WorldWideScience

Sample records for creativity electronic resource

  1. Creativity: resource or risk?

    Directory of Open Access Journals (Sweden)

    María Aranguren

    2015-09-01

    Full Text Available The main objective of this work is to review some of the present perspectives and outstanding contributions that examine the relationship between creativity, psychopathology and psychological well-being. We know that creativity is a psychological process, which involves and integrates cognitive, volitional and emotional aspects of human behavior. In addition, creativity is associated with a greater flow of ideas, cognitive flexibility, ability to solve problems and originality (Guilford, 1956, 1968; Torrance, 1966, all qualities that lead to think of a better quality of life. Many of the humanist psychologists and others from the psychoanalytic stream stress that creativity is an element linked to sublimation, play, symbolic thought, transcendence and self-realization (Maslow, Rogers, Winnicott, Frankl, Freud, among others. However, many empirical studies show that highly creative individuals are more vulnerable to mental disorders, especially in the spectrum of mood disorders. Some current studies attempt to clarify the issue of creativity and psychopathology, taking into account different perspectives, which may explain the possible links between these two conceptual entities. The perspectives or contributions, which are considered in the present article to address this problem, are: (a the historical-social perspective, (b the contributions of psychometric studies and cognitive psychology, in relation to personality traits and cognitive styles, (c the “systemic” perspective or contributions from fractal geometry, and (d the contributions from positive psychology. 

  2. Decisive Constraints as a Creative Resource in Interaction Design

    DEFF Research Database (Denmark)

    Biskjaer, Michael Mose; Halskov, Kim

    2014-01-01

    This article explores the observation that highly limiting, creative decisions of voluntary self-binding that radically prune the design solution space may in fact fuel and accelerate the process toward an innovative final design. To gain insight into this phenomenon, we propose the concept...... ‘decisive constraints’ based on a review of current, but dispersed, studies into creativity constraints. We build decisive constraints on two definitional conditions related to radical decision-making and creative turning points. To test our concept analytically and ensure its relevance to creative practice...... as a creative resource for practitioners, not only in interaction design but, we assume, also across related creative domains and disciplines....

  3. Creativity as a developmental resource in sport training activities

    DEFF Research Database (Denmark)

    Rasmussen, Ludvig Johan Torp; Østergaard, Lars Domino; Glaveanu, Vlad Petre

    2018-01-01

    The multidimensional concept of creativity has a much wider scope of application than disclosed by prevailing research on sporting creativity. In this area, creativity is mostly perceived, praised, and approached for its performative, in-game benefits. Pointing to the belief that creativity...... and nuance practical and scholastic dialogues, the purpose of this paper is to conceptualize creativity as a developmental resource in sport training activities. This is accomplished by building on and articulating Shilling's (2005) body-sociology, Glăveanu's (2012). socio-cultural notions about creativity...

  4. ELECTRONIC HUMAN RESOURCE MANAGEMENT

    OpenAIRE

    Dr. M. Panneerselvam

    2017-01-01

    Electronic Human Resource Management is an essence the revolution of human resource functions to management and employees. These functions are typically used via intranet and web technology. This helps the organization to improve their standards where they can able to review and forward. All those documents can be viewed within a fraction of second with help of client and server links. The phenomenon of E- HRM deserves closer and more fundamental roots to HR activity. The E-HRM develops and b...

  5. Creativity and Impact of Advertising Electronic Led Billboards in Jakarta

    Directory of Open Access Journals (Sweden)

    Suprayitno Suprayitno

    2016-04-01

    Full Text Available The creativity and the impact of advertising electronic LED billboards in Jakarta was an approach to see, to know and to understand in a deeper way. Creativity decisions affect all advertising, art, and knowledge combined with the phrase creative strategy. Creative advertising ideas must be original, unique, different, new, unexpected and right on target. The approach used was qualitative research methods, including data collection in the form of literature review, interviews with the actors and the surrounding communities, as well as documenting the billboard directly outside the media was located. The results of this research are the analysis report the creativity and impact of LED electronic billboard advertising effectiveness, is expected to produce a more detailed picture. So that students and practitioners can use the visual communication design, process, and maximize the advertising rules in designing a design to reach the stage of design creativity and better application. 

  6. Creative self-efficacy and individual creativity in team contexts: cross-level interactions with team informational resources.

    Science.gov (United States)

    Richter, Andreas W; Hirst, Giles; van Knippenberg, Daan; Baer, Markus

    2012-11-01

    We propose a cross-level perspective on the relation between creative self-efficacy and individual creativity in which team informational resources, comprising both shared "knowledge of who knows what" (KWKW) and functional background diversity, benefit the creativity of individuals more with higher creative self-efficacy. To test our hypotheses, we conducted a multi-level study with 176 employees working in 34 research and development teams of a multinational company in 4 countries. In support of our hypotheses, the link between creative self-efficacy and individual creativity was more positive with greater shared KWKW, and this interactive effect was pronounced for teams of high rather than low functional background diversity. We discuss implications for the study of creative self-efficacy in team contexts. (c) 2012 APA, all rights reserved.

  7. Electronic Resource Management and Design

    Science.gov (United States)

    Abrams, Kimberly R.

    2015-01-01

    We have now reached a tipping point at which electronic resources comprise more than half of academic library budgets. Because of the increasing work associated with the ever-increasing number of e-resources, there is a trend to distribute work throughout the library even in the presence of an electronic resources department. In 2013, the author…

  8. Creativity

    OpenAIRE

    Kieran, ML

    2016-01-01

    This piece is an accessible introduction to thinking philosophically about literary creativity. The article characterises literary creativity, outlines types of creativity, looks at the role of canonicity and tradition, considers inspiration, irrationality and links to mental illness, how to think of literary creativity as a craft and the role that character plays in being creative.

  9. Creativity

    Science.gov (United States)

    Kaufman, James C.; Sternberg, Robert J.

    2007-01-01

    Creativity is sometimes seen as irrelevant to educational practice. With an increased focus on standardized test scores, creative teachers and those who encourage creativity in the classroom often are accused of being idealists or missing the big picture. But the authors believe instead that creativity brings valuable benefits to the classroom. In…

  10. Creativity as a developmental resource in sport training activities

    DEFF Research Database (Denmark)

    Rasmussen, Ludvig Johan Torp; Østergaard, Lars Domino; Glaveanu, Vlad Petre

    2018-01-01

    -game creativity. Essentially, the developmental benefits (e.g. learning and enjoyment) of creativity could apply to all players, at all levels. Among others, creativity may enhance their situated potential (e.g. expanding the boundaries of usual actions; developing the capacity for novel actions). For instance...

  11. Treating limbs with electrons: creative solutions to technical problems

    International Nuclear Information System (INIS)

    Hornby, C.

    1993-01-01

    The treatment of superficial lesions on limbs involving large areas of skin has long presented a challenge to radiation therapists. In the 1990's the use of electrons provides a good selection of field sizes and beam penetrations. However, the rapidly varying contours of limbs as well as their mobility, continues to necessitate solutions to the problems of accurate field definition, homogeneous dose in particularly at beam junctions and, simple but effective patient stabilization. This paper offers several examples of creative solutions to these problems. 8 refs., 17 figs

  12. Creativity.

    Science.gov (United States)

    Hennessey, Beth A; Amabile, Teresa M

    2010-01-01

    The psychological study of creativity is essential to human progress. If strides are to be made in the sciences, humanities, and arts, we must arrive at a far more detailed understanding of the creative process, its antecedents, and its inhibitors. This review, encompassing most subspecialties in the study of creativity and focusing on twenty-first-century literature, reveals both a growing interest in creativity among psychologists and a growing fragmentation in the field. To be sure, research into the psychology of creativity has grown theoretically and methodologically sophisticated, and researchers have made important contributions from an ever-expanding variety of disciplines. But this expansion has not come without a price. Investigators in one subfield often seem unaware of advances in another. Deeper understanding requires more interdisciplinary research, based on a systems view of creativity that recognizes a variety of interrelated forces operating at multiple levels.

  13. The Relationship between Human Resource Development and Corporate Creativity in Japan [and] Invited Reactions.

    Science.gov (United States)

    Stern, Sam; And Others

    1992-01-01

    A two-year study of creativity in Japanese companies concluded that human resource development policy and education/training can influence corporate creativity through promotion of information movement and selective acquisition of diverse stimuli. (Reactions to Stern's study by Torrance and Johnson are included.) (SK)

  14. The use of creative techniques in the engineering human resources development

    Directory of Open Access Journals (Sweden)

    Pirnau Claudiu

    2017-01-01

    Full Text Available Starting from the role of new technologies in the development of engineering innovation, this paperwork has two main research directions with respect to creativity and innovation in engineering education. These are based on a combination of creative techniques with traditional engineering education methods. The first component of our research presented herein aims the use of creative methods such as Creative Training and Image Streaming, and the second component of the research statistically analyses the Social Media posts regarding the use of Cloud Computing technology as a support for innovation. The aim of combining such lines of research will lead to the emergence of specific knowledge needed to identify and implement new creative techniques in engineering human resources. Applying such creativity techniques within groups of students can result in innovative ideas usable in ongoing research projects, in certain deadlock situations on finding critical solutions to overcome blockages.

  15. Space as a Resource in Creative Design Practices

    NARCIS (Netherlands)

    Vyas, Dhaval; van der Veer, Gerrit C.; Heylen, Dirk K.J.; Nijholt, Antinus; Gross, Tom

    2009-01-01

    Based on longitudinal ethnographic fieldwork in two industrial design departments and two design companies, we explore the role of spatial arrangements for supporting creative design practices within different design studios. From our results, we show that designers explicitly make use of the

  16. Creativity in everyday practice : resources and livelihoods in Nyamira, Kenya

    OpenAIRE

    Ontita, E.

    2007-01-01

    The introductory Chapter raised the intriguing question: "how are we to understand the continued survival and apparent social functioning of rural people amidst officially acknowledged absolute poverty?" The question had a rhetorical function and in seeking to answer it I took the view that rural people construct their livelihoods in ways that are largely invisible to policy makers. This book is about the creativity of ordinary rural people. It seeks to unravel the diverse ways in which such ...

  17. Managing electronic resources a LITA guide

    CERN Document Server

    Weir, Ryan O

    2012-01-01

    Informative, useful, current, Managing Electronic Resources: A LITA Guide shows how to successfully manage time, resources, and relationships with vendors and staff to ensure personal, professional, and institutional success.

  18. Implementing CORAL: An Electronic Resource Management System

    Science.gov (United States)

    Whitfield, Sharon

    2011-01-01

    A 2010 electronic resource management survey conducted by Maria Collins of North Carolina State University and Jill E. Grogg of University of Alabama Libraries found that the top six electronic resources management priorities included workflow management, communications management, license management, statistics management, administrative…

  19. Electronic Resources Management Project Presentation 2012

    KAUST Repository

    Ramli, Rindra M.

    2012-11-05

    This presentation describes the electronic resources management project undertaken by the KAUST library. The objectives of this project is to migrate information from MS Sharepoint to Millennium ERM module. One of the advantages of this migration is to consolidate all electronic resources into a single and centralized location. This would allow for better information sharing among library staff.

  20. Can the Teachers' Creativity Overcome Limited Computer Resources?

    Science.gov (United States)

    Nikolov, Rumen; Sendova, Evgenia

    1988-01-01

    Describes experiences of the Research Group on Education (RGE) at the Bulgarian Academy of Sciences and the Ministry of Education in using limited computer resources when teaching informatics. Topics discussed include group projects; the use of Logo; ability grouping; and out-of-class activities, including publishing a pupils' magazine. (13…

  1. ROLE OF RESOURCE-BASED ENTREPRENEURSHIP DEVELOPMENT TO INCREASE COMPETITIVENESS OF TRADITIONALLY WOVEN SARONG CREATIVE INDUSTRY

    Directory of Open Access Journals (Sweden)

    Zakiyah Z.

    2017-07-01

    Full Text Available The objectives of the study were to describe position of traditionally woven sarong creative industry in Donggala in business competition based on both internal aspects (strength and weakness and external ones (opportunity and threats, and role of resource-based entrepreneurship development to improve competitiveness of the traditionally woven sarong creative industry in Donggala. In order to meet the objectives, the study used SWOT and Moderating Regression Analysis (MRA. The findings showed that the strength of the Donggala woven sarong industry was the sarong had indigenous Central Sulawesi pattern, it was part of the rural society and was traditionally made. The weaknesses were the sarong pattern and design had yet been touched by modern technology, its color faded away easily during laundry and it was only sold in the local areas. The opportunities were the sarong may become alternative souvenir from Central Sulawesi and development of creative economy was widely discussed recently. The threat was there were various types and patterns of sarong in the market; and entrepreneurship was moderating variables between resource-based strategy and competitiveness of Donggala woven sarong creative industry; the level of significance was 0.001 and the R-Square was 0.803.

  2. Electronic Resources Management System: Recommendation Report 2017

    KAUST Repository

    Ramli, Rindra M.

    2017-05-01

    This recommendation report provides an overview of the selection process for the new Electronic Resources Management System. The library has decided to move away from Innovative Interfaces Millennium ERM module. The library reviewed 3 system as potential replacements namely: Proquest 360 Resource Manager, Ex Libris Alma and Open Source CORAL ERMS. After comparing and trialling the systems, it was decided to go for Proquest 360 Resource Manager.

  3. Resource-Based Thinking as a Means of Implementation of Personality’s Creative Potential

    Directory of Open Access Journals (Sweden)

    Mergalyas M. Kashapov

    2017-12-01

    Full Text Available Introduction: the authors consider the resource-based thinking as a means of implementing the creative potential of personality. The relevance of the study is caused by the absence of theoretical and empirical research works about the resource-based thinking as a cognitive process of revealing the best ways to solve problems in a variety of areas of activities. The purpose of article is to conduct the empirical research and theoretical substantiation of a subject’s resource-based thinking capable to show initiative in search for the new and to be able to take the responsibility for process and result of cogni tive-transformative activity. Materials and Methods: the Life Line technique by A. A. Kronik and E. I. Golovakha was used in the research; a qualitative analysis of the empirical data was carried out; a synthesis of previously obtained results of the resource-based thinking study was achieved. Results: the resource-based thinking has a variable effect on the implementation of the personal creativity. The subsequent development of a person depends on the level of maturity of resource-based thinking in different stages of his/her life. The resource-based thinking can be a means of realising the personality’s creative potential or a means of their extinction depending on the congruence of potentials with the most important life events. Discussion and Conclusions: the resource-based thinking of a professional is associated with cognitive selfsupport and promotes a positive interpretation of the situation and a constructive change in self-perception. An analysis of certain life events influenced the future of a man, his personal development and formation in society is made. The conceptual basis of resource-based thinking with a description of functions, structural components, resource conditions, as well as the specifics of their formation and stages of implementation is presented. Understanding the resource-based essence of a man as a

  4. Supporting Identity Development in Cross-Cultural Children and Young People: Resources, Vulnerability, Creativity

    Directory of Open Access Journals (Sweden)

    Hildegunn Schuff

    2016-04-01

    Full Text Available Children and young people with cross-cultural backgrounds are significantly influenced by multiple cultures during their upbringing. They face the ambivalence and challenges of regularly dealing with multiple cultural frames of reference, norms and expectations, and often experience particular identity challenges. One might say that much of the ambivalence of modern intercultural societies may show up as internalized ambivalence in these “children of migration”. This article explores cross-cultural identity development. The aim is to further our understanding of how the identities of cross-cultural children and young people can be supported and their resources activated. This can both strengthen their resilience and well- being, and be of great value to society at large. Psychosocial/cultural interventions and creative projects in cross-cultural settings are potential arenas for this type of cultural health promotion. One example is the multicultural music project Fargespill (‘Kaleidoscope’. In a case study of Kaleidoscope, I describe and discuss how these participatory creative activities work, and ask how they may foster the development of constructive cross-cultural identities. Participant observation was conducted in Kaleidoscope throughout a year. In the light of theoretical perspectives from social and cultural psychology, the article analyzes identity issues and possibilities within this empirical context. Supporting cross-cultural identity development in a constructive manner is here operationalized as allowing, increasing and acknowledging identity complexity. The findings are categorized under the headings of resources, vulnerability and creativity. The project leaders make an effort to establish trust and a safe, supportive space. They apply a participatory method, in which the participants are seen as resources and their strengths and contributions are emphasized. In some situations, the vulnerability that may be caused by

  5. CHALLENGES OF ELECTRONIC INFORMATION RESOURCES IN ...

    African Journals Online (AJOL)

    This paper discusses the role of policy for proper and efficient library services in the electronic era. It points out ... New approaches in acquisition, accessing, selection, preservation and choices on whether to operate digital, or combine traditional print and digital resources in the library have to be worked out and adopted.

  6. 2015 Utilization of Electronic Information Resources in Ramat

    African Journals Online (AJOL)

    electronic resources, electronic books, electronic learning, electronic journals, as well as electronic archive among others is intensely powerful and has permeated all segments and sectors of the society. Electronic information resources (EIRS) as reported by Meitz (2004), are "Library materials produced in electronic format.

  7. Engaging the creative to better build science into water resource solutions

    Science.gov (United States)

    Klos, P. Z.

    2014-12-01

    Psychological thought suggests that social engagement with an environmental problem requires 1) cognitive understanding of the problem, 2) emotional engagement with the problem, and 3) perceived efficacy that there is something we can do to solve the problem. Within the water sciences, we form problem-focused, cross-disciplinary teams to help address complex water resource problems, but often we only seek teammates from other disciplines within the realms of engineering and the natural/social sciences. Here I argue that this science-centric focus fails to fully solve these water resource problems, and often the science goes unheard because it is heavily cognitive and lacks the ability to effectively engage the audience through crucial social-psychological aspects of emotion and efficacy. To solve this, future cross-disciplinary collaborations that seek to include creative actors from the worlds of art, humanities, and design can begin to provide a much stronger overlap of the cognition, emotion, and efficacy needed to communicate the science, engage the audience, and create the solutions needed to solve or world's most complex water resource problems. Disciplines across the arts, sciences, and engineering all bring unique strengths that, through collaboration, allow for uniquely creative modes of art-science overlap that can engage people through additions of emotion and efficacy that compliment the science and go beyond the traditional cognitive approach. I highlight examples of this art-science overlap in action and argue that water resource collaborations like these will be more likely to have their hydrologic science accepted and applied by those who decide on water resource solutions. For this Pop-up Talk session, I aim to share the details of this proposed framework in the context of my own research and the work of others. I hope to incite discussion regarding the utility and relevance of this framework as a future option for other water resource

  8. The calculating rating of electronic resources

    OpenAIRE

    MUMINOV BAHODIR.BOLTAYEICH

    2016-01-01

    The rating of electron resources is devoted to count by theories, directions in this work. The calculating model of rating of ER by entering and exiting directions on bases of used widely PageRank is produced for calculating the rating of web pages in Google searching system. The rating of ER is taken into account for calculating the ratings of entering direction and the calculating exiting direction is accomplished by equitable distribution of ER. And also the calculating rating ER among kin...

  9. Making sense of the electronic resource marketplace: trends in health-related electronic resources.

    Science.gov (United States)

    Blansit, B D; Connor, E

    1999-07-01

    Changes in the practice of medicine and technological developments offer librarians unprecedented opportunities to select and organize electronic resources, use the Web to deliver content throughout the organization, and improve knowledge at the point of need. The confusing array of available products, access routes, and pricing plans makes it difficult to anticipate the needs of users, identify the top resources, budget effectively, make sound collection management decisions, and organize the resources effectively and seamlessly. The electronic resource marketplace requires much vigilance, considerable patience, and continuous evaluation. There are several strategies that librarians can employ to stay ahead of the electronic resource curve, including taking advantage of free trials from publishers; marketing free trials and involving users in evaluating new products; watching and testing products marketed to the clientele; agreeing to beta test new products and services; working with aggregators or republishers; joining vendor advisory boards; benchmarking institutional resources against five to eight competitors; and forming or joining a consortium for group negotiating and purchasing. This article provides a brief snapshot of leading biomedical resources; showcases several libraries that have excelled in identifying, acquiring, and organizing electronic resources; and discusses strategies and trends of potential interest to biomedical librarians, especially those working in hospital settings.

  10. The Trope Tank: A Laboratory with Material Resources for Creative Computing

    Directory of Open Access Journals (Sweden)

    Nick Montfort

    2014-12-01

    Full Text Available http://dx.doi.org/10.5007/1807-9288.2014v10n2p53 Principles for organizing and making use of a laboratory with material computing resources are articulated. This laboratory, the Trope Tank, is a facility for teaching, research, and creative collaboration and offers hardware (in working condition and set up for use from the 1970s, 1980s, and 1990s, including videogame systems, home computers, and an arcade cabinet. To aid in investigating the material history of texts, the lab has a small 19th century letterpress, a typewriter, a print terminal, and dot-matrix printers. Other resources include controllers, peripherals, manuals, books, and software on physical media. These resources are used for teaching, loaned for local exhibitions and presentations, and accessed by researchers and artists. The space is primarily a laboratory (rather than a library, studio, or museum, so materials are organized by platform and intended use. Textual information about the historical contexts of the available systems, and resources are set up to allow easy operation, and even casual use, by researchers, teachers, students, and artists.

  11. Electronic resource management systems a workflow approach

    CERN Document Server

    Anderson, Elsa K

    2014-01-01

    To get to the bottom of a successful approach to Electronic Resource Management (ERM), Anderson interviewed staff at 11 institutions about their ERM implementations. Among her conclusions, presented in this issue of Library Technology Reports, is that grasping the intricacies of your workflow-analyzing each step to reveal the gaps and problems-at the beginning is crucial to selecting and implementing an ERM. Whether the system will be used to fill a gap, aggregate critical data, or replace a tedious manual process, the best solution for your library depends on factors such as your current soft

  12. Utilization of electronic information resources in Ramat Library ...

    African Journals Online (AJOL)

    ... printer, and audio-visuals are equally available. Student have unlimited accessibility in the utilization of electronic resources, students frequently utilized electronic information resources in Ramat Library. It is recommended, among others, that registered students should utilize and access electronic information resources ...

  13. Impact of electronic resources use on academic performance of ...

    African Journals Online (AJOL)

    Results indicated that use of electronic resources had a positive impact on students' academic performance. Based on the findings of this study, it is recommended that more emphasis should be laid on the acquisition of electronic resources so as to give room for wider and multiple access to information resources in order to ...

  14. Use of Electronic Resources in a Private University in Nigeria ...

    African Journals Online (AJOL)

    The study examined awareness and constraints in the use of electronic resources by lecturers and students of Ajayi Crowther University, Oyo, Nigeria. It aimed at justifying the resources expended in the provision of electronic resources in terms of awareness, patronage and factors that may be affecting awareness and use ...

  15. The Evolution of Selection Activities for Electronic Resources.

    Science.gov (United States)

    Davis, Trisha L.

    1997-01-01

    Selection of electronic resources--CD-ROMs, dial access databases, electronic journals, and World Wide Web products--requires a more extensive set of criteria than do print resources. Discusses two factors influencing collection development of electronic products: technology options and licensing issues, and outlines how traditional selection…

  16. Electronic Resource Management System. Vernetzung von Lizenzinformationen

    Directory of Open Access Journals (Sweden)

    Michaela Selbach

    2014-12-01

    Full Text Available In den letzten zehn Jahren spielen elektronische Ressourcen im Bereich der Erwerbung eine zunehmend wichtige Rolle: Eindeutig lässt sich hier ein Wandel in den Bibliotheken (fort vom reinen Printbestand zu immer größeren E-Only-Beständen feststellen. Die stetig wachsende Menge an E-Ressourcen und deren Heterogenität stellt Bibliotheken vor die Herausforderung, die E-Ressourcen effizient zu verwalten. Nicht nur Bibliotheken, sondern auch verhandlungsführende Institutionen von Konsortial- und Allianzlizenzen benötigen ein geeignetes Instrument zur Verwaltung von Lizenzinformationen, welches den komplexen Anforderungen moderner E-Ressourcen gerecht wird. Die Deutsche Forschungsgemeinschaft (DFG unterstützt ein Projekt des Hochschulbibliothekszentrums des Landes Nordrhein-Westfalen (hbz, der Universitätsbibliothek Freiburg, der Verbundzentrale des Gemeinsamen Bibliotheksverbundes (GBV und der Universitätsbibliothek Frankfurt, in dem ein bundesweit verfügbares Electronic Ressource Managementsystem (ERMS aufgebaut werden soll. Ein solches ERMS soll auf Basis einer zentralen Knowledge Base eine einheitliche Nutzung von Daten zur Lizenzverwaltung elektronischer Ressourcen auf lokaler, regionaler und nationaler Ebene ermöglichen. Statistische Auswertungen, Rechteverwaltung für alle angeschlossenen Bibliotheken, kooperative Datenpflege sowie ein über standardisierte Schnittstellen geführter Datenaustausch stehen bei der Erarbeitung der Anforderungen ebenso im Fokus wie die Entwicklung eines Daten- und Funktionsmodells. In the last few years the importance of electronic resources in library acquisitions has increased significantly. There has been a shift from mere print holdings to both e- and print combinations and even e-only subscriptions. This shift poses a double challenge for libraries: On the one hand they have to provide their e-resource collections to library users in an appealing way, on the other hand they have to manage these

  17. Confucian "Creatio in Situ"--Philosophical Resource for a Theory of Creativity in Instrumental Music Education

    Science.gov (United States)

    Tan, Leonard

    2016-01-01

    In this philosophical essay, I propose a theory of creativity for instrumental music education inspired by Confucian "creatio in situ" ("situational creativity"). Through an analysis of three major texts from classical Confucianism--the "Analects," the "Zhongyong" ("Doctrine of the Mean"), and the…

  18. Electronic resources access and usage among the postgraduates of ...

    African Journals Online (AJOL)

    Electronic resources access and usage among the postgraduates of a Nigerian University of Technology. ... by postgraduates in using e-resources include takes too much time to find, e-resources are not always accessible, lack of supporting structures (connection, downloading, printing limits) and too many resources.

  19. Utilization of electronic information resources by academic staff at ...

    African Journals Online (AJOL)

    The study investigated the utilization of Electronic Information resources by the academic staff of Makerere University in Uganda. It examined the academic staff awareness of the resources available, the types of resources provided by the Makerere University Library, the factors affecting resource utilization. The study was ...

  20. TOTAL QUALITY MANAGEMENT AND CREATIVITY: AN EVALUATION WITH THE EXTENT OF THE FUNCTION OF HUMAN RESOURCES (A COMMENT)

    OpenAIRE

    Seymen, Oya Aytemiz; Bolat, Tamer

    2014-01-01

    Together with total quality management, effort for creativity have been seen not only under the responsibility of certain people or departments but turn to be a structure that covers all the staff working fort he business. Of course, within the business resources, these efforts do not mean much if they are not contributed by components like training, performance evaluation, areer planning and fair awarding that give importance to human and its development. They won’t be reasonable if they lac...

  1. The impact of electronic information resource use on research output

    African Journals Online (AJOL)

    This paper examines the impact of the use of electronic information resources on research output in the universities in Tanzania. Research for this paper was conducted in five public universities in Tanzania with varied levels of access to electronic information resources. The selection of the sample universities was ...

  2. Using Electronic Resources to Support Problem-Based Learning

    Science.gov (United States)

    Chang, Chen-Chi; Jong, Ay; Huang, Fu-Chang

    2012-01-01

    Students acquire skills in problem solving and critical thinking through the process as well as team work on problem-based learning courses. Many courses have started to involve the online learning environment and integrate these courses with electronic resources. Teachers use electronic resources in their classes. To overcome the problem of the…

  3. impact of the use of electronic resources on research output

    African Journals Online (AJOL)

    manda

    Abstract. This paper examines the impact of the use of electronic information resources on research output in the universities in Tanzania. Research for this paper was conducted in five public universities in Tanzania with varied levels of access to electronic information resources. The selection of the sample universities was ...

  4. The Role of the Acquisitions Librarian in Electronic Resources Management

    Science.gov (United States)

    Pomerantz, Sarah B.

    2010-01-01

    With the ongoing shift to electronic formats for library resources, acquisitions librarians, like the rest of the profession, must adapt to the rapidly changing landscape of electronic resources by keeping up with trends and mastering new skills related to digital publishing, technology, and licensing. The author sought to know what roles…

  5. Use of electronic resources by undergraduates in two selected ...

    African Journals Online (AJOL)

    The purpose of this study is to know the extent of use of electronic resources and identify the type of electronic resources used by undergraduates in universities in Nigeria. Questionnaire was used for data collection. The study population includes all undergraduate students in the faculty of engineering in Niger Delta ...

  6. “Instruction for Thinking” for Fundamental Experiments in Electrical and Electronic Engineering as a Base for Enhancing Creative Ability

    Science.gov (United States)

    Takamura, Koji; Yoshimoto, Ken-Ichi

    Specialist knowledge and creative ability are important for engineers to solve various problems in manufacturing products. Creative ability cannot be acquired without real experiences and much knowledge. This paper discusses the educational effects of “instruction for thinking” in fundamental experiments in electrical and electronic engineering. An experiment was conducted in which students were required not only to use their previous knowledge but also to think by themselves in order to enhance creative ability. In this experiment, the present authors encouraged students to find out problems on their own, and waited until they worked out the solution. After the experiment, we conducted a questionnaire on students to the motivation for studying the technical subjects. As a result, it was confirmed that the practical ability for thinking was improved.

  7. Electronic resources preferred by pediatric hospitalists for clinical care.

    Science.gov (United States)

    Beck, Jimmy B; Tieder, Joel S

    2015-10-01

    There is little research on pediatric hospitalists' use of evidence-based resources. The aim of this study was to determine the electronic resources that pediatric hospitalists prefer. Using a web-based survey, the authors determined hospitalists' preferred electronic resources, as well as their attitudes toward lifelong learning, practice, and experience characteristics. One hundred sixteen hospitalists completed the survey. The most preferred resource for general information, patient handouts, and treatment was UpToDate. Online search engines were ranked second for general information and patient handouts. Pediatric hospitalists tend to utilize less rigorous electronic resources such as UpToDate and Google. These results can set a platform for discussing the quality of resources that pediatric hospitalists use.

  8. Library training to promote electronic resource usage

    DEFF Research Database (Denmark)

    Frandsen, Tove Faber; Tibyampansha, Dativa; Ibrahim, Glory

    2017-01-01

    of implementing training programmes to encourage the use of the e-library. Findings: Training sessions increase the usage of library e-resources significantly; however, the effect seems to be short-lived and training sessions alone may not increase the overall long-term usage. Originality/value: The present paper...

  9. Integrating Electronic Resources into the Library Catalog: A Collaborative Approach.

    Science.gov (United States)

    Herrera, Gail; Aldana, Lynda

    2001-01-01

    Describes a project at the University of Mississippi Libraries to catalog purchased electronic resources so that access to these resources is available only via the Web-based library catalog. Discusses collaboration between cataloging and systems personnel; and describes the MARC catalog record field that contains the information needed to locate…

  10. Utilisation of Electronic Information Resources By Lecturers in ...

    African Journals Online (AJOL)

    This study assesses the use of information resources, specifically, electronic databases by lecturers/teachers in Universities and Colleges of Education in South Western Nigeria. Information resources are central to teachers' education. It provides lecturers/teachers access to information that enhances research and ...

  11. Preservation and conservation of electronic information resources of ...

    African Journals Online (AJOL)

    The major holdings of the broadcast libraries of the Nigerian Television Authority (NTA) are electronic information resources; therefore, providing safe places for general management of these resources have aroused interest in the industry in Nigeria for sometimes. The need to study the preservation and conservation of ...

  12. Using XML Technologies to Organize Electronic Reference Resources

    OpenAIRE

    Huser, Vojtech; Del Fiol, Guilherme; Rocha, Roberto A.

    2005-01-01

    Provision of access to reference electronic resources to clinicians is becoming increasingly important. We have created a framework for librarians to manage access to these resources at an enterprise level, rather than at the individual hospital libraries. We describe initial project requirements, implementation details, and some preliminary results.

  13. Euler European Libraries and Electronic Resources in Mathematical Sciences

    CERN Document Server

    The Euler Project. Karlsruhe

    The European Libraries and Electronic Resources (EULER) Project in Mathematical Sciences provides the EulerService site for searching out "mathematical resources such as books, pre-prints, web-pages, abstracts, proceedings, serials, technical reports preprints) and NetLab (for Internet resources), this outstanding engine is capable of simple, full, and refined searches. It also offers a browse option, which responds to entries in the author, keyword, and title fields. Further information about the Project is provided at the EULER homepage.

  14. Building an electronic resource collection a practical guide

    CERN Document Server

    Lee, Stuart D

    2004-01-01

    This practical book guides information professionals step-by-step through building and managing an electronic resource collection. It outlines the range of electronic products currently available in abstracting and indexing, bibliographic, and other services and then describes how to effectively select, evaluate and purchase them.

  15. Organizational matters of competition in electronic educational resources

    Directory of Open Access Journals (Sweden)

    Ирина Карловна Войтович

    2015-12-01

    Full Text Available The article examines the experience of the Udmurt State University in conducting competitions of educational publications and electronic resources. The purpose of such competitions is to provide methodological support to educational process. The main focus is on competition of electronic educational resources. The technology of such contests is discussed through detailed analysis of the main stages of the contest. It is noted that the main task of the preparatory stage of the competition is related to the development of regulations on competition and the definition of criteria for selection of the submitted works. The paper also proposes a system of evaluation criteria of electronic educational resources developed by members of the contest organizing committee and jury members. The article emphasizes the importance of not only the preparatory stages of the competition, but also measures for its completion, aimed at training teachers create quality e-learning resources.

  16. Diversity and Creativity

    OpenAIRE

    Hoever, Inga

    2012-01-01

    textabstractHoever’s dissertation investigates the conditions and processes that enable teams to develop more creative solutions and optimally use their informational resources for higher creativity. Whereas teams, especially those composed of members with different task-relevant information and perspectives, are considered a particularly viable means to the end of higher creativity, systematic research on the factors that facilitate team creativity and the processes conducive to it is sparse...

  17. USE OF VIDEO IN MULTIMEDIA ELECTRONIC EDUCATIONAL RESOURCES

    Directory of Open Access Journals (Sweden)

    Svitlana Denisenko

    2015-10-01

    Full Text Available The widespread introduction of electronic educational resources in the educational process requires the development of a scientific basis for all aspects related to their creation and use. These modern means are designed not just to convey to learners the required course material, but also to create conditions for its most effective study. This is possible in conditions of reasonable approach to the presentation of educational material on the screen. The article is devoted to consideration of the problem of presenting educational material in electronic educational resources. Visuals are powerful didactic tool that enhances the perception and understanding of educational information. Particular attention is paid to the use of such a powerful medium like video. Investigated the role and importance of video in the learning process, their educational opportunities and benefits. Shows types of video and their use in electronic educational resources. Grounded requirements for training videos. The recommendations are given on the use of video in combination with other media in electronic educational resources. Adduced the example a real electronic multimedia educational resource and shows the possibility of using video.

  18. Why and How to Measure the Use of Electronic Resources

    Directory of Open Access Journals (Sweden)

    Jean Bernon

    2008-11-01

    Full Text Available A complete overview of library activity implies a complete and reliable measurement of the use of both electronic resources and printed materials. This measurement is based on three sets of definitions: document types, use types and user types. There is a common model of definitions for printed materials, but a lot of questions and technical issues remain for electronic resources. In 2006 a French national working group studied these questions. It relied on the COUNTER standard, but found it insufficient and pointed out the need for local tools such as web markers and deep analysis of proxy logs. Within the French national consortium COUPERIN, a new working group is testing ERMS, SUSHI standards, Shibboleth authentication, along with COUNTER standards, to improve the counting of the electronic resources use. At this stage this counting is insufficient and its improvement will be a European challenge for the future.

  19. The Study of Analytical Model of Library Electronic Resources Usage-A Case of Medical Electronic Resources

    Directory of Open Access Journals (Sweden)

    Chung-Yen Yu

    2014-10-01

    Full Text Available With the advents of internet, the importance of electronic resources is growing. Due to the increasing expensiveness of electronic resources, university libraries normally received budgets from parent institutions annually. They necessarily applied effective and systematic methods for decision making in electronic resources purchase or re-subscription. However, there are some difficulties in practices: First of all, libraries are unable to receive user records; second, the COUNTER statistics does not include details about users and their affiliation. As a result, one cannot conduct advanced user analysis based on the usage of users, institutions, and departments. To overcome the difficulties, this study presents a feasible model to analyze electronic resource usage effectively and flexibly. We set up a proxy server to collect actual usage raw data. By analyzing items in internet browsing records, associated with original library automatic system, this study aims at exploring how to use effective ways to analyze big data of website log data. We also propose the process of how original data to be transformed, cleared, integrated, and demonstrated. This study adopted a medical university library and its subscription of medical electronic resources as a case. Our data analysis includes (1 year of subscription,(2 title of journal, (3 affiliation, (4 subjects, and (5 specific journal requirements, etc. The findings of the study are contributed to obtain further understanding in policy making and user behavior analysis. The integrated data provides multiple applications in informatics research, information behavior, bibliomining, presenting diverse views and extended issues for further discussion.

  20. Access to electronic resources by visually impaired people

    Directory of Open Access Journals (Sweden)

    Jenny Craven

    2003-01-01

    Full Text Available Research into access to electronic resources by visually impaired people undertaken by the Centre for Research in Library and Information Management has not only explored the accessibility of websites and levels of awareness in providing websites that adhere to design for all principles, but has sought to enhance understanding of information seeking behaviour of blind and visually impaired people when using digital resources.

  1. Practical guide to electronic resources in the humanities

    CERN Document Server

    Dubnjakovic, Ana

    2010-01-01

    From full-text article databases to digitized collections of primary source materials, newly emerging electronic resources have radically impacted how research in the humanities is conducted and discovered. This book, covering high-quality, up-to-date electronic resources for the humanities, is an easy-to-use annotated guide for the librarian, student, and scholar alike. It covers online databases, indexes, archives, and many other critical tools in key humanities disciplines including philosophy, religion, languages and literature, and performing and visual arts. Succinct overviews of key eme

  2. ANALYSIS OF THE INTELLECTUAL CAPITAL – RESOURCE ESSENTIAL IN THE CREATIVE ECONOMY

    Directory of Open Access Journals (Sweden)

    Raluca Florentina CRETU

    2017-10-01

    Full Text Available Creative economy, that currently governs mankind, justifies the role and importance of intellectual capital in maintaining economic entities in the market especially in times of crisis, but also the continuity of activity. The value of “hidden capital”, the name given to intellectual capital, represents 93% of the acquisition value of an economic entity and only 7% of the acquisition price of a listed company is justified in the balance sheet. Based on the economic and financial indicators, at the level of the pharmaceutical sector in Romania we analysed and highlighted the role and the importance of the intellectual capital, for a period of 8 years, respectively 2008-2015.

  3. The Creative Platform

    DEFF Research Database (Denmark)

    Byrge, Christian; Hansen, Søren

    whether you consider thirdgrade teaching, human-resource development, or radical new thinking in product development in a company. The Creative Platform was developed at Aalborg University through a series of research-and-development activities in collaboration with educational institutions and private......This book is about introducing more creativity into general educational courses and cross-disciplinary activities. It is directed toward teachers at all levels in the educational system, but the Creative Platform is a general model, and thus the creative process will fundamentally be the same...... companies. It is a project in which the goal is to make a hands-on approach to a knowledge perspective on enhancing creativity. The underlying ambition of the Creative Platform is to make it easier to promote creativity. At www.uka.aau.dk/The+Creative+Platform, you can find extra materials and instructions...

  4. Electronic Commerce Resource Centers. An Industry--University Partnership.

    Science.gov (United States)

    Gulledge, Thomas R.; Sommer, Rainer; Tarimcilar, M. Murat

    1999-01-01

    Electronic Commerce Resource Centers focus on transferring emerging technologies to small businesses through university/industry partnerships. Successful implementation hinges on a strategic operating plan, creation of measurable value for customers, investment in customer-targeted training, and measurement of performance outputs. (SK)

  5. Printed And Electronic Resources Utilization By Agricultural Science ...

    African Journals Online (AJOL)

    This paper examines the use of printed and electronic resources by agricultural science students in three Nigerian universities. A two-part questionnaire was designed to elicit necessary information from the respondents selected for the study. One thousand three hundred (1300) respondents from faculties of Agriculture in ...

  6. Electronic information resource sharing among university libraries in ...

    African Journals Online (AJOL)

    The study explored the state of electronic information resource sharing among university libraries in Southern part of Nigeria, highlighting the prospects and the challenges. The study was an empirical research which adopted the descriptive survey as the design. The questionnaire was used to collect data from the ...

  7. Page 170 Use of Electronic Resources by Undergraduates in Two ...

    African Journals Online (AJOL)

    undergraduate students use electronic resources such as NUC virtual library, HINARI, E- journals, CD-ROMs, AGORA, and ... to finance and geographical location. Furthermore, in developed countries like United Kingdom, students get access to .... databases, web sources and audio-video tapes. Furthermore, studies also ...

  8. Modern ICT Tools: Online Electronic Resources Sharing Using Web ...

    African Journals Online (AJOL)

    Modern ICT Tools: Online Electronic Resources Sharing Using Web 2.0 and Its Implications For Library And Information Practice In Nigeria. ... The PDF file you selected should load here if your Web browser has a PDF reader plug-in installed (for example, a recent version of Adobe Acrobat Reader). If you would like more ...

  9. Users satisfaction with electronic information resources and services ...

    African Journals Online (AJOL)

    Users satisfaction with electronic information resources and services in A.B.U & UNIBEN MTN Net Libraries. ... Lastly, management of the MTN Net Libraries should conduct user studies annually in order to have feedback from users on how well the library is meeting their information needs. The results of the survey should ...

