WorldWideScience

Sample records for creative industry creative

  1. Creativity

    Science.gov (United States)

    Kaufman, James C.; Sternberg, Robert J.

    2007-01-01

    Creativity is sometimes seen as irrelevant to educational practice. With an increased focus on standardized test scores, creative teachers and those who encourage creativity in the classroom often are accused of being idealists or missing the big picture. But the authors believe instead that creativity brings valuable benefits to the classroom. In…

  2. Entrepreneurship in Creative Industries

    Directory of Open Access Journals (Sweden)

    Jūratė Černevičiūtė

    2011-10-01

    Full Text Available Creative industries topic is closely related to the art markets in a variety of mediation forms. Traditional business entrepreneurship is risk-related activities implementing innovations in markets, and generating economic growth. The creative industry area has plenty of innovation, but its acceptance is more complex because of the cultural world’s participants’ agreements. Cultural world has its own social organization, associated with the mediation (including entrepreneurship types. The article examines the concept of entrepreneurship in the traditional business and creative industries and types of innovation and mediation (including entrepreneurship. The conclusion is that types of intermediary in creative industries depend on the cultural world’s social organization, and forms of mediation are more heterogeneous than in the traditional business. 

  3. Creative Industries as a Flywheel

    NARCIS (Netherlands)

    Rutten, P.; Marlet, G.A.; Oort, F.G. van

    2011-01-01

    The value of the creative industries to the economy and society has generally been viewed in terms of jobs created and contribution to gross national or regional product. This study shows that it’s time to reassess the industry’s image and its social and economic significance. It looks beyond job

  4. Time Pressure and Creativity in Industrial Design

    Science.gov (United States)

    Hsiao, Shih-Wen; Wang, Ming-Feng; Chen, Chien-Wie

    2017-01-01

    Creativity is a critical aspect of competitiveness in all trades and professions. In the case of designers, creativity is of the utmost importance. Based on the perspective of industrial design, the relationship between creativity and time pressure was investigated in this study using control and experimental groups. In the first part of the…

  5. Digital piracy management in creative content industry

    OpenAIRE

    Akulavičius, Marius

    2015-01-01

    The present habits of digital content consumption and a rather easy access to illegal creative content reduce the opportunities to limit digital piracy by banning or invoking legislation. such a context of the creative content industry results in the need to search for new business models that would encourage users to voluntarily switch from illegal to legal products of the creative content industry, rather than simply banning them from using the illegal ones. iIn order to determine which bus...

  6. UWE: Engaging with industry, creatively [case study

    OpenAIRE

    Noonan, A.

    2010-01-01

    Professional practice and enterprise modules along with a graduate placement scheme prepare design and media students for employability in the creative sector.\\ud \\ud Responding to professional challenges facing graduates and UWE’s Employability Agenda, the Faculty of Creative Arts created an innovative senior academic post specialising in Employability and Creative Industry Liaison in 2007. Senior lecturer Adrienne Noonan works with Communication Design and Media courses on employability, te...

  7. Skills for Creative Industries Graduate Success

    Science.gov (United States)

    Bridgstock, Ruth

    2011-01-01

    Purpose: Although there is increasing evidence that the creative industries are essential to national economic growth as well as social and cultural well-being, creative graduates often find it difficult to become established professionally. This study aims to investigate the value of career management competence and intrinsic career motivations…

  8. CULTURE AND CREATIVITY IN THE HOTEL INDUSTRY

    Directory of Open Access Journals (Sweden)

    Maria-Cristina IORGULESCU

    2015-11-01

    Full Text Available Academics’ have always had an interest in creativity, although the literature on this subject began to develop once the rate of progress in science, technology and other fields started to increase. Currently, it is generally considered that the countries with a less creative population will fail to be competitive at an international level. This principle can easily be applied in the business environment, where creativity is needed in order to innovate and to gain competitive advantage. The paper focuses on creativity in a specific economic sector: the hotel industry, aiming at highlighting the way this extremely needed ability is influenced by cultural values. As a result, the paper presents the influence of three of Hofstede’s socio-cultural values (individualism, power distance and long term orientation on employees’ creativity in the Romanian hotel industry.

  9. Negotiating Values in the Creative Industries

    DEFF Research Database (Denmark)

    together a team of distinguished scholars to examine art fairs, biennales, auctions, book fairs, television programming markets, film festivals, animation film festivals, country music festivals, fashion weeks, wine classifications and wine-tasting events. This diverse set of studies shows that such events......Fairs, festivals and competitive events play a crucial role in the creative industries; yet their significance has been largely overlooked. This book explores the role of such events through a series of studies that include some of the most iconic fairs and festivals in the world. It brings...... perspective on the role and importance of fairs, festivals and competitive events in the creative industries....

  10. Creative industries, creative class and competitiveness: expert opinions critically appraised

    NARCIS (Netherlands)

    Bontje, M.A.; Musterd, S.

    2009-01-01

    In the debate on urban and regional competitiveness, it has become fashionable to stress the growing importance of creativity for economic development. Especially scientist-consultants with a keen eye for what politicians and business people want to hear have taken centre stage in this discussion.

  11. Creative research in the chemical industry

    Indian Academy of Sciences (India)

    These efforts have involved several collaborators including many from other institutions and offered multitudinous challenges calling for continuous creativity in industrial setups. I was fortunate to have had a conducive environment to be able to respond to these challenges. I attempt to offer the readers in the ensuing pages ...

  12. Subjugated in the Creative Industries The Fine Arts in Singapore

    DEFF Research Database (Denmark)

    Ooi, Can-Seng

    2011-01-01

    to economic value. Fine arts practices will not be as lucrative or popular as their counterparts in the other creative businesses; they will remain poor cousins in the creative industries. Essentially, the fine arts are being subjugated in the creative industries and the Singaporean art world is being changed....

  13. Creative reflection in industrial design

    NARCIS (Netherlands)

    Verbrugge, J.K.; Verbrugge, J.K.

    2012-01-01

    The dissertation is a reflection of the writer on his career as an industrial designer of Demand-Driven Design for a period of approximately 25 years. This period is exposed with a discussion of five designs. The projects are introduced by developments in the surrounding design landscape, such as

  14. Creative Industries in Ukraine: Analysis and Prospects of the Development

    Directory of Open Access Journals (Sweden)

    Iryna V. Skavronska

    2017-06-01

    Full Text Available This paper provides a snapshot of the role and importance of the creative industries for the Ukrainian economy. The economic dimension of the creative sector in Ukraine is becoming of higher interest for policy-makers taking into account its increasing contribution to international trade and great potential for further development. Correspondingly, this research is aimed at determining the importance and efficiency of the creative industries for the Ukrainian economy. The methodology of the study is founded on exploring the impact of the creative sector on an economic milieu in Ukraine. The paper proposes a strategy how the creative industries can transform Ukraine into a creative economy. This approach identifies four primary targets, which may result in economic, social, creative and cultural benefits, including keeping and development the creative talent, encouragement of the Ukrainian creative businesses, promoting “culture of openness,” and shaping the creative ecosystem. This study provides a unique and vital contribution to ongoing discussions about the significance of the creative industries for national economies highlighting the universalized assumptions concerning the position of this sector in the Ukrainian economy.

  15. The Internet Marketing Solution Toward Creative Industries in Bandung

    OpenAIRE

    Aditya M Salya

    2010-01-01

    This paper discribe a role of internet marketing toward creative industries in Bandung. How Internet Marketing can help the creative industries to access the market through internet. Bandung, as emerging city for creative industries in Indonesia has shown the great developent of small medium entreprise, that create the potential market. We highlight what is the tools of internet marketing as promotion that make customer interest to buy the product and at the end the impact of internet marketi...

  16. Creative Industry a Pattern for Growth in Bucharest Ilfov Region

    Directory of Open Access Journals (Sweden)

    Ana Cristina Adumitroaei

    2013-08-01

    Full Text Available Creative industries comprise the creation, production, marketing and distribution of products and services resulting from human creativity. The European cultural and creative industries (CCI represent a significant set of industries. Social, cultural and technological changes have helped fuel our thirst and demand for cultural products, new forms of entertainment, distraction, and inspiration creative and cultural industries manufacturing and production activities are the most regionally concentrated, and consumer oriented activities such as retail the least regionally concentrated. In this paper, we consider that the creative and cultural cannot be seen simply as cyclically dependent service functions to the rest of the economy. In Bucharest Ilfov region the cultural and creative industries is a model of economic development.

  17. The Idea of the Creative Society and the Development of Creative Industries

    Directory of Open Access Journals (Sweden)

    Nerijus Stasiulis

    2017-06-01

    Full Text Available The article surveys the recent research on the idea of the creative society and the development of creative industries. Special attention is paid to the conceptual and factual developments that take place in regions of Central and Eastern Europe. Researchers evaluate the regions’ situation in the context of global developments, suggest novel approaches to society and research practice and provide their recommendations. The relation between individual and communal aspects of creation emerges as a major problem. The tendency is to move from individualistic and elitist strategies of creation toward market-based practices and communal approaches based on the concepts of creative environment and networks of creation. Authors recommend that heads of institutions and researchers give up the overly romantic attitude toward creative activity, transcend the limits of individual perspective and move towards a cooperation among different fields of creativity.

  18. Creativity and Creative Teams

    Science.gov (United States)

    Wood, Richard M.; Bauer, Steven X. S.; Hunter, Craig A.

    2001-01-01

    A review of the linkage between knowledge, creativity, and design is presented and related to the best practices of multidisciplinary design teams. The discussion related to design and design teams is presented in the context of both the complete aerodynamic design community and specifically the work environment at the NASA Langley Research Center. To explore ways to introduce knowledge and creativity into the research and design environment at NASA Langley Research Center a creative design activity was executed within the context of a national product development activity. The success of the creative design team activity gave rise to a need to communicate the experience in a straightforward and managed approach. As a result the concept of creative potential its formulated and assessed with a survey of a small portion of the aeronautics research staff at NASA Langley Research Center. The final section of the paper provides recommendations for future creative organizations and work environments.

  19. The Utilization of the Creativity of Engineering Personnel in Industrial

    Directory of Open Access Journals (Sweden)

    Antanas Zabielavičius

    2012-01-01

    Full Text Available The article presents the concept and models of creativity, which demonstrates the viewpoints of various authors considering directions for research on creativity factors. The authors determine three main individual creativity factors: openness, perception and idea content. The paper describes the concept of the introduced creativity factors and the results of an econometric analysis of the effect of these factors on the creativity of engineering staff. The surveyed data is used for analyzing organizational behaviour in industrial firms, which has an impact on the utilization of creativity potential for engineering personnel. The viewpoint on creativity and dominant organizational behaviour in industrial firms shows that an “economic-commercial” creativity model is applied in practice. In most industrial establishments, employee‘s creativity is viewed only as an opportunity to increase company‘s revenue and profit and no attention is paid to the expression of employee‘s intellectual power and independency. The paper provides suggestions on how to improve organizational behaviour in order potential for employee‘s creativity would be better utilized.Article in Lithuanian

  20. Negotiating Values in the Creative Industries

    DEFF Research Database (Denmark)

    Fairs, festivals and competitive events play a crucial role in the creative industries; yet their significance has been largely overlooked. This book explores the role of such events through a series of studies that include some of the most iconic fairs and festivals in the world. It brings...... together a team of distinguished scholars to examine art fairs, biennales, auctions, book fairs, television programming markets, film festivals, animation film festivals, country music festivals, fashion weeks, wine classifications and wine-tasting events. This diverse set of studies shows that such events...... serve a variety of purposes: as field-configuring events (FCEs), as a way of ritualizing industry practices, and as ‘tournaments of values’ where participants negotiate different cultural values to resolve economic issues. Suitable for academics and practitioners, this book presents a fascinating new...

  1. Entrepreneurial Learning a Practical Model from the Creative Industries

    Science.gov (United States)

    Rae, David

    2004-01-01

    Explores how entrepreneurial capability and identity are learned in the creative and media industries. This sector is of growing social and economic importance, and the majority of its employment and commercial activity takes place within small businesses. However, entrepreneurship in the creative industries and the related development of…

  2. The creative industries: conflict or collaboration? An analysis of the perspectives from which policymakers, art organizations and creative organizations in the creative industries are acting

    NARCIS (Netherlands)

    Nijzink, Douwe; van den Hoogen, Quirijn; Gielen, Pascal

    2015-01-01

    This paper compares and contrasts the instruments and values formulated in the creative industries policies of three peripheral municipalities of between 150,000 and 220,000 inhabitants in the Netherlands (Groningen, Arnhem and Eindhoven) with the needs of the creative industries itself. The needs

  3. Creativity In Conscience Society

    OpenAIRE

    Ion Gh. Rosca; Dumitru Todoroi

    2011-01-01

    Creativity is a result of brain activity which differentiates individuals and could ensure an important competitive advantage for persons, for companies, and for Society in general. Very innovative branches – like software industry, computer industry, car industry – consider creativity as the key of business success. Natural Intelligence Creativity can develop basic creative activities, but Artificial Intelligence Creativity, and, especially, Conscience Intelligence Creativity should be devel...

  4. Can Industrial Physics Avoid Being Creatively Destroyed?

    Science.gov (United States)

    Hass, Kenneth C.

    2004-03-01

    Opportunities abound for physics and physicists to remain vital contributors to industrial innovation throughout the 21st century. The key questions are whether those trained in physics are sufficiently willing and flexible to continuously enhance their value to their companies by adapting to changing business priorities and whether business leaders are sufficiently enlightened to recognize and exploit the unique skills and creativity that physicists often provide. "Industrial physics" today is more diverse than ever, and answers to the above questions will vary with sector, company, and even individual physicists. Such heterogeneity creates new challenges for the physics community in general, which may need to undergo significant cultural change to maintain strong ties between physicists in industry, academia, and government. Insights from the emerging science of complex systems will be used to emphasize the importance of realistic mental models for the interactions between science and technology and the pathways from scientific advance to successful commercialization. Examples will be provided of the ongoing value of physics-based research in the auto industry and of the growing importance of interdisciplinary approaches to the technical needs of industry.

  5. The International Experience of Regional Development of Creative Industries

    Directory of Open Access Journals (Sweden)

    Turskyj Ihor V.

    2017-12-01

    Full Text Available The article is aimed at generalizing the international experience of regional development of creative industries and defining directions of its implementation in Ukraine. The experience of the world countries on regional development of creative industries has been generalized, tendencies and specificity of these development processes have been identified. The interrelation of the process of development of creative industries with innovation development of regions has been defined. Prospects for development of creative industries in regions of Ukraine have been identified and directions of implementation of foreign experience have been suggested. Thus, strategic measures for the development of creative clusters can be the corresponding priorities of cultural policy in the regions, the development of specific projects and programs, the opening of art-incubators, the creation of a favorable investment climate, financial and tax incentives as conditions for interaction between creativity and business. The scale and dynamics of the world’s creative sector, which has a significant potential for growth and less vulnerability in financial-economic crises compared to the traditional sector, gives chance to high expectations for the development of creative industries in Ukraine as well.

  6. Creativity and development of creativity

    OpenAIRE

    Nebřenská, Dagmar

    2011-01-01

    The purpose of my Bachelor's degree thesis is to analyse creativity and possibilities of development of creativity. The thesis is composed of nine chapters, each of them dealing with different aspect of creativity. Introductory chapter defines term creativity from different points of view as well problems connected with its defining. Then is provided an outline of historical concepts of creativity. Next part of text examines creative personality, deals with concept of creative personality, Gu...

  7. Creative Industries: Development Processes Under Contemporary Conditions of Globalization

    Directory of Open Access Journals (Sweden)

    Valerija Kontrimienė

    2017-06-01

    Full Text Available The article deals with the processes of developing creative industries under conditions of a growth in the worldwide economy and globalization, discloses the role of the sector of creative industries and shows its place in the system of the modern global economy. The paper presents a comparative analysis of theories and theoretical approaches intended for the sector of creative industries and its development as well as defines regularities and specificities characteristic of the development of creative industries. Particular attention is shifted on the growth and development of creative industries considering the current challenges of globalization and on the most important specificities of the developing sector in the context of the challenges of economic globalization. The paper examines the trends reflecting the place of the sector of creative industries in the economy of the modern world, including the tendencies indicating changes in the export of the products created in this sector. The article considers the issues of developing creative industries and reveals priorities of future research.

  8. The Ontology of Creativity in Industrial Cleaning

    DEFF Research Database (Denmark)

    Hertel, Frederik; Wicmandy, Michelle

    2017-01-01

    Creativity is (e.g. Gadner, 1993) often associated with the arts, science, technology, high-end products developed (cf. Plucker, Beghetto & Dow, 2004) by a genius working through long, complicated, isolated, arduous and mythical procedures. But, what about ordinary people doing ordinary work...

  9. Creative Consciousness

    OpenAIRE

    Ashok Natarajan

    2013-01-01

    Consciousness is creative. That creativity expresses in myriad ways – as moments in time in which decades of progress can be achieved overnight, as organizational innovations of immense power for social accomplishment; as creative social values that further influence the evolution of organizations and society; as the creativity of individuality in the leader, genius, artist and inventor; as social creativity that converts raw human experience into civilization; as cultural creativity that tra...

  10. Factor Influencing Creative Industries Development in Kenjeran Surabaya

    Science.gov (United States)

    Siswanto, V. K.; Santoso, E. B.

    2017-07-01

    Indonesia needs to improve the competitiveness of local products to optimize its contribution to the ASEAN Economic Community (AEC) for the welfare of the population. This can be done by improving the development of creative industries. Kenjeran Sub District is one of the coastal villages in the city of Surabaya, which has a large number of poor people. The potential of the creative industries is still not visible in efforts to increase public welfare. Therefore, it is necessary to investigate the factors that influence the development of creative industries in Kenjeran. This study using in-depth interview were analysed using content analysis and Cartesian diagram to determine the important factors that affect the development of creative industries in Sub district of Kenjeran. By using five respondents from the government shows that the factors that have a high level of importance and advantages are low among other regulatory factors of raw materials, import and export, extortion, and administrative procedures.

  11. Analysed with Shanghai international fashion the development of creative industry

    Directory of Open Access Journals (Sweden)

    Jinjin Ma

    2017-05-01

    Full Text Available Rapid development of economy, and promote people to enter the era of knowledge economy. Under this background, the global economy especially the economic model of developed countries began to industrial restructuring and structural adjustment, and fashion creative industry economy is the product of the change. It embodies a nation in such aspects as culture, science and technology and creative design of soft power, to some extent, also represents a national industry's international competitiveness, is one of the most important industry in the development of leading industry. In the globalization trend of strengthening, today, the increasingly fierce competition in the international fashion scale and degree, the development of creative industry has become a measure of a country or a city comprehensive competitiveness of one of the important symbol. Therefore, many countries and regions all over the industry as a strategic industry and pillar industry to develop. Along with the rapid economic and social development as well as the consumer demand is rising, fashion creative industry gradually become Shanghai currently one of the most promising new industries. Especially in the face of the global economic downturn, China's transformation of the mode of development environment, development fashion creative industry will help speed up the Shanghai industrial structure transformation, beneficial to stimulate consumer demand, to improve the Shanghai international influence, for the Shanghai a new round of development, the construction of "four centers" and one of the breach of the international metropolis.

  12. Transitions of Creatives?

    DEFF Research Database (Denmark)

    Fjællegaard, Cecilie Bryld

    The degree of transferability of skills and knowledge from an creative occupation in the creative industries to the wider economy is a great point of discussion within research in the arts and cultural and creative industries. By applying human capital theory on the labor market for creatives...

  13. Creative Research: The Theory and Practice of Research for the Creative Industries

    NARCIS (Netherlands)

    Kathryn Best

    2011-01-01

    When conducting research in and for the creative industries, there are a wealth of different possible research approaches that can be taken - reflecting the diverse nature of the disciplines (design, arts and crafts, advertising, architecture, fashion, film, music, TV, radio performing arts,

  14. The Quadruple Helix Model Enhancing Innovative Performance Of Indonesian Creative Industry

    Directory of Open Access Journals (Sweden)

    Sri Wahyu Lelly Hana Setyanti

    2017-11-01

    Full Text Available The creative industry in Indonesia has contributed positively to the national economic growth. Creative industry grows from the creativity and innovation performance of the business actors. The challenge of creative industry is how to completely understand the creative and innovative processes in business management. Therefore it requires an approach that combines the synergy between academicians entrepreneurs government and society in a quadruple helix model. The objective of this research is to develop a creativity model through a quadruple helix model in improving innovation performance of the creative industry.

  15. Rethinking Creativity

    DEFF Research Database (Denmark)

    Despite more than half a century of psychological research on creativity we are still far from a clear understanding of the creative process, its antecedents and consequences and, most of all, the ways in which we can effectively support creativity. This is primarily due to a narrow focus...... on creative individuals isolated from culture and society. Rethinking Creativity proposes a fundamental review of this position and argues that creativity is not only a psychological but a sociocultural phenomenon. This edited volume aims to relocate creativity from inside individual minds to the material......, symbolic and social world of culture. It brings together eminent social and cultural psychologists who study dynamic, transformative and emergent phenomena, and invites them to conceptualise creativity in ways that depart from mainstream definitions and theoretical models existing in past and present...

  16. Creative Consciousness

    Directory of Open Access Journals (Sweden)

    Ashok Natarajan

    2013-09-01

    Full Text Available Consciousness is creative. That creativity expresses in myriad ways – as moments in time in which decades of progress can be achieved overnight, as organizational innovations of immense power for social accomplishment; as creative social values that further influence the evolution of organizations and society; as the creativity of individuality in the leader, genius, artist and inventor; as social creativity that converts raw human experience into civilization; as cultural creativity that transforms human relationships into sources of rich emotional capacity; and as value-based educational creativity that can awaken and nurture young minds to develop and discover their own inherent capacity for knowledge in freedom. Through such moments do society and humanity evolve. Education is society’s most advanced institution for conscious social evolution. Values are the essence of society’s knowledge for highest accomplishment. Education that imparts values is an evolutionary social organization that can hasten the emergence of that creative consciousness.

  17. Creative Research: The Theory and Practice of Research for the Creative Industries

    OpenAIRE

    Best, Kathryn

    2011-01-01

    When conducting research in and for the creative industries, there are a wealth of different possible research approaches that can be taken - reflecting the diverse nature of the disciplines (design, arts and crafts, advertising, architecture, fashion, film, music, TV, radio performing arts, publishing and interactive software) and academic contexts (art schools, business schools and universities) involved. The result is that there are variations in the emphasis and approach taken to how stud...

  18. Distributed creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    This book challenges the standard view that creativity comes only from within an individual by arguing that creativity also exists ‘outside’ of the mind or more precisely, that the human mind extends through the means of action into the world. The notion of ‘distributed creativity’ is not commonly...... used within the literature and yet it has the potential to revolutionise the way we think about creativity, from how we define and measure it to what we can practically do to foster and develop creativity. Drawing on cultural psychology, ecological psychology and advances in cognitive science......, this book offers a basic framework for the study of distributed creativity that considers three main dimensions of creative work: sociality, materiality and temporality. Starting from the premise that creativity is distributed between people, between people and objects and across time, the book reviews...

  19. CREATIV: Research-based innovation for industry energy efficiency

    International Nuclear Information System (INIS)

    Tangen, Grethe; Hemmingsen, Anne Karin T.; Neksa, Petter

    2011-01-01

    Improved energy efficiency is imperative to minimise the greenhouse gas emissions and to ensure future energy security. It is also a key to continued profitability in energy consuming industry. The project CREATIV is a research initiative for industry energy efficiency focusing on utilisation of surplus heat and efficient heating and cooling. In CREATIV, international research groups work together with key vendors of energy efficiency equipment and an industry consortium including the areas metallurgy, pulp and paper, food and fishery, and commercial refrigeration supermarkets. The ambition of CREATIV is to bring forward technology and solutions enabling Norway to reduce both energy consumption and greenhouse gas emissions by 25% within 2020. The main research topics are electricity production from low temperature heat sources in supercritical CO 2 cycles, energy efficient end-user technology for heating and cooling based on natural working fluids and system optimisation, and efficient utilisation of low temperature heat by developing new sorption systems and compact compressor-expander units. A defined innovation strategy in the project will ensure exploitation of research results and promote implementation in industry processes. CREATIV will contribute to the recruitment of competent personnel to industry and academia by educating PhD and post doc candidates and several MSc students. The paper presents the CREATIV project, discusses its scientific achievements so far, and outlines how the project results can contribute to reducing industry energy consumption. - Highlights: → New technology for improved energy efficiency relevant across several industries. → Surplus heat exploitation and efficient heating and cooling are important means. → Focus on power production from low temperature heat and heat pumping technologies. → Education and competence building are given priority. → The project consortium includes 20 international industry companies and

  20. Industrial and Biological Analogies Used Creatively by Business Professionals

    Science.gov (United States)

    Kennedy, Emily B.; Miller, Derek J.; Niewiarowski, Peter H.

    2018-01-01

    The objective of this study was to test the effect of far-field industrial (i.e., man-made) versus biological analogies on creativity of business professionals from two organizations engaged in the idea generation phase of new product development. Psychological effects, as reflected in language use, were measured via computerized text analysis of…

  1. Intellectual Property in Creative Industries: The Economic Perspective

    NARCIS (Netherlands)

    C.W. Handke (Christian)

    2016-01-01

    textabstractThis chapter discusses essential elements of an economic analysis regarding the socio-economic implications of intellectual property (IP). The aim is to help scholars from various disciplines interested in the economic reasoning behind IP for creative industries to recognize logically

  2. Business models of micro businesses: Empirical evidence from creative industries

    Directory of Open Access Journals (Sweden)

    Pfeifer Sanja

    2017-01-01

    Full Text Available Business model describes how a business identifies and creates value for customers and how it organizes itself to capture some of this value in a profitable manner. Previous studies of business models in creative industries have only recently identified the unresolved issues in this field of research. The main objective of this article is to analyse the structure and diversity of business models and to deduce how these components interact or change in the context of micro and small businesses in creative services such as advertising, architecture and design. The article uses a qualitative approach. Case studies and semi-structured, in-depth interviews with six owners/managers of micro businesses in Croatia provide rich data. Structural coding in data analysis has been performed manually. The qualitative analysis has indicative relevance for the assessment and comparison of business models, however, it provides insights into which components of business models seem to be consolidated and which seem to contribute to the diversity of business models in creative industries. The article contributes to the advancement of empirical evidence and conceptual constructs that might lead to more advanced methodological approaches and proposition of the core typologies or classifications of business models in creative industries. In addition, a more detailed mapping of different choices available in managing value creation, value capturing or value networking might be a valuable help for owners/managers who want to change or cross-fertilize their business models.

  3. Directing Creativity

    DEFF Research Database (Denmark)

    Darsø, Lotte; Ibbotson, Piers

    2008-01-01

    In this article we argue that leaders facing complex challenges can learn from the arts, specifically that leaders can learn by examining how theatre directors direct creativity through creative constraints. We suggest that perceiving creativity as a boundary phenomenon is helpful for directing it....... Like leaders, who are caught in paradoxical situations where they have to manage production and logistics simultaneously with making space for creativity and innovation, theatre directors need to find the delicate balance between on one hand renewal of perceptions, acting and interaction...... and on the other hand getting ready for the opening night. We conclude that the art of directing creativity is linked to developing competencies of conscious presence, attention and vigilance, whereas the craft of directing creativity concerns communication, framing and choice....

  4. Rethinking Creativity

    DEFF Research Database (Denmark)

    , symbolic and social world of culture. It brings together eminent social and cultural psychologists who study dynamic, transformative and emergent phenomena, and invites them to conceptualise creativity in ways that depart from mainstream definitions and theoretical models existing in past and present...... and the lives of those around them. It will be of key interest to both social and cultural psychologists, as well as to creativity researchers and those who, as part of their personal or professional life, try to understand creativity and develop creative forms of expression....

  5. This is my life : The stories of independent workers in the creative industries in the Netherlands

    NARCIS (Netherlands)

    Hermes, J.; Koch, K.; Bakhuisen, N.; Borghuis, P.

    2017-01-01

    The new precariat or free agents? Two powerful stories dominate discussion of labour in what are now called the creative industries. A policy invention, the creative industries in the Netherlands combine media, the arts, cultural heritage and creative business services as a new top sector, expected

  6. DEVELOP CREATIVE EMPLOYEES

    DEFF Research Database (Denmark)

    Hertel, Frederik

    2016-01-01

    THAT SOME MANAGERS MUST BE ABLE TO HELP EMPLOYEES DEVELOP OR APPLY CREATIVITY. IN THIS CONFERENCE PAPER WE WILL ANALYSE A CASE STUDY IN ORDER TO PRODUCE A THEORETICAL FRAMEWORK FOR IDENTIFYING WHEN AND HOW EMPLOYEES BECOME CREATIVE AT WORK. AN ESSENTIAL ASPECT OF THIS CONFERENCE PAPER WILL BE ANALYZING......PREVIOUS STUDIES (e.g. Hertel, 2015) HAS SHOWN THAT SOME CLEANING INDUSTRIES ARE ACTUALLY REQUIRING CREATIVE EMPLOYEES. HUMAN BEINGS ARE (c.f. Richards, 2010) BY DEFINITION CREATIVE BUT NOT ALL EMPLOYEES ARE USED TO OR ACTUALLY ALLOWED TO APPLY CREATIVITY IN EVERYDAY ORGANIZATIONAL LIFE. THIS MEANS...... THE CREATIVITY PRODUCED BY EMPLOEES. ANALYZING THE CREATIVITY PRODUCED WILL HELP US DEVELOP A THEORETICAL FRAMEWORK FOR UNDERSTANDING HOW CREATIVE THE EMPLOYEES ACTUALLY BECOMES....

  7. Whence Creativity?

    Science.gov (United States)

    Sternberg, Robert J.

    2017-01-01

    In this article, I explicate where my theoretical work on creativity has been and where it is going. I describe earlier three-facet and investment theories, as well as a propulsion model. I then describe my new triangular theory of creativity.

  8. Leveraging creativity

    NARCIS (Netherlands)

    Friesike, Sascha; Gassmann, Oliver; Gassman, Oliver; Schweitzer, Fiona

    2014-01-01

    Creativity describes the ability to rethink existing solutions, to combine existing ones with solutions used in other fields, or to imagine a new way of doing things, and as such, creativity represents the basis of innovation. But in many companies the thinking prevails that not every employee is

  9. Managing Creativity

    DEFF Research Database (Denmark)

    Slavich, Barbara; Velikova, Silviya Svejenova

    2016-01-01

    This article aims at providing definitional clarity on creativity and a systematic understanding of its management in organizations. By drawing on the results of a content analysis of creativity definitions in 440 scholarly publications in the field of management between 1990 and 2014, this study...... clarifies how scholars in the management domain have defined the concept and identifies core categories shared by these definitions. It also brings together these conceptual categories into an integrative multilevel framework of relevance for managing creativity in organizations. The framework outlines...... a view of managing creativity, which involves managing interconnected processes as well as dualities, such as processes-outcomes, individuals-collectives, and permanent-temporary creativity units. Finally, it paves the way to new research frontiers for the domain....

  10. THE VALUE OF CREATIVITY

    DEFF Research Database (Denmark)

    Hertel, Frederik

    2016-01-01

    Previous analysis (Hertel, 2015) indicates that workers doing industrial cleaning in the food industry are forced to be creative in their everyday organizational life. There is (e.g. Richards, 2010) a lack of scientific methods for valuing such everyday creativity. The main question we want...... to address in this conference paper is: how can we not only understand but also evaluate creativity produced in organizations e.g. industrial cleaners? We will conduct a new case analysis in order to clarify whether such creativity can be compared with and understood as a new kind of (cf. Portes, 1998...... & Bourdieu, 1990 & 2002) symbolic capital. In case creativity actually can be regarded a symbolic capital we will discuss methods for valuing such a capital produced by creative industrial cleaners during their work at night....

  11. Creative ICT

    CERN Document Server

    Smith, Antony

    2014-01-01

    Promoting pupils' creativity when they use ICT, this book also encourages learning across core as well as foundation subjects. It includes: flexible activities for pupils to refer to as they work through the activities; helpful examples of work so pupils know what to aim for; additional support sheets that can be used by the pupil of the teacher; departure points for integrated studies; extension activities that will encourage further creativity.

  12. Creativity Understandings, Evolution: from Genius to Creative Systems

    Directory of Open Access Journals (Sweden)

    Jūratė Černevičiūtė

    2014-10-01

    Full Text Available The understanding of creativity in the social sciencies became more complex with the course of time. The concepts of creative individual, creative process and environment are discussed. Looking at the environment, distinction was made on three levels: macro, meso and micro. The impact of environments on creativity is analyzed, focusing attention on the collective creativity as the positive micro-environmental factor for innovations. Insights are gained about the tendency to move from an exclusive, elite, narrow concept of creativity, measured by the creation of products and their abundance, towards a broader, democratic concept of everyday creativity of the most people. The conclusion is that the creative industries of the exceptional creativity of genius or talent and mysticism are gradually transformed to broader creativity as the governed system, emphasizing creativity links with internal elements of the system and with the social context.

  13. Refitting Vacancy for the Creative Industry : A Strategy to Create and Maintain a Creative Community

    NARCIS (Netherlands)

    Geraedts, Rob P.; Remoy, Hilde; van der Hoek, A.

    2017-01-01

    The high vacancy rate in the office building market in the Netherlands is mainly explained by an overproduction of office space. The demand is expected to decrease further due to aging of the population, a changing economy and the decreasing need for space. A possible new end-user is the creative

  14. Computational creativity

    Directory of Open Access Journals (Sweden)

    López de Mántaras Badia, Ramon

    2013-12-01

    Full Text Available New technologies, and in particular artificial intelligence, are drastically changing the nature of creative processes. Computers are playing very significant roles in creative activities such as music, architecture, fine arts, and science. Indeed, the computer is already a canvas, a brush, a musical instrument, and so on. However, we believe that we must aim at more ambitious relations between computers and creativity. Rather than just seeing the computer as a tool to help human creators, we could see it as a creative entity in its own right. This view has triggered a new subfield of Artificial Intelligence called Computational Creativity. This article addresses the question of the possibility of achieving computational creativity through some examples of computer programs capable of replicating some aspects of creative behavior in the fields of music and science.Las nuevas tecnologías y en particular la Inteligencia Artificial están cambiando de forma importante la naturaleza del proceso creativo. Los ordenadores están jugando un papel muy significativo en actividades artísticas tales como la música, la arquitectura, las bellas artes y la ciencia. Efectivamente, el ordenador ya es el lienzo, el pincel, el instrumento musical, etc. Sin embargo creemos que debemos aspirar a relaciones más ambiciosas entre los ordenadores y la creatividad. En lugar de verlos solamente como herramientas de ayuda a la creación, los ordenadores podrían ser considerados agentes creativos. Este punto de vista ha dado lugar a un nuevo subcampo de la Inteligencia Artificial denominado Creatividad Computacional. En este artículo abordamos la cuestión de la posibilidad de alcanzar dicha creatividad computacional mediante algunos ejemplos de programas de ordenador capaces de replicar algunos aspectos relacionados con el comportamiento creativo en los ámbitos de la música y la ciencia.

  15. [About creativity].

    Science.gov (United States)

    Rubia Vila, Francisco José

    2006-01-01

    The term 'creativity', meaning to produce something out of nothing, is not accurate. A definition that included the establishment, the founding or the introduction of something anew for the first time would be rather appropiate. The most accurate interpretation of the creativity process is the one proposed by Alfred Rothenberg which establishes the hypothesis that creativity is due to what he calls a 'janusian thinking' characterized by conceiving simultaneously two or more opposed ideas, images or concepts. Two examples illustrate such way of thinking: one is Einstein's General Theory of Relativity and the other is Darwin's Theory of Natural Selection. The overcome of a dualistic thinking while keeping full consciousnees, that is, the utilization of both the primary and the secondary processes postulated by Freud, would be the key to creative thinking. From a neurophysiological point of view, it is very likely that the right hemisphere is rather connected to creativity, given that it is a mental state that requires non-focalized attention, greater right hemisphere activation, and low levels of prefrontal cortical activation allowing cognitive inhibition.

  16. Teaching Creatively and Teaching for Creativity

    Science.gov (United States)

    Brinkman, David J.

    2010-01-01

    This article provides a brief review of generally accepted ideas about creativity, followed by examples of music teachers teaching creatively and teaching their students to be more creative. Implications for teacher education and policy recommendations for music education are discussed.

  17. Translational Creativity

    DEFF Research Database (Denmark)

    Nielsen, Sandro

    2010-01-01

    A long-established approach to legal translation focuses on terminological equivalence making translators strictly follow the words of source texts. Recent research suggests that there is room for some creativity allowing translators to deviate from the source texts. However, little attention...... is given to genre conventions in source texts and the ways in which they can best be translated. I propose that translators of statutes with an informative function in expert-to-expert communication may be allowed limited translational creativity when translating specific types of genre convention....... This creativity is a result of translators adopting either a source-language or a target-language oriented strategy and is limited by the pragmatic principle of co-operation. Examples of translation options are provided illustrating the different results in target texts. The use of a target-language oriented...

  18. Digital Creativity

    DEFF Research Database (Denmark)

    Petersson Brooks, Eva; Brooks, Anthony Lewis

    2014-01-01

    This paper reports on a study exploring the outcomes from children’s play with technology in early childhood learning practices. The paper addresses questions related to how digital technology can foster creativity in early childhood learning environments. It consists of an analysis of children......’s interaction with the KidSmart furniture focusing on digital creativity potentials and play values suggested by the technology. The study applied a qualitative approach and included125 children (aged three to five), 10 pedagogues, and two librarians. The results suggests that educators should sensitively...... consider intervening when children are interacting with technology, and rather put emphasize into the integration of the technology into the environment and to the curriculum in order to shape playful structures for children’s digital creativity....

  19. Research on Basis and Method of Fujian-Taiwan Cultural Creative Industry Connection

    Directory of Open Access Journals (Sweden)

    Li Hao

    2016-01-01

    Full Text Available deepening Fujian-Taiwan cultural creative industry connection cooperation is of great importance to close Fujian-Taiwan relationship, forge new economic growth points, optimize and adjust industrial structure. In this paper, the opportunities, potential, basis and conditions for Fujian-Taiwan cultural creative industry connection cooperation are analyzed, and countermeasures and suggestions to deepen the connection cooperation are proposed.

  20. Product Innovation Development in the Companies of Creative Industries

    Directory of Open Access Journals (Sweden)

    Rolandas Strazdas

    2011-10-01

    Full Text Available Many authors distinguish product innovation as a key factor for long-term competitiveness. Dominant narrow perception of a product is leading towards incorrect product development process and the consequent result is a bad product. Narrow perception of a product is one of the main paralysing factors affecting the creator in the process of product development, which leads towards a low level of product innovation. As a result, a company is losing its uniqueness, originality, and is not of  interest neither for consumers nor the product developers themselves. This article deals with the product perception problems in the companies of creative industries. The main limiting factors for the perception of a product are analysed in the article as well as possibilities to expand the perception of a product. Five main product development methods: conservative, delegative, holistic, limited open, fully open are described in the article. The choice of the product development methods is especially important for the creative industries companies whose product development process is very intensive. 

  1. Creative Commons

    DEFF Research Database (Denmark)

    Jensen, Lone

    2006-01-01

    En Creative Commons licens giver en forfatter mulighed for at udbyde sit værk i en alternativ licensløsning, som befinder sig på forskellige trin på en skala mellem yderpunkterne "All rights reserved" og "No rights reserved". Derved opnås licensen "Some rights reserved"......En Creative Commons licens giver en forfatter mulighed for at udbyde sit værk i en alternativ licensløsning, som befinder sig på forskellige trin på en skala mellem yderpunkterne "All rights reserved" og "No rights reserved". Derved opnås licensen "Some rights reserved"...

