WorldWideScience

Sample records for cartoons

  1. Cartoon America

    Directory of Open Access Journals (Sweden)

    Jean-Paul Gabilliet

    2007-07-01

    Full Text Available On est bien en peine de trouver un terme français recouvrant avec précision le sens du mot cartoon. Il désigne en effet un large éventail de formes, a fortiori dans son composé « cartoon art » : dessin de presse au sens strict français — toujours humoristique, très souvent politique —, mais aussi bande dessinée, illustration, caricature, dessin animé, chacun de ces types d’image dessinée s’incarnant en de multiples avatars et sous-espèces. Le terme lui-même a connu un cheminement sémantique s...

  2. Violence in Children's Cartoons.

    Science.gov (United States)

    Jarrell, Sue

    A British 12-year-old boy died while imitating the heroic leaps of the cartoon character Batman. Tragic incidents stemming from cartoon imitation such as this one occur with alarming frequency. Still, many people choose to ignore violence in children's cartoons. Even some experts don't recognize that cartoons may be harmful. Researcher Wilbur…

  3. Product Placement in Cartoons

    Directory of Open Access Journals (Sweden)

    Irena Oroz Štancl

    2014-06-01

    Full Text Available Product placement is a marketing approach for integrating products or services into selected media content. Studies have shown that the impact of advertising on children and youth are large, and that it can affect their preferences and attitudes. The aim of this article is to determine the existing level of product placement in cartoons that are broadcast on Croatian television stations. Content analysis of cartoons in a period of one month gave the following results: in 30% of cartoons product placement was found; most product placement were visual ads, in 89%, however, auditory product placement and plot connection was also found. Most ads were related to toys and it is significant that even 65% of cartoons are accompanied by a large amount of products available on the Croatian market. This is the result of two sales strategies: brand licensing (selling popular cartoon characters to toys, food or clothing companies and cartoon production based on existing line of toys with the sole aim of making their sales more effective.

  4. Cartooning in Algebra and Calculus

    Science.gov (United States)

    Moseley, L. Jeneva

    2014-01-01

    This article discusses how teachers can create cartoons for undergraduate math classes, such as college algebra and basic calculus. The practice of cartooning for teaching can be helpful for communication with students and for students' conceptual understanding.

  5. The Danish Muhammad Cartoon Conflict

    DEFF Research Database (Denmark)

    Hervik, Peter

    The “Muhammad crisis,” the “Muhammad Cartoon Crisis,” or “The Jyllands-Posten Crisis” are three different headings used for the global, violent reactions that broke out in early 2006. The cartoon crisis was triggered by the publication of 12 cartoons in the largest Danish daily newspaper Morgenav...

  6. Cartooning the conflict

    Directory of Open Access Journals (Sweden)

    Michel Kichka

    2012-01-01

    Full Text Available Looking back on his beginnings as a political cartoonist for Israeli TV, Kichka explains how he got the opportunity to internationalize his work and of experiencing different media, editorial lines and audiences. He describes the debates between cartoonists about the necessary subjectivity of their approach, critics the anti-Semitism of some cartoons and talks about the Cartooning for Peace’s family of which he is a founding member. Considering the role of cartoon among images, Kichka shows that, despite the recent decline of the political cartoon, the cartoonists, like the photographers, create icons.Revenant sur ses débuts en tant que dessinateur de presse, notamment pour la télévision israélienne, Kichka explique comment il a eu l’opportunité d’internationaliser son travail et de s’ouvrir à différents médias, différentes lignes éditoriales et des publics divers. Il décrit les débats entre dessinateurs de presse à propos de la subjectivité inhérente à leur démarche, critique l’antisémitisme de certains dessins et parle aussi de la famille de Cartooning for Peace, dont il est un membre fondateur. Analysant le rôle des dessins par rapport aux images, Kichka montre qu’en dépit du récent déclin du dessin politique les dessinateurs de presse, à l’instar des photographes, créent de véritables icônes.

  7. Foundation Flash Cartoon Animation

    CERN Document Server

    Jones, Tim; Rosson, Allan S

    2008-01-01

    One of Flash s most common uses is still animation for cartoons, games, advertising etc, and this book takes a fresh look at the topic, breaking it down pre-production, production, and post production, and looking at each section in detail, and covering topics such as storyboarding, character libraries and camera mechanics like no Flash book has before. The book is written by members of the Emmy award winning ANIMAX team, who have created work for clients such as Disney, AOL, Fox, WWE, ESPN, and Sesame workshop. This book is an opportunity for them to share their secrets, and is written to sui

  8. Role of Concept Cartoons in Chemistry Learning

    Science.gov (United States)

    Gafoor, Kunnathodi Abdul; Shilna, V.

    2013-01-01

    Cartoons are valuable aids that prompt interest and foster genuine student engagement in the classroom. Cartoons are part of a much larger effort to introduce rare and amusing activities to boost learning and student participation. Concept cartoons are visual tools composed of three or more characters' proposing ideas, discussing or thinking…

  9. 4th international olive cartoon contest Cyprus

    OpenAIRE

    Mumberson, Stephen

    2015-01-01

    Cartoon contest based on a humorist approach to the olive through its environmental, cultural and social importance. The contest was entered by 226 artists with 457 works from 56 different countries. Stephen was one of three British artists participating and entered with one cartoon.

  10. Infanzia e cartoon: alcune riflessioni pedagogiche

    OpenAIRE

    Daniela Sarsini

    2012-01-01

    The paper speaks about cartoons for first childhood (from zero to six years) to identify the educational aspects and to understand if they can promote the cognitive, intuitive, emotional and relational development in this age.

  11. Humour a Gallarate: International Cartoon Contest, Gallarate, Italy

    OpenAIRE

    Mumberson, Stephen

    2012-01-01

    Cartoon contest on the theme of Theatre. Selected artist with an entry of three works to xviii international cartoon contest Humour a Gallarate. Entries from over 45 countries including three British entries.

  12. TV Cartoons: Do Children Think They Are Real?

    Science.gov (United States)

    Middleton, Yvette; Vanterpool, Sandra M.

    Noting the research finding that children watch an average of 20 to 25 violent acts per hour on Saturday morning cartoons, this paper discusses cartoon violence and presents the findings of a survey examining children's ability to differentiate between real and fantasy violence in television cartoons and the impact of such violence. Participating…

  13. The Effect of Aggressive Cartoons: Children's Interpersonal Play.

    Science.gov (United States)

    Hapkiewicz, Walter G.; Roden, Aubrey H.

    Sixty second grade children were randomly assigned to same sex pairs and each pair was randomly assigned to one of three treatment groups: aggressive cartoon, nonaggressive cartoon, and no cartoon. Results indicated that there was no difference among the groups on measures of interpersonal aggression although boys exhibited significantly more…

  14. Reflections on Jokes and Cartoons about Suicide

    Science.gov (United States)

    Lester, David

    2012-01-01

    This article is intended to engage others in a dialogue about the role and meaning of jokes about suicide. Types of jokes involving suicide are examined to distinguish the different types of humor involved. A sample of 118 recent political cartoons in an online website was downloaded, of which 73 concerned suicide bombers. Examples of suicide…

  15. French Higher Education: A Cartoon Essay

    Science.gov (United States)

    Hall, Matthew Henry

    2012-01-01

    In this cartoon essay, the author shares his experience from a travel to Paris to see the French higher education system. From his travel, he learned that in France, "degree" inflation may be an issue, but not grade inflation. On the flight home, the author reflects how French and American academics answer one question about the state of higher…

  16. A Cartoon History of Soil Microbiology.

    Science.gov (United States)

    Coyne, M. S.

    1996-01-01

    Describes the use of cartoons in presenting a historical perspective of soil microbiology that makes this information more entertaining to introductory students. Presents basic historical facts and major accomplishments of the pioneering soil microbiologists in a factual but tongue-in-cheek survey. (Author/JRH)

  17. Cartoons for Teaching Elementary Students about Bullying

    Science.gov (United States)

    Rule, Audrey C.; Logan, Stephanie R.; Kohler, Frank W.

    2012-01-01

    Bullying is a pressing concern in schools as many teachers are not being sufficiently prepared with curriculum and instructional strategies to prevent, mitigate, or halt it. This document presents classroom-tested cartoons created by graduate students that address the causes, effects, and ways of preventing or stopping bullying in an interesting…

  18. Error patterns in computation in concept cartoons

    Czech Academy of Sciences Publication Activity Database

    Samková, L.; Tichá, Marie; Hošpesová, A.

    Prague : Charles University, Faculty of Education , 2015 - (Novotná, J.; Moraová, H.), s. 390-391 ISBN 978-80-7290-833-2. [SEMT'15 - International Symposium, Elementary Maths Teaching. Praha (CZ), 16.08.2015-21.08.2015] R&D Projects: GA ČR(CZ) GA14-01417S Institutional support: RVO:67985840 Keywords : concept Cartoons * error patterns * mental computation strategies Subject RIV: AM - Education

  19. On the Embodiment of Cultural Specification of Western Cartoon Movies

    Institute of Scientific and Technical Information of China (English)

    张敏

    2015-01-01

    This study focus on the western culture embodied in cartoon movies.The main object is to help readers to know the characteristics of western culture through cartoon movies.With the enjoyment to the western cartoon movies,I discuss the definition of western culture.American culture is a representation of western culture,and there are many western culture elements in American culture,so I will mainly talk about American culture.And then,this thesis discusses some good cartoon movies,the incarnation of the western culture through them.The language,activities,and architectural style in cartoon movies show the American cultures well.People could have a better understand about their characteristics while enjoying the interesting,colorful,winning cartoons.

  20. "Kontsert porgandipirukale" kandideerib Cartoon d'Or'i auhinnale

    Index Scriptorium Estoniae

    2004-01-01

    Heiki Ernitsa ja Janno Põldma "Kontsert porgandipirukale" valiti Santiago de Compostelas (Hispaania) üleantava animafilmi auhinna Cartoon d'Or viie nominendi hulka. Loetletud ka konkureerivad filmid

  1. Arab Animated Cartoons : Mediating and Negotiating Notions of Identities

    NARCIS (Netherlands)

    Sayfo, O.A.

    2016-01-01

    This thesis is the first critical critical study of animated cartoon production in the Arab world. From the 1930s until the recent spread of online animations, animated cartoon production in the Arab world was the privilege of individuals and institutions with strong links to academic, media and pol

  2. Cartoon Violence and Children's Aggression: A Critical Review.

    Science.gov (United States)

    Hapkiewicz, Walter G.

    This paper reviews ten studies on the effects of television cartoon violence on aggressive behavior in children and discusses possible reasons for the inconsistent results. Methodology and results of field and laboratory studies are compared, and study limitations are noted. The impact of cartoons is discussed in terms of human vs. animal…

  3. Media Cartoons: Effects on Issue Resolution in Environmental Education

    Science.gov (United States)

    Toledo, Michael A.; Yangco, Rosanelia; Espinosa, Allen A.

    2014-01-01

    The study focused on media cartoons as a teaching strategy in Environmental Education. Specifically, it sought to determine the effects of media cartoons on the issue resolution skills of first year high school students. The study was conducted in La Salle Green Hills that had eleven sections in the first year high school level for the School Year…

  4. The Cartoon Controversy: Offence, Identity, Oppression?

    DEFF Research Database (Denmark)

    Lægaard, Sune

    2007-01-01

    If the publication of twelve drawings of the Prophet Mohammad in the Danish newspaper Jyllands-Posten, which sparked the ‘cartoon controversy', was wrong, why might this be the case? The article considers four arguments advanced in relation to the quite similar Rushdie affair for judging such...... publications to be wrong, and asks whether they provide plausible moral reasons against such publications, and whether they justify legal restrictions on freedom of speech. The arguments concern: (a) the consistent extension of group defamation legislation to cover Muslims; (b) offence to religious...... for judging the kind of publications under consideration to be morally wrong or suitable objects for legal restrictions. The argument from oppression is different, however, in pointing to different kinds of factors, but its applicability is limited both by a number of conditions for when oppression...

  5. "Porgandipirukas" ei võitnud Cartoon d'Ori

    Index Scriptorium Estoniae

    2004-01-01

    Heiki Ernitsa ja Janno Põldma "Kontsert porgandipirukale" valiti Santiago de Compostelas (Hispaania) üleantava animafilmi auhinna Cartoon d'Or viie nominendi hulka. Auhinna sai siiski Virgil Widrichi lühifilm "Kiire film" ("Fast Film") : Austria - Luksemburg 2003

  6. The Digital Archiving of Historical Political Cartoons: An Introduction

    OpenAIRE

    Zhang, J.; C.R. Ribbens; Zeeman, R.H.M.; Eickhoff, C; De Vries, A.P.

    2013-01-01

    Political (editorial) cartoons often capture the Zeitgeist of society and convey a message. Increasingly, historians study them to understand commentaries of past events or personalities. Visual culture as an academic subject could be greatly enhanced if this information can be digitally archived. We employ crowdsourcing to obtain valuable metadata by guiding volunteers' feedback using an online survey with 31 targeted questions. We provide intellectual access to a set of about 300 cartoons o...

  7. Resolution Independent 2D Cartoon Video Conversion

    Directory of Open Access Journals (Sweden)

    MSF. Fayaza

    2016-03-01

    Full Text Available This paper describes a novel system for vectorizing 2D raster cartoon. The output videos are the resolution independent, smaller in file size. As a first step, input video is segment to scene thereafter all processes are done for each scene separately. Every scene contains foreground and background objects so in each and every scene foreground background classification is performed. Background details can occlude by foreground objects but when foreground objects move its previous position such occluded details exposed in one of the next frame so using that frame can fill the occluded area and can generate static background. Classified foreground objects are identified and the motion of the foreground objects tracked for this simple user assistance is required from those motion details of foreground object’s animation generated. Static background and foreground objects segmented using K-means clustering and each and every cluster’s vectorized using potrace. Using vectored background and foreground object animation path vector video regenerated.

  8. "The Alternative of Williamsburg": A British Cartoon on Colonial American Violence.

    Science.gov (United States)

    Harper, John; And Others

    1996-01-01

    Utilizes a 1775 political cartoon as the centerpiece of a lesson on political controversy and violence in Colonial America. The cartoon, printed in Britain, lampooned the coercive measures directed at Tory merchants. Learning activities include an extensive analysis of the cartoon, discussions, and timelines. (MJP)

  9. Reuse of clips in cartoon animation based on language instructions

    Institute of Scientific and Technical Information of China (English)

    WEI Bao-gang; ZHU Wen-hao; YU Jin-hui

    2006-01-01

    This paper describes a new framework for reusing hand-drawn cartoon clips based on language understanding approach. Our framework involves two stages: a preprocessing phase, in which a hand-drawn clip library with mixed architecture is constructed, and the on-line phase, in which the domain dependent language instructions parsing is carried out and clips in the clip library are matched by use of some matching values calculated from the information derived from instruction parsing. An important feature of our approach is its ability to preserve the artistic quality of clips in the produced cartoon animations.

  10. Cartoon Network and its impact on behavior of school going children: A case of Bahwalpur, Pakistan

    OpenAIRE

    Hassan, Ali; Daniyal, Muhammad

    2013-01-01

    The objective of this study is to trace the impact on the behavior of the children after watching cartoon programs. Cartoon network is one of the most favorite cartoon channels for children. As cartoon network is 24 hours channel, so children spend most of their leisure time in front of it. It not only attracts the children through its contents but also inculcates some positive and negative habits in them. One of the main factors which influence the children while watching cartoons is violenc...

  11. Demonizing in Children's Television Cartoons and Disney Animated Films

    Science.gov (United States)

    Fouts, Gregory; Callan, Mitchell; Piasentin, Kelly; Lawson, Andrea

    2006-01-01

    The purpose of this study was to assess the prevalence of demonizing in the two major media that young children use (television and movies). Two content analyses were conducted using the animated feature films (n = 34) of the Walt Disney Company and after-school cartoons (n = 41). Each was coded for the modeling of the use of "evil" words when…

  12. Fast Mapping by Bilingual Children: Storybooks and Cartoons

    Science.gov (United States)

    Van Horn, Danielle; Kan, Pui Fong

    2016-01-01

    The purpose of this study was to examine the fast mapping skills in Spanish-English bilingual preschool children in two learning contexts: storybook reading and cartoon viewing. Eighteen typically developing Spanish-English bilingual preschool children completed a fast mapping task in Spanish (L1) and in English (L2). In 4 different sessions, each…

  13. The cartoon controversy as a case of multiculturalrecognition

    DEFF Research Database (Denmark)

    Lægaard, Sune

    2007-01-01

    The paper considers what ‘recognition' might mean in theory and which policies would in practice qualify as policies of recognition in relation to multicultural conflicts such as the ‘cartoon controversy' sparked by the publication of drawings of the Prophet Mohammad in the Danish Newspaper...

  14. Autonomy, Respect, and Arrogance in the Danish Cartoon Controversy

    DEFF Research Database (Denmark)

    Rostbøll, Christian F.

    2009-01-01

    Autonomy is increasingly rejected as a fundamental principle by liberal political theorists, because it is regarded as incompatible with respect for diversity. This article seeks, via an analysis of the Danish cartoon controversy, to show that the relationship between autonomy and diversity is more...

  15. Saturday Morning Cartoons and Children's Perceptions of Social Reality.

    Science.gov (United States)

    Swan, Karen

    This paper examines the effects of Saturday morning cartoons on children's perceptions of social reality. The study consisted of an analysis of programs appearing between 8 and 11 o'clock in the morning on September 15, 1990, and June 9, 1992, focusing on the ethnicity, gender, and age of characters, the positive or negative portrayal of…

  16. Political Cartoons as a Vehicle of Setting Social Agenda: The Newspaper Example

    Directory of Open Access Journals (Sweden)

    Iro Sani

    2012-04-01

    Full Text Available In recent years, the cartoons genre has gained considerable research interest across disciplines; for example, communication, media studies and health sciences. More so, cartoons serve as potent source of data used to study social phenomena. This paper aims at illustrating how political cartoons are used as a vehicle of setting social agenda in Nigerian newspapers to reorient and shape the public opinion through recurrent depictions mirroring current socio-political issues at a given period. The cartoons texts were excerpted from two major Nigerian newspapers, Daily Trust and Vanguard during the period 2007-2010. One-hundred cartoons were selected using purposive sampling technique. Fifty cartoons were taken from each newspaper magazine. Specifically, content analysis was used to identify the themes contained in the cartoons depictions. Qualitative method was used to analyze the cartoons through semiotic analysis. The analysis is mainly concerned with the interpretation of the sign system based on the connotation and denotation elements in the cartoons. The results indicated that 80% of the themes focused on substantive issues through which social agenda is set to reflect social practices in the Nigerian social political contexts. Also, the results showed that Nigerian political cartoons set social agenda by mainly encapsulating current and sensitive issues that people are much concerned about. Finally, the study has identified the lack of supportive and clearly defined theoretical background in analyzing political cartoons as a major problem in previous cartoons research. Thus, this paper contributes to the cartoon research by offering theoretical insight to the cartoon genre through agenda setting theory of media effect.

  17. Watching cartoons activates the medial prefrontal cortex in children

    Institute of Scientific and Technical Information of China (English)

    2007-01-01

    The medial prefrontal cortex (MPFC) of human adults is involved in attributing mental states to real human agents but not to virtual artificial characters. This study examined whether such differential MPFC activity can be observed in children who are more fascinated by cartoons than adults. We measured brain activity using functional magnetic resonance imaging (fMRI) while 10-year-old children watched movie and cartoon clips, simulating real and virtual visual worlds, respectively. We showed neuroimaging evidence that, in contrast to adults, the MPFC of children was activated when perceiving both human agents and artificial characters in coherent visual events. Our findings suggest that, around the age of 10 years, the MPFC activity in children is different from that in adults in that it can be spontaneously activated by non-human agents in a virtual visual world.

  18. PROTAGONISM OF AMERICAN INDIANS IN WALTER LANTZ'S CARTOONS

    OpenAIRE

    Rafael Duarte Oliveira Venancio

    2011-01-01

    Condemned to a dubious media representation in early cinema through the novels of the late nineteenth century, the North American Indians never had a high profile in films of this period. However, an animator, Walter Lantz, has a high degree of characterization of Native Americans in his work. The aim of this paper is to study the role of Native Americans in these cartoons and analyze the social implications of these choices, using the concepts of apparatus and formula. Furthermore, the analy...

  19. Humor appreciation of captionless cartoons in obsessive-compulsive disorder

    Directory of Open Access Journals (Sweden)

    Bozikas Vasilis P

    2011-11-01

    Full Text Available Abstract Background It seems that the core neural regions and cognitive processes implicated in obsessive-compulsive disorder (OCD pathophysiology may overlap with those involved in humor appreciation. However, to date, there have been no studies that have explored humor appreciation in OCD. The purpose of the present work was to investigate humor appreciation in a group of patients with OCD. Methods We examined 25 patients with OCD and 25 healthy controls, matched by age, education, and gender. We administered Penn's Humor Appreciation Test (PHAT, a computerized test comprising captionless cartoons by Mordillo. Each set of stimuli consisted of two almost identical drawings, one of which was funny due to the alteration of a detail in the cartoon, whereas the other was not funny. Severity of psychopathology was evaluated with the Yale-Brown Obsessive Compulsive Scale (Y-BOCS. Results No significant effect for group, gender or group × gender interaction was found on the PHAT scores. In OCD patients, humor appreciation was not significantly associated with age of onset, duration of illness, and obsessions, but correlated significantly with compulsions. Conclusions Humor appreciation, based on captionless cartoons in OCD, does not seem to be deficient compared to healthy subjects but may be related to illness characteristics.

  20. Roadrunner physics: using cartoons to challenge student preconceptions

    Science.gov (United States)

    Huxford, Rachael; Ridge, Mathew; Overduin, James; Selway, Jim

    The cartoon universe is governed by laws that differ radically from those in the real world, but also mirror some of our preconceptions of how the world ``should'' work. We all know that Wile E. Coyote will never be able to catch the Roadrunner with a fan attached to a sailboard, or an outboard motor submerged in a pail of water--but why, exactly? Can we attach some numbers to this knowledge? We have designed some classroom demonstrations accompanied by personal-response-type questions that use classic cartoon clips to challenge student thinking in introductory courses, prompting them to rediscover the truths of physics for themselves. We extend this idea to intermediate-level modern physics, showing that some phenomena in the cartoon universe can be reconciled with standard physics if the values of fundamental constants such as c , G and h differ radically from those in the real world. Such an approach can both heighten student interest and deepen understanding in various physics topics.

  1. Modern machine learning techniques and their applications in cartoon animation research

    CERN Document Server

    Yu, Jun

    2013-01-01

    The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations

  2. Representation of the cartoon controversy on the U.S. newspapers

    OpenAIRE

    Yusuf Yüksel; Ayhan Akbulut

    2015-01-01

    Cartoon Crisis composed one of the most comprehensive international security problems of the last decade. A Danish newspaper, Jyllands-Posten, published 12 cartoons to satirize Prophet Mohammed in September 2005 which resulted in boycotts, anger and violent protest and thus a global conflict. The dispute over the cartoons has brought out the questions about the relations between the Islamic World and the West, the role of media on those relations, the limits of freedom of speech and right to ...

  3. The “Nationalization” of Oil Painting and Cartoons

    Institute of Scientific and Technical Information of China (English)

    LI Nan; Tan Mingxiang; Sun Hong

    2013-01-01

    process of history, Chinese figure painting s changed dramatically.For exam-ple, Xu Beihong, Jiang Zhaohe, Ye Qianyu, Li Hu, Lu Chen, Liu Dawei, Shi Guoliang, He Jiay-ing, etc.absorbed the techniques of western oil painting, and created a new system of Chinese fig-ure painting that is quite different from original Chinese figure painting.Hence, the “nationaliza-tion” of painting existed in name only. 2.Direction of Cartoon The “nationalization” of cartoons reflects the needs of popularization and education in a specific period of China, and is a product stimulated by the“nationalization” of oil painting.In the period of the Great Leap Forward and planned economy after the liberation , “nationalization” was defined as“a mature symbol of art and literature of an era and a class.” Even though education -oriented cartoons have been changed into “artistic car-toons” and received many prizes in international competitions through the efforts of the old genera-tion of cartoon artists, it still strayed away from the entertainment function of cartoons .For a long peri-od, cartoon animations could not reflect reality, that “constraint our creative mind , and the themes of cartoon films were limited in a very narrow cir-cle.” This created five problems as follows: 1) Lack of themes which reflected reality and the future: Traditional folk stories, historical sto-ries, myths, etc.are not able to satisfy present - day teen -agers’ education.Children not only need to have an education in ancient cultural con-cepts, but they also need to think about their real life, including imaging and explorating the fu-ture technological society. 2) Misdirection in the restoration of historical materials : the repeated interpretation of history limits the creativity and imagination of cartoons. Historical material must be combined with a realis-tic spirit.Only innovation based on tradition is the key for the cartoon’ s success. 3) The differences between ancient arts

  4. Method for Face-Emotion Retrieval Using A Cartoon Emotional Expression Approach

    Science.gov (United States)

    Kostov, Vlaho; Yanagisawa, Hideyoshi; Johansson, Martin; Fukuda, Shuichi

    A simple method for extracting emotion from a human face, as a form of non-verbal communication, was developed to cope with and optimize mobile communication in a globalized and diversified society. A cartoon face based model was developed and used to evaluate emotional content of real faces. After a pilot survey, basic rules were defined and student subjects were asked to express emotion using the cartoon face. Their face samples were then analyzed using principal component analysis and the Mahalanobis distance method. Feature parameters considered as having relations with emotions were extracted and new cartoon faces (based on these parameters) were generated. The subjects evaluated emotion of these cartoon faces again and we confirmed these parameters were suitable. To confirm how these parameters could be applied to real faces, we asked subjects to express the same emotions which were then captured electronically. Simple image processing techniques were also developed to extract these features from real faces and we then compared them with the cartoon face parameters. It is demonstrated via the cartoon face that we are able to express the emotions from very small amounts of information. As a result, real and cartoon faces correspond to each other. It is also shown that emotion could be extracted from still and dynamic real face images using these cartoon-based features.

  5. A Cartoon-Based Measure of PTSD Symptomatology in Children Exposed to a Disaster

    Science.gov (United States)

    Elklit, Ask; Nielsen, Louise Hjort; Lasgaard, Mathias; Duch, Christina

    2013-01-01

    Research on childhood posttraumatic stress disorder (PTSD) is sparse. This is partly due to the limited availability of empirically validated measures for children who are insecure readers. The present study examined the reliability and validity of a cartoon-based measure of PTSD symptoms in children exposed to a disaster. Cartoons were generated…

  6. The Lack of Political Cartoons in the People's Republic of China.

    Science.gov (United States)

    Schnell, Jim

    Political cartoons do not appear in the government-controlled press in the People's Republic of China. The cartoons that do appear in newspapers are good-natured and lacking in any type of political message. Chinese civilization has a 5,000-year history that is grounded in feudalism and must be considered in any analysis of Chinese society. Since…

  7. Utility of Concept Cartoons in Diagnosing and Overcoming Misconceptions Related to Photosynthesis

    Science.gov (United States)

    Ekici, Fatma; Ekici, Erhan; Aydin, Fatih

    2007-01-01

    In this study, the effectiveness of concept cartoons in diagnosing and overcoming students' misconceptions related to photosynthesis subject was examined. Firstly, the literature has been thoroughly examined and misconceptions about photosynthesis subject have been listed and then grouped. Concept cartoons related to these groups have been…

  8. Political Cartoons in the EFL and American Studies Classroom

    Directory of Open Access Journals (Sweden)

    Christianna Stavroudis

    2014-10-01

    Full Text Available Political cartoons are anything but innocent caricatures. They have been described as “a confrontational art form” (Oliphant 25, as “purposefully designed to elicit strong emotions and reactions from readers” (Long, Bunch, and Lloyd 651, and as “among the more extreme forms of expression” (Long, Bunch, and Lloyd 651. Stories abound with the harsh punishments endured by political cartoonists under oppressive regimes. One might even say that what allows liberal and conservative American cartoonists to feel any sense of solidarity with one another is their bond through the First Amendment and their belief in the democratic enterprise that is criticizing government.

  9. PROTAGONISM OF AMERICAN INDIANS IN WALTER LANTZ'S CARTOONS

    Directory of Open Access Journals (Sweden)

    Rafael Duarte Oliveira Venancio

    2011-06-01

    Full Text Available Condemned to a dubious media representation in early cinema through the novels of the late nineteenth century, the North American Indians never had a high profile in films of this period. However, an animator, Walter Lantz, has a high degree of characterization of Native Americans in his work. The aim of this paper is to study the role of Native Americans in these cartoons and analyze the social implications of these choices, using the concepts of apparatus and formula. Furthermore, the analysis will include a portrayal of the American media scene before and after Lantz, seeking disruptions and legacies.

  10. "Almost at War". The Mohammed Cartoon Crisis in Norwegian Media

    Directory of Open Access Journals (Sweden)

    Solveig Steien

    2008-04-01

    Full Text Available In January and February 2006, Norwegians witnessed the burning of their national flag in Palestine, the burning of Norwegian embassies and consulates in Syria, Lebanon and Iran; all simply because twelve Danish Mohammed cartoons from Jyllands-Posten had been reprinted in Norway; the cartoons were published in a marginal Christian conservative weekly newspaper, Magazinet, three months after their original appearance in Denmark. In February 2006 the Norwegian ISAF-forces in Afghanistan were attacked. This conflict had a surprising impact on domestic and foreign policy, and the Norwegian publication of the cartoons triggered a global escalation of the controversy; Norwegian newspapers wrote that the country was "almost at war". I have focused on how some leading Norwegian newspapers (Aften, Aftenposten, Dagbladet, Dagens Næringsliv, Dagsavisen and VG covered this unexpected crisis and studied the different discourses that became a substantial part of the media coverage. In my analysis I have used an overall approach of War versus Peace journalism. War and Peace journalism was not created as a concept for analysing media texts or photographs, but to provide practical tools for journalists in the field of conflict and war situations. Nevertheless, this approach gives an opportunity to examine the results of journalistic work and compare them with the press'es ideals and ethical codes. At the same time, the occurrence of discourses like "clash of civilisations", freedom of speech, "us" versus "them", i.e., "us" versus the Muslims, and the newspapers' choice of sources for their stories, seem to fit with a model of War and Peace journalism. The focus is on opinion materials like editorials and comments, as well as on domestic reports and reportage by correspondents. By analysing samples of articles I have tried to outline some areas where the concept of Peace versus War journalism still needs to be developed, in order to become a comprehensive or more

  11. Cartoons Influence towards Violence and Aggression in School Age Children in Nigeria

    OpenAIRE

    Odukomaiya, Elizabeth Ibukunoluwa

    2014-01-01

    ABSTRACT: The aim of this study is to explore how violence and aggression in cartoon affects school age children in Nigeria. The reason for embarking on this research is to know whether and to what extent cartoon on television makes school age children (both male and female) violent and aggressive. Children are exposed to cartoon at their tender age (4-12). Though it serves as a means of entertainment to them, children learn faster than adults, and their re-enactment of media messages is unri...

  12. 30 September 2015: 10 years after the Danish Muhammad cartoons controversy

    DEFF Research Database (Denmark)

    Vinding, Niels Valdemar

    2015-01-01

    Today, 30 September 2015, we observe the 10 year anniversary of the publications of 12 editorial cartoons in Jyllands-Posten. The cartoons were originally commissioned as an attempt to contribute to the debate about legitimate criticism of Islam, freedom of speech and self-censorship. Today, the...... debate continues in Denmark and it focuses on three things; firstly, what is the state of freedom of expression today in Denmark especially when it comes to religion, and in relation, secondly, should editors re-run the cartoons on the occasion of the 10 year anniversary, and thirdly should teachers in...

  13. Mickey’s Trailer and Environmental Thought: Disney Cartoons and Countryside

    DEFF Research Database (Denmark)

    Goddard, Joseph

    2016-01-01

    Abstract: The influence of popular cartoons on environmental cognition is explored in this essay through readings of Mickey’s Trailer, a 1938 cartoon directed by Ben Sharpsteen for Walt Disney. Other materials considered include Ford Motor Company’s 1937-38 film coproduced by Wilder Pictures......, Glacier International Park, which promotes motor-tourism and automobile ownership, and Ben Sharpsteen’s other work for Walt Disney. Mickey’s Trailer and Environmental Thought: Disney Cartoons and Countryside questions ideas of physical and “illusional” zoning in the city, especially the way that they were...

  14. The Effects of Concept Cartoons on Eliminating Students’ Misconceptions: Greenhouse Effect and Global Warming

    Directory of Open Access Journals (Sweden)

    Lale Cerrah Ozsevgeç

    2012-10-01

    Full Text Available The aim of the study is to examine the effects of concept cartoons on eliminating students’ misconceptions about the global warming and greenhouse effect. The sample of the study is consisted of 17 students from the 7 grade of Rize Çay Primary School. Simple experimental study design was used in the study. Test and semi-structured interview were used to collect the data. The results of the study showed that the students had misconceptions about global warming and greenhouse effect. The teaching process comprising concept cartoons treated most of these misconceptions. Students indicated that the teaching process was enjoyable and it eased the students’ remembering of the given knowledge. Based on the results, it was suggested that the teachers should be informed about the usage of concept cartoon in the classroom and combination of different teaching methods which is supported by concept cartoon may be more useful for different science subjects.

  15. Can a Ban on Foreign Cartoons Boost the Local Animation Industry?

    Institute of Scientific and Technical Information of China (English)

    2006-01-01

    Most children have become so addicted to TV, because there is precious little else they do for fun. Part of that enjoyment, in China, is the many cartoon programs available for young viewers, a large number of which are foreign productions. But that's all about to change. Foreign cartoons can no longer be screened during prime time viewing. Now millions of upset parents and children are questioning a new regulation

  16. Representation of the cartoon controversy on the U.S. newspapers

    Directory of Open Access Journals (Sweden)

    Yusuf Yüksel

    2015-02-01

    Full Text Available Cartoon Crisis composed one of the most comprehensive international security problems of the last decade. A Danish newspaper, Jyllands-Posten, published 12 cartoons to satirize Prophet Mohammed in September 2005 which resulted in boycotts, anger and violent protest and thus a global conflict. The dispute over the cartoons has brought out the questions about the relations between the Islamic World and the West, the role of media on those relations, the limits of freedom of speech and right to protests and violence. This study aimed to find out how the cartoon controversy was represented in the US news media and the difference between newspapers depending on the rate of Muslim population in their circulation area.  A content analysis of Detroit Free Press, Herald News, Omaha World-News and Wyoming Tribune-Eagle newspapers are used to test the hypothesis about the publication of the cartoons and reaction of the Muslims to this issue. The findings suggest that the newspapers published in Muslim diverse communities are likely to draw more attention to the controversy. However, the difference is not significant. All of the four newspapers present negative views not only about the publication of the cartoons but also the reaction of the Muslims.

  17. Children'S experience of three types of cartoon at two age levels.

    Science.gov (United States)

    Björkqvist, K; Lagerspetz, K

    1985-01-01

    Three cartoons were shown to 87 children at two age levels: 5-6 years, and 9 years. The children's experience was assessed in interviews. The younger children experienced the cartoons in a fragmentary manner and not as a continuous story, understood less of the cartoons, and tended to base their moral judgements of a character's behaviour on whether or not they identified with that character. Six months later, the younger children remembered best those scenes that had made them the most anxious earlier. A subgroup of children with abundant aggressive fantasies had a lower level of moral reasoning than the other children, preferred violent scenes, became less anxious while watching them and tended to give illogical explanations for the behaviour of the cartoon characters. The degree of anxiety provoked by a cartoon depended not on the amount of explicit violence shown but on the way the violence was presented. One cartoon, which contained no explicit violence, was considered the most frightening one due to its sound effects. PMID:25825063

  18. The effect of Concept Cartoons to Academic Achievement in Instruction on the Topics of Divisibility

    Directory of Open Access Journals (Sweden)

    Abdullah Kaplan

    2015-08-01

    Full Text Available The purpose of this study was compared to the effect of academic achievement of concept cartoons and activity based instruction in instruction on the topics of divisibility rules and prime number. The matching- only design, which is quasi experimental design, is used in this study. It is applied sixth grade (N=42 students at a middle school in Gümüşhane in autumn term in academic year 2012- 2013. Different two groups participate for this study. One of the groups is selected control group, which is used activity based teaching, and another group is experimental group, which is used instruction by concept cartoon. SPSS 16.0 packet program is used in the analysis of the data in this study. The first the test of the normality, within pretest and posttest, is applied and was founded that the data is suitable the normality. Then t- test is applied between pretest data for reveal whether different significant or not. ANCOVA is applied covariate pretest results to post test data. The study reveal that there was a significant difference in academic achievement between those students taught with the two methods in favor of concept cartoon which means those students taught by concept cartoon performed better than those taught with activity based instruction. The finding also shows that concept cartoon method is an effective method of teaching topics of divisibility rules and prime numbers.

  19. The Role of Language and Gender in "The Transformers": An Analysis of Messages in Cartoons for Children.

    Science.gov (United States)

    Aitken, Joan E.

    New technologically-oriented cartoons have been developed in the 1980s, and they may influence the attitudes and behaviors of their viewing audiences, who are comprised primarily of male children. A study analyzed "The Transformers" television program (a new robotic cartoon consisting of a mixture of violence, technology, space travel, and…

  20. Preliminary Examination of a Cartoon-Based Hostile Attributional Bias Measure for Urban African American Boys

    Science.gov (United States)

    Leff, Stephen S.; Lefler, Elizabeth K.; Khera, Gagan S.; Paskewich, Brooke; Jawad, Abbas F.

    2014-01-01

    The current study illustrates how researchers developed and validated a cartoon-based adaptation of a written hostile attributional bias measure for a sample of urban, low-income, African American boys. A series of studies were conducted to develop cartoon illustrations to accompany a standard written hostile attributional bias vignette measure (Study 1), to determine initial psychometric properties (Study 2) and acceptability (Study 3), and to conduct a test-retest reliability trial of the adapted measure in a separate sample (Study 4). These studies utilize a participatory action research approach to measurement design and adaptation, and suggest that collaborations between researchers and key school stakeholders can lead to measures that are psychometrically strong, developmentally appropriate, and culturally sensitive. In addition, the cartoon-based hostile attributional bias measure appears to have promise as an assessment and/or outcome measure for aggression and bullying prevention programs conducted with urban African American boys. PMID:21800228

  1. Edge-based compression of cartoon-like images with homogeneous diffusion

    DEFF Research Database (Denmark)

    Mainberger, Markus; Bruhn, Andrés; Weickert, Joachim;

    2011-01-01

    Edges provide semantically important image features. In this paper a lossy compression method for cartoon-like images is presented, which is based on edge information. Edges together with some adjacent grey/colour values are extracted and encoded using a classical edge detector, binary compression...... uniqueness and establish a maximum–minimum principle. Furthermore, we describe an efficient multigrid algorithm. The result is a simple codec that is able to encode and decode in real time. We show that for cartoon-like images this codec can outperform the JPEG standard and even its more advanced successor...

  2. Cartoons and the Egyptian Transition: A Qualitative Analysis of Egyptian Newspapers

    Directory of Open Access Journals (Sweden)

    Sara S. Elmaghraby

    2014-07-01

    Full Text Available Since the Egyptian revolution of 25 January, cartoonists have depicted the transition taking place in this country in several ways. This study aims to analyze the cartoons drawn about this transition period in Egypt in seven different Egyptian newspapers. This is done through a qualitative analysis of 80 cartoons published between 28 June and 4 July 2013, as this period saw the ousting of elected president Mohamed Morsi by the military general Abdel Fattah Al-Sisi. The study observes the different depiction of various topics, actors and visual frames used by the seven newspapers during the analyzed period, in accordance with their particular viewpoint of the transition in Egypt.

  3. How a Cartoon Series Helped the Public Care about Rosetta and Philae

    Science.gov (United States)

    Mignone, C.; Baldwin, E.; O'Flaherty, K. S.; Homfeld, A. M.; Bauer, M.; McCaughrean, M.; Marcu, S.; Palazzari, C.

    2016-03-01

    Once upon a time... is a series of short cartoons that have been developed as part of the European Space Agency's communication campaign to raise awareness about the Rosetta mission. The series features two anthropomorphic characters depicting the Rosetta orbiter and Philae lander, introducing the mission story, goals and milestones with a fairy- tale air. This article explores the development of the cartoon series and the level of engagement it generated, as well as presenting various issues that were encountered using this approach. We also examine how different audiences responded to our decision to anthropomorphise the spacecraft.

  4. Quirky quarks a cartoon guide to the fascinating realm of physics

    CERN Document Server

    Bahr, Benjamin; Piccolo, Rina

    2016-01-01

    Do you love quantum physics, cosmology, and the humor behind the popular television show The Big Bang Theory? Have you been on the lookout for a fun, non-technical explanation of the science behind things like time travel, wormholes, antimatter, and dark energy? You’ll find all of that, and more, inside this fact-filled, cartoon-packed book.

  5. Exploring the Use of a Cartoon as a Learner Scaffold in the Planning of Scientific Investigations

    Science.gov (United States)

    Ramnarain, Umesh

    2012-01-01

    Despite curriculum imperatives, in South Africa and worldwide, for learners to have more autonomy in investigations, they remain largely teacher controlled with learners having only limited opportunities in planning. This design-based study explored how a cartoon can be employed in a Grade 9 Natural Sciences class in prompting learners to plan…

  6. Does Cartoon Violence Beget Aggressive Behavior in Real Life? An Opposing View

    Science.gov (United States)

    Blumberg, Fran C.; Bierwirth, Kristen P.; Schwartz, Allison J.

    2008-01-01

    A commonly accepted belief is that the violence depicted in television programs, particularly cartoons, has a negative impact on young children's behavior. However, young children may be less inclined to emulate violent actions seen on television than currently thought. Research indicates that young children have limited comprehension of…

  7. Cartoon Violence: Is It as Detrimental to Preschoolers as We Think?

    Science.gov (United States)

    Peters, Kristen M.; Blumberg, Fran C.

    2002-01-01

    Critically reviews research on effects of cartoon violence on children's moral understanding and behavior to enable early childhood educators and parents to make informed decisions about what constitutes potentially harmful television viewing. Focuses on preschoolers' limited comprehension of television content and relatively sophisticated moral…

  8. An Inquiry-Based Course Using "Physics?" in Cartoons and Movies

    Science.gov (United States)

    Rogers, Michael

    2007-01-01

    Books, cartoons, movies, and video games provide engaging opportunities to get both science and nonscience students excited about physics. An easy way to use these media in one's classroom is to have students view clips and identify unusual events, odd physics, or list things that violate our understanding of the physics that governs our universe.…

  9. Semio-Pragmatic Analysis of Cartoons Discourse: A Step towards Semiotranslation

    Science.gov (United States)

    AlBzour, Naser Naif

    2011-01-01

    The primary concern of this study is to explore the subtle implications of the "Semiotranslation Approach vis-a-vis" analyzing the semiotic elements of discourse in Jordanian cartoons as creative artistic texts in which various signs manifest simultaneous interaction, thus achieving both entertainment and purposeful satire. Therefore, the…

  10. The Effects of Computer-Aided Concept Cartoons and Outdoor Science Activities on Light Pollution

    Science.gov (United States)

    Aydin, Güliz

    2015-01-01

    The purpose of this study is to create an awareness of light pollution on seventh grade students via computer aided concept cartoon applications and outdoor science activities and to help them develop solutions; and to determine student opinions on the practices carried out. The study was carried out at a middle school in Mugla province of Aegean…

  11. Chemistry, Civil War (U.S.), Drawing & Cartooning, Gravity & Magnetism, Motion, Pets, Science Fiction & Fantasy Literature.

