WorldWideScience

Sample records for adaptive mobile user

  1. Detecting users handedness for ergonomic adaptation of mobile user interfaces

    DEFF Research Database (Denmark)

    Löchtefeld, Markus; Schardt, Phillip; Krüger, Antonio

    2015-01-01

    Often, we operate mobile devices using only one hand. The hand thereby serves two purposes: holding the device and operating the touch screen with the thumb. The current trend of increasing screen sizes however, makes it close to impossible to reach all parts of the screen (especially the top area...

  2. Adaptive algorithm for mobile user positioning based on environment estimation

    Directory of Open Access Journals (Sweden)

    Grujović Darko

    2014-01-01

    Full Text Available This paper analyzes the challenges to realize an infrastructure independent and a low-cost positioning method in cellular networks based on RSS (Received Signal Strength parameter, auxiliary timing parameter and environment estimation. The proposed algorithm has been evaluated using field measurements collected from GSM (Global System for Mobile Communications network, but it is technology independent and can be applied in UMTS (Universal Mobile Telecommunication Systems and LTE (Long-Term Evolution networks, also.

  3. Context-based service adaptation platform: Improving the user experience towards mobile location services

    DEFF Research Database (Denmark)

    Schou, Saowanee

    2008-01-01

    parts of the world. However, the mobile location services have obviously not yet met the hyped expectation of mass-market adoption that was expressed in 2000. The lack of adaptability and offerings tailored to different user requirements in specific contexts of use is one of the factors inhibiting......Back in 2000 and the, following two or three years, mobile location services gained a great deal of interest and they were considered as one of the few service categories where users would be willing to pay for the usage. Since 2000 countless mobile location services have been launched in different...... the take-off of the existing mobile location services both in Asia and Western Europe. Adaptability is envisioned by Wireless World Research Forum (WWRF) as one of the keys to the success of any service beyond year 2010 and one of the service capabilities that should be made available on the next...

  4. User-Adapted Recommendation of Content on Mobile Devices Using Bayesian Networks

    Science.gov (United States)

    Iwasaki, Hirotoshi; Mizuno, Nobuhiro; Hara, Kousuke; Motomura, Yoichi

    Mobile devices, such as cellular phones and car navigation systems, are essential to daily life. People acquire necessary information and preferred content over communication networks anywhere, anytime. However, usability issues arise from the simplicity of user interfaces themselves. Thus, a recommendation of content that is adapted to a user's preference and situation will help the user select content. In this paper, we describe a method to realize such a system using Bayesian networks. This user-adapted mobile system is based on a user model that provides recommendation of content (i.e., restaurants, shops, and music that are suitable to the user and situation) and that learns incrementally based on accumulated usage history data. However, sufficient samples are not always guaranteed, since a user model would require combined dependency among users, situations, and contents. Therefore, we propose the LK method for modeling, which complements incomplete and insufficient samples using knowledge data, and CPT incremental learning for adaptation based on a small number of samples. In order to evaluate the methods proposed, we applied them to restaurant recommendations made on car navigation systems. The evaluation results confirmed that our model based on the LK method can be expected to provide better generalization performance than that of the conventional method. Furthermore, our system would require much less operation than current car navigation systems from the beginning of use. Our evaluation results also indicate that learning a user's individual preference through CPT incremental learning would be beneficial to many users, even with only a few samples. As a result, we have developed the technology of a system that becomes more adapted to a user the more it is used.

  5. Context-based service adaptation platform: Improving the user experience towards mobile location services

    DEFF Research Database (Denmark)

    Schou, Saowanee

    2008-01-01

    Back in 2000 and the, following two or three years, mobile location services gained a great deal of interest and they were considered as one of the few service categories where users would be willing to pay for the usage. Since 2000 countless mobile location services have been launched in differe...... to the future mobile location services as a means of improving the possibility of the service being a success.......Back in 2000 and the, following two or three years, mobile location services gained a great deal of interest and they were considered as one of the few service categories where users would be willing to pay for the usage. Since 2000 countless mobile location services have been launched in different...... parts of the world. However, the mobile location services have obviously not yet met the hyped expectation of mass-market adoption that was expressed in 2000. The lack of adaptability and offerings tailored to different user requirements in specific contexts of use is one of the factors inhibiting...

