WorldWideScience

Sample records for full 3-d view

  1. Effect of viewing distance on 3D fatigue caused by viewing mobile 3D content

    Science.gov (United States)

    Mun, Sungchul; Lee, Dong-Su; Park, Min-Chul; Yano, Sumio

    2013-05-01

    With an advent of autostereoscopic display technique and increased needs for smart phones, there has been a significant growth in mobile TV markets. The rapid growth in technical, economical, and social aspects has encouraged 3D TV manufacturers to apply 3D rendering technology to mobile devices so that people have more opportunities to come into contact with many 3D content anytime and anywhere. Even if the mobile 3D technology leads to the current market growth, there is an important thing to consider for consistent development and growth in the display market. To put it briefly, human factors linked to mobile 3D viewing should be taken into consideration before developing mobile 3D technology. Many studies have investigated whether mobile 3D viewing causes undesirable biomedical effects such as motion sickness and visual fatigue, but few have examined main factors adversely affecting human health. Viewing distance is considered one of the main factors to establish optimized viewing environments from a viewer's point of view. Thus, in an effort to determine human-friendly viewing environments, this study aims to investigate the effect of viewing distance on human visual system when exposing to mobile 3D environments. Recording and analyzing brainwaves before and after watching mobile 3D content, we explore how viewing distance affects viewing experience from physiological and psychological perspectives. Results obtained in this study are expected to provide viewing guidelines for viewers, help ensure viewers against undesirable 3D effects, and lead to make gradual progress towards a human-friendly mobile 3D viewing.

  2. View Synthesis for Advanced 3D Video Systems

    Directory of Open Access Journals (Sweden)

    2009-02-01

    Full Text Available Interest in 3D video applications and systems is growing rapidly and technology is maturating. It is expected that multiview autostereoscopic displays will play an important role in home user environments, since they support multiuser 3D sensation and motion parallax impression. The tremendous data rate cannot be handled efficiently by representation and coding formats such as MVC or MPEG-C Part 3. Multiview video plus depth (MVD is a new format that efficiently supports such advanced 3DV systems, but this requires high-quality intermediate view synthesis. For this, a new approach is presented that separates unreliable image regions along depth discontinuities from reliable image regions, which are treated separately and fused to the final interpolated view. In contrast to previous layered approaches, our algorithm uses two boundary layers and one reliable layer, performs image-based 3D warping only, and was generically implemented, that is, does not necessarily rely on 3D graphics support. Furthermore, different hole-filling and filtering methods are added to provide high-quality intermediate views. As a result, high-quality intermediate views for an existing 9-view auto-stereoscopic display as well as other stereo- and multiscopic displays are presented, which prove the suitability of our approach for advanced 3DV systems.

  3. View Synthesis for Advanced 3D Video Systems

    Directory of Open Access Journals (Sweden)

    Müller Karsten

    2008-01-01

    Full Text Available Abstract Interest in 3D video applications and systems is growing rapidly and technology is maturating. It is expected that multiview autostereoscopic displays will play an important role in home user environments, since they support multiuser 3D sensation and motion parallax impression. The tremendous data rate cannot be handled efficiently by representation and coding formats such as MVC or MPEG-C Part 3. Multiview video plus depth (MVD is a new format that efficiently supports such advanced 3DV systems, but this requires high-quality intermediate view synthesis. For this, a new approach is presented that separates unreliable image regions along depth discontinuities from reliable image regions, which are treated separately and fused to the final interpolated view. In contrast to previous layered approaches, our algorithm uses two boundary layers and one reliable layer, performs image-based 3D warping only, and was generically implemented, that is, does not necessarily rely on 3D graphics support. Furthermore, different hole-filling and filtering methods are added to provide high-quality intermediate views. As a result, high-quality intermediate views for an existing 9-view auto-stereoscopic display as well as other stereo- and multiscopic displays are presented, which prove the suitability of our approach for advanced 3DV systems.

  4. Full-view 3D imaging system for functional and anatomical screening of the breast

    Science.gov (United States)

    Oraevsky, Alexander; Su, Richard; Nguyen, Ha; Moore, James; Lou, Yang; Bhadra, Sayantan; Forte, Luca; Anastasio, Mark; Yang, Wei

    2018-04-01

    Laser Optoacoustic Ultrasonic Imaging System Assembly (LOUISA-3D) was developed in response to demand of diagnostic radiologists for an advanced screening system for the breast to improve on low sensitivity of x-ray based modalities of mammography and tomosynthesis in the dense and heterogeneous breast and low specificity magnetic resonance imaging. It is our working hypothesis that co-registration of quantitatively accurate functional images of the breast vasculature and microvasculature, and anatomical images of breast morphological structures will provide a clinically viable solution for the breast cancer care. Functional imaging is LOUISA-3D is enabled by the full view 3D optoacoustic images acquired at two rapidly toggling laser wavelengths in the near-infrared spectral range. 3D images of the breast anatomical background is enabled in LOUISA-3D by a sequence of B-mode ultrasound slices acquired with a transducer array rotating around the breast. This creates the possibility to visualize distributions of the total hemoglobin and blood oxygen saturation within specific morphological structures such as tumor angiogenesis microvasculature and larger vasculature in proximity of the tumor. The system has four major components: (i) a pulsed dual wavelength laser with fiberoptic light delivery system, (ii) an imaging module with two arc shaped probes (optoacoustic and ultrasonic) placed in a transparent bowl that rotates around the breast, (iii) a multichannel electronic system with analog preamplifiers and digital data acquisition boards, and (iv) computer for the system control, data processing and image reconstruction. The most important advancement of this latest system design compared with previously reported systems is the full breast illumination accomplished for each rotational step of the optoacoustic transducer array using fiberoptic illuminator rotating around the breast independently from rotation of the detector probe. We report here a pilot case studies

  5. View-based 3-D object retrieval

    CERN Document Server

    Gao, Yue

    2014-01-01

    Content-based 3-D object retrieval has attracted extensive attention recently and has applications in a variety of fields, such as, computer-aided design, tele-medicine,mobile multimedia, virtual reality, and entertainment. The development of efficient and effective content-based 3-D object retrieval techniques has enabled the use of fast 3-D reconstruction and model design. Recent technical progress, such as the development of camera technologies, has made it possible to capture the views of 3-D objects. As a result, view-based 3-D object retrieval has become an essential but challenging res

  6. Full Waveform Analysis for Long-Range 3D Imaging Laser Radar

    Directory of Open Access Journals (Sweden)

    Wallace AndrewM

    2010-01-01

    Full Text Available The new generation of 3D imaging systems based on laser radar (ladar offers significant advantages in defense and security applications. In particular, it is possible to retrieve 3D shape information directly from the scene and separate a target from background or foreground clutter by extracting a narrow depth range from the field of view by range gating, either in the sensor or by postprocessing. We discuss and demonstrate the applicability of full-waveform ladar to produce multilayer 3D imagery, in which each pixel produces a complex temporal response that describes the scene structure. Such complexity caused by multiple and distributed reflection arises in many relevant scenarios, for example in viewing partially occluded targets, through semitransparent materials (e.g., windows and through distributed reflective media such as foliage. We demonstrate our methodology on 3D image data acquired by a scanning time-of-flight system, developed in our own laboratories, which uses the time-correlated single-photon counting technique.

  7. A full-parallax 3D display with restricted viewing zone tracking viewer's eye

    Science.gov (United States)

    Beppu, Naoto; Yendo, Tomohiro

    2015-03-01

    The Three-Dimensional (3D) vision became widely known as familiar imaging technique now. The 3D display has been put into practical use in various fields, such as entertainment and medical fields. Development of 3D display technology will play an important role in a wide range of fields. There are various ways to the method of displaying 3D image. There is one of the methods that showing 3D image method to use the ray reproduction and we focused on it. This method needs many viewpoint images when achieve a full-parallax because this method display different viewpoint image depending on the viewpoint. We proposed to reduce wasteful rays by limiting projector's ray emitted to around only viewer using a spinning mirror, and to increase effectiveness of display device to achieve a full-parallax 3D display. We propose a method by using a tracking viewer's eye, a high-speed projector, a rotating mirror that tracking viewer (a spinning mirror), a concave mirror array having the different vertical slope arranged circumferentially (a concave mirror array), a cylindrical mirror. About proposed method in simulation, we confirmed the scanning range and the locus of the movement in the horizontal direction of the ray. In addition, we confirmed the switching of the viewpoints and convergence performance in the vertical direction of rays. Therefore, we confirmed that it is possible to realize a full-parallax.

  8. 3D multi-view convolutional neural networks for lung nodule classification

    Science.gov (United States)

    Kang, Guixia; Hou, Beibei; Zhang, Ningbo

    2017-01-01

    The 3D convolutional neural network (CNN) is able to make full use of the spatial 3D context information of lung nodules, and the multi-view strategy has been shown to be useful for improving the performance of 2D CNN in classifying lung nodules. In this paper, we explore the classification of lung nodules using the 3D multi-view convolutional neural networks (MV-CNN) with both chain architecture and directed acyclic graph architecture, including 3D Inception and 3D Inception-ResNet. All networks employ the multi-view-one-network strategy. We conduct a binary classification (benign and malignant) and a ternary classification (benign, primary malignant and metastatic malignant) on Computed Tomography (CT) images from Lung Image Database Consortium and Image Database Resource Initiative database (LIDC-IDRI). All results are obtained via 10-fold cross validation. As regards the MV-CNN with chain architecture, results show that the performance of 3D MV-CNN surpasses that of 2D MV-CNN by a significant margin. Finally, a 3D Inception network achieved an error rate of 4.59% for the binary classification and 7.70% for the ternary classification, both of which represent superior results for the corresponding task. We compare the multi-view-one-network strategy with the one-view-one-network strategy. The results reveal that the multi-view-one-network strategy can achieve a lower error rate than the one-view-one-network strategy. PMID:29145492

  9. 3D Reconstruction of NMR Images by LabVIEW

    Directory of Open Access Journals (Sweden)

    Peter IZAK

    2007-01-01

    Full Text Available This paper introduces the experiment of 3D reconstruction NMR images via virtual instrumentation - LabVIEW. The main idea is based on marching cubes algorithm and image processing implemented by module of Vision assistant. The two dimensional images shot by the magnetic resonance device provide information about the surface properties of human body. There is implemented algorithm which can be used for 3D reconstruction of magnetic resonance images in biomedical application.

  10. Case study: Beauty and the Beast 3D: benefits of 3D viewing for 2D to 3D conversion

    Science.gov (United States)

    Handy Turner, Tara

    2010-02-01

    From the earliest stages of the Beauty and the Beast 3D conversion project, the advantages of accurate desk-side 3D viewing was evident. While designing and testing the 2D to 3D conversion process, the engineering team at Walt Disney Animation Studios proposed a 3D viewing configuration that not only allowed artists to "compose" stereoscopic 3D but also improved efficiency by allowing artists to instantly detect which image features were essential to the stereoscopic appeal of a shot and which features had minimal or even negative impact. At a time when few commercial 3D monitors were available and few software packages provided 3D desk-side output, the team designed their own prototype devices and collaborated with vendors to create a "3D composing" workstation. This paper outlines the display technologies explored, final choices made for Beauty and the Beast 3D, wish-lists for future development and a few rules of thumb for composing compelling 2D to 3D conversions.

  11. Synthesized view comparison method for no-reference 3D image quality assessment

    Science.gov (United States)

    Luo, Fangzhou; Lin, Chaoyi; Gu, Xiaodong; Ma, Xiaojun

    2018-04-01

    We develop a no-reference image quality assessment metric to evaluate the quality of synthesized view rendered from the Multi-view Video plus Depth (MVD) format. Our metric is named Synthesized View Comparison (SVC), which is designed for real-time quality monitoring at the receiver side in a 3D-TV system. The metric utilizes the virtual views in the middle which are warped from left and right views by Depth-image-based rendering algorithm (DIBR), and compares the difference between the virtual views rendered from different cameras by Structural SIMilarity (SSIM), a popular 2D full-reference image quality assessment metric. The experimental results indicate that our no-reference quality assessment metric for the synthesized images has competitive prediction performance compared with some classic full-reference image quality assessment metrics.

  12. Effect of Illumination on Ocular Status Modifications Induced by Short-Term 3D TV Viewing

    Directory of Open Access Journals (Sweden)

    Yuanyuan Chen

    2017-01-01

    Full Text Available Objectives. This study aimed to compare changes in ocular status after 3D TV viewing under three modes of illumination and thereby identify optimal illumination for 3D TV viewing. Methods. The following measures of ocular status were assessed: the accommodative response, accommodative microfluctuation, accommodative facility, relative accommodation, gradient accommodative convergence/accommodation (AC/A ratio, phoria, and fusional vergence. The observers watched 3D television for 90 minutes through 3D shutter glasses under three illumination modes: A, complete darkness; B, back illumination (50 lx; and C, front illumination (130 lx. The ocular status of the observers was assessed both before and after the viewing. Results. After 3D TV viewing, the accommodative response and accommodative microfluctuation were significantly changed under illumination Modes A and B. The near positive fusional vergence decreased significantly after the 90-minute 3D viewing session under each illumination mode, and this effect was not significantly different among the three modes. Conclusions. Short-term 3D viewing modified the ocular status of adults. The least amount of such change occurred with front illumination, suggesting that this type of illumination is an appropriate mode for 3D shutter TV viewing.

  13. Orthoptic parameters and asthenopic symptoms analysis after 3D viewing at varying distances

    Directory of Open Access Journals (Sweden)

    Oleeviya Joseph

    2018-05-01

    Full Text Available AIM: To analyse visual modifications such as amplitude of accommodation, near point of convergence(NPCreopsis and near phoria associated with asthenopic symptoms after 3D viewing at varying distances.METHODS: A prospective study. Thirty young adults were randomly selected. Each individual was exposed to 3D viewing thrice in a day for a fixed distance and the distance was varied on three consecutive days. Same video of equal duration and different screen sizes were used for every distance. Cyclic 3D mode of K-multimedia(KMplayer was used for projecting the 3D video. Different variables like stereopsis, amplitude of accommodation, near point of accommodation, near phoria and asthenopic symptoms were recorded immediately after 3D video viewing. Stereopsis was measured with “Toegepast Natuurwetenschappelijk Onderzoek” or “Netherlands Organisation for Applied Scientific Research”(TNO test, amplitude of accommodation and NPC were measured using RAF ruler, near phoria was measured using prism bar and a closed ended sample questionnaire was used to know the occurrence of asthenopic symptoms. Statistical analyses were performed using descriptive statistics, paired t-test etc. Qualitative data was analyzed using Chi-square test.RESULTS: For every distance of 40 cm, 3 m and 6 m, amplitude of accommodation was significantly reduced by 0.66 D, 1.12 D and 1.44 D. NPC got significantly receded by 0.63 cm, 0.93 cm and 1.23 cm, and the near phoria was significantly increased by 0.87, and 2.2 prism dioptres(PDbase-in respectively. It was found that most of the subjects got pain around the eyes, headache and irritation for each viewing distance. This study also revealed that 3D video viewing in theaters may increase the symptoms of headache, watering and irritation. Symptoms like headache, watering, fatigue, irritation and nausea may increase considerably at home environment and symptoms such as headache and watering may cause significant discomfort by 3D

  14. Full-parallax 3D display from stereo-hybrid 3D camera system

    Science.gov (United States)

    Hong, Seokmin; Ansari, Amir; Saavedra, Genaro; Martinez-Corral, Manuel

    2018-04-01

    In this paper, we propose an innovative approach for the production of the microimages ready to display onto an integral-imaging monitor. Our main contribution is using a stereo-hybrid 3D camera system, which is used for picking up a 3D data pair and composing a denser point cloud. However, there is an intrinsic difficulty in the fact that hybrid sensors have dissimilarities and therefore should be equalized. Handled data facilitate to generating an integral image after projecting computationally the information through a virtual pinhole array. We illustrate this procedure with some imaging experiments that provide microimages with enhanced quality. After projection of such microimages onto the integral-imaging monitor, 3D images are produced with great parallax and viewing angle.

  15. Efficient view based 3-D object retrieval using Hidden Markov Model

    Science.gov (United States)

    Jain, Yogendra Kumar; Singh, Roshan Kumar

    2013-12-01

    Recent research effort has been dedicated to view based 3-D object retrieval, because of highly discriminative property of 3-D object and has multi view representation. The state-of-art method is highly depending on their own camera array setting for capturing views of 3-D object and use complex Zernike descriptor, HAC for representative view selection which limit their practical application and make it inefficient for retrieval. Therefore, an efficient and effective algorithm is required for 3-D Object Retrieval. In order to move toward a general framework for efficient 3-D object retrieval which is independent of camera array setting and avoidance of representative view selection, we propose an Efficient View Based 3-D Object Retrieval (EVBOR) method using Hidden Markov Model (HMM). In this framework, each object is represented by independent set of view, which means views are captured from any direction without any camera array restriction. In this, views are clustered (including query view) to generate the view cluster, which is then used to build the query model with HMM. In our proposed method, HMM is used in twofold: in the training (i.e. HMM estimate) and in the retrieval (i.e. HMM decode). The query model is trained by using these view clusters. The EVBOR query model is worked on the basis of query model combining with HMM. The proposed approach remove statically camera array setting for view capturing and can be apply for any 3-D object database to retrieve 3-D object efficiently and effectively. Experimental results demonstrate that the proposed scheme has shown better performance than existing methods. [Figure not available: see fulltext.

  16. Hybrid wide-angle viewing-endoscopic vitrectomy using a 3D visualization system

    Directory of Open Access Journals (Sweden)

    Kita M

    2018-02-01

    Full Text Available Mihori Kita, Yuki Mori, Sachiyo Hama Department of Ophthalmology, National Organization Kyoto Medical Center, Kyoto, Japan Purpose: To introduce a hybrid wide-angle viewing-endoscopic vitrectomy, which we have reported, using a 3D visualization system developed recently. Subjects and methods: We report a single center, retrospective, consecutive surgical case series of 113 eyes that underwent 25 G vitrectomy (rhegmatogenous retinal detachment or proliferative vitreoretinopathy, 49 eyes; epiretinal membrane, 18 eyes; proliferative diabetic retinopathy, 17 eyes; vitreous opacity or vitreous hemorrhage, 11 eyes; macular hole, 11 eyes; vitreomacular traction syndrome, 4 eyes; and luxation of intraocular lens, 3 eyes. Results: This system was successfully used to perform hybrid vitrectomy in the difficult cases, such as proliferative vitreoretinopathy and proliferative diabetic retinopathy. Conclusion: Hybrid wide-angle viewing-endoscopic vitrectomy using a 3D visualization system appears to be a valuable and promising method for managing various types of vitreoretinal disease. Keywords: 25 G vitrectomy, endoscope, wide-angle viewing system, 3D visualization system, hybrid

  17. Multi-view and 3D deformable part models.

    Science.gov (United States)

    Pepik, Bojan; Stark, Michael; Gehler, Peter; Schiele, Bernt

    2015-11-01

    As objects are inherently 3D, they have been modeled in 3D in the early days of computer vision. Due to the ambiguities arising from mapping 2D features to 3D models, 3D object representations have been neglected and 2D feature-based models are the predominant paradigm in object detection nowadays. While such models have achieved outstanding bounding box detection performance, they come with limited expressiveness, as they are clearly limited in their capability of reasoning about 3D shape or viewpoints. In this work, we bring the worlds of 3D and 2D object representations closer, by building an object detector which leverages the expressive power of 3D object representations while at the same time can be robustly matched to image evidence. To that end, we gradually extend the successful deformable part model [1] to include viewpoint information and part-level 3D geometry information, resulting in several different models with different level of expressiveness. We end up with a 3D object model, consisting of multiple object parts represented in 3D and a continuous appearance model. We experimentally verify that our models, while providing richer object hypotheses than the 2D object models, provide consistently better joint object localization and viewpoint estimation than the state-of-the-art multi-view and 3D object detectors on various benchmarks (KITTI [2] , 3D object classes [3] , Pascal3D+ [4] , Pascal VOC 2007 [5] , EPFL multi-view cars[6] ).

  18. A 3D freehand ultrasound system for multi-view reconstructions from sparse 2D scanning planes.

    Science.gov (United States)

    Yu, Honggang; Pattichis, Marios S; Agurto, Carla; Beth Goens, M

    2011-01-20

    A significant limitation of existing 3D ultrasound systems comes from the fact that the majority of them work with fixed acquisition geometries. As a result, the users have very limited control over the geometry of the 2D scanning planes. We present a low-cost and flexible ultrasound imaging system that integrates several image processing components to allow for 3D reconstructions from limited numbers of 2D image planes and multiple acoustic views. Our approach is based on a 3D freehand ultrasound system that allows users to control the 2D acquisition imaging using conventional 2D probes.For reliable performance, we develop new methods for image segmentation and robust multi-view registration. We first present a new hybrid geometric level-set approach that provides reliable segmentation performance with relatively simple initializations and minimum edge leakage. Optimization of the segmentation model parameters and its effect on performance is carefully discussed. Second, using the segmented images, a new coarse to fine automatic multi-view registration method is introduced. The approach uses a 3D Hotelling transform to initialize an optimization search. Then, the fine scale feature-based registration is performed using a robust, non-linear least squares algorithm. The robustness of the multi-view registration system allows for accurate 3D reconstructions from sparse 2D image planes. Volume measurements from multi-view 3D reconstructions are found to be consistently and significantly more accurate than measurements from single view reconstructions. The volume error of multi-view reconstruction is measured to be less than 5% of the true volume. We show that volume reconstruction accuracy is a function of the total number of 2D image planes and the number of views for calibrated phantom. In clinical in-vivo cardiac experiments, we show that volume estimates of the left ventricle from multi-view reconstructions are found to be in better agreement with clinical

  19. View subspaces for indexing and retrieval of 3D models

    Science.gov (United States)

    Dutagaci, Helin; Godil, Afzal; Sankur, Bülent; Yemez, Yücel

    2010-02-01

    View-based indexing schemes for 3D object retrieval are gaining popularity since they provide good retrieval results. These schemes are coherent with the theory that humans recognize objects based on their 2D appearances. The viewbased techniques also allow users to search with various queries such as binary images, range images and even 2D sketches. The previous view-based techniques use classical 2D shape descriptors such as Fourier invariants, Zernike moments, Scale Invariant Feature Transform-based local features and 2D Digital Fourier Transform coefficients. These methods describe each object independent of others. In this work, we explore data driven subspace models, such as Principal Component Analysis, Independent Component Analysis and Nonnegative Matrix Factorization to describe the shape information of the views. We treat the depth images obtained from various points of the view sphere as 2D intensity images and train a subspace to extract the inherent structure of the views within a database. We also show the benefit of categorizing shapes according to their eigenvalue spread. Both the shape categorization and data-driven feature set conjectures are tested on the PSB database and compared with the competitor view-based 3D shape retrieval algorithms.

  20. Scanning 3D full human bodies using Kinects.

    Science.gov (United States)

    Tong, Jing; Zhou, Jin; Liu, Ligang; Pan, Zhigeng; Yan, Hao

    2012-04-01

    Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data captured by Kinect over a certain distance is of extreme low quality. In this paper, we present a novel scanning system for capturing 3D full human body models by using multiple Kinects. To avoid the interference phenomena, we use two Kinects to capture the upper part and lower part of a human body respectively without overlapping region. A third Kinect is used to capture the middle part of the human body from the opposite direction. We propose a practical approach for registering the various body parts of different views under non-rigid deformation. First, a rough mesh template is constructed and used to deform successive frames pairwisely. Second, global alignment is performed to distribute errors in the deformation space, which can solve the loop closure problem efficiently. Misalignment caused by complex occlusion can also be handled reasonably by our global alignment algorithm. The experimental results have shown the efficiency and applicability of our system. Our system obtains impressive results in a few minutes with low price devices, thus is practically useful for generating personalized avatars for everyday users. Our system has been used for 3D human animation and virtual try on, and can further facilitate a range of home–oriented virtual reality (VR) applications.

  1. 3D Viewing: Odd Perception - Illusion? reality? or both?

    Science.gov (United States)

    Kisimoto, K.; Iizasa, K.

    2008-12-01

    We live in the three dimensional space, don't we? It could be at least four dimensions, but that is another story. In either way our perceptual capability of 3D-Viewing is constrained by our 2D-perception (our intrinsic tools of perception). I carried out a few visual experiments using topographic data to show our intrinsic (or biological) disability (or shortcoming) in 3D-recognition of our world. Results of the experiments suggest: (1) 3D-surface model displayed on a 2D-computer screen (or paper) always has two interpretations of the 3D- surface geometry, if we choose one of the interpretation (in other word, if we are hooked by one perception of the two), we maintain its perception even if the 3D-model changes its viewing perspective in time shown on the screen, (2) more interesting is that 3D-real solid object (e.g.,made of clay) also gives above mentioned two interpretations of the geometry of the object, if we observe the object with one-eye. Most famous example of this viewing illusion is exemplified by a magician, who died in 2007, Jerry Andrus who made a super-cool paper crafted dragon which causes visual illusion to one-eyed viewer. I, by the experiments, confirmed this phenomenon in another perceptually persuasive (deceptive?) way. My conclusion is that this illusion is intrinsic, i.e. reality for human, because, even if we live in 3D-space, our perceptional tool (eyes) is composed of 2D sensors whose information is reconstructed or processed to 3D by our experience-based brain. So, (3) when we observe the 3D-surface-model on the computer screen, we are always one eye short even if we use both eyes. One last suggestion from my experiments is that recent highly sophisticated 3D- models might include too many information that human perceptions cannot handle properly, i.e. we might not be understanding the 3D world (geospace) at all, just illusioned.

  2. Simulator sickness analysis of 3D video viewing on passive 3D TV

    Science.gov (United States)

    Brunnström, K.; Wang, K.; Andrén, B.

    2013-03-01

    The MPEG 3DV project is working on the next generation video encoding standard and in this process a call for proposal of encoding algorithms was issued. To evaluate these algorithm a large scale subjective test was performed involving Laboratories all over the world. For the participating Labs it was optional to administer a slightly modified Simulator Sickness Questionnaire (SSQ) from Kennedy et al (1993) before and after the test. Here we report the results from one Lab (Acreo) located in Sweden. The videos were shown on a 46 inch film pattern retarder 3D TV, where the viewers were using polarized passive eye-glasses to view the stereoscopic 3D video content. There were 68 viewers participating in this investigation in ages ranges from 16 to 72, with one third females. The questionnaire was filled in before and after the test, with a viewing time ranging between 30 min to about one and half hour, which is comparable to a feature length movie. The SSQ consists of 16 different symptoms that have been identified as important for indicating simulator sickness. When analyzing the individual symptoms it was found that Fatigue, Eye-strain, Difficulty Focusing and Difficulty Concentrating were significantly worse after than before. SSQ was also analyzed according to the model suggested by Kennedy et al (1993). All in all this investigation shows a statistically significant increase in symptoms after viewing 3D video especially related to visual or Oculomotor system.

  3. A procedure for generating quantitative 3-D camera views of tokamak divertors

    International Nuclear Information System (INIS)

    Edmonds, P.H.; Medley, S.S.

    1996-05-01

    A procedure is described for precision modeling of the views for imaging diagnostics monitoring tokamak internal components, particularly high heat flux divertor components. These models are required to enable predictions of resolution and viewing angle for the available viewing locations. Because of the oblique views expected for slot divertors, fully 3-D perspective imaging is required. A suite of matched 3-D CAD, graphics and animation applications are used to provide a fast and flexible technique for reproducing these views. An analytic calculation of the resolution and viewing incidence angle is developed to validate the results of the modeling procedures. The calculation is applicable to any viewed surface describable with a coordinate array. The Tokamak Physics Experiment (TPX) diagnostics for infrared viewing are used as an example to demonstrate the implementation of the tools. For the TPX experiment the available locations are severely constrained by access limitations at the end resulting images are marginal in both resolution and viewing incidence angle. Full coverage of the divertor is possible if an array of cameras is installed at 45 degree toroidal intervals. Two poloidal locations are required in order to view both the upper and lower divertors. The procedures described here provide a complete design tool for in-vessel viewing, both for camera location and for identification of viewed surfaces. Additionally these same tools can be used for the interpretation of the actual images obtained by the actual diagnostic

  4. Integrating Instrumental Data Provides the Full Science in 3D

    Science.gov (United States)

    Turrin, M.; Boghosian, A.; Bell, R. E.; Frearson, N.

    2017-12-01

    Looking at data sparks questions, discussion and insights. By integrating multiple data sets we deepen our understanding of how cryosphere processes operate. Field collected data provide measurements from multiple instruments supporting rapid insights. Icepod provides a platform focused on the integration of multiple instruments. Over the last three seasons, the ROSETTA-Ice project has deployed Icepod to comprehensively map the Ross Ice Shelf, Antarctica. This integrative data collection along with new methods of data visualization allows us to answer questions about ice shelf structure and evolution that arise during data processing and review. While data are vetted and archived in the field to confirm instruments are operating, upon return to the lab data are again reviewed for accuracy before full analysis. Recent review of shallow ice radar data from the Beardmore Glacier, an outlet glacier into the Ross Ice Shelf, presented an abrupt discontinuity in the ice surface. This sharp 8m surface elevation drop was originally interpreted as a processing error. Data were reexamined, integrating the simultaneously collected shallow and deep ice radar with lidar data. All the data sources showed the surface discontinuity, confirming the abrupt 8m drop in surface elevation. Examining high resolution WorldView satellite imagery revealed a persistent source for these elevation drops. The satellite imagery showed that this tear in the ice surface was only one piece of a larger pattern of "chatter marks" in ice that flows at a rate of 300 m/yr. The markings are buried over a distance of 30 km or after 100 years of travel down Beardmore Glacier towards the front of the Ross Ice Shelf. Using Icepod's lidar and cameras we map this chatter mark feature in 3D to reveal its full structure. We use digital elevation models from WorldView to map the other along flow chatter marks. In order to investigate the relationship between these surface features and basal crevasses, the deep ice

  5. Augmented Reality Imaging System: 3D Viewing of a Breast Cancer.

    Science.gov (United States)

    Douglas, David B; Boone, John M; Petricoin, Emanuel; Liotta, Lance; Wilson, Eugene

    2016-01-01

    To display images of breast cancer from a dedicated breast CT using Depth 3-Dimensional (D3D) augmented reality. A case of breast cancer imaged using contrast-enhanced breast CT (Computed Tomography) was viewed with the augmented reality imaging, which uses a head display unit (HDU) and joystick control interface. The augmented reality system demonstrated 3D viewing of the breast mass with head position tracking, stereoscopic depth perception, focal point convergence and the use of a 3D cursor and joy-stick enabled fly through with visualization of the spiculations extending from the breast cancer. The augmented reality system provided 3D visualization of the breast cancer with depth perception and visualization of the mass's spiculations. The augmented reality system should be further researched to determine the utility in clinical practice.

  6. The evaluation of single-view and multi-view fusion 3D echocardiography using image-driven segmentation and tracking.

    Science.gov (United States)

    Rajpoot, Kashif; Grau, Vicente; Noble, J Alison; Becher, Harald; Szmigielski, Cezary

    2011-08-01

    Real-time 3D echocardiography (RT3DE) promises a more objective and complete cardiac functional analysis by dynamic 3D image acquisition. Despite several efforts towards automation of left ventricle (LV) segmentation and tracking, these remain challenging research problems due to the poor-quality nature of acquired images usually containing missing anatomical information, speckle noise, and limited field-of-view (FOV). Recently, multi-view fusion 3D echocardiography has been introduced as acquiring multiple conventional single-view RT3DE images with small probe movements and fusing them together after alignment. This concept of multi-view fusion helps to improve image quality and anatomical information and extends the FOV. We now take this work further by comparing single-view and multi-view fused images in a systematic study. In order to better illustrate the differences, this work evaluates image quality and information content of single-view and multi-view fused images using image-driven LV endocardial segmentation and tracking. The image-driven methods were utilized to fully exploit image quality and anatomical information present in the image, thus purposely not including any high-level constraints like prior shape or motion knowledge in the analysis approaches. Experiments show that multi-view fused images are better suited for LV segmentation and tracking, while relatively more failures and errors were observed on single-view images. Copyright © 2011 Elsevier B.V. All rights reserved.

  7. 2D-3D registration for cranial radiation therapy using a 3D kV CBCT and a single limited field-of-view 2D kV radiograph.

    Science.gov (United States)

    Munbodh, Reshma; Knisely, Jonathan Ps; Jaffray, David A; Moseley, Douglas J

    2018-05-01

    We present and evaluate a fully automated 2D-3D intensity-based registration framework using a single limited field-of-view (FOV) 2D kV radiograph and a 3D kV CBCT for 3D estimation of patient setup errors during brain radiotherapy. We evaluated two similarity measures, the Pearson correlation coefficient on image intensity values (ICC) and maximum likelihood measure with Gaussian noise (MLG), derived from the statistics of transmission images. Pose determination experiments were conducted on 2D kV radiographs in the anterior-posterior (AP) and left lateral (LL) views and 3D kV CBCTs of an anthropomorphic head phantom. In order to minimize radiation exposure and exclude nonrigid structures from the registration, limited FOV 2D kV radiographs were employed. A spatial frequency band useful for the 2D-3D registration was identified from the bone-to-no-bone spectral ratio (BNBSR) of digitally reconstructed radiographs (DRRs) computed from the 3D kV planning CT of the phantom. The images being registered were filtered accordingly prior to computation of the similarity measures. We evaluated the registration accuracy achievable with a single 2D kV radiograph and with the registration results from the AP and LL views combined. We also compared the performance of the 2D-3D registration solutions proposed to that of a commercial 3D-3D registration algorithm, which used the entire skull for the registration. The ground truth was determined from markers affixed to the phantom and visible in the CBCT images. The accuracy of the 2D-3D registration solutions, as quantified by the root mean squared value of the target registration error (TRE) calculated over a radius of 3 cm for all poses tested, was ICC AP : 0.56 mm, MLG AP : 0.74 mm, ICC LL : 0.57 mm, MLG LL : 0.54 mm, ICC (AP and LL combined): 0.19 mm, and MLG (AP and LL combined): 0.21 mm. The accuracy of the 3D-3D registration algorithm was 0.27 mm. There was no significant difference in mean TRE for the 2D-3D registration

  8. Single-frame 3D human pose recovery from multiple views

    NARCIS (Netherlands)

    Hofmann, M.; Gavrila, D.M.

    2009-01-01

    We present a system for the estimation of unconstrained 3D human upper body pose from multi-camera single-frame views. Pose recovery starts with a shape detection stage where candidate poses are generated based on hierarchical exemplar matching in the individual camera views. The hierarchy used in

  9. Whole object surface area and volume of partial-view 3D models

    International Nuclear Information System (INIS)

    Mulukutla, Gopal K; Proussevitch, Alexander A; Genareau, Kimberly D; Durant, Adam J

    2017-01-01

    Micro-scale 3D models, important components of many studies in science and engineering, are often used to determine morphological characteristics such as shape, surface area and volume. The application of techniques such as stereoscopic scanning electron microscopy on whole objects often results in ‘partial-view’ models with a portion of object not within the field of view thus not captured in the 3D model. The nature and extent of the surface not captured is dependent on the complex interaction of imaging system attributes (e.g. working distance, viewing angle) with object size, shape and morphology. As a result, any simplistic assumptions in estimating whole object surface area or volume can lead to significant errors. In this study, we report on a novel technique to estimate the physical fraction of an object captured in a partial-view 3D model of an otherwise whole object. This allows a more accurate estimate of surface area and volume. Using 3D models, we demonstrate the robustness of this method and the accuracy of surface area and volume estimates relative to true values. (paper)

  10. Deep Exemplar 2D-3D Detection by Adapting from Real to Rendered Views

    OpenAIRE

    Massa, Francisco; Russell, Bryan; Aubry, Mathieu

    2015-01-01

    This paper presents an end-to-end convolutional neural network (CNN) for 2D-3D exemplar detection. We demonstrate that the ability to adapt the features of natural images to better align with those of CAD rendered views is critical to the success of our technique. We show that the adaptation can be learned by compositing rendered views of textured object models on natural images. Our approach can be naturally incorporated into a CNN detection pipeline and extends the accuracy and speed benefi...

  11. A Novel Multi-View-Angle Range Images Generation Method for Measurement of Complicated Polyhedron in 3D Space

    Directory of Open Access Journals (Sweden)

    Deming Kong

    2017-01-01

    Full Text Available A new kind of generation method is proposed in this paper to acquire range images for complicated polyhedron in 3D space from a series of view angles. In the proposed generation method, concept of three-view drawing in mechanical cartography is introduced into the range image generation procedure. Negative and positive directions of x-, y-, and z-axes are selected as the view angles to generate the range images for complicated polyhedron in 3D space. Furthermore, a novel iterative operation of mathematical morphology is proposed to ensure that satisfactory range images can be generated for the polyhedron from all the selected view angles. Compared with the existing method based on single view angle and interpolation operation, structure features contained in surface of the complicated polyhedron can be represented more consistently with the reality by using the proposed multi-view-angle range images generation method. The proposed generation method is validated by using an experiment.

  12. Integration of a 3D perspective view in the navigation display: featuring pilot's mental model

    Science.gov (United States)

    Ebrecht, L.; Schmerwitz, S.

    2015-05-01

    Synthetic vision systems (SVS) appear as spreading technology in the avionic domain. Several studies prove enhanced situational awareness when using synthetic vision. Since the introduction of synthetic vision a steady change and evolution started concerning the primary flight display (PFD) and the navigation display (ND). The main improvements of the ND comprise the representation of colored ground proximity warning systems (EGPWS), weather radar, and TCAS information. Synthetic vision seems to offer high potential to further enhance cockpit display systems. Especially, concerning the current trend having a 3D perspective view in a SVS-PFD while leaving the navigational content as well as methods of interaction unchanged the question arouses if and how the gap between both displays might evolve to a serious problem. This issue becomes important in relation to the transition and combination of strategic and tactical flight guidance. Hence, pros and cons of 2D and 3D views generally as well as the gap between the egocentric perspective 3D view of the PFD and the exocentric 2D top and side view of the ND will be discussed. Further a concept for the integration of a 3D perspective view, i.e., bird's eye view, in synthetic vision ND will be presented. The combination of 2D and 3D views in the ND enables a better correlation of the ND and the PFD. Additionally, this supports the building of pilot's mental model. The authors believe it will improve the situational and spatial awareness. It might prove to further raise the safety margin when operating in mountainous areas.

  13. First fabrication of full 3D-detectors at SINTEF

    International Nuclear Information System (INIS)

    Hansen, Thor-Erik; Kok, Angela; Hansen, Trond A; Lietaer, Nicolas; Mielnik, Michal; Storaas, Preben; Via, Cinzia Da'; Hasi, Jasmine; Kenney, Chris; Parker, Sherwood

    2009-01-01

    3D-detectors, with electrodes penetrating through the entire substrates have drawn great interests for high energy physics and medical imaging applications. Since its introduction by C. Kenney et al in 1995, many laboratories have begun research on different 3D-detector structures to simplify and industrialise the fabrication process. SINTEF MiNaLab joined the 3D collaboration in 2006 and started the first 3D fabrication run in 2007. This is the first step in an effort to fabricate affordable 3D-detectors in small to medium size production volumes. The first run was fully completed in February 2008 and preliminary results are promising. Good p-n junction characteristics have been shown on selected devices at the chip level with a leakage current of less than 0.5 nA per pixel. Thus SINTEF is the second laboratory in the world after the Stanford Nanofabrication Facility that has succeeded in demonstrating full 3D-detectors with active edge. A full 3D-stacked detector system were formed by bump-bonding the detectors to the ATLAS readout electronics, and successful particle hit maps using an Am-241 source were recorded. Most modules, however, showed largely increased leakage currents after assembly, which is due to the active edge and p-spray acting as part of the total chip pn-junction and not as a depletion stop. This paper describes the first fabrication and the encountered processing issues. The preliminary measurements on both the individual detector chips and the integrated 3D-stacked modules are discussed. A new lot has now been started on p-type wafers, which offers a more robust configuration with the active edge acting as depletion stop instead of part of the pn-junction.

  14. Exploring Direct 3D Interaction for Full Horizontal Parallax Light Field Displays Using Leap Motion Controller

    Directory of Open Access Journals (Sweden)

    Vamsi Kiran Adhikarla

    2015-04-01

    Full Text Available This paper reports on the design and evaluation of direct 3D gesture interaction with a full horizontal parallax light field display. A light field display defines a visual scene using directional light beams emitted from multiple light sources as if they are emitted from scene points. Each scene point is rendered individually resulting in more realistic and accurate 3D visualization compared to other 3D displaying technologies. We propose an interaction setup combining the visualization of objects within the Field Of View (FOV of a light field display and their selection through freehand gesture tracked by the Leap Motion Controller. The accuracy and usefulness of the proposed interaction setup was also evaluated in a user study with test subjects. The results of the study revealed high user preference for free hand interaction with light field display as well as relatively low cognitive demand of this technique. Further, our results also revealed some limitations and adjustments of the proposed setup to be addressed in future work.

  15. Design considerations for view interpolation in a 3D video coding framework

    NARCIS (Netherlands)

    Morvan, Y.; Farin, D.S.; With, de P.H.N.; Lagendijk, R.L.; Weber, Jos H.; Berg, van den A.F.M.

    2006-01-01

    A 3D video stream typically consists of a set of views capturing simultaneously the same scene. For an efficient transmission of the 3D video, a compression technique is required. In this paper, we describe a coding architecture and appropriate algorithms that enable the compression and

  16. Intuitive Visualization of Transient Flow: Towards a Full 3D Tool

    Science.gov (United States)

    Michel, Isabel; Schröder, Simon; Seidel, Torsten; König, Christoph

    2015-04-01

    Visualization of geoscientific data is a challenging task especially when targeting a non-professional audience. In particular, the graphical presentation of transient vector data can be a significant problem. With STRING Fraunhofer ITWM (Kaiserslautern, Germany) in collaboration with delta h Ingenieurgesellschaft mbH (Witten, Germany) developed a commercial software for intuitive 2D visualization of 3D flow problems. Through the intuitive character of the visualization experts can more easily transport their findings to non-professional audiences. In STRING pathlets moving with the flow provide an intuition of velocity and direction of both steady-state and transient flow fields. The visualization concept is based on the Lagrangian view of the flow which means that the pathlets' movement is along the direction given by pathlines. In order to capture every detail of the flow an advanced method for intelligent, time-dependent seeding of the pathlets is implemented based on ideas of the Finite Pointset Method (FPM) originally conceived at and continuously developed by Fraunhofer ITWM. Furthermore, by the same method pathlets are removed during the visualization to avoid visual cluttering. Additional scalar flow attributes, for example concentration or potential, can either be mapped directly to the pathlets or displayed in the background of the pathlets on the 2D visualization plane. The extensive capabilities of STRING are demonstrated with the help of different applications in groundwater modeling. We will discuss the strengths and current restrictions of STRING which have surfaced during daily use of the software, for example by delta h. Although the software focusses on the graphical presentation of flow data for non-professional audiences its intuitive visualization has also proven useful to experts when investigating details of flow fields. Due to the popular reception of STRING and its limitation to 2D, the need arises for the extension to a full 3D tool

  17. Viewing medium affects arm motor performance in 3D virtual environments

    Directory of Open Access Journals (Sweden)

    Subramanian Sandeep K

    2011-06-01

    Full Text Available Abstract Background 2D and 3D virtual reality platforms are used for designing individualized training environments for post-stroke rehabilitation. Virtual environments (VEs are viewed using media like head mounted displays (HMDs and large screen projection systems (SPS which can influence the quality of perception of the environment. We estimated if there were differences in arm pointing kinematics when subjects with and without stroke viewed a 3D VE through two different media: HMD and SPS. Methods Two groups of subjects participated (healthy control, n = 10, aged 53.6 ± 17.2 yrs; stroke, n = 20, 66.2 ± 11.3 yrs. Arm motor impairment and spasticity were assessed in the stroke group which was divided into mild (n = 10 and moderate-to-severe (n = 10 sub-groups based on Fugl-Meyer Scores. Subjects pointed (8 times each to 6 randomly presented targets located at two heights in the ipsilateral, middle and contralateral arm workspaces. Movements were repeated in the same VE viewed using HMD (Kaiser XL50 and SPS. Movement kinematics were recorded using an Optotrak system (Certus, 6 markers, 100 Hz. Upper limb motor performance (precision, velocity, trajectory straightness and movement pattern (elbow, shoulder ranges and trunk displacement outcomes were analyzed using repeated measures ANOVAs. Results For all groups, there were no differences in endpoint trajectory straightness, shoulder flexion and shoulder horizontal adduction ranges and sagittal trunk displacement between the two media. All subjects, however, made larger errors in the vertical direction using HMD compared to SPS. Healthy subjects also made larger errors in the sagittal direction, slower movements overall and used less range of elbow extension for the lower central target using HMD compared to SPS. The mild and moderate-to-severe sub-groups made larger RMS errors with HMD. The only advantage of using the HMD was that movements were 22% faster in the moderate-to-severe stroke sub

  18. First 3D view of solar eruptions

    Science.gov (United States)

    2004-07-01

    CME as seen by LASCO Figure 1. A classical three-part CME inside the LASCO C3 field of view, showing a bright frontal loop (shaped like a lightbulb)surrounding a dark cavity with a bright core. This CME is headed roughly 90 degrees away from Earth. The uniform disk in the centre of the image is where the occulter is placed, blocking out all direct sunlight. The approximate size of the Sun is indicated by the white circle in the middle. Click here CME as seen by LASCO Figure 2. A similar CME heading almost directly towards Earth, observed by LASCO C2 which has a smaller field of view than C3. The size of the Sun is indicated by the larger circle, and the x-marked circle on the Sun shows the origin of the CME. Panel a shows the total intensity (darker means more intensity) as imaged directly by LASCO. Only the narrow lower end of the 'lightbulb' shape is visible - the widest portion has expanded beyond the field of view, whereas the front part and the core are too dim to be seen or hidden behind the occulter. Panel d is a topographic map of the material shown in panel a. The distance from the plane of the Sun to the material is colour coded - the scale in units of solar radii is shown on the side. Panels b and c show the intensity as it would have appeared to an observer positioned to the side of the Sun or directly above it, respectively. Click here CMEs are the most powerful eruptions in the Solar System, with thousands of millions of tonnes of electrified gas being blasted from the Sun's atmosphere into space at millions of kilometres per hour. Researchers believe that CMEs are launched when solar magnetic fields become strained and suddenly 'snap' to a new configuration, like a rubber band that has been twisted to the breaking point. To fully understand the origin of these powerful blasts and the process that launches them from the Sun, scientists need to see the structure of CMEs in three dimensions. "Views in three dimensions will help us to better predict CME

  19. Full-Angle Quaternions for Robustly Matching Vectors of 3D Rotations

    NARCIS (Netherlands)

    Liwicki, Stephan; Pham, Minh-Tri; Zafeiriou, Stefanos; Pantic, Maja; Stenger, Björn

    In this paper we introduce a new distance for robustly matching vectors of 3D rotations. A special representation of 3D rotations, which we coin full-angle quaternion (FAQ), allows us to express this distance as Euclidean. We apply the distance to the problems of 3D shape recognition from point

  20. Multi-view 3D Human Pose Estimation in Complex Environment

    NARCIS (Netherlands)

    Hofmann, K.M.; Gavrila, D.M.

    2012-01-01

    We introduce a framework for unconstrained 3D human upper body pose estimation from multiple camera views in complex environment. Its main novelty lies in the integration of three components: single-frame pose recovery, temporal integration and model texture adaptation. Single-frame pose recovery

  1. Exploring direct 3D interaction for full horizontal parallax light field displays using leap motion controller.

    Science.gov (United States)

    Adhikarla, Vamsi Kiran; Sodnik, Jaka; Szolgay, Peter; Jakus, Grega

    2015-04-14

    This paper reports on the design and evaluation of direct 3D gesture interaction with a full horizontal parallax light field display. A light field display defines a visual scene using directional light beams emitted from multiple light sources as if they are emitted from scene points. Each scene point is rendered individually resulting in more realistic and accurate 3D visualization compared to other 3D displaying technologies. We propose an interaction setup combining the visualization of objects within the Field Of View (FOV) of a light field display and their selection through freehand gesture tracked by the Leap Motion Controller. The accuracy and usefulness of the proposed interaction setup was also evaluated in a user study with test subjects. The results of the study revealed high user preference for free hand interaction with light field display as well as relatively low cognitive demand of this technique. Further, our results also revealed some limitations and adjustments of the proposed setup to be addressed in future work.

  2. A method of multi-view intraoral 3D measurement

    Science.gov (United States)

    Zhao, Huijie; Wang, Zhen; Jiang, Hongzhi; Xu, Yang; Lv, Peijun; Sun, Yunchun

    2015-02-01

    In dental restoration, its important to achieve a high-accuracy digital impression. Most of the existing intraoral measurement systems can only measure the tooth from a single view. Therfore - if we are wilng to acquire the whole data of a tooth, the scans of the tooth from multi-direction ad the data stitching based on the features of the surface are needed, which increases the measurement duration and influence the measurement accuracy. In this paper, we introduce a fringe-projection based on multi-view intraoral measurement system. It can acquire 3D data of the occlusal surface, the buccal surface and the lingual surface of a tooth synchronously, by using a senor with three mirrors, which aim at the three surfaces respectively and thus expand the measuring area. The constant relationship of the three mirrors is calibrated before measurement and can help stitch the data clouds acquired through different mirrors accurately. Therefore the system can obtain the 3D data of a tooth without the need to measure it from different directions for many times. Experiments proved the availability and reliability of this miniaturized measurement system.

  3. 3D inversion of full tensor magnetic gradiometry (FTMG) data

    DEFF Research Database (Denmark)

    Zhdanov, Michael; Cai, Hongzhu; Wilson, Glenn

    2011-01-01

    Following recent advances in SQUID technology, full tensor magnetic gradiometry (FTMG) is emerging as a practical exploration method. We introduce 3D regularized focusing inversion for FTMG data. Our model studies show that inversion of magnetic tensor data can significantly improve resolution...... compared to inversion of magnetic vector data for the same model. We present a case study for the 3D inversion of GETMAG® FTMG data acquired over a magnetite skarn at Tallawang, Australia. The results obtained from our 3D inversion agree very well with the known geology of the area....

  4. Programación de gráficos 3D con Mathematica, DrawGraphics, CurvesGraphics, LiveGraphics3D y JavaView

    OpenAIRE

    Mora Flores, Walter; Instituto Tecnológico de Costa Rica; Figueroa, Geovanni; Instituto Tecnológico de Costa Rica

    2015-01-01

    Se muestra como integrar las herramientas: Mathematica (y los paquetes DrawGraphics y CurvesGraphics), LiveGraphics3D, JavaView y html, para crear algunas figuras 3D las cuales se pueden incrustar en páginas Web independientes y con posibilidad de interacción.

  5. AN IMAGE-BASED TECHNIQUE FOR 3D BUILDING RECONSTRUCTION USING MULTI-VIEW UAV IMAGES

    Directory of Open Access Journals (Sweden)

    F. Alidoost

    2015-12-01

    Full Text Available Nowadays, with the development of the urban areas, the automatic reconstruction of the buildings, as an important objects of the city complex structures, became a challenging topic in computer vision and photogrammetric researches. In this paper, the capability of multi-view Unmanned Aerial Vehicles (UAVs images is examined to provide a 3D model of complex building façades using an efficient image-based modelling workflow. The main steps of this work include: pose estimation, point cloud generation, and 3D modelling. After improving the initial values of interior and exterior parameters at first step, an efficient image matching technique such as Semi Global Matching (SGM is applied on UAV images and a dense point cloud is generated. Then, a mesh model of points is calculated using Delaunay 2.5D triangulation and refined to obtain an accurate model of building. Finally, a texture is assigned to mesh in order to create a realistic 3D model. The resulting model has provided enough details of building based on visual assessment.

  6. From 3D view to 3D print

    Science.gov (United States)

    Dima, M.; Farisato, G.; Bergomi, M.; Viotto, V.; Magrin, D.; Greggio, D.; Farinato, J.; Marafatto, L.; Ragazzoni, R.; Piazza, D.

    2014-08-01

    In the last few years 3D printing is getting more and more popular and used in many fields going from manufacturing to industrial design, architecture, medical support and aerospace. 3D printing is an evolution of bi-dimensional printing, which allows to obtain a solid object from a 3D model, realized with a 3D modelling software. The final product is obtained using an additive process, in which successive layers of material are laid down one over the other. A 3D printer allows to realize, in a simple way, very complex shapes, which would be quite difficult to be produced with dedicated conventional facilities. Thanks to the fact that the 3D printing is obtained superposing one layer to the others, it doesn't need any particular work flow and it is sufficient to simply draw the model and send it to print. Many different kinds of 3D printers exist based on the technology and material used for layer deposition. A common material used by the toner is ABS plastics, which is a light and rigid thermoplastic polymer, whose peculiar mechanical properties make it diffusely used in several fields, like pipes production and cars interiors manufacturing. I used this technology to create a 1:1 scale model of the telescope which is the hardware core of the space small mission CHEOPS (CHaracterising ExOPlanets Satellite) by ESA, which aims to characterize EXOplanets via transits observations. The telescope has a Ritchey-Chrétien configuration with a 30cm aperture and the launch is foreseen in 2017. In this paper, I present the different phases for the realization of such a model, focusing onto pros and cons of this kind of technology. For example, because of the finite printable volume (10×10×12 inches in the x, y and z directions respectively), it has been necessary to split the largest parts of the instrument in smaller components to be then reassembled and post-processed. A further issue is the resolution of the printed material, which is expressed in terms of layers

  7. The influence of training views on infants' long-term memory for simple 3D shapes.

    Science.gov (United States)

    Kraebel, Kimberly S; West, Rebecca N; Gerhardstein, Peter

    2007-05-01

    This investigation explored infants' ability to retrieve a memory for a simple 3D shape from a novel view following a 24-hr delay. Tests of memory for shape in infancy have typically used extremely short delay intervals between familiarization and test in examining the ability to equate between substantially different views of a 3D object. The current study used longer delays to assess the content of a long-term memory representation. Infants 3-4 months of age learned to kick to move a mobile displaying a simple 3D shape (brick or cylinder). Results of three experiments show that infants can recognize 3D shapes in a novel viewpoint across a 24-hr delay, provided that experience with a sufficiently wide range of views is available during training. The results suggest a capacity for the perception of 3D shape that enables access, across long delays, to a memory representation of sufficient detail that discrimination between two simple shapes (i.e., a cylinder and a brick) is possible. The results suggest that this representation is of a sufficiently abstract nature that perception of the 3D form of the object, independent of the changes in specific features accompanying changes in viewpoint, is also possible. This finding suggests that infants, like adults, possess a functional memory system for the distal shape of simple 3D objects, and can transfer training to a novel view using long-term memory, but that this ability is not as strong as in the mature system. These results have implications for the development of shape perception and for theories of object recognition in general. (c) 2007 Wiley Periodicals, Inc.

  8. Effect of mental fatigue caused by mobile 3D viewing on selective attention: an ERP study.

    Science.gov (United States)

    Mun, Sungchul; Kim, Eun-Soo; Park, Min-Chul

    2014-12-01

    This study investigated behavioral responses to and auditory event-related potential (ERP) correlates of mental fatigue caused by mobile three-dimensional (3D) viewing. Twenty-six participants (14 women) performed a selective attention task in which they were asked to respond to the sounds presented at the attended side while ignoring sounds at the ignored side before and after mobile 3D viewing. Considering different individual susceptibilities to 3D, participants' subjective fatigue data were used to categorize them into two groups: fatigued and unfatigued. The amplitudes of d-ERP components were defined as differences in amplitudes between time-locked brain oscillations of the attended and ignored sounds, and these values were used to calculate the degree to which spatial selective attention was impaired by 3D mental fatigue. The fatigued group showed significantly longer response times after mobile 3D viewing compared to before the viewing. However, response accuracy did not significantly change between the two conditions, implying that the participants used a behavioral strategy to cope with their performance accuracy decrement by increasing their response times. No significant differences were observed for the unfatigued group. Analysis of covariance revealed group differences with significant and trends toward significant decreases in the d-P200 and d-late positive potential (LPP) amplitudes at the occipital electrodes of the fatigued and unfatigued groups. Our findings indicate that mentally fatigued participants did not effectively block out distractors in their information processing mechanism, providing support for the hypothesis that 3D mental fatigue impairs spatial selective attention and is characterized by changes in d-P200 and d-LPP amplitudes. Copyright © 2014 Elsevier B.V. All rights reserved.

  9. Intracranial aneurysms: reproduction of the surgical view using 3D-CT angiography

    Energy Technology Data Exchange (ETDEWEB)

    Siablis, Dimitrios [Department of Radiology, School of Medicine, University of Patras, Rion GR 26500 (Greece)]. E-mail: siablis@med.upatras.gr; Kagadis, George C. [Department of Medical Physics, School of Medicine, University of Patras, Rion GR 26500 (Greece); Karamessini, Maria T. [Department of Radiology, School of Medicine, University of Patras, Rion GR 26500 (Greece); Konstantinou, Dimitrios [Department of Neurosurgery, School of Medicine, University of Patras, Rion GR 26500 (Greece); Karnabatidis, Dimitrios [Department of Radiology, School of Medicine, University of Patras, Rion GR 26500 (Greece); Petsas, Theodore [Department of Radiology, School of Medicine, University of Patras, Rion GR 26500 (Greece); Nikiforidis, George C. [Department of Medical Physics, School of Medicine, University of Patras, Rion GR 26500 (Greece)

    2005-07-01

    Our purpose was to describe a technique for simulating the surgical view of ruptured intracranial aneurysms, using volume-rendering techniques in spiral computed tomography (CT) angiography data. The 3D (three-dimensional) rendered images were assessed by a team consisted of four radiologists, one neurosurgeon and one medical physicist. The resultant 'surgical view' image was standardized in space using a three-dimensional coordinate system, which allowed for its reproduction in the operating theatre. The surgical views are a potentially useful tool for the surgical planning of intracranial aneurysms.

  10. Intracranial aneurysms: reproduction of the surgical view using 3D-CT angiography

    International Nuclear Information System (INIS)

    Siablis, Dimitrios; Kagadis, George C.; Karamessini, Maria T.; Konstantinou, Dimitrios; Karnabatidis, Dimitrios; Petsas, Theodore; Nikiforidis, George C.

    2005-01-01

    Our purpose was to describe a technique for simulating the surgical view of ruptured intracranial aneurysms, using volume-rendering techniques in spiral computed tomography (CT) angiography data. The 3D (three-dimensional) rendered images were assessed by a team consisted of four radiologists, one neurosurgeon and one medical physicist. The resultant 'surgical view' image was standardized in space using a three-dimensional coordinate system, which allowed for its reproduction in the operating theatre. The surgical views are a potentially useful tool for the surgical planning of intracranial aneurysms

  11. An efficient hole-filling method based on depth map in 3D view generation

    Science.gov (United States)

    Liang, Haitao; Su, Xiu; Liu, Yilin; Xu, Huaiyuan; Wang, Yi; Chen, Xiaodong

    2018-01-01

    New virtual view is synthesized through depth image based rendering(DIBR) using a single color image and its associated depth map in 3D view generation. Holes are unavoidably generated in the 2D to 3D conversion process. We propose a hole-filling method based on depth map to address the problem. Firstly, we improve the process of DIBR by proposing a one-to-four (OTF) algorithm. The "z-buffer" algorithm is used to solve overlap problem. Then, based on the classical patch-based algorithm of Criminisi et al., we propose a hole-filling algorithm using the information of depth map to handle the image after DIBR. In order to improve the accuracy of the virtual image, inpainting starts from the background side. In the calculation of the priority, in addition to the confidence term and the data term, we add the depth term. In the search for the most similar patch in the source region, we define the depth similarity to improve the accuracy of searching. Experimental results show that the proposed method can effectively improve the quality of the 3D virtual view subjectively and objectively.

  12. Inkjet printing-based volumetric display projecting multiple full-colour 2D patterns

    Science.gov (United States)

    Hirayama, Ryuji; Suzuki, Tomotaka; Shimobaba, Tomoyoshi; Shiraki, Atsushi; Naruse, Makoto; Nakayama, Hirotaka; Kakue, Takashi; Ito, Tomoyoshi

    2017-04-01

    In this study, a method to construct a full-colour volumetric display is presented using a commercially available inkjet printer. Photoreactive luminescence materials are minutely and automatically printed as the volume elements, and volumetric displays are constructed with high resolution using easy-to-fabricate means that exploit inkjet printing technologies. The results experimentally demonstrate the first prototype of an inkjet printing-based volumetric display composed of multiple layers of transparent films that yield a full-colour three-dimensional (3D) image. Moreover, we propose a design algorithm with 3D structures that provide multiple different 2D full-colour patterns when viewed from different directions and experimentally demonstrate prototypes. It is considered that these types of 3D volumetric structures and their fabrication methods based on widely deployed existing printing technologies can be utilised as novel information display devices and systems, including digital signage, media art, entertainment and security.

  13. ANALISIS KLASIFIKASI PERSEDIAAN SUKU CADANG MENGGUNAKAN MUSIC-3D VIEW OF SPARES (Studi Kasus Perusahaan Farmasi di PT. XYZ

    Directory of Open Access Journals (Sweden)

    Yuli Dwi Astanti

    2015-04-01

    Full Text Available PT. XYZ is a pharmaceutical company that manufactures both pharmaceuticals and herbal medicinal chemistry. The drug is a vital necessity to society, therefore, the drug production process must be maintained so that its performance can be met drug availability. One way to maintain smooth production process is to maintain engine performance. An engine production facility that is vital and requires periodic maintenance or at any time in case of damage. Each performed maintenance or repairs due to damage, an engine needs replacement parts for the machine to run as before. To support the maintenance activities, PT. XYZ has a warehouse used to store spare parts. During this time, parts storage system in PT. XYZ is not based on consideration of the appropriate classification of its characteristics, but each part has different characteristics, both in terms of price, suppliers, materials, usage, and so on. Due to the large number of stocks and the importance of spare parts, the supply system must be considered in order not to cause any harm to the company. The present study will attempt to analyze the system parts inventory in the warehouse by using MUSIC-3D View of Spares. MUSIC-3D View of spares in the analysis using a 3-dimensional approach that values consumption, availability and critically. The third dimension is represented by the three approaches, namely System ABC, VED, and SDE. Based on the results of the analysis of MUSIC-3D Views of Spares in mind that parts each having a different classification, so it requires a different treatment according to their classification.   Keywords : spare parts, supplies, MUSIC-3D View of Spares

  14. 3D Modeling from Multi-views Images for Cultural Heritage in Wat-Pho, Thailand

    Science.gov (United States)

    Soontranon, N.; Srestasathiern, P.; Lawawirojwong, S.

    2015-08-01

    In Thailand, there are several types of (tangible) cultural heritages. This work focuses on 3D modeling of the heritage objects from multi-views images. The images are acquired by using a DSLR camera which costs around 1,500 (camera and lens). Comparing with a 3D laser scanner, the camera is cheaper and lighter than the 3D scanner. Hence, the camera is available for public users and convenient for accessing narrow areas. The acquired images consist of various sculptures and architectures in Wat-Pho which is a Buddhist temple located behind the Grand Palace (Bangkok, Thailand). Wat-Pho is known as temple of the reclining Buddha and the birthplace of traditional Thai massage. To compute the 3D models, a diagram is separated into following steps; Data acquisition, Image matching, Image calibration and orientation, Dense matching and Point cloud processing. For the initial work, small heritages less than 3 meters height are considered for the experimental results. A set of multi-views images of an interested object is used as input data for 3D modeling. In our experiments, 3D models are obtained from MICMAC (open source) software developed by IGN, France. The output of 3D models will be represented by using standard formats of 3D point clouds and triangulated surfaces such as .ply, .off, .obj, etc. To compute for the efficient 3D models, post-processing techniques are required for the final results e.g. noise reduction, surface simplification and reconstruction. The reconstructed 3D models can be provided for public access such as website, DVD, printed materials. The high accurate 3D models can also be used as reference data of the heritage objects that must be restored due to deterioration of a lifetime, natural disasters, etc.

  15. CASTLE3D - A Computer Aided System for Labelling Archaeological Excavations in 3D

    Science.gov (United States)

    Houshiar, H.; Borrmann, D.; Elseberg, J.; Nüchter, A.; Näth, F.; Winkler, S.

    2015-08-01

    one label. Further information such as color, orientation and archaeological notes are added to the label to improve the documentation. The available 3D information allows for easy measurements in the data. The full 3D information of a region of interest can be segmented from the entire data. By joining this data from different georeferenced views the full 3D shape of findings is stored. All the generated documentation in CASTLE3D is exported to an XML format and serves as input for other systems and databases. Apart from presenting the functionalities of CASTLE3D we evaluate its documentation process in a sample project. For this purpose we export the data to the Adiuvabit database (http://adiuvabit.de) where more information is added for further analysis. The documentation process is compared to traditional documentation methods and it is shown how the automated system helps in accelerating the documentation process and decreases errors to a minimum.

  16. Wavefront picking for 3D tomography and full-waveform inversion

    KAUST Repository

    AlTheyab, Abdullah; Schuster, Gerard T.

    2016-01-01

    We have developed an efficient approach for picking firstbreak wavefronts on coarsely sampled time slices of 3D shot gathers. Our objective was to compute a smooth initial velocity model for multiscale full-waveform inversion (FWI). Using

  17. Plan for 3-D full-scale earthquake testing facility

    International Nuclear Information System (INIS)

    Ohtani, K.

    2001-01-01

    Based on the lessons learnt from the Great Hanshin-Awaji Earthquake, National Research Institute for Earth Science and Disaster Prevention plan to construct the 3-D Full-Scale Earthquake Testing Facility. This will be the world's largest and strongest shaking table facility. This paper describes the outline of the project for this facility. This facility will be completed in early 2005. (author)

  18. Effectiveness of Applying 2D Static Depictions and 3D Animations to Orthographic Views Learning in Graphical Course

    Science.gov (United States)

    Wu, Chih-Fu; Chiang, Ming-Chin

    2013-01-01

    This study provides experiment results as an educational reference for instructors to help student obtain a better way to learn orthographic views in graphical course. A visual experiment was held to explore the comprehensive differences between 2D static and 3D animation object features; the goal was to reduce the possible misunderstanding…

  19. Novel, full 3D scintillation dosimetry using a static plenoptic camera

    Science.gov (United States)

    Goulet, Mathieu; Rilling, Madison; Gingras, Luc; Beddar, Sam; Beaulieu, Luc; Archambault, Louis

    2014-01-01

    Purpose: Patient-specific quality assurance (QA) of dynamic radiotherapy delivery would gain from being performed using a 3D dosimeter. However, 3D dosimeters, such as gels, have many disadvantages limiting to quality assurance, such as tedious read-out procedures and poor reproducibility. The purpose of this work is to develop and validate a novel type of high resolution 3D dosimeter based on the real-time light acquisition of a plastic scintillator volume using a plenoptic camera. This dosimeter would allow for the QA of dynamic radiation therapy techniques such as intensity-modulated radiation therapy (IMRT) or volumetric-modulated arc therapy (VMAT). Methods: A Raytrix R5 plenoptic camera was used to image a 10 × 10 × 10 cm3 EJ-260 plastic scintillator embedded inside an acrylic phantom at a rate of one acquisition per second. The scintillator volume was irradiated with both an IMRT and VMAT treatment plan on a Clinac iX linear accelerator. The 3D light distribution emitted by the scintillator volume was reconstructed at a 2 mm resolution in all dimensions by back-projecting the light collected by each pixel of the light-field camera using an iterative reconstruction algorithm. The latter was constrained by a beam's eye view projection of the incident dose acquired using the portal imager integrated with the linac and by physical consideration of the dose behavior as a function of depth in the phantom. Results: The absolute dose difference between the reconstructed 3D dose and the expected dose calculated using the treatment planning software Pinnacle3 was on average below 1.5% of the maximum dose for both integrated IMRT and VMAT deliveries, and below 3% for each individual IMRT incidences. Dose agreement between the reconstructed 3D dose and a radiochromic film acquisition in the same experimental phantom was on average within 2.1% and 1.2% of the maximum recorded dose for the IMRT and VMAT delivery, respectively. Conclusions: Using plenoptic camera

  20. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... 3-D effect can confuse or overload the brain, causing some people discomfort even if they have normal vision. Taking a break from viewing usually relieves the discomfort. More on computer use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3-D ...

  1. Exploring interaction with 3D volumetric displays

    Science.gov (United States)

    Grossman, Tovi; Wigdor, Daniel; Balakrishnan, Ravin

    2005-03-01

    Volumetric displays generate true volumetric 3D images by actually illuminating points in 3D space. As a result, viewing their contents is similar to viewing physical objects in the real world. These displays provide a 360 degree field of view, and do not require the user to wear hardware such as shutter glasses or head-trackers. These properties make them a promising alternative to traditional display systems for viewing imagery in 3D. Because these displays have only recently been made available commercially (e.g., www.actuality-systems.com), their current use tends to be limited to non-interactive output-only display devices. To take full advantage of the unique features of these displays, however, it would be desirable if the 3D data being displayed could be directly interacted with and manipulated. We investigate interaction techniques for volumetric display interfaces, through the development of an interactive 3D geometric model building application. While this application area itself presents many interesting challenges, our focus is on the interaction techniques that are likely generalizable to interactive applications for other domains. We explore a very direct style of interaction where the user interacts with the virtual data using direct finger manipulations on and around the enclosure surrounding the displayed 3D volumetric image.

  2. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... from viewing usually relieves the discomfort. More on computer use and your eyes . Children and 3-D ... theories on how 3-D digital products could cause damage in children with healthy eyes. The development ...