    Science.gov (United States)

    Web Feet, 2002

    2002-01-01

    This annotated subject guide to Web sites for grades K-8 focuses on chemistry, U.S. Civil War, drawing and cartooning, gravity and magnetism, motion, pets, science fiction and fantasy literature, and calendar connections for May observances. Specific grade levels are indicated for each annotation. (LRW)

  12. Effects of Concept Cartoons on Mathematics Self-Efficacy of 7th Grade Students

    Science.gov (United States)

    Sengul, Sare

    2011-01-01

    The purpose of this research is to determine the effect of concept cartoons on the students' perception of their levels of self-efficacy towards mathematics. The research has been designed as the pre-test post-test with quasi experimental control group. The research participants are composed of 94 7th grade students attending an elementary school…

  13. "Ducks" and "Parrots": Elaboration, Duplication and Duplicity in a Cartoon Discourse Completion Test

    Science.gov (United States)

    Yoon, Yeo Bom; Kellogg, David

    2002-01-01

    Interviews, questionnaires and tests may fail as evaluations of pragmatic competence in a foreign language because they cannot reproduce contexts in sufficient detail and/or because they cannot constrain discourse options without contaminating the learner response. In this study a cartoon Discourse Completion Test (DCT) prompt was used, providing…

  14. Cartoons and Soap Operas: Popular Education in a Nova Scotia Fish Plant.

    Science.gov (United States)

    Bishop, Anne

    1988-01-01

    In a Nova Scotia fish plant, a group primarily made up of women used cartoons and soap operas to educate plant workers on union issues, domestic violence, and health issues, demonstrating the effectiveness of using people's own culture as a vehicle for their education. (SK)

  15. Concept-Cartoons as a Tool to Evoke and Analyze Pupils Judgments in Social Science Education

    Directory of Open Access Journals (Sweden)

    Felix Fenske

    2011-10-01

    Full Text Available The following contribution makes an effort to place the concept-cartoon-method into the context of social science education. Concept-cartoons (CCs enable teachers to use the everyday life experiences and individual thoughts of the pupils as a positive enrichment tool within the learning processes. In this context, CCs are very suitable to function as a method to gain information about both the existing mental conceptions and the individual political judgment strategies. Through this, it is possible to put everyday life concepts and scientific knowledge in a constructive relationship, which finally enhances new learning objectives. First the article highlights the relevance of pupils’ and teachers` concepts for judgment processes. On this basis the method of CCs is introduced and evaluated.Der folgende Artikel beschäftigt sich mit den Möglichkeiten des methodischen Einsatzes von Concept-Cartoons im Rahmen sozialwissenschaftlichen Unterrichts. Als Instrumentarium zur Diagnose von Schülervorstellungen und individuellen Urteilsstrategien, bieten Comic-Cartoons den Lehrkräften die Möglichkeit, den Unterricht entlang dieser lernrelevanten Perspektiven zu gestalten. Durch die konstruktive Verknüpfung von Alltagskonzepten und Fachkonzepten können auf diese Weise neue Chancen für nachhaltige Lehr- und Lernprozesse erschlossen werden. Innerhalb dieses Beitrags wird zunächst die Bedeutung von Schülervorstellungen und vorfachlichen Urteilsstrategien für wirksamen sozialwissenschaftlichen Unterricht geklärt. Im Anschluss erfolgt eine Einführung in die Methode „Concept-Cartoons“. Abschließend werden exemplarisch drei von den Autoren gestaltete Cartoons vorgestellt.

  16. Cartoons on bacterial balloons: scientists' opinion on the popularization of synthetic biology.

    Science.gov (United States)

    Domínguez, Martí; Mateu, Anna; Torgersen, Helge; Porcar, Manuel

    2014-12-01

    How do scientists perceive the media coverage of synthetic biology (SB)? In this paper, we approach this question by studying a set of cartoons devoted to SB. Based on a categorization of the cartoons into five large thematic groups an international survey was carried out to assess the opinion of SB research groups on science communication with regard to the public image of their discipline. The 101 responses obtained indicate that in general, their perception of the communication is not negative, although many respondents raised concerns on the media's inclination to sensationalism and over-simplification. However, the results also suggest that (in the light of the unfortunate experiences with GMO communication) scientists should think twice before proposing metaphorical interpretations of their research. PMID:26396656

  17. A preliminary study of a cartoon measure for children's reactions to chronic trauma.

    Science.gov (United States)

    Praver, F; DiGiuseppe, R; Pelcovitz, D; Mandel, F S; Gaines, R

    2000-08-01

    Preliminary psychometric properties of a new instrument, Angie/Andy Cartoon Trauma Scales (ACTS), are presented. Angie/Andy features a cartoon-based methodology, measuring trauma-related sequelae of prolonged, repeated abuse. A sample of 208 children comprised intrafamilial trauma, extrafamilial trauma, combined trauma, and nontrauma groups. Angie/Andy demonstrated high internal consistency, with coefficient alphas from 0.70 to 0.95. The three trauma groups scored significantly higher than the nontrauma group on all scales (p's violence exposures correlated with Angie/Andy scores from 0.55 to 0.74. The frequency and severity of trauma exposure correlated with Angie/Andy scores from 0.44 to 0.56. The Angie/Andy parent version correlated with a standardized parent scale from 0.71 to 0.81. Parent/child agreement was significant. Angie/Andy is a promising tool for clinical assessment of chronic childhood abuse. PMID:11232273

  18. Usage of Concept Cartoons in Teaching of Heat-Temperature Topic

    OpenAIRE

    Soner Yavuz; Cem Büyükekşi

    2011-01-01

    Misconceptions are common problems in chemistry education for teachers and students. These non-scientific ideas are reflecting students’ not consistent ideas, biases and daily-life experiences. This situation is an obstacle for students to learn chemistry topics. In the research, concept cartoons, which are intended to give information about heat and temperature subject, are used to get rid of misconceptions. Sample of the research is 35 students who are enrolled Elementary Science Education ...

  19. When Norway was almost at war : the Mohammed cartoons controversy in Norwegian newspapers

    OpenAIRE

    2007-01-01

    Ultimo January and primo February 2006 Norway (and Denmark) experienced burning of their national flags in Palestine, burning of embassies and consulates in Syria, Lebanon, Iran, and Norway s ISAF-forces in Afghanistan were attacked. This thesis will focus on how some leading Norwegian newspapers, Aften, Aftenposten, Dagbladet, Dagens Næringsliv, Dagsavisen and VG handled and covered an unexpected controversy, the Mohammed cartoons crisis. The conflict with origin in Denmark had surprising im...

  20. Sex Role Stereotypes on Children's TV in Asia: A Content Analysis of Gender Role Portrayals in Children's Cartoons in Hong Kong.

    Science.gov (United States)

    Chu, Donna; McIntyre, Bryce T.

    1995-01-01

    Finds that male characters outnumbered female characters by a ratio of 2:1, but that female characters enjoyed far greater representation in cartoons produced in Japan than in cartoons produced in the United States and Great Britain. Shows that characters conformed to gender-related stereotypes, with males being more aggressive, rough, sloppy, and…

  1. Women's Rights international cartoon contest and exhibition-to support women and the rise a global voice against oppression, violence and injustice of women. 2016

    OpenAIRE

    Mumberson, Stephen

    2016-01-01

    Contest had 567 cartoonists from 79 countries who submitted 1625 cartoons .Show organized by tOOns MaG -worlds first on line cartoon magazine.The work of the winners and other cartoonists to be shown in Norway and two venues in India.All work on the theme of Women's rights.

  2. Children’s identification processes with television characters: case studies about colombian children and their favorite cartoon programs.

    Directory of Open Access Journals (Sweden)

    Luis Fernando Cuervo

    2013-12-01

    Full Text Available Through the articulation of psychoanalysis and narrative analysis this study explores the processes of identification of children audiences with their favorite cartoon television programs. In order to understand the characteristics of identification processes, this study explores the way in which both the structure of cartoons and the affective histories of children influence children’s identification with their favorite television characters. To achieve that understanding we a analyzed the narrative elements of the television programs, b explored the children’s affective history, and c examined how these narrative elements and affective histories influence the appropriation of television programs. These three scenarios were examined through case study on four Colombian children between 6 to 10 years old. The analysis showed that affective factors of children’s personal history constitute a significant source of mediation on the appropriation of cartoons. In addition, the narrative elements of the programs become an essential motivation on children’s fantasies.

  3. The translation of idioms in children’s cartoons: A comparative analysis of English dialogues and Lithuanian subtitles

    Directory of Open Access Journals (Sweden)

    Ligita Judickaitė-Pašvenskienė

    2014-04-01

    Full Text Available The article is focused on the translation of English idioms in the Lithuanian subtitles of children’s cartoons. The aims of the article are to find out whether the element of meaning or the composition of meaning and form gets preference in the Lithuanian translation; to present the perception and use of the term idiom in English and Lithuanian; and to show the processes which take place during the translation of English idioms containing proper nouns. The article is a case study and refers to the analysis of five children’s cartoons.

  4. SOSYO-KÜLTÜREL YÖNÜYLE ÇİZGİ FİLM MÜZİĞİ / SOCIO-CULTURAL ASPECTS OF THE CARTOON MUSIC

    OpenAIRE

    Karkın, A. Metin; İmik, Ünal

    2014-01-01

    This study intended to analyze the cartoon musics structurally and asses the data to be obtained in it from socio-cultural aspects. In the first step of the study, literature review has been done and the existing resources on cartoons and cartoon musics have been examined. In the second step, a “grading scale” has been needed so as to make an objective assessment of the cartoons in the sample group. With 30 different questions to assess the cartoon musics, this scale has been prepared with re...

  5. Reaction Time of Facial Affect Recognition in Asperger's Disorder for Cartoon and Real, Static and Moving Faces

    Science.gov (United States)

    Miyahara, Motohide; Bray, Anne; Tsujii, Masatsugu; Fujita, Chikako; Sugiyama, Toshiro

    2007-01-01

    This study used a choice reaction-time paradigm to test the perceived impairment of facial affect recognition in Asperger's disorder. Twenty teenagers with Asperger's disorder and 20 controls were compared with respect to the latency and accuracy of response to happy or disgusted facial expressions, presented in cartoon or real images and in…

  6. Cartoons, movies

    DEFF Research Database (Denmark)

    Sheikh, Mona Kanwal; Gad, Ulrik Pram

    Dutch MP Geert Wilders has declared that he will soon release a 15 minutes movie called "Fitna" to make his criticism of the Quran more trenchant. "Fitna" is likely to meet harsh reactions. Both because the modus operandi of Wilders falls nicely into what have become a specific genre of political...

  7. The Earth Education by the traces of cartoons and comics: a vision of what was published in newspapers, available online, on five continents

    Science.gov (United States)

    Teixeira, Carlos; Paulo, Gallo; Nogueira, Maria Inês

    2015-04-01

    Communication's Purpose: Identify the artistic expression that uses the language of cartoons and comics for public communication, having as reference the Earth Education for a better planet sustainability. Object/Theme: Cartoons and comics published in newspapers, on five continents, made available in online version. Theoretical: This study is related to the assumption that the public communication of science by cartoons and comics constitute a textual genre, by the fact that they report scientific and complex themes presented in playful language, using humor and artistic traces accessible to the lay public. The scientific cartoons and comics aim to call public attention to scientific discoveries and science themes using illustrative chart features and short texts, both contextualized in a humorous structure. There are in the cartoons and comics, which are created to the public communication of science, an unintentionally pedagogical approach/formal, while transmitting information by unpretentious way and using graphic/artistic communication By the fact that in this specific format of communication there is knowledge being informed, the scientific cartoons and comics can contribute to the scientific empowerment of the society, in addition to being instruments that can also arouse scientific curiosity. The scientific cartoons and comics use objective language and short sentences, also employ words that may have a double meaning. It can be considered as an incentive for people's reflection. Method: It was analyzed cartoons and comics published in newspapers, made available in online version, published on five continents, in English, Portuguese and Spanish. Palavras-chave: science communication, public communication of science and technology; cartoons; comics

  8. Soma maden faciası karikatürlerinin değerlendirilmesi: Salih Memecan, Mehmet Çağçağ, Osman Turhan ve Behiç Ak örnekleri (Evaluation of mine disaster soma cartoon with samples:.........)

    OpenAIRE

    TÜRTEN, Elif

    2015-01-01

    The concept of cartoon is defined many different kinds in the literature. The most common of these definitions is the art of making humor. Cartoon, constitutes the essence of a situation, targeting universal one and represents the schematic reality. Less verbally or only offered to the reader with a line cartoon refers to urge people to laugh. Cartoon can easily convince to affect people. Therefore; publications, have begun to use cartoons in their publications frequently. In our study, carto...

  9. A Zuni Artist looks at Frank Hamilton Cushing: Cartoons by Phil Hughte, Pueblo of Zuni Arts and Crafts, Zuni, New Mexico

    Directory of Open Access Journals (Sweden)

    Douglas R. Givens

    1996-05-01

    Full Text Available This book is a very unique look into the legacy of Frank Hamilton Cushing at Zuni and his influence on the Zuni people by the Zuni cartoonist Phil Hughte. This volume of Hughte's cartoons depicts Cushing at various periods and important moments of his career at Zuni. Although Hughte's cartoons selected Cushing moments at Zuni require no words to express Cushing's influence on the pueblo, Hughte provides captions to each of his cartoons designed to explain what Cushing was doing to the reader who is not intimately knowledgeable about Cushing's work.

  10. The political cartoon in the libertarian journal A Plebe (1947-1949

    Directory of Open Access Journals (Sweden)

    Zélia Lopes Silva

    2013-06-01

    Full Text Available This article discusses the meanings of imagistic representations (drawings, cartoons published in A Plebe (The Plebs, from May 1947 to May 1949, the last period of the Edgard Leuenroth’s headship. Created in 1917, the newspaper, supported by libertarian principles, set up as a public sphere suited for the proletarian world because of discussing the problems that workers were facing in their daily lives. The paper printed whipping criticisms against the country's elites and fought, without respite, the capitalist system – qualified as parasitic, violent and expropriator –, supported by mystifying and equally violent enactments from its religious arm, expressed in the actions of the Catholic Church and whose struggle against was also systematic.

  11. A Cultural Interpretation on Cartoon Movies%卡通电影的文化阐释

    Institute of Scientific and Technical Information of China (English)

    程瑜瑜

    2014-01-01

    As a very special artistic form and an alternative means of cultural narration , Cartoon movies reflecting the world of reality through a series of pictures is usually defined as a pop culture .Its unique insight into artistry , musicality and literariness of different arrangements has won the popularity among large audiences .Various cartoon movies seem to have established a kind of ar-tistic Utopia, presenting the carnival spirit , which have adored colorful nationality and try to integrate them into universality , simul-taneously deconstructed the grand narratives with sharp modernity and post -modernism style .%被界定为通俗文化的动画电影是以一系列图片组合而成的对真实情境世界进行映射的一种特殊的艺术形式,是一种另类的文化叙事方式,它以直观而开放的方式表达出不同层次和水平的艺术性、音乐性及文学性,深受大众的喜爱。形形色色的卡通电影建构了艺术的乌托邦,展现着狂欢节的精神,以开放的文化维度接纳民族性并融入世界性,并以消解宏大叙事的方式讲述故事,呈现了卡通电影的现代性与后现代风格。

  12. The influence of cartoons on attitudes to science and to being a scientist - doi: 10.4025/actascilangcult.v35i2.17551

    Directory of Open Access Journals (Sweden)

    Paula Cavalcante Monteiro

    2013-05-01

    Full Text Available Television is a powerful vehicle of mass communication and several cartoons, specifically made for children and adolescents, have ‘scientific’ themes. Preteens and teens devote many hours in front of TV, attracted by cartoons, some of which portray, in a caricature manner, scientists at work. Current paper investigates the effect the concepts of science transmitted by the cartoon ‘Jimmy Neutron’ have on adolescents. A group of 31 adolescents of the 9th grade of the junior school were invited to watch three episodes of the ‘Jimmy Neutron’ cartoon. After the sessions, they answered a questionnaire and were interviewed on their perceptions of Science and scientists. Their answers were analyzed by Discourse Textual Analysis. Results show that they most have misconceptions on Science and on scientists and they presume that scientists have a very solitary and uninterested life solely dedicated in investing new devises.

  13. Don’t take it personally, it’s just a joke: The masculine media discourse of jokes and cartoons on the Cyprus issue

    OpenAIRE

    Aliefendioğlu, Hanife; Arslan, Yetin

    2011-01-01

    This paper analyses the portrayal of women and femininity as a humorous object in the print media of North Cyprus within the broad context of political discourse. We aim to demonstrate how particular discourses embedded within a patriarchal ideology in the media become apparent in jokes and cartoons relating to the Cyprus issue. We have identified two interconnected patterns in the cartoons and jokes in the print media: ‘femininity as a laughable subject’ and ‘Cyprus/the Cyprus issue represen...

  14. Using Subtitled Animated Cartoons and Textbook-based CDs to Test Elementary Students’ English Listening and Reading Comprehension in a Cram School

    OpenAIRE

    Shu-Chin Su; Eleen Liang

    2015-01-01

    The present study is intended to investigate the students’ preference for using subtitled animated cartoons and listening to CDs from the textbook to increase students’ English learning on elementary cram school students. The purpose of this study is to compare and analyze students’ preference on subtitled animated cartoons and listening to CDs in their listening and reading abilities. This study involved 60 participants from a cram school in Kaohsiung County, and divided into two groups, 34 ...

  15. A Brief Talk on Commercial Value of Cartoon Advertisement%浅谈动漫在电视广告中的商业价值

    Institute of Scientific and Technical Information of China (English)

    冯琨

    2012-01-01

    动漫广告是将动漫形象和电视广告采用多媒体技术合成产生的新生事物.本文结合经典的动漫广告案例,分析了动漫广告带来巨大商机的原因,认为动漫丰富的画面语言表达易吸引受众注意,从而引发潜在的消费力.同时,还对动漫在电视广告的应用前景作了展望,指出动漫广告与数字媒体的结合将产生巨大的商业市场价值.%Cartoon advertisement is a new matter via combining cartoon images and television advertisement by means of multimedia synthetic technique. Based on the classic cartoon advertisement cases, this paper illuminates the reasons for enormous business opportunity promoted by cartoon advertisement, it is revealed that the rich menu language attracts the audience's attention, which further triggers their potential consuming capacity. Moreover, the commercial foreground of cartoon advertisement is prospected in this paper. It is indicated that the combination of cartoon advertisement and digital media would produce vast commercial market value.

  16. AN ALTERNATİVE METHOD İN SOCİAL STUDİES EDUCATİON: CARTOON

    OpenAIRE

    SİDEKLİ, Sabri; Sidekli, Sabri; Er, Harun; Yavaşer, Refika; Aydın, Erhan

    2014-01-01

    In this study, 6th grade social studies in the curriculum "life on Earth" in the teaching of the subject of "poles of the unit when changing climate" the use of students ' academic success of cartoon effect. The research is a study of an experimental pretest-posttest control group according to the model. Research the Mugla province a primary school 6th covers 65 students studying in class. Topic in the control group, the experimental group lecture method, if that meth...

  17. Automatic Tracing and Segmentation of Rat Mammary Fat Pads in MRI Image Sequences Based on Cartoon-Texture Model

    Institute of Scientific and Technical Information of China (English)

    TU Shengxian; ZHANG Su; CHEN Yazhu; Freedman Matthew T; WANG Bin; XUAN Jason; WANG Yue

    2009-01-01

    The growth patterns of mammary fat pads and glandular tissues inside the fat pads may be related with the risk factors of breast cancer.Quantitative measurements of this relationship are available after segmentation of mammary pads and glandular tissues.Rat fat pads may lose continuity along image sequences or adjoin similar intensity areas like epidermis and subcutaneous regions.A new approach for automatic tracing and segmentation of fat pads in magnetic resonance imaging (MRI) image sequences is presented,which does not require that the number of pads be constant or the spatial location of pads be adjacent among image slices.First,each image is decomposed into cartoon image and texture image based on cartoon-texture model.They will be used as smooth image and feature image for segmentation and for targeting pad seeds,respectively.Then,two-phase direct energy segmentation based on Chan-Vese active contour model is applied to partitioning the cartoon image into a set of regions,from which the pad boundary is traced iteratively from the pad seed.A tracing algorithm based on scanning order is proposed to accurately trace the pad boundary,which effectively removes the epidermis attached to the pad without any post processing as well as solves the problem of over-segmentation of some small holes inside the pad.The experimental results demonstrate the utility of this approach in accurate delineation of various numbers of mammary pads from several sets of MRI images.

  18. The Use of Cartoon to Investigate the Acquisition of Values in Primary Education: Case of Solidarity Values

    Directory of Open Access Journals (Sweden)

    Ali ERSOY

    2010-01-01

    Full Text Available The purpose of this study is to examine the solidarity values of primary school students through using cartoons as assessment materials. The data were gathered from three different primary schools in Eskisehir in May 2008. The participants of the study were 207 primary school students, 120 of whom were 4th graders, whereas 87 of whom were 5th graders. The data collection tools included a worksheet with a cartoon and three open ended questions. The data were analyzed through using NVivo 7.0 Qualitative Data Analysis Software Program with constant comparison and descriptive analysis methods. The findings revealed that the participants’ perceptions based on the solidarity values show differences. Their perceptions related to the solidarity values were as follows; there should be solidarity in the case of problem solving, the outcomes of the solidarity behavior should not be negative, solidarity could be provided for the immediate interests (i.e., winning an election etc., and solidarity could be provided in order to sustain discipline. Concerning the findings of the study, it can be claimed that cartoons could be used as an instrument to examine the cases inwhich social values, norms, and regulations are introduced in primary education.

  19. Persuasive food marketing to children: use of cartoons and competitions in Australian commercial television advertisements.

    Science.gov (United States)

    Kelly, Bridget; Hattersley, Libby; King, Lesley; Flood, Victoria

    2008-12-01

    While there is a recognized link between high levels of exposure to advertising of unhealthy foods and overweight and obesity among children, there is little research on the extent to which these exposures include persuasive marketing techniques. This study aimed to measure children's exposure to the use of persuasive marketing within television food advertisements. Advertisements broadcast on all three commercial Australian television channels were recorded for an equivalent 1 week period in May 2006 and 2007 (714 h). Food advertisements were analysed for their use of persuasive marketing, including premium offers, such as competitions, and the use of promotional characters, including celebrities and cartoon characters. Advertised foods were categorized as core, non-core or miscellaneous foods. Commercial data were purchased to determine children's peak viewing times and popular programs. A total of 20 201 advertisements were recorded, 25.5% of which were for food. Significantly more food advertisements broadcast during children's peak viewing times, compared to non-peak times, contained promotional characters (P premium offers (P premium offers, compared to 0.2 per hour during programs most popular with adults. The majority of advertisements containing persuasive marketing during all viewing periods were for non-core foods. Persuasive marketing techniques are frequently used to advertise non-core foods to children, to promote children's brand recognition and preference for advertised products. Future debate relating to television advertising regulations must consider the need to restrict the use of persuasive marketing techniques to children. PMID:18755740

  20. Using Subtitled Animated Cartoons and Textbook-based CDs to Test Elementary Students’ English Listening and Reading Comprehension in a Cram School

    Directory of Open Access Journals (Sweden)

    Shu-Chin Su

    2015-01-01

    Full Text Available The present study is intended to investigate the students’ preference for using subtitled animated cartoons and listening to CDs from the textbook to increase students’ English learning on elementary cram school students. The purpose of this study is to compare and analyze students’ preference on subtitled animated cartoons and listening to CDs in their listening and reading abilities. This study involved 60 participants from a cram school in Kaohsiung County, and divided into two groups, 34 for the experimental group and 26 for the control group. The researchers used authentic DVDs of animated cartoons as part of teaching materials for the experimental group of students. The results showed that using the subtitled animated cartoons for the scores of reading PART 1 (matching a description with a picture was higher than using the text-based materials-CDs; gender plays no significant factor in determining pre-listening, pre-reading, post-listening, post-reading scores between two groups.Keywords: animated cartoons, cram school

  1. Analysis of Cartoon Characters in Advertisement Plan%广告策划中运用的卡通形象分析

    Institute of Scientific and Technical Information of China (English)

    秦斯杨

    2011-01-01

    In the era of competitive business market, and the information society that lack of emotional interaction, the design of creating a cartoon image with affinity which is close to people's hearts is just emerging and will become the inevitable trend of development. On the basis of analyzing the status quo of cartoon image and the differences of cartoon characters from other images, the paper gave a success example of cartoon images in advertising planning, thinks about the design and development of using cartoon image in the future advertising art.%在市场竞争激烈的商业年代,在正处缺乏情感交流的信息社会,创造一个具有亲和力和贴近人们的内心的卡通形象设计领域正在刚刚兴起,并会成为这个时代必然的发展趋势.文章在分析卡通形象现状以及卡通形象运用和其他形象运用的差别的基础上,通过例举卡通形象在广告策划中的成功案例,深入思考了未来广告艺术中卡通形象的设计与发展.

  2. Iconography and Politics in South Africa: the representation of Nelson Mandela, Thabo Mbeki and Jacob Zuma in cartoons of Zapiro

    Directory of Open Access Journals (Sweden)

    Renata de Paula dos Santos

    2014-12-01

    Full Text Available Mandela’s victory in the 1994 elections in South Africa is a reference point for South African history and represented the transition from apartheid to multiracial democracy. Since then Nelson Mandela (1994-1999, Thabo Mbeki (1999-2008 and Jacob Zuma (2009 - current, occupied the post of president of the country and led, each in its own way, the new direction of the country. During the nearly twenty years of multiracial democracy, one in particular cartoonist, Jonathan Shapiro, popularly known by the pseudonym Zapiro, portrayed the everyday life of this story. In this sense, the objective of this research is to analyze how Zapiro portrayed the political and social aspects, as well as the psychological characteristics of each of the three postapartheid presidents and which social representations are formed from their cartoon production. The choice of Zapiro explained by openly declared his opposition to apartheid and also for being the best known outside South African cartoonist. We elected to cartoon as an object of study because it is an iconographic object constituted by communicative humor, which adds to its constitution arguments transgression of the established order, enabling an analysis of South African history through a critical bias. As methods for the development of the work, we decided to gather historical research, the literature search and analysis of cartooon speech. Among the theoretical frameworks stand out Magnoli (1998, 2009, Jonge (1991 and Carlin (2009 in the South African question; reflections about social representations, we resort to Moscovici (2011 and Jodelet (1993, in the field the cartoon and humor, the references are Miani (2005; 2012, Romualdo (2000 and Eco (1989. With the completion of the analysis, we observed that Zapiro acts in different ways in the construction of the representation of each of the presidents in question and that the cartoonist presents Mandela as a competent leader marked by heroism and

  3. Influencia de Concept Cartoons en la motivación y resultados académicos de los estudiantes

    OpenAIRE

    Galera Tébar, María; Ruiz-Gallardo, José Reyes

    2015-01-01

    La enseñanza de las ciencias debe ser abordada con estrategias variadas para conseguir acercarla a más niños y obtener un aprendizaje más profundo. Entre estas estrategias encontramos los Concept Cartoons, escasamente usado en escuelas españolas. Esta investigación comprueba su influencia en la motivación y en los conocimientos conceptuales de niños de tercer curso de Educación Primaria de un colegio público de Albacete, comparada con el método tradicional basado en el libro de te...

  4. Reception of the German children's literature in Slovenia – case study of the book and the cartoons Maya the bee.

    OpenAIRE

    Špenko, Maja

    2015-01-01

    The thesis begins with the definition of German literature and German children’s and youth literature. It presents the life and work of Waldemar Bonsels (1880–1952), a German youth writer and author of the book Die Biene Maja und ihre Abenteuer (1912) or The Adventures of Maya the Bee (Prigode čebelice Maje, translated into Slovene in 1923). The cartoon Maya the Bee (Čebelica Maja) and the Slovene translation of the book were the basis of the research on the popularity of both the book and th...

  5. The Legal Position of Migrants in Denmark: Assessing the Context around the "Cartoon Crisis"

    DEFF Research Database (Denmark)

    Adamo, Silvia

    2007-01-01

    analysis offered focuses on general principles and practical notions of Danish immigration and refugee law, integration policies and regulations in light of international legal obligations, rules on family reunification, and the growing importance of citizenship status and anti-terrorism measures. Keywords......Abstract What can we infer from the legal status of migrants living in Denmark? This article argues that understanding recent developments in Danish immigration law is essential for comprehending contemporary political tensions in this policy area, including notably the cartoon incident. The...... Rights of migrants - Immigration Law - Citizenship Law - Integration policies - Denmark...

  6. Psychological analysis of the cartoon as a form of independent work of students on discipline «Child psychology»

    Directory of Open Access Journals (Sweden)

    Elantseva S. A.

    2013-06-01

    Full Text Available The article considers the psychological analysis of the cartoon as one of the forms of organization of independent work of students on discipline «Child psychology» in the conditions of the competence-based approach in higher professional pedagogical edu-cation. We offer the technology of the organization of this forms of independent work of students. The example of the psychological analysis of the cartoon «Naughty bear» (director N. Berezovaya and the form of educational tasks.

  7. Psychological analysis of the cartoon as a form of independent work of students on discipline «Child psychology»

    OpenAIRE

    Elantseva S. A.

    2013-01-01

    The article considers the psychological analysis of the cartoon as one of the forms of organization of independent work of students on discipline «Child psychology» in the conditions of the competence-based approach in higher professional pedagogical edu-cation. We offer the technology of the organization of this forms of independent work of students. The example of the psychological analysis of the cartoon «Naughty bear» (director N. Berezovaya) and the form of educational tasks.

  8. Using an Animated Cartoon Hero in Video Instruction to Improve Bathroom-Related Skills of a Student with Autism Spectrum Disorder

    Science.gov (United States)

    Ohtake, Yoshihisa; Takahashi, Ayaka; Watanabe, Kentaro

    2015-01-01

    The present study investigated the effectiveness of video hero modeling (VHM) for building four bathroom-related behaviors of an elementary-aged student with autism spectrum disorder. In the VHM intervention, the participant watched a video immediately before going to the bathroom he typically used. In the video, an animated face of a cartoon hero…

  9. CARTOON USE FOR TEACHING TURKISH TO FOREIGNERS - YABANCILARA TÜRKÇE ÖĞRETİMİNDE ÇİZGİ FİLM KULLANIMI

    Directory of Open Access Journals (Sweden)

    Necmi AYTAN

    2015-08-01

    Full Text Available The aim of the research is to determine how the use of cartoons in a functional direction impacts on students’ achievement in teaching Turkish as a foreign language. One group post-test model is designed to be used in qualitative research. The sample group of the research consists of 15 participants who study Turkish at A1-elementary level as a foreign language at TOMER in Antalya International University. In the study for the purpose of collecting data question paper which contains the questions about the cartoon named ‘Oscar in the Desserts’ was used. Participants have watched short animated film called ‘Oscar in the Desserts’ twice. From watched visual to the screen photos which are belong to place questions asked were transferred to Power Point. Participants saw photos related to each sentence with a reminder function in the Power Point screen. In the result of this study ıt has been shown that the Turkish language teaching to the foreigners right visual materials such as cartoons are found useful when used functional in accordance with the age and level. In teaching Turkish as a foreign language courses; cartoons and other visuals have been found to provide a better understanding of the class they help to have an enjoyable lesson.

  10. The Teaching of Global Environmental Problems According to the Constructivist Approach: As a Focal Point of the Problem and the Availability of Concept Cartoons

    Science.gov (United States)

    Oluk, Sami; Ozalp, Isilay

    2007-01-01

    In this study, with selecting the focusing point of the problem as the availability of cartoons, the teaching of global environmental problems according to the constructivist theory is investigated on the 7th graders in rural areas. This study is restricted with the global warming (G), ozone depletion (O) and the acid rain (A) problems. In the…

  11. Témoigner, dénoncer, révulser : dessins de haine, XXe-XXIe siècles Hatred Exposed and Indicted in 20th and 21st Century Cartoons

    Directory of Open Access Journals (Sweden)

    Gilbert Millat

    2009-06-01

    Full Text Available The graphic satire label encompasses different trends in cartoon art, especially in Britain. Although the hate cartoon tradition actually represents a minority of published cartoons, it has been especially remarkable since the First World War. In various confrontational contexts, great artists feature in this tradition, ranging from Edmund Sullivan (1869-1933 to one of the leading cartoonists in the present generation, Steve Bell. This article focuses on aspects of the specific graphic rhetoric to be found in these images, and on their political impact as well as their echo in the media. The issues that cartoonists have recurringly been trying to bring up are also considered.

  12. The use of political cartoons and comic strips as a teaching resource and a pedagogical innovation in the teaching and learning of geography

    Directory of Open Access Journals (Sweden)

    Telma Lucia Bezerra Alves

    2013-06-01

    Full Text Available This study aimed to evaluate the use of political cartoons and comic strips as teaching resources in the teaching and learning of geography. Emphasis was given to Environmental Geography, correlating the content covered with selected images. Literature and field searches were conducted with students of the Geography degree from two Higher Education Institutions (HEIs in the city of Campina Grande-PB, where the critical-reflective analysis of graphic representations above was carried out. It was concluded that the use of political cartoons and comic strips is a strategic resource for teachers. These resources presented themselves as potentials to be explored and disseminated in the educational context because besides arousing students’ curiosity it makes them become interested in the content which is transmitted and built through it

  13. “A Campaign Won as a Public Issue Will Stay Won”: Using Cartoons and Comics to Fight National Health Care Reform, 1940s and Beyond

    Science.gov (United States)

    Knoblauch, Heidi Katherine

    2014-01-01

    On March 23, 2010, President Barack Obama signed the Patient Protection and Affordable Care Act (ACA) into law. As it went through Congress, the legislation faced forceful resistance. Individuals and organizations opposing the ACA circulated propaganda that varied from photographs of fresh graves or coffins with the caption “Result of ObamaCare” to portrayals of President Obama as the Joker from the Batman movies, captioned with the single word “socialism.” The arguments embedded in these images have striking parallels to cartoons circulated by physicians to their patients in earlier fights against national health care. Examining cartoons used in the formative health care reform debates of the 1940s provides a means for tracing the lineage of emotional arguments employed against health care reform. PMID:24328659

  14. Deictic Reference as a Means for Constructing the Character Image in a Dubbed Cartoon Snow Postman: Comparative Analysis of the Lithuanian, Russian and English Versions

    Directory of Open Access Journals (Sweden)

    Danguolė Satkauskaitė

    2015-06-01

    Full Text Available The article aims at examining how the main character Snowman’s image is constructed by applying an abundant number of deictic expressions in the Lithuanian, Russian and English versions of the cartoon Snow Postman. The research was based on M. Consten’s conception of direct and indirect reference and the model of visual-verbal cohesion proposed by N. Baumgarten. The study has revealed that in both, Russian and Lithuanian versions of the cartoon, the main character’s dialogues are loaded with deictic expressions which mark the same referents. In this way, the main character is shaped as a dull, forgetful being, unable to store and process a huge amount of information in his head. In the English version, deictic instances are sparsely used, thus the character image is quite different here: the snowman is less absent-minded and fuzzy.

  15. The Stereotyping of Muslims : An Analysis of The New York Times’ and The Washington Times’ Coverage of Veiling and the Muhammad Cartoon Controversy

    OpenAIRE

    2013-01-01

    This thesis investigates the stereotypical portrayal of Muslims in the American media. More specifically, it explores the relative importance of stereotype theory, prejudice theory and the stereotype content model in the media’s remaking and reinforcing of common stereotypes of Muslims. This study argues that that Muslims were stereotypically portrayed in The New York Times’ and The Washington Times’ coverage of the Muhammad cartoons controversy and the tradition of veiling among Muslim women...

  16. Influence of food companies' brand mascots and entertainment companies' cartoon media characters on children's diet and health: a systematic review and research needs

    OpenAIRE

    Kraak, VI; Story, M

    2014-01-01

    Reducing the extent and persuasive power of marketing unhealthy foods to children worldwide are important obesity prevention goals. Research is limited to understand how brand mascots and cartoon media characters influence children's diet. We conducted a systematic review of five electronic databases (2000–2014) to identify experimental studies that measured how food companies' mascots and entertainment companies' media characters influence up to 12 diet-related cognitive, behavioural and hea...

  17. Mentalization of complex emotions in borderline personality disorder: The impact of parenting and exposure to trauma on the performance in a novel cartoon-based task.

    Science.gov (United States)

    Brüne, Martin; Walden, Sarah; Edel, Marc-Andreas; Dimaggio, Giancarlo

    2016-01-01

    Borderline personality disorder (BPD) is characterized by a range of interpersonal difficulties, which are, in part, related to adverse experiences during childhood. Unresponsive parenting and traumatization may cause functional impairment of mentalization, i.e. the ability to reflect upon own and others' mental states. However, the relationship of poor parenting, trauma and mentalization in BPD has not exhaustively been studied. Thirty patients diagnosed with BPD and 30 matched control subjects were asked to sequence a novel cartoon-based mentalization task involving complex emotions such as jealousy, shame, guilt etc. In addition, they were required to reason about cognitive and affective mental states of the cartoon characters. The quality of parental care was assessed using a self-report measure for recalled parental rearing style, and childhood trauma was measured in retrospect using the Childhood Trauma Questionnaire. Patients with BPD performed more poorly in all aspects of the cartoon task. Mentalizing skills, particularly relating to affective mental states, were uniquely associated with the quality of recalled parental care and childhood trauma. Together, the quality of parental care and the experience of childhood trauma negatively impact on mentalization in BPD, even in an experimental "offline" task. PMID:26350276

  18. 基于几何结构的2.5D卡通建模%2 . 5 D Cartoon Modeling Based on Geometric Structure

    Institute of Scientific and Technical Information of China (English)

    刘艳; 胡艳宏; 孙战利

    2015-01-01

    二维卡通制作技术大致分为计算机辅助2D卡通动画制作和利用3D建模技术渲染生成动画。将两者结合,提出一种2.5D卡通制作模型,通过几何结构的旋转进行纹理贴图,并构造卡通的旋转过程。在2D动画中,一个卡通形象本身隐含几何结构,将卡通形象定义为由只含一个典型几何结构卡通元素构成的卡通对象,利用典型几何结构二维投影变化规律,构建相应结构卡通元素的变形算法,分析长方体和球体卡通元素在转动时投影的变化规律,给出基于这些规律实现相应结构卡通元素伪3D转动效果的算法。通过长方体、球体、圆柱体进行旋转的实验结果证明了算法的有效性。%Technologies of 2 D cartoon animation can be roughly categorized into two types:one is computer-aided 2 D cartoon animation,and the other is rendering 3D models. These two both have their own pros and cons. So this paper proposes a way which combines both of them,that is 2. 5D cartoon modelling method which constructs the rotation of the cartoon by texture mapping. In 2D animation,a character has an implicit geometry structure. So in this paper,it defines a character as a cartoon object composed of only one typical geometry structure. This paper builds the deformation algorithm of corresponding structure through the two dimensional projection transformation of typical geometries. Detailed analysis of projection transformation patterns of rectangular and sphere are provided. Based on patterns founded,this paper provides algorithm for implementing pseudo-3D rotation effects for the corresponding carton elements, and gives the results of cuboid,sphere and cylinder to support the validity of the algorithm.

  19. 1/f 2 Characteristics and isotropy in the fourier power spectra of visual art, cartoons, comics, mangas, and different categories of photographs.

    Directory of Open Access Journals (Sweden)

    Michael Koch

    Full Text Available Art images and natural scenes have in common that their radially averaged (1D Fourier spectral power falls according to a power-law with increasing spatial frequency (1/f(2 characteristics, which implies that the power spectra have scale-invariant properties. In the present study, we show that other categories of man-made images, cartoons and graphic novels (comics and mangas, have similar properties. Further on, we extend our investigations to 2D power spectra. In order to determine whether the Fourier power spectra of man-made images differed from those of other categories of images (photographs of natural scenes, objects, faces and plants and scientific illustrations, we analyzed their 2D power spectra by principal component analysis. Results indicated that the first fifteen principal components allowed a partial separation of the different image categories. The differences between the image categories were studied in more detail by analyzing whether the mean power and the slope of the power gradients from low to high spatial frequencies varied across orientations in the power spectra. Mean power was generally higher in cardinal orientations both in real-world photographs and artworks, with no systematic difference between the two types of images. However, the slope of the power gradients showed a lower degree of mean variability across spectral orientations (i.e., more isotropy in art images, cartoons and graphic novels than in photographs of comparable subject matters. Taken together, these results indicate that art images, cartoons and graphic novels possess relatively uniform 1/f(2 characteristics across all orientations. In conclusion, the man-made stimuli studied, which were presumably produced to evoke pleasant and/or enjoyable visual perception in human observers, form a subset of all images and share statistical properties in their Fourier power spectra. Whether these properties are necessary or sufficient to induce aesthetic

  20. CARTOON USE FOR TEACHING TURKISH TO FOREIGNERS - YABANCILARA TÜRKÇE ÖĞRETİMİNDE ÇİZGİ FİLM KULLANIMI

    OpenAIRE

    Necmi AYTAN; tunçel, hayrettin

    2015-01-01

    The aim of the research is to determine how the use of cartoons in a functional direction impacts on students’ achievement in teaching Turkish as a foreign language. One group post-test model is designed to be used in qualitative research. The sample group of the research consists of 15 participants who study Turkish at A1-elementary level as a foreign language at TOMER in Antalya International University. In the study for the purpose of collecting data question paper which contains the quest...

  1. Determining of Teacher Candidates’ Level of Knowledge on the Issue of Plant Respiration-Photosynthesis through Concept Cartoons and its Analysis depending on Different Variables

    OpenAIRE

    Fatma ŞAŞMAZ ÖREN; Pınar KARATEKİN; Şule ERDEM; ORMANCI, Ümmühan

    2012-01-01

    The aim of this present study is to determine the level of knowledge of the science-technology teacher candidates on the issue of plant respiration and photosynthesis through concept cartoons. And, the knowledge level of the participants on the issue is examined in terms of different variables, such as grade level and type of education. The method of the study is the survey method, which is one of the qualitative research methods. For this purpose, the sample of the study consists of 192 scie...

  2. fMRI activation of the fusiform gyrus and amygdala to cartoon characters but not to faces in a boy with autism.

    Science.gov (United States)

    Grelotti, David J; Klin, Ami J; Gauthier, Isabel; Skudlarski, Pawel; Cohen, Donald J; Gore, John C; Volkmar, Fred R; Schultz, Robert T

    2005-01-01

    Abnormal hypoactivation in the amygdala and fusiform gyrus, brain areas that participate in face processing and social cognition, has consistently been demonstrated in persons with autism. We investigated activity in these areas in a boy with autism, DD, who had a special interest in "Digimon" cartoon characters. DD individuates Digimon faster than familiar faces and objects, but he individuates familiar faces no faster than objects. In contrast, a typically developing boy with an interest in "Pokemon" cartoon characters is equally fast at individuating faces and Pokemon and faster at individuating faces and Pokemon than objects and Digimon. In addition, using functional magnetic resonance imaging (fMRI), we show that DD activates his amygdala and fusiform gyrus for perceptual discriminations involving Digimon but not for those involving familiar or unfamiliar faces. This pattern of activation is not seen in the typically developing control with an interest in Pokemon or in a second comparison case who has autism but no interest in Digimon. These results have important implications for our understanding of autism, cortical face specialization, and the possible role of the amygdala in the development of perceptual expertise. PMID:15707614

  3. Influence of food companies' brand mascots and entertainment companies' cartoon media characters on children's diet and health: a systematic review and research needs.

