to the national security infrastructure. Rapid detection and diagnosis of infectious disease in human populations, as well as characterizing pathogen biology, are critical for reducing the morbidity and mortality associated with such threats. One of the key challenges in managing an infectious disease outbreak, whether through natural causes or acts of overt terrorism, is detection early enough to initiate effective countermeasures. Much recent attention has been directed towards the utility of biomarkers or molecular signatures that result from the interaction of the pathogen with the host for improving our ability to diagnose and mitigate the impact of a developing infection during the time window when effective countermeasures can be instituted. Host responses may provide early signals in blood even from localized infections. Multiple innate and adaptive immune molecules, in combination with other biochemical markers, may provide disease-specific information and new targets for countermeasures. The presence of pathogen specific markers and an understanding of the molecular capabilities and adaptations of the pathogen when it interacts with its host may likewise assist in early detection and provide opportunities for targeting countermeasures. An important question that needs to be addressed is whether these molecular-based approaches will prove useful for early diagnosis, complement current methods of direct agent detection, and aid development and use of countermeasures. Lawrence Livermore National Laboratory (LLNL) will host a workshop to explore the utility of host- and pathogen-based molecular diagnostics, prioritize key research issues, and determine the critical steps needed to transition host-pathogen research to tools that can be applied towards a more effective national bio-defense strategy. The workshop will bring together leading researchers/scientists in the

  19. Advanced Visualization and Interactive Display Rapid Innovation and Discovery Evaluation Research Program task 8: Survey of WEBGL Graphics Engines

    2015-01-01

    1 3.0 Methods, Assumptions, and Procedures ...18 4.6.3. LineUp Web... Procedures A search of the internet looking at web sites specializing in graphics, graphics engines, web browser applications, and games was conducted to

  20. DataHigh: graphical user interface for visualizing and interacting with high-dimensional neural activity

    Cowley, Benjamin R.; Kaufman, Matthew T.; Butler, Zachary S.; Churchland, Mark M.; Ryu, Stephen I.; Shenoy, Krishna V.; Yu, Byron M.

    2013-12-01

    Objective. Analyzing and interpreting the activity of a heterogeneous population of neurons can be challenging, especially as the number of neurons, experimental trials, and experimental conditions increases. One approach is to extract a set of latent variables that succinctly captures the prominent co-fluctuation patterns across the neural population. A key problem is that the number of latent variables needed to adequately describe the population activity is often greater than 3, thereby preventing direct visualization of the latent space. By visualizing a small number of 2-d projections of the latent space or each latent variable individually, it is easy to miss salient features of the population activity. Approach. To address this limitation, we developed a Matlab graphical user interface (called DataHigh) that allows the user to quickly and smoothly navigate through a continuum of different 2-d projections of the latent space. We also implemented a suite of additional visualization tools (including playing out population activity timecourses as a movie and displaying summary statistics, such as covariance ellipses and average timecourses) and an optional tool for performing dimensionality reduction. Main results. To demonstrate the utility and versatility of DataHigh, we used it to analyze single-trial spike count and single-trial timecourse population activity recorded using a multi-electrode array, as well as trial-averaged population activity recorded using single electrodes. Significance. DataHigh was developed to fulfil a need for visualization in exploratory neural data analysis, which can provide intuition that is critical for building scientific hypotheses and models of population activity.

  1. DataHigh: graphical user interface for visualizing and interacting with high-dimensional neural activity.

    Cowley, Benjamin R; Kaufman, Matthew T; Butler, Zachary S; Churchland, Mark M; Ryu, Stephen I; Shenoy, Krishna V; Yu, Byron M

    2013-12-01

    Analyzing and interpreting the activity of a heterogeneous population of neurons can be challenging, especially as the number of neurons, experimental trials, and experimental conditions increases. One approach is to extract a set of latent variables that succinctly captures the prominent co-fluctuation patterns across the neural population. A key problem is that the number of latent variables needed to adequately describe the population activity is often greater than 3, thereby preventing direct visualization of the latent space. By visualizing a small number of 2-d projections of the latent space or each latent variable individually, it is easy to miss salient features of the population activity. To address this limitation, we developed a Matlab graphical user interface (called DataHigh) that allows the user to quickly and smoothly navigate through a continuum of different 2-d projections of the latent space. We also implemented a suite of additional visualization tools (including playing out population activity timecourses as a movie and displaying summary statistics, such as covariance ellipses and average timecourses) and an optional tool for performing dimensionality reduction. To demonstrate the utility and versatility of DataHigh, we used it to analyze single-trial spike count and single-trial timecourse population activity recorded using a multi-electrode array, as well as trial-averaged population activity recorded using single electrodes. DataHigh was developed to fulfil a need for visualization in exploratory neural data analysis, which can provide intuition that is critical for building scientific hypotheses and models of population activity.

  2. DataHigh: Graphical user interface for visualizing and interacting with high-dimensional neural activity

    Cowley, Benjamin R.; Kaufman, Matthew T.; Butler, Zachary S.; Churchland, Mark M.; Ryu, Stephen I.; Shenoy, Krishna V.; Yu, Byron M.

    2014-01-01

    Objective Analyzing and interpreting the activity of a heterogeneous population of neurons can be challenging, especially as the number of neurons, experimental trials, and experimental conditions increases. One approach is to extract a set of latent variables that succinctly captures the prominent co-fluctuation patterns across the neural population. A key problem is that the number of latent variables needed to adequately describe the population activity is often greater than three, thereby preventing direct visualization of the latent space. By visualizing a small number of 2-d projections of the latent space or each latent variable individually, it is easy to miss salient features of the population activity. Approach To address this limitation, we developed a Matlab graphical user interface (called DataHigh) that allows the user to quickly and smoothly navigate through a continuum of different 2-d projections of the latent space. We also implemented a suite of additional visualization tools (including playing out population activity timecourses as a movie and displaying summary statistics, such as covariance ellipses and average timecourses) and an optional tool for performing dimensionality reduction. Main results To demonstrate the utility and versatility of DataHigh, we used it to analyze single-trial spike count and single-trial timecourse population activity recorded using a multi-electrode array, as well as trial-averaged population activity recorded using single electrodes. Significance DataHigh was developed to fulfill a need for visualization in exploratory neural data analysis, which can provide intuition that is critical for building scientific hypotheses and models of population activity. PMID:24216250

  3. arXiv Proceedings of the Sixth International Workshop on Multiple Partonic Interactions at the Large Hadron Collider

    Astalos, R.; Bartalini, P.; Belyaev, I.; Bierlich, Ch.; Blok, B.; Buckley, A.; Ceccopieri, F.A.; Cherednikov, I.; Christiansen, J.R.; Ciangottini, D.; Deak, M.; Ducloue, B.; Field, R.; Gaunt, J.R.; Golec-Biernat, K.; Goerlich, L.; Grebenyuk, A.; Gueta, O.; Gunnellini, P.; Helenius, I.; Jung, H.; Kar, D.; Kepka, O.; Klusek-Gawenda, M.; Knutsson, A.; Kotko, P.; Krasny, M.W.; Kutak, K.; Lewandowska, E.; Lykasov, G.; Maciula, R.; Moraes, A.M.; Martin, T.; Mitsuka, G.; Motyka, L.; Myska, M.; Otwinowski, J.; Pierog, T.; Pleskot, V.; Rinaldi, M.; Schafer, W.; Siodmok, A.; Sjostrand, T.; Snigirev, A.; Stasto, A.; Staszewski, R.; Stebel, T.; Strikman, M.; Szczurek, A.; Treleani, D.; Trzebinski, M.; van Haevermaet, H.; van Hameren, A.; van Mechelen, P.; Waalewijn, W.; Wang, W.Y.; MPI@LHC 2014

    2014-01-01

    Multiple Partonic Interactions are often crucial for interpreting results obtained at the Large Hadron Collider (LHC). The quest for a sound understanding of the dynamics behind MPI - particularly at this time when the LHC is due to start its "Run II" operations - has focused the aim of this workshop. MPI@LHC2014 concentrated mainly on the phenomenology of LHC measurements whilst keeping in perspective those results obtained at previous hadron colliders. The workshop has also debated some of the state-of-the-art theoretical considerations and the modeling of MPI in Monte Carlo event generators. The topics debated in the workshop included: Phenomenology of MPI processes and multiparton distributions; Considerations for the description of MPI in Quantum Chromodynamics (QCD); Measuring multiple partonic interactions; Experimental results on inelastic hadronic collisions: underlying event, minimum bias, forward energy flow; Monte Carlo generator development and tuning; Connections with low-x phenomena, diffractio...

  4. Assemble: an interactive graphical tool to analyze and build RNA architectures at the 2D and 3D levels.

    Jossinet, Fabrice; Ludwig, Thomas E; Westhof, Eric

    2010-08-15

    Assemble is an intuitive graphical interface to analyze, manipulate and build complex 3D RNA architectures. It provides several advanced and unique features within the framework of a semi-automated modeling process that can be performed by homology and ab initio with or without electron density maps. Those include the interactive editing of a secondary structure and a searchable, embedded library of annotated tertiary structures. Assemble helps users with performing recurrent and otherwise tedious tasks in structural RNA research. Assemble is released under an open-source license (MIT license) and is freely available at http://bioinformatics.org/assemble. It is implemented in the Java language and runs on MacOSX, Linux and Windows operating systems.

  5. Cancer genetics education in a low- to middle-income country: evaluation of an interactive workshop for clinicians in Kenya.

    Jessica A Hill

    Full Text Available Clinical genetic testing is becoming an integral part of medical care for inherited disorders. While genetic testing and counseling are readily available in high-income countries, in low- and middle-income countries like Kenya genetic testing is limited and genetic counseling is virtually non-existent. Genetic testing is likely to become widespread in Kenya within the next decade, yet there has not been a concomitant increase in genetic counseling resources. To address this gap, we designed an interactive workshop for clinicians in Kenya focused on the genetics of the childhood eye cancer retinoblastoma. The objectives were to increase retinoblastoma genetics knowledge, build genetic counseling skills and increase confidence in those skills.The workshop was conducted at the 2013 Kenyan National Retinoblastoma Strategy meeting. It included a retinoblastoma genetics presentation, small group discussion of case studies and genetic counseling role-play. Knowledge was assessed by standardized test, and genetic counseling skills and confidence by questionnaire.Knowledge increased significantly post-workshop, driven by increased knowledge of retinoblastoma causative genetics. One-year post-workshop, participant knowledge had returned to baseline, indicating that knowledge retention requires more frequent reinforcement. Participants reported feeling more confident discussing genetics with patients, and had integrated more genetic counseling into patient interactions.A comprehensive retinoblastoma genetics workshop can increase the knowledge and skills necessary for effective retinoblastoma genetic counseling.

  6. Cancer genetics education in a low- to middle-income country: evaluation of an interactive workshop for clinicians in Kenya.

    Hill, Jessica A; Lee, Su Yeon; Njambi, Lucy; Corson, Timothy W; Dimaras, Helen

    2015-01-01

    Clinical genetic testing is becoming an integral part of medical care for inherited disorders. While genetic testing and counseling are readily available in high-income countries, in low- and middle-income countries like Kenya genetic testing is limited and genetic counseling is virtually non-existent. Genetic testing is likely to become widespread in Kenya within the next decade, yet there has not been a concomitant increase in genetic counseling resources. To address this gap, we designed an interactive workshop for clinicians in Kenya focused on the genetics of the childhood eye cancer retinoblastoma. The objectives were to increase retinoblastoma genetics knowledge, build genetic counseling skills and increase confidence in those skills. The workshop was conducted at the 2013 Kenyan National Retinoblastoma Strategy meeting. It included a retinoblastoma genetics presentation, small group discussion of case studies and genetic counseling role-play. Knowledge was assessed by standardized test, and genetic counseling skills and confidence by questionnaire. Knowledge increased significantly post-workshop, driven by increased knowledge of retinoblastoma causative genetics. One-year post-workshop, participant knowledge had returned to baseline, indicating that knowledge retention requires more frequent reinforcement. Participants reported feeling more confident discussing genetics with patients, and had integrated more genetic counseling into patient interactions. A comprehensive retinoblastoma genetics workshop can increase the knowledge and skills necessary for effective retinoblastoma genetic counseling.

  7. Evaluation of an Interactive Workshop Designed to Teach Practical Welfare Techniques to Beef Cattle Caretakers and Decision Makers

    Dewell, Reneé; Hanthorn, Christy; Danielson, Jared; Burzette, Rebecca; Coetzee, Johann; Griffin, D. Dee; Ramirez, Alejandro; Dewell, Grant

    2015-01-01

    The purpose of the project was to evaluate the use of an interactive workshop designed to teach novel practical welfare techniques to beef cattle caretakers and decision makers. Following training, respondents reported being more likely to use or recommend use of local anesthesia for dehorning and castration and were more inclined to use meloxicam…

  8. Graphical Presentation of Patient-Treatment Interaction Elucidated by Continuous Biomarkers. Current Practice and Scope for Improvement.

    Shen, Yu-Ming; Le, Lien D; Wilson, Rory; Mansmann, Ulrich

    2017-01-09

    Biomarkers providing evidence for patient-treatment interaction are key in the development and practice of personalized medicine. Knowledge that a patient with a specific feature - as demonstrated through a biomarker - would have an advantage under a given treatment vs. a competing treatment can aid immensely in medical decision-making. Statistical strategies to establish evidence of continuous biomarkers are complex and their formal results are thus not easy to communicate. Good graphical representations would help to translate such findings for use in the clinical community. Although general guidelines on how to present figures in clinical reports are available, there remains little guidance for figures elucidating the role of continuous biomarkers in patient-treatment interaction (CBPTI). To combat the current lack of comprehensive reviews or adequate guides on graphical presentation within this topic, our study proposes presentation principles for CBPTI plots. In order to understand current practice, we review the development of CBPTI methodology and how CBPTI plots are currently used in clinical research. The quality of a CBPTI plot is determined by how well the presentation provides key information for clinical decision-making. Several criteria for a good CBPTI plot are proposed, including general principles of visual display, use of units presenting absolute outcome measures, appropriate quantification of statistical uncertainty, correct display of benchmarks, and informative content for answering clinical questions especially on the quantitative advantage for an individual patient with regard to a specific treatment. We examined the development of CBPTI methodology from the years 2000 - 2014, and reviewed how CBPTI plots were currently used in clinical research in six major clinical journals from 2013 - 2014 using the principle of theoretical saturation. Each CBPTI plot found was assessed for appropriateness of its presentation and clinical utility

  9. Proceedings of the third "international Traveling Workshop on Interactions between Sparse models and Technology" (iTWIST'16)

    2016-01-01

    The third edition of the "international - Traveling Workshop on Interactions between Sparse models and Technology" (iTWIST) took place in Aalborg, the 4th largest city in Denmark situated beautifully in the northern part of the country, from the 24th to 26th of August 2016. The workshop venue...... learning; Optimization for sparse modelling; Information theory, geometry and randomness; Sparsity? What's next? (Discrete-valued signals; Union of low-dimensional spaces, Cosparsity, mixed/group norm, model-based, low-complexity models, ...); Matrix/manifold sensing/processing (graph, low...

  10. R graphics

    Murrell, Paul

    2005-01-01

    R is revolutionizing the world of statistical computing. Powerful, flexible, and best of all free, R is now the program of choice for tens of thousands of statisticians. Destined to become an instant classic, R Graphics presents the first complete, authoritative exposition on the R graphical system. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that takes nothing for granted and helps both neophyte and seasoned users master the intricacies of R graphics. After an introductory overview of R graphics facilities, the presentation first focuses

  11. COREMAP - Graphical User Interface for displaying reactor core data in an interactive hexagonal map

    Muscat, F.L.; Derstine, K.L.

    1995-01-01

    COREMAP displays reactor core data from multidimensional neutronic simulation models in color and/or as text in an interactive 2D planar grid of hexagonal subassemblies. The interactive (point and click) interface enables the user to access multi data set files (e.g.. planes, moments, energy groups, ...) and to display up to two data sets simultaneously, one as text and the other as color. The user (1) controls color scale characteristics (linear or logarithmic) with a variety of range limits, (2) chooses zoom features (map size, ring number and surrounding subassemblies), (3) is supplied with popup sub-windows to display data from planes and energy groups currently offscreen for the selected cell. Three color scale shading techniques may be used to display data on any bitmapped screen monitor. Most effective displays are obtained with shades of blue and red on color monitors, shades of grey on greyscale monitors or stipple patterns on monochrome monitors. A fully automated printing option creates high quality PostScript color or greyscale images of the core map independent of the monitor used, e.g. color prints can be generated with a session from a monochrome monitor

  12. Development of interactive graphic user interfaces for modeling reaction-based biogeochemical processes in batch systems with BIOGEOCHEM

    Chang, C.; Li, M.; Yeh, G.

    2010-12-01

    The BIOGEOCHEM numerical model (Yeh and Fang, 2002; Fang et al., 2003) was developed with FORTRAN for simulating reaction-based geochemical and biochemical processes with mixed equilibrium and kinetic reactions in batch systems. A complete suite of reactions including aqueous complexation, adsorption/desorption, ion-exchange, redox, precipitation/dissolution, acid-base reactions, and microbial mediated reactions were embodied in this unique modeling tool. Any reaction can be treated as fast/equilibrium or slow/kinetic reaction. An equilibrium reaction is modeled with an implicit finite rate governed by a mass action equilibrium equation or by a user-specified algebraic equation. A kinetic reaction is modeled with an explicit finite rate with an elementary rate, microbial mediated enzymatic kinetics, or a user-specified rate equation. None of the existing models has encompassed this wide array of scopes. To ease the input/output learning curve using the unique feature of BIOGEOCHEM, an interactive graphic user interface was developed with the Microsoft Visual Studio and .Net tools. Several user-friendly features, such as pop-up help windows, typo warning messages, and on-screen input hints, were implemented, which are robust. All input data can be real-time viewed and automated to conform with the input file format of BIOGEOCHEM. A post-processor for graphic visualizations of simulated results was also embedded for immediate demonstrations. By following data input windows step by step, errorless BIOGEOCHEM input files can be created even if users have little prior experiences in FORTRAN. With this user-friendly interface, the time effort to conduct simulations with BIOGEOCHEM can be greatly reduced.

  13. Interactive computer graphics displays for hierarchical data structures. [Description of THESGRAF, in FORTRAN IV for CDC and IBM computers

    Cahn, D.F.; Murano, C.V.

    1980-05-01

    An interactive computer graphical display program was developed as an aid to user visualization and manipulation of hierarchically structured data systems such as thesauri. In the present configuration, a thesaurus term and its primary and secondary conceptual neighbors are presented to the user in tree graph form on a CRT; the user then designates, via light pen or keyboard, any of the neighbors as the next term of interest and receives a new display centered on this term. By successive specification of broader, narrower, and related terms, the user can course rapidly through the thesaurus space and refine his search file. At any stage, he deals with a term-centered, conceptually meaningful picture of a localized portion of the thesaurus, and is freed from the artificial difficulties of handling the traditional alphabetized thesaurus. Intentional limitation of the associative range of each display frame, and the use of color, case, and interconnecting vectors to encode relationships among terms, enhance interpretability of the display. Facile movement through the term space, provided by interactive computation, allows the display to remain simple, and is an essential element of the system. 3 figures.

  14. GURU v2.0: An interactive Graphical User interface to fit rheometer curves in Han's model for rubber vulcanization

    Milani, G.; Milani, F.

    A GUI software (GURU) for experimental data fitting of rheometer curves in Natural Rubber (NR) vulcanized with sulphur at different curing temperatures is presented. Experimental data are automatically loaded in GURU from an Excel spreadsheet coming from the output of the experimental machine (moving die rheometer). To fit the experimental data, the general reaction scheme proposed by Han and co-workers for NR vulcanized with sulphur is considered. From the simplified kinetic scheme adopted, a closed form solution can be found for the crosslink density, with the only limitation that the induction period is excluded from computations. Three kinetic constants must be determined in such a way to minimize the absolute error between normalized experimental data and numerical prediction. Usually, this result is achieved by means of standard least-squares data fitting. On the contrary, GURU works interactively by means of a Graphical User Interface (GUI) to minimize the error and allows an interactive calibration of the kinetic constants by means of sliders. A simple mouse click on the sliders allows the assignment of a value for each kinetic constant and a visual comparison between numerical and experimental curves. Users will thus find optimal values of the constants by means of a classic trial and error strategy. An experimental case of technical relevance is shown as benchmark.

  15. Proceedings of the first JAERI-Kansai international workshop on ultrashort-pulse ultrahigh-power lasers and simulation for laser-plasma interactions

    1998-03-01

    Records of the First JAERI-Kansai International Workshop, which focused on the subject of 'Ultrashort-Pulse Ultrahigh-Power Lasers and Simulation for Laser-Plasma Interactions', are contained in this issue. The First JAERI-Kansai International Workshop was held as Joint ICFA/JAERI-Kansai International Workshop '97 with International Committee for Future Accelerators (ICFA). This report consists of 24 contributed papers. (J.P.N.)

  16. Proceedings of the first JAERI-Kansai international workshop on ultrashort-pulse ultrahigh-power lasers and simulation for laser-plasma interactions

    NONE

    1998-03-01

    Records of the First JAERI-Kansai International Workshop, which focused on the subject of `Ultrashort-Pulse Ultrahigh-Power Lasers and Simulation for Laser-Plasma Interactions`, are contained in this issue. The First JAERI-Kansai International Workshop was held as Joint ICFA/JAERI-Kansai International Workshop `97 with International Committee for Future Accelerators (ICFA). This report consists of 24 contributed papers. (J.P.N.)

  17. Workshop Proceedings

    2012-01-01

    , the main focus there is on spoken languages in their written and spoken forms. This series of workshops, however, offers a forum for researchers focussing on sign languages. For the third time, the workshop had sign language corpora as its main topic. This time, the focus was on the interaction between...... corpus and lexicon. More than half of the papers presented contribute to this topic. Once again, the papers at this workshop clearly identify the potentials of even closer cooperation between sign linguists and sign language engineers, and we think it is events like this that contribute a lot to a better...

  18. Telehealth in Schools Using a Systematic Educational Model Based on Fiction Screenplays, Interactive Documentaries, and Three-Dimensional Computer Graphics.

    Miranda, Diogo Julien; Chao, Lung Wen

    2018-03-01

    Preliminary studies suggest the need of a global vision in academic reform, leading to education re-invention. This would include problem-based education using transversal topics, developing of thinking skills, social interaction, and information-processing skills. We aimed to develop a new educational model in health with modular components to be broadcast and applied as a tele-education course. We developed a systematic model based on a "Skills and Goals Matrix" to adapt scientific contents on fictional screenplays, three-dimensional (3D) computer graphics of the human body, and interactive documentaries. We selected 13 topics based on youth vulnerabilities in Brazil to be disseminated through a television show with 15 episodes. We developed scientific content for each theme, naturally inserting it into screenplays, together with 3D sequences and interactive documentaries. The modular structure was then adapted to a distance-learning course. The television show was broadcast on national television for two consecutive years to an estimated audience of 30 million homes, and ever since on an Internet Protocol Television (IPTV) channel. It was also reorganized as a tele-education course for 2 years, reaching 1,180 subscriptions from all 27 Brazilian states, resulting in 240 graduates. Positive results indicate the feasibility, acceptability, and effectiveness of a model of modular entertainment audio-visual productions using health and education integrated concepts. This structure also allowed the model to be interconnected with other sources and applied as tele-education course, educating, informing, and stimulating the behavior change. Future works should reinforce this joint structure of telehealth, communication, and education.

  19. The Effectiveness of Using Interactive Multimedia Based on Motion Graphic in Concept Mastering Enhancement and Fashion Designing Skill in Digital Format

    Winwin Wiana

    2018-02-01

    Full Text Available This research is related to the effort to design a more representative learning system to improve the learning result of digital fashion design, through the development of interactive multimedia based on motion graphic. This research is aimed to know the effect of interactive multimedia application based on motion graphic to increase the mastery of the concept and skill of the students to making fashion designing in digital format. The research method used is quasi experiment with research design of Nonequivalent Control Group Design. The lectures are conducted in two different classes, namely class A as the Experimental Class and class B as the Control Class. From the calculation result after interpreted using Normalize Gain, there is an increase of higher learning result in student with interactive learning based on motion graphic, compared with student achievement on conventional learning. In this research, interactive multimedia learning based on motion graphic is effective toward the improvement of student learning in concept mastering indicator and on the aspect of making fashion design in digital format.

  20. Inelastic near-surface interactions. Proceedings of the Werner Brandt workshop

    1985-04-01

    This workshop is one of an annual series covering penetration phenomena of charged particles in matter. This specific workshop includes electron scattering, ion and atom scattering, stopping powers, and cluster ion impacts on solids. Abstracts were prepared for individual items in the proceedings for inclusion in the data base

  1. Light through culture : findings of a two-week intercultural and multidisciplinary workshop on the expression of culture through an interactive light installation

    Niemantsverdriet, K.; Kint, J.M.L.; Groenendaal, P.; Klein, de D.

    2012-01-01

    Abstract—In this paper the most important insights are explained that were gained from a two-week Light through Culture workshop in Ankara (TR). In this workshop, cultural insights were used to create an interactive light installation that bridges cultural differences. The process of creating the

  2. IPHE Infrastructure Workshop Proceedings

    None

    2010-02-01

    This proceedings contains information from the IPHE Infrastructure Workshop, a two-day interactive workshop held on February 25-26, 2010, to explore the market implementation needs for hydrogen fueling station development.

  3. International workshop on final focus and interaction regions of next generation linear colliders: Proceedings

    1992-01-01

    The first day of the workshop was devoted to four plenary ''issues'' talks, one for each working group: Beam-Beam Interaction, Detector, Hardware, and Optical Design. The last day was devoted to plenary talks summarizing the activities of the working groups. Each of the three remaining days there,was a short morning plenary devoted to a brief summary of the preceding day and an announcement of planned working group discussions for that day. The transparencies for the ''issues'' and ''summary'' talks are included in this volume, along with some remarks from the working group chairpersons. Very briefly, the beam-beam group continued to address the quantitative study of QED induced backgrounds, and attempted to better understand the nature and prevalence of QCD millijets. The detector group attempted to identify the impact on masking and detector design of the beam-beam backgrounds, the synchrotron radiation induced backgrounds from beam halos and muon backgrounds produced primarily in collimators. Nanosecond timing elements needed in conjunction with multi-bunch operation were discussed. The hardware group addressed the problem of magnet design and support, especially the final doublet magnets suspended within the detector environment, and instrumentation issues, such as high resolution beam position monitors. The optics group discussed new final focus system ideas, collimator design, and improvement of beamline tolerances. If you were not here to participate, we hope that this volume will help you in your orientation to these problems

  4. Graphic Storytelling

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  5. Incorporating sustainability into TxDOT's transportation decision-making : interactive workshop

    2010-01-01

    The workshop is intended for new and experienced technical staff in TxDOT headquarters, district, and area offices to better understand how sustainability performance measures can be used at the sketch-planning level of project consideration. The wor...

  6. Loop-driven graphical unitary group approach to the electron correlation problem, including configuration interaction energy gradients

    Brooks, B.R.

    1979-09-01

    The Graphical Unitary Group Approach (GUGA) was cast into an extraordinarily powerful form by restructuring the Hamiltonian in terms of loop types. This restructuring allows the adoption of the loop-driven formulation which illuminates vast numbers of previously unappreciated relationships between otherwise distinct Hamiltonian matrix elements. The theoretical/methodological contributions made here include the development of the loop-driven formula generation algorithm, a solution of the upper walk problem used to develop a loop breakdown algorithm, the restriction of configuration space employed to the multireference interacting space, and the restructuring of the Hamiltonian in terms of loop types. Several other developments are presented and discussed. Among these developments are the use of new segment coefficients, improvements in the loop-driven algorithm, implicit generation of loops wholly within the external space adapted within the framework of the loop-driven methodology, and comparisons of the diagonalization tape method to the direct method. It is also shown how it is possible to implement the GUGA method without the time-consuming full (m 5 ) four-index transformation. A particularly promising new direction presented here involves the use of the GUGA methodology to obtain one-electron and two-electron density matrices. Once these are known, analytical gradients (first derivatives) of the CI potential energy are easily obtained. Several test calculations are examined in detail to illustrate the unique features of the method. Also included is a calculation on the asymmetric 2 1 A' state of SO 2 with 23,613 configurations to demonstrate methods for the diagonalization of very large matrices on a minicomputer. 6 figures, 6 tables

  7. Computer Graphics for Student Engagement in Science Learning.

    Cifuentes, Lauren; Hsieh, Yi-Chuan Jane

    2001-01-01

    Discusses student use of computer graphics software and presents documentation from a visualization workshop designed to help learners use computer graphics to construct meaning while they studied science concepts. Describes problems and benefits when delivering visualization workshops in the natural setting of a middle school. (Author/LRW)

  8. Graphics gems

    Glassner, Andrew S

    1993-01-01

    ""The GRAPHICS GEMS Series"" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

  9. Graphic notation

    Bergstrøm-Nielsen, Carl

    1992-01-01

    Texbook to be used along with training the practise of graphic notation. Describes method; exercises; bibliography; collection of examples. If you can read Danish, please refer to that edition which is by far much more updated.......Texbook to be used along with training the practise of graphic notation. Describes method; exercises; bibliography; collection of examples. If you can read Danish, please refer to that edition which is by far much more updated....

  10. Proceedings of the first international workshop on multiple partonic interactions at the LHC. MPI'08

    Bartalini, Paolo [National Taiwan Univ., Taipei (China); Fano, Livio (eds.) [Istituto Nazionale di Fisica Nucleare, Perugia (Italy)

    2009-06-15

    The objective of this first workshop on Multiple Partonic Interactions (MPI) at the LHC, that can be regarded as a continuation and extension of the dedicated meetings held at DESY in the years 2006 and 2007, is to raise the profile of MPI studies, summarizing the legacy from the older phenomenology at hadronic colliders and favouring further specific contacts between the theory and experimental communities. The MPI are experiencing a growing popularity and are currently widely invoked to account for observations that would not be explained otherwise: the activity of the Underlying Event, the cross sections for multiple heavy flavour production, the survival probability of large rapidity gaps in hard diffraction, etc. At the same time, the implementation of the MPI effects in the Monte Carlo models is quickly proceeding through an increasing level of sophistication and complexity that in perspective achieves deep general implications for the LHC physics. The ultimate ambition of this workshop is to promote the MPI as unification concept between seemingly heterogeneous research lines and to profit of the complete experimental picture in order to constrain their implementation in the models, evaluating the spin offs on the LHC physics program. The workshop is structured in five sections, with the first one dedicated to few selected hot highlights in the High Energy Physics and directly connected to the other ones: Multiple Parton Interactions (in both the soft and the hard regimes), Diffraction, Monte Carlo Generators and Heavy Ions. (orig.)

  11. Knowledge-based systems and interactive graphics for reactor control using the Automated Reasoning Tool(ART) system

    Ragheb, M.; Clayton, B.; Davies, P.

    1987-01-01

    The use of Knowledge-Based systems and advanced graphic concepts are described using the Automated Reasoning Tool (ART) for a model nuclear plant system. Through the sue of asynchronous graphic input/output, the user is allowed to communicate through a graphical display to a Production-Rule Analysis System modelling the plant while its rules are actively being fired. The user changes the status of system components by pointing at them on the system configuration display with a mouse cursor and clicking one of the buttons on the mouse. The Production-Rule Analysis System accepts the new input and immediately displays its diagnosis of the system state and any associated recommendations as to the appropriate course of action. This approach offers a distinct advantage over typing the components statuses in response to queries by a conventional Production-Rule Analysis system. Moreover, two effective ways of communication between man and machine are combined

  12. Perception in statistical graphics

    VanderPlas, Susan Ruth

    There has been quite a bit of research on statistical graphics and visualization, generally focused on new types of graphics, new software to create graphics, interactivity, and usability studies. Our ability to interpret and use statistical graphics hinges on the interface between the graph itself and the brain that perceives and interprets it, and there is substantially less research on the interplay between graph, eye, brain, and mind than is sufficient to understand the nature of these relationships. The goal of the work presented here is to further explore the interplay between a static graph, the translation of that graph from paper to mental representation (the journey from eye to brain), and the mental processes that operate on that graph once it is transferred into memory (mind). Understanding the perception of statistical graphics should allow researchers to create more effective graphs which produce fewer distortions and viewer errors while reducing the cognitive load necessary to understand the information presented in the graph. Taken together, these experiments should lay a foundation for exploring the perception of statistical graphics. There has been considerable research into the accuracy of numerical judgments viewers make from graphs, and these studies are useful, but it is more effective to understand how errors in these judgments occur so that the root cause of the error can be addressed directly. Understanding how visual reasoning relates to the ability to make judgments from graphs allows us to tailor graphics to particular target audiences. In addition, understanding the hierarchy of salient features in statistical graphics allows us to clearly communicate the important message from data or statistical models by constructing graphics which are designed specifically for the perceptual system.

  13. The National Shipbuilding Research Program, Proceedings of the REAPS Technical Symposium Paper No. 9: SPADE Interactive Graphics at Avondale

    Cali, Filippo

    1976-01-01

    .... One of the major considerations was to have total interchangeability between the graphic and the batch mode of the System such that rework could be processed easily, whether the original work had been done through the ̀CRT' or in batch...

  14. Graphic Ecologies

    Brook Weld Muller

    2014-12-01

    Full Text Available This essay describes strategic approaches to graphic representation associated with critical environmental engagement and that build from the idea of works of architecture as stitches in the ecological fabric of the city. It focuses on the building up of partial or fragmented graphics in order to describe inclusive, open-ended possibilities for making architecture that marry rich experience and responsive performance. An aphoristic approach to crafting drawings involves complex layering, conscious absence and the embracing of tension. A self-critical attitude toward the generation of imagery characterized by the notion of ‘loose precision’ may lead to more transformative and environmentally responsive architectures.

  15. Graphics gems

    Heckbert, Paul S

    1994-01-01

    Graphics Gems IV contains practical techniques for 2D and 3D modeling, animation, rendering, and image processing. The book presents articles on polygons and polyhedral; a mix of formulas, optimized algorithms, and tutorial information on the geometry of 2D, 3D, and n-D space; transformations; and parametric curves and surfaces. The text also includes articles on ray tracing; shading 3D models; and frame buffer techniques. Articles on image processing; algorithms for graphical layout; basic interpolation methods; and subroutine libraries for vector and matrix algebra are also demonstrated. Com

  16. Evaluating Interactive Fatigue Management Workshops for Occupational Health Professionals in the United Kingdom

    Sheila Ali

    2014-12-01

    Conclusion: Fatigue can lead to severe functional impairment with adverse workplace outcomes. One-day workshops can be effective in training OH professionals in how to diagnose and manage fatigue and CFS. Training may increase general knowledge of fatigue and confidence in fatigue management in an OH setting.

  17. Development of a graphical user interface allowing use of the SASSYS LMR systems analysis code as an EBR-II interactive simulator

    Garner, P.L.; Briggs, L.L.; Gross, K.C.; Ku, J.Y.; Staffon, J.D.

    1994-01-01

    The SASSYS computer program for safety analyses of liquid-metal- cooled fast reactors has been adapted for use as the simulation engine under the graphical user interface provided by the GRAFUN and HIST programs and the Data Views software package under the X Window System on UNIX-based computer workstations to provide a high fidelity, real-time, interactive simulator of the Experimental Breeder Reactor Number II (EBR-II) plant. In addition to providing analysts with an interactive way of performing safety case studies, the simulator can be used to investigate new control room technologies and to supplement current operator training

  18. 3D for Graphic Designers

    Connell, Ellery

    2011-01-01

    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  19. Network workshop

    Bruun, Jesper; Evans, Robert Harry

    2014-01-01

    This paper describes the background for, realisation of and author reflections on a network workshop held at ESERA2013. As a new research area in science education, networks offer a unique opportunity to visualise and find patterns and relationships in complicated social or academic network data....... These include student relations and interactions and epistemic and linguistic networks of words, concepts and actions. Network methodology has already found use in science education research. However, while networks hold the potential for new insights, they have not yet found wide use in the science education...... research community. With this workshop, participants were offered a way into network science based on authentic educational research data. The workshop was constructed as an inquiry lesson with emphasis on user autonomy. Learning activities had participants choose to work with one of two cases of networks...

  20. Proceedings of the second workshop on thermal-non-thermal interactions in solar flares [TNT-II

    Phillips, K.J.H.

    1989-09-01

    The Second Workshop on the theme of Thermal-Non-thermal Interactions in Solar Flares (TNT-II) was held at Somerville College, University of Oxford, England, during the week of April 10-14, 1989. The keynote address, gave a view of the problems still outstanding with regard to soft and hard X-ray observations of flares. The gathering broke up into four subgroups. The subjects under discussion were: large-scale magnetic field phenomena, flare dynamics, energy release and deposition, and global energy balance. (author)

  1. Short interactive workshops reduce variability in contouring treatment volumes for spine stereotactic body radiation therapy: Experience with the ESTRO FALCON programme and EduCase™ training tool.

    De Bari, Berardino; Dahele, Max; Palmu, Miika; Kaylor, Scott; Schiappacasse, Luis; Guckenberger, Matthias

    2017-11-20

    We report the results of 4, 2-h contouring workshops on target volume definition for spinal stereotactic radiotherapy. They combined traditional teaching methods with a web-based contouring/contour-analysis platform and led to a significant reduction in delineation variability. Short, interactive workshops can reduce interobserver variability in spine SBRT target volume delineation. Copyright © 2017 Elsevier B.V. All rights reserved.

  2. Graphic notation

    Bergstrøm-Nielsen, Carl

    2010-01-01

    Graphic notation is taught to music therapy students at Aalborg University in both simple and elaborate forms. This is a method of depicting music visually, and notations may serve as memory aids, as aids for analysis and reflection, and for communication purposes such as supervision or within...

  3. Hierarchical data structures for graphics program languages

    Gonauser, M.; Schinner, P.; Weiss, J.

    1978-01-01

    Graphic data processing with a computer makes exacting demands on the interactive capability of the program language and the management of the graphic data. A description of the structure of a graphics program language which has been shown by initial practical experiments to possess a particularly favorable interactive capability is followed by the evaluation of various data structures (list, tree, ring) with respect to their interactive capability in processing graphics. A practical structure is proposed. (orig.) [de

  4. Education System Using Interactive 3D Computer Graphics (3D-CG) Animation and Scenario Language for Teaching Materials

    Matsuda, Hiroshi; Shindo, Yoshiaki

    2006-01-01

    The 3D computer graphics (3D-CG) animation using a virtual actor's speaking is very effective as an educational medium. But it takes a long time to produce a 3D-CG animation. To reduce the cost of producing 3D-CG educational contents and improve the capability of the education system, we have developed a new education system using Virtual Actor.…

  5. Introduction to regression graphics

    Cook, R Dennis

    2009-01-01

    Covers the use of dynamic and interactive computer graphics in linear regression analysis, focusing on analytical graphics. Features new techniques like plot rotation. The authors have composed their own regression code, using Xlisp-Stat language called R-code, which is a nearly complete system for linear regression analysis and can be utilized as the main computer program in a linear regression course. The accompanying disks, for both Macintosh and Windows computers, contain the R-code and Xlisp-Stat. An Instructor's Manual presenting detailed solutions to all the problems in the book is ava

  6. Mikado: A graphic program

    Secretan, Y.

    A discussion of the modular program Mikado is presented. Mikado was developed with the goal of creating a flexible graphic tool to display and help analyze the results of finite element fluid flow computations. Mikado works on unstructured meshes, with elements of mixed geometric type, but also offers the possibility of using structured meshes. The program can be operated by both menu and mouse (interactive), or by command file (batch). Mikado is written in FORTRAN, except for a few system dependent subroutines which are in C. It runs presently on Silicon Graphics' workstations and could be easily ported to the IBM-RISC System/6000 family of workstations.

  7. Computer graphics and research projects

    Ingtrakul, P.

    1994-01-01

    This report was prepared as an account of scientific visualization tools and application tools for scientists and engineers. It is provided a set of tools to create pictures and to interact with them in natural ways. It applied many techniques of computer graphics and computer animation through a number of full-color presentations as computer animated commercials, 3D computer graphics, dynamic and environmental simulations, scientific modeling and visualization, physically based modelling, and beavioral, skelatal, dynamics, and particle animation. It took in depth at original hardware and limitations of existing PC graphics adapters contain syste m performance, especially with graphics intensive application programs and user interfaces

  8. Evaluation of a treatment manual and workshops for disseminating, parent-child interaction therapy.

    Herschell, Amy D; McNeil, Cheryl B; Urquiza, Anthony J; McGrath, Jean M; Zebell, Nancy M; Timmer, Susan G; Porter, Alissa

    2009-01-01

    This study's main purposes were to: (a) evaluate a treatment manual as a dissemination strategy, (b) compare two workshop formats for evidence-based treatment (EBT) training, and (c) provide preliminary data on therapist characteristics potentially associated with successful EBT adoption. Forty-two community-based clinicians were assigned to one of two training groups (didactic or experiential). Behavior observation and self-report data were collected at four time points. Results suggest that reading a treatment manual is useful, but not sufficient. Experiential and didactic training were equally effective in increasing knowledge, skill, and satisfaction; however, after a 2-day training, few participants demonstrated mastery of skills.

  9. Climate change and disturbance interactions: Workshop on climate change and disturbance interactions in western North America, Tucson, Ariz., 12-15 February 2007

    McKenzie, Don; Allen, Craig D.

    2007-01-01

    Warming temperatures across western North America, coupled with increased drought, are expected to exacerbate disturbance regimes, particularly wildfires, insect outbreaks, and invasions of exotic species. Many ecologists and resource managers expect ecosystems to change more rapidly from disturbance effects than from the effects of a changing climate by itself. A particular challenge is to understand the interactions among disturbance regimes; for example, how will massive outbreaks of bark beetles, which kill drought-stressed trees by feeding on cambial tissues, increase the potential for large severe wildfires in a warming climate?Researchers in climatology, ecosystem science, fire and insect ecology, and landscape modeling from across western North America convened in Tucson, Ariz., for a 2 and a half day intensive workshop to identify new research directions in climate change and disturbance ecology. Four work groups focused on different aspects of the response of disturbance regimes to climate change: (1) extreme events and climatic variability (2) the effects of changing disturbance regimes on ecosystems, (3) disturbance interactions and cumulative effects, and (4) developing new landscape disturbance models. The workshop was structured with the analytic hierarchy process, a decision support method for achieving consensus from diverse groups of experts without sacrificing individual contributions.

  10. Assessing the Interactivity and Prescriptiveness of Faculty Professional Development Workshops: The Real-Time Professional Development Observation Tool

    Olmstead, Alice; Turpen, Chandra

    2016-01-01

    Professional development workshops are one of the primary mechanisms used to help faculty improve their teaching, and draw in many STEM instructors every year. Although workshops serve a critical role in changing instructional practices within our community, we rarely assess workshops through careful consideration of how they engage faculty.…

  11. Proceedings of US/Japan Workshop (97FT5-06) on High Heat Flux Components and Plasma Surface Interactions for Next Fusion Devices

    Nygren, Richard; Kureczko, Diana

    1998-10-01

    The 1997 US-Japan Workshop on High Heat Flux Components and Plasma Surface Interactions for Next Fusion Devices was held at the Warwick Regis Hotel in San Francisco, California, on December 8-11, 1997. There were 53 presentations as well as discussions on technical issues and on planning for future collaborations, and 35 researchers from japan and the US participated in the workshop. Over the last few years, with the strong emphasis in the US on technology for ITER, there has been less work done in the US fusion program on basic plasma materials interaction and this change in emphasis workshops. The program this year emphasized activities that were not carried out under the ITER program and a new element this year in the US program was planning and some analysis on liquid surface concepts for advanced plasma facing components. The program included a ceremony to honor Professor Yamashina, who was retiring this year and a special presentation on his career

  12. Graphics-processing-unit-accelerated finite-difference time-domain simulation of the interaction between ultrashort laser pulses and metal nanoparticles

    Nikolskiy, V. P.; Stegailov, V. V.

    2018-01-01

    Metal nanoparticles (NPs) serve as important tools for many modern technologies. However, the proper microscopic models of the interaction between ultrashort laser pulses and metal NPs are currently not very well developed in many cases. One part of the problem is the description of the warm dense matter that is formed in NPs after intense irradiation. Another part of the problem is the description of the electromagnetic waves around NPs. Description of wave propagation requires the solution of Maxwell’s equations and the finite-difference time-domain (FDTD) method is the classic approach for solving them. There are many commercial and free implementations of FDTD, including the open source software that supports graphics processing unit (GPU) acceleration. In this report we present the results on the FDTD calculations for different cases of the interaction between ultrashort laser pulses and metal nanoparticles. Following our previous results, we analyze the efficiency of the GPU acceleration of the FDTD algorithm.

  13. 8th International Workshop on Multiple Partonic Interactions at the LHC

    2016-01-01

    MPI are experiencing a growing popularity and are widely invoked to account for observations that cannot be explained otherwise: the activity of the Underlying Event, the rates for multiple heavy flavour production, the survival probability of large rapidity gaps in hard diffraction, etc. At the same time, the implementation of MPI effects in Monte Carlo generators is quickly proceeding at an increasing level of sophistication and complexity, which can have far reaching implications for LHC physics. The ultimate ambition of this workshop is to promote MPI as a unifying concept between apparently distinct lines of research, to profit from experimental progress in order to constrain their implementation in models, and to evaluate their impact on the LHC physics program.

  14. Current status and future perspectives of electron interactions with molecules, clusters, surfaces, and interfaces [Workshop on Fundamental challenges in electron-driven chemistry; Workshop on Electron-driven processes: Scientific challenges and technological opportunities

    Becker, Kurt H.; McCurdy, C. William; Orlando, Thomas M.; Rescigno, Thomas N.

    2000-09-01

    This report is based largely on presentations and discussions at two workshops and contributions from workshop participants. The workshop on Fundamental Challenges in Electron-Driven Chemistry was held in Berkeley, October 9-10, 1998, and addressed questions regarding theory, computation, and simulation. The workshop on Electron-Driven Processes: Scientific Challenges and Technological Opportunities was held at Stevens Institute of Technology, March 16-17, 2000, and focused largely on experiments. Electron-molecule and electron-atom collisions initiate and drive almost all the relevant chemical processes associated with radiation chemistry, environmental chemistry, stability of waste repositories, plasma-enhanced chemical vapor deposition, plasma processing of materials for microelectronic devices and other applications, and novel light sources for research purposes (e.g. excimer lamps in the extreme ultraviolet) and in everyday lighting applications. The life sciences are a rapidly advancing field where the important role of electron-driven processes is only now beginning to be recognized. Many of the applications of electron-initiated chemical processes require results in the near term. A large-scale, multidisciplinary and collaborative effort should be mounted to solve these problems in a timely way so that their solution will have the needed impact on the urgent questions of understanding the physico-chemical processes initiated and driven by electron interactions.

  15. Interactive Distributed Multimedia Systems and Telecommunication Services : 7th International Workshop, IDMS 2000 Enschede, The Netherlands, October 17–20, 2000 Proceedings

    Scholten, Hans; van Sinderen, Marten J.

    2000-01-01

    The first International Workshop on Interactive Distributed Multimedia Systems and Telecommunication Services (IDMS) was organized by Prof. K. Rothermel and Prof. W. Effelsberg, and took place in Stuttgart in 1992. It had the form of a national forum for discussion on multimedia issues related to

  16. Proceedings of US/Japan workshop, Q219 on high heat flux components and plasma surface interactions for next fusion devices

    Ulrickson, M.A.; Stevens, P.L.; Hino, T.; Hirohata, Y. [eds.

    1996-12-01

    This report contains the viewgraphs from the proceedings of US/Japan Workshop on High Heat Flux Components and Plasma Surface Interactions for Next Fusion Devices. Some of the general topics covered by this report are: PFC/PSI in tokamak and helical devices; development of high heat flux components; PSIS and plasma facing materials;tritium; and material damage.

  17. Proceedings of US/Japan workshop, Q219 on high heat flux components and plasma surface interactions for next fusion devices

    Ulrickson, M.A.; Stevens, P.L.; Hino, T.; Hirohata, Y.

    1996-12-01

    This report contains the viewgraphs from the proceedings of US/Japan Workshop on High Heat Flux Components and Plasma Surface Interactions for Next Fusion Devices. Some of the general topics covered by this report are: PFC/PSI in tokamak and helical devices; development of high heat flux components; PSIS and plasma facing materials;tritium; and material damage

  18. Proceedings of the International Workshop on Nanomaterials, Magnetic Ions and Magnetic Semiconductors Studied Mostly by Hyperfine Interactions (IWNMS 2004) held in Baroda, India, 10–14 February 2004

    Somayajulu, D. R. S; IWNMS 2004

    2005-01-01

    Proceedings of the Baroda Workshop IWNMS 2004, held in Baroda, India, 10-14 February, 2004 Researchers and graduate students interested in the Mössbauer Effect and its applications will find this volume indispensable. The volume presents the most recent developments in the methodology of Mössbauer spectroscopy. Reprinted from Hyperfine Interactions (HYPE) Volume 160, 1-4

  19. Application Design Of Interactive Multimedia Development Based Motion Graphic On Making Fashion Design Learning In Digital Format

    Winwin Wiana

    2017-01-01

    This study is a research and development aimed at developing multimedia interactive learning based animation as an effort to improve student learning motivation in learning Fashion Design Technology apart from this study also aims to design a learning program courses Fashion Design Technology with a focus on optimizing the use of interactive media in learning process. From this study showed 1 A preliminary study found that the problems faced by students when studying Fashion Design Technology...

  20. Course workshop for teachers Nuclear energy in education: A didactic focus, an interactive approach with contributions from the new communications and information technologies

    Perez Matzen, Claudio; Herrera Carmona, Erik

    2000-01-01

    A teacher education activity is describes, a course-workshop with a mixed interactive approach, N uclear Energy in Education: A Didactic Focus , which was undertaken from July to October 2000 from Region III to X in Chile, in university rooms with video-conferencing and with Internet communications support. It is a course-workshop that uses the new information and communications (NTIC) technologies to present and discuss the peaceful uses of nuclear energy, as crossover curricular content that exemplifies the relationships between science, technology and society, while presenting methodological proposals for transferring the contents and activities to the Educational System's primary and secondary levels

  1. Workshops on Writing Science

    2017-09-30

    Sep 30, 2017 ... hands-on practice, feedback, mentoring and highly interactive sessions. The focus will be on work done as individuals and in teams. Maximum number of participants for the workshop is limited. The workshop is compulso- rily residential. Boarding and lodging free for selected candidates. Re-imbursement ...

  2. Design Graphics

    1990-01-01

    A mathematician, David R. Hedgley, Jr. developed a computer program that considers whether a line in a graphic model of a three-dimensional object should or should not be visible. Known as the Hidden Line Computer Code, the program automatically removes superfluous lines and displays an object from a specific viewpoint, just as the human eye would see it. An example of how one company uses the program is the experience of Birdair which specializes in production of fabric skylights and stadium covers. The fabric called SHEERFILL is a Teflon coated fiberglass material developed in cooperation with DuPont Company. SHEERFILL glazed structures are either tension structures or air-supported tension structures. Both are formed by patterned fabric sheets supported by a steel or aluminum frame or cable network. Birdair uses the Hidden Line Computer Code, to illustrate a prospective structure to an architect or owner. The program generates a three- dimensional perspective with the hidden lines removed. This program is still used by Birdair and continues to be commercially available to the public.

  3. Application Design Of Interactive Multimedia Development Based Motion Graphic On Making Fashion Design Learning In Digital Format

    Winwin Wiana

    2017-05-01

    Full Text Available This study is a research and development aimed at developing multimedia interactive learning based animation as an effort to improve student learning motivation in learning Fashion Design Technology apart from this study also aims to design a learning program courses Fashion Design Technology with a focus on optimizing the use of interactive media in learning process. From this study showed 1 A preliminary study found that the problems faced by students when studying Fashion Design Technology is the student is not optimal when learning designing clothes based computer technology both in terms of learning content learning mechanisms that still uses a linear media and limitations of highly structured learning time. 2 Animation multimedia has the following characteristics a media of learning is convergent interactive self-contained in the sense of giving convenience to users without the guidance of others as multimedia applications can present the material to see more interesting and informative. 3 Design of multimedia learning software developed include the creation of flowcharts storyboards and drafting manuscript of interactive multimedia based animation. 4 Based on the results of validation by multimedia experts obtained an average percentage of 85.55 viability of the material experts obtained an average percentage of 90.84 viability and by students as users gained an average percentage of 96.38 eligibility so it can be said that the standard of the feasibility of interactive multimedia based animation developed is included in the category of Very High or Very Good. Furthermore experts agree that the development of interactive multimedia based animation on learning Fashion Design Technology can be used with some aspects that need to be improved to obtain higher levels of feasibility more optimal.

  4. Waste Isolation Pilot Plant Materials Interface Interactions Test: Papers presented at the Commission of European Communities workshop on in situ testing of radioactive waste forms and engineered barriers

    Molecke, M.A.; Sorensen, N.R.

    1993-08-01

    The three papers in this report were presented at the second international workshop to feature the Waste Isolation Pilot Plant (WIPP) Materials Interface Interactions Test (MIIT). This Workshop on In Situ Tests on Radioactive Waste Forms and Engineered Barriers was held in Corsendonk, Belgium, on October 13--16, 1992, and was sponsored by the Commission of the European Communities (CEC). The Studiecentrum voor Kernenergie/Centre D'Energie Nucleaire (SCK/CEN, Belgium), and the US Department of Energy (via Savannah River) also cosponsored this workshop. Workshop participants from Belgium, France, Germany, Sweden, and the United States gathered to discuss the status, results and overviews of the MIIT program. Nine of the twenty-five total workshop papers were presented on the status and results from the WIPP MIIT program after the five-year in situ conclusion of the program. The total number of published MIIT papers is now up to almost forty. Posttest laboratory analyses are still in progress at multiple participating laboratories. The first MIIT paper in this document, by Wicks and Molecke, provides an overview of the entire test program and focuses on the waste form samples. The second paper, by Molecke and Wicks, concentrates on technical details and repository relevant observations on the in situ conduct, sampling, and termination operations of the MIIT. The third paper, by Sorensen and Molecke, presents and summarizes the available laboratory, posttest corrosion data and results for all of the candidate waste container or overpack metal specimens included in the MIIT program

  5. Collaborative design support : workshops to stimulate interaction and knowledge exchange between practitioners

    Quanjel, E.M.C.J.

    2013-01-01

    The focus of this research project is on the effectiveness of Collaborative Design activities of practitioners. More specifically, the research project focuses to interaction and knowledge exchange between two specific practitioners, Architects and Contractors, with a different educational

  6. SLAC/DESY International Workshop on Interactions of Intense Sub-Picosecond X-Rays with Matter, Stanford, CA, January 23-24, 1997

    Tatchyn, Roman

    1998-01-01

    This is the proceedings volume of the 1997 SLAC/DESY International Workshop on Interactions of Intense Sub-picosecond X-Ray Pulses with Matter. The workshop theme evolved out of design and R and D studies, undertaken at SLAC, DESY, and elsewhere [1,2], of the new class of linac-driven X-Ray Free Electron Lasers (XRFELs) operating with photocathode-based, low-emittance electron beams in the Self-Amplified Spontaneous Emission (SASE) regime [3]. It can be noted that, following the conclusion of the workshop, funded design study reports on R and D facilities based on these novel sources have been completed and published by both laboratories [4,5]. Topical significance was imparted to the workshop agenda by a series of prior workshops organized to explore scientific and technological applications of linac driven XRFELs [6,7,8,9]. These served to highlight underlying concerns regarding the potential loading effects of the highly intense radiation pulses from this new class of light source on the instrumentation, samples, and experimental phenomena being considered. The primary objectives of the workshop were: (a) to provide tutorial overviews of existing theoretical, numerical, and experimental techniques in the study of interactions of intense, ultra-short radiation pulses with matter, and of their applicability to the parameter regimes of the SLAC and DESY XRFELs; (b) to discuss practical optics and instrumentation issues related to peak and average power density loading; (c) to identify and explore novel concepts and design approaches, with an emphasis on optical instrumentation and experimental physics; (d) to formulate independent or collaborative R and D programs and activities in the areas of theory, numerical simulation, and experimental physics relevant to the linac-driven XRFEL parameter regime

  7. 1ST International Workshop on Managing Interactions in Smart Environments (MANSE 99)

    1999-12-01

    microphone arrays, and mice ; and also wireless interaction peripherals such as a wireless mouse or keyboard that can move about the room. • Scanners...constantly, for example 3D holographic displays, 3D " mice ", and body sensors. Such new modalities can be used in two ways: by taking advantage of their new...applications that monopolize the user’s attention or require excessive word knowledge; we allow people interacting with the Intelligent Room to readily

  8. Workshop experience

    Georgina Holt

    2007-04-01

    Full Text Available The setting for the workshop was a heady mix of history, multiculturalism and picturesque riverscapes. Within the group there was, as in many food studies, a preponderance of female scientists (or ethnographers, but the group interacted on lively, non-gendered terms - focusing instead on an appreciation of locals food and enthusiasm for research shared by all, and points of theoretical variance within that.The food provided by our hosts was of the very highest eating and local food qualities...

  9. Use of Graphic Organizers in a Language Teachers' Professional Development

    Chien, Chin-Wen

    2012-01-01

    Starting from 2009 academic year, the instructional coaches in a school district in a northwest American city began to provide Workshop II (pseudonym) to elementary school English teachers. This study aims to discuss the use of graphic organizers in English teachers' professional development. Different types of graphic organizers such as…

  10. Printing--Graphic Arts--Graphic Communications

    Hauenstein, A. Dean

    1975-01-01

    Recently, "graphic arts" has shifted from printing skills to a conceptual approach of production processes. "Graphic communications" must embrace the total system of communication through graphic media, to serve broad career education purposes; students taught concepts and principles can be flexible and adaptive. The author…

  11. Nuclear reactors; graphical symbols

    1987-11-01

    This standard contains graphical symbols that reveal the type of nuclear reactor and is used to design graphical and technical presentations. Distinguishing features for nuclear reactors are laid down in graphical symbols. (orig.) [de

  12. 7th International Workshop on Multiple Partonic Interactions at the LHC

    Treleani, Daniele; Strikman, Mark; van Buuren, Nadia

    2016-01-01

    From the start of the experimental activity of the Large Hadron Collider, Multiple Partonic Interactions (MPI) are experiencing a growing popularity and are widely invoked to account for observations that cannot be explained otherwise. This includes associated hadron production (Underlying Event) in high energy hadronic collisions with jets, the rates for multiple heavy flavor production, the survival probability of large rapidity gaps in hard diffraction, etc. In particular Double Parton Interactions were observed directly and studied by a number of the FNAL and LHC experiments in different reaction channels. At the LHC a new QCD regime has now been reached, where MPIs occur with high rates, in particular in central collisions, where the production of new particles is more likely to take place. Understanding MPIs is therefore crucial, both for their significant contribution to the background of various processes of interest for the search of new physics and because MPIs are an interesting topic of research b...

  13. Programming Language Software For Graphics Applications

    Beckman, Brian C.

    1993-01-01

    New approach reduces repetitive development of features common to different applications. High-level programming language and interactive environment with access to graphical hardware and software created by adding graphical commands and other constructs to standardized, general-purpose programming language, "Scheme". Designed for use in developing other software incorporating interactive computer-graphics capabilities into application programs. Provides alternative to programming entire applications in C or FORTRAN, specifically ameliorating design and implementation of complex control and data structures typifying applications with interactive graphics. Enables experimental programming and rapid development of prototype software, and yields high-level programs serving as executable versions of software-design documentation.

  14. Proceedings of RIKEN BNL Research Center Workshop: The Approach to Equilibrium in Strongly Interacting Matter. Volume 118

    Liao, J. [Brookhaven National Lab. (BNL), Upton, NY (United States); Venugopalan, R. [Brookhaven National Lab. (BNL), Upton, NY (United States); Berges, J. [Brookhaven National Lab. (BNL), Upton, NY (United States); Blaizot, J. -P. [Brookhaven National Lab. (BNL), Upton, NY (United States); Gelis, F. [Brookhaven National Lab. (BNL), Upton, NY (United States)

    2014-04-09

    The RIKEN BNL Research Center (RBRC) was established in April 1997 at Brookhaven National Laboratory*. It is funded by the ''Rikagaku Kenkyusho'' (RIKEN, The Institute of Physical and Chemical Research) of Japan and the U. S. Department of Energy’s Office of Science. The RBRC is dedicated to the study of strong interactions, including spin physics, lattice QCD, and RHIC physics through the nurturing of a new generation of young physicists. The RBRC has theory, lattice gauge computing and experimental components. It is presently exploring the possibility of an astrophysics component being added to the program. The purpose of this Workshop is to critically review the recent progress on the theory and phenomenology of early time dynamics in relativistic heavy ion collisions from RHIC to LHC energies, to examine the various approaches on thermalization and existing issues, and to formulate new research efforts for the future. Topics slated to be covered include Experimental evidence for equilibration/isotropization, comparison of various approaches, dependence on the initial conditions and couplings, and turbulent cascades and Bose-Einstein condensation.

  15. GURU v2.0: An interactive Graphical User interface to fit rheometer curves in Han’s model for rubber vulcanization

    G. Milani

    2016-01-01

    Full Text Available A GUI software (GURU for experimental data fitting of rheometer curves in Natural Rubber (NR vulcanized with sulphur at different curing temperatures is presented. Experimental data are automatically loaded in GURU from an Excel spreadsheet coming from the output of the experimental machine (moving die rheometer. To fit the experimental data, the general reaction scheme proposed by Han and co-workers for NR vulcanized with sulphur is considered. From the simplified kinetic scheme adopted, a closed form solution can be found for the crosslink density, with the only limitation that the induction period is excluded from computations. Three kinetic constants must be determined in such a way to minimize the absolute error between normalized experimental data and numerical prediction. Usually, this result is achieved by means of standard least-squares data fitting. On the contrary, GURU works interactively by means of a Graphical User Interface (GUI to minimize the error and allows an interactive calibration of the kinetic constants by means of sliders. A simple mouse click on the sliders allows the assignment of a value for each kinetic constant and a visual comparison between numerical and experimental curves. Users will thus find optimal values of the constants by means of a classic trial and error strategy. An experimental case of technical relevance is shown as benchmark.

  16. Giessen international workshop on interactions of exocrine and endocrine pancreatic diseases. Castle of Rauischholzhausen of the Justus-Liebig-University, Giessen, Germany. March 18-19, 2005.

    Andren-Sandberg, Ake; Hardt, Philip D

    2005-07-08

    The 'Giessen International Workshop on Interactions of Exocrine and Endocrine Pancreatic Diseases' was held on March 18-19, 2005 at the Castle of Rauischolzhausen, Giessen University, Germany. About 50 international clinicians and researchers attended the workshop. It was structured into three sessions: A: Pancreatic Autoimmunity - Interaction Between Exocrine and Endocrine Tissue; B: Diabetes Mellitus - Possible Implications of Exocrine Pancreatic Insufficiency; C: Chronic Pancreatitis - Update on Prevalence, Understanding and Pathophysiological Concepts. Several new aspects of pancreatic diseases were discussed, including new classifications of pancreatitis, new insights into prevalence, pathophysiology and new therapeutical considerations. The meeting resulted in more cooperation and a number of new concepts for clinical study which will provide data for future developments.

  17. Proceedings of 1999 U.S./Japan Workshop (99FT-05) On High Heat Flux Components and Plasma Surface Interactions for Next Fusion Devices

    NYGREN,RICHARD E.; STAVROS,DIANA T.

    2000-06-01

    The 1999 US-Japan Workshop on High Heat Flux Components and Plasma Surface Interactions in Next Step Fusion Devices was held at the St. Francis Hotel in Santa Fe, New Mexico, on November 1-4, 1999. There were 42 presentations as well as discussion on technical issues and planning for future collaborations. The participants included 22 researchers from Japan and the United States as well as seven researchers from Europe and Russia. There have been important changes in the programs in both the US and Japan in the areas of plasma surface interactions and plasma facing components. The US has moved away from a strong focus on the ITER Project and has introduced new programs on use of liquid surfaces for plasma facing components, and operation of NSTX has begun. In Japan, the Large Helical Device began operation. This is the first large world-class confinement device operating in a magnetic configuration different than a tokamak. In selecting the presentations for this workshop, the organizers sought a balance between research in laboratory facilities or confinement devices related to plasma surface interactions and experimental research in the development of plasma facing components. In discussions about the workshop itself, the participants affirmed their preference for a setting where ''work-in-progress'' could be informally presented and discussed.

  18. Proceedings of 1999 U.S./Japan Workshop (99FT-05) On High Heat Flux Components and Plasma Surface Interactions for Next Fusion Devices

    NYGREN, RICHARD E.; STAVROS, DIANA T.

    2000-01-01

    The 1999 US-Japan Workshop on High Heat Flux Components and Plasma Surface Interactions in Next Step Fusion Devices was held at the St. Francis Hotel in Santa Fe, New Mexico, on November 1-4, 1999. There were 42 presentations as well as discussion on technical issues and planning for future collaborations. The participants included 22 researchers from Japan and the United States as well as seven researchers from Europe and Russia. There have been important changes in the programs in both the US and Japan in the areas of plasma surface interactions and plasma facing components. The US has moved away from a strong focus on the ITER Project and has introduced new programs on use of liquid surfaces for plasma facing components, and operation of NSTX has begun. In Japan, the Large Helical Device began operation. This is the first large world-class confinement device operating in a magnetic configuration different than a tokamak. In selecting the presentations for this workshop, the organizers sought a balance between research in laboratory facilities or confinement devices related to plasma surface interactions and experimental research in the development of plasma facing components. In discussions about the workshop itself, the participants affirmed their preference for a setting where ''work-in-progress'' could be informally presented and discussed

  19. 'Tagger' - a Mac OS X Interactive Graphical Application for Data Inference and Analysis of N-Dimensional Datasets in the Natural Physical Sciences.

    Morse, P. E.; Reading, A. M.; Lueg, C.

    2014-12-01

    Pattern-recognition in scientific data is not only a computational problem but a human-observer problem as well. Human observation of - and interaction with - data visualization software can augment, select, interrupt and modify computational routines and facilitate processes of pattern and significant feature recognition for subsequent human analysis, machine learning, expert and artificial intelligence systems.'Tagger' is a Mac OS X interactive data visualisation tool that facilitates Human-Computer interaction for the recognition of patterns and significant structures. It is a graphical application developed using the Quartz Composer framework. 'Tagger' follows a Model-View-Controller (MVC) software architecture: the application problem domain (the model) is to facilitate novel ways of abstractly representing data to a human interlocutor, presenting these via different viewer modalities (e.g. chart representations, particle systems, parametric geometry) to the user (View) and enabling interaction with the data (Controller) via a variety of Human Interface Devices (HID). The software enables the user to create an arbitrary array of tags that may be appended to the visualised data, which are then saved into output files as forms of semantic metadata. Three fundamental problems that are not strongly supported by conventional scientific visualisation software are addressed:1] How to visually animate data over time, 2] How to rapidly deploy unconventional parametrically driven data visualisations, 3] How to construct and explore novel interaction models that capture the activity of the end-user as semantic metadata that can be used to computationally enhance subsequent interrogation. Saved tagged data files may be loaded into Tagger, so that tags may be tagged, if desired. Recursion opens up the possibility of refining or overlapping different types of tags, tagging a variety of different POIs or types of events, and of capturing different types of specialist

  20. Reports on the 2015 AAAI Workshop Program

    Albrecht, Stefano V.; Beck, J. Christopher; Buckeridge, David L.; Botea, Adi; Caragea, Cornelia; Chi, Chi-hung; Damoulas, Theodoros; Dilkina, Bistra; Eaton, Eric; Fazli, Pooyan; Ganzfried, Sam; Giles, C. Lee; Guillet, Sébastian; Holte, Robert; Hutter, Frank

    2015-01-01

    AAAI's 2015 Workshop Program was held Sunday and Monday, January 25–26, 2015 at the Hyatt Regency Austin Hotel in Austion, Texas, USA. The AAAI-15 workshop program included 15 workshops covering a wide range of topics in artificial intelligence. Most workshops were held on a single day. The titles of the workshops included AI and Ethics, AI for Cities, AI for Transportation: Advice, Interactivity and Actor Modeling, Algorithm Configuration, Artificial Intelligence Applied to Assistive Technol...

  1. The Effect of Interactive Educational Workshops with or Without Standardized Patients on the Self-Efficacy of Midwifery Students in Sexual Health Counseling

    Talaat Khadivzadeh

    2016-02-01

    Full Text Available Background & aim: Modifications in learning systems based on the concepts of self-efficacy and self-esteem are among the suggested strategies to bridge the gap between knowledge and practice. The aim of this study was to compare the effect of two interactive educational workshops with or without standardized patients (SPs on midwifery students' self-efficacy in providing sexual health counseling at Mashhad University of Medical Sciences, Mashhad, Iran in 2014. Methods:In this quasi-experimental study, 62 B.Sc. and M.Sc. students of midwifery at Mashhad School of Nursing and Midwifery were randomly divided into two groups. The groups were trained, using one of two interactive educational workshops (with or without SPs on sexual health counseling (10 hours. Data were collected, using a demographic questionnaire and a self-efficacy assessment tool. For data analysis, paired and independent t-tests were performed, using SPSS version 16. Results: The mean scores of students' self-efficacy in providing sexual health counseling in the two groups were not significantly different at the beginning of the study (P=0.587, while two weeks after the intervention, the scores were significantly higher in students who participated in SP-based workshops (76.0±10.9 vs. 66.7±5.9, P

  2. PC Graphic file programing

    Yang, Jin Seok

    1993-04-01

    This book gives description of basic of graphic knowledge and understanding and realization of graphic file form. The first part deals with graphic with graphic data, store of graphic data and compress of data, programing language such as assembling, stack, compile and link of program and practice and debugging. The next part mentions graphic file form such as Mac paint file, GEM/IMG file, PCX file, GIF file, and TIFF file, consideration of hardware like mono screen driver and color screen driver in high speed, basic conception of dithering and conversion of formality.

  3. Recent developments in MrBUMP: better search-model preparation, graphical interaction with search models, and solution improvement and assessment.

    Keegan, Ronan M; McNicholas, Stuart J; Thomas, Jens M H; Simpkin, Adam J; Simkovic, Felix; Uski, Ville; Ballard, Charles C; Winn, Martyn D; Wilson, Keith S; Rigden, Daniel J

    2018-03-01

    Increasing sophistication in molecular-replacement (MR) software and the rapid expansion of the PDB in recent years have allowed the technique to become the dominant method for determining the phases of a target structure in macromolecular X-ray crystallography. In addition, improvements in bioinformatic techniques for finding suitable homologous structures for use as MR search models, combined with developments in refinement and model-building techniques, have pushed the applicability of MR to lower sequence identities and made weak MR solutions more amenable to refinement and improvement. MrBUMP is a CCP4 pipeline which automates all stages of the MR procedure. Its scope covers everything from the sourcing and preparation of suitable search models right through to rebuilding of the positioned search model. Recent improvements to the pipeline include the adoption of more sensitive bioinformatic tools for sourcing search models, enhanced model-preparation techniques including better ensembling of homologues, and the use of phase improvement and model building on the resulting solution. The pipeline has also been deployed as an online service through CCP4 online, which allows its users to exploit large bioinformatic databases and coarse-grained parallelism to speed up the determination of a possible solution. Finally, the molecular-graphics application CCP4mg has been combined with MrBUMP to provide an interactive visual aid to the user during the process of selecting and manipulating search models for use in MR. Here, these developments in MrBUMP are described with a case study to explore how some of the enhancements to the pipeline and to CCP4mg can help to solve a difficult case.

  4. Graphic Turbulence Guidance

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  5. Graphical Turbulence Guidance - Composite

    National Oceanic and Atmospheric Administration, Department of Commerce — Forecast turbulence hazards identified by the Graphical Turbulence Guidance algorithm. The Graphical Turbulence Guidance product depicts mid-level and upper-level...

  6. Graphical Rasch models

    Kreiner, Svend; Christensen, Karl Bang

    Rasch models; Partial Credit models; Rating Scale models; Item bias; Differential item functioning; Local independence; Graphical models......Rasch models; Partial Credit models; Rating Scale models; Item bias; Differential item functioning; Local independence; Graphical models...

  7. Graphics in DAQSIM

    Wang, C.C.; Booth, A.W.; Chen, Y.M.; Botlo, M.

    1993-06-01

    At the Superconducting Super Collider Laboratory (SSCL) a tool called DAQSIM has been developed to study the behavior of Data Acquisition (DAQ) systems. This paper reports and discusses the graphics used in DAQSIM. DAQSIM graphics includes graphical user interface (GUI), animation, debugging, and control facilities. DAQSIM graphics not only provides a convenient DAQ simulation environment, it also serves as an efficient manager in simulation development and verification

  8. Inter-active and dynamic approaches on forest and land-use planning - proceedings from a training workshop

    Sandewall, Mats [ed.

    1999-07-01

    This document summarises the outcome of a training workshop, 'Inter-active and dynamic approaches on forest and land-use planning', that was organised in Vietnam and Lao PDR during April 1999. The workshop was arranged by researchers from SLU, Umeaa in cooperation with SIDA and it's CCB programme, The National Board of Forestry and concerned government institutions in Lao PDR - The national Programme for Shifting Cultivation Stabilisation, Ministry of Agriculture and Forestry , and in Vietnam - the Forest Inventory and Planning Institute, Ministry of Agriculture and Rural Development. The main purpose of this paper are: (1) to review and conclude the outcome of the workshop to all those who have participated or been concerned with it; (2) to summarise an evaluation of the somewhat unique arrangement, with participants from different sectors, administrative levels, gender and countries; and (3) to present 'the APM approach' on land use planning, which was put forward, tested and discussed during the workshop.

  9. Functional effects of new T cell panel antibodies and other workshop reagents on interactions between T lymphocytes and synovial fibroblasts

    Fox, D. A.; Morita, Y.; Gupta, R.; Pai, R.; Endres, J.; Hořejší, Václav

    2000-01-01

    Roč. 55, č. 1 (2000), s. 107 ISSN 0001-2815. [Workshop and Conference on Human Leucocytes Differentiation Antigens /7./. 20.06.2000-24.06.2000, Harrogate] Institutional research plan: CEZ:AV0Z5052915 Subject RIV: EB - Genetics ; Molecular Biology

  10. Bayesian Graphical Models

    Jensen, Finn Verner; Nielsen, Thomas Dyhre

    2016-01-01

    Mathematically, a Bayesian graphical model is a compact representation of the joint probability distribution for a set of variables. The most frequently used type of Bayesian graphical models are Bayesian networks. The structural part of a Bayesian graphical model is a graph consisting of nodes...

  11. VAX Professional Workstation goes graphic

    Downward, J.G.

    1984-01-01

    The VAX Professional Workstation (VPW) is a collection of programs and procedures designed to provide an integrated work-station environment for the staff at KMS Fusion's research laboratories. During the past year numerous capabilities have been added to VPW, including support for VT125/VT240/4014 graphic workstations, editing windows, and additional desk utilities. Graphics workstation support allows users to create, edit, and modify graph data files, enter the data via a graphic tablet, create simple plots with DATATRIEVE or DECgraph on ReGIS terminals, or elaborate plots with TEKGRAPH on ReGIS or Tektronix terminals. Users may assign display error bars to the data and interactively plot it in a variety of ways. Users also can create and display viewgraphs. Hard copy output for a large network of office terminals is obtained by multiplexing each terminal's video output into a recently developed video multiplexer front ending a single channel video hard copy unit

  12. Configurable software for satellite graphics

    Hartzman, P D

    1977-12-01

    An important goal in interactive computer graphics is to provide users with both quick system responses for basic graphics functions and enough computing power for complex calculations. One solution is to have a distributed graphics system in which a minicomputer and a powerful large computer share the work. The most versatile type of distributed system is an intelligent satellite system in which the minicomputer is programmable by the application user and can do most of the work while the large remote machine is used for difficult computations. At New York University, the hardware was configured from available equipment. The level of system intelligence resulted almost completely from software development. Unlike previous work with intelligent satellites, the resulting system had system control centered in the satellite. It also had the ability to reconfigure software during realtime operation. The design of the system was done at a very high level using set theoretic language. The specification clearly illustrated processor boundaries and interfaces. The high-level specification also produced a compact, machine-independent virtual graphics data structure for picture representation. The software was written in a systems implementation language; thus, only one set of programs was needed for both machines. A user can program both machines in a single language. Tests of the system with an application program indicate that is has very high potential. A major result of this work is the demonstration that a gigantic investment in new hardware is not necessary for computing facilities interested in graphics.

  13. The PC graphics handbook

    Sanchez, Julio

    2003-01-01

    Part I - Graphics Fundamentals PC GRAPHICS OVERVIEW History and Evolution Short History of PC Video PS/2 Video Systems SuperVGA Graphics Coprocessors and Accelerators Graphics Applications State-of-the-Art in PC Graphics 3D Application Programming Interfaces POLYGONAL MODELING Vector and Raster Data Coordinate Systems Modeling with Polygons IMAGE TRANSFORMATIONS Matrix-based Representations Matrix Arithmetic 3D Transformations PROGRAMMING MATRIX TRANSFORMATIONS Numeric Data in Matrix Form Array Processing PROJECTIONS AND RENDERING Perspective The Rendering Pipeline LIGHTING AND SHADING Lightin

  14. Graphics gems II

    Arvo, James

    1991-01-01

    Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers.This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed.Graphics artists and comput

  15. Graphical Models with R

    Højsgaard, Søren; Edwards, David; Lauritzen, Steffen

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many...... of these software developments have taken place within the R community, either in the form of new packages or by providing an R ingerface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In addition......, the book provides examples of how more advanced aspects of graphical modeling can be represented and handled within R. Topics covered in the seven chapters include graphical models for contingency tables, Gaussian and mixed graphical models, Bayesian networks and modeling high dimensional data...

  16. THERAPIE - THErmix-RAps-Plot-InterfacE. A graphic software for representation of THERMIX-2D results with the interactive plot program RAPS

    Duensing, P.; Jahn, W.; Rehm, W.

    1986-09-01

    The performance of safety analyses for gas-cooled high temperature reactor power plants requires efficient plot codes for the evaluation and representation of computer results. The report describes the coupling between the thermodynamic simulation code THERMIX and the graphic plot code RAPS via the interface program THERAPIE. Especially the structure and the handling of the interface program are explained as well as the dialogue with the plot code. Further options of the colour graphic system are demonstrated for the representation of temperature distributions in components of HTR concepts (HTR-500). (orig.) [de

  17. Una estrategia de diseminación en la psicología: los talleres interactivos Interactive workshops as a dissemination strategy in psychology

    Kalina Isela Martínez-Martínez

    2003-01-01

    Full Text Available OBJETIVO: Evaluar los talleres interactivos como una estrategia de diseminación de un modelo de intervención psicológica para el tratamiento de los bebedores problema, en profesionales de la salud del Instituto Mexicano del Seguro Social. MATERIAL Y MÉTODOS: Se trabajó con 206 profesionales de la salud de siete clínicas del Instituto Mexicano del Seguro Social, en el periodo 1999-2000. Los sujetos fueron seleccionados por las autoridades de las clínicas. El tipo de estudio utilizado fue cuasi-experimental con un diseño pre-test/pos-test. Inicialmente se aplicó a los participantes el cuestionario de actitudes, intereses y conocimientos, luego se impartieron los talleres interactivos, y al final de éstos nuevamente se aplicó el cuestionario para identificar cambios. El análisis estadístico se realizó a través de una prueba t de student de muestras pareadas. RESULTADOS: Se encontraron diferencias estadísticas significativas en los conocimientos de los participantes sobre alcoholismo t (206, 205, y en los intereses de los mismos t (206, 205=2.318, p=0.021. CONCLUSIONES: El taller interactivo es una herramienta efectiva para diseminar el programa de Auto-Cambio Dirigido en los escenarios de las clínicas del Instituto Mexicano del Seguro Social, por lo que los profesionales de la salud pueden convertirse en agentes de cambio de las innovaciones psicológicas.OBJECTIVE: To assess whether interactive workshops are an effective strategy for promoting a psychological intervention model among healthcare providers, to treat problem drinkers. MATERIAL AND METHODS: The study was conducted between the years 1999 and 2000, among 206 healthcare providers at seven Instituto Mexicano del Seguro Social (Mexican Institute of Social Security, IMSS clinics. Study subjects were selected by hospital executive officers. The study design is a quasi-experimental pre-test/post-test study. Data on providers' attitudes, interests, and knowledge were collected

  18. Workshop on electronic and ionic collision cross sections needed in the modeling of radiation interactions with matter: proceedings

    1984-05-01

    The term modeling in the Workship title refers to the mathematical analysis of the consequences of many collision processes for characterizing the physical stage of radiation actions. It requires as input some knowledge of collision cross sections. Traditionally, work on cross sections and work on the modeling are conducted by separate groups of scientists. It was the purpose of the Workshop to bring these two groups together in a forum that would promote effective communication. Cross-section workers described the status of their work and told what data were available or trustworthy. Modeling workers told what kind of data were needed or were most important. Twenty-two items from the workshop were prepared separately for the data base

  19. Workshop on electronic and ionic collision cross sections needed in the modeling of radiation interactions with matter: proceedings

    1984-05-01

    The term modeling in the Workship title refers to the mathematical analysis of the consequences of many collision processes for characterizing the physical stage of radiation actions. It requires as input some knowledge of collision cross sections. Traditionally, work on cross sections and work on the modeling are conducted by separate groups of scientists. It was the purpose of the Workshop to bring these two groups together in a forum that would promote effective communication. Cross-section workers described the status of their work and told what data were available or trustworthy. Modeling workers told what kind of data were needed or were most important. Twenty-two items from the workshop were prepared separately for the data base.

  20. Workshop report

    abp

    2017-09-14

    Sep 14, 2017 ... health: report of first EQUIST training workshop in Nigeria .... The difference between the before and after measurements was ... After the administration of the pre-workshop questionnaire the ... represent Likert rating scale of 1-5 points, where 1point = grossly .... Procedures Manual for the "Evaluating.

  1. INDICO Workshop

    CERN. Geneva; Fabbrichesi, Marco

    2004-01-01

    The INtegrated DIgital COnferencing EU project has finished building a complete software solution to facilitate the MANAGEMENT OF CONFERENCES, workshops, schools or simple meetings from their announcement to their archival. Everybody involved in the organization of events is welcome to join this workshop, in order to understand the scope of the project and to see demonstrations of the various features.

  2. Sirepo for Synchrotron Radiation Workshop

    2016-10-25

    Sirepo is an open source framework for cloud computing. The graphical user interface (GUI) for Sirepo, also known as the client, executes in any HTML5 compliant web browser on any computing platform, including tablets. The client is built in JavaScript, making use of the following open source libraries: Bootstrap, which is fundamental for cross-platform web applications; AngularJS, which provides a model–view–controller (MVC) architecture and GUI components; and D3.js, which provides interactive plots and data-driven transformations. The Sirepo server is built on the following Python technologies: Flask, which is a lightweight framework for web development; Jinja, which is a secure and widely used templating language; and Werkzeug, a utility library that is compliant with the WSGI standard. We use Nginx as the HTTP server and proxy, which provides a scalable event-driven architecture. The physics codes supported by Sirepo execute inside a Docker container. One of the codes supported by Sirepo is the Synchrotron Radiation Workshop (SRW). SRW computes synchrotron radiation from relativistic electrons in arbitrary magnetic fields and propagates the radiation wavefronts through optical beamlines. SRW is open source and is primarily supported by Dr. Oleg Chubar of NSLS-II at Brookhaven National Laboratory.

  3. Deterministic Graphical Games Revisited

    Andersson, Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2008-01-01

    We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity of solving deterministic graphical...... games and obtain an almost-linear time comparison-based algorithm for computing an equilibrium of such a game. The existence of a linear time comparison-based algorithm remains an open problem....

  4. EASI graphics - Version II

    Allensworth, J.A.

    1984-04-01

    EASI (Estimate of Adversary Sequence Interruption) is an analytical technique for measuring the effectiveness of physical protection systems. EASI Graphics is a computer graphics extension of EASI which provides a capability for performing sensitivity and trade-off analyses of the parameters of a physical protection system. This document reports on the implementation of the Version II of EASI Graphics and illustrates its application with some examples. 5 references, 15 figures, 6 tables

  5. Graphical Models with R

    Højsgaard, Søren; Lauritzen, Steffen

    2012-01-01

    Graphical models in their modern form have been around since the late 1970s and appear today in many areas of the sciences. Along with the ongoing developments of graphical models, a number of different graphical modeling software programs have been written over the years. In recent years many of these software developments have taken place within the R community, either in the form of new packages or by providing an R interface to existing software. This book attempts to give the reader a gentle introduction to graphical modeling using R and the main features of some of these packages. In add

  6. The computer graphics metafile

    Henderson, LR; Shepherd, B; Arnold, D B

    1990-01-01

    The Computer Graphics Metafile deals with the Computer Graphics Metafile (CGM) standard and covers topics ranging from the structure and contents of a metafile to CGM functionality, metafile elements, and real-world applications of CGM. Binary Encoding, Character Encoding, application profiles, and implementations are also discussed. This book is comprised of 18 chapters divided into five sections and begins with an overview of the CGM standard and how it can meet some of the requirements for storage of graphical data within a graphics system or application environment. The reader is then intr

  7. The computer graphics interface

    Steinbrugge Chauveau, Karla; Niles Reed, Theodore; Shepherd, B

    2014-01-01

    The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first chapter provides a general overview of CGI; this chapter covers graphics standards, functional specifications, and syntactic interfaces. Next, the book discusses the basic concepts of CGI, such as inquiry, profiles, and registration. The third chapter covers the CGI concepts and functions, while the fourth chapter deals with the concept of graphic obje

  8. Cementitious Materials in Safety Cases for Geological Repositories for Radioactive Waste: Role, Evolution and Interactions. A Workshop organised by the OECD/NEA Integration Group for the Safety Case and hosted by ONDRAF/NIRAS. Cementitious materials in safety cases for radioactive waste: role, evolution and interactions

    2012-01-01

    The OECD Nuclear Energy Agency (NEA) Integration Group for the Safety Case (IGSC) organised a workshop to assess current understanding on the use of cementitious materials in radioactive waste disposal. The workshop was hosted by the Belgian Agency for Radioactive Waste and Enriched Fissile Materials (Ondraf/Niras), in Brussels, Belgium on 17-19 November 2009. The workshop brought together a wide range of people involved in supporting safety case development and having an interest in cementitious materials: namely, cement and concrete experts, repository designers, scientists, safety assessors, disposal programme managers and regulators. The workshop was designed primarily to consider issues relevant to the post-closure safety of radioactive waste disposal, but also addressed some related operational issues, such as cementitious barrier emplacement. Where relevant, information on cementitious materials from analogous natural and anthropogenic systems was also considered. This report provides a synthesis of the workshop, and summarises its main results and findings. The structure of this report follows the workshop agenda: - Section 2 summarises plenary and working group discussions on the uses, functions and evolution of cementitious materials in geological disposal, and highlights key aspects and discussions points. - Section 3 summarises plenary and working group discussions on interactions of cementitious materials with other disposal system components, and highlights key aspects and discussions points. - Section 4 summarises the workshop session on the integration of issues related to cementitious materials using the safety case. - Section 5 presents the main conclusions from the workshop. - Section 6 contains a list of references. - Appendix A presents the workshop agenda. - Appendix B contains the abstracts and, where provided, technical papers supporting oral presentations at the workshop. - Appendix C contains the abstracts and, where provided, technical

  9. Stanford Workshop on Surgical Simulation

    Salisbury, Kenneth

    2001-01-01

    .... The goal of this workshop was to bring together researchers and developers from around the world who focus on modeling and simulation of deformable materials for applications requiring real-time interaction...

  10. Graphics Tablet Technology in Second Year Thermal Engineering Teaching

    Carrillo, Antonio; Cejudo, José Manuel; Domínguez, Fernando; Rodríguez, Eduardo

    2013-01-01

    Graphics tablet technology is well known in markets such as manufacturing, graphics arts and design but it has not yet found widespread acceptance for university teaching. A graphics tablet is an affordable teaching tool that combines the best features from traditional and new media. It allows developing a progressive, interactive lecture (as a…

  11. Mathematics for computer graphics

    Vince, John

    2006-01-01

    Helps you understand the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. This work also helps you to rediscover the mathematical techniques required to solve problems and design computer programs for computer graphic applications

  12. Graphic Communications. Curriculum Guide.

    North Dakota State Board for Vocational Education, Bismarck.

    This guide provides the basic foundation to develop a one-semester course based on the cluster concept, graphic communications. One of a set of six guides for an industrial arts curriculum at the junior high school level, it suggests exploratory experiences designed to (1) develop an awareness and understanding of the drafting and graphic arts…

  13. DESY Theory Workshop

    Anon.

    1985-01-01

    Held during the 'Festwoche' which marked the 25th anniversary of the German DESY Laboratory last year, the traditional DESY Theory Workshop concentrated on weak interactions of heavy quarks and on non-standard models for weak interactions, together with a progress report on lattice gauge theories with fermions. The organizing committee had invited eleven lecturers to present experiments and theoretical ideas in these fields. Also many short communications contributed interesting material

  14. Ensuring the principle of visibility when examining graphic disciplines

    Tel’noy Viktor Ivanovich

    2015-11-01

    Full Text Available The article shows the importance of the use of didactic principle of visualization in the study of graphic disciplines for more effective organization of educational process, improvement of forms, methods and means of education. The authors analyze different approaches to the classification of means of visualization in modern pedagogy. The proposed classification of clarity with regard to graphic disciplines can be used not so much for their classification, as for the full and effective use of their capabilities in the learning process. The article demonstrates structural links between the stages of clarity, use of funds, ways and rules of their use, leading to successful achievement of the goals for the revitalization of the educational process and enhancing cognitive interest of students. Practical recommendations for the integrated use of means of presentation in the classes on descriptive geometry, engineering graphics and computer graphics are given. Special attention in the learning process is paid to the role of the teacher. In addition to his or her professional knowledge, a teacher should possess oratory skills, to competently combine the rhetoric and psychological techniques to use interactive and effective active forms of training, including workshops, to engage students in the learning process, to monitor feedback from the students’ audience. When conducting different kinds of practice, teachers should know the advantages and disadvantages, strengths and weaknesses, timely application of every means of presentation for greater impact and effect in the educational process. The effectiveness of using the selected visualization tools is largely determined by the methods and techniques of their use in the classroom. It is important to consider the following factors: location, convenient for review, and approach; the accessibility; the expert support of a demonstration by the review; the duration of the demonstration; training students

  15. Science Thought and Practices: A Professional Development Workshop on Teaching Scientific Reasoning, Mathematical Modeling and Data Analysis

    Robbins, Dennis; Ford, K. E. Saavik

    2018-01-01

    The NSF-supported “AstroCom NYC” program, a collaboration of the City University of New York and the American Museum of Natural History (AMNH), has developed and offers hands-on workshops to undergraduate faculty on teaching science thought and practices. These professional development workshops emphasize a curriculum and pedagogical strategies that uses computers and other digital devices in a laboratory environment to teach students fundamental topics, including: proportional reasoning, control of variables thinking, experimental design, hypothesis testing, reasoning with data, and drawing conclusions from graphical displays. Topics addressed here are rarely taught in-depth during the formal undergraduate years and are frequently learned only after several apprenticeship research experiences. The goal of these workshops is to provide working and future faculty with an interactive experience in science learning and teaching using modern technological tools.

  16. Graphics server and action language interpreter greatly simplify the composition of a graphical user interface

    Mueller, R.

    1992-01-01

    A new control system based on a distributed computing environment is gradually installed at BESSY, a 800 MeV storage ring dedicated to the generation of synchrotron light in the VUV and soft X-ray region. The new operator consoles are large high resolution, bitmap oriented color graphic screens with mouse and keyboard. A new graphical user interface has been developed with a user interface management system. A graphics server encapsulates completely representational aspects, mediates between user interactions and application variables and takes care of a consistent state of graphical and applicational objects. Graphical representations, semantics of user interactions and interpreter instructions are defined in a database written in a simple and comprehensible user interface definition language. (R.P.) 7 refs.; 5 figs

  17. Workshop meeting

    Veland, Oeystein

    2004-04-01

    1-2 September 2003 the Halden Project arranged a workshop on 'Innovative Human-System Interfaces and their Evaluation'. This topic is new in the HRP 2003-2005 programme, and it is important to get feedback from member organizations to the work that is being performed in Halden. It is also essential that relevant activities and experiences in this area from the member organizations are shared with the Halden staff and other HRP members. Altogether 25 persons attended the workshop. The workshop had a mixture of presentations and discussions, and was chaired by Dominique Pirus of EDF, France. Day one focused on the HRP/IFE activities on Human-System Interface design, including Function-oriented displays, Ecological Interface Design, Task-oriented displays, as well as work on innovative display solutions for the oil and gas domain. There were also presentations of relevant work in France, Japan and the Czech Republic. The main focus of day two was the verification and validation of human-system interfaces, with presentations of work at HRP on Human-Centered Validation, Criteria-Based System Validation, and Control Room Verification and Validation. The chairman concluded that it was a successful workshop, although one could have had more time for discussions. The Halden Project got valuable feedback and viewpoints on this new topic during the workshop, and will consider all recommendations related to the future work in this area. (Author)

  18. Computer graphics at VAX JINR

    Balashov, V.K.

    1991-01-01

    The structure of the software for computer graphics at VAX JINR is described. It consists of graphical packages GKS, WAND and a set graphicals packages for High Energy Physics application designed at CERN. 17 refs.; 1 tab

  19. Graphical symbol recognition

    K.C. , Santosh; Wendling , Laurent

    2015-01-01

    International audience; The chapter focuses on one of the key issues in document image processing i.e., graphical symbol recognition. Graphical symbol recognition is a sub-field of a larger research domain: pattern recognition. The chapter covers several approaches (i.e., statistical, structural and syntactic) and specially designed symbol recognition techniques inspired by real-world industrial problems. It, in general, contains research problems, state-of-the-art methods that convey basic s...

  20. Flowfield computer graphics

    Desautel, Richard

    1993-01-01

    The objectives of this research include supporting the Aerothermodynamics Branch's research by developing graphical visualization tools for both the branch's adaptive grid code and flow field ray tracing code. The completed research for the reporting period includes development of a graphical user interface (GUI) and its implementation into the NAS Flowfield Analysis Software Tool kit (FAST), for both the adaptive grid code (SAGE) and the flow field ray tracing code (CISS).

  1. Application of standard softWare of the CDC-6500 interactive graphic therminal for representation of spiral scanning data and event saving

    Nehrguj, B.; Ososkov, G.A.

    1978-01-01

    A system of programs, based on a standard graphic display software, is developed which enables the user to display the results of spiral scanning using a terminal keyboard and a FILTR program. Quality assessment of filtering is also available. The use of a cursor which provides a certain feedback between the display and the CDC-6500 computer provides good capabilities for the investigation of the filtering program failures and saves the most interesting events. To speed up scanning of events, a special program is written which performs pre-filtration and reduces 4 to 5 fold the amount of source numerical data of track projections. Its flowchart is based on the well-known method of cords, which allows to save 10-12 events/hour

  2. The Astronomy Workshop

    Hamilton, D. P.; Asbury, M. L.; Proctor, A.

    2001-12-01

    The Astronomy Workshop (http://janus.astro.umd.edu) is an interactive online astronomy resource developed, and maintained at the University of Maryland, for use by students, educators and the general public. The Astronomy Workshop has been extensively tested and used successfully at many different levels, including High School and Junior High School science classes, University introductory astronomy courses, and University intermediate and advanced astronomy courses. Some topics currently covered in the Astronomy Workshop are: Animated Orbits of Planets and Moons: The orbits of the nine planets and 91 known planetary satellites are shown in animated, to-scale drawings. The orbiting bodies move at their correct relative speeds about their parent, which is rendered as an attractive, to-scale gif image. Solar System Collisions: This most popular of our applications shows what happens when an asteroid or comet with user-defined size and speed impacts a given planet. The program calculates many effects, including the country impacted (if Earth is the target), energy of the explosion, crater size, magnitude of the planetquake generated. It also displays a relevant image (e.g. terrestrial crater, lunar crater, etc.). Planetary and Satellite Data Calculators: These tools allow the user to easily calculate physical data for all of the planets or satellites simultaneously, making comparison very easy. Orbital Simulations: These tools allow the student to investigate different aspects of the three-body problem of celestial mechanics. Astronomy Workshop Bulletin Board: Get innovative teaching ideas and read about in-class experiences with the Astronomy Workshop. Share your ideas with other educators by posting on the Bulletin Board. Funding for the Astronomy Workshop is provided by the National Science Foundation.

  3. Summary of the PSI workshop

    NONE

    2003-03-01

    The PSI workshop had been held at JAERI-Naka, from March 15th to 16th, 2002. This workshop is held twice a year as the skull practice session to report the recent progress on the plasma - surface interactions of the experimental reactors such as ITER, JT-60, LHD, etc. and the development of the plasma facing components. There were 34 participants from the university and 18 participants from JAERI and 26 papers were presented. This booklet was published for the purpose of saving a record of this workshop performed in oral lecture form. (author)

  4. Virtual Workshop

    Buus, Lillian; Bygholm, Ann

    In relation to the Tutor course in the Mediterranean Virtual University (MVU) project, a virtual workshop “Getting experiences with different synchronous communication media, collaboration, and group work” was held with all partner institutions in January 2006. More than 25 key-tutors within MVU...

  5. Computer graphics application in the engineering design integration system

    Glatt, C. R.; Abel, R. W.; Hirsch, G. N.; Alford, G. E.; Colquitt, W. N.; Stewart, W. A.

    1975-01-01

    The computer graphics aspect of the Engineering Design Integration (EDIN) system and its application to design problems were discussed. Three basic types of computer graphics may be used with the EDIN system for the evaluation of aerospace vehicles preliminary designs: offline graphics systems using vellum-inking or photographic processes, online graphics systems characterized by direct coupled low cost storage tube terminals with limited interactive capabilities, and a minicomputer based refresh terminal offering highly interactive capabilities. The offline line systems are characterized by high quality (resolution better than 0.254 mm) and slow turnaround (one to four days). The online systems are characterized by low cost, instant visualization of the computer results, slow line speed (300 BAUD), poor hard copy, and the early limitations on vector graphic input capabilities. The recent acquisition of the Adage 330 Graphic Display system has greatly enhanced the potential for interactive computer aided design.

  6. WORKSHOP: Let's twist again..

    Villalobos Baillie, Orlando

    1988-12-15

    In the quantum chromodynamics (QCD) candidate theory of interquark forces, calculations involve summing the effects from many different possible quark/gluon interactions. In addition to the 'leading term' frequently used as the basis for QCD calculations, additional contributions — so-called 'higher twists' — are modulated by powers of kinematical factors. An illuminating international workshop to discuss higher twist QCD was held at the College de France, Paris, from 21-23 September.

  7. OAP- OFFICE AUTOMATION PILOT GRAPHICS DATABASE SYSTEM

    Ackerson, T.

    1994-01-01

    The Office Automation Pilot (OAP) Graphics Database system offers the IBM PC user assistance in producing a wide variety of graphs and charts. OAP uses a convenient database system, called a chartbase, for creating and maintaining data associated with the charts, and twelve different graphics packages are available to the OAP user. Each of the graphics capabilities is accessed in a similar manner. The user chooses creation, revision, or chartbase/slide show maintenance options from an initial menu. The user may then enter or modify data displayed on a graphic chart. The cursor moves through the chart in a "circular" fashion to facilitate data entries and changes. Various "help" functions and on-screen instructions are available to aid the user. The user data is used to generate the graphics portion of the chart. Completed charts may be displayed in monotone or color, printed, plotted, or stored in the chartbase on the IBM PC. Once completed, the charts may be put in a vector format and plotted for color viewgraphs. The twelve graphics capabilities are divided into three groups: Forms, Structured Charts, and Block Diagrams. There are eight Forms available: 1) Bar/Line Charts, 2) Pie Charts, 3) Milestone Charts, 4) Resources Charts, 5) Earned Value Analysis Charts, 6) Progress/Effort Charts, 7) Travel/Training Charts, and 8) Trend Analysis Charts. There are three Structured Charts available: 1) Bullet Charts, 2) Organization Charts, and 3) Work Breakdown Structure (WBS) Charts. The Block Diagram available is an N x N Chart. Each graphics capability supports a chartbase. The OAP graphics database system provides the IBM PC user with an effective means of managing data which is best interpreted as a graphic display. The OAP graphics database system is written in IBM PASCAL 2.0 and assembler for interactive execution on an IBM PC or XT with at least 384K of memory, and a color graphics adapter and monitor. Printed charts require an Epson, IBM, OKIDATA, or HP Laser

  8. Mathematical structures for computer graphics

    Janke, Steven J

    2014-01-01

    A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing on the significant mathematical results, the book establishes key algorithms used to build complex graphics scenes. Written for readers with various levels of mathematical background, the book develops a solid foundation for graphics techniques and fills in relevant grap

  9. Workshop on Subcritical Neutron Production

    Walter Sadowski; Roald Sagdeev

    2006-01-01

    of current fusion technology to utilize the actinides for generating energy and destroying long-lived fission products calls for a greater international effort in the area of fusion driven sub-critical systems The Workshop recommends that a series of steps be carried out by the technical community leading to a proof-of-principle facility. The workshop strongly recommends that the fusion community work closely with other technical communities to ensure that a wider range of technical solutions is available to solve the spent fuel problem and to utilize the current actinide inventories. The workshop formed a small group to facilitate follow-up interactions and cooperative work. It was agreed that a follow-on workshop, possibly under the aegis of the IAEA, will be held in April of 2005

  10. Collider workshop

    Anon.

    1982-01-01

    The promise of initial results after the start of operations at CERN's SPS proton-antiproton collider and the prospects for high energy hadron collisions at Fermilab (Tevatron) and Brookhaven (ISABELLE) provided a timely impetus for the recent Topical Workshop on Forward Collider Physics', held at Madison, Wisconsin, from 10-12 December. It became the second such workshop to be held, the first having been in 1979 at the College de France, Paris. The 100 or so participants had the chance to hear preliminary results from the UA1, UA4 and UA5 experiments at the CERN SPS collider, together with other new data, including that from proton-antiproton runs at the CERN Intersecting Storage Rings

  11. Interaction of Drugs in the Hyperbaric Environment, Bethesda, Maryland, 13-14 September 1979. The Undersea Medical Workshop (21st),

    1980-10-01

    activity. At the moment we would be hard- pressed to provide a definitive answer. 3. The use of "social" drugs such as alcohol or cannabis in con...innocuous drugs ASA, acetaminophen, caffeine , diphen- hydramine, dimenhydrinate, may cause significant decrements in perfor- mance at 3-7 ATA (10...pressure interactions, a few have indicated no changes in the hyperbaric envi- ronment. Animal evaluations of caffeine , theophylline, dimenhydrinate

  12. Workshop presentations

    Sanden, Per-Olof; Edland, Anne; Reiersen, Craig; Mullins, Peter; Ingemarsson, Karl-Fredrik; Bouchard, Andre; Watts, Germaine; Johnstone, John; Hollnagel, Erik; Ramberg, Patric; Reiman, Teemu

    2009-01-01

    An important part of the workshop was a series of invited presentations. The presentations were intended to both provide the participants with an understanding of various organisational approaches and activities as well as to stimulate the exchange of ideas during the small group discussion sessions. The presentation subjects ranged from current organisational regulations and licensee activities to new organisational research and the benefits of viewing organisations from a different perspective. There were more than a dozen invited presentations. The initial set of presentations gave the participants an overview of the background, structure, and aims of the workshop. This included a short presentation on the results from the regulatory responses to the pre-workshop survey. Representatives from four countries (Sweden, Canada, Finland, and the United Kingdom) expanded upon their survey responses with detailed presentations on both regulatory and licensee safety-related organisational activities in their countries. There were also presentations on new research concerning how to evaluate safety critical organisations and on a resilience engineering perspective to safety critical organisations. Below is the list of the presentations, the slides of which being available in Appendix 2: 1 - Workshop Welcome (Per-Olof Sanden); 2 - CSNI Working Group on Human and Organisational Factors (Craig Reiersen); 3 - Regulatory expectations on justification of suitability of licensee organisational structures, resources and competencies (Anne Edland); 4 - Justifying the suitability of licensee organisational structures, resources and competencies (Karl-Fredrik Ingemarsson); 5 - Nuclear Organisational Suitability in Canada (Andre Bouchard); 6 - Designing and Resourcing for Safety and Effectiveness (Germaine Watts); 7 - Organisational Suitability - What do you need and how do you know that you've got it? (Craig Reiersen); 8 - Suitability of Organisations - UK Regulator's View (Peter

  13. Fault tree graphics

    Bass, L.; Wynholds, H.W.; Porterfield, W.R.

    1975-01-01

    Described is an operational system that enables the user, through an intelligent graphics terminal, to construct, modify, analyze, and store fault trees. With this system, complex engineering designs can be analyzed. This paper discusses the system and its capabilities. Included is a brief discussion of fault tree analysis, which represents an aspect of reliability and safety modeling

  14. Mathematical Graphic Organizers

    Zollman, Alan

    2009-01-01

    As part of a math-science partnership, a university mathematics educator and ten elementary school teachers developed a novel approach to mathematical problem solving derived from research on reading and writing pedagogy. Specifically, research indicates that students who use graphic organizers to arrange their ideas improve their comprehension…

  15. Graphical Interfaces for Simulation.

    Hollan, J. D.; And Others

    This document presents a discussion of the development of a set of software tools to assist in the construction of interfaces to simulations and real-time systems. Presuppositions to the approach to interface design that was used are surveyed, the tools are described, and the conclusions drawn from these experiences in graphical interface design…

  16. Printer Graphics Package

    Blanchard, D. C.

    1986-01-01

    Printer Graphics Package (PGP) is tool for making two-dimensional symbolic plots on line printer. PGP created to support development of Heads-Up Display (HUD) simulation. Standard symbols defined with HUD in mind. Available symbols include circle, triangle, quadrangle, window, line, numbers, and text. Additional symbols easily added or built up from available symbols.

  17. Comics & Graphic Novels

    Cleaver, Samantha

    2008-01-01

    Not so many years ago, comic books in school were considered the enemy. Students caught sneaking comics between the pages of bulky--and less engaging--textbooks were likely sent to the principal. Today, however, comics, including classics such as "Superman" but also their generally more complex, nuanced cousins, graphic novels, are not only…

  18. Integrated system for production of neutronics and photonics calculational constants. Major neutron-induced interactions (Z less than or equal to 55): graphical, experimental data

    Cullen, D.E.; Howerton, R.J.; MacGregor, M.H.; Perkins, S.T.

    1976-01-01

    This report (vol. 7) presents graphs of major neutron-induced interaction cross sections in the Experimental Cross Section Information Library (ECSIL) as of July 4, 1976. It consists primarily of interactions where a single data set contains enough points to show cross-section behavior. In contrast, vol. 8 of this UCRL-50400 series consists of interactions where more than one data set is needed to show cross section behavior. Thus, you can find the total, elastic, capture, and fission cross sections (along with the parameters anti ν, α, and eta) in vol. 7 and all other reactions in vol. 8. Data are plotted with associated cross section error bars (when given) and compared with the Evaluated Nuclear Data Library (ENDL) as of July 4, 1976. The plots are arranged in ascending order of atomic number (Z) and atomic weight (A). Part A contains the plots for Z = 1 to 55; Part B contains the plots for Z greater than 55

  19. Integrated system for production of neutronics and photonics calculational constants. Major neutron-induced interactions (Z less than or equal to 55): graphical, experimental data

    Cullen, D.E.; Howerton, R.J.; MacGregor, M.H.; Perkins, S.T.

    1976-07-04

    This report (vol. 7) presents graphs of major neutron-induced interaction cross sections in the Experimental Cross Section Information Library (ECSIL) as of July 4, 1976. It consists primarily of interactions where a single data set contains enough points to show cross-section behavior. In contrast, vol. 8 of this UCRL-50400 series consists of interactions where more than one data set is needed to show cross section behavior. Thus, you can find the total, elastic, capture, and fission cross sections (along with the parameters anti ..nu.., ..cap alpha.., and eta) in vol. 7 and all other reactions in vol. 8. Data are plotted with associated cross section error bars (when given) and compared with the Evaluated Nuclear Data Library (ENDL) as of July 4, 1976. The plots are arranged in ascending order of atomic number (Z) and atomic weight (A). Part A contains the plots for Z = 1 to 55; Part B contains the plots for Z greater than 55.

  20. Practical training in the operation of nuclear power plants with Interactive Graphic Simulator of Zorita; Formacion practica en la operacion de centrales nucleares con el Simulador Grafico Interactivo de Zorita

    Cuervo, D.; Garcia-Herranz, N.; Garcia, S.; Davila, R.; Ahnert, C.; Aragones, J. M.; Cabellos, O.; Gallego, E.; Lorente, A.; Minguez, E.; Rebollo, L.; Blanco, J.

    2010-07-01

    In April 2008 a collaboration agreement was signed between Gas Natural Union Fenosa and the Universad Politecnica de Madrid for the creation of the Aula Jose Cabrera dedicated to train professionals in the field of nuclear technology. The Classroom located in the Department of Nuclear Engineering, has been equipped with the Interactive Graphic Simulator of Zorita (SGIZ). The use of the simulator intended to improve the quality of teaching in the area of Nuclear Engineering. It integrates in the teachings of Industrial Engineering degree and the Master of Nuclear Science and Technology. Different manuals are under preparation to make it a suitable tool for teaching purpose. These manuals will guide the student so that learning takes place both through the guidance of the teacher as independently. (Author) 3 refs.

  1. Incorporating an Interactive Statistics Workshop into an Introductory Biology Course-Based Undergraduate Research Experience (CURE) Enhances Students' Statistical Reasoning and Quantitative Literacy Skills.

    Olimpo, Jeffrey T; Pevey, Ryan S; McCabe, Thomas M

    2018-01-01

    Course-based undergraduate research experiences (CUREs) provide an avenue for student participation in authentic scientific opportunities. Within the context of such coursework, students are often expected to collect, analyze, and evaluate data obtained from their own investigations. Yet, limited research has been conducted that examines mechanisms for supporting students in these endeavors. In this article, we discuss the development and evaluation of an interactive statistics workshop that was expressly designed to provide students with an open platform for graduate teaching assistant (GTA)-mentored data processing, statistical testing, and synthesis of their own research findings. Mixed methods analyses of pre/post-intervention survey data indicated a statistically significant increase in students' reasoning and quantitative literacy abilities in the domain, as well as enhancement of student self-reported confidence in and knowledge of the application of various statistical metrics to real-world contexts. Collectively, these data reify an important role for scaffolded instruction in statistics in preparing emergent scientists to be data-savvy researchers in a globally expansive STEM workforce.

  2. Incorporating an Interactive Statistics Workshop into an Introductory Biology Course-Based Undergraduate Research Experience (CURE) Enhances Students’ Statistical Reasoning and Quantitative Literacy Skills †

    Olimpo, Jeffrey T.; Pevey, Ryan S.; McCabe, Thomas M.

    2018-01-01

    Course-based undergraduate research experiences (CUREs) provide an avenue for student participation in authentic scientific opportunities. Within the context of such coursework, students are often expected to collect, analyze, and evaluate data obtained from their own investigations. Yet, limited research has been conducted that examines mechanisms for supporting students in these endeavors. In this article, we discuss the development and evaluation of an interactive statistics workshop that was expressly designed to provide students with an open platform for graduate teaching assistant (GTA)-mentored data processing, statistical testing, and synthesis of their own research findings. Mixed methods analyses of pre/post-intervention survey data indicated a statistically significant increase in students’ reasoning and quantitative literacy abilities in the domain, as well as enhancement of student self-reported confidence in and knowledge of the application of various statistical metrics to real-world contexts. Collectively, these data reify an important role for scaffolded instruction in statistics in preparing emergent scientists to be data-savvy researchers in a globally expansive STEM workforce. PMID:29904549

  3. Computer communications and graphics for clinical radiology

    Rhodes, M.L.; Azzawi, Y.; Tivattanasuk, E.S.; Pang, A.T.; Ly, K.; Panicker, H.

    1985-01-01

    Computer graphics has many forms. When applied in medicine, it can range from simple two dimensional charts and graphs to rendering of three-dimensional scenes. Computer graphic displays of molecular or large anatomic structures have been used to great advantage by numerous medical researchers. In addition, graphic presentations can be dynamic where displays are controlled by physician-user commands, or the presentations can be static, where views are recorded in discrete frames for later distribution or permanent archival. In medicine both interactive and static forms of computer graphics have their proper place in the effective delivery of health care. Computer graphics, however, changes constantly in the area of software techniques, hardware improvements and its clinical application. What may be medically appropriate today in the use of computer graphics can soon become inadequate and well behind the new advances that so quickly follow. In this paper the key feature of computer communication is discussed that aids in the clinical utility of computer graphics in medicine. It is distribution. Distribution in terms of instantaneous computer graphic software updates and more importantly, distribution of meaningful three-dimensional presentations to referring physicians. Physicians who, working in their private offices, have no routine access to medical work stations. In this environment three dimensional presentations of anatomy are static in nature, but must deliver realistic views of critical structures. This paper outlines how computer communication provides the essential ingredient to the provision of this service. As an illustration, the electronic distribution of software to generate three dimensional views of complex anatomoic structures is discussed. Sample views are included

  4. GammaWorkshops Proceedings

    Ramebaeck, H.; Straelberg, E.; Klemola, S.; Nielsen, Sven P.; Palsson, S.E.

    2012-01-01

    Due to a sparse interaction during the last years between practioners in gamma ray spectrometry in the Nordic countries, a NKS activity was started in 2009. This GammaSem was focused on seminars relevant to gamma spectrometry. A follow up seminar was held in 2010. As an outcome of these activities it was suggested that the 2011 meeting should be focused on practical issues, e.g. different corrections needed in gamma spectrometric measurements. This three day's meeting, GammaWorkshops, was held in September at Risoe-DTU. Experts on different topics relevant for gamma spectrometric measurements were invited to the GammaWorkshops. The topics included efficiency transfer, true coincidence summing corrections, self-attenuation corrections, measurement of natural radionuclides (natural decay series), combined measurement uncertainty calculations, and detection limits. These topics covered both lectures and practical sessions. The practical sessions included demonstrations of tools for e.g. corrections and calculations of the above meantioned topics. (Author)

  5. Integrated system for production of neutronics and photonics calculational constants. Supplemental neutron-induced interactions (Z less than or equal to 35): graphical, experimental data

    Cullen, D.E.; Howerton, R.J.; MacGregor, M.H.; Perkins, S.T.

    1976-01-01

    This report (Vol. 8) presents graphs of supplemental neutron-induced cross sections in the Experimental Cross Section Information Library (ECSIL) as of July 4, 1976. It consists of interactions where more than one data set is needed to show cross-section behavior. In contrast, Vol. 7 of this UCRL-50400 series consists primarily of interactions where a single data set contains enough points to show cross-section behavior. In Vol. 7 can be found the total, elastic, capture, and fission cross sections (along with the parameters anti ν, α, and eta). Volume 8 contains all other reactions. Data are plotted with associated cross-section error bars (when given) and compared with the Evaluated Nuclear Data Library (ENDL) as of July 4, 1976. The plots are arranged in ascending order of atomic number (Z) and atomic weight (A). Part A contains the plots for Z = 1 to 35; Part B contains the plots for Z greater than 35

  6. Graphics gems V (Macintosh version)

    Paeth, Alan W

    1995-01-01

    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in the field.Contains over 50 new gems displaying some of t

  7. Fast Sparse Level Sets on Graphics Hardware

    Jalba, Andrei C.; Laan, Wladimir J. van der; Roerdink, Jos B.T.M.

    The level-set method is one of the most popular techniques for capturing and tracking deformable interfaces. Although level sets have demonstrated great potential in visualization and computer graphics applications, such as surface editing and physically based modeling, their use for interactive

  8. On Repairing Generated Behaviors for Graphical Characters

    Corradini, Andrea; Mehta, Manish

    2016-01-01

    In this paper, we continue our work on the creation of artificial intelligence (AI) behaviors for graphical interactive characters by novice users. We refer to novice users as any persons who do not have any particular skills, training and experience in both programming and design. The focus...

  9. Harvesting graphics power for MD simulations

    van Meel, J.A.; Arnold, A.; Frenkel, D.; Portegies Zwart, S.F.; Belleman, R.G.

    2008-01-01

    We discuss an implementation of molecular dynamics (MD) simulations on a graphic processing unit (GPU) in the NVIDIA CUDA language. We tested our code on a modern GPU, the NVIDIA GeForce 8800 GTX. Results for two MD algorithms suitable for short-ranged and long-ranged interactions, and a

  10. Harvesting graphics power for MD simulations

    Meel, J.A. van; Arnold, A.; Frenkel, D.; Portegies Zwart, S.F.; Belleman, R.G.

    We discuss an implementation of molecular dynamics (MD) simulations on a graphic processing unit (GPU) in the NVIDIA CUDA language. We tested our code on a modern GPU, the NVIDIA GeForce 8800 GTX. Results for two MD algorithms suitable for short-ranged and long-ranged interactions, and a

  11. Circuit II--A Conversational Graphical Interface.

    Singer, Ronald A.

    1993-01-01

    Provides an overview of Circuit II, an interactive system that provides users with a graphical representation of an electronic circuit within which questions may be posed and manipulated, and discusses how mouse selections have analogous roles to certain natural language features, such as anaphora, deixis, and ellipsis. (13 references) (EA)

  12. Topographic Digital Raster Graphics - USGS DIGITAL RASTER GRAPHICS

    NSGIC Local Govt | GIS Inventory — USGS Topographic Digital Raster Graphics downloaded from LABINS (http://data.labins.org/2003/MappingData/drg/drg_stpl83.cfm). A digital raster graphic (DRG) is a...

  13. Fundamental Particles and Interaction, Frontiers in Contemporary Physics: An International Lecture and Workshop Series at Vanderbilt University. Proceedings

    Panvini, R.S.; Weiler, T.J.

    1998-01-01

    These proceedings are based on papers given in the plenary sessions, lectures, and oral presentations at the Frontiers in Contemporary Physics: Fundamental Particles and Interactions Conference held in May, 1997 at Vanderbilt University in Tennessee, USA. The papers included in these proceedings cover wide ranging topics in particle physics, including hadron collider physics, electroweak physics, flavor physics, particle astrophysics, quantum chromodynamics and other particle theories etc. The Conference was widely attended. More than 130 participants took part in it; many came from non-US institutions. The full program of the talks can be found in the FCP97 web page at: http:backslash backslash fcp97.vanderbilt.edu backslash-fcp97. There were 19 papers in the proceedings, out of these, 10 have been abstracted for the Energy Science and Technology database

  14. Pemrograman Graphical User Interface (GUI) Dengan Matlab Untuk Mendesain Alat Bantu Opersai Matematika

    Butar Butar, Ronisah Putra

    2011-01-01

    Graphical User Interface ( GUI) is a application program orient visual which woke up with graphical obyek in the place of comand of text for the user interaction. Graphical User Interface ( GUI) in MATLAB embraced in a application of GUIDE ( Graphical User Interface Builder). In this paper will be discuss about how disagning a appliance assist mathematics operation with program of Graphical User Interface ( GUI) with MATLAB with aim to as one of the appliance alternative assist...

  15. Workshops som forskningsmetode

    Ørngreen, Rikke; Levinsen, Karin Tweddell

    2017-01-01

    This paper contributes to knowledge on workshops as a research methodology, and specifically on how such workshops pertain to e-learning. A literature review illustrated that workshops are discussed according to three different perspectives: workshops as a means, workshops as practice, and workshops as a research methodology. Focusing primarily on the latter, this paper presents five studies on upper secondary and higher education teachers’ professional development and on teaching and learnin...

  16. Creating Fantastic PI Workshops

    Biedermann, Laura B. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Clark, Blythe G. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Colbert, Rachel S. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Dagel, Amber Lynn [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Gupta, Vipin P. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Hibbs, Michael R. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Perkins, David Nikolaus [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); West, Roger Derek [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2015-10-01

    The goal of this SAND report is to provide guidance for other groups hosting workshops and peerto-peer learning events at Sandia. Thus this SAND report provides detail about our team structure, how we brainstormed workshop topics and developed the workshop structure. A Workshop “Nuts and Bolts” section provides our timeline and check-list for workshop activities. The survey section provides examples of the questions we asked and how we adapted the workshop in response to the feedback.

  17. Advanced diagnostic graphics

    Bray, M.A.; Petersen, R.J.; Clark, M.T.; Gertman, D.I.

    1981-01-01

    This paper reports US NRC-sponsored research at the Idaho National Engineering Laboratory (INEL) involving evaluation of computer-based diagnostic graphics. The specific targets of current evaluations are multivariate data display formats which may be used in Safety Parameter Display Systems (SPDS) being developed for nuclear power plant control rooms. The purpose of the work is to provide a basis for NRC action in regulating licensee SPDSs or later computer/cathode ray tube (CRT) applications in nuclear control rooms

  18. Graphic Grown Up

    Kim, Ann

    2009-01-01

    It's no secret that children and YAs are clued in to graphic novels (GNs) and that comics-loving adults are positively giddy that this format is getting the recognition it deserves. Still, there is a whole swath of library card-carrying grown-up readers out there with no idea where to start. Splashy movies such as "300" and "Spider-Man" and their…

  19. Desnarrativas: workshop

    Ivânia Marques

    2014-08-01

    Full Text Available This is a report of a teacher workshop. It was an encounter among dialogues, pictures and possibilities of deconstruction in multiple directions. It enables studies inspiring debate in favor of images. Images are loaded with clichés and they risk breaking with the documentary/real character of photography. It leads us to think of the non-neutrality of an image and how the place is hegemonically imposed on us. It does away with blocking forces in a playful experimentation. The experimentation is extended into compositions with photographs, monotype printing, and different ways of perceiving space, dialogues, exchanges, poems and art.

  20. Career Opportunities in Computer Graphics.

    Langer, Victor

    1983-01-01

    Reviews the impact of computer graphics on industrial productivity. Details the computer graphics technician curriculum at Milwaukee Area Technical College and the cooperative efforts of business and industry to fund and equip the program. (SK)

  1. A graphics based remote handling control system

    Leinemann, K.

    1984-08-01

    A control and simulation system with an interactive graphic man-machine interface is proposed for the articulated boom in JET. The system shall support 1. the study of boom movements in the planning phase, 2. the training of operators by appropriate simulations, 3. the programming of boom movements, and 4. the on-line control of the boom. A combination of computer graphic display and TV-images is proposed for providing optimum recognition of the actual situation and for echoing to the operator actions. (orig.) [de

  2. Graphical User Interface Programming in Introductory Computer Science.

    Skolnick, Michael M.; Spooner, David L.

    Modern computing systems exploit graphical user interfaces for interaction with users; as a result, introductory computer science courses must begin to teach the principles underlying such interfaces. This paper presents an approach to graphical user interface (GUI) implementation that is simple enough for beginning students to understand, yet…

  3. Recent Workshops

    Wickens, F. J.

    Since the previous edition of ATLAS e-news, the NIKHEF Institute in Amsterdam has hosted not just one but two workshops related to ATLAS TDAQ activities. The first in October was dedicated to the Detector Control System (DCS). Just three institutes, CERN, NIKHEF and St Petersburg, provide the effort for the central DCS services, but each ATLAS sub-detector provides effort for their own controls. Some 30 people attended, including representatives for all of the ATLAS sub-detectors, representatives of the institutes working on the central services and the project leader of JCOP, which brings together common aspects of detector controls across the LHC experiments. During the three-day workshop the common components were discussed, and each sub-detector described their experiences and plans for their future systems. Whilst many of the components to be used are standard commercial components, a key custom item for ATLAS is the ELMB (Embedded Local Monitor Board). Prototypes for this have now been extensively test...

  4. Simulation of the «COSMONAUT-ROBOT» System Interaction on the Lunar Surface Based on Methods of Machine Vision and Computer Graphics

    Kryuchkov, B. I.; Usov, V. M.; Chertopolokhov, V. A.; Ronzhin, A. L.; Karpov, A. A.

    2017-05-01

    Extravehicular activity (EVA) on the lunar surface, necessary for the future exploration of the Moon, involves extensive use of robots. One of the factors of safe EVA is a proper interaction between cosmonauts and robots in extreme environments. This requires a simple and natural man-machine interface, e.g. multimodal contactless interface based on recognition of gestures and cosmonaut's poses. When travelling in the "Follow Me" mode (master/slave), a robot uses onboard tools for tracking cosmonaut's position and movements, and on the basis of these data builds its itinerary. The interaction in the system "cosmonaut-robot" on the lunar surface is significantly different from that on the Earth surface. For example, a man, dressed in a space suit, has limited fine motor skills. In addition, EVA is quite tiring for the cosmonauts, and a tired human being less accurately performs movements and often makes mistakes. All this leads to new requirements for the convenient use of the man-machine interface designed for EVA. To improve the reliability and stability of human-robot communication it is necessary to provide options for duplicating commands at the task stages and gesture recognition. New tools and techniques for space missions must be examined at the first stage of works in laboratory conditions, and then in field tests (proof tests at the site of application). The article analyzes the methods of detection and tracking of movements and gesture recognition of the cosmonaut during EVA, which can be used for the design of human-machine interface. A scenario for testing these methods by constructing a virtual environment simulating EVA on the lunar surface is proposed. Simulation involves environment visualization and modeling of the use of the "vision" of the robot to track a moving cosmonaut dressed in a spacesuit.

  5. Critical frameworks for graphic design: graphic design and visual culture

    Dauppe, Michele-Anne

    2011-01-01

    The paper considers an approach to the study of graphic design which addresses the expanding nature of graphic design in the 21st century and the purposeful application of theory to the subject of graphic design. In recent years graphic design has expanded its domain from the world of print culture (e.g. books, posters) into what is sometimes called screen culture. Everything from a mobile phone to a display in an airport lounge to the A.T.M. carries graphic design. It has become ever more ub...

  6. The Astronomy Workshop

    Hamilton, D. P.

    2005-05-01

    The Astronomy Workshop (http://janus.astro.umd.edu) is a collection of interactive online educational tools developed for use by students, educators, and the general public. The more than 20 tools in the Astronomy Workshop are rated for ease-of-use, and have been extensively tested in large university survey courses, classes for undergraduate majors, and High Schools. Here we briefly describe a few of the more popular tools. The Life of the Sun (New!): The history of the Sun is animated as a movie, showing students how the size and color of our star has evolved and will evolve in time. Animated Orbits of Planets and Moons: The orbital motions of planets, moons, asteroids, and comets are animated at their correct relative speeds in accurate to-scale drawings. Solar System Collisions: This most popular of our applications shows what happens when an asteroid or comet with user-defined size and speed impacts a given planet. The program calculates many effects, including the country of impact (if Earth is the target), energy of explosion, crater size, and magnitude of the ``planetquake'' generated. It also displays a relevant image (e.g. terrestrial crater, lunar crater, etc.). Astronomical Distances: Travel away from the Earth at a chosen speed and see how long it takes to reach other planets, stars and galaxies. This tool helps students visualize astronomical distances in an intuitive way. Funding for the Astronomy Workshop is provided by a NASA EPO grant.

  7. Working at a Ferranti-Argus graphics display linked to a CDC 6600

    CERN PhotoLab

    1975-01-01

    The photo shows a Ferranti-Argus graphics display linked to a CDC 6600 computer running one of the first interactive graphics packages for physics analysis. The people around are Jean-Claude Marin, Harry Renshall and Emilio Pagiola (right).

  8. Spectra processing with computer graphics

    Kruse, H.

    1979-01-01

    A program of processng gamma-ray spectra in rock analysis is described. The peak search was performed by applying a cross-correlation function. The experimental data were approximated by an analytical function represented by the sum of a polynomial and a multiple peak function. The latter is Gaussian, joined with the low-energy side by an exponential. A modified Gauss-Newton algorithm is applied for the purpose of fitting the data to the function. The processing of the values derived from a lunar sample demonstrates the effect of different choices of polynomial orders for approximating the background for various fitting intervals. Observations on applications of interactive graphics are presented. 3 figures, 1 table

  9. Formal Analysis of Graphical Security Models

    Aslanyan, Zaruhi

    , software components and human actors interacting with each other to form so-called socio-technical systems. The importance of socio-technical systems to modern societies requires verifying their security properties formally, while their inherent complexity makes manual analyses impracticable. Graphical...... models for security offer an unrivalled opportunity to describe socio-technical systems, for they allow to represent different aspects like human behaviour, computation and physical phenomena in an abstract yet uniform manner. Moreover, these models can be assigned a formal semantics, thereby allowing...... formal verification of their properties. Finally, their appealing graphical notations enable to communicate security concerns in an understandable way also to non-experts, often in charge of the decision making. This dissertation argues that automated techniques can be developed on graphical security...

  10. Advanced computer graphics techniques as applied to the nuclear industry

    Thomas, J.J.; Koontz, A.S.

    1985-08-01

    Computer graphics is a rapidly advancing technological area in computer science. This is being motivated by increased hardware capability coupled with reduced hardware costs. This paper will cover six topics in computer graphics, with examples forecasting how each of these capabilities could be used in the nuclear industry. These topics are: (1) Image Realism with Surfaces and Transparency; (2) Computer Graphics Motion; (3) Graphics Resolution Issues and Examples; (4) Iconic Interaction; (5) Graphic Workstations; and (6) Data Fusion - illustrating data coming from numerous sources, for display through high dimensional, greater than 3-D, graphics. All topics will be discussed using extensive examples with slides, video tapes, and movies. Illustrations have been omitted from the paper due to the complexity of color reproduction. 11 refs., 2 figs., 3 tabs

  11. Replacing Lecture with Peer-led Workshops Improves Student Learning

    Preszler, Ralph W.

    2009-01-01

    Peer-facilitated workshops enhanced interactivity in our introductory biology course, which led to increased student engagement and learning. A majority of students preferred attending two lectures and a workshop each week over attending three weekly lectures. In the workshops, students worked in small cooperative groups as they solved challenging problems, evaluated case studies, and participated in activities designed to improve their general learning skills. Students in the workshop versio...

  12. The Case for Graphic Novels

    Steven Hoover

    2012-04-01

    Full Text Available Many libraries and librarians have embraced graphic novels. A number of books, articles, and presentations have focused on the history of the medium and offered advice on building and maintaining collections, but very little attention has been given the question of how integrate graphic novels into a library’s instructional efforts. This paper will explore the characteristics of graphic novels that make them a valuable resource for librarians who focus on research and information literacy instruction, identify skills and competencies that can be taught by the study of graphic novels, and will provide specific examples of how to incorporate graphic novels into instruction.

  13. Graphics Gems III IBM version

    Kirk, David

    1994-01-01

    This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a

  14. Engineering computer graphics in gas turbine engine design, analysis and manufacture

    Lopatka, R. S.

    1975-01-01

    A time-sharing and computer graphics facility designed to provide effective interactive tools to a large number of engineering users with varied requirements was described. The application of computer graphics displays at several levels of hardware complexity and capability is discussed, with examples of graphics systems tracing gas turbine product development, beginning with preliminary design through manufacture. Highlights of an operating system stylized for interactive engineering graphics is described.

  15. 15th Cluster workshop

    Laakso, Harri; Escoubet, C. Philippe; The Cluster Active Archive : Studying the Earth’s Space Plasma Environment

    2010-01-01

    Since the year 2000 the ESA Cluster mission has been investigating the small-scale structures and processes of the Earth's plasma environment, such as those involved in the interaction between the solar wind and the magnetospheric plasma, in global magnetotail dynamics, in cross-tail currents, and in the formation and dynamics of the neutral line and of plasmoids. This book contains presentations made at the 15th Cluster workshop held in March 2008. It also presents several articles about the Cluster Active Archive and its datasets, a few overview papers on the Cluster mission, and articles reporting on scientific findings on the solar wind, the magnetosheath, the magnetopause and the magnetotail.

  16. WORKSHOP: Thermal field theory

    Anon.

    1989-04-15

    The early history of the Universe is a crucial testing ground for theories of elementary particles. Speculative ideas about the constituents of matter and their interactions are reinforced if they are consistent with what we suppose happened near the beginning of time and discarded if they are not. The cosmological consequences of these theories are usually deduced using a general statistical approach called thermal field theory. Thus, 75 physicists from thirteen countries met in Cleveland, Ohio, last October for the first 'Workshop on Thermal Field Theories and their Applications'.

  17. Deterministic Graphical Games Revisited

    Andersson, Klas Olof Daniel; Hansen, Kristoffer Arnsfelt; Miltersen, Peter Bro

    2012-01-01

    Starting from Zermelo’s classical formal treatment of chess, we trace through history the analysis of two-player win/lose/draw games with perfect information and potentially infinite play. Such chess-like games have appeared in many different research communities, and methods for solving them......, such as retrograde analysis, have been rediscovered independently. We then revisit Washburn’s deterministic graphical games (DGGs), a natural generalization of chess-like games to arbitrary zero-sum payoffs. We study the complexity of solving DGGs and obtain an almost-linear time comparison-based algorithm...

  18. Workshop Econophys-2015

    Aoyama, Hideaki; Chakrabarti, Bikas; Chakraborti, Anirban; Deo, Nivedita; Raina, Dhruv; Vodenska, Irena

    2017-01-01

    This book presents the proceedings from ECONOPHYS-2015, an international workshop held in New Delhi, India, on the interrelated fields of “econophysics” and “sociophysics”, which have emerged from the application of statistical physics to economics and sociology. Leading researchers from varied communities, including economists, sociologists, financial analysts, mathematicians, physicists, statisticians, and others, report on their recent work, discuss topical issues, and review the relevant contemporary literature. A society can be described as a group of people who inhabit the same geographical or social territory and are mutually involved through their shared participation in different aspects of life. It is possible to observe and characterize average behaviors of members of a society, an example being voting behavior. Moreover, the dynamic nature of interaction within any economic sector comprising numerous cooperatively interacting agents has many features in common with the interacting systems ...

  19. MICCAI Workshops

    Nedjati-Gilani, Gemma; Venkataraman, Archana; O'Donnell, Lauren; Panagiotaki, Eleftheria

    2014-01-01

    This volume contains the proceedings from two closely related workshops: Computational Diffusion MRI (CDMRI’13) and Mathematical Methods from Brain Connectivity (MMBC’13), held under the auspices of the 16th International Conference on Medical Image Computing and Computer Assisted Intervention, which took place in Nagoya, Japan, September 2013. Inside, readers will find contributions ranging from mathematical foundations and novel methods for the validation of inferring large-scale connectivity from neuroimaging data to the statistical analysis of the data, accelerated methods for data acquisition, and the most recent developments on mathematical diffusion modeling. This volume offers a valuable starting point for anyone interested in learning computational diffusion MRI and mathematical methods for brain connectivity as well as offers new perspectives and insights on current research challenges for those currently in the field. It will be of interest to researchers and practitioners in computer science, ...

  20. Construction of the model for the Genetic Analysis Workshop 14 simulated data: genotype-phenotype relationships, gene interaction, linkage, association, disequilibrium, and ascertainment effects for a complex phenotype.

    Greenberg, David A; Zhang, Junying; Shmulewitz, Dvora; Strug, Lisa J; Zimmerman, Regina; Singh, Veena; Marathe, Sudhir

    2005-12-30

    The Genetic Analysis Workshop 14 simulated dataset was designed 1) To test the ability to find genes related to a complex disease (such as alcoholism). Such a disease may be given a variety of definitions by different investigators, have associated endophenotypes that are common in the general population, and is likely to be not one disease but a heterogeneous collection of clinically similar, but genetically distinct, entities. 2) To observe the effect on genetic analysis and gene discovery of a complex set of gene x gene interactions. 3) To allow comparison of microsatellite vs. large-scale single-nucleotide polymorphism (SNP) data. 4) To allow testing of association to identify the disease gene and the effect of moderate marker x marker linkage disequilibrium. 5) To observe the effect of different ascertainment/disease definition schemes on the analysis. Data was distributed in two forms. Data distributed to participants contained about 1,000 SNPs and 400 microsatellite markers. Internet-obtainable data consisted of a finer 10,000 SNP map, which also contained data on controls. While disease characteristics and parameters were constant, four "studies" used varying ascertainment schemes based on differing beliefs about disease characteristics. One of the studies contained multiplex two- and three-generation pedigrees with at least four affected members. The simulated disease was a psychiatric condition with many associated behaviors (endophenotypes), almost all of which were genetic in origin. The underlying disease model contained four major genes and two modifier genes. The four major genes interacted with each other to produce three different phenotypes, which were themselves heterogeneous. The population parameters were calibrated so that the major genes could be discovered by linkage analysis in most datasets. The association evidence was more difficult to calibrate but was designed to find statistically significant association in 50% of datasets. We also

  1. Proceedings of Japan-U.S. workshop P-196 on high heat flux components and plasma surface interactions for next devices

    Wilson, K.N.; Yamashina, T.

    1993-03-01

    The Japan-US Workshop P-196 was successfully carried out in Kyushu University, Chikushi Campus, from November 17 to 19. The major concern was on the research and development required both for international Thermonuclear Experimental Reactor (ITER) and Large Helical Device (LHD). Most of the discussion items was similar to that of the last workshop, e.g. PFC and PSI in Large Device, High Heat Flux Component, Laboratory Studies and Neutron Damage. The presentation number concerning High Heat Flux Component was largest. (J.P.N.)

  2. HEPVIS96 workshop on visualization in high-energy physics. Proceedings

    Taylor, L; Vandoni, C E [eds.

    1997-01-29

    This report constitutes the formal proceedings of the HEPVIS96 workshop on visualization in high-energy physics, which was held at CERN from 2nd to 4th of September 1996. The workshop, which is in the HEPVVIS series, covered the topics of event visualization, computer graphics technologies and standards, and data analysis and visualization in high-energy physics. (orig.).

  3. HEPVIS96 workshop on visualization in high-energy physics. Proceedings

    Taylor, L.; Vandoni, C.E.

    1997-01-01

    This report constitutes the formal proceedings of the HEPVIS96 workshop on visualization in high-energy physics, which was held at CERN from 2nd to 4th of September 1996. The workshop, which is in the HEPVVIS series, covered the topics of event visualization, computer graphics technologies and standards, and data analysis and visualization in high-energy physics. (orig.)

  4. Can we be more Graphic about Graphic Design?

    Vienne, Véronique

    2012-01-01

    Can you objectify a subjective notion? This is the question graphic designers must face when they talk about their work. Even though graphic design artifacts are omnipresent in our culture, graphic design is still an exceptionally ill-defined profession. This is one of the reasons design criticism is still a rudimentary discipline. No one knows for sure what is this thing we sometimes call “graphic communication” for lack of a better word–a technique my Webster’s dictionary describes as “the ...

  5. Workshop on the RHIC performance

    Khiari, F.; Milutinovic, J.; Ratti, A.; Rhoades-Brown, M.J. (eds.)

    1988-07-01

    The most recent conceptual design manual for the Relativistic Heavy Ion Collider (RHIC) at Brookhaven was published in May 1986 (BNL 51932). The purpose of this workshop was to review the design specifications in this RHIC reference manual, and to discuss in detail possible improvements in machine performance by addressing four main areas. These areas are beam-beam interactions, stochastic cooling, rf and bunch instabilities. The contents of this proceedings are as follows. Following an overview of the workshop, in which the motivation and goals are discussed in detail, transcripts of the first day talks are given. Many of these transcripts are copies of the original transparencies presented at the meeting. The following four sections contain contributed papers, that resulted from discussions at the workshop within each of the four working groups. In addition, there is a group summary for each of the four working groups at the beginning of each section. Finally, a list of participants is given.

  6. [Hardware for graphics systems].

    Goetz, C

    1991-02-01

    In all personal computer applications, be it for private or professional use, the decision of which "brand" of computer to buy is of central importance. In the USA Apple computers are mainly used in universities, while in Europe computers of the so-called "industry standard" by IBM (or clones thereof) have been increasingly used for many years. Independently of any brand name considerations, the computer components purchased must meet the current (and projected) needs of the user. Graphic capabilities and standards, processor speed, the use of co-processors, as well as input and output devices such as "mouse", printers and scanners are discussed. This overview is meant to serve as a decision aid. Potential users are given a short but detailed summary of current technical features.

  7. Safety Parameters Graphical Interface

    Canamero, B.

    1998-01-01

    Nuclear power plant data are received at the Operations Center of the Consejo de Seguridad Nuclear in emergency situations. In order to achieve the required interface and to prepare those data to perform simulation and forecasting with already existing computer codes a Safety Parameters Graphical Interface (IGPS) has been developed. The system runs in a UNIX environment and use the Xwindows capabilities. The received data are stored in such a way that it can be easily used for further analysis and training activities. The system consists of task-oriented modules (processes) which communicate each other using well known UNIX mechanisms (signals, sockets and shared memory segments). IGPS conceptually have two different parts: Data collection and preparation, and Data monitorization. (Author)

  8. Physics Analysis Tools Workshop Report

    Assamagan, K A

    A Physics Analysis Tools (PAT) workshop was held at the University of Tokyo in Tokyo Japan on May 15-19, 2006. Unlike the previous ones, this workshop brought together the core PAT developers and ATLAS users. The workshop was attended by 69 people from various institutions: Australia 5 Canada 1 China 6 CERN 4 Europe 7 Japan 32 Taiwan 3 USA 11 The agenda consisted of a 2-day tutorial for users, a 0.5-day user feedback discussion session between users and developers, and a 2-day core PAT workshop devoted to issues in Physics Analysis Tools activities. The tutorial, attended by users and developers, covered the following grounds: Event Selection with the TAG Event Selection Using the Athena-Aware NTuple Event Display Interactive Analysis within ATHENA Distributed Analysis Monte Carlo Truth Tools Trigger-Aware Analysis Event View By many accounts, the tutorial was useful. This workshop was the first time that the ATLAS Asia-Pacific community (Taiwan, Japan, China and Australia) go...

  9. Graphics and visualization principles & algorithms

    Theoharis, T; Platis, Nikolaos; Patrikalakis, Nicholas M

    2008-01-01

    Computer and engineering collections strong in applied graphics and analysis of visual data via computer will find Graphics & Visualization: Principles and Algorithms makes an excellent classroom text as well as supplemental reading. It integrates coverage of computer graphics and other visualization topics, from shadow geneeration and particle tracing to spatial subdivision and vector data visualization, and it provides a thorough review of literature from multiple experts, making for a comprehensive review essential to any advanced computer study.-California Bookw

  10. The Case for Graphic Novels

    Steven Hoover

    2012-01-01

    Many libraries and librarians have embraced graphic novels. A number of books, articles, and presentations have focused on the history of the medium and offered advice on building and maintaining collections, but very little attention has been given the question of how integrate graphic novels into a library’s instructional efforts. This paper will explore the characteristics of graphic novels that make them a valuable resource for librarians who focus on research and information literacy i...

  11. Graphical models for genetic analyses

    Lauritzen, Steffen Lilholt; Sheehan, Nuala A.

    2003-01-01

    This paper introduces graphical models as a natural environment in which to formulate and solve problems in genetics and related areas. Particular emphasis is given to the relationships among various local computation algorithms which have been developed within the hitherto mostly separate areas...... of graphical models and genetics. The potential of graphical models is explored and illustrated through a number of example applications where the genetic element is substantial or dominating....

  12. Toolkit Design for Interactive Structured Graphics

    Bederson, Benjamin B; Grosjean, Jesse; Meyer, Jon

    2003-01-01

    .... We compare hand-crafted custom code to polylithic and monolithic toolkit-based solutions. Polylithic toolkits follow a design philosophy similar to 3D scene graphs supported by toolkits including Java3D and OpenInventor...

  13. Interactive Computer Graphics for System Analysis.

    1983-12-01

    seven matrices have a maximum size of 10xlO and are named: AMAT BMAT CMAT DMAT KMAT FMAT GMAT ICECAP-II has available four transfer functions which B-1...is: COPY (source) (destination) The valid source and destination variables are: AMAT CMAT PMAT GTF KMAT BMAT DMAT GMAT HTF OLTF CLTF Transfer functions...Function: gtf, htf, oltf, cltf Enter choice of Matrix: AMAT, BMAT , CMAT, DMAT, FMAT, GMAT, KMAT Enter SETUP in order to set up State Space Model Enter

  14. BIM methodology in Building Engineering degree: workshop in Graphical Expression of Technologies subject = Metodología BIM en el grado de edificación: modelo de taller en la asignatura Expresión Gráfica de Tecnologías

    Enrique Nieto

    2017-04-01

    Full Text Available Abstract The concept of BIM implies a radical change in the way of facing the architectural design and the life cycle process of the projects and the buildings. It is an efficient and open system of communication and cooperation between the different operators involved in the construction process and, therefore, it becomes in a suitable tool for its implementation in the Technical Schools of Engineering and Architecture. This paper defends the recognition of the BIM methodology as a collaborative and coordinated instrument for its application in the university teaching in degrees of this field of knowledge, so that the flow of interdisciplinary information is efficient. The experience of the implementation of this methodology in the Degree in Building is described. It is based on a workshop-integrator model in the subject called Graphic Expression of Technologies. Subsequently, educational enquiries derived from the innovation developed are collected, showing its benefits for the student body as regards learning, and also the limitations found. In conclusion, the outcomes obtained lead to continue supporting this technological integration. Finally, a series of recommendations for its improvement are provided, concerning the way to guide the students throughout the experience, and also related to the teaching organisation through the curriculum. Resumen El concepto de BIM implica un cambio radical en la manera de afrontar el diseño arquitectónico y el proceso de ciclo de vida de los proyectos y de los edificios. Se trata de un sistema eficiente y abierto de comunicación y cooperación entre los distintos operadores que intervienen en el proceso constructivo y, por tanto, resulta ser una herramienta idónea para su implantación en las Escuelas Técnicas de Ingeniería y Arquitectura. Este artículo defiende el reconocimiento de la metodología BIM como instrumento de trabajo colaborativo y coordinado para su aplicación en la docencia

  15. Computer graphics in engineering education

    Rogers, David F

    2013-01-01

    Computer Graphics in Engineering Education discusses the use of Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) as an instructional material in engineering education. Each of the nine chapters of this book covers topics and cites examples that are relevant to the relationship of CAD-CAM with engineering education. The first chapter discusses the use of computer graphics in the U.S. Naval Academy, while Chapter 2 covers key issues in instructional computer graphics. This book then discusses low-cost computer graphics in engineering education. Chapter 4 discusses the uniform b

  16. Rendering Falling Leaves on Graphics Hardware

    Marcos Balsa; Pere-Pau Vázquez

    2008-01-01

    There is a growing interest in simulating natural phenomena in computer graphics applications. Animating natural scenes in real time is one of the most challenging problems due to the inherent complexity of their structure, formed by millions of geometric entities, and the interactions that happen within. An example of natural scenario that is needed for games or simulation programs are forests. Forests are difficult to render because the huge amount of geometric entities and the large amount...

  17. Making Graphical Inferences: A Hierarchical Framework

    2004-08-01

    from graphs is considered one of the more complex skills graph readers should possess. According to the National Council of Teachers of Mathematics ...understanding graphical perception. Human Computer Interaction, 8, 353-388. NCTM : Standards for Mathematics . (2003, 2003). Pinker, S. (1990). A theory... NCTM ) the simplest type of question involves the extraction or comparison of a few explicitly represented data points (read-offs) ( NCTM : Standards

  18. Graphical Acoustic Liner Design and Analysis Tool

    Howerton, Brian M. (Inventor); Jones, Michael G. (Inventor)

    2016-01-01

    An interactive liner design and impedance modeling tool comprises software utilized to design acoustic liners for use in constrained spaces, both regularly and irregularly shaped. A graphical user interface allows the acoustic channel geometry to be drawn in a liner volume while the surface impedance calculations are updated and displayed in real-time. A one-dimensional transmission line model may be used as the basis for the impedance calculations.

  19. Evaluating Texts for Graphical Literacy Instruction: The Graphic Rating Tool

    Roberts, Kathryn L.; Brugar, Kristy A.; Norman, Rebecca R.

    2015-01-01

    In this article, we present the Graphical Rating Tool (GRT), which is designed to evaluate the graphical devices that are commonly found in content-area, non-fiction texts, in order to identify books that are well suited for teaching about those devices. We also present a "best of" list of science and social studies books, which includes…

  20. Geometric database maintenance using CCTV cameras and overlay graphics

    Oxenberg, Sheldon C.; Landell, B. Patrick; Kan, Edwin

    1988-01-01

    An interactive graphics system using closed circuit television (CCTV) cameras for remote verification and maintenance of a geometric world model database has been demonstrated in GE's telerobotics testbed. The database provides geometric models and locations of objects viewed by CCTV cameras and manipulated by telerobots. To update the database, an operator uses the interactive graphics system to superimpose a wireframe line drawing of an object with known dimensions on a live video scene containing that object. The methodology used is multipoint positioning to easily superimpose a wireframe graphic on the CCTV image of an object in the work scene. An enhanced version of GE's interactive graphics system will provide the object designation function for the operator control station of the Jet Propulsion Laboratory's telerobot demonstration system.

  1. Development of a Traditional/Computer-aided Graphics Course for Engineering Technology.

    Anand, Vera B.

    1985-01-01

    Describes a two-semester-hour freshman course in engineering graphics which uses both traditional and computerized instruction. Includes course description, computer graphics topics, and recommendations. Indicates that combining interactive graphics software with development of simple programs gave students a better foundation for upper-division…

  2. Computer-graphic visualization of dynamics

    Stewart, H.B.

    1986-01-01

    As engineered systems become increasingly sophisticated and complex, questions of efficiency, reliability, and safety demand the application of more powerful methods of analysis. One indication of this is the accelerating trend away from purely static or quasi-steady system modeling toward models that include essentially dynamic behavior. It is here that the qualitative ideas of nonlinear dynamics, dealing as they do with the most typical behavior in real dynamical systems, can be expected to play an increasingly prominent role. As part of a continuing investigation of the most important low-order differential equations, an interactive computer graphics environment has been created for the study of systems in three-dimensional phase space. This environment makes available the basic control of both numerical simulation and graphic visualization by a specially designed menu system. A key ingredient in this environment is the possibility of graphic communication not only from machine to man, but also from man to machine. Thus to specify the starting point for a numerical integration, for example, the user points to a location in phase space on the screen of the graphics terminal (using crosshairs or a mouse and cursor), bypassing the necessity to give numerical values of the phase-space coordinates. By devising a flexible computer interface which implements conceptual approaches to phase-space analysis of dynamical systems, significant advances in understanding of prototypical differential equations have been achieved

  3. Workshop report

    raoul

    2011-10-10

    Oct 10, 2011 ... knowledge transfer incorporates choosing models that promote local ... Innovative education stems from creativity in approaching the need with .... Participation was interactive and all presentations were done in English.

  4. Workshop introduction

    Streeper, Charles

    2010-01-01

    The Department of Energy's National Nuclear Security Administration's Global Threat Reduction Initiative (GTRI) has three subprograms that directly reduce the nuclear/radiological threat; Convert (Highly Enriched Uranium), Protect (Facilities), and Remove (Materials). The primary mission of the Off-Site Source Recovery Project (OSRP) falls under the 'Remove' subset. The purpose of this workshop is to provide a venue for joint-technical collaboration between the OSRP and the Nuclear Radiation Safety Service (NRSS). Eisenhower's Atoms for Peace initiative and the Soviet equivalent both promoted the spread of the paradoxical (peaceful and harmful) properties of the atom. The focus of nonproliferation efforts has been rightly dedicated to fissile materials and the threat they pose. Continued emphasis on radioactive materials must also be encouraged. An unquantifiable threat still exists in the prolific quantity of sealed radioactive sources (sources) spread worldwide. It does not appear that the momentum of the evolution in the numerous beneficial applications of radioactive sources will subside in the near future. Numerous expert studies have demonstrated the potentially devastating economic and psychological impacts of terrorist use of a radiological dispersal or emitting device. The development of such a weapon, from the acquisition of the material to the technical knowledge needed to develop and use it, is straightforward. There are many documented accounts worldwide of accidental and purposeful diversions of radioactive materials from regulatory control. The burden of securing sealed sources often falls upon the source owner, who may not have a disposal pathway once the source reaches the end of its useful life. This disposal problem is exacerbated by some source owners not having the resources to safely and compliantly store them. US Nuclear Regulatory Commission (NRC) data suggests that, in the US alone, there are tens of thousands of high-activity (IAEA

  5. Graphics tablet technology in second year thermal engineering teaching

    Antonio Carrillo Andrés

    2013-12-01

    Full Text Available Graphics tablet technology is well known in markets such as manufacturing, graphics arts and design but they have not yet found widespread acceptance for university teaching. A graphics tablet is an affordable and efficient teaching tool that combines the best features from traditional and new media. It allows developing a progressive, interactive lecture (as a traditional blackboard does. However, the tablet is more versatile, being able to integrate graphic material such as tables, graphs, colours, etc. In addition to that, lecture notes can be saved and posted on a course website. The objective of this paper is to show the usefulness of tablet technology in undergraduate engineering teaching by sharing experiences made using a graphics tablet for lecturing a second year Thermal Engineering course. Students’ feedback is definitely positive, though there are some caveats regarding technical and operative problems.

  6. Oklahoma's Mobile Computer Graphics Laboratory.

    McClain, Gerald R.

    This Computer Graphics Laboratory houses an IBM 1130 computer, U.C.C. plotter, printer, card reader, two key punch machines, and seminar-type classroom furniture. A "General Drafting Graphics System" (GDGS) is used, based on repetitive use of basic coordinate and plot generating commands. The system is used by 12 institutions of higher education…

  7. Software for graphic display systems

    Karlov, A.A.

    1978-01-01

    In this paper some aspects of graphic display systems are discussed. The design of a display subroutine library is described, with an example, and graphic dialogue software is considered primarily from the point of view of the programmer who uses a high-level language. (Auth.)

  8. Graphics Education Survey. Part II.

    Ernst, Sandra B.

    After a 1977 survey reflected the importance of graphics education for news students, a study was developed to investigate the state of graphics education in the whole field of journalism. A questionnaire was sent to professors and administrators in four print-oriented professional fields of education: magazine, advertising, public relations, and…

  9. MathModelica - An Extensible Modeling and Simulation Environment with Integrated Graphics and Literate Programming

    Fritzson, Peter; Gunnarsson, Johan; Jirstrand, Mats

    2002-01-01

    MathModelica is an integrated interactive development environment for advanced system modeling and simulation. The environment integrates Modelica-based modeling and simulation with graphic design, advanced scripting facilities, integration of program code, test cases, graphics, documentation, mathematical type setting, and symbolic formula manipulation provided via Mathematica. The user interface consists of a graphical Model Editor and Notebooks. The Model Editor is a graphical user interfa...

  10. The Astronomy Workshop

    Hamilton, Douglas P.

    2012-05-01

    {\\bf The Astronomy Workshop} (http://janus.astro.umd.edu) is a collection of interactive online educational tools developed for use by students, educators, professional astronomers, and the general public. The more than 20 tools in the Astronomy workshop are rated for ease-of-use, and have been extensively tested in large university survey courses as well as more specialized classes for undergraduate majors and graduate students. Here we briefly describe a few of the available tools. {\\bf Solar Systems Visualizer}: The orbital motions of planets, moons, and asteroids in the Solar System as well as many of the planets in exoplanetary systems are animated at their correct relative speeds in accurate to-scale drawings. Zoom in from the chaotic outer satellite systems of the giant planets all the way to their innermost ring systems. {\\bf Solar System Calculators}: These tools calculate a user-defined mathematical expression simultaneously for all of the Solar System's planets (Planetary Calculator) or moons (Satellite Calculator). Key physical and orbital data are automatically accessed as needed. {\\bf Stellar Evolution}: The "Life of the Sun" tool animates the history of the Sun as a movie, showing students how the size and color of our star has evolved and will evolve over billions of years. In "Star Race," the user selects two stars of different masses and watches their evolution in a split-screeen format that emphasizes the great differences in stellar lifetimes and fates.

  11. GammaWorkshops Proceedings

    Ramebaeck, H. (ed.) (Swedish Defence Research Agency (Sweden)); Straalberg, E. (Institute for Energy Technology, Kjeller (Norway)); Klemola, S. (Radiation and Nuclear Safety Authority, STUK (Finland)); Nielsen, Sven P. (Technical Univ. of Denmark. Risoe National Lab. for Sustainable Energy, Roskilde (Denmark)); Palsson, S.E. (Icelandic Radiation Safety Authority (Iceland))

    2012-01-15

    Due to a sparse interaction during the last years between practioners in gamma ray spectrometry in the Nordic countries, a NKS activity was started in 2009. This GammaSem was focused on seminars relevant to gamma spectrometry. A follow up seminar was held in 2010. As an outcome of these activities it was suggested that the 2011 meeting should be focused on practical issues, e.g. different corrections needed in gamma spectrometric measurements. This three day's meeting, GammaWorkshops, was held in September at Risoe-DTU. Experts on different topics relevant for gamma spectrometric measurements were invited to the GammaWorkshops. The topics included efficiency transfer, true coincidence summing corrections, self-attenuation corrections, measurement of natural radionuclides (natural decay series), combined measurement uncertainty calculations, and detection limits. These topics covered both lectures and practical sessions. The practical sessions included demonstrations of tools for e.g. corrections and calculations of the above meantioned topics. (Author)

  12. Drawing a Crowd: Graphic Novel Events Are Great Ways to Generate Excitement

    MacDonald, Heidi

    2004-01-01

    As graphic novels grow in popularity, with teen readers, libraries are finding the world of comics, manga, and anime a fertile field for inspiring events, as well as a great way to promote libraries to teens in general. These events can range from simple--a reading/signing--to elaborate--workshops, or even a mini convention. All provide a unique…

  13. Workshops as a Research Methodology

    Ørngreen, Rikke; Levinsen, Karin

    2017-01-01

    This paper contributes to knowledge on workshops as a research methodology, and specifically on how such workshops pertain to e-learning. A literature review illustrated that workshops are discussed according to three different perspectives: workshops as a means, workshops as practice, and workshops as a research methodology. Focusing primarily on…

  14. Graphical User Interface in Art

    Gwilt, Ian

    This essay discusses the use of the Graphical User Interface (GUI) as a site of creative practice. By creatively repositioning the GUI as a work of art it is possible to challenge our understanding and expectations of the conventional computer interface wherein the icons and navigational architecture of the GUI no longer function as a technological tool. These artistic recontextualizations are often used to question our engagement with technology and to highlight the pivotal place that the domestic computer has taken in our everyday social, cultural and (increasingly), creative domains. Through these works the media specificity of the screen-based GUI can broken by dramatic changes in scale, form and configuration. This can be seen through the work of new media artists who have re-imagined the GUI in a number of creative forms both, within the digital, as image, animation, net and interactive art, and in the analogue, as print, painting, sculpture, installation and performative event. Furthermore as a creative work, the GUI can also be utilized as a visual way-finder to explore the relationship between the dynamic potentials of the digital and the concretized qualities of the material artifact.

  15. ElectroEncephaloGraphics: Making waves in computer graphics research.

    Mustafa, Maryam; Magnor, Marcus

    2014-01-01

    Electroencephalography (EEG) is a novel modality for investigating perceptual graphics problems. Until recently, EEG has predominantly been used for clinical diagnosis, in psychology, and by the brain-computer-interface community. Researchers are extending it to help understand the perception of visual output from graphics applications and to create approaches based on direct neural feedback. Researchers have applied EEG to graphics to determine perceived image and video quality by detecting typical rendering artifacts, to evaluate visualization effectiveness by calculating the cognitive load, and to automatically optimize rendering parameters for images and videos on the basis of implicit neural feedback.

  16. BRDF workshop

    Matějka, Jiří

    2012-01-01

    This thesis develops an application for interactive experiments with BRDF functions. Arbitrary BRDF function may be specified with an analytic formula, including arbitrary number of parameters. A simple scene is displayed, using specified BRDF. The parameters can be modified which has an immediate impact to the scene's appearance. The application can utilize a programmable GPU for high speed of rendering.

  17. ICP-MS Workshop

    Carman, April J. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States); Eiden, Gregory C. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States)

    2014-11-01

    This is a short document that explains the materials that will be transmitted to LLNL and DNN HQ regarding the ICP-MS Workshop held at PNNL June 17-19th. The goal of the information is to pass on to LLNL information regarding the planning and preparations for the Workshop at PNNL in preparation of the SIMS workshop at LLNL.

  18. The complete guide to blender graphics computer modeling and animation

    Blain, John M

    2014-01-01

    Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUIBlender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments

  19. Canvas Pocket Reference Scripted Graphics for HTML5

    Flanagan, David

    2010-01-01

    The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from charts to animations to video games -- whether you're a web designer or a programmer interested in graphics. Canvas Pocket Reference provides both a tutorial that covers all of the element's features with plenty of examples and a definitive reference to each of t

  20. Integration of rocket turbine design and analysis through computer graphics

    Hsu, Wayne; Boynton, Jim

    1988-01-01

    An interactive approach with engineering computer graphics is used to integrate the design and analysis processes of a rocket engine turbine into a progressive and iterative design procedure. The processes are interconnected through pre- and postprocessors. The graphics are used to generate the blade profiles, their stacking, finite element generation, and analysis presentation through color graphics. Steps of the design process discussed include pitch-line design, axisymmetric hub-to-tip meridional design, and quasi-three-dimensional analysis. The viscous two- and three-dimensional analysis codes are executed after acceptable designs are achieved and estimates of initial losses are confirmed.

  1. Use of force feedback to enhance graphical user interfaces

    Rosenberg, Louis B.; Brave, Scott

    1996-04-01

    This project focuses on the use of force feedback sensations to enhance user interaction with standard graphical user interface paradigms. While typical joystick and mouse devices are input-only, force feedback controllers allow physical sensations to be reflected to a user. Tasks that require users to position a cursor on a given target can be enhanced by applying physical forces to the user that aid in targeting. For example, an attractive force field implemented at the location of a graphical icon can greatly facilitate target acquisition and selection of the icon. It has been shown that force feedback can enhance a users ability to perform basic functions within graphical user interfaces.

  2. Computer graphics in piping structural engineering

    Revesz, Z.

    1985-01-01

    Computer graphics in piping structural engineering is gaining in popularity. The large number of systems, the growing complexity of the load cases and structure models require human assimilation of large amounts of data. An effort has been made to enlighten evaluation of numerical data and visualize as much of it as possible, thus eliminating a source of error and accelerating analysis/reporting. The product of this effort is PAID, the Piping Analysis and Interactive Design software. While developing PAID, interest has been focused on the acceleration of the work done mainly by PIPESTRESS. Some installed and tested capabilities of PAID are presented in this paper. Examples are given from the graphic output in report form and the conversation necessary to get such is demonstrated. (orig.)

  3. Significance of Internet in Development of Graphic Communications

    Tajana Koren

    2000-01-01

    It is impossible to think of development of graphic communications - even based on traditional principles - without knowledge and application of new technologies, which are enabling a new conception of graphic design. First of all, here is the significant role of Internet, as a means of communications, interactive source of information and a way of expression. New possibilities are urging a new creativity. Social aspects of new technologies should not be neglected. Only permanent education wi...

  4. 2nd Ralf Yorque Workshop

    1985-01-01

    These are the proceedings of the Second R. Yorque Workshop on Resource Management which took place in Ashland, Oregon on July 23-25, 1984. The purpose of the workshop is to provide an informal atmosphere for the discussion of resource assessment and management problems. Each participant presented a one hour morning talk; afternoons were reserved for informal chatting. The workshop was successful in stimulating ideas and interaction. The papers by R. Deriso, R. Hilborn and C. Walters all address the same basic issue, so they are lumped together. Other than that, the order to the papers in this volume was determined in the same fashion as the order of speakers during the workshop -- by random draw. Marc Mangel Department of Mathematics University of California Davis, California June 1985 TABLE OF CONTENTS A General Theory for Fishery Modeling Jon Schnute Data Transformations in Regression Analysis with Applications to Stock-Recruitment Relationships David Ruppert and Raymond J. Carroll ••••••. •�...

  5. HTTR workshop (workshop on hydrogen production technology)

    Shiina, Yasuaki; Takizuka, Takakazu

    2004-12-01

    Various research and development efforts have been performed to solve the global energy and environmental problems caused by large consumption of fossil fuels. Research activities on advanced hydrogen production technology by the use of nuclear heat from high temperature gas cooled reactors, for example, have been flourished in universities, research institutes and companies in many countries. The Department of HTTR Project and the Department of Advanced Nuclear Heat Technology of JAERI held the HTTR Workshop (Workshop on Hydrogen Production Technology) on July 5 and 6, 2004 to grasp the present status of R and D about the technology of HTGR and the nuclear hydrogen production in the world and to discuss about necessity of the nuclear hydrogen production and technical problems for the future development of the technology. More than 110 participants attended the Workshop including foreign participants from USA, France, Korea, Germany, Canada and United Kingdom. In the Workshop, the presentations were made on such topics as R and D programs for nuclear energy and hydrogen production technologies by thermo-chemical or other processes. Also, the possibility of the nuclear hydrogen production in the future society was discussed. The workshop showed that the R and D for the hydrogen production by the thermo-chemical process has been performed in many countries. The workshop affirmed that nuclear hydrogen production could be one of the competitive supplier of hydrogen in the future. The second HTTR Workshop will be held in the autumn next year. (author)

  6. Applied antineutrino physics workshop

    Lund, James C.

    2008-01-01

    This workshop is the fourth one of a series that includes the Neutrino Geophysics Conference at Honolulu, Hawaii, which I attended in 2005. This workshop was organized by the Astro-Particle and Cosmology laboratory in the recently opened Condoret building of the University of Paris. More information, including copies of the presentations, on the workshop is available on the website: www.apc.univ-paris7.fr/AAP2007/. The workshop aims at opening neutrino physics to various fields such that it can be applied in geosciences, nuclear industry (reactor and spent fuel monitoring) and non-proliferation. The workshop was attended by over 60 people from Europe, USA, Asia and Brazil. The meeting was also attended by representatives of the Comprehensive nuclear-Test Ban Treaty (CTBT) and the International Atomic Energy Agency (IAEA). The workshop also included a workshop dinner on board of a river boat sailing the Seine river

  7. Stereoscopic 3D graphics generation

    Li, Zhi; Liu, Jianping; Zan, Y.

    1997-05-01

    Stereoscopic display technology is one of the key techniques of areas such as simulation, multimedia, entertainment, virtual reality, and so on. Moreover, stereoscopic 3D graphics generation is an important part of stereoscopic 3D display system. In this paper, at first, we describe the principle of stereoscopic display and summarize some methods to generate stereoscopic 3D graphics. Secondly, to overcome the problems which came from the methods of user defined models (such as inconvenience, long modifying period and so on), we put forward the vector graphics files defined method. Thus we can design more directly; modify the model simply and easily; generate more conveniently; furthermore, we can make full use of graphics accelerator card and so on. Finally, we discuss the problem of how to speed up the generation.

  8. EPA Communications Stylebook: Graphics Guide

    Includes standards and guidance for graphics typography, layout, composition, color scheme, appropriate use of charts and graphs, logos and related symbols, and consistency with the message of accompanied content.

  9. IAU Graphics Extension - Gnu C

    Denver, Troelz; Jørgensen, John Leif; Riis, Troels

    1999-01-01

    This document contains a description of the library GrxIau (former UtilVesa and UTILLE). The library acts as shell to the graphics commands used at the exercises at the course 50240 Image Analysis with Microcomputers....

  10. Digital Raster Graphics (DRG) Lambert

    Kansas Data Access and Support Center — The Digital Raster Graphic-Lambert (DRG-Lam) is a raster image of a scanned USGS topographic map with the collar information clipped out, georeferenced to the...

  11. Diffractive interactions

    Del Duca, V.; Marage, P.

    1996-08-01

    The general framework of diffractive deep inelastic scattering is introduced and reports given in the session on diffractive interactions at the international workshop on deep-inelastic scattering and related phenomena, Rome, April 1996, are presented. (orig.)

  12. Storyboard dalam Pembuatan Motion Graphic

    Satrya Mahardhika; A.F. Choiril Anam Fathoni

    2013-01-01

    Motion graphics is one category in the animation that makes animation with lots of design elements in each component. Motion graphics needs long process including preproduction, production, and postproduction. Preproduction has an important role so that the next stage may provide guidance or instructions for the production process or the animation process. Preproduction includes research, making the story, script, screenplay, character, environment design and storyboards. The storyboard will ...

  13. The graphics editor in ROOT

    Antcheva, Ilka; Brun, Rene; Hof, Carsten; Rademakers, Fons

    2006-01-01

    A well-designed Graphical User Interface (GUI) has critical importance in any computer application. The user interface is where the end users and the complex system intersect. An effective interface design can make a powerful and complex system, such as ROOT, easy and intuitive to learn and operate. This paper describes the main goals we defined and the design solution we found developing the graphics editor in ROOT

  14. Randomness in Contemporary Graphic Art

    Zavřelová, Veronika

    2016-01-01

    Veronika Zavřelová Bachelor thesis Charles University in Prague, Faculty of Education, Department of Art Education Randomness in contemporary graphic art imaginative picture card game ANNOTATION This (bachelor) thesis concerns itself with a connection between verbal and visual character system within the topic of Randomness in contemporary graphic art - imaginative picture card game. The thesis is mainly based on the practical part - exclusively created card game Piktim. The card game uses as...

  15. Graphic design of pinhole cameras

    Edwards, H. B.; Chu, W. P.

    1979-01-01

    The paper describes a graphic technique for the analysis and optimization of pinhole size and focal length. The technique is based on the use of the transfer function of optical elements described by Scott (1959) to construct the transfer function of a circular pinhole camera. This transfer function is the response of a component or system to a pattern of lines having a sinusoidally varying radiance at varying spatial frequencies. Some specific examples of graphic design are presented.

  16. Computational methodology in crystallography: evaluation and extension. Report of a workshop at Asilomar June 19--22, 1978

    Templeton, D.; Johnson, C.

    1978-01-01

    The workshop tended to concentrate on joint activities where NRCC might facilitate cooperation among groups of people. This report gives lesser attention to the category of individual proposals for work to be assisted by NRCC. Recomendations are presented by the panels on systems, phasing, numerical refinement, graphics, and information retrieval. Abstracts of individual papers presented at the workshop are included in the report

  17. Computational methodology in crystallography: evaluation and extension. Report of a workshop at Asilomar June 19--22, 1978

    Templeton, D.; Johnson, C. (eds.)

    1978-01-01

    The workshop tended to concentrate on joint activities where NRCC might facilitate cooperation among groups of people. This report gives lesser attention to the category of individual proposals for work to be assisted by NRCC. Recomendations are presented by the panels on systems, phasing, numerical refinement, graphics, and information retrieval. Abstracts of individual papers presented at the workshop are included in the report. (DLC)

  18. MENGEMBANGKAN KEMAMPUAN MEMBACA MELALUI GRAPHIC ORGANIZERS

    Pudiyono Pudiyono

    2015-08-01

    texts. Key words: reading instructions, interactive activities, comprehension skills, graphic organizers, cooperative and collaborative learning

  19. Systems Engineering Workshops | Wind | NREL

    Workshops Systems Engineering Workshops The Wind Energy Systems Engineering Workshop is a biennial topics relevant to systems engineering and the wind industry. The presentations and agendas are available for all of the Systems Engineering Workshops: The 1st NREL Wind Energy Systems Engineering Workshop

  20. New ROOT Graphical User Interfaces for fitting

    Maline, D Gonzalez; Moneta, L; Antcheva, I

    2010-01-01

    ROOT, as a scientific data analysis framework, provides extensive capabilities via Graphical User Interfaces (GUI) for performing interactive analysis and visualizing data objects like histograms and graphs. A new interface for fitting has been developed for performing, exploring and comparing fits on data point sets such as histograms, multi-dimensional graphs or trees. With this new interface, users can build interactively the fit model function, set parameter values and constraints and select fit and minimization methods with their options. Functionality for visualizing the fit results is as well provided, with the possibility of drawing residuals or confidence intervals. Furthermore, the new fit panel reacts as a standalone application and it does not prevent users from interacting with other windows. We will describe in great detail the functionality of this user interface, covering as well new capabilities provided by the new fitting and minimization tools introduced recently in the ROOT framework.

  1. 77 FR 31371 - Public Workshop: Privacy Compliance Workshop

    2012-05-25

    ... presentations, including the privacy compliance fundamentals, privacy and data security, and the privacy... DEPARTMENT OF HOMELAND SECURITY Office of the Secretary Public Workshop: Privacy Compliance... Homeland Security Privacy Office will host a public workshop, ``Privacy Compliance Workshop.'' DATES: The...

  2. Tandem mirror theory workshop

    1981-05-01

    The workshop was divided into three sections which were constituted according to subject matter: RF Heating, MHD Equilibrium and Stability, and Transport and Microstability. An overview from Livermore's point of view was given at the beginning of each session. Each session was assigned a secretary to take notes. These notes have been used in preparing this report on the workshop. The report includes the activities, conclusions, and recommendations of the workshop

  3. Innovative confinement concepts workshop

    Kirkpatrick, R.C.

    1998-01-01

    The Innovative Confinement Concepts Workshop occurred in California during the week preceding the Second Symposium on Current Trends in International Fusion Research. An informal report was made to the Second Symposium. A summary of the Workshop concluded that some very promising ideas were presented, that innovative concept development is a central element of the restructured US DOE. Fusion Energy Sciences program, and that the Workshop should promote real scientific progress in fusion

  4. Emergency response workers workshop

    Agapeev, S.A.; Glukhikh, E.N.; Tyurin, R.L.

    2012-01-01

    A training workshop entitled Current issues and potential improvements in Rosatom Corporation emergency prevention and response system was held in May-June, 2012. The workshop combined theoretical training with full-scale practical exercise that demonstrated the existing innovative capabilities for radiation reconnaissance, diving equipment and robotics, aircraft, emergency response and rescue hardware and machinery. This paper describes the activities carried out during the workshop [ru

  5. Transforming Graphical System Models to Graphical Attack Models

    Ivanova, Marieta Georgieva; Probst, Christian W.; Hansen, Rene Rydhof

    2016-01-01

    Manually identifying possible attacks on an organisation is a complex undertaking; many different factors must be considered, and the resulting attack scenarios can be complex and hard to maintain as the organisation changes. System models provide a systematic representation of organisations...... approach to transforming graphical system models to graphical attack models in the form of attack trees. Based on an asset in the model, our transformations result in an attack tree that represents attacks by all possible actors in the model, after which the actor in question has obtained the asset....

  6. Alternate fusion fuels workshop

    1981-06-01

    The workshop was organized to focus on a specific confinement scheme: the tokamak. The workshop was divided into two parts: systems and physics. The topics discussed in the systems session were narrowly focused on systems and engineering considerations in the tokamak geometry. The workshop participants reviewed the status of system studies, trade-offs between d-t and d-d based reactors and engineering problems associated with the design of a high-temperature, high-field reactor utilizing advanced fuels. In the physics session issues were discussed dealing with high-beta stability, synchrotron losses and transport in alternate fuel systems. The agenda for the workshop is attached

  7. MOOC Design Workshop

    Nørgård, Rikke Toft; Mor, Yishay; Warburton, Steven

    2016-01-01

    For the last two years we have been running a series of successful MOOC design workshops. These workshops build on previous work in learning design and MOOC design patterns. The aim of these workshops is to aid practitioners in defining and conceptualising educational innovations (predominantly......, but not exclusively MOOCs) which are based on an empathic user-centered view of the target learners and teachers. In this paper, we share the main principles, patterns and resources of our workshops and present some initial results for their effectiveness...

  8. Communication & Negotiation Skills Workshop for Women I

    2016-03-01

    This workshop is designed to provide women physics students and postdocs with the professional skills they need to effectively perform research, including: negotiating a position in academia, industry or at a national lab, interacting positively on teams and with a mentor or advisor, thinking tactically, articulating goals, enhancing their personal presence, and developing alliances. We will discuss negotiation strategies and tactics that are useful for achieving professional goals. This is a highly interactive workshop where participants are invited to bring examples of difficult professional situations to discuss.

  9. Communication & Negotiation Skills Workshop for Women II

    2016-03-01

    This workshop is designed to provide women physics students and postdocs with the professional skills they need to effectively perform research, including: negotiating a position in academia, industry or at a national lab, interacting positively on teams and with a mentor or advisor, thinking tactically, articulating goals, enhancing their personal presence, and developing alliances. We will discuss negotiation strategies and tactics that are useful for achieving professional goals. This is a highly interactive workshop where participants are invited to bring examples of difficult professional situations to discuss.

  10. Applications of Java and Vector Graphics to Astrophysical Visualization

    Edirisinghe, D.; Budiardja, R.; Chae, K.; Edirisinghe, G.; Lingerfelt, E.; Guidry, M.

    2002-12-01

    We describe a series of projects utilizing the portability of Java programming coupled with the compact nature of vector graphics (SVG and SWF formats) for setup and control of calculations, local and collaborative visualization, and interactive 2D and 3D animation presentations in astrophysics. Through a set of examples, we demonstrate how such an approach can allow efficient and user-friendly control of calculations in compiled languages such as Fortran 90 or C++ through portable graphical interfaces written in Java, and how the output of such calculations can be packaged in vector-based animation having interactive controls and extremely high visual quality, but very low bandwidth requirements.

  11. Integrating user studies into computer graphics-related courses.

    Santos, B S; Dias, P; Silva, S; Ferreira, C; Madeira, J

    2011-01-01

    This paper presents computer graphics. Computer graphics and visualization are essentially about producing images for a target audience, be it the millions watching a new CG-animated movie or the small group of researchers trying to gain insight into the large amount of numerical data resulting from a scientific experiment. To ascertain the final images' effectiveness for their intended audience or the designed visualizations' accuracy and expressiveness, formal user studies are often essential. In human-computer interaction (HCI), such user studies play a similar fundamental role in evaluating the usability and applicability of interaction methods and metaphors for the various devices and software systems we use.

  12. Graphical programming of telerobotic tasks

    Small, D.E.; McDonald, M.J.

    1997-01-01

    With a goal of producing faster, safer, and cheaper technologies for nuclear waste cleanup, Sandia is actively developing and extending intelligent systems technologies. Graphical Programming is a key technology for robotic waste cleanup that Sandia is developing for this goal. This paper describes Sancho, Sandia most advanced Graphical Programming supervisory software. Sancho, now operational on several robot systems, incorporates all of Sandia's recent advances in supervisory control. Sancho, developed to rapidly apply Graphical Programming on a diverse set of robot systems, uses a general set of tools to implement task and operational behavior. Sancho can be rapidly reconfigured for new tasks and operations without modifying the supervisory code. Other innovations include task-based interfaces, event-based sequencing, and sophisticated GUI design. These innovations have resulted in robot control programs and approaches that are easier and safer to use than teleoperation, off-line programming, or full automation

  13. Cartooning History: Canada's Stories in Graphic Novels

    King, Alyson E.

    2012-01-01

    In recent years, historical events, issues, and characters have been portrayed in an increasing number of non-fiction graphic texts. Similar to comics and graphic novels, graphic texts are defined as fully developed, non-fiction narratives told through panels of sequential art. Such non-fiction graphic texts are being used to teach history in…

  14. An Opening: Graphic Design's Discursive Spaces.

    Blauvelt, Andrew

    1994-01-01

    Introduces a special issue on critical histories of graphic design with a review of the particular problems identified with the history of graphic design as a field of study and the emerging discipline of graphic design history. Makes a case for the examination of graphic design through its relationships with larger discourses. (SR)

  15. Antinomies of Semiotics in Graphic Design

    Storkerson, Peter

    2010-01-01

    The following paper assesses the roles played by semiotics in graphic design and in graphic design education, which both reflects and shapes practice. It identifies a series of factors; graphic design education methods and culture; semiotic theories themselves and their application to graphic design; the two wings of Peircian semiotics and…

  16. Graphic Design Career Guide 2. Revised Edition.

    Craig, James

    The graphic design field is diverse and includes many areas of specialization. This guide introduces students to career opportunities in graphic design. The guide is organized in four parts. "Part One: Careers in Graphic Design" identifies and discusses the various segments of the graphic design industry, including: Advertising, Audio-Visual, Book…

  17. Statistical Analysis of CFD Solutions from the Fourth AIAA Drag Prediction Workshop

    Morrison, Joseph H.

    2010-01-01

    A graphical framework is used for statistical analysis of the results from an extensive N-version test of a collection of Reynolds-averaged Navier-Stokes computational fluid dynamics codes. The solutions were obtained by code developers and users from the U.S., Europe, Asia, and Russia using a variety of grid systems and turbulence models for the June 2009 4th Drag Prediction Workshop sponsored by the AIAA Applied Aerodynamics Technical Committee. The aerodynamic configuration for this workshop was a new subsonic transport model, the Common Research Model, designed using a modern approach for the wing and included a horizontal tail. The fourth workshop focused on the prediction of both absolute and incremental drag levels for wing-body and wing-body-horizontal tail configurations. This work continues the statistical analysis begun in the earlier workshops and compares the results from the grid convergence study of the most recent workshop with earlier workshops using the statistical framework.

  18. Statistical Analysis of CFD Solutions From the Fifth AIAA Drag Prediction Workshop

    Morrison, Joseph H.

    2013-01-01

    A graphical framework is used for statistical analysis of the results from an extensive N-version test of a collection of Reynolds-averaged Navier-Stokes computational fluid dynamics codes. The solutions were obtained by code developers and users from North America, Europe, Asia, and South America using a common grid sequence and multiple turbulence models for the June 2012 fifth Drag Prediction Workshop sponsored by the AIAA Applied Aerodynamics Technical Committee. The aerodynamic configuration for this workshop was the Common Research Model subsonic transport wing-body previously used for the 4th Drag Prediction Workshop. This work continues the statistical analysis begun in the earlier workshops and compares the results from the grid convergence study of the most recent workshop with previous workshops.

  19. Graphic Journeys: Graphic Novels' Representations of Immigrant Experiences

    Boatright, Michael D.

    2010-01-01

    This article explores how immigrant experiences are represented in the narratives of three graphic novels published in the last decade: Tan's (2007) "The Arrival," Kiyama's (1931/1999) "The Four Immigrants Manga: A Japanese Experience in San Francisco, 1904-1924," and Yang's (2006) "American Born Chinese." Through a theoretical lens informed by…

  20. Graphics Technology Study. Volume 1. State of Graphics Technology

    1986-12-01

    reaction of special heat sensitive paper when exposed to the heated elements of a thermal print head. Copy quality was poor due to characteristics...Vendors are now attempting to offer smaller units aimed at applications such as typography , graphic arts, CAD, and office automation. The key element in

  1. The Unforgettable Experience of a Workshop on Pythagoras Theorem

    Arwani, Salima Shahzad

    2011-01-01

    The author conducted a workshop with colleagues in which awareness of Pythagoras' theorem was raised. This workshop was an unforgettable event in the author's life because it was the first time that she had interacted with teachers from a different school system, and it allowed her to develop presentation skills and confidence in her own…

  2. Trend Monitoring System (TMS) graphics software

    Brown, J. S.

    1979-01-01

    A prototype bus communications systems, which is being used to support the Trend Monitoring System (TMS) and to evaluate the bus concept is considered. A set of FORTRAN-callable graphics subroutines for the host MODCOMP comuter, and an approach to splitting graphics work between the host and the system's intelligent graphics terminals are described. The graphics software in the MODCOMP and the operating software package written for the graphics terminals are included.

  3. Collection Of Software For Computer Graphics

    Hibbard, Eric A.; Makatura, George

    1990-01-01

    Ames Research Graphics System (ARCGRAPH) collection of software libraries and software utilities assisting researchers in generating, manipulating, and visualizing graphical data. Defines metafile format containing device-independent graphical data. File format used with various computer-graphics-manipulation and -animation software packages at Ames, including SURF (COSMIC Program ARC-12381) and GAS (COSMIC Program ARC-12379). Consists of two-stage "pipeline" used to put out graphical primitives. ARCGRAPH libraries developed on VAX computer running VMS.

  4. Replacing lecture with peer-led workshops improves student learning.

    Preszler, Ralph W

    2009-01-01

    Peer-facilitated workshops enhanced interactivity in our introductory biology course, which led to increased student engagement and learning. A majority of students preferred attending two lectures and a workshop each week over attending three weekly lectures. In the workshops, students worked in small cooperative groups as they solved challenging problems, evaluated case studies, and participated in activities designed to improve their general learning skills. Students in the workshop version of the course scored higher on exam questions recycled from preworkshop semesters. Grades were higher over three workshop semesters in comparison with the seven preworkshop semesters. Although males and females benefited from workshops, there was a larger improvement of grades and increased retention by female students; although underrepresented minority (URM) and non-URM students benefited from workshops, there was a larger improvement of grades by URM students. As well as improving student performance and retention, the addition of interactive workshops also improved the quality of student learning: Student scores on exam questions that required higher-level thinking increased from preworkshop to workshop semesters.

  5. Workshop of medical physics

    1988-01-01

    This event was held in San Carlos de Bariloche, Argentine Republic from 14 th. through 18 th. November, 1988. A great part of the physicians in the area of medical physics participated in this workshop. This volume includes the papers presented at this Workshop of Medical Physics [es

  6. Warehouse Sanitation Workshop Handbook.

    Food and Drug Administration (DHHS/PHS), Washington, DC.

    This workshop handbook contains information and reference materials on proper food warehouse sanitation. The materials have been used at Food and Drug Administration (FDA) food warehouse sanitation workshops, and are selected by the FDA for use by food warehouse operators and for training warehouse sanitation employees. The handbook is divided…

  7. SPLASH'13 workshops summary

    Balzer, S.; Schultz, U. P.

    2013-01-01

    Following its long-standing tradition, SPLASH 2013 will host 19 high-quality workshops, allowing their participants to meet and discuss research questions with peers, to mature new and exciting ideas, and to build up communities and start new collaborations. SPLASH workshops complement the main t...

  8. Fluid simulation for computer graphics

    Bridson, Robert

    2008-01-01

    Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

  9. Storyboard dalam Pembuatan Motion Graphic

    Satrya Mahardhika

    2013-10-01

    Full Text Available Motion graphics is one category in the animation that makes animation with lots of design elements in each component. Motion graphics needs long process including preproduction, production, and postproduction. Preproduction has an important role so that the next stage may provide guidance or instructions for the production process or the animation process. Preproduction includes research, making the story, script, screenplay, character, environment design and storyboards. The storyboard will be determined through camera angles, blocking, sets, and many supporting roles involved in a scene. Storyboard is also useful as a production reference in recording or taping each scene in sequence or as an efficient priority. The example used is an ad creation using motion graphic animation storyboard which has an important role as a blueprint for every scene and giving instructions to make the transition movement, layout, blocking, and defining camera movement that everything should be done periodically in animation production. Planning before making the animation or motion graphic will make the job more organized, presentable, and more efficient in the process.  

  10. A Poetics of Graphic Design?

    Baker, Steve

    1994-01-01

    Proposes that the work of the French feminist writers Helene Cixous and Luce Irigaray could serve as the basis for devising a more imaginative form of critical writing that might help to draw the history and practice of graphic design into a closer and more purposeful relation. (SR)

  11. Recorded Music and Graphic Design.

    Osterer, Irv

    1998-01-01

    Reviews the history of art as an element of music-recording packaging. Describes a project in which students design a jacket for either cassette or CD using a combination of computerized and traditional rendering techniques. Reports that students have been inspired to look into careers in graphic design. (DSK)

  12. GRAPHIC INTERFACES FOR ENGINEERING APPLICATIONS

    Ion PANA,

    2012-05-01

    Full Text Available Using effective the method of calculating Fitness for Service requires the achievement of graphical interfaces. This paper presents an example of such interfaces, made with Visual Basic program and used in the evaluation of pipelines in a research contract [4

  13. Overview of Graphical User Interfaces.

    Hulser, Richard P.

    1993-01-01

    Discussion of graphical user interfaces for online public access catalogs (OPACs) covers the history of OPACs; OPAC front-end design, including examples from Indiana University and the University of Illinois; and planning and implementation of a user interface. (10 references) (EA)

  14. Graphics based PC analysis of alpha spectra

    Chapman, T.C.

    1991-01-01

    New personal computer (PC) software performs interactive analysis of alpha spectra using EGA graphics. Spectra are collected with a commercial MCA board and analyzed using the software described here. The operator is required to approve each peak integration area before analysis proceeds. Sample analysis can use detector efficiencies or spike yields or both. Background corrections are made and upper limit values are calculated when specified. Nuclide identification uses a library of up to 64 nuclides with up to 8 alpha lines for each nuclide. Any one of 32 subset libraries can be used in an analysis. Analysis time is short and is limited by interaction with the operator, not by calculation time. Utilities include nuclide library editing, library subset editing, energy calibration, efficiency calibration, and background update

  15. Proceedings of the TOUGH workshop

    Pruess, K. [ed.

    1990-09-01

    A workshop on applications and enhancements of the TOUGH/MULKOM family of multiphase fluid and heat flow simulation programs was held at Lawrence Berkeley Laboratory on September 13--14, 1990. The workshop was attended by 62 scientists from seven countries with interests in geothermal reservoir engineering, nuclear waste isolation, unsaturated zone hydrology, environmental problems, and laboratory and field experimentation. The meeting featured 21 technical presentations, extended abstracts of which are reproduced in the present volume in unedited form. Simulator applications included processes on a broad range of space scales, from centimeters to kilometers, with transient times from seconds to geologic time scales. A number of code enhancements were reported that increased execution speeds for large 3-D problems by factors of order 20, reduced memory requirements, and improved user-friendliness. The workshop closed with an open discussion session that focussed on future needs and means for interaction in the TOUGH user community. Input from participants was gathered by means of a questionnaire that is reproduced in the appendix. 171 refs., 91 figs., 16 tabs.

  16. Proceedings of the TOUGH workshop

    Pruess, K.

    1990-09-01

    A workshop on applications and enhancements of the TOUGH/MULKOM family of multiphase fluid and heat flow simulation programs was held at Lawrence Berkeley Laboratory on September 13--14, 1990. The workshop was attended by 62 scientists from seven countries with interests in geothermal reservoir engineering, nuclear waste isolation, unsaturated zone hydrology, environmental problems, and laboratory and field experimentation. The meeting featured 21 technical presentations, extended abstracts of which are reproduced in the present volume in unedited form. Simulator applications included processes on a broad range of space scales, from centimeters to kilometers, with transient times from seconds to geologic time scales. A number of code enhancements were reported that increased execution speeds for large 3-D problems by factors of order 20, reduced memory requirements, and improved user-friendliness. The workshop closed with an open discussion session that focussed on future needs and means for interaction in the TOUGH user community. Input from participants was gathered by means of a questionnaire that is reproduced in the appendix. 171 refs., 91 figs., 16 tabs

  17. TEKLIB, Tektronix Graphics Subroutine Library

    Wolf, M.L.

    1987-01-01

    1 - Description of program or function: TEKLIB is a library of subroutines that produces graphical output on all Tektronix terminals with model numbers from 4010 through 4115. The application program identifies the model number in the initialization subroutine, GRSTRT, and then uses this number as a flag throughout the run to tailor the graphical output to that specific device. Output includes lines, markers, text, polygons, and panels. Graphic input is supported on all terminals. 2 - Method of solution: TEKLIB uses two coordinate systems, viewport and world, to generate graphic images on the screen. Viewport coordinates refer to an imaginary rectangular grid on the display screen surface. The world coordinate system is a rectangular grid on any x-y plane, defined by the application program. The rectangular portion of the x-y plane specified, termed a w indow , is projected onto a rectangular region of the screen, called a v iewport . In addition to 2-D graphics, TEKLIB also provides subroutines for drawing projections of 3-D objects. The application program first defines a point in space to look at the v iew point , and the direction and distance from that point to the observer's position. A viewing transformation is performed on each x,y,z point to project it onto a v iew plane , a plane perpendicular to the line of sight and passing through the view point. This view plane then becomes the x-y plane of the world window which is mapped into the viewport. 3 - Restrictions on the complexity of the problem: TEKLIB does not attempt to emulate attributes such as line style and marker type in software if the terminal does not support those attributes in hardware

  18. Building Strong Geoscience Departments Through the Visiting Workshop Program

    Ormand, C. J.; Manduca, C. A.; Macdonald, H.; Bralower, T. J.; Clemens-Knott, D.; Doser, D. I.; Feiss, P. G.; Rhodes, D. D.; Richardson, R. M.; Savina, M. E.

    2011-12-01

    points. Workshops resulted in changes in faculty attitudes and planned changes in programming. Participants wrote that they felt a greater ownership of their curricula and had a deeper understanding of the importance of general education offerings; they recognized a need for improvement; and they recognized a need to communicate the value of the geosciences to their institutions. Planned programmatic changes focused on curriculum revision, program assessment, student recruitment, and interactions with the institutional administration and the public. Leaders noted that the most effective workshops were those where the faculty cancelled all other activities for the duration of the workshop to focus on workshop goals.

  19. Streaming Visual Analytics Workshop Report

    Cook, Kristin A. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States); Burtner, Edwin R. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States); Kritzstein, Brian P. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States); Brisbois, Brooke R. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States); Mitson, Anna E. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States)

    2016-03-31

    How can we best enable users to understand complex emerging events and make appropriate assessments from streaming data? This was the central question addressed at a three-day workshop on streaming visual analytics. This workshop was organized by Pacific Northwest National Laboratory for a government sponsor. It brought together forty researchers and subject matter experts from government, industry, and academia. This report summarizes the outcomes from that workshop. It describes elements of the vision for a streaming visual analytic environment and set of important research directions needed to achieve this vision. Streaming data analysis is in many ways the analysis and understanding of change. However, current visual analytics systems usually focus on static data collections, meaning that dynamically changing conditions are not appropriately addressed. The envisioned mixed-initiative streaming visual analytics environment creates a collaboration between the analyst and the system to support the analysis process. It raises the level of discourse from low-level data records to higher-level concepts. The system supports the analyst’s rapid orientation and reorientation as situations change. It provides an environment to support the analyst’s critical thinking. It infers tasks and interests based on the analyst’s interactions. The system works as both an assistant and a devil’s advocate, finding relevant data and alerts as well as considering alternative hypotheses. Finally, the system supports sharing of findings with others. Making such an environment a reality requires research in several areas. The workshop discussions focused on four broad areas: support for critical thinking, visual representation of change, mixed-initiative analysis, and the use of narratives for analysis and communication.

  20. Reverse-engineering graphical innovation: an introduction to graphical regimes

    Dominic Arsenault

    2013-03-01

    Full Text Available Technological innovation in the video games industry is a rich area of research that has barely been explored as of yet. Gamers are always clamoring for novelty and a remedy to the oft-decried “sequelitis” that “plagues” the industry, while game publishers and platform holders secretly plan a next-gen platform to capture the ever-shifting market. In this light, the importance of graphics cannot be understated, as it is usually taken for granted in game historiography that “[g]ame graphics were, and to a large extent still are, the main criteria by which advancing video game technology is benchmarked” (Wolf, 2003, p.53.

  1. Turtle Graphics implementation using a graphical dataflow programming approach

    Lovejoy, Robert Steven

    1992-01-01

    Approved for public release; distribution is unlimited This thesis expands the concepts of object-oriented programming to implement a visual dataflow programming language. The main thrust of this research is to develop a functional prototype language, based upon the Turtle Graphics tool provided by LOGO programming language, for children to develop both their problem solving skills as well as their general programming skills. The language developed for this thesis was implemented in the...

  2. Time-of-Flight Cameras in Computer Graphics

    Kolb, Andreas; Barth, Erhardt; Koch, Reinhard

    2010-01-01

    Computer Graphics, Computer Vision and Human Machine Interaction (HMI). These technologies are starting to have an impact on research and commercial applications. The upcoming generation of ToF sensors, however, will be even more powerful and will have the potential to become “ubiquitous real-time geometry...

  3. Time-of-Flight Sensors in Computer Graphics

    Kolb, Andreas; Barth, Erhardt; Koch, Reinhard

    2009-01-01

    , including Computer Graphics, Computer Vision and Man Machine Interaction (MMI). These technologies are starting to have an impact on research and commercial applications. The upcoming generation of ToF sensors, however, will be even more powerful and will have the potential to become “ubiquitous real...

  4. Ninth International Workshop on Plant Membrane Biology

    1993-12-31

    This report is a compilation of abstracts from papers which were discussed at a workshop on plant membrane biology. Topics include: plasma membrane ATP-ases; plant-environment interactions, membrane receptors; signal transduction; ion channel physiology; biophysics and molecular biology; vaculor H+ pumps; sugar carriers; membrane transport; and cellular structure and function.

  5. TARG2 Workshop - Slides of the presentations

    Malka, V.; Koehler, A.; Beaurepaire, B.; Krishnan, M.; Guillaume, E.; Chowdhury, E.; Volpe, L.; Nakatsutsumi, M.; Chatain, D.; Legare, F.; Wachulak, P.; Bocoum, M.; Leblanc, A.; Schreiber, J.; Ter-Avetisyan, S.; Zeil, K.; Fukuda, Y.; Levecq, X.; Svensson, K.; Mollica, F.; Brandi, F.; Ruiz, C.

    2016-01-01

    The topics tackled in this workshop involved: laser-plasma interaction, innovative targets from gases to solids, targetry recycling and debris management, mass fabrication of laser targets, high repetition rate capability, integrated plasma diagnostics, wakefield acceleration and radiation sources. This document is made up of the slides of the presentations

  6. PV radiometrics workshop proceedings

    Myers, D.R.

    1995-09-01

    This report documents presentations and discussions held at the Photovoltaics Radiometeric Measurements Workshop conducted at Vail, Colorado, on July 24 and 25, 1995. The workshop was sponsored and financed by the Photovoltaic Module and Systems Performance and Engineering Project managed by Richard DeBlasio, Principal Investigator. That project is a component of the National Renewable Energy Laboratory (NREL) Photovoltaic Research and Development Program, conducted by NREL for the US Department of Energy, through the NREL Photovoltaic Engineering and Applications Branch, managed by Roland Hulstrom. Separate abstracts have been prepared for articles from this workshop.

  7. Nuclear Innovation Workshops Report

    Jackson, John Howard [Idaho National Lab. (INL), Idaho Falls, ID (United States); Allen, Todd Randall [Idaho National Lab. (INL), Idaho Falls, ID (United States); Hildebrandt, Philip Clay [Idaho National Lab. (INL), Idaho Falls, ID (United States); Baker, Suzanne Hobbs [Idaho National Lab. (INL), Idaho Falls, ID (United States)

    2015-09-01

    The Nuclear Innovation Workshops were held at six locations across the United States on March 3-5, 2015. The data collected during these workshops has been analyzed and sorted to bring out consistent themes toward enhancing innovation in nuclear energy. These themes include development of a test bed and demonstration platform, improved regulatory processes, improved communications, and increased public-private partnerships. This report contains a discussion of the workshops and resulting themes. Actionable steps are suggested at the end of the report. This revision has a small amount of the data in Appendix C removed in order to avoid potential confusion.

  8. Intuitive Music and Graphic Notation

    Bergstrøm-Nielsen, Carl

    Describes subjects existing at Aalborg University since the middle eighties. "Intuitive Music" trains free improvisation through exercises including group-dynamic exercises, awareness exercises and parameter exercises. Students also create open compositions. "Graphic notation"concerns aural scores....... Students' works are quoted. The writer discusses the theoretical context and advocates for giving more attention to music as the medium in which music therapy takes place, referring to language theory and Jakobson. NB: the description of the two subjects are, at the present moment (2011) no longer up...... to date. Intuitive music stresses less making compositions and more using the main instrument intuitively. Graphic notation has been integrated into a larger subject (also taught by the present author) which also comprises other methods of description and interpretation of music....

  9. Asia-Pacific POPIN workshop on Internet.

    1996-01-01

    This brief article announces the accomplishments of the ESCAP Population Division of the Department of Economic and Social Information and Policy Analysis (DESIPA) in conjunction with the Asia-Pacific POPIN Internet (Information Superhighway) Training Workshop in popularizing useful new computer information technologies. A successful workshop was held in Bangkok in November 1996 for 18 people from 8 countries in the Asian and Pacific region, many of whom were from population information centers. Participants were taught some techniques for disseminating population data and information through use of the Internet computer facility. Participants learned 1) how to use Windows software in the ESCAP local area network (LAN), 2) about concepts such as HTML (hypertext mark-up language), and 3) detailed information about computer language. Computer practices involved "surfing the Net (Internet)" and linking with the global POPIN site on the Internet. Participants learned about computer programs for information handling and learned how to prepare documents using HTML, how to mount information on the World Wide Web (WWW) of the Internet, how to convert existing documents into "HTML-style" files, and how to scan graphics, such as logos, photographs, and maps, for visual display on the Internet. The Workshop and the three training modules was funded by the UN Population Fund (UNFPA). The POPIN Coordinator was pleased that competency was accomplished in such a short period of time.

  10. Learning Graphical Models With Hubs.

    Tan, Kean Ming; London, Palma; Mohan, Karthik; Lee, Su-In; Fazel, Maryam; Witten, Daniela

    2014-10-01

    We consider the problem of learning a high-dimensional graphical model in which there are a few hub nodes that are densely-connected to many other nodes. Many authors have studied the use of an ℓ 1 penalty in order to learn a sparse graph in the high-dimensional setting. However, the ℓ 1 penalty implicitly assumes that each edge is equally likely and independent of all other edges. We propose a general framework to accommodate more realistic networks with hub nodes, using a convex formulation that involves a row-column overlap norm penalty. We apply this general framework to three widely-used probabilistic graphical models: the Gaussian graphical model, the covariance graph model, and the binary Ising model. An alternating direction method of multipliers algorithm is used to solve the corresponding convex optimization problems. On synthetic data, we demonstrate that our proposed framework outperforms competitors that do not explicitly model hub nodes. We illustrate our proposal on a webpage data set and a gene expression data set.

  11. Graphical Classification of Entangled Qutrits

    Kentaro Honda

    2012-10-01

    Full Text Available A multipartite quantum state is entangled if it is not separable. Quantum entanglement plays a fundamental role in many applications of quantum information theory, such as quantum teleportation. Stochastic local quantum operations and classical communication (SLOCC cannot essentially change quantum entanglement without destroying it. Therefore, entanglement can be classified by dividing quantum states into equivalence classes, where two states are equivalent if each can be converted into the other by SLOCC. Properties of this classification, especially in the case of non two-dimensional quantum systems, have not been well studied. Graphical representation is sometimes used to clarify the nature and structural features of entangled states. SLOCC equivalence of quantum bits (qubits has been described graphically via a connection between tripartite entangled qubit states and commutative Frobenius algebras (CFAs in monoidal categories. In this paper, we extend this method to qutrits, i.e., systems that have three basis states. We examine the correspondence between CFAs and tripartite entangled qutrits. Using the symmetry property, which is required by the definition of a CFA, we find that there are only three equivalence classes that correspond to CFAs. We represent qutrits graphically, using the connection to CFAs. We derive equations that characterize the three equivalence classes. Moreover, we show that any qutrit can be represented as a composite of three graphs that correspond to the three classes.

  12. TEK11 graphics user's guide

    Stewart, C.R. Jr.; Joubert, W.D.; Overbey, D.R.; Stewart, K.A.

    1978-10-01

    The TEK11 graphics library was written for use on PDP-11 minicomputers running the RT-11 operating system to drive Tektronix 4010 graphics display terminals. Library subroutines are coded in FORTRAN and assembly language. The library includes routines to draw axes, either linear or semilog, to plot data in terms of logical values without first scaling to screen coordinates, to label graphs, and to plot in a maximum of four regions on the screen. Modes of plotting may be point plot with any character at the point, vector plot, or bar plot. Two features, automatic scaling and windowing, permit the researcher to use computer graphics without spending time first to learn about scaling or ''Tek points'' and preparing long parameter lists for subroutines. Regions on the screen are defined by specifying minima and maxima logical coordinates, i.e., 0 K or milliseconds, and a region number. After definition, a region may be activated for plotting by calling REGN with the region number as an argument

  13. Graphical Language for Data Processing

    Alphonso, Keith

    2011-01-01

    A graphical language for processing data allows processing elements to be connected with virtual wires that represent data flows between processing modules. The processing of complex data, such as lidar data, requires many different algorithms to be applied. The purpose of this innovation is to automate the processing of complex data, such as LIDAR, without the need for complex scripting and programming languages. The system consists of a set of user-interface components that allow the user to drag and drop various algorithmic and processing components onto a process graph. By working graphically, the user can completely visualize the process flow and create complex diagrams. This innovation supports the nesting of graphs, such that a graph can be included in another graph as a single step for processing. In addition to the user interface components, the system includes a set of .NET classes that represent the graph internally. These classes provide the internal system representation of the graphical user interface. The system includes a graph execution component that reads the internal representation of the graph (as described above) and executes that graph. The execution of the graph follows the interpreted model of execution in that each node is traversed and executed from the original internal representation. In addition, there are components that allow external code elements, such as algorithms, to be easily integrated into the system, thus making the system infinitely expandable.

  14. 3D Graphics with Spreadsheets

    Jan Benacka

    2009-06-01

    Full Text Available In the article, the formulas for orthographic parallel projection of 3D bodies on computer screen are derived using secondary school vector algebra. The spreadsheet implementation is demonstrated in six applications that project bodies with increasing intricacy – a convex body (cube with non-solved visibility, convex bodies (cube, chapel with solved visibility, a coloured convex body (chapel with solved visibility, and a coloured non-convex body (church with solved visibility. The projections are revolvable in horizontal and vertical plane, and they are changeable in size. The examples show an unusual way of using spreadsheets as a 3D computer graphics tool. The applications can serve as a simple introduction to the general principles of computer graphics, to the graphics with spreadsheets, and as a tool for exercising stereoscopic vision. The presented approach is usable at visualising 3D scenes within some topics of secondary school curricula as solid geometry (angles and distances of lines and planes within simple bodies or analytic geometry in space (angles and distances of lines and planes in E3, and even at university level within calculus at visualising graphs of z = f(x,y functions. Examples are pictured.

  15. Organising stakeholder workshops in research and innovation

    Nielsen, Morten Velsing; Bryndum, Nina; Bedsted, Bjørn

    2017-01-01

    This article addresses the theory and practice of creating responsiveness among actors through deliberative dialogue processes with stakeholders from diverse institutional settings. The EU’s decision to mainstream stakeholder deliberation in research and innovation, as part of its focus......, the article illustrates the challenges of applying theory to five European stakeholder workshops co-organised by the authors. The illustration highlights the difficult interaction between theory and practice. The article concludes that while theoretical perspectives can provide general guidance, practical...... experience is essential when dealing with the trade-offs that are an intrinsic part of organising stakeholder workshops....

  16. Intermediate-energy nuclear chemistry workshop

    Butler, G.W.; Giesler, G.C.; Liu, L.C.; Dropesky, B.J.; Knight, J.D.; Lucero, F.; Orth, C.J.

    1981-05-01

    This report contains the proceedings of the LAMPF Intermediate-Energy Nuclear Chemistry Workshop held in Los Alamos, New Mexico, June 23-27, 1980. The first two days of the Workshop were devoted to invited review talks highlighting current experimental and theoretical research activities in intermediate-energy nuclear chemistry and physics. Working panels representing major topic areas carried out indepth appraisals of present research and formulated recommendations for future research directions. The major topic areas were Pion-Nucleus Reactions, Nucleon-Nucleus Reactions and Nuclei Far from Stability, Mesonic Atoms, Exotic Interactions, New Theoretical Approaches, and New Experimental Techniques and New Nuclear Chemistry Facilities.

  17. Intermediate-energy nuclear chemistry workshop

    Butler, G.W.; Giesler, G.C.; Liu, L.C.; Dropesky, B.J.; Knight, J.D.; Lucero, F.; Orth, C.J.

    1981-05-01

    This report contains the proceedings of the LAMPF Intermediate-Energy Nuclear Chemistry Workshop held in Los Alamos, New Mexico, June 23-27, 1980. The first two days of the Workshop were devoted to invited review talks highlighting current experimental and theoretical research activities in intermediate-energy nuclear chemistry and physics. Working panels representing major topic areas carried out indepth appraisals of present research and formulated recommendations for future research directions. The major topic areas were Pion-Nucleus Reactions, Nucleon-Nucleus Reactions and Nuclei Far from Stability, Mesonic Atoms, Exotic Interactions, New Theoretical Approaches, and New Experimental Techniques and New Nuclear Chemistry Facilities

  18. Graphics-oriented application language for LASNEX

    Stringer, L.M.

    1985-01-01

    GOAL, a graphics-oriented application language, was developed to help physicists understand the large amounts of data produced by LASNEX. GOAL combines many aspects of the old LASNEX language, computer graphics, and standard computer languages

  19. The influence of annotation in graphical organizers

    Bezdan, Eniko; Kester, Liesbeth; Kirschner, Paul A.

    2013-01-01

    Bezdan, E., Kester, L., & Kirschner, P. A. (2012, 29-31 August). The influence of annotation in graphical organizers. Poster presented at the biannual meeting of the EARLI Special Interest Group Comprehension of Text and Graphics, Grenoble, France.

  20. Microcomputer Simulated CAD for Engineering Graphics.

    Huggins, David L.; Myers, Roy E.

    1983-01-01

    Describes a simulated computer-aided-graphics (CAD) program at The Pennsylvania State University. Rationale for the program, facilities, microcomputer equipment (Apple) used, and development of a software package for simulating applied engineering graphics are considered. (JN)

  1. Computer Graphics and Administrative Decision-Making.

    Yost, Michael

    1984-01-01

    Reduction in prices now makes it possible for almost any institution to use computer graphics for administrative decision making and research. Current and potential uses of computer graphics in these two areas are discussed. (JN)

  2. Computer Graphics for Multimedia and Hypermedia Development.

    Mohler, James L.

    1998-01-01

    Discusses several theoretical and technical aspects of computer-graphics development that are useful for creating hypermedia and multimedia materials. Topics addressed include primary bitmap attributes in computer graphics, the jigsaw principle, and raster layering. (MSE)

  3. Graphical analyses of connected-kernel scattering equations

    Picklesimer, A.

    1983-01-01

    Simple graphical techniques are employed to obtain a new (simultaneous) derivation of a large class of connected-kernel scattering equations. This class includes the Rosenberg, Bencze-Redish-Sloan, and connected-kernel multiple scattering equations as well as a host of generalizations of these and other equations. The basic result is the application of graphical methods to the derivation of interaction-set equations. This yields a new, simplified form for some members of the class and elucidates the general structural features of the entire class

  4. Data analysis using a data base driven graphics animation system

    Schwieder, D.H.; Stewart, H.D.; Curtis, J.N.

    1985-01-01

    A graphics animation system has been developed at the Idaho National Engineering Laboratory (INEL) to assist engineers in the analysis of large amounts of time series data. Most prior attempts at computer animation of data involve the development of large and expensive problem-specific systems. This paper discusses a generalized interactive computer animation system designed to be used in a wide variety of data analysis applications. By using relational data base storage of graphics and control information, considerable flexibility in design and development of animated displays is achieved

  5. PROFESSIONAL PREPARATION OF INTERACTIVE MINI-LESSONS USING MULTIMEDIA PRESENTATIONS FOR TEACHERS - PARTICIPANTS OF PEDAGOGICAL MASTERY WORKSHOP BASED ON PRACTICAL SKILLS AND VALUE EXPERIENCE

    Alla V. Semenova

    2015-04-01

    Full Text Available The article deals with the preparation of interactive mini-lessons using multimedia presentations for teachers – participants of the seminar based on practical skills and value experience, which is considered in the unity of intellectual and emotional-volitional personality characteristics. The article covers the theoretical, methodological and practical approaches to creating presentations using MS PowerPoint in preparing and conducting interactive lessons by teachers based on andragogy approach. The proposed approach takes into account the personal aspects of teachers - participants of the seminar, as well as presents an appropriate planning cycle. That helps turn into reality the idea of vocational training throughout life "teacher to teacher".

  6. Lunar Reconnaissance Orbiter Lunar Workshops for Educators

    Jones, A. P.; Hsu, B. C.; Hessen, K.; Bleacher, L.

    2012-12-01

    The Lunar Workshops for Educators (LWEs) are a series of weeklong professional development workshops, accompanied by quarterly follow-up sessions, designed to educate and inspire grade 6-12 science teachers, sponsored by the Lunar Reconnaissance Orbiter (LRO). Participants learn about lunar science and exploration, gain tools to help address common student misconceptions about the Moon, find out about the latest research results from LRO scientists, work with data from LRO and other lunar missions, and learn how to bring these data to their students using hands-on activities aligned with grade 6-12 National Science Education Standards and Benchmarks and through authentic research experiences. LWEs are held around the country, primarily in locations underserved with respect to NASA workshops. Where possible, workshops also include tours of science facilities or field trips intended to help participants better understand mission operations or geologic processes relevant to the Moon. Scientist and engineer involvement is a central tenant of the LWEs. LRO scientists and engineers, as well as scientists working on other lunar missions, present their research or activities to the workshop participants and answer questions about lunar science and exploration. This interaction with the scientists and engineers is consistently ranked by the LWE participants as one of the most interesting and inspiring components of the workshops. Evaluation results from the 2010 and 2011 workshops, as well as preliminary analysis of survey responses from 2012 participants, demonstrated an improved understanding of lunar science concepts among LWE participants in post-workshop assessments (as compared to identical pre-assessments) and a greater understanding of how to access and effectively share LRO data with students. Teachers reported increased confidence in helping students conduct research using lunar data, and learned about programs that would allow their students to make authentic

  7. WORKSHOPS: Radiofrequency superconductivity

    Anon.

    1992-01-01

    In the continual push towards higher energy particle beams, superconducting radiofrequency techniques now play a vital role, highlighted in the fifth workshop on radiofrequency superconductivity, held at DESY from 19 - 24 August 1991

  8. Transportation Management Workshop: Proceedings

    1993-10-01

    This report is a compilation of discussions presented at the Transportation Management Workshop held in Gaithersburg, Maryland. Topics include waste packaging, personnel training, robotics, transportation routing, certification, containers, and waste classification.

  9. WORKSHOPS: Radiofrequency superconductivity

    Anon.

    1992-01-15

    In the continual push towards higher energy particle beams, superconducting radiofrequency techniques now play a vital role, highlighted in the fifth workshop on radiofrequency superconductivity, held at DESY from 19 - 24 August 1991.

  10. GammaWorkshops Proceedings

    Strålberg, Elisabeth; Klemola, Seppo; Nielsen, Sven Poul

    to the GammaWorkshops. The topics included efficiency transfer, true coincidence summing corrections, self-attenuation corrections, measurement of natural radionuclides (natural decay series), combined measurement uncertainty calculations, and detection limits. These topics covered both lectures and practical...

  11. YEREVAN: Acceleration workshop

    Anon.

    1989-01-01

    Sponsored by the Yerevan Physics Institute in Armenia, a Workshop on New Methods of Charged Particle Acceleration in October near the Nor Amberd Cosmic Ray Station attracted participants from most major accelerator centres in the USSR and further afield

  12. Cybernetics and Workshop Design.

    Eckstein, Daniel G.

    1979-01-01

    Cybernetic sessions allow for the investigation of several variables concurrently, resulting in a large volume of input compacted into a concise time frame. Three session questions are reproduced to illustrate the variety of ideas generated relative to workshop design. (Author)

  13. Transportation Management Workshop: Proceedings

    1993-01-01

    This report is a compilation of discussions presented at the Transportation Management Workshop held in Gaithersburg, Maryland. Topics include waste packaging, personnel training, robotics, transportation routing, certification, containers, and waste classification

  14. Appalachian Stream Mitigation Workshop

    A 5 day workshop in 2011 developed for state and federal regulatory and resource agencies, who review, comment on and/or approve compensatory mitigation plans for surface coal mining projects in Appalachia

  15. Complex Flow Workshop Report

    none,

    2012-05-01

    This report documents findings from a workshop on the impacts of complex wind flows in and out of wind turbine environments, the research needs, and the challenges of meteorological and engineering modeling at regional, wind plant, and wind turbine scales.

  16. Second ICFA workshop

    Anon.

    1979-01-01

    A summary is given of the topics discussed at the second ICFA Workshop on 'Possibilities and Limitations of Accelerators and Detectors'. High energy accelerators are discussed, particularly electron-positron and proton-antiproton colliders. (W.D.L.).

  17. Computer graphics from basic to application

    Kim, Do Hyeong; Mun, Sung Min

    1998-04-01

    This book mentions conception of computer graphics, background history, necessity and applied field like construction design, image processing, auto mobile design, fashion design and TV broadcast, basic principle of computer, computer graphics hardware, computer graphics software such as adobe illustrator tool box and adobe photo shop, quarkXpress like introduction, application and operating circumstance, 3D graphics with summary, difference of versions of 3D studio and system, and Auto CAD application.

  18. Graphic filter library implemented in CUDA language

    Peroutková, Hedvika

    2009-01-01

    This thesis deals with the problem of reducing computation time of raster image processing by parallel computing on graphics processing unit. Raster image processing thereby refers to the application of graphic filters, which can be applied in sequence with different settings. This thesis evaluates the suitability of using parallelization on graphic card for raster image adjustments based on multicriterial choice. Filters are implemented for graphics processing unit in CUDA language. Opacity ...

  19. Computer graphics in heat-transfer simulations

    Hamlin, G.A. Jr.

    1980-01-01

    Computer graphics can be very useful in the setup of heat transfer simulations and in the display of the results of such simulations. The potential use of recently available low-cost graphics devices in the setup of such simulations has not been fully exploited. Several types of graphics devices and their potential usefulness are discussed, and some configurations of graphics equipment are presented in the low-, medium-, and high-price ranges

  20. Computer graphics from basic to application

    Kim, Do Hyeong; Mun, Sung Min

    1998-04-15

    This book mentions conception of computer graphics, background history, necessity and applied field like construction design, image processing, auto mobile design, fashion design and TV broadcast, basic principle of computer, computer graphics hardware, computer graphics software such as adobe illustrator tool box and adobe photo shop, quarkXpress like introduction, application and operating circumstance, 3D graphics with summary, difference of versions of 3D studio and system, and Auto CAD application.

  1. Data structures, computer graphics, and pattern recognition

    Klinger, A; Kunii, T L

    1977-01-01

    Data Structures, Computer Graphics, and Pattern Recognition focuses on the computer graphics and pattern recognition applications of data structures methodology.This book presents design related principles and research aspects of the computer graphics, system design, data management, and pattern recognition tasks. The topics include the data structure design, concise structuring of geometric data for computer aided design, and data structures for pattern recognition algorithms. The survey of data structures for computer graphics systems, application of relational data structures in computer gr

  2. Childhood trauma in the graphic memoir

    Beskow, Sara H.

    2011-01-01

    In this thesis I examine why the graphic memoir has become such a popular platform for authors to explore their childhood, and how these authors use graphic memoirs in an attempt to understand any trauma that they experienced during their formative years. Graphic memoirs in this context allow for a dual outlet to express these complex traumatic events, both through vivid illustrations and descriptive text. To illustrate how graphic memoirs are used as an outlet for traumatic experiences I hav...

  3. Workshop I: Gender Studies

    Hennessey, Eden; Kurup, Anitha; Meza-Montes, Lilia; Shastri, Prajval; Ghose, Shohini

    2015-12-01

    Participants in the Gender Studies workshop of the 5th IUPAP International Conference on Women in Physics discussed the gender question in science practice from a policy perspective, informed by investigations from the social science disciplines. The workshop's three sessions—"Equity and Education: Examining Gender Stigma in Science," "A Comparative Study of Women Scientists and Engineers: Experiences in India and the US," and "Toward Gender Equity Through Policy: Characterizing the Social Impact of Interventions—are summarized, and the resulting recommendations presented.

  4. TPC workshop summary

    Nygren, D.R.

    1984-01-01

    The Time Projection Chamber (TPC) concept is now nearly ten years old and, as is evident in this workshop, is still evolving in many directions. From the liquid xenon TPC for double beta decay studies to the impressively large second generation TPC for the LEP experiment ALEPH, the surprising diversity of current applications is apparent. This workshop, the first to concentrate solely on the TPC has provided a most congenial and rewarding occasion for all TPC enthusiasts to share experience, results, and ideas

  5. Industrial Fuel Flexibility Workshop

    none,

    2006-09-01

    On September 28, 2006, in Washington, DC, ITP and Booz Allen Hamilton conducted a fuel flexibility workshop with attendance from various stakeholder groups. Workshop participants included representatives from the petrochemical, refining, food and beverage, steel and metals, pulp and paper, cement and glass manufacturing industries; as well as representatives from industrial boiler manufacturers, technology providers, energy and waste service providers, the federal government and national laboratories, and developers and financiers.

  6. Dynamic Graphics in Excel for Teaching Statistics: Understanding the Probability Density Function

    Coll-Serrano, Vicente; Blasco-Blasco, Olga; Alvarez-Jareno, Jose A.

    2011-01-01

    In this article, we show a dynamic graphic in Excel that is used to introduce an important concept in our subject, Statistics I: the probability density function. This interactive graphic seeks to facilitate conceptual understanding of the main aspects analysed by the learners.

  7. Science Textbooks' Use of Graphical Representation: A Descriptive Analysis of Four Sixth Grade Science Texts

    Slough, Scott W.; McTigue, Erin M.; Kim, Suyeon; Jennings, Susan K.

    2010-01-01

    Middle school teachers tend to rely heavily on texts that have become increasing more visual. There is little information available about the graphical demands of general middle grades' science texts. The purpose of this study was to quantify the type and quality of the graphical representations and how they interacted with the textual material in…

  8. Fourth International Workshop on Spoken Dialog Systems

    Rosset, Sophie; Garnier-Rizet, Martine; Devillers, Laurence; Natural Interaction with Robots, Knowbots and Smartphones : Putting Spoken Dialog Systems into Practice

    2014-01-01

    These proceedings presents the state-of-the-art in spoken dialog systems with applications in robotics, knowledge access and communication. It addresses specifically: 1. Dialog for interacting with smartphones; 2. Dialog for Open Domain knowledge access; 3. Dialog for robot interaction; 4. Mediated dialog (including crosslingual dialog involving Speech Translation); and, 5. Dialog quality evaluation. These articles were presented at the IWSDS 2012 workshop.

  9. Narrative Problems of Graphic Design History.

    Margolin, Victor

    1994-01-01

    Discusses three major accounts (by Philip Meggs, Enric Satue and Richard Hollis) of graphic design history. Notes that these texts address the history of graphic design, but each raises questions about what material to include, as well as how graphic design is both related to and distinct from other visual practices such as typography, art…

  10. Graphical interpretation of numerical model results

    Drewes, D.R.

    1979-01-01

    Computer software has been developed to produce high quality graphical displays of data from a numerical grid model. The code uses an existing graphical display package (DISSPLA) and overcomes some of the problems of both line-printer output and traditional graphics. The software has been designed to be flexible enough to handle arbitrarily placed computation grids and a variety of display requirements

  11. Report on the Marine Imaging Workshop 2017

    Timm Schoening

    2017-06-01

    Full Text Available Marine optical imaging has become a major assessment tool in science, policy and public understanding of our seas and oceans. Methodology in this field is developing rapidly, including hardware, software and the ways of their application. The aim of the Marine Imaging Workshop (MIW is to bring together academics, research scientists and engineers, as well as industrial partners to discuss these developments, along with applications, challenges and future directions. The first MIW was held in Southampton, UK in April 2014. The second MIW, held in Kiel, Germany, in 2017 involved more than 100 attendees, who shared the latest developments in marine imaging through a combination of traditional oral and poster presentations, interactive sessions and focused discussion sessions. This article summarises the topics addressed during the workshop, particularly the outcomes of these discussion sessions for future reference and to make the workshop results available to the open public.

  12. The use of interpractive graphic displays for interpretation of surface design parameters

    Talcott, N. A., Jr.

    1981-01-01

    An interactive computer graphics technique known as the Graphic Display Data method has been developed to provide a convenient means for rapidly interpreting large amounts of surface design data. The display technique should prove valuable in such disciplines as aerodynamic analysis, structural analysis, and experimental data analysis. To demonstrate the system's features, an example is presented of the Graphic Data Display method used as an interpretive tool for radiation equilibrium temperature distributions over the surface of an aerodynamic vehicle. Color graphic displays were also examined as a logical extension of the technique to improve its clarity and to allow the presentation of greater detail in a single display.

  13. SPACEBAR: Kinematic design by computer graphics

    Ricci, R. J.

    1975-01-01

    The interactive graphics computer program SPACEBAR, conceived to reduce the time and complexity associated with the development of kinematic mechanisms on the design board, was described. This program allows the direct design and analysis of mechanisms right at the terminal screen. All input variables, including linkage geometry, stiffness, and applied loading conditions, can be fed into or changed at the terminal and may be displayed in three dimensions. All mechanism configurations can be cycled through their range of travel and viewed in their various geometric positions. Output data includes geometric positioning in orthogonal coordinates of each node point in the mechanism, velocity and acceleration of the node points, and internal loads and displacements of the node points and linkages. All analysis calculations take at most a few seconds to complete. Output data can be viewed at the scope and also printed at the discretion of the user.

  14. User interface graphically improves generator AL diagnostics

    Gray, R.F.; King, I.J.

    1991-01-01

    In April of 1990, the recently developed Diagnostic Graphical User Interface (DGUI) was installed at a large nuclear power plant in the midwestern United States. Since 1988, the power plant has been using the Generator Artificial Intelligence Diagnostics (GenAID) System, which provides online diagnostic capability for the generator and generator auxiliaries through a plant data center (PDC) and communication link to the diagnostic operations center (DOC) in Orlando, Florida. The enhanced system provides the power plant control room operator with a comprehensive tool to understand and better utilize the information provided by the existing knowledge bases. This paper represents a significant improvement over existing technology by providing the power plant control room operator with the capability of interacting directly with the diagnostic system

  15. Optical design teaching by computing graphic methods

    Vazquez-Molini, D.; Muñoz-Luna, J.; Fernandez-Balbuena, A. A.; Garcia-Botella, A.; Belloni, P.; Alda, J.

    2012-10-01

    One of the key challenges in the teaching of Optics is that students need to know not only the math of the optical design, but also, and more important, to grasp and understand the optics in a three-dimensional space. Having a clear image of the problem to solve is the first step in order to begin to solve that problem. Therefore to achieve that the students not only must know the equation of refraction law but they have also to understand how the main parameters of this law are interacting among them. This should be a major goal in the teaching course. Optical graphic methods are a valuable tool in this way since they have the advantage of visual information and the accuracy of a computer calculation.

  16. The appliance of graphics modeling in nuclear plant information system

    Bai Zhe; Li Guofang

    2010-01-01

    The nuclear plants contain a lot of sub-system, such as operation management, manufacture system, inventory system, human resource system and so forth. The standardized data graphics modeling technology can ensure the data interaction, compress the design cycle, avoid the replicated design, ensure the data integrity and consistent. The standardized data format which is on the basis of STEP standard and complied with XML is competent tool in different sub-system of nuclear plants. In order to meet this demand, a data graphics modeling standard is proposed. It is shown the relationship between systems, in system, between data by the standard. The graphic modeling effectively improves the performance between systems, designers, engineers, operations, supports department. It also provides the reliable and available data source for data mining and business intelligence. (authors)

  17. The gRbase Package for Graphical Modelling in R

    Højsgaard, Søren; Dethlefsen, Claus

    We have developed a package, called , consisting of a number of classes and associated methods to support the analysis of data using graphical models. It is developed for the open source language, R, and is available for several platforms. The package is intended to be widely extendible...... these building blocks can be combined and integrated with inference engines in the special cases of hierarchical log-linear models (undirected models). gRbase gRbase dynamicGraph...... and flexible so that package developers may implement further types of graphical models using the available methods. contains methods for representing data, specification of models using a formal language, and is linked to , an interactive graphical user interface for manipulating graphs. We show how...

  18. A Live-Time Relation: Motion Graphics meets Classical Music

    Steijn, Arthur

    2014-01-01

    , liveness and atmosphere. The design model will be a framework for both academic analytical studies as well as for designing time-based narratives and visual concepts involving motion graphics in spatial contexts. I focus on cases in which both pre-rendered, and live generated motion graphics are designed......In our digital age, we frequently meet fine examples of live performances of classical music with accompanying visuals. Yet, we find very little theoretical or analytical work on the relation between classical music and digital temporal visuals, nor on the process of creating them. In this paper, I...... present segments of my work toward a working model for the process of design of visuals and motion graphics applied in spatial contexts. I show how various design elements and components: line and shape, tone and colour, time and timing, rhythm and movement interact with conceptualizations of space...

  19. Graphical programming interface: A development environment for MRI methods.

    Zwart, Nicholas R; Pipe, James G

    2015-11-01

    To introduce a multiplatform, Python language-based, development environment called graphical programming interface for prototyping MRI techniques. The interface allows developers to interact with their scientific algorithm prototypes visually in an event-driven environment making tasks such as parameterization, algorithm testing, data manipulation, and visualization an integrated part of the work-flow. Algorithm developers extend the built-in functionality through simple code interfaces designed to facilitate rapid implementation. This article shows several examples of algorithms developed in graphical programming interface including the non-Cartesian MR reconstruction algorithms for PROPELLER and spiral as well as spin simulation and trajectory visualization of a FLORET example. The graphical programming interface framework is shown to be a versatile prototyping environment for developing numeric algorithms used in the latest MR techniques. © 2014 Wiley Periodicals, Inc.

  20. GPFrontend and GPGraphics: graphical analysis tools for genetic association studies.

    Uebe, Steffen; Pasutto, Francesca; Krumbiegel, Mandy; Schanze, Denny; Ekici, Arif B; Reis, André

    2010-09-21

    Most software packages for whole genome association studies are non-graphical, purely text based programs originally designed to run with UNIX-like operating systems. Graphical output is often not intended or supposed to be performed with other command line tools, e.g. gnuplot. Using the Microsoft .NET 2.0 platform and Visual Studio 2005, we have created a graphical software package to analyze data from microarray whole genome association studies, both for a DNA-pooling based approach as well as regular single sample data. Part of this package was made to integrate with GenePool 0.8.2, a previously existing software suite for GNU/Linux systems, which we have modified to run in a Microsoft Windows environment. Further modifications cause it to generate some additional data. This enables GenePool to interact with the .NET parts created by us. The programs we developed are GPFrontend, a graphical user interface and frontend to use GenePool and create metadata files for it, and GPGraphics, a program to further analyze and graphically evaluate output of different WGA analysis programs, among them also GenePool. Our programs enable regular MS Windows users without much experience in bioinformatics to easily visualize whole genome data from a variety of sources.