  3. Vascular stents: Coupling full 3-D with reduced-order structural models

    International Nuclear Information System (INIS)

    Avdeev, I; Shams, M

    2010-01-01

    Self-expanding nitinol stents are used to treat peripheral arterial disease. The peripheral arteries are subjected to a combination of mechanical forces such as compression, torsion, bending, and contraction. Most commercially available peripheral self-expanding stents are composed of a series of sub-millimeter V-shaped struts, which are laser-cut from a nitinol tube and surface-treated for better fatigue performance. The numerical stent models must accurately predict location and distribution of local stresses and strains caused by large arterial deformations. Full 3-D finite element non-linear analysis of an entire stent is computationally expensive to the point of being prohibitive, especially for longer stents. Reduced-order models based on beam or shell elements are fairly accurate in capturing global deformations, but are not very helpful in predicting stent failure. We propose a mixed approach that combines the full 3-D model and reduced-order models. Several global-local, full 3-D/reduced-order finite element models of a peripheral self-expanding stent were validated and compared with experimental data. The kinematic constraint method used to couple various elements together was found to be very efficient and easily applicable to commercial FEA codes. The proposed mixed models can be used to accurately predict stent failure based on realistic (patient-specific), non-linear kinematic behavior of peripheral arteries.

  4. Dual-view inverted selective plane illumination microscopy (diSPIM) with improved background rejection for accurate 3D digital pathology

    Science.gov (United States)

    Hu, Bihe; Bolus, Daniel; Brown, J. Quincy

    2018-02-01

    Current gold-standard histopathology for cancerous biopsies is destructive, time consuming, and limited to 2D slices, which do not faithfully represent true 3D tumor micro-morphology. Light sheet microscopy has emerged as a powerful tool for 3D imaging of cancer biospecimens. Here, we utilize the versatile dual-view inverted selective plane illumination microscopy (diSPIM) to render digital histological images of cancer biopsies. Dual-view architecture enabled more isotropic resolution in X, Y, and Z; and different imaging modes, such as adding electronic confocal slit detection (eCSD) or structured illumination (SI), can be used to improve degraded image quality caused by background signal of large, scattering samples. To obtain traditional H&E-like images, we used DRAQ5 and eosin (D&E) staining, with 488nm and 647nm laser illumination, and multi-band filter sets. Here, phantom beads and a D&E stained buccal cell sample have been used to verify our dual-view method. We also show that via dual view imaging and deconvolution, more isotropic resolution has been achieved for optical cleared human prostate sample, providing more accurate quantitation of 3D tumor architecture than was possible with single-view SPIM methods. We demonstrate that the optimized diSPIM delivers more precise analysis of 3D cancer microarchitecture in human prostate biopsy than simpler light sheet microscopy arrangements.

  5. Using street view imagery for 3-D survey of rock slope failures

    Directory of Open Access Journals (Sweden)

    J. Voumard

    2017-12-01

    Full Text Available We discuss here different challenges and limitations of surveying rock slope failures using 3-D reconstruction from image sets acquired from street view imagery (SVI. We show how rock slope surveying can be performed using two or more image sets using online imagery with photographs from the same site but acquired at different instances. Three sites in the French alps were selected as pilot study areas: (1 a cliff beside a road where a protective wall collapsed, consisting of two image sets (60 and 50 images in each set captured within a 6-year time frame; (2 a large-scale active landslide located on a slope at 250 m from the road, using seven image sets (50 to 80 images per set from five different time periods with three image sets for one period; (3 a cliff over a tunnel which has collapsed, using two image sets captured in a 4-year time frame. The analysis include the use of different structure from motion (SfM programs and a comparison between the extracted photogrammetric point clouds and a lidar-derived mesh that was used as a ground truth. Results show that both landslide deformation and estimation of fallen volumes were clearly identified in the different point clouds. Results are site- and software-dependent, as a function of the image set and number of images, with model accuracies ranging between 0.2 and 3.8 m in the best and worst scenario, respectively. Although some limitations derived from the generation of 3-D models from SVI were observed, this approach allowed us to obtain preliminary 3-D models of an area without on-field images, allowing extraction of the pre-failure topography that would not be available otherwise.

  6. Viewing medium affects arm motor performance in 3D virtual environments.

    Science.gov (United States)

    Subramanian, Sandeep K; Levin, Mindy F

    2011-06-30

    2D and 3D virtual reality platforms are used for designing individualized training environments for post-stroke rehabilitation. Virtual environments (VEs) are viewed using media like head mounted displays (HMDs) and large screen projection systems (SPS) which can influence the quality of perception of the environment. We estimated if there were differences in arm pointing kinematics when subjects with and without stroke viewed a 3D VE through two different media: HMD and SPS. Two groups of subjects participated (healthy control, n=10, aged 53.6 ± 17.2 yrs; stroke, n=20, 66.2 ± 11.3 yrs). Arm motor impairment and spasticity were assessed in the stroke group which was divided into mild (n=10) and moderate-to-severe (n=10) sub-groups based on Fugl-Meyer Scores. Subjects pointed (8 times each) to 6 randomly presented targets located at two heights in the ipsilateral, middle and contralateral arm workspaces. Movements were repeated in the same VE viewed using HMD (Kaiser XL50) and SPS. Movement kinematics were recorded using an Optotrak system (Certus, 6 markers, 100 Hz). Upper limb motor performance (precision, velocity, trajectory straightness) and movement pattern (elbow, shoulder ranges and trunk displacement) outcomes were analyzed using repeated measures ANOVAs. For all groups, there were no differences in endpoint trajectory straightness, shoulder flexion and shoulder horizontal adduction ranges and sagittal trunk displacement between the two media. All subjects, however, made larger errors in the vertical direction using HMD compared to SPS. Healthy subjects also made larger errors in the sagittal direction, slower movements overall and used less range of elbow extension for the lower central target using HMD compared to SPS. The mild and moderate-to-severe sub-groups made larger RMS errors with HMD. The only advantage of using the HMD was that movements were 22% faster in the moderate-to-severe stroke sub-group compared to the SPS. Despite the similarity in

  7. P1-1: The Effect of Convergence Training on Visual Discomfort in 3D TV Viewing

    Directory of Open Access Journals (Sweden)

    Hyun Min Jeon

    2012-10-01

    Full Text Available The present study investigated whether convergence training has an effect on reducing visual discomfort in viewing a stereoscopic TV. Participants were assigned into either a training group or a control group. In the training group, one of the two different training procedures is provided: gradual change or random change in the disparities of bar stimulus which was used for convergence training. Training itself was very effective so that convergence fusional range was improved after 3 repeated trainings with intervals of two weeks. In order to evaluate the effect of convergence training on visual discomfort, the visual discomfort in 3D TV viewing was measured before and after training sessions. The results showed that a significant reduction in visual discomfort was found after training only in one training group. These results demonstrated a repeated convergence training might be helpful in reducing the visual discomfort. Further studies should be needed to set the most effective parameters of training of this pattern.

  8. Imaging of particles with 3D full parallax mode with two-color digital off-axis holography

    Science.gov (United States)

    Kara-Mohammed, Soumaya; Bouamama, Larbi; Picart, Pascal

    2018-05-01

    This paper proposes an approach based on two orthogonal views and two wavelengths for recording off-axis two-color holograms. The approach permits to discriminate particles aligned along the sight-view axis. The experimental set-up is based on a double Mach-Zehnder architecture in which two different wavelengths provides the reference and the object beams. The digital processing to get images from the particles is based on convolution so as to obtain images with no wavelength dependence. The spatial bandwidth of the angular spectrum transfer function is adapted in order to increase the maximum reconstruction distance which is generally limited to a few tens of millimeters. In order to get the images of particles in the 3D volume, a calibration process is proposed and is based on the modulation theorem to perfectly superimpose the two views in a common XYZ axis. The experimental set-up is applied to two-color hologram recording of moving non-calibrated opaque particles with average diameter at about 150 μm. After processing the two-color holograms with image reconstruction and view calibration, the location of particles in the 3D volume can be obtained. Particularly, ambiguity about close particles, generating hidden particles in a single-view scheme, can be removed to determine the exact number of particles in the region of interest.

  9. A full 3D time-dependent electromagnetic model for Roebel cables

    DEFF Research Database (Denmark)

    Rodriguez Zermeno, Victor Manuel; Grilli, Francesco; Sirois, Frederic

    2013-01-01

    High temperature superconductor Roebel cables are well known for their large current capacity and low AC losses. For this reason they have become attractive candidates for many power applications. The continuous transposition of their strands reduces the coupling losses while ensuring better...... is unavoidably a large scale computational problem. In this work, we present a full 3D model of a Roebel cable with 14 strands. The model is based on the H-formulation, widely used for 2D problems. In order to keep the 3D features of the cable (in particular the magnetization currents near the transpositions......), no simplifications are made other than the reduction of the modelled length according to the periodicity of the cable structure. The 3D model is used to study the dependence of AC losses on the amplitude of the AC applied magnetic field or transport current. Beyond the importance of simulating the Roebel cable...

  10. DEVELOPING 3D AWARENESS WHEN TEACHING TECHNICAL DRAFTING

    Directory of Open Access Journals (Sweden)

    RADUICA Felix

    2017-05-01

    Full Text Available This paper details a new method of developing 3D awareness when teaching technical drafting. The latest advancements in technology allow us to develop 3D parts in a virtual environment relatively easy. Allowing students to see the 2D part they are drawing in a 3D presentation may allow them to better understand the concepts of spatiality and planes of view.

  11. A joint multi-view plus depth image coding scheme based on 3D-warping

    DEFF Research Database (Denmark)

    Zamarin, Marco; Zanuttigh, Pietro; Milani, Simone

    2011-01-01

    on the scene structure that can be effectively exploited to improve the performance of multi-view coding schemes. In this paper we introduce a novel coding architecture that replaces the inter-view motion prediction operation with a 3D warping approach based on depth information to improve the coding......Free viewpoint video applications and autostereoscopic displays require the transmission of multiple views of a scene together with depth maps. Current compression and transmission solutions just handle these two data streams as separate entities. However, depth maps contain key information...

  12. 3D Reconstruction of NMR Images

    Directory of Open Access Journals (Sweden)

    Peter Izak

    2007-01-01

    Full Text Available This paper introduces experiment of 3D reconstruction NMR images scanned from magnetic resonance device. There are described methods which can be used for 3D reconstruction magnetic resonance images in biomedical application. The main idea is based on marching cubes algorithm. For this task was chosen sophistication method by program Vision Assistant, which is a part of program LabVIEW.

  13. Full 3D Microwave Tomography enhanced GPR surveys: a case study

    Science.gov (United States)

    Catapano, Ilaria; Soldovieri, Francesco; Affinito, Antonio; Hugenschmidt, Johannes

    2014-05-01

    Ground Penetrating Radar (GPR) systems are well assessed non-invasive diagnostic tools capable of providing high resolution images of the inner structure of the probed spatial region. Owing to this capability, GPR systems are nowadays more and more considered in the frame of civil engineering surveys since they may give information on constructive details as well as on the aging and risk factors affecting the healthiness of an infrastructure. In this frame, accurate, reliable and easily interpretable images of the probed scenarios are mandatory in order to support the management of maintenance works and assure the safety of structures. Such a requirement motivates the use of different and sophisticated data processing approaches in order to compare more than one image of the same scene, thus improving the reliability and objectiveness of the GPR survey results. Among GPR data processing procedures, Microwave Tomography approaches based on the Born approximation face the imaging as the solution of a linear inverse problem, which is solved by using the Truncated Singular Value Decomposition as a regularized inversion scheme [1]. So far, an approach exploiting a 2D scalar model of the scattering phenomenon have been adopted to process GPR data gathered along a single scan. In this case, 3D images are obtained by interpolating 2D reconstructions (this is referred commonly as pseudo 3D imaging). Such an imaging approach have provided valuable results in several real cases dealing with not only surveys for civil engineering but also archeological prospection, subservice monitoring, security surveys and so on [1-4]. These encouraging results have motivated the development of a full 3D Microwave Tomography approach capable of accounting for the vectorial nature of the wave propagation. The reconstruction capabilities of this novel approach have been assessed mainly against experimental data collected in laboratory controlled conditions. The obtained results corroborate

  14. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... system. Some people complain of headaches or motion sickness when viewing 3-D, which may indicate that ... D digital products on eye and visual development, health, or function in children, nor are there persuasive, ...

  15. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... video games will damage the eyes or visual system. Some people complain of headaches or motion sickness when viewing 3-D, ... damage in children with healthy eyes. The development of normal 3-D vision ... and natural environments, and this development is largely complete by age ...

  16. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... the techniques used to create the 3-D effect can confuse or overload the brain, causing some people discomfort even if they have normal vision. Taking a break from viewing usually relieves the discomfort. More on computer use and your eyes . Children and 3-D ...

  17. 3-D full core calculations for the long-term behaviour of PWR's

    International Nuclear Information System (INIS)

    Winter, H.J.; Koebke, K.; Wagner, M.R.

    1987-01-01

    Presently, the most realistic simulation of a PWR core is by means of three-dimensional (3-D) full core calculations. Only by such 3-D representations can the large scope of axial effects be treated in an accurate and direct way, without the need to perform various auxiliary calculations. Although the computationally efficient burnup-corrected nodal expansion method (NEM-BC) is used, the computing effort for 3-D reactor calculations becomes rather high, e.g. a storage of about 320000 words is required to describe a 1300 MWe PWR. NEM-BC was introduced (1979) into KWU's package of PWR design codes because of its high accuracy and the great reduction of computing time and storage requirements in comparison to other methods. The application of NEM-BC to 3-dimensional PWR design is strongly correlated with the progress achieved in the solution of the homogenization and dehomogenization problem. By means of suitable methods (equivalence theory) the transport-theoretical information of the pinwise power and burnup distribution for the heterogeneous fuel assemblies is transferred in a consistent manner to the full core reactor solution. The new methods and the corresponding code system are explained in some detail. (orig.)

  18. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... video games will damage the eyes or visual system. Some people complain of headaches or motion sickness when viewing 3-D, ... on the short- and/or long-term effects of 3-D digital products on eye and visual development, health, or function in children, nor are there persuasive, ...

  19. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... viewing usually relieves the discomfort. More on computer use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3-D ... 04, 2017 Poll: Do You Know Your Glaucoma Risk Factors? Jan 18, 2017 New Technology Helps the Legally Blind Be More Independent Oct ...

  20. A comparison of multi-view 3D reconstruction of a rock wall using several cameras and a laser scanner

    Directory of Open Access Journals (Sweden)

    K. Thoeni

    2014-06-01

    Full Text Available This work presents a comparative study between multi-view 3D reconstruction using various digital cameras and a terrestrial laser scanner (TLS. Five different digital cameras were used in order to estimate the limits related to the camera type and to establish the minimum camera requirements to obtain comparable results to the ones of the TLS. The cameras used for this study range from commercial grade to professional grade and included a GoPro Hero 1080 (5 Mp, iPhone 4S (8 Mp, Panasonic Lumix LX5 (9.5 Mp, Panasonic Lumix ZS20 (14.1 Mp and Canon EOS 7D (18 Mp. The TLS used for this work was a FARO Focus 3D laser scanner with a range accuracy of ±2 mm. The study area is a small rock wall of about 6 m height and 20 m length. The wall is partly smooth with some evident geological features, such as non-persistent joints and sharp edges. Eight control points were placed on the wall and their coordinates were measured by using a total station. These coordinates were then used to georeference all models. A similar number of images was acquired from a distance of between approximately 5 to 10 m, depending on field of view of each camera. The commercial software package PhotoScan was used to process the images, georeference and scale the models, and to generate the dense point clouds. Finally, the open-source package CloudCompare was used to assess the accuracy of the multi-view results. Each point cloud obtained from a specific camera was compared to the point cloud obtained with the TLS. The latter is taken as ground truth. The result is a coloured point cloud for each camera showing the deviation in relation to the TLS data. The main goal of this study is to quantify the quality of the multi-view 3D reconstruction results obtained with various cameras as objectively as possible and to evaluate its applicability to geotechnical problems.

  1. An efficient depth map preprocessing method based on structure-aided domain transform smoothing for 3D view generation.

    Directory of Open Access Journals (Sweden)

    Wei Liu

    Full Text Available Depth image-based rendering (DIBR, which is used to render virtual views with a color image and the corresponding depth map, is one of the key techniques in the 2D to 3D conversion process. Due to the absence of knowledge about the 3D structure of a scene and its corresponding texture, DIBR in the 2D to 3D conversion process, inevitably leads to holes in the resulting 3D image as a result of newly-exposed areas. In this paper, we proposed a structure-aided depth map preprocessing framework in the transformed domain, which is inspired by recently proposed domain transform for its low complexity and high efficiency. Firstly, our framework integrates hybrid constraints including scene structure, edge consistency and visual saliency information in the transformed domain to improve the performance of depth map preprocess in an implicit way. Then, adaptive smooth localization is cooperated and realized in the proposed framework to further reduce over-smoothness and enhance optimization in the non-hole regions. Different from the other similar methods, the proposed method can simultaneously achieve the effects of hole filling, edge correction and local smoothing for typical depth maps in a united framework. Thanks to these advantages, it can yield visually satisfactory results with less computational complexity for high quality 2D to 3D conversion. Numerical experimental results demonstrate the excellent performances of the proposed method.

  2. Challenges in 3D scanning: Focusing on Ears and Multiple View Stereopsis

    DEFF Research Database (Denmark)

    Jensen, Rasmus Ramsbøl

    It is the goal of this thesis to address some of the challenges in 3D scanning. This has been done with focus on direct in-ear scanning and on Multiple View Stereopsis. Seven papers have been produced over the course of the Ph.D., out of which, six have been included. Two papers concern volumetric...... segmentation based on Markov Random Fields. These have been formulated to address problems relating to noise ltering in direct in-ear scanning and Intracranial Volume estimation. Another two papers have been produced on the topic of recovering surface data based on a strong statistical prior. This was done...

  3. Optical layout of autostereoscopic display that simultaneously reproduces two views each with full-screen resolution.

    Science.gov (United States)

    Ezhov, Vasily

    2014-12-20

    Traditional 60 Hz autostereoscopic displays with static amplitude parallax barriers have a half of full-screen resolution in each of the two displayed views of a 3D scene. The known 120 Hz autostereoscopic displays with dynamic amplitude parallax barriers have full-screen resolution but are characterized by essential light intensity losses and crosstalk in each of displayed views. The recently proposed autostereoscopic displays with simultaneous reproducing two image elements in each display pixel and with a polarization parallax barrier have full-screen resolution. However, the existing optical layout of these displays does not provide optimum operating conditions for the polarization parallax barrier creating a tendency to degrade the contrast and color characteristics. This paper presents a new optical layout characterized by the rearrangement of optical components of the previous layout. In this approach, the highlighted problems are addressed without any trade-offs. Through informal subjective visual tests, this proposal is found to provide good contrast and good color balance in the output image.

  4. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... viewing usually relieves the discomfort. More on computer use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3-D ... Your Glaucoma Risk Factors? Jan 18, 2017 New Technology Helps the Legally Blind Be More Independent Oct 31, 2016 ... Education Guidelines News Multimedia Public & Patients: Contact Us About ...

  5. The New Realm of 3-D Vision

    Science.gov (United States)

    2002-01-01

    Dimension Technologies Inc., developed a line of 2-D/3-D Liquid Crystal Display (LCD) screens, including a 15-inch model priced at consumer levels. DTI's family of flat panel LCD displays, called the Virtual Window(TM), provide real-time 3-D images without the use of glasses, head trackers, helmets, or other viewing aids. Most of the company initial 3-D display research was funded through NASA's Small Business Innovation Research (SBIR) program. The images on DTI's displays appear to leap off the screen and hang in space. The display accepts input from computers or stereo video sources, and can be switched from 3-D to full-resolution 2-D viewing with the push of a button. The Virtual Window displays have applications in data visualization, medicine, architecture, business, real estate, entertainment, and other research, design, military, and consumer applications. Displays are currently used for computer games, protein analysis, and surgical imaging. The technology greatly benefits the medical field, as surgical simulators are helping to increase the skills of surgical residents. Virtual Window(TM) is a trademark of Dimension Technologies Inc.

  6. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... Subspecialties & More Academy Publications EyeNet Ophthalmology Ophthalmology ... a break from viewing usually relieves the discomfort. More on computer use and your eyes . Children and 3-D ...

  7. How does c-view image quality compare with conventional 2D FFDM?

    Science.gov (United States)

    Nelson, Jeffrey S; Wells, Jered R; Baker, Jay A; Samei, Ehsan

    2016-05-01

    The FDA approved the use of digital breast tomosynthesis (DBT) in 2011 as an adjunct to 2D full field digital mammography (FFDM) with the constraint that all DBT acquisitions must be paired with a 2D image to assure adequate interpretative information is provided. Recently manufacturers have developed methods to provide a synthesized 2D image generated from the DBT data with the hope of sparing patients the radiation exposure from the FFDM acquisition. While this much needed alternative effectively reduces the total radiation burden, differences in image quality must also be considered. The goal of this study was to compare the intrinsic image quality of synthesized 2D c-view and 2D FFDM images in terms of resolution, contrast, and noise. Two phantoms were utilized in this study: the American College of Radiology mammography accreditation phantom (ACR phantom) and a novel 3D printed anthropomorphic breast phantom. Both phantoms were imaged using a Hologic Selenia Dimensions 3D system. Analysis of the ACR phantom includes both visual inspection and objective automated analysis using in-house software. Analysis of the 3D anthropomorphic phantom includes visual assessment of resolution and Fourier analysis of the noise. Using ACR-defined scoring criteria for the ACR phantom, the FFDM images scored statistically higher than c-view according to both the average observer and automated scores. In addition, between 50% and 70% of c-view images failed to meet the nominal minimum ACR accreditation requirements-primarily due to fiber breaks. Software analysis demonstrated that c-view provided enhanced visualization of medium and large microcalcification objects; however, the benefits diminished for smaller high contrast objects and all low contrast objects. Visual analysis of the anthropomorphic phantom showed a measureable loss of resolution in the c-view image (11 lp/mm FFDM, 5 lp/mm c-view) and loss in detection of small microcalcification objects. Spectral analysis of the

  8. How does C-VIEW image quality compare with conventional 2D FFDM?

    International Nuclear Information System (INIS)

    Nelson, Jeffrey S.; Wells, Jered R.; Baker, Jay A.; Samei, Ehsan

    2016-01-01

    Purpose: The FDA approved the use of digital breast tomosynthesis (DBT) in 2011 as an adjunct to 2D full field digital mammography (FFDM) with the constraint that all DBT acquisitions must be paired with a 2D image to assure adequate interpretative information is provided. Recently manufacturers have developed methods to provide a synthesized 2D image generated from the DBT data with the hope of sparing patients the radiation exposure from the FFDM acquisition. While this much needed alternative effectively reduces the total radiation burden, differences in image quality must also be considered. The goal of this study was to compare the intrinsic image quality of synthesized 2D C-VIEW and 2D FFDM images in terms of resolution, contrast, and noise. Methods: Two phantoms were utilized in this study: the American College of Radiology mammography accreditation phantom (ACR phantom) and a novel 3D printed anthropomorphic breast phantom. Both phantoms were imaged using a Hologic Selenia Dimensions 3D system. Analysis of the ACR phantom includes both visual inspection and objective automated analysis using in-house software. Analysis of the 3D anthropomorphic phantom includes visual assessment of resolution and Fourier analysis of the noise. Results: Using ACR-defined scoring criteria for the ACR phantom, the FFDM images scored statistically higher than C-VIEW according to both the average observer and automated scores. In addition, between 50% and 70% of C-VIEW images failed to meet the nominal minimum ACR accreditation requirements—primarily due to fiber breaks. Software analysis demonstrated that C-VIEW provided enhanced visualization of medium and large microcalcification objects; however, the benefits diminished for smaller high contrast objects and all low contrast objects. Visual analysis of the anthropomorphic phantom showed a measureable loss of resolution in the C-VIEW image (11 lp/mm FFDM, 5 lp/mm C-VIEW) and loss in detection of small microcalcification

  9. How does C-VIEW image quality compare with conventional 2D FFDM?

    Energy Technology Data Exchange (ETDEWEB)

    Nelson, Jeffrey S., E-mail: nelson.jeffrey@duke.edu; Wells, Jered R. [Department of Radiology, Clinical Imaging Physics Group, Duke University Medical Center, Durham, North Carolina 27705 (United States); Baker, Jay A. [Carl E. Ravin Advanced Imaging Laboratories, Department of Radiology, Duke University Medical Center, Durham, North Carolina 27705 (United States); Samei, Ehsan [Department of Radiology, Clinical Imaging Physics Group, Duke University Medical Center, Durham, North Carolina 27705 (United States); Carl E. Ravin Advanced Imaging Laboratories, Department of Radiology, Duke University Medical Center, Durham, North Carolina 27705 (United States); Departments of Biomedical Engineering and Electrical and Computer Engineering, Pratt School of Engineering, Duke University, Durham, North Carolina 27705 (United States)

    2016-05-15

    Purpose: The FDA approved the use of digital breast tomosynthesis (DBT) in 2011 as an adjunct to 2D full field digital mammography (FFDM) with the constraint that all DBT acquisitions must be paired with a 2D image to assure adequate interpretative information is provided. Recently manufacturers have developed methods to provide a synthesized 2D image generated from the DBT data with the hope of sparing patients the radiation exposure from the FFDM acquisition. While this much needed alternative effectively reduces the total radiation burden, differences in image quality must also be considered. The goal of this study was to compare the intrinsic image quality of synthesized 2D C-VIEW and 2D FFDM images in terms of resolution, contrast, and noise. Methods: Two phantoms were utilized in this study: the American College of Radiology mammography accreditation phantom (ACR phantom) and a novel 3D printed anthropomorphic breast phantom. Both phantoms were imaged using a Hologic Selenia Dimensions 3D system. Analysis of the ACR phantom includes both visual inspection and objective automated analysis using in-house software. Analysis of the 3D anthropomorphic phantom includes visual assessment of resolution and Fourier analysis of the noise. Results: Using ACR-defined scoring criteria for the ACR phantom, the FFDM images scored statistically higher than C-VIEW according to both the average observer and automated scores. In addition, between 50% and 70% of C-VIEW images failed to meet the nominal minimum ACR accreditation requirements—primarily due to fiber breaks. Software analysis demonstrated that C-VIEW provided enhanced visualization of medium and large microcalcification objects; however, the benefits diminished for smaller high contrast objects and all low contrast objects. Visual analysis of the anthropomorphic phantom showed a measureable loss of resolution in the C-VIEW image (11 lp/mm FFDM, 5 lp/mm C-VIEW) and loss in detection of small microcalcification

  10. From 2D Silhouettes to 3D Object Retrieval: Contributions and Benchmarking

    Directory of Open Access Journals (Sweden)

    Napoléon Thibault

    2010-01-01

    Full Text Available 3D retrieval has recently emerged as an important boost for 2D search techniques. This is mainly due to its several complementary aspects, for instance, enriching views in 2D image datasets, overcoming occlusion and serving in many real-world applications such as photography, art, archeology, and geolocalization. In this paper, we introduce a complete "2D photography to 3D object" retrieval framework. Given a (collection of picture(s or sketch(es of the same scene or object, the method allows us to retrieve the underlying similar objects in a database of 3D models. The contribution of our method includes (i a generative approach for alignment able to find canonical views consistently through scenes/objects and (ii the application of an efficient but effective matching method used for ranking. The results are reported through the Princeton Shape Benchmark and the Shrec benchmarking consortium evaluated/compared by a third party. In the two gallery sets, our framework achieves very encouraging performance and outperforms the other runs.

  11. A SAS2H/KENO-V Methodology for 3D Full Core depletion analysis

    International Nuclear Information System (INIS)

    Milosevic, M.; Greenspan, E.; Vujic, J.; Petrovic, B.

    2003-04-01

    This paper describes the use of a SAS2H/KENO-V methodology for 3D full core depletion analysis and illustrates its capabilities by applying it to burnup analysis of the IRIS core benchmarks. This new SAS2H/KENO-V sequence combines a 3D Monte Carlo full core calculation of node power distribution and a 1D Wigner-Seitz equivalent cell transport method for independent depletion calculation of each of the nodes. This approach reduces by more than an order of magnitude the time required for getting comparable results using the MOCUP code system. The SAS2H/KENO-V results for the asymmetric IRIS core benchmark are in good agreement with the results of the ALPHA/PHOENIX/ANC code system. (author)

  12. 3D full-loop simulation of an industrial-scale circulating fluidized boiler

    Energy Technology Data Exchange (ETDEWEB)

    Lu, Bona; Zhang, Nan; Wang, Wei; Li, Jinghai [Chinese Academy of Sciences, Beijing (China). State Key Lab. of Multi-phase Complex Systems

    2013-07-01

    In this study, 3D full-loop simulations of a CFB boiler are carried out. FLUENT {sup registered} 6.3 is used as the solver, where an Eulerian multiphase model with EMMS-based drag model is employed. The wide particle size distribution are considered and divided into several groups to better represent the polydisperse behavior of ash particles. The simulation shows that, compared to the conventional drag model, EMMS-based model predicts more reasonable pressure drop of furnace and larger slip velocity at the lower elevations of the furnace. Further work is under way to improve the full-loop simulation.

  13. Intermediate view reconstruction using adaptive disparity search algorithm for real-time 3D processing

    Science.gov (United States)

    Bae, Kyung-hoon; Park, Changhan; Kim, Eun-soo

    2008-03-01

    In this paper, intermediate view reconstruction (IVR) using adaptive disparity search algorithm (ASDA) is for realtime 3-dimensional (3D) processing proposed. The proposed algorithm can reduce processing time of disparity estimation by selecting adaptive disparity search range. Also, the proposed algorithm can increase the quality of the 3D imaging. That is, by adaptively predicting the mutual correlation between stereo images pair using the proposed algorithm, the bandwidth of stereo input images pair can be compressed to the level of a conventional 2D image and a predicted image also can be effectively reconstructed using a reference image and disparity vectors. From some experiments, stereo sequences of 'Pot Plant' and 'IVO', it is shown that the proposed algorithm improves the PSNRs of a reconstructed image to about 4.8 dB by comparing with that of conventional algorithms, and reduces the Synthesizing time of a reconstructed image to about 7.02 sec by comparing with that of conventional algorithms.

  14. Reproducibility of the interpretation of coronal 3D ultrasound view of the uterus to evaluate the position of Essure® 3 months after hysteroscopic procedure.

    Science.gov (United States)

    Capmas, P; Letendre, I; Levaillant, J-M; Fuchs, F; Panel, P; Chambon, G; Villefranque, V; Levy-Zauberman, Y; Fernandez, H

    2017-09-01

    Three-dimensional sonography is a good alternative method to assess the position of microinserts. Adequate position after three months allows for the interruption of other contraception. Objective is to evaluate inter-observer reproducibility of the interpretation of coronal transvaginal 3D ultrasound view of the uterus to evaluate the position of Essure ® . Inter-observer reproducibility study. Fifty women underwent successful bilateral placement of microinserts (Essure ® ) by hysteroscopy in the Department of Gynaecology of a teaching hospital and were included in the study. At three month, 3D ultrasound coronal views of the fifty uterus (accounting for one hundred microinserts) were assessed by five different observers and microinsert position was classified according to the classification described by Legendre et al. Inter-observer reproducibility in reading the 3D coronal view of the uterus was evaluated. The k-value was disparate, from 0.26 to 0.82. Inter-observer reproducibility then ranged from fair to almost perfect, depending on a prior knowledge of the position classification. Transvaginal 3D coronal view of the uterus is sufficient to assess the positioning of the microinserts when the practionner or the surgeon is familiar with the classification method. Copyright © 2017 Elsevier Masson SAS. All rights reserved.

  15. Wavefront picking for 3D tomography and full-waveform inversion

    KAUST Repository

    AlTheyab, Abdullah

    2016-09-08

    We have developed an efficient approach for picking firstbreak wavefronts on coarsely sampled time slices of 3D shot gathers. Our objective was to compute a smooth initial velocity model for multiscale full-waveform inversion (FWI). Using interactive software, first-break wavefronts were geometrically modeled on time slices with a minimal number of picks. We picked sparse time slices, performed traveltime tomography, and then compared the predicted traveltimes with the data in-between the picked slices. The picking interval was refined with iterations until the errors in traveltime predictions fell within the limits necessary to avoid cycle skipping in early arrivals FWI. This approach was applied to a 3D ocean-bottom-station data set. Our results indicate that wavefront picking has 28% fewer data slices to pick compared with picking traveltimes in shot gathers. In addition, by using sparse time samples for picking, data storage is reduced by 88%, and therefore allows for a faster visualization and quality control of the picks. Our final traveltime tomogram is sufficient as a starting model for early arrival FWI. © 2016 Society of Exploration Geophysicists.

  16. Study on orthorhombic parameters for 3D elastic full waveform inversion

    KAUST Repository

    Oh, Juwon

    2015-08-21

    For a better understanding of the influence of the parameterizations on the multi-parameter full waveform inversion (FWI) for 3D elastic orthorhombic media, we analyze the virtual sources for each cij parameter. Because the virtual sources for cij parameters can be regarded as bases of the virtual sources for other parameterizations, the insights developed here explains many of the scattering phenomena of the different parameters. The resulting radiation patterns provide insights on which parameter set is the best in the multi-parameter FWI for 3D elastic orthorhombic media. In this study, we analyze the virtual source for each cij parameter as a linear combination of several moment tensors. After that, we analyze the strain fields deformed by incident waves as momenta of the virtual source and their influences on sensitivity kernels of each cij parameter.

  17. Study on orthorhombic parameters for 3D elastic full waveform inversion

    KAUST Repository

    Oh, Juwon; Alkhalifah, Tariq Ali

    2015-01-01

    For a better understanding of the influence of the parameterizations on the multi-parameter full waveform inversion (FWI) for 3D elastic orthorhombic media, we analyze the virtual sources for each cij parameter. Because the virtual sources for cij parameters can be regarded as bases of the virtual sources for other parameterizations, the insights developed here explains many of the scattering phenomena of the different parameters. The resulting radiation patterns provide insights on which parameter set is the best in the multi-parameter FWI for 3D elastic orthorhombic media. In this study, we analyze the virtual source for each cij parameter as a linear combination of several moment tensors. After that, we analyze the strain fields deformed by incident waves as momenta of the virtual source and their influences on sensitivity kernels of each cij parameter.

  18. Multi-view 3D echocardiography compounding based on feature consistency

    Science.gov (United States)

    Yao, Cheng; Simpson, John M.; Schaeffter, Tobias; Penney, Graeme P.

    2011-09-01

    Echocardiography (echo) is a widely available method to obtain images of the heart; however, echo can suffer due to the presence of artefacts, high noise and a restricted field of view. One method to overcome these limitations is to use multiple images, using the 'best' parts from each image to produce a higher quality 'compounded' image. This paper describes our compounding algorithm which specifically aims to reduce the effect of echo artefacts as well as improving the signal-to-noise ratio, contrast and extending the field of view. Our method weights image information based on a local feature coherence/consistency between all the overlapping images. Validation has been carried out using phantom, volunteer and patient datasets consisting of up to ten multi-view 3D images. Multiple sets of phantom images were acquired, some directly from the phantom surface, and others by imaging through hard and soft tissue mimicking material to degrade the image quality. Our compounding method is compared to the original, uncompounded echocardiography images, and to two basic statistical compounding methods (mean and maximum). Results show that our method is able to take a set of ten images, degraded by soft and hard tissue artefacts, and produce a compounded image of equivalent quality to images acquired directly from the phantom. Our method on phantom, volunteer and patient data achieves almost the same signal-to-noise improvement as the mean method, while simultaneously almost achieving the same contrast improvement as the maximum method. We show a statistically significant improvement in image quality by using an increased number of images (ten compared to five), and visual inspection studies by three clinicians showed very strong preference for our compounded volumes in terms of overall high image quality, large field of view, high endocardial border definition and low cavity noise.

  19. Multi-view 3D echocardiography compounding based on feature consistency

    International Nuclear Information System (INIS)

    Yao Cheng; Schaeffter, Tobias; Penney, Graeme P; Simpson, John M

    2011-01-01

    Echocardiography (echo) is a widely available method to obtain images of the heart; however, echo can suffer due to the presence of artefacts, high noise and a restricted field of view. One method to overcome these limitations is to use multiple images, using the 'best' parts from each image to produce a higher quality 'compounded' image. This paper describes our compounding algorithm which specifically aims to reduce the effect of echo artefacts as well as improving the signal-to-noise ratio, contrast and extending the field of view. Our method weights image information based on a local feature coherence/consistency between all the overlapping images. Validation has been carried out using phantom, volunteer and patient datasets consisting of up to ten multi-view 3D images. Multiple sets of phantom images were acquired, some directly from the phantom surface, and others by imaging through hard and soft tissue mimicking material to degrade the image quality. Our compounding method is compared to the original, uncompounded echocardiography images, and to two basic statistical compounding methods (mean and maximum). Results show that our method is able to take a set of ten images, degraded by soft and hard tissue artefacts, and produce a compounded image of equivalent quality to images acquired directly from the phantom. Our method on phantom, volunteer and patient data achieves almost the same signal-to-noise improvement as the mean method, while simultaneously almost achieving the same contrast improvement as the maximum method. We show a statistically significant improvement in image quality by using an increased number of images (ten compared to five), and visual inspection studies by three clinicians showed very strong preference for our compounded volumes in terms of overall high image quality, large field of view, high endocardial border definition and low cavity noise.

  20. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... from viewing usually relieves the discomfort. More on computer use and your eyes . Children and 3-D ... Academy Jobs at the Academy Financial Relationships with Industry Medical Disclaimer Privacy Policy Terms of Service For ...

  1. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... ophthalmologists say there is no reason to be concerned that 3-D movies, TV or video games will damage the eyes or visual system. Some people complain of headaches or motion sickness when viewing ...

  2. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... years from prolonged viewing of the device's digital images, in order to avoid possible damage to visual ... or tired eyes or cannot clearly see the images when using 3-D digital products, this may ...

  3. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... 6 years from prolonged viewing of the device's digital images, in order to avoid possible damage to ... clearly see the images when using 3-D digital products, this may indicate a vision or eye ...

  4. A flexible new method for 3D measurement based on multi-view image sequences

    Science.gov (United States)

    Cui, Haihua; Zhao, Zhimin; Cheng, Xiaosheng; Guo, Changye; Jia, Huayu

    2016-11-01

    Three-dimensional measurement is the base part for reverse engineering. The paper developed a new flexible and fast optical measurement method based on multi-view geometry theory. At first, feature points are detected and matched with improved SIFT algorithm. The Hellinger Kernel is used to estimate the histogram distance instead of traditional Euclidean distance, which is immunity to the weak texture image; then a new filter three-principle for filtering the calculation of essential matrix is designed, the essential matrix is calculated using the improved a Contrario Ransac filter method. One view point cloud is constructed accurately with two view images; after this, the overlapped features are used to eliminate the accumulated errors caused by added view images, which improved the camera's position precision. At last, the method is verified with the application of dental restoration CAD/CAM, experiment results show that the proposed method is fast, accurate and flexible for tooth 3D measurement.

  5. Characterization of an SRF gun: a 3D full wave simulation

    International Nuclear Information System (INIS)

    Wang, E.; Ben-Zvi, I.; Wang, J.

    2011-01-01

    We characterized a BNL 1.3GHz half-cell SRF gun is tested for GaAs photocathode. The gun already was simulated several years ago via two-dimensional (2D) numerical codes (i.e., Superfish and Parmela) with and without the beam. In this paper, we discuss our investigation of its characteristics using a three dimensional (3D) full-wave code (CST STUDIO SUITE(trademark)).The input/pickup couplers are sited symmetrically on the same side of the gun at an angle of 180 o . In particular, the inner conductor of the pickup coupler is considerably shorter than that of the input coupler. We evaluated the cross-talk between the beam (trajectory) and the signal on the input coupler compared our findings with published results based on analytical models. The CST STUDIO SUITE(trademark) also was used to predict the field within the cavity; particularly, a combination of transient/eigenmode solvers was employed to accurately construct the RF field for the particles, which also includes the effects of the couplers. Finally, we explored the beam's dynamics with a particle in cell (PIC) simulation, validated the results and compare them with 2D code result.

  6. 3D elastic-orthorhombic anisotropic full-waveform inversion: Application to field OBC data

    KAUST Repository

    Oh, Juwon; Alkhalifah, Tariq Ali

    2016-01-01

    For the purpose of extracting higher resolution information from a 3D field data set, we apply a 3D elastic orthorhombic (ORT) anisotropic full waveform inversion (FWI) to hopefully better represent the physics of the Earth. We utilize what we consider as the optimal parameterization for surface acquired seismic data over a potentially orthorhombic media. This parameterization admits the possibility of incorporating a hierarchical implementation moving from higher anisotropy symmetry to lower ones. From the analysis of the radiation pattern of this new parameterization, we focus the inversion of the 3D data on the parameters that may have imprint on the data with minimal tradeoff, and as a result we invert for the horizontal P-wave velocity model, an ε1 model, its orthorhombic deviation, and the shear wave velocity. The inverted higher resolution models provide reasonable insights of the medium.

  7. 3D elastic-orthorhombic anisotropic full-waveform inversion: Application to field OBC data

    KAUST Repository

    Oh, Juwon

    2016-09-06

    For the purpose of extracting higher resolution information from a 3D field data set, we apply a 3D elastic orthorhombic (ORT) anisotropic full waveform inversion (FWI) to hopefully better represent the physics of the Earth. We utilize what we consider as the optimal parameterization for surface acquired seismic data over a potentially orthorhombic media. This parameterization admits the possibility of incorporating a hierarchical implementation moving from higher anisotropy symmetry to lower ones. From the analysis of the radiation pattern of this new parameterization, we focus the inversion of the 3D data on the parameters that may have imprint on the data with minimal tradeoff, and as a result we invert for the horizontal P-wave velocity model, an ε1 model, its orthorhombic deviation, and the shear wave velocity. The inverted higher resolution models provide reasonable insights of the medium.

  8. 3D Laser Scanning Assisted by Ordinary Plane Mirror for Non-direct Viewing Area

    Directory of Open Access Journals (Sweden)

    ZHANG Fan

    2017-12-01

    Full Text Available Terrestrial 3D laser scanning is one of principal methods to get the geometric information of object surface,and the integrity of the scanned object is a basic requirement in data acquisition. In order to solve the missing point cloud problem due to the scanning dead angle caused by confined working space,this paper proposes a method using ordinary plane mirror to obtain laser scanning data for non-direct viewing area according to the plane mirror reflection principle,analyzes the influence mechanism of the ordinary plane mirror on the propagation path and distance of laser beam,deduces the coordinate equation of the object point corresponding to the image point reflected by ordinary plane mirror in laser scanning. Given the laser scanning characteristic,this paper introduces a mirror reflection system included target balls and ordinary plane mirror,and expounds the system construction,system calibration and constructing method of system coordinate system. The feasibility and precision of the method are verified by experiments.

  9. FIT3D toolbox: multiple view geometry and 3D reconstruction for Matlab

    NARCIS (Netherlands)

    Esteban, I.; Dijk, J.; Groen, F.

    2010-01-01

    FIT3D is a Toolbox built for Matlab that aims at unifying and distributing a set of tools that will allow the researcher to obtain a complete 3D model from a set of calibrated images. In this paper we motivate and present the structure of the toolbox in a tutorial and example based approach. Given

  10. METRIC EVALUATION PIPELINE FOR 3D MODELING OF URBAN SCENES

    Directory of Open Access Journals (Sweden)

    M. Bosch

    2017-05-01

    Full Text Available Publicly available benchmark data and metric evaluation approaches have been instrumental in enabling research to advance state of the art methods for remote sensing applications in urban 3D modeling. Most publicly available benchmark datasets have consisted of high resolution airborne imagery and lidar suitable for 3D modeling on a relatively modest scale. To enable research in larger scale 3D mapping, we have recently released a public benchmark dataset with multi-view commercial satellite imagery and metrics to compare 3D point clouds with lidar ground truth. We now define a more complete metric evaluation pipeline developed as publicly available open source software to assess semantically labeled 3D models of complex urban scenes derived from multi-view commercial satellite imagery. Evaluation metrics in our pipeline include horizontal and vertical accuracy and completeness, volumetric completeness and correctness, perceptual quality, and model simplicity. Sources of ground truth include airborne lidar and overhead imagery, and we demonstrate a semi-automated process for producing accurate ground truth shape files to characterize building footprints. We validate our current metric evaluation pipeline using 3D models produced using open source multi-view stereo methods. Data and software is made publicly available to enable further research and planned benchmarking activities.

  11. MRI Volume Fusion Based on 3D Shearlet Decompositions

    Directory of Open Access Journals (Sweden)

    Chang Duan

    2014-01-01

    Full Text Available Nowadays many MRI scans can give 3D volume data with different contrasts, but the observers may want to view various contrasts in the same 3D volume. The conventional 2D medical fusion methods can only fuse the 3D volume data layer by layer, which may lead to the loss of interframe correlative information. In this paper, a novel 3D medical volume fusion method based on 3D band limited shearlet transform (3D BLST is proposed. And this method is evaluated upon MRI T2* and quantitative susceptibility mapping data of 4 human brains. Both the perspective impression and the quality indices indicate that the proposed method has a better performance than conventional 2D wavelet, DT CWT, and 3D wavelet, DT CWT based fusion methods.

  12. ODTbrain: a Python library for full-view, dense diffraction tomography.

    Science.gov (United States)

    Müller, Paul; Schürmann, Mirjam; Guck, Jochen

    2015-11-04

    Analyzing the three-dimensional (3D) refractive index distribution of a single cell makes it possible to describe and characterize its inner structure in a marker-free manner. A dense, full-view tomographic data set is a set of images of a cell acquired for multiple rotational positions, densely distributed from 0 to 360 degrees. The reconstruction is commonly realized by projection tomography, which is based on the inversion of the Radon transform. The reconstruction quality of projection tomography is greatly improved when first order scattering, which becomes relevant when the imaging wavelength is comparable to the characteristic object size, is taken into account. This advanced reconstruction technique is called diffraction tomography. While many implementations of projection tomography are available today, there is no publicly available implementation of diffraction tomography so far. We present a Python library that implements the backpropagation algorithm for diffraction tomography in 3D. By establishing benchmarks based on finite-difference time-domain (FDTD) simulations, we showcase the superiority of the backpropagation algorithm over the backprojection algorithm. Furthermore, we discuss how measurment parameters influence the reconstructed refractive index distribution and we also give insights into the applicability of diffraction tomography to biological cells. The present software library contains a robust implementation of the backpropagation algorithm. The algorithm is ideally suited for the application to biological cells. Furthermore, the implementation is a drop-in replacement for the classical backprojection algorithm and is made available to the large user community of the Python programming language.

  13. An automated device for the digitization and 3D modelling of insects, combining extended-depth-of-field and all-side multi-view imaging

    Directory of Open Access Journals (Sweden)

    Bernhard Ströbel

    2018-05-01

    Full Text Available Digitization of natural history collections is a major challenge in archiving biodiversity. In recent years, several approaches have emerged, allowing either automated digitization, extended depth of field (EDOF or multi-view imaging of insects. Here, we present DISC3D: a new digitization device for pinned insects and other small objects that combines all these aspects. A PC and a microcontroller board control the device. It features a sample holder on a motorized two-axis gimbal, allowing the specimens to be imaged from virtually any view. Ambient, mostly reflection-free illumination is ascertained by two LED-stripes circularly installed in two hemispherical white-coated domes (front-light and back-light. The device is equipped with an industrial camera and a compact macro lens, mounted on a motorized macro rail. EDOF images are calculated from an image stack using a novel calibrated scaling algorithm that meets the requirements of the pinhole camera model (a unique central perspective. The images can be used to generate a calibrated and real color texturized 3Dmodel by ‘structure from motion’ with a visibility consistent mesh generation. Such models are ideal for obtaining morphometric measurement data in 1D, 2D and 3D, thereby opening new opportunities for trait-based research in taxonomy, phylogeny, eco-physiology, and functional ecology.

  14. A 3D view of the outflow in the Orion Molecular Cloud 1 (OMC-1)

    DEFF Research Database (Denmark)

    Nissen, H.D.; Cunningham, N.J.; Sherson, Maiken Gustafsson

    2012-01-01

    and proper motion data for near-IR emission of molecular hydrogen to obtain the first 3-dimensional (3D) structure of the OMC-1 outflow. Our work illustrates a new diagnostic tool for studies of star formation that will be exploited in the near future with the advent of high spatial resolution spectro...... Observatory, the Anglo-Australian Observatory and the Subaru Telescope. These data give the 3D velocity of ejecta yielding a 3D reconstruction of the outflows. This allows one to view the material from different vantage points in space giving considerable insight into the geometry. Our analysis indicates......The fast outflow emerging from a region associated with massive star formation in the Orion Molecular Cloud 1 (OMC-1), located behind the Orion Nebula, appears to have been set in motion by an explosive event. Here we study the structure and dynamics of outflows in OMC-1. We combine radial velocity...

  15. Comparison of 2D and 3D Vision Gaze with Simultaneous Measurements of Accommodation and Convergence

    OpenAIRE

    Hori, Hiroki; Shiomi, Tomoki; Hasegawa, Satoshi; Takada, Hiroki; Omori, Masako; Matsuura, Yasuyuki; Ishio, Hiromu; Miyao, Masaru

    2014-01-01

    Accommodation and convergence were measured simultaneously while subjects viewed 2D and 3D images. The aim was to compare fixation distances between accommodation and convergence in young subjects while they viewed 2D and 3D images. Measurements were made three times, 40 seconds each, using 2D and 3D images. The result suggests that ocular functions during viewing of 3D images are very similar to those during natural viewing. Previously established and widely used theories, such that within a...

  16. Should Society Encourage The Development Of 3D Printing Particularly 3D Bioprinting Of Tissues And Organs

    Directory of Open Access Journals (Sweden)

    Slaviana Pavlovich

    2015-08-01

    Full Text Available My aim is to discover moral and ethical sides of 3D printing which is a new technology and paradoxically a new phenomenon of the twenty-first century. Particularly 3D bioprinted organs and tissues is a controversial issue because this technological advancement may be viewed by society as a servant or it can even potentially become its master. For example in the health care system doctors may change their attitude to patients by using 3D bioprinted organs and tissues whenever it is needed also taking away responsibility from patients. Thus there can be great social and psychological consequences from 3D bioprinting in a long term. Furthermore Pete Basiliere an analyst in a worlds leading information technology research company suggests that 3D printing can also bring economic consequences resulting in the loss of at least 100 billion in intellectual property theft per year by 2018 globally. By analysing the economic psychological and social impact of the 3D printing technologies I want to research whether anyone is going be responsible for the 3D printing production and who is going to give a right to 3D bioprint.

  17. Accuracy of x-ray image-based 3D localization from two C-arm views: a comparison between an ideal system and a real device

    Science.gov (United States)

    Brost, Alexander; Strobel, Norbert; Yatziv, Liron; Gilson, Wesley; Meyer, Bernhard; Hornegger, Joachim; Lewin, Jonathan; Wacker, Frank

    2009-02-01

    arm X-ray imaging devices are commonly used for minimally invasive cardiovascular or other interventional procedures. Calibrated state-of-the-art systems can, however, not only be used for 2D imaging but also for three-dimensional reconstruction either using tomographic techniques or even stereotactic approaches. To evaluate the accuracy of X-ray object localization from two views, a simulation study assuming an ideal imaging geometry was carried out first. This was backed up with a phantom experiment involving a real C-arm angiography system. Both studies were based on a phantom comprising five point objects. These point objects were projected onto a flat-panel detector under different C-arm view positions. The resulting 2D positions were perturbed by adding Gaussian noise to simulate 2D point localization errors. In the next step, 3D point positions were triangulated from two views. A 3D error was computed by taking differences between the reconstructed 3D positions using the perturbed 2D positions and the initial 3D positions of the five points. This experiment was repeated for various C-arm angulations involving angular differences ranging from 15° to 165°. The smallest 3D reconstruction error was achieved, as expected, by views that were 90° degrees apart. In this case, the simulation study yielded a 3D error of 0.82 mm +/- 0.24 mm (mean +/- standard deviation) for 2D noise with a standard deviation of 1.232 mm (4 detector pixels). The experimental result for this view configuration obtained on an AXIOM Artis C-arm (Siemens AG, Healthcare Sector, Forchheim, Germany) system was 0.98 mm +/- 0.29 mm, respectively. These results show that state-of-the-art C-arm systems can localize instruments with millimeter accuracy, and that they can accomplish this almost as well as an idealized theoretical counterpart. High stereotactic localization accuracy, good patient access, and CT-like 3D imaging capabilities render state-of-the-art C-arm systems ideal devices for X

  18. Particle trajectories in full 3D flow field of turbomachinery

    International Nuclear Information System (INIS)

    Ling, Z.G.; Huang, S.L.

    1986-01-01

    Particle trajectory prediction is important for particulate laden flow turbomachinery as it helps to understand the cause of erosion phenomena and to improve the design of blade passages. In this paper, on the basis of previous works, particle trajectories in turbine stages are predicted in connection with full 3D gas flow field solved by time marching method. The secondary flow effect is also partially considered by assuming a total pressure distribution at the inlet of the moving blade row. The results show that passage vortex due to secondary flow will cause upward and downward divergence of particle trajectories at the rear part of near blade pressure surface which is evidenced by the real appearance of eroded trace on turbine blade after long period of operation

  19. 3D display system using monocular multiview displays

    Science.gov (United States)

    Sakamoto, Kunio; Saruta, Kazuki; Takeda, Kazutoki

    2002-05-01

    A 3D head mounted display (HMD) system is useful for constructing a virtual space. The authors have researched the virtual-reality systems connected with computer networks for real-time remote control and developed a low-priced real-time 3D display for building these systems. We developed a 3D HMD system using monocular multi-view displays. The 3D displaying technique of this monocular multi-view display is based on the concept of the super multi-view proposed by Kajiki at TAO (Telecommunications Advancement Organization of Japan) in 1996. Our 3D HMD has two monocular multi-view displays (used as a visual display unit) in order to display a picture to the left eye and the right eye. The left and right images are a pair of stereoscopic images for the left and right eyes, then stereoscopic 3D images are observed.

  20. 3D CAPABILITIES OF PLEIADES SATELLITE

    Directory of Open Access Journals (Sweden)

    M. Bernard

    2012-08-01

    Full Text Available End of 2011 a new optical satellite, called Pléiades, was launched by the French space agency (CNES. It provides 20 km x 20 km images at 0.5 meters. This agile acquisition system is able to relocate very rapidly and scan the earth in any direction. The agility of the system offers the ability to acquire multi viewing angle images of the same area during the same orbit. This ability to capture, from a single stereoscopic pair, to a sequence of 25 images, allows enhancing the quality and the completeness of automatically extracted 3D maps. The aim of the study is to validate and quantify the capacity of the Pléiades system to perform 3D mapping. The analysis explores the advantages in terms of quality and automatism to use more than 2 stereoscopic images. In the last 10 years, automatic 3D processing of digital images became more and more popular and efficient. Thanks to aerial images with very large overlap and very high resolution satellite images, new methodologies and algorithms have been implemented to improve the quality and accuracy of automatic 3D processing. We propose to experiment the same type of approaches using Pléiades images to produce digital elevation models (DEM. A focus is made on analysing the 3D processing using video like (multi viewing acquisitions. Different reference sites with very accurate 3D control points are used to quantify the quality of the Pléiades DEM. Different acquisition modes are explored from a single stereo pair to a sequence of 17 images.

  1. D3D augmented reality imaging system: proof of concept in mammography

    Directory of Open Access Journals (Sweden)

    Douglas DB

    2016-08-01

    Full Text Available David B Douglas,1 Emanuel F Petricoin,2 Lance Liotta,2 Eugene Wilson3 1Department of Radiology, Stanford University, Palo Alto, CA, 2Center for Applied Proteomics and Molecular Medicine, George Mason University, Manassas, VA, 3Department of Radiology, Fort Benning, Columbus, GA, USA Purpose: The purpose of this article is to present images from simulated breast microcalcifications and assess the pattern of the microcalcifications with a technical development called “depth 3-dimensional (D3D augmented reality”. Materials and methods: A computer, head display unit, joystick, D3D augmented reality software, and an in-house script of simulated data of breast microcalcifications in a ductal distribution were used. No patient data was used and no statistical analysis was performed. Results: The D3D augmented reality system demonstrated stereoscopic depth perception by presenting a unique image to each eye, focal point convergence, head position tracking, 3D cursor, and joystick fly-through. Conclusion: The D3D augmented reality imaging system offers image viewing with depth perception and focal point convergence. The D3D augmented reality system should be tested to determine its utility in clinical practice. Keywords: augmented reality, 3D medical imaging, radiology, depth perception

  2. 3D fingerprint imaging system based on full-field fringe projection profilometry

    Science.gov (United States)

    Huang, Shujun; Zhang, Zonghua; Zhao, Yan; Dai, Jie; Chen, Chao; Xu, Yongjia; Zhang, E.; Xie, Lili

    2014-01-01

    As an unique, unchangeable and easily acquired biometrics, fingerprint has been widely studied in academics and applied in many fields over the years. The traditional fingerprint recognition methods are based on the obtained 2D feature of fingerprint. However, fingerprint is a 3D biological characteristic. The mapping from 3D to 2D loses 1D information and causes nonlinear distortion of the captured fingerprint. Therefore, it is becoming more and more important to obtain 3D fingerprint information for recognition. In this paper, a novel 3D fingerprint imaging system is presented based on fringe projection technique to obtain 3D features and the corresponding color texture information. A series of color sinusoidal fringe patterns with optimum three-fringe numbers are projected onto a finger surface. From another viewpoint, the fringe patterns are deformed by the finger surface and captured by a CCD camera. 3D shape data of the finger can be obtained from the captured fringe pattern images. This paper studies the prototype of the 3D fingerprint imaging system, including principle of 3D fingerprint acquisition, hardware design of the 3D imaging system, 3D calibration of the system, and software development. Some experiments are carried out by acquiring several 3D fingerprint data. The experimental results demonstrate the feasibility of the proposed 3D fingerprint imaging system.

  3. Prenatal diagnosis of bilateral anophthalmia by 3D "reverse face" view ultrasound and magnetic resonance imaging.

    Science.gov (United States)

    Araujo Júnior, Edward; Kawanami, Tatiana Emy; Nardozza, Luciano Marcondes Machado; Milani, Hérbene José Figuinha; Oliveira, Patrícia Soares; Moron, Antonio Fernandes

    2012-12-01

    Primary anophthalmia is a rare congenital malformation that affects 0.6/10,000 liveborn infants. It is usually associated with central nervous system malformations, aneuploidies, cytomegalovirus infection and mental retardation and it can also be part of genetic conditions such as Fraser, Goltz, Goldenhar, Waardenburg and Lenz syndromes. Neonatal prognosis depends on whether anophthalmia is an isolated malformation, or it is associated with other defects or part of a syndrome. A healthy 43-year-old woman, G4 P3 with three previous healthy children, was referred to our clinic for a routine obstetric ultrasound at 28 weeks' gestation. The fetal eye globes and lenses could not be seen on two-dimensional (2D) ultrasound, which led to the diagnosis of bilateral congenital anophthalmia. No other fetal malformations were detected. At 30 weeks' gestation, a three-dimensional (3D) ultrasound was performed using the rendering mode and "reverse face" view. Using this technique, the absence of both eye globes could be clearly seen through a "slit". 3D-ultrasound allowed the parents to better understand their child's problem and possible postnatal implications. Fetal magnetic resonance imaging (MRI) was also performed, to study the fetal cortex in more detail. This exam revealed right cerebral hemisphere sulci and gyri hypoplasia. At 41 1/7 weeks, she went into spontaneous labor and delivered vaginally a 3525 g male infant with Apgar scores of 9 and 10. Postnatal exams confirmed bilateral congenital anophthalmia. This is the first case report in the literature of prenatal diagnosis of bilateral anophthalmia using 3D "reverse face" view ultrasound and MRI. Copyright © 2012. Published by Elsevier B.V.

  4. Fast, large field-of-view, telecentric optical-CT scanning system for 3D radiochromic dosimetry

    Energy Technology Data Exchange (ETDEWEB)

    Thomas, A; Oldham, M, E-mail: ast5@duke.ed [Department of Radiation Oncology, Duke University Medical Center, Durham, NC (United States)

    2010-11-01

    We describe initial experiences with an in-house, fast, large field-of-view optical-CT telecentric scanner (the Duke Large field of view Optical-CT Scanner (DLOS)). The DLOS system is designed to enable telecentric optical-CT imaging of dosimeters up to 24 cm in diameter with a spatial resolution of 1 mm{sup 3}, in approximately 10 minutes. These capabilities render the DLOS system a unique device at present. The system is a scaled up version of early prototypes in our lab. This scaling introduces several challenges, including the accurate measurement of a greatly increased range of light attenuation within the dosimeter, and the need to reduce even minor reflections and scattered light within the imaging chain. We present several corrections and techniques that enable accurate, low noise, 3D dosimetery with the DLOS system.

  5. 3D recovery of human gaze in natural environments

    Science.gov (United States)

    Paletta, Lucas; Santner, Katrin; Fritz, Gerald; Mayer, Heinz

    2013-01-01

    The estimation of human attention has recently been addressed in the context of human robot interaction. Today, joint work spaces already exist and challenge cooperating systems to jointly focus on common objects, scenes and work niches. With the advent of Google glasses and increasingly affordable wearable eye-tracking, monitoring of human attention will soon become ubiquitous. The presented work describes for the first time a method for the estimation of human fixations in 3D environments that does not require any artificial landmarks in the field of view and enables attention mapping in 3D models. It enables full 3D recovery of the human view frustum and the gaze pointer in a previously acquired 3D model of the environment in real time. The study on the precision of this method reports a mean projection error ≈1.1 cm and a mean angle error ≈0.6° within the chosen 3D model - the precision does not go below the one of the technical instrument (≈1°). This innovative methodology will open new opportunities for joint attention studies as well as for bringing new potential into automated processing for human factors technologies.

  6. ICRF full wave field solution and absorption for D-T and D-3He heating scenarios

    International Nuclear Information System (INIS)

    Scharer, J.; Sund, R.

    1989-01-01

    We consider a fundamental power conservation relation, full wave solutions for fields and power absorption in moderate and high density tokamaks to third order in the gyroradius expansion. The power absorption, conductivity tensor and kinetic flux associated with the conservation relation as well as the wave differential equation are obtained. Cases examined include D-T and D- 3 He scenarios for TFTR,JET and CIT at the Fundamental and Second harmonic. Optimum single pass absorption cases for D-T operation in JET and CIT are considered as a function of the K ≡ spectrum of the antenna with an without a minority He 3 resonance. It is found that at elevated temperatures >4 keV, minority (10%) fundamental deuterium absorption is very efficient for either fast wave low or high field incidence or high field Bernstein wave incidence. We consider the effects of a 10 keV bulk and 100 keV tail helium distribution on the second harmonic absorption in a deuterium plasma for Jet parameters. In addition, scenarios with ICRF operation without attendant substantial tritium concentrations are found the fundamental (15%) and second harmonic helium (33%) heating in a the deuterium plasma. For High field operation at high density in CIT, we find a higher part of the K parallel spectrum yields good single pass absorption with a 5% minority helium concentration in D-T

  7. A novel 3D volumetric voxel registration technique for volume-view-guided image registration of multiple imaging modalities

    International Nuclear Information System (INIS)

    Li Guang; Xie Huchen; Ning, Holly; Capala, Jacek; Arora, Barbara C.; Coleman, C. Norman; Camphausen, Kevin; Miller, Robert W.

    2005-01-01

    Purpose: To provide more clinically useful image registration with improved accuracy and reduced time, a novel technique of three-dimensional (3D) volumetric voxel registration of multimodality images is developed. Methods and Materials: This technique can register up to four concurrent images from multimodalities with volume view guidance. Various visualization effects can be applied, facilitating global and internal voxel registration. Fourteen computed tomography/magnetic resonance (CT/MR) image sets and two computed tomography/positron emission tomography (CT/PET) image sets are used. For comparison, an automatic registration technique using maximization of mutual information (MMI) and a three-orthogonal-planar (3P) registration technique are used. Results: Visually sensitive registration criteria for CT/MR and CT/PET have been established, including the homogeneity of color distribution. Based on the registration results of 14 CT/MR images, the 3D voxel technique is in excellent agreement with the automatic MMI technique and is indicatory of a global positioning error (defined as the means and standard deviations of the error distribution) using the 3P pixel technique: 1.8 deg ± 1.2 deg in rotation and 2.0 ± 1.3 (voxel unit) in translation. To the best of our knowledge, this is the first time that such positioning error has been addressed. Conclusion: This novel 3D voxel technique establishes volume-view-guided image registration of up to four modalities. It improves registration accuracy with reduced time, compared with the 3P pixel technique. This article suggests that any interactive and automatic registration should be safeguarded using the 3D voxel technique

  8. Impact of packet losses in scalable 3D holoscopic video coding

    Science.gov (United States)

    Conti, Caroline; Nunes, Paulo; Ducla Soares, Luís.

    2014-05-01

    Holoscopic imaging became a prospective glassless 3D technology to provide more natural 3D viewing experiences to the end user. Additionally, holoscopic systems also allow new post-production degrees of freedom, such as controlling the plane of focus or the viewing angle presented to the user. However, to successfully introduce this technology into the consumer market, a display scalable coding approach is essential to achieve backward compatibility with legacy 2D and 3D displays. Moreover, to effectively transmit 3D holoscopic content over error-prone networks, e.g., wireless networks or the Internet, error resilience techniques are required to mitigate the impact of data impairments in the user quality perception. Therefore, it is essential to deeply understand the impact of packet losses in terms of decoding video quality for the specific case of 3D holoscopic content, notably when a scalable approach is used. In this context, this paper studies the impact of packet losses when using a three-layer display scalable 3D holoscopic video coding architecture previously proposed, where each layer represents a different level of display scalability (i.e., L0 - 2D, L1 - stereo or multiview, and L2 - full 3D holoscopic). For this, a simple error concealment algorithm is used, which makes use of inter-layer redundancy between multiview and 3D holoscopic content and the inherent correlation of the 3D holoscopic content to estimate lost data. Furthermore, a study of the influence of 2D views generation parameters used in lower layers on the performance of the used error concealment algorithm is also presented.

  9. Contrast-enhanced MR angiography of the carotid artery using 3D time-resolved imaging of contrast kinetics. Comparison with real-time fluoroscopic triggered 3D-elliptical centric view ordering

    International Nuclear Information System (INIS)

    Naganawa, Shinji; Koshikawa, Tokiko; Fukatsu, Hiroshi; Sakurai, Yasuo; Ishiguchi, Tsuneo; Ishigaki, Takeo; Ichinose, Nobuyasu

    2001-01-01

    The purpose of this study was to evaluate contrast-enhanced MR angiography using the 3D time-resolved imaging of contrast kinetics technique (3D-TRICKS) by direct comparison with the fluoroscopic triggered 3D-elliptical centric view ordering (3D-ELLIP) technique. 3D-TRICKS and 3D-ELLIP were directly compared on a 1.5-Tesla MR unit using the same spatial resolution and matrix. In 3D-TRICKS, the central part of the k-space is updated more frequently than the peripheral part of the k-space, which is divided in the slice-encoding direction. The carotid arteries were imaged using 3D-TRICKS and 3D-ELLIP sequentially in 14 patients. Temporal resolution was 12 sec for 3D-ELLIP and 6 sec for 3D-TRICKS. The signal-to-noise ratio (S/N) of the common carotid artery was measured, and the quality of MIP images was then scored in terms of venous overlap and blurring of vessel contours. No significant difference in mean S/N was seen between the two methods. Significant venous overlap was not seen in any of the patients examined. Moderate blurring of vessel contours was noted on 3D-TRICKS in five patients and on 3D-ELLIP in four patients. Blurring in the slice-encoding direction was slightly more pronounced in 3D-TRICKS. However, qualitative analysis scores showed no significant differences. When the spatial resolution of the two methods was identical, the performance of 3D-TRICKS was found to be comparable in static visualization of the carotid arteries with 3D-ELLIP, although blurring in the slice-encoding direction was slightly more pronounced in 3D-TRICKS. 3D-TRICKS is a more robust technique than 3D-ELLIP, because 3D-ELLIP requires operator-dependent fluoroscopic triggering. Furthermore, 3D-TRICKS can achieve higher temporal resolution. For the spatial resolution employed in this study, 3D-TRICKS may be the method of choice. (author)

  10. TU-C-BRE-04: 3D Gel Dosimetry Using ViewRay On-Board MR Scanner: A Feasibility Study

    International Nuclear Information System (INIS)

    Zhang, L; Du, D; Green, O; Rodriguez, V; Wooten, H; Xiao, Z; Yang, D; Hu, Y; Li, H

    2014-01-01

    Purpose: MR based 3D gel has been proposed for radiation therapy dosimetry. However, access to MR scanner has been one of the limiting factors for its wide acceptance. Recent commercialization of an on-board MR-IGRT device (ViewRay) may render the availability issue less of a concern. This work reports our attempts to simulate MR based dose measurement accuracy on ViewRay using three different gels. Methods: A spherical BANG gel dosimeter was purchased from MGS Research. Cylindrical MAGIC gel and Fricke gel were fabricated in-house according to published recipes. After irradiation, BANG and MAGIC were imaged using a dual-echo spin echo sequence for T2 measurement on a Philips 1.5T MR scanner, while Fricke gel was imaged using multiple spin echo sequences. Difference between MR measured and TPS calculated dose was defined as noise. The noise power spectrum was calculated and then simulated for the 0.35 T magnetic field associated with ViewRay. The estimated noise was then added to TG-119 test cases to simulate measured dose distributions. Simulated measurements were evaluated against TPS calculated doses using gamma analysis. Results: Given same gel, sequence and coil setup, with a FOV of 180×90×90 mm3, resolution of 3×3×3 mm3, and scanning time of 30 minutes, the simulated measured dose distribution using BANG would have a gamma passing rate greater than 90% (3%/3mm and absolute). With a FOV 180×90×90 mm3, resolution of 4×4×5 mm3, and scanning time of 45 minutes, the simulated measuremened dose distribution would have a gamma passing rate greater than 97%. MAGIC exhibited similar performance while Fricke gel was inferior due to much higher noise. Conclusions: The simulation results demonstrated that it may be feasible to use MAGIC and BANG gels for 3D dose verification using ViewRay low-field on-board MRI scanner

  11. A user-friendly nano-CT image alignment and 3D reconstruction platform based on LabVIEW

    International Nuclear Information System (INIS)

    Wang Shenghao; Wang Zhili; Gao Kun; Wu Zhao; Zhang Kai; Zhu Peiping; Wu Ziyu

    2015-01-01

    X-ray computed tomography at the nanometer scale (nano-CT) offers a wide range of applications in scientific and industrial areas. Here we describe a reliable, user-friendly, and fast software package based on LabVIEW that may allow us to perform all procedures after the acquisition of raw projection images in order to obtain the inner structure of the investigated sample. A suitable image alignment process to address misalignment problems among image series due to mechanical manufacturing errors, thermal expansion, and other external factors has been considered, together with a novel fast parallel beam 3D reconstruction procedure that was developed ad hoc to perform the tomographic reconstruction. We have obtained remarkably improved reconstruction results at the Beijing Synchrotron Radiation Facility after the image calibration, the fundamental role of this image alignment procedure was confirmed, which minimizes the unwanted blurs and additional streaking artifacts that are always present in reconstructed slices. Moreover, this nano-CT image alignment and its associated 3D reconstruction procedure are fully based on LabVIEW routines, significantly reducing the data post-processing cycle, thus making the activity of the users faster and easier during experimental runs. (authors)

  12. Dynamic accommodative response to different visual stimuli (2D vs 3D) while watching television and while playing Nintendo 3DS console.

    Science.gov (United States)

    Oliveira, Sílvia; Jorge, Jorge; González-Méijome, José M

    2012-09-01

    The aim of the present study was to compare the accommodative response to the same visual content presented in two dimensions (2D) and stereoscopically in three dimensions (3D) while participants were either watching a television (TV) or Nintendo 3DS console. Twenty-two university students, with a mean age of 20.3 ± 2.0 years (mean ± S.D.), were recruited to participate in the TV experiment and fifteen, with a mean age of 20.1 ± 1.5 years took part in the Nintendo 3DS console study. The accommodative response was measured using a Grand Seiko WAM 5500 autorefractor. In the TV experiment, three conditions were used initially: the film was viewed in 2D mode (TV2D without glasses), the same sequence was watched in 2D whilst shutter-glasses were worn (TV2D with glasses) and the sequence was viewed in 3D mode (TV3D). Measurements were taken for 5 min in each condition, and these sections were sub-divided into ten 30-s segments to examine changes within the film. In addition, the accommodative response to three points of different disparity of one 3D frame was assessed for 30 s. In the Nintendo experiment, two conditions were employed - 2D viewing and stereoscopic 3D viewing. In the TV experiment no statistically significant differences were found between the accommodative response with TV2D without glasses (-0.38 ± 0.32D, mean ± S.D.) and TV3D (-0.37 ± 0.34D). Also, no differences were found between the various segments of the film, or between the accommodative response to different points of one frame (p > 0.05). A significant difference (p = 0.015) was found, however, between the TV2D with (-0.32 ± 0.32D) and without glasses (-0.38 ± 0.32D). In the Nintendo experiment the accommodative responses obtained in modes 2D (-2.57 ± 0.30D) and 3D (-2.49 ± 0.28D) were significantly different (paired t-test p = 0.03). The need to use shutter-glasses may affect the accommodative response during the viewing of displays, and the accommodative response when playing

  13. Factors influencing the dimensional accuracy of 3D-printed full-coverage dental restorations using stereolithography technology

    NARCIS (Netherlands)

    Alharbi, N.; Osman, R.B.; Wismeijer, D.

    2016-01-01

    Purpose: The aim of the present study was to evaluate the effect of the build angle and the support configuration (thick versus thin support) on the dimensional accuracy of 3D-printed full-coverage dental restorations. Materials and Methods: A full-coverage dental crown was digitally designed and

  14. Extraction and Simplification of Building Façade Pieces from Mobile Laser Scanner Point Clouds for 3D Street View Services

    Directory of Open Access Journals (Sweden)

    Yan Li

    2016-12-01

    Full Text Available Extraction and analysis of building façades are key processes in the three-dimensional (3D building reconstruction and realistic geometrical modeling of the urban environment, which includes many applications, such as smart city management, autonomous navigation through the urban environment, fly-through rendering, 3D street view, virtual tourism, urban mission planning, etc. This paper proposes a building facade pieces extraction and simplification algorithm based on morphological filtering with point clouds obtained by a mobile laser scanner (MLS. First, this study presents a point cloud projection algorithm with high-accuracy orientation parameters from the position and orientation system (POS of MLS that can convert large volumes of point cloud data to a raster image. Second, this study proposes a feature extraction approach based on morphological filtering with point cloud projection that can obtain building facade features in an image space. Third, this study designs an inverse transformation of point cloud projection to convert building facade features from an image space to a 3D space. A building facade feature with restricted facade plane detection algorithm is implemented to reconstruct façade pieces for street view service. The results of building facade extraction experiments with large volumes of point cloud from MLS show that the proposed approach is suitable for various types of building facade extraction. The geometric accuracy of building façades is 0.66 m in x direction, 0.64 in y direction and 0.55 m in the vertical direction, which is the same level as the space resolution (0.5 m of the point cloud.

  15. Comparing a quasi-3D to a full 3D nearshore circulation model: SHORECIRC and ROMS

    Science.gov (United States)

    Haas, Kevin A.; Warner, John C.

    2009-01-01

    Predictions of nearshore and surf zone processes are important for determining coastal circulation, impacts of storms, navigation, and recreational safety. Numerical modeling of these systems facilitates advancements in our understanding of coastal changes and can provide predictive capabilities for resource managers. There exists many nearshore coastal circulation models, however they are mostly limited or typically only applied as depth integrated models. SHORECIRC is an established surf zone circulation model that is quasi-3D to allow the effect of the variability in the vertical structure of the currents while maintaining the computational advantage of a 2DH model. Here we compare SHORECIRC to ROMS, a fully 3D ocean circulation model which now includes a three dimensional formulation for the wave-driven flows. We compare the models with three different test applications for: (i) spectral waves approaching a plane beach with an oblique angle of incidence; (ii) monochromatic waves driving longshore currents in a laboratory basin; and (iii) monochromatic waves on a barred beach with rip channels in a laboratory basin. Results identify that the models are very similar for the depth integrated flows and qualitatively consistent for the vertically varying components. The differences are primarily the result of the vertically varying radiation stress utilized by ROMS and the utilization of long wave theory for the radiation stress formulation in vertical varying momentum balance by SHORECIRC. The quasi-3D model is faster, however the applicability of the fully 3D model allows it to extend over a broader range of processes, temporal, and spatial scales.

  16. 3D FaceCam: a fast and accurate 3D facial imaging device for biometrics applications

    Science.gov (United States)

    Geng, Jason; Zhuang, Ping; May, Patrick; Yi, Steven; Tunnell, David

    2004-08-01

    Human faces are fundamentally three-dimensional (3D) objects, and each face has its unique 3D geometric profile. The 3D geometric features of a human face can be used, together with its 2D texture, for rapid and accurate face recognition purposes. Due to the lack of low-cost and robust 3D sensors and effective 3D facial recognition (FR) algorithms, almost all existing FR systems use 2D face images. Genex has developed 3D solutions that overcome the inherent problems in 2D while also addressing limitations in other 3D alternatives. One important aspect of our solution is a unique 3D camera (the 3D FaceCam) that combines multiple imaging sensors within a single compact device to provide instantaneous, ear-to-ear coverage of a human face. This 3D camera uses three high-resolution CCD sensors and a color encoded pattern projection system. The RGB color information from each pixel is used to compute the range data and generate an accurate 3D surface map. The imaging system uses no moving parts and combines multiple 3D views to provide detailed and complete 3D coverage of the entire face. Images are captured within a fraction of a second and full-frame 3D data is produced within a few seconds. This described method provides much better data coverage and accuracy in feature areas with sharp features or details (such as the nose and eyes). Using this 3D data, we have been able to demonstrate that a 3D approach can significantly improve the performance of facial recognition. We have conducted tests in which we have varied the lighting conditions and angle of image acquisition in the "field." These tests have shown that the matching results are significantly improved when enrolling a 3D image rather than a single 2D image. With its 3D solutions, Genex is working toward unlocking the promise of powerful 3D FR and transferring FR from a lab technology into a real-world biometric solution.

  17. 3D RECONSTRUCTION OF ANCIENT EGYPTIAN ROCK-CUT TOMBS: THE CASE OF M.I.D.A.N.05.

    Directory of Open Access Journals (Sweden)

    M. Nabil

    2013-07-01

    Full Text Available In this paper we present an on-going work to reconstruct a 3D model of M.I.D.A.N.05., an ancient Egyptian tomb located in Luxor. The reconstruction aims at producing a high quality 3D model of the tomb to help in archaeological investigation and other scientific uses. We present details about the different stages of the used reconstruction pipeline, the results so far, and the evaluation of the results in view of the project objectives.

  18. Compartmentalization of the Coso East Flank geothermal field imaged by 3-D full-tensor MT inversion

    Science.gov (United States)

    Lindsey, Nathaniel J.; Kaven, Joern; Davatzes, Nicholas C.; Newman, Gregory A.

    2017-01-01

    Previous magnetotelluric (MT) studies of the high-temperature Coso geothermal system in California identified a subvertical feature of low resistivity (2–5 Ohm m) and appreciable lateral extent (>1 km) in the producing zone of the East Flank field. However, these models could not reproduce gross 3-D effects in the recorded data. We perform 3-D full-tensor inversion and retrieve a resistivity model that out-performs previous 2-D and 3-D off-diagonal models in terms of its fit to the complete 3-D MT data set as well as the degree of modelling bias. Inclusion of secondary Zxx and Zyy data components leads to a robust east-dip (60†) to the previously identified conductive East Flank reservoir feature, which correlates strongly with recently mapped surface faults, downhole well temperatures, 3-D seismic reflection data, and local microseismicity. We perform synthetic forward modelling to test the best-fit dip of this conductor using the response at a nearby MT station. We interpret the dipping conductor as a fractured and fluidized compartment, which is structurally controlled by an unmapped blind East Flank fault zone.

  19. Analyzing distinctive rotor poles of the axial flux PM motors by using 3D-FEA in view of the magnetic equivalent circuit

    Directory of Open Access Journals (Sweden)

    Emrah Cetin

    2017-10-01

    Full Text Available Higher efficiency is always a desire for the electric machines researchers. One serious candidate is the axial flux permanent magnet motor to achieve that. These machines have advantages on power and torque density profile. This study aims to analyse the performances of the different rotor poles’ characteristics of the axial flux permanent magnet machines. The magnetic equivalent circuit designed and placed into the single gap axial flux permanent magnet machine to fathom the machine characteristic. The proposed rotors magnet poles are investigated in the view of the torque ripple reduction, back EMF waveforms and flux density distribution by using finite element analysis. Four different designs are compared. 3D analysis is used for FEA simulations. Torque ripple, back emf and magnetic flux distribution waveforms are obtained from the 3D FEA analysis. As a result, the proposed rotors are practicable and situated for higher performance.

  20. Automated full-3D digitization system for documentation of paintings

    Science.gov (United States)

    Karaszewski, Maciej; Adamczyk, Marcin; Sitnik, Robert; Michoński, Jakub; Załuski, Wojciech; Bunsch, Eryk; Bolewicki, Paweł

    2013-05-01

    In this paper, a fully automated 3D digitization system for documentation of paintings is presented. It consists of a specially designed frame system for secure fixing of painting, a custom designed, structured light-based, high-resolution measurement head with no IR and UV emission. This device is automatically positioned in two axes (parallel to the surface of digitized painting) with additional manual positioning in third, perpendicular axis. Manual change of observation angle is also possible around two axes to re-measure even partially shadowed areas. The whole system is built in a way which provides full protection of digitized object (moving elements cannot reach its vicinity) and is driven by computer-controlled, highly precise servomechanisms. It can be used for automatic (without any user attention) and fast measurement of the paintings with some limitation to their properties: maximum size of the picture is 2000mm x 2000mm (with deviation of flatness smaller than 20mm) Measurement head is automatically calibrated by the system and its possible working volume starts from 50mm x 50mm x 20mm (10000 points per square mm) and ends at 120mm x 80mm x 60mm (2500 points per square mm). The directional measurements obtained with this system are automatically initially aligned due to the measurement head's position coordinates known from servomechanisms. After the whole painting is digitized, the measurements are fine-aligned with color-based ICP algorithm to remove any influence of possible inaccuracy of positioning devices. We present exemplary digitization results along with the discussion about the opportunities of analysis which appear for such high-resolution, 3D computer models of paintings.

  1. 3D future internet media

    CERN Document Server

    Dagiuklas, Tasos

    2014-01-01

    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that co...

  2. Novel 3D media technologies

    CERN Document Server

    Dagiuklas, Tasos

    2015-01-01

    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcas...

  3. 2D/3D/4D ULTRASOUND IN INFERTILITY MANAGEMENT

    Directory of Open Access Journals (Sweden)

    Uršula Reš-Muravec

    2018-02-01

    Ultrasound in infertility diagnostics: Ultrasound is used for examination of uterus, tubes, ovaries and peritoneal cause of infertility. It can be used in different menstrual phases: proliferative, periovulatory and secretory phase. Examination of uterus: A 2D scan can measure the size of the uterus (length, width and depth and a 2D flow (colour and power doppler. With 3D technology we can measure the whole volume with VOCAL (virtual organ computer-aided analysis and 3D circulation with the index (VI – vascular index, FI – flow index and VFI – vascular flow index in the uterus. A 2D scan can help us define uterine malformations, fibroids and adenomyosis to a certain extent. However, a 3D scan offers more accurate diagnosis of these malformations. Endometrium is examined separately. With 2D the width is measured and morphology and focal lesions (polyp, fibroids, adhesions are examined. With 3D the real sagital plane for the width measurement can be defined . We can measure the volume of endometrium and subendometrium and 3D circulation in endometrium and subendometrium. The FIS (f luid instlation sonography is very useful when examining the endometrium; saline or gel can be used for uterine instalation. We can measure and define the position of the structures in the endometrium more accurately when they are surrouned by saline or gel. We can view these structures with a surface view, similar to the one used for hysteroscopy. With this information we can explain the pathology to the patient and easily plan the surgical procedures. Examination of the tubes: With 2D US we can see the tubes in the pelvis only if there are dilatations, but sometimes it is difficult to distinguish them from the neighbouring forma- tions. With a 3D ultrasound we can define the shape and continuity of the tube and we can view the tube from different angles (inversion mode. Different contrast media are used for determining tubal patency. Tubal patency can be diagnosed with 2D Hy

  4. A comparison of multi-view 3D reconstruction of a rock wall using several cameras and a laser scanner

    Science.gov (United States)

    Thoeni, K.; Giacomini, A.; Murtagh, R.; Kniest, E.

    2014-06-01

    This work presents a comparative study between multi-view 3D reconstruction using various digital cameras and a terrestrial laser scanner (TLS). Five different digital cameras were used in order to estimate the limits related to the camera type and to establish the minimum camera requirements to obtain comparable results to the ones of the TLS. The cameras used for this study range from commercial grade to professional grade and included a GoPro Hero 1080 (5 Mp), iPhone 4S (8 Mp), Panasonic Lumix LX5 (9.5 Mp), Panasonic Lumix ZS20 (14.1 Mp) and Canon EOS 7D (18 Mp). The TLS used for this work was a FARO Focus 3D laser scanner with a range accuracy of ±2 mm. The study area is a small rock wall of about 6 m height and 20 m length. The wall is partly smooth with some evident geological features, such as non-persistent joints and sharp edges. Eight control points were placed on the wall and their coordinates were measured by using a total station. These coordinates were then used to georeference all models. A similar number of images was acquired from a distance of between approximately 5 to 10 m, depending on field of view of each camera. The commercial software package PhotoScan was used to process the images, georeference and scale the models, and to generate the dense point clouds. Finally, the open-source package CloudCompare was used to assess the accuracy of the multi-view results. Each point cloud obtained from a specific camera was compared to the point cloud obtained with the TLS. The latter is taken as ground truth. The result is a coloured point cloud for each camera showing the deviation in relation to the TLS data. The main goal of this study is to quantify the quality of the multi-view 3D reconstruction results obtained with various cameras as objectively as possible and to evaluate its applicability to geotechnical problems.

  5. View Invariant Gesture Recognition using 3D Motion Primitives

    DEFF Research Database (Denmark)

    Holte, Michael Boelstoft; Moeslund, Thomas B.

    2008-01-01

    This paper presents a method for automatic recognition of human gestures. The method works with 3D image data from a range camera to achieve invariance to viewpoint. The recognition is based solely on motion from characteristic instances of the gestures. These instances are denoted 3D motion...

  6. Human perception considerations for 3D content creation

    Science.gov (United States)

    Green, G. Almont

    2011-03-01

    Observation and interviews with people viewing autostereoscopic 3D imagery provides evidence that there are many human perception considerations required for 3D content creation. A study was undertaken whereby it was witnessed that certain test autostereoscopic imagery elicited a highly emotional response and engagement, while other test autostereoscopic imagery was given only a passing glance. That an image can be viewed with a certain level of stereopsis does not make it compelling. By taking into consideration the manner in which humans perceive depth and the space between objects, 3D content can achieve a level of familiarity and realness that is not possible with single perspective imagery. When human perception issues are ignored, 3D imagery can be undesirable to viewers and a negative bias against 3D imagery can occur. The preparation of 3D content is more important than the display technology. Where human perception, as it is used to interpret reality, is not mimicked in the creation of 3D content, the general public typically express a negative bias against that imagery (where choices are provided). For some, the viewing of 3D content that could not exist naturally, induces physical discomfort.

  7. 3D palmprint and hand imaging system based on full-field composite color sinusoidal fringe projection technique.

    Science.gov (United States)

    Zhang, Zonghua; Huang, Shujun; Xu, Yongjia; Chen, Chao; Zhao, Yan; Gao, Nan; Xiao, Yanjun

    2013-09-01

    Palmprint and hand shape, as two kinds of important biometric characteristics, have been widely studied and applied to human identity recognition. The existing research is based mainly on 2D images, which lose the third-dimensional information. The biological features extracted from 2D images are distorted by pressure and rolling, so the subsequent feature matching and recognition are inaccurate. This paper presents a method to acquire accurate 3D shapes of palmprint and hand by projecting full-field composite color sinusoidal fringe patterns and the corresponding color texture information. A 3D imaging system is designed to capture and process the full-field composite color fringe patterns on hand surface. Composite color fringe patterns having the optimum three fringe numbers are generated by software and projected onto the surface of human hand by a digital light processing projector. From another viewpoint, a color CCD camera captures the deformed fringe patterns and saves them for postprocessing. After compensating for the cross talk and chromatic aberration between color channels, three fringe patterns are extracted from three color channels of a captured composite color image. Wrapped phase information can be calculated from the sinusoidal fringe patterns with high precision. At the same time, the absolute phase of each pixel is determined by the optimum three-fringe selection method. After building up the relationship between absolute phase map and 3D shape data, the 3D palmprint and hand are obtained. Color texture information can be directly captured or demodulated from the captured composite fringe pattern images. Experimental results show that the proposed method and system can yield accurate 3D shape and color texture information of the palmprint and hand shape.

  8. Asymmetries in perception of 3D orientation.

    Directory of Open Access Journals (Sweden)

    Allan C Dobbins

    2010-03-01

    Full Text Available Visual scene interpretation depends on assumptions based on the statistical regularities of the world. People have some preference for seeing ambiguously oriented objects (Necker cubes as if tilted down or viewed from above. This bias is a near certainty in the first instant (approximately 1 s of viewing and declines over the course of many seconds. In addition, we found that there is modulation of perceived orientation that varies with position--for example objects on the left are more likely to be interpreted as viewed from the right. Therefore there is both a viewed-from-above prior and a scene position-dependent modulation of perceived 3-D orientation. These results are consistent with the idea that ambiguously oriented objects are initially assigned an orientation consistent with our experience of an asymmetric world in which objects most probably sit on surfaces below eye level.

  9. A 3D View of a Supernova Remnant

    Science.gov (United States)

    Kohler, Susanna

    2017-06-01

    Chandra X-ray observations to measure both the knots proper motion in the plane of the sky and their line-of-sight velocity. These two measurements were then combined to build a full 3D map of the motion of the ejecta.3D hydrodynamical simulations of Tycho, stopped at the current epoch. These show that both initially smooth (top) and initially clumpy (bottom) ejecta models are consistent with the current observations of the morphology and dynamics of Tychos ejecta. [Adapted from Williams et al. 2017]Symmetry and ClumpsWilliams and collaborators found that the knots have total velocities that range from 2400 to 6600 km/s. Unlike the forward shock of the supernova, Tychos ejecta display no asymmetries in their motion which suggests that the explosion itself was symmetric. The more likely explanation is a density gradient in the interstellar medium, which could slow the shock wave on one side of the remnant without yet affecting the motion of the clumps of ejecta.As a final exploration, the authors attempt to address the origin of Tychos clumpiness. The fact that some of Tychos ejecta knots precede its outer edge has raised the question of whether the ejecta started out clumpy, or if they began smooth and only clumped during expansion. Williams and collaborators matched the morphological and dynamical data to simulations, demonstrating that neither scenario can be ruled out at this time.This first 3D map of a Type Ia supernova represents an important step in our ability to understand these stellar explosions. The authors suggest that well be able to expand on this map in the future with additional observations from Chandra, as well as with new data from future X-ray observatories that will be able to detect fainter emission.CitationBrian J. Williams et al 2017 ApJ 842 28. doi:10.3847/1538-4357/aa7384

  10. Annular dynamics of memo3D annuloplasty ring evaluated by 3D transesophageal echocardiography.

    Science.gov (United States)

    Nishi, Hiroyuki; Toda, Koichi; Miyagawa, Shigeru; Yoshikawa, Yasushi; Fukushima, Satsuki; Yoshioka, Daisuke; Sawa, Yoshiki

    2018-04-01

    We assessed the mitral annular motion after mitral valve repair with the Sorin Memo 3D® (Sorin Group Italia S.r.L., Saluggia, Italy), which is a unique complete semirigid annuloplasty ring intended to restore the systolic profile of the mitral annulus while adapting to the physiologic dynamism of the annulus, using transesophageal real-time three-dimensional echocardiography. 17 patients (12 male; mean age 60.4 ± 14.9 years) who underwent mitral annuloplasty using the Memo 3D ring were investigated. Mitral annular motion was assessed using QLAB®version8 allowing for a full evaluation of the mitral annulus dynamics. The mitral annular dimensions were measured throughout the cardiac cycle using 4D MV assessment2® while saddle shape was assessed through sequential measurements by RealView®. Saddle shape configuration of the mitral annulus and posterior and anterior leaflet motion could be observed during systole and diastole. The mitral annular area changed during the cardiac cycle by 5.7 ± 1.8%.The circumference length and diameter also changed throughout the cardiac cycle. The annular height was significantly higher in mid-systole than in mid-diastole (p 3D ring maintained a physiological saddle-shape configuration throughout the cardiac cycle. Real-time three-dimensional echocardiography analysis confirmed the motion and flexibility of the Memo 3D ring upon implantation.

  11. Quasi 3D dosimetry (EPID, conventional 2D/3D detector matrices)

    International Nuclear Information System (INIS)

    Bäck, A

    2015-01-01

    Patient specific pretreatment measurement for IMRT and VMAT QA should preferably give information with a high resolution in 3D. The ability to distinguish complex treatment plans, i.e. treatment plans with a difference between measured and calculated dose distributions that exceeds a specified tolerance, puts high demands on the dosimetry system used for the pretreatment measurements and the results of the measurement evaluation needs a clinical interpretation. There are a number of commercial dosimetry systems designed for pretreatment IMRT QA measurements. 2D arrays such as MapCHECK ® (Sun Nuclear), MatriXX Evolution (IBA Dosimetry) and OCTAVIOUS ® 1500 (PTW), 3D phantoms such as OCTAVIUS ® 4D (PTW), ArcCHECK ® (Sun Nuclear) and Delta 4 (ScandiDos) and software for EPID dosimetry and 3D reconstruction of the dose in the patient geometry such as EPIDose TM (Sun Nuclear) and Dosimetry Check TM (Math Resolutions) are available. None of those dosimetry systems can measure the 3D dose distribution with a high resolution (full 3D dose distribution). Those systems can be called quasi 3D dosimetry systems. To be able to estimate the delivered dose in full 3D the user is dependent on a calculation algorithm in the software of the dosimetry system. All the vendors of the dosimetry systems mentioned above provide calculation algorithms to reconstruct a full 3D dose in the patient geometry. This enables analyzes of the difference between measured and calculated dose distributions in DVHs of the structures of clinical interest which facilitates the clinical interpretation and is a promising tool to be used for pretreatment IMRT QA measurements. However, independent validation studies on the accuracy of those algorithms are scarce. Pretreatment IMRT QA using the quasi 3D dosimetry systems mentioned above rely on both measurement uncertainty and accuracy of calculation algorithms. In this article, these quasi 3D dosimetry systems and their use in patient specific

  12. On Alternative Approaches to 3D Image Perception: Monoscopic 3D Techniques

    Science.gov (United States)

    Blundell, Barry G.

    2015-06-01

    In the eighteenth century, techniques that enabled a strong sense of 3D perception to be experienced without recourse to binocular disparities (arising from the spatial separation of the eyes) underpinned the first significant commercial sales of 3D viewing devices and associated content. However following the advent of stereoscopic techniques in the nineteenth century, 3D image depiction has become inextricably linked to binocular parallax and outside the vision science and arts communities relatively little attention has been directed towards earlier approaches. Here we introduce relevant concepts and terminology and consider a number of techniques and optical devices that enable 3D perception to be experienced on the basis of planar images rendered from a single vantage point. Subsequently we allude to possible mechanisms for non-binocular parallax based 3D perception. Particular attention is given to reviewing areas likely to be thought-provoking to those involved in 3D display development, spatial visualization, HCI, and other related areas of interdisciplinary research.

  13. Real-time RGB-D image stitching using multiple Kinects for improved field of view

    Directory of Open Access Journals (Sweden)

    Hengyu Li

    2017-03-01

    Full Text Available This article concerns the problems of a defective depth map and limited field of view of Kinect-style RGB-D sensors. An anisotropic diffusion based hole-filling method is proposed to recover invalid depth data in the depth map. The field of view of the Kinect-style RGB-D sensor is extended by stitching depth and color images from several RGB-D sensors. By aligning the depth map with the color image, the registration data calculated by registering color images can be used to stitch depth and color images into a depth and color panoramic image concurrently in real time. Experiments show that the proposed stitching method can generate a RGB-D panorama with no invalid depth data and little distortion in real time and can be extended to incorporate more RGB-D sensors to construct even a 360° field of view panoramic RGB-D image.

  14. 3D numerical simulations of negative hydrogen ion extraction using realistic plasma parameters, geometry of the extraction aperture and full 3D magnetic field map

    Science.gov (United States)

    Mochalskyy, S.; Wünderlich, D.; Ruf, B.; Franzen, P.; Fantz, U.; Minea, T.

    2014-02-01

    Decreasing the co-extracted electron current while simultaneously keeping negative ion (NI) current sufficiently high is a crucial issue on the development plasma source system for ITER Neutral Beam Injector. To support finding the best extraction conditions the 3D Particle-in-Cell Monte Carlo Collision electrostatic code ONIX (Orsay Negative Ion eXtraction) has been developed. Close collaboration with experiments and other numerical models allows performing realistic simulations with relevant input parameters: plasma properties, geometry of the extraction aperture, full 3D magnetic field map, etc. For the first time ONIX has been benchmarked with commercial positive ions tracing code KOBRA3D. A very good agreement in terms of the meniscus position and depth has been found. Simulation of NI extraction with different e/NI ratio in bulk plasma shows high relevance of the direct negative ion extraction from the surface produced NI in order to obtain extracted NI current as in the experimental results from BATMAN testbed.

  15. An integrated 3-D image of cerebral blood vessels and CT view of tumor

    International Nuclear Information System (INIS)

    Suetens, P.; Baert, A.L.; Gybels, J.; Haegemans, S.; Jansen, P.; Oosterlinck, A.; Wilms, G.

    1984-01-01

    The authors developed a method that yields an integrated three-dimensional image of cerebral blood vessels and CT view of tumor. This method allows the neurosurgeon to choose any electrode trajectory that looks convenient to him, without imminent danger of causing a hemorrhage. Besides offering more safety to stereotactic interventions, this integrated 3-D image also has other applications. First, it gives a better characterization of most focal mass lesions seen by CT. Second, it allows high dose focal irradiation to be effected in such a way as to avoid arteries and veins. Third, it provides useful information for planning the strategy of open surgery

  16. 3D dictionary learning based iterative cone beam CT reconstruction

    Directory of Open Access Journals (Sweden)

    Ti Bai

    2014-03-01

    Full Text Available Purpose: This work is to develop a 3D dictionary learning based cone beam CT (CBCT reconstruction algorithm on graphic processing units (GPU to improve the quality of sparse-view CBCT reconstruction with high efficiency. Methods: A 3D dictionary containing 256 small volumes (atoms of 3 × 3 × 3 was trained from a large number of blocks extracted from a high quality volume image. On the basis, we utilized cholesky decomposition based orthogonal matching pursuit algorithm to find the sparse representation of each block. To accelerate the time-consuming sparse coding in the 3D case, we implemented the sparse coding in a parallel fashion by taking advantage of the tremendous computational power of GPU. Conjugate gradient least square algorithm was adopted to minimize the data fidelity term. Evaluations are performed based on a head-neck patient case. FDK reconstruction with full dataset of 364 projections is used as the reference. We compared the proposed 3D dictionary learning based method with tight frame (TF by performing reconstructions on a subset data of 121 projections. Results: Compared to TF based CBCT reconstruction that shows good overall performance, our experiments indicated that 3D dictionary learning based CBCT reconstruction is able to recover finer structures, remove more streaking artifacts and also induce less blocky artifacts. Conclusion: 3D dictionary learning based CBCT reconstruction algorithm is able to sense the structural information while suppress the noise, and hence to achieve high quality reconstruction under the case of sparse view. The GPU realization of the whole algorithm offers a significant efficiency enhancement, making this algorithm more feasible for potential clinical application.-------------------------------Cite this article as: Bai T, Yan H, Shi F, Jia X, Lou Y, Xu Q, Jiang S, Mou X. 3D dictionary learning based iterative cone beam CT reconstruction. Int J Cancer Ther Oncol 2014; 2(2:020240. DOI: 10

  17. Node Scheduling Strategies for Achieving Full-View Area Coverage in Camera Sensor Networks

    Directory of Open Access Journals (Sweden)

    Peng-Fei Wu

    2017-06-01

    Full Text Available Unlike conventional scalar sensors, camera sensors at different positions can capture a variety of views of an object. Based on this intrinsic property, a novel model called full-view coverage was proposed. We study the problem that how to select the minimum number of sensors to guarantee the full-view coverage for the given region of interest (ROI. To tackle this issue, we derive the constraint condition of the sensor positions for full-view neighborhood coverage with the minimum number of nodes around the point. Next, we prove that the full-view area coverage can be approximately guaranteed, as long as the regular hexagons decided by the virtual grid are seamlessly stitched. Then we present two solutions for camera sensor networks in two different deployment strategies. By computing the theoretically optimal length of the virtual grids, we put forward the deployment pattern algorithm (DPA in the deterministic implementation. To reduce the redundancy in random deployment, we come up with a local neighboring-optimal selection algorithm (LNSA for achieving the full-view coverage. Finally, extensive simulation results show the feasibility of our proposed solutions.

  18. Automated 3D reconstruction of interiors with multiple scan views

    Science.gov (United States)

    Sequeira, Vitor; Ng, Kia C.; Wolfart, Erik; Goncalves, Joao G. M.; Hogg, David C.

    1998-12-01

    This paper presents two integrated solutions for realistic 3D model acquisition and reconstruction; an early prototype, in the form of a push trolley, and a later prototype in the form of an autonomous robot. The systems encompass all hardware and software required, from laser and video data acquisition, processing and output of texture-mapped 3D models in VRML format, to batteries for power supply and wireless network communications. The autonomous version is also equipped with a mobile platform and other sensors for the purpose of automatic navigation. The applications for such a system range from real estate and tourism (e.g., showing a 3D computer model of a property to a potential buyer or tenant) or as tool for content creation (e.g., creating 3D models of heritage buildings or producing broadcast quality virtual studios). The system can also be used in industrial environments as a reverse engineering tool to update the design of a plant, or as a 3D photo-archive for insurance purposes. The system is Internet compatible: the photo-realistic models can be accessed via the Internet and manipulated interactively in 3D using a common Web browser with a VRML plug-in. Further information and example reconstructed models are available on- line via the RESOLV web-page at http://www.scs.leeds.ac.uk/resolv/.

  19. 3D-ICONS Ireland – fulfilling the potential of a rich 3D resource

    Directory of Open Access Journals (Sweden)

    Anthony Corns

    2017-03-01

    Full Text Available As a partner in the EU co-funded 3D-ICONS project, the Discovery Programme undertook the 3D documentation of some of the most iconic cultural heritage sites in Ireland. This pan-European project aimed to establish a complete pipeline for the production of 3D replicas of archaeological monuments and historic buildings, and to publish the content to Europeana for public access. The list of Irish icons range from wider cultural landscapes to smaller ornately carved stones and includes a wide range of chronological periods: from Neolithic rock art from 2500 BC to Derry's 17th-century fortifications. The primary digitisation methods include airborne laser scanning (ALS, phase-based terrestrial laser scanning (Faro Focus 3D and close range structured light scanning (Artec EVA. These are now mainstream approaches for surveying historic landscapes, structures and objects, generating precise, high-resolution point cloud data, primarily for viewing and interaction in proprietary software applications. The challenge was to convert these complex high-volume datasets into textured 3D models, retaining the geometric integrity of the original data. The article highlights the development of a pipeline to produce a lightweight 3D model that enables the public to interact with a photorealistic model based upon accurate survey and texture data. 3D-ICONS ended in January 2015, but a new website 3dicons.ie was launched to offer continued access to the Irish 3D models and associated content and media generated during the project. The article will consider the impact of this online content, particularly how it has been used as a teaching aid in secondary schools and how this may be extended in the future. It will also demonstrate how content from the project has been remodelled to develop an interactive and immersive experience for the great mound at Knowth, a development in partnership with the operators of the Brú na Bóinne visitor centre.

  20. Mapping 3D breast lesions from full-field digital mammograms using subject-specific finite element models

    Science.gov (United States)

    García, E.; Oliver, A.; Diaz, O.; Diez, Y.; Gubern-Mérida, A.; Martí, R.; Martí, J.

    2017-03-01

    Patient-specific finite element (FE) models of the breast have received increasing attention due to the potential capability of fusing images from different modalities. During the Magnetic Resonance Imaging (MRI) to X-ray mammography registration procedure, the FE model is compressed mimicking the mammographic acquisition. Subsequently, suspicious lesions in the MRI volume can be projected into the 2D mammographic space. However, most registration algorithms do not provide the reverse information, avoiding to obtain the 3D geometrical information from the lesions localized in the mammograms. In this work we introduce a fast method to localize the 3D position of the lesion within the MRI, using both cranio-caudal (CC) and medio-lateral oblique (MLO) mammographic projections, indexing the tetrahedral elements of the biomechanical model by means of an uniform grid. For each marked lesion in the Full-Field Digital Mammogram (FFDM), the X-ray path from source to the marker is calculated. Barycentric coordinates are computed in the tetrahedrons traversed by the ray. The list of elements and coordinates allows to localize two curves within the MRI and the closest point between both curves is taken as the 3D position of the lesion. The registration errors obtained in the mammographic space are 9.89 +/- 3.72 mm in CC- and 8.04 +/- 4.68 mm in MLO-projection and the error in the 3D MRI space is equal to 10.29 +/- 3.99 mm. Regarding the uniform grid, it is computed spending between 0.1 and 0.7 seconds. The average time spent to compute the 3D location of a lesion is about 8 ms.

  1. Node Scheduling Strategies for Achieving Full-View Area Coverage in Camera Sensor Networks

    Science.gov (United States)

    Wu, Peng-Fei; Xiao, Fu; Sha, Chao; Huang, Hai-Ping; Wang, Ru-Chuan; Xiong, Nai-Xue

    2017-01-01

    Unlike conventional scalar sensors, camera sensors at different positions can capture a variety of views of an object. Based on this intrinsic property, a novel model called full-view coverage was proposed. We study the problem that how to select the minimum number of sensors to guarantee the full-view coverage for the given region of interest (ROI). To tackle this issue, we derive the constraint condition of the sensor positions for full-view neighborhood coverage with the minimum number of nodes around the point. Next, we prove that the full-view area coverage can be approximately guaranteed, as long as the regular hexagons decided by the virtual grid are seamlessly stitched. Then we present two solutions for camera sensor networks in two different deployment strategies. By computing the theoretically optimal length of the virtual grids, we put forward the deployment pattern algorithm (DPA) in the deterministic implementation. To reduce the redundancy in random deployment, we come up with a local neighboring-optimal selection algorithm (LNSA) for achieving the full-view coverage. Finally, extensive simulation results show the feasibility of our proposed solutions. PMID:28587304

  2. Sub-Millimeter T2 Weighted fMRI at 7 T: Comparison of 3D-GRASE and 2D SE-EPI

    Directory of Open Access Journals (Sweden)

    Valentin G. Kemper

    2015-05-01

    Full Text Available Functional magnetic resonance imaging (fMRI allows studying human brain function non-invasively up to the spatial resolution of cortical columns and layers. Most fMRI acquisitions rely on the blood oxygenation level dependent (BOLD contrast employing T2* weighted 2D multi-slice echo-planar imaging (EPI. At ultra-high magnetic field (i.e. 7 T and above, it has been shown experimentally and by simulation, that T2 weighted acquisitions yield a signal that is spatially more specific to the site of neuronal activity at the cost of functional sensitivity. This study compared two T2 weighted imaging sequences, inner-volume 3D Gradient-and-Spin-Echo (3D-GRASE and 2D Spin-Echo EPI (SE-EPI, with evaluation of their imaging point-spread function, functional specificity, and functional sensitivity at sub-millimeter resolution. Simulations and measurements of the imaging point-spread function revealed that the strongest anisotropic blurring in 3D-GRASE (along the second phase-encoding direction was about 60 % higher than the strongest anisotropic blurring in 2D SE-EPI (along the phase-encoding direction In a visual paradigm, the BOLD sensitivity of 3D-GRASE was found to be superior due to its higher temporal signal-to-noise ratio. High resolution cortical depth profiles suggested that the contrast mechanisms are similar between the two sequences, however, 2D SE-EPI had a higher surface bias owing to the higher T2* contribution of the longer in-plane EPI echo-train for full field of view compared to the reduced field of view of zoomed 3D-GRASE.

  3. Neighboring block based disparity vector derivation for multiview compatible 3D-AVC

    Science.gov (United States)

    Kang, Jewon; Chen, Ying; Zhang, Li; Zhao, Xin; Karczewicz, Marta

    2013-09-01

    3D-AVC being developed under Joint Collaborative Team on 3D Video Coding (JCT-3V) significantly outperforms the Multiview Video Coding plus Depth (MVC+D) which simultaneously encodes texture views and depth views with the multiview extension of H.264/AVC (MVC). However, when the 3D-AVC is configured to support multiview compatibility in which texture views are decoded without depth information, the coding performance becomes significantly degraded. The reason is that advanced coding tools incorporated into the 3D-AVC do not perform well due to the lack of a disparity vector converted from the depth information. In this paper, we propose a disparity vector derivation method utilizing only the information of texture views. Motion information of neighboring blocks is used to determine a disparity vector for a macroblock, so that the derived disparity vector is efficiently used for the coding tools in 3D-AVC. The proposed method significantly improves a coding gain of the 3D-AVC in the multiview compatible mode about 20% BD-rate saving in the coded views and 26% BD-rate saving in the synthesized views on average.

  4. Full Scale 3D Preoperative Planning System of the Ankle Joint Replacement Surgery with Multimedia System

    Directory of Open Access Journals (Sweden)

    Shuh-Ping Sun

    2014-05-01

    Full Text Available This study is intended to develop a computer-aided pre-surgical planning and simulating system in a multimedia environment for ankle joint replacement surgery. This system uses full-scale 3D reverse engineering techniques in design and development of the pre-surgical planning modules for ankle joint replacement surgery. This planning system not only develops the real-scale 3D image of the artificial ankle joint but also provides a detailed interior measurement of the ankle joint from various cutting planes. In this study, we apply the multimedia user interface to integrate different software functions into a surgical planning system with integrated functions. The functions include 3D model image acquisition, cutting, horizontal shifting and rotation of related bones (tibia and talus of the ankle joint in the predetermined time. For related bones of the ankle joint, it can also be used to design artificial ankle joints for adults in Taiwan. Those planning procedures can be recorded in this system for further research and investigation. Furthermore, since this system is a multimedia user interface, surgeons can use this system to plan and find a better and more efficient surgical approach before surgery. A database is available for this system to update and expand, which can provide different users with clinical cases as per their experience and learning.

  5. 2D/3D Visual Tracker for Rover Mast

    Science.gov (United States)

    Bajracharya, Max; Madison, Richard W.; Nesnas, Issa A.; Bandari, Esfandiar; Kunz, Clayton; Deans, Matt; Bualat, Maria

    2006-01-01

    A visual-tracker computer program controls an articulated mast on a Mars rover to keep a designated feature (a target) in view while the rover drives toward the target, avoiding obstacles. Several prior visual-tracker programs have been tested on rover platforms; most require very small and well-estimated motion between consecutive image frames a requirement that is not realistic for a rover on rough terrain. The present visual-tracker program is designed to handle large image motions that lead to significant changes in feature geometry and photometry between frames. When a point is selected in one of the images acquired from stereoscopic cameras on the mast, a stereo triangulation algorithm computes a three-dimensional (3D) location for the target. As the rover moves, its body-mounted cameras feed images to a visual-odometry algorithm, which tracks two-dimensional (2D) corner features and computes their old and new 3D locations. The algorithm rejects points, the 3D motions of which are inconsistent with a rigid-world constraint, and then computes the apparent change in the rover pose (i.e., translation and rotation). The mast pan and tilt angles needed to keep the target centered in the field-of-view of the cameras (thereby minimizing the area over which the 2D-tracking algorithm must operate) are computed from the estimated change in the rover pose, the 3D position of the target feature, and a model of kinematics of the mast. If the motion between the consecutive frames is still large (i.e., 3D tracking was unsuccessful), an adaptive view-based matching technique is applied to the new image. This technique uses correlation-based template matching, in which a feature template is scaled by the ratio between the depth in the original template and the depth of pixels in the new image. This is repeated over the entire search window and the best correlation results indicate the appropriate match. The program could be a core for building application programs for systems

  6. Reducing disk storage of full-3D seismic waveform tomography (F3DT) through lossy online compression

    Science.gov (United States)

    Lindstrom, Peter; Chen, Po; Lee, En-Jui

    2016-08-01

    Full-3D seismic waveform tomography (F3DT) is the latest seismic tomography technique that can assimilate broadband, multi-component seismic waveform observations into high-resolution 3D subsurface seismic structure models. The main drawback in the current F3DT implementation, in particular the scattering-integral implementation (F3DT-SI), is the high disk storage cost and the associated I/O overhead of archiving the 4D space-time wavefields of the receiver- or source-side strain tensors. The strain tensor fields are needed for computing the data sensitivity kernels, which are used for constructing the Jacobian matrix in the Gauss-Newton optimization algorithm. In this study, we have successfully integrated a lossy compression algorithm into our F3DT-SI workflow to significantly reduce the disk space for storing the strain tensor fields. The compressor supports a user-specified tolerance for bounding the error, and can be integrated into our finite-difference wave-propagation simulation code used for computing the strain fields. The decompressor can be integrated into the kernel calculation code that reads the strain fields from the disk and compute the data sensitivity kernels. During the wave-propagation simulations, we compress the strain fields before writing them to the disk. To compute the data sensitivity kernels, we read the compressed strain fields from the disk and decompress them before using them in kernel calculations. Experiments using a realistic dataset in our California statewide F3DT project have shown that we can reduce the strain-field disk storage by at least an order of magnitude with acceptable loss, and also improve the overall I/O performance of the entire F3DT-SI workflow significantly. The integration of the lossy online compressor may potentially open up the possibilities of the wide adoption of F3DT-SI in routine seismic tomography practices in the near future.

  7. CROSSPLOT-3/CON-3D, 3-D and Stereoscopic Computer-Aided Design Graphics

    International Nuclear Information System (INIS)

    Grotch, S.L.

    1986-01-01

    Description of program or function: CROSSPLOT3 is a general three- dimensional point plotting program which generates scatterplots of a data matrix from any user-specified viewpoint. Images can be rotated for a movie-like effect enhancing stereo perception. A number of features can be invoked by the user including: color, class distinction, flickering, sectioning, projections to grid surfaces, and drawing a plane. Plots may be viewed in real time as they are generated. CON3D generates three-dimensional surfaces plus contours on a lower plane from either data on a rectangular grid or an analytical function z=f(x,y). The user may choose any viewing perspective. Plots may be generated in color with many refinements under user control

  8. AUTOMATIC 3D MAPPING USING MULTIPLE UNCALIBRATED CLOSE RANGE IMAGES

    Directory of Open Access Journals (Sweden)

    M. Rafiei

    2013-09-01

    Full Text Available Automatic three-dimensions modeling of the real world is an important research topic in the geomatics and computer vision fields for many years. By development of commercial digital cameras and modern image processing techniques, close range photogrammetry is vastly utilized in many fields such as structure measurements, topographic surveying, architectural and archeological surveying, etc. A non-contact photogrammetry provides methods to determine 3D locations of objects from two-dimensional (2D images. Problem of estimating the locations of 3D points from multiple images, often involves simultaneously estimating both 3D geometry (structure and camera pose (motion, it is commonly known as structure from motion (SfM. In this research a step by step approach to generate the 3D point cloud of a scene is considered. After taking images with a camera, we should detect corresponding points in each two views. Here an efficient SIFT method is used for image matching for large baselines. After that, we must retrieve the camera motion and 3D position of the matched feature points up to a projective transformation (projective reconstruction. Lacking additional information on the camera or the scene makes the parallel lines to be unparalleled. The results of SfM computation are much more useful if a metric reconstruction is obtained. Therefor multiple views Euclidean reconstruction applied and discussed. To refine and achieve the precise 3D points we use more general and useful approach, namely bundle adjustment. At the end two real cases have been considered to reconstruct (an excavation and a tower.

  9. 3D Reconstruction and Restoration Monitoring of Sculptural Artworks by a Multi-Sensor Framework

    Directory of Open Access Journals (Sweden)

    Sandro Barone

    2012-12-01

    Full Text Available Nowadays, optical sensors are used to digitize sculptural artworks by exploiting various contactless technologies. Cultural Heritage applications may concern 3D reconstructions of sculptural shapes distinguished by small details distributed over large surfaces. These applications require robust multi-view procedures based on aligning several high resolution 3D measurements. In this paper, the integration of a 3D structured light scanner and a stereo photogrammetric sensor is proposed with the aim of reliably reconstructing large free form artworks. The structured light scanner provides high resolution range maps captured from different views. The stereo photogrammetric sensor measures the spatial location of each view by tracking a marker frame integral to the optical scanner. This procedure allows the computation of the rotation-translation matrix to transpose the range maps from local view coordinate systems to a unique global reference system defined by the stereo photogrammetric sensor. The artwork reconstructions can be further augmented by referring metadata related to restoration processes. In this paper, a methodology has been developed to map metadata to 3D models by capturing spatial references using a passive stereo-photogrammetric sensor. The multi-sensor framework has been experienced through the 3D reconstruction of a Statue of Hope located at the English Cemetery in Florence. This sculptural artwork has been a severe test due to the non-cooperative environment and the complex shape features distributed over a large surface.

  10. S3D depth-axis interaction for video games: performance and engagement

    Science.gov (United States)

    Zerebecki, Chris; Stanfield, Brodie; Hogue, Andrew; Kapralos, Bill; Collins, Karen

    2013-03-01

    Game developers have yet to embrace and explore the interactive stereoscopic 3D medium. They typically view stereoscopy as a separate mode that can be disabled throughout the design process and rarely develop game mechanics that take advantage of the stereoscopic 3D medium. What if we designed games to be S3D-specific and viewed traditional 2D viewing as a separate mode that can be disabled? The design choices made throughout such a process may yield interesting and compelling results. Furthermore, we believe that interaction within a stereoscopic 3D environment is more important than the visual experience itself and therefore, further exploration is needed to take into account the interactive affordances presented by stereoscopic 3D displays. Stereoscopic 3D displays allow players to perceive objects at different depths, thus we hypothesize that designing a core mechanic to take advantage of this viewing paradigm will create compelling content. In this paper, we describe Z-Fighter a game that we have developed that requires the player to interact directly along the stereoscopic 3D depth axis. We also outline an experiment conducted to investigate the performance, perception, and enjoyment of this game in stereoscopic 3D vs. traditional 2D viewing.

  11. 3-D Velocity Estimation for Two Planes in vivo

    DEFF Research Database (Denmark)

    Holbek, Simon; Pihl, Michael Johannes; Ewertsen, Caroline

    2014-01-01

    3-D velocity vectors can provide additional flow information applicable for diagnosing cardiovascular diseases e.g. by estimating the out-of-plane velocity component. A 3-D version of the Transverse Oscillation (TO) method has previously been used to obtain this information in a carotid flow...... and stored on the experimental scanner SARUS. The full 3-D velocity profile can be created and examined at peak-systole and end-diastole without ECG gating in two planes. Maximum out-of-plane velocities for the three peak-systoles and end-diastoles were 68.5 5.1 cm/s and 26.3 3.3 cm/s, respectively....... In the longitudinal plane, average maximum peak velocity in flow direction was 65.2 14.0 cm/s at peak-systole and 33.6 4.3 cm/s at end-diastole. A commercial BK Medical ProFocus UltraView scanner using a spectral estimator gave 79.3 cm/s and 14.6 cm/s for the same volunteer. This demonstrates that real-time 3-D...

  12. 3D accelerator magnet calculations using MAGNUS-3D

    International Nuclear Information System (INIS)

    Pissanetzky, S.; Miao, Y.

    1989-01-01

    The steady trend towards increased magnetic and geometric complexity in the design of accelerator magnets has caused a need for reliable 3D computer models and a better understanding of the behavior of magnetic system in three dimensions. The capabilities of the MAGNUS-3D family of programs are ideally suited to solve this class of problems and provide insight into 3D effects. MAGNUS-3D can solve any problem of magnetostatics involving permanent magnets, nonlinear ferromagnetic materials and electric conductors. MAGNUS-3D uses the finite element method and the two-scalar-potentials formulation of Maxwell's equations to obtain the solution, which can then be used interactively to obtain tables of field components at specific points or lines, plots of field lines, function graphs representing a field component plotted against a coordinate along any line in space (such as the beam line), and views of the conductors, the mesh and the magnetic bodies. The magnetic quantities that can be calculated include the force or torque on conductors or magnetic parts, the energy, the flux through a specified surface, line integrals of any field component along any line in space, and the average field or potential harmonic coefficients. We describe the programs with emphasis placed on their use for accelerator magnet design, and present an advanced example of actual calculations. (orig.)

  13. VP-Nets : Efficient automatic localization of key brain structures in 3D fetal neurosonography.

    Science.gov (United States)

    Huang, Ruobing; Xie, Weidi; Alison Noble, J

    2018-04-23

    Three-dimensional (3D) fetal neurosonography is used clinically to detect cerebral abnormalities and to assess growth in the developing brain. However, manual identification of key brain structures in 3D ultrasound images requires expertise to perform and even then is tedious. Inspired by how sonographers view and interact with volumes during real-time clinical scanning, we propose an efficient automatic method to simultaneously localize multiple brain structures in 3D fetal neurosonography. The proposed View-based Projection Networks (VP-Nets), uses three view-based Convolutional Neural Networks (CNNs), to simplify 3D localizations by directly predicting 2D projections of the key structures onto three anatomical views. While designed for efficient use of data and GPU memory, the proposed VP-Nets allows for full-resolution 3D prediction. We investigated parameters that influence the performance of VP-Nets, e.g. depth and number of feature channels. Moreover, we demonstrate that the model can pinpoint the structure in 3D space by visualizing the trained VP-Nets, despite only 2D supervision being provided for a single stream during training. For comparison, we implemented two other baseline solutions based on Random Forest and 3D U-Nets. In the reported experiments, VP-Nets consistently outperformed other methods on localization. To test the importance of loss function, two identical models are trained with binary corss-entropy and dice coefficient loss respectively. Our best VP-Net model achieved prediction center deviation: 1.8 ± 1.4 mm, size difference: 1.9 ± 1.5 mm, and 3D Intersection Over Union (IOU): 63.2 ± 14.7% when compared to the ground truth. To make the whole pipeline intervention free, we also implement a skull-stripping tool using 3D CNN, which achieves high segmentation accuracy. As a result, the proposed processing pipeline takes a raw ultrasound brain image as input, and output a skull-stripped image with five detected key brain

  14. Discovering hidden relationships between renal diseases and regulated genes through 3D network visualizations

    Directory of Open Access Journals (Sweden)

    Bhavnani Suresh K

    2010-11-01

    Full Text Available Abstract Background In a recent study, two-dimensional (2D network layouts were used to visualize and quantitatively analyze the relationship between chronic renal diseases and regulated genes. The results revealed complex relationships between disease type, gene specificity, and gene regulation type, which led to important insights about the underlying biological pathways. Here we describe an attempt to extend our understanding of these complex relationships by reanalyzing the data using three-dimensional (3D network layouts, displayed through 2D and 3D viewing methods. Findings The 3D network layout (displayed through the 3D viewing method revealed that genes implicated in many diseases (non-specific genes tended to be predominantly down-regulated, whereas genes regulated in a few diseases (disease-specific genes tended to be up-regulated. This new global relationship was quantitatively validated through comparison to 1000 random permutations of networks of the same size and distribution. Our new finding appeared to be the result of using specific features of the 3D viewing method to analyze the 3D renal network. Conclusions The global relationship between gene regulation and gene specificity is the first clue from human studies that there exist common mechanisms across several renal diseases, which suggest hypotheses for the underlying mechanisms. Furthermore, the study suggests hypotheses for why the 3D visualization helped to make salient a new regularity that was difficult to detect in 2D. Future research that tests these hypotheses should enable a more systematic understanding of when and how to use 3D network visualizations to reveal complex regularities in biological networks.

  15. The rendering context for stereoscopic 3D web

    Science.gov (United States)

    Chen, Qinshui; Wang, Wenmin; Wang, Ronggang

    2014-03-01

    3D technologies on the Web has been studied for many years, but they are basically monoscopic 3D. With the stereoscopic technology gradually maturing, we are researching to integrate the binocular 3D technology into the Web, creating a stereoscopic 3D browser that will provide users with a brand new experience of human-computer interaction. In this paper, we propose a novel approach to apply stereoscopy technologies to the CSS3 3D Transforms. Under our model, each element can create or participate in a stereoscopic 3D rendering context, in which 3D Transforms such as scaling, translation and rotation, can be applied and be perceived in a truly 3D space. We first discuss the underlying principles of stereoscopy. After that we discuss how these principles can be applied to the Web. A stereoscopic 3D browser with backward compatibility is also created for demonstration purposes. We take advantage of the open-source WebKit project, integrating the 3D display ability into the rendering engine of the web browser. For each 3D web page, our 3D browser will create two slightly different images, each representing the left-eye view and right-eye view, both to be combined on the 3D display to generate the illusion of depth. And as the result turns out, elements can be manipulated in a truly 3D space.

  16. Deformation analysis of a sinkhole in Thuringia using multi-temporal multi-view stereo 3D reconstruction data

    Science.gov (United States)

    Petschko, Helene; Goetz, Jason; Schmidt, Sven

    2017-04-01

    Sinkholes are a serious threat on life, personal property and infrastructure in large parts of Thuringia. Over 9000 sinkholes have been documented by the Geological Survey of Thuringia, which are caused by collapsing hollows which formed due to solution processes within the local bedrock material. However, little is known about surface processes and their dynamics at the flanks of the sinkhole once the sinkhole has shaped. These processes are of high interest as they might lead to dangerous situations at or within the vicinity of the sinkhole. Our objective was the analysis of these deformations over time in 3D by applying terrestrial photogrammetry with a simple DSLR camera. Within this study, we performed an analysis of deformations within a sinkhole close to Bad Frankenhausen (Thuringia) using terrestrial photogrammetry and multi-view stereo 3D reconstruction to obtain a 3D point cloud describing the morphology of the sinkhole. This was performed for multiple data collection campaigns over a 6-month period. The photos of the sinkhole were taken with a Nikon D3000 SLR Camera. For the comparison of the point clouds the Multiscale Model to Model Comparison (M3C2) plugin of the software CloudCompare was used. It allows to apply advanced methods of point cloud difference calculation which considers the co-registration error between two point clouds for assessing the significance of the calculated difference (given in meters). Three Styrofoam cuboids of known dimensions (16 cm wide/29 cm high/11.5 cm deep) were placed within the sinkhole to test the accuracy of the point cloud difference calculation. The multi-view stereo 3D reconstruction was performed with Agisoft Photoscan. Preliminary analysis indicates that about 26% of the sinkhole showed changes exceeding the co-registration error of the point clouds. The areas of change can mainly be detected on the flanks of the sinkhole and on an earth pillar that formed in the center of the sinkhole. These changes describe

  17. Full 3D internal strain measurement for device packaging materials using synchrotron laminography and volumetric digital image correlation method

    International Nuclear Information System (INIS)

    Asada, Takashi; Kimura, Hidehiko; Yamaguchi, Satoshi; Kano, Taiki; Kajiwara, Kentaro

    2014-01-01

    In order to measure full 3D internal strain field of resin molding compound specimens, synchrotron computed tomography and laminography at SPring-8 were performed. Then the reconstructed images were applied to 3D digital image correlation method to compute internal strain field. The results showed that internal strains in resin molding compound could be visualized in this way. (author)

  18. 3D View of Grand Canyon, Arizona

    Science.gov (United States)

    2000-01-01

    The Grand Canyon is one of North America's most spectacular geologic features. Carved primarily by the Colorado River over the past six million years, the canyon sports vertical drops of 5,000 feet and spans a 445-kilometer-long stretch of Arizona desert. The strata along the steep walls of the canyon form a record of geologic time from the Paleozoic Era (250 million years ago) to the Precambrian (1.7 billion years ago).The above view was acquired by the Advanced Spaceborne Thermal Emission and Reflection Radiometer (ASTER) instrument aboard the Terra spacecraft. Visible and near infrared data were combined to form an image that simulates the natural colors of water and vegetation. Rock colors, however, are not accurate. The image data were combined with elevation data to produce this perspective view, with no vertical exaggeration, looking from above the South Rim up Bright Angel Canyon towards the North Rim. The light lines on the plateau at lower right are the roads around the Canyon View Information Plaza. The Bright Angel Trail, which reaches the Colorado in 11.3 kilometers, can be seen dropping into the canyon over Plateau Point at bottom center. The blue and black areas on the North Rim indicate a forest fire that was smoldering as the data were acquired on May 12, 2000.Advanced Spaceborne Thermal Emission and Reflection Radiometer (ASTER) is one of five Earth-observing instruments launched December 18, 1999, on NASA's Terra satellite. The instrument was built by Japan's Ministry of International Trade and Industry. A joint U.S./Japan science team is responsible for validation and calibration of the instrument and the data products. Dr. Anne Kahle at NASA's Jet Propulsion Laboratory, Pasadena, Calif., is the U.S. Science team leader; Moshe Pniel of JPL is the project manager. ASTER is the only high resolution imaging sensor on Terra. The primary goal of the ASTER mission is to obtain high-resolution image data in 14 channels over the entire land surface, as

  19. Depth-based Multi-View 3D Video Coding

    DEFF Research Database (Denmark)

    Zamarin, Marco

    techniques are used to extract dense motion information and generate improved candidate side information. Multiple candidates are merged employing multi-hypothesis strategies. Promising rate-distortion performance improvements compared with state-of-the-art Wyner-Ziv decoders are reported, both when texture......-view video. Depth maps are typically used to synthesize the desired output views, and the performance of view synthesis algorithms strongly depends on the accuracy of depth information. In this thesis, novel algorithms for efficient depth map compression in MVD scenarios are proposed, with particular focus...... on edge-preserving solutions. In a proposed scheme, texture-depth correlation is exploited to predict surface shapes in the depth signal. In this way depth coding performance can be improved in terms of both compression gain and edge-preservation. Another solution proposes a new intra coding mode targeted...

  20. Additive Manufacturing Techniques for the Reconstruction of 3D Fetal Faces

    Directory of Open Access Journals (Sweden)

    Domenico Speranza

    2017-01-01

    Full Text Available This paper deals with additive manufacturing techniques for the creation of 3D fetal face models starting from routine 3D ultrasound data. In particular, two distinct themes are addressed. First, a method for processing and building 3D models based on the use of medical image processing techniques is proposed. Second, the preliminary results of a questionnaire distributed to future parents consider the use of these reconstructions both from an emotional and an affective point of view. In particular, the study focuses on the enhancement of the perception of maternity or paternity and the improvement in the relationship between parents and physicians in case of fetal malformations, in particular facial or cleft lip diseases.

  1. Analysis of User Requirements in Interactive 3D Video Systems

    Directory of Open Access Journals (Sweden)

    Haiyue Yuan

    2012-01-01

    Full Text Available The recent development of three dimensional (3D display technologies has resulted in a proliferation of 3D video production and broadcasting, attracting a lot of research into capture, compression and delivery of stereoscopic content. However, the predominant design practice of interactions with 3D video content has failed to address its differences and possibilities in comparison to the existing 2D video interactions. This paper presents a study of user requirements related to interaction with the stereoscopic 3D video. The study suggests that the change of view, zoom in/out, dynamic video browsing, and textual information are the most relevant interactions with stereoscopic 3D video. In addition, we identified a strong demand for object selection that resulted in a follow-up study of user preferences in 3D selection using virtual-hand and ray-casting metaphors. These results indicate that interaction modality affects users’ decision of object selection in terms of chosen location in 3D, while user attitudes do not have significant impact. Furthermore, the ray-casting-based interaction modality using Wiimote can outperform the volume-based interaction modality using mouse and keyboard for object positioning accuracy.

  2. 3D medical collaboration technology to enhance emergency healthcare

    DEFF Research Database (Denmark)

    Welch, Gregory F; Sonnenwald, Diane H.; Fuchs, Henry

    2009-01-01

    Two-dimensional (2D) videoconferencing has been explored widely in the past 15-20 years to support collaboration in healthcare. Two issues that arise in most evaluations of 2D videoconferencing in telemedicine are the difficulty obtaining optimal camera views and poor depth perception. To address...... these problems, we are exploring the use of a small array of cameras to reconstruct dynamic three-dimensional (3D) views of a remote environment and of events taking place within. The 3D views could be sent across wired or wireless networks to remote healthcare professionals equipped with fixed displays...... or with mobile devices such as personal digital assistants (PDAs). The remote professionals' viewpoints could be specified manually or automatically (continuously) via user head or PDA tracking, giving the remote viewers head-slaved or hand-slaved virtual cameras for monoscopic or stereoscopic viewing...

  3. The psychology of the 3D experience

    Science.gov (United States)

    Janicke, Sophie H.; Ellis, Andrew

    2013-03-01

    With 3D televisions expected to reach 50% home saturation as early as 2016, understanding the psychological mechanisms underlying the user response to 3D technology is critical for content providers, educators and academics. Unfortunately, research examining the effects of 3D technology has not kept pace with the technology's rapid adoption, resulting in large-scale use of a technology about which very little is actually known. Recognizing this need for new research, we conducted a series of studies measuring and comparing many of the variables and processes underlying both 2D and 3D media experiences. In our first study, we found narratives within primetime dramas had the power to shift viewer attitudes in both 2D and 3D settings. However, we found no difference in persuasive power between 2D and 3D content. We contend this lack of effect was the result of poor conversion quality and the unique demands of 3D production. In our second study, we found 3D technology significantly increased enjoyment when viewing sports content, yet offered no added enjoyment when viewing a movie trailer. The enhanced enjoyment of the sports content was shown to be the result of heightened emotional arousal and attention in the 3D condition. We believe the lack of effect found for the movie trailer may be genre-related. In our final study, we found 3D technology significantly enhanced enjoyment of two video games from different genres. The added enjoyment was found to be the result of an increased sense of presence.

  4. 3D View of Death Valley, California

    Science.gov (United States)

    2000-01-01

    This 3-D perspective view looking north over Death Valley, California, was produced by draping ASTER nighttime thermal infrared data over topographic data from the US Geological Survey. The ASTER data were acquired April 7, 2000 with the multi-spectral thermal infrared channels, and cover an area of 60 by 80 km (37 by 50 miles). Bands 13, 12, and 10 are displayed in red, green and blue respectively. The data have been computer enhanced to exaggerate the color variations that highlight differences in types of surface materials. Salt deposits on the floor of Death Valley appear in shades of yellow, green, purple, and pink, indicating presence of carbonate, sulfate, and chloride minerals. The Panamint Mtns. to the west, and the Black Mtns. to the east, are made up of sedimentary limestones, sandstones, shales, and metamorphic rocks. The bright red areas are dominated by the mineral quartz, such as is found in sandstones; green areas are limestones. In the lower center part of the image is Badwater, the lowest point in North America.Advanced Spaceborne Thermal Emission and Reflection Radiometer (ASTER) is one of five Earth-observing instruments launched December 18, 1999, on NASA's Terra satellite. The instrument was built by Japan's Ministry of International Trade and Industry. A joint U.S./Japan science team is responsible for validation and calibration of the instrument and the data products. Dr. Anne Kahle at NASA's Jet Propulsion Laboratory, Pasadena, Calif., is the U.S. Science team leader; Moshe Pniel of JPL is the project manager. ASTER is the only high resolution imaging sensor on Terra. The primary goal of the ASTER mission is to obtain high-resolution image data in 14 channels over the entire land surface, as well as black and white stereo images. With revisit time of between 4 and 16 days, ASTER will provide the capability for repeat coverage of changing areas on Earth's surface.The broad spectral coverage and high spectral resolution of ASTER will provide

  5. Structured Light-Based 3D Reconstruction System for Plants

    Directory of Open Access Journals (Sweden)

    Thuy Tuong Nguyen

    2015-07-01

    Full Text Available Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces and software algorithms (including the proposed 3D point cloud registration and plant feature measurement. This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance.

  6. Pathways for Learning from 3D Technology

    Science.gov (United States)

    Carrier, L. Mark; Rab, Saira S.; Rosen, Larry D.; Vasquez, Ludivina; Cheever, Nancy A.

    2016-01-01

    The purpose of this study was to find out if 3D stereoscopic presentation of information in a movie format changes a viewer's experience of the movie content. Four possible pathways from 3D presentation to memory and learning were considered: a direct connection based on cognitive neuroscience research; a connection through "immersion" in that 3D presentations could provide additional sensorial cues (e.g., depth cues) that lead to a higher sense of being surrounded by the stimulus; a connection through general interest such that 3D presentation increases a viewer’s interest that leads to greater attention paid to the stimulus (e.g., "involvement"); and a connection through discomfort, with the 3D goggles causing discomfort that interferes with involvement and thus with memory. The memories of 396 participants who viewed two-dimensional (2D) or 3D movies at movie theaters in Southern California were tested. Within three days of viewing a movie, participants filled out an online anonymous questionnaire that queried them about their movie content memories, subjective movie-going experiences (including emotional reactions and "presence") and demographic backgrounds. The responses to the questionnaire were subjected to path analyses in which several different links between 3D presentation to memory (and other variables) were explored. The results showed there were no effects of 3D presentation, either directly or indirectly, upon memory. However, the largest effects of 3D presentation were on emotions and immersion, with 3D presentation leading to reduced positive emotions, increased negative emotions and lowered immersion, compared to 2D presentations. PMID:28078331

  7. Effects of Viewing Displays from Different Distances on Human Visual System

    Directory of Open Access Journals (Sweden)

    Mohamed Z. Ramadan

    2017-11-01

    Full Text Available The current stereoscopic 3D displays have several human-factor issues including visual-fatigue symptoms such as eyestrain, headache, fatigue, nausea, and malaise. The viewing time and viewing distance are factors that considerably affect the visual fatigue associated with 3D displays. Hence, this study analyzes the effects of display type (2D vs. 3D and viewing distance on visual fatigue during a 60-min viewing session based on electroencephalogram (EEG relative beta power, and alpha/beta power ratio. In this study, twenty male participants watched four videos. The EEGs were recorded at two occipital lobes (O1 and O2 of each participant in the pre-session (3 min, post-session (3 min, and during a 60-min viewing session. The results showed that the decrease in relative beta power of the EEG and the increase in the alpha/beta ratio from the start until the end of the viewing session were significantly higher when watching the 3D display. When the viewing distance was increased from 1.95 m to 3.90 m, the visual fatigue was decreased in the case of the 3D-display, whereas the fatigue was increased in the case of the 2D-display. Moreover, there was approximately the same level of visual fatigue when watching videos in 2D or 3D from a long viewing distance (3.90 m.

  8. A 3d-3d appetizer

    Energy Technology Data Exchange (ETDEWEB)

    Pei, Du; Ye, Ke [Walter Burke Institute for Theoretical Physics, California Institute of Technology, Pasadena, CA, 91125 (United States)

    2016-11-02

    We test the 3d-3d correspondence for theories that are labeled by Lens spaces. We find a full agreement between the index of the 3d N=2 “Lens space theory” T[L(p,1)] and the partition function of complex Chern-Simons theory on L(p,1). In particular, for p=1, we show how the familiar S{sup 3} partition function of Chern-Simons theory arises from the index of a free theory. For large p, we find that the index of T[L(p,1)] becomes a constant independent of p. In addition, we study T[L(p,1)] on the squashed three-sphere S{sub b}{sup 3}. This enables us to see clearly, at the level of partition function, to what extent G{sub ℂ} complex Chern-Simons theory can be thought of as two copies of Chern-Simons theory with compact gauge group G.

  9. 2D to 3D conversion implemented in different hardware

    Science.gov (United States)

    Ramos-Diaz, Eduardo; Gonzalez-Huitron, Victor; Ponomaryov, Volodymyr I.; Hernandez-Fragoso, Araceli

    2015-02-01

    Conversion of available 2D data for release in 3D content is a hot topic for providers and for success of the 3D applications, in general. It naturally completely relies on virtual view synthesis of a second view given by original 2D video. Disparity map (DM) estimation is a central task in 3D generation but still follows a very difficult problem for rendering novel images precisely. There exist different approaches in DM reconstruction, among them manually and semiautomatic methods that can produce high quality DMs but they demonstrate hard time consuming and are computationally expensive. In this paper, several hardware implementations of designed frameworks for an automatic 3D color video generation based on 2D real video sequence are proposed. The novel framework includes simultaneous processing of stereo pairs using the following blocks: CIE L*a*b* color space conversions, stereo matching via pyramidal scheme, color segmentation by k-means on an a*b* color plane, and adaptive post-filtering, DM estimation using stereo matching between left and right images (or neighboring frames in a video), adaptive post-filtering, and finally, the anaglyph 3D scene generation. Novel technique has been implemented on DSP TMS320DM648, Matlab's Simulink module over a PC with Windows 7, and using graphic card (NVIDIA Quadro K2000) demonstrating that the proposed approach can be applied in real-time processing mode. The time values needed, mean Similarity Structural Index Measure (SSIM) and Bad Matching Pixels (B) values for different hardware implementations (GPU, Single CPU, and DSP) are exposed in this paper.

  10. A 2D driven 3D vessel segmentation algorithm for 3D digital subtraction angiography data

    International Nuclear Information System (INIS)

    Spiegel, M; Hornegger, J; Redel, T; Struffert, T; Doerfler, A

    2011-01-01

    Cerebrovascular disease is among the leading causes of death in western industrial nations. 3D rotational angiography delivers indispensable information on vessel morphology and pathology. Physicians make use of this to analyze vessel geometry in detail, i.e. vessel diameters, location and size of aneurysms, to come up with a clinical decision. 3D segmentation is a crucial step in this pipeline. Although a lot of different methods are available nowadays, all of them lack a method to validate the results for the individual patient. Therefore, we propose a novel 2D digital subtraction angiography (DSA)-driven 3D vessel segmentation and validation framework. 2D DSA projections are clinically considered as gold standard when it comes to measurements of vessel diameter or the neck size of aneurysms. An ellipsoid vessel model is applied to deliver the initial 3D segmentation. To assess the accuracy of the 3D vessel segmentation, its forward projections are iteratively overlaid with the corresponding 2D DSA projections. Local vessel discrepancies are modeled by a global 2D/3D optimization function to adjust the 3D vessel segmentation toward the 2D vessel contours. Our framework has been evaluated on phantom data as well as on ten patient datasets. Three 2D DSA projections from varying viewing angles have been used for each dataset. The novel 2D driven 3D vessel segmentation approach shows superior results against state-of-the-art segmentations like region growing, i.e. an improvement of 7.2% points in precision and 5.8% points for the Dice coefficient. This method opens up future clinical applications requiring the greatest vessel accuracy, e.g. computational fluid dynamic modeling.

  11. Size Optimization of 3D Stereoscopic Film Frames

    African Journals Online (AJOL)

    pc

    2018-03-22

    Mar 22, 2018 ... perception. Keywords- Optimization; Stereoscopic Film; 3D Frames;Aspect. Ratio ... television will mature to enable the viewing of 3D films prevalent[3]. On the .... Industry Standard VFX Practices and Proced. 2014. [10] N. A. ...

  12. Modreg: A Modular Framework for RGB-D Image Acquisition and 3D Object Model Registration

    Directory of Open Access Journals (Sweden)

    Kornuta Tomasz

    2017-09-01

    Full Text Available RGB-D sensors became a standard in robotic applications requiring object recognition, such as object grasping and manipulation. A typical object recognition system relies on matching of features extracted from RGB-D images retrieved from the robot sensors with the features of the object models. In this paper we present ModReg: a system for registration of 3D models of objects. The system consists of a modular software associated with a multi-camera setup supplemented with an additional pattern projector, used for the registration of high-resolution RGB-D images. The objects are placed on a fiducial board with two dot patterns enabling extraction of masks of the placed objects and estimation of their initial poses. The acquired dense point clouds constituting subsequent object views undergo pairwise registration and at the end are optimized with a graph-based technique derived from SLAM. The combination of all those elements resulted in a system able to generate consistent 3D models of objects.

  13. Radiation hardness properties of full-3D active edge silicon sensors

    Czech Academy of Sciences Publication Activity Database

    Da Via, C.; Hasi, J.; Kenney, C.; Linhart, V.; Parker, S.; Slavíček, T.; Watts, S. J.; Bém, Pavel; Horažďovský, T.; Pospíšil, S.

    2008-01-01

    Roč. 587, 2-3 (2008), s. 243-249 ISSN 0168-9002 Institutional research plan: CEZ:AV0Z10480505 Keywords : silicon detectors * radiation hardness * 3D Subject RIV: BG - Nuclear, Atomic and Molecular Physics, Colliders Impact factor: 1.019, year: 2008

  14. A simple device for the stereoscopic display of 3D CT images

    International Nuclear Information System (INIS)

    Haveri, M.; Suramo, I.; Laehde, S.; Karhula, V.; Junila, J.

    1997-01-01

    We describe a simple device for creating true 3D views of image pairs obtained at 3D CT reconstruction. The device presents the images in a slightly different angle of view for the left and the right eyes. This true 3D viewing technique was applied experimentally in the evaluation of complex acetabular fractures. Experiments were also made to determine the optimal angle between the images for each eye. The angle varied between 1 and 7 for different observers and also depended on the display field of view used. (orig.)

  15. Determination of CME 3D parameters based on a new full ice-cream cone model

    Science.gov (United States)

    Na, Hyeonock; Moon, Yong-Jae

    2017-08-01

    In space weather forecast, it is important to determine three-dimensional properties of CMEs. Using 29 limb CMEs, we examine which cone type is close to a CME three-dimensional structure. We find that most CMEs have near full ice-cream cone structure which is a symmetrical circular cone combined with a hemisphere. We develop a full ice-cream cone model based on a new methodology that the full ice-cream cone consists of many flat cones with different heights and angular widths. By applying this model to 12 SOHO/LASCO halo CMEs, we find that 3D parameters from our method are similar to those from other stereoscopic methods (i.e., a triangulation method and a Graduated Cylindrical Shell model). In addition, we derive CME mean density (ρmean=Mtotal/Vcone) based on the full ice-cream cone structure. For several limb events, we determine CME mass by applying the Solarsoft procedure (e.g., cme_mass.pro) to SOHO/LASCO C3 images. CME volumes are estimated from the full ice-cream cone structure. From the power-law relationship between CME mean density and its height, we estimate CME mean densities at 20 solar radii (Rs). We will compare the CME densities at 20 Rs with their corresponding ICME densities.

  16. Volumetric 3D Display System with Static Screen

    Science.gov (United States)

    Geng, Jason

    2011-01-01

    Current display technology has relied on flat, 2D screens that cannot truly convey the third dimension of visual information: depth. In contrast to conventional visualization that is primarily based on 2D flat screens, the volumetric 3D display possesses a true 3D display volume, and places physically each 3D voxel in displayed 3D images at the true 3D (x,y,z) spatial position. Each voxel, analogous to a pixel in a 2D image, emits light from that position to form a real 3D image in the eyes of the viewers. Such true volumetric 3D display technology provides both physiological (accommodation, convergence, binocular disparity, and motion parallax) and psychological (image size, linear perspective, shading, brightness, etc.) depth cues to human visual systems to help in the perception of 3D objects. In a volumetric 3D display, viewers can watch the displayed 3D images from a completely 360 view without using any special eyewear. The volumetric 3D display techniques may lead to a quantum leap in information display technology and can dramatically change the ways humans interact with computers, which can lead to significant improvements in the efficiency of learning and knowledge management processes. Within a block of glass, a large amount of tiny dots of voxels are created by using a recently available machining technique called laser subsurface engraving (LSE). The LSE is able to produce tiny physical crack points (as small as 0.05 mm in diameter) at any (x,y,z) location within the cube of transparent material. The crack dots, when illuminated by a light source, scatter the light around and form visible voxels within the 3D volume. The locations of these tiny voxels are strategically determined such that each can be illuminated by a light ray from a high-resolution digital mirror device (DMD) light engine. The distribution of these voxels occupies the full display volume within the static 3D glass screen. This design eliminates any moving screen seen in previous

  17. DEVELOPING 3D AWARENESS WHEN TEACHING TECHNICAL DRAFTING

    OpenAIRE

    RADUICA Felix; RUGESCU Ana-Maria Mihaela

    2017-01-01

    This paper details a new method of developing 3D awareness when teaching technical drafting. The latest advancements in technology allow us to develop 3D parts in a virtual environment relatively easy. Allowing students to see the 2D part they are drawing in a 3D presentation may allow them to better understand the concepts of spatiality and planes of view.

  18. CT colonography: comparison of a colon dissection display versus 3D endoluminal view for the detection of polyps

    International Nuclear Information System (INIS)

    Juchems, Markus S.; Pauls, Sandra; Brambs, Hans-Juergen; Aschoff, Andrik J.; Fleiter, Thorsten R.; Schmidt, Stefan A.

    2006-01-01

    The purpose of this study was to compare sensitivity, specificity, and postprocessing time of a colon dissection approach to regular 3D-endoluminal workup of computed tomography (CT) colonography for the detection of polypoid lesions. Twenty-one patients who had received conventional colonoscopy after CT colonography were selected; 18 patients had either colon polyps or colon cancer and three had no findings. CT colonography was performed using a 4-channel multi-detector-row (MDR) CT in ten cases and a 16-channel MDR-CT in 11 cases. A blinded reader retrospectively evaluated all colonographies using both viewing methods in a randomized order. Thirty-seven polyps were identified by optical colonoscopy. An overall per-lesion sensitivity of 47.1% for lesions smaller than 5 mm, 56.3% for lesions between 5 mm and 10 mm, and 75.0% for lesion larger than 10 mm was calculated using the colon dissection approach. This compared to an overall per-lesion sensitivity of 35.3% ( 10 mm) using the endoluminal view. The average time consumption for CT colonography evaluation with the colon dissection software was 10 min versus 38 min using the endoluminal view. A colon dissection approach may provide a significant time advantage for evaluation of CT colonography while obtaining a high sensitivity. It is especially superior in the detection of lesions smaller than 5 mm. (orig.)

  19. 3D RECONSTRUCTION FROM MULTI-VIEW MEDICAL X-RAY IMAGES – REVIEW AND EVALUATION OF EXISTING METHODS

    Directory of Open Access Journals (Sweden)

    S. Hosseinian

    2015-12-01

    Full Text Available The 3D concept is extremely important in clinical studies of human body. Accurate 3D models of bony structures are currently required in clinical routine for diagnosis, patient follow-up, surgical planning, computer assisted surgery and biomechanical applications. However, 3D conventional medical imaging techniques such as computed tomography (CT scan and magnetic resonance imaging (MRI have serious limitations such as using in non-weight-bearing positions, costs and high radiation dose(for CT. Therefore, 3D reconstruction methods from biplanar X-ray images have been taken into consideration as reliable alternative methods in order to achieve accurate 3D models with low dose radiation in weight-bearing positions. Different methods have been offered for 3D reconstruction from X-ray images using photogrammetry which should be assessed. In this paper, after demonstrating the principles of 3D reconstruction from X-ray images, different existing methods of 3D reconstruction of bony structures from radiographs are classified and evaluated with various metrics and their advantages and disadvantages are mentioned. Finally, a comparison has been done on the presented methods with respect to several metrics such as accuracy, reconstruction time and their applications. With regards to the research, each method has several advantages and disadvantages which should be considered for a specific application.

  20. IGUANA: a high-performance 2D and 3D visualisation system

    Energy Technology Data Exchange (ETDEWEB)

    Alverson, G. [Department of Physics, Northeastern University, Boston, MA 02115 (United States); Eulisse, G. [Department of Physics, Northeastern University, Boston, MA 02115 (United States); Muzaffar, S. [Department of Physics, Northeastern University, Boston, MA 02115 (United States); Osborne, I. [Department of Physics, Northeastern University, Boston, MA 02115 (United States); Taylor, L. [Department of Physics, Northeastern University, Boston, MA 02115 (United States)]. E-mail: lucas.taylor@cern.ch; Tuura, L.A. [Department of Physics, Northeastern University, Boston, MA 02115 (United States)

    2004-11-21

    The IGUANA project has developed visualisation tools for multiple high-energy experiments. At the core of IGUANA is a generic, high-performance visualisation system based on OpenInventor and OpenGL. This paper describes the back-end and a feature-rich 3D visualisation system built on it, as well as a new 2D visualisation system that can automatically generate 2D views from 3D data, for example to produce R/Z or X/Y detector displays from existing 3D display with little effort. IGUANA has collaborated with the open-source gl2ps project to create a high-quality vector postscript output that can produce true vector graphics output from any OpenGL 2D or 3D display, complete with surface shading and culling of invisible surfaces. We describe how it works. We also describe how one can measure the memory and performance costs of various OpenInventor constructs and how to test scene graphs. We present good patterns to follow and bad patterns to avoid. We have added more advanced tools such as per-object clipping, slicing, lighting or animation, as well as multiple linked views with OpenInventor, and describe them in this paper. We give details on how to edit object appearance efficiently and easily, and even dynamically as a function of object properties, with instant visual feedback to the user.

  1. IGUANA: a high-performance 2D and 3D visualisation system

    International Nuclear Information System (INIS)

    Alverson, G.; Eulisse, G.; Muzaffar, S.; Osborne, I.; Taylor, L.; Tuura, L.A.

    2004-01-01

    The IGUANA project has developed visualisation tools for multiple high-energy experiments. At the core of IGUANA is a generic, high-performance visualisation system based on OpenInventor and OpenGL. This paper describes the back-end and a feature-rich 3D visualisation system built on it, as well as a new 2D visualisation system that can automatically generate 2D views from 3D data, for example to produce R/Z or X/Y detector displays from existing 3D display with little effort. IGUANA has collaborated with the open-source gl2ps project to create a high-quality vector postscript output that can produce true vector graphics output from any OpenGL 2D or 3D display, complete with surface shading and culling of invisible surfaces. We describe how it works. We also describe how one can measure the memory and performance costs of various OpenInventor constructs and how to test scene graphs. We present good patterns to follow and bad patterns to avoid. We have added more advanced tools such as per-object clipping, slicing, lighting or animation, as well as multiple linked views with OpenInventor, and describe them in this paper. We give details on how to edit object appearance efficiently and easily, and even dynamically as a function of object properties, with instant visual feedback to the user

  2. D3D augmented reality imaging system: proof of concept in mammography.

    Science.gov (United States)

    Douglas, David B; Petricoin, Emanuel F; Liotta, Lance; Wilson, Eugene

    2016-01-01

    The purpose of this article is to present images from simulated breast microcalcifications and assess the pattern of the microcalcifications with a technical development called "depth 3-dimensional (D3D) augmented reality". A computer, head display unit, joystick, D3D augmented reality software, and an in-house script of simulated data of breast microcalcifications in a ductal distribution were used. No patient data was used and no statistical analysis was performed. The D3D augmented reality system demonstrated stereoscopic depth perception by presenting a unique image to each eye, focal point convergence, head position tracking, 3D cursor, and joystick fly-through. The D3D augmented reality imaging system offers image viewing with depth perception and focal point convergence. The D3D augmented reality system should be tested to determine its utility in clinical practice.

  3. Nonlaser-based 3D surface imaging

    Energy Technology Data Exchange (ETDEWEB)

    Lu, Shin-yee; Johnson, R.K.; Sherwood, R.J. [Lawrence Livermore National Lab., CA (United States)

    1994-11-15

    3D surface imaging refers to methods that generate a 3D surface representation of objects of a scene under viewing. Laser-based 3D surface imaging systems are commonly used in manufacturing, robotics and biomedical research. Although laser-based systems provide satisfactory solutions for most applications, there are situations where non laser-based approaches are preferred. The issues that make alternative methods sometimes more attractive are: (1) real-time data capturing, (2) eye-safety, (3) portability, and (4) work distance. The focus of this presentation is on generating a 3D surface from multiple 2D projected images using CCD cameras, without a laser light source. Two methods are presented: stereo vision and depth-from-focus. Their applications are described.

  4. COMPARISON OF 2D AND 3D VIDEO DISPLAYS FOR TEACHING VITREORETINAL SURGERY.

    Science.gov (United States)

    Chhaya, Nisarg; Helmy, Omar; Piri, Niloofar; Palacio, Agustina; Schaal, Shlomit

    2017-07-11

    To compare medical students' learning uptake and understanding of vitreoretinal surgeries by watching either 2D or 3D video recordings. Three vitreoretinal procedures (tractional retinal detachment, exposed scleral buckle removal, and four-point scleral fixation of an intraocular lens [TSS]) were recorded simultaneously with a conventional recorder for two-dimensional viewing and a VERION 3D HD system using Sony HVO-1000MD for three-dimensional viewing. Two videos of each surgery, one 2D and the other 3D, were edited to have the same content side by side. One hundred UMass medical students randomly assigned to a 2D group or 3D, then watched corresponding videos on a MacBook. All groups wore BiAL Red-blue 3D glasses and were appropriately randomized. Students filled out questionnaires about surgical steps or anatomical relationships of the pathologies or tissues, and their answers were compared. There was no significant difference in comprehension between the two groups for the extraocular scleral buckle procedure. However, for the intraocular TSS and tractional retinal detachment videos, the 3D group performed better than 2D (P < 0.05) on anatomy comprehension questions. Three-dimensional videos may have value in teaching intraocular ophthalmic surgeries. Surgical procedure steps and basic ocular anatomy may have to be reviewed to ensure maximal teaching efficacy.

  5. A full 3D-navigation system in a suitcase.

    Science.gov (United States)

    Freysinger, W; Truppe, M J; Gunkel, A R; Thumfart, W F

    2001-01-01

    To reduce the impact of contemporary 3D-navigation systems on the environment of typical otorhinolaryngologic operating rooms, we demonstrate that a transfer of navigation software to modern high-power notebook computers is feasible and results in a practicable way to provide positional information to a surgeon intraoperatively. The ARTMA Virtual Patient System has been implemented on a Macintosh PowerBook G3 and, in connection with the Polhemus FASTRAK digitizer, provides intraoperative positional information during endoscopic endonasal surgery. Satisfactory intraoperative navigation has been realized in two- and three-dimensional medical image data sets (i.e., X-ray, ultrasound images, CT, and MR) and live video. This proof-of-concept study demonstrates that acceptable ergonomics and excellent performance of the system can be achieved with contemporary high-end notebook computers. Copyright 2001 Wiley-Liss, Inc.

  6. Accuracy and efficiency of full-arch digitalization and 3D printing: A comparison between desktop model scanners, an intraoral scanner, a CBCT model scan, and stereolithographic 3D printing.

    Science.gov (United States)

    Wesemann, Christian; Muallah, Jonas; Mah, James; Bumann, Axel

    2017-01-01

    The primary objective of this study was to compare the accuracy and time efficiency of an indirect and direct digitalization workflow with that of a three-dimensional (3D) printer in order to identify the most suitable method for orthodontic use. A master model was measured with a coordinate measuring instrument. The distances measured were the intercanine width, the intermolar width, and the dental arch length. Sixty-four scans were taken with each of the desktop scanners R900 and R700 (3Shape), the intraoral scanner TRIOS Color Pod (3Shape), and the Promax 3D Mid cone beam computed tomography (CBCT) unit (Planmeca). All scans were measured with measuring software. One scan was selected and printed 37 times on the D35 stereolithographic 3D printer (Innovation MediTech). The printed models were measured again using the coordinate measuring instrument. The most accurate results were obtained by the R900. The R700 and the TRIOS intraoral scanner showed comparable results. CBCT-3D-rendering with the Promax 3D Mid CBCT unit revealed significantly higher accuracy with regard to dental casts than dental impressions. 3D printing offered a significantly higher level of deviation than digitalization with desktop scanners or an intraoral scanner. The chairside time required for digital impressions was 27% longer than for conventional impressions. Conventional impressions, model casting, and optional digitization with desktop scanners remains the recommended workflow process. For orthodontic demands, intraoral scanners are a useful alternative for full-arch scans. For prosthodontic use, the scanning scope should be less than one quadrant and three additional teeth.

  7. Analysis of the diffraction effects for a multi-view autostereoscopic three-dimensional display system based on shutter parallax barriers with full resolution

    Science.gov (United States)

    Meng, Yang; Yu, Zhongyuan; Jia, Fangda; Zhang, Chunyu; Wang, Ye; Liu, Yumin; Ye, Han; Chen, Laurence Lujun

    2017-10-01

    A multi-view autostereoscopic three-dimensional (3D) system is built by using a 2D display screen and a customized parallax-barrier shutter (PBS) screen. The shutter screen is controlled dynamically by address driving matrix circuit and it is placed in front of the display screen at a certain location. The system could achieve densest viewpoints due to its specially optical and geometric design which is based on concept of "eye space". The resolution of 3D imaging is not reduced compared to 2D mode by using limited time division multiplexing technology. The diffraction effects may play an important role in 3D display imaging quality, especially when applied to small screen, such as iPhone screen etc. For small screen, diffraction effects may contribute crosstalk between binocular views, image brightness uniformity etc. Therefore, diffraction effects are analyzed and considered in a one-dimensional shutter screen model of the 3D display, in which the numerical simulation of light from display pixels on display screen through parallax barrier slits to each viewing zone in eye space, is performed. The simulation results provide guidance for criteria screen size over which the impact of diffraction effects are ignorable, and below which diffraction effects must be taken into account. Finally, the simulation results are compared to the corresponding experimental measurements and observation with discussion.

  8. Validation of the 3D Skin Comet assay using full thickness skin models: Transferability and reproducibility.

    Science.gov (United States)

    Reisinger, Kerstin; Blatz, Veronika; Brinkmann, Joep; Downs, Thomas R; Fischer, Anja; Henkler, Frank; Hoffmann, Sebastian; Krul, Cyrille; Liebsch, Manfred; Luch, Andreas; Pirow, Ralph; Reus, Astrid A; Schulz, Markus; Pfuhler, Stefan

    2018-03-01

    Recently revised OECD Testing Guidelines highlight the importance of considering the first site-of-contact when investigating the genotoxic hazard. Thus far, only in vivo approaches are available to address the dermal route of exposure. The 3D Skin Comet and Reconstructed Skin Micronucleus (RSMN) assays intend to close this gap in the in vitro genotoxicity toolbox by investigating DNA damage after topical application. This represents the most relevant route of exposure for a variety of compounds found in household products, cosmetics, and industrial chemicals. The comet assay methodology is able to detect both chromosomal damage and DNA lesions that may give rise to gene mutations, thereby complementing the RSMN which detects only chromosomal damage. Here, the comet assay was adapted to two reconstructed full thickness human skin models: the EpiDerm™- and Phenion ® Full-Thickness Skin Models. First, tissue-specific protocols for the isolation of single cells and the general comet assay were transferred to European and US-American laboratories. After establishment of the assay, the protocol was then further optimized with appropriate cytotoxicity measurements and the use of aphidicolin, a DNA repair inhibitor, to improve the assay's sensitivity. In the first phase of an ongoing validation study eight chemicals were tested in three laboratories each using the Phenion ® Full-Thickness Skin Model, informing several validation modules. Ultimately, the 3D Skin Comet assay demonstrated a high predictive capacity and good intra- and inter-laboratory reproducibility with four laboratories reaching a 100% predictivity and the fifth yielding 70%. The data are intended to demonstrate the use of the 3D Skin Comet assay as a new in vitro tool for following up on positive findings from the standard in vitro genotoxicity test battery for dermally applied chemicals, ultimately helping to drive the regulatory acceptance of the assay. To expand the database, the validation will

  9. Calculations of 3D full-scale VVER fuel assembly and core models using MCU and BIPR-7A codes

    Energy Technology Data Exchange (ETDEWEB)

    Aleshin, Sergey S.; Bikeev, Artem S.; Bolshagin, Sergey N.; Kalugin, Mikhail A.; Kosourov, Evgeniy K.; Pavlovichev, Aleksandr M.; Pryanichnikov, Aleksandr V.; Sukhino-Khomenko, Evgenia A.; Shcherenko, Anna I.; Shcherenko, Anastasia I.; Shkarovskiy, Denis A. [Nuclear Research Centre ' ' Kurchatov Institute' ' , Moscow (Russian Federation)

    2015-09-15

    Two types of calculations were made to compare BIPR-7A and MCU results for 3D full-scale models. First EPS (emergency protection system) efficiency and in-core power distributions were analyzed for an equilibrium fuel load of VVER-1000 assuming its operation within an 18-month cycle. Computations were performed without feedbacks and with fuel burnup distributed over the core. After 3D infinite lattices of full-scale VVER-1000 fuel assemblies (A's) with uranium fuel 4.4% enrichment and uranium-erbium fuel 4.4% enrichment and Er{sub 2}O{sub 3} 1 % wt were considered. Computations were performed with feedbacks and fuel burnup at the constant power level. For different time moments effective multiplication factor and power distribution were obtained. EPS efficiency and reactivity effects at chosen time moments were analyzed.

  10. Open 3D Projects

    Directory of Open Access Journals (Sweden)

    Felician ALECU

    2010-01-01

    Full Text Available Many professionals and 3D artists consider Blender as being the best open source solution for 3D computer graphics. The main features are related to modeling, rendering, shading, imaging, compositing, animation, physics and particles and realtime 3D/game creation.

  11. REAL-TIME CAMERA GUIDANCE FOR 3D SCENE RECONSTRUCTION

    Directory of Open Access Journals (Sweden)

    F. Schindler

    2012-07-01

    Full Text Available We propose a framework for operator guidance during the image acquisition process for reliable multi-view stereo reconstruction. Goal is to achieve full coverage of the object and sufficient overlap. Multi-view stereo is a commonly used method to reconstruct both camera trajectory and 3D object shape. After determining an initial solution, a globally optimal reconstruction is usually obtained by executing a bundle adjustment involving all images. Acquiring suitable images, however, still requires an experienced operator to ensure accuracy and completeness of the final solution. We propose an interactive framework for guiding unexperienced users or possibly an autonomous robot. Using approximate camera orientations and object points we estimate point uncertainties within a sliding bundle adjustment and suggest appropriate camera movements. A visual feedback system communicates the decisions to the user in an intuitive way. We demonstrate the suitability of our system with a virtual image acquisition simulation as well as in real-world scenarios. We show that when following the camera movements suggested by our system, the proposed framework is able to generate good approximate values for the bundle adjustment, leading to accurate results compared to ground truth after few iterations. Possible applications are non-professional 3D acquisition systems on low-cost platforms like mobile phones, autonomously navigating robots as well as online flight planning of unmanned aerial vehicles.

  12. Application of 3-dimensional printing technology to construct an eye model for fundus viewing study.

    Directory of Open Access Journals (Sweden)

    Ping Xie

    Full Text Available To construct a life-sized eye model using the three-dimensional (3D printing technology for fundus viewing study of the viewing system.We devised our schematic model eye based on Navarro's eye and redesigned some parameters because of the change of the corneal material and the implantation of intraocular lenses (IOLs. Optical performance of our schematic model eye was compared with Navarro's schematic eye and other two reported physical model eyes using the ZEMAX optical design software. With computer aided design (CAD software, we designed the 3D digital model of the main structure of the physical model eye, which was used for three-dimensional (3D printing. Together with the main printed structure, polymethyl methacrylate(PMMA aspherical cornea, variable iris, and IOLs were assembled to a physical eye model. Angle scale bars were glued from posterior to periphery of the retina. Then we fabricated other three physical models with different states of ammetropia. Optical parameters of these physical eye models were measured to verify the 3D printing accuracy.In on-axis calculations, our schematic model eye possessed similar size of spot diagram compared with Navarro's and Bakaraju's model eye, much smaller than Arianpour's model eye. Moreover, the spherical aberration of our schematic eye was much less than other three model eyes. While in off- axis simulation, it possessed a bit higher coma and similar astigmatism, field curvature and distortion. The MTF curves showed that all the model eyes diminished in resolution with increasing field of view, and the diminished tendency of resolution of our physical eye model was similar to the Navarro's eye. The measured parameters of our eye models with different status of ametropia were in line with the theoretical value.The schematic eye model we designed can well simulate the optical performance of the human eye, and the fabricated physical one can be used as a tool in fundus range viewing research.

  13. Hands-on guide for 3D image creation for geological purposes

    Science.gov (United States)

    Frehner, Marcel; Tisato, Nicola

    2013-04-01

    Geological structures in outcrops or hand specimens are inherently three dimensional (3D), and therefore better understandable if viewed in 3D. While 3D models can easily be created, manipulated, and looked at from all sides on the computer screen (e.g., using photogrammetry or laser scanning data), 3D visualizations for publications or conference posters are much more challenging as they have to live in a 2D-world (i.e., on a sheet of paper). Perspective 2D visualizations of 3D models do not fully transmit the "feeling and depth of the third dimension" to the audience; but this feeling is desirable for a better examination and understanding in 3D of the structure under consideration. One of the very few possibilities to generate real 3D images, which work on a 2D display, is by using so-called stereoscopic images. Stereoscopic images are two images of the same object recorded from two slightly offset viewpoints. Special glasses and techniques have to be used to make sure that one image is seen only by one eye, and the other image is seen by the other eye, which together lead to the "3D effect". Geoscientists are often familiar with such 3D images. For example, geomorphologists traditionally view stereographic orthophotos by employing a mirror-steroscope. Nowadays, petroleum-geoscientists examine high-resolution 3D seismic data sets in special 3D visualization rooms. One of the methods for generating and viewing a stereoscopic image, which does not require a high-tech viewing device, is to create a so-called anaglyph. The principle is to overlay two images saturated in red and cyan, respectively. The two images are then viewed through red-cyan-stereoscopic glasses. This method is simple and cost-effective, but has some drawbacks in preserving colors accurately. A similar method is used in 3D movies, where polarized light or shuttering techniques are used to separate the left from the right image, which allows preserving the original colors. The advantage of red

  14. Technical Note: A 3-D rendering algorithm for electromechanical wave imaging of a beating heart.

    Science.gov (United States)

    Nauleau, Pierre; Melki, Lea; Wan, Elaine; Konofagou, Elisa

    2017-09-01

    Arrhythmias can be treated by ablating the heart tissue in the regions of abnormal contraction. The current clinical standard provides electroanatomic 3-D maps to visualize the electrical activation and locate the arrhythmogenic sources. However, the procedure is time-consuming and invasive. Electromechanical wave imaging is an ultrasound-based noninvasive technique that can provide 2-D maps of the electromechanical activation of the heart. In order to fully visualize the complex 3-D pattern of activation, several 2-D views are acquired and processed separately. They are then manually registered with a 3-D rendering software to generate a pseudo-3-D map. However, this last step is operator-dependent and time-consuming. This paper presents a method to generate a full 3-D map of the electromechanical activation using multiple 2-D images. Two canine models were considered to illustrate the method: one in normal sinus rhythm and one paced from the lateral region of the heart. Four standard echographic views of each canine heart were acquired. Electromechanical wave imaging was applied to generate four 2-D activation maps of the left ventricle. The radial positions and activation timings of the walls were automatically extracted from those maps. In each slice, from apex to base, these values were interpolated around the circumference to generate a full 3-D map. In both cases, a 3-D activation map and a cine-loop of the propagation of the electromechanical wave were automatically generated. The 3-D map showing the electromechanical activation timings overlaid on realistic anatomy assists with the visualization of the sources of earlier activation (which are potential arrhythmogenic sources). The earliest sources of activation corresponded to the expected ones: septum for the normal rhythm and lateral for the pacing case. The proposed technique provides, automatically, a 3-D electromechanical activation map with a realistic anatomy. This represents a step towards a

  15. 3D PHOTOGRAPHS IN CULTURAL HERITAGE

    Directory of Open Access Journals (Sweden)

    W. Schuhr

    2013-07-01

    Full Text Available This paper on providing "oo-information" (= objective object-information on cultural monuments and sites, based on 3D photographs is also a contribution of CIPA task group 3 to the 2013 CIPA Symposium in Strasbourg. To stimulate the interest in 3D photography for scientists as well as for amateurs, 3D-Masterpieces are presented. Exemplary it is shown, due to their high documentary value ("near reality", 3D photography support, e.g. the recording, the visualization, the interpretation, the preservation and the restoration of architectural and archaeological objects. This also includes samples for excavation documentation, 3D coordinate calculation, 3D photographs applied for virtual museum purposes and as educational tools. In addition 3D photography is used for virtual museum purposes, as well as an educational tool and for spatial structure enhancement, which in particular holds for inscriptions and in rock arts. This paper is also an invitation to participate in a systematic survey on existing international archives of 3D photographs. In this respect it is also reported on first results, to define an optimum digitization rate for analog stereo views. It is more than overdue, in addition to the access to international archives for 3D photography, the available 3D photography data should appear in a global GIS(cloud-system, like on, e.g., google earth. This contribution also deals with exposing new 3D photographs to document monuments of importance for Cultural Heritage, including the use of 3D and single lense cameras from a 10m telescope staff, to be used for extremely low earth based airborne 3D photography, as well as for "underwater staff photography". In addition it is reported on the use of captive balloon and drone platforms for 3D photography in Cultural Heritage. It is liked to emphasize, the still underestimated 3D effect on real objects even allows, e.g., the spatial perception of extremely small scratches as well as of nuances in

  16. Cd3(MoO4)(TeO3)2: A Polar 3D Compound Containing d10-d0 SCALP-Effect Cations.

    Science.gov (United States)

    Feng, Yuquan; Fan, Huitao; Zhong, Zhiguo; Wang, Hongwei; Qiu, Dongfang

    2016-11-21

    The new polar 3D cadmium molybdotellurite Cd 3 (MoO 4 )(TeO 3 ) 2 was obtained by means of a high-temperature solid-state method. Cd 3 (MoO 4 )(TeO 3 ) 2 is a monoclinic crystal system, and it exhibits the polar space group P2 1 (No. 4). The structure of Cd 3 (MoO 4 )(TeO 3 ) 2 can be viewed as a complicated 3D architecture that is composed of distorted CdO n (n = 6, 7) polyhedra, TeO 3 trigonal pyramids, and MoO 4 polyhedra. The compound features the first 3D NCS cadmium molybdotellurite with 1D 4- and 6-MR channels and a polar structure originating from the TeO 3 groups, MoO 4 groups, and displacements of d 10 Cd 2+ cations. The results were further confirmed by calculations of the net polarization. The UV-vis spectrum and thermal properties indicate that Cd 3 (MoO 4 )(TeO 3 ) 2 exhibits a broad transparent region and excellent thermal stability. SHG tests of Cd 3 (MoO 4 )(TeO 3 ) 2 revealed that its response is approximately the same as that of KH 2 PO 4 at the same grain size between 105 and 150 μm and that it is phase-matchable.

  17. Measurable realistic image-based 3D mapping

    Science.gov (United States)

    Liu, W.; Wang, J.; Wang, J. J.; Ding, W.; Almagbile, A.

    2011-12-01

    Maps with 3D visual models are becoming a remarkable feature of 3D map services. High-resolution image data is obtained for the construction of 3D visualized models.The3D map not only provides the capabilities of 3D measurements and knowledge mining, but also provides the virtual experienceof places of interest, such as demonstrated in the Google Earth. Applications of 3D maps are expanding into the areas of architecture, property management, and urban environment monitoring. However, the reconstruction of high quality 3D models is time consuming, and requires robust hardware and powerful software to handle the enormous amount of data. This is especially for automatic implementation of 3D models and the representation of complicated surfacesthat still need improvements with in the visualisation techniques. The shortcoming of 3D model-based maps is the limitation of detailed coverage since a user can only view and measure objects that are already modelled in the virtual environment. This paper proposes and demonstrates a 3D map concept that is realistic and image-based, that enables geometric measurements and geo-location services. Additionally, image-based 3D maps provide more detailed information of the real world than 3D model-based maps. The image-based 3D maps use geo-referenced stereo images or panoramic images. The geometric relationships between objects in the images can be resolved from the geometric model of stereo images. The panoramic function makes 3D maps more interactive with users but also creates an interesting immersive circumstance. Actually, unmeasurable image-based 3D maps already exist, such as Google street view, but only provide virtual experiences in terms of photos. The topographic and terrain attributes, such as shapes and heights though are omitted. This paper also discusses the potential for using a low cost land Mobile Mapping System (MMS) to implement realistic image 3D mapping, and evaluates the positioning accuracy that a measureable

  18. 3D Video Compression and Transmission

    DEFF Research Database (Denmark)

    Zamarin, Marco; Forchhammer, Søren

    In this short paper we provide a brief introduction to 3D and multi-view video technologies - like three-dimensional television and free-viewpoint video - focusing on the aspects related to data compression and transmission. Geometric information represented by depth maps is introduced as well...... and a novel coding scheme for multi-view data able to exploit geometric information in order to improve compression performances is briefly described and compared against the classical solution based on multi-view motion estimation. Future research directions close the paper....

  19. Development of Scientific Simulation 3D Full Wave ICRF Code for Stellarators and Heating/CD Scenarios Development

    Energy Technology Data Exchange (ETDEWEB)

    Vdovin V.L.

    2005-08-15

    In this report we describe theory and 3D full wave code description for the wave excitation, propagation and absorption in 3-dimensional (3D) stellarator equilibrium high beta plasma in ion cyclotron frequency range (ICRF). This theory forms a basis for a 3D code creation, urgently needed for the ICRF heating scenarios development for the operated LHD, constructed W7-X, NCSX and projected CSX3 stellarators, as well for re evaluation of ICRF scenarios in operated tokamaks and in the ITER . The theory solves the 3D Maxwell-Vlasov antenna-plasma-conducting shell boundary value problem in the non-orthogonal flux coordinates ({Psi}, {theta}, {var_phi}), {Psi} being magnetic flux function, {theta} and {var_phi} being the poloidal and toroidal angles, respectively. All basic physics, like wave refraction, reflection and diffraction are self consistently included, along with the fundamental ion and ion minority cyclotron resonances, two ion hybrid resonance, electron Landau and TTMP absorption. Antenna reactive impedance and loading resistance are also calculated and urgently needed for an antenna -generator matching. This is accomplished in a real confining magnetic field being varying in a plasma major radius direction, in toroidal and poloidal directions, through making use of the hot dense plasma wave induced currents with account to the finite Larmor radius effects. We expand the solution in Fourier series over the toroidal ({var_phi}) and poloidal ({theta}) angles and solve resulting ordinary differential equations in a radial like {Psi}-coordinate by finite difference method. The constructed discretization scheme is divergent-free one, thus retaining the basic properties of original equations. The Fourier expansion over the angle coordinates has given to us the possibility to correctly construct the ''parallel'' wave number k{sub //}, and thereby to correctly describe the ICRF waves absorption by a hot plasma. The toroidal harmonics are tightly

  20. Advanced 3D Printers for Cellular Solids

    Science.gov (United States)

    2016-06-30

    06-2016 1-Aug-2014 31-Dec-2015 Final Report: Advanced 3D printers for Cellular Solids The views, opinions and/or findings contained in this report are...2211 3d printing, cellular solids REPORT DOCUMENTATION PAGE 11. SPONSOR/MONITOR’S REPORT NUMBER(S) 10. SPONSOR/MONITOR’S ACRONYM(S) ARO 8...Papers published in non peer-reviewed journals: Final Report: Advanced 3D printers for Cellular Solids Report Title Final Report for DURIP grant W911NF

  1. Full-field wrist pulse signal acquisition and analysis by 3D Digital Image Correlation

    Science.gov (United States)

    Xue, Yuan; Su, Yong; Zhang, Chi; Xu, Xiaohai; Gao, Zeren; Wu, Shangquan; Zhang, Qingchuan; Wu, Xiaoping

    2017-11-01

    Pulse diagnosis is an essential part in four basic diagnostic methods (inspection, listening, inquiring and palpation) in traditional Chinese medicine, which depends on longtime training and rich experience, so computerized pulse acquisition has been proposed and studied to ensure the objectivity. To imitate the process that doctors using three fingertips with different pressures to feel fluctuations in certain areas containing three acupoints, we established a five dimensional pulse signal acquisition system adopting a non-contacting optical metrology method, 3D digital image correlation, to record the full-field displacements of skin fluctuations under different pressures. The system realizes real-time full-field vibration mode observation with 10 FPS. The maximum sample frequency is 472 Hz for detailed post-processing. After acquisition, the signals are analyzed according to the amplitude, pressure, and pulse wave velocity. The proposed system provides a novel optical approach for digitalizing pulse diagnosis and massive pulse signal data acquisition for various types of patients.

  2. TeCo3D: a 3D telecooperation application based on VRML and Java

    Science.gov (United States)

    Mauve, Martin

    1998-12-01

    In this paper we present a method for sharing collaboration- unaware VRML content, e.g. 3D models which were not specifically developed for use in a distributed environment. This functionality is an essential requirement for the inclusion of arbitrary VRML content, as generated by standard CAD or animation software, into teleconferencing sessions. We have developed a 3D TeleCooperation (TeCo3D) prototype to demonstrate the feasibility of our approach. The basic services provided by the prototype are the distribution of cooperation unaware VRML content, the sharing of user interactions, and the joint viewing of the content. In order to achieve maximum portability, the prototype was developed completely in Java. This paper presents general aspects of sharing VRML content as well as the concepts, the architecture and the services of the TeCo3D prototype. Our approach relies on existing VRML browsers as the VRML presentation and execution engines while reliable multicast is used as the means of communication to provide for scalability.

  3. E3D, 3-D Elastic Seismic Wave Propagation Code

    International Nuclear Information System (INIS)

    Larsen, S.; Harris, D.; Schultz, C.; Maddix, D.; Bakowsky, T.; Bent, L.

    2004-01-01

    1 - Description of program or function: E3D is capable of simulating seismic wave propagation in a 3D heterogeneous earth. Seismic waves are initiated by earthquake, explosive, and/or other sources. These waves propagate through a 3D geologic model, and are simulated as synthetic seismograms or other graphical output. 2 - Methods: The software simulates wave propagation by solving the elasto-dynamic formulation of the full wave equation on a staggered grid. The solution scheme is 4-order accurate in space, 2-order accurate in time

  4. Full 3-D OCT-based pseudophakic custom computer eye model

    Science.gov (United States)

    Sun, M.; Pérez-Merino, P.; Martinez-Enriquez, E.; Velasco-Ocana, M.; Marcos, S.

    2016-01-01

    We compared measured wave aberrations in pseudophakic eyes implanted with aspheric intraocular lenses (IOLs) with simulated aberrations from numerical ray tracing on customized computer eye models, built using quantitative 3-D OCT-based patient-specific ocular geometry. Experimental and simulated aberrations show high correlation (R = 0.93; poptical geometrical and surgically-related factors to image quality, and are an excellent tool for characterizing and improving cataract surgery. PMID:27231608

  5. Metric Evaluation Pipeline for 3d Modeling of Urban Scenes

    Science.gov (United States)

    Bosch, M.; Leichtman, A.; Chilcott, D.; Goldberg, H.; Brown, M.

    2017-05-01

    Publicly available benchmark data and metric evaluation approaches have been instrumental in enabling research to advance state of the art methods for remote sensing applications in urban 3D modeling. Most publicly available benchmark datasets have consisted of high resolution airborne imagery and lidar suitable for 3D modeling on a relatively modest scale. To enable research in larger scale 3D mapping, we have recently released a public benchmark dataset with multi-view commercial satellite imagery and metrics to compare 3D point clouds with lidar ground truth. We now define a more complete metric evaluation pipeline developed as publicly available open source software to assess semantically labeled 3D models of complex urban scenes derived from multi-view commercial satellite imagery. Evaluation metrics in our pipeline include horizontal and vertical accuracy and completeness, volumetric completeness and correctness, perceptual quality, and model simplicity. Sources of ground truth include airborne lidar and overhead imagery, and we demonstrate a semi-automated process for producing accurate ground truth shape files to characterize building footprints. We validate our current metric evaluation pipeline using 3D models produced using open source multi-view stereo methods. Data and software is made publicly available to enable further research and planned benchmarking activities.

  6. Eyes on the Earth 3D

    Science.gov (United States)

    Kulikov, anton I.; Doronila, Paul R.; Nguyen, Viet T.; Jackson, Randal K.; Greene, William M.; Hussey, Kevin J.; Garcia, Christopher M.; Lopez, Christian A.

    2013-01-01

    Eyes on the Earth 3D software gives scientists, and the general public, a realtime, 3D interactive means of accurately viewing the real-time locations, speed, and values of recently collected data from several of NASA's Earth Observing Satellites using a standard Web browser (climate.nasa.gov/eyes). Anyone with Web access can use this software to see where the NASA fleet of these satellites is now, or where they will be up to a year in the future. The software also displays several Earth Science Data sets that have been collected on a daily basis. This application uses a third-party, 3D, realtime, interactive game engine called Unity 3D to visualize the satellites and is accessible from a Web browser.

  7. Shape optimization of solid-air porous phononic crystal slabs with widest full 3D bandgap for in-plane acoustic waves

    Science.gov (United States)

    D'Alessandro, Luca; Bahr, Bichoy; Daniel, Luca; Weinstein, Dana; Ardito, Raffaele

    2017-09-01

    The use of Phononic Crystals (PnCs) as smart materials in structures and microstructures is growing due to their tunable dynamical properties and to the wide range of possible applications. PnCs are periodic structures that exhibit elastic wave scattering for a certain band of frequencies (called bandgap), depending on the geometric and material properties of the fundamental unit cell of the crystal. PnCs slabs can be represented by plane-extruded structures composed of a single material with periodic perforations. Such a configuration is very interesting, especially in Micro Electro-Mechanical Systems industry, due to the easy fabrication procedure. A lot of topologies can be found in the literature for PnCs with square-symmetric unit cell that exhibit complete 2D bandgaps; however, due to the application demand, it is desirable to find the best topologies in order to guarantee full bandgaps referred to in-plane wave propagation in the complete 3D structure. In this work, by means of a novel and fast implementation of the Bidirectional Evolutionary Structural Optimization technique, shape optimization is conducted on the hole shape obtaining several topologies, also with non-square-symmetric unit cell, endowed with complete 3D full bandgaps for in-plane waves. Model order reduction technique is adopted to reduce the computational time in the wave dispersion analysis. The 3D features of the PnC unit cell endowed with the widest full bandgap are then completely analyzed, paying attention to engineering design issues.

  8. 3D reconstruction from multi-view VHR-satellite images in MicMac

    Science.gov (United States)

    Rupnik, Ewelina; Pierrot-Deseilligny, Marc; Delorme, Arthur

    2018-05-01

    This work addresses the generation of high quality digital surface models by fusing multiple depths maps calculated with the dense image matching method. The algorithm is adapted to very high resolution multi-view satellite images, and the main contributions of this work are in the multi-view fusion. The algorithm is insensitive to outliers, takes into account the matching quality indicators, handles non-correlated zones (e.g. occlusions), and is solved with a multi-directional dynamic programming approach. No geometric constraints (e.g. surface planarity) or auxiliary data in form of ground control points are required for its operation. Prior to the fusion procedures, the RPC geolocation parameters of all images are improved in a bundle block adjustment routine. The performance of the algorithm is evaluated on two VHR (Very High Resolution)-satellite image datasets (Pléiades, WorldView-3) revealing its good performance in reconstructing non-textured areas, repetitive patterns, and surface discontinuities.

  9. Topology optimization of a pseudo 3D thermofluid heat sink model

    DEFF Research Database (Denmark)

    Haertel, Jan H. K.; Engelbrecht, Kurt; Lazarov, Boyan S.

    2018-01-01

    sink and a fixed heat production rate in the base plate. Optimized designs are presented and the resulting fin geometry is discussed from a thermal engineering point of view and compared to fin shapes resulting from a pressure drop minimization objective. Parametric studies are conducted to analyze......This paper investigates the application of density-based topology optimization to the design of air-cooled forced convection heat sinks. To reduce the computational burden that is associated with a full 3D optimization, a pseudo 3D optimization model comprising a 2D modeled conducting metal base...... layer and a thermally coupled 2D modeled thermofluid design layer is used. Symmetry conditions perpendicular to the flow direction are applied to generate periodic heat sink designs. The optimization objective is to minimize the heat sink heat transfer resistance for a fixed pressure drop over the heat...

  10. Testing the effectiveness of 3D film for laboratory-based studies of emotion.

    Directory of Open Access Journals (Sweden)

    Daniel L Bride

    Full Text Available Research in psychology and affective neuroscience often relies on film as a standardized and reliable method for evoking emotion. However, clip validation is not undertaken regularly. This presents a challenge for research with adolescent and young adult samples who are exposed routinely to high-definition (HD three-dimensional (3D stimuli and may not respond to older, validated film clips. Studies with young people inform understanding of emotional development, dysregulated affect, and psychopathology, making it critical to assess whether technological advances improve the study of emotion. In the present study, we examine whether 3D film is more evocative than 2D using a tightly controlled within-subjects design. Participants (n  =  408 viewed clips during a concurrent psychophysiological assessment. Results indicate that both 2D and 3D technology are highly effective tools for emotion elicitation. However, 3D does not add incremental benefit over 2D, even when individual differences in anxiety, emotion dysregulation, and novelty seeking are considered.

  11. 3d visualization of atomistic simulations on every desktop

    Science.gov (United States)

    Peled, Dan; Silverman, Amihai; Adler, Joan

    2013-08-01

    Once upon a time, after making simulations, one had to go to a visualization center with fancy SGI machines to run a GL visualization and make a movie. More recently, OpenGL and its mesa clone have let us create 3D on simple desktops (or laptops), whether or not a Z-buffer card is present. Today, 3D a la Avatar is a commodity technique, presented in cinemas and sold for home TV. However, only a few special research centers have systems large enough for entire classes to view 3D, or special immersive facilities like visualization CAVEs or walls, and not everyone finds 3D immersion easy to view. For maximum physics with minimum effort a 3D system must come to each researcher and student. So how do we create 3D visualization cheaply on every desktop for atomistic simulations? After several months of attempts to select commodity equipment for a whole room system, we selected an approach that goes back a long time, even predating GL. The old concept of anaglyphic stereo relies on two images, slightly displaced, and viewed through colored glasses, or two squares of cellophane from a regular screen/projector or poster. We have added this capability to our AViz atomistic visualization code in its new, 6.1 version, which is RedHat, CentOS and Ubuntu compatible. Examples using data from our own research and that of other groups will be given.

  12. 3d visualization of atomistic simulations on every desktop

    International Nuclear Information System (INIS)

    Peled, Dan; Silverman, Amihai; Adler, Joan

    2013-01-01

    Once upon a time, after making simulations, one had to go to a visualization center with fancy SGI machines to run a GL visualization and make a movie. More recently, OpenGL and its mesa clone have let us create 3D on simple desktops (or laptops), whether or not a Z-buffer card is present. Today, 3D a la Avatar is a commodity technique, presented in cinemas and sold for home TV. However, only a few special research centers have systems large enough for entire classes to view 3D, or special immersive facilities like visualization CAVEs or walls, and not everyone finds 3D immersion easy to view. For maximum physics with minimum effort a 3D system must come to each researcher and student. So how do we create 3D visualization cheaply on every desktop for atomistic simulations? After several months of attempts to select commodity equipment for a whole room system, we selected an approach that goes back a long time, even predating GL. The old concept of anaglyphic stereo relies on two images, slightly displaced, and viewed through colored glasses, or two squares of cellophane from a regular screen/projector or poster. We have added this capability to our AViz atomistic visualization code in its new, 6.1 version, which is RedHat, CentOS and Ubuntu compatible. Examples using data from our own research and that of other groups will be given

  13. Creating 3D visualizations of MRI data: A brief guide

    Science.gov (United States)

    Madan, Christopher R.

    2015-01-01

    While magnetic resonance imaging (MRI) data is itself 3D, it is often difficult to adequately present the results papers and slides in 3D. As a result, findings of MRI studies are often presented in 2D instead. A solution is to create figures that include perspective and can convey 3D information; such figures can sometimes be produced by standard functional magnetic resonance imaging (fMRI) analysis packages and related specialty programs. However, many options cannot provide functionality such as visualizing activation clusters that are both cortical and subcortical (i.e., a 3D glass brain), the production of several statistical maps with an identical perspective in the 3D rendering, or animated renderings. Here I detail an approach for creating 3D visualizations of MRI data that satisfies all of these criteria. Though a 3D ‘glass brain’ rendering can sometimes be difficult to interpret, they are useful in showing a more overall representation of the results, whereas the traditional slices show a more local view. Combined, presenting both 2D and 3D representations of MR images can provide a more comprehensive view of the study’s findings. PMID:26594340

  14. Characteristics of D-3He fueled frc reactor: ARTEMIS-L

    International Nuclear Information System (INIS)

    Momota, H.; Motojima, O.; Okamoto, M.; Sudo, S.; Tomita, Y.; Yamaguchi, S.; Iiyoshi, A.; Onozuka, M.; Ohnishi, M.; Uenosono, C.

    1993-11-01

    The paper introduces briefly the scenario and discuss the attractive characteristics of D-3He fueled commercial fusion reactor ARTEMIS-L. By using favorable characteristics of a field-reversed configuration, the fusion plasma of ARTEMIS-L is compact and its beta-value is extremely high. One find consequently a possibility of constructing an economical fusion power power plant on this prospect. The life of the structural materials is sound during the full reactor life (30 years) and the safety of the reactor is intrinsic to D-3He fuels. The amount of disposed materials is rather small and the level of these intruder dose is so low that the plant appears to be acceptable in view of the environment. (author)

  15. From 2D to 3D: Using Illumination Cones to Build 3d Face Model

    International Nuclear Information System (INIS)

    Xiao, S S; Jin, M

    2006-01-01

    To solve the problem derivate by lighting condition and position of the camera, a new method using illumination cones to build 3d face model has been proposed. Due to illumination variability, the same object can show dramatic difference even as being viewed in fixed pose. To handle this variability, an object recognition system must employ a representation that is either invariant to, or can model this variability. The proposed technique presents an appearance-based method for modeling the variability due to illumination in the images of objects. The method differs from past appearance-based methods. Evenmore, a small set of training images is used to generate a representation that the illumination cone models the complete set of images of an object with Lambertian reflectance surface under a combination of arbitrary point light sources at infinity. After building up the illumination cones, researches focus on how to present the 3d model of the face. Combining illumination and texture feature to build up 3d model of the face make it easy solving the problem in recognition of face under different pose

  16. The Engelbourg's ruins: from 3D TLS point cloud acquisition to 3D virtual and historic models

    Science.gov (United States)

    Koehl, Mathieu; Berger, Solveig; Nobile, Sylvain

    2014-05-01

    The Castle of Engelbourg was built at the beginning of the 13th century, at the top of the Schlossberg. It is situated on the territory of the municipality of Thann (France), at the crossroads of Alsace and Lorraine, and dominates the outlet of the valley of Thur. Its strategic position was one of the causes of its systematic destructions during the 17th century, and Louis XIV finished his fate by ordering his demolition in 1673. Today only few vestiges remain, of which a section of the main tower from about 7m of diameter and 4m of wide laying on its slice, unique characteristic in the regional castral landscape. It is visible since the valley, was named "the Eye of the witch", and became a key attraction of the region. The site, which extends over approximately one hectare, is for several years the object of numerous archaeological studies and is at the heart of a project of valuation of the vestiges today. It was indeed a key objective, among the numerous planned works, to realize a 3D model of the site in its current state, in other words, a virtual model "such as seized", exploitable as well from a cultural and tourist point of view as by scientists and in archaeological researches. The team of the ICube/INSA lab had in responsibility the realization of this model, the acquisition of the data until the delivery of the virtual model, thanks to 3D TLS and topographic surveying methods. It was also planned to integrate into this 3D model, data of 2D archives, stemming from series of former excavations. The objectives of this project were the following ones: • Acquisition of 3D digital data of the site and 3D modelling • Digitization of the 2D archaeological data and integration in the 3D model • Implementation of a database connected to the 3D model • Virtual Visit of the site The obtained results allowed us to visualize every 3D object individually, under several forms (point clouds, 3D meshed objects and models, etc.) and at several levels of detail

  17. Occlusion-Aware View Interpolation

    Directory of Open Access Journals (Sweden)

    Ince Serdar

    2008-01-01

    Full Text Available Abstract View interpolation is an essential step in content preparation for multiview 3D displays, free-viewpoint video, and multiview image/video compression. It is performed by establishing a correspondence among views, followed by interpolation using the corresponding intensities. However, occlusions pose a significant challenge, especially if few input images are available. In this paper, we identify challenges related to disparity estimation and view interpolation in presence of occlusions. We then propose an occlusion-aware intermediate view interpolation algorithm that uses four input images to handle the disappearing areas. The algorithm consists of three steps. First, all pixels in view to be computed are classified in terms of their visibility in the input images. Then, disparity for each pixel is estimated from different image pairs depending on the computed visibility map. Finally, luminance/color of each pixel is adaptively interpolated from an image pair selected by its visibility label. Extensive experimental results show striking improvements in interpolated image quality over occlusion-unaware interpolation from two images and very significant gains over occlusion-aware spline-based reconstruction from four images, both on synthetic and real images. Although improvements are obvious only in the vicinity of object boundaries, this should be useful in high-quality 3D applications, such as digital 3D cinema and ultra-high resolution multiview autostereoscopic displays, where distortions at depth discontinuities are highly objectionable, especially if they vary with viewpoint change.

  18. Occlusion-Aware View Interpolation

    Directory of Open Access Journals (Sweden)

    Janusz Konrad

    2009-01-01

    Full Text Available View interpolation is an essential step in content preparation for multiview 3D displays, free-viewpoint video, and multiview image/video compression. It is performed by establishing a correspondence among views, followed by interpolation using the corresponding intensities. However, occlusions pose a significant challenge, especially if few input images are available. In this paper, we identify challenges related to disparity estimation and view interpolation in presence of occlusions. We then propose an occlusion-aware intermediate view interpolation algorithm that uses four input images to handle the disappearing areas. The algorithm consists of three steps. First, all pixels in view to be computed are classified in terms of their visibility in the input images. Then, disparity for each pixel is estimated from different image pairs depending on the computed visibility map. Finally, luminance/color of each pixel is adaptively interpolated from an image pair selected by its visibility label. Extensive experimental results show striking improvements in interpolated image quality over occlusion-unaware interpolation from two images and very significant gains over occlusion-aware spline-based reconstruction from four images, both on synthetic and real images. Although improvements are obvious only in the vicinity of object boundaries, this should be useful in high-quality 3D applications, such as digital 3D cinema and ultra-high resolution multiview autostereoscopic displays, where distortions at depth discontinuities are highly objectionable, especially if they vary with viewpoint change.

  19. A Simplified Method for Three-Dimensional (3-D Ovarian Tissue Culture Yielding Oocytes Competent to Produce Full-Term Offspring in Mice.

    Directory of Open Access Journals (Sweden)

    Carolyn M Higuchi

    Full Text Available In vitro growth of follicles is a promising technology to generate large quantities of competent oocytes from immature follicles and could expand the potential of assisted reproductive technologies (ART. Isolated follicle culture is currently the primary method used to develop and mature follicles in vitro. However, this procedure typically requires complicated, time-consuming procedures, as well as destruction of the normal ovarian microenvironment. Here we describe a simplified 3-D ovarian culture system that can be used to mature multilayered secondary follicles into antral follicles, generating developmentally competent oocytes in vitro. Ovaries recovered from mice at 14 days of age were cut into 8 pieces and placed onto a thick Matrigel drop (3-D culture for 10 days of culture. As a control, ovarian pieces were cultured on a membrane filter without any Matrigel drop (Membrane culture. We also evaluated the effect of activin A treatment on follicle growth within the ovarian pieces with or without Matrigel support. Thus we tested four different culture conditions: C (Membrane/activin-, A (Membrane/activin+, M (Matrigel/activin-, and M+A (Matrigel/activin+. We found that the cultured follicles and oocytes steadily increased in size regardless of the culture condition used. However, antral cavity formation occurred only in the follicles grown in the 3-D culture system (M, M+A. Following ovarian tissue culture, full-grown GV oocytes were isolated from the larger follicles to evaluate their developmental competence by subjecting them to in vitro maturation (IVM and in vitro fertilization (IVF. Maturation and fertilization rates were higher using oocytes grown in 3-D culture (M, M+A than with those grown in membrane culture (C, A. In particular, activin A treatment further improved 3-D culture (M+A success. Following IVF, two-cell embryos were transferred to recipients to generate full-term offspring. In summary, this simple and easy 3-D ovarian

  20. 3DSEM: A 3D microscopy dataset

    Directory of Open Access Journals (Sweden)

    Ahmad P. Tafti

    2016-03-01

    Full Text Available The Scanning Electron Microscope (SEM as a 2D imaging instrument has been widely used in many scientific disciplines including biological, mechanical, and materials sciences to determine the surface attributes of microscopic objects. However the SEM micrographs still remain 2D images. To effectively measure and visualize the surface properties, we need to truly restore the 3D shape model from 2D SEM images. Having 3D surfaces would provide anatomic shape of micro-samples which allows for quantitative measurements and informative visualization of the specimens being investigated. The 3DSEM is a dataset for 3D microscopy vision which is freely available at [1] for any academic, educational, and research purposes. The dataset includes both 2D images and 3D reconstructed surfaces of several real microscopic samples. Keywords: 3D microscopy dataset, 3D microscopy vision, 3D SEM surface reconstruction, Scanning Electron Microscope (SEM

  1. Perceptual attributes of crosstalk in 3D images

    NARCIS (Netherlands)

    Seuntiëns, P.J.H.; Meesters, L.M.J.; IJsselsteijn, W.A.

    2005-01-01

    Nowadays, crosstalk is probably one of the most annoying distortions in 3D displays. So far, display designers still have a relative lack of knowledge about the relevant subjective attributes of crosstalk and how they are combined in an overall 3D viewing experience model. The aim of the current

  2. Interactive visualization and analysis of 3D medical images for neurosurgery

    International Nuclear Information System (INIS)

    Miyazawa, Tatsuo; Otsuki, Taisuke.

    1994-01-01

    We propose a method that makes it possible to interactively rotate and zoom a volume-rendered object and to interactively manipulate a function for transferring data values to color and opacity. The method ray-traces a Value-Intensity-Strength volume (VIS volume) instead of a color-opacity volume, and uses an adaptive refinement technique in generating images. The VIS volume tracing method can reduce by 20-90 percent the computational time of re-calculation necessitated by changing the function for transferring data values to color and opacity, and can reduce the computational time of pre-processing by 20 percent. It can also reduce the required memory space by 40 percent. The combination of VIS volume tracing and adaptive refinement method makes it possible to interactively visualize and analyze 3D medical image data. Once we can see detailed image of 3D objects to determine their orientation, we can easily manipulate the viewing and rendering parameters even while viewing rough, blurred images. The increase in the computation time for generating full-resolution images by using the adaptive refinement technique is approximately five to ten percent. Its effectiveness is evaluated by using the results of visualization for some 3D medical image data. (author)

  3. Single-View 3D Scene Reconstruction and Parsing by Attribute Grammar.

    Science.gov (United States)

    Liu, Xiaobai; Zhao, Yibiao; Zhu, Song-Chun

    2018-03-01

    In this paper, we present an attribute grammar for solving two coupled tasks: i) parsing a 2D image into semantic regions; and ii) recovering the 3D scene structures of all regions. The proposed grammar consists of a set of production rules, each describing a kind of spatial relation between planar surfaces in 3D scenes. These production rules are used to decompose an input image into a hierarchical parse graph representation where each graph node indicates a planar surface or a composite surface. Different from other stochastic image grammars, the proposed grammar augments each graph node with a set of attribute variables to depict scene-level global geometry, e.g., camera focal length, or local geometry, e.g., surface normal, contact lines between surfaces. These geometric attributes impose constraints between a node and its off-springs in the parse graph. Under a probabilistic framework, we develop a Markov Chain Monte Carlo method to construct a parse graph that optimizes the 2D image recognition and 3D scene reconstruction purposes simultaneously. We evaluated our method on both public benchmarks and newly collected datasets. Experiments demonstrate that the proposed method is capable of achieving state-of-the-art scene reconstruction of a single image.

  4. Shape Perception in 3-D Scatterplots Using Constant Visual Angle Glyphs

    DEFF Research Database (Denmark)

    Stenholt, Rasmus; Madsen, Claus B.

    2012-01-01

    When viewing 3-D scatterplots in immersive virtual environments, one commonly encountered problem is the presence of clutter, which obscures the view of any structures of interest in the visualization. In order to solve this problem, we propose to render the 3-D glyphs such that they always cover...... to regular perspective glyphs, especially when a large amount of clutter is present. Furthermore, our evaluation revealed that perception of structures in 3-D scatterplots is significantly affected by the volumetric density of the glyphs in the plot....

  5. Toward 3-D E-field visualization in laser-produced plasma by polarization-spectroscopic imaging

    International Nuclear Information System (INIS)

    Kim, Yong W.

    2004-01-01

    A 3-D volume radiator such as laser-produced plasma (LPP) plumes is observed in the form of a 2-D projection of its radiative structure. The traditional approach to 3-D structure reconstruction relies on multiple projections but is not suitable as a general method for unsteady radiating objects. We have developed a general method for 3-D structure reconstruction for LPP plumes in stages of increasing complexity. We have chosen neutral gas-confined LPP plumes from an aluminum target immersed in high-density argon because the plasma experiences Rayleigh-Taylor instability. We make use of two time-resolved, mutually orthogonal side views of a LPP plume and a front-view snapshot. No symmetry assumptions are needed. Two scaling relations are invoked that connects the plasma temperature and pressure to local specific intensity at selected wavelength(s). Two mutually-orthogonal lateral luminosity views of the plume at each known distance from the target surface are compared with those computed from the trial specific intensity profiles and the scaling relations. The luminosity error signals are minimized to find the structure. The front-view snapshot is used to select the initial trial profile and as a weighting function for allocation of the error signal into corrections for specific intensities from the plasma cells along the line of sight. Full Saha equilibrium for multiple stages of ionization is treated, together with the self-absorption, in the computation of the luminosity. We show the necessary optics for determination of local electric fields through polarization-resolved imaging. (author)

  6. Compact 3D Camera for Shake-the-Box Particle Tracking

    Science.gov (United States)

    Hesseling, Christina; Michaelis, Dirk; Schneiders, Jan

    2017-11-01

    Time-resolved 3D-particle tracking usually requires the time-consuming optical setup and calibration of 3 to 4 cameras. Here, a compact four-camera housing has been developed. The performance of the system using Shake-the-Box processing (Schanz et al. 2016) is characterized. It is shown that the stereo-base is large enough for sensible 3D velocity measurements. Results from successful experiments in water flows using LED illumination are presented. For large-scale wind tunnel measurements, an even more compact version of the system is mounted on a robotic arm. Once calibrated for a specific measurement volume, the necessity for recalibration is eliminated even when the system moves around. Co-axial illumination is provided through an optical fiber in the middle of the housing, illuminating the full measurement volume from one viewing direction. Helium-filled soap bubbles are used to ensure sufficient particle image intensity. This way, the measurement probe can be moved around complex 3D-objects. By automatic scanning and stitching of recorded particle tracks, the detailed time-averaged flow field of a full volume of cubic meters in size is recorded and processed. Results from an experiment at TU-Delft of the flow field around a cyclist are shown.

  7. Interactive 3D Mars Visualization

    Science.gov (United States)

    Powell, Mark W.

    2012-01-01

    The Interactive 3D Mars Visualization system provides high-performance, immersive visualization of satellite and surface vehicle imagery of Mars. The software can be used in mission operations to provide the most accurate position information for the Mars rovers to date. When integrated into the mission data pipeline, this system allows mission planners to view the location of the rover on Mars to 0.01-meter accuracy with respect to satellite imagery, with dynamic updates to incorporate the latest position information. Given this information so early in the planning process, rover drivers are able to plan more accurate drive activities for the rover than ever before, increasing the execution of science activities significantly. Scientifically, this 3D mapping information puts all of the science analyses to date into geologic context on a daily basis instead of weeks or months, as was the norm prior to this contribution. This allows the science planners to judge the efficacy of their previously executed science observations much more efficiently, and achieve greater science return as a result. The Interactive 3D Mars surface view is a Mars terrain browsing software interface that encompasses the entire region of exploration for a Mars surface exploration mission. The view is interactive, allowing the user to pan in any direction by clicking and dragging, or to zoom in or out by scrolling the mouse or touchpad. This set currently includes tools for selecting a point of interest, and a ruler tool for displaying the distance between and positions of two points of interest. The mapping information can be harvested and shared through ubiquitous online mapping tools like Google Mars, NASA WorldWind, and Worldwide Telescope.

  8. 3D Space Shift from CityGML LoD3-Based Multiple Building Elements to a 3D Volumetric Object

    Directory of Open Access Journals (Sweden)

    Shen Ying

    2017-01-01

    Full Text Available In contrast with photorealistic visualizations, urban landscape applications, and building information system (BIM, 3D volumetric presentations highlight specific calculations and applications of 3D building elements for 3D city planning and 3D cadastres. Knowing the precise volumetric quantities and the 3D boundary locations of 3D building spaces is a vital index which must remain constant during data processing because the values are related to space occupation, tenure, taxes, and valuation. To meet these requirements, this paper presents a five-step algorithm for performing a 3D building space shift. This algorithm is used to convert multiple building elements into a single 3D volumetric building object while maintaining the precise volume of the 3D space and without changing the 3D locations or displacing the building boundaries. As examples, this study used input data and building elements based on City Geography Markup Language (CityGML LoD3 models. This paper presents a method for 3D urban space and 3D property management with the goal of constructing a 3D volumetric object for an integral building using CityGML objects, by fusing the geometries of various building elements. The resulting objects possess true 3D geometry that can be represented by solid geometry and saved to a CityGML file for effective use in 3D urban planning and 3D cadastres.

  9. Cross-Modality 2D-3D Face Recognition via Multiview Smooth Discriminant Analysis Based on ELM

    Directory of Open Access Journals (Sweden)

    Yi Jin

    2014-01-01

    Full Text Available In recent years, 3D face recognition has attracted increasing attention from worldwide researchers. Rather than homogeneous face data, more and more applications require flexible input face data nowadays. In this paper, we propose a new approach for cross-modality 2D-3D face recognition (FR, which is called Multiview Smooth Discriminant Analysis (MSDA based on Extreme Learning Machines (ELM. Adding the Laplacian penalty constrain for the multiview feature learning, the proposed MSDA is first proposed to extract the cross-modality 2D-3D face features. The MSDA aims at finding a multiview learning based common discriminative feature space and it can then fully utilize the underlying relationship of features from different views. To speed up the learning phase of the classifier, the recent popular algorithm named Extreme Learning Machine (ELM is adopted to train the single hidden layer feedforward neural networks (SLFNs. To evaluate the effectiveness of our proposed FR framework, experimental results on a benchmark face recognition dataset are presented. Simulations show that our new proposed method generally outperforms several recent approaches with a fast training speed.

  10. 3D Visualization for Planetary Missions

    Science.gov (United States)

    DeWolfe, A. W.; Larsen, K.; Brain, D.

    2018-04-01

    We have developed visualization tools for viewing planetary orbiters and science data in 3D for both Earth and Mars, using the Cesium Javascript library, allowing viewers to visualize the position and orientation of spacecraft and science data.

  11. The Investigation on Using Unity3D Game Engine in Urban Design Study

    Directory of Open Access Journals (Sweden)

    Aswin Indraprastha

    2009-05-01

    Full Text Available Developing a virtual 3D environment by using game engine is a strategy to incorporate various multimedia data into one platform. The characteristic of game engine that is preinstalled with interactive and navigation tools allows users to explore and engage with the game objects. However, most CAD and GIS applications are not equipped with 3D tools and navigation systems intended to the user experience. In particular, 3D game engines provide standard 3D navigation tools as well as any programmable view to create engaging navigation thorough the virtual environment. By using a game engine, it is possible to create other interaction such as object manipulation, non playing character (NPC interaction with player and/or environment. We conducted analysis on previous game engines and experiment on urban design project with Unity3D game engine for visualization and interactivity. At the end, we present the advantages and limitations using game technology as visual representation tool for architecture and urban design studies.

  12. A novel 3D imaging system for strawberry phenotyping

    Directory of Open Access Journals (Sweden)

    Joe Q. He

    2017-11-01

    Full Text Available Abstract Background Accurate and quantitative phenotypic data in plant breeding programmes is vital in breeding to assess the performance of genotypes and to make selections. Traditional strawberry phenotyping relies on the human eye to assess most external fruit quality attributes, which is time-consuming and subjective. 3D imaging is a promising high-throughput technique that allows multiple external fruit quality attributes to be measured simultaneously. Results A low cost multi-view stereo (MVS imaging system was developed, which captured data from 360° around a target strawberry fruit. A 3D point cloud of the sample was derived and analysed with custom-developed software to estimate berry height, length, width, volume, calyx size, colour and achene number. Analysis of these traits in 100 fruits showed good concordance with manual assessment methods. Conclusion This study demonstrates the feasibility of an MVS based 3D imaging system for the rapid and quantitative phenotyping of seven agronomically important external strawberry traits. With further improvement, this method could be applied in strawberry breeding programmes as a cost effective phenotyping technique.

  13. Determination of HCME 3-D parameters using a full ice-cream cone model

    Science.gov (United States)

    Na, Hyeonock; Moon, Yong-Jae; Lee, Harim

    2016-05-01

    It is very essential to determine three dimensional parameters (e.g., radial speed, angular width, source location) of Coronal Mass Ejections (CMEs) for space weather forecast. Several cone models (e.g., an elliptical cone model, an ice-cream cone model, an asymmetric cone model) have been examined to estimate these parameters. In this study, we investigate which cone type is close to a halo CME morphology using 26 CMEs: halo CMEs by one spacecraft (SOHO or STEREO-A or B) and as limb CMEs by the other ones. From cone shape parameters of these CMEs such as their front curvature, we find that near full ice-cream cone type CMEs are much closer to observations than shallow ice-cream cone type CMEs. Thus we develop a new cone model in which a full ice-cream cone consists of many flat cones with different heights and angular widths. This model is carried out by the following steps: (1) construct a cone for given height and angular width, (2) project the cone onto the sky plane, (3) select points comprising the outer boundary, and (4) minimize the difference between the estimated projection speeds with the observed ones. By applying this model to 12 SOHO/LASCO halo CMEs, we find that 3-D parameters from our method are similar to those from other stereoscopic methods (a geometrical triangulation method and a Graduated Cylindrical Shell model) based on multi-spacecraft data. We are developing a general ice-cream cone model whose front shape is a free parameter determined by observations.

  14. Venus - 3D Perspective View of Sapas Mons

    Science.gov (United States)

    1992-01-01

    Sapas Mons is displayed in the center of this computer-generated three-dimensional perspective view of the surface of Venus. The viewpoint is located 527 kilometers (327 miles) northwest of Sapas Mons at an elevation of 4 kilometers (2.5 miles) above the terrain. Lava flows extend for hundreds of kilometers across the fractured plains shown in the foreground to the base of Sapas Mons. The view is to the southeast with Sapas Mons appearing at the center with Maat Mons located in the background on the horizon. Sapas Mons, a volcano 400 kilometers (248 miles) across and 1.5 kilometers (0.9 mile) high is located at approximately 8 degrees north latitude, 188 degrees east longitude, on the western edge of Atla Regio. Its peak sits at an elevation of 4.5 kilometers (2.8 miles) above the planet's mean elevation. Sapas Mons is named for a Phoenician goddess. The vertical scale in this perspective has been exaggerated 10 times. Rays cast in a computer intersect the surface to create a three-dimensional perspective view. Simulated color and a digital elevation map developed by the U.S. Geological Survey are used to enhance small-scale structure. The simulated hues are based on color images recorded by the Soviet Venera 13 and 14 spacecraft. The image was produced by the Solar System Visualization project and the Magellan Science team at the JPL Multimission Image Processing Laboratory and is a single frame from a video released at the April 22, 1992 news conference.

  15. Higher-Order Neural Networks Applied to 2D and 3D Object Recognition

    Science.gov (United States)

    Spirkovska, Lilly; Reid, Max B.

    1994-01-01

    A Higher-Order Neural Network (HONN) can be designed to be invariant to geometric transformations such as scale, translation, and in-plane rotation. Invariances are built directly into the architecture of a HONN and do not need to be learned. Thus, for 2D object recognition, the network needs to be trained on just one view of each object class, not numerous scaled, translated, and rotated views. Because the 2D object recognition task is a component of the 3D object recognition task, built-in 2D invariance also decreases the size of the training set required for 3D object recognition. We present results for 2D object recognition both in simulation and within a robotic vision experiment and for 3D object recognition in simulation. We also compare our method to other approaches and show that HONNs have distinct advantages for position, scale, and rotation-invariant object recognition. The major drawback of HONNs is that the size of the input field is limited due to the memory required for the large number of interconnections in a fully connected network. We present partial connectivity strategies and a coarse-coding technique for overcoming this limitation and increasing the input field to that required by practical object recognition problems.

  16. Ray calibration and phase mapping for structured-light-field 3D reconstruction.

    Science.gov (United States)

    Cai, Zewei; Liu, Xiaoli; Peng, Xiang; Gao, Bruce Z

    2018-03-19

    In previous work, we presented a structured light field (SLF) method combining light field imaging with structured illumination to perform multi-view depth measurement. However, the previous work just accomplishes depth rather than 3D reconstruction. In this paper, we propose a novel active method involving ray calibration and phase mapping, to achieve SLF 3D reconstruction. We performed the ray calibration for the first time to determine each light field ray with metric spatio-angular parameters, making the SLF realize multi-view 3D reconstruction. Based on the ray parametric equation, we further derived the phase mapping in the SLF that spatial coordinates can be directly mapped from phase. A flexible calibration strategy was correspondently designed to determine mapping coefficients for each light field ray, achieving high-efficiency SLF 3D reconstruction. Experimental results demonstrated that the proposed method was suitable for high-efficiency multi-view 3D reconstruction in the SLF.

  17. 3D Adaptive Virtual Exhibit for the University of Denver Digital Collections

    Directory of Open Access Journals (Sweden)

    Shea-Tinn Yeh

    2015-07-01

    Full Text Available While the gaming industry has taken the world by storm with its three-dimensional (3D user interfaces, current digital collection exhibits presented by museums, historical societies, and libraries are still limited to a two-dimensional (2D interface display. Why can’t digital collections take advantage of this 3D interface advancement? The prototype discussed in this paper presents to the visitor a 3D virtual exhibit containing a set of digital objects from the University of Denver Libraries’ digital image collections, giving visitors an immersive experience when viewing the collections. In particular, the interface is adaptive to the visitor’s browsing behaviors and alters the selection and display of the objects throughout the exhibit to encourage serendipitous discovery. Social media features were also integrated to allow visitors to share items of interest and to create a sense of virtual community.

  18. LandSIM3D: modellazione in real time 3D di dati geografici

    Directory of Open Access Journals (Sweden)

    Lambo Srl Lambo Srl

    2009-03-01

    Full Text Available LandSIM3D: realtime 3D modelling of geographic data LandSIM3D allows to model in 3D an existing landscape in a few hours only and geo-referenced offering great landscape analysis and understanding tools. 3D projects can then be inserted into the existing landscape with ease and precision. The project alternatives and impact can then be visualized and studied into their immediate environmental. The complex evolution of the landscape in the future can also be simulated and the landscape model can be manipulated interactively and better shared with colleagues. For that reason, LandSIM3D is different from traditional 3D imagery solutions, normally reserved for computer graphics experts. For more information about LandSIM3D, go to www.landsim3d.com.

  19. Streamlined, Inexpensive 3D Printing of the Brain and Skull.

    Directory of Open Access Journals (Sweden)

    Jason S Naftulin

    Full Text Available Neuroimaging technologies such as Magnetic Resonance Imaging (MRI and Computed Tomography (CT collect three-dimensional data (3D that is typically viewed on two-dimensional (2D screens. Actual 3D models, however, allow interaction with real objects such as implantable electrode grids, potentially improving patient specific neurosurgical planning and personalized clinical education. Desktop 3D printers can now produce relatively inexpensive, good quality prints. We describe our process for reliably generating life-sized 3D brain prints from MRIs and 3D skull prints from CTs. We have integrated a standardized, primarily open-source process for 3D printing brains and skulls. We describe how to convert clinical neuroimaging Digital Imaging and Communications in Medicine (DICOM images to stereolithography (STL files, a common 3D object file format that can be sent to 3D printing services. We additionally share how to convert these STL files to machine instruction gcode files, for reliable in-house printing on desktop, open-source 3D printers. We have successfully printed over 19 patient brain hemispheres from 7 patients on two different open-source desktop 3D printers. Each brain hemisphere costs approximately $3-4 in consumable plastic filament as described, and the total process takes 14-17 hours, almost all of which is unsupervised (preprocessing = 4-6 hr; printing = 9-11 hr, post-processing = <30 min. Printing a matching portion of a skull costs $1-5 in consumable plastic filament and takes less than 14 hr, in total. We have developed a streamlined, cost-effective process for 3D printing brain and skull models. We surveyed healthcare providers and patients who confirmed that rapid-prototype patient specific 3D models may help interdisciplinary surgical planning and patient education. The methods we describe can be applied for other clinical, research, and educational purposes.

  20. 2.5D Multi-View Gait Recognition Based on Point Cloud Registration

    Science.gov (United States)

    Tang, Jin; Luo, Jian; Tjahjadi, Tardi; Gao, Yan

    2014-01-01

    This paper presents a method for modeling a 2.5-dimensional (2.5D) human body and extracting the gait features for identifying the human subject. To achieve view-invariant gait recognition, a multi-view synthesizing method based on point cloud registration (MVSM) to generate multi-view training galleries is proposed. The concept of a density and curvature-based Color Gait Curvature Image is introduced to map 2.5D data onto a 2D space to enable data dimension reduction by discrete cosine transform and 2D principle component analysis. Gait recognition is achieved via a 2.5D view-invariant gait recognition method based on point cloud registration. Experimental results on the in-house database captured by a Microsoft Kinect camera show a significant performance gain when using MVSM. PMID:24686727

  1. PLOT-3D, Graphics Subroutines for 3-D Surface Plots with Arbitrary Rotations

    International Nuclear Information System (INIS)

    Basinger, D.; Gvildys, J.

    1975-01-01

    1 - Description of problem or function: PLOT-3D is a package of sub- programs designed to draw three-dimensional surfaces from arrays of points (x,y,z). The surfaces can be drawn after arbitrary rotations about the three coordinate axes. 2 - Method of solution: PLOT-3D is a computer program to plot any surface for which each coordinate pair (x,y) is associated with a unique z in the set of points (x,y,z). It uses matrix transformation of the points to generate different views of the surface after arbitrary rotations about the three coordinate axes. Four versions of PLOT-3D are available. Output of version 1 and 3 is by film recorder. Output of version 2 and 4 is by CalComp plotter. Versions 3 and 4 do not draw lines which would be invisible to a viewer looking at an opaque surface, whereas versions 1 and 2 draw every line on the surface. 3 - Restrictions on the complexity of the problem: Versions 3 and 4 limit number of rows in arrays (x,y,z) to 100 and also number of columns in arrays (x,y,z) to 100

  2. 3D elastic full-waveform inversion for OBC data using the P-wave excitation amplitude

    KAUST Repository

    Oh, Juwon

    2017-08-17

    We suggest a fast and efficient 3D elastic full waveform inversion (FWI) algorithm based on the excitation amplitude (maximum energy arrival) of the P-wave in the source wavefield. It evaluates the gradient direction significantly faster than its conventional counterpart. In addition, it removes the long-wavelength artifacts from the gradient, which are often originated from SS correlation process. From these advantages, the excitation approach offers faster convergence not only for the S wave velocity, but also for the entire process of multi-parameter inversion, compared to the conventional FWI. The feasibility of the proposed method is demonstrated through the synthetic Marmousi and a real OBC data from North Sea.

  3. 3D elastic full-waveform inversion for OBC data using the P-wave excitation amplitude

    KAUST Repository

    Oh, Juwon; Kalita, Mahesh; Alkhalifah, Tariq Ali

    2017-01-01

    We suggest a fast and efficient 3D elastic full waveform inversion (FWI) algorithm based on the excitation amplitude (maximum energy arrival) of the P-wave in the source wavefield. It evaluates the gradient direction significantly faster than its conventional counterpart. In addition, it removes the long-wavelength artifacts from the gradient, which are often originated from SS correlation process. From these advantages, the excitation approach offers faster convergence not only for the S wave velocity, but also for the entire process of multi-parameter inversion, compared to the conventional FWI. The feasibility of the proposed method is demonstrated through the synthetic Marmousi and a real OBC data from North Sea.

  4. Performance of a neutron transport code with full phase space decomposition on the Cray Research T3D

    International Nuclear Information System (INIS)

    Dorr, M.R.; Salo, E.M.

    1995-01-01

    We present performance results obtained on a 128-node Cray Research T3D computer by a neutron transport code implementing a standard mtiltigroup, discrete ordinates algorithm on a three-dimensional Cartesian grid. After summarizing the implementation strategy used to obtain a full decomposition of phase space (i.e., simultaneous parallelization of the neutron energy, directional and spatial variables), we investigate the scalability of the fundamental source iteration step with respect to each phase space variable. We also describe enhancements that have enabled performance rates approaching 10 gigaflops on the full 128-node machine

  5. Full area covered 3D profile measurement of special-shaped optics based on a new prototype non-contact profiler.

    Science.gov (United States)

    Du, Hui-Lin; Zhou, Zhao-Zhong; Sun, Ze-Qing; Ju, Bing-Feng; Xu, Shaoning; Sun, Anyu

    2017-06-01

    A new prototype non-contact profiler based on surface tracking has been specially developed. Surface tracking is carried out by a specially designed dual stage probe system with the aid of a four-Degree Of Freedom high-precision motion platform. The dual stage probe system keeps a short-range optical probe constantly tracking the surface by a self-developed voice coil motor servo, by which a wide measuring range of up to 10 mm is realized. The system performance evaluation including resolution, repeatability, and scanning speed proved the good capability of the new prototype non-contact profiler. To realize a full area covered 3D profile measurement of special-shaped optics within one scanning procedure, a signal intensity monitor integrated in the surface tracking controller is specially developed. In the experiment, a snip-single-corner-rectangular-shaped freeform surface was successfully measured over full area by the new non-contact profiler. This work provides an effective solution for 3D profile measurement of special-shaped optical surfaces over full reflecting area. Experimental results demonstrate that the proposed measuring system is of great significance in quality evaluation of optical surfaces.

  6. Structured Light-Based 3D Reconstruction System for Plants.

    Science.gov (United States)

    Nguyen, Thuy Tuong; Slaughter, David C; Max, Nelson; Maloof, Julin N; Sinha, Neelima

    2015-07-29

    Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces) and software algorithms (including the proposed 3D point cloud registration and plant feature measurement). This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance.

  7. Mechanical Properties of 3d Scaffolds for Bone Regeneration

    Directory of Open Access Journals (Sweden)

    Deividas Mizeras

    2017-01-01

    Full Text Available One of the biggest challenges in modern tissue engineering is a creation 3D scaffolds for bone tissue regeneration. Until now, in order to restore bone defects are used various bone substitutes (autologous and allogeneic, however, their usage is limited because is required additional surgery, possible complications, also limited their use is associated with ethical point of view. In this work we aim to determine the mechanical properties of 3D printed PLA objects having various orientation woodpile microarchitectures. In this work we chose three different 3D microarchitectures: woodpile BCC (each layer consists of parallel logs which are rotated 90 deg every next layer, woodpile FCC (every layer is additionally shifted half of the period in respect to the previous parallel log layer and a rotating woodpile 60 deg (each layer is rotated 60 deg in respect to the previous one. Compressive and bending tests were carried out with TIRAtest2300 universal testing machine. We found that 60 deg rotating woodpile geometry had the highest mechanical values which were approximately about 3 times higher than the BCC or FCC microstructures.

  8. Characteristics of D-{sup 3}He fueled frc reactor: ARTEMIS-L

    Energy Technology Data Exchange (ETDEWEB)

    Momota, H.; Motojima, O.; Okamoto, M.; Sudo, S.; Tomita, Y.; Yamaguchi, S.; Iiyoshi, A.; Onozuka, M.; Ohnishi, M.; Uenosono, C.

    1993-11-01

    The paper introduces briefly the scenario and discuss the attractive characteristics of D-3He fueled commercial fusion reactor ARTEMIS-L. By using favorable characteristics of a field-reversed configuration, the fusion plasma of ARTEMIS-L is compact and its beta-value is extremely high. One find consequently a possibility of constructing an economical fusion power power plant on this prospect. The life of the structural materials is sound during the full reactor life (30 years) and the safety of the reactor is intrinsic to D-3He fuels. The amount of disposed materials is rather small and the level of these intruder dose is so low that the plant appears to be acceptable in view of the environment. (author).

  9. View of the deployed INSAT/PAM-D

    Science.gov (United States)

    1983-01-01

    View of the deployed Indian National Satellite (INSAT) attached to Payload Assist Module (PAM) D drifts above the earth's surface. A faint shadow of the open payload bay can be seen in the top left of the frame.

  10. Complex adaptation-based LDR image rendering for 3D image reconstruction

    Science.gov (United States)

    Lee, Sung-Hak; Kwon, Hyuk-Ju; Sohng, Kyu-Ik

    2014-07-01

    A low-dynamic tone-compression technique is developed for realistic image rendering that can make three-dimensional (3D) images similar to realistic scenes by overcoming brightness dimming in the 3D display mode. The 3D surround provides varying conditions for image quality, illuminant adaptation, contrast, gamma, color, sharpness, and so on. In general, gain/offset adjustment, gamma compensation, and histogram equalization have performed well in contrast compression; however, as a result of signal saturation and clipping effects, image details are removed and information is lost on bright and dark areas. Thus, an enhanced image mapping technique is proposed based on space-varying image compression. The performance of contrast compression is enhanced with complex adaptation in a 3D viewing surround combining global and local adaptation. Evaluating local image rendering in view of tone and color expression, noise reduction, and edge compensation confirms that the proposed 3D image-mapping model can compensate for the loss of image quality in the 3D mode.

  11. IGUANA A high-performance 2D and 3D visualisation system

    CERN Document Server

    Alverson, G; Muzaffar, S; Osborne, I; Taylor, L; Tuura, L A

    2004-01-01

    The IGUANA project has developed visualisation tools for multiple high-energy experiments. At the core of IGUANA is a generic, high- performance visualisation system based on OpenInventor and OpenGL. This paper describes the back-end and a feature-rich 3D visualisation system built on it, as well as a new 2D visualisation system that can automatically generate 2D views from 3D data, for example to produce R/Z or X/Y detector displays from existing 3D display with little effort. IGUANA has collaborated with the open-source gl2ps project to create a high-quality vector postscript output that can produce true vector graphics output from any OpenGL 2D or 3D display, complete with surface shading and culling of invisible surfaces. We describe how it works. We also describe how one can measure the memory and performance costs of various OpenInventor constructs and how to test scene graphs. We present good patterns to follow and bad patterns to avoid. We have added more advanced tools such as per-object clipping, sl...

  12. Comparative analysis of 3D data accuracy of single tooth and full dental arch captured by different intraoral and laboratory digital impression systems.

    Science.gov (United States)

    Ryakhovskiy, A N; Kostyukova, V V

    2016-01-01

    The aim of this study was to compare the accuracy of digital impressions taken by different intraoral and laboratory scanners. For this purpose a synthetic jaw model with prepared tooth was scanned using intraoral scanning systems: 3D Progress (MHT S.P.A., IT - MHT Optic Research AG, CH); True Definition (3M ESPE, USA); Trios (3Shape A/S, DNK); CEREC AC Bluecam, CEREC Omnicam (Sirona Dental System GmbH, DE); Planscan (Planmeca, FIN); and laboratory scanning systems: s600 ARTI (Zirkonzahn GmbH, IT); Imetric Iscan D104, CH); D900 (3Shape A/S, DNK); Zfx Evolution (Zfx GmbH, DE) (each n=10). Reference-scanning was done by ATOS Core (GOM mbH, DE). The resulting digital impressions were superimposed with the master-scan. The measured deviations by points (trueness) for intraoral scanners were: True Definition - 15.0±2.85 μm (single tooth) and 45.0±19.11 µm (full arch); Trios - 17.1±1.44 and 58.8±27.36 µm; CEREC AC Bluecam - 22.3±5.58 and 20.3±4.13 µm; CEREC Omnicam - 25.0±1.06 and 78.5±27.03 µm; 3D Progress - 26.4±5.75 and 213.5±47.44 µm; Planscan - 54.6±11.58 and 205.2±21.73 µm. For laboratory scanners: Imetric Iscan D104 - 10.2±0.87 μm (stamp) and 65.3±5.36 µm (full arch); Zfx Evolution - 12.8±0.83 and 66.4±2.80 µm; Zirkonzahn s600 ARTI - 15.1±1.36 and 65.9±1.33 µm; 3Shape D900 - 19.9±0.53 and 63.6±0.83 µm. Precision was: True Definition - 19.9±2.77 μm (single tooth) and 40.1±11.04 µm (full arch); Trios - 25.8±2.49 and 69.9±18.95 µm; CEREC AC Bluecam - 36.4±2.78 and 46.6±3.44 µm; CEREC Omnicam - 37.6±3.29 and 76.2±13.36 µm; 3D Progress - 76.9±11.04 and 102.2±8.06 µm; Planscan - 74.3±6.58 and 93.9±15.32 µm. For laboratory scanners: Imetric Iscan D104 - 11.7±4.39 μm (stamp) and 31.2±5.58 µm (full arch); Zfx Evolution - 8.4±0.49 and 24.8±3.98 µm; Zirkonzahn s600 ARTI - 13.4±6.74 and 20.7±4.34 µm; 3Shape D900 - 10.4±0.93 and 17.8±0.62 µm. Whole deviation of the dental arch was: 3D Progress - 98.0±5.70 µm

  13. MRI Volume Fusion Based on 3D Shearlet Decompositions.

    Science.gov (United States)

    Duan, Chang; Wang, Shuai; Wang, Xue Gang; Huang, Qi Hong

    2014-01-01

    Nowadays many MRI scans can give 3D volume data with different contrasts, but the observers may want to view various contrasts in the same 3D volume. The conventional 2D medical fusion methods can only fuse the 3D volume data layer by layer, which may lead to the loss of interframe correlative information. In this paper, a novel 3D medical volume fusion method based on 3D band limited shearlet transform (3D BLST) is proposed. And this method is evaluated upon MRI T2* and quantitative susceptibility mapping data of 4 human brains. Both the perspective impression and the quality indices indicate that the proposed method has a better performance than conventional 2D wavelet, DT CWT, and 3D wavelet, DT CWT based fusion methods.

  14. Multi-view 3D scene reconstruction using ant colony optimization techniques

    International Nuclear Information System (INIS)

    Chrysostomou, Dimitrios; Gasteratos, Antonios; Nalpantidis, Lazaros; Sirakoulis, Georgios C

    2012-01-01

    This paper presents a new method performing high-quality 3D object reconstruction of complex shapes derived from multiple, calibrated photographs of the same scene. The novelty of this research is found in two basic elements, namely: (i) a novel voxel dissimilarity measure, which accommodates the elimination of the lighting variations of the models and (ii) the use of an ant colony approach for further refinement of the final 3D models. The proposed reconstruction procedure employs a volumetric method based on a novel projection test for the production of a visual hull. While the presented algorithm shares certain aspects with the space carving algorithm, it is, nevertheless, first enhanced with the lightness compensating image comparison method, and then refined using ant colony optimization. The algorithm is fast, computationally simple and results in accurate representations of the input scenes. In addition, compared to previous publications, the particular nature of the proposed algorithm allows accurate 3D volumetric measurements under demanding lighting environmental conditions, due to the fact that it can cope with uneven light scenes, resulting from the characteristics of the voxel dissimilarity measure applied. Besides, the intelligent behavior of the ant colony framework provides the opportunity to formulate the process as a combinatorial optimization problem, which can then be solved by means of a colony of cooperating artificial ants, resulting in very promising results. The method is validated with several real datasets, along with qualitative comparisons with other state-of-the-art 3D reconstruction techniques, following the Middlebury benchmark. (paper)

  15. Use of 2.5-D and 3-D technology to evaluate control room upgrades

    International Nuclear Information System (INIS)

    Hanes, L. F.; Naser, J.

    2006-01-01

    This paper describes an Electric Power Research Inst. (EPRI) study in which 2.5-D and 3-D visualization technology was applied to evaluate the design of a nuclear power plant control room upgrade. The study involved converting 3-D CAD flies of a planned upgrade into a photo-realistic appearing virtual model, and evaluating the value and usefulness of the model. Nuclear utility and EPRI evaluators viewed and interacted with the control room virtual model with both 2.5-D and 3-D representations. They identified how control room and similar virtual models may be used by utilities for design and evaluation purposes; assessed potential economic and other benefits; and identified limitations, potential problems, and other issues regarding use of visualization technology for this and similar applications. In addition, the Halden CREATE (Control Room Engineering Advanced Tool-kit Environment) Verification Tool was applied to evaluate features of the virtual model against US NRC NUREG 0700 Revision 2 human factors engineering guidelines (NUREG 0700) [1]. The study results are very favorable for applying 2.5-D visualization technology to support upgrading nuclear power plant control rooms and other plant facilities. Results, however, show that today's 3-D immersive viewing systems are difficult to justify based on cost, availability and value of information provided for this application. (authors)

  16. Streamlined, Inexpensive 3D Printing of the Brain and Skull

    OpenAIRE

    Naftulin, Jason S.; Kimchi, Eyal Y.; Cash, Sydney S.

    2015-01-01

    Neuroimaging technologies such as Magnetic Resonance Imaging (MRI) and Computed Tomography (CT) collect three-dimensional data (3D) that is typically viewed on two-dimensional (2D) screens. Actual 3D models, however, allow interaction with real objects such as implantable electrode grids, potentially improving patient specific neurosurgical planning and personalized clinical education. Desktop 3D printers can now produce relatively inexpensive, good quality prints. We describe our process for...

  17. Complex Crustal Structure Beneath Western Turkey Revealed by 3D Seismic Full Waveform Inversion (FWI)

    Science.gov (United States)

    Cubuk-Sabuncu, Yesim; Taymaz, Tuncay; Fichtner, Andreas

    2016-04-01

    We present a 3D radially anisotropic velocity model of the crust and uppermost mantle structure beneath the Sea of Marmara and surroundings based on the full waveform inversion method. The intense seismic activity and crustal deformation are observed in the Northwest Turkey due to transition tectonics between the strike-slip North Anatolian Fault (NAF) and the extensional Aegean region. We have selected and simulated complete waveforms of 62 earthquakes (Mw > 4.0) occurred during 2007-2015, and recorded at (Δ Technological Research Council of Turkey (TUBITAK Project No: ÇAYDAG-114Y066), and EU-HORIZON-2020: COST Actions: Earth System Science and Environmental Management: ES1401 - Time Dependent Seismology (TIDES).

  18. STREAM PROCESSING ALGORITHMS FOR DYNAMIC 3D SCENE ANALYSIS

    Science.gov (United States)

    2018-02-15

    PROCESSING ALGORITHMS FOR DYNAMIC 3D SCENE ANALYSIS 5a. CONTRACT NUMBER FA8750-14-2-0072 5b. GRANT NUMBER N/A 5c. PROGRAM ELEMENT NUMBER 62788F 6...of Figures 1 The 3D processing pipeline flowchart showing key modules. . . . . . . . . . . . . . . . . 12 2 Overall view (data flow) of the proposed...pipeline flowchart showing key modules. from motion and bundle adjustment algorithm. By fusion of depth masks of the scene obtained from 3D

  19. Enhancement of Online Robotics Learning Using Real-Time 3D Visualization Technology

    Directory of Open Access Journals (Sweden)

    Richard Chiou

    2010-06-01

    Full Text Available This paper discusses a real-time e-Lab Learning system based on the integration of 3D visualization technology with a remote robotic laboratory. With the emergence and development of the Internet field, online learning is proving to play a significant role in the upcoming era. In an effort to enhance Internet-based learning of robotics and keep up with the rapid progression of technology, a 3- Dimensional scheme of viewing the robotic laboratory has been introduced in addition to the remote controlling of the robots. The uniqueness of the project lies in making this process Internet-based, and remote robot operated and visualized in 3D. This 3D system approach provides the students with a more realistic feel of the 3D robotic laboratory even though they are working remotely. As a result, the 3D visualization technology has been tested as part of a laboratory in the MET 205 Robotics and Mechatronics class and has received positive feedback by most of the students. This type of research has introduced a new level of realism and visual communications to online laboratory learning in a remote classroom.

  20. Wide angle view of MOCR activity during STS-3 mission

    Science.gov (United States)

    1982-01-01

    Wide angle view of Mission Operation Control Room (MOCR) activity during Day 2 of STS-3 mission. This view shows many of th consoles, tracking map, and Eidophor-controlled data screens. Flight controllers in the foreground are (l.r.) R. John Rector and Chares L. Dumie. They are seated at the EECOM console. The 'thermodillo' contraption, used by flight controllers to indicate the Shuttle's position in relation to the sun for various tests, can be seen at right (28732); closeup view of the 'thermodillo'. The position of the armadillo's tail indicates position of the orbiter in relation to sun (28733); Mission Specialist/Astronaut Sally K. Ride, STS-3 orbit team spacecraft communicator (CAPCOM), talks to flight director during mission control center activity. Mission Specialist/Astronaut George D. Nelson, backup orbit team CAPCOM, watches the monitor at his console (28734).

  1. Targeted 2D/3D registration using ray normalization and a hybrid optimizer

    International Nuclear Information System (INIS)

    Dey, Joyoni; Napel, Sandy

    2006-01-01

    X-ray images are often used to guide minimally invasive procedures in interventional radiology. The use of a preoperatively obtained 3D volume can enhance the visualization needed for guiding catheters and other surgical devices. However, for intraoperative usefulness, the 3D dataset needs to be registered to the 2D x-ray images of the patient. We investigated the effect of targeting subvolumes of interest in the 3D datasets and registering the projections with C-arm x-ray images. We developed an intensity-based 2D/3D rigid-body registration using a Monte Carlo-based hybrid algorithm as the optimizer, using a single view for registration. Pattern intensity (PI) and mutual information (MI) were two metrics tested. We used normalization of the rays to address the problems due to truncation in 3D necessary for targeting. We tested the algorithm on a C-arm x-ray image of a pig's head and a 3D dataset reconstructed from multiple views of the C-arm. PI and MI were comparable in performance. For two subvolumes starting with a set of initial poses from +/-15 mm in x, from +/-3 mm (random), in y and z and +/-4 deg in the three angles, the robustness was 94% for PI and 91% for MI, with accuracy of 2.4 mm (PI) and 2.6 mm (MI), using the hybrid algorithm. The hybrid optimizer, when compared with a standard Powell's direction set method, increased the robustness from 59% (Powell) to 94% (hybrid). Another set of 50 random initial conditions from [+/-20] mm in x,y,z and [+/-10] deg in the three angles, yielded robustness of 84% (hybrid) versus 38% (Powell) using PI as metric, with accuracies 2.1 mm (hybrid) versus 2.0 mm (Powell)

  2. Can Full Duplex reduce the discovery time in D2D Communication?

    DEFF Research Database (Denmark)

    Gatnau, Marta; Berardinelli, Gilberto; Mahmood, Nurul Huda

    2016-01-01

    Device-to-device (D2D) communication is considered as one of the key technologies to support new types of services, such as public safety and proximity-based applications. D2D communication requires a discovery phase, i.e., the node awareness procedure prior to the communication phase. Conventional...... half duplex transmission may not be sufficient to provide fast discovery and cope with the strict latency targets of future 5G services. On the other hand, in-band full duplex, by allowing simultaneous transmission and reception, may complete the discovery phase faster. In this paper, the potential...... of full duplex in providing fast discovery for the next 5th generation (5G) system supporting D2D communication is investigated. A design for such system is presented and evaluated via simulations, showing that full duplex can accelerate the discovery phase by supporting a higher transmission probability...

  3. Remote gaze tracking system for 3D environments.

    Science.gov (United States)

    Congcong Liu; Herrup, Karl; Shi, Bertram E

    2017-07-01

    Eye tracking systems are typically divided into two categories: remote and mobile. Remote systems, where the eye tracker is located near the object being viewed by the subject, have the advantage of being less intrusive, but are typically used for tracking gaze points on fixed two dimensional (2D) computer screens. Mobile systems such as eye tracking glasses, where the eye tracker are attached to the subject, are more intrusive, but are better suited for cases where subjects are viewing objects in the three dimensional (3D) environment. In this paper, we describe how remote gaze tracking systems developed for 2D computer screens can be used to track gaze points in a 3D environment. The system is non-intrusive. It compensates for small head movements by the user, so that the head need not be stabilized by a chin rest or bite bar. The system maps the 3D gaze points of the user onto 2D images from a scene camera and is also located remotely from the subject. Measurement results from this system indicate that it is able to estimate gaze points in the scene camera to within one degree over a wide range of head positions.

  4. Wear Resistance of 3D Printing Resin Material Opposing Zirconia and Metal Antagonists

    Directory of Open Access Journals (Sweden)

    Ji-Man Park

    2018-06-01

    Full Text Available 3D printing offers many advantages in dental prosthesis manufacturing. This study evaluated the wear resistance of 3D printing resin material compared with milling and conventional resin materials. Sixty substrate specimens were prepared with three types of resin materials: 3D printed resin, milled resin, and self-cured resin. The 3D printed specimens were printed at a build angle of 0° and 100 μm layer thickness by digital light processing 3D printing. Two kinds of abraders were made of zirconia and CoCr alloy. The specimens were loaded at 5 kg for 30,000 chewing cycles with vertical and horizontal movements under thermocycling condition. The 3D printed resin did not show significant difference in the maximal depth loss or the volume loss of wear compared to the milled and the self-cured resins. No significant difference was revealed depending on the abraders in the maximal depth loss or the volume loss of wear. In SEM views, the 3D printed resin showed cracks and separation of inter-layer bonds when opposing the metal abrader. The results suggest that the 3D printing using resin materials provides adequate wear resistance for dental use.

  5. Total body irradiation with a compensator fabricated using a 3D optical scanner and a 3D printer.

    Science.gov (United States)

    Park, So-Yeon; Kim, Jung-In; Joo, Yoon Ha; Lee, Jung Chan; Park, Jong Min

    2017-05-07

    We propose bilateral total body irradiation (TBI) utilizing a 3D printer and a 3D optical scanner. We acquired surface information of an anthropomorphic phantom with the 3D scanner and fabricated the 3D compensator with the 3D printer, which could continuously compensate for the lateral missing tissue of an entire body from the beam's eye view. To test the system's performance, we measured doses with optically stimulated luminescent dosimeters (OSLDs) as well as EBT3 films with the anthropomorphic phantom during TBI without a compensator, conventional bilateral TBI, and TBI with the 3D compensator (3D TBI). The 3D TBI showed the most uniform dose delivery to the phantom. From the OSLD measurements of the 3D TBI, the deviations between the measured doses and the prescription dose ranged from  -6.7% to 2.4% inside the phantom and from  -2.3% to 0.6% on the phantom's surface. From the EBT3 film measurements, the prescription dose could be delivered to the entire body of the phantom within  ±10% accuracy, except for the chest region, where tissue heterogeneity is extreme. The 3D TBI doses were much more uniform than those of the other irradiation techniques, especially in the anterior-to-posterior direction. The 3D TBI was advantageous, owing to its uniform dose delivery as well as its efficient treatment procedure.

  6. Web tools for large-scale 3D biological images and atlases

    Directory of Open Access Journals (Sweden)

    Husz Zsolt L

    2012-06-01

    Full Text Available Abstract Background Large-scale volumetric biomedical image data of three or more dimensions are a significant challenge for distributed browsing and visualisation. Many images now exceed 10GB which for most users is too large to handle in terms of computer RAM and network bandwidth. This is aggravated when users need to access tens or hundreds of such images from an archive. Here we solve the problem for 2D section views through archive data delivering compressed tiled images enabling users to browse through very-large volume data in the context of a standard web-browser. The system provides an interactive visualisation for grey-level and colour 3D images including multiple image layers and spatial-data overlay. Results The standard Internet Imaging Protocol (IIP has been extended to enable arbitrary 2D sectioning of 3D data as well a multi-layered images and indexed overlays. The extended protocol is termed IIP3D and we have implemented a matching server to deliver the protocol and a series of Ajax/Javascript client codes that will run in an Internet browser. We have tested the server software on a low-cost linux-based server for image volumes up to 135GB and 64 simultaneous users. The section views are delivered with response times independent of scale and orientation. The exemplar client provided multi-layer image views with user-controlled colour-filtering and overlays. Conclusions Interactive browsing of arbitrary sections through large biomedical-image volumes is made possible by use of an extended internet protocol and efficient server-based image tiling. The tools open the possibility of enabling fast access to large image archives without the requirement of whole image download and client computers with very large memory configurations. The system was demonstrated using a range of medical and biomedical image data extending up to 135GB for a single image volume.

  7. 3D Model Optimization of Four-Facet Drill for 3D Drilling Simulation

    Directory of Open Access Journals (Sweden)

    Buranský Ivan

    2016-09-01

    Full Text Available The article is focused on optimization of four-facet drill for 3D drilling numerical modelling. For optimization, the process of reverse engineering by PowerShape software was used. The design of four-facet drill was created in NumrotoPlus software. The modified 3D model of the drill was used in the numerical analysis of cutting forces. Verification of the accuracy of 3D models for reverse engineering was implemented using the colour deviation maps. The CAD model was in the STEP format. For simulation software, 3D model in the STEP format is ideal. STEP is a solid model. Simulation software automatically splits the 3D model into finite elements. The STEP model was therefore more suitable than the STL model.

  8. World Wind 3D Earth Viewing

    Science.gov (United States)

    Hogan, Patrick; Maxwell, Christopher; Kim, Randolph; Gaskins, Tom

    2007-01-01

    World Wind allows users to zoom from satellite altitude down to any place on Earth, leveraging high-resolution LandSat imagery and SRTM (Shuttle Radar Topography Mission) elevation data to experience Earth in visually rich 3D. In addition to Earth, World Wind can also visualize other planets, and there are already comprehensive data sets for Mars and the Earth's moon, which are as easily accessible as those of Earth. There have been more than 20 million downloads to date, and the software is being used heavily by the Department of Defense due to the code s ability to be extended and the evolution of the code courtesy of NASA and the user community. Primary features include the dynamic access to public domain imagery and its ease of use. All one needs to control World Wind is a two-button mouse. Additional guides and features can be accessed through a simplified menu. A JAVA version will be available soon. Navigation is automated with single clicks of a mouse, or by typing in any location to automatically zoom in to see it. The World Wind install package contains the necessary requirements such as the .NET runtime and managed DirectX library. World Wind can display combinations of data from a variety of sources, including Blue Marble, LandSat 7, SRTM, NASA Scientific Visualization Studio, GLOBE, and much more. A thorough list of features, the user manual, a key chart, and screen shots are available at http://worldwind.arc.nasa.gov.

  9. VR versus LF: towards the limitation-free 3D

    Science.gov (United States)

    Balogh, Tibor; Kara, Peter A.

    2017-06-01

    The evolution of 3D technologies shows a cyclical learning curve with a series of hypes and dead ends, with mistakes and consequences. 3D images contain significantly more information than the corresponding 2D ones. 3D display systems should be built on more pixels, or higher speed components. For true 3D, this factor is in the order of 100x, which is a real technological challenge. If not fulfilled, the capabilities of 3D systems will be compromised: headgears will be needed, or the viewers should be positioned or tracked, single-user devices, lack of parallax, missing cues, etc. The temptation is always there: why to provide all the information, just what the person absorbs that moment (subjective or objective visualization). Virtual Reality (VR) glasses have been around for more than two decades. With the latest technical improvements, VR became the next hype. 3D immersion was added as a new phenomenon; however, VR represents an isolated experience, and still requires headgears and a controlled environment. Augmented Reality (AR) in this sense is different. Will the VR/AR hype with the headgears be a dead end? While VR headsets may sell better than smart glasses or 3D TV glasses, also consider that using the technology may require a set of behavioral changes that the majority of people do not want to make. Displays and technologies that restrict viewers, or cause any discomfort will not be accepted on the long term. The newer wave of 3D is forecasted to 2018-2020, answering the need for unaided, limitation-free 3D experience. Light Field (LF) systems represent the next-generation in 3D. The HoloVizio system, having a capacity in the order of 100x, offers natural, restrictions-free 3D experience on a full field of view, enabling collaborative use for an unlimited number of viewers, even in a wider, immersive space. As a scalable technology, the display range goes from monitor-style units, through automotive 3D HUDs, screen-less solutions, up to cinema systems

  10. 3-D reconstruction using an efficient Octree encoding scheme

    International Nuclear Information System (INIS)

    Yeh, H.J.; Jagadeesh, J.M.

    1986-01-01

    Reconstruction of a three dimensional (3-D) model of biological objects from their thin section 2-D slices is a valuable tool for biomedical research. The goal of a 3-D reconstruction routine is to find the 3-D structure from a set of sliced images and display the 3-D view on a 2-D screen. Octree has been widely used as a powerful data structure to represent 3-D objects in computer. The encoding technique is specially useful for the representation of objects with irregular shape, such as biomedical objects. A method called level-wise pointerless representation which can offer much less storage requirement has been developed. In addition, a complete software package has been designed using the efficient data structure to reconstruct 3-D objects from 2-D sliced images and to display the 3-D objects on 2-D screen

  11. Magneto-Hydrodynamic Simulations of a Magnetic Flux Compression Generator Using ALE3D

    Science.gov (United States)

    2017-07-01

    3 Fig. 3 Half- plane view of the geometry used in ALE3D simulation showing the materials...to LLNL’s SESAME data.8 Fig. 3 Half- plane view of the geometry used in ALE3D simulation showing the materials There are 2 broad approaches to...of mesh can be time- consuming . Since MFCGs have a cylindrical geometry, a high-resolution mesh is not required; one can use a conformal mesh and

  12. KENO3D, Visualisation Tool for KENO V.A and KENO-VI Geometry Models

    International Nuclear Information System (INIS)

    2008-01-01

    1 - Description of program or function: The KENO3D Visualization Tool for KENO Geometry Models is a powerful state-of-the-art visualization tool that enables KENO V.a users and KENO-VI to interactively display their three-dimensional geometry models. The KENO3D interactive options include: - Shaded or wire-frame images ; - Standard views such as top view, side view, front view, and isometric(3-D) view; - Rotating the model ; - Zooming in on selected locations ; - Selecting parts of the model to display ; - Editing colors and displaying legends ; - Displaying properties of any unit in the model ; - Creating cut-away views ; - Removing units from the model; - Printing image or saving image to a common graphics formats. KENO3D was developed for use by criticality safety specialists that use the KENO three-dimensional Monte Carlo criticality computer code. KENO V.a and KENO-VI are part of the SCALE (Standardized Computer Analyses for Licensing Evaluations) computer software system developed at Ridge National Laboratory (ORNL) that is widely used and accepted around the world for criticality safety analyses. 2 - Methods: KENO3D reads CSAS, KENO V.a, or KENO-VI input files. It attempts to verify that the KENO geometry input is 'legal', i.e., it conforms to the code input guidelines. KENO3D prints a warning message for illegal geometry input, and if possible, it displays the illegal KENO geometry to facilitate debugging of the input. Problems with more than 300,000 KENO V.a bodies have been successfully tested and displayed. KENO3D has the look and feel of a typical PC Windows application. Toolbar buttons are included for all major menu options. There is a setup dialog that allows the user to specify toolbars that should be displayed

  13. Recon3D enables a three-dimensional view of gene variation in human metabolism

    DEFF Research Database (Denmark)

    Brunk, Elizabeth; Sahoo, Swagatika; Zielinski, Daniel C.

    2018-01-01

    Genome-scale network reconstructions have helped uncover the molecular basis of metabolism. Here we present Recon3D, a computational resource that includes three-dimensional (3D) metabolite and protein structure data and enables integrated analyses of metabolic functions in humans. We use Recon3D...

  14. Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globes

    Science.gov (United States)

    Boulos, Maged N.K.; Robinson, Larry R.

    2009-01-01

    Because our pupils are about 6.5 cm apart, each eye views a scene from a different angle and sends a unique image to the visual cortex, which then merges the images from both eyes into a single picture. The slight difference between the right and left images allows the brain to properly perceive the 'third dimension' or depth in a scene (stereopsis). However, when a person views a conventional 2-D (two-dimensional) image representation of a 3-D (three-dimensional) scene on a conventional computer screen, each eye receives essentially the same information. Depth in such cases can only be approximately inferred from visual clues in the image, such as perspective, as only one image is offered to both eyes. The goal of stereoscopic 3-D displays is to project a slightly different image into each eye to achieve a much truer and realistic perception of depth, of different scene planes, and of object relief. This paper presents a brief review of a number of stereoscopic 3-D hardware and software solutions for creating and displaying online maps and virtual globes (such as Google Earth) in "true 3D", with costs ranging from almost free to multi-thousand pounds sterling. A practical account is also given of the experience of the USGS BRD UMESC (United States Geological Survey's Biological Resources Division, Upper Midwest Environmental Sciences Center) in setting up a low-cost, full-colour stereoscopic 3-D system.

  15. Development of hybrid core calculation system using 2-D full-core heterogeneous transport calculation and 3-D advanced nodal calculation

    International Nuclear Information System (INIS)

    Sugimura, Naoki; Mori, Masaaki; Hijiya, Masayuki; Ushio, Tadashi; Arakawa, Yasushi

    2004-01-01

    This paper presents the Hybrid Core Calculation System which is a very rigorous but a practical calculation system applicable to best estimate core design calculations taking advantage of the recent remarkable progress of computers. The basic idea of this system is to generate the correction factors for assembly homogenized cross sections, discontinuity factors, etc. by comparing the CASMO-4 and SIMULATE-3 2-D core calculation results under the consistent calculation condition and then apply them for SIMULATE-3 3-D calculation. The CASMO-4 2-D heterogeneous core calculation is performed for each depletion step with the core conditions previously determined by ordinary SIMULATE-3 core calculation to avoid time consuming iterative calculations searching for the critical boron concentrations while treating the thermal hydraulic feedback. The final SIMULATE-3 3-D calculation using the correction factors is performed with iterative calculations searching for the critical boron concentrations while treating the thermal hydraulic feedback. (author)

  16. EUROPEANA AND 3D

    Directory of Open Access Journals (Sweden)

    D. Pletinckx

    2012-09-01

    Full Text Available The current 3D hype creates a lot of interest in 3D. People go to 3D movies, but are we ready to use 3D in our homes, in our offices, in our communication? Are we ready to deliver real 3D to a general public and use interactive 3D in a meaningful way to enjoy, learn, communicate? The CARARE project is realising this for the moment in the domain of monuments and archaeology, so that real 3D of archaeological sites and European monuments will be available to the general public by 2012. There are several aspects to this endeavour. First of all is the technical aspect of flawlessly delivering 3D content over all platforms and operating systems, without installing software. We have currently a working solution in PDF, but HTML5 will probably be the future. Secondly, there is still little knowledge on how to create 3D learning objects, 3D tourist information or 3D scholarly communication. We are still in a prototype phase when it comes to integrate 3D objects in physical or virtual museums. Nevertheless, Europeana has a tremendous potential as a multi-facetted virtual museum. Finally, 3D has a large potential to act as a hub of information, linking to related 2D imagery, texts, video, sound. We describe how to create such rich, explorable 3D objects that can be used intuitively by the generic Europeana user and what metadata is needed to support the semantic linking.

  17. FPGA Implementation of a Simple 3D Graphics Pipeline

    Directory of Open Access Journals (Sweden)

    Vladimir Kasik

    2015-01-01

    Full Text Available Conventional methods for computing 3D projects are nowadays usually implemented on standard or graphics processors. The performance of these devices is limited especially by the used architecture, which to some extent works in a sequential manner. In this article we describe a project which utilizes parallel computation for simple projection of a wireframe 3D model. The algorithm is optimized for a FPGA-based implementation. The design of the numerical logic is described in VHDL with the use of several basic IP cores used especially for computing trigonometric functions. The implemented algorithms allow smooth rotation of the model in two axes (azimuth and elevation and a change of the viewing angle. Tests carried out on a FPGA Xilinx Spartan-6 development board have resulted in real-time rendering at over 5000fps. In the conclusion of the article, we discuss additional possibilities for increasing the computational output in graphics applications via the use of HPC (High Performance Computing.

  18. Morphable 3D-Mosaics: A Hybrid Framework for Photorealistic Walkthroughs of Large Natural Environments

    Directory of Open Access Journals (Sweden)

    Nikos Komodakis

    2008-01-01

    Full Text Available This paper presents a hybrid (geometry- & image-based framework suitable for providing photorealistic walkthroughs of large, complex outdoor scenes at interactive frame rates. To this end, based just on a sparse set of real stereoscopic views from the scene, a set of morphable 3D-mosaics is automatically constructed first, and then, during rendering, a continuous morphing between those 3D-mosaics that are nearby to the current viewpoint is taking place. The morphing is both photometric, as well as geometric, while we also ensure that it proceeds in a physically valid manner, thus remaining transparent to the user. The effectiveness of our framework has been demonstrated in the 3D visual reconstruction of the Samaria Gorge in Crete, which is one of the largest and most beautiful gorges in Europe.

  19. Underwater 3D filming

    Directory of Open Access Journals (Sweden)

    Roberto Rinaldi

    2014-12-01

    Full Text Available After an experimental phase of many years, 3D filming is now effective and successful. Improvements are still possible, but the film industry achieved memorable success on 3D movie’s box offices due to the overall quality of its products. Special environments such as space (“Gravity” and the underwater realm look perfect to be reproduced in 3D. “Filming in space” was possible in “Gravity” using special effects and computer graphic. The underwater realm is still difficult to be handled. Underwater filming in 3D was not that easy and effective as filming in 2D, since not long ago. After almost 3 years of research, a French, Austrian and Italian team realized a perfect tool to film underwater, in 3D, without any constrains. This allows filmmakers to bring the audience deep inside an environment where they most probably will never have the chance to be.

  20. Simultaneous full-field 3-D vibrometry of the human eardrum using spatial-bandwidth multiplexed holography.

    Science.gov (United States)

    Khaleghi, Morteza; Guignard, Jérémie; Furlong, Cosme; Rosowski, John J

    2015-01-01

    Holographic interferometric methods typically require the use of three sensitivity vectors in order to obtain three-dimensional (3-D) information. Methods based on multiple directions of illumination have limited applications when studying biological tissues that have temporally varying responses such as the tympanic membrane (TM). Therefore, to measure 3-D displacements in such applications, the measurements along all the sensitivity vectors have to be done simultaneously. We propose a multiple-illumination directions approach to measure 3-D displacements from a single-shot hologram that contains displacement information from three sensitivity vectors. The hologram of an object of interest is simultaneously recorded with three incoherently superimposed pairs of reference and object beams. The incident off-axis angles of the reference beams are adjusted such that the frequency components of the multiplexed hologram are completely separate. Because of the differences in the directions and wavelengths of the reference beams, the positions of each reconstructed image corresponding to each sensitivity vector are different. We implemented a registration algorithm to accurately translate individual components of the hologram into a single global coordinate system to calculate 3-D displacements. The results include magnitudes and phases of 3-D sound-induced motions of a human cadaveric TM at several excitation frequencies showing modal and traveling wave motions on its surface.

  1. Parallax barrier engineering for image quality improvement in an autostereoscopic 3D display.

    Science.gov (United States)

    Kim, Sung-Kyu; Yoon, Ki-Hyuk; Yoon, Seon Kyu; Ju, Heongkyu

    2015-05-18

    We present a image quality improvement in a parallax barrier (PB)-based multiview autostereoscopic 3D display system under a real-time tracking of positions of a viewer's eyes. The system presented exploits a parallax barrier engineered to offer significantly improved quality of three-dimensional images for a moving viewer without an eyewear under the dynamic eye tracking. The improved image quality includes enhanced uniformity of image brightness, reduced point crosstalk, and no pseudoscopic effects. We control the relative ratio between two parameters i.e., a pixel size and the aperture of a parallax barrier slit to improve uniformity of image brightness at a viewing zone. The eye tracking that monitors positions of a viewer's eyes enables pixel data control software to turn on only pixels for view images near the viewer's eyes (the other pixels turned off), thus reducing point crosstalk. The eye tracking combined software provides right images for the respective eyes, therefore producing no pseudoscopic effects at its zone boundaries. The viewing zone can be spanned over area larger than the central viewing zone offered by a conventional PB-based multiview autostereoscopic 3D display (no eye tracking). Our 3D display system also provides multiviews for motion parallax under eye tracking. More importantly, we demonstrate substantial reduction of point crosstalk of images at the viewing zone, its level being comparable to that of a commercialized eyewear-assisted 3D display system. The multiview autostereoscopic 3D display presented can greatly resolve the point crosstalk problem, which is one of the critical factors that make it difficult for previous technologies for a multiview autostereoscopic 3D display to replace an eyewear-assisted counterpart.

  2. Interactive 3D visualization of structural changes in the brain of a person with corticobasal syndrome

    Directory of Open Access Journals (Sweden)

    Claudia eHänel

    2014-05-01

    Full Text Available The visualization of the progression of brain tissue loss, which occurs in neurodegenerative diseases like corticobasal syndrome (CBS, is an important prerequisite to understand the course and the causes of this neurodegenerative disorder. Common workflows for visual analysis are often based on single 2D sections since in 3D visualizations more internally situated structures may be occluded by structures near the surface. The reduction of dimensions from 3D to 2D allows for an holistic view onto internal and external structures, but results in a loss of spatial information. Here, we present an application with two 3D visualization designs to resolve these challenges. First, in addition to the volume changes, the semi-transparent anatomy is displayed with an anatomical section and cortical areas for spatial orientation. Second, the principle of importance-driven volume rendering is adapted to give an unrestricted line-of-sight to relevant structures by means of a frustum-like cutout. To strengthen the benefits of the 3D visualization, we decided to provide the application next to standard desktop environments in immersive virtual environments with stereoscopic viewing as well. This improves the depth perception in general and in particular for the second design. Thus, the application presented in this work allows for aneasily comprehensible visual analysis of the extent of brain degeneration and the corresponding affected regions.

  3. 3D Stereo Visualization for Mobile Robot Tele-Guide

    DEFF Research Database (Denmark)

    Livatino, Salvatore

    2006-01-01

    The use of 3D stereoscopic visualization may provide a user with higher comprehension of remote environments in tele-operation when compared to 2D viewing. In particular, a higher perception of environment depth characteristics, spatial localization, remote ambient layout, as well as faster system...

  4. On the 3-D reconstruction of Coronal Mass Ejections using coronagraph data

    Directory of Open Access Journals (Sweden)

    M. Mierla

    2010-01-01

    Full Text Available Coronal Mass ejections (CMEs are enormous eruptions of magnetized plasma expelled from the Sun into the interplanetary space, over the course of hours to days. They can create major disturbances in the interplanetary medium and trigger severe magnetic storms when they collide with the Earth's magnetosphere. It is important to know their real speed, propagation direction and 3-D configuration in order to accurately predict their arrival time at the Earth. Using data from the SECCHI coronagraphs onboard the STEREO mission, which was launched in October 2006, we can infer the propagation direction and the 3-D structure of such events. In this review, we first describe different techniques that were used to model the 3-D configuration of CMEs in the coronagraph field of view (up to 15 R⊙. Then, we apply these techniques to different CMEs observed by various coronagraphs. A comparison of results obtained from the application of different reconstruction algorithms is presented and discussed.

  5. Creating Learning Environment Connecting Engineering Design and 3D Printing

    Science.gov (United States)

    Pikkarainen, Ari; Salminen, Antti; Piili, Heidi

    Engineering education in modern days require continuous development in didactics, pedagogics and used practical methods. 3D printing provides excellent opportunity to connect different engineering areas into practice and produce learning by doing applications. The 3D-printing technology used in this study is FDM (Fused deposition modeling). FDM is the most used 3D-printing technology by commercial numbers at the moment and the qualities of the technology makes it popular especially in academic environments. For achieving the best result possible, students will incorporate the principles of DFAM (Design for additive manufacturing) into their engineering design studies together with 3D printing. This paper presents a plan for creating learning environment for mechanical engineering students combining the aspects of engineering design, 3D-CAD learning and AM (additive manufacturing). As a result, process charts for carrying out the 3D printing process from technological point of view and design process for AM from engineering design point of view were created. These charts are used in engineering design education. The learning environment is developed to work also as a platform for Bachelor theses, work-training environment for students, prototyping service centre for cooperation partners and source of information for mechanical engineering education in Lapland University of Applied Sciences.

  6. RESEARCHING ON REAL 3D MODELING CONSTRUCTED WITH THE OBLIQUE PHOTOGRAMMETRY AND TERRESTRIAL PHOTOGRAMMETRY

    Directory of Open Access Journals (Sweden)

    Y. Han

    2018-04-01

    Full Text Available With the rapid development of the oblique photogrammetry, many cities have built some real 3D model with this technology. Although it has the advantages of short period, high efficiency and good air angle effect, the near ground view angle of these real 3D models are not very good. With increasing development of smart cities, the requirements of reality, practicality and accuracy on real 3D models are becoming higher. How to produce and improve the real 3D models quickly has become one of the hot research directions of geospatial information. To meet this requirement In this paper, Combined with the characteristics of current oblique photogrammetry modeling and the terrestrial photogrammetry, we proposed a new technological process, which consists of close range sensor design, data acquisition and processing. The proposed method is being tested by using oblique photography images acquired. The results confirm the effectiveness of the proposed approach.

  7. Monitoring buried remains with a transparent 3D half bird's eye view of ground penetrating radar data in the Zeynel Bey tomb in the ancient city of Hasankeyf, Turkey

    International Nuclear Information System (INIS)

    Kadioglu, Selma; Kadioglu, Yusuf Kagan; Akyol, Ali Akin

    2011-01-01

    The aim of this paper is to show a new monitoring approximation for ground penetrating radar (GPR) data. The method was used to define buried archaeological remains inside and outside the Zeynel Bey tomb in Hasankeyf, an ancient city in south-eastern Turkey. The study examined whether the proposed GPR method could yield useful results at this highly restricted site, which has a maximum diameter inside the tomb of 4 m. A transparent three-dimensional (3D) half bird's eye view was constructed from a processed parallel-aligned two-dimensional GPR profile data set by using an opaque approximation instead of linear opacity. Interactive visualizations of transparent 3D sub-data volumes were conducted. The amplitude-colour scale was balanced by the amplitude range of the buried remains in a depth range, and appointed a different opaque value for this range, in order to distinguish the buried remains from one another. Therefore, the maximum amplitude values of the amplitude-colour scale were rearranged with the same colour range. This process clearly revealed buried remains in depth slices and transparent 3D data volumes. However, the transparent 3D half bird's eye views of the GPR data better revealed the remains than the depth slices of the same data. In addition, the results showed that the half bird's eye perspective was important in order to image the buried remains. Two rectangular walls were defined, one within and the other perpendicularly, in the basement structure of the Zeynel Bey tomb, and a cemetery was identified aligned in the east–west direction at the north side of the tomb. The transparent 3D half bird's eye view of the GPR data set also determined the buried walls outside the tomb. The findings of the excavation works at the Zeynel Bey tomb successfully overlapped with the new visualization results

  8. The impact of 3D and 2D TV watching on neurophysiological responses and cognitive functioning in adults.

    Science.gov (United States)

    Jeong, Hyun-Ghang; Ko, Young-Hoon; Han, Changsu; Oh, So-Young; Park, Kun Woo; Kim, Taehee; Ko, Deokwon

    2015-12-01

    Watching three-dimensional television (3D TV) may strain the eyes. However, other potential harmful effects of 3D TV watching have been rarely investigated. The current study examined the impact of 3D TV watching on neurophysiological responses and cognitive functioning as compared with two-dimensional TV (2D TV) watching. A total of 72 individuals were randomly assigned to either a 3D TV watching group or a 2D TV watching group. Electroencephalography (EEG) was used to measure neurophysiological responses, and computerized neurocognitive tests were conducted immediately before and after TV watching. The Simulator Sickness Questionnaire (SSQ) was used to assess visual discomfort. There was a significant change in visual discomfort between the two groups (SSQ score at baseline: 2.28 ± 3.05 for the 3D TV group and 3.69 ± 3.49 for the 2D TV group; SSQ score after watching TV: 4.6 ± 3.35 for the 3D TV group and 4.03 ± 3.47 for the 2D TV group), and this change was greater for the 3D TV watching group (P = 0.025). However, 3D TV watching did not have a differential impact on EEG responses. Furthermore, there were no significant differences between the groups in terms of changes in cognitive performance, except for a subtle difference in backward digit span performance. Our findings suggest that 3D TV watching is as safe as 2D TV watching in terms of neurophysiological responses and cognitive functioning. Potential harmful effects of TV viewing might be similar regardless of whether 3D or 2D TV is viewed. © The Author 2015. Published by Oxford University Press on behalf of the European Public Health Association. All rights reserved.

  9. DELTA 3D PRINTER

    Directory of Open Access Journals (Sweden)

    ȘOVĂILĂ Florin

    2016-07-01

    Full Text Available 3D printing is a very used process in industry, the generic name being “rapid prototyping”. The essential advantage of a 3D printer is that it allows the designers to produce a prototype in a very short time, which is tested and quickly remodeled, considerably reducing the required time to get from the prototype phase to the final product. At the same time, through this technique we can achieve components with very precise forms, complex pieces that, through classical methods, could have been accomplished only in a large amount of time. In this paper, there are presented the stages of a 3D model execution, also the physical achievement after of a Delta 3D printer after the model.

  10. ROOFN3D: DEEP LEARNING TRAINING DATA FOR 3D BUILDING RECONSTRUCTION

    Directory of Open Access Journals (Sweden)

    A. Wichmann

    2018-05-01

    Full Text Available Machine learning methods have gained in importance through the latest development of artificial intelligence and computer hardware. Particularly approaches based on deep learning have shown that they are able to provide state-of-the-art results for various tasks. However, the direct application of deep learning methods to improve the results of 3D building reconstruction is often not possible due, for example, to the lack of suitable training data. To address this issue, we present RoofN3D which provides a new 3D point cloud training dataset that can be used to train machine learning models for different tasks in the context of 3D building reconstruction. It can be used, among others, to train semantic segmentation networks or to learn the structure of buildings and the geometric model construction. Further details about RoofN3D and the developed data preparation framework, which enables the automatic derivation of training data, are described in this paper. Furthermore, we provide an overview of other available 3D point cloud training data and approaches from current literature in which solutions for the application of deep learning to unstructured and not gridded 3D point cloud data are presented.

  11. Aerial 3D display by use of a 3D-shaped screen with aerial imaging by retro-reflection (AIRR)

    Science.gov (United States)

    Kurokawa, Nao; Ito, Shusei; Yamamoto, Hirotsugu

    2017-06-01

    The purpose of this paper is to realize an aerial 3D display. We design optical system that employs a projector below a retro-reflector and a 3D-shaped screen. A floating 3D image is formed with aerial imaging by retro-reflection (AIRR). Our proposed system is composed of a 3D-shaped screen, a projector, a quarter-wave retarder, a retro-reflector, and a reflective polarizer. Because AIRR forms aerial images that are plane-symmetric of the light sources regarding the reflective polarizer, the shape of the 3D screen is inverted from a desired aerial 3D image. In order to expand viewing angle, the 3D-shaped screen is surrounded by a retro-reflector. In order to separate the aerial image from reflected lights on the retro- reflector surface, the retro-reflector is tilted by 30 degrees. A projector is located below the retro-reflector at the same height of the 3D-shaped screen. The optical axis of the projector is orthogonal to the 3D-shaped screen. Scattered light on the 3D-shaped screen forms the aerial 3D image. In order to demonstrate the proposed optical design, a corner-cube-shaped screen is used for the 3D-shaped screen. Thus, the aerial 3D image is a cube that is floating above the reflective polarizer. For example, an aerial green cube is formed by projecting a calculated image on the 3D-shaped screen. The green cube image is digitally inverted in depth by our developed software. Thus, we have succeeded in forming aerial 3D image with our designed optical system.

  12. Software for 3D diagnostic image reconstruction and analysis

    International Nuclear Information System (INIS)

    Taton, G.; Rokita, E.; Sierzega, M.; Klek, S.; Kulig, J.; Urbanik, A.

    2005-01-01

    Recent advances in computer technologies have opened new frontiers in medical diagnostics. Interesting possibilities are the use of three-dimensional (3D) imaging and the combination of images from different modalities. Software prepared in our laboratories devoted to 3D image reconstruction and analysis from computed tomography and ultrasonography is presented. In developing our software it was assumed that it should be applicable in standard medical practice, i.e. it should work effectively with a PC. An additional feature is the possibility of combining 3D images from different modalities. The reconstruction and data processing can be conducted using a standard PC, so low investment costs result in the introduction of advanced and useful diagnostic possibilities. The program was tested on a PC using DICOM data from computed tomography and TIFF files obtained from a 3D ultrasound system. The results of the anthropomorphic phantom and patient data were taken into consideration. A new approach was used to achieve spatial correlation of two independently obtained 3D images. The method relies on the use of four pairs of markers within the regions under consideration. The user selects the markers manually and the computer calculates the transformations necessary for coupling the images. The main software feature is the possibility of 3D image reconstruction from a series of two-dimensional (2D) images. The reconstructed 3D image can be: (1) viewed with the most popular methods of 3D image viewing, (2) filtered and processed to improve image quality, (3) analyzed quantitatively (geometrical measurements), and (4) coupled with another, independently acquired 3D image. The reconstructed and processed 3D image can be stored at every stage of image processing. The overall software performance was good considering the relatively low costs of the hardware used and the huge data sets processed. The program can be freely used and tested (source code and program available at

  13. Direct comparison of cardiac magnetic resonance feature tracking and 2D/3D echocardiography speckle tracking for evaluation of global left ventricular strain.

    Science.gov (United States)

    Obokata, Masaru; Nagata, Yasufumi; Wu, Victor Chien-Chia; Kado, Yuichiro; Kurabayashi, Masahiko; Otsuji, Yutaka; Takeuchi, Masaaki

    2016-05-01

    Cardiac magnetic resonance (CMR) feature tracking (FT) with steady-state free precession (SSFP) has advantages over traditional myocardial tagging to analyse left ventricular (LV) strain. However, direct comparisons of CMRFT and 2D/3D echocardiography speckle tracking (2/3DEST) for measurement of LV strain are limited. The aim of this study was to investigate the feasibility and reliability of CMRFT and 2D/3DEST for measurement of global LV strain. We enrolled 106 patients who agreed to undergo both CMR and 2D/3DE on the same day. SSFP images at multiple short-axis and three apical views were acquired. 2DE images from three levels of short-axis, three apical views, and 3D full-volume datasets were also acquired. Strain data were expressed as absolute values. Feasibility was highest in CMRFT, followed by 2DEST and 3DEST. Analysis time was shortest in 3DEST, followed by CMRFT and 2DEST. There was good global longitudinal strain (GLS) correlation between CMRFT and 2D/3DEST (r = 0.83 and 0.87, respectively) with the limit of agreement (LOA) ranged from ±3.6 to ±4.9%. Excellent global circumferential strain (GCS) correlation between CMRFT and 2D/3DEST was observed (r = 0.90 and 0.88) with LOA of ±6.8-8.5%. Global radial strain showed fair correlations (r = 0.69 and 0.82, respectively) with LOA ranged from ±12.4 to ±16.3%. CMRFT GCS showed least observer variability with highest intra-class correlation. Although not interchangeable, the high GLS and GCS correlation between CMRFT and 2D/3DEST makes CMRFT a useful modality for quantification of global LV strain in patients, especially those with suboptimal echo image quality. Published on behalf of the European Society of Cardiology. All rights reserved. © The Author 2015. For permissions please email: journals.permissions@oup.com.

  14. The RCSB protein data bank: integrative view of protein, gene and 3D structural information.

    Science.gov (United States)

    Rose, Peter W; Prlić, Andreas; Altunkaya, Ali; Bi, Chunxiao; Bradley, Anthony R; Christie, Cole H; Costanzo, Luigi Di; Duarte, Jose M; Dutta, Shuchismita; Feng, Zukang; Green, Rachel Kramer; Goodsell, David S; Hudson, Brian; Kalro, Tara; Lowe, Robert; Peisach, Ezra; Randle, Christopher; Rose, Alexander S; Shao, Chenghua; Tao, Yi-Ping; Valasatava, Yana; Voigt, Maria; Westbrook, John D; Woo, Jesse; Yang, Huangwang; Young, Jasmine Y; Zardecki, Christine; Berman, Helen M; Burley, Stephen K

    2017-01-04

    The Research Collaboratory for Structural Bioinformatics Protein Data Bank (RCSB PDB, http://rcsb.org), the US data center for the global PDB archive, makes PDB data freely available to all users, from structural biologists to computational biologists and beyond. New tools and resources have been added to the RCSB PDB web portal in support of a 'Structural View of Biology.' Recent developments have improved the User experience, including the high-speed NGL Viewer that provides 3D molecular visualization in any web browser, improved support for data file download and enhanced organization of website pages for query, reporting and individual structure exploration. Structure validation information is now visible for all archival entries. PDB data have been integrated with external biological resources, including chromosomal position within the human genome; protein modifications; and metabolic pathways. PDB-101 educational materials have been reorganized into a searchable website and expanded to include new features such as the Geis Digital Archive. © The Author(s) 2016. Published by Oxford University Press on behalf of Nucleic Acids Research.

  15. PLOT3D (version-5): a computer code for drawing three dimensional graphs, maps and histograms, in single or multiple colours, for mono or stereoscopic viewing

    International Nuclear Information System (INIS)

    Jayaswal, Balhans

    1987-01-01

    PLOT3D series of graphic codes (version 1 to 5) have been developed for drawing three dimensional graphs, maps, histograms and simple layout diagrams on monochrome or colour raster graphic terminal and plotter. Of these, PLOT3D Version-5 is an advanced code, equipped with several features that make it specially suitable for drawing 3D maps, multicolour 3D and contour graphs, and 3D layout diagrams, in axonometric or perspective projection. Prior to drawing, graphic parameters that define orientation, magnification, smoothening, shading, colour-map, etc. of the figure can be selected interactively by means of simple commands on the user terminal, or by reading those commands from an input data file. This code requires linking with any one of three supporting libraries: PLOT 10 TCS, PLOT 10 IGL, and CALCOMP, and the figure can be plotted in single colour, or displayed in single or multiple colours depending upon the type of library support and output device. Furthermore, this code can also be used to plot left and right eye view projections of 3D figure for composing a stereoscopic image from them with the aid of a viewer. 14 figures. (author)

  16. 3-D image reconstruction in radiology

    International Nuclear Information System (INIS)

    Grangeat, P.

    1999-01-01

    In this course, we present highlights on fully 3-D image reconstruction algorithms used in 3-D X-ray Computed Tomography (3-D-CT) and 3-D Rotational Radiography (3-D-RR). We first consider the case of spiral CT with a one-row detector. Starting from the 2-D fan-beam inversion formula for a circular trajectory, we introduce spiral CT 3-D image reconstruction algorithm using axial interpolation for each transverse slice. In order to improve the X-ray detection efficiency and to speed the acquisition process, the future is to use multi-row detectors associated with small angle cone-beam geometry. The generalization of the 2-D fan-beam image reconstruction algorithm to cone beam defined direct inversion formula referred as Feldkamp's algorithm for a circular trajectory and Wang's algorithm for a spiral trajectory. However, large area detectors does exist such as Radiological Image Intensifiers or in a near future solid state detectors. To get a larger zoom effect, it defines a cone-beam geometry associated with a large aperture angle. For this case, we introduce indirect image reconstruction algorithm by plane re-binning in the Radon domain. We will present some results from a prototype MORPHOMETER device using the RADON reconstruction software. Lastly, we consider the special case of 3-D Rotational Digital Subtraction Angiography with a restricted number of views. We introduce constraint optimization algorithm using quadratic, entropic or half-quadratic constraints. Generalized ART (Algebraic Reconstruction Technique) iterative reconstruction algorithm can be derived from the Bregman algorithm. We present reconstructed vascular trees from a prototype MORPHOMETER device. (author)

  17. Teaching seismic methods using interactive 3D Earth globe

    Science.gov (United States)

    Weeraratne, D. S.; Rogers, D. B.

    2011-12-01

    Instructional techniques for study of seismology are greatly enhanced by three dimensional (3D) visualization. Seismic rays that pass through the Earth's interior are typically viewed in 2D slices of the Earth's interior. Here we present the use of a 3D Earth globe manufactured by Real World Globes. This globe displays a dry-erase high resolution glossy topography and bathymetry from the Smith and Sandwell data archives at its surface for interactive measurements and hands-on marking of many seismic observations such as earthquake locations, source-receiver distances, surface wave propagation, great circle paths, ocean circulation patterns, airplane trajectories, etc.. A new interactive feature (designed collaboratively with geoscientists) allows cut away and disassembly of sections of the exterior shell revealing a full cross section depicting the Earth's interior layers displayed to scale with a dry-erase work board. The interior panel spins to any azimuth and provides a depth measurement scale to allow exact measurements and marking of earthquake depths, true seismic ray path propagation, ray path bottoming depths, shadow zones, and diffraction patterns. A demo of this globe and example activities will be presented.

  18. Evaluation of viewing experiences induced by a curved three-dimensional display

    Science.gov (United States)

    Mun, Sungchul; Park, Min-Chul; Yano, Sumio

    2015-10-01

    Despite an increased need for three-dimensional (3-D) functionality in curved displays, comparisons pertinent to human factors between curved and flat panel 3-D displays have rarely been tested. This study compared stereoscopic 3-D viewing experiences induced by a curved display with those of a flat panel display by evaluating subjective and objective measures. Twenty-four participants took part in the experiments and viewed 3-D content with two different displays (flat and curved 3-D display) within a counterbalanced and within-subject design. For the 30-min viewing condition, a paired t-test showed significantly reduced P300 amplitudes, which were caused by engagement rather than cognitive fatigue, in the curved 3-D viewing condition compared to the flat 3-D viewing condition at P3 and P4. No significant differences in P300 amplitudes were observed for 60-min viewing. Subjective ratings of realness and engagement were also significantly higher in the curved 3-D viewing condition than in the flat 3-D viewing condition for 30-min viewing. Our findings support that curved 3-D displays can be effective for enhancing engagement among viewers based on specific viewing times and environments.

  19. A multimodal 3D framework for fire characteristics estimation

    Science.gov (United States)

    Toulouse, T.; Rossi, L.; Akhloufi, M. A.; Pieri, A.; Maldague, X.

    2018-02-01

    In the last decade we have witnessed an increasing interest in using computer vision and image processing in forest fire research. Image processing techniques have been successfully used in different fire analysis areas such as early detection, monitoring, modeling and fire front characteristics estimation. While the majority of the work deals with the use of 2D visible spectrum images, recent work has introduced the use of 3D vision in this field. This work proposes a new multimodal vision framework permitting the extraction of the three-dimensional geometrical characteristics of fires captured by multiple 3D vision systems. The 3D system is a multispectral stereo system operating in both the visible and near-infrared (NIR) spectral bands. The framework supports the use of multiple stereo pairs positioned so as to capture complementary views of the fire front during its propagation. Multimodal registration is conducted using the captured views in order to build a complete 3D model of the fire front. The registration process is achieved using multisensory fusion based on visual data (2D and NIR images), GPS positions and IMU inertial data. Experiments were conducted outdoors in order to show the performance of the proposed framework. The obtained results are promising and show the potential of using the proposed framework in operational scenarios for wildland fire research and as a decision management system in fighting.

  20. Indoor objects and outdoor urban scenes recognition by 3D visual primitives

    DEFF Research Database (Denmark)

    Fu, Junsheng; Kämäräinen, Joni-Kristian; Buch, Anders Glent

    2014-01-01

    , we propose an alternative appearance-driven approach which rst extracts 2D primitives justi ed by Marr's primal sketch, which are \\accumulated" over multiple views and the most stable ones are \\promoted" to 3D visual primitives. The 3D promoted primitives represent both structure and appearance...

  1. Abusir 3D survey 2015

    Directory of Open Access Journals (Sweden)

    Yukinori Kawae

    2016-12-01

    Full Text Available In 2015, in collaboration with the Czech Institute of Egyptology, we, a Japanese consortium, initiated the Abusir 3D Survey (A-3DS for the 3D documentation of the site’s pyramids, which have not been updated since the time of the architectural investigations of Vito Maragioglio and Celeste Rinaldi in the 1960s to the 1970s. The first season of our project focused on the exterior of Neferirkare’s pyramid, the largest pyramid at Abusir. By developing a strategic mathematical 3D survey plan, step-by-step 3D documentation to suit specific archaeological needs, and producing a new display method for the 3D data, we successfully measured the dimensions of the pyramid in a cost-effective way.

  2. Extra dimensions: 3d and time in pdf documentation

    Energy Technology Data Exchange (ETDEWEB)

    Graf, N A [Stanford Linear Accelerator Center, Menlo Park, CA, 94025 (United States)], E-mail: Norman.Graf@slac.stanford.edu

    2008-07-15

    High energy physics is replete with multi-dimensional information which is often poorly represented by the two dimensions of presentation slides and print media. Past efforts to disseminate such information to a wider audience have failed for a number of reasons, including a lack of standards which are easy to implement and have broad support. Adobe's Portable Document Format (PDF) has in recent years become the de facto standard for secure, dependable electronic information exchange. It has done so by creating an open format, providing support for multiple platforms and being reliable and extensible. By providing support for the ECMA standard Universal 3D (U3D) file format in its free Adobe Reader software, Adobe has made it easy to distribute and interact with 3D content. By providing support for scripting and animation, temporal data can also be easily distributed to a wide audience. In this talk, we present examples of HEP applications which take advantage of this functionality. We demonstrate how 3D detector elements can be documented, using either CAD drawings or other sources such as GEANT visualizations as input. Using this technique, higher dimensional data, such as LEGO plots or time-dependent information can be included in PDF files. In principle, a complete event display, with full interactivity, can be incorporated into a PDF file. This would allow the end user not only to customize the view and representation of the data, but to access the underlying data itself.

  3. Extra dimensions: 3d and time in pdf documentation

    International Nuclear Information System (INIS)

    Graf, N A

    2008-01-01

    High energy physics is replete with multi-dimensional information which is often poorly represented by the two dimensions of presentation slides and print media. Past efforts to disseminate such information to a wider audience have failed for a number of reasons, including a lack of standards which are easy to implement and have broad support. Adobe's Portable Document Format (PDF) has in recent years become the de facto standard for secure, dependable electronic information exchange. It has done so by creating an open format, providing support for multiple platforms and being reliable and extensible. By providing support for the ECMA standard Universal 3D (U3D) file format in its free Adobe Reader software, Adobe has made it easy to distribute and interact with 3D content. By providing support for scripting and animation, temporal data can also be easily distributed to a wide audience. In this talk, we present examples of HEP applications which take advantage of this functionality. We demonstrate how 3D detector elements can be documented, using either CAD drawings or other sources such as GEANT visualizations as input. Using this technique, higher dimensional data, such as LEGO plots or time-dependent information can be included in PDF files. In principle, a complete event display, with full interactivity, can be incorporated into a PDF file. This would allow the end user not only to customize the view and representation of the data, but to access the underlying data itself

  4. Recent progress in the development of 3D deep n-well CMOS MAPS

    International Nuclear Information System (INIS)

    Traversi, G; Manghisoni, M; Re, V; Gaioni, L; Manazza, A; Ratti, L; Zucca, S

    2012-01-01

    In the deep n-well (DNW) monolithic active pixel sensor (MAPS) a full in-pixel signal processing chain is integrated by exploiting the triple well option of a deep submicron CMOS process. This work is concerned with the design and characterization of DNW MAPS fabricated in a vertical integration (3D) CMOS technology. 3D processes can be very effective in overcoming typical limitations of monolithic active pixel sensors. This paper discusses the main features of a new analog processor for DNW MAPS (ApselVI) in view of applications to the SVT Layer0 of the SuperB Factory. It also presents the first experimental results from the test of a DNW MAPS prototype in the GlobalFoundries 130 nm CMOS technology.

  5. Retrieval of Boundary Layer 3D Cloud Properties Using Scanning Cloud Radar and 3D Radiative Transfer

    Energy Technology Data Exchange (ETDEWEB)

    Marchand, Roger [Univ. of Washington, Seattle, WA (United States)

    2017-01-24

    Retrievals of cloud optical and microphysical properties for boundary layer clouds, including those widely used by ASR investigators, frequently assume that clouds are sufficiently horizontally homogeneous that scattering and absorption (at all wavelengths) can be treated using one dimensional (1D) radiative transfer, and that differences in the field-of-view of different sensors are unimportant. Unfortunately, most boundary layer clouds are far from horizontally homogeneous, and numerous theoretical and observational studies show that the assumption of horizontal homogeneity leads to significant errors. The introduction of scanning cloud and precipitation radars at the U.S. Department of Energy (DOE) Atmospheric Radiation Measurement (ARM) program sites presents opportunities to move beyond the horizontally homogeneous assumption. The primary objective of this project was to develop a 3D retrieval for warm-phase (liquid only) boundary layer cloud microphysical properties, and to assess errors in current 1D (non-scanning) approaches. Specific research activities also involved examination of the diurnal cycle of hydrometeors as viewed by ARM cloud radar, and continued assessment of precipitation impacts on retrievals of cloud liquid water path using passive microwaves.

  6. Precise 3D Lug Pose Detection Sensor for Automatic Robot Welding Using a Structured-Light Vision System

    Directory of Open Access Journals (Sweden)

    Il Jae Lee

    2009-09-01

    Full Text Available In this study, we propose a precise 3D lug pose detection sensor for automatic robot welding of a lug to a huge steel plate used in shipbuilding, where the lug is a handle to carry the huge steel plate. The proposed sensor consists of a camera and four laser line diodes, and its design parameters are determined by analyzing its detectable range and resolution. For the lug pose acquisition, four laser lines are projected on both lug and plate, and the projected lines are detected by the camera. For robust detection of the projected lines against the illumination change, the vertical threshold, thinning, Hough transform and separated Hough transform algorithms are successively applied to the camera image. The lug pose acquisition is carried out by two stages: the top view alignment and the side view alignment. The top view alignment is to detect the coarse lug pose relatively far from the lug, and the side view alignment is to detect the fine lug pose close to the lug. After the top view alignment, the robot is controlled to move close to the side of the lug for the side view alignment. By this way, the precise 3D lug pose can be obtained. Finally, experiments with the sensor prototype are carried out to verify the feasibility and effectiveness of the proposed sensor.

  7. What is 3D good for? A review of human performance on stereoscopic 3D displays

    Science.gov (United States)

    McIntire, John P.; Havig, Paul R.; Geiselman, Eric E.

    2012-06-01

    This work reviews the human factors-related literature on the task performance implications of stereoscopic 3D displays, in order to point out the specific performance benefits (or lack thereof) one might reasonably expect to observe when utilizing these displays. What exactly is 3D good for? Relative to traditional 2D displays, stereoscopic displays have been shown to enhance performance on a variety of depth-related tasks. These tasks include judging absolute and relative distances, finding and identifying objects (by breaking camouflage and eliciting perceptual "pop-out"), performing spatial manipulations of objects (object positioning, orienting, and tracking), and navigating. More cognitively, stereoscopic displays can improve the spatial understanding of 3D scenes or objects, improve memory/recall of scenes or objects, and improve learning of spatial relationships and environments. However, for tasks that are relatively simple, that do not strictly require depth information for good performance, where other strong cues to depth can be utilized, or for depth tasks that lie outside the effective viewing volume of the display, the purported performance benefits of 3D may be small or altogether absent. Stereoscopic 3D displays come with a host of unique human factors problems including the simulator-sickness-type symptoms of eyestrain, headache, fatigue, disorientation, nausea, and malaise, which appear to effect large numbers of viewers (perhaps as many as 25% to 50% of the general population). Thus, 3D technology should be wielded delicately and applied carefully; and perhaps used only as is necessary to ensure good performance.

  8. High accuracy 3-D laser radar

    DEFF Research Database (Denmark)

    Busck, Jens; Heiselberg, Henning

    2004-01-01

    We have developed a mono-static staring 3-D laser radar based on gated viewing with range accuracy below 1 m at 10 m and 1 cm at 100. We use a high sensitivity, fast, intensified CCD camera, and a Nd:Yag passively Q-switched 32.4 kHz pulsed green laser at 532 nm. The CCD has 752x582 pixels. Camera...

  9. Three-dimensional measurement of small inner surface profiles using feature-based 3-D panoramic registration

    Science.gov (United States)

    Gong, Yuanzheng; Seibel, Eric J.

    2017-01-01

    Rapid development in the performance of sophisticated optical components, digital image sensors, and computer abilities along with decreasing costs has enabled three-dimensional (3-D) optical measurement to replace more traditional methods in manufacturing and quality control. The advantages of 3-D optical measurement, such as noncontact, high accuracy, rapid operation, and the ability for automation, are extremely valuable for inline manufacturing. However, most of the current optical approaches are eligible for exterior instead of internal surfaces of machined parts. A 3-D optical measurement approach is proposed based on machine vision for the 3-D profile measurement of tiny complex internal surfaces, such as internally threaded holes. To capture the full topographic extent (peak to valley) of threads, a side-view commercial rigid scope is used to collect images at known camera positions and orientations. A 3-D point cloud is generated with multiview stereo vision using linear motion of the test piece, which is repeated by a rotation to form additional point clouds. Registration of these point clouds into a complete reconstruction uses a proposed automated feature-based 3-D registration algorithm. The resulting 3-D reconstruction is compared with x-ray computed tomography to validate the feasibility of our proposed method for future robotically driven industrial 3-D inspection.

  10. Venus - 3D Perspective View of Eastern Edge of Alpha Regio

    Science.gov (United States)

    1991-01-01

    A portion of the eastern edge of Alpha Regio is displayed in this three-dimensional perspective view of the surface of Venus. The viewpoint is located at approximately 30 degrees south latitude, 11.8 degrees east longitude at an elevation of 2.4 kilometers (3.8 miles). The view is to the northeast at the center of an area containing seven circular dome-like hills. The average diameter of the hills is 25 kilometers (15 miles) with maximum heights of 750 meters (2,475 feet). Three of the hills are visible in the center of the image. Fractures on the surrounding plains are both older and younger than the domes. The hills may be the result of viscous or thick eruptions of lava coming from a vent on the relatively level ground, allowing the lava to flow in an even lateral pattern. The concentric and radial fracture patterns on their surfaces suggests that a chilled outer layer formed, then further intrusion in the interior stretched the surface. An alternative interpretation is that domes are the result of shallow intrusions of molten lava, causing the surface to rise. If they are intrusive, then magma withdrawal near the end of the eruptions produced the fractures. The bright margins possibly indicate the presence of rock debris or talus at the slopes of the domes. Resolution of the Magellan data is about 120 meters (400 feet). Magellan's synthetic aperture radar is combined with radar altimetry to develop a three-dimensional map of the surface. A perspective view is then generated from the map. Simulated color and a process called radar-clinometry are used to enhance small-scale structures. The simulated hues are based on color images recorded by the Soviet Venera 13 and 14 spacecraft. The image was produced by the JPL Multimission Image Processing Laboratory by Eric De Jong, Jeff Hall, Myche McAuley, and Randy Kirk of the United States Geological Survey, and is a single frame from the movie released at the May 29, 1991 Magellan news conference.

  11. 3-D Scene Reconstruction from Aerial Imagery

    Science.gov (United States)

    2012-03-01

    Equation 43 to Πip  a1 0 0 a2 0 a1 0 a3 0 0 1 a4 a2 a3 a4 a5  ΠTip ∼  f 2i 0 0 0 f 2i 0 0 0 1  (45) resulting the... icon along the properties bar (see label D), navigate to the dimension tab, and ensure your frame range starts with 1, terminates at the desired end...the sun in the 3D view represented by a small dot with eight rays radially emanating. (b) Select Object icon from the property bar (see label D) and set

  12. Low cost fabrication and assembly process for re-usable 3D polydimethylsiloxane (PDMS) microfluidic networks

    CSIR Research Space (South Africa)

    Land, K

    2011-09-01

    Full Text Available and assembly process for re-usable 3D polydimethylsiloxane (PDMS) microfluidic networks Kevin J. Land, Mesuli B. Mbanjwa, Klariska Govindasamy, and Jan G. Korvink Citation: Biomicrofluidics 5, 036502 (2011); doi: 10.1063/1.3641859 View online: http... polydimethylsiloxane (PDMS) microfluidic networks Kevin J. Land,1,2,a) Mesuli B. Mbanjwa,1,3 Klariska Govindasamy,1 and Jan G. Korvink2,4 1Council for Scientific and Industrial Research (CSIR), Pretoria, South Africa 2University of Freiburg, Department...

  13. 3D Membrane Imaging and Porosity Visualization

    KAUST Repository

    Sundaramoorthi, Ganesh

    2016-03-03

    Ultrafiltration asymmetric porous membranes were imaged by two microscopy methods, which allow 3D reconstruction: Focused Ion Beam and Serial Block Face Scanning Electron Microscopy. A new algorithm was proposed to evaluate porosity and average pore size in different layers orthogonal and parallel to the membrane surface. The 3D-reconstruction enabled additionally the visualization of pore interconnectivity in different parts of the membrane. The method was demonstrated for a block copolymer porous membrane and can be extended to other membranes with application in ultrafiltration, supports for forward osmosis, etc, offering a complete view of the transport paths in the membrane.

  14. Creating S0s with Major Mergers: A 3D View

    Directory of Open Access Journals (Sweden)

    Miguel Querejeta

    2015-12-01

    Full Text Available A number of simulators have argued that major mergers can sometimes preserve discs, but the possibility that they could explain the emergence of lenticular galaxies (S0s has been generally neglected. In fact, observations of S0s reveal a strong structural coupling between their bulges and discs, which seems difficult to reconcile with the idea that they come from major mergers. However, in our recent papers we have used N-body simulations of binary mergers to show that, under favourable conditions, discs are first destroyed but soon regrow out of the leftover debris, matching observational photometric scaling relations. Additionally, we have shown how the merger scenario agrees with the recent discovery that S0s and most spirals are not compatible in an angular momentum–concentration plane. This important result from CALIFA constitutes a serious objection to the idea that spirals transform into S0s mainly by fading (e.g., via ram-pressure stripping, as that would not explain the observed simultaneous change in λ Re and concentration, but our simulations of major mergers do explain that mismatch. From such a 3D comparison we conclude that mergers must be a relevant process in the build-up of the current population of S0s.

  15. Application and Research Status of Alternative Materials for 3D-printing Technology

    Directory of Open Access Journals (Sweden)

    WANG Yanqing

    2016-08-01

    Full Text Available Application features and research status of alternative 3D-printing materials for six typical 3D-printingtechniques were reviewed. From the point of view of physical forms, four kinds of materials of liquid photosensitive resin material, thin sheet material (paper or plastic film , low melting point filament material and powder material are included. And from the composition point of view, nearly all kinds of materials in the production and life are included such as polymer materials: plastic, resin, wax; metal and alloy materials; ceramic materials. Liquid photosensitive resin material is used for stereo lithigraphy apparatus(SLA; thin sheet materials such as paper or plastic film are used for laminated object manufacturing(LOM; low melting point polymer filament materials such as wax filament, polyolefin resin filament, polyamide filament and ABS filament are used for fused deposition modeling(FDM; very wide variety powder materials including nylon powder, nylon-coated glass powder, polycarbonate powder, polyamide powder, wax powder, metal powder(Re-sintering and infiltration of copper are needed after sintering, wax-coated ceramic powder, wax-coated metal powder and thermosetting resin-coated fine sand are used for selective laser sintering(SLS. Nearly the same above powder materials are used for selective laser melting(SLM, but the printed parts own much more higher density and better mechanical properties. Powder materials are likewise used for threedimensional printing and gluing(3DP, however, the powders are stuck together by tricolor binder sprayed through nozzle and cross-section shape of the part is color-printed on it. Finally, the development direction in both quality and the yield of 3D-printing materials were pointed out to be a bottle-neck issue and a hot topic in the field of 3D-printing.

  16. Usability of stereoscopic view in teleoperation

    Science.gov (United States)

    Boonsuk, Wutthigrai

    2015-03-01

    Recently, there are tremendous growths in the area of 3D stereoscopic visualization. The 3D stereoscopic visualization technology has been used in a growing number of consumer products such as the 3D televisions and the 3D glasses for gaming systems. This technology refers to the idea that human brain develops depth of perception by retrieving information from the two eyes. Our brain combines the left and right images on the retinas and extracts depth information. Therefore, viewing two video images taken at slightly distance apart as shown in Figure 1 can create illusion of depth [8]. Proponents of this technology argue that the stereo view of 3D visualization increases user immersion and performance as more information is gained through the 3D vision as compare to the 2D view. However, it is still uncertain if additional information gained from the 3D stereoscopic visualization can actually improve user performance in real world situations such as in the case of teleoperation.

  17. CROWDSOURCING BASED 3D MODELING

    Directory of Open Access Journals (Sweden)

    A. Somogyi

    2016-06-01

    Full Text Available Web-based photo albums that support organizing and viewing the users’ images are widely used. These services provide a convenient solution for storing, editing and sharing images. In many cases, the users attach geotags to the images in order to enable using them e.g. in location based applications on social networks. Our paper discusses a procedure that collects open access images from a site frequently visited by tourists. Geotagged pictures showing the image of a sight or tourist attraction are selected and processed in photogrammetric processing software that produces the 3D model of the captured object. For the particular investigation we selected three attractions in Budapest. To assess the geometrical accuracy, we used laser scanner and DSLR as well as smart phone photography to derive reference values to enable verifying the spatial model obtained from the web-album images. The investigation shows how detailed and accurate models could be derived applying photogrammetric processing software, simply by using images of the community, without visiting the site.

  18. Perceived crosstalk assessment on patterned retarder 3D display

    Science.gov (United States)

    Zou, Bochao; Liu, Yue; Huang, Yi; Wang, Yongtian

    2014-03-01

    CONTEXT: Nowadays, almost all stereoscopic displays suffer from crosstalk, which is one of the most dominant degradation factors of image quality and visual comfort for 3D display devices. To deal with such problems, it is worthy to quantify the amount of perceived crosstalk OBJECTIVE: Crosstalk measurements are usually based on some certain test patterns, but scene content effects are ignored. To evaluate the perceived crosstalk level for various scenes, subjective test may bring a more correct evaluation. However, it is a time consuming approach and is unsuitable for real­ time applications. Therefore, an objective metric that can reliably predict the perceived crosstalk is needed. A correct objective assessment of crosstalk for different scene contents would be beneficial to the development of crosstalk minimization and cancellation algorithms which could be used to bring a good quality of experience to viewers. METHOD: A patterned retarder 3D display is used to present 3D images in our experiment. By considering the mechanism of this kind of devices, an appropriate simulation of crosstalk is realized by image processing techniques to assign different values of crosstalk to each other between image pairs. It can be seen from the literature that the structures of scenes have a significant impact on the perceived crosstalk, so we first extract the differences of the structural information between original and distorted image pairs through Structural SIMilarity (SSIM) algorithm, which could directly evaluate the structural changes between two complex-structured signals. Then the structural changes of left view and right view are computed respectively and combined to an overall distortion map. Under 3D viewing condition, because of the added value of depth, the crosstalk of pop-out objects may be more perceptible. To model this effect, the depth map of a stereo pair is generated and the depth information is filtered by the distortion map. Moreover, human attention

  19. 3D bioprint me: a socioethical view of bioprinting human organs and tissues.

    Science.gov (United States)

    Vermeulen, Niki; Haddow, Gill; Seymour, Tirion; Faulkner-Jones, Alan; Shu, Wenmiao

    2017-09-01

    In this article, we review the extant social science and ethical literature on three-dimensional (3D) bioprinting. 3D bioprinting has the potential to be a 'game-changer', printing human organs on demand, no longer necessitating the need for living or deceased human donation or animal transplantation. Although the technology is not yet at the level required to bioprint an entire organ, 3D bioprinting may have a variety of other mid-term and short-term benefits that also have positive ethical consequences, for example, creating alternatives to animal testing, filling a therapeutic need for minors and avoiding species boundary crossing. Despite a lack of current socioethical engagement with the consequences of the technology, we outline what we see as some preliminary practical, ethical and regulatory issues that need tackling. These relate to managing public expectations and the continuing reliance on technoscientific solutions to diseases that affect high-income countries. Avoiding prescribing a course of action for the way forward in terms of research agendas, we do briefly outline one possible ethical framework 'Responsible Research Innovation' as an oversight model should 3D bioprinting promises are ever realised. 3D bioprinting has a lot to offer in the course of time should it move beyond a conceptual therapy, but is an area that requires ethical oversight and regulation and debate, in the here and now. The purpose of this article is to begin that discussion. Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://www.bmj.com/company/products-services/rights-and-licensing/.

  20. IR Sensor Synchronizing Active Shutter Glasses for 3D HDTV with Flexible Liquid Crystal Lenses

    Directory of Open Access Journals (Sweden)

    Jeong In Han

    2013-12-01

    Full Text Available IR sensor synchronizing active shutter glasses for three-dimensional high definition television (3D HDTV were developed using a flexible liquid crystal (FLC lens. The FLC lens was made on a polycarbonate (PC substrate using conventional liquid crystal display (LCD processes. The flexible liquid crystal lens displayed a maximum transmission of 32% and total response time of 2.56 ms. The transmittance, the contrast ratio and the response time of the flexible liquid crystal lens were superior to those of glass liquid crystal lenses. Microcontroller unit and drivers were developed as part of a reception module with power supply for the IR sensor synchronizing active shutter glasses with the flexible liquid crystal lens prototypes. IR sensor synchronizing active shutter glasses for 3D HDTV with flexible liquid crystal lenses produced excellent 3D images viewing characteristics.

  1. APPLYING CCD CAMERAS IN STEREO PANORAMA SYSTEMS FOR 3D ENVIRONMENT RECONSTRUCTION

    Directory of Open Access Journals (Sweden)

    A. Sh. Amini

    2012-07-01

    Full Text Available Proper recontruction of 3D environments is nowadays needed by many organizations and applications. In addition to conventional methods the use of stereo panoramas is an appropriate technique to use due to simplicity, low cost and the ability to view an environment the way it is in reality. This paper investigates the ability of applying stereo CCD cameras for 3D reconstruction and presentation of the environment and geometric measuring among that. For this purpose, a rotating stereo panorama was established using two CCDs with a base-length of 350 mm and a DVR (digital video recorder box. The stereo system was first calibrated using a 3D test-field and used to perform accurate measurements. The results of investigating the system in a real environment showed that although this kind of cameras produce noisy images and they do not have appropriate geometric stability, but they can be easily synchronized, well controlled and reasonable accuracy (about 40 mm in objects at 12 meters distance from the camera can be achieved.

  2. On the 3-D reconstruction of Coronal Mass Ejections using coronagraph data

    Directory of Open Access Journals (Sweden)

    M. Mierla

    2010-01-01

    Full Text Available Coronal Mass ejections (CMEs are enormous eruptions of magnetized plasma expelled from the Sun into the interplanetary space, over the course of hours to days. They can create major disturbances in the interplanetary medium and trigger severe magnetic storms when they collide with the Earth's magnetosphere. It is important to know their real speed, propagation direction and 3-D configuration in order to accurately predict their arrival time at the Earth. Using data from the SECCHI coronagraphs onboard the STEREO mission, which was launched in October 2006, we can infer the propagation direction and the 3-D structure of such events. In this review, we first describe different techniques that were used to model the 3-D configuration of CMEs in the coronagraph field of view (up to 15 R⊙. Then, we apply these techniques to different CMEs observed by various coronagraphs. A comparison of results obtained from the application of different reconstruction algorithms is presented and discussed.

  3. Anti-3D Weapon Model Detection for Safe 3D Printing Based on Convolutional Neural Networks and D2 Shape Distribution

    Directory of Open Access Journals (Sweden)

    Giao N. Pham

    2018-03-01

    Full Text Available With the development of 3D printing, weapons are easily printed without any restriction from the production managers. Therefore, anti-3D weapon model detection is necessary issue in safe 3D printing to prevent the printing of 3D weapon models. In this paper, we would like to propose an anti-3D weapon model detection algorithm to prevent the printing of anti-3D weapon models for safe 3D printing based on the D2 shape distribution and an improved convolutional neural networks (CNNs. The purpose of the proposed algorithm is to detect anti-3D weapon models when they are used in 3D printing. The D2 shape distribution is computed from random points on the surface of a 3D weapon model and their geometric features in order to construct a D2 vector. The D2 vector is then trained by improved CNNs. The CNNs are used to detect anti-3D weapon models for safe 3D printing by training D2 vectors which have been constructed from the D2 shape distribution of 3D weapon models. Experiments with 3D weapon models proved that the D2 shape distribution of 3D weapon models in the same class is the same. Training and testing results also verified that the accuracy of the proposed algorithm is higher than the conventional works. The proposed algorithm is applied in a small application, and it could detect anti-3D weapon models for safe 3D printing.

  4. Pixel extraction based integral imaging with controllable viewing direction

    International Nuclear Information System (INIS)

    Ji, Chao-Chao; Deng, Huan; Wang, Qiong-Hua

    2012-01-01

    We propose pixel extraction based integral imaging with a controllable viewing direction. The proposed integral imaging can provide viewers three-dimensional (3D) images in a very small viewing angle. The viewing angle and the viewing direction of the reconstructed 3D images are controlled by the pixels extracted from an elemental image array. Theoretical analysis and a 3D display experiment of the viewing direction controllable integral imaging are carried out. The experimental results verify the correctness of the theory. A 3D display based on the integral imaging can protect the viewer’s privacy and has huge potential for a television to show multiple 3D programs at the same time. (paper)

  5. Venus - 3D Perspective View of Latona Corona and Dali Chasma

    Science.gov (United States)

    1992-01-01

    This computer-generated perspective view of Latona Corona and Dali Chasma on Venus shows Magellan radar data superimposed on topography. The view is from the northeast and vertical exaggeration is 10 times. Exaggeration of relief is a common tool scientists use to detect relationships between structure (i.e. faults and fractures) and topography. Latona Corona, a circular feature approximately 1,000 kilometers (620 miles) in diameter whose eastern half is shown at the left of the image, has a relatively smooth, radar-bright raised rim. Bright lines or fractures within the corona appear to radiate away from its center toward the rim. The rest of the bright fractures in the area are associated with the relatively deep (approximately 3 kilometers or 1.9 miles) troughs of Dali Chasma. The Dali and Diana Chasma system consist of deep troughs that extend for 7,400 kilometers (4,588 miles) and are very distinct features on Venus. Those chasma connect the Ovda and Thetis highlands with the large volcanoes at Atla Regio and thus are considered to be the 'Scorpion Tail' of Aphrodite Terra. The broad, curving scarp resembles some of Earth's subduction zones where crustal plates are pushed over each other. The radar-bright surface at the highest elevation along the scarp is similar to surfaces in other elevated regions where some metallic mineral such as pyrite (fool's gold) may occur on the surface.

  6. Modal Parameters Evaluation in a Full-Scale Aircraft Demonstrator under Different Environmental Conditions Using HS 3D-DIC

    Directory of Open Access Journals (Sweden)

    Ángel Jesús Molina-Viedma

    2018-02-01

    Full Text Available In real aircraft structures the comfort and the occupational performance of crewmembers and passengers are affected by the presence of noise. In this sense, special attention is focused on mechanical and material design for isolation and vibration control. Experimental characterization and, in particular, experimental modal analysis, provides information for adequate cabin noise control. Traditional sensors employed in the aircraft industry for this purpose are invasive and provide a low spatial resolution. This paper presents a methodology for experimental modal characterization of a front fuselage full-scale demonstrator using high-speed 3D digital image correlation, which is non-invasive, ensuring that the structural response is unperturbed by the instrumentation mass. Specifically, full-field measurements on the passenger window area were conducted when the structure was excited using an electrodynamic shaker. The spectral analysis of the measured time-domain displacements made it possible to identify natural frequencies and full-field operational deflection shapes. Changes in the modal parameters due to cabin pressurization and the behavior of different local structural modifications were assessed using this methodology. The proposed full-field methodology allowed the characterization of relevant dynamic response patterns, complementing the capabilities provided by accelerometers.

  7. Calculation of the energy of particles emitted by the reactions {sup 3}{sub 1}T (d,n) {sup 4}{sub 2}He, D (d,n) {sup 3}{sub 2}He and D (d,p) T; Calcul de l'energie des particules emises par les reactions {sup 3}{sub 1}T (d,n) {sup 4}{sub 2}He, D (d,n) {sup 3}{sub 2}He et D (d,p) T

    Energy Technology Data Exchange (ETDEWEB)

    Oria, M; Sorriaux, A [Commissariat a l' Energie Atomique, Saclay (France). Centre d' Etudes Nucleaires

    1965-07-01

    With a view to ease the work of research workers using 150 kV electrostatic accelerators, we have calculated the energy and the emission angle of particles emitted during the reactions {sub 1}{sup 3}T(d,n){sub 2}{sup 4}He, {sub 1}{sup 2}D(d,n){sub 2}{sup 3}He and {sub 1}{sup 2}D(d,p){sub 1}{sup 3}T. The results are classified in tables and arranged according to the acceleration energy of the deuterons. Since the energies considered are relatively low we have limited our study to the non-relativistic domain; this simplification results in a maximum energy variation with respect to the real energy values of 1 per cent. We give also two curves representing the variations in the total cross-sections for the reactions T (d,n){sub 2}{sup 4}He and D (d,n){sub 2}{sup 3}He. (authors) [French] De facon a faciliter la tache des experimentateurs utilisant des accelerateurs electrostatiques de 150 kV, nous avons calcule l'energie et l'angle d'emission des particules emises lors des reactions {sub 1}{sup 3}T(d,n){sub 2}{sup 4}He, {sub 1}{sup 2}D(d,n){sub 2}{sup 3}He and {sub 1}{sup 2}D(d,p){sub 1}{sup 3}T. Les resultats ont ete classes dans des tableaux, et ordonnes en fonction de l'energie d'acceleration des deuterons. Les energies considerees etant relativement peu elevees, nous avons limite notre etude au domaine non relativiste, cette simplification n'entraine qu'une variation maximale de 1 pour cent sur les valeurs reelles des energies. Nous avons joint a ce calcul deux courbes representant la variation des sections efficaces totales des reactions T (d,n){sub 2}{sup 4}He et D (d,n){sub 2}{sup 3}He. (auteurs)

  8. Multimodal and synthetic aperture approach to full-field 3D shape and displacement measurements

    Science.gov (United States)

    Kujawińska, M.; Sitnik, R.

    2017-08-01

    Recently most of the measurement tasks in industry, civil engineering and culture heritage applications require archiving, characterization and monitoring of 3D objects and structures and their performance under changing conditions. These requirements can be met if multimodal measurement (MM) strategy is applied. It rely on effective combining structured light method and 3D digital image correlation with laser scanning/ToF, thermal imaging, multispectral imaging and BDRF measurements. In the case of big size and/or complicated objects MM have to be combined with hierarchical or synthetic aperture (SA) measurements. The new solutions in MM and SA strategies are presented and their applicability is shown at interesting cultural heritage and civil engineering applications.

  9. Serial sectioning methods for 3D investigations in materials science.

    Science.gov (United States)

    Zankel, Armin; Wagner, Julian; Poelt, Peter

    2014-07-01

    A variety of methods for the investigation and 3D representation of the inner structure of materials has been developed. In this paper, techniques based on slice and view using scanning microscopy for imaging are presented and compared. Three different methods of serial sectioning combined with either scanning electron or scanning ion microscopy or atomic force microscopy (AFM) were placed under scrutiny: serial block-face scanning electron microscopy, which facilitates an ultramicrotome built into the chamber of a variable pressure scanning electron microscope; three-dimensional (3D) AFM, which combines an (cryo-) ultramicrotome with an atomic force microscope, and 3D FIB, which delivers results by slicing with a focused ion beam. These three methods complement one another in many respects, e.g., in the type of materials that can be investigated, the resolution that can be obtained and the information that can be extracted from 3D reconstructions. A detailed review is given about preparation, the slice and view process itself, and the limitations of the methods and possible artifacts. Applications for each technique are also provided. Copyright © 2014 Elsevier Ltd. All rights reserved.

  10. Genre Matters: A Comparative Study on the Entertainment Effects of 3D in Cinematic Contexts

    Science.gov (United States)

    Ji, Qihao; Lee, Young Sun

    2014-09-01

    Built upon prior comparative studies of 3D and 2D films, the current project investigates the effects of 2D and 3D on viewers' perception of enjoyment, narrative engagement, presence, involvement, and flow across three movie genres (Action/fantasy vs. Drama vs. Documentary). Through a 2 by 3 mixed factorial design, participants (n = 102) were separated into two viewing conditions (2D and 3D) and watched three 15-min film segments. Result suggested both visual production methods are equally efficient in terms of eliciting people's enjoyment, narrative engagement, involvement, flow and presence, no effects of visual production method was found. In addition, through examining the genre effects in both 3D and 2D conditions, we found that 3D works better for action movies than documentaries in terms of eliciting viewers' perception of enjoyment and presence, similarly, it improves views' narrative engagement for documentaries than dramas substantially. Implications and limitations are discussed in detail.

  11. Magmatic Systems in 3-D

    Science.gov (United States)

    Kent, G. M.; Harding, A. J.; Babcock, J. M.; Orcutt, J. A.; Bazin, S.; Singh, S.; Detrick, R. S.; Canales, J. P.; Carbotte, S. M.; Diebold, J.

    2002-12-01

    , even if one data object lies behind another. Stereoscopic viewing is another powerful tool to investigate 3-D relationships between objects. This form of immersion is constructed through viewing two separate images that are interleaved--typically 48 frames per second, per eye--and synced through an emitter and a set of specialized polarizing eyeglasses. The polarizing lenses flicker at an equivalent rate, blanking the eye for which a particular image was not drawn, producing the desired stereo effect. Volumetric visualization of the ARAD 3-D seismic dataset will be presented. The effective use of transparency reveals detailed structure of the melt-lens beneath the 9°03'N overlapping spreading center (OSC) along the East Pacific Rise, including melt-filled fractures within the propagating rift-tip. In addition, range-gated images of seismic reflectivity will be co-registered to investigate the physical properties (melt versus mush) of the magma chamber at this locale. Surface visualization of a dense, 2-D grid of MCS seismic data beneath Axial seamount (Juan de Fuca Ridge) will also be highlighted, including relationships between the summit caldera and rift zones, and the underlying (and humongous) magma chamber. A selection of Quicktime movies will be shown. Popcorn will be served, really!

  12. 3D-printed patient-specific applications in orthopedics

    Directory of Open Access Journals (Sweden)

    Wong KC

    2016-10-01

    Full Text Available Kwok Chuen Wong Department of Orthopedics and Traumatology, Prince of Wales Hospital, The Chinese University of Hong Kong, Shatin, Hong Kong Abstract: With advances in both medical imaging and computer programming, two-dimensional axial images can be processed into other reformatted views (sagittal and coronal and three-dimensional (3D virtual models that represent a patients’ own anatomy. This processed digital information can be analyzed in detail by orthopedic surgeons to perform patient-specific orthopedic procedures. The use of 3D printing is rising and has become more prevalent in medical applications over the last decade as surgeons and researchers are increasingly utilizing the technology’s flexibility in manufacturing objects. 3D printing is a type of manufacturing process in which materials such as plastic or metal are deposited in layers to create a 3D object from a digital model. This additive manufacturing method has the advantage of fabricating objects with complex freeform geometry, which is impossible using traditional subtractive manufacturing methods. Specifically in surgical applications, the 3D printing techniques can not only generate models that give a better understanding of the complex anatomy and pathology of the patients and aid in education and surgical training, but can also produce patient-specific surgical guides or even custom implants that are tailor-made to the surgical requirements. As the clinical workflow of the 3D printing technology continues to evolve, orthopedic surgeons should embrace the latest knowledge of the technology and incorporate it into their clinical practice for patient-specific orthopedic applications. This paper is written to help orthopedic surgeons stay up-to-date on the emerging 3D technology, starting from the acquisition of clinical imaging to 3D printing for patient-specific applications in orthopedics. It 1 presents the necessary steps to prepare the medical images that are

  13. Development of 3D VR plant digital information system

    International Nuclear Information System (INIS)

    Suh, Kune Y.; Ryu, Joong W.; Kang, Myung G.; Kim, H. Y.; Cho, J. G.; Kim, D. H.; Park, J. W.

    2006-07-01

    Currently, there are many ongoing efforts to shorten the plant refueling and maintenance outage durations, and it is expected to become more active as the time goes on. Improved training and education system are required for the personnel to perform efficient inspection on time. This work is focused on establishing virtual Nuclear Power Plant system which will help train the personnel to understand the system characteristics of the plant by creating navigation enabled 3D plant mockups. Furthermore, this project is aimed at constructing information management system over the whole plant area, by integrating safety related data and combining it with web based GUI technology, to make search and management activities easy. This project spans three years. The forst year was spent in 3D mockup modeling of most part of the plant, and prototyping the web based VR plant digital information system. Plant environment, buildings, reactor structure, steam generator, pressurizer, fuel assemblies, pressurizer safety valve, main steamline safety valve, reactor coolant system, main steamline system, auxiliary and main coolant supply system were modeled into 3D mockups. Control functions such as magnification, rotation, movement, transparency, location detection, cross-cut view, full screen toggle and screen capture were implemented to facilitate manipulation of and navigation through the VR mockups. It is expected that the VR plant will serve as an effective support system for power plant regulation and inspection

  14. Full 3-dimensional digital workflow for multicomponent dental appliances A proof of concept

    NARCIS (Netherlands)

    Meer, van der Joerd; Vissink, Arjan; Ren, Yijin

    Background. The authors used a 3-dimensional (3D) printer and a bending robot to produce a multicomponent dental appliance to assess whether 3D digital models of the dentition are applicable for a full digital workflow. Methods. The authors scanned a volunteer's dentition with an intraoral scanner

  15. Human tooth pulp anatomy visualization by 3D magnetic resonance microscopy

    International Nuclear Information System (INIS)

    Sustercic, Dusan; Sersa, Igor

    2012-01-01

    Precise assessment of dental pulp anatomy is of an extreme importance for a successful endodontic treatment. As standard radiographs of teeth provide very limited information on dental pulp anatomy, more capable methods are highly appreciated. One of these is 3D magnetic resonance (MR) microscopy of which diagnostic capabilities in terms of a better dental pulp anatomy assessment were evaluated in the study. Twenty extracted human teeth were scanned on a 2.35 T MRI system for MR microscopy using the 3D spin-echo method that enabled image acquisition with isotropic resolution of 100 μm. The 3D images were then post processed by ImageJ program (NIH) to obtain advanced volume rendered views of dental pulps. MR microscopy at 2.35 T provided accurate data on dental pulp anatomy in vitro. The data were presented as a sequence of thin 2D slices through the pulp in various orientations or as volume rendered 3D images reconstructed form arbitrary view-points. Sequential 2D images enabled only an approximate assessment of the pulp, while volume rendered 3D images were more precise in visualization of pulp anatomy and clearly showed pulp diverticles, number of pulp canals and root canal anastomosis. This in vitro study demonstrated that MR microscopy could provide very accurate 3D visualization of dental pulp anatomy. A possible future application of the method in vivo may be of a great importance for the endodontic treatment

  16. Surveillance of a 2D Plane Area with 3D Deployed Cameras

    Directory of Open Access Journals (Sweden)

    Yi-Ge Fu

    2014-01-01

    Full Text Available As the use of camera networks has expanded, camera placement to satisfy some quality assurance parameters (such as a good coverage ratio, an acceptable resolution constraints, an acceptable cost as low as possible, etc. has become an important problem. The discrete camera deployment problem is NP-hard and many heuristic methods have been proposed to solve it, most of which make very simple assumptions. In this paper, we propose a probability inspired binary Particle Swarm Optimization (PI-BPSO algorithm to solve a homogeneous camera network placement problem. We model the problem under some more realistic assumptions: (1 deploy the cameras in the 3D space while the surveillance area is restricted to a 2D ground plane; (2 deploy the minimal number of cameras to get a maximum visual coverage under more constraints, such as field of view (FOV of the cameras and the minimum resolution constraints. We can simultaneously optimize the number and the configuration of the cameras through the introduction of a regulation item in the cost function. The simulation results showed the effectiveness of the proposed PI-BPSO algorithm.

  17. 3D Face modeling using the multi-deformable method.

    Science.gov (United States)

    Hwang, Jinkyu; Yu, Sunjin; Kim, Joongrock; Lee, Sangyoun

    2012-09-25

    In this paper, we focus on the problem of the accuracy performance of 3D face modeling techniques using corresponding features in multiple views, which is quite sensitive to feature extraction errors. To solve the problem, we adopt a statistical model-based 3D face modeling approach in a mirror system consisting of two mirrors and a camera. The overall procedure of our 3D facial modeling method has two primary steps: 3D facial shape estimation using a multiple 3D face deformable model and texture mapping using seamless cloning that is a type of gradient-domain blending. To evaluate our method's performance, we generate 3D faces of 30 individuals and then carry out two tests: accuracy test and robustness test. Our method shows not only highly accurate 3D face shape results when compared with the ground truth, but also robustness to feature extraction errors. Moreover, 3D face rendering results intuitively show that our method is more robust to feature extraction errors than other 3D face modeling methods. An additional contribution of our method is that a wide range of face textures can be acquired by the mirror system. By using this texture map, we generate realistic 3D face for individuals at the end of the paper.

  18. 3D TV - looking forward in depth

    International Nuclear Information System (INIS)

    Abel, E.; Dumbreck, A.A.

    1990-01-01

    Direct viewing of remote handling tasks in decommissioning, operation, inspection and repair of nuclear facilities is constrained by the need to contain the workspace and to provide adequate shielding for operators and other staff. Improvements in camera design and display technology, and an understanding of radiation tolerance and human factors, have been brought together at AEA Technology to provide a range of stereoscopic or 3D TV viewing systems. These allow operators to assess conditions accurately in a remote environment, and can be used either to observe or inspect, and to help in completing complex manipulations and tool deployment. (author)

  19. Modelling soil erosion risk based on RUSLE-3D using GIS in a ...

    Indian Academy of Sciences (India)

    2016-08-26

    watershed ... Click here to view fulltext PDF ... The RUSLE-3D (Revised Universal Soil Loss Equation-3D) model was implemented in geographic information system (GIS) for predicting the soil loss and the spatial patterns of soil ...

  20. Spacecraft 3D Augmented Reality Mobile App

    Science.gov (United States)

    Hussey, Kevin J.; Doronila, Paul R.; Kumanchik, Brian E.; Chan, Evan G.; Ellison, Douglas J.; Boeck, Andrea; Moore, Justin M.

    2013-01-01

    The Spacecraft 3D application allows users to learn about and interact with iconic NASA missions in a new and immersive way using common mobile devices. Using Augmented Reality (AR) techniques to project 3D renditions of the mission spacecraft into real-world surroundings, users can interact with and learn about Curiosity, GRAIL, Cassini, and Voyager. Additional updates on future missions, animations, and information will be ongoing. Using a printed AR Target and camera on a mobile device, users can get up close with these robotic explorers, see how some move, and learn about these engineering feats, which are used to expand knowledge and understanding about space. The software receives input from the mobile device's camera to recognize the presence of an AR marker in the camera's field of view. It then displays a 3D rendition of the selected spacecraft in the user's physical surroundings, on the mobile device's screen, while it tracks the device's movement in relation to the physical position of the spacecraft's 3D image on the AR marker.

  1. A cross-platform solution for light field based 3D telemedicine.

    Science.gov (United States)

    Wang, Gengkun; Xiang, Wei; Pickering, Mark

    2016-03-01

    Current telehealth services are dominated by conventional 2D video conferencing systems, which are limited in their capabilities in providing a satisfactory communication experience due to the lack of realism. The "immersiveness" provided by 3D technologies has the potential to promote telehealth services to a wider range of applications. However, conventional stereoscopic 3D technologies are deficient in many aspects, including low resolution and the requirement for complicated multi-camera setup and calibration, and special glasses. The advent of light field (LF) photography enables us to record light rays in a single shot and provide glasses-free 3D display with continuous motion parallax in a wide viewing zone, which is ideally suited for 3D telehealth applications. As far as our literature review suggests, there have been no reports of 3D telemedicine systems using LF technology. In this paper, we propose a cross-platform solution for a LF-based 3D telemedicine system. Firstly, a novel system architecture based on LF technology is established, which is able to capture the LF of a patient, and provide an immersive 3D display at the doctor site. For 3D modeling, we further propose an algorithm which is able to convert the captured LF to a 3D model with a high level of detail. For the software implementation on different platforms (i.e., desktop, web-based and mobile phone platforms), a cross-platform solution is proposed. Demo applications have been developed for 2D/3D video conferencing, 3D model display and edit, blood pressure and heart rate monitoring, and patient data viewing functions. The demo software can be extended to multi-discipline telehealth applications, such as tele-dentistry, tele-wound and tele-psychiatry. The proposed 3D telemedicine solution has the potential to revolutionize next-generation telemedicine technologies by providing a high quality immersive tele-consultation experience. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  2. Full-frame, high-speed 3D shape and deformation measurements using stereo-digital image correlation and a single color high-speed camera

    Science.gov (United States)

    Yu, Liping; Pan, Bing

    2017-08-01

    Full-frame, high-speed 3D shape and deformation measurement using stereo-digital image correlation (stereo-DIC) technique and a single high-speed color camera is proposed. With the aid of a skillfully designed pseudo stereo-imaging apparatus, color images of a test object surface, composed of blue and red channel images from two different optical paths, are recorded by a high-speed color CMOS camera. The recorded color images can be separated into red and blue channel sub-images using a simple but effective color crosstalk correction method. These separated blue and red channel sub-images are processed by regular stereo-DIC method to retrieve full-field 3D shape and deformation on the test object surface. Compared with existing two-camera high-speed stereo-DIC or four-mirror-adapter-assisted singe-camera high-speed stereo-DIC, the proposed single-camera high-speed stereo-DIC technique offers prominent advantages of full-frame measurements using a single high-speed camera but without sacrificing its spatial resolution. Two real experiments, including shape measurement of a curved surface and vibration measurement of a Chinese double-side drum, demonstrated the effectiveness and accuracy of the proposed technique.

  3. Flatbed-type 3D display systems using integral imaging method

    Science.gov (United States)

    Hirayama, Yuzo; Nagatani, Hiroyuki; Saishu, Tatsuo; Fukushima, Rieko; Taira, Kazuki

    2006-10-01

    We have developed prototypes of flatbed-type autostereoscopic display systems using one-dimensional integral imaging method. The integral imaging system reproduces light beams similar of those produced by a real object. Our display architecture is suitable for flatbed configurations because it has a large margin for viewing distance and angle and has continuous motion parallax. We have applied our technology to 15.4-inch displays. We realized horizontal resolution of 480 with 12 parallaxes due to adoption of mosaic pixel arrangement of the display panel. It allows viewers to see high quality autostereoscopic images. Viewing the display from angle allows the viewer to experience 3-D images that stand out several centimeters from the surface of the display. Mixed reality of virtual 3-D objects and real objects are also realized on a flatbed display. In seeking reproduction of natural 3-D images on the flatbed display, we developed proprietary software. The fast playback of the CG movie contents and real-time interaction are realized with the aid of a graphics card. Realization of the safety 3-D images to the human beings is very important. Therefore, we have measured the effects on the visual function and evaluated the biological effects. For example, the accommodation and convergence were measured at the same time. The various biological effects are also measured before and after the task of watching 3-D images. We have found that our displays show better results than those to a conventional stereoscopic display. The new technology opens up new areas of application for 3-D displays, including arcade games, e-learning, simulations of buildings and landscapes, and even 3-D menus in restaurants.

  4. Automatic Sky View Factor Estimation from Street View Photographs—A Big Data Approach

    Directory of Open Access Journals (Sweden)

    Jianming Liang

    2017-04-01

    Full Text Available Hemispherical (fisheye photography is a well-established approach for estimating the sky view factor (SVF. High-resolution urban models from LiDAR and oblique airborne photogrammetry can provide continuous SVF estimates over a large urban area, but such data are not always available and are difficult to acquire. Street view panoramas have become widely available in urban areas worldwide: Google Street View (GSV maintains a global network of panoramas excluding China and several other countries; Baidu Street View (BSV and Tencent Street View (TSV focus their panorama acquisition efforts within China, and have covered hundreds of cities therein. In this paper, we approach this issue from a big data perspective by presenting and validating a method for automatic estimation of SVF from massive amounts of street view photographs. Comparisons were made with SVF estimates derived from two independent sources: a LiDAR-based Digital Surface Model (DSM and an oblique airborne photogrammetry-based 3D city model (OAP3D, resulting in a correlation coefficient of 0.863 and 0.987, respectively. The comparisons demonstrated the capacity of the proposed method to provide reliable SVF estimates. Additionally, we present an application of the proposed method with about 12,000 GSV panoramas to characterize the spatial distribution of SVF over Manhattan Island in New York City. Although this is a proof-of-concept study, it has shown the potential of the proposed approach to assist urban climate and urban planning research. However, further development is needed before this approach can be finally delivered to the urban climate and urban planning communities for practical applications.

  5. Multiple Description Coding Based on Optimized Redundancy Removal for 3D Depth Map

    Directory of Open Access Journals (Sweden)

    Sen Han

    2016-06-01

    Full Text Available Multiple description (MD coding is a promising alternative for the robust transmission of information over error-prone channels. In 3D image technology, the depth map represents the distance between the camera and objects in the scene. Using the depth map combined with the existing multiview image, it can be efficient to synthesize images of any virtual viewpoint position, which can display more realistic 3D scenes. Differently from the conventional 2D texture image, the depth map contains a lot of spatial redundancy information, which is not necessary for view synthesis, but may result in the waste of compressed bits, especially when using MD coding for robust transmission. In this paper, we focus on the redundancy removal of MD coding based on the DCT (discrete cosine transform domain. In view of the characteristics of DCT coefficients, at the encoder, a Lagrange optimization approach is designed to determine the amounts of high frequency coefficients in the DCT domain to be removed. It is noted considering the low computing complexity that the entropy is adopted to estimate the bit rate in the optimization. Furthermore, at the decoder, adaptive zero-padding is applied to reconstruct the depth map when some information is lost. The experimental results have shown that compared to the corresponding scheme, the proposed method demonstrates better rate central and side distortion performance.

  6. 3D Digitisation and Visualisation of the Vače Situla

    Directory of Open Access Journals (Sweden)

    Gregor Vidmar

    2013-09-01

    Full Text Available EXTENDED ABSTRACT:The project of 3D digitisation and visualisation of the Vače situla was implemented at the beginning of 2011 in cooperation with the National Museum of Slovenia where the situla is kept and the company MFC.2 which, among other services, develops and implements 3 D digitisation and visualisation projects. The purpose of the project was to digitise and visualise a famous and precious piece of cultural heritage and to  1. show what modern 3D shape and texture scanning technologies allow us to do,  2. show how to ensure safety and reach high quality in digitising cultural heritage objects.  3. measure the added value of the 3 D visualisation of cultural heritage as a powerful tool for preservation, conservation, research, education, knowledge sharing and promotion of cultural heritage objects. Furthermore, the aims of the project were:  1. 3D capture of the shape and texture of the situla using the 3D scanning method.  2. 3D image of the situla and its details with expert descriptions.  3. 3D stereoscopic projection of the situla viewed with 3D glasses and with the possibility of controlling it remotely.  4. 3D animation giving professional interpretation of certain facts about the situla.  5. Public presentation of the project results on Slovenian cultural holiday, 8th February 2011, at the National Museum of Slovenia. The 3D capture of the shape and texture of the situla was carried out using the white light 3D scanning method followed by 3D flesh animation to show the object and its details. A touch screen was used to provide user access to the content. Reality based model enabled vertical rotation of the situla as well as the interactive display of individual engravings. By clicking a situla detail a photo with an extensive professional explanation of the scene was displayed in a new browser window. For attractive public presentation of the exhibition a 3D stereoscopic animation of the situla rotating and seemingly

  7. Complexity and distortion analysis on methods for unrolling 3D to 2D fingerprints

    CSIR Research Space (South Africa)

    Mlambo, CS

    2015-11-01

    Full Text Available and studies involve the application of three-dimensional (3D) fingerprint systems, where the details of the finger are captured using 3D technologies and the captured 3D fingerprints are converted into two-dimensional (2D) fingerprints. This paper presents a...

  8. A 3D Printing Model Watermarking Algorithm Based on 3D Slicing and Feature Points

    Directory of Open Access Journals (Sweden)

    Giao N. Pham

    2018-02-01

    Full Text Available With the increase of three-dimensional (3D printing applications in many areas of life, a large amount of 3D printing data is copied, shared, and used several times without any permission from the original providers. Therefore, copyright protection and ownership identification for 3D printing data in communications or commercial transactions are practical issues. This paper presents a novel watermarking algorithm for 3D printing models based on embedding watermark data into the feature points of a 3D printing model. Feature points are determined and computed by the 3D slicing process along the Z axis of a 3D printing model. The watermark data is embedded into a feature point of a 3D printing model by changing the vector length of the feature point in OXY space based on the reference length. The x and y coordinates of the feature point will be then changed according to the changed vector length that has been embedded with a watermark. Experimental results verified that the proposed algorithm is invisible and robust to geometric attacks, such as rotation, scaling, and translation. The proposed algorithm provides a better method than the conventional works, and the accuracy of the proposed algorithm is much higher than previous methods.

  9. Automatic detection of artifacts in converted S3D video

    Science.gov (United States)

    Bokov, Alexander; Vatolin, Dmitriy; Zachesov, Anton; Belous, Alexander; Erofeev, Mikhail

    2014-03-01

    In this paper we present algorithms for automatically detecting issues specific to converted S3D content. When a depth-image-based rendering approach produces a stereoscopic image, the quality of the result depends on both the depth maps and the warping algorithms. The most common problem with converted S3D video is edge-sharpness mismatch. This artifact may appear owing to depth-map blurriness at semitransparent edges: after warping, the object boundary becomes sharper in one view and blurrier in the other, yielding binocular rivalry. To detect this problem we estimate the disparity map, extract boundaries with noticeable differences, and analyze edge-sharpness correspondence between views. We pay additional attention to cases involving a complex background and large occlusions. Another problem is detection of scenes that lack depth volume: we present algorithms for detecting at scenes and scenes with at foreground objects. To identify these problems we analyze the features of the RGB image as well as uniform areas in the depth map. Testing of our algorithms involved examining 10 Blu-ray 3D releases with converted S3D content, including Clash of the Titans, The Avengers, and The Chronicles of Narnia: The Voyage of the Dawn Treader. The algorithms we present enable improved automatic quality assessment during the production stage.

  10. Pembuatan Aplikasi Catalog 3D Desain Rumah Sebagai Sarana Promosi Dengan Menggunakan Unity 3D

    Directory of Open Access Journals (Sweden)

    Siryantini Nurul Adnin

    2016-03-01

    Full Text Available This study incorporate AR into a technology home Catalog sales, thus Catalog home is becoming more real with 3D objects in it. This research aims to produce an application that can display a 3D model of a house that can help buyers to know well the home to be purchased, and will simplify the home seller as a media campaign to consumers. 3D objects used to develop two kinds of Software that Sweet Home 3D and Blender, whereas to create application in programming used Unity 3D Software using the C # programming language. Application home design Catalog is made through several stages of design 3D objects, Marker workmanship and application design. The end result consists of two forms, namely in the form of physical (in the form of print media Catalog that contains a marker on some pages and Augmented Reality applications based on Android in the form of .apk which is then installed on Smartphones, where the two are complementary.

  11. 3D Maps Representation Using GNG

    Directory of Open Access Journals (Sweden)

    Vicente Morell

    2014-01-01

    Full Text Available Current RGB-D sensors provide a big amount of valuable information for mobile robotics tasks like 3D map reconstruction, but the storage and processing of the incremental data provided by the different sensors through time quickly become unmanageable. In this work, we focus on 3D maps representation and propose the use of the Growing Neural Gas (GNG network as a model to represent 3D input data. GNG method is able to represent the input data with a desired amount of neurons or resolution while preserving the topology of the input space. Experiments show how GNG method yields a better input space adaptation than other state-of-the-art 3D map representation methods.

  12. Pediatric interventional radiology with 3D rotational angiography

    International Nuclear Information System (INIS)

    Racadio, J.M.

    2004-01-01

    Rotational angiography with three-dimensional reconstruction vastly improves spatial orientation, eliminating guesswork during interventions. The 3D images help to define the anatomy more accurately, particularly in the case of overlapping tortuous anatomy such as that encountered in genitourinary abnormalities. The procedures are performed on a Philips Integris Allura biplane system with two 12'' image intensifiers. Although radiologists are trained to assemble multiple oblique views in their minds, that vision is often hard to convey to a waiting surgeon. The 3D images give a much better impression of the spatial relationships, saving valuable time and giving added security. (orig.)

  13. NGT-3D: a simple nematode cultivation system to study Caenorhabditis elegans biology in 3D

    Directory of Open Access Journals (Sweden)

    Tong Young Lee

    2016-04-01

    Full Text Available The nematode Caenorhabditis elegans is one of the premier experimental model organisms today. In the laboratory, they display characteristic development, fertility, and behaviors in a two dimensional habitat. In nature, however, C. elegans is found in three dimensional environments such as rotting fruit. To investigate the biology of C. elegans in a 3D controlled environment we designed a nematode cultivation habitat which we term the nematode growth tube or NGT-3D. NGT-3D allows for the growth of both nematodes and the bacteria they consume. Worms show comparable rates of growth, reproduction and lifespan when bacterial colonies in the 3D matrix are abundant. However, when bacteria are sparse, growth and brood size fail to reach levels observed in standard 2D plates. Using NGT-3D we observe drastic deficits in fertility in a sensory mutant in 3D compared to 2D, and this defect was likely due to an inability to locate bacteria. Overall, NGT-3D will sharpen our understanding of nematode biology and allow scientists to investigate questions of nematode ecology and evolutionary fitness in the laboratory.

  14. Method for dose-reduced 3D catheter tracking on a scanning-beam digital x-ray system using dynamic electronic collimation

    Science.gov (United States)

    Dunkerley, David A. P.; Funk, Tobias; Speidel, Michael A.

    2016-03-01

    Scanning-beam digital x-ray (SBDX) is an inverse geometry x-ray fluoroscopy system capable of tomosynthesis-based 3D catheter tracking. This work proposes a method of dose-reduced 3D tracking using dynamic electronic collimation (DEC) of the SBDX scanning x-ray tube. Positions in the 2D focal spot array are selectively activated to create a regionof- interest (ROI) x-ray field around the tracked catheter. The ROI position is updated for each frame based on a motion vector calculated from the two most recent 3D tracking results. The technique was evaluated with SBDX data acquired as a catheter tip inside a chest phantom was pulled along a 3D trajectory. DEC scans were retrospectively generated from the detector images stored for each focal spot position. DEC imaging of a catheter tip in a volume measuring 11.4 cm across at isocenter required 340 active focal spots per frame, versus 4473 spots in full-FOV mode. The dose-area-product (DAP) and peak skin dose (PSD) for DEC versus full field-of-view (FOV) scanning were calculated using an SBDX Monte Carlo simulation code. DAP was reduced to 7.4% to 8.4% of the full-FOV value, consistent with the relative number of active focal spots (7.6%). For image sequences with a moving catheter, PSD was 33.6% to 34.8% of the full-FOV value. The root-mean-squared-deviation between DEC-based 3D tracking coordinates and full-FOV 3D tracking coordinates was less than 0.1 mm. The 3D distance between the tracked tip and the sheath centerline averaged 0.75 mm. Dynamic electronic collimation can reduce dose with minimal change in tracking performance.

  15. TU-CD-207-09: Analysis of the 3-D Shape of Patients’ Breast for Breast Imaging and Surgery Planning

    Energy Technology Data Exchange (ETDEWEB)

    Agasthya, G; Sechopoulos, I [Emory University, Atlanta, GA (United States)

    2015-06-15

    Purpose: Develop a method to accurately capture the 3-D shape of patients’ external breast surface before and during breast compression for mammography/tomosynthesis. Methods: During this IRB-approved, HIPAA-compliant study, 50 women were recruited to undergo 3-D breast surface imaging during breast compression and imaging for the cranio-caudal (CC) view on a digital mammography/breast tomosynthesis system. Digital projectors and cameras mounted on tripods were used to acquire 3-D surface images of the breast, in three conditions: (a) positioned on the support paddle before compression, (b) during compression by the compression paddle and (c) the anterior-posterior view with the breast in its natural, unsupported position. The breast was compressed to standard full compression with the compression paddle and a tomosynthesis image was acquired simultaneously with the 3-D surface. The 3-D surface curvature and deformation with respect to the uncompressed surface was analyzed using contours. The 3-D surfaces were voxelized to capture breast shape in a format that can be manipulated for further analysis. Results: A protocol was developed to accurately capture the 3-D shape of patients’ breast before and during compression for mammography. Using a pair of 3-D scanners, the 50 patient breasts were scanned in three conditions, resulting in accurate representations of the breast surfaces. The surfaces were post processed, analyzed using contours and voxelized, with 1 mm{sup 3} voxels, converting the breast shape into a format that can be easily modified as required. Conclusion: Accurate characterization of the breast curvature and shape for the generation of 3-D models is possible. These models can be used for various applications such as improving breast dosimetry, accurate scatter estimation, conducting virtual clinical trials and validating compression algorithms. Ioannis Sechopoulos is consultant for Fuji Medical Systems USA.

  16. Subjective experiences of watching stereoscopic Avatar and U2 3D in a cinema

    Science.gov (United States)

    Pölönen, Monika; Salmimaa, Marja; Takatalo, Jari; Häkkinen, Jukka

    2012-01-01

    A stereoscopic 3-D version of the film Avatar was shown to 85 people who subsequently answered questions related to sickness, visual strain, stereoscopic image quality, and sense of presence. Viewing Avatar for 165 min induced some symptoms of visual strain and sickness, but the symptom levels remained low. A comparison between Avatar and previously published results for the film U2 3D showed that sickness and visual strain levels were similar despite the films' runtimes. The genre of the film had a significant effect on the viewers' opinions and sense of presence. Avatar, which has been described as a combination of action, adventure, and sci-fi genres, was experienced as more immersive and engaging than the music documentary U2 3D. However, participants in both studies were immersed, focused, and absorbed in watching the stereoscopic 3-D (S3-D) film and were pleased with the film environments. The results also showed that previous stereoscopic 3-D experience significantly reduced the amount of reported eye strain and complaints about the weight of the viewing glasses.

  17. 3D Stereoscopic Visualization of Fenestrated Stent Grafts

    International Nuclear Information System (INIS)

    Sun Zhonghua; Squelch, Andrew; Bartlett, Andrew; Cunningham, Kylie; Lawrence-Brown, Michael

    2009-01-01

    The purpose of this study was to present a technique of stereoscopic visualization in the evaluation of patients with abdominal aortic aneurysm treated with fenestrated stent grafts compared with conventional 2D visualizations. Two patients with abdominal aortic aneurysm undergoing fenestrated stent grafting were selected for inclusion in the study. Conventional 2D views including axial, multiplanar reformation, maximum-intensity projection, and volume rendering and 3D stereoscopic visualizations were assessed by two experienced reviewers independently with regard to the treatment outcomes of fenestrated repair. Interobserver agreement was assessed with Kendall's W statistic. Multiplanar reformation and maximum-intensity projection visualizations were scored the highest in the evaluation of parameters related to the fenestrated stent grafting, while 3D stereoscopic visualization was scored as valuable in the evaluation of appearance (any distortions) of the fenestrated stent. Volume rendering was found to play a limited role in the follow-up of fenestrated stent grafting. 3D stereoscopic visualization adds additional information that assists endovascular specialists to identify any distortions of the fenestrated stents when compared with 2D visualizations.

  18. Scoops3D: software to analyze 3D slope stability throughout a digital landscape

    Science.gov (United States)

    Reid, Mark E.; Christian, Sarah B.; Brien, Dianne L.; Henderson, Scott T.

    2015-01-01

    The computer program, Scoops3D, evaluates slope stability throughout a digital landscape represented by a digital elevation model (DEM). The program uses a three-dimensional (3D) method of columns approach to assess the stability of many (typically millions) potential landslides within a user-defined size range. For each potential landslide (or failure), Scoops3D assesses the stability of a rotational, spherical slip surface encompassing many DEM cells using a 3D version of either Bishop’s simplified method or the Ordinary (Fellenius) method of limit-equilibrium analysis. Scoops3D has several options for the user to systematically and efficiently search throughout an entire DEM, thereby incorporating the effects of complex surface topography. In a thorough search, each DEM cell is included in multiple potential failures, and Scoops3D records the lowest stability (factor of safety) for each DEM cell, as well as the size (volume or area) associated with each of these potential landslides. It also determines the least-stable potential failure for the entire DEM. The user has a variety of options for building a 3D domain, including layers or full 3D distributions of strength and pore-water pressures, simplistic earthquake loading, and unsaturated suction conditions. Results from Scoops3D can be readily incorporated into a geographic information system (GIS) or other visualization software. This manual includes information on the theoretical basis for the slope-stability analysis, requirements for constructing and searching a 3D domain, a detailed operational guide (including step-by-step instructions for using the graphical user interface [GUI] software, Scoops3D-i) and input/output file specifications, practical considerations for conducting an analysis, results of verification tests, and multiple examples illustrating the capabilities of Scoops3D. Easy-to-use software installation packages are available for the Windows or Macintosh operating systems; these packages

  19. Phononic Band Gaps in 2D Quadratic and 3D Cubic Cellular Structures.

    Science.gov (United States)

    Warmuth, Franziska; Körner, Carolin

    2015-12-02

    The static and dynamic mechanical behaviour of cellular materials can be designed by the architecture of the underlying unit cell. In this paper, the phononic band structure of 2D and 3D cellular structures is investigated. It is shown how the geometry of the unit cell influences the band structure and eventually leads to full band gaps. The mechanism leading to full band gaps is elucidated. Based on this knowledge, a 3D cellular structure with a broad full band gap is identified. Furthermore, the dependence of the width of the gap on the geometry parameters of the unit cell is presented.

  20. The DOPAS full-scale demonstation of plugs and seals project and related GRS national RD and D programs. A retrospective view on 24-month of investigation

    Energy Technology Data Exchange (ETDEWEB)

    Czaikowski, Oliver; Meyer, Thorsten; Miehe, Ruediger [GRS mbH, Braunschweig (Germany). Final Repository Safety Div.

    2015-07-01

    The DOPAS Full-Scale Demonstration of Plugs and Seals project consisting of 14 beneficiaries from 8 European countries brings forward important demonstration activities in plugging and sealing. These activities are also a part of each participants national long-term RD and D programm and are therefore jointly funded by Euratom's Seventh Framework Programme and national funding organizations. The Demonstration experiments which will be partially or wholly implemented during the DOPAS project are a full-scale seal (FSS) implemented in Saint-Dizier in France, an experimental pressure sealing plug (EPSP) underground in the Josef Gallery in Czech Republic, a deposition tunnel dome plug (DOMPLU) in the AespoeHard Rock Laboratory in Sweden, a deposition tunnel wedge plug (POPLU) in the underground rock characterization facility ONKALO (future spent fuel repository) in Finland, and components of a shaft sealing system (ELSA) in Germany (Dopas 2012). ELSA is a program of laboratory and in-situ experiments that will be used to further develop the reference shaft seal for the German disposal concept for a repository in rock salt and to develop reference shaft seals for a repository in clay host rocks (Kudla et al. 2013). On behalf of BMWi, the national funding organization for R and D work related to radioactive waste management, facing the ELSA project phase 3, GRS is investigating sealing and backfilling materials planned to be utilized in salt and clay formations. The program aims at providing experimental data needed for the theoretical analysis of the long-term sealing capacity of these sealing materials. According to current R and D work on the salt option, the shaft and drift seal components considered in Germany comprise seal components consisting of MgO and cement based salt concrete (Mueller-Hoeppe et al. 2012). In order to demonstrate hydro-mechanical material stability under representative load scenarios, the sealing capacity of the seal system and the impact

  1. GUI2QAD-3D a graphical interface program for QAD-CGPIC program

    International Nuclear Information System (INIS)

    Subbaiah, K.V.; Sarangapani, R.

    2002-01-01

    Full text: A point kernel code, QAD-CGPIC is developed by combining QAD-CGGP1 and PICTURE2 in a consistent fashion to utilize the capabilities of two independent codes. The code can be used for shielding calculations of gamma ray and fast neutron penetration through complex geometrical arrangements of shielding structures. Further modifications of the code are carried out to handle off-centered multiple identical sources. The input format structure is difficult to memorise while using the code. To circumvent this problem a graphical user friendly interface, GUI2QAD-3D is developed with online context sensitive help under WINDOWS environment in Visual Basic. Several Benchmark tests of inputs are carried out to validate the modified code. The package comes in one Compact Disc and includes inputs for several practical problems relating to nuclear fuel reprocessing labs. The salient features of QAD-CGPIC and GUI2QAD-3D are listed below: i) Handles off-centered multiple identical sources ii) Cylindrical sources can be oriented parallel to any of X, V, Z axes iii) Provides Plots of material cross sections and buildup factors for photons iv) Estimates dose rate for Point source-slab shield situations v) Interactive input preparation for the geometry vi) 3D view of the geometry with arbitrary rotation around X, Y or Z axes vii) Optional facility to indicate detector location viii) Provision to view Picture input file ix) Provision to calculate fission product gamma emission rates as function of time The code has been contributed to the computer code collection at Radiation Safety Information Computational centre (RSICC). The code is tested and validated at RSICC and listed as CCC-697-GUI2QAD-3D in their code depository

  2. Design and fabrication of directional diffractive device on glass substrate for multiview holographic 3D display

    Science.gov (United States)

    Su, Yanfeng; Cai, Zhijian; Liu, Quan; Zou, Wenlong; Guo, Peiliang; Wu, Jianhong

    2018-01-01

    Multiview holographic 3D display based on the nano-grating patterned directional diffractive device can provide 3D images with high resolution and wide viewing angle, which has attracted considerable attention. However, the current directional diffractive device fabricated on the photoresist is vulnerable to damage, which will lead to the short service life of the device. In this paper, we propose a directional diffractive device on glass substrate to increase its service life. In the design process, the period and the orientation of the nano-grating at each pixel are carefully calculated accordingly by the predefined position of the viewing zone, and the groove parameters are designed by analyzing the diffraction efficiency of the nano-grating pixel on glass substrate. In the experiment, a 4-view photoresist directional diffractive device with a full coverage of pixelated nano-grating arrays is efficiently fabricated by using an ultraviolet continuously variable spatial frequency lithography system, and then the nano-grating patterns on the photoresist are transferred to the glass substrate by combining the ion beam etching and the reactive ion beam etching for controlling the groove parameters precisely. The properties of the etched glass device are measured under the illumination of a collimated laser beam with a wavelength of 532nm. The experimental results demonstrate that the light utilization efficiency is improved and optimized in comparison with the photoresist device. Furthermore, the fabricated device on glass substrate is easier to be replicated and of better durability and practicability, which shows great potential in the commercial applications of 3D display terminal.

  3. Automatic thermographic scanning with the creation of 3D panoramic views of buildings

    Science.gov (United States)

    Ferrarini, G.; Cadelano, G.; Bortolin, A.

    2016-05-01

    Infrared thermography is widely applied to the inspection of building, enabling the identification of thermal anomalies due to the presence of hidden structures, air leakages, and moisture. One of the main advantages of this technique is the possibility to acquire rapidly a temperature map of a surface. However, due to the actual low-resolution of thermal camera and the necessity of scanning surfaces with different orientation, during a building survey it is necessary to take multiple images. In this work a device based on quantitative infrared thermography, called aIRview, has been applied during building surveys to automatically acquire thermograms with a camera mounted on a robotized pan tilt unit. The goal is to perform a first rapid survey of the building that could give useful information for the successive quantitative thermal investigations. For each data acquisition, the instrument covers a rotational field of view of 360° around the vertical axis and up to 180° around the horizontal one. The obtained images have been processed in order to create a full equirectangular projection of the ambient. For this reason the images have been integrated into a web visualization tool, working with web panorama viewers such as Google Street View, creating a webpage where it is possible to have a three dimensional virtual visit of the building. The thermographic data are embedded with the visual imaging and with other sensor data, facilitating the understanding of the physical phenomena underlying the temperature distribution.

  4. 3D RECONSTRUCTION OF ANCIENT EGYPTIAN ROCK-CUT TOMBS: THE CASE OF M.I.D.A.N.05.

    OpenAIRE

    Nabil, M.; Betrò, M.; Metwally, M. N.

    2013-01-01

    In this paper we present an on-going work to reconstruct a 3D model of M.I.D.A.N.05., an ancient Egyptian tomb located in Luxor. The reconstruction aims at producing a high quality 3D model of the tomb to help in archaeological investigation and other scientific uses. We present details about the different stages of the used reconstruction pipeline, the results so far, and the evaluation of the results in view of the project objectives.

  5. Design and development of a 3D cadastral prototype based on the LADM and 3D topology

    NARCIS (Netherlands)

    Ying, S.; Guo, R.; Li, L.; Van Oosterom, P.J.M.; Ledoux, H.; Stoter, J.E.

    2011-01-01

    In this paper the design and development of a prototype 3D Cadastral system will be presented. The key aspects of this system are that the model is based on Land Administration Domain Model (LADM) and that the spatial profile is based on a full 3D topological structure. The prototype development

  6. The coupled code system TORT-TD/ATTICA3D for 3-D transient analysis of pebble-bed HTGR

    International Nuclear Information System (INIS)

    Seubert, A.; Sureda, A.; Lapins, J.; Buck, M.; Laurien, E.; Bader, J.; EnBW Kernkraft GmbH, Philippsburg

    2012-01-01

    This paper describes the time-dependent 3-D discrete-ordinates based coupled code system TORT-TD/ATTICA3D and its application to HTGR of pebble bed type. TORT-TD/ATTICA3D is represented by a single executable and adapts the so-called internal coupling approach. Three-dimensional distributions of temperatures from ATTICA3D and power density from TORT-TD are efficiently exchanged by direct memory access of array elements via interface routines. Applications of TORT-TD/ATTICA3D to three transients based on the PBMR-400 benchmark (total and partial control rod withdrawal and cold helium ingress) and the full power steady state of the HTR-10 are presented. For the partial control rod withdrawal, 3-D effects of local neutron flux redistributions are clearly identified. The results are very promising and demonstrate that the coupled code system TORT-TD/ATTICA3D may represent a key component in a future comprehensive 3-D code system for HTGR of pebble bed type. (orig.)

  7. Proses Produksi Pembuatan Tekstur Material pada Desain 3d Karakter Menggunakan Perangkat Lunak Maxon 3D Bodypaint

    Directory of Open Access Journals (Sweden)

    Ardiyan Ardiyan

    2014-10-01

    Full Text Available Digital production proses using integrated image editor software, which has own drawing tools function, makes easier producing textures material that applied in 3D model. The feature of image editor combined with 3D Editor Software makes the easier adjustment of 3D model needs when we see the visible improvement, so the software utilization will be more efficient. In the discussion, this study is done by making the production of 3D model, that is the 3D Character that has material texturing from utilizing the available image editor software features, so the alternative production by using the integrated image editor is possibly to be done. The discussion can be utilized as an insight into the manufacture of technical design in determining the design workflow of 3D models. Utilization of software take one example of software Maxon Cinema 4D version 14, which is used as a reference as software that integrates image processing therein. 

  8. Application of 3-dimensional printing technology to construct an eye model for fundus viewing study.

    Science.gov (United States)

    Xie, Ping; Hu, Zizhong; Zhang, Xiaojun; Li, Xinhua; Gao, Zhishan; Yuan, Dongqing; Liu, Qinghuai

    2014-01-01

    To construct a life-sized eye model using the three-dimensional (3D) printing technology for fundus viewing study of the viewing system. We devised our schematic model eye based on Navarro's eye and redesigned some parameters because of the change of the corneal material and the implantation of intraocular lenses (IOLs). Optical performance of our schematic model eye was compared with Navarro's schematic eye and other two reported physical model eyes using the ZEMAX optical design software. With computer aided design (CAD) software, we designed the 3D digital model of the main structure of the physical model eye, which was used for three-dimensional (3D) printing. Together with the main printed structure, polymethyl methacrylate(PMMA) aspherical cornea, variable iris, and IOLs were assembled to a physical eye model. Angle scale bars were glued from posterior to periphery of the retina. Then we fabricated other three physical models with different states of ammetropia. Optical parameters of these physical eye models were measured to verify the 3D printing accuracy. In on-axis calculations, our schematic model eye possessed similar size of spot diagram compared with Navarro's and Bakaraju's model eye, much smaller than Arianpour's model eye. Moreover, the spherical aberration of our schematic eye was much less than other three model eyes. While in off- axis simulation, it possessed a bit higher coma and similar astigmatism, field curvature and distortion. The MTF curves showed that all the model eyes diminished in resolution with increasing field of view, and the diminished tendency of resolution of our physical eye model was similar to the Navarro's eye. The measured parameters of our eye models with different status of ametropia were in line with the theoretical value. The schematic eye model we designed can well simulate the optical performance of the human eye, and the fabricated physical one can be used as a tool in fundus range viewing research.

  9. TH-E-17A-02: High-Pitch and Sparse-View Helical 4D CT Via Iterative Image Reconstruction Method Based On Tensor Framelet

    International Nuclear Information System (INIS)

    Guo, M; Nam, H; Li, R; Xing, L; Gao, H

    2014-01-01

    Purpose: 4D CT is routinely performed during radiation therapy treatment planning of thoracic and abdominal cancers. Compared with the cine mode, the helical mode is advantageous in temporal resolution. However, a low pitch (∼0.1) for 4D CT imaging is often required instead of the standard pitch (∼1) for static imaging, since standard image reconstruction based on analytic method requires the low-pitch scanning in order to satisfy the data sufficient condition when reconstructing each temporal frame individually. In comparison, the flexible iterative method enables the reconstruction of all temporal frames simultaneously, so that the image similarity among frames can be utilized to possibly perform high-pitch and sparse-view helical 4D CT imaging. The purpose of this work is to investigate such an exciting possibility for faster imaging with lower dose. Methods: A key for highpitch and sparse-view helical 4D CT imaging is the simultaneous reconstruction of all temporal frames using the prior that temporal frames are continuous along the temporal direction. In this work, such a prior is regularized through the sparsity transform based on spatiotemporal tensor framelet (TF) as a multilevel and high-order extension of total variation transform. Moreover, GPU-based fast parallel computing of X-ray transform and its adjoint together with split Bregman method is utilized for solving the 4D image reconstruction problem efficiently and accurately. Results: The simulation studies based on 4D NCAT phantoms were performed with various pitches (i.e., 0.1, 0.2, 0.5, and 1) and sparse views (i.e., 400 views per rotation instead of standard >2000 views per rotation), using 3D iterative individual reconstruction method based on 3D TF and 4D iterative simultaneous reconstruction method based on 4D TF respectively. Conclusion: The proposed TF-based simultaneous 4D image reconstruction method enables high-pitch and sparse-view helical 4D CT with lower dose and faster speed

  10. 3D-shaded surface rendering of gadolinium-enhanced MR angiography in congenital heart disease

    International Nuclear Information System (INIS)

    Okuda, S.; Kikinis, R.; Dumanli, H.; Geva, T.; Powell, A.J.; Chung, T.

    2000-01-01

    Background. Gadolinium-enhanced three-dimensional (3D) MR angiography is a useful imaging technique for patients with congenital heart disease. Objective. This study sought to determine the added value of creating 3D shaded surface displays compared to standard maximal intensity projection (MIP) and multiplanar reformatting (MPR) techniques when analyzing 3D MR angiography data. Materials and methods. Seventeen patients (range, 3 months to 51 years old) with a variety of congenital cardiovascular defects underwent gadolinium-enhanced 3D MR angiography of the thorax. Color-coded 3D shaded surface models were rendered from the image data using manual segmentation and computer-based algorithms. Models could be rotated, translocated, or zoomed interactively by the viewer. Information available from the 3D models was compared to analysis based on viewing standard MIP/MPR displays. Results. Median postprocessing time for the 3D models was 6 h (range, 3-25 h) compared to approximately 20 min for MIP/MPR viewing. No additional diagnostic information was gained from 3D model analysis. All major findings with MIP/MPR postprocessing were also apparent on the 3D models. Qualitatively, the 3D models were more easily interpreted and enabled adjacent vessels to be distinguished more readily. Conclusion. Routine use of 3D shaded surface reconstructions for visualization of contrast enhanced MR angiography in congenital heart disease cannot be recommended. 3D surface rendering may be more useful for presenting complex anatomy to an audience unfamiliar with congenital heart disease and as an educational tool. (orig.)

  11. Herramientas SIG 3D

    Directory of Open Access Journals (Sweden)

    Francisco R. Feito Higueruela

    2010-04-01

    Full Text Available Applications of Geographical Information Systems on several Archeology fields have been increasing during the last years. Recent avances in these technologies make possible to work with more realistic 3D models. In this paper we introduce a new paradigm for this system, the GIS Thetrahedron, in which we define the fundamental elements of GIS, in order to provide a better understanding of their capabilities. At the same time the basic 3D characteristics of some comercial and open source software are described, as well as the application to some samples on archeological researchs

  12. 3D MODELLING BY LOW-COST RANGE CAMERA: SOFTWARE EVALUATION AND COMPARISON

    Directory of Open Access Journals (Sweden)

    R. Ravanelli

    2017-11-01

    Full Text Available The aim of this work is to present a comparison among three software applications currently available for the Occipital Structure SensorTM; all these software were developed for collecting 3D models of objects easily and in real-time with this structured light range camera. The SKANECT, itSeez3D and Scanner applications were thus tested: a DUPLOTM bricks construction was scanned with the three applications and the obtained models were compared to the model virtually generated with a standard CAD software, which served as reference. The results demonstrate that all the software applications are generally characterized by the same level of geometric accuracy, which amounts to very few millimetres. However, the itSeez3D software, which requires a payment of $7 to export each model, represents surely the best solution, both from the point of view of the geometric accuracy and, mostly, at the level of the color restitution. On the other hand, Scanner, which is a free software, presents an accuracy comparable to that of itSeez3D. At the same time, though, the colors are often smoothed and not perfectly overlapped to the corresponding part of the model. Lastly, SKANECT is the software that generates the highest number of points, but it has also some issues with the rendering of the colors.

  13. An interactive display system for large-scale 3D models

    Science.gov (United States)

    Liu, Zijian; Sun, Kun; Tao, Wenbing; Liu, Liman

    2018-04-01

    With the improvement of 3D reconstruction theory and the rapid development of computer hardware technology, the reconstructed 3D models are enlarging in scale and increasing in complexity. Models with tens of thousands of 3D points or triangular meshes are common in practical applications. Due to storage and computing power limitation, it is difficult to achieve real-time display and interaction with large scale 3D models for some common 3D display software, such as MeshLab. In this paper, we propose a display system for large-scale 3D scene models. We construct the LOD (Levels of Detail) model of the reconstructed 3D scene in advance, and then use an out-of-core view-dependent multi-resolution rendering scheme to realize the real-time display of the large-scale 3D model. With the proposed method, our display system is able to render in real time while roaming in the reconstructed scene and 3D camera poses can also be displayed. Furthermore, the memory consumption can be significantly decreased via internal and external memory exchange mechanism, so that it is possible to display a large scale reconstructed scene with over millions of 3D points or triangular meshes in a regular PC with only 4GB RAM.

  14. 3-D interactive visualisation tools for Hi spectral line imaging

    NARCIS (Netherlands)

    van der Hulst, J. M.; Punzo, D.; Roerdink, J. B. T. M.

    2016-01-01

    Upcoming HI surveys will deliver such large datasets that automated processing using the full 3-D information to find and characterize HI objects is unavoidable. Full 3-D visualization is an essential tool for enabling qualitative and quantitative inspection and analysis of the 3-D data, which is

  15. Using self-similarity compensation for improving inter-layer prediction in scalable 3D holoscopic video coding

    Science.gov (United States)

    Conti, Caroline; Nunes, Paulo; Ducla Soares, Luís.

    2013-09-01

    Holoscopic imaging, also known as integral imaging, has been recently attracting the attention of the research community, as a promising glassless 3D technology due to its ability to create a more realistic depth illusion than the current stereoscopic or multiview solutions. However, in order to gradually introduce this technology into the consumer market and to efficiently deliver 3D holoscopic content to end-users, backward compatibility with legacy displays is essential. Consequently, to enable 3D holoscopic content to be delivered and presented on legacy displays, a display scalable 3D holoscopic coding approach is required. Hence, this paper presents a display scalable architecture for 3D holoscopic video coding with a three-layer approach, where each layer represents a different level of display scalability: Layer 0 - a single 2D view; Layer 1 - 3D stereo or multiview; and Layer 2 - the full 3D holoscopic content. In this context, a prediction method is proposed, which combines inter-layer prediction, aiming to exploit the existing redundancy between the multiview and the 3D holoscopic layers, with self-similarity compensated prediction (previously proposed by the authors for non-scalable 3D holoscopic video coding), aiming to exploit the spatial redundancy inherent to the 3D holoscopic enhancement layer. Experimental results show that the proposed combined prediction can improve significantly the rate-distortion performance of scalable 3D holoscopic video coding with respect to the authors' previously proposed solutions, where only inter-layer or only self-similarity prediction is used.

  16. PointCloudExplore 2: Visual exploration of 3D gene expression

    Energy Technology Data Exchange (ETDEWEB)

    International Research Training Group Visualization of Large and Unstructured Data Sets, University of Kaiserslautern, Germany; Institute for Data Analysis and Visualization, University of California, Davis, CA; Computational Research Division, Lawrence Berkeley National Laboratory (LBNL), Berkeley, CA; Genomics Division, LBNL; Computer Science Department, University of California, Irvine, CA; Computer Science Division,University of California, Berkeley, CA; Life Sciences Division, LBNL; Department of Molecular and Cellular Biology and the Center for Integrative Genomics, University of California, Berkeley, CA; Ruebel, Oliver; Rubel, Oliver; Weber, Gunther H.; Huang, Min-Yu; Bethel, E. Wes; Keranen, Soile V.E.; Fowlkes, Charless C.; Hendriks, Cris L. Luengo; DePace, Angela H.; Simirenko, L.; Eisen, Michael B.; Biggin, Mark D.; Hagen, Hand; Malik, Jitendra; Knowles, David W.; Hamann, Bernd

    2008-03-31

    To better understand how developmental regulatory networks are defined inthe genome sequence, the Berkeley Drosophila Transcription Network Project (BDNTP)has developed a suite of methods to describe 3D gene expression data, i.e.,the output of the network at cellular resolution for multiple time points. To allow researchersto explore these novel data sets we have developed PointCloudXplore (PCX).In PCX we have linked physical and information visualization views via the concept ofbrushing (cell selection). For each view dedicated operations for performing selectionof cells are available. In PCX, all cell selections are stored in a central managementsystem. Cells selected in one view can in this way be highlighted in any view allowingfurther cell subset properties to be determined. Complex cell queries can be definedby combining different cell selections using logical operations such as AND, OR, andNOT. Here we are going to provide an overview of PointCloudXplore 2 (PCX2), thelatest publicly available version of PCX. PCX2 has shown to be an effective tool forvisual exploration of 3D gene expression data. We discuss (i) all views available inPCX2, (ii) different strategies to perform cell selection, (iii) the basic architecture ofPCX2., and (iv) illustrate the usefulness of PCX2 using selected examples.

  17. Fusing Multiscale Charts into 3D ENC Systems Based on Underwater Topography and Remote Sensing Image

    Directory of Open Access Journals (Sweden)

    Tao Liu

    2015-01-01

    Full Text Available The purpose of this study is to propose an approach to fuse multiscale charts into three-dimensional (3D electronic navigational chart (ENC systems based on underwater topography and remote sensing image. This is the first time that the fusion of multiscale standard ENCs in the 3D ENC system has been studied. First, a view-dependent visualization technology is presented for the determination of the display condition of a chart. Second, a map sheet processing method is described for dealing with the map sheet splice problem. A process order called “3D order” is designed to adapt to the characteristics of the chart. A map sheet clipping process is described to deal with the overlap between the adjacent map sheets. And our strategy for map sheet splice is proposed. Third, the rendering method for ENC objects in the 3D ENC system is introduced. Fourth, our picking-up method for ENC objects is proposed. Finally, we implement the above methods in our system: automotive intelligent chart (AIC 3D electronic chart display and information systems (ECDIS. And our method can handle the fusion problem well.

  18. 3D Exploration of Meteorological Data: Facing the challenges of operational forecasters

    Science.gov (United States)

    Koutek, Michal; Debie, Frans; van der Neut, Ian

    2016-04-01

    In the past years the Royal Netherlands Meteorological Institute (KNMI) has been working on innovation in the field of meteorological data visualization. We are dealing with Numerical Weather Prediction (NWP) model data and observational data, i.e. satellite images, precipitation radar, ground and air-borne measurements. These multidimensional multivariate data are geo-referenced and can be combined in 3D space to provide more intuitive views on the atmospheric phenomena. We developed the Weather3DeXplorer (W3DX), a visualization framework for processing and interactive exploration and visualization using Virtual Reality (VR) technology. We managed to have great successes with research studies on extreme weather situations. In this paper we will elaborate what we have learned from application of interactive 3D visualization in the operational weather room. We will explain how important it is to control the degrees-of-freedom during interaction that are given to the users: forecasters/scientists; (3D camera and 3D slicing-plane navigation appear to be rather difficult for the users, when not implemented properly). We will present a novel approach of operational 3D visualization user interfaces (UI) that for a great deal eliminates the obstacle and the time it usually takes to set up the visualization parameters and an appropriate camera view on a certain atmospheric phenomenon. We have found our inspiration in the way our operational forecasters work in the weather room. We decided to form a bridge between 2D visualization images and interactive 3D exploration. Our method combines WEB-based 2D UI's, pre-rendered 3D visualization catalog for the latest NWP model runs, with immediate entry into interactive 3D session for selected visualization setting. Finally, we would like to present the first user experiences with this approach.

  19. Supraspinatus tendon tears at 3.0 T shoulder MR arthrography: diagnosis with 3D isotropic turbo spin-echo SPACE sequence versus 2D conventional sequences

    Energy Technology Data Exchange (ETDEWEB)

    Jung, Joon-Yong; Jee, Won-Hee; Park, Michael Y.; Lee, So-Yeon [Seoul St. Mary' s Hospital, The Catholic University of Korea, Department of Radiology, Seoul (Korea, Republic of); Kim, Yang-Soo [Seoul St. Mary' s Hospital, The Catholic University of Korea, Department of Orthopedic Surgery, Seoul (Korea, Republic of)

    2012-11-15

    To assess the diagnostic performance of shoulder MR arthrography with 3D isotropic fat-suppressed (FS) turbo spin-echo sequence (TSE-SPACE) for supraspinatus tendon tears in comparison with 2D conventional sequences at 3.0 T. The study was HIPAA-compliant and approved by the institutional review board with a waiver of informed consent. Eighty-seven arthroscopically confirmed patients who underwent 3.0 T shoulder MR arthrography with 2D sequences and 3D TSE-SPACE were included in a consecutive fashion from March 2009 to February 2010. Two reviewers independently analyzed 2D sequences and 3D TSE-SPACE. Sensitivity, specificity, accuracy, and interobserver agreement ({kappa}) were compared between 2D sequences and 3D TSE-SPACE for full-thickness and partial-thickness supraspinatus tendon tears together and for partial-thickness supraspinatus tendon tears alone. There were 33 full-thickness tears and 28 partial-thickness tears of supraspinatus tendons. For full-thickness and partial-thickness supraspinatus tendon tears together, the mean sensitivity, specificity, and accuracy of both readers were 96, 92, and 94% on 2D sequences and 91, 84, and 89% on 3D TSE-SPACE. For partial-thickness supraspinatus tendon tears alone, the mean sensitivity, specificity, and accuracy were 95, 92, and 94% on 2D sequences and 84, 85, and 84% on 3D TSE-SPACE. There was no statistical difference between 2D sequences and 3D TSE-SPACE. Interobserver agreements were almost perfect on 2D conventional sequences and substantial on 3D TSE-SPACE. Compared with 2D conventional sequences, MR arthrography using 3D TSE-SPACE was comparable for diagnosing supraspinatus tendon tears despite limitations in detecting small partial-thickness tears and in discriminating between full-thickness and deep partial-thickness tears. (orig.)

  20. Supraspinatus tendon tears at 3.0 T shoulder MR arthrography: diagnosis with 3D isotropic turbo spin-echo SPACE sequence versus 2D conventional sequences

    International Nuclear Information System (INIS)

    Jung, Joon-Yong; Jee, Won-Hee; Park, Michael Y.; Lee, So-Yeon; Kim, Yang-Soo

    2012-01-01

    To assess the diagnostic performance of shoulder MR arthrography with 3D isotropic fat-suppressed (FS) turbo spin-echo sequence (TSE-SPACE) for supraspinatus tendon tears in comparison with 2D conventional sequences at 3.0 T. The study was HIPAA-compliant and approved by the institutional review board with a waiver of informed consent. Eighty-seven arthroscopically confirmed patients who underwent 3.0 T shoulder MR arthrography with 2D sequences and 3D TSE-SPACE were included in a consecutive fashion from March 2009 to February 2010. Two reviewers independently analyzed 2D sequences and 3D TSE-SPACE. Sensitivity, specificity, accuracy, and interobserver agreement (κ) were compared between 2D sequences and 3D TSE-SPACE for full-thickness and partial-thickness supraspinatus tendon tears together and for partial-thickness supraspinatus tendon tears alone. There were 33 full-thickness tears and 28 partial-thickness tears of supraspinatus tendons. For full-thickness and partial-thickness supraspinatus tendon tears together, the mean sensitivity, specificity, and accuracy of both readers were 96, 92, and 94% on 2D sequences and 91, 84, and 89% on 3D TSE-SPACE. For partial-thickness supraspinatus tendon tears alone, the mean sensitivity, specificity, and accuracy were 95, 92, and 94% on 2D sequences and 84, 85, and 84% on 3D TSE-SPACE. There was no statistical difference between 2D sequences and 3D TSE-SPACE. Interobserver agreements were almost perfect on 2D conventional sequences and substantial on 3D TSE-SPACE. Compared with 2D conventional sequences, MR arthrography using 3D TSE-SPACE was comparable for diagnosing supraspinatus tendon tears despite limitations in detecting small partial-thickness tears and in discriminating between full-thickness and deep partial-thickness tears. (orig.)

  1. 3D Maize Plant Reconstruction Based on Georeferenced Overlapping LiDAR Point Clouds

    Directory of Open Access Journals (Sweden)

    Miguel Garrido

    2015-12-01

    Full Text Available 3D crop reconstruction with a high temporal resolution and by the use of non-destructive measuring technologies can support the automation of plant phenotyping processes. Thereby, the availability of such 3D data can give valuable information about the plant development and the interaction of the plant genotype with the environment. This article presents a new methodology for georeferenced 3D reconstruction of maize plant structure. For this purpose a total station, an IMU, and several 2D LiDARs with different orientations were mounted on an autonomous vehicle. By the multistep methodology presented, based on the application of the ICP algorithm for point cloud fusion, it was possible to perform the georeferenced point clouds overlapping. The overlapping point cloud algorithm showed that the aerial points (corresponding mainly to plant parts were reduced to 1.5%–9% of the total registered data. The remaining were redundant or ground points. Through the inclusion of different LiDAR point of views of the scene, a more realistic representation of the surrounding is obtained by the incorporation of new useful information but also of noise. The use of georeferenced 3D maize plant reconstruction at different growth stages, combined with the total station accuracy could be highly useful when performing precision agriculture at the crop plant level.

  2. Implementation of a fast running full core pin power reconstruction method in DYN3D

    International Nuclear Information System (INIS)

    Gomez-Torres, Armando Miguel; Sanchez-Espinoza, Victor Hugo; Kliem, Sören; Gommlich, Andre

    2014-01-01

    Highlights: • New pin power reconstruction (PPR) method for the nodal diffusion code DYN3D. • Flexible PPR method applicable to a single, a group or to all fuel assemblies (square, hex). • Combination of nodal with pin-wise solutions (non-conform geometry). • PPR capabilities shown for REA of a Minicore (REA) PWR whole core. - Abstract: This paper presents a substantial extension of the pin power reconstruction (PPR) method used in the reactor dynamics code DYN3D with the aim to better describe the heterogeneity within the fuel assembly during reactor simulations. The flexibility of the new implemented PPR permits the local spatial refinement of one fuel assembly, of a cluster of fuel assemblies, of a quarter or eight of a core or even of a whole core. The application of PPR in core regions of interest will pave the way for the coupling with sub-channel codes enabling the prediction of local safety parameters. One of the main advantages of considering regions and not only a hot fuel assembly (FA) is the fact that the cross flow within this region can be taken into account by the subchannel code. The implementation of the new PPR method has been tested analysing a rod ejection accident (REA) in a PWR minicore consisting of 3 × 3 FA. Finally, the new capabilities of DNY3D are demonstrated by the analysing a boron dilution transient in a PWR MOX core and the pin power of a VVER-1000 reactor at stationary conditions

  3. Implementation of a fast running full core pin power reconstruction method in DYN3D

    Energy Technology Data Exchange (ETDEWEB)

    Gomez-Torres, Armando Miguel [Instituto Nacional de Investigaciones Nucleares, Department of Nuclear Systems, Carretera Mexico – Toluca s/n, La Marquesa, 52750 Ocoyoacac (Mexico); Sanchez-Espinoza, Victor Hugo, E-mail: victor.sanchez@kit.edu [Karlsruhe Institute of Technology, Institute for Neutron Physics and Reactor Technology, Hermann-vom-Helmhotz-Platz 1, D-76344 Eggenstein-Leopoldshafen (Germany); Kliem, Sören; Gommlich, Andre [Helmholtz-Zentrum Dresden-Rossendorf, Bautzner Landstraße 400, 01328 Dresden (Germany)

    2014-07-01

    Highlights: • New pin power reconstruction (PPR) method for the nodal diffusion code DYN3D. • Flexible PPR method applicable to a single, a group or to all fuel assemblies (square, hex). • Combination of nodal with pin-wise solutions (non-conform geometry). • PPR capabilities shown for REA of a Minicore (REA) PWR whole core. - Abstract: This paper presents a substantial extension of the pin power reconstruction (PPR) method used in the reactor dynamics code DYN3D with the aim to better describe the heterogeneity within the fuel assembly during reactor simulations. The flexibility of the new implemented PPR permits the local spatial refinement of one fuel assembly, of a cluster of fuel assemblies, of a quarter or eight of a core or even of a whole core. The application of PPR in core regions of interest will pave the way for the coupling with sub-channel codes enabling the prediction of local safety parameters. One of the main advantages of considering regions and not only a hot fuel assembly (FA) is the fact that the cross flow within this region can be taken into account by the subchannel code. The implementation of the new PPR method has been tested analysing a rod ejection accident (REA) in a PWR minicore consisting of 3 × 3 FA. Finally, the new capabilities of DNY3D are demonstrated by the analysing a boron dilution transient in a PWR MOX core and the pin power of a VVER-1000 reactor at stationary conditions.

  4. 3D Bioprinting of Artificial Tissues: Construction of Biomimetic Microstructures.

    Science.gov (United States)

    Luo, Yongxiang; Lin, Xin; Huang, Peng

    2018-04-24

    It is promising that artificial tissues/organs for clinical application can be produced via 3D bioprinting of living cells and biomaterials. The construction of microstructures biomimicking native tissues is crucially important to create artificial tissues with biological functions. For instance, the fabrication of vessel-like networks to supply cells with initial nutrient and oxygen, and the arrangement of multiple types of cells for creating lamellar/complex tissues through 3D bioprinting are widely reported. The current advances in 3D bioprinting of artificial tissues from the view of construction of biomimetic microstructures, especially the fabrication of lamellar, vascular, and complex structures are summarized. In the end, the conclusion and perspective of 3D bioprinting for clinical applications are elaborated. © 2018 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.

  5. Illustrative visualization of 3D city models

    Science.gov (United States)

    Doellner, Juergen; Buchholz, Henrik; Nienhaus, Marc; Kirsch, Florian

    2005-03-01

    This paper presents an illustrative visualization technique that provides expressive representations of large-scale 3D city models, inspired by the tradition of artistic and cartographic visualizations typically found in bird"s-eye view and panoramic maps. We define a collection of city model components and a real-time multi-pass rendering algorithm that achieves comprehensible, abstract 3D city model depictions based on edge enhancement, color-based and shadow-based depth cues, and procedural facade texturing. Illustrative visualization provides an effective visual interface to urban spatial information and associated thematic information complementing visual interfaces based on the Virtual Reality paradigm, offering a huge potential for graphics design. Primary application areas include city and landscape planning, cartoon worlds in computer games, and tourist information systems.

  6. 3-D reconstruction of neurons from multichannel confocal laser scanning image series.

    Science.gov (United States)

    Wouterlood, Floris G

    2014-04-10

    A confocal laser scanning microscope (CLSM) collects information from a thin, focal plane and ignores out-of-focus information. Scanning of a specimen, with stepwise axial (Z-) movement of the stage in between each scan, produces Z-series of confocal images of a tissue volume, which then can be used to 3-D reconstruct structures of interest. The operator first configures separate channels (e.g., laser, filters, and detector settings) for each applied fluorochrome and then acquires Z-series of confocal images: one series per channel. Channel signal separation is extremely important. Measures to avoid bleaching are vital. Post-acquisition deconvolution of the image series is often performed to increase resolution before 3-D reconstruction takes place. In the 3-D reconstruction programs described in this unit, reconstructions can be inspected in real time from any viewing angle. By altering viewing angles and by switching channels off and on, the spatial relationships of 3-D-reconstructed structures with respect to structures visualized in other channels can be studied. Since each brand of CLSM, computer program, and 3-D reconstruction package has its own proprietary set of procedures, a general approach is provided in this protocol wherever possible. Copyright © 2014 John Wiley & Sons, Inc.

  7. ERP system for 3D printing industry

    Directory of Open Access Journals (Sweden)

    Deaky Bogdan

    2017-01-01

    Full Text Available GOCREATE is an original cloud-based production management and optimization service which helps 3D printing service providers to use their resources better. The proposed Enterprise Resource Planning system can significantly increase income through improved productivity. With GOCREATE, the 3D printing service providers get a much higher production efficiency at a much lower licensing cost, to increase their competitiveness in the fast growing 3D printing market.

  8. Stereoscopic 3D display with dynamic optical correction for recovering from asthenopia

    Science.gov (United States)

    Shibata, Takashi; Kawai, Takashi; Otsuki, Masaki; Miyake, Nobuyuki; Yoshihara, Yoshihiro; Iwasaki, Tsuneto

    2005-03-01

    The purpose of this study was to consider a practical application of a newly developed stereoscopic 3-D display that solves the problem of discrepancy between accommodation and convergence. The display uses dynamic optical correction to reduce the discrepancy, and can present images as if they are actually remote objects. The authors thought the display may assist in recovery from asthenopia, which is often caused when the eyes focus on a nearby object for a long time, such as in VDT (Visual Display Terminal) work. In general, recovery from asthenopia, and especially accommodative asthenopia, is achieved by focusing on distant objects. In order to verify this hypothesis, the authors performed visual acuity tests using Landolt rings before and after presenting stereoscopic 3-D images, and evaluated the degree of recovery from asthenopia. The experiment led to three main conclusions: (1) Visual acuity rose after viewing stereoscopic 3-D images on the developed display. (2) Recovery from asthenopia was particularly effective for the dominant eye in comparison with the other eye. (3) Interviews with the subjects indicated that the Landolt rings were particularly clear after viewing the stereoscopic 3-D images.

  9. Case study of 3D fingerprints applications.

    Directory of Open Access Journals (Sweden)

    Feng Liu

    Full Text Available Human fingers are 3D objects. More information will be provided if three dimensional (3D fingerprints are available compared with two dimensional (2D fingerprints. Thus, this paper firstly collected 3D finger point cloud data by Structured-light Illumination method. Additional features from 3D fingerprint images are then studied and extracted. The applications of these features are finally discussed. A series of experiments are conducted to demonstrate the helpfulness of 3D information to fingerprint recognition. Results show that a quick alignment can be easily implemented under the guidance of 3D finger shape feature even though this feature does not work for fingerprint recognition directly. The newly defined distinctive 3D shape ridge feature can be used for personal authentication with Equal Error Rate (EER of ~8.3%. Also, it is helpful to remove false core point. Furthermore, a promising of EER ~1.3% is realized by combining this feature with 2D features for fingerprint recognition which indicates the prospect of 3D fingerprint recognition.

  10. Enhancing multi-view autostereoscopic displays by viewing distance control (VDC)

    Science.gov (United States)

    Jurk, Silvio; Duckstein, Bernd; Renault, Sylvain; Kuhlmey, Mathias; de la Barré, René; Ebner, Thomas

    2014-03-01

    Conventional multi-view displays spatially interlace various views of a 3D scene and form appropriate viewing channels. However, they only support sufficient stereo quality within a limited range around the nominal viewing distance (NVD). If this distance is maintained, two slightly divergent views are projected to the person's eyes, both covering the entire screen. With increasing deviations from the NVD the stereo image quality decreases. As a major drawback in usability, the manufacturer so far assigns this distance. We propose a software-based solution that corrects false view assignments depending on the distance of the viewer. Our novel approach enables continuous view adaptation based on the calculation of intermediate views and a column-bycolumn rendering method. The algorithm controls each individual subpixel and generates a new interleaving pattern from selected views. In addition, we use color-coded test content to verify its efficacy. This novel technology helps shifting the physically determined NVD to a user-defined distance thereby supporting stereopsis. The recent viewing positions can fall in front or behind the NVD of the original setup. Our algorithm can be applied to all multi-view autostereoscopic displays — independent of the ascent or the periodicity of the optical element. In general, the viewing distance can be corrected with a factor of more than 2.5. By creating a continuous viewing area the visualized 3D content is suitable even for persons with largely divergent intraocular distance — adults and children alike — without any deficiency in spatial perception.

  11. 3D simulation of CANDU reactor regulating system

    International Nuclear Information System (INIS)

    Venescu, B.; Zevedei, D.; Jurian, M.

    2013-01-01

    Present paper shows the evaluation of the performance of the 3-D modal synthesis based reactor kinetic model in a closed-loop environment in a MATLAB/SIMULINK based Reactor Regulating System (RRS) simulation platform. A notable advantage of the 3-D model is the level of details that it can reveal as compared to the coupled point kinetic model. Using the developed RRS simulation platform, the reactor internal behaviours can be revealed during load-following tests. The test results are also benchmarked against measurements from an existing (CANDU) power plant. It can be concluded that the 3-D reactor model produces more realistic view of the core neutron flux distribution, which is closer to the real plant measurements than that from a coupled point kinetic model. It is also shown that, through a vectorization process, the computational load of the 3-D model is comparable with that of the 14-zone coupled point kinetic model. Furthermore, the developed Graphical User Interface (GUI) software package for RRS implementation represents a user friendly and independent application environment for education training and industrial utilizations. (authors)

  12. 3D Integration for Superconducting Qubits

    Science.gov (United States)

    Rosenberg, Danna; Kim, David; Yost, Donna-Ruth; Mallek, Justin; Yoder, Jonilyn; Das, Rabindra; Racz, Livia; Hover, David; Weber, Steven; Kerman, Andrew; Oliver, William

    Superconducting qubits are a prime candidate for constructing a large-scale quantum processor due to their lithographic scalability, speed, and relatively long coherence times. Moving beyond the few qubit level, however, requires the use of a three-dimensional approach for routing control and readout lines. 3D integration techniques can be used to construct a structure where the sensitive qubits are shielded from a potentially-lossy readout and interconnect chip by an intermediate chip with through-substrate vias, with indium bump bonds providing structural support and electrical conductivity. We will discuss our work developing 3D-integrated coupled qubits, focusing on the characterization of 3D integration components and the effects on qubit performance and design. This research was funded by the Office of the Director of National Intelligence (ODNI), Intelligence Advanced Research Projects Activity (IARPA) via MIT Lincoln Laboratory under Air Force Contract No. FA8721-05-C-0002. The views and conclusions contained herein are those of the authors and should not be interpreted as necessarily representing the official policies or endorsements, either expressed or implied, of ODNI, IARPA, or the US Government.

  13. 3D model of steam generator of nuclear power plant Krsko

    International Nuclear Information System (INIS)

    Ravnikar, I.; Petelin, S.

    1995-01-01

    The Westinghouse Electric Corporation D4 steam generator design was analyzed from a thermal-hydraulic point of view using the 3D PHOENICS computer code. Void fraction, velocity and enthalpy distributions were obtained in the U-tube riser. The boundary conditions of primary side were provided by SMUP 1D code. The calculations were carried out for present operating conditions of nuclear power plant Krsko. (author)

  14. Wide-angle ITER-prototype tangential infrared and visible viewing system for DIII-D

    Energy Technology Data Exchange (ETDEWEB)

    Lasnier, C. J., E-mail: lasnier@LLNL.gov; Allen, S. L.; Ellis, R. E.; Fenstermacher, M. E.; McLean, A. G.; Meyer, W. H.; Morris, K.; Seppala, L. G. [Lawrence Livermore National Laboratory, P.O. Box 808, Livermore, California 94551-0808 (United States); Crabtree, K. [College of Optics, University of Arizona, Tucson, Arizona 85721 (United States); Van Zeeland, M. A. [General Atomics, P.O. Box 85608, San Diego, California 92186-5608 (United States)

    2014-11-15

    An imaging system with a wide-angle tangential view of the full poloidal cross-section of the tokamak in simultaneous infrared and visible light has been installed on DIII-D. The optical train includes three polished stainless steel mirrors in vacuum, which view the tokamak through an aperture in the first mirror, similar to the design concept proposed for ITER. A dichroic beam splitter outside the vacuum separates visible and infrared (IR) light. Spatial calibration is accomplished by warping a CAD-rendered image to align with landmarks in a data image. The IR camera provides scrape-off layer heat flux profile deposition features in diverted and inner-wall-limited plasmas, such as heat flux reduction in pumped radiative divertor shots. Demonstration of the system to date includes observation of fast-ion losses to the outer wall during neutral beam injection, and shows reduced peak wall heat loading with disruption mitigation by injection of a massive gas puff.

  15. Recent advances in 3D SEM surface reconstruction.

    Science.gov (United States)

    Tafti, Ahmad P; Kirkpatrick, Andrew B; Alavi, Zahrasadat; Owen, Heather A; Yu, Zeyun

    2015-11-01

    The scanning electron microscope (SEM), as one of the most commonly used instruments in biology and material sciences, employs electrons instead of light to determine the surface properties of specimens. However, the SEM micrographs still remain 2D images. To effectively measure and visualize the surface attributes, we need to restore the 3D shape model from the SEM images. 3D surface reconstruction is a longstanding topic in microscopy vision as it offers quantitative and visual information for a variety of applications consisting medicine, pharmacology, chemistry, and mechanics. In this paper, we attempt to explain the expanding body of the work in this area, including a discussion of recent techniques and algorithms. With the present work, we also enhance the reliability, accuracy, and speed of 3D SEM surface reconstruction by designing and developing an optimized multi-view framework. We then consider several real-world experiments as well as synthetic data to examine the qualitative and quantitative attributes of our proposed framework. Furthermore, we present a taxonomy of 3D SEM surface reconstruction approaches and address several challenging issues as part of our future work. Copyright © 2015 Elsevier Ltd. All rights reserved.

  16. Isotropic 3D cardiac cine MRI allows efficient sparse segmentation strategies based on 3D surface reconstruction.

    Science.gov (United States)

    Odille, Freddy; Bustin, Aurélien; Liu, Shufang; Chen, Bailiang; Vuissoz, Pierre-André; Felblinger, Jacques; Bonnemains, Laurent

    2018-05-01

    Segmentation of cardiac cine MRI data is routinely used for the volumetric analysis of cardiac function. Conventionally, 2D contours are drawn on short-axis (SAX) image stacks with relatively thick slices (typically 8 mm). Here, an acquisition/reconstruction strategy is used for obtaining isotropic 3D cine datasets; reformatted slices are then used to optimize the manual segmentation workflow. Isotropic 3D cine datasets were obtained from multiple 2D cine stacks (acquired during free-breathing in SAX and long-axis (LAX) orientations) using nonrigid motion correction (cine-GRICS method) and super-resolution. Several manual segmentation strategies were then compared, including conventional SAX segmentation, LAX segmentation in three views only, and combinations of SAX and LAX slices. An implicit B-spline surface reconstruction algorithm is proposed to reconstruct the left ventricular cavity surface from the sparse set of 2D contours. All tested sparse segmentation strategies were in good agreement, with Dice scores above 0.9 despite using fewer slices (3-6 sparse slices instead of 8-10 contiguous SAX slices). When compared to independent phase-contrast flow measurements, stroke volumes computed from four or six sparse slices had slightly higher precision than conventional SAX segmentation (error standard deviation of 5.4 mL against 6.1 mL) at the cost of slightly lower accuracy (bias of -1.2 mL against 0.2 mL). Functional parameters also showed a trend to improved precision, including end-diastolic volumes, end-systolic volumes, and ejection fractions). The postprocessing workflow of 3D isotropic cardiac imaging strategies can be optimized using sparse segmentation and 3D surface reconstruction. Magn Reson Med 79:2665-2675, 2018. © 2017 International Society for Magnetic Resonance in Medicine. © 2017 International Society for Magnetic Resonance in Medicine.

  17. VERIFICATION OF 3D BUILDING MODELS USING MUTUAL INFORMATION IN AIRBORNE OBLIQUE IMAGES

    Directory of Open Access Journals (Sweden)

    A. P. Nyaruhuma

    2012-07-01

    Full Text Available This paper describes a method for automatic verification of 3D building models using airborne oblique images. The problem being tackled is identifying buildings that are demolished or changed since the models were constructed or identifying wrong models using the images. The models verified are of CityGML LOD2 or higher since their edges are expected to coincide with actual building edges. The verification approach is based on information theory. Corresponding variables between building models and oblique images are used for deriving mutual information for individual edges, faces or whole buildings, and combined for all perspective images available for the building. The wireframe model edges are projected to images and verified using low level image features – the image pixel gradient directions. A building part is only checked against images in which it may be visible. The method has been tested with models constructed using laser points against Pictometry images that are available for most cities of Europe and may be publically viewed in the so called Birds Eye view of the Microsoft Bing Maps. Results are that nearly all buildings are correctly categorised as existing or demolished. Because we now concentrate only on roofs we also used the method to test and compare results from nadir images. This comparison made clear that especially height errors in models can be more reliably detected in oblique images because of the tilted view. Besides overall building verification, results per individual edges can be used for improving the 3D building models.

  18. TH-AB-201-10: Portal Dosimetry with Elekta IViewDose:Performance of the Simplified Commissioning Approach Versus Full Commissioning

    Energy Technology Data Exchange (ETDEWEB)

    Kydonieos, M; Folgueras, A; Florescu, L; Cybulski, T; Marinos, N; Thompson, G; Sayeed, A [Elekta Limited, Crawley, West Sussex (United Kingdom); Rozendaal, R; Olaciregui-Ruiz, I [Netherlands Cancer Institute - Antoni van Leeuwenhoek, Amsterdam, Noord-Holland (Netherlands); Subiel, A; Patallo, I Silvestre [National Physical Laboratory, London (United Kingdom)

    2016-06-15

    Purpose: Elekta recently developed a solution for in-vivo EPID dosimetry (iViewDose, Elekta AB, Stockholm, Sweden) in conjunction with the Netherlands Cancer Institute (NKI). This uses a simplified commissioning approach via Template Commissioning Models (TCMs), consisting of a subset of linac-independent pre-defined parameters. This work compares the performance of iViewDose using a TCM commissioning approach with that corresponding to full commissioning. Additionally, the dose reconstruction based on the simplified commissioning approach is validated via independent dose measurements. Methods: Measurements were performed at the NKI on a VersaHD™ (Elekta AB, Stockholm, Sweden). Treatment plans were generated with Pinnacle 9.8 (Philips Medical Systems, Eindhoven, The Netherlands). A farmer chamber dose measurement and two EPID images were used to create a linac-specific commissioning model based on a TCM. A complete set of commissioning measurements was collected and a full commissioning model was created.The performance of iViewDose based on the two commissioning approaches was compared via a series of set-to-work tests in a slab phantom. In these tests, iViewDose reconstructs and compares EPID to TPS dose for square fields, IMRT and VMAT plans via global gamma analysis and isocentre dose difference. A clinical VMAT plan was delivered to a homogeneous Octavius 4D phantom (PTW, Freiburg, Germany). Dose was measured with the Octavius 1500 array and VeriSoft software was used for 3D dose reconstruction. EPID images were acquired. TCM-based iViewDose and 3D Octavius dose distributions were compared against the TPS. Results: For both the TCM-based and the full commissioning approaches, the pass rate, mean γ and dose difference were >97%, <0.5 and <2.5%, respectively. Equivalent gamma analysis results were obtained for iViewDose (TCM approach) and Octavius for a VMAT plan. Conclusion: iViewDose produces similar results with the simplified and full commissioning

  19. An Innovative Cell Microincubator for Drug Discovery Based on 3D Silicon Structures

    Directory of Open Access Journals (Sweden)

    Francesca Aredia

    2016-01-01

    Full Text Available We recently employed three-dimensional (3D silicon microstructures (SMSs consisting in arrays of 3 μm-thick silicon walls separated by 50 μm-deep, 5 μm-wide gaps, as microincubators for monitoring the biomechanical properties of tumor cells. They were here applied to investigate the in vitro behavior of HT1080 human fibrosarcoma cells driven to apoptosis by the chemotherapeutic drug Bleomycin. Our results, obtained by fluorescence microscopy, demonstrated that HT1080 cells exhibited a great ability to colonize the narrow gaps. Remarkably, HT1080 cells grown on 3D-SMS, when treated with the DNA damaging agent Bleomycin under conditions leading to apoptosis, tended to shrink, reducing their volume and mimicking the normal behavior of apoptotic cells, and were prone to leave the gaps. Finally, we performed label-free detection of cells adherent to the vertical silicon wall, inside the gap of 3D-SMS, by exploiting optical low coherence reflectometry using infrared, low power radiation. This kind of approach may become a new tool for increasing automation in the drug discovery area. Our results open new perspectives in view of future applications of the 3D-SMS as the core element of a lab-on-a-chip suitable for screening the effect of new molecules potentially able to kill tumor cells.

  20. Working with Open BIM Standards to Source Legal Spaces for a 3D Cadastre

    Directory of Open Access Journals (Sweden)

    Jennifer Oldfield

    2017-11-01

    Full Text Available Much work has already been done on how a 3D Cadastre should best be developed. An inclusive information model, the Land Administration Model (LADM ISO 19152 has been developed to provide an international framework for how this can best be done. This conceptual model does not prescribe the technical data format. One existing source from which data could be obtained is 3D Building Information Models (BIMs, or, more specifically in this context, BIMs in the form of one of buildingSMART’s open standards: the Industry Foundation Classes (IFC. The research followed a standard BIM methodology of first defining the requirements through the use of the Information Delivery Manual (IDM ISO29481 and then translating the process described in the IDM into technical requirements using a Model View Definition (MVD, a practice to coordinate upfront the multidisciplinary stakeholders of a construction project. The proposed process model illustrated how the time it takes to register 3D spatial units in a Land Registry could substantially be reduced compared to the first 3D registration in the Netherlands. The modelling of an MVD or a subset of the IFC data model helped enable the creation and exchange of boundary representations of topological objects capable of being combined into a 3D legal space overview map.

  1. Application of Image Processing Algorithms for Brain Tumor Analysis in 2D and 3D Leading to Tumor’s Positioning in Skull: Overview

    Directory of Open Access Journals (Sweden)

    AYESHA AMIR SIDDIQI

    2017-01-01

    Full Text Available Segmentation of brain tumors has been found challenging throughout in the field of image processing. Different algorithms have been applied to the segmentation of solid or cystic tumors individually but little work has been done for solid cum cystic tumor. The papers reviewed in this article only deal with the case study of patients suffering from solid cum cystic brain tumor as this type of tumor is rarely found for the purpose of research. The research work conducted so far on this topic has been reviewed. The study begins with 2D (Two Dimensional segmentation of tumor using MATLAB. It is then extended to study of slices of tumor and its volume calculation using open source software named 3D Slicer which represents the tumor in 3D. This software can intake the 2D slices and process them to give a combined 3D view. Various techniques are available in the software. According to the particular requirement an appropriate algorithm can be chosen. This paper gives a promising hierarchy for volume calculation of tumor and the three dimensional view. Further we can also find the position of tumor in the skull using the same software. This piece of work is a valuable guideline for the researchers interested in segmentation and three dimensional representations of different areas of human body. The models extracted out using the given algorithms can also be treated for matching and comparison of any future research. This will also aid surgeons and physicians in efficient analysis and reporting techniques.

  2. 3D ARCHITECTURAL VIDEOMAPPING

    Directory of Open Access Journals (Sweden)

    R. Catanese

    2013-07-01

    Full Text Available 3D architectural mapping is a video projection technique that can be done with a survey of a chosen building in order to realize a perfect correspondence between its shapes and the images in projection. As a performative kind of audiovisual artifact, the real event of the 3D mapping is a combination of a registered video animation file with a real architecture. This new kind of visual art is becoming very popular and its big audience success testifies new expressive chances in the field of urban design. My case study has been experienced in Pisa for the Luminara feast in 2012.

  3. Conceptual design of D-3He FRC reactor 'ARTEMIS'

    International Nuclear Information System (INIS)

    Momota, H.; Ishida, A.; Kohzaki, Y.

    1991-07-01

    A comprehensive design study of the D- 3 He fueled field-reversed configuration (FRC) reactor 'ARTEMIS' is carried out for the purpose of proving its attractive characteristics and clarifying the critical issues for a commercial fusion reactor. The FRC burning plasma is stabilized and sustained in a steady equilibrium by means of a preferential trapping of D- 3 He fusion-produced energetic protons. A novel direct energy converter for 15MeV protons is also presented. On the bases of a consistent scenario of the fusion plasma production and simple engineering, a compact and simple reactor concept is presented. The design of the D- 3 He FRC power plant definitely offers the most attractive prospect for energy development. It is environmentally acceptable in view of radio-activity and fuel resources; and the estimated cost of electricity is low compared to a light water reactor. Critical issues concerning physics or engineering for the development of the D- 3 He FRC reactor are clarified. (author)

  4. 3D laparoscopic surgery: a prospective clinical trial.

    Science.gov (United States)

    Agrusa, Antonino; Di Buono, Giuseppe; Buscemi, Salvatore; Cucinella, Gaspare; Romano, Giorgio; Gulotta, Gaspare

    2018-04-03

    Since it's introduction, laparoscopic surgery represented a real revolution in clinical practice. The use of a new generation three-dimensional (3D) HD laparoscopic system can be considered a favorable "hybrid" made by combining two different elements: feasibility and diffusion of laparoscopy and improved quality of vision. In this study we report our clinical experience with use of three-dimensional (3D) HD vision system for laparoscopic surgery. Between 2013 and 2017 a prospective cohort study was conducted at the University Hospital of Palermo. We considered 163 patients underwent to laparoscopic three-dimensional (3D) HD surgery for various indications. This 3D-group was compared to a retrospective-prospective control group of patients who underwent the same surgical procedures. Considerating specific surgical procedures there is no significant difference in term of age and gender. The analysis of all the groups of diseases shows that the laparoscopic procedures performed with 3D technology have a shorter mean operative time than comparable 2D procedures when we consider surgery that require complex tasks. The use of 3D laparoscopic technology is an extraordinary innovation in clinical practice, but the instrumentation is still not widespread. Precisely for this reason the studies in literature are few and mainly limited to the evaluation of the surgical skills to the simulator. This study aims to evaluate the actual benefits of the 3D laparoscopic system integrating it in clinical practice. The three-dimensional view allows advanced performance in particular conditions, such as small and deep spaces and promotes performing complex surgical laparoscopic procedures.

  5. Slope instability in complex 3D topography promoted by convergent 3D groundwater flow

    Science.gov (United States)

    Reid, M. E.; Brien, D. L.

    2012-12-01

    Slope instability in complex topography is generally controlled by the interaction between gravitationally induced stresses, 3D strengths, and 3D pore-fluid pressure fields produced by flowing groundwater. As an example of this complexity, coastal bluffs sculpted by landsliding commonly exhibit a progression of undulating headlands and re-entrants. In this landscape, stresses differ between headlands and re-entrants and 3D groundwater flow varies from vertical rainfall infiltration to lateral groundwater flow on lower permeability layers with subsequent discharge at the curved bluff faces. In plan view, groundwater flow converges in the re-entrant regions. To investigate relative slope instability induced by undulating topography, we couple the USGS 3D limit-equilibrium slope-stability model, SCOOPS, with the USGS 3D groundwater flow model, MODFLOW. By rapidly analyzing the stability of millions of potential failures, the SCOOPS model can determine relative slope stability throughout the 3D domain underlying a digital elevation model (DEM), and it can utilize both fully 3D distributions of pore-water pressure and material strength. The two models are linked by first computing a groundwater-flow field in MODFLOW, and then computing stability in SCOOPS using the pore-pressure field derived from groundwater flow. Using these two models, our analyses of 60m high coastal bluffs in Seattle, Washington showed augmented instability in topographic re-entrants given recharge from a rainy season. Here, increased recharge led to elevated perched water tables with enhanced effects in the re-entrants owing to convergence of groundwater flow. Stability in these areas was reduced about 80% compared to equivalent dry conditions. To further isolate these effects, we examined groundwater flow and stability in hypothetical landscapes composed of uniform and equally spaced, oscillating headlands and re-entrants with differing amplitudes. The landscapes had a constant slope for both

  6. Integration of real-time 3D capture, reconstruction, and light-field display

    Science.gov (United States)

    Zhang, Zhaoxing; Geng, Zheng; Li, Tuotuo; Pei, Renjing; Liu, Yongchun; Zhang, Xiao

    2015-03-01

    Effective integration of 3D acquisition, reconstruction (modeling) and display technologies into a seamless systems provides augmented experience of visualizing and analyzing real objects and scenes with realistic 3D sensation. Applications can be found in medical imaging, gaming, virtual or augmented reality and hybrid simulations. Although 3D acquisition, reconstruction, and display technologies have gained significant momentum in recent years, there seems a lack of attention on synergistically combining these components into a "end-to-end" 3D visualization system. We designed, built and tested an integrated 3D visualization system that is able to capture in real-time 3D light-field images, perform 3D reconstruction to build 3D model of the objects, and display the 3D model on a large autostereoscopic screen. In this article, we will present our system architecture and component designs, hardware/software implementations, and experimental results. We will elaborate on our recent progress on sparse camera array light-field 3D acquisition, real-time dense 3D reconstruction, and autostereoscopic multi-view 3D display. A prototype is finally presented with test results to illustrate the effectiveness of our proposed integrated 3D visualization system.

  7. Technology status of spray calcination--vitrification of high-level liquid waste for full-scale application

    International Nuclear Information System (INIS)

    Keeley, R.B.; Bonner, W.F.; Larson, D.E.

    1977-01-01

    Spray calcination and vitrification technology for stabilization of high-level nuclear wastes has been developed to the point that initiation of technology transfer to an industrial-sized facility could begin. This report discusses current process and equipment development status together with additional R and D studies and engineering evaluations needed. Preliminary full-scale process and equipment descriptions are presented. Technology application in a full-scale plant would blend three distinct maintenance design philosophies, depending on service life anticipated: (1) totally remote maintenance with limited viewing and handling equipment, (2) totally remote maintenance with extensive viewing and handling equipment, and (3) contact maintenance

  8. Coronary Arteries Segmentation Based on the 3D Discrete Wavelet Transform and 3D Neutrosophic Transform

    Directory of Open Access Journals (Sweden)

    Shuo-Tsung Chen

    2015-01-01

    Full Text Available Purpose. Most applications in the field of medical image processing require precise estimation. To improve the accuracy of segmentation, this study aimed to propose a novel segmentation method for coronary arteries to allow for the automatic and accurate detection of coronary pathologies. Methods. The proposed segmentation method included 2 parts. First, 3D region growing was applied to give the initial segmentation of coronary arteries. Next, the location of vessel information, HHH subband coefficients of the 3D DWT, was detected by the proposed vessel-texture discrimination algorithm. Based on the initial segmentation, 3D DWT integrated with the 3D neutrosophic transformation could accurately detect the coronary arteries. Results. Each subbranch of the segmented coronary arteries was segmented correctly by the proposed method. The obtained results are compared with those ground truth values obtained from the commercial software from GE Healthcare and the level-set method proposed by Yang et al., 2007. Results indicate that the proposed method is better in terms of efficiency analyzed. Conclusion. Based on the initial segmentation of coronary arteries obtained from 3D region growing, one-level 3D DWT and 3D neutrosophic transformation can be applied to detect coronary pathologies accurately.

  9. Registration of 2D C-Arm and 3D CT Images for a C-Arm Image-Assisted Navigation System for Spinal Surgery

    Directory of Open Access Journals (Sweden)

    Chih-Ju Chang

    2015-01-01

    Full Text Available C-Arm image-assisted surgical navigation system has been broadly applied to spinal surgery. However, accurate path planning on the C-Arm AP-view image is difficult. This research studies 2D-3D image registration methods to obtain the optimum transformation matrix between C-Arm and CT image frames. Through the transformation matrix, the surgical path planned on preoperative CT images can be transformed and displayed on the C-Arm images for surgical guidance. The positions of surgical instruments will also be displayed on both CT and C-Arm in the real time. Five similarity measure methods of 2D-3D image registration including Normalized Cross-Correlation, Gradient Correlation, Pattern Intensity, Gradient Difference Correlation, and Mutual Information combined with three optimization methods including Powell’s method, Downhill simplex algorithm, and genetic algorithm are applied to evaluate their performance in converge range, efficiency, and accuracy. Experimental results show that the combination of Normalized Cross-Correlation measure method with Downhill simplex algorithm obtains maximum correlation and similarity in C-Arm and Digital Reconstructed Radiograph (DRR images. Spine saw bones are used in the experiment to evaluate 2D-3D image registration accuracy. The average error in displacement is 0.22 mm. The success rate is approximately 90% and average registration time takes 16 seconds.

  10. Streaming video-based 3D reconstruction method compatible with existing monoscopic and stereoscopic endoscopy systems

    Science.gov (United States)

    Bouma, Henri; van der Mark, Wannes; Eendebak, Pieter T.; Landsmeer, Sander H.; van Eekeren, Adam W. M.; ter Haar, Frank B.; Wieringa, F. Pieter; van Basten, Jean-Paul

    2012-06-01

    Compared to open surgery, minimal invasive surgery offers reduced trauma and faster recovery. However, lack of direct view limits space perception. Stereo-endoscopy improves depth perception, but is still restricted to the direct endoscopic field-of-view. We describe a novel technology that reconstructs 3D-panoramas from endoscopic video streams providing a much wider cumulative overview. The method is compatible with any endoscope. We demonstrate that it is possible to generate photorealistic 3D-environments from mono- and stereoscopic endoscopy. The resulting 3D-reconstructions can be directly applied in simulators and e-learning. Extended to real-time processing, the method looks promising for telesurgery or other remote vision-guided tasks.

  11. 3D fast reconstruction in positron emission tomography

    International Nuclear Information System (INIS)

    Egger, M.L.; Scheurer, A. Hermann; Joseph, C.; Morel, C.

    1996-01-01

    The issue of long reconstruction times in positron emission tomography (PET) has been addressed from several points of view, resulting in an affordable dedicated system capable of handling routine 3D reconstructions in a few minutes per frame : on the hardware side using fast processors and a parallel architecture, and on the software side, using efficient implementation of computationally less intensive algorithms

  12. 3D-modeling of the spine using EOS imaging system: Inter-reader reproducibility and reliability.

    Directory of Open Access Journals (Sweden)

    Johannes Rehm

    Full Text Available To retrospectively assess the interreader reproducibility and reliability of EOS 3D full spine reconstructions in patients with adolescent idiopathic scoliosis (AIS.73 patients with mean age of 17 years and a moderate AIS (median Cobb Angle 18.2° obtained low-dose standing biplanar radiographs with EOS. Two independent readers performed "full spine" 3D reconstructions of the spine with the "full-spine" method adjusting the bone contour of every thoracic and lumbar vertebra (Th1-L5. Interreader reproducibility was assessed regarding rotation of every single vertebra in the coronal (i.e. frontal, sagittal (i.e. lateral, and axial plane, T1/T12 kyphosis, T4/T12 kyphosis, L1/L5 lordosis, L1/S1 lordosis and pelvic parameters. Radiation exposure, scan-time and 3D reconstruction time were recorded.Interclass correlation (ICC ranged between 0.83 and 0.98 for frontal vertebral rotation, between 0.94 and 0.99 for lateral vertebral rotation and between 0.51 and 0.88 for axial vertebral rotation. ICC was 0.92 for T1/T12 kyphosis, 0.95 for T4/T12 kyphosis, 0.90 for L1/L5 lordosis, 0.85 for L1/S1 lordosis, 0.97 for pelvic incidence, 0.96 for sacral slope, 0.98 for sagittal pelvic tilt and 0.94 for lateral pelvic tilt. The mean time for reconstruction was 14.9 minutes (reader 1: 14.6 minutes, reader 2: 15.2 minutes, p<0.0001. The mean total absorbed dose was 593.4μGy ±212.3 per patient.EOS "full spine" 3D angle measurement of vertebral rotation proved to be reliable and was performed in an acceptable reconstruction time. Interreader reproducibility of axial rotation was limited to some degree in the upper and middle thoracic spine due the obtuse angulation of the pedicles and the processi spinosi in the frontal view somewhat complicating their delineation.

  13. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... Español Eye Health / Tips & Prevention Sections Are 3-D Movies Bad for Your Eyes? Leer en Español: ¿ ... computer use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3- ...

  14. Refined 3d-3d correspondence

    Energy Technology Data Exchange (ETDEWEB)

    Alday, Luis F.; Genolini, Pietro Benetti; Bullimore, Mathew; Loon, Mark van [Mathematical Institute, University of Oxford, Andrew Wiles Building,Radcliffe Observatory Quarter, Woodstock Road, Oxford, OX2 6GG (United Kingdom)

    2017-04-28

    We explore aspects of the correspondence between Seifert 3-manifolds and 3d N=2 supersymmetric theories with a distinguished abelian flavour symmetry. We give a prescription for computing the squashed three-sphere partition functions of such 3d N=2 theories constructed from boundary conditions and interfaces in a 4d N=2{sup ∗} theory, mirroring the construction of Seifert manifold invariants via Dehn surgery. This is extended to include links in the Seifert manifold by the insertion of supersymmetric Wilson-’t Hooft loops in the 4d N=2{sup ∗} theory. In the presence of a mass parameter for the distinguished flavour symmetry, we recover aspects of refined Chern-Simons theory with complex gauge group, and in particular construct an analytic continuation of the S-matrix of refined Chern-Simons theory.

  15. COMPARISON OF USER PERFORMANCE WITH INTERACTIVE AND STATIC 3D VISUALIZATION – PILOT STUDY

    Directory of Open Access Journals (Sweden)

    L. Herman

    2016-06-01

    Full Text Available Interactive 3D visualizations of spatial data are currently available and popular through various applications such as Google Earth, ArcScene, etc. Several scientific studies have focused on user performance with 3D visualization, but static perspective views are used as stimuli in most of the studies. The main objective of this paper is to try to identify potential differences in user performance with static perspective views and interactive visualizations. This research is an exploratory study. An experiment was designed as a between-subject study and a customized testing tool based on open web technologies was used for the experiment. The testing set consists of an initial questionnaire, a training task and four experimental tasks. Selection of the highest point and determination of visibility from the top of a mountain were used as the experimental tasks. Speed and accuracy of each task performance of participants were recorded. The movement and actions in the virtual environment were also recorded within the interactive variant. The results show that participants deal with the tasks faster when using static visualization. The average error rate was also higher in the static variant. The findings from this pilot study will be used for further testing, especially for formulating of hypotheses and designing of subsequent experiments.

  16. Advanced 2D and 3D Electron Microscopy Analysis of Clay/PP Nanocomposites

    DEFF Research Database (Denmark)

    Mosca, Alessandra; Roberts, Ashley; Daviðsdóttir, Svava

    2011-01-01

    ) equipped with field emission gun (FEG) and through lens detector (TLD) was used for high resolution 3D imaging of the material via slice-and-view technique [2]. Image analysis was performed using Matlab. Results and Discussion Figure 1 (a) shows a TEM micrograph of a clay/PP nanocomposite, where the clay...... of nanometres and are rather uniformly oriented, distributed, and spaced from each other. Image analysis from these micrographs is very useful since a rather large field view is analysed as compared to TEM micrographs, which are traditionally used to study such properties. Figure 3 (a) shows a high resolution......Introduction Clay/polypropylene (PP) nanocomposites with engineered properties are attractive in developing novel components of interest in a plurality of application fields [1]. An understanding of clay dispersion and intercalation in the polymeric matrix is of great importance to explain...

  17. Transformation procedures in 3D terrestrial coordinate systems

    Directory of Open Access Journals (Sweden)

    Sedlák Vladimír

    2001-12-01

    Full Text Available Transformation procedures belong to the main tasks of surveyor working in a field of geodesy, for example in satellite geodesy or astronomical geodesy. It is necessary to know transformation procedures in 3D terrestrial (Earth coordinate systems. Increasingly a dynamic advance growth of application of satellite navigation systems, for example GPS (Global Positioning System into engineering surveying, real estate register and others spheres of applied geodesy and geo-surveying (mine surveying exacts knowledge of these transformation procedures between coordinates in various coordinate systems. These tasks are common for daily work for various practical surveyors too, not only for theoretical scientific working surveyors.Conventional Terrestrial System is 3D coordinate system what is the most important coordinate system in global geodesy. Conventional Terrestrial System is an approximation of the nature coordinate system of the Earth. The origin of this coordinate system is placed in the earth substantial centre of gravity and in the centre of geoid. Conventional Terrestrial System is the Cartesian right-handed coordinate system, i.e. positive one. The Local Astronomical System is 3D coordinate system too and it belongs to an important coordinate system in geodesy from its practical point of view. Many geodetic measurements are realized in this coordinate system. Designation of this coordinate system as astronomical system expresses its sticking to a normal line to an equipotential plane, i.e. to a vertical. Local Astronomical system is the left-handed cartesian coordinate system.Transformation procedures in 3D terrestrial coordinate systems with theory of these systems are presented in the paper. Transformation in the local astronomical coordinate system presents common transformation in a frame of an adjustment of various local geodetic networks. In a case of satellite measurements (GPS, satellite altimetry, etc. transformation between local and

  18. 3D tomography of cells in micro-channels

    Science.gov (United States)

    Quint, S.; Christ, A. F.; Guckenberger, A.; Himbert, S.; Kaestner, L.; Gekle, S.; Wagner, C.

    2017-09-01

    We combine confocal imaging, microfluidics, and image analysis to record 3D-images of cells in flow. This enables us to recover the full 3D representation of several hundred living cells per minute. Whereas 3D confocal imaging has thus far been limited to steady specimens, we overcome this restriction and present a method to access the 3D shape of moving objects. The key of our principle is a tilted arrangement of the micro-channel with respect to the focal plane of the microscope. This forces cells to traverse the focal plane in an inclined manner. As a consequence, individual layers of passing cells are recorded, which can then be assembled to obtain the volumetric representation. The full 3D information allows for a detailed comparison with theoretical and numerical predictions unfeasible with, e.g., 2D imaging. Our technique is exemplified by studying flowing red blood cells in a micro-channel reflecting the conditions prevailing in the microvasculature. We observe two very different types of shapes: "croissants" and "slippers." Additionally, we perform 3D numerical simulations of our experiment to confirm the observations. Since 3D confocal imaging of cells in flow has not yet been realized, we see high potential in the field of flow cytometry where cell classification thus far mostly relies on 1D scattering and fluorescence signals.

  19. Charge Exchange in Low-Energy H, D + C4+ Collisions with Full Account of Electron Translation

    Directory of Open Access Journals (Sweden)

    N. Vaeck

    2002-03-01

    Full Text Available We report the application of the quantum approach, which takes full account of electron translation at low collisional energies, to the charge exchange process H, D + C4+ → H+, D+ + C3+(3s; 3p; 3d. The partial and the total integral cross sections of the process are calculated in the energy range from 1 till 60 eV/amu. It is shown that the present results are independent from the upper integration limit for numerical solution of the coupled channel equations although nonadiabatic couplings remain nonzero up to infinity. The calculated partial and total cross sections are in agreement with the previous low-energy calculations and the available experimental data. It is shown that for low collisional energies the isotopic effect takes place. The observed effect is explained in terms of the nonadiabatic dynamics.

  20. How 3D immersive visualization is changing medical diagnostics

    Science.gov (United States)

    Koning, Anton H. J.

    2011-03-01

    Originally the only way to look inside the human body without opening it up was by means of two dimensional (2D) images obtained using X-ray equipment. The fact that human anatomy is inherently three dimensional leads to ambiguities in interpretation and problems of occlusion. Three dimensional (3D) imaging modalities such as CT, MRI and 3D ultrasound remove these drawbacks and are now part of routine medical care. While most hospitals 'have gone digital', meaning that the images are no longer printed on film, they are still being viewed on 2D screens. However, this way valuable depth information is lost, and some interactions become unnecessarily complex or even unfeasible. Using a virtual reality (VR) system to present volumetric data means that depth information is presented to the viewer and 3D interaction is made possible. At the Erasmus MC we have developed V-Scope, an immersive volume visualization system for visualizing a variety of (bio-)medical volumetric datasets, ranging from 3D ultrasound, via CT and MRI, to confocal microscopy, OPT and 3D electron-microscopy data. In this talk we will address the advantages of such a system for both medical diagnostics as well as for (bio)medical research.

  1. YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters

    Science.gov (United States)

    Schild, Jonas; Seele, Sven; Masuch, Maic

    2012-03-01

    Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

  2. Efficient Sample Delay Calculation for 2-D and 3-D Ultrasound Imaging.

    Science.gov (United States)

    Ibrahim, Aya; Hager, Pascal A; Bartolini, Andrea; Angiolini, Federico; Arditi, Marcel; Thiran, Jean-Philippe; Benini, Luca; De Micheli, Giovanni

    2017-08-01

    Ultrasound imaging is a reference medical diagnostic technique, thanks to its blend of versatility, effectiveness, and moderate cost. The core computation of all ultrasound imaging methods is based on simple formulae, except for those required to calculate acoustic propagation delays with high precision and throughput. Unfortunately, advanced three-dimensional (3-D) systems require the calculation or storage of billions of such delay values per frame, which is a challenge. In 2-D systems, this requirement can be four orders of magnitude lower, but efficient computation is still crucial in view of low-power implementations that can be battery-operated, enabling usage in numerous additional scenarios. In this paper, we explore two smart designs of the delay generation function. To quantify their hardware cost, we implement them on FPGA and study their footprint and performance. We evaluate how these architectures scale to different ultrasound applications, from a low-power 2-D system to a next-generation 3-D machine. When using numerical approximations, we demonstrate the ability to generate delay values with sufficient throughput to support 10 000-channel 3-D imaging at up to 30 fps while using 63% of a Virtex 7 FPGA, requiring 24 MB of external memory accessed at about 32 GB/s bandwidth. Alternatively, with similar FPGA occupation, we show an exact calculation method that reaches 24 fps on 1225-channel 3-D imaging and does not require external memory at all. Both designs can be scaled to use a negligible amount of resources for 2-D imaging in low-power applications and for ultrafast 2-D imaging at hundreds of frames per second.

  3. Density-Based 3D Shape Descriptors

    Directory of Open Access Journals (Sweden)

    Schmitt Francis

    2007-01-01

    Full Text Available We propose a novel probabilistic framework for the extraction of density-based 3D shape descriptors using kernel density estimation. Our descriptors are derived from the probability density functions (pdf of local surface features characterizing the 3D object geometry. Assuming that the shape of the 3D object is represented as a mesh consisting of triangles with arbitrary size and shape, we provide efficient means to approximate the moments of geometric features on a triangle basis. Our framework produces a number of 3D shape descriptors that prove to be quite discriminative in retrieval applications. We test our descriptors and compare them with several other histogram-based methods on two 3D model databases, Princeton Shape Benchmark and Sculpteur, which are fundamentally different in semantic content and mesh quality. Experimental results show that our methodology not only improves the performance of existing descriptors, but also provides a rigorous framework to advance and to test new ones.

  4. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... function in children, nor are there persuasive, conclusive theories on how 3-D digital products could cause damage in children with healthy eyes. The development of normal 3-D vision in children is ...

  5. Application of 3-Dimensional Printing Technology to Construct an Eye Model for Fundus Viewing Study

    OpenAIRE

    Xie, Ping; Hu, Zizhong; Zhang, Xiaojun; Li, Xinhua; Gao, Zhishan; Yuan, Dongqing; Liu, Qinghuai

    2014-01-01

    Objective To construct a life-sized eye model using the three-dimensional (3D) printing technology for fundus viewing study of the viewing system. Methods We devised our schematic model eye based on Navarro's eye and redesigned some parameters because of the change of the corneal material and the implantation of intraocular lenses (IOLs). Optical performance of our schematic model eye was compared with Navarro's schematic eye and other two reported physical model eyes using the ZEMAX optical ...

  6. 3D Virtual Dig: a 3D Application for Teaching Fieldwork in Archaeology

    Directory of Open Access Journals (Sweden)

    Paola Di Giuseppantonio Di Franco

    2012-12-01

    Full Text Available Archaeology is a material, embodied discipline; communicating this experience is critical to student success. In the context of lower-division archaeology courses, the present study examines the efficacy of 3D virtual and 2D archaeological representations of digs. This presentation aims to show a 3D application created to teach the archaeological excavation process to freshmen students. An archaeological environment was virtually re-created in 3D, and inserted in a virtual reality software application that allows users to work with the reconstructed excavation area. The software was tested in class for teaching the basics of archaeological fieldwork. The application interface is user-friendly and especially easy for 21st century students. The study employed a pre-survey, post-test, and post-survey design, used to understand the students' previous familiarity with archaeology, and test their awareness after the use of the application. Their level of knowledge was then compared with that of those students who had accessed written material only. This case-study demonstrates how a digital approach to laboratory work can positively affect student learning. Increased abilities to complete ill-defined problems (characteristic of the high-order thinking in the field, can, in fact, be demonstrated. 3D Virtual reconstruction serves, then, as an important bridge from traditional coursework to fieldwork.

  7. Stereoscopic 3D graphics generation

    Science.gov (United States)

    Li, Zhi; Liu, Jianping; Zan, Y.

    1997-05-01

    Stereoscopic display technology is one of the key techniques of areas such as simulation, multimedia, entertainment, virtual reality, and so on. Moreover, stereoscopic 3D graphics generation is an important part of stereoscopic 3D display system. In this paper, at first, we describe the principle of stereoscopic display and summarize some methods to generate stereoscopic 3D graphics. Secondly, to overcome the problems which came from the methods of user defined models (such as inconvenience, long modifying period and so on), we put forward the vector graphics files defined method. Thus we can design more directly; modify the model simply and easily; generate more conveniently; furthermore, we can make full use of graphics accelerator card and so on. Finally, we discuss the problem of how to speed up the generation.

  8. Collapse and coalescence of spherical voids subject to intense shearing: studied in full 3D

    DEFF Research Database (Denmark)

    Nielsen, Kim Lau; Dahl, Jonas; Tvergaard, Viggo

    2012-01-01

    the numerical analysis, which is also reflected in published literature. Rather than moving towards very low triaxiality shearing, work has focused on extracting wide-ranging results for moderate stress triaxiality (T ~ 1), in order to achieve sufficient understanding of the influence of initial porosity, void...... significant straining of the matrix material located on the axis of rotation. In particular, the void surface material is severely deformed during shearing and void surface contact is established early in the deformation process. This 3D effect intensifies with decreasing stress triaxiality and complicates...... shape, void orientation etc. The objective of this work is to expand the range of stress triaxiality usually faced in 3D cell model studies, such that intense shearing is covered, and to bring forward details on the porosity and void shape evolution. The overall material response is presented...

  9. Stereoscopic 3D video games and their effects on engagement

    Science.gov (United States)

    Hogue, Andrew; Kapralos, Bill; Zerebecki, Chris; Tawadrous, Mina; Stanfield, Brodie; Hogue, Urszula

    2012-03-01

    With television manufacturers developing low-cost stereoscopic 3D displays, a large number of consumers will undoubtedly have access to 3D-capable televisions at home. The availability of 3D technology places the onus on content creators to develop interesting and engaging content. While the technology of stereoscopic displays and content generation are well understood, there are many questions yet to be answered surrounding its effects on the viewer. Effects of stereoscopic display on passive viewers for film are known, however video games are fundamentally different since the viewer/player is actively (rather than passively) engaged in the content. Questions of how stereoscopic viewing affects interaction mechanics have previously been studied in the context of player performance but very few have attempted to quantify the player experience to determine whether stereoscopic 3D has a positive or negative influence on their overall engagement. In this paper we present a preliminary study of the effects stereoscopic 3D have on player engagement in video games. Participants played a video game in two conditions, traditional 2D and stereoscopic 3D and their engagement was quantified using a previously validated self-reporting tool. The results suggest that S3D has a positive effect on immersion, presence, flow, and absorption.

  10. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... Subspecialties & More Academy Publications EyeNet Ophthalmology Ophthalmology Retina ... With the popularity of 3-D movies, it's natural to wonder what, if any, effect the technology has on your eyes. Is 3-D technology ...

  11. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... discomfort. More on computer use and your eyes . Children and 3-D Technology Following the lead of ... 3-D device companies have issued warnings about children's use of their new products. The original Nintendo ...

  12. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... techniques used to create the 3-D effect can confuse or overload the brain, causing some people ... images. That does not mean that vision disorders can be caused by 3-D digital products. However, ...

  13. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3-D ... Us About the Academy Jobs at the Academy Financial Relationships with Industry Medical Disclaimer Privacy Policy Terms ...

  14. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3-D ... Your Glaucoma Risk Factors? Jan 18, 2017 New Technology Helps the Legally Blind Be More Independent Oct ...

  15. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... and 3-D Technology Following the lead of Nintendo, several 3-D device companies have issued warnings ... children's use of their new products. The original Nintendo warning, in late 2010, urged parents to prevent ...

  16. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... function in children, nor are there persuasive, conclusive theories on how 3-D digital products could cause ... or other conditions that persistently inhibit focusing, depth perception or normal 3-D vision, would have difficulty ...

  17. Variational 3D-PIV with sparse descriptors

    Science.gov (United States)

    Lasinger, Katrin; Vogel, Christoph; Pock, Thomas; Schindler, Konrad

    2018-06-01

    3D particle imaging velocimetry (3D-PIV) aims to recover the flow field in a volume of fluid, which has been seeded with tracer particles and observed from multiple camera viewpoints. The first step of 3D-PIV is to reconstruct the 3D locations of the tracer particles from synchronous views of the volume. We propose a new method for iterative particle reconstruction, in which the locations and intensities of all particles are inferred in one joint energy minimization. The energy function is designed to penalize deviations between the reconstructed 3D particles and the image evidence, while at the same time aiming for a sparse set of particles. We find that the new method, without any post-processing, achieves significantly cleaner particle volumes than a conventional, tomographic MART reconstruction, and can handle a wide range of particle densities. The second step of 3D-PIV is to then recover the dense motion field from two consecutive particle reconstructions. We propose a variational model, which makes it possible to directly include physical properties, such as incompressibility and viscosity, in the estimation of the motion field. To further exploit the sparse nature of the input data, we propose a novel, compact descriptor of the local particle layout. Hence, we avoid the memory-intensive storage of high-resolution intensity volumes. Our framework is generic and allows for a variety of different data costs (correlation measures) and regularizers. We quantitatively evaluate it with both the sum of squared differences and the normalized cross-correlation, respectively with both a hard and a soft version of the incompressibility constraint.

  18. A COMPARISON BETWEEN ACTIVE AND PASSIVE TECHNIQUES FOR UNDERWATER 3D APPLICATIONS

    Directory of Open Access Journals (Sweden)

    G. Bianco

    2012-09-01

    Full Text Available In the field of 3D scanning, there is an increasing need for more accurate technologies to acquire 3D models of close range objects. Underwater exploration, for example, is very hard to perform due to the hostile conditions and the bad visibility of the environment. Some application fields, like underwater archaeology, require to recover tridimensional data of objects that cannot be moved from their site or touched in order to avoid possible damages. Photogrammetry is widely used for underwater 3D acquisition, because it requires just one or two digital still or video cameras to acquire a sequence of images taken from different viewpoints. Stereo systems composed by a pair of cameras are often employed on underwater robots (i.e. ROVs, Remotely Operated Vehicles and used by scuba divers, in order to survey archaeological sites, reconstruct complex 3D structures in aquatic environment, estimate in situ the length of marine organisms, etc. The stereo 3D reconstruction is based on the triangulation of corresponding points on the two views. This requires to find in both images common points and to match them (correspondence problem, determining a plane that contains the 3D point on the object. Another 3D technique, frequently used in air acquisition, solves this point-matching problem by projecting structured lighting patterns to codify the acquired scene. The corresponding points are identified associating a binary code in both images. In this work we have tested and compared two whole-field 3D imaging techniques (active and passive based on stereo vision, in underwater environment. A 3D system has been designed, composed by a digital projector and two still cameras mounted in waterproof housing, so that it can perform the various acquisitions without changing the configuration of optical devices. The tests were conducted in a water tank in different turbidity conditions, on objects with different surface properties. In order to simulate a typical

  19. Full 3-dimensional digital workflow for multicomponent dental appliances: A proof of concept.

    Science.gov (United States)

    van der Meer, W Joerd; Vissink, Arjan; Ren, Yijin

    2016-04-01

    The authors used a 3-dimensional (3D) printer and a bending robot to produce a multicomponent dental appliance to assess whether 3D digital models of the dentition are applicable for a full digital workflow. The authors scanned a volunteer's dentition with an intraoral scanner (Lava Chairside Oral Scanner C.O.S., 3M). A digital impression was used to design 2 multicomponent orthodontic appliances. Biocompatible acrylic baseplates were produced with the aid of a 3D printer. The metal springs and clasps were produced by a bending robot. The fit of the 2 appliances was assessed by 2 experienced orthodontists. The authors assessed both orthodontic appliances with the volunteer's dentition and found the fit to be excellent. Clinicians can fully produce a multicomponent dental appliance consisting of both an acrylic baseplate and other parts, such as clasps, springs, or screws, using a digital workflow process without the need for a physical model of the patient's dentition. Plaster models can be superfluous for orthodontic treatment as digital models can be used in all phases of a full digital workflow in orthodontics. The arduous task of making a multicomponent dental appliance that involves bending wires can possibly be replaced by a computer, design software, a 3D printer, and a bending robot. Copyright © 2016 American Dental Association. Published by Elsevier Inc. All rights reserved.

  20. 3D-mallien muokkaus 3D-tulostamista varten CAD-ohjelmilla

    OpenAIRE

    Lehtimäki, Jarmo

    2013-01-01

    Insinöörityössäni käsitellään 3D-mallien tulostamista ja erityisesti 3D-mallien mallintamista niin, että kappaleiden valmistaminen 3D-tulostimella onnistuisi mahdollisimman hyvin. Työ tehtiin Prohoc Oy:lle, joka sijaitsee Vaasassa. 3D-tulostuspalveluun tuli jatkuvasti 3D-malleja, joiden tulostuksessa oli ongelmia. Työssäni tutkin näiden ongelmien syntyä ja tein ohjeita eri 3D-mallinnusohjelmille, joiden tarkoituksena on auttaa tekemään helpommin tulostettavia 3D-malleja. Työhön kuului myös et...

  1. 3D imaging, 3D printing and 3D virtual planning in endodontics.

    Science.gov (United States)

    Shah, Pratik; Chong, B S

    2018-03-01

    The adoption and adaptation of recent advances in digital technology, such as three-dimensional (3D) printed objects and haptic simulators, in dentistry have influenced teaching and/or management of cases involving implant, craniofacial, maxillofacial, orthognathic and periodontal treatments. 3D printed models and guides may help operators plan and tackle complicated non-surgical and surgical endodontic treatment and may aid skill acquisition. Haptic simulators may assist in the development of competency in endodontic procedures through the acquisition of psycho-motor skills. This review explores and discusses the potential applications of 3D printed models and guides, and haptic simulators in the teaching and management of endodontic procedures. An understanding of the pertinent technology related to the production of 3D printed objects and the operation of haptic simulators are also presented.

  2. A multi-level surface rebalancing approach for efficient convergence acceleration of 3D full core multi-group fine grid nodal diffusion iterations

    International Nuclear Information System (INIS)

    Geemert, René van

    2014-01-01

    eigenvalue to unity. This paper presents a rigorous derivation of the new approach, followed by a comparison on convergence efficiencies, for a number of 3D full core nodal grid resolution regimes, between the previously available multi-level rebalancing setup and the new multi-level surface rebalancing concept. The surface rebalancing methodology and a number of related concepts are covered in the patents EP2091049, EP2287855, EP2287854 and EP2287853 that were granted in 2012

  3. Clinical application of helical CT 3D reconstruction for the dental orthopaedics

    International Nuclear Information System (INIS)

    Han Benyi; Jiang Xiaolu; Li Hongru

    2005-01-01

    Objective: To evaluate the clinical application of helical CT 3D reconstruction technique in the dental orthopaedics. Methods: The helical CT was performed with 3.0 mm slice thickness and 1.0 pitch in 41 patients with dental orthopaedics. The 3D reconstructions, including maximum intensity projection (MIP), surface shaded display (SSD), and multiplanar reconstructions (MPR), were made for all the cases. Results: Thirty-seven of the 41 patients showed malalignment, tilt, rotation, overlap of the teeth and the different space between the longitudinal axes of the teeth. Twenty-five cases of them have shown 36 buried teeth in all. The axial images covered all the information. SSD demonstrated the external contours and entire morphologies of the teeth and the mandible with the relationship of the teeth alignment and the mandible. MIP clearly manifested the full view and the longitudinal alignment of the teeth. Among the 36 buried teeth, there were 29 palatally and 7 labially presented teeth, and they were morphologically delineated on MIP through various angles. Conclusion: The helical CT 3D reconstruction is a new technique to display the stereoscopic configuration of teeth. The combination of axial images and MIP, SSD, and MPR provides valuable anatomic and diagnostic information helpful for the surgeons to structure and determine the treatment protocol for the dental orthopaedics. (authors)

  4. Dielectric properties of 3D-printed materials for anatomy specific 3D-printed MRI coils

    Science.gov (United States)

    Behzadnezhad, Bahareh; Collick, Bruce D.; Behdad, Nader; McMillan, Alan B.

    2018-04-01

    Additive manufacturing provides a low-cost and rapid means to translate 3D designs into the construction of a prototype. For MRI, this type of manufacturing can be used to construct various components including the structure of RF coils. In this paper, we characterize the material properties (dielectric constant and loss tangent) of several common 3D-printed polymers in the MRI frequency range of 63-300 MHz (for MRI magnetic field strengths of 1.5-7 T), and utilize these material properties in full-wave electromagnetic simulations to design and construct a very low-cost subject/anatomy-specific 3D-printed receive-only RF coil that fits close to the body. We show that the anatomy-specific coil exhibits higher signal-to-noise ratio compared to a conventional flat surface coil.

  5. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... discomfort. More on computer use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3-D device companies have issued warnings about children's use of their new products. The original Nintendo ...

  6. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... use and your eyes . Children and 3-D Technology Following the lead of Nintendo, several 3-D device companies have issued warnings about children's use of their new products. The original Nintendo warning, in late 2010, ...

  7. Providing Fast Discovery in D2D Communication with Full Duplex Technology

    DEFF Research Database (Denmark)

    Gatnau, Marta; Berardinelli, Gilberto; Mahmood, Nurul Huda

    2016-01-01

    technology to provide D2D fast discovery. Such framework provides an algorithm to estimate the number of neighbor devices and to dynamically decide the transmission probability, for adapting to network changes and meeting the 10 milliseconds target. Finally, a signaling scheme is proposed to reduce......In Direct Device-to-Device (D2D), the device awareness procedure known as the discovery phase is required prior to the exchange of data. This work considers autonomous devices where the infrastructure is not involved in the discovery procedure. Commonly, the transmission of the discovery message...... the network interference. Results show that our framework performs better than a static approach, reducing the time it takes to complete the discovery phase. In addition, supporting full duplex allows to further reduce the discovery time compared to half duplex transmission mode....

  8. Virtual 3d City Modeling: Techniques and Applications

    Science.gov (United States)

    Singh, S. P.; Jain, K.; Mandla, V. R.

    2013-08-01

    3D city model is a digital representation of the Earth's surface and it's related objects such as Building, Tree, Vegetation, and some manmade feature belonging to urban area. There are various terms used for 3D city models such as "Cybertown", "Cybercity", "Virtual City", or "Digital City". 3D city models are basically a computerized or digital model of a city contains the graphic representation of buildings and other objects in 2.5 or 3D. Generally three main Geomatics approach are using for Virtual 3-D City models generation, in first approach, researcher are using Conventional techniques such as Vector Map data, DEM, Aerial images, second approach are based on High resolution satellite images with LASER scanning, In third method, many researcher are using Terrestrial images by using Close Range Photogrammetry with DSM & Texture mapping. We start this paper from the introduction of various Geomatics techniques for 3D City modeling. These techniques divided in to two main categories: one is based on Automation (Automatic, Semi-automatic and Manual methods), and another is Based on Data input techniques (one is Photogrammetry, another is Laser Techniques). After details study of this, finally in short, we are trying to give the conclusions of this study. In the last, we are trying to give the conclusions of this research paper and also giving a short view for justification and analysis, and present trend for 3D City modeling. This paper gives an overview about the Techniques related with "Generation of Virtual 3-D City models using Geomatics Techniques" and the Applications of Virtual 3D City models. Photogrammetry, (Close range, Aerial, Satellite), Lasergrammetry, GPS, or combination of these modern Geomatics techniques play a major role to create a virtual 3-D City model. Each and every techniques and method has some advantages and some drawbacks. Point cloud model is a modern trend for virtual 3-D city model. Photo-realistic, Scalable, Geo-referenced virtual 3

  9. Actuator-Assisted Calibration of Freehand 3D Ultrasound System.

    Science.gov (United States)

    Koo, Terry K; Silvia, Nathaniel

    2018-01-01

    Freehand three-dimensional (3D) ultrasound has been used independently of other technologies to analyze complex geometries or registered with other imaging modalities to aid surgical and radiotherapy planning. A fundamental requirement for all freehand 3D ultrasound systems is probe calibration. The purpose of this study was to develop an actuator-assisted approach to facilitate freehand 3D ultrasound calibration using point-based phantoms. We modified the mathematical formulation of the calibration problem to eliminate the need of imaging the point targets at different viewing angles and developed an actuator-assisted approach/setup to facilitate quick and consistent collection of point targets spanning the entire image field of view. The actuator-assisted approach was applied to a commonly used cross wire phantom as well as two custom-made point-based phantoms (original and modified), each containing 7 collinear point targets, and compared the results with the traditional freehand cross wire phantom calibration in terms of calibration reproducibility, point reconstruction precision, point reconstruction accuracy, distance reconstruction accuracy, and data acquisition time. Results demonstrated that the actuator-assisted single cross wire phantom calibration significantly improved the calibration reproducibility and offered similar point reconstruction precision, point reconstruction accuracy, distance reconstruction accuracy, and data acquisition time with respect to the freehand cross wire phantom calibration. On the other hand, the actuator-assisted modified "collinear point target" phantom calibration offered similar precision and accuracy when compared to the freehand cross wire phantom calibration, but it reduced the data acquisition time by 57%. It appears that both actuator-assisted cross wire phantom and modified collinear point target phantom calibration approaches are viable options for freehand 3D ultrasound calibration.

  10. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... Sections Are 3-D Movies Bad for Your Eyes? Leer en Español: ¿Son Malas para los Ojos ... if any, effect the technology has on your eyes. Is 3-D technology healthy for your or ...

  11. The D3 Middleware Architecture

    Science.gov (United States)

    Walton, Joan; Filman, Robert E.; Korsmeyer, David J.; Lee, Diana D.; Mak, Ron; Patel, Tarang

    2002-01-01

    DARWIN is a NASA developed, Internet-based system for enabling aerospace researchers to securely and remotely access and collaborate on the analysis of aerospace vehicle design data, primarily the results of wind-tunnel testing and numeric (e.g., computational fluid-dynamics) model executions. DARWIN captures, stores and indexes data; manages derived knowledge (such as visualizations across multiple datasets); and provides an environment for designers to collaborate in the analysis of test results. DARWIN is an interesting application because it supports high-volumes of data. integrates multiple modalities of data display (e.g., images and data visualizations), and provides non-trivial access control mechanisms. DARWIN enables collaboration by allowing not only sharing visualizations of data, but also commentary about and views of data. Here we provide an overview of the architecture of D3, the third generation of DARWIN. Earlier versions of DARWIN were characterized by browser-based interfaces and a hodge-podge of server technologies: CGI scripts, applets, PERL, and so forth. But browsers proved difficult to control, and a proliferation of computational mechanisms proved inefficient and difficult to maintain. D3 substitutes a pure-Java approach for that medley: A Java client communicates (though RMI over HTTPS) with a Java-based application server. Code on the server accesses information from JDBC databases, distributed LDAP security services, and a collaborative information system. D3 is a three tier-architecture, but unlike 'E-commerce' applications, the data usage pattern suggests different strategies than traditional Enterprise Java Beans - we need to move volumes of related data together, considerable processing happens on the client, and the 'business logic' on the server-side is primarily data integration and collaboration. With D3, we are extending DARWIN to handle other data domains and to be a distributed system, where a single login allows a user

  12. 3D MR gastrography: exoscopic and endoscopic analysis of the stomach

    International Nuclear Information System (INIS)

    Schmid, M.R.; Hany, T.F.; Knesplova, L.; Debatin, J.F.; Schlumpf, R.

    1999-01-01

    The aim of this study was to evaluate the feasibility of MR gastrography, based on 3D MRI following the oral administration of Gd-DOTA-enriched blueberry juice, in order to depict alterations of the gastric wall. The stomachs of three volunteers and three patients were examined on a 1.5-T MR system. Following ingestion of 400 ml of blueberry juice spiked with 2 ml of Gd-DOTA, each subject underwent 3D MR imaging in three positions: 45 left lateral decubitus, supine, and 45 right lateral decubitus. In each position, a coronal 3D SPGR acquisition consisting of 60 continuous 2-mm slices was acquired over a 35-s breathhold (TR/TE = 4.0/1.8 ms, 40 flip angle, 0.5 excitations, voxel size of 1.25 x 1.66 x 2.00 mm). Multiplanar reformats (MPR), maximum intensity projections (MIP), surface shaded displays (SSD), and virtual intraluminal endoscopic views (VIE) were calculated. Magnetic resonance gastroscopy was tolerated well by all subjects without adverse effects. Based on the 3D MRI data sets acquired in various patient positions, all regions of the stomach and the proximal duodenum were visualized to good advantage. Whereas MPR and MIP provided a morphologic overview, SSD and VIE images permitted analysis of the gastric mucosa. Normal mucosa could be differentiated from the course and irregular pattern characterizing carcinomatous infiltration. The 3D SPGR data sets acquired following ingestion of oral Gd-DOTA-spiked blueberry juice permits exoscopic and virtual endoscopic viewing of the stomach. (orig.) (orig.)

  13. 3D Simulations of NIF Wetted Foam Experiments to Understand the Transition from 2D to 3D Implosion Behavior

    Science.gov (United States)

    Haines, Brian; Olson, Richard; Yi, Austin; Zylstra, Alex; Peterson, Robert; Bradley, Paul; Shah, Rahul; Wilson, Doug; Kline, John; Leeper, Ramon; Batha, Steve

    2017-10-01

    The high convergence ratio (CR) of layered Inertial Confinement Fusion capsule implosions contribute to high performance in 1D simulations yet make them more susceptible to hydrodynamic instabilities, contributing to the development of 3D flows. The wetted foam platform is an approach to hot spot ignition to achieve low-to-moderate convergence ratios in layered implosions on the NIF unobtainable using an ice layer. Detailed high-resolution modeling of these experiments in 2D and 3D, including all known asymmetries, demonstrates that 2D hydrodynamics explain capsule performance at CR 12 but become less suitable as the CR increases. Mechanisms for this behavior and detailed comparisons of simulations to experiments on NIF will be presented. To evaluate the tradeoff between increased instability and improved 1D performance, we present a full-scale wetted foam capsule design with 17

  14. A systematized WYSIWYG pipeline for digital stereoscopic 3D filmmaking

    Science.gov (United States)

    Mueller, Robert; Ward, Chris; Hušák, Michal

    2008-02-01

    Digital tools are transforming stereoscopic 3D content creation and delivery, creating an opportunity for the broad acceptance and success of stereoscopic 3D films. Beginning in late 2005, a series of mostly CGI features has successfully initiated the public to this new generation of highly-comfortable, artifact-free digital 3D. While the response has been decidedly favorable, a lack of high-quality live-action films could hinder long-term success. Liveaction stereoscopic films have historically been more time-consuming, costly, and creatively-limiting than 2D films - thus a need arises for a live-action 3D filmmaking process which minimizes such limitations. A unique 'systematized' what-you-see-is-what-you-get (WYSIWYG) pipeline is described which allows the efficient, intuitive and accurate capture and integration of 3D and 2D elements from multiple shoots and sources - both live-action and CGI. Throughout this pipeline, digital tools utilize a consistent algorithm to provide meaningful and accurate visual depth references with respect to the viewing audience in the target theater environment. This intuitive, visual approach introduces efficiency and creativity to the 3D filmmaking process by eliminating both the need for a 'mathematician mentality' of spreadsheets and calculators, as well as any trial and error guesswork, while enabling the most comfortable, 'pixel-perfect', artifact-free 3D product possible.

  15. P3-1: Ophthalmologic Factors Influencing Asthenopia with Watching 3D Displays

    Directory of Open Access Journals (Sweden)

    Sungwook Wee

    2012-10-01

    Full Text Available Purpose: To identify ophthalmologic factors influencing asthenopia while watching 3D displays. Methods: 30 adult subjects without ophthalmologic abnormality watched the same 3D displays for 30 minutes. Each subject's far and near visual acuity, near points of accommodation and convergence, amplitude of fusional convergence and divergence, stereopsis, angle of phoric deviation, tear break-up time, and temperature of ocular surface before and after watching 3D displays were measured. And surveys for subjective symptoms right after watching 3D displays were conducted. The above-mentioned experiments were performed equally with 2D displays for detection of innate influence of 3D displays. Results: The near points of accommodation and convergence were significantly changed after watching 3D displays (p < .05 compared to 2D displays. And all 10 subjective symptoms were significantly increased after watching 3D displays (p < .05. Conclusion: The accommodation and binocular vergence are predominant ophthalmologic factors that might influence asthenopia significantly while watching 3D displays. Subjective visual discomfort significantly increases with watching 3D displays, and more specific evaluation should be added for detecting the practically related factors with asthenopia.

  16. VPython: Python plus Animations in Stereo 3D

    Science.gov (United States)

    Sherwood, Bruce

    2004-03-01

    Python is a modern object-oriented programming language. VPython (http://vpython.org) is a combination of Python (http://python.org), the Numeric module from LLNL (http://www.pfdubois.com/numpy), and the Visual module created by David Scherer, all of which have been under continuous development as open source projects. VPython makes it easy to write programs that generate real-time, navigable 3D animations. The Visual module includes a set of 3D objects (sphere, cylinder, arrow, etc.), tools for creating other shapes, and support for vector algebra. The 3D renderer runs in a parallel thread, and animations are produced as a side effect of computations, freeing the programmer to concentrate on the physics. Applications include educational and research visualization. In the Fall of 2003 Hugh Fisher at the Australian National University, John Zelle at Wartburg College, and I contributed to a new stereo capability of VPython. By adding a single statement to an existing VPython program, animations can be viewed in true stereo 3D. One can choose several modes: active shutter glasses, passive polarized glasses, or colored glasses (e.g. red-cyan). The talk will demonstrate the new stereo capability and discuss the pros and cons of various schemes for display of stereo 3D for a large audience. Supported in part by NSF grant DUE-0237132.

  17. 3D wide field-of-view Gabor-domain optical coherence microscopy advancing real-time in-vivo imaging and metrology

    Science.gov (United States)

    Canavesi, Cristina; Cogliati, Andrea; Hayes, Adam; Tankam, Patrice; Santhanam, Anand; Rolland, Jannick P.

    2017-02-01

    Real-time volumetric high-definition wide-field-of-view in-vivo cellular imaging requires micron-scale resolution in 3D. Compactness of the handheld device and distortion-free images with cellular resolution are also critically required for onsite use in clinical applications. By integrating a custom liquid lens-based microscope and a dual-axis MEMS scanner in a compact handheld probe, Gabor-domain optical coherence microscopy (GD-OCM) breaks the lateral resolution limit of optical coherence tomography through depth, overcoming the tradeoff between numerical aperture and depth of focus, enabling advances in biotechnology. Furthermore, distortion-free imaging with no post-processing is achieved with a compact, lightweight handheld MEMS scanner that obtained a 12-fold reduction in volume and 17-fold reduction in weight over a previous dual-mirror galvanometer-based scanner. Approaching the holy grail of medical imaging - noninvasive real-time imaging with histologic resolution - GD-OCM demonstrates invariant resolution of 2 μm throughout a volume of 1 x 1 x 0.6 mm3, acquired and visualized in less than 2 minutes with parallel processing on graphics processing units. Results on the metrology of manufactured materials and imaging of human tissue with GD-OCM are presented.

  18. Random-Profiles-Based 3D Face Recognition System

    Directory of Open Access Journals (Sweden)

    Joongrock Kim

    2014-03-01

    Full Text Available In this paper, a noble nonintrusive three-dimensional (3D face modeling system for random-profile-based 3D face recognition is presented. Although recent two-dimensional (2D face recognition systems can achieve a reliable recognition rate under certain conditions, their performance is limited by internal and external changes, such as illumination and pose variation. To address these issues, 3D face recognition, which uses 3D face data, has recently received much attention. However, the performance of 3D face recognition highly depends on the precision of acquired 3D face data, while also requiring more computational power and storage capacity than 2D face recognition systems. In this paper, we present a developed nonintrusive 3D face modeling system composed of a stereo vision system and an invisible near-infrared line laser, which can be directly applied to profile-based 3D face recognition. We further propose a novel random-profile-based 3D face recognition method that is memory-efficient and pose-invariant. The experimental results demonstrate that the reconstructed 3D face data consists of more than 50 k 3D point clouds and a reliable recognition rate against pose variation.

  19. Using game engine for 3D terrain visualisation of GIS data: A review

    Science.gov (United States)

    Che Mat, Ruzinoor; Shariff, Abdul Rashid Mohammed; Nasir Zulkifli, Abdul; Shafry Mohd Rahim, Mohd; Hafiz Mahayudin, Mohd

    2014-06-01

    This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available in the market as well as open source. 3D terrain visualisation is a technique used to visualise terrain information from GIS data such as a digital elevation model (DEM), triangular irregular network (TIN) and contour. Much research has been conducted to transform the 2D view of map to 3D. There are several terrain visualisation softwares that are available for free, which include Cesium, Hftool and Landserf. This review paper will help interested users to better understand the current state of art in 3D terrain visualisation of GIS data using game engines.

  20. Using game engine for 3D terrain visualisation of GIS data: A review

    International Nuclear Information System (INIS)

    Mat, Ruzinoor Che; Zulkifli, Abdul Nasir; Mahayudin, Mohd Hafiz; Shariff, Abdul Rashid Mohammed; Rahim, Mohd Shafry Mohd

    2014-01-01

    This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available in the market as well as open source. 3D terrain visualisation is a technique used to visualise terrain information from GIS data such as a digital elevation model (DEM), triangular irregular network (TIN) and contour. Much research has been conducted to transform the 2D view of map to 3D. There are several terrain visualisation softwares that are available for free, which include Cesium, Hftool and Landserf. This review paper will help interested users to better understand the current state of art in 3D terrain visualisation of GIS data using game engines

  1. Immersive viewing engine

    Science.gov (United States)

    Schonlau, William J.

    2006-05-01

    An immersive viewing engine providing basic telepresence functionality for a variety of application types is presented. Augmented reality, teleoperation and virtual reality applications all benefit from the use of head mounted display devices that present imagery appropriate to the user's head orientation at full frame rates. Our primary application is the viewing of remote environments, as with a camera equipped teleoperated vehicle. The conventional approach where imagery from a narrow field camera onboard the vehicle is presented to the user on a small rectangular screen is contrasted with an immersive viewing system where a cylindrical or spherical format image is received from a panoramic camera on the vehicle, resampled in response to sensed user head orientation and presented via wide field eyewear display, approaching 180 degrees of horizontal field. Of primary interest is the user's enhanced ability to perceive and understand image content, even when image resolution parameters are poor, due to the innate visual integration and 3-D model generation capabilities of the human visual system. A mathematical model for tracking user head position and resampling the panoramic image to attain distortion free viewing of the region appropriate to the user's current head pose is presented and consideration is given to providing the user with stereo viewing generated from depth map information derived using stereo from motion algorithms.

  2. Crime event 3D reconstruction based on incomplete or fragmentary evidence material--case report.

    Science.gov (United States)

    Maksymowicz, Krzysztof; Tunikowski, Wojciech; Kościuk, Jacek

    2014-09-01

    Using our own experience in 3D analysis, the authors will demonstrate the possibilities of 3D crime scene and event reconstruction in cases where originally collected material evidence is largely insufficient. The necessity to repeat forensic evaluation is often down to the emergence of new facts in the course of case proceedings. Even in cases when a crime scene and its surroundings have undergone partial or complete transformation, with regard to elements significant to the course of the case, or when the scene was not satisfactorily secured, it is still possible to reconstruct it in a 3D environment based on the originally-collected, even incomplete, material evidence. In particular cases when no image of the crime scene is available, its partial or even full reconstruction is still potentially feasible. Credibility of evidence for such reconstruction can still satisfy the evidence requirements in court. Reconstruction of the missing elements of the crime scene is still possible with the use of information obtained from current publicly available databases. In the study, we demonstrate that these can include Google Maps(®*), Google Street View(®*) and available construction and architecture archives. Copyright © 2014 Elsevier Ireland Ltd. All rights reserved.

  3. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... Contacts Tips & Prevention News Ask an Ophthalmologist Patient Stories Español ... Jul. 09, 2013 With the popularity of 3-D movies, it's natural to wonder what, if any, effect the technology has on your eyes. Is 3-D technology ...

  4. A real-time 3D scanning system for pavement distortion inspection

    International Nuclear Information System (INIS)

    Li, Qingguang; Yao, Ming; Yao, Xun; Xu, Bugao

    2010-01-01

    Pavement distortions, such as rutting and shoving, are the common pavement distress problems that need to be inspected and repaired in a timely manner to ensure ride quality and traffic safety. This paper introduces a real-time, low-cost inspection system devoted to detecting these distress features using high-speed 3D transverse scanning techniques. The detection principle is the dynamic generation and characterization of the 3D pavement profile based on structured light triangulation. To improve the accuracy of the system, a multi-view coplanar scheme is employed in the calibration procedure so that more feature points can be used and distributed across the field of view of the camera. A sub-pixel line extraction method is applied for the laser stripe location, which includes filtering, edge detection and spline interpolation. The pavement transverse profile is then generated from the laser stripe curve and approximated by line segments. The second-order derivatives of the segment endpoints are used to identify the feature points of possible distortions. The system can output the real-time measurements and 3D visualization of rutting and shoving distress in a scanned pavement

  5. The GB/3D Type Fossils Online Web Portal

    Science.gov (United States)

    McCormick, T.; Howe, M. P.

    2013-12-01

    Fossils are the remains of once-living organisms that existed and played out their lives in 3-dimensional environments. The information content provided by a 3d representation of a fossil is much greater than that provided by a traditional photograph, and can grab the attention and imagination of the younger and older general public alike. The British Geological Survey has been leading a consortium of UK natural history museums including the Oxford University Museum of Natural History, the Sedgwick Museum Cambridge, the National Museum of Wales Cardiff, and a number of smaller regional British museums to construct a web portal giving access to metadata, high resolution images and interactive 3d models of type fossils from the UK. The web portal at www.3d-fossils.ac.uk was officially launched in August 2013. It can be used to discover metadata describing the provenance, taxonomy, and stratigraphy of the specimens. Zoom-able high resolution digital photographs are available, including for many specimens ';anaglyph' stereo images that can be viewed in 3d using red-cyan stereo spectacles. For many of the specimens interactive 3d models were generated by scanning with portable ';NextEngine 3D HD' 3d scanners. These models can be downloaded in zipped .OBJ and .PLY format from the web portal, or may be viewed and manipulated directly in certain web browsers. The images and scans may be freely downloaded subject to a Creative Commons Attribution ShareAlike Non-Commercial license. There is a simple application programming interface (API) allowing metadata to be downloaded, with links to the images and models, in a standardised format for use in data mash-ups and third party applications. The web portal also hosts ';open educational resources' explaining the process of fossilization and the importance of type specimens in taxonomy, as well as providing introductions to the most important fossil groups. We have experimented with using a 3d printer to create replicas of the

  6. A New 3D Object Pose Detection Method Using LIDAR Shape Set.

    Science.gov (United States)

    Kim, Jung-Un; Kang, Hang-Bong

    2018-03-16

    In object detection systems for autonomous driving, LIDAR sensors provide very useful information. However, problems occur because the object representation is greatly distorted by changes in distance. To solve this problem, we propose a LIDAR shape set that reconstructs the shape surrounding the object more clearly by using the LIDAR point information projected on the object. The LIDAR shape set restores object shape edges from a bird's eye view by filtering LIDAR points projected on a 2D pixel-based front view. In this study, we use this shape set for two purposes. The first is to supplement the shape set with a LIDAR Feature map, and the second is to divide the entire shape set according to the gradient of the depth and density to create a 2D and 3D bounding box proposal for each object. We present a multimodal fusion framework that classifies objects and restores the 3D pose of each object using enhanced feature maps and shape-based proposals. The network structure consists of a VGG -based object classifier that receives multiple inputs and a LIDAR-based Region Proposal Networks (RPN) that identifies object poses. It works in a very intuitive and efficient manner and can be extended to other classes other than vehicles. Our research has outperformed object classification accuracy (Average Precision, AP) and 3D pose restoration accuracy (3D bounding box recall rate) based on the latest studies conducted with KITTI data sets.

  7. 3D MR cisternography to identify distal dural rings. Comparison of 3D-CISS and 3D-SPACE sequences

    International Nuclear Information System (INIS)

    Watanabe, Yoshiyuki; Makidono, Akari; Nakamura, Miho; Saida, Yukihisa

    2011-01-01

    The distal dural ring (DDR) is an anatomical landmark used to distinguish intra- and extradural aneurysms. We investigated identification of the DDR using 2 three-dimensional (3D) magnetic resonance (MR) cisternography sequences-3D constructive interference in steady state (CISS) and 3D sampling perfection with application optimized contrasts using different flip angle evolutions (SPACE)-at 3.0 tesla. Ten healthy adult volunteers underwent imaging with 3D-CISS, 3D-SPACE, and time-of-flight (TOF) MR angiography (TOF-MRA) sequences at 3.0T. We analyzed DDR identification and internal carotid artery (ICA) signal intensity and classified the shape of the carotid cave. We identified the DDR using both 3D-SPACE and 3D-CISS, with no significant difference between the sequences. Visualization of the outline of the ICA in the cavernous sinus (CS) was significantly clearer with 3D-SPACE than 3D-CISS. In the CS and petrous portions, signal intensity was lower with 3D-SPACE, and the flow void was poor with 3D-CISS in some subjects. We identified the DDR with both 3D-SPACE and 3D-CISS, but the superior contrast of the ICA in the CS using 3D-SPACE suggests the superiority of this sequence for evaluating the DDR. (author)

  8. Geo3DML: A standard-based exchange format for 3D geological models

    Science.gov (United States)

    Wang, Zhangang; Qu, Honggang; Wu, Zixing; Wang, Xianghong

    2018-01-01

    A geological model (geomodel) in three-dimensional (3D) space is a digital representation of the Earth's subsurface, recognized by geologists and stored in resultant geological data (geodata). The increasing demand for data management and interoperable applications of geomodelscan be addressed by developing standard-based exchange formats for the representation of not only a single geological object, but also holistic geomodels. However, current standards such as GeoSciML cannot incorporate all the geomodel-related information. This paper presents Geo3DML for the exchange of 3D geomodels based on the existing Open Geospatial Consortium (OGC) standards. Geo3DML is based on a unified and formal representation of structural models, attribute models and hierarchical structures of interpreted resultant geodata in different dimensional views, including drills, cross-sections/geomaps and 3D models, which is compatible with the conceptual model of GeoSciML. Geo3DML aims to encode all geomodel-related information integrally in one framework, including the semantic and geometric information of geoobjects and their relationships, as well as visual information. At present, Geo3DML and some supporting tools have been released as a data-exchange standard by the China Geological Survey (CGS).

  9. 3D video

    CERN Document Server

    Lucas, Laurent; Loscos, Céline

    2013-01-01

    While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide th

  10. 3D-TV System with Depth-Image-Based Rendering Architectures, Techniques and Challenges

    CERN Document Server

    Zhao, Yin; Yu, Lu; Tanimoto, Masayuki

    2013-01-01

    Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image.   The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D V...

  11. 3D composite image, 3D MRI, 3D SPECT, hydrocephalus

    International Nuclear Information System (INIS)

    Mito, T.; Shibata, I.; Sugo, N.; Takano, M.; Takahashi, H.

    2002-01-01

    The three-dimensional (3D)SPECT imaging technique we have studied and published for the past several years is an analytical tool that permits visual expression of the cerebral circulation profile in various cerebral diseases. The greatest drawback of SPECT is that the limitation on precision of spacial resolution makes intracranial localization impossible. In 3D SPECT imaging, intracranial volume and morphology may vary with the threshold established. To solve this problem, we have produced complimentarily combined SPECT and helical-CT 3D images by means of general-purpose visualization software for intracranial localization. In hydrocephalus, however, the key subject to be studied is the profile of cerebral circulation around the ventricles of the brain. This suggests that, for displaying the cerebral ventricles in three dimensions, CT is a difficult technique whereas MRI is more useful. For this reason, we attempted to establish the profile of cerebral circulation around the cerebral ventricles by the production of combined 3D images of SPECT and MRI. In patients who had shunt surgery for hydrocephalus, a difference between pre- and postoperative cerebral circulation profiles was assessed by a voxel distribution curve, 3D SPECT images, and combined 3D SPECT and MRI images. As the shunt system in this study, an Orbis-Sigma valve of the automatic cerebrospinal fluid volume adjustment type was used in place of the variable pressure type Medos valve currently in use, because this device requires frequent changes in pressure and a change in pressure may be detected after MRI procedure. The SPECT apparatus used was PRISM3000 of the three-detector type, and 123I-IMP was used as the radionuclide in a dose of 222 MBq. MRI data were collected with an MAGNEXa+2 with a magnetic flux density of 0.5 tesla under the following conditions: field echo; TR 50 msec; TE, 10 msec; flip, 30ueK; 1 NEX; FOV, 23 cm; 1-mm slices; and gapless. 3D images are produced on the workstation TITAN

  12. 3D vs 2D laparoscopic systems: Development of a performance quantitative validation model.

    Science.gov (United States)

    Ghedi, Andrea; Donarini, Erica; Lamera, Roberta; Sgroi, Giovanni; Turati, Luca; Ercole, Cesare

    2015-01-01

    The new technology ensures 3D laparoscopic vision by adding depth to the traditional two dimensions. This realistic vision gives the surgeon the feeling of operating in real space. Hospital of Treviglio-Caravaggio isn't an university or scientific institution; in 2014 a new 3D laparoscopic technology was acquired therefore it led to evaluation of the of the appropriateness in term of patient outcome and safety. The project aims at achieving the development of a quantitative validation model that would ensure low cost and a reliable measure of the performance of 3D technology versus 2D mode. In addition, it aims at demonstrating how new technologies, such as open source hardware and software and 3D printing, could help research with no significant cost increase. For these reasons, in order to define criteria of appropriateness in the use of 3D technologies, it was decided to perform a study to technically validate the use of the best technology in terms of effectiveness, efficiency and safety in the use of a system between laparoscopic vision in 3D and the traditional 2D. 30 surgeons were enrolled in order to perform an exercise through the use of laparoscopic forceps inside a trainer. The exercise consisted of having surgeons with different level of seniority, grouped by type of specialization (eg. surgery, urology, gynecology), exercising videolaparoscopy with two technologies (2D and 3D) through the use of a anthropometric phantom. The target assigned to the surgeon was that to pass "needle and thread" without touching the metal part in the shortest time possible. The rings selected for the exercise had each a coefficient of difficulty determined by depth, diameter, angle from the positioning and from the point of view. The analysis of the data collected from the above exercise has mathematically confirmed that the 3D technique ensures a learning curve lower in novice and greater accuracy in the performance of the task with respect to 2D.

  13. 3D painting documentation: evaluation of conservation conditions with 3D imaging and ranging techniques

    Directory of Open Access Journals (Sweden)

    D. Abate

    2014-06-01

    Full Text Available The monitoring of paintings, both on canvas and wooden support, is a crucial issue for the preservation and conservation of this kind of artworks. Many environmental factors (e.g. humidity, temperature, illumination, etc., as well as bad conservation practices (e.g. wrong restorations, inappropriate locations, etc., can compromise the material conditions over time and deteriorate an artwork. The article presents an on-going project realized by a multidisciplinary team composed by the ENEA UTICT 3D GraphLab, the 3D Optical Metrology Unit of the Bruno Kessler Foundation and the Soprintendenza per i Beni Storico Artistici ed Etnoantropologici of Bologna (Italy. The goal of the project is the multi-temporal 3D documentation and monitoring of paintings – at the moment in bad conservation’s situation - and the provision of some metrics to quantify the deformations and damages.

  14. 3D and 4D Seismic Technics Today

    Directory of Open Access Journals (Sweden)

    Marcin Marian

    2004-09-01

    Full Text Available Years ago, exploration was done through surface observations and „divining rods“ – now, it is done by satellites, microprocessors, remote sensing, and supercomputers. In the 1970´ s, the exploration success rate was 14 percent, today, it is nearly 29 percent. Not so long ago, three – dimension (3D seismic diagnostic techniques helped recover 25-50 percent of the oil in place – now, 4D seismic helps recover up to 70 percent of the oil in place. 3D and 4D seismic and earth imaging systems also help in understanding the subsurface flow of other fluids, such as groundwater and pollutants.Seismic surveys – a technique in which sound waves are bounced off underground rock struktures to reveal possible oil and gas bearing formation – are now standard fare for the modern petroleum industry. But today’s seismic methods are best at locating „structural traps“ where faults or folds in the underground rock have created zones where oil can become trapped.

  15. 3D Printing and 3D Bioprinting in Pediatrics.

    Science.gov (United States)

    Vijayavenkataraman, Sanjairaj; Fuh, Jerry Y H; Lu, Wen Feng

    2017-07-13

    Additive manufacturing, commonly referred to as 3D printing, is a technology that builds three-dimensional structures and components layer by layer. Bioprinting is the use of 3D printing technology to fabricate tissue constructs for regenerative medicine from cell-laden bio-inks. 3D printing and bioprinting have huge potential in revolutionizing the field of tissue engineering and regenerative medicine. This paper reviews the application of 3D printing and bioprinting in the field of pediatrics.

  16. 3D Printing and 3D Bioprinting in Pediatrics

    OpenAIRE

    Vijayavenkataraman, Sanjairaj; Fuh, Jerry Y H; Lu, Wen Feng

    2017-01-01

    Additive manufacturing, commonly referred to as 3D printing, is a technology that builds three-dimensional structures and components layer by layer. Bioprinting is the use of 3D printing technology to fabricate tissue constructs for regenerative medicine from cell-laden bio-inks. 3D printing and bioprinting have huge potential in revolutionizing the field of tissue engineering and regenerative medicine. This paper reviews the application of 3D printing and bioprinting in the field of pediatrics.

  17. Assessment of engineered surfaces roughness by high-resolution 3D SEM photogrammetry

    Energy Technology Data Exchange (ETDEWEB)

    Gontard, L.C., E-mail: lionelcg@gmail.com [Departamento de Ciencia de los Materiales e Ingeniería Metalúrgica y Química Inorgánica, Universidad de Cádiz, Puerto Real 11510 (Spain); López-Castro, J.D.; González-Rovira, L. [Departamento de Ciencia de los Materiales e Ingeniería Metalúrgica y Química Inorgánica, Escuela Superior de Ingeniería, Laboratorio de Corrosión, Universidad de Cádiz, Puerto Real 11519 (Spain); Vázquez-Martínez, J.M. [Departamento de Ingeniería Mecánica y Diseño Industrial, Escuela Superior de Ingeniería, Universidad de Cádiz, Puerto Real 11519 (Spain); Varela-Feria, F.M. [Servicio de Microscopía Centro de Investigación, Tecnología e Innovación (CITIUS), Universidad de Sevilla, Av. Reina Mercedes 4b, 41012 Sevilla (Spain); Marcos, M. [Departamento de Ingeniería Mecánica y Diseño Industrial, Escuela Superior de Ingeniería, Universidad de Cádiz, Puerto Real 11519 (Spain); and others

    2017-06-15

    Highlights: • We describe a method to acquire a high-angle tilt series of SEM images that is symmetrical respect to the zero tilt of the sample stage. The method can be applied in any SEM microscope. • Using the method, high-resolution 3D SEM photogrammetry can be applied on planar surfaces. • 3D models of three surfaces patterned with grooves are reconstructed with high resolution using multi-view freeware photogrammetry software as described in LC Gontard et al. Ultramicroscopy, 2016. • From the 3D models roughness parameters are measured • 3D SEM high-resolution photogrammetry is compared with two conventional methods used for roughness characetrization: stereophotogrammetry and contact profilometry. • It provides three-dimensional information with high-resolution that is out of reach for any other metrological technique. - Abstract: We describe a methodology to obtain three-dimensional models of engineered surfaces using scanning electron microscopy and multi-view photogrammetry (3DSEM). For the reconstruction of the 3D models of the surfaces we used freeware available in the cloud. The method was applied to study the surface roughness of metallic samples patterned with parallel grooves by means of laser. The results are compared with measurements obtained using stylus profilometry (PR) and SEM stereo-photogrammetry (SP). The application of 3DSEM is more time demanding than PR or SP, but it provides a more accurate representation of the surfaces. The results obtained with the three techniques are compared by investigating the influence of sampling step on roughness parameters.

  18. Objective and subjective quality assessment of geometry compression of reconstructed 3D humans in a 3D virtual room

    Science.gov (United States)

    Mekuria, Rufael; Cesar, Pablo; Doumanis, Ioannis; Frisiello, Antonella

    2015-09-01

    Compression of 3D object based video is relevant for 3D Immersive applications. Nevertheless, the perceptual aspects of the degradation introduced by codecs for meshes and point clouds are not well understood. In this paper we evaluate the subjective and objective degradations introduced by such codecs in a state of art 3D immersive virtual room. In the 3D immersive virtual room, users are captured with multiple cameras, and their surfaces are reconstructed as photorealistic colored/textured 3D meshes or point clouds. To test the perceptual effect of compression and transmission, we render degraded versions with different frame rates in different contexts (near/far) in the scene. A quantitative subjective study with 16 users shows that negligible distortion of decoded surfaces compared to the original reconstructions can be achieved in the 3D virtual room. In addition, a qualitative task based analysis in a full prototype field trial shows increased presence, emotion, user and state recognition of the reconstructed 3D Human representation compared to animated computer avatars.

  19. Are 3-D Movies Bad for Your Eyes?

    Medline Plus

    Full Text Available ... 3-D technology healthy for your or your children's eyes? Although there are no long-term studies, ophthalmologists say there is no reason to be concerned that 3-D movies, TV or video games will damage the eyes or visual system. Some ...

  20. A microfluidic device for 2D to 3D and 3D to 3D cell navigation

    International Nuclear Information System (INIS)

    Shamloo, Amir; Amirifar, Leyla

    2016-01-01

    Microfluidic devices have received wide attention and shown great potential in the field of tissue engineering and regenerative medicine. Investigating cell response to various stimulations is much more accurate and comprehensive with the aid of microfluidic devices. In this study, we introduced a microfluidic device by which the matrix density as a mechanical property and the concentration profile of a biochemical factor as a chemical property could be altered. Our microfluidic device has a cell tank and a cell culture chamber to mimic both 2D to 3D and 3D to 3D migration of three types of cells. Fluid shear stress is negligible on the cells and a stable concentration gradient can be obtained by diffusion. The device was designed by a numerical simulation so that the uniformity of the concentration gradients throughout the cell culture chamber was obtained. Adult neural cells were cultured within this device and they showed different branching and axonal navigation phenotypes within varying nerve growth factor (NGF) concentration profiles. Neural stem cells were also cultured within varying collagen matrix densities while exposed to NGF concentrations and they experienced 3D to 3D collective migration. By generating vascular endothelial growth factor concentration gradients, adult human dermal microvascular endothelial cells also migrated in a 2D to 3D manner and formed a stable lumen within a specific collagen matrix density. It was observed that a minimum absolute concentration and concentration gradient were required to stimulate migration of all types of the cells. This device has the advantage of changing multiple parameters simultaneously and is expected to have wide applicability in cell studies. (paper)