    Science.gov (United States)

    Kraak, V I; Story, M

    2015-02-01

    Reducing the extent and persuasive power of marketing unhealthy foods to children worldwide are important obesity prevention goals. Research is limited to understand how brand mascots and cartoon media characters influence children's diet. We conducted a systematic review of five electronic databases (2000-2014) to identify experimental studies that measured how food companies' mascots and entertainment companies' media characters influence up to 12 diet-related cognitive, behavioural and health outcomes for children under 12 years. Eleven studies met the inclusion criteria. Studies used 21 unique popular media characters, but no brand mascots. Results suggest that cartoon media character branding can positively increase children's fruit or vegetable intake compared with no character branding. However, familiar media character branding is a more powerful influence on children's food preferences, choices and intake, especially for energy-dense and nutrient-poor foods (e.g. cookies, candy or chocolate) compared with fruits or vegetables. Future research should use a theoretically grounded conceptual model and larger and more diverse samples across settings to produce stronger findings for mediating and moderating factors. Future research can be used to inform the deliberations of policymakers, practitioners and advocates regarding how media character marketing should be used to support healthy food environments for children. PMID:25516352

  4. The Influence of Cartoon on Children's Pro-social Behav-ior%动画片对幼儿亲社会性行为的影响

    Institute of Scientific and Technical Information of China (English)

    徐晓坤; 于敏

    2014-01-01

    The society makes impacts on people through various channels directly or indirectly.With the vigorous development of cartoon,it becomes a popular TV form for children,at the same time,it brings the influence of many aspects on people' living.Human socialization is a very complicated process and also a process of lifetime.Especially in the early childhood,it is the best period of socialization.So the development of cartoon becomes important factors which make influence on the social-ization of human.%社会对人的影响是通过各种间接或直接的渠道进行的,随着动画片的蓬勃发展,它成了幼儿喜闻乐见的电视形式,给人们的生活带来了诸多方面的影响。人的社会化是一个极为复杂的过程,也是一个持续终生的过程,而幼儿期又是接受社会化的最佳时期,所以动画片的发展成为影响人社会化的重要因素。

  5. 他们的画像——杭州首届中国国际漫画节手札%First China International Cartoon Festival Held in Hangzhou

    Institute of Scientific and Technical Information of China (English)

    杨小亥

    2012-01-01

    Some people do not think cartoon is art in its traditional sense although they are willing to admit that the art does inspire humor and open people's eye to the funny side of everyday life. The first China International Cartoon Festival held in Hangzhou from November 4 through 6, 2011 is widely considered a successful at- tempt to have changed some people's definition of cartoon art. The festival was held in a series of venues: the exhibition was held at the World Trade Center, the award-issuing ceremony at Hangzhou Grand Theater, a forum of cartoon artists and scholars at Westhrook Wetland. The pioneering event enabled visitors to appreciate the,%在王尔德的小说《道连.格雷的画像》中,一个情节让人难忘——艺术家霍华德对他倾注了感情的漫画对象道连.格雷说:"你已经成了我看不见的理想的可见的化身。"在很多人眼里,漫画等于幽默、调侃、生活调剂品,而非正统意义上的艺术形态。

  6. Analysis and Enlightenment of Packaging Design of Famous International Cartoon Derivatives%国际知名动漫衍生品包装设计探析及启示

    Institute of Scientific and Technical Information of China (English)

    魏武

    2012-01-01

    According to analysis of the packaging design of famous international cartoon derivatives,combined with the packaging design it discussed in detail three aspects of cartoon character features,characteristics of anime derivatives products and different psychological needs of audience.Then combined with the market situation of domestic cartoon derivatives,it analyzed the enlightenment of famous international cartoon derivatives packaging on product development diversification,market target and packaging design elements.%针对一些国际知名动漫衍生品的包装设计进行了解析,分别从动漫角色的性格特征、动漫衍生品的产品特征以及受众的不同心理需求3个方面结合包装设计进行了论述。进而结合国内动漫衍生品市场现状,分析了国际知名动漫衍生品包装对产品开发多元化、市场针对性以及包装设计要素等方面所带来的启示。

  7. Questioning Danish Cartoon Images

    DEFF Research Database (Denmark)

    Bojsen, Heidi

    2007-01-01

    Danes today when it is considered demeaning and racist in most other countries. The conclusion does emphatically not plead in favour of law enforced limitations of the freedom of expression, but does question the prevalent "freedom of ignorance" concerning black identities which means that the...... individual black child has to take up the fight by herself when meeting racist images og jokes in school material and elsewhere....

  8. Science in cartoons

    CERN Multimedia

    CERN Bulletin

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  9. Sombras literárias: a fotonovela e a produção cultural Literary shadows: the strip cartoon and cultural production

    Directory of Open Access Journals (Sweden)

    André Luiz Joanilho

    2008-01-01

    Full Text Available As fotonovelas tiveram um mercado cativo por mais de 25 anos no Brasil, e milhões de leitores consumiram ansiosamente histórias publicadas em revistas com larga circulação nacional. No entanto, foram ignoradas quase que completamente por críticos e estudiosos e consideradas um subgênero da literatura. Seus leitores foram marcados, entre outros aspectos, como de baixa formação cultural e possuidores de parcos rendimentos. Entretanto, seria possível para o historiador não reconhecer a leitura de fotonovelas como uma manifestação de práticas sociais? Poderia a cultura de massa ter criado um conjunto enorme de leitores sem face e sem gosto? Estas questões nos permitem pensar as representações sociais femininas no Brasil e as práticas de leitura das décadas de 1950 e 1960.Strip cartoons had a captive market for more than twenty years in Brazil and millions of readers eagerly consumed stories published in magazines with national circulation. Nevertheless this type of vehicle was almost completely ignored by scholars and considered a sub-genre of literature, and its reading public considered as of low cultural capacity and low income level. However, is it possible for the historian not to recognize cartoon strips as a social practice? Could mass culture have created an enormous number of readers without face and taste? These questions bring to the fore the feminist social movements in Brazil and the reading practices of the fifties and sixties.

  10. Self-realization-The Mechanism of Persuasion for the Spokesmen of Cartoon Images%自我实现--卡通形象代言人的劝服机制

    Institute of Scientific and Technical Information of China (English)

    于重榕

    2014-01-01

    与传统形象代言人相比,卡通形象代言人更适应消费者当下的思维观念。“自我实现”满足了消费者更高层次的心理需求,是卡通形象代言人实现劝服的内在原因,也是卡通形象代言人在产品营销策略中的核心依据。%Compared with the traditional spokesmen,the spokesmen of cartoon images are more suitable to the present thoughts and i-deas.Self-realization,meeting the physical needs for the consumers at the higher level,is the inner cause for the spokesmen of cartoon images to realization persuasion and is the core in the marketing strategies of the production.

  11. 实时三维人体卡通运动的设计与实现%Real-Time 3D Human Cartoon Animation System

    Institute of Scientific and Technical Information of China (English)

    刘登志; 卢书芳; 万贤美; 金小刚

    2011-01-01

    This paper presents a novel method for generating 3D real-time cartoon animation. We first use the Laplacian of Gaussian (LoG) filter to process the motion capture data, which results in a more “alive” or “animated” animation style. Then, we use the analogy to heat equilibrium to automatically rig the mesh model. After that, we retarget the filtered data to the rigged mesh model and generate cartoon animation sequences. The spherical blend skinning (SBS) is employed to avoid collapse and candy wrapper artifacts, which costs low computation and memory space. The advantage of the presented method lies in its simplicity and real-time performance. Experiments show that our approach can produce satisfactory results. The system is easy to use even for novices.%为了实现虚拟角色的三维卡通运动,提出一种结合卡通滤波与骨骼模型自动绑定的实时生成算法.首先运用高斯拉普拉斯算子对捕获的运动数据进行滤波,然后用热量平衡的原理来自动绑定给定的人体模型,最后将滤波后的运动数据加载到绑定好的模型中,生成卡通化的夸张的动画序列.为了避免出现"collapse"和"candy wrapper"等走样现象,采用了SBS算法对网格进行变形.运动捕获数据滤波与蒙皮过程均使用GPU进行了加速.实验结果表明,运用该算法生成的动画效果满足动画法则,网格变形后表面光滑,用户交互简单.

  12. Application of Cartoon in Middle School Geography Teaching%浅析初中地理教学中漫画的运用

    Institute of Scientific and Technical Information of China (English)

    史士利

    2011-01-01

    Geographic cartoons as part of geography classroom, which is both direct and intuitive. Not only can make the concept of abstract geographic visualization, visualization, to stimulate student interest, but also can stimulate students to think actively ex- plored. In the geography classroom can be used on a comic introduction, case studies and exercises. Read comics from the five geographical areas to interpret: the title, the resulting problems, causes, and the harm, and solution measures.%地理漫画作为地理课堂的一分子,既直接又直观。不仅可使抽象的地理概念形象化、直观化、激发学生的兴趣,而且还可以激发学生积极思考主动探索。在地理课堂上漫画可用作导言、案例和习题。解读地理漫画要从五个方面来解读:标题、产生的问题、产生的原因、产生的危害和解决的措施。

  13. Wash Cartoon Visual Elements of Innovation Research%水墨动画视觉表现元素的创新研究

    Institute of Scientific and Technical Information of China (English)

    唐红平

    2014-01-01

    Through ink animation history, the ink painting animatio n had a glorious time, the emergence of a batch of outstandi ng works, accumulated a lot of creative techniques and theor ies. With ink animation development at the same time, difficu lt technology and the huge work processes, and consume hu ge manpower and material resources, difficult to inheritance and innovation of traditional ink painting animation creation. So, how should wash cartoon development? How to further s tudy? How to innovate? Is a problem worthy of thinking deeply.%翻阅水墨动画的历史,水墨动画有过一段辉煌的时期,涌现一批优秀的作品,积累了许多创作技法和理论。同时伴随着水墨动画发展,高难度的技术与庞大的工作流程以及消耗巨大的人力与物力,传统水墨动画的创作难以传承与创新。那么,水墨动画应该如何发展?如何进一步的研究?如何去创新?是值得深思的问题。

  14. Cartoon Figure Design Method Based on Evolutionary Computation%基于进化计算的卡通人物造型设计方法

    Institute of Scientific and Technical Information of China (English)

    闫旸; 刘弘; 柏静

    2011-01-01

    This paper proposes a cartoon figure design method based on evolutionary computation. Binary tree coded structured Genetic AJgorithm(GA) is implemented into the cross and mutation of uneven scale expression. The evolved uneven scale expression is used for the transformation of the original component, which produces a variety of components. The components of the model Is coded and stored in the database, and the modified Shuffled Frog Leaping Algorithm(SFLA) is executed for making different combination scheme. Experimental results prove the validity of the design method.%提出一种基于进化计算的卡通人物造型设计方法.采用二叉树编码结构的遗传算法,对非均匀缩放表达式进行交叉、变异等操作.利用进化后的非均匀缩放表达式对原有卡通人物部件进行变形,产生不同的造型部件.将部件进行编码,存入部件库,执行改进的蛙跳算法,产生各种不同的组合方案,得到不同的卡通人物造型.实验结果证明了该设计方法的有效性.

  15. 面向在线实时应用的卡通风格化方法%Cartoon-like Video Stylization for Online Real-time Applications

    Institute of Scientific and Technical Information of China (English)

    洪朝群; 陈旭辉

    2015-01-01

    针对视频的卡通风格化存在着处理速度慢和连续帧中边缘视觉效果差的问题,提出具有高实时性的视频卡通风格化处理方法。该方法主要包括扩展非线性扩散、边缘检测、彩色量化和融合4个步骤。边缘检测算法基于高斯-拉普拉斯算子进行改进,速度更快而且在连续帧中视觉效果更好;在扩展非线性扩散和色彩量化的过程中利用查表法获取滤波系数和量化值,避免了对每一个像素计算高斯方程和量化方程,进一步提高了速度;同时,在传输过程中对边缘图像和量化图像采取分离编码进行传输,降低了码率。实验证明,在视频聊天、在线游戏等实时性要求高的应用场合中,该方法对人脸和景物都取得了良好的卡通风格化效果。%Cartoon-like stylization for video suffers the problems of low speed and unpleasant visual effect of edges in contiguous frames. In this paper, a novel approach of cartoon-like stylization for video is presented, which works well for occasions with a high real-time requirement. Generally speaking, this approach consists of four steps:extended nonlinear diffusion, edge detection, color quantization and fusion. In this approach, the edge detection algorithm is improved based on the Laplacian of Gaussian ( LOG ) . It is faster and has better visual effect of edges in contiguous frames. In addition to that, an implementation based on querying the tables of filter coefficients and quantization values is used in extended nonlinear diffusion and color quantization. It avoids computing Gaussian function and quantization function for each pixel and further improves the speed of the proposed method. Furthermore, the encoding process of the edge picture and quantized picture are separated, which reduces the bit-rate. The experimental results show that the proposed method performs well on the human faces and scenery in the circumstances of video chatting and

  16. Research on the Method of Portrait Cartoon Generation Based on Color Quantization%基于颜色量化的肖像漫画生成方法研究

    Institute of Scientific and Technical Information of China (English)

    韩燕丽; 杨慧炯

    2015-01-01

    At present,creative culture has been concerned and developed by the national and local governments,and face cartoon has been supported by many fans.This paper presents a new method of generating portrait cartoon based on color quantization by studying non realistic rendering.Firstly,the image is processed by the bilateral ifltering to improve the image quality.Secondly,the image's color is equably quantizated to produce the effect of color lump.Then,the Canny edge detection operator is used to detect the image's edge.Finally,portrait cartoon is generated by integrating the color lump image and the edge image together.Experimental results show that for a given input image,it can effectively generate a portrait cartoon with artistic style.%目前创意文化已经受到国家和地方政府的关注和大力发展,而人脸漫画也受到了众多爱好者的支持。本文在研究非真实感绘制的基础上,提出了一种基于颜色量化的肖像漫画生成算法。该算法首先通过双边滤波对输入图像进行降噪处理,进而提高图像质量;其次对降噪图像进行颜色量化处理,生成图像的色块效果;然后使用Canny边缘检测算子,提取降噪图像的边缘;最后将色块效果图像与边缘图像进行融合,最终生成肖像漫画效果。实验结果表明,对于给定的输入图像,能够有效地生成具有艺术效果的漫画肖像画。

  17. Britannia : Grandeur et infortune d’une allégorie nationale dans l’univers du cartoon britannique 1842-1999 Britannia: Greatness and Misfortune of a National Symbol in the World of British Cartoons 1842-1999

    Directory of Open Access Journals (Sweden)

    Gilbert Millat

    2009-11-01

    Full Text Available Britannia, sometimes accompanied by the emblematic British Lion, has long been personifying justice, liberty, and the British Empire on coins and stamps as well as in graphic satire. Originally of Roman origin, she became the visual representation of Britain after being revived in the sixteenth century. This article is based on the analysis of over four hundred cartoons featuring this symbol. It argues that between 1860 and the 1950s, Britannia striking a solemn pose, that of the Græco-Roman goddess created by Tenniel, exalted Victorian greatness and the early twentieth century great power twice victorious in the World Wars. On the other hand, since the inter-war years, Low and his followers had been challenging this supposedly immutable image. They turned her into a definitely helpless and obsolete symbol whose identity was sometimes usurped by such anti-heroes as Colonel Blimp. Finally, from the 1960s, in a context of continuous British decline and growing permissiveness, cartoonists increasingly followed the example of the old masters of 18th century caricature and early Punch cartoonists, even though aggressiveness and vulgarity have remained much less explicit.

  18. Narrative Cartoons. Water in Africa.

    Science.gov (United States)

    McKoski, David

    The Water in Africa Project was realized over a 2-year period by a team of Peace Corps volunteers, World Wise Schools (WWS) classroom teachers, and WWS staff members. As part of an expanded, detailed design, resources were collected from over 90 volunteers serving in African countries, photos and stories were prepared, and standards-based learning…

  19. Research of human hair animation generation technology in cartoon%一种卡通动画中人物头发运动生成技术研究

    Institute of Scientific and Technical Information of China (English)

    欧训勇

    2014-01-01

    This paper introduces a new hybrid technique for human hair animation in cartoon , which allows the animators to create attractive and controllable hair animations without having to draw everything by hand except a sparse set of keyframes. This method demonstrates how to give a cel-animation character accentuated hair motion. The novelty of this approach is that we neither simply interpolate the key frames nor generate the movement of the hair only using physical simulations. From a small number of rough sketches we prepare key frames that are used as indicators of hair motion. The hair movements are created based on a hair motion database built from physical simulations custom-designed by the animator. Hair animations with constraints from the key frames can be generated in two stages: a matching process to search for the desired motion sequences from the database and then smoothly connect them; the discrepancies between the database sequences and the key frames are interpolated throughout the animation using transition function.%介绍了一种新的卡通动画中人物头发运动的混合技术,使动画师们能方便地创作出有吸引力和可控性的头发运动效果,而不需要手工对头发运动表现过程进行逐帧绘制,仅设置好所需的一些关键帧画面。该技术方法演示如何根据给出的手绘卡通人物角色动作配以相应的头发运动效果。这种方法的新颖之处是,既不是简单地插入关键帧来获得头发运动效果,也不是通过物理模拟的方式来生成头发飘逸的动画,而是从动画师预先准备好的少量的作为关键帧草图的头发运动效果,建立物理模拟动画数据库,根据此数据库中头发的运动效果来创建出特定头发运动动画。此方法生成的头发动画分两个阶段完成,首先是在数据库中搜索对应的运动效果画面,然后顺利连接;其次数据库序列的关键帧之间的过渡帧由在动画中运

  20. Interdiction of images: the construction of the other in Mohammed’s cartoons A interdição das imagens: a construção do outro pelas charges de Maomé

    Directory of Open Access Journals (Sweden)

    Maria Luisa Hoffmann

    2009-08-01

    Full Text Available This paper analyses the building of Islam as an inverted image of western culture, as a result of the publication of cartoons representing prophet Mohammed in a Danish newspaper in September of 2005. The association of the prophet to terrorism in images is discussed in light of the contributions of semiotics of culture and authors such as Vilém Flusser and Norval Baitello Jr. Este artigo analisa a construção do islã como imagem invertida do ocidente através da publicação das Charges de Maomé em um jornal dinamarquês em setembro de 2005. A associação do profeta islâmico com o terrorismo em imagens é discutida à luz de pressupostos teóricos da semiótica da cultura e de autores como Vilém Flusser e Norval Baitello Júnior.

  1. A diminuição da maioridade penal discursivizada em cartuns de Angeli / The decrease of the penal’s majoritary in discoursivity in cartoons of the Angeli

    Directory of Open Access Journals (Sweden)

    Lucília Maria Souza Romão

    2010-01-01

    Full Text Available This article aims to study the discoursive functionament of three Angeli‟s cartoons – originally publicated by Folha de S. Paulo‟s newspaper in 2007 – about the decrease of the penal´s majority in the Brasil. The way the discoursive memory is worked, the senses and the positionament of subject are specially looked. For this, we will work with the theory of the French Discourse Analysis, created by Michel Pêcheux and Jean Dubois in 1969, and the studies of the Mikhail Bakhtin‟s theories about dialogism and polyphony, concepts theses that underlies our work. A preliminary analysis points to the emergence of a space of rupture and resistance of the dominant sense which is considered natural and obvious when it comes to decreasing the penal´s majoritary in the country.

  2. A Study on Parents' Response to Children's Love for Hero Type Cartoons and Suggestions%对家长就幼儿喜爱英雄型动画片所作出的回应行为的研究及相关建议

    Institute of Scientific and Technical Information of China (English)

    郝红翠

    2012-01-01

    本研究以日本英雄型动画片《奥特曼》为例,通过问卷调查和访谈了解家长对幼儿喜爱这类英雄型动画片所作出的回应行为,并分析家长的教养观念对其回应行为的影响。在此基础上,研究者提出了相关建议。%This study, using questionnaires and interviews, investigates how parents respond to their children's love for the hero type cartoons such as Japanese cartoon Ultraman, analyzes the influence their education opinions may have on their response. Based on these, the researcher puts forward some related suggestions.

  3. The influence of violent TV cartoons watched by school children in Turkey Influencia de los dibujos animados violentos vistos en la televisión por escolares de Turquia Influência dos desenhos animados violentos assistidos na televisão por escolares da Turquia

    OpenAIRE

    Sibel Ergün

    2012-01-01

    OBJECTIVE: This study aimed to demonstrate the gender-specific impact of violence-oriented television cartoons on children, and to identify the behaviors demonstrating this influence. METHODS: The research was conducted on a total of 300 students chosen by a simple, random method applying a stratified weight in each school. A 20-question instrument was used for data collection, using face-to-face interviews with the students which occurred during visits to primary schools. RESULTS: A signific...

  4. OS SUPER-HERÓIS EM AÇÃO. PODEM OS DESENHOS ANIMADOS SUGERIREM UMA ORIENTAÇÃO ESTÉTICA LÚDICO-AGRESSIVA? SUPERHEROES IN ACTION: THE AESTHETIC ORIENTATION OF CARTOONS

    Directory of Open Access Journals (Sweden)

    Raquel Firmino Magalhães Barbosa

    2013-05-01

    Full Text Available Partindo do ponto que o homem é considerado um ser simbólico e influenciado diretamente pelos aspectos sociais e culturais, o seu imaginário é totalmente estimulado por tudo e todos que estão a sua volta, principalmente na contemporaneidade, quando o que está em voga é a infância, a TV e suas brincadeiras. Este estudo objetivou conhecer a dinâmica brincante entre os heróis de alguns desenhos animados (Power Rangers, Ben 10, Homem Aranha e Homem de Ferro e a orientação estética desta teia de relações, a partir das metáforas e construções teóricas de Ariès, Brougère, Jones, Huizinga, Morin, Sutton-Smith, dentre outros. Partindo do pressuposto que a criança utiliza a sua imaginação para brincar com o que está ao seu redor e que os objetos que compõem este meio também podem influenciá-la, foram formuladas as seguintes indagações: como o processo de identificação com o desenho animado age para suscitar a imaginação das crianças? Como a agressividade permeia suas brincadeiras? Foram realizadas entrevistas com sete crianças de cinco anos de idade da Educação Infantil de uma Escola Municipal de Cuiabá/MT. O texto apresentou a importância de ter uma percepção sensível sobre a relação que a criança faz com seus heróis midiáticos: a escolha da brincadeira, a preferência do personagem e os comportamentos lúdico-agressivos presentes neste momento. Isso possibilitou uma experiência estética, de mostrar a linguagem lúdica da criança ao interpretar à sua maneira o conteúdo dos desenhos animados.Starting from the point of view that the man is considered to be a symbolic being and directly influenced by social and cultural aspects, his imagination is fully stimulated by everything and everyone that is around him, especially when what is in vogue in contemporaneity is childhood, TV and playing. This study aimed to understand the playful dynamics between cartoon heroes (Power Rangers, Ben 10, Spider-man and

  5. 不同淀粉对速冻卡通鸡块的品质影响研究%Study on effect of different starch on quality of quick-frozen cartoon chicken

    Institute of Scientific and Technical Information of China (English)

    王杨; 刘欣; 张萍

    2015-01-01

    以速冻卡通鸡块为研究对象,通过对比相同添加量的玉米淀粉、豌豆淀粉、马铃薯淀粉和木薯淀粉在对鸡块品质的影响发现:添加四种淀粉的产品在色泽、滋气味、手感和口感方面差异性不显著;在改善鸡块的弹性方面,木薯淀粉和马铃薯淀粉显著优于豌豆淀粉与玉米淀粉,其中木薯淀粉效果最好。%Quick-frozen cartoon chicken was taken as an object of study. The effects of different addition of the corn starch, pea starch, potato starch and cassava starch on the quality of chicken nuggets were compared. The results showed that there was no significant difference in color, smell, feel and taste of the products added with the four kinds of starches respectively. In the aspect of improving the elasticity of the chicken nuggets, cassava starch and potato starch were obviously better than the pea starch and corn starch. Among them the effect of cassava starch was best.

  6. On influence of the animated cartoon and application in children's language development and learning%浅析幼儿语言发展与学习中动画片的影响及具体运用

    Institute of Scientific and Technical Information of China (English)

    柯恒波

    2014-01-01

    在幼儿的家庭教育中,充分发挥动画片对于幼儿语言水平提升的推动作用,是十分重要及有效的。作为教师,和幼儿一起选择为合理的动画片进行观看,在规划详细的计划体系前提下,采取“细节讲述法”确保孩子听取正确的音节读法,采取“关键词提问法”确保孩子词汇量的进一步扩充,采取“多元观看法”确保孩子语言表述水平的全面提升。%In the family education of children, give full play to the role of animation for children language level role, is very important and effective. As a teacher, and children together to choose reasonable cartoon to watch, in the planning anddetailed planning premise, take the"detail"to ensure thatchildren listen to the correct pronunciation of syllable, take"keywords questioning method"to ensure the further expansion of the child's vocabulary, adopt a"multi view"to ensure full of ascending children language level.

  7. A Study on the Affective Priming Effect of Network Emoticons, Cartoon Emoticons and Chinese Two-character Words%网络表情符号、卡通表情图片和汉语双字词的情绪启动效应探究

    Institute of Scientific and Technical Information of China (English)

    黄琼

    2015-01-01

    采用3(启动刺激:卡通表情图片、网络表情符号、汉语双字词)×2(启动刺激的情绪类型:积极、消极)×2(目标刺激的情绪类型:积极、消极)完全被试内设计,比较卡通表情图片、网络表情符号和汉语双字词这三种启动材料之间的情绪启动效果。结果发现,卡通表情图片、网络表情符号、汉语双字词都存在情绪启动效应,且卡通表情图片的情绪启动效果好于网络表情符号和汉语双字词,网络表情符号和汉语双字词之间的启动效果没有显著差异。他们间的差异主要体现在负启动的抑制作用上,即对与启动材料情绪效价不一致的目标刺激的反应时上存在显著差异,在正启动的促进作用上不存在显著差异。%Adopt complete within‐subjects design of 3 (prime stimulus :cartoon emoticons ,network emoticons or Chinese two‐character words) × 2 (emotional types of prime stimulus :positive or negative) × 2 (emotional types of target stimulus :positive or negative) ,and compare the affective priming effects of cartoon emoticons ,network emoticons and Chinese two‐character words these three priming materials .The result shows that there exist affective priming effects in cartoon emoti‐cons ,network emoticons and Chinese two‐character words ,the affective priming effects of cartoon emoticons are better than those of network emoticons and Chinese two‐character words ,and there are no significant differences between the priming effects of network emoticons and Chinese two‐character words .The differences are mainly embodied in the inhibitory action on the negative priming ,i .e .there are significant differences in their reaction to the target stimulus which are not inconform‐ity with the emotional valence of priming materials but no significant differences in the promoting action on the positive prim‐ing .

  8. 中国特色文化产业发展路径探析——基于“喜羊羊”成功个案的启示%Exploration on Development Route of Cultural Industry with Chinese Character---A Case Study of the Cartoon "Pleasant Goat and Grey Wolf"

    Institute of Scientific and Technical Information of China (English)

    赵欣

    2012-01-01

    作为迄今为止国内最成功的原创动漫品牌,"喜羊羊"的出现正是中国文化产业成长进程的缩影之一。在当前国际间文化竞争日益激烈的现实背景下,加快发展中国特色文化产业显得尤为重要而紧迫,"喜羊羊"的成功经验无疑能带来诸多有益的启示。%The cartoon "Pleasant Goatand Grey Wolf" , as a most successful cartoon made in China, can be regarded as the sign of Chinese cultural industry progress. With more fierce competition between countries in the world, the advancement of Chinese cultural industries is very important, which will obtain more shares in the international cultural market. The success of "Pleasant Goat and Grey Wolf" provides enlightenment for Chinese cultural industries.

  9. “灵璧三绝”动漫宣传片中的群体动画制作技术%Group Cartoon Technology of the"Three Wonders of Lingbi"Animation Propaganda

    Institute of Scientific and Technical Information of China (English)

    张超

    2015-01-01

    为了制作“灵璧三绝”特色文化动漫宣传片的群体动画场景,在深入研究自治体分布式行为控制理论的基础上,基于MAYA粒子系统使用MEL语言编写群体动画分布式行为控制脚本。该方法解决了粒子间的自碰撞和群体角色的路径规划。同时使用了改进的碰撞检测避免算法规划群体运动路径,该算法基于力的计算,能够模拟自然界物体在受力情况下真实躲避障碍物的运动情况,运行速度快,效果良好。实际应用结果表明,使用编写的脚本能开发制作出“灵壁三绝”动漫宣传片的群体动画,且制作简单,成本低廉。%In order to manufacture the crowd animation scene of the "Three Wonders of Lingbi" anima⁃tion propaganda with the local characteristics ,on the basis of the theory of distributed behavior with au⁃tonomous characters ,through the use of MEL language in MAYA particle system ,the script of distribut⁃ed behavior of group cartoon is realized. This method solves two problems ,which are self-collision be⁃tween particles of MAYA and the path planning of crowd animation role. Using improved collision detec⁃tion and collision avoidance algorithm to plan path for crowd animation role. This improved algorithm , which is based on the calculation of force can simulate objects naturally avoid obstacles under the action of force and achieve good results in computation speed and effect. The simulation results show the devel⁃oped script makes the crowd animation of the"Three Wonders of Lingbi"animation propaganda ,and the work is simple and low cost.

  10. The Cartoon Crisis in Danish Foreign Policy

    DEFF Research Database (Denmark)

    Larsen, Henrik

    Artiklen belyser den danske regerings forsøg på at multilateralisere tegningssagen  ved at skaffe opbakning fra primært EU og USA. Formålet er at vurdere, hvorvidt bestræbelserne udtrykker et særligt syn på balancen mellem disse to hjørnesten i dansk udenrigspolitik. Artiklen  belyser endvidere E...

  11. Particle dynamics of a cartoon dune

    CERN Document Server

    Groh, Christopher; Kruelle, Christof A

    2009-01-01

    The spatio-temporal evolution of a downsized model for a desert dune is observed experimentally in a narrow water flow channel. A particle tracking method reveals that the migration speed of the model dune is one order of magnitude smaller than that of individual grains. In particular, the erosion rate consists of comparable contributions from creeping (low energy) and saltating (high energy) particles. The saltation flow rate is slightly larger, whereas the number of saltating particles is one order of magnitude lower than that of the creeping ones. The velocity field of the saltating particles is comparable to the velocity field of the driving fluid. It can be observed that the spatial profile of the shear stress reaches its maximum value upstream of the crest, while its minimum lies at the downstream foot of the dune. The particle tracking method reveals that the deposition of entrained particles occurs primarily in the region between these two extrema of the shear stress. Moreover, it is demonstrated that...

  12. Visões de ciência em desenhos animados: uma alternativa para o debate sobre a construção do conhecimento científico em sala de aula Scientific views in cartoons: an alternative for debating about the construction of scientific knowledge in the classroom

    Directory of Open Access Journals (Sweden)

    Nyuara Araújo da Silva Mesquita

    2008-01-01

    Full Text Available Dada a grande influência da televisão na vida dos jovens, a presente pesquisa investigou um dos gêneros televisivos que se destina ao público infanto-juvenil: os desenhos animados. Esta investigação consiste em uma análise documental com base em alguns episódios dos desenhos Jimmy Nêutron e O Laboratório de Dexter, com a intenção de detectar quais visões de ciência são veiculadas por meio destes episódios. Tal análise realiza-se sob a ótica das idéias de alguns pensadores representativos da Filosofia das Ciências, por serem estas idéias importantes para a compreensão de como se desenvolveu e tem se desenvolvido o pensamento científico em nossa sociedade. O presente artigo sugere o uso de desenhos animados como alternativa para motivar debates que privilegiem a construção do conhecimento científico com base em um universo familiar ao estudante.Because of the big influence of TV in youngsters' lives, this research seeks to investigate one kind of TV program for children and teenagers. This investigation consists of a documentary analysis of some episodes of Jimmy Neutron and The Dexter Lab cartoons with the purpose of detecting which science views are broadcast in these episodes. The analysis is made from the point of view of some representative thinkers in the philosophy of science. These ideas are important in understanding how science thinking has developed in our society. This present article shows the use of cartoons as an alternative to motivate debates which will drive the construction of scientific knowledge using an environment familiar to the student.

  13. The influence of violent TV cartoons watched by school children in Turkey Influencia de los dibujos animados violentos vistos en la televisión por escolares de Turquia Influência dos desenhos animados violentos assistidos na televisão por escolares da Turquia

    Directory of Open Access Journals (Sweden)

    Sibel Ergün

    2012-01-01

    Full Text Available OBJECTIVE: This study aimed to demonstrate the gender-specific impact of violence-oriented television cartoons on children, and to identify the behaviors demonstrating this influence. METHODS: The research was conducted on a total of 300 students chosen by a simple, random method applying a stratified weight in each school. A 20-question instrument was used for data collection, using face-to-face interviews with the students which occurred during visits to primary schools. RESULTS: A significant gender difference was noted between students' favourite cartoon shows, the type of influence those shows exerted, and the ways in which students imitated the behaviors of the cartoon characters (pOBJETIVO: Demostrar la influencia de la violencia en los dibujos animados de la TV sobre los niños de acuerdo al género y al tipo de comportamientos que les es sugerido. MÉTODOS: La investigación se llevó a cabo en Turquia occidental, que abarcó una muestra aleatoria simple de 300 alumnos con base en el peso muestral estratificado de 18 escuelas primarias. Los cuestionarios fueron aplicados por medio de entrevistas presenciales con los estudiantes de las escuelas del 1º grado que fueron visitadas y que aceptaron participar en este estudio. RESULTADOS: El nivel de significancia fue determinado según el género, con base en el tipo de dibujos animados que los niños preferían las condiciones con que eran influenciadas y la capacidad de imitar a los personajes de los dibujos animados (pOBJETIVO: Demonstrar a influência da violência nos desenhos animados da TV sobre as crianças de acordo com o gênero e o tipo de comportamentos que nelas é incutido. MÉTODOS: A investigação foi levada a cabo na Turquia ocidental, abrangendo amostra aleatória simples de 300 alunos com base no peso amostral estratificado de 18 escolas primárias. Os questionários foram aplicados por meio de entrevistas presenciais com os estudantes das escolas do 1º grau visitadas

  14. 弗洛伊德“人格结构理论”在电影中的成功运用——以动画影片《麦兜响当当》为例%The Successful Application of Sigmund Freud' s "Personality Structure Theory" in Movies--Take Cartoon Movie "McDull Kung Fu Kindergarten " as an Example

    Institute of Scientific and Technical Information of China (English)

    汪书春

    2011-01-01

    As an important part of Sigmund Freud's Analytical Spirit Doctrine, "Personality Structure Theory" is all around us. It is illustrated that how this theory is applied in contemporary movies successfully through taking cartoon movie " McDull Kung Fu Kindergarten " as an example. It is pointed out that the three figures of the movies exactly stand for id, ego and superego of personality structure in one person.%作为弗洛伊德精神分析学重要组成部分的“人格结构理论”无处不在。以动画影片《麦兜响当当》为例,指明当代电影中如何成功运用这一理论;从个体精神境界的本我(id)、自我(ego)和超我(superego)三个层次,分别探讨了影片中麦兜、麦太和道长三个人物形象。

  15. William Gaddis’s Immortality: Celebration, Cartoon, or Corruption?

    OpenAIRE

    Crystal Alberts

    2013-01-01

    Although ostensibly a review of 'The Letters of William Gaddis' edited by Steven Moore (Champaign: Dalkey Archive, 2013), this article evaluates Moore’s volume in light of generally accepted practices of scholarly editions and the handling of historical documents. In particular, Alberts compares some of Moore’s edited letters to the originals housed either at Washington University in St. Louis or the Harry Ransom Center at the University of Texas, Austin and reveals issues involving the repre...

  16. Humor appreciation of captionless cartoons in obsessive-compulsive disorder

    OpenAIRE

    Bozikas Vasilis P; Kosmidis Mary H; Giannakou Maria; Adamopoulou Aravela; Gonda Xenia; Fokas Kostas; Garyfallos George

    2011-01-01

    Abstract Background It seems that the core neural regions and cognitive processes implicated in obsessive-compulsive disorder (OCD) pathophysiology may overlap with those involved in humor appreciation. However, to date, there have been no studies that have explored humor appreciation in OCD. The purpose of the present work was to investigate humor appreciation in a group of patients with OCD. Methods We examined 25 patients with OCD and 25 healthy controls, matched by age, education, and gen...

  17. Using Cartoons to Teach Corporate Social Responsibility: A Class Exercise

    Science.gov (United States)

    Mills, Adam J.; Robson, Karen; Pitt, Leyland F.

    2013-01-01

    Changing curriculum content requirements, based on shifting global perspectives on corporate behavior and capitalism as well as business school accreditation requirements, mean that many marketing instructors have attempted to introduce discussions of organizational ethics, corporate social responsibility, and corporate governance into their…

  18. Cognitive strategies for the humour comprehension of a cartoon

    Directory of Open Access Journals (Sweden)

    Rafahel Jean Parintins Lima

    2014-07-01

    Full Text Available We aim at enumerating cognitive strategies required to the comprehension of meanings involved in humor, specifically in little comics. We briefly summarize studies in the construction of humoristic comics. Afterwards, we present studies about sociocognitive approach (VAN DIJK, 2012; KOCH, 2011 of text comprehension, presenting our problem. We present and analyze a text from Níquel Náusea comics series, by Fernando Gonsales. Our results underline the need of interpreting verbal and non-verbal elements, identifying the comicalness character of semiologic elements, recognizing the humoristic comics genre, evocating situations from verbal and non-verbal elements and, finally, identifying plausibility. We conclude that these cognitive operations have different grades of importance for the humor comprehension of humoristic comics, remarkably the evocation of scenes through semiologic elements.

  19. A Cartoon in One Dimension of the Hydrogen Molecular Ion

    Science.gov (United States)

    Dutta, Sourav; Ganguly, Shreemoyee; Dutta-Roy, Binayak

    2008-01-01

    To illustrate the basic methodology involved in the quantum mechanics of molecules, a one-dimensional caricature of the hydrogen molecular ion (H[superscript +][subscript 2]) is presented, which is exactly solvable, in the Born-Oppenheimer approximation, in terms of elementary functions. The purpose of the exercise is to elucidate in a simple…

  20. Visions of Education: How Education Is Constructed in Editorial Cartoons

    Science.gov (United States)

    Carpenter, Dick M., II

    2004-01-01

    At the center of the social construction and interpretation of education sits the fourth estate. Through ideological media "voices," in part, education's meaning and the social reality in which schools reside are constructed for and with the community. This study looks at one vehicle of popular and influential communication overlooked by…

  1. Dimensional reduction in numerical relativity: Modified cartoon formalism and regularization

    CERN Document Server

    Cook, William G; Kunesch, Markus; Sperhake, Ulrich; Tunyasuvunakool, Saran

    2016-01-01

    We present in detail the Einstein equations in the Baumgarte-Shapiro-Shibata-Nakamura formulation for the case of $D$ dimensional spacetimes with $SO(D-d)$ isometry based on a method originally introduced in Ref.1. Regularized expressions are given for a numerical implementation of this method on a vertex centered grid including the origin of the quasi-radial coordinate that covers the extra dimensions with rotational symmetry. Axisymmetry, corresponding to the value $d=D-2$, represents a special case with fewer constraints on the vanishing of tensor components and is conveniently implemented in a variation of the general method. The robustness of the scheme is demonstrated for the case of a black-hole head-on collision in $D=7$ spacetime dimensions with $SO(4)$ symmetry.

  2. Face Detection and Face Recognition of Cartoon Characters using Feature Extraction and its Application to Cartoon Characters Search

    OpenAIRE

    Takayama, Kohei

    2013-01-01

    報告番号: ; 学位授与年月日: 2013-03-25 ; 学位の種別: 修士 ; 学位の種類: 修士(科学) ; 学位記番号: 修創域第4637号 ; 研究科・専攻: 新領域創成科学研究科基盤科学研究系複雑理工学専攻

  3. Drawing Dissent: Postracialist Pedagogy, Racist Literacy, and Racial Plagiarism in Anti-Obama Political Cartoons

    Science.gov (United States)

    Howard, Philip S. S.

    2014-01-01

    From the frequency of the racially motivated and racially justified slayings of black youth to the increased popularity of blatantly derisive racist humor, the enactment of race and racism appears to have become more defiantly overt and unapologetic. Consider the slayings of Trayvon Martin, Renisha McBride, and Jordan Davis, whose armed white…

  4. The Case of the Danish Cartoons Controversy: The Paradox of Civility

    DEFF Research Database (Denmark)

    Lægaard, Sune

    2014-01-01

    a problem due to the discursive logic of civility claims. This ‘paradox of civility’ is a practical problem facing any attempt by minority groups to raise issues of civility. This discursive phenomenon might have empirical explanatory significance, since the logic of claims of civility might explain...

  5. Othering: the cartoon controversy as a case of cultural racism in Denmark.

    OpenAIRE

    Capuani, Eugenio Maria; Arenas, Marisol

    2015-01-01

    Abstract In this last century a lot of world-conflicts not only crossed and damaged people and their life, but also influenced our culture and our modern view of the Others and the world. Even if Today apartheid doesn’t exist there are, in our society, many different types of Others that arise from and must struggle with segregation, religious discrimination, cultural racism, discrimination based on social status or racial belonging: that cannot be seen as a separated or better behavi...

  6. The Cartoon Society: Using "The Simpsons" To Teach and Learn Sociology.

    Science.gov (United States)

    Scanlan, Stephen J.; Feinberg, Seth L.

    2000-01-01

    Presents the animated television series "The Simpsons" as a tool to reach undergraduate students by using popular culture to teach sociology. Discusses "The Simpsons" and sociology, provides a sample of the sociological themes embedded within the show, and how to use "The Simpsons." Provides information gleaned from students evaluations. (CMK)

  7. "Clones," Codes, and Conflicts of Interest in Cartooning: Cartoonists and Editors Look at Ethics.

    Science.gov (United States)

    Riffe, Daniel; And Others

    A study examined differences between political cartoonists and op-ed page editors on both traditional ethical issues (such as conflicts of interest) and the special, style-related concerns of editorial cartoonists. Hypotheses proposed were that editors and cartoonists (1) would condemn "cloning" or copying, reflecting an ethical principle…

  8. The Effect of Exposure to an Agressive Cartoon on Children's Play.

    Science.gov (United States)

    Cameron, Samuel M.; And Others

    The authors discuss their replications of 2 prominent studies in the area of modeling aggressive behavior; those of Lovaas and Bandura. In the first, they predicted that, given the same socio-economic background, there would be no differences between black and white children in the amount of aggressive play subsequent to viewing an aggressive…

  9. Trialing Cartoons: Teachers' Attitudes towards Animation as an ELT Instructional Tool

    Science.gov (United States)

    DeCoursey, C. A.

    2012-01-01

    This paper explores the attitudes of teachers, as adult learners, towards learning to do animation. A part of popular culture which second-language students enjoy, until recently, animation has been technically too demanding for non-specialists to learn. Adult learners can experience e-learning as transformative, but also as a barrier. Thus,…

  10. THE DEPICTION OF WOMEN’S SUFFRAGE IN TURKEY IN THE EDITORIAL CARTOONS OF THE ERA

    OpenAIRE

    BASARAN INCE, Gokcen

    2015-01-01

    For the peripheral modernisation projects, women have oftenly been the face of a rapidly modenising nation, shifting it from one civilisation to the other. The body of the women, its presentation and limits have always had connotative meanings, circumscribing their individuality within the identity of a nation. These assumptions are also valid for the modernisation case in Turkey in which women represented a vast transformation toward a Western and secular society. Granting of the suffrage ri...