  6. A comparison of computerized adaptive testing and fixed-length short forms for the Prosthetic Limb Users Survey of Mobility (PLUS-MTM).

    Science.gov (United States)

    Amtmann, Dagmar; Bamer, Alyssa M; Kim, Jiseon; Bocell, Fraser; Chung, Hyewon; Park, Ryoungsun; Salem, Rana; Hafner, Brian J

    2017-09-01

    New health status instruments can be administered by computerized adaptive test or short forms. The Prosthetic Limb Users Survey of Mobility (PLUS-M TM ) is a self-report measure of mobility for prosthesis users with lower limb loss. This study used the PLUS-M to examine advantages and disadvantages of computerized adaptive test and short forms. To compare scores obtained from computerized adaptive test to scores obtained from fixed-length short forms (7-item and 12-item) in order to provide guidance to researchers and clinicians on how to select the best form of administration for different uses. Cross-sectional, observational study. Individuals with lower limb loss completed the PLUS-M by computerized adaptive test and short forms. Administration time, correlations between the scores, and standard errors were compared. Scores and standard errors from the computerized adaptive test, 7-item short form, and 12-item short form were highly correlated and all forms of administration were efficient. Computerized adaptive test required less time to administer than either paper or electronic short forms; however, time savings were minimal compared to the 7-item short form. Results indicate that the PLUS-M computerized adaptive test is most efficient, and differences in scores between administration methods are minimal. The main advantage of the computerized adaptive test was more reliable scores at higher levels of mobility compared to short forms. Clinical relevance Health-related item banks, like the Prosthetic Limb Users Survey of Mobility (PLUS-M TM ), can be administered by computerized adaptive testing (CAT) or as fixed-length short forms (SFs). Results of this study will help clinicians and researchers decide whether they should invest in a CAT administration system or whether SFs are more appropriate.

  7. Visual interfaces as an approach for providing mobile services and mobile content to low literate users in South Africa

    CSIR Research Space (South Africa)

    Matyila, M

    2014-05-01

    Full Text Available in the related mobile applications. Exploring typical challenges experienced by low literate users and adapting these mobile applications using visual interfaces can provide low literate users with usable access to mobile services and mobile content....

  8. User acceptance of mobile notifications

    CERN Document Server

    Westermann, Tilo

    2017-01-01

    This book presents an alternative approach to studying smartphone-app user notifications. It starts with insights into user acceptance of mobile notifications in order to provide tools to support users in managing these. It extends previous research by investigating factors that influence users’ perception of notifications and proposes tools addressing the shortcomings of current systems. It presents a technical framework and testbed as an approach for evaluating the usage of mobile applications and notifications, and then discusses a series of studies based on this framework that investigate factors influencing users’ perceptions of mobile notifications. Lastly, a set of design guidelines for the usage of mobile notifications is derived that can be employed to support users in handling notifications on smartphones.

  9. User Experience of Mobile Devices

    DEFF Research Database (Denmark)

    Raptis, Dimitrios

    This thesis focuses on mobile devices and it specifically investigates the effect of their physical form on two perceived user experience qualities, usability and coolness. With the term mobile devices, I refer to interactive products that users interact with while being on the move......, and with the term physical form I refer to the physical elements that constitute a mobile device as a whole, such as weight, size and materials. The selected research area was addressed through two research questions, one focusing on effects of physical form on usability and the other on effects on coolness...... that the overall physical form of a mobile device has a significant effect on the perceived usability of an application: the more attractive the physical form, the higher the perceived usability. The other study validated the effect of a particular physical form element on usability and showed that the screen size...

  10. User acquaintance with mobile interfaces.

    Science.gov (United States)

    Ehrler, Frederic; Walesa, Magali; Sarrey, Evelyne; Wipfli, Rolf; Lovis, Christian

    2013-01-01

    Handheld technology finds slowly its place in the healthcare world. Some clinicians already use intensively dedicated mobile applications to consult clinical references. However, handheld technology hasn't still broadly embraced to the core of the healthcare business, the hospitals. The weak penetration of handheld technology in the hospitals can be partly explained by the caution of stakeholders that must be convinced about the efficiency of these tools before going forward. In a domain where temporal constraints are increasingly strong, caregivers cannot loose time on playing with gadgets. All users are not comfortable with tactile manipulations and the lack of dedicated peripheral complicates entering data for novices. Stakeholders must be convinced that caregivers will be able to master handheld devices. In this paper, we make the assumption that the proper design of an interface may influence users' performances to record information. We are also interested to find out whether users increase their efficiency when using handheld tools repeatedly. To answer these questions, we have set up a field study to compare users' performances on three different user interfaces while recording vital signs. Some user interfaces were familiar to users, and others were totally innovative. Results showed that users' familiarity with smartphone influences their performances and that users improve their performances by repeating a task.