  2. Creativity Awards: Great Expectations?

    Science.gov (United States)

    Kilgour, Mark; Sasser, Sheila; Koslow, Scott

    2013-01-01

    Given the creativity inherent in advertising, one useful measure of creativity may be the advertising creativity award. Although creativity awards have been used by academics, agencies, and clients as indicators of exemplary creative work, there is surprisingly little research as to what creative elements they actually represent. Senior agency…

  3. IBSE and Creativity Development

    Science.gov (United States)

    Trnova, Eva

    2014-01-01

    Creativity plays a very important role in education. Most of educational systems support creativity as relevant competence for the 21st century. According to the findings of experts, teachers' creativity is important for the development of students' creativity. We introduce a theoretical base of creativity and styles of creativity. Based on our…

  4. Intellectual property protection for brand Jamaica’s creative industries

    Directory of Open Access Journals (Sweden)

    Keisha LaRaine Ingram

    2014-10-01

    Full Text Available Since the last decade, strategies employed by governments to manage their country brands have evolved beyond tourism marketing techniques. It is quite commonplace now for most governments to hire marketing specialists to design and implement county brand campaigns and policies to promote country brands globally to attract foreign direct investment into that country. Whether it is the arts-based “creative industry” or an “enterprise culture”, these features have evolved to become the drivers of profit in global markets, and give each nation a “competitive edge” over other nations in regards to their national brand. Country brand management is integral for the successful development of industry sectors and is also dependent on good country image. For Brand Jamaica one such industry is the creative industries sector. Brand Jamaica’s creative industries are mostly comprised of the branded tourism accommodations, atmosphere, heritage and culture as well as the indigenous music and recordings of local artistes and singers. For the development of this sector which currently contributes to Jamaica GDP it is interpreted that enforced intellectual property will play a key role especially in the promoting of the brand online. Good management of country brands creative industries involves good business acumen on protecting and developing that sector as it is vital towards translating the intangible wealth of developing countries into economic growth. Enforced intellectual property protection for Brand Jamaica’s music, arts, theatrical productions and creative expressions ultimately lessen the occurrence of infringements of the brand’s assets, piracy and production of counterfeit goods and services produces, while creating future possibilities in cyberspace.Purpose – as a source of unlimited supply of intellectual property, Brand Jamaica requires formal management of those assets especially in the creative industries sector that the brand

  5. Creativity-Relevant Personal Characteristics among Indonesia Creative Workers

    Directory of Open Access Journals (Sweden)

    Nugroho J. Setiadi

    2014-09-01

    Full Text Available The study aims to identify Creativity-relevant Personal Characteristics among creative workers in Indonesia’s creative industry. Identification of the constituent elements of the nature of the changes needs to be measured. Researchers have advocated replacing creativity-relevant personal characteristics based on the five-factor model to investigate how individual differences stimulate creativity. This study presents data supporting reliability (internal consistency and validity (criterion and construct of the instrument. Validity of the instrument is based on the content validity involving art and design experts. The 220 creative workers from several creative industry firms in Indonesia participated as samples in this research. Results of a factor analysis indicated a five factor solution of creative characteristics and behavior. Discussion of findings and the most important ways in which individuals differ in their enduring emotional, interpersonal, experiential, attitudinal, and motivational styles for stimulating creativity are presented.

  6. Evaluation of the Policy of the Creative Industry for Urban Development

    Directory of Open Access Journals (Sweden)

    Yu-Yun Liu

    2017-06-01

    Full Text Available Culture, an intellectual capital of a city, is accumulated through the intellect and wisdom of the government, citizens, businesses and other organizations. Cities regardless of their size are seeking their own distinguishing features and positions. By combining culture and creativity to improve international visibility, cities can develop new potentials, create job opportunities and boost economic growth. Therefore, cultural and creative industries have become the core industries that cities worldwide actively seek to develop; furthermore, various city governments have unanimously agreed that the creative industry will effectively improve urban economic competitiveness. This study investigated how the creative industry improved urban competitiveness, developed relevant assessment indexes and formulated policies for developing the creative industry. First, the fuzzy Delphi method was adopted to determine the indexes for assessing the creative industry’s positive influence on urban competitiveness. Subsequently, the analytic hierarchy process and the analytic network process were integrated to establish a model for assessing city-based creative industry development policies. City governments seeking to promote such policies can refer to this model. Finally, an importance-performance analysis was performed to investigate the satisfaction for policies related to creative industries, providing a reference for governments to promote pertinent policies. The results of this study indicated that the indexes of innovation capability, industrial cooperation, innovation incubation and industry-government-academia integration are crucial bases for cities to develop the creative industry. In addition, the policies of industrial R&D and clustering, talent training and industrial consulting and expanding industrial and marketing channels and networks can be adopted to enhance creative industry development.

  7. Framing Creativity

    DEFF Research Database (Denmark)

    Heilesen, Simon; Helms, Niels Henrik

    2011-01-01

    This article outlines a way of understanding and modelling how it is possible to design for creative processes. The processes in question involve user-driven didactic design in a Danish project for developing e-learning designs to be used at small and medium sized enterprises (the ELYK-project). ......This article outlines a way of understanding and modelling how it is possible to design for creative processes. The processes in question involve user-driven didactic design in a Danish project for developing e-learning designs to be used at small and medium sized enterprises (the ELYK......-project). After briefly discussing the concepts of creativity and innovation, the article outlines three levels of analysis. On a meta-level, a new model of quadruple helix innovation is introduced, providing a framework for interrelations between enterprise, government, knowledge institutions, and users...... (learners). On a meso-level, a four-field model is introduced. It is an operational model for user involvement in creativity and innovation processes, depicting and demarcating the changing roles of users and developers at different stages of the design process. On a micro-level, the design practise...

  8. Creative Punishment.

    Science.gov (United States)

    Sweeney, John

    1988-01-01

    Punishment given in a caring, supportive environment can assist children to learn some tasks more quickly, when used in conjunction with programmed positive reinforcement. The manner in which a punishment is implemented impacts its effectiveness. Two experiments are presented in which teachers used creative punishment to produce classroom behavior…

  9. CREATIVE ECONOMY: A NEW CADRE FOR MEDIA INDUSTRY

    Directory of Open Access Journals (Sweden)

    Daniel Burtic

    2014-07-01

    Full Text Available We wonder why the creative economy concept causes so much passion, excitement and so high expectations. Because imagination, creativity, competence, fantasy, individual talent, ingenuity were and still are today catalysts that led to society development. How does creative economy, that seems to promise so much, distinguish from other economic stamps which imprinted the human community in the course of history? These are some of the questions we will try to answer in this paper work, having in mind as objective the study of communication processes and mass-media. Generally, the research over mass-media system considered that the content analysis may provide the means to understand the society we live in. In terms of methodology, starting from the observation of mass-media industry and economy actuality, we propose to make an analysis of content. We will raise issues regarding concept definition and delimitation, historical development and media industry analysis from an economical perspective, analyzing the opinions of some other researchers about these subjects. We will try to present the concepts we support having in light some reference paper works and to illustrate with realities from Romanian and international mass-media economy. We will go through literature and we will try to support with empirical data the subjects discussed in theory. To achieve these things, we will use relevant statistical and official data of other researchers. In the examination of mass-media economy we will study economical models, comparative analysis and analysis of international organizations positions. In the current situation, mass-media is part of a technological and economic transformation, like the whole society is. An economical approach of media industry is important today both from the scientific and practical point of view. Most of the decisions taken by the factors that lead the businesses in media sector are largely influenced by financial resources

  10. Creative Industries and Regional Productivity Growth in the Developing Economy : Evidence from Indonesia

    NARCIS (Netherlands)

    Fahmi, Fikri Zul; Koster, Sierdjan

    2017-01-01

    This paper examines the degree to which creative industries stimulate regional productivity growth in a developing country, Indonesia. The Indonesian government promotes long-established traditional craft businesses as creative industries, but they pay less attention to new knowledge creation and

  11. An Empirical Study of Industrial Engineering and Management Curriculum Reform in Fostering Students' Creativity

    Science.gov (United States)

    Chen, Chi-Kuang; Jiang, Bernard C.; Hsu, Kuang-Yiao

    2005-01-01

    The objective of this paper is to examine the effectiveness of a creativity-fostering program in industrial engineering and management (IE&M) curriculum reform. Fostering creativity in students has become a crucial issue in industrial engineering education. In a survey of previous studies, we found few on IE&M curriculum reform. In…

  12. Applied Creativity: The Creative Marketing Breakthrough Model

    Science.gov (United States)

    Titus, Philip A.

    2007-01-01

    Despite the increasing importance of personal creativity in today's business environment, few conceptual creativity frameworks have been presented in the marketing education literature. The purpose of this article is to advance the integration of creativity instruction into marketing classrooms by presenting an applied creative marketing…

  13. Design Driven Innovation Practices in Design-preneur led Creative Industry

    Directory of Open Access Journals (Sweden)

    Philips Kembaren

    2014-09-01

    Full Text Available Design driven innovation has emerged to be an alternative way to generate sustainable competitive products or services. Previous research has recently revealed succesful practices of design driven innovation in various industries. However, little has been known about the creative companies that practice design driven innovation, especially in developing countries. This research investigates the existence and practices of design-driven innovation in the Indonesian creative industry. Based on interviews with the design-preneurs of the creative industry, one of the results of this study reveals how the Indonesian creative industry creates new meanings that are embedded into new products. Based on the identification, a framework to create new meaningsis resulted which consists of a set of key processes, such as sensing, sensemaking, specifying, setting up and storytelling. The practical contribution of this research is that this identified framework can be adopted by any creative companies interested in improving their innovation capability.

  14. Creativity and Problem Solving

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2004-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes of special relevance for Operational Research workers. Central publications in the area Creativity-Operational Research are shortly reviewed. Some creative tools and the Creative Problem Solving...... approach are also discussed. Finally, some applications of these concepts and tools are outlined. Some central references are presented for further study of themes related to creativity or creative tools....

  15. Creativity and problem Solving

    Directory of Open Access Journals (Sweden)

    René Victor Valqui Vidal

    2004-12-01

    Full Text Available This paper presents some modern and interdisciplinary concepts about creativity and creative processes of special relevance for Operational Research workers. Central publications in the area Creativity-Operational Research are shortly reviewed. Some creative tools and the Creative Problem Solving approach are also discussed. Finally, some applications of these concepts and tools are outlined. Some central references are presented for further study of themes related to creativity or creative tools.

  16. Managing for creativity.

    Science.gov (United States)

    Florida, Richard; Goodnight, Jim

    2005-01-01

    A company's most important asset isn't raw materials, transportation systems, or political influence. It's creative capital--simply put, an arsenal of creative thinkers whose ideas can be turned into valuable products and services. Creative employees pioneer new technologies, birth new industries, and power economic growth. If you want your company to succeed, these are the people you entrust it to. But how do you accommodate the complex and chaotic nature of the creative process while increasing efficiency, improving quality, and raising productivity? Most businesses haven't figured this out. A notable exception is SAS Institute, the world's largest privately held software company. SAS makes Fortune's 100 Best Companies to Work For list every year. The company has enjoyed low employee turnover, high customer satisfaction, and 28 straight years of revenue growth. What's the secret to all this success? The authors, an academic and a CEO, approach this question differently, but they've come to the same conclusion: SAS has learned how to harness the creative energies of all its stakeholders, including its customers, software developers, managers, and support staff. Its framework for managing creativity rests on three guiding principles. First, help employees do their best work by keeping them intellectually engaged and by removing distractions. Second, make managers responsible for sparking creativity and eliminate arbitrary distinctions between "suits" and "creatives". And third, engage customers as creative partners so you can deliver superior products. Underlying all three principles is a mandate to foster interaction--not just to collect individuals' ideas. By nurturing relationships among developers, salespeople, and customers, SAS is investing in its future creative capital. Within a management framework like SAS's, creativity and productivity flourish, flexibility and profitability go hand in hand, and work/life balance and hard work aren't mutually exclusive.

  17. Creative Systems

    DEFF Research Database (Denmark)

    Manelius, Anne-Mette; Beim, Anne

    2007-01-01

    Opsamling af diskussioner på konferencen og udstillingen Creative Systems i september/oktober 2007. Konferencen og Udstillingen Creative Systems sætter fokus på systemer som en positiv drivkraft i den kreative skabelsesproces. CINARK inviterede fire internationale kapaciteter, som indenfor hver...... deres felt har beskæftiget sig med udviklingen af systemer. Kieran Timberlake, markant amerikansk tegnestue; Mark West, Professor på University of Manitoba, Canada, og pioner indenfor anvendelse af tekstilforskalling til betonstøbninger; Matilda McQuaid, Arkitekturhistoriker og kurator på udstillingen...... om Extreme Textiles på amerikanske Cooper Hewit Design Museum, samt Professor Ludger Hovestadt, ved ETH, Zürich der fokuserer på udvikling og anvendelse af logaritmiske systemtilgange. Udstillingen diskuterede ud fra deres meget forskellige arbejder, det kreative potentiale i anvendelsen af systemer...

  18. Creativity in the digital age

    CERN Document Server

    Zagalo, Nelson

    2015-01-01

    This edited book discusses the exciting field of Digital Creativity. Through exploring the current state of the creative industries, the authors show how technologies are reshaping our creative processes and how they are affecting the innovative creation of new products. Readers will discover how creative production processes are dominated by digital data transmission which makes the connection between people, ideas and creative processes easy to achieve within collaborative and co-creative environments. Since we rely on our senses to understand our world, perhaps of more significance is that

  19. Special Issue on Creativity at Work.

    Science.gov (United States)

    Donnelly, Brian; And Others

    1994-01-01

    Special issue includes "Creativity at the Workplace" (Donnelly); "Creativity Revisited" (Iandoli); interviews with 16 people who work in or teach industrial engineering, software, and graphic design; "On Creativity and Schooling" (Coppola, Iandoli); and "End Notes: What I Learned" (Iandoli). (SK)

  20. Cultural Topology of Creativity

    Directory of Open Access Journals (Sweden)

    L. M. Andryukhina

    2015-02-01

    Full Text Available The man in the modern culture faces the challenge of either being creative or forced to leave the stage, which reflects the essential basics of life. The price of lost opportunities, caused by mental stereotypes and encapsulation, is gradually rising. The paper reveals the socio-cultural conditions and the necessary cultural topology of creativity development, as well as the man’s creative potential in the 21st century. The content of the creativity concept is specified along with the phenomenon of its fast expansion in the modern discourse. That results from the global spreading of numerous creative practices in various spheres of life, affecting the progress directions in economics, business, industrial technologies, labor, employment and social stratification. The author emphasizes the social features of creativity, the rising number of, so called, creative class, and outlines the two opposing strategies influencing the topology modification of the social and cultural environment. The first one, applied by the developed countries, facilitates the development of the creative human potential, whereas the other one, inherent in our country, holds that a creative person is able to make progress by himself. However, for solving the urgent problem of innovative development, the creative potential of modern Russia is not sufficient, and following the second strategy will result in unrealized social opportunities and ever lasting social and cultural situation demanding further investment. According to the author, to avoid such a perspective, it is necessary to overcome the three deeply rooted archetypes: the educational disciplinary centrism, organizational absolutism and cultural ostracism. 

  1. Cultural Topology of Creativity

    Directory of Open Access Journals (Sweden)

    L. M. Andryukhina

    2012-01-01

    Full Text Available The man in the modern culture faces the challenge of either being creative or forced to leave the stage, which reflects the essential basics of life. The price of lost opportunities, caused by mental stereotypes and encapsulation, is gradually rising. The paper reveals the socio-cultural conditions and the necessary cultural topology of creativity development, as well as the man’s creative potential in the 21st century. The content of the creativity concept is specified along with the phenomenon of its fast expansion in the modern discourse. That results from the global spreading of numerous creative practices in various spheres of life, affecting the progress directions in economics, business, industrial technologies, labor, employment and social stratification. The author emphasizes the social features of creativity, the rising number of, so called, creative class, and outlines the two opposing strategies influencing the topology modification of the social and cultural environment. The first one, applied by the developed countries, facilitates the development of the creative human potential, whereas the other one, inherent in our country, holds that a creative person is able to make progress by himself. However, for solving the urgent problem of innovative development, the creative potential of modern Russia is not sufficient, and following the second strategy will result in unrealized social opportunities and ever lasting social and cultural situation demanding further investment. According to the author, to avoid such a perspective, it is necessary to overcome the three deeply rooted archetypes: the educational disciplinary centrism, organizational absolutism and cultural ostracism. 

  2. Building creative environments and leading creative people

    International Nuclear Information System (INIS)

    Wantland, K.W.

    1992-01-01

    This paper reports that everything starts with people. The key strategy for the renewal of the petroleum industry is to discover and implement the innate creativity of its people. The corporation is the vehicle through which people express their creative spirit and abilities, and leadership is the catalyst of change, renewal, and transformation required. Leaders must build environments to foster the increased need for innovation, teamwork, technical competitiveness, and improved flow of information. The leader must create, manage, and defend an environment that supports the creative capacity of the workforce and realizes the mission of the group. He or she must have the insight to develop a compelling vision instead of a meeting agenda, dynamic teams instead of task forces and committees, and to share that vision in a compelling way. In turn the individual contributors must take a larger responsibility for planning and managing their careers and must continuously seek ways to increase their value and influence in their organizations

  3. The role of creative industries in regional development of East Asian cities

    OpenAIRE

    Kim, Ho Yeon

    2010-01-01

    Recently, the so-called creative industry is gaining attention as a new engine of regional economic growth. Using this new industrial classification, many countries are starting to promote the cultural creation activities with the purpose of seeking out new directions in regional development. The synergy effects can also be attained by promoting the traditional sectors to the creative industry. This concept is useful not only for mega cities like Tokyo, Seoul, Beijing and Shanghai, but also f...

  4. How Can Creative Workplaces Meet Creative Employees?

    Directory of Open Access Journals (Sweden)

    Anita Kolnhofer Derecskei

    2017-12-01

    Full Text Available The aim of this study is to identify the individual and contextual factors that facilitate or hinder employees’ creativity. However, in this paper the literature is also referring to critical factors that impact employees’ creativity. According to the creativity’s state of the art, we focused on factors based on creativity’s 4P, choosing Person (characteristics of creative persons and Place (environmental factors that influence creativity. Considerable research efforts have been invested to explore the possible connections between these two domains by investigating the Hungarian labour market. We found that the probability that a creative person works in a creative workplace is twice greater than that of the case of a non-creative person. This study presents the requisites of a creative workplace so that employees’ creativity can be developed and a kind of work environment which facilitates organizational creativity can be created. First, we have collected and presented the best practices of recruitment-tools which help managers to hire the most creative applicants. With these two components, i.e. finding creative workers and securing them a creative friendly environment, the business success is guaranteed.

  5. Nostalgic Sentiment And Cultural And Creative Industries In Regional Development: A Slovak Case Study

    Directory of Open Access Journals (Sweden)

    Borseková Kamila

    2015-06-01

    Full Text Available In Slovakia, there are three unique, historical mining towns, Banská Bystrica, Banská Štiavnica and Kremnica, that have been successfully turned into creative cultural centres. The historical and cultural values of those towns have stood the test of time and become a magnet for a new and creative class of people looking to escape the brutality of high modernity (modern urban centres and find a source of inspiration based on historical nostalgic sentimentalism — the basis for a new creative and cultural industry for rural areas. The main objective of this paper is to analyse the cultural and creative industries of these three unique historical mining centres with an eye to replicating their knowledge in other communities in economic stress. The paper will first explore concepts relating to cultural and creative industries with an eye towards nostalgic sentimentalism that is an important antithesis to high modernity, and even post-modernity. The second part will analyse the cultural and creative industries of the three centres based on primary data collected from several research projects in this area. The final part will provide some recommendations for the facilitation of creative and cultural enterprises in regional redevelopment. It also contains policy recommendations for the self-government of the region for a more effective and rational exploitation of the existing potential hiding in plain view.

  6. Modern technologies and business performance in creative industries: a framework of analysis

    Science.gov (United States)

    Bujor, A.; Avsilcai, S.

    2016-08-01

    The creative economy is, at the moment, one of the most dynamic sectors of the world economy and international trade generating jobs, revenues, export earnings while promoting social inclusion and human development (United Nations Conference on Trade and Development). It is also a set of knowledge-based activities that make intensive use of creative talent incorporating techniques or technologies bringing added value to intellectual capital. The heart of the creative economy are the creative industries, those industries which have their origin in individual creativity, skill, talent and which demonstrates to have the potential for wealth and job creation "through the generation and exploitation of intellectual property" (Department of Culture, Media and Sport, UK, 2001). The aim of this paper is twofold: to explore and to analyze the role and the contribution of technology, particularly of the new technologies, on the economic and social performance of the Creative Industries at European Union level. The foreseen output is a model for analyzing the impact of technology on business performance level of Creative Industries.

  7. Creativity: Creativity in Complex Military Systems

    Science.gov (United States)

    2017-05-25

    Novelty Goals,” Motivation and Emotion 35, no. 2 (June 2011): 141-142. 24 Mihaly Czikszentmihalyi, Creativity: The Psychology of Discovery and Invention...34 Motivation and Emotion (Springer Science and Business Media, LLC), no. 2 (February 2011): 135-143. Logan, Brian, and Tim Smither. "Creativity and Design...Army values creativity and extolls individuals to employ creative thinking in problem solving and planning. This reflects an understanding of the

  8. Intellectual property protection for brand Jamaica’s creative industries

    OpenAIRE

    Keisha LaRaine Ingram

    2014-01-01

    Since the last decade, strategies employed by governments to manage their country brands have evolved beyond tourism marketing techniques. It is quite commonplace now for most governments to hire marketing specialists to design and implement county brand campaigns and policies to promote country brands globally to attract foreign direct investment into that country. Whether it is the arts-based “creative industry” or an “enterprise culture”, these features have evolved to become the drivers o...

  9. Legitimate identity construction of successful ethnic minority entrepreneurs in the creative industries

    OpenAIRE

    Thoelen, Annelies; ZANONI, Patrizia

    2011-01-01

    This study investigates how ethnic minority entrepreneurs in the creative industries deploy their ethnic background to craft professional legitimacy. Drawing on De Clercq and Voronov’s (2009) theory of legitimacy, we examine how they discursively deploy their ethnic minority background and combine it with other available discourses to fit in and stand out in their field. Based on data collected through 13 in-depth interviews with established ethnic entrepreneurs in the creative industries, we...

  10. The digital transformation of business models in the creative industries: A holistic framework and emerging trends

    OpenAIRE

    Li, F.

    2018-01-01

    This paper examines how digital technologies facilitate business model innovations in the creative industries. Through a systematic literature review, a holistic business model framework is developed, which is then used to analyse the empirical evidence from the creative industries. The research found that digital technologies have facilitated pervasive changes in business models, and some significant trends have emerged. However, the reconfigured business models are often not ‘new’ in the un...

  11. Pleasantness of Creative Tasks and Creative Performance

    Science.gov (United States)

    Zenasni, Franck; Lubart, Todd

    2011-01-01

    To examine the impact of emotion on creative potential, experimental studies have typically focused on the impact of induced or spontaneous mood states on creative performance. In this report the relationship between the perceived pleasantness of tasks (using divergent thinking and story writing tasks) and creative performance was examined.…

  12. Creativity Kills Business

    DEFF Research Database (Denmark)

    Jensen, Susanne; Landgrebe, Jeanette; Sproedt, Henrik

    2015-01-01

    Entrepreneurship in the European creative industries is high on the agenda due to the potential for economic growth, societal prosperity, employment and sustainable competitiveness. However, entrepreneurial companies regularly run into the dilemma of how to grow from the creative, innovative...... and entrepreneurial start-up phase into the efficiency-oriented scaling phase. Growth potential is highly dependent on private investors or the public innovation system which tend to be oblivious to the type of entrepreneur known as the creative, artistic-based the innovative entrepreneur, as the characteristic...... traits of such an entrepreneurial firm often entail a fuzzy product portfolio, which is not easily distinguished from the creative personality of the entrepreneur. Using the case of the Danish fashion entrepreneur Justian Kunz, whom we characterize as an innovative entrepreneur, we discuss...

  13. The Industrial Property Rights Education in Collaboration with the Creative Product Design Education

    Science.gov (United States)

    Tokoro, Tetsuro; Habuchi, Hitoe; Chonan, Isao

    Recently, the Advanced Courses of Electronic System Engineering and Architecture and Civil Engineering of Gifu National College of Technology have introduced a creative subject, “Creative Engineering Practice”. In this subject, students study intellectual property rights. More specifically, they learn and practice industrial proprietary rights, procedures for obtaining a patent right, how to use Industrial Property Digital Library and so forth, along with the practice of creative product design. The industrial property rights education in collaboration with the creative product design education has been carried out by the cooperation of Japan Patent Office, Japan Institute of Invention and Innovation and a patent attorney. Through the instruction of the cooperative members, great educative results have been obtained. In this paper, we will describe the contents of the subject together with its items to pursue an upward spiral of progress.

  14. Role of Creative Industries in the Post-Socialist Urban Transformation

    Directory of Open Access Journals (Sweden)

    Stryjakiewicz Tadeusz

    2014-06-01

    Full Text Available Over the past two decades the cities in Central and Eastern Europe have witnessed a wide-ranging transformation in many aspects. The introduction of a market-oriented economy after half a century of socialism has brought about deep social, economic, cultural and political changes. The first stage of the changes, the 1990s, involved the patching up of structural holes left by the previous system. The post-socialist city had to face challenges of the future while carrying the ballast of the past. Rapid progress in catching up with the West transformed the city a great deal. Later on, the advent of the 21st century brought a new wave of development processes based, among other things, on creativity and innovation. Hence our contribution aims to explore the role of creativity and creative industries in the post-socialist urban transformation. The article consists of three basic parts. In the first we present the concept of a ‘creative post-socialist city’ and define the position of creative industries in it. We also indicate some similarities to and differences from the West European approaches to this issue. In the second part, examples from Central and Eastern Europe are used in an attempt to elucidate the concept of a ‘creative post-socialist city’ by identifying some basic features of creative actions /processes as well as a creative environment, both exogenous and endogenous. The former is embedded in different local networks, both formal (institutionalised and informal, whereas the structure of the latter is strongly path-dependent. In the third part we critically discuss the role of local policies on the development of creative industries, pointing out some of their shortcomings and drawing up recommendations for future policy measures.

  15. The use of creative stimuli at early stages of industrial product innovation

    DEFF Research Database (Denmark)

    Howard, Thomas J.; Dekoninck, Elies A.; Culley, Steve J.

    2010-01-01

    Creative ideas are essential to original concept generation and ultimately innovation. But where and when do these vital creative ideas occur during product innovation and more importantly how can they be influenced? The following paper describes an industrially based study of several innovation...... prescribed creative stimuli being used during the brainstorm sessions in relation to the output of the innovation process. The results showed that the frequency of idea production remained roughly constant during the first 30 min but steadily reduced after this period. However, the number of 'appropriate...

  16. Creativity for designers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2006-01-01

    This paper presents an introduction to modern and interdisciplinary concepts related to creativity and creative processes. The selected topics are of special relevance to professionals of any kind in connection with their work as designers. Some useful creative tools and approaches are also...... outlined. Finally, practical recommendations to enhance and apply creative work in design are elaborated....

  17. Creativity and other Fundamentalisms

    NARCIS (Netherlands)

    Gielen, Pascal

    2013-01-01

    The magic word these days is 'creativity'. And not just for artists: managers and policymakers alike demand creativity. Even family therapists and mediators urge us to find more creative solutions. Nowadays, creativity is all about positive morality. We expect nothing but good from it. But what

  18. Lay Theories of Creativity

    NARCIS (Netherlands)

    Ritter, Simone; Rietzschel, Eric; Zedelius, Claire; Müller, Barbara; Schooler, Jonathan

    2017-01-01

    Creativity is of great appeal and importance to people, and they strive to understand creativity by developing lay theories. Such lay theories about creativity concern, for example, the characteristics of creative persons, such as the ‘mad genius’ idea, or environmental factors that contribute to

  19. Teaching for Creativity

    Science.gov (United States)

    Meyer, Allison Antink

    2012-01-01

    Science teachers are often content to leave creativity to the arts and humanities classes. Fostering creativity in science, if attempted at all, is a challenge often relegated to the gifted classroom. But not just the privileged few have the capacity to be creative. Simply restructuring existing lessons can help promote creativity in all science…

  20. Designing Creative Learning Environments

    Directory of Open Access Journals (Sweden)

    Thomas Cochrane

    2015-05-01

    Full Text Available Designing creative learning environments involves not only facilitating student creativity, but also modeling creative pedagogical practice. In this paper we explore the implementation of a framework for designing creative learning environments using mobile social media as a catalyst for redefining both lecturer pedagogical practice, as well as redesigning the curriculum around student generated m-portfolios.

  1. Creativity for a Purpose

    Science.gov (United States)

    Ward, Hellen

    2011-01-01

    Creativity in primary science is even more important now than when it was first raised with the publication of the report "All our futures: creativity, culture and education." Creativity needs to involve both the teacher and the children. Exciting, creative and practical opportunities provided by the teacher will increase children's motivation and…

  2. Logit Model of Computer-Based Data-Driven Creative Idea Generation in the Industry and Service Sectors

    Directory of Open Access Journals (Sweden)

    S. N. Hojjati

    2017-12-01

    Full Text Available Organizational creativity and employee idea generation have become important and essential elements of an organization’s success, as creativity results to increased performance. The need of increased creativity is evident in industrial and service companies. The main idea behind this paper is to analyze and demonstrate if accessing various types of data in certain ways and/or situations affects creative idea generation by the people involved in different industrial/service sectors, considering that now most of the employees use digital data. The current paper discusses how seven different factors are related to digital data affect creativity.

  3. The Evolution of a Creative Industry : The industrial dynamics and spatial evolution of the global fashion design industry

    NARCIS (Netherlands)

    Wenting, R.

    2008-01-01

    The recent growth of creative industries has raised the interest of both policy makers and academic scholars. However, we know very little about the forces that drive the development and geography of these industries. This dissertation provides an in-depth study of the industrial dynamics and

  4. Suburban creativity: The geography of creative industriesin Johannesburg

    Directory of Open Access Journals (Sweden)

    Gregory James J.

    2018-03-01

    Full Text Available Creativity is an increasing scholarly focus for urban and economic geographers. The aim in this paper is to contribute to what is so far mainly a Northern literature around the locational characteristics of creative industries. The results are analysed from a comprehensive audit undertaken of creative industries in Johannesburg, South Africa’s leading economic hub. In common with certain other investigations of creative industries the largest component of enterprises in Johannesburg is creative services involving the production of goods or services for functional purposes. An aggregate picture emerges of the geography of creative industries in Johannesburg as strongly focused in suburban areas rather than the inner-city and its fringe areas. Nevertheless, certain differences are observed across the eight categories of creative industries. The evidence concerning the spatial distribution of creative industries in Johannesburg provides a further case for re-positioning the suburbs in post-Fordist debates around creative city economies and for re-examining neo-liberal cultural policies that preference inner-city areas.

  5. Creativity for Problem Solvers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2009-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes specially related to problem solving. Central publications related to the theme are briefly reviewed. Creative tools and approaches suitable to support problem solving are also presented. Finally......, the paper outlines the author’s experiences using creative tools and approaches to: Facilitation of problem solving processes, strategy development in organisations, design of optimisation systems for large scale and complex logistic systems, and creative design of software optimisation for complex non...

  6. Creativity for Operational Researchers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2005-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes specially related to problem solving. Central publications of Creativity- OR are brie y reviewed. Creative tools and approaches suitable to support OR work are also presented. Finally, the paper...... outlines the author's experiences using creative tools and approaches to: Facilitation of problem solving processes, strategy development in organisations, and design of optimisation systems for large scale and complex logistic systems....

  7. Creativity for Operational Researchers

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2004-01-01

    This paper presents some modern and interdisciplinary concepts about creativity and creative processes specially related to problem solving. Central publications of Creativity-OR are briefly reviewed. Creative tools and approaches suitable to support OR work are also presented. Finally, the paper...... outlines the author's experiences using creative tools and approaches to: Facilitation of problem solving processes, strategy development in organisations, and design of optimisation systems for large scale and complex logistic systems....

  8. Strategy for developing of small medium industry to creative industry in special culinary, Sarolangun Regency

    Directory of Open Access Journals (Sweden)

    Fitriaty Fitriaty

    2018-03-01

    Full Text Available This study aims to obtain a description of small and medium industries in the area of regional culinary Sarolangun, internal and external factors and formulate strategies to develop the industry to become a creative industry. The method that is used SWOT analysis,  descriptive and qualitative analysis. Based on the research result found that the culinary that can be developed is coconut bread, dodol, kipang cake and curry fish curry fish. The weakness of internal factors lies in working capital, human resources, and external factors lie in marketing and institutional. The recommended strategy is to turn around. Keywords: SME’s, Culinary, SWOT Analysis, Turn around

  9. One-Dimensional Creativity: A Marcusean Critique of Work and Play in the Video Game Industry

    Directory of Open Access Journals (Sweden)

    Ergin Bulut

    2018-06-01

    Full Text Available Creativity is at the heart of the video game industry. Industry professionals, especially those producing blockbuster games for the triple-A market, speak fondly of their creative labour practices, flexible work schedules, and playful workplaces. However, a cursory glance at major triple-A franchises reveals the persistence of sequel game production and a homogeneity in genres and narratives. Herbert Marcuse’s critique of one-dimensionality may help to account for this discrepancy between the workers’ creative aspirations and the dominant homogeneity in game aesthetics. What I call ‘one-dimensional creativity’ defines the essence of triple-A game production. In the name of extolling the pleasure principle at work, one-dimensional creativity eliminates the reality principle, but only superficially. One-dimensional creativity gives game developers the opportunity to express themselves, but it is still framed by a particular technological rationality that prioritises profits over experimental art. One-dimensional creativity negates potential forms of creativity that might emerge outside the industry’s hit-driven logics. Conceptually, ‘one-dimensional creativity’ renders visible the instrumentalisation of play and the conservative design principles of triple-A game production – a production that is heavily structured with technological performance, better graphics, interactivity, and speed. Multi-dimensional video game production and aesthetics, the opposite of one-dimensional creativity, is emerging from the DIY game production scene, which is more invested in game narratives and aesthetics outside the dominant logics of one-dimensionality in triple-A game production.

  10. Gender and Creative Labour: Introduction

    OpenAIRE

    Conor, Bridget; Gill, Rosalind; Taylor, Stephanie

    2015-01-01

    Inequalities within the cultural and creative industries (CCI) have been insufficiently explored. International research across a range of industries reveals gendered patterns of disadvantage and exclusion which are, unsurprisingly, further complicated by divisions of class, and also disability and race and ethnicity. These persistent inequalities are amplified by the precariousness, informality and requirements for flexibility which are widely noted features of contemporary creative employme...

  11. Creativity in Organizational Environment

    Directory of Open Access Journals (Sweden)

    Szobiová Eva

    2015-12-01

    Full Text Available The contribution is focused on the conditions which allow the application of creativity in the context of an organization. The aim of the article is to reveal the work environment factors influencing the creativity of the employees. Another aim is to demonstrate how management style of an organization can affect the creativity of employees in order to successfully exploit their creative potential. The contribution also presents the manner how a manager can influence creativity of one’s own employees. Moreover, the article deals with the process of innovation and transmission of creative ideas and solutions into practice.

  12. Reclaim your creative confidence.

    Science.gov (United States)

    Kelley, Tom; Kelley, David

    2012-12-01

    Most people are born creative. But over time, a lot of us learn to stifle those impulses. We become warier of judgment, more cautious more analytical. The world seems to divide into "creatives" and "noncreatives," and too many people resign themselves to the latter category. And yet we know that creativity is essential to success in any discipline or industry. The good news, according to authors Tom Kelley and David Kelley of IDEO, is that we all can rediscover our creative confidence. The trick is to overcome the four big fears that hold most of us back: fear of the messy unknown, fear of judgment, fear of the first step, and fear of losing control. The authors use an approach based on the work of psychologist Albert Bandura in helping patients get over their snake phobias: You break challenges down into small steps and then build confidence by succeeding on one after another. Creativity is something you practice, say the authors, not just a talent you are born with.

  13. Creative Engineering for 2020

    Directory of Open Access Journals (Sweden)

    Sami Khorbotly

    2014-02-01

    Full Text Available The United States National Academy of Engineering's seminal work, The Engineer of 2020 – Visions of Engineering in the New Century, was written to prepare industrial, governmental, and academic institutions for the future of engineering. The authors of the report state, "Emphasis on the creative process will allow more effective leadership in the development and application of next-generation technologies to problems of the future." In 2011, 2012, and 2013, engineering undergraduates from the Valparaiso University College of Engineering (Valparaiso, Indiana, USA participated in a four-day off-site course focused on creativity, innovation, teamwork, and leading the creative process. The course was taught by members of the engineering faculty and included sessions and on-location tours (near Orlando, Florida that were led by instructors from an external training organization. Pre- and post-course surveys identify a significant improvement in the students' understanding of the roles of creativity, innovation, and the roles of leadership, communication, and teamwork in the creative process.

  14. [Creativity and bipolar disorder].

    Science.gov (United States)

    Maçkalı, Zeynep; Gülöksüz, Sinan; Oral, Timuçin

    2014-01-01

    The relationship between creativity and bipolar disorder has been an intriguing topic since ancient times. Early studies focused on describing characteristics of creative people. From the last quarter of the twentieth century, researchers began to focus on the relationship between mood disorders and creativity. Initially, the studies were based on biographical texts and the obtained results indicated a relationship between these two concepts. The limitations of the retrospective studies led the researchers to develop systematic investigations into this area. The systematic studies that have focused on artistic creativity have examined both the prevalence of mood disorders and the creative process. In addition, a group of researchers addressed the relationship in terms of affective temperaments. Through the end of the 90's, the scope of creativity was widened and the notion of everyday creativity was proposed. The emergence of this notion led researchers to investigate the associations of the creative process in ordinary (non-artist) individuals. In this review, the descriptions of creativity and creative process are mentioned. Also, the creative process is addressed with regards to bipolar disorder. Then, the relationship between creativity and bipolar disorder are evaluated in terms of aforementioned studies (biographical, systematic, psychobiographical, affective temperaments). In addition, a new model, the "Shared Vulnerability Model" which was developed to explain the relationship between creativity and psychopathology is introduced. Finally, the methodological limitations and the suggestions for resolving these limitations are included.

  15. Creative Leadership for Social Impact

    DEFF Research Database (Denmark)

    Svejenova, Silviya; Højgaard Christiansen, Lærke

    2018-01-01

    This study explores how creative leadership unfolds in the pursuit of social purpose. Drawing on the case of an architectural firm’s development of novel social housing model, we identify claims of three creative leadership processes and of scaling up for social impact. The study expands...... the conceptualization of creative leadership to the context of social change. It also adds to the understanding of creative industries by suggesting social purpose as a distinctive, yet underexplored driver of innovation and a source of different balancing act, as well as an important frontier for research...

  16. Beyond Muddling: Creativity.

    Science.gov (United States)

    Cates, Camille

    1979-01-01

    Argues that incrementalism's weakness is that it is another rational approach to problem solving when what is needed is a nonrational approach--creativity. Offers guidelines for improving creativity in oneself and in the work environment. (IRT)

  17. Culture and Local Development: the Interaction of Cultural Heritage and Creative Industries

    OpenAIRE

    Valery Gordin; Marina Matetskaya

    2011-01-01

    The aim of the study is to examine the various forms of interaction between cultural heritage and creative industries to support the development of various types of cultural clusters in St. Petersburg. The study was based on a model, which provides several types of partnership cultural heritage (CH) could have with the creative industries (CI): CH as a “decoration” for the CI, as “content”, as a “brand”, as the creator of the needs. Authors’ classification of cultural clusters in St. Petersbu...

  18. Creativity in Lif

    Directory of Open Access Journals (Sweden)

    José Alberto Rubí-Barquero

    2011-11-01

    Full Text Available In this paper, the author explains the following ideas: that creativity is not restricted to the sphere of art, as it is usually considered, since art is just an expression of creativity; that people do many things that require creativity; and that not even creativity is an attribute of humans, since, from certain critical levels, we may observe behaviors in living beings that involve different degrees of aesthetic cognition.

  19. Imaging the Creative Unconscious

    DEFF Research Database (Denmark)

    Friis-Olivarius, Morten; Hulme, Oliver J.; Skov, Martin

    2017-01-01

    , as well as a battery of psychometric creativity tests, we could assess whether stimulus-bound neural activity was predictive of state or trait variability in creativity. We found that stimulus-bound responses in superior occipital regions were linearly predictive of trial-by-trial variability in creative......, creative individuals are endowed with occipital and medial temporal reflexes that generate a greater fluency in associative representations, making them more accessible for ideation even when no ideation is explicitly called for....

  20. Self-Control, Self-Management and Entrepreneurship in Brazilian Creative Industries

    Directory of Open Access Journals (Sweden)

    Pedro F. Bendassolli

    2016-04-01

    Full Text Available Abstract Creative entrepreneurship has gained ground in recent years with the advent of creative industries. The capabilitiesto set targets and individually self-regulate have been indicated as predictors of entrepreneurship. This study aims to identify validity characteristics of a self-regulation scale and to test if score differences are related to whether or not one is an entrepreneur, personalcharacteristics, or the activity sector. A total of 596 professionals from creative industries in Brazil participated in this study. The self-control and self-management scale (SCMS has been applied; it has been translated and adapted to Portuguese. Cross-validation analysis has been done. The results support the three-factor structure of the scale. Entrepreneurs tended to indicate higher means in the self-evaluation factor than non-entrepreneurs. Activity sector, gender and schooling demonstrated a significant difference in the self-monitoring factor.

  1. BIBLIOGRAPHY ON CREATIVITY.

    Science.gov (United States)

    Harvard Univ., Cambridge, MA. Graduate School of Education.

    THIS BIBLIOGRAPHY LISTS MATERIAL ON VARIOUS ASPECTS OF CREATIVITY. APPROXIMATELY 50 UNANNOTATED REFERENCES ARE PROVIDED TO DOCUMENTS DATING FROM 1961 TO 1966. JOURNALS, BOOKS, AND REPORT MATERIALS ARE LISTED. SUBJECT AREAS INCLUDED ARE (1) IDENTIFICATION, DEVELOPMENT, AND MEASUREMENT OF CREATIVITY, (2) PSYCHOLOGICAL STUDIES OF CREATIVITY, (3)…

  2. How to Kill Creativity.

    Science.gov (United States)

    Amabile, Teresa M.

    1998-01-01

    Creativity is undermined unintentionally every day in work environments that were established to maximize business imperatives such as coordination, productivity, and control. Organizations must make a concerted effort to get rid of creativity killers and be truly innovative so that creativity not only survives but thrives. (Author/JOW)

  3. Computers and Creativity.

    Science.gov (United States)

    Ten Dyke, Richard P.

    1982-01-01

    A traditional question is whether or not computers shall ever think like humans. This question is redirected to a discussion of whether computers shall ever be truly creative. Creativity is defined and a program is described that is designed to complete creatively a series problem in mathematics. (MP)

  4. Creativity in Communications.

    Science.gov (United States)

    Adams, Robert A., Ed.

    A collection of 20 essays on creative problem solving in advertising and sales promotion considers the relationship between client and agency and the degree of creativity that is necessary or desirable for each side to bring to their collaboration. The different essays are fully illustrated and specifically focus on such areas as creativity in…

  5. Freedom, structure, and creativity

    NARCIS (Netherlands)

    Rietzschel, Eric; Reiter-Palmon, Roni; Kaufman, James

    2018-01-01

    Creativity is commonly thought to depend on freedom and a lack of constraints. While this is true to a large extent, it neglects the creative potential of structure and constraints. In this chapter, I will address the relation between freedom, structure, and creativity. I will explain that freedom,

  6. Creative Dramatics. Beginnings Workshop.

    Science.gov (United States)

    Gabriel, Julia; Sidlovskaya, Olga; Stotter, Ruth; Haugen, Kirsten; Leithold, Naomi

    2000-01-01

    Presents five articles on using creative dramatics in early childhood education: (1) "Drama: A Rehearsal for Life" (Julia Gabriel); (2) "Fairy Tales Enhance Imagination and Creative Thinking" (Olga Sidlovskaya); (3) "Starting with a Story" (Ruth Stotter); (4) "Using Creative Dramatics to Include All…

  7. The Creativity Crusade

    Science.gov (United States)

    Shade, Rick; Shade, Patti Garrett

    2015-01-01

    Creativity has and always will be at the heart of American culture. It is evidenced in our daily lives thanks to the contributions of society's most revered icons. For decades, creativity has languished in the educational system. Creativity is not the norm in schools, and seems to only survive in classrooms or enrichment programs when highly…

  8. Creativity, Giftedness and Education

    Science.gov (United States)

    Besançon, Maud

    2013-01-01

    In this article, conceptions of creativity in giftedness and their implications for education are reviewed. First, the definition of giftedness is examined taking into consideration the difference between intellectual giftedness and creative giftedness and the difference between potential and talent. Second, the nature of creativity based on the…

  9. Nurturing Creativity in Education

    Science.gov (United States)

    Collard, Paul; Looney, Janet

    2014-01-01

    Across continents, creativity is a priority for education and is central to the discourse on 21st century learning. In this article, we explore how a greater focus on "everyday creativity" in schools changes the dynamics of teaching and learning. We look briefly at the main concepts in the literature on creativity in education. We then…

  10. Imaging the Creative Unconscious

    DEFF Research Database (Denmark)

    Friis-Olivarius, Morten; Hulme, Oliver J.; Skov, Martin

    2017-01-01

    What does it take to have a creative mind? Theories of creative cognition assert that the quantity of automatic associations places fundamental constraints on the probability of reaching creative solutions. Due to the difficulties inherent in isolating automated associative responses from cogniti...

  11. The functionality of creativity

    NARCIS (Netherlands)

    Sligte, D.J.

    2013-01-01

    This dissertation is about the functionality of creativity. Why do people invest time and effort in being creative? Being creative is inherently risky, as you need to come up with something new that departs from what is already known, and there is a risk of ridicule, being singled out, or simply

  12. Creativity in Language Teaching

    Science.gov (United States)

    Richards, Jack C.

    2013-01-01

    One quality among the many that characterize effective teachers is the ability to bring a creative disposition to teaching. In second language teaching, creativity has also been linked to levels of attainment in language learning. Many of the language tasks favored by contemporary language teaching methods are believed to release creativity in…

  13. Student’s Entrepreneur Model Development in Creative Industry through Utilization of Web Development Software and Educational Game

    Science.gov (United States)

    Hasan, B.; Hasbullah, H.; Elvyanti, S.; Purnama, W.

    2018-02-01

    The creative industry is the utilization of creativity, skill and talent of individuals to create wealth and jobs by generating and exploiting creativity power of individual. In the field of design, utilization of information technology can spur creative industry, development of creative industry design will accommodate a lot of creative energy that can pour their ideas and creativity without limitations. Open Source software is a trend in the field of information technology has developed since the 1990s. Examples of applications developed by the Open Source approach is the Apache web services, Linux and Android Operating System, the MySQL database. This community service activities based entrepreneurship aims to: 1). give an idea about the profile of the UPI student’s knowledge of entrepreneurship about the business based creative industries in software by using web software development and educational game 2) create a model for fostering entrepreneurship based on the creative industries in software by leveraging web development and educational games, 3) conduct training and guidance on UPI students who want to develop business in the field of creative industries engaged in the software industry . PKM-based entrepreneurship activity was attended by about 35 students DPTE FPTK UPI had entrepreneurial high interest and competence in information technology. Outcome generated from PKM entrepreneurship is the emergence of entrepreneurs from the students who are interested in the creative industry in the field of software which is able to open up business opportunities for themselves and others. Another outcome of this entrepreneurship PKM activity is the publication of articles or scientific publications in journals of national/international indexed.

  14. A Socio-spatial Dimension of Local Creative Industry Development in Semarang and Kudus Batik Clusters

    Science.gov (United States)

    Nugroho, P.

    2018-02-01

    Creative industries existence is inseparable from the underlying social construct which provides sources for creativity and innovation. The working of social capital in a society facilitates information exchange, knowledge transfer and technology acquisition within the industry through social networks. As a result, a socio-spatial divide exists in directing the growth of the creative industries. This paper aims to examine how such a socio-spatial divide contributes to the local creative industry development in Semarang and Kudus batik clusters. Explanatory sequential mixed methods approach covering a quantitative approach followed by a qualitative approach is chosen to understand better the interplay between tangible and intangible variables in the local batik clusters. Surveys on secondary data taken from the government statistics and reports, previous studies, and media exposures are completed in the former approach to identify clustering pattern of the local batik industry and the local embeddedness factors which have shaped the existing business environment. In-depth interviews, content analysis, and field observations are engaged in the latter approach to explore reciprocal relationships between the elements of social capital and the local batik cluster development. The result demonstrates that particular social ties have determined the forms of spatial proximity manifested in forward and backward business linkages. Trust, shared norms, and inherited traditions are the key social capital attributes that lead to such a socio-spatial divide. Therefore, the intermediating roles of the bridging actors are necessary to encouraging cooperation among the participating stakeholders for a better cluster development.

  15. Conscious Augmentation of Creative State Enhances "Real" Creativity in Open-Ended Analogical Reasoning.

    Science.gov (United States)

    Weinberger, Adam B; Iyer, Hari; Green, Adam E

    2016-01-01

    Humans have an impressive ability to augment their creative state (i.e., to consciously try and succeed at thinking more creatively). Though this "thinking cap" phenomenon is commonly experienced, the range of its potential has not been fully explored by creativity research, which has often focused instead on creativity as a trait. A key question concerns the extent to which conscious augmentation of state creativity can improve creative reasoning. Although artistic creativity is also of great interest, it is creative reasoning that frequently leads to innovative advances in science and industry. Here, we studied state creativity in analogical reasoning, a form of relational reasoning that spans the conceptual divide between intelligence and creativity and is a core mechanism for creative innovation. Participants performed a novel Analogy Finding Task paradigm in which they sought valid analogical connections in a matrix of word-pairs. An explicit creativity cue elicited formation of substantially more creative analogical connections (measured via latent semantic analysis). Critically, the increase in creative analogy formation was not due to a generally more liberal criterion for analogy formation (that is, it appeared to reflect "real" creativity rather than divergence at the expense of appropriateness). The use of an online sample provided evidence that state creativity augmentation can be successfully elicited by remote cuing in an online environment. Analysis of an intelligence measure provided preliminary indication that the influential "threshold hypothesis," which has been proposed to characterize the relationship between intelligence and trait creativity, may be extensible to the new domain of state creativity.

  16. Creativity as action

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Lubart, Todd; Bonnardel, Nathalie

    2013-01-01

    The present paper outlines an action theory of creativity and substantiates this approach by investigating creative expression in five different domains. We propose an action framework for the analysis of creative acts built on the assumption that creativity is a relational, inter......, science, scriptwriting, and music. Results point to complex models of action and inter-action specific for each domain and also to interesting patterns of similarity and differences between domains. These findings highlight the fact that creative action takes place not “inside” individual creators but “in...

  17. CREATIVITY AND ENTREPRENEURSHIP. METHODS OF STIMULATING CREATIVITY

    Directory of Open Access Journals (Sweden)

    Maria Irina Dromereschi

    2016-12-01

    Full Text Available Creativity as producing new information system, you can put in what seems unconnected connection, after so many forms of the unfold plan and in content. An entrepreneur will think and do new things or old things in a new form trying to transform ideas into tangible things, products and services. Entrepreneurship is the process through which all functions, activities and actions are shared to identify business opportunities and creating organizations through which they will be used in order to obtain profit and meeting social interests. Boosting creativity is justified in that creative activity is educated, even if some native elements have their own importance in the creative process. If we start from the idea that most barriers to creative thinking are all human creations, tributaries of the left hemisphere, will have to find alternative responses to stimulation, shaping and maintaining the creative process and even create organizational culture conducive to the creative process. Ideas are our tenement dwellers and often are near us in the simplest and quickest form. Just educate us the activation process and instituting the ideas process which involves methods fall under three broad categories: imaginative, heuristics and logical approach. Subject to the risk taken, the combination of these methods can provide as many alternatives to a reality whose details they ultimately determines who assumes the risk of their own decisions.

  18. Marketing Strategy Implementation Process in the Creative Industry of Video Games

    Directory of Open Access Journals (Sweden)

    Maryangela Drumond de Abreu Negrão

    2013-06-01

    Full Text Available This article contributes to the understanding of marketing strategy process when it presents the organizational and human factors that support the processes of implementation, identified in a qualitative study conducted in the creative industry of video game development. The research, a case study applied to four video and computer game companies was based on the Sashittal and Jassawalla (2001 marketing strategic model, and on the concepts of the creative behavior and innovation in organizations proposed by Amabile (1997. The analysis suggests that the marketing strategy implementation is anchored in innovative administrative process, creative skills and the adoption of modern control technologies. It was observed that a vision that associates production, process, the market orientation and the delivery of value-adding is essential for the implementation of strategies in creative and innovative organizational structures. The research contributes to the marketing strategy implementation studies in creative and innovative environments under the approach of smaller organizations. It also contributes with the marketing strategy theory when it suggests that the analysis of the process, the control and the management skills be included as categories into the theoretical model in future investigations.

  19. Creativity: an organizational schema.

    Science.gov (United States)

    Caselli, Richard J

    2009-09-01

    To describe an organizational schema of human creativity. Previous research has concluded that creativity involves something novel and useful, but whether creativity is common or rare, domain-specific or domain-general, quantitative or qualitative, or personal or social remains unresolved. Extant research from neurobiology, psychology, cognitive science, and neuroeconomics was used to generate a novel synthesis that explains human creative behavior. Creativity is the attempt to bridge the gap between what is and what should be. It emerges from the interplay of 5 commonly shared factors: motivation, perception, action, temperament, and social interaction. The reward value of what exists compared with an imagined possibility generates the motivational voltage that drives the creative effort. Action to attain the goal requires a dexterously executed plan, and dexterity levels are influenced by both practice effects and biologic biases. Temperament sustains the creative effort during periods of nonreward in anticipation of goal completion. Societal esthetics measure the success of creative efforts. Personal skill sets derived from nature and nurture vary between individuals and determine one's own creative phenotype. Despite great qualitative and quantitative differences between individuals, the neurobiologic principles of creative behavior are the same from the least to the most creative among us.

  20. Creativity and Innovation

    DEFF Research Database (Denmark)

    Brem, Alexander; Puente-Diaz, Rogelio; Agogue, Marine

    2016-01-01

    Creativity is a vibrant field of scientific research with important applied implications for the management of innovation. In this article, we argue that the proliferation of creativity research has led to positive and less positive outcomes and discuss five relevant research themes. We first...... introduce our readers to the different proposed dimensions of a creative object. Next, we explain recent developments on the level of the creativity magnitude issue. Based on that, we review how researchers currently operationalize creativity. After discussing how creativity is conceptualized...... and operationalized, we outline how it might be enhanced. Finally, we present an overview of the wide variety of methodological approaches currently used in creativity research. We close by calling for more interdisciplinary research and offering other suggestions for future directions....

  1. Creativity and Innovation

    DEFF Research Database (Denmark)

    Brem, Alexander; Puente-Diaz, Rogelio; Agogue, Marine

    2016-01-01

    Creativity is a vibrant field of scientific research with important applied implications for the management of innovation. In this article, we argue that the proliferation of creativity research has led to positive and less positive outcomes and discuss five relevant research themes. We first...... and operationalized, we outline how it might be enhanced. Finally, we present an overview of the wide variety of methodological approaches currently used in creativity research. We close by calling for more interdisciplinary research and offering other suggestions for future directions....... introduce our readers to the different proposed dimensions of a creative object. Next, we explain recent developments on the level of the creativity magnitude issue. Based on that, we review how researchers currently operationalize creativity. After discussing how creativity is conceptualized...

  2. Epilepsy treatment and creativity.

    Science.gov (United States)

    Zubkov, Sarah; Friedman, Daniel

    2016-04-01

    Creativity can be defined as the ability to understand, develop, and express, in a systematic fashion, novel orderly relationships. It is sometimes difficult to separate cognitive skills requisite for the creative process from the drive that generates unique new ideas and associations. Epilepsy itself may affect the creative process. The treatment of epilepsy and its comorbidities, by altering or disrupting the same neural networks through antiseizure drugs (ASDs), treatment of epilepsy comorbidities, ablative surgery, or neurostimulation may also affect creativity. In this review, we discuss the potential mechanisms by which treatment can influence the creative process and review the literature on the consequences of therapy on different aspects of creativity in people with epilepsy. This article is part of a Special Issue entitled "Epilepsy, Art, and Creativity". Copyright © 2016 Elsevier Inc. All rights reserved.

  3. Comments on Ghassib's "Where Does Creativity Fit into a Productivist Industrial Model of Knowledge Production?"

    Science.gov (United States)

    McCluskey, Ken W.

    2010-01-01

    This article presents the author's comments on Hisham B. Ghassib's "Where Does Creativity Fit into a Productivist Industrial Model of Knowledge Production?" Ghassib's article focuses on the transformation of science from pre-modern times to the present. Ghassib (2010) notes that, unlike in an earlier era when the economy depended on static…

  4. ROLE OF RESOURCE-BASED ENTREPRENEURSHIP DEVELOPMENT TO INCREASE COMPETITIVENESS OF TRADITIONALLY WOVEN SARONG CREATIVE INDUSTRY

    Directory of Open Access Journals (Sweden)

    Zakiyah Z.

    2017-07-01

    Full Text Available The objectives of the study were to describe position of traditionally woven sarong creative industry in Donggala in business competition based on both internal aspects (strength and weakness and external ones (opportunity and threats, and role of resource-based entrepreneurship development to improve competitiveness of the traditionally woven sarong creative industry in Donggala. In order to meet the objectives, the study used SWOT and Moderating Regression Analysis (MRA. The findings showed that the strength of the Donggala woven sarong industry was the sarong had indigenous Central Sulawesi pattern, it was part of the rural society and was traditionally made. The weaknesses were the sarong pattern and design had yet been touched by modern technology, its color faded away easily during laundry and it was only sold in the local areas. The opportunities were the sarong may become alternative souvenir from Central Sulawesi and development of creative economy was widely discussed recently. The threat was there were various types and patterns of sarong in the market; and entrepreneurship was moderating variables between resource-based strategy and competitiveness of Donggala woven sarong creative industry; the level of significance was 0.001 and the R-Square was 0.803.

  5. Culture and Local Development: the Interaction of Cultural Heritage and Creative Industries

    Directory of Open Access Journals (Sweden)

    Valery Gordin

    2011-10-01

    Full Text Available The aim of the study is to examine the various forms of interaction between cultural heritage and creative industries to support the development of various types of cultural clusters in St. Petersburg. The study was based on a model, which provides several types of partnership cultural heritage (CH could have with the creative industries (CI: CH as a “decoration” for the CI, as “content”, as a “brand”, as the creator of the needs. Authors’ classification of cultural clusters in St. Petersburg is described, including clusters of cultural heritage, ethnic cultural clusters, the mass-cultural (consumer-oriented cultural clusters, art - incubators. One of the main findings is the low willingness of many public cultural institutions to have any form of interaction with the creative industries. The second group of findings concerned the ability to attract creative industries to provide services for residents of St. Petersburg in cooperation with public institutions of culture. 

  6. Creative Industries, Value Theory and Michael Heinrich’s New Reading of Marx

    Directory of Open Access Journals (Sweden)

    Frederick H. Pitts

    2015-06-01

    Full Text Available This article utilises the new reading of Marx found in the work of Michael Heinrich to analyse the creative industries. It considers the role played in the production of value by the labour that takes place in the sphere of circulation. The specific focus is on creative industries such as graphic design, advertising and branding. It applies Heinrich's conceptualisation of 'social validation' to these sectors. This suggests that valorisation depends upon goods and services attaining commodity status by selling for money. Value is subject to this validation. The capitalist use of advertising, graphic design and branding guarantees the possibility of this validation. Using Heinrich, it reevaluates claims made about the creative industries and cognate fields in three main respects. First, it exposes as inadequate certain Marxist understandings of productive and unproductive labour and the place of circulation activities within this distinction. Second, it refutes autonomist Marxist claims as to the immeasurability of immaterial labour and the redundancy of the law of value. Third, it suggests that creative industries possess a significant role in a capitalist economy blighted by a necessity towards the overproduction of commodities.

  7. Digital Dividend Aware Business Models for the Creative Industries: Challenges and Opportunities in EU Markets

    Science.gov (United States)

    Cossiavelou, Vassiliki

    EU counties have a historically unique opportunity to enable their creative industries to promote the knowledge societies, applying new business models to their media content and networks markets, that are digital dividend (DD) aware. This new extra-media gatekeeping factor could shape new alliances and co operations among the member states and the global media markets, as well.

  8. Indústrias criativas: alternativa de desenvolvimento regional | Creative industries: regional development alternatives

    Directory of Open Access Journals (Sweden)

    Cláudia Sousa Leitão

    2011-10-01

    ção de empreendedores, a formação de gestores, a construção de novas habilidades e competências para os agentes do campo criativo. Trata-se, enfim, de se construir e consolidar uma alternativa de superação do atraso social e econômico pelo viés do fomento a empreendimentos criativos, onde o desenvolvimento regional é compreendido como sendo um processo multidimensional, envolvendo a comunidade impregnada de história, suas relações, suas instituições e capaz de conduzir o seu próprio destino. Palavras-chave desenvolvimento regional. economia criativa. políticas públicas. bacia criativa. Programa Nordeste Criativo Abstract This article aims to describe a proposal to promote the productive chains of the creative industries in northeastern Brazil, in the context of a discussion about alternative models of regional development. To achieve this purpose, we performed a literature search in books, journal articles and electronic documents. The study begins with a reflection on the meanings of development and its connections to creativity and innovation. The research is structured in two main areas: the first one deals with the concept of creative industries and the report of its potential to generate economic, cultural, social and technological leverage the positive domestic and foreign trade of creative goods and services; the second one presents a discussion of local and regional development from the concept of 'creative bassin' with a view to a new territorial approach in northeastern Brazil. From these lines, we propose the creative Northeast Program which consists of two fundamental lines of action: the first one refers to the structure and operation of the Centre for Creative Industries in the Northeast (OICNE facing the production and dissemination of knowledge about the creative economy in the region; the second one concerns the establishment and operation of Creative Business Bureaus (BNC, ie, physical spaces for the promotion of sustainable creative

  9. Engaging creative communities in an industrial city setting: A question of enclosure

    Directory of Open Access Journals (Sweden)

    Chris Gibson

    2012-08-01

    Full Text Available This article discusses the politics and practicalities of research process in a major government-funded, academic/community collaborative research project on cultural assets in Wollongong, a regional industrial city 85 km south of Sydney, Australia. It does so through the theoretical concept of ‘enclosure’, which helps illuminate how policy discourses are framed, and reveals capacities to challenge and reframe policy imaginations through research. The setting is pivotal: Wollongong has a legacy of steel and coal industries that dominates contemporary discourses about the city’s future prosperity. Cultural industries such as music, film, art, circus and theatre have at various times been either marginalised as insignificant to economic futures or, when they have been noticed, have been worked into city planning in very particular ways – as cultural pastimes, as prospects for economic diversification or as means to renew socioeconomically disadvantaged neighbourhoods. Such visions have rested on notions of what constitutes ‘culture’ and ‘creativity’, with a focus on the performing arts, while other forms of vernacular creativity have remained largely unnoticed. Our research project has sought to respond to this, identifying and engaging with people involved in forms of vernacular creativity outside the arts orthodoxy among Wollongong’s blue-collar and youth populations (including surfboard shapers, Aboriginal rappers, custom car designers and alternative music subcultures. Our hope is that such engagement can better inform future planning for cultural industries in Wollongong. However, engaging with such creative communities is complicated, and in different times and places research strategies confronted apathy, suspicion, absence of representative organisation and ‘consultation fatigue’. We discuss our efforts at engagement with creative communities beyond the arts orthodoxy, and appraise some of the prospects and

  10. The Associative Nature of Creativity

    DEFF Research Database (Denmark)

    Friis-Olivarius, Morten

    The overarching objective of this doctoral dissertation is to advance our understanding of the role of associations in creative thought and creativity training. While research in associative abilities and creativity has a long history and lies at the heart of many prevailing theories of creativity......, Thomas Z. Ramsøy, Hartwig Siebner: Viewing objects activates the creative mind. III: Balder Onarheim & Morten Friis-Olivarius (2013): Applying the neuroscience of creativity to creativity training. Frontiers in Human Neuroscience, Volume 7, Article 656...

  11. Four PPPPerspectives on Computational Creativity

    OpenAIRE

    Jordanous, Anna

    2015-01-01

    From what perspective should creativity of a system be considered? Are we interested in the creativity of the system’s out- put? The creativity of the system itself? Or of its creative processes? Creativity as measured by internal features or by external feedback? Traditionally within computational creativity the focus had been on the creativity of the system’s Products or of its Processes, though this focus has widened recently regarding the role of the audience or the field surrounding the ...

  12. THE IMPACT OF PROMOTION IN CREATIVE INDUSTRIES – THE CASE OF MUSEUM ATTENDANCE

    Directory of Open Access Journals (Sweden)

    Iva Buljubašić

    2016-06-01

    Full Text Available In times of crises, some cultural institutions in Croatia have experienced difficulties attracting an audience, which drove them to try out creative and unconventional forms of promotion. Promotion is one of the most popular, widespread and influential parts of marketing. Promotion is also of major importance for a cultural institution because of its ability to attract a large number of visitors. Setting out from this starting point, this paper focused on conventional and unconventional forms of promotion in museums as a part of the creative industries. Creative industries are gaining importance nowadays, and museums as a part of the visual arts sector of the creative industries are gaining popularity thanks to the promotion efforts. With this in mind, a survey was carried out among the visitors of the Museum of Fine Arts in Osijek during Julije Knifer's retrospective exhibition “Uncompromising” in March and April 2015. Participants were given a questionnaire consisting of closed-ended questions about conventional and unconventional forms of promotion and their impact on visitors. The authors participated in the organization of promotional activities for the exhibition and employed certain conventional and unconventional forms of promotion to get an idea of their impact on museum attendance (or lack thereof. The results demonstrated that the promotional activities had a positive impact on museum attendance, and unconventional forms of promotion had a greater impact than the conventional ones.

  13. A Study of Factor Affecting the Software Application Development in Indonesian Creative Industry

    Directory of Open Access Journals (Sweden)

    Adhi Nugroho Chandra

    2015-06-01

    Full Text Available The creative industries promising opportunities, especially the interactive game business. creative industries is still undeveloped, but lately has been showing its contribution to the economic development of Indonesia. Implementation of the Information and Communication Technology (ICT strategy is a new discourse that can provide great opportunities for the entrepreneurial. This study aims to reveal the level of implementation of ICT strategies, the role of government influence on the development of business, industry conditions as well as the existing value chain in the interactive games industry. Type of research conducted by descriptive research, qualitative analysis was based on the findings of desk research / literature, interviewsources, and the researcher's own knowledge. Level of subjectivity can be minimized with the help of quantitative analysis and the selection of competent resource persons in the field interviews. Secondary dataobtained from the creative economy planning books in 2025, which was published by the Ministry of Commerce of the Republic of Indonesia. Based on the research results, it is concluded that the implementation of ICTstrategies by entrepreneurs in the interactive games industry is still less, and this is partly because in general the industry is still small-scale and micro enterprises, mash the industry is relatively new in the world of business,and entrepreneurs are still concentrating the creation, production, and distributio, commercialization are being developed. In general, interactive games industry is growing. In the future, need to research business model and business strategy, so it would complement the models developing strategy in the game interactive industry.

  14. Gamification in Fostering Creativity

    Directory of Open Access Journals (Sweden)

    Marius Kalinauskas

    2014-10-01

    . First of all, the context of the raise of gamification is examined. The Generation Y, or the Millennials, is the main target group for the gamification applications. The justification of the method is based on the social context which is formed by a generation of people, who like to be stimulated, entertained and engaged. The Millennials are used to advanced technologies; they made the game industry one of the most profitable in the field of entertainment. This creates possibilities for wider variety of usage of game mechanic elements and game thinking in the contexts which are not directly related to games. Furthermore, the definition of gamification is also a controversial issue, since scientists do not agree within the range of elements that gamification involves. Although gamification is created as a method to increase engagement by using elements of game mechanics, it is explained through theories of self-determination and “flow”. The possible correlation between reaching the state of “flow” and fostering creativity is a questionable issue, since very little studies focused on the idea.

  15. QUALITATIVE METHODS IN CREATIVITY STUDIES

    DEFF Research Database (Denmark)

    Hertel, Frederik

    2015-01-01

    In this article we will focus on developing a qualitative research design suitable for conducting case study in creativity. The case is a team of workers (See Hertel, 2015) doing industrial cleaning in the Danish food industry. The hypothesis is that these workers are both participating in......-specific methods, involving a discussion of creativity test, divergent and convergent thinking, for studying creativity in this specific setting. Beside from that we will develop a research design involving a combination of methods necessary for conducting a case study in the setting mentioned....

  16. Design – key element of creative industries in Romania and its role in Romanian export

    Directory of Open Access Journals (Sweden)

    Costin LIANU

    2012-06-01

    Full Text Available Creative industries are now considered a solution for sustainable development. EU 2020 strategy is considering these industries crucial for the future industrial policy of EU. In recent years, while some European countries or even  regions and cities, such as the UK, Scandinavian countries cities like  Barcelona, Tallinn, Copenhagen or Amsterdam to name a few, have been good at tapping into the extraordinary potential of the cultural and creative sectors as a way to promote socioeconomic development and progressively developed ad hoc strategies, others are only just starting. Present papers is aiming at evaluating potential of these industries in Romania, with focus on design, and their possible place in the future export development of the country. Where strategies have emerged, they tend to focus on the strengthening of these sectors and not yet on stimulating partnerships and spill-overs with other sectors.

  17. Creative accounting in the British Industrial Revolution: Cotton manufacturers and the ‘Ten Hours’ Movement.

    OpenAIRE

    Toms, Steven; Shepherd, Alice

    2013-01-01

    The paper examines an early case of creative accounting, and how, during British industrialization, accounting was enlisted by the manufacturers’ interest to resist demands, led by the ‘Ten hours’ movement, for limiting the working day. In contrast to much of the prior literature, which argues that entrepreneurs made poor use of accounting techniques in the British industrial revolution, the paper shows that there was considerable sophistication in their application to specific purposes, incl...

  18. Surviving at the margins? Deindustrialisation, the creative industries, and upgrading in London’s garment sector

    OpenAIRE

    Yara Evans; Adrian Smith

    2006-01-01

    In this paper we examine trajectories of change in London’s garment industry set within the contexts of deindustrialisation, increasing competitive pressures, and discursive shifts in public policy towards the ‘creative industries’. We emphasise the diversity of firm-level strategies that have been implemented to cope with increasing competitive pressures, liberalisation, and outsourcing in the industry. We identify a dominant trajectory of factory closure, job loss, and deindustrialisation a...

  19. The Creative Soccer Platform

    DEFF Research Database (Denmark)

    Johan Torp Rasmussen, Ludvig; Østergaard, Lars Domino

    2016-01-01

    Creativity is essential in soccer due to the unpredictable and complex situations occurring in the game, where stereotypical play gradually loses its efficiency. Further, creativity is an important psychological factor for the development of soccer expertise, and valuing creativity increases...... sessions where TSCP was implemented at a youth team indicate that the application of TCSP exercises establishes a playful, judgment-free and autonomy-supportive training environment, where soccer players are able to unfold their creative potential. The creative environment helped the youth players...... in the intervention engage in unfamiliar activities that they did not dare to do in normal training sessions (i.e., performed difficult, new and playful technical skills), which developed creative abilities important for game performance (i.e., idea generation abilities and not fearing mistakes)....

  20. The Creativity Passdown Effect

    DEFF Research Database (Denmark)

    Pries-Heje, Jan

    2015-01-01

    Purpose – The purpose of this paper is to suggest that translating a design theory (DT) into practice (e.g. creating an instance design artifact (IDA)) is hardly straight-forward and requires substantial creativity. Specifically the authors suggest that adopting a DT embodies a creativity passdown...... effect in which the creative thinking of a team of design theorist(s) inherent in DT invokes a creative mind of a team of artifact instance designer(s) in creating an IDA. In this study, the authors empirically investigate the creativity passdown effect through an action case in which a DT (DT nexus...... designer team introducing a previously published DT as a basis for creating an IDA. Findings – The experience in the action case suggests that using a DT in creating an IDA may encourage design thinking, and in certain way increase its power and practical relevance by fostering the creative mind...

  1. Creative Children in Romanian Society.

    Science.gov (United States)

    Dinca, Margareta

    1999-01-01

    Romanian teachers and creative adolescents were interviewed to profile the creative adolescent, focusing on self-image and a description of social conditions contributing to creativity. Responses suggested that schools lack the means to stimulate creativity. Teachers recognize creativity but lack curricula to meet students' needs. Creative…

  2. Games and Creativity Learning

    DEFF Research Database (Denmark)

    Henriksen, Thomas Duus

    2006-01-01

    Learning games are facing a new challenge if it is to meet the educational demand for creativity training. In the article, it is argued that reflection is the key to teach creativity, and that we have to reconsider our current approach to creating educational role-playing games in order to meet...... this demand. The article presents a number of challenges to accomplishing this, as well as a number of tools for designing and using creativity facilitating games....

  3. Leading the creativity

    Directory of Open Access Journals (Sweden)

    Duicu Simona Sofia

    2017-01-01

    Full Text Available The paper presents some consideration about creative learning in technical education. Over the last century, different theories were born about human hemispheres behaviour and the source of creativity. As the answer is not simple and complex cognitive function are required in engineering, may be is the best to associate creativity with other important concepts as originality, fast shift between rational and visual approaches, learning system development.

  4. Creativity and Strategy Development

    DEFF Research Database (Denmark)

    Sørensen, Lene Tolstrup; Vidal, Rene Victor Valqui

    This paper focus on how creative thinking, processes and methods can support the strategy development and planning process in organisations. First, several fundamental concepts related to both strategy development and planning are stipulated. In addition, the concept of living organisation...... will be discussed as well as the interaction between strategy and creativity. Then, methodological ideas to support the strategy making process are presented enhancing the use of creative methods and tools. Finally, a case study related to the development of a strategy for organisational development using...... creativity tools is discussed....

  5. The psychology of creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    2014-01-01

    The psychology of creativity is nowadays a thriving field of investigation, but also a discipline in crisis. This is the premise for the critical reading of past and present work within this area proposed here. The presentation follows the typical headings of a research article, beginning...... in order to help us develop a stronger psychology of creativity in the decades to come. In the end, six main points are placed on a hypothetical agenda for future (creative) creativity re-search. In this sense, a critical reading is actually the first step in the process of being constructive and calling...

  6. Neuroanatomy of Creativity

    Science.gov (United States)

    Jung, Rex E.; Segall, Judith M.; Bockholt, H. Jeremy; Flores, Ranee A.; Smith, Shirley M.; Chavez, Robert S.; Haier, Richard J.

    2009-01-01

    Creativity has long been a construct of interest to philosophers, psychologists and, more recently, neuroscientists. Recent efforts have focused on cognitive processes likely to be important to the manifestation of novelty and usefulness within a given social context. One such cognitive process – divergent thinking – is the process by which one extrapolates many possible answers to an initial stimulus or target data set. We sought to link well established measures of divergent thinking and creative achievement (Creative Achievement Questionnaire – CAQ) to cortical thickness in a cohort of young (23.7 ± 4.2 years), healthy subjects. Three independent judges ranked the creative products of each subject using the consensual assessment technique (Amabile, 1982) from which a “composite creativity index” (CCI) was derived. Structural magnetic resonance imaging was obtained at 1.5 Tesla Siemens scanner. Cortical reconstruction and volumetric segmentation were performed with the FreeSurfer image analysis suite. A region within the lingual gyrus was negatively correlated with CCI; the right posterior cingulate correlated positively with the CCI. For the CAQ, lower left lateral orbitofrontal volume correlated with higher creative achievement; higher cortical thickness was related to higher scores on the CAQ in the right angular gyrus. This is the first study to link cortical thickness measures to psychometric measures of creativity. The distribution of brain regions, associated with both divergent thinking and creative achievement, suggests that cognitive control of information flow among brain areas may be critical to understanding creative cognition. PMID:19722171

  7. Neuropsychiatry of creativity.

    Science.gov (United States)

    Mula, Marco; Hermann, Bruce; Trimble, Michael R

    2016-04-01

    In this paper, we review in brief the development of ideas that over time have tried to explain why some individuals are more creative than others and what may be the neurobiological links underlying artistic creativity. We note associations with another unique human idea, that of genius. In particular, we discuss frontotemporal dementia and bipolar, cyclothymic mood disorder as clinical conditions that are helping to unravel the underlying neuroanatomy and neurochemistry of human creativity. This article is part of a Special Issue entitled "Epilepsy, Art, and Creativity". Copyright © 2016 Elsevier Inc. All rights reserved.

  8. Decentring the Creative Self

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Lubart, Todd

    2014-01-01

    to themes depicting the interaction between these different others and the creator. Findings reveal both similarities and differences across the five domains in terms of the specific contribution of others to the creative process. Social interactions play a key formative, regulatory, motivational...... and informational role in relation to creative work. From ‘internalized’ to ‘distant’, other people are an integral part of the equation of creativity calling for a de-centring of the creative self and its re-centring in a social space of actions and interactions....

  9. The Impact of Management and Organizational Culture on Creativity in the Hotel Industry

    Directory of Open Access Journals (Sweden)

    Olimpia State

    2014-11-01

    Full Text Available In today`s business environment, characterized by instability and unpredictability, organizations` success depends on their ability to adapt and manage the changes required. Therefore, in order to achieve long-term corporate success, companies need to have a culture that encourages creativity and innovation. The aim of the article is to investigate the link between corporate culture and creativity and the impact of the management form on organizational culture. The research highlights the Romanian hotel industry culture, using Hofstede`s model. Considering their impact on innovation, there were taken into consideration three factors: individualism, power distance and long term orientation. The article investigates how these factors are influenced by the hotel`s exploitation form and their impact on organizational creativity. The research was conducted on two hotels in Bucharest, affiliated to an international hotel chain. In order to identify the impact of the exploitation form on the hotel`s organizational culture, one of the accommodation units is operated under a management contract, while the other operates under a franchise agreement. The study is based on a survey conducted among the employees of the two hotels. Results indicate differences regarding the corporate culture between the hotel operated under a management contract and the unit operated under a franchise agreement. Recommendations on how to foster employees` creativity are suggested. The implications of the findings are discussed, considering the limitations and future research directions.

  10. Creative compensation

    International Nuclear Information System (INIS)

    Coll, D.

    1994-01-01

    A discussion is presented of executive compensation in Canada's petroleum industry. Mandatory disclosure of executive compensation and benefits is regulated by the Ontario Securities Commission. Examination of the compensation packages of 80 oilpatch CEOs shows a clear difference in philosophy between large and small companies. Larger companies pay larger salaries, offer pension plans, and reward long-term loyalty. Within smaller companies, compensation tends to be linked with stock performance. Trends in compensation are to lower base salaries with more variables such as bonuses, cash incentives and gain-sharing programs. Increasing shareholder scrutiny is prompting more stringent guidelines on stock option plans. Some companies place performance conditions on stock vesting. Another option is to grant premium priced options to executives, to increase the gains required for the executive to post a profit. Other comapanies are granting stock options to their field personnel, or are granting stock to all employees. Directors are playing an increasing role in executive compensation. 4 tabs

  11. Creative compensation

    Energy Technology Data Exchange (ETDEWEB)

    Coll, D

    1994-09-19

    A discussion is presented of executive compensation in Canada's petroleum industry. Mandatory disclosure of executive compensation and benefits is regulated by the Ontario Securities Commission. Examination of the compensation packages of 80 oilpatch CEOs shows a clear difference in philosophy between large and small companies. Larger companies pay larger salaries, offer pension plans, and reward long-term loyalty. Within smaller companies, compensation tends to be linked with stock performance. Trends in compensation are to lower base salaries with more variables such as bonuses, cash incentives and gain-sharing programs. Increasing shareholder scrutiny is prompting more stringent guidelines on stock option plans. Some companies place performance conditions on stock vesting. Another option is to grant premium priced options to executives, to increase the gains required for the executive to post a profit. Other comapanies are granting stock options to their field personnel, or are granting stock to all employees. Directors are playing an increasing role in executive compensation. 4 tabs.

  12. Gerald Raunig, Gene Ray e Ulf Wuggenig (orgs. (2011, Critique of Creativity: Precarity, Subjectivity and Resistance in the Creative Industries

    Directory of Open Access Journals (Sweden)

    Pedro Quintela

    2013-09-01

    Full Text Available O debate sobre as indústrias culturais e criativas ganhou visibilidade nos últimos anos, ultrapassando o contexto académico e invadindo o espaço público, através dos média e dos agentes políticos. No contexto europeu a “agenda da criatividade” constitui hoje uma das principais tendências estruturadoras dos discursos e das práticas políticas. A obra Critique of Creativity, recentemente publicada, insere‑se nesta discussão. Este livro pretende contribuir para a análise do recente hype em torno...

  13. Students’ Aesthetics Experience, Creative Self-Efficacy and Creativity: Is Creativity Instruction Effective?

    Directory of Open Access Journals (Sweden)

    Yuan-Cheng Chang

    2016-12-01

    Full Text Available Based on creativity component theory, creativity system theory and creative self-efficacy theory, this study aims to explore the influence of college students’ aesthetics experience and creative self-efficacy on their creativity and the role of creativity instruction as a mediator variable. The participants were 338 college design majors in 50 teams who were working on their graduation exhibitions, and 50 advising professors from departments related to design. Hierarchical Linear Models were applied for analysis. The result showed that instruction on enhancing students’ creative intention positively affect students’ aesthetics experience. Students’ aesthetics experience affects their creativity and creative self-efficacy. Creativity instruction with focus on creativity skills by means of promoting aesthetic attitude, aesthetic understanding, and offering complete experiences had a moderating effect on students’ perception toward creative product. However, there was a negative moderating effect of creative instruction on perceived aesthetic pleasure and students’ perception toward creative product. There was no moderating effect of creative instruction on the relationship between students’ creative self-efficacy and creativity. Accordingly, the study concluded that in order to enhance students’ creativity, universities should stress on the development of students’ aesthetics experiences and re-evaluation of approaches to creativity instruction.

  14. Interaction between cultural/creative tourism and tourism/cultural heritage industries

    OpenAIRE

    Jurėnienė, Virginija

    2016-01-01

    The chapter presents a review of the conceptions of cultural and creative tourism, their resources, objectives and their benefit and damage to the nature and the society. It is very important in the postmodern society to not only develop cultural tourism that is one of the most rapidly growing branches of economy, but also to employ cultural heritage and does not always develop the common heritage and tourism industry. This is an especially sore point because the common cultural heritage and ...

  15. The Creative Web.

    Science.gov (United States)

    Yudess, Jo

    2003-01-01

    This article lists the Web sites of 12 international not-for-profit creativity associations designed to trigger more creative thought and research possibilities. Along with Web addresses, the entries include telephone contact information and a brief description of the organization. (CR)

  16. Creative Teaching in STEM

    Science.gov (United States)

    Pollard, Vikki; Hains-Wesson, Rachael; Young, Karen

    2018-01-01

    If Science, Technology, Engineering and Mathematics (STEM) disciplines in higher education are to retain students, there needs to be a shift towards teaching in more enriching and interesting ways. Creative teaching needs to become more prominent in STEM. This article presents a study that defines creative teaching in the STEM context and…

  17. Creative Marketing in Media

    Directory of Open Access Journals (Sweden)

    Aleksandra Brakus

    2016-05-01

    Full Text Available Art is a human activity which aims to stimulate the senses, mind and spirit. It is an activity that was created with the intention to transmit emotions and ideas. The need for art comes from human creativity. Many scientific disciplines such as psychology, sociology, art, are exploring the concept of creativity. The presence of creativity in marketing is not sufficiently explored. We live in a time that is characterized by rapid technological advances and changes. We are meeting with a large number of advertisements and our consciousness has already built a “defense” against advertising. We do not notice many advertisements and become blind to most of them. Companies must be extremely creative if they want to send a specific message and to gain public attention. Creative marketing is a combination of marketing and creativity. It is useful in theoretical and practical terms, and can use all types of media to achieve their goal. Creativity has benefits of marketing because it can express through it, and the marketing gets benefits of creativity because on that way it gets a new look and a becomes a marketing of new age.

  18. Creativity under the Gun.

    Science.gov (United States)

    Amabile, Teresa M.; Hadley, Constance N.; Kramer, Steven J.

    2002-01-01

    Although many employers think that people are most creative when under time pressure, research indicates that the opposite is true. Data from 177 employees' diaries showed that creative thinking under extreme time pressure is unlikely when people feel on a treadmill or on autopilot; more likely when they feel they are on an expedition or a…

  19. Creative Natural Selection

    Science.gov (United States)

    Clary, Renee; Wandersee, James

    2012-01-01

    In the authors' science classrooms, students respond favorably and with more enthusiasm when they engage them with doing activities and building their own connections, as opposed to simply listening to or reading about the important concepts. Creative activities are important in science classrooms because creativity is not only an integral…

  20. Fostering Creative Engineers

    DEFF Research Database (Denmark)

    Zhou, Chunfang

    2012-01-01

    . As the literature demonstrates, this paper reveals the understanding of complexity in engineering practice and the roles of creativity in engineering practice. In addition, the barriers to creativity in current engineering education and some implications of pedagogic strategies will be discussed. So this paper...

  1. Variability of Creativity Judgments

    Science.gov (United States)

    Caroff, Xavier; Besancon, Maud

    2008-01-01

    The Consensual Assessment Technique (CAT), developed by Amabile [Amabile, T.M. (1982). "Social psychology of creativity: A consensual assessment technique." "Journal of Personality and Social Psychology," 43, 997-1013], is frequently used to evaluate the creativity of productions. Judgments obtained with CAT are usually reliable and valid.…

  2. Compete with creativity

    NARCIS (Netherlands)

    Gaspersz, J.B.R.

    2007-01-01

    Organizations possess great opportunities in applying their creative potential to pursue success and competitive strength. This makes it important for managers to adopt a management style that encourages employees to come up with new ideas. It is crucial not to exclude anybody from this creative

  3. Considering Collaborative Creativity

    DEFF Research Database (Denmark)

    Jensen, Thessa

    2014-01-01

    This article develops a framework for understanding the creation of online content on social media sites. Focusing on creativity and its social context, the study is narrowed to the field of fanfiction and fanfiction sites. Using the Systems Model of Creativity by Csiksze- ntmihalyi as a template...

  4. Classroom Contexts for Creativity

    Science.gov (United States)

    Beghetto, Ronald A.; Kaufman, James C.

    2014-01-01

    Various factors influence the development of creative potential, including everything from individual differences to the kinds of experiences and opportunities that creators experience throughout the lifespan. When it comes to nurturing creativity in the classroom, the learning environment is one of the most important factors--determining, in…

  5. Placebo can enhance creativity.

    Science.gov (United States)

    Rozenkrantz, Liron; Mayo, Avraham E; Ilan, Tomer; Hart, Yuval; Noy, Lior; Alon, Uri

    2017-01-01

    The placebo effect is usually studied in clinical settings for decreasing negative symptoms such as pain, depression and anxiety. There is interest in exploring the placebo effect also outside the clinic, for enhancing positive aspects of performance or cognition. Several studies indicate that placebo can enhance cognitive abilities including memory, implicit learning and general knowledge. Here, we ask whether placebo can enhance creativity, an important aspect of human cognition. Subjects were randomly assigned to a control group who smelled and rated an odorant (n = 45), and a placebo group who were treated identically but were also told that the odorant increases creativity and reduces inhibitions (n = 45). Subjects completed a recently developed automated test for creativity, the creative foraging game (CFG), and a randomly chosen subset (n = 57) also completed two manual standardized creativity tests, the alternate uses test (AUT) and the Torrance test (TTCT). In all three tests, participants were asked to create as many original solutions and were scored for originality, flexibility and fluency. The placebo group showed higher originality than the control group both in the CFG (pcreativity. This strengthens the view that placebo can be used not only to reduce negative clinical symptoms, but also to enhance positive aspects of cognition. Furthermore, we find that the impact of placebo on creativity can be tested by CFG, which can quantify multiple aspects of creative search without need for manual coding. This approach opens the way to explore the behavioral and neural mechanisms by which placebo might amplify creativity.

  6. Fundamentals of Creativity

    Science.gov (United States)

    Beghetto, Ronald A.; Kaufman, James C.

    2013-01-01

    Creativity has become a hot topic in education. From President Barack Obama to Amazon's Jeff Bezos to "Newsweek" magazine, business leaders, major media outlets, government officials, and education policy makers are increasingly advocating including student creativity in the curriculum. But without a clear understanding of the nature of creativity…

  7. Taoistic Psychology of Creativity.

    Science.gov (United States)

    Kuo, You-Yuh

    1996-01-01

    This article reinterprets the philosophy of Taoism and applies it to creativity. Taoistic cognition is described as intuition or personal knowledge. Taoistic creativity is explained as involving incubation, syntectic thinking, and the unification through opposites. Dialectical thinking, Taoistic meditation and intuition, and symbolic thinking are…

  8. Centrality and Creativity:

    DEFF Research Database (Denmark)

    Andersen, Kristina Vaarst; Lorenzen, Mark

    2009-01-01

    To provide new insights into urban hierarchy, this article brings together one of economic geography’s oldest and most well-established notions with one of its newest and most disputed notions: Christäller’s centrality and Florida’s creative class. Using a novel original database, the article...... compares the distribution of the general population and the creative class across 444 city regions in 8 European countries. It finds that the two groups are both distributed according to the rank-size rule, but exhibit different distinct phases with different slopes. The article argues that the two...... distributions are different because market thresholds for creative services and jobs are lower than thresholds for less specialized services and jobs. The article hence concludes that centrality exerts a strong influence upon urban hierarchies of creativity and that the study of creative urban city hierarchies...

  9. Knowledge management in creativity

    DEFF Research Database (Denmark)

    Byrge, Christian; Hansen, Søren

    2011-01-01

    Is it possible to predetermine what kind of ideas that comes out of creativity by using knowledge management? Is it possible to decide beforehand what ideas we want to generate and the direction in which an idea takes in the further development? This paper deals with knowledge management in creat......Is it possible to predetermine what kind of ideas that comes out of creativity by using knowledge management? Is it possible to decide beforehand what ideas we want to generate and the direction in which an idea takes in the further development? This paper deals with knowledge management...... in creativity. The point of departure is taken in the connection between knowledge in a cognitive sense, and creativity focussing on ideas. The paper gives a perspective on how knowledge management can be part of creativity. It develops a concept of horizontal thinking and combines it with the fuzzy set theory...

  10. The Creativity Passdown Effect

    DEFF Research Database (Denmark)

    Pries-Heje, Jan; Lee, Jong Seok; Baskerville, Richard

    2012-01-01

    Design theory lies at the heart of information systems design science research. One concern in this area is the potential to limit the designer’s creativity by over-specifying the meta-design or the design process. This paper explains how design research encapsulates a two-person design team...... consisting of the design theorist and the artifact instance designer. Design theory embodies a creativity passdown effect in which the creative design thinking is partly executed by the design theorist and the completion of this thinking is deferred to the artifact instance designer. In fact, rather than...... limiting the instance designer’s creativity, the design theorist may create an opportunity for the instance designer to be creative by passing down a design theory. Further, the artifact instance designer operates within the problem domain defined by design theorist, and engages in design thinking...

  11. Factors Affecting the Use of E-commerce in Creative Industries: Empirical Evidences From SMES in Jabodetabek-Indonesia

    OpenAIRE

    Syah, Donny Oktavian; Lupiyoadi, Rambat; Tjiptadi, Adi Pramudita

    2016-01-01

    The goal of this research is to identify factors that influences: organizational readiness, the external pressure, the ease of using, and final factor benefit that can be obtained from the use of e-commerce in SMEs Creative Industries in Jabodetabek.Our analysis demonstrate that there is a relationship between the organizational readiness, external pressure, the ease of using, and the benefits of e-commerce in SMEs Creative Industries in Jabodetabek city (Jakarta, Bogor, Depok, Tangerang, and...

  12. What Factors Constitute Structures of Clustering Creative Industries? Incorporating New Institutional Economics and New Economic Sociology into A Conceptual Framework

    Directory of Open Access Journals (Sweden)

    Poppy Ismalina

    2012-11-01

    Full Text Available Creative industries tend to cluster in specific places and the reasons for this phenomenon can be a multiplicity of elements linked mainly to culture, creativity, innovation and local development. In the international literature, it is pretty well recognized that creativity is frequently characterized by the agglomeration of firms so that creative industries are not homogeneously distributed across the territory but they are concentrated in the space. Three theories are becoming the dominant theoretical perspectives in agglomeration economies theory and they are increasingly being applied in industrial clusters analysis to study the effect of clustering industries. The theories are Marshall’s theoretical principles of localization economies, Schmitz’s collective efficiency and Porter’s five-diamond approach. However, those have adequately theorized neither the institutionalization process through which change takes place nor the socio-economic context of the institutional formations of clustering creative industries. This text begins by reviewing three main theories to more fully articulate institutionalization processes of an economic institution. Specifically, this paper incorporates new institutional economics (NIE and new economic sociology (NES to explain the processes associated with creating institutional practices within clustering creative industries. Both streams of institutional theory constitute that economic organizations are socially constructed. Next, this text proposes the framework that depicts the socio-economic context better and more directly addresses the dynamics of enacting, embedding and changing organizational features and processes within clustering creative industries. Some pertinent definitions are offered to be used in a conceptual framework of research about how economic institutions like clustering creative industries constitute their structures.

  13. Brain and Creativity

    Science.gov (United States)

    Oliverio, A.

    Creativity can be considered from different points of view. Afirst possibility is to trace its natural history in mammals, mostly in non human primates. A second one is to consider mental processes, such as analogies, that may result in creative associations as evident in many fields, from arts to sciences. These two approaches lead to a better understanding of cognitive systems at the roots of creative behaviour. A third strategy relies on an analysis of primary and secondary states of mind characterizing flow and creativity. Flow, the mental state of operation in which a person is fully immersed in what he or she is doing, typical of intense problem solving activities, has been explained in terms of reduced prefrontal activity. While it is not difficult to carry out tests of problem solving activity, creativity is much more elusive and it is not easy to measure it. Thus, flow has often been simplistically assimilated to creativity and it has been assumed that also creati ve performance depends on low prefrontal activity. It is instead proposed that creativity involves two consecutive steps: 1. Generation of novelty, mostly in the ventral striatum. 2. Analysis of novelty by the prefrontal cortex that transforms it into creative behaviour. The emergence of creativity has been explained through a Darwinian process based upon the classic variation-selection procedure. Thus, basal ganglia, with their implicit strategies and memories, may be regarded as a mechanism that continuously generates novelty (variation) while the prefrontal cortex, possibly its dorsolateral areas, may be considered as the computational mechanism that transforms novelty (selection) into explicit creative behaviours.

  14. Students’ Aesthetics Experience, Creative Self-Efficacy and Creativity: Is Creativity Instruction Effective?

    OpenAIRE

    Yuan-Cheng Chang; Chia-Chun Hsiao

    2016-01-01

    Based on creativity component theory, creativity system theory and creative self-efficacy theory, this study aims to explore the influence of college students’ aesthetics experience and creative self-efficacy on their creativity and the role of creativity instruction as a mediator variable. The participants were 338 college design majors in 50 teams who were working on their graduation exhibitions, and 50 advising professors from departments related to design. Hierarchical Linear Models were ...

  15. Industrial Assessment of Creative Persons and Work Environments.

    Science.gov (United States)

    Lifton, Peter D.

    While personality psychology has a definite contribution to make to the study of industrial psychology and organizational behavior, it is a contribution with parameters, limitations, and areas of expertise which need to be better defined. Many industrial/organizational (I/O) psychologists are skeptical of the utility of personality measures for…

  16. The Development of Creative Tourism in China: The Case Studies of Hangzhou, Xiamen and Qingdao

    OpenAIRE

    Zeng, Jingyao

    2011-01-01

    In recent years, the application of creativity has referred to each field including tourism industry. Based on the idea of creativity, creative industry has showed its importance for economic growth. Western countries paid earlier attention to the potential of creativity and creative industry, while developing countries such as China also found out the possibility of usage of creativity. On the other hand, as an extension of cultural tourism, creative tourism adopts creativity into the touris...

  17. THE STATE OF CREATIVE ECONOMICS IN CHUVASHIA

    Directory of Open Access Journals (Sweden)

    Marina Sergeevna Ukolova

    2013-11-01

    Full Text Available The main condition of developing of «economics of science» is now represented by creative industries, that synthesize creative and business activities. Advertisement, architecture, design, fashion, software development, cinema and videogame industry and many others are considered as creative industries. They characterized by innovations, humanitarian orientation and digital distribution channels. In Eastern countries the role of creative economics as social, cultural, geological and economic factor is understood well, but in Russia we only find the beginning of study this question. This work is not exception.The purpose of this article is to represent the common state of creative economics in Chuvash Republic.Methodology of this paper – elements of specific cart analyzing method (BOP Consulting, based on statistic data about activity of creative branches in Chuvash Republic in 2009 – 2011 years.Results: Creative industries plays important role in regional economics structure: make region more investement attractive, create new workplaces, contribute to upgrade living standards, forming cultural diversity and positive image of republic. By the way it cannot be said about wide development of creative industries in Chuvashia: their percentage is too small; out-turn and salary is low, their product is not demanded by the community. The reasons lie in specific for each branch and common reasons. As common reasons we can point: from consumers – community does not have free resources for buying creative product, conservativity, low level of education; from creative leaders and companies – low professional qualification, bad mobility, orientation on a secondary creative activity; from creative space – creative institutional infrastructure is not developed enough.Practical implications: results can be used by academic community in studies of creative economics in other regions; applied in developing cultural politics and economic planning in

  18. Creative Stories: A Storytelling Game Fostering Creativity

    Science.gov (United States)

    Koukourikos, Antonis; Karampiperis, Pythagoras; Panagopoulos, George

    2014-01-01

    The process of identifying techniques for fostering creativity, and applying these theoretical constructs in real-world educational activities, is, by nature, multifaceted and not straightforward, pertaining to several fields such as cognitive theory and psychology. Furthermore, the quantification of the impact of different activities on…

  19. The state and creative clusters

    DEFF Research Database (Denmark)

    Vang, Jan; Jakobsen, Hannes

    2013-01-01

    creative industries, especially film industries outside Hollywood. Based on an original empirical study of the Danish film cluster we show how it has emerged almost from scratch and positioned itself as a noteworthy player on the global scene industry during the last 20 years. Special attention is paid...

  20. Measuring Creative Imagery Abilities

    Directory of Open Access Journals (Sweden)

    Dorota M. Jankowska

    2015-10-01

    Full Text Available Over the decades, creativity and imagination research developed in parallel, but they surprisingly rarely intersected. This paper introduces a new theoretical model of creative imagination, which bridges creativity and imagination research, as well as presents a new psychometric instrument, called the Test of Creative Imagery Abilities (TCIA, developed to measure creative imagery abilities understood in accordance with this model. Creative imagination is understood as constituted by three interrelated components: vividness (the ability to create images characterized by a high level of complexity and detail, originality (the ability to produce unique imagery, and transformativeness (the ability to control imagery. TCIA enables valid and reliable measurement of these three groups of abilities, yielding the general score of imagery abilities and at the same time making profile analysis possible. We present the results of eight studies on a total sample of more than 1,700 participants, showing the factor structure of TCIA using confirmatory factor analysis, as well as provide data confirming this instrument’s validity and reliability. The availability of TCIA for interested researchers may result in new insights and possibilities of integrating the fields of creativity and imagination science.

  1. Different Creative Cities

    DEFF Research Database (Denmark)

    Lorenzen, Mark; Vaarst Andersen, Kristina

    2012-01-01

    and exhibits a tendency of congregating in major cities with diverse service and cultural offers and tolerance to non-mainstream lifestyles. However, we find that a range of smaller Danish cities also attract the creative class. Second, we undertake qualitative interviews that facilitate theory building. We...... suggest that many creatives are attracted by the smaller cities' cost advantages, specialized job offers, attractive work/life balances, and authenticity and sense of community. The article synthesizes its results into four stylized types of creative cities, and concludes by discussing the policy...... challenges associated with these different cities....

  2. Linking policy and creativity

    DEFF Research Database (Denmark)

    Kvistgaard, Peter

    2008-01-01

    When dealing with creativity in tourism development, this paper argues that it is imparative 1) to recognise the importance of the power set-up of any given destination/city and 2) to map the positions and relations between the different important, less important and perhaps in time potentially...... important actors. It is claimed that it is a precondition for creating creativity or working towards the creation of a 'creative ethos' (Florida 2005:5 ff) in the tourism field at any level could be said to be knowledge of power relations between the participating actors....

  3. The creativity maze

    DEFF Research Database (Denmark)

    Bourgeois-Bougrine, Samira; Glaveanu, Vlad Petre; Botella, Marion

    2014-01-01

    The present article aims to address a current gap in our understanding of creativity in screenplay writing by focusing on the cognitive, conative, affective, and environmental factors that come into play at different stages in the creative process. It reports a study employing in-depth interviews...... and or treatment), and, finally, intense periods of writing and rewriting the script. These 3 stages, and, in particular, the multiple and concrete decisions to be taken within each one of them, support a vision of the creative process in this domain metaphorically conceptualized as crossing a maze. Creators...

  4. Creativity in adolescence.

    Science.gov (United States)

    Rothenberg, A

    1990-09-01

    Findings from an empirical research project on creativity, including controlled experimental assessment, indicate that the development of creative capacity occurs primarily during the adolescent period. Defined as the production of entities that are both new and valuable, creativity necessarily involves two specific types of cognition designated as the janusian and homospatial processes. Although there are precursors to the development of creativity during earlier childhood, both the motivation and the capacity to create appear first in the adolescent period. Important motivational factors derive from adolescent conflicts and developmental tasks such as the impetus to solve and consolidate issues relating to identity, the return of oedipal conflicts, and the pressures toward autonomy and independence. Engaging in creative types of fields and outlets helps generally to establish coherent identity during adolescence and beyond; the beginnings of a specific creative identity in adolescence are a necessary foundation for creative motivation and ability to create throughout life. The return of the oedipal conflict at the onset of puberty motivates the dual compliance and competition of the creatively disposed adolescent with his or her same-sex parent. The pressures toward autonomy and independence provide the motivational and affective substrate for the development of the homospatial and janusian processes. The homospatial process arises from the vacillating and concomitant experiences of autonomy (or separation) and connectedness. In the creatively disposed adolescent, one who activates and uses cognition to express and explore affect, the creative aspect of those experiences begins to be manifested in the concomitant cognitive separation and connection involved in superimposition of mental images. The janusian process arises from the experiences of rebellious oppositionality and intense emotional ambivalence. The creative cognitive aspect of these experiences is

  5. [Creativeness and creative personalities--a study of successful entrepreneurs].

    Science.gov (United States)

    Goebel, P

    1991-01-01

    The term creativity is defined, and the underlying creative process is described. The creative process is developed with the help of the new metaphors. The two most successful and creative from over 130 entrepreneurs involved in a research project are taken as examples. The essentials of the creative process the inexhaustible process of the phantasy concerning certain ideas and problems is enlarged in connection with the results of the Giessen Test S and the two above-mentioned entrepreneurs.

  6. Individual Learning Styles and Creativity

    Science.gov (United States)

    Sitar, Aleša Saša; Cerne, Matej; Aleksic, Darija; Mihelic, Katarina Katja

    2016-01-01

    Business schools are in need of developing creative graduates. This article explores how creativity among business students can be stimulated. Because a considerable amount of knowledge is required for creative ideas to emerge, the learning process has a significant impact on creativity. This, in turn, indicates that learning style is important…

  7. Applying Creativity Research to Cooking

    Science.gov (United States)

    Beghetto, Ronald A.; Kaufman, James C.; Hatcher, Ryan

    2016-01-01

    What, if any, benefit might there be to applying creativity research to cooking? The purpose of this paper was to address this question. Specifically, we draw on concepts and theories from creativity research to help clarify what is meant by creative cooking. This includes exploring creative cooking through the lens of the 4-C and Propulsion…

  8. Assessment of Creativity in Education

    Science.gov (United States)

    Alenizi, Mogbel

    2008-01-01

    This article reports themes emerging from a small-scale literature review on creativity in education. The purpose of the review was to identify key themes and approaches to inform future research. The research questions are; what is creativity? Which theory of creativity is most relevant and useful? Can creativity be assessed and if so, how? The…

  9. The Associative Nature of Creativity

    DEFF Research Database (Denmark)

    Friis-Olivarius, Morten

    The overarching objective of this doctoral dissertation is to advance our understanding of the role of associations in creative thought and creativity training. While research in associative abilities and creativity has a long history and lies at the heart of many prevailing theories of creativity...

  10. At home in Shenzhen? Housing opportunities and housing preferences of creative workers in a wannabe creative city

    NARCIS (Netherlands)

    Bontje, M.A.

    2016-01-01

    Shenzhen grew fast as a city of industrial mass-production, but is transforming to an innovative and creative city. Shenzhen’s policies to encourage the creative industries are mostly aimed at companies and entrepreneurs. To really become an attractive creative city, housing policies for creative

  11. Applying the neuroscience of creativity to creativity training

    Science.gov (United States)

    Onarheim, Balder; Friis-Olivarius, Morten

    2013-01-01

    This article investigates how neuroscience in general, and neuroscience of creativity in particular, can be used in teaching “applied creativity” and the usefulness of this approach to creativity training. The article is based on empirical data and our experiences from the Applied NeuroCreativity (ANC) program, taught at business schools in Denmark and Canada. In line with previous studies of successful creativity training programs the ANC participants are first introduced to cognitive concepts of creativity, before applying these concepts to a relevant real world creative problem. The novelty in the ANC program is that the conceptualization of creativity is built on neuroscience, and a crucial aspect of the course is giving the students a thorough understanding of the neuroscience of creativity. Previous studies have reported that the conceptualization of creativity used in such training is of major importance for the success of the training, and we believe that the neuroscience of creativity offers a novel conceptualization for creativity training. Here we present pre/post-training tests showing that ANC students gained more fluency in divergent thinking (a traditional measure of trait creativity) than those in highly similar courses without the neuroscience component, suggesting that principles from neuroscience can contribute effectively to creativity training and produce measurable results on creativity tests. The evidence presented indicates that the inclusion of neuroscience principles in a creativity course can in 8 weeks increase divergent thinking skills with an individual relative average of 28.5%. PMID:24137120

  12. Promoting Profit Model Innovation in Animation Project in Northeast Asia: Case Study on Chinese Cultural and Creative Industry

    OpenAIRE

    Hao Jiao; Yupei Wang; Hongjun Xiao; Jianghua Zhou; Wensi Zeng

    2017-01-01

    Building on a case study of three animation companies in the Chinese cultural and creative industry, this study aims to understand how profit model innovation is promoted. Due to the rapidly changing environments and resource scarcity, cultural and creative companies need to select the appropriate profit model according to their own key resources. The study uncovers two critical factors that promote profit model innovation in animation projects: the quantity of consumers and their consumption...

  13. Conscious Augmentation of Creative State Enhances "Real" Creativity in Open-Ended Analogical Reasoning.

    Directory of Open Access Journals (Sweden)

    Adam B Weinberger

    Full Text Available Humans have an impressive ability to augment their creative state (i.e., to consciously try and succeed at thinking more creatively. Though this "thinking cap" phenomenon is commonly experienced, the range of its potential has not been fully explored by creativity research, which has often focused instead on creativity as a trait. A key question concerns the extent to which conscious augmentation of state creativity can improve creative reasoning. Although artistic creativity is also of great interest, it is creative reasoning that frequently leads to innovative advances in science and industry. Here, we studied state creativity in analogical reasoning, a form of relational reasoning that spans the conceptual divide between intelligence and creativity and is a core mechanism for creative innovation. Participants performed a novel Analogy Finding Task paradigm in which they sought valid analogical connections in a matrix of word-pairs. An explicit creativity cue elicited formation of substantially more creative analogical connections (measured via latent semantic analysis. Critically, the increase in creative analogy formation was not due to a generally more liberal criterion for analogy formation (that is, it appeared to reflect "real" creativity rather than divergence at the expense of appropriateness. The use of an online sample provided evidence that state creativity augmentation can be successfully elicited by remote cuing in an online environment. Analysis of an intelligence measure provided preliminary indication that the influential "threshold hypothesis," which has been proposed to characterize the relationship between intelligence and trait creativity, may be extensible to the new domain of state creativity.

  14. Conscious Augmentation of Creative State Enhances “Real” Creativity in Open-Ended Analogical Reasoning

    Science.gov (United States)

    Weinberger, Adam B.; Iyer, Hari; Green, Adam E.

    2016-01-01

    Humans have an impressive ability to augment their creative state (i.e., to consciously try and succeed at thinking more creatively). Though this “thinking cap” phenomenon is commonly experienced, the range of its potential has not been fully explored by creativity research, which has often focused instead on creativity as a trait. A key question concerns the extent to which conscious augmentation of state creativity can improve creative reasoning. Although artistic creativity is also of great interest, it is creative reasoning that frequently leads to innovative advances in science and industry. Here, we studied state creativity in analogical reasoning, a form of relational reasoning that spans the conceptual divide between intelligence and creativity and is a core mechanism for creative innovation. Participants performed a novel Analogy Finding Task paradigm in which they sought valid analogical connections in a matrix of word-pairs. An explicit creativity cue elicited formation of substantially more creative analogical connections (measured via latent semantic analysis). Critically, the increase in creative analogy formation was not due to a generally more liberal criterion for analogy formation (that is, it appeared to reflect “real” creativity rather than divergence at the expense of appropriateness). The use of an online sample provided evidence that state creativity augmentation can be successfully elicited by remote cuing in an online environment. Analysis of an intelligence measure provided preliminary indication that the influential “threshold hypothesis,” which has been proposed to characterize the relationship between intelligence and trait creativity, may be extensible to the new domain of state creativity. PMID:26959821

  15. Exploring Constrained Creative Communication

    DEFF Research Database (Denmark)

    Sørensen, Jannick Kirk

    2017-01-01

    Creative collaboration via online tools offers a less ‘media rich’ exchange of information between participants than face-to-face collaboration. The participants’ freedom to communicate is restricted in means of communication, and rectified in terms of possibilities offered in the interface. How do...... these constrains influence the creative process and the outcome? In order to isolate the communication problem from the interface- and technology problem, we examine via a design game the creative communication on an open-ended task in a highly constrained setting, a design game. Via an experiment the relation...... between communicative constrains and participants’ perception of dialogue and creativity is examined. Four batches of students preparing for forming semester project groups were conducted and documented. Students were asked to create an unspecified object without any exchange of communication except...

  16. Developing Creative Competencies

    DEFF Research Database (Denmark)

    Friis, Silje Alberthe Kamille

    2012-01-01

    This paper offers a theoretical framework for how to think about and understand creativity – and how to work with the development of creative competencies in design education. Most design students experience recurrent, individual challenges in design work, which have to do with their personal......, psychological configuration. The objective of the present research is to provide new insight into the dynamics underlying our individual strengths and challenges, and develop approaches to help design students come full circle in creative work processes. The paper builds on contemporary theory and techniques...... from the field of psychology, as well as research-in-practice with students at the Kolding School of Design and presents the outline of a model for how to work with and facilitate the development of creative competencies. While the research is still in its early phases, response from participants...

  17. Creativity and folk art

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    2013-01-01

    This article explores creativity in craftwork using the case of Easter egg decoration, a folk art chosen for its traditional roots and diversity of artistic outcomes. This research contributes to the literature at (a) a theoretical level, by conceptualizing a pragmatist-inspired framework...... of creative activity; (b) a methodological level, by using, beside observation and interview, subjective cameras to record activity; and (c) an empirical level, considering the fact that creativity in folk art has often been a neglected topic. A total of 20 egg decorators of various ages from the village...... for, particularly in terms of expert–novice differences. These studies revealed the many ways in which creativity is intrinsic to Easter egg decoration, and the final discussion of the article summarizes them with reference to processes of combination and change, copying and translation, personal...

  18. Culture and Creativity

    DEFF Research Database (Denmark)

    Michelsen, Anders Ib

    INTRODUCTION The present publication deals with issues of imagination and creativity as a notion, philosophy – and social and cultural form, with point of departure in current debates on visual culture. Whereas these debates cover a large ground, spanning from media studies over design to cultural...... studies, they seldom reflect on the basic fact that visual culture in its present form indicates a huge collective creativity in some capacity, implicating the entire postwar era. From early focuses on the possible social and cultural roles of the image in the 1950s and 60s - e.g. in work of Roland...... and cognitive science. Thus visual culture points to an interesting inroad to - and a possible novel focus on - the image - pictorial representation - as an issue of cultural creativity. For one thing the current interest in visual culture goes along with a surge in concrete interest in culture and creativity...

  19. Culture and Creativity

    Directory of Open Access Journals (Sweden)

    Catharine Dishke Hondzel

    2015-10-01

    Full Text Available Creativity and divergent thinking are components of learning in childhood that often go unmeasured in favor of standardized subject assessments. To better understand the ways in which creativity develops and is related to environmental and cross-cultural factors, this study reports on the scores obtained by 8-year-old students living in differently sized communities in Norway and Canada measured using the Torrance Test of Creative Thinking (TTCT. Results of multivariate analyses indicate statistically significant differences between Norwegian and Canadian children on several Torrance Test subscales as well as surprising relationships between the size of the community in which the children lived and the scores they obtained. Results and discussion are framed in reference to the ways in which culture and communities potentially shape the development of divergent thinking skills and open up questions about the ways in which social environments can influence the development of creativity in childhood.

  20. Creativity and group innovation

    NARCIS (Netherlands)

    Nijstad, B.A.; de Dreu, C.K.W.

    2002-01-01

    Comments on M. West's article regarding the validity of an integrative model of creativity and innovation implementation in work groups. Variables affecting the level of team innovation; Relationship between predictors and team innovation; Promotion of constructive conflict.

  1. Creativity out of difference

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Gillespie, Alex

    Human creativity is ubiquitous, occurring in everyday actions and interactions. Accordingly, we suggest, it must be grounded in the most basic processes of human symbolic activity. This presentation seeks to identify the roots of human creativity in the most fundamental cultural psychological...... processes of semiotically mediated activity. Starting with the mediational pyramid of self-other-object-sign, we suggest that creativity arises out of two disjunctions, differences or ‘gaps.’ First there is always a gap between representation, the sign, and the world, or what is signified. Action is guided...... to creativity, we argue, is not any particular ‘gap’ but rather the more dynamic movement between these psychological orientations....

  2. Creative Thinking Package

    Science.gov (United States)

    Jones, Clive

    1972-01-01

    A look at the latest package from a British managment training organization, which explains and demonstrates creative thinking techniques, including brainstorming. The package, designed for groups of twelve or more, consists of tapes, visuals, and associated exercises. (Editor/JB)

  3. Leadership. Using Creative Tension.

    Science.gov (United States)

    Cook, David L.

    1986-01-01

    Leadership involves maintaining a balance of the variables which comprise leadership. Love and fear, types of power, success and effectiveness, and driving and restraining forces are discussed as sources of the creative tension a leader uses to influence others. (MT)

  4. Incorporating the Creative Subject

    DEFF Research Database (Denmark)

    Endrissat, Nada; Kärreman, Dan; Noppeney, Claus

    2017-01-01

    This article explores the intersection of branding, identity and control. It develops the notion of identity-incentive branding and links research on the collective-associative construction of occupational identities with work on identity incentives as an engaging form of control. Empirically, we...... draw on a case study of a North American grocery chain that is known for employing art-school graduates and other creative talents in creative (store artist) and non-creative shop-floor positions. The study shows that the brand is partly built outside–in through association with employees who embody...... brand-relevant characteristics in their identities and lifestyles. In return, those employees receive identity opportunities to validate their desired sense of self as ‘creative subject’. We discuss the dual nature of identity-incentive branding as neo-normative control and outline its implications...

  5. Deliberate Practice of Creativity Mix and Match Books series for Industrial Organisations (work in progress)

    DEFF Research Database (Denmark)

    Byrge, Christian; Hansen, Søren; Holst, Michaela Tineke

    2018-01-01

    The publication consists of two Mix and Match books that enhances creative abilities. They are called "???" og "????". They are designed for business organisational training.......The publication consists of two Mix and Match books that enhances creative abilities. They are called "???" og "????". They are designed for business organisational training....

  6. America's looming creativity crisis.

    Science.gov (United States)

    Florida, Richard

    2004-10-01

    The strength of the American economy does not rest on its manufacturing prowess, its natural resources, or the size of its market. It turns on one factor--the country's openness to new ideas, which has allowed it to attract the brightest minds from around the world and harness their creative energies. But the United States is on the verge of losing that competitive edge. As the nation tightens its borders to students and scientists and subjects federal research funding to ideological and religious litmus tests, many other countries are stepping in to lure that creative capital away. Ireland, Canada, Australia, New Zealand, Denmark, and others are spending more on research and development and shoring up their universities in an effort to attract the world's best--including Americans. If even a few of these nations draw away just a small percentage of the creative workers from the U.S., the effect on its economy will be enormous. In this article, the author introduces a quantitative measure of the migration of creative capital called the Global Creative-Class Index. It shows that, far from leading the world, the United States doesn't even rank in the top ten in the percentage of its workforce engaged in creative occupations. What's more, the baby boomers will soon retire. And data showing large drops in foreign student applications to U.S. universities and in the number of visas issued to knowledge workers, along with concomitant increases in immigration in other countries, suggest that the erosion of talent from the United States will only intensify. To defend the U.S. economy, the business community must take the lead in ensuring that global talent can move efficiently across borders, that education and research are funded at radically higher levels, and that we tap into the creative potential of more and more workers. Because wherever creativity goes, economic growth is sure to follow.

  7. How to kill creativity.

    Science.gov (United States)

    Amabile, T M

    1998-01-01

    In today's knowledge economy, creativity is more important than ever. But many companies unwittingly employ managerial practices that kill it. How? By crushing their employees' intrinsic motivation--the strong internal desire to do something based on interests and passions. Managers don't kill creativity on purpose. Yet in the pursuit of productivity, efficiency, and control--all worthy business imperatives--they undermine creativity. It doesn't have to be that way, says Teresa Amabile. Business imperatives can comfortably coexist with creativity. But managers will have to change their thinking first. Specifically, managers will need to understand that creativity has three parts: expertise, the ability to think flexibly and imaginatively, and motivation. Managers can influence the first two, but doing so is costly and slow. It would be far more effective to increase employees' intrinsic motivation. To that end, managers have five levers to pull: the amount of challenge they give employees, the degree of freedom they grant around process, the way they design work groups, the level of encouragement they give, and the nature of organizational support. Take challenge as an example. Intrinsic motivation is high when employees feel challenged but not overwhelmed by their work. The task for managers, therefore, becomes matching people to the right assignments. Consider also freedom. Intrinsic motivation--and thus creativity--soars when managers let people decide how to achieve goals, not what goals to achieve. Managers can make a difference when it comes to employee creativity. The result can be truly innovative companies in which creativity doesn't just survive but actually thrives.

  8. Creativity in ethnographic interviews

    DEFF Research Database (Denmark)

    Kauffmann, Lene Teglhus

    2014-01-01

    making drew on ideologies, norms and values central to the field and thereby the strategies employed by the informants as well as by the researcher could be seen as wayfaring strategies; creating the paths in the field as they go along. Such an approach to interviews opens up the creative character...... of knowledge production and points out the role of the researcher as an active participant in the creative process....

  9. Defining Creativity with Discovery

    OpenAIRE

    Wilson, Nicholas Charles; Martin, Lee

    2017-01-01

    The standard definition of creativity has enabled significant empirical and theoretical advances, yet contains philosophical conundrums concerning the nature of novelty and the role of recognition and values. In this work we offer an act of conceptual valeting that addresses these issues and in doing so, argue that creativity definitions can be extended through the use of discovery. Drawing on dispositional realist philosophy we outline why adding the discovery and bringing into being of new ...

  10. Transformational Leadership, Innovation & Creativity

    OpenAIRE

    Bista, Sashida; Bhattarai, Sandhya; Reza, Sakib; Ogot, Norine

    2016-01-01

    The aim of this research was basically to find the influence of transformational leadership in employees creativity and organizational innovation. In most of the business houses manager perceive that their leadership styles are best suited for the organization but their styles might have a different perspective from their subordinates point of view. So it is interesting to know and understand how management and the subordinates perceive the styles for generation of creativity and organization...

  11. Leadership and Creativity

    Directory of Open Access Journals (Sweden)

    Adela Coman

    2014-05-01

    Full Text Available This paper provides a review of old and new research examining contextual factors that can foster or hinder creativity at the individual and organizational level. In particular, we examine the role of leadership and the use of different human resource practices for developing a work context that is supportive of creativity. In the end, we discuss practical implications for managers and highlight some directions and areas for future research.

  12. Imagine how creativity works

    CERN Document Server

    Lehrer, Jonah

    2012-01-01

    Did you know that the most creative companies have centralized bathrooms? That brainstorming meetings are a terrible idea? That the color blue can help you double your creative output? From the New York Times best-selling author of How We Decide comes a sparkling and revelatory look at the new science of creativity. Shattering the myth of muses, higher powers, even creative “types,” Jonah Lehrer demonstrates that creativity is not a single gift possessed by the lucky few. It’s a variety of distinct thought processes that we can all learn to use more effectively. Lehrer reveals the importance of embracing the rut, thinking like a child, daydreaming productively, and adopting an outsider’s perspective (travel helps). He unveils the optimal mix of old and new partners in any creative collaboration, and explains why criticism is essential to the process. Then he zooms out to show how we can make our neighborhoods more vibrant, our companies more productive, and our schools more effective. You’ll lear...

  13. Creativity: resource or risk?

    Directory of Open Access Journals (Sweden)

    María Aranguren

    2015-09-01

    Full Text Available The main objective of this work is to review some of the present perspectives and outstanding contributions that examine the relationship between creativity, psychopathology and psychological well-being. We know that creativity is a psychological process, which involves and integrates cognitive, volitional and emotional aspects of human behavior. In addition, creativity is associated with a greater flow of ideas, cognitive flexibility, ability to solve problems and originality (Guilford, 1956, 1968; Torrance, 1966, all qualities that lead to think of a better quality of life. Many of the humanist psychologists and others from the psychoanalytic stream stress that creativity is an element linked to sublimation, play, symbolic thought, transcendence and self-realization (Maslow, Rogers, Winnicott, Frankl, Freud, among others. However, many empirical studies show that highly creative individuals are more vulnerable to mental disorders, especially in the spectrum of mood disorders. Some current studies attempt to clarify the issue of creativity and psychopathology, taking into account different perspectives, which may explain the possible links between these two conceptual entities. The perspectives or contributions, which are considered in the present article to address this problem, are: (a the historical-social perspective, (b the contributions of psychometric studies and cognitive psychology, in relation to personality traits and cognitive styles, (c the “systemic” perspective or contributions from fractal geometry, and (d the contributions from positive psychology. 

  14. Checklists, rules and creativity

    Science.gov (United States)

    Glasmacher, Thomas

    2009-01-01

    Universities have something that private industry wants - a unique culture of continuous learning, curiosity-driven research and international collaboration. According to an unending string of accounts in the business press, adopting this university culture is imperative for survival and success in the "technology-driven" 21st-century economy. The industry poster child for this idea is the IT giant Google. Its success undoubtedly buys the company increasing freedom to experiment with and nurture its own unique culture. But Google is routinely lauded for fostering academic-style debate in meetings, maintaining a fluid organization chart that allows employees to try other roles, and giving its engineers one day a week to pursue their own creative ideas for advancing the company's interests.

  15. Creative industries

    DEFF Research Database (Denmark)

    Geert Jensen, Birgitte

    2011-01-01

    I efteråret 2011 arbejder vi på Arkitektskolen Aarhus med Aarhus by som semestertema. På Studio Design har vi valgt at fokusere på ‘Kreativ i Aarhus’ ud fra optikken: Aarhus har landets højeste koncentration af udøvende inden for arkitektur og design. Denne position er af afgørende betydning for ...... spændingsfeltet i de kreative miljøer i Aarhus – fra spirende vækstlag til store internationale forretningssucceser. Undersøgelsen giver et indblik i Aarhus’ potentiale og de kreatives egen tilgang til, hvordan Aarhus kan blive en bedre og mere kreativ by....

  16. Applying the neuroscience of creativity to creativity training

    Directory of Open Access Journals (Sweden)

    Balder eOnarheim

    2013-10-01

    Full Text Available This article investigates how neuroscience in general, and neuroscience of creativity in particular, can be used in teaching 'applied creativity' and the usefulness of this approach to creativity training. The article is based on empirical data and our experiences from the Applied NeuroCreativity (ANC program, taught at business schools in Denmark and Canada. In line with previous studies of successful creativity training programs the ANC participants are first introduced to cognitive concepts of creativity, before applying these concepts to a relevant real world creative problem. The novelty in the ANC program is that the conceptualization of creativity is built on neuroscience, and a crucial aspect of the course is giving the students a thorough understanding of the neuroscience of creativity. Previous studies have reported that the conceptualization of creativity used in such training is of major importance for the success of the training, and we believe that the neuroscience of creativity offers a novel conceptualization for creativity training. Here we present two sets of empirical data, suggesting that principles from neuroscience can contribute effectively to creativity training and produce measurable results on creativity tests: 1 an experiment demonstrating how an ANC lecture on the neurobiology of creativity significantly decreased the number of fixations in a creative task, 2 pre/post-training tests showing that ANC students gained more fluency in divergent thinking (a traditional measure of trait creativity than those in highly similar courses without the neuroscience component. The evidence presented indicates that the inclusion of neuroscience principles in a creativity course can in 8 weeks increase divergent thinking skills with an individual relative average of 28.5%.

  17. Creative industries value chain: The value chain logic in supply chain relationships

    OpenAIRE

    Emilia Madudová

    2017-01-01

    The purpose of this paper is to provide a deeper look into value chain logic in supply chain relationships in a creative industries value chains. In recent years, value has been recognized as a key factor in better understanding of consumer behavior and gaining a competitive advantage. In a value chain, added value should be defined at every step of the chain. There should be defined activity which adds value as well as the activity that subtracts any value. The total value can be then calcul...

  18. Empirical Studies Development Of Creative Industry Its Contribution To Make-Up Of Product Orientation Exporting In Denpasar-Bali

    Science.gov (United States)

    Suryathi, W.; Gede, I. G. K.

    2018-01-01

    The puIDRose of this study are : 1) to study the model of development of creative industries which export-oriented in Denpasar 2) to examine the main problems and constraints faced by creative industries 3) to know the increasing of product export in Denpasar.The number of samples are 15 creatives industries such as sub-sector of handicraft, fashion and culinary. Sampling technique used cluster and puIDRosive sampling. Data collection by interview, observation, literature study and questioner. Data analysis using qualitative and quantitative description. The results of this study explain: The model development of creative industry in Denpasar City basically consist of three phases that is : development input, development process and development output. The problems and business constraints in creative industries about skill and salary of human resources, capital of financial, promotion of marketing, raw material of resources, technology and modern administration of production. From the product export showed that woods were hight one of crafting sub sector, textiles were hight one of fashion sub sector, tuna fish were hight one of culinary sub sector.

  19. Flow, affect and visual creativity.

    Science.gov (United States)

    Cseh, Genevieve M; Phillips, Louise H; Pearson, David G

    2015-01-01

    Flow (being in the zone) is purported to have positive consequences in terms of affect and performance; however, there is no empirical evidence about these links in visual creativity. Positive affect often--but inconsistently--facilitates creativity, and both may be linked to experiencing flow. This study aimed to determine relationships between these variables within visual creativity. Participants performed the creative mental synthesis task to simulate the creative process. Affect change (pre- vs. post-task) and flow were measured via questionnaires. The creativity of synthesis drawings was rated objectively and subjectively by judges. Findings empirically demonstrate that flow is related to affect improvement during visual creativity. Affect change was linked to productivity and self-rated creativity, but no other objective or subjective performance measures. Flow was unrelated to all external performance measures but was highly correlated with self-rated creativity; flow may therefore motivate perseverance towards eventual excellence rather than provide direct cognitive enhancement.

  20. INTENATIONAL RESEARCH REGARDING CREATIVE ACCOUNTING

    Directory of Open Access Journals (Sweden)

    Berinde Sorin Romulus

    2012-12-01

    Full Text Available Although creative accounting practices are not at all recent, only since 2000 this phenomenon has been widely publicized because of the financial scandals that had erupted worldwide. Obviously, creative accounting practices came to be used with nonchalance at enterprise level, irrespective of their size or the industry within which they operate, fact that appears from different studies undertaken globally in recent years.Even though there are many studies based on the creative accounting phenomenon and on other subjects deriving from it, we considered both interesting and necessary an analysis of the articles that tackle different aspects concerning creative accounting, published after 1990 until now within the highest rated journals in the field of accounting. The main objective of this study is to identify the main research areas in order to emphasize the main existent shortcomings and to outline possible solutions concerning future research directions in this field. Of course, from this main objective derive a few sub-objectives which we will try to achieve by means of the quantitative study. The quantitative study is based on the analysis of researches performed in the filed of creative accounting and its aim is to observe their evolution within the concerned period of time, to analyze the main research directions approached, but also to study the predominant research current and the main type of research applied. Moreover, within this stage we have also analyzed the geographical areas on which the studies performed within the selected articles were based. The present study is far from being exhaustive, but it surely represents a starting point and an informative source for future research in the field of creative accounting. We may conclude that most of the researches conducted within the creative accounting field fall within the main research current, which in our case is positivism. Concerning the type of research, we can observe that the

  1. Bounded Creativity: Understanding the Restrictions on Creative Work in Advertising Agencies

    Directory of Open Access Journals (Sweden)

    Alexandre Anderson Romeiro

    2015-01-01

    Full Text Available The theme of creativity has gained prominence among practitioners and academics, and the emergence of creative industries, which combine creativity and commercial logic, has rendered the topic even more relevant. Creativity is frequently associated with the existence of flexible organizational structures and organizational cultures that favor autonomy and freedom of action. However, organizations commonly impose limits on the actions of creative professionals because of the timescales, budgets, and business and customer demands inherent to the organizational context. Knowledge of creativity in academia has advanced considerably in recent decades. However, empirical studies investigating the restrictions imposed on creative work in organizations are lacking. This study addresses this gap in the literature. Our objective was to investigate creativity within advertising agencies, a creative industry sector. The results reveal that creativity in such environments is marked by collective work, conditioned by time pressures for performing tasks, and influenced by the tension that originates from the interaction between two dimensions: the search for originality and the need for acceptance. On the basis of this research, we propose the concept of bounded creativity, which reflects the weakening of the creative experience in organizations.

  2. Scientific creativity: a review.

    Science.gov (United States)

    Boxenbaum, H

    1991-01-01

    Aside from possession of the relevant knowledge, skills, and intelligence, what seems to characterize the creative scientist is his imagination, originality, and ingenuity in combining existing knowledge into a new and unified scheme. This creativity frequently emerges from an aesthetic, poetic sense of freedom derived from work, an uninhibited playful activity of exploring a medium for its own sake. We speculate thus: With a preference for irregularities and disorder, the creative scientist temporarily takes leave of his senses, permitting expression of unconfigurated forces of his irrational unconscious. This amounts to a kind of internal "wagering," in which the scientist pits himself against uncertain circumstances, a situation in which his individual effort can be the deciding factor. When working on a difficult problem, there frequently occurs a "creative worrying" in which the problem is consciously and unconsciously carried around while doing other tasks. This period is attended by frustrations, tensions, and false inspirations. Dream and reality are wedded in a largely unconscious process of undefined emotional turmoil. When a uniquely gratifying association is realized, the unconscious deposits its collection of insights into the fringe consciousness, whereupon the full consciousness seizes on it and releases it as a flash of insight. Because the creative scientist possesses a strong and exacting self-concept, he can organize, integrate, and even exploit the conflict within himself. By compensating in fantasy for what is missing in reality, creativeness can be an expressive outlet ameliorating the universal, annoying split between a man's inner unconscious world and his outer conscious world. Although there is a divergence of opinion as to whether creativity can be taught, there is agreement that it can be fostered. However, parents, teachers, and institutions must display considerably more flexibility and tolerance towards individually minded persons who

  3. Information Era. Conscience Society. Creativity

    Directory of Open Access Journals (Sweden)

    Dumitru TODOROI

    2011-01-01

    Full Text Available ttendees will learn about the research and development which will be effected by scientists in the branch of Conscience Society creation in next decades of XXI century. Conscience is usually seen as linked to a morality inherent in all humans, to a beneficent universe and/or to divinity. It is increasingly conceived of as applying to the world as a whole and as a main feature of conscience society. It has motivated its numerous models, characteristics and functions of Conscience for creation the societal intelligent adaptable information systems in Conscience Society. The moral life is a vital part for the world to maintain a Conscience (civilized Society, so always keep in mind to: accept differences in others; respond promptly to others; leave some "free" time; care about others as if they were you; treat everyone similarly; never engage in violent acts; have an inner sense of thankfulness; have a sense of commitment. Creativity is a result of brain activity which differentiates individuals and could ensure an important competitive advantage for persons, for companies, for Society in general, and for Conscience Society in special. Very innovative branches – like software industry, computer industry, car industry – consider creativity as the key of business success. Natural Intelligence’ Creativity can develop basic creative activities, but Artificial Intelligence’ Creativity, and, especially, Conscience Intelligence’ Creativity should be developed and they could be enhanced over the level of Natural Intelligence. The basic idea for present communication represent the research results communicated at the last two annual AESM conferences [1] [2].

  4. ANALYZING MANAGERS’ PERCEPTION OF CREATIVITY IN TOURISM

    OpenAIRE

    Anamaria Sidonia RĂVAR; Maria-Cristina IORGULESCU

    2014-01-01

    The past decades brought new meanings to creativity as the decline of mass tourism created impetus for the emergence of creative behavior as a major source of competitive advantage in the tourism industry. This led, in turn, to the development of a new type of tourism – creative tourism – which translates into new products and services, new collaboration and partnership structures, new forms of organization and ultimately into new experiences for consumers of tourism services. However, there...

  5. How criticality affects student's creativity

    DEFF Research Database (Denmark)

    Adriansen, Hanne Kirstine

    2010-01-01

    In this chapter, I analyse if there is an inherent paradox between creativity and criticality. With critical thinking being among the core values in higher education, can we then also foster creative thinking? In answering this question, I use the masters degree LAICS (Leadership And Innovation...... in Complex Systems) as a case study. Interviews with students are used to shed light on creative teaching and learning. It is shown that creativity can be taught by teaching creatively. I conclude that creativity and criticality are not entirely different ways of thinking and both are important in academia...

  6. Placebo can enhance creativity.

    Directory of Open Access Journals (Sweden)

    Liron Rozenkrantz

    Full Text Available The placebo effect is usually studied in clinical settings for decreasing negative symptoms such as pain, depression and anxiety. There is interest in exploring the placebo effect also outside the clinic, for enhancing positive aspects of performance or cognition. Several studies indicate that placebo can enhance cognitive abilities including memory, implicit learning and general knowledge. Here, we ask whether placebo can enhance creativity, an important aspect of human cognition.Subjects were randomly assigned to a control group who smelled and rated an odorant (n = 45, and a placebo group who were treated identically but were also told that the odorant increases creativity and reduces inhibitions (n = 45. Subjects completed a recently developed automated test for creativity, the creative foraging game (CFG, and a randomly chosen subset (n = 57 also completed two manual standardized creativity tests, the alternate uses test (AUT and the Torrance test (TTCT. In all three tests, participants were asked to create as many original solutions and were scored for originality, flexibility and fluency.The placebo group showed higher originality than the control group both in the CFG (p<0.04, effect size = 0.5 and in the AUT (p<0.05, effect size = 0.4, but not in the Torrance test. The placebo group also found more shapes outside of the standard categories found by a set of 100 CFG players in a previous study, a feature termed out-of-the-boxness (p<0.01, effect size = 0.6.The findings indicate that placebo can enhance the originality aspect of creativity. This strengthens the view that placebo can be used not only to reduce negative clinical symptoms, but also to enhance positive aspects of cognition. Furthermore, we find that the impact of placebo on creativity can be tested by CFG, which can quantify multiple aspects of creative search without need for manual coding. This approach opens the way to explore the behavioral and neural mechanisms by which

  7. Creativity and Introductory Physics

    Science.gov (United States)

    Guilaran, Ildefonso (Fonsie) J.

    2012-01-01

    When I was an undergraduate physics major, I would often stay up late with my physics major roommate as we would digest the physics content we were learning in our courses and explore our respective imaginations armed with our new knowledge. Such activity during my undergraduate years was confined to informal settings, and the first formal creativity assignment in my physics education did not come until well into my graduate years when my graduate advisor demanded that I write a prospectus for my dissertation. I have often lamented the fact that the first formal assignment in which I was required to be creative, take responsibility for my own learning and research objectives, and see them to completion during my physics education came so late, considering the degree to which creative attributes are celebrated in the personalities of great physicists. In this essay I will apply some of the basic concepts as defined by creativity-related psychology literature to physics pedagogy, relate these concepts to the exchanges in this journal concerning Michael Sobel's paper "Physics for the Non-Scientist: A Middle Way," and provide the framework for a low-overhead creativity assignment that can easily be implemented at all levels of physics education.

  8. Inside the Creative Sifter: Recognizing Metacognition in Creativity Development

    Science.gov (United States)

    Puryear, Jeb S.

    2016-01-01

    The parallels between cognitive development and creativity are neglected in the literature. Piaget's information transformations are personalized, meaning individual constructions can involve creativity. Vygotsky's work considers the implications and interactions of social influences, conventions, and personal implications for creative…

  9. Applying the neuroscience of creativity to creativity training

    DEFF Research Database (Denmark)

    Onarheim, Balder; Friis-Olivarius, Morten

    2013-01-01

    This article investigates how neuroscience in general, and neuroscience of creativity in particular, can be used in teaching "applied creativity" and the usefulness of this approach to creativity training. The article is based on empirical data and our experiences from the Applied Neuro...... in the ANC program is that the conceptualization of creativity is built on neuroscience, and a crucial aspect of the course is giving the students a thorough understanding of the neuroscience of creativity. Previous studies have reported that the conceptualization of creativity used in such training...... is of major importance for the success of the training, and we believe that the neuroscience of creativity offers a novel conceptualization for creativity training. Here we present pre/post-training tests showing that ANC students gained more fluency in divergent thinking (a traditional measure of trait...

  10. When sparks fly harnessing the power of group creativity

    CERN Document Server

    Leonard, Dorothy

    2005-01-01

    Creativity and innovation are evergreen topics. Particularly in today's tough marketplace, companies in every industry are looking for ways to harness creativity and innovation to spur growth and enhance competitiveness. This book differs from many books on creativity in that its focus is on how to manage a group, rather than individual creativity. It refutes much conventional wisdom about where creativity comes from, particularly that creativity does not stem from the random genius of individuals. The authors reveal specific group configurations and strategies that can unleash the collective creativity of any team or group.

  11. Sublimation, culture, and creativity.

    Science.gov (United States)

    Kim, Emily; Zeppenfeld, Veronika; Cohen, Dov

    2013-10-01

    Combining insights from Freud and Weber, this article explores whether Protestants (vs. Catholics and Jews) are more likely to sublimate their taboo feelings and desires toward productive ends. In the Terman sample (Study 1), Protestant men and women who had sexual problems related to anxieties about taboos and depravity had greater creative accomplishments, as compared to those with sexual problems unrelated to such concerns and to those reporting no sexual problems. Two laboratory experiments (Studies 2 and 3) found that Protestants produced more creative artwork (sculptures, poems, collages, cartoon captions) when they were (a) primed with damnation-related words, (b) induced to feel unacceptable sexual desires, or (c) forced to suppress their anger. Activating anger or sexual attraction was not enough; it was the forbidden or suppressed nature of the emotion that gave the emotion its creative power. The studies provide possibly the first experimental evidence for sublimation and suggest a cultural psychological approach to defense mechanisms.

  12. Cooking Up Creative Solutions

    Energy Technology Data Exchange (ETDEWEB)

    Wiley, H. S. [Pacific Northwest National Lab. (PNNL), Richland, WA (United States)

    2012-05-31

    There comes a time in every scientist’s career when one's mind seems to hit a wall. You can’t think of a new experiment that hasn’t been done before or figure out how to crack a problem that is blocking your progress. The easy questions have been answered. You go back to the wellspring of your creativity and find it dry. What to do? Collaborating with investigators who are investigating problems from a different data or analytical perspective is the best way I know to kick-start research creativity. They not only can provide new data, but they can also bring an expertise on how to get the most “flavor” out of the ingredient that they bring to your problem. As the complexity of the important biological problems continues to grow, too many cooks will never spoil the broth, but become a hallmark of the most creative research.

  13. Pragmatic inquiry and creativity

    DEFF Research Database (Denmark)

    Gimmler, Antje

    ’Don’t block the road of inquiry” was the motto of Peirce and also Dewey situated inquiry in its ideal version in a democratic and cooperative community. Abduction became the key concept for the pragmatic and creative research process where the lonely engineer is substituted with intelligent...... collaborations of the many. Thus, inquiry is from a pragmatic understanding rather a social than a purely cognitive task. The paper will firstly give a sketch of this understanding of inquiry and creativity on the background of the theories of Peirce and Dewey and will draw some parallels to recent...... of Thevenot’s critical pragmatism this understanding might be naïve – not because this is an idealistic rather than a real-life scenario but because the idea of collaborative creativity and self-realization has actually become the driving force in a marked dominated organization of science and production...

  14. Valuation and creative accounting

    Directory of Open Access Journals (Sweden)

    Maria Madalina VOINEA

    2014-06-01

    Full Text Available This paper deals with the economic and financial valuation, that is the only type of valuation, based on a diagnosis and expertise, which has as objective to establish the market value of elements, whether goods or businesses, being a "orientation tool" for the economic operators on the market. There are specific means to measure value but there are also some mechanisms that can influence the value obtained, from the category of creative accounting. Creative accounting occurs due to human intervention and even the most advanced accounting systems are not able to do this due to the lack of reasoning. There must be also assumed that it is possible that these creative accounting techniques may be caused by a simple mistake and not necessarily with the intention of manipulating the financial results and reports. The aim of the paper is to see how specific element valuation can influence the general one, namely the value of a company.

  15. Creativity Management Key Elements

    Directory of Open Access Journals (Sweden)

    Rosa María Fuchs Ángeles

    2015-09-01

    Full Text Available Organizations are constantly looking towards innovation. In order to reach it they must foment creativity. This paper analyzes a series of elements considered in the organizational creativity management and proposes a model with the indispensable factors that organizations should consider to reach it. These elements are: culture and organizational environment, strategy, structure, communication, relation with customers, human resources (recruiting, training, job design, compensation, promotion, and performance evaluation, long term orientation and the organizational life cycle. Having the analysis of those elements as a basis, the indispensable pillars on management creativity are identified. The proposed model is based on 5 pillars: the alignment between strategic, culture and organizational structure, called by the authors 'Holy Trinity'; intern publicity; customer’s voice; recognition and a look towards future. Finally, the case of an innovative Peruvian enterprise is presented from the model’s perspective and the study conclusions.

  16. Economic Creativity Development

    Directory of Open Access Journals (Sweden)

    Nasseroddin Kazemi Haghighi

    2014-06-01

    Full Text Available As a new concept in the literature, the authors discuss the conception of “Economic Creativ-ity” (EC. The authors explain psychological characteristics of “Economic Creativity”: atti-tudes, motivation, personality traits, and abili-ties. They propose a design based on Emotion of Thought Theory (Kazemi, 2007 for Economic Creativity Development (ECD. This theory is an affective-cognitive approach that tries to ex-plain creativity. Emotion of Thought involves “Poyaei” and “Bitabi” (in Persian meaning Dy-namism and Restlessness. According to this theory, ECD relates to connections between emotion and thought. The ECD includes pro-moting individual readiness, utilization of eco-nomic resources, attitude towards economic af-fairs development, enhancing the utilization of economic experiences, conducting economic ac-tivity education, development of economic thinking and development of emotion of thought.

  17. The Sociomateriality of Creativity in Everyday Life

    DEFF Research Database (Denmark)

    Tanggaard, Lene

    2013-01-01

    This paper explores the sociomateriality of creativity in everyday life. Whilst creativity research has traditionally been concerned with the intellectual and individual skills promoting creativity, such as the ability to apply divergent thinking, this author anchors creativity in social practice...

  18. The Role of Creativity in Romanian Companies

    Directory of Open Access Journals (Sweden)

    Carmen Marin

    2007-10-01

    Full Text Available Creativity is a concept that we encounter every day. We do hear about creative people, admire original art objects or read original books.However, in spite of our capacity to admit, there is a high level of confusion pertaining to the meaning of creativity. The rapid growth of competitionin business and industry is often used as a motivation of the desire to better understand the creative process. Thus, many organizations are forced to improve their old system and products. Managers in Romania must also find new methods and better problem solving ways. An even greater number of problems have little or no precedent, hence the conclusion that there are less tested methods of approach, in this way some positive results being anticipated. Therefore, having a creative ability is an essential skill of each leader. In other words, the creative leaders look for new problems and are successful especially in approaching new challenges.

  19. Metacognition as a Moderator of Creative Ideation and Creative Production

    Science.gov (United States)

    Puryear, Jeb S.

    2015-01-01

    Recent theoretical work has called for exploration of the moderating effects of cognitive factors on the relationship between creative ideation and creative production. The Cognitive-Creative Sifting model suggests skills in processing and transforming information influence the association. This study used the Runco Ideational Behavior Scale,…

  20. Asian Creativity, Chapter One: Creativity across Three Chinese Societies

    Science.gov (United States)

    Wu, Jing-Jyi; Albanese, Dale

    2010-01-01

    This commentary looks at the contributions and future research implications of the four articles in this Special Issue of "Thinking Skills and Creativity" to the fields of creativity and creativity education, both in culture-specific and culture-general terms. The articles included in this Special Issue draw attention to issues of…

  1. Creative Self-Efficacy Development and Creative Performance over Time

    Science.gov (United States)

    Tierney, Pamela; Farmer, Steven M.

    2011-01-01

    Building from an established framework of self-efficacy development, this study provides a longitudinal examination of the development of creative self-efficacy in an ongoing work context. Results show that increases in employee creative role identity and perceived creative expectation from supervisors over a 6-month time period were associated…

  2. The Creative Class and the Creative Economy in Spain

    Science.gov (United States)

    Báez, Juan Miguel; Bergua, José Angel; Pac, David

    2014-01-01

    This article describes an application in Spain of Florida's model (2002/2010, 2005) about creativity, economy and growth. Creativity is an indicator that measures and combines technology, talent, and tolerance. Each of these is composed of three subindices. The most important conclusion from the data reported here is that creativity in particular,…

  3. Lexicography and Linguistic Creativity

    Directory of Open Access Journals (Sweden)

    Rosamund Moon

    2011-10-01

    Full Text Available

    Abstract: Conventionally, dictionaries present information about institutionalized words,phrases, and senses of words; more creative formations and usages are generally ignored. Yet textand corpus data provide ample evidence of creativity in language, showing that it is part of ordinarylinguistic behaviour and indeed often systematic.This article looks at four specific types of lexical creativity in English: figurative meaning,word formation, idioms, and spelling. Focusing on selected examples, it discusses corpus evidenceand then treatment in (principally three recent monolingual dictionaries for learners of English. Itargues that, even taking into account the pedagogical function and limited scope of these dictionaries,more could be said about creative aspects of lexis, and the systematicity of creative usage.This would be of benefit and interest to dictionary users, and empower them.

    Keywords: AFFIXATION, CORPUS, CREATIVITY, DICTIONARY COVERAGE, ENGLISH,FIGURATIVE LANGUAGE, IDIOMS, LEXICOGRAPHY, NEOLOGISM, NORMATIVENESS,SPELLING, WORD FORMATION

    Opsomming: Leksikografie en taalkreatiwiteit. Normaalweg verskaf woordeboekeinligting oor geïnstitutionaliseerde woorde, frases en betekenisse van woorde; meer kreatiewe vormingeen gebruike word gewoonlik geïgnoreer. Tog bied teks- en korpusgegewens volop bewysevan kreatiwiteit in taal, wat toon dat dit deel van gewone taalkundige gedrag is en inderdaaddikwels sistematies.Hierdie artikel beskou vier spesifieke soorte leksikale kreatiwiteit in Engels: figuurlike betekenis,woordvorming, idiome, en spelling. Deur op uitgesoekte voorbeelde te fokus, bespreek ditkorpusbewyse en daarna behandeling in (hoofsaaklik drie resente eentalige woordeboeke viraanleerders van Engels. Dit voer aan dat, selfs al word die opvoedkundige funksie en beperkteomvang van hierdie woordeboeke in ag geneem, meer gesê sou kon word oor die kreatieweaspekte van leksis, en die sistematisiteit van kreatiewe gebruik

  4. Creativity in phenomenological methodology

    DEFF Research Database (Denmark)

    Dreyer, Pia; Martinsen, Bente; Norlyk, Annelise

    2014-01-01

    on the methodologies of van Manen, Dahlberg, Lindseth & Norberg, the aim of this paper is to argue that the increased focus on creativity and arts in research methodology is valuable to gain a deeper insight into lived experiences. We illustrate this point through examples from empirical nursing studies, and discuss......Nursing research is often concerned with lived experiences in human life using phenomenological and hermeneutic approaches. These empirical studies may use different creative expressions and art-forms to describe and enhance an embodied and personalised understanding of lived experiences. Drawing...... may support a respectful renewal of phenomenological research traditions in nursing research....

  5. Imagination in Creative Design

    DEFF Research Database (Denmark)

    Wiltschnig, Stefan

    2011-01-01

    This paper unpacks the notion of imagination presented in the I5-system of knowledge creation along several theoretical contributions and process models from “knowledge science”, creativity research and design studies. It aims at conceptual clarification and integration around the key notion...... of “insight moments” across various levels of abstraction from system perspectives through foci on groups and individuals to mental activity. This work is meant to serve as a conceptual foundation for micro-analyses of in-vivo data of creative design processes based on protocols of participatory ethnographic...

  6. Imagination in Creative Design

    DEFF Research Database (Denmark)

    Wiltschnig, Stefan

    2013-01-01

    This paper unpacks the notion of imagination presented in the I5-system of knowledge creation along several theoretical contributions and process models from “knowledge science”, creativity research and design studies. It aims at conceptual clarification and integration around the key notion...... of “insight moments” across various levels of abstraction from system perspectives through foci on groups and individuals to mental activity. This work is meant to serve as a conceptual foundation for micro-analyses of in-vivo data of creative design processes based on protocols of participatory ethnographic...

  7. Creativity in Requirement Identification

    DEFF Research Database (Denmark)

    Sørensen, Lene Tolstrup; Olesen, Henning

    Traditional requirements engineering focuses mainly on analysis and elicitation. However, current trends in new system, device and software are towards involving all stakeholders in the early stages of the engineering process to define the user requirements. Creativity is here seen as a major...... keystone in this process in order to open up stakeholder's mind to new technologies, which do not yet exist. This paper dis-cusses the application of creativity in the requirements process and illustrate through cases from the MAGNET and MAGNET Beyond projects....

  8. Artistic creativity and dementia.

    Science.gov (United States)

    Miller, Zachary A; Miller, Bruce L

    2013-01-01

    Artistic ability and creativity are defining characteristics of human behavior. Behavioral neurology, as a specialty, believes that even the most complex behaviors can be modeled and understood as the summation of smaller cognitive functions. Literature from individuals with specific brain lesions has helped to map out these smaller regions of cognitive abilities. More recently, models based on neurodegenerative conditions, especially from the frontotemporal dementias, have allowed for greater nuanced investigations into the various functional anatomies necessary for artistic behavior and possibly the underlying networks that promote creativity. © 2013 Elsevier B.V. All rights reserved.

  9. WHEN BUSINESS STRATEGY MEETS CREATIVITY

    Directory of Open Access Journals (Sweden)

    Sorin-George TOMA

    2013-12-01

    Full Text Available Purpose – Our paper aims to present in short the theoretical foundation of the concepts of business strategy and creativity, and to highlight the relationship between them. Design/methodology/approach – Using the literature review, the study examined the conceptual framework of the notions of strategy, business strategy, and creativity. Also, it analysed the relationship between business strategy and creativity. Findings – The results confirm previous studies related to the beneficial impact of creativity on the business strategy of a company. As creativity has become an important input for a successful business strategy, companies are making significant efforts in order to bring creativity into play. Practical implications/originality/value – Business strategy and creativity are two interconnected concepts not only in theory, but also in practice. Also, creativity represents a fundamental asset of a successful company in turbulent times.

  10. The ADAPT-r Creativity Book

    DEFF Research Database (Denmark)

    2017-01-01

    The ADAPT-r Creativity book provides an account of creative practitioners on their creative processes. The book does not take a theoretical, statistical or experimental point fo view, but includes testimonies and experiences by creative people.......The ADAPT-r Creativity book provides an account of creative practitioners on their creative processes. The book does not take a theoretical, statistical or experimental point fo view, but includes testimonies and experiences by creative people....

  11. Work environments for employee creativity

    OpenAIRE

    Dul, Jan; Ceylan, Canan

    2010-01-01

    textabstractInnovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework an instrument to analyse the extent to which the work environment enhances creativity is developed. We apply this instrument to a sample of 409 employees and find support for the hypothesis that a creative work envir...

  12. In Pursuit of Everyday Creativity

    OpenAIRE

    Amabile, Teresa M.

    2017-01-01

    Creativity researchers have long paid careful attention to individual creativity, beginning with studies of well-known geniuses, and expanding to personality, biographical, cognitive, and social-psychological studies of individual creative behavior. Little is known, however, about the everyday psychological experience and associated creative behavior in the life and work of ordinary individuals. Yet evidence is mounting that such individuals can be responsible for important instances of creat...

  13. Praktik-praktik Creative Accounting

    OpenAIRE

    Fajri, Aminul

    2013-01-01

    There are many consequences in creative accounting. In an economic perspective, creative accounting is influenced by economic framework that aims for self-interset. This can only be done if it does not conflict with Generally Acceptable Accounting Principles (GAAP). Creative accounting is triggered by the pressure that the entities must be in profit to attract investors and resources. But this is more directed at deception or fraud in accounting practices. Is creative accounting is illegal or...

  14. Teaching Creativity through Inquiry Science

    Science.gov (United States)

    Thompson, Taylor

    2017-01-01

    The experience that students gain through creative thinking contributes to their readiness for the 21st century. For this and other reasons, educators have always considered creative thinking as a desirable part of any curriculum. The focus of this article is on teaching creative thinking in K-12 science as a way to serve all students and,…

  15. Creativity as a Sociocultural Act

    Science.gov (United States)

    Glaveanu, Vlad Petre

    2015-01-01

    The present article introduces, develops, and illustrates a perspectival framework for the creative process drawing on current developments within the cultural psychology of creativity and the social theory of George Herbert Mead. The creative process is conceptualized as a form of action by which actors, materially and symbolically, alone and in…

  16. Pretend Play and Creative Processes

    Science.gov (United States)

    Russ, Sandra W.; Wallace, Claire E.

    2013-01-01

    The authors contend that many cognitive abilities and affective processes important in creativity also occur in pretend play and that pretend play in childhood affects the development of creativity in adulthood. They discuss a variety of theories and observations that attempt to explain the importance of pretend play to creativity. They argue that…

  17. Understanding Creativity in the Classroom

    Science.gov (United States)

    Beghetto, Ronald A.

    2010-01-01

    Most educators who work with gifted students acknowledge the importance of creativity and have found various ways to include it as part of the gifted education curriculum. In many cases, however, developing creativity is still viewed as something separate from academic learning. Students with undemonstrated creative potential often are excluded…

  18. Creativity and Psychopathology: Sex Matters

    Science.gov (United States)

    Martín-Brufau, Ramón; Corbalán, Javier

    2016-01-01

    The association between creativity and psychopathology has, for decades, been a focus of heated debate fuelled by contradictory findings. Nevertheless, the findings suggest complex associations between creativity and psychopathology. Other studies have investigated the association between creativity and sex, with inconsistent results. The aim of…

  19. Problems of Pedagogical Creativity Development

    Science.gov (United States)

    Ibragimkyzy, Shynar; Slambekova, Tolkyn S.; Saylaubay, Yerlan E.; Albytova, Nazymgul

    2016-01-01

    This article provides analysis of research papers by different scholars, dedicated to topical issues of pedagogical creativity development in the educational process. The authors determined that pedagogical creativity could be considered at five levels: information-reproducing, adaptive-prognostic, innovative, research and creative-prognostic. In…

  20. On Creativity: A Brainstorming Session

    Science.gov (United States)

    Brockling, Ulrich

    2006-01-01

    The article problematizes in aphoristic condensation the heterogeneous concepts of creativity in philosophy, psychology and sociology and outlines their paradoxes. Creativity in these concepts is tied to the human potential to bring into being something new and to the capacity of drawing differences. In its contingency, creativity is ambivalent to…

  1. Creating Creativity: Reflections from Fieldwork

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    2011-01-01

    The present article addresses the question of ‘When can we say something is creative?’ and, in answering it, takes a critical stand towards past and present scientific definitions of creativity. It challenges an implicit assumption in much psychological theory and research that creativity exists ...

  2. Creativity Styles of Freshman Students.

    Science.gov (United States)

    Kumar, V. K.; And Others

    1991-01-01

    First-year college students (n=182) were tested to determine their beliefs about and approaches to creative endeavors. Students self-identified as creative employed a greater number of techniques such as brainstorming and were less motivated by the goal of developing a final product, compared to those identified as least creative. (JDD)

  3. In Pursuit of Everyday Creativity

    Science.gov (United States)

    Amabile, Teresa M.

    2017-01-01

    Creativity researchers have long paid careful attention to individual creativity, beginning with studies of well-known geniuses, and expanding to personality, biographical, cognitive, and social-psychological studies of individual creative behavior. Little is known, however, about the everyday psychological experience and associated creative…

  4. INNOVATION IN THE CREATIVE INDUSTRIES – CASE STUDY OF AN EVENT PLANNING COMPANY

    Directory of Open Access Journals (Sweden)

    Filculescu Adina

    2013-07-01

    Full Text Available Creative industries have recently gained attention from economists and policy makers as they are said to contribute in a significant way to the economic and technological development of knowledge societies. In Romania there has not been too much talk about the way in which these industries are inserted in the larger chain of industrial innovation, nor about the particularities of their innovation processes which could provide interesting insights for the more traditional industries that are in need of a creativity boost. This paper seeks to fill this gap by offering a process view of business innovation in an event management company, which we argue has many of the characteristics encountered in organizations belonging to creative industries. Through an in-depth case study based on diary entries and interviews we uncover the way in which innovation is understood in this service sector and how this understanding is translated into repeatable business processes. Based on the review of the literature concerned with innovativeness in creative industries we have decided upon four important research themes: people, products, places and policies. By people we refer, first of all, to the entrepreneur who was asked to reflexively answer questions related to passions/interests, formal and non-formal knowledge and social capital in order to assess the entrepreneurial capacity. Also included in this category are the clients of the company and the employees, which represent major players in the innovation process during different stages. Places are important because they are used in the definition of innovation: something new to someone somewhere, and also because they are regarded as a source of inspiration and a possible hindrance in the implementation of the desired event design. Products encompass the raw materials that are used in creating the flower arrangements and the general room décor as well as the technologies that stand behind them, while

  5. Lexicography and Linguistic Creativity*

    African Journals Online (AJOL)

    rbr

    It could be argued that lexicography has little business with linguistic creativ- ...... The forms in which traditional proverbs are found can also vary greatly: many ... BoE has examples of the proverb every cloud has a silver lining but many more ...

  6. The Creative Platform

    DEFF Research Database (Denmark)

    Byrge, Christian; Hansen, Søren

    whether you consider thirdgrade teaching, human-resource development, or radical new thinking in product development in a company. The Creative Platform was developed at Aalborg University through a series of research-and-development activities in collaboration with educational institutions and private...

  7. Dream and Creative Writing

    Institute of Scientific and Technical Information of China (English)

    杨公建

    2015-01-01

    Freud asserts that the unconscious will express its suppressed wishes and desires. The unconscious will then redirect andreshape these concealed wishes into acceptable social activities, presenting them in the form of images or symbols in our dreams and/or our writings. Dream is the unconscious which promotes the creative writing.

  8. Creative Platform Learning (CPL)

    DEFF Research Database (Denmark)

    Christensen, Jonna Langeland; Hansen, Søren

    Creative Platform Learning (CPL) er en pædagogisk metode, der skaber foretagsomme og innovative elever, der kan anvende deres kreativitet til at lære nyt. Ifølge den nye skolereform skal Innovation og entreprenørskab tydeliggøres i alle fag. I CPL er det en integreret del af undervisningen...

  9. Creative Media Advertising

    NARCIS (Netherlands)

    Meijers, M.; Eelen, J.; Voorveld, H.

    2016-01-01

    In het creatieve ontwikkelproces van reclamecampagnes worden steeds vaker alternatieve reclamestrategieën ingezet om de aandacht van de consument te trekken en het liefst vast te houden. Een format dat hier uitermate geschikt voor is en welke in deze SWOCC-publicatie wordt uitgelicht is Creative

  10. The Creative Stereotype Effect.

    Directory of Open Access Journals (Sweden)

    Denis Dumas

    Full Text Available Because of its fundamental relevance to scientific innovation, artistic expression, and human ingenuity, creativity has long been the subject of systematic psychological investigation. Concomitantly, the far-reaching effects of stereotypes on various cognitive and social processes have been widely researched. Bridging these two literatures, we show in a series of two studies that stereotypes related to creativity can both enhance and diminish individuals' performance on a divergent thinking task. Specifically, Study 1 demonstrated that participants asked to take on a stereotypically uninhibited perspective performed significantly better on a divergent thinking task than those participants who took on a stereotypically inhibited perspective, and a control group. Relatedly, Study 2 showed that the same effect is found within-subjects, with divergent thinking significantly improving when participants invoke an uninhibited stereotype. Moreover, we demonstrate the efficacy of Latent Semantic Analysis as an objective measure of the originality of ideas, and discuss implications of our findings for the nature of creativity. Namely, that creativity may not be best described as a stable individual trait, but as a malleable product of context and perspective.

  11. Music Listening Is Creative

    Science.gov (United States)

    Kratus, John

    2017-01-01

    Active music listening is a creative activity in that the listener constructs a uniquely personal musical experience. Most approaches to teaching music listening emphasize a conceptual approach in which students learn to identify various characteristics of musical sound. Unfortunately, this type of listening is rarely done outside of schools. This…

  12. The Creative Brain.

    Science.gov (United States)

    Herrmann, Ned

    1982-01-01

    Outlines the differences between left-brain and right-brain functioning and between left-brain and right-brain dominant individuals, and concludes that creativity uses both halves of the brain. Discusses how both students and curriculum can become more "whole-brained." (Author/JM)

  13. Creativity and Education

    Science.gov (United States)

    Shaheen, Robina

    2010-01-01

    This paper starts with a brief background of the link between creativity and education, including the beginning of the most recent interest in the two. There is a short summary of the reasons for this renewed interest. This is followed by a discussion into the dissatisfactions over current education and its changing role in the light of increasing…

  14. Creativity in Higher Education

    Science.gov (United States)

    Gaspar, Drazena; Mabic, Mirela

    2015-01-01

    The paper presents results of research related to perception of creativity in higher education made by the authors at the University of Mostar from Bosnia and Herzegovina. This research was based on a survey conducted among teachers and students at the University. The authors developed two types of questionnaires, one for teachers and the other…

  15. Creative Ventures: Ancient Civilizations.

    Science.gov (United States)

    Stark, Rebecca

    The open-ended activities in this book are designed to extend the imagination and creativity of students and encourage students to examine their feelings and values about historic eras. Civilizations addressed include ancient Egypt, Greece, Rome, Mayan, Stonehenge, and Mesopotamia. The activities focus upon the cognitive and affective pupil…

  16. The Creative Inventory.

    Science.gov (United States)

    Willings, David

    The paper examines variables involved in creativity and suggests ways in which gifted adolescents may be helped to isolate conditions under which they get their best ideas. Among variables considered are the hypnagogic state (physical and mental condition just before sleep), the hynopompic state (physiological and mental condition upon awakening),…

  17. The Creative Stereotype Effect.

    Science.gov (United States)

    Dumas, Denis; Dunbar, Kevin N

    2016-01-01

    Because of its fundamental relevance to scientific innovation, artistic expression, and human ingenuity, creativity has long been the subject of systematic psychological investigation. Concomitantly, the far-reaching effects of stereotypes on various cognitive and social processes have been widely researched. Bridging these two literatures, we show in a series of two studies that stereotypes related to creativity can both enhance and diminish individuals' performance on a divergent thinking task. Specifically, Study 1 demonstrated that participants asked to take on a stereotypically uninhibited perspective performed significantly better on a divergent thinking task than those participants who took on a stereotypically inhibited perspective, and a control group. Relatedly, Study 2 showed that the same effect is found within-subjects, with divergent thinking significantly improving when participants invoke an uninhibited stereotype. Moreover, we demonstrate the efficacy of Latent Semantic Analysis as an objective measure of the originality of ideas, and discuss implications of our findings for the nature of creativity. Namely, that creativity may not be best described as a stable individual trait, but as a malleable product of context and perspective.

  18. "Creative" Work Schedules.

    Science.gov (United States)

    Blai, Boris

    Many creative or flexible work scheduling options are becoming available to the many working parents, students, handicapped persons, elderly individuals, and others who are either unable or unwilling to work a customary 40-hour work week. These options may be broadly categorized as either restructured or reduced work time options. The three main…

  19. Product creativity assessment of innovations: considering the creative process

    DEFF Research Database (Denmark)

    Valgeirsdóttir, Dagný; Onarheim, Balder; Gabrielsen, Gorm

    2015-01-01

    in creativity research, while the role of consumer’s knowledge of the creative process behind the product is fairly unexplored. In this paper, we present an empirical study investigating whether providing information about a complex development process could amplify consumer’s perception of product creativity......Creativity is a critical component that feeds into all stages of innovation and design processes by promoting inspiration, ideation, and implementation of ideas, revealing the need for thorough research to support design creativity. Assessment of product creativity is a reoccurring topic....... Does storytelling about the process contribute to amplifying creativity ratings? What form of storytelling is needed to make an impact? Results from 134 respondents showed a small but not significant amplifying effect from the additional process information; however, an important learning can be drawn...

  20. The cultural psychology of creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Pedersen, Lene Tanggaard

    a fragmented and rather static perspective of creativity. Cultural psychology transforms this conception by considering creative persons as Actors, creative processes as forms of Action, creative products as Artefacts and press factors as part of social (Audiences) and material (Affordances) environments......Abstract: For half a century, the psychology of creativity has been using a basic typology proposed by Rhodes (1961) that distinguishes between person, process, product and press in definitions and research. These four P’s, although useful as a conceptual organizer, nevertheless present...

  1. Mad Men’s Deceptive (Critique Of Creativity

    Directory of Open Access Journals (Sweden)

    Julie Robert

    2012-09-01

    Full Text Available This article analyses Mad Men’s relationship to creativity. Considering popular, industry-specific and scholarly understandings, it uses close readings of the show and its narratological techniques to demonstrate how these potentially contradictory concepts and practices of creativity overlap in the show’s fourth season. The points at which these understandings collide become sources of tension between characters and are marked by narrative gaps that conceal deceptive creativity. The conflicts centre on three primary debates: a the role of alcohol in the creative process, b industry-specific norms of creativity, and c the popular perception that creativity is about expression. Consequently, this article approaches questions about creativity using the show’s own partially elided debates and undermines widely-held romantic beliefs about the creative ‘type’ and the what exactly it means to sell creativity in a corporate setting.

  2. Creative Accounting: Apakah Suatu Tindakan Ilegal?

    OpenAIRE

    MF. Arrozi Adhikara

    2011-01-01

    This paper aims to explore the environment and the implementation of creative accounting events related to the context of ethical behavior and find solutions and ways to deal with matters creative accounting. Exploration carried out related to the definition of creative accounting, creative accounting in nature, ethics, reason for doing creative accounting practices, process behavior in creative accounting, as well as some summary results of empirical research about the events of creative acc...

  3. Europeana communication bug: which intervention strategy for a better cooperation with Creative Industry?

    Directory of Open Access Journals (Sweden)

    Giovanni Ragone

    2016-09-01

    Full Text Available In aggiunta all'obiettivo principale di diffondere la conoscenza sui beni culturali, Europeana e diversi MAB (Musei, Archivi e Biblioteche sono impegnati nello sviluppo di nuove strategie volte a rendere i contenuti digitali riusabili dalle imprese creative. Ciò nonostante, tali iniziative hanno successo solo in casi sporadici, dal momento che un approccio comunicativo scorretto può minare gli sforzi fatti in questo senso. L'articolo descrive un caso di studio che propone interconnessioni efficaci tra Europeana, MAB e imprese creative nel contesto della promozione e del miglioramento del patrimonio digitale sul cibo e le bevande.

  4. Autotranscendence and Creative Organization

    DEFF Research Database (Denmark)

    Michelsen, Anders Ib

    2007-01-01

    This article discusses the issue of social and cultural ‘autotran- scendence’ – self-production, creativity – in the debates on self-organization. The point of departure is Cornelius Castoriadis’s idea of ‘self-creation’. First, a schismabetween mechanical and ontological modeling is indicated...... and used to introduce the idea of a ‘creative organization’. This is further discussed in relation to Jean-Pierre Dupuy’s concept of social ‘autotranscendence’ by ‘complex methodological individualism’, with particular respect to the incom- prehensionof the social. Following Johann P. Arnason’s treatment......, Alberto-László Barabási and Bernardo Huberman’s sketch of a network sociology. KEYWORDS autotrancendence • constraints • magma • network sociology • self-creation • self-organization...

  5. [Artistic creativity and dementia].

    Science.gov (United States)

    Sellal, François; Musacchio, Mariano

    2008-03-01

    Artistic creativity can be defined as the ability to produce both innovative and esthetic works. Though most dementias result in a loss of instrumental functions and a deterioration in artistic production, for some established artists, dementia, most often Alzheimer's disease, changed their style and technique but preserved their creativity and prolific artistic drive. Moreover, in some cases, mainly frontotemporal dementia, Parkinson's disease, and very occasionally strokes, the disease may favour the emergence of de novo artistic talent. This phenomenon has been conceptualized as a paradoxical facilitation, a disinhibition of brain areas devoted to visuospatial processing, greater freedom in a patient who becomes less bound by social conventions, enhancement of motivation and pleasure, etc. These neurological cases provide an opportunity to shed some light on the roots of artistic creation.

  6. Creativity, protest, training

    DEFF Research Database (Denmark)

    Hansen, Kim Toft

    2016-01-01

    Generally unsubsidized filmmakers from Denmark know and appropriate the concept ‘indiefilm’, but the filmmakers relate to the notion in different ways. Some never really uses the concept, some passively acknowledge its existence, while others actively use it to gain a voice. Based on 38 interview...... with directors, producers, actors and institutional representatives about the Danish independent film scene this article frames three modes of thought among the independent filmmakers: creative freedom, system protest, and training camps....

  7. Creativity and Playfulness

    DEFF Research Database (Denmark)

    Ejsing-Duun, Stine; Skovbjerg, Helle Marie

    2015-01-01

    Abstract: This article explores how student behavior and interactions change when teachers use “producing games” as a primary pedagogical strategy (Papert, 1980; Ejsing-Duun and Karoff, 2014). Based on student and teacher actions and responses, as well as on students' production—observed during f...... fieldwork—this paper emphasizes the importance of understanding how students explore creativity and playfulness while producing in learning situations....

  8. Creativity in Transitions

    Directory of Open Access Journals (Sweden)

    Molly Bathje MS, OTR/L

    2014-01-01

    Full Text Available Professor Sandra Edwards, MA, OTR/L, FOATA, and professor emerita at Western Michigan University (WMU, provided the cover art for the winter 2014 issue of The Open Journal of Occupational Therapy. The oil painting, “Silent Witness, Cross Creek” was created over a period of two years. Professor Edwards has participated in many creative and artistic activities throughout her life, which have shaped her practice as an occupational therapist and her experience in life.

  9. Velvet Creative Alliance

    Index Scriptorium Estoniae

    2007-01-01

    Tallinnas Niine t. 11 asuva disainibüroo Velvet Creative Alliance sisekujundus, mille eest sisearhitekt Taavi Aunre (Boom) pälvis Eesti Sisearhitektide Liidu 2006. a. büroointerjööri preemia. Osa mööblist on valmistatud T. Aunre jooniste järgi. Graafilise disaini osa kavandas disainibüroo ise. T. Aunrest, tema tähtsamad tööd. Plaan, 9 värv. vaadet, foto T. Aunrest

  10. Studying creativity training programs: A methodological analysis

    DEFF Research Database (Denmark)

    Valgeirsdóttir, Dagný; Onarheim, Balder

    2017-01-01

    Throughout decades of creativity research, a range of creativity training programs have been developed, tested, and analyzed. In 2004 Scott and colleagues published a meta‐analysis of all creativity training programs to date, and the review presented here sat out to identify and analyze studies...... published since the seminal 2004 review. Focusing on quantitative studies of creativity training programs for adults, our systematic review resulted in 22 publications. All studies were analyzed, but comparing the reported effectiveness of training across studies proved difficult due to methodological...... inconsistencies, variations in reporting of results as well as types of measures used. Thus a consensus for future studies is called for to answer the question: Which elements make one creativity training program more effective than another? This is a question of equal relevance to academia and industry...

  11. Creativity as Action: Findings from Five Creative Domains

    Directory of Open Access Journals (Sweden)

    Vlad eGlaveanu

    2013-04-01

    Full Text Available The present paper outlines an action theory of creativity and substantiates this approach by investigating creative expression in five different domains. We propose an action framework for the analysis of creative acts built on the assumption that creativity is a relational, inter-subjective phenomenon. This framework, drawing extensively from the work of Dewey (1934 on art as experience, is used to derive a coding frame for the analysis of interview material. The article reports findings from the analysis of 60 interviews with recognised French creators in five creative domains: art, design, science, scriptwriting, and music. Results point to complex models of action and inter-action specific for each domain and also to interesting patterns of similarity and differences between domains. These findings highlight the fact that creative action takes place not ‘inside’ individual creators but ‘in between’ actors and their environment. Implications for the field of educational psychology are discussed.

  12. Homo creator: facet of creativity

    Directory of Open Access Journals (Sweden)

    V. S. Grekova

    2014-09-01

    Full Text Available The paper aims to highlight the essence of the concepts of «creativity» and «creative person». We give a definition of «Homo creator», which is treated as a creative person. For definition of creativity as a term analyzes existing in modern and ancient philosophical literature interpretation. «Homo creator» is analyzed as a person free from fears and experiences, some of the faces and boundaries that limit a person; active, open, proactive and creative person can create something new and unknown; constantly provides further restructuring of nature, creates a new objective environment in which developing human civilization and nature. Outlined the phenomenon of creativity as a complex complex phenomenon. It is proved that creativity is a social and cultural phenomenon that is focused basically on something new and expressing the present culture. Creativity - a special quality of that belongs to man as a social being and promotes change and development in all spheres of public life and undoubtedly overcomes various crisis conditions and situations that pose basic questions of human existence and the meaning of its relationships with the outside world . The phenomenon of creativity as an option to overcome the existential crisis of identity. The problem of studying the influence of modern art to overcome the «boundary» conditions of human life and further reflection on existential experiences of her creative life position is relevant to the subject of scientific research.

  13. Creativity@CERN

    CERN Multimedia

    Computer Security Team

    2013-01-01

    Aren’t we innovative and creative people? Building complex accelerators and doing sophisticated physics analysis is not easy and requires a lot of excellent brains. Some items of hardware are pure works of art, worthy of a place in an art museum. Some software takes advantage of all the finesse of computer science to optimize every last bit of computing power. So, yes. We are. Innovation and creativity are our middle names.   But I wonder why these splendid characteristics are lost when dealing with passwords? Recent computer security scans have found a series of unprotected passwords and, I hope you agree, “Operator1”, “SamFox” or “Admin123” do not reflect our innovative nature (and might even be taken as an insult). I believe we can do much better than that and encourage you to be Creative@CERN! So take up this small challenge. I am sure you can do better than your colleagues! Your good password, however, must be private...

  14. Quality improvements on creative industry by using Six Sigma: a study case

    Directory of Open Access Journals (Sweden)

    Purnama Dwi Adi

    2018-01-01

    Full Text Available Indonesia has several creative economy sectors that rapidly developed and potentially can be improved to 7% annually. One of them is textile industry specifically bag industry. This industry’s development could enhance the production of commodities and emerge other SMEs to initiate the similar field. Therefore, to raise its profit, customer’s satisfaction must be elevated by minimizing defected products. In order to support it, an improvement on production process is a must. This research employs Six Sigma methods integration with Fuzzy Analytical Hierarchy Process (Fuzzy AHP-Failure Mode and Effect Anlysis (FMEA. Six Sigma is designated to analyze the level of products’ defect through Define, Measure, Analyze, Improve, and Control (DMAIC stages and assess the factors that cause the defects by using Fuzzy AHP decision support system and FMEA in risk analysis on defect. The result of the research shows the shortage of defects that demonstrated by DPMO indicator and Sigma level. It is identified that the number of DPMO was being reduced from 20003.75 to 11185.73. While Six Sigma level demonstrated the enhancement from 3.61 to 3.86. Those suggest that the improvement solution provides has significant effect on the defects decreasing at the bag convection industry.

  15. Brain structure links everyday creativity to creative achievement.

    Science.gov (United States)

    Zhu, Wenfeng; Chen, Qunlin; Tang, Chaoying; Cao, Guikang; Hou, Yuling; Qiu, Jiang

    2016-03-01

    Although creativity is commonly considered to be a cornerstone of human progress and vital to all realms of our lives, its neural basis remains elusive, partly due to the different tasks and measurement methods applied in research. In particular, the neural correlates of everyday creativity that can be experienced by everyone, to some extent, are still unexplored. The present study was designed to investigate the brain structure underlying individual differences in everyday creativity, as measured by the Creative Behavioral Inventory (CBI) (N=163). The results revealed that more creative activities were significantly and positively associated with larger gray matter volume (GMV) in the regional premotor cortex (PMC), which is a motor planning area involved in the creation and selection of novel actions and inhibition. In addition, the gray volume of the PMC had a significant positive relationship with creative achievement and Art scores, which supports the notion that training and practice may induce changes in brain structures. These results indicate that everyday creativity is linked to the PMC and that PMC volume can predict creative achievement, supporting the view that motor planning may play a crucial role in creative behavior. Published by Elsevier Inc.

  16. Affective creativity meets classic creativity in the scanner.

    Science.gov (United States)

    Perchtold, Corinna M; Papousek, Ilona; Koschutnig, Karl; Rominger, Christian; Weber, Hannelore; Weiss, Elisabeth M; Fink, Andreas

    2018-01-01

    The investigation of neurocognitive processes underlying more real-life creative behavior is among the greatest challenges in creativity research. In this fMRI study, we addressed this issue by investigating functional patterns of brain activity while participants were required to be creative in an affective context. Affective creativity was assessed in terms of individual's inventiveness in generating alternative appraisals for anger-evoking events, which has recently emerged as a new ability concept in cognitive reappraisal research. In addition, a classic divergent thinking task was administered. Both creativity tasks yielded strong activation in left prefrontal regions, indicating their shared cognitive processing demands like the inhibition of prepotent responses, shifting between different perspectives and controlled memory retrieval. Regarding task-specific differences, classic creative ideation activated a characteristic divergent thinking network comprising the left supramarginal, inferior temporal, and inferior frontal gyri. Affective creativity on the other hand specifically recruited the right superior frontal gyrus, presumably involved in the postretrieval monitoring of reappraisal success, and core hubs of the default-mode network, which are also implicated in social cognition. As a whole, by taking creativity research to the realm of emotion, this study advances our understanding of how more real-life creativity is rooted in the brain. Hum Brain Mapp 39:393-406, 2018. © 2017 Wiley Periodicals, Inc. © 2017 Wiley Periodicals, Inc.

  17. What Happened to Autonomy? Visual art practices in the creative industries Era

    NARCIS (Netherlands)

    A.M. van Dillen (Anna)

    2014-01-01

    markdownabstractThis thesis concerns the autonomy of visual artists in an era of a booming creative economy and simultaneously declining governmental support for the arts and culture. The research is particularly directed toward the concept of autonomy. On the one hand, there is social autonomy,

  18. Preparing Graduates for Work in the Creative Industries: A Collaborative Learning Approach for Design Students

    Science.gov (United States)

    Turnbull, Morag; Littlejohn, Allison; Allan, Malcolm

    2012-01-01

    Interest in the use of collaborative learning strategies in higher education is growing as educators seek better ways to prepare students for the workplace. In design education, teamwork and creativity are particularly valued; successful collaborative learning depends on knowledge sharing between students, and there is increasing recognition that…

  19. Expanding Views of Creative Science: A Response to Ghassib's Productivist Industrial Model

    Science.gov (United States)

    Ambrose, Don

    2010-01-01

    It was refreshing to read Hisham Ghassib's (2010) article outlining his model of scientific knowledge production. Too few scholarly writings in creative studies and gifted education deal with issues at the large-scale, panoramic level of analysis. Ghassib (2010) would not disappoint Albert Einstein who lamented that "I have little patience with…

  20. Creative clusters: a new era for SMEs?

    OpenAIRE

    Oxborrow, L

    2012-01-01

    Objectives: The paper illustrates how the characteristics of industry clusters are revived in a new era for SME networks. It explores how a succession of industry shocks - increased global competition, recession and reduced policy support - have stimulated an innovative response in creative SMEs. The paper goes on to investigate the clustering experience of a small group of creative entrepreneurs in pursuing networked activities, with a view to identifying lessons that can be learnt to suppor...

  1. Nurturing creativity in the classroom

    CERN Document Server

    Kaufman, James C

    2010-01-01

    Nurturing Creativity in the Classroom is a groundbreaking collection of essays by leading scholars, who examine and respond to the tension that many educators face in valuing student creativity but believing that they cannot support it given the curricular constraints of the classroom. Is it possible for teachers to nurture creative development and expression without drifting into curricular chaos? Do curricular constraints necessarily lead to choosing conformity over creativity? This book combines the perspectives of top educators and psychologists to generate practical advice for considering and addressing the challenges of supporting creativity within the classroom. It is unique in its balance of practical recommendations for nurturing creativity and thoughtful appreciation of curricular constraints. This approach helps ensure that the insights and advice found in this collection will take root in educators’ practice, rather than being construed as yet another demand placed on their overflowing plate of ...

  2. Self-Imposed Creativity Constraints

    DEFF Research Database (Denmark)

    Biskjaer, Michael Mose

    2013-01-01

    Abstract This dissertation epitomizes three years of research guided by the research question: how can we conceptualize creative self-binding as a resource in art and design processes? Concretely, the dissertation seeks to offer insight into the puzzling observation that highly skilled creative...... practitioners sometimes freely and intentionally impose rigid rules, peculiar principles, and other kinds of creative obstructions on themselves as a means to spur momentum in the process and reach a distinctly original outcome. To investigate this the dissertation is composed of four papers (Part II) framed...... of analysis. Informed by the insight that constraints both enable and restrain creative agency, the dissertation’s main contention is that creative self- binding may profitably be conceptualized as the exercise of self-imposed creativity constraints. Thus, the dissertation marks an analytical move from vague...

  3. Work environments for employee creativity.

    Science.gov (United States)

    Dul, Jan; Ceylan, Canan

    2011-01-01

    Innovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework, an instrument to analyse the extent to which the work environment enhances creativity is developed. This instrument was applied to a sample of 409 employees and support was found for the hypothesis that a creative work environment enhances creative performance. This paper illustrates how the instrument can be used in companies to select and implement improvements. STATEMENT OF RELEVANCE: The ergonomics discipline addresses the work environment mainly for improving health and safety and sometimes productivity and quality. This paper opens a new area for ergonomics: designing work environments for enhancing employee creativity in order to strengthen an organisation's capability for product and process innovation and, consequently, its competitiveness.

  4. The Creative Pathways of Everyday Life

    Science.gov (United States)

    Tanggaard, Lene

    2015-01-01

    This paper presents two studies of how the conduct of life in itself can be a creative act. Very often, creativity research is concerned with the study of what enables people to express themselves creatively or aesthetically or to produce creative ideas and products. Creativity as it arises in the mundane processes of everyday life is, however,…

  5. Creative Cycling of News Professionals

    Directory of Open Access Journals (Sweden)

    Astrid Gynnild, PhD.

    2007-03-01

    Full Text Available The theory of creative cycling emerged from my PhD study of news professionals in Norway. The study was carried out according to classic grounded theory principles (Glaser and Strauss 1967, Glaser 1978, 1998, 2001, 2005, and the area of interest was the performance of news journalism in the multimedia age. The theory runs counter to widespread tendencies of industrial age thinking in news media. It emphasizes news professionals’ search for meaning in their daily work, and suggests that their main concern is self-fulfillment through original contribution. The dilemma and resolution, creative cycling, is a basic social process continuously going within inner and outer framings. It consists of three interrelated dimensions: productive processing, breaks and shifts and inspirational looping.

  6. Reaching the Objectives of Sustainable Development on the Basis of the Creative Industries – A South and Eastern European Analysis

    Directory of Open Access Journals (Sweden)

    Mihai Costică

    2016-03-01

    Full Text Available The reduction of the development gap of South and East European economy compared with the rest of the developed countries represent an important condition to achieve the goal of „healthy development“ of European Union. High level of competitiveness in West European industries as well as new policy of sustainable development causes a rethinking of strategy of individual countries. Creative industries may contribute to the efficient utilization of local resources and individual characteristics. Using the culture like an “engine” of regional development, in South and Eastern Europe, countries can generate many positive and lasting effects on these economies. This article presents the role and evolution of creative goods and industries in South and Eastern European countries, and aims to prefigure their impact on sustainable development of these regions. The involvement of these goods in international trade may improve or rehabilitate the position of different economies at European level.

  7. Creativity in a Relational Perspective

    DEFF Research Database (Denmark)

    Hansen, Lone Hersted

    2015-01-01

    We have inherited a strongly individualistic view of creativity from Western culture and psychologists studying creativity are typically taught to study the individual mind and behavior focusing on cognitive processes and behavioral actions. Much attention has been paid to people who are consider...... of the lone genius or the misunderstood, “antisocial” outsider working within a solitary venue. Instead of seeing the artist as an isolated individual, my paper focuses mainly on the impact of relational factors that seem conducive to creativity....

  8. Art education, Creativity and Society

    OpenAIRE

    Filip, Michal

    2012-01-01

    Title: Art education, Creativity and Society Author: Michal Filip Department: Department of Art Education Supervisor: doc. PaedDr. Pavel Šamšula, CSc. Abstract: The dissertation addresses the issue of creativity in art education. The theoretical part of the work first explains the general foundation of the social context, which plays a key role in education focused on the development of creativity. The author outlines the historical roots of the relationship between art education and creativi...

  9. The Ethics of Creative Accounting

    OpenAIRE

    Amat, Oriol; Blake, John; Dowds, Jack

    2005-01-01

    The term 'creative accounting' can be defined in a number ofways. Initially we will offer this definition: 'a processwhereby accountants use their knowledge of accounting rulesto manipulate the figures reported in the accounts of abusiness'.To investigate the ethical issues raised by creativeaccounting we will:- Explore some definitions of creative accounting.- Consider the various ways in which creative accounting can be undertaken.- Explore the range of reasons for a company's directors to...

  10. Hands-on creativity in Vocational Education

    DEFF Research Database (Denmark)

    Tanggaard, Lene

    and therefore not well suited for VET comprising production, handcraft and industry. In Europe, vocational education schemes are considered the solid base on which almost all kinds of industry and craft depend. If Europe is to retain its innovative capacity, then vocational education, especially the capacity......This presentation poses the question: what conception of the phenomenon of creativity is best suited to the field of vocational education? VET (Vocational Education and Training) aims to prepare people for employment in craft and industry. In this field, there is an ever-growing requirement...... for creativity and innovation. In response, it is my concern that an understanding of creativity be developed with vocational education and training in mind. It is not enough to import models from other areas, where the distinction between ideas and production or creativity and execution is often relatively hazy...

  11. The Paradigm of Distributed Creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    This presentation aims to focus on and develop the notion of distributed creativity from a cultural psychological perspective. It will start by outlining the need for a cultural psychological paradigm of creative expression and argue that this perspective is primarily concerned with what can...... be called ‘distributed creativity’. Drawing on related literature on distributed cognition (Hutchins, 2000), I will consider here the three inter-related ways in which creative action is distributed: across people, across people and objects, and across time. This particular understanding of creativity...

  12. Understanding Creativity Methods in Design

    DEFF Research Database (Denmark)

    Biskjaer, Michael Mose; Dalsgaard, Peter; Halskov, Kim

    2017-01-01

    This paper contributes an analytical framework to improve understanding of the composition of recognized creativity methods used in design. Based on an extensive literature review, our framework synthesizes key concepts from design and particularly creativity research, and is further supported...... by significant experience with creativity methods in design. We propose that nine concepts are relevant for analyzing creativity methods in design: process structure, materials, tools, combination, metaphor, analogy, framing, divergence, and convergence. To test their relevance as components of an analytical...... are composed, how and why they work, and how they potentially may be tweaked or refined for enhanced deployment in design....

  13. Nurses' creativity: advantage or disadvantage.

    Science.gov (United States)

    Shahsavari Isfahani, Sara; Hosseini, Mohammad Ali; Fallahi Khoshknab, Masood; Peyrovi, Hamid; Khanke, Hamid Reza

    2015-02-01

    Recently, global nursing experts have been aggressively encouraging nurses to pursue creativity and innovation in nursing to improve nursing outcomes. Nurses' creativity plays a significant role in health and well-being. In most health systems across the world, nurses provide up to 80% of the primary health care; therefore, they are critically positioned to provide creative solutions for current and future global health challenges. The purpose of this study was to explore Iranian nurses' perceptions and experiences toward the expression of creativity in clinical settings and the outcomes of their creativity for health care organizations. A qualitative approach using content analysis was adopted. Data were collected through in-depth semistructured interviews with 14 nurses who were involved in the creative process in educational hospitals affiliated to Jahrom and Tehran Universities of Medical Sciences in Iran. Four themes emerged from the data analysis, including a) Improvement in quality of patient care, b) Improvement in nurses' quality of work, personal and social life, c) Promotion of organization, and d) Unpleasant outcomes. The findings indicated that nurses' creativity in health care organizations can lead to major changes of nursing practice, improvement of care and organizational performance. Therefore, policymakers, nurse educators, nursing and hospital managers should provide a nurturing environment that is conducive to creative thinking, giving the nurses opportunity for flexibility, creativity, support for change, and risk taking.

  14. The Real Cost of Childcare: Motherhood and Flexible Creative Labour in the UK Film Industry - Review Essay

    Directory of Open Access Journals (Sweden)

    Natalie Wreyford

    2013-07-01

    Full Text Available There is one clear factor that leads to women's inequality in the labour market: "becoming mothers" (The Commission for Equalities and Human Rights, 2007. It is difficult to talk about women and work without talking about childcare. The same would not be true about a discussion of men and work and this is still one of the most obvious difficulties to be managed by working women, even those who choose not to have children. It is the potential of all women to have children and the associated disruption to their career that can lead to women being perceived as less worthy of investment – of time, of career advice, of promotion and even of pay (Fitt and Newton, 1981, Groysberg, 2008, McGuire, 2002, Wajcman, 1998. In the UK film industry, only 14% of women have children compared to 40% of men (Skillset and UK Film Council, 2008. Work in the UK film industry shares many traits of other creative professions such as flexible working hours, project-based employment, uncertainty, precariousness and irregular and often unreliable payment. Skillset's report on the status of women in the creative industries in the UK found that representation is highest in sectors comprising larger employers in which more stable, permanent employment models are common, such as terrestrial television (48%, broadcast radio (47%, cinema exhibition (43%, and book publishing (61% (Skillset, 2010. This paper considers the hidden inequalities in the apparent freedom of a creative professions such as the UK film industry, paying particular attention to the role of the screenwriter in order to illustrate how continued gendered assumptions about a women's role as a mother and the primary carer for children can impact on their career opportunities in a creative industry.

  15. Aesthetic Creativity: Insights from Classical Literary Theory on Creative Learning

    Science.gov (United States)

    Hellstrom, Tomas Georg

    2011-01-01

    This paper addresses the subject of textual creativity by drawing on work done in classical literary theory and criticism, specifically new criticism, structuralism and early poststructuralism. The question of how readers and writers engage creatively with the text is closely related to educational concerns, though they are often thought of as…

  16. Creative Endeavors: Inspiring Creativity in a First Grade Classroom

    Science.gov (United States)

    Cress, Susan W.; Holm, Daniel T.

    2016-01-01

    With an emphasis on high-stakes testing and a focused curriculum, it would seem at times, the joy of creativity is missing from the classroom. This article describes a curricular approach the children named "Creative Endeavors", as implemented by a first grade teacher. The approach is described in three phases. In the exploratory stage…

  17. Rethinking Creativity: Present in Expression in Creative Learning Communities

    Science.gov (United States)

    Hwang, Soon Ye

    2017-01-01

    Often defined as originality and innovation and desired for the economic profits it can produce for both individuals and their societies, creativity has been examined in order to find ways in which it can be promoted through various instructional practices in and beyond schools. Nonetheless, creativity as a fundamental basis of human existence and…

  18. Factors for Radical Creativity, Incremental Creativity, and Routine, Noncreative Performance

    Science.gov (United States)

    Madjar, Nora; Greenberg, Ellen; Chen, Zheng

    2011-01-01

    This study extends theory and research by differentiating between routine, noncreative performance and 2 distinct types of creativity: radical and incremental. We also use a sensemaking perspective to examine the interplay of social and personal factors that may influence a person's engagement in a certain level of creative action versus routine,…

  19. The Creative Identity: Creative Behavior from the Symbolic Interactionist Perspective.

    Science.gov (United States)

    Petkus, Ed, Jr.

    1996-01-01

    This article examines the motivation of certain creative behaviors from the perspective of symbolic interactionism. The fundamental tenets of symbolic interactionism are described and the mechanics of symbolic interactionist-based, role-identity theory are explained. Ways that the theory can be applied to the motivation of creative behavior are…

  20. Growing Up Creative: Nurturing a Lifetime of Creativity.

    Science.gov (United States)

    Amabile, Teresa M.

    Defining creativity as a process that draws upon talents, education, skills, thinking and working styles, and inherent intelligence, and pinpointing motivation as the single most important ingredient in the creativity recipe, this book provides dozens of concrete, hands-on exercises and techniques that can help a parent or teacher keep creativity…

  1. Motivation and Creativity: Effects of Motivational Orientation on Creative Writers.

    Science.gov (United States)

    Amabile, Teresa M.

    This study directly tested the hypothesis that intrinsic motivation is conducive to creativity and extrinsic motivation is detrimental. Chosen because they identified themselves as actively involved in creative writing, 72 young adults participated in individual laboratory sessions where they were asked to write two brief poems. Before writing the…

  2. Cinder begin creative coding

    CERN Document Server

    Rijnieks, Krisjanis

    2013-01-01

    Presented in an easy to follow, tutorial-style format, this book will lead you step-by-step through the multi-faceted uses of Cinder.""Cinder: Begin Creative Coding"" is for people who already have experience in programming. It can serve as a transition from a previous background in Processing, Java in general, JavaScript, openFrameworks, C++ in general or ActionScript to the framework covered in this book, namely Cinder. If you like quick and easy to follow tutorials that will let yousee progress in less than an hour - this book is for you. If you are searching for a book that will explain al

  3. Creative activity and inclusion

    Directory of Open Access Journals (Sweden)

    Shemanov A.Yu.

    2013-09-01

    Full Text Available The aim of the article was to analyze the inclusion potential of art creative activity, namely of theatre performance, in people with disabilities. The article provides examples of disagreements in understanding the significance of these art activities for exercising the rights of people with disabilities to contribute to culture and art and some problems arising here. The conclusion is made that theatre art performed by people with disabilities is gradually changing its function: from being a means of self-affirmation to the determination of its specific place in overall theatre process. These changes confirm the inclusion potential of theatre art activity.

  4. Dimensions of Creative Evaluation

    DEFF Research Database (Denmark)

    Christensen, Bo; Ball, Linden J.

    2016-01-01

    We examined evaluative reasoning taking place during expert ‘design critiques’. We focused on key dimensions of creative evaluation (originality, functionality and aesthetics) and ways in which these dimensions impact reasoning strategies and suggestions offered by experts for how the student could...... continue. Each dimension was associated with a specific underpinning ‘logic’ determining how these dimensions were evaluated in practice. Our analysis clarified how these dimensions triggered reasoning strategies such as running mental simulations or making design suggestions, ranging from ‘go...

  5. Creativity in Machine Learning

    OpenAIRE

    Thoma, Martin

    2016-01-01

    Recent machine learning techniques can be modified to produce creative results. Those results did not exist before; it is not a trivial combination of the data which was fed into the machine learning system. The obtained results come in multiple forms: As images, as text and as audio. This paper gives a high level overview of how they are created and gives some examples. It is meant to be a summary of the current work and give people who are new to machine learning some starting points.

  6. Creativity in Teaching

    Directory of Open Access Journals (Sweden)

    Szafernakier-Świrko Anna

    2016-12-01

    Full Text Available Background: The research of effective teaching is an actual problem of modern linguistics because of active promotion of its unequal manifestations and amplification of the functional load in various sectors of society. Purpose: The purpose of the analysis is to determine the qualifying and classifying features of creative and effective teacher. Results: A foreign language teacher should develop an attractive manner of communication with students. His straightforward behaviour may be expressed in non-verbal communication, through using sympathetic gestures, voice variation, smile and verbal communication expressed through a good sense of humour, personal examples, using words “we” and “our”. This manner of communication provides for a favourable condition for an atmosphere of open-mindedness and mutual understanding. A creative attitude of a teacher towards the organization of a teaching process is related to the updating of the features like fluidity understood as a spontaneous reaction during classes. The teacher as a person who creates and organises a teaching unit should possess leader’s features. Gaining a position of a group leader provides for an opportunity to arrange undisturbed work without any communication misunderstandings. Learners are given precisely formulated instructions, do the tasks in an effective and efficient manner. Therefore, it should be emphasized that a creative teacher should enjoy the features of a reflective practitioner. Being which constantly learns and improves his qualifications, studies and examines his teaching techniques, introduces changes and some time or another revisits his “beaten tracks”, breaking down routine and habits. Getting rid of habits and routines, teaching in harmony with himself, as well as appropriate selection of methods do guarantee a high comfort of work in a well-motivated group, where due to teacher’s creativity a teaching success is achieved, as expressed in

  7. Aspects that boost innovative potential of textile and apparel industry in flanders district of creativity: inspirations for the design of policies in Brazil

    Directory of Open Access Journals (Sweden)

    Flavio da Silveira Bruno

    2011-12-01

    Full Text Available This work aims to identify aspects of the creative economy in the region of Flanders that influence the performance of the textile and apparel value chain in order to contribute to the design of policies that can enhance the entrepreneurial creativity of this sector in Brazil. Interviews and observations were conducted during a prospective mission to the region of Flanders. Information collected was then confronted with selected theoretical and technical literature that analyze regional economies based on creative industries. Although the results reveal no evidence of an explicit coordination of the value network resulting from specific policies designed to add value to Belgian textile and apparel products, they suggest that the performance of key public and private institutions associated with broader initiatives to stimulate Research and Development in the sector in Europe, promoted by EURATEX, supports creativity for innovation and are essential foundations for the development of creative entrepreneurs.

  8. New Bulgarian Work on Psychology of Creativity

    OpenAIRE

    Mariyana D. Nyagolova

    2012-01-01

    A new Bulgarian work on Psychology of Creativity has been published recently. This book focuses on theoretical and methodological approaches to creativity. The results from a study of students' creativity are presented. They are related to the motives for success.

  9. Creative class as the leading group of modern society

    Directory of Open Access Journals (Sweden)

    O. Y. Sakalo

    2015-06-01

    Full Text Available In the article one of the modern approaches to the social structure of the society is considered. The creative class is determined as the main driving force and as a leading social class of modern society. The author studies the history of the concept of creative class, and R. Florida’s concept in particular, and determines its characteristics and peculiarities. The influence of the creative class on the society, on its transformation processes, and the system of social values is analyzed. The role of creative class in developing creative and innovative economy of the post­industrial society era is found out. The author considers the relationship between the creative class and the other social classes of modern society. The essence of the concept of creativity is defined, and one of the most important problems of the modern era that is a constant conflict between creativity and organization is examined. The comparative historical analysis of the so­called «institutional»/ «industrial» and «creative»/ «post­industrial» era is made. The role of the creative class in developing and social changing the modern American society is studied. The questions of forming and developing creative class in modern Ukrainian society are analyzed, and the peculiarities and problems of this process are figured out. The need of state support for forming national creative class, for its strengthening and growth is emphasized.

  10. Performance Improvement Through The Innovation And Competency Of Tanoker And Batik Creative Industry In Jember

    Directory of Open Access Journals (Sweden)

    Purnamie Titisari

    2017-10-01

    Full Text Available The objectives of this research are a to analyze the model of the optimization of the empowerment and performance improvement of Small and Medium Enterprises SMEs by identifying and analyzing the external and internal conditions human resource capability new product development capability and production and operation capability b to analyze the competency level that consists of knowledge skills and abilities of the human resources of the SMEs and c to examine the effect of internal and external factors and human resource competencies on the innovation capability and performance of the SMEs. The population of this study was all SMEs workers or craftsmen in the creative industry center located in Jember that consisted of 30 persons from SumberJambe Batik and 20 persons from Tanoker. Census sampling was applied in this research. Data were analyzed by using Partial Least Square PLS. Results show that most respondents agree and give positive assessment on the external factors of the SMEs of SumberJambe Batik and Tanoker. Most respondents also give positive evaluation on the level of human resource competency of the SMEs that consists of knowledge skills and abilities. The competency factor of human resources has a positive effect on the innovation capability of the employee. Thus the hypothesis which states that internal factors external factors and human resources competency positively affect the performance of SumberJamber Batik and Tanoker in Jember is accepted.

  11. Creative accounting: Nature, incidence and ethical issues

    OpenAIRE

    Oriol Amat; Catherine Gowthorpe

    2004-01-01

    This paper explores the nature and incidence of creative accounting practices within the context of ethical considerations.It explores several definitions of creative accounting and the potential and the range of reasons for a company's directors to engage in creative accounting. Later the paper considers the various ways in which creative accounting can be undertaken and summarizes some empirical research on the nature and incidence of creative accounting. The ethical dimension of creative a...

  12. ANALYZING MANAGERS’ PERCEPTION OF CREATIVITY IN TOURISM

    Directory of Open Access Journals (Sweden)

    Anamaria Sidonia RĂVAR

    2014-12-01

    Full Text Available The past decades brought new meanings to creativity as the decline of mass tourism created impetus for the emergence of creative behavior as a major source of competitive advantage in the tourism industry. This led, in turn, to the development of a new type of tourism – creative tourism – which translates into new products and services, new collaboration and partnership structures, new forms of organization and ultimately into new experiences for consumers of tourism services. However, there is still no consensus on how creativity manifests itself in tourism and how it can be encouraged in order to generate value-added for the customers. To this aim, a qualitative research was carried out, based on a structured interview applied to managers of tourism operators from various segments of the tourism value chain. Results reveal the differences in approach to encourage creativity among employees, bring value-added to the customers through creative services, and build a culture based on creative behavior and practices.

  13. Shaping Identity of Being Creative Information Technology (IT) Engineers

    DEFF Research Database (Denmark)

    Zhang, Hui; Zhou, Chunfang

    2015-01-01

    This paper emphasizes the increasing awareness and ability of developing creativity in Information Technology (IT) education, which is motivated by the need to be creative engineers as part of the social identity of young IT engineers. This suggests this paper to discuss three questions: 1) what...... Problem-Based Learning (PBL) is one of the potential strategy of teaching creativity to young IT engineers. So this paper has both theoretical and practical significances of improvement for creativity in IT industry and education in the future....... is creativity and engineering creativity? 2) why is IT understood as a creative domain? And 3) how to increase the awareness and ability of developing creativity in IT education? The above three questions will lead to a literature review in order to seeking for the answers. In addition, this paper points out...

  14. Promoting Profit Model Innovation in Animation Project in Northeast Asia: Case Study on Chinese Cultural and Creative Industry

    Directory of Open Access Journals (Sweden)

    Hao Jiao

    2017-12-01

    Full Text Available Building on a case study of three animation companies in the Chinese cultural and creative industry, this study aims to understand how profit model innovation is promoted. Due to the rapidly changing environments and resource scarcity, cultural and creative companies need to select the appropriate profit model according to their own key resources. The study uncovers two critical factors that promote profit model innovation in animation projects: the quantity of consumers and their consumption intention. According to these two dimensions, the authors’ analysis shows profit model innovation in animation projects can be divided into Fans mode, Popular mode, Placement mode, and Failure mode, respectively. This study provides an empirical basis for advocating profit model innovation and discusses the resource requirements of Fan mode, Popular model, and Placement mode in China’s cultural and creative industry. The authors’ research also has managerial implications that might help firms promote profit model innovation. Finally, learning and promoting the profit model of China’s animation industry in the Northeast Asia area will be conducive to Northeast Asia’s cooperation and sustainable development.

  15. The Eco-Innovation Variables which Influence the Performance of Creative Industries Center of Natural Stone Crafts

    Directory of Open Access Journals (Sweden)

    Murti Astuti

    2018-01-01

    Full Text Available This study investigates the eco-innovation variable which has the significant effecton creative industries center’s performance of marble and natural stone craft sector in Tulungagung, Indonesia. The object of the study is the creative industries center with the non-renewable raw material. Mostly, the companies are in form of small and medium-sized enterprises (SMEs which is ‘passive eco-innovator’ and their eco-innovation variables have not been investigated before in terms of their influenceon their performance. The respondents were 81 craftsmen taken from the population. The data were collected through questionnaires which were tested, processed and analyzed by using Consistent Partial Least Square (PLSc. The eco-innovation variables which significantly effecton innovative performance are eco-organizational innovation and eco-product innovation. Eco-process innovation and eco-marketing innovation don’t directly affecton innovative performance, but its significant effecton eco-product innovation may influence innovative performance. Improving innovative performance will impact on financial performance through improvement of production performance, but market performance does not significantly affect financial performance. The findings of this study could be a reference for creative industries center’s of marble and natural stone craft sector to prioritize which type of eco-innovation should be improved so that its impact on performance is more significant

  16. Creative Cognition in Social Innovation

    Science.gov (United States)

    Jiang, Mingming; Thagard, Paul

    2014-01-01

    Social innovations are creative products and changes that are motivated by social needs and bring value to society by meeting those needs. This article uses case studies to investigate the cognitive and social processes that contribute to creativity in social innovation. The cases are: Wendy Kopp with Teach For America in education, Cicely…

  17. Moving from Creativity to Innovation

    NARCIS (Netherlands)

    Rietzschel, Eric; RITTER, Simone; Reiter-Palmon, Roni; Kaufman, James

    2018-01-01

    The generation of creative ideas and insights is commonly thought to be an important precondition for innovation. However, the relation between these constructs is far from straightforward. In this chapter, we will give an overview of research on the evaluation and selection of creative ideas. In

  18. Leadership, excellence, creativity and innovation

    OpenAIRE

    Coulson-Thomas, Colin

    2016-01-01

    Raises questions about the meaning, purpose and practice of contemporary leadership in relation to excellence, creativity and innovation, covering leadership qualities, the context and requirements of leadership, leadership at different stages of development, creativity and innovation, CEOs and top down leadership, entrepreneurship and shared leadership, leading the network organisation, shared and collective leadership, the role and contribution of boards, key questions for boards, leadershi...

  19. Nurturing Creativity in the Classroom

    Science.gov (United States)

    Beghetto, Ronald A., Ed.; Kaufman, James C., Ed.

    2010-01-01

    "Nurturing Creativity in the Classroom" is a groundbreaking collection of essays by leading scholars, who examine and respond to the tension that many educators face in valuing student creativity but believing that they cannot support it given the curricular constraints of the classroom. Is it possible for teachers to nurture creative…

  20. Creativity Development for Engineering Students

    DEFF Research Database (Denmark)

    Zhou, Chunfang; Holgaard, Jette Egelund; Kolmos, Anette

    2010-01-01

    In this paper we outline two approaches to enhance creative skills in a PBL environment at Aalborg University, Denmark. The two strategies are respectively characterized by 1) integrating creativity training into curriculum and 2) introducing real life engineering projects for students. Two cases...

  1. Thinking through creativity and culture

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    Creativity and culture are inherently linked. Society and culture are part and parcel of creativity’s process, outcome, and subjective experience.Equally, creativity does not reside in the individual independent of culture and society. Vlad Petre Glăveanu’s basic framework includes creators and c...

  2. Possible Brain Mechanisms of Creativity.

    Science.gov (United States)

    Heilman, Kenneth M

    2016-06-01

    Creativity is the new discovery, understanding, development and expression of orderly and meaningful relationships. Creativity has three major stages: preparation, the development (nature and nurture) of critical knowledge and skills; innovation, the development of a creative solution; and creative production. Successful preparation requires a basic level of general intelligence and domain specific knowledge and skills and highly creative people may have anatomic alterations of specific neocortical regions. Innovation requires disengagement and divergent thinking primarily mediated by frontal networks. Creative people are often risk-takers and novelty seekers, behaviors that activate their ventral striatal reward system. Innovation also requires associative and convergent thinking, activities that are dependent on the integration of highly distributed networks. People are often most creative when they are in mental states associated with reduced levels of brain norepinephrine, which may enhance the communication between distributed networks. We, however, need to learn more about the brain mechanisms of creativity. Published by Oxford University Press 2016. This work is written by (a) US Government employee(s) and is in the public domain in the US.

  3. Creativity among Geomatical Engineering Students

    Science.gov (United States)

    Keh, Lim Keng; Ismail, Zaleha; Yusof, Yudariah Mohammad

    2017-01-01

    This research aims to find out the creativity among the geomatical engineering students. 96 geomatical engineering students participated in the research. They were divided into 24 groups of 4 students. Each group were asked to solve a real world problem collaboratively with their creative thinking. Their works were collected and then analysed as…

  4. Work environments for employee creativity

    NARCIS (Netherlands)

    J. Dul (Jan); C. Ceylan (Canan)

    2010-01-01

    textabstractInnovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework an instrument to

  5. Brain Matters: Neuroscience and Creativity

    Science.gov (United States)

    Blevins, Dean G.

    2012-01-01

    This article introduces a relationship between neuroscience and creativity for the sake of religious education. Citing creativity as a process that involves both originality and value, the writing articulates Howard Gardner's interplay between the talent of the person, the internal demands of a discipline, and the quality judgment of the field.…

  6. Associative Algorithms for Computational Creativity

    Science.gov (United States)

    Varshney, Lav R.; Wang, Jun; Varshney, Kush R.

    2016-01-01

    Computational creativity, the generation of new, unimagined ideas or artifacts by a machine that are deemed creative by people, can be applied in the culinary domain to create novel and flavorful dishes. In fact, we have done so successfully using a combinatorial algorithm for recipe generation combined with statistical models for recipe ranking…

  7. Creative Trade for Human Development

    OpenAIRE

    Kabanda, Patrick

    2016-01-01

    In recent years, international trade in creative goods and services has been expanding. But this upward march is not lifting all boats. Although many developing countries are endowed with vast cultural wealth, they still lag behind. In addition, women are not faring well. Much needs to be done to expand creative trade for human development. Suggestions here include implementing a Women Art...

  8. Fostering Creativity through Personalized Education

    Science.gov (United States)

    Munakata, Mika; Vaidya, Ashwin

    2013-01-01

    This article focuses on the philosophy of creativity and its enhancement through an undergraduate research experience. In this paper we offer suggestions for infusing the undergraduate mathematics and science curriculum with research experiences as a way of fostering creativity in our students. We refer to the term "research" broadly,…

  9. Societal Forces That ERODE Creativity

    Science.gov (United States)

    Sternberg, Robert; Kaufman, James C.

    2018-01-01

    Background/Context: Creativity is an indispensable force in intellectual, social, cultural, and economic development. Yet societal forces conspire to erode it. Educators have despaired for many years over how schools often fail to encourage creativity, but society as a whole is just as guilty. But how do schools and society fail to encourage, or…

  10. Creative Education for Gifted Children

    Science.gov (United States)

    Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Machado, Jarci

    2014-01-01

    Creativity is an essential attribute for the development of creative potential. However, it is not always developed properly in the school context, especially when it is about gifted students education. Because these children need a specialized service to attend their special needs. In this sense, this study aims to contribute in order that…

  11. An Introduction to 'Creativity Constraints'

    DEFF Research Database (Denmark)

    Onarheim, Balder; Biskjær, Michael Mose

    2013-01-01

    Constraints play a vital role as both restrainers and enablers in innovation processes by governing what the creative agent/s can and cannot do, and what the output can and cannot be. Notions of constraints are common in creativity research, but current contributions are highly dispersed due to n...

  12. The Phenomenon of Child Creativity

    Science.gov (United States)

    Kudryavtsev, Vladimir T.

    2011-01-01

    Children's creativity is different from the creativity shown by adults. Discovery for others, which is what adults do, results in technological, scientific or artistic advances that then become part of the general culture. Discovery for oneself is more subjective, and results in a change in the person rather than in the culture. Although adults…

  13. CREATIVITY IS VIRTUAL: LESSONS FOR UKRAINE

    Directory of Open Access Journals (Sweden)

    G. Kharlamova

    2018-01-01

    Full Text Available This article studies the role of a creative approach to business activity and economic development in general. More specifically, the essence of creative industries and dynamics of development of creative industries in the USA and the European Union are considered. In addition, the authors consider the formation and development of the creative economy in Ukraine. On the basis of an econometric model the authors analyze the relationship between the costs of the population for cultural and entertainment activities and five factors - average wages, GDP (at cost, number of places for leisure, the number of people employed in the cultural sphere and the interest rate for loans. According to the results of the analysis, it was determined that the two main factors influencing the performance indicator (expenditure of the population on cultuml and entertainment activities are wages (income and GDP. The model proved to be statistically reliable. For the development of the creative economy of Ukraine, it is proposed to stimulate a system of measures that includes economic, cultural and social factors related to technology, intellectual property and tourism. These measures will help to achieve the strategic share of creative industries at over 40% of GDP by 2030.

  14. Style and creativity in design

    CERN Document Server

    Chan, Chiu-Shui

    2015-01-01

    This book looks at causative reasons behind creative acts and stylistic expressions. It explores how creativity is initiated by design cognition and explains relationships between style and creativity. The book establishes a new cognitive theory of style and creativity in design and provides designers with insights into their own cognitive processes and styles of thinking, supporting a better understanding of the qualities present in their own design.  An explanation of the nature of design cognition begins this work, with a look at how design knowledge is formulated, developed, structured and utilized, and how this utilization triggers style and creativity. The author goes on to review historical studies of style, considering a series of psychological experiments relating to the operational definition, degree, measurement, and creation of style. The work conceptually summarizes the recognition of individual style in products, as well as the creation of such styles as a process before reviewing studies on cr...

  15. Understanding Creativity in the Workplace: An Examination of Individual Styles and Training in Relation to Creative Confidence and Creative Self-Leadership

    Science.gov (United States)

    Phelan, Sherry; Young, Angela M.

    2003-01-01

    Creative Self-Leadership and Creative Confidence were examined in relation to Creative Style Preference and Training. It was hypothesized that perceptions of Creative Self-Leadership and Creative Confidence were related to personal Creative Style Preferences and that Training would be associated with higher levels of Creative Self-Leadership and…

  16. Primary Physical Education Perspective on Creativity: The Nature of Creativity and Creativity Fostering Classroom Environment

    Science.gov (United States)

    Konstantinidou, Elisavet; Gregoriadis, Athanasios; Grammatikopoulos, Vasilis; Michalopoulou, Maria

    2014-01-01

    From the beginning of the twenty-first century, many authorities and educational policies had begun to campaign their curricula towards the promotion of creativity. Researchers' interest turned to teachers' perceptions, implicit theories and beliefs about creativity-related issues which reflect and influence their behaviours and actions in…

  17. Convergence, Creative Industries and Civil Society Towards a New Agenda for Cultural Policy and Cultural Studies

    Directory of Open Access Journals (Sweden)

    Colin Mercer

    2009-10-01

    Full Text Available In this article I start with a personal experience "cameo" from 1996 in Australia and extrapolate from that some issues that remain relevant in the sometimes trou-bled relationship between cultural studies and cultural policy. These are encapsu-lated in the three "cs" of convergence, creative industries and civil society which provide a new context for both new research and new policy settings. The argu-ment is developed and situated in historical terms by examining the "cultural technologies", especially the newspaper, and subsequently print media in the 19th century, electronic media in the 20th century and digital media in the 21st century which provide the content, the technologies and the rituals for "imagining" our sense of place and belonging. This is then linked to ways of understanding culture and cultural technologies in the context of governmentality and the emergence of culture as a strategic object of policy with the aim of citizen- and population for-mation and management. This argument is then linked to four contemporary "testbeds" - cultural mapping and planning, cultural statistics and indicators, cul-tural citizenship and identity, and research of and for cultural policy - and priori-ties for cultural policy where cultural studies work has been extremely enabling and productive. The article concludes with an argument, derived from the early 20th century work of Patrick Geddes of the necessity of linking, researching, un-derstanding and operationalising the three key elements and disciplines of Folk (anthropology, Work (economics, and Place (geography in order to properly situate cultural policy, mapping and planning and their relationship to cultural studies and other disciplines.

  18. The Creative Drawing process

    DEFF Research Database (Denmark)

    Flensborg, Ingelise

      The creative drawing process Associated Professor Ingelise Flensborg, PhD The Danish University school of Education, Aarhus University Tuborgvej 164 København NV   Why are children's drawings important for the development of cognitive structures and for their development in a visual society......'s. It is a pattern of actions as well as a pattern for action    In my doctoral thesis I discussed the connection between spatial orientation and visual representation (as a form of knowledge). I wanted to show the developmental possibilities within spatial cognition in art-education. I used the dynamic theory......, which is supposed to be our most basic cognitive structure. The body's interaction with the environment is decisive for children's spatial representations. In my theoretical and empirical investigations I found that this interaction creates the basic form of cognitive structures. The child...

  19. The Resilience of Analog Tools in Creative Work Practices

    DEFF Research Database (Denmark)

    Borum, Nanna; Petersson, Eva; Frimodt-Møller, Søren

    2014-01-01

    This paper discusses the use of digital and analog tools, respectively, in a creative industry. The research was done within the EU-funded research project IdeaGarden, which explores digital platforms for creative collaboration. The findings in a case study of LEGO® Future Lab, one of LEGO Group......’s largest innovation departments, show a preference for analog tools over digital in the creative process. This points towards a general need for tangible tools in the creative work process, a need that has consequences for the development of new digital tools for creative collaboration....

  20. Rethinking Interaction in Creative Work

    DEFF Research Database (Denmark)

    Dalsgaard, Peter

    The use of digital tools has become central in many creative practices. However, research into the design and use of such tools has thus far fallen in between the disciplinary cracks between HCI and Creativity Research. In this position paper, I offer a brief overview of our work on exploring...... and developing digital tools for collaborative creative work that integrates approaches and insights from these two disciplines. On this basis, I offer two theoretical perspectives for discussion at the the Rethinking Interactions workshop: shearing layers, building on studies of architecure in use [Brand 1994...

  1. Rewriting the language of creativity

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    2013-01-01

    For the past 5 decades the psychology of creativity has been influenced by what is known as the 4 P's of creative expression: person, process, product, and press. This conceptual schema, initially proposed by Rhodes (1961), helped researchers structure their thinking about the phenomenon. However......, it also supported an individualistic, static, and oftentimes disjointed vision of creativity. The present article aims to rewrite this fundamental language of the discipline by using terms that explicitly endorse a systemic, contextual, and dynamic approach. The 5 A's framework—actor, action, artifact...

  2. Creativity in Visual Arts Education

    Directory of Open Access Journals (Sweden)

    Maydel Angueira Gato

    2011-09-01

    Full Text Available This article presents the creative skills which have to be developed in pre-school children. It points out the great importance of teachers for the accomplishment of this objective. Education in Cuba has, as main objective, the development of the student‟s wholesome personality since man is the only one capable of creating and transforming the en vironment. That is why it is very important to develop the creative capacities of children, which means, forming men with moral qualities to develop a creative work.

  3. Adobe Creative Suite 4 Bible

    CERN Document Server

    Padova, Ted

    2009-01-01

    As one of the few books to cover integration and workflow issues between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue, this comprehensive reference is the one book that Creative Suite users need; Two well-known and respected authors cover topics such as developing consistent color-managed workflows, moving files among the Creative Suite applications, preparing files for print or the Web, repurposing documents, and using the Creative Suite with Microsoft Office documents; More than 1,200 pages are packed with valuable advice and techniques for tackling common everyday issu

  4. Creativity in ergonomic design: a supplemental value-adding source for product and service development.

    Science.gov (United States)

    Zeng, Liang; Proctor, Robert W; Salvendy, Gavriel

    2010-08-01

    This article investigates the role of creativity in ergonomic design and the generic process of developing creative products and services. Creativity is gaining increased emphasis in both academia and industry. More than 50 years of research in creativity indicates that creativity is key to product and service innovation. Nevertheless, there is scarcely any comprehensive review dedicated to appraising the complex construct of creativity, the underlying cognitive process, and the role of creativity in product and service development. We review relevant literature regarding creativity, creative cognition, and the engineering design process to appraise the role of creativity in ergonomic design and to construct a conceptual model of creative product and service development. A framework of ergodesign creativity is advanced that highlights the central role of creativity in synergistically addressing the four dimensions of ergonomic design: functionality, safety, usability, and affectivity. A conceptual model of creative design process is then constructed that is goal oriented and is initiated by active problem finding and problem formulating. This process is carried out in a recursive and dynamic way, facilitated by creative thinking strategies. It is proposed that ergodesign creativity can add supplemental value to products and services, which subsequently affects consumer behavior and helps organizations gain competitive advantage. The proposed conceptual framework of ergodesign creativity and creative design process can serve as the ground for future theory development. Propositions advanced in this study should facilitate designers generating products and services that are creative and commercially competitive.

  5. Structure and Improvisation in Creative Teaching

    Science.gov (United States)

    Sawyer, R. Keith, Ed.

    2011-01-01

    With an increasing emphasis on creativity and innovation in the twenty-first century, teachers need to be creative professionals just as students must learn to be creative. And yet, schools are institutions with many important structures and guidelines that teachers must follow. Effective creative teaching strikes a delicate balance between…

  6. Encouraging Creativity in the Science Lab

    Science.gov (United States)

    Eyster, Linda

    2010-01-01

    Although science is a creative endeavor (NRC 1996, p. 46), many students think they are not encouraged--or even allowed--to be creative in the laboratory. When students think there is only one correct way to do a lab, their creativity is inhibited. Park and Seung (2008) argue for the importance of creativity in science classrooms and for the…

  7. Commentary: Toward Convergence in Creativity Inquiry

    Science.gov (United States)

    Tan, Ai-Girl; Wong, Meng-Ee

    2015-01-01

    This commentary is about reflection in the new language of creativity and the meanings of inquiry into creative life. The authors of the commentary adopt the cultural paradigm of psychology of creativity. They praise effortful creativity of the authors who submitted the articles to this special issue. Their studies employed diverse methods of…

  8. Culture and creativity in organizations and societies

    DEFF Research Database (Denmark)

    If you want to learn about how leadership and culture jointly influence creativity in organizations and societies, this book provides you with the insight you are looking for. The authors have presented and applied concepts such as "value innovation", creative intelligence", "disciplined creativity......", and "creative leadership" to describe skills that leaders need to be able to facilitate organizational and societal development....

  9. Can Style Be Creative? An Exploratory Essay

    Science.gov (United States)

    Clinton, Gregory

    2016-01-01

    This essay explores the nature of creativity of the practicing professional through the examination of the role of personal style in creative work, as well as how personality can affect and sustain creativity. Instructional designers, as practicing creatives, must balance the divergent and novel with the restraints of clients, projects, and…

  10. Creativity and the Curriculum. Inaugural Professorial Lecture

    Science.gov (United States)

    Wyse, Dominic

    2014-01-01

    Creativity is regarded by many as a vital aspect of the human world, and creative endeavours are seen as a central element of society. Hence student creativity is regarded as a desirable outcome of education. This inaugural professorial lecture examines the place of creativity in education and in national curricula. Beginning with examples of…

  11. Converging Paths: Creativity Research and Educational Practice

    Science.gov (United States)

    Hanson, Michael Hanchett

    2014-01-01

    Education has long been a central issue for creativity research, and the integration of creativity and education has remained a goal and controversy. In spite of over sixty years of trying to bring creativity into education, education is often criticized for not teaching creative thinking, while also criticized from other quarters for not meeting…

  12. Introduction to media and advertising creative relationship

    Institute of Scientific and Technical Information of China (English)

    李晴

    2013-01-01

    This article is based on the relationship of media and advertising creative for the report, Through the analysis of the nature and characteristics of various advertising media, from video, print, advertising, outdoor this four aspects explain the relationship between media and advertising creative. Fully understand the media for advertising creative, make the best combination of media and advertising, make advertising creative into real productivity.

  13. Fostering Creative Thinking in the Institutional Army

    Science.gov (United States)

    2016-06-10

    organizational structure, training, leadership development and education, personnel, facilities, and policies foster creative thinking ? These questions will be...in fostering creative thinking at the organizational level across the US Army. This assumption justifies researching if CGSOC fosters creative...creative thinking . Doctrine and policy and organizational structure and personnel will also be grouped to consolidate analysis. While the researcher will

  14. Emotional Creativity and Real-Life Involvement in Different Types of Creative Leisure Activities

    Science.gov (United States)

    Trnka, Radek; Zahradnik, Martin; Kuška, Martin

    2016-01-01

    The role of emotional creativity in practicing creative leisure activities and in the preference of college majors remains unknown. This study aims to explore how emotional creativity measured by the Emotional Creativity Inventory (ECI; Averill, 1999) is interrelated with the real-life involvement in different types of specific creative leisure…

  15. NEWS: Design and creativity

    Science.gov (United States)

    2000-03-01

    Delcam, a manufacturing software developer, has supplied substantial funding towards a UK Government initiative intended to revolutionize the study of design and technology in schools. The computer-aided design software for schools (CAD-CAM) programme will give students a bridge into industry by enabling them to employ video links with engineers at companies such as British Aerospace and Rolls Royce. They will then be able to convert their virtual reality designs into a finished product. When the revised National Curriculum comes into effect this year, CAD-CAM will become compulsory from Key Stage 3, reflecting the greater focus on work-related learning, as well as the added importance being given to Information and Communications Technology (ICT) within the curriculum. Under the new scheme, schools can use a range of software designed in the UK (currently used for such items as jet aircraft and Formula One racing cars), which is being made available free of charge. The Design and Technology Association is monitoring the programme and the schools taking part have had to propose targets, focused on curriculum innovation, pupil outcomes and staff development. Still on the theme of design is the `Young Foresight' project launched in January and inviting 13 to 14 year-olds to tackle the challenges of the future through designing a new product for the world of 2020. The aim here is to encourage creativity, enterprise and innovation among young people by giving them an idea of what is involved in the design and development of a successful product. The students will be supported by mentors drawn from the local business community and there will be related BBC schools television programmes early in March with classroom resources, teacher training and an interactive website. The first phase of the initiative, based on 100 schools from across England and Wales, should be completed by autumn 2000, with phase 2 for 3000 schools over a three-year period incorporating a further

  16. Folklore, creativity, and cultural memory

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    the role of tradition and creativity in the life of a rural community. Egg decoration is an old custom, with pre-Christian roots, practiced extensively in the historical region of Bucovina, and relying on a complex system of material artefacts and symbolic elements acquired and enacted by artisans usually...... means the opposite of creativity but the actual vehicle of creative activity and its understanding as a stable cultural system ‘engraved’ in collective memory needs to be challenged. The tradition of egg decoration in Romania is a living and evolving social practice that engages the self and community......This paper addresses the question of how folk art can be, simultaneously, a vehicle for cultural memory and cultural creativity. It takes the case of Romanian Easter egg decoration as a practice situated at the intersection between art, folklore, religion and a growing market, it order to unpack...

  17. Teaching Creatively in Higher Education

    DEFF Research Database (Denmark)

    Chemi, Tatiana; Zhou, Chunfang

    The topic of this booklet is a synthesis of relevant research in the field of creativity in higher education, with focus on creative teaching methods. By means of literature review and research findings this booklet describes a wide range of contexts and effects on student learning and develop­me......­ment, together with teacher motivation and overall satisfaction. This booklet meets the need for renewal and creation in higher education, in order to address the challenges of the future, focusing on the benefits of teaching crea­tively at higher education.......The topic of this booklet is a synthesis of relevant research in the field of creativity in higher education, with focus on creative teaching methods. By means of literature review and research findings this booklet describes a wide range of contexts and effects on student learning and develop...

  18. Embracing Creativity in Occupational Therapy

    Directory of Open Access Journals (Sweden)

    Lydia Royeen, MOT, OTR/L

    2015-01-01

    Full Text Available Jen Gash, an occupational therapist and creativity coach living in the UK, provided the cover art for the winter 2015 issue of The Open Journal of Occupational Therapy. The picture is titled “Over the Exe.” Jen uses her inspiration of the Kawa River model in this painting. The painting is of her husband and daughter standing where the river meets the sea. This is a metaphoric representation of rejoining the greater collective. In addition, Jen has a passion for occupational therapists to encompass creativity. A core aspect of occupational therapy is the multi-dimensional concept of occupations; it allows for occupational therapists to incorporate creativity into daily practice. Jen’s goal is for occupational therapy to embrace its creative theoretical roots.

  19. Einstein: The Gourmet of Creativity.

    Science.gov (United States)

    Greenberg, Joel

    1979-01-01

    Reports a psychiatrist's analysis of Einstein's personal account of how he developed the theory of relativity. The psychiatrist cites Janusian thinking, actively conceiving two or more opposite concepts simultaneously, as a characteristic of much creative thought in general. (MA)

  20. The Creative Dimension of Visuality

    DEFF Research Database (Denmark)

    Michelsen, Anders Ib

    2013-01-01

    This essay reflects critically on the notion of visuality, a centrepiece of current theory on visual culture and its underlying idea of a structural ‘discursive determination’ of visual phenomena. Is the visual really to be addressed through the post-war heritage of discourse and representation...... analysis relying on language/linguistics as a model for explaining culture? More specifically, how can the – creative – novelty of visual culture be addressed by a notion of discourse? This essay will argue that the debate on visual culture is lacking with regard to discerning the creative dimension of its...... and the invisible’ to the notion of collective creativity and ‘the imaginary institution of society’ of Cornelius Castoriadis. In the theoretical relationship between Merleau-Ponty and Castoriadis it is possible to indicate a notion of visuality as a creative dimension....

  1. Creater-cizes: Creativity Exercises.

    Science.gov (United States)

    Rule, Michael

    1998-01-01

    Creativity exercises, or creater-cizes, can help camp staff generate ideas and solve problems. Common techniques are brainstorming, story-boarding, analogies and metaphors, association and free association, spinning, and lists. Defines and gives examples of each technique. (SAS)

  2. Creating a Space for Creativity

    DEFF Research Database (Denmark)

    Bøjer, Bodil

    2017-01-01

    and creativity. But the relational dependence between the physical space, pedagogics and organisation is widely overlooked when designing these new learning environments as a new spatial design in itself is expected to change the way we teach and learn. Simply changing the space is not enough (Imms & Byers, 2017......) and the intentions of the space can only be fully realised if the inhabitants of the schools completely understand and support the pedagogical principles informing the provision of these spaces (Burke, 2016). This is why three things should be aligned in order for an ILE to work intendedly: creative teaching (the...... teacher), space (the designer) and organisation (management). With my research, I would like to contribute to the understanding of the relationship between the physical learning environment and creative learning processes and the potential of the space as a tool to stimulate creativity. In my poster...

  3. Humor and creativity in psychotherapy

    Directory of Open Access Journals (Sweden)

    Javier Martín Camacho

    2015-09-01

    Full Text Available In the current article principal theories on humor are analyzed, relating them to different conceptions of creativity. Finally, some indications for the use of humor in psychotherapy are introduced, highlighting their positive and negative aspects. 

  4. Theoretical aspects of leadership and creativity

    OpenAIRE

    Stevanović Ana

    2015-01-01

    The paper provides an overview of the theory of leadership which, within the organizational context, can contribute to the development of organizational creativity, as well as employee creativity . First, we observe the most dominant theories of creativity in the organizational context such as the componential theory of creativity and the theory of organizational creativity. Later we examine the theory of leadership within organizations that can increase and have a positive effect on creativi...

  5. Otwarty model licencjonowania Creative Commons

    OpenAIRE

    Tarkowski, Alek

    2007-01-01

    The paper presents a family of Creative Commons licenses (which form nowadays one of the basic legal tools used in the Open Access movement), as well as a genesis of the licenses – inspired by Open Software Licenses and the concept of commons. Then legal tools such as individual Creative Commons licenses are discussed as well as how to use them, with a special emphasis on practical applications in science and education. The author discusses also his research results on scientific publishers a...

  6. Self-management and creativity

    Science.gov (United States)

    Medvedev, B. A.; Skaptsov, A. A.; Polikarpov, M. A.

    2008-06-01

    How to improve physicist's creativity? How one can make himself an instrument for creativity? What is the role of the humanities in initiation of intuitive moments in thinking? The problems are discussed in terms of such modern conception as Self-management, in context of the dialogue between nature and human being by Prigogine, "Farther reaches of human nature" by Maslow, and mathematical approach for modeling of mental structure elements.

  7. Development of Creative Potential of Cinema Tourism

    Science.gov (United States)

    Dzhandzhugazova, Elena A.; Ilinaa, Elena L.; Latkin, Aleksander N.; Koshelevava, Anna I.

    2016-01-01

    The relevance of the problem indicated in the article is caused by the fact that under current conditions it is necessary to offer high-quality and demanded tourist products, formed at the combination of various industries on the basis of wide application of creative potential of different industries, including tourism and cinema, a harmonious…

  8. Creativity Support to Improve Health-and-Safety in Manu-facturing Plants: Demonstrating Everyday Creativity

    OpenAIRE

    Zachos, K.; Maiden, N.; Levis, S.

    2015-01-01

    This paper reports the development and deployment of digi-tal support for human creativity in a domain outside of the creative industries -- health-and-safety management in man-ufacturing plants. It reports applied research to extend a risk detection and resolution process at a world-class manufac-turing plant that produces tractors with creativity techniques and new digital support for the plant employees to use these techniques effectively as part of the risk detection and reso-lution proce...

  9. INCREASING EMPLOYMENT LEVELS THROUGH THE USE OF CREATIVE JOBS

    Directory of Open Access Journals (Sweden)

    Anne-Marie Andreea HORDAU

    2015-06-01

    Full Text Available In this paper we want to raise awareness of how important is for an economy the existence of creative jobs. In the last years the employment rate has grown in the sector of creative jobs. This research came out due the need of creative jobs contribution to the development of an economy, in particular Romanian economy. In this paper we want to stress on the importance of creative industry and also to propose some solutions for increasing employment in this sectors , being well-known that creative industry is attractive to smart and talented people. Nevertheless, it is important to point out the development of IT as part of creative industry. Not at last, we will take in consideration the role that small and medium enterprises have, the impact of fiscal facilities in the economy and the need for appropriate financial instruments to support this kind of business.

  10. CREATIVE ECONOMY. DETERMINANTS AND STAKES OF CREATIVITY AND INNOVATION MANAGEMENT. REGIONAL INGRESSIONS

    Directory of Open Access Journals (Sweden)

    IVANOVICI MINA

    2009-05-01

    Full Text Available Within the framework of creative economy the creative and innovative management represents a strategic issue to consider when stimulating the enhancement of competitiveness among companies and countries. Creativity, innovation and new product development

  11. Mind, Thinking and Creativity

    Directory of Open Access Journals (Sweden)

    Janani Harish

    2016-05-01

    Full Text Available Global civilization is the product of diverse cultures, each contributing a unique perspective arising from the development of different mental faculties and powers of mind. The momentous achievements of modern science are the result of the cumulative development of mind’s capacity for analytic thinking, mathematical rendering and experimental validation. The near-exclusive preoccupation with analysis, universal laws, mechanism, materialism, and objective experience over the past two centuries has shaped the world we live in today, accounting both for its accomplishments and its insoluble problems. Today humanity confronts complex challenges that defy solution by piecemeal analysis, unidimensional theories, and fragmented strategies. Poverty, unemployment, economic crisis, fundamentalism, violence, climate change, war, refugees, reflect the limitations and blindspots that have resulted from a partial, one-sided application of the diverse capacities of the human mind. Human monocultures suffer from all the limitations as their biological counterparts. There is urgent need to revive the legitimacy of synthetic, organic and integrated modes of thinking, to restore the credibility of subjective self-experience in science, to reaffirm the place of symbol, analogy and metaphor as valid ways of knowing and communication in education, to recognize the unique role of the individual in social processes, to recognize the central role of insight and intuition in science as in art. This article examines themes presented at the WAAS-WUC course on Mind, Thinking and Creativity, conducted at Dubrovnik in April 2016.

  12. The Spiral Gallery: Non-Market Creativity and Belonging in an Australian Country Town

    Science.gov (United States)

    Waitt, Gordon; Gibson, Chris

    2013-01-01

    This paper seeks to explore creative practice in an Australian country town, and in so doing, to unsettle market-orientated interpretations of creativity that privilege the urban. Instead of focusing on creative practice as a means to develop industries, we focus on how creativity is a means to establish a cooperative gallery space that helps to…

  13. The creative person as maverick.

    Science.gov (United States)

    Giovacchini, P L

    1991-01-01

    The innate talents that are the essence of creativity are associated with a particular type of character structure. The child's creative potential has to be supported by the infantile milieu, which also happens to have a characteristic stamp. Within this context of personality configurations and developmental antecedents associated with creative ability, there can be considerable variation. I am not postulating a specific or stereotypic creative character. There are, however, certain qualities that can be found in various character types (and can even exist alongside psychopathology) that are often found in creative scientists and perhaps artists as well. I believe the maverick often possesses these character traits and many of the scientists I have had the opportunity of treating proudly considered themselves mavericks. The creative personality is characterized by paradoxes; these cast it in the maverick mold. Possessors of this personality belong and do not belong. They do not break the rules but bend them a little. They are nonconformists but not rebels. They display many features that do not seem to belong together. The paradoxical qualities that dominate the creator's personality and behavior are the outcome of a certain fluidity of character and ego boundaries. The creative process involves a broad range of functioning and traverses various levels of the psyche, frequently reaching down to the very earliest, primary-process-oriented parts of the self. Ego boundaries, in turn, can become quite fluid and permeable, even though they are ordinarily firmly established and well structured. It is this broad spectrum, a prominent feature of the creative process (Giovacchini, 1965, 1971, 1981), that has been often confused with psychopathology. These paradoxical elements are the outcome of an infantile environment that has provided considerable gratification. Again the early milieu of creative personalities may be extremely varied, but there has always been some

  14. Development of Phanan Pandanus Handicraft Design for the Furniture Industry in Promotion of Creative-Based Economy

    Directory of Open Access Journals (Sweden)

    Payomrat Ruangrit

    2015-11-01

    Full Text Available This research study is a qualitative research which aims to (1 study the background of Phanan pandanus weaving handicraft, (2 study the problems encountered in development of Phanan pandanus weaving handicraft for the furniture industry, and (3 determine appropriate ways to develop suitable pandanus handicraft designs to promote the creative economy. The target area of this research was composed of three Thai provinces; Trang, Krabi and Satun. The research methods were study of books and printed matters, observation, interviews, group discussions and a workshop. The research findings revealed that the background and current status of Phanan pandanus weaving in each target group was similarly initiated as an ancestral legacy. Learning skill was acquired through observation without any particular textbooks. The learning activity was first started with small groups, which were extended into large groups with 20-30 members. The average age of group members is 40 years and older, with educational levels between Prathom 6 (upper primary to Mathayom 6 (upper secondary. The products made by each group are similar. In terms of the marketplace, each group aims at the domestic market. Each member earns approximately 2,500-6,000 baht per month. In terms of the problems of Phanan pandanus weaving, handicraft production mainly suffers from a lack of designers, lack of support from the government sector, unaffordable costs of hiring designers, lack of creativity in producing new products and inability to produce large quantities of products due to time consumption. According to the research findings, there are 3 guideline areas for development of Phanan pandanus handicraft design for the furniture industry in promotion of creative-based economy: (1 Guidelines for development of pandanus handicraft design; (2 Guidelines for management; (3 Guidelines for the incorporation of other equipment and materials.

  15. The creative pathways of everyday life

    DEFF Research Database (Denmark)

    Tanggaard, Lene

    2015-01-01

    interested in the simultaneous development of persons and social practices. Pathways are created in ordinary life; their formation may involve creativity and the improvisational co-creation of opportunities for action. Studying pathways may therefore direct creativity researchers toward the potentials...... in the mundane processes of everyday life is, however, seldom highlighted by researchers working explicitly on creativity. The premise of the present paper is that a focus on everyday life can help us understand creative processes in broader terms. I “creative pathways” may serve as a useful term for researchers...... of creativity in daily life and shed light of the processes of creativity. Creative pathways are present in existing ways of moving and doing things; they are also created in the here-and-now by persons acting in correspondence with the affordances in social practices. A focus on creative pathways is consistent...

  16. Incremental effects of reward on creativity.

    Science.gov (United States)

    Eisenberger, R; Rhoades, L

    2001-10-01

    The authors examined 2 ways reward might increase creativity. First, reward contingent on creativity might increase extrinsic motivation. Studies 1 and 2 found that repeatedly giving preadolescent students reward for creative performance in 1 task increased their creativity in subsequent tasks. Study 3 reported that reward promised for creativity increased college students' creative task performance. Second, expected reward for high performance might increase creativity by enhancing perceived self-determination and, therefore, intrinsic task interest. Study 4 found that employees' intrinsic job interest mediated a positive relationship between expected reward for high performance and creative suggestions offered at work. Study 5 found that employees' perceived self-determination mediated a positive relationship between expected reward for high performance and the creativity of anonymous suggestions for helping the organization.

  17. Measurement of children's creativity by tests

    Directory of Open Access Journals (Sweden)

    Maksić Slavica B.

    2003-01-01

    Full Text Available After over a 50-year permanent development of tests designed to measure creativity and the results they produced, a question is raised if creativity can be measured by tests at all. A special problem are procedures for measuring creative potential in younger children because children, unlike adults, do not possess creative products that are a single reliable evidence of creativity in the real world. The paper considers test reliability and validity in measuring creativity as well as the dilemma: how much justifiable it is to measure children's creativity by tests if it is not clear what they measure and if there is not a significant relationship between creativity scores and creativity in life. Unsatisfactory creativity test reliability and validity does not mean those tests should be given up the majority of researchers agree. Of the tests of creativity administered in work with the young, the status of Urban-Jellen Test of Creative Thinking - Drawing Production (TCT-DP is given prominence due to the fact that over the past ten years or so it has been used in a larger number of studies as well as in some studies carried out in this country. In TCT-DP scoring is not based on statistical uncommonness of the figures produced but on a number of criteria derived from Gestalt psychology. The factor analyses of the defined criteria of creativity, applied on samples in various settings yielded that the test contains an essential factor of creativity "novelty".

  18. Cultivating creativity in conservation science.

    Science.gov (United States)

    Aslan, Clare E; Pinsky, Malin L; Ryan, Maureen E; Souther, Sara; Terrell, Kimberly A

    2014-04-01

    Conservation practitioners and scientists are often faced with seemingly intractable problems in which traditional approaches fail. While other sectors (e.g., business) frequently emphasize creative thinking to overcome complex challenges, creativity is rarely identified as an essential skill for conservationists. Yet more creative approaches are urgently needed in the effort to sustain Earth's biodiversity. We identified 4 strategies to develop skills in creative thinking and discuss underlying research and examples supporting each strategy. First, by breaking down barriers between disciplines and surrounding oneself with unfamiliar people, concepts, and perspectives, one can expand base knowledge and experiences and increase the potential for new combinations of ideas. Second, by meeting people where they are (both literally and figuratively), one exposes oneself to new environments and perspectives, which again broadens experiences and increases ability to communicate effectively with stakeholders. Third, by embracing risk responsibly, one is more likely to develop new, nontraditional solutions and be open to high-impact outcomes. Finally, by following a cycle of learning, struggle, and reflection, one can trigger neurophysiological changes that allow the brain to become more creative. Creativity is a learned trait, rather than an innate skill. It can be actively developed at both the individual and institutional levels, and learning to navigate the relevant social and practical barriers is key to the process. To maximize the success of conservation in the face of escalating challenges, one must take advantage of what has been learned from other disciplines and foster creativity as both a professional skill and an essential component of career training and individual development. © 2013 Society for Conservation Biology.

  19. From Fordist to Creative Economies

    DEFF Research Database (Denmark)

    Schwarzkopf, Stefan

    2013-01-01

    European advertising, its aesthetics, institutions and its central organisations, the advertising agencies, were profoundly changed by the arrival of American advertising agencies during the inter-war period. Supported by industrial clients who demanded global communications campaigns, and based...... on new forms of professional advertising management, these agencies soon dominated the course of European advertising history. During the 1960s, the influence of American advertising agencies began to wane, and global advertising increasingly followed new trends that originated in Europe. This article......-American’ pathways in their development, which combined an emphasis on creativity with radically new forms of advertising production and agency management. As a result, successful advertising agencies today look less like American full-service agencies, and much more like the smaller European agencies of the type...

  20. To be human is to be creative

    DEFF Research Database (Denmark)

    Vidal, Rene Victor Valqui

    2013-01-01

    , their creativity is discouraged in many ways. We conceptualise creativity developmentally: It is possible to use activities, teaching methods, motivation and procedures to enhance and develop creativity, even in older people. This paper gives some guides that can be used both at home and at work to explore......, enhance and develop ones own creativity and the creativity of others. Each suggestion is presented from a practical viewpoint and then related to some of the tools and concepts that scientists and artists use in their creative endeavours....

  1. Decentering the creative self: How others make creativity possible

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre; Lubart, Todd

    interact with a series of ‘gatekeepers’ specific for their domains while more distant others – the general public – are decisive in the case of music as a performance art. Conclusions: Others play a key formative, motivational, informational and regulatory role in the creative process. From internalised...... on a creator’s activity, and (b) what is the contribution others make to creative outcomes. Design: The study included 60 professional creators in France from the following domains: art, design, science, screenplay writing, and music composition. Methods: Participants were selected using convenience sampling...

  2. CoCOasis: The Collaborative Creativity Oasis

    NARCIS (Netherlands)

    Wendrich, Robert E.; Kitchen, Andrew; Guerrero, J.E.

    2013-01-01

    Cocoas is (CCO) aims to improve education (learning) and foster creativity in design disciplines, through the use of ICT provided by human-computer based expert systems, while reducing the 'skills gap' when students transfer from the current education system into the 21st Century Skills industry.