  11. The Use and Abuse of "Universal Values" in the Danish Cartoon Controversy

    DEFF Research Database (Denmark)

    Rostbøll, Christian Fogh

    's embodiment of these values from the more abstract ideas. To avoid self-contradiction, liberal principles and constitutional norms should not be seen as incontestable aspects of democracy but rather as subject to recursive democratic justification and revision by everyone subject to them. Newcomers should...

  12. The Use and Abuse of ‘Universal Values' in the Danish Cartoon Controversy

    DEFF Research Database (Denmark)

    Rostbøll, Christian F.

    2010-01-01

    . To avoid self-contradiction, liberal principles and constitutional norms should not be seen as incontestable aspects of democracy but rather as subject to recursive democratic justification and revision by everyone subject to them. Newcomers ought to be able to contribute their specific perspectives...

  13. Pictorial Metaphor in Selected Egyptian Newspapers Cartoons during the 25th of January 2011 Egyptian Revolution.

    OpenAIRE

    Ghada Abdel Aziz Ashmawi

    2014-01-01

    Metaphor is persuasive in having cognitive, emotional and aesthetic effect. It has been argued that any visual representation can be considered a metaphor if it represents a metaphoric thought. Chartris-Black’s Critical Metaphor Analysis and Forceville’s model of pictorial metaphor are both used to analyze the data under investigation. Chateris-Black’s Critical Metaphor Analysis is used based on the idea that the use of metaphors helps in conveying the underlying ideologies of the writers. Mo...

  14. The route of ´The sitting woman´. The cartoons of Copi between Paris and Buenos Aires

    Directory of Open Access Journals (Sweden)

    Isabel Plante

    2012-08-01

    Full Text Available During the 1960’ –those years marked by the growth of cultural industry and political radicalization in diverse points of the world–  the cultural field was shaped by the tensions between ‘Art’ and ‘minor culture’ or between visual production and political commitment. In this context, the multiple activity of Copi makes him a key case since it fluently traveled trough narrative writing, dramaturgy and graphic humor. Living in Paris since 1962, Copi created for the newspaper Le Nouvel Observateur the character that made this argentine artist famous in France, La Femme Assise (The sitting woman. Conceived for the massive audience of the modernized press of the 1960’, his strips questioned –with corrosive nonsense– middle sectors in expansion at both sides of the Atlantic Ocean. This paper tackles precisely with this sort of geographic and linguistic swinging mediated by Copi’s foreignness. This without eluding nor the graphic humor’s specificities, nor larger cultural phenomenon of the 1960’s like the internationalization of the urban culture and the fading of the borders of the artistic fields.

  15. Making Numbers Come to Life: Two Scoring Methods for Creativity in Aurora's Cartoon Numbers

    Science.gov (United States)

    Tan, Mei; Mourgues, Catalina; Bolden, David S.; Grigorenko, Elena L.

    2014-01-01

    Although creativity has long been recognized as an important aspect of mathematical thinking, both for the advancement of the field and in students' developing expertise in mathematics, assessments of student creativity in that domain have been limited in number and focus. This article presents an assessment developed for creativity that…

  16. The Cartoon Violence On Children Against%暴力卡通片对儿童的危害

    Institute of Scientific and Technical Information of China (English)

    夏旭光; 王海华

    2009-01-01

    动画片中暴力因素对儿童所产生的各种影响,说明暴力对孩子的成长是起反面作用的,由于对动画片的负面影响都没有认识,这就导致了动画片从审查机构,电视台、家长这几个有可能阻止孩子受暴力影响的途径都畅通无阻.因此,让社会正确认识这个问题是十分重要的.

  17. Charles Darwin Goes to School: The Role of Cartoons and Narrative in Setting Science in an Historical Context

    Science.gov (United States)

    Costa da Silva, Paulo Roberto; Correia, Paulo Rogerio Miranda; Infante-Malachias, Maria Elena

    2009-01-01

    Science education is under revision. Recent changes in society require changes in education to respond to new demands. Scientific literacy can be considered a new goal of science education and the epistemological gap between natural sciences and literacy disciplines must be overcome. The history of science is a possible bridge to link these "two…

  18. Violence,Cartoons and Its Origins%暴力、动画片及其渊源

    Institute of Scientific and Technical Information of China (English)

    高畑勋; 支菲娜

    2004-01-01

    我和宫崎骏的作品常常在国际动画节上引起关注。人们都说既然日本有这么好的东西,为什么电视上老是放映那些垃圾呢。对于他们来说日本动画片总是非常暴力的,像《龙珠》、《北斗神拳》之类。不过我也明白,这些电视动画片还是受到了

  19. Card Tricks and Cartoons: Exploring questions about open sharing and use with a non-OER aware audience

    OpenAIRE

    Pegler, Chris

    2012-01-01

    How to bridge the gap between the promise and the practice of OER? How can we identify and address the concerns of practitioners who might use OER, and help them to better understand the implications and benefits within their own context? The resources demonstrated were developed by Chris Pegler and are themselves open-licensed OER available for reuse by others. The cards have already seen extensive reuse by other OER advocates as part of staff workshops and development. This is a hands o...

  20. The route of ´The sitting woman´. The cartoons of Copi between Paris and Buenos Aires

    OpenAIRE

    Isabel Plante

    2012-01-01

    During the 1960’ –those years marked by the growth of cultural industry and political radicalization in diverse points of the world–  the cultural field was shaped by the tensions between ‘Art’ and ‘minor culture’ or between visual production and political commitment. In this context, the multiple activity of Copi makes him a key case since it fluently traveled trough narrative writing, dramaturgy and graphic humor. Living in Paris since 1962, Copi created for the newspaper Le Nouvel Observat...

  1. Iconography and Politics in South Africa: the representation of Nelson Mandela, Thabo Mbeki and Jacob Zuma in cartoons of Zapiro

    OpenAIRE

    Renata de Paula dos Santos

    2014-01-01

    Mandela’s victory in the 1994 elections in South Africa is a reference point for South African history and represented the transition from apartheid to multiracial democracy. Since then Nelson Mandela (1994-1999), Thabo Mbeki (1999-2008) and Jacob Zuma (2009 - current), occupied the post of president of the country and led, each in its own way, the new direction of the country. During the nearly twenty years of multiracial democracy, one in particular cartoonist, Jonathan Shapiro, popularly k...

  2. Exploring the Socio-Politics of the Greek Debt Crisis in a Primary Art Classroom: A Political Cartooning Project

    Science.gov (United States)

    Christopoulou, Martha

    2013-01-01

    This article reports on an event-driven case study which took the form of a curriculum intervention in order to examine how a class of fifth-graders understood, interpreted and commented visually on the Greek debt crisis. Considering art education as a safe place where students can critically investigate through relevant visual culture genres…

  3. Young Children Talk about Their Popular Cartoon and TV Heroes' Speech Styles: Media Reception and Language Attitudes

    Science.gov (United States)

    Stamou, Anastasia G.; Maroniti, Katerina; Griva, Eleni

    2015-01-01

    Considering the role of popular cultural texts in shaping sociolinguistic reality, it makes sense to explore how children actually receive those texts and what conceptualisations of sociolinguistic diversity they form through those texts. Therefore, the aim of the present study was to examine Greek young children's views on sociolinguistic…

  4. CARTOONS KILL: casualties in animated recreational theater in an objective observational new study of kids’ introduction to loss of life

    OpenAIRE

    Colman, I.; Kingsbury, M.; Weeks, M; Ataullahjan, A.; Bélair, M. A.; Dykxhoorn, J.; Hynes, K.; Loro, A.; Martin, M. S.; Naicker, K.; Pollock, N.; Rusu, C.; Kirkbride, J. B.

    2014-01-01

    Objectives To assess the risk of on-screen death of important characters in children’s animated films versus dramatic films for adults. Design Kaplan-Meier survival analysis with Cox regression comparing time to first on-screen death. Setting Authors’ television screens, with and without popcorn. Participants Important characters in 45 top grossing children’s animated films and a comparison group of 90 top grossing dramatic films for adults. Main outcome measures Time to first...

  5. Notes toward a Rhetoric of Animation: "The Road Runner" as Cultural Critique.

    Science.gov (United States)

    Bruce, Douglas R.

    2001-01-01

    Uses the violence of "The Road Runner" cartoon series as a starting point for a mythico-rhetorical analysis of the message system contained in the cartoon. Explores how the cartoon re-enacts the myth of Sisyphus in the context of the post-World War II technological boom. Discusses insights into the meanings of cartoon violence, and into how media…

  6. A Cross-Cultural Examination of the Use of Multimodal Metaphor in English and Arabic Cartoons of the ‘Arab Spring’ in Egypt

    OpenAIRE

    Mohammed AlRubaian, Haifa

    2014-01-01

    El estudio de Lakoff y Johnson Metáforas de la vida cotidiana (1980) ha dotado al campo de la metáfora de un renovado interés, y a éste siguieron numerosas publicaciones abordándolo desde diversas perspectivas. Lakoff y Johnson (1980) aseguran que la metáfora es, de hecho, una característica del pensamiento y, por consiguiente, ya no es una propiedad exclusiva del lenguaje. La metáfora sería en realidad un reflejo de cómo concebimos e interpretamos el mundo en que vivimos, en la medida en que...

  7. A Discussion on the Aesthetic Features and Social Demands of Cartoon%试论动漫的审美特征及社会诉求

    Institute of Scientific and Technical Information of China (English)

    成素珍; 余晓燕

    2015-01-01

    With the rapid development of digital technology,the mass media rapidly become a highlight, and animation is one of the significant representative. It is the example of successful fusion multiple art and digital technology, has the different characteristics in different from the traditional art and other media. In the paper, it is located in the mediation of traditional arts and the general mass media, and carries out the relevant discussion on the social demands.%随着数字化技术的蓬勃发展,大众传媒迅速突起,而动漫则为其中的一个显著代表。它是将多种艺术和数字化技术成功融合的实例,具有既不同于传统艺术,也不同于其他传媒的审美特征。本文将其定位于传统艺术和一般大众传媒的中介,并对其社会诉求展开相关论述。

  8. Effects of Cartoons on Violence Liability in Chinese Children%动画片对中国儿童暴力性倾向的影响

    Institute of Scientific and Technical Information of China (English)

    任频捷

    2002-01-01

    目前我国流行的动画片,尤其是来自欧美和日本等西方国家的动画片,相当一部分具有较高的暴力倾向.这种具有暴力倾向的动画片通过电视、影碟和卡通画等方式传播,对青少年儿童的社会心理和社会行为产生了较大的影响,使得他们日常生活中的暴力倾向明显增强.这个问题没有受到审查机构、媒体以及家长或老师的重视,以致孩子们在接受动画片的影响时缺乏应有警觉.

  9. "Un"complicated Technologies and Erstwhile Aids: How PowerPoint, the Internet, and Political Cartoons Can Elicit Engagement and Challenge Thinking in New Ways

    Science.gov (United States)

    Bickford, J. H., III

    2010-01-01

    This paper is based on three beliefs. First, technology can engage and challenge students' thinking. Second, technology can assist students in creating quality work. Finally, computer-generated student-work can be used as educational tools in productive ways that other student-work cannot. This article suggests new ways to use old technologies to…

  10. 动漫图形在包装设计中的创意表现%Creative Expression of Animation and Cartoon Graphics in Packaging Design

    Institute of Scientific and Technical Information of China (English)

    张军利

    2009-01-01

    提出在包装设计中应用动漫图形,应结合商品诉求,运用提炼概括、夸张、拟人、同构、文图结合、图形组合等设计手法进行创意表现,以传达商品信息,吸引消费者.

  11. Elevers bruk av argumentasjon i arbeidet med grubletegninger i naturfag

    OpenAIRE

    By, Kine Hopstad

    2011-01-01

    The intention of this case study is to investigate how learners use their argumentation when working with Concept Cartoons. Concept Cartoons are cartoon- style drawings which presents a set of alternatives concerning science involved in everyday situations (Naylor & Keogh, 2000). The thesis is focusing on how learners in collaborative learning settings argue for the opposing viewpoints given in the Concept Cartoon, and how they try to convince fellow learners in believing that the same al...

  12. Sexism in the Media: Word and Image.

    Science.gov (United States)

    Nilsen, Alleen Pace

    This paper discusses sexist symbols in editorial cartoons and how these symbols can affect thought processes and language structure. Through overgeneralization, women are portrayed in cartoons as small in stature and are placed in roles subordinate to men. Other cartoons present women as physically weak and needing male protection, or as being…

  13. Pepee Çizgi Filminin Ebeveyn Öğretmen Ve Çocuk Gözüyle Değerlendirilmesi/ Assesment Of Pepee Cartoon From Perspectives Of Parents Teachers And Children

    OpenAIRE

    Öztürk Samur, Ayşe; Sema SOYDAN; Durak Demirhan, Tuğba; Önkol, Lemis

    2014-01-01

    While television with its both educational and entertaining features is appealing to the majority of the society, its presence in children’s world cannot be avoided. When TV’s features like addressing more than one sense, reaching easily each family from every socioeconomic level and the time children spent in front of TV are considered the importance of TV programs in children’s life becomes more important. In this study Pepee, which has been a part of children’s lives recently, has been ass...

  14. OS SUPER-HERÓIS EM AÇÃO. PODEM OS DESENHOS ANIMADOS SUGERIREM UMA ORIENTAÇÃO ESTÉTICA LÚDICO-AGRESSIVA? SUPERHEROES IN ACTION: THE AESTHETIC ORIENTATION OF CARTOONS

    OpenAIRE

    Raquel Firmino Magalhães Barbosa; Cleomar Ferreira Gomes

    2013-01-01

    Partindo do ponto que o homem é considerado um ser simbólico e influenciado diretamente pelos aspectos sociais e culturais, o seu imaginário é totalmente estimulado por tudo e todos que estão a sua volta, principalmente na contemporaneidade, quando o que está em voga é a infância, a TV e suas brincadeiras. Este estudo objetivou conhecer a dinâmica brincante entre os heróis de alguns desenhos animados (Power Rangers, Ben 10, Homem Aranha e Homem de Ferro) e a orientação estética desta teia de ...

  15. 高职院校动漫专业人才培养存在的问题及对策--以黄冈职业技术学院为例%Higher Vocational Colleges Cartoon Talents Training Countermeasure

    Institute of Scientific and Technical Information of China (English)

    刘海蓉

    2015-01-01

    高职动漫专业人才培养,以社会需求确立人才培养目标,明确岗位职业能力,围绕工作过程设定教学内容构建课程体系,选择教学方法和模式。以黄冈职业技术学院动漫专业为例,努力创新和改革现有高职动漫人才培养方案,形成新的培养目标和模式。%Analysis of animation professional vocational training problems, and discuss the problems of the characteristics of talent cultivation plan of animation specialty in higher vocational colleges, determine the professional training objectives around the talent demand, clear occupation post ability, set around the teaching content, construct the curriculum system work process, choose the teaching method and mode. Taking Huanggang Polytechnic College animation professional training program as an example, the innovation and reform the existing vocational Animation talent training target and pattern, the formation of new. And further put forward the solving strategies of higher vocational talents training demand.

  16. 创意思维设计无限——论动漫产业设计创意%Creative Thinking and Infinite Originality: On Creative Ideas of Design in Cartoon and Animation Industry

    Institute of Scientific and Technical Information of China (English)

    陈薇

    2009-01-01

    @@ 中国动漫的产业化、品牌动漫的创意已经成为人们关注的热门话题,而对于动漫风潮越演越烈的我国来说,动漫的产业化发展才刚刚起步,国人对动漫及其产业化的认识尚处在一个初级阶段.目前,面对中国动漫设计产业的种种发展问题,除了政策与市场等问题之外,编剧、形象、技术、人才等方面也存在着很多不足.

  17. Irrational Creativity: Discussion on Cultivation of Students' Creativity in Cartoon Teaching%非理性的创造力——浅谈动漫教学中学生创造力的培养

    Institute of Scientific and Technical Information of China (English)

    梁元贞

    2011-01-01

    中国的动漫教学受到动漫产业发展热潮的影响而迅速的膨胀和发展,随着我国各类动漫院校动漫专业的设立.各种教学中急需解决的问题正在不断显露.本文就高职动漫教学中的学生非理性创造力的培养做一些探析,分析非理性创造力培养的重要意义和途径.%China's animation teaching expands and develops impacted by animation industry. With the establishment of professional institutions,urgent problems in a variety of teachings are constantly exposed. In this paper, the cultivation of vocational students' non-rational creativity is explored and significance and ways of irrational creativity cultivation are analyzed.

  18. 谈医学科普动画片《我从哪里来》的制作%Production of medical popular science cartoon Where I come from

    Institute of Scientific and Technical Information of China (English)

    徐越华

    2012-01-01

    This article describes the creation process of popular science animated short film Where I Come From, analyzing in detail the work content that has to be accomplished in each segment. By relating to our own experience, it emphasizes the importance of teamwork spirit during animation production.%结合实践介绍了科普动画短片《我从哪里来》的创作过程,分析了各环节所要完成的工作内容,并结合自己的创作体会,强调了动画制作中团队精神的重要性.

  19. Simulating the cartoon of involutes planet-gears with few contrast of teeth%基于flash软件的渐开线少齿差行星齿轮传动的参数化设计

    Institute of Scientific and Technical Information of China (English)

    廖世鹏; 谢驰; 王萍; 刘庆

    2004-01-01

    提出利用flash软件对渐开线少齿差行星齿轮传动进行参数化模拟设计的方法,在模拟机构运动中,可直观分析由于参数变化而导致的齿轮传动的变化,在设计中可以避免齿数差很小而传动角又不够大引起的内啮合齿轮的干涉,与利用作图软件Inventer、Pro-e、AutoCAD等相比较,可以随参数的不同做动态分析.该法也可用于各种平面机构的模拟传动和运动分析.已在Z-X-F(N)型渐开线少齿差行星齿轮减速器的设计中应用.

  20. 浅析美国传统文化价值观对商业动画主题的影响%Analysis on the Effect of the U.S. Traditional Cultural Values on the Themes of Commercial Cartoons

    Institute of Scientific and Technical Information of China (English)

    任晶

    2010-01-01

    作为美国文化价值观核心的"爱与个人主义",对美国商业动画的影响主要表现在主题方面.因此,尽管动画叙述的故事千姿百态,但"爱与以自我实现为表征的个人主义"始终是贯穿其所有故事的两大主题.

  1. MATEMATİK DERSLERİNDE YARARLANILABİLECEK ALTERNATİF BİR ÖĞRENME VE DEĞERLENDİRME ARACI: KAVRAM KARİKATÜRÜ (AN ALTERNATIVE LEARNING AND ASSESSMENT TOOL WHICH CAN BE UTILIZED IN MATHEMATIC CLASSES ‘CONCEPT CARTOON’

    Directory of Open Access Journals (Sweden)

    Işıkhan UĞUREL

    2013-04-01

    Full Text Available In this study, 'concept cartoon', an alternative learning-teaching and assesment tool that is functionally useful in mathematic education, is studied. In the first part of the study, the need of 'concept cartoon' as the result of well accepted concept of mathematics education and its effects on the curriculums is mentioned. Then, the origins, structure, features and usage areas of the 'concept cartoon' are explained. In the next part, some findings and results of the some researches have been done on 'cartoon concept' usage in mathematics education is given. In the last part, eight 'concept cartoon' examples that have been proposed by the authors and which can be used in different levels of the education are proposed and some suggestions on the use of these cartoons are given.

  2. Visiones Párodicas: Risas, demonios, jocosidades y caricaturas.

    Directory of Open Access Journals (Sweden)

    Beatriz González.

    2008-08-01

    Full Text Available This article attempts to characterize cartoons by examining topics related to them and parody in four different moments. The frst section addresses the arrival of laughter in the Americas and the present-day territory of Colombia. The relationship between laughter and innocence and maliciousness is noted. In the second section, the demon is presented as a source of evil and as an evangelical teaching tool in the same way that the cartoon is used as a method of teaching. The third section addressses the concepts of Charge and the cartoon in the universal language. It identifes Charge as the literature of manners in New Granada during the nineteenth century The parody of customs and its relationship to Realism in European art and to cartoons is noted. The last section discusses the relationship between cartoon and power: how the myth that cartoons can topple governments becomes, during periods of fun-damentalism, a double-edged weapon for the cartoonist.

  3. Annecy animafilmifestivali parimate hulgas leidus eestlasi

    Index Scriptorium Estoniae

    1999-01-01

    Animafilmifestivalil Annecys sai Mikk Randi ja Tiit Tenderi nukufilm "Vares ja hiired" filmikriitikute diplomi. Telekanal Cartoon Network hakkab demonstreerima eesti animaatorite filme. Ka teistest auhinnasaajatest Annecys

  4. A Pleasant Goat Surprise

    Institute of Scientific and Technical Information of China (English)

    JING XIAOLEI

    2010-01-01

    @@ For decades,Chinese children have sat in front of television sets mesmerized as American cartoon cat Tom chased mouse rival Jerry,or as the Japanese manga robot feline Doraemon helped his schoolboy companion Nobita Nobi.Now,the animated tables are turning and foreign kids are able to enjoy Chinese cartoons from the comfort of their couches.

  5. A Conversation with Posy Simmonds

    Science.gov (United States)

    Lewis, David

    2007-01-01

    In this article David Lewis talks to Posy Simmonds about her career in illustration, cartooning and the writing and illustration of picturebooks. Together they discuss her early experience of working as an illustrator for newspapers and magazines; her first attempt at creating a weekly adult cartoon strip and her subsequent career as a regular…

  6. War and Peace: Toys, Teachers, and Tots.

    Science.gov (United States)

    Dodd, Arleen; And Others

    War play is play with a toy that initiates violence or play that involves the imitation of war. War play can involve: (1) the use of toys based on television cartoon shows to imitate the action in the cartoons; (2) play with replicas of war paraphernalia or manipulatives shaped into guns; and (3) dramatic play. The negative effects on children…

  7. Влияние сцен насилия в мультфильмах на динамику агрессивности и атрибуцию враждебности школьников в период среднего детства

    OpenAIRE

    Довнар, А. Е.

    2013-01-01

    The problem of the influence violent cartoons on aggression and attribution of hostility is discussed. Presents the results of empirical research, which was found a link between viewing abusive plot in the cartoon and aggressiveness and attribution of hostility schoolchildren during middle childhood.

  8. Who is Yum-Yum?

    DEFF Research Database (Denmark)

    Åkerstrøm Andersen, Niels

    2011-01-01

    The departure of this article is a Danish public campaign called ‘Healthy through play’. The campaign is organized around a cartoon figure named Yum-Yum. Yum-Yum is the campaign’s description of itself, but it also becomes a semantic of the State. With Yum-Yum, the state is turned into a cartoon...

  9. Teaching with Documents: A Cartoonist's View of the Eisenhower Years.

    Science.gov (United States)

    Mueller, Jean West; Schamel, Wynell Burroughs

    1990-01-01

    Illustrates how to teach U.S. history through the use of original documents such as Charles Nickerson's cartoon, "Images of the Fifties from Disneyland to Suez." States that the original artwork for this cartoon, which portrays the Eisenhower years, is in the Dwight D. Eisenhower Library in Abilene, Kansas. Provides a pretest, teaching activities,…

  10. Medida de la calidad de vida mediante las láminas Coop-Wonca en una muestra de pacientes con fibromialgia tratadas con pregabalina Diferences in the measurements of quality of lire trough Coop-Wonca cartoons in fibromyalgia patients in treatment with or without pregabaline

    Directory of Open Access Journals (Sweden)

    A. Alonso

    2006-01-01

    Full Text Available Objetivo: En el seguimiento de los enfermos de Fibromialgia interesa conocer los resultados obtenidos en medidas que reflejen la repercusión sobre la Calidad de Vida Relacionada con la Salud (CVRS de los pacientes. Este interés aumenta cuando se utiliza un fármaco novedoso como es pregabalina, un anticonvulsivante de última generación, que se une a la subunidad a2-d de los canales del calcio. Utilizando como instrumento las láminas COOP-WONCA ( versión validada española de Nottingham Health Profile nos planteamos estudiar si pregabalina mejora la percepción de calidad de vida de un grupo de pacientes con Fibromialgia. Métodos: Este estudio comparó los resultados de las láminas Coop-Wonca sin pregabalina, con pregabalina a dosis de 300 y de 600 mg/día en un grupo de 16 pacientes con Fibromialgia. En todos los casos se mantuvieron sus tratamientos habituales. Resultados: No hubo diferencias estadísticamente significativas en los resultados de las láminas Coop-Wonca al añadir pregabalina a dosis de 300 mg/día y 600 mg/día ( p ‹ 0.05 . Los efectos secundarios más frecuentes fueron mareo y aumento de peso. Conclusión: Las viñetas Coop-Wonca como instrumento de medida la calidad de vida relacionada con la salud no mostraron mejoría en nuestra muestra de 16 pacientes con FM cuando se añadió pregabalina al tratamiento. Creemos que se precisa un estudio más amplio con un número mayor de pacientes para extraer más conclusiones al respecto.Objective: About the evolution of patients with Fibromyalgia it is interesting to know the results of measures assesing of the health-related quality of life.The interest annhace with the use of a new drug, pregabalin, the lastest generation anti-convulsivant, a ligand of a2-d subunit of calcium chanels. Helped by the COOP-WONCA charts ( reliable Spanish version of Nottingham Health Profile our aim is determine if pregabalin improve the health-related quality of life in a group of Fibromyalgia affected patients. Methods: This trial compared the results of Coop-Wonca charts without pregabalin, with dosis of 300 and 600 mg/day pregabalin in a group of 16 patients with Fibromyalgia. All patients were continuated with their medications. Results: Pregabalin at 300 and 600 mg/day did not significantly improvement in the results of Coop/Wonca charts (p ‹ 0.05. Dizziness and weight gain were the most frequent adverse events. Conclusion: The scale of health-related quality of life Coop/Wonca did not result in improvement in our group of 16 patientes with Fibromyalgia when pregabalin was add to the treatment. Further study with a large group of patients is necessary to draw more conclusions on this point.

  11. Infancia, dibujos animados y televisión pública. La difusión de valores y contravalores en la producción española y argentina Childhood, cartoons and public television. The diffusion of the values and disvalues in the Spanish and Argentinian production

    Directory of Open Access Journals (Sweden)

    Gabriela Fabbro

    2016-01-01

    Full Text Available La exposición a los medios 'cultiva' la forma de comprender el mundo asentando creencias, representaciones mentales y actitudes que llegan a modificar la concepción de la realidad. Ante esta situación, la audiencia infantil es la que más interesa ya que consume productos audiovisuales en un momento de formación en la que preocupa qué ven en televisión y cómo lo interpretan. Por ello, y por ser un público vulnerable que aprende y aprehende lo que les viene impuesto, el objetivo de este trabajo es comprobar el compromiso de la televisión pública en España y Argentina por producir contenidos adecuados para los niños y niñas. Mediante una metodología cualitativa, y usando como herramienta de abordaje el análisis de contenido, se ha podido demostrar que ambos países difunden programas infantiles basados en valores. Aunque este trabajo tiene las limitaciones propias de un diseño experimental basado en un número de observaciones limitadas, los resultados son relevantes para demostrar que desde la perspectiva del discurso televisivo como informador y formador, la televisión pública de ambos países contribuye al enriquecimiento cognitivo de los niños y niñas que los consume, potenciando así la educación en valores. The media exposure ‘cultivate’ the way to understand the world by setting beliefs, mental representations and attitudes that change the conception of reality. In this situation, childish audience is the most interesting one because it consumes audiovisual products in a formative stage in which it worries what they watch on TV and how they interpret it. By then, being a vulnerable audience that learn and apprehend what is imposed to them, the aim of this study is to confirm the agreement of the public television in Spain and Argentina to produce suited contents for children. By a qualitative methodology, and by using the analysis of content as a tool, it has been shown that both countries broadcast children programmes based on values. Although this study has its own limitations of experimental design based on a limited number of observations, the results are important for demonstrating that from the perspective of the television speech as reporter and former, public television of both countries contribute to children’s cognitive knowledge that consume it, strengthening to education on values.

  12. 在军歌嘹亮中展翅飞翔——简评英国最新动画片《战鸽快飞》%To Fly With the Military Song——Short View on The Latest English Cartoon Film "Valiant"

    Institute of Scientific and Technical Information of China (English)

    刘筵莉; 袁开惠

    2006-01-01

    《战鸽快飞》是英国动画制作公司和美国迪斯尼公司联合推出的一部最新动画片.影片以动画语言和动画形象切入第二次世界大战,并以丰富的艺术技巧演绎了一个精彩的战争故事,同时影片突出了动画片的娱乐性特点并融合了多种文化元素,使影片能够以轻松活泼的风格展示战争史实的深刻主题.

  13. The Research and Practice of the Construction of the Teaching Material of the Animation Specialty in the University-- Interpretation of the Teaching Material of "Cartoon Character Design"%高等学校动画专业基础课程教材建设的研究与实践--解读《动画人物造型设计》教材

    Institute of Scientific and Technical Information of China (English)

    张玥

    2015-01-01

    本文通过对动画专业基础课程教材《动画人物造型设计》分析,提出了注重教材的专业性,强调对动画基础理论阐释,将理论讲解与实际制作紧密结合,同时注重对学生创造性思维培养的教材建设研究理论。%In this paper, through analysis of animation professional course materials based on the animation character modelling design, proposed focused on teaching professional, emphasizing on the interpretation of the basic theory of the animation, the theory explanation and practice closely, at the same time pay attention to the cultivation of students' creative thinking teaching material construction study theory.

  14. Aids é coisa séria! - humor e saúde: análise dos cartuns inscritos na I Bienal Internacional de Humor, 1997 Get serious about Aids! - humor and health: overviewing the cartoons on the I Bienal Internacional de Humor, 1997

    OpenAIRE

    Caco Xavier

    2001-01-01

    A partir de análise baseada na semiótica de Peirce de um extenso corpus formado por cartuns sobre a Aids, discute-se a relação entre o riso e a coisa trágica. Tal análise pressupõe a conceituação do cartum como discurso gráfico e a conseqüente delimitação de seu modo de ser, centrado na necessidade do fazer-rir. O cartum sobre Aids propicia, ainda, a definição das atividades e intenções do cartunista e, de modo indireto, uma visão geral acerca do imaginário social sobre a doença. Finalmente, ...

  15. Violence in Playboy magazine: a longitudinal analysis.

    Science.gov (United States)

    Scott, J E; Cuvelier, S J

    1987-08-01

    This paper analyzes the amount of violence in cartoons and pictorials from January 1954, through December 1983 in Playboy magazine. Inasmuch as the Attorney General's Commission on Pornography and Obscenity has focused upon magazines such as Playboy as potentially harmful to society because of the violence merged with sex, such an analysis is appropriate at this time. Each cartoon and pictorial for each issue of Playboy for the 30-year-period was examined for violent depictions. The average number of violent cartoons for the 30-year-period was 6.92/year or 0.58/issue. The average number of violent pictorials was less with an average of 1.89/year or 0.16/issue. The ratio of violent cartoons or pictorials to the total number of cartoons or pictorials was small. The ratio of violent cartoons to all cartoons was 25.2/1000 and for violent pictorials to all pictorials it was 8.6/1000. Moreover, the ratio of violent cartoons to total pages was 2.86/1000 and for violent pictorials 0.78/1000 pages. Although the overall number and ratio of violent cartoons and pictorials in Playboy over the 30-year-period examined was rare, a major question addressed was whether the amount of violence was increasing. Rather than a linear relation, a curvilinear relationship was observed with the amount of violence on the decrease in recent years. Although the effects of violence in sexual material is still being debated, those who argue for greater censorship of magazines such as Playboy because of its depictions of violence need a new rationale to justify their position. PMID:3675181

  16. Adventure Time and the case Natasha Allegri: appropriation of cultural goods, fan art and new productive cycle television/ internet

    Directory of Open Access Journals (Sweden)

    Pedro Henrique Baptista Reis

    2012-12-01

    Full Text Available This article endeavours in identifying the narrative and artistic relationships contained in the Natasha Allegri’s case and her gender swapped fan art version of the characters of the animated cartoon, of the north american cable network Cartoon Network, Adventure Time. The work focuses on the production circuit of fan art and appropriation of the narrative and characters of the animated cartoon by blogs and virtual communities through the influence of Allegri’s creation and the official appropriation by the producers and broadcasters of Adventure Time.

  17. "Lepatriinude jõulud" võistleb Itaalias

    Index Scriptorium Estoniae

    2002-01-01

    Janno Põldma ja Heiki Ernitsa täispikk joonisfilm "Lepatriinude jõulud" on kutsutud osalema 18.-22. aprillini toimuvale telekanalitele orienteeritud animafilmide festivalile Cartoons on the Bay, mis toimub

  18. Kuula. Pariisist Tokiosse, diivanilt tõusmata / Mart Juur

    Index Scriptorium Estoniae

    Juur, Mart, 1964-

    2007-01-01

    Heliplaatidest: Ozzy Osbourne "The Essential", Art Garfunkel "Some Enchanted Evening", Richard Galliano "Luz Negra", Music From Motion Picture "Dreamgirls", "Blue Note Trip Jazzanova", Mika "Life in Cartoon Motion". Prantsuse elektroonilise muusika ansamblist Air, heliplaadist "Pocket Symphony"

  19. 用创新思维培养动画角色设计人才%On Cultivation of Talents of Animation Design From the Perspective of Creative Thinking

    Institute of Scientific and Technical Information of China (English)

    居瑶

    2012-01-01

    Animated roles are the spirit and soul of an animated cartoon and they are also the key to the success of the an animated cartoon . As for developing the design talents of animation design ,it is urgent for us to develop the creative abilities except the training of the basic skills of animation design in order to keep the pace with the development of the animated cartoon industry and the demands of the market for the animated cartoons.%动画角色是动画片的精神与灵魂,是动画片成功与否的关键。动画角色设计人才的培养,除了需要掌握造型的基础技法外,创新能力的培养在不断发展的动画产业与市场需求中更是刻不容缓。

  20. Validation and patient acceptance of a computer touch screen version of the WOMAC 3.1 osteoarthritis index

    OpenAIRE

    BISCHOFF-FERRARI, H.; Vondechend, M; Bellamy, N; Theiler, R

    2004-01-01

    Objectives: To validate the WOMAC 3.1 in a touch screen computer format, which applies each question as a cartoon in writing and in speech (QUALITOUCH method), and to assess patient acceptance of the computer touch screen version.

  1. The Cold War: A Yearbook Perspective.

    Science.gov (United States)

    Graebner, William

    1986-01-01

    Shows how the photographs, valedictorian addresses, nicknames, cartoons and other material contained in high school yearbook can yield information regarding the world views of Americans at the start of the Cold War. (JDH)

  2. One or the Other: Synecdoche and Representation in Taiwan-Japan Controversies

    DEFF Research Database (Denmark)

    Sejrup, Jens

    2016-01-01

    This paper investigates the rhetorical interconnections between synecdoche and representation in debates, controversies and political protest initiatives following the introduction into Taiwan of two Taiwan-related Japanese publications, one historical revisionist manga cartoon and one Japanese...

  3. Learning Biochemistry through Manga--Helping Students Learn and Remember, and Making Lectures More Exciting.

    Science.gov (United States)

    Nagata, Ryoichi

    1999-01-01

    Uses panels taken from manga, Japanese comics and cartoons, to supplement explanations of biochemical terms and topics in biochemistry classes. Results indicate that the use of manga helped students remember what they had learned. (Author/CCM)

  4. Recent Books on Journalism History: A Bibliographical Essay.

    Science.gov (United States)

    Pickett, Calder M.

    1980-01-01

    Surveys hundreds of books related to journalism history that were published during the 1970s. Among the many types of books discussed are surveys, biographies, bicentennial books, and books on photography, cartoons, comics, women, and minorities. (TJ)

  5. The “animalized humans” – the reformulated body

    DEFF Research Database (Denmark)

    Buhl, Mie

    This contribution will discuss the phenomenon of the so-called Japanese Cat Girls who practice the behavior of cats as a contradiction to Disney's cartoon where animals have a human character. From Disney cartoons we experience how animals are being humanized and are representing human character...... to a degree where it becomes difficult to see them as animals. This is just one example of how animals are attributed with a human character. A trend among keepers of humanizing their pets has emerged, which sometimes goes beyond the interests of the animals’ welfare – as animals. The pets are equipped...... with props that appear to satisfy the owner's need instead of the needs of animal itself and make the animal look like a cartoon character. Pictures of animals represent a large variation of representation forms and genres where Disney represents an example of a cartoon culture of humanized animals...

  6. Perception of aggressive humor in relation to gelotophobia, gelotophilia, and katagelasticism

    OpenAIRE

    Samson, Andrea C.; Yonni Meyer

    2010-01-01

    The present study investigates humor appreciation of aggressive cartoons in relation to gelotophobia, gelotophilia, and katagelasticism. These traits were described to have a peculiar relation to laughter-related phenomena, in particular to disparagement humor. 185 participants rated highly aggressive and non-aggressive humorous stimuli for funniness and aversiveness and their scores on the gelotophobia, gelotophilia and katagelasticism scales were measured. The cartoons were controlled for t...

  7. Konstrukcija spolov v Disneyevi risanki Mulan:

    OpenAIRE

    Kolar Sluga, Breda

    2007-01-01

    The text addresses gender construction in the cartoon Mulan, produced in the 1990's by one of the leading family entertainment studios, Disney. The cartoon is unique in its choice of a female hero who makes her own decisions on her life, changing the established image and behavioural patterns of her community in the process. An in-depth analysis, however, shows that she is a single exception in an entirely patriarchal society, and that her - and consequently Disney's - achievement belongs to ...

  8. The British will use question-tags, won't they? The case of Four Weddings and a Funeral

    OpenAIRE

    Chiaro Nocella, Delia

    2000-01-01

    There are, in fact, so many American TV films, series, situation comedies and cartoons on the Italian screen that it is actually difficult to find much material which is dubbed into Italian from varieties of English other than US English, including British English itself.so many American TV films, series, situation comedies and cartoons on the Italian screen that it is actually difficult to find much material which is dubbed into Italian from varieties of English other than US English, includ...

  9. Master Cup 2011: The 2nd Master Cup International Illustration Biennial, Master Illustrators Federation, Beijing, China

    OpenAIRE

    Mumberson, Stephen

    2011-01-01

    Master Illustrators Federation, Beijing Ziteng Gallery with joint hosts Beijing Yingbao Printmaking House, Beijing Cartoon Centre, Caijing Visual Arts Center, Sachen Publishing House and Red Man Art International. International cartoon and illustration biennial with theme Noah's Ark: New World, New Age, New Hope. World entry winner, best work prize for illustration, honorary prize, excellent prize and selected prize. Best work is awarded a medal and a cash prize. Prize judges: Duchhuan Xia, C...

  10. It only hurts when you produce : ten years of federal/provincial conflict over oil industry revenue sharing

    International Nuclear Information System (INIS)

    This book presents a collection of more than 300 cartoons which were published in 'Oilweek Magazine' between February 1973 and 1983. For the oil industry, this decade represented a time of increased provincial royalties and rising federal taxation. The cartoons depict the ongoing federal-provincial conflict over oil industry revenue sharing. The implication of the title is that while federal and provincial governments each determined the oil industry to be their own golden goose, the goose concluded that future demands for golden eggs would be painful to satisfy. At the time, the cartoons were submitted anonymously, but were well received by 'Oilweek' readers. In 1986, Amoco Regional Petroleum Engineering Supervisor Don Smith, revealed that he was the anonymous artist

  11. Quantoons: Physics, Art, and Literature

    Science.gov (United States)

    Kirkpatrick, Larry D.; Eisenkraft, A.

    2006-12-01

    Quantoons, a new NSTA publication, is a compilation of intricate, engaging, and sophisticated cartoons by noted MAD magazine and Garbage Pail Kid artist Tomas Bunk. These quantoons are accompanied by a literary quote as well as a description of a physics principle and a challenging physics problem and solution. People can appreciate physics through the cartoon, literary, or problem window. The cartoons and quotes provide a way to assess student learning or prior knowledge as presented in the classroom. The problems provide enhanced articulation of the physics principles. Many of these problem have been used in the International Physics Olympiad and will certainly be suitable for undergraduate and graduate students. All illustrations are accompanied by a description of the artist's conceptions and thoughts. A look into science through the creative mind of a non-science person helps us to see how our students can appreciate our science lessons in a novel way.

  12. 动画影片中动物形象设计研究%Research on Animal Image Design in Animated Films

    Institute of Scientific and Technical Information of China (English)

    罗玲鑫

    2012-01-01

    动物作为动画片中的卡通形象,越来越被广泛运用,一个好的卡通形象是影视动画片成功与否的关键。本文从动物卡通形象的绘画、动物形象分类,以及动画影片中成功案例分析造型设计。%Animals as the animated cartoon image,more and more extensive use of a good cartoon image is the key to the film and television animation success.From animal cartoon image of the painting,animal images classification,as well as case studies of successful animated films design.

  13. Learning Anime Studio

    CERN Document Server

    Troftgruben, Chad

    2014-01-01

    Anime Studio is your complete animation program to help you create 2D movies, cartoons, anime, and cut out animations. You can create your own animated shorts and use Anime Studio to produce cartoon animations for film, video, or streaming over the Web, which can be enjoyed on YouTube, Vimeo, and other popular sites. Anime Studio is great for hobbyists and professionals alike, combining tools for both illustration and animation. With Anime Studio's easy-to-use interface, you will be creating an animated masterpiece in no time. This practical, step-by-step guide will provide you with a structur

  14. Consideration on nuclear public acceptance. How do you think on Oni carton?

    International Nuclear Information System (INIS)

    Already, method with dividing to quadrants of people have been presented. It seems to be too much self conceited and not be well accepted. Then 4 frame cartoon are being tried. Peak cut, rubbish generation electricity, Plutonium, MOX fuel and earthquake are tried. Scenario have been made by my self and pictures were written by my friend. 4 frame cartoon are good to see another world, speed image, start to close moving and rationalism. And by introducing a non rationalism of Oni for alarm bell to people is easily appeared. It seems to expect too much by them. Next time more easy acceptable way is tried to think. (author)

  15. Graphical animation for education and public orientation – a necessity in the Nigerian society

    Directory of Open Access Journals (Sweden)

    N. K. Egun

    2013-10-01

    Full Text Available Graphical animation which refers to comics and cartoons has been shown to be a veritable tool for formal and informal education; and an effective medium for communication due to their popularity and easy accessible format. There is the necessity to bring to the fore the need to exploit the human natural attraction to graphical animation, in utilizing comics and cartoons as a medium for formal and informal education of the indigenous cultural, civic and social values in Nigeria for public re-orientation and exposing the economic potentials.

  16. Comparative Analysis and Research on Chinese and Foreign Animation Creation and Communication Strategy

    Institute of Scientific and Technical Information of China (English)

    罗淞译

    2015-01-01

    Animation is a cultural constitute of new cultural media, and it has obtained widely development. For many anime fans, to clearly recognize the diferences between Chinese and foreign animation creation and communication strategy, we can more fuly understand anime art characteristics and enjoy al sorts of fun brought by cartoon. This paper analyzes similarities of Chinese and foreign cartoon art, make comparisons of western and Chinese animation creation from aspects of creation way, communication strategy etc and put forward model of animation industry in accordance with Chinese characteristics.

  17. Consideration on nuclear public acceptance. How do you think on Oni carton?

    Energy Technology Data Exchange (ETDEWEB)

    Seki, Yosinobu [Mitsubishi Materials Corp., Tokyo (Japan)

    1997-12-31

    Already, method with dividing to quadrants of people have been presented. It seems to be too much self conceited and not be well accepted. Then 4 frame cartoon are being tried. Peak cut, rubbish generation electricity, Plutonium, MOX fuel and earthquake are tried. Scenario have been made by my self and pictures were written by my friend. 4 frame cartoon are good to see another world, speed image, start to close moving and rationalism. And by introducing a non rationalism of Oni for alarm bell to people is easily appeared. It seems to expect too much by them. Next time more easy acceptable way is tried to think. (author)

  18. Karikatür Krizi Bağlamında Yerel-Evrensel Tutumlar ve Dindarlık

    OpenAIRE

    Veysel UYSAL; AYTEN, ALİ

    2014-01-01

    This paper examines the status of Muslim individuals regarding religiosity, localuniversal and their responses to cartoon row. It also deals with the relationship betweenthese three dimensions. This paper is an outcome of a study which was conducted on 382 people using “religiosity scale”, “local-universal attitudes scale”, and “scale of attitudesagainst cartoon crises”. The findings indicate that people are sensible to pay respect to sacred values of all religions. Moreover, they pay special...

  19. "El destierro de los Chinos": Popular Perspectives on Chinese-Mexican Intermarriage in the Early Twentieth Century

    Science.gov (United States)

    Romero, Robert Chao

    2007-01-01

    This essay examines Chinese-Mexican interracial marriage during the early twentieth century through the lens of Mexican popular culture. Comedy, poetry, cartoons, and musical recordings of the time portrayed these marriages as relationships of abuse, slavery, and neglect, and rejected the offspring of such unions as subhuman and unworthy of full…

  20. A beginner's guide to the modern theory of polarization

    International Nuclear Information System (INIS)

    The so-called Modern Theory of Polarization, which rigorously defines the spontaneous polarization of a periodic solid and provides a route for its computation in electronic structure codes through the Berry phase, is introduced in a simple qualitative discussion. - Graphical abstract: Cartoon of Wannier functions in a covalent solid shifting to contribute to the ferroelectric polarization.

  1. Does Faux Pas Detection in Adult Autism Reflect Differences in Social Cognition or Decision-Making Abilities?

    Science.gov (United States)

    Thiébaut, Flora I.; White, Sarah J.; Walsh, Annabel; Klargaard, Solja K.; Wu, Hsuan-Chen; Rees, Geraint; Burgess, Paul W.

    2016-01-01

    43 typically-developed adults and 35 adults with ASD performed a cartoon faux pas test. Adults with ASD apparently over-detected faux pas despite good comprehension abilities, and were generally slower at responding. Signal detection analysis demonstrated that the ASD participants had significantly greater difficulty detecting whether a cartoon…

  2. Online Gaming Appealing to the Female Market

    Institute of Scientific and Technical Information of China (English)

    MICHAEL O'NEILL

    2006-01-01

    @@ Magical Land, the latest online game from Shanda Interactive Entertainment, is a little different from other titles the company has put onto the market in the last few years. Gone is the dark and violent realism of their previous creations. In its place is a colorful,dreamlike cartoon world, closer to Hello Kitty than Dungeons and Dragons.

  3. A Tale of Two Hands: Children's Early Gesture Use in Narrative Production Predicts Later Narrative Structure in Speech

    Science.gov (United States)

    Demir, Özlem Ece; Levine, Susan C.; Goldin-Meadow, Susan

    2015-01-01

    Speakers of all ages spontaneously gesture as they talk. These gestures predict children's milestones in vocabulary and sentence structure. We ask whether gesture serves a similar role in the development of narrative skill. Children were asked to retell a story conveyed in a wordless cartoon at age five and then again at six, seven, and eight.…

  4. Works selected for First International Drawing Competition "Close up on Women Discrimination" in collaboration with the École des Hautes Études en Sciences Sociales, Paris

    OpenAIRE

    Mumberson, Stephen

    2015-01-01

    Competition with EHESS Paris and facebook page "Close up on Iranian Women" - drawing competition around discrimination against women on the streets, in the form of graphic cartoons. Works selected for show in Paris, touring to Istanbul, Turkey, then Germany / USA / UK.

  5. Eesti animafilm võitis UNICEFi auhinna

    Index Scriptorium Estoniae

    2007-01-01

    A Film Eesti lastelühianimafilm (režissöörid Aina Järvine ja Meelis Arulepp) tunnistati parimaks haridus- ja sotsiaalteemaliseks filmiks 19.-22. aprillini Itaalias toimunud "Cartoons on the Bay" festivalil ja sai Pulcinella auhinna

  6. Eesti lastefilm sai UNICEFi auhinna

    Index Scriptorium Estoniae

    2007-01-01

    A Film Eesti laste lühianimafilm (režissöörid Aina Järvine ja Meelis Arulepp) tunnistati parimaks haridus- ja sotsiaalteemaliseks filmiks 19.-22. aprillini Itaalias toimunud "Cartoons on the Bay" festivalil ja sai Pulcinella auhinna. Praegu luuakse selle filmi tegelastega telesarja

  7. Lühianimafilm "Väike lühinägelik boamadu" võitis UNICEF-i auhinna

    Index Scriptorium Estoniae

    2007-01-01

    A Film Eesti lastelühianimafilm (loo autor Andry Ervald, režissöörid Aina Järvine ja Meelis Arulepp) tunnistati parimaks haridus- ja sotsiaalteemaliseks filmiks 19.-22. aprillini Itaalias toimunud "Cartoons on the Bay" festivalil ja sai Pulcinella auhinna

  8. Monastic Musings

    Institute of Scientific and Technical Information of China (English)

    Francisco; Little

    2015-01-01

    My eyes kept being drawn to the cartoon cutout characters on the bobbing bus ceiling. Mickey Mouse and Pluto werepasted in between metallic paper roses, hearts and butterflies. It all seemed incongruous hovering over an eclectic collection of rural pas- sengers, jabbering in a jarring dialect, crammed into a bus chugging its way into the mountains high above Xining.

  9. Images of Indonesia in the Dutch press 1950-1962 : Characteristics of an Imperial Hangover

    NARCIS (Netherlands)

    Meijer, Johannes

    1993-01-01

    Cartoons in Dutch newspapers and magazines in the decade after the Indonesian decolonisation until the end of the New Guinea dispute in 1962 illustrate the deteriorating relationship between the Netherlands and its former colony from Dutch perspective in all its different shades. They represent the

  10. Can that really happen? Children's knowledge about the reality status of fantastical events in television.

    Science.gov (United States)

    Li, Hui; Boguszewski, Katherine; Lillard, Angeline S

    2015-11-01

    Although popular children's cartoons are replete with fantastical events, we know little about whether children understand that these events are fantastical rather than real. In Study 1, 54 children ages 4 to 6 years and 18 adults were shown 10 real and 10 fantastical events portrayed in 4s video clips from a popular cartoon. After viewing each clip, participants were asked to judge the reality status of the event and to explain their judgments. Results indicated that even 4-year-olds have a fairly good understanding of fantastical events in animated cartoons but that they underestimate the reality status of real events in such cartoons. In Study 2, 35 4- to 6-year-olds and 18 adults watched video clips of 10 real and 10 fantastical events performed by real people from a Chinese television show. Once again, 4-year-olds underestimated the reality status of real events shown on television. However, against the "real" backdrop in this study, 4-year-olds also judged nearly half of the fantastical events to be real. The implications for children's reality-fantasy discrimination and their media viewing are discussed. PMID:26094241

  11. Proceedings of the Annual Meeting of the Association for Education in Journalism and Mass Communication (84th, Washington, DC, August 5-8, 2001). History Division.

    Science.gov (United States)

    Association for Education in Journalism and Mass Communication.

    The History section of the proceedings contains the following 15 selected papers: "Attacking the Messenger: The Cartoon Campaign against 'Harper's Weekly' in the Election of 1884" (Harlen Makemson); "Fact or Friction: The Research Battle behind Advertising's Creative Revolution, 1958-1972" (Patricia M. Kinneer); "Bee So Near Thereto: A History of…

  12. What Are the Goals of Corrective Justice? Teaching Strategy.

    Science.gov (United States)

    Jackson, Joseph

    1994-01-01

    Presents a secondary lesson in which students examine the goals of corrective justice and the differences between wrongs and injuries. Includes two critical thinking exercises based on case studies, a cartoon designed to stimulate student thinking, and a student worksheet. (CFR)

  13. The Role of Conversational Hand Gestures in a Narrative Task

    Science.gov (United States)

    Jacobs, Naomi; Garnham, Alan

    2007-01-01

    The primary functional role of conversational hand gestures in narrative discourse is disputed. A novel experimental technique investigated whether gestures function primarily to aid speech production by the speaker, or communication to the listener. The experiment involved repeated narration of a cartoon story or stories to a single or multiple…

  14. Effective Strategies for Virtual Supervision

    Science.gov (United States)

    Scarcia-King, Trisha J.

    2011-01-01

    The use of technology in student affairs is not as advanced as depicted in the 1960s cartoon "The Jetsons," however, there has been a steady increase in the use of technology to enhance the education, programs, services, and support of the students on campuses. Technology changes rapidly, and the use of it differs with comfort, interest, access,…

  15. The Annoying Difference

    DEFF Research Database (Denmark)

    Hervik, Peter

    The Muhammad cartoon crisis of 2005−2006 in Denmark caught the world by surprise as the growing hostilities toward Muslims had not been widely noticed. Through the methodologies of media anthropology, cultural studies, and communication studies, this book brings together more than thirteen years ...

  16. Anthropomorphic Bias Found in Typically Developing Children Is Not Found in Children with Autistic Spectrum Disorder

    Science.gov (United States)

    Chaminade, Thierry; Rosset, Delphine; Da Fonseca, David; Hodgins, Jessica K.; Deruelle, Christine

    2015-01-01

    The anthropomorphic bias describes the finding that the perceived naturalness of a biological motion decreases as the human-likeness of a computer-animated agent increases. To investigate the anthropomorphic bias in autistic children, human or cartoon characters were presented with biological and artificial motions side by side on a touchscreen.…

  17. E-Drama: Facilitating Online Role-Play Using an AI Actor and Emotionally Expressive Characters

    Science.gov (United States)

    Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale; Crabtree, Barry

    2009-01-01

    This paper describes a multi-user role-playing environment, referred to as "e-drama", which enables groups of people to converse online, in scenario driven virtual environments. The starting point of this research, is an existing application known as "edrama", a 2D graphical environment in which users are represented by static cartoon figures.…

  18. Sentence Processing in an Artificial Language: Learning and Using Combinatorial Constraints

    Science.gov (United States)

    Amato, Michael S.; MacDonald, Maryellen C.

    2010-01-01

    A study combining artificial grammar and sentence comprehension methods investigated the learning and online use of probabilistic, nonadjacent combinatorial constraints. Participants learned a small artificial language describing cartoon monsters acting on objects. Self-paced reading of sentences in the artificial language revealed comprehenders'…

  19. Predictors of Children's Interest in Violent Television Programs.

    Science.gov (United States)

    Cantor, Joanne; Nathanson, Amy I.

    1997-01-01

    A sample of 285 parents of children in kindergarten, second, fourth, and sixth grades was interviewed about their children's television viewing habits. Analyses revealed that interest in classic cartoons, which typically display violence for violence's sake, was predicted by grade, whereas attraction to typically justice-restoring violent fare was…

  20. An Experiment with a Narrative Discourse Test.

    Science.gov (United States)

    Ross, Steven

    A study investigated the use of a narrative discourse task to test oral English proficiency in non-native speakers for screening and placement. The subjects were Japanese university freshmen entering a five-level course in spoken English. The subjects were shown an animated cartoon of a Japanese folk tale, with narration in Japanese, and later…

  1. Referential Cohesion and Logical Coherence of Narration after Closed Head Injury

    Science.gov (United States)

    Davis, G. Albyn; Coelho, Carl A.

    2004-01-01

    A group with closed head injury was compared to neurologically intact controls regarding the referential cohesion and logical coherence of narrative production. A sample of six stories was obtained with tasks of cartoon-elicited story-telling and auditory-oral retelling. We found deficits in the clinical group with respect to referential cohesion,…

  2. Journey to the Reef

    Science.gov (United States)

    Bryson, Linda

    2010-01-01

    Despite their experiences with a cartoon sponge, most elementary students know little about the diverse inhabitants of coral reefs. Therefore, with vivid photography and video, diverse coral reef inhabitants were brought to life for the author's fifth-grade students. Students shared their knowledge in language arts and even explored coral reefs in…

  3. We Hate Ashley

    Science.gov (United States)

    Willard, Nancy

    2008-01-01

    Two Oregon students create a racist profile on a social networking site, with cartoons about lynching and racist language. Other students link to the profile and post ugly, racist comments. Teachers report that many of the school's minority students are frightened. In another instance, several high school students create a "We Hate Ashley" profile…

  4. Exploring Sensitive Subjects with Adolescents: Using Media and Technology to Teach about Genocide

    Science.gov (United States)

    Sardone, Nancy B.; Devlin-Scherer, Roberta

    2015-01-01

    This paper discusses potential strategies and sources for approaching uncomfortable topics and reviews the challenges facing teachers who choose to do so with the topic of genocide as an example. Using a variety of techniques, including graphic organizers, political cartoons, comic books and graphic novels, films, children's and young adult…

  5. Female Attractiveness and Eating Disorders: Do Children's Television Commercials Play a Role?

    Science.gov (United States)

    Ogletree, Shirley M.; And Others

    1990-01-01

    This study analyzed commercials from Saturday morning cartoon programing. A majority (60.6 percent) were for food products, and of these 13.8 percent dealt with enhancement of appearance. This group of commercials featured female narrators, characters, and consumers disproportionately. The research offers support for the possible influence of…

  6. The fantastic voyage of Nino the neutrino, from the Sun to the Earth

    CERN Multimedia

    Marco Flore per 21Lab

    2012-01-01

    Useful to learn what is a neutrino. Nino the neutrino travels from the Sun to the Earth with his friends (like a proton and a photon). But not everyone arrives to the INFN Lab's of Gran Sasso in Italy. And someone even can't stop there! This funny cartoon shows the properties of the neutrinos. (It's in Italian with English subtitles).

  7. Reactions to Humorous Sexual Stimuli as a Function of Sexual Activeness and Satisfaction.

    Science.gov (United States)

    Prerost, Frank J.

    1984-01-01

    Assessed male (N=60) and female (N=60) responses to pictorial humorous sexual material in relationship to degree of sexual expression and personal satisfaction with sexual behavior. Results showed persons with active and satisfying sexual expression enjoyed sexually explicit cartoons and showed less preference for aggressive themes. (LLL)

  8. Students' Opinions on the Light Pollution Application

    Science.gov (United States)

    Özyürek, Cengiz; Aydin, Güliz

    2015-01-01

    The purpose of this study is to determine the impact of computer-animated concept cartoons and outdoor science activities on creating awareness among seventh graders about light pollution. It also aims to identify the views of the students on the activities that were carried out. This study used one group pre-test/post-test experimental design…

  9. Domesticating the Simpsons

    DEFF Research Database (Denmark)

    Lund, Anker Brink

    2006-01-01

    Inspired by Michael Schudson, four types of historically informed citizenship (cast in the cartoon characters of The Simpsons) are presented, developing gradually in an ongoing struggle between liberal and communitarian politics. The four types are succesive in time, but not mutually exclusive...

  10. Science in Drama: Using Television Programmes to Teach Concepts and Techniques

    Science.gov (United States)

    Rutter, Gordon

    2011-01-01

    By using a specific episode of the popular television cartoon series "The Simpsons," a range of techniques can be communicated, including microscope setup and use, simple chemical analysis, observation, and interpretation. Knowledge of blood groups and typing, morphological comparison of hair samples, fingerprint analysis, and DNA fingerprinting…

  11. "Early Sprouts" Establishing Healthy Food Choices for Young Children

    Science.gov (United States)

    Kalich, Karrie A.; Bauer, Dottie; McPartlin, Deirdre

    2009-01-01

    The preschool years are a critical period for the development of food preferences and lifelong eating habits. Between the ages of 2 and 5, children become increasingly responsive to external cues, such as television commercials that use popular cartoon characters to advertise foods, candy in supermarket checkout aisles, and fast-food restaurants…

  12. Arthur[R] Presents Hooray for Health! A Health Curriculum for Children.

    Science.gov (United States)

    Schottman, Elly, Ed.

    This health curriculum for teachers, after-school providers, and school nurses uses the cartoon character Arthur to introduce four units that explore four distinct early childhood health themes. The themes are: "Eat Well. Stay Fit" (good nutrition and exercise); "Open Wide!" (dental health); "Dealing with Feelings" (emotions); and "Head Lice…

  13. Media Literacy and Violence. Classroom Focus.

    Science.gov (United States)

    Hepburn, Mary A.

    1997-01-01

    Provides background information and learning activities for six areas of inquiry concerning media literacy and violence. These are (1) "Monitoring 'Action' in TV Cartoons"; (2) "To Market, To Market (Share)"; (3) "What's 'Educational' Anyway"; (4) "Rating the TV Rating System"; (5) "Nine Risks of TV Violence"; and (6) "Teenagers in the News." (MJP)

  14. Applying Social Psychological Concepts Outside the Classroom

    Science.gov (United States)

    Lakin, Jessica L.; Wichman, Aaron L.

    2005-01-01

    This article evaluates a writing assignment in which social psychology students gathered examples from outside the classroom (e.g., cartoons, movies) and analyzed them with course material. Compared to a control group, students who completed the assignment learned that it was easier to apply social psychology to the real world. A follow-up survey…

  15. Des stereotypes de la France et des Francais chez des etudiants mexicains (Some Stereotypes of France and the French Held by Mexican Students).

    Science.gov (United States)

    Pugibet, Veronica

    1983-01-01

    The origins and functions of stereotypes are discussed, a classroom study of Mexican students' perceptions of the French and French culture based on their responses to French advertising and cartoons is reported, and implications for instruction and teacher behavior to change existing stereotypes are outlined. (MSE)

  16. "That Ain't No Ninja Turtles": The Prevalence and Influence of Popular Culture in the Talk and Writing of Prekindergarten Children

    Science.gov (United States)

    Kissel, Brian T.

    2011-01-01

    This article describes how 2 classrooms of 4-year-old children incorporated popular media (cartoons, television shows, video games, movies, and music) into their conversations with peers during writing. The findings assert that (a) children naturally incorporate popular culture into their writing, (b) children include popular culture in their…

  17. Mass Media and the Popular Arts.

    Science.gov (United States)

    Rissover, Fredric; Birch, David C.

    This anthology consists of journalistic essays on each of these popular arts: advertising, journalism, cartoons, radio and television, photography and motion pictures, popular literature, popular music, and public education. Examples of most of the art forms are also included. The book is aimed at junior college students. Its purpose is to…

  18. Is Sambo Dead? Exaggerated Reports on the Demise of a Stereotype.

    Science.gov (United States)

    Boskin, Joseph

    This paper provides a brief survey of white racial attitudes as depicted in the various facets of the mass media such as cartoons, movies, advertisements and television and in product identification symbols such as Aunt Jemima's pancake mix and Cream of Wheat. The paper indicates that negative stereotypes that depict blacks as minstrels, cooks,…

  19. You're a What? Voice Actor

    Science.gov (United States)

    Liming, Drew

    2009-01-01

    This article talks about voice actors and features Tony Oliver, a professional voice actor. Voice actors help to bring one's favorite cartoon and video game characters to life. They also do voice-overs for radio and television commercials and movie trailers. These actors use the sound of their voice to sell a character's emotions--or an advertised…

  20. Muslims in the Netherlands : Tensions and Violent Conflict

    NARCIS (Netherlands)

    Veldhuis, Tinka; Bakker, Edwin; Emerson, M.

    2009-01-01

    he release of the anti-Islam movie “Fitna” by the Dutch Member of Parliament Geert Wilders, early 2008, aroused anxious fears of angry responses by Muslims communities. As happened in the Danish cartoon crisis, people expected the movie to trigger violent demonstrations, boycotts, the burning of fla

  1. Humor, Emotional Empathy, Creativity and Cognitive Dissonance.

    Science.gov (United States)

    Forsyth, G. Alfred; Altermatt, Ellen R.; Forsyth, Peggy D.

    The devaluation of racial, ethnic, or religious groups, sometimes disguised as humor, is a major contributor to violence and aggression against these groups. In an effort to understand this process, five factors of humor: negative ethnic stereotype jokes, play-on-word jokes, academic/social referent cartoons, gender/establishment jokes, and gross…

  2. The Relation of Facial Affect Recognition and Empathy to Delinquency in Youth Offenders

    Science.gov (United States)

    Carr, Mary B.; Lutjemeier, John A.

    2005-01-01

    Associations among facial affect recognition, empathy, and self-reported delinquency were studied in a sample of 29 male youth offenders at a probation placement facility. Youth offenders were asked to recognize facial expressions of emotions from adult faces, child faces, and cartoon faces. Youth offenders also responded to a series of statements…

  3. Selling Violence: Television Commercials Targeted to Children.

    Science.gov (United States)

    Palmerton, Patricia R.; Judas, Jeff

    Noting that little research has addressed the question of violence in commercials directed to children, a study examined commercials aired during the 21 top-rated children's cartoons during one broadcast week in late spring 1993. Commercials were analyzed for violent content, gender of primary actors and recipients of violent action, primary…

  4. Rating Electronic Games: Violence Is in the Eye of the Beholder.

    Science.gov (United States)

    Funk, Jeanne B.; Flores, Geysa; Buchman, Debra; Germann, Julie N.

    1999-01-01

    Compared commercial ratings of electronic games with ratings by 201 fourth graders. There was general agreement for games with obviously nonviolent or very violent content, but much more disagreement about the violence in cartoon-type games. Recommends including consumer perceptions in a rating system. (SLD)

  5. Coping with Ninja Turtle Play in My Kindergarten Classroom.

    Science.gov (United States)

    Gronlund, Gaye

    1992-01-01

    Describes one teacher's efforts to understand children's aggressive play by reading literature that suggests children use play to construct meaning, viewing the Ninja Turtle cartoon show, and interviewing children about their superhero play. Male and female roles in play, aggression and violence, and television commercialism are discussed. (LB)

  6. Product-Related Programming and Children's TV: A Content Analysis.

    Science.gov (United States)

    Eaton, B. Carol; Dominick, Joseph R.

    1991-01-01

    Analyzes the content of 16 hours of children's cartoon television programs. Finds that (1) all programs contained some violence, but especially those programs linked with toy merchandisers; (2) such programs used more theme music; and (3) few Black characters were shown, whereas males predominated and females were victims more often than were men.…

  7. Picture Stories for ESL Health Literacy.

    Science.gov (United States)

    Singleton, Kate

    These picture stories help English as a Second Language teachers address topics affecting their students' health and wellbeing. They are useful for beginner and low-literacy students, offering a safe, impromptu way to discuss difficult topics, ask questions, and obtain information. As the stories are about cartoon characters, students are not…

  8. Children in a Violent Society.

    Science.gov (United States)

    Osofsky, Joy D., Ed.

    Today's children are bombarded with images of violence in cartoons, news reports, television shows, computer games, movies, and other media. In growing numbers, they are also exposed to real-life violence in their own homes and communities--as witnesses, victims, and increasingly, as perpetrators. Emphasizing the need for early intervention and…

  9. Kathy Talks with Other Mothers about Breastfeeding an Older Baby. Mother-to-Mother Support = Josefa Habla con Otras Mamas sobre el Amamantar a un Bebe Mayorcito. Apoyo Madre a Madre.

    Science.gov (United States)

    Magalhaes, Rebecca; Stone-Jimerez, Maryanne; Allen de Smith, Paulina; Smith, Natalia

    These magazine-sized booklets, one in English, one in Spanish, are in cartoon format and designed to be used by people with limited literacy in English or Spanish. The book explains that a 1- or 2-year old breastfed baby is comforted by breastfeeding, breast milk continues to have nutritional value (even if the mother becomes pregnant), and that…

  10. Apuntes acerca de las Ocupaciones: Explore y Practique las Destrezas de Desarrollo Ocupacional (Career Notes: Explore and Practice Career Growth Skills). CHOICE (Challenging Options in Career Education).

    Science.gov (United States)

    Gans, Connie; And Others

    This text is the second in a series of advanced career education materials which, with an elementary segment, form a career education curriculum for elementary-secondary migrant students. Complementing texts on careers and roles and on work exploration and work experience, the text uses activities, poems, and cartoons to focus on self-awareness…

  11. How Entertainment Media Aid Learning about the Natural World

    Science.gov (United States)

    Pathmanathan, Sai

    2014-01-01

    Young people can be motivated to learn science using the power of various entertainment media. The author states the need to recognise that they are accessing science through informal learning outside school. With children saying they have learnt from cartoons such as Nickelodeon's SpongeBob SquarePants, it would seem that entertaining…

  12. Learning against the Clock: Examining Learning and Development Concepts in "The Curious Case of Benjamin Button"

    Science.gov (United States)

    Koenig, Allison L.; Smith, Amber R.

    2013-01-01

    Media and popular culture reach broad audiences and have the potential to be an invaluable teaching resource in terms of promoting adult education and learning. Human resource development instructors can use media artifacts (e.g., films, television, novels, and cartoons) as useful methods to demonstrate learning theory and adult development…

  13. Kathy Learns How Breastfeeding Can Be Used...To Space Pregnancies. Mother-to-Mother Support = Josefa Aprende como la Lactancia Puede Ser Usada...Para Espaciar los Embarazos. Apoyo Madre a Madre.

    Science.gov (United States)

    Magalhaes, Rebecca; Stone-Jimenez, Maryanne; Allen de Smith, Paulina; Smith, Natalia

    These magazine-sized booklets, one in English, one in Spanish, are in cartoon format and designed to be used by people with limited literacy in English or Spanish. They explain how breastfeeding can be used to help space pregnancies, the limitations of its effectiveness as a pregnancy-avoiding method, and that the spacing of pregnancies can be…

  14. During Her Pregnancy, Kathy Prepares for Breastfeeding. Mother-to-Mother Support = Durante Su Embarazo, Josefa Se Prepara para la Lactancia. Apoyo Madre a Madre.

    Science.gov (United States)

    Magalhaes, Rebecca; Stone-Jimerez, Maryanne; Allen de Smith, Paulina; Smith, Natalia

    These magazine-sized booklets, one in English, one in Spanish, are in a cartoon format and designed to be used by people with limited literacy in English or Spanish. They explain the importance of both prenatal care and breastfeeding. (Adjunct ERIC Clearinghouse for ESL Literacy Education) (KFT)

  15. Discover city's master of science posters mark centenary of the physics genius who foretold future

    CERN Multimedia

    Quinn, J

    2002-01-01

    The Institute of Physics is marking the centenary of the birth of Paul Dirac, a Bristol physicist, with six Japanese cartoon-style posters. The posters will be on display at Bristol University today - which has been dubbed Dirac Day - to coincide with an afternoon of talks about the physicist (1/2 page).

  16. En el seno del hogar. Experiencias familiares para desarrollar el alfabetismo (Right at Home. Family Experiences for Building Literacy).

    Science.gov (United States)

    Hansen, Merrily P.; Armstrong, Gloria

    This publication, a Spanish translation of "Right at Home," is a family involvement program in the form of easy-to-read cartoon-style letters to be used at home by parents or other family members with their preschool or kindergarten-age children. The book is designed to be used independently by parents, or to be reproduced and distributed to…

  17. Age and Family Control Influences on Children's Television Viewing.

    Science.gov (United States)

    Rubin, Alan M.

    1986-01-01

    Indicates that (1) age and family control did not influence children's television viewing levels; (2) age influenced program preferences of children; (3) cartoon preferences related negatively to family control for the youngest groups; and (4) comedy and children's program preferences and television realism related positively to family control for…

  18. Mental Models of Text and Film: A Multidimensional Scaling Analysis.

    Science.gov (United States)

    Rowell, Jack A.; Moss, Peter D.

    1986-01-01

    Reports results of experiment to determine whether mental models are constructed of interrelationships and cross-relationships of character attributions drawn in themes of novels and films. The study used "Animal Farm" in print and cartoon forms. Results demonstrated validity of multidimensional scaling for representing both media. Proposes use of…

  19. Tous les chemins menent a Rome avec des proverbes (All Roads Lead to Rome with Proverbs).

    Science.gov (United States)

    Lamy, Yves

    1986-01-01

    Suggests activities for teaching proverbs, an important part of the cultural education of second language learners. Activities include identifying proverbs in common discourse, creating skits and cartoons or pictures based on them, creating puzzles, inventing original proverbs, and analyzing their practical value. (MSE)

  20. Intelligence of Mexican American Children: A Field Study Comparing Neo-Piagetian and Traditional Capacity and Achievement Measures.

    Science.gov (United States)

    de Avila, Edward A.; Havassy, Barbara

    Approximately 1,225 Mexican American and Anglo American children in grades 1-6 (ages 6-14) from California, Colorado, New Mexico, and Texas were tested using school achievement and IQ standardized tests and four Piagetian-derived measures (Cartoon Conservation Scales, Water Level Task, Figural Intersection Test, and Serial Task). The field study's…

  1. D’un Adenauer émacié à un peuple qui grossit lentement. Obésité et maigreur dans les dessins de presse tchèques, 1953-1967

    Czech Academy of Sciences Publication Activity Database

    Franc, Martin

    Paris: Éditions Autrement, 2009 - (Csergo, J.), s. 229-241. (Mutations. 254). ISBN 978-2-7467-1268-3 R&D Projects: GA ČR GA409/06/0398 Institutional research plan: CEZ:AV0Z80630520 Keywords : obesity * Dikobraz 1953-1967 * cartoons Subject RIV: AB - History

  2. Using Popular Culture to Teach Quantitative Reasoning

    Science.gov (United States)

    Hillyard, Cinnamon

    2007-01-01

    Popular culture provides many opportunities to develop quantitative reasoning. This article describes a junior-level, interdisciplinary, quantitative reasoning course that uses examples from movies, cartoons, television, magazine advertisements, and children's literature. Some benefits from and cautions to using popular culture to teach…

  3. 神气的大公鸡

    Institute of Scientific and Technical Information of China (English)

    麦浪

    2008-01-01

    @@ Hi, boys and girls! Today I will teach you to draw a cartoon cock. Are you ready? Let's start now. First,we draw an oval(椭圆).This oval表示the cock's head.然后,we draw the cock's body的轮廓.注意,the cock的胸脯一定要画得高一点儿哦.

  4. Characteristics of Food Industry Web Sites and "Advergames" Targeting Children

    Science.gov (United States)

    Culp, Jennifer; Bell, Robert A.; Cassady, Diana

    2010-01-01

    Objective: To assess the content of food industry Web sites targeting children by describing strategies used to prolong their visits and foster brand loyalty; and to document health-promoting messages on these Web sites. Design: A content analysis was conducted of Web sites advertised on 2 children's networks, Cartoon Network and Nickelodeon. A…

  5. Kathy Finds Out about the Introduction of Solids. Mother-to-Mother Support = Josefa Descubre Conocimientos sobre la Introduccion de Solidos. Apoyo Madre a Madre.

    Science.gov (United States)

    Magalhaes, Rebecca; Stone-Jimenez, Maryanne; Allen de Smith, Paulina; Smith, Natalia

    These magazine-sized booklets, one in English, one in Spanish, are in cartoon format and are designed to be used by people with limited literacy in English or Spanish. This booklet explains that exclusive breastfeeding means giving no water, liquids, or food; breast milk contains sufficient water to satisfy the baby's thirst; at about 6 months,…

  6. Understanding the Manga Hype: Uncovering the Multimodality of Comic-Book Literacies

    Science.gov (United States)

    Schwartz, Adam; Rubinstein-Avila, Eliane

    2006-01-01

    The authors introduce manga to educators, inspired by the comics' explosive entry into U.S. popular culture. The word "manga" refers specifically to printed, Japanese-style comics found in graphic-novel format--not to be confused with "anime" (animated Japanese cartoons, including moving images on television, movies, video games). There are two…

  7. Social Life of Values

    NARCIS (Netherlands)

    S.J. Magala (Slawomir)

    2006-01-01

    textabstractThe case of the Danish “cartoon war” was a premonition of things to come: accelerated social construction of inequalities and their accelerated symbolic communication, translation and negotiation. New uses of values in organizing and managing inequalities emerge. Values lead active socia

  8. Audio Support Guidelines for Accessible Assessments: Insights from Cognitive Lab

    Science.gov (United States)

    Christensen, Laurene L.; Shyyan, Vitaliy; Rogers, Christopher; Kincaid, Aleksis

    2014-01-01

    Some students, including students with print disabilities, students with low vision, and English language learners, may benefit from having test content read aloud. However, there have been challenges in standardizing the presentation of test content, including whether or not to read answer choices or to describe maps and cartoons, among many…

  9. Synthesis Of Realistic Animations Of A Person Speaking

    Science.gov (United States)

    Scott, Kenneth C.; Kagels, David S.; Watson, Stephen H.; Rom, Hillel S.; Lorre, Jean J.; Wright, John R.; Duxbury, Elizabeth D.

    1995-01-01

    Actors computer program implements automated process that synthesizes realistic animations of person speaking. Produces "newscaster" type video sequences. Uses images of person and, therefore, not limited to cartoons and cartoonlike movies. Potential applications also include use of process for automatically producing on-the-fly animations for human/computer interfaces and for reducing bandwidth needed to transmit video telephone signals.

  10. Introduction

    DEFF Research Database (Denmark)

    Petersen, Hanne

    2010-01-01

    Introduktion til Religion in the 21st Century, der indeholder bidrag fra den afsluttende konference i Københavns Universitets satsningsområde 2003-2007 om Religion i det 21. århundrede. Bidrag om 'Political and Intellectual Challenge', 'The Religion and Science Debate', 'Islam and State Politics......', 'Secularism and State Politics' of 'Denmark and the Cartoons'....

  11. With Words Unspoken: The Nonverbal Experience.

    Science.gov (United States)

    Rosenfeld, Lawrence B.; Civikly, Jean M.

    This book examines recent theory and research concerning nonverbal experience and behavior and provides examples of the nonverbal experience in contemporary social expression (music, cartoons, fashion, etc.). Chapters include discussions of senses, biorhythms, body image, nonverbal messages from others, environmental factors in nonverbal…

  12. "It's Insanely Useful!" Students' Use of Instructional Concepts in Group Work and Individual Writing

    Science.gov (United States)

    Rodnes, Kari Anne

    2012-01-01

    This study investigates students' work on analyzing a literary text, a cartoon strip, with focus on their use of instructional, analytical concepts. Excerpts from a group conversation and from individually written texts are analyzed from a sociocultural, dialogical perspective. The analysis of the conversation shows how such concepts help the…

  13. Teacher-Training Projects

    Science.gov (United States)

    Greer, Leslie

    1977-01-01

    The Sociedade Brasileira de Cultura Inglesa of Sao Paolo, Brazil, is an English teaching center which also runs an introductory course to train teachers of English. This article describes some of the projects completed by prospective teachers; they include language games, pictures, cartoons, role-playing and writing creative dialogue. (CHK)

  14. Development & Implementation of a PyMOL 'putty' Representation

    OpenAIRE

    Mura, Cameron

    2014-01-01

    The PyMOL molecular graphics program has been modi?ed to introduce a new 'putty' cartoon representation, akin to the 'sausage'-style representation of the MOLMOL molecular visualization (MolVis) software package. This document outlines the development and implementation of the putty representation.

  15. Visual Texts and Historical Thinking: Teachers' Conceptions, Uses, and Reflections

    Science.gov (United States)

    Nichols, Daniel Jude

    2012-01-01

    Visual texts, such as photographs, paintings, film, political cartoons, maps, charts, and graphs are important resources used for a variety of purposes in the history classroom. Aligning instructional use of visual texts to key developmental skills within the area of historical thinking should be a central concern to teachers of historical…

  16. The Pirate-Teacher

    Science.gov (United States)

    Smith, F. A.

    2007-01-01

    The author taught information literacy skills courses at the University of Notre Dame and created active learning exercises including a pirate theme to simulate searching for buried treasure (information inside of databases). This article provides examples of cartoons, quotations, and humor used in both classes.

  17. "Oooh! I Must Be Dreaming!": The Delightfully Strange and Marvelous Worlds of America's Great Fantasist, Winsor McCay

    Science.gov (United States)

    Crawford, Philip Charles

    2007-01-01

    In an era in which cartoon animation has experienced a renaissance of popularity with American audiences ranging from full-length animated motion pictures to successful television series and popular Japanese anime, it is important to remember the genre's origins and preserve those enduring examples of early comics and animation for each new…

  18. Normative significance of transnationalism?

    DEFF Research Database (Denmark)

    Lægaard, Sune

    2010-01-01

    concerning publications such as the Danish cartoons. It is argued that, although some of the usual arguments about free speech only or mainly apply domestically, many also apply transnationally; that standard arguments for multicultural recognition are difficult to apply transnationally; and that...

  19. Laugh yourself to sleep: memory consolidation for humorous information.

    Science.gov (United States)

    Chambers, Alexis M; Payne, Jessica D

    2014-05-01

    There is extensive evidence that emotional information is better remembered than neutral information across long delays, especially if the delay interval contains an opportunity for sleep. However, as prior studies have focused on memory for negative stimuli, it is unclear whether positive memories benefit from time and sleep as well. To investigate the consolidation of positive memories, the current study examined differences in memory for humorous and non-humorous cartoons. While prior evidence demonstrates that humorous information is preferentially remembered relative to non-humorous information over brief delays, it is unknown whether this benefit lasts across longer delay intervals or whether sleep is important for lasting humor memories to form. Thus, we tested memory for 27 cartoons across 12-h delay periods containing either sleep or wakefulness. Results indicate that humor's enhancing effect on recall memory is robust across a 12-h delay and that a period of sleep facilitates this effect over wakefulness when cartoons are novel to participants and ranked based on subjective emotional ratings. Further, in accordance with previous studies that reveal diminished emotional reactivity to stimuli following sleep, in a supplemental experiment, we found that sleep reduced subjective ratings of humor, arousal, and positivity of humorous cartoons. These findings provide preliminary evidence that sleep's impact on negative emotional memory consolidation and emotional reactivity can be extended to positive stimuli as well. PMID:24337230

  20. "Laisse-moi rire! Fais-moi parler!" ("Let Me Laugh! Make Me Speak!").

    Science.gov (United States)

    Borgomano, Laure

    1983-01-01

    A discussion of the use of cartoons and humorous vignettes in French instruction is presented. It is suggested that there exists a wealth of such material but little guidance in using it. Problems of cultural context, understanding the use of pictures, and potential for classroom discussion are considered. (MSE)

  1. Learning to Laugh on the Job.

    Science.gov (United States)

    Dardick, Geeta

    1990-01-01

    Describes stand-up comic Jim Pelley's knack for making educators see a light side to serious problems. Principals should always be aware of the power of humor to take the edge off potentially depressing situations. Advice is provided for lightening up, including creating a humor first-aid kit, posting staff baby pictures and cartoons, and…

  2. The Lighter Side of Staff Development

    Science.gov (United States)

    Bacall, Aaron

    2004-01-01

    As educators, we often take ourselves a bit too seriously, so veteran educator and illustrator Aaron Bacall offers a little perspective with these lighthearted cartoons. Whether used as overheads for meetings or as an individual break in a busy day, this collection of whimsical glimpses at staff development will provide a moment to laugh and add a…

  3. A New Dynamic 3D Virtual Methodology for Teaching the Mechanics of Atrial Septation as Seen in the Human Heart

    Science.gov (United States)

    Schleich, Jean-Marc; Dillenseger, Jean-Louis; Houyel, Lucile; Almange, Claude; Anderson, Robert H.

    2009-01-01

    Learning embryology remains difficult, since it requires understanding of many complex phenomena. The temporal evolution of developmental events has classically been illustrated using cartoons, which create difficulty in linking spatial and temporal aspects, such correlation being the keystone of descriptive embryology. We synthesized the…

  4. WOW! Windows on the Wild: A Biodiversity Primer.

    Science.gov (United States)

    Braus, Judy, Ed.; And Others

    Windows on the Wild is an environmental education program of the World Wildlife Fund. This issue of WOW! focuses on biodiversity. Topics include: an interview with one of the world's leading experts on biodiversity; the lighter side of biodiversity through comics and cartoons; a species-scape that compares the number of species on the planet;…

  5. Teacher Attitudes toward Muslim Student Integration into Civil Society: A Report from Six European Countries

    Science.gov (United States)

    Sharpes, Donald K.; Schou, Lotte R.