  11. Distance Learning For Mobile Internet Users

    Directory of Open Access Journals (Sweden)

    Beran NECAT

    2007-04-01

    Full Text Available This paper provides an overview on the current state of art in the field of Distance learning for mobile users. It mentions a large range of technologies, services and approaches that may be used to bring distance learning to mobile internet users. These technologies are supposed to considerably increase innovative e-learning solutions for the next generation. While this definitely appears to be true, I think what is not so clear are the implications for students, and lecturers etc. In this article I first evaluate distributed e-learning technologies. With some of the most vital topics, focusing on adaptive distributed e-learning for Mobile Internet Users (MIUs. I also provide a brief analysis of Broadband Network Services, Collaborative e-Learning Tools and Distributed Virtual Environments, Internet-Based Adaptive Learning Technologies and Personalised Distance Learning. I continue my discussion on to Internet Development Tools (IDTs for Distance Learning Solutions, Learning Technologies for MIUs, Semantic and Web-Based Services for Enriching Learning Interactivity, and Evaluations of Distributed Learning Technologies (DLTs.

  12. Towards personalized adaptive user interfaces

    International Nuclear Information System (INIS)

    Kostov, Vlaho; Fukuda, Shuchi; Yanagisawa, Hideyoshi

    2002-01-01

    An approach towards standardization of the general rules for synthesis and design of man machine interfaces that include dynamic adaptive behavior is presented. The link between the personality type (Myers-Briggs or Kersey Temperament sorter) and the personal preferences of the users (Kansei) for the purpose of building Graphical User Interface (GU]) was investigated. The rules for a personalized el-notional GUI based on the subjective preferences of the users were defined. The results were tested on a modified TETRIS game that displayed background characters capable of emotional response. When the system responded to a user in a manner that is customized to his or her preferences, the reaction time was smaller and the information transfer was faster. Usability testing methods were used and it was shown that development of pleasant cartoon face GUI based on the users inborn personality tendencies was feasible. (Author)

  13. Context-Aware Mobile Service Adaptation via a Co-Evolution eXtended Classifier System in Mobile Network Environments

    OpenAIRE

    Shangguang Wang; Zibin Zheng; Zhengping Wu; Qibo Sun; Hua Zou; Fangchun Yang

    2014-01-01

    With the popularity of mobile services, an effective context-aware mobile service adaptation is becoming more and more important for operators. In this paper, we propose a Co-evolution eXtended Classifier System (CXCS) to perform context-aware mobile service adaptation. Our key idea is to learn user context, match adaptation rule, and provide the best suitable mobile services for users. Different from previous adaptation schemes, our proposed CXCS can produce a new user's initial classifier p...

  14. User Experience Evaluation in the Mobile Context

    Science.gov (United States)

    Obrist, Marianna; Meschtscherjakov, Alexander; Tscheligi, Manfred

    Multimedia services on mobile devices are becoming increasingly popular. Whereas the mobile phone is the most likely platform for mobile TV, PDAs, portable game consoles, and music players are attractive alternatives. Mobile TV consumption on mobile phones allows new kinds of user experiences, but it also puts designers and researchers in front of new challenges. On the one hand, designers have to take these novel experience potentials into account. On the other hand, the right methods to collect user feedback to further improve services for the mobile context have to be applied. In this chapter the importance of user experience research for mobile TV within the mobile context is highlighted. We present how different experience levels can be evaluated taking different mobile context categories into account. In particular, we discuss the Experience Sampling Method (ESM), which seems to be a fruitful approach for investigating user TV experiences.