  10. ANALYTICAL REVIEW OF ELECTRONIC RESOURCES FOR THE STUDY OF LATIN

    Directory of Open Access Journals (Sweden)

    Olena Yu. Balalaieva

    2014-04-01

    Full Text Available The article investigates the current state of development of e-learning content in the Latin language. It is noted that the introduction of ICT in the educational space has expanded the possibility of studying Latin, opened access to digital libraries resources, made it possible to use scientific and educational potential and teaching Latin best practices of world's leading universities. A review of foreign and Ukrainian information resources and electronic editions for the study of Latin is given. Much attention was paid to the didactic potential of local and online multimedia courses of Latin, electronic textbooks, workbooks of interactive tests and exercises, various dictionaries and software translators, databases and digital libraries. Based on analysis of the world market of educational services and products the main trends in the development of information resources and electronic books are examined. It was found that multimedia courses with interactive exercises or workbooks with interactive tests, online dictionaries and translators are the most widely represented and demanded. The noticeable lagging of Ukrainian education and computer linguistics in quantitative and qualitative measures in this industry is established. The obvious drawback of existing Ukrainian resources and electronic editions for the study of Latin is their noninteractive nature. The prospects of e-learning content in Latin in Ukraine are outlined.

  11. Gender Analysis Of Electronic Information Resource Use: The Case ...

    African Journals Online (AJOL)

    This article is based on an empirical study that examined the association between gender and the use of electronic information resources among postgraduate students at the University of Dar es salaam, Tanzania. The study was conducted in December 2005 and integrated both qualitative and quantitative research ...

  12. Use of electronic information resources among the undergraduate ...

    African Journals Online (AJOL)

    The study aimed at finding out the use of electronic information resources among undergraduate students in the Federal University of Technology, Akure. The study is based on descriptive survey design method and the population consists of 16,962 undergraduate students across different schools at the Federal University ...

  13. Adoption and use of electronic information resources by medical ...

    African Journals Online (AJOL)

    This study investigated the adoption and use of electronic information resources by medical science students of the University of Benin. The descriptive survey research design was adopted for the study and 390 students provided the data. Data collected were analysed with descriptive Statistics(Simple percentage and ...

  14. Student Satisfaction with Electronic Library Resources at Wayne State University

    Science.gov (United States)

    Holley, Robert P.; Powell, Ronald R.

    2004-01-01

    This paper reports the results of a survey of student satisfaction with electronic library resources other than the online catalog at Wayne State University. Undertaken in Fall Term 2000 as a class project for a marketing course, a student team designed, administered, and analyzed a survey of a random sample of students. Almost 40% of the…

  15. Technical Communicator: A New Model for the Electronic Resources Librarian?

    Science.gov (United States)

    Hulseberg, Anna

    2016-01-01

    This article explores whether technical communicator is a useful model for electronic resources (ER) librarians. The fields of ER librarianship and technical communication (TC) originated and continue to develop in relation to evolving technologies. A review of the literature reveals four common themes for ER librarianship and TC. While the…

  16. Access to electronic information resources by students of federal ...

    African Journals Online (AJOL)

    The paper discusses access to electronic information resources by students of Federal Colleges of Education in Eha-Amufu and Umunze. Descriptive survey design was used to investigate sample of 526 students. Sampling technique used was a Multi sampling technique. Data for the study were generated using ...

  17. Evaluating the appropriateness of electronic information resources for learning.

    Science.gov (United States)

    Saparova, Dinara; Nolan, Nathanial S

    2016-01-01

    Current US medical students have begun to rely on electronic information repositories-such as UpToDate, AccessMedicine, and Wikipedia-for their pre-clerkship medical education. However, it is unclear whether these resources are appropriate for this level of learning due to factors involving information quality, level of evidence, and the requisite knowledgebase. This study evaluated appropriateness of electronic information resources from a novel perspective: amount of mental effort learners invest in interactions with these resources and effects of the experienced mental effort on learning. Eighteen first-year medical students read about three unstudied diseases in the above-mentioned resources (a total of fifty-four observations). Their eye movement characteristics (i.e., fixation duration, fixation count, visit duration, and task-evoked pupillary response) were recorded and used as psychophysiological indicators of the experienced mental effort. Post reading, students' learning was assessed with multiple-choice tests. Eye metrics and test results constituted quantitative data analyzed according to the repeated Latin square design. Students' perceptions of interacting with the information resources were also collected. Participants' feedback during semi-structured interviews constituted qualitative data and was reviewed, transcribed, and open coded for emergent themes. Compared to AccessMedicine and Wikipedia, UpToDate was associated with significantly higher values of eye metrics, suggesting learners experienced higher mental effort. No statistically significant difference between the amount of mental effort and learning outcomes was found. More so, descriptive statistical analysis of the knowledge test scores suggested similar levels of learning regardless of the information resource used. Judging by the learning outcomes, all three information resources were found appropriate for learning. UpToDate, however, when used alone, may be less appropriate for first

  18. Creativity and Creative Teams

    Science.gov (United States)

    Wood, Richard M.; Bauer, Steven X. S.; Hunter, Craig A.

    2001-01-01

    A review of the linkage between knowledge, creativity, and design is presented and related to the best practices of multidisciplinary design teams. The discussion related to design and design teams is presented in the context of both the complete aerodynamic design community and specifically the work environment at the NASA Langley Research Center. To explore ways to introduce knowledge and creativity into the research and design environment at NASA Langley Research Center a creative design activity was executed within the context of a national product development activity. The success of the creative design team activity gave rise to a need to communicate the experience in a straightforward and managed approach. As a result the concept of creative potential its formulated and assessed with a survey of a small portion of the aeronautics research staff at NASA Langley Research Center. The final section of the paper provides recommendations for future creative organizations and work environments.

  19. Psychoanalysis and creative living.

    Science.gov (United States)

    Rubin, Jeffrey B

    2003-01-01

    Psychoanalysis is ambivalent about creativity and its own creative potential. On the one hand, psychoanalysis offers enormous resources for elucidating obstacles to creativity, that way of living, making and relating to self and others that is fresh, vital, unpredictable and open to feedback and evolution. On the other hand, when we analysts know too much beforehand about what a work of art really means or the fundamental and singular motives of creativity, then psychoanalysis unconsciously partakes of a perverse scenario in which the work of art serves as merely a means to the author's ends and is psychologically colonized. When psychoanalysis is The Discipline That Knows, then art has nothing new to teach psychoanalysts and our field is impoverished. "Psychoanalysis and Creative Living" attempts to elucidate how psychoanalysis could work through this tension between its creative and perverse possibilities and foster creative living.

  20. TO QUESTION OF QUALITY EXAMINATION OF ELECTRONIC EDUCATIONAL RESOURCES

    OpenAIRE

    Svitlana G. Lytvynova

    2013-01-01

    The article deals with the scientific and methodological approaches to the examination of quality of electronic educational resources (EER) for secondary schools. It was defined conceptual apparatus, described the object of examination, clarified certain aspects of the functions of examination, determined the basic tasks of expertise, summarized the principles of expertise (scientific, personalization, active involvement in the learning process), described the requirements to the participants...

  1. Analysis of empty responses from electronic resources in infobutton managers.

    Science.gov (United States)

    Long, Jie; Hulse, Nathan C; Tao, Cui

    2015-01-01

    Infobuttons provide context-aware educational materials to both providers and patients and are becoming an important element in modern electronic health records (EHR) and patient health records (PHR). However, the content from different electronic resources (e-resource) as responses from infobutton manager has not been fully analyzed and evaluated. In this paper, we propose a method for automatically analyzing responses from infobutton manager. A tool is implemented to retrieve and analyze responses from infobutton manager. To test the tool, we extracted and sampled common and uncommon concepts from EHR usage data in Intermountain Healthcare's enterprise data warehouse. From the output of the tool, we evaluate infobutton performance by multiple categories, including against the most and less common used concepts, grouped by different modules in patient portal, by different e-resources, and by type of access (standardized Health Level Seven (HL7) vs not). Based on the results of our evaluation, we provide suggestions for further enhancements of infobuttons to the current implementation, including suggesting accessing priorities of e-resources and encouraging the use of the HL7 standard.

  2. Evaluating increased resource use in fibromyalgia using electronic health records

    Directory of Open Access Journals (Sweden)

    Margolis JM

    2016-11-01

    Full Text Available Jay M Margolis,1 Elizabeth T Masters,2 Joseph C Cappelleri,3 David M Smith,1 Steven Faulkner4 1Truven Health Analytics, Life Sciences, Outcomes Research, Bethesda, MD, 2Pfizer Inc, Outcomes & Evidence, New York, NY, 3Pfizer Inc, Statistics, Groton, CT, 4Pfizer Inc, North American Medical Affairs, Medical Outcomes Specialists, St Louis, MO, USA Objective: The management of fibromyalgia (FM, a chronic musculoskeletal disease, remains challenging, and patients with FM are often characterized by high health care resource utilization. This study sought to explore potential drivers of all-cause health care resource utilization and other factors associated with high resource use, using a large electronic health records (EHR database to explore data from patients diagnosed with FM. Methods: This was a retrospective analysis of de-identified EHR data from the Humedica database. Adults (≥18 years with FM were identified based on ≥2 International Classification of Diseases, Ninth Revision codes for FM (729.1 ≥30 days apart between January 1, 2008 and December 31, 2012 and were required to have evidence of ≥12 months continuous care pre- and post-index; first FM diagnosis was the index event; 12-month pre- and post-index reporting periods. Multivariable analysis evaluated relationships between variables and resource utilization. Results: Patients were predominantly female (81.4%, Caucasian (87.7%, with a mean (standard deviation age of 54.4 (14.8 years. The highest health care resource utilization was observed for the categories of “medication orders” and “physician office visits,” with 12-month post-index means of 21.2 (21.5 drug orders/patient and 15.1 (18.1 office visits/patient; the latter accounted for 73.3% of all health care visits. Opioids were the most common prescription medication, 44.3% of all patients. The chance of high resource use was significantly increased (P<0.001 26% among African-Americans vs Caucasians and for patients

  3. AN INVESTIGATION OF RELATIONSHIP BETWEEN LEADERSHIP STYLES OF HUMAN RESOURCES MANAGER, CREATIVE PROBLEM SOLVING CAPACITY AND CAREER SATISFACTION: AN EMPIRICAL STUDY

    Directory of Open Access Journals (Sweden)

    Hüseyin YILMAZ

    2016-12-01

    Full Text Available The aim of this study is the creative problem-solving capacity of the organization with leadership behaviors of human resources managers and employees to examine the relationship between career satisfaction and is tested empirically. Research within the scope of the required data structured questionnaire method, operating in the province of Aydin was obtained from 130 employees working in five star hotels. Democratic leadership style according to the factor analysis, easygoing, participants converter, and releasing autocratic leadership dimensions were determined. According to the analysis, the dependent variable with a significant level of research and positive leadership style has been determined that no relationships. Regression analysis revealed that the leadership of the relationship with the creative problem-solving capacity of democratic leadership in style when found to be stronger than other leadership styles, while the variable describing the career of the employee satisfaction level of the maximum it was concluded that the creative problem-solving capacity of the organization. Research in the context of human resources on the very important for organizations, leadership behavior, creative problem-solving capacity and career satisfaction studies analyzing the relationships between variables it seems to be quite limited. The discovery by analyzing the relationship between the aforementioned variables, can make significant contributions to knowledge in the literature and are expected to form the basis for future research.

  4. Creativity and development of creativity

    OpenAIRE

    Nebřenská, Dagmar

    2011-01-01

    The purpose of my Bachelor's degree thesis is to analyse creativity and possibilities of development of creativity. The thesis is composed of nine chapters, each of them dealing with different aspect of creativity. Introductory chapter defines term creativity from different points of view as well problems connected with its defining. Then is provided an outline of historical concepts of creativity. Next part of text examines creative personality, deals with concept of creative personality, Gu...

  5. Diversity and Creativity

    NARCIS (Netherlands)

    I.J. Hoever (Inga)

    2012-01-01

    textabstractHoever’s dissertation investigates the conditions and processes that enable teams to develop more creative solutions and optimally use their informational resources for higher creativity. Whereas teams, especially those composed of members with different task-relevant information and

  6. Corpus-Assisted Creative Writing: Introducing Intermediate Italian Learners to a Corpus as a Reference Resource

    Directory of Open Access Journals (Sweden)

    Claire Kennedy

    2010-02-01

    Full Text Available In much of the literature on the exploitation of corpora for language learning, the learners are viewed as researchers, who formulate and test their own hypotheses about language use. Having identified difficulties encountered in corpus investigations by our intermediate-level students of Italian in a previous study, we have designed a semester-long apprenticeship in corpus use which does not demand of them the high level of language proficiency, attention to detail in observation, and logical rigour that we consider necessary for rewarding work in the learner-as-researcher role. Instead, we introduce a corpus initially as an aid to the imagination in writing, and then to achieving accuracy through specific grammatical problem solving. We see this as the groundwork for subsequent development of the students’ research skills with corpus data. This paper describes the approach we have adopted to the corpus apprenticeship and reports on an evaluation of its effectiveness through case studies of three students and their use of a corpus and bilingual dictionary as reference resources when writing. Drawing on insights from the case studies, we outline a working definition of corpus-consultation literacy for our learning context and identify some refinements to be made to our apprenticeship.

  7. AN INVESTIGATION OF RELATIONSHIP BETWEEN LEADERSHIP STYLES OF HUMAN RESOURCES MANAGER, CREATIVE PROBLEM SOLVING CAPACITY AND CAREER SATISFACTION: AN EMPIRICAL STUDY

    OpenAIRE

    Hüseyin YILMAZ

    2016-01-01

    The aim of this study is the creative problem-solving capacity of the organization with leadership behaviors of human resources managers and employees to examine the relationship between career satisfaction and is tested empirically. Research within the scope of the required data structured questionnaire method, operating in the province of Aydin was obtained from 130 employees working in five star hotels. Democratic leadership style according to the factor analysis, easygoing, participants c...

  8. End-of-life resource recovery from emerging electronic products

    DEFF Research Database (Denmark)

    Parajuly, Keshav; Habib, Komal; Cimpan, Ciprian

    2016-01-01

    Integrating product design with appropriate end-of-life (EoL) processing is widely recognized to have huge potentials in improving resource recovery from electronic products. In this study, we investigate both the product characteristics and EoL processing of robotic vacuum cleaner (RVC), as a case......-case scenario, only 47% of the total materials in RVCs are ultimately recycled. While this low material recovery is mainly due to the lower plastic recycling rate, other market realities and the complex material flows in the recycling chain also contribute to it. The study provides a robust methodological...... approach for assessing the EoL performance based on the knowledge of a product and its complex recycling chain. The lessons learned can be used to support both the design and EoL processing of products with similar features, which carry a high potential for resource recovery, especially at the initial...

  9. Analysis of Human Resources Management Strategy in China Electronic Commerce Enterprises

    Science.gov (United States)

    Shao, Fang

    The paper discussed electronic-commerce's influence on enterprise human resources management, proposed and proved the human resources management strategy which electronic commerce enterprise should adopt from recruitment strategy to training strategy, keeping talent strategy and other ways.

  10. Effects of Electronic Information Resources Skills Training for Lecturers on Pedagogical Practices and Research Productivity

    Science.gov (United States)

    Bhukuvhani, Crispen; Chiparausha, Blessing; Zuvalinyenga, Dorcas

    2012-01-01

    Lecturers use various electronic resources at different frequencies. The university library's information literacy skills workshops and seminars are the main sources of knowledge of accessing electronic resources. The use of electronic resources can be said to have positively affected lecturers' pedagogical practices and their work in general. The…

  11. Praktik-praktik Creative Accounting

    OpenAIRE

    Fajri, Aminul

    2013-01-01

    There are many consequences in creative accounting. In an economic perspective, creative accounting is influenced by economic framework that aims for self-interset. This can only be done if it does not conflict with Generally Acceptable Accounting Principles (GAAP). Creative accounting is triggered by the pressure that the entities must be in profit to attract investors and resources. But this is more directed at deception or fraud in accounting practices. Is creative accounting is illegal or...

  12. Electronic Document Management: A Human Resource Management Case Study

    Directory of Open Access Journals (Sweden)

    Thomas Groenewald

    2004-11-01

    Full Text Available This case study serve as exemplar regarding what can go wrong with the implementation of an electronic document management system. Knowledge agility and knowledge as capital, is outlined against the backdrop of the information society and knowledge economy. The importance of electronic document management and control is sketched thereafter. The literature review is concluded with the impact of human resource management on knowledge agility, which includes references to the learning organisation and complexity theory. The intervention methodology, comprising three phases, follows next. The results of the three phases are presented thereafter. Partial success has been achieved with improving the human efficacy of electronic document management, however the client opted to discontinue the system in use. Opsomming Die gevalle studie dien as voorbeeld van wat kan verkeerd loop met die implementering van ’n elektroniese dokumentbestuur sisteem. Teen die agtergrond van die inligtingsgemeenskap en kennishuishouding word kennissoepelheid en kennis as kapitaal bespreek. Die literatuurstudie word afgesluit met die inpak van menslikehulpbronbestuur op kennissoepelheid, wat ook die verwysings na die leerorganisasie en kompleksietydsteorie insluit. Die metodologie van die intervensie, wat uit drie fases bestaan, volg daarna. Die resultate van die drie fases word vervolgens aangebied. Slegs gedeelte welslae is behaal met die verbetering van die menslike doeltreffendheid ten opsigte van elektroniese dokumentbestuur. Die klient besluit egter om nie voort te gaan om die huidige sisteem te gebruik nie.

  13. CREATIVE ECONOMY AND CREATIVE CITIES

    OpenAIRE

    Marta-Christina Suciu

    2009-01-01

    The paper sets out why creativity has become so important to urban and regional economics. It focuses on the role of creativity, creative industries, creative economy, creative class and creative cities for the modern urban economics. It points out the idea that the power of the future economy lays within the development of the creative city. The aim of a creative city is to make us to think of our city as a living work of art, where citizens can involve and engage themselves in the creation ...

  14. TO QUESTION OF QUALITY EXAMINATION OF ELECTRONIC EDUCATIONAL RESOURCES

    Directory of Open Access Journals (Sweden)

    Svitlana G. Lytvynova

    2013-04-01

    Full Text Available The article deals with the scientific and methodological approaches to the examination of quality of electronic educational resources (EER for secondary schools. It was defined conceptual apparatus, described the object of examination, clarified certain aspects of the functions of examination, determined the basic tasks of expertise, summarized the principles of expertise (scientific, personalization, active involvement in the learning process, described the requirements to the participants of EER expertise, grounded EER accordance to didactic and methodological requirements, described an algorithm of preparation for  the examination object to determine compliance with the requirements of didactic. It is established that the assessment is aimed to the receipt from the experts of corresponding data and acceptance on their basis of competent decisions about expedience of the use in general educational establishments.

  15. A Pentagon of Creative Economy

    Directory of Open Access Journals (Sweden)

    Rasa Levickaitė

    2011-04-01

    Full Text Available The article presents five concepts of the creative economy based on creative economy theories and interpretations developed by five authors. John Howkins interpretation is based on the theory that the creative economy consists of fifteen creative industries (classified by the author. The creativity and economics is nothing new, but new is the relationship between them in its nature and extent. Broad interpretation of creativity led to the theory of creative class developed by Richard Florida. The creative class is a group of professionals, scientists and artists, whose existence creates economic, social and cultural dynamism, especially in urban areas. Richard Caves characterizes creative industries by seven economic properties and states that creative industries themselves are not unique, but sectors of the creative industries which are driven by creativity generate new approaches to business processes, new product supply and demand both in terms of economic and socio-economic development indicators of countries. Charles Landry has developed a concept of the creative city. The author argues that cities have the single most important resource - its people. Creativity substitutes the location, natural resources and access to the market, becoming a key engine in the dynamic growth of the city. This term is used to define a city where varied cultural activities are an integral part of economic and social functioning of the city. A theory developed by John Hartley is based on the concept of creative identities. The main factors behind the rapid growth of the creative industries worldwide are connected both to the technology and the economy. Digital revolution and economic environments in which this revolution took place has caused technological and communicational changes which have merged creating the conditions for the development of the creative economy. 

  16. Electronic Safety Resource Tools -- Supporting Hydrogen and Fuel Cell Commercialization

    Energy Technology Data Exchange (ETDEWEB)

    Barilo, Nick F.

    2014-09-29

    The Pacific Northwest National Laboratory (PNNL) Hydrogen Safety Program conducted a planning session in Los Angeles, CA on April 1, 2014 to consider what electronic safety tools would benefit the next phase of hydrogen and fuel cell commercialization. A diverse, 20-person team led by an experienced facilitator considered the question as it applied to the eight most relevant user groups. The results and subsequent evaluation activities revealed several possible resource tools that could greatly benefit users. The tool identified as having the greatest potential for impact is a hydrogen safety portal, which can be the central location for integrating and disseminating safety information (including most of the tools identified in this report). Such a tool can provide credible and reliable information from a trustworthy source. Other impactful tools identified include a codes and standards wizard to guide users through a series of questions relating to application and specific features of the requirements; a scenario-based virtual reality training for first responders; peer networking tools to bring users from focused groups together to discuss and collaborate on hydrogen safety issues; and a focused tool for training inspectors. Table ES.1 provides results of the planning session, including proposed new tools and changes to existing tools.

  17. Creative arts as a public health resource: moving from practice-based research to evidence-based practice.

    Science.gov (United States)

    Clift, Stephen

    2012-05-01

    There is growing international acceptance of the notion that participation in the creative arts can be beneficial for well-being and health. For over 30 years practical arts for health projects have been developed to support health care and promote health and well-being in communities. An increasing body of evaluation and research evidence lends weight to the value of such initiatives. However, the field of arts and health is complex and multi-faceted and there are challenges in moving beyond 'practice-based' research, towards building a progressive body of knowledge that can provide a basis for future 'evidence-based' practice in health care and public health. This paper reviews some of the population-level evidence from epidemiological studies on cultural participation and health, before considering research on active initiatives that draw on the creative arts in health care settings and communities to support health and well-being. The notion of a hierarchy of evidence is discussed in relation to arts for health initiatives and a plea is made for recognising the value of concrete case studies, qualitative research and the testimonies of participants and professionals alike in assessing both the value of creative arts activities and for understanding their impacts. Nevertheless, the need for robust controlled studies with precise measurable health outcomes is clear if we are to move towards the scaling up of arts interventions to achieve public health-level impacts from creative arts participation. A brief account of the current programme of research on singing and health that is underway at the Sidney De Haan Research Centre for Arts and Health is presented as a possible model for future research on arts and health.

  18. Creative Consciousness

    Directory of Open Access Journals (Sweden)

    Ashok Natarajan

    2013-09-01

    Full Text Available Consciousness is creative. That creativity expresses in myriad ways – as moments in time in which decades of progress can be achieved overnight, as organizational innovations of immense power for social accomplishment; as creative social values that further influence the evolution of organizations and society; as the creativity of individuality in the leader, genius, artist and inventor; as social creativity that converts raw human experience into civilization; as cultural creativity that transforms human relationships into sources of rich emotional capacity; and as value-based educational creativity that can awaken and nurture young minds to develop and discover their own inherent capacity for knowledge in freedom. Through such moments do society and humanity evolve. Education is society’s most advanced institution for conscious social evolution. Values are the essence of society’s knowledge for highest accomplishment. Education that imparts values is an evolutionary social organization that can hasten the emergence of that creative consciousness.

  19. Rethinking Creativity

    DEFF Research Database (Denmark)

    on creative individuals isolated from culture and society. Rethinking Creativity proposes a fundamental review of this position and argues that creativity is not only a psychological but a sociocultural phenomenon. This edited volume aims to relocate creativity from inside individual minds to the material......, symbolic and social world of culture. It brings together eminent social and cultural psychologists who study dynamic, transformative and emergent phenomena, and invites them to conceptualise creativity in ways that depart from mainstream definitions and theoretical models existing in past and present...... and the lives of those around them. It will be of key interest to both social and cultural psychologists, as well as to creativity researchers and those who, as part of their personal or professional life, try to understand creativity and develop creative forms of expression....

  20. Rethinking Creativity

    DEFF Research Database (Denmark)

    Despite more than half a century of psychological research on creativity we are still far from a clear understanding of the creative process, its antecedents and consequences and, most of all, the ways in which we can effectively support creativity. This is primarily due to a narrow focus...... on creative individuals isolated from culture and society. Rethinking Creativity proposes a fundamental review of this position and argues that creativity is not only a psychological but a sociocultural phenomenon. This edited volume aims to relocate creativity from inside individual minds to the material......, symbolic and social world of culture. It brings together eminent social and cultural psychologists who study dynamic, transformative and emergent phenomena, and invites them to conceptualise creativity in ways that depart from mainstream definitions and theoretical models existing in past and present...

  1. Controlling user access to electronic resources without password

    Energy Technology Data Exchange (ETDEWEB)

    Smith, Fred Hewitt

    2015-06-16

    Described herein are devices and techniques for remotely controlling user access to a restricted computer resource. The process includes pre-determining an association of the restricted computer resource and computer-resource-proximal environmental information. Indicia of user-proximal environmental information are received from a user requesting access to the restricted computer resource. Received indicia of user-proximal environmental information are compared to associated computer-resource-proximal environmental information. User access to the restricted computer resource is selectively granted responsive to a favorable comparison in which the user-proximal environmental information is sufficiently similar to the computer-resource proximal environmental information. In at least some embodiments, the process further includes comparing user-supplied biometric measure and comparing it with a predetermined association of at least one biometric measure of an authorized user. Access to the restricted computer resource is granted in response to a favorable comparison.

  2. Rethinking Creativity

    DEFF Research Database (Denmark)

    Despite more than half a century of psychological research on creativity we are still far from a clear understanding of the creative process, its antecedents and consequences and, most of all, the ways in which we can effectively support creativity. This is primarily due to a narrow focus on crea...

  3. Resources

    Science.gov (United States)

    ... Colon cancer - resources Cystic fibrosis - resources Depression - resources Diabetes - resources Digestive disease - resources Drug abuse - resources Eating disorders - resources Elder care - resources Epilepsy - resources Family ...

  4. The Internet School of Medicine: use of electronic resources by medical trainees and the reliability of those resources.

    Science.gov (United States)

    Egle, Jonathan P; Smeenge, David M; Kassem, Kamal M; Mittal, Vijay K

    2015-01-01

    Electronic sources of medical information are plentiful, and numerous studies have demonstrated the use of the Internet by patients and the variable reliability of these sources. Studies have investigated neither the use of web-based resources by residents, nor the reliability of the information available on these websites. A web-based survey was distributed to surgical residents in Michigan and third- and fourth-year medical students at an American allopathic and osteopathic medical school and a Caribbean allopathic school regarding their preferred sources of medical information in various situations. A set of 254 queries simulating those faced by medical trainees on rounds, on a written examination, or during patient care was developed. The top 5 electronic resources cited by the trainees were evaluated for their ability to answer these questions accurately, using standard textbooks as the point of reference. The respondents reported a wide variety of overall preferred resources. Most of the 73 responding medical trainees favored textbooks or board review books for prolonged studying, but electronic resources are frequently used for quick studying, clinical decision-making questions, and medication queries. The most commonly used electronic resources were UpToDate, Google, Medscape, Wikipedia, and Epocrates. UpToDate and Epocrates had the highest percentage of correct answers (47%) and Wikipedia had the lowest (26%). Epocrates also had the highest percentage of wrong answers (30%), whereas Google had the lowest percentage (18%). All resources had a significant number of questions that they were unable to answer. Though hardcopy books have not been completely replaced by electronic resources, more than half of medical students and nearly half of residents prefer web-based sources of information. For quick questions and studying, both groups prefer Internet sources. However, the most commonly used electronic resources fail to answer clinical queries more than half

  5. Distributed creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    This book challenges the standard view that creativity comes only from within an individual by arguing that creativity also exists ‘outside’ of the mind or more precisely, that the human mind extends through the means of action into the world. The notion of ‘distributed creativity’ is not commonly...... used within the literature and yet it has the potential to revolutionise the way we think about creativity, from how we define and measure it to what we can practically do to foster and develop creativity. Drawing on cultural psychology, ecological psychology and advances in cognitive science......, this book offers a basic framework for the study of distributed creativity that considers three main dimensions of creative work: sociality, materiality and temporality. Starting from the premise that creativity is distributed between people, between people and objects and across time, the book reviews...

  6. Developing Humanities Collections in the Digital Age: Exploring Humanities Faculty Engagement with Electronic and Print Resources

    Science.gov (United States)

    Kachaluba, Sarah Buck; Brady, Jessica Evans; Critten, Jessica

    2014-01-01

    This article is based on quantitative and qualitative research examining humanities scholars' understandings of the advantages and disadvantages of print versus electronic information resources. It explores how humanities' faculty members at Florida State University (FSU) use print and electronic resources, as well as how they perceive these…

  7. Checklist Manifesto for Electronic Resources: Getting Ready for the Fiscal Year and Beyond

    Science.gov (United States)

    England, Lenore; Fu, Li; Miller, Stephen

    2011-01-01

    Organization of electronic resources workflow is critical in the increasingly complicated and complex world of library management. A simple organizational tool that can be readily applied to electronic resources management (ERM) is the use of checklists. Based on the principles discussed in The Checklist Manifesto: How to Get Things Right, the…

  8. Electronic resource management practical perspectives in a new technical services model

    CERN Document Server

    Elguindi, Anne

    2012-01-01

    A significant shift is taking place in libraries, with the purchase of e-resources accounting for the bulk of materials spending. Electronic Resource Management makes the case that technical services workflows need to make a corresponding shift toward e-centric models and highlights the increasing variety of e-formats that are forcing new developments in the field.Six chapters cover key topics, including: technical services models, both past and emerging; staffing and workflow in electronic resource management; implementation and transformation of electronic resource management systems; the ro

  9. Use of Internet and Electronic Resources amongst Postgraduate ...

    African Journals Online (AJOL)

    Findings indicate that the study group has regular access to the internet , and preferred using free online resources from Google and Wikipedia to institutionally subscribed academic online resources in databases such as HINARI, EBSCO Host, Questia , JSTOR and High Beam.This shows that technology alone cannot help ...

  10. Strategic Planning for Electronic Resources Management: A Case Study at Gustavus Adolphus College

    Science.gov (United States)

    Hulseberg, Anna; Monson, Sarah

    2009-01-01

    Electronic resources, the tools we use to manage them, and the needs and expectations of our users are constantly evolving; at the same time, the roles, responsibilities, and workflow of the library staff who manage e-resources are also in flux. Recognizing a need to be more intentional and proactive about how we manage e-resources, the…

  11. Directing Creativity

    DEFF Research Database (Denmark)

    Darsø, Lotte; Ibbotson, Piers

    2008-01-01

    . Like leaders, who are caught in paradoxical situations where they have to manage production and logistics simultaneously with making space for creativity and innovation, theatre directors need to find the delicate balance between on one hand renewal of perceptions, acting and interaction......In this article we argue that leaders facing complex challenges can learn from the arts, specifically that leaders can learn by examining how theatre directors direct creativity through creative constraints. We suggest that perceiving creativity as a boundary phenomenon is helpful for directing it...... and on the other hand getting ready for the opening night. We conclude that the art of directing creativity is linked to developing competencies of conscious presence, attention and vigilance, whereas the craft of directing creativity concerns communication, framing and choice....

  12. Improbable Creativity

    OpenAIRE

    Dorin, Alan; Korb, Kevin B

    2009-01-01

    We begin with a number of basic facts about creativity and a brief history of the idea. These provide criteria that any definition of the term should meet and help guide us to a new definition of creativity. This definition is independent of cultural appropriateness or the perceived value of creative objects, ideas which have encumbered previous investigations. We briefly defend our definition against some plausible objections and then explore the ways in which this new definition differs fro...

  13. Preservation of and Permanent Access to Electronic Information Resources

    National Research Council Canada - National Science Library

    Hodge, Gail

    2004-01-01

    The rapid growth in the creation and dissemination of electronic information has emphasized the digital environment's speed and ease of dissemination with little regard for its long-term preservation and access...

  14. Relationship between Creativity and Academic Achievement of ...

    African Journals Online (AJOL)

    FIRST LADY

    Creativity enables human beings to get the most out of life experiences and resources. Creativity produces actionable ideas, new concepts, new designs and new opportunities while innovation adds values to the new products. According to Akinboye (2003), without creativity, a person is not able to access the fullness of ...

  15. Controlling user access to electronic resources without password

    Energy Technology Data Exchange (ETDEWEB)

    Smith, Fred Hewitt

    2017-08-22

    Described herein are devices and techniques for remotely controlling user access to a restricted computer resource. The process includes obtaining an image from a communication device of a user. An individual and a landmark are identified within the image. Determinations are made that the individual is the user and that the landmark is a predetermined landmark. Access to a restricted computing resource is granted based on the determining that the individual is the user and that the landmark is the predetermined landmark. Other embodiments are disclosed.

  16. impact of the use of electronic resources on research output

    African Journals Online (AJOL)

    manda

    reported using free Internet resources including the search engines, while only a small proportion uses scholarly databases. For example, 22% of researchers reported using the. African Journals Online (AJOL) while 7% use Gale databases (see Table 2 for details). Additionally, the frequency of use also varied significantly ...

  17. Challenges associated with cataloguing of electronic resources in ...

    African Journals Online (AJOL)

    The aim of the paper is to identify challenges associated with the cataloguing of e resources in some selected university libraries in south –south Nigeria. The descriptive survey design involving the use of questionnaire as the research instrument was adopted. The population comprised of cataloguers in five selected ...

  18. America's looming creativity crisis.

    Science.gov (United States)

    Florida, Richard

    2004-10-01

    The strength of the American economy does not rest on its manufacturing prowess, its natural resources, or the size of its market. It turns on one factor--the country's openness to new ideas, which has allowed it to attract the brightest minds from around the world and harness their creative energies. But the United States is on the verge of losing that competitive edge. As the nation tightens its borders to students and scientists and subjects federal research funding to ideological and religious litmus tests, many other countries are stepping in to lure that creative capital away. Ireland, Canada, Australia, New Zealand, Denmark, and others are spending more on research and development and shoring up their universities in an effort to attract the world's best--including Americans. If even a few of these nations draw away just a small percentage of the creative workers from the U.S., the effect on its economy will be enormous. In this article, the author introduces a quantitative measure of the migration of creative capital called the Global Creative-Class Index. It shows that, far from leading the world, the United States doesn't even rank in the top ten in the percentage of its workforce engaged in creative occupations. What's more, the baby boomers will soon retire. And data showing large drops in foreign student applications to U.S. universities and in the number of visas issued to knowledge workers, along with concomitant increases in immigration in other countries, suggest that the erosion of talent from the United States will only intensify. To defend the U.S. economy, the business community must take the lead in ensuring that global talent can move efficiently across borders, that education and research are funded at radically higher levels, and that we tap into the creative potential of more and more workers. Because wherever creativity goes, economic growth is sure to follow.

  19. Leveraging creativity

    NARCIS (Netherlands)

    Friesike, Sascha; Gassmann, Oliver; Gassman, Oliver; Schweitzer, Fiona

    2014-01-01

    Creativity describes the ability to rethink existing solutions, to combine existing ones with solutions used in other fields, or to imagine a new way of doing things, and as such, creativity represents the basis of innovation. But in many companies the thinking prevails that not every employee is

  20. Whence Creativity?

    Science.gov (United States)

    Sternberg, Robert J.

    2017-01-01

    In this article, I explicate where my theoretical work on creativity has been and where it is going. I describe earlier three-facet and investment theories, as well as a propulsion model. I then describe my new triangular theory of creativity.

  1. Creativity Repositioned

    Science.gov (United States)

    Sheridan-Rabideau, Mark

    2010-01-01

    Creativity is the cultural capital of the twenty-first century. This article presents an argument for the arts to lead a new wave of education reform that repositions creativity as the centerpiece of an education that prepares a generation of change agents for doing good.

  2. Creative Systems

    DEFF Research Database (Denmark)

    Manelius, Anne-Mette; Beim, Anne

    2007-01-01

    Opsamling af diskussioner på konferencen og udstillingen Creative Systems i september/oktober 2007. Konferencen og Udstillingen Creative Systems sætter fokus på systemer som en positiv drivkraft i den kreative skabelsesproces. CINARK inviterede fire internationale kapaciteter, som indenfor hver...

  3. Managing Creativity

    DEFF Research Database (Denmark)

    Slavich, Barbara; Velikova, Silviya Svejenova

    2016-01-01

    This article aims at providing definitional clarity on creativity and a systematic understanding of its management in organizations. By drawing on the results of a content analysis of creativity definitions in 440 scholarly publications in the field of management between 1990 and 2014, this study...... clarifies how scholars in the management domain have defined the concept and identifies core categories shared by these definitions. It also brings together these conceptual categories into an integrative multilevel framework of relevance for managing creativity in organizations. The framework outlines...... a view of managing creativity, which involves managing interconnected processes as well as dualities, such as processes-outcomes, individuals-collectives, and permanent-temporary creativity units. Finally, it paves the way to new research frontiers for the domain....

  4. Availability of Electronic Resources for Service Provision in ...

    African Journals Online (AJOL)

    The study also revealed that majority of the University libraries have adequate basic infrastructure for effective electronic information services. ... acquired by the library are put into maximal use by the library clientele, thereby ensuring the achievement of the library's objective which is satisfying the users, information needs.

  5. Growing an Electronic Library: Resources, Utility, Marketing and Politics.

    Science.gov (United States)

    Dugdale, David; Dugdale, Christine

    2000-01-01

    Describes the development of the ResIDe Electronic Library at the University of the West of England, Bristol. Analyzes potential of the system to increase economy, efficiency and effectiveness in library services and relates it to how the needs of sponsors and students can be met. (Author/LRW)

  6. Creativity and Problem Solving

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2004-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes of special relevance for Operational Research workers. Central publications in the area Creativity-Operational Research are shortly reviewed. Some creative tools and the Creative Problem Solving...

  7. MODELING OF QUALITY MANAGEMENT SYSTEM FOR ELECTRONIC LEARNING RESOURCES: THE INTEGRATED AND DIFFERENTIATED APPROACHES

    Directory of Open Access Journals (Sweden)

    H. M. Kravtsov

    2012-03-01

    Full Text Available Abstract. Results on modeling of quality management system of electronic information resources on the basis of the analysis of its elements functioning with use of the integrated and differentiated approaches are presented. Application of such model is illustrated on an example of calculation and optimization of parameters of a quality management system at the organization of the co-ordinated work of services of monitoring, an estimation of quality and support of electronic learning resources.

  8. A Study on Developing Evaluation Criteria for Electronic Resources in Evaluation Indicators of Libraries

    Science.gov (United States)

    Noh, Younghee

    2010-01-01

    This study aimed to improve the current state of electronic resource evaluation in libraries. While the use of Web DB, e-book, e-journal, and other e-resources such as CD-ROM, DVD, and micro materials is increasing in libraries, their use is not comprehensively factored into the general evaluation of libraries and may diminish the reliability of…

  9. Managing Selection for Electronic Resources: Kent State University Develops a New System to Automate Selection

    Science.gov (United States)

    Downey, Kay

    2012-01-01

    Kent State University has developed a centralized system that manages the communication and work related to the review and selection of commercially available electronic resources. It is an automated system that tracks the review process, provides selectors with price and trial information, and compiles reviewers' feedback about the resource. It…

  10. Video Killed the Radio Star: Language Students' Use of Electronic Resources-Reading or Viewing?

    Science.gov (United States)

    Kiliçkaya, Ferit

    2016-01-01

    The current study aimed to investigate language students' use of print and electronic resources for their research papers required in research techniques class, focusing on which reading strategies they used while reading these resources. The participants of the study were 90 sophomore students enrolled in the research techniques class offered at…

  11. Creative leadership

    OpenAIRE

    Stadnik, Kalina

    2015-01-01

    Creativity is now an exposed trait. This is due to the high need for innovation, original and useful solutions that serve the development of the organization, their effective market entry and long-term survival. This publication is a collection of papers prepared under The First National Conference “CREATIVE VIBES. Kreatywnością napędzamy gospodarkę”, whose aim was to stir issues concerning the significance of creativity from the point of view of the development of innovative economy, as well...

  12. Where Do Electronic Books Fit in the College Research Arsenal of Resources?

    Science.gov (United States)

    Barbier, Patricia

    2007-01-01

    Student use of electronic books has become an accepted supplement to traditional resources. Student use and satisfaction was monitored through an online course discussion board. Increased use of electronic books indicate this service is an accepted supplement to the print book collection.

  13. Creativity Management Key Elements

    Directory of Open Access Journals (Sweden)

    Rosa María Fuchs Ángeles

    2015-09-01

    Full Text Available Organizations are constantly looking towards innovation. In order to reach it they must foment creativity. This paper analyzes a series of elements considered in the organizational creativity management and proposes a model with the indispensable factors that organizations should consider to reach it. These elements are: culture and organizational environment, strategy, structure, communication, relation with customers, human resources (recruiting, training, job design, compensation, promotion, and performance evaluation, long term orientation and the organizational life cycle. Having the analysis of those elements as a basis, the indispensable pillars on management creativity are identified. The proposed model is based on 5 pillars: the alignment between strategic, culture and organizational structure, called by the authors 'Holy Trinity'; intern publicity; customer’s voice; recognition and a look towards future. Finally, the case of an innovative Peruvian enterprise is presented from the model’s perspective and the study conclusions.

  14. Creative ICT

    CERN Document Server

    Smith, Antony

    2014-01-01

    Promoting pupils' creativity when they use ICT, this book also encourages learning across core as well as foundation subjects. It includes: flexible activities for pupils to refer to as they work through the activities; helpful examples of work so pupils know what to aim for; additional support sheets that can be used by the pupil of the teacher; departure points for integrated studies; extension activities that will encourage further creativity.

  15. Fostering Individual and Organizational Creativity in Design

    Directory of Open Access Journals (Sweden)

    Katharine E. Leigh

    2013-10-01

    Full Text Available Demand for creativity has moved from individual to organizational levels encompassing work environments in which organizations, competing for customers and clients, must demonstrate increased creativity and innovation as the pace of change escalates. Creativity, as a means to produce innovative outcomes, invites individuals and organizations to generate and embrace new ideas and ways of accomplishing work tasks. Facilitators of individual and organizational creativity, in non-design organizations, have revealed climate factors consistent in measuring workplace creativity; however, research findings have suggested differences between creative and non-creative environments regarding the importance of resources, time pressure, and autonomy relative to work tasks in studies of architectural and advertising work environments. This paper focuses on findings of two empirical studies used to identify key factors influencing creativity at the individual and organizational levels.