    2014-01-01

    The convergence of Islam and national and cultural identity in Europe, exacerbated by external events like a murder, assassination, riot, embassy bombing or even a satirical cartoon, has the potential for disrupting civic order and eroding movements towards cultural assimilation and national integration. Clearly, fundamentalism in any religion,…

  6. The reluctant entrepreneur.

    Science.gov (United States)

    Veit, K

    1992-01-01

    Unlike a lot of corporate executives, Ken Veit never longed to be his own boss. But after 30 years on the fast track, he lost his high-powered job at one of the world's largest insurance companies and was forced to take an entrepreneurial leap of faith. In 1989, Veit signed a franchise agreement to own and operate a Cartoon Corner store in a mall in Scottsdale, Arizona. Cartoon Corner was based on the Disney store idea, but it carried hundreds of products featuring cartoon characters from every movie studio. Most important, Cartoon Corner offered extensive training and an elaborate management support system for its franchisees. The company planned to franchise 100 stores over the next few years, then go public. If all went well, its young executives claimed, the Cartoon Corner chain would build a market valuation of up to $100 million by the mid-1990s. In addition, the mall, which was in the planning stages when Veit signed on, was supposed to become a new kind of entertainment mall, with seven movie theaters, a space-flight simulator, and a shark-filled aquarium. It had all sounded too good to be true--and it was. Despite Veit's careful forecasting, he suffered a series of unexpected catastrophes. The mall failed to keep its promises. The franchisor lost its venture capital. The Gulf War dried up retail traffic. But it was too late to back out. Veit went forward on his own, truly alone for the first time in his life. When the mall and his store finally opened in May 1991, they did so in the midst of a recession. Despite the inspirational stories of other former executives, Veit has learned that the life of an entrepreneur is not all it's cracked up to be. As he notes, "I began with well-above-average experience, a proven concept, and excellent capitalization, yet in my case, personal bankruptcy remains a distinct possibility." PMID:10122691

  7. Mood induction in depressive patients: a comparative multidimensional approach.

    Directory of Open Access Journals (Sweden)

    Irina Falkenberg

    Full Text Available Anhedonia, reduced positive affect and enhanced negative affect are integral characteristics of major depressive disorder (MDD. Emotion dysregulation, e.g. in terms of different emotion processing deficits, has consistently been reported. The aim of the present study was to investigate mood changes in depressive patients using a multidimensional approach for the measurement of emotional reactivity to mood induction procedures. Experimentally, mood states can be altered using various mood induction procedures. The present study aimed at validating two different positive mood induction procedures in patients with MDD and investigating which procedure is more effective and applicable in detecting dysfunctions in MDD. The first procedure relied on the presentation of happy vs. neutral faces, while the second used funny vs. neutral cartoons. Emotional reactivity was assessed in 16 depressed and 16 healthy subjects using self-report measures, measurements of electrodermal activity and standardized analyses of facial responses. Positive mood induction was successful in both procedures according to subjective ratings in patients and controls. In the cartoon condition, however, a discrepancy between reduced facial activity and concurrently enhanced autonomous reactivity was found in patients. Relying on a multidimensional assessment technique, a more comprehensive estimate of dysfunctions in emotional reactivity in MDD was available than by self-report measures alone and this was unsheathed especially by the mood induction procedure relying on cartoons. The divergent facial and autonomic responses in the presence of unaffected subjective reactivity suggest an underlying deficit in the patients' ability to express the felt arousal to funny cartoons. Our results encourage the application of both procedures in functional imaging studies for investigating the neural substrates of emotion dysregulation in MDD patients. Mood induction via cartoons appears to

  8. Christian identity of secular Europe

    Directory of Open Access Journals (Sweden)

    Malešević Miroslava

    2006-01-01

    Full Text Available The Jyllands-Posten Muhammad cartoons controversy began after twelve editorial cartoons, most of which depicted the Islamic prophet Muhammad, were published in the Danish newspaper Jyllands-Posten on September 30, 2005. The newspaper explained that this publication was a contribution to debate regarding criticism of Islam and self-censorship. In response, Danish Muslim organizations held public protests and spread knowledge of Jyllands-Postens publication. As the controversy grew, some or all of the cartoons were reprinted in newspapers in more than fifty other countries, which led to violent protests, particularly in the Muslim world. Critics of the cartoons describe them as islamophobic and argue that they are blasphemous, intended to humiliate a marginalized Danish minority, and a manifestation of ignorance about the history of western imperialism, from colonialism to the current conflicts in the Middle East. Supporters of the cartoons claim they illustrate an important issue in an age of Islamic extremist terrorism and that their publication is a legitimate exercise of the right of free speech. They also note that similar cartoons about other religions are frequently printed, arguing that the followers of Islam were not targeted in a discriminatory way. The dispute has again pointed out to the relevance of religion and religious differences in the contemporary world. Again, several questions presented themselves as significant: citizen freedom, values and the rights to exercise them, secularism, tolerance, multiculturalism majority-minority relationships and so on. The resolution to these issues appears as of the outmost importance, considering the existing tendencies of united Europe to even more firmly establish cultural, economic, and political associations, in order to launch a one, joined European identity with vanishing national, ethnic and religious differences. Therefore, the question becomes: what could serve as a foundation for

  9. A developmental analysis of threat/safety learning and extinction recall during middle childhood.

    Science.gov (United States)

    Michalska, Kalina J; Shechner, Tomer; Hong, Melanie; Britton, Jennifer C; Leibenluft, Ellen; Pine, Daniel S; Fox, Nathan A

    2016-06-01

    The current study examined developmental changes in fear learning and generalization in 54 healthy 5-10-year old children using a novel fear conditioning paradigm. In this task, the conditioned stimuli (CS+/CS-) were two blue and yellow colored cartoon bells, and the unconditioned stimulus was an unpleasant loud alarm sound presented with a red cartoon bell. Physiological and subjective data were acquired. Three weeks after conditioning, 48 of these participants viewed the CS-, CS+, and morphed images resembling the CS+. Participants made threat-safety discriminations while appraising threat and remembering the CS+. Although no age-related differences in fear learning emerged, patterns of generalization were qualified by child age. Older children demonstrated better discrimination between the CS+ and CS morphs than younger age groups and also reported more fear to stimuli resembling the CS+ than younger children. Clinical implications and future directions are discussed. PMID:26922673

  10. 动画专业实践教学体系的建立与实施%Discusses the Animation Specialized Practice Teaching System's Establishment and the Implementation Shallowly

    Institute of Scientific and Technical Information of China (English)

    梁玉清

    2011-01-01

    The main body of a book is listed in right away in the basis analyzing the animated cartoon special field characteristic,is carrying out the achievement experiencing and getting combining with the medium institute of Harbin Normal University,brings forward the tactics structuring the system teaching with putting animated cartoon special field practice into practice.%在分析动画专业特点的基础上,指出现阶段我国动画专业实践教学体系中存在的不足,结合哈尔滨师范大学传媒学院动画系实践经验和取得的成果,提出构建和实施动画专业实践教学体系的策略。

  11. Imaging with Kantorovich--Rubinstein Discrepancy

    KAUST Repository

    Lellmann, Jan

    2014-01-01

    © 2014 Society for Industrial and Applied Mathematics. We propose the use of the Kantorovich-Rubinstein norm from optimal transport in imaging problems. In particular, we discuss a variational regularization model endowed with a Kantorovich- Rubinstein discrepancy term and total variation regularization in the context of image denoising and cartoon-texture decomposition. We point out connections of this approach to several other recently proposed methods such as total generalized variation and norms capturing oscillating patterns. We also show that the respective optimization problem can be turned into a convex-concave saddle point problem with simple constraints and hence can be solved by standard tools. Numerical examples exhibit interesting features and favorable performance for denoising and cartoon-texture decomposition.

  12. Teaching Science Through Pictorial Models During Read-Alouds

    Science.gov (United States)

    Oliveira, Alandeom W.; Rivera, Seema; Glass, Rory; Mastroianni, Michael; Wizner, Francine; Amodeo, Vincent

    2013-03-01

    This study examines how three elementary teachers refer to pictorial models (photographs, drawings, and cartoons) during science read-alouds. While one teacher used realistic photographs for the purpose of visually verifying facts about crystals, another employed analytical diagrams as heuristic tools to help students visualize complex target systems (rainbow formation and human eye functioning). Another teacher used fictional cartoons to engage students in analogical storytelling, communicating animal camouflage as analogous to human "blending in." However, teachers did not always explicitly convey the representational nature of pictorial models (analog and target as separate entities). It is argued that teachers need to become more aware of how they refer to pictorial models in children's science books and how to promote student visual literacy.

  13. Edge-Based Image Compression with Homogeneous Diffusion

    Science.gov (United States)

    Mainberger, Markus; Weickert, Joachim

    It is well-known that edges contain semantically important image information. In this paper we present a lossy compression method for cartoon-like images that exploits information at image edges. These edges are extracted with the Marr-Hildreth operator followed by hysteresis thresholding. Their locations are stored in a lossless way using JBIG. Moreover, we encode the grey or colour values at both sides of each edge by applying quantisation, subsampling and PAQ coding. In the decoding step, information outside these encoded data is recovered by solving the Laplace equation, i.e. we inpaint with the steady state of a homogeneous diffusion process. Our experiments show that the suggested method outperforms the widely-used JPEG standard and can even beat the advanced JPEG2000 standard for cartoon-like images.

  14. Disney animation: Global diffusion and local appropriation of culture

    OpenAIRE

    Souad Belkhyr

    2012-01-01

    Children’s media products reflect the cultural values of their producers and the social, political and economic conditions under which they were produced. Watching an animated cartoon, therefore, cannot be regarded as an innocent and simple act of consumption. It rather involves a complex process of coding/decoding and appropriating cultural meanings. Disney films are not only global means of entertainment but they can also function as an ideological apparatus. In an era of globalisation wher...

  15. Adaptive Anisotropic Petrov-Galerkin Methods for First Order Transport Equations

    OpenAIRE

    Dahmen, W.; Kutyniok, G.; Lim, W. -Q; Schwab, C.; Welper, G.

    2016-01-01

    This paper builds on recent developments of adaptive methods for linear transport equations based on certain stable variational formulations of Petrov-Galerkin type. The variational formulations allow us to employ meshes with cells of arbitrary aspect ratios. We develop a refinement scheme generating highly anisotropic partitions that is inspired by shearlet systems. We establish approximation rates for N-term approximations from corresponding piecewise polynomials for certain compact cartoon...

  16. As naturalistic as it gets: subtitles in the English classroom in Norway

    OpenAIRE

    Vulchanova, Mila; Aurstad, Lisa M. G.; Kvitnes, Ingrid E. N.; Eshuis, Hendrik

    2015-01-01

    This study aimed to investigate the effects of subtitles in the context of authentic material on second language comprehension and potentially, second language acquisition for Norwegian learners of English. Participants in the study were 49 17-year-old students and 65 16-year-old students, who were all native speakers of Norwegian learning English as an L2 in high school. Both age groups were divided into three Conditions, where one group watched an episode of the American animated cartoon Fa...

  17. License to a View: Second Circuit Finds No Direct Infringement of Reproduction or Public Performance Rights by Digital Video Recording Service

    OpenAIRE

    Thurman, James

    2009-01-01

    Case Note on Second Circuit case Cartoon Networks LP v. CSC Holdings, 536 F.3d 121 (2d Cir. 2008), petition for cert. filed, No. 08-448 (filed Oct. 6, 2008). The Second Circuit reversed the decision of the SDNY, finding that the operation of a digital video recording service proposed by a cable company would not represent direct copyright infringement of the plaintiffs' reproduction or public performance rights in their television programs.

  18. 日常記憶における気分の影響とその調整 : 発達的視点からの検討

    OpenAIRE

    富山, 尚子

    2008-01-01

    This article examined how age differences among the participants influenced the mood effects on recall. Short animated cartoons were shown to 72 third-grade children and 66 undergraduates to induce positive or negative mood. Participants were asked to recall the recent events about themselves (self-referent retrieving) or their friends (other-referent retrieving). The results revealed that the third-grade children showed the same mood effects and the same possibility of mood regulation as the...

  19. Eesti film toob eestlastele tuntust idas ja läänes / Andres Laasik

    Index Scriptorium Estoniae

    Laasik, Andres, 1960-2016

    2010-01-01

    SRÜ ja Balti riikide filmifestivalil "Kinošokk 2010" Anapas sai parima naisnäitleja auhinna Helena Merzin rolli eest Marko Raadi filmis "Lumekuninganna". Oma kategoorias tulid esimeseks Jaak Kilmi ja Kiur Aarma "Disko ja tuumasõda" ning Manfred Vainokivi dokumentaalfilm "Emumäe Eedi ja Lobi küla Kristjan". Euroopa animafilmi auhinna Cartoon d'Or aasta parimale filmile pälvis Kaspar Jancise animafilm "Krokodill"

  20. El diablo dijo… “¡acción!”: Hellboy en el laberinto Del Toro

    Directory of Open Access Journals (Sweden)

    Rafael Bonilla Cerezo

    2014-11-01

    Full Text Available Directed by Guillermo del Toro from the comic-book created by Mike Mignola, Hellboy (2004 is the most cherished film by the author of Pan’s Labyrinth (2006. This paper analyses the film’s literary debts –gothic narrative, Lovecraft, Machen, american pulp serials– as well as filmic homages and borrows –Spielberg, Lucas, 50’s science fiction, B movies, cartoons, manga, etc.– that enriches the deltorian imaginery.

  1. Out of Our Heads! Four perspectives on the curation of an on-line exhibition of medically themed artwork by UK medical undergraduates

    OpenAIRE

    Thompson, Trevor; van de Klee, Danny; Lamont-Robinson, Catherine; Duffin, Will

    2010-01-01

    The Medical School at Bristol University is noted for offering, and in some instances requiring, its students to work creatively with medical themes. Students, artists, educationalists and a web designer have worked to create an on-line exhibition of the resulting creative output. This can be viewed at www.outofourheads.net This site is a themed repository of poetry, prose, drawings, paintings, cartoons, films, music, dance and rap. Most works come with commentaries that can be as illuminatin...

  2. Canted Desire: Otaku Performance in Japanese Popular Culture

    OpenAIRE

    Yuji Sone

    2014-01-01

    The term, otaku, which addresses varied fandom-related activities, is a buzzword in discussions of Japanese popular culture. This article addresses the most controversial aspect of otaku practice: the stereotypical male otaku’s admiration for, and investment in, cartoon images of young girl characters. While this practice has been discussed in terms of the notions of perversion and of queerness, I see this otaku practice not in terms of a sexual politics, but as operating through a highly cul...

  3. TO THE QUESTION ON THE VIDEO USAGE AT THE ENGLISH LANGUAGE CLASSES WITH PRESCHOOL CHILDREN (FROM WORK EXPERIENCE

    Directory of Open Access Journals (Sweden)

    Leonenko Svetlana Vladimirovna

    2011-12-01

    Full Text Available The article illuminates the problems connected with the video usage at the English classes with preschool children. The arguments in favour of videotexts are considered which are harmless to children’s health as well as the important issues that should be paid attention to in the process of class planning. The article presents the teacher’s experience of using animated cartoons at the English classes.

  4. Alfabetización y autocrítica del comportamiento informacional mediante el humor gráfico de El Roto y Mauro Entrialgo

    OpenAIRE

    Gómez Hernández, José Antonio

    2012-01-01

    Taking advantage of political cartoons by El Roto and Mauro Entrialgo, the need for a critical use of information technology and the internet is presented. Information and communication technologies (ICT) have generated high hopes, being seen as tools to democratize knowledge and information. However, to make good use of their potential we must know their limits, what changes they generate in our behavior and how they affect our privacy, identity or per...

  5. The Role of Orbitofrontal Cortex in Processing Empathy Stories in 4- to 8-Year-Old Children

    OpenAIRE

    Brink, Tila Tabea; Urton, Karolina; Held, Dada; Kirilina, Evgeniya; Hofmann, Markus J.; Klann-Delius, Gisela; Jacobs, Arthur M.; Kuchinke, Lars

    2011-01-01

    This study investigates the neuronal correlates of empathic processing in children aged 4–8 years, an age range discussed to be crucial for the development of empathy. Empathy, defined as the ability to understand and share another person's inner life, consists of two components: affective (emotion-sharing) and cognitive empathy (Theory of Mind). We examined the hemodynamic responses of preschool and school children (N = 48), while they processed verbal (auditory) and non-verbal (cartoons) em...

  6. SyntenyVista

    OpenAIRE

    Hunt, E.; Hanlon, N.

    2004-01-01

    Visualization of genome comparisons is an important research tool in biology, medicine and agricultural research. We present a new visualization system, SyntenyVista, which allows for interactive exploration of genome comparisons. It incorporates a novel feature called cartoon scaling designed to improve the user's ability to understand gene relationships. SyntenyVista is being deployed in the context of e-Science where it will provide an entry point to integrated data on genomes, animal mode...

  7. The role of animation in spiritual and moral development of preschool children

    Directory of Open Access Journals (Sweden)

    Yulia Baranova

    2014-06-01

    Full Text Available Animated film has a high potential of artistic and aesthetic, moral and emotional impact on children of preschool age, as well as extensive educational and training opportunities. The author describes the experience of using animation on lessons in the system of supplementary education. In the process of artistic activity cartoons do not create only background information, but allow children to develop such values as goodness, love, family, friendship, humane attitude toward nature.

  8. The Simpsons: Public Choice in the Tradition of Swift and Orwell

    Science.gov (United States)

    Considine, John

    2006-01-01

    The author disagrees with Homer Simpson who claims that "...cartoons don't have any deep meaning. They're just stupid drawings that give you a cheap laugh." He argues that The Simpsons have a deep meaning in the same way as the works of Jonathan Swift and George Orwell. The message in The Simpsons, Swift, and Orwell is that those in charge do not…

  9. Domesticating the Simpsons - Four Types of Citizenship in Monitorial Democracy

    OpenAIRE

    Anker Brink Lund

    2006-01-01

    Inspired by Michael Schudson, four types of historically informed citizenship (cast in the cartoon characters of The Simpsons) are presented, developing gradually in an ongoing struggle between liberal and communitarian politics. The four types are succesive in time, but not mutually exclusive. Based on data from the MODINET project, we claim that the Danish Simpsons are somewhat more trusting and associational than their American counterparts. The Marges, Homers, ...

  10. Virginia Tech Professor Explains "The Simpsons" Influence On American Pop Culture

    OpenAIRE

    Calhoun, Annette

    2003-01-01

    "If cartoons were meant for adults, they'd put them on in prime time." -- Lisa Simpson, "The Simpsons", FOX Television Network. Three hundred prime time episodes later, "The Simpsons" is set to emerge as America's longest running sitcom. Homer, Bart, Marge, Lisa, and baby Maggie are among the most beloved dysfunctionals in television history. Their 300th show premiers on the FOX-TV network Feb. 16.

  11. Wie der Esel zum Affen wurde: eine kontrastive Beispielanalyse der englischen und deutschen Version der US-amerikanischen Kultserie "The Simpsons"

    OpenAIRE

    Abgottspon, Dajana

    2010-01-01

    Translation of humor, based on linguistic structures and cultural phenomena, is one of the most demanding tasks for translators to perform. Even more challenging is the synchronization of comic movies and TV series where media-specific restrictions have to be accommodated as well. Thus, the aim of this Master's Thesis is to analyze the translation strategies implemented in the dubbed German version of the U.S. cartoon comedy “The Simpsons”; and to furthermore investigate which elements get lo...

  12. Civic Education with The Simpsons

    OpenAIRE

    Michael Wehner; Sebastian Reinkunz; Isabel Flory

    2009-01-01

    Impudent, disrespectful and packed with slapstick comedy – this is the most prominent and most controversial cartoon family in TV history: The Simpsons. Critics complain about the decay of manners and the offensive humor of the show. There is considerable potential for civic education in the yellow universe of The Simpsons, however. On the basis of three Simpsons-episodes this article analyzes the depiction of elections and electoral races in a media democracy. This analysis aims at extractin...

  13. Feeling vs vorm. White label : Under Marie. Kuula / DJ Pickney Tiger

    Index Scriptorium Estoniae

    DJ Pickney Tiger, pseud., 1970-

    2007-01-01

    Rockansambli Chungin and the Strap-On-Faggots ja soome punkbändi Rejects kontserdist Tallinnas Reggae Baaris. Heliplaadist: Under Marie "1. What What? 2. What What?". Heliplaatidest: Zahir "Green means go", Ry Cooder "My name is Buddy", Ladysmith Black Mambazo "Warner Bros. Collection", Macy Gray "Big", Nneka "Victim of Truth", "Grinderman", Stooges "The Weirdness", "The Good, The Bad and the Queen", Marco Di Marco "In New York, My Poetry", Kaiser Chiefs "Yours Truly, Angry Mob", Mika "Life in cartoon motion"

  14. Hentai – erotyka z mangi i anime

    OpenAIRE

    Burdzik, Tomasz

    2014-01-01

    The aim of this paper is to present Japanese comics (manga) and cartoons (anime) with sexual content called hentai. I briefly review some history of Japanese art and culture, in which sexuality has always been a legitimate subject for art and which forms the cultural underpinnings of manga. I summarize the erotic themes and visions of manga with sexual content, including female and male homosexuality (yuri, yaoi), heterosexuality (ecchi, bakunyū/kyonyuu), BDSM (kinbari), transvestitism (f...

  15. La satira e la storia delle emozioni. Una relazione privilegiata?

    OpenAIRE

    Dario Pasquini

    2015-01-01

    The present essay discusses interpretations of satire offered by different disciplines. Furthermore it hypothesizes that both verbal and visual satirical texts provide particularly useful evidences of the emotions related to a certain historical period or a certain context. The author analyzes sources from the satirical press, which has been the subject of his PhD research, and from the current affairs in order to proof the abovementioned hypothesis. Examples include articles and cartoons fro...

  16. Cyberpunk literature and Slovenes : too mainstream, too marginal, or simply too soon?

    Directory of Open Access Journals (Sweden)

    Mojca Krevel

    2000-12-01

    Full Text Available One of the most popular coinages of 'eighties America seems to be the notorious term "cyberpunk". The term covered everything from popular movies such as Robocop and Terminator, comics, video production and increasingly popular Japanese manga cartoons, to music from such diverse authors as Laurie Anderson and Billy Idol. But the phenomenon did not stop there: cyberpunk became a specific way of life, demanding certain behaviour, a dress code and so on.

  17. KÜLTÜREL MİRASIN ÇİZGİ FİLM SENARYOLARINDA KULLANILMASI

    OpenAIRE

    TAŞ ALİCENAP, Yrd. Doç. Dr. Çiğdem

    2015-01-01

    Products of oral culture are the sources of different narrations as they change and transform in time. These products are sometimes written and transferred into literary texts, and sometimes they are adapted to scenarios. Animation films are among fields of arts benefiting from the traditional sources of oral culture. Myths, fables, folktales, epics, lullabies and other traditional narrations generate sources of cartoon scenarios. World’s leading animation studios like Walt Disney in the West...

  18. Hentai – erotyka z mangi i anime

    OpenAIRE

    Burdzik, Tomasz

    2014-01-01

    International audience The aim of this paper is to present Japanese comics (manga) and cartoons (anime) with sexual content called hentai. I briefly review some history of Japanese art and culture, in which sexuality has always been a legitimate subject for art and which forms the cultural underpinnings of manga. I summarize the erotic themes and visions of manga with sexual content, including female and male homosexuality (yuri, yaoi), heterosexuality (ecchi, bakunyū/kyonyuu), BDSM (kinba...

  19. Placing the face in context: Cultural differences in the perception of facial emotion

    OpenAIRE

    Masuda, Takahiko; Ellsworth, Phoebe C; Mesquita, Batja; Leu, Janxin; Tanida, Shigehito; Van de Veerdonk, Ellen

    2008-01-01

    Two studies tested the hypothesis that in judging people's emotions from their facial expressions, Japanese, more than Westerners, incorporate information from the social context. In Study 1, participants viewed cartoons depicting a happy, sad, angry, or neutral person surrounded by other people expressing the same emotion as the central person or a different one. The surrounding people's emotions influenced Japanese but not Westerners' perceptions of the central person. These differences ref...

  20. Violence: heightened brain attentional network response is selectively muted in Down syndrome

    OpenAIRE

    Anderson, Jeffrey S.; Treiman, Scott M.; Ferguson, Michael A.; Nielsen, Jared A.; Edgin, Jamie O.; Dai, Li; Gerig, Guido; Korenberg, Julie R.

    2015-01-01

    Background The ability to recognize and respond appropriately to threat is critical to survival, and the neural substrates subserving attention to threat may be probed using depictions of media violence. Whether neural responses to potential threat differ in Down syndrome is not known. Methods We performed functional MRI scans of 15 adolescent and adult Down syndrome and 14 typically developing individuals, group matched by age and gender, during 50 min of passive cartoon viewing. Brain activ...

  1. Muslims in the Netherlands: Tensions and Violent Conflict

    OpenAIRE

    Veldhuis, Tinka; Bakker, Edwin; Emerson, M

    2009-01-01

    he release of the anti-Islam movie “Fitna” by the Dutch Member of Parliament Geert Wilders, early 2008, aroused anxious fears of angry responses by Muslims communities. As happened in the Danish cartoon crisis, people expected the movie to trigger violent demonstrations, boycotts, the burning of flags and other aggressive responses by Muslim communities, both in the Netherlands and around the world. Months prior to the actual release of the movie, the Dutch prime minister already spoke of a c...

  2. Lühinägelik boamaopoiss müttab festivalidel

    Index Scriptorium Estoniae

    2007-01-01

    A Film Eesti joonisfilm "Väike lühinägelik boamadu" (loo autor Andry Ervald, režissöörid Aina Järvine ja Meelis Arulepp) on üks viiest Pulcinella auhinna 2007 nominendist Itaalia animafilmifestivalil Cartoons on the Bay. Detsembris 2006 osales film IX olümpia rahvusvahelisel laste- ja noortefilmide festivalil, kus žürii valis ta parimaks lühianimafilmiks

  3. Doctor-patient communication in rheumatology: studies of visual and verbal perception using educational booklets and other graphic material.

    OpenAIRE

    Moll, J M

    1986-01-01

    Patients (n = 404) with osteoarthrosis and control subjects (n = 233) were studied to examine the communicational value of five styles of illustration (cartoon (C), matchstick (M), representational (R), symbolic (S), photographic (P) and two levels of text ('easy', 'hard'), presented as educational booklets about osteoarthrosis. Booklet comprehension was tested with a multiple choice questionnaire (MCQ) scored by two raw score and two, more sensitive, weight-of-evidence methods. Further studi...

  4. Contesting "Le corps militaire": Antimilitarism, Pacificism, Anarcho-Communism and 'Le Douanier' Rousseau's La Guerre

    OpenAIRE

    Brauer, Fae

    2012-01-01

    When the 1889 Military Law was passed, it established three-year universal conscription and a greater army of citizens to boost military preparedness for war in French colonies and against Germany.Far from its ramifications being of no concern to neo-impressionists, it was the subject of bightingly bitter antimilitarist cartoons by Maximilien Luce and antimilitarist paintings by the neo-impressionist outsider, 'Le douanier' Rousseau. Far from picturing the patriotic honor of becoming a soldie...

  5. Science and culture in education : a teacher training course

    OpenAIRE

    Seroglou, F.

    2009-01-01

    “Science and Culture in Education” is a teacher training course attended by pre- and in-service teachers at the School of Primary Education at the Aristotle University of Thessaloniki. The course has a design inspired by the history and philosophy of science, uses narratives (movies from the international cinema, documentary films, cartoons etc.) to bring forward the main issues for discussion and is supported by an educational wiki. The three parts of the course focus on: a) scientific event...

  6. Humor and interpersonal attraction.

    Science.gov (United States)

    Murstein, B I; Brust, R G

    1985-12-01

    A humor test composed of cartoons, comic strips, and jokes was administered to 30 college couples (26 single, 4 married) who rated them for humor. Subjects also stated how much they loved and liked their partner, their probability of marrying the partner, and filled out Rubin's Liking and Love Scales. The hypotheses were that similarity of rating of the humorous stimuli would be associated with loving, liking, and predisposition to marry. Hypotheses were confirmed. PMID:16367459

  7. Nuclear power - anyone interested

    International Nuclear Information System (INIS)

    The subject is discussed under the following headings, with illustrative strip cartoons: uranium mining (uranium exploration in Orkney); radiation (hazards); nuclear power and employment; transport (of radioactive materials); nuclear reactor safety (reference to the accident to Three Mile Island-2 reactor); energy in the future; sources of energy; nuclear weapons; suggestions for action; insulation and heating buildings; nuclear security; working in a nuclear power station; nuclear waste; the anti-nuclear movement; nuclear power and politics. (U.K.)

  8. Profits go hand in hand with hygiene

    OpenAIRE

    Estrada, Deanne

    2009-01-01

    In Zambia, where hygiene and safety are critical issues in food processing, researchers are using a new tool to get their message across: a coloring book for kids. 'Protect Yourself With Handwashing' features three smiling youngsters in a cartoon car of citrus, melons, and vegetables in vibrant hues. Though its target audience is children of employees at food processing and distribution centers in Lundazi and Mfuwe, the book also reminds parents that good hygiene begins at home. ME (Manage...

  9. Social Life of Values

    OpenAIRE

    Magala, Slawomir

    2006-01-01

    textabstractThe case of the Danish “cartoon war” was a premonition of things to come: accelerated social construction of inequalities and their accelerated symbolic communication, translation and negotiation. New uses of values in organizing and managing inequalities emerge. Values lead active social life as bourgeois virtues (McCloskey, 2006), their subversive alternatives or translated “memes” of cultural history. Since social life of values went global and online, tracing their hybrid mani...

  10. Beyond-brand effect of television food advertisements on food choice in children: The effects of weight status

    OpenAIRE

    Halford, JCG; Boyland, EJ; Hughes, GM; Stacey, L; McKean, S; Dovey, TM

    2008-01-01

    Copyright © The Authors 2007. Objective - To investigate the effect of television food advertising on children’s food intake, specifically whether childhood obesity is related to a greater susceptibility to food promotion. Design - The study was a within-subject, counterbalanced design. The children were tested on two occasions separated by two weeks. One condition involved the children viewing food advertisements followed by a cartoon, in the other condition the children viewed non-foo...

  11. ANALISIS KINERJA DOSEN JURUSAN MATEMATIKA FMIPA UNUD DENGAN METODE CHERNOFF FACES

    OpenAIRE

    GUSTI AYU MADE ARNA PUTRI; I PUTU EKA NILA KENCANA; KOMANG GDE SUKARSA

    2012-01-01

    This research aims at analyzing work performance of lectures in Math Department Faculty of Science UNUD by using Chernoff faces method. Chernoff faces method was initiated for the first time by Herman Chernoff in1973, that is visualization technique in the form of graphic method which presents data with many variables in cartoon face model. This method showsmultivariant data in the shape of human face with position of eyes, nose, ears and mouth which shows the value of variable in different s...

  12. An Investigation of Age-Related Differences in Understanding of Empathy and Emotions

    OpenAIRE

    Kuske, Hannah

    2010-01-01

    The current study investigated age-related differences in social cognition, emotional understanding, Theory of Mind (ToM) and empathy. A new task assessing different aspects of social cognition (ToM, emotional understanding, knowledge/understanding of social rules) using cartoon-strip stories was applied in conjunction with established measures of emotion recognition (‘the faces task’, or FEEST), ToM (‘Reading the mind in the eyes task’), empathy (IRI) and executive functions (Bri...

  13. Computer animations stimulate contagious yawning in chimpanzees

    OpenAIRE

    Campbell, Matthew W.; Carter, J. Devyn; Proctor, Darby; Eisenberg, Michelle L.; de Waal, Frans B. M.

    2009-01-01

    People empathize with fictional displays of behaviour, including those of cartoons and computer animations, even though the stimuli are obviously artificial. However, the extent to which other animals also may respond empathetically to animations has yet to be determined. Animations provide a potentially useful tool for exploring non-human behaviour, cognition and empathy because computer-generated stimuli offer complete control over variables and the ability to program stimuli that could not...

  14. Establishing and explaining the impact of characters on young children’s healthy food choices

    OpenAIRE

    Valkenburg, P.M.; Buijzen, M.A.; Droog, de, S.M.

    2013-01-01

    Worldwide the number of overweight children rises dramatically. One way to prevent overweight is by creating healthy eating habits from a very young age. This dissertation explores whether and how 4- to 6-year-olds’ fruit and vegetable choices can be stimulated by using an immensely popular marketing technique: cartoon characters. It specifically looks at the impact of characters on packaging and in pictures books. The results present two relatively easy and fun ways to stimulate children’s f...

  15. Gambaran Keterpaparan Pornografi dan Perilaku Seksual Siswa Di SMA Al-Azhar Medan Tahun 2010

    OpenAIRE

    Hesarika, Adelia

    2011-01-01

    Pornography is sexuality material made by human in forms of pictures, sketch, illustration, photo, writing, voice, sound, soving pictures, animation, cartoon, poem, body movement, or form of communication measage by communication media and /or show publicily, to stimulate the sexual will and/or to break the norms in peoples. Sexual behavior is all behavior promoted by will, with co-sex or apposite sex. The goal of research is to know description of pornography and sexual behavior involving...

  16. ProteinShader: illustrative rendering of macromolecules

    OpenAIRE

    Weber Joseph R

    2009-01-01

    Abstract Background Cartoon-style illustrative renderings of proteins can help clarify structural features that are obscured by space filling or balls and sticks style models, and recent advances in programmable graphics cards offer many new opportunities for improving illustrative renderings. Results The ProteinShader program, a new tool for macromolecular visualization, uses information from Protein Data Bank files to produce illustrative renderings of proteins that approximate what an arti...

  17. PDBCirclePlot: A Novel Visualization Method for Protein Structures

    OpenAIRE

    Bell, Francis; Zhao, Chunyu; Sacan, Ahmet

    2014-01-01

    Interactive molecular graphics applications facilitate analysis of three dimensional protein structures. Naturally, non-interactive 2-D snapshots of the protein structures do not convey the same level of geometric detail. Several 2-D visualization methods have been in use to summarize structural information, including contact maps and 2-D cartoon views. We present a new approach for 2-D visualization of protein structures where amino acid residues are displayed on a circle and spatially close...

  18. Acute effect of vigorous aerobic exercise on the inhibitory control in adolescents

    OpenAIRE

    Browne, Rodrigo Alberto Vieira; Costa, Eduardo Caldas; Sales, Marcelo Magalhães; Fonteles, André Igor; Moraes, José Fernando Vila Nova de; Barros, Jônatas de França

    2016-01-01

    Abstract Objective: To assess the acute effect of vigorous aerobic exercise on the inhibitory control in adolescents. Methods: Controlled, randomized study with crossover design. Twenty pubertal individuals underwent two 30-minute sessions: (1) aerobic exercise session performed between 65% and 75% of heart rate reserve, divided into 5 min of warm-up, 20 min at the target intensity and 5 min of cool down; and (2) control session watching a cartoon. Before and after the sessions, the computeri...

  19. Decreasing burned children's pain behavior: impacting the trauma of hydrotherapy.

    OpenAIRE

    Kelley, M L; Jarvie, G J; Middlebrook, J L; McNeer, M F; Drabman, R S

    1984-01-01

    We evaluated the effects of cartoon viewing with the use of a star feedback chart on two burned children's pain behavior during their physical therapy sessions. In addition, the degree to which the observational data corresponded with physical therapists' and mothers' ratings of the children's pain, fear, and cooperativeness was examined. Using a reversal single-subject design, the results showed that the children's pain behavior substantially decreased during experimental treatment sessions ...

  20. Dealing with paratextual elements in dubbing : a pioneering perspective from Catalonia

    OpenAIRE

    Matamala, Anna

    2011-01-01

    This article focuses on paratextuality in the realm of dubbing drawing on the author’s professional experience as an audiovisual translator in Catalonia. After a brief discussion of the theoretical approach to paratextuality and the notion of audiovisual text, the article lists the main paratextual components in dubbing and describes how they are dealt with by audiovisual translators. The article focuses on fiction films, cartoons and television series, be they for cinema, television, Interne...

  1. NOTE FOR EDITOR: Educating The People As A Digital Photographer
And Camera Operator Via Open Education System
Studies From Turkey: Anadolu University Open Education Faculty Case

    OpenAIRE

    Huseyin ERYILMAZ

    2010-01-01

    Today, Photography and visual arts are very important in our modern life. Especially for the mass communication, the visual images and visual arts have very big importance. In modern societies, people must have knowledge about the visual things, such as photographs, cartoons, drawings, typography, etc. Briefly, the people need education on visual literacy. In today’s world, most of the people in the world have a digital camera for photography or video image. But it is not possible to give ...

  2. EDUCATING THE PEOPLE AS A DIGITAL PHOTOGRAPHER AND CAMERA OPERATOR VIA OPEN EDUCATION SYSTEM STUDIES FROM TURKEY: Anadolu University Open Education Faculty Case

    OpenAIRE

    Huseyin ERYILMAZ

    2010-01-01

    Today, Photography and visual arts are very important in our modern life. Especially for the mass communication, the visual images and visual arts have very big importance. In modern societies, people must have knowledge about the visual things, such as photographs, cartoons, drawings, typography, etc. Briefly, the people need education on visual literacy.In today’s world, most of the people in the world have a digital camera for photography or video image. But it is not possible to give peop...

  3. Recognition hypermnesia: how to get it.

    Science.gov (United States)

    Bergstein, Jacquelyn; Erdelyi, Matthew

    2008-10-01

    Although recall hypermnesia (enhanced recall) over time with repeated testing has by now become an established empirical fact, its recognition counterpart, recognition hypermnesia, has defied clear-cut laboratory confirmation. In four studies, which relied on the retrieval component of recognition memory, it was shown that recognition memory, indexed by d', reliably improved over three successive recognition tests. The stimuli consisted of 140 cartoons, each comprising a picture and a verbal caption. Recognition memory was tested on transforms or part-forms (parts) of the original stimulus material (pictures only, verbal paraphrases of the pictures, the latent content of the cartoons, or the combination of paraphrases and latent contents). The strongest effects were obtained when the originally presented cartoons were tested on their latent (deep semantic) contents. Recognition hypermnesia for part-forms or transforms of earlier presented stimuli has potentially wide-ranging implications since real-world recognition--of faces, texts, visual scenes--usually involves recognising stimuli that are variants, not exact copies, of the originally encountered materials. PMID:18608979

  4. Circulation promotion of aesthetic ability and professional skill for Secondary vocational students%中职生审美能力与职业技能循环提升研究①--以动漫音乐制作专业为例

    Institute of Scientific and Technical Information of China (English)

    胡中立

    2014-01-01

    该文响应国家动漫产业经济发展之需,结合笔者实践教学经验,以计算机动漫音乐制作为案例研究,深入剖析在计算机动漫音乐制作的专业培养中审美能力与技术技能的循环提升过程。然后以此为基础,进一步从审美能力与技术技能模块,探究了计算机动漫音乐制作专业之课程模块模式。%Combining with author’s the practical teaching experience, and taking computer making for cartoon music as a case study, improvement process between aesthetic ability and technical skills of cartoon music is deeply analyzed. Then the goal and content of integrated curriculum for computer making for cartoon music is studied, based on that improvement process. This total research process is from the construction for mechanism and case application, finally to curriculum implementation.

  5. Reklamlarda Karikatür Kullanımı: Piyale Örneği

    Directory of Open Access Journals (Sweden)

    Ayşe Binay Kurultay

    2015-08-01

    önemsellik gözetilerek gösterge bilimsel olarak değerlendirilmiştir.Anahtar Sözcükler: Karikatür, Reklam, Piyale                                          Use of Cartoons in Advertising: The Case of PiyaleAbstract            As a satirical art form with a mission to make the audience think, to teach something and to persuade, cartoons have become attractive visuals for advertisers. Cartoons express an idea in a simple yet effective manner which is the reason for being the choice of brands for their of advertisements that aim to create a behavioral change in the consumer and sell their products as well as increasing brand awareness. Advertisements using cartoons achieve this as all other advertisements do, sometimes through a slogan and other times through creating a position, a character and an identity for the brand. Cartoons have been used in advertisements for major brands in the 1960’s in Turkey, primarily for the banking industry and spaghetti.            In this study the advertisements for Piyale Spaghetti, known as “the brand that introduced spaghetti to Turkey” that use cartoons as visuals in the 1960’s were investigated. The relationship of cartoons as a form of communication and advertisements as a form of marketing was evaluated using semiotic analysis.As cartoons are woven with messages based on drawings and visuals, post-structuralist semiotic analysis was chosen as the methodology. As it is necessary for this methodology, cartoons’ symbolic universe as well as the textual universe was investigated for the importance historical period has over meaning making of signs. In this direction, in the years advertisements including cartoons, themes such as women, family, health, trust have been semiotically evaluated with periodicity in mind.Keywords: Caricature, Cartoon, Advertising, Piyale 

  6. El fin de la sencillez: sobre el pasaje del humor visual impreso al de la imagen móvil

    Directory of Open Access Journals (Sweden)

    Oscar Steimberg

    2008-11-01

    Full Text Available Ligado inicialmente ao desenho humorí­stico e a ilustração infantil, o desenho animado se desenvolveu durante os primeiros oitenta anos de cinema, especialmente em seu segundo perí­odo, o disneyano, dentro da vertente de um esquematismo herdado da caricatura, como foi observado por Gombrich. A partir dos anos sessenta, e sobretudo, desde os oitenta, o desenho animado cresce em complexidade, variedade visual e narrativa, privilegia o componente hipertextual e metadiscursivo e elege o público infantil como alvo por causa da ausência de restrições estáveis, semânticas ou sintáticas que definam essa orientação. Palavras-chave desenho animado, caricatura, estilo de época, esquematismo, complexidade, metadiscurso Abstract Linked initially to the comic strip and children’s illustration, the animated cartoon was developed during the first eighty years of cinema, specially in its second period, the Disney era, primarily inside a schematism inherited from the caricature, according to Gombrich. From the 60’s on and specially since the 80’s, we notice a growth in complexity, visual variety and narrative, emphasis on the hypertextual component and on metadiscourse and a choice for the child public as the cartoon’s target group because of the lack of stable, semantical or syntactic restrictions that define this orientation. Key words animated cartoon, caricature, epoch style, schematism, complexity and metadiscourse

  7. Combining Graphic Arts, Hollywood and the Internet to Improve Distance Learning in Science and Math

    Science.gov (United States)

    Tso-Varela, S.; Friedberg, R.; Lipnick, D.

    We on the Navajo Reservation face the daunting problem of trying to educate a widely scattered student population over a landmass (25,000+ sq. miles) larger than all the New England states combined. Compounding this problem is the fact that English is a second language for many students and that many of our students lack basic foundation skills. One of the obvious answers is Distance Learning Programs. But, in the past Distance Learning Programs have been notably ineffective on the Navajo Reservation. An experimental Internet Astronomy that we taught last summer showed conclusively that we must specifically tailor our Distance Learning courses to a Navajo audience. As with many college level science courses, our experimental course was English intensive and there lies the crux of the problem. With the help of our colleague institutions, Los Alamos National Laboratory, University of California at Berkeley, University of New Mexico, Kennesaw State University, and New Mexico Highlands University, we undertook to replace 90% of the traditional verbiage with art, an idiom much accepted on the Navajo Reservation. We used the Walt Disney Studios as a model. Specifically, we studied the Pvt. Snafu cartoons used by the War Department in World War II. We tried to emulate their style and techniques. We developed our own cartoon characters, Astroboy, Professor Tso and Roxanne. We combined high quality graphic art, animation, cartooning, Navajo cultural elements, Internet hyperlinks and voiceovers to tell the story of Astronomy 101 Lab. In addition we have added remedial math resources and other helpful resources to our web site. We plan to test initial efforts in an experimental Internet course this summer.

  8. Anomalous hypothalamic responses to humor in cataplexy.

    Directory of Open Access Journals (Sweden)

    Allan L Reiss

    Full Text Available BACKGROUND: Cataplexy is observed in a subset of patients with narcolepsy and affects approximately 1 in 2,000 persons. Cataplexy is most often triggered by strong emotions such as laughter, which can result in transient, yet debilitating, muscle atonia. The objective of this study was to examine the neural systems underlying humor processing in individuals with cataplexy. METHODOLOGY/PRINCIPAL FINDINGS: While undergoing functional Magnetic Resonance Imaging (fMRI, we showed ten narcolepsy-cataplexy patients and ten healthy controls humorous cartoons. In addition, we examined the brain activity of one subject while in a full-blown cataplectic attack. Behavioral results showed that participants with cataplexy rated significantly fewer humorous cartoons as funny compared to controls. Concurrent fMRI showed that patients, when compared to controls and in the absence of overt cataplexy symptoms, showed pronounced activity in the emotional network including the ventral striatum and hypothalamus while viewing humorous versus non-humorous cartoons. Increased activity was also observed in the right inferior frontal gyri--a core component of the inhibitory circuitry. In comparison, the one subject who experienced a cataplectic attack showed dramatic reductions in hypothalamic activity. CONCLUSIONS: These findings suggest an overdrive of the emotional circuitry and possible compensatory suppression by cortical inhibitory regions in cataplexy. Moreover, during cataplectic attacks, the hypothalamus is characterized by a marked decrease in activity similar to that observed during sleep. One possible explanation for these findings is an initial overdrive and compensatory shutdown of the hypothalamus resulting in full cataplectic symptoms.

  9. Fairy Tale Films

    OpenAIRE

    Greenhill, Pauline; Matrix, Sidney Eve

    2010-01-01

    In this, the first collection of essays to address the development of fairy tale film as a genre, Pauline Greenhill and Sidney Eve Matrix stress, "the mirror of fairy-tale film reflects not so much what its audience members actually are but how they see themselves and their potential to develop (or, likewise, to regress)." As Jack Zipes says further in the foreword, “Folk and fairy tales pervade our lives constantly through television soap operas and commercials, in comic books and cartoons, ...

  10. The Perils of Public Anthropology? Quiescent Anthropology in Neo-Nationalist Scandinavia

    DEFF Research Database (Denmark)

    Hervik, Peter

    2015-01-01

    the Scandinavia countries during the last decade. Public anthropology, it is argued, is not an obligation that is to be confused with publicity of research findings but to engage seriously as individuals and departments through research projects and investing expertise in public issues, for instance......Nordic anthropologists were remarkably absent from the news media in Scandinavia during the Muhammad Cartoon issue of 2005/6. This chapter discusses perils of public anthropology as seen in the research engagement with the lopsided and simplified representation of ethnic and religious minorities in...