  15. Android Based Mobile Environment for Moodle Users

    Science.gov (United States)

    de Clunie, Gisela T.; Clunie, Clifton; Castillo, Aris; Rangel, Norman

    2013-01-01

    This paper is about the development of a platform that eases, throughout Android based mobile devices, mobility of users of virtual courses at Technological University of Panama. The platform deploys computational techniques such as "web services," design patterns, ontologies and mobile technologies to allow mobile devices communicate…

  16. Adaptability in CORBA: The Mobile Proxy Approach

    DEFF Research Database (Denmark)

    Aziz, B.; Jensen, Christian D.

    2000-01-01

    Adaptability is one of the most important challenges in modern distributed systems. It may be defined as the ease with which a software application satisfies the different system constraints and the requirements of users and other applications. Adaptability is needed because distributed systems...... are inherently open, heterogeneous, and dynamic environments integrating a wide range of platforms, operating systems and applications from a number of different sources. In this paper, we propose to use mobile proxies to provide adaptability in distributed applications integrated using the CORBA technology....... Downloading stubs and skeletons at runtime allows the adaptation of either client or server interfaces as well as the protocol linking the two....

  17. Mobile Phone User Interfaces in Multiplayer Games

    OpenAIRE

    NURMINEN, MINNA

    2007-01-01

    This study focuses on the user interface elements of mobile phones and their qualities in multiplayer games. Mobile phone is not intended as a gaming device. Therefore its technology has many shortcomings when it comes to playing mobile games on the device. One of those is the non-standardized user interface design. However, it has also some strengths, such as the portability and networked nature. In addition, many mobile phone models today have a camera, a feature only few gaming devices hav...

  18. An End User Development Approach for Mobile Web Augmentation

    Directory of Open Access Journals (Sweden)

    Gabriela Bosetti

    2017-01-01

    Full Text Available The trend towards mobile devices usage has made it possible for the Web to be conceived not only as an information space but also as a ubiquitous platform where users perform all kinds of tasks. In some cases, users access the Web with native mobile applications developed for well-known sites, such as, LinkedIn, Facebook, and Twitter. These native applications might offer further (e.g., location-based functionalities to their users in comparison with their corresponding Web sites because they were developed with mobile features in mind. However, many Web applications have no native counterpart and users access them using a mobile Web browser. Although the access to context information is not a complex issue nowadays, not all Web applications adapt themselves according to it or diversely improve the user experience by listening to a wide range of sensors. At some point, users might want to add mobile features to these Web sites, even if those features were not originally supported. In this paper, we present a novel approach to allow end users to augment their preferred Web sites with mobile features. We support our claims by presenting a framework for mobile Web augmentation, an authoring tool, and an evaluation with 21 end users.

  19. Terrain Adaptive Reconfiguration of Mobility

    Data.gov (United States)

    National Aeronautics and Space Administration — Develop an algorithm (and software) to automatically adapt a reconfigurable robot to different types of terrains for improved mobility, that compared to SOA:...

  20. Distance Learning for Mobile Internet Users

    Science.gov (United States)

    Necat, Beran

    2007-01-01

    This paper provides an overview on the current state of art in the field of Distance learning for mobile users. It mentions a large range of technologies, services and approaches that may be used to bring distance learning to mobile internet users. These technologies are supposed to considerably increase innovative e-learning solutions for the…

  1. User Interaction with User-Adaptive Information Filters

    OpenAIRE

    Cramer, H.; Evers, V.; Someren, M.; Wielinga, B.; Besselink, S.; Rutledge, Lloyd; Stash, N.; Aroyo, Lora

    2007-01-01

    htmlabstractUser-adaptive information filters can be a tool to achieve timely delivery of the right information to the right person, a feat critical in crisis management. This paper explores interaction issues that need to be taken into account when designing a user-adaptive information filter. Two case studies are used to illustrate which factors affect trust and acceptance in user-adaptive filters as a starting point for further research. The first study deals with user interaction with use...

  2. INTERNET MOBILE USERS FROM ROMANIA AND MOBILE APPS

    OpenAIRE

    MIHAELA TUTUNEA

    2011-01-01

    The development of mobile technologies triggered also the development of the software industry for mobile devices. Any mobile phone, depending on its features, has preinstalled basic applications, which make it functional. Along these, the user can install more applications according to his needs. Must be noticed the current trend: companies developing and offering their own mobile applications, which can be downloaded directly from the mobile websites. The present study tries to identify the...

  3. Mining Users Mobility at Public Transportation

    Directory of Open Access Journals (Sweden)

    joