, 2006, 2009), machinima (machine + cinema + anime, real-time animation captured in games etc.), and the digital storytelling movement. A dialogic perspective on the diversity of digital media practices opens up for understanding the complex evolution of language on socio-historical, cultural......The presentation reviews the interplay of dialogic (Bakhtin, 1981) and multimodal theories on media production practices, with attention to visual communication (Kress and van Leeuwen, 2001, 2006). This theoretical approach aids in reflecting on digital media practices as novel (new) sign systems...... develop a collaborative digital storytelling showcase for their own digital stories about Roskilde University. This course is intended to bring up reflections on the wider phenomenon of contemporary media practices, such as: YouTube, DIY (do-it-yourself) filmmaking or homemade, garage cinema (Jenkins...
Finnemann, Niels Ole
This article discusses digital humanities and the growing diversity of digital media, digital materials and digital methods. The first section describes the humanities computing tradition formed around the interpretation of computation as a rule-based process connected to a concept of digital...... materials centred on the digitisation of non-digital, finite works, corpora and oeuvres. The second section discusses “the big tent” of contemporary digital humanities. It is argued that there can be no unifying interpretation of digital humanities above the level of studying digital materials with the help...... of software-supported methods. This is so, in part, because of the complexity of the world and, in part, because digital media remain open to the projection of new epistemologies onto the functional architecture of these media. The third section discusses the heterogeneous character of digital materials...
In this statement I contemplate the relationship between the Kantian antinomies and modern digital communicative media. The antinomies demonstrate that knowledge is decisively indeterminate. The indeterminate character of our knowledge is an important source for critical reflection. Since we...... mediated communication of which it is important to be aware. Kantian transcendental dialectics thus proves to be relevant in framing our communication within the digital systems – and in the creation of new media. The point is not that there is never room for critical reflection in digital media...... are inevitably bound up in a dialectics between finitude and infinitude, we are never allowed to fall back into a self-assured conviction of the infallibility of our understanding. I do, however, demonstrate that digital media are characterized by a fundamental finitude. This poses a potential bias in digitally...
In this statement I contemplate the relationship between the Kantian antinomies and modern digital communicative media. The antinomies demonstrate that knowledge is decisively indeterminate. The indeterminate character of our knowledge is an important source for critical reflection. Since we...... mediated communication of which it is important to be aware. Kantian transcendental dialectics thus proves to be relevant in framing our communication within the digital systems – and in the creation of new media. The point is not that there is never room for critical reflection in digital media...
Arthur, Magan H
Building large integrated content management systems is a daunting task and there is little guidance for the implementation process for the mid-level manager. There are thousands of home grown or old standalone systems in need of upgrading and expanding to keep up with the growing challenge of digital media. This book allows the non-technical executive to understand the key concepts and issues. It covers the technical process and business aspects of expanding a system.
The new edition of The Digital Media Handbook presents an essential guide to the historical and theoretical development of digital media, emphasising cultural continuity alongside technological change, and highlighting the emergence of new forms of communication in contemporary networked culture.Andrew Dewdney and Peter Ride present detailed critical commentary and descriptive historical accounts, as well as a series of interviews from a range of digital media practitioners, including producers, developers, curators and artists.The Digital Media Handbook highlights key concerns of today's prac
Kim, Ju Hwan
This book is divided four parts. The first part describes media and mark on sign and media, what is the sign?, interpretation of sign and semiotics. The second part is for production sign theory and origin of digital revolution such as the problem of origin of digital revolution, homogeneity of producing goods and sign : triple triangle model for production sign theory, triple triangle model for producing goods, triple triangle model of producing sign and triple triangle model of art works. The third parts deals with development of the media and meaning of digital revolution with four changes : invention of letter, appearance of printed media and establishment modernity, appearance electronic media and mess media and appearance of digital media. The last part mentions ontology of world wide web.
Kim, Ju Hwan
This book is divided four parts. The first part describes media and mark on sign and media, what is the sign?, interpretation of sign and semiotics. The second part is for production sign theory and origin of digital revolution such as the problem of origin of digital revolution, homogeneity of producing goods and sign : triple triangle model for production sign theory, triple triangle model for producing goods, triple triangle model of producing sign and triple triangle model of art works. The third parts deals with development of the media and meaning of digital revolution with four changes : invention of letter, appearance of printed media and establishment modernity, appearance electronic media and mess media and appearance of digital media. The last part mentions ontology of world wide web.
..., and the sale within the United States after importation of certain digital media devices, including... INTERNATIONAL TRADE COMMISSION [Docket No 2954] Certain Digital Media Devices, Including Televisions, Blu-Ray Disc Players, Home Theater Systems, Tablets and Mobile Phones, Components Thereof and...
... importation, and the sale within the United States after importation of certain digital media devices... INTERNATIONAL TRADE COMMISSION [Investigation No. 337-TA-882] Certain Digital Media Devices, Including Televisions, Blu-Ray Disc Players, Home Theater Systems, Tablets and Mobile Phones, Components...
Full Text Available There is still a gender digital divide in Indonesia. Indonesian women need digital media literacy skills to effectively use the Internet and to raise their quality of life. Empowering literacy abilities includes the skills of using digital media to access, search, analyze, reflect, share, and create. In this qualitative research study, founders, leaders, and participants from IWITA (Indonesian Women Information Technology Awareness and FemaleDev (Female Developer were interviewed because these organizations focus on developing digital literacy for women. The findings indicated that digital media literacy remains low because of inadequate education, lack of opportunities and the patriarchal system in Indonesia.
In 2013-2014, Brooks Library at Central Washington University (CWU) launched library content in three systems: a digital asset-management system, an institutional repository (IR), and a web-based discovery layer. In early 2014, the archives at the library began to use these systems to disseminate media recently digitized from legacy formats. As…
Full Text Available The article presents the phenomena of new communication technologies. It exposes the role of social media (Web 2.0 and sketches some global trends within the field of new media. It further outlines basic characteristics of traditional mass communication and consumption of media products, and as a counter-part presents interactive nature of a new media and the phenomena of user-generated media contents. The main focus of the article is the process of digitalization and its influence on important social system: media industry and production. Digitalization and growth of social media have challenged the news industry, so the latter has to adjust its media production to the rising power of independent publishers on social media platforms, as well as to users, which became publishers themselves, the so-called prosumers. The process of multimedia production is described through various types of inclusion promised in the technological formats. This article also highlights the transformed “intimacy” of new media cultures, which presents further evidence of new, unstable, and to some respect blurring divisions between the public and private spheres of communication. Several positive and negative consequences of digitalization on media landscape are enumerated. There are problems concerning transparency, accountability and professionalism of media production. Digital media has speed up the process of media production, journalists are faced with lack of time. Journalists as multitasking professionals are becaming the norm. The article exposes social activities manifested on social media (networks. Social networks, such as Facebook and Twitter, are becoming news platforms for spreading information and news among users. Moreover, social media has become a powerful tool for publishers and journalists, as it enables them to augment or to keep their audience. Since social networks are usually used to accomplish interpersonal rather than professional goals
Since the 1980s, digital materialism has received increasing interest in the field of media studies. Materialism as a theoretical paradigm assumes that all things in the world are tied to physical processes and matter. Yet within digital media studies, the understanding of what should be the core object of a materialist analysis is debated. This paper proposes to untangle some of the principal theoretical propositions that compose the field of digital materialism. It outlines six frameworks t...
Dalope, Kristin A; Woods, Leonard J
Family dynamics are increasingly being influenced by digital media. Three frameworks are described to help clinicians to understand and respond to this influence. First, a social-ecological framework shows how media has both a direct and indirect impact on individuals, relationships, communities, and society. Next, family systems theory is introduced to demonstrate digital media-related interactions within families. Finally, a developmental framework explores the role of digital media in shaping parenting. These theories are then integrated into practical strategies that clinicians can use, including recommendations and resources from the American Academy of Pediatrics. Copyright © 2017 Elsevier Inc. All rights reserved.
Digital media story-telling (which enhances traditional oral story-telling with images, music, and text) has been a focus of recent scholarship for its potential to produce numerous educational benefits. Through digital media storytelling, students' imagination, creativity, critical thinking, writing, public speaking, and organizational or…
This article attempts to identify some of the technology and research challenges facing the digital media industry in the future. We first discuss several trends in the industry, such as the rapid growth of broadband Internet networks and the emergence of networking and media-capable devices in the home. Next, we present technical challenges that result from these trends, such as effective media interoperability in devices, and provide a brief overview of Windows Media, which is one of the technologies in the market attempting to address these challenges. Finally, given these trends and the state of the art, we argue that further research on data compression, encoder optimization, and multi-format transcoding can potentially make a significant technical and business impact in digital media. We also explore the reasons that research on related techniques such as wavelets or scalable video coding is having a relatively minor impact in today"s practical digital media systems.
highly influential in the media-political frameworks of the 20th century and today. What is happening in the process of digitalization, however, is that these division lines dissolve. Earlier, the press produced journalism in written form, broadcasters audiovisual; but in the digital age, the ways...... of presenting the news are converging, making newspapers and broadcasters direct competitors in the same market (see, e.g., Søndergaard & Helles, 2014). So the question is to what extent this tri-sectional understanding of the media is adequate for the current media environment, and how processes of convergence...... challenge its core assumptions (see also Nielsen, 2014). Along those lines, the basic question of this paper is how different media systems and the actors in it adapt media politically to current changes in their contingencies? What happens to the guideposts of media policy when the landscape changes...
Lieberman, Debra A.; Bates, Cynthia H.; So, Jiyeon
This article reviews a selection of studies on digital media and learning for young children ages 3 to 6. The range of digital media for this age group is growing and includes computer-delivered and online activities; console video games; handheld media, occasionally with GPS or an accelerometer, in cell phones and other wireless mobile devices;…
for new tools and new theoretical approaches with which to understand them. the article argues that the current phase of social practices and technological development makes it difficult to disitnguish between experience with digital media and mediated experiences, because of the use of renegotiation og......Visual learning is a topic for didactic studies in all levels of educaion, brought about by an increasing use of digital meida- digital media give rise to discussions of how learning expereienes come about from various media ressources that generate new learning situations. new situations call...... about by the nature of diverse digital artefacts, 3. the learning potentials in using mobils devices for integrating the body in visual perception processes....
Gerwin, Roslyn L; Kaliebe, Kristopher; Daigle, Monica
Today's youth develop immersed in a digital media world and the effects are specific to their developmental stage. Clinicians and caretakers should be mindful regarding digital media use patterns; however, this complex and reciprocal relationship defies simple linear descriptions. The impacts of digital media can be powerful. It is important to be cautious but not over-pathologize media use because digital media enables social connections, allows self-soothing in some children, and fills needs for stimulation and self-expression. Young children or those with psychiatric disorders or developmental delays should be considered vulnerable to harmful effects of media content and overuse. Copyright © 2017. Published by Elsevier Inc.
Full Text Available Throughout this article, we are presenting a proposal to conduct digital media studies as one of the first deliverables of an ongoing research project. This proposal, which we are calling “Articulated System to Analyse Digital Media” (ASADM: consists of a set of concepts presented through specific terminology, and of a group of articulated elements allowing to determine what we call the what (parameters and how (indicators of any future study regarding online newspapers or digital media. Thus, we obtain an operative analysis protocol as a deliverable. In between, we characterize the typical context of the sort of studies that constitute the context for our proposal.
Full Text Available This article presents the overview of the distribution and consequences of the use of digital media in Serbia based on the systematization of the answers to four research questions. By the opinion of the author, when we say digital media, we should consider at least five types of institutions. These are: all mass media that have done convergence with digital, information-communication technology; electronic media that have switched to program diffusion through 'Internet protocol'; web sites and portals which fulfill the legal norms to become mass media; public announcements via blogs and posts by the individuals on social networks; and cultural institutions which improve interactions with their audience through Internet. The article lists the numerous advantages of digital media that are inevitably multiplied. On the other hand, the risks and menaces caused by this trend are also listed. In conclusion, it is ascertained that media and cultural institutions cannot just archive huge production of information and cultural and/or quasi cultural, artistic products, and that the burden of selection and responsibility falls on the shoulder of the users.
Li, Kuan-Ching; Shih, Timothy K
Cloud Computing and Digital Media: Fundamentals, Techniques, and Applications presents the fundamentals of cloud and media infrastructure, novel technologies that integrate digital media with cloud computing, and real-world applications that exemplify the potential of cloud computing for next-generation digital media. It brings together technologies for media/data communication, elastic media/data storage, security, authentication, cross-network media/data fusion, interdevice media interaction/reaction, data centers, PaaS, SaaS, and more.The book covers resource optimization for multimedia clo
Reid Chassiakos, Yolanda Linda; Radesky, Jenny; Christakis, Dimitri; Moreno, Megan A; Cross, Corinn
Today's children and adolescents are immersed in both traditional and new forms of digital media. Research on traditional media, such as television, has identified health concerns and negative outcomes that correlate with the duration and content of viewing. Over the past decade, the use of digital media, including interactive and social media, has grown, and research evidence suggests that these newer media offer both benefits and risks to the health of children and teenagers. Evidence-based benefits identified from the use of digital and social media include early learning, exposure to new ideas and knowledge, increased opportunities for social contact and support, and new opportunities to access health promotion messages and information. Risks of such media include negative health effects on sleep, attention, and learning; a higher incidence of obesity and depression; exposure to inaccurate, inappropriate, or unsafe content and contacts; and compromised privacy and confidentiality. This technical report reviews the literature regarding these opportunities and risks, framed around clinical questions, for children from birth to adulthood. To promote health and wellness in children and adolescents, it is important to maintain adequate physical activity, healthy nutrition, good sleep hygiene, and a nurturing social environment. A healthy Family Media Use Plan (www.healthychildren.org/MediaUsePlan) that is individualized for a specific child, teenager, or family can identify an appropriate balance between screen time/online time and other activities, set boundaries for accessing content, guide displays of personal information, encourage age-appropriate critical thinking and digital literacy, and support open family communication and implementation of consistent rules about media use. Copyright © 2016 by the American Academy of Pediatrics.
McGloin, Aileen F; Eslami, Sara
The way that people communicate, consume media and seek and receive information is changing. Forty per cent of the world's population now has an internet connection, the average global social media penetration is 39% and 1·5 billion people have internet access via mobile phone. This large-scale move in population use of digital, social and mobile media presents an unprecedented opportunity to connect with individuals on issues concerning health. The present paper aims to investigate these opportunities in relation to dietary behaviour change. Several aspects of the digital environment could support behaviour change efforts, including reach, engagement, research, segmentation, accessibility and potential to build credibility, trust, collaboration and advocacy. There are opportunities to influence behaviour online using similar techniques to traditional health promotion programmes; to positively affect health-related knowledge, skills and self-efficacy. The abundance of data on citizens' digital behaviours, whether through search behaviour, global positioning system tracking, or via demographics and interests captured through social media profiles, offer exciting opportunities for effectively targeting relevant health messages. The digital environment presents great possibilities but also great challenges. Digital communication is uncontrolled, multi-way and co-created and concerns remain in relation to inequalities, privacy, misinformation and lack of evaluation. Although web-based, social-media-based and mobile-based studies tend to show positive results for dietary behaviour change, methodologies have yet to be developed that go beyond basic evaluation criteria and move towards true measures of behaviour change. Novel approaches are necessary both in the digital promotion of behaviour change and in its measurement.
Hoge, Elizabeth; Bickham, David; Cantor, Joanne
There are growing concerns about the impact of digital technologies on children's emotional well-being, particularly regarding fear, anxiety, and depression. The 2 mental health categories of anxiety and depression will be discussed together because there is significant symptom overlap and comorbidity. Early research has explored the impact of traditional media (eg, television, movies) on children's acute fears, which can result in anxieties and related sleep disturbances that are difficult to remedy. More recent research deals with the interactive nature of newer media, especially social media, and their impacts on anxiety and depression. Key topics of inquiry include the following: anxiety and depression associated with technology-based negative social comparison, anxiety resulting from lack of emotion-regulation skills because of substituted digital media use, social anxiety from avoidance of social interaction because of substituted digital media use, anxiety because of worries about being inadequately connected, and anxiety, depression, and suicide as the result of cyberbullying and related behavior. A growing body of research confirms the relationship between digital media and depression. Although there is evidence that greater electronic media use is associated with depressive symptoms, there is also evidence that the social nature of digital communication may be harnessed in some situations to improve mood and to promote health-enhancing strategies. Much more research is needed to explore these possibilities. Copyright © 2017 by the American Academy of Pediatrics.
The development of the internet and the expansion of digitalization changed the way society works, especially mass-media. The question is if the internet was an advantage or a disadvantage for mass-media? Apparently, on one hand digitalization determined the reduction of production and distribution costs but also content diversification. At the same time, social media and rapid documentation brought an accession in the quality of journalistic product as well as the entering on the market of m...
Full Text Available The development of the internet and the expansion of digitalization changed the way society works, especially mass-media. The question is if the internet was an advantage or a disadvantage for mass-media? Apparently, on one hand digitalization determined the reduction of production and distribution costs but also content diversification. At the same time, social media and rapid documentation brought an accession in the quality of journalistic product as well as the entering on the market of multiple actors, in consequence, more ideas more carefully selected. On the other hand, it is possible that the internet may have increased the volume of information, detrimental to its credibility. In other words, the quality of the journalistic act and its results have been altered or at least crippled. Methodologically, starting from the observation of the actual situation in mass-media industry and economy, we propose to make a content analysis. We will talk about aspects concerning the challenges and the opportunities from media industry in the digital context, analyzing the opinions of other researchers about the topic. We are trying to present the concepts that we sustain in the light of some reference works and to give examples from the reality of Romanian and international mass-media economy. The mass-media sector in the digital world is confronting with opportunities and challenges. The change isn’t simple and without risks but is expensive and may be the only way of survival for each of the societies in this sector. In order to build successful businesses in media industry just like in any other sectors, sustainable growth has to be the main characteristic. Sustainable development, predictability and upward economic growth are possible only taking into account the context in which the organization operates. Adapting press organization to the external environment, a creative response to market challenges and optimal management of the financial
Bull, Justin G., E-mail: firstname.lastname@example.org; Kozak, Robert A., E-mail: email@example.com
The consumption of the written word is changing, as media transitions from paper products to digital alternatives. We reviewed the life cycle assessment (LCA) research literature that compared the environmental footprint of digital and paper media. To validate the role of context in influencing LCA results, we assessed LCAs that did not compare paper and print, but focused on a product or component that is part of the Information and Communication Technology (ICT) sector. Using a framework that identifies problems in LCA conduct, we assessed whether the comparative LCAs were accurate expressions of the environmental footprints of paper and print. We hypothesized that the differences between the product systems that produce paper and digital media weaken LCA's ability to compare environmental footprints. We also hypothesized that the characteristics of ICT as an industrial sector weaken LCA as an environmental assessment methodology. We found that existing comparative LCAs offered problematic comparisons of paper and digital media for two reasons — the stark material differences between ICT products and paper products, and the unique characteristics of the ICT sector. We suggested that the context of the ICT sector, best captured by the concept of “Moore's Law”, will continuously impede the ability of the LCA methodology to measure ICT products. -- Highlights: • We review the LCA research that compares paper and digital media. • We contrast the comparative LCAs with LCAs that examine only digital products. • Stark differences between paper and digital media weakens LCA findings. • Digital products in general challenge the LCA method's reliability. • Continuous innovation and global nature of digital products impedes LCA methodology.
Bull, Justin G.; Kozak, Robert A.
The consumption of the written word is changing, as media transitions from paper products to digital alternatives. We reviewed the life cycle assessment (LCA) research literature that compared the environmental footprint of digital and paper media. To validate the role of context in influencing LCA results, we assessed LCAs that did not compare paper and print, but focused on a product or component that is part of the Information and Communication Technology (ICT) sector. Using a framework that identifies problems in LCA conduct, we assessed whether the comparative LCAs were accurate expressions of the environmental footprints of paper and print. We hypothesized that the differences between the product systems that produce paper and digital media weaken LCA's ability to compare environmental footprints. We also hypothesized that the characteristics of ICT as an industrial sector weaken LCA as an environmental assessment methodology. We found that existing comparative LCAs offered problematic comparisons of paper and digital media for two reasons — the stark material differences between ICT products and paper products, and the unique characteristics of the ICT sector. We suggested that the context of the ICT sector, best captured by the concept of “Moore's Law”, will continuously impede the ability of the LCA methodology to measure ICT products. -- Highlights: • We review the LCA research that compares paper and digital media. • We contrast the comparative LCAs with LCAs that examine only digital products. • Stark differences between paper and digital media weakens LCA findings. • Digital products in general challenge the LCA method's reliability. • Continuous innovation and global nature of digital products impedes LCA methodology
Francisco Rui Cádima
Full Text Available The issues of cultural diversity and the plurality of voices in the current digital and global environment are raising new challenges beyond those already identified in the context of migration from classical media to the internet galaxy. If, with traditional media, a closing logic under “the same” prevailed, with digital media we started to believe in the “apotheosis of the dream of diversity” (Curran, 2008. But the truth is that the elimination of the old filters of information and distribution does not seem to be happening. New “gatekeeping” surrounds human intervention, with current information dissemination systems having an algorithmic basis and artificial intelligence, biasing access to news and reducing space for cultural diversity or even censuring the plurality of voices and cultural expressions.
Designed as both a teaching text and reader for students and faculty across diverse disciplines, the book provides an "ethical toolkit" - an introduction to prevailing ethical frameworks - and shows their application to both general issues and specific case-studies in digital media (privacy...
The article presents the phenomena of new communication technologies. It exposes the role of social media (Web 2.0) and sketches some global trends within the field of new media. It further outlines basic characteristics of traditional mass communication and consumption of media products, and as a counter-part presents interactive nature of a new media and the phenomena of user-generated media contents. The main focus of the article is the process of digitalization and its influence on import...
from a aesthetic view wherein the digital media can be used as a resource for the child to learn about body awareness and better understanding and remembrance of their own subjectivity, while still gaining the knowledge education the Danish system demands. In this paper I will use an existential...... that the child should no longer be seen as a user with an ipad, but instead should the ipad while in use be seen as an extension of the users subject. The importance comes in how the pedagog helps the user not to lose awareness of the body while this takes place, but instead let the user experience both the body......Digital media and aesthetical learning in day care education. The digital media is one of the major subjects that are to be included in everyday life in the Danish day care. This is a strategy from the Danish government, who view it as a necessary step in educating children for the future. In 2013...
This essay argues for a paradigm shift in the study of the Internet and digital/social media. Big data analytics is the dominant paradigm. It receives large amounts of funding, is administrative and a form of digital positivism. Critical social media research is an alternative approach that combines critical social media theory, critical digital methods and critical-realist social media research ethics. Strengthening the second approach is a material question of power in academia.
The explosive development of new digital media technologies is often described as a media evolution but hardly ever is the concept of ‘media evolution’ taken at face value. This article takes up that challenge by combining cultural evolution theories with medium theory. The article argues that bi...
... INTERNATIONAL TRADE COMMISSION [Investigation No. 337-TA-882] Certain Digital Media Devices, Including Televisions, Blu-Ray Disc Players, Home Theater Systems, Tablets and Mobile Phones, Components... (``section 337''), in the importation into the United States, the sale for importation, and the sale within...
Full Text Available Digital media  are widely talked about as a democratising force. As internet access proliferates, it is implied, structural constraints will dissolve and bring greater equality - if not instantly, but gradually as today's youth, the digital generation, come of age and agents of the old, non-digital order pass away. Thus, the alleged boundlessness of digital media is thought of as somehow having unbound young people from the larger social structure of power relations. Drawing on the ideas of Pierre Bourdieu, the present article examines the significance of social class for the ways in which young Swedish men perceive, interpret and make use of digital media in their everyday lives. The results suggest that class, through the workings of habitus, shapes the young men's approaches to education, leisure and the future, which, in turn, tend to generate divergent readings of digital media. Those who are privileged in terms of cultural and economic capital think and make use of digital media in compliance with the perceived moral order of digital goods and practices as instituted and imposed by the educational system, for example, whereas those disprivileged in this respect, although recognising the dominant scheme of classification and valuation of such goods and practices, tend to use them in ways that are at odds with it, thereby contributing to the workings of symbolic violence, i.e. to their own subordination.
Goldstein, Karen; Briggs, Michael; Oleynik, Veronica; Cullen, Mac; Jones, Jewel; Newman, Eileen; Narva, Andrew
Health-care providers and patients increasingly turn to the Internet-websites as well as social media platforms-for health-related information and support. Informed by research on audience behaviors and preferences related to digital health information, the National Kidney Disease Education Program (NKDEP) developed a comprehensive and user-friendly digital ecosystem featuring content and platforms relevant for each audience. NKDEP's analysis of website metrics and social media conversation mapping related to CKD revealed gaps and opportunities, informing the development of a digital strategy to position NKDEP as a trustworthy digital source for evidence-based kidney disease information. NKDEP launched a redesigned website (www.nkdep.nih.gov) with enhanced content for multiple audiences as well as a complementary social media presence on Twitter and Facebook serving to drive traffic to the website as well as actively engage target audiences in conversations about kidney disease. The results included improved website metrics and increasing social media engagement among consumers and health-care providers. NKDEP will continue to monitor trends, explore new directions, and work to improve communication across digital platforms. Published by Elsevier Inc.
Achieving effective learning via digital media continues to be a major concern in contemporary education. The daily use of all forms of digital media is part of our lives and therefore becomes a key component of education. Educators must consider the process of digital media curriculum as a learning model and form of experience adapted to…
Full Text Available This study mainly focuses on the insights of a private school’s head pertaining to the use of digital media in educational marketing. The qualitative research paradigm was chosen for this study and in depth phenomenological interview was conducted from a head of a private school. Two themes were extracted from the data: Marketing educational services through digital media and its challenges, and digital media tool for marketing education services. The study revealed that the school head perceived the digital media to be cost-effective marketing strategy that was multidimensional and value-driven, but due to lack of awareness, skills, attitude, and sense of maturity among stakeholders, digital media was ignored and was not much used as a cost-effective marketing tool. Nevertheless, it is proposed that by hiring marketing personnel to promote services professionally, by aligning their strategies according to the demands of their customers, and by inviting customers’ voice on digital platforms, digital media can become a cost-effective and a valuable tool for mercerization of education.
Digital media industry which is the 21st world of the development of knowledge economy,is the core industry after the IT industry and a new economic growth point,our country also with the development of times to accelerate the multimedia digital art talents training steps.But it is undeniable is digital media art teaching system there are still some problems.In this paper,the characteristics of digital media art paper is analyzed on the basis of digital media art market and docking not compatible development present situation,in view of practice teaching from daily experimental course teaching management,open open lab,project practice group activities and organize and conduct professional teaching establishment and market integration of internship from four aspects,and puts forward the media art practical teaching system construction ideas.%针对数字媒体艺术教学体系存在的问题,在阐述数字媒体艺术特点的基础上,分析数字媒体艺术与市场对接不协调的发展现状。结合哈尔滨师范大学传媒学院实践经验和取得的成果,提出数字媒体艺术专业实践教学体系构建的设想。
Reyna, Jorge; Hanham, Jose; Meier, Peter
Being literate has traditionally meant being able to read and write using the media of the day. In the 21st century, being literate requires additional skills such as competence with digital media creation. Until recently, those who could afford and use equipment and applications to produce digital media content were typically developers and…
Andy Lloyd; James Mckendrick; Ailsa Rutter
Background and challenges to implementation The evidence for mass media to raise awareness about the harm of smoking and benefits of quitting remains strong. However, pressures on budgets means TV is not always seen as an affordable option, while the emergence of digital media presents an attractive option to funders as a way of saving costs while maintaining responses. Digital and social media has provided us with learnings about the role of “push” (broadcast) and “pull” (direct responses...
Goodman, Amanda L
Families share stories with each other and veterans reconnect with their comrades, while teens edit music videos and then upload them to the web: all this and more can happen in the digital media lab (DML), a gathering of equipment with which people create digital content or convert content that is in analog formats. Enabling community members to create digital content was identified by The Edge Initiative, a national coalition of leading library and local government organizations, as a library technology benchmark. Surveying academic and public libraries in a variety of settings and sharing a
Ohme, Jakob; Albæk, Erik
Is there a connection between increased use of digital media and changing patterns of political participation? This study tests how use of online media for different purposes (social interaction, creative expression, online news use, social media news use) is related to three types of political...... participation. It examines whether mobilizing effects are partly indirect due to different understandings of citizenship (dutiful, optional, individual, collective) that may be fostered by digital media use. The study is based on a survey of a sample of the Danish population (n=1322), including data from two...... online survey waves and a smartphone-based media diary that documents respondents’ social media use. Results indicate support for a new pathway to participation, but the relationship depends on whether citizens are socialized in a digital media environment....
Full Text Available The development of digital media has brought a new challenge to existing science popularization in the rural areas. In this paper, new experience of rural science popularization on both traditional and digital media in Zhejiang province was introduced. We proposed several strategies for rural science popularization in the digital media era: First, we should strengthen the utilization of traditional platforms such as print media and broadcast and TV media. Then, digital media based on Internet should also be used for science popularization. Last but not least, we should also try to use “the fifth media” to upgrade existing platforms and create new Internet media channels.
Spitz, Erich; Hourcade, Jean-Charles; Lalo", Franck
While the short term and mid-term archiving of digital data and information can be handled reasonably well with modern techniques, the long term aspects of the problem (several decades or even centuries) are much more difficult to manage. The heart of the problem is the longevity of storage media, which presently does not go beyond a few years, maybe one or two decades in the best cases. In this article, we review the various strategies for long term archiving, with two main categories: active and passive. We evaluate the various recording media in terms of their longevity. We then discuss the recordable optical digital disks (RODDs) and the state of the art in this domain; the present situation is that, with the techniques that are implemented commercially, good prospects for long term archiving are not available. Nevertheless, the conceptual simplicity of RODDs could be exploited to create new recordable digital media; the improvements that are needed seem to be reachable with reasonable development effort. Since RODDs are now in strong competition with other systems (hard disks or flash memory for instance) that constantly make enormous progress, there seems to be little hope to see RODDs win the race of capacity; nevertheless, longevity could provide them with a new market, since the need for long term archiving is so pressing everywhere in the world.
Kim, Yonghwan; Wang, Yuan; Oh, Jeyoung
Social media and mobile phones have emerged as important platforms for college students' communication activities. This study examined how college students' psychological need to belong is associated with their use of social media and smartphones. In addition, it further investigated the effects of college students' digital media use on their social engagement. Findings revealed that students' need to belong was positively related with their use of social media and smartphones, which could further facilitate their social engagement. Moreover, the relationship between the need to belong and social engagement was mediated by college students' digital media use. This study offers empirical evidence of the positive effects of digital media on social behaviors and contributed to further understanding about the mechanisms by which need to belong leads to social engagement through digital media use.
Li, Shiping; Zhong, Jingang
Imaging through turbid media using visible or IR light instead of harmful x ray is still a challenging problem, especially in dynamic imaging. A method of dynamic imaging through turbid media using digital holography is presented. In order to match the coherence length between the dynamic object wave and the reference wave, a cw laser is used. To solve the problem of difficult focusing in imaging through turbid media, an autofocus technology is applied. To further enhance the image contrast, a spatial filtering technique is used. A description of digital holography and experiments of imaging the objects hidden in turbid media are presented. The experimental result shows that dynamic images of the objects can be achieved by the use of digital holography.
Daniel Cermak-Sassenrath. On the playful use of digital media. Invited article (formatted as an interview). In: Goethe-Institut, Brasil. Games of the South, 2016. Available online, https://www.goethe.de/ins/br/en/kul/sup/sds/sud/20824177.html.......Daniel Cermak-Sassenrath. On the playful use of digital media. Invited article (formatted as an interview). In: Goethe-Institut, Brasil. Games of the South, 2016. Available online, https://www.goethe.de/ins/br/en/kul/sup/sds/sud/20824177.html....
Savina, Elena; Mills, Jennifer L.; Atwood, Kelly; Cha, Jason
The growing proliferation of digital media over the past few decades has engendered both significant promise and significant concerns regarding children's development. Digital media have changed the ways young people learn, interact with others, and develop essential cognitive and social-emotional skills. This paper provides school psychologists…
Alfonso Gutiérrez Martín
Full Text Available El presente trabajo aborda las posibles relaciones entre educación y medios en la sociedad actual, y el papel que le corresponde a la educación formal tanto en la integración curricular de los medios como en la alfabetización digital necesaria para el siglo XXI. Se parte de distintas concepciones y enfoques que en las últimas décadas han predominado en el estudio de los medios y en la educación y alfabetización mediáticas en el panorama internacional; se intentan subsanar algunos problemas terminológicos derivados de la riqueza idiomática del mundo global e intercultural en el que nos movemos; se buscan posturas integradoras y se propone una alfabetización para el siglo XXI que se caracteriza por ser mediática, digital, multimodal, crítica y funcional. Se analizan posibles interpretaciones de educación mediática y competencia digital prestando especial atención al actual marco normativo europeo y se advierte de dos posibles peligros: reducir la educación mediática al desarrollo de la competencia digital, y reducir la competencia digital a su dimensión más tecnológica e instrumental: centrarse en los conocimientos técnicos, en los procedimientos de uso y manejo de dispositivos y programas, olvidando las actitudes y los valores. Para evitar el reduccionismo y el sesgo tecnológico se recomienda recuperar para el desarrollo de la alfabetización mediática y de la competencia digital los enfoques más críticos e ideológicos de la educación para los medios.This article addresses some possible relationship between education and media in contemporary society and explores the role that formal education should play in both the integration of media in the curriculum and the digital literacy skills necessary for the 21st century. The authors discuss here different theories and approaches that have dominated international media studies, media education and media literacy in recent decades. Confusion and misunderstandings in
LaRiviere, Kristin; Snider, Jeanette; Stromberg, Alison; O'Meara, KerryAnn
In this article, the authors consider the strengths and weaknesses of digital media in the organization of student activism, and how educators can better assist and advise student activists using digital media to create improved learning opportunities. To gain a perspective on the relative strengths and challenges of online media in regard to…
The history of the evolution of media shows that the introduction of a new medium does not mean the end or death of an existing old medium. The continuing overall growth and expansion of the media industries during the last century supports this assertion. Will the emergence and development of digital media forms mean ...
Laadan, Oren; Nieh, Jason; Phung, Dan
Methods, media and systems for managing a distributed application running in a plurality of digital processing devices are provided. In some embodiments, a method includes running one or more processes associated with the distributed application in virtualized operating system environments on a plurality of digital processing devices, suspending the one or more processes, and saving network state information relating to network connections among the one or more processes. The method further include storing process information relating to the one or more processes, recreating the network connections using the saved network state information, and restarting the one or more processes using the stored process information.
Melki, Jad P.
The role of new media in the Arab uprisings and the news of widespread surveillance of digital and mobile media have triggered a renewed interest in Arab audiences research, particularly as it pertains to these audiences' critical abilities and digital media literacy competencies. Taken for granted have been Arab youth's widespread use of social…
Prager, Phillip; Thomas, Maureen; Selsjord, Marianne
and storytelling arts combine to create rich, complex, and engaging moving-image based artworks with wide appeal. It examines how dramatist and interactive media artist Maureen Thomas and 3D media artist and conservator Marianne Selsjord deploy creative digital technologies to transpose, transform, and transcend......How can digital media technologies, contemporary theories of creativity, and tradition combine to develop the aesthetics of computer-based art today and in the future? Through contextualised case-studies, this chapter investigates how games, information technologies, and traditional visual...... pre-page arts and crafts for the digital era, making fresh work for new audiences. Researcher in digital aesthetics, creative cognition, and play behaviour Dr. Phillip Prager examines how such work is conducive to creative insight and worthwhile play, discussing its remediation of some...
Farnan, Jeanne M; Paro, John A M; Higa, Jennifer T; Reddy, Shalini T; Humphrey, Holly J; Arora, Vineet M
The rising popularity of digital applications, such as social networking, media share sites, and blogging, has significantly affected how medical trainees interact with educators, colleagues, and the public. Despite the increased popularity and use of such applications amongst the current generation of trainees, medical educators have little evidence or guidance about preventing misuse and ensuring standards for professional conduct. As trainees become more technologically savvy, it is the responsibility of medical educators to familiarize themselves not only with the advantages of this technology but also with the potential negative effects of its misuse. Professionalism, appropriateness for public consumption, and individual or institutional representation in digital media content are just some of the salient issues that arise when considering the ramifications of trainees' digital behavior in the absence of established policies or education on risk. In this commentary the authors explore the rising use of digital media and its reflection of medical trainees' professionalism. To address possible issues related to professionalism in digital media, the authors hypothesize potential solutions, including exploring faculty familiarity with digital media and policy development, educating students on the potential risks of misuse, and modeling professionalism in this new digital age.
Full Text Available Digital technologies and the Internet have revolutionized the way people gather information and acquire new knowledge. With a click of a buttonor a touch on the screen, any person who is wired to the internet can access a wealth of information, ranging from books, poems, articles, graphics, animations and so much more. It is imperative that educational systems and classroom practices must change to serve our 21st century students better. This study examines the use of Edmodo as a social media to teach a course in Pedagogy to a class of digital natives. The media is used as an out-of-class communication forum to post/submit assignments and resources, discuss relevant issues, exchange information, and handle housekeeping purposes. A survey of students’ responses and discussions on their participatory process leads to insights on how the social media helps achieve the required competences.
Buckley-Marudas, Mary Frances
This inquiry into the digital discussion forums tied to two English classes in an urban public high school examines the potential of new media to honor the multicultural composition of classrooms and support teachers to design culturally sustaining pedagogies. Given the increasing significance of digital media as well as the growing diversity of…
Gu, Peipei; Guo, Jiayang
With the continuing growth of multi-media learning resources, it is important to offer methods helping learners to explore and acquire relevant learning information effectively. As services that organize multi-media learning materials together to support programming learning, the digital case-based learning system is needed. In order to create a case-oriented e-learning system, this paper concentrates on the digital case study of multi-media resources and learning processes with an integrated framework. An integration of multi-media resources, testing and learning strategies recommendation as the learning unit is proposed in the digital case-based learning framework. The learning mechanism of learning guidance, multi-media materials learning and testing feedback is supported in our project. An improved personalized genetic algorithm which incorporates preference information and usage degree into the crossover and mutation process is proposed to assemble the personalized test sheet for each learner. A learning strategies recommendation solution is proposed to recommend learning strategies for learners to help them to learn. The experiments are conducted to prove that the proposed approaches are capable of constructing personalized sheets and the effectiveness of the framework.
Full Text Available With the continuing growth of multi-media learning resources, it is important to offer methods helping learners to explore and acquire relevant learning information effectively. As services that organize multi-media learning materials together to support programming learning, the digital case-based learning system is needed. In order to create a case-oriented e-learning system, this paper concentrates on the digital case study of multi-media resources and learning processes with an integrated framework. An integration of multi-media resources, testing and learning strategies recommendation as the learning unit is proposed in the digital case-based learning framework. The learning mechanism of learning guidance, multi-media materials learning and testing feedback is supported in our project. An improved personalized genetic algorithm which incorporates preference information and usage degree into the crossover and mutation process is proposed to assemble the personalized test sheet for each learner. A learning strategies recommendation solution is proposed to recommend learning strategies for learners to help them to learn. The experiments are conducted to prove that the proposed approaches are capable of constructing personalized sheets and the effectiveness of the framework.
Greinacher, C.F.C.; Luetke, B.; Seufert, G.
About 25% of all patient examinations are performed digitally in a today's radiological department. A computerized system is described that supports generation, transport, interpretation and archiving of digital radiological images (Picture Archiving and Communication System PACS). The technical features concerning image communication via local area networks, image storage on magnetic and optical media and digital workstations for image display and manipulation are described. A structured system architecture is introduced. It allows flexible adaption to individual organizations and minimizes the requirements of the communication network. (orig.) [de
Digital media have today an enormous diffusion, and their influence on the behavior of a vast part of the human population can hardly be underestimated. In this review I propose that cultural evolution theory, including both a sophisticated view of human behavior and a methodological attitude to modeling and quantitative analysis, provides a useful framework to study the effects and the developments of media in the digital age. I will first give a general presentation of the cultural evolution framework, and I will then introduce this more specific research program with two illustrative topics. The first topic concerns how cultural transmission biases, that is, simple heuristics such as "copy prestigious individuals" or "copy the majority," operate in the novel context of digital media. The existence of transmission biases is generally justified with their adaptivity in small-scale societies. How do they operate in an environment where, for example, prestigious individuals possess not-relevant skills, or popularity is explicitly quantified and advertised? The second aspect relates to fidelity of cultural transmission. Digitally-mediated interactions support cheap and immediate high-fidelity transmission, in opposition, for example, to oral traditions. How does this change the content that is more likely to spread? Overall, I suggest the usefulness of a "long view" to our contemporary digital environment, contextualized in cognitive science and cultural evolution theory, and I discuss how this perspective could help us to understand what is genuinely new and what is not.
Full Text Available Digital media have today an enormous diffusion, and their influence on the behaviour of a vast part of the human population can hardly be underestimated. In this review I propose that cultural evolution theory, including both a sophisticated view of human behaviour and a methodological attitude to modelling and quantitative analysis, provides a useful framework to study the effects and the developments of media in the digital age. I will first give a general presentation of the cultural evolution framework, and I will then introduce this more specific research program with two illustrative topics.The first topic concerns how cultural transmission biases, that is, simple heuristics such as copy prestigious individuals or copy the majority, operate in the novel context of digital media. The existence of transmission biases is generally justified with their adaptivity in small-scale societies. How do they operate in an environment where, for example, prestigious individuals possess not-relevant skills, or popularity is explicitly quantified and advertised?The second aspect relates to fidelity of cultural transmission. Digitally-mediated interactions support cheap and immediate high-fidelity transmission, in opposition, for example, to oral traditions. How does this change the content that is more likely to spread? Overall, I suggest the usefulness of a long view to our contemporary digital environment, contextualised in cognitive science and cultural evolution theory, and I discuss how this perspective could help us to understand what is genuinely new and what is not.
Digital media have today an enormous diffusion, and their influence on the behavior of a vast part of the human population can hardly be underestimated. In this review I propose that cultural evolution theory, including both a sophisticated view of human behavior and a methodological attitude to modeling and quantitative analysis, provides a useful framework to study the effects and the developments of media in the digital age. I will first give a general presentation of the cultural evolution framework, and I will then introduce this more specific research program with two illustrative topics. The first topic concerns how cultural transmission biases, that is, simple heuristics such as “copy prestigious individuals” or “copy the majority,” operate in the novel context of digital media. The existence of transmission biases is generally justified with their adaptivity in small-scale societies. How do they operate in an environment where, for example, prestigious individuals possess not-relevant skills, or popularity is explicitly quantified and advertised? The second aspect relates to fidelity of cultural transmission. Digitally-mediated interactions support cheap and immediate high-fidelity transmission, in opposition, for example, to oral traditions. How does this change the content that is more likely to spread? Overall, I suggest the usefulness of a “long view” to our contemporary digital environment, contextualized in cognitive science and cultural evolution theory, and I discuss how this perspective could help us to understand what is genuinely new and what is not. PMID:28018200
The purpose of this volume is to shape conceptual tools to understand the impact of new information and communication technologies (ICTs) on the organization of universities. Traditional research-based universities, the most typical representatives of the higher education system, find themselves challenged by the speed and the wide range of technical innovations, but also by a vast array of implicit assumptions and explicit promises associated with the distribution of digital media. The author observes that as universities increasingly use digital media (computers and the Internet) to accomplish their tasks, a transformation takes place in an evolutionary rather than in a revolutionary way. Using the University of Klagenfurt as an in-depth case study, he explores such dynamic issues as how digital media affect the practice of research, the preservation and dissemination of knowledge (for example, through publishing and archiving), and delivery of education at universities. More broadly, he considers iss...
This study mainly focuses on the insights of a private school’s head pertaining to the use of digital media in educational marketing. The qualitative research paradigm was chosen for this study and in depth phenomenological interview was conducted from a head of a private school. Two themes were extracted from the data: Marketing educational services through digital media and its challenges, and digital media tool for marketing education services. The study revealed that the school head perce...
In this case study of forms 7-9 in a Swedish school, the subject conceptions of and teaching practices in art subjects of schoolteachers and pupils are studied, in particular with regard to digital media. How the core content of a subject is conceived is compared to the importance of digital media in the teaching practice. For three years a class…
Full Text Available In many cases of unwanted behaviour that we analysed (for instance in case of cheating on school tests, beating, being bullied, conflicts with parents, gambling, intentionally damaging or destroying property we found a statistically significant effect of the extent of digital media use on incidence of such behaviour. Youth, who are large digital media users, behave in such socially unwanted ways more often compared to smaller media users. A dominant share of youth isn’t involved in violent behaviour or vandalism at all. However, the incidence of violence or vandalism in the large media users group is significantly higher compared to low and medium users group.
Verhoeven, P.; Tench, R.; Zerfass, A.; Moreno, A.; Verčič, D.
The European Communication Monitor (ECM) 2010 showed that digital communication and social media have grown in importance in the media mix of European organizations. Both new media types are positively correlated to the perceived impact of public relations (PR) in the organization. Specifically
For this contribution to the "Cartographies" section of the special issue on "Mapping Queer Bioethics," the author focuses on the terrains of digital media, geosocial networking, and sexually based social media in LGBT communities. Addressing the communal potentials and ethical complications of geosocial connections made possible by such sexually based social media, the author asks whether digital forms of cartography via applications such as Grindr and Scruff simplify, complicate, or merely expose historically longstanding notions of queer interconnectivity.
Full Text Available Printed media is still popular now days society. Unfortunately, such media encountered several drawbacks. For example, this type of media consumes large storage that impact in high maintenance cost. To keep printed information more efficient and long-lasting, people usually convert it into digital format. In this paper, we built Optical Character Recognition (OCR system to enable automatic conversion the image containing the sentence in Latin characters into digital text-shaped information. This system consists of several interrelated stages including preprocessing, segmentation, feature extraction, classifier, model and recognition. In preprocessing, the median filter is used to clarify the image from noise and the Otsu’s function is used to binarize the image. It followed by character segmentation using connected component labeling. Artificial neural network (ANN is used for feature extraction to recognize the character. The result shows that this system enable to recognize the characters in the image whose success rate is influenced by the training of the system.
Social media use among urban, young Londoners of diverse cultural backgrounds constitutes a contemporary, postcolonial contact zone in Europe. By taking digital practices as an entry point to consider intercultural encounters in the postcolonial metropolis, I bring new media studies into a much
Open source software, also known as free software, now offers a creative platform with world-class programs. Just ask the people who have completed high-quality projects or developed popular web 2.0 sites using open source desktop applications. This phenomenon is no longer underground or restricted to techies - there have been more than 61 million downloads of the Audacity audio editor and more than 60 million downloads of the GIMP for Windows photographic tool from SourceForge.net alone. Crafting Digital Media is your foundation course in photographic manipulation, illustration, animation, 3D
Fernanda Martins Romano
Full Text Available This study investigates the impacts caused by the adoption of the so-called digital social media on strategy and on organizational communication processes of Brazilian companies. To this exploratory study´s effect, key organizational communication executives of varied sectors, large-sized companies were interviewed. The 11 in-depth interviews were based on a semi-structured script and processed applying NVivo software. Results revealed the yet incipient adoption of digital social media in organizational communication strategy shaped in the form of a process undergoing evolution thus posing a corporate challenge. The absence of knowledge concerning platform dynamics, of benchmarks and of specialized professionals were mentioned by interviewees as factors that inhibit said adoption. Despite declaring that digital social media is an irreversible phenomenon, executives fear the potential amplification of communication crises, when sprung from web-based blunders.
Bittman, Michael; Rutherford, Leonie; Brown, Jude; Unsworth, Lens
The current generation of young children has been described as "digital natives", having been born into a ubiquitous digital media environment. They are envisaged as educationally independent of the guided interaction provided by "digital immigrants": parents and teachers. This article uses data from the Longitudinal Study of…
Full Text Available This article presents findings from an empirical study of repertoires of contention and communication engaged during anti-austerity protests by the Indignados in Spain, the precarious generation in Italy, and the Aganaktismenoi in Greece. Drawing on 60 semistructured interviews with activists and independent media producers involved in the 2011 wave of contention, we bring together social movement and communications theoretical frameworks to present a comparative critical analysis of digital protest media imaginaries. After examining the different socio-political and protest media contexts of the three countries translocally, our critical analysis emphasizes the emergence of three different imaginaries: in Spain the digital protest media imaginary was technopolitical, grounded in the politics and political economies of communication technologies emerging from the free culture movement; in Italy this imaginary was techno-fragmented, lacking cohesion, and failed to bring together old and new protest media logics; and finally in Greece it was techno-pragmatic, envisioned according to practical objectives that reflected the diverse politics and desires of media makers rather than the strictly technological or political affordances of the digital media forms and platforms. This research reveals how pivotal the temporal and geographical dimensions are when analyzed using theoretical perspectives from both communications and social movement research; moreover it emphasizes the importance of studying translocal digital protest media imaginaries as they shape movement repertoires of contention and communication; both elements are crucial to better understanding the challenges, limitations, successes and opportunities for digital protest media.
HANNA-KAISA ELLONEN; PIIA KARHU
This article concerns digital-product innovation within the media sector. From previous literature we identify eight factors affecting innovation work. Using material from narratives collected from experts within the media industry, we then present a specific framework that summarizes the factors affecting digital innovations either negatively or positively. We identify three underlying phenomena in the Finnish media sector that explain its specific features: First, it is a small market with ...
Settanni, Michele; Azucar, Danny; Marengo, Davide
The increasing utilization of social media provides a vast and new source of user-generated ecological data (digital traces), which can be automatically collected for research purposes. The availability of these data sets, combined with the convergence between social and computer sciences, has led researchers to develop automated methods to extract digital traces from social media and use them to predict individual psychological characteristics and behaviors. In this article, we reviewed the literature on this topic and conducted a series of meta-analyses to determine the strength of associations between digital traces and specific individual characteristics; personality, psychological well-being, and intelligence. Potential moderator effects were analyzed with respect to type of social media platform, type of digital traces examined, and study quality. Our findings indicate that digital traces from social media can be studied to assess and predict theoretically distant psychosocial characteristics with remarkable accuracy. Analysis of moderators indicated that the collection of specific types of information (i.e., user demographics), and the inclusion of different types of digital traces, could help improve the accuracy of predictions.
Jørgensen, Helle Hovgaard
Danish schools are obliged to work ‘in a playful way’ with digital media according to the demands in the description of the curricula for the pre-primary education (Undervisningsministeriet, 2015). Much money has been spent on the digital infrastructure, but still the professionals in pre......-primary education say, that they are short of time, experience and knowledge when it comes to actual implementation of new media in every day school life. On the other hand most children come from media rich homes. The article addresses the gap between in-and-out of school from a child perspective. The key concepts...... are play and media literacy, and the project’s take on play is inspired by the paradigmatic change towards a participatory and child oriented scientific position. The understanding of media literacy is narrowed down to a trichotomy that implies having access to the media, understanding the media...
Park, Sora; Kim, Eun-mee; Na, Eun-Yeong
Networked individualism enables Internet users to connect and socialize via their loose and transient multiple networks, whereas digital media literacy is a precondition of effective Internet use. In this study, an attempt has been made to find the link between networked individualism, digital media literacy, and young people's perception of their…
Wilson, Daniel G.; Brown, Joshua; Burke, Adam A.
The changing landscape of digital media and software development has immense impact on society, not only through consumer use of the products, but also in the way these technologies are developed. Modern software and media-development companies are using collaborative methods to develop innovative and useful products. Technology and engineering…
Burbank, F.H.; Brody, W.R.
At any specified radiation dose and system signal-to-noise ratio, temporal (masked-mode) intravenous digital subtraction angiography (IV-DSA) image quality is dependent upon the shape of the arterial time-concentration curve produced by the intravenous injection of iodinated contrast media. If contrast media appears in the arterial circulation as a compact bolus and reaches a high peak, images containing low or no iodine (the mask image or images) and high iodine concentration (the enhanced image or images) can be obtained close together in time, maximizing contrast media enhancement and minimizing the potential for spatial movement (misregistration). However, if the contrast media bolus is broad, rising slowly to a low concentration peak, sufficient time may pass for movement to occur and the opacification difference between the mask image and the enhanced image may be too small to visualize vessels of interest. Consequently, knowledge of the rules which govern the formation of time-concentration curves is central to IV-DSA
This paper offers a critical discussion on voice and representation in youth digital media production in educational settings. The paper builds on existing calls from digital media and visual studies scholars to approach youth-made media with greater attention to context in production practices. In this discussion, the author addresses the…
Steaming and Digital Media gives you a concise and direct analysis to understand a scalable, profitable venture, as well as the common and hidden pitfalls to avoid in your business. By focusing on both the business implications and technical differences between online video and traditional broadcast distribution, you will learn how to gain significant time-to-market and cost-saving advantages by effectively using streaming and digital media technologies. As part of the NAB Executive Technology Briefing series, the book is geared towards the manager or executive and no technical prerequisite is
Brandt, Erika Zimmer
Research aims: The aim of the study is to explore how the encounters between children and their educators alter when the media changes from analog to digital. Relationship to previous research works Tablets and other handheld, electronic devices has become part of everyday life in kindergartens....... Research shows that there are both potential pedagogical difficulties and possibilities connected to using digital media (ex. Thestrup 2015, Tække and Paulsen 2014) Theoretical and conceptual framework: The study is a single case study of an educational experiment (Flyvbjerg 2006). It is carried out...
Mònica Puntí Brun
Full Text Available This paper aims to make a conceptualization of proximity digital media. It will define what is local and proximity communication as well as the history and evolution of online journalism and digital media features which are briefly reviewed. Business models that exist nowadays and the state of art in Catalonia (Spain will also be briefly analysed. From this theoretical framework it will be explained the case of Nació Digital and its territorial media. Initially the history of this media group will be developed, as well as its journalistic and business models. The paper seeks to underscore the importance of the journalistic model based on the tradition of the profession, the proximity information and the technology developed for this online media. The Nació Digital is an example of a successful media outlet judging from its audience figures (the second online media in Catalonia and its sustainable model business.
Full Text Available With this essay, I want to understand why interactive and relational media forms have become so ubiquitous so quickly. Comparing the nexus of cinema and nationalism with the contemporary dyad of digital media and transnationalism (or globalisation, we can ask whether digital multimedia systems have arisen to reflect and impel our contemporary psychic and social conditions. Because multimedia rarely gets ‘locked-off’, its component elements can always be pulled apart, sent back to their databases and then instantaneously rearranged into newly iterated federations. In this respect it is like our unstable contemporary lives, so buffeted with ever-altering values, opportunities, anxieties and obligations all upwelling because of globalisation, migration and multiculturalism.
Digital media plays an important role in driving direct responses to campaign websites that offer support, and in generating discussion. However, it is still TV that drives the conversation and response rates online; digital display performs best if it features campaign visuals, while TV advertising is often discussed in Facebook responses. We continue to make the case to fund TV advertising.
Lobstein, Tim; Landon, Jane; Thornton, Nicole; Jernigan, David
The rising use of digital media in the last decade, including social networking media and downloadable applications, has created new opportunities for marketing a wide range of goods and services, including alcohol products. This paper aims to review the evidence in order to answer a series of policy-relevant questions: does alcohol marketing through digital media influence drinking behaviour or increases consumption; what methods of promotional marketing are used, and to what extent; and what is the evidence of marketing code violations and especially of marketing to children? A search of scientific, medical and social journals and authoritative grey literature identified 47 relevant papers (including 14 grey literature documents). The evidence indicated (i) that exposure to marketing through digital media was associated with higher levels of drinking behaviour; (ii) that the marketing activities make use of materials and approaches that are attractive to young people and encourage interactive engagement with branded messaging; and (iii) there is evidence that current alcohol marketing codes are being undermined by alcohol producers using digital media. There is evidence to support public health interventions to restrict the commercial promotion of alcohol in digital media, especially measures to protect children and youth. © 2016 Society for the Study of Addiction.
Kanne, Jeffrey P
The digital media revolution is in full swing, fueled by rapid growth of the Internet and proliferation of handheld devices capable of accessing electronically data from virtually anywhere. With this growth of digital media, the printing industry is seeing declines in circulation and advertising revenue. Scholarly journals, including the American Journal of Roentgenology, are not immune from this changing paradigm. The scholarly journal of the future should be a platform for the active exchange of new information and ideas.
Full Text Available This study has used drawings from and interviews with 5–6 year-old Finnish children (N=103 to explore their ideas for the use of digital media in preschool. The main findings, based on data driven analysis, were the following: Playing commercial digital games was the most popular activity followed by media production, mainly photographing. Computers, tablets and cameras were the most popular devices. Digital media was understood to be more about leisure than learning. Pedagogical implementations are discussed. Keywords: Digital media, preschool, early childhood education, digital games
Hartley, Michael T.; Mapes, Aimee C.; Taylor, Aryn; Bourgeois, Paul J.
As digital information becomes the preferred mode of communication, media applications have become an emerging context to address attitudes toward disability. This practice brief details digital media as one method to critically frame ableism on college campuses, promoting a more inclusive campus environment. Coordinated by the disability service…
Digital media technology has become an integral part of daily life for almost all young students, and for the majority of Saudi EFL (English as a Foreign Language) students. Digital media technology may not be limited to one or two kinds; it has various types such as software and programs, devices, application, websites, social media tools, etc.…
This report proposes a detailed plan that positions digital and media literacy as an essential life skill and outlines steps that policymakers, educators, and community advocates can take to help Americans thrive in the digital age. It offers a plan of action for how to bring digital and media literacy education into formal and informal settings…
Is there a connection between increased use of digital media and changing patterns of political participation? This study tests how the use of online media for different purposes (social interaction, creative expression, online news use, social media news use) is related to three types of political...... participation. It examines whether mobilizing effects are partly indirect due to different understandings of citizenship (dutiful, optional, individual, collective) that may be fostered by digital media use. The study is based on a survey of a sample of the Danish population (n = 1322), including data from two...... online survey waves and a smartphone-based media diary that documents respondents’ social media use. Results indicate support for a new pathway to participation, but the relationship depends on whether citizens are socialized in a digital media environment....
Juan Ignacio AGUADED
Full Text Available From a theoretical reflection, this work is evidence that the current communicational and digital ecosystem is endogenous and systemically misinformative, as it has gradually become an information overload and infoxicative scenario, traversed by a dynamic of mediamorphosis, in which traditional media are looking to compete for the preference of the audience facing the multiplicity of digital platforms in the way of their economic subsistence, usually spreading pseudo-contents with limbic great value, but lacking useful in the process of decision making. Consequently, this paper analyzes the above problems by reviewing various multidisciplinary academic contributions to later refer those from within the theories of media, digital and information literacy contribute recommendations and pragmatic schemes to cope with the situation. The work focuses on media-digital society in the context of media convergence and multiple screens, outlining the social changes that are currently embedded audiences. Obtained results showed the need to adapt an “infodiet” or media ecology from the user’s perspective, alternating moments of disconnection, without deserting the efforts that Educommunication and communication policy could contribute in social transformation, in order promote educational, cultural and informative content from the perspective of pluralism, citizen participation and pragmatic reconstruction towards public service media.
Marx’s concept of alienation, particularly as articulated in Dallas Smythe’s audience-commodity thesis, is central to critical studies of the political economy of digital media and its exploitation of user labour. However, in its application within critical studies of Internet economies, the concept often becomes limited to alienation from ‘species-being’ or autonomous self-actualisation. Drawing on mostly queer, but also some feminist, critiques this paper seeks to challenge this application...
Leent, Lisa; Mills, Kathy
Media literacy skills are focal for many educators across the globe in an age of ubiquitous access to the Internet and the rapid circulation of digital texts. A critical media literacies perspective is often a key element in teaching adolescents to read a range of texts. A queer critical media literacies pedagogy supports a social justice agenda…
The importance of mastering digital marketing in companies’ marketing mix is increasing and expertise in the field is still developing. Digital marketing provides tools to facilitate more targeted and cost-efficient marketing. Not only can marketing teams reach customers all over the world but they can also communicate, interact and engage with them. The objective of this project-based thesis was to increase social media engagement, brand awareness and reach new audiences in social media ...
Full Text Available The article examines the citizen communication processestissues by young working in association Aldeia, in Fortaleza, Ceará. Theresearch is theoretical studies of social movements, digital media and citizencommunication. Selected as a result of the research, three aspects of the uses oftechnology by Aldeia young participants: 1 the absence of greater criticality inreading the media; 2 the complementarity between analog and digital media;and 3 the demand for professionalism
Klaus Bruhn Jensen
Full Text Available As analytical categories, genres have traditionally occupied a middle ground – between media as technologies and institutions, on the one hand, and discourses as material and modal forms of expression and interaction, on the other. With digitalization, the very concept of genre is in doubt: is the world wide web, Facebook, or the writing on its walls the genre? This article situat es genre in relation to the concepts of meta-media and meta-communication. First, I characterize the computer and the internet as metamedia, incorporating previous genres of embodied communication as well as mass communication. Second, I describe genres as a variety of meta-communication, which serves to configure communication in the first place. In conclusion, I discuss whether and how a category of meta-genres might help to account for some distinctive features of the digital media environment.
Digital media have today an enormous diffusion, and their influence on the behaviour of a vast part of the human population can hardly be underestimated. In this review I propose that cultural evolution theory, including both a sophisticated view of human behaviour and a methodological attitude to
Digital media raise methodological issues of some relevance. The following article tries to be a contribution to the qualitative analysis of Social Networks through the use of media ethnography. We deal with issues such as time and space and with how these dimension get transformed in digital environments; the very definition of environment and social network; an effective communication; the constant flow between online and off-line activities; the role of the “digital” researcher, his/her in...
Jørgensen, Helle Hovgaard
Danish schools are obliged to work ‘in a playful way’ with digital media according to the demands in the descriptions of the curricula for pre-primary education (Undervisningsministeriet, 2015). Much money has been spent on digital infrastructure, but still professionals in preprimary education say...... that they are short of time, experience and knowledge when it comes to actual implementation of new media in everyday school life. On the other hand, most children come from media-rich homes. This article addresses the gap between in and out of school from a child’s perspective. The key concepts are play and media...... literacy, and the project’s take on play is inspired by the paradigmatic change towards a participatory and child-oriented scientific position. The understanding of media literacy is narrowed down to a trichotomy that implies having access to media, understanding media and creating/ expressing oneself...
This article considers how media sports culture is an apt space for digital media literacy instruction. Describing a senior year high school English course that requires students to deconstruct and compose with sports media texts, the author outlines how learning modules, analysis of curated collections of texts through heuristics, and mentor…
Buhl, Mie; Skov, Kirsten
. Student art teachers and teacher trainers took part in the design process performed by communication students. The project took its point of the departure in the act of Danish teacher education where student teachers must be educated in the practical use of digital visual media for art practices aiming......, drawing or video. Thus, the project suggested the development of a visual learning design for achieving augmented reality (AR) experiences in urban environments and sharing them on social media. The purpose was to explore adequate approaches to work with digital media in visual arts education based...... on practices and reflective processes. The theoretical framework for our discussion of the empirical project draws on current discussions of learning designs and digital media in visual arts education (Peppler 2010, Rasmussen 2015, Buhl & Ejsing-Duun, 2015; Buhl, 2016). Methodology The choice of empirical...
Finnemann, Niels Ole
In the 20th century, the term "media logic" was introduced to denote the influence of independent mass media on political systems and other institutions. In recent years the idea has been reworked and labelled "mediatization" to widen the framework by including new media and new areas of applicat......In the 20th century, the term "media logic" was introduced to denote the influence of independent mass media on political systems and other institutions. In recent years the idea has been reworked and labelled "mediatization" to widen the framework by including new media and new areas...
Johnson, Amanda L; Ilakkuvan, Vinu; Jacobs, Megan A; Graham, Amanda L; Rath, Jessica M
Background In 2015, 90% of US young adults with Internet access used social media. Digital and social media are highly prevalent modalities through which young adults explore identity formation, and by extension, learn and transmit norms about health and risk behaviors during this developmental life stage. Objective The purpose of this study was to provide updated estimates of social media use from 2014 to 2016 and correlates of social media use and access to digital technology in data collected from a national sample of US young adults in 2016. Methods Young adult participants aged 18-24 years in Wave 7 (October 2014, N=1259) and Wave 9 (February 2016, N=989) of the Truth Initiative Young Adult Cohort Study were asked about use frequency for 11 social media sites and access to digital devices, in addition to sociodemographic characteristics. Regular use was defined as using a given social media site at least weekly. Weighted analyses estimated the prevalence of use of each social media site, overlap between regular use of specific sites, and correlates of using a greater number of social media sites regularly. Bivariate analyses identified sociodemographic correlates of access to specific digital devices. Results In 2014, 89.42% (weighted n, 1126/1298) of young adults reported regular use of at least one social media site. This increased to 97.5% (weighted n, 965/989) of young adults in 2016. Among regular users of social media sites in 2016, the top five sites were Tumblr (85.5%), Vine (84.7%), Snapchat (81.7%), Instagram (80.7%), and LinkedIn (78.9%). Respondents reported regularly using an average of 7.6 social media sites, with 85% using 6 or more sites regularly. Overall, 87% of young adults reported access or use of a smartphone with Internet access, 74% a desktop or laptop computer with Internet access, 41% a tablet with Internet access, 29% a smart TV or video game console with Internet access, 11% a cell phone without Internet access, and 3% none of these
Social media offers a powerful platform for the independent digital content producer community to develop, disperse, and maintain their brands. In terms of information systems research, the broad majority of the work has not examined hedonic consumption on Social Media Sites (SMS). The focus has mostly been on the organizational perspectives and…
Erstad, Ola; Gilje, Oystein; de Lange, Thomas
Youngsters are increasingly using digital technologies through participation in informal settings. Schools, however, seem to be struggling with implementing digital technologies into formal school activities. With the impact of digital technologies, media education can be seen as an increasingly important "transactional learning space"…
Full Text Available This article explores instances of youth educating themselves beyond the boundaries of school through engagement with and production of “digital geographies,” or the emerging landscapes that are being produced through the confluence of new communicative practices and available media and technologies. A framework of digital geographies, which is grounded in theories of spatiality, literacies, and multimodality, is used to analyze the social media practices and multimedia artifacts produced by two court-involved youth, who are part of an ongoing, multi-year ethnography of an alternative to incarceration program. Attention to digital geographies, and attendant communicative practices, can yield important insights about education beyond the school walls. The conclusion addresses the implications of this research for meaningful educational contexts for adolescents’ literacies and how learning might be conceptualized and designed within school.
Villanti, Andrea C; Johnson, Amanda L; Ilakkuvan, Vinu; Jacobs, Megan A; Graham, Amanda L; Rath, Jessica M
In 2015, 90% of US young adults with Internet access used social media. Digital and social media are highly prevalent modalities through which young adults explore identity formation, and by extension, learn and transmit norms about health and risk behaviors during this developmental life stage. The purpose of this study was to provide updated estimates of social media use from 2014 to 2016 and correlates of social media use and access to digital technology in data collected from a national sample of US young adults in 2016. Young adult participants aged 18-24 years in Wave 7 (October 2014, N=1259) and Wave 9 (February 2016, N=989) of the Truth Initiative Young Adult Cohort Study were asked about use frequency for 11 social media sites and access to digital devices, in addition to sociodemographic characteristics. Regular use was defined as using a given social media site at least weekly. Weighted analyses estimated the prevalence of use of each social media site, overlap between regular use of specific sites, and correlates of using a greater number of social media sites regularly. Bivariate analyses identified sociodemographic correlates of access to specific digital devices. In 2014, 89.42% (weighted n, 1126/1298) of young adults reported regular use of at least one social media site. This increased to 97.5% (weighted n, 965/989) of young adults in 2016. Among regular users of social media sites in 2016, the top five sites were Tumblr (85.5%), Vine (84.7%), Snapchat (81.7%), Instagram (80.7%), and LinkedIn (78.9%). Respondents reported regularly using an average of 7.6 social media sites, with 85% using 6 or more sites regularly. Overall, 87% of young adults reported access or use of a smartphone with Internet access, 74% a desktop or laptop computer with Internet access, 41% a tablet with Internet access, 29% a smart TV or video game console with Internet access, 11% a cell phone without Internet access, and 3% none of these. Access to all digital devices with
Consumer digital piracy in media contexts is one of the most publicized adverse developments brought on by the Internet and digitization of data. Since the turn of the millennium, it has irrevocably changed the business environment for the creative industries. The sharp decrease of recorded music sales, especially in the physical album format, is perhaps the best example of the negative effects digital piracy. However, the growth of legal services in digital music and ...
Social media as a digital communications and marketing tool for new businesses is a cost-effective and useful way to reach audiences. Professional social media pages can be used as a form of direct communication with the customer, a visual representation of the com-pany and can serve as advertising channels. This is a project based thesis for a new restaurant, Odessa Comptoir. The objective is to launch a social media presence for the company via a digital marketing plan. To do so suc-ce...
Modro, Sierra; Sharma, Ravi K.
Consumer usages of mobile devices and electronic media are changing. Mobile devices now include increased computational capabilities, mobile broadband access, better integrated sensors, and higher resolution screens. These enhanced features are driving increased consumption of media such as images, maps, e-books, audio, video, and games. As users become more accustomed to using mobile devices for media, opportunities arise for new digital watermarking usage models. For example, transient media, like images being displayed on screens, could be watermarked to provide a link between mobile devices. Applications based on these emerging usage models utilizing watermarking can provide richer user experiences and drive increased media consumption. We describe the enabling factors and highlight a few of the usage models and new opportunities. We also outline how the new opportunities are driving further innovation in watermarking technologies. We discuss challenges in market adoption of applications based on these usage models.
Multimedia, as the term suggests, consists of multi-mediums such as photographs, sounds, and movies. A variety of digital production tools enable teachers, students, artists, and others to combine the elements in dynamic ways to inform, express, and teach. In this media-rich culture, people have taken digital tools for granted and they probably…
Stephen Gichuhi Kimotho
Full Text Available Ethnicity in Kenya permeates all spheres of life. However, it is in politics that ethnicity is most visible. Election time in Kenya often leads to ethnic competition and hatred, often expressed through various media. Ethnic hate speech characterized the 2007 general elections in party rallies and through text messages, emails, posters and leaflets. This resulted in widespread skirmishes that left over 1200 people dead, and many displaced (KNHRC, 2008. In 2013, however, the new battle zone was the war of words on social media platform. More than any other time in Kenyan history, Kenyans poured vitriolic ethnic hate speech through digital media like Facebook, tweeter and blogs. Although scholars have studied the role and effects of the mainstream media like television and radio in proliferating the ethnic hate speech in Kenya (Michael Chege, 2008; Goldstein & Rotich, 2008a; Ismail & Deane, 2008; Jacqueline Klopp & Prisca Kamungi, 2007, little has been done in regard to social media. This paper investigated the nature of digitized hate speech by: describing the forms of ethnic hate speech on social media in Kenya; the effects of ethnic hate speech on Kenyan’s perception of ethnic entities; ethnic conflict and ethics of citizen journalism. This study adopted a descriptive interpretive design, and utilized Austin’s Speech Act Theory, which explains use of language to achieve desired purposes and direct behaviour (Tarhom & Miracle, 2013. Content published between January and April 2013 from six purposefully identified blogs was analysed. Questionnaires were used to collect data from university students as they form a good sample of Kenyan population, are most active on social media and are drawn from all parts of the country. Qualitative data were analysed using NVIVO 10 software, while responses from the questionnaire were analysed using IBM SPSS version 21. The findings indicated that Facebook and Twitter were the main platforms used to
Full Text Available This article investigates the intersection of digital and social inequality in the context of disaster recovery. In doing so, the article responds to the optimism present in recent claims about “humanitarian technology” which refers to the empowering uses and applications of interactive technologies by disaster-affected people. Drawing on a long-term ethnography with affected communities recovering from Typhoon Haiyan that hit the Philippines in 2013 triggering a massive humanitarian response, the article offers a grounded assessment of the role of social media in disaster recovery. In particular, the article focuses on whether any positive consequences associated with digital media use are equally spread among better off and socially marginalized participants. The analysis reveals sharp digital inequalities which map onto existing social inequalities. While some of our already better-off participants have access to a rich media landscape which they are able to navigate often reaping significant benefits, low-income participants are trapped in a delayed recovery with diminished social media opportunities. The fact that some participants are using social media to recover at a rapid pace while others are languishing behind represents a deepening of social inequalities. In this sense, digital inequality can amplify social inequalities leading to a potential “second-order disaster.” This refers to humanly perpetuated disasters that can even surpass the effects of the natural disaster.
Arts festivals have been explored through many lenses, but social media marketing and digital performance are less studied. The potential of social media networks in digital performance is exemplified by the London International Festival of Theatre (LIFT), which repositions social media technology as an enabler for audiences to co-produce digitally oriented performance. This article argues that the relationship between social media marketing and performance is more hybridized than often assum...
Middaugh, Ellen; Clark, Lynn Schofield; Ballard, Parissa J
Research on the social implications of adolescent technology use often focuses on identifying and preventing risk. However, adolescence is also a time of rapidly expanding capacities, expectations of autonomy, and identity exploration. In this article, we highlight findings from research in the field of youth civic development, which point to the importance of youth civic engagement during adolescence for later adult civic engagement as well as for promoting positive developmental outcomes. Researchers suggest that certain forms of Internet use (such as information seeking, social network site use, media production, and participation in online communities) promote civic engagement and that digital tools play an important role in youth empowerment efforts. In this article, we suggest a need for greater attention to efforts to promote digital media competencies among adolescents and for greater coordination of research on adolescent risk and adolescent autonomy and empowerment related to Internet use. Copyright © 2017 by the American Academy of Pediatrics.
Filippova Viktoria Alexandrovna
Full Text Available The article describes the main characteristics of modern mass communication and media systems in Russia and Brazil. The so-called first-level media - are of elite character, aimed at the ruling classes. They are strengthening their position in the global space and almost are blurring geographical and cultural boundaries. Media audience of the second level is national, they usually focus on the middle and lower segment of the audience, if to divide it by income, education and culture. Informatization and digitalization of media lead to the formation of hybrid media systems, where there is a growing role of new media, in particular, social networks and Twitter. It is important to emphasize that the nature of the social, spiritual and cultural changes caused by informatization, depends not only on information technology, but also on the social conditions of the socioeconomic system where the implemented processes of mass communication are realized. The paper discusses the factors that determine the possibility of functioning of media systems at the present stage: the willingness of the reader to consume information and pay for it by the example of Russia and Brazil, describes the processes of globalization, information technology and digitalization of society and the media. It is presented media preferences and trust in the media in Russia and Brazil in the XXI century, as well as the main indicators of the advertising market in these countries.
Alana Kercia Barros Demétrio
Full Text Available In this article, we address the reading issue from the point of view of complexity. Understanding, according to Beaugrande (1997, that the text is a communicative event whose configuration involves elements of different nature, including the participants of interaction, we think that traditional approaches to reading, even those which are focused on interaction, do not satisfactorily bolster comprehension of this phenomenon. In order to analyze how aspects that characterize reading as a complex activity show at (context comprehension in digital social media, we leaned on the articles by Pellanda (2005 and by Franco (2011 and we were supported by the autopoietic theory by Maturana and Varela (1995, as well as by the concepts of emergency and incorporation by Hanks (2008. Through the analysis of two examples of interaction conveyed in virtual environment, we observed that reading triggers readers’ autopoiesis as living systems.
Full Text Available The study of digital religion and religion in the ‘new’ media, especially in tracing the transformation of communities, ideas, practices and forms of interaction which people tend to classify as religious, has already proved fruitful. What is not well-justified is the assumption that the ‘old’ media does not really matter anymore. This is something to be examined, although the structures and business models of the mainstream media are changing because of the ‘new’, digital media. Furthermore, we need to explore the interactions between ‘old’ and ‘new’ media, what emerges from their convergence, and start theorising about its implications in the context of religion. Some of the things that will be dealt with apply to the media in general. Only some are religion-specific. However, the intention is not to repeat what media scholars have already said about intermediality, media convergence and the relationship between ‘old’ and ‘new’ media. The reflections shared here are rather based on empirical research of religion in the media, especially in the ‘old’ mainstream mass media in Britain and Finland.
Nowell, Shanedra D.
This study focused on ways teachers and students in an urban high school used technologies often labeled as disruptive (i.e. social media and mobile phones) as learning and relationship building tools, inside and outside the classroom. In this teacher research study, secondary teachers discussed digital literacies, the digital divide, and digital…
Rivoltella, Pier Cesare
This article aims to map issues of Media Education currently under debate in Europe. It points out three main research trends. The first one concerns digital natives and their skills in media and technologies. Here we have quite a dialectic situation: on the one hand, a lot of scholars and policymakers are sure that digital natives exist, that…
Full Text Available This research aims determining effect of digital and media activities on media and science literacy of middle-school students and parents and identifying the relationship between them. Quasi- experimental model has been used by which pretest-posttest studies have been held on one group by using quantitative data during research. The sample of the research consists of 60 students and 119 parents who attend a school in the province of Bursa in the academic year of 2013-2014. According to data analysis obtained in the research, there is a significant relation between pretests and posttests about scientific literacy of middle-school students and parents relating to Digital and Media Activities. There is a relation between media and scientific literacy of students and mothers as parents. There is a difference between the applied PISA and TIMSS exams and the students' science literacy. In the light of these results, some suggestion has been offered with regard to focusing on the importance of 21st century skills and literacy, developing scientific and media literacy level and obtaining more comprehensive results.
Full Text Available This article outlines an analysis of the ethical organization of digital media and social and individual space in everyday life. This is made from a perspective of an ‘ethics of the ordinary’, highlighting the mundane negotiations and practices conducted to maintain a ‘good life’ with the media. The analysis shows a sensorial organization of space is conducted in relation to social space, as well as individually. The interviewees use facilities provided by media technologies in order to organize space, as well as organize their media devices spatially in order to construct space for specific purposes, and maintain a good life. These results call for a deepened analysis of the sensorial dimensions of everyday space, in order to understand the ethical struggles of a life with digital media. It is important to include the full spectrum of sensorial experiences in our approach to everyday life and to take the sensorial experiences of ordinary media users into account in our analysis of space as part of an everyday ethics.
Scheiter, Katharina; Jarodzka, Halszka
Scheiter, K., & Jarodzka, H. (2011, May). Teaching perceptual skills in clinical diagnostics using digital media. Presentation at the 2nd International Conference “Research in Medical Education”: Shaping diamonds from bench to bedside, Universität Tübingen.
Snyder, Ilana; Jevons, Colin; Henderson, Michael; Gabbott, Mark; Beale, Denise
While schools have taught media literacy for many years, new challenges are raised by the growth of digital media and the sophistication of marketing techniques aimed at children. In response to a moral panic over the dangers posed by new media, schools have focused on cyber-safety education to reduce the incidence of phenomena such as…
Nichole M. Bristol
Full Text Available – Emergence of digital media has altered the way people live. People exist in a phase where the entire domain of earth is reachable. In a few clicks, individuals can contact anyone at any given time. Digital media changed the way people communicate and interact with their family and friends. Thus, this quantitative study sought to find out the digital media consumption and dependency of the Filipino youth and know its self-perceived effects on their interpersonal relationship among family and friends. The study used quantitative research approach, specifically descriptive and correlation method, to analyze the gathered data the researchers employed a survey form administered to the Filipino youth. A total of 353 Filipino youth in the College of Communication of Polytechnic University of the Philippines were randomly selected to answer the survey questions. Findings revealed that respondents have a high level of digital media usage but low level of digital media dependency. There is a positive significant correlation between the digital media consumption and digital media dependency of the respondents. Results also revealed that digital media affects the interpersonal relationship of the Filipino youth. It has more positive effects on their peer interpersonal relationship and somehow negative impact on their relationship with their family.
Widiaty, I.; Achdiani, Y.; Kuntadi, I.; Mubaroq, S. R.; Zakaria, D.
The aim of this research is to make 3D digital Story-telling Media on Batik Learning in Vocational High School. The digital story-telling developed in this research is focused on 3D-based story-telling. In contrast to the digital story-telling that has been developed in existing learning, this research is expected to be able to improve understanding of vocational students about the value of local wisdom batik more meaningful and “live”. The process of making 3D digital story-telling media consists of two processes, namely the creation of 3D objects and the creation of 3D object viewer.
Full Text Available Today’s youngsters interact with digital technologies to a great extent which leads scholars to question the influence of this exposure on human cognitive structure. Through resorting to digital nativity assumptions, it is presumed that cognitive architecture of the youth may change in accordance with digital technology use. In this regard, the current study investigated the relationship between digital technology experience, daily media exposure and working memory capacity of so-called digital native participants. A total of 572 undergraduate students responded to self-report measures, which addressed years of experience for 7 different digital devices and the daily time spent for 14 different digital activities. Participants’ working memory capacity was measured through the Computation Span and the Dot Matrix Test. While the former was used to measure the phonological loop capacity, the latter was used to address the visuo-spatial sketchpad capacity. Correlational analyses revealed that neither the phonological loop capacity nor the visuo-spatial sketchpad capacity was related to digital technology experience and daily media exposure. Thus, the transformative contribution of digital technology experience to human cognitive architecture could not be observed through the current measures
Rice, Emma S.; Haynes, Emma; Royce, Paul; Thompson, Sandra C.
Introduction The use of social media and digital technologies has grown rapidly in Australia and around the world, including among Indigenous young people who face social disadvantage. Given the potential to use social media for communication, providing information and as part of creating and responding to social change, this paper explores published literature to understand how Indigenous Australian youth use digital technologies and social media, and its positive and negative impacts. Metho...
Understanding Social Media Network Structure AS A Strategic Way Of Advertising In Digital Economy Era (Memahami Struktur Jaringan Media Sosial sebagai Cara Strategis Periklanan di Era Ekonomi Digital)
Advertising in online media is now a modern business phenomenon, along with the growing e-commerce in the era of digital economy. The penetration of social media is so high provides an opportunity for manufacturers to promote products/services through social media. Still not directly drive the purchase intentions of social media users themselves to a product due to some problems that arise, among others, issues of privacy and trus and incomprehension manufacturer of the structure of social me...
O'Higgins, A; Murphy, O C; Egan, A; Mullaney, L; Sheehan, S; Turner, M J
The provision of high quality healthcare information about pregnancy is important to women and to healthcare professionals and it is 1 driven, in part, by a desire to improve clinical outcomes,. The objective of this study was to examine the use of digital media by women' to access pregnancy information. A questionnaire was distributed to women attending a large maternity hospital. Of the 522 respondents, the mean age was 31.8 years, 45% (235/522) were nulliparous, 62% (324/522) lived in the capital city and 29% (150/522) attended the hospital as private patients. Overall 95% (498/522) used the internet for pregnancy information, 76% (399/522) had a smartphone and 59% (235/399) of smartphone owners had used a pregnancy smartapp. The nature of internet usage for pregnancy information included discussion forums (70%), social networks (67%), video media (48%), e-books (15%), blogs (13%), microblogs (9%) and podcasts (4%). Even women who were socially disadvantaged reported high levels of digital media usage. In contemporary maternity care women use digital media extensively for pregnancy information. All maternity services should have a digital media strategy.
The provision of high quality healthcare information about pregnancy is important to women and to healthcare professionals and it is 1 driven, in part, by a desire to improve clinical outcomes,. The objective of this study was to examine the use of digital media by women\\' to access pregnancy information. A questionnaire was distributed to women attending a large maternity hospital. Of the 522 respondents, the mean age was 31.8 years, 45% (235\\/522) were nulliparous, 62% (324\\/522) lived in the capital city and 29% (150\\/522) attended the hospital as private patients. Overall 95% (498\\/522) used the internet for pregnancy information, 76% (399\\/522) had a smartphone and 59% (235\\/399) of smartphone owners had used a pregnancy smartapp. The nature of internet usage for pregnancy information included discussion forums (70%), social networks (67%), video media (48%), e-books (15%), blogs (13%), microblogs (9%) and podcasts (4%). Even women who were socially disadvantaged reported high levels of digital media usage. In contemporary maternity care women use digital media extensively for pregnancy information. All maternity services should have a digital media strategy.
Full Text Available Digital loyalty is the process of providing incentives to customers through digital media to increase customer loyalty. Nowadays, Boxplosive B.V. using app to distribute deal and saver cards from retailers like AH to go and Etos to their customer. But the problem is that not all the customers are willing to download the app. To overcome this problem, this research investigate how social media app can be used for distributing deal and saver card. Therefore, a prototype program will be built for the implementation to show that social media app can be used for business purposes. The result shows that now the customer do not need to download the separate apps to get the deas and saver card.
Afyouni, Soroosh; Fetit, Ahmed E; Arvanitis, Theodoros N
In order to explore the role of social media in forming an understanding of digital healthcare, we conducted a study involving sentiment and network analysis of Twitter contents. In doing this, we gathered 20,400 tweets that mentioned the key term #DigitalHealth for 55 hours, over a three-day period. In addition to examining users' opinions through sentiment analysis, we calculated in-degree centralities of nodes to identify the hubs in the network of interactions. The results suggest that the overall opinion about digital healthcare is generally positive. Additionally, our findings indicate that the most prevalent keywords, associated with digital health, widely range from mobile health to wearable technologies and big data. Surprisingly, the results show that the newly announced wearable technologies could occupy the majority of discussions.
Voge, Catherine; Hirvela, Kari; Jarzemsky, Paula
To create an opportunity for students to connect with the Quality and Safety Education for Nurses competencies and demonstrate learning via knowledge transference, the authors piloted a digital media assignment. Students worked in small groups to create an unfolding patient care scenario with embedded decision points, using presentation software. The authors discuss the assignment and its outcomes.
Full Text Available This research tests the hypothesis that social media (Instagram is used as an effective medium to disseminate and educate people on issue of migration and digital TV. It is a three-week experimental research to 79 students as respondents based on video animation and text related to digital broadcasting. Instagram is chosen in term of interactive and audio-visual characteristics. The result shows that there is non-significant difference on students’ knowledge after treatment. The Chi Square test shows that Asymptotic significance is 0.646 (greater than 0,05. It indicates that there is no significant difference of knowledge before and after receiving a message about digital TV via Instagram.
Keywords: digital media; flipped classroom; learning achievement; teaching ... Despite the negative high start-up cost, Touchton (2015) has argued that ... results in the cognition, affection and skills and so on”. ... teachers have ignored the importance of establish- .... Guided by engagement researches and theories, this.
Atique, Suleman; Hosueh, Mowafa; Fernandez-Luque, Luis; Gabarron, Elia; Wan, Marian; Singh, Onkar; Traver Salcedo, Vicente; Li, Yu-Chuan Jack; Shabbir, Syed-Abdul
Nowadays, the Internet and social media represent prime channels for health information seeking and peer support. However, benefits of health social media can be reduced by low digital health literacy. We designed a massive open online course (MOOC) course about health social media to increase the students' digital health literacy. In this course, we wanted to explore the difficulties confronted by the MOOC users in relation to accessing quality online health information and to propose methods to overcome the issues. An online survey was carried out to assess the students' digital health literacy. This survey was one of the activities for the enrolled learners in an online course entitled "Social Media in Health Care" on "FutureLearn", one of the popular MOOC platforms. The course was hosted by Taipei Medical University, Taiwan. Data from a total of 300 respondents were collected through the online survey from 14 December 2015 to 10 January 2016. Most participants (61%) considered finding online health information is easy or very easy, while 39% were unsure or found it difficult to retrieve online health information. Most (63%) were not sure about judging whether available information can be used for making health decisions. This study indicates a demand for more training to increase skills to improve the capability of health consumers to identify trustworthy, useful health information. More research to understand the health information seeking process will be crucial in identifying the skillsets that need to be further developed. MOOCs about digital health can be a great source of knowledge when it comes to studying patients' needs.
Nagaraj V. DHARWADKAR
Full Text Available E-commerce has become a huge business and adriving factor in the development of the Internet. Onlineshopping services are well established. Due to the evolution of2G and 3G mobile networks, soon online shopping services arecomplemented by their wireless counterparts. Furthermore, inthe recent years online delivery of digital media, such as MP3audio or video or image is very popular and will become anincreasingly important part of E-commerce. The advantage ofinternet is sharing the valuable digital data which lead to misuseof digital data. To resolve the problem of misuse of digital dataon Internet we need to have strong Digital rights monitoringsystem. Digital Rights Management (DRM is fairly youngdiscipline, while some of its underlying technologies have beenknown from many years. The use of DRM for managing andprotecting intellectual property rights is a comparatively newfield. In this paper we propose a model for online digital imagelibrary copyright protection based on watermark trackingSystem.In our proposed model the tracking of watermarks onremote host nodes is done using active mobile agents. The multiagentsystem architecture is used in watermark tracking whichsupports the coordination of several component tasks acrossdistributed and flexible networks of information sources.Whereas a centralized system is susceptible to system-widefailures and processing bottlenecks, multi-agent systems aremore reliable, especially given the likelihood of individualcomponent failures.
Diekmann, F.; Diekmann, S.; Taupitz, M.; Bick, U.; Winzer, K.-J.; Huettner, C.; Muller, S.; Jeunehomme, F.; Hamm, B.
Aim: To investigate the use of iodine-based contrast media in digital full-field mammography. Methods: After performing initial phantom studies, seven patients underwent digital mammography (Senographe 2000D, GE Medical Systems, Milwaukee, USA) using a specially filtered beam before as well as 60, 120, and 180 seconds after injection of 80 ml of iodine contrast medium (Ultravist 370, Schering AG, Germany). The precontrast mammograms were then subtracted from the postcontrast mammograms and the resulting images compared with a contrast-enhanced dynamic MRI study, performed on all women. Results: Contrast medium accumulation within the tumors was visualized with a good quality in all cases. The conditions under which successful contrast-enhanced digital mammography can be performed were determined in phantom studies. Conclusions: Contrast-enhanced digital mammography has a potential for improving the visualization of breast tumors in mammography using special beam filtering, adjusted X-ray parameters, proper timing, and suitable subtraction software. (orig.) [de
Full Text Available Enterprise digital asset management (DAM systems are beginning to be explored in higher education, but little information about their implementation issues is available. This article describes the University of Michigan’s investigation of managing and retrieving rich media assets in an enterprise DAM system. It includes the background of the pilot project and descriptions of its infrastructure and metadata schema. Two case studies are summarized—one in healthcare education, and one in teacher education and research. Experiences with five significant issues are summarized: privacy, intellectual ownership, digital rights management, uncataloged materials backlog, and user interface and integration with other systems.
Specht, D.; Ros-Tonen, M.A.F.
Colombia’s Internet connectivity has increased immensely. Colombia has also ‘opened for business’, leading to an influx of extractive projects to which social movements object heavily. Studies on the role of digital media in political mobilisation in developing countries are still scarce. Using surveys, interviews, and reviews of literature, policy papers, website and social media content, this study examines the role of digital and social media in social movement organisations and asks how i...
Full Text Available Digital media raise methodological issues of some relevance. The following article tries to be a contribution to the qualitative analysis of Social Networks through the use of media ethnography. We deal with issues such as time and space and with how these dimension get transformed in digital environments; the very definition of environment and social network; an effective communication; the constant flow between online and off-line activities; the role of the “digital” researcher, his/her influence on the subjects’ actions, his/her actual competence about the media and the balance of the management of situations that cross online and off-line environments, ethics and the protection of privacy. The figure of the ethnographic researcher changes, while ethnography represents – perhaps – one of the most effective methods for a research that maintains a phenomenological basis, helping to understand the meaning and value that certain tools, used for specific purposes, can take on for the youngest users.
Wellington de Oliveira
Full Text Available Our discussion in this paper is focused on digital media and education as powerful means for creating more opportunities for more youth to engage in learning that is relevant to their lives and prepares them for success and good life in school, the workplace, and their community. We will discuss how new media builds up a new social reality at school and how new media influences the configuration of the subjectivity of students and the implications of learning and development in newer forms of digital environments for issues like democracy, citizenship and ethics as debated in the DIGIT-M-ED Project.
Kusuma, M.; Mariana, D.; Anwar, R. K.
This study explores the role of government in encouraging and providing a model of economic growth, including in the field of micro, small, and medium enterprises. The case studied in this research is the digital media industry. It could be a potential in creating public welfare. The questions in this research are about how to model a development of community-based digital media industry in Cirebon City, West Java; whether the government could bring people to the digital media industry to foster a productive economic society; and how the community appreciates and becomes a part of the digital media industry. By using descriptive and qualitative methods, this study finds that the government has sufficiently active roles in the development of the digital media industry in the society. The society itself has already been open-minded in responding the government’s programs and the development of contemporary technology, such as in the field of selling goods and services. Still, some obstacles might continue to be refined for the success of the community’s digital media industry.
More and more information, audio and video but also a range of other information type, is generated, processed and used by machines today, even though the end user may be a human. The result over the past 15 years has been a substantial increase in the type of information and change in the way humans generate, classify, store, search, access and consume information. Conversion of information to digital form is a prerequisite for this enhanced machine role, but must be done having in mind requirements such as compactness, fidelity, interpretability etc. This book provides an overview of the basic technology and mechanisms underpinning the operation of MPEG standards. It is a valuable reference for those making decisions in products and services based on digital media, those with general background, engaged in studies or developments of MPEG-related implementations, and those curious about MPEG and its role in the development of successful, standard technologies. Offers an overview of what’s behind MP3, dig...
Full Text Available An interview with Gilson Schwartz. Creative experimentation and design of digital systems of value exchange are blossoming on the web. Dr. Gilson Schwartz, an economist turned media theorist and professor at the University of São Paulo, adopted the concept of Iconomics, originally created by Michael Kaplan, an author concerned with the linguistics of economic value. Empowering local communities and unlocking new levels of value creation and representation via digital technologies are the main goals of Dr. Schwartz’s projects, aiming at the re-designing of our relationship to the economic value of imagination and the social control of property. Schwartz is Assistant Professor at the School of Communication and Arts of the University of São Paulo, a former Chief Economist at BankBoston, Brazil and Advisor to the President of the National Social and Economic Development Bank (BNDES.
Agarwal, Anirudh; Seth, Karan; Parmar, Siddharaj; Jhawar, Rahul
This study was to evaluate a new method of smile analysis using videographic and photographic softwares (as in this study Photoshop Elements X, Windows Movie Maker 2012) as primary assessment tools and to develop an index for malocclusion and treatment plan that could be used in assessing severity of maloc-clussion. Agarwal A, Seth K, Parmar S, Jhawar R. Dental Videographic Analysis using Digital Age Media. Int J Clin Pediatr Dent 2016;9(4):355-363.
Hobbs, Renee; Tuzel, Sait
Educators have a variety of beliefs and attitudes about the best ways to support students' critical thinking, creativity, communication and collaboration skills by connecting the classroom to contemporary society, mass media and popular culture. Teachers who advance digital and media literacy may have a complex set of attitudes and habits of mind…
LeBourgeois, Monique K; Hale, Lauren; Chang, Anne-Marie; Akacem, Lameese D; Montgomery-Downs, Hawley E; Buxton, Orfeu M
Given the pervasive use of screen-based media and the high prevalence of insufficient sleep among American youth and teenagers, this brief report summarizes the literature on electronic media and sleep and provides research recommendations. Recent systematic reviews of the literature reveal that the vast majority of studies find an adverse association between screen-based media consumption and sleep health, primarily via delayed bedtimes and reduced total sleep duration. The underlying mechanisms of these associations likely include the following: (1) time displacement (ie, time spent on screens replaces time spent sleeping and other activities); (2) psychological stimulation based on media content; and (3) the effects of light emitted from devices on circadian timing, sleep physiology, and alertness. Much of our current understanding of these processes, however, is limited by cross-sectional, observational, and self-reported data. Further experimental and observational research is needed to elucidate how the digital revolution is altering sleep and circadian rhythms across development (infancy to adulthood) as pathways to poor health, learning, and safety outcomes (eg, obesity, depression, risk-taking). Copyright © 2017 by the American Academy of Pediatrics.
The globalised digital media ecosystem can be characterised as both dynamic and disruptive. Developments in digital technologies relate closely to emerging social practices. In turn these are influencing, and are influenced by, the political economy of professional media and user-generated content, and the introduction of political and institutional governance and policies. Together this wider context provides opportunities and challenges for science communication practitioners and researcher...
Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative interpretation, suggesting a new theoretical framework with analyses of exemplary user interfaces, video games and interactive artworks.
Full Text Available Student Works Web Portal Of Multimedia Department In Smk Negeri 1 Martapura is a web portal implementing Digital Asset Management System. This web portal built based by the works of the students who had only used the DVD, in which each store one of his students in a single DVD. This causes problems especially in the limited physical storage space and search work takes a long time. With the waterfall method, built a student works web portal to save the works of the students in the form of digital media. A DAM system is built on a central repository that facilitates the storage, organization, retrieval, use and reuse of digital files. The results of the construction of the web portal is known that there is a significant speed difference between the old system to the new system, the new system can be said to be faster than the old system. In addition, the new system can be seen consuming less physical space than the old system. Based on research conducted, it can be concluded that by implementing the DAM system, the search speed for work can be improved and storage of work can be saved. Keywords: Web Portal, Work, Multimedia, Digital Asset Management, Digital Media. Web Portal Karya Siswa Jurusan Multimedia SMK Negeri 1 Martapura merupakan web portal yang menerapkan Digital Asset Management System. Web portal yang dibangun dilatar belakangi oleh penyimpanan data karya-karya para siswa yang selama ini hanya menggunakan DVD, dimana setiap siswa menyimpan satu karyanya dalam satu DVD. Hal ini menyebabkan masalah terutama pada terbatasnya ruang penyimpanan secara fisik serta pencarian karya yang memerlukan waktu lama. Dengan metode waterfall, dibangunlah sebuah web portal karya siswa yang secara spesifik menyimpan karya-karya para siswa dalam bentuk media digital. Sebuah sistem DAM dibangun di atas repositori pusat yang memfasilitasi penyimpanan, organisasi, pengambilan, pemanfaatan dan penggunaan kembali file digital. Hasil dari dibangunnya web portal
Rice, Emma S; Haynes, Emma; Royce, Paul; Thompson, Sandra C
The use of social media and digital technologies has grown rapidly in Australia and around the world, including among Indigenous young people who face social disadvantage. Given the potential to use social media for communication, providing information and as part of creating and responding to social change, this paper explores published literature to understand how Indigenous Australian youth use digital technologies and social media, and its positive and negative impacts. Online literature searches were conducted in three databases: PubMed, Google Scholar and Informit in August 2014; with further searches of additional relevant databases (Engineering Village; Communication & mass media complete; Computers & applied sciences complete; Web of Science) undertaken in May 2015. In addition, relevant literature was gathered using citation snowballing so that additional peer-reviewed and grey literature was included. Articles were deemed relevant if they discussed social media and/or digital technologies and Indigenous Australians. After reading and reviewing all relevant articles, a thematic analysis was used to identify overall themes and identify specific examples. A total of 22 papers were included in the review. Several major themes were identified about how and why Indigenous young people use social media: identity, power and control, cultural compatibility and community and family connections. Examples of marketing for health and health promotion approaches that utilize social media and digital technologies were identified. Negative uses of social media such as cyber bullying, cyber racism and the exchange of sexually explicit content between minors are common with limited approaches to dealing with this at the community level. Strong cultural identity and community and family connections, which can be enhanced through social media, are linked to improved educational and health outcomes. The confidence that Indigenous young people demonstrate when approaching the
Dahya, Negin; Jenson, Jennifer
In this article, the authors discuss findings from a digital media production club with racialized girls in a low-income school in Toronto, Ontario. Specifically, the authors consider how student-produced media is impacted by ongoing postcolonial structures relating to power and representation in the school and in the media production work of…
Peyman, Nooshin; Rezai-Rad, Majid; Tehrani, Hadi; Gholian-Aval, Mahdi; Vahedian-Shahroodi, Mohammad; Heidarian Miri, Hamid
Technological advances have caused poor mobility and lower physical activity among humankind. This study was conducted to assess the impact of a digital media-based (multi-media, internet, and mobile phone) health intervention on promotion of women's physical activity. In this quasi-experimental study, 360 women were divided into case and control groups. The digital media-based educational intervention was conducted in two months in the case group electronically, using mail and Internet and telephone platforms. Physical activity was measured using International Physical Activity Questionnaire (IPAQ) that estimated women's physical activity rate in the previous week. Data was analyzed using descriptive and analytical statistics (ANOVA, chi-square, paired and independent t-tests) using SPSS 20. The mean score of knowledge, attitude and level of physical activity in the control group were not significantly different before and after the intervention. While in the case group, this difference before and after the intervention was significant (p digital media-based health education can be effective in improving health-based behavior such as physical activity. Therefore, it seems necessary to develop user-based strategies and strengthen the behavioral change theories and hypotheses based on digital media for effective influence on behavior. Iranian Registry of Clinical Trials (IRCT), IRCT20160619028529N5 . Registered December 24, 2017 [retrospectively registered].
This article explores how universities might engage more effectively with the imperative to develop students' twenty-first century skills for the information society, by examining learning challenges and professional learning strategies of successful digital media professionals. The findings of qualitative interviews with professionals from…
Full Text Available Abstrak Pembelajaran Ilmu Pengetahuan Sosial (IPS di kelas V masih menerapkan metode pembelajaran konvensional dimana siswa lebih banyak mendengarkan penjelasan guru atau (teacher centre. Pembelajaran IPS oleh siswa dianggap membosankan, kurang menarik, tidak begitu penting, dan relatif sulit. Sebagai akibatnya pemahaman siswa terhadap materi pembelajaran masih rendah. Tujuan pembelajaran belum tercapai secara optimal. Media yang biasa digunakan guru sebatas pada gambar-gambar yang ada dalam buku teks. Kondisi ini dapat diatasi dengan pengembangan media yang ada, salah satunya adalah pengembangan media komik digital. Metode penelitian yang digunakan adalah metode eksploratif dengan penelitian pengembangan atau R &D (Research and Development. Hasil penelitian menunjukkan adanya ketertarikan minat belajar siswa dengan penggunaan media komik digital materi Peristiwa Sekitar Proklamasi untuk mata pelajaran IPS kelas V SD. Media pembelajaran yang dikembangkan, dinyatakan layak digunakan berdasarkan validasi oleh ahli materi, validasi ahli media, validasi dan hasil ujicoba oleh guru serta tanggapan siswa. Dengan demikian dapat disimpulkan bahwa media komik digital dapat dikembangan dan layak untk digunakan pada proses pembelajaran materi Peristiwa Sekitar Proklamasi utnuk mata pelajaran Ilmu Pengetahuan Sosial di Kelas V Sekolah Dasar. Kata Kunci : media komik digital, siswa, IPS Abstract. The learning process of Social Science subject (IPS in class V is still applied in conventional learning method in which the students listen more to teacher explanation (teacher center. Students considered that the learning process of Social Science is boring, less interesting, less important, and relatively difficult. As a result, the students' understanding of learning materials is still low. Learning objectives have not been achieved optimally. The media used by teachers is limited to the pictures in textbooks. This condition can be overcome with the
A number of technologies in digital media and interactivity have rapidly advanced and are now converging to enable rich, multi-sensoral experiences which create opportunities for both digital art and science communication. Techniques used in full-dome film-making can now be deployed in virtual reality experiences; gaming technologies can be utilised to explore real data sets; and collaborative interactivity enable new forms of public artwork. This session will explore these converging trends through a number of emerging and forthcoming projects dealing with Earth science, climate change and planetary science.
Kucirkova, Natalia; Littleton, Karen; Kyparissiadis, Antonios
This study is the first to systematically investigate the influence of child gender and age, on parents' perceptions of UK children's digital media use at home. It provides an in-depth exploration of how children's age and gender influence the balance between children's use of digital and non-digital media at home. The data draw on 709 parents'…
Finnemann, Niels Ole
what a concept of digital media might add to the understanding of processes of mediatization and what the concept of mediatization might add to the understanding of digital media. It is argued that digital media open an array of new trajectories in human communication, trajectories which were...
Amalia Novoa Hoyos
Full Text Available This article shows a first estimate about the relationship between investment in digital media and some financial variables in Colombia. First, a literature review is made about the impact of marketing and digital marketing in Company performance. Then, an analysis of the sectorial variables such as liquidity, profitability, indebtedness and concentration in sectors like food, personal grooming, automotive, drinking and tobacco, construction, entertainment, furniture, services, telecommunication, tourism and clothing using the technique of ordinary squared minimums (OSM in the years 2011, 2012, 2013 and 2014. For this study, investment in digital media in the above- mentioned years is also taken into account.
Benson, Vladlena; Filippaios, Fragkiskos
As online social media gain immense popularity among Internet users, we would like to explore the implication of social networking on career management. This paper links social capital theories and the impact of online social networks on ties between individuals in social and business uses. Social media contributes to building up individual digital footprint, or Internet content linked to individual names. We then propose a typology of the digital footprint based on the evidence from a survey of business students. Discussion of the implications of the study and arising research questions conclude the article.
Bourgine, Paul; Collet, Pierre
This book contains the proceedings as well as invited papers for the first annual conference of the UNESCO Unitwin Complex System Digital Campus (CSDC), which is an international initiative gathering 120 Universities on four continents, and structured in ten E-Departments. First Complex Systems Digital Campus World E-Conference 2015 features chapters from the latest research results on theoretical questions of complex systems and their experimental domains. The content contained bridges the gap between the individual and the collective within complex systems science and new integrative sciences on topics such as: genes to organisms to ecosystems, atoms to materials to products, and digital media to the Internet. The conference breaks new ground through a dedicated video-conferencing system – a concept at the heart of the international UNESCO UniTwin, embracing scientists from low-income and distant countries. This book promotes an integrated system of research, education, and training. It also aims at contr...
Heanue, John Frederick
A holographic data storage system is fundamentally different from conventional storage devices. Information is recorded in a volume, rather than on a two-dimensional surface. Data is transferred in parallel, on a page-by -page basis, rather than serially. These properties, combined with a limited need for mechanical motion, lead to the potential for a storage system with high capacity, fast transfer rate, and short access time. The majority of previous volume holographic storage experiments have involved direct storage and retrieval of pictorial information. Success in the development of a practical holographic storage device requires an understanding of the performance capabilities of a digital system. This thesis presents a number of contributions toward this goal. A description of light diffraction from volume gratings is given. The results are used as the basis for a theoretical and numerical analysis of interpage crosstalk in both angular and wavelength multiplexed holographic storage. An analysis of photorefractive grating formation in photovoltaic media such as lithium niobate is presented along with steady-state expressions for the space-charge field in thermal fixing. Thermal fixing by room temperature recording followed by ion compensation at elevated temperatures is compared to simultaneous recording and compensation at high temperature. In particular, the tradeoff between diffraction efficiency and incomplete Bragg matching is evaluated. An experimental investigation of orthogonal phase code multiplexing is described. Two unique capabilities, the ability to perform arithmetic operations on stored data pages optically, rather than electronically, and encrypted data storage, are demonstrated. A comparison of digital signal representations, or channel codes, is carried out. The codes are compared in terms of bit-error rate performance at constant capacity. A well-known one-dimensional digital detection technique, maximum likelihood sequence estimation, is
Mills, Kathy A.
The power to influence others in ever expanding social networks in the new knowledge economy is tied to capabilities with digital media production that require increased technological knowledge. This article draws on research in primary classrooms to examine the repertoires of cross-disciplinary knowledge that literacy learners need to produce…
Mesko, Bertalan; Győrffy, Zsuzsanna; Kollár, János
The profession of practicing medicine is based on communication, and as social media and other digital technologies play a major role in today's communication, digital literacy must be included in the medical curriculum. The value of social media has been demonstrated several times in medicine and health care, therefore it is time to prepare medical students for the conditions they will have to face when they graduate. The aim of our study was to design a new e-learning-based curriculum and test it with medical students. An elective course was designed to teach students how to use the Internet, with a special emphasis on social media. An e-learning platform was also made available and students could access material about using digital technologies on the online platforms they utilized the most. All students filled in online surveys before and after the course in order to provide feedback about the curriculum. Over a 3-year period, 932 students completed the course. The course did not increase the number of hours spent online but aimed at making that time more efficient and useful. Based on the responses of students, they found the information provided by the curriculum useful for their studies and future practices. A well-designed course, improved by constant evaluation-based feedback, can be suitable for preparing students for the massive use of the Internet, social media platforms, and digital technologies. New approaches must be applied in modern medical education in order to teach students new skills. Such curriculums that put emphasis on reaching students on the online channels they use in their studies and everyday lives introduce them to the world of empowered patients and prepare them to deal with the digital world.
Stevens, Robin; Gilliard-Matthews, Stacia; Dunaev, Jamie; Woods, Marcus; Brawner, Bridgette M
This study examines the role of social media in the lives of youth living in disadvantaged neighborhoods. Feminist Standpoint theory, which privileges the voices of marginalized communities in understanding social phenomena, suggests that youth at the margins have specific knowledge that helps us understand social media more broadly. We conducted semi-structured interviews with 30 females and 30 males aged 13 to 24 about their social worlds and neighborhoods, both on- and offline. The findings reveal a dynamic and somewhat concerning interplay between the geographic neighborhood and the digital neighborhood, whereby negative social interactions in the geographic neighborhood are reproduced and amplified on social media.
Full Text Available There are numerous discourses that seek to define the relationships between young people and digital media. These discourses have different and sometimes contradictory ways of constructing learners and the learning environment (Facer et al. 2001. On the one hand there are panics around new media which position children and young people as being at risk from the dangers of digital technology. In this view children are in need of careful teaching and controlling, as they are unable to learn the correct and safe way to use digital technology on their own. In complete contrast, there are discourses around new technologies which position children as ready learners and technology as offering endless easy-to-use resources for worthwhile learning. This latter view of children as „natural cyberkids’ overlooks many aspects of learning and digital technology, not least the socio-cultural aspects of learning or the possibility that there might be a developmental progression of skills related to learning new technologies.
During the past decades, the world has seen a fast development in information technology. This has led to significant changes in many different industries including the media industry. The transformation is in progress and is unceasingly changing the game rules for media companies. Many magazines are struggling in the new competitive media landscape since existing business models in the print industry are hard to apply to the digital industry. In order for magazines to remain competitive they...
Frederick T. Tucker
Full Text Available College sociology lecturers are tasked with inspiring student interest in quantitative methods despite widespread student anxiety about the subject, and a tendency for students to relieve classroom anxiety through habitual web browsing. In this paper, the author details the results of a pedagogical program whereby students at a New York City community college used industry-standard software to design, conduct, and analyze sociological surveys of one another, with the aim of inspiring student interest in quantitative methods and enhancing technical literacy. A chi-square test of independence was performed to determine the effect of the pedagogical process on the students’ ability to discuss sociological methods unrelated to their surveys in their final papers, compared with the author’s students from the previous semester who did not undergo the pedagogical program. The relation between these variables was significant, χ 2(3, N=36 = 9.8, p = .02. Findings suggest that community college students, under lecturer supervision, with minimal prior statistical knowledge, and access to digital media can collaborate in small groups to create and conduct sociological surveys, and discuss methods and results in limited classroom time. College sociology lecturers, instead of combatting student desire to use digital media, should harness this desire to advance student mastery of quantitative methods.
Whilst the dynamics informing processes have taken time to become clear, civic resistance initiated by young people using new media began in Egypt in 2010 against the Mubarak regime, soon widened to Tunisia, Yemen and Libya. Known as the "Arab Spring", this phenomenon re-ignited discussion about the political role of digital space and…
Full Text Available Papan informasi digital adalah media digital untuk menampilkan informasi dalam bentuk visual yang dapat dinikmati oleh orang-orang disekitarnya. Media digital bisa menjadi sarana informasi, promosi produk, dan juga sebagai sarana berita terbaru. Papan informasi digital yang ada di kantor atau sekolah biasanya menggunakan layar LED TV dilengkapi 1 unit komputer (CPU dan menggunakan media transmisi kabel. Banyaknya jumlah TV dan CPU yang digunakan menimbulkan masalah biaya dan tempat. Disamping itu manajemen konten informasi yang ditampilkan menjadi tidak praktis karena dilakukan langsung satu persatu di setiap CPU. Penelitian ini bertujuan untuk membuat sistem informasi terpadu berbasis web yang ditanam pada mini komputer berupa raspberry pi menggunakan jaringan wireless distribution system (WDS. Perangkat digital berupa LED TV dipasang raspberry-pi sebagai interface, yang dapat menghemat daya, biaya dan tempat. Manajemen konten informasi terintegrasi dengan komputer server yang menyediakan layanan edit fitur dan update informasi video streaming dan live streaming. Dari hasil pengukuran Quality of Service (QOS menggunakan Transmission Control Protocol (TCP untuk layanan video dan live streaming dengan kondisi Line of Sight (LOS dan Non Line of Sight (NLOS direkomendasikan menggunakan kondisi LOS dengan nilai Throughput sebesar 585 KBps dan 230 KBps, delay sebesar 1.7 ms dan 3.3 ms, dan Jitter sebesar 2.5 ms dan 6.19 ms. Nilai parameter tersebut memenuhi standar Telecommunications and Internet Protocol Harmonization Over Networks (TIPHON. Cakupan WDS dari server ke raspberry-pi client mencapai 70 meter dengan kondisi LOS maupun NLOS. Pengujian Mean Opinion Score (MOS didapatkan nilai rata-rata sebesar 4 atau dalam kategori puas dengan sistem yang dibuat.
Full Text Available This paper deals with the questions: What is digital labour? What is digital work? Based on Marx’s theory, we distinguish between work and labour as anthropological and historical forms of human activity. The notion of alienated labour is grounded in a general model of the work process that is conceptualized based on a dialectic of subject and object in the economy that we present in the form of a model, the Hegelian-Marxist dialectical triangle of the work process. Various aspects of a Marxist theory of work and labour, such as the notions of abstract and concrete labour, double-free labour, productive labour, the collective worker and general work are presented. Labour is based on a fourfold alienation of the human being. After these concepts are introduced, they are used for discussing the notions of digital labour and digital work. The presentation is on the one hand general and on the other hand uses Facebook as a concrete case for explaining how digital labour functions. Digital work is the organisation of human experiences with the help of the human brain, digital media and speech in such a way that new products are created. Digital labour is the valorisation dimension of digital work. We conclude that we require the transformation of digital labour into digital work, a true social media revolution that makes “social media” truly and fully social. We also argue why in our view work is not the same as labour by discussing the concept of playful work and pointing out limits of concepts such as antiwork, postwork and zerowork.
The paper describes two software modules as analysis tools for digital loose part monitoring systems. The first module is called acoustic module which utilizes the multi-media features of modern personal computers to replay the digital stored short-time bursts with sufficient length and in good quality. This is possible due to the so-called puzzle technique developed at ISTec. The second module is called classification module which calculates advanced burst parameters and classifies the acoustic events in pre-defined classes with the help of an artificial multi-layer perception neural network trained with the back propagation algorithm. (author). 7 refs, 7 figs
Ding, Y [Institute for Safety Technology (ISTec) GmbH, Garching (Germany)
The paper describes two software modules as analysis tools for digital loose part monitoring systems. The first module is called acoustic module which utilizes the multi-media features of modern personal computers to replay the digital stored short-time bursts with sufficient length and in good quality. This is possible due to the so-called puzzle technique developed at ISTec. The second module is called classification module which calculates advanced burst parameters and classifies the acoustic events in pre-defined classes with the help of an artificial multi-layer perception neural network trained with the back propagation algorithm. (author). 7 refs, 7 figs.
Cattoni, Jan; Gamble, Lucinda; Gibson, Julie; Hunter, Ernest; Jones, Anita; Mitchell, Sarah; Pelham, Steven; Smith, Rakana; Travers, Helen
In conjunction with the Creating Futures conference, the inaugural meeting of the National Indigenous Health and New Media Forum (NIHNMF--pronounced as 'nymph') was held at the Tanks Gallery in Cairns, Queensland, Australia. This paper describes the background to this innovative meeting of media minds. It also explores an emerging vision for addressing Indigenous health disparities through digital inclusion to overcome the 'digital divide' between mainstream and Indigenous Australians that constrains the delivery of appropriate health promotion to this health priority population.
Full Text Available Oklahoma 4-H clubs and military service centers partnered with the Adobe Youth Voices (AYV program to give youth opportunities to raise their voices through digital media. This program reached out to underrepresented youth and gave them the tools and technology to effectively express themselves. The intent of this project was for 4-H members to create videos to educate, help and raise awareness in their communities of topics that were important to the youth. These experiences help youth gain knowledge towards helping others solve farm, home, and community problems. Participating youth selected issues that were important to them and created a short video, educating others and sharing their convictions on the topics of horse therapy, citizenship, bullying, and distracted driving.
Full Text Available Free software development and the technological practices of hackers have been broadly recognised as fundamental for the formation of political cultures that foster democracy in the digital mediascape. This article explores the role of free software in the practices of digital artists, animators and technicians who work in various roles for the contemporary digital visual media industries. Rather than discussing it as a model of organising work, the study conceives free software as a production tool and shows how it becomes a locus of politics about finding material security in flexible capitalism. This politics is ultimately contradictory in that it extends creative and craft autonomy of digital artists but does not mobilise a critical project. Instead, it nurtures further precarious labour. Empirically, the article draws on ethnographically collected material from the media practices of digital artists and programmers who engage with two popular free software production tools, Blender and Synfig.
Full Text Available The Internet and information and communication technologies (ICT have changed everything: news, commerce, advertising, relating to others, getting information and transport too. It has changed how the people work, how they practice religion, how they date, how they spend the free time and how they travel. One of the technological innovations that are based on usage ICT in advertising space is digital signage. This article presents the results of research dedicated to investigate the relationships between customers-passengers and this new ICT technology in real environment. The results of the research stimulate the discussion about the future advertising practices in Žilina town. Based on the wide analysis of opportunities the digital signage technology in advertising practices, the presented marketing research investigates how passengers accept virtual advertising technology in urban transport system of Žilina town. Authors highlight the advantages of interactivity between digital signage technology and consumers. The conclusions of this article triggers further investigations in the area of the interactions between the digital advertising technology and passengers, and the passengers’ perception and acceptation of shopping activities on the basis of advertising in digital signage medias.
Modern embedded systems are used for connected, media-rich, and highly integrated handheld devices such as mobile phones, digital cameras, and MP3 players. All of these embedded systems require networking, graphic user interfaces, and integration with PCs, as opposed to traditional embedded processors that can perform only limited functions for industrial applications. While most books focus on these controllers, Modern Embedded Computing provides a thorough understanding of the platform architecture of modern embedded computing systems that drive mobile devices. The book offers a comprehen
Knudsen, Gry Høngsmark
, by incorporating media as both channel, frame, and apparatus for advertising response, the dissertation brings into attention that more aspects than the text-reader relationship influence ad response. Finally, the dissertation proposes the assemblage approach for exploring big data in consumer culture research...... and practices with digital media, when they meet and interpret advertising. Through studies of advertising response on YouTube and experiments with consumers’ response to digitally manipulated images, the dissertation shows how digital media practices facilitate polysemic and socially embedded advertising......This dissertation forwards the theory of digital consumer-response as a perspective to examine how digital media practices influence consumers’ response to advertising. Digital consumer-response is a development of advertising theory that encompasses how consumers employ their knowledge...
Cox, G.G.; Dwyer, S.J. III; Templeton, A.W.
The number of diagnostic examinations performed with digitally formatted imaging equipment is increasing. Digital general-purpose and fluoroscopic radiology systems are being clinically evaluated. Digitizing conventional x-ray films, such as mammograms, frequently improves the diagnostic quality of the images. The digitizing process with laser has also afforded the opportunity to document required spatial resolution for digital imaging and network systems. The use of digitally formatted image instrumentation imposes new requirements on the acquisition, display and manipulation, transmission, hard copy image recording, and archiving of diagnostic data. Networking of digitally formatted image data offers many advantages for managing digital information. This paper identifies and describes digital radiographic systems. Parameters required for designing and implementing a digital image management system are outlined. Spatial and contrast resolution requirements are identified. The key parameters include the amount of image data generated each working day, the retrieval rate of the generated data, the display hardware and software needed for interactive diagnosis display stations, the requirements for analog hard copy generation, and on-line and long-term archiving requirements. These image management systems are often called PACS (Picture Archiving and Communication Systems)
Anderson, Daniel R; Subrahmanyam, Kaveri
In this article, we examine the impact of digital screen devices, including television, on cognitive development. Although we know that young infants and toddlers are using touch screen devices, we know little about their comprehension of the content that they encounter on them. In contrast, research suggests that children begin to comprehend child-directed television starting at ∼2 years of age. The cognitive impact of these media depends on the age of the child, the kind of programming (educational programming versus programming produced for adults), the social context of viewing, as well the particular kind of interactive media (eg, computer games). For children negative associations, especially for language and executive function. For preschool-aged children, television viewing has been found to have both positive and negative outcomes, and a large body of research suggests that educational television has a positive impact on cognitive development. Beyond the preschool years, children mostly consume entertainment programming, and cognitive outcomes are not well explored in research. The use of computer games as well as educational computer programs can lead to gains in academically relevant content and other cognitive skills. This article concludes by identifying topics and goals for future research and provides recommendations based on current research-based knowledge. Copyright © 2017 by the American Academy of Pediatrics.
Coyne, Sarah M; Radesky, Jenny; Collier, Kevin M; Gentile, Douglas A; Linder, Jennifer Ruh; Nathanson, Amy I; Rasmussen, Eric E; Reich, Stephanie M; Rogers, Jean
Understanding the family dynamic surrounding media use is crucial to our understanding of media effects, policy development, and the targeting of individuals and families for interventions to benefit child health and development. The Families, Parenting, and Media Workgroup reviewed the relevant research from the past few decades. We find that child characteristics, the parent-child relationship, parental mediation practices, and parents' own use of media all can influence children's media use, their attitudes regarding media, and the effects of media on children. However, gaps remain. First, more research is needed on best practices of parental mediation for both traditional and new media. Ideally, this research will involve large-scale, longitudinal studies that manage children from infancy to adulthood. Second, we need to better understand the relationship between parent media use and child media use and specifically how media may interfere with or strengthen parent-child relationships. Finally, longitudinal research on how developmental processes and individual child characteristics influence the intersection between media and family life is needed. The majority of children's media use takes place within a wider family dynamic. An understanding of this dynamic is crucial to understanding child media use as a whole. Copyright © 2017 by the American Academy of Pediatrics.
Brooks, Anthony Lewis
Digital media plasticity evocative to embodied interaction is presented as a utilitarian tool when mixed and matched to target human performance potentials specific to nuance of development for those with impairment. A distinct intervention strategy trains via alternative channeling of external s...
Full Text Available This article reviews existing research on the motivations and experiences of interns in media and cultural industries. Digital labour theories are used to organize and make sense of the existing internship literature. Throughout the article, parallels are also drawn between the experiences of interns and those of digital creative labourers—both professionals and peer producers. Three key themes are identified within the internship literature: 1 interns derive satisfaction from work they con- sider meaningful, particularly hands-on work executed under the training and trust of effective supervisors; 2 interns see their work as future-oriented investments in their skills, professional networks, and personal brands; and 3 the ambiguity and professional necessity of media and cultural industries internships make them fertile ground for exploitation and self-exploitation. In conclusion, I argue that attentiveness to meaning, temporality, and ambiguity will be essential to future critical investigations of internships.
Full Text Available This paper examines the role of digital collections and digital information in the democratisation process of museums. The paper focuses on ethical and ownership issues regarding Wikipedia’s online encyclopaedia initiative to widen access to digital images and knowledge through digital media, for the wider public. The paper draws on three cases of national museums in the UK, namely the Victoria and Albert Museum, the British Museum and the National Portrait Gallery. The paper argues that notions of governmentality, power, authority, and control - which traditionally characterise national museums - are still dominant in digital collections. This occasionally results in tensions that revolve around the issue of ownership of digital images and digital museum objects as well as their commercial and non-commercial uses. The paper shows that recent disputes and discourse related to the use of digital images by Wikipedians (active users of Wikipedia have raised issues of authority and control not only of physical objects but also of the information and knowledge related to these objects. The paper demonstrates that the level of collaboration with Wikipedia reflects to some extent the participatory nature, philosophy, and ideology of each museum institution.
King, Daniel; Delfabbro, Paul; Griffiths, Mark
Adolescents' use of the Internet and other digital media for the purpose of gambling represents a serious concern in modern society. This paper overviews some of the available monetary and non-monetary forms of gambling within new digital and online media and monetary forms of games with gambling-like experiences. With reference to current psychological knowledge on the risk factors that promote adolescent gambling, it is suggested that new gambling technologies may: (a) make gambling more accessible and attractive to young people, (b) may promote factually incorrect information about gambling, (c) provide an easy escape from real world problems such as depression and social isolation, (d) create a gambling environment that easily facilitates peer pressures to gamble, (e) ease parental transmission of gambling attitudes and beliefs, and (f) make gambling more ubiquitous and socially acceptable. The unique risks of Internet gambling for young people are critically discussed, as well as the lack of restricted classification for video games and other media that feature interactive, non-monetary forms of gambling.
Full Text Available Digital storytelling (DST has been widely used as a means of empowerment for marginalised voices across community-based projects worldwide. This paper discusses uses but also limitations of the practice in the context of a Melbourne-based youth media program for ‘youth at risk’ called YouthWorx. Based on our ongoing, long-term ethnographic research, we explore the cultural production of digital stories as a co-creative process that exposes a range of controversies to do with the politics of ‘voice’, genre’s communicative potential and ethical considerations. Concrete examples from YouthWorx’s pedagogical work serve to illustrate the values of self-expression (‘voice’, critical reflection and collaboration that form part of broader social transformations generated by these creative practices. The critique of DST practice offered here connects with existing studies concerned with the socially contextualised processes of media education, and the theoretical shift beyond ‘the right to speak’ towards ‘the right to be understood’ (Husband, 2009. The paper recommends more analytical attention be paid to a dynamic social process of learning (of media, interpersonal competencies and community-building, extending beyond the immediate DST situation, rather than narrowing the focus on end-result atomised media products.
Stald, Gitte Bang
Quiet living. Challenges of citizen participation in digitized society The aim of this paper is to present and address challenges that citizens may encounter in the intersecting questions of democracy, digitization, and participation. Empirically, the paper draws on findings from an extensive study......, and perceptions of citizenship. From 2011 and forwards a new digitization strategy for public systems has been implemented in Denmark. According to the strategy, all interactions between the system and the citizen in its multiple contexts are now by default digital and online. The logic is that Denmark is among...... media and media content from their private sphere as well as from their work or education. Denmark can therefore be characterized as a digital society. The following quotes from the media literacy study illustrate two different situations and experiences with digitization of citizen life: “Before .. You...
Viana Natália Andrade
Full Text Available The wine industry recognizes the increasingly relevant role of digital marketing as a valuable and appropriate tool to reach (adult consumers. This paper intends to trace a brief analysis about Digital Wine Marketing and Social Media Marketing contribution for the Wine Industry to increase brand awareness and sales and develop a short guidance to digital marketing as well. When consumers search for wine and wineries on internet they are bombarded with an massive volume of brand messages, meaning that delivering creative, polished content is key if a brand wants to capture people's attention. So, make a good wine is a important part of the work, but after this is necessary to give it the presentation it deserves, communicating accurately to consumers and have in mind that digital marketing activities are in a state of evolutionary development, where new trends are likely to occur rapidly and wineries have to adapt.
Lee, Youn Ok; Momin, Behnoosh; Hansen, Heather; Duke, Jennifer; Harms, Kristin; McCartney, Amanda; Neri, Antonio; Kahende, Jennifer; Zhang, Lei; Stewart, Sherri L
Digital media are often used to encourage smoking cessation by increasing quitline call volume through direct promotion to smokers or indirect promotion to smoker proxies. The documentation of a program's experiences utilizing digital media is necessary to develop both the knowledge base and a set of best practices. This case study highlights the use of digital media in a proxy-targeted campaign to promote the California Smokers' Helpline to health care professionals from October 2009 to September 2012. We describe the iterative development of the campaign's digital media activities and report campaign summaries of web metrics (website visits, webinar registrations, downloads of online materials, online orders for promotional materials) and media buy (gross impressions) tracking data. The campaign generated more than 2.7 million gross impressions from digital media sources over 3 years. Online orders for promotional materials increased almost 40% over the course of the campaign. A clearly defined campaign strategy ensured that there was a systematic approach in developing and implementing campaign activities and ensuring that lessons learned from previous years were incorporated. Discussion includes lessons learned and recommendations for future improvements reported by campaign staff to inform similar efforts using digital media.
Clar, C; Dyakova, M; Curtis, K; Dawson, C; Donnelly, P; Knifton, L; Clarke, A
To undertake a scoping review and to map research in the area of digital media use in public health. Scoping review. PubMed, PsycINFO, Google and major textbooks of public health communication and health psychology were searched for primary studies or systematic reviews examining the use of digital media in a health context. Searches focussed on studies published between the start of 2000 and the end of June 2013. Abstracts of reviews of public health interventions were examined with respect to target groups, health topic, intervention characteristics, media used, study design, issues of quality and ethics, and outcomes. To map this area of work fully, this information was supplemented by adding information from primary studies. Areas were identified where systematic review evidence was scarce or non-existent by comparing the final map with information from the reviews analysed. 221 systematic reviews related to digital media use in a public health context were included. Most reviews included studies with an experimental design and general 'at risk' target populations. Specific settings were not specified in the majority of reviews. A large variety of health topics were covered. About a quarter of reviews did not specify a health topic but were concerned with broader issues of health promotion, disease prevention, or health education. Over half of the reviews focussed on eHealth and telemedicine, and another third were concerned with mass media - social marketing. Reviews most frequently reported behaviour-related outcomes or conducted some form of content analysis or analysis of the use of particular media. Research gaps were identified relating to community-based research, participation and empowerment, active media use (especially with respect to visual media und use of specific visual methodologies), and the use of salutogenic or assets-based approaches. The available research relating to digital media use in public health is dominated by studies relating to e
This study mainly focuses on the insights of a private school's head pertaining to the use of digital media in educational marketing. The qualitative research paradigm was chosen for this study and in depth phenomenological interview was conducted from a head of a private school. Two themes were extracted from the data: Marketing educational…
Nagata, Noriko; Ohki, Hidehiro; Kato, Kunihito; Koshimizu, Hiroyasu; Sagawa, Ryusuke; Fujiwara, Takayuki; Yamashita, Atsushi; Hashimoto, Manabu
Multidimensional sensing (MDS) technologies have numerous applications in the field of digital media, including the development of audio and visual equipment for human-computer interaction (HCI) and manufacture of data storage devices; furthermore, MDS finds applications in the fields of medicine and marketing, i.e., in e-marketing and the development of diagnosis equipment.
Fliegel, Karel; Krasula, Lukáš; Páta, Petr; Myslík, Jiří; Pecák, Josef; Jícha, Marek
There is high demand for quick digitization and subsequent image restoration of archived film records. Digitization is very urgent in many cases because various invaluable pieces of cultural heritage are stored on aging media. Only selected records can be reconstructed perfectly using painstaking manual or semi-automatic procedures. This paper aims to answer the question what are the quality requirements on the restoration process in order to obtain acceptably close visual perception of the digitally restored film in comparison to the original analog film copy. This knowledge is very important to preserve the original artistic intention of the movie producers. Subjective experiment with artificially distorted images has been conducted in order to answer the question what is the visual impact of common image distortions in digital cinema. Typical color and contrast distortions were introduced and test images were presented to viewers using digital projector. Based on the outcome of this subjective evaluation a system for objective assessment of image distortions has been developed and its performance tested. The system utilizes calibrated digital single-lens reflex camera and subsequent analysis of suitable features of images captured from the projection screen. The evaluation of captured image data has been optimized in order to obtain predicted differences between the reference and distorted images while achieving high correlation with the results of subjective assessment. The system can be used to objectively determine the difference between analog film and digital cinema images on the projection screen.
Full Text Available Social media is likely the marketing and communication channel which grew fastest from "unique and modern" to "mandatory". Presented as a solution for the future, usage of media channels has already become a key part of any brand promoting campaign or business expansion effort. And football clubs line up with this trend. Development of the new media elements solves two fundamental needs for business units specialized in sports: the need for faster and more efficient communication with fans - a true two-way relationship - and the need to expand the base of supporters using marketing tools. This paper presents the usage of social media networks in European club football industry, the mix of channels used and the increase of digital supporters for the top teams. This academic approach also examines the correlation between the digital reach of the richest clubs in the world and their sports and financial results. This study shows the growing importance that social media plays in the sports industry, initiating a debate on the relationship between the digital expansion of a football club and its sports and financials indicators.
Full Text Available In 2010, five caches of top quality Migration-period jewellery were found at the Iron Age ring fort of Sandby borg, on the island of Öland, Sweden. When subsequent archaeological investigations revealed evidence of a violent massacre in the late 5th century, which left the victims lying on the spot where they had fallen, media and public interest increased rapidly. Since the local community raised concerns about the fast-growing interest in the project and the sensitive status of the ring fort, digital media was used as an important tool to communicate and work with different stakeholders. In this article, we present some experiences and insights from two separate projects with the aim of involving the public; a public outreach programme, Culture for Children, conducted in 2014-2015 and supported by the Swedish Arts Council, and a crowdfunding project launched at Kickstarter in December 2014, which enabled one season of fieldwork in 2015. The article concludes with a brief reflection on the topic of digital engagement in public archaeology.
Full Text Available The paper analyses six rounds of the European Social Surveys (from 2000 to 2012 to explore how 1 media uses, 2 unconventional and 3 conventional (i.e. voting forms of political participation have changed in sixteen European countries. Additionally, the research considers one of the latest surveys to investigate the relation between media use and participation in the contemporary period characterized by open data and e-government. The level of digitization in each country is assessed according to its infrastructure, the legal framework (namely the Freedom of Information Act, the quality of the data available from the public administration, and e-government development in terms of online services. The research question is whether use of the Internet and the level of national digitization affect unconventional forms of political participation. The results demonstrate that both the country’s level of digitization at the macro level and the use of the Web at the individual level are co-determinants of the forms of political participation considered. However, the level of digitization does not affect voting.
Participatory digital media--broadly defined as media such as the Internet, social network sites and cell phones that allow users to interact--are ubiquitous among today's youth. Among teens ages 12-17, 95% have access to the Internet; 70% go online daily; 80% use social networking sites such as Facebook and Twitter; and 77% have cell phones. Many…
Full Text Available This paper describes the experience of disclosure of different design concepts represented in a drawing by Donato Bramante for the construction of the Basilica of San Pietro in Rome using the tools of computer graphics and the digital media. This project was included in the temporary exhibition dedicated to the Architect held at the Palladio Museum, Vicenza, from 9 November 2014 to 8 February 2015.
Roč. 63, č. 6 (2015), s. 935-949 ISSN 0009-0468 R&D Projects: GA ČR GPP406/12/P603 Institutional support: RVO:68378068 Keywords : digital culture * postdigital culture * literary system * digital humanities Subject RIV: AJ - Letters, Mass-media, Audiovision
Spiller, Lisa; Tuten, Tracy
Modern digital and social media formats have revolutionized marketing measurement, producing an abundance of data, meaningful metrics, new tools, and methodologies. This increased emphasis on metrics in the marketing industry signifies the need for increased quantitative and critical thinking content in our marketing coursework if we are to…
While new technology continues to develop and become increasingly affordable, and students have increased access to digital media, one might wonder if requiring such technology in the classroom is akin to throwing the car keys to a teenager who has not completed a driver's education course. The purpose of this study was to develop a valid and…
Full Text Available Analogic technology, the old ways of production, distribution, consume and economic fundaments of the mass-media industry are left behind by the new demands and requirements of the creative economy in the digitalization context of the mass-media system. In fact, not only mass-media goes through this transformation, but the whole society. The implications of the digital era are far long to be over and they will affect all mass-media segments: written press, audiovisual, on-line press and social media. The economic aspects, as well as the technical ones, editorial, distribution and final consumers aspects, all will be different from what we experienced in media industry until digitalization. The question is, are we ready to enter into a new economy: the digital economy? Are we ready to enter into a new culture: the digital culture? We entered in the smart world, but do we understand what is happening? The editorial teams that experience a fundamental change of thinking, will be able to overcome this times challenges? These are some of the questions that bothered us along this research. We tried to block in the logic of the system with the new varieties and variables determined by the digital era in order to understand it. We tried to discover the elements whereby mass-media industry and economy can profit more of the digitalization advantages. We tried to find economic solutions for the negative consequences produced in the process of media industry digitalization to be attenuated.
Terry, Danal; Lasorsa, Dominic L.
Arguing that the news media are about to adopt digital imaging systems that will have far-reaching implications for the practice of journalism, this paper discusses how the news media is expected to adopt the new technology and explains why the marriage of journalism and digital imaging will create ethical issues with respect to photo manipulation…
This thesis addresses the problem of implementing mixed-media storage systems. In this work a mixed-media file system is defined to be a system that stores both conventional (best-effort) file data and real-time continuous-media data. Continuous-media data is usually bulky, and servers storing and
Montgomery, K C
A new "children's digital media culture" is swiftly moving into place on the Internet. In this article, the author describes the technological, demographic, and market forces shaping this new digital media culture and the rich array of Web sites being created for children and teens. Many nonprofit organizations, museums, educational institutions, and government agencies are playing a significant role in developing online content for children, offering them opportunities to explore the world, form communities with other children, and create their own works of art and literature. For the most part, however, the heavily promoted commercial sites, sponsored mainly by media conglomerates and toy companies, are overshadowing the educational sites. Because of the unique interactive features of the Internet, companies are able to integrate advertising and Web site content to promote "brand awareness" and "brand loyalty" among children, encouraging them to become consumers beginning at a very early age. The possibility that a child's exploration on the Internet might lead to inappropriate content, aggressive advertising, or even dangerous contact with strangers has given rise to a number of efforts to create "safe zones" for children--that is, places in cyberspace where children can be protected from both marketers and predators. Federal legislation now requires parental permission before commercial Web sites can collect personal information from children under age 13. Several companies offer filtering, blocking, and monitoring software to safeguard children from harmful content or predators. Generally lacking in debates concerning children's use of the Internet, however, is a more proactive definition of quality--one that would help ensure the creation and maintenance of Web sites that enhance children's learning and development and not merely keep them from harm. In the concluding section of this article, the author recommends actions to promote development of a quality
Muylaert, Bjorn; Beckers, Tom
In recent years, IT-based production and archiving of media has matured to a level which enables broadcasters to switch over from tape- or CD-based to file-based workflows for the production of their radio and television programs. This technology is essential for the future of broadcasters as it provides the flexibility and speed of execution the customer demands by enabling, among others, concurrent access and production, faster than real-time ingest, edit during ingest, centrally managed annotation and quality preservation of media. In terms of automation of program production, the radio department is the most advanced within the VRT, the Flemish broadcaster. Since a couple of years ago, the radio department has been working with digital equipment and producing its programs mainly on standard IT equipment. Historically, the shift from analogue to digital based production has been a step by step process initiated and coordinated by each radio station separately, resulting in a multitude of tools and metadata collections, some of them developed in-house, lacking integration. To make matters worse, each of those stations adopted a slightly different production methodology. The planned introduction of a company-wide Media Asset Management System allows a coordinated overhaul to a unified production architecture. Benefits include the centralized ingest and annotation of audio material and the uniform, integrated (in terms of IT infrastructure) workflow model. Needless to say, the ingest strategy, metadata management and integration with radio production systems play a major role in the level of success of any improvement effort. This paper presents a data model for audio-specific concepts relevant to radio production. It includes an investigation of ingest techniques and strategies. Cooperation with external, professional production tools is demonstrated through a use-case scenario: the integration of an existing, multi-track editing tool with a commercially available
Romer, Dan; Moreno, Megan
Digital media provide increased opportunities for both marketing and social transmission of risky products and behavior. We briefly review what is known about adolescent exposure to favorable presentations of addictive substances, such as alcohol, tobacco, and marijuana, as well as behaviors such as gambling, on social and other online media. Our understanding of these influences and whether they require greater regulation is still developing, and recommendations for future research to address these gaps in our understanding are described. Potential strategies to intervene in these environments to protect adolescents and young adults from the adverse effects of these products are described, as well as future challenges for developing interventions. Copyright © 2017 by the American Academy of Pediatrics.
Amalia Novoa Hoyos; Mauricio Sabogal Salamanca; Camilo Vargas Walteros
This article shows a first estimate about the relationship between investment in digital media and some financial variables in Colombia. First, a literature review is made about the impact of marketing and digital marketing in Company performance. Then, an analysis of the sectorial variables such as liquidity, profitability, indebtedness and concentration in sectors like food, personal grooming, automotive, drinking and tobacco, construction, entertainment, furniture, services, telecommunicat...
This study of digital media engagement, through participation in a class blog, explored its impact on 5th grade students' communication and collaboration, and morality and ethics-based thinking, in regards to the socially significant topic of cyber bullying. The use of a classroom blog as a space to develop cyber citizenship skills was also…
The phenomenon of ‘digital living’ is to a high extent influenced by the introduction of new media into society. Especially, social media are affecting the digital world of today and are setting the agenda for social connectedness in private, public and commercial networks. Based in an initial...... desire to explore a research agenda for the workings of social media in network structures a look into the literature on social media within the field of Information Systems sparked an interest in exploring a new research perspective for social media. Reviewing the IS literature it is apparent...... that the perspective of the ‘media’ as an artifact of social media has been neglected in existing literature. Based in this, this paper proposes research possibilities for investigating the ‘media’ of social media as well as some theoretical considerations that could aid the investigation. Finally, potential outcomes...
Turban, Jack L; Potenza, Marc N; Hoff, Rani A; Martino, Steve; Kraus, Shane W
Digital social media platforms represent outlets through which individuals may find partners for sexual encounters. Using a sample of US post-deployment military veterans, the current study evaluated the prevalence of digital sex seeking as well as clinical correlates of psychopathology, suicidal ideation, and sexually transmitted infections (STIs). Using data from a baseline telephone interview and follow-up internet-based survey, we examined the prevalence of sexual partnering via digital social media platforms in a national sample of 283 US combat veterans. Among veterans, 35.5% of men and 8.5% of women reported having used digital social media to meet someone for sex. Individuals who reported having used digital social media to find sexual partners (DSMSP+) as compared to those who did not (DSMSP-) were more likely to be young, male, and in the Marine Corps. After adjusting for sociodemographic variables, DSMSP+ status was associated with post-traumatic stress disorder (OR=2.26, p=0.01), insomnia (OR=1.99, p=0.02), depression (OR=1.95, p=0.03), hypersexuality (OR=6.16, pdepression, hypersexuality, suicidal ideation, and STIs suggest that veterans who engage in DSMSP+ behaviors should be particularly thoroughly screened and evaluated for these psychiatric concerns and counseled on the benefits of safe sexual practices. Published by Elsevier Ltd.
Dugan, Therese E.
Digital media is a broad concept that includes everything from movies to video games to websites. These media are cultural norms for young people, becoming part of their identity as they use and create content. In this dissertation I discuss the observed diversity of interactions that children from infancy through kindergarten have with digital…
Schwind, Jessica S; Norman, Stephanie A; Karmacharya, Dibesh; Wolking, David J; Dixit, Sameer M; Rajbhandari, Rajesh M; Mekaru, Sumiko R; Brownstein, John S
Traditional media and the internet are crucial sources of health information. Media can significantly shape public opinion, knowledge and understanding of emerging and endemic health threats. As digital communication rapidly progresses, local access and dissemination of health information contribute significantly to global disease detection and reporting. Health event reports in Nepal (October 2013-December 2014) were used to characterize Nepal's media environment from a One Health perspective using HealthMap - a global online disease surveillance and mapping tool. Event variables (location, media source type, disease or risk factor of interest, and affected species) were extracted from HealthMap. A total of 179 health reports were captured from various sources including newspapers, inter-government agency bulletins, individual reports, and trade websites, yielding 108 (60%) unique articles. Human health events were reported most often (n = 85; 79%), followed by animal health events (n = 23; 21%), with no reports focused solely on environmental health. By expanding event coverage across all of the health sectors, media in developing countries could play a crucial role in national risk communication efforts and could enhance early warning systems for disasters and disease outbreaks.
The city provides a rich array of learning opportunities for young children. However, in many urban schools, often it can be logistically difficult to get young children out of the building. But when elementary children are encouraged to view the city as a classroom and use digital media to explore and represent their neighborhoods, they can be…
Woodrough, R.E.; Beckmann, E.; Jenkins, D.; Belcher, D.
The introduction of the first digital imaging systems has led to the concept of a totally digital imaging department - the 'filmless department'. This concept and its associated network system for digital departments are briefly considered. A transducer system of scanned projection radiography with solid state detectors used in digital chest imaging is described. The principles of this transducer system are applicable to other forms of digital radiography. (U.K.)
Schenk, Susan; Ohme, Jakob; Seifert, Claudia
Past research has discussed the change to a new digital media environment for almost a decade. But still, research on television usage and television’s effects does not seem to be up to date: the measurement of watching television in recent studies still focuses traditional television usage......’s effects, this paper intends to reflect changes focusing on the following four challenges for television research: 1. Television needs to be conceptualized differently. 2. Television is becoming more individual. 3. Television is becoming more social. 4. Television needs a new individualized concept...... for media effects....
McEachen, James C; Cusack, Thomas J; McEachen, John C
Digitizing images for use in case presentations based on hardcopy films, slides, photographs, negatives, books, and videos can present a challenging task. Scanners and digital cameras have become standard tools of the trade. Unfortunately, use of these devices to digitize multiple images in many different media formats can be a time-consuming and in some cases unachievable process. The authors' goal was to create a PC-based solution for digitizing multiple media formats in a timely fashion while maintaining adequate image presentation quality. The authors' PC-based solution makes use of off-the-shelf hardware applications to include a digital document camera (DDC), VHS video player, and video-editing kit. With the assistance of five staff radiologists, the authors examined the quality of multiple image types digitized with this equipment. The authors also quantified the speed of digitization of various types of media using the DDC and video-editing kit. With regard to image quality, the five staff radiologists rated the digitized angiography, CT, and MR images as adequate to excellent for use in teaching files and case presentations. With regard to digitized plain films, the average rating was adequate. As for performance, the authors recognized a 68% improvement in the time required to digitize hardcopy films using the DDC instead of a professional quality scanner. The PC-based solution provides a means for digitizing multiple images from many different types of media in a timely fashion while maintaining adequate image presentation quality.
This work introduces novel methods for conducting forensic analysis of file allocation traces, collectively called digital stratigraphy. These in-depth forensic analysis methods can provide insight into the origin, composition, distribution, and time frame of strata within storage media. Using case examples and empirical studies, this paper illuminates the successes, challenges, and limitations of digital stratigraphy. This study also shows how understanding file allocation methods can provide insight into concealment activities and how real-world computer usage can complicate digital stratigraphy. Furthermore, this work explains how forensic analysts have misinterpreted traces of normal file system behavior as indications of concealment activities. This work raises awareness of the value of taking the overall context into account when analyzing file system traces. This work calls for further research in this area and for forensic tools to provide necessary information for such contextual analysis, such as highlighting mass deletion, mass copying, and potential backdating. © 2017 American Academy of Forensic Sciences.
Ahmad Faisal Choiril Anam Fathoni
Full Text Available Article presented a research about the "Charge Gratis" service that included digital signage, along with free charging device as the crowd attractors in the public space. The main focus of this research was about media display embedded in the uniform of a sales promotion person who displays ads from the advertiser using the qualitative method, through the interview with some expert sources many fields. Article described several possibilities that can be worked in the use of digital signage so that it can be used as a reference in maximizing digital signage in public spaces. It finds that Digital signage is not just functioned as like any other media, but also the awaken interaction and also enhance shopping experiences. The expert sources divide this media display functions into three categories, which is a media information, media entertainment, and media education.
Full Text Available The legend of Calon Arang is one of many legends known by the Indonesian people. This legend can be said as a unique one, considering that this widely known dramatari (a mix between drama and tari = dance Legenda Calon Arang is only performed in Bali, but actually the legend itself came from Kediri, East Java. Nevertheless, in today's society, this tradition is starting to be left behind. Calon Arang is only held on special occasions and considered to be sacred, which means this performance can't be held at any moment. The threat also comes from foreign culture such as popular culture, that usually together with the offers of new mass production technology products, causes more and more people to easily accept foreign cultures, but slowly neglecting and leaving behind their original tradition. This research is conducted as a further step to bring back the legend of Calon Arang, as one of Indonesian’s heritage, using new media which is digital media in the form of digital application. Based on theories of the visual storytelling theory, digital storytelling, and also visual language/Wimba that are presented in the form of digital application, a media that is widely known by today's society, the expectation is to make modern society know and enjoy the story, and also its philosophical values.
Full Text Available Rescuing data from inaccessible or damaged storage media for the purpose of preserving the digital data for the long term is one of the dimensions of digital archaeology. With the current pace of technological development, any system can become obsolete in a matter of years and hence the data stored in a specific storage media might not be accessible anymore due to the unavailability of the system to access the media. In order to preserve digital records residing in such storage media, it is necessary to extract the data stored in those media by some means.One early storage medium for home computers in the 1980s was audio tape. The first home computer systems allowed the use of standard cassette players to record and replay data. Audio cassettes are more durable than old home computers when properly stored. Devices playing this medium (i.e. tape recorders can be found in working condition or can be repaired, as they are usually made out of standard components. By re-engineering the format of the waveform and the file formats, the data on such media can then be extracted from a digitised audio stream and migrated to a non-obsolete format.In this paper we present a case study on extracting the data stored on an audio tape by an early home computer system, namely the Philips Videopac+ G7400. The original data formats were re-engineered and an application was written to support the migration of the data stored on tapes without using the original system. This eliminates the necessity of keeping an obsolete system alive for enabling access to the data on the storage media meant for this system. Two different methods to interpret the data and eliminate possible errors in the tape were implemented and evaluated on original tapes, which were recorded 20 years ago. Results show that with some error correction methods, parts of the tapes are still readable even without the original system. It also implies that it is easier to build solutions while original
Securing Social Media in the Enterprise is a concise overview of the security threats posed by the use of social media sites and apps in enterprise network environments. Social media sites and apps are now a ubiquitous presence within enterprise systems and networks, and are vulnerable to a wide range of digital systems attacks. This brief volume provides security professionals and network systems administrators a much-needed dive into the most current threats, detection techniques, and defenses for these attacks, and provides a roadmap for best practices to secure and manage social media wi
Ellaway, Rachel H; Coral, Janet; Topps, David; Topps, Maureen
The widespread use of digital media (both computing devices and the services they access) has blurred the boundaries between our personal and professional lives. Contemporary students are the last to remember a time before the widespread use of the Internet and they will be the first to practice in a largely e-health environment. This article explores concepts of digital professionalism and their place in contemporary medical education, and proposes a series of principles of digital professionalism to guide teaching, learning and practice in the healthcare professions. Despite the many risks and fears surrounding their use, digital media are not an intrinsic threat to medical professionalism. Professionals should maintain the capacity for deliberate, ethical, and accountable practice when using digital media. The authors describe a digital professionalism framework structured around concepts of proficiency, reputation, and responsibility. Digital professionalism can be integrated into medical education using strategies based on awareness, alignment, assessment, and accountability. These principles of digital professionalism provide a way for medical students and medical practitioners to embrace the positive aspects of digital media use while being mindful and deliberate in its use to avoid or minimize any negative consequences.
Provides a philosophical-ethical "toolkit" for analyzing central ethical issues evoked by our use of new media, including privacy, copyright, violent and sexual content online, and cross-cultural communication online.......Provides a philosophical-ethical "toolkit" for analyzing central ethical issues evoked by our use of new media, including privacy, copyright, violent and sexual content online, and cross-cultural communication online....
Shanmugam, K. S.
The book presents an introductory treatment of digital and analog communication systems with emphasis on digital systems. Attention is given to the following topics: systems and signal analysis, random signal theory, information and channel capacity, baseband data transmission, analog signal transmission, noise in analog communication systems, digital carrier modulation schemes, error control coding, and the digital transmission of analog signals.
This article addresses how community-university digital media literacy projects are redefining literacy, literate practices, and institutions. Using Actor-Network Theory (ANT), which emphasizes the organizing process itself, I analyze the shifting definitions of literacy within one particular university-community collaboration. My analysis…
Edmond P. Bowers
Full Text Available In the midst of increasing emphasis on the inclusion of character education in both school and out-of-school time programs, digital technologies have become ubiquitous in these settings. Based on the potential of these technologies to enhance children’s character development, the Arthur Interactive Media (AIM study investigated if one specific unit or set of digital media-based activities engaged youth in discussions about character. First and second grade students were paired with 4th and 5th grade students, respectively, while engaging with an online interactive graphic novel (IGN about a character-relevant story based on the Arthur cartoon series. Teachers (n = 8 completed surveys about the AIM Unit, and conversations between cross-age peer dyads (n = 27 dyads during their engagement with the IGN were analyzed. Results indicated that teachers were very satisfied with the materials and reported that children were very engaged throughout. Analyses of children’s conversations indicated that children participated in character-relevant conversations involving humility, forgiveness, and future-mindedness while engaging with the IGN.
Ohme, Jakob; de Vreese, Claes Holger; Albæk, Erik
The digital media environment changes the way citizens receive political information, also during an election campaign. Particularly first-time voters increasingly use social media platforms as news sources. Yet, it is less clear how accessing political information in such a unique social setting...... exposure and certainty can be mediated by active campaign participation. An 11-wave national panel study was conducted, using a smartphone-based assessment of citizens’ (n = 1108) media exposure and vote choice certainty across the campaign period. Results suggest that first-time voters’ social media...... affects these cohorts’ decision-making processes during an election campaign, compared to experienced voters. We compare effects of these two groups’ political information exposure on their vote choice certainty during the 2015 Danish national election. We furthermore test how the relation between...
Mikkel Fugl Eskjær
Full Text Available Systems theoretical media research raises the question whether the mass media constitute a unified institution, or whether the media, due to their internal differences, should be considered individually and independent of each other. By inscribing the media in a general social theory, systems theory conceptualises the media as an autonomous functional system. This intention is most clearly illustrated by the efforts to identify a shared code for the entire media system. Based on the media theory of Niklas Luhmann, this paper offers a critical presentation of the code discussion within systems theoretical media research. The first part of the paper briefly introduces the systems theoretical notion of a code as well as Luhmann’s definition of the media system as organised and regulated by the code of information. The second part presents a number of alternative suggestions and definitions of the media system’s code, which both indicate the scope of systems theoretical media research, but also point to some of the limitations in the systems theoretical approach. In the last part, the paper takes a critical look at the systems theoretical code discussion by arguing that a too narrow focus on code definitions is blocking a more productive investigation of the conditions, evolution, and autonomy of the media system.
In a digitally saturated environment digital media users of all kinds, engaged in different areas of activity, are increasingly categorized in terms of their ability to appropriate and use digital media – they are regarded as non-users, experts, natives, or literates for instance. Within communic......In a digitally saturated environment digital media users of all kinds, engaged in different areas of activity, are increasingly categorized in terms of their ability to appropriate and use digital media – they are regarded as non-users, experts, natives, or literates for instance. Within...... communication and game studies there are multiple understandings of how digital expertise is expressed and performed, and subsequently how these expressions and performances can be valued, understood and theorized within the research community. Among other things expertise with and within digital games has......-of-game (Schrøder, 2003) in a three-year-long study of men and women (couples and singles) playing the largest Massively Multiplayer Online Role-Playing Game to date, World of Warcraft. In focusing on how different aspects of gaming expertise are articulated, negotiated, and performed, I aim to illustrate how...
Barrera-Gomez, Julianna; Erway, Ricky
This document is a companion to the report, "You've Got to Walk before You Can Run: First Steps for Managing Born-Digital Content Received on Physical Media." Like the "First Steps" report, the intended audience is those who are just starting to manage born-digital materials, from those wondering where to begin, to those who…
Tække, Jesper; Paulsen, Michael Eric
must find new ways of doing things, because our media milieu has changed. Also in schools many things are changing; the classroom is no longer a closed room where interaction is isolated from the external world. Thousands of parallel interaction systems are intermingling within the social situations...... in the classrooms. On this basis, we present the action research project Socio Media Education, which tries to develop new ways of teaching that feed to the new media environment. The aim of the paper is, on an early stage, to report about the challenge of the new social media and how the project tries to find......Like with the emergence of oral language and the invention of writing, printing, and electronic media, today digital media entail a revolution of society. In our present time we are living through the incunabula of a digital revolution. This means that many things in society find new forms, and we...
This paper discusses culture, as a source of conflict than of synergy, how affects the use of new media to build digital citizenships. It also argues that the cultural dimensions of Geert Hofstede, who demonstrates that there are national and regional cultural groupings that affect the behavior of organizations, are very persistent across time.…
Full Text Available This article is based on a research aiming to contextualize the fundamental principles of art and design to current setting in which analog media are no longer chosen as the ultimate hardware/tools. It is important considering digital hardware becomes more and more prevalent even preferred by students, whereas analog tools are getting harder to obtain, expensive and less ecological friendly. The goal of this research is to produce method analysis and the creation of two-dimensional basic design through digital media (Camera followed by conventional drawing tools, documented and conducted by the lecturers and the students. So far, almost 100% of the studies concerning basic design could only be found in foreign publications, with visual work examples that cannot be used freely in Indonesian local education due to copyright issue. Therefore, a literature study is conducted to examine the formal objects of this research which are the elements and fundamental principles in design, followed by ideation and visualization processes carried by the students in basic design classes through the semester. The visualization itself will integrate analog and digital media to generate the material objects of the research, which is a series of two dimensional design compositions. These compositions are then analyzed and classified to taxonomic category of fundamental principles of two-dimensional design as an integral part of teaching-learning process (self-evaluation class for future improvement.
Simanjuntak, Martin Dennain
Desperaty need a securiry system in the exchange of information via computer media, so that information can not be accessed by unauthorized parties. One of the security system is to use a system of digital signatures as a means of authenticating the authenticity of digital document that are exchanged. By using a digital a digital signature system is undeniable, the security system can be generated digital document exchange, where the system is free from the from of rejection...
Kelly, Bridget; Vandevijvere, Stefanie; Freeman, Becky; Jenkin, Gabrielle
'New media' refers to digital technologies, which offer unmatched opportunities for food companies to engage with young people. This paper explores the emergence of food marketing using new media, the potential impact of this marketing on young people, and current and potential policy responses to limit exposure to these promotions. Foremost in any informed policy discussion is the need for robust evidence to demonstrate the need for intervention. In this case, such evidence relates to the extent of children's exposures to commercial food promotions via new media, and the nature of these promotions. Approaches to, and challenges of, collecting and assessing these data are discussed. There is accumulating evidence that food marketing on new media is increasing and influences children's food preferences and choices. The impact of integrated campaigns, which reinforce commercial messages across multiple platforms, and of new media, which engage personally with potential consumers, is likely to be greater than that of traditional marketing.
as for different age groups, the thesis shows that digital and especially social media use can be a strong driver of citizen participation. Besides looking at immediate mobilizing effects, the book sheds light on how digital media use may shape participation patterns through a long-term change in citizenship......The use of news media is regarded as a driver for citizens’ engagement with society and their political participation. But as news media use increasingly shifts to digital platforms, it is crucial to understand the interplay between a changing media environment and recent patterns of political...... participation. Against the background of citizens’ diverse possibilities for receiving political information and being politically active nowadays, the book focuses on the impact of digital media on political participation in Denmark. By examining this relationship in election- and non-election times as well...
Department of Homeland Security — This file is an extract from the Consolidated Database System (CDBS) licensed by the Media Bureau. It consists of Digital Television broadcasters (see Rule Part47...
Renfro, Tiffaney; Johnson, Erin; Lambert, Danielle N; Wingood, Gina; DiClemente, Ralph J
As human immunodeficiency virus (HIV) continues to disproportionately affect African American women, practitioners remain committed to developing innovative strategies to reduce HIV prevalence. These strategies include training community organizations, such as churches, and utilizing digital media to make intervention dissemination more sustainable. This article describes one such effort to train lay community members within predominantly Black churches in Atlanta, GA, to implement an HIV prevention intervention. Lay educators were trained by translating a face-to-face Training of Facilitators (TOF) to a digital platform using the MEDIA (Motivate-Engage-Digitize-Implement-Assess) model. Formative evaluations, consultation with experts in the digital platform of choice, and the experience of two P4 for Women Master Trainers informed our translation. The model guided the translation process as our research team worked alongside topical experts and a production company to develop storyboards for core curriculum activities, which were later scripted and filmed with mock participants. A user guide, toolkit, and program website were also developed as supplemental materials to accompany the video training. Lessons learned from this study indicate future attempts at digitizing TOFs should keep in mind that digitization can be a time-consuming process, pilot testing in the new format is necessary even for a previously tested intervention, and the structure provided by facilitators in face-to-face training must be embedded into the format of digitized trainings.
Woodard, Rebecca; Machado, Emily
Using ethnographic methods, this article looks closely at how a team of first-grade teachers and digital media artists in an urban elementary school used video in innovative ways during professional development over the course of one year. Extending a body of literature that primarily documents how video can be used as a tool in professional…
Duarte, Rosalia; Cazelli, Sibele; Migliora, Rita; Coimbra, Carlos
The main purpose of this paper is provide information relevant for the formulation of new policies for the integration of technology in education from the discussion of research results that analyse computer skills and digital media uses among students (between 12 to 18 years old) from schools in the city of Rio de Janeiro, Brazil. The schools…
Guernsey, Lisa; Levine, Michael H.
Young children today are gaining access to a dizzying array of apps, games, and videos. With all of this digital media at their fingertips, two urgent questions have emerged in preschools and elementary schools: Could technology interfere with the way children learn to read? Or could it help? While questions continue to arise about the challenges…
Nikken, Peter; Opree, Suzanna J
Previous research about parents' mediation of their young children's (digital) media use has predominantly focused on the different types, determinants, and effectiveness of parental mediation strategies. Although research on parents' perceived mediation concerns and competences is scarce, it is known that, compared to mothers and high-educated parents, fathers and low-educated parents experience greater insecurity (i.e., higher concern and lower competence) when applying media mediation. Based on Bourdieu's theory of social capital it may be expected that-in addition to educational level-marital status and family income predict parents' perceived mediation concerns and competences: Family demographics may predict parents' media proficiency and adoption of new media technologies and these media ecological factors may, in turn, affect perceived concerns and competences. To test this assumption, survey data were collected among 1029 parents of children between the ages of 1 to 9 years. We found that parents' basic media proficiency was lower in low income, low educated, and single-parent families, whereas parents' advanced media proficiency was only lower in low educated and single-parent families. As expected, parents' ease of active co-use was positively associated with parents' basic proficiency, ease of restrictive mediation by basic and advanced proficiency, and ease of imposing technical restrictions by advanced media proficiency. Parents' perceived mediation concerns were, however, unrelated to parents' media proficiency. Also, as expected, low educated parents were less inclined to adopt new media technologies. Adoption of new media was negatively related to perceived mediation concerns, yet did not predict parents' perceived competence.
Helmi, Mohammad; Spinella, Mary Kate; Seymour, Brittany
Research demonstrates the safety and efficacy of community water fluoridation (CWF). Yet, the digitization of communication has triggered the spread of inaccurate information online. The purpose of this study was to analyze patterns of CWF information dissemination by a network of sources on the web. We used Media Cloud, a searchable big data platform of over 550 million stories from 50 thousand sources, along with tools to analyze that archive. We generated a network of fluoridation publishers using Media Cloud's keyword identification from August 1, 2015 to July 31, 2016. We defined the media type and sentiment toward CWF for each source and generated a network map of the most influential sources during our study period based on hyperlinking activity. Media Cloud detected a total of 980 stories from 325 different sources related to water fluoridation. We identified nine different media types participating in the dissemination of information: academic, government, scientific group, natural medicine, blogs, mainstream media, advocacy groups, user-generated (e.g., YouTube), and "other." We detected five sub-networks within the overall fluoridation network map, each with its own characteristics. Twenty-one percent of sources were pro-fluoridation, receiving 57 percent of all inlinks, 22 percent of sources were anti-fluoridation, and the rest were neutral (54 percent). The dominant neutral sentiment of the network may signify that anti- and pro-sides of the debate are viewed as balanced, not just in number but also in quality of information. Despite high inlinks to pro-sources, anti-fluoridation sentiment maintains influence online. © 2018 American Association of Public Health Dentistry.
Hendley, T.; Dixon, R.
The aim of any Non-Conventional Literature (NCL) system will be to improve the service INIS provides to members, reducing the operational cost of administering the NCL service by the streamlining of procedures, allowing INIS to provide NCL to members using media relevant to the needs of members and positioning INIS so that as a member's needs change these needs can be catered for. Specific functional requirements include the receipt and checking of NCL documents and bibliographic data, conversion of received NCL into digital image form accessed by an image index database referenced alongside the existing bibliographic database and output of NCL to digital interchange/distribution media in addition to microfiche and possibly paper. The quality of service to members in terms of document quality and turn around time must be at least maintained. The study was undertaken by Cimtech consultants between December 1992 and March 1993. Approximate costs and benefits of implementing a digital NCL system were identified. Some outstanding issues need to be resolved. This could include a pilot system being introduced which would allow requirements to be defined more fully and operational experience to be gained. (Author)
Mukhanov, Oleg A.; Kirichenko, Dmitri; Vernik, Igor V.; Filippov, Timur V.; Kirichenko, Alexander; Webber, Robert; Dotsenko, Vladimir; Talalaevskii, Andrei; Tang, Jia Cao; Sahu, Anubhav; Shevchenko, Pavel; Miller, Robert; Kaplan, Steven B.; Sarwana, Saad; Gupta, Deepnarayan
Digital superconductor electronics has been experiencing rapid maturation with the emergence of smaller-scale, lower-cost communications applications which became the major technology drivers. These applications are primarily in the area of wireless communications, radar, and surveillance as well as in imaging and sensor systems. In these areas, the fundamental advantages of superconductivity translate into system benefits through novel Digital-RF architectures with direct digitization of wide band, high frequency radio frequency (RF) signals. At the same time the availability of relatively small 4K cryocoolers has lowered the foremost market barrier for cryogenically-cooled digital electronic systems. Recently, we have achieved a major breakthrough in the development, demonstration, and successful delivery of the cryocooled superconductor digital-RF receivers directly digitizing signals in a broad range from kilohertz to gigahertz. These essentially hybrid-technology systems combine a variety of superconductor and semiconductor technologies packaged with two-stage commercial cryocoolers: cryogenic Nb mixed-signal and digital circuits based on Rapid Single Flux Quantum (RSFQ) technology, room-temperature amplifiers, FPGA processing and control circuitry. The demonstrated cryocooled digital-RF systems are the world's first and fastest directly digitizing receivers operating with live satellite signals in X-band and performing signal acquisition in HF to L-band at ˜30GHz clock frequencies.
Chimirri, Niklas Alexander
in the intergenerational interaction with as well as the intragenerational interaction among daycare children. To some extent, digital media usage, foremost of tablet computers, has seen a discursive and material normalization across a number Danish daycare institutions before at all clarifying how it could be rendered...... as on situated sociomaterial approaches to critical psychological practice research in order to inquire into possible specificities of digital media device usage: How is this usage similar to and different from interacting via other material-communicative devices in a pedagogical practice? How do digital media......The digitalization of Danish daycare institutions is not only affecting the ways staff is documenting and reporting on its pedagogical work. It also appears to be redefining what pedagogical work itself is about, given the drastic increase in deployment of digital (mobile) media devices...
The nature of digital media challenges the explanatory power of effects theories that rest on a transmission model of communication. As essentially linear conceptualizations reliant on identification and measurement of discrete message components, these twentieth-century theories are poorly suited to contemporary journalistic structures and forms. This article adds to the call for a more richly theorized concept of relationship effects suitable to an immersive, iterative, and interconnected e...
Jess, J.A.G.; Reis, R.; Lubaszewski, M.; Jess, J.A.G.
The new generation of multimedia systems will be fully digital. This includes real time digital TV transmission via cable, satellite and terrestrial channels as well as digital audio broadcasting. A number of standards have been developed such as those of the ‘‘Moving Picture Experts Group’’ (MPEG).
The digital front-end module (DFEM) is a module in which the processes ranging from the reception of digitally modulated radiofrequencies to the output of digital IF (Intermediate Frequency) signals or data streams are integrated. Beginning with a module for the MCNS (Multimedia Cable Network System) cable modem which was the first module in this business field approved by the Cable Labs, U.S., Toshiba has developed a series of DFEMs for various digital media for satellites, ground waves, and CATV (Cable Television) systems. The series is characterized by (1) the serialization of DFEMs compatible with various digital modulation techniques such as 8 PSK (Phase Shift Keying), OFDM (Orthogonal Frequency Division Multiplexing), and 256 QAM (Quadrature Amplitude Modulation), (2) easy connection with digital circuits thanks to the high shielding effect, and (3) the achievement of smaller size, higher performance, and lower power consumption. (translated by NEDO)
Combining theoretical knowledge and practical applications, this advanced-level textbook covers the most important aspects of contemporary digital communication systems. Introduction to Digital Communication Systems focuses on the rules of functioning digital communication system blocks, starting with the performance limits set by the information theory. Drawing on information relating to turbo codes and LDPC codes, the text presents the basic methods of error correction and detection, followed by baseband transmission methods, and single- and multi-carrier digital modulations. The basi
Gagnon, Kendra; Sabus, Carla
Since the beginning of the millennium, there has been a remarkable change in how people access and share information. Much of this information is user-generated content found on social media sites. As digital technologies and social media continue to expand, health care providers must adapt their professional communication to meet the expectations and needs of consumers. This adaptation may include communication on social media sites. However, many health care providers express concerns that professional social media use, particularly interactions with patients, is ethically problematic. Social media engagement does not create ethical dissonance if best practices are observed and online communication adheres to terms of service, professional standards, and organizational policy. A well-executed social media presence provides health care providers, including physical therapists, the opportunity-and perhaps a professional obligation-to use social media sites to share or create credible health care information, filling a consumer void for high-quality online information on fitness, wellness, and rehabilitation. This perspective article provides a broad review of the emergence of social media in society and health care, explores policy implications of organizational adoption of health care social media, and proposes individual opportunities and guidelines for social media use by the physical therapy professional. © 2015 American Physical Therapy Association.
Vestergaard, Vitus; Mortensen, Christian Hviid
In recent years many museums have experimented with different approaches to involving users through digital media. We explore how remixing and content sharing can be used as a means for user participation. Remix culture is seen as a culture that allows and encourages the production of derivative...... works; works that are based on already existing works. This cultural practice thrives throughout the Internet, most notably on web2.0 sites like YouTube. The Media Museum has embraced the remix paradigm with the development of an interactive media experience centre called the Media Mixer. Here...... the museum users can produce, deconstruct, reconstruct and finally publish and share digital media content. The media content is created by the user in the museums physical environment, but it can be mixed with material from local or global archives. In that way the gap between the analogue and the digital...
This thesis is submitted as a compilation of five publications. With the aim of contributing to the theorizing of digital media culture and practices, I explore the current phenomenon of online popularity as exemplified by influential personalities like YouTube beauty gurus. The study focuses on a popular beauty content producer, Bubz, and her channel Bubzbeauty. Looking at content, meaning, and interactions through qualitative, ethnographically-oriented research, the thesis sheds light into ...
Jos de Haan
Full Text Available In this article we will reflect on the evolving focus of research on digital skills over the past 15 years and discuss the outcomes of this research and their implications for policy. Policy issues regarding digital skills have shifted over time. The present focus on media literacy ties digital skills to the broader theme of citizenship and calls for a wide agenda to improve skills, knowledge of media systems and attitudes towards the media. It reaches into policy domains such as education, work and social participation. We will also reflect on the question as to just how far research is able to feed these policy discussions. The argument is organized in four sections, following more or less chronologically the stages of research on digital skills. We begin with the largely descriptive research on digital skills in the context of the digital divide. The second and third sections follow the theoretical turn in the research agenda with a focus on the causes and consequences of differences in digital skills. In the fourth section we discuss a more recent development, where digital skills are included in a broader research agenda of media literacy.
Gleason, Benjamin; von Gillern, Sam
This article explores how social media use in formal and informal learning spaces can support the development of digital citizenship for secondary school students. As students increasingly spend large amounts of time online (e.g., an average of six hours of screen time per day, excluding school and homework), it is critical that they are…
Pavlik, John V.
Emerging technologies are fueling a third paradigm of education. Digital, networked and mobile media are enabling a disruptive transformation of the teaching and learning process. This paradigm challenges traditional assumptions that have long characterized educational institutions and processes, including basic notions of space, time, content,…
... INTERNATIONAL TRADE COMMISSION [Inv. No. 337-TA-796] Certain Electronic Digital Media Devices and.... 1337 AGENCY: U.S. International Trade Commission. ACTION: Notice. SUMMARY: Notice is hereby given that a complaint was filed with the U.S. International Trade Commission on July 5, 2011, under section...
Vincent R. Manzerolle
Full Text Available This paper argues that questions concerning the circulation of capital are central to the study of contemporary and future media under capitalism. Moreover, it argues that such questions have been central to Marx’s analysis of the reproduction of capital vis-à-vis the realization of value and the reduction of circulation time. Marx’s concepts of both the circuit and circulation of capital implies a theory of communication. Thus the purpose of our paper is to outline the logistical mechanisms that underlie a Marxist theory of media and communication and thereby foregrounding the role new media plays in reducing circulation time. We argue that the necessity of theorizing communication from a circuit and circulation-centric point of view stems from the emergence of a number of new technological phenomena that intensify, but sometimes undermine, the capitalist logic of acceleration. For the purposes of understanding the evolution of digital technologies, ostensibly employed to accelerate the circulation of capital—or put differently, to reduce circulation time—we need to pay attention to volume 2 of Capital, and key sections in the Grundrisse.
Park, Sora; Burford, Sally
This study examined whether gaining access to a new digital device enhanced the digital media literacy of young adults and what factors determine such change. Thirty-five young adults were given a mobile tablet device and observed for one year. Participants engaged in an online community, responding regularly to online surveys and discussion…
Apr 19, 2011 ... Mass Communication and media technologies started when Gutenberg ... to newspaper, telephone system, broadcasting, film as well as the internet”, .... entertainment and education even in societies that have been seriously.
Reed, Lauren A; Tolman, Richard M; Ward, L Monique
Digital dating abuse (DDA) is a pattern of behaviors that control, pressure, or threaten a dating partner using a cell phone or the Internet. A survey of 365 college students was conducted, finding that digital monitoring behaviors were especially common. There were no gender differences in number of DDA behaviors experienced, but women reported more negative hypothetical reactions to sexual messaging than men. DDA was associated with measures of physical, sexual, and psychological dating violence. Results suggest that digital media are a context for potentially harmful dating behaviors, and the experience of DDA may differ by gender for sexual behaviors. © The Author(s) 2016.
Full Text Available Few countries in the world have introduced media education into their curriculums. Montenegro became one of them in 2009, when “media literacy” was introduced as an optional subject for 16 and 17 year old students of Gymnasium high schools. This article presents the findings of the first and only research conducted so far on media education in Montenegro. It is a national case study which examines the potential of media education to change the school culture and accelerate education system reform towards embracing the new digital education paradigm in the future. The focus is on the results of research conducted through in-depth interviews with media literacy teachers all over the country. Despite the many challenges, all teachers identify the potential of media education to strengthen some of the key competences of the students and to improve their motivation and academic performance. They also identify potential to change positively school culture by transforming teachers into “cultural mediators” (Morcellini, 2007 and by supporting the formation of a “participative culture” (Jenkins & Kelley, 2013 in schools. This research recommends focusing education reform on spreading the media education pedagogy to the entire curriculum in order to embrace the new digital education paradigm in the future.
... electronic digital media devices and components thereof imported by respondents Samsung Electronics Co, Ltd. of Korea; Samsung Electronics America, Inc. of Ridgefield Park, New Jersey; and Samsung Telecommunications America, LLC of Richardson, Texas (collectively ``Samsung''), and cease and desist orders against...
Agashe, Alok; Motiwala, P.D.; Bharade, S.K.; Mohan, Shyam; Joshi, Gopal; Das, D.
A Low level RF (LLRF) system based on digital techniques has been developed for RFQ of Low Energy High Intensity Proton Accelerator (LEHIPA). The basic LLRF system for RFQ is composed of a Front end analog module housed in a 19 inch bin and a 6U cPCI based Digital board having a high speed and high density FPGA onboard, supporting 32 bit/33MHz PCI ver2.0 protocol and housed in a 19 inch cPCI crate. It also has a cPCI based CPU board with QNX operating system. The cPCI crate is connected to control room via Ethernet. Analog module conditions the input field signals from RF cavity and makes it compatible to digital board. It also amplifies RF Drive signal (Modulator output) from digital board, which goes to high power amplifier. The digital board digitally processes the input RF signals, and generates RF drive signal, which after amplification, used for driving the resonant cavity. The main features of digital board are under-sampling of input RF signals, digital in-phase and quadrature detection, and a proportional- integral (PI) controller algorithm implemented in a FPGA. The LLRF system works in CW as well as in PULSE mode. It also has a DDS implemented in VHDL, used for conditioning and tracking/tuning of the cavity. LLRF system operates under QNX based equipment frontend application and client running from control room. One analog module and one digital board set, supports one resonant cavity. The present paper describes the development of an LLRF system and its results with a test cavity. (author)
Booth, F. H. K.; Decker, K. M.; Bath, R. J.; Bottrell, D. W.; Wright, K. L.
The Synthetic and Virtual Environmental Media (SAVEM) Program, developed at the DOE Environmental Measurements Laboratory, responds directly to issues of improved data quality, increased regulatory confidence, analytical laboratory waste minimization, pollution prevention, worker safety/radiation exposure risk reduction, and environmental stewardship. The SAVEM radiochemistry information analysis system uses digitally generated spectra to accurately model gamma-ray emission characteristics of radiological samples. A digital virtual sample can be specified that has the characteristics of any environmental media such as soil, sediment, or vegetation, and which exhibits the spectral characteristics of more than 2,000 gamma-emitting nuclides. The SAVEM system can duplicate the characteristics of 2,361 individual radionuclides with 47,902 gamma lines
Sandoval, D. M. (Dana M.); Strittmatter, R. B. (Richard B.); Abeyta, J. D. (Joline D.); Brown, J. (John); Marks, T. (Thomas), Jr.; Martinez, B. J. (Benny J.); Jones, D. B. (Dana Benelli); Hsue, W.
The initial objectives of this effort were to provide a hardware and software platform that can address the requirements for the accountability of classified removable electronic media and vault access logging. The Media Tracker system software assists classified media custodian in managing vault access logging and Media Tracking to prevent the inadvertent violation of rules or policies for the access to a restricted area and the movement and use of tracked items. The MediaTracker system includes the software tools to track and account for high consequence security assets and high value items. The overall benefits include: (1) real-time access to the disposition of all Classified Removable Electronic Media (CREM), (2) streamlined security procedures and requirements, (3) removal of ambiguity and managerial inconsistencies, (4) prevention of incidents that can and should be prevented, (5) alignment with the DOE's initiative to achieve improvements in security and facility operations through technology deployment, and (6) enhanced individual responsibility by providing a consistent method of dealing with daily responsibilities. In response to initiatives to enhance the control of classified removable electronic media (CREM), the Media Tracker software suite was developed, piloted and implemented at the Los Alamos National Laboratory beginning in July 2000. The Media Tracker software suite assists in the accountability and tracking of CREM and other high-value assets. One component of the MediaTracker software suite provides a Laboratory-approved media tracking system. Using commercial touch screen and bar code technology, the MediaTracker (MT) component of the MediaTracker software suite provides an efficient and effective means to meet current Laboratory requirements and provides new-engineered controls to help assure compliance with those requirements. It also establishes a computer infrastructure at vault entrances for vault access logging, and can
Sandoval, D.M.; Strittmatter, R.B.; Abeyta, J.D.; Brown, J.; Marks, T. Jr.; Martinez, B.J.; Jones, D.B.; Hsue, W.
The initial objectives of this effort were to provide a hardware and software platform that can address the requirements for the accountability of classified removable electronic media and vault access logging. The Media Tracker system software assists classified media custodian in managing vault access logging and Media Tracking to prevent the inadvertent violation of rules or policies for the access to a restricted area and the movement and use of tracked items. The MediaTracker system includes the software tools to track and account for high consequence security assets and high value items. The overall benefits include: (1) real-time access to the disposition of all Classified Removable Electronic Media (CREM), (2) streamlined security procedures and requirements, (3) removal of ambiguity and managerial inconsistencies, (4) prevention of incidents that can and should be prevented, (5) alignment with the DOE's initiative to achieve improvements in security and facility operations through technology deployment, and (6) enhanced individual responsibility by providing a consistent method of dealing with daily responsibilities. In response to initiatives to enhance the control of classified removable electronic media (CREM), the Media Tracker software suite was developed, piloted and implemented at the Los Alamos National Laboratory beginning in July 2000. The Media Tracker software suite assists in the accountability and tracking of CREM and other high-value assets. One component of the MediaTracker software suite provides a Laboratory-approved media tracking system. Using commercial touch screen and bar code technology, the MediaTracker (MT) component of the MediaTracker software suite provides an efficient and effective means to meet current Laboratory requirements and provides new-engineered controls to help assure compliance with those requirements. It also establishes a computer infrastructure at vault entrances for vault access logging, and can accommodate
Vyskub, V. G.; Rozov, B. S.; Savelev, V. I.
This book is concerned with the characteristics of digital control systems of great accuracy. A classification of such systems is considered along with aspects of stabilization, programmable control applications, digital tracking systems and servomechanisms, and precision systems for the control of a scanning laser beam. Other topics explored are related to systems of proportional control, linear devices and methods for increasing precision, approaches for further decreasing the response time in the case of high-speed operation, possibilities for the implementation of a logical control law, and methods for the study of precision digital control systems. A description is presented of precision automatic control systems which make use of electronic computers, taking into account the existing possibilities for an employment of computers in automatic control systems, approaches and studies required for including a computer in such control systems, and an analysis of the structure of automatic control systems with computers. Attention is also given to functional blocks in the considered systems.
Full Text Available This study models the dynamic nature of today’s media markets using the framework of value-adding activities in the provision and consumption of media products. The proposed user-centric approach introduces the notion that the actions of external users, social media, and interfaces affect the internal value activities of media firms via a feedback loop, and therefore should themselves be considered value activities. The model also suggests a more comprehensive list of indicators for value assessment.
Full Text Available Do media images really traumatize the public? If they do not, then why do so many commentators - from those commemorating the Holocaust to those analysing the impact of 9/11 - claim that trauma can be transmitted to specific ethnic groups or entire societies? While these claims can be based on empirical data or used to justify political agendas, psychoanalysis also continues to influence conceptions of collective trauma and to offer important perspectives for evaluating these conceptions. This paper explores these questions of mediated trauma and collective identity by tracing a neglected historical trajectory back to the work of psychoanalyst and anthropologist Geza Roheim. Roheim produced studies of Australian Aboriginal culture that applied the theory of collective trauma outlined in Freud's Totem and Taboo. He also produced an ethnographic film, Subincision, documenting an initiation rite, that was subsequently used in psychological studies of so-called 'stress films'. Putting aside Roheim's psychoanalytic interpretations of indigenous culture, psychologists used his film to measure the impact of images of violence and pain. These studies from the 1960s have recently been rediscovered by scholars of Holocaust film and video testimony. This paper seeks to recover the concept of 'symbolic wounds' developed in psychoanalyst Bruno Bettelheim's later commentary on Roheim's work. The mass media of newspapers, film and television have supported the idea of cultural trauma shared by large societies. The concept of symbolic wounds that enhance group membership and mobilize collective action may be more useful for understanding how violent and shocking images are put to more diverse uses in digital culture.
Hynan, Amanda; Murray, Janice; Goldbart, Juliet
Young people are using digital technology and online social media within their everyday lives to enrich their social relationships. The UK government believes that using digital technology can improve social inclusion. One well-recognized outcome measure for establishing social inclusion is to examine opportunities for self-determination.…
José María Álvarez Monzoncillo
Full Text Available The mass media in Spain has carried out major adjustments in recent years in order to adapt to the Great Recession and to disruptive or ground-breaking technology such as Internet. This has underpinned the drop in advertising revenues and government subsidies, as well as a decline in sales and subscriptions. In the boom years, promises of Internet and easy access to global financial markets at interest rates below inflation encouraged media groups to design vertical and horizontal expansion strategies aimed at positioning themselves in the domestic market whilst expanding overseas: particularly in Latam and Europe. Moreover, consumers have been able to access contents more easily and cheaply via the Internet and using a broad range of devices. The poor economic situation of traditional media (caused, mainly, by their high financial gearing prevents them from successfully facing new challenges requiring them to change whilst new digital companies are managing to get by in spite of the highly precarious economic scenario.
Full Text Available The aim of the study is to describe and explicate, using critical text analysis, how the socially weighty discourse of giftedness has been constructed historically and how it manifests in the media texts of the digital era. The diachronic analysis is based on the media texts of the 1890s–1990s stored in the Corpus of Standard Estonian, while the synchronic analysis applies to texts found in Delfi.ee. The results highlight the main media discourses dealing with giftedness, the relevant terms and expressions, and the social relations and meanings brought up in the media in connection with the topic. The study reveals that through history, the giftedness discourse has been subject to changes and, constructed with specific linguistic means, it plays an important role in modern social arrangements.
Full Text Available In this paper is addressed the new media status, which is created in the digital age. Media in the digital age tends to be a business and policy partners, whether for traditional reasons, or because with new digital technology is not known where media is divided from the technology, so where is divided journalism as a profession from the business journalism. Media has become an equal partner with business and politics, but has lost its partnership with the public. Where is leading the journalism this partnership? Theoretical approach in this paper is within the critical cultural school and in which are intended to be detected trends, messages and ideologies of new digital media.
Full Text Available Digital imprint and computer-aided design/computer-aided manufacture (CAD/CAM systems offer several benefits compared to traditional techniques. The use of a CAD/CAM system to scan preparations and generate restorations in-office, removes a second appointment for the patient. The existence of precision benefits in using complete systems and chairside scanning systems, has been proven. CAD/CAM restorations have a good longevity and meet the accepted clinical parameters. New digital impression methods are presently accessible, and before long, the long-awaited goal of sparing patients of one the most unpleasant practices in clinical dentistry, acquiring dental impressions, will be exchanged by intraoral digital scanning. CAD/CAM systems existing nowadays, can feed data through accurate digital scans created from plaster models, straight to manufacturing systems that can shape ceramic or resin restorations with no requirement of a physical copy of the prepared, adjacent, and antagonist teeth.
After an introduction to the technology of digital processing data communication systems there are the following chapters: digital communication of processing data in automation technology, the technology of biserial communication, the implementaiton of a bus system, the data transmission of the TDC-2000 system of Honeywell's and the process bus CS 275 in the automation system TELEPERM M of Siemens AG. (WB) [de
Kynigos, Chronis; Psycharis, Giorgos
The paper describes a study of the contexts of six teams, expert in research and development of digital media for learning mathematics, who cross-experimented in classrooms with the use of each other's artefacts. Contextual issues regarding the designed tasks and technologies, the socio-systemic milieu and the ways in which the researchers worked…
Tække, Jesper; Paulsen, Michael
by systems theory we outline a more adequate way of teaching in the new medium environment – a teaching that can manage the new situation and use the new possibilities provided by the digital media. The argumentation builds on empirical findings from the action research project Socio Media Education (SME......This paper is about challenges to steering and leadership of educational interaction in classrooms provided by the new medium environment that comes with digital media. In the new medium environment, the old way of steering what is going on in the classroom appears not to work since...
Full Text Available The era we are living in is the one where we are exposed to a massive attraction of social connectivity based widely on digital forms of media. The most common one of them is social media. Social media exposes us to a kind of virtual Panopticon where ‘the few’ watch ‘the many’ in architecture of surveillance. Another term related to surveillance is Synopticon, a system where ‘the many’ watch ‘the few’ in the “Viewer Society”. In the light of the related literature of theory and practice in the area, the study aims at viewing social media tools and its users from a critical perspective in a descriptive manner. To be able to do this, the study develops a set of hypothetical questions whose answers are instrumented to find out whether there is truly such a thing as “Virtual Panopticon” or “Synopticon” and if so, to what extent and how the Panoptic versus Synoptic effect of social media are felt among its users in various applications in light of media and communication. Facebook, based on the current theoretical knowledge within the field of surveillance can be given as an example. The study concludes with an overview of both assumptions with further reflections and contemplations of the readers of the study, who implicitly or explicitly could also be the actors of social media as masters or captives.
Topolovcan, Tomislav; Matijevic, Milan
The aim of this research was to investigate whether particular socio-demographic characteristics of pupils in lower secondary education, their level of computer selfefficacy and motivation for using digital media in class are considered significant predictors of constructivist learning. Furthermore, the aim was to investigate the characteristics…
Kleppinger, Courtney A; Cain, Jeff
In recent years, society's rapid adoption of social media has made the boundary between professional and private life nearly indistinguishable. The literature provides guidance on how to demonstrate professionalism via social media platforms. Social media policies within health professions education tend to be legalistic in nature, serving primarily to highlight behaviors students should avoid. One missing element in social media literature is the concept of online invisibility. In this paper, we define personal digital branding, discuss the professional implications of choosing to abstain from social media use, and urge educators to recognize that the personal digital branding may be an emerging asset for young professionals in the twenty-first century.
Davison, R.M.; Ou, Carol
Digitally literate employees are accustomed to having free access to digital media technologies. However, some organizations enact information technology (IT) governance structures that explicitly proscribe access to these technologies, resulting in considerable tension between employees and the
Schmidt, Anne Marie Due
Tectonics has been an inherent part of the architectural field since the Greek temples while the digital media is new to the field. This paper is built on the assumption that in the intermediate zone between the two there is a lot to be learned about architecture in general and the digital media...... in particular. A model of the aspects in the term tectonics – epresentation, ontology and culture – will be presented and used to discuss the current digital tools’ ability in tectonics. Furthermore it will be discussed what a digital tectonic tool is and could be and how a connection between the digital...... and tectonic could become a part of the architectural education....
Full Text Available A new Digital Reactor Protection System (DRPS based on VME bus Single Board Computer has been developed by KOPEC to prevent software Common Mode Failure(CMF inside digital system. The new DRPS has been proved to be an effective digital safety system to prevent CMF by Defense-in-Depth and Diversity (DID&D analysis. However, for practical use in Nuclear Power Plants, the performance test and the reliability test are essential for the digital system qualification. In this study, a single channel of DRPS prototype has been manufactured for the evaluation of DRPS capabilities. The integrated functional tests are performed and the system reliability is analyzed and tested. The results of reliability test show that the application software of DRPS has a very high reliability compared with the analog reactor protection systems.
Foster, J.; Connolly, R.
WGBH's "Bringing the Universe to America's Classrooms" project is a 5-year effort to design, produce and evaluate digital media tools and resources that support scientific practice skills in diverse K-12 learners. Resources leverage data and content from NASA and WGBH signature programs, like NOVA, into sound instructional experiences that provide K-12 STEM teachers with free, quality resources for teaching topics in the Earth and Space Sciences. Resources address the content and practices in the new K-12 Framework for Science Education and are aligned with the NGSS. Participants will learn about design strategies, findings from our evaluation efforts, and how to access free resources on PBS LearningMedia.
Full Text Available The opportunities afforded through digital and communications technologies, in particular social media, have inspired a diverse range of interdisciplinary perspectives exploring how such advancements influence the way we live. Rather than positioning technology as existing in a separate space to society more broadly, the ‘digital society’ is a concept that recognises such technologies as an embedded part of the larger social entity and acknowledges the incorporation of digital technologies, media, and networks in our everyday lives (Lupton 2014, including in crime perpetration, victimisation and justice. In this article, we explore potential for an interdisciplinary concept of digital society to expand and inspire innovative crime and justice scholarship within an emerging field of ‘digital criminology’.
Caviglia, Francesco; Dalsgaard, Christian; Davidsen, Jacob
of the study are 1) to provide an overview of tools for students’ study activities, 2) to identify the most used and most important tools for students and 3) to discover which activities the tools are used for. The empirical study reveals that the students have a varied use of digital media. Some of the most......, the study shows that most of the important tools are not related to the systems provided by the educational institutions. Based on the study, the paper concludes with a discussion of how institutional systems connect to the other tools in the students’ practices, and how we can qualify students’ digital......The objective of the paper is to examine the nature of students’ digital learning environments to understand the interplay of institutional systems and tools that are managed by the students themselves. The paper is based on a study of 128 students’ digital learning environments. The objectives...
Full Text Available There has been significant interest in the role of social media in the lives of adolescents, particularly as it relates to sexual risk. Researchers have focused on understanding usage behaviors, quantifying effects of social media exposure and activity, and using social media to intervene. Much of this work has focused on college students and non-minority youth. In this paper, we examine the growing body of literature around social media use among US minority youth and its intersection with sexual risk behavior. We introduce the concept of the “digital neighborhood” and examine the intersection of social media and sexual health in two domains: 1 sexual content in social media and 2 evidence of social media effects on sexual behavior. Finally, we discuss the opportunities and challenges for researchers and practitioners engaging youth of color.
The paper discuss the relation between media of communication and societal (dis)connectivity. The question is how communication media provide society with different possibilities for (dis)connectivity in different historical media societies. The paper draws on Luhmann’s theory of social systems...... for social systems to develop structures with new forms of communicative connections. Even though society only is possible because of communication media and gets new possibilities for the formation of new structures providing it with new connection possibilities, in the beginning a new communication medium....... In the present society we also see signs of new dis-connectivity, i.e. fake news, political polarization, and economic and democratic inequality. In the final section the paper analyse such problems triggered by digital media. Also the paper point out some new possibilities triggered by the acquisition of social...
Kleppinger, Courtney A.
In recent years, society’s rapid adoption of social media has made the boundary between professional and private life nearly indistinguishable. The literature provides guidance on how to demonstrate professionalism via social media platforms. Social media policies within health professions education tend to be legalistic in nature, serving primarily to highlight behaviors students should avoid. One missing element in social media literature is the concept of online invisibility. In this paper, we define personal digital branding, discuss the professional implications of choosing to abstain from social media use, and urge educators to recognize that the personal digital branding may be an emerging asset for young professionals in the twenty-first century. PMID:26430266
The development of digital media has been impressive in recent years which is also among the reason for their increasing use in academic teaching. This is especially true for teaching Anatomy and Histology in the first two years in medical and dental curricula. Modern digital technologies allow for efficient, affordable and easily accessible distribution of histological images in high quality. Microscopy depends almost exclusively on such images. Since 20 years numerous digital teaching systems have been developed for this purpose. Respective developments have changed the ways students acquire knowledge and prepare for exams. Teaching staff should adapt lectures, seminars and labs accordingly. As a first step, a collection of high resolution digital microscopic slides was made available for students at the Friedrich-Schiller-University in Jena. The aim of the present study was to evaluate the importance of conventional light microscopy and related technologies in current and future medical and dental education aswell. A survey was done among 172 medical and dental students at the Friedrich-Schiller-University Jena. 51% of students use now frequently new digital media for learning histology in contrast to 5% in the year 2000 . Digital media including Internet, CD- based learning combined with social networks successfully compete with classical light microscopy.
Nana Rachmana Syambas
Full Text Available In digital forensic investigations, the investigators take digital evidence from computers, laptops or other electronic goods. There are many complications when a suspect or related person does not want to cooperate or has removed digital evidence. A lot of research has been done with the goal of retrieving data from flash memory or other digital storage media from which the content has been deleted. Unfortunately, such methods cannot guarantee that all data will be recovered. Most data can only be recovered partially and sometimes not perfectly, so that some or all files cannot be opened. This paper proposes the development of a new method for the retrieval of digital evidence called the Two-Step Injection method (TSI. It focuses on the prevention of the loss of digital evidence through the deletion of data by suspects or other parties. The advantage of this method is that the system works in secret and can be combined with other digital evidence applications that already exist, so that the accuracy and completeness of the resulting digital evidence can be improved. An experiment to test the effectiveness of the method was set up. The developed TSI system worked properly and had a 100% success rate.
Full Text Available From previous work whose aim was to establish the hegemonic discourse of Spanish television media on climate change (CC, this article reports on a study that selected a corpus of media discourse in Spanish digital media, during the days of the last two international Summits on the CC (Cancun, 2010, Durban, 2011. We made a contet analysys with the goal of giving visibility to the features that concern the CC reference as a subject of public agenda. The analysis found little use of digital resources for the submission of information by the news media within the sample, correlations between the emitters of the contents and the issues raised in reference to the CC, and we propose to analyze the discourses that frame the type of information that is given to the reading public.
With a distinct description of the systems properties thin regulation shall provide a latter transparency for the use of digital control systems. The application of the new technique shall be facilitated, incitations for the further development shall be given and the compatibility of the systems shall be advanced. Moreover, the regulation can be used as criteria catalogue for the evaluation of digital systems.
Full Text Available At the beginning of the 21th century multitudes of economic, political and cultural mutation have been observed. These transformations are due to the recent audiovisual reforms concerning the multiplication of private platforms (TV and Radios and the instauration of the higher quality of programs. Our reflexion focused on the facts which have lead some private radios to base their marketing and communication strategy on the digital social Medias (DSM to promote their editorial line and radio programs.
The present study argues that political communication on social media is mediated by a platform’s digital architecture – the technical protocols that enable, constrain, and shape user behavior in a virtual space. A framework for understanding digital architectures is introduced, and four platforms (Facebook, Twitter, Instagram, and Snapchat) are compared along the typology. Using the 2016 U.S. elections as a case, interviews with three Republican digital strategists are complimented with soci...
Marlino, M. R.; Pandya, R. E.
The rapid changes in the geoscience research environment have prompted educators to request support for their efforts to reform geoscience educational practices. DLESE, the Digital Library for Earth System Education, responds to this request by providing a single point of access to high-quality educational resources for teaching about the Earth as a system. DLESE is supported by the National Science Foundation and is an operational library used by tens of thousands of educators every month. DLESE resources include a variety of media formats, from text-based lesson plans to highly-sophisticated tools for interactive three-dimensional visualization of authentic scientific data. The DLESE community is particularly interested in partnering with scientific researchers to ensure that the tools of practicing scientists become widely available to geoscience educators. Two emerging large-scale scientific efforts, the GEON project and EarthScope, provide compelling illustrations of the potential of these partnerships. Both are cutting-edge, cross-disciplinary projects that use digital tools in a distributed environment to support scientific investigation. Both have also made a deep commitment to use these same tools to support geoscience education, and both are including DLESE as part of that commitment. Our interactive presentation will allow users to discover a variety of educational resources and communication services within the library. We will highlight those library resources and services that take particular advantage of the digital media to support new modes of learning and teaching. For example, annotation tools allow educators to add tips on the most effective way to use a specific resource. Data services will help educators find and use real-time data to illustrate geoscience phenomena. Multi-dimensional visualization tools allow students to interact with authentic student data in inquiry-based learning environment. DLESE will continue to actively collaborate
Chan, Banny S. K.; Churchill, Daniel; Chiu, Thomas K. F.
It is necessary to develop digital literacy skills with which students can communicate and express their ideas effectively using digital media. The educational sectors around the world are beginning to incorporate digital literacy into the curriculum. Digital storytelling, one of the possible classroom activities, is an approach which may help…
Garfinkel, Simson L
Forensically significant digital trace evidence that is frequently present in sectors of digital media not associated with allocated or deleted files. Modern digital forensic tools generally do not decompress such data unless a specific file with a recognized file type is first identified, potentially resulting in missed evidence. Email addresses are encoded differently for different file formats. As a result, trace evidence can be categorized as Plain in File (PF), Encoded in File (EF), Plain Not in File (PNF), or Encoded Not in File (ENF). The tool bulk_extractor finds all of these formats, but other forensic tools do not. A study of 961 storage devices purchased on the secondary market and shows that 474 contained encoded email addresses that were not in files (ENF). Different encoding formats are the result of different application programs that processed different kinds of digital trace evidence. Specific encoding formats explored include BASE64, GZIP, PDF, HIBER, and ZIP. Published 2014. This article is a U.S. Government work and is in the public domain in the USA. Journal of Forensic Sciences published by Wiley Periodicals, Inc. on behalf of American Academy of Forensic Sciences.
Nørgård, Rikke Toft
and experiences such as reading or listening to a story and watching a movie or theatre play and other traditional or new media forms. These circumstances make the article question whether digital games can be understood as (new) media form at all and, thus, it points towards a possible new vocabulary...... for and comprehension of digital games, gameplay and gameplayers....
Full Text Available The psychological and socio-economic implications of digital technologies call for scholarship that engages questions about the nature of human consciousness, the construction of the self and the ethics of technical development. In this article, I outline a framework for an approach called contemplative media studies. This approach incorporates several different scholarly threads, namely: via critical political-economic media scholarship, a focus on achieving social and economic justice through policy initiatives and structural reform; via media and religious scholarship, an interest in the religious dimensions of digital culture and the role of media in shaping religious identity; and via contemplative studies, an appreciation of the applicability of contemplative principles to research methods and theory. This framework allows us to examine the spiritual ideology that drives the construction of commercial digital platforms and to ask whether alternative platforms might better catalyze human development. Anchored in a critical commitment to socio-economic justice, contemplative media studies is aimed at articulating an ethically-responsive and economically-sustainable architecture of human flourishing.
Fleischmann, Katja; Daniel, Ryan
Increasing complexity is one of the most pertinent issues when discussing the role and future of design, designers and their education. The evolving nature of digital media technology has resulted in a profession in a state of flux with increasingly complex communication and design problems. The ability to collaborate and interact with other…
This invention relates to a digital fluorographic method and system, in particular a method and system which calls for the digitization and storage of first and second x-ray picture data derived before and after injection of a contrast medium into a subject. The digitized pictures are stored in separate memories in an associated system, and can be separately whole-picture processed to develop corresponding processed picture data. The resulting data are subtractively combined to produce data corresponding to a pictorial representation of differences between the x-ray picture before and after injection of the contrast medium
When asked what Facebook is for, kids will say that it's there to help them make friends. The kids the author celebrated in his early books as "digital natives," capable of seeing through all efforts of big media and marketing, have actually proven less able to discern the integrity of the sources they read and the intentions of the programs they…
Madalli, Devika P.; Barve, Sunita; Amin, Saiful
Digital archives and digital library projects are being initiated all over the world for materials of different formats and domains. To organize, store, and retrieve digital content, many libraries as well as archiving centers are using either proprietary or open-source software. While it is accepted that print media can survive for centuries with…
Burke-Garcia, Amelia; Mathew, Sunitha
Introduction Social media is increasingly being used in research, including recruitment. Methods For the Bayley Short Form Formative Study, which was conducted under the the National Children’s Study, traditional methods of recruitment proved to be ineffective. Therefore, digital media were identified as potential channels for recruitment. Results Results included successful recruitment of over 1800 infant and toddler participants to the Study. Conclusions This paper outlines the methods, res...
Burke-Garcia, Amelia; Mathew, Sunitha
Social media is increasingly being used in research, including recruitment. For the Bayley Short Form Formative Study, which was conducted under the the National Children's Study, traditional methods of recruitment proved to be ineffective. Therefore, digital media were identified as potential channels for recruitment. Results included successful recruitment of over 1800 infant and toddler participants to the Study. This paper outlines the methods, results, and future research opportunities.
Since 1984 digital control systems have been in operation in various Scandinavian BWRs. Examples of such digital control systems are: dual microprocessor based system for complete control of radwaste plant, three channel recirculation control system, and three channel feedwater control system. This paper describes Swedish development from one channel through three channel analog control systems to digital systems. The author describes experience of digital control systems during design, testing, commissioning and operation. The main benefits of digital compared with analog technology are discussed. Especially the outstanding facility of using a built-in process simulator for commissioning and tuning. The use of digital technology in nuclear safety system and future plans are dealt with
Vestergaard, Vitus; Mortensen, Christian Hviid
content. The media content is created by the user in the museum's physical environment, but it can be mixed with material from web archives. It is the intention that the users learn about media through participatory and creative processes with media where the borders between producing, playing......We explore how remixing and content sharing can be used as a means for user participation in a digital museum age. Remix culture is seen as a culture that allows and encourages the production of derivative works; works that are based on already existing works. This cultural practice thrives...... throughout the Internet, most notably on web 2.0 sites like YouTube. The Media Museum has embraced the remix paradigm with the development of an interactive media experience centre called the Media Mixer. Here the museum users can produce, deconstruct, reconstruct and finally publish and share digital media...
Caviglia, Francesco; Dalsgaard, Christian; Davidsen, Jacob
The objective of the paper is to examine the nature of students’ digital learning environments to understand the interplay of institutional systems and tools that are managed by the students themselves. The paper is based on a study of 128 students’ digital learning environments. The objectives...... used tools in the students’ digital learning environments are Facebook, Google Drive, tools for taking notes, and institutional systems. Additionally, the study shows that the tools meet some very basic demands of the students in relation to collaboration, communication, and feedback. Finally...... of the study are 1) to provide an overview of tools for students’ study activities, 2) to identify the most used and most important tools for students and 3) to discover which activities the tools are used for. The empirical study reveals that the students have a varied use of digital media. Some of the most...
Chang, H.; Ivonin, L.; Diaz, M.; Català, A.; Chen, W.; Rauterberg, G.W.M.
The concept of emotion-driven media integrates affective computing into developing new types of digital media by including the human spectator as an essential part of the whole system. Enactive media, as a landmark in this direction, provides a theoretical basis that is rooted in the enactivist
Rueckforth, J.; Schuermann, K.; Vorwerk, D.; Guenther, R.W.
Purpose: This study evaluates the dose area product, the amount of contrast media and the examination quality of the bolus chasing technique compared to the single-step technique in intravenous digital subtraction angiography. Material and Methods: 15 examinations each with bolus chasing and single-step technique were compared. The dose area product and the volume of contrast media were recorded. The examination quality was scored by two examiners. Results: With bolus chasing the volume of the administered contrast media could be decreased on average by 114 ml (43%). The difference between the dose area product of bolus chasing (722 dGy/cm 2 ) and single-step technique (1910 dGy/cm 2 ) was significant. No significant difference in examination quality was found. Conclusions: The intravenous bolus chasing technique is a practicable method. Compared to the single-step technique it allows a remarkable dose reduction and a low consumption of contrast media without restriction of examination quality. (orig.) [de
Jannie Møller Hartley
Full Text Available In this article, I analyse digital distinction mechanisms in young people’s cross media engagement with news. Using a combination of open online diaries and qualitative interviews with young Danes aged 15 to 18 who differ in social background and education, and with Bourdieu’s field theory as an analytical framework, the article investigates how cultural capital (CC operates in specific tastes and distastes for news genres, platforms and providers. The article argues that distinction mechanism not only works on the level of news providers and news genres but also on the level of engagement practices—the ways in which people enact and describe their own news engagement practices. Among those rich in CC, physical, analogue objects in the form of newspapers and physical conversations about news are seen as ‘better’ that digital ones, resulting in a feeling of guilt when they mostly engage with news on social media. Secondly, young people with lower CC discard legacy news, which they see as elitist and irrelevant. Thirdly, those rich in CC are media and news genre savvy in the sense that it makes them able to critically evaluate the news they engage with across platforms and sites.
Delannay, Damien; Delaigle, Jean-Francois; Macq, Benoit M. M.; Quisquater, Jean-Jacques; Mas Ribes, Joan M.; Boucqueau, Jean M.; Nivart, Jean-Francois
This paper describes the functional model of a combined conditional access and fingerprinting copyright (-or projectionright) protection system in a digital cinema framework. In the cinema industry, a large part of early movie piracy comes from copies made in the theater itself with a camera. The evolution towards digital cinema broadcast enables watermark based fingerprinting protection systems. Besides an appropriate fingerprinting technology, a number of well defined security/cryptographic tools are integrated in order to guaranty the integrity of the whole system. The requirements are two-fold: On one side, we must ensure that the media content is only accessible at exhibition time (under specific authorization obtained after an ad-hoc film rental agreement) and contains the related exhibition fingerprint. At the other end, we must prove our ability to retrieve the fingerprint information from an illegal copy of the media.
This paper examines the impact of exciting new approaches to open data sharing, collaborative web tools and social media on the sustainability of archaeological data. The archiving, reuse and re-analysis of data is often considered intrinsic to archaeological practice, not least because of the destructive nature of excavation. The idea that the pace of adoption of new digital technologies can outstrip the development of the infrastructure required for sustainable access to its outputs, ultima...
Tang, Chun Meng; Chaw, Lee Yen
Blended learning has propelled into mainstream education in recent years with the help of digital technology. Commonly available digital devices and the Internet have made access to learning resources such as learning management systems, online libraries, digital media, etc. convenient and flexible for both lecturers and students. Beyond the…
This article is a reflection on whether technology has altered our perception of the spaces surrounding us and those we make, how we express ourselves and how we interact with our experiences. The reflection is based on a brief examination of the history of Northampton Chronicle & Echo as a print newspaper, its digital manifestation and human creative expression in the digital world.
Elsley, Susan; Gallagher, Michael; Tisdall, E Kay M
This article explores common dilemmas facing researchers and practitioners who wish to use digital media in research with children and young people. The article explores both cultural-social-economic and material approaches to digital media. These draw attention to five areas, explored in the article, which raise particular dilemmas and opportunities: networked mobility; interoperability and convergence; corporate involvement; confidentiality, anonymity and privacy; and intellectual property ...
Full Text Available Digital photography has recently developed rapidly. Apart from the development of film media to digital, digital itself develops significantly, especially in media aspect which a camera nowadays is not only used for taking pictures, but also can be implanted in other media, for instance smartphones or tablets. It is very common that mobiles have built-in cameras. The quality of image offered is getting better. The development of smartphone technology has reached to a certain capability to run an operational system as it is in computer media so that there are a lot of softwares or applications created. One of them is an application for photo editing. Photo editing applications in smartphones are created because of the development of applications in social media which is rapidly developed in mobile media. Social media has recently been a need for city people, in the fast and modern society. Social media is a media for interaction. One form of the interactions is photography which many applications in social media offering sharing photos fast and easily so that city people can update any or all activities or through photos which are uploaded in social media. Photo editing applications in smartphones eventually become the most downloaded applications. Therefore, people have more options to try or use various photo editing applications offering instant photo editing to suit their wish.
The paper examines how students in Danish upper secondary schools experience the uses and effects of the digital environment in relation to their school activities. Theoretically a media ecological perspective (Strate 2006) is applied which understands teaching and learning practices as shaped...... by the interrelation between teacher, student and the media technologies. According to this perspective, media creates an environment that shapes our possibilities for acting and communicating. In a basic sense, teaching and learning is a communicative situation where, traditionally, the teacher sends information...... to the receiving students through a medium (e.g. speech, blackboard, book or online learning platform). Digital media challenge this situation due to their affordances (Gibson 1979) for interactivity. Affordance has become an increasingly popular term within media studies for describing a complementary...
Rutter, Paul M; Duncan, Gregory
To explore how the use of digital media could affect how people view professional behaviour. The growth in social networking sites has been phenomenal and they are now an extremely popular medium for interacting with others both commercially and privately. This as-yet-uncontrolled digital media provides ample opportunities for public and professional scrutiny for the unwary. Instances of employer screening and employee dismissal are already documented. All pharmacists who use digital media now need to be conscious that their virtual presence could be subject to regulator investigation. It is important that individuals are aware of the risks associated with using digital media and that pharmacy organisations begin to provide clear leadership to help pharmacists know what is and is not acceptable. © 2011 The Authors. IJPP © 2011 Royal Pharmaceutical Society.
Peng Huaqing; Zhang Rui; Liu Lixin
This article produced the Digital Control System For Advanced Reactor made by NPIC. This system uses Siemens SIMATIC PCS 7 process control system and includes five control system: reactor power control system, pressurizer level control system, pressurizer pressure control system, steam generator water level control system and dump control system. This system uses three automatic station to realize the function of five control system. Because the safety requisition of reactor is very strict, the system is redundant. The system configuration uses CFC and SCL. the human-machine interface is configured by Wincc. Finally the system passed the test of simulation by using RETRAN 02 to simulate the control object. The research solved the key technology of digital control system of reactor and will be very helpful for the nationalization of digital reactor control system
Full Text Available This article aims to analyze the advertisingsegment and their relationship with the development process of the digital television. We intent to observe the new perspectives of production and consumption of media. Among other things, that involves the issues of interactivity, the exhaustion of the traditional media models, and the relationship of the new media with the audience, considering the analysis of the tripod: digital television, advertising and audience. In Brazil, with the implementation of the Brazilian System of Digital Television (SBTVD, the problem takes bigger proportions, as a consequence of the possibility to issue and track down the digital content consumed. That happens as a consequence of the consumer ability to watch the program withor without the commercial break. At the current model of television, the public is the legitimizing factor: the broadcasters issues the public a ention asan instrument to obtain pecuniary rewarding of theadvertisers. That model constitutes itself as the main funding source of the channels and networks. On the one hand, digital television represents an advantage at the quality of picture and audio, multiplying the capacity to transmit television signals and to transport new features and services. On the other hand, it seems impossible to transform this industry without some reaction. The many interests involved constitute the main cause of that scenario: the agents interested in advertising are those concerned with the role of ideology, the support of capitalism and the industrial culture. Considering all these questions, it seems almost impossible to produce deep chances,contrary to the interests involved.
Arndt, Steven A.
It has been suggested that by categorizing the various digital systems used in safety critical applications in nuclear power plants, it would be possible to determine which systems should be modeled in the analysis of the larger plant wide PRA, at what level of detail the digital system should be modeled and using which methods. The research reported in this paper develops a categorization method using system attributes to permit a modeler to more effectively model the systems that will likely have the most critical contributions to the overall plant safety and to more effectively model system interactions for those digital systems where the interactions are most important to the overall accuracy and completeness of the plant PRA. The proposed methodology will categorize digital systems based on certain attributes of the systems themselves and how they will be used in the specific application. This will help determine what digital systems need to be modeled and at what level of detail, and can be used to guide PRA analysis and regulatory reviews. The three-attribute categorization strategy that was proposed by Arndt is used as the basis for the categorization methodology developed here. The first attribute, digital system complexity, is based on Type Il interactions defined by Aldemir and an overall digital system size and complexity index. The size and complexity index used are previously defined software complexity metrics. Potential sub-attributes of digital system complexity include, design complexity, software complexity, hardware complexity, system function complexity and testability. The second attribute, digital system interactions/inter-conductivity, is a combination of Rushby's coupling and Ademir's Type I interactions. Digital systems that are loosely coupled and/or have very few Type I interaction would not interact dynamically with the overall system and would have a low interactions/inter-conductivity score. Potential sub-attributes of digital system
Arndt, Steven A. [U.S. Nuclear Regulatory Commission, Washington D.C. (United States)
It has been suggested that by categorizing the various digital systems used in safety critical applications in nuclear power plants, it would be possible to determine which systems should be modeled in the analysis of the larger plant wide PRA, at what level of detail the digital system should be modeled and using which methods. The research reported in this paper develops a categorization method using system attributes to permit a modeler to more effectively model the systems that will likely have the most critical contributions to the overall plant safety and to more effectively model system interactions for those digital systems where the interactions are most important to the overall accuracy and completeness of the plant PRA. The proposed methodology will categorize digital systems based on certain attributes of the systems themselves and how they will be used in the specific application. This will help determine what digital systems need to be modeled and at what level of detail, and can be used to guide PRA analysis and regulatory reviews. The three-attribute categorization strategy that was proposed by Arndt is used as the basis for the categorization methodology developed here. The first attribute, digital system complexity, is based on Type Il interactions defined by Aldemir and an overall digital system size and complexity index. The size and complexity index used are previously defined software complexity metrics. Potential sub-attributes of digital system complexity include, design complexity, software complexity, hardware complexity, system function complexity and testability. The second attribute, digital system interactions/inter-conductivity, is a combination of Rushby's coupling and Ademir's Type I interactions. Digital systems that are loosely coupled and/or have very few Type I interaction would not interact dynamically with the overall system and would have a low interactions/inter-conductivity score. Potential sub-attributes of
The paper presents a media ecological understanding of media education and reports from an empirical study on the use of digital media at Ørestad Gymnasium in Copenhagen. An ecological model for e-learning is formed which serves as a guide for understanding how digital media elicit a new...... educational environment. The model highlights four environmental aspects influenced by media: teachers, students, didactical methods and curriculum. Media ecology also implies studying media as species that are competing for our attention and usage. The paper uses this perspective to ask how the students...... choose between and combine different media in their learning activities. These questions are the focus of the empirical study....
Greenhow, Christine, Ed.; Sonnevend, Julia, Ed.; Agur, Colin, Ed.
How are widely popular social media such as Facebook, Twitter, and Instagram transforming how teachers teach, how kids learn, and the very foundations of education? What controversies surround the integration of social media in students' lives? The past decade has brought increased access to new media, and with this new opportunities and…
Wipfli, Heather; Press, David J; Kuhn, Virginia
The development of new global health academic programs provides unique opportunities to create innovative educational approaches within and across universities. Recent evidence suggests that digital media technologies may provide feasible and cost-effective alternatives to traditional classroom instruction; yet, many emerging global health academic programs lag behind in the utilization of modern technologies. We created an inter-departmental University of Southern California (USC) collaboration to develop and implement a course focused on digital media and global health. Course curriculum was based on core tenants of modern education: multi-disciplinary, technologically advanced, learner-centered, and professional application of knowledge. Student and university evaluations were reviewed to qualitatively assess course satisfaction and educational outcomes. 'New Media for Global Health' ran for 18 weeks in the Spring 2012 semester with N=41 students (56.1% global health and 43.9% digital studies students). The course resulted in a number of high quality global health-related digital media products available at http://iml420.wordpress.com/. Challenges confronted at USC included administrative challenges related to co-teaching and frustration from students conditioned to a rigid system of teacher-led learning within a specific discipline. Quantitative and qualitative course evaluations reflected positive feedback for the course instructors and mixed reviews for the organization of the course. The development of innovative educational programs in global health requires on-going experimentation and information sharing across departments and universities. Digital media technologies may have implications for future efforts to improve global health education.
Nishikawa, H.; Sakamoto, H.
Advanced-BWR (ABWR) uses total digital control and instrumentation (C and I) system. In particular, ABWR adopts a newly developed safety system using advanced digital technology. In the presentation the digital safety system design, manufacturing and factory validation test method are shortly overviewed. The digital safety system consists of micro-processor based digital controllers, data and information transmission by optical fibers and human-machine interface using color flat displays. This new developed safety system meet the nuclear safety requirements such as high reliability, independence of divisions, operability and maintainability. (2 refs., 4 figs., 1 tab.)
Huang, H. W. [Inst. of Nuclear Energy Research (INER), No. 1000, Wenhua Road, Chiaan Village, Longtan Township, Taoyuan County, 32546, Taiwan (China); Shih, C. [Inst. of Nuclear Engineering and Science, National Tsing Hua Univ., 101, Sec. 2, Kuang Fu Rd, Hsinchu, Taiwan (China); Wang, J. R. [Inst. of Nuclear Energy Research (INER), No. 1000, Wenhua Road, Chiaan Village, Longtan Township, Taoyuan County, 32546, Taiwan (China); Huang, K. C. [Inst. of Nuclear Engineering and Science, National Tsing Hua Univ., 101, Sec. 2, Kuang Fu Rd, Hsinchu, Taiwan (China)
This work developed an integration technique for digital I and C system upgrade, the utility can replace the I and C systems step by step systematically by this method. Inst. of Nuclear Energy Research (INER) developed a digital Instrumentation and Control (I and C) replacement integration technique on the basis of requirement of the three existing nuclear power plants (NPPs), which are Chin-Shan (CS) NPP, Kuo-Sheng (KS) NPP, and Maanshan (MS) NPP, in Taiwan, and also developed the related Critical Digital Review (CDR) Procedure. The digital I and C replacement integration technique includes: (I) Establishment of Nuclear Power Plant Digital Replacement Integration Guideline, (2) Preliminary Investigation on I and C System Digitalization, (3) Evaluation on I and C System Digitalization, and (4) Establishment of I and C System Digitalization Architectures. These works can be a reference for performing I and C system digital replacement integration of the three existing NPPs of Taiwan Power Company (TPC). A CDR is the review for a critical system digital I and C replacement. The major reference of this procedure is EPRI TR- 1011710 (2005) 'Handbook for Evaluating Critical Digital Equipment and Systems' which was published by the Electric Power Research Inst. (EPRI). With this document, INER developed a TPC-specific CDR procedure. Currently, CDR becomes one of the policies for digital I and C replacement in TPC. The contents of this CDR procedure include: Scope, Responsibility, Operation Procedure, Operation Flow Chart, CDR review items. The CDR review items include the comparison of the design change, Software Verification and Validation (SVandV), Failure Mode and Effects Analysis (FMEA), Evaluation of Diversity and Defense-in-depth (D3), Evaluation of Watchdog Timer, Evaluation of Electromagnetic Compatibility (EMC), Evaluation of Grounding for System/Component, Seismic Evaluation, Witness and Inspection, Lessons Learnt from the Digital I and C Failure
Huang, H. W.; Shih, C.; Wang, J. R.; Huang, K. C.
This work developed an integration technique for digital I and C system upgrade, the utility can replace the I and C systems step by step systematically by this method. Inst. of Nuclear Energy Research (INER) developed a digital Instrumentation and Control (I and C) replacement integration technique on the basis of requirement of the three existing nuclear power plants (NPPs), which are Chin-Shan (CS) NPP, Kuo-Sheng (KS) NPP, and Maanshan (MS) NPP, in Taiwan, and also developed the related Critical Digital Review (CDR) Procedure. The digital I and C replacement integration technique includes: (I) Establishment of Nuclear Power Plant Digital Replacement Integration Guideline, (2) Preliminary Investigation on I and C System Digitalization, (3) Evaluation on I and C System Digitalization, and (4) Establishment of I and C System Digitalization Architectures. These works can be a reference for performing I and C system digital replacement integration of the three existing NPPs of Taiwan Power Company (TPC). A CDR is the review for a critical system digital I and C replacement. The major reference of this procedure is EPRI TR- 1011710 (2005) 'Handbook for Evaluating Critical Digital Equipment and Systems' which was published by the Electric Power Research Inst. (EPRI). With this document, INER developed a TPC-specific CDR procedure. Currently, CDR becomes one of the policies for digital I and C replacement in TPC. The contents of this CDR procedure include: Scope, Responsibility, Operation Procedure, Operation Flow Chart, CDR review items. The CDR review items include the comparison of the design change, Software Verification and Validation (SVandV), Failure Mode and Effects Analysis (FMEA), Evaluation of Diversity and Defense-in-depth (D3), Evaluation of Watchdog Timer, Evaluation of Electromagnetic Compatibility (EMC), Evaluation of Grounding for System/Component, Seismic Evaluation, Witness and Inspection, Lessons Learnt from the Digital I and C Failure Events. A
Digital labour has been the subject of considerable research in recent years (Van Dijck 2009, Manzerolle 2010, Dyer-Witheford 2010). But relatively little research has considered professional workers in digital media. This research addresses this gap by focusing on professional workers in the Chinese Internet industries. This paper asks: How are these digital labourers involved in the digital media production? To what extent should we criticise this involvement? Based on detailed empirica...
This report profiles the skill requirements of some of the world’s leading Digital Media firms. It details the skills required in key occupational roles across seven sub-sectors of the industry. These findings will help education and training providers in Ireland keep their curricula and programmes up-to-date with developments in the industry and thereby maximise employment opportunities for their graduates. This report will also serve as a resource for Irish firms in the industry. By identif...
Digital modem techniques for emerging digital cellular telecommunications-mobile radio system applications are described and analyzed. In particular, theoretical performance, experimental results, principles of operation, and various architectures of pi/4-QPSK (pi/4-shifted coherent or differential QPSK) modems for second-generation US digital cellular radio system applications are presented. The spectral/power efficiency and performance of the pi/4-QPSK modems (American and Japanese digital cellular emerging standards) are studied and briefly compared to GMSK (Gaussian minimum-shift keying) modems (proposed for European DECT and GSM cellular standards). Improved filtering strategies and digital pilot-aided (digital channel sounding) techniques are also considered for pi/4-QPSK and other digital modems. These techniques could significantly improve the performance of digital cellular and other digital land mobile and satellite mobile radio systems. More spectrally efficient modem trends for future cellular/mobile (land mobile) and satellite communication systems applications are also highlighted.
Full Text Available This paper reflects on the value of the implementation of ICT in indigenous communities in southern Chile, related to the appreciation of cultural identity. Assuming the presence of ICT in all indigenous communities in the world, and specially in the Mapuche communities, we present a training-oriented approach from the concept of digital literacy, and introduce social media as tools available to any member of these communities, in order to access, create and disseminate information, and to communicate and collaborate with their community and other communities, geographically close or distant. The results presented in this article draw from an international cooperation project that started in 2010 between the University of La Frontera (Temuco, Chile and the University of Murcia (Murcia, Spain. This article in written in Spanish
Full Text Available In this paper, we explore the benefits of using social media in an online educational setting, with a particular focus on the use of Facebook and Twitter by participants in a Massive Open Online Course (MOOC developed to enable educators to learn about the Carpe Diem learning design process. We define social media as digital social tools and environments located outside of the provision of a formal university-provided Learning Management System. We use data collected via interviews and surveys with the MOOC participants as well as social media postings made by the participants throughout the MOOC to offer insights into how participants’ usage and perception of social media in their online learning experiences differed and why. We identified that, although some participants benefitted from social media by crediting it, for example, with networking and knowledge-sharing opportunities, others objected or refused to engage with social media, perceiving it as a waste of their time. We make recommendations for the usage of social media for educational purposes within MOOCs and formal digital learning environments.
Full Text Available Young people today are growing up in a digitalized environment. What challenges do they face in navigating this content-rich, symbolic environment? In this article, the researcher reviews university students' perceptions of media literacy by examining the use of social networking platforms (SN in academic settings. The researcher distributed 1200 surveys evenly split between Chinese and UAE students and 998 were returned and analyzed. The findings reveal that while many students believe that media literacy should become a priority in modern curricula, this urgency is not felt by the majority of students. The researcher reviews current views and methodologies in the literature related to media literacy and its status in current pedagogy. The study draws from gravitation theory to place the use of SN tools within a broader background of communication. The Uses and Gratification Theory is also invoked to explain how SN was made attractive to campus activists and protesters in the two countries.
With the focus on organizations, this article describes power in relation to mediated surveillance using Luhmann’s systems theory, poststructuralist theory and theory of media sociography. It aims to sketch out the main issues in contemporary surveillance discourse and illustrate the current...
This qualitative study explores how adolescent high school students in an AP English class used multiple forms of media (the internet, digital video, slide show software, video editing tools, literary texts, and writing) to respond to and analyze a contemporary novel, "The Kite Runner". Using a multimodal analysis framework, the author explores…
Waclo, J.; Cook, B.; Adomaitis, D.
The activities involved in the successful application of digital systems to Nuclear Protection functions is not achieved through happenstance. At Westinghouse there has been a longstanding program to utilize digital state of the art technology for protection system advancement. Thereby gaining the advantages of increased system reliability, performance, ease of operation and reduced maintenance costs. This paper describes the Westinghouse background and experience in the safety system software development process, including Verification and Validation, and its application to protection system qualification and the successful use for licensing the Eagle 21 Digital Process Protection System Upgrade. In addition, the lessons learned from this experience are discussed from the perspective of improving the development process through applying feedback of the measurements made on the process and the software product quality. The goal of this process optimization is to produce the highest possible software quality while recognizing the real world constraints of available resources, project schedule and the regulatory policies that are customary in the nuclear industry
Kelley, S.; Bolian, T. W.
AREVA NP has gained significant experience during the past five years in digital upgrades at operating nuclear power stations in the US. Plants are seeking modernization with digital technology to address obsolescence, spare parts availability, vendor support, increasing age-related failures and diminished reliability. New systems offer improved reliability and functionality, and decreased maintenance requirements. Significant lessons learned have been identified relating to the areas of licensing, equipment qualification, software quality assurance and other topics specific to digital controls. Digital control systems have been installed in non safety-related control applications at many utilities within the last 15 years. There have also been a few replacements of small safety-related systems with digital technology. Digital control systems are proving to be reliable, accurate, and easy to maintain. Digital technology is gaining acceptance and momentum with both utilities and regulatory agencies based upon the successes of these installations. Also, new plants are being designed with integrated digital control systems. To support plant life extension and address obsolescence of critical components, utilities are beginning to install digital technology for primary safety-system replacement. AREVA NP analyzed operating experience and lessons learned from its own digital upgrade projects as well as industry-wide experience to identify key issues that should be considered when implementing digital controls in nuclear power stations
Tiwari, Nitesh; Bagduwal, Pritam S.; Sharma, Dheeraj; Chakraborty, Shoubhik; Lad, Mahendra; Hannurkar, P.R.
RF field is used in accelerator to accelerate the charge particles. The beam parameters depend highly on the stability of the RF field. Due to dynamic beam loading conditions the variations in RF parameters of accelerating structures needs to be controlled precisely, hence low level RF feedback control system plays vital role. Considering revolutionary development in the field of digital electronics and inherent advantages of digital systems, digital LLRF control system work was taken up. The digital LLRF system consists of two major units namely RF processing and digital processing. RF processing unit uses I/Q modulator for amplitude and phase control. This unit provides synchronized clock using ÷16 pre-scalar and also performs up conversion and down conversion for synchronized LO and IF generation respectively, along with required amplification and filtering. Digital processing unit takes down converted IF signal with appropriate sampling rate for I/Q detection. To extract the amplitude and phase information I/Q data is digitally filtered and processed using CORDIC algorithm in FPGA. I/Q modulator is used for controlling the amplitude and phase of RF field. Prototype development of digital LLRF control system for 325 MHz, 650 MHz is in progress. Digital LLRF system at 505 MHz has been installed in one RF station of Indus-2 RF system. In this paper development of prototype Digital LLRF system at RFSD, Raja Ramanna Centre for Advanced Technology and results are presented. (author)
Feliu i Roe, Lluís,
Aquest estudi pretén establir les directrius bàsiques d’un pla de social media marketing per a les petites i mitjanes empreses. S’ha observat l’evolució de diferents empreses i s’ha estudiat bibliografia sobre el màrqueting digital amb l’objectiu de definir un nou terme de màrqueting de continguts que defineixi i asseguri el retorn de la inversió que les petites i mitjanes empreses destinen a l’entorn digital. Es conclou que la majoria de pimes catalanes no tenen plans de màrqu...
of such - actually means to different people. My research is based on the assumption that people’s access to (and use of) media is integral to the power relations of current social and cultural transformations. In order to contribute to user-centered and practice-based understandings of why and how media matters......The complexity of the emerging digital media environment inevitably raises questions about digital literacy and social inequality. However, a major shortcoming of the existing research on digital inequality in later life is that it tells us little to nothing about how and why media actually matters...... to different older people and how this intersects with dis- or empowerment in later life and social segmentation. The way people use (digital) media in everyday life therefore constitutes a critical access-point to the study of differences in ageing as well as to the study of what literacy - or the lack...
Broekhuijsen, M.; van den Hoven, E.; Markopoulos, P.
Since the widespread adoption of digital photography, people create many digital photos, often with the intention to use them for shared remembering. Practices around digital photography have changed along with advances in media sharing technologies such as smartphones, social media, and mobile
Ababneh, Mohammad [Department of Controls, FMC Kongsberg Subsea, FMC Energy Systems, Houston, TX 77067 (United States); Barajas-Ramirez, Juan-Gonzalo [CICESE, Depto. De Electronica y Telecomunicaciones, Ensenada, BC, 22860 (Mexico); Chen Guanrong [Centre for Chaos Control and Synchronization, Department of Electronic Engineering, City University of Hong Kong (China); Shieh, Leang S. [Department of Electrical and Computer Engineering, University of Houston, Houston, TX 77204-4005 (United States)
In this paper, a new and systematic method for designing robust digital controllers for uncertain nonlinear systems with structured uncertainties is presented. In the proposed method, a controller is designed in terms of the optimal linear model representation of the nominal system around each operating point of the trajectory, while the uncertainties are decomposed such that the uncertain nonlinear system can be rewritten as a set of local linear models with disturbed inputs. Applying conventional robust control techniques, continuous-time robust controllers are first designed to eliminate the effects of the uncertainties on the underlying system. Then, a robust digital controller is obtained as the result of a digital redesign of the designed continuous-time robust controller using the state-matching technique. The effectiveness of the proposed controller design method is illustrated through some numerical examples on complex nonlinear systems--chaotic systems.
van Gorp, J.; de Leeuw, J.S.; van Wees, J.; Huurnink, B.
Recently, scholarly works started to turn their interest to the epistemological and methodological challenges that research with new digital tools and technologies do pose. In this article, we would like to contribute to this methodological discussion and to shed light on the role of digital tools
Kuhn, Sebastian; Frankenhauser, Susanne; Tolks, Daniel
The current choice of digital teaching and learning formats in medicine is very heterogeneous. In addition to the widely used classical static formats, social communication tools, audio/video-based media, interactive formats, and electronic testing systems enrich the learning environment.For medical students, the private use of digital media is not necessarily linked to their meaningful use in the study. Many gain their experience of digital learning in the sense of "assessment drives learning", especially by taking online exams in a passive, consuming role. About half of all medical students can be referred to as "e-examinees" whose handling of digital learning is primarily focused on online exam preparation. Essentially, they do not actively influence their digital environment. Only a quarter can be identified as a "digital all-rounder", who compiles their individual learning portfolio from the broad range of digital media.At present, the use of digital media is not yet an integral and comprehensive component of the teaching framework of medical studies in Germany, but is rather used in the sense of a punctual teaching enrichment. Current trends in digital teaching and learning offerings are mobile, interactive, and personalized platforms as well as increasing the relevance of learning platforms. Furthermore, didactical concepts targeting the changed learning habits of the students are more successful regarding the acceptance and learning outcomes. In addition, digitalization is currently gaining importance as a component in the medical school curricula.
Digital Marketing and Ecommerce Professionals. 29 January 2010. 20 May 2010. <http://econsultancy.com/blog/5324-20+-mind-blowing-social- media...Statistics Revisited.” Econsultancy | Community of Digital Marketing and Ecommerce Professionals. 29 Jan. 2010. 20 May 2010. <http://econsultancy.com/blog
With the popularity of social media sites such as Facebook, Twitter, Instagram etc. we find our selves more connected to cyberspace than at any previous time in history. This constant connectiveness and sharing of daily lives in almost realtime, has some serious implications for cyber security and privacy. The talk will discuss the very real threat of our ever growing digital footprint, and what if anything we can do to mitigate the risks.
Wipfli, Heather; Press, David J.; Kuhn, Virginia
Background The development of new global health academic programs provides unique opportunities to create innovative educational approaches within and across universities. Recent evidence suggests that digital media technologies may provide feasible and cost-effective alternatives to traditional classroom instruction; yet, many emerging global health academic programs lag behind in the utilization of modern technologies. Objective We created an inter-departmental University of Southern California (USC) collaboration to develop and implement a course focused on digital media and global health. Design Course curriculum was based on core tenants of modern education: multi-disciplinary, technologically advanced, learner-centered, and professional application of knowledge. Student and university evaluations were reviewed to qualitatively assess course satisfaction and educational outcomes. Results ‘New Media for Global Health’ ran for 18 weeks in the Spring 2012 semester with N=41 students (56.1% global health and 43.9% digital studies students). The course resulted in a number of high quality global health-related digital media products available at http://iml420.wordpress.com/. Challenges confronted at USC included administrative challenges related to co-teaching and frustration from students conditioned to a rigid system of teacher-led learning within a specific discipline. Quantitative and qualitative course evaluations reflected positive feedback for the course instructors and mixed reviews for the organization of the course. Conclusion The development of innovative educational programs in global health requires on-going experimentation and information sharing across departments and universities. Digital media technologies may have implications for future efforts to improve global health education. PMID:23643297
Full Text Available Background: The development of new global health academic programs provides unique opportunities to create innovative educational approaches within and across universities. Recent evidence suggests that digital media technologies may provide feasible and cost-effective alternatives to traditional classroom instruction; yet, many emerging global health academic programs lag behind in the utilization of modern technologies. Objective: We created an inter-departmental University of Southern California (USC collaboration to develop and implement a course focused on digital media and global health. Design: Course curriculum was based on core tenants of modern education: multi-disciplinary, technologically advanced, learner-centered, and professional application of knowledge. Student and university evaluations were reviewed to qualitatively assess course satisfaction and educational outcomes. Results: ‘New Media for Global Health’ ran for 18 weeks in the Spring 2012 semester with N=41 students (56.1% global health and 43.9% digital studies students. The course resulted in a number of high quality global health-related digital media products available at http://iml420.wordpress.com/. Challenges confronted at USC included administrative challenges related to co-teaching and frustration from students conditioned to a rigid system of teacher-led learning within a specific discipline. Quantitative and qualitative course evaluations reflected positive feedback for the course instructors and mixed reviews for the organization of the course. Conclusion: The development of innovative educational programs in global health requires on-going experimentation and information sharing across departments and universities. Digital media technologies may have implications for future efforts to improve global health education.
Deschamps, Jean-Pierre; Terés, Lluís
This textbook for a one-semester course in Digital Systems Design describes the basic methods used to develop “traditional” Digital Systems, based on the use of logic gates and flip flops, as well as more advanced techniques that enable the design of very large circuits, based on Hardware Description Languages and Synthesis tools. It was originally designed to accompany a MOOC (Massive Open Online Course) created at the Autonomous University of Barcelona (UAB), currently available on the Coursera platform. Readers will learn what a digital system is and how it can be developed, preparing them for steps toward other technical disciplines, such as Computer Architecture, Robotics, Bionics, Avionics and others. In particular, students will learn to design digital systems of medium complexity, describe digital systems using high level hardware description languages, and understand the operation of computers at their most basic level. All concepts introduced are reinforced by plentiful illustrations, examples, ...
Theresia Amelia Jordana
Full Text Available ABSTRAK Konten digital pada masa ini dapat diakses dengan mudah oleh beragam kalangan. Walau begitu, masih terdapat kesenjangan dalam penggunaan internet di kalangan masyarakat Indonesia. Hal itulah yang melatarbelakangi upaya berbagai pihak untuk meningkatkan kemampuan literasi digital masyarat Indonesia. Penelitian ini mencoba untuk memetakan gerakan literasi digital yang dilakukan di lingkup Universitas Negeri Yogyakarta (UNY. Metode yang digunakan adalah deskriptif kualitatif dengan metode pengambilan data wawancara mendalam terhadap pelaku kegiatan dengan menggunakan instrumen dari Jaringan Pegiat Literasi Digital. Sejumlah lima belas kegiatan literasi digital di lingkup UNY dianalisis dan digolongkan kedalam enam pendekatan literasi media berdasarkan hasil indeks latar belakang, metode, dan praktek dari kegiatan tersebut. Dari hasil analisis, sejumlah satu kegiatan literasi tergolong dalam pendekatan Protectionism, empat kegiatan literasi tergolong dalam pendekatan Active Audience, tujuh kegiatan literasi tergolong dalam pendekatan Critical Analytical, satu kegiatan literasi tergolong dalam pendekatan Creative Media, dan dua kegiatan literasi lainnya tergolong dalam pendekatan gabungan. Satu kegiatan mengadopsi gabungan pendekatan Media Creative dan pendekatan Media Fun, sedangkan kegiatan lainnya mengadopsi gabungan antara pendekatan Critical Analytical dan Media Fun. Kesimpulan yang didapatkan yaitu pihak-pihak penyelenggara yang berkecimpung dalam dunia Ilmu Komunikasi cenderung lebih mengenal beragam variasi pendekatan. Sehingga, dalam program literasi digital yang diusungnya, pendekatan yang dibawa disesuaikan dengan target yang akan dituju. ABSTRACT In the age of digital world, anybody can easily access the digital content. However, there is still a gap within the internet usage amongst Indonesian people. This is exactly the reason behind the efforts of various communities in order to improve digital capabilities of Indonesian
Brownell, Cassie J.; Wargo, Jon M.
Attuning to the acoustic ecologies of multicultural education, this critical qualitative project interrogated how elementary prospective teachers (PST) used digital media to write community through and with sound. Examining PST produced soundscapes and the practice of sonic cartography, this study inquired how "hearing" difference and…
Belleman, J; Kasprowicz, G; Raich, U
The CERN Proton Synchrotron has been fitted with a new trajectory measurement system (TMS). Analogue signals from forty beam position monitors are digitized at 125MS/s, and then further treated entirely in the digital domain to derive the positions of all individual particle bunches on the fly. Large FPGAs handle all digital processing. The system fits in fourteen plug-in modules distributed over three half-width cPCI crates. Data are stored in circular buffers of large enough size to keep a fewseconds-worth of position data. Multiple clients can then request selected portions of the data, possibly representing many thousands of consecutive turns, for display on operator consoles. The system uses digital phase-locked loops to derive its beamlocked timing reference. Programmable state machines, driven by accelerator timing pulses and information from the accelerator control system, direct the order of operations. The cPCI crates are connected to a standard Linux computer by means of a private Gigabit Ethernet ...
Berger, H.J.; Eisner, R.L.; Gober, A.; Plankey, M.; Fajman, W.
Although most of the new non-nuclear imaging techniques are fully digital, there has been a reluctance in nuclear medicine to abandon traditional analog planar imaging in favor of digital acquisition and display. The authors evaluated a prototype digital camera system (GE STARCAM) in which all of the analog acquisition components are replaced by microprocessor controls and digital circuitry. To compare the relative effects of acquisition matrix size on image quality and to ascertain whether digital techniques could be used in place of analog imaging, Tc-99m bone scans were obtained on this digital system and on a comparable analog camera in 10 patients. The dedicated computer is used for camera setup including definition of the energy window, spatial energy correction, and spatial distortion correction. The display monitor, which is used for patient positioning and image analysis, is 512/sup 2/ non-interlaced, allowing high resolution imaging. Data acquisition and processing can be performed simultaneously. Thus, the development of a fully integrated digital camera-computer system with optimized display should allow routine utilization of non-analog studies in nuclear medicine and the ultimate establishment of fully digital nuclear imaging laboratories
Preliminary design concepts for the proposed Subsurface Repository at Yucca Mountain indicate extensive reliance on modern, computer-based, digital control technologies. The purpose of this analysis is to investigate the degree to which the U. S. Nuclear Regulatory Commission (NRC) has accepted and approved the use of digital control technology for safety-related applications within the nuclear power industry. This analysis reviews cases of existing digitally-based control systems that have been approved by the NRC. These cases can serve as precedence for using similar types of digitally-based control technologies within the Subsurface Repository. While it is anticipated that the Yucca Mountain Project (YMP) will not contain control systems as complex as those required for a nuclear power plant, the review of these existing NRC approved applications will provide the YMP with valuable insight into the NRCs review process and design expectations for safety-related digital control systems. According to the YMP Compliance Program Guidance, portions of various NUREGS, Regulatory Guidelines, and nuclear IEEE standards the nuclear power plant safety related concept would be applied to some of the designs on a case-by-case basis. This analysis will consider key design methods, capabilities, successes, and important limitations or problems of selected control systems that have been approved for use in the Nuclear Power industry. An additional purpose of this analysis is to provide background information in support of further development of design criteria for the YMP. The scope and primary objectives of this analysis are to: (1) Identify and research the extent and precedence of digital control and remotely operated systems approved by the NRC for the nuclear power industry. Help provide a basis for using and relying on digital technologies for nuclear related safety critical applications. (2) Identify the basic control architecture and methods of key digital control
What constitutes a good and sustainabledigital living?Social media literacyCan we talk about social media intelligence?Can we talk about digital intelligence?How bullying is complicated by special social media affordances?
This article looks at new media practices in Korea, such as the Internet, mobile phones, gaming, and new media production. In spite of Korea's reputation for achieving the most advanced IT and digital media culture, Korean youths' concrete practices of navigating this new techno-sphere are not well known to the rest of the world. To fill this gap in knowledge, this piece synthesizes findings from academic as well as popular sources in Korean and English on Korean digital youth. Studies of Kor...
Digital cadastre enhances land transaction activities to be conducted in a business manner. Similarly, land subdivision or boundary redefinition, land registration and land marketing are achieved with better accuracy. This paper discusses the need to introduce a national Cell-Based Digital Cadastral Mapping System model ...
Kretzschmar, Franziska; Pleimling, Dominique; Hosemann, Jana; Füssel, Stephan; Bornkessel-Schlesewsky, Ina; Schlesewsky, Matthias
In the rapidly changing circumstances of our increasingly digital world, reading is also becoming an increasingly digital experience: electronic books (e-books) are now outselling print books in the United States and the United Kingdom. Nevertheless, many readers still view e-books as less readable than print books. The present study thus used combined EEG and eyetracking measures in order to test whether reading from digital media requires higher cognitive effort than reading conventional books. Young and elderly adults read short texts on three different reading devices: a paper page, an e-reader and a tablet computer and answered comprehension questions about them while their eye movements and EEG were recorded. The results of a debriefing questionnaire replicated previous findings in that participants overwhelmingly chose the paper page over the two electronic devices as their preferred reading medium. Online measures, by contrast, showed shorter mean fixation durations and lower EEG theta band voltage density – known to covary with memory encoding and retrieval – for the older adults when reading from a tablet computer in comparison to the other two devices. Young adults showed comparable fixation durations and theta activity for all three devices. Comprehension accuracy did not differ across the three media for either group. We argue that these results can be explained in terms of the better text discriminability (higher contrast) produced by the backlit display of the tablet computer. Contrast sensitivity decreases with age and degraded contrast conditions lead to longer reading times, thus supporting the conclusion that older readers may benefit particularly from the enhanced contrast of the tablet. Our findings thus indicate that people's subjective evaluation of digital reading media must be dissociated from the cognitive and neural effort expended in online information processing while reading from such devices. PMID:23405265
Kretzschmar, Franziska; Pleimling, Dominique; Hosemann, Jana; Füssel, Stephan; Bornkessel-Schlesewsky, Ina; Schlesewsky, Matthias
In the rapidly changing circumstances of our increasingly digital world, reading is also becoming an increasingly digital experience: electronic books (e-books) are now outselling print books in the United States and the United Kingdom. Nevertheless, many readers still view e-books as less readable than print books. The present study thus used combined EEG and eyetracking measures in order to test whether reading from digital media requires higher cognitive effort than reading conventional books. Young and elderly adults read short texts on three different reading devices: a paper page, an e-reader and a tablet computer and answered comprehension questions about them while their eye movements and EEG were recorded. The results of a debriefing questionnaire replicated previous findings in that participants overwhelmingly chose the paper page over the two electronic devices as their preferred reading medium. Online measures, by contrast, showed shorter mean fixation durations and lower EEG theta band voltage density--known to covary with memory encoding and retrieval--for the older adults when reading from a tablet computer in comparison to the other two devices. Young adults showed comparable fixation durations and theta activity for all three devices. Comprehension accuracy did not differ across the three media for either group. We argue that these results can be explained in terms of the better text discriminability (higher contrast) produced by the backlit display of the tablet computer. Contrast sensitivity decreases with age and degraded contrast conditions lead to longer reading times, thus supporting the conclusion that older readers may benefit particularly from the enhanced contrast of the tablet. Our findings thus indicate that people's subjective evaluation of digital reading media must be dissociated from the cognitive and neural effort expended in online information processing while reading from such devices.
Full Text Available In the rapidly changing circumstances of our increasingly digital world, reading is also becoming an increasingly digital experience: electronic books (e-books are now outselling print books in the United States and the United Kingdom. Nevertheless, many readers still view e-books as less readable than print books. The present study thus used combined EEG and eyetracking measures in order to test whether reading from digital media requires higher cognitive effort than reading conventional books. Young and elderly adults read short texts on three different reading devices: a paper page, an e-reader and a tablet computer and answered comprehension questions about them while their eye movements and EEG were recorded. The results of a debriefing questionnaire replicated previous findings in that participants overwhelmingly chose the paper page over the two electronic devices as their preferred reading medium. Online measures, by contrast, showed shorter mean fixation durations and lower EEG theta band voltage density--known to covary with memory encoding and retrieval--for the older adults when reading from a tablet computer in comparison to the other two devices. Young adults showed comparable fixation durations and theta activity for all three devices. Comprehension accuracy did not differ across the three media for either group. We argue that these results can be explained in terms of the better text discriminability (higher contrast produced by the backlit display of the tablet computer. Contrast sensitivity decreases with age and degraded contrast conditions lead to longer reading times, thus supporting the conclusion that older readers may benefit particularly from the enhanced contrast of the tablet. Our findings thus indicate that people's subjective evaluation of digital reading media must be dissociated from the cognitive and neural effort expended in online information processing while reading from such devices.
Full Text Available Stephanie K Patterson, Marilyn A Roubidoux Division of Breast Imaging, Department of Radiology, University of Michigan Health System, Ann Arbor, MI, USA Abstract: Despite controversy regarding mammography's efficacy, it continues to be the most commonly used breast cancer-screening modality. With the development of digital mammography, some improved benefit has been shown in women with dense breast tissue. However, the density of breast tissue continues to limit the sensitivity of conventional mammography. We discuss the development of some derivative digital technologies, primarily digital breast tomosynthesis, and their strengths, weaknesses, and potential patient impact. Keywords: screening mammography, breast cancer, contrast media, digital breast tomosynthesis
Yunina Resmi Prananta
Full Text Available This study was conducted based on the results of a needs analysis derived from interviews and field observations, namely that schools require the development of instructional media on Subtheme: Nation Cultural Diversity. These constraints require solutions to problems so needed instructional media to facilitate student so that effective learning. The aim of research and development is to produce a decent (valid, interesting, practical and effectively hand puppets media based DST on learning Subtheme: Nation Cultural Diversity for fourth graders of elementary school.This development used model Lee & Owens (2004. The results of the study are hand puppets media based DST decent and effective use in learning. Penelitian ini dilakukan berdasarkan hasil analisis kebutuhan yang diperoleh dari wawancara dan observasi lapangan yaitu sekolah membutuhkan pengembangan media pembelajaran pada subtema Keberagaman Budaya Bangsaku. Kendala tersebut memerlukan solusi pemecahan masalah sehingga diperlukan media pembelajaran yang dapat memudahkan siswa belajar sehingga pembelajaran berlangsung efektif. Tujuan dari penelitian dan pengembangan ini adalah menghasilkan produk media boneka tangan berbasis DST pada pembelajaran subtema Keberagaman Budaya Bangsaku untuk siswa kelas IV SD yang layak (valid, menarik, praktis dan efektif. Pengembangan produk ini menggunakan model Lee & Owens (2004. Hasil penelitian adalah media boneka tangan berbasis DST yang dikembangkan layak dan efektif digunakan dalam pembelajaran.
Ebbesen, Toke Riis
In the words of the Oxford English Dictionary, a book is 'a portable volume consisting of a series of written, printed, or illustrated pages bound together for ease of reading' (‘book, n.’nd). Yet, the world of books isn’t what it used to be. If differences between media are material differences...... analyze books as digital or even 'post-digital' artifacts (Cramer 2014), while preserving the material dimension of the book artifact. In other words: is there is such a thing as a (post-)digital spine, and how can it be described? This article outlines an answer to this question within an inferential...... (Seiter 2015), and books are produced, distributed and read on various digital media and devices, it is no longer possible to understand digital books on the basis of the material and syntactical features of the codex artifact. It then becomes important to discuss how to conceptualize and subsequently...
Full Text Available Digital labour has been the subject of considerable research in recent years (Van Dijck 2009, Manzerolle 2010, Dyer-Witheford 2010. But relatively little research has considered professional workers in digital media. This research addresses this gap by focusing on professional workers in the Chinese Internet industries. This paper asks: How are these digital labourers involved in the digital media production? To what extent should we criticise this involvement? Based on detailed empirical research in China, I argue that the rapid growth of the Internet industries depends on exploiting these Internet workers, such as the workers in Chinese Internet industries—the new ‘sweatshop’ of the digital era. Chinese Internet workers have been subsumed in the global capitalist system as the new ‘sweatshop workers’. This paper shows that Chinese Internet workers suffer very poor working conditions, and argues that these working conditions are the result of exploitation, a concept explored via using Eric Olin Wright’s schema. This paper also argues that most of the Chinese Internet workers are in the lower middle-class class position, in which they are exploited by the upper classes. Their working conditions have seriously deteriorated and they are victims of inequality and injustice—although they also are able to exercise agency and resistance. This paper therefore calls urgent attention to the working conditions of these digital labourers.
Karlsson, Mattias; Eriksson, Tage
Swedish nuclear power plants have over the last 20 years of operation modernised or exchanged several systems and components of the electrical power system. Within these works, new components based on digital technology have been employed in order to realize functionality that was previously achieved by using electro-mechanical or analogue technology. Components and systems such as relay protection, rectifiers, inverters, variable speed drives and diesel-generator sets are today equipped with digital components. Several of the systems and components fulfil functions with a safety-role in the NPP. Recently, however, a number of incidents have occurred which highlight deficiencies in the design or HMI of the equipment, which warrants questions whether there are generic problems with some applications of digital components that needs to be addressed. The use of digital components has presented cost effective solutions, or even the only available solution on the market enabling a modernisation. The vast majority of systems using digital components have been operating without problems and often contribute to improved safety but the challenge of non-detectable, or non-identifiable, failure modes remain. In this paper, the extent to which digital components are used in Swedish NPP power systems will be presented including a description of typical applications. Based on data from maintenance records and fault reports, as well as interviews with designers and maintenance personnel, the main areas where problems have been encountered and where possible risks have been identified will be described. The paper intends to investigate any 'tell-tales' that could give signals of unwanted behaviour. Furthermore, particular benefits experienced by using digital components will be highlighted. The paper will also discuss the safety relevance of these findings and suggest measures to improve safety in the application of digital components in power systems. (authors)
Kim, Soo-Nyung; Kim, Yun Hwan; Nam, Kye-Hyun; Lee, Seon-Kyung; Lee, Tae Sung; Choi, Ho-Sun; Han, Sei-Jun
Objective Digital cervicography systems would be expected to reduce the costs of film cervicography, and provide the opportunity for "telemedicine-based" screening. We aimed to develop web-based digital cervicography system, and validate it compared with conventional film cervicography. Methods A hundred cases from five centers were prospectively included, and cervical images (analogue, digitalized by scanning analogue, and digital) were taken separately using both analogue (Cerviscope) and digital camera (Dr. Cervicam) in each patient. Nine specialists evaluated the three kinds of images of each case with time interval between evaluations of each image. To validate novel digitalized system, we analyzed intra-observer variance among evaluation results of three kinds of images. Results Sixty-three cases were finally analyzed after excluding technically defective cases that cannot be evaluable on analogue images. The generalized kappa for analogue versus digital image was 0.83, for analogue versus scanned image 0.72, and for digital versus scanned image was 0.71; all were in excellent consensus. Conclusion Digitalized cervicography system can be substituted for the film cervicography very reliably, and can be used as a promising telemedicine tool for cervical cancer screening. PMID:27200314
van Deursen, Alexander Johannes Aloysius Maria; van Dijk, Johannes A.G.M.; Wright, James D.
During the 1990s, researchers and policy makers began discussing the presence of a so-called ‘digital divide,’ a distinction of people who do and do not have access to information and communication technologies. The concept of the digital divide stems from a comparative perspective of social and
The thesis focuses on a B2C Digital Marketing Communications plan on a mobile gamification application. The marketing communications plan takes a clear step away from the traditional views on marketing planning and PR, above all because of the evolvement of social media and the massive cultural shift that has deeply affected the way societies use the most widely spread communications platform ever invented, the Internet. The project for which the marketing communications plan is made, is ...
A digital mineral logging system acquires data from a mineral logging tool passing through a borehole and transmits the data uphole to an electronic digital signal processor. A predetermined combination of sensors, including a deviometer, is located in a logging tool for the acquisition of the desired data as the logging tool is raised from the borehole. Sensor data in analog format is converted in the logging tool to a digital format and periodically batch transmitted to the surface at a predetermined sampling rate. An identification code is provided for each mineral logging tool, and the code is transmitted to the surface along with the sensor data. The self-identifying tool code is transmitted to the digital signal processor to identify the code against a stored list of the range of numbers assigned to that type of tool. The data is transmitted up the d-c power lines of the tool by a frequency shift key transmission technique. At the surface, a frequency shift key demodulation unit transmits the decoupled data to an asynchronous receiver interfaced to the electronic digital signal processor. During a recording phase, the signals from the logging tool are read by the electronic digital signal processor and stored for later processing. During a calculating phase, the stored data is processed by the digital signal processor and the results are outputted to a printer or plotter, or both
Lauri Juhani Kurkela
Full Text Available The implementation of social media in learning, teaching and cooperation is an innovation process which has implications at many levels in networking universities. eLearning developers and educational designers need to be aware of social media related technological prospects to be able to determine how to benefit from new possibilities. They also need to be aware of related pedagogical possibilities, competences and attitudes among students, teachers and tutors. Soft System Methodology (SSM has been applied to investigate the problem area more deeply. One can see three development challenges at each level: 1 paradigms and paradigm shifts, 2 teaching and learning competences and related culture, 3 infrastructure and technology related services and innovations. The Virtual Campus for Digital Students (ViCaDiS Project is used to concretise some features of the systemic approach of SSM. As a result of the SSM analysis, one can find a useful framework to start analysing development challenges in the context of one university or universities working together.
This book is about intermediality as an approach to analysing and understanding media change. Intermediality and Media Change is critical of technological determinism that characterises 'new media discourse' about the ongoing digitalization, framed as a revolution and creating sharp contrasts between old and new media. Intermediality instead emphasises paying attention to continuities between media of all types and privileges a comparative perspective on technological changes in media over ti...
Balashov, S.V.; Kovalenko, Yu.N.
The paper proposed a control system of X-ray digital equipment on quality indicators. Two basic parameters were determined: image quality and patients' radiation load. A method for monitoring these indicators is proposed. The criterion of equipment suitability is to obtain control digital X-ray images of diagnostically acceptable quality at a fixed low entrance dose in the plane of the digital detector. It is shown that the control system of X-ray digital equipment based on indicators of quality is the most appropriate in situations of deficit of financial resources, since minimizing the costs for the purchase and running of control systems, does not require highly skilled technical personnel, and reduces the duration of the equipment inspection. (authors)
After an introduction to the technology of digital processing data communication systems there are the following chapters: digital communication of processing data in automation technology, the technology of biserial communication, the implementaiton of a bus system, the data transmission of the TDC-2000 system of Honeywell's and the process bus CS 275 in the automation system TELEPERM M of Siemens AG.
Xavier, Aline C.S.; Barros, Vinicius S.M.; Khoury, Hellen J., E-mail: firstname.lastname@example.org, E-mail: email@example.com, E-mail: firstname.lastname@example.org [Universidade Federal de Pernambuco (UFPE), Recife, PE (Brazil). Dept. de Energia Nuclear; Mello, Francisca A. de, E-mail: email@example.com [Hospital das Clinicas do Recife (HCR/UFPE), PE (Brazil)
Mammography is currently the most effective method of diagnosis and detection of breast pathologies. The main interest in this kid of exam comes from the high incidence rate of breast cancer and necessity of high quality images for accurate diagnosis. Digital mammography systems have several advantages compared to conventional systems, however the use of digital imaging systems is not always integrated to an image acquisition protocol. Therefore, it is questionable if digital systems truly reduce the dose received by the patient, because many times is introduced in the clinics without optimization of the image acquisition protocols. The aim of this study is to estimate the value of incident air Kerma and average glandular dose (AGD) in patients undergoing conventional and digital mammography systems in Recife. This study was conducted with 650 patients in three hospitals. The value of incident air Kerma was estimated from the measurement of the yield of equipment and irradiation parameters used for each patient. From these results and using the methodology proposed by Dance et al. the value of the average glandular dose was calculated. The results obtained show that the lowest value of AGD was found with conventional screen-film system, indicating that the parameters for image acquisition with digital systems are not optimized. It was also observed that the institutions with digital systems use lower breast compression values than the conventional. (author)
Full Text Available Media consumption is an undeniable fact in present-day society. The hours that members of all social segments spend in front of a screen take up a large part of their leisure time worldwide. Audiovisual communication becomes especially important within the context of today’s digital society (society-network, where information and communication technologies pervade all corners of everyday life. However, people do not own enough audiovisual media skills to cope with this mass media omnipresence. Neither the education system nor civic associations, or the media themselves, have promoted audiovisual skills to make people critically competent when viewing media. This study aims to provide an updated conceptualization of the “audiovisual skill” in this digital environment and transpose it onto a specific interventional environment, seeking to detect needs and shortcomings, plan global strategies to be adopted by governments and devise training programmes for the various sectors involved.
Michizono, Shinichiro; Anami, Shozo; Katagiri, Hiroaki; Fang, Zhigao; Matsumoto, Toshihiro; Miura, Takako; Yano, Yoshiharu; Yamaguchi, Seiya; Kobayashi, Tetsuya
One of the biggest advantages of the digital low level rf (LLRF) system is its flexibility. Owing to the recent rapid progress in digital devices (such as ADCs and DACs) and telecommunication devices (mixers and IQ modulators), digital LLRF system becomes popular in these 10 years. The J-PARC linac LLRF system adopted cPCI crates and FPGA based digital feedback system. Since the LLRF control of the normal conducting cavities are more difficult than super conducting cavities due to its lower Q values, fast processing using the FPGA was the essential to the feedback control. After the successful operation of J-PARC linac LLRF system, we developed the STF (ILC test facility in KEK) LLRF system. Since the klystron drives eight cavities in STF phase 1, we modified the FPGA board. Basic configuration and the performances of these systems are summarized. The future R and D projects (ILC and ERL) is also described from the viewpoints of LLRF. (author)
Effing, R. (Robin); Huibers, T. (Theo); Krosse, de L. (Luc)
Social Media lijken, bij uitstek, media om te inspireren en te innoveren. Echter, in de eerste plaats zijn Social Media als Facebook, Twitter, Youtube, Hyves en LinkedIn geschikt voor het onderhouden van relaties. De conversatie staat centraal. Politici kunnen zich open stellen voor dialoog met de
Full Text Available Digital humanities and digital literary studies face much the same challenges as contemporary media art: what will become of them once their media are no longer “new”, and the limitations of processing art as data have become more clearly and widely understood? This paper revisits information aesthetics and computer poetics from the 1960s and 1970s, casting them as precursors of today’s digital humanities, with many of the same issues, achievements and failures, and with their own hype cycles of boom and bust. Conversely, “post-digital” and “Post-Internet” trends in music, graphic design and visual arts may anticipate possible futures of digital humanities and literary studies after the hype has passed.
Wright, Kenneth D., II; Gray, David L.; Rowland, Wayne D.
The High Density Digital Data Storage System was designed to provide a cost effective means for storing real-time data from the field-deployable digital acoustic measurement system. However, the high density data storage system is a standalone system that could provide a storage solution for many other real time data acquisition applications. The storage system has inputs for up to 20 channels of 16-bit digital data. The high density tape recorders presently being used in the storage system are capable of storing over 5 gigabytes of data at overall transfer rates of 500 kilobytes per second. However, through the use of data compression techniques the system storage capacity and transfer rate can be doubled. Two tape recorders have been incorporated into the storage system to produce a backup tape of data in real-time. An analog output is provided for each data channel as a means of monitoring the data as it is being recorded.
This research documents the use of digital media by young children in outdoor play spaces. The research was conducted at a child care center on an urban university campus in the southeastern USA. The research employed a participatory design and used a qualitative, reflexive approach to include the child's voice, ideas, and understandings of their…
Gyimóthy, Szilvia; Munar, Ana Maria; Larson, Mia
This study revisits and integrates the insights of recent studies on emergent social media strategies deployed by destination and event management organisations. In a comparative analysis Munar (2012) identified four generic approaches pursued by national tourism boards in the Nordic region, while...... Gyimóthy & Larson (2014) portrayed three digital value co-creation strategies deployed by festival social media. Both frameworks provided novel analytical typologies which identified a series of categories (mimetic, analytic, immersion, advertising and insourcing, crowdsourcing and community consolidation......). This paper discusses the complementary nature of these conceptual proposals and advances an integrated conceptual framework of social media strategies. Based on the empirical findings of a case study that revisits evolving digital and social media strategies of European DMOs this paper maps the dynamics...
Wenstrup, R.S.; Sweeney, K.P.; Scholz, F.J.
Advances in digital subtraction angiography imaging demonstrate the need for critical evaluation of the performance of digital subtraction equipment. The design of a phantom set for noninvasive assessment of the imaging quality of digital subtraction equipment is described; components include a remotely controlled transport system and individual patterns to evaluate the contrast and detail properties of the image intensifier, low-contrast sensitivity and resolution of the system, geometric distortion of image, linearity, mechanical and electronic stability of equipment, and effects of bone and bowel gas on iodine perception. The performance of an add-on digital radiographic system is presented, along with radiation exposure levels at the image intensifier for a range of radiographic techniques
Torquato, S.; Kim, I.C.; Cule, D.
We generalize the Brownian motion simulation method of Kim and Torquato [J. Appl. Phys. 68, 3892 (1990)] to compute the effective conductivity, dielectric constant and diffusion coefficient of digitized composite media. This is accomplished by first generalizing the first-passage-time equations to treat first-passage regions of arbitrary shape. We then develop the appropriate first-passage-time equations for digitized media: first-passage squares in two dimensions and first-passage cubes in three dimensions. A severe test case to prove the accuracy of the method is the two-phase periodic checkerboard in which conduction, for sufficiently large phase contrasts, is dominated by corners that join two conducting-phase pixels. Conventional numerical techniques (such as finite differences or elements) do not accurately capture the local fields here for reasonable grid resolution and hence lead to inaccurate estimates of the effective conductivity. By contrast, we show that our algorithm yields accurate estimates of the effective conductivity of the periodic checkerboard for widely different phase conductivities. Finally, we illustrate our method by computing the effective conductivity of the random checkerboard for a wide range of volume fractions and several phase contrast ratios. These results always lie within rigorous four-point bounds on the effective conductivity. copyright 1999 American Institute of Physics
Yudha, Reza Praditya
Negative content is a common thing encountered in social media. Not resolved yet, precisely social media is used as reference or source by mass media. In fact, media literacy has been put into practice and exposed the dangers of negative content since long time ago. Two interesting phenomena are; negative content that predicted would be soar on Jakarta Governor Election, April 2017, was missed. Those negative content still exists, organized, even commodified nowdays. The second phenomenon, th...
Full Text Available Over recent decades, the ethics, politics and public engagements of mortuary archaeology have received sustained scrutiny, including how we handle, write about and display the archaeological dead. Yet the burgeoning use of digital media to engage different audiences in the archaeology of death and burial have so far escaped attention. This article explores categories and strategies by which digital media create virtual communities engaging with mortuary archaeology. Considering digital public mortuary archaeology (DPMA as a distinctive theme linking archaeology, mortality and material culture, we discuss blogs, vlogs and Twitter as case studies to illustrate the variety of strategies by which digital media can promote, educate and engage public audiences with archaeological projects and research relating to death and the dead in the human past. The article then explores a selection of key critical concerns regarding how the digital dead are currently portrayed, identifying the need for further investigation and critical reflection on DPMA’s aims, objectives and aspired outcomes.
An essay on the emergent methodology of media archaeology, in realtion to the material turn in approaches to digital media. In particular, this article advocates taking up Siegfried Zielinski's concept of 'anarchaeology', but in a different sense to the way it was originally proposed, in order to emphasise the political potentials of a media (an)archaeological methodological approach.
Digital media and network communication technology have not changed this setup, but rather have opened the possibility for encountering and experiencing additional types of worlds and performing additional types of spatial practices. Being situated online and being globally networked with the pos......Digital media and network communication technology have not changed this setup, but rather have opened the possibility for encountering and experiencing additional types of worlds and performing additional types of spatial practices. Being situated online and being globally networked...... with the possibility of both synchronous and asynchronous communication, digitally mediated worlds provide possible interactions between users which are radically more independent of time and place than the ones facilitated by older media. From this perspective, the concept of online worlds both challenges...... and broadens our understanding of how media shape the world and how the media technology creates new social structures...
This study entitled “Critical Awareness of Communication Student in Social Media”. This study aimed to find out how student’s critical awareness in social media in media literacy context. The Theories used in this study are media literacy theory, critical awareness theory, new media and digital media literacy, and social media. The method used in this study is qualitative descriptive which describes the condition on the ground, reality, and the situation or some phenomenones. The result showe...
Sonne Damkjær, Maja
news from the new family life, building parental family ties or seeking advice and guidance. On this basis, the presentation argues that digital media have become involved in framing and shaping expectations, social roles and rituals in this pivotal, first phase of family life. The characteristics......This paper presents the results of a comparative case study on the role of digital media in the lives of Danish first-time parents (2012-15). Findings show that key practices in the transition to parenthood are closely entwined with digital media use e.g. announcing pregnancy and birth, sharing...
Daneels, Rowan; Vanwynsberghe, Hadewijch
Abstract: Increasingly complex and multipurpose social media platforms require digital competences from parents and adolescents alike. While adolescents grow up with social media, parents have more difficulties with them, leading to uncertainties regarding their adolescents social media mediation. This study contributes to parental mediation research by (1) investigating whether mediation strategies defined by previous research are also relevant for social media use, and (2) exploring whether...
Fontaine, Guillaume; Lavallée, Andréane; Maheu-Cadotte, Marc-André; Bouix-Picasso, Julien; Bourbonnais, Anne
The optimisation of health science communication (HSC) between researchers and the public is crucial. In the last decade, the rise of the digital and social media ecosystem allowed for the disintermediation of HSC. Disintermediation refers to the public's direct access to information from researchers about health science-related topics through the digital and social media ecosystem, a process that would otherwise require a human mediator, such as a journalist. Therefore, the primary aim of this scoping review is to describe the nature and the extent of the literature regarding HSC strategies involving disintermediation used by researchers with the public in the digital and social media ecosystem. The secondary aim is to describe the HSC strategies used by researchers, and the communication channels associated with these strategies. We will conduct a scoping review based on the Joanna Briggs Institute's methodology and perform a systematic search of six bibliographical databases (CINAHL, EMBASE, IBSS, PubMed, Sociological Abstracts and Web of Science), four trial registries and relevant sources of grey literature. Relevant journals and reference lists of included records will be hand-searched. Data will be managed using the EndNote software and the Rayyan web application. Two review team members will perform independently the screening process as well as the full-text assessment of included records. Descriptive data will be synthesised in a tabular format. Data regarding the nature and the extent of the literature, the HSC strategies and the associated communication channels will be presented narratively. This review does not require institutional review board approval as we will use only collected and published data. Results will allow the mapping of the literature about HSC between researchers and the public in the digital and social media ecosystem, and will be published in a peer-reviewed journal. © Article author(s) (or their employer(s) unless otherwise
Mehring, P.; Jentsch, W.; John, G.; Kraemer, D.
The following paper contains the final report on the NETSIM-Project. The purpose of this project is to develop a special digital simulation system, which could serve as a base for routine application of simulation in planning and development of power electronic systems. The project is realized in two steps. First a basic network analysis system is established. With this system the basic models and methods in treating power electronic networks could be probed. The resulting system is then integrated into a general digital simulation system for continous systems (CSSL-System). This integrated simulation system allows for convenient modeling and simulation of power electronic systems. (orig.) [de
Koo, I. S.; Park, H. Y.; Lee, C. K. and others
The objective of this project lies on the development of design requirements, establishment of structure and manufacture procedures, development of the software verification and validation(V and V) techniques of the digital plant protection system. The functional requirements based on the analog protection system and digital design requirements are introduced, the processor and system bus for safety grade equipment are selected and the interface requirements and the design specification have been developed in order to manufacture the quick prototype of the digital plant protection system. The selection guidelines of parts, software development and coding and testing for digital plant protection system have been performed through manufacturing the quick prototype based on the developed design specification. For the software verification and validation, the software review plan and techniques of verification and validation have been researched. The digital validation system is developed in order to verify the quick prototype. The digital design requirements are reviewed by the software safety plan and V and V plans. The formal methods for verifying the safety-grade software are researched, then the methodology of formal analysis and testing have been developed.
Koo, I. S.; Park, H. Y.; Lee, C. K. and others
The objective of this project lies on the development of design requirements, establishment of structure and manufacture procedures, development of the software verification and validation(V and V) techniques of the digital plant protection system. The functional requirements based on the analog protection system and digital design requirements are introduced, the processor and system bus for safety grade equipment are selected and the interface requirements and the design specification have been developed in order to manufacture the quick prototype of the digital plant protection system. The selection guidelines of parts, software development and coding and testing for digital plant protection system have been performed through manufacturing the quick prototype based on the developed design specification. For the software verification and validation, the software review plan and techniques of verification and validation have been researched. The digital validation system is developed in order to verify the quick prototype. The digital design requirements are reviewed by the software safety plan and V and V plans. The formal methods for verifying the safety-grade software are researched, then the methodology of formal analysis and testing have been developed
This essay explores the way that digital media helps us think differently about how we practice history. Digital media can raise two issues about how our current practices can offer new ways to explore the current state of historiography. First, the more one is immersed in digital tools, they make us question first principles, the various practices and assumptions of modern history itself. Second, it offers ways of communicating the past that do not hide the process of “doing” history. In thi...
Fischer, Karl Peter
Digital Signage for in-store advertising at gas stations/retail stores in Germany: A field study Digital Signage networks provide a novel means of advertising with the advantage of easily changeable and highly customizable animated content. Despite the potential and increasing use of these media empirical research is scarce. In a field study at 8 gas stations (with integrated convenience stores) we studied the effect of digital signage advertising on sales for different products and servi...
Xu Tao; Li Jing; Wang Wei
All digital control system has developed into a mainstream means of monitoring, and achieved information, intelligence, and networking. All-digital control system is characterized by clear image, large transport stream, so the higher the data storage and network bandwidth should be required. Existing analog surveillance system architecture, hardware and software configuration can not meet the requirements of all-digital monitoring system, so how to solve the original analog surveillance system is gradually transformed into fully digital monitoring system, to avoid incompatibility issues in surveillance monitoring system upgrade become a research project. This paper describes the advantages and future direction of megapixels camera and proposes key technologies to solve the resolution and frame rate with the actual project requirements, achieves a core technology of megapixels video surveillance system, and proposes solutions for the actual renovation project problems. (authors)
Full Text Available La era digital ha reconfigurado las relaciones entre productores y usuarios. Las acciones en red son potencialmente reinterpretadas por otros usuarios. La intención de los productores mediáticos adquiere su sentido en este contexto que denominamos «el más allá digital». En este artículo analizamos cómo ha influido este fenómeno en las implicaciones de los medios y los jóvenes. El estudio se lleva a cabo a través del análisis etnográfico de las actividades llevadas a cabo por un grupo de jóvenes que trabajan creando productos mediáticos de gran impacto en una radio en California (Youth Radio. El estudio de caso que se incluye en este artículo se centra en una iniciativa de periodismo de investigación dentro de Youth Radio: una serie transmediática sobre el tráfico sexual infantil producida por un joven de 21 años con la ayuda de editores más veteranos. El análisis desvela la forma en que los medios «juveniles» dejan de serlo una vez que se convierten en un producto digital en sí, cuyo contenido se reproduce una y otra vez en manos de adultos e instituciones con su propia historia, organización y economía política. El artículo concluye identificando dimensiones clave de alfabetización que los jóvenes crean y emplean a través de su experimentación con los medios móviles y sociales, entre otros: el descubrimiento, el análisis, la movilización en red y la programación de plataformas.The digital age has fundamentally re-configured the relationship between makers and users. Every networked action by a user has the potential to be reinterpreted by other users. The original intentions of media makers emerge from this process in recontextualized form that I call the «digital afterlife». The phenomenon of digital afterlife has striking implications for youth-made media, which I explore in this article through an ethnographic analysis of behind-the-scenes activities among a group of young people working with Youth
Bouwman, Harry; de Reuver, Mark; Nikou, Shahrokh
Digital technology has forced entrepreneurs to reconsider their business models (BMs). Although research on entrepreneurial intention and business models is gaining attention, there is still a large knowledge gap on both fields. In this paper, we specifically address the impact of digitalization on business model innovation (BMI). Based on data collected from 338 European small- to medium-sized enterprises (SMEs) actively using IT artefacts, social media, or big data to innovate their busines...
Anderson, R.M.; Ford, W.T.; Ruttan, A.; Strauss, M.J.
The mathematical formulation of the Porous Media System (PMS) describing two-phase, immiscible, compressible fluid flow in linear, homogeneous porous media is reviewed and expanded. It is shown that families of common vertex, coaxial parabolas and families of parallel lines are the only families of curves on which solutions of the PMS may be constant. A coordinate transformation is used to change the partial differential equations of the PMS to a system of ordinary differential equations, referred to as a similarity Porous Media System (SPMS), in which the independent variable denotes movement from curve to curve in a selected family of curves. Properties of solutions of the first boundary value problem are developed for the SPMS
Akagi, Katsumi; Kadohara, Hozumi; Taniguchi, Manabu
Hitherto, instrumentation control system in a PWR nuclear power plant has stepwisely adopted digital technology such as application of digital instrumentation control device to ordinary use (primary/secondary system control device, and so on), application of CRT display system to monitoring function, and so forth, to realize load reduction of an operator due to expansion of operation automation range, upgrading of reliability and maintenance due to self-diagnosis function, reduction of mass in cables due to multiple transfer, and upgrading of visual recognition due to information integration. In next term PWR plant instrumentation control system, under consideration of application practice of conventional digital technology, application of general digitalisation system to adopt digitalisation of overall instrumentation control system containing safety protection system, and central instrumentation system (new type of instrumentation system) and to intend to further upgrade economics, maintenance, operability/monitoring under security of reliability/safety is planned. And, together with embodiment of construction program of the next-term plant, verification at the general digitalisation proto-system aiming at establishment of basic technology on the system is carried out. Then, here was described on abstract of the general digitalisation system and characteristics of a digital type safety protection apparatus to be adopted in the next-term plant. (G.K.)
Brendryen, Håvar; Kraft, Pål
To assess the long-term efficacy of a fully automated digital multi-media smoking cessation intervention. Two-arm randomized control trial (RCT). Setting World Wide Web (WWW) study based in Norway. Subjects (n = 396) were recruited via internet advertisements and assigned randomly to conditions. Inclusion criteria were willingness to quit smoking and being aged 18 years or older. The treatment group received the internet- and cell-phone-based Happy Ending intervention. The intervention programme lasted 54 weeks and consisted of more than 400 contacts by e-mail, web-pages, interactive voice response (IVR) and short message service (SMS) technology. The control group received a self-help booklet. Additionally, both groups were offered free nicotine replacement therapy (NRT). Abstinence was defined as 'not even a puff of smoke, for the last 7 days', and assessed by means of internet surveys or telephone interviews. The main outcome was repeated point abstinence at 1, 3, 6 and 12 months following cessation. Participants in the treatment group reported clinically and statistically significantly higher repeated point abstinence rates than control participants [22.3% versus 13.1%; odds ratio (OR) = 1.91, 95% confidence interval (CI): 1.12-3.26, P = 0.02; intent-to-treat). Improved adherence to NRT and a higher level of post-cessation self-efficacy were observed in the treatment group compared with the control group. As the first RCT documenting the long-term treatment effects of such an intervention, this study adds to the promise of digital media in supporting behaviour change.
Digital media has introduced the market to the quickest form of content distribution man has ever seen. Many businesses have tried to adapt their business models to the digital world to maximize their value and influence. Internet has impacted many businesses worldwide giving them an opportunity to evolve and bring innovation to their business direction and economic model so they can offer a balanced value proposition to the consumer and gain competitive advantage in the market. There is a ge...
Shiomi, Takeshi; Shimizu, Tatsuya; Iinuma, Masao; Takemoto, Hajime; Tanaka, Shuji
This report refers to the clinical applications of our newly developed SONIALVISION 100 fully digitalized X-ray diagnostic table system. The main design concept of the SONIALVISION 100 system is the improvement of workflow in various clinical fields. The development of digital imaging technologies has come to allow fully digitalized X-ray diagnostic table systems to be widely utilized in various clinical applications, including interventional radiology (IVR) and examinations using contrast medium. This report mainly refers to the clinical applications of the Shimadzu SONIALVISION 100 digitalized X-ray diagnostic table system, also presenting some typical image data demonstrating the high efficiency, made available through the use of this new system, in high-speed spot imaging and digital tomography. (author)
Ruest, Stephanie; Gjelsvik, Annie; Rubinstein, Max; Amanullah, Siraj
To describe the relationship between digital media exposure (DME) and parental perception of childhood flourishing, or overall positive well-being. It is hypothesized that there is an inverse association between parent-reported measures of childhood flourishing and increasing daily DME. Parental responses for children ages 6-17 years (N = 64 464) from the 2011-2012 National Survey of Children's Health were analyzed. Average weekday DME that was not school work related was categorized in 2-hour intervals: 0 to education level, there was a dose-dependent decrease in the odds of demonstrating all 5 markers of flourishing as weekday DME increased (test for trend for each outcome P < .001). In stratified analyses, this relationship held true regardless of the child's age group, sex, or poverty level. This study provides evidence that, among school-aged children, increasing weekday DME has an inverse dose-dependent relationship with multiple childhood flourishing markers. Copyright © 2017 Elsevier Inc. All rights reserved.
Shin, Sung Min; Lee, Sang Hun; Kang, Hym Gook [KAIST, Daejeon (Korea, Republic of); Lee, Seung Jun [UNIST, Ulasn (Korea, Republic of)
A report published by the U.S. National Research Council indicates that appropriate methods for assessing reliability are key to establishing the acceptability of digital instrumentation and control (I and C) systems in safety-critical plants such as NPPs. Since the release of this issue, the methodology for the probabilistic safety assessment (PSA) of digital I and C systems has been studied. However, there is still no widely accepted method. Kang and Sung found three critical factors for safety assessment of digital systems: detection coverage of fault-tolerant techniques, software reliability quantification, and network communication risk. In reality the various factors composing digitalized I and C systems are not independent of each other but rather closely connected. Thus, from a macro point of view, a method that can integrate risk factors with different characteristics needs to be considered together with the micro approaches to address the challenges facing each factor.
We present a concept for using procedural techniques to represent media. Procedural methods allow us to represent digital media (2D images, 3D environments etc.) with very little information and to render it photo realistically. Since not all kind of content can be created procedurally, traditional media representations (bitmaps, polygons etc.) must be used as well. We have adopted an object-based media representation where an object can be represented either with a procedure or with its trad...
Full Text Available The purpose of this paper is to make use of the holistic constructivism, proposed by Bagozzi & Phillips (1982, to provide structure to a methodological – theoretical body that would sustain the research named: “ Communication and Democracy: the role of cybermedia in the building of citizenship”. Its content encloses concepts about communication, digital media and democratization. Finally it elaborates a theoretical network where the theoretical, derived and empirical concepts exposed, as well as the relationships among them. The idea is to approach to accelerating and drastic changes of this 21st century, in view of the growing technological advances and the presence of global processes. The epicenter of these realities is the man and the construction of his world.
Navarrete, T.; Rizzo, I.; Mignosa, A.
What is the impact of media technology on the supply and demand of heritage with what is usually described as digitization? This chapter presents the concept of digitization as concerning far more than just the introduction of computers, the development of databases and websites, and the conversion
Muslimah, N. F.; Keumala, S. R.
Films deliver subliminal promotion to audience about the visual appeal of a certain place. If the place looks picturesque enough and gives a memorable impression to the audience, it has a possibility to become the next tourism magnet. Tourists tend to take pictures as keepsakes and upload them on social media. The number of social media posts of a place can be utilized as a tool to measure and map people’s interest. This process is a voluntary advertisement of the place done by community caused by the culture of content sharing in the digital era. This paper is going to elaborate the growth of Gereja Ayam (Chicken Church) in Magelang, Indonesia, as the place which were formerly insignificant and publicly unknown, but has been featured in an Indonesian film Ada Apa dengan Cinta 2. An analysis of the place’s popularity is conducted using Google search trends, looking for related keyword search about places mentioned before. The number of Instagram posts using related hashtags is used to examine how many people have visited the place. A literature review is also being carried out to find the correlation between the media exposure and the place branding, the analysis of place’s popularity through social media, and how this can contribute as tools for urban and tourism planning.
Bianca Florentina Cheregi
Full Text Available This paper looks at how the media – particularly the British press and television – frames the issue of Romanian immigrants in Great Britain, in the context of the freedom of movement for workers in the European Union. The study focuses on the frames employed by the British journalists in constructing anti-immigration discourses in the digital and the TV sphere, comparatively. This study analyzes the stereotypes about Romanian people used in two British media formats and the way in which they affect Romania’s country image overseas. Using a mixed research approach, combining framing analysis (Entman, 1993 with critical discourse analysis (Van Dijk, 1993, and dispositif analysis (Charaudeau, 2005 this article investigates 271 news items from three of the most read newspapers in the UK (The Guardian, Daily Mail and The Independent, published online during January 2013 – March 2014. Also, the paper analyzes three film documentaries from BBC (Panorama – The Romanians are Coming? – BBC1, The Truth About Immigration – BBC2 and The Great Big Romanian invasion – BBC World News. The analysis shows that the British press and television use both similar and different frames to coverage Romanian migrants. The media also infer the polarization between “Us” (the British media and “Them” (the Romanian citizens.
Full Text Available This paper reviews and assesses the chances for survival and development of the media in Serbia and ib the region, from the perspective of new information and communication technologies (ICT applied in media business. In the paper theoretical method is used and harmonized with the needs of describing the problems and the observed processes and phenomena, as well as empirical method which is used for collecting and interpreting concrete facts and data on the observed processes and phenomena. The starting point lies in the fact that modern media is definitely, more and more, dependent on new technologies. A part of the new technologies is used in the process of collecting, selecting and editing media content, while the other part of the technology is used in the process of dissemination and propulsion of media content to the mass audience, and also in the feedback function as well. The technology revolution, which we describe, started with mp3, jpg and avi files, and continues with internet broadcasting, social networks, cloud technologies and new digital platforms which are used by today's media for distribution of media content. The particularity of the media in the region lies in the fact that they operating in the societes with delay of political and economic transition, so all the productive resources of society, due to this backlog, are slower adapted to the new conditions of business in the digital era. The consequences that have arisen from such dynamics of development make many media in Serbia and the region quite dysfunctional, especially those who were exposed during this transition to long-standing legal, economic and program crises. That is why most of the existing media in Serbia, especially small ones, are unprepared for modernization and they are not ready for re-modeling in accordance with the new technological circumstances.
Making Media takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production: frame, sound, light, time, motion, sequencing, etc., and be able to apply them to any medium they choose. They will also become well grounded in the digital work environment and the tools required to produce media in the digital age. The companion Web site provides interactive exercises for each chapter, allowing students to explore the process of media production. The text is heavily illustrated and complete with sidebar discussions of
Ido Prijana Hadi
Full Text Available My aim in writing this paper is to describe that in this fast-changing world, media in Indonesia has undergone a rapid transformation. Digital technology continues to reshape the mass media landscape using internet technology. Internet brings a technical communication revolution, a fundamental change takes place in the structure of connections, artificial memories and the reproduction of their content. Internet technology has made communication much easier and less expensive. It has attracted many people and has penetrated into people’s daily lives. The mass media also have accepted the internet. Almost all forms of traditional media (old media in local media, such as radio, television, and newspaper have extended their work into this new field. The internet and the World Wide Web have both significantly influenced modern journalism. In online media allows readers to enjoy browsing their product and service of contents, such as news feed, podcasts, desktop alert, news on mobile phones, PDA and others mobile devices. Online media offer not only text but also digital images , audio file, moving images (video, internet radio and internet t v. The interactive features of the internet seemingly imply that online media have more advantages than traditional media forms (old media. So, the internet have dramatically evolved become new media with characteristic multimedia, hypertext, interactivity, archives , and virtuality. The most important structural new media characteristic is the integration of telecommunications, data communications and mass communication in a single medium – it is the convergence. It should be pointed out that the trend toward digital is affecting the various media and brings the local media in East Java to become a global media, where breaking news from Surabaya or anywhere in East Java is transmitted to around the world in a matter of minutes . The research was carried out to find out how user reception on convergence media
Nelson, Michael L. (Editor); Maly, Kurt (Editor); Zubair, Mohammad (Editor); Rusch-Feja, Diann (Editor)
The objective of Open Archives Initiative (OAI) is to develop a simple, lightweight framework to facilitate the discovery of content in distributed archives (http://www.openarchives.org). The focus of the workshop held at the 5th European Conference on Research and Advanced Technology for Digital Libraries (ECDL 2001) was to bring researchers in the area of digital libraries who are building OAI based systems so as to share their experiences, problems they are facing, and approaches they are taking to address them. The workshop consisted of invited talks from well-established researchers working in building OAI based digital library system along with short paper presentations.
Not only is locative media one of the fastest growing areas in digital technology, but questions of location and location-awareness are increasingly central to our contemporary engagements with online and mobile media, and indeed media and culture generally. This volume is a comprehensive account of the various location-based technologies, services, applications, and cultures, as media, with an aim to identify, inventory, explore, and critique their cultural, economic, political, social, and policy dimensions internationally. In particular, the collection is organized around the perception that the growth of locative media gives rise to a number of crucial questions concerning the areas of culture, economy, and policy.
D'Alessandro, Donna M; Lewis, Tamra E; D'Alessandro, Michael P
Background Computer-based patient simulations (CBPS) are common, effective, instructional methods for medical students, but have limitations. The goal of this project was to describe the development of a CBPS designed to overcome some of these limitations and to perform an online evaluation. Methods In 1996, patients and families experiencing a common pediatric problem were interviewed, photographed and a chart review completed. A digital storytelling template was developed: 1. patient's story, evaluation and clinical course, 2. problem-based approach to the evaluation, and 3. discussion of disease process. The media was digitized and placed onto the Internet. The digital stories and a 10-question online survey were pilot tested. Online survey responses were collected from 1999–2003. Overall use of the digital stories was measured by computer server logs and by the number of hyperlinks to the CBPS. Results Eight stories were created using this system. Over 4.5 years, 814,148 digital story pages were read by 362,351 users. Hyperlink citations from other websites to the CBPS were 108. Online survey respondents (N = 393) described the overall quality as excellent or very good (88.4%). The stores were clearly written (92%) at an appropriate level (91.4%). Respondents felt they could begin to evaluate a similar case presentation (95.4%), and would remember the case in the future (91%). Conclusions A new type of CBPS, the digital storytelling system, has been developed and evaluated which and appears to be successful in overcoming some of the limitations of earlier CBPS by featuring patient's stories in their own words, by focusing on problems rather than diseases, and by having stories that are quick for students to work through. PMID:15260883
2006 Carving Challenge to create Google query terms to find the actual source documents used on the Internet . He then broke these documents into 512...April). The digital universe of opportunities: Rich data and the increasing value of the internet of things. [On- line]. Available: http://www.emc.com...accountid=12702  S. Haldar and A. Aravind, Operating Systems. Panchsheel Park , New Delhi: Pearson India, May 2010.  Seagate. Transition to
Vickers, Richard; Field, James; Melakoski, Cai
In 2013 five universities from across Europe undertook an innovative project "Media Culture 2020", combining skills and forces to develop new practices that would face the challenge of the convergence of digital media, taking full advantage of social media and cloud-based technologies. The aim of the Media Culture 2020 project was to…
Full Text Available Media and technological devices function as socializing agents during children’s leisure and entertainment time. Drawing from the theory of cultural consumption, a socio educational approach to students’ digital practices, and media literacy, this qualitative study seeks to explore and describe students’ cultural consumption profile. The authors explore the representations and meanings of digital practices of public school students of a predominately working class neighborhood situated in the periphery of Buenos Aires, Argentina. Findings highlight different aspects of youth cultural consumption profile. Two themes were identified: a children use computers for a multiplicity of different activities enacting multitasking practices; and b children develop new forms of digital practices for social digital interaction that are expressed in the “need” to be connected, the production and use of shared codes and the establishment of ambivalent relations with social media platforms. Implications for education are explored.''
Liang, Yong; Zhang, Chengming; Li, Yanling; Wu, Qiulan; Ge, Pingju
The "digital reservoir" is usually understood as describing the whole reservoir with digital information technology to make it serve the human existence and development furthest. Strictly speaking, the "digital reservoir" is referred to describing vast information of the reservoir in different dimension and space-time by RS, GPS, GIS, telemetry, remote-control and virtual reality technology based on computer, multi-media, large-scale memory and wide-band networks technology for the human existence, development and daily work, life and entertainment. The core of "digital reservoir" is to realize the intelligence and visibility of vast information of the reservoir through computers and networks. The dam is main building of reservoir, whose safety concerns reservoir and people's safety. Safety monitoring is important way guaranteeing the dam's safety, which controls the dam's running through collecting the dam's information concerned and developing trend. Safety monitoring of the dam is the process from collection and processing of initial safety information to forming safety concept in the brain. The paper mainly researches information collection and processing of the dam by digital means.
Full Text Available We introduce in this work a new software architecture design, based on well-established web communication protocols and scripting languages, for implementing spatially-indexed media in smart environments. We based our approach on specific design guidelines. Our concept of spatially-indexed media enables users to readily instantiate mappings between digital content and specific regions of the physical space. We present an implementation of the architecture using a motion capture system, a large visualization display, and several smart devices. We also present an experimental evaluation of our new software architecture by reporting response times function of changes in the complexity of physical-digital environment.
Buonocore, E.; Pavlicek, W.
Advances in the applications of computers with standard radiologic equipment have resulted in the development of electronic, or so-called ''film-less'' imaging. This technique, discussed by the authors, has become of particular value in the visualization of the central vascular system and has become known as digital subtraction angiography (DSA). Commercial products have become increasingly available and are capable of converting T.V. signals, obtained by conventional fluorography, to a computed array of digital values. Addition, subtraction, and averaging of this data, result in images with adequate signal-to-noise ratios that achieve detection of low concentrations of contrast media not possible with conventional screen film techniques. Computer subtraction of unnecessary background information improves the conspicuity of the opacified vessels to permit detection of vascular structures containing a concentration of no more than 1-3 percent of contrast media. This improved visualization is possible even with intravenous peripheral injections or reduced amounts of contrast media given intraarterially. With either method of contrast media administration, DSDA has become an excellent means of anatomic demonstration of the heart and great vessels with decreased morbidity and at lower cost
Richards, M.; Dabbs, R.D.
The digitizing system allows digitization of photographs or sketches of waveforms and then the computer is used to reduce and analyze the data. The software allows for alignment, calibration, removal of baselines, removal of unwanted points and addition of new points which makes for a fairly versatile system as far as data reduction and manipulation are concerned. System considerations are introduced first to orient the potential user to the process of digitizing information. The start up and actual commands for TRACE are discussed. Detailed descriptions of each subroutine and program section are also provided. Three general examples of typical photographs are included. A partial listing of FAWTEK is made available. Once suitable arrays that contain the data are arranged, ''GO FA'' (active FAWTEK) and many mathematical operations to further analyze the data may be performed
Templeton, A.W.; Dwyer, S.J.
Diagnostic radiologists are very comfortable using analog radiographic film and interpreting its recorded images. To improve patient care, the radiologist has sought the finest quality radiographic film for use with the best radiographic imaging systems. The proper choice and use of x-ray tubes, generators, film-screen combinations, and contrast media has occupied the professional attention of the radiologist since the inception of radiology. Image quality can be significantly improved with digitally formatted diagnostic imaging systems by providing dynamic ranges in excess of those possible with analog x-ray films. In a CT scanner, the digital acquisition and reconstruction system can obtain a dynamic range (contrast resolution) of 10,000 to 1. Digital subtraction angiography systems achieve 10-bit dynamic ranges for each of the acquired television frames. Increases in the dynamic ranges of the various imaging modalities have been coupled with improved spatial resolution. A digitally formatted image is a two-dimensional, numerical array of discrete image elements. Each picture element is called a pixel. Each pixel has a discrete size. Figure 15.1 illustrates a digitally formatted image depicting the spatial resolution, array size, and quantization or numerical range of the pixel values. Currently, 512 x 512 image arrays are standard. Development of 1024 x 1024 digital arrays are underway. Significant improvements have also been achieved in the rates at which digital diagnostic imaging data can be acquired, manipulated, and archived
Sandbye, Mette; Larsen, Jonas
. Distance as the New Punctum / Mikko Villi -- pt. II. FAMILY ALBUMS IN TRANSITION -- ch. 4. How Digital Technologies Do Family Snaps, Only Better / Gillian Rose -- ch. 5. Friendship Photography: Memory, Mobility and Social Networking / Joanne Garde-Hansen -- ch. 6. Play, Process and Materiality in Japanese...... -- ch. 9. Retouch Yourself: The Pleasures and Politics of Digital Cosmetic Surgery / Tanya Sheehan -- ch. 10. Virtual Selves: Art and Digital Autobiography / Louise Wolthers -- ch. 11. Mobile-Media Photography: New Modes of Engagement / Michael Shanks and Connie Svabo....
Full Text Available Social scientists have often claimed that the reason for the well-known and widespread phenomenon of juvenile political apathy is their thorough exclusion from actual democratic politics. Politics does not speak their language, nor do they speak the language of politicians. Therefore, the youth’s views and interests are not represented to any significant degree within or by the existing institutions. The question arises of how to reconnect the youth to politics. New media technology has this potential. The project "Youth in the Centre", discussed in the paper, shows how new media technology can be adopted in schools for the purpose of bringing up a new generation of active democratic citizens.
Since about 1988, the USNRC has been involved in the review of digital retrofits to instrumentation and control (I and C) systems in nuclear power plants. Initially, this involvement was limited but with the advent of the 1990s, NRC involvement has become greater because of increased interest in and application of digital systems as existing analog systems become obsolete. Criteria for the design of such systems to ensure safety has been promulgated over the years and the USNRC has been actively involved both nationally and internationally with this effort. With the publication of the Zion Eagle 21 Safety Evaluation Report in 1992, Generic Letter 95-02 in April 1995 which endorses EPRI guidance document TR-102348 on digital upgrades and the latest revision to Regulatory Guide 1.152 which endorses IEEE 126.96.36.199-1993; a basic digital system review process was established. The NRC supplemented this review process with recently issued inspection procedures for use by NRC inspectors when conducting onsite reviews of digital modifications. In addition, the NRC undertook a major effort to codify the above guidance and the experience gained from digital system reviews of both operating plant modifications and advanced reactor designs, over these years into a revision to Standard Review Plan, (SRP), NUREG-0800, Chapter 7, Instrumentation and Control. This SRP revision was published in June, 1997, and included new SRP sections, branch technical positions and six new regulatory guides endorsing IEEE standards on software quality. The NRC staff believes that a stable digital system review process is now in place. (author)
Denton, Mark S.; Mertz, Joshua L. [Kurion, Inc. Oak Ridge, Tennessee 37831 (United States); Morita, Keisuke [Japan Atomic Energy Agency, Tokai Research and Development Center, Fukushima Project Team, Tokai-mura, Ibaraki-ken, 319-1195 (Japan)
On March 11, 2011, now two years ago, the magnitude 9.0 Great East Japan earthquake, Tohoku, hit off the Fukushima coast of Japan. While, of course, most of the outcome of this unprecedented natural and manmade disaster was a negative, both in Japan and worldwide, there have been some extremely invaluable lessons learned and new emergency recovery technologies and systems developed. As always, the mother of invention is necessity. Among these developments has been the development and full-scale implementation of proven isotope specific media (ISMs) with the intent of surgically removing specific hazardous isotopes for the purpose of minimizing dose to workers and the environment. The first such ISMs to be deployed at the Fukushima site were those removing cesium (Cs-137) and iodine (I-129). Since deployment on June 17, 2011, along with treated cooling water recycle, some 70% of the curies in the building liquid wastes have been removed by the Kurion system alone. The current levels of cesium are now only 2% of the original levels. Such an unprecedented, 'external cooling system' not only allowed the eventual cold shut down of the reactors in mid-December, 2011, but has allowed workers to concentrate on the cleanup of other areas of the site. Water treatment will continue for quite some time due to continued leakage into the buildings and the eventual goal of cleaning up the reactors and fuel pools themselves. With the cesium removal now in routine operation, other isotopes of concern are likely to become priorities. One such isotope is that of strontium, and yttrium (Sr-90 and Y-90), which is still at original levels causing further dose issues as well as impediments to discharge of the treated waste waters. For over a year now, a new synthetic strontium specific media has been under development and testing both in our licensed facility in Oak Ridge, Tennessee, but also in confirmatory tests by the Japan Atomic Energy Agency (JAEA) in Japan for Tokyo
Swart, Joëlle; Peters, Chris; Broersma, Marcel
distinctive cross-media repertoires, and what makes these compositions meaningful. This article analyzes the value of different platforms, genres and practices in everyday life by mapping patterns of cross-media news use. Combining Q methodology with think-aloud protocols and day-in-the-life-interviews, five...... distinct news media repertoires are identified: 1) regionally-oriented 2) background-oriented 3) digital 4) laid-back and 5) nationally-oriented news use. Our findings indicate that users do not always use what they prefer, nor do they prefer what they use. Moreover, the boundaries they draw between news......The current news media landscape is characterized by an abundance of digital outlets and increased opportunities for users to navigate news themselves. Yet, it is still unclear how people negotiate this fluctuating environment to decide which news media to select or ignore, how they assemble...
A digital communication system for communicating among two central consoles and a plurality of local controllers, e.g. in a radiation and monitoring system, provides communication between each of the consoles and all of the local controllers via dual paths. Each path is independent of the other and each extends from one of the consoles to all of the local controllers from opposite directions, thereby forming a unique non-continuous loop. (author)
Digital information and records are vital to the human race regardless of the nationalities and eras in which they were produced. Digital image contents are produced at a rapid pace from cultural heritages via digitalization, scientific and experimental data via high speed imaging sensors, national defense satellite images from governments, medical and healthcare imaging records from hospitals, personal collection of photos from digital cameras. With these mass amounts of precious and irreplaceable data and knowledge, what standards technologies can be applied to preserve and yet provide an interoperable framework for accessing the data across varieties of systems and devices? This paper presents an advanced digital image archival system by applying the international standard of MPEG technologies to preserve digital image content.
The rise of digital media has caused transformations and new phenomena in different fields. In the digital age such branches as personal sports branding and nation branding has acquired new opportunities for development. The research focuses on representation of the personal sports brand of Zlatan Ibrahimovic on digital media platforms and its connection to the nation brand of Sweden. Previous research deals with existing studies on personal branding, personal sports branding in digital media...
Chakraborty, S.; Cash, N.R.
In a Boiling Water Reactor nuclear power plant, the power generation control function is divided into several systems, each system controlling only a part of the total plant. Presently, each system is controlled by conventional analog or digital logic circuits with little interaction for coordinated control. The advent of microprocessors has allowed the development of distributed fault-tolerant digital controls. The objective is to replace these conventional controls with fault-tolerant digital controls connected together with digital communication links to form a fully integrated nuclear power plant control system
Full Text Available Local studies and local studies departments reflect the entire spectrum of knowledge within the local community. Transition to the new digital environment means just continuing the basic functions of local studies collections: acquisition, cataloguing and preservation of materials in different formats on different media. The background of each digital library is the technical architecture of system that enables interaction between the user and the library, saving digital material and building a platform for searching and indexing digital objects. Using advanced ICT requests from librarians, designers of digital local studies collections a reflection about traditional roles. A digital local studies collection with new technology enlarges local boarders, local contents become more and more interesting for a wider sphere of people. In collecting of local materials a collaboration with archives and museums, with academic community, with community groups and with individuals comes in forefront. Digital local studies collections with their contents support local diversity, lifelong learning and social inclusion. The crucial elements of a digital local studies collection are attractive local contents with fast and simple access from one place – a portal. In the digital age public libraries become managers of knowledge also by establishing digital local studies collections.
(Facebook, Twitter, Instagram, and Snapchat) are compared along the typology. Using the 2016 U.S. elections as a case, interviews with three Republican digital strategists are complimented with social media data to qualify the study’s theoretical claim that a platform’s network structure, functionality...
Williams, Robert Warren
The purpose of this transcendental phenomenological study is to describe how digital immigrant teachers perceive the influence of social media on the affective and cognitive development of students at three high schools in Alabama. As the prevalence of social technologies is increasing, educators must understand how it is affecting students in…
A connected digit speech recognition is important in many applications such as automated banking system, catalogue-dialing, automatic data entry, automated banking system, etc. This paper presents an optimum speaker-independent connected digit recognizer for Malayalam language. The system employs Perceptual ...
José Luis Rojas Torrijos
Full Text Available This research aims to evaluate the degree of development and the potential of data-driven journalism in sports reporting through the study of two of the most outstanding native digital news media in Spain, which are El Español and El Confidencial. To that end, we have analysed the content of all the reports published by both of these media outlets from February 2015 to July 2016, and have also carried out interviews with their respective sports and data editors in order to see if, in fact, advanced statistics and data visualization techniques are being used in sports journalism today, something that is already occurring in other areas of information reporting and in other countries.
In the modern world digital media channels, especially ones accessible via browsers, have an extreme influence on consumer decision process. This diploma thesis analyses the trends of information searching as well as the influence of search marketing on search engine performance. Search engines are the basic tools for finding and collecting information, both of which are crucial in consumer decision processes. The thesis continues with an overview of a modern consumer’s information searching ...
Rohlev, A; Garoby, R
A new VME based system has been developed and built at CERN for the servo loops regulating the field in the linac accelerating structure. It makes use of high speed digital In-phase/Quadrature (IQ) detection, digital processing, and digital IQ modulation. The digital processing and IQ modulation is done in a single PLD. The system incorporates continually variable set points, iterative learning, feed forward as well as extensive diagnostics and other features well suited for digital implementations. Built on a single VME card, it will be first used in the energy ramping RF chain of the CERN Heavy Ion Linac (linac 3) and later for upgrading the present proton linac (linac 2). This system serves also as a prototype for the future Superconducting Proton Linac (SPL). The design principle and the experimental results are described.
Full Text Available Since the inception of Seminar.net the phenomenon of Digital Storytelling has often been suggested as a promising genre for teaching and learning in a variety of areas. Academically, the genre has attracted interest from scholars in media studies, political science, social work, health and education. In this issue we have sought attention from a huge number of academically inclined persons who either use the genre to teach with media, for teaching and learning about media, or studying how this specific way of working with media offers new possibilities for the articulation of the voice of the common people.When we invited authors for this special issue we did so expecting – and hoping for – contributions from a wide field of interests. We have landed 11 different manuscripts and have organised them according to a tentative order of themes they address: “Teaching and learning with Digital Storytelling”, “Community building”, “Genres of communication” and “Practical papers”. Being a journal for lifelong learning, the educational use has gained the most interest. But also emerging new areas of use related to health, leisure, recreation, activism, community building, planning, professional communication, and reflection are reflected in the papers. We think the contributions together support our efforts for building the knowledge about digital storytelling as a genre and its potential in the media society. Scholarly publications in this field are generally mediated on paper. And there has been no shortage of superb exemplars of scholarly work these last couple of years: Story Circle: Digital Storytelling around the World, edited by John Hartley and Kelly McWilliams and Digital Storytelling, Mediatized Stories: Self-representations in New Media, edited by Knut Lundby, as well as a conference report, “Storytelling – Reflections in the Age of Digitalization” edited by Yvonne Gächter, Heike Ortner, Claudia Scwartz, Andreas
Full Text Available The development of photography technology, which mounted on digital photography, has provided real challenge for traditional photography. Digital photography open up opportunity for photographer to transform and modify pictures taken by digital camera. This challenge also affected journalism photography. Viewed from the side of mass media technology, photography digital seemed to give many benefits for mass media industry. Digital photography beat traditional photography in terms of place and time. But one must keep in mind that journalism deals only with factual matters. A serious discussion over ethical issues concerning the practice of digital photography in journalism was necessary.
The marketing field is changing simultaneously with the digital world. Social media is getting more and more important to marketers, and there is a need to stand out in the social media noise. Social media influencer marketing could be a good alternative to other types of marketing. A need from the consignor and the interest of the author were the motivations for conducting the study. Sääskilahti Consulting has a social media influencer network Somevaikuttajat, which is offering social media ...
With, de P.H.N.; Breeuwer, M.; van Grinsven, P.A.M.
The authors focus on image data compression techniques for digital recording. Image coding for storage equipment covers a large variety of systems because the applications differ considerably in nature. Video coding systems suitable for digital TV and HDTV recording and digital electronic still
Giordano, Arthur A
Arthur Giordano, PhD, is a consultant in the field of military and commercial communications specializing in wireless communications. He is a co-founder of G5 Scientific, LLC, is a senior member of the IEEE and has taught graduate communications courses. He has developed numerous models using MathWorks®' SIMULINK®® to characterize digital communications systems. Allen Levesque, PhD, is a consultant specializing in digital communications systems, and is a partner in G5 Scientific, LLC. He has taught graduate courses in digital communications at Worcester Polytechnic Institute and is currently
Mehta, Samir; Downs, Holly
Technology has revolutionized corporate learning and leadership development. The number of organizations that use learning management systems is higher than ever before, and thanks to massive open online courses (MOOCs), small private online courses (SPOCS), microlearning, nanolearning, and other new media learning platforms, digital learning and…
The media landscape has changed rapidly in Kenya in the last two decades. Deregulation of the media market has lead to an enormous increase of number of FM stations, and digital TV has opened up for more TV stations. Moreover, TV ownership has increased steadily in last decade and presently mobile...... phones are “emerging as the first extensive form of electronic communication system in many regions of Africa and Asia” (Tenhunen 2008). Mobile phone use and media consumption in general is strongly intertwined with everyday life, yet research on the appropriation of new media in an everyday life setting...... in developing counties is rare. Moreover, new technology is not adopted by a stagnant society, but rather a society where social relations and identities are in constant flux (Tenhunen 2008: 529). One aspect of the Kenyan society that according to several scholars is undergoing changes at the moment...
Cirell, Anna Montana
Digital media is becoming increasingly important to learning in today's changing times. At the same time, digital technologies and related digital skills are unevenly distributed. Further, deficit-based notions of this digital divide define the public's educational paradigm. Against this backdrop, I forayed into the social reality of one rural…
The Motion Picture Industry began a transition from film based distribution and projection to digital distribution and projection several years ago. Digital delivery and presentation offers the prospect to increase the quality of the theatrical experience for the audience, reduce distribution costs to the distributors, and create new business opportunities for the theater owners and the studios. Digital Cinema also presents an opportunity to provide increased flexibility and security of the movies for the content owners and the theater operators. Distribution of content via electronic means to theaters is unlike any of the traditional applications for video compression. The transition from film-based media to electronic media represents a paradigm shift in video compression techniques and applications that will be discussed in this paper.
Perry, Burt; MacIntosh, Brian; Cushman, David
This paper examines the issues encountered in the development and commercial deployment of a system based on digital watermarking technology. The paper provides an overview of the development of digital watermarking technology and the first applications to use the technology. It also looks at how we took the concept of digital watermarking as a communications channel within a digital environment and applied it to the physical print world to produce the Digimarc MediaBridge product. We describe the engineering tradeoffs that were made to balance competing requirements of watermark robustness, image quality, embedding process, detection speed and end user ease of use. Today, the Digimarc MediaBridge product links printed materials to auxiliary information about the content, via the Internet, to provide enhanced informational marketing, promotion, advertising and commerce opportunities.
Chamberlain, Alan; Bødker, Mads; Papangelis, Konstantinos
places and intangible personal content can be used to develop meaningful experiences. The paper explores the use of autoethnography as a method for soundscape design in the fields of personal heritage and locative media. Specifically, we explore possible connections between digital media, space...
Stald, Gitte Bang
and The Danage Association. Theoretically, the article discusses definitions of digital literacy respectively digital citizenship; and it draws on theories on mediatization, media ecologies, and digital governance. REFERENCES (selected) Borchorst, D.S. et al (2016). ”Digitalisering af ældre menneskers hverdag......Old citizens, new logics: Digital literacy and elderly citizens in Denmark Many my age have problems with IT. We are now reasonably informed and we have had computers for many years but our competences are still not tiptop and that is definitely a problem. This 79-year old man talks about...... the challenges he encounters with mastering IT in general and NemID in particular. NemID is the Danish, digital system for interaction between public institutions and citizens. The system was implemented by law in December 2015. The paper focuses on the relation between age, digitization, and citizen self...
van den Boomen, M.V.T.
This study traces the role of metaphors in digital praxis. Digital praxis refers to a more or less coherent set of everyday practices – acts, habits, routines – that involve the manipulation, modification, and construction of digital-symbolical objects. Examples of these digital-symbolical objects
A description is given of the different digital services planned to be carried over existing and planned mobile satellite systems. These systems are then compared with analog services in terms of bandwidth and power efficiency. This comparison provides the rationale for the establishment of a digital land mobile satellite service (DLMSS) to use frequencies that are currently available but not yet assigned to a domestic mobile satellite system in the United States. The focus here is on the expected advantages of digital transmission techniques in accommodating additional mobile satellite systems in this portion of the spectrum, and how such techniques can fully satisfy voice, data and facsimile mobile communications requirements in a cost effective manner. A description is given of the system architecture of the DMLSS service proposed by the Geostar Messaging Corporation (GMC) and the market potential of DLMSS.
Kwon, Kee Choon; Lee, Dong Young [Korea Atomic Energy Research Institute, Daejeon (Korea, Republic of); Kim, Kook Hun [Doosan Heavy Industries and Construction, Changwon (Korea, Republic of); Choi, Seung Gap [POSCON, Pohang (Korea, Republic of)
This paper summarizes the development results of the Korea Nuclear Instrumentation and Control System (KNICS) project sponsored by the Korean government. In this project, Man Machine Interface System (MMIS) architecture, two digital platforms, and several control systems are developed. One platform is a programmable Logic Controller (PLC) for a safety system and another platform is a Distributed Control System (DCS) for a non safety system. With the POSAFE Q PLC, a Reactor Protection System (RPS) and an Engineered Safety Feature Component Control System (ESF CCS) are developed. A Power Control System (PCS) is developed based on the DCS. The safety grade platform and the digital safety systems obtained approval for the Topical Report from the Korean regulatory body in February of 2009. Also a Korean utility and a vendor company determined KNICS results to apply them to the planned Nuclear Power Plant (NPP) in March 2009. This paper introduces the technical self reliance experiences of the safety grade platform and the digital safety systems developed in the KNICS R and D project.
McDougall, Julian; Potter, John
This article combines research results from a range of projects with two consistent themes. Firstly, we explore the potential for curation to offer a productive metaphor for the convergence of digital media learning across and between home/lifeworld and formal educational/system-world spaces--or between the public and private spheres. Secondly, we…
Studies on the use of digital voting systems in large group teaching situations have often focused on the ”non-anonymity” and control and testing functions that the technology provides. There has also been some interest in how students might use their votes tactically to gain “credits”. By focusing...... on an empirical study of students’ experiences with digital voting systems in lectures at two Danish universities, this study considers the premises and the contexts surrounding this technology. It will also aim to show that for both instructors and students, digital voting systems are a much broader resource...... than simply a device for facilitating ”non-anonymity”, test, control and allocation of credits. The case studies showed, for instance, that digital voting systems can be conducive to a more open approach in which the systems are used as communication tools and teaching resources in situations where...
Yanti Dwi Astuti
threaten the unity and unity of the nation. Fenomena penyebaran hoax dan hate speech yang terjadi di dunia digital telah membawa kecemasan dan keprihatinan di dalam masyarakat. Banyak informasi hoax, hatespeech dan cyberbullying yang disebarkan oknum melalui Social Media dan Instant Messaging yang cenderung berbau SARA, provokatif dan bombastis. Ironisnya tidak sedikit pula masyarakat yang tanpa berpikir panjang langsung menshare informasi tersebut bahkan mereproduksi ulang informasi tanpa memikirkan dampak yang ditimbulkan setelahnya. Media digital saat ini didominasi oleh remaja yang lahir di zaman millennium yang merupakan “digital natives” yaitu generasi yang tidak dapat terpisahkan oleh dunia digital. Jika generasi ini tidak diberikan amunisi yang cukup untuk memerangi digital hoax, maka dikhawatirkan akan menimbulkan masalah dan bahaya laten. Menyikapi hal ini Prodi Ilkom UIN Sunan Kalijaga Yogyakarta melakukan kampanye anti-hoax dengan target pesertanya adalah mahasiswa yang merupakan remaja akhir dan dewasa awal yang dikemas melalui kegiatan ADUIN Fest 2017 “Nyepik Becik” (Pikirkan Apa yang Kamu Katakan” pada 17-18 Mei 2017. Metode pendekatannya dilakukan partisipatif dengan langsung mempraktekkannya melalui penciptaan karya-karya kreatif berupa Print-Ad, TVC dan film pendek oleh peserta yang dikompetisikan. Kemudian mengadakan creative seminar, pameran karya, Sharing Session dan Awarding Night. Harapannya anak-anak muda calon penerus bangsa ini menjadi cerdas, kritis dan mendapatkan pemahaman yang baik sehingga dapat memerangi digital hoax yang dapat mengancam persatuan dan kesatuan bangsa.
Jenson, Jennifer; Droumeva, Milena
An ongoing challenge of 21st century learning is ensuring everyone has the requisite skills to participate in a digital, knowledge-based economy. Once an anathema to parents and teachers, digital games are increasingly at the forefront of conversations about ways to address student engagement and provoke challenges to media pedagogies. While…
Zupancic, Tadeja; Verbeke, Johan; Achten, Henri
Leadership is an important quality in organisations. Leadership is needed to introduce change and innovation. In our opinion, in architectural and design practices, the role of leadership has not yet been sufficiently studied, especially when it comes to the role of digital tools and media....... With this paper we intend to initiate a discussion in the eCAADe community to reflect and develop ideas in order to develop digital leadership skills amongst the membership. This paper introduces some important aspects, which may be valuable to look into when developing digital leadership skills....
Full Text Available Technology of the twenty-first century has transformed our ability to create, modify, store, and share digital media and, in so doing, has presented new possibilities for how social science research can be conducted and mobilized. This paper introduces the use of collaborative podcasting as a research method of critical inquiry and knowledge mobilization. Using a case study, we describe the methodological process that our transdisciplinary team engaged in to create the Water Dialogues podcast, a collaborative initiative stemming from a larger research project examining approaches to implementing Indigenous and Western knowledge in water research and management. We situate collaborative podcasting within an expanding field of collaborative and participatory media practice in social research, and consider how the method may align with and support research within a decolonizing agenda.
Cochrane, Thomas; Antonczak, Laurent
In contrast to the myth of the "Digital Native" and the ubiquity of Facebook use, we have found that students' digital identities are predominantly social with their online activity beyond Facebook limited to being social media consumers rather than producers. Within a global economy students need to learn new digital literacy skills to…
Fra massemedier til mediesystem - om kodediskussionen i systemteoretisk medieforskning Fra massemedier til mediesystem - om kodediskussionen i systemteoretisk medieforskning [From mass media to media system - code discussions in systems theoretical media research
Mikkel Fugl Eskjær
Full Text Available Systemteoretisk medieforskning rejser spørgsmålet om, hvorvidt massemedierne udgør en samlet institution, eller om medierne, i kraft af deres indbyrdes forskelle, skal betragtes uafhængigt af hinanden. Ved at indskrive medierne i en generel samfundsteori fremstiller systemteorien medierne som et autonomt funktionssystem. Denne bestræbelse kommer tydeligst til udtryk i identifikationen af en fælles kode for massemediernes system. Med udgangspunkt i Niklas Luhmanns medieteori foretager nærværende artikel en kritisk gennemgang af den systemteoretiske medieforsknings kodediskussion. Første del præsenterer kort systemteoriens kodebegreb og Luhmanns bestemmelse af mediesystemet som organiseret omkring koden information. Den midterste del gennemgår en række alternative forslag til denne kodedefinition, hvilket illustrerer omfanget, men også nogle af begrænsningerne, ved systemteoretisk medieforskning. Sidste del foretager en kritisk diskussion af systemteoriens kodeproblematik og viser, hvordan en ensidig kodefokusering står i vejen for en fortsat udforskning af vilkårene for mediesystemets udvikling og autonomi.Systems theoretical media research raises the question whether the mass media constitute a unified institution, or whether the media, due to their internal differences, should be considered individually and independent of each other. By inscribing the media in a general social theory, systems theory conceptualises the media as an autonomous functional system. This intention is most clearly illustrated by the efforts to identify a shared code for the entire media system. Based on the media theory of Niklas Luhmann, this paper offers a critical presentation of the code discussion within systems theoretical media research. The first part of the paper briefly introduces the systems theoretical notion of a code as well as Luhmann’s definition of the media system as organised and regulated by the code of information. The second part
Ewing, P.D.; Korsah, K.; Antonescu, C.
This paper discusses the development of the technical basis for acceptance criteria applicable to the immunization of digital systems against electromagnetic interference (EMI). The work is sponsored by the US Nuclear Regulatory Commission and stems from the safety-related issues that need to be addressed as a result of the application of digital instrumentation and control systems in nuclear power plants. Designers of digital circuits are incorporating increasingly higher clock frequencies and lower logic level voltages, thereby leading to potentially greater susceptibility of spurious interference being misinterpreted as legitimate logic. Development of the technical basis for acceptance criteria to apply to these digital systems centers around establishing good engineering practices to ensure that sufficient levels of electromagnetic compatibility (EMC) are maintained between the nuclear power plant's electronic and electromechanical systems. First, good EMC design and installation practices are needed to control the emissions from interference sources and thereby their impact on other nearby circuits and systems. Second, a test and evaluation program is needed to outline the EMI tests to be performed, the associated test methods to be followed, and adequate test limits to ensure that the circuit or system under test meets the recommended guidelines. Test and evaluation should be followed by periodic maintenance to assess whether the recommended EMI control practices continue to be adhered to as part of the routine operation of the nuclear power plant. By following these steps, the probability of encountering safety-related instrumentation problems associated with EMI will be greatly reduced
Ewing, P.D.; Korsah, K.; Antonescu, C.
This paper discusses the development of the technical basis for acceptance criteria applicable to the immunization of digital systems against electromagnetic interference (EMI). The work is sponsored by the US Nuclear Regulatory Commission and stems from the safety-related issues that need to be addressed as a result of the application of digital instrumentation and control systems in nuclear power plants. Designers of digital circuits are incorporating increasingly higher clock frequencies and lower logic level voltages, thereby leading to potentially greater susceptibility of spurious interference being misinterpreted as legitimate logic. Development of the technical basis for acceptance criteria to apply to these digital systems centers around establishing good engineering practices to ensure that sufficient levels of electromagnetic compatibility (EMC) are maintained between the nuclear power plant's electronic and electromechanical systems. First, good EMC design and installation practices are needed to control the emissions from interference sources and thereby their impact on other nearby circuits and systems. Secondly, a test and evaluation program is needed to outline the EMI tests to be performed, the associated test methods to be followed, and adequate test limits to ensure that the circuit or system under test meets the recommended guidelines. Test and evaluation should be followed by periodic maintenance to assess whether the recommended EMI control practices continue to be adhered to as part of the routine operation of the nuclear power plant. By following these steps, the probability of encountering safety-related instrumentation problems associated with EMI will be greatly reduced
Full Text Available This essay examines weeklong technology retreats in Silicon Valley. These retreats embody digital healthism, which I define as the discourse that promotes the self-regulation of digital consumption for personal health. I argue that the self-regulation advanced by digital healthism insufficiently addresses the politics of media refusal. Technology retreats channel frustrations about social media use into opportunities for personal and corporate growth instead of political activism. I consider how technology retreats might participate in a dialogue about the regulation of social media platforms and companies by states. Evidence for these claims come from ethnographic research with the founders of a technology retreat in Silicon Valley.
The diploma thesis "Digital Marketing Strategies - Combination of Digital Media Channels" examines how the three telecom operators dominating the Czech market - T-Mobile Czech Republic, O2 Czech Republic and Vodafone Czech Republic - use the digital media channels within the communication with the customers. More specifically, it identifies and describes which channels do the companies involve into their marketing communication, how do they use them and why they have integrated them into the ...
Afrina Yasmin; Sadia Tasneem; Kaniz Fatema
Marketers are faced with new challenges and opportunities within this digital age. Digital marketing is the utilization of electronic media by the marketers to promote the products or services into the market. The main objective of digital marketing is attracting customers and allowing them to interact with the brand through digital media. This article focuses on the importance of digital marketing for both marketers and consumers. We examine the effect of digital marketing on the firmsâ€™ sa...
National Aeronautics and Space Administration — The system proposed in this effort will allow the handicapped individual with hand/arm motor impairment to use the computer and access digital libraries on the...
Subsidies constitute a prominent media-policy instrument, serving to correct media-market failures. However, because they interfere in the market, and because the commercial media market is under structural pressure in the digital age, there is much debate about the role of media subsidies. Within...
Ouyang, Yun; Xu, Min; Yang, Li; Ouyang, Yujie
This book includes a selection of reviewed papers presented at the 2016 China Academic Conference on Printing, Packaging Engineering & Media Technology, held on November 25-27, 2016 in Xi’an, China. The conference was jointly organized by China Academy of Printing Technology, Xi’an University of Technology and Stuttgart Media University of Germany. The proceedings cover the recent outcomes on color science and technology, image processing technology, digital media technology, digital process management technology in packaging and packaging etc. They will be of interest to university researchers, R&D engineers and graduate students in graphic communications, packaging, color science, image science, material science, computer science, digital media and network technology fields.
Full Text Available Researchers in microelectronics generally agree that reliability and computing power are the two most important factors for next generation digital systems. Redundancy techniques are implemented widely to increase the reliability and fault tolerance of these systems. In this paper a triple modular redundancy (TMR majority voter based fault-tolerant digital system architecture is presented and analyzed. The vast majority of researchers that design and implement such systems usually assume that in these configurations the voter operates perfectly while is not true. This presentation outlines a specific situation when under same conditions the digital voter is exposed to misleading operation generating wrong information on its output. To overcome such situations there a versatile method has been proposed and implemented that is well suited to overcome the improper operation of TMR structures. The experimental results prove the theoretical assumptions and validate the initial expectations regarding the considered digital system fault-tolerant operation.
Full Text Available In the fall of 2008, Rachel Raimist and Walter Jacobs collaboratively designed and taught the course “Digital Storytelling in and with Communities of Color” to 18 undergraduate students from a variety of disciplines. Candance Doerr-Stevens audited the class as a graduate student. This article examines the media making processes of the students in the course, asking how participants used digital storytelling to engage with themselves and the media through content creation that both mimicked and critiqued current media messages. In particular, students used the medium of digital storytelling to build and revise identities for purposes of rememory, reinvention, and cultural remixing. We provide a detailed online account of the digital stories and composing processes of the students through the same multimedia genre that the students were asked to use, that of digital storytelling.
Pariaszewska, Katarzyna; Młyńczak, Marcel; Niewiadomski, Wiktor; Cybulski, Gerard
The application of the digital stethoscope system is a new tendency in methods of cardiac auscultation. Heart sounds, generated by the fluctuations of blood velocity and vibrations of muscle structure, are an important signal in the primary diagnosis of heart diseases. Since the XIXs century for physical examination an analog stethoscope was used, but the development of microelectronics enable the construction of digital stethoscopes which started modern phonocardiography. The typical hardware of the system could be divided into analog and digital parts, respectively. The first one consists of microphone and pre-amplifier. The second one contains a microcontroller with peripherals for data saving and transmission. Usually the specialized software is applied for the signal acquisition and digital signal processing (filtering, spectral analysis and others). This paper presents an overview of methods used in cardiac auscultation and expected developing path in the future. It also contains the description of our digital stethoscope system, which is planned to be used in poliphysiographical studies.
Schirl, G.; Hertel, J.
A conception of application of the digital reactor control systems (RCS) at NPP is presented. The digital RCS architecture and safety ensuring are considered. The strategy and algorithm of the operating NPP equipping with the new digital RCS are given too [ru
Guo, Xiao Ming; Liu, Tao; Tong, Jie Juan; Zhao, Jun
The Digital I and C systems are believed to improve a plants safety and reliability generally. The reliability analysis of digital I and C system has become one research hotspot. Traditional fault tree method is one of means to quantify the digital I and C system reliability. Review of advanced nuclear power plant AP1000 digital protection system evaluation makes clear both the fault tree application and analysis process to the digital system reliability. One typical digital protection system special for advanced reactor has been developed, which reliability evaluation is necessary for design demonstration. The typical digital protection system construction is introduced in the paper, and the process of FMEA and fault tree application to the digital protection system reliability evaluation are described. Reliability data and bypass logic modeling are two points giving special attention in the paper. Because the factors about time sequence and feedback not exist in reactor protection system obviously, the dynamic feature of digital system is not discussed
Chang, Shanton; Gomes, Catherine
The authors in this conceptual paper draw on the literature on information seeking behavior, social media use, and international student experiences to propose Digital Journeys as a framework which helps us understand the online behavior of international students. Here we theorize that the Digital Journey is the transition that individuals make…
Choi, Jong Gyun; Seong, Poong Hyun
This work describes a combinatorial model for estimating the reliability of the embedded digital system by means of multi-state function. This model includes a coverage model for fault-handling techniques implemented in digital systems. The fault-handling techniques make it difficult for many types of components in digital system to be treated as binary state, good or bad. The multi-state function provides a complete analysis of multi-state systems as which the digital systems can be regarded. Through adaptation of software operational profile flow to multi-state function, the HW/SW interaction is also considered for estimation of the reliability of digital system. Using this model, we evaluate the reliability of one board controller in a digital system, Interposing Logic System (ILS), which is installed in YGN nuclear power units 3 and 4. Since the proposed model is a generalized combinatorial model, the simplification of this model becomes the conventional model that treats the system as binary state. This modeling method is particularly attractive for embedded systems in which small sized application software is implemented since it will require very laborious work for this method to be applied to systems with large software
Jernigan, David H; Padon, Alisa; Ross, Craig; Borzekowski, Dina
Alcohol marketing is known to be a significant risk factor for underage drinking. However, little is known about youth and adult exposure to alcohol advertising in digital and social media. This study piloted a comparative assessment of youth and adult recall of exposure to online marketing of alcohol. From September to October 2013, a pilot survey of past 30-day exposure to alcohol advertising and promotional content in traditional and digital media was administered to a national sample of 1,192 youth (ages 13 to 20) and 1,124 adults (ages ≥21) using a prerecruited Internet panel maintained by GfK Custom Research. The weighted proportions of youth and adults who reported this exposure were compared by media type and by advertising and promotional content. Youth were more likely than adults to recall exposure to alcohol advertising on television (69.2% vs. 61.9%), radio (24.8% vs. 16.7%), billboards (54.8% vs. 35.4%), and the Internet (29.7% vs. 16.8%), but less likely to recall seeing advertising in magazines (35.7% vs. 36.4%). Youth were also more likely to recall seeing advertisements and pictures on the Internet of celebrities using alcohol (36.1% vs. 20.8%) or wearing clothing promoting alcohol (27.7% vs. 15.9%), and actively respond (i.e., like, share, or post) to alcohol-related content online. Youth report greater exposure to alcohol advertising and promotional content than adults in most media, including on the Internet. These findings emphasize the need to assure compliance with voluntary industry standards on the placement of alcohol advertising and the importance of developing better tools for monitoring youth exposure to alcohol marketing, particularly on the Internet. Copyright © 2017 by the Research Society on Alcoholism.
Full Text Available Aiming at high-cost, large-size, and inflexibility problems of traditional analog intermediate frequency receiver in the aerospace telemetry, tracking, and command (TTC system, we have proposed a new intermediate frequency (IF digital receiver based on Multi-FPGA system in this paper. Digital beam forming (DBF is realized by coordinated rotation digital computer (CORDIC algorithm. An experimental prototype has been developed on a compact Multi-FPGA system with three FPGAs to receive 16 channels of IF digital signals. Our experimental results show that our proposed scheme is able to provide a great convenience for the design of IF digital receiver, which offers a valuable reference for real-time, low power, high density, and small size receiver design.
Yu, Yeongjin; Park, Hyunshin; Yu, Yeongjin; Lee, Jaeheung
The upgrades or replacement of I and C systems on safety system typically involve digital equipment developed in accordance with non-nuclear standards. However, the use of commercial grade digital equipment could include the vulnerability for software common-mode failure, electromagnetic interference and unanticipated problems. Although guidelines and standards for dedication methods of commercial grade digital equipment are provided, there are some difficulties to apply the methods to commercial grade digital equipment for safety system. This paper focuses on regulatory guidelines and relevant documents for commercial grade digital equipment and presents safety review experiences related to commercial grade digital equipment in safety system. This paper focuses on KINS regulatory guides and relevant documents for dedication of commercial grade digital equipment and presents safety review experiences related to commercial grade digital equipment in safety system. Dedication including critical characteristics is required to use the commercial grade digital equipment on safety system in accordance with KEPIC ENB 6370 and EPRI TR-106439. The dedication process should be controlled in a configuration management process. Appropriate methods, criteria and evaluation result should be provided to verify acceptability of the commercial digital equipment used for safety function
Shams, Qamar A.; Wright, Kenneth D.; Lunsford, Charles B.; Smith, Charlie D.
Langley Research Center (LaRC) has for years been a leader in field acoustic array measurement technique. Two field-deployable digital measurement systems have been developed to support acoustic research programs at LaRC. For several years, LaRC has used the Digital Acoustic Measurement System (DAMS) for measuring the acoustic noise levels from rotorcraft and tiltrotor aircraft. Recently, a second system called Remote Acquisition and Storage System (RASS) was developed and deployed for the first time in the field along with DAMS system for the Community Noise Flight Test using the NASA LaRC-757 aircraft during April, 2000. The test was performed at Airborne Airport in Wilmington, OH to validate predicted noise reduction benefits from alternative operational procedures. The test matrix was composed of various combinations of altitude, cutback power, and aircraft weight. The DAMS digitizes the acoustic inputs at the microphone site and can be located up to 2000 feet from the van which houses the acquisition, storage and analysis equipment. Digitized data from up to 10 microphones is recorded on a Jaz disk and is analyzed post-test by microcomputer system. The RASS digitizes and stores acoustic inputs at the microphone site that can be located up to three miles from the base station and can compose a 3 mile by 3 mile array of microphones. 16-bit digitized data from the microphones is stored on removable Jaz disk and is transferred through a high speed array to a very large high speed permanent storage device. Up to 30 microphones can be utilized in the array. System control and monitoring is accomplished via Radio Frequency (RF) link. This paper will present a detailed description of both systems, along with acoustic data analysis from both systems.