  11. Get a grip on physics

    CERN Document Server

    Gribbin, John

    2011-01-01

    What do Newton's falling apple and the moon's orbit have in common? How does relativity theory apply to everyday life, what's a quantum leap, and why is Schrödinger's cat inside that box? The answers lie within your grasp! John Gribbin, a physicist and author of bestselling popular-science books, offers down-to-earth discussions of technical topics. Playful engravings and cartoons illustrate his imaginative accounts of the workings of string theory, black holes, superfluidity, and other cosmic oddities. Readers of all ages will appreciate these memorable explanations of the laws of physics and

  12. A Walk Through an American Classic

    OpenAIRE

    Emma Gage

    2012-01-01

    The music of Walt Disney’s classic films was written by a number of hand-picked composers who, working with Disney, ingeniously crafted the music to fit animation and bring musical inspiration to the homes of viewers leaving America and the world with a beloved legacy. Though Walt Disney was a cartoonist and not a musician, music was given a distinct, almost central, role in the creation of his cartoons. Special techniques such as Mickey-mousing or the click track were developed by composers ...

  13. Disney characters greet prime ASTP crewmen to Florida's Disney World

    Science.gov (United States)

    1975-01-01

    Two Walt Disney comic cartoon characters, Donald Duck and Pluto, were on hand to greet a group of Apollo-Soyuz Test Project crewmen on their arrival at Disney World near Orlando. From left, are interpreter K. S. Samofal, interpreter Nicholas Timacheff, Cosmonaut Vladimir A. Shatalov, Astronaut Vance D. Brand, Astronaut Donald K. Slayton, Cosmonaut Aleksey A. Leonov (squeezing Pluto's nose) and Astronaut Thomas P. Stafford. The astronauts and cosmonauts were in Florida for a three-day inspection tour of the Kennedy Space Center where they looked over ASTP launch facilities and flight hardware.

  14. Rocks Filled with Tiny Spaces Can Turn Green Growing Things Into Stuff We Use Every Day

    Energy Technology Data Exchange (ETDEWEB)

    Nikbin, Nima; Josephson, Tyler; Courtney, Timothy

    2013-07-18

    Representing the Catalysis Center for Energy Innovation (CCEI), this document is one of the entries in the Ten Hundred and One Word Challenge. As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE: energy. The mission of CCEI is to design and characterize novel catalysts for the efficient conversion of the complex molecules comprising biomass into chemicals and fuels.

  15. Providing affinity

    DEFF Research Database (Denmark)

    Guglielmi, Michel; Johannesen, Hl

    , Essex, Hertfordshire, Norfolk and Suffolk. Research found that there was a lack of identity or sense of belonging and nothing anchoring people to the region as a whole. Common affinity is somehow forced to the people of East England and thereby we came to the conclusion that a single landmark or a...... a sense of belonging to people sharing deterritorialized synchronic experiences. But at the same time, the immersion experience is highly low tech and desperately analog, mainly based on fabulation, cartoons, and mushrooms growing in local forests. It ultimately appeals to the experienced sense of...

  16. Hate Speech Revisited: The "Toon" Controversy

    Directory of Open Access Journals (Sweden)

    Rajeev Dhavan

    2010-01-01

    Full Text Available Examining the cartoon controversy which ignited violent protests and ban in various countries, this article examines the contours of "hate speech" in various legal systems. While broadly supporting the case of free speech the authors remind users of free speech to exercise self-restraint. Absolute bans should not be made, but time, person and place constraints may be essential. Ironically, the toon controversy also reveals the silence of the sympathetic majority. Similarly, there is a duty to speak. Even though not enforceable, it remains a duty to democracy.

  17. Psychometric properties of the faces version of the Malay-modified child dental anxiety scale

    OpenAIRE

    Esa, Rashidah; Hashim, Noratikah Awang; Ayob, Yuliana; Yusof, Zamros Yuzadi Mohd

    2015-01-01

    Background To evaluate the psychometric properties of the faces version of the Modified Child Dental Anxiety Scale (MCDASf) Malay version in 5–6 and 9–12 year-old children. Methods The MCDASf was cross culturally adapted from English into Malay. The Malay version was tested for reliability and validity in 3 studies. In the Study 1, to determine test-retest reliability of MCDASf scale, 166 preschool children aged 5–6 years were asked to rank orders five cartoons faces depicting emotions from ‘...

  18. Wrong word dictionary 2,500 most commonly confused words

    CERN Document Server

    Dowling, Dave

    2012-01-01

    The correct usage for more than 2,500 commonly misused words is provided in this concise and accessible handbook that assures, insures, and ensures that anyone who wants to communicate accurately and effectively chooses the right word every time. Arranged alphabetically in pairs (or threes when appropriate), entries are carefully cross-referenced and explained with a sentence, guaranteeing that readers find boycott, even when they look up embargo first. Two dozen accompanying cartoons humorously clarify confusing distinctions between words, making this a fun reference for all word lovers to en

  19. Algebra Survival Guide A Conversational Handbook for the Thoroughly Befuddled

    CERN Document Server

    Rappaport, Josh

    2011-01-01

    If you think algebra has to be boring, confusing and unrelated to anything in the real world, think again! Written in a humorous, conversational style, this book gently nudges students toward success in pre-algebra and Algebra I. With its engaging question/answer format and helpful practice problems, glossary and index, it is ideal for homeschoolers, tutors and students striving for classroom excellence. It features funky icons and lively cartoons by award-winning Santa Fe artist Sally BlakemoreThe Algebra Survival Guide is the winner of a Paretns' Choice award, and it meets the Standards 2000

  20. Reception Shop Special Stand

    CERN Multimedia

    Education and Technology Transfer Unit/ETT-EC

    2004-01-01

    Friday 15.10.2004 CERN 50th Anniversary articles will be sold in the Main Building, ground floor on Friday 15th October from 10h00 to 16h00. T-shirt, (S, M, L, XL) 20.- K-way (M, L, XL) 20.- Silk tie (2 models) 30.- Einstein tie 45.- Umbrella 20.- Caran d'Ache pen 5.- 50th Anniversary Pen 5.- Kit of Cartoon Album & Crayons 10.- All the articles are also available at the Reception Shop in Building 33 from Monday to Saturday between 08.30 and 17.00 hrs. Education and Technology Transfer Unit/ETT-EC

  1. Chinese Animation Market: Monkey King vs. Mickey Mouse

    Institute of Scientific and Technical Information of China (English)

    QIAOTIANBI

    2005-01-01

    THE First China International Animation Festival and Exposition was held in Hangzhou, capital of Zhejiang Province from the 1st to the 5th of June this year. One of Disney's most popular cartoons, Mulan, was adapted from an old Chinese folk story, and hauled in more than US $300 million at the boxoffice.Spurred on by this success,Disney followed it up with the sequel, Mulan 11, released in 2004. Mulan was fortunate, in that of the thousands of Chinese folk tales, it was selected by one of the world's largest moviemakers.

  2. Does Eating during Television Viewing Affect Preschool Children’s Intake?

    OpenAIRE

    Francis, Lori A.; Birch, Leann L

    2006-01-01

    The objective of this study was to examine the effects of television (TV) viewing on children’s lunch and snack intake in one condition when the children watched a 22-minute cartoon video on TV (TV group), and in another without the TV (no TV group). Participants included 24 children and their parents, recruited from a university child-care center. Parents reported children’s TV viewing habits at home. Overall, children ate significantly less snack and lunch in the TV condition compared with ...

  3. Co-speech gesture in bimodal bilinguals

    OpenAIRE

    Casey, Shannon; Emmorey, Karen

    2008-01-01

    The effects of knowledge of sign language on co-speech gesture were investigated by comparing the spontaneous gestures of bimodal bilinguals (native users of American Sign Language and English; n = 13) and non-signing native English speakers (n = 12). Each participant viewed and re-told the Canary Row cartoon to a non-signer whom they did not know. Nine of the thirteen bimodal bilinguals produced at least one ASL sign, which we hypothesise resulted from a failure to inhibit ASL. Compared with...

  4. František Gellner, karikaturista Lidových novin

    Czech Academy of Sciences Publication Activity Database

    Peisertová, Lucie

    Praha : MAFRA, 2013 - (Peňás, J.), s. 5-18 ISBN 978-80-260-4902-9. - (120 let Lidových novin. 1). [Lidové noviny jako český (a moravský) kulturní a literární fenomén 20. století. Praha (CZ), 25.04.2013] Institutional support: RVO:68378068 Keywords : journalism * Lidové noviny * Gellner, František * cartoons * political satire Subject RIV: AJ - Letters, Mass-media, Audiovision

  5. Prince2? a no nonsense management guide

    CERN Document Server

    Fox, Charles

    2008-01-01

    This new title by a PRINCE2 accredited trainer, Charles Fox, is designed to give those attending courses light pre-reading material so that they are familiar with concepts before the course. It also is useful for those not attending the course but needing a good overview to this popular method. Written in a straightforward way and accompanied by cartoons the text makes the method easily accessible to a wide range of those not only working directly with PRINCE2 but also with colleagues interfacing with projects run on these guidelines.

  6. Emotion Chat: A Web Chatroom with Emotion Regulation for E-Learners

    Science.gov (United States)

    Zheng, Deli; Tian, Feng; Liu, Jun; Zheng, Qinghua; Qin, Jiwei

    In order to compensate for lack of emotion communication between teachers and students in e-learning systems, we have designed and implemented the EmotionChat -- a web chatroom with emotion regulation. EmotionChat perceives e-learners' emotional states based on interactive text. And it recommends resources such as music, cartoons, and mottos to an e-learner when it detects negative emotional states. Meanwhile, it recommends emotion regulation cases to the e-learner's listeners and teachers. The result of our initial experiment shows that EmotionChat can recommend valuable emotion regulation policies for e-learners.

  7. Digital media ethics

    CERN Document Server

    Ess, Charles

    2013-01-01

    This is the first textbook on the central ethical issues of digitalmedia, ranging from computers and the Internet to mobile phones. Itis also the first book of its kind to consider these issues from aglobal perspective, introducing ethical theories from multiplecultures. It further utilizes examples from around the world, suchas the publication of ""the Mohammed Cartoons""; diverseunderstandings of what ""privacy"" means in Facebook or MySpace; whypirating CDs and DVDs may be justified in developing countries; andculturally-variable perspectives on sexuality and what counts as""pornography.""

  8. Students’ Opinions on the Light Pollution Application

    OpenAIRE

    Cengiz Özyürek; Güliz Aydın

    2015-01-01

    The purpose of this study is to determine the impact of computer-animated concept cartoons and outdoor science activities on creating awareness among seventh graders about light pollution. It also aims to identify the views of the students on the activities that were carried out. This study used one group pre-test/post-test experimental design model with 30 seventh graders. The data in the study were collected via open-ended questions on light pollution and semi-structured interview questions...

  9. Introducing Autodesk Maya 2012

    CERN Document Server

    Derakhshani, Dariush

    2011-01-01

    A practical, step-by-step guide to Maya 2012 This book is the ideal primer to getting started with Maya, the premier 3D animation and effects software used in movies, visual effects, games, cartoons, short films, and commercials. You'll learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. Professional visual effects artist and instructor Dariush Derakhshani explains the nuances of the complex software, while creative tutorials offer realistic, professional challenges for those new to 3D. You'll be up and running in no time with the world's most popular

  10. Domesticating the Simpsons - Four Types of Citizenship in Monitorial Democracy

    Directory of Open Access Journals (Sweden)

    Anker Brink Lund

    2006-09-01

    Full Text Available Inspired by Michael Schudson, four types of historically informed citizenship (cast in the cartoon characters of The Simpsons are presented, developing gradually in an ongoing struggle between liberal and communitarian politics. The four types are succesive in time, but not mutually exclusive. Based on data from the MODINET project, we claim that the Danish Simpsons are somewhat more trusting and associational than their American counterparts. The Marges, Homers, Lisas, and Barts of Denmark live together in a relatively peaceful Institution of Citizens' Affairs (ICA, supplemen- ting one another rather than struggling between communitarian and liberal codes of conduct. Public service media has played an important part in these processes.

  11. Introducing Autodesk 3ds Max 2011

    CERN Document Server

    Derakhshani, Dariush

    2010-01-01

    An Autodesk Official Training Guide to 3ds Max 2011. 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional c

  12. Keine Panik vor Thermodynamik! Erfolg und Spaß im klassischen „Dickbrettbohrerfach“ des Ingenieurstudiums

    CERN Document Server

    Labuhn, Dirk

    2009-01-01

    Der Begleiter durch das klassische „Dickbrettbohrerfach“ des Ingenieurstudiums. Thema des Buches sind die Grundlagen der Thermodynamik, wie sie im ingenieurwissenschaftlichen Grundstudium behandelt werden. Die Thermodynamik, neben Mechanik und Mathematik eine der wichtigsten Grundlagendisziplinen in den Ingenieurwissenschaften, verkörpert den „warmen“ Maschinenbau, wo es dampft, blubbert und zischt. In diesem Buch wird das gefürchtete „Durchfallfach Thermo“ in unkonventioneller, alternativer und humorvoller Weise mittels Cartoons und Beschreibungen alltäglicher Beobachtungen behandelt. Trotz der lockeren Darstellungsweise bleibt auch in diesem Buch die Korrektheit des Inhalts nicht auf der Strecke.

  13. Danielle Bassett: Opening Up the Brain with Network Science.

    Science.gov (United States)

    Campbell, Sarah

    2016-01-01

    Here's the drill. Upon waking, count down from 100 to one as quickly as possible. Next, recite the alphabet, giving each letter a corresponding word partner (A, antler; B, bargain; C, cartoon, for example). After that, crank out several lists, numbering each of the items: 20 men's names, 20 women's names, 20 food items, 20 words beginning with the same letter. When you're done, close your eyes, count to 20, and open them. Your mind, according to Mental Aerobics: Exercises for a Stronger, Healthier Mind [1], is now warmed up and ready to face the day. PMID:27414627

  14. Media and Public Culture: Media Whitewashing

    OpenAIRE

    Rinchen, Kinley

    2007-01-01

    Today in Bhutan we can no longer see children and young ones gathered around their family elders listening to stories and fables, or many elders on their favourite pastimes like Khuru, Dego, Sogsum and Jidhum, which were prominent about one and a half decades ago. Rather we see, most of the time, families gathered around a TV show with a conflict over channels, women fighting for Indian serials and children for the cartoon network. The catchy chat topics of those characters in TV serials are ...

  15. Spoofing Herzog and Herzog Spoofing

    OpenAIRE

    Ames, Eric

    2010-01-01

    This essay explores how humor, parody, and self-parody have shaped and reshaped the public image of the filmmaker Werner Herzog, especially since the 1990s and with the help of various spectators, particularly those who create and circulate their own images of the iconic German director. To see this dynamic at work, we have to look not only at Herzog’s films, but also at his many interviews and public appearances, at his performances in films made by other directors, at animated cartoons and ...

  16. Athletic fashion, "Punch," and the creation of the new woman.

    Science.gov (United States)

    Collins, Tracy J R

    2010-01-01

    Between 1885-1900 "Punch" satirized the personality of the New Woman. However, virtually single-handedly it also gave a body and emancipated culture to this otherwise socially abstract personality. Using illustrations from "Punch," this essay argues that using sport specific clothing and equipment in its cartoons, "Punch" completely unintentionally created a liberating picture of women while simultaneously using its captions and border texts to make the New Woman's body signify the anxieties patriarchal culture had about her social personality and politics. PMID:21141449

  17. The State of Comic Art Bibliography in North America

    Directory of Open Access Journals (Sweden)

    Michael Rhode

    2010-08-01

    Full Text Available Within the past two decades, several American bibliographies of comic art have been published to aid in research on comics and cartooning. Professor John Lent’s ten-volume Comic Art Bibliographies is one of the largest such projects and he began it with a self-published volume in 1986. Librarian Randy Scott published The Comic Art Collection Catalog: An Author, Artist, Title and Subject Catalog Of The Comic Art Collection, Special Collections Division, Michigan State University Libraries, whi...

  18. A “crítica ‘Mafaldiana’ ” à sociedade burguesa numa leitura marxista: HQ’s e contra-hegemonia na aula de história

    Directory of Open Access Journals (Sweden)

    Carlos Eduardo Rebuá Oliveira

    2010-12-01

    Full Text Available Starting with a critical reading of Mafalda, written by Quino, the argentinean comics writer, and based on Gramsci‟s hegemony concept, we are trying to analise the possibilities of collecting ideas against hegemony within the teaching of History, through which we call “„Mafaldian‟ criticism” to the charactheristic elements of the burgess society. Gramsci contributions to education (The dialetic relation between hegemony and education and his discussion about private means of hegemony and the war of position, are fundamental pillars of the analisys. In metodological terms, we have selected six cartoons of Mafalda, chosen from Toda Mafalda, with the purpose of reinforcing the reflections herein.

  19. Effects of an Internet-Based Cognitive Behavioral Therapy (iCBT) Program in Manga Format on Improving Subthreshold Depressive Symptoms among Healthy Workers: A Randomized Controlled Trial

    OpenAIRE

    Imamura, Kotaro; Kawakami, Norito; Furukawa, Toshi A; Matsuyama, Yutaka; Shimazu, Akihito; Umanodan, Rino; Kawakami, Sonoko; Kasai, Kiyoto

    2014-01-01

    Objective The purpose of this study was to develop a new Internet-based computerized cognitive behavior therapy (iCBT) program in Manga format, the Japanese cartoon, for workers and to examine the effects of the iCBT program on improving subthreshold depression using a randomized controlled trial (RCT) design among workers employed in private companies in Japan. Method All workers in a company (n = 290) and all workers in three departments (n = 1,500) at the headquarters of another large comp...

  20. Passaporte para a cidadania: a comunicao comunitária na construção de uma política sindical na área da saúde e segurança no trabalho

    Directory of Open Access Journals (Sweden)

    Rozinaldo Antonio Miani

    2012-12-01

    Full Text Available As part of a political union in the health and safety at work, the Feticom/SP has developed the campaign "Not a Pawn, Citizen". Among the actions taken, we would like to mention the production of the booklet "Passport to citizenship" which synthesizes through cartoons, the contents of the Regulatory Norm 18 (NR-18 that regulates the rights of workers in the construction sector. The present work aims to analyze the production process of the booklet "Passport to citizenship", produced from the Community communication important assumptions, and analyze its strategic importance in forming a political union that points to citizenship and the political education of workers.

  1. Las series de culto estadonunidenses en el mercado internacional: la recepción de Expediente X en España (y Latinoamérica)

    OpenAIRE

    Martín Alegre, Sara

    2010-01-01

    Este trabajó se publicó originalmente en inglés con el título “US Cult TV Series in the International Market: Considering the Reception of The X Files in Spain”, dentro del volumen editado por Marta Fernández Morales y José Igor Arranz Prieto, A Comparison of Popular TV in English and Spanish Speaking Societies: Soaps, Sci-Fi, Sitcoms, Adult Cartoons, and Cult Series (Lewiston, NY: Edwin Mellen Press, 2010; 107-135). La traducción al castellano es mía y cuenta con el permiso de la editorial....

  2. Contra les conspiracions fetes de silenci: dos textos que parlen de l'abús sexual a nenes

    Directory of Open Access Journals (Sweden)

    Meri Torras

    2010-06-01

    Full Text Available This article focuses on the silence surrounding child abuse in contemporary society. The invisibility of girls abuse is placed in the wider context of violence against women and in its diverse forms of expression. A claim is made for a new language that helps to articulate the different institutional spheres implicated: educational, social, legal and medical. Two texts that break away with this conspiracy of silence are analysed: the comic book by Bryan Talbot History of a Bat Rat (1999 and the short cartoon film Le chapeau/The Hat (1999 by Michèle de Cournoyer.

  3. The Corrupting Sea, Technology and Devalued Life in Sergio Leone’s Spaghetti Westerns

    OpenAIRE

    Campbell, Timothy

    2010-01-01

    In much that is written about Sergio Leone’s “spaghetti westerns” – that genre of Italian cinema characterized by hyper-violence or cartoon-like formal properties or both – most critics invoke an Italian cultural rubric for deciding the films’ ultimate meaning. From the earliest critical readings of the “spaghetti western” that focused on Leone’s films as derived, cut-out copies of the mythic American westerns of Ford, Hawks, and Anthony Mann to the more recent attempts to locate Leone’s cine...

  4. Autodesk Maya 2013 Essentials

    CERN Document Server

    Naas, Paul

    2012-01-01

    Recommnded text for those preparing for the Maya Associate exam Maya, the industry-leading 3D animation and effects software used in movies, games, cartoons, and commercials, is challenging to learn. This full-color guide features approachable, hands-on exercises and additional task-based tutorials that allow new users to quickly become productive with the program and familiar with its workflow in a professional environment. You'll learn the basics of modeling, texturing, animating, and lighting; explore different parts of the production pipeline; and practice on some real-world projects. Ma

  5. History in the Making

    OpenAIRE

    Levitt, Ruth

    2014-01-01

    In her essay ‘Good Fences Make Good Neighbors,’ Sally Stein frames American photomontage between the wars as a marginal and tentative practice, offset by a small number of books from the early 1930s. Stein cites Simon and Schuster’s 1935 publication Eyes on the World as one such anomaly. However, closer consideration of Eyes on the World reveals 296 pages of graphically dense photomontage, featuring photographs, film stills, newspaper clippings, charts, graphs, and cartoons culled from over 1...

  6. Introducing ZBrush 3rd Edition

    CERN Document Server

    Keller, Eric

    2012-01-01

    Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpt

  7. THE IMPACT OF THE 21ST CENTURY FOOD MARKETING ON CHILDREN'S BEHAVIOUR

    OpenAIRE

    Olar Ana - Elena; Tarcza Teodora Mihaela

    2011-01-01

    This paper aims to raise a question mark regarding children's food habits in the last decades in Romania, and how globalization, marketing and advertising influenced and changed our old romanian food prefferences. We will highlight that children spent a lot of time watching TV, choosing a cartoon character, or an advertising star on the same age as him/her as a model, and then copying their behaviour, and acting like them. So, they have the idea that they will gain their parents' love and the...

  8. Make children grow up happy and healthy in reading%让幼儿在阅读中快乐健康成长

    Institute of Scientific and Technical Information of China (English)

    陆英明

    2014-01-01

    Throughout ancient and modern, many celebrities Chester start reading from an early age and like to read. But today our young children indulge on television cartoons and online games .Not only they lack interest in reading, but especially tired of reading books in the acceptance of information materials. In contrast, young children more will to accept images from TV cartoons and online games. The main reason for the formation of their childhood habits are different ways to receive information from outside .Children are growing in television cartoons and online games, accompanied .So they are more willing to get information and data through the TV cartoon network games. Not like to get information by reading the information, changing the way children live and learn which can stimulate children's interest in reading. Form good reading habits, thus, young children's life laid the foundation for a lifetime benefit children, promote the development of peoples and nations.%纵观古今中外,许多名人志士,从小就开始阅读,并喜欢阅读。而当今的青少年儿童却沉醉在电视卡通和网络游戏上,他们不仅缺乏阅读的兴趣,而且特别厌倦接受阅读读物里的信息资料。相反,更乐于接受来自电视卡通和网络游戏的图片资料。形成的主要原因是他们从小习惯接受外界信息的方式不同,幼儿是在电视卡通和网络游戏的陪伴下成长,所以,他们更乐于通过电视卡通和网络游戏来获得信息资料,而不喜欢通过阅读获得信息资料。改变幼儿生活和学习方式,可以激发幼儿对阅读的兴趣,形成良好的阅读习惯。从而,对幼儿的人生奠定基础,对幼儿终生受益,促进民族和国家的发展。

  9. Os quartos das criancas como território de eleicão

    OpenAIRE

    Winther, Ida Wentzel

    2007-01-01

      A boy lies on his bed reading cartoons. On a shelf above his bed lies a pile of books, some DVDs, an alarm clock and other bits and pieces. The shelf is blue, one of the walls is yellow, the other white. On the yellow wall one can just make out a map of the world, along with some green stars and something that look like a diploma. The sheets are checked. What is this boy doing aside from reading? He is in bed. Making himself comfortable. Doing nothing. He is in his room, in bed. Making ...

  10. Print media coverage of California's smokefree bar law

    OpenAIRE

    Magzamen, S.; Charlesworth, A.; Glantz, S

    2001-01-01

    OBJECTIVE—To assess the print media coverage of California's smokefree bar law in the state of California.
DESIGN—Content analysis of newspaper, trade journal, and magazine items.
SUBJECTS—Items regarding the smokefree bar law published seven months before and one year following the implementation of the smokefree bar law (June 1997 to December 1998). Items consisted of news articles (n = 446), opinion editorials (n = 31), editorials (n = 104), letters to the editor (n = 240), and cartoons (n...

  11. Practising French grammar a workbook

    CERN Document Server

    Dr Roger Hawkins; Towell, Richard

    2015-01-01

    This new edition of Practising French Grammar offers a set of varied and accessible exercises for developing a practical awareness of French as it is spoken and written today. The lively examples and authentic texts and cartoons have been updated to reflect current usage. A new companion website provides a wealth of additional interactive exercises to help consolidate challenging grammar points. Practising French Grammar provides concise summaries of key grammatical points at the beginning of each exercise, as well as model answers to the exercises and translations of difficult words, making i

  12. Shifting the Perspective: Artists in the Ocean

    Science.gov (United States)

    Van Dover, C. L.

    2014-12-01

    The deep ocean is to most of us a place unknown. Few of us experience the sea far from shore, fewer still dive to the seafloor at great depths. When scientists report on the outcome of deep-ocean exploration, their technical prose captures facts and insights, but fails to capture the emotional power of place and process. Through batik, watercolor illustrations, music, digital art, cartoon, and experimental video, six artists have created a portfolio of work that communicates the human experience of the deep ocean.

  13. Accommodative load from handheld game consoles in kindergarten children

    OpenAIRE

    Sakata, Toshihiro; Miyao, Masaru; Ishigaki, Hisao; Shiraiwa, Yoshio; Ishihara, Shin'ya; Furuta, Masashi; Kondo, Takaaki; Toyoshima, Hideaki

    2001-01-01

    We analyzed and compared the visual accommodation of kindergarten children who were gazing fixedly at images from three different sources: Nintendo Game Boy DMG-01TM (non-backlit type game console: NBGC), NEC PC EnginePI-TG6TM (color backlit-type game console: CBGC) and a cartoon drawing (drawing). Subjects for the experiment were 13 4- to 5-year-old kindergarten children. The contrast ratios were, in the order, 1.1 (NBGC), 3.1 (drawing), and 3.4 (CBGC). These values show that the contrast of...

  14. Caught in the Act

    Energy Technology Data Exchange (ETDEWEB)

    Stocks, G. Malcolm; Morris, James; Sproles, Andrew; Henson, Priscilla; Graham, Kathy

    2013-07-18

    Representing the Center for Defect Physics (CDP), this document is one of the entries in the Ten Hundred and One Word Challenge. As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE: energy. The mission of the CDP is to enhance our fundamental understanding of defects, defect interactions, and defect dynamics that determine the performance of structural materials in extreme environments.

  15. A boy asked his Mom about energy

    Energy Technology Data Exchange (ETDEWEB)

    Mutolo, Paul F.; Muller, David; O' Dea, James; Abruña, Héctor D.; Muhlback, Alice

    2013-07-18

    Representing the Energy Materials Center (EMC), this document is one of the entries in the Ten Hundred and One Word Challenge. As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE energy. The mission of EMC is advancing the science of energy conversion and storage by understanding and exploiting fundamental properties of active materials and their interfaces.

  16. The “animalized humans” – the reformulated body

    DEFF Research Database (Denmark)

    Buhl, Mie

    2016-01-01

    The paper will discuss the phenomenon of Japanese Catgirls who practice cat behavior as a counterpart to Disney's cartoon in which animals have a human character. Furthermore, the role of this Japanese phenomenon in a Danish pedagogical context is addressed. The discussion's theoretical approaches...... draw on performativity, social aesthetics and visual culture. In the final discussion the humanized animal is related to symmetrical anthropology, brought about by the contradictory position between the humanized animal character and a non-humanized social practice in which humans’ attribute themselves...... with animal behaviors....

  17. "The Tiger's Eyes Are Like My Own": Depictions of Japaneseness in Contemporary American Movies

    Directory of Open Access Journals (Sweden)

    Laemmerhirt, Iris-Aya

    2007-01-01

    Full Text Available In our world today, different nations and cultures are interconnected via media technologies like films, television and the Internet. In this context, Sociologist Arjun Appadurai discussed the influence of the media in our global present and suggested a new role for the imagination. Japanese electronic entertainment products and anime cartoons are well known in the U.S. today and Hollywood is shifting away from representing outdated, negative stereotypes in more recent movies like Lost in Translation (2003 and The Last Samurai (2003.

  18. Global Freedom of Speech

    DEFF Research Database (Denmark)

    Binderup, Lars Grassme

    2007-01-01

    opposed to a legal norm, that curbs exercises of the right to free speech that offend the feelings or beliefs of members from other cultural groups. The paper rejects the suggestion that acceptance of such a norm is in line with liberal egalitarian thinking. Following a review of the classical liberal...... egalitarian reasons for free speech - reasons from overall welfare, from autonomy and from respect for the equality of citizens - it is argued that these reasons outweigh the proposed reasons for curbing culturally offensive speech. Currently controversial cases such as that of the Danish Cartoon Controversy...

  19. [Some insights on the history of children's drawings].

    Science.gov (United States)

    Chevrier, A

    1991-01-01

    Both children's use of drawings and their interpretation in psychopathology have a history and even a pre-history. The author comments on the few drawn documents he could gather concerning the latter. He examines the birth of children drawings in psychology, psychiatry and education at the end of the XIXth century and the turn of the XXth. He finally recalls the first traces of its use by psychoanalysis, mainly in France. Some excursi are joined relative to the conditions of discovery of pre-historic art, to the relationship between modern art and child "primitivism", and to the themes of child drawings within cartoons. PMID:1798813

  20. Foundation Flash CS5 for Designers

    CERN Document Server

    Green, T

    2010-01-01

    Flash is one of the most engaging, innovative, and versatile technologies available - allowing the creation of anything from animated banners and simple cartoons to Rich Internet Applications, interactive videos, and dynamic user interfaces for web sites, kiosks, devices, or DVDs. The possibilities are endless, and now it just got better. Flash CS5 boasts a host of new features, including better support for mobile devices, a whole new animation engine enabling full manipulation of tweens and paths, custom easing, improved inverse kinematics, a revamped timeline, built-in 3D, and much more. Thi

  1. Attitudes of older adults toward shooter video games: An initial study to select an acceptable game for training visual processing.

    Science.gov (United States)

    McKay, Sandra M; Maki, Brian E

    2010-01-01

    A computer-based 'Useful Field of View' (UFOV) training program has been shown to be effective in improving visual processing in older adults. Studies of young adults have shown that playing video games can have similar benefits; however, these studies involved realistic and violent 'first-person shooter' (FPS) games. The willingness of older adults to play such games has not been established. OBJECTIVES: To determine the degree to which older adults would accept playing a realistic, violent FPS-game, compared to video games not involving realistic depiction of violence. METHODS: Sixteen older adults (ages 64-77) viewed and rated video-clip demonstrations of the UFOV program and three video-game genres (realistic-FPS, cartoon-FPS, fixed-shooter), and were then given an opportunity to try them out (30 minutes per game) and rate various features. RESULTS: The results supported a hypothesis that the participants would be less willing to play the realistic-FPS game in comparison to the less violent alternatives (p'svideo-clip demonstrations, 10 of 16 participants indicated they would be unwilling to try out the realistic-FPS game. Of the six who were willing, three did not enjoy the experience and were not interested in playing again. In contrast, all 12 subjects who were willing to try the cartoon-FPS game reported that they enjoyed it and would be willing to play again. A high proportion also tried and enjoyed the UFOV training (15/16) and the fixed-shooter game (12/15). DISCUSSION: A realistic, violent FPS video game is unlikely to be an appropriate choice for older adults. Cartoon-FPS and fixed-shooter games are more viable options. Although most subjects also enjoyed UFOV training, a video-game approach has a number of potential advantages (for instance, 'addictive' properties, low cost, self-administration at home). We therefore conclude that non-violent cartoon-FPS and fixed-shooter video games warrant further investigation as an alternative to the UFOV program

  2. The algorithms and principles of non-photorealistic graphics

    CERN Document Server

    Geng, Weidong

    2011-01-01

    ""The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation"" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures f

  3. El paisaje portuario en viñetas

    OpenAIRE

    Ojeda Rodríguez, Jordi

    2009-01-01

    The term “comic” is used to refer to a strip or sequence of cartoons/vignettes with or without text that tell a story (however short it might be) in which at least one character appears in more than one vignette. The comic is recognised as the ninth art form, and there are a great variety of types and names, depending on the source and the format: historieta, tebeo, manga, bande dessinée, banda desenhado, fumetti or comic-book, amongst others. Virtually every country h...

  4. Disney animation: Global diffusion and local appropriation of culture

    Directory of Open Access Journals (Sweden)

    Souad Belkhyr

    2012-08-01

    Full Text Available Children’s media products reflect the cultural values of their producers and the social, political and economic conditions under which they were produced. Watching an animated cartoon, therefore, cannot be regarded as an innocent and simple act of consumption. It rather involves a complex process of coding/decoding and appropriating cultural meanings. Disney films are not only global means of entertainment but they can also function as an ideological apparatus. In an era of globalisation where the boundaries and divisions between entertainment and materiel consumption are blurred, Arab audiences are faced with a one-way flow of seemingly alien ideas and values that are disseminated through Disney stories, images and narratives. The relation between structured patterns of communication under globalization, on one hand, and the local conditions under which Disney cartoon products are marketed and consumed in the Arab world, on the other, can be understood as the main axis of globalised diffusion and localised appropriation of American cultural values and lifestyle among Arab societies

  5. Disney explains Bach: a pedagogic unit on the Fifth Brandenburg Concerto

    Directory of Open Access Journals (Sweden)

    Giorgio Pagannone

    2014-12-01

    Full Text Available This article illustrates a pedagogic unit on music listening that is centered on the first movement of the Fifth Brandenburg Concerto by Bach and is aimed at primary school pupils. The selected concert is of historical importance for the prominent role assumed by the harpsichord in comparison to the other two soloists (flute and violin. The didactic “bridge” that is useful to deal with this piece and carve out the cognitive contents ad hoc has been identified by Giorgio Pagannone in Walt Disney’s animated cartoon, Three Little Pigs (1933, based on a fairy tale of the same name.First, we present and analyse  the music piece and animated cartoon. Next, we provide a detailed and articulated description of the pedagogic unit, that was adopted by Silvia Cancedda in a primary school in Bologna (Italy and produced very good results such as the intuitive reading of selected score fragments. The appendix includes some of the works done by the pupils.

  6. Cooperation and deception recruit different subsets of the theory-of-mind network.

    Directory of Open Access Journals (Sweden)

    Silke Lissek

    Full Text Available The term "theory of mind" (ToM describes an evolved psychological mechanism that is necessary to represent intentions and expectations in social interaction. It is thus involved in determining the proclivity of others to cooperate or defect. While in cooperative settings between two parties the intentions and expectations of the protagonists match, they diverge in deceptive scenarios, in which one protagonist is intentionally manipulated to hold a false belief about the intention of the other. In a functional magnetic resonance imaging paradigm using cartoons showing social interactions (including the outcome of the interaction between two or three story characters, respectively, we sought to determine those brain areas of the ToM network involved in reasoning about cooperative versus deceptive interactions. Healthy volunteers were asked to reflect upon the protagonists' intentions and expectations in cartoons depicting cooperation, deception or a combination of both, where two characters cooperated to deceive a third. Reasoning about the mental states of the story characters yielded substantial differences in activation patterns: both deception and cooperation activated bilateral temporoparietal junction, parietal and cingulate regions, while deception alone additionally recruited orbitofrontal and medial prefrontal regions. These results indicate an important role for prefrontal cortex in processing a mismatch between a character's intention and another's expectations as required in complex social interactions.

  7. Canted Desire: Otaku Performance in Japanese Popular Culture

    Directory of Open Access Journals (Sweden)

    Yuji Sone

    2014-08-01

    Full Text Available The term, otaku, which addresses varied fandom-related activities, is a buzzword in discussions of Japanese popular culture. This article addresses the most controversial aspect of otaku practice: the stereotypical male otaku’s admiration for, and investment in, cartoon images of young girl characters. While this practice has been discussed in terms of the notions of perversion and of queerness, I see this otaku practice not in terms of a sexual politics, but as operating through a highly culturally-specific tradition that understands signs in embodied terms. I consider how Japanese traditions of somatic and material conditioning relate to and assist to explain this practice. I propose the concept of ‘performance’ as a profound process for making social meaning, and the key term with which to understand the Japanese engagement with artefacts, in contrast to an idea of performance as essentially false, and to do with mere appearance. The article illustrates how an exchange between the male otaku’s coded gesturing and his embodied relations with the young girl cartoon image is derived from traditional concepts. The ‘radicality’ of the otaku’s ‘perversity’ lies in its aberrant construction of intersubjective communication through a cultural habitus that is extended to the Internet, merging the subject and the object of desire.

  8. From Antagonism to Cooperation: Pop-Culture as Reflected in Protestant Theology

    Directory of Open Access Journals (Sweden)

    Olga Mikhelson

    2014-02-01

    Full Text Available The author examines how theologians, especially Protestants, have changed their attitude to pop-culture. A veritable evolution has taken place. At one time, Protestant theologians refused to even acknowledge the existence of the phenomenon, while today some of these theologians employ examples drawn from pop-culture even in their lessons of theology. The author studies this contemporary development and offers some reasons for why it has come about. One ofthese theologians, a certain Gordon Lynch, has become a convinced apologist for pop-culture and analyses it on the basis of his threefold theory of the levels of the functionality of religion: sociological, existential (hermeneutic, and transcendental. In Lynch’s opinion, pop-culture has taken over the role of religion in many cases. He cites the popular cartoon The Simpsons as one prominent example. Religion plays an important part in this cartoon series and Protestant theologians have begun to take notice an opposite change of attitude towards religion in pop-culture, viewing the development in a positive way. Though pop-cultural products may be used in pastoral ministry and are also being evaluated by theologians, this analysis cannot be called scientific in the strictest sense, since generally it remains within the scope of only theological approach.

  9. Vehicle Detection of Aerial Image Using TV-L1 Texture Decomposition

    Science.gov (United States)

    Wang, Y.; Wang, G.; Li, Y.; Huang, Y.

    2016-06-01

    Vehicle detection from high-resolution aerial image facilitates the study of the public traveling behavior on a large scale. In the context of road, a simple and effective algorithm is proposed to extract the texture-salient vehicle among the pavement surface. Texturally speaking, the majority of pavement surface changes a little except for the neighborhood of vehicles and edges. Within a certain distance away from the given vector of the road network, the aerial image is decomposed into a smoothly-varying cartoon part and an oscillatory details of textural part. The variational model of Total Variation regularization term and L1 fidelity term (TV-L1) is adopted to obtain the salient texture of vehicles and the cartoon surface of pavement. To eliminate the noise of texture decomposition, regions of pavement surface are refined by seed growing and morphological operation. Based on the shape saliency analysis of the central objects in those regions, vehicles are detected as the objects of rectangular shape saliency. The proposed algorithm is tested with a diverse set of aerial images that are acquired at various resolution and scenarios around China. Experimental results demonstrate that the proposed algorithm can detect vehicles at the rate of 71.5% and the false alarm rate of 21.5%, and that the speed is 39.13 seconds for a 4656 x 3496 aerial image. It is promising for large-scale transportation management and planning.

  10. Shearlets and Optimally Sparse Approximations

    CERN Document Server

    Kutyniok, Gitta; Lim, Wang-Q

    2011-01-01

    Multivariate functions are typically governed by anisotropic features such as edges in images or shock fronts in solutions of transport-dominated equations. One major goal both for the purpose of compression as well as for an efficient analysis is the provision of optimally sparse approximations of such functions. Recently, cartoon-like images were introduced in 2D and 3D as a suitable model class, and approximation properties were measured by considering the decay rate of the $L^2$ error of the best $N$-term approximation. Shearlet systems are to date the only representation system, which provide optimally sparse approximations of this model class in 2D as well as 3D. Even more, in contrast to all other directional representation systems, a theory for compactly supported shearlet frames was derived which moreover also satisfy this optimality benchmark. This chapter shall serve as an introduction to and a survey about sparse approximations of cartoon-like images by band-limited and also compactly supported sh...

  11. Autonomic and cardiovascular responses of preschool children to television programs.

    Science.gov (United States)

    Gröer, M; Howell, M

    1990-01-01

    This exploratory study examined the heart rates (HR) and skin temperatures (ST) of 18 preschool children while they viewed two clips of everyday children's television (TV) programming. The measurements were made in a day care setting, in a naturalistic environment designed to mimic the real world of children's TV viewing. The purpose of the study was to determine whether cardiovascular and autonomic arousal to TV programming might occur in some children. Since a large body of psychosocial literature addresses the affects of TV violence on children, HR and ST were examined during exposure to scenes from Mr. Roger's Neighborhood and G.I. Joe cartoons. The Mr. Roger's clip was slow, rhythmic, prosocial, and nonviolent, while the G.I. Joe clip was fast-paced, staccato, colorful, and full of verbal and action violence. The study found a significant effect of exposure to the cartoon violence on HR, with HR increasing. ST decreased, but not significantly, and there was a significant effect of time on the ST, due possibly to habituation. This finding has relevance to nursing assessment, intervention, and education of parents and children, since TV viewing is a pervasive cultural phenomenon. The possibility of excessive or inappropriate autonomic and cardiovascular responsiveness in some children to TV must be considered. PMID:2213521

  12. Doctor-patient communication in rheumatology: studies of visual and verbal perception using educational booklets and other graphic material.

    Science.gov (United States)

    Moll, J M

    1986-03-01

    Patients (n = 404) with osteoarthrosis and control subjects (n = 233) were studied to examine the communicational value of five styles of illustration (cartoon (C), matchstick (M), representational (R), symbolic (S), photographic (P) and two levels of text ('easy', 'hard'), presented as educational booklets about osteoarthrosis. Booklet comprehension was tested with a multiple choice questionnaire (MCQ) scored by two raw score and two, more sensitive, weight-of-evidence methods. Further studies assessed perception of image detail, tone, and colour by ranking, rating, latency, and questionnaire methods. A subgroup was tested psychometrically. The main findings were: pictures in booklets enhance communication; perception of pictorial style depends on its vehicle of presentation, cartoons being most effective in booklets, photographs overall; simplifying text does not significantly enhance communication; certain picture-text 'interactions' appear to increase comprehension (e.g. 'hard' text with 'easy' pictures); several 'endogenous' factors are associated with increased comprehension: 'psychological' (e.g., intelligence, memory, reading skill); 'demographic' (e.g., the young, males, higher social grades, higher educational levels); 'disease' (e.g., longer disease duration, previous information about the disease). PMID:3954469

  13. Teaching vs. Preaching: Complex Climate Shown Simply

    Science.gov (United States)

    Unger, M.; Besser, N.

    2013-12-01

    Stepping outside of traditional educational venues to reach people in ways they can relate to is critical in engaging the public in topics that are complex and subtle, particularly those that have become polarized and misunderstood. The National Center for Atmospheric Research (NCAR) recently designed a visitor center for its new supercomputing facility that incorporates a variety of elements intended to draw visitors in, pique their curiosity, and invite them to explore the world of climate science from a fresh perspective. We made use of video storytelling, highlighting the people at the heart of the research, to present information in a conversational tone while captivating visitors with stunning images and music. We also designed interactive games to illustrate concepts like parallel processing, and how those, in turn, apply to understanding climate. And in addition to more traditional kinesthetic displays, we are exploring ways to use social media as a means of interacting with our audiences. One of the newer modes of communication we've adopted has been cartoon storytelling. Two dimensional cartoon animation has strong cultural connotations of levity and fun. For this reason it has proven to be a particularly useful tool in communicating climate science as it disarms the viewer from the apprehension of trying to understand a great deal of scientific jargon. By crafting key concepts into scripts and using appropriate metaphors with a dash of humor we have been able to reach a far broader audience without sacrificing the science or the message.

  14. Considerações sôbre a técnica de determinação do "Índice Lipásico Seabra"

    Directory of Open Access Journals (Sweden)

    M. I. Mello

    1955-12-01

    Full Text Available A detailed study of Seabra's lipasic reagent for the diagnostic of tuberculosis has been made. Substrate. The oily emulsion of cotton seed oil containing gum as dispersing agent, presented a pH variation to the ampoulles examined. In these belonging to the same cartoon as well as in those from different cartoons the values obtained electrometrically ranged from pH 5.8-6.4 (Table I. These variations lead us to presuppose: 1 instability of the oily emulsion in gum; 2 spontaneous hydrolysis of the oil; 3 different batches or technique of the oil extraction, or different sources. Buffer: The same variability observed with substrate was found for the buffer. In CHERRY & CRANDALL's method the buffer is pH 7.0. The saline solution from Seabra's oscillated from pH6.25-6.9 (table II. Titration - end point. A colorimetric comparison between the sample and the blank as suggested by Seabra becomes very difficult. The end point in the presence of serum, when phenolphtalein is used as indicator, is very difficult to compare with the blank containing water. Conclusion. The differences observed in the results when the same serum was used, must be due to the variations observed with Seabra's reagents.

  15. A suggested computer-based model for using Nasreddin Hodja’s anecdotes in preschool education

    Directory of Open Access Journals (Sweden)

    Abdulkadir Kabadayı

    2005-12-01

    Full Text Available Researchers have been manipulating the technology in education as well as in other fields and investigating the most effective ways of using it in the classroom. Therefore, they try to present any material which has an affect on the learners’ development, by integrating technological devices in the classroom atmosphere. Being aware of the fact that 70 percent of the children’s mental, language and cognitive domains have developed during preschool education, pedagogues are quite sensitive to preschool education and are in search for taking necessary precautions to enable them cognitive, psycho-motor and affective domains in the community. It is clear that preschool children are quite interested in the cartoons and motivated to perceive the world via cartoons on TV. Taking the point into consideration, in this article, a technology-based model is suggested by explaining the methods and techniques of use of the Nasreddin Hodja’s anecdotes as educational equipments in virtual atmosphere. In this model, it is explained how the Nasreddin Hodja’s anecdotes will develop students’ cognitive, affective and psycho-motor domains effectively displaying grade by grade illustration.

  16. A suggested computer-based model for using Nasreddin Hodja’s anecdotes in preschool education

    Directory of Open Access Journals (Sweden)

    Abdulkadir Kabadayı

    2006-08-01

    Full Text Available Researchers have been manipulating the technology in education as well as in other fields and investigating the most effective ways of using it in the classroom. Therefore, they try to present any material which has an affect on the learners’ development, by integrating technological devices in the classroom atmosphere. Being aware of the fact that 70 percent of the children’s mental, language and cognitive domains have developed during preschool education, pedagogues are quite sensitive to preschool education and are in search for taking necessary precautions to enable them cognitive, psycho-motor and affective domains in the community. It is clear that preschool children are quite interested in the cartoons and motivated to perceive the world via cartoons on TV. Taking the point into consideration, in this article, a technology-based model is suggested by explaining the methods and techniques of use of the Nasreddin Hodja’s anecdotes as educational equipments in virtual atmosphere. In this model, it is explained how the Nasreddin Hodja’s anecdotes will develop students’ cognitive, affective and psycho-motor domains effectively displaying grade by grade illustration.

  17. Do acontecimento histórico ao acontecimento discursivo: o político na charge/ From the History Fact to the Discursive Fact: The Politician in the Charge

    Directory of Open Access Journals (Sweden)

    Roberto Leiser Baronas

    2009-12-01

    Full Text Available RESUMO: Neste texto, apoiados em Pêcheux (1997, Chabrol (2008 e Possenti(2009, procuramos mostrar que as charges impressas mantêm com os acontecimentos históricos, que dão a circular em forma de acontecimentos discursivos humorísticos, não apenas uma relação argumentativa ou dialógica, como propõe quase a totalidade dos trabalhos que se debruçam sobre esse objeto, mas, sobretudo, uma relação interdiscursiva e que esta interdiscursividade se dá no nível da interdicursividade cultural, se constituindo em mais um dos dispositivos que regem os múltiplos planos discursivos que constituem os textos chárgicos. ABSTRACT: In this paper, supported by Pêcheux(1997, Chabrol (2008 and Possenti(2009, we seek show that printed cartoons have with the historical events, that circulate in the form of humorous discursive fact, not just an argumentative relationship or dialogical, as proposed by almost all the works that concentrate on this object, but, above all, a interdiscursive relationship, and this interdiscursivity occurs at the level of cultural interdiscursivity, constituting itself in one more of the arrangements that conduct the multiple discursive plans that constitute textual cartoons.

  18. An advanced total variation model in H-1 space for image inpainting

    Science.gov (United States)

    Liu, Lin; Cheng, Dansong; Wang, Jun; Tian, Feng; Sun, Qiaoyu; Shi, Daming

    2015-12-01

    Image inpainting is to restore a damaged image with missing information - a fundamental problem and a hot research area in image processing. Many approaches, both geometry oriented and texture oriented, have been proposed on inpainting such as total variation (TV), Criminisi algorithm, etc. However, these approaches suffer from either limitations such as only suitable for small areas (cracks), staircase effect (discontinuity), or inefficient (time-consuming) to search the best matched patch (for filling-in). In this paper we propose a novel approach based on partial differential equation (PDE) and isophotes direction, named as Isophotes-TV-H-1. A corrupted image is first decomposed into two parts: the cartoon (smooth parts and edges of the image) and the texture. The cartoon part is inpainted through Isophotes- TV-H-1 while the texture part is done by an enhanced Criminisi algorithm which reduces the searching time for match and gives more reasonable match patches. The results of experiments on several images have demonstrated that, compared to existing methods, the proposed solution can recover the texture (of the damaged region) better, suppress error propagation and solve the problem of intensity discontinuity.

  19. Perception of aggressive humor in relation to gelotophobia, gelotophilia, and katagelasticism

    Directory of Open Access Journals (Sweden)

    Andrea C. Samson

    2010-06-01

    Full Text Available The present study investigates humor appreciation of aggressive cartoons in relation to gelotophobia, gelotophilia, and katagelasticism. These traits were described to have a peculiar relation to laughter-related phenomena, in particular to disparagement humor. 185 participants rated highly aggressive and non-aggressive humorous stimuli for funniness and aversiveness and their scores on the gelotophobia, gelotophilia and katagelasticism scales were measured. The cartoons were controlled for their structural basis, i.e., incongruity-resolution and nonsense humor, as these two types of humor strongly influence the appreciation of humorous stimuli. The results revealed that high scores on gelotophobia lead to higher aversion to aggressive humor, whereas high scores on katagelasticism lead to more enjoyment of aggressive humor with less aversion. Gelotophobia and katagelasticism lead to sensitivity to aggression in humor, which fits the overt behavior of reacting sensitively towards laughter (gelotophobia and enjoying to laugh at others (katagelasticism. Gelotophilia did not predict reactions to either aggressive or non-aggressive humor but did predict more amusement in general: High scorers on gelotophilia seem to be relaxed towards any form of humor, even if it has an aggressive note. This study confirms the three dimensions to have peculiar responses to aggressive types of humor and opens up several questions to be explored in future research.

  20. Personifying space: how the public learned to care for Rosetta and Philae

    Science.gov (United States)

    Mignone, Claudia; Baldwin, Emily; O'Flaherty, Karen; Homfeld, Anne-Mareike; Bauer, Markus; McCaughrean, Mark

    2015-04-01

    One of the aspects in the communications campaign promoted by the European Space Agency (ESA) and its partner institutions throughout 2014 to raise awareness about the comet-chasing mission, Rosetta, was the development of two anthropomorphic characters depicting the Rosetta probe and the lander Philae. The two characters were featured in a series of short cartoons with a fairy-tale flair that were distributed on the internet with the aim of breaking into new audience groups. The cartoon series, named "Once upon a time", tells the adventures of Rosetta and Philae, depicted as two bold and friendly explorers on a pioneering journey across the Solar System. The episodes cover the mission milestones, from Rosetta's wake-up from deep-space hibernation to its rendezvous with the comet and Philae's landing. They were promoted through the mission's dedicated social media accounts (mainly Twitter and Facebook) and through ESA's existing social media channels as part of the broader Rosetta communications campaign. We discuss how visual storytelling was used to make the mission's scientific goals more accessible, allowing the audience to share both its excitement and risks. We describe the development of the cartoon series and the level of engagement it generated, using estimates based on the response received through our social media channels. Other tools were also used to help the public identify with the two space probes. In particular, the Twitter accounts @ESA_Rosetta (managed by ESA) and @philae2014 (managed by DLR) were run in first person, as to give the impression that the probes were writing the tweets themselves, and even interacting with one another - as is often done in the case of spacecraft Twitter accounts. All these elements added a personal feel to the comet landing, with members of the public empathising with the two space probes and caring for their well-being. This wave of interest culminated in the last few hours of Philae's operations on the comet

  1. A Walk Through an American Classic

    Directory of Open Access Journals (Sweden)

    Emma Gage

    2012-12-01

    Full Text Available The music of Walt Disney’s classic films was written by a number of hand-picked composers who, working with Disney, ingeniously crafted the music to fit animation and bring musical inspiration to the homes of viewers leaving America and the world with a beloved legacy. Though Walt Disney was a cartoonist and not a musician, music was given a distinct, almost central, role in the creation of his cartoons. Special techniques such as Mickey-mousing or the click track were developed by composers and used to synchronize this music and animation. These processes really began with Disney and have formed the basis for all music synchronized to cartoon animation. From the very beginning with Mickey Mouse, to The Silly Symphonies, to the beloved classic Disney movies music has been an ever-present and developing center. Walt Disney, though not a composer himself, hired a number of key composers from which we have many cherished melodies. Unlike most other cartoons Disney’s were focused on using music of the classical style rather than the popular style. The music from a number of classical composers was used or drawn upon as a model. Disney had a special purpose for the music in his animated films. Most of his films contained a story other than the music, but his movie Fantasia really seeks to find the purpose music itself has with visual interpretation. College students have done research on these ideas of simply listening to music or listening while seeing an image. All of Disney’s animated films would not be the classics they are without the music that holds them together. Disney music has become recognized as its own individual art form. It has inspired America to dream and to think more deeply than realized. Walt Disney’s indirect effect on music history may be considered a stretch, but there is no doubt that the music developed through Disney Bros. has left an inspiration on the hearts of Americans.

  2. Towards better-informed consent: Research with livestock-keepers and informal traders in East Africa.

    Science.gov (United States)

    Cooper, Tarni Louisa; Kirino, Yumi; Alonso, Silvia; Lindahl, Johanna; Grace, Delia

    2016-06-01

    With the rise of the One Health paradigm, ethicists have called for new research approaches, considering the interdependent relationships of humans, animals, and their environment. These relationships can be particularly complex within resource-poor, smallholder livestock systems, necessitating a rigorous informed-consent process. Little has been published on informed consent beyond human-subject research. This paper outlines two studies on informed consent, for research identifying diseases of animal and human importance, within smallholder livestock value chains. Firstly, a randomized independent-group study compared three communication tools (written, cartoons, and photographs) for informing 22 Tanzanian livestock-keepers before seeking their consent. A significant difference in comprehension and engagement in the informed-consent process was found between tools, and cartoons had the highest (i.e. best combined comprehension and engagement) scores. Most (21 out of 22) farmers answered half or more the questions correctly, but none were able to answer all questions. Comprehension testing allowed identification of common misunderstandings, such as immediate benefits the farmers would receive and the process to be used for relaying research results. Dialogue stimulated by cartoons and photographs allowed researchers to determine and respond to participants' varied relationships with their livestock. The second study assessed preferred methods for indicating consent among informal-sector milk vendors in Nairobi, Kenya. Of consenting participants, 61% (140/230) indicated consent verbally, 39% (90/230) signed consent and none chose thumbprint. There was a significant enumerator-effect on both overall consent and the methods chosen. Several of these findings echo those published in human-medical research. Additionally, highlighted here is the importance of facilitating dialogue during the informed-consent process in One Health research, for a more nuanced understanding

  3. LastQuake: a comprehensive strategy for rapid engagement of earthquake eyewitnesses, massive crowdsourcing and risk reduction

    Science.gov (United States)

    Bossu, R.; Roussel, F.; Mazet-Roux, G.; Steed, R.; Frobert, L.

    2015-12-01

    LastQuake is a smartphone app, browser add-on and the most sophisticated Twitter robot (quakebot) for earthquakes currently in operation. It fulfills eyewitnesses' needs by offering information on felt earthquakes and their effects within tens of seconds of their occurrence. Associated with an active presence on Facebook, Pinterest and on websites, this proves a very efficient engagement strategy. For example, the app was installed thousands of times after the Ghorka earthquake in Nepal. Language barriers have been erased by using visual communication; for example, felt reports are collected through a set of cartoons representing different shaking levels. Within 3 weeks of the magnitude 7.8 Ghorka earthquakes, 7,000 felt reports with thousands of comments were collected related to the mainshock and tens of its aftershocks as well as 100 informative geo-located pics. The QuakeBot was essential in allowing us to be identified so well and interact with those affected. LastQuake is also a risk reduction tool since it provides rapid information. Rapid information is similar to prevention since when it does not exist, disasters can happen. When no information is available after a felt earthquake, the public block emergency lines by trying to find out the cause of the shaking, crowds form potentially leading to unpredictable crowd movement, rumors spread. In its next release LastQuake will also provide people with guidance immediately after a shaking through a number of pop-up cartoons illustrating "do/don't do" items (go to open places, do not phone emergency services except if people are injured…). LastQuake's app design is simple and intuitive and has a global audience. It benefited from a crowdfunding campaign (and the support of the Fondation MAIF) and more improvements have been planned after an online feedback campaign organized in early June with the Ghorka earthquake eyewitnesses. LastQuake is also a seismic risk reduction tools thanks to its very rapid

  4. Media and Multiplicity

    DEFF Research Database (Denmark)

    Blaagaard, Bolette

    2010-01-01

    Danish cartoon controversy, and Dutch politician Geert Wilders’s film, Fitna. Simultaneously, however, the media is more diverse and rhizomatic than ever and offers potential for cosmopolitanism, transnational ethical relations as well as radical anti-racist and anti-fascist interventions. This article......In the past few years continental Europe has experienced a resurgence of right-wing party politics, nationalism and xenophobia. In this nationalist revival the media and advanced communications technologies have played a significant role, as evidenced by the debates following cases such as the...... explores the tensions within the relation between journalistic practice and the construction of the idea of the nation and the multiplicity of media and cultures which inhabit the spheres of journalism and nation....

  5. Disney animation: Global diffusion and local appropriation of culture

    Directory of Open Access Journals (Sweden)

    Souad Belkhyr

    2012-08-01

    Full Text Available Children’s media products reflect the cultural values of their producers as well as the social, political and economic conditions under which they were produced. Watching an animated feature, therefore, cannot be regarded as an innocent and simple act of consumption. It rather involves a complex process of coding/decoding and appropriating cultural meanings. The relation between structured patterns of global communication on the one hand, and the local conditions under which Disney cartoon products are marketed and consumed in the Arab world, on the other, can be perceived as the main axis of globalized diffusion and local appropriation of American cultural values and lifestyle. The consequences of which are difficult to foretell.

  6. Salvador Quevedo y Zubieta y la primera Psicología social en México (1906-1935 ¿rigor científico vs. licencia poética?

    Directory of Open Access Journals (Sweden)

    Rodríguez Preciado, Salvador Ivan

    2003-05-01

    Full Text Available The thesis presented affirms that Social Psychology appears in Mexico as the result of aixture between a genuine cultural product and a new element on the academic horizon of the last twenty years of the XIX century. The place where the mixture is done features the public _expression forms: press, literature, political cartoon, etc. in a time when all this gaps were full of disputes about the important social topics. In this context the project of Salvador Quevedo y Zubieta appears as an example of genuine Mexican Social Psychology in early 1906. The thesis concludes with a few doubts that question the paradigmatic form of Social Psychology, as this has been in practice in Mexico for a bit more than a century.

  7. Text2Video: text-driven facial animation using MPEG-4

    Science.gov (United States)

    Rurainsky, J.; Eisert, P.

    2005-07-01

    We present a complete system for the automatic creation of talking head video sequences from text messages. Our system converts the text into MPEG-4 Facial Animation Parameters and synthetic voice. A user selected 3D character will perform lip movements synchronized to the speech data. The 3D models created from a single image vary from realistic people to cartoon characters. A voice selection for different languages and gender as well as a pitch shift component enables a personalization of the animation. The animation can be shown on different displays and devices ranging from 3GPP players on mobile phones to real-time 3D render engines. Therefore, our system can be used in mobile communication for the conversion of regular SMS messages to MMS animations.

  8. Mutable Conflicts

    DEFF Research Database (Denmark)

    Kublitz, Anja

    Within the field of ‘transnational conflicts’ a wide range of studies have explored how diasporas may contribute to or diminish conflicts within their homeland by sending remittances or weapons or by partaking in NGOs. A common assumption in this literature is that conflicts are linked to a...... specific place of origin and that movement of conflicts or peace can be described as relations between homeland and diaspora. Based on 16 months of fieldwork among Palestinians in Denmark this paper challenges this assumption and offers a different conceptualization of conflicts on the move. The Arabic...... everyday life in Denmark, and to single out specific contemporary political events like the publishing of the cartoons of the Prophet Muhammad, local clashes with the Danish police and the Israeli invasion of Gaza. The ethnography discloses that the Palestinian-Israeli conflict is not a chronological...

  9. La Seconda Intifada nella stampa italiana. La crisi della Basilica della Natività a Betlemme / The second Intifada in the italian Press: the Church of the Nativity crisis

    Directory of Open Access Journals (Sweden)

    Marzano, Arturo

    2011-02-01

    Full Text Available This paper intends to analyze the way the Italian press reported one of the most sensitive events of the Second Intifada, the siege to the Nativity Church in Bethlehem of April-May 2002.In particular, it aims at investigating whether and to what extend the identified press used a “nexus” between anti-Zionism and anti-Semitism. In some of the articles and of the cartoons published on the Italian newspapers and journals, it is possible to identify stereotypes coming from an anti-Jewish “archive”, that has been combining different discourses, from the Catholic anti-Judaism, to the racial and the political anti-Semitism, both right-wing and Marxist, up to the current anti-Israeli and anti-Zionist positions.

  10. What is in the Scandinavian Nexus of ‘Islamophobia, Multiculturalism, and Muslim-Western Relations’?

    DEFF Research Database (Denmark)

    Hervik, Peter

    2015-01-01

    Studies of European political party programmes, social movements, news media coverage, scores of books, and social media networks have embraced a negative dialogue towards migrants, whose identities are increasingly seen as incompatible with ‘Western’ values and presenting a major challenge...... to respond to the non-Western migrants. The objective of this article is to explore how this position embeds a number of other negativities, such as multiculturalists, feminists, and ‘liberals’ (left- wingers). The article approaches this coexistence of negativities as a ‘nexus of exclusionary beliefs......’ with its blurred relations and taken for granted assumptions in the Muhammad Cartoon Affair in Denmark, the media coverage of the terrorist attack in Norway 2011; a blog entry about Radical Islam, feminism and left-wingers; and discussion about immigrant youth and drinking on a website connected to one...

  11. Fisica e fumetti: Paperone ed il deposito sotterraneo

    CERN Document Server

    Bagnoli, Franco

    2011-01-01

    I fumetti, come i film, spesso utilizzano idee scientifiche "fantasiose". Non ci riferiamo qui alla violazione implicita delle leggi della fisica, cosa permessa in un mondo di fantasia, quanto piuttosto all'uso di spiegazioni fisiche errate che vengono usate in buona fede perch\\'e a riflettono convinzioni molto diffuse, ma sbagliate, sull'interpretazione di fenomeni a partire dai principi fisici. D'altra parte questi errori possono servire a illustrare la corretta applicazione della fisica in una maniera molto pi\\`u accattivante rispetto alla modalit\\'a tradizionale di presentazione. Analizziamo qui l'avventura Paperone ed il deposito sotterraneo di Pezzin e Cavezzano. ----- Comics and cartoon movies sometimes exploit fictitious scientific ideas. It is often the case that these ideas, althought wrong, actually reflect the popular vision of some natural phenomenon. We do not refer here to the implicit violation of physical laws in fictions, a practice allowed by the underlining "poetic licence" of comics. Howe...

  12. The Big Group of People Looking at How to Control Putting the Parts of the Air That Are the Same as What You Breathe Out Into Small Spaces in Rocks

    Energy Technology Data Exchange (ETDEWEB)

    Stack, Andrew

    2013-07-18

    Representing the Nanoscale Control of Geologic CO2 (NCGC), this document is one of the entries in the Ten Hundred and One Word Challenge. As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE energy. The mission of NCGC is to build a fundamental understanding of molecular-to-pore-scale processes in fluid-rock systems, and to demonstrate the ability to control critical aspects of flow, transport, and mineralization in porous rock media as applied to the injection and storage of carbon dioxide (CO2) in subsurface reservoirs.

  13. Have you seen an A3 white artists folder containing an original storyboard?

    CERN Multimedia

    Ariane Koek

    2013-01-01

    Last seen in Room C, Main Building 61, first floor on  Tuesday 5 March 2013 at CERN at 12.00 a.m. on the Meyrin site - one A3 sized Artists porfolio - white ribbed transparent plastic. Contents include an original storyboard,  which is laid out like a cartoon series, depicting the adventures of a  dynamic girl wearing a breathing apparatus on the hunt for the Higgs at CERN. Please contact ariane.koek@cern.ch direct line +41 22  76 75246 with any information you might have regarding this portfolio - whether  you have seen it and/or most of all, found it or know where it is. The storyboard is original creative work and means a great deal to the artist.

  14. The effect of television-mediated aggression and real-life aggression on the behavior of Lebanese children.

    Science.gov (United States)

    Day, R C; Ghandour, M

    1984-08-01

    This study investigated the effect of television-mediated aggression and real-life aggression on the behavior of Lebanese children. The sample consisted of 48 boys and 48 girls of Lebanese origin who were students in an elementary school in Beirut, Lebanon. After controlling for pre-experimental aggression, the subjects were randomly assigned to one of the following treatment conditions: human-film aggression, cartoon-film aggression, neutral film, or real-life (act of war) aggression. The results indicated that boys as a group were more aggressive than girls and exhibited more imitative aggression after viewing both violent film and real-life violence. Girls were not more violent after viewing filmed aggression but were affected by the real-life violence. Comparisons of Bandura's work within the Lebanese culture are made. PMID:6470621

  15. El diablo dijo… “¡acción!”: Hellboy en el laberinto Del Toro

    OpenAIRE

    Bonilla Cerezo, Rafael; Gutiérrez Parera, Javier

    2014-01-01

    [ES] Dirigida por Guillermo del Toro, a partir del cómic creado por Mike Mignola, Hellboy (2004) es la película más querida por el autor de El laberinto del fauno (2006). Nuestro artículo analiza tanto las deudas literarias contraídas por el filme –narrativa gótica, Lovecraft, Machen, los seriales pulp estadounidenses– cuanto los homenajes y préstamos cinematográficos –Spielberg, Lucas, ciencia ficción de los años 50, serie B, cartoons, manga, “superhéroes de autor”, etc.– del imaginario del...

  16. Does the Effect of Exposure to TV Sex on Adolescent Sexual Behavior Vary by Genre?

    Science.gov (United States)

    Gottfried, Jeffrey A; Vaala, Sarah E; Bleakley, Amy; Hennessy, Michael; Jordan, Amy

    2013-02-01

    Using the Integrated Model of Behavioral Prediction, this study examines the effects of exposure to sexual content on television by genre, specifically looking at comedy, drama, cartoon, and reality programs, on adolescents' sex-related cognitions and behaviors. Additionally, we compared the amount and explicitness of sexual content as well as the frequency of risk and responsibility messages in these four genres. Findings show that overall exposure to sexual content on television was not related to teens' engagement in sexual intercourse the following year. When examined by genre, exposure to sexual content in comedies was positively associated while exposure to sexual content in dramas was negatively associated with attitudes regarding sex, perceived normative pressure, intentions, and engaging in sex one year later. Implications of adolescent exposure to various types of content and for using genre categories to examine exposure and effects are discussed. PMID:24187395

  17. Dance notations and robot motion

    CERN Document Server

    Abe, Naoko

    2016-01-01

    How and why to write a movement? Who is the writer? Who is the reader? They may be choreographers working with dancers. They may be roboticists programming robots. They may be artists designing cartoons in computer animation. In all such fields the purpose is to express an intention about a dance, a specific motion or an action to perform, in terms of intelligible sequences of elementary movements, as a music score that would be devoted to motion representation. Unfortunately there is no universal language to write a motion. Motion languages live together in a Babel tower populated by biomechanists, dance notators, neuroscientists, computer scientists, choreographers, roboticists. Each community handles its own concepts and speaks its own language. The book accounts for this diversity. Its origin is a unique workshop held at LAAS-CNRS in Toulouse in 2014. Worldwide representatives of various communities met there. Their challenge was to reach a mutual understanding allowing a choreographer to access robotics ...

  18. Our On-Its-Head-and-In-Your-Dreams Approach Leads to Clean Energy

    Energy Technology Data Exchange (ETDEWEB)

    Kazmerski, Lawrence; Gwinner, Don; Hicks, Al

    2013-07-18

    Representing the Center for Inverse Design (CID), this document is one of the entries in the Ten Hundred and One Word Challenge. As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE: energy. The mission of the CID is to revolutionize the discovery of new materials by design with tailored properties through the development and application of a novel inverse design approach powered by theory guiding experiment with an initial focus on solar energy conversion.

  19. 《超能陆战队》是怎样炼成的

    Institute of Scientific and Technical Information of China (English)

    Devin; Faraci; 赵青奇

    2015-01-01

    <正>"迪士尼出品,必属精品",而这一个个精品的背后,却有着一部部不为人知的"血泪史"。《超能陆战队》也不例外。且随下文,走到影片幕后一探究竟吧。"The first screening is always a disaster.Every time."Robert Baird,co-writer of Disney Animation’s superhero cartoon Big Hero 6,has worked at Disney and Pixar long enough to have attended his share of disastrous first screenings of animated movies."I’ve never worked on a movie where it was right the fi rst time."

  20. Adaptive contourlet-wavelet iterative shrinkage/thresholding for remote sensing image restoration

    Institute of Scientific and Technical Information of China (English)

    Nu WEN; Shi-zhi YANG; Cheng-jie ZHU; Sheng-cheng CUI

    2014-01-01

    In this paper, we present an adaptive two-step contourlet-wavelet iterative shrinkage/thresholding (TcwIST) algorithm for remote sensing image restoration. This algorithm can be used to deal with various linear inverse problems (LIPs), including image deconvolution and reconstruction. This algorithm is a new version of the famous two-step iterative shrinkage/thresholding (TwIST) algorithm. First, we use the split Bregman Rudin-Osher-Fatemi (ROF) model, based on a sparse dictionary, to decom-pose the image into cartoon and texture parts, which are represented by wavelet and contourlet, respectively. Second, we use an adaptive method to estimate the regularization parameter and the shrinkage threshold. Finally, we use a linear search method to find a step length and a fast method to accelerate convergence. Results show that our method can achieve a signal-to-noise ratio improvement (ISNR) for image restoration and high convergence speed.

  1. Towards personalized adaptive user interfaces

    International Nuclear Information System (INIS)

    An approach towards standardization of the general rules for synthesis and design of man machine interfaces that include dynamic adaptive behavior is presented. The link between the personality type (Myers-Briggs or Kersey Temperament sorter) and the personal preferences of the users (Kansei) for the purpose of building Graphical User Interface (GU]) was investigated. The rules for a personalized el-notional GUI based on the subjective preferences of the users were defined. The results were tested on a modified TETRIS game that displayed background characters capable of emotional response. When the system responded to a user in a manner that is customized to his or her preferences, the reaction time was smaller and the information transfer was faster. Usability testing methods were used and it was shown that development of pleasant cartoon face GUI based on the users inborn personality tendencies was feasible. (Author)

  2. Powering your car with sun light

    Energy Technology Data Exchange (ETDEWEB)

    Cosgrove, Daniel; Brown, Nicole; Kiemle, Sarah

    2013-07-18

    Representing the Center for Lignocellulose Structure and Formation (CLSF), this document is one of the entries in the Ten Hundred and One Word Challenge and was awarded "Overall Winner." As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE: energy. The mission of the CLSF is to dramatically increase our fundamental knowledge of the formation and physical interactions of bio-polymer networks in plant cell walls to provide a basis for improved methods for converting biomass into fuels.

  3. Signers and co-speech gesturers adopt similar strategies for portraying viewpoint in narratives.

    Science.gov (United States)

    Quinto-Pozos, David; Parrill, Fey

    2015-01-01

    Gestural viewpoint research suggests that several dimensions determine which perspective a narrator takes, including properties of the event described. Events can evoke gestures from the point of view of a character (CVPT), an observer (OVPT), or both perspectives. CVPT and OVPT gestures have been compared to constructed action (CA) and classifiers (CL) in signed languages. We ask how CA and CL, as represented in ASL productions, compare to previous results for CVPT and OVPT from English-speaking co-speech gesturers. Ten ASL signers described cartoon stimuli from Parrill (2010). Events shown by Parrill to elicit a particular gestural strategy (CVPT, OVPT, both) were coded for signers' instances of CA and CL. CA was divided into three categories: CA-torso, CA-affect, and CA-handling. Signers used CA-handling the most when gesturers used CVPT exclusively. Additionally, signers used CL the most when gesturers used OVPT exclusively and CL the least when gesturers used CVPT exclusively. PMID:25348839

  4. The Simpsons' Shakespeare: Hamlet Today. Possible Meanings and Consequences of a Parodic Appropriaton

    Directory of Open Access Journals (Sweden)

    Maria Elisa Montironi

    2012-12-01

    Full Text Available Within a theoretical framework which includes receptions theory and the theories on the afterlife of Shakespeare, this paper aims at illustrating how Shakespeare’s Hamlet has been formatted for contemporary audience by “The Simpsons”, the successful animated sitcom that shares with the English playwright more than one feature, primarily the fact of being a worldwide icon, thus a global phenomenon. First of all, the figure of Shakespeare will be described, as it is shown in many episodes of the series, among the hundreds aired till now. Furthermore, the parody of Hamlet played by the beloved and well known yellow characters of the cartoon will be described, mainly pointing out the contemporary reading of the Renaissance text, and the way in which it influences its circulation in our society.   

  5. Violence in Animated Feature Films: Implications for Children

    Directory of Open Access Journals (Sweden)

    Mustafa Turkmen

    2016-01-01

    Full Text Available Cartoons and animated films occupy a significant proportion of a child’s viewing time, but may be considered questionable in terms of their content. Although parents prefer such films in order to shield their children from daily problems and potentially harmful images in the media, examination of their content has so far been limited. In this study, violence depicted in popular animated cinema films was analyzed using content analysis, tabulating categories and frequency. Twenty-three animated films from among the 100 highest-grossing feature films of all time were examined. Results indicated that the most violent physical elements were punching and kicking, the most violent verbal elements were taunting and threatening and there were 18 scenes of killing. It is concluded that the frequency of the violence shown in some of the animated films may be disturbing for the healthy mental development of young children.

  6. Contesting "Le corps militaire": Antimilitarism, Pacificism, Anarcho-Communism and 'Le Douanier' Rousseau's La Guerre

    Directory of Open Access Journals (Sweden)

    Brauer, Fae

    2012-07-01

    Full Text Available When the 1889 Military Law was passed, it established three-year universal conscription and a greater army of citizens to boost military preparedness for war in French colonies and against Germany.Far from its ramifications being of no concern to neo-impressionists, it was the subject of bightingly bitter antimilitarist cartoons by Maximilien Luce and antimilitarist paintings by the neo-impressionist outsider, 'Le douanier' Rousseau. Far from picturing the patriotic honor of becoming a soldier and the victories of war, as did Edouard Detaille, Rousseau did the opposite. In the heat of military slaughter of families at Fourmies, Rousseau revealed how conscription would transform French citizens into le corps militaire to fight not just against their arch-enemy with machine-like precision but against their very own people.

  7. METHODOLOGICAL ANALYSIS OF TRAINING STUDENT basketball teams

    Directory of Open Access Journals (Sweden)

    Kozina Zh.L.

    2011-06-01

    Full Text Available Considered the leading position of the preparation of basketball teams in high schools. The system includes the following: reliance on top-quality players in the structure of preparedness, widespread use of visual aids, teaching movies and cartoons with a record of technology implementation of various methods by professional basketball players, the application of the methods of autogenic and ideomotor training according to our methodology. The study involved 63 students 1.5 courses from various universities of Kharkov 1.2 digits: 32 experimental group and 31 - control. The developed system of training students, basketball players used within 1 year. The efficiency of the developed system in the training process of students, basketball players.

  8. La satira e la storia delle emozioni. Una relazione privilegiata?

    Directory of Open Access Journals (Sweden)

    Dario Pasquini

    2012-10-01

    Full Text Available The present essay discusses interpretations of satire offered by different disciplines. Furthermore it hypothesizes that both verbal and visual satirical texts provide particularly useful evidences of the emotions related to a certain historical period or a certain context. The author analyzes sources from the satirical press, which has been the subject of his PhD research, and from the current affairs in order to proof the abovementioned hypothesis. Examples include articles and cartoons from satirical periodicals of the 1940s such as «Il Bertoldo», which was published in Milan, and «Ulenspiegel», which was published in Berlin. Furthermore the author analyzes comments posted by readers of on-line newspapers in relation to the recent lawsuit taken by Pope Benedict XVI against the German satirical magazines «Titanic».

  9. Sublimation, culture, and creativity.

    Science.gov (United States)

    Kim, Emily; Zeppenfeld, Veronika; Cohen, Dov

    2013-10-01

    Combining insights from Freud and Weber, this article explores whether Protestants (vs. Catholics and Jews) are more likely to sublimate their taboo feelings and desires toward productive ends. In the Terman sample (Study 1), Protestant men and women who had sexual problems related to anxieties about taboos and depravity had greater creative accomplishments, as compared to those with sexual problems unrelated to such concerns and to those reporting no sexual problems. Two laboratory experiments (Studies 2 and 3) found that Protestants produced more creative artwork (sculptures, poems, collages, cartoon captions) when they were (a) primed with damnation-related words, (b) induced to feel unacceptable sexual desires, or (c) forced to suppress their anger. Activating anger or sexual attraction was not enough; it was the forbidden or suppressed nature of the emotion that gave the emotion its creative power. The studies provide possibly the first experimental evidence for sublimation and suggest a cultural psychological approach to defense mechanisms. PMID:23834638

  10. Cleaner Energy for Cars

    Energy Technology Data Exchange (ETDEWEB)

    Cropley, Cecelia

    2013-07-18

    Representing the Center for Catalytic Hydrocarbon Functionalization (CCHF), this document is one of the entries in the Ten Hundred and One Word Challenge. As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE: energy. The mission of CCHF is to develop, validate, and optimize new methods to rearrange the bonds of hydrocarbons, implement enzymatic strategies into synthetic systems, and design optimal environments for catalysts that can be used to reversibly functionalize hydrocarbons, especially for more efficient use of natural gas including low temperature conversion to liquid fuels.

  11. The Walk Forward of Sun-Grown Green-Thing Energy

    Energy Technology Data Exchange (ETDEWEB)

    Huetteman, Carl; Burroff-Murr, Pam; Anderson, Sarah

    2013-07-18

    Representing the Center for Direct Catalytic Conversion of Biomass to Biofuels (C3Bio), this document is one of the entries in the Ten Hundred and One Word Challenge and was awarded "Best Tagline." As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE: energy. The mission of C3Bio at Purdue University is to integrate fundamental knowledge and enable technologies for catalytic conversion of engineered biomass to advanced biofuels and value-added products.

  12. 反拿破仑之“冷战”在文学和漫画中的表现%The Manifestation of the "Cold War" against Napoleon in Literature and Caricature

    Institute of Scientific and Technical Information of China (English)

    越野刚; 米慧

    2012-01-01

    " Cold" is not only a term in meteorology, but it also obtains its "national" identity and cuhural connotation in Russian folk literature and caricature. This paper offers an analysis of the "cold" image based on the war cartoons and essays about war printed during the Russian Patriotic War of 1812.%"严寒"不仅是一个气候学词汇,在俄罗斯民间文学和漫画中同样也可获得"民族"身份和文化内涵。本文依据1812年俄国卫国战争时期印发的战争漫画和关于战争的散文作品,对"严寒"形象予以分析。

  13. Erostratus Unbound: Norway’s 22/7 Converging Frames of War

    DEFF Research Database (Denmark)

    Meret, Susi; Hervik, Peter

    2013-01-01

    The purpose of this introductory article is to set the stage for the theme issue on the 22 July 2011 terror attacks in Oslo and Utøya by mass murderer, Anders Behring Breivik. The article opens up with the historical and literary figure Erostratus to discuss the differences and similarities between...... “multiculturalism” appearing synonymous with “cultural Marxism” as well as subscribing to what goes under the term of Eurabia conspiracy. In addition, through centring on other catch-all concept of political correctness, the clusters of different anti-migration, anti-feminism and Islamophobic opposition are united...... together in news articles in a way not unlike the media coverage (and academic analyses) of the Danish Muhammad cartoon affair...

  14. Ups and Downs in Auditory Development: Preschoolers' Sensitivity to Pitch Contour and Timbre.

    Science.gov (United States)

    Creel, Sarah C

    2016-03-01

    Much research has explored developing sound representations in language, but less work addresses developing representations of other sound patterns. This study examined preschool children's musical representations using two different tasks: discrimination and sound-picture association. Melodic contour--a musically relevant property--and instrumental timbre, which is (arguably) less musically relevant, were tested. In Experiment 1, children failed to associate cartoon characters to melodies with maximally different pitch contours, with no advantage for melody preexposure. Experiment 2 also used different-contour melodies and found good discrimination, whereas association was at chance. Experiment 3 replicated Experiment 2, but with a large timbre change instead of a contour change. Here, discrimination and association were both excellent. Preschool-aged children may have stronger or more durable representations of timbre than contour, particularly in more difficult tasks. Reasons for weaker association of contour than timbre information are discussed, along with implications for auditory development. PMID:25846115

  15. NGL Viewer: a web application for molecular visualization.

    Science.gov (United States)

    Rose, Alexander S; Hildebrand, Peter W

    2015-07-01

    The NGL Viewer (http://proteinformatics.charite.de/ngl) is a web application for the visualization of macromolecular structures. By fully adopting capabilities of modern web browsers, such as WebGL, for molecular graphics, the viewer can interactively display large molecular complexes and is also unaffected by the retirement of third-party plug-ins like Flash and Java Applets. Generally, the web application offers comprehensive molecular visualization through a graphical user interface so that life scientists can easily access and profit from available structural data. It supports common structural file-formats (e.g. PDB, mmCIF) and a variety of molecular representations (e.g. 'cartoon, spacefill, licorice'). Moreover, the viewer can be embedded in other web sites to provide specialized visualizations of entries in structural databases or results of structure-related calculations. PMID:25925569

  16. MTV: a remediação da rádio FM na construção de um canal musical de televisão

    Directory of Open Access Journals (Sweden)

    Ariane Diniz Holzbach

    2012-12-01

    Full Text Available A MTV tem sido frequentemente descrita como uma emissora pós-moderna, tendo em vista o caráter fragmentado de sua programação e a ruptura com a modernidade clássica que isso significaria. Alternativamente, este artigo sugere que a MTV deve ser entendida no contexto do advento dos canais segmentados da televisão a cabo - e neste sentido apresenta significativos pontos em comum com outros canais, como Cartoon Network, CNN e HBO. Em particular, sustenta que a MTV construiu a sua identidade específica como um canal musical através de uma remediação dos modelos e formatos das rádios FM.

  17. Modelação do rosto humano realista : animação por computador 2010/2011

    OpenAIRE

    Barros, Jorge Nuno Dinis de

    2011-01-01

    Até à data, o cinema de animação conta as histórias de personagens que representam animais ou máquinas, criaturas oriundas do imaginário ou até humanos em forma de cartoon. O grande desafio permanece a concepção de um filme de animação com personagens humanos fotorrealistas; as tentativas nesse sentido têm sido alvo de críticas, por despertarem um desconforto psicológico no espectador, ao observar algo que parece e se move quase como um humano. No entanto, o facto de, em menos de 20 anos, a i...

  18. Controlling Light to Make the Most Energy From the Sun

    Energy Technology Data Exchange (ETDEWEB)

    Callahan, Dennis; Corcoran, Chris; Eisler, Carissa; Flowers, Cris; Goodman, Matt; Hofmann, Carrie; Sadtler, Bryce

    2013-07-18

    Representing the Light-Material Interactions in Energy Conversion (LMI), this document is one of the entries in the Ten Hundred and One Word Challenge. As part of the challenge, the 46 Energy Frontier Research Centers were invited to represent their science in images, cartoons, photos, words and original paintings, but any descriptions or words could only use the 1000 most commonly used words in the English language, with the addition of one word important to each of the EFRCs and the mission of DOE energy. The mission of LMI to tailor the morphology, complex dielectric structure, and electronic properties of matter so as to sculpt the flow of sunlight and heat, enabling light conversion to electrical and chemical energy with unprecedented efficiency.

  19. ASSISTIVE ROBOTS WORKING WITH CHILDREN - SEEN BY CHILDREN AND PARENTS

    Directory of Open Access Journals (Sweden)

    Ivan Jerković

    2012-12-01

    Full Text Available The study presented in this paper aimed to answer three main questions – the difference in children’s preference of robot appearance and colour; gender differences in children’s preference of different models of robots and in the attribution of gender to the robot; the difference in attitudes towards robots of parents depending on gender, age and socioeconomic status. The sample consists of first grade children and their parents from seven primary schools. Results show that children prefer models of robots which are animal-like, with overstressed cartoon-like facial features and are compact and stocky. Gender differences in the model preference and gender attributed to the robot were found. Dominant colour that children coloured the robot pictures was blue. Parents have more positive than negative attitude towards the assistive robots.

  20. Video-based running water animation in Chinese painting style

    Institute of Scientific and Technical Information of China (English)

    ZHANG SongHai; CHEN Tao; ZHANG YiFei; HU ShiMin; MARTIN Ralph

    2009-01-01

    This paper presents a novel algorithm for synthesizing animations of running water, such as water-fails and rivers, in the style of Chinese paintings, for applications such as cartoon making. All video frames are first registered in a common coordinate system, simultaneously segmenting the water from background and computing optical flow of the water. Taking artists' advice into account, we produce a painting structure to guide painting of brush strokes. Flow lines are placed in the water following an analysis of variance of optical flow, to cause strokes to be drawn where the water is flowing smoothly, rather than in turbulent areas: this allows a few moving strokes to depict the trends of the water flows. A variety of brush strokes is then drawn using a template determined from real Chinese paintings. The novel contributions of this paper are: a method for painting structure generation for flows In videos, and a method for stroke placement, with the necessary temporal coherence.