WorldWideScience

Sample records for art project designed

  1. Artful Dodgers: An Arts Education Research Project in Early Education Settings

    Science.gov (United States)

    Hayes, Nóirín; Maguire, Jackie; Corcoran, Lucie; O'Sullivan, Carmel

    2017-01-01

    Artful Dodgers is an arts education project developed by two artists and delivered in two early years settings located in two areas of urban disadvantage. It is a music and visual arts programme designed and implemented with early years teachers of children aged 3-5 years. It explored whether the provision of high-quality arts experiences could…

  2. Aesthetic Performativity in Urban Design and Art

    DEFF Research Database (Denmark)

    Samson, Kristine

    2015-01-01

    expressions relating to artistic practices, processes of urban development and temporary use. Temporary urban spaces, place-making through the arts, and urban spaces with cultural projects as catalysts for change are but a few of the labels designating those design practices. To put it simply, the field......, and how they engage the social life in the city. I am particularly interested in how these designs oscillate between what we formerly recognized as categories such as the art installation, urban design, cultural events and architecture....

  3. ART-Ada design project, phase 2

    Science.gov (United States)

    Lee, S. Daniel; Allen, Bradley P.

    1990-01-01

    Interest in deploying expert systems in Ada has increased. An Ada based expert system tool is described called ART-Ada, which was built to support research into the language and methodological issues of expert systems in Ada. ART-Ada allows applications of an existing expert system tool called ART-IM (Automated Reasoning Tool for Information Management) to be deployed in various Ada environments. ART-IM, a C-based expert system tool, is used to generate Ada source code which is compiled and linked with an Ada based inference engine to produce an Ada executable image. ART-Ada is being used to implement several expert systems for NASA's Space Station Freedom Program and the U.S. Air Force.

  4. Tipografia : na fronteira entre a arte e o design

    OpenAIRE

    Frade, Joana Filipa Sota, 1992-

    2017-01-01

    This theoretical and artistic thesis entitled "Typography: on the frontier between art and design" was developed within the scope of the Master in Contemporary Typographical and Editorial Practices created by a protocol between Faculdade de Arquitetura and Faculdade de Belas-Artes of Universidade de Lisboa. In the two components of the project, I explore typography, understood and concretized as image and object, in the border between design and art, that establishes the transition from the c...

  5. Queer Calendars: Art-Activist Project of Contemporary Transition Art

    Directory of Open Access Journals (Sweden)

    Biljana Kosmogina

    2015-10-01

    Full Text Available This text is about an art-activist project in the context of transition art: Queer Calendars, a project by the 3a3or Group. These calendars are a reaction to the necropolitics of post-socialism, as the setting of different, critical, activist platforms and procedures in every homogeneous field of identification and control in neoliberal capitalism. As in the time of the global project of totalizing, it is necessary to use queer tactics for the politicization of art, which work as political strategies of subversion of every stable structure of power, including governing in micro- or macro- cultures and societies.

  6. Virtual communities, research groups and projects on IMS Learning Design. State of the art, key factors and forthcoming challenges

    NARCIS (Netherlands)

    Burgos, Daniel; Koper, Rob

    2005-01-01

    Burgos, D., Koper, R. (2005) Virtual communities, research groups and projects on IMS Learning Design. State of the art, key factors and forthcoming challenges. In E-Journal of Educational Research, Assessment and Evaluation, vol. 11, issue 2 [www.uv.es/RELIEVE]. Available at

  7. Art and Aging: Digital Projects for Individuals With Dementia

    Directory of Open Access Journals (Sweden)

    Elyssa Twedt

    2014-03-01

    Full Text Available In action teaching, assignments are created that simultaneously benefit students and society by directly connecting classroom material to a community intervention. We designed an entire course rooted in the principles of action teaching in which students facilitated the positive effects of art, nature, and music on the well-being of individuals diagnosed with dementia. Groups of three students worked with a local elderly couple, one member of whom had dementia, to create multimedia digital projects (e.g., online scrapbooks, interactive DVDs involving experiences with art or nature tailored to the needs of their specific community partners. Students met weekly with their assigned couple to discuss their families’ interests, goals for the project, and to obtain feedback on the impact of their project on their families’ well-being. Through these weekly meetings, students took an iterative approach to designing and improving their final projects, applying material learned through classroom lectures to their projects. In this field experience, students went beyond traditional lecture learning by developing a customized project that promoted the well-being of someone experiencing dementia. This course fostered values of citizenship, developed students’ research skills, and highlighted the reciprocal nature between knowledge learned in the classroom and knowledge acquired through real-world experiences.

  8. Art in Hospitals Project

    DEFF Research Database (Denmark)

    Baceviciute, Sarune; Bruni, Luis Emilio; Burelli, Paolo

    studies of the “Art in Hospitals” project challenged this perspective by investigating the positive or negative effects of “lower-level” specific features (e.g.: bright colors vs. darker, contrast, predominant shapes) independent of whether they were present in abstract or figurative art, which...... as such could not be said to have universal positive or negative effects respectively. In this sense it was retained necessary to assess whether significant differences can be detected in cognitive processes when processing figurative or abstract art that has been manifestly reported as pleasant or unpleasant...

  9. Design for Visual Arts.

    Science.gov (United States)

    Skeries, Larry

    Experiences suggested within this visual arts packet provide high school students with awareness of visual expression in graphic design, product design, architecture, and crafts. The unit may be used in whole or in part and includes information about art careers and art-related jobs found in major occupational fields. Specific lesson topics…

  10. Using Hypermedia in Teaching Art & Design: Baroque Dutch Paintings

    Directory of Open Access Journals (Sweden)

    Inas A. Alkholy

    2010-09-01

    Full Text Available Although the whole world adapts ICT -information and communication technologies- in learning and teaching visual arts for the benefit of both the student and the society, the Middle East is motionless. ME teachers need training, institutional support and motivation to apply ICT in classrooms. Preparing a traditional lecture, including visual projected examples by data show takes less time. Doing comparisons and contrast, going through formal analysis or juggling between visual examples is complex within classrooms' technological limitations of having one projector. There is an urgent need to alter traditional methods of teaching art and design and integrate pictorial approaches. This paper discusses design/art pedagogy via a suggested model lesson, which utilizes hypermedia to resemble internet interface. The lesson teaches Dutch Baroque interior design through a selection of Vermeer's paintings. Vermeer accurately painted interior elements in his paintings. The development of technology stimulates students’ imagination and develops their understanding of more influencing graphical forms. Any other art and design themes and styles can be taught by using the same interface.

  11. Implementing Change in Architectural Design in Elementary School Art Education in Slovenia

    Science.gov (United States)

    Batic, Janja

    2014-01-01

    This article reports on a study of the effects of an action research project that aimed to improve the practice of teaching art in elementary schools in Slovenia. The specific focus was on the planning and execution of art tasks relating to architectural design. The planned improvements were based on the process of architectural design from…

  12. Project management in interior design services

    OpenAIRE

    Şahinoglu, Alp

    1997-01-01

    Ankara : Bilkent University, Department of Interior Architecture and Environmental Design and Institute of Fine Arts, 1997. Thesis (Master's) -- Bilkent University, 1997. Includes bibliographical references. In this study, the concept of project management is analyzed within the framework of interior design services. Project management has been defined as the managing and coordination of all human and physical resources, in order to accomplish the predetermined goals (aim of the proj...

  13. The Lesbian Art Project.

    Science.gov (United States)

    Klein, Jennie

    2010-01-01

    Critics and artists influenced by the tenets of queer theory have dismissed much of the artwork made in the 1970s from a lesbian feminist perspective. The result has been very little being known or written about this pioneering work. This article is concerned with exploring an often overlooked aspect of lesbian art history: the activities and events associated with the Lesbian Art Project (LAP) founded by Terry Wolverton and Arlene Raven at the Woman's Building in Los Angeles. I argue that what is most significant about the LAP is the way in which the participants articulated lesbian identity and lesbian community through performance, art making, and writing.

  14. The Aeolus project: Science outreach through art.

    Science.gov (United States)

    Drumm, Ian A; Belantara, Amanda; Dorney, Steve; Waters, Timothy P; Peris, Eulalia

    2015-04-01

    With a general decline in people's choosing to pursue science and engineering degrees there has never been a greater need to raise the awareness of lesser known fields such as acoustics. Given this context, a large-scale public engagement project, the 'Aeolus project', was created to raise awareness of acoustics science through a major collaboration between an acclaimed artist and acoustics researchers. It centred on touring the large singing sculpture Aeolus during 2011/12, though the project also included an extensive outreach programme of talks, exhibitions, community workshops and resources for schools. Described here are the motivations behind the project and the artwork itself, the ways in which scientists and an artist collaborated, and the public engagement activities designed as part of the project. Evaluation results suggest that the project achieved its goal of inspiring interest in the discipline of acoustics through the exploration of an other-worldly work of art. © The Author(s) 2013.

  15. Art-in-Design

    DEFF Research Database (Denmark)

    Degn Johansson, Troels

    This article outlines the author's continuous collaboration with the Danish art collective Superflex; an internationally recognised example of how contemporary art has taken interest in design practice in order to realise visions of change and empowerment. Setting off from Frayling's infamous...

  16. The Virtual Design Team: Designing Project Organizations as Engineers Design Bridges

    Directory of Open Access Journals (Sweden)

    Raymond E. Levitt

    2012-08-01

    Full Text Available This paper reports on a 20-year program of research intended to advance the theory and practice of organization design for projects from its current status as an art practiced by a handful of consultants worldwide, based on their intuition and tacit knowledge, to: (1 an “organizational engineering” craft, practiced by a new generation of organizational designers; and (2 an attractive and complementary platform for new modes of “virtual synthetic organization theory research.” The paper begins with a real-life scenario that provided the motivation for developing the Virtual Design Team (VDT, an agent-based project organizational simulation tool to help managers design the work processes and organization of project teams engaged in large, semi-routine but complex and fast-paced projects. The paper sets out the underlying philosophy, representation, reasoning, and validation of VDT, and it concludes with suggestions for future research on computational modeling for organization design to extend the frontiers of organizational micro-contingency theory and expand the range of applicability and usefulness of design tools for project organizations and supply-chain networks based on this theory.

  17. Terra e Arte Project: Soils connecting Art and Education

    Science.gov (United States)

    Muggler, Cristine Carole; Rozenberg, Bianca; de Cássia Francisco, Talita; Gramacho de Oliveira, Elisa

    2015-04-01

    The "Terra e Arte" project was designed to combine science and art by approaching soil contents in basic education schools in Viçosa, Minas Gerais, Brazil. The project was developed to awake, sensitize and create awareness about soils and their importance to life and environment within school communities. It was proposed and realized by the Earth Sciences Museum Alexis Dorofeef (MCTAD) of the Federal University of Viçosa (UFV), as part of the celebrations of its 20th anniversary. Since all the schools of the town visit the museum at least once a year and most of them have received and carried out pedagogic projects on soil themes in the last 20 years, it was proposed to them to develop a soil subject with any of their groups and combine it with painting using soil materials. Each group interested in joining the project received a basic set of material to produce soil paints. They were expected to develop a soil theme and its contents for a few weeks and to finalize it with a figurative and textual collective creation that synthetized their learning. 16 of the 24 visited schools joined the project and realized it for an average of two months. During this time, the school groups visited the museum and/or borrowed the itinerant exposition on soils from the museum to work with in in the school community. At the end of the projects, the productions were presented at the Knowledge Market (Feira do Conhecimento) that happens every year in the central square of the town, as part of the National Week of Science and Technology. At the event, 58 works were presented by 14 schools, involving directly 700 pupils and their teachers. They approached themes from soil formation and properties to agroecology and urban occupation and impacts on the soils. 30 of the works were selected for a commemorative exposition and 12 were chosen for a table calendar 2014. The movement created around the project mobilized many people and had strong impact on the school communities, especially

  18. Explorations of ecological autarkey in art, design and science

    NARCIS (Netherlands)

    Nigten, Anne; van Dartel, Michel

    2013-01-01

    While the notion of autarky is often contested in terms of feasibility and desirability, art and design projects that deal with autarky seem to highlight the positive socio-cultural and ecological effects of autarkic living. This paper will discuss three notable media artworks that highlight these

  19. Kimberley rock art dating project

    International Nuclear Information System (INIS)

    Walsh, G.L.; Morwood, M.

    1997-01-01

    The art's additional value, unequalled by traditionally recognised artefacts, is its permanent pictorial documentation presenting a 'window' into the otherwise intangible elements of perceptions, vision and mind of pre-historic cultures. Unfortunately it's potential in establishing Kimberley archaeological 'big picture' still remains largely unrecognised. Some of findings of the Kimberley Rock Art Dating Project, using AMS and optical stimulated luminescence (OSL) dating techniques, are outlined. It is estimated that these findings will encourage involvement by a greater diversity of specialist disciplines to tie findings into levels of this art sequence as a primary reference point. The sequence represents a sound basis for selecting specific defined images for targeting detailed studies by a range of dating technique. This effectively removes the undesirable ad hoc sampling of 'apparently old paintings'; a process which must unavoidably remain the case with researchers working on most global bodies of rock art

  20. In Light of Visual Arts – A knowledge transfer partnership project as experiential learning

    Directory of Open Access Journals (Sweden)

    Ming-hoi Lai

    2013-10-01

    Full Text Available Knowledge transfer between universities and the commercial sector is becoming more prevalent, and different processes have been adopted to facilitate the transfer of knowledge. The ‘In Light of Visual Arts’ project aimed to facilitate knowledge exchange in relation to an innovative concept, the ‘eco-philosophy of light’, between the lighting industry and the arts and cultural sector through an Informal Learning approach. Young visual artists, light designers and lighting technicians were encouraged to explore and exchange experiences in the areas of visual communication, art appreciation and art archiving to create practical lighting solutions. This project offers a feasible framework for the enhancement of artistic training through knowledge sharing, for the benefit of the participants themselves and, in turn, academia, industry and the community. Keywords: informal learning, experiential learning, knowledge transfer, art education, interdisciplinary study

  1. Project BASIC: Building Art Systems into Curriculum.

    Science.gov (United States)

    Benson, Cal; Doane, Mitzi

    1982-01-01

    Describes Duluth, Minnesota's interdisciplinary program, Project BASIC, which incorporates five major art forms into the elementary curriculum. Schools employ artists-in-residence and in-service training to expand teacher use of arts in the classroom. Results of a research study to measure gains in self-concept and creativity are included. (AM)

  2. Communication Solutions by Improving Interactive Art Projects

    Directory of Open Access Journals (Sweden)

    Gintarė Vainalavičiūtė

    2016-03-01

    Full Text Available The article examines the emergence of new forms of expression in modern society such as technology, which makes the traditional art active and the users are drawn into the processes of creation and dissemination. Interactive art technology gradually integrates more and more people to be interested on it because of its innovative and interesting concept and idea. Interactive art removes traditional boundaries between the artist and “public”. Appearance of the new modern technologies in the art provoked the development of the interactive art which later evolved into some other forms of art as cinema, interactive dance, music and etc. The article is based on Lithuanian and foreign academic works, interactive art definition is provided the theoretical aspect of an interactive art projects is highlighted. The modern theories of marketing communications are defined. To solve examined issues marketing communication model with highlighted key elements is proposed.

  3. Collaboration Between Art Teacher Students and Communication and Digital Media Students Promoting Subject Specific Didactics in Digital Visual Learning Design

    DEFF Research Database (Denmark)

    Buhl, Mie; Skov, Kirsten

    . Student art teachers and teacher trainers took part in the design process performed by communication students. The project took its point of the departure in the act of Danish teacher education where student teachers must be educated in the practical use of digital visual media for art practices aiming......, drawing or video. Thus, the project suggested the development of a visual learning design for achieving augmented reality (AR) experiences in urban environments and sharing them on social media. The purpose was to explore adequate approaches to work with digital media in visual arts education based...... on practices and reflective processes. The theoretical framework for our discussion of the empirical project draws on current discussions of learning designs and digital media in visual arts education (Peppler 2010, Rasmussen 2015, Buhl & Ejsing-Duun, 2015; Buhl, 2016). Methodology The choice of empirical...

  4. Overview of ACTYS project on development of indigenous state-of-the-art code suites for nuclear activation analysis

    International Nuclear Information System (INIS)

    Subhash, P.V.; Tadepalli, Sai Chaitanya; Deshpande, Shishir P.; Kanth, Priti; Srinivasan, R.

    2017-01-01

    Rigorous activation calculations are warranted for safer and efficient design of future fusion machines. Suitable activation codes, which yield accurate results with faster performance yet include all fusion relevant reactions are a prerequisite. To meet these, an indigenous project called ACTYS-Project is initiated and as a result, four state-of-art codes are developed so far. The goal of this project is to develop indigenous state-of-the-art code suites for nuclear activation analysis

  5. Primary-care based participatory rehabilitation: users’ views of a horticultural and arts project

    Science.gov (United States)

    Barley, Elizabeth A; Robinson, Susan; Sikorski, Jim

    2012-01-01

    Background Participation in horticulture and arts may improve wellbeing in those with mental and physical illness. Aim To conduct an in-depth exploration of the views and experience of participants of a primary-care-based horticultural and participatory arts rehabilitation project (Sydenham Garden). Design and setting Qualitative interview study of a primary-care-based horticultural and participatory arts rehabilitation project in South London. Method Semi-structured interviews were conducted with 16 participants (referred to as ‘coworkers’) of Sydenham Garden. Seven were female. Participants were aged between 38 and 91 years and had a range of severe mental and physical health problems; most had depression. The interviews were analysed using constant comparison and thematic analysis. Results Data were overwhelmingly positive concerning participation. Coworkers considered participation in the project to promote wellbeing by providing purposeful and enjoyable activity and interest, improving mood and self-perceptions, and providing an escape from life’s pressures. Being outdoors was considered therapeutic. The most-valued aspect of participation was the social contact derived as a result of it. Many of the coworkers who were interviewed developed transferable skills, including nationally recognised qualifications, which they valued highly. Conclusion Delivery of horticultural therapy and participatory arts is a feasible model for improving wellbeing in patients in primary care who have serious illness. Longer-term studies are needed to address what happens to people after leaving such projects. PMID:22520790

  6. Blade root design a state of the art survey

    Energy Technology Data Exchange (ETDEWEB)

    Sandberg, O

    1988-06-01

    This report was conceived in the wake of recent blade root failures in several horizontal axis turbines. Ten blade root designs are presented. They are considered to represent the state of the art. The information was obtained partly from literature partly from a few important projects with little or no documentation. Suggestions are made how to proceed in the development of the bonded bolt type of root retention. Presently the conclusion is that this type of arrangement seems the most promising. Developments in this field should be closely monitored, however. For this type of very high cycle fatigue designs there is a need for two redundant design principles. (author).

  7. The magic of projection : augmentation and immersion in media art

    NARCIS (Netherlands)

    Ernst, S.J.G.

    2016-01-01

    Sophie Ernst’s doctoral thesis is an artist’s contribution to media art theory. It focusses on the role of projection as material for sculpture. Her research addresses the question in what manner are projections applied in contemporary art and what image traditions does this relate to. She considers

  8. VISUAL ARTS AS THE FIELD OF KNOWLEDGE IN ARTE NA ESCOLA - DAC / UFSC PROJECT

    Directory of Open Access Journals (Sweden)

    Richard Perassi Luiz de Sousa

    2011-07-01

    Full Text Available This paper presents and justifies the content worked in the extension course "The Visual Arts as a field of knowledge," which was sponsored by the Departamento Artístico Cultural – DAC/ UFSC, within the project "Arte na Escola". The course was directed at teachers of Art and also received other stakeholders in the study of Visual Arts, focusing on contemporary art. Art is justified as a field of knowledge in that, throughout its history, many have been developed knowledge, technologies and expertise applied to the development of artistic activities. In addition, each work of art represents a unique and innovative testimony of their time and offers a new set of knowledge, which broadens the cultural heritage of humanity. Finally, knowledge and artistic products are also applied in developing other areas of knowledge.

  9. Design Standards for School Art Facilities

    Science.gov (United States)

    National Art Education Association, 2015

    2015-01-01

    "Design Standards for School Art Facilities" is an invaluable resource for any school or school district looking to build new facilities for the visual arts or renovate existing ones. Discover detailed information about spaces for the breadth of media used in the visual arts. Photographs illustrate all types of features including…

  10. Advertising Design. Art Education: 6693.07.

    Science.gov (United States)

    Raia, Frank A.

    This introductory, secondary level course in advertising design provides a vocational orientation to art education. The concern of the course is the eventual use of commercial art--to persuade consumers to buy goods and services. Objectives of the course include competencies in the technical aspects of commercial art and an awareness of consumer…

  11. A Case Study in Classroom Management and School Involvement: Designing an Art Room for Effective Learning

    Science.gov (United States)

    Broome, Jeffrey L.

    2013-01-01

    The purpose of this research project is to investigate the design of classroom environments through the lens of a uniquely selected art educator. More specifically, the purpose is to use case study methodology (Stake, 1995) to characterize the resulting instructional experiences for an art educator who had the unique opportunity to collaborate…

  12. ART/Ada and CLIPS/Ada

    Science.gov (United States)

    Culbert, Chris

    1990-01-01

    Although they have reached a point of commercial viability, expert systems were originally developed in artificial intelligence (AI) research environments. Many of the available tools still work best in such environments. These environments typically utilize special hardware such as LISP machines and relatively unfamiliar languages such as LISP or Prolog. Space Station applications will require deep integration of expert system technology with applications developed in conventional languages, specifically Ada. The ability to apply automation to Space Station functions could be greatly enhanced by widespread availability of state-of-the-art expert system tools based on Ada. Although there have been some efforts to examine the use of Ada for AI applications, there are few, if any, existing products which provide state-of-the-art AI capabilities in an Ada tool. The goal of the ART/Ada Design Project is to conduct research into the implementation in Ada of state-of-the-art hybrid expert systems building tools (ESBT's). This project takes the following approach: using the existing design of the ART-IM ESBT as a starting point, analyze the impact of the Ada language and Ada development methodologies on that design; redesign the system in Ada; and analyze its performance. The research project will attempt to achieve a comprehensive understanding of the potential for embedding expert systems in Ada systems for eventual application in future Space Station Freedom projects. During Phase 1 of the project, initial requirements analysis, design, and implementation of the kernel subset of ART-IM functionality was completed. During Phase 2, the effort has been focused on the implementation and performance analysis of several versions with increasing functionality. Since production quality ART/Ada tools will not be available for a considerable time, and additional subtask of this project will be the completion of an Ada version of the CLIPS expert system shell developed by NASA

  13. Operational Design that Synthesizes Art and Science

    Science.gov (United States)

    2011-05-04

    FINAL 3. DATES COVERED (From - To) Feb - May 2011 4. TITLE AND SUBTITLE OPERATIONAL DESIGN THAT SYNTHESIZES ART AND SCIENCE 5a...TITLE AND SUBTITLE Operational Design That Synthesizes Art And Science 5a. CONTRACT NUMBER 5b. GRANT NUMBER 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR...proponents of EBO view warfare as only a science and not a combination of art and science . 9 Another main point of contention centered on the term

  14. Digital Art and Design

    Directory of Open Access Journals (Sweden)

    Khaldoun A. A. BESOUL

    2006-07-01

    Full Text Available The desire to create unique things and give free rain to one's imagination served as a powerful impetus to the development of digital art and design software. The commoner was the use of computers the wider variety of professional software was developed. Nowadays the creators and computer designers are receiving more and more new and advanced programs that allow their ideas becoming virtual reality. This research paper looks at the history of the development of graphic editors from the simplest to the most modern and advanced. This brief survey includes the history of different graphic editors’ creation, their features and abilities. This paper highlights the two basic branches of graphic editors – these that are in free use and commercial graphic editors design software. The researcher selected the most powerful and influential graphic editors design software brands like Paint.NET and GIMP among free software and commercial Adobe Photoshop. This paper also dwells upon the way digital art transferred from the exclusively professional business into the hobby for ordinary users. This research paper bears implications for those who are interested in features and potentiality of most popular graphic editors design software.

  15. A Future in Fashion: Designing Wearable Art

    Science.gov (United States)

    Brew, Charl Anne

    2009-01-01

    Art instructors are ever mindful of the need to introduce and encourage the possibilities of careers in the art field. The longer the author has been teaching art, the more aware she has become of the many wonderful art-related jobs and careers that exist. Fashion design, marketing and retail are three areas in which many students--male and…

  16. ADAPTING TO AND ADAPTED BY ADAPT-R - ARCHITECTURE, DESIGN AND ART PRACTICE TRAINING-RESEARCH

    Directory of Open Access Journals (Sweden)

    Johan Verbeke

    2014-12-01

    Full Text Available Recently Schools of Architecture have started paying much more attention to their research endeavors. Especially research by design is high on the agenda as well as research projects where experience and knowledge from creative practice plays a key role as a research method. This paper introduces the ADAPT-r project. The project acronym stands for Architecture, Design, Arts Practice training Research. ADAPT-r is funded under the 7th Framework of Research of the European Commission. The project partners stimulate and explore the potential of creative practice research . This paper reports on its setting and first experiences and results and tries to contribute to an ongoing debate and framing of the development.

  17. Results of the Italian neuART project

    International Nuclear Information System (INIS)

    Re, A; Albertin, F; Brancaccio, R; Cotto, G; Dughera, G; Durisi, E; Ferrarese, W; Lo Giudice, A; Mereu, P; Mila, G; Pastrone, N; Prino, F; Bortolin, C; Corsi, J; Buscaglia, P; Giovagnoli, A; Grassi, N; Nervo, M; Gambaccini, M; Petrucci, F

    2012-01-01

    The neu A RT project aims at developing state of the art transmission imaging and computed tomography techniques, applied to art objects, by using neutrons as well as more conventional X-rays. In this paper a facility for digital X-ray radiography of large area paintings on canvas or wooden panels and for the X-ray tomography of large size wooden artifacts, recently installed in a protected area, is presented. The results of a K-edge radiography facility that will soon be installed in the same area are also shown.

  18. A History of Design Theory in Art Education

    Science.gov (United States)

    Kim, Nanyoung

    2006-01-01

    Since Discipline-Based Art Education (DBAE) began to advocate the teaching of art based on art subjects and knowledge rather than creative self-expression, the elements and principles of design have taken a firm place in various art curricula, textbooks, and national and state Visual Arts Standards. This article intends to trace the history of…

  19. Students and Teachers as Developers of Visual Learning Designs with Augmented Reality for Visual Arts Education

    DEFF Research Database (Denmark)

    Buhl, Mie

    2017-01-01

    upon which to discuss the potential for reengineering the traditional role of the teacher/learning designer as the only supplier and the students as the receivers of digital learning designs in higher education. The discussion applies the actor-network theory and socio-material perspectives...... on education in order to enhance the meta-perspective of traditional teacher and student roles.......Abstract This paper reports on a project in which communication and digital media students collaborated with visual arts teacher students and their teacher trainer to develop visual digital designs for learning that involved Augmented Reality (AR) technology. The project exemplified a design...

  20. Learning to Be: The Modelling of Art and Design Practice in University Art and Design Teaching

    Science.gov (United States)

    Budge, Kylie

    2016-01-01

    Learning to be an artist or designer is a complex process of becoming. Much of the early phase of "learning to be" occurs during the time emerging artists and designers are students in university art/design programmes, both undergraduate and postgraduate. Recent research reveals that a critical role in assisting students in their…

  1. Students as Producers: An "X" Disciplinary Client-Based Approach to Collaborative Art, Design and Media Pedagogy

    Science.gov (United States)

    Cocchiarella, Fabrizio; Booth, Paul

    2015-01-01

    This article presents the findings of a cross-disciplinary project between BA (Hons) Interior Design, Creative Multimedia and Film and Media Studies at a large Metropolitan University in the North of England. The collaboration was part of Unit X, a faculty-wide credit-bearing initiative to enable better collaboration across art and design courses.…

  2. Community projects based on Art & Health: A collaboration between the Faculty of Fine Arts at the Complutense University of Madrid and Madrid city council's Madrid Salud Service

    OpenAIRE

    Ávila, Noemí; Orellana, Ana M.; Claver, María Dolores; Borrego Hernando, Olga; Antúnez, Noelia; García Cano, Marta; Segura del Pozo, Javier; Belver, Manuel H.; Martínez Cortés, Mercedes; Martínez, Catalina; Jambers, Brigitte; Cortés, Fátima; Yeves, Laura; Soto, María del Carmen; Saavedra Macías, Francisco Javier (Coordinador)

    2017-01-01

    In 2011 the Faculty of Fine Arts at the Complutense University of Madrid, and Madrid City Council's Health Promotion and Prevention Service (Madrid Salud Service) signed a collaboration agreement for developing joint projects and activities. This mutual collaboration agreement has generated an extremely active working network, in which university students supported by health service professionals plus Faculty academics and researchers have designed, and developed, community projects based on ...

  3. Video Inspired the Radio Star: Interdisciplinary Projects for Media Arts and Music

    Science.gov (United States)

    Giebelhausen, Robin

    2017-01-01

    Interdisciplinary arts education in music has often included connective lines toward drama, dance, and visual arts. This article will suggest five different projects that could be used to link music to video in order to develop media arts and music interdisciplinary connections.

  4. Digital Art and Design

    OpenAIRE

    Batiha, Khaled; Al Salaimeh, Safwan; Besoul, Khaldoun

    2007-01-01

    The desire to create unique things and give free rain to one's imagination served as a powerful impetus to the development of digital art and design software. The commoner was the use of computers the wider variety of professional software was developed. Nowadays the creators and computer designers are receiving more and more new and advanced programs that allow their ideas becoming virtual reality. This research paper looks at the history of the development of graphic editors from the simple...

  5. Teaching Art a Greener Path: Integrating Sustainability Concepts of Interior Design Curriculum into the Art Education Curriculum

    Science.gov (United States)

    Hasio, Cindy; Crane, Tommy J.

    2014-01-01

    Interior design is seldom integrated within the general art education curriculum because the subject matter is generally segregated as a commercial art. However, the importance of interior design concepts of sustainability in art education can really help a student understand the scale and proportion of space and mass, and how sustainability is…

  6. A Collaborative Disability Studies-based Undergraduate Art Project at Two Universities

    Directory of Open Access Journals (Sweden)

    John Derby

    2015-05-01

    Full Text Available In this manuscript, we discuss research findings from a collaborative visual arts curricular unit on ableism, which we implemented in non-Disability Studies undergraduate courses at two universities during the 2012-2013 academic year. Our project builds on previous research in which we (Derby, 2015, in press; Karr & Weida, 2013 began adding Disability Studies arts pedagogy to our undergraduate coursework. For this project, we developed a shared unit, which we implemented in a general freshman seminar course, an introductory art teaching methods course, and an upper level art education course on applied technology. Utilizing a pedagogy of transformation, we engaged students with shared resources, including lectures, readings, and videos on Disability Studies and ableism; the project culminated with each student producing and exhibiting both an artwork and an artist's statement. After reviewing the literature and describing the project and research methods, we provide a nuanced discussion of the data, especially the artwork. The data indicate that our students, who were previously unexposed to ableism, conceptualized ableism at least on an elementary level, with many students demonstrating advanced conceptualization of ableism in one or more of three categories. Our findings suggest that integrating Disability Studies into non-Disability Studies curricula on a small scale can be useful, but that results are limited by the complexities of disability. The success of the project indicates that incorporating Disability Studies into standard curricula through a pedagogy of transformation can reach typical college students who are unfamiliar with Disability Studies concepts.

  7. Ten Questions about the Future of Art and Design Education.

    Science.gov (United States)

    Steers, John

    1997-01-01

    Asks ten questions about the future of art, crafts, and design education. Focuses on why art, crafts, and design education should be included in the curriculum; how the curriculum should be defined; and how art educators should respond to conflicting calls for cultural relativism and for cultural nationalism. (DSK)

  8. ARTEMIS: Reinvigorating History and Theory in Art and Design Education

    Science.gov (United States)

    Janet, Jeff; Miles, Melissa

    2009-01-01

    ARTEMIS (Art Educational Multiplayer Interactive Space) is an online multi-user virtual environment that is designed around the objects, artefacts, philosophies, personalities and critical discourses of the histories and theories of art and design. Conceived as a means of reinvigorating art history and theory education in the digital age, ARTEMIS…

  9. Current Issues in Art and Design Education: Modularization and Course Ethos: The Case of Art and Design Higher Education.

    Science.gov (United States)

    Wayte, Gillian; Wayte, Nick

    1990-01-01

    Examines why art and design educators resist the modularization of degree-level courses. Identifies key characteristics of art education in England through an ethnographic study. Discusses government policy and rationales for modular and integrated courses. Concludes that the holistic approach to education allows students to expound and develop…

  10. A community's response to suicide through public art: stakeholder perspectives from the Finding the Light Within project.

    Science.gov (United States)

    Mohatt, Nathaniel V; Singer, Jonathan B; Evans, Arthur C; Matlin, Samantha L; Golden, Jane; Harris, Cathy; Burns, James; Siciliano, Catherine; Kiernan, Guy; Pelleritti, Margaret; Tebes, Jacob Kraemer

    2013-09-01

    Suicide is a preventable public health problem and a leading cause of death in the United States. Despite recognized need for community-based strategies for suicide prevention, most suicide prevention programs focus on individual-level change. This article presents seven first person accounts of Finding the Light Within, a community mobilization initiative to reduce the stigma associated with suicide through public arts participation that took place in Philadelphia, Pennsylvania from 2011 through 2012. The stigma associated with suicide is a major challenge to suicide prevention, erecting social barriers to effective prevention and treatment and enhancing risk factors for people struggling with suicidal ideation and recovery after losing a loved one to suicide. This project engaged a large and diverse audience and built a new community around suicide prevention through participatory public art, including community design and production of a large public mural about suicide, storytelling and art workshops, and a storytelling website. We present this project as a model for how arts participation can address suicide on multiple fronts-from raising awareness and reducing stigma, to promoting community recovery, to providing healing for people and communities in need.

  11. Communicating Art through Interactive Technology: New Approaches for Interaction Design in Art Museums

    DEFF Research Database (Denmark)

    Kortbek, Karen Johanne; Grønbæk, Kaj

    2008-01-01

    This paper discusses new approaches to interaction design for communication of art in the physical museum space. In contrast to the widespread utilization of interactive tech­nologies in cultural heritage and natural science museums it is generally a challenge to introduce technology in art museums...... without disturbing the domain of the art works. To explore the possibilities of communicating art through the use of technology, and to minimize disturbance of the artworks, we apply four main approaches in the communication: 1) gentle audio augmentation of art works; 2) conceptual affinity of art works...... and remote interactive installations; 3) using the body as an interaction device; 4) consistent audio-visual cues for interaction opportunities. The paper describes the application of these approaches for communication of inspira­tional material for a Mariko Mori exhibition. The installations are described...

  12. 'Adotta scienza e arte nella tua classe': The results of a successfully teaching project which combines science with art

    International Nuclear Information System (INIS)

    Giansanti, S.

    2015-01-01

    The project called 'Adotta scienza e arte nella tua classe' ('Adopt Science and Art in your class'), on the interconnection between science and art, has been addressed to the Italian secondary middle and high school involving more than 200 teachers and about 2200 students. The main purpose of this project is to make the young students aware of the strong link between science and art is a unique cultural and interdisciplinary occasion. To reach this goal, the Adotta project asked students to produce an artwork inspired by the interpretation of a quotation among a hundred commented quotes by physicists, mathematicians, scientist, writers, artists, accompanied by an original short sentence written by students themselves. More than 1000 artworks have been produced and collected in two galleries on Facebook. From their analysis emerges the students’ feeling about science, which is usually associated to human brain, based on mathematical laws and related to technological progress, but it is also a powerful tool that should be responsibly used. This project also valorizes teachers’ role in scientific education through activities that encourage students to recognize science in every aspect of their lives.

  13. Visual arts student Bryan Lawson creates award-winning crop circle design

    OpenAIRE

    Chadwick, Heather Riley

    2009-01-01

    Bryan Lawson of Rural Retreat, Va., a senior visual communication design/studio art student in Virginia Tech's School of Visual Arts, College of Architecture and Urban Studies, won third place in the international Red Bull Art of Can design competition.

  14. Art and mental health in Samoa.

    Science.gov (United States)

    Ryan, Brigid; Goding, Margaret; Fenner, Patricia; Percival, Steven; Percival, Wendy; Latai, Leua; Petaia, Lisi; Pulotu-Endemann, Fuimaono Karl; Parkin, Ian; Tuitama, George; Ng, Chee

    2015-12-01

    To pilot an art and mental health project with Samoan and Australian stakeholders. The aim of this project was to provide a voice through the medium of art for people experiencing mental illness, and to improve the public understanding in Samoa of mental illness and trauma. Over 12 months, a series of innovative workshops were held with Samoan and Australian stakeholders, followed by an art exhibition. These workshops developed strategies to support the promotion and understanding of mental health in Samoa. Key stakeholders from both art making and mental health services were engaged in activities to explore the possibility of collaboration in the Apia community. The project was able to identify the existing resources and community support for the arts and mental health projects, to design a series of activities aimed to promote and maintain health in the community, and to pilot these programs with five key organizations. This project demonstrates the potential for art and mental health projects to contribute to both improving mental health and to lowering the personal and social costs of mental ill health for communities in Samoa. © The Royal Australian and New Zealand College of Psychiatrists 2015.

  15. Culinary Arts Dictionary 1. Project HIRE.

    Science.gov (United States)

    Gardner, David C.; And Others

    Designed as supplemental material to on-going instruction in the vocational program, this first of three picture dictionary booklets in the Culinary Arts series is intended to assist the learning handicapped student to master the core vocabulary taught in the trade. Intended for individual or small group instruction with minimal supervision, this…

  16. Culinary Arts Dictionary 3. Project HIRE.

    Science.gov (United States)

    Gardner, David C.; And Others

    Designed as supplemental material to on-going instruction in the vocational program, this third of three picture dictionary booklets in the Culinary Arts series is intended to assist the learning handicapped student to master the core vocabulary taught in the trade. Intended for individual or small group instruction with minimal supervision, this…

  17. Culinary Arts Dictionary 2. Project HIRE.

    Science.gov (United States)

    Gardner, David C.; And Others

    Designed as supplemental material to on-going instruction in the vocational program, this second of three picture dictionary booklets in the Culinary Arts series is intended to assist the learning handicapped student to master the core vocabulary taught in the trade. Intended for individual or small group instruction with minimal supervision, this…

  18. Art, Age & Health: A Research Journey about Developing Reminiscence Theatre in an Age-Exchange Project

    Directory of Open Access Journals (Sweden)

    Rikke Gürgens Gjærum

    2013-12-01

    Full Text Available In this article, the researcher studies how it is possible to develop a reminiscence theatre production in an age-exchange project, created with life stories from pensioners, and how the audience experiences the performance. The article is based on six focus group interviews with nine pensioners, a theatre production and a “reminiscence café” between the audience and the actors, arranged after the performance. The researcher designed the study, “The aged as a resource”, based on guidelines for performance ethnography, art-based research, practice-led research and artistic research, in order to combine science and art, which could be said to represent two different epistemological traditions.

  19. Culinary Arts Teachers Manual. Project HIRE.

    Science.gov (United States)

    Gardner, David C.; And Others

    Designed as supplemental material to on-going instruction in the vocational program, this teacher's manual to the Culinary Arts series is intended to accompany three dictionary booklets (available as CE 024 415-417) for use by handicapped students to help them master the core vocabulary taught in the trade. Information presented in the manual…

  20. Positioning the arts for intervention design research in the human services.

    Science.gov (United States)

    Moxley, David P; Calligan, Holly Feen

    2015-12-01

    The arts have been integral to the human experience fostering innovation in social arrangements, strengthening group cohesion, and merging esthetics with the utilitarian properties of technology. For intervention design research in the human services the arts can harness innovation and creativity in meeting human needs and addressing social issues. Given their capacities to stimulate expression of first person experience through interpretative strategies, the arts can equip people and groups, including researchers, with opportunities to express primary experiential knowledge through creative means, portray useful ways of meeting human needs, educate others about the social issues people experience, and formulate intervention strategies or even models to address the causes and consequences of those issues. In this paper, the authors discuss how the arts can inform and deepen human service intervention design and development and, as a result, advance innovation in the human services. They offer a rationale supporting the inclusion of the arts in the design of human service interventions, examine the contributions of the arts to the formulation of intervention concept and developmental research to further improve interventions, and consider how the arts can advance the reflexivity of intervention designers. The authors draw implications for how researchers can position the arts in the nine steps of intervention design and development the authors offer in this paper. Copyright © 2015 Elsevier Ltd. All rights reserved.

  1. A Nordic Project Project on High Speed Low Power Design in Sub-micron CMOS Technology for Mobile

    DEFF Research Database (Denmark)

    Olesen, Ole

    1997-01-01

    circuit design is based on state-of-the-art CMOS technology (0.5µm and below) including circuits operating at 2GHz. CMOS technology is chosen, since a CMOS implementation is likely to be significantly cheaper than a bipolar or a BiCMOS solution, and it offers the possibility to integrate the predominantly...... of including good off-chip components in the design by use of innovative, inexpensive package technology.To achieve a higher level of integration, the project will use a novel codesign approach to the design strategy. Rather than making specifications based on a purely architectural approach, the work uses...

  2. Re-Placing the Arts in Elementary School Curricula: An Interdisciplinary, Collaborative Action Research Project

    Science.gov (United States)

    Trent, Allen; Riley, Jorge-Ayn

    2009-01-01

    This article describes a collaborative action research project aimed at deliberately "re-placing" art in the elementary curriculum through targeted planning, implementation, and assessment of an art integrated unit in an urban 4th grade classroom. Findings and implications should be relevant to elementary teachers, administrators, art specialists,…

  3. TOWARDS A VIRTUAL MUSEUM OF PUBLIC ART AND URBAN DESIGN

    Directory of Open Access Journals (Sweden)

    Antoni Remesar

    2008-10-01

    Full Text Available This article comes from the communication that the authors presented at the International Seminar on “Public Art and Urban Design” held in Almada (Portugal in 2006 and later in Barcelona, 2007. Through a series of questions, the authors raise the issues of production, management and dissemination of public art in the context of Urban Design. These questions arise from the analysis carried out on a series of manuals of “good practice” disseminated by several municipalities and public agencies devoted to the Public Art. Finally, the authors outline the open possibilities for a Virtual Museum of Public Art and Urban Design, based on the existence of Public Art Information Systems that have cities like Barcelona and Saragossa and that are being developed in Lisbon and Almada

  4. : Urban design, urban project, urban art, urban composition ... a question of vocabulary?

    OpenAIRE

    Pinson , Daniel

    2014-01-01

    Actes à paraître; International audience; The term "urbanism" of Pierre Clerget (1910) put the mess in the practice and the formations in France. Urban planning is thus, on the academic level, a coexistence of disciplinary approaches, which does not help to a multidisciplinary urban training. Thinking about "urban design", after beautifull city, urban composition, or alongside the urban project and other territorial approaches can help to see more clearly in town planning.; Le terme « urbanis...

  5. Primary-care based participatory rehabilitation: users' views of a horticultural and arts project.

    Science.gov (United States)

    Barley, Elizabeth A; Robinson, Susan; Sikorski, Jim

    2012-02-01

    Participation in horticulture and arts may improve wellbeing in those with mental and physical illness. To conduct an in-depth exploration of the views and experience of participants of a primary-care-based horticultural and participatory arts rehabilitation project (Sydenham Garden). Qualitative interview study of a primary-care-based horticultural and participatory arts rehabilitation project in South London. Semi-structured interviews were conducted with 16 participants (referred to as 'coworkers') of Sydenham Garden. Seven were female. Participants were aged between 38 and 91 years and had a range of severe mental and physical health problems; most had depression. The interviews were analysed using constant comparison and thematic analysis. Data were overwhelmingly positive concerning participation. Coworkers considered participation in the project to promote wellbeing by providing purposeful and enjoyable activity and interest, improving mood and self-perceptions, and providing an escape from life's pressures. Being outdoors was considered therapeutic. The most-valued aspect of participation was the social contact derived as a result of it. Many of the coworkers who were interviewed developed transferable skills, including nationally recognised qualifications, which they valued highly. Delivery of horticultural therapy and participatory arts is a feasible model for improving wellbeing in patients in primary care who have serious illness. Longer-term studies are needed to address what happens to people after leaving such projects.

  6. Increasing Secondary Teachers' Capacity to Integrate the Arts

    Science.gov (United States)

    Richard, Byron; Treichel, Christa J.

    2013-01-01

    Examples from a team of collaborating secondary teachers--one visual arts teacher and one science teacher--highlight key aspects of this professional development project in arts integration. The article traces a regional network designed to build teacher capacity with implications for the design, effectiveness, and sustainability of professional…

  7. A New Vision for Public Art and Functional Landscape Design

    Science.gov (United States)

    Song, Young Imm Kang

    2014-01-01

    This article explores how Johanson's ecological public art and landscape design addresses current social issues and community necessities. It also examines how her designs may serve as a communication tool for the surrounding society, and how her public art may provide new perspectives for community members, scientists, artists, engineers,…

  8. The art of designing embedded systems

    CERN Document Server

    Ganssle, Jack G

    2000-01-01

    Art of Designing Embedded Systems is apart primer and part reference, aimed at practicing embedded engineers, whether working on the code or the hardware design. Embedded systems suffer from a chaotic, ad hoc development process. This books lays out a very simple seven-step plan to get firmware development under control. There are no formal methodologies to master; the ideas are immediately useful. Most designers are unaware that code complexity grows faster than code size. This book shows a number of ways to linearize the complexity/size curve and get products out faster

  9. Interrupting Everyday Life: Public Interventionist Art as Critical Public Pedagogy

    Science.gov (United States)

    Desai, Dipti; Darts, David

    2016-01-01

    In this article we explore two urban interventions art projects in the public sphere designed by our Masters' students at New York University as they set the stage for a discussion on how urban art interventions can function as a form of critical public pedagogy. We argue that these kinds of public art projects provided a space for dialogue with…

  10. Analog circuit design art, science, and personalities

    CERN Document Server

    Williams, Jim

    1991-01-01

    Analog Circuit Design: Art, Science, and Personalities discusses the many approaches and styles in the practice of analog circuit design. The book is written in an informal yet informative manner, making it easily understandable to those new in the field. The selection covers the definition, history, current practice, and future direction of analog design; the practice proper; and the styles in analog circuit design. The book also includes the problems usually encountered in analog circuit design; approach to feedback loop design; and other different techniques and applications. The text is

  11. Patterns of patient safety culture: a complexity and arts-informed project of knowledge translation.

    Science.gov (United States)

    Mitchell, Gail J; Tregunno, Deborah; Gray, Julia; Ginsberg, Liane

    2011-01-01

    The purpose of this paper is to describe patterns of patient safety culture that emerged from an innovative collaboration among health services researchers and fine arts colleagues. The group engaged in an arts-informed knowledge translation project to produce a dramatic expression of patient safety culture research for inclusion in a symposium. Scholars have called for a deeper understanding of the complex interrelationships among structure, process and outcomes relating to patient safety. Four patterns of patient safety culture--blinding familiarity, unyielding determination, illusion of control and dismissive urgency--are described with respect to how they informed creation of an arts-informed project for knowledge translation.