  3. Creative Destruction in Libraries: Designing our Future

    Directory of Open Access Journals (Sweden)

    Caro Pinto

    2013-11-01

    Full Text Available In Brief: Joseph Schumpeter defines creative destruction as a “process of industrial mutation that incessantly revolutionizes the economic structure from within, incessantly destroying the old one, incessantly creating a new one.” As libraries struggle with how to position themselves to thrive in the digital age, how can we balance the traditional elements of librarianship like […

  4. Creative Climate: A Leadership Lever for Innovation

    Science.gov (United States)

    Isaksen, Scott G.; Akkermans, Hans J.

    2011-01-01

    The working atmosphere within an organization has an important influence on its level of innovative productivity. Organizational leaders influence innovative productivity as well as the climate for creativity and innovation. This exploratory study included 140 respondents from 103 different organizations, 31 industries, and 10 countries, all of…

  5. Foster Creative Engineers by PBL

    DEFF Research Database (Denmark)

    Zhou, Chunfang; Nielsen, Jens Frederik Dalsgaard; Kolmos, Anette

    2011-01-01

    In recent years, Problem and Project Based Learning (PBL) has been employed by a growing number of educational institutions to foster creative engineers. This paper aims to explore how PBL can develop creativity in engineering education. Accordingly, a qualitative case study was carried out...... with a student satellite project (AAUSAT3) in the department of electronic systems at Aalborg University in Denmark. Multiple methods including interviews and observation were employed. The analysis of the empirical data leads to the findings and discussions that PBL can foster creative engineers by providing...... conditions of problem analysis and solving, the shift from teaching to learning and team based projects. This research therefore contributes to both theory and practice in the PBL setting of engineering education....

  6. Dreams, Perception, and Creative Realization.

    Science.gov (United States)

    Glaskin, Katie

    2015-10-01

    This article draws on the ethnography of Aboriginal Australia to argue that perceptual openness, extending from waking life into dreaming experience, provides an important cognitive framework for the apprehension of dreamt experience in these contexts. I argue that this perceptual openness is analogous to the "openness to experience" described as a personality trait that had been linked with dream recall frequency (among other things). An implication of identifying perceptual openness at a cultural rather than at an individual level is two-fold. It provides an example of the ways in which cultural differences affect perception, indicative of cognitive diversity; and, given the relationship between dreams and creativity suggested anecdotally and through research, a cultural orientation toward perceptual openness is also likely to have implications for the realization of creativity that occurs through dreams. Such creativity though cannot be separated from the relational context in which such dreamt material is elaborated and understood. Copyright © 2015 Cognitive Science Society, Inc.

  7. Think different? An investigation of network antecedents and performance consequences of creativity as deviation

    OpenAIRE

    Soda, Giuseppe; Bizzi, Lorenzo

    2012-01-01

    In this study, we investigate how network relations affect project performance through creativity. We challenge previous conceptualizations of creativity by proposing the idea that creative outcomes in project industries can be conceptualized as deviation from past projects and deviation from partners’ projects. While previous research has mostly assumed that network relations are beneficial to performance because they increase innovation and creativity, our conceptualization of creativity al...

  8. Stimulating the Potential: Creative Performance and Communication in Innovation Teams

    NARCIS (Netherlands)

    Kratzer, Jan; Leenders, R.Th.A.J.; Engelen, Jo M.L.

    2004-01-01

    Creativity is essential to successful new product development efforts. Teams constitute the organizing principle in most modern innovation activities. Although creativity research has revealed many factors influencing individual creativity, little is known about how team-level creativity is

  9. Promoting and assessing creativity and innovation in physics undergraduates

    Science.gov (United States)

    Kohl, Patrick B.; Kuo, H. Vincent; Kowalski, Susan; Kowalski, Frank

    2012-02-01

    Creative thought and the ability to innovate are critical skills in industrial and academic careers alike. There exist attempts to foster creative skills in the business world, but little such work has been documented in a physics context. In particular, there are few tools available for those who want to assess the creativity of their physics students, making it difficult to tell whether instruction is having any effect. In this paper, we outline a new elective course at the Colorado School of Mines in the physics department designed to develop creativity and innovation in physics majors. We present our efforts to assess this course formatively, using tablet PCs and InkSurvey software, and summatively using the discipline-independent Torrance Tests of Creative Thinking. We also describe early work towards developing a physics-specific instrument for measuring creativity.

  10. Creative Economy as Applied to Information Technology (IT Companies

    Directory of Open Access Journals (Sweden)

    Leonardo Fabris Lugoboni

    2014-06-01

    Full Text Available This research addresses creative economy, wherein creative industries are deemed amongst the economy's most dynamic sectors and are characterized as being those that highly prize intellectual capital, invest in technology and innovation. Collectively, these in turn offer individuals, businesses and cities opportunities to generate economic growth and development. The study herein presented sought to examine the application of creative economy at information technology companies. To this effect, IT professionals and others who work at large technology companies were interviewed so as to identify creative economy characteristics at companies comprised by this specific economic sector. Findings enabled the conclusion that creative economy is effectively present in IT companies´ day-to-day routines since the former is reportedly a sector that features a high degree of both dynamism and constant change, whereby creative economy characteristics help companies innovate whilst simultaneously hallmarks as being extremely demanding.

  11. The Creative Proteus Effect : How Self-Similarity, Embodiment, and Priming of Creative Stereotypes with Avatars Influences Creative Ideation

    NARCIS (Netherlands)

    de Rooij, Alwin

    2017-01-01

    Creative ideation can be enhanced in 3D virtual environments by manipulating the appearance of a user’s avatar so that it primes a creative stereotype. However, not much is known about the factors that influence the effectiveness of using avatars to enhance creativity. In this study we investigate

  12. Creativity in foreign language teaching

    Directory of Open Access Journals (Sweden)

    Monika Ševečková

    2016-09-01

    Full Text Available Developing creativity in foreign language teaching provides students with the opportunity to effectively build language skills as well as increasing their motivation for learning. Practical examples are given using folklore materials (songs, tales, etc. in learning Russian, as well as contemporary materials reflecting the culture of Russian speaking countries (films, poems, etc.. As well as increasing their ability in the target foreign language students also acquire factual information (realia through creative language games. In this paper we describe recent findings in the field and propose possible directions for future research.

  13. Creative Learning with Serious Games

    Directory of Open Access Journals (Sweden)

    Aristides Protopsaltis

    2010-11-01

    Full Text Available This paper, summarises the Creative Learning with Serious Games workshop that took place in the Fun and Games 2010 conference. The workshop discussed innovative methodological approaches to Serious Games for creative learning. A special emphasis was given to state-ofthe- art research work and cross-discipline approaches (e.g. the mix of Storytelling and Serious Games. In addition, different case studies coming from very different European (research projects were presented and discussed with the participants. Five papers were selected via a peer reviewed process to be presented at the workshop. The authors presented their work and demonstrated their applications during the second part of the workshop.

  14. Creative nonfiction: narrative and revelation.

    Science.gov (United States)

    Hart, Curtis W

    2009-06-01

    Creative nonfiction and the illness narrative are recently identified approaches to literary expression. They are particularly well suited to the genre of memoir where psychological issues such as mourning and attachment and loss may be explored. The recent memoirs of Sue Erikson Bloland and Honor Moore fulfill the description of creative nonfiction. They offer their readers an opportunity to explore with them the theological and existential issues of revelation, reconciliation, and forgiveness. This paper was first presented for the Working Group on Psychoanalysis and the Arts of the Richardson Research Seminar in the History of Psychiatry at Weill Cornell Medical College.

  15. Specific mindfulness skills differentially predict creative performance

    NARCIS (Netherlands)

    Baas, M.; Nevicka, B.; ten Velden, F.S.

    2014-01-01

    Past work has linked mindfulness to improved emotion regulation, interpersonal skills, and basic cognitive abilities, but is unclear about the relation between mindfulness and creativity. Studies examining effects of mindfulness on factors pertinent to creativity suggest a uniform and positive

  16. Fostering Individual and Organizational Creativity in Design

    Directory of Open Access Journals (Sweden)

    Katharine E. Leigh

    2013-10-01

    Full Text Available Demand for creativity has moved from individual to organizational levels encompassing work environments in which organizations, competing for customers and clients, must demonstrate increased creativity and innovation as the pace of change escalates. Creativity, as a means to produce innovative outcomes, invites individuals and organizations to generate and embrace new ideas and ways of accomplishing work tasks. Facilitators of individual and organizational creativity, in non-design organizations, have revealed climate factors consistent in measuring workplace creativity; however, research findings have suggested differences between creative and non-creative environments regarding the importance of resources, time pressure, and autonomy relative to work tasks in studies of architectural and advertising work environments. This paper focuses on findings of two empirical studies used to identify key factors influencing creativity at the individual and organizational levels.

  17. Transnational learning in Creative City Challenge

    NARCIS (Netherlands)

    Romein, A.; Trip, J.J.; Zonneveld, W.A.M.

    2012-01-01

    Report written in the context of the INTERREG IVB project Creative City Challenge. Based on a series of international expert meetings the report discusses various themes in relation to creative city policy, and analyses the process of transnational learning itself.

  18. Learning content and the creative cloud

    NARCIS (Netherlands)

    Specht, Marcus

    2012-01-01

    Specht, M. (2012, 18 April). Learning content and the creative cloud. Presentation given at the workshop for creative cloud CLICK workshop Faculteit Bouwkunde & Architectuur TU Delft, Delft, The Netherlands.

  19. Creativity and Entrepreneurship: How Do They Relate?

    Science.gov (United States)

    Whiting, Bruce G.

    1988-01-01

    Research reports are reviewed which illustrate the close ties between creativity and entrepreneurship. Comparisons of the characteristics and behavior typical of creative individuals and entrepreneurial individuals indicate the existence of striking similarities. (JDD)

  20. Creativity and tourism in the city

    NARCIS (Netherlands)

    Richards, G.W.

    2014-01-01

    Creativity has become increasingly important for the development of tourism in cities in recent years. As competition between cities grows, they increasingly seek to distinguish themselves through creative strategies. In the field of tourism, however, such strategies may arguably be

  1. Managing creativity in business market relationships

    DEFF Research Database (Denmark)

    Andersen, Poul Houman; Kragh, Hanne

    2013-01-01

    The guest editors' introduction to the Special Issue on managing creativity in business market relationships positions the topic at the intersection between interorganizational research and creativity research. It introduces three paradoxes that managers of such processes face: a) the tension...

  2. Four PPPPerspectives on Computational Creativity in theory and in practice

    OpenAIRE

    Jordanous, Anna

    2016-01-01

    Computational creativity is the modelling, simulating or replicating of creativity computationally. In examining and learning from these `creative systems', from what perspective should the creativity of a system be considered? Are we interested in the creativity of the system's output? Or of its creative processes? Features of the system? Or how it operates within its environment? Traditionally computational creativity has focused more on creative systems' products or processes, though this ...

  3. How to educate for creativity in creative technology?

    NARCIS (Netherlands)

    Bohemia, Erik; Mader, Angelika H.; Eger, Arthur O.; Dertien, Edwin Christian; Eggink, Wouter; Parkinson, Brian; Wits, Wessel Willems; Kovacevic, Ahmed

    2014-01-01

    Creative Technology is a new BSc programme at the University of Twente. Its goal is to design novel applications and products to improve daily life of people, with ICT as design material. Applications range from everyday life to health support, from playing and entertainment to serious gaming and

  4. Creative Approaches to Information Literacy for Creative Arts Students

    Science.gov (United States)

    Appleton, Leo; Grandal Montero, Gustavo; Jones, Abigail

    2017-01-01

    This paper discusses the information literacy requirements of art and design students, and how traditional approaches to information literacy education are not always appropriate for these particular students. The paper argues that different, creative, and innovative approaches to information literacy training need to be developed with the…

  5. Creativity in the Age of Technology: Measuring the Digital Creativity of Millennials

    Science.gov (United States)

    Hoffmann, Jessica; Ivcevic, Zorana; Brackett, Marc

    2016-01-01

    Digital technology and its many uses form an emerging domain of creative expression for adolescents and young adults. To date, measures of self-reported creative behavior cover more traditional forms of creativity, including visual art, music, or writing, but do not include creativity in the digital domain. This article introduces a new measure,…

  6. The Creative Soccer Platform: New Strategies for Stimulating Creativity in Organized Youth Soccer Practice

    Science.gov (United States)

    Rasmussen, Ludvig Johan Torp; Østergaard, Lars Domino

    2016-01-01

    Creativity is essential in soccer due to the unpredictable and complex situations occurring in the game, where stereotypical play gradually loses its efficiency. Further, creativity is an important psychological factor for the development of soccer expertise, and valuing creativity increases satisfaction and well-being. Although creative players…

  7. Creative Thinking for 21st Century Composing Practices: Creativity Pedagogies across Disciplines

    Science.gov (United States)

    Lee, Sohui; Carpenter, Russell

    2015-01-01

    In this article, the authors explore the corpus of literature on creative thinking and applied creativity in higher education to help composition teacher-scholars and writing center practitioners improve the application of creativity in written, visual, and multimodal composing practices. From studies of creative thinking investigated across…

  8. Local Integration Ontological Model of Creative Class Migrants for Creative Cities

    Science.gov (United States)

    Sangkakorn, Korawan; Chakpitak, Nopasit; Yodmongkol, Pitipong

    2015-01-01

    An innovative creative class drives creative cities, urban areas in which diverse cultures are integrated into social and economic functions. The creative city of Chiang Mai, Thailand is renowned for its vibrant Lan Na culture and traditions, and draws new migrants from other areas in Thailand seeking to become part of the creative class. This…

  9. Teaching the Essential Understanding of Creative Writing

    OpenAIRE

    Kallionpää, Outi

    2010-01-01

    In my Master´s thesis I have researched teaching of creative writing for high school students. I have also created the concept called the Essential Understanding of Creative Writing, which I think is the base and the starting point of teaching creative writing. The term is hypothesis and it roughly means the subjectively understood essence of creative work and writing process, as well as the strengthening the inner motivation and author identity by writer. Collaboration seems to support the E...

  10. An institutional approach to computational social creativity

    OpenAIRE

    Corneli, Joseph

    2016-01-01

    Modelling the creativity that takes place in social settings presents a range of theoretical challenges. Mel Rhodes's classic "4Ps" of creativity, the "Person, Process, Product, and Press," offer an initial typology. Here, Rhodes's ideas are connected with Elinor Ostrom's work on the analysis of economic governance to generate several "creativity design principles." These principles frame a survey of the shared concepts that structure the contexts that support creative work. The concepts are ...

  11. Perspectives on the Social Psychology of Creativity

    OpenAIRE

    Amabile, Teresa M.; Pillemer, Julianna

    2012-01-01

    Scholars began serious study into the social psychology of creativity about 25 years after the field of creativity research had taken root. Over the past 35 years, examination of social and environmental influences on creativity has become increasingly vigorous, with broad implications for the psychology of human performance, and with applications to education, business, and beyond. In this article, we revisit the origins of the social psychology of creativity, trace its arc, and suggest dire...

  12. Relationship Between Leadership Styles and Organizational Creativity

    Directory of Open Access Journals (Sweden)

    Katarzyna Bratnicka

    2015-03-01

    Full Text Available Purpose: Empirical research on entrepreneurship in organizations has brought disparate and often contradictory evidence related to the impact of leadership on creativity in organizations. The purpose of this paper is to explore and discuss the impact of different leadership styles on creativity, with the view to formulating an integrated conceptual model that links creative novelty and creative practicality with leadership. Methodology: The author applied the methodology of meta-theoretical review. In accordance with the principles of theoretical bricolage, a new conceptual model was built on the basis of the multidimensional creativity theory and the leadership theory. In her analysis, the author took into account leadership styles that have already been subject to research; each of them was mapped in the two-dimensional space of organizational creativity. Findings: In order to fully understand the reasons for differences in organizational creativity, the drivers of divergences in the space of creative novelty and creative practicality need to be clarified. Greater knowledge about the impact of leadership styles on the structure and configuration of organizational creativity is necessary. In this paper, the author provides a theoretical framework that illustrates manners in which leadership influences organizational creativity. The model clarifies the role that leadership plays in shaping a unique configuration of organizational creativity, and consequently in ensuring the necessary internal adaptation of an organization. Originality: The value of this research lies in the situational interpretation of various leadership styles in the context of their impact on organizational creativity. The analysis goes beyond the conventional discussion about leadership and creativity, focused on establishing whether a given leadership style proves beneficial or not for organizational creativity. The paper identifies particular effects that several key

  13. a Smartphone-Based 3d Pipeline for the Creative Industry - the Replicate EU Project

    Science.gov (United States)

    Nocerino, E.; Lago, F.; Morabito, D.; Remondino, F.; Porzi, L.; Poiesi, F.; Rota Bulo, S.; Chippendale, P.; Locher, A.; Havlena, M.; Van Gool, L.; Eder, M.; Fötschl, A.; Hilsmann, A.; Kausch, L.; Eisert, P.

    2017-02-01

    During the last two decades we have witnessed great improvements in ICT hardware and software technologies. Three-dimensional content is starting to become commonplace now in many applications. Although for many years 3D technologies have been used in the generation of assets by researchers and experts, nowadays these tools are starting to become commercially available to every citizen. This is especially the case for smartphones, that are powerful enough and sufficiently widespread to perform a huge variety of activities (e.g. paying, calling, communication, photography, navigation, localization, etc.), including just very recently the possibility of running 3D reconstruction pipelines. The REPLICATE project is tackling this particular issue, and it has an ambitious vision to enable ubiquitous 3D creativity via the development of tools for mobile 3D-assets generation on smartphones/tablets. This article presents the REPLICATE project's concept and some of the ongoing activities, with particular attention being paid to advances made in the first year of work. Thus the article focuses on the system architecture definition, selection of optimal frames for 3D cloud reconstruction, automated generation of sparse and dense point clouds, mesh modelling techniques and post-processing actions. Experiments so far were concentrated on indoor objects and some simple heritage artefacts, however, in the long term we will be targeting a larger variety of scenarios and communities.

  14. A Critical Evaluation of the Influence of Creative Thinking on Marketing Creativity

    Directory of Open Access Journals (Sweden)

    Marius Sebastian RÜCKER

    2017-05-01

    Full Text Available Due to the rapid technological development and a globally competitive business environment, creative marketing methods become increasingly important for a unique value proposition. As a result, the aim of this research paper is to critically evaluate the influence of creative thinking on marketing creativity. In order to evaluate this correlation, examples of creative marketing concepts in traditional marketing and online marketing campaigns are examined and analysed in regards to potentially required creative thinking processes. This evaluation led to the conclusion that creative thinking influences marketing creativity in a holistic way by creating experiences, forming relationships, and addressing large audiences in a cost-efficient way.

  15. Peer Effect on Students' Creative Self-Concept

    Science.gov (United States)

    Karwowski, Maciej

    2015-01-01

    Creative self-concept has become a notable construct of interest in creativity literature in the last decade. The predictors, correlates, determinants, and consequences of self-rated creativity, creative self-efficacy, creative personal identity, and creative metacognition--as well as other self-concept constructs--have been studied intensively,…

  16. Creativity and Insight in Problem Solving

    Science.gov (United States)

    Golnabi, Laura

    2016-01-01

    This paper analyzes the thought process involved in problem solving and its categorization as creative thinking as defined by psychologist R. Weisberg (2006). Additionally, the notion of insight, sometimes present in unconscious creative thinking and often leading to creative ideas, is discussed in the context of geometry problem solving. In…

  17. Creativity and Innovation: Theory, Research, and Practice

    Science.gov (United States)

    Plucker, Jonathan A., Ed.

    2016-01-01

    Creativity and innovation are frequently mentioned as key 21st-century skills for career and life success. Indeed, recent research provides evidence that the jobs of the future will increasingly require the ability to bring creative solutions to complex problems. And creativity is often the spice of life, that little extra something that makes the…

  18. TREsPASS Book 3: Creative Engagements

    NARCIS (Netherlands)

    Coles-Kemp, Lizzie; Hall, Peter

    2016-01-01

    In this book we examine the role that creative security engagements have played in the TREsPASS project. These engagements are part of a wider creative securities approach that explores the contributions that social practices make to protection of data and information. Our most popular creative

  19. An Explicit Cue Improves Creative Analogical Reasoning

    Science.gov (United States)

    Green, Adam E.; Cohen, Michael S.; Kim, Joseph U.; Gray, Jeremy R.

    2012-01-01

    Creativity is likely to be related to intelligence, though the nature of this relationship remains largely unresolved and few studies have examined creativity in the context of measures traditionally related to intelligence. Like intelligence, creativity has often been studied as a static trait or as subject to change over long durations through…

  20. Unlocking creativity with the physical workspace

    NARCIS (Netherlands)

    Martens, Y.

    2008-01-01

    This paper aims to further conceptualize the creative potential of the physical work environment by identifying and exploring the various relationships between creativity, creative work processes, and the physical workplace. Furthermore it proposes a model to position the relations, as well as the

  1. The Ambiguous Role of Constraints in Creativity

    DEFF Research Database (Denmark)

    Biskjær, Michael Mose; Onarheim, Balder; Wiltschnig, Stefan

    2011-01-01

    The relationship between creativity and constraints is often described in the literature either in rather imprecise, general concepts or in relation to very specific domains. Cross-domain and cross-disciplinary takes on how the handling of constraints influences creative activities are rare. In t......-disciplinary research into the ambiguous role of constraints in creativity....

  2. Perspectives on the Social Psychology of Creativity

    Science.gov (United States)

    Amabile, Teresa M.; Pillemer, Julianna

    2012-01-01

    Scholars began serious study into the social psychology of creativity about 25 years after the field of creativity research had taken root. Over the past 35 years, examination of social and environmental influences on creativity has become increasingly vigorous, with broad implications for the psychology of human performance, and with applications…

  3. Linking Individual Creativity to Organizational Innovation

    Science.gov (United States)

    Litchfield, Robert C.; Ford, Cameron M.; Gentry, Richard J.

    2015-01-01

    We draw on 146 employee-co-worker-supervisor triads from 146 organizations to examine the role of individual perspective-taking and team creative environment in the association between individual creativity and organizational innovation. Adopting an interactionist perspective, we find that the link between individual creativity and organizational…

  4. The Creative Side of the Dark Triad

    Science.gov (United States)

    Kapoor, Hansika

    2015-01-01

    This study associates the subclinical dark triad (DT) of personality--narcissism, psychopathy, and Machiavellianism, and their composite--with negative creativity. An instrument developed by the author assessed the likelihood of engaging in creativity, where negative creativity was defined as an act that is original and useful to the individual.…

  5. Mandalas: A Simple Project to Explore Creativity

    Science.gov (United States)

    Holbrook, Robert L., Jr.; Comer, Debra R.

    2017-01-01

    Creativity is more important than ever in today's knowledge-based economy. Although many students doubt their own creativity, very few exercises are designed to help them access this ability. We believe that self-expression and self-reflection are important for understanding personal creative ability. Jung introduced the mandala to promote these…

  6. Understanding Creativity, One Metaphor at a Time

    Science.gov (United States)

    McKerracher, Adrian

    2016-01-01

    Any effort to clarify the meaning of creativity, although productive, risks limiting this important concept to a singular definition at the exclusion of other valuable interpretations. This article presents generative redefinitions of creativity by surveying a range of metaphors that are used to describe creativity. To explore the polysemic…

  7. Creativity, Visualization Abilities, and Visual Cognitive Style

    Science.gov (United States)

    Kozhevnikov, Maria; Kozhevnikov, Michael; Yu, Chen Jiao; Blazhenkova, Olesya

    2013-01-01

    Background: Despite the recent evidence for a multi-component nature of both visual imagery and creativity, there have been no systematic studies on how the different dimensions of creativity and imagery might interrelate. Aims: The main goal of this study was to investigate the relationship between different dimensions of creativity (artistic and…

  8. 5 CFR 551.209 - Creative professionals.

    Science.gov (United States)

    2010-01-01

    ... creative in character. (b) Federal employees engaged in the work of newspapers, magazines, television, or... professionals. Employees also do not qualify as exempt creative professionals if their work product is subject...) To qualify for the creative professional exemption, an employee's primary duty must be the...

  9. Fostering Creativity for Leadership and Leading Change

    Science.gov (United States)

    Harding, Tayloe

    2010-01-01

    Creativity is about more than imagining or making something that has not previously existed. Though most of us perceive of the concept of creativity actualized as "creation", creativity is really much broader--it is that force in each of us that begins with a yearning to answer an unanswered (or ill-answered) question by imagining more than one…

  10. Young Children's Creativity and Pretend Play.

    Science.gov (United States)

    Saracho, Olivia N.

    2002-01-01

    This article discusses commonalities among experts' descriptions of creative individuals, including rational thinking, high levels of emotional development, talent, and higher levels of consciousness. Maintains that creativity studies justify the development of educational creativity training programs. Asserts that teachers can promote children's…

  11. Stimulating Creativity and Innovation through Intelligent Fast Failure

    Science.gov (United States)

    Tahirsylaj, Armend S.

    2012-01-01

    Literature on creativity and innovation has discussed the issue of failure in the light of its benefits and limitations for enhancing human potential in all domains of life, but in business, science, engineering, and industry more specifically. In this paper, the Intelligent Fast Failure (IFF) as a useful tool of creativity and innovation for…

  12. Cultural Ecosystem of Creative Place: Creative Class, Creative Networks and Participation in Culture

    Directory of Open Access Journals (Sweden)

    Anders-Morawska Justyna

    2017-06-01

    Full Text Available The scope of this paper is to conceptualise a data-based research framework for the role of creative networks in cultural exchange. Participation in culture measured as audience per 1000 residents and expenditures on culture-related activities were analysed in relation to such territorial assets as accessibility to creative infrastructure, the economic status of residents, the governance networks of civil society, and cultural capital. The results indicate how accessibility, governance networks, and cultural capital contribute to participation measured via audience indicators while a low poverty rate has explanatory value with respect to expenditures on culture.

  13. Creative Thinking with Fairy Tales.

    Science.gov (United States)

    Flack, Jerry

    2001-01-01

    This article discusses how creative thinking can be encouraged in students through such classic tools as brainstorming and the productive thinking elements of fluency, flexibility, originality, and elaboration. It describes how fairy tales can be used to foster these thinking skills and suggests classroom activities. (Contains two references.) (CR)

  14. Innovation Motivation and Artistic Creativity

    Science.gov (United States)

    Joy, Stephen P.

    2005-01-01

    Innovation motivation is a social learning model of originality comprising two variables: the need to be different and innovation expectancy. This study examined their contribution to artistic creativity in a sample of undergraduates. Participants completed measures of both innovation motivation variables as well as intelligence, adjustment, and…

  15. Wage Slavery or Creative Work?

    Science.gov (United States)

    Mirowsky, John

    2011-07-01

    Western philosophical and scientific traditions often view human work as inherently onerous, wearisome, and degrading. Adam Smith, writing in the eighteenth century, saw work as the toil and trouble that is the real price humans pay for everything they need or want. Karl Marx, writing in the nineteenth century, considered wage labor alienating, but saw the possibility of self-expressive work. Dupré and Gagnier, a philosopher and a critic writing near the end of the twentieth century, agreed that work could be self-fulfilling, but only for an elite minority. This article summarizes the Western philosophical views of work from ancient to modern times. It reframes the philosophical positions as empirical questions and addresses them with statistics and models drawn from a 1995 U.S. survey. Observations suggest that work, in modern America, is not usually alienated. The great majority of Americans rate their paid work or other main daily activities (mostly unpaid work) as more autonomous and creative than not. Emotional well-being and the sense of control over one's own life increase with the degree of autonomy and creativity. The employed report less autonomous but more creative activity than do the nonemployed. Emotional well-being and perceived control correlate more strongly with creativity than with autonomy. The overall association thus favors employment, especially for the poorly educated, even though they give up more autonomy when employed. On the whole, work in modern America seems more self-fulfilling than onerous, alienating, or degrading.

  16. Dynamical Systems for Creative Technology

    NARCIS (Netherlands)

    van Amerongen, J.

    2010-01-01

    Dynamical Systems for Creative Technology gives a concise description of the physical properties of electrical, mechanical and hydraulic systems. Emphasis is placed on modelling the dynamical properties of these systems. By using a system’s approach it is shown that a limited number of mathematical

  17. Malevolent Creativity in Terrorist Organizations

    Science.gov (United States)

    Gill, Paul; Horgan, John; Hunter, Samuel T.; Cushenbery, Lily D.

    2013-01-01

    Terrorist organizations are both imitative and innovative in character. While the drivers of imitation have been extensively modeled using concepts such as contagion and diffusion, creativity and innovation remain relatively underdeveloped ideas in the context of terrorist behavior. This article seeks to redress this deficiency by presenting a…

  18. Workplace Creativity, Innovation, and Age

    NARCIS (Netherlands)

    Rietzschel, Eric F.; Zacher, Hannes; Pachana, N.A.

    2015-01-01

    Creativity is the generation of ideas that are both novel and appropriate. Innovation is the subsequent intentional implementation of those ideas. While work performance is a complex and multifaceted construct (Viswevaran 2001), one of the most coveted and elusive dimensions of work performance is

  19. Random number generation and creativity.

    Science.gov (United States)

    Bains, William

    2008-01-01

    A previous paper suggested that humans can generate genuinely random numbers. I tested this hypothesis by repeating the experiment with a larger number of highly numerate subjects, asking them to call out a sequence of digits selected from 0 through 9. The resulting sequences were substantially non-random, with an excess of sequential pairs of numbers and a deficit of repeats of the same number, in line with previous literature. However, the previous literature suggests that humans generate random numbers with substantial conscious effort, and distractions which reduce that effort reduce the randomness of the numbers. I reduced my subjects' concentration by asking them to call out in another language, and with alcohol - neither affected the randomness of their responses. This suggests that the ability to generate random numbers is a 'basic' function of the human mind, even if those numbers are not mathematically 'random'. I hypothesise that there is a 'creativity' mechanism, while not truly random, provides novelty as part of the mind's defence against closed programming loops, and that testing for the effects seen here in people more or less familiar with numbers or with spontaneous creativity could identify more features of this process. It is possible that training to perform better at simple random generation tasks could help to increase creativity, through training people to reduce the conscious mind's suppression of the 'spontaneous', creative response to new questions.

  20. Artificial intelligence. Limits of creativity

    Energy Technology Data Exchange (ETDEWEB)

    1983-04-01

    A comparison is made between the thinking process of the human brain and nervous system and the analogous functions performed by computers, showing that the role of learning from experience is essential to both. The possibility of creatively functioning computer systems is discussed, reviewing progress already made in research directed towards this ultimate goal.

  1. Enhancing Classroom Creativity. Premier PD

    Science.gov (United States)

    Luna, Elizabeth; Ernst, Jeremy; Clark, Aaron; DeLuca, V. William; Kelly, Daniel

    2018-01-01

    Educators often hear about the need for students to be more creative, more free-thinking, and more exploratory throughout projects and class assignments. This article will highlight the importance of creating and implementing an open-classroom environment where students are confident in their ability to ask questions and capable of exploring a…

  2. Chemistry Teachers' Views of Creativity

    Science.gov (United States)

    Akkanat, Çigdem; Gökdere, Murat

    2015-01-01

    The purpose of this study was to determine chemistry teachers' views of creativity. In this study, phenomenology method, one of the qualitative research patterns, was used. The participants of this study were 13 chemistry teachers working in Amasya. A semi-structured interview form was used for data collection. By using NVivo 9 qualitative…

  3. Animal Spirits Meets Creative Destruction

    NARCIS (Netherlands)

    Francois, P.; Lloyd-Ellis, H.

    2001-01-01

    We show how a Schumpeterian process of creative destruction can induce coordination in the timing of entrepreneurial activities across diverse sectors of the economy.Consequently, a multi-sector economy, in which sector-specific, productivity improvements are made by independent, profit-seeking

  4. Creative Interventions with Traumatized Children

    Science.gov (United States)

    Malchiodi, Cathy A., Ed.

    2008-01-01

    Rich with case material and artwork samples, this volume demonstrates a range of creative approaches for facilitating children's emotional reparation and recovery from trauma. Contributors include experienced practitioners of play, art, music, movement and drama therapies, bibliotherapy, and integrative therapies, who describe step-by-step…

  5. Can Creativity Predict Cognitive Reserve?

    Science.gov (United States)

    Palmiero, Massimiliano; Di Giacomo, Dina; Passafiume, Domenico

    2016-01-01

    Cognitive reserve relies on the ability to effectively cope with aging and brain damage by using alternate processes to approach tasks when standard approaches are no longer available. In this study, the issue if creativity can predict cognitive reserve has been explored. Forty participants (mean age: 61 years) filled out: the Cognitive Reserve…

  6. Creativity, Religiosity, and Political Attitudes

    Science.gov (United States)

    Zysberg, Leehu; Schenk, Tal

    2013-01-01

    Although theoretically proposed in the literature, the direct associations between political attitudes, religion, and creativity have been scarcely explored. A convenience sample of 123 adults working in Israel filled out questionnaires assessing political-social attitudes, religiosity, and background factors (e.g., age, gender, education, and…

  7. Dynamic Scoring Through Creative Destruction

    NARCIS (Netherlands)

    van Oudheusden, P.

    2012-01-01

    Abstract: We examine the dynamic feedback effects of fiscal policies on the government budget and economy activity in a calibrated general equilibrium framework featuring endogenous growth through creative destruction. For several European countries, we find that making tax incentives with respect

  8. Creative Ventures: Mysteries and UFO's.

    Science.gov (United States)

    Stark, Rebecca

    This book published in 1987 provides open-ended activities to extend the imagination and creativity of students and encourage them to examine their feelings and values. Williams' model of cognitive-intellective and affective-feeling domains are addressed. Nearly 60 pages of exercises focus on the historical, the scientific, the mysterious, the…

  9. CREATIVE ACCOUNTING AND TAX DODGING

    Directory of Open Access Journals (Sweden)

    Doina Rada

    2012-01-01

    Full Text Available Creative accounting represents the way in which professional accountants, based on their knowledge, perform certain misconducts with the purpose of manipulating the figures in the annual accounts. Apparently the things are all right, but in reality the principles of accounting are completely left aside. The consequences are multiple, and we may cite among them tax dodging.

  10. Imagination and Creativity in Organizations

    NARCIS (Netherlands)

    Thompson, N.A.

    2018-01-01

    Scholars adopting a relational ontology of organisational creativity have shifted attention away from a preoccupation with individual minds towards that which is enacted, emergent, shared, unpredictable and contingent. This article follows suit, yet breaks new ground by reconsidering how the mind

  11. Entrepreneurial Creativity through Motivational Synergy.

    Science.gov (United States)

    Amabile, Teresa M.

    1997-01-01

    Defines and describes entrepreneurial creativity, which is the generation and implementation of novel, appropriate ideas to establish a new venture. Discusses the need for motivational synergy, which results when strong levels of personal interest and involvement are combined with the promise of rewards that confirm competence. (Author/CR)

  12. From Minotaurs to Creative Writing.

    Science.gov (United States)

    Morrison, Paul

    1992-01-01

    An integrated topic approach (on Theseus and the Minotaur) was used to develop creative writing skills of children (ages 12 and 13) with health- and stress-related disorders at a special school in England. Three elements of the topic (presentation, action, and interaction) were developed through which individual assessment, collaboration, and…

  13. Affectivating environments in creative work

    DEFF Research Database (Denmark)

    Glaveanu, Vlad Petre

    . Illustrations of these processes are offered from a study of craft creativity, more specifically the decoration of Easter eggs by Romanian folk artists in the historical region of Bucovina. Decorators learn their art through social interaction and observing their environment which is symbolically rich...

  14. Creativity in Fashion Design Students

    Science.gov (United States)

    Robinson, Joyce Robin

    2011-01-01

    The purpose of this study was to examine relationships among environmental influences, changes in domain specific knowledge, and changes in tolerance of ambiguity as well as changes in creativity of individuals majoring in fashion design at four-year universities. This study was based on the confluence theoretical approach which holds that…

  15. Creative Writing Class as Crucible

    Science.gov (United States)

    Barron, Monica

    2007-01-01

    In this article, the author relates her experiences as creative writing teacher and her views as a teacher in the aftermath of Virginia Tech shooting. As a teacher who had taught writing and literature for twenty years, the author had received a great deal of submissions from her students about serial killers, rapists, slashers, and murderers and…

  16. Deathcore, creativity, and scientific thinking

    Science.gov (United States)

    Angeler, David G.; Sundstrom, Shana M.; Allen, Craig R.

    2016-01-01

    BackgroundMajor scientific breakthroughs are generally the result of materializing creative ideas, the result of an inductive process that sometimes spontaneously and unexpectedly generates a link between thoughts and/or objects that did not exist before. Creativity is the cornerstone of scientific thinking, but scientists in academia are judged by metrics of quantification that often leave little room for creative thinking. In many scientific fields, reductionist approaches are rewarded and new ideas viewed skeptically. As a result, scientific inquiry is often confined to narrow but safe disciplinary ivory towers, effectively preventing profoundly creative explorations that could yield unexpected benefits.New informationThis paper argues how apparently unrelated fields specifically music and belief systems can be combined in a provocative allegory to provide novel perspectives regarding patterns in nature, thereby potentially inspiring innovation in the natural, social and other sciences. The merger between basic human tensions such as those embodied by religion and music, for example the heavy metal genre of deathcore, may be perceived as controversial, challenging, and uncomfortable. However, it is an example of moving the thinking process out of unconsciously established comfort zones, through the connection of apparently unrelated entities. We argue that music, as an auditory art form, has the potential to enlighten and boost creative thinking in science. Metal, as a fast evolving and diversifying extreme form of musical art, may be particularly suitable to trigger surprising associations in scientific inquiry. This may pave the way for dealing with questions about what we don´t know that we don´t know in a fast-changing planet.

  17. PERSEPSI MAHASISWA AKUNTANSI TENTANG PRAKTIK CREATIVE ACCOUNTING

    Directory of Open Access Journals (Sweden)

    Moh Lutfi Saiful Arif

    2014-04-01

    Full Text Available Abstract: Accounting Students Perceptions about Creative Accounting Practices. This study aims to determine the students' perceptions about the accounting practices of creative accounting viewed from business ethics theory. This research was conducted with descriptive qualitative method. Data was collected by interview to 5 accounting students of the Faculty of Economics, University Trunojoyo as key informants. Results of interviews on creative accounting was then analyzed by employing theory of business ethics. The results of this study showed that creative accounting can not be accepted from ethics theory of deontology, utilitarianism, and ethical egoism. Students also perceived that creative accounting is unethical act.

  18. Creativity and Marketing: Interview With Marie Taillard

    Directory of Open Access Journals (Sweden)

    Marie Taillard

    2012-11-01

    Full Text Available In this interview Dr. Taillard discusses her interest and ongoing research in the areas of marketing, consumer behaviour and creativity. She considers how academic training can be applied to a business context and describes the newly formed Creativity Marketing Centre at ESCP Europe. Exploring the multiple intersections between creativity and marketing represents not only a paradigmatic change for those interested in business and consumer behaviour but also for researchers of creativity who can start envisioning and studying consumption as a creative act. This interview will offer valuable points of reflection for all those interested to know more about this approach.

  19. Role of Frontal Alpha Oscillations in Creativity

    Science.gov (United States)

    Lustenberger, Caroline; Boyle, Michael R.; Foulser, A. Alban; Mellin, Juliann M.; Fröhlich, Flavio

    2015-01-01

    Creativity, the ability to produce innovative ideas, is a key higher-order cognitive function that is poorly understood. At the level of macroscopic cortical network dynamics, recent EEG data suggests that cortical oscillations in the alpha frequency band (8 – 12 Hz) are correlated with creative thinking. However, whether alpha oscillations play a fundamental role in creativity has remained unknown. Here we show that creativity is increased by enhancing alpha power using 10 Hz transcranial alternating current stimulation (10Hz-tACS) of the frontal cortex. In a study of 20 healthy participants with a randomized, balanced cross-over design, we found a significant improvement of 7.4% in the Creativity Index measured by the Torrance Test of Creative Thinking, a comprehensive and most frequently used assay of creative potential and strengths. In a second similar study with 20 subjects, 40Hz-tACS was used in instead of 10Hz-tACS to rule out a general “electrical stimulation” effect. No significant change in the Creativity Index was found for such frontal gamma stimulation. Our results suggest that alpha activity in frontal brain areas is selectively involved in creativity; this enhancement represents the first demonstration of specific neuronal dynamics that drive creativity and can be modulated by non-invasive brain stimulation. Our findings agree with the model that alpha recruitment increases with internal processing demands and is involved in inhibitory top-down control, which is an important requirement for creative ideation. PMID:25913062

  20. Making Meaning of Creativity and Mathematics Teaching

    DEFF Research Database (Denmark)

    Misfeldt, Morten

    2014-01-01

    . One reason is that it is not clear what relation such creative and innovative skills have to mathematics, and how we should teach them. In this paper, I review different conceptions of creativity in mathematics education and investigate what mathematical innovation and creativity “are......Creativity and innovation are important 21st-century skills, and mathematics education contributes to the development of these skills. However, it is far from clear how we as mathematics educators should respond to the need to contribute to our students’ development of creativity and innovation......” in the mathematical classroom. I show how different conceptions of mathematical innovation and creativity dominate different parts of the mathematics education literature, and explain how these differences can be viewed as framing mathematical creativity toward different domains....