  16. The National Site Licensing of Electronic Resources: An Institutional Perspective

    Directory of Open Access Journals (Sweden)

    Xiaohua Zhu

    2011-06-01

    Full Text Available While academic libraries in most countries are struggling to negotiate with publishers and vendors individually or collaboratively via consortia, a few countries have experimented with a different model, national site licensing (NSL. Because NSL often involves government and large-scale collaboration, it has the potential to solve many problems in the complex licensing world. However, not many nations have adopted it. This study uses historical research approach and the comparative case study research method to explore the seemingly low level of adoption. The cases include the Canadian National Site Licensing Project (CNSLP, the United Kingdom’s National Electronic Site Licensing Initiative (NESLI, and the United States, which has not adopted NSL. The theoretical framework guiding the research design and data collection is W. Richard Scott’s institutional theory, which utilizes three supporting pillars—regulative, normative, and cultural-cognitive—to analyze institutional processes. In this study, the regulative pillar and the normative pillar of NSL adoption— an institutional construction and change—are examined. Data were collected from monographs, research articles, government documents, and relevant websites. Based on the analysis of these cases, a preliminary model is proposed for the adoption of NSL. The factors that support a country’s adoption of NSL include the need for new institutions, a centralized educational policy-making system and funding system, supportive political trends, and the tradition of cooperation. The factors that may prevent a country from adopting NSL include decentralized educational policy and funding, diversity and the large number of institutions, the concern for the “Big Deal,” and the concern for monopoly.

  17. Use of poisons information resources and satisfaction with electronic products by Victorian emergency department staff.

    Science.gov (United States)

    Luke, Stephen; Fountain, John S; Reith, David M; Braitberg, George; Cruickshank, Jaycen

    2014-10-01

    ED staff use a range of poisons information resources of varying type and quality. The present study aims to identify those resources utilised in the state of Victoria, Australia, and assess opinion of the most used electronic products. A previously validated self-administered survey was conducted in 15 EDs, with 10 questionnaires sent to each. The survey was then repeated following the provision of a 4-month period of access to Toxinz™, an Internet poisons information product novel to the region. The study was conducted from December 2010 to August 2011. There were 117 (78%) and 48 (32%) responses received from the first and second surveys, respectively, a 55% overall response rate. No statistically significant differences in professional group, numbers of poisoned patients seen or resource type accessed were identified between studies. The electronic resource most used in the first survey was Poisindex® (48.68%) and Toxinz™ (64.1%) in the second. There were statistically significant (P poisons information but would do so if a reputable product was available. The order of poisons information sources most utilised was: consultation with a colleague, in-house protocols and electronic resources. There was a significant difference in satisfaction with electronic poisons information resources and a movement away from existing sources when choice was provided. Interest in increased use of mobile solutions was identified. © 2014 Australasian College for Emergency Medicine and Australasian Society for Emergency Medicine.

  18. Computational creativity

    Directory of Open Access Journals (Sweden)

    López de Mántaras Badia, Ramon

    2013-12-01

    Full Text Available New technologies, and in particular artificial intelligence, are drastically changing the nature of creative processes. Computers are playing very significant roles in creative activities such as music, architecture, fine arts, and science. Indeed, the computer is already a canvas, a brush, a musical instrument, and so on. However, we believe that we must aim at more ambitious relations between computers and creativity. Rather than just seeing the computer as a tool to help human creators, we could see it as a creative entity in its own right. This view has triggered a new subfield of Artificial Intelligence called Computational Creativity. This article addresses the question of the possibility of achieving computational creativity through some examples of computer programs capable of replicating some aspects of creative behavior in the fields of music and science.Las nuevas tecnologías y en particular la Inteligencia Artificial están cambiando de forma importante la naturaleza del proceso creativo. Los ordenadores están jugando un papel muy significativo en actividades artísticas tales como la música, la arquitectura, las bellas artes y la ciencia. Efectivamente, el ordenador ya es el lienzo, el pincel, el instrumento musical, etc. Sin embargo creemos que debemos aspirar a relaciones más ambiciosas entre los ordenadores y la creatividad. En lugar de verlos solamente como herramientas de ayuda a la creación, los ordenadores podrían ser considerados agentes creativos. Este punto de vista ha dado lugar a un nuevo subcampo de la Inteligencia Artificial denominado Creatividad Computacional. En este artículo abordamos la cuestión de la posibilidad de alcanzar dicha creatividad computacional mediante algunos ejemplos de programas de ordenador capaces de replicar algunos aspectos relacionados con el comportamiento creativo en los ámbitos de la música y la ciencia.

  19. From OER to Open Education: Perceptions of Student Teachers after Creating Digital Stories with Creative Common Resources

    Directory of Open Access Journals (Sweden)

    Gemma Tur

    2016-06-01

    Full Text Available The current study explores the perceptions of three groups of student teachers in Spain after having used open licensed resources to construct their storytelling artifacts as OER. The theoretical framework briefly reviews the concept of Open Education and OER and the affordance and drawbacks previously observed in research. Data is obtained through a survey that enables the observation of students’ tendency to adapt OER, Open Educational Practices and the Open Movement. The results reveal a general positive impact on student perceptions, although nuances and challenges are observed. The part containing the discussion and conclusions suggests some implications of this current step of research for future implementation in Teacher Education and related research.

  20. Creativity and innovation: thought and action.

    Science.gov (United States)

    Pesut, Daniel J

    2013-01-01

    The purpose of this article is to discuss the significance of creativity and innovation in contemporary health care contexts, and to provide nurses and other health care professionals with models, resources, and ways of thinking about creativity that informs the development of an innovation-action and creative thinking mind-set. As the complexity of health care and nursing escalates, health care providers are challenged to think more creatively and develop innovations that advance the knowledge, learning, and service contributions of their discipline to the health care enterprise. Nursing requires creative thought and innovative action in service of the greater good.

  1. Digital Creativity

    DEFF Research Database (Denmark)

    Petersson Brooks, Eva; Brooks, Anthony Lewis

    2014-01-01

    This paper reports on a study exploring the outcomes from children’s play with technology in early childhood learning practices. The paper addresses questions related to how digital technology can foster creativity in early childhood learning environments. It consists of an analysis of children......’s interaction with the KidSmart furniture focusing on digital creativity potentials and play values suggested by the technology. The study applied a qualitative approach and included125 children (aged three to five), 10 pedagogues, and two librarians. The results suggests that educators should sensitively...... consider intervening when children are interacting with technology, and rather put emphasize into the integration of the technology into the environment and to the curriculum in order to shape playful structures for children’s digital creativity....

  2. Translational Creativity

    DEFF Research Database (Denmark)

    Nielsen, Sandro

    2010-01-01

    is given to genre conventions in source texts and the ways in which they can best be translated. I propose that translators of statutes with an informative function in expert-to-expert communication may be allowed limited translational creativity when translating specific types of genre convention....... This creativity is a result of translators adopting either a source-language or a target-language oriented strategy and is limited by the pragmatic principle of co-operation. Examples of translation options are provided illustrating the different results in target texts. The use of a target-language oriented......A long-established approach to legal translation focuses on terminological equivalence making translators strictly follow the words of source texts. Recent research suggests that there is room for some creativity allowing translators to deviate from the source texts. However, little attention...

  3. Improving access to information – defining core electronic resources for research and wellbeing

    Directory of Open Access Journals (Sweden)

    Kristiina Hormia-Poutanen

    2007-11-01

    Full Text Available Research and innovation are listed as the key success factors for the future development of Finnish prosperity and the Finnish economy. The Finnish libraries have developed a scenario to support this vision. University, polytechnic and research institute libraries as well as public libraries have defined the core electronic resources necessary to improve access to information in Finland. The primary aim of this work has been to provide information and justification for central funding for electronic resources to support the national goals. The secondary aim is to help with the reallocation of existing central funds to better support access to information.

  4. Analytical Study of Usage of Electronic Information Resources at Pharmacopoeial Libraries in India

    Directory of Open Access Journals (Sweden)

    Sunil Tyagi

    2014-02-01

    Full Text Available The objective of this study is to know the rate and purpose of the use of e-resource by the scientists at pharmacopoeial libraries in India. Among other things, this study examined the preferences of the scientists toward printed books and journals, electronic information resources, and pattern of using e-resources. Non-probability sampling specially accidental and purposive technique was applied in the collection of primary data through administration of user questionnaire. The sample respondents chosen for the study consists of principle scientific officer, senior scientific officer, scientific officer, and scientific assistant of different division of the laboratories, namely, research and development, pharmaceutical chemistry, pharmacovigilance, pharmacology, pharmacogonosy, and microbiology. The findings of the study reveal the personal experiences and perceptions they have had on practice and research activity using e-resource. The major findings indicate that of the total anticipated participants, 78% indicated that they perceived the ability to use computer for electronic information resources. The data analysis shows that all the scientists belonging to the pharmacopoeial libraries used electronic information resources to address issues relating to drug indexes and compendia, monographs, drugs obtained through online databases, e-journals, and the Internet sources—especially polices by regulatory agencies, contacts, drug promotional literature, and standards.

  5. Creative Commons

    DEFF Research Database (Denmark)

    Jensen, Lone

    2006-01-01

    En Creative Commons licens giver en forfatter mulighed for at udbyde sit værk i en alternativ licensløsning, som befinder sig på forskellige trin på en skala mellem yderpunkterne "All rights reserved" og "No rights reserved". Derved opnås licensen "Some rights reserved"......En Creative Commons licens giver en forfatter mulighed for at udbyde sit værk i en alternativ licensløsning, som befinder sig på forskellige trin på en skala mellem yderpunkterne "All rights reserved" og "No rights reserved". Derved opnås licensen "Some rights reserved"...

  6. Eavesdropping on Electronic Guidebooks: Observing Learning Resources in Shared Listening Environments

    OpenAIRE

    Woodruff, Allison; Aoki, Paul M.; Grinter, Rebecca E.; Hurst, Amy; Szymanski, Margaret H.; Thornton, James D.

    2002-01-01

    We describe an electronic guidebook, Sotto Voce, that enables visitors to share audio information by eavesdropping on each other's guidebook activity. We have conducted three studies of visitors using electronic guidebooks in a historic house: one study with open air audio played through speakers and two studies with eavesdropped audio. An analysis of visitor interaction in these studies suggests that eavesdropped audio provides more social and interactive learning resources than open air aud...

  7. Elektronik Bilgi Kaynaklarının Seçimi / Selection of Electronic Information Resources

    Directory of Open Access Journals (Sweden)

    Pınar Al

    2003-04-01

    Full Text Available For many years, library users have used only from the printed media in order to get the information that they have needed. Today with the widespread use of the Web and the addition of electronic information resources to library collections, the use of information in the electronic environment as well as in printed media is started to be used. In time, such types of information resources as, electronic journals, electronic books, electronic encyclopedias, electronic dictionaries and electronic theses have been added to library collections. In this study, selection criteria that can be used for electronic information resources are discussed and suggestions are provided for libraries that try to select electronic information resources for their collections.

  8. Foster Creative Engineers by PBL

    DEFF Research Database (Denmark)

    Zhou, Chunfang; Nielsen, Jens Frederik Dalsgaard; Kolmos, Anette

    2011-01-01

    In recent years, Problem and Project Based Learning (PBL) has been employed by a growing number of educational institutions to foster creative engineers. This paper aims to explore how PBL can develop creativity in engineering education. Accordingly, a qualitative case study was carried out...... with a student satellite project (AAUSAT3) in the department of electronic systems at Aalborg University in Denmark. Multiple methods including interviews and observation were employed. The analysis of the empirical data leads to the findings and discussions that PBL can foster creative engineers by providing...

  9. IBSE and Creativity Development

    Science.gov (United States)

    Trnova, Eva

    2014-01-01

    Creativity plays a very important role in education. Most of educational systems support creativity as relevant competence for the 21st century. According to the findings of experts, teachers' creativity is important for the development of students' creativity. We introduce a theoretical base of creativity and styles of creativity. Based on our…

  10. Creativity Awards: Great Expectations?

    Science.gov (United States)

    Kilgour, Mark; Sasser, Sheila; Koslow, Scott

    2013-01-01

    Given the creativity inherent in advertising, one useful measure of creativity may be the advertising creativity award. Although creativity awards have been used by academics, agencies, and clients as indicators of exemplary creative work, there is surprisingly little research as to what creative elements they actually represent. Senior agency…

  11. Creative Space

    Science.gov (United States)

    Bianchi, Lynne

    2005-01-01

    Creative Partnerships in Education UK (CAPE), funded by the National Endowment for Science, Technology and the Arts (NESTA), worked with the Centre for Science Education at Sheffield Hallam University and The Centre for the Understanding of the Built Environment (CUBE) to devise and manage this project in 10 primary and secondary schools in Leeds…

  12. Framing Creativity

    DEFF Research Database (Denmark)

    Heilesen, Simon; Helms, Niels Henrik

    2011-01-01

    This article outlines a way of understanding and modelling how it is possible to design for creative processes. The processes in question involve user-driven didactic design in a Danish project for developing e-learning designs to be used at small and medium sized enterprises (the ELYK-project). ......This article outlines a way of understanding and modelling how it is possible to design for creative processes. The processes in question involve user-driven didactic design in a Danish project for developing e-learning designs to be used at small and medium sized enterprises (the ELYK......-project). After briefly discussing the concepts of creativity and innovation, the article outlines three levels of analysis. On a meta-level, a new model of quadruple helix innovation is introduced, providing a framework for interrelations between enterprise, government, knowledge institutions, and users...... (learners). On a meso-level, a four-field model is introduced. It is an operational model for user involvement in creativity and innovation processes, depicting and demarcating the changing roles of users and developers at different stages of the design process. On a micro-level, the design practise...

  13. Creative Punishment.

    Science.gov (United States)

    Sweeney, John

    1988-01-01

    Punishment given in a caring, supportive environment can assist children to learn some tasks more quickly, when used in conjunction with programmed positive reinforcement. The manner in which a punishment is implemented impacts its effectiveness. Two experiments are presented in which teachers used creative punishment to produce classroom behavior…

  14. Wise Creativity and Creative Wisdom

    DEFF Research Database (Denmark)

    Knoop, Hans Henrik

    2008-01-01

    This important new volume from Anna Craft, Howard Gardner and Guy Claxton focuses on the need to educate students for "wise creativity" - the ability to expand their perspectives and exercise their talents responsibly within their school communicaty and in the real world.......This important new volume from Anna Craft, Howard Gardner and Guy Claxton focuses on the need to educate students for "wise creativity" - the ability to expand their perspectives and exercise their talents responsibly within their school communicaty and in the real world....

  15. The Acquisition and Management of Electronic Resources: Can Use Justify Cost?

    Science.gov (United States)

    Koehn, Shona L.; Hawamdeh, Suliman

    2010-01-01

    As library collections increasingly become digital, libraries are faced with many challenges regarding the acquisition and management of electronic resources. Some of these challenges include copyright and fair use, the first-sale doctrine, licensing versus ownership, digital preservation, long-term archiving, and, most important, the issue of…

  16. Awareness and use of electronic resources at a university campus in ...

    African Journals Online (AJOL)

    This study looks into the use of electronic resources by the faculty members of College of Technology Education, Kumasi of the University of Education, Winneba, Ghana. Sixty-two copies of a questionnaire were sent to the entire faculty and 31 were returned which gave a response rate of 50%. The responses showed very ...

  17. REVIEW OF MOODLE PLUGINS FOR DESIGNING MULTIMEDIA ELECTRONIC EDUCATIONAL RESOURCES FROM LANGUAGE DISCIPLINES

    Directory of Open Access Journals (Sweden)

    Anton M. Avramchuk

    2015-09-01

    Full Text Available Today the problem of designing multimedia electronic educational resources from language disciplines in Moodle is very important. This system has a lot of different, powerful resources, plugins to facilitate the learning of students with language disciplines. This article presents an overview and comparative analysis of the five Moodle plugins for designing multimedia electronic educational resources from language disciplines. There have been considered their key features and functionality in order to choose the best for studying language disciplines in the Moodle. Plugins are compared by a group of experts according to the criteria: efficiency, functionality and easy use. For a comparative analysis of the plugins it is used the analytic hierarchy process.

  18. Effects of the Use of Electronic Human Resource Management (EHRM Within Human Resource Management (HRM Functions at Universities

    Directory of Open Access Journals (Sweden)

    Chux Gervase Iwu

    2016-09-01

    Full Text Available This study set out to examine the effect of e-hrm systems in assisting human resource practitioners to execute their duties and responsibilities. In comparison to developed economies of the world, information technology adoption in sub-Saharan Africa has not been without certain glitches. Some of the factors that are responsible for these include poor need identification, sustainable funding, and insufficient skills. Besides these factors, there is also the issue of change management and users sticking to what they already know. Although, the above factors seem negative, there is strong evidence that information systems such as electronic human resource management present benefits to an organization. To achieve this, a dual research approach was utilized. Literature assisted immensely in both the development of the conceptual framework upon which the study hinged as well as in the development of the questionnaire items. The study also made use of an interview checklist to guide the participants. The findings reveal a mix of responses that indicate that while there are gains in adopting e-hrm systems, it is wiser to consider supporting resources as well as articulate the needs of the university better before any investment is made.

  19. Applied Creativity: The Creative Marketing Breakthrough Model

    Science.gov (United States)

    Titus, Philip A.

    2007-01-01

    Despite the increasing importance of personal creativity in today's business environment, few conceptual creativity frameworks have been presented in the marketing education literature. The purpose of this article is to advance the integration of creativity instruction into marketing classrooms by presenting an applied creative marketing…

  20. USE OF ELECTRONIC EDUCATIONAL RESOURCES WHEN TRAINING IN WORK WITH SPREADSHEETS

    Directory of Open Access Journals (Sweden)

    Х А Гербеков

    2017-12-01

    Full Text Available Today the tools for maintaining training courses based on opportunities of information and communication technologies are developed. Practically in all directions of preparation and on all subject matters electronic textbook and self-instruction manuals are created. Nevertheless the industry of computer educational and methodical materials actively develops and gets more and more areas of development and introduction. In this regard more and more urgent is a problem of development of the electronic educational resources adequate to modern educational requirements. Creation and the organization of training courses with use of electronic educational resources in particular on the basis of Internet technologies remains a difficult methodical task.In article the questions connected with development of electronic educational resources for use when studying the substantial line “Information technologies” of a school course of informatics in particular for studying of spreadsheets are considered. Also the analysis of maintenance of a school course and the unified state examination from the point of view of representation of task in him corresponding to the substantial line of studying “Information technologies” on mastering technology of information processing in spreadsheets and the methods of visualization given by means of charts and schedules is carried out.

  1. Directions of use of electronic resources at training to computer science of students of a teacher training college

    OpenAIRE

    Светлана Анатольева Баженова

    2009-01-01

    Article is devoted questions of use of electronic resources at training to computer science in a teacher training college, principles of pedagogical expediency of use of electronic resources at training are specified computer science and positive aspects of such use for different forms of work of the student and the teacher are allocated.

  2. Availability, Level of Use and Constraints to Use of Electronic Resources by Law Lecturers in Public Universities in Nigeria

    Science.gov (United States)

    Amusa, Oyintola Isiaka; Atinmo, Morayo

    2016-01-01

    (Purpose) This study surveyed the level of availability, use and constraints to use of electronic resources among law lecturers in Nigeria. (Methodology) Five hundred and fifty-two law lecturers were surveyed and four hundred and forty-two responded. (Results) Data analysis revealed that the level of availability of electronic resources for the…

  3. THE STATE OF CREATIVE ECONOMICS IN CHUVASHIA

    Directory of Open Access Journals (Sweden)

    Marina Sergeevna Ukolova

    2013-11-01

    Full Text Available The main condition of developing of «economics of science» is now represented by creative industries, that synthesize creative and business activities. Advertisement, architecture, design, fashion, software development, cinema and videogame industry and many others are considered as creative industries. They characterized by innovations, humanitarian orientation and digital distribution channels. In Eastern countries the role of creative economics as social, cultural, geological and economic factor is understood well, but in Russia we only find the beginning of study this question. This work is not exception.The purpose of this article is to represent the common state of creative economics in Chuvash Republic.Methodology of this paper – elements of specific cart analyzing method (BOP Consulting, based on statistic data about activity of creative branches in Chuvash Republic in 2009 – 2011 years.Results: Creative industries plays important role in regional economics structure: make region more investement attractive, create new workplaces, contribute to upgrade living standards, forming cultural diversity and positive image of republic. By the way it cannot be said about wide development of creative industries in Chuvashia: their percentage is too small; out-turn and salary is low, their product is not demanded by the community. The reasons lie in specific for each branch and common reasons. As common reasons we can point: from consumers – community does not have free resources for buying creative product, conservativity, low level of education; from creative leaders and companies – low professional qualification, bad mobility, orientation on a secondary creative activity; from creative space – creative institutional infrastructure is not developed enough.Practical implications: results can be used by academic community in studies of creative economics in other regions; applied in developing cultural politics and economic planning in

  4. A systematic review of portable electronic technology for health education in resource-limited settings.

    Science.gov (United States)

    McHenry, Megan S; Fischer, Lydia J; Chun, Yeona; Vreeman, Rachel C

    2017-08-01

    The objective of this study is to conduct a systematic review of the literature of how portable electronic technologies with offline functionality are perceived and used to provide health education in resource-limited settings. Three reviewers evaluated articles and performed a bibliography search to identify studies describing health education delivered by portable electronic device with offline functionality in low- or middle-income countries. Data extracted included: study population; study design and type of analysis; type of technology used; method of use; setting of technology use; impact on caregivers, patients, or overall health outcomes; and reported limitations. Searches yielded 5514 unique titles. Out of 75 critically reviewed full-text articles, 10 met inclusion criteria. Study locations included Botswana, Peru, Kenya, Thailand, Nigeria, India, Ghana, and Tanzania. Topics addressed included: development of healthcare worker training modules, clinical decision support tools, patient education tools, perceptions and usability of portable electronic technology, and comparisons of technologies and/or mobile applications. Studies primarily looked at the assessment of developed educational modules on trainee health knowledge, perceptions and usability of technology, and comparisons of technologies. Overall, studies reported positive results for portable electronic device-based health education, frequently reporting increased provider/patient knowledge, improved patient outcomes in both quality of care and management, increased provider comfort level with technology, and an environment characterized by increased levels of technology-based, informal learning situations. Negative assessments included high investment costs, lack of technical support, and fear of device theft. While the research is limited, portable electronic educational resources present promising avenues to increase access to effective health education in resource-limited settings, contingent

  5. CREATIVE TEACHING

    Directory of Open Access Journals (Sweden)

    Abd. Ghofur

    2017-08-01

    Full Text Available The objective of this writing is asking English teachers to make a creative teaching, to endeavor increasing their quality in teaching learning process. In these cas the classroom teacher can choose the methods and materials according to the needs of the learners, the preferences teacher, and the constrainst of the school or educational setting and the methods is considered in terms of its links to more general linguistics, psychological, or educational traditions. Finally it will enable teachers to become better informed about the nature, strengths, and weaknesses of methods and approaches so they can better arrive at their own judgement and decisions.

  6. How Can Creative Workplaces Meet Creative Employees?

    Directory of Open Access Journals (Sweden)

    Anita Kolnhofer Derecskei

    2017-12-01

    Full Text Available The aim of this study is to identify the individual and contextual factors that facilitate or hinder employees’ creativity. However, in this paper the literature is also referring to critical factors that impact employees’ creativity. According to the creativity’s state of the art, we focused on factors based on creativity’s 4P, choosing Person (characteristics of creative persons and Place (environmental factors that influence creativity. Considerable research efforts have been invested to explore the possible connections between these two domains by investigating the Hungarian labour market. We found that the probability that a creative person works in a creative workplace is twice greater than that of the case of a non-creative person. This study presents the requisites of a creative workplace so that employees’ creativity can be developed and a kind of work environment which facilitates organizational creativity can be created. First, we have collected and presented the best practices of recruitment-tools which help managers to hire the most creative applicants. With these two components, i.e. finding creative workers and securing them a creative friendly environment, the business success is guaranteed.

  7. Creativity In Conscience Society

    OpenAIRE

    Ion Gh. Rosca; Dumitru Todoroi

    2011-01-01

    Creativity is a result of brain activity which differentiates individuals and could ensure an important competitive advantage for persons, for companies, and for Society in general. Very innovative branches – like software industry, computer industry, car industry – consider creativity as the key of business success. Natural Intelligence Creativity can develop basic creative activities, but Artificial Intelligence Creativity, and, especially, Conscience Intelligence Creativity should be devel...

  8. Model of e-learning with electronic educational resources of new generation

    Directory of Open Access Journals (Sweden)

    A. V. Loban

    2017-01-01

    Full Text Available Purpose of the article: improving of scientific and methodical base of the theory of the е-learning of variability. Methods used: conceptual and logical modeling of the е-learning of variability process with electronic educational resource of new generation and system analysis of the interconnection of the studied subject area, methods, didactics approaches and information and communication technologies means. Results: the formalization complex model of the е-learning of variability with electronic educational resource of new generation is developed, conditionally decomposed into three basic components: the formalization model of the course in the form of the thesaurusclassifier (“Author of e-resource”, the model of learning as management (“Coordination. Consultation. Control”, the learning model with the thesaurus-classifier (“Student”. Model “Author of e-resource” allows the student to achieve completeness, high degree of didactic elaboration and structuring of the studied material in triples of variants: modules of education information, practical task and control tasks; the result of the student’s (author’s of e-resource activity is the thesaurus-classifier. Model of learning as management is based on the principle of personal orientation of learning in computer environment and determines the logic of interaction between the lecturer and the student when determining the triple of variants individually for each student; organization of a dialogue between the lecturer and the student for consulting purposes; personal control of the student’s success (report generation and iterative search for the concept of the class assignment in the thesaurus-classifier before acquiring the required level of training. Model “Student” makes it possible to concretize the learning tasks in relation to the personality of the student and to the training level achieved; the assumption of the lecturer about the level of training of a

  9. Unleashing Creativity in Your Schools

    Science.gov (United States)

    Davis, Stephen H.

    2006-01-01

    Given the unrelenting pressures of school management, how can principals and superintendents devote the time or resources to do much of anything that deviates from addressing the basic needs of schools? What are the levers that school leaders can use to infuse creativity and innovation into the cultural fabric of their organizations? In this…

  10. Creative potential, creative achievement, and personal growth.

    Science.gov (United States)

    Helson, R; Pals, J L

    2000-02-01

    We tested the idea that young people who have creative potential (are complex and unconventional) increase in intrapsychic awareness as they mature but often have difficulty with psychosocial growth, especially the development of a cohesive identity; and that for some women commitment to creative work solves the problem of psychosocial integration and leads to creative achievement. In a longitudinal sample of 109 women, these ideas were supported: Creative potential and creative achievement were both associated with intrapsychic growth but only creative achievement was associated with psychosocial growth. Regression analyses showed that the development of a cohesive identity from early to middle adulthood added to and interacted with creative potential in the prediction of creative achievement.

  11. Review of material recovery from used electric and electronic equipment-alternative options for resource conservation.

    Science.gov (United States)

    Friege, Henning

    2012-09-01

    For waste from electric and electronic equipment, the WEEE Directive stipulates the separate collection of electric and electronic waste. As to new electric and electronic devices, the Restriction of Hazardous Substances (RoHS) Directive bans the use of certain chemicals dangerous for man and environment. From the implementation of the WEEE directive, many unsolved problems have been documented: poor collection success, emission of dangerous substances during collection and recycling, irretrievable loss of valuable metals among others. As to RoHS, data from the literature show a satisfying success. The problems identified in the process can be reduced to some basic dilemmas at the borders between waste management, product policy and chemical safety. The objectives of the WEEE Directive and the specific targets for use and recycling of appliances are not consistent. There is no focus on scarce resources. Extended producer responsibility is not sufficient to guarantee sustainable waste management. Waste management reaches its limits due to problems of implementation but also due to physical laws. A holistic approach is necessary looking at all branch points and sinks in the stream of used products and waste from electric and electronic equipment. This may be done with respect to the general rules for sustainable management of material streams covering the three dimensions of sustainable policy. The relationships between the players in the field of electric and electronic devices have to be taken into account. Most of the problems identified in the implementation process will not be solved by the current amendment of the WEEE Directive.

  12. Creative spaces: the role of the underground and the prospect of lock-in in the creative industries

    OpenAIRE

    Granger, Rachel C.; Hamilton, Christine

    2010-01-01

    Motivated by thinking that culture can be promoted as a driver of economic development, there has been widespread policy consensus about the importance of developing culture and the creative economy as wider attempts to promote growth in cities and regions. While the impact of creative industries differs from area to area as do the conditions and resources for this, several towns and cities have been quick to recognise and exhort the benefits of creative sectors and creative workers and to in...

  13. [Use of internet and electronic resources among Spanish intensivist physicians. First national survey].

    Science.gov (United States)

    Gómez-Tello, V; Latour-Pérez, J; Añón Elizalde, J M; Palencia-Herrejón, E; Díaz-Alersi, R; De Lucas-García, N

    2006-01-01

    Estimate knowledge and use habits of different electronic resources in a sample of Spanish intensivists: Internet, E-mail, distribution lists, and use of portable electronic devices. Self-applied questionnaire. A 50-question questionnaire was distributed among Spanish intensivists through the hospital marketing delegates of a pharmaceutical company and of electronic forums. A total of 682 questionnaires were analyzed (participation: 74%). Ninety six percent of those surveyed used Internet individually: 67% admitted training gap. Internet was the second source of clinical consultations most used (61%), slightly behind consultation to colleagues (65%). The pages consulted most were bibliographic databases (65%) and electronic professional journals (63%), with limited use of Evidence Based Medicine pages (19%). Ninety percent of those surveyed used e-mail regularly in the practice of their profession, although 25% admitted that were not aware of its possibilities. The use of E-mail decreased significantly with increase in age. A total of 62% of the intensivists used distribution lists. Of the rest, 42% were not aware of its existence and 32% admitted they had insufficient training to handle them. Twenty percent of those surveyed had portable electronic devices and 64% considered it useful, basically due to its rapid consultation at bedside. Female gender was a negative predictive factor of its use (OR 0.35; 95% CI 0.2-0.63; p=0.0002). A large majority of the Spanish intensivists use Internet and E-mail. E-mail lists and use of portable devices are still underused resources. There are important gaps in training and infrequent use of essential pages. There are specific groups that require directed educational policies.

  14. Comparing Electronic Human Resource Management Systems Efficiency In Production Organization amp Service Organizations

    Directory of Open Access Journals (Sweden)

    Ali Hadian

    2015-08-01

    Full Text Available Today the organizations used information technology in performing human resource department affairs and this is called as electronic human resource management EHRM. In fact as the competitive complexity increases the need for implementing EHRM in production and service businesses increases too. This paper is written in order to specify the importance of implementing EHRM in production and service organizations and also to evaluate efficiency rate and the importance degree in these two ones. In this paper first the topics literature and the most important aspects of implementing these systems will be reviewed and after categorizing these views the hierarchal model will be proposed by applying AHP method. The result of analyzing this model by EXPERT CHOICE software shows that implementing EHRM in both kinds of organizations has the same importance however there is a large difference between them in implementing aspects.

  15. The Synthesis of the Hierarchical Structure of Information Resources for Management of Electronic Commerce Entities

    Directory of Open Access Journals (Sweden)

    Krutova Anzhelika S.

    2017-06-01

    Full Text Available The aim of the article is to develop the theoretical bases for the classification and coding of economic information and the scientific justification of the content of information resources of an electronic commerce enterprise. The essence of information resources for management of electronic business entities is investigated. It is proved that the organization of accounting in e-commerce systems is advisable to be built on the basis of two circuits: accounting for financial flows and accounting associated with transformation of business factors in products and services as a result of production activities. There presented a sequence of accounting organization that allows to combine the both circuits in a single information system, which provides a possibility for the integrated replenishment and distributed simultaneous use of the e-commerce system by all groups of users. It is proved that the guarantee of efficient activity of the information management system of electronic commerce entities is a proper systematization of the aggregate of information resources on economic facts and operations of an enterprise in accordance with the management tasks by building the hierarchy of accounting nomenclatures. It is suggested to understand nomenclature as an objective, primary information aggregate concerning a certain fact of the economic activity of an enterprise, which is characterized by minimum requisites, is entered into the database of the information system and is to be reflected in the accounting system. It is proposed to build a database of e-commerce systems as a part of directories (constants, personnel, goods / products, suppliers, buyers and the hierarchy of accounting nomenclatures. The package of documents regulating the organization of accounting at an enterprise should include: the provision on the accounting services, the order on the accounting policy, the job descriptions, the schedules of information exchange, the report card and

  16. Creativity: Some Definitions: The Creative Personality; The Creative Process; The Creative Classroom.

    Science.gov (United States)

    Wallace, Belle

    1986-01-01

    The four dimensions of the creative personality--thinking, sensing, intuition, and feeling--are described, as are the creative process (including preparation, incubation, illumination, and verification) and ways in which teachers can assess and promote creativity. Creative classroom environments and teaching methods are detailed. (CB)

  17. Teaching for Creativity

    Science.gov (United States)

    Meyer, Allison Antink

    2012-01-01

    Science teachers are often content to leave creativity to the arts and humanities classes. Fostering creativity in science, if attempted at all, is a challenge often relegated to the gifted classroom. But not just the privileged few have the capacity to be creative. Simply restructuring existing lessons can help promote creativity in all science…

  18. Creativity and other Fundamentalisms

    NARCIS (Netherlands)

    Gielen, Pascal

    2013-01-01

    The magic word these days is 'creativity'. And not just for artists: managers and policymakers alike demand creativity. Even family therapists and mediators urge us to find more creative solutions. Nowadays, creativity is all about positive morality. We expect nothing but good from it. But what

  19. Lay Theories of Creativity

    NARCIS (Netherlands)

    Ritter, Simone; Rietzschel, Eric; Zedelius, Claire; Müller, Barbara; Schooler, Jonathan

    2017-01-01

    Creativity is of great appeal and importance to people, and they strive to understand creativity by developing lay theories. Such lay theories about creativity concern, for example, the characteristics of creative persons, such as the ‘mad genius’ idea, or environmental factors that contribute to

  20. Creativity for designers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2006-01-01

    This paper presents an introduction to modern and interdisciplinary concepts related to creativity and creative processes. The selected topics are of special relevance to professionals of any kind in connection with their work as designers. Some useful creative tools and approaches are also...... outlined. Finally, practical recommendations to enhance and apply creative work in design are elaborated....

  1. Creativity for a Purpose

    Science.gov (United States)

    Ward, Hellen

    2011-01-01

    Creativity in primary science is even more important now than when it was first raised with the publication of the report "All our futures: creativity, culture and education." Creativity needs to involve both the teacher and the children. Exciting, creative and practical opportunities provided by the teacher will increase children's motivation and…

  2. Computers and Creativity

    OpenAIRE

    2012-01-01

    This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood thro...

  3. Designing Creative Learning Environments

    Directory of Open Access Journals (Sweden)

    Thomas Cochrane

    2015-05-01

    Full Text Available Designing creative learning environments involves not only facilitating student creativity, but also modeling creative pedagogical practice. In this paper we explore the implementation of a framework for designing creative learning environments using mobile social media as a catalyst for redefining both lecturer pedagogical practice, as well as redesigning the curriculum around student generated m-portfolios.

  4. Transitions of Creatives?

    DEFF Research Database (Denmark)

    Fjællegaard, Cecilie Bryld

    The degree of transferability of skills and knowledge from an creative occupation in the creative industries to the wider economy is a great point of discussion within research in the arts and cultural and creative industries. By applying human capital theory on the labor market for creatives...

  5. Lay theories of creativity

    NARCIS (Netherlands)

    Ritter, S.M.; Rietzschel, E.F.

    2017-01-01

    Creativity is of great appeal and importance to people, and they strive to understand creativity by developing lay theories. Such lay theories about creativity concern, for example, the characteristics of creative persons, such as the 'mad genius' idea, or environmental factors that contribute to

  6. THE MODEL OF LINGUISTIC TEACHERS’ COMPETENCY DEVELOPMENT ON DESIGNING MULTIMEDIA ELECTRONIC EDUCATIONAL RESOURCES IN THE MOODLE SYSTEM

    Directory of Open Access Journals (Sweden)

    Anton M. Avramchuk

    2017-10-01

    Full Text Available The article is devoted to the problem of developing the competency of teachers of language disciplines on designing multimedia electronic educational resources in the Moodle system. The concept of "the competence of teachers of language disciplines on designing multimedia electronic educational resources in the Moodle system" is justified and defined. Identified and characterized the components by which the levels of the competency development of teachers of language disciplines on designing multimedia electronic educational resources in the Moodle system should be assessed. Developed a model for the development of the competency of teachers of language disciplines on designing multimedia electronic educational resources in the Moodle system, which is based on the main scientific approaches, used in adult education, and consists of five blocks: target, informative, technological, diagnostic and effective.

  7. The creative person as maverick.

    Science.gov (United States)

    Giovacchini, P L

    1991-01-01

    person or persons who have had a considerable emotional investment in the child. As the developing psyche incorporates and introjects these gratifying and security-establishing experiences, they become amalgamated into the self-representation. In the face of adversity, they provide confidence and reassurance and allow the creator to soothe him- or herself when upset by inner tension. Consequently, creative scientists do not depend so much on the outer world as they do on inner resources. One scientist told me that he could not understand how anyone could ever be bored. Even if he were denied access to his work, he could always find something interesting to do or explore.(ABSTRACT TRUNCATED AT 400 WORDS)

  8. Open-Source Electronic Health Record Systems for Low-Resource Settings: Systematic Review.

    Science.gov (United States)

    Syzdykova, Assel; Malta, André; Zolfo, Maria; Diro, Ermias; Oliveira, José Luis

    2017-11-13

    Despite the great impact of information and communication technologies on clinical practice and on the quality of health services, this trend has been almost exclusive to developed countries, whereas countries with poor resources suffer from many economic and social issues that have hindered the real benefits of electronic health (eHealth) tools. As a component of eHealth systems, electronic health records (EHRs) play a fundamental role in patient management and effective medical care services. Thus, the adoption of EHRs in regions with a lack of infrastructure, untrained staff, and ill-equipped health care providers is an important task. However, the main barrier to adopting EHR software in low- and middle-income countries is the cost of its purchase and maintenance, which highlights the open-source approach as a good solution for these underserved areas. The aim of this study was to conduct a systematic review of open-source EHR systems based on the requirements and limitations of low-resource settings. First, we reviewed existing literature on the comparison of available open-source solutions. In close collaboration with the University of Gondar Hospital, Ethiopia, we identified common limitations in poor resource environments and also the main requirements that EHRs should support. Then, we extensively evaluated the current open-source EHR solutions, discussing their strengths and weaknesses, and their appropriateness to fulfill a predefined set of features relevant for low-resource settings. The evaluation methodology allowed assessment of several key aspects of available solutions that are as follows: (1) integrated applications, (2) configurable reports, (3) custom reports, (4) custom forms, (5) interoperability, (6) coding systems, (7) authentication methods, (8) patient portal, (9) access control model, (10) cryptographic features, (11) flexible data model, (12) offline support, (13) native client, (14) Web client,(15) other clients, (16) code

  9. A preliminary categorization of end-of-life electrical and electronic equipment as secondary metal resources

    International Nuclear Information System (INIS)

    Oguchi, Masahiro; Murakami, Shinsuke; Sakanakura, Hirofumi; Kida, Akiko; Kameya, Takashi

    2011-01-01

    Highlights: → End-of-life electrical and electronic equipment (EEE) as secondary metal resources. → The content and the total amount of metals in specific equipment are both important. → We categorized 21 EEE types from contents and total amounts of various metals. → Important equipment types as secondary resources were listed for each metal kind. → Collectability and possible collection systems of various EEE types were discussed. - Abstract: End-of-life electrical and electronic equipment (EEE) has recently received attention as a secondary source of metals. This study examined characteristics of end-of-life EEE as secondary metal resources to consider efficient collection and metal recovery systems according to the specific metals and types of EEE. We constructed an analogy between natural resource development and metal recovery from end-of-life EEE and found that metal content and total annual amount of metal contained in each type of end-of-life EEE should be considered in secondary resource development, as well as the collectability of the end-of-life products. We then categorized 21 EEE types into five groups and discussed their potential as secondary metal resources. Refrigerators, washing machines, air conditioners, and CRT TVs were evaluated as the most important sources of common metals, and personal computers, mobile phones, and video games were evaluated as the most important sources of precious metals. Several types of small digital equipment were also identified as important sources of precious metals; however, mid-size information and communication technology (ICT) equipment (e.g., printers and fax machines) and audio/video equipment were shown to be more important as a source of a variety of less common metals. The physical collectability of each type of EEE was roughly characterized by unit size and number of end-of-life products generated annually. Current collection systems in Japan were examined and potentially appropriate collection

  10. Determining the level of awareness of the physicians in using the variety of electronic information resources and the effecting factors.

    Science.gov (United States)

    Papi, Ahmad; Ghazavi, Roghayeh; Moradi, Salimeh

    2015-01-01

    Understanding of the medical society's from the types of information resources for quick and easy access to information is an imperative task in medical researches and management of the treatment. The present study was aimed to determine the level of awareness of the physicians in using various electronic information resources and the factors affecting it. This study was a descriptive survey. The data collection tool was a researcher-made questionnaire. The study population included all the physicians and specialty physicians of the teaching hospitals affiliated to Isfahan University of Medical Sciences and numbered 350. The sample size based on Morgan's formula was set at 180. The content validity of the tool was confirmed by the library and information professionals and the reliability was 95%. Descriptive statistics were used including the SPSS software version 19. On reviewing the need of the physicians to obtain the information on several occasions, the need for information in conducting the researches was reported by the maximum number of physicians (91.9%) and the usage of information resources, especially the electronic resources, formed 65.4% as the highest rate with regard to meeting the information needs of the physicians. Among the electronic information databases, the maximum awareness was related to Medline with 86.5%. Among the various electronic information resources, the highest awareness (43.3%) was related to the E-journals. The highest usage (36%) was also from the same source. The studied physicians considered the most effective deterrent in the use of electronic information resources as being too busy and lack of time. Despite the importance of electronic information resources for the physician's community, there was no comprehensive knowledge of these resources. This can lead to less usage of these resources. Therefore, careful planning is necessary in the hospital libraries in order to introduce the facilities and full capabilities of the

  11. Creativity for Operational Researchers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2005-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes specially related to problem solving. Central publications of Creativity- OR are brie y reviewed. Creative tools and approaches suitable to support OR work are also presented. Finally, the paper...... outlines the author's experiences using creative tools and approaches to: Facilitation of problem solving processes, strategy development in organisations, and design of optimisation systems for large scale and complex logistic systems....

  12. Creativity for Operational Researchers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2004-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes specially related to problem solving. Central publications of Creativity-OR are briefly reviewed. Creative tools and approaches suitable to support OR work are also presented. Finally, the paper...... outlines the author's experiences using creative tools and approaches to: Facilitation of problem solving processes, strategy development in organisations, and design of optimisation systems for large scale and complex logistic systems....

  13. Creativity for Problem Solvers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2009-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes specially related to problem solving. Central publications related to the theme are briefly reviewed. Creative tools and approaches suitable to support problem solving are also presented. Finally......, the paper outlines the author’s experiences using creative tools and approaches to: Facilitation of problem solving processes, strategy development in organisations, design of optimisation systems for large scale and complex logistic systems, and creative design of software optimisation for complex non...

  14. Imaging the Creative Unconscious

    DEFF Research Database (Denmark)

    Friis-Olivarius, Morten; Hulme, Oliver J.; Skov, Martin

    2017-01-01

    performance (state-creativity), and that in more creative individuals (trait-creativity) this response was more strongly expressed in entorhinal cortex. Additionally, the mean response to the onset of objects in parahippocampal gyrus was predictive of trait differences in creativity. This work suggests that......, creative individuals are endowed with occipital and medial temporal reflexes that generate a greater fluency in associative representations, making them more accessible for ideation even when no ideation is explicitly called for....

  15. Resource conservation approached with an appropriate collection and upgrade-remanufacturing for used electronic products.

    Science.gov (United States)

    Zlamparet, Gabriel I; Tan, Quanyin; Stevels, A B; Li, Jinhui

    2018-03-01

    This comparative research represents an example for a better conservation of resources by reducing the amount of waste (kg) and providing it more value under the umbrella of remanufacturing. The three discussed cases will expose three issues already addressed separately in the literature. The generation of waste electrical and electronic equipment (WEEE) interacts with the environmental depletion. In this article, we gave the examples of addressed issues under the concept of remanufacturing. Online collection opportunity eliminating classical collection, a business to business (B2B) implementation for remanufactured servers and medical devices. The material reuse (recycling), component sustainability, reuse (part harvesting), product reuse (after repair/remanufacturing) indicates the recovery potential using remanufacturing tool for a better conservation of resources adding more value to the products. Our findings can provide an overview of new system organization for the general collection, market potential and the technological advantages using remanufacturing instead of recycling of WEEE or used electrical and electronic equipment. Copyright © 2017. Published by Elsevier Ltd.

  16. Use of Electronic Resources by M.Sc. Chemistry Students at Arts Science and Commerce College Chopda Dist-Jalgaon

    OpenAIRE

    Dr.Paithankar Rajeev; R., Mr.Kamble V.R.

    2017-01-01

    The libraries and information services has been changed due to the development of information and communication technology. Electronics resources role is very important as information repositories are use of information for various purposes like academic, research, teaching and learning process. E-resources gives solutions of the traditional libraries as like all data storage in digital format, users can access library without boundaries through internet so e-resources popularity is very cont...

  17. Making the Right Connections: Perceptions of Human Resource/Personnel Directors Concerning Electronic Job-Search Methods.

    Science.gov (United States)

    Hubbard, Joan C.; North, Alexa B.; Arjomand, H. Lari

    1997-01-01

    Examines methods used to search for entry-level managerial positions and assesses how human resource and personnel directors in Georgia perceive these methods. Findings indicate that few of the directors use electronic technology to fill such positions, but they view positively those applicants who use electronic job searching methods. (RJM)

  18. Transitions of Creatives?

    DEFF Research Database (Denmark)

    Fjællegaard, Cecilie Bryld

    specific human capital and hourly wage. By making use of a matched employer-employee dataset from the Denmark from 1994 to 2007, wage equation are estimated. The results suggest that a transition from a creative occupation to a non-creative occupation results in an increase in the hourly wage......The degree of transferability of skills and knowledge from an creative occupation in the creative industries to the wider economy is a great point of discussion within research in the arts and cultural and creative industries. By applying human capital theory on the labor market for creatives......, this paper investigates the relationship between creative occupation and industry human capital and hourly wage after transitioning to a non-creative occupation and/ or industry. Further, it is investigated how the distance of the transition mediates the relationship between creative occupation and industry...

  19. Creative cognition as a window on creativity.

    Science.gov (United States)

    Ward, Thomas B

    2007-05-01

    The creative cognition approach views creativity as the generation of novel and appropriate products through the application of basic cognitive processes to existing knowledge structures. It relies on converging evidence from anecdotal accounts of creativity and tightly controlled laboratory studies designed to examine the processes that are assumed to operate in those anecdotes. Specific examples of creative cognition studies are described in detail with a particular focus on research concerned with accessing conceptual information at varying levels of abstraction and combining previously separate concepts. Important aspects of the design of these studies are delineated, including the main creative tasks, properties of the materials used, characteristics of responses observed, including their originality and practicality, participant and rater attributes, and the relations among these and other study aspects. Other issues addressed are generality across materials, populations, and situations, as well as causal versus correlational connections among processes, structures and creative outcomes.

  20. From Millennium ERM to Proquest 360 Resource Manager: Implementing a new Electronic Resources Management System ERMS in an International Graduate Research University in Saudi Arabia

    KAUST Repository

    Ramli, Rindra M.

    2017-05-17

    An overview of the Recommendation Study and the subsequent Implementation of a new Electronic Resources Management system ERMS in an international graduate research university in the Kingdom of Saudi Arabia. It covers the timeline, deliverables and challenges as well as lessons learnt by the Project Team.

  1. Creativity in Organizational Environment

    Directory of Open Access Journals (Sweden)

    Szobiová Eva

    2015-12-01

    Full Text Available The contribution is focused on the conditions which allow the application of creativity in the context of an organization. The aim of the article is to reveal the work environment factors influencing the creativity of the employees. Another aim is to demonstrate how management style of an organization can affect the creativity of employees in order to successfully exploit their creative potential. The contribution also presents the manner how a manager can influence creativity of one’s own employees. Moreover, the article deals with the process of innovation and transmission of creative ideas and solutions into practice.

  2. Coherence, Complexity and Creativity

    Science.gov (United States)

    Arecchi, Fortunato Tito

    We review the ideas and experiments that established the onset of laser coherence beyond a suitable threshold. That threshold is the first of a chain of bifurcations in a non linear dynamics, leading eventually to deterministic chaos in lasers. In particular, the so called HC behavior has striking analogies with the electrical activity of neurons. Based on these considerations, we develop a dynamical model of neuron synchronization leading to coherent global perceptions. Synchronization implies a transitory control of neuron chaos. Depending on the time duration of this control, a cognitive agent has different amounts of awareness. Combining this with a stream of external inputs, one can point at an optimal use of internal resources, that is called cognitive creativity. While coherence is associated with long range correlations, complexity arises whenever an array of coupled dynamical systems displays multiple paths of coherence. What is the relation among the three concepts in the title? While coherence is associated with long range correlations, complexity arises whenever an array of coupled dynamical systems displays multiple paths of coherence. Creativity corresponds to a free selection of a coherence path within a complex nest. As sketched above, it seems dynamically related to chaos control.

  3. [Creativity and bipolar disorder].

    Science.gov (United States)

    Maçkalı, Zeynep; Gülöksüz, Sinan; Oral, Timuçin

    2014-01-01

    The relationship between creativity and bipolar disorder has been an intriguing topic since ancient times. Early studies focused on describing characteristics of creative people. From the last quarter of the twentieth century, researchers began to focus on the relationship between mood disorders and creativity. Initially, the studies were based on biographical texts and the obtained results indicated a relationship between these two concepts. The limitations of the retrospective studies led the researchers to develop systematic investigations into this area. The systematic studies that have focused on artistic creativity have examined both the prevalence of mood disorders and the creative process. In addition, a group of researchers addressed the relationship in terms of affective temperaments. Through the end of the 90's, the scope of creativity was widened and the notion of everyday creativity was proposed. The emergence of this notion led researchers to investigate the associations of the creative process in ordinary (non-artist) individuals. In this review, the descriptions of creativity and creative process are mentioned. Also, the creative process is addressed with regards to bipolar disorder. Then, the relationship between creativity and bipolar disorder are evaluated in terms of aforementioned studies (biographical, systematic, psychobiographical, affective temperaments). In addition, a new model, the "Shared Vulnerability Model" which was developed to explain the relationship between creativity and psychopathology is introduced. Finally, the methodological limitations and the suggestions for resolving these limitations are included.

  4. Electronic tracking of human resource skills and knowledge, just in time training, manageable due diligence

    Energy Technology Data Exchange (ETDEWEB)

    Kolodziej, M.A. [Quick Test International Inc., (Canada). Canadian Technology Human Resource Board; Baker, O. [KeySpan Energy Canada, Calgary, AB (Canada)

    2001-06-01

    KeySpan Energy Canada is in the process of obtaining recognition of various occupational profiles including pipeline operators, inspectors, and field and plant operators from various certifying organizations. The process of allowing individuals to obtain certification is recognized by Canadian Technology Human Resources Board as a step towards national standards for technologists and technicians. Proven competency is a must for workers in todays oil industry in response to increasingly stringent government safety regulations, environmental concerns and high public scrutiny. Quick Test international Inc. has developed a management tool in collaboration with end users at KeySpan Energy Canada. It is an electronic, Internet based competency tool for tracking personal competencies and maintaining continued competency. Response to the tool has been favourable. 2 refs., 4 figs.

  5. DEVELOPMENT AND USAGE OF THE ELECTRONIC VIDEO RESOURCES FOR EDUCATIONAL PURPOSES

    Directory of Open Access Journals (Sweden)

    Yaroslav M. Hlynsky

    2017-04-01

    Full Text Available This article discusses the theoretical foundation, the creation and implementation of the electronic educational video resources (EEVR in the example of the development and the usage of the collection of video tutorials in event-driven programming theme, which is studied in the framework of the subject "Informatics" by students of many specialties. It offers some development of the existing conceptual and categorical apparatus concerning EEVR development. It is alleged that the video tutorials allow you to automate the process of learning, redistribute instructional time for the benefit of students' independent work, to provide classroom release time for the teaching of the theoretical issues of the course that is aimed at improving the fundamental nature of training. Practical recommendations for the development of the effective EEVR, which may be useful for the authors of e-learning courses for students of different forms of training are proposed.

  6. Availability, Use and Constraints to Use of Electronic Information Resources by Postgraduates Students at the University of Ibadan

    Directory of Open Access Journals (Sweden)

    Dare Samuel Adeleke

    2017-12-01

    Full Text Available Availability, awareness and use of electronic resources provide access to authoritative, reliable, accurate and timely access to information. The use of electronic information resources (EIRs can enable innovation in teaching and increase timeliness in research of postgraduate students which will eventual result into encouragement of the expected research-led enquiry in this digital age. The study adopted a descriptive survey design. Samples of 300 of postgraduate students within seven out 13 Faculties were randomly selected. Data were collected using questionnaire designed to elicit response from respondents and data were analyzed using descriptive statistics methods percentages, mean, and standard deviation. Results indicated that internet was ranked most available and used in the university. Low level of usage of electronic resources, in particular, full texts data bases is linked to a number of constraints: Interrupted power supply was ranked highest among other factors as speed and capacity of computers, retrieval of records with high recall and low precision, retrieving records relevant to information need, lack of knowledge of search techniques to retrieve information effectively, non possession of requisite IT skills and problems accessing the internet. The study recommended that usage of electronic resources be made compulsory, intensifying awareness campaigns concerning the availability, training on use of electronic resources and the problem of power outage be addressed.

  7. Genetic-algorithm-based optimization of a fuzzy logic resource manager for electronic attack

    Science.gov (United States)

    Smith, James F., III; Rhyne, Robert D., II

    2000-04-01

    A fuzzy logic based expert system has been developed that automatically allocates electronic attack (EA) resources in real-time over many dissimilar platforms. The platforms can be very general, e.g., ships, planes, robots, land based facilities, etc. Potential foes the platforms deal with can also be general. This paper describes data mining activities related to development of the resource manager with a focus on genetic algorithm based optimization. A genetic algorithm requires the construction of a fitness function, a function that must be maximized to give optimal or near optimal results. The fitness functions are in general non- differentiable at many points and highly non-linear, neither property providing difficulty for a genetic algorithm. The fitness functions are constructed using insights from geometry, physics, engineering, and military doctrine. Examples are given as to how fitness functions are constructed including how the fitness function is averaged over a database of military scenarios. The use of a database of scenarios prevents the algorithm from having too narrow a range of behaviors, i.e., it creates a more robust solution.

  8. DEVELOP CREATIVE EMPLOYEES

    DEFF Research Database (Denmark)

    Hertel, Frederik

    2016-01-01

    PREVIOUS STUDIES (e.g. Hertel, 2015) HAS SHOWN THAT SOME CLEANING INDUSTRIES ARE ACTUALLY REQUIRING CREATIVE EMPLOYEES. HUMAN BEINGS ARE (c.f. Richards, 2010) BY DEFINITION CREATIVE BUT NOT ALL EMPLOYEES ARE USED TO OR ACTUALLY ALLOWED TO APPLY CREATIVITY IN EVERYDAY ORGANIZATIONAL LIFE. THIS MEANS...... THAT SOME MANAGERS MUST BE ABLE TO HELP EMPLOYEES DEVELOP OR APPLY CREATIVITY. IN THIS CONFERENCE PAPER WE WILL ANALYSE A CASE STUDY IN ORDER TO PRODUCE A THEORETICAL FRAMEWORK FOR IDENTIFYING WHEN AND HOW EMPLOYEES BECOME CREATIVE AT WORK. AN ESSENTIAL ASPECT OF THIS CONFERENCE PAPER WILL BE ANALYZING...... THE CREATIVITY PRODUCED BY EMPLOEES. ANALYZING THE CREATIVITY PRODUCED WILL HELP US DEVELOP A THEORETICAL FRAMEWORK FOR UNDERSTANDING HOW CREATIVE THE EMPLOYEES ACTUALLY BECOMES....

  9. Creativity in language teaching

    Directory of Open Access Journals (Sweden)

    Jack C Richards

    2014-10-01

    Full Text Available One quality among the many that characterize effective teachers is the ability to bring a creative disposition to teaching. In second language teaching, creativity has also been linked to levels of attainment in language learning. Many of the language tasks favored by contemporary language teaching methods are believed to release creativity in learners – particularly those involving studentcentred, interaction-based, and open-ended elements. Drawing on teacher narratives and conversations with teachers, the notion of creativity in language teaching is explored from three different perspectives: 1. the qualities creative teachers possess. 2. how teachers apply creativity in their teaching. 3. how creativity can be supported in the school. Examples illustrate how creative teachers’ conceptualize their approaches to teaching.

  10. Factors Influencing Students' Use of Electronic Resources and their Opinions About this Use: The Case of Students at An-Najah National University

    Directory of Open Access Journals (Sweden)

    Wajeeh M. Daher

    2010-12-01

    Full Text Available Electronic resources are becoming an integral part of the modern life and of the educational scene, especially the high education scene. In this research we wanted to verify what influences first degree university students' use of electronic resources and their opinions regarding this use. Collecting data from 202 students and analyzing it using SPSS, we found that more than one half of the participants had high level of electronic media use and more than one third had moderate level of electronic media use. These levels of use indicate the students' awareness of the role and benefits of electronic media use. Regarding the factors that influence the students' se of electronic resources we found that the student's use of electronic resources had significant strong positive relationships with the provision of electronic resources by the academic institution. It had significant moderate positive relationships with the resources characteristics and the course requirement, and had significant weak relationships with the instructor's support and the student's characteristics. We explained these relationships as resulting from the influence of the surrounding community. Regarding the students' opinions about the use of electronic resources, we found that the student's opinion of electronic resources has significant strong positive relationships with student's use of electronic resources, level of this use, the academic institution available facilities, student's characteristics and resources characteristics. It does not have significant relationships with the instructor's support or the course requirement. We explained these relationships depending on activity theory and its integration with ecological psychology.

  11. The electronic encapsulation of knowledge in hydraulics, hydrology and water resources

    Science.gov (United States)

    Abbott, Michael B.

    The rapidly developing practice of encapsulating knowledge in electronic media is shown to lead necessarily to the restructuring of the knowledge itself. The consequences of this for hydraulics, hydrology and more general water-resources management are investigated in particular relation to current process-simulation, real-time control and advice-serving systems. The generic properties of the electronic knowledge encapsulator are described, and attention is drawn to the manner in which knowledge 'goes into hiding' through encapsulation. This property is traced in the simple situations of pure mathesis and in the more complex situations of taxinomia using one example each from hydraulics and hydrology. The consequences for systems architectures are explained, pointing to the need for multi-agent architectures for ecological modelling and for more general hydroinformatics systems also. The relevance of these developments is indicated by reference to ongoing projects in which they are currently being realised. In conclusion, some more general epistemological aspects are considered within the same context. As this contribution is so much concerned with the processes of signification and communication, it has been partly shaped by the theory of semiotics, as popularised by Eco ( A Theory of Semiotics, Indiana University, Bloomington, 1977).

  12. Organizing Creativity : Creativity and Innovation under Constraints

    NARCIS (Netherlands)

    Caniëls, Marjolein C.J.; Rietzschel, Eric F.

    2015-01-01

    The best way of organizing creativity within organizations remains somewhat enigmatic to scholars, particularly when it comes to the role of constraints. On the one hand, creative organizations are often associated with freedom, autonomy, weak rules and few boundaries. On the other hand, several

  13. Resources

    Science.gov (United States)

    English in Australia, 1973

    1973-01-01

    Contains seven short resources''--units, lessons, and activities on the power of observation, man and his earth, snakes, group discussion, colloquial and slang, the continuous story, and retelling a story. (DD)

  14. Corporate creativity and innovation

    OpenAIRE

    Ericsson, Camilla; Dahlby, Tove

    2009-01-01

    This essay discusses organizational culture and focus on corporate creativity and innovation. The aim is to see which organizational factors that foster creativity and innovation in organizations. The essay will provide answer on how organizational culture can encourage creativity and innovation and how organizations can promote the rise of a creative work environment. The research design of this essay is a qualitative case study with interviews at Gotland Energi AB (GEAB). The interviews pro...

  15. The Creative Dancer

    Science.gov (United States)

    Farrer, Rachel

    2014-01-01

    This article explores the creative role of contemporary dancers within the choreographic process, and introduces the question of why their creative contribution is often overlooked? It highlights how different modes of creativity can be understood, and what impacts different choreographic processes have on the way dancers understand their creative…

  16. How to Kill Creativity.

    Science.gov (United States)

    Amabile, Teresa M.

    1998-01-01

    Creativity is undermined unintentionally every day in work environments that were established to maximize business imperatives such as coordination, productivity, and control. Organizations must make a concerted effort to get rid of creativity killers and be truly innovative so that creativity not only survives but thrives. (Author/JOW)

  17. The Creativity Crusade

    Science.gov (United States)

    Shade, Rick; Shade, Patti Garrett

    2015-01-01

    Creativity has and always will be at the heart of American culture. It is evidenced in our daily lives thanks to the contributions of society's most revered icons. For decades, creativity has languished in the educational system. Creativity is not the norm in schools, and seems to only survive in classrooms or enrichment programs when highly…

  18. Intelligence and Creativity

    Science.gov (United States)

    Ferrando, M.; Prieto, M. D.; Ferrandiz, C.; Sanchez, C.

    2005-01-01

    Introduction: Numerous authors have investigated the relationship which exists between creativity and intelligence, and diverse results were found. Thus, Guilford (1950) includes creativity within the intelligence construct, Sternberg (1988) alludes to creativity as encompassing the intelligence construct; Gardner (1995) indicates a close…

  19. Creativity, Giftedness and Education

    Science.gov (United States)

    Besançon, Maud

    2013-01-01

    In this article, conceptions of creativity in giftedness and their implications for education are reviewed. First, the definition of giftedness is examined taking into consideration the difference between intellectual giftedness and creative giftedness and the difference between potential and talent. Second, the nature of creativity based on the…

  20. Nurturing Creativity in Education

    Science.gov (United States)

    Collard, Paul; Looney, Janet

    2014-01-01

    Across continents, creativity is a priority for education and is central to the discourse on 21st century learning. In this article, we explore how a greater focus on "everyday creativity" in schools changes the dynamics of teaching and learning. We look briefly at the main concepts in the literature on creativity in education. We then…

  1. Creativity in Crisis.

    Science.gov (United States)

    Kimbell, Richard

    2000-01-01

    Analysis of the British Office of Standards in Education reports suggests that management and documentation are valued and rewarded over creativity in teaching. As in other policymaking bodies, preconditions to support creativity in schools are lacking, resulting in a mismatch between rhetoric about developing creative talents and the reality…

  2. Freedom, structure, and creativity

    NARCIS (Netherlands)

    Rietzschel, Eric; Reiter-Palmon, Roni; Kaufman, James

    2018-01-01

    Creativity is commonly thought to depend on freedom and a lack of constraints. While this is true to a large extent, it neglects the creative potential of structure and constraints. In this chapter, I will address the relation between freedom, structure, and creativity. I will explain that freedom,

  3. Incorporating the Creative Subject

    DEFF Research Database (Denmark)

    Endrissat, Nada; Kärreman, Dan; Noppeney, Claus

    2017-01-01

    draw on a case study of a North American grocery chain that is known for employing art-school graduates and other creative talents in creative (store artist) and non-creative shop-floor positions. The study shows that the brand is partly built outside–in through association with employees who embody...

  4. Creativity in Language Teaching

    Science.gov (United States)

    Richards, Jack C.

    2013-01-01

    One quality among the many that characterize effective teachers is the ability to bring a creative disposition to teaching. In second language teaching, creativity has also been linked to levels of attainment in language learning. Many of the language tasks favored by contemporary language teaching methods are believed to release creativity in…

  5. Creativity in Communications.

    Science.gov (United States)

    Adams, Robert A., Ed.

    A collection of 20 essays on creative problem solving in advertising and sales promotion considers the relationship between client and agency and the degree of creativity that is necessary or desirable for each side to bring to their collaboration. The different essays are fully illustrated and specifically focus on such areas as creativity in…

  6. THE FACTOR-CRITERIA MODEL OF ASSESSMENT OF ELECTRONIC EDUCATIONAL GAME RESOURCES IN MATHEMATICS FOR PRIMARY SCHOOL STUDENTS

    Directory of Open Access Journals (Sweden)

    Oksana M. Melnyk

    2016-05-01

    Full Text Available This article proves the need for a comprehensive assessment of electronic educational game resources in mathematics for the primary school students; gives the definition of “the factor-criteria model of the electronic educational game resources (EEGR”. It also describes the created model, which consists of requirements for the content, methodological and program parts of the electronic resources for primary school; identifies the factors and the criteria to each of them. It was proposed to assess the ratios within the group of factors and each group of criteria according to the arithmetic progression. The presented model can be a convenient tool both for primary school teachers and EEGR developers. It can also be a basis for a unified state comprehensive system of assessment of the EEGR.

  7. SAGES: a suite of freely-available software tools for electronic disease surveillance in resource-limited settings.

    Directory of Open Access Journals (Sweden)

    Sheri L Lewis

    Full Text Available Public health surveillance is undergoing a revolution driven by advances in the field of information technology. Many countries have experienced vast improvements in the collection, ingestion, analysis, visualization, and dissemination of public health data. Resource-limited countries have lagged behind due to challenges in information technology infrastructure, public health resources, and the costs of proprietary software. The Suite for Automated Global Electronic bioSurveillance (SAGES is a collection of modular, flexible, freely-available software tools for electronic disease surveillance in resource-limited settings. One or more SAGES tools may be used in concert with existing surveillance applications or the SAGES tools may be used en masse for an end-to-end biosurveillance capability. This flexibility allows for the development of an inexpensive, customized, and sustainable disease surveillance system. The ability to rapidly assess anomalous disease activity may lead to more efficient use of limited resources and better compliance with World Health Organization International Health Regulations.

  8. Fluid movement and creativity.

    Science.gov (United States)

    Slepian, Michael L; Ambady, Nalini

    2012-11-01

    Cognitive scientists describe creativity as fluid thought. Drawing from findings on gesture and embodied cognition, we hypothesized that the physical experience of fluidity, relative to nonfluidity, would lead to more fluid, creative thought. Across 3 experiments, fluid arm movement led to enhanced creativity in 3 domains: creative generation, cognitive flexibility, and remote associations. Alternative mechanisms such as enhanced mood and motivation were also examined. These results suggest that creativity can be influenced by certain types of physical movement. (PsycINFO Database Record (c) 2012 APA, all rights reserved).

  9. Creativity: an organizational schema.

    Science.gov (United States)

    Caselli, Richard J

    2009-09-01

    To describe an organizational schema of human creativity. Previous research has concluded that creativity involves something novel and useful, but whether creativity is common or rare, domain-specific or domain-general, quantitative or qualitative, or personal or social remains unresolved. Extant research from neurobiology, psychology, cognitive science, and neuroeconomics was used to generate a novel synthesis that explains human creative behavior. Creativity is the attempt to bridge the gap between what is and what should be. It emerges from the interplay of 5 commonly shared factors: motivation, perception, action, temperament, and social interaction. The reward value of what exists compared with an imagined possibility generates the motivational voltage that drives the creative effort. Action to attain the goal requires a dexterously executed plan, and dexterity levels are influenced by both practice effects and biologic biases. Temperament sustains the creative effort during periods of nonreward in anticipation of goal completion. Societal esthetics measure the success of creative efforts. Personal skill sets derived from nature and nurture vary between individuals and determine one's own creative phenotype. Despite great qualitative and quantitative differences between individuals, the neurobiologic principles of creative behavior are the same from the least to the most creative among us.

  10. Epilepsy treatment and creativity.

    Science.gov (United States)

    Zubkov, Sarah; Friedman, Daniel

    2016-04-01

    Creativity can be defined as the ability to understand, develop, and express, in a systematic fashion, novel orderly relationships. It is sometimes difficult to separate cognitive skills requisite for the creative process from the drive that generates unique new ideas and associations. Epilepsy itself may affect the creative process. The treatment of epilepsy and its comorbidities, by altering or disrupting the same neural networks through antiseizure drugs (ASDs), treatment of epilepsy comorbidities, ablative surgery, or neurostimulation may also affect creativity. In this review, we discuss the potential mechanisms by which treatment can influence the creative process and review the literature on the consequences of therapy on different aspects of creativity in people with epilepsy. This article is part of a Special Issue entitled "Epilepsy, Art, and Creativity". Copyright © 2016 Elsevier Inc. All rights reserved.

  11. Creativity and Innovation

    DEFF Research Database (Denmark)

    Brem, Alexander; Puente-Diaz, Rogelio; Agogue, Marine

    2016-01-01

    Creativity is a vibrant field of scientific research with important applied implications for the management of innovation. In this article, we argue that the proliferation of creativity research has led to positive and less positive outcomes and discuss five relevant research themes. We first...... introduce our readers to the different proposed dimensions of a creative object. Next, we explain recent developments on the level of the creativity magnitude issue. Based on that, we review how researchers currently operationalize creativity. After discussing how creativity is conceptualized...... and operationalized, we outline how it might be enhanced. Finally, we present an overview of the wide variety of methodological approaches currently used in creativity research. We close by calling for more interdisciplinary research and offering other suggestions for future directions....

  12. Four PPPPerspectives on Computational Creativity

    OpenAIRE

    Jordanous, Anna

    2015-01-01

    From what perspective should creativity of a system be considered? Are we interested in the creativity of the system’s out- put? The creativity of the system itself? Or of its creative processes? Creativity as measured by internal features or by external feedback? Traditionally within computational creativity the focus had been on the creativity of the system’s Products or of its Processes, though this focus has widened recently regarding the role of the audience or the field surrounding the ...

  13. Utilization of Electronic Information Resources by Undergraduate Students of University of Ibadan: A Case Study of Social Sciences and Education

    Science.gov (United States)

    Owolabi, Sola; Idowu, Oluwafemi A.; Okocha, Foluke; Ogundare, Atinuke Omotayo

    2016-01-01

    The study evaluated utilization of electronic information resources by undergraduates in the Faculties of Education and the Social Sciences in University of Ibadan. The study adopted a descriptive survey design with a study population of 1872 undergraduates in the Faculties of Education and the Social Sciences in University of Ibadan, from which a…

  14. Impact of Electronic Resources and Usage in Academic Libraries in Ghana: Evidence from Koforidua Polytechnic & All Nations University College, Ghana

    Science.gov (United States)

    Akussah, Maxwell; Asante, Edward; Adu-Sarkodee, Rosemary

    2015-01-01

    The study investigates the relationship between impact of electronic resources and its usage in academic libraries in Ghana: evidence from Koforidua Polytechnic & All Nations University College, Ghana. The study was a quantitative approach using questionnaire to gather data and information. A valid response rate of 58.5% was assumed. SPSS…

  15. Systematic review of electronic surveillance of infectious diseases with emphasis on antimicrobial resistance surveillance in resource-limited settings.

    Science.gov (United States)

    Rattanaumpawan, Pinyo; Boonyasiri, Adhiratha; Vong, Sirenda; Thamlikitkul, Visanu

    2018-02-01

    Electronic surveillance of infectious diseases involves rapidly collecting, collating, and analyzing vast amounts of data from interrelated multiple databases. Although many developed countries have invested in electronic surveillance for infectious diseases, the system still presents a challenge for resource-limited health care settings. We conducted a systematic review by performing a comprehensive literature search on MEDLINE (January 2000-December 2015) to identify studies relevant to electronic surveillance of infectious diseases. Study characteristics and results were extracted and systematically reviewed by 3 infectious disease physicians. A total of 110 studies were included. Most surveillance systems were developed and implemented in high-income countries; less than one-quarter were conducted in low-or middle-income countries. Information technologies can be used to facilitate the process of obtaining laboratory, clinical, and pharmacologic data for the surveillance of infectious diseases, including antimicrobial resistance (AMR) infections. These novel systems require greater resources; however, we found that using electronic surveillance systems could result in shorter times to detect targeted infectious diseases and improvement of data collection. This study highlights a lack of resources in areas where an effective, rapid surveillance system is most needed. The availability of information technology for the electronic surveillance of infectious diseases, including AMR infections, will facilitate the prevention and containment of such emerging infectious diseases. Copyright © 2018 Association for Professionals in Infection Control and Epidemiology, Inc. Published by Elsevier Inc. All rights reserved.

  16. A systematic review of creative thinking/creativity in nursing education.

    Science.gov (United States)

    Chan, Zenobia C Y

    2013-11-01

    This systematic review aimed to identify the types of nursing course structure that promotes students' creative thinking and creativity. Systematic review. Five electronic databases: The British Nursing Index, CINAHL, PsycINFO, Scopus and Ovid Medline. The databases were systematically searched to identify studies that discussed the concept of creative thinking in nursing education or reported a strategy that improved students' creative thinking. Qualitative studies or studies that included qualitative data were included. After reading the full content of the included studies, key themes and concepts were extracted and synthesized. Eight studies were identified. Four main themes relating to the course structure in teaching creativity were developed: diversity learning, freedom to learn, learning with confidence and learning through group work. To promote creative thinking in nursing students, educators themselves need to be creative in designing courses that allow students to learn actively and convert thoughts into actions. Educators should balance course freedom and guidance to allow students to develop constructive and useful ideas. Confidence and group work may play significant roles in helping students to express themselves and think creatively. Copyright © 2012 Elsevier Ltd. All rights reserved.

  17. Some Environmental and Attitudinal Characteristics as Predictors of Mathematical Creativity

    Science.gov (United States)

    Kanhai, Abhishek; Singh, Bhoodev

    2017-01-01

    There are many things which can be made more useful and interesting through the application of creativity. Self-concept in mathematics and some school environmental factors such as resource adequacy, teachers' support to the students, teachers' classroom control, creative stimulation by the teachers, etc. were selected in the study. The sample of…

  18. An Empirical Study of the Construct Validity of Social Creativity

    Science.gov (United States)

    Mouchiroud, Christophe; Bernoussi, Aurore

    2008-01-01

    Creativity can be broadly defined as a combination of interacting individual and environmental resources leading to the production of valuable solutions. This paper concentrates on the type of creativity that can be expressed in solving social problems. After reviewing the potentially relevant psychological and contextual variables intervening in…

  19. Decentring the Creative Self

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Lubart, Todd

    2014-01-01

    Since its inception, the psychology of creativity has been concerned primarily with the study of individual creators. In contrast, this research is dedicated to an exploration of (a) who has a significant impact on a creative professional's activity and (b) what the contribution is that others make...... to themes depicting the interaction between these different others and the creator. Findings reveal both similarities and differences across the five domains in terms of the specific contribution of others to the creative process. Social interactions play a key formative, regulatory, motivational...... and informational role in relation to creative work. From ‘internalized’ to ‘distant’, other people are an integral part of the equation of creativity calling for a de-centring of the creative self and its re-centring in a social space of actions and interactions....

  20. THE VALUE OF CREATIVITY

    DEFF Research Database (Denmark)

    Hertel, Frederik

    2016-01-01

    Previous analysis (Hertel, 2015) indicates that workers doing industrial cleaning in the food industry are forced to be creative in their everyday organizational life. There is (e.g. Richards, 2010) a lack of scientific methods for valuing such everyday creativity. The main question we want...... to address in this conference paper is: how can we not only understand but also evaluate creativity produced in organizations e.g. industrial cleaners? We will conduct a new case analysis in order to clarify whether such creativity can be compared with and understood as a new kind of (cf. Portes, 1998...... & Bourdieu, 1990 & 2002) symbolic capital. In case creativity actually can be regarded a symbolic capital we will discuss methods for valuing such a capital produced by creative industrial cleaners during their work at night....

  1. Creativity as action

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Lubart, Todd; Bonnardel, Nathalie

    2013-01-01

    The present paper outlines an action theory of creativity and substantiates this approach by investigating creative expression in five different domains. We propose an action framework for the analysis of creative acts built on the assumption that creativity is a relational, inter......-subjective phenomenon. This framework, drawing extensively from the work of Dewey (1934) on art as experience, is used to derive a coding frame for the analysis of interview material. The article reports findings from the analysis of 60 interviews with recognized French creators in five creative domains: art, design......, science, scriptwriting, and music. Results point to complex models of action and inter-action specific for each domain and also to interesting patterns of similarity and differences between domains. These findings highlight the fact that creative action takes place not “inside” individual creators but “in...

  2. The Creativity Passdown Effect

    DEFF Research Database (Denmark)

    Pries-Heje, Jan; Lee, Jong Seok; Baskerville, Richard

    2015-01-01

    Purpose – The purpose of this paper is to suggest that translating a design theory (DT) into practice (e.g. creating an instance design artifact (IDA)) is hardly straight-forward and requires substantial creativity. Specifically the authors suggest that adopting a DT embodies a creativity passdown...... effect in which the creative thinking of a team of design theorist(s) inherent in DT invokes a creative mind of a team of artifact instance designer(s) in creating an IDA. In this study, the authors empirically investigate the creativity passdown effect through an action case in which a DT (DT nexus...... designer team introducing a previously published DT as a basis for creating an IDA. Findings – The experience in the action case suggests that using a DT in creating an IDA may encourage design thinking, and in certain way increase its power and practical relevance by fostering the creative mind...

  3. The Creative Soccer Platform

    DEFF Research Database (Denmark)

    Johan Torp Rasmussen, Ludvig; Østergaard, Lars Domino

    2016-01-01

    Creativity is essential in soccer due to the unpredictable and complex situations occurring in the game, where stereotypical play gradually loses its efficiency. Further, creativity is an important psychological factor for the development of soccer expertise, and valuing creativity increases...... judgment), shown to increase creativity in educational settings. Creativity is defined as unlimited application of bodily-kinesthetic knowledge, which refers to players not being limited by professional, social and cultural constraints in soccer. Analysis of qualitative data obtained during three training...... in the intervention engage in unfamiliar activities that they did not dare to do in normal training sessions (i.e., performed difficult, new and playful technical skills), which developed creative abilities important for game performance (i.e., idea generation abilities and not fearing mistakes)....

  4. Creative Children in Romanian Society.

    Science.gov (United States)

    Dinca, Margareta

    1999-01-01

    Romanian teachers and creative adolescents were interviewed to profile the creative adolescent, focusing on self-image and a description of social conditions contributing to creativity. Responses suggested that schools lack the means to stimulate creativity. Teachers recognize creativity but lack curricula to meet students' needs. Creative…

  5. The Use of Electronic Resources by Academic Staff at the University of Ilorin, Nigeria

    Science.gov (United States)

    Tella, Adeyinka; Orim, Faith; Ibrahim, Dauda Morenikeji; Memudu, Suleiman Ajala

    2018-01-01

    The use of e-resources is now commonplace among academics in tertiary educational institutions the world over. Many academics including those in the universities are exploring the opportunities of e-resources to facilitate teaching and research. As the use of e-resources is increasing particularly among academics at the University of Ilorin,…

  6. Games and Creativity Learning

    DEFF Research Database (Denmark)

    Henriksen, Thomas Duus

    2006-01-01

    Learning games are facing a new challenge if it is to meet the educational demand for creativity training. In the article, it is argued that reflection is the key to teach creativity, and that we have to reconsider our current approach to creating educational role-playing games in order to meet...... this demand. The article presents a number of challenges to accomplishing this, as well as a number of tools for designing and using creativity facilitating games....

  7. Perception and creativity

    OpenAIRE

    2011-01-01

    Perception is a key to cognition because it provides basic information on which people construct mental representations of the world. It is also vital for creativity because the way people perceive things determines the way they think, reason, and solve problems. The role of perception in creative processes is reviewed according to such keywords as the creative organization of perception, physiognomic and allocentric perception, and visual thinking. Finally, the role of perception in art appr...

  8. Leading the creativity

    Directory of Open Access Journals (Sweden)

    Duicu Simona Sofia

    2017-01-01

    Full Text Available The paper presents some consideration about creative learning in technical education. Over the last century, different theories were born about human hemispheres behaviour and the source of creativity. As the answer is not simple and complex cognitive function are required in engineering, may be is the best to associate creativity with other important concepts as originality, fast shift between rational and visual approaches, learning system development.

  9. The psychology of creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    2014-01-01

    The psychology of creativity is nowadays a thriving field of investigation, but also a discipline in crisis. This is the premise for the critical reading of past and present work within this area proposed here. The presentation follows the typical headings of a research article, beginning...... in order to help us develop a stronger psychology of creativity in the decades to come. In the end, six main points are placed on a hypothetical agenda for future (creative) creativity re-search. In this sense, a critical reading is actually the first step in the process of being constructive and calling...

  10. Neuroanatomy of Creativity

    Science.gov (United States)

    Jung, Rex E.; Segall, Judith M.; Bockholt, H. Jeremy; Flores, Ranee A.; Smith, Shirley M.; Chavez, Robert S.; Haier, Richard J.

    2009-01-01

    Creativity has long been a construct of interest to philosophers, psychologists and, more recently, neuroscientists. Recent efforts have focused on cognitive processes likely to be important to the manifestation of novelty and usefulness within a given social context. One such cognitive process – divergent thinking – is the process by which one extrapolates many possible answers to an initial stimulus or target data set. We sought to link well established measures of divergent thinking and creative achievement (Creative Achievement Questionnaire – CAQ) to cortical thickness in a cohort of young (23.7 ± 4.2 years), healthy subjects. Three independent judges ranked the creative products of each subject using the consensual assessment technique (Amabile, 1982) from which a “composite creativity index” (CCI) was derived. Structural magnetic resonance imaging was obtained at 1.5 Tesla Siemens scanner. Cortical reconstruction and volumetric segmentation were performed with the FreeSurfer image analysis suite. A region within the lingual gyrus was negatively correlated with CCI; the right posterior cingulate correlated positively with the CCI. For the CAQ, lower left lateral orbitofrontal volume correlated with higher creative achievement; higher cortical thickness was related to higher scores on the CAQ in the right angular gyrus. This is the first study to link cortical thickness measures to psychometric measures of creativity. The distribution of brain regions, associated with both divergent thinking and creative achievement, suggests that cognitive control of information flow among brain areas may be critical to understanding creative cognition. PMID:19722171

  11. Neuropsychiatry of creativity.

    Science.gov (United States)

    Mula, Marco; Hermann, Bruce; Trimble, Michael R

    2016-04-01

    In this paper, we review in brief the development of ideas that over time have tried to explain why some individuals are more creative than others and what may be the neurobiological links underlying artistic creativity. We note associations with another unique human idea, that of genius. In particular, we discuss frontotemporal dementia and bipolar, cyclothymic mood disorder as clinical conditions that are helping to unravel the underlying neuroanatomy and neurochemistry of human creativity. This article is part of a Special Issue entitled "Epilepsy, Art, and Creativity". Copyright © 2016 Elsevier Inc. All rights reserved.

  12. Creativity and Strategy Development

    DEFF Research Database (Denmark)

    Sørensen, Lene Tolstrup; Vidal, Rene Victor Valqui

    This paper focus on how creative thinking, processes and methods can support the strategy development and planning process in organisations. First, several fundamental concepts related to both strategy development and planning are stipulated. In addition, the concept of living organisation...... will be discussed as well as the interaction between strategy and creativity. Then, methodological ideas to support the strategy making process are presented enhancing the use of creative methods and tools. Finally, a case study related to the development of a strategy for organisational development using...... creativity tools is discussed....

  13. Creativity and quality.

    Science.gov (United States)

    de Bono, E

    1994-01-01

    Edward de Bono's work helped shatter the theory that creativity is a talent possessed only by a gifted few who can see beyond current paradigms. His seminal work in The Mechanism of the Mind and later in Lateral Thinking established the theory that creativity is a skill that can be developed and enhanced through structured training and teaching. The editors of QMHC invited Dr. de Bono to share his thoughts on the relationship between creativity and quality. In this essay, he presents his views on possible limitations of traditional quality improvement thinking and demonstrates the importance that creativity plays in enhancing quality improvement efforts.

  14. Use and Cost of Electronic Resources in Central Library of Ferdowsi University Based on E-metrics

    Directory of Open Access Journals (Sweden)

    Mohammad Reza Davarpanah

    2012-07-01

    Full Text Available The purpose of this study was to investigate the usage of electronic journals in Ferdowsi University, Iran based on e-metrics. The paper also aimed to emphasize the analysis of cost-benefit and the correlation between the journal impact factors and the usage data. In this study experiences of Ferdowsi University library on licensing and usage of electronic resources was evaluated by providing a cost-benefit analysis based on the cost and usage statistics of electronic resources. Vendor-provided data were also compared with local usage data. The usage data were collected by tracking web-based access locally, and by collecting vender-provided usage data. The data sources were one-year of vendor-supplied e-resource usage data such as Ebsco, Elsevier, Proquest, Emerald, Oxford and Springer and local usage data collected from the Ferdowsi university web server. The study found that actual usage values differ for vendor-provided data and local usage data. Elsevier has got the highest usage degree in searches, sessions and downloads. Statistics also showed that a small number of journals satisfy significant amount of use while the majority of journals were used less frequent and some were never used at all. The users preferred the PDF rather than HTML format. The data in subject profile suggested that the provided e-resources were best suited to certain subjects. There was no correlation between IF and electronic journal use. Monitoring the usage of e-resources gained increasing importance for acquisition policy and budget decisions. The article provided information about local metrics for the six surveyed vendors/publishers, e.g. usage trends, requests per package, cost per use as related to the scientific specialty of the university.

  15. Peer-Led Professional Development in Musical Creativity through Improvisation for Music Teachers

    Science.gov (United States)

    Parsons, Joshua Ryan

    2017-01-01

    General creativity and, more specifically, creative thinking in music are valuable qualities that should be fostered in music education for personal, professional, and societal reasons. In order for band directors to successfully integrate musical creativity into their classroom curriculum and serve as resources for other content area teachers…

  16. The Discourse of Collaborative Creative Writing: Peer Collaboration as a Context for Mutual Inspiration

    Science.gov (United States)

    Vass, Eva; Littleton, Karen; Miell, Dorothy; Jones, Ann

    2008-01-01

    Drawing on socio-cultural theory, this paper focuses on children's classroom-based collaborative creative writing. The central aim of the reported research was to contribute to our understanding of young children's creativity, and describe ways in which peer collaboration can resource, stimulate and enhance classroom-based creative writing…

  17. New marketing techniques: creative advertising

    OpenAIRE

    Chesnokova, M.

    2013-01-01

    The article deals with the essence of creative advertising and the features of the creative process. Furthermore, the author of the article analyzes the use of creative advertising used by universities when promoting their educational programs.

  18. Managing for creativity.

    Science.gov (United States)

    Florida, Richard; Goodnight, Jim

    2005-01-01

    A company's most important asset isn't raw materials, transportation systems, or political influence. It's creative capital--simply put, an arsenal of creative thinkers whose ideas can be turned into valuable products and services. Creative employees pioneer new technologies, birth new industries, and power economic growth. If you want your company to succeed, these are the people you entrust it to. But how do you accommodate the complex and chaotic nature of the creative process while increasing efficiency, improving quality, and raising productivity? Most businesses haven't figured this out. A notable exception is SAS Institute, the world's largest privately held software company. SAS makes Fortune's 100 Best Companies to Work For list every year. The company has enjoyed low employee turnover, high customer satisfaction, and 28 straight years of revenue growth. What's the secret to all this success? The authors, an academic and a CEO, approach this question differently, but they've come to the same conclusion: SAS has learned how to harness the creative energies of all its stakeholders, including its customers, software developers, managers, and support staff. Its framework for managing creativity rests on three guiding principles. First, help employees do their best work by keeping them intellectually engaged and by removing distractions. Second, make managers responsible for sparking creativity and eliminate arbitrary distinctions between "suits" and "creatives". And third, engage customers as creative partners so you can deliver superior products. Underlying all three principles is a mandate to foster interaction--not just to collect individuals' ideas. By nurturing relationships among developers, salespeople, and customers, SAS is investing in its future creative capital. Within a management framework like SAS's, creativity and productivity flourish, flexibility and profitability go hand in hand, and work/life balance and hard work aren't mutually exclusive.

  19. Exploring the neural correlates of visual creativity

    Science.gov (United States)

    Liew, Sook-Lei; Dandekar, Francesco

    2013-01-01

    Although creativity has been called the most important of all human resources, its neural basis is still unclear. In the current study, we used fMRI to measure neural activity in participants solving a visuospatial creativity problem that involves divergent thinking and has been considered a canonical right hemisphere task. As hypothesized, both the visual creativity task and the control task as compared to rest activated a variety of areas including the posterior parietal cortex bilaterally and motor regions, which are known to be involved in visuospatial rotation of objects. However, directly comparing the two tasks indicated that the creative task more strongly activated left hemisphere regions including the posterior parietal cortex, the premotor cortex, dorsolateral prefrontal cortex (DLPFC) and the medial PFC. These results demonstrate that even in a task that is specialized to the right hemisphere, robust parallel activity in the left hemisphere supports creative processing. Furthermore, the results support the notion that higher motor planning may be a general component of creative improvisation and that such goal-directed planning of novel solutions may be organized top-down by the left DLPFC and by working memory processing in the medial prefrontal cortex. PMID:22349801

  20. The Associative Nature of Creativity

    DEFF Research Database (Denmark)

    Friis-Olivarius, Morten

    The overarching objective of this doctoral dissertation is to advance our understanding of the role of associations in creative thought and creativity training. While research in associative abilities and creativity has a long history and lies at the heart of many prevailing theories of creativit......, Thomas Z. Ramsøy, Hartwig Siebner: Viewing objects activates the creative mind. III: Balder Onarheim & Morten Friis-Olivarius (2013): Applying the neuroscience of creativity to creativity training. Frontiers in Human Neuroscience, Volume 7, Article 656...

  1. Building creative environments and leading creative people

    International Nuclear Information System (INIS)

    Wantland, K.W.

    1992-01-01

    This paper reports that everything starts with people. The key strategy for the renewal of the petroleum industry is to discover and implement the innate creativity of its people. The corporation is the vehicle through which people express their creative spirit and abilities, and leadership is the catalyst of change, renewal, and transformation required. Leaders must build environments to foster the increased need for innovation, teamwork, technical competitiveness, and improved flow of information. The leader must create, manage, and defend an environment that supports the creative capacity of the workforce and realizes the mission of the group. He or she must have the insight to develop a compelling vision instead of a meeting agenda, dynamic teams instead of task forces and committees, and to share that vision in a compelling way. In turn the individual contributors must take a larger responsibility for planning and managing their careers and must continuously seek ways to increase their value and influence in their organizations

  2. PEDAGOGICAL CONDITIONS OF DEVELOPING FUTURE TEACHERS’ CREATIVITY

    Directory of Open Access Journals (Sweden)

    Viktoriia Hrynko

    2016-11-01

    Full Text Available Evolutionary changes in the individual and society are influenced by development of digital technology. Studies of E. Schmidt, D. Cohen are dedicated to the impact of technology on the course of events in the world, K. Young discloses the problem of preventing computer addiction, A. Levchenko investigates the problem of threats for children online. Regarding to this, the education system of Ukraine requires updating of teaching staff, and one of the challenges of teachers’ professional education is preparing future teachers to work with children whose needs are significantly different from the children’s needs in the previous century. Only creative teacher can meet the needs of modern society. The conditions for developing future teachers’ creativity while studying at university are the subject of study. The purpose of this article is to justify the pedagogical conditions of developing future teachers’ creativity. The modern approaches to identifying and developing children’s needs, including the theory of multiple intelligence by G. Gardner and model of approach to children’s opportunities and abilities "resources – processes – priorities" by C. Christensen are studied. The author uses the definition of modern education expert K. Robinson, that creativity is the process of creating original ideas that have value. Pedagogical conditions of developing future teachers’ creativity are formulated and justified: higher school teachers’ desire for creativity is the key to successful students’ professional self-realization, this teacher can competently support the students’ creative development; pedagogically appropriate combination of traditional and modern educational technologies aimed at providing spiritual interaction; taking into account students’ individual characteristics in the organization of learning activities; activation motives to creative expression. The results of the study can be taken into account in the

  3. Students’ Aesthetics Experience, Creative Self-Efficacy and Creativity: Is Creativity Instruction Effective?

    Directory of Open Access Journals (Sweden)

    Yuan-Cheng Chang

    2016-12-01

    Full Text Available Based on creativity component theory, creativity system theory and creative self-efficacy theory, this study aims to explore the influence of college students’ aesthetics experience and creative self-efficacy on their creativity and the role of creativity instruction as a mediator variable. The participants were 338 college design majors in 50 teams who were working on their graduation exhibitions, and 50 advising professors from departments related to design. Hierarchical Linear Models were applied for analysis. The result showed that instruction on enhancing students’ creative intention positively affect students’ aesthetics experience. Students’ aesthetics experience affects their creativity and creative self-efficacy. Creativity instruction with focus on creativity skills by means of promoting aesthetic attitude, aesthetic understanding, and offering complete experiences had a moderating effect on students’ perception toward creative product. However, there was a negative moderating effect of creative instruction on perceived aesthetic pleasure and students’ perception toward creative product. There was no moderating effect of creative instruction on the relationship between students’ creative self-efficacy and creativity. Accordingly, the study concluded that in order to enhance students’ creativity, universities should stress on the development of students’ aesthetics experiences and re-evaluation of approaches to creativity instruction.

  4. Creativity Understandings, Evolution: from Genius to Creative Systems

    Directory of Open Access Journals (Sweden)

    Jūratė Černevičiūtė

    2014-10-01

    Full Text Available The understanding of creativity in the social sciencies became more complex with the course of time. The concepts of creative individual, creative process and environment are discussed. Looking at the environment, distinction was made on three levels: macro, meso and micro. The impact of environments on creativity is analyzed, focusing attention on the collective creativity as the positive micro-environmental factor for innovations. Insights are gained about the tendency to move from an exclusive, elite, narrow concept of creativity, measured by the creation of products and their abundance, towards a broader, democratic concept of everyday creativity of the most people. The conclusion is that the creative industries of the exceptional creativity of genius or talent and mysticism are gradually transformed to broader creativity as the governed system, emphasizing creativity links with internal elements of the system and with the social context.

  5. Affecting innovation through HRM: the role of creative capital

    NARCIS (Netherlands)

    Veenendaal, Andre; van Velzen, Martijn; Looise, Jan C.

    2014-01-01

    This paper provides a new and integrated approach to understanding, through creative capital, the relationship between human resource management (HRM) and innovation. The conceptual framework presented, building on insights from social capital research and the field of regional economic development,

  6. Compete with creativity

    NARCIS (Netherlands)

    Gaspersz, J.B.R.

    2007-01-01

    Organizations possess great opportunities in applying their creative potential to pursue success and competitive strength. This makes it important for managers to adopt a management style that encourages employees to come up with new ideas. It is crucial not to exclude anybody from this creative

  7. Classroom Contexts for Creativity

    Science.gov (United States)

    Beghetto, Ronald A.; Kaufman, James C.

    2014-01-01

    Various factors influence the development of creative potential, including everything from individual differences to the kinds of experiences and opportunities that creators experience throughout the lifespan. When it comes to nurturing creativity in the classroom, the learning environment is one of the most important factors--determining, in…

  8. Creativity under the Gun.

    Science.gov (United States)

    Amabile, Teresa M.; Hadley, Constance N.; Kramer, Steven J.

    2002-01-01

    Although many employers think that people are most creative when under time pressure, research indicates that the opposite is true. Data from 177 employees' diaries showed that creative thinking under extreme time pressure is unlikely when people feel on a treadmill or on autopilot; more likely when they feel they are on an expedition or a…

  9. Placebo can enhance creativity.

    Science.gov (United States)

    Rozenkrantz, Liron; Mayo, Avraham E; Ilan, Tomer; Hart, Yuval; Noy, Lior; Alon, Uri

    2017-01-01

    The placebo effect is usually studied in clinical settings for decreasing negative symptoms such as pain, depression and anxiety. There is interest in exploring the placebo effect also outside the clinic, for enhancing positive aspects of performance or cognition. Several studies indicate that placebo can enhance cognitive abilities including memory, implicit learning and general knowledge. Here, we ask whether placebo can enhance creativity, an important aspect of human cognition. Subjects were randomly assigned to a control group who smelled and rated an odorant (n = 45), and a placebo group who were treated identically but were also told that the odorant increases creativity and reduces inhibitions (n = 45). Subjects completed a recently developed automated test for creativity, the creative foraging game (CFG), and a randomly chosen subset (n = 57) also completed two manual standardized creativity tests, the alternate uses test (AUT) and the Torrance test (TTCT). In all three tests, participants were asked to create as many original solutions and were scored for originality, flexibility and fluency. The placebo group showed higher originality than the control group both in the CFG (pcreativity. This strengthens the view that placebo can be used not only to reduce negative clinical symptoms, but also to enhance positive aspects of cognition. Furthermore, we find that the impact of placebo on creativity can be tested by CFG, which can quantify multiple aspects of creative search without need for manual coding. This approach opens the way to explore the behavioral and neural mechanisms by which placebo might amplify creativity.

  10. Can the Creativity!

    Science.gov (United States)

    Hasio, Cindy

    2009-01-01

    Art teachers know that budget limitations are one of the obstacles that affect creativity in art class. However, teachers can now pour creative juices into their curriculum by using aluminum cans to give their high-school students a project that conceptualizes their sense of environment. This project allows students the freedom to experiment with…

  11. Different Creative Cities

    DEFF Research Database (Denmark)

    Lorenzen, Mark; Vaarst Andersen, Kristina

    2012-01-01

    This article uses a mixed-method study of Denmark to investigate whether and how Richard Florida's creative class theory should be adapted to small welfare economies. First, we carry out an econometric analyses showing that like in North America, the Danish creative class propels economic growth ...... challenges associated with these different cities....

  12. Creative Teaching in STEM

    Science.gov (United States)

    Pollard, Vikki; Hains-Wesson, Rachael; Young, Karen

    2018-01-01

    If Science, Technology, Engineering and Mathematics (STEM) disciplines in higher education are to retain students, there needs to be a shift towards teaching in more enriching and interesting ways. Creative teaching needs to become more prominent in STEM. This article presents a study that defines creative teaching in the STEM context and…

  13. Creative Natural Selection

    Science.gov (United States)

    Clary, Renee; Wandersee, James

    2012-01-01

    In the authors' science classrooms, students respond favorably and with more enthusiasm when they engage them with doing activities and building their own connections, as opposed to simply listening to or reading about the important concepts. Creative activities are important in science classrooms because creativity is not only an integral…

  14. Fostering Creative Engineers

    DEFF Research Database (Denmark)

    Zhou, Chunfang

    2012-01-01

    that engineering students should master. This paper aims to illustrate deeply why engineering education needs to foster creative students to face the challenges of complex engineering work. So a literature review will be provided by focusing on the necessity of developing creativity in engineering education...

  15. Variability of Creativity Judgments

    Science.gov (United States)

    Caroff, Xavier; Besancon, Maud

    2008-01-01

    The Consensual Assessment Technique (CAT), developed by Amabile [Amabile, T.M. (1982). "Social psychology of creativity: A consensual assessment technique." "Journal of Personality and Social Psychology," 43, 997-1013], is frequently used to evaluate the creativity of productions. Judgments obtained with CAT are usually reliable and valid.…

  16. Creative industries for society

    NARCIS (Netherlands)

    Dr. P. Rutten

    2014-01-01

    Rise of creative industries. Recognition of the importance of the creative industries is one of the notable developments of the fi rst 14 years of the twenty-fi rst century. The realisation has struck that, as the industrial share of the world economy dwindles, other forms of business are gaining in

  17. The Creativity Passdown Effect

    DEFF Research Database (Denmark)

    Pries-Heje, Jan; Lee, Jong Seok; Baskerville, Richard

    2012-01-01

    Design theory lies at the heart of information systems design science research. One concern in this area is the potential to limit the designer’s creativity by over-specifying the meta-design or the design process. This paper explains how design research encapsulates a two-person design team...... consisting of the design theorist and the artifact instance designer. Design theory embodies a creativity passdown effect in which the creative design thinking is partly executed by the design theorist and the completion of this thinking is deferred to the artifact instance designer. In fact, rather than...... limiting the instance designer’s creativity, the design theorist may create an opportunity for the instance designer to be creative by passing down a design theory. Further, the artifact instance designer operates within the problem domain defined by design theorist, and engages in design thinking...

  18. Knowledge management in creativity

    DEFF Research Database (Denmark)

    Byrge, Christian; Hansen, Søren

    2011-01-01

    Is it possible to predetermine what kind of ideas that comes out of creativity by using knowledge management? Is it possible to decide beforehand what ideas we want to generate and the direction in which an idea takes in the further development? This paper deals with knowledge management in creat......Is it possible to predetermine what kind of ideas that comes out of creativity by using knowledge management? Is it possible to decide beforehand what ideas we want to generate and the direction in which an idea takes in the further development? This paper deals with knowledge management...... in creativity. The point of departure is taken in the connection between knowledge in a cognitive sense, and creativity focussing on ideas. The paper gives a perspective on how knowledge management can be part of creativity. It develops a concept of horizontal thinking and combines it with the fuzzy set theory...

  19. Creativity and Social Innovation in the Open and Unpredictable Landscape of ICT and Learning

    DEFF Research Database (Denmark)

    Østergaard, Rina; Sorensen, Elsebeth Korsgaard

    2012-01-01

    This paper combines observations from educational research, creativity research and research in innovation in order to identify preliminary suggestions for ICT-based and open learning designs targeted towards creative and innovative skill development in students. Creativity research has established...... and as an early step towards further understanding of the roles and potentials for using open learning contexts and -resources in support of creative and innovative skill development and social innovation in 21st century educations and society....

  20. Challenges for international students in using electronic resources in the Learning Centre : a case study of Oslo University College

    OpenAIRE

    Rahman, Md. Anisur

    2011-01-01

    Joint Master Degree in Digital Library Learning (DILL) The purpose of this study is to find out the challenges facing by international students in using electronic resources in the OUC learning center. This research has used a qualitative approach and purposive, a non-probability techniques used for sampling of this study. A semi-structured face-to-face interviews method is used for the collection of data. The interview questions were open ended and the discourse analysis metho...

  1. Students’ Aesthetics Experience, Creative Self-Efficacy and Creativity: Is Creativity Instruction Effective?

    OpenAIRE

    Yuan-Cheng Chang; Chia-Chun Hsiao

    2016-01-01

    Based on creativity component theory, creativity system theory and creative self-efficacy theory, this study aims to explore the influence of college students’ aesthetics experience and creative self-efficacy on their creativity and the role of creativity instruction as a mediator variable. The participants were 338 college design majors in 50 teams who were working on their graduation exhibitions, and 50 advising professors from departments related to design. Hierarchical Linear Models were ...

  2. Brain and Creativity

    Science.gov (United States)

    Oliverio, A.

    Creativity can be considered from different points of view. Afirst possibility is to trace its natural history in mammals, mostly in non human primates. A second one is to consider mental processes, such as analogies, that may result in creative associations as evident in many fields, from arts to sciences. These two approaches lead to a better understanding of cognitive systems at the roots of creative behaviour. A third strategy relies on an analysis of primary and secondary states of mind characterizing flow and creativity. Flow, the mental state of operation in which a person is fully immersed in what he or she is doing, typical of intense problem solving activities, has been explained in terms of reduced prefrontal activity. While it is not difficult to carry out tests of problem solving activity, creativity is much more elusive and it is not easy to measure it. Thus, flow has often been simplistically assimilated to creativity and it has been assumed that also creati ve performance depends on low prefrontal activity. It is instead proposed that creativity involves two consecutive steps: 1. Generation of novelty, mostly in the ventral striatum. 2. Analysis of novelty by the prefrontal cortex that transforms it into creative behaviour. The emergence of creativity has been explained through a Darwinian process based upon the classic variation-selection procedure. Thus, basal ganglia, with their implicit strategies and memories, may be regarded as a mechanism that continuously generates novelty (variation) while the prefrontal cortex, possibly its dorsolateral areas, may be considered as the computational mechanism that transforms novelty (selection) into explicit creative behaviours.

  3. Cultural Topology of Creativity

    Directory of Open Access Journals (Sweden)

    L. M. Andryukhina

    2012-01-01

    Full Text Available The man in the modern culture faces the challenge of either being creative or forced to leave the stage, which reflects the essential basics of life. The price of lost opportunities, caused by mental stereotypes and encapsulation, is gradually rising. The paper reveals the socio-cultural conditions and the necessary cultural topology of creativity development, as well as the man’s creative potential in the 21st century. The content of the creativity concept is specified along with the phenomenon of its fast expansion in the modern discourse. That results from the global spreading of numerous creative practices in various spheres of life, affecting the progress directions in economics, business, industrial technologies, labor, employment and social stratification. The author emphasizes the social features of creativity, the rising number of, so called, creative class, and outlines the two opposing strategies influencing the topology modification of the social and cultural environment. The first one, applied by the developed countries, facilitates the development of the creative human potential, whereas the other one, inherent in our country, holds that a creative person is able to make progress by himself. However, for solving the urgent problem of innovative development, the creative potential of modern Russia is not sufficient, and following the second strategy will result in unrealized social opportunities and ever lasting social and cultural situation demanding further investment. According to the author, to avoid such a perspective, it is necessary to overcome the three deeply rooted archetypes: the educational disciplinary centrism, organizational absolutism and cultural ostracism. 

  4. RESEARCH OF INFLUENCE OF QUALITY OF ELECTRONIC EDUCATIONAL RESOURCES ON QUALITY OF TRAINING WITH USE OF DISTANCE TECHNOLOGIES

    Directory of Open Access Journals (Sweden)

    H. M. Kravtsov

    2013-03-01

    Full Text Available Communication improving of educational processes requires today new approaches to the management arrangements and forming of educational policy in the field of distance learning, which is based on the use of modern information and communication technologies. An important step in this process is the continuous monitoring of the development and implementation of information technology and, in particular, the distance learning systems in higher educational establishments. The main objective of the monitoring is the impact assessment on the development of distance learning following the state educational standards, curricula, methodical and technical equipment and other factors; factors revelation that influence the implementation and outcomes of distance learning; results comparison of educational institution functioning and distance education systems in order to determine the most efficient ways of its development. The paper presents the analysis results of the dependence of the quality of educational services on the electronic educational resources. Trends in educational services development was studied by comparing the quality influence of electronic educational resources on the quality of educational services of higher pedagogical educational institutions of Ukraine as of 2009-2010 and 2012-2013. Generally, the analysis of the survey results allows evaluating quality of the modern education services as satisfactory and it can be said that almost 70% of the success of their future development depends on the quality of the used electronic educational resources and distance learning systems in particular.

  5. Tracking the Flow of Resources in Electronic Waste - The Case of End-of-Life Computer Hard Disk Drives.

    Science.gov (United States)

    Habib, Komal; Parajuly, Keshav; Wenzel, Henrik

    2015-10-20

    Recovery of resources, in particular, metals, from waste flows is widely seen as a prioritized option to reduce their potential supply constraints in the future. The current waste electrical and electronic equipment (WEEE) treatment system is more focused on bulk metals, where the recycling rate of specialty metals, such as rare earths, is negligible compared to their increasing use in modern products, such as electronics. This study investigates the challenges in recovering these resources in the existing WEEE treatment system. It is illustrated by following the material flows of resources in a conventional WEEE treatment plant in Denmark. Computer hard disk drives (HDDs) containing neodymium-iron-boron (NdFeB) magnets were selected as the case product for this experiment. The resulting output fractions were tracked until their final treatment in order to estimate the recovery potential of rare earth elements (REEs) and other resources contained in HDDs. The results further show that out of the 244 kg of HDDs treated, 212 kg comprising mainly of aluminum and steel can be finally recovered from the metallurgic process. The results further demonstrate the complete loss of REEs in the existing shredding-based WEEE treatment processes. Dismantling and separate processing of NdFeB magnets from their end-use products can be a more preferred option over shredding. However, it remains a technological and logistic challenge for the existing system.

  6. HELP (INFORMATION ELECTRONIC RESOURCE "CHRONICLE OF ONU: DATES, FACTS, EVENTS": HISTORY OF UNIVERSITY IN INFORMATION SPACE

    Directory of Open Access Journals (Sweden)

    А. М. Гавриленко

    2016-03-01

    Object of research is the help information resource "The chronicle of the Odessa national university of I. I. Mechnikov: dates, facts, events". The main objective of our article – to state the main methodological bases of creation of information resource. One of advantages of information resource is possibility of continuous updating and replenishment by new information. Main objective of creation of this information resource is systematization of material on stories of the Odessa national university of I. I. Mechnikov from the date of his basis to the present, ensuring interactive access to information on the main dates, the most significant events in life of university. The base of research are sources on the history of university, chronology of historical development, formation of infrastructure, cadres and scientific researches. In information resource the main stages of development, functioning and transformation of the Odessa University are analyzed, information on its divisions is collected. For creation of this information resource in Scientific library the method of work was developed, the main selection criteria of data are allocated. This information resource have practical value for all who is interested in history of university, historians, scientists-researchers of history of science and the city of Odessa.

  7. Applying the neuroscience of creativity to creativity training.

    Science.gov (United States)

    Onarheim, Balder; Friis-Olivarius, Morten

    2013-01-01

    This article investigates how neuroscience in general, and neuroscience of creativity in particular, can be used in teaching "applied creativity" and the usefulness of this approach to creativity training. The article is based on empirical data and our experiences from the Applied NeuroCreativity (ANC) program, taught at business schools in Denmark and Canada. In line with previous studies of successful creativity training programs the ANC participants are first introduced to cognitive concepts of creativity, before applying these concepts to a relevant real world creative problem. The novelty in the ANC program is that the conceptualization of creativity is built on neuroscience, and a crucial aspect of the course is giving the students a thorough understanding of the neuroscience of creativity. Previous studies have reported that the conceptualization of creativity used in such training is of major importance for the success of the training, and we believe that the neuroscience of creativity offers a novel conceptualization for creativity training. Here we present pre/post-training tests showing that ANC students gained more fluency in divergent thinking (a traditional measure of trait creativity) than those in highly similar courses without the neuroscience component, suggesting that principles from neuroscience can contribute effectively to creativity training and produce measurable results on creativity tests. The evidence presented indicates that the inclusion of neuroscience principles in a creativity course can in 8 weeks increase divergent thinking skills with an individual relative average of 28.5%.

  8. Creativity: Intuitive processing outperforms deliberative processing in creative idea selection

    NARCIS (Netherlands)

    Zhu, Y.; Ritter, S.M.; Müller, B.C.N.; Dijksterhuis, A.J.

    2017-01-01

    Creative ideas are highly valued, and various techniques have been designed to maximize the generation of creative ideas. However, for actual implementation of creative ideas, the most creative ideas must be recognized and selected from a pool of ideas. Although idea generation and idea selection

  9. Creative benefits from well-connected leaders? Leader social network ties as facilitators of employee radical creativity

    OpenAIRE

    Venkataramani, V; Richter, Andreas Wilhelm; Clarke, R

    2014-01-01

    Employee radical creativity critically depends on substantive informational resources from others across the wider organization. We propose that the social network ties of employees’ immediate leaders assume a central role in garnering these resources, thereby fostering their employees’ radical creativity both independent of, and interactively with, employees’ own network ties. Drawing on data from 214 employees working in 30 teams of a public technology and environmental services organizatio...

  10. Creative Stories: A Storytelling Game Fostering Creativity

    Science.gov (United States)

    Koukourikos, Antonis; Karampiperis, Pythagoras; Panagopoulos, George

    2014-01-01

    The process of identifying techniques for fostering creativity, and applying these theoretical constructs in real-world educational activities, is, by nature, multifaceted and not straightforward, pertaining to several fields such as cognitive theory and psychology. Furthermore, the quantification of the impact of different activities on…

  11. Effect of Access to an Electronic Medical Resource on Performance Characteristics of a Certification Examination: A Randomized Controlled Trial.

    Science.gov (United States)

    Lipner, Rebecca S; Brossman, Bradley G; Samonte, Kelli M; Durning, Steven J

    2017-09-05

    Electronic resources are increasingly used in medical practice. Their use during high-stakes certification examinations has been advocated by many experts, but whether doing so would affect the capacity to differentiate between high and low abilities is unknown. To determine the effect of electronic resources on examination performance characteristics. Randomized controlled trial. Medical certification program. 825 physicians initially certified by the American Board of Internal Medicine (ABIM) who passed the Internal Medicine Certification examination or sat for the Internal Medicine Maintenance of Certification (IM-MOC) examination in 2012 to 2015. Participants were randomly assigned to 1 of 4 conditions: closed book using typical or additional time, or open book (that is, UpToDate [Wolters Kluwer]) using typical or additional time. All participants took the same modified version of the IM-MOC examination. Primary outcomes included item difficulty (how easy or difficult the question was), item discrimination (how well the question differentiated between high and low abilities), and average question response time. Secondary outcomes included examination dimensionality (that is, the number of factors measured) and test-taking strategy. Item response theory was used to calculate question characteristics. Analysis of variance compared differences among conditions. Closed-book conditions took significantly less time than open-book conditions (mean, 79.2 seconds [95% CI, 78.5 to 79.9 seconds] vs. 110.3 seconds [CI, 109.2 to 111.4 seconds] per question). Mean discrimination was statistically significantly higher for open-book conditions (0.34 [CI, 0.32 to 0.35] vs. 0.39 [CI, 0.37 to 0.41] per question). A strong single dimension showed that the examination measured the same factor with or without the resource. Only 1 electronic resource was evaluated. Inclusion of an electronic resource with time constraints did not adversely affect test performance and did not change

  12. Dukungan Bandung Creative City Forum Terhadap Rintisan Usaha Baru Generasi Muda Kota Bandung (Studi Kasus pada Komunitas NGADUide sebagai Partner Eksternal BCCF

    Directory of Open Access Journals (Sweden)

    Ashila Dwiyanisa

    2017-10-01

    Full Text Available Bandung is known as a creative city and created a community of creative communities called Bandung Creative City Forum (BCCF. BCCF as a hub organization, BCCF is founded largely by Community, Individual, Creative Entrepreneur, Nonprofit and Creativity Creator in Bandung or whose field of work or activity intersect very closely with the world of creativity and innovation. BCCF provides opportunities to maximize their potentials, gain resources and support young entrepreneurs through networking and partnerships established by BCCF and NGADUide communities to create creative entrepreneurs, whether individuals or communities, especially for younger generations of Bandung to supporting the creative economy of Indonesia.

  13. Measuring Creative Imagery Abilities

    Directory of Open Access Journals (Sweden)

    Dorota M. Jankowska

    2015-10-01

    Full Text Available Over the decades, creativity and imagination research developed in parallel, but they surprisingly rarely intersected. This paper introduces a new theoretical model of creative imagination, which bridges creativity and imagination research, as well as presents a new psychometric instrument, called the Test of Creative Imagery Abilities (TCIA, developed to measure creative imagery abilities understood in accordance with this model. Creative imagination is understood as constituted by three interrelated components: vividness (the ability to create images characterized by a high level of complexity and detail, originality (the ability to produce unique imagery, and transformativeness (the ability to control imagery. TCIA enables valid and reliable measurement of these three groups of abilities, yielding the general score of imagery abilities and at the same time making profile analysis possible. We present the results of eight studies on a total sample of more than 1,700 participants, showing the factor structure of TCIA using confirmatory factor analysis, as well as provide data confirming this instrument’s validity and reliability. The availability of TCIA for interested researchers may result in new insights and possibilities of integrating the fields of creativity and imagination science.

  14. [Creativeness and creative personalities--a study of successful entrepreneurs].

    Science.gov (United States)

    Goebel, P

    1991-01-01

    The term creativity is defined, and the underlying creative process is described. The creative process is developed with the help of the new metaphors. The two most successful and creative from over 130 entrepreneurs involved in a research project are taken as examples. The essentials of the creative process the inexhaustible process of the phantasy concerning certain ideas and problems is enlarged in connection with the results of the Giessen Test S and the two above-mentioned entrepreneurs.

  15. Linking policy and creativity

    DEFF Research Database (Denmark)

    Kvistgaard, Peter

    2008-01-01

    When dealing with creativity in tourism development, this paper argues that it is imparative 1) to recognise the importance of the power set-up of any given destination/city and 2) to map the positions and relations between the different important, less important and perhaps in time potentially...... important actors. It is claimed that it is a precondition for creating creativity or working towards the creation of a 'creative ethos' (Florida 2005:5 ff) in the tourism field at any level could be said to be knowledge of power relations between the participating actors....

  16. The creativity maze

    DEFF Research Database (Denmark)

    Bourgeois-Bougrine, Samira; Glaveanu, Vlad Petre; Botella, Marion

    2014-01-01

    The present article aims to address a current gap in our understanding of creativity in screenplay writing by focusing on the cognitive, conative, affective, and environmental factors that come into play at different stages in the creative process. It reports a study employing in-depth interviews...... and or treatment), and, finally, intense periods of writing and rewriting the script. These 3 stages, and, in particular, the multiple and concrete decisions to be taken within each one of them, support a vision of the creative process in this domain metaphorically conceptualized as crossing a maze. Creators...

  17. Developing Creative Competencies

    DEFF Research Database (Denmark)

    Friis, Silje Alberthe Kamille

    2012-01-01

    This paper offers a theoretical framework for how to think about and understand creativity – and how to work with the development of creative competencies in design education. Most design students experience recurrent, individual challenges in design work, which have to do with their personal...... from the field of psychology, as well as research-in-practice with students at the Kolding School of Design and presents the outline of a model for how to work with and facilitate the development of creative competencies. While the research is still in its early phases, response from participants...

  18. Creativity in biological research.

    Science.gov (United States)

    Maas, Werner

    2009-01-01

    During the past century, several biologists have studied the mental processes involved in creativity. In recent years psychologists have approached the subject experimentally. In one such study (Carson, Peterson, and Higgins 2003), creativity has been shown to originate in the subconscious mind and to be transmitted to the conscious mind as a result of a decrease in latent inhibition, an ordinarily strong cognitive barrier between the conscious mind and the subconscious. In my scientific work I have found evidence for creativity in the design of experiments, in which the addition of apparently superfluous controls has led to important discoveries.

  19. Individual Learning Styles and Creativity

    Science.gov (United States)

    Sitar, Aleša Saša; Cerne, Matej; Aleksic, Darija; Mihelic, Katarina Katja

    2016-01-01

    Business schools are in need of developing creative graduates. This article explores how creativity among business students can be stimulated. Because a considerable amount of knowledge is required for creative ideas to emerge, the learning process has a significant impact on creativity. This, in turn, indicates that learning style is important…

  20. Applying Creativity Research to Cooking

    Science.gov (United States)

    Beghetto, Ronald A.; Kaufman, James C.; Hatcher, Ryan

    2016-01-01

    What, if any, benefit might there be to applying creativity research to cooking? The purpose of this paper was to address this question. Specifically, we draw on concepts and theories from creativity research to help clarify what is meant by creative cooking. This includes exploring creative cooking through the lens of the 4-C and Propulsion…

  1. Assessment of Creativity in Education

    Science.gov (United States)

    Alenizi, Mogbel

    2008-01-01

    This article reports themes emerging from a small-scale literature review on creativity in education. The purpose of the review was to identify key themes and approaches to inform future research. The research questions are; what is creativity? Which theory of creativity is most relevant and useful? Can creativity be assessed and if so, how? The…

  2. Assessing Highly-Creative Ability

    Science.gov (United States)

    Cowdroy, Rob; de Graaff, Erik

    2005-01-01

    This paper presents a psychological perspective of the educational dilemma of assessing highly (high-level) creative ability (with some connections to contemporary philosophical debate). Assessment of highly-creative ability is a topic of longstanding debate involving questions of what constitutes creativity; whether the creative mental process is…

  3. The level of the usage of the human resource information system and electronic recruitment in Croatian companies

    Directory of Open Access Journals (Sweden)

    Snježana Pivac

    2014-12-01

    Full Text Available Performing business according to contemporary requirements influences companies for continuous usage of modern managerial tools, such as a human resource information system (HRIS and electronic recruitment (ER. Human resources have been recognised as curtail resources and the main source of a competitive advantage in creation of successful business performance. In order to attract and select the top employees, companies use quality information software for attracting internal ones, and electronic recruitment for attracting the best possible external candidates. The main aim of this paper is to research the level of the usage of HRIS and ER within medium-size and large Croatian companies. Moreover, the additional aim of this paper is to evaluate the relationship among the usage of these modern managerial tools and the overall success of human resource management within these companies. For the purpose of this paper, primary and secondary research has been conducted in order to reveal the level of the usage of HRIS and ER as well as the overall success of human resource management in Croatian companies. The companies’ classification (HRIS and ER is done by using the non-hierarchical k-means cluster method as well as the nonparametric Kruskal Wallis test. Further, the companies are ranked by the multicriteria PROMETHEE method. Relevant nonparametric tests are used for testing the overall companies’ HRM. Finally, binary logistic regression is estimated, relating binary variable HRM and HRIS development. After detailed research, it can be concluded that large Croatian companies apply HRIS in majority (with a positive relation to HRM performance, but still require certain degrees of its development.

  4. Applying the neuroscience of creativity to creativity training

    Science.gov (United States)

    Onarheim, Balder; Friis-Olivarius, Morten

    2013-01-01

    This article investigates how neuroscience in general, and neuroscience of creativity in particular, can be used in teaching “applied creativity” and the usefulness of this approach to creativity training. The article is based on empirical data and our experiences from the Applied NeuroCreativity (ANC) program, taught at business schools in Denmark and Canada. In line with previous studies of successful creativity training programs the ANC participants are first introduced to cognitive concepts of creativity, before applying these concepts to a relevant real world creative problem. The novelty in the ANC program is that the conceptualization of creativity is built on neuroscience, and a crucial aspect of the course is giving the students a thorough understanding of the neuroscience of creativity. Previous studies have reported that the conceptualization of creativity used in such training is of major importance for the success of the training, and we believe that the neuroscience of creativity offers a novel conceptualization for creativity training. Here we present pre/post-training tests showing that ANC students gained more fluency in divergent thinking (a traditional measure of trait creativity) than those in highly similar courses without the neuroscience component, suggesting that principles from neuroscience can contribute effectively to creativity training and produce measurable results on creativity tests. The evidence presented indicates that the inclusion of neuroscience principles in a creativity course can in 8 weeks increase divergent thinking skills with an individual relative average of 28.5%. PMID:24137120

  5. Creativity out of difference

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Gillespie, Alex

    Human creativity is ubiquitous, occurring in everyday actions and interactions. Accordingly, we suggest, it must be grounded in the most basic processes of human symbolic activity. This presentation seeks to identify the roots of human creativity in the most fundamental cultural psychological...... processes of semiotically mediated activity. Starting with the mediational pyramid of self-other-object-sign, we suggest that creativity arises out of two disjunctions, differences or ‘gaps.’ First there is always a gap between representation, the sign, and the world, or what is signified. Action is guided...... to creativity, we argue, is not any particular ‘gap’ but rather the more dynamic movement between these psychological orientations....

  6. Exploring Constrained Creative Communication

    DEFF Research Database (Denmark)

    Sørensen, Jannick Kirk

    2017-01-01

    Creative collaboration via online tools offers a less ‘media rich’ exchange of information between participants than face-to-face collaboration. The participants’ freedom to communicate is restricted in means of communication, and rectified in terms of possibilities offered in the interface. How do...... these constrains influence the creative process and the outcome? In order to isolate the communication problem from the interface- and technology problem, we examine via a design game the creative communication on an open-ended task in a highly constrained setting, a design game. Via an experiment the relation...... between communicative constrains and participants’ perception of dialogue and creativity is examined. Four batches of students preparing for forming semester project groups were conducted and documented. Students were asked to create an unspecified object without any exchange of communication except...

  7. Entrepreneurship in Creative Industries

    Directory of Open Access Journals (Sweden)

    Jūratė Černevičiūtė

    2011-10-01

    Full Text Available Creative industries topic is closely related to the art markets in a variety of mediation forms. Traditional business entrepreneurship is risk-related activities implementing innovations in markets, and generating economic growth. The creative industry area has plenty of innovation, but its acceptance is more complex because of the cultural world’s participants’ agreements. Cultural world has its own social organization, associated with the mediation (including entrepreneurship types. The article examines the concept of entrepreneurship in the traditional business and creative industries and types of innovation and mediation (including entrepreneurship. The conclusion is that types of intermediary in creative industries depend on the cultural world’s social organization, and forms of mediation are more heterogeneous than in the traditional business. 

  8. Creativity Kills Business

    DEFF Research Database (Denmark)

    Jensen, Susanne; Landgrebe, Jeanette; Sproedt, Henrik

    2015-01-01

    traits of such an entrepreneurial firm often entail a fuzzy product portfolio, which is not easily distinguished from the creative personality of the entrepreneur. Using the case of the Danish fashion entrepreneur Justian Kunz, whom we characterize as an innovative entrepreneur, we discuss......Entrepreneurship in the European creative industries is high on the agenda due to the potential for economic growth, societal prosperity, employment and sustainable competitiveness. However, entrepreneurial companies regularly run into the dilemma of how to grow from the creative, innovative...... and entrepreneurial start-up phase into the efficiency-oriented scaling phase. Growth potential is highly dependent on private investors or the public innovation system which tend to be oblivious to the type of entrepreneur known as the creative, artistic-based the innovative entrepreneur, as the characteristic...

  9. Creativity, knowledge and school achievement

    OpenAIRE

    Maksić Slavica B.; Đurišić-Bojanović Mirosava

    2004-01-01

    In the process of education the knowledge is acquired which is a necessary base for creativity. The problem of relations between creativity and knowledge in school context is posed as a problem of relations between creativity and academic performance due to the influence it has on personal and professional development of an individual. The paper presents the results of survey on relations between creativity, academic performance and academic preferences. Creativity was measured by the test fo...

  10. Creativity under the gun.

    Science.gov (United States)

    Amabile, Teresa M; Hadley, Constance N; Kramer, Steven J

    2002-08-01

    If you're like most managers, you've worked with people who swear they do their most creative work under tight deadlines. You may use pressure as a management technique, believing it will spur people on to great leaps of insight. You may even manage yourself this way. If so, are you right? Not necessarily, these researchers say. There are instances where ingenuity flourishes under extreme time pressure--for instance, a NASA team within hours comes up with a primitive but effective fix for the failing air filtration system aboard Apollo 13. But when creativity is under the gun, it usually ends up getting killed, the authors say. They recently took a close look at how people experience time pressure, collecting and analyzing more than 9,000 daily diary entries from individuals who were working on projects that required high levels of creativity and measuring their ability to innovate under varying levels of time pressure. The authors describe common characteristics of time pressure and outline four working environments under which creativity may or may not flourish. High-pressure days that still yield creativity are full of focus and meaningful urgency--people feel like they are on a mission. High-pressure days that yield no creativity lack such focus--people feel like they are on a treadmill, forced to switch gears often. On low-pressure days that yield creativity, people feel like they are on an expedition--exploring ideas rather than just identifying problems. And on low-pressure days that yield no creative thinking, people work on autopilot--doing their jobs without engaging too deeply. Managers should avoid extreme time pressure when possible; after all, complex cognitive processing takes time. For when they can't, the authors suggest ways to mollify its effects.

  11. Creativity in Citizen Cyberscience

    OpenAIRE

    Jennett, C.; Kloetzer, L.; Cox, A. L.; Schneider, D.; Collins, E.; Fritz, M.; Bland, M. J.; Regalado, C.; Marcus, I.; Stockwell, H.; Francis, L.; Rusack, E.; Charalampidis, I.

    2017-01-01

    An interview study was conducted to explore volunteers’ experiences of creativity in citizen cyberscience. Participants were recruited from 4 projects: GeoTag-X, Virtual Atom Smasher, Synthetic Biology, and Extreme Citizen Science. Ninety-six interviews were conducted in total: 86 with volunteers (citizen scientists) and 10 with professional scientists. The resulting thematic analysis revealed that volunteers are involved in a range of creative activities, such as discussing ideas, suggesting...

  12. Imagine how creativity works

    CERN Document Server

    Lehrer, Jonah

    2012-01-01

    Did you know that the most creative companies have centralized bathrooms? That brainstorming meetings are a terrible idea? That the color blue can help you double your creative output? From the New York Times best-selling author of How We Decide comes a sparkling and revelatory look at the new science of creativity. Shattering the myth of muses, higher powers, even creative “types,” Jonah Lehrer demonstrates that creativity is not a single gift possessed by the lucky few. It’s a variety of distinct thought processes that we can all learn to use more effectively. Lehrer reveals the importance of embracing the rut, thinking like a child, daydreaming productively, and adopting an outsider’s perspective (travel helps). He unveils the optimal mix of old and new partners in any creative collaboration, and explains why criticism is essential to the process. Then he zooms out to show how we can make our neighborhoods more vibrant, our companies more productive, and our schools more effective. You’ll lear...

  13. QR Codes as Finding Aides: Linking Electronic and Print Library Resources

    Science.gov (United States)

    Kane, Danielle; Schneidewind, Jeff

    2011-01-01

    As part of a focused, methodical, and evaluative approach to emerging technologies, QR codes are one of many new technologies being used by the UC Irvine Libraries. QR codes provide simple connections between print and virtual resources. In summer 2010, a small task force began to investigate how QR codes could be used to provide information and…

  14. Supporting Learning and Information Sharing in Natural Resource Management with Technologies for Electronic Documents

    Science.gov (United States)

    Alem, Leila; McLean, Alistair

    2005-01-01

    Community participation is central to achieving sustainable natural resource management. A prerequisite to informed participation is that community and stakeholder groups have access to different knowledge sources, are more closely attuned to the different issues and viewpoints, and are sufficiently equipped to understand and maybe resolve complex…

  15. MendelWeb: An Electronic Science/Math/History Resource for the WWW.

    Science.gov (United States)

    Blumberg, Roger B.

    This paper describes a hypermedia resource, called MendelWeb that integrates elementary biology, discrete mathematics, and the history of science. MendelWeb is constructed from Gregor Menders 1865 paper, "Experiments in Plant Hybridization". An English translation of Mendel's paper, which is considered to mark the birth of classical and…

  16. Creativity-Relevant Personal Characteristics among Indonesia Creative Workers

    Directory of Open Access Journals (Sweden)

    Nugroho J. Setiadi

    2014-09-01

    Full Text Available The study aims to identify Creativity-relevant Personal Characteristics among creative workers in Indonesia’s creative industry. Identification of the constituent elements of the nature of the changes needs to be measured. Researchers have advocated replacing creativity-relevant personal characteristics based on the five-factor model to investigate how individual differences stimulate creativity. This study presents data supporting reliability (internal consistency and validity (criterion and construct of the instrument. Validity of the instrument is based on the content validity involving art and design experts. The 220 creative workers from several creative industry firms in Indonesia participated as samples in this research. Results of a factor analysis indicated a five factor solution of creative characteristics and behavior. Discussion of findings and the most important ways in which individuals differ in their enduring emotional, interpersonal, experiential, attitudinal, and motivational styles for stimulating creativity are presented.

  17. Applying the neuroscience of creativity to creativity training

    Directory of Open Access Journals (Sweden)

    Balder eOnarheim

    2013-10-01

    Full Text Available This article investigates how neuroscience in general, and neuroscience of creativity in particular, can be used in teaching 'applied creativity' and the usefulness of this approach to creativity training. The article is based on empirical data and our experiences from the Applied NeuroCreativity (ANC program, taught at business schools in Denmark and Canada. In line with previous studies of successful creativity training programs the ANC participants are first introduced to cognitive concepts of creativity, before applying these concepts to a relevant real world creative problem. The novelty in the ANC program is that the conceptualization of creativity is built on neuroscience, and a crucial aspect of the course is giving the students a thorough understanding of the neuroscience of creativity. Previous studies have reported that the conceptualization of creativity used in such training is of major importance for the success of the training, and we believe that the neuroscience of creativity offers a novel conceptualization for creativity training. Here we present two sets of empirical data, suggesting that principles from neuroscience can contribute effectively to creativity training and produce measurable results on creativity tests: 1 an experiment demonstrating how an ANC lecture on the neurobiology of creativity significantly decreased the number of fixations in a creative task, 2 pre/post-training tests showing that ANC students gained more fluency in divergent thinking (a traditional measure of trait creativity than those in highly similar courses without the neuroscience component. The evidence presented indicates that the inclusion of neuroscience principles in a creativity course can in 8 weeks increase divergent thinking skills with an individual relative average of 28.5%.

  18. Creativity for people in vulnerable life situations: Emerging understandings

    DEFF Research Database (Denmark)

    Hansen, Bodil Winther; la Cour, Karen; Pedersen, Helle Andrea

    situations, from living with life-threatening illness as advanced cancer or dealing with social isolation due to unemployment or struggling with everyday life challenges caused by mental illness and poverty. Providing opportunities for creative engagement can promote personal, social and environmental...... examples from current practices can open for new understandings of creativity. We intend to critically explore creativity as a supportive means for empowering people in coping with the challenges of everyday living enhanced through creative activity in social relations and the midst of contradicting...... and difficult life situations as well as its possible risks. Questions to stimulate discussion How can different theoretical resources support understandings of creativity in the perspective of occupational science? Does one theoretical position rule out another or how may they be complimentary? How may...

  19. Electronic Resources in a Next-Generation Catalog: The Case of WorldCat Local

    Science.gov (United States)

    Shadle, Steve

    2009-01-01

    In April 2007, the University of Washington Libraries debuted WorldCat Local (WCL), a localized version of the WorldCat database that interoperates with a library's integrated library system and fulfillment services to provide a single-search interface for a library's physical and electronic content. This brief will describe how WCL incorporates a…

  20. Survey of the use of electronic information resources by students in ...

    African Journals Online (AJOL)

    For libraries to continue to lead in this industry generally and academic libraries in particular, deliberate effort must be made to bring the IT education to every potential user of the libraries. This however must be done based on available data. This is what this study sought to provide- a survey of the use of electronic ...

  1. Bringing Up Gopher: Access to Local & Remote Electronic Resources for University Library Users.

    Science.gov (United States)

    Brown, Melvin Marlo; And Others

    Some of the administrative and organizational issues in creating a gopher, specifically a library gopher for university libraries, are discussed. In 1993 the Electronic Collections Task Force of the New Mexico State University library administration began to develop a library-based gopher system that would enable users to have unlimited access to…

  2. Eavesdropping on Electronic Guidebooks: Observing Learning Resources in Shared Listening Environments.

    Science.gov (United States)

    Woodruff, Allison; Aoki, Paul M.; Grinter, Rebecca E.; Hurst, Amy; Szymanski, Margaret H.; Thornton, James D.

    This paper describes an electronic guidebook, "Sotto Voce," that enables visitors to share audio information by eavesdropping on each others guidebook activity. The first section discusses the design and implementation of the guidebook device, key aspects of its user interface, the design goals for the audio environment, the eavesdropping…

  3. Data Resource Profile: Cardiovascular disease research using linked bespoke studies and electronic health records (CALIBER)

    Science.gov (United States)

    Denaxas, Spiros C; George, Julie; Herrett, Emily; Shah, Anoop D; Kalra, Dipak; Hingorani, Aroon D; Kivimaki, Mika; Timmis, Adam D; Smeeth, Liam; Hemingway, Harry

    2012-01-01

    The goal of cardiovascular disease (CVD) research using linked bespoke studies and electronic health records (CALIBER) is to provide evidence to inform health care and public health policy for CVDs across different stages of translation, from discovery, through evaluation in trials to implementation, where linkages to electronic health records provide new scientific opportunities. The initial approach of the CALIBER programme is characterized as follows: (i) Linkages of multiple electronic heath record sources: examples include linkages between the longitudinal primary care data from the Clinical Practice Research Datalink, the national registry of acute coronary syndromes (Myocardial Ischaemia National Audit Project), hospitalization and procedure data from Hospital Episode Statistics and cause-specific mortality and social deprivation data from the Office of National Statistics. Current cohort analyses involve a million people in initially healthy populations and disease registries with ∼105 patients. (ii) Linkages of bespoke investigator-led cohort studies (e.g. UK Biobank) to registry data (e.g. Myocardial Ischaemia National Audit Project), providing new means of ascertaining, validating and phenotyping disease. (iii) A common data model in which routine electronic health record data are made research ready, and sharable, by defining and curating with meta-data >300 variables (categorical, continuous, event) on risk factors, CVDs and non-cardiovascular comorbidities. (iv) Transparency: all CALIBER studies have an analytic protocol registered in the public domain, and data are available (safe haven model) for use subject to approvals. For more information, e-mail s.denaxas@ucl.ac.uk PMID:23220717

  4. Flow, affect and visual creativity.

    Science.gov (United States)

    Cseh, Genevieve M; Phillips, Louise H; Pearson, David G

    2015-01-01

    Flow (being in the zone) is purported to have positive consequences in terms of affect and performance; however, there is no empirical evidence about these links in visual creativity. Positive affect often--but inconsistently--facilitates creativity, and both may be linked to experiencing flow. This study aimed to determine relationships between these variables within visual creativity. Participants performed the creative mental synthesis task to simulate the creative process. Affect change (pre- vs. post-task) and flow were measured via questionnaires. The creativity of synthesis drawings was rated objectively and subjectively by judges. Findings empirically demonstrate that flow is related to affect improvement during visual creativity. Affect change was linked to productivity and self-rated creativity, but no other objective or subjective performance measures. Flow was unrelated to all external performance measures but was highly correlated with self-rated creativity; flow may therefore motivate perseverance towards eventual excellence rather than provide direct cognitive enhancement.

  5. Resource-efficient conception of waste electrical and electronic equipment collection groups

    OpenAIRE

    Gries, Nadja von; Wilts, Claas Henning

    2014-01-01

    Critical metals are in great demand by the electrical and electronics industry, so waste electrical and eletronic equipment represents a significant source of secondary raw materials. Owing to low recycling rates and the concomitant supply risks associated with critical metals, the closure of the material cycles is highly relevant to the German economy. Losses of these metals occur from collection until their material recovery, along the entire disposal chain of waste electrical and electroni...

  6. How criticality affects student's creativity

    DEFF Research Database (Denmark)

    Adriansen, Hanne Kirstine

    2010-01-01

    In this chapter, I analyse if there is an inherent paradox between creativity and criticality. With critical thinking being among the core values in higher education, can we then also foster creative thinking? In answering this question, I use the masters degree LAICS (Leadership And Innovation...... in Complex Systems) as a case study. Interviews with students are used to shed light on creative teaching and learning. It is shown that creativity can be taught by teaching creatively. I conclude that creativity and criticality are not entirely different ways of thinking and both are important in academia...

  7. The Associative Nature of Creativity

    DEFF Research Database (Denmark)

    Friis-Olivarius, Morten

    The overarching objective of this doctoral dissertation is to advance our understanding of the role of associations in creative thought and creativity training. While research in associative abilities and creativity has a long history and lies at the heart of many prevailing theories of creativity......, the exact details of how associations are formed and their involvement in creativity remains largely unexplored. The dissertation contains three original manuscripts: I: Morten Friis-Olivarius & Bo T. Christensen: CHange slows only the creative mind. II: Morten Friis-Olivarius, Oliver J. Hulme, Martin Skov...

  8. Creativity in the digital age

    CERN Document Server

    Zagalo, Nelson

    2015-01-01

    This edited book discusses the exciting field of Digital Creativity. Through exploring the current state of the creative industries, the authors show how technologies are reshaping our creative processes and how they are affecting the innovative creation of new products. Readers will discover how creative production processes are dominated by digital data transmission which makes the connection between people, ideas and creative processes easy to achieve within collaborative and co-creative environments. Since we rely on our senses to understand our world, perhaps of more significance is that

  9. Preference and Use of Electronic Information and Resources by Blind/Visually Impaired in NCR Libraries in India

    Directory of Open Access Journals (Sweden)

    Shailendra Kumar

    2013-06-01

    Full Text Available This paper aims to determine the preference and use of electronic information and resources by blind/visually impaired users in the leading National Capital Region (NCR libraries of India. Survey methodology has been used as the basic research tool for data collection with the help of questionnaires. The 125 in total users surveyed in all the five libraries were selected randomly on the basis of willingness of the users with experience of working in digital environments to participate in the survey. The survey results were tabulated and analyzed with descriptive statistics methods using Excel software and 'Stata version 11'. The findings reveal that ICT have a positive impact in the lives of people with disabilities as it helps them to work independently and increases the level of confidence among them. The Internet is the most preferred medium of access to information among the majority of blind/visually impaired users. The 'Complexity of content available on the net' is found as the major challenge faced during Internet use by blind users of NCR libraries. 'Audio books on CDs/DVDs and DAISY books' are the most preferred electronic resources among the majority of blind/visually impaired users. This study will help the library professionals and organizations/institutions serving people with disabilities to develop effective library services for blind/visually impaired users in the digital environment on the basis of findings on information usage behavior in the study.

  10. An Exploratory study on the use of LibAnswers to Resolve, Track and Monitor Electronic Resources Issues: The KAUST Library experience

    KAUST Repository

    Ramli, Rindra M.

    2017-05-03

    An Exploratory study on KAUST library use of LibAnswers in resolving electronic resources questions received in LibAnswers. It describes the findings of the questions received in LibAnswers. The author made suggestions based on the findings to improve the reference services in responding to e-resources questions.

  11. Creative Engineering for 2020

    Directory of Open Access Journals (Sweden)

    Sami Khorbotly

    2014-02-01

    Full Text Available The United States National Academy of Engineering's seminal work, The Engineer of 2020 – Visions of Engineering in the New Century, was written to prepare industrial, governmental, and academic institutions for the future of engineering. The authors of the report state, "Emphasis on the creative process will allow more effective leadership in the development and application of next-generation technologies to problems of the future." In 2011, 2012, and 2013, engineering undergraduates from the Valparaiso University College of Engineering (Valparaiso, Indiana, USA participated in a four-day off-site course focused on creativity, innovation, teamwork, and leading the creative process. The course was taught by members of the engineering faculty and included sessions and on-location tours (near Orlando, Florida that were led by instructors from an external training organization. Pre- and post-course surveys identify a significant improvement in the students' understanding of the roles of creativity, innovation, and the roles of leadership, communication, and teamwork in the creative process.

  12. Creativity and Introductory Physics

    Science.gov (United States)

    Guilaran, Ildefonso (Fonsie) J.

    2012-01-01

    When I was an undergraduate physics major, I would often stay up late with my physics major roommate as we would digest the physics content we were learning in our courses and explore our respective imaginations armed with our new knowledge. Such activity during my undergraduate years was confined to informal settings, and the first formal creativity assignment in my physics education did not come until well into my graduate years when my graduate advisor demanded that I write a prospectus for my dissertation. I have often lamented the fact that the first formal assignment in which I was required to be creative, take responsibility for my own learning and research objectives, and see them to completion during my physics education came so late, considering the degree to which creative attributes are celebrated in the personalities of great physicists. In this essay I will apply some of the basic concepts as defined by creativity-related psychology literature to physics pedagogy, relate these concepts to the exchanges in this journal concerning Michael Sobel's paper "Physics for the Non-Scientist: A Middle Way," and provide the framework for a low-overhead creativity assignment that can easily be implemented at all levels of physics education.

  13. Applying the neuroscience of creativity to creativity training

    DEFF Research Database (Denmark)

    Onarheim, Balder; Friis-Olivarius, Morten

    2013-01-01

    This article investigates how neuroscience in general, and neuroscience of creativity in particular, can be used in teaching "applied creativity" and the usefulness of this approach to creativity training. The article is based on empirical data and our experiences from the Applied Neuro...... in the ANC program is that the conceptualization of creativity is built on neuroscience, and a crucial aspect of the course is giving the students a thorough understanding of the neuroscience of creativity. Previous studies have reported that the conceptualization of creativity used in such training...... is of major importance for the success of the training, and we believe that the neuroscience of creativity offers a novel conceptualization for creativity training. Here we present pre/post-training tests showing that ANC students gained more fluency in divergent thinking (a traditional measure of trait...

  14. Inside the Creative Sifter: Recognizing Metacognition in Creativity Development

    Science.gov (United States)

    Puryear, Jeb S.

    2016-01-01

    The parallels between cognitive development and creativity are neglected in the literature. Piaget's information transformations are personalized, meaning individual constructions can involve creativity. Vygotsky's work considers the implications and interactions of social influences, conventions, and personal implications for creative…

  15. Creativity, Society, and Gender: Contextualizing and Redefining Creativity

    Directory of Open Access Journals (Sweden)

    Riane Eisler

    2016-06-01

    Full Text Available Creativity is currently being redefined in more inclusive and accurate ways. This article examines old and new ways of viewing creativity, focusing especially on how creativity has been considered a male preserve and the need for a more inclusive definition that includes areas such as “everyday creativity.” It places definitions of creativity in their social and historical context, showing how a society’s orientation to a partnership model or a dominator model affects what and who is considered creative. It proposes an un-gendered definition of creativity; highlights the need for this broader definition to meet the enormous contemporary challenges we face; and distinguishes between innovativeness and creativity.

  16. WORK WITH A DIGITAL ENVIRONMENT TEXT AS A MEANS OF CREATIVE STUDENTS’ SELF-DEVELOPMENT

    Directory of Open Access Journals (Sweden)

    Galina V. Makotrova

    2015-01-01

    Full Text Available The aim is to work out innovative ways of the organisation of students’ work with the text in the electronic environment – in a network the Internet, on other various electronic data storage devices – material devices for record, storage, reproduction of the information processed by means of computer facilities.Methods. Author’s methods of the organisation of students’ work with the text on electronic data storage devices are used during modelling experiment. Methods of questioning, interrogation are applied; the content-analysis and the correlation analysis of the received data.Results. Stages of the person’s creative self-development composing a dialectic cycle of formation and development of research skills of the pupil in educational process are noted. The interrelation between scientifically-methodical readiness of the teacher for development of research potential of students and features of the organisation of their work with the text is established. Ways of activization of pupils’ creative self-development are offered and shown while working with the electronic text and the Internet resources. The given ways allow to realize the idea of subjectiveness and the subjectivity, pointed within the limits of culturological and anthropological approaches to education; to stimulate the process of formation and personality growth of the student; to provide sensibleness of a student’s choice of own trajectory of education; to open its intellectual and creative abilities.Scientific novelty. The variant of transition of school education from positions of transmission of the educational information, completed knowledge and abilities to formation and subjectness development of students and satisfaction of their requirements for creative self-realisation is shown. For this purpose, according to the author, it is necessary to use manifold opportunities of digital technologies actively introduced recently in student teaching not as

  17. Green IT empowerment, social capital, creativity and innovation: A case study of creative city, Bantul, Yogyakarta, Indonesia

    Directory of Open Access Journals (Sweden)

    Muafi Muafi

    2015-05-01

    Full Text Available Purpose: This study aims at analyzing the role of empowerment of Green IT in SMEs and social capital of the creativity and innovation of creative SMEs in Bantul, Yogyakarta, Indonesia. Design/methodology/approach: A statistical technique used in the present study was Partial Least Square. The primary data of the present research were obtained from questionnaires and interviews with some respondents. While secondary data were gained through the records and publications of related instancies. Findings: The research concluded that the empowerment of Green IT provides a significant role in creativity and innovation as well as social capital, and at the same time it also supplies a significant role in innovation. Research limitations/implications:. This study is proposed to fill the research gap and at the same time to emphasize the importance of the creative empowerment of SMEs in Indonesia in adopting Green IT and that they are not only ready to make use of Green IT. Green IT empowerment and social capital in the creative SMEs play an important function ingenerating of creativity and innovation in the Yogyakarta’s creative SMEs. Creative industries which capitalize creative ideas and skills are expected to positively contribute to support the national economy. Practical implications: Creative SMEs grow and develop rapidly here and form clusters of creative industries in accordance with the resources of each cluster. Originality/value: This paper is a first attempt to overlook the significant role of green IT empowerment in SMEs’ rapid development in Yogyakarta, a growing province in economic sector in Indonesia. The result of the study is expected to lead other similar research which in the future will craft out the role of economic development and the use of environmental friendly material of production.

  18. Association between resting-state brain network topological organization and creative ability: Evidence from a multiple linear regression model.

    Science.gov (United States)

    Jiao, Bingqing; Zhang, Delong; Liang, Aiying; Liang, Bishan; Wang, Zengjian; Li, Junchao; Cai, Yuxuan; Gao, Mengxia; Gao, Zhenni; Chang, Song; Huang, Ruiwang; Liu, Ming

    2017-10-01

    Previous studies have indicated a tight linkage between resting-state functional connectivity of the human brain and creative ability. This study aimed to further investigate the association between the topological organization of resting-state brain networks and creativity. Therefore, we acquired resting-state fMRI data from 22 high-creativity participants and 22 low-creativity participants (as determined by their Torrance Tests of Creative Thinking scores). We then constructed functional brain networks for each participant and assessed group differences in network topological properties before exploring the relationships between respective network topological properties and creative ability. We identified an optimized organization of intrinsic brain networks in both groups. However, compared with low-creativity participants, high-creativity participants exhibited increased global efficiency and substantially decreased path length, suggesting increased efficiency of information transmission across brain networks in creative individuals. Using a multiple linear regression model, we further demonstrated that regional functional integration properties (i.e., the betweenness centrality and global efficiency) of brain networks, particularly the default mode network (DMN) and sensorimotor network (SMN), significantly predicted the individual differences in creative ability. Furthermore, the associations between network regional properties and creative performance were creativity-level dependent, where the difference in the resource control component may be important in explaining individual difference in creative performance. These findings provide novel insights into the neural substrate of creativity and may facilitate objective identification of creative ability. Copyright © 2017 Elsevier B.V. All rights reserved.

  19. Internet and electronic resources for inflammatory bowel disease: a primer for providers and patients.

    Science.gov (United States)

    Fortinsky, Kyle J; Fournier, Marc R; Benchimol, Eric I

    2012-06-01

    Patients with inflammatory bowel disease (IBD) are increasingly turning to the Internet to research their condition and engage in discourse on their experiences. This has resulted in new dynamics in the relationship between providers and their patients, with misinformation and advertising potentially presenting barriers to the cooperative patient-provider partnership. This article addresses important issues of online IBD-related health information and social media activity, such as quality, reliability, objectivity, and privacy. We reviewed the medical literature on the quality of online information provided to IBD patients, and summarized the most commonly accessed Websites related to IBD. We also assessed the activity on popular social media sites (such as Facebook, Twitter, and YouTube), and evaluated currently available applications for use by IBD patients and providers on mobile phones and tablets. Through our review of the literature and currently available resources, we developed a list of recommended online resources to strengthen patient participation in their care by providing reliable, comprehensive educational material. Copyright © 2011 Crohn's & Colitis Foundation of America, Inc.

  20. Toward a Constraint-Oriented Pragmatist Understanding of Design Creativity

    DEFF Research Database (Denmark)

    Biskjaer, Michael Mose; Dalsgaard, Peter

    2012-01-01

    This paper explores the potentials of pragmatist philosophy to enrich the discourse on design creativity in general and the concept of constraints specifically. The concept of constraints is central in vanguard creativity research, and recent contributions have begun to explore constraints...... as nuanced and situated phenomena. In this paper, we argue that pragmatism can inspire and inform the study of constraints in design creativity by offering a coherent and well-developed frame of understanding how designerly inquiry unfolds as a complex interplay between the designer and the resources at hand...

  1. Research on Computer-based Creative Industries Development

    Science.gov (United States)

    Shuqin, Sun

    In recent years, creative industries based on the computer technology is booming and leads a new trend in this field. This creative industries considers innovation as a driving force. It combines the various cultural art resources with the latest computer technology, estabilshes new production and consumption patterns, promotes new industrial clusters, cultivates new consumer groups and generates enormous economic and social value. Therefore, computer-based creative industries is not only a cultural or educational philosophy, but also a development strategy with practical and sustainable features.

  2. Granulometric composition study of mineral resources using opto-electronic devices and Elsieve software system

    OpenAIRE

    Kaminski Stanislaw; Kaminski Piotr; Kaminska Dorota; Trzcinski Jerzy

    2016-01-01

    The use of mechanical sieves has a great impact on measurement results because occurrence of anisometric particles causes undercounting the average size. Such errors can be avoided by using opto-electronic measuring devices that enable measurement of particles from 10 μm up to a few dozen millimetres in size. The results of measurement of each particle size fraction are summed up proportionally to its weight with the use of Elsieve software system and for every type of material particle-size ...

  3. Unraveling effects of novelty on creativity

    NARCIS (Netherlands)

    Gillebaart, M.; Förster, J.; Rotteveel, M.; Jehle, A.C.M.

    2013-01-01

    Novelty is inherent to creative processes. A positive effect of novelty on creative task performance was therefore predicted. However, creativity can benefit from divergent, as well as convergent thinking. Subsequently, novelty may benefit creative performance when divergent thinking is required,

  4. The Sociomateriality of Creativity in Everyday Life

    DEFF Research Database (Denmark)

    Tanggaard, Lene

    2013-01-01

    This paper explores the sociomateriality of creativity in everyday life. Whilst creativity research has traditionally been concerned with the intellectual and individual skills promoting creativity, such as the ability to apply divergent thinking, this author anchors creativity in social practice...

  5. Valuation and creative accounting

    Directory of Open Access Journals (Sweden)

    Maria Madalina VOINEA

    2014-06-01

    Full Text Available This paper deals with the economic and financial valuation, that is the only type of valuation, based on a diagnosis and expertise, which has as objective to establish the market value of elements, whether goods or businesses, being a "orientation tool" for the economic operators on the market. There are specific means to measure value but there are also some mechanisms that can influence the value obtained, from the category of creative accounting. Creative accounting occurs due to human intervention and even the most advanced accounting systems are not able to do this due to the lack of reasoning. There must be also assumed that it is possible that these creative accounting techniques may be caused by a simple mistake and not necessarily with the intention of manipulating the financial results and reports. The aim of the paper is to see how specific element valuation can influence the general one, namely the value of a company.

  6. Beethoven's creative illness.

    Science.gov (United States)

    Bower, H

    1989-03-01

    One phase of Beethoven's life, between his 45th and 50th year, characterized by very low creativity and overwhelming stress situations, is subjected to a psychiatric interpretation. The historical background is briefly sketched and 5 precipitating stress factors are outlined. The symptoms of his illness are described, using Beethoven's letters as source material. A brief discussion of Beethoven's musical style prior to and after his illness is based on quotations from three eminent musical scholars. A resume of Beethoven's physical and psychological disorders during his life are given and the conclusion is reached that between 1815 and 1820, Beethoven experienced a creative illness which was psychotic in type, ended in recovery and radically changed his musical creativity.

  7. Pragmatic inquiry and creativity

    DEFF Research Database (Denmark)

    Gimmler, Antje

    of Thevenot’s critical pragmatism this understanding might be naïve – not because this is an idealistic rather than a real-life scenario but because the idea of collaborative creativity and self-realization has actually become the driving force in a marked dominated organization of science and production......’Don’t block the road of inquiry” was the motto of Peirce and also Dewey situated inquiry in its ideal version in a democratic and cooperative community. Abduction became the key concept for the pragmatic and creative research process where the lonely engineer is substituted with intelligent...... collaborations of the many. Thus, inquiry is from a pragmatic understanding rather a social than a purely cognitive task. The paper will firstly give a sketch of this understanding of inquiry and creativity on the background of the theories of Peirce and Dewey and will draw some parallels to recent...

  8. Mediapedia creative tools and techniques for camera, computer, and beyond

    CERN Document Server

    Laybourne, Kit

    2008-01-01

    If you've dabbled in digital photography but want to do more with your pictures, here is a comprehensive but nontechnical handbook that shows you how to take better photos and use your images more creatively. Mediapedia is a friendly, full-color resource that gives everyone an understanding of the creative power they've already got at hand, with the equipment they already own. Like an encyclop

  9. Creative benefits from well-connected leaders: leader social network ties as facilitators of employee radical creativity.

    Science.gov (United States)

    Venkataramani, Vijaya; Richter, Andreas W; Clarke, Ronald

    2014-09-01

    Employee radical creativity critically depends on substantive informational resources from others across the wider organization. We propose that the social network ties of employees' immediate leaders assume a central role in garnering these resources, thereby fostering their employees' radical creativity both independent of and interactively with employees' own network ties. Drawing on data from 214 employees working in 30 teams of a public technology and environmental services organization, we find that team leaders' betweenness centrality in the idea network within their teams as well as among their peer leaders provides creative benefits beyond employees' own internal and external ties. Further, employees' and leaders' ties within and external to the team interactively predict employee radical creativity. Implications for theory and practice are discussed. PsycINFO Database Record (c) 2014 APA, all rights reserved.

  10. Creative Self-Efficacy Development and Creative Performance over Time

    Science.gov (United States)

    Tierney, Pamela; Farmer, Steven M.

    2011-01-01

    Building from an established framework of self-efficacy development, this study provides a longitudinal examination of the development of creative self-efficacy in an ongoing work context. Results show that increases in employee creative role identity and perceived creative expectation from supervisors over a 6-month time period were associated…

  11. Asian Creativity, Chapter One: Creativity across Three Chinese Societies

    Science.gov (United States)

    Wu, Jing-Jyi; Albanese, Dale

    2010-01-01

    This commentary looks at the contributions and future research implications of the four articles in this Special Issue of "Thinking Skills and Creativity" to the fields of creativity and creativity education, both in culture-specific and culture-general terms. The articles included in this Special Issue draw attention to issues of…

  12. Creativity.4in1: Four-Criterion Construct of Creativity

    Science.gov (United States)

    Kharkhurin, Anatoliy V.

    2014-01-01

    The purpose of this theoretical article is to provide an extended definition of creativity that embraces potential cross-cultural variations in this construct. Creativity is defined as a 4-criterion construct, which includes attributes of novelty, utility, aesthetics, and authenticity. Novelty attribute stipulates that a creative work brings…

  13. Preschool Teachers' Beliefs of Creative Pedagogy: Important for Fostering Creativity

    Science.gov (United States)

    Cheung, Rebecca Hun Ping; Leung, Chi Hung

    2013-01-01

    This study aimed to develop and validate an instrument, the Early Childhood Creative Pedagogy Questionnaire (ECCPQ), which can be used to understand preschool teachers' beliefs about creative pedagogy as a means of fostering creativity. Items were initially constructed from a review of the literature and interviews with 27 preschool teachers in…

  14. Metacognition as a Moderator of Creative Ideation and Creative Production

    Science.gov (United States)

    Puryear, Jeb S.

    2015-01-01

    Recent theoretical work has called for exploration of the moderating effects of cognitive factors on the relationship between creative ideation and creative production. The Cognitive-Creative Sifting model suggests skills in processing and transforming information influence the association. This study used the Runco Ideational Behavior Scale,…

  15. One Simple Word: From Creative Writing to Creative Writing Studies

    Science.gov (United States)

    Mayers, Tim

    2009-01-01

    In this essay, the author argues that, within the current realm of higher education in the United States, creative writing and creative writing studies are two distinct enterprises-- although they do overlap at some significant points--and should be recognized as such. "Creative writing" is the academic enterprise of hiring successful…

  16. The ADAPT-r Creativity Book

    DEFF Research Database (Denmark)

    2017-01-01

    The ADAPT-r Creativity book provides an account of creative practitioners on their creative processes. The book does not take a theoretical, statistical or experimental point fo view, but includes testimonies and experiences by creative people.......The ADAPT-r Creativity book provides an account of creative practitioners on their creative processes. The book does not take a theoretical, statistical or experimental point fo view, but includes testimonies and experiences by creative people....

  17. Creating Creativity: Reflections from Fieldwork

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    2011-01-01

    as an ‘objective’ feature of persons or products, universally recognised and independent of social agreement and cultural systems of norms and beliefs. Focusing on everyday life creative outcomes, the article includes both theoretical accounts and empirical examples from a research exploring creativity evaluations...... in the context of folk art. In the end, a multi-layered perspective of creativity assessment emerges, integrating dimensions such as newness and originality, value and usefulness, subjective reception and cultural reception of creative products. Implications for how we understand and study creativity......The present article addresses the question of ‘When can we say something is creative?’ and, in answering it, takes a critical stand towards past and present scientific definitions of creativity. It challenges an implicit assumption in much psychological theory and research that creativity exists...

  18. Imagination in Creative Design

    DEFF Research Database (Denmark)

    Wiltschnig, Stefan

    2013-01-01

    This paper unpacks the notion of imagination presented in the I5-system of knowledge creation along several theoretical contributions and process models from “knowledge science”, creativity research and design studies. It aims at conceptual clarification and integration around the key notion...... of “insight moments” across various levels of abstraction from system perspectives through foci on groups and individuals to mental activity. This work is meant to serve as a conceptual foundation for micro-analyses of in-vivo data of creative design processes based on protocols of participatory ethnographic...

  19. Autotranscendence and Creative Organization

    DEFF Research Database (Denmark)

    Michelsen, Anders Ib

    2007-01-01

    This article discusses the issue of social and cultural ‘autotran- scendence’ – self-production, creativity – in the debates on self-organization. The point of departure is Cornelius Castoriadis’s idea of ‘self-creation’. First, a schismabetween mechanical and ontological modeling is indicated...... and used to introduce the idea of a ‘creative organization’. This is further discussed in relation to Jean-Pierre Dupuy’s concept of social ‘autotranscendence’ by ‘complex methodological individualism’, with particular respect to the incom- prehensionof the social. Following Johann P. Arnason’s treatment...

  20. Considering Collaborative Creativity

    DEFF Research Database (Denmark)

    Jensen, Thessa

    2014-01-01

    This article develops a framework for understanding the creation of online content on social media sites. Focusing on creativity and its social context, the study is narrowed to the field of fanfiction and fanfiction sites. Using the Systems Model of Creativity by Csiksze- ntmihalyi as a template......, this article analyses roles, processes, and products found in fanfiction communities and on fanfiction sites. The specific needs for motivation and support of especially the writer and the collective (Thomas & Brown, 2011) surrounding them are looked upon and compared to the present functionality and usability...

  1. The Wasteland of Creative Production

    DEFF Research Database (Denmark)

    Ulfstjerne, Michael Alexander

    2011-01-01

    With the new magnitude for the relatively unhindered production and circulation of artworks, galleries and contemporary art museums are burgeoning across the larger cities of China. This article provides an empirical example of how contemporary and avant-garde art is produced and valuated...... in the art communities that thrive on the recent international recognition of Chinese artworks. It addresses some of the effects that occur when art production becomes mediated by cultural entrepreneurs and propelled by resourceful investors. Challenging notions of autonomy and independence in the sphere...... of aesthetics and contemporary art, the article addresses some of the ways in which art becomes co-opted, not only by commercial agents, but also by official ambitions. The commercialization of the cultural sphere reveals a paradigmatic shift, giving a stronger emphasis to the intangible notion of creativity...

  2. Granulometric composition study of mineral resources using opto-electronic devices and Elsieve software system

    Directory of Open Access Journals (Sweden)

    Kaminski Stanislaw

    2016-01-01

    Full Text Available The use of mechanical sieves has a great impact on measurement results because occurrence of anisometric particles causes undercounting the average size. Such errors can be avoided by using opto-electronic measuring devices that enable measurement of particles from 10 μm up to a few dozen millimetres in size. The results of measurement of each particle size fraction are summed up proportionally to its weight with the use of Elsieve software system and for every type of material particle-size distribution can be obtained. The software allows further statistical interpretation of the results. Beam of infrared radiation identifies size of particles and counts them precisely. Every particle is represented by an electronic impulse proportional to its size. Measurement of particles in aqueous suspension that replaces the hydrometer method can be carried out by using the IPS L analyser (range from 0.2 to 600 μm. The IPS UA analyser (range from 0.5 to 2000 μm is designed for measurement in the air. An ultrasonic adapter enables performing measurements of moist and aggregated particles from 0.5 to 1000 μm. The construction and software system allow to determine second dimension of the particle, its shape coefficient and specific surface area. The AWK 3D analyser (range from 0.2 to 31.5 mm is devoted to measurement of various powdery materials with subsequent determination of particle shape. The AWK B analyser (range from 1 to 130 mm measures materials of thick granulation and shape of the grains. The presented method of measurement repeatedly accelerates and facilitates study of granulometric composition.

  3. Assessing Creativity in the Classroom

    OpenAIRE

    Barbot, Baptiste; Besançon, Maud; Lubart, Todd,

    2011-01-01

    International audience; This article provides a historical presentation of creativity assessment from a psychological perspective (since Guilford), from traditional divergent thinking tasks, to current theoretical models of creativity assessment which allow creativity to be assessed in different domains, capturing the multidimensionality of creative potential (e.g. EPoC). These techniques and alternative assessment tools are contextualized by addressing their interest for educational programs...

  4. In Pursuit of Everyday Creativity

    OpenAIRE

    Amabile, Teresa M.

    2017-01-01

    Creativity researchers have long paid careful attention to individual creativity, beginning with studies of well-known geniuses, and expanding to personality, biographical, cognitive, and social-psychological studies of individual creative behavior. Little is known, however, about the everyday psychological experience and associated creative behavior in the life and work of ordinary individuals. Yet evidence is mounting that such individuals can be responsible for important instances of creat...

  5. An Introduction to 'Creativity Constraints'

    DEFF Research Database (Denmark)

    Onarheim, Balder; Biskjær, Michael Mose

    2013-01-01

    to no overall conceptual framing or shared terminology. This lack of unity hinders overt opportunities for cross-disciplinary interchange. We argue that an improved understanding of constraints in creativity holds a promising potential for advancements in creativity research across domains and disciplines. Here...... and sub-concepts, including ‘late’, ‘self-imposed’, and ‘continua of creativity constraints’, to inform future cross-disciplinary work on creativity constraints....

  6. Work environments for employee creativity

    OpenAIRE

    Dul, Jan; Ceylan, Canan

    2010-01-01

    textabstractInnovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework an instrument to analyse the extent to which the work environment enhances creativity is developed. We apply this instrument to a sample of 409 employees and find support for the hypothesis that a creative work envir...

  7. Understanding Creativity in the Classroom

    Science.gov (United States)

    Beghetto, Ronald A.

    2010-01-01

    Most educators who work with gifted students acknowledge the importance of creativity and have found various ways to include it as part of the gifted education curriculum. In many cases, however, developing creativity is still viewed as something separate from academic learning. Students with undemonstrated creative potential often are excluded…

  8. Creativity as a Sociocultural Act

    Science.gov (United States)

    Glaveanu, Vlad Petre

    2015-01-01

    The present article introduces, develops, and illustrates a perspectival framework for the creative process drawing on current developments within the cultural psychology of creativity and the social theory of George Herbert Mead. The creative process is conceptualized as a form of action by which actors, materially and symbolically, alone and in…

  9. Problems of Pedagogical Creativity Development

    Science.gov (United States)

    Ibragimkyzy, Shynar; Slambekova, Tolkyn S.; Saylaubay, Yerlan E.; Albytova, Nazymgul

    2016-01-01

    This article provides analysis of research papers by different scholars, dedicated to topical issues of pedagogical creativity development in the educational process. The authors determined that pedagogical creativity could be considered at five levels: information-reproducing, adaptive-prognostic, innovative, research and creative-prognostic. In…

  10. In Pursuit of Everyday Creativity

    Science.gov (United States)

    Amabile, Teresa M.

    2017-01-01

    Creativity researchers have long paid careful attention to individual creativity, beginning with studies of well-known geniuses, and expanding to personality, biographical, cognitive, and social-psychological studies of individual creative behavior. Little is known, however, about the everyday psychological experience and associated creative…

  11. Creativity and Psychopathology: Sex Matters

    Science.gov (United States)

    Martín-Brufau, Ramón; Corbalán, Javier

    2016-01-01

    The association between creativity and psychopathology has, for decades, been a focus of heated debate fuelled by contradictory findings. Nevertheless, the findings suggest complex associations between creativity and psychopathology. Other studies have investigated the association between creativity and sex, with inconsistent results. The aim of…

  12. Pretend Play and Creative Processes

    Science.gov (United States)

    Russ, Sandra W.; Wallace, Claire E.

    2013-01-01

    The authors contend that many cognitive abilities and affective processes important in creativity also occur in pretend play and that pretend play in childhood affects the development of creativity in adulthood. They discuss a variety of theories and observations that attempt to explain the importance of pretend play to creativity. They argue that…

  13. On Creativity: A Brainstorming Session

    Science.gov (United States)

    Brockling, Ulrich

    2006-01-01

    The article problematizes in aphoristic condensation the heterogeneous concepts of creativity in philosophy, psychology and sociology and outlines their paradoxes. Creativity in these concepts is tied to the human potential to bring into being something new and to the capacity of drawing differences. In its contingency, creativity is ambivalent to…

  14. Electronic learning and open educational resources in the health sciences in ghana.

    Science.gov (United States)

    Adanu, Rmk; Adu-Sarkodie, Y; Opare-Sem, O; Nkyekyer, K; Donkor, P; Lawson, A; Engleberg, N C

    2010-12-01

    To determine whether a group of Ghanaian students are able to easily use electronic learning material and whether they perceive this method of learning as acceptable. The University of Ghana Medical School (UGMS) and the School of Medical Sciences (SMS), Kwame Nkrumah University of Science and Technology (KNUST) PARTICIPANTS: One hundred and fifty third year medical students at SMS and nineteen fifth year medical students at UGMS METHODS: Two e-learning materials were developed, one on the polymerase chain reaction and the other on total abdominal hysterectomy and these were distributed to selected medical students. Two weeks after the distribution of the programmes, a one-page, self-administered questionnaire was distributed to the target groups of students at the two institutions. Ninety three percent (139) of respondents at KNUST and 95% (18) at UG report having access to a computer for learning purposes. All of the UG students viewed the TAH programme; 82% (130) of the KNUST students viewed the PCR animations. All students who viewed the programmes at both institutions indicated that the e-learning pro-grammes were "more effective" in comparison to other methods of learning. Computer ownership or availability at both medical schools is sufficient to permit the distribution and viewing of e-learning materials by students and the medical students considered both programmes to be very helpful.

  15. Cardiovascular implantable electronic device function and longevity at autopsy: an underestimated resource.

    Science.gov (United States)

    Sinha, Sunil K; Crain, Barbara; Flickinger, Katie; Calkins, Hugh; Rickard, John; Cheng, Alan; Berger, Ronald; Tomaselli, Gordon; Marine, Joseph E

    2016-10-01

    The feasibility and safety of postmortem cardiovascular implantable electronic device (CIED; pacemaker or defibrillator) retrieval for reuse has been shown. To date, studies indicate a low yield of reusable postmortem CIEDs (17%-30%). The purpose of this study was to test the hypothesis that a higher rate of reusable CIEDs would be identified upon postmortem retrieval when an institutional protocol for systematic and routine acquisition, interrogation, reprogramming, and manufacturer analysis was used. Over a 6-year period, all subjects referred for autopsy underwent concomitant CIED pulse generator retrieval and enrollment in the Johns Hopkins Post-Mortem CIED Registry. CIEDs were interrogated, reprogrammed, and submitted for manufacturer analysis. In total, 84 autopsies had CIEDs (37 pacemakers, 47 implantable cardioverter-defibrillators). CIEDs were implanted 2.84 ± 2.32 years before death, with 30% implanted 60% of pacemakers and >50% of defibrillators demonstrated normal functional status with projected longevities >7 years on average. Formation of a national hospital-based "CIED donor network" would facilitate larger scale charitable efforts in underserved countries. Copyright © 2016 Heart Rhythm Society. Published by Elsevier Inc. All rights reserved.

  16. TV Inhibiting Creative Ideas

    Science.gov (United States)

    Intellect, 1977

    1977-01-01

    Television may be inhibiting our ability to create new ideas, according to Eric Somers, assistant professor of journalism at Drake University. Discusses television's role as facilitator of information and how it should improve to increase organization and the creative process. (Editor/RK)

  17. Imagination in Creative Design

    DEFF Research Database (Denmark)

    Wiltschnig, Stefan

    2011-01-01

    This paper unpacks the notion of imagination presented in the I5-system of knowledge creation along several theoretical contributions and process models from “knowledge science”, creativity research and design studies. It aims at conceptual clarification and integration around the key notion of “...... research and interview accounts from first, second and third person perspectives....

  18. Creativity in Requirement Identification

    DEFF Research Database (Denmark)

    Sørensen, Lene Tolstrup; Olesen, Henning

    Traditional requirements engineering focuses mainly on analysis and elicitation. However, current trends in new system, device and software are towards involving all stakeholders in the early stages of the engineering process to define the user requirements. Creativity is here seen as a major...

  19. Scientific Ability and Creativity

    Science.gov (United States)

    Heller, Kurt A.

    2007-01-01

    Following an introductory definition of "scientific ability and creativity", product-oriented, personality and social psychological approaches to studying scientific ability are examined with reference to competence and performance. Studies in the psychometric versus cognitive psychological paradigms are dealt with in more detail. These two…

  20. Creativity in Higher Education

    Science.gov (United States)

    Gaspar, Drazena; Mabic, Mirela

    2015-01-01

    The paper presents results of research related to perception of creativity in higher education made by the authors at the University of Mostar from Bosnia and Herzegovina. This research was based on a survey conducted among teachers and students at the University. The authors developed two types of questionnaires, one for teachers and the other…

  1. Creativity and Education

    Science.gov (United States)

    Shaheen, Robina

    2010-01-01

    This paper starts with a brief background of the link between creativity and education, including the beginning of the most recent interest in the two. There is a short summary of the reasons for this renewed interest. This is followed by a discussion into the dissatisfactions over current education and its changing role in the light of increasing…

  2. Creative Technology and Rap

    Science.gov (United States)

    Ch'ien, Evelyn

    2011-01-01

    This paper describes how a linguistic form, rap, can evolve in tandem with technological advances and manifest human-machine creativity. Rather than assuming that the interplay between machines and technology makes humans robotic or machine-like, the paper explores how the pressure of executing artistic visions using technology can drive…

  3. Creative Ventures: Ancient Civilizations.

    Science.gov (United States)

    Stark, Rebecca

    The open-ended activities in this book are designed to extend the imagination and creativity of students and encourage students to examine their feelings and values about historic eras. Civilizations addressed include ancient Egypt, Greece, Rome, Mayan, Stonehenge, and Mesopotamia. The activities focus upon the cognitive and affective pupil…

  4. Music Listening Is Creative

    Science.gov (United States)

    Kratus, John

    2017-01-01

    Active music listening is a creative activity in that the listener constructs a uniquely personal musical experience. Most approaches to teaching music listening emphasize a conceptual approach in which students learn to identify various characteristics of musical sound. Unfortunately, this type of listening is rarely done outside of schools. This…

  5. Creativity in phenomenological methodology

    DEFF Research Database (Denmark)

    Dreyer, Pia; Martinsen, Bente; Norlyk, Annelise

    2014-01-01

    on the methodologies of van Manen, Dahlberg, Lindseth & Norberg, the aim of this paper is to argue that the increased focus on creativity and arts in research methodology is valuable to gain a deeper insight into lived experiences. We illustrate this point through examples from empirical nursing studies, and discuss...

  6. Living Science Creatively

    Indian Academy of Sciences (India)

    Home; Journals; Resonance – Journal of Science Education; Volume 3; Issue 3. Living Science Creatively. A Rajanikanth. Information and Announcements Volume 3 Issue 3 March 1998 pp 93-94. Fulltext. Click here to view fulltext PDF. Permanent link: http://www.ias.ac.in/article/fulltext/reso/003/03/0093-0094 ...

  7. Creative Platform Learning (CPL)

    DEFF Research Database (Denmark)

    Christensen, Jonna Langeland; Hansen, Søren

    Creative Platform Learning (CPL) er en pædagogisk metode, der skaber foretagsomme og innovative elever, der kan anvende deres kreativitet til at lære nyt. Ifølge den nye skolereform skal Innovation og entreprenørskab tydeliggøres i alle fag. I CPL er det en integreret del af undervisningen...

  8. Nurturing the Creative Personality.

    Science.gov (United States)

    Zener, Rita Schaefer

    1995-01-01

    Discusses specific teaching strategies to nurture creativity in young children that guide choice, highlight human potential, and distinguish those activities that help children from those that are more impulsive and less developmental. Suggests that teachers need to encourage a love of work, concentration, self-discipline, and sociability. (MDM)

  9. Psychic bisexuality and creativity.

    Science.gov (United States)

    Ferraro, Fausta

    2003-12-01

    This contribution is complementary to a previous publication (Ferraro, 2001), which examined the role of bisexuality in psychopathology. This second article concentrates on the relationship between psychic bisexuality and creativity. After a brief clarification regarding the relationship between psychic bisexuality and option of gender, the author takes up two meanings of the bisexuality concept, both of which are of pre-eminent significance to him. The first is psychic bisexuality as a quality of the self related to the feminine and masculine as pure elements; the second is psychic bisexuality as an expression of identification with both parents, mother and father. The author presents the thoughts of various authors who have examined the link between psychic bisexuality and creativity, based on the same foundation, and then puts forward the hypothesis that in some blocks of creativity an alteration to psychic bisexuality can be traced. This hypothesis is illustrated through two clinical cases that focus on the dynamics impeding creative capacities and illustrate how these dynamics are gradually overcome. In the first more detailed case, he presents a lack of masculine elements, while in the second, using a brief part of an analysis, he presents a predominant lack of feminine elements.

  10. Lexicography and Linguistic Creativity*

    African Journals Online (AJOL)

    rbr

    semy can be systematic (Apresjan 1974, Ostler and Atkins 1991, Nunberg and. Zaenen 1992).2 There is copious evidence for systematic creativity in everyday ...... The meaning of 'natural" has been subverted by being coupled with 'diet" food. Diet food, also called 'lite" food, accounts for a major proportion of the food.

  11. The Creative Stereotype Effect.

    Directory of Open Access Journals (Sweden)

    Denis Dumas

    Full Text Available Because of its fundamental relevance to scientific innovation, artistic expression, and human ingenuity, creativity has long been the subject of systematic psychological investigation. Concomitantly, the far-reaching effects of stereotypes on various cognitive and social processes have been widely researched. Bridging these two literatures, we show in a series of two studies that stereotypes related to creativity can both enhance and diminish individuals' performance on a divergent thinking task. Specifically, Study 1 demonstrated that participants asked to take on a stereotypically uninhibited perspective performed significantly better on a divergent thinking task than those participants who took on a stereotypically inhibited perspective, and a control group. Relatedly, Study 2 showed that the same effect is found within-subjects, with divergent thinking significantly improving when participants invoke an uninhibited stereotype. Moreover, we demonstrate the efficacy of Latent Semantic Analysis as an objective measure of the originality of ideas, and discuss implications of our findings for the nature of creativity. Namely, that creativity may not be best described as a stable individual trait, but as a malleable product of context and perspective.

  12. The Creative Stereotype Effect.

    Science.gov (United States)

    Dumas, Denis; Dunbar, Kevin N

    2016-01-01

    Because of its fundamental relevance to scientific innovation, artistic expression, and human ingenuity, creativity has long been the subject of systematic psychological investigation. Concomitantly, the far-reaching effects of stereotypes on various cognitive and social processes have been widely researched. Bridging these two literatures, we show in a series of two studies that stereotypes related to creativity can both enhance and diminish individuals' performance on a divergent thinking task. Specifically, Study 1 demonstrated that participants asked to take on a stereotypically uninhibited perspective performed significantly better on a divergent thinking task than those participants who took on a stereotypically inhibited perspective, and a control group. Relatedly, Study 2 showed that the same effect is found within-subjects, with divergent thinking significantly improving when participants invoke an uninhibited stereotype. Moreover, we demonstrate the efficacy of Latent Semantic Analysis as an objective measure of the originality of ideas, and discuss implications of our findings for the nature of creativity. Namely, that creativity may not be best described as a stable individual trait, but as a malleable product of context and perspective.

  13. Creative Artist 2

    African Journals Online (AJOL)

    Precious

    Department of Creative Arts. University of Lagos. Akoka Lagos, Nigeria. Abstract. Ahmed Yerima, General Manager, National Theatre of Nigeria .... the late chief wills all his possessions, is the product of an incest with his sister, Auntimi. Only Cecelia is able to recover the loan of one hundred and fifty thousand Naira she ...

  14. Creative Media Advertising

    NARCIS (Netherlands)

    Meijers, M.; Eelen, J.; Voorveld, H.

    2016-01-01

    In het creatieve ontwikkelproces van reclamecampagnes worden steeds vaker alternatieve reclamestrategieën ingezet om de aandacht van de consument te trekken en het liefst vast te houden. Een format dat hier uitermate geschikt voor is en welke in deze SWOCC-publicatie wordt uitgelicht is Creative

  15. Product creativity assessment of innovations: considering the creative process

    DEFF Research Database (Denmark)

    Valgeirsdóttir, Dagný; Onarheim, Balder; Gabrielsen, Gorm

    2015-01-01

    Creativity is a critical component that feeds into all stages of innovation and design processes by promoting inspiration, ideation, and implementation of ideas, revealing the need for thorough research to support design creativity. Assessment of product creativity is a reoccurring topic...... in creativity research, while the role of consumer’s knowledge of the creative process behind the product is fairly unexplored. In this paper, we present an empirical study investigating whether providing information about a complex development process could amplify consumer’s perception of product creativity...... about the form of storytelling needed. An absolute minimal form was chosen here, displaying the need for investigating other, more elaborate forms. Additionally, the analysis showed that creativity was an important driver for the assessment of other product attributes such as purchasability, portraying...

  16. Gamification in Fostering Creativity

    Directory of Open Access Journals (Sweden)

    Marius Kalinauskas

    2014-10-01

    Full Text Available Purpose – to analyze gamification, as the method for fostering creativity.Design/methodology/approach – Author analyses the precognitions, which allowed gamification to attract mainstream attention, the diversity of understandings about the phenomenon, and the possible relations between usage of gamified platform and the development of creativity. The paper is based on the comparative analysis of scientific literature and related sources from sociology, business, and entertainment. The engagement is analyzed through the theories of self-determination and the “flow”. Creativity is understood as “any act, idea, or product that changes an existing domain, or that transforms an existing domain into a new one” (Csikszentmihalyi, 1996. Gamification is analyzed as “use of game design elements in non-game context” (Deterding, Dixon, Khaled, and Nacke (2011. Findings – Although the gamification is gaining more public attention, there is a lack of studies which would reveal its relations in fostering creativity. One of the main goals of any gamified platform is to raise the engagement of the participant while keeping subject interested in the process or activity. In some cases, there is a relation between “flow” and creativity. However, the strength of this relationship depends from the users of gamified content and the domain of interest.Research limitations / implications – There are very few empirical studies which would support correlation between experiencing the “flow” state and a raise of creativity. This issue requires more surveys, which would ground the idea.Practical implications – By developing further research in usage of gamification while fostering creativity it is possible to determine, whether or not the “creative domains” should apply more measures of gamification in their activities.Value – The article emphasizes on theoretical analysis of gamification and its applicability in fostering creativity

  17. Development of Creativity – An Investment to the Creative Society

    Directory of Open Access Journals (Sweden)

    Edita Dalia Rakauskaitė

    2015-02-01

    Full Text Available Purpose – Given the importance of the modern creative society, revealing the need for creativity in personality of education as a spiritual and intellectual elite exclusiveness, the role of visual expression, art, culture, historical knowledge and contemporary features, the teacher has the creator’s role of creativity in education in higher education institutions in Lithuania.Design/methodology/approach – Scientist literature reveals that creativity is the learner’s property and for that purpose, the universities adapt their original and innovative teaching and learning methods. Based on the case study, the author of this paper discusses the role of visual expression in fostering creativity, creative methods of education, and looks at Mykolas Romeris University subject’s called “Creativity ability and activities” curriculum.Findings – Creativity is not the exclusive property of talented people, but it is also available to each individual. Education and training can be an incentive and an obstacle to creativity. It is, therefore, necessary to create and adapt individual and original teaching and learning methods and an inquisitive society. A variety of methods is important in creative education. Education of art is the best way to reveal personal creativity. Teachers are artists, who provide a professional approach to their subject area. They are anexample of their life and work for a young person, the names of their famous universities in artistic creation, which is equivalent to faculty research scientists work.Research limitations/implications – The article provides an overview of only one subject in “Creativity ability and activities” methodology of creativity in the educational process. In addition, feedback of only one course student is included (N-90.Practical implications – In the creative process, students would see a positive selfassessment of their individual personality sides, understanding their own and other

  18. Thinking through creativity and culture

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    Creativity and culture are inherently linked. Society and culture are part and parcel of creativity’s process, outcome, and subjective experience.Equally, creativity does not reside in the individual independent of culture and society. Vlad Petre Glăveanu’s basic framework includes creators...... and social dimensions of creativity. Glăveanu uses an approach based on cultural psychology to present creativity in lay terms and within everyday settings. He concludes with a unitary cultural framework of creativity interrelating actors, audiences, actions, artifacts, and affordances....

  19. Creative Leadership for Social Impact

    DEFF Research Database (Denmark)

    Svejenova, Silviya; Højgaard Christiansen, Lærke

    2018-01-01

    This study explores how creative leadership unfolds in the pursuit of social purpose. Drawing on the case of an architectural firm’s development of novel social housing model, we identify claims of three creative leadership processes and of scaling up for social impact. The study expands...... the conceptualization of creative leadership to the context of social change. It also adds to the understanding of creative industries by suggesting social purpose as a distinctive, yet underexplored driver of innovation and a source of different balancing act, as well as an important frontier for research...... on and practice in the creative industries....

  20. Green Supply Chain Collaboration for Fashionable Consumer Electronics Products under Third-Party Power Intervention—A Resource Dependence Perspective

    Directory of Open Access Journals (Sweden)

    Jiuh-Biing Sheu

    2014-05-01

    Full Text Available Under third-party power intervention (TPPI, which increases uncertainty in task environments, complex channel power interplays and restructuring are indispensable among green supply chain members as they move toward sustainable collaborative relationships for increased viability and competitive advantage. From the resource dependence perspective, this work presents a novel conceptual model to investigate the influence of political and social power on channel power restructuring and induced green supply chain collaboration in brander-retailer bidirectional green supply chains of fashionable consumer electronics products (FCEPs. An FCEP refers to the consumer electronics product (e.g., personal computers, mobile phones, computer notebooks, and game consoles with the features of a well-known brand associated, a short product lifecycle, timely and fashionable design fit for market trends, and quick responsiveness to the variations of market demands. The proposed model is tested empirically using questionnaire data obtained from retailers in the FCEP brander-retailer distribution channels. Analytical results reveal that as an extension of political and social power, TPPI positively affects the reciprocal interdependence of dyadic members and reduces power asymmetry, thereby enhancing the collaborative relationship of dyadic members and leading to improved green supply chain performance. Therein, reciprocal interdependence underlying collaborative relationship is the key to reducing the external environmental uncertainties in the TPPI context.

  1. The cultural psychology of creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Pedersen, Lene Tanggaard

    Abstract: For half a century, the psychology of creativity has been using a basic typology proposed by Rhodes (1961) that distinguishes between person, process, product and press in definitions and research. These four P’s, although useful as a conceptual organizer, nevertheless present...... a fragmented and rather static perspective of creativity. Cultural psychology transforms this conception by considering creative persons as Actors, creative processes as forms of Action, creative products as Artefacts and press factors as part of social (Audiences) and material (Affordances) environments....... It is argued that, not only does such a framework require us to reformulate our questions about creativity, but it also opens novel fields of inquiry for researchers interested in creative work. In the end, conclusions are drawn concerning the relevance and usefulness of this proposal in the context...

  2. Creativity and dementia: a review.

    Science.gov (United States)

    Palmiero, Massimiliano; Di Giacomo, Dina; Passafiume, Domenico

    2012-08-01

    In these last years, creativity was found to play an important role for dementia patients in terms of diagnosis and rehabilitation strategies. This led us to explore the relationships between dementia and creativity. At the aim, artistic creativity and divergent thinking are considered both in non-artists and artists affected by different types of dementia. In general, artistic creativity can be expressed in exceptional cases both in Alzheimer's disease and Frontotemporal dementia, whereas divergent thinking decreases in dementia. The creation of paintings or music is anyway important for expressing emotions and well-being. Yet, creativity seems to emerge when the right prefrontal cortex, posterior temporal, and parietal areas are relatively intact, whereas it declines when these areas are damaged. However, enhanced creativity in dementia is not confirmed by controlled studies conducted in non-artists, and whether artists with dementia can show creativity has to be fully addressed. Future research directions are suggested.

  3. Production, Creative Firms and Urban Space in Shanghai

    Directory of Open Access Journals (Sweden)

    Sheng Zhong

    2012-01-01

    Full Text Available This paper examines the firms in Shanghai’s official “Creative Industry Clusters (CICs”. It aims to contribute to the creative city debate by unveiling the relationships between the production of new economy firms and the reconstruction of urban space in the Chinese context. Based on questionnaire surveys conducted in 2009, the paper finds that Shanghai’s creative firms are new, small and flexible and this image conforms to the prototypical “creative firms” described in widely cited Western literature. The paper argues that Shanghai’s CICs represent a market- oriented, fluid, and risk-taking production culture that is a break from the city’s socialist past. However, Shanghai’s new economy spaces in the making are faced with many constraints and contradictions. On the one hand, although market and neoliberalized urban spaces are providing critical resources for firms to grow at a time of state retreat, they also imposes risks, such as career instability, confusion for creative talents and cost pressure for new firms. On the other hand, the state’s ideological control reinforces the market’s homogenizing effect on cultural production. Therefore, Shanghai’s trajectory toward greater innovation and creativity are far from guaranteed despite fast proliferation of creative clusters in the city in the past decade.

  4. Psychological Resources of Adults with Developmental Dyslexia

    Science.gov (United States)

    Lockiewicz, Marta; Bogdanowicz, Katarzyna M.; Bogdanowicz, Marta

    2014-01-01

    The aim of our study was to describe specific psychological resources of adults with developmental dyslexia and compare them with psychological resources of adults without developmental dyslexia. Potential differences were analyzed in visual-spatial, creative, and motivational abilities. No evidence was found for either creative, or visuospatial…

  5. Electronic medical record data to identify variables associated with a fibromyalgia diagnosis: importance of health care resource utilization

    Directory of Open Access Journals (Sweden)

    Masters ET

    2015-03-01

    Full Text Available Elizabeth T Masters,1 Jack Mardekian,1 Birol Emir,1 Andrew Clair,1 Max Kuhn,2 Stuart L Silverman,31Pfizer, Inc., New York, NY, 2Pfizer, Inc., Groton, CT, 3Cedars-Sinai Medical Center, Los Angeles, CA, USABackground: Diagnosis of fibromyalgia (FM is often challenging. Identifying factors associated with an FM diagnosis may guide health care providers in implementing appropriate diagnostic and management strategies.Methods: This retrospective study used the de-identified Humedica electronic medical record (EMR database to identify variables associated with an FM diagnosis. Cases (n=4,296 were subjects ≥18 years old with ≥2 International Classification of Diseases, Ninth Revision (ICD-9 codes for FM (729.1 ≥30 days apart during 2012, associated with an integrated delivery network, with ≥1 encounter with a health care provider in 2011 and 2012. Controls without FM (no-FM; n=583,665 did not have the ICD-9 codes for FM. Demographic, clinical, and health care resource utilization variables were extracted from structured EMR data. Univariate analysis identified variables showing significant differences between the cohorts based on odds ratios (ORs.Results: Consistent with FM epidemiology, FM subjects were predominantly female (78.7% vs 64.5%; P<0.0001 and slightly older (mean age 53.3 vs 52.7 years; P=0.0318. Relative to the no-FM cohort, the FM cohort was characterized by a higher prevalence of nearly all evaluated comorbidities; the ORs suggested a higher likelihood of an FM diagnosis (P<0.0001, especially for musculoskeletal and neuropathic pain conditions (OR 3.1 for each condition. Variables potentially associated with an FM diagnosis included higher levels of use of specific health care resources including emergency-room visits, outpatient visits, hospitalizations, and medications. Units used per subject for emergency-room visits, outpatient visits, hospitalizations, and medications were also significantly higher in the FM cohort (P<0

  6. Culture and Creativity

    DEFF Research Database (Denmark)

    Michelsen, Anders Ib

    INTRODUCTION The present publication deals with issues of imagination and creativity as a notion, philosophy – and social and cultural form, with point of departure in current debates on visual culture. Whereas these debates cover a large ground, spanning from media studies over design to cultural...... studies, they seldom reflect on the basic fact that visual culture in its present form indicates a huge collective creativity in some capacity, implicating the entire postwar era. From early focuses on the possible social and cultural roles of the image in the 1950s and 60s - e.g. in work of Roland...... Barthes and Daniel Boorstin - to the present day, forms of visual culture have proliferated through a variety of collective dimensions, as reflected for instance in the curriculums of visual communication within design education and studies of image representation and pictorial cognition in art history...

  7. Motivation, Creativity, Play & Learning

    DEFF Research Database (Denmark)

    Petersson, Eva

    2005-01-01

    Technological advances open up creative avenues with which to explore, analyse, and challenge apparent human performance limitations. Possibilities are thus offered to optimise the involved learning potentials, and thereby improve children’s quality of life in different ways depending on their ne......Technological advances open up creative avenues with which to explore, analyse, and challenge apparent human performance limitations. Possibilities are thus offered to optimise the involved learning potentials, and thereby improve children’s quality of life in different ways depending...... implementation of robotic physical movement synchronously manipulated from sourced data movement information of a human. SoundScapes is a concept based on non-verbal communication and stimulation through interactive play with sounds and images, which is being realised in the production of a non-wearable sensor...

  8. Creativity in ethnographic interviews

    DEFF Research Database (Denmark)

    Kauffmann, Lene Teglhus

    2014-01-01

    The article discusses interviews as participatory reflexive observation. It is based on experiences of interviewing policymakers and researchers about knowledge and evidence in health promotion. This particular group of informants challenged an approach to interviews as getting informants to desc...... of knowledge production and points out the role of the researcher as an active participant in the creative process....... to describe their everyday work life. By employing a methodological framework focusing on reflexive processes, interviews became consensual interactions, and the content of the interviews turned out to be analyses, interpretations and meaning making, that is, knowledge production. Interpretation and meaning...... making drew on ideologies, norms and values central to the field and thereby the strategies employed by the informants as well as by the researcher could be seen as wayfaring strategies; creating the paths in the field as they go along. Such an approach to interviews opens up the creative character...

  9. NEWS: Design and creativity

    Science.gov (United States)

    2000-03-01

    Delcam, a manufacturing software developer, has supplied substantial funding towards a UK Government initiative intended to revolutionize the study of design and technology in schools. The computer-aided design software for schools (CAD-CAM) programme will give students a bridge into industry by enabling them to employ video links with engineers at companies such as British Aerospace and Rolls Royce. They will then be able to convert their virtual reality designs into a finished product. When the revised National Curriculum comes into effect this year, CAD-CAM will become compulsory from Key Stage 3, reflecting the greater focus on work-related learning, as well as the added importance being given to Information and Communications Technology (ICT) within the curriculum. Under the new scheme, schools can use a range of software designed in the UK (currently used for such items as jet aircraft and Formula One racing cars), which is being made available free of charge. The Design and Technology Association is monitoring the programme and the schools taking part have had to propose targets, focused on curriculum innovation, pupil outcomes and staff development. Still on the theme of design is the `Young Foresight' project launched in January and inviting 13 to 14 year-olds to tackle the challenges of the future through designing a new product for the world of 2020. The aim here is to encourage creativity, enterprise and innovation among young people by giving them an idea of what is involved in the design and development of a successful product. The students will be supported by mentors drawn from the local business community and there will be related BBC schools television programmes early in March with classroom resources, teacher training and an interactive website. The first phase of the initiative, based on 100 schools from across England and Wales, should be completed by autumn 2000, with phase 2 for 3000 schools over a three-year period incorporating a further

  10. Creativity and Playfulness

    DEFF Research Database (Denmark)

    Ejsing-Duun, Stine; Skovbjerg, Helle Marie

    2015-01-01

    Abstract: This article explores how student behavior and interactions change when teachers use “producing games” as a primary pedagogical strategy (Papert, 1980; Ejsing-Duun and Karoff, 2014). Based on student and teacher actions and responses, as well as on students' production—observed during f...... fieldwork—this paper emphasizes the importance of understanding how students explore creativity and playfulness while producing in learning situations....

  11. Creativity in Transitions

    Directory of Open Access Journals (Sweden)

    Molly Bathje MS, OTR/L

    2014-01-01

    Full Text Available Professor Sandra Edwards, MA, OTR/L, FOATA, and professor emerita at Western Michigan University (WMU, provided the cover art for the winter 2014 issue of The Open Journal of Occupational Therapy. The oil painting, “Silent Witness, Cross Creek” was created over a period of two years. Professor Edwards has participated in many creative and artistic activities throughout her life, which have shaped her practice as an occupational therapist and her experience in life.

  12. Creative engineering design

    OpenAIRE

    Tuomaala, J. (Jorma)

    1998-01-01

    Abstract Our time appreciates rationality and logic. We think that these qualities are the only functions in science, and together with carefully gathered knowledge those are the most powerful tools in our technical, economical and social progress. But in the case of design work we realize that these tools are quite dull and we have got into a tight place with them. All remarkable creative inventions are rational and logical, when we look at them afterwards, but in order to find something ...

  13. Velvet Creative Alliance

    Index Scriptorium Estoniae

    2007-01-01

    Tallinnas Niine t. 11 asuva disainibüroo Velvet Creative Alliance sisekujundus, mille eest sisearhitekt Taavi Aunre (Boom) pälvis Eesti Sisearhitektide Liidu 2006. a. büroointerjööri preemia. Osa mööblist on valmistatud T. Aunre jooniste järgi. Graafilise disaini osa kavandas disainibüroo ise. T. Aunrest, tema tähtsamad tööd. Plaan, 9 värv. vaadet, foto T. Aunrest

  14. Creativity, protest, training

    DEFF Research Database (Denmark)

    Hansen, Kim Toft

    2016-01-01

    Generally unsubsidized filmmakers from Denmark know and appropriate the concept ‘indiefilm’, but the filmmakers relate to the notion in different ways. Some never really uses the concept, some passively acknowledge its existence, while others actively use it to gain a voice. Based on 38 interview...... with directors, producers, actors and institutional representatives about the Danish independent film scene this article frames three modes of thought among the independent filmmakers: creative freedom, system protest, and training camps....

  15. Creativity and Playfulness

    DEFF Research Database (Denmark)

    Ejsing-Duun, Stine; Skovbjerg, Helle Marie

    2015-01-01

    Abstract: This article explores how student behavior and interactions change when teachers use “producing games” as a primary pedagogical strategy (Papert, 1980; Ejsing-Duun and Karoff, 2014). Based on student and teacher actions and responses, as well as on students' production—observed during...... fieldwork—this paper emphasizes the importance of understanding how students explore creativity and playfulness while producing in learning situations....

  16. Creativity as action: findings from five creative domains

    Science.gov (United States)

    Glaveanu, Vlad; Lubart, Todd; Bonnardel, Nathalie; Botella, Marion; de Biaisi, Pierre-Marc; Desainte-Catherine, Myriam; Georgsdottir, Asta; Guillou, Katell; Kurtag, Gyorgy; Mouchiroud, Christophe; Storme, Martin; Wojtczuk, Alicja; Zenasni, Franck

    2013-01-01

    The present paper outlines an action theory of creativity and substantiates this approach by investigating creative expression in five different domains. We propose an action framework for the analysis of creative acts built on the assumption that creativity is a relational, inter-subjective phenomenon. This framework, drawing extensively from the work of Dewey (1934) on art as experience, is used to derive a coding frame for the analysis of interview material. The article reports findings from the analysis of 60 interviews with recognized French creators in five creative domains: art, design, science, scriptwriting, and music. Results point to complex models of action and inter-action specific for each domain and also to interesting patterns of similarity and differences between domains. These findings highlight the fact that creative action takes place not “inside” individual creators but “in between” actors and their environment. Implications for the field of educational psychology are discussed. PMID:23596431

  17. Creativity as Action: Findings from Five Creative Domains

    Directory of Open Access Journals (Sweden)

    Vlad eGlaveanu

    2013-04-01

    Full Text Available The present paper outlines an action theory of creativity and substantiates this approach by investigating creative expression in five different domains. We propose an action framework for the analysis of creative acts built on the assumption that creativity is a relational, inter-subjective phenomenon. This framework, drawing extensively from the work of Dewey (1934 on art as experience, is used to derive a coding frame for the analysis of interview material. The article reports findings from the analysis of 60 interviews with recognised French creators in five creative domains: art, design, science, scriptwriting, and music. Results point to complex models of action and inter-action specific for each domain and also to interesting patterns of similarity and differences between domains. These findings highlight the fact that creative action takes place not ‘inside’ individual creators but ‘in between’ actors and their environment. Implications for the field of educational psychology are discussed.

  18. Homo creator: facet of creativity

    Directory of Open Access Journals (Sweden)

    V. S. Grekova

    2014-09-01

    Full Text Available The paper aims to highlight the essence of the concepts of «creativity» and «creative person». We give a definition of «Homo creator», which is treated as a creative person. For definition of creativity as a term analyzes existing in modern and ancient philosophical literature interpretation. «Homo creator» is analyzed as a person free from fears and experiences, some of the faces and boundaries that limit a person; active, open, proactive and creative person can create something new and unknown; constantly provides further restructuring of nature, creates a new objective environment in which developing human civilization and nature. Outlined the phenomenon of creativity as a complex complex phenomenon. It is proved that creativity is a social and cultural phenomenon that is focused basically on something new and expressing the present culture. Creativity - a special quality of that belongs to man as a social being and promotes change and development in all spheres of public life and undoubtedly overcomes various crisis conditions and situations that pose basic questions of human existence and the meaning of its relationships with the outside world . The phenomenon of creativity as an option to overcome the existential crisis of identity. The problem of studying the influence of modern art to overcome the «boundary» conditions of human life and further reflection on existential experiences of her creative life position is relevant to the subject of scientific research.

  19. Creativity, knowledge and school achievement

    Directory of Open Access Journals (Sweden)

    Maksić Slavica B.

    2004-01-01

    Full Text Available In the process of education the knowledge is acquired which is a necessary base for creativity. The problem of relations between creativity and knowledge in school context is posed as a problem of relations between creativity and academic performance due to the influence it has on personal and professional development of an individual. The paper presents the results of survey on relations between creativity, academic performance and academic preferences. Creativity was measured by the test for creative thinking - drawing production of Urban and Jellen, academic performance by general achievement, and academic preferences by a questionnaire. The sample comprised final primary school graders. Low and statistically significant positive correlation was found between creativity and school achievement in the sub-sample of girls. However, girls have a significantly better school achievement and prefer art as a school subject and the test administered demands visual art expression. Hence, it can not be claimed for sure that the obtained results reflect realistic differences in creativity between boys and girls. It is of vital importance for work in school the data that high creativity can be possessed by students who are failures at school. It has been concluded that initial step in the acquisition of knowledge that will contribute to student creative thinking and behavior is the development of cognitive flexibility.

  20. Nurturing the child's creativity.

    Science.gov (United States)

    Anandalakshmy, S

    1991-01-01

    A much neglected but vital aspect of a child's development, creativity; needs to be vigorously promoted. India's child survival strategy has focused on immunization, oral rehydration, education, and limiting family size. No policy exists, however, that seeks to nurture a child's curiosity, joy and hopefulness. Many people place art and science in separate realms, not realizing that both depend on the unhindered flow of imagination. India's educational system emphasizes practical and utilitarian knowledge. This systems stresses the accumulation of information, academic performance, and competition. A child acquired value according to how well he or she performs in an exam, a fact that can have only a negative impact on the child's psyche. At home, parents push a child to achieve results, discouraging curiosity in the process. All of these tendencies serve to stifle the creative impulses of the child, making him or her apathetic or frustrated. Society needs to recognize that every child is a gifted child, one who has the inalienable right to explore, seek information, and use his or her imagination. Parents, schools, and the country as a whole need to foster such creativity. Stories, songs, poems, parables--all of these can stimulate a child's imagination. Parents should encourage a child to read for fun, and should help the child differentiate between good literature and mediocre writing, between the aesthetic and the gaudy. Parents should invite children to talk about their feelings and thoughts and should share their own.

  1. Creativity@CERN

    CERN Multimedia

    Computer Security Team

    2013-01-01

    Aren’t we innovative and creative people? Building complex accelerators and doing sophisticated physics analysis is not easy and requires a lot of excellent brains. Some items of hardware are pure works of art, worthy of a place in an art museum. Some software takes advantage of all the finesse of computer science to optimize every last bit of computing power. So, yes. We are. Innovation and creativity are our middle names.   But I wonder why these splendid characteristics are lost when dealing with passwords? Recent computer security scans have found a series of unprotected passwords and, I hope you agree, “Operator1”, “SamFox” or “Admin123” do not reflect our innovative nature (and might even be taken as an insult). I believe we can do much better than that and encourage you to be Creative@CERN! So take up this small challenge. I am sure you can do better than your colleagues! Your good password, however, must be private...

  2. Innovative direct energy conversion systems using electronic adiabatic processes of electron fluid in solid conductors: new plants of electrical power and hydrogen gas resources without environmental pollutions

    International Nuclear Information System (INIS)

    Kondoh, Y.; Kondo, M.; Shimoda, K.; Takahashi, T.

    2001-07-01

    It is shown that using a novel recycling process of the environmental thermal energy, innovative permanent auto-working direct energy converter systems (PA-DEC systems) from the environmental thermal to electrical and/or chemical potential (TE/CP) energies, abbreviated as PA-TE/CP-DEC systems, can be used for new auto-working electrical power plants and the plants of the compressible and conveyable hydrogen gas resources at various regions in the whole world, with contributions to the world peace and the economical development in the south part of the world. It is shown that the same physical mechanism by free electrons and electrical potential determined by temperature in conductors, which include semiconductors, leads to the Peltier effect and the Seebeck one. It is experimentally clarified that the long distance separation between two π type elements of the heat absorption (HAS) and the production one (HPS) of the Peltier effect circuit system or between the higher temperature side (HTS) and the lower one (LTS) of the Seebeck effect circuit one does not change in the whole for the both effects. By using present systems, we do not need to use petrified fuels such as coals, oils, and natural gases in order to decrease the greenhouse effect by the CO 2 surrounding the earth. Furthermore, we do not need plats of nuclear fissions that left radiating wastes, i.e., with no environmental pollutions. The PA-TE/CP-DEC systems can be applicable for several km scale systems to the micro ones, such as the plants of the electrical power, the compact transportable hydrogen gas resources, a large heat energy container, which can be settled at far place from thermal energy absorbing area, the refrigerators, the air conditioners, home electrical apparatuses, and further the computer elements. It is shown that the simplest PA-TE/CP-DEC system can be established by using only the Seebeck effect components and the resolving water ones. It is clarified that the externally applied

  3. Development of an electronic medical record based alert for risk of HIV treatment failure in a low-resource setting.

    Directory of Open Access Journals (Sweden)

    Nancy Puttkammer

    Full Text Available The adoption of electronic medical record systems in resource-limited settings can help clinicians monitor patients' adherence to HIV antiretroviral therapy (ART and identify patients at risk of future ART failure, allowing resources to be targeted to those most at risk.Among adult patients enrolled on ART from 2005-2013 at two large, public-sector hospitals in Haiti, ART failure was assessed after 6-12 months on treatment, based on the World Health Organization's immunologic and clinical criteria. We identified models for predicting ART failure based on ART adherence measures and other patient characteristics. We assessed performance of candidate models using area under the receiver operating curve, and validated results using a randomly-split data sample. The selected prediction model was used to generate a risk score, and its ability to differentiate ART failure risk over a 42-month follow-up period was tested using stratified Kaplan Meier survival curves.Among 923 patients with CD4 results available during the period 6-12 months after ART initiation, 196 (21.2% met ART failure criteria. The pharmacy-based proportion of days covered (PDC measure performed best among five possible ART adherence measures at predicting ART failure. Average PDC during the first 6 months on ART was 79.0% among cases of ART failure and 88.6% among cases of non-failure (p<0.01. When additional information including sex, baseline CD4, and duration of enrollment in HIV care prior to ART initiation were added to PDC, the risk score differentiated between those who did and did not meet failure criteria over 42 months following ART initiation.Pharmacy data are most useful for new ART adherence alerts within iSanté. Such alerts offer potential to help clinicians identify patients at high risk of ART failure so that they can be targeted with adherence support interventions, before ART failure occurs.

  4. Brain structure links everyday creativity to creative achievement.

    Science.gov (United States)

    Zhu, Wenfeng; Chen, Qunlin; Tang, Chaoying; Cao, Guikang; Hou, Yuling; Qiu, Jiang

    2016-03-01

    Although creativity is commonly considered to be a cornerstone of human progress and vital to all realms of our lives, its neural basis remains elusive, partly due to the different tasks and measurement methods applied in research. In particular, the neural correlates of everyday creativity that can be experienced by everyone, to some extent, are still unexplored. The present study was designed to investigate the brain structure underlying individual differences in everyday creativity, as measured by the Creative Behavioral Inventory (CBI) (N=163). The results revealed that more creative activities were significantly and positively associated with larger gray matter volume (GMV) in the regional premotor cortex (PMC), which is a motor planning area involved in the creation and selection of novel actions and inhibition. In addition, the gray volume of the PMC had a significant positive relationship with creative achievement and Art scores, which supports the notion that training and practice may induce changes in brain structures. These results indicate that everyday creativity is linked to the PMC and that PMC volume can predict creative achievement, supporting the view that motor planning may play a crucial role in creative behavior. Published by Elsevier Inc.

  5. Affective creativity meets classic creativity in the scanner.

    Science.gov (United States)

    Perchtold, Corinna M; Papousek, Ilona; Koschutnig, Karl; Rominger, Christian; Weber, Hannelore; Weiss, Elisabeth M; Fink, Andreas

    2018-01-01

    The investigation of neurocognitive processes underlying more real-life creative behavior is among the greatest challenges in creativity research. In this fMRI study, we addressed this issue by investigating functional patterns of brain activity while participants were required to be creative in an affective context. Affective creativity was assessed in terms of individual's inventiveness in generating alternative appraisals for anger-evoking events, which has recently emerged as a new ability concept in cognitive reappraisal research. In addition, a classic divergent thinking task was administered. Both creativity tasks yielded strong activation in left prefrontal regions, indicating their shared cognitive processing demands like the inhibition of prepotent responses, shifting between different perspectives and controlled memory retrieval. Regarding task-specific differences, classic creative ideation activated a characteristic divergent thinking network comprising the left supramarginal, inferior temporal, and inferior frontal gyri. Affective creativity on the other hand specifically recruited the right superior frontal gyrus, presumably involved in the postretrieval monitoring of reappraisal success, and core hubs of the default-mode network, which are also implicated in social cognition. As a whole, by taking creativity research to the realm of emotion, this study advances our understanding of how more real-life creativity is rooted in the brain. Hum Brain Mapp 39:393-406, 2018. © 2017 Wiley Periodicals, Inc. © 2017 Wiley Periodicals, Inc.