  12. "Less Clicking, More Watching": Results from the User-Centered Design of a Multi-Institutional Web Site for Art and Culture.

    Science.gov (United States)

    Vergo, John; Karat, Clare-Marie; Karat, John; Pinhanez, Claudio; Arora, Renee; Cofino, Thomas; Riecken, Doug; Podlaseck, Mark

    This paper summarizes a 10-month long research project conducted at the IBM T.J. Watson Research Center aimed at developing the design concept of a multi-institutional art and culture web site. The work followed a user-centered design (UCD) approach, where interaction with prototypes and feedback from potential users of the web site were sought…

  13. Reset, Hack and Own : Media Focus in Art and Design Education

    NARCIS (Netherlands)

    L. Nordeman

    2014-01-01

    Over the past fifteen years, the professional context of arts and design, in terms of production, distribution and consumption, has largely changed as a result of technological developments. However, art and design education programmes in the Netherlands have mostly failed to constructively

  14. Bay in Flux: Marine Climate Impacts, Art and Tablet App Design

    Science.gov (United States)

    Kintisch, E. S.

    2012-12-01

    Bay in Flux is a year-long experimental effort to design and develop interactive tablet computer apps exploring the marine impacts of climate change. The goal is to convey, visualize and enliven scientific ideas around this topic, while engaging a broad audience through the design of interactive content. Pioneering new models of scientist-artist collaborations are a central part of the effort as well. The project begins with an innovative studio class at the Rhode Island School of Design (RISD) called Bay in Flux, taught in the Fall 2012 semester. Its three instructor team includes two artist-designers and one science reporter, with active collaborations from affiliated marine scientists. The subject matter focus is the Narragansett Bay, which has shown physical, chemical and ecological impacts of climate change, along with the ongoing efforts of researchers to explain and characterize it. In exploring this rich story, we intend to innovate pioneering means of handling narrative material on interactive e-books, enable data collection by citizen scientists or devise game-like simulations to enable audiences to explore and understand complex natural systems. The lessons we seek to learn in this project include: how to effectively encourage collaborations between scientists and designers around digital design; how to pioneer new and compelling ways to tell science-based nonfiction stories on tablets; and how art and design students with no scientific training can engage with complex scientific content effectively. The project will also challenge us to think about the tablet computer not only as a data output device -- in which the user reads, watches, or interacts with provided content -- but also as a dynamic and ideal tool for mobile data input, enabling citizen science projects and novel connections between working researchers and the public. The intended audience could include high school students or older audiences who currently eschew science journalism. HTML5

  15. Students and teachers as developers of visual designs with AR for visual arts education

    DEFF Research Database (Denmark)

    Buhl, Mie

    mobile technology and Augmented Reality (AR). The project exemplified a strategy for visual learning design where diverse stakeholders’ competences were involved throughout the design process. Visual arts education in Denmark is challenged by the national curricula’s requirement of integrating digital...... technology in visual learning processes. Since 1984, information technology has been mandatory in the school subject as well as in teacher education (ref.). Still, many digital resources such as Photoshop and Paint, offer remediating more traditional means for pictorial production, which give rise......). Design Based Research and Educational Technology: Rethinking Technology and the Research Agenda. Educational Technology & Society, 11 (4), 2008, pp. 29–40Beetham, H. (2007): An approach to learning activity design. In: Beetham, H. & Sharpe, R. (eds.) Rethinking pedagogy for a digital age. Designing...

  16. Making Judgements about Students Making Work: Lecturers’ Assessment Practices in Art and Design

    Science.gov (United States)

    Orr, Susan; Bloxham, Sue

    2013-01-01

    This research study explores the assessment practices in two higher education art and design departments. The key aim of this research was to explore art and design studio assessment practices as lived and experienced by art and design lecturers. This work draws on two bodies of pre-existing research. Firstly this study adopted methodological…

  17. Science Through ARts (STAR)

    Science.gov (United States)

    Kolecki, Joseph; Petersen, Ruth; Williams, Lawrence

    2002-01-01

    Science Through ARts (STAR) is an educational initiative designed to teach students through a multidisciplinary approach to learning. This presentation describes the STAR pilot project, which will use Mars exploration as the topic to be integrated. Schools from the United Kingdom, Japan, the United States, and possibly eastern Europe are expected to participate in the pilot project.

  18. Art & Poetry: A Magical Combination. Fine Arts Toolbox.

    Science.gov (United States)

    Bunchman, Janis; Briggs, Stephanie Bissell

    1995-01-01

    This article describes how to combine painting and poetry by studying famous paintings and poetry of recognized artists from both media. It covers how to design a project, discussing pictures and poems, and giving children a chance to create their own art. A sidebar lists artists and poets that work well together. Includes extension activities.…

  19. System design projects for undergraduate design education

    Science.gov (United States)

    Batill, S. M.; Pinkelman, J.

    1993-01-01

    Design education has received considerable in the recent past. This paper is intended to address one aspect of undergraduate design education and that is the selection and development of the design project for a capstone design course. Specific goals for a capstone design course are presented and their influence on the project selection are discussed. The evolution of a series of projects based upon the design of remotely piloted aircraft is presented along with students' perspective on the capstone experience.

  20. The global rock art database: developing a rock art reference model for the RADB system using the CIDOC CRM and Australian heritage examples

    Science.gov (United States)

    Haubt, R. A.

    2015-08-01

    The Rock Art Database (RADB) is a virtual organisation that aims to build a global rock art community. It brings together rock art enthusiasts and professionals from around the world in one centralized location through the deployed publicly available RADB Management System. This online platform allows users to share, manage and discuss rock art information and offers a new look at rock art data through the use of new technologies in rich media formats. Full access to the growing platform is currently only available for a selected group of users but it already links over 200 rock art projects around the globe. This paper forms a part of the larger Rock Art Database (RADB) project. It discusses the design stage of the RADB System and the development of a conceptual RADB Reference Model (RARM) that is used to inform the design of the Rock Art Database Management System. It examines the success and failure of international and national systems and uses the Australian heritage sector and Australian rock art as a test model to develop a method for the RADB System design. The system aims to help improve rock art management by introducing the CIDOC CRM in conjunction with a rock art specific domain model. It seeks to improve data compatibility and data sharing to help with the integration of a variety of resources to create the global Rock Art Database Management System.

  1. Design as Gesamtkunstwerk

    DEFF Research Database (Denmark)

    Munch, Anders V.

    Three texts on the historical development of ideas of total design: "The Art of Transgression" on contemporary projects between art, design and architecture; "Design as Gesamtkunstwerk" on the early modern total designs from Morris to Gropius (but mirrored in Panton) & "Throughout any Scale...

  2. An Arts-Based Instructional Model for Student Creativity in Engineering Design

    Directory of Open Access Journals (Sweden)

    Brian Laduca

    2017-02-01

    Full Text Available Over the past twenty years, nearly all job growth in the United States has emerged from new companies and organizations with assumedly innovative products, services, and practices. Yet, the nurturing of student creative thinking and problem solving is infrequent in engineering education. Inherent to developing these creativity skills and attributes is the need to be exposed to difference — in people and environment. Engineering education rarely offers such opportunities. Additionally, engineering students are rarely presented opportunities to develop designs responding to real human problems. This paper puts forth a new instructional model to address these needs by utilizing arts processes and practices as catalysts for both creativity development in students and transdisciplinary collaboration on problems addressing deep human needs. This model is premised on the substantiated role of the arts in developing creativity and growing understanding of the human condition. This art-based instructional model was piloted as exploratory pedagogical research during the summers of 2015 and 2016 as a partnership between the Arts Nexus (IAN and the School of Engineering at the University of Dayton. In each year, this program supported twelve student interns from engineering, business, science, the arts, and the humanities to develop innovative technologies and services meeting client needs. Student growth in creative problem-solving and transdisciplinary collaboration, as well as the success of the completed innovation technology prototype were assessed by the project mentors and participating students via survey evaluations and narrative responses. The assessment results revealed substantial student growth in student creativity and transdisciplinary collaboration and a remarkably strong evaluation of the success of the students’ innovations. Also realized for all students was a transformation in their perception of their place in the world as

  3. NASA Opportunities in Visualization, Art, and Science (NOVAS)

    Science.gov (United States)

    Fillingim, M. O.; Zevin, D.; Croft, S.; Thrall, L.; Shackelford, R. L., III

    2015-12-01

    Led by members of UC Berkeley's Multiverse education team at the Space Sciences Laboratory (http://multiverse.ssl.berkeley.edu/), in partnership with UC Berkeley Astronomy, NASA Opportunities in Visualization, Art and Science (NOVAS) is a NASA-funded program mainly for high school students that explores NASA science through art and highlights the need for and uses of art and visualizations in science. The project's aim is to motivate more diverse young people (especially African Americans) to consider Science, Technology, Engineering, and Mathematics (STEM) careers. The program offers intensive summer workshops at community youth centers, afterschool workshops at a local high school, a year-round internship for those who have taken part in one or more of our workshops, public and school outreach, and educator professional development workshops. By adding Art (fine art, graphic art, multimedia, design, and "maker/tinkering" approaches) to STEM learning, we wanted to try a unique combination of what's often now called the "STEAM movement" in STEM education. We've paid particular attention to highlighting how scientists and artists/tinkerers often collaborate, and why scientists need visualization and design experts. The program values the rise of the STEAM teaching concept, particularly that art, multimedia, design, and maker projects can help communicate science concepts more effectively. We also promote the fact that art, design, and visualization skills can lead to jobs and broader participation in science, and we frequently work with and showcase scientific illustrators and other science visualization professionals. This presentation will highlight the significant findings from our multi-year program.

  4. Promoting Art through Technology, Education and Research of Natural Sciences (PATTERNS) across Wyoming, A Wyoming NSF EPSCoR Funded Project

    Science.gov (United States)

    Gellis, B. S.; McElroy, B. J.

    2016-12-01

    PATTERNS across Wyoming is a science and art project that promotes new and innovative approaches to STEM education and outreach, helping to re-contextualize how educators think about creative knowledge, and how to reach diverse audiences through informal education. The convergence of art, science and STEM outreach efforts is vital to increasing the presence of art in geosciences, developing multidisciplinary student research opportunities, expanding creative STEM thinking, and generating creative approaches of visualizing scientific data. A major goal of this project is to train art students to think critically about the value of scientific and artistic inquiry. PATTERNS across Wyoming makes science tangible to Wyoming citizens through K-14 art classrooms, and promotes novel maker-based art explorations centered around Wyoming's geosciences. The first PATTERNS across Wyoming scientific learning module (SIM) is a fish-tank sized flume that recreates natural patterns in sand as a result of fluid flow and sediment transport. It will help promotes the understanding of river systems found across Wyoming (e.g. Green, Yellowstone, Snake). This SIM, and the student artwork inspired by it, will help to visualize environmental-water changes in the central Rocky Mountains and will provide the essential inspiration and tools for Wyoming art students to design biological-driven creative explorations. Each art class will receive different fluvial system conditions, allowing for greater understanding of river system interactions. Artwork will return to the University of Wyoming for a STE{A}M Exhibition inspired by Wyoming's varying fluvial systems. It is our hope that new generations of science and art critical thinkers will not only explore questions of `why' and `how' scientific phenomena occur, but also `how' to better predict, conserve and study invaluable artifacts, and visualize conditions which allow for better control of scientific outcomes and public understanding.

  5. The fifth generation computer project state of the art report 111

    CERN Document Server

    Scarrott

    1983-01-01

    The Fifth Generation Computer Project is a two-part book consisting of the invited papers and the analysis. The invited papers examine various aspects of The Fifth Generation Computer Project. The analysis part assesses the major advances of the Fifth Generation Computer Project and provides a balanced analysis of the state of the art in The Fifth Generation. This part provides a balanced and comprehensive view of the development in Fifth Generation Computer technology. The Bibliography compiles the most important published material on the subject of The Fifth Generation.

  6. Computer Graphics 2: More of the Best Computer Art and Design.

    Science.gov (United States)

    1994

    This collection of computer generated images aims to present media tools and processes, stimulate ideas, and inspire artists and art students working in computer-related design. The images are representative of state-of-the-art editorial, broadcast, packaging, fine arts, and graphic techniques possible through computer generation. Each image is…

  7. Professor Jorge Frascara, Departamento de Arte e Design

    OpenAIRE

    Stephania Padovani

    2004-01-01

    Professor do Departamento de Arte e Design da Universidade de Alberta; membro da Sociedade de Designers Gráfico do Canadá; membro do Icograda Past-Presidents Forum; membro do Editorial Boards of Design Issues (Universidade de Carnegie Mellon/MIT), Information Design Journal (John Benjamins) e Tipográfica (Buenos Aires, Argentina); membro internacional da Society for the Science of Design (Japão), membro do Conselho Diretor do Communication Research Institute da Austrália (CRIA); e membro do C...

  8. A Program for Introducing Information Literacy to Commercial Art and Design Students

    Directory of Open Access Journals (Sweden)

    David A. Walczak

    2010-03-01

    Full Text Available This paper describes the process of developing and implementing a comprehensive, school-wide, and sustainable information literacy program at a commercial art and design school. The program requires that information literacy student learning outcomes be included in specific General Education and art and design courses across the curriculum. The results of this multi-year effort indicate that while the program is sound, teaching information literacy is an on-going effort requiring much more training of faculty and students. Best practices in information literacy in library science and art and design literature are reviewed

  9. ART PUBLIC PARTICIPATION AND URBAN REGENERATION. Mapping LA MINA PROJECT

    Directory of Open Access Journals (Sweden)

    Núria Ricart

    2009-04-01

    Full Text Available The evolution of public art throughout the twentieth century has resulted since the 60’s in a kind of practical intervention in the urban domain with a strong social and participatory intention. This paper presents several of these projects in relation to the kind of participattory levels, and detecting different trends. The paper Specially focuses on the project “Cartografies de La Mina”, developed in Sant Adrià de Besòs (Barcelona between 2002 and 2005 by the POLIS Research Centre at the University of Barcelona.

  10. Interior Design Supports Art Education: A Case Study

    Science.gov (United States)

    Clemons, Stephanie A.

    2006-01-01

    Interior design, as a field of study, is a rapidly growing area of interest--particularly for teenagers in the United States. Part of this interest stems from the proliferation of design-related reality shows available through television media. Some art educators and curriculum specialists in the nation perceive the study of interior spaces as a…

  11. Professor Jorge Frascara, Departamento de Arte e Design

    Directory of Open Access Journals (Sweden)

    Stephania Padovani

    2004-04-01

    Full Text Available Professor do Departamento de Arte e Design da Universidade de Alberta; membro da Sociedade de Designers Gráfico do Canadá; membro do Icograda Past-Presidents Forum; membro do Editorial Boards of Design Issues (Universidade de Carnegie Mellon/MIT, Information Design Journal (John Benjamins e Tipográfica (Buenos Aires, Argentina; membro internacional da Society for the Science of Design (Japão, membro do Conselho Diretor do Communication Research Institute da Austrália (CRIA; e membro do Conselho Consultivo e Doutor em Design pela Universidade de Veneza.

  12. Pop Up/Drill Down: A Traveling Exhibit Designed to Reach Underserved Communities through Art and Geosciences

    Science.gov (United States)

    Kurtz, N.

    2017-12-01

    Scientists observe the world around them in an attempt to understand it. Artists observe the world around them in an attempt to create a reflection or response to the environment. It is critical for the two fields to work together in order to engage and inform the general population. The Consortium for Ocean Leadership, the International Ocean Discovery Program and a series of collaborators are designing a traveling exhibit that will inspire underserved communities in the excitement of exploration, the process of science, and the people and tools required to get there. The project aims to learn more about how to increase access to and awareness of ocean/earth science by bringing a pop-up style museum exhibit to local libraries and public events. As an artist with a science and education background and the graphic designer for this exhibit, this author will highlight the ways this project utilizes art and design to educate underserved populations in ocean and geosciences.

  13. Shadow art

    KAUST Repository

    Mitra, Niloy J.

    2009-01-01

    "To them, I said, the truth would be literally nothing but the shadows of the images." - Plato, The Republic Shadow art is a unique form of sculptural art where the 2D shadows cast by a 3D sculpture are essential for the artistic effect. We introduce computational tools for the creation of shadow art and propose a design process where the user can directly specify the desired shadows by providing a set of binary images and corresponding projection information. Since multiple shadow images often contradict each other, we present a geometric optimization that computes a 3D shadow volume whose shadows best approximate the provided input images. Our analysis shows that this optimization is essential for obtaining physically realizable 3D sculptures. The resulting shadow volume can then be modified with a set of interactive editing tools that automatically respect the often intricate shadow constraints. We demonstrate the potential of our system with a number of complex 3D shadow art sculptures that go beyond what is seen in contemporary art pieces. © 2009 ACM.

  14. The design explorer project

    DEFF Research Database (Denmark)

    Pejtersen, Annelise Mark; Sonnenwald, Diane H.; Buur, Jacob

    1997-01-01

    the 'Design Explorer' research project whose goal is to specify requirements for an information system that will effectively help design team members from different domains and organizational cultures to locate and utilize diverse information sources and interact more effectively throughout the design process....... The project introduces a new approach to support of design; instead of design guidelines, support is given by creating a transparent information environment in which designers can navigate freely according to their individual preferences. The project is based on a framework that structures the dimensions......, or categories, of domain information which need to be available for a system or product designer/design team in order to determine the characteristics of the artefact, or object of design. These dimensions include information about the different work domains in which the product plays a role during its lifetime...

  15. Teaching Art and Design: Communicating Creative Practice through Embodied and Tacit Knowledge

    Science.gov (United States)

    Budge, Kylie

    2016-01-01

    How do artists and designers teaching in universities communicate creative practice as they teach art/design? There is much discussion about the "mystery" of creativity, but little understanding of how teaching occurs in creative contexts. Understanding this topic better will develop greater knowledge within the academy of how art and…

  16. Hit by a Perfect Storm? Art & Design in the National Student Survey

    Science.gov (United States)

    Yorke, Mantz; Orr, Susan; Blair, Bernadette

    2014-01-01

    There has long been the suspicion amongst staff in Art & Design that the ratings given to their subject disciplines in the UK's National Student Survey are adversely affected by a combination of circumstances--a "perfect storm". The "perfect storm" proposition is tested by comparing ratings for Art & Design with those…

  17. Designing Material Materialising Design

    DEFF Research Database (Denmark)

    Nicholas, Paul

    2013-01-01

    Designing Material Materialising Design documents five projects developed at the Centre for Information Technology and Architecture (CITA) at the Royal Danish Academy of Fine Arts, School of Architecture. These projects explore the idea that new designed materials might require new design methods....... Focusing on fibre reinforced composites, this book sustains an exploration into the design and making of elastically tailored architectural structures that rely on the use of computational design to predict sensitive interdependencies between geometry and behaviour. Developing novel concepts...

  18. State of the art report on design for X

    DEFF Research Database (Denmark)

    Papanikolaou, Apostolos; Andersen, Poul; Kristensen, Hans Otto Holmegaard

    2009-01-01

    The present State of the Art report aims at defining and reviewing the curent state of the ship design process in the frame of a holistic approach, accounting for various objectives and constraints. The report addresses mainly the design of transportation carriers, though some covered aspects...

  19. Benefits of co-design in service design projects

    NARCIS (Netherlands)

    Steen, M.; Manschot, M.A.J.; De Koning, N.

    2011-01-01

    In many service design projects, co-design is seen as critical to success and a range of benefits are attributed to co-design. In this paper, we present an overview of benefits of co-design in service design projects, in order to help the people involved to articulate more precisely and

  20. Benefits of Co-design in Service Design Projects

    NARCIS (Netherlands)

    Steen, M.G.D.; Manschot, M.; Koning, N. de

    2011-01-01

    In many service design projects, co-design is seen as critical to success and a range of benefits are attributed to co-design. In this paper, we present an overview of benefits of co-design in service design projects, in order to help the people involved to articulate more precisely and

  1. Designing Project Management

    NARCIS (Netherlands)

    Heintz, John Linke; Lousberg, L.; Wamelink, J.W.F.; Saari, A.; Huovinen, P.

    2016-01-01

    In this paper we introduce the concept of Designing Project Management. On the basis of our earlier work, we suggest that there is still a gap between what is known from recent project management literature and what project managers can structurally help in the effectiveness of their work. Assuming

  2. Motivation of teenagers to design in the field of fine arts | Isekeeva ...

    African Journals Online (AJOL)

    This article includes the results of a scientific study, the purpose of which has been to study the motivational component of the design process in teenagers. In this regard, we considered the motivational component of the teenager's desire to design activities in the field of fine arts. We offered fine arts as an effective mean of ...

  3. Design of inverters for the PHOTONERGY project

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    2003-08-01

    The PHOTONERGY project (the former SolcelleInverter project) was initiated on the 1st of September 2001, with a state-of-the-art analysis, which concluded into specifications. Based on this 23 topologies were analyzed in for efficiencies. The results from this analysis was five candidates which all showed a somewhat good efficiency. These five topologies were in further investigated by means of an initial design-iteration and simulations. Two different solutions were picked up in due to their high efficiency and low cost. 1. The standard full-bridge phase shifted DC/DC converter together with a standard DC/AC inverter, 2. A modified version of the novel Shimizu topology. A patent is pending on this modified version. These two inverters are in this document developed and made ready for prototyping. This includes design and selection of reactive- and switching-components, e.g. filter- and bulk-capacitors, low- and high-frequency inductors, high frequency transformers, MOSFETs and diodes. The design of auxiliary circuits is also included, e.g. gate drivers for the MOSFETs, measuring circuits for the grid-current and -voltage, PV-module-current and voltage, protection circuits, hardware near controllers and finally a switch mode power supply. However, the design of the various controllers, except the hardware near PV-current controller for the full bridge phase shifted converter, is not documented in this report but will come later on. This includes all controllers, e.g. maximum power point tracking for the PV-module, utility grid current controller, DC-link voltage controller, phase locked loops, and detection of islanding operation. All of these control loops are to be implemented in a micro-controller. (au)

  4. Design Theory Projectability

    DEFF Research Database (Denmark)

    Baskerville, Richard; Pries-Heje, Jan

    2014-01-01

    design science research is materially prescriptive, it requires a different perspective in developing the breadth of applications of design theories. In this paper we propose different concepts that embody forms of general technological knowledge The concept of projectability, developed originally......Technological knowledge has been characterized as having a scope that is specific to a particular problem. However, the information systems community is exploring forms of design science research that provide a promising avenue to technological knowledge with broader scope: design theories. Because...... as a means of distinguishing realized generalizations from unrealized generalizations, helps explain how design theories, being prescriptive, possess a different form of applicability. The concept of entrenchment describes the use of a theory in many projections. Together these concepts provide a means...

  5. Hustadt, Inshallah : Learning from a participatory art project in a trans-local neighbourhood

    OpenAIRE

    Sustersic, Apolonija

    2013-01-01

    My PhD dissertation investigates relationships between contemporary art and spatial practices It emphasising the creation of platforms for public participation as interventions into urban regeneration processes. The project has two essential objectives: a. To identify the potential within contemporary art for a critical analysis of an urban de velopment process from the location, in dialogue with people, and through direct par ticipatory spatial action; b. To propose a scenario for future ope...

  6. The Impact of Part-Time Staff on Art & Design Students' Ratings of Their Programmes

    Science.gov (United States)

    Yorke, Mantz

    2014-01-01

    Art & Design receives ratings on a number of scales of the UK's National Student Survey (NSS) that are less strong than those for some other subject areas. Art & Design, along with performing arts, is characterised by a relatively high level of part-time (PT) staffing. PT staffing data are set against NSS ratings for post-92 universities…

  7. Reengineering the Project Design Process

    Science.gov (United States)

    Casani, E.; Metzger, R.

    1994-01-01

    In response to NASA's goal of working faster, better and cheaper, JPL has developed extensive plans to minimize cost, maximize customer and employee satisfaction, and implement small- and moderate-size missions. These plans include improved management structures and processes, enhanced technical design processes, the incorporation of new technology, and the development of more economical space- and ground-system designs. The Laboratory's new Flight Projects Implementation Office has been chartered to oversee these innovations and the reengineering of JPL's project design process, including establishment of the Project Design Center and the Flight System Testbed. Reengineering at JPL implies a cultural change whereby the character of its design process will change from sequential to concurrent and from hierarchical to parallel. The Project Design Center will support missions offering high science return, design to cost, demonstrations of new technology, and rapid development. Its computer-supported environment will foster high-fidelity project life-cycle development and cost estimating.

  8. The Art of Camouflage

    Science.gov (United States)

    Martin, Rebecca

    2010-01-01

    The zoo is a favorite field trip destination for young students. This lesson was created for use before their excursion to increase their awareness of camouflage as a pattern design in animals. In this article, the author describes how her students made an art project on camouflage. (Contains 1 online resource.)

  9. Stylized Figures: Inspired by Native American Art

    Science.gov (United States)

    Jensen, Susie B.

    2013-01-01

    Teaching elementary-level art in the Pacific Northwest makes it natural for the author to develop a lesson based on Native American art of the area. The designs of the Northwest Indians can sometimes be a bit too sophisticated for the students to grasp, however, and it can be frustrating when developing such a project. Over a Labor Day weekend,…

  10. Exploring The Art of Urban Design as Sensorial Experience

    DEFF Research Database (Denmark)

    Smith, Shelley

    2015-01-01

    to their size, speed and flux. Relating to aesthetics as perception, the art of urban design in contemporary urbanity then seems to lie in accessing the ability to experience in a setting that makes it difficult to do so. This paper will explore the potential for aesthetic (sensorial) experience as the art......Contemporary urbanity is characterised by factors such as a large scale, hypermobility and momentary temporality. In terms of the physical spaces that these factors generate and the presence of users in them, this translates to spaces that challenge the ability to perceive and participate due...... of urban design, and look for that potential in the constituent elements and subsequent spaces of contemporary urbanity from the perspective of both the user and the practitioner....

  11. Analysis of the Holart Report project: recording and publishing sales data for fine art holograms

    Science.gov (United States)

    Zellerbach, Gary A.

    1995-02-01

    At Lake Forest College's Fourth International Symposium on Display Holography (July 1991), the author first formulated an idea to promote fine art holography by recording and publishing sale prices for art holograms. The idea was mentioned to several prominent artists in attendance, and the response was enthusiastic. The author formed a new company to publish the world's first journal of international art hologram sales, the Holart Report. Holart Report published four quarterly issues, beginning in May 1992. During that time, the publisher created a significant database of hologram art sales and reported tens of thousands of dollars in holographic art transactions. In February 1993 the author's new job obligations and a general lack of support for the project forced him to suspend publication of Holart Report. This paper attempts to answer serious questions surrounding the experience. What problems were encountered? What benefits, if any, did Holart provide during its short lifetime? Why were many in the holographic art community reluctant to support the project? In retrospect, what should have been done differently to ensure greater success? Lastly, the author states his belief that the idea remains feasible and valuable. The database is intact and the publishing template established. The lessons learned can be used to produce a much improved new version of Holart Report or a similar publication.

  12. Artfulness i Vejle

    DEFF Research Database (Denmark)

    Chemi, Tatiana

    2011-01-01

    this is the closing report, summing up findings from different qualitative case studies on the workings of the arts in learning. The background ethnographic research followed several arts-project in Danish public schools.......this is the closing report, summing up findings from different qualitative case studies on the workings of the arts in learning. The background ethnographic research followed several arts-project in Danish public schools....

  13. STEAM by Another Name: Transdisciplinary Practice in Art and Design Education

    Science.gov (United States)

    Costantino, Tracie

    2018-01-01

    The recent movement to include art and design in Science, Technology, Engineering, and Mathematics (STEM) education has made Science, Technology, Engineering, Arts, and Mathematics (STEAM) an increasingly common acronym in the education lexicon. The STEAM movement builds on existing models of interdisciplinary curriculum, but what makes the union…

  14. Comunidades virtuales, grupos y proyectos de investigación sobre ims learning design. Status quo, factores clave y retos inmediatos [Virtual communities, research groups and projects on IMS Learning Design. State of the art, key factors and forthcoming challenges

    Directory of Open Access Journals (Sweden)

    Daniel Burgos

    2005-12-01

    Full Text Available We carry out a report showing the state of the art about virtual communities, research groups and projects focused on the e-learning specification IMS Learning Design or directly related to it. This specification is currently becoming the most flexible and supported de facto standard for modelling full learning processes, as a complement for any structure of educational contents. Afterwards, as a consequence of the previous study, we develop a reading and a further analysis of the current panorama, and describe the key factors that show the relevance and impact of IMS Learning Design and also the main forthcoming challenges. Realizamos una descripción del estado del arte sobre las comunidades virtuales, los grupos de trabajo y los proyectos de investigación centrados en la especificación de e-learning IMS Learning Design o desarrollados en torno a ella. Esta especificación se está convirtiendo de facto en el estándar más versátil y respaldado para modelar procesos completos de aprendizaje como complemento de estructuras de contenidos educativos. Posteriormente, y como consecuencia del estudio, desarrollamos un análisis y lectura del panorama actual con una indicación de los factores clave que muestran su impacto y relevancia y los principales retos a abordar en un futuro inmediato.

  15. Understanding Culture and Diversity: Australian Aboriginal Art

    Science.gov (United States)

    Vize, Anne

    2009-01-01

    Australian Aboriginal culture is rich, complex and fascinating. The art of Aboriginal Australians shows a great understanding of the earth and its creatures. This article presents an activity which has been designed as a multi-age project. The learning outcomes have been written to suit both younger and older students. Aspects of the project could…

  16. Senior Project: Mentoring--The Art of Becoming. [Videotape].

    Science.gov (United States)

    Southeastern Regional Vision for Education (SERVE), Tallahassee, FL.

    Mentoring is an integral part of SERVE's Senior Project program. Mentors provide support and guidance to students as they complete the requirements of Senior Project by meeting with them to offer input on their research papers and assistance with the design and implementation of their projects. Approximately 100 schools in SERVE's 6-state region…

  17. 18 CFR 157.37 - Project design.

    Science.gov (United States)

    2010-04-01

    ... 18 Conservation of Power and Water Resources 1 2010-04-01 2010-04-01 false Project design. 157.37... Seasons for Alaska Natural Gas Transportation Projects § 157.37 Project design. In reviewing any... proposed project has been designed to accommodate the needs of shippers who have made conforming bids...

  18. Reengineering the project design process

    Science.gov (United States)

    Kane Casani, E.; Metzger, Robert M.

    1995-01-01

    In response to the National Aeronautics and Space Administration's goal of working faster, better, and cheaper, the Jet Propulsion Laboratory (JPL) has developed extensive plans to minimize cost, maximize customer and employee satisfaction, and implement small- and moderate-size missions. These plans include improved management structures and processes, enhanced technical design processes, the incorporation of new technology, and the development of more economical space- and ground-system designs. The Laboratory's new Flight Projects Implementation Development Office has been chartered to oversee these innovations and the reengineering of JPL's project design process, including establishment of the Project Design Center (PDC) and the Flight System Testbed (FST). Reengineering at JPL implies a cultural change whereby the character of the Laboratory's design process will change from sequential to concurrent and from hierarchical to parallel. The Project Design Center will support missions offering high science return, design to cost, demonstrations of new technology, and rapid development. Its computer-supported environment will foster high-fidelity project life-cycle development and more accurate cost estimating. These improvements signal JPL's commitment to meeting the challenges of space exploration in the next century.

  19. Assessment Focus in Studio: What Is Most Prominent in Architecture, Art and Design?

    Science.gov (United States)

    de La Harpe, Barbara; Peterson, J. Fiona; Frankham, Noel; Zehner, Robert; Neale, Douglas; Musgrave, Elizabeth; McDermott, Ruth

    2009-01-01

    What can be learned about assessment from what educators in the creative practices focus their studio publications on? What should form the focus of assessment in architecture, art and design studios? In this article we draw on 118 journal articles on studio published over the last decade in three disciplines; architecture, art and design to…

  20. Visualizing Practices in Project-based Design

    DEFF Research Database (Denmark)

    Whyte, Jennifer; Tryggestad, Kjell; Comi, Alice

    2016-01-01

    Project-based design involves a variety of visual representations, which are evolved to make decisions and accomplish project objectives. Yet, such mediated and distributed ways of working are difficult to capture through ethnographies that examine situated design. A novel approach is developed t...... representations enabled participants in project-based design to develop and share understanding. The complexity of projects and their distributed and mediated nature makes this approach timely and important in addressing new research questions and practical challenges.......Project-based design involves a variety of visual representations, which are evolved to make decisions and accomplish project objectives. Yet, such mediated and distributed ways of working are difficult to capture through ethnographies that examine situated design. A novel approach is developed...... of situated design. This allows the researcher to be nimble, tracing connections across complex engineering projects; reconstructing practices through their visual representations; and observing their effects. Second, it articulates how, in these empirical cases, interaction with a cascade of visual...

  1. Oslo Art and Design Education (University College 1966–1994 – An educational institution with corporate responsibility and sustainability in focus

    Directory of Open Access Journals (Sweden)

    Randi Veiteberg Kvellestad

    2015-12-01

    Full Text Available The artile chronicles the Department of Art, Design and Drama at Oslo and Akershus University College ca. 1950 to 1990. The school bore the name Oslo Art and Design Education College (SLFO from 1966 to 1975 and Oslo Art and Design Education University College from 1975 to 1994. The institution had a clear teaching focus while running extensive programs on professional training, pilot projects and guidance service. The tradition of quality in the choice of material as well as work with engineering and design was strong, but greater emphasis was eventually placed on experimentation with material, tools and techniques. The students were both encouraged and challenged to be creative and rely on their own ideas in experimentation. The article set its focus on change and training in textiles needlework teacher education. The source materials are annual reports, published texts found in the Institute's history collection and interviews of seven employees who worked at the school in part or the whole period. Informants’ arguments and the analysis of texts are related to recent research in Sweden and Norway. The article shows that the institution once stood for attitudes that one would today call sustainable, with strong quality requirements. Thus, the institution showed social responsibility through education and industrial initiatives.

  2. The Application of Neutron and X-Ray Techniques to Analyze Works of Art: Examples from The Unvarnished Truth Project

    Science.gov (United States)

    MacDonald, Brandi Lee

    2017-01-01

    When considered as an object, a painting consists of multiple components that, when analyzed together, have a unique story to tell about the artist, their practice, and the history of the work of art. Techniques traditionally applied in physics, including neutron-, x-radiographic and near-infrared imaging, and surface elemental analysis via x-ray fluorescence, are useful for generating significant insight into works of art. By examining the supporting material, grounds, pigments, and varnishes that a painter chose to utilize, we generate new knowledge regarding the composition, context, and decision-making involved in the creation of a work. The project `The Unvarnished Truth: exploring the material history of paintings' is an interdisciplinary initiative that incorporated the expertise of forensic art historians, conservation scientists, physicists, and biomedical engineers. Through the technical analysis of nine paintings from the McMaster Museum of Art permanent collection, we explored research questions related to painting technique, attribution, authenticity, connoisseurship, and object condition and stability. The paintings span over 500 years of European art history, and include works from Vincent Van Gogh, Alexander Rodchenko, and A. van der Neer. This project highlights the multitude of ways in which micro- and non-destructive methods can be used to answer art historical questions. This project is supported by grants from Canadian Heritage and Ontario Arts Council.

  3. Shader programming for computational arts and design: A comparison between creative coding frameworks

    OpenAIRE

    Gomez, Andres Felipe; Colubri, Andres; Charalambos, Jean Pierre

    2016-01-01

    We describe an Application Program Interface (API) that facilitates the use of GLSL shaders in computational design, interactive arts, and data visualization. This API was first introduced in the version 2.0 of Processing, a programming language and environment widely used for teaching and production in the context of media arts and design, and has been recently completed in the 3.0 release. It aims to incorporate low-level shading programming into code-based design, by int...

  4. Collaboration between student art teachers and communication and digital media students promoting subject specific didactics in digital visual learning design

    DEFF Research Database (Denmark)

    Skov, Kirsten; Buhl, Mie

    into account. Our discussion of the potential for developing digital learning application from a collaborative approach is based on the visual design products, interviews and written reports, as well as shared experiences from the stakeholders in the project. Results: The project revealed three digital visual......=pdf Dunleavy, M. & Dede, C. (2014). Augmented reality teaching and learning. in. J.M. Spector, M.D. Merrill, J. Elen & M.J. Bishop (eds), The handbook og research for educational communications and technology New York: Springer http://isites.harvard.edu/fs/docs/icb.topic1116077.files....../DunleavyDedeARfinal.pdf Rasmussen, H. (2015). Digital Picture Production and Picture aesthetic Competency in It-didactic Design. Risk and opportunities for visual arts education in Europe. Proceedings, InSEA conferene, Lisbon, Portugal...

  5. Finite element prediction on the chassis design of UniART4 racing car

    Science.gov (United States)

    Zaman, Z. I.; Basaruddin, K. S.; Basha, M. H.; Rahman, M. T. Abd; Daud, R.

    2017-09-01

    This paper presents the analysis and evaluation of the chassis design for University Automotive Racing Team No. 4 (UniART4) car based on finite element analysis. The existing UniART4 car chassis was measured and modelled geometrically using Solidwork before analysed in FEA software (ANSYS). Four types of static structural analysis were used to predict the chassis design capability under four different loading conditions; vertical bending, lateral bending, lateral torsion and horizontal lozenging. The results showed the chassis subjected to the highest stress and strain under horizontal lozenging, whereas the minimum stress and strain response was obtained under lateral bending. The present analysis result could provide valuable information in predicting the sustainability of the current UniART car chassis design.

  6. Arts and design as translational mechanisms for academic entrepreneurship

    DEFF Research Database (Denmark)

    Simeone, Luca; Secundo, Giustina; Schiuma, Giovanni

    2018-01-01

    This paper proposes arts and design as translational mechanisms to connect and align stakeholders, particularly in the context of academic entrepreneurship where multiple stakeholders with different expertise and interests work together in joint endeavors. Insights gathered from an ethnographic...

  7. 20% Research & Design Science Project

    Science.gov (United States)

    Spear, Beth A.

    2015-04-01

    A project allowing employees to use 15 % of their time on independent projects was established at 3M in the 1950's. The result of this project included products like post it notes and masking tape. Google allows its employees to use 20% of their time on independently pursued projects. The company values creativity and innovation. Employees are allowed to explore projects of interest to them one day out of the week, 20 % of their work week. Products like AdSense, Gmail, Google Transit, Google News, and Google Talk are the result of this 20 % program. My school is implementing the Next Generation Science Standards (NGSS) as part of our regularly scheduled curriculum review. These new standards focus on the process of learning by doing and designing. The NGSS are very hands on and active. The new standards emphasize learning how to define, understand and solve problems in science and technology. In today's society everyone needs to be familiar with science and technology. This project allows students to develop and practice skills to help them be more comfortable and confident with science and technology while exploring something of interest to them. This project includes three major parts: research, design, and presentation. Students will spend approximately 2-4 weeks defining a project proposal and educating themselves by researching a science and technology topic that is of interest to them. In the next phase, 2-4 weeks, students design a product or plan to collect data for something related to their topic. The time spent on research and design will be dependant on the topic students select. Projects should be ambitious enough to encompass about six weeks. Lastly a presentation or demonstration incorporating the research and design of the project is created, peer reviewed and presented to the class. There are some problems anticipated or already experienced with this project. It is difficult for all students to choose a unique topic when you have large class sizes

  8. Artful rainwater design creative ways to manage stormwater

    CERN Document Server

    Echols, Stuart

    2015-01-01

    This beautifully illustrated, comprehensive guide explains how to design creative, yet practical, landscapes that treat on-site stormwater management as an opportunity to enhance site design. Stormwater management as art? Absolutely. Rain is a resource that should be valued and celebrated, not merely treated as an urban design problem—and yet, traditional stormwater treatment methods often range from ugly to forgettable. This book shows that it’s possible to effectively manage runoff while also creating inviting, attractive landscapes. It is a must-have resource for landscape architects, urban designers, civil engineers, and architects looking to create landscapes that celebrate rain for the life-giving resource it is-- and contribute to more sustainable, healthy, and even fun, built environments.

  9. Arts and Entertainment Career Conference. Walt Disney Studios. Final Project Performance Report, July 31, 1978-July 31, 1979.

    Science.gov (United States)

    Walt Disney Productions, Anaheim, CA.

    The intention of a project was (1) to encourage college and university deans and heads of performing arts departments to hold an Arts and Entertainment Career Seminar on their own compus for faculty and performing arts majors and (2) to provide these institutions with written and visual materials for such a seminar. Two conferences were held, one…

  10. The Field Trip as Part of Spatial (Architectural) Design Art Classes

    Science.gov (United States)

    Batic, Janja

    2011-01-01

    Spatial (architectural) design is one of five fields introduced to pupils as part of art education. In planning architectural design tasks, one should take into consideration the particularities of the architectural design process and enable pupils to experience space and relationships within space through their own movement. Furthermore, pupils…

  11. Engaging Researchers with the World's First Scholarly Arts Repositories: Ten Years after the UK's Kultur Project

    Science.gov (United States)

    Meece, Stephanie; Robinson, Amy; Gramstadt, Marie-Therese

    2017-01-01

    Open access institutional repositories can be ill-equipped to manage the complexity of research outputs from departments of fine arts, media, drama, music, cultural heritage, and the creative arts in general. The U.K.-based Kultur project was funded to create a flexible multimedia repository model using EPrints software. The project launched the…

  12. WRITERS MURAL PROJECTS AT LES CORTS (BARCELONA

    Directory of Open Access Journals (Sweden)

    Bernardo Aco

    2015-06-01

    A first analysis of the wall, its location and context, clearly show that no intervention should be based on the language of street art, and required a project aiming to permanence, and that could become a work of public art. We assess, too, that an Urban Design international and interdisciplinary, was not suitable to perform a graffiti preformance, because of skills and abilities, could raise an artistic solution complementing the urban design of the area. The Association of Residents of the area when knowing the idea of the District reported a total rejection of this intervention, especially if carried out in the style of those made in previous years. So the project was paralyzed, but the Research Centre and Coordination of the Master in Urban Design, understood that it was a good team project exercise to develop in the framework of the course in Public Art Theory.

  13. "Adotta scienza e arte nella tua classe": The results of a successfully teaching project which combines science with art⋆

    Science.gov (United States)

    Giansanti, S.

    2015-03-01

    The project called Adotta scienza e arte nella tua classe ("Adopt Science and Art in your class"), on the interconnection between science and art, has been addressed to the Italian secondary middle and high school involving more than 200 teachers and about 2200 students. The main purpose of this project is to make the young students aware of the strong link between science and art is a unique cultural and interdisciplinary occasion. To reach this goal, the Adotta project asked students to produce an artwork inspired by the interpretation of a quotation among a hundred commented quotes by physicists, mathematicians, scientist, writers, artists, accompanied by an original short sentence written by students themselves. More than 1000 artworks have been produced and collected in two galleries on Facebook. From their analysis emerges the students' feeling about science, which is usually associated to human brain, based on mathematical laws and related to technological progress, but it is also a powerful tool that should be responsibly used. This project also valorizes teachers' role in scientific education through activities that encourage students to recognize science in every aspect of their lives.

  14. Art's Pedagogical Paradox

    Science.gov (United States)

    Kalin, Nadine M.

    2014-01-01

    This article contributes to conversations concerning art education futures through engaging alternative relations between art, education, and democracy that mobilize education as art projects associated with the "pedagogical turn" as sites of liminality and paradox. An analysis of the art project, Pedagogical Factory, is used to outline…

  15. Learning about Yeast through Science, Art and Poetry

    Science.gov (United States)

    Kelly, Lois; Brade, Alison

    2013-01-01

    In this article, the authors describe a cross-curricular project designed to enhance learning about micro-organisms. This project includes studies in art and poetry, not subjects that teachers would think of linking with science, however research notes that scientists and poets share the ability to pay close attention to things, a key skill also…

  16. The SESAME project. State of the art liquid metal thermal hydraulics and beyond

    Energy Technology Data Exchange (ETDEWEB)

    Roelofs, F.; Shams, A.; Batta, A.; Moreau, V.; Di Piazza, I.; Gerschenfeld, A.; Planquart, P.; Tarantino, M. [Nuclear Research and Consultancy Group (NRG), Petten (Netherlands)

    2017-08-15

    The European Sustainable Nuclear Industry Initiative (ESNII) aims at industrial application of fast reactor technology for a sustainable nuclear energy production. Currently four demonstration projects have a promising outlook in Europe, i.e. the ASTRID project in France, the MYRRHA project in Belgium, the ALFRED pan-European project to be realized in Romania, and SEALER in Sweden. Sodium and lead(-alloys) are envisaged as coolants for these reactors. Obviously, in the development of these reactors, thermal-hydraulics is recognized as a key challenge with emphasis on safety issues. This paper discusses the state-of-the-art knowledge with respect to experiments and simulation techniques as pursued in the Horizon 2020 SESAME (thermal hydraulics Simulations and Experiments for the Safety Assessment of MEtal cooled reactors) project.

  17. The ARAMIS project: a concept robot and technical design.

    Science.gov (United States)

    Colizzi, Lucio; Lidonnici, Antonio; Pignolo, Loris

    2009-11-01

    To describe the ARAMIS (Automatic Recovery Arm Motility Integrated System) project, a concept robot applicable in the neuro-rehabilitation of the paretic upper limb after stroke. Methods, results and conclusion: The rationale and engineering of a state-of-the-art, hardware/software integrated robot system, its mechanics, ergonomics, electric/electronics features providing control, safety and suitability of use are described. An ARAMIS prototype has been built and is now available for clinical tests. It allows the therapist to design neuro-rehabilitative (synchronous or asynchronous) training protocols in which sample exercises are generated by a single exoskeleton (operated by the patient's unaffected arm or by the therapist's arm) and mirrored in real-time or offline by the exoskeleton supporting the paretic arm.

  18. Robotic Fabrication in Architecture, Art and Design 2016

    CERN Document Server

    Saunders, Rob; Burry, Jane

    2016-01-01

    The book presents the proceedings of Rob/Arch 2016, the third international conference on robotic fabrication in architecture, art, and design. The work contains a wide range of contemporary topics, from methodologies for incorporating dynamic material feedback into existing fabrication processes, to novel interfaces for robotic programming, to new processes for large-scale automated construction. The latent argument behind this research is that the term ‘file-to-factory’ must not be a reductive celebration of expediency but instead a perpetual challenge to increase the quality of feedback between design, matter, and making.

  19. Editorial: Special Issue: Art, brain and languages

    DEFF Research Database (Denmark)

    Lewis Brooks, Anthony (aka Tony); Monção, Ana

    2010-01-01

    IJART is a top venue for high quality research and artworks that advance state-of-the-art contributions in the area of the arts and new technologies. The focus is on the multi-disciplinary emerging area of computational art. With the evolution of intelligent devices, sensors and ambient intelligent....../ubiquitous systems, it is not surprising to see many research projects starting to explore the design of intelligent artistic artefacts. This is a new multi-disciplinary area that is still in its infancy. Ambient intelligence(AmI) supports the vision that technology will become invisible, embedded in our natural...

  20. HardwareSoftware Co-design for Heterogeneous Multi-core Platforms The hArtes Toolchain

    CERN Document Server

    2012-01-01

    This book describes the results and outcome of the FP6 project, known as hArtes, which focuses on the development of an integrated tool chain targeting a heterogeneous multi core platform comprising of a general purpose processor (ARM or powerPC), a DSP (the diopsis) and an FPGA. The tool chain takes existing source code and proposes transformations and mappings such that legacy code can easily be ported to a modern, multi-core platform. Benefits of the hArtes approach, described in this book, include: Uses a familiar programming paradigm: hArtes proposes a familiar programming paradigm which is compatible with the widely used programming practice, irrespective of the target platform. Enables users to view multiple cores as a single processor: the hArtes approach abstracts away the heterogeneity as well as the multi-core aspect of the underlying hardware so the developer can view the platform as consisting of a single, general purpose processor. Facilitates easy porting of existing applications: hArtes provid...

  1. Art meets science: The Cosmopolitan Chicken Research Project.

    Science.gov (United States)

    Stinckens, A; Vereijken, A; Ons, E; Konings, P; Van As, P; Cuppens, H; Moreau, Y; Sakai, R; Aerts, J; Goddeeris, B; Buys, N; Vanmechelen, K; Cassiman, J J

    2015-01-01

    The Cosmopolitan Chicken Project is an artistic undertaking of renowned artist Koen Vanmechelen. In this project, the artist interbreeds domestic chickens from different countries aiming at the creation of a true Cosmopolitan Chicken as a symbol for global diversity. The unifying theme is the chicken and the egg, symbols that link scientific, political, philosophical and ethical issues. The Cosmopolitan Chicken Research Project is the scientific component of this artwork. Based on state of the art genomic techniques, the project studies the effect of the crossing of chickens on the genetic diversity. Also, this research is potentially applicable to the human population. The setup of the CC®P is quite different from traditional breeding experiments: starting from the crossbreed of two purebred chickens (Mechelse Koekoek x Poule de Bresse), every generation is crossed with a few animals from another breed. For 26 of these purebred and crossbred populations, genetic diversity was measured (1) under the assumption that populations were sufficiently large to maintain all informative SNP within a generation and (2) under the circumstances of the CCP breeding experiment. Under the first assumption, a steady increase in genetic diversity was witnessed over the consecutive generations, thus indeed indicating the creation of a "Cosmopolitan Chicken Genome". However, under the conditions of the CCP, which reflects the reality within the human population, diversity is seen to fluctuate within given boundaries instead of steadily increasing. A reflection on this might be that this is because, in humans, an evolutionary optimum in genetic diversity is reached. Key words.

  2. The Integration Method of Ceramic Arts in the Product Design

    Science.gov (United States)

    Shuxin, Wang

    2018-03-01

    As one of the four ancient civilization countries, the firing technology of ceramic invented by China has made a great contribution to the progress and development of human society. In modern life, even the development of technology still needs the ceramics, there are large number of artists who take the ceramics as carrier active in the field of contemporary art. The ceramics can be seen everywhere in our daily life, this paper mainly discusses the integration means of ceramic art in the product design.

  3. Challenging the Curriculum: Exploring the Discipline Boundaries in Art, Design and Media

    Science.gov (United States)

    Wareing, Shan

    2011-01-01

    This review of the 5th International Conference held by the University of the Arts London's Centre for Learning and Teaching in Art and Design, 12 and 13 April 2010 at the Novotel, Tiergarten, Berlin, briefly summarizes the contributions of three keynote speakers, and considers some of the issues they raised. (Contains 1 note.)

  4. Extending Sociotechnical design to project conception

    DEFF Research Database (Denmark)

    Kampf, Constance

    2009-01-01

    between knowledge and technology through knowledge communication processes, cultural and rhetorical contexts. This connection is examined from a process point of view through the development of project goals and objectives to situate technology. The data comes from a Project Management course in which...... the students were asked to design and plan projects to situate a mobile phone game in the social context around a museum in Helsinki or their online course management system.   The paper traces the evolution of students' project goals and objectives with respect to knowledge communication theory, demonstrating...... the potential of knowledge communication concepts for socio-technical design processes, as well as the implications of socio-technical design processes in extending our understanding of knowledge communication. Keywords: Knowledge Communication, Knowledge Management, Socio-Technical Design, Project Management....

  5. Drawing from Fancy: The Intersection of Art and Design in Mid-Eighteenth-Century London

    Directory of Open Access Journals (Sweden)

    Puetz, Anne

    2014-03-01

    Full Text Available This paper attempts to bring the world of mid-eighteenth-century British design into fruitful conversation with contemporary art theory and practice. Taking the neighbourhood and milieu of the St Martin's Lane area in London as a starting point, I investigate connections between British "rococo" design and William Hogarth's Analysis of Beauty in terms of shared formal values and contemporary implications of "modernity". I argue for a mutual indebtedness rather than "art" directing "design".

  6. Systematic design for trait introgression projects

    OpenAIRE

    Cameron, John N.; Han, Ye; Wang, Lizhi; Beavis, William D.

    2017-01-01

    Key message Using an Operations Research approach, we demonstrate design of optimal trait introgression projects with respect to competing objectives. Abstract We demonstrate an innovative approach for designing Trait Introgression (TI) projects based on optimization principles from Operations Research. If the designs of TI projects are based on clear and measurable objectives, they can be translated into mathematical models with decision variables and constraints that can be translated into ...

  7. Hydraulic analysis and optimization design in Guri rehabilitation project

    Science.gov (United States)

    Cheng, H.; Zhou, L. J.; Gong, L.; Wang, Z. N.; Wen, Q.; Zhao, Y. Z.; Wang, Y. L.

    2016-11-01

    Recently Dongfang was awarded the contract for rehabilitation of 6 units in Guri power plant, the biggest hydro power project in Venezuela. The rehabilitation includes, but not limited to, the extension of output capacity by about 50% and enhancement of efficiency level. To achieve the targets the runner and the guide vanes will be replaced by the newly optimized designs. In addition, the out-of-date stay vanes with straight plate shape will be modified into proper profiles after considering the application feasibility in field. The runner and vane profiles were optimized by using state-of-the-art flow simulation techniques. And the hydraulic performances were confirmed by the following model tests. This paper describes the flow analysis during the optimization procedure and the comparison between various technical concepts.

  8. Office of Education Guide to Graphic Art Software

    Science.gov (United States)

    Davis, Angela M.

    1995-01-01

    During the summer experience in the LARSS program, the author created a performance support system showing the techniques of creating text in Quark XPress, placed the text into Adobe Illustrator along with scanned images, signatures and art work partially created in Adobe Photoshop. The purpose of the project was to familiarize the Office of Education Staff with Graphic Arts and the computer skills utilized to typeset and design certificates, brochures, cover pages, manuals, etc.

  9. Cultivating Common Ground: Integrating Standards-Based Visual Arts, Math and Literacy in High-Poverty Urban Classrooms

    Science.gov (United States)

    Cunnington, Marisol; Kantrowitz, Andrea; Harnett, Susanne; Hill-Ries, Aline

    2014-01-01

    The "Framing Student Success: Connecting Rigorous Visual Arts, Math and Literacy Learning" experimental demonstration project was designed to develop and test an instructional program integrating high-quality, standards-based instruction in the visual arts, math, and literacy. Developed and implemented by arts-in-education organization…

  10. Discovering the Art of Mathematics: Using String Art to Investigate Calculus

    Science.gov (United States)

    von Renesse, Christine; Ecke, Volker

    2016-01-01

    One goal of our Discovering the Art of Mathematics project is to empower students in the liberal arts to become confident creators of art and imaginative creators of mathematics. In this paper, we describe our experience with using string art to guide liberal arts students in exploring ideas of calculus. We provide excerpts from our inquiry-based…

  11. The Visual Identity Project

    Science.gov (United States)

    Tennant-Gadd, Laurie; Sansone, Kristina Lamour

    2008-01-01

    Identity is the focus of the middle-school visual arts program at Cambridge Friends School (CFS) in Cambridge, Massachusetts. Sixth graders enter the middle school and design a personal logo as their first major project in the art studio. The logo becomes a way for students to introduce themselves to their teachers and to represent who they are…

  12. Arts Practice as Method, Urban Spaces and Intra-Active Faiths

    Science.gov (United States)

    Hickey-Moody, A. C.

    2017-01-01

    This paper examines the research design for an arts-based interfaith research project that is intended to build relationships between children from different faiths and to increase research participants' understandings of faiths other than their own. The project is funded as an Australian Research Council Future Fellowship called "Early Start…

  13. Subjectivation, togetherness, environment. Potentials of participatory art for Art Education for Sustainable Development (AESD

    Directory of Open Access Journals (Sweden)

    Helene Illeris

    2017-06-01

    Full Text Available Through a process-oriented analysis of the participatory art project The Hill this article explores the relevance of participatory art projects for the development of AESD – Art Education for Sustainable Development. Inspired by Felix Guattari’s Three Ecologies (2008 the analysis moves through three sub-studies delving into three different aspects of the project. Each sub-study adopts two overlapping analytical ‘lenses’: The lens of a contemporary art form (performance art, community art, and site-specific art and the lens of a related theoretical concept (subjectivation, togetherness, environment. The aim is to propose art educational ideas and strategies that stimulate students to challenge the current political, economic and environmental situation. Central questions addressed by the article are: How can educators use contemporary artistic strategies to challenge essentialist and opportunistic self-understandings? What is the potential for participatory art forms to explore alternative and more sustainable conceptions of human subjectivity? How can art education work in favour of a sense of interconnectedness between the individual, the social and the environmental dimensions of being? In conclusion, the article proposes art education as a symbolic place for carrying out art-inspired experiments with how to live our lives in more sustainable ways.

  14. Designing ICT Training Material for Chinese Language Arts Teachers.

    Science.gov (United States)

    Lin, Janet Mei-Chuen; Wu, Cheng-Chih; Chen, Hsiu-Yen

    The purpose of this research is to tailor the design of information and communications technology (ICT) training material to the needs of Chinese language arts teachers such that the training they receive will be conducive to effective integration of ICT into instruction. Eighteen experienced teachers participated in a Delphi-like survey that…

  15. Does Accreditation Matter for Art & Design Schools in Canada?

    Science.gov (United States)

    Shimizu, Reiko (Leiko)

    2013-01-01

    Studio-based degrees in fine arts and design are not often written about in higher education literature. Ten years ago, urban theorist Richard Florida coined the term the "creative class" as individuals who "do a wide variety of work in a wide variety of industries -- from technology to entertainment, journalism to finance, highend…

  16. Art Therapy Teaching as Performance Art

    Science.gov (United States)

    Moon, Bruce L.

    2012-01-01

    This viewpoint asserts that art therapy education is a form of performance art. By designing class sessions as performance artworks, art therapy educators can help their students become more fully immersed in their studies. This view also can be extended to conceptualizing each semester--and the entire art therapy curriculum--as a complex and…

  17. Three Approaches to Teaching Art Methods Courses: Child Art, Visual Culture, and Issues-Based Art Education

    Science.gov (United States)

    Chang, EunJung; Lim, Maria; Kim, Minam

    2012-01-01

    In this article, three art educators reflect on their ideas and experiences in developing and implementing innovative projects for their courses focusing on art for elementary education majors. They explore three different approaches. The three areas that are discussed in depth include: (1) understanding child art; (2) visual culture; and (3)…

  18. Robotic fabrication in architecture, art and design 2014

    CERN Document Server

    Leon, Monica

    2014-01-01

    Robotic automation has become ubiquitous in the modern manufacturing landscape, spanning an overwhelming range of processes and applications-- from small scale force-controlled grinding operations for orthopedic joints to large scale composite manufacturing of aircraft fuselages. Smart factories, seamlessly linked via industrial networks and sensing, have revolutionized mass production, allowing for intelligent, adaptive manufacturing processes across a broad spectrum of industries. Against this background, an emerging group of researchers, designers, and fabricators have begun to apply robotic technology in the pursuit of architecture, art, and design, implementing them in a range of processes and scales. Coupled with computational design tools the technology is no longer relegated to the repetitive production of the assembly line, and is instead being employed for the mass-customization of non-standard components. This radical shift in protocol has been enabled by the development of new design to production...

  19. The PERFORM project: using performing arts to increase engagement and understanding of science.

    Science.gov (United States)

    James, Jon

    2017-04-01

    This commentary describes some of the current challenges for science education in the UK and how an EU educational project (PERFORM) is seeking to use performing arts to engage young people with science, its values and the processes of research. © FEMS 2017. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com.

  20. Building a Community for Art and Geoscience

    Science.gov (United States)

    Eriksson, S. C.; Ellins, K. K.

    2014-12-01

    Several new avenues are in place for building and supporting a community of people interested in the art and geoscience connections. Although sessions advocating for art in teaching geoscience have been scattered through geoscience professional meetings for several decades, there is now a sustained presence of artists and geoscientists with their research and projects at the annual meeting of the American Geophysical Union. In 2011, 13 abstracts were submitted and, in 2013, 20 talks and posters were presented at the annual meeting. Participants have requested more ways to connect with each other as well as advocate for this movement of art and science to others. Several words can describe new initiatives to do this: Social, Collaborative, Connected, Informed, Networked, and Included. Social activities of informal dinners, lunches, and happy hour for interested people in the past year have provided opportunity for presenters at AGU to spend time getting to know one another. This has resulted in at least two new collaborative projects. The nascent Bella Roca and more established Geology in Art websites and their associated blogs at www.bellaroca.org and http://geologyinart.blogspot.com, respectively are dedicated to highlighting the work of artists inspired by the geosciences, connecting people and informing the community of exhibits and opportunities for collaboration. Bella Roca with its social media of Facebook (Bella Roca) and Twitter (@BellRocaGeo), is a direct outgrowth of the recent 2012 and 2013 AGU sessions and, hopefully, can be grown and sustained for this community. Articles in professional journals will also help inform the broader geoscience community of the benefit of engaging with artists and designers for both improved science knowledge and communication. Organizations such as Leonardo, the International Society for the Arts, Sciences and Technology, the Art Science Gallery in Austin, Texas also promote networking among artists and scientists with

  1. Synthetic design and the art of virtual reality in theatre and film ...

    African Journals Online (AJOL)

    This new found space is known as Virtual Reality. This article delves into the field of Virtual Reality (VR), a current trend in audiovisual design for the entertainment industry and is therefore designed to examine the synergetic relationships between synthetic design and the art of Virtual Reality and how they influence modern ...

  2. Posttraumatic Growth in Youth Survivors of a Disaster: An Arts-Based Research Project

    Science.gov (United States)

    Mohr, Elizabeth

    2014-01-01

    Evidence that posttraumatic growth is a potential outcome in the process of recovery from trauma and natural disaster highlights the importance of social environmental factors that encourage a growth response in survivors. This art-based research project followed up on a group of youth survivors (N = 11) of the 2007 earthquake in the Ica region of…

  3. Mathematical Practices and Arts Integration in an Activity-Based Projective Geometry Course

    Science.gov (United States)

    Ernest, Jessica Brooke

    It is a general assumption that the mathematical activity of students in school should, at least to some degree, parallel the practices of professional mathematicians (Brown, Collins, Duguid, 1989; Moschkovich, 2013). This assumption is reflected in the Common Core State Standards (CCSSI, 2010) and National Council of Teachers of Mathematics (NCTM, 2000) standards documents. However, the practices included in these standards documents, while developed to reflect the practices of professional mathematicians, may be idealized versions of what mathematicians actually do (Moschkovich, 2013). This might lead us to question then: "What is it that mathematicians do, and what practices are not being represented in the standards documents?" In general, the creative work of mathematicians is absent from the standards and, in turn, from school mathematics curricula, much to the dismay of some mathematicians and researchers (Lockhart, 2009; Rogers, 1999). As a result, creativity is not typically being fostered in mathematics students. As a response to this lack of focus on fostering creativity (in each of the science, technology, engineering, and mathematics disciplines--the STEM disciplines), a movement to integrate the arts emerged. This movement, called the STEAM movement--introducing the letter A into the acronym STEM to signify incorporating the arts--has been gaining momentum, yet limited research has been carried out on the efficacy of integrating the arts into mathematics courses. My experiences as the co-instructor for an activity-based course focused on projective geometry led me to consider the course as a setting for investigating both mathematical practices and arts integration. In this work, I explored the mathematical practices in which students engaged while working to develop an understanding of projective geometry through group activities. Furthermore, I explored the way in which students' learning experiences were enriched through artistic engagement in the

  4. A project based learning experience through best use of state-of-the-art technology

    Directory of Open Access Journals (Sweden)

    Juan José López Berrio

    2016-01-01

    Full Text Available Our proposal consists in activating the most important talent in the education institutions (their students, converting them in the change movement they need. How do we do that? We attract them through an enriching and disruptive programme, that suggest them a real entrepreneurship challenge, guiding and empowering them to reach the goals planned. Our vehicle is the Innovation Lab, a permanent program, where through a project based learning and working as a real and modern startup, the students work and collaborate using state of the art technology and methodologies, such as cloud computing, design thinking, flipped classroom, gamification, etc., by combining on-line work and sessions at school. The idea is revolutionary and innovative but also perfectly aligned with the content of the Horizon 2020-Schools Edition. We have achieved great results, both qualitative and quantitative, as you would be able to see along the article.

  5. State of the art in power cable design, failure mechanisms and testing

    International Nuclear Information System (INIS)

    Orton, H.

    2005-01-01

    This presentation describes state of the art in power cable design, failure mechanisms and testing. It gives a history of cable usage and design of cables, describes different cable types, assessment of the condition of cables, aging and failures, testing and diagnostics

  6. Library Homepage Design at Smaller Bachelor of Arts Institutions

    Science.gov (United States)

    Jones, Scott L.; Leonard, Kirsten

    2011-01-01

    This study examined the homepages of the libraries of 175 smaller bachelor of arts institutions, coding for the presence of 98 design elements. By reporting and examining the frequency of these features, the authors noted what is and is not common practice at these libraries. They found that only fourteen elements were present on at least half of…

  7. NPP-Nuclear Island Design. From conceptual design to Project execution

    International Nuclear Information System (INIS)

    Lanchet, Dominique

    2014-01-01

    The second day opened with the lecture of Dominique Lanchet, Design Senior Vice President at AREVA Engineering and Project. Dominique Lanchet gave us an overview of the steps of a Nuclear Island Design creation from the conceptual design to the project execution, giving the examples of the EPR and ATMEA1 TM nuclear reactors

  8. Design methodology and projects for space engineering

    Science.gov (United States)

    Nichols, S.; Kleespies, H.; Wood, K.; Crawford, R.

    1993-01-01

    NASA/USRA is an ongoing sponsor of space design projects in the senior design course of the Mechanical Engineering Department at The University of Texas at Austin. This paper describes the UT senior design sequence, consisting of a design methodology course and a capstone design course. The philosophical basis of this sequence is briefly summarized. A history of the Department's activities in the Advanced Design Program is then presented. The paper concludes with a description of the projects completed during the 1991-92 academic year and the ongoing projects for the Fall 1992 semester.

  9. Teacher competencies for working with young talent : part 2: integration of arts disciplines

    NARCIS (Netherlands)

    Kors, Ninja; Rickels, Horst; Smilde, Rineke; Verkuil, Marinus

    2007-01-01

    Twenty sixteen year old fourth-graders of the School for Young Talent (School voor Jong Talent) in The Royal Academy of Fine Arts, Design, Music and Dance (Hogeschool van Beeldende Kunsten, Muziek en Dans) participated in a pilot project that combined music, dance and visual arts in a creative

  10. Experience and the arts: An examination of an arts-based chemistry class

    Science.gov (United States)

    Wunsch, Patricia Ann

    Many high school students are either intimidated or unmotivated when faced with science courses taught with a traditional teaching methodology. The focus of this study was the integration of the arts, specifically the Creative Arts Laboratory (CAL) approach, into the teaching methodology and assessment of a high school chemistry class, with particular interest in what occurs from the point of view of the students and the teacher throughout the integration. Using a case study design, research questions were developed that looked at the effects of arts-integration on the students and teacher in a high school chemistry class; what strategies of arts integration were viewed positively and negatively by the students and teacher; and what role the arts may play in the formation of a new approach to the high school science curriculum. The levels of student engagement and participation were changed and thusly viewed positively by both students and teacher. Specifically, group work that allowed students to choose various arts elements to depict chemistry concepts was considered most favorably. The role of the teacher shifted from a teacher-centered design to a more student-centered environment. Classroom activities that garnered the most student engagement included peer-to-peer review through the critique process and the reinforcement of vocabulary definitions through movement activities. Negative student reviews of the integration were noted when time constraints prevented them from completing their projects to their own standards of satisfaction. However, within this study, the arts allowed many students of varying learning abilities to potentially grasp and understand scientific concepts in new and individual ways, which reinforces an inquiry-based scientific method. Further research is necessary to determine how to prepare teachers to use varying teaching methodologies including the CAL method. Moreover, high school science curricula need to be reviewed to potentially

  11. Is it Possible to Design a Math-Art Instructional Practice? Cases of Pre-service Teachers

    Directory of Open Access Journals (Sweden)

    Işıkhan UĞUREL

    2013-10-01

    Full Text Available To many people, establishing relationships between mathematics and art is difficult or surprising. However, these two disciplines are quite interrelated. Today, the literature of mathematics reveals that there has been an increasing interest in interaction between these two disciplines. As also observed in our country, the studies on relationships between mathematics and art have gained more popularity in mathematics education. There is a course entitled, “Mathematics and Art” offered as one of elective courses and taught for ten years to juniors of the Department of Secondary Mathematics Education, Dokuz Eylül University. The course covers a wide range of activities derived from relationships between mathematics and music to activities derived from those between mathematics and handicraft. In this study, cases of pre-service teachers attending this course were analysed. They were asked to do an instructional design integrating mathematics into art at secondary education level. Their designs were analyzed based on the use of art in which contexts and for what purposes. Furthermore, their designs were analyzed in terms of whether they enhance learning. This qualitative study had a case study design. The participants were 43 pre-service mathematics teachers voluntarily selected from students taking the course. Descriptive analysis was done to analyze the data. As a consequence of the analysis, math-art instructional practices developed by pre-service teachers were clustered under three primary categories (good, average and inadequate. The majority of math-art instructional practices were categorized under the average category. In the study, these categories were described and cases in each category were discussed.

  12. Design space for space design: Dialogs through boundary objects at the intersections of art, design, science, and engineering

    Science.gov (United States)

    Balint, Tibor S.; Pangaro, Paul

    2017-05-01

    For over half a century space exploration has been dominated by engineering and technology driven practices. This paradigm leaves limited room for art and design. Yet in other parts of our lives, art and design play important roles: they stimulate new ideas and connect people to their experiences and to each other at a deeper level, while affecting our worldview as we evolve our cognitive models. We develop these models through circular conversations with our environment, through perception and making sense through our sensory systems and responding back through language and interactions. Artists and designers create artifacts through conversation cycles of sense-giving and sense-making, thus increasing variety in the world in the form of evolving messages. Each message becomes information when the observer decodes it, through multiple sense-making and re-sampling cycles. The messages form triggers to the cognitive state of the observer. Having a shared key between the artist/designer and the observer-for example, in the form of language, gestures, and artistic/design styles-is fundamental to encode and decode the information, in conversations. Art, design, science, and engineering, are all creative practices. Yet, they often speak different languages, where some parts may correspond, while others address a different variety in a cybernetic sense. These specialized languages within disciplines streamline communications, but limit variety. Thus, different languages between disciplines may introduce communication blocks. Nevertheless, these differences are desired as they add variety to the interactions, and could lead to novel discourses and possibilities. We may dissolve communication blocks through the introduction of boundary objects in the intersection of multiple disciplines. Boundary objects can ground ideas and bridge language diversity across disciplines. These artifacts are created to facilitate circular cybernetic conversations, supporting convergence

  13. NSU Art Museum Fort Lauderdale | Art Museum in Fort Lauderdale

    Science.gov (United States)

    NSU Art Museum Fort Lauderdale Visit Admissions Hours & Admission Policies & Accessibility Airports Shop & Dine About the Café & Store Store Café Menu Art Exhibitions Currently on View Thursday 2-for-1 specials on wine and craft beer in the Museum Café, and hands-on art projects for all

  14. Balancing Expression and Structure in Game Design: Developing Computational Participation Using Studio-Based Design Pedagogy

    Science.gov (United States)

    DeVane, Ben; Steward, Cody; Tran, Kelly M.

    2016-01-01

    This article reports on a project that used a game-creation tool to introduce middle-school students ages 10 to 13 to problem-solving strategies similar to those in computer science through the lens of studio-based design arts. Drawing on historic paradigms in design pedagogy and contemporary educational approaches in the digital arts to teach…

  15. Systematic design for trait introgression projects.

    Science.gov (United States)

    Cameron, John N; Han, Ye; Wang, Lizhi; Beavis, William D

    2017-10-01

    Using an Operations Research approach, we demonstrate design of optimal trait introgression projects with respect to competing objectives. We demonstrate an innovative approach for designing Trait Introgression (TI) projects based on optimization principles from Operations Research. If the designs of TI projects are based on clear and measurable objectives, they can be translated into mathematical models with decision variables and constraints that can be translated into Pareto optimality plots associated with any arbitrary selection strategy. The Pareto plots can be used to make rational decisions concerning the trade-offs between maximizing the probability of success while minimizing costs and time. The systematic rigor associated with a cost, time and probability of success (CTP) framework is well suited to designing TI projects that require dynamic decision making. The CTP framework also revealed that previously identified 'best' strategies can be improved to be at least twice as effective without increasing time or expenses.

  16. The LIFE Laser Design in Context: A Comparison to the State-of-the-Art

    International Nuclear Information System (INIS)

    Deri, R.J.; Bayramian, A.J.; Erlandson, A.C.

    2011-01-01

    The current point design for the LIFE laser leverages decades of solid-state laser development in order to achieve the performance and attributes required for inertial fusion energy. This document provides a brief comparison of the LIFE laser point design to other state-of-the-art solid-state lasers. Table I compares the attributes of the current LIFE laser point design to other systems. the state-of-the-art for single-shot performance at fusion-relevant beamline energies is exemplified by performance observed on the National Ignition Facility. The state-of-the-art for high average power is exemplified by the Northrup Grumman JHPSSL laser. Several items in Table I deal with the laser efficiency; a more detailed discussion of efficiency can be found in reference 5. The electrical-to-optical efficiency of the LIFE design exceeds that of reference 4 due to the availability of higher efficiency laser diode pumps (70% vs. ∼50% used in reference 4). LIFE diode pumps are discussed in greater detail in reference 6. The 'beam steering' state of the art is represented by the deflection device that will be used in the LIFE laser, not a laser system. Inspection of Table I shows that most LIFE laser attributes have already been experimentally demonstrated. The two cases where the LIFE design is somewhat better than prior experimental work do not involve the development of new concepts: beamline power is increased simply by increasing aperture (as demonstrated by the power/aperture comparison in Table I), and efficiency increases are achieved by employing state-of-the-art diode pumps. In conclusion, the attributes anticipated for the LIFE laser are consistent with the demonstrated performance of existing solid-state lasers.

  17. Real-Time Projection-Based Augmented Reality System for Dynamic Objects in the Performing Arts

    Directory of Open Access Journals (Sweden)

    Jaewoon Lee

    2015-02-01

    Full Text Available This paper describes the case study of applying projection-based augmented reality, especially for dynamic objects in live performing shows, such as plays, dancing, or musicals. Our study aims to project imagery correctly inside the silhouettes of flexible objects, in other words, live actors or the surface of actor’s costumes; the silhouette transforms its own shape frequently. To realize this work, we implemented a special projection system based on the real-time masking technique, that is to say real-time projection-based augmented reality system for dynamic objects in performing arts. We installed the sets on a stage for live performance, and rehearsed particular scenes of a musical. In live performance, using projection-based augmented reality technology enhances technical and theatrical aspects which were not possible with existing video projection techniques. The projected images on the surfaces of actor’s costume could not only express the particular scene of a performance more effectively, but also lead the audience to an extraordinary visual experience.

  18. Balancing Design Project Supervision and Learning Facilitation

    DEFF Research Database (Denmark)

    Nielsen, Louise Møller

    2012-01-01

    experiences and expertise to guide the students’ decisions in relation to the design project. This paper focuses on project supervision in the context of design education – and more specifically on how this supervision is unfolded in a Problem Based Learning culture. The paper explores the supervisor......’s balance between the roles: 1) Design Project Supervisor – and 2) Learning Facilitator – with the aim to understand when to apply the different roles, and what to be aware of when doing so. This paper represents the first pilot-study of a larger research effort. It is based on a Lego Serious Play workshop......In design there is a long tradition for apprenticeship, as well as tradition for learning through design projects. Today many design educations are positioned within the University context, and have to be aligned with the learning culture and structure, which they represent. This raises a specific...

  19. Seismic design spectra for nuclear power plants, state-of-the-art

    International Nuclear Information System (INIS)

    Michalopoulos, A.P.; Shukla, D.K.

    1976-01-01

    The State-of-the-Art of nuclear power plant design involves the use of design response spectra together with a modal analysis of a mathematical idealization of the actual structure. The design response spectra give the maximum response to ground shaking for a family of single degree-of-freedom viscously damped oscillators. These spectra are usually described as an accelerogram giving ground acceleration as a function of time. The definition of a 'standard' design response spectra is reviewed and illustrated by data relevant to 'hard' or rock sites. Finally, the paper recommends a set of design response spectra applicable to rock sites

  20. 23 CFR 710.313 - Design-build projects.

    Science.gov (United States)

    2010-04-01

    ... FEDERAL HIGHWAY ADMINISTRATION, DEPARTMENT OF TRANSPORTATION RIGHT-OF-WAY AND ENVIRONMENT RIGHT-OF-WAY AND REAL ESTATE Project Development § 710.313 Design-build projects. (a) In the case of a design-build project, right-of-way must be acquired and cleared in accordance with the Uniform Relocation Assistance...

  1. Short Stories About The Ocean, an Art Integrated Project Into the Elementary Curriculum, Using Shadow Theatre and Video.

    Science.gov (United States)

    Guieu, M.; Scheurle, C.

    2016-02-01

    The holistic aspect of integrated learning reflects the way our world works: everything is interconnected. Integrated Learning connects students, teachers, academic content and the world. It creates bridges between disciplines, encourages invention, experimentation, and problem solving. In an art integrated lesson or project, the students learn in a creative way, exploring a given subject by working on an art project, individually or collectively, using an array of traditional techniques and technology tools. Short Stories about the Ocean is anchored in the 4th and 5th grade curriculum, the art technique is the shadow theatre. The students videotape the performances for documentation and sharing. After giving the students information about different types of human activities that have an impact on the ocean, and discussing them, the students form groups and choose a specific subject - for example over fishing or pipe spilling. They gather more information and create a story with a beginning, a development and an end. Prior to start the project, the teacher prepares a small shadow theatre made of simple material, with a template I provide. The teacher explains the basics in shadow theatre technique. The students work with paper and skewers to create the elements they need for their story. They find solutions to render proportions, movements, actions and timing. Each group rehearses and then presents to the class a two/three minutes performance. The students who watch give a positive critique. Each group takes the time to make changes if the story, the message or the elements need to be clearer. Each group performs in front of the class again. This collaborative work encourages decision making. The students have to define their idea and concept clearly, with enough details but not too many, so that their message is understood by the viewers. It is a challenge for the students to design the shapes they need for their story with minimal material and they must be

  2. Picturing the Earth: Geoscience in Public Art Abstract for AGU 2013: Geoscience through the Lens of Art. Author: Stacy Levy, Sere Ltd., Spring Mills, PA (Invited)

    Science.gov (United States)

    Levy, S.

    2013-12-01

    Public places such as parks, urban plazas, transportation centers and educational institutions offer the opportunity to reach many people in the course of daily life. Yet these public spaces are often devoid of any substantive information about the local environment and natural processes that have shaped it. Art is a particularly effective means to visualize environmental phenomena. Art has the ability to translate the processes of nature into visual information that communicates with clarity and beauty. People often have no connection to the world through which they walk: no sense of their place in the local watershed or where the rainwater goes once it hits the ground. Creating an awareness of place is critical first step for people to understand the changes in their world. Art can be a gateway for understanding geo-scientific concepts that are not frequently made accessible in a visual manner And art requires scientific knowledge to inform an accurate visualization of nature. Artists must collaborate with scientists in order to create art that informs the public about environmental processes. There is a new current in the design world that combines art and technology to create artful solutions to site issues such as storm water runoff, periodic flooding and habitat destruction. Instead of being considered functionless, art is now given a chance to do some real work on the site. This new combination of function and aesthetic concerns will have a major impact on how site issues are perceived. Site concerns that were once considered obstacles can become opportunities to visualize and celebrate how problems can be solved. This sort of artful solutions requires teamwork across many disciplines. In my presentation I will speak about various ways of I have visualized the invisible processes of the natural world in my projects. I will share eight of my permanent and temporary art commissions that are collaborations with scientists and engineers. These works reveal

  3. State of Art Report for the OECD-NEA Loss-of-Forced Cooling (LOFC) Test Project using HTTR Reactor

    International Nuclear Information System (INIS)

    Jun, Ji Su

    2011-05-01

    The OECD/NEA Project is planned to perform the LOFC (Loss Of Forced Cooling) test using the HTTR (High Temperature engineering Test Reactor) in Japan from 31 March 2011 to 31 March 2013 in order to obtain the data for the code validation of the VHTR safety analysis. Based on the Project Agreement Document, this report gives a description of the HTTR-LOFC test, HTTR test facility, project schedule and deliverable items as the technical state art of the project, and appends the full translation of the project agreement articles on the project management

  4. Information Flows in Networked Engineering Design Projects

    DEFF Research Database (Denmark)

    Parraguez, Pedro; Maier, Anja

    Complex engineering design projects need to manage simultaneously multiple information flows across design activities associated with different areas of the design process. Previous research on this area has mostly focused on either analysing the “required information flows” through activity...... networks at the project level or in studying the social networks that deliver the “actual information flow”. In this paper we propose and empirically test a model and method that integrates both social and activity networks into one compact representation, allowing to compare actual and required...... information flows between design spaces, and to assess the influence that these misalignments could have on the performance of engineering design projects....

  5. 77 FR 35947 - Applications for New Awards; Arts in Education National Program

    Science.gov (United States)

    2012-06-15

    ...: Office of Innovation and Improvement, Department of Education. ACTION: Notice. Overview Information; Arts... priority. This priority is: Model Projects. One or more high-quality projects that are designed to develop... interactive or fillable PDF file. If you upload a file type other than a read-only, non-modifiable PDF or...

  6. Mediated Scenarios: The Infusion of Art and Design in Scenario Practices

    DEFF Research Database (Denmark)

    Selin, Cynthia Lea

    2014-01-01

    Applied and theoretical research into novel foresight methods is pushing forward to considerhow art and design are relevant, and perhaps even necessary, for effective interventions. Taking the governance of emerging energy technologies as a focal area, this preliminary research for aMarie Curie...

  7. 34 CFR 637.13 - What are design projects?

    Science.gov (United States)

    2010-07-01

    ... EDUCATION, DEPARTMENT OF EDUCATION MINORITY SCIENCE AND ENGINEERING IMPROVEMENT PROGRAM What Kinds of Projects Does the Secretary Assist Under This Program? § 637.13 What are design projects? (a) Design... 34 Education 3 2010-07-01 2010-07-01 false What are design projects? 637.13 Section 637.13...

  8. Design and Decorative Art in Shaping of Architectural Environment Image

    Science.gov (United States)

    Shabalina, N. M.

    2017-11-01

    The relevance of the topic is determined by the dynamic development of the promising branch, i.e. the architectural environment design, which requires, on the one hand, consideration of the morphology and typology of this art form, on the other hand, the specificity of the architectural environment artistic image. The intensive development of innovative computer technologies and materials in modern engineering, improvement of the information communications forms in their totality has led to the application of new methods in design and construction which, in their turn, have required the development of additional methods for content and context analysis in the integrated assessment of socially significant architectural environments. In the modern culture, correlative processes are steadily developing leading us to a new understanding of the interaction of architecture, decorative art and design. Their rapprochement at the morphological level has been noted which makes it possible to reveal a specific method of synthesis and similarity. The architecture of postmodern styles differs in its bionic form becoming an interactive part of the society and approaching its structural qualities with painting, sculpture, and design. In the modern world, these processes acquire multi-valued semantic nuances, expand the importance of associativity and dynamic processuality in the perception of environmental objects and demand the development of new approaches to the assessment of the architectural design environment. Within the framework of the universal paradigm of modern times the concept of the world develops as a set of systems that live according to the self-organization laws.

  9. Science Walden: Exploring the Convergence of Environmental Technologies with Design and Art

    Directory of Open Access Journals (Sweden)

    Hyun-Kyung Lee

    2016-12-01

    Full Text Available Science Walden, which is inspired by two prominent literary works, namely, Walden by Henry David Thoreau (1817–1862 and Walden Two by Burrhus Frederic Skinner (1904–1990, is aimed at establishing a community that embodies humanistic values while embracing scientific advancement to produce renewable energy and water sources. This study attempts to capitalize on feces standard money (FSM and artistic collaboration between scientists and artists as a means of achieving the forms of life depicted in Walden and Walden Two. On our campus, we designed and built a pavilion that serves as a laboratory where scientific advantages, design, and art are merged. In the pavilion, feces are processed in reactors and facilities for sustainable energy production, and rainwater is harvested and treated for use in daily life. Our application of design and art contributes to easing interaction between the general public and scientists because it visualizes an ambiguous theory and concretizes it into an understandable image.

  10. Arts Achieve, Impacting Student Success in the Arts: Preliminary Findings after One Year of Implementation

    Science.gov (United States)

    Mastrorilli, Tara M.; Harnett, Susanne; Zhu, Jing

    2014-01-01

    The "Arts Achieve: Impacting Student Success in the Arts" project involves a partnership between the New York City Department of Education (NYCDOE) and five of the city's premier arts organizations. "Arts Achieve" provides intensive and targeted professional development to arts teachers over a three-year period. The goal of the…

  11. State-of-art report III/1984 (June 29 to November 27, 1984)

    International Nuclear Information System (INIS)

    1985-01-01

    The state-of-art report III/1984 gives a survey of the activities of the Nuclear Committee (KTA) and its panels and of KTA regulation projects in the period between the 35th and 36th KTA meeting. The state-of-art report is designed to give fast, synoptical, adequate information on the current state of KTA work. With regulation projects, data which are subject to miner variations only, for instance concerning the contents or organization of a regulation project, data on the flow of work, members of the panels, are included in the KTA manual. In case of alterations, the data in the KTA manual are updated by replacing the respective pages. (orig./HP) [de

  12. Creative and Arts-Based Research Methods in Academic Research. Lessons from a Participatory Research Project in the Netherlands

    Directory of Open Access Journals (Sweden)

    Gwenda van der Vaart

    2018-05-01

    Full Text Available This article contributes to the discussion on the value of creative and arts-based research methods to researchers interested in community resilience. Based on a participatory research project that used a mix of these methods conducted in a Dutch village, we provide more nuanced, concrete insights into their value. We elaborate on the three project stages: walking interviews, group discussions, and a creative workshop that resulted in an exhibition, and on the challenges encountered during our project. We discuss how each project stage contributed to producing multifaceted knowledge. Researchers can benefit from the discussions about the process and implications of creative and arts-based methods such as ours as, to date, there has been relatively little methodological reflection on these methods. Based on our study, we conclude that despite some challenges, creative and arts-based research methods have much to offer researchers interested in community resilience. We found they can: 1. generate deep insight by going beyond rational-cognitive ways of knowing and providing new ways of understanding people's real lived experiences and views; and 2. offer ways to "give back" and contribute to a community, potentially igniting a spark among community members to engage in further action and contribute to their community's resilience. This aligns with the, currently often articulated, aims of researchers to directly benefit those involved and to share their research findings with a broader non-academic audience.

  13. Extending Sociotechnical Design to Project Conception

    DEFF Research Database (Denmark)

    Kampf, Constance Elizabeth

    2011-01-01

    Project management processes offer specific sites for understanding the interplay of the social and the technical. This article focuses on the connection between knowledge and technology through knowledge communication processes, cultural & rhetorical contexts in projects, and the iterative process...... and the Aarhus School of Business, University of Aarhus, Denmark. The analysis demonstrates the potential of knowledge communication concepts for social technical design and highlights the cultural context of the designers as a key factor to consider in socio-technical design....

  14. Deconstructing the Children’s Art Pavilion

    Directory of Open Access Journals (Sweden)

    Chris Tucker

    2014-02-01

    Full Text Available This paper discusses the design, construction and eventual deconstruction of the Children’s Art Pavilion at the Newcastle Region Art Gallery in Australia. As a space for children to experiment with art, the Pavilion metaphorically engaged the verandah as a space that has historically (albeit minimally mediated the zone where inside and outside meet. Its process of deconstruction referenced the work of Gordon Matta-Clark, and was testament to how the architectural design process continues through this phase, albeit uninhibited by the need to create a functioning object. In the time leading up to its deconstruction, the Pavilion became perfectly functionless, while its form and architectural content remained critically intact. Cutting into its surface, as a continuation of the design process, framed the void. Security was replaced with instability, not just physically but emotionally. At this point, the ground became cliff, or broke against the surf, and indeterminacy destroyed the purpose of even the most elementary architectural space. The new construction immediately suggested the possibilities of another architecture. As an intriguing social and architectural experiment, undergone by a building that could have quietly been loaded into a bin within a few hours, this project illuminated the social responsibility invested within architecture.

  15. Project on Social Architecture in Education. Final Report. Part III: Case Studies. Chapter 9: Arts Co-op: An Experimental High School Program.

    Science.gov (United States)

    Sullivan, Ellen Wahl

    This document contains chapter 9 of the final report of the Project on Social Architecture in Education. Chapter 9 is about a regional experimental high school program for the arts. Several features distinguished Arts Co-op from the other schools in the study. For one, it was a special purpose school, focused on the arts, and not offering a…

  16. Art: The Telling of History through Technology.

    Science.gov (United States)

    Scali, Nancy

    1990-01-01

    Describes several writing projects that use computers to expose students to art, cultural history, and present day technology. Suggests activities for Prehistoric art, Egyptian art, African art, Japanese art, and Native American art. (MG)

  17. Combining Art and Science in "Arts and Sciences" Education

    Science.gov (United States)

    Needle, Andrew; Corbo, Christopher; Wong, Denise; Greenfeder, Gary; Raths, Linda; Fulop, Zoltan

    2007-01-01

    Two of this article's authors--an art professor and a biology professor--shared a project for advanced biology, art, nursing, and computer science majors involving scientific research that used digital imaging of the brain of the zebrafish, a newly favored laboratory animal. These contemporary and innovative teaching and learning practices were a…

  18. Beijing 798 Art Zone: A Maturing Creative Cluster?

    Directory of Open Access Journals (Sweden)

    Waibel, Michael

    2012-09-01

    Full Text Available The Beijing 798 Art Zone (北京798艺术区 is certainly the most famous cultural district within China. It is located on a spacious factory site of a former military-industrial project from the 1950s. At that time, it was realized with the support of architects from East Germany, who were responsible for designing many buildings in Bauhaus style. Already during the late 1990s, avant-garde Chinese artists and designers started to move into the mostly derelict area. The site soon became the blossoming epicenter of contemporary art in China. It was finally saved from bulldozing before the Beijing Olympic Games and has turned into a popular urban leisure area not only for the emerging bourgeois bohemians (Bobos, but also for an increasing amount of international tourists. As a pioneering art zone it became a role model for the development and management of many other creative spaces in China.

  19. Remix Revisited: Critical Solidarity in Youth Media Arts

    Science.gov (United States)

    Jocson, Korina M.

    2013-01-01

    This article explores youth making media across genre practices. The author begins with a discussion of youth media arts, followed by a discussion of remix in the digital era. An exemplary video poem project from the San Francisco Bay Area is described to illustrate the importance of critical solidarity among youth. The multimodal design,…

  20. State of the Art of helium heat exchanger development for future HTR-projects - HTR2008-58146

    International Nuclear Information System (INIS)

    Esch, M.; Juergens, B.; Hurtado, A.; Knoche, D.; Tietsch, W.

    2008-01-01

    decision, at the beginning of the 90's, to phase out nuclear power completely, research and funding of further development of HTR reactor design was also cut down. Today's HTR reactor designs, such as the PBMR in South Africa, use a direct cycle with a gas turbine, This technology is also based on the THTR technology and PBMR is a licensed party. For the HTR-PM in China and the future oil sand projects powered by HTR's in Canada and Siberia however the use of steam generators is required. Westinghouse and Dresden Univ. cooperate in the field of steam generator technology for HTR reactors. The existing know-how for HTR is based on a huge pool of knowledge gained by the past German HTR projects mentioned above and consists especially of the design methodology, the mechanical layout and material issues for helium heated steam generators. The project team consists of experienced specialists who have worked on HTR projects in the past and of young graduate engineers. Main goal of the project is to analyze the existing know-how and to adjust it to the state of the art. As a first step, the existing design and its methodology is being analyzed and the different points of improvement are identified. The final step of the program is the description of a new methodology which fulfills the severe requirements of the customer and all of the actual licensing conditions. One of the reasons why this project has been launched is that the requirements of life expectancy for HTR components increase and the material limits will be reached, especially at high temperatures. This implies that the design of helix heat exchangers has to allow in-service inspections; this was not a requirement for the previous THTR design. Methodologies for in-service inspections already had been developed, but they are not sufficient for today's tube lengths and have to be adapted. Another example, based on operating experience, is using reheaters to increase the efficiency is not recommended today. Using

  1. Art Rocks!

    Science.gov (United States)

    Chapin, Erika

    2008-01-01

    Though people may like different types of music, everyone likes music. In middle school, music and art are of key importance for students to express and define what kind of person they are. In this article, the author presents an art project where students are asked to create their own guitars. (Contains 1 resource and 3 online resources.)

  2. Learning from participatory design projects across industries

    DEFF Research Database (Denmark)

    Broberg, Ole; Souza da Conceição, Carolina

    2017-01-01

    Summative Statement: A preliminary framework for participatory design projects (PDP) was developed based on a retrospective analysis of five PDPs across different industries. The framework may serve as a guidance for planning and conducting PDPs. Problem statement: A growing number of experiences...... with participatory design or participatory ergonomics projects have been gained within the field of macro-ergonomics. It is suggested that the Participatory Ergonomics Framework (PEF) validated by Haines et al. (2002) needs to be updated based on these experiences and hence more focussed on design activities....... Research Objective / Question: The objective of this study was to update and design-orient the PEF based on experiences with PDPs within the last ten years. Methodology: Five participatory design projects across different industries were systematically analyzed and compared in order to develop a framework...

  3. Project time boxing and milestones as drivers for open design projects

    DEFF Research Database (Denmark)

    Tollestrup, Christian H. T.

    2015-01-01

    is very positive and that the structure, strict enforcement and rolling project management responsibility in a group work setting really helps them drive the project forward with high motivation. The main challenge lies in the balance between loading the teams with too many challenges and just providing......The Curriculums and programs in Problem Based Learning (PBL) utilizes the project-format in a team based setting for rehearsing the competencies of applying the design-oriented skills and knowledge learned in courses and workshops. If the project period is self-organised, there is a tendency......, because of the facilitated format where ‘disturbances’ are eliminated. If successful the state of creative flow is achieved. So how can we create a sense of urgency in longer project periods, not just workshop format, that would help a team of design students to engage and drive the project from the start...

  4. State of the art on hydrogen passive auto-catalytic recombiner (european union Parsoar project)

    International Nuclear Information System (INIS)

    Arnould, F.; Bachellerie, E.; Auglaire, M.; Boeck, B. de; Braillard, O.; Eckardt, B.; Ferroni, F.; Moffett, R.; Van Goethem, G.

    2001-01-01

    This paper presents an overview of the European Union PARSOAR project, which consists in carrying out a state of the art on hydrogen passive auto-catalytic recombiner (PAR) and a handbook guide for implementing these devices in nuclear power plants. This work is performed in the area ''Operational Safety of Existing Installations'' of the key action ''Nuclear Fission'' of the fifth Euratom Framework Programme (1998-2002). (author)

  5. Attack Helicopter Operations: Art or Science

    Science.gov (United States)

    1991-05-13

    ATTACK HELICOPTER OPERATIONS: ART OR SCIENCE ? BY LIEUTENANT COLONEL JAN CALLEN United States Army DISTRIBUTION STATEMENT A: Approved for public release...TASK IWORK UNIT ELEMENT NO. NO. NO. ACCESSION NC 11. TITLE (Include Socurity Classification) Attack Helicopter Operations: Art or Science ? 12. PERSONAL...OPERATIONS: ART OR SCIENCE ? AN INDIVIDUAL STUDY PROJECT by Lieutenant Colonel Jan Callen United States Army Colonel Greg Snelgrove Project Adviser U.S

  6. State of the Art analysis for the 'SolcelleInverter' project. Optimised design and control of inverter for photovoltaic systems: the AC-module

    Energy Technology Data Exchange (ETDEWEB)

    Baekhoej Kjaer, S.

    2002-02-01

    The 'SolcelleInverter' project starts with this state-of-the-art analysis of 27 different inverter topologies for use in photovoltaic applications. The main concern is the present status for inverters for single solar modules. Technologies for larger clusters of modules are also investigated. The possibility of combining a small decentralised and a big centralised unit is as well investigated. A series of topologies are discovered and this paper will present them. That includes solutions with and without transformers, systems for one or multiple modules, commercial solutions and solutions found in scientific papers and patents. (au)

  7. Reference Design Project Book: NUSEL-Homestake

    OpenAIRE

    Haxton, W. C.

    2003-01-01

    This submission includes the overview, science timeline, reference design, WBS, and mine status sections of the Homestake collaboration's Reference Design Project Book. The Project Book describes the specific plan for converting the Homestake Gold Mine into a facility for physics, earth science, and engineering. The proposed developments on the 7400- and 4850-ft levels are presented, along with the plans for adapting Homestake's existing infrastructure for science. The plan differs substantia...

  8. The Bridge: Experiments in Science and Art, Experiences from the 2017 SciArt Center Cross-Disciplinary Residency Program

    Science.gov (United States)

    Shipman, J. S.; Chalmers, R.; Buntaine, J.

    2017-12-01

    Cross-disciplinary programs create the opportunity to explore new realms for scientists and artists alike. Through the collaborative process, artistic insights enable innovative approaches to emotionally connect to and visualize the world around us. Likewise, engagement across the art-science spectrum can lead to shifts in scientific thinking that create new connections in data and drive discoveries in research. The SciArt Center "The Bridge Residency Program" is a four-month long virtual residency open internationally for professionals in the arts and sciences to facilitate cross-disciplinary work and to bring together like-minded participants. The SciArt Center provides a virtual space to record and showcase the process and products of each collaboration. The work is facilitated with biweekly Skype calls and documented with weekly blog posts. Residents create either digital or physical products and share via video, images, or direct mailing with their collaborators. Past projects have produced call and response discussion, websites, skills and conference presentations, science-art studies, virtual exhibits, art shows, dance performances, and research exchange. Here we present the creative process and outcomes of one of the four collaborative teams selected for the 2017 residency. Jill Shipman, a Ph.D. Candidate in Volcanology who is also active in filmmaking and theatrical productions and Rosemary Chalmers, a UK-based lecturer, concept artist, and illustrator with a specialty in creature design. They were paired together for their shared interest in storytelling, illustration, and unique geological and environmental habitats and the life that occupies them. We will discuss the collaborative project developed by this team during their recent residency and illustrate how a virtual program can bridge the distance between geographical location to foster science and art collaboration. To follow the progress of the residency please visit: http://www.sciartcenter.org/the-bridge.html

  9. Patterns of Growth—Biomimetics and Architectural Design

    OpenAIRE

    Petra Gruber; Barbara Imhof

    2017-01-01

    This paper discusses the approach of biomimetic design in architecture applied to the theme of growth in biology by taking two exemplary research projects at the intersection of arts and sciences. The first project, ‘Biornametics’, dealt with patterns from nature; the second project ‘Growing as Building (GrAB)’ took on biological growth as a specific theme for the transfer to architecture and the arts. Within a timeframe of five years (2011–2015), the research was conducted under the Program ...

  10. Reflexive Control in Operational Art: Designing Emergent Opportunity in the Vicksburg Campaign

    Science.gov (United States)

    2017-05-25

    noting joint force cooperation, leadership , adaptability, and campaign design as specific topics for consideration.29 Within Grant’s operational art...the river to Major General McClernand, a Democratic politician from Illinois. Following the defeat at Chickasaw Bayou, 20 recently arrived

  11. The Leadership Program’s Violence Prevention Project: Infusing the Arts into Conflict Resolution

    Directory of Open Access Journals (Sweden)

    Lisa M. Chauveron

    2012-06-01

    Full Text Available While the demand for youth violence prevention programs increases, the ability of the traditional school day schedule to accommodate violence prevention program time requirements has diminished. School reforms, such as No Child Left Behind, have pressed schools to focus more tightly on academics, often to the exclusion of subjects such as physical education and the arts. Viable violence prevention programs must offer components that supplement classroom curriculum as well as reduce violence and strike a balance between brevity and effectiveness. The Leadership Program’s (TLP universal Violence Prevention Project (VPP meets this call with a conflict resolution model for students in urban schools. The curriculum is based on a conceptual framework derived from prevention science and positive youth development delivered through the vehicle of the arts. Utilizing an engaging hybrid prevention program, this high quality 12 session model melds fidelity and adaptation to yield effective evaluation outcomes.

  12. Project-Based Learning and Design-Focused Projects to Motivate Secondary Mathematics Students

    Science.gov (United States)

    Remijan, Kelly W.

    2017-01-01

    This article illustrates how mathematics teachers can develop design-focused projects, related to project-based learning, to motivate secondary mathematics students. With first-hand experience as a secondary mathematics teacher, I provide a series of steps related to the engineering design process, which are helpful to teachers in developing…

  13. 77 FR 2766 - Arts Advisory Panel Meeting

    Science.gov (United States)

    2012-01-19

    ... NATIONAL FOUNDATION ON THE ARTS AND THE HUMANITIES Arts Advisory Panel Meeting AGENCY: National Endowment for the Arts, National Foundation on the Arts and Humanities. ACTION: Notice; correction. SUMMARY... and Regional/Folk and Traditional Arts (state folk arts projects review) meeting, scheduled for...

  14. Visual Communication in Transition: Designing for New Media Literacies and Visual Culture Art Education across Activities and Settings

    Science.gov (United States)

    Zuiker, Steven J.

    2014-01-01

    As an example of design-based research, this case study describes and analyses the enactment of a collaborative drawing and animation studio in a Singapore secondary school art classroom. The design embodies principles of visual culture art education and new media literacies in order to organize transitions in the settings of participation and…

  15. North Dakota Senior High Industrial Arts Program of Studies--Level II. Research Series No. 80.

    Science.gov (United States)

    North Dakota State Board for Vocational Education, Bismarck. Research Coordinating Unit.

    This industrial arts program of a studies guide is the product of a research project designed to (1) ascertain programs and curricula trends of senior high school industrial arts in the fifty states, (2) develop a philosophical rationale for senior high schools in North Dakota secondary schools, and (3) develop a master plan and program of study…

  16. Practice as ‘Research’ Within The Context of Art and Design Academia: A Brief Excursion Into Its Philosophical Underpinnings

    Directory of Open Access Journals (Sweden)

    Dominique Rio Adiwijaya

    2015-07-01

    Full Text Available Integration of many fields of human endeavor including art and design into academic system is not at all surprising in our modern world that continues to modernize itself in the quest for ever increasing welfare of humanity. The backbone of modern welfare is unmistakably techno-scientific academic research, explaining current expansion of its ‘standardized’ paradigm, regulation and infrastructure without exception into the field of art and design. This is where the problem precisely arises, since their own nature, art and design as ‘creative’ fields, are incompatible with scientific paradigm which emphasizes a uniform reproducibility of research findings. ‘The heart of the arts’, in contrast, is its singularities. The industry actually has recognized the difference by assigning ‘patents’ to technological invention and ‘copyright’ to singular artworks. The question is then how to incorporate such creatively plural fields into uniform academic research system. Fortunately within the past 20 years, there were developments within international art and design academia that came up with a keystone principle called practice-based research. It relies upon philosophical underpinnings of phenomenology and hermeneutics which has been critically acclaimed in showing inadequacies of positivistic (natural science-based paradigm in understanding cultural phenomena exemplified by art and design. It is the intention of this article to briefly explain this new principle and its philosophical underpinnings in order to let us appreciate its positive contribution for our understanding of art and design. This understanding in turn would allow us to cultivate those creative fields within academic context in a more appropriate way. 

  17. Doing the Project and Learning the Content: Designing Project-Based Science Curricula for Meaningful Understanding

    Science.gov (United States)

    Kanter, David E.

    2010-01-01

    Project-based science curricula can improve students' usable or meaningful understanding of the science content underlying a project. However, such curricula designed around "performances" wherein students design or make something do not always do this. We researched ways to design performance project-based science curricula (pPBSc) to better…

  18. KANTS: a stigmergic ant algorithm for cluster analysis and swarm art.

    Science.gov (United States)

    Fernandes, Carlos M; Mora, Antonio M; Merelo, Juan J; Rosa, Agostinho C

    2014-06-01

    KANTS is a swarm intelligence clustering algorithm inspired by the behavior of social insects. It uses stigmergy as a strategy for clustering large datasets and, as a result, displays a typical behavior of complex systems: self-organization and global patterns emerging from the local interaction of simple units. This paper introduces a simplified version of KANTS and describes recent experiments with the algorithm in the context of a contemporary artistic and scientific trend called swarm art, a type of generative art in which swarm intelligence systems are used to create artwork or ornamental objects. KANTS is used here for generating color drawings from the input data that represent real-world phenomena, such as electroencephalogram sleep data. However, the main proposal of this paper is an art project based on well-known abstract paintings, from which the chromatic values are extracted and used as input. Colors and shapes are therefore reorganized by KANTS, which generates its own interpretation of the original artworks. The project won the 2012 Evolutionary Art, Design, and Creativity Competition.

  19. Research oriented projects on design themese

    DEFF Research Database (Denmark)

    Tollestrup, Christian; Eriksen, Kaare; Ovesen, Nis

    2011-01-01

    How can design students do research-oriented projects about design themes? At the 3rd semester at the Industrial Design Master Program at Aalborg University this is done by taking research oriented learning objectives on design theories and methods and combining them with experimental case studie...... and professional self-reflection amongst students are improved....

  20. The Healy Clean Coal Project: Design verification tests

    International Nuclear Information System (INIS)

    Guidetti, R.H.; Sheppard, D.B.; Ubhayakar, S.K.; Weede, J.J.; McCrohan, D.V.; Rosendahl, S.M.

    1993-01-01

    As part of the Healy Clean Coal Project, TRW Inc., the supplier of the advanced slagging coal combustors, has successfully completed design verification tests on the major components of the combustion system at its Southern California test facility. These tests, which included the firing of a full-scale precombustor with a new non-storage direct coal feed system, supported the design of the Healy combustion system and its auxiliaries performed under Phase 1 of the project. Two 350 million BTU/hr combustion systems have been designed and are now ready for fabrication and erection, as part of Phase 2 of the project. These systems, along with a back-end Spray Dryer Absorber system, designed and supplied by Joy Technologies, will be integrated with a Foster Wheeler boiler for the 50 MWe power plant at Healy, Alaska. This paper describes the design verification tests and the current status of the project

  1. Design of a projection display screen with vanishing color shift for rear-projection HDTV

    Science.gov (United States)

    Liu, Xiu; Zhu, Jin-lin

    1996-09-01

    Using bi-convex cylinder lens with matrix structure, the transmissive projection display screen with high contrast and wider viewing angle has been widely used in large rear projection TV and video projectors, it obtained a inhere color shift and puzzled the designer of display screen for RGB projection tube in-line adjustment. Based on the method of light beam racing, the general software of designing projection display screen has been developed and the computer model of vanishing color shift for rear projection HDTV has bee completed. This paper discussed the practical designing method to vanish the defect of color shift and mentioned the relations between the primary optical parameters of display screen and relative geometry sizes of lens' surface. The distributions of optical gain to viewing angle and the influences on engineering design are briefly analyzed.

  2. Analyses of CsI aerosol deposition tests in WIND project with ART and VICTORIA codes

    International Nuclear Information System (INIS)

    Yuchi, Y.; Shibazaki, H.; Kudo, T.

    2000-01-01

    Deposition behavior of cesium iodide (CsI) was analyzed with ART and VICTORIA-92 codes for a test of the aerosol re-vaporization test series performed in WIND project at JAERI. In the test analyzed, CsI aerosol was injected into piping of test section where metaboric acid (HBO 2 ) was placed in advance on the floor area. It was confirmed in the present analysis that similar results on the CsI deposition were obtained between ART and VICTORIA when influences of chemical interactions were negligibly small. The analysis with VICTORIA agreed satisfactorily with the test results in analytical cases that cesium metaborate (CsBO 2 ) was injected into the test section instead of CsI to simulate the pre-existence of HBO 2 effect. (author)

  3. State of the art on hydrogen passive auto-catalytic recombiner (european union Parsoar project)

    Energy Technology Data Exchange (ETDEWEB)

    Arnould, F.; Bachellerie, E. [Technicatome, 13 - Aix en Provence (France); Auglaire, M. [Tractebel Energy Engineering, Brussels (Belgium); Boeck, B. de [Association Vincotte Nuclear, Brussels (Belgium); Braillard, O. [CEA Cadarache, 13 - Saint Paul lez Durance (France); Eckardt, B. [Siemens AG, Offenbach am Main (Germany); Ferroni, F. [Electrowatt Engineering Limited, Zurich (Switzerland); Moffett, R. [Atomic Energy Canada Limited, Pinawa (Canada); Van Goethem, G. [European Commission, Brussels (Belgium)

    2001-07-01

    This paper presents an overview of the European Union PARSOAR project, which consists in carrying out a state of the art on hydrogen passive auto-catalytic recombiner (PAR) and a handbook guide for implementing these devices in nuclear power plants. This work is performed in the area ''Operational Safety of Existing Installations'' of the key action ''Nuclear Fission'' of the fifth Euratom Framework Programme (1998-2002). (author)

  4. Various advanced design projects promoting engineering education

    Science.gov (United States)

    1994-01-01

    The Universities Space Research Association (USRA) Advanced Design Program (ADP) program promotes engineering education in the field of design by presenting students with challenging design projects drawn from actual NASA interests. In doing so, the program yields two very positive results. Firstly, the students gain a valuable experience that will prepare them for design problems with which they will be faced in their professional careers. Secondly, NASA is able to use the work done by students as an additional resource in meeting its own design objectives. The 1994 projects include: Universal Test Facility; Automated Protein Crystal Growth Facility; Stiffening of the ACES Deployable Space Boom; Launch System Design for Access to Space; LH2 Fuel Tank Design for SSTO Vehicle; and Feed System Design for a Reduced Pressure Tank.

  5. Project Design Concept for Monitoring and Control System

    International Nuclear Information System (INIS)

    MCGREW, D.L.

    2000-01-01

    This Project Design Concept represents operational requirements established for use in design the tank farm Monitoring and Control System. These upgrades are included within the scope of Project W-314, Tank Farm Restoration and Safe Operations

  6. CONCRETIST DESIGN: A STUDY ON THE RELATIONSHIPS BETWEEN THE GRAPHIC DESIGN, THE POETRY AND THE CONCRETIST PLASTIC ARTS IN PERIOD OF 1950/1964

    OpenAIRE

    AMELIA PAES VIEIRA REIS

    2005-01-01

    No início da década de 1950 no Brasil, mais precisamente no eixo Rio- São Paulo, um grupo de designers gráficos trabalhou os pressupostos da arte concreta, importando modelos europeus construtivistas e funcionalistas. A hipótese da presente dissertação é a de que existiu, assim como na poesia, fotografia e artes plásticas concretas, um design concretista brasileiro. O trabalho inicia-se com a apresentação das principais correntes estéticas que influen...

  7. PERFORMANCE IN ART NATURE AND MEANING

    African Journals Online (AJOL)

    USER

    2012-04-25

    Apr 25, 2012 ... Applied Art, serving the commercial purposes Graphics, Textiles Ceramics,. Printing and Performing Art. Others are Art History, Art Education Craft, ... Graphics. Today Metal design and Fashion Design have been identified as.

  8. Arte, Diseño e Ingeniería: tres fuentes de la creación = Art, Design and engineering: three sources of creation

    Directory of Open Access Journals (Sweden)

    José Antonio Oché

    2012-09-01

    Full Text Available Resumen Este trabajo es de acercamiento y por tanto no pretende responder al modelo de ensayo o tesis; arranca sin hipótesis previa y expresa; discurre por una serie no exhaustiva de temas relacionados con las tres disciplinas de la revista, en busca de áreas de interés sobre las que en trabajos posteriores tengan cabida ensayos de mayor profundidad. Algunos son más evidentes, como es el caso de diseño e ingeniería, o artefactos y mejora de la vida cotidiana; otros están menos relacionados tradicionalmente con el avance técnico, como la capacidad del Arte de prefigurar escenarios. Teoría como valor añadido, la evolución de la actividad del diseño, el valor de la mentalidad del ingeniero, su papel y responsabilidad moral, la conveniencia de la independencia de crítica y práctica, y la importancia de los resultados, conforman el abanico central de temas que entendemos importantes a tener en cuenta en el debate. La tercera parte toca herramientas metodológicas como creatividad y automanejo, autoconfianza, y abandono del problema equivocado con el modelo de los cuatro marcos, concluyendo con unas máximas de utilidad para el desarrollo de la carrera profesional. Palabras clave: Arte e ingeniería, diseño e ingeniería, diseño y arte. Abstract This approach is not intended to respond to an essay or thesis model, so it starts without an express prior hypothesis, and runs a non-exhaustive set of issues related to the three disciplines of the magazine, looking for areas of interest that could have a place later works. Some are more obvious, as it happens to design and engineering, or artifacts and improving everyday life; others are less traditionally associated with technical advances such as the ability to prefigure Art scenarios. The value of Theory and the evolution of design activity, the value of the mindset of the engineer, his role and moral responsibility, the independence of critical and practical, and the importance of the

  9. Textile Arts of India, Curriculum Project. Fulbright Hays Summer Seminar Abroad 1995 (India).

    Science.gov (United States)

    Myers, Barbara

    This interdisciplinary unit focuses on five techniques found in the textile arts of India: tie-dye, embroidery, applique, block printing, and weaving. The unit is designed for students in third through sixth grades but could be adapted to other levels. This unit could be incorporated with a study of India's land, history, and geography. The…

  10. Making a Difference with Poster Design

    Science.gov (United States)

    Osterer, Irv

    2011-01-01

    This article describes an art project that gives students an opportunity to contribute to a very worthy cause. Children's Hospital of Eastern Ontario (CHEO) encourages schools to participate in their annual fundraising campaign by submitting designs to their poster contest. Each year, this is assigned to the author's junior class art students. A…

  11. Visual-Spatial Art and Design Literacy as a Prelude to Aesthetic Growth

    Science.gov (United States)

    Lerner, Fern

    2018-01-01

    In bridging ideas from the forum of visual-spatial learning with those of art and design learning, inspiration is taken from Piaget who explained that the evolution of spatial cognition occurs through perception, as well as through thought and imagination. Insights are embraced from interdisciplinary educational theorists, intertwining and…

  12. Mapping and industrial IT project to a 2nd semester design-build project

    DEFF Research Database (Denmark)

    Nyborg, Mads; Høgh, Stig

    2010-01-01

    CDIO means bringing the engineer's daily life and working practice into the educational system. In our opinion this is best done by selecting an appropriate project from industry. In this paper we describe how we have mapped an industrial IT project to a 2nd semester design-build project in the D......CDIO means bringing the engineer's daily life and working practice into the educational system. In our opinion this is best done by selecting an appropriate project from industry. In this paper we describe how we have mapped an industrial IT project to a 2nd semester design-build project...... in the Diploma IT program at the Technical University of Denmark. The system in question is a weighing system operating in a LAN environment. The system is used in the medical industry for producing tablets. We present the design of a curriculum to support the development of major components of the weighing...... system. A simple teaching model for software engineering is presented which combines technical disciplines with disciplines from section 2-4 in the CDIO syllabus. The implementation of a joint project involving several courses supports the CDIO perspective. Already the traditional IT-diploma education...

  13. A Qualitative Study: Integrating Art and Science in the Environment

    Science.gov (United States)

    Mills, Deborah N.

    2013-01-01

    The study was used to develop an understanding of the nature of a creative learning experience that incorporated the foundational elements of Reggio Emilia, place-based education, and experience design. The study took place in an urban high school with eight students in an advanced placement art class. The qualitative research project revolved…

  14. Designing and Implementing a Unique Website Design Project in an Undergraduate Course

    Science.gov (United States)

    Kontos, George

    2016-01-01

    The following paper describes a distinctive collaborative service-learning project done in an undergraduate class on web design. In this project, students in a web design class contacted local community non-profit organizations to create websites (collections of web pages) to benefit these organizations. The two phases of creating a website,…

  15. Art Deco Furniture Designs in Republican Era: Selahattin Refik Sırmalı and the Study Room of Atatürk

    Directory of Open Access Journals (Sweden)

    Çiler Buket Tosun

    2014-12-01

    Full Text Available This study presents the works of Selahattin Refik who played an active role in the Republican Era Architecture through his modern practices in interior architecture and furniture design. Practicing the most recent and popular art of his time, Art Deco, Refik also received the appreciation of Atatürk, and was influential in the first twenty years of the Republic. This study focuses on his interior and furniture designs for the ‘Study Room’ designed for Ataturk at the ‘Ataturk Museum House which is the first Official Residence of the President of the Republic of Turkey. Pioneering original Art Deco practices of our country, the ‘Study Room’ has been an implementation that illustrates not only the originality and competency of Selahattin Refik in practicing the modern art of the era but also the reflection of the modern identity of the Republic on interior designs.

  16. Adapt! – Agile Project Management Supported by Axiomatic Design

    Directory of Open Access Journals (Sweden)

    Weber Jakob

    2017-01-01

    Full Text Available This paper presents a novel approach for the use of Axiomatic Design Theory in combination with agile project management methods like Scrum for an effective, structured and combined product design and development process. Agile project management methods give a guideline how to manage a project, but there is only minor assistance regarding the actual product development process itself. Axiomatic Design can be used to support these methods in this point. In concrete terms, the results of the decomposition process of this theory can be used to formulate and structure the work packages for the agile project managing process. The Independence Axiom of Axiomatic Design Theory has a substantial contribution by ensuring the independence of the work packages which can be assigned to different project team members and can be processed independently by them. The combination of the different methods not only helps to ensure a good design solution but also helps to work more agile within a project team. The here proposed approach is one part of a holistic product design and development process for changeable production units – called Adapt! – and is described within a use case in the automotive sector.

  17. Professionalism in Culinary Arts: Perceptions and Assessments for Training and Curricular Design

    Science.gov (United States)

    Mack, Glenn R.

    2012-01-01

    The researcher designed this mixed-methods dissertation to delve further into the definition of professionalism for cooks and chefs within the culinary arts industry. The researcher also explored the process of professionalization (i.e., the process by which members attempt to transform their occupation into a profession) within the field of…

  18. Design and Curriculum Considerations for a Computer Graphics Program in the Arts.

    Science.gov (United States)

    Leeman, Ruedy W.

    This history and state-of-the-art review of computer graphics describes computer graphics programs and proposed programs at Sheridan College (Canada), the Rhode Island School of Design, the University of Oregon, Northern Illinois University, and Ohio State University. These programs are discussed in terms of their philosophy, curriculum, student…

  19. Future of color in the visual arts, architecture, and design

    Science.gov (United States)

    Green-Armytage, Paul

    2002-06-01

    My brief for this report was to reflect on the congress from the point of view of the visual arts, architecture and design, and to say something about how I see the future of color in these fields. I will say a bit about the congress itself, a bit about some of the topics that particularly struck me, and a bit about the future - the future that seems likely and the future that I hope for.

  20. Intended Consequences: Challenging White Teachers' Habitus and Its Influence in Urban Schools Implementing an Arts-Based Educational Reform

    Science.gov (United States)

    Woollen, Susan; Otto, Stacy

    2014-01-01

    Reform efforts like the urban, arts-based initiative Project ARTS are designed to provide intentional, equitable methods of improving students' learning, yet few urban educators have been sufficiently trained to recognize differences in habitus between themselves and their students. For equitable reform to occur teachers must understand their…

  1. Art as a Vehicle for Nuclear Astrophysics

    Science.gov (United States)

    Kilburn, Micha

    2013-04-01

    One aim of the The Joint Institute for Nuclear Astrophysics (JINA) is to teach K-12 students concepts and ideas related to nuclear astrophysics. For students who have not yet seen the periodic table, this can be daunting, and we often begin with astronomy concepts. The field of astronomy naturally lends itself to an art connection through its beautiful images. Our Art 2 Science programming adopts a hands-on approach by teaching astronomy through student created art projects. This approach engages the students, through tactile means, visually and spatially. For younger students, we also include physics based craft projects that facilitate the assimilation of problem solving skills. The arts can be useful for aural and kinetic learners as well. Our program also includes singing and dancing to songs with lyrics that teach physics and astronomy concepts. The Art 2 Science programming has been successfully used in after-school programs at schools, community centers, and art studios. We have even expanded the program into a popular week long summer camp. I will discuss our methods, projects, specific goals, and survey results for JINA's Art 2 Science programs.

  2. Design and Research on Platform to Enhance College Students’ Art Appreciation Capability Based on Modern Information Technology

    Directory of Open Access Journals (Sweden)

    Shen Xifei

    2015-01-01

    Full Text Available Nowadays, with the rapid development of modern information technology, the college students could not preferably choose and learn to enhance their own art appreciation capability. Therefore, the colleges and universities have a more urgent desire to organize, develop and provide a good platform to enhance the college students’ art appreciation capability based on modern information technology. This paper describes how to enhance the art appreciation capability in detail, and designs and analyzes the platform to enhance college students’ art appreciation capability based on modern information technology---the “Music Corner” and the “Dance Corner”, indicating that the exchange platform built with modern information technology can promotes the college students’ art appreciation capability. Finally, through the analysis of statistical results of the questionnaire, college students are fonder of art appreciation after the establishment of platform, more inclined to the comprehensive learning of art, more brave to express their own sense of art, and fonder of artistic creation.

  3. Towards A Colorimetric Digital Image Archive For The Visual Arts

    Science.gov (United States)

    Martinez, Kirk; Hamber, Anthony

    1989-04-01

    The aim of this project is to produce a high-resolution, colorimetric and permanent digital archive of images taken directly from works of art. The proposed system is designed for use in education, research, galleries and museums. Tentative user requirements are examined with particular reference to resolution, image access and colorimetry. Existing technology and projects are considered. Some 3000x3000 pel images of paintings are used to illustrate the interrelationship between dimensions of the original, its inherent detail, scan resolution and display.

  4. The curator/patron: Foundations and contemporary art

    Directory of Open Access Journals (Sweden)

    Rebecca Coates

    2008-12-01

    Full Text Available This article addresses the role of private foundations in commissioning site-specific ephemeral art works: contemporary art projects of a temporary nature that are realised outside of public institutions. Though small in number, I argue that the private individuals creating and managing private foundations of this nature demonstrate a new form of patronage, creating in the process a new role of ‘curator/patron’. Equally, this process of realisation reflects the changing needs of contemporary art practice. Work of this scale and ambition would increasingly not be possible without the vision, perseverance and funding of these kinds of foundation. In Australia, this trend is demonstrated by two foundations: Kaldor Art Projects, and their commissioning of works by artists such as Christo and Jeanne-Claude, Gilbert & George and Jeff Koons; and the more recently formed Sherman Contemporary Art Foundation, whose first project was with Chinese artist Ai Weiwei. In this article, these examples are placed within the broader international context of foundation models such as Artangel, UK, Fondazione Nicola Trussardi, Milan, and The Public Art Fund, New York.

  5. Developing the Practice of Organization Design in Arts Management Education

    NARCIS (Netherlands)

    Kolsteeg, Johan

    2013-01-01

    This research contributes to the development of organization design, interpreted as the use of creative processes in solving organizational dilemmas, specifically the element of project management. Looking at problem articulation, process variabality, prototyping and commissionership from a design

  6. Knowledge management in design teams using a project website

    NARCIS (Netherlands)

    Otter, den A.F.H.J.; Lima, C.P

    2007-01-01

    In this paper the sharing of knowledge in architectural design teams using a Project Website is discussed. The results of multiple case studies, being part of a recently finished PhD research project to communication and performance of design teams using a Project Website, show that systems for

  7. The Art-Science Connection: Students Create Art Inspired by Extracurricular Lab Investigations

    Science.gov (United States)

    Hegedus, Tess; Segarra, Verónica A.; Allen, Tawannah G.; Wilson, Hillary; Garr, Casey; Budzinski, Christina

    2016-01-01

    The authors developed an integrated science-and-art program to engage science students from a performing arts high school in hands-on, inquiry based lab experiences. The students participated in eight biology-focused investigations at a local university with undergraduate mentors. After the laboratory phase of the project, the high school students…

  8. Project Design Concept - Primary Ventilation System

    International Nuclear Information System (INIS)

    MCGREW, D.L.

    2000-01-01

    Tank Farm Restoration and Safe Operation (TFRSO), Project W-3 14 was established to provide upgrades that would improve the reliability and extend the system life of portions of the waste transfer, electrical, ventilation, instrumentation and control systems for the Hanford Site Tank Farms. An assessment of the tank farm system was conducted and the results are documented in system assessment reports. Based on the deficiencies identified in the tank farm system assessment reports, and additional requirements analysis performed in support of the River Protection Project (RPP), an approved scope for the TFRSO effort was developed and documented in the Upgrade Scope Summary Report (USSR), WHC-SD-W314-RPT-003, Rev. 4. The USSR establishes the need for the upgrades and identifies the specific equipment to be addressed by this project. This Project Design Concept (PDC) is in support of the Phase 2 upgrades and provides an overall description of the operations concept for the W-314 Primary Ventilation Systems. Actual specifications, test requirements, and procedures are not included in this PDC. The PDC is a ''living'' document, which will be updated throughout the design development process to provide a progressively more detailed description of the W-314 Primary Ventilation Systems design. The Phase 2 upgrades to the Primary Ventilation Systems shall ensure that the applicable current requirements are met for: Regulatory Compliance; Safety; Mission Requirements; Reliability; and Operational Requirements

  9. Project Management in Instructional Design: ADDIE Is Not Enough

    Science.gov (United States)

    Van Rooij, Shahron Williams

    2010-01-01

    In the digital age, instructional designers must possess both a sound instructional design knowledge base and solid project management skills that will enable them to complete courseware projects on time, on budget and in conformance with client expectations. Project management skills include the ability to apply repeatable processes, along with…

  10. Geometry and Op Art.

    Science.gov (United States)

    Brewer, Evelyn J.

    1999-01-01

    Describes an activity in which students use computers and techniques from Op Art to learn various geometric concepts. Allows them to see the distinct connection between art and mathematics from a personal perspective. Reinforces writing, speaking, and drawing skills while creating slide shows related to the project. (ASK)

  11. The art framework

    International Nuclear Information System (INIS)

    Green, C; Kowalkowski, J; Paterno, M; Fischler, M; Garren, L; Lu, Q

    2012-01-01

    Future “Intensity Frontier” experiments at Fermilab are likely to be conducted by smaller collaborations, with fewer scientists, than is the case for recent “Energy Frontier” experiments. art is a C++ event-processing framework designed with the needs of such experiments in mind. An evolution from the framework of the CMS experiment, art was designed and implemented to be usable by multiple experiments without imposing undue maintenance effort requirements on either the art developers or experiments using it. We describe the key requirements and features of art and the rationale behind evolutionary changes, additions and simplifications with respect to the CMS framework. In addition, our package distribution system and our collaborative model with respect to the multiple experiments using art helps keep the maintenance burden low. We also describe in-progress and future enhancements to the framework, including strategies we are using to allow multi-threaded use of the art framework in today's multi- and many-core environments.

  12. Effects of Art/Design Education on Meta-Esthetics Consciousness of Fine Arts Students

    Science.gov (United States)

    Tataroglu, Eylem

    2015-01-01

    The objectives of the present study were to determine the consciousness and sensitivity levels of Fine Arts students about the meta-esthetics as a consumer and producer and to determine the effects of the courses they took on their meta-esthetic consciousness. The research universe was composed of fine art faculties of the foundation universities…

  13. Design project management mode as the introduction

    International Nuclear Information System (INIS)

    Zhang Xiaoping

    2014-01-01

    This article consider nuclear power plant's current design schedule management mode as the introduction, analysis of current management in-depth, summed up the advantage and disadvantage of the existing management mode. It makes use of mature closed loop cycle project management, and submits progress tracking model assumptions. It also introduces the purpose and background of the progress automation model, the theoretical assumptions of the model, the design criteria and evaluation system of indicators of progress. Based on the achievement process model, this article mainly discusses the specific processes and key points of the project closed loop cycle, and the improvement of the process of project management. (author)

  14. Project HealthDesign: enhancing action through information.

    Science.gov (United States)

    Brennan, Patricia Flatley; Casper, Gail; Downs, Stephen; Aulahk, Veenu

    2009-01-01

    Project HealthDesign is a country-wide initiative in the United States designed to stimulate innovation in personal health records (PHRs). Nine grantee teams engaged in an 18-month long design and prototyping process. Two teams addressed the needs of children and adolescents; three created novel approaches to help adults prevent or manage metabolic syndrome; three groups employed interface innovations to assist patients with chronic care management and one team devised a novel calendaring system to assist patients undergoing complex medical/surgical treatments to integrate care processes into their daily lives. These projects not only included development and testing of novel personal health records applications, but also served as the starting point to specify and implement a common technical core platform. The project advanced PHR development in two key ways: intensive user-centered design and a development architecture that separates applications of PHRs from the infrastructure that supports them. The initiative also allowed systematic investigation of significant ethical, legal and social issues, including how privacy considerations are changed when information technology innovations are used in the home and the rebalancing of the authority structure of health care decision making when patient-centered approaches guide the design of PHRs.

  15. Recorded Music and Graphic Design.

    Science.gov (United States)

    Osterer, Irv

    1998-01-01

    Reviews the history of art as an element of music-recording packaging. Describes a project in which students design a jacket for either cassette or CD using a combination of computerized and traditional rendering techniques. Reports that students have been inspired to look into careers in graphic design. (DSK)

  16. Design, innovation, and rural creative places: Are the arts the cherry on top, or the secret sauce?

    Science.gov (United States)

    Wojan, Timothy R; Nichols, Bonnie

    2018-01-01

    Creative class theory explains the positive relationship between the arts and commercial innovation as the mutual attraction of artists and other creative workers by an unobserved creative milieu. This study explores alternative theories for rural settings, by analyzing establishment-level survey data combined with data on the local arts scene. The study identifies the local contextual factors associated with a strong design orientation, and estimates the impact that a strong design orientation has on the local economy. Data on innovation and design come from a nationally representative sample of establishments in tradable industries. Latent class analysis allows identifying unobserved subpopulations comprised of establishments with different design and innovation orientations. Logistic regression allows estimating the association between an establishment's design orientation and local contextual factors. A quantile instrumental variable regression allows assessing the robustness of the logistic regression results with respect to endogeneity. An estimate of design orientation at the local level derived from the survey is used to examine variation in economic performance during the period of recovery from the Great Recession (2010-2014). Three distinct innovation (substantive, nominal, and non-innovators) and design orientations (design-integrated, "design last finish," and no systematic approach to design) are identified. Innovation- and design-intensive establishments were identified in both rural and urban areas. Rural design-integrated establishments tended to locate in counties with more highly educated workforces and containing at least one performing arts organization. A quantile instrumental variable regression confirmed that the logistic regression result is robust to endogeneity concerns. Finally, rural areas characterized by design-integrated establishments experienced faster growth in wages relative to rural areas characterized by establishments using no

  17. A Symbiosis between Instructional Systems Design and Project Management

    Science.gov (United States)

    Pan, Cheng-Chang

    2012-01-01

    This study is intended to explore a complementary relationship between instructional systems design (ISD) and project management in an attempt to build a plausible case for integrating project management as a distinct course in the core of the graduate instructional systems design programs. It is argued that ISD and project management should form…

  18. The Torres Indigenous Hip Hop Project: evaluating the use of performing arts as a medium for sexual health promotion.

    Science.gov (United States)

    McEwan, Alexandra; Crouch, Alan; Robertson, Heather; Fagan, Patricia

    2013-08-01

    The Torres Indigenous Hip Hop Project (the Project) was conducted in the Torres and Northern Peninsula Area of Queensland during early 2010. This paper provides a critical analysis of project outcomes and identifies criteria that may form a suitable framework for the assessment of proposals for sexual health promotion using performing arts-based approaches in Aboriginal and Torres Strait Islander settings. A case study method was used. The first phase of analysis assessed whether project objectives were met using data collected during project planning and implementation. The second phase used these findings, augmented by interviews with key personnel, to respond to the question 'How could this be done better?'. The Project required significant human and organisational implementation support. The project was successful in facilitating event-specific community mobilisation. It raised awareness of sexual health disadvantage and engaged effectively with the target group. It laid important groundwork to progress school-based and community mechanisms to address regional youth disadvantage. Against these benefits are issues of opportunity cost and the need for ongoing resources to capitalise on the opportunities created. With substantial support and planning, such approaches can play an important role in engaging young people and bridging the gap between clinical interventions and improvements in health deriving from community-driven strategies. SO WHAT? This paper contributes to existing literature by identifying key elements of an effective approach to using performing arts in sexual health promotion in Aboriginal and Torres Strait Islander settings. It also provides guidance when consideration is being given to investment in resource-intensive health promotion initiatives.

  19. Project X: Accelerator Reference Design

    Energy Technology Data Exchange (ETDEWEB)

    Holmes, Stephen D. [Fermi National Accelerator Lab. (FNAL), Batavia, IL (United States)

    2013-06-20

    Project X is a high-intensity proton facility being developed to support a world-leading program of Intensity Frontier physics over the next two decades at Fermilab. Project X is an integral part of the U.S. Intensity Frontier Roadmap as described in the P5 report of May 2008 [1] and within the Fermilab Strategic Plan of November 2011 [2]. This document represents Part I of the “Project X Book” describing the Project X accelerator facility and the broad range of physics research opportunities enabled by Project X. Parts II and III provide in-depth descriptions of the physics research program, both within and beyond particle physics [3]. The primary elements of the U.S. program to be supported by Project X include: Neutrino Experiments: Experimental studies of neutrino oscillations and neutrino interaction physics with ultra-intense neutrino beams provided by a high-power proton source with energies up to 120 GeV, utilizing near detectors at the Fermilab site and massive detectors at distant underground laboratories. Goal: At least 2 MW of proton beam power at any energy between 60 to 120 GeV; several hundred kW of proton beam power on target at 8 GeV. Kaon, Muon, Nucleon, and Neutron Precision Experiments: World-leading experiments studying ultra-rare kaon decays, searching for muon-to-electron conversion and nuclear electron dipole moments (EDMs), and exploring neutron properties at very high precision. Goal: MW-class proton beams supporting multiple experiments at 1 and 3 GeV, with flexible capability for providing distinct beam formats to concurrent users while allowing simultaneous operations with the neutrino program. Material Science and Nuclear Energy Applications: High-intensity accelerator, spallation, target and transmutation technology demonstrations will provide critical input into the design of future energy systems, including next generation fission reactors, nuclear waste transmutation systems and future thorium fuel-cycle power systems. Possible

  20. Investigation of the Relationship between Green Design and Project Delivery Methods

    Energy Technology Data Exchange (ETDEWEB)

    Bilec, Melissa M.; Ries, Robert J.

    2008-04-24

    The selection of the project delivery method (PDM) for any project is critical--it establishes communication, coordination, and contractual issues between the owner, contractor, and designer. With an increase in the number of green design projects, understanding the relationship between the PDM and green design is paramount to project and contract management. It is reasonable to assume that a positive relationship between green design and design-build (DB) exists since both theoretically are intended to foster an integrated, holistic, and collaborative project. This research examines the relationship between the design-bid-build (DBB), construction management (CM), and DB PDMs and green design with the goal of establishing best practices and identifying potential synergies between them. The research collected information by conducting primarily telephone interviews with approximately twenty-five individuals, including owners, contractors, and designers involved in completed green design projects, mainly in the public sector. The interviews developed a general understanding of the current state of knowledge and experience and not a rigorous quantitative analysis. Upon completion of the interviews, the tabulated results were summarized and green project characteristics and project-PDM interactions emerged. Existing published research was evaluated to reveal aspects of PDMs independent of green design. Best practices were ascertained by combining information from the interviews and published research. Best practices are as follows: (1) Project implementation features--The decision to use DB as PDM on green design or other projects should be based on the specific project features; e.g., well-defined scope and adequate owner staffing. DB will not produce successful results on all projects. (2) Collaboration--Project team collaboration early in the design and construction process is an important aspect of green projects, and collaboration was considered somewhat more

  1. Core designs of modern VVER projects

    International Nuclear Information System (INIS)

    Vasilchenko, I.; Kushmanov, S.; Vjalitsyn, V.; Vasilchenko, R.

    2015-01-01

    The presented operational experience of TVS - 2M (pilot-commercial operation started in 2006 at Balakovo NPP -1) enables to use it as reference for new projects because of similarity in designs and operational conditions. In the paper main parameters of fuel cycles, stability to impact of damaging factors, pilot operation of MG, new alloys, ADF and NTMC, upgrade of FA - 2M for the further power uprating, profiling of Gd-fuel rods for 18-month Fuel Cycle (FC) and perfection of absorber element design are the discussed issues. At the end author concluded that: 1) Core designs of new projects AES-2006 and VVER-TOI are based on extensive successful operational experience of the close prototype of TVS - 2M. 2) All improvements both of technical and economic parameters of fuel are subjected to representative examination by pilot operation at the power units with VVER-1000 being close prototypes of new designs

  2. Day of Arts Philanthropy

    DEFF Research Database (Denmark)

    Lunde Jørgensen, Ida

    For the Day of Arts Philanthropy I will reflect on the instrumentalisation of art support in Denmark based on the findings from my thesis work (Jørgensen, 2016) investigating the underlyinglegitimations and institutional logics of two of the most significant foundations supporting visual art......, in Denmark, the private New Carlsberg Foundation and public Danish Arts Foundation.Drawing inspiration from neo-institutional theory (Friedland & Alford, 1991) and French pragmatic sociology (Boltanski & Thévenot, 2006), the thesis identifies the most central logics of legitimationunderlying art support......; the industrial, market, inspired, family, renown, civic, projective, emotional and temporal. The most prominent and consistently invoked instrumentalisations identified are theprofessional (industrial), artistic (inspired) and civic purposes of art support. The thesis shows that the instrumentalisations invoked...

  3. Art on the Low Down

    Science.gov (United States)

    O'Shaughnessy, Leslie

    2012-01-01

    As a new teacher in 2008, the author inherited an awesome advocacy tool from her predecessor, art educator Stephania Crowder, via her annual sidewalk art activity. In this activity, students recreate art masterpieces on a 4-5' (1-1.5 m) scale on the sidewalk leading to the front entrance of the school. This project never fails to garner positive…

  4. The Artful school as Optimal Experience and Learning

    DEFF Research Database (Denmark)

    Chemi, Tatiana

    in this paper I discuss the first tentative results from a qualitative study on the arts in education. Through the perspective of Positive Psychology and its interest for positive emotions, I focus on the emotional outputs of the arts projects in schools.......in this paper I discuss the first tentative results from a qualitative study on the arts in education. Through the perspective of Positive Psychology and its interest for positive emotions, I focus on the emotional outputs of the arts projects in schools....

  5. Design management of general contractor under nuclear power project EPC mode

    International Nuclear Information System (INIS)

    Su Shaojian

    2013-01-01

    Design management has not yet formed a theoretical system recognized, general contractor design managers under nuclear power project EPC Mode lack the clear theory basis. This paper aims to discuss Design management from the angle of general contractor under nuclear power project EPC mode, Gives the concept of design management Clearly, by Combining the characteristics of nuclear power project, Gives the specific content and meaning of the design management of nuclear power project. (authors)

  6. Inspired by African Art.

    Science.gov (United States)

    Heintz, June Rutledge

    1991-01-01

    Argues that African art helps children to learn vital art concepts and enlarges their understanding of the role of art in human culture. Outlines a unit on African art based on animals. Students created fabric designs and illustrated folktales and fables. Provides a list of free resources. (KM)

  7. The artful mind meets art history: toward a psycho-historical framework for the science of art appreciation.

    Science.gov (United States)

    Bullot, Nicolas J; Reber, Rolf

    2013-04-01

    Research seeking a scientific foundation for the theory of art appreciation has raised controversies at the intersection of the social and cognitive sciences. Though equally relevant to a scientific inquiry into art appreciation, psychological and historical approaches to art developed independently and lack a common core of theoretical principles. Historicists argue that psychological and brain sciences ignore the fact that artworks are artifacts produced and appreciated in the context of unique historical situations and artistic intentions. After revealing flaws in the psychological approach, we introduce a psycho-historical framework for the science of art appreciation. This framework demonstrates that a science of art appreciation must investigate how appreciators process causal and historical information to classify and explain their psychological responses to art. Expanding on research about the cognition of artifacts, we identify three modes of appreciation: basic exposure to an artwork, the artistic design stance, and artistic understanding. The artistic design stance, a requisite for artistic understanding, is an attitude whereby appreciators develop their sensitivity to art-historical contexts by means of inquiries into the making, authorship, and functions of artworks. We defend and illustrate the psycho-historical framework with an analysis of existing studies on art appreciation in empirical aesthetics. Finally, we argue that the fluency theory of aesthetic pleasure can be amended to meet the requirements of the framework. We conclude that scientists can tackle fundamental questions about the nature and appreciation of art within the psycho-historical framework.

  8. Cultural and Mathematical Meanings of Regular Octagons in Mesopotamia: Examining Islamic Art Designs

    Directory of Open Access Journals (Sweden)

    Jeanam Park

    2018-03-01

    Full Text Available The most common regular polygon in Islamic art design is the octagon. Historical evidence of the use of an 8-star polygon and an 8-fold rosette dates back to Jemdet Nasr (3100-2900 B.C. in Mesopotamia. Additionally, in ancient Egypt, octagons can be found in mathematical problem (Ahmose papyrus, Problem number 48, household goods (papyrus storage, architecture (granite columns and decorations (palace decorations. The regular octagon which is a fundamentally important element of Islamic art design, is widely used as arithmetic objects in metric algebra along with other regular polygons in Mesopotamia. The 8-point star polygon has long been a symbol of the ancient Sumerian goddess Inanna and her East Semitic counterpart Ishtar. During the Neo-Assyrian period, the 8-fold rosette occasionally replaced the star as the symbol of Ishtar. In this paper, we discuss how octagonal design prevailed in the Islamic region since the late ninth century, and has existed in Mesopotamia from Jemdet Nasr to the end of third century B.C. We describe reasons why the geometric pattern of regular polygons, including regular octagons, developed in the Islamic world. Furthermore, we also discuss mathematical meanings of regular polygons.

  9. Survey of absence. The use of photographic data for the survey of temporary art exhibitions.

    Directory of Open Access Journals (Sweden)

    Matteo Ballarin

    2013-10-01

    Full Text Available Modern Art Exhibitions succeeded in conveying long-lasting ideas and meanings despite their ephemeral nature. Art history and Museum studies recently started to focus on the Exhibition as a medium, requiring precise graphic reconstructions of exhibit designs for critical and theoretical purposes. Exhibitions were rarely designed through graphic devices such as the project; they were usually a result of improvisation processes. In this sense, photographs are the only documents for graphic reconstructions of temporary art spaces. Nevertheless, the photographic datum has been over-edited in its span of life for more than one reason: it requires a critical approach to be used as a source. The use of digital tools for photography can lead to satisfactory results when applied to humanities.

  10. Business System Planning Project, Preliminary System Design

    International Nuclear Information System (INIS)

    EVOSEVICH, S.

    2000-01-01

    CH2M HILL Hanford Group, Inc. (CHG) is currently performing many core business functions including, but not limited to, work control, planning, scheduling, cost estimating, procurement, training, and human resources. Other core business functions are managed by or dependent on Project Hanford Management Contractors including, but not limited to, payroll, benefits and pension administration, inventory control, accounts payable, and records management. In addition, CHG has business relationships with its parent company CH2M HILL, U.S. Department of Energy, Office of River Protection and other River Protection Project contractors, government agencies, and vendors. The Business Systems Planning (BSP) Project, under the sponsorship of the CH2M HILL Hanford Group, Inc. Chief Information Officer (CIO), have recommended information system solutions that will support CHG business areas. The Preliminary System Design was developed using the recommendations from the Alternatives Analysis, RPP-6499, Rev 0 and will become the design base for any follow-on implementation projects. The Preliminary System Design will present a high-level system design, providing a high-level overview of the Commercial-Off-The-Shelf (COTS) modules and identify internal and external relationships. This document will not define data structures, user interface components (screens, reports, menus, etc.), business rules or processes. These in-depth activities will be accomplished at implementation planning time

  11. Rationale and design of ARTS

    DEFF Research Database (Denmark)

    Pitt, Bertram; Filippatos, Gerasimos; Gheorghiade, Mihai

    2012-01-01

    . placebo (primary endpoint) and vs. spironolactone, safety and tolerability, biomarkers of cardiac and renal function or injury, eGFR, and albuminuria. BAY 94-8862 pharmacokinetics are also assessed. Perspectives ARTS is the first phase II clinical trial of BAY 94-8862 and is expected to provide a wealth...

  12. FIPRED state of art

    International Nuclear Information System (INIS)

    Ohai, D.; Meleg, T.; Dumitrescu, I.; Benga, D.

    2009-01-01

    Full text: The paper presents the FIPRED (Fission Product Release from Debris Bed) Project state of art (UO 2 sintered pellets oxidation). The FIPRED Project is dedicated to the study of the fission products released from irradiated pellets present in debris bed. The fission product release is produced by oxidative self disintegration of sintered pellets at air ingress and it depends on temperature. The experimental program covered experiments of 300-1400 deg. C in air diluted with nitrogen at different concentrations of oxygen and different steam-air mixture. The experiments were performed using the SETARAM thermo-gravimetric equipment and the FIPRED EQ equipment designed and manufactured especially for this type of experiment. The powders (fragments), resulted from UO 2 pellets self disintegration, were characterized by sieving and SEM. The self disintegration mechanism was demonstrated using the experimental result obtained and thermodynamically data of uranium oxides. (authors)

  13. O design, a arte e o artesanato deslocando o centro

    Directory of Open Access Journals (Sweden)

    Adriana Carla Avelino Mazza

    Full Text Available Partindo da idéia de que os objetos do cotidiano comunicam algo sobre elementos da cultura, dos benefícios, da funcionalidade e do valor do produto, sendo o design uma forma expressiva assimilável à arte, este trabalho tem por objetivo apresentar exemplos de aplicação do repertório semântico do artesanato folclórico brasileiro enquanto forma de construção de identidades para os produtos nacionais. Para tanto foi utilizado como enfoque metodológico a abordagem visual, através da observação e leitura de imagens fotográficas. Observou-se que no desenvolvimento dos produtos há uma preocupação em manter características originais do produto artesanal, como materiais, processo de fabricação manual e técnica. Desta forma, grande parte do design e produtos analisados não visa à comercialização em larga escala, gerando, contudo, significados e propondo inovações. Estas leituras do produto artesanal foram mescladas a uma nova releitura da forma ou do uso onde foram reforçados os aspectos estético, simbólico e artístico ao interpretar e veicular o repertório semântico do artesanato folclórico brasileiro, enquanto construção de identidade, estilo de vida, expressão de valores e cultura.

  14. Design, innovation, and rural creative places: Are the arts the cherry on top, or the secret sauce?

    Science.gov (United States)

    Nichols, Bonnie

    2018-01-01

    Objective Creative class theory explains the positive relationship between the arts and commercial innovation as the mutual attraction of artists and other creative workers by an unobserved creative milieu. This study explores alternative theories for rural settings, by analyzing establishment-level survey data combined with data on the local arts scene. The study identifies the local contextual factors associated with a strong design orientation, and estimates the impact that a strong design orientation has on the local economy. Method Data on innovation and design come from a nationally representative sample of establishments in tradable industries. Latent class analysis allows identifying unobserved subpopulations comprised of establishments with different design and innovation orientations. Logistic regression allows estimating the association between an establishment’s design orientation and local contextual factors. A quantile instrumental variable regression allows assessing the robustness of the logistic regression results with respect to endogeneity. An estimate of design orientation at the local level derived from the survey is used to examine variation in economic performance during the period of recovery from the Great Recession (2010–2014). Results Three distinct innovation (substantive, nominal, and non-innovators) and design orientations (design-integrated, “design last finish,” and no systematic approach to design) are identified. Innovation- and design-intensive establishments were identified in both rural and urban areas. Rural design-integrated establishments tended to locate in counties with more highly educated workforces and containing at least one performing arts organization. A quantile instrumental variable regression confirmed that the logistic regression result is robust to endogeneity concerns. Finally, rural areas characterized by design-integrated establishments experienced faster growth in wages relative to rural areas

  15. Shifting the Role of the Arts in Education.

    Science.gov (United States)

    Goldberg, Merryl; Bossenmeyer, Melinda

    1998-01-01

    SUAVE (Socios Unidos para Artes Via Educacion--United Community for Arts in Education) is an arts-integrated approach to teaching in multicultural and multilingual settings. A unique professional development project for San Diego-area teachers, SUAVE helps teachers develop ways to integrate the arts into mathematics, science, language arts, and…

  16. Advanced Reactor Technology/Energy Conversion Project FY17 Accomplishments.

    Energy Technology Data Exchange (ETDEWEB)

    Rochau, Gary E. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2018-02-01

    The purpose of the ART Energy Conversion (EC) Project is to provide solutions to convert the heat from an advanced reactor to useful products that support commercial application of the reactor designs.

  17. Memories in Motion: Learning, Process, History and Art in Public Space

    Science.gov (United States)

    Qadri, Debbie

    2015-01-01

    This essay presents an art project as an example of two aspects of public pedagogy. The first, is that the project critically examined how history is made, and through art-making and installation it performed an alternative publishing of history. Secondly, the art project was utilised as both a process and outcome within public space, and through…

  18. A new deployable structure for the nomad art

    OpenAIRE

    ZHANG, Y; ZHANG, Q

    2005-01-01

    This paper presents a project of the international archtecture and structure competition preparing the annual conference of the IASS 2004 at Montpellier in France. A new kind of depolyable structure is designed to fit the requirements of the nomad art. With a poetical implication and a good assemblage and dismantling, this deployable structure needs an ordered construction procedure. During structure analysis, two phases have been distinguished : the construction phase and the working phase. ...

  19. Student design projects in applied acoustics.

    Science.gov (United States)

    Bös, Joachim; Moritz, Karsten; Skowronek, Adam; Thyes, Christian; Tschesche, Johannes; Hanselka, Holger

    2012-03-01

    This paper describes a series of student projects which are intended to complement theoretical education in acoustics and engineering noise control with practical experience. The projects are also intended to enhance the students' ability to work in a team, to manage a project, and to present their results. The projects are carried out in close cooperation with industrial partners so that the students can get a taste of the professional life of noise control engineers. The organization of such a project, its execution, and some of the results from the most recent student project are presented as a demonstrative example. This latest project involved the creation of noise maps of a production hall, the acoustic analysis of a packaging machine, and the acoustic analysis of a spiral vibratory conveyor. Upon completion of the analysis, students then designed, applied, and verified some simple preliminary noise reduction measures to demonstrate the potential of these techniques. © 2012 Acoustical Society of America

  20. FACTORS AFFECTING EFFICIENT CONSTRUCTION PROJECT DESIGN DEVELOPMENT: A PERSPECTIVE FROM INDIA

    Directory of Open Access Journals (Sweden)

    Devanshu Pandit

    2015-12-01

    Full Text Available Internationally projects exhibit time and cost overrun. It is observed that problems during design development contribute significantly to delays. In India, projects undertaken by government were largely planned and designed by departmental planners and engineers. However, after globalization, projects have increased in number resulting in design outsourcing, but with attendant challenges. The paper is aimed at identifying and analysing factors in the design development phase that can have impact on project success. 30 factors related to design development were identified through two separate brainstorming sessions. A questionnaire was then administered to determine importance ranking of these factors. Relative importance index (RII was used to prioritise these factors. Top ten factors in design development identified using RII include structural design parameters, soil investigations, design quality control, topographic survey, and architectural design parameters. The results can help firms improve their design development practices by prioritising activities that could have more impact on project performance.

  1. The art of scent

    DEFF Research Database (Denmark)

    Stenslund, Anette

    2017-01-01

    At the Museum of Art and Design in New York the The Art of Scent (1889–2012) exhibition announced its declared aim of bringing to the forefront of the arts what has long been considered the fallen angel of the senses: it would inscribe scent into fine art through a display characterised by its ex...... of art, this paper argues that scent that is not of high culture may yet, phenomenologically speaking, be considered great art....

  2. Tangrams: Puzzles of Art

    Science.gov (United States)

    Fee, Brenda

    2009-01-01

    Challenging one's brain is the beginning of making great art. Tangrams are a great way to keep students thinking about their latest art project long after leaving the classroom. A tangram is a Chinese puzzle. The earliest known reference to tangrams appears in a Chinese book dated 1813, but the puzzles existed long before that date. The puzzle…

  3. Metamorphosing art: multimedia spectacles as new forms of art and education

    OpenAIRE

    Santana, Helena; Santana, Rosário

    2004-01-01

    The interaction of different domains of knowledge and art, namely music, theatre, design, mathematics, physics… contributes to organise a musical performance that has an original form and develops new forms of education. Using different art forms – BACH2CAGE - is an original spectacle who confluences different domains of knowledge, communication and art. “More than a performance, Bach2Cage is a process, an experimental laboratory in crossing music/performing arts with multimedia/digital ...

  4. Augmented Reality for Art, Design and Cultural Heritage—System Design and Evaluation

    Directory of Open Access Journals (Sweden)

    Joachim Rotteveel

    2009-01-01

    Full Text Available This paper describes the design of an optical see-through head-mounted display (HMD system for Augmented Reality (AR. Our goals were to make virtual objects “perfectly” indistinguishable from real objects, wherever the user roams, and to find out to which extent imperfections are hindering applications in art and design. For AR, fast and accurate measuring of head motions is crucial. We made a head-pose tracker for the HMD that uses error-state Kalman filters to fuse data from an inertia tracker with data from a camera that tracks visual markers. This makes on-line head-pose based rendering of dynamic virtual content possible. We measured our system, and found that with an A4-sized marker viewed from >20∘ at 5 m distance with an SXGA camera (FOV 108∘, the RMS error in the tracker angle was <0.5∘ when moving the head slowly. Our Kalman filters suppressed the pose error due to camera delay, which is proportional to the angular and linear velocities, and the dynamic misalignment was comparable to the static misalignment. Applications of artists and designers lead to observations on the profitable use of our AR system. Their exhibitions at world-class museums showed that AR is a powerful tool for disclosing cultural heritage.

  5. A singular art : a theoretical and artistic survey on miniature and hybrid possibilities of traditional arts in contemporary art

    OpenAIRE

    Şener, Seval

    2007-01-01

    Ankara : The Department of Graphic Design and the Institute of Fine Arts of Bilkent University, 2007. Thesis (Master's) -- Bilkent University, 2007. Includes bibliographical references leaves 81-83 The aim of this study is to point out the problems which are stemmed from the use of traditional arts, particularly miniature, in contemporary art. A theoretical survey on seeing and representation of traditional arts and miniature was made. The result of the survey is that tradit...

  6. Preliminary power train design for a state-of-the-art electric vehicle

    Science.gov (United States)

    Ross, J. A.; Wooldridge, G. A.

    1978-01-01

    The state-of-the-art (SOTA) of electric vehicles built since 1965 was reviewed to establish a base for the preliminary design of a power train for a SOTA electric vehicle. The performance of existing electric vehicles were evaluated to establish preliminary specifications for a power train design using state-of-the-art technology and commercially available components. Power train components were evaluated and selected using a computer simulation of the SAE J227a Schedule D driving cycle. Predicted range was determined for a number of motor and controller combinations in conjunction with the mechanical elements of power trains and a battery pack of sixteen lead-acid batteries - 471.7 kg at 0.093 MJ/Kg (1040 lbs. at 11.7 Whr/lb). On the basis of maximum range and overall system efficiency using the Schedule D cycle, an induction motor and 3 phase inverter/controller was selected as the optimum combination when used with a two-speed transaxle and steel belted radial tires. The predicted Schedule D range is 90.4 km (56.2 mi). Four near term improvements to the SOTA were identified, evaluated, and predicted to increase range approximately 7%.

  7. Conceptual Design Plan SM-43 Replacement Project

    Energy Technology Data Exchange (ETDEWEB)

    University of California, Los Alamos National Laboratory, SCC Project Office

    2000-11-01

    The Los Alamos National Laboratory Conceptual Design Plan for the SM-43 Replacement Project outlines plans for replacing the SM-43 Administration Building. Topics include the reasons that replacement is considered a necessity; the roles of the various project sponsors; and descriptions of the proposed site and facilities. Also covered in this proposal is preliminary information on the project schedule, cost estimates, acquisition strategy, risk assessment, NEPA strategy, safety strategy, and safeguards and security. Spreadsheets provide further detail on space requirements, project schedules, and cost estimates.

  8. West Nile Virus State of the Art Report of MALWEST Project

    Science.gov (United States)

    Marka, Andriani; Diamantidis, Alexandros; Papa, Anna; Valiakos, George; Chaintoutis, Serafeim C.; Doukas, Dimitrios; Tserkezou, Persefoni; Giannakopoulos, Alexios; Papaspyropoulos, Konstantinos; Patsoula, Eleni; Badieritakis, Evangelos; Baka, Agoritsa; Tseroni, Maria; Pervanidou, Danai; Papadopoulos, Nikos T.; Koliopoulos, George; Tontis, Dimitrios; Dovas, Chrysostomos I.; Billinis, Charalambos; Tsakris, Athanassios; Kremastinou, Jenny; Hadjichristodoulou, Christos

    2013-01-01

    During the last three years Greece is experiencing the emergence of West Nile virus (WNV) epidemics. Within this framework, an integrated surveillance and control programme (MALWEST project) with thirteen associate partners was launched aiming to investigate the disease and suggest appropriate interventions. One out of seven work packages of the project is dedicated to the State of the Art report for WNV. Three expert working groups on humans, animals and mosquitoes were established. Medical databases (PubMed, Scopus) were searched together with websites: e.g., WHO, CDC, ECDC. In total, 1,092 relevant articles were initially identified and 258 of them were finally included as references regarding the current knowledge about WNV, along with 36 additional sources (conference papers, reports, book chapters). The review is divided in three sections according to the fields of interest: (1) WNV in humans (epidemiology, molecular characteristics, transmission, diagnosis, treatment, prevention, surveillance); (2) WNV in animals (epidemiological and transmission characteristics concerning birds, horses, reptiles and other animal species) and (3) WNV in mosquitoes (control, surveillance). Finally, some examples of integrated surveillance programmes are presented. The introduction and establishment of the disease in Greece and other European countries further emphasizes the need for thorough research and broadening of our knowledge on this viral pathogen. PMID:24317379

  9. West Nile Virus State of the Art Report of MALWEST Project

    Directory of Open Access Journals (Sweden)

    Andriani Marka

    2013-12-01

    Full Text Available During the last three years Greece is experiencing the emergence of West Nile virus (WNV epidemics. Within this framework, an integrated surveillance and control programme (MALWEST project with thirteen associate partners was launched aiming to investigate the disease and suggest appropriate interventions. One out of seven work packages of the project is dedicated to the State of the Art report for WNV. Three expert working groups on humans, animals and mosquitoes were established. Medical databases (PubMed, Scopus were searched together with websites: e.g., WHO, CDC, ECDC. In total, 1,092 relevant articles were initially identified and 258 of them were finally included as references regarding the current knowledge about WNV, along with 36 additional sources (conference papers, reports, book chapters. The review is divided in three sections according to the fields of interest: (1 WNV in humans (epidemiology, molecular characteristics, transmission, diagnosis, treatment, prevention, surveillance; (2 WNV in animals (epidemiological and transmission characteristics concerning birds, horses, reptiles and other animal species and (3 WNV in mosquitoes (control, surveillance. Finally, some examples of integrated surveillance programmes are presented. The introduction and establishment of the disease in Greece and other European countries further emphasizes the need for thorough research and broadening of our knowledge on this viral pathogen.

  10. La estrategia de orientación vocacional y la elaboración de proyectos personales de vida / Vocational guidance strategy and personal life project design

    Directory of Open Access Journals (Sweden)

    Mendoza, I.G.

    2016-12-01

    Full Text Available El presente artículo tiene como propósito exponer los aspectos esenciales de una estrategia de orientación vocacional para la elaboración de proyectos personales de vida, diseñada a partir de la valoración de fundamentos teóricos pertinentes, del análisis histórico-tendencial de la orientación vocacional en la República del Ecuador, de la caracterización del proceso de elaboración de proyectos personales de vida en diversos bachilleratos en el período 2011-2012 y de la fundamentación del modelo de orientación vocacional para la elaboración de proyectos personales de vida en el bachillerato ecuatoriano. La propuesta de una estrategia con estas características es el resultado fundamental descrito en este artículo This paper aims to value essential aspects of a strategy to develop life projects, designed from the assessment of relevant theoretical foundations, the analysis of the historical trend of vocational guidance in the Republic of Ecuador, characterization of the process life projects design of senior high schools students during 2011-2012 school year and the modeling of vocational guidance for the development of personal projects constructed by the authors. The proposal of strategy corresponding to that model is the main finding described in the paper.

  11. Snipping, Gluing, Writing: The Properties of Collage as an Arts-Based Research Practice in Art Therapy

    Science.gov (United States)

    Chilton, Gioia; Scotti, Victoria

    2014-01-01

    This article describes an artistic inquiry conducted by two art therapists using a dialogic method of collage and letter writing over a period of 4 weeks. The goal of the project was to broaden understanding of arts-based research and to discover the properties of collage as a research practice in art therapy. A thematic analysis of the visual and…

  12. Creativity, the Muse of Innovation: How Art and Design Pedagogy Can Further Entrepreneurship

    Science.gov (United States)

    Levick-Parkin, Melanie

    2014-01-01

    This paper discusses how art and design pedagogy can further entrepreneurship in societal, economic and educational contexts, so that students may thrive in a world full of complexity and flux, empowered to create sustainable futures of their own making for themselves and their communities. The author touches on some of the methodologies inherent…

  13. The Turn to Experience in Contemporary Art: A Potentiality for Thinking Art Education Differently

    Science.gov (United States)

    O'Donoghue, Dónal

    2015-01-01

    This article considers the turn to experience in contemporary art and examines its potentiality for thinking art education differently. This project should not be mistaken for what Hannah Arendt (1968) identified as "the extraordinary enthusiasm for what is new" (p. 176). Rather, its purpose is to pursue another possibility for art…

  14. The Effect of National and International Culture on Logo Design of Iran’s Graphic Art

    OpenAIRE

    Monirifar, Maryam

    2015-01-01

    Art is an intellectual accumulation, which is unique to the society where it exists, and it is shaped by that land’s culture. In the other words, art is not an element, which can be taken from other cultures directly and applied to a society. On the other hand, communication instruments play a significant role in transferring the cultural and artistic heritage, which are the basis of a country. Furthermore, graphic design is a language which conveys a message, it is an identification of the c...

  15. Exploratory Shaft, Phase 1, Project B-314: Title 1 design report system design description

    International Nuclear Information System (INIS)

    Hanlen, D.F.

    1983-01-01

    The report describes the project and the project systems, the principal design bases, and principal hazards and project interfaces. This report also contains the Title 1 Estimate Summary. 5 figs., 8 tabs

  16. The Camp Hill Project: Objectives and Design

    Science.gov (United States)

    Mattingly, John B.

    1976-01-01

    Available from: EC 090 474. Outlined are the problems and objectives of Pennsylvania's Camp Hill Project--a program designed to complete psychological needs assessments for juveniles incarcerated at Camp Hill, to develop project policies and guidelines in preparation for meeting with juvenile court judges, and to hire staff. (SBH)

  17. Contradictions in participatory public art

    DEFF Research Database (Denmark)

    Kortbek, Hjørdis Brandrup

    2018-01-01

    This article addresses the current focus within urban cultural policy on using art as a tool in urban development. Based on theories of participation, democracy and public art, the article sets out to investigate critically the concept of placemaking. The discussion is based on an analysis...... of the public art project, Placemaking that took place during 2015 in eight municipalities around Copenhagen in Denmark. I argue that, when used as a tool in urban development, participatory public art engenders contradictory encounters. These encounters challenge the cultural political effort to democratise...

  18. A projective approach to a language of landscape design

    Directory of Open Access Journals (Sweden)

    Catherine Ward Thompson

    1997-10-01

    Full Text Available Building on the work of Kelly (1955 in personal construct psychology, and Peled (1976, I990 in ecoanalysis, this paper develops projective techniques-which use concepts of personal and phenomenological space-as a means for articulating approaches to landscape design. The projective approach involves two stages. In stage one, projective techniques are used to elicit personal constructs (which may be held at a pre-conscious or sub-conscious level, allowing the holistic experience of landscape to be explored. In stage two, using a 'projection location task' derived from the way we experience and construe the regions of our own bodies, elements of these constructs can then be articulated so as to inform the way we interact and engage with the space around us. This gives insight into the meaning of spatial layouts, which can then be translated into a design language for the structural ordering of space. The author draws on original research conducted with children as well as adults, using projective techniques to draw out their desires and needs in relation to designing their landscape environment. The paper discusses the value of such methods for landscape designers and their clients, and outlines some ongoing research to test the validity of the projection location task.

  19. Bluetooth as a Playful Public Art Interface

    Science.gov (United States)

    Stukoff, Maria N.

    This chapter investigates how the application of emergent communication technologies assisted in the design of playful art experience in a public place. Every Passing Moment (EPM), was a mobile public artwork that tracked and recorded any discoverable Bluetooth device to automatically seed a flower in a virtual garden projected onto an urban screen. The EPM was the first public art work to run blu_box, a custom-designed Bluetooth system for mobile telephony. The aim of blu_box was to build a system that supported playful interactions between the public and an urban screen, openly accessible to anyone with a Bluetooth-enabled mobile phone. This participatory engagement was observed in EPM on three levels, namely; unconscious, conscious, and dynamic play. Furthermore, this chapter highlights how sound and face-to-face communication proved imperative in the play dynamics of EPM. In conclusion, this chapter proposes ways in which the use of emergent communication technologies in public places, especially when interfaced with urban screening platforms, can construct playful city spaces for the public at large.

  20. A process model for design team communication within fast-track building projects using project websites

    NARCIS (Netherlands)

    Otter, den A.F.H.J.; Reymen, I.M.M.J.

    2008-01-01

    The factor time within building projects is on high pressure because of the increasing need for faster delivery of buildings. Within fast track, complex building projects the design process is an important key. Through case analyses offart-hack design processes it became obvious that process and

  1. Art Toys in the contemporary art scene

    Directory of Open Access Journals (Sweden)

    Laura Sernissi

    2014-03-01

    Full Text Available The Art Toys phenomenon, better known as Art Toy Movement, was born in China in the mid-nineties and quickly spread out to the rest of the world. The toys are an artistic production of serial sculpture, made by handcrafts or on an industrial scale. There are several types of toys, such as custom toys and canvas toys, synonyms of designer toys, although they are often defined according to the constituent material, such as vinyl toys (plastic and plush toys (fabric. Art toys are the heirs of an already pop-surrealist and neo-pop circuit, which since the eighties of the twentieth century has pervaded the Japanese-American art scene, winking to the playful spirit of the avant-garde of the early century. Some psychoanalytic, pedagogical and anthropological studies about “play theories”, may also help us to understand and identify these heterogeneous products as real works of art and not simply as collectible toys.

  2. Teachers, Arts Practice and Pedagogy

    Science.gov (United States)

    Franks, Anton; Thomson, Pat; Hall, Chris; Jones, Ken

    2014-01-01

    What are possible overlaps between arts practice and school pedagogy? How is teacher subjectivity and pedagogy affected when teachers engage with arts practice, in particular, theatre practices? We draw on research conducted into the Learning Performance Network (LPN), a project that involved school teachers working with the Royal Shakespeare…

  3. Theory and state-of-the-art technology of software reliability

    International Nuclear Information System (INIS)

    Suzudo, Tomoaki; Watanabe, Norio

    1999-11-01

    Since FY 1997 , the Japan Atomic Energy Research Institute has been conducting a project , Study on Reliability of Digital I and C Systems. As part of the project , the methodologies and tools to improve software reliability were reviewed in order to examine the theory and the state-of-the-art technology in this field. It is surmised, as results from the review, that computerized software design and implementation tool (CASE tool), algebraic analysis to ensure the consistency between software requirement framework and its detailed design specification, and efficient test method using the internal information of the software (white-box test) at the validation phase just before the completion of the development will play a key role to enhance software reliability in the future. (author)

  4. Models and Materials: Bridging Art and Science in the Secondary Curriculum

    Science.gov (United States)

    Pak, D.; Cavazos, L.

    2006-12-01

    Creating and sustaining student engagement in science is one challenge facing secondary teachers. The visual arts provide an alternative means of communicating scientific concepts to students who may not respond to traditional formats or identify themselves as interested in science. We have initiated a three-year teacher professional development program at U C Santa Barbara focused on bridging art and science in secondary curricula, to engage students underrepresented in science majors, including girls, English language learners and non-traditional learners. The three-year format provides the teams of teachers with the time and resources necessary to create innovative learning experiences for students that will enhance their understanding of both art and science content. Models and Materials brings together ten secondary art and science teachers from six Santa Barbara County schools. Of the five participating science teachers, three teach Earth Science and two teach Life Science. Art and science teachers from each school are teamed and challenged with the task of creating integrated curriculum projects that bring visual art concepts to the science classroom and science concepts to the art classroom. Models and Materials were selected as unifying themes; understanding the concept of models, their development and limitations, is a prominent goal in the California State Science and Art Standards. Similarly, the relationship between composition, structure and properties of materials is important to both art and science learning. The program began with a 2-week institute designed to highlight the natural links between art and science through presentations and activities by both artists and scientists, to inspire teachers to develop new ways to present models in their classrooms, and for the teacher teams to brainstorm ideas for curriculum projects. During the current school year, teachers will begin to integrate science and art and the themes of modeling and materials

  5. Aspects of Cultural Landscape Application on Classical Stage Art. Ballet Performance in the Open Space as a Significant Element of the Cultural Landscape

    Directory of Open Access Journals (Sweden)

    Jelena Lebedeva

    2016-04-01

    Full Text Available The article examines the applications aspects of cultural landscape for the preparation of the classical performing arts staging. Research findings highlighted that the cultural landscape (parks, estates, castles, bastions, etc. objects occupies an increasingly important role in public recreation and classical art development programs. At the same time it is noted that event’s aesthetic and emotional quality suffers due to the fact that no specific attention was given for the preparation of the event space. More methodological materials are necessary for preparation of this type of design spaces. In Lithuania classical performing arts events in cultural landscape open spaces are based on XVI–XVII century tradition and has good prospects for modern development. A review of some of the classical art events installations, based on the importance of quality of open spaces influence on the emotional impact, that should be an integral part of the cultural event. The author summarizes his experience of ballet events in open spaces in the cultural landscape – Klaipėda, Trakai. Presented is Tchaikovsky's ballet “Swan Lake” construction in Klaipėda John Hill project that includes infrastructure and environmental design concept: audience space, stage design, stage design performance solutions. Analogous key decisions are later adapted to the ballet performance in the natural environment of the lake Trakai. Experience of this project dictated the necessity of deeper understanding and methodological basis for the classical performing arts analysis and design.

  6. Southeast Region Headboat Survey-PPS Survey Design Project

    Data.gov (United States)

    National Oceanic and Atmospheric Administration, Department of Commerce — This dataset is a record of trips selected during pilot procedures for the PPS design project designed to track the port agents ability to follow the PPS design and...

  7. ARTS - adaptive runtime system for massively parallel systems. Final report; ARTS - optimale Ausfuehrungsunterstuetzung fuer komplexe Anwendungen auf massiv parallelen Systemen. Teilprojekt: Parallele Stroemungsmechanik. Abschlussbericht

    Energy Technology Data Exchange (ETDEWEB)

    Gentzsch, W.; Ferstl, F.; Paap, H.G.; Riedel, E.

    1998-03-20

    In the ARTS project, system software has been developed to support smog and fluid dynamic applications on massively parallel systems. The aim is to implement and test specific software structures within an adaptive run-time system to separate the parallel core algorithms of the applications from the platform independent runtime aspects. Only slight modifications is existing Fortran and C code are necessary to integrate the application code into the new object oriented parallel integrated ARTS framework. The OO-design offers easy control, re-use and adaptation of the system services, resulting in a dramatic decrease in development time of the application and in ease of maintainability of the application software in the future. (orig.) [Deutsch] Im Projekt ARTS wird Basissoftware zur Unterstuetzung von Anwendungen aus den Bereichen Smoganalyse und Stroemungsmechanik auf massiv parallelen Systemen entwickelt und optimiert. Im Vordergrund steht die Erprobung geeigneter Strukturen, um systemnahe Funktionalitaeten in einer Laufzeitumgebung anzusiedeln und dadurch die parallelen Kernalgorithmen der Anwendungsprogramme von den plattformunabhaengigen Laufzeitaspekten zu trennen. Es handelt sich dabei um herkoemmlich strukturierten Fortran-Code, der unter minimalen Aenderungen auch weiterhin nutzbar sein muss, sowie um objektbasiert entworfenen C-Code, der die volle Funktionalitaet der ARTS-Plattform ausnutzen kann. Ein objektorientiertes Design erlaubt eine einfache Kontrolle, Wiederverwendung und Adaption der vom System vorgegebenen Basisdienste. Daraus resultiert ein deutlich reduzierter Entwicklungs- und Laufzeitaufwand fuer die Anwendung. ARTS schafft eine integrierende Plattform, die moderne Technologien aus dem Bereich objektorientierter Laufzeitsysteme mit praxisrelevanten Anforderungen aus dem Bereich des wissenschaftlichen Hoechstleistungsrechnens kombiniert. (orig.)

  8. Decoding designers' inspiration process

    NARCIS (Netherlands)

    Gonçalves, M.

    2016-01-01

    Every great invention, innovative design or visionary art piece ever created started in the same way: with a blank canvas. However, you never begin a new project with a completely clean slate: besides memories, past experiences and general knowledge, all of us are constantly surrounded by

  9. Systems approach for design control at Monitored Retrievable Storage Project

    International Nuclear Information System (INIS)

    Kumar, P.N.; Williams, J.R.

    1994-01-01

    This paper describes the systems approach in establishing design control for the Monitored Retrievable Storage Project design development. Key elements in design control are enumerated and systems engineering aspects are detailed. Application of lessons learned from the Yucca Mountain Project experience is addressed. An integrated approach combining quality assurance and systems engineering requirements is suggested to practice effective design control

  10. Take One Boat: from offshore science to onshore art

    Science.gov (United States)

    Cotterill, C.

    2017-12-01

    The International Ocean Discovery Program (IODP) is a collaborative programme that works to explore the oceans and the rocks beneath them. Working from shallow to deep waters, and in ice covered to more tropical areas, scientists work together to sample ocean sediments and rocks, and install subsea observatories, in order to investigate our planets dynamic history. The European Consortium for Ocean Research Drilling (ECORD) are one arm of IODP, and the Education and Outreach Task Force are investigating ways of taking education and outreach further - how can we convey the excitement of this program to others and inspire careers in STEM subjects?Cape Farewell are a think / do tank who gather artists, designers, filmmakers and writers to interact with scientists and find ways to address climate change. From creation of internationally touring artworks to films and novels, Cape Farewell continues to educate engage and inspire. For 3 years the author was involved in Cape Farewell not only as a research scientist, but also as a mentor within the educational programme. Over the course of two expeditions, students were invited to design both a science research project and an accompanying arts project that investigated climate change in this fragile environment, replicating the model used for professional scientists and artists. The long term aim of the project was to support peer to peer learning, with students working as youth ambassadors within their schools and communities. With outputs from this style of engagement now including digital artwork exhibitions, a multi-disciplinary arts school, online resources and the initiation of the youth climate change summit, this talk investigates what lessons can be learnt from this dynamic combination of arts and science, to develop a programme that takes just one boat, and makes a big change in how we communicate science. "The art the students have been producing has been inspired by the science they have learnt, what they

  11. Knowledge management in design teams using a project website

    OpenAIRE

    Otter, den, A.F.H.J.; Lima, C.P

    2007-01-01

    In this paper the sharing of knowledge in architectural design teams using a Project Website is discussed. The results of multiple case studies, being part of a recently finished PhD research project to communication and performance of design teams using a Project Website, show that systems for sharing of knowledge in such teams are hard to change and better systems are difficult to implement for various reasons. Sharing of knowledge in such teams is important for collective understanding of ...

  12. Project designing of Temelin nuclear power plant

    International Nuclear Information System (INIS)

    Krychtalek, Z.; Linek, V.

    1989-01-01

    The geological and seismic parameters are listed of the Temelin nuclear power plant. The division of the site in building zones is described. The main zones consist of the power generation unit zone with the related auxiliary buildings of hot plants and of the auxiliary buildings of the nonactive part with industrial buildings. The important buildings are interconnected with communication and technology bridges. Cooling towers and spray pools and the entrance area are part of the urbanistic design. The architectonic design of the buildings uses standard building elements and materials. The design of the buildings is based on the requirements on their function and on structural load and on the demands of maximal utilization of the type of the reinforced concrete prefab structure system. The structure is made of concrete or steel cells. The project design is based on Soviet projects. The layout is shown of the main power generation units and a section is presented of a 1,000 MW unit. (J.B.). 2 figs

  13. The Art of Displacement: Designing Experiential Systems and Transverse Epistemologies as Conceptual Criticism

    Directory of Open Access Journals (Sweden)

    Rolf Hughes

    2014-07-01

    Full Text Available With architects and designers increasingly facing problems that are neither predictable nor simple but highly complex, a particular synthesis of design intelligence and creativity is required. If the art of being a professional is becoming ‘the art of managing complexity’, what are the ‘boundaries’ of professional practice? ‘Trans-disciplinarity’, for example, requires liminal or neither/nor thinking (thus ‘boundary concepts’ remain a core concern. A concern with boundaries and ‘edges’ implies in turn a concern with ‘relationality’ (i.e. how we establish relations, positions, borders between different disciplinary priorities and methods and thence a problem that affects how we think of disciplinarity, interdisciplinarity, networks of various kinds, and trans-disciplinarity – that of ‘substance’, ‘content’ or ‘matter’.This paper subjects design research, theory and practice to transverse epistemologies, attempting a ‘flow of transformations’ via such themes as authorship, remediation, smuggling, disruptive innovation, performative knowledge, and gesture versus identity. It brings together an ars combinatoria of conceptual criticism, trans-disciplinary practice as ‘disruptive innovation’, Michael Speaks’s notion of ‘design intelligence’ and Margaret Boden’s three types of creativity – combinatorial, exploratory, and transformational – seeking thereby to suggest new structures that might yield ‘transdisciplines’. Departing from two separate points – Bruno Latour’s call for ‘earthly accounts of buildings and design processes’ and Jack Burnham’s identification of a paradigm shift from an ‘object-oriented’ to a ‘systems-oriented’ culture – the paper describes the formation of a new interdisciplinary practice, experience design (the design of meaningful experience across time, as a form of ‘epistemological Conceptualism’. This prioritises critical thinking and

  14. Copyright and Industrial Design, How a Line Should be Drawn? Works of Applied Arts, its Protection in Colombia

    Directory of Open Access Journals (Sweden)

    David Felipe Álvarez Amézquita

    2015-07-01

    Full Text Available As works of applied arts have been situated normally at the grey area between copyright and industrial property, this article discusses three different approaches about how they should be protected. It particularly focuses on the case of industrial designs which might be considered as copyrighted works. Subject to the fulfilment of copyright criterions and particularly the requisites for works of art and for the work of applied arts, the article proposes that Colombian and Andean Communitarian Law should embrace the partial accumulation system of protection for such creations.

  15. Organizing Cultural Projects Through Legitimising as Cultural Entrepreneurship

    DEFF Research Database (Denmark)

    Lindkvist, Lars; Hjorth, Daniel

    2015-01-01

    Purpose This paper is a study of creating organization in the case of cultural projects; cultural entrepreneurship. This includes taking advantage of opportunities and using ones social capital through networks. It is a case study of Vandalorum which is an Swedish international art- and design...... and Design Centre. Findings The case of Vandalorum shows that organizing a cultural project like Vandalorum is characterized by no well-defined starting and stopping point, but – quite typically for entrepreneurship as an organization-creation process – builds momentum and legitimacy narratively. Originality...

  16. Preemptive Architecture: Explosive Art and Future Architectures in Cursed Urban Zones

    Directory of Open Access Journals (Sweden)

    Stahl Stenslie

    2017-04-01

    Full Text Available This article describes the art and architectural research project Preemptive Architecture that uses artistic strategies and approaches to create bomb-ready architectural structures that act as instruments for the undoing of violence in war. Increasing environmental usability through destruction represents an inverse strategy that reverses common thinking patterns about warfare, art and architecture. Building structures predestined for a construc­tive destruction becomes a creative act. One of the main motivations behind this paper is to challenge and expand the material thinking as well as the socio-political conditions related to artistic, architectural and design based practices.   Article received: December 12, 2016; Article accepted: January 10, 2017; Published online: April 20, 2017 Original scholarly paper How to cite this article: Stenslie, Stahl, and Magne Wiggen. "Preemptive Architecture: Explosive Art and Future Architectures in Cursed Urban Zones." AM Journal of Art and Media Studies 12 (2017: 29-39. doi: 10.25038/am.v0i12.165

  17. PulsArt

    DEFF Research Database (Denmark)

    Fritsch, Jonas; Fogtmann, Maiken Hillerup; Sommer, Henrik

    2005-01-01

    Recent years have seen a growing interest in considering the domestic household as a new and important domain for interaction design. In this paper we present pulsArt - a physical and digital installation designed for the home to represent different family members’ level of activity by water...... running down blocks of salt based on a real-time reading of the individual family member’s pulse. We describe how pulsArt explores novel ways of looking at the interaction between the physical, the social and the technological and how it acts as a context-aware artefact, amplifying the domestic setting...

  18. Oggetto d’arte quotidiana

    Directory of Open Access Journals (Sweden)

    Dario Russo

    2014-06-01

    Full Text Available Since the meaning of the design in the XIX Century, “applied art” (to the industry, till today's Designart, through the artidesign (a mix of art, design and craft, the boundary among art and design has been often unsettled. During the 50’s, Max Bill has defined “hairdresser” the designer who focuses on the shape rather than the function. Nowadays, we are surrounded by more and more products with high symbolic level designed to state their aesthetic configuration. Nothing against the communicative value of the product. However, what happens when it affects the usability?

  19. Project Management Approaches for Online Learning Design

    Science.gov (United States)

    Eby, Gulsun; Yuzer, T. Volkan

    2013-01-01

    Developments in online learning and its design are areas that continue to grow in order to enhance students' learning environments and experiences. However, in the implementation of new technologies, the importance of properly and fairly overseeing these courses is often undervalued. "Project Management Approaches for Online Learning Design"…

  20. The state of art of the methods for thermohydraulics design of LMFBR fuel elements

    International Nuclear Information System (INIS)

    Fernandez y Fernandez, E.; Carajilescov, P.

    1981-09-01

    The present (experimental and analytical) state of art of the methods for thermohydraulics design of LMFBR fuel elements is analyzed. A development program is suggested, in order to obtain a computer code for modelling the distribution of coolant enthalpy in reactor core. This computer code is in development. (Author) [pt

  1. Writing Purposefully in Art and Design: Responding to Converging and Diverging New Academic Literacies

    Science.gov (United States)

    Melles, Gavin; Lockheart, Julia

    2012-01-01

    In disciplines with long histories in higher education, academic literacies, including writing practices, are less contested than in newer academic fields such as art and design. The relatively recent incorporation of such fields and schools into the university sector has required these fields to create academic writing practices consistent with…

  2. Art with Science: Connecting to Earth

    Science.gov (United States)

    Bendel, W. B.; Kirn, M.; Gupta, S.

    2013-12-01

    Why are so many people aware of climate change and sustainable solutions, but so few are actually doing anything about them? Social science research now suggests that to foster effective decision-making and action, good communication must include both cognition (e.g., intellect, facts, analysis) and affect (e.g., emotions, values, beliefs) working together. The arts have been used since prehistoric times not only to document and entertain, but to inspire, communicate, educate and motivate people to do things they might not otherwise have the interest or courage to do. Two projects, both funded by the National Oceanic and Atmospheric Administration (NOAA), are presented that explore art and science collaborations, designed to engage both the analytical and experiential information processing systems of the brain while fostering transformative thinking and behavior shifts for Earth-sustainability. The first project, Raindrop, is a smartphone application created at Butler University through a collaboration with artist Mary Miss and EcoArts Connections in the project FLOW: Can You See the River? Raindrop uses geographic information systems and GPS technology to map a raindrop's path from a user's location in Marion County to the White River as it flows through Indianapolis. Raindrop allows users to identify various flow paths and pollutant constituents transported by this water from farms, buildings, lawns, and streets along the way. Miss, with the help of scientists and others, created public art installations along the river engaging viewers in its infrastructure, history, ecology, and uses, and allowed for virtual features of the Raindrop app to be grounded in physical space. By combining art, science and technology, the project helped people not only to connect more personally to watershed and climate information, but also to understand viscerally that 'all property is river front property' connecting their own behavior with the health of the river. The second

  3. Arts across the curriculum as a pedagogic ally for primary school teachers

    Directory of Open Access Journals (Sweden)

    Eurika N. Jansen van Vuuren

    2018-03-01

    Full Text Available The arts as a pedagogic medium can be an important tool for language learning, and yet many teachers avoid it, often because of a lack of confidence. The main purpose of this study was to explore the possibility of generalist educators, as opposed to art specialists, using the arts successfully as a cross-curricular tool to accelerate English First Additional Language acquisition. Most South African learners speak African languages as a mother tongue, yet they are taught in English from Grade 4 onwards. With the use of an action research project, learners’ English proficiency was assessed with a custom-designed tool and, thereafter, they participated in 10 weekly sessions of arts-integrated English activities before being re-assessed. Positive results confirmed that generalist educators are able to utilise arts, and it showed the urgency for more focused arts-integrated educational training in generalist educator courses at South African universities. Although the research was limited in scope, it raises the question of how teachers for the primary school are educated with regard to learning a language with the use of the arts.

  4. Atmospheric River Tracking Method Intercomparison Project (ARTMIP: project goals and experimental design

    Directory of Open Access Journals (Sweden)

    C. A. Shields

    2018-06-01

    Full Text Available The Atmospheric River Tracking Method Intercomparison Project (ARTMIP is an international collaborative effort to understand and quantify the uncertainties in atmospheric river (AR science based on detection algorithm alone. Currently, there are many AR identification and tracking algorithms in the literature with a wide range of techniques and conclusions. ARTMIP strives to provide the community with information on different methodologies and provide guidance on the most appropriate algorithm for a given science question or region of interest. All ARTMIP participants will implement their detection algorithms on a specified common dataset for a defined period of time. The project is divided into two phases: Tier 1 will utilize the Modern-Era Retrospective analysis for Research and Applications, version 2 (MERRA-2 reanalysis from January 1980 to June 2017 and will be used as a baseline for all subsequent comparisons. Participation in Tier 1 is required. Tier 2 will be optional and include sensitivity studies designed around specific science questions, such as reanalysis uncertainty and climate change. High-resolution reanalysis and/or model output will be used wherever possible. Proposed metrics include AR frequency, duration, intensity, and precipitation attributable to ARs. Here, we present the ARTMIP experimental design, timeline, project requirements, and a brief description of the variety of methodologies in the current literature. We also present results from our 1-month proof-of-concept trial run designed to illustrate the utility and feasibility of the ARTMIP project.

  5. "Being" a Critical Multicultural Pedagogue in the Art Education Classroom

    Science.gov (United States)

    Acuff, Joni Boyd

    2018-01-01

    Art educators continuously struggle to understand what multiculturalism "looks like" in the art classroom. This has resulted in multicultural art education becoming superficial, in which art teachers guide students through art projects like creating African masks, Native American dream catchers, Aboriginal totems, and sand paintings, all…

  6. Gunnar Aagaard Andersen: Commercial Design and Experimental Art

    DEFF Research Database (Denmark)

    Gether, Vibeke Petersen

    2016-01-01

    Gunnar Aagaard Andersen’s relaxed approach both to art and to commercialised creativity positioned him centrally in the field where the two overlap. Other important players were the brothers Aage and Mads Eg Damgaard, who owned textile factories in Herning, the artistic textile firm Unika Væv in ...... and total decoration. These developments within the visual arts of the 1950s and 1960s were followed up by Paul Gadegaard, Dieter Roth, Arthur Köpcke and Paul Gernes, as well as by Aagaard Andersen himself.......Gunnar Aagaard Andersen’s relaxed approach both to art and to commercialised creativity positioned him centrally in the field where the two overlap. Other important players were the brothers Aage and Mads Eg Damgaard, who owned textile factories in Herning, the artistic textile firm Unika Væv...

  7. Evaluation of Embedded System Component Utilized in Delivery Integrated Design Project Course

    Science.gov (United States)

    Junid, Syed Abdul Mutalib Al; Hussaini, Yusnira; Nazmie Osman, Fairul; Razak, Abdul Hadi Abdul; Idros, Mohd Faizul Md; Karimi Halim, Abdul

    2018-03-01

    This paper reports the evaluation of the embedded system component utilized in delivering the integrated electronic engineering design project course. The evaluation is conducted based on the report project submitted as to fulfil the assessment criteria for the integrated electronic engineering design project course named; engineering system design. Six projects were assessed in this evaluation. The evaluation covers the type of controller, programming language and the number of embedded component utilization as well. From the evaluation, the C-programming based language is the best solution preferred by the students which provide them flexibility in the programming. Moreover, the Analog to Digital converter is intensively used in the projects which include sensors in their proposed design. As a conclusion, in delivering the integrated design project course, the knowledge over the embedded system solution is very important since the high density of the knowledge acquired in accomplishing the project assigned.

  8. Eliciting Audience's Experience to Improve Interactive Art Installation

    DEFF Research Database (Denmark)

    Baharin, Hanif; Morrison, Ann

    2006-01-01

    Designing with the users in mind is one of the widely accepted design practices in the Interaction Design field. On the other hand, it can be said that audience's experience is the heart of an interactive art. Since Interaction Design has shown that user's involvement in the design process can...... be beneficial, it is speculated that involving the audiences in the creative process of developing an interactive art piece can make the artist improve the art in general and the audience's experience in particular. In this paper, the experience of eliciting the experience of the audiences of an interactive art...

  9. Energy efficient design

    International Nuclear Information System (INIS)

    1991-01-01

    Solar Applications and Energy Efficiency in Building Design and Town Planning (RER/87/006) is a United Nations Development Programme (UNDP) project of the Governments of Albania, Bulgaria, Cyprus, The Czech and Slovak Federal Republic, France, Hungary, Malta, Poland, Turkey, United Kingdom and Yugoslavia. The project began in 1988 and comes to a conclusion at the end of 1991. It is to enhance the professional skills of practicing architects, engineers and town planners in European countries to design energy efficient buildings which reduce energy consumption and make greater use of passive solar heating and natural cooling techniques. The United Nations Economic Commission for Europe (ECE) is the Executing Agency of the project which is implemented under the auspices of the Committee on Energy, General Energy Programme of Work for 1990-1994, sub-programme 5 Energy Conservation and Efficiency (ECE/ENERGY/15). The project has five main outputs or results: an international network of institutions for low energy building design; a state-of-the-art survey of energy use in the built environment of European IPF countries; a simple computer program for energy efficient building design; a design guide and computer program operators' manual; and a series of international training courses in participating European IPF countries. Energy Efficient Design is the fourth output of the project. It comprises the design guide for practicing architects and engineers, for use mainly in mid-career training courses, and the operators' manual for the project's computer program

  10. Delft Aerospace Design Projects 2016 : Inspring Designs in Aeronautics, Astronautics and Wind Energy

    NARCIS (Netherlands)

    Melkert, J.A.

    2016-01-01

    This book presents an overview of the results of the Fall Design Synthesis Exercise 2015 and the Spring Design Synthesis Exercise of 2016, based on summaries of each of the projects. The Design Synthesis Exercise Coordination Committee, responsible for the organisation and execution of the exercise,

  11. Delft Aerospace Design Projects 2014 : New Designs in Aeronautics, Astronautics and Wind Energy

    NARCIS (Netherlands)

    Melkert, J.A.

    2014-01-01

    This book presents an overview of the results of the Fall Design Synthesis Exercise 2013 and the Spring Design Synthesis Exercise of 2014, based on summaries of each of the projects. The Design Synthesis Exercise Coordination Committee, responsible for the organisation and execution of the exercise,

  12. Design Fixation and Cooperative Learning in Elementary Engineering Design Project: A Case Study

    Directory of Open Access Journals (Sweden)

    Yi Luo

    2015-09-01

    Full Text Available This paper presents a case study examining 3rd, 4th and 5th graders’ design fixation and cooperative learning in an engineering design project. A mixed methods instrument, the Cooperative Learning Observation Protocol (CLOP, was adapted to record frequency and class observation on cooperative learning engagement through detailed field notes. Students’ design journals and reflections were also analyzed for an inductive qualitative analysis. The findings indicate three major themes of design fixation: 1 fixation on common features of things; 2 fixation on popular teenage culture; 3 fixation on the first design idea. In the cooperative learning process of elementary engineering design project, although pupils had demonstrated some abilities to solve concrete problems in a logical fashion, the participants encountered a number of obstacles in the group. Dominance, social loafing, and other problems occurring in the group process might have offset certain benefits of cooperative learning. Implications of the findings are also discussed.

  13. Design fixation and cooperative learning in elementary engineering design project: A case study

    Directory of Open Access Journals (Sweden)

    Yi Luo

    2015-09-01

    Full Text Available This paper presents a case study examining 3rd, 4th and 5th graders’ design fixation and cooperative learning in an engineering design project. A mixed methods instrument, the Cooperative Learning Observation Protocol (CLOP, was adapted to record frequency and class observation on cooperative learning engagement through detailed field notes. Students’ design journals and reflections were also analyzed for an inductive qualitative analysis. The findings indicate three major themes of design fixation: 1 fixation on common features of things; 2 fixation on popular teenage culture; 3 fixation on the first design idea. In the cooperative learning process of elementary engineering design project, although pupils had demonstrated some abilities to solve concrete problems in a logical fashion, the participants encountered a number of obstacles in the group. Dominance, social loafing, and other problems occurring in the group process might have offset certain benefits of cooperative learning. Implications of the findings are also discussed.

  14. Industrial Design: Applied Arts Component as a Factor in Design ...

    African Journals Online (AJOL)

    DrNneka

    Key Words: Algorithmic/ Heuristic Approaches, Industrial Plasticine, Play dough, .... engineering for instance, is also applicable in the actualization of the applied arts .... It is made of wax which has a chemical make-up that contains sulphur,.

  15. Recognizing Risk-of-Failure in Communication Design Projects

    Science.gov (United States)

    Yee, Joyce; Lievesley, Matthew; Taylor, Louise

    2009-01-01

    The pace of commercial graphic design practice presents very few opportunities to conduct user research after a project's launch. This makes the design team's ability to anticipate and address risks during the design development phase even more important, recognized in the astute observation from Tim Brown, CEO of leading international design…

  16. Capstone Engineering Design Projects for Community Colleges

    Science.gov (United States)

    Walz, Kenneth A.; Christian, Jon R.

    2017-01-01

    Capstone engineering design courses have been a feature at research universities and four-year schools for many years. Although such classes are less common at two-year colleges, the experience is equally beneficial for this population of students. With this in mind, Madison College introduced a project-based Engineering Design course in 2007.…

  17. Mood swings: design and evaluation of affective interactive art

    NARCIS (Netherlands)

    Bialoskorski, Leticia S.S.; Westerink, Joyce H.D.M.; van den Broek, Egon

    2009-01-01

    The field of affective computing is concerned with developing emphatic products, such as affective consumer products, affective games, and affective art. This paper describes Mood Swings, an affective interactive art system, which interprets and visualizes affect expressed by a person. Mood Swings

  18. Computer-integrated design and information management for nuclear projects

    International Nuclear Information System (INIS)

    Gonzalez, A.; Martin-Guirado, L.; Nebrera, F.

    1987-01-01

    Over the past seven years, Empresarios Agrupados has been developing a comprehensive, computer-integrated system to perform the majority of the engineering, design, procurement and construction management activities in nuclear, fossil-fired as well as hydro power plant projects. This system, which is already in a production environment, comprises a large number of computer programs and data bases designed using a modular approach. Each software module, dedicated to meeting the needs of a particular design group or project discipline, facilitates the performance of functional tasks characteristic of the power plant engineering process

  19. Estimating design costs for first-of-a-kind projects

    International Nuclear Information System (INIS)

    Banerjee, Bakul; Fermilab

    2006-01-01

    Modern scientific facilities are often outcomes of projects that are first-of-a-kind, that is, minimal historical data are available for project costs and schedules. However, at Fermilab, there was an opportunity to execute two similar projects consecutively. In this paper, a comparative study of the design costs for these two projects is presented using earned value methodology. This study provides some insights into how to estimate the cost of a replicated project

  20. ‘WEB-ISM’: A New Art Movement for E-Generation Children

    Directory of Open Access Journals (Sweden)

    Martha Ioannidou

    2014-09-01

    Full Text Available If we as educators want to make a change, it’s high time we take the bull by the horns and realistically address and debate current issues related not only to art context but to art pedagogy. In this new information age, an innovative e-collaborative project focusing on education in and through arts, designed, continually supported and revised by the associated university departments, can work as a medium for developing cognitive skills that carry over into other areas. Among the main aims of such a project, one could name a few general ones in the abstract, which will be expanded and explained in the full paper: It will offer participants the abilities to reflect, to link information from diverse subjects and sources, to generate ideas; to honour various traditions, to recognize historical achievements and enjoy new technologies via arts, to respect different cultures and accept various points of view; to testify and connect opinions, to develop higher-order thinking skills in students, to work and communicate creatively outside the boundaries of a single class, a single school, a single country; to draw reasoned conclusions and grasp the connections that lead to creative solutions. This special @rt-platform, that we intend to ‘build’, can act as a kind of unifying force, as a ‘cultural bridge’, with arts being the key to accept and respect the ‘other’, to understand the world’s cultures and civilization’s legacies. This alone can be the main aim, the reason, in a general attempt of working together in establishing world’s peace.

  1. ICT in the Arts

    DEFF Research Database (Denmark)

    Brooks, Anthony Lewis

    2014-01-01

    Increased use of ICT in art projects opens novel opportunities for contemporary artists seeking innovative means to create and express beyond the traditional in new ways and places. This can also be beyond what is conventionally considered art. Thus, wider and transdisciplinary philosophical...... perspectives become apparent. Specific examples are presented from the author’s portfolio with a focus on biofeedback and unencumbered gesture control of digital media. Parallel is increased attention to creativity seen from within academia and industry with specific education programmes reflecting how...... creative industries are important to economic well being in society. This contribution1 presents across these borders through introducing an international conference series titled ArtsIT within a special issue of the International Journal on Arts and Technology, which are vehicles for contemporary artists...

  2. A web-based online collaboration platform for formulating engineering design projects

    Science.gov (United States)

    Varikuti, Sainath

    Effective communication and collaboration among students, faculty and industrial sponsors play a vital role while formulating and solving engineering design projects. With the advent in the web technology, online platforms and systems have been proposed to facilitate interactions and collaboration among different stakeholders in the context of senior design projects. However, there are noticeable gaps in the literature with respect to understanding the effects of online collaboration platforms for formulating engineering design projects. Most of the existing literature is focused on exploring the utility of online platforms on activities after the problem is defined and teams are formed. Also, there is a lack of mechanisms and tools to guide the project formation phase in senior design projects, which makes it challenging for students and faculty to collaboratively develop and refine project ideas and to establish appropriate teams. In this thesis a web-based online collaboration platform is designed and implemented to share, discuss and obtain feedback on project ideas and to facilitate collaboration among students and faculty prior to the start of the semester. The goal of this thesis is to understand the impact of an online collaboration platform for formulating engineering design projects, and how a web-based online collaboration platform affects the amount of interactions among stakeholders during the early phases of design process. A survey measuring the amount of interactions among students and faculty is administered. Initial findings show a marked improvement in the students' ability to share project ideas and form teams with other students and faculty. Students found the online platform simple to use. The suggestions for improving the tool generally included features that were not necessarily design specific, indicating that the underlying concept of this collaborative platform provides a strong basis and can be extended for future online platforms

  3. The Arts and 504, A Handbook for Accessible Arts Programming. Revised.

    Science.gov (United States)

    National Endowment for the Arts, Washington, DC.

    This handbook is designed to assist arts organizations in complying with disability access regulations. It details how to include the needs of disabled people into programming efforts and also provides information on the Arts Endowment's 504 Regulation, which applies to federally funded organizations, and the 1990 Americans with Disabilities Act…

  4. Design iteration in construction projects – Review and directions

    Directory of Open Access Journals (Sweden)

    Purva Mujumdar

    2018-03-01

    Full Text Available Design phase of any construction project involves several designers who exchange information with each other most often in an unstructured manner throughout the design phase. When these information exchanges happen to occur in cycles/loops, it is termed as design iteration. Iteration is an inherent and unavoidable aspect of any design phase which requires proper planning. Till date, very few researchers have explored the design iteration (“complexity” in construction sector. Hence, the objective of this paper was to document and review the complexities of iteration during design phase of construction projects for efficient design planning. To achieve this objective, exhaustive literature review on design iteration was done for four sectors – construction, manufacturing, aerospace, and software development. In addition, semi-structured interviews and discussions were done with a few design experts to verify the different dimensions of iteration. Finally, a design iteration framework was presented in this study that facilitates successful planning. Keywords: Design iteration, Types of iteration, Causes and impact of iteration, Models of iteration, Execution strategies of iteration

  5. Information management needs for Fort Calhoun's design basis reconstitution project

    International Nuclear Information System (INIS)

    Beach, D.R.; Erickson, E.A.; Gambhir, S.K.; Parsons, R.D.

    1989-01-01

    While the need for information management is not new to the nuclear industry or Omaha Public Power District (OPPD), the interrelationship among design information, multiple systems, and design basis issues has necessitated the management of this information in new ways. The project team involved in the reconstitution of the design basis for OPPD's Fort Calhoun nuclear station has experienced the need for the developed effective methods for managing the vast amount of interrelated information associated with this effort. This management of information has been necessary to ensure that design basis documents (DBDs) adequately reflect the interrelated nature of component, system, and plant design; are complete and accurate; and are produced and maintained in a cost-effective manner. Fort Calhoun's aggressive design basis reconstitution project began in early 1987. The present scope of the project includes the production of 52 system and plant level DBDs; currently the project is ∼50% complete with DBDs in various stages of completion, from pilot DBDs through DBDs with approved formats, which have been issued for use. The experience in producing these documents has lead to a growing understanding of the special need for information management in each stage of the project. The development of the information tracking and management processes for the various stages of DBD development has proven to be cost-effective and gives a level of assurance that information has been included in the DBDs consistently and accurately

  6. Designing forestry projects for climate action plan implementation

    Energy Technology Data Exchange (ETDEWEB)

    Sampson, R.N. [American Forests, Washington, DC (United States)

    1995-11-01

    Forests play an important role in sequestering and storing carbon in terrestrial ecosystems, so countries considering ways to mitigate greenhouse gas emissions are looking at forestry projects as one option. Designing forestry projects that accomplish desired goals is no simple task however, as many past failures attest. This paper proposes that, to be successful, climate change mitigation forestry projects need to: (a) feature other socially, economically and environmentally desirable goals as primary motivators; (b) be designed in cooperation with, and in the interests of, local populations, and (c), feature cooperative efforts between government, industry, and volunteer associations. Volunteer associations can often be assisted in being a more capable partner through an organizational training and support process, and this is one of the services offered to cooperating countries through American Forests. 21 refs.

  7. From folk art to fine art: changing paradigms in the historiography of Maithil

    Directory of Open Access Journals (Sweden)

    Neel Rekha

    2010-06-01

    Full Text Available The paper is a brief survey of the historiography of Maithil painting after independence. Tracing the roots of current perceptions of Maithil art to the 1949 article of W.G. Archer, the paper demonstrates how his interpretations were articulated by Maithil and non-Maithil scholars and promoters of Maithil art to project a regional, caste-based and national identity. It also looks at the ways in which Maithil art got misinterpreted with the arrival of western scholars in Mithila. The paper reviews the recent shifts in the historiography of Maithil painting by examining the emergence of Harijan Madhubani art. It examines how the legacy of colonial interpretations, romanticization of past history and debates on innovation and tradition, have changed the trajectories of the historiography of Maithil painting in the past few decades.

  8. Instructional Design and Project Management: Complementary or Divergent?

    Science.gov (United States)

    van Rooij, Shahron Williams

    2011-01-01

    This paper reports the results of a study to identify the extent to which organizations that develop educational/training products are committed to project management, as measured by their project management implementation maturity, as a methodology that is separate and distinct from the processes of instructional design. A Web survey was…

  9. Design review plan for Multi-Function Waste Tank Facility (Project W-236A)

    International Nuclear Information System (INIS)

    Renfro, G.G.

    1994-01-01

    This plan describes how the Multi-Function Waste Tank Facility (MWTF) Project conducts reviews of design media; describes actions required by Project participants; and provides the methodology to ensure that the design is complete, meets the technical baseline of the Project, is operable and maintainable, and is constructable. Project W-236A is an integrated project wherein the relationship between the operating contractor and architect-engineer is somewhat different than that of a conventional project. Working together, Westinghouse Hanford Company (WHC) and ICF Karser Hanford (ICF KH) have developed a relationship whereby ICF KH performs extensive design reviews and design verification. WHC actively participates in over-the-shoulder reviews during design development, performs a final review of the completed design, and conducts a formal design review of the Safety Class I, ASME boiler and Pressure Vessel Code items in accordance with WHC-CM-6-1, Standard Engineering Practices

  10. Group Projects in Interior Design Studio Classes: Peer Feedback Benefits

    Science.gov (United States)

    Jurado, Juan A.

    2011-01-01

    Group projects have been shown to be effective for providing peer feedback in classrooms. While students in regular enrollment classes benefit from peer feedback, low-enrollment classes face many challenges. This study compares peer feedback effectiveness between two interior design studio classes with different design projects. In one class,…

  11. Building a Creative Ecosystem: The Young Designers on Location Project

    Science.gov (United States)

    Davies, Dan; Howe, Alan; Haywood, Susan

    2004-01-01

    This article reports on findings from a research project designed to explore ways in which creativity can be fostered through interactions between selected children, particular environments, materials, techniques and key adults. The Young Designers on Location (YDoL) project was funded by the National Endowment for Science, Technology and the Arts…

  12. Mechatronic System Design Based On An Optimisation Approach

    DEFF Research Database (Denmark)

    Andersen, Torben Ole; Pedersen, Henrik Clemmensen; Hansen, Michael Rygaard

    The envisaged objective of this paper project is to extend the current state of the art regarding the design of complex mechatronic systems utilizing an optimisation approach. We propose to investigate a novel framework for mechatronic system design. The novelty and originality being the use...... of optimisation techniques. The methods used to optimise/design within the classical disciplines will be identified and extended to mechatronic system design....

  13. State‐of‐the‐art and progress in the optimization‐based simultaneous design and control for chemical processes

    DEFF Research Database (Denmark)

    Yuan, Zhihong; Chen, Bingzhen; Sin, Gürkan

    2012-01-01

    ‐based frameworks that are capable of screening alternative designs, and (2) optimization‐based frameworks that integrate the process design and control system design. The major objective is to give an up‐to‐date review of the state‐of‐the‐art and progress in the challenging area of optimization‐based simultaneous...... design and control. First, motivations and significances of simultaneous design and control are illustrated. Second, a general classification of existing methodologies of optimization‐based simultaneous design and control is outlined. Subsequently, the mathematical formulations and relevant theoretical...

  14. Vintage Vinyl Record Design

    Science.gov (United States)

    Sacco, Michael

    2008-01-01

    In this article, the author describes a project in which his ninth-grade art students utilized a vinyl record as an unusual medium to create a work that exhibited solid design, great creativity, and strong craftsmanship. Students presented their pieces to the class for critique, explained the process, the media, and their feelings about their…

  15. Pierre-Jean Mariette, enlightened art connoisseur and scholar of art history

    Directory of Open Access Journals (Sweden)

    Ingrid R. Vermeulen

    2017-06-01

    Full Text Available Review of Mariette and the Science of the Connoisseur in Eighteenth-Century Europe by Kristel Smentek, Farnham: Ashgate, 2014. In her book Smentek brings back to life the rich scope of economic and scholarly activities and social ambitions employed by the art dealer and collector of European renown, Jean-Pierre Mariette (1694-1774. By concentrating on the various artistic media in which he was primarily involved, she each time singles out an aspect of Mariette’s expertise. Economic and social shrewdness in the case of printmaking, the very core of his art connoisseurship in the case of drawing, and his art-historical scholarship in the case of gem engraving. In spite of the diverse connections she here creates between artistic medium and expertise, Smentek makes abundantly clear that the scientific method of art connoisseurship was underlying the employment of all these artistic media, which favoured empirical analysis in the historical understanding of art. She thereby makes a highly convincing case of the ways in which Mariette’s practices changed the terms in which the artistic past was scrutinized. On this basis it seems only logical to further research the impact of Mariette’s practices on art-scholarly projects initiated elsewhere in Europe and the ways it contributed to the emergence of art history as a modern discipline.

  16. Design considerations for the Yucca Mountain project exploratory shaft facility

    International Nuclear Information System (INIS)

    Bullock, R.L. Sr.

    1990-01-01

    This paper reports on the regulatory/requirements challenges of this project which exist because this is the first facility of its kind to ever be planned, characterized, designed, and built under the purview of a U.S. Nuclear Regulatory Agency. The regulations and requirements that flow down to the Architect/Engineer (A/E) for development of the Exploratory Shaft Facility (ESF) design are voluminous and unique to this project. The subsurface design and construction of the ESF underground facility may eventually become a part of the future repository facility and, if so, will require licensing by the Nuclear Regulatory Commission (NRC). The Fenix and Scisson of Nevada-Yucca Mountain Project (FSN-YMP) group believes that all of the UMP design and construction related activities, with good design/construct control, can be performed to meet all engineering requirements, while following a strict quality assurance program that will also meet regulatory requirements

  17. Post-occupancy evaluation of a restored industrial building: A contemporary art and design gallery in Mexico

    Directory of Open Access Journals (Sweden)

    J. Mundo-Hernández

    2015-12-01

    Full Text Available This paper presents the results obtained from a post-occupancy evaluation (POE study conducted in an old fabric building called “La Violeta”. This structure has been recently converted into a contemporary art gallery. La Violeta is located in Puebla City, Mexico. The building dates from the beginning of the 19th century; it was built and used as a textile factory until the first decades of the 20th century. This POE study aims to assess the new use of the building from the users׳ point of view. Methodology involves historical research of the building, analysis of the conversion strategy, walkthrough investigation, and a user survey. Questions regarding the re-utilization strategy used in the building and its current use are included in the survey, such as “How do people perceive the space regarding its functionality, accessibility, and comfort?” Although the re-utilization process destroyed several historic elements, the re-use of old industrial spaces that otherwise would be obsolete and disused seems pertinent. Developing small renovation projects as part of an integral and wider project seems feasible. Users perceive the building as comfortable but not properly advertised as an art gallery, and its location is difficult to find.

  18. THE SPECIFICS OF ART INFORMATION AND COMMUNICATION IN ART CLASSES

    Directory of Open Access Journals (Sweden)

    Maja Hrvanović

    2013-09-01

    Full Text Available In this study, the author puts forward the hypothesis that the representation of information of artistic type in art classes affects the formation of judgement of taste as one of the most important factors for intensifying and memorising the experience of artistic content. The function of art education is to enable an individual to „read“ the work of art, to supply him with skills and knowledge necessary to recognise formally significant determinants in art. Creation of new conceptual design, functional usage of visual information in communication process, individuality in shaping their own criteria, are just some of the determinants of artistic development. Art education accorded with development of technology and visual communication is necessary for human development of young individuals and improvement of their general level of culture. Conceptually – concrete art can uncritically be understood as direct and „comprehensible“. The observer with basic artistic education has no difficulties in expressing judgement about realistic work of art, because all mental functions, by analogy, occur with the experience. Art formed in the area of symbolic self-expression, areal structure, requires special knowledge and skills to overcome sensed and decorative levels when experiencing a work of art. The classes of art education should teach the students the methods of judging the artistic quality, to significantly influence their ability of critical analysis, interpretation and formation of judgement of taste

  19. Designing pilot projects as boundary objects a Brazilian case study in the promotion of sustainable design

    CERN Document Server

    Zurlo, Francesco

    2016-01-01

    This book describes a collaborative Design Pilot Project held in Brazil (called MODU.Lares) involving micro and small enterprises and other actors in the furniture sector. The experience was based on an action research method and evaluated by using a tool, in order to assess the value of pilot project as a boundary object capable of fostering innovation and sustainability. The impact of the Design Pilot Project in triggering change in a fragmented local system with a poor environmental and social record, as well as management and innovation issues, were assessed with the help of the same tool, taking into account environmental, technological, economic, sociocultural, and organizational indicators. The collaborative network established was chiefly based on four elements: prototypes, meetings, exhibitions and the Pilot Project (as an overall process). The results indeed demonstrate that a Design Pilot Project can be a valid instrument for establishing a collaborative environment that promotes sustainability an...

  20. State of art survey for design of medium frequency high power transformer

    DEFF Research Database (Denmark)

    Vaisambhayana, Sriram; Dincan, Catalin; Shuyu, Cao

    2016-01-01

    Medium and high frequency, high power transformers play an important role in footprint reduction along with their functions of galvanic isolation, and voltage transformation in all high power converters typically used in traction power systems, offshore wind plant power converters, and solid state...... transformer based distribution system grids. This state of art report analysis the various materials and design tradeoffs that govern the electromagnetic behavior and loss mechanisms of the medium frequency transformer applications. Typical winding and core geometries that have been reported extensively...

  1. Hvorfor Art Deco nu?

    DEFF Research Database (Denmark)

    Gether, Vibeke Petersen

    2015-01-01

    Udstillingen er udover Victoria & Albert Museum også inspireret af Designmuseum Danmarks udstilling i 1997-98 med titlen Dansk Design 1910-45. Art Déco & Funktionalisme. Selvom udstillingen viste fine eksempler på art deco i dansk design og arkitektur, er det dog først og fremmest funktionalismen......, der har trukket de store overskrifter op igennem det 20. århundrede herhjemme. Gl. Holtegaard efterprøver nu art deco-begrebet på dansk billedkunst i en udstillingskontekst. Fokus er først og fremmest på maleri og skulptur. Der inddrages i mindre målestok andre visuelle medier som arkitekturtegninger......, film, illustrationer, plakater og kunsthåndværk. Med udstillingen vil vi gerne synliggøre de forskellige æstetiske udtryk, som vi mener meget bedre dækkes af betegnelsen art deco i dansk kunst i perioden 1910–1940....

  2. Art museum-based intervention to promote emotional well-being and improve quality of life in people with dementia: The ARTEMIS project.

    Science.gov (United States)

    Schall, Arthur; Tesky, Valentina A; Adams, Ann-Katrin; Pantel, Johannes

    2017-01-01

    ARTEMIS (ART Encounters: Museum Intervention Study) is an art-based intervention designed especially for people with dementia and their care partners that involves a combination of museum visits and artistic activity. This paper reports the results of a randomized wait-list controlled study on the influence of the ARTEMIS intervention on the emotional state, well-being, and quality of life of dementia patients. People with mild-to-moderate dementia (n = 44) and their care partners (n = 44) visited the Frankfurt Städel Museum once a week on six pre-arranged occasions. The intervention consisted of six different guided art tours (60 minutes), followed by art-making in the studio (60 minutes). Independent museum visits served as a control condition. A mixed-methods design was used to assess several outcomes including cognitive status, emotional well-being, self-rated aspects of quality of life, and subjective evaluations by informal caregivers. In a pre-post-assessment, we found significant improvements in participants' self-rated quality of life (t = -3.15, p life in people with dementia. This promising psychosocial approach deserves further attention in future studies and consideration in community-based dementia care programs.

  3. Natural Light is the Right Light - Daylighting Design and Technology between Architecture, Art and Sustainability

    DEFF Research Database (Denmark)

    Osterhaus, Werner

    2009-01-01

    Within contemporary architecture, the art of daylighting design ? despite its many recognized advantages in comparison with electric lighting ? still encounters skepticism, primarily because it is usually developed and articulated more intuitively, rather than technically. Innovative daylighting ...... daylighting design with an open mind and an appreciation for basic human needs....... applications have added sparkle and interest to buildings. The sun?s rays have been captured to create magnificent plays of forms in light. People perceive daylight as an essential element of life. But architects, lighting designers, and clients alike, often underestimate the importance of daylight for human...

  4. State-of-the-art inventory

    NARCIS (Netherlands)

    Verhagen, H.J.; Van Gerven, K.A.J.; Akkerman, G.J.

    2005-01-01

    The present report provides a state-of-the-art inventory of relevant information and technical concepts for the ComCoast project, being the first phase of the research stages of Work Package 3 (WP3). This project was assigned to Royal Haskoning by CUR. The information scan was set-up in a systematic

  5. Problem based Learning versus Design Thinking in Team based Project work

    DEFF Research Database (Denmark)

    Denise J. Stokholm, Marianne

    2014-01-01

    project based learning issues, which has caused a need to describe and compare the two models; in specific the understandings, approaches and organization of learning in project work. The PBL model viewing the process as 3 separate project stages including; problem analysis, problem solving and project......All educations at Aalborg University has since 1974 been rooted in Problem Based Learning (PBL). In 1999 a new education in Industrial design was set up, introducing Design Based Learning (DBL). Even though the two approaches have a lot in common they also hold different understandings of core...... report, with focus on problem solving through analysis. Design Based Learning viewing the process as series of integrated design spaces including; alignment, research, mission, vision, concept, product and process report, with focus on innovative ideation though integration. There is a need of renewing...

  6. Multicultural Arts: An Infusion.

    Science.gov (United States)

    Wilderberger, Elizabeth

    1991-01-01

    Presents two examples from 1990 curriculum guide written for Pullen School. Designed for middle school students, "The Japanese Gardener as Visual Artist" emphasizes nature in aesthetic depictions including architecture, horticulture, and visual arts. Appropriate for primary grades, "Reading/Language Arts: Using Books from the…

  7. Spent Nuclear Fuel (SNF) Project Design Verification and Validation Process

    International Nuclear Information System (INIS)

    OLGUIN, L.J.

    2000-01-01

    This document provides a description of design verification and validation activities implemented by the Spent Nuclear Fuel (SNF) Project. During the execution of early design verification, a management assessment (Bergman, 1999) and external assessments on configuration management (Augustenburg, 1999) and testing (Loscoe, 2000) were conducted and identified potential uncertainties in the verification process. This led the SNF Chief Engineer to implement corrective actions to improve process and design products. This included Design Verification Reports (DVRs) for each subproject, validation assessments for testing, and verification of the safety function of systems and components identified in the Safety Equipment List to ensure that the design outputs were compliant with the SNF Technical Requirements. Although some activities are still in progress, the results of the DVR and associated validation assessments indicate that Project requirements for design verification are being effectively implemented. These results have been documented in subproject-specific technical documents (Table 2). Identified punch-list items are being dispositioned by the Project. As these remaining items are closed, the technical reports (Table 2) will be revised and reissued to document the results of this work

  8. Interactive lighting art installation in virtual environments as a stimulus for public Ownership in urban development – Brighter Brunnshög

    Directory of Open Access Journals (Sweden)

    Kim Boa

    2018-01-01

    Full Text Available Urban development projects are often 1opposed by residents due to a lack of sense of ownership over the project. This study is a methodological approach in creating interactive lighting art installations in virtual environments to stimulate this sense of ownership. The study is part of the Brighter Brunnshög project, which is the initial stage of the urban development plan for new research centres in Brunnshög, Sweden. The main goal of this research is to explore the impact of virtual lighting art installations on residents´ attitudes toward the urban development of their area. The research is based on qualitative field studies and focus group interviews, and was assessed with questionnaires. The design itself is based on the results of the research data and consists of three criteria; awareness, mutuality, and adaptability. The results of the assessment indicate that interactive lighting art installations in virtual environments have the potential to create awareness of areas under urban development, which is a fundamental condition for creating place attachment, and by extension, a sense of ownership over the project.

  9. Application of project design peer review to improve quality assurance

    International Nuclear Information System (INIS)

    McClure, F.E.

    1989-01-01

    DOE ORDER 5481.1B Safety Analysis and Review Systems and DOE ORDER 6430.1A General Design Criteria require that the design of facilities shall incorporate the necessary Quality Assurance review requirements to assure that the established program quality assurance objectives are met in the design criteria and the construction documents. The use of Project Design Peer Review to satisfy these requirements is presented. The University of California manages the Lawrence Berkeley Laboratory, the Lawrence Livermore National Laboratory, and the Los Alamos National Scientific Laboratory. The 1988 University Seismic Safety Policy requires the use of independent Project Design Peer Review in its capital improvement and seismic reconstruction program

  10. Delft Aerospace Design Projects 2015 : Challenging New Designs in Aeronautics, Astronautics and Wind Energy

    NARCIS (Netherlands)

    Melkert, J.A.

    2015-01-01

    This book presents an overview of the results of the Fall Design Synthesis Exercise 2014 and the Spring Design Synthesis Exercise of 2015, based on summaries of each of the projects. The Design Synthesis Exercise Coordination Committee, responsible for the organisation and execution of the exercise,

  11. A series of student design projects for improving and modernizing safety helmets

    NARCIS (Netherlands)

    Beurden, van K.M.M. (Karin); Boer, de J. (Johannes); Stilma, M. (Margot); Teeuw, W.B. (Wouter)

    2014-01-01

    The Saxion Research Centre for Design and Technology employs many students during research projects. This paper discusses a series of student design projects on safety helmets in the Safety@Work project. At construction sites workers are required to wear personal protective equipment during their

  12. Project Assessment Framework through Design (PAFTD) - A Project Assessment Framework in Support of Strategic Decision Making

    Science.gov (United States)

    Depenbrock, Brett T.; Balint, Tibor S.; Sheehy, Jeffrey A.

    2014-01-01

    Research and development organizations that push the innovation edge of technology frequently encounter challenges when attempting to identify an investment strategy and to accurately forecast the cost and schedule performance of selected projects. Fast moving and complex environments require managers to quickly analyze and diagnose the value of returns on investment versus allocated resources. Our Project Assessment Framework through Design (PAFTD) tool facilitates decision making for NASA senior leadership to enable more strategic and consistent technology development investment analysis, beginning at implementation and continuing through the project life cycle. The framework takes an integrated approach by leveraging design principles of useability, feasibility, and viability and aligns them with methods employed by NASA's Independent Program Assessment Office for project performance assessment. The need exists to periodically revisit the justification and prioritization of technology development investments as changes occur over project life cycles. The framework informs management rapidly and comprehensively about diagnosed internal and external root causes of project performance.

  13. Introducing Project-Based Learning to Design Enterprises for Creativity

    DEFF Research Database (Denmark)

    Wang, Feng; Zhou, Chunfang; Chen, Hongbing

    2013-01-01

    This paper aims to emphasize the necessity of introducing Project-Based Learning (PBL) to design enterprises in order to foster designers creativity and facilitate innovation of design enterprises. According to the literature review, creativity can be viewed as the first stage of innovation; PBL...

  14. Vladan Radovanović's "syntheѕic art"

    Directory of Open Access Journals (Sweden)

    Janković Ivana

    2003-01-01

    Full Text Available In the course of his artistic career, which has lasted for more than fifty years now, Vladan Radovanović (b. Belgrade, 1932 has created works in the domains of electroacoustic music, mixed electronics, metamusic, visual arts artifugal projects, tactile art, literature, drawings of dreams, polymedial and vocovisual projects, as well as art theory. Central to his poetics is the theme of synthesic art. Based on a synthesis of the arts and a fusion of media, the flow of his opus disturbs the limitations of art. His synthesis of media-lines is neither a product of rational decision, nor is it inspired by the works of other artists. Its initial form appears in the mind of the artist as a sensation or a representation that emerges from sleep and dream or from his exploration of the mysteries of his inner being. In an attempt to create a classification of the arts that would suit his understanding of the nature of art, Radovanović has suggested a basic division into single-media and multi-media arts. Single-media arts include music, poetry and painting, whereas the remaining arts belong to the multi-media group. The latter contains works created by an expansion of mixed forms such as theatre, opera and ballet, but in which the media involved accomplish greater integrity - mixedmedia (for example: happening, fluxus etc multimedia (opera, film, environment and intermedia (a term which possesses two meanings: a new media that is in-between media, or a new media in which all the elements are equal and integrated. Radovanović prefers the second meaning, but he uses the term polymedia for such works. This term is analogous to polyphony, because Radovanović has aimed to create a polymedia form in which separate media lines would be treated in counterpoint, in order to remain complementary and mutually dependant. In 1957, Radovanović began to sketch his theoretical thesis, initiated by his concrete artistic output. Although he had distinguished his diverse

  15. Systems Engineering Model for ART Energy Conversion

    Energy Technology Data Exchange (ETDEWEB)

    Mendez Cruz, Carmen Margarita [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Rochau, Gary E. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States); Wilson, Mollye C. [Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)

    2017-02-01

    The near-term objective of the EC team is to establish an operating, commercially scalable Recompression Closed Brayton Cycle (RCBC) to be constructed for the NE - STEP demonstration system (demo) with the lowest risk possible. A systems engineering approach is recommended to ensure adequate requirements gathering, documentation, and mode ling that supports technology development relevant to advanced reactors while supporting crosscut interests in potential applications. A holistic systems engineering model was designed for the ART Energy Conversion program by leveraging Concurrent Engineering, Balance Model, Simplified V Model, and Project Management principles. The resulting model supports the identification and validation of lifecycle Brayton systems requirements, and allows designers to detail system-specific components relevant to the current stage in the lifecycle, while maintaining a holistic view of all system elements.

  16. Embodying Art and Art History: An Experiment with a Class Video Happening for the Series "Access Denied"

    Science.gov (United States)

    Cempellin, Leda

    2013-01-01

    A book written in a foreign language and migrated to the US along with its author, an art historian, finds a new communicative dimension by becoming a ready-made for art making purposes. Starting with an introduction explaining the genesis of the collaborative project "Access Denied," this article focuses on one of the series'…

  17. Annotating Fine Art Images

    OpenAIRE

    Isemann, Daniel

    2007-01-01

    The project's objective is to work with art galleries to help them find innovative ways of indexing images, especially by having automatically created and updated thesauri. National Gallery of Ireland Douglas Hyde Gallery Trinity Long Room Hub

  18. Design for Sustainability and Project Management Literature – A Review

    DEFF Research Database (Denmark)

    Ali, Faheem; Boks, Casper; Bey, Niki

    2016-01-01

    management literature has hardly been considered in design for sustainability research, this article attempts to review the points of intersection between these two fields, and explores the potential that knowledge from project management literature has in improving efficiency and effectiveness...... of development and implementation of design for sustainability tools.......The growing pressure on natural resources and increasing global trade have made sustainability issues a prime area of concern for all businesses alike. The increased focus on sustainability has impacted the way projects are conceived, planned, executed and evaluated in industries. Since project...

  19. ART-Ada: An Ada-based expert system tool

    Science.gov (United States)

    Lee, S. Daniel; Allen, Bradley P.

    1991-01-01

    The Department of Defense mandate to standardize on Ada as the language for software systems development has resulted in increased interest in making expert systems technology readily available in Ada environments. NASA's Space Station Freedom is an example of the large Ada software development projects that will require expert systems in the 1990's. Another large scale application that can benefit from Ada based expert system tool technology is the Pilot's Associate (PA) expert system project for military combat aircraft. Automated Reasoning Tool (ART) Ada, an Ada Expert system tool is described. ART-Ada allow applications of a C-based expert system tool called ART-IM to be deployed in various Ada environments. ART-Ada is being used to implement several prototype expert systems for NASA's Space Station Freedom Program and the U.S. Air Force.

  20. Fostering Sustained Climate Engagement and Collaborative Leadership through Creativity and Science-Informed Arts

    Science.gov (United States)

    Rothballer, K.; Sturges, M. J.

    2016-12-01

    Join veteran artist/activist Molly Sturges for a presentation on FIREROCK: PASS THE SPARK performances and engagement processes that foster personal and collective creativity for sustained climate engagement and collaborative leadership. FIREROCK: PASS THE ROCK opens in San Francisco in October 2016. This project is an evolving, long-term, social innovation project that has been developed with faith, Indigenous and directly impacted communities as well as schools, towns and universities. Informed by science, social justice, Indigenous knowledge, and grassroots activism FIREROCK includes performances that are accompanied by a series of activities designed to build community and engineer creative spaces for dialogue and response. The FIREROCK team has found that people are excited to engage around climate when there are venues available for expressivity and meaningful exchange. FIREROCK supports us in moving from our current stance in which we are paralyzed— often not knowing what to do or how to act—to seeing ourselves as part of the solution. FIREROCK is a family-friendly catalytic musical journey inviting people into the complexity of climate change and sparking an inspired response to the mythic challenges of our time. Through story, song and unique engagement experiences, FIREROCK builds community towards action and solutions. FIREROCK provides partners with everything they need to make the project their own, including a comprehensive toolkit to assist groups in learning how to develop community partnerships, convene FIREROCK engagement activities and facilitate dialogue and skill sharing. This dynamic storytelling project is scalable and can be employed, adapted and localized by groups and communities nationwide as a powerful catalyst for climate engagement work. Molly Sturges is a national leader in arts, ecology and social change work. She is the Founding Artistic Director of Littleglobe, a diverse arts cooperative made up of artistic and cultural workers

  1. Reflections on Teaching and Learning the Arts: A Middle-Grade Classroom and a High School for the Arts

    Science.gov (United States)

    Barilla, Rosemary; Brown, Tina Boyer

    2015-01-01

    Rosemary Barilla, a middle-grade language arts teacher, inspired by her own dedication to the arts, describes the ways she integrates the fine arts into her classroom program that is designed to teach reading and writing. Tina Boyer Brown, a founding teacher at The Chicago High School for the Arts (ChiArts®), describes the school as a place where…

  2. a Radical Collaborative Approach: Developing a Model for Learning Theory, Human-Based Computation and Participant Motivation in a Rock-Art Heritage Application

    Science.gov (United States)

    Haubt, R.

    2016-06-01

    This paper explores a Radical Collaborative Approach in the global and centralized Rock-Art Database project to find new ways to look at rock-art by making information more accessible and more visible through public contributions. It looks at rock-art through the Key Performance Indicator (KPI), identified with the latest Australian State of the Environment Reports to help develop a better understanding of rock-art within a broader Cultural and Indigenous Heritage context. Using a practice-led approach the project develops a conceptual collaborative model that is deployed within the RADB Management System. Exploring learning theory, human-based computation and participant motivation the paper develops a procedure for deploying collaborative functions within the interface design of the RADB Management System. The paper presents the results of the collaborative model implementation and discusses considerations for the next iteration of the RADB Universe within an Agile Development Approach.

  3. Interactions entre les arts contemporains, les créations architecturales et les conceptions design : le design comme dispositif communicationnel dans la société contemporaine

    OpenAIRE

    Hachicha Sahnoun , Ines

    2016-01-01

    Contemporary art is becoming more and more something that applies to everyday environment, it maintains a fruitful dialogue with the architecture, design, digital, etc. It is a creation in terms of the mechanism of thinking and imagination, of an original idea full of aesthetics that is expressed in noticeable effects. Architecture, as well, is located in a hierarchy of values established in a dialectic process of history. Thus, in architecture as much as in art, there remains irreducible cor...

  4. Application of project management methodology in design management of nuclear safety related structure

    International Nuclear Information System (INIS)

    Chen Mao

    2004-01-01

    This paper focuses on the application of project management methodology in the design management of Nuclear Safety Related Structure (NSRS), considering the design management features of its civil construction. Based on the experiences from the management of several projects, the project management triangle is proposed to be used in the management, to well treat the position of design interface in the project management. Some other management methods are also proposed

  5. Unobtrusive Multimodal Biometric Authentication: The HUMABIO Project Concept

    Directory of Open Access Journals (Sweden)

    Evangelos Bekiaris

    2008-03-01

    Full Text Available Human Monitoring and Authentication using Biodynamic Indicators and Behavioural Analysis (HUMABIO (2007 is an EU Specific Targeted Research Project (STREP where new types of biometrics are combined with state of the art sensorial technologies in order to enhance security in a wide spectrum of applications. The project aims to develop a modular, robust, multimodal biometrics security authentication and monitoring system which utilizes a biodynamic physiological profile, unique for each individual, and advancements of the state-of-the art in behavioural and other biometrics, such as face, speech, gait recognition, and seat-based anthropometrics. Several shortcomings in biometric authentication will be addressed in the course of HUMABIO which will provide the basis for improving existing sensors, develop new algorithms, and design applications, towards creating new, unobtrusive biometric authentication procedures in security sensitive, controlled environments. This paper presents the concept of this project, describes its unobtrusive authentication demonstrator, and reports some preliminary results.

  6. Exploring the dynamics of ownership in community-oriented design projects

    DEFF Research Database (Denmark)

    Light, Ann; Hansen, Nicolai Brodersen; Halskov, Kim

    2013-01-01

    This paper contributes an exploration of ownership as a dynamic process in community-oriented projects. We use case study accounts of two design projects to consider participation in contexts where social structure is relevant to design outcomes. In studying these dynamics, we consider four aspec...... community groups in making internet radio podcasts to share insight. We examine the complexity of the social process involved and trace patterns of change, before concluding with pragmatic and ethical reasons for technology design to pay attention to ownership issues....

  7. ESTRATEGIA Y DESARROLLO DE PROYECTOS DE INVESTIGACIÓN EN ARTE CONTEMPORANEO. Tres aportaciones desde el Instituto Valenciano de Arte Moderno (IVAM)

    OpenAIRE

    MARTÍNEZ LÓPEZ, MARÍA TERESA

    2016-01-01

    [EN] Starting from a historical approach to contemporary Art museums in Spain, this thesis defines the particularities and uniqueness of the model proposed by the Valencian Institute of Modern Art (IVAM); our research has been raised from the IVAM Restoration Department, to pose strategies and schemes based on the many variables that affect the physical realization of Contemporary Art works, as well as its "staging" in three specific projects: 1. The documentation of especially complex art...

  8. Earth, Air, Fire, & Water: Resource Guide 6. The Arts and Learning, Interdisciplinary Resources for Education.

    Science.gov (United States)

    Lee, Ronald T., Ed.

    This resource guide is intended to aid practitioners in the design of new curriculum units or the enrichment of existing units by suggesting activities and resources in the topic areas of earth, air, fire, and water. Special projects and trips relating to these topic areas are proposed. A sample arts networking system used to integrate various…

  9. Case study B. Architectural design management using a project web

    NARCIS (Netherlands)

    DeClerck, F.; Pels, H.J.; Otter, den A.F.H.J.; Emmitt, S.; Prins, M.; Otter, den A.F.

    2009-01-01

    In this chapter the use and organization of use of a project website is described in the design and realization of a construction project. The case concerns a complicated project with a high number of different parties involved, managed by an architectural office and having an internationally

  10. Art and science

    DEFF Research Database (Denmark)

    Jørn Ankjær Pedersen: The Sun and the colours. Else Marie Bukdahl: The relation between art and science. Peter Wheeler: Screening of the film: The painter's eye. Jane Havshøj, Mogens Møllert, Nasser Moaedi Jorfi: The Moonlight Garden - a site specific project for Sharjah, De Forenede Arabiske...

  11. Indian Ledger Art.

    Science.gov (United States)

    Chilcoat, George W.

    1990-01-01

    Offers an innovative way to teach mid-nineteenth century North American Indian history by having students create their own Indian Ledger art. Purposes of the project are: to understand the role played by American Indians, to reveal American Indian stereotypes, and to identify relationships between cultures and environments. Background and…

  12. Error begat error: design error analysis and prevention in social infrastructure projects.

    Science.gov (United States)

    Love, Peter E D; Lopez, Robert; Edwards, David J; Goh, Yang M

    2012-09-01

    Design errors contribute significantly to cost and schedule growth in social infrastructure projects and to engineering failures, which can result in accidents and loss of life. Despite considerable research that has addressed their error causation in construction projects they still remain prevalent. This paper identifies the underlying conditions that contribute to design errors in social infrastructure projects (e.g. hospitals, education, law and order type buildings). A systemic model of error causation is propagated and subsequently used to develop a learning framework for design error prevention. The research suggests that a multitude of strategies should be adopted in congruence to prevent design errors from occurring and so ensure that safety and project performance are ameliorated. Copyright © 2011. Published by Elsevier Ltd.

  13. Design and implementation of a project-based active/cooperative engineering design course for freshmen

    Science.gov (United States)

    Abdulaal, R. M.; Al-Bahi, A. M.; Soliman, A. Y.; Iskanderani, F. I.

    2011-08-01

    A project-based active/cooperative design course is planned, implemented, assessed and evaluated to achieve several desired engineering outcomes. The course allows freshman-level students to gain professional hands-on engineering design experience through an opportunity to practise teamwork, quality principles, communication skills, life-long learning, realistic constraints and awareness of current domestic and global challenges. Throughout successive design reports and in-class assignments, the students are required by the end of the semester to communicate, clearly and concisely, the details of their design both orally and in writing through a functional artefact/prototype, a design notebook, an A0 project poster and a final oral presentation. In addition to these direct assessment tools, several indirect measures are used to ensure triangulation. Assignments are based on customer expectations using a detailed checklist. This paper shows the direct and indirect assessment tools that indicated a high level of achievement of course learning outcomes and a high level of student satisfaction.

  14. Communication Arts Curriculum: A Model Program. Revised.

    Science.gov (United States)

    Tamaqua Area School District, PA.

    This publication describes, in three sections, a high school Communication Arts Curriculum (CAC) program designed to further students' communication skills as they participate in student-centered learning activities in the fine arts, the practical arts, and the performing arts. "Program Operation" includes a course outline and inventories for…

  15. The stress-reducing effects of art in pediatric health care: art preferences of healthy children and hospitalized children.

    Science.gov (United States)

    Eisen, Sarajane L; Ulrich, Roger S; Shepley, Mardelle M; Varni, James W; Sherman, Sandra

    2008-09-01

    Art is assumed to possess therapeutic benefits of healing for children, as part of patient-focused design in health care. Since the psychological and physiological well-being of children in health care settings is extremely important in contributing to the healing process, it is vitally important to identify what type of art supports stress reduction. Based on adult studies, nature art was anticipated to be the most preferred and to have stress-reducing effects on pediatric patients. Nature art refers to art images dominated by natural vegetation, flowers or water. The objective of this study was to investigate what type of art image children prefer, and what type of art image has potentially stress-reducing effects on children in hospitals. This study used a three-phase, multi-method approach with children aged 5-17 years: a focus group study (129 participants), a randomized study (48 participants), and a quasi-experimental study design (48 participants). Findings were evaluated from three phases.

  16. Project margins of advanced reactor design WWER-500

    International Nuclear Information System (INIS)

    Rogov, M.F.; Birukov, G.I.; Ershov, V.G.; Volkov, B.E.

    1994-01-01

    Project criteria for design of advanced WWER-500 reactor within design conditions are compared to the requirements of the Russian regulatory guides. Normal operation limits, safe operation limits for main anticipated operational occurrences and design limits accepted for design basis accidents are considered as in preliminary safety report. It is shown that the basic design criteria in the design of WWER-500 for the anticipated operational occurrences and for design basis accidents are more severe than required in the following regulatory guides General Safety Regulations for Nuclear Power Plants and Nuclear Safety Rules for Reactors of Nuclear Power Plants. This provides certain margins from safety point of view

  17. Volunteered Geographic Information System Design: Project and Participation Guidelines

    Directory of Open Access Journals (Sweden)

    José-Pablo Gómez-Barrón

    2016-07-01

    Full Text Available This article sets forth the early phases of a methodological proposal for designing and developing Volunteered Geographic Information (VGI initiatives based on a system perspective analysis in which the components depend and interact dynamically among each other. First, it focuses on those characteristics of VGI projects that present different goals and modes of organization, while using a crowdsourcing strategy to manage participants and contributions. Next, a tool is developed in order to design the central crowdsourced processing unit that is best suited for a specific project definition, associating it with a trend towards crowd-based or community-driven approaches. The design is structured around the characterization of different ways of participating, and the task cognitive demand of working on geo-information management, spatial problem solving and ideation, or knowledge acquisition. Then, the crowdsourcing process design helps to identify what kind of participants are needed and outline subsequent engagement strategies. This is based on an analysis of differences among volunteers’ participatory behaviors and the associated set of factors motivating them to contribute, whether on a crowd or community-sourced basis. From a VGI system perspective, this paper presents a set of guidelines and methodological steps in order to align project goals, processes and volunteers and thus successfully attract participation. This methodology helps establish the initial requirements for a VGI system, and, in its current state, it mainly focuses on two components of the system: project and participants.

  18. Project Lifespan-based Nonstationary Hydrologic Design Methods for Changing Environment

    Science.gov (United States)

    Xiong, L.

    2017-12-01

    Under changing environment, we must associate design floods with the design life period of projects to ensure the hydrologic design is really relevant to the operation of the hydrologic projects, because the design value for a given exceedance probability over the project life period would be significantly different from that over other time periods of the same length due to the nonstationarity of probability distributions. Several hydrologic design methods that take the design life period of projects into account have been proposed in recent years, i.e. the expected number of exceedances (ENE), design life level (DLL), equivalent reliability (ER), and average design life level (ADLL). Among the four methods to be compared, both the ENE and ER methods are return period-based methods, while DLL and ADLL are risk/reliability- based methods which estimate design values for given probability values of risk or reliability. However, the four methods can be unified together under a general framework through a relationship transforming the so-called representative reliability (RRE) into the return period, i.e. m=1/1(1-RRE), in which we compute the return period m using the representative reliability RRE.The results of nonstationary design quantiles and associated confidence intervals calculated by ENE, ER and ADLL were very similar, since ENE or ER was a special case or had a similar expression form with respect to ADLL. In particular, the design quantiles calculated by ENE and ADLL were the same when return period was equal to the length of the design life. In addition, DLL can yield similar design values if the relationship between DLL and ER/ADLL return periods is considered. Furthermore, ENE, ER and ADLL had good adaptability to either an increasing or decreasing situation, yielding not too large or too small design quantiles. This is important for applications of nonstationary hydrologic design methods in actual practice because of the concern of choosing the emerging

  19. Triumphs Show: What Makes Art History? Year 7 Exploit the Resources of the Victoria and Albert Museum's Medieval Gallery to Create and Curate Their Own Answer

    Science.gov (United States)

    Copsey, Sarah

    2014-01-01

    What do 14 Year 7 students, an art teacher, a history teacher and the Victoria and Albert Museum have in common? They are all part of the "Stronger Together" Museum Champion project run by The Langley Academy and the River & Rowing Museum and supported by Arts Council England, designed to engage students, teachers and museum staff…

  20. Integrated Energy Design

    DEFF Research Database (Denmark)

    Brunsgaard, Camilla; Dvořáková, Pavla; Wyckmans, Annemie

    2014-01-01

    the development, it is essential that educational institutions foster professionals with such knowledge, skills and competences. An initiative toward this direction is the EUproject of IDES-EDU: “Master and Post-Graduate education and training in multi-disciplinary teams”. The paper describes the necessity...... of more integrated and cross-disciplinary approaches to building design through state-of-the-art of the building sector and educational initiatives in the participating countries in the project, and through theory of design processes. The paper also communicates the results of newly developed cross...

  1. The design explorer project: Using a cognitive framework to support knowledge exploration

    DEFF Research Database (Denmark)

    Pejtersen, A. M.; Sonnenwald, D.H.; Buur, J.

    1997-01-01

    the 'Design Explorer' research project whose goal is to specify requirements for an information system that will effectively help design team members from different domains and organizational cultures to locate and utilize diverse information sources and interact more effectively throughout the design process....... The project introduces a new approach to support of design; instead of design guidelines, support is given by creating a transparent information environment in which designers can navigate freely according to their individual preferences. The project is based on a framework that structures the dimensions......, and various related task spaces, domain activities, decisionmaking activities, division and coordination of work, and social organization. The framework is the result of a generalization of experiences from field studies in and design of support systems for a variety of modern work domains, such as process...

  2. Exploring the benefits of intersectional feminist social justice approaches in art psychotherapy

    OpenAIRE

    Wright, T.; Wright, K.

    2017-01-01

    This paper charts a research and knowledge exchange project between a university and group of art psychotherapists who came together in a project aimed at better understanding the benefits of critical feminist social justice approaches to art psychotherapy. It outlines the impact of the partnership for art psychotherapy practice, practitioners’ continued professional development and patients’/ service users’ benefit. Drawing on knowledges of critical feminisms held within the university and a...

  3. Eco-design pilot project in China - Monsoon offer 2 upgrade

    Science.gov (United States)

    Thai, Roselyne; Liu, Guoguo

    2017-11-01

    During COP21, Schneider Electric has committed that 100% of our new products would be eco-designed to tackle climate change. Launched in 2015, this initiative ecoDesign WayTM was tested on some pilot projects. This project covers the first ecoDesign WayTM pilot in China on an overvoltage or under voltage protective device used in both residential and industrial sectors, called Monsoon. Under the name ecoDesign WayTM, a method and a process have been deployed. The 3 main ecoDesign WayTM phases are: phase 1 - Marketing & Technique handshake, Phase 2 - ecoDesign WayTM follow-up and Phase 3 - Marketing communication. During the project, EIME from Bureau Veritas CODDE and ecoDesign WayTM scorecard from EVEA consulting are two core tools for eco-design implementation. They are respectively used for life cycle assessment and eco-design performance comparison. Thanks to the approach, compared to previous range, pollution emissions and resource depletion along the whole life cycle of product have decreased (reduction of 55% for energy depletion and 85% for water depletion). Global warming potential has dramatically decreased by 98.4% and air pollution by 33%. Meanwhile, the recycling rate has been improved by 18%, and recycled PA is used. The ecoDesign WayTM scorecard is stored as referent document for any customer request. Moreover, customers can access RoHS certificate, REACh declaration, PEP and EoLI in Check a product, an online environmental data repository, available 24/7.

  4. Design Fixation and Cooperative Learning in Elementary Engineering Design Project: A Case Study

    Science.gov (United States)

    Luo, Yi

    2015-01-01

    This paper presents a case study examining 3rd, 4th and 5th graders' design fixation and cooperative learning in an engineering design project. A mixed methods instrument, the Cooperative Learning Observation Protocol (CLOP), was adapted to record frequency and class observation on cooperative learning engagement through detailed field notes.…

  5. A desk evaluation review of project VIE/4/009 design and production of nuclear instruments. Project desk evaluation

    Energy Technology Data Exchange (ETDEWEB)

    NONE

    1994-12-09

    A Project Desk Evaluation (PDE) is an intensive review process, using agreed guidelines, of the design, implementation, and the output of a project. This project is exclusively dealing with the design and production of nuclear instruments. The aim of this project would be to develop a viable capability for maintenance and repair of the nuclear instruments at the Dalat Research Institute (DNRI), the premier nuclear centre in Viet Nam, and also to meet the steadily increasing needs of DNRI, as well as of other national institutions, hospitals and universities engaged in the application of nuclear technologies, particularly in the southern part of the country. Project Summary with financial data is given along with training programme. 1 tab.

  6. A desk evaluation review of project VIE/4/009 design and production of nuclear instruments. Project desk evaluation

    International Nuclear Information System (INIS)

    1994-01-01

    A Project Desk Evaluation (PDE) is an intensive review process, using agreed guidelines, of the design, implementation, and the output of a project. This project is exclusively dealing with the design and production of nuclear instruments. The aim of this project would be to develop a viable capability for maintenance and repair of the nuclear instruments at the Dalat Research Institute (DNRI), the premier nuclear centre in Viet Nam, and also to meet the steadily increasing needs of DNRI, as well as of other national institutions, hospitals and universities engaged in the application of nuclear technologies, particularly in the southern part of the country. Project Summary with financial data is given along with training programme. 1 tab

  7. Integrating Art into Places in Transition - Rose Kennedy Greenway in Boston as a Case Study

    Science.gov (United States)

    Rembeza, Magdalena

    2017-10-01

    Among the many projects realized in public spaces, some are truly unique - and these are the ones that build the identity of a place. The aim of this paper is to examine how integrating art and cultural strategies into public space can enhance and reinforce the sense of a place. Particular attention is devoted to urban spaces that we call “places in transition”, where public art improves the city’s imaginative capacity, enlivens neighbourhoods, and sparks civic exchange. Research methods include multidisciplinary literature studies and a detailed case study of the Rose Kennedy Greenway (RKG) - a contemporary urban park in Boston, USA, intended to stitch together the various neighbourhoods surrounding downtown. The Greenway is also a place in transition, to which the Conservancy introduces innovative and contemporary art through temporary exhibitions, engaging people in experiences, interactions and dialogue with art. The five-year Public Art Strategy was supported by Fund for the Arts, a public art program of the New England Foundation for the Arts. The main vision of the project is to amplify the Greenway’s unique characteristic through art that is connective, innovative, and celebratory. There are the two main types of projects within the Public Art Strategy for the RKG: short-term projects called “Platforms” and long-term projects called “Magnets”. The particular conceptual framework is being developed to guide proposals: connection, interactivity, civic dialogue, ecology, and the environment. The article examines the case and analyses the important issues related to implementing art into a public space such as re-imagining places, short-term and long-term artistic interventions, arts and cultural programming.

  8. A biotic game design project for integrated life science and engineering education.

    Science.gov (United States)

    Cira, Nate J; Chung, Alice M; Denisin, Aleksandra K; Rensi, Stefano; Sanchez, Gabriel N; Quake, Stephen R; Riedel-Kruse, Ingmar H

    2015-03-01

    Engaging, hands-on design experiences are key for formal and informal Science, Technology, Engineering, and Mathematics (STEM) education. Robotic and video game design challenges have been particularly effective in stimulating student interest, but equivalent experiences for the life sciences are not as developed. Here we present the concept of a "biotic game design project" to motivate student learning at the interface of life sciences and device engineering (as part of a cornerstone bioengineering devices course). We provide all course material and also present efforts in adapting the project's complexity to serve other time frames, age groups, learning focuses, and budgets. Students self-reported that they found the biotic game project fun and motivating, resulting in increased effort. Hence this type of design project could generate excitement and educational impact similar to robotics and video games.

  9. State of the ART: Characteristics of HIV infected patients receiving care in Mississippi (MS), USA from the Medical Monitoring Project, 2009-2010.

    Science.gov (United States)

    Barnes, Arti; Nunn, Amy; Karakala, Sudharshanam; Sunesara, Imran; Johnson, Kendra; Parham, Jason; Mena, Leandro

    2015-12-01

    Mississippi, the poorest state in the US, has a very high prevalence of HIV and among the highest HIV infection rates and AIDS-adjusted mortality rates in the country. African Americans, who suffer the worst health care disparities in the US, account for 76% of people with HIV in MS. The purpose of this study is to describe those in care for HIV and determine the factors associated with anti-retroviral treatment (ART) and viral suppression. The CDC's Medical Monitoring Project collects surveillance data from 23 project areas in the US, including Mississippi, using annual probability sampling of persons in care for HIV. Data were collected from in-person interviews and medical record abstraction in 2009. The surveillance period was the 12 months prior to the interview date. 212 randomly selected participants represented a nationally representative weighted sample of 3190.4. Participants had a mean of 3.71 provider visits during the surveillance period. Geometric mean for CD4 count = 438.91 (95% CI 402.25-475.56). Overall 80.80% (95% CI 75.30%- 86.29%) were on ART, and 68.12% (95% CI 62.69%-73-56%) had undetectable viral load. Males (65.15%) were less likely to achieve undetectable viral load compared to females (78.30%) after controlling for individuals who were on ART (p = 0.01). Viral suppression was not associated with age, race or sexual risk factors. Although Mississippi has a high proportion of individuals out of HIV care, the majority in care is on ART and has suppressed viral loads. However, men are less likely to achieve virological suppression than females.

  10. Project Read[R] Phonology. What Works Clearinghouse Intervention Report

    Science.gov (United States)

    What Works Clearinghouse, 2010

    2010-01-01

    "Project Read"[R] is a multisensory language arts curriculum designed for use in a classroom or group setting. Two main objectives of the program are to use language in all its forms, and to use responsive instruction rather than preplanned textbook lessons. The program emphasizes direct instruction, and lessons move from letter-sounds…

  11. Temporality and permanence in Romanian public art

    Directory of Open Access Journals (Sweden)

    Maria-Judit Balko

    2015-09-01

    Full Text Available This paper analyzes the relationship between permanent monuments and temporary art projects, as temporality is one of the strategies employed by Romanian artists to counterbalance the support that the Romanian state has shown only towards monuments and memorials dedicated to affirming its value. The complex nature of public art requires a careful consideration of the different dimensions this practice employs, and for that the Western debate on this matter can be a reference point in understanding Romanian public art. We will be looking at possible aspects of the functions of these two main directions in Romanian public art, as they stand methodically one in opposition to the other, in connection with the texts of Piotr Piotrowski (Art and Democracy in Post-communist Europe, 2012 and Boris Groys (Art Power, 2008.

  12. Fuel Cell Car Design Project for Freshman Engineering Courses

    Science.gov (United States)

    Duke, Steve R.; Davis, Virginia A.

    2014-01-01

    In the Samuel Ginn College of Engineering at Auburn University, we have integrated a semester long design project based on a toy fuel cell car into our freshman "Introduction to Chemical Engineering Class." The project provides the students a basic foundation in chemical reactions, energy, and dimensional analysis that facilitates…

  13. Designing and Conducting Health Systems Research Projects ...

    International Development Research Centre (IDRC) Digital Library (Canada)

    Home · Resources · Publications. Designing and Conducting Health Systems Research Projects Volume 1: Proposal Development and Fieldwork ... IDRC and the United Kingdom's Global AMR Innovation Fund—managed by the ... New website will help record vital life events to improve access to services for all.

  14. CERN inspires 2011 edition of the ARS Electronica Digital Arts Festival

    CERN Multimedia

    Jordan Juras

    2011-01-01

    This year’s annual ARS Electronica Digital Arts Festival featured CERN as the springboard for its theme, ORIGIN – How it All Begins. The prestigious digital arts festival also served as the perfect venue to launch the Collide@CERN project.   Colours and Lights at the ARS Electronica Digital Arts Festival in Linz (Austria). (Photo by Claudia Marcelloni) The CERN cultural policy project, announced at the beginning of 2011 has started to gain momentum. Ariane Koek, art specialist for the Communication Group, received confirmation in May that ARS Electronica had chosen her proposal to use CERN as the primary source of inspiration for their annual ARS Electronica Festival. This marks the first of the cultural policy’s arts partnerships. The world-renowned celebration for the digital arts is held annually in Linz, Austria, where, amongst the incredible collection of displays and productions, the Prix ARS Electronica – the Oscars of the digital arts world -&...

  15. The JET Project (Design proposal)

    International Nuclear Information System (INIS)

    1976-01-01

    This proposal describes a large Tokamak experiment, which aims to study plasma behavior in conditions and dimensions approaching those required in a fusion reactor. The maximum plasma minor radius (a) is 1.25 m and the major radius R 0 is 2.96 m. An important feature is the flexibility to study, for plasma currents in the 1→3 MA range, a wide range of aspect ratios R 0 /a=2.37→5), toroidal magnetic fields (up to 3.6T), minor radii (0.6→1.25 m) and elongation ratios (b/a=1→3.5). The cost of the apparatus, power supplies, plasma heating equipment and specific diagnostics is estimated as 70.1 Muc (March 1975 prices, 1 uc=50 FB). The total construction phase cost including commissioning, buildings and staff is 135 Muc. These figures include an average overall contingency of 30%. The construction time for the project is estimated at 5 years and requires 370 professional man years of effort in the construction organisation with additional effort deployed by the Associated Laboratories in such areas as diagnostics and plasma heating. This design proposal is arranged as follows: The preface gives an introduction to the field of fusion research and relates JET to the European and international programmes. Chapter I is a concise summary of the design proposal, it describes the objectives of research with JET, and gives a brief description of: the apparatus; the cost and construction schedules; the proposed experimental programme and the possible modes of operation of the device. A detailed account of the project is given in the rest of the report of which Chapters IV and VII comprise the engineering design and the staff and cost estimates respectively

  16. Finding Sustainability: University-community collaborations focused on arts in health

    Directory of Open Access Journals (Sweden)

    Mike White

    2011-11-01

    Full Text Available This article describes a number of community-based arts in health projects in schools and disadvantaged communities in Northern England that connect with the interdisciplinary research interests of the Centre for Medical Humanities at Durham University (www.dur.ac.uk/cmh. It examines issues about what makes for sustainability in both practice and research of arts in health when operating from a university base and stresses the importance of relationship-based work in health promotion interventions in communities. It attempts to set arts development work in the policy context of how community health has been addressed over the last decade. It provides both practical and metaphorical illustrations of how community cohesion and emotional literacy can be developed and recognised in schools and communities when supported by ethnographic research that is underpinned by theories of social capital, resilience and participatory arts practice. The significance that the artwork can attain as a social gift, with a special meaning for its creators, is examined from an anthropological perspective. Looking historically and comparatively at some longitudinal projects in community-based arts in health, the article assesses what makes for both success and failure in practice, and looks particularly at the significance of the arts in helping to deliver strategies for improving child health and education. In a strategic development context, explanation is given of several strands of university-community collaboration in arts in health, with interlinked project examples drawn from Tyneside and West Yorkshire. Finally, the article looks at the prospects for sustaining arts in health within the coming transfer of the public health function to local government. Keywords Sustainability, arts in community health, resilience, child mental health, social capital

  17. Designing the owner's nuclear project management organization

    International Nuclear Information System (INIS)

    Cooke, T.C.; Peck, B.H.

    1976-01-01

    Few decisions are more important to an electric utility company than the one to build a nuclear generating facility. This decision will require continuous management attention to the nuclear project for periods of up to ten years on the part of the utility. Effective management of such a large, complex project requires an owner's organization skilled in such areas as engineering, heavy construction, procurement, and project control. The paper describes a method for designing the owner's nuclear organization. Factors considered include the identification of milestone events and phases of the project and identification of key organizational groups and their degree of involvement. A series of important decision milestones is also identified for structuring the organization. A step-by-step analysis involving a set of evaluation criteria results in a recommended organization that can be staffed by the owner according to the degree of involvement desired. This technique of analysis could also be performed using different evaluation criteria resulting in other options for the owner's organization

  18. Soft city culture and technology the Betaville Project

    CERN Document Server

    Skelton, Carl

    2014-01-01

    Soft City Culture and Technology: The Betaville Project discusses the complete cycle of conception, development, and deployment of the Betaville platform. Betaville is a massively participatory online environment for distributed 3D design and development of proposals for changes to the built environment– an experimental integration of art, design, and software development for the public realm. Through a detailed account of Betaville from a Big Crazy Idea to a working "deep social medium", the author examines the current conditions of performance and accessibility of hardware, software, networks, and skills that can be brought together into a new form of open public design and deliberation space, for and spanning and integrating the disparate spheres of art, architecture, social media, and engineering. Betaville is an ambitious enterprise, of building compelling and constructive working relationships in situations where roles and disciplinary boundaries must be as agile as the development process of the soft...

  19. General Creighton Abrams’ Conduct of Design in Operational Art during the Vietnam War

    Science.gov (United States)

    2012-05-17

    Conduct of Design in Operational Art during the Vietnam War. 5a. CONTRACT NUMBER 5b. GRANT NUMBER 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR(S...Unexamined Victories and Final Tragedy of America’s Last Years in Vietnam (New York: Harcourt Brace & Company, 1999), 30. 4 Edward C. Cardon , BG...appropriate solution from his assumption of command in 1968 until 1971. Brigadier General Edward C. Cardon best encapsulated the essence of

  20. Identification of Tools and Techniques to Enhance Interdisciplinary Collaboration During Design and Construction Projects.

    Science.gov (United States)

    Keys, Yolanda; Silverman, Susan R; Evans, Jennie

    2017-10-01

    The purpose of this study was to collect the perceptions of design professionals and clinicians regarding design process success strategies and elements of interprofessional engagement and communication during healthcare design and construction projects. Additional objectives were to gather best practices to maximize clinician engagement and provide tools and techniques to improve interdisciplinary collaboration for future projects. Strategies are needed to enhance the design and construction process and create interactions that benefit not only the project but the individuals working to see its completion. Meaningful interprofessional collaboration is essential to any healthcare design project and making sure the various players communicate is a critical element. This was a qualitative study conducted via an online survey. Respondents included architects, construction managers, interior designers, and healthcare personnel who had recently been involved in a building renovation or new construction project for a healthcare facility. Responses to open-ended questions were analyzed for themes, and descriptive statistics were used to provide insight into participant demographics. Information on the impressions, perceptions, and opportunities related to clinician involvement in design projects was collected from nurses, architects, interior designers, and construction managers. Qualitative analysis revealed themes of clinician input, organizational dynamics, and a variety of communication strategies to be the most frequently mentioned elements of successful interprofessional collaboration. This study validates the need to include clinician input in the design process, to consider the importance of organizational dynamics on design team functioning, and to incorporate effective communication strategies during design and construction projects.

  1. Project W-420 Stack Monitoring system upgrades conceptual design report

    International Nuclear Information System (INIS)

    TUCK, J.A.

    1998-01-01

    This document describes the scope, justification, conceptual design, and performance of Project W-420 stack monitoring system upgrades on six NESHAP-designated, Hanford Tank Farms ventilation exhaust stacks

  2. Project W-420 Stack Monitoring system upgrades conceptual design report

    Energy Technology Data Exchange (ETDEWEB)

    TUCK, J.A.

    1998-11-06

    This document describes the scope, justification, conceptual design, and performance of Project W-420 stack monitoring system upgrades on six NESHAP-designated, Hanford Tank Farms ventilation exhaust stacks.

  3. A biotic game design project for integrated life science and engineering education.

    Directory of Open Access Journals (Sweden)

    Nate J Cira

    2015-03-01

    Full Text Available Engaging, hands-on design experiences are key for formal and informal Science, Technology, Engineering, and Mathematics (STEM education. Robotic and video game design challenges have been particularly effective in stimulating student interest, but equivalent experiences for the life sciences are not as developed. Here we present the concept of a "biotic game design project" to motivate student learning at the interface of life sciences and device engineering (as part of a cornerstone bioengineering devices course. We provide all course material and also present efforts in adapting the project's complexity to serve other time frames, age groups, learning focuses, and budgets. Students self-reported that they found the biotic game project fun and motivating, resulting in increased effort. Hence this type of design project could generate excitement and educational impact similar to robotics and video games.

  4. Project Portal User-Centered Design and Engineering Report

    Science.gov (United States)

    2016-06-01

    TECHNICAL REPORT 3013 June 2016 Project Portal User-Centered Design and Engineering Report Deborah Gill-Hesselgrave Veronica Higgins Sarah...Design and Engineering Branch Under authority of Chris Raney, Head Command and Control Technology and Experiments Division iii EXECUTIVE...navy.mil  Christian Szatkowski christian.szatkowski@navy.mil  Roni Higgins roni.higgins@navy.mil  Jake Viraldo jacob.viraldo@navy.mil B

  5. INFLUENCE OF ART ON THE CAMOUFLAGE DESIGN

    Directory of Open Access Journals (Sweden)

    TACHEV Momchil

    2015-06-01

    Full Text Available Research is focused on the impact of artistic styles and evolution of XX-th century art upon main formal characteristic of older and modern camouflage patterns. In the beginning of the period (1915- 1918, the main principles that have been used are those of boundery and simultaneous contrast, targeting at an effect of relief and non-homogeneity and decomposition. The first stage in camouflage evolution was the attempt to “dazzle” and confuse enemy by creating a false form characteristic. It was used for big military objects –ships, planes. Armies hired a lot of artists with the task to design camouflage schemes. Due to the trend for entrenchment in World War I the first approaches for camouflage most visual parts of the soldiers body are made. Logically, these efforts follow the same principles of visual illusion developed and modified in style, close to the one which was used for the larger objects. The German army prefers geometrical styles while Great Britain and French armed forces choose more expressionistic manner for their camouflage patterns. For the creation of the camouflage patterns, several optic principles and visual illusion are being used. The target is to create a visual illusion for complexity and shape sharpness by breaking down the silhouette unity until visual illusion of merge with the nature.

  6. The Business of Research in Art and Design: Parallels Between Research Centres and Small Businesses

    Directory of Open Access Journals (Sweden)

    Seymour Roworth-Stokes

    2013-01-01

    Full Text Available This article provides a cross-case analysis of four art and design research centres operating within UK universities. Findings from autobiographical and semi-structured interviews with researchers, research managers, and research leaders indicate that they encounter similar issues in trying to establish internal legitimacy within the university alongside the need to gain external support and recognition. In dealing with these challenges, art and design research centres tend to pass through four broadly identifiable phases: (i Origination (utilising credentials and leadership capacity, (ii Establishment (securing resources and embedding dedicated systems and processes, (iii Development (furthering profile, diversifying, and retaining autonomy, and (iv Sustainability (enhancing research culture, networks, and influence.Many interesting parallels are evident with the way small businesses strive to establish themselves within competitive market environments. Lessons for research managers and directors are explored to consider such similarities in key areas of responsibility that cover leadership, managing people and processes, developing organisational capacity, and building external networks. The research suggests research centre directors must demonstrate many intrapreneurial qualities to overcome obstacles in the development of a successful research team and that university departments can make substantial organisational interventions to help them succeed.

  7. Electronic Learning. Art: The 4th "R."

    Science.gov (United States)

    Ohler, Jason

    2001-01-01

    With the Internet revolution in education, students are learning to think as designers and artists. The language of art must become the fourth "R," and students must become literate in this environment. The paper discusses art and the digital age and what teachers can do (rename art, hire more art teachers, and increase fourth-R literacy…

  8. [Art, health and prevention: initial collaborations].

    Science.gov (United States)

    Avila, Noemí; Orellana, Ana; Cano, Marta G; Antúnez, Noelia; Claver, Dolores

    2014-01-01

    This article presents a summary of the first 2 years of the collaboration between the Faculty of Fine Arts of the Universidad Complutense in Madrid and Madrid Health, an autonomous organism of Madrid Council. This collaboration has allowed the development of joint experiences and projects among distinct professionals with highly diverse profiles: health professionals (sexologists, psychiatrists, nurses, etc.), and teachers, researchers, artists and students in the Faculty of Fine Arts. As a result, these experiences could be the beginning of future collaborations between the arts, health and prevention. Copyright © 2014 SESPAS. Published by Elsevier Espana. All rights reserved.

  9. Considering Fine Art and Picture Books

    Science.gov (United States)

    Serafini, Frank

    2015-01-01

    There has been a close association between picturebook illustrations and works of fine art since the picturebook was first conceived, and many ways these associations among works of fine art and picturebook illustrations and design play out. To make sense of all the various ways picturebook illustrations are associated with works of fine art,…

  10. Progress Report 2013. Turnaround Arts Initiative

    Science.gov (United States)

    Stoelinga, Sara Ray; Joyce, Katie; Silk, Yael

    2013-01-01

    This interim progress report provides a look at Turnaround Arts schools in their first year, including: (1) a summary of the evaluation design and research questions; (2) a preliminary description of strategies used to introduce the arts in Turnaround Arts schools; and (3) a summary of school reform indicators and student achievement data at…

  11. The art of implosions has impacted the success of three decontamination and decommissioning projects at Fernald

    International Nuclear Information System (INIS)

    Borgman, T.D.

    1997-01-01

    The Department of Energy (DOE) at the Fernald Environmental Management Project (FEMP), near Cincinnati, Ohio, has successfully impacted the safety, cost and schedule goals of the Decontamination and Dismantling (D ampersand D) Program by using the art of implosions. An implosion is the act of bringing a structure down in a well planned and directed manner using explosive materials. Three major structures in three separate projects were imploded using this well known commercial technology. Safety is, and will always be, the major consideration with each of the projects. As each project succeeded another, the work process used new and improved methods to lower the risk to the environment, provide a safer workplace by reducing the exposure of high risk work and reducing the spread of lead, asbestos and radioactive materials. The time frame for dismantlement of the steel structures was greatly improved, thus reducing the total project cost. The lessons learned were incorporated from one project to another, to continually improve the work process. A number of alternatives were considered for the removal of the structures, seven, four and three stories in height. The subcontractor and its demolition sub-tier contractor worked in a fixed price lump sum contract environment. While skeptical at first, the subcontractor realized the benefits of the technology, a win-win situation for all participants. The overall planning of each of the events was tied to the needs of the client (DOE), the stakeholders and the community surrounding the site, and the continuing progress at the Fernald site. The recording and application of several key lessons learned in the sequence of implosions, will be the key issues of interest in this paper. Each project offered interesting opportunities for contingency planning, coordination, safety culture adjustments, and high regard for the protection of surrounding structures

  12. The art of implosions has impacted the success of three decontamination and decommissioning projects at Fernald

    Energy Technology Data Exchange (ETDEWEB)

    Borgman, T.D.

    1997-12-01

    The Department of Energy (DOE) at the Fernald Environmental Management Project (FEMP), near Cincinnati, Ohio, has successfully impacted the safety, cost and schedule goals of the Decontamination and Dismantling (D&D) Program by using the art of implosions. An implosion is the act of bringing a structure down in a well planned and directed manner using explosive materials. Three major structures in three separate projects were imploded using this well known commercial technology. Safety is, and will always be, the major consideration with each of the projects. As each project succeeded another, the work process used new and improved methods to lower the risk to the environment, provide a safer workplace by reducing the exposure of high risk work and reducing the spread of lead, asbestos and radioactive materials. The time frame for dismantlement of the steel structures was greatly improved, thus reducing the total project cost. The lessons learned were incorporated from one project to another, to continually improve the work process. A number of alternatives were considered for the removal of the structures, seven, four and three stories in height. The subcontractor and its demolition sub-tier contractor worked in a fixed price lump sum contract environment. While skeptical at first, the subcontractor realized the benefits of the technology, a win-win situation for all participants. The overall planning of each of the events was tied to the needs of the client (DOE), the stakeholders and the community surrounding the site, and the continuing progress at the Fernald site. The recording and application of several key lessons learned in the sequence of implosions, will be the key issues of interest in this paper. Each project offered interesting opportunities for contingency planning, coordination, safety culture adjustments, and high regard for the protection of surrounding structures.

  13. On the Making of One's Art

    Directory of Open Access Journals (Sweden)

    Ruchika Wason Singh

    2015-01-01

    Full Text Available Ruchika Wason Singh holds degrees in B.F.A., Painting (1997 and M.F.A., Painting, (1999 from College of Art, New Delhi, India. In 2008 she received a degree for Doctoral Research on the sociological frameworks in Indian Contemporary Art, as a U.G.C. Junior Research Fellow at the University of Delhi. Ruchika has had two Solo Exhibitions Yesterday Once More, Triveni Gallery (2002 and Transit Spaces, Lalit Kala Akademi (2007 New Delhi. She has participated in international platforms such as Shanti-Sadhana–Sunyata-Contemporary Indian Art, Wilhelm Lehmbruck Museum, Germany (2001-02; Theertha International Painters' Residency, Sri Lanka (2007; Third Beijing International Art Biennale, China (2008; 11th Asia Arts Festival, Ordos, China (2009 and Experiences: Asian Women in Global Culture, Book-Project of the IWAB, Korea (2011. She has had slide presentations at Tsinghua University, China (2009 and Anadolu Universities, Turkey (2014 and is the recipient of the Travel Grant from Arts Network Asia (2008. Ruchika is currently Assoc. Professor (Contractual, BFA Dept. of Painting, College of Art, New Delhi.

  14. Using design science in educational technology research projects

    Directory of Open Access Journals (Sweden)

    Susan M. Chard

    2017-12-01

    Full Text Available Design science is a research paradigm where the development and evaluation of a technology artefact is a key contribution. Design science is used in many domains and this paper draws on those domains to formulate a generic structure for design science research suitable for educational technology research projects. The paper includes guidelines for writing proposals using the design science research methodology for educational technology research and presents a generic research report structure. The paper presents ethical issues to consider in design science research being conducted in educational settings and contributes guidelines for assessment when the research contribution involves the creation of a technology artefact.

  15. State of the art in perceptual design of hearing aids

    Science.gov (United States)

    Edwards, Brent W.; van Tasell, Dianne J.

    2002-05-01

    Hearing aid capabilities have increased dramatically over the past six years, in large part due to the development of small, low-power digital signal processing chips suitable for hearing aid applications. As hearing aid signal processing capabilities increase, there will be new opportunities to apply perceptually based knowledge to technological development. Most hearing loss compensation techniques in today's hearing aids are based on simple estimates of audibility and loudness. As our understanding of the psychoacoustical and physiological characteristics of sensorineural hearing loss improves, the result should be improved design of hearing aids and fitting methods. The state of the art in hearing aids will be reviewed, including form factors, user requirements, and technology that improves speech intelligibility, sound quality, and functionality. General areas of auditory perception that remain unaddressed by current hearing aid technology will be discussed.

  16. A visualization method for teaching the geometric design of highways

    Science.gov (United States)

    2000-04-11

    In this project the authors employed state-of-the-art technology for developing visualization tools for teaching highway design. Specifically, the authors used photolog images as the basis for developing dynamic 3-D models of selected geometric eleme...

  17. Applied Art: Innovative Thinking From a Material Perspective

    Directory of Open Access Journals (Sweden)

    Anneli Hoel Fjærli

    2013-12-01

    Full Text Available The modern world is continuously engaged in a racing processes aimed towards building a favourable future society. In this development, the apparent tools seem to be related to theoretical thought, new technology, avant-garde approaches and innovation. The bodily focus and the societal micro level processes are often left behind in this race. Though, in our aspiration towards urban development and the future society, we should not forget that the bodily functions and the possibilities that these give, represent one of the most fundamental and basic tools we have. This article would like to form an argument carrying out the seeming advantage of bringing in not just technological and theoretic avant-garde to the term of innovation and development, but to invite the whole body into the forming of the future, thereby seeing the term innovation from a material perspective. As the art field today is more often approaching subject matters that are primarily societal, we would like to introduce the potential of a mutual approach from the other end, seeing the art field as a central part in the creation of engagement and progress that can instigate another form of efficiency and present an expanded understanding of what innovative activity can be, and how it can be perceived and comprehended. We would like to debate an art form that takes the bodily, active and relational focus and its social context as a base and starting point on the road towards societal consciousness and potential development. Looking at the example of the art project «The Collectivity Project», this article takes it’s starting point in the following question; How can applied art projects in connection to social contexts, like The Collectivity Project, show the art field and the bodily sensuousness as a tool in the forming of values pointing towards an alternative way of thinking societal consciousness and development?

  18. Chimera: Experiencing Language Arts.

    Science.gov (United States)

    Paul, Rebecca K.

    1991-01-01

    Describes the production of a dramatic musical, Chimera: A Journey to Redoubtia, at Chapman Elementary School in Anchor Point, Alaska. Student participation in the project, and students' rewards from participation, are detailed. Benefits of the integration of dramatics into the language arts curriculum are listed. (BB)

  19. Spacecraft design project: Low Earth orbit communications satellite

    Science.gov (United States)

    Moroney, Dave; Lashbrook, Dave; Mckibben, Barry; Gardener, Nigel; Rivers, Thane; Nottingham, Greg; Golden, Bill; Barfield, Bill; Bruening, Joe; Wood, Dave

    1991-01-01

    This is the final product of the spacecraft design project completed to fulfill the academic requirements of the Spacecraft Design and Integration 2 course (AE-4871) taught at the U.S. Naval Postgraduate School. The Spacecraft Design and Integration 2 course is intended to provide students detailed design experience in selection and design of both satellite system and subsystem components, and their location and integration into a final spacecraft configuration. The design team pursued a design to support a Low Earth Orbiting (LEO) communications system (GLOBALSTAR) currently under development by the Loral Cellular Systems Corporation. Each of the 14 team members was assigned both primary and secondary duties in program management or system design. Hardware selection, spacecraft component design, analysis, and integration were accomplished within the constraints imposed by the 11 week academic schedule and the available design facilities.

  20. Il design italiano attraverso moda, arte, cinema, grafica e musica dal Secondo Dopoguerra al 1969

    Directory of Open Access Journals (Sweden)

    LAGHEZZA, Eugenia

    2016-06-01

    Full Text Available This paper investigates the relationship between Italian design and the wider cultural context in which it is rooted. Italian design has witnessed social, cultural and economical transformations since the Post War reconstruction. In doing so, it has interacted with contemporary cultural forms like art, fashion design, cinema, graphic design, advertising and music in a mutual and fertile exchange. This paper shortly describes the first phase in which the profession of the designer was defined and consolidated, during the Post War reconstruction. After the Second World War, Italy needed to reconstruct its social, political and economic systems. New buildings for new working families needed to be furnished; the early generation of architects/designers like Castiglioni or Magistretti found a fertile dialogue with bright entrepreneurs from Northern Italy like Cesare Cassina or Ernesto Gismondi (Artemide. Designers started to acquire a professional identity and in 1956 ADI (Association for the Industrial Design was born. Moreover, this paper describes how Italian design interacted with the national popular culture, contributing to the construction of myths and cultural symbols.

  1. Reflective Drawing as a Tool for Reflection in Design Research

    Science.gov (United States)

    Calvo, Mirian

    2017-01-01

    This article explores the role of drawing as a tool for reflection. It reports on a PhD research project that aims to identify and analyse the value that co-design processes can bring to participants and their communities. The research is associated with Leapfrog, a three-year project funded by the UK Arts and Humanities Research Council (AHRC).…

  2. Building Bridges for Dance through Arts-Based Research

    Science.gov (United States)

    Wilson, Lisa; Moffett, Ann-Thomas

    2017-01-01

    This paper considers arts-based research (ABR) as a useful resource for creating fluid and dialogic spaces between multiple domains of dance knowledge and practices. Through the lens of a multi-disciplinary, arts-based research project "Same Story, Different Countries" explored the socio-political phenomena of racism in the United States…

  3. The State of Comic Art Bibliography in North America

    Directory of Open Access Journals (Sweden)

    Michael Rhode

    2010-08-01

    Full Text Available Within the past two decades, several American bibliographies of comic art have been published to aid in research on comics and cartooning. Professor John Lent’s ten-volume Comic Art Bibliographies is one of the largest such projects and he began it with a self-published volume in 1986. Librarian Randy Scott published The Comic Art Collection Catalog: An Author, Artist, Title and Subject Catalog Of The Comic Art Collection, Special Collections Division, Michigan State University Libraries, whi...

  4. Pedagogical design for knowledge creating inquiry in customer projects

    Directory of Open Access Journals (Sweden)

    Hanni Muukkonen

    2013-09-01

    Full Text Available Two higher education courses involving students, teachers, and customers in multifaceted experiences of knowledge creation are described. The Trialogical Learning Approach (TLA provides a theoretical framework to address learning and teaching organized around authentic problems and the development of shared knowledge objects, such as reports, products, and new practices. The approach directs attention to those aspects of social interaction and artifact-mediated activities, which focus on the development of shared objects and the pursuit of novel knowledge and understanding. The roles of technology-mediation, customer involvement, and guidance in developing effective pedagogical practices for knowledge creation were addressed. It appears necessary to design sufficient open-endedness and complexity for students’ teamwork to generate unpredictable, practical, and epistemologically challenging situations. Pedagogical design for such a process has different foci in the four central phases: planning, project initiation, project execution, and presentation and evaluation. Planning and initiation are central to establishing relevance and project awareness for the collaboration of student teams with a customer. Guidance and expert modeling during project initiation and execution is needed to overcome feelings of uncertainty during a challenging and complex assignment. Mediation provided by collaboration tools facilitates reflection on collective practices, iterative development of knowledge objects, and documentation of the learning outcomes of customer projects.

  5. Art as behaviour--an ethological approach to visual and verbal art, music and architecture.

    Science.gov (United States)

    Sütterlin, Christa; Schiefenhövel, Wulf; Lehmann, Christian; Forster, Johanna; Apfelauer, Gerhard

    2014-01-01

    In recent years, the fine arts, architecture, music and literature have increasingly been examined from the vantage point of human ethology and evolutionary psychology. In 2011 the authors formed the research group 'Ethology of the Arts' concentrating on the evolution and biology of perception and behaviour. These novel approaches aim at a better understanding of the various facets represented by the arts by taking into focus possible phylogenetic adaptations, which have shaped the artistic capacities of our ancestors. Rather than culture specificity, which is stressed e.g. by cultural anthropology and numerous other disciplines, universal human tendencies to perceive, feel, think and behave are postulated. Artistic expressive behaviour is understood as an integral part of the human condition, whether expressed in ritual, visual, verbal or musical art. The Ethology of the Arts-group's research focuses on visual and verbal art, music and built environment/architecture and is designed to contribute to the incipient interdisciplinarity in the field of evolutionary art research.

  6. A New Project-Based Curriculum of Design Thinking with Systems Engineering Techniques

    NARCIS (Netherlands)

    Haruyama, S.; Kim, S.K.; Beiter, K.A.; Dijkema, G.P.J.; De Weck, O.L.

    2012-01-01

    We developed a new education curriculum called "ALPS" (Active Learning Project Sequence) at Keio University that emphasizes team project-based learning and design thinking with systems engineering techniques. ALPS is a 6 month course, in which students work as a team and design and propose

  7. Final Design Report for the RH LLW Disposal Facility (RDF) Project, Revision 3

    International Nuclear Information System (INIS)

    Austad, Stephanie Lee

    2015-01-01

    The RH LLW Disposal Facility (RDF) Project was designed by AREVA Federal Services (AFS) and the design process was managed by Battelle Energy Alliance (BEA) for the Department of Energy (DOE). The final design report for the RH LLW Disposal Facility Project is a compilation of the documents and deliverables included in the facility final design.

  8. Optical design of ultrashort throw liquid crystal on silicon projection system

    Science.gov (United States)

    Huang, Jiun-Woei

    2017-05-01

    An ultrashort throw liquid crystal on silicon (LCoS) projector for home cinema, virtual reality, and automobile heads-up display has been designed and fabricated. To achieve the best performance and highest-quality image, this study aimed to design wide-angle projection optics and optimize the illumination for LCoS. Based on the telecentric lens projection system and optimized Koehler illumination, the optical parameters were calculated. The projector's optical system consisted of a conic aspheric mirror and image optics using either symmetric double Gauss or a large-angle eyepiece to achieve a full projection angle larger than 155 deg. By applying Koehler illumination, image resolution was enhanced and the modulation transfer function of the image in high spatial frequency was increased to form a high-quality illuminated image. The partial coherence analysis verified that the design was capable of 2.5 lps/mm within a 2 m×1.5 m projected image. The throw ratio was less than 0.25 in HD format.

  9. Using Art to Enhance the Learning of Math and Science: Developing an Educational Art-Science Kit about Fractal Patterns in Nature

    Science.gov (United States)

    Rao, Deepa

    This study documents the development of an educational art-science kit about natural fractals, whose aim is to unite artistic and scientific inquiry in the informal learning of science and math. Throughout this research, I argue that having an arts-integrated approach can enhance the learner of science and math concepts. A guiding metaphor in this thesis is the Enlightenment-era cabinet of curiosities that represents a time when art and science were unified in the process of inquiry about the natural world. Over time, increased specialization in the practice of arts and science led to a growing divergence between the disciplines in the educational system. Recently, initiatives like STEAM are underway at the national level to integrate "Arts and Design" into the Science, Technology, Engineering, and Math (STEM) formal education agenda. Learning artifacts like science kits present an opportunity to unite artistic and scientific inquiry in informal settings. Although science kits have been introduced to promote informal learning, presently, many science kits have a gap in their design, whereby the activities consist of recipe-like instructions that do not encourage further inquiry-based learning. In the spirit of the cabinet of curiosities, this study seeks to unify visual arts and science in the process of inquiry. Drawing from educational theories of Dewey, Piaget, and Papert, I developed a novel, prototype "art-science kit" that promotes experiential, hands-on, and active learning, and encourages inquiry, exploration, creativity, and reflection through a series of art-based activities to help users learn science and math concepts. In this study, I provide an overview of the design and development process of the arts-based educational activities. Furthermore, I present the results of a pilot usability study (n=10) conducted to receive user feedback on the designed materials for use in improving future iterations of the art-science fractal kit. The fractal kit

  10. User-inspired design methodology using Affordance Structure Matrix (ASM for construction projects

    Directory of Open Access Journals (Sweden)

    Maheswari J. Uma

    2017-01-01

    Full Text Available Traditionally, design phase of construction projects is often performed with incomplete and inaccurate user preferences. This is due to inefficiencies in the methodologies used for capturing the user requirements that can subsequently lead to inconsistencies and result in non-optimised end-result. Iterations and subsequent reworks due to such design inefficiencies is one of the major reasons for unsuccessful project delivery as they impact project performance measures such as time and cost among others. The existing design theories and practice are primarily based on functional requirements. Function-based design deals with design of artifact alone, which may yield favourable or unfavourable consequences with the design artifact. However, incorporating other interactions such as interactions between user & designer is necessary for optimised end-result. Hence, the objective of this research work is to devise a systematic design methodology considering all the three interactions among users, designers and artefacts for improved design efficiency. In this study, it has been attempted to apply the theory of affordances in a case project that involves the design of an offshore facility. A step-by-step methodology for developing Affordance Structure Matrix (ASM, which integrates House of Quality (HOQ and Design Structure Matrix (DSM, is proposed that can effectively capture the user requirements. HOQ is a popular quality management tool for capturing client requirements and DSM is a matrix-based tool that can capture the interdependency among the design entities. The proposed methodology utilises the strengths of both the tools, as DSM compliments HOQ in the process. In this methodology, different affordances such as AUA (Artifact-User-Affordance, AAA (Artifact-Artifact-Affordance and DDA (Designer-Designer-Affordance are captured systematically. Affordance is considered to be user-driven in this context that is in contrast to prevailing design

  11. Design Factors Influencing Quality of Building Projects in Nigeria: Consultants' Perception

    Directory of Open Access Journals (Sweden)

    Lukumon Oyedele

    2012-11-01

    Full Text Available Various factors identified from the literature that caninfluence quality of building projects in Nigeria have beenstudied by means of questionnaire survey sent to architects,engineers and quantity surveyors in the industry. From atotal response of 107 consultants, the importance of eachfactor was obtained via severity and frequency responsesof the factors. Data analysis includes comparisons ofranking among consultants using severity, frequency andimportance indexes, correlation analysis, and percentagerank agreement factor (PRAF to measure the agreement inthe importance ranking among the consultants.Correlation results between the professionals are architects/quantity surveyors (0.75, architects/engineers (0.21 ,and engineers/quantity surveyors (0.24. The percentagerank agreement factor (PRAF shows that the five mostimportant factors affecting quality are 'design changes'(78.9%; 'inadequate involvement of other professionalsduring the design stage' (78.9%; 'insufficient andunrealistic constraints of project cost' (71.1 %; 'poor levelof commitment to quality improvement among designprofessionals' (63.2%; and 'making design decisions oncost and not value of work' (55.3%. The results of this studywould provide feedback for the clients, project and qualitymangers and all the consultants in the industry, so thateffective management of quality can be ensured from theconceptual-design stage of the project.

  12. How plural interests, values and knowledge could be translated into a concrete rad waste disposal project design: an artist's vision

    International Nuclear Information System (INIS)

    Massart, C.

    2004-01-01

    Professor and Artist, has been focusing on issues associated with the management of radioactive wastes for some period of time. She operates from the understanding that a proper role for art in such projects can help change the view of waste disposal by stakeholders and the broader public. She has investigated both the artistic aspects of waste management facilities themselves as well as artistic visions of themes associated with radioactive waste. For the past ten years, Professor Massart has been working on a project titled, ''An archived site for alpha, beta, gamma.'' Working with computer graphics, Professor Massart has been obtaining access to appropriate radioactive waste sites, making photo and video reports and leaving copies of documents and exhibit projects with those in charge of the sites she visits. Professor Massart explored three separate topics in which using art as a vehicle for communication offers an alternative and perhaps improved method for communicating over the more ''traditional'' verbal and written communications almost always favoured by technical and programmatic individuals. The first was to portray radioactive decay not by measurements or comparisons to other risks, but to use the gradual lightening of colours to depict the gradual and natural decay of radioactivity with time in an artistic piece. Second, she demonstrated the possibilities for art to help maintain archives for the future, a key knowledge preservation activity for a programme that will span generations. Third, she showed the possibilities for art to influence markers that would ultimately be placed at waste management sites, preserving the continuity of knowledge regarding such sites. Finally, Professor Massart showed examples of how art can influence the look and feel of waste management facilities, helping to reflect and then realize the vision of the local population. (author)

  13. User-inspired design methodology using Affordance Structure Matrix (ASM) for construction projects

    OpenAIRE

    Maheswari J. Uma; Charlesraj V. Paul C.; Battacharya Soma

    2017-01-01

    Traditionally, design phase of construction projects is often performed with incomplete and inaccurate user preferences. This is due to inefficiencies in the methodologies used for capturing the user requirements that can subsequently lead to inconsistencies and result in non-optimised end-result. Iterations and subsequent reworks due to such design inefficiencies is one of the major reasons for unsuccessful project delivery as they impact project performance measures such as time and cost am...

  14. USL/DBMS NASA/PC R and D project system design standards

    Science.gov (United States)

    Dominick, Wayne D. (Editor); Moreau, Dennis R.

    1984-01-01

    A set of system design standards intended to assure the completeness and quality of designs developed for PC research and development projects is established. The standards presented address the areas of problem definition, initial design plan, design specification, and re-evaluation.

  15. Art Interrupting Business, Business interrupting Art

    DEFF Research Database (Denmark)

    Kampf, Constance Elizabeth

    2014-01-01

    Tensions between global corporations and digital artists who use business as an artistic and activist medium reveal rough edges in the interface between business and society. This interaction can be seen as a space where the interface between business and society is being challenged, with artists...... performing online art that raises awareness about hidden aspects of business practices. As digital artists place the spotlight on activities and business strategies that are not part of corporate plans for communicating their “transparency,” they also work to reconfigure and re(de)fine this interface. To set...... the scene for understanding digital activism, this chapter examines a partial history of digital artist activism focused on ®™ark and etoy, two artist collectives that were networked and cooperated on some projects in the late 1990s. The focus is on two projects and their impacts: Toywar and Vote...

  16. Merging arts and bioethics: An interdisciplinary experiment in cultural and scientific mediation.

    Science.gov (United States)

    Couture, Vincent; Bélisle-Pipon, Jean-Christophe; Cloutier, Marianne; Barnabé, Catherine

    2017-10-01

    How to engage the public in a reflection on the most pressing ethical issues of our time? What if part of the solution lies in adopting an interdisciplinary and collaborative strategy to shed light on critical issues in bioethics? An example is Art + Bioéthique, an innovative project that brought together bioethicists, art historians and artists with the aim of expressing bioethics through arts in order to convey the "sensitive" aspect of many health ethics issues. The aim of this project was threefold: 1) to identify and characterize mechanisms for the meeting of arts and bioethics; 2) to experiment with and co-construct a dialogue between arts and bioethics; and 3) to initiate a public discussion on bioethical issues through the blending of arts and bioethics. In connection with an exhibition held in March 2016 at the Espace Projet, a non-profit art space in Montréal (Canada), the project developed a platform that combined artworks, essays and cultural & scientific mediation activities related to the work of six duos of young bioethics researchers and emerging artists. Each duo worked on a variety of issues, such as the social inclusion of disabled people, the challenges of practical applications of nanomedicine and regenerative medicine, and a holistic approach to contemporary diseases. This project, which succeeded in stimulating an interdisciplinary dialogue and collaboration between bioethics and arts, is an example of an innovative approach to knowledge transfer that can move bioethics reflection into the public space. © 2017 John Wiley & Sons Ltd.

  17. Making Visual Arts Learning Visible in a Generalist Elementary School Classroom

    Science.gov (United States)

    Wright, Susan; Watkins, Marnee; Grant, Gina

    2017-01-01

    This article presents the story of one elementary school teacher's shift in art praxis through her involvement in a research project aimed at facilitating participatory arts-based communities of practice. Qualitative methods and social constructivism informed Professional Learning Interventions (PLIs) involving: (1) a visual arts workshop, (2)…

  18. Designing an Earthquake-Proof Art Museum: An Arts- and Engineering-Integrated Science Lesson

    Science.gov (United States)

    Carignan, Anastasia; Hussain, Mahjabeen

    2016-01-01

    In this practical arts-integrated science and engineering lesson, an inquiry-based approach was adopted to teach a class of fourth graders in a Midwest elementary school about the scientific concepts of plate tectonics and earthquakes. Lessons were prepared following the 5 E instructional model. Next Generation Science Standards (4-ESS3-2) and the…

  19. Research, design and development project Myoelectric Prosthesis of Upper Limb

    International Nuclear Information System (INIS)

    Galiano, L; Montaner, E; Flecha, A

    2007-01-01

    A Research Design and Development Project was developed of a myoelectric prosthesis for a pediatric patient presenting congenital amputation of the left forearm below the elbow. A multidisciplinary work-team was formed for this goal, in order to solve the several (/various) aspects regarding this project (mechanical, ergonomics, electronics, physical). The prosthesis as an electromechanical device was divided in several blocks, trying to achieve a focused development for each stage, acording to requisites. A mechanical prototype of the prothesis was designed and built along with the circuitry needed for EMG aquisition, control logic and drivers. Having acomplished the previuos stages, the project is now dealing with the definitions of the interface between the prosthesis and the patient, with promising perspectives

  20. Research, design and development project Myoelectric Prosthesis of Upper Limb

    Energy Technology Data Exchange (ETDEWEB)

    Galiano, L; Montaner, E; Flecha, A [Bioparx, J Hernandez 1101, Parana, ERios (Argentina)

    2007-11-15

    A Research Design and Development Project was developed of a myoelectric prosthesis for a pediatric patient presenting congenital amputation of the left forearm below the elbow. A multidisciplinary work-team was formed for this goal, in order to solve the several (/various) aspects regarding this project (mechanical, ergonomics, electronics, physical). The prosthesis as an electromechanical device was divided in several blocks, trying to achieve a focused development for each stage, acording to requisites. A mechanical prototype of the prothesis was designed and built along with the circuitry needed for EMG aquisition, control logic and drivers. Having acomplished the previuos stages, the project is now dealing with the definitions of the interface between the prosthesis and the patient, with promising perspectives.

  1. The PST Project, Willie Herron's Street Mural Asco East of No West (2011 and the Mural Remix Tour: Power Relations on the Los Angeles Art Scene

    Directory of Open Access Journals (Sweden)

    Eva Zetterman

    2014-06-01

    Full Text Available This article departs from the huge art-curating project Pacific Standard Time: Art in L.A., 1945-1980, a Getty funded initiative running in Southern California from October 2011 to April 2012 with a collaboration of more than sixty cultural institutions coming together to celebrate the birth of the L.A. art scene. One of the Pacific Standard Time (PST exhibitions was Asco: Elite of the Obscure, A Retrospective, 1972-1987, running from September to December 2011 at the Los Angeles County Museum of Art (LACMA. This was the first retrospective of a conceptual performance group of Chicanos from East Los Angeles, who from the early 1970s to the mid 1980s acted out critical interventions in the politically contested urban space of Los Angles. In conjunction with the Asco retrospective at LACMA, the Getty Foundation co-sponsored a new street mural by the Chicano artist Willie Herron, paying homage to his years in the performance group Asco. The PST exhibition program also included so-called Mural Remix Tours, taking fine art audiences from LACMA to Herron's place-specific new mural in City Terrace in East Los Angeles. This article analyze the inclusion in the PST project of Herron's site-specific mural in City Terrace and the Mural Remix Tours to East Los Angeles with regard to the power relations of fine art and critical subculture, center and periphery, the mainstream and the marginal. As a physical monument dependent on a heavy sense of the past, Herron's new mural, titled Asco: East of No West, transforms the physical and social environment of City Terrace, changing its public space into an official place of memory. At the same time, as an art historical monument officially added to the civic map of Los Angeles, the mural becomes a permanent reminder of the segregation patterns that still exist in the urban space of Los Angeles.

  2. Transformation of artistic ideas of visual art into architectural space

    Directory of Open Access Journals (Sweden)

    Enyutina Ekaterina Dmitrievna

    2014-04-01

    Full Text Available Transformation of a two-dimensional composition into a volumetric and spatial solution is based on the abstract art painting. Theoretical part of the style of the twenties laid the basic groundwork for this solution. The group "Unovis" under the supervision of Malevich aimed to create the "Suprematic Utilitarian World": the development of a new architecture, a new ornament and new forms of furniture, as well as a new type of a modern book. The theory of P. Mondrian and the group "Style" had a tremendous effect on the architecture of the twentieth century, and first of all due to the “Bauhaus” school of design, that clearly represented the rationalistic principles of architecture. Originated in art a new understanding of the material world was reflected in architecture in the most striking and decisive manner. It can be illustrated by the example of modern prominent architects who also use the methods created by artists of the early twentieth century. For example, a designer and architect Zaha Hadid uses this method in many of her projects. When modeling her future projects she designs a volumetric and spatial conceptual model - composition of desired architectural space, using suprematic composition as a basis. Modeling method makes it possible to solve a range of problems competently and methodically interesting. Their solution is necessary for the architectural practice, conceptual design and training. Among the tasks lying "on the surface" of architectural creativity we can emphasize the following: 1. Abstracting. The aim is to design a volumetric and spatial conceptual model - a composition of desired architectural space, which will reflect reality from a new angle. 2. Conceptualization allows to reveal the main idea, the basic concept, the design principle in artistic activity, to investigate the conditions of functioning and aesthetic perception of architectural work in general. 3. Defining the structure and variability in the modular

  3. Language Arts: A Success Story.

    Science.gov (United States)

    Hook, Mitzi Minnick; Kirkpatrick, Joyce

    1994-01-01

    Describes a storytelling project in the midst of a language arts unit on folk tales in a sixth-grade class, how the classroom teacher and the media specialist worked together, how the students' storytelling was assessed, and students' enthusiastic response. (SR)

  4. Tools and Methods for Risk Management in Multi-Site Engineering Projects

    Science.gov (United States)

    Zhou, Mingwei; Nemes, Laszlo; Reidsema, Carl; Ahmed, Ammar; Kayis, Berman

    In today's highly global business environment, engineering and manufacturing projects often involve two or more geographically dispersed units or departments, research centers or companies. This paper attempts to identify the requirements for risk management in a multi-site engineering project environment, and presents a review of the state-of-the-art tools and methods that can be used to manage risks in multi-site engineering projects. This leads to the development of a risk management roadmap, which will underpin the design and implementation of an intelligent risk mapping system.

  5. Implementing Project Based Learning Approach to Graphic Design Course

    Science.gov (United States)

    Riyanti, Menul Teguh; Erwin, Tuti Nuriah; Suriani, S. H.

    2017-01-01

    The purpose of this study was to develop a learning model based Commercial Graphic Design Drafting project-based learning approach, was chosen as a strategy in the learning product development research. University students as the target audience of this model are the students of the fifth semester Visual Communications Design Studies Program…

  6. Incorporating climate change projections into riparian restoration planning and design

    Science.gov (United States)

    Perry, Laura G.; Reynolds, Lindsay V.; Beechie, Timothy J.; Collins, Mathias J.; Shafroth, Patrick B.

    2015-01-01

    Climate change and associated changes in streamflow may alter riparian habitats substantially in coming decades. Riparian restoration provides opportunities to respond proactively to projected climate change effects, increase riparian ecosystem resilience to climate change, and simultaneously address effects of both climate change and other human disturbances. However, climate change may alter which restoration methods are most effective and which restoration goals can be achieved. Incorporating climate change into riparian restoration planning and design is critical to long-term restoration of desired community composition and ecosystem services. In this review, we discuss and provide examples of how climate change might be incorporated into restoration planning at the key stages of assessing the project context, establishing restoration goals and design criteria, evaluating design alternatives, and monitoring restoration outcomes. Restoration planners have access to numerous tools to predict future climate, streamflow, and riparian ecology at restoration sites. Planners can use those predictions to assess which species or ecosystem services will be most vulnerable under future conditions, and which sites will be most suitable for restoration. To accommodate future climate and streamflow change, planners may need to adjust methods for planting, invasive species control, channel and floodplain reconstruction, and water management. Given the considerable uncertainty in future climate and streamflow projections, riparian ecological responses, and effects on restoration outcomes, planners will need to consider multiple potential future scenarios, implement a variety of restoration methods, design projects with flexibility to adjust to future conditions, and plan to respond adaptively to unexpected change.

  7. Kemper County IGCC (tm) Project Preliminary Public Design Report

    Energy Technology Data Exchange (ETDEWEB)

    Nelson, Matt; Rush, Randall; Madden, Diane; Pinkston, Tim; Lunsford, Landon

    2012-07-01

    The Kemper County IGCC Project is an advanced coal technology project that is being developed by Mississippi Power Company (MPC). The project is a lignite-fueled 2-on-1 Integrated Gasification Combined-Cycle (IGCC) facility incorporating the air-blown Transport Integrated Gasification (TRIG™) technology jointly developed by Southern Company; Kellogg, Brown, and Root (KBR); and the United States Department of Energy (DOE) at the Power Systems Development Facility (PSDF) in Wilsonville, Alabama. The estimated nameplate capacity of the plant will be 830 MW with a peak net output capability of 582 MW. As a result of advanced emissions control equipment, the facility will produce marketable byproducts of ammonia, sulfuric acid, and carbon dioxide. 65 percent of the carbon dioxide (CO{sub 2}) will be captured and used for enhanced oil recovery (EOR), making the Kemper County facility’s carbon emissions comparable to those of a natural-gas-fired combined cycle power plant. The commercial operation date (COD) of the Kemper County IGCC plant will be May 2014. This report describes the basic design and function of the plant as determined at the end of the Front End Engineering Design (FEED) phase of the project.

  8. 2008 State-of-the-Art : High Level Radioactive Waste Disposal Facilities and Project Review of Proceding Countries

    Energy Technology Data Exchange (ETDEWEB)

    Choi, Heui Joo; Choi, Jong Won; Lee, Jong Youl; Jung, Jong Tae; Kim, Sung Ki; Lee, Min Soo; Cho, Dong Keun; Kook, Dong Hak

    2008-11-15

    High level radioactive waste disposal system project for advanced nuclear fuel cycle produced this report which are dealing with the repository status of proceding countries as of 2008. This report has brief review on disposal facilities which are operating and will be operating and on future plan of those nations. The other report 'Development of the Geological Disposal System for High Level Waste' which was produced like this report time and this report would help the readers grasp the current repository status. Because our country is a latecomer in the HLW disposal world, it is strongly recommended to catch up with advanced disposal system and concepts of developed nations and this report is expected to make it possible. There are several nations which were the main survey target; Finland, USA, Sweden, Germany, France, Switzerland, and Japan. Recent information was applied to this report and our project team will produce annual state-of-the-art report with continuous updates.

  9. Whose global art (history?: Ancient art as global art

    Directory of Open Access Journals (Sweden)

    Cynthia Colburn

    2016-12-01

    Full Text Available Discourse on global art or art history arguably dominates the field of art history today in terms of curriculum and research. This discourse cuts across time and space, impacting all art historical specializations, from prehistoric to contemporary, and from Africa to the Americas. Yet, the mainstream theoretical discourse on global art or art history focuses almost explicitly on contemporary and, to a lesser extent, modern art, operating from the premise that only these arts were created in an age of globalization and, thus, emphasize hybridity. This essay seeks to expand the mainstream theoretical discourse regarding global art to pre-modern examples, given that artistic exchange and hybridity dates as early as the prehistoric era all over the world and is not dependent on newer technologies. Indeed, one might argue that the study of pre-modern examples of global art could provide a powerful historical lens through which to analyze contemporary global art.

  10. The Art of Software Testing

    CERN Document Server

    Myers, Glenford J; Badgett, Tom

    2011-01-01

    The classic, landmark work on software testing The hardware and software of computing have changed markedly in the three decades since the first edition of The Art of Software Testing, but this book's powerful underlying analysis has stood the test of time. Whereas most books on software testing target particular development techniques, languages, or testing methods, The Art of Software Testing, Third Edition provides a brief but powerful and comprehensive presentation of time-proven software testing approaches. If your software development project is mission critical, this book is an investme

  11. Art-inspired Presentation of Earth Science Research

    Science.gov (United States)

    Bugbee, K.; Smith, D. K.; Smith, T.; Conover, H.; Robinson, E.

    2016-12-01

    This presentation features two posters inspired by modern and contemporary art that showcase different Earth science data at NASA's Global Hydrology Resource Center Distributed Active Archive Center (GHRC DAAC). The posters are intended for the science-interested public. They are designed to tell an interesting story and to stimulate interest in the science behind the art. "Water makes the World" is a photo mosaic of cloud water droplet and ice crystal images combined to depict the Earth in space. The individual images were captured using microphysical probes installed on research aircraft flown in the Mid-latitude Continental Convective Clouds Experiment (MC3E). MC3E was one of a series of ground validation field experiments for NASA's Global Precipitation Measurement (GPM) mission which collected ground and airborne precipitation datasets supporting the physical validation of satellite-based precipitation retrieval algorithms. "The Lightning Capital of the World" is laid out on a grid of black lines and primary colors in the style of Piet Mondrian. This neoplastic or "new plastic art" style was founded in the Netherlands and was used in art from 1917 to 1931. The poster colorfully describes the Catatumbo lightning phenomenon from a scientific, social and historical perspective. It is a still representation of a moving art project. To see this poster in action, visit the GHRC YouTube channel at http://tinyurl.com/hd6crx8 or stop by during the poster session. Both posters were created for a special Research as Art session at the 2016 Federation of Earth Science Information Partners (ESIP) summer meeting in Durham, NC. This gallery-style event challenged attendees to use visual media to show how the ESIP community uses data. Both of these visually appealing posters draw the viewer in and then provide information on the science data used, as well as links for more information available. The GHRC DAAC is a joint venture of NASA's Marshall Space Flight Center and the

  12. PolyNano M.6.1.1 Process validation state-of-the-art

    DEFF Research Database (Denmark)

    Tosello, Guido; Hansen, Hans Nørgaard; Calaon, Matteo

    2012-01-01

    Nano project. Methods for replication process validation are presented and will be further investigated in WP6 “Process Chain Validation” and applied to PolyNano study cases. Based on the available information, effective best practice standard process validation will be defined and implemented...... assessment methods, and presents measuring procedures/techniques suitable for replication fidelity studies. The report reviews state‐of‐the‐art research results regarding replication obtained at different scales, tooling technologies based on surface replication, process validation trough design...

  13. Lowering stress while teaching research: a creative arts intervention in the classroom.

    Science.gov (United States)

    Walsh, Sandra M; Chang, Catharina Y; Schmidt, Lee A; Yoepp, Jan H

    2005-07-01

    Undergraduate students often request "hands-on" research experience but seldom have the time and opportunity during a one-semester introductory course to participate in such a project. The purposes of this educational approach, implemented during a beginning research class for baccalaureate nursing students, were to provide an opportunity for students to participate in an experimental research study, and test the effect of a creative arts intervention on students' stress, anxiety, and emotions. Students designed, participated in, and analyzed the results of the project. The intervention significantly reduced stress and anxiety and increased positive emotions in this student population, while providing a creative research experience. For future use, the intervention may be helpful with a variety of vulnerable groups.

  14. Integrating Art into Science Education: A Survey of Science Teachers' Practices

    Science.gov (United States)

    Turkka, Jaakko; Haatainen, Outi; Aksela, Maija

    2017-01-01

    Numerous case studies suggest that integrating art and science education could engage students with creative projects and encourage students to express science in multitude of ways. However, little is known about art integration practices in everyday science teaching. With a qualitative e-survey, this study explores the art integration of science…

  15. Exploring the Art and Science of Systems Engineering

    Science.gov (United States)

    Jansma, P. A.

    2012-01-01

    There has been much discussion of late in the NASA systems engineering community about the fact that systems engineering cannot be just about process and technical disciplines. The belief is that there is both an art and science to systems engineering, and that both aspects are necessary for designing and implementing a successful system or mission. How does one go about differentiating between and characterizing these two aspects? Some say that the art of systems engineering is about designing systems that not only function well, but that are also elegant, beautiful and engaging. What does that mean? How can you tell when a system has been designed with that holistic "art" component? This paper attempts to answer these questions by exploring various ways of looking at the Art and Science of Systems Engineering.

  16. Computational issues in alternating projection algorithms for fixed-order control design

    DEFF Research Database (Denmark)

    Beran, Eric Bengt; Grigoriadis, K.

    1997-01-01

    Alternating projection algorithms have been introduced recently to solve fixed-order controller design problems described by linear matrix inequalities and non-convex coupling rank constraints. In this work, an extensive numerical experimentation using proposed benchmark fixed-order control design...... examples is used to indicate the computational efficiency of the method. These results indicate that the proposed alternating projections are effective in obtaining low-order controllers for small and medium order problems...

  17. Student-Designed Service-Learning Projects in an Undergraduate Neurobiology Course

    Directory of Open Access Journals (Sweden)

    Katharine V. Northcutt

    2015-12-01

    Full Text Available One of the challenges in teaching a service-learning course is obtaining student buy-in from all students in the course. To circumvent this problem, I have let students in my undergraduate Neurobiology course design their own service-learning projects at the beginning of the semester. Although this can be chaotic because it requires last-minute planning, I have made it successful through facilitating student communication in the classroom, requiring thorough project proposals, meeting with students regularly, and monitoring group progress through written reflection papers. Most of my students have strong opinions about the types of projects that they want to carry out, and many students have used connections that they have already made with local organizations. Almost all projects that students have designed to this point involve teaching basic concepts of neurobiology to children of various ages while simultaneously sparking their interest in science. Through taking ownership of the project and designing it such that it works well with their strengths, interests, and weekly schedule, students have become more engaged in service learning and view it as a valuable experience. Despite some class time being shifted away from more traditional assignments, students have performed equally well in the course, and they are more eager to talk with others about course concepts. Furthermore, the feedback that I have received from community partners has been excellent, and some students have maintained their work with the organizations.

  18. Design considerations for a servo optical projection system

    Science.gov (United States)

    Nadalsky, Michael; Allen, Daniel; Bien, Joseph

    1987-01-01

    The present servooptical projection system (SOPS) furnishes 'out-the-window' scenery for a pilot-training flight simulator; attention is given to the parametric tradeoffs made in the SOPS' optical design, as well as to its mechanical packaging and the servonetwork performance of the unit as integrated into a research/training helicopter flight simulator. The final SOPS configuration is a function of scan head design, assembly modularity, image deterioration method, and focal lengths and relative apertures.

  19. Geomatics engineering a practical guide to project design

    CERN Document Server

    Ogaja, Clement A

    2010-01-01

    OVERVIEWProject Design ProcessUnderstanding Project RequirementsInformation GatheringDesign ApproachesScheduling and Cost EstimatingWriting ProposalsBibliographyExercises CONTEMPORARY ISSUESStandards and SpecificationsDefinitionsApplication Modes of a StandardUnits of MeasureAccuracy versus PrecisionEquipment SpecificationsLimits of ClosureLeast Squares AnalysisMapping and GIS StandardsClassical Surveying StandardsGPS Surveying StandardsOther StandardsBibliography ExercisesProfessional and Ethical ResponsibilitiesKnow What You DoEthics and Professional Conduct Individual and Team Responsibilit

  20. Project W-236A, work plan for preparation of a design requirements document

    International Nuclear Information System (INIS)

    Groth, B.D.

    1995-01-01

    This work plan outlines the tasks necessary, and defines the organizational responsibilities for preparing a Design Requirements Document (DRD) for project W-236A, Multi-Function Waste Tank Facility (MWTF). A DRD is a Systems Engineering document which bounds, at a high level, the requirements of a discrete system element of the Tank Waste Remediation System (TWRS) Program. This system element is usually assigned to a specific project, in this case the MWTF. The DRD is the document that connects the TWRS program requirements with the highest level projects requirements and provides the project's link to the overall TWRS mission. The MWTF DRD effort is somewhat unique in that the project is already in detailed design, whereas a DRO is normally prepared prior to preliminary design. The MWTF design effort was initiated with a Functional Design Criteria (FDC) and a Supplemental Design Requirements Document (SDRD) bounding the high level requirements. Another unique aspect of this effort is that some of the TWRS program requirements are still in development. Because of these unique aspects of the MWTF DRD development, the MWTF will be developed from existing TWRS Program requirements and project specific requirements contained in the FDC and SDRD. The following list describes the objectives of the MWTF DRD: determine the primary functions of the tanks through a functional decomposition of the TWRS Program high level functions; allocate the primary functions to a sub-system architecture for the tanks; define the fundamental design features in terms of performance requirements for the system and subsystems; identify system interfaces and design constraints; and document the results in a DRD

  1. Systems design and engineering : facilitating multidisciplinary development projects

    NARCIS (Netherlands)

    Bonnema, Gerrit Maarten; Veenvliet, Karel; Broenink, Johannes F.

    2016-01-01

    As its name implies, the aim of Systems Design and Engineering: Facilitating Multidisciplinary Development Projects is to help systems engineers develop the skills and thought processes needed to successfully develop and implement engineered systems. Such expertise typically does not come through

  2. Research of Fine Art Management Based on the International Network of Fine Arts Universities: Report of the Exhibition "FINE ART / UNIVERSITY SELECTION" under the Sponsorship of Agency of Cultural Affairs, Government of Japan, Fiscal Year 2013-2017

    OpenAIRE

    HOSHI, Mika

    2017-01-01

    Art and Design Research for the Future: Innovation and Art & Design ; September 26, 2017Conference: Tsukuba Global Science Week 2017Date: September 25-27, 2017Venue: Tsukuba International Congress CenterSponsored: University of Tsukuba

  3. Synthesizing the World of Work and the Liberal Arts. Career Education Program Project Performance Report. Final Report, October 1, 1977 to September 30, 1978.

    Science.gov (United States)

    Denver Univ., CO.

    During the first year of a career education project, the University of Denver integrated career concepts into the programs offered by 10 of the 23 liberal arts departments. The departments were Mathematics, English, Political Science, History, Sociology, Philosophy, Mass Communications, Theatre, Physics, and Anthropology. Program goals were to…

  4. 13 CFR 305.4 - Projects for design and engineering work.

    Science.gov (United States)

    2010-01-01

    ... 13 Business Credit and Assistance 1 2010-01-01 2010-01-01 false Projects for design and engineering work. 305.4 Section 305.4 Business Credit and Assistance ECONOMIC DEVELOPMENT ADMINISTRATION... construction Project in a format and in sufficient quantity to permit advertisement and award of a construction...

  5. Invisible Culture: Taking Art Education to the Streets

    Science.gov (United States)

    Darts, David

    2011-01-01

    Art educators and administrators allowed a project to evolve based on the "street life" experiences of ordinarily invisible people. The goal was to create a space or number of spaces for celebrating the human spirit through art, music, dance, poetry, theater, and story while also providing a forum for exploring some of the social issues affecting…

  6. Survey of World Art: Instructional Guide and Resource.

    Science.gov (United States)

    Montgomery County Public Schools, Rockville, MD.

    The guide is designed to help high school art teachers develop an introductory art survey course which focuses on the basic elements and theoretical principles of art products from prehistory through the present day. A major objective of the course is to help students analyze the relationships between art and society and between the artist and…

  7. Design requirements document for Project W-465, immobilized low-activity waste interim storage

    International Nuclear Information System (INIS)

    Burbank, D.A.

    1998-01-01

    The scope of this Design Requirements Document (DRD) is to identify the functions and associated requirements that must be performed to accept, transport, handle, and store immobilized low-activity waste (ILAW) produced by the privatized Tank Waste Remediation System (TWRS) treatment contractors. The functional and performance requirements in this document provide the basis for the conceptual design of the TWRS ILAW Interim Storage facility project and provides traceability from the program level requirements to the project design activity. Technical and programmatic risk associated with the TWRS planning basis are discussed in the Tank Waste Remediation System Decisions and Risk Assessment (Johnson 1994). The design requirements provided in this document will be augmented by additional detailed design data documented by the project

  8. Facilitating Client Value Creation in the Conceptual Design Phase of Construction Projects

    DEFF Research Database (Denmark)

    Thyssen, Mikael Hygum; Emmitt, Stephen; Bonke, Sten

    2009-01-01

    If client values are not fully understood in a construction project it is likely to result in either low fulfilment of client expectations or multiple design alterations during the project process which lead to additional costs and frustration among the project participants. However...... by the fact that the delivery team, which is responsible for understanding and delivering client value, is made up of even more different parties. The paper reports the initial outcome of a joint research project between academics and practitioners, which aims to develop a practical workshop model...... that incorporates client values into the conceptual design of construction projects. The workshop model draws on value management and lean thinking as underlying principles in an attempt to address the ambiguous concept of ‘value’....

  9. Curating Public Art 2.0: The case of Autopoiesis

    DEFF Research Database (Denmark)

    Ajana, Btihaj

    2017-01-01

    This article examines the intersections between public art, curation and Web 2.0 technology. Building on the case study of Autopoiesis, a digital art project focusing on the curation and online exhibition of artworks received from members of the public in the United Arab Emirates, the article...... to facilitate autonomous creative self-expressions and enable greater public participation in culture. By providing a critical reflection on the ‘material’ contexts of this digital project, the article also demonstrates the related tensions between the virtual and the physical, and the wider ‘local’ realities...

  10. Colour and inclusivity: a visual communication design project with older people.

    Science.gov (United States)

    da Silva, Fernando Moreira

    2012-01-01

    In an ideal world, inclusive products and services would be the standard and not the exception. This paper presents a systematic approach to an overlap between Visual Communication Design, Printed Colour and Inclusive Design, for older people, with the aim to develop of a set of research-based ageing and ergonomics-centred communication design guidelines and recommendations for printed material (analogical displays). The approach included an initial extensive literature review in the area of colour, older people and ergonomics issues and vision common diseases, communication design. The second phase was the implementation of an experiment to measure the different colour experiences of the participants in two sample groups (one in UK and another one in Portugal), using printed material, to find out the colours one should use in analogical communication material, being aware of the colour contrast importance (foreground versus background) and the difficulties experienced by older people to read and understand lettering, signs. As main contribution of this research project, we developed a set of guidelines and recommendations based on the reviewed literature and the sample groups' findings, trying to demonstrate the importance of these guidelines when conceiving a new communicational design project in a way this project will achieve vision comfort and understandability, especially for older people, in an inclusive design perspective.

  11. Art Education and the Visual Arts in Botswana

    Science.gov (United States)

    Brennan, Geraldine

    2006-01-01

    The history of art and design education in Botswana has evolved in a unique way and reflects its British colonial history and post-independence development. It has involved constant exchange and dialogue with other countries through the employment of teachers, teacher trainers and university lecturers from a variety of European, Asian and other…

  12. Peace by Piece: The Freeing Power of Language and Literacy through the Arts.

    Science.gov (United States)

    Wright, Mary F.; Kowalczyk, Sandra

    2000-01-01

    Describes a number of class activities and student projects that the authors have used to teach the language and literature of peace in seventh- and eighth-grade reading and language arts classes, via theme-based units, interdisciplinary projects, and original theatrical student productions that celebrate language and literacy through the arts.…

  13. Visual Artist or Visual Designer? Visual Communication Design Education

    OpenAIRE

    Arsoy, Aysu

    2010-01-01

    ABSTRACT: Design tools and contents have been digitalized, forming the contemporary fields of the visual arts and design. Corporate culture demands techno-social experts who understand the arts, design, culture and society, while also having a high level of technological proficiency. New departments have opened offering alternatives in art and design education such as Visual Communication Design (VCD) and are dedicated to educating students in the practical aspect of using digital technologi...

  14. Computational Protein Design

    DEFF Research Database (Denmark)

    Johansson, Kristoffer Enøe

    Proteins are the major functional group of molecules in biology. The impact of protein science on medicine and chemical productions is rapidly increasing. However, the greatest potential remains to be realized. The fi eld of protein design has advanced computational modeling from a tool of support...... to a central method that enables new developments. For example, novel enzymes with functions not found in natural proteins have been de novo designed to give enough activity for experimental optimization. This thesis presents the current state-of-the-art within computational design methods together...... with a novel method based on probability theory. With the aim of assembling a complete pipeline for protein design, this work touches upon several aspects of protein design. The presented work is the computational half of a design project where the other half is dedicated to the experimental part...

  15. Interactive Room Support for Complex and Distributed Design Projects

    DEFF Research Database (Denmark)

    Grønbæk, Kaj; Gundersen, Kristian Kroyer; Mogensen, Preben Holst

    2001-01-01

    We are investigating the design of digital 3D interaction technology embedded in a physical environment. We take as point of departure cemplex, collaborative industrial design projects involving heterogeneous sets of documents, and physical as well as digital 3D models. The paper introduces our...... interaction devices being experimented with in the interactive room environment. The interactive room technologies have all been designed with the requirement that they must seamlessly integrate both into the physical and into the digital work environment while providing new affordances for industrial design...

  16. "From the Formal to the Innovative": The Use of Case Studies and Sustainable Projects in Developing a Design Process Model for Educating Product/Industrial Designers

    Science.gov (United States)

    Oakes, G. L.; Felton, A. J.; Garner, K. B.

    2006-01-01

    The BSc in computer aided product design (CAPD) course at the University of Wolverhampton was conceived as a collaborative venture in 1989 between the School of Engineering and the School of Art and Design. The award was at the forefront of forging interdisciplinary collaboration at undergraduate level in the field of product design. It has…

  17. SPES-BNCT Project Beam Shaping Assembly. State of the Art

    International Nuclear Information System (INIS)

    Ceballos Sanchez, Cesar

    2007-01-01

    The SPES-BNCT project will exploit the intense proton beam provided by the RFQ (30mA, 5MeV), currently under construction at LNL, to yield a neutron source using the 9 Be(p,xn) nuclear reaction. The goal is to setup an accelerator-driven, thermal neutron beam facility, aimed at the Boron Neutron Capture experimental treatment of extended shallow skin melanoma. The neutron energy spectrum is shifted with a beam shaping assembly (BSA) surrounding the target. This device is fully designed with the Monte Carlo simulation code MCNPX, with the purpose of maximizing the thermal neutron component of the beam and focusing it on the irradiation area. (Author)

  18. Transformative art: art as means for long-term neurocognitive change.

    Science.gov (United States)

    Preminger, Son

    2012-01-01

    Every artwork leads to a unique experience by the observer or participant, may it be sensory, emotional, cognitive, interactive, or spiritual experience. At the neurobiological level, such experiences are manifested as activation of the corresponding neural networks. Neuroscience has demonstrated that experience, in particular repeated experience, can cause a long-term change in the involved brain circuits (experience-dependent plasticity). This review will discuss the molding and transformative aspect of arts, examining how repeated and on-going experience of arts may alter cognitive, emotional, and behavioral patterns as well as their underlying neural circuits. The application of this approach to cognitive training and neuropsychological rehabilitation methods will be addressed as well. In addition, it will be suggested that this approach to art, as a long-term transformative medium, may lead to a novel viewpoint on art and a different approach to its creation. Artists can design artworks that aspire to form, in addition to one-shot influencing experience, on-going experiences which gradually create a lasting change, possibly improving audiences' neuropsychological functions.

  19. Transformative Art:Art as Means for Long-term Neurocognitive Change

    Directory of Open Access Journals (Sweden)

    Son ePreminger

    2012-04-01

    Full Text Available Every artwork leads to a unique experience by the observer or participant, may it be sensory, emotional, cognitive, interactive or spiritual experience. At the neurobiological level, such experiences are manifested as activation of the corresponding neural networks. Neuroscience has demonstrated that experience, in particular repeated experience, can cause a long-term change in the involved brain circuits (experience-dependent plasticity. This review will discuss the molding and transformative aspect of arts, examining how repeated and on-going experience of arts may alter cognitive, emotional and behavioral patterns as well as their underlying neural circuits. The application of this approach to cognitive training and neuropsychological rehabilitation methods will be addressed as well. In addition, it will be suggested that this approach to art, as long-term transformative, may lead to a novel viewpoint on art and a different approach to its creation. Artists can design artworks that aspire to form, in addition to one-shot influencing experience, on-going experiences which gradually create a lasting change, possibly improving audiences' neuropsychological functions.

  20. The role of a creative "joint assignment" project in biomedical engineering bachelor degree education.

    Science.gov (United States)

    Jiehui Jiang; Yuting Zhang; Mi Zhou; Xiaosong Zheng; Zhuangzhi Yan

    2017-07-01

    Biomedical Engineering (BME) bachelor education aims to train qualified engineers who devote themselves to addressing biological and medical problems by integrating the technological, medical and biological knowledge. Design thinking and teamwork with other disciplines are necessary for biomedical engineers. In the current biomedical engineering education system of Shanghai University (SHU), however, such design thinking and teamwork through a practical project is lacking. This paper describes a creative "joint assignment" project in Shanghai University, China, which has provided BME bachelor students a two-year practical experience to work with students from multidisciplinary departments including sociology, mechanics, computer sciences, business and art, etc. To test the feasibility of this project, a twenty-month pilot project has been carried out from May 2015 to December 2016. The results showed that this pilot project obviously enhanced competitive power of BME students in Shanghai University, both in the capabilities of design thinking and teamwork.