  6. Literature as a Network: Creative-Writing Scholarship in Literary Magazines

    Science.gov (United States)

    Green, Harriett E.

    2014-01-01

    With the increase in undergraduate and graduate programs for creative writing at institutions of higher education in North America, literary journals and magazines now serve as leading scholarly publishing outlets and research resources for creative-writing faculty and students. This study analyzes ten years of citations from nineteen leading…

  7. Nurturing creativity in the classroom

    CERN Document Server

    Kaufman, James C

    2010-01-01

    Nurturing Creativity in the Classroom is a groundbreaking collection of essays by leading scholars, who examine and respond to the tension that many educators face in valuing student creativity but believing that they cannot support it given the curricular constraints of the classroom. Is it possible for teachers to nurture creative development and expression without drifting into curricular chaos? Do curricular constraints necessarily lead to choosing conformity over creativity? This book combines the perspectives of top educators and psychologists to generate practical advice for considering and addressing the challenges of supporting creativity within the classroom. It is unique in its balance of practical recommendations for nurturing creativity and thoughtful appreciation of curricular constraints. This approach helps ensure that the insights and advice found in this collection will take root in educators’ practice, rather than being construed as yet another demand placed on their overflowing plate of ...

  8. Emotional intelligence and emotional creativity.

    Science.gov (United States)

    Ivcevic, Zorana; Brackett, Marc A; Mayer, John D

    2007-04-01

    Three studies examined the relationship between emotional intelligence (EI) and emotional creativity (EC) and whether each construct was predictive of creative behavior. It was hypothesized that the relationship between EI and EC corresponds to the relationship between cognitive intelligence and creative ability. Therefore, EI and EC were expected to be two distinct sets of abilities. Intercorrelations and confirmatory factor analyses supported the hypothesis. Furthermore, it was hypothesized that EC, but not EI, would correlate with behavioral creativity. Self-report measures of EC significantly correlated with laboratory and self-reported creativity measures in both studies, while ability measures of EC only correlated with self-reported artistic activity. EI was uncorrelated with creative behavior.

  9. An Introduction to 'Creativity Constraints'

    DEFF Research Database (Denmark)

    Onarheim, Balder; Biskjaer, Michael Mose

    Constraints play a vital role as both restrainers and enablers in innovation processes by governing what the creative agent/s can and cannot do, and what the output can and cannot be. Notions of constraints are common in creativity research, but current contributions are highly dispersed due...... to no overall conceptual framing or shared terminology. This lack of unity hinders overt opportunities for cross-disciplinary interchange. We argue that an improved understanding of constraints in creativity holds a promising potential for advancements in creativity research across domains and disciplines. Here......, we give an overview of the growing, but incohesive body of research into creativity and constraints, which leads us to introduce ‘creativity constraints’ as a unifying concept to help bridge these disjoint contributions to facilitate cross- disciplinary interchange. Finally, we suggest key topics...

  10. Work environments for employee creativity.

    Science.gov (United States)

    Dul, Jan; Ceylan, Canan

    2011-01-01

    Innovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework, an instrument to analyse the extent to which the work environment enhances creativity is developed. This instrument was applied to a sample of 409 employees and support was found for the hypothesis that a creative work environment enhances creative performance. This paper illustrates how the instrument can be used in companies to select and implement improvements. STATEMENT OF RELEVANCE: The ergonomics discipline addresses the work environment mainly for improving health and safety and sometimes productivity and quality. This paper opens a new area for ergonomics: designing work environments for enhancing employee creativity in order to strengthen an organisation's capability for product and process innovation and, consequently, its competitiveness.

  11. A Creativity Course for Problem Solvers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    This paper presents the principles of active learning and the contents of a creativity course entitled: Creativity and Problem Solving. The main purpose of this course is to create a space to discuss, reflect and experiment with creativity, creative processes and creative tools of relevance...

  12. Unraveling Effects of Novelty on Creativity

    Science.gov (United States)

    Gillebaart, Marleen; Förster, Jens; Rotteveel, Mark; Jehle, Astrid C. M.

    2013-01-01

    Novelty is inherent to creative processes. A positive effect of novelty on creative task performance was therefore predicted. However, creativity can benefit from divergent, as well as convergent thinking. Subsequently, novelty may benefit creative performance when divergent thinking is required, but it could inhibit creative performance when…

  13. The Creative Pathways of Everyday Life

    Science.gov (United States)

    Tanggaard, Lene

    2015-01-01

    This paper presents two studies of how the conduct of life in itself can be a creative act. Very often, creativity research is concerned with the study of what enables people to express themselves creatively or aesthetically or to produce creative ideas and products. Creativity as it arises in the mundane processes of everyday life is, however,…

  14. Consumer reports [electronic resource

    National Research Council Canada - National Science Library

    1942-01-01

    ... only. A limited number of selected reports, advice on product selection and safety alerts are freely available, as are a five year listing of product recalls, a listing of major consumer product...

  15. Electronic Commerce Resource Centers

    National Research Council Canada - National Science Library

    Caprio, Kimberley

    1997-01-01

    ... No. 5AB-0052, "Audit of the Management and Administration of Research Projects Funded by the Defense Advanced Research Projects Agency," will discuss the adequacy of the Defense Advanced Research...

  16. Nurses? Creativity: Advantage or Disadvantage

    OpenAIRE

    Shahsavari Isfahani, Sara; Hosseini, Mohammad Ali; Fallahi Khoshknab, Masood; Peyrovi, Hamid; Khanke, Hamid Reza

    2015-01-01

    Background Recently, global nursing experts have been aggressively encouraging nurses to pursue creativity and innovation in nursing to improve nursing outcomes. Nurses? creativity plays a significant role in health and well-being. In most health systems across the world, nurses provide up to 80% of the primary health care; therefore, they are critically positioned to provide creative solutions for current and future global health challenges. Objectives The purpose of this study was to explor...

  17. Art education, Creativity and Society

    OpenAIRE

    Filip, Michal

    2012-01-01

    Title: Art education, Creativity and Society Author: Michal Filip Department: Department of Art Education Supervisor: doc. PaedDr. Pavel Šamšula, CSc. Abstract: The dissertation addresses the issue of creativity in art education. The theoretical part of the work first explains the general foundation of the social context, which plays a key role in education focused on the development of creativity. The author outlines the historical roots of the relationship between art education and creativi...

  18. WHEN BUSINESS STRATEGY MEETS CREATIVITY

    OpenAIRE

    Sorin-George TOMA; Anca BRATU; Marin BURCEA

    2013-01-01

    Purpose – Our paper aims to present in short the theoretical foundation of the concepts of business strategy and creativity, and to highlight the relationship between them. Design/methodology/approach – Using the literature review, the study examined the conceptual framework of the notions of strategy, business strategy, and creativity. Also, it analysed the relationship between business strategy and creativity. Findings – The results confirm previous studies related to the...

  19. CREATIVITY – FOUNDATION FOR INNOVATION

    OpenAIRE

    ION POPA

    2011-01-01

    This paper refers to the importance of creativity and that of training methods in achieving it. Also it underlines the fact that creativity is something that can be taught, even do some characteristics of those who show it are native. Another aspect further detailed is that of certain creativity methods (e.g. brainstorming and synectics) can be used to amplify innovation in an organization, and furthermore these instruments have demonstrated its purpose having multiple advantages for trainers...

  20. Electronic Information Resources (EIR Adoption in Private University Libraries: The Moderating Effect of Productivity and Relative Advantage on Perceived Usefulness

    Directory of Open Access Journals (Sweden)

    Izuagbe, Roland

    2016-03-01

    Full Text Available The study tested a hybrid model with constructs drawn from the Technology Acceptance Model (TAM and Diffusion of Innovation (DOI theory in order to examine the moderating effect of productivity and relative advantage (RA on perceived usefulness (PU vis-à-vis electronic information resources (EIR adoption in private university libraries in Ogun and Osun States of Nigeria. The descriptive research design was adopted in the study. The population consisted of 61 (55.0% librarians and 50 (45.0% library officers (totaling 116—100% in Babcock University, Bells University, Covenant University, Bowen University, Oduduwa University, and Redeemer's University. Purposive sampling procedure was adopted after which total enumeration was used since the total population is small. The questionnaire was used for data collection. Of the 116 copies of the questionnaire administered, 111 (95.7% were found usable. The instrument was structured based on a 4-point Likert agreement scale of Strongly Agree, Agree, Disagree, and Strongly Disagree. Data were analyzed using descriptive statistics like tables of frequency counts and percentage. The findings revealed that productivity and relative advantage are significant moderators of perceived usefulness of EIR adoption in private university libraries in Ogun and Osun States, Nigeria.

  1. Nurses' creativity: advantage or disadvantage.

    Science.gov (United States)

    Shahsavari Isfahani, Sara; Hosseini, Mohammad Ali; Fallahi Khoshknab, Masood; Peyrovi, Hamid; Khanke, Hamid Reza

    2015-02-01

    Recently, global nursing experts have been aggressively encouraging nurses to pursue creativity and innovation in nursing to improve nursing outcomes. Nurses' creativity plays a significant role in health and well-being. In most health systems across the world, nurses provide up to 80% of the primary health care; therefore, they are critically positioned to provide creative solutions for current and future global health challenges. The purpose of this study was to explore Iranian nurses' perceptions and experiences toward the expression of creativity in clinical settings and the outcomes of their creativity for health care organizations. A qualitative approach using content analysis was adopted. Data were collected through in-depth semistructured interviews with 14 nurses who were involved in the creative process in educational hospitals affiliated to Jahrom and Tehran Universities of Medical Sciences in Iran. Four themes emerged from the data analysis, including a) Improvement in quality of patient care, b) Improvement in nurses' quality of work, personal and social life, c) Promotion of organization, and d) Unpleasant outcomes. The findings indicated that nurses' creativity in health care organizations can lead to major changes of nursing practice, improvement of care and organizational performance. Therefore, policymakers, nurse educators, nursing and hospital managers should provide a nurturing environment that is conducive to creative thinking, giving the nurses opportunity for flexibility, creativity, support for change, and risk taking.

  2. Nurses’ Creativity: Advantage or Disadvantage

    Science.gov (United States)

    Shahsavari Isfahani, Sara; Hosseini, Mohammad Ali; Fallahi Khoshknab, Masood; Peyrovi, Hamid; Khanke, Hamid Reza

    2015-01-01

    Background Recently, global nursing experts have been aggressively encouraging nurses to pursue creativity and innovation in nursing to improve nursing outcomes. Nurses’ creativity plays a significant role in health and well-being. In most health systems across the world, nurses provide up to 80% of the primary health care; therefore, they are critically positioned to provide creative solutions for current and future global health challenges. Objectives The purpose of this study was to explore Iranian nurses’ perceptions and experiences toward the expression of creativity in clinical settings and the outcomes of their creativity for health care organizations. Patients and Methods A qualitative approach using content analysis was adopted. Data were collected through in-depth semistructured interviews with 14 nurses who were involved in the creative process in educational hospitals affiliated to Jahrom and Tehran Universities of Medical Sciences in Iran. Results Four themes emerged from the data analysis, including a) Improvement in quality of patient care, b) Improvement in nurses’ quality of work, personal and social life, c) Promotion of organization, and d) Unpleasant outcomes. Conclusions The findings indicated that nurses’ creativity in health care organizations can lead to major changes of nursing practice, improvement of care and organizational performance. Therefore, policymakers, nurse educators, nursing and hospital managers should provide a nurturing environment that is conducive to creative thinking, giving the nurses opportunity for flexibility, creativity, support for change, and risk taking. PMID:25793116

  3. Creativity Development for Engineering Students

    DEFF Research Database (Denmark)

    Zhou, Chunfang; Holgaard, Jette Egelund; Kolmos, Anette

    2010-01-01

    In this paper we outline two approaches to enhance creative skills in a PBL environment at Aalborg University, Denmark. The two strategies are respectively characterized by 1) integrating creativity training into curriculum and 2) introducing real life engineering projects for students. Two cases...... are presented to examine and discuss the implications of the two pedagogical strategies for the ways students characterize and practice creativity. The conclusion is that both strategies cultivate students’ creativity; but in different ways. This calls for a variation of pedagogical strategies aligned...

  4. Creativity Development for Engineering Students

    DEFF Research Database (Denmark)

    Zhou, Chunfang; Holgaard, Jette Egelund; Kolmos, Anette

    2010-01-01

    In this paper we outline two approaches to enhance creative skills in a PBL environment at Aalborg University, Denmark. The two strategies are respectively characterized by 1) integrating creativity training into curriculum and 2) introducing real life engineering projects for students. Two cases...... are presented to examine and discuss the implications of the two pedagogical strategies for the ways students characterize and practice creativity. The conclusion is that both strategies cultivate students’ creativity; but in different ways. This calls for a variation of pedagogical strategies aligned...... with the particular educational context....

  5. The BRIGHTEN Program: Implementation and Evaluation of a Program to Bridge Resources of an Interdisciplinary Geriatric Health Team via Electronic Networking

    Science.gov (United States)

    Emery, Erin E.; Lapidos, Stan; Eisenstein, Amy R.; Ivan, Iulia I.; Golden, Robyn L.

    2012-01-01

    Purpose: To demonstrate the feasibility of the BRIGHTEN Program (Bridging Resources of an Interdisciplinary Geriatric Health Team via Electronic Networking), an interdisciplinary team intervention for assessing and treating older adults for depression in outpatient primary and specialty medical clinics. The BRIGHTEN team collaborates "virtually"…

  6. The module of methodical support in system of electronic educational resources as the innovative element of the modern maintenance of formation

    Directory of Open Access Journals (Sweden)

    Ольга Николаевна Крылова

    2009-06-01

    Full Text Available The article introduces some results of research, which were devoted to evaluation of tearches' mobility to introduce innovations in the contents of education. The author considers innovative potential of modules of the methodical support for system of electronic educational resources.

  7. Charting a Course through CORAL: Texas A&M University Libraries' Experience Implementing an Open-Source Electronic Resources Management System

    Science.gov (United States)

    Hartnett, Eric; Beh, Eugenia; Resnick, Taryn; Ugaz, Ana; Tabacaru, Simona

    2013-01-01

    In 2010, after two previous unsuccessful attempts at electronic resources management system (ERMS) implementation, Texas A&M University (TAMU) Libraries set out once again to find an ERMS that would fit its needs. After surveying the field, TAMU Libraries selected the University of Notre Dame Hesburgh Libraries-developed, open-source ERMS,…

  8. 圖書館事業專欄/Marketing of Electronic Information Resources: A Case of The J.D. Rockefeller Research Library, Egerton University/Nerisa Kamar

    OpenAIRE

    Nerisa Kamar

    2008-01-01

    This paper gives a brief overview of electronic information resources and services offered by The J.D. Rockefeller Research Library at Egerton University and the marketing of these resources. The paper examines the various reasons for marketing electronic information resources, with emphasis on the various, and illustrates marketing strategies used by J.D Rockefeller Research library towards effective utilization of the available resources in supporting research, teaching and learnin...

  9. Identifying Creative Urban Landscape Towards Creative Tourism in Bandung: A Preliminary Study

    Science.gov (United States)

    Sinatra, F.; Kurniasih; Indradjati

    2017-10-01

    This article discusses about creative urban landscape towards creative tourism in Bandung. The objectives of this study are to identify and organize strategic plans to promote creative cluster and creative tourism. Three dimensions of creative space that are studied in this research are creative software landscape, creative hardware landscape, orgware. The results of this study suggests that creative spaces in Bandung need to reformulate creative clusters as some of the creative clusters have creative enclaves or sub creative clusters. There are eight main clusters and eighteen enclave clusters with each main and enclave clusters supported by creative software and hardware landscape. Both the creative software landscape and creative hardware landscape are designed to stem from the cluster theme to enhance tourists’ experiences.

  10. Creative Endeavors: Inspiring Creativity in a First Grade Classroom

    Science.gov (United States)

    Cress, Susan W.; Holm, Daniel T.

    2016-01-01

    With an emphasis on high-stakes testing and a focused curriculum, it would seem at times, the joy of creativity is missing from the classroom. This article describes a curricular approach the children named "Creative Endeavors", as implemented by a first grade teacher. The approach is described in three phases. In the exploratory stage…

  11. Motivation and Creativity: Effects of Motivational Orientation on Creative Writers.

    Science.gov (United States)

    Amabile, Teresa M.

    This study directly tested the hypothesis that intrinsic motivation is conducive to creativity and extrinsic motivation is detrimental. Chosen because they identified themselves as actively involved in creative writing, 72 young adults participated in individual laboratory sessions where they were asked to write two brief poems. Before writing the…

  12. Growing Up Creative: Nurturing a Lifetime of Creativity.

    Science.gov (United States)

    Amabile, Teresa M.

    Defining creativity as a process that draws upon talents, education, skills, thinking and working styles, and inherent intelligence, and pinpointing motivation as the single most important ingredient in the creativity recipe, this book provides dozens of concrete, hands-on exercises and techniques that can help a parent or teacher keep creativity…

  13. Factors for Radical Creativity, Incremental Creativity, and Routine, Noncreative Performance

    Science.gov (United States)

    Madjar, Nora; Greenberg, Ellen; Chen, Zheng

    2011-01-01

    This study extends theory and research by differentiating between routine, noncreative performance and 2 distinct types of creativity: radical and incremental. We also use a sensemaking perspective to examine the interplay of social and personal factors that may influence a person's engagement in a certain level of creative action versus routine,…

  14. Rethinking Creativity: Present in Expression in Creative Learning Communities

    Science.gov (United States)

    Hwang, Soon Ye

    2017-01-01

    Often defined as originality and innovation and desired for the economic profits it can produce for both individuals and their societies, creativity has been examined in order to find ways in which it can be promoted through various instructional practices in and beyond schools. Nonetheless, creativity as a fundamental basis of human existence and…

  15. Physical Activity Benefits Creativity: Squeezing a Ball for Enhancing Creativity

    Science.gov (United States)

    Kim, JongHan

    2015-01-01

    Studies in embodied cognition show that physical sensations, such as touch and movement, influence cognitive processes. Two studies were conducted to test whether squeezing a soft versus a hard ball facilitates different types of creativity. Squeezing a malleable ball would increase divergent creativity by catalyzing multiple or alternative ideas,…

  16. Assessing Women in the Creative Department: What Creative Directors Think.

    Science.gov (United States)

    Hartman, John K.

    A study examined the status of women in the creative departments of advertising agencies. In November 1987, questionnaires were sent to the creative directors of the 196 member agencies of the Adcraft Club of Detroit (the largest advertising club in the nation). Sixty-four questionnaires were returned. Answers and comments from the directors…

  17. Special Issue on Creativity at Work.

    Science.gov (United States)

    Donnelly, Brian; And Others

    1994-01-01

    Special issue includes "Creativity at the Workplace" (Donnelly); "Creativity Revisited" (Iandoli); interviews with 16 people who work in or teach industrial engineering, software, and graphic design; "On Creativity and Schooling" (Coppola, Iandoli); and "End Notes: What I Learned" (Iandoli). (SK)

  18. Dimensions of Creative Evaluation

    DEFF Research Database (Denmark)

    Christensen, Bo; Ball, Linden J.

    2016-01-01

    We examined evaluative reasoning taking place during expert ‘design critiques’. We focused on key dimensions of creative evaluation (originality, functionality and aesthetics) and ways in which these dimensions impact reasoning strategies and suggestions offered by experts for how the student could...... continue. Each dimension was associated with a specific underpinning ‘logic’ determining how these dimensions were evaluated in practice. Our analysis clarified how these dimensions triggered reasoning strategies such as running mental simulations or making design suggestions, ranging from ‘go...

  19. Creativity in Machine Learning

    OpenAIRE

    Thoma, Martin

    2016-01-01

    Recent machine learning techniques can be modified to produce creative results. Those results did not exist before; it is not a trivial combination of the data which was fed into the machine learning system. The obtained results come in multiple forms: As images, as text and as audio. This paper gives a high level overview of how they are created and gives some examples. It is meant to be a summary of the current work and give people who are new to machine learning some starting points.

  20. Creative activity and inclusion

    Directory of Open Access Journals (Sweden)

    Shemanov A.Yu.

    2013-09-01

    Full Text Available The aim of the article was to analyze the inclusion potential of art creative activity, namely of theatre performance, in people with disabilities. The article provides examples of disagreements in understanding the significance of these art activities for exercising the rights of people with disabilities to contribute to culture and art and some problems arising here. The conclusion is made that theatre art performed by people with disabilities is gradually changing its function: from being a means of self-affirmation to the determination of its specific place in overall theatre process. These changes confirm the inclusion potential of theatre art activity.

  1. Cinder begin creative coding

    CERN Document Server

    Rijnieks, Krisjanis

    2013-01-01

    Presented in an easy to follow, tutorial-style format, this book will lead you step-by-step through the multi-faceted uses of Cinder.""Cinder: Begin Creative Coding"" is for people who already have experience in programming. It can serve as a transition from a previous background in Processing, Java in general, JavaScript, openFrameworks, C++ in general or ActionScript to the framework covered in this book, namely Cinder. If you like quick and easy to follow tutorials that will let yousee progress in less than an hour - this book is for you. If you are searching for a book that will explain al

  2. Creativity in Teaching

    Directory of Open Access Journals (Sweden)

    Szafernakier-Świrko Anna

    2016-12-01

    Full Text Available Background: The research of effective teaching is an actual problem of modern linguistics because of active promotion of its unequal manifestations and amplification of the functional load in various sectors of society. Purpose: The purpose of the analysis is to determine the qualifying and classifying features of creative and effective teacher. Results: A foreign language teacher should develop an attractive manner of communication with students. His straightforward behaviour may be expressed in non-verbal communication, through using sympathetic gestures, voice variation, smile and verbal communication expressed through a good sense of humour, personal examples, using words “we” and “our”. This manner of communication provides for a favourable condition for an atmosphere of open-mindedness and mutual understanding. A creative attitude of a teacher towards the organization of a teaching process is related to the updating of the features like fluidity understood as a spontaneous reaction during classes. The teacher as a person who creates and organises a teaching unit should possess leader’s features. Gaining a position of a group leader provides for an opportunity to arrange undisturbed work without any communication misunderstandings. Learners are given precisely formulated instructions, do the tasks in an effective and efficient manner. Therefore, it should be emphasized that a creative teacher should enjoy the features of a reflective practitioner. Being which constantly learns and improves his qualifications, studies and examines his teaching techniques, introduces changes and some time or another revisits his “beaten tracks”, breaking down routine and habits. Getting rid of habits and routines, teaching in harmony with himself, as well as appropriate selection of methods do guarantee a high comfort of work in a well-motivated group, where due to teacher’s creativity a teaching success is achieved, as expressed in

  3. Creative Digital Media Practices

    DEFF Research Database (Denmark)

    Frølunde, Lisbeth

    The presentation reviews the interplay of dialogic (Bakhtin, 1981) and multimodal theories on media production practices, with attention to visual communication (Kress and van Leeuwen, 2001, 2006). This theoretical approach aids in reflecting on digital media practices as novel (new) sign systems...... on collaboration (Benkler, 2006). The shift toward visual modes and digital media practices pose many pedagogical challenges for academics. I want to raise questions on how to teach “dialogically” with and through creative, digital media practices based on my plans for a course in Fall, 2011, where students...

  4. Exploring the links between the phenomenology of creativity and bipolar disorder.

    Science.gov (United States)

    Taylor, Katherine; Fletcher, I; Lobban, F

    2015-03-15

    The links between bipolar disorder (BD) and creativity have historically attracted academic and public interest. Previous research highlights common characteristics of people considered to be highly creative, and those diagnosed with BD, including extraversion, impulsivity, divergent thinking and high motivation (Ma, 2009). In the first phenomenological study focussing on the links between creativity and extreme mood, an Interpretative Phenomenological Analysis (IPA) approach was used to collect and analyse in-depth interview data from seven people diagnosed with BD in the UK. Four key themes were constructed to reflect and convey the collective accounts: 1. High mood leads to an expanding mind; 2. Full steam ahead; 3. A reciprocal relationship between mood and creativity 4. Reframing bipolar experiences through creative activity. Participants were a small sample of people who were identified as having BD on the basis of a clinical diagnosis and Mood Disorders screening Questionnaire (MDQ), and who defined themselves as creative without further corroboration. Among this sample, creativity was recognised as a valued aspect of BD. Clinical services may usefully draw on creative resources to aid assessment and formulation, and even utilise the effects of creativity on the management of mood. Research demonstrates a high prevalence of non-adherence to medication among persons with BD and this ambivalence might be better understood when the links between extreme mood and creativity are considered. Copyright © 2015. Published by Elsevier B.V.

  5. Creativity on tap? Effects of alcohol intoxication on creative cognition.

    Science.gov (United States)

    Benedek, Mathias; Panzierer, Lisa; Jauk, Emanuel; Neubauer, Aljoscha C

    2017-11-01

    Anecdotal reports link alcohol intoxication to creativity, while cognitive research highlights the crucial role of cognitive control for creative thought. This study examined the effects of mild alcohol intoxication on creative cognition in a placebo-controlled design. Participants completed executive and creative cognition tasks before and after consuming either alcoholic beer (BAC of 0.03) or non-alcoholic beer (placebo). Alcohol impaired executive control, but improved performance in the Remote Associates Test, and did not affect divergent thinking ability. The findings indicate that certain aspects of creative cognition benefit from mild attenuations of cognitive control, and contribute to the growing evidence that higher cognitive control is not always associated with better cognitive performance. Copyright © 2017 The Authors. Published by Elsevier Inc. All rights reserved.

  6. The multitudinous creativity of the contemporary capitalisms

    Directory of Open Access Journals (Sweden)

    Ionuț Bârliba

    2015-12-01

    Full Text Available Creative Capitalism, Multitudinous Creativity, Radicalities and Alterities, Edited by Giuseppe Cocco and Barbara Szaniecki, Lexington Books, Lanham. Boulder. New York. London, 2015, 269p.

  7. Tropes And Tools Of Creativity

    DEFF Research Database (Denmark)

    Isar, Nicoletta

    2016-01-01

    By inquiring into the mythopoetic roots of creativity in Modernism, this paper aims further to search for answers regarding human creativity in one of its most enduring expressions and manifestations, detrimentally called Primitivism. Following Pellizzi’s invitation to see “Primitivism as an esse...

  8. Brain Matters: Neuroscience and Creativity

    Science.gov (United States)

    Blevins, Dean G.

    2012-01-01

    This article introduces a relationship between neuroscience and creativity for the sake of religious education. Citing creativity as a process that involves both originality and value, the writing articulates Howard Gardner's interplay between the talent of the person, the internal demands of a discipline, and the quality judgment of the field.…

  9. Understanding Creativity Methods in Design

    DEFF Research Database (Denmark)

    Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim

    2017-01-01

    framework, we use these key concepts to analyze three recognized creativity methods that we have often used ourselves: Inspiration Card Workshops, Fictional Inquiry, and Extreme Characters. Our analytical framework expands current categorizations of methods and offers new insight into how creativity methods...

  10. Developmental Potential among Creative Scientists

    Science.gov (United States)

    Culross, Rita R.

    2008-01-01

    The world of creative scientists is dramatically different in the 21st century than it was during previous centuries. Whether biologists, chemists, physicists, engineers, mathematicians, or computer scientists, the livelihood of research scientists is dependent on their abilities of creative expression. The view of a solitary researcher who…

  11. The Phenomenon of Child Creativity

    Science.gov (United States)

    Kudryavtsev, Vladimir T.

    2011-01-01

    Children's creativity is different from the creativity shown by adults. Discovery for others, which is what adults do, results in technological, scientific or artistic advances that then become part of the general culture. Discovery for oneself is more subjective, and results in a change in the person rather than in the culture. Although adults…

  12. Creative Cognition in Social Innovation

    Science.gov (United States)

    Jiang, Mingming; Thagard, Paul

    2014-01-01

    Social innovations are creative products and changes that are motivated by social needs and bring value to society by meeting those needs. This article uses case studies to investigate the cognitive and social processes that contribute to creativity in social innovation. The cases are: Wendy Kopp with Teach For America in education, Cicely…

  13. Nurturing Creativity in the Classroom

    Science.gov (United States)

    Beghetto, Ronald A., Ed.; Kaufman, James C., Ed.

    2010-01-01

    "Nurturing Creativity in the Classroom" is a groundbreaking collection of essays by leading scholars, who examine and respond to the tension that many educators face in valuing student creativity but believing that they cannot support it given the curricular constraints of the classroom. Is it possible for teachers to nurture creative…

  14. Societal Forces That ERODE Creativity

    Science.gov (United States)

    Sternberg, Robert; Kaufman, James C.

    2018-01-01

    Background/Context: Creativity is an indispensable force in intellectual, social, cultural, and economic development. Yet societal forces conspire to erode it. Educators have despaired for many years over how schools often fail to encourage creativity, but society as a whole is just as guilty. But how do schools and society fail to encourage, or…

  15. Possible Brain Mechanisms of Creativity.

    Science.gov (United States)

    Heilman, Kenneth M

    2016-06-01

    Creativity is the new discovery, understanding, development and expression of orderly and meaningful relationships. Creativity has three major stages: preparation, the development (nature and nurture) of critical knowledge and skills; innovation, the development of a creative solution; and creative production. Successful preparation requires a basic level of general intelligence and domain specific knowledge and skills and highly creative people may have anatomic alterations of specific neocortical regions. Innovation requires disengagement and divergent thinking primarily mediated by frontal networks. Creative people are often risk-takers and novelty seekers, behaviors that activate their ventral striatal reward system. Innovation also requires associative and convergent thinking, activities that are dependent on the integration of highly distributed networks. People are often most creative when they are in mental states associated with reduced levels of brain norepinephrine, which may enhance the communication between distributed networks. We, however, need to learn more about the brain mechanisms of creativity. Published by Oxford University Press 2016. This work is written by (a) US Government employee(s) and is in the public domain in the US.

  16. Creativity among Geomatical Engineering Students

    Science.gov (United States)

    Keh, Lim Keng; Ismail, Zaleha; Yusof, Yudariah Mohammad

    2017-01-01

    This research aims to find out the creativity among the geomatical engineering students. 96 geomatical engineering students participated in the research. They were divided into 24 groups of 4 students. Each group were asked to solve a real world problem collaboratively with their creative thinking. Their works were collected and then analysed as…

  17. Fostering Creativity through Personalized Education

    Science.gov (United States)

    Munakata, Mika; Vaidya, Ashwin

    2013-01-01

    This article focuses on the philosophy of creativity and its enhancement through an undergraduate research experience. In this paper we offer suggestions for infusing the undergraduate mathematics and science curriculum with research experiences as a way of fostering creativity in our students. We refer to the term "research" broadly,…

  18. Creative Education for Gifted Children

    Science.gov (United States)

    Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Machado, Jarci

    2014-01-01

    Creativity is an essential attribute for the development of creative potential. However, it is not always developed properly in the school context, especially when it is about gifted students education. Because these children need a specialized service to attend their special needs. In this sense, this study aims to contribute in order that…

  19. Leadership, excellence, creativity and innovation

    OpenAIRE

    Coulson-Thomas, Colin

    2016-01-01

    Raises questions about the meaning, purpose and practice of contemporary leadership in relation to excellence, creativity and innovation, covering leadership qualities, the context and requirements of leadership, leadership at different stages of development, creativity and innovation, CEOs and top down leadership, entrepreneurship and shared leadership, leading the network organisation, shared and collective leadership, the role and contribution of boards, key questions for boards, leadershi...

  20. Play, Creativity, and Schools Today.

    Science.gov (United States)

    Iverson, Barbara K.

    1982-01-01

    The ability to take a playful outlook is important to creative thought, but too often schools recognize the legitimacy of structured games only, squelching creative play. Schools should cultivate natural playfulness so that children can adapt to our fast-changing world and learn to create new rules. (Author/WD)

  1. Creative Drama and Agricultural Societies.

    Science.gov (United States)

    Courtney, Richard

    1989-01-01

    Discusses the interaction of culture and creative drama. Examines agricultural societies under three conditions: historically, from neolithic times; contemporary American Southwest Indian and Polynesian; and modern farming subcultures of European industrial societies. Asks how far agricultural life influences creative drama in agrarian societies.…

  2. Moving from Creativity to Innovation

    NARCIS (Netherlands)

    Rietzschel, Eric; RITTER, Simone; Reiter-Palmon, Roni; Kaufman, James

    2018-01-01

    The generation of creative ideas and insights is commonly thought to be an important precondition for innovation. However, the relation between these constructs is far from straightforward. In this chapter, we will give an overview of research on the evaluation and selection of creative ideas. In

  3. Creativity and Originality in Science.

    Science.gov (United States)

    Uenishi, Roy Katsumi

    1984-01-01

    Examines such questions as: (1) Can creativity be fostered by education, and if so, how? (2) What part does language, man's most effective tool, play in this process? and (3) Could the artificial intelligence of computers be enlisted in the quest for greater creativity? (Author/JN)

  4. The Paradigm of Distributed Creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    This presentation aims to focus on and develop the notion of distributed creativity from a cultural psychological perspective. It will start by outlining the need for a cultural psychological paradigm of creative expression and argue that this perspective is primarily concerned with what can...

  5. QUALITATIVE METHODS IN CREATIVITY STUDIES

    DEFF Research Database (Denmark)

    Hertel, Frederik

    2015-01-01

    -specific methods, involving a discussion of creativity test, divergent and convergent thinking, for studying creativity in this specific setting. Beside from that we will develop a research design involving a combination of methods necessary for conducting a case study in the setting mentioned....

  6. Creativity and the Behavioral Sciences.

    Science.gov (United States)

    Gordon, Ronald D.

    Ways in which behavioral scientists can use both vertical (logical) and lateral (creative-intuitive) thinking to improve their research are discussed. Creativity in the selection of research questions would require that behavioral scientists ask questions whose answers could make a difference to societal and world well-being. Behavioral scientists…

  7. Learning to Teach Creative Writing

    Science.gov (United States)

    Thomson, Lesley

    2013-01-01

    Is it possible to teach people to write fiction? A more important and helpful question is: "how" do we teach creative writing? And "who" are the teachers? A published writer is not necessarily qualified to teach creative writing. To helpfully share their declarative knowledge with students, a writer must embrace the art and…

  8. The cognitive neuroscience of creativity.

    Science.gov (United States)

    Dietrich, Arne

    2004-12-01

    This article outlines a framework of creativity based on functional neuroanatomy. Recent advances in the field of cognitive neuroscience have identified distinct brain circuits that are involved in specific higher brain functions. To date, these findings have not been applied to research on creativity. It is proposed that there are four basic types of creative insights, each mediated by a distinctive neural circuit. By definition, creative insights occur in consciousness. Given the view that the working memory buffer of the prefrontal cortex holds the content of consciousness, each of the four distinctive neural loops terminates there. When creativity is the result of deliberate control, as opposed to spontaneous generation, the prefrontal cortex also instigates the creative process. Both processing modes, deliberate and spontaneous, can guide neural computation in structures that contribute emotional content and in structures that provide cognitive analysis, yielding the four basic types of creativity. Supportive evidence from psychological, cognitive, and neuroscientific studies is presented and integrated in this article. The new theoretical framework systematizes the interaction between knowledge and creative thinking, and how the nature of this relationship changes as a function of domain and age. Implications for the arts and sciences are briefly discussed.

  9. Associative Algorithms for Computational Creativity

    Science.gov (United States)

    Varshney, Lav R.; Wang, Jun; Varshney, Kush R.

    2016-01-01

    Computational creativity, the generation of new, unimagined ideas or artifacts by a machine that are deemed creative by people, can be applied in the culinary domain to create novel and flavorful dishes. In fact, we have done so successfully using a combinatorial algorithm for recipe generation combined with statistical models for recipe ranking…

  10. Work environments for employee creativity

    NARCIS (Netherlands)

    J. Dul (Jan); C. Ceylan (Canan)

    2010-01-01

    textabstractInnovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework an instrument to

  11. Business design or Creative design

    DEFF Research Database (Denmark)

    Sørensen, Suna; Lassen, Astrid Heidemann; Nielsen, Louise Møller

    2008-01-01

    is a rudimentary effort to fill this box. Since opportunity design is a creative process, ideas from the creative design industries and literature are brought in to suggest a framework to explain how opportunities intentionally and pro-actively can be designed. This framework is indeed valuable to support...

  12. Designing WebQuests to Support Creative Problem Solving

    Science.gov (United States)

    Rubin, Jim

    2013-01-01

    WebQuests have been a popular alternative for collaborative group work that utilizes internet resources, but studies have questioned how effective they are in challenging students to use higher order thinking processes that involve creative problem solving. This article explains how different levels of inquiry relate to categories of learning…

  13. "The Return of the Unicorn": Creative Writing Activities.

    Science.gov (United States)

    Inman, Kathy Huse; Kreitzer, Jack

    The classroom activities suggested in this resource booklet, proven successful by South Dakota poet Jack Kreitzer, are designed to spark or increase students' creativity by bringing the exciting language of poetry alive in the elementary and secondary classroom. Introductory comments present thoughts on what poetry is and how it should be taught,…

  14. CREATIVE ACCOUNTING VERSUS FRAUD

    Directory of Open Access Journals (Sweden)

    Laura – Maria POPESCU

    2014-11-01

    Full Text Available This article sets out to present the difference between the means of executing creative accountingand that of executing fraud, the way in which they are perceived in the business environment, as well as the implications that they have in companies’ activities. The article’s structure consists in an analysis of the terms „creative accounting” and „fraud”, presenting ideas and definitions that a series of economists have attributed to these terms, the differences between the two concepts, the risks that they imply and the opinion of the business environment regarding the two phenomena. The hypotheses that the article is based on constituted the starting point for a study conducted on the employees of companies operating on Romanian territory. The conclusions confirmed most of the study’s hypotheses and the fact that the two terms are often mistaken for one another and, in the opinion of the majority of respondents, constitute reasons for concern with regard to the financial statements submitted by a company.

  15. Creativity development in community contexts

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    2013-01-01

    This article explores the development of creativity in the context of folk art within an urban and rural community in Romania. It adopts a cultural psychological perspective on development, linking it to children's participation in community activities, as well as creativity, considered in relati...... of developmental tendencies and socialisation practices, as well as their implications for how we understand and foster children's creative expression....... to the emergence and use of the symbolic function within child–adult interactions. Easter egg decoration offers an excellent case study for an investigation of children's developing engagement with a cultural practice and, in this research, first and fourth graders (age 7 and 10), from Bucharest and the village......This article explores the development of creativity in the context of folk art within an urban and rural community in Romania. It adopts a cultural psychological perspective on development, linking it to children's participation in community activities, as well as creativity, considered in relation...

  16. Creativity in a Relational Perspective

    DEFF Research Database (Denmark)

    Hansen, Lone Hersted

    2015-01-01

    as “specially gifted and talented”, without taking in consideration the importance and significant role of relationships, the learning environment and the social and cultural context. Most of what we have read until now in creativity literature about artists and highly creative people is based on the myth......We have inherited a strongly individualistic view of creativity from Western culture and psychologists studying creativity are typically taught to study the individual mind and behavior focusing on cognitive processes and behavioral actions. Much attention has been paid to people who are considered...... of the lone genius or the misunderstood, “antisocial” outsider working within a solitary venue. Instead of seeing the artist as an isolated individual, my paper focuses mainly on the impact of relational factors that seem conducive to creativity....

  17. Style and creativity in design

    CERN Document Server

    Chan, Chiu-Shui

    2015-01-01

    This book looks at causative reasons behind creative acts and stylistic expressions. It explores how creativity is initiated by design cognition and explains relationships between style and creativity. The book establishes a new cognitive theory of style and creativity in design and provides designers with insights into their own cognitive processes and styles of thinking, supporting a better understanding of the qualities present in their own design.  An explanation of the nature of design cognition begins this work, with a look at how design knowledge is formulated, developed, structured and utilized, and how this utilization triggers style and creativity. The author goes on to review historical studies of style, considering a series of psychological experiments relating to the operational definition, degree, measurement, and creation of style. The work conceptually summarizes the recognition of individual style in products, as well as the creation of such styles as a process before reviewing studies on cr...

  18. Primary Physical Education Perspective on Creativity: The Nature of Creativity and Creativity Fostering Classroom Environment

    Science.gov (United States)

    Konstantinidou, Elisavet; Gregoriadis, Athanasios; Grammatikopoulos, Vasilis; Michalopoulou, Maria

    2014-01-01

    From the beginning of the twenty-first century, many authorities and educational policies had begun to campaign their curricula towards the promotion of creativity. Researchers' interest turned to teachers' perceptions, implicit theories and beliefs about creativity-related issues which reflect and influence their behaviours and actions in…

  19. The Creative Drawing process

    DEFF Research Database (Denmark)

    Flensborg, Ingelise

      The creative drawing process Associated Professor Ingelise Flensborg, PhD The Danish University school of Education, Aarhus University Tuborgvej 164 København NV   Why are children's drawings important for the development of cognitive structures and for their development in a visual society......? In my research I have been investigating the connections between body and space - the body-space interaction established through movement and the implications this relation had for the layout or spatial arrangements of children's drawings. It is my hypothesis that we are able to see how children...... understand spatial relationships through their drawings and to identify their cognitive development in their construction of schemata or mapping abilities. Gibson's theory on the picking-up of invariant features through movement comprises an un­der­stan­ding of the fact that normally we do not make use...

  20. Checklists, rules and creativity

    Science.gov (United States)

    Glasmacher, Thomas

    2009-01-01

    Universities have something that private industry wants - a unique culture of continuous learning, curiosity-driven research and international collaboration. According to an unending string of accounts in the business press, adopting this university culture is imperative for survival and success in the "technology-driven" 21st-century economy. The industry poster child for this idea is the IT giant Google. Its success undoubtedly buys the company increasing freedom to experiment with and nurture its own unique culture. But Google is routinely lauded for fostering academic-style debate in meetings, maintaining a fluid organization chart that allows employees to try other roles, and giving its engineers one day a week to pursue their own creative ideas for advancing the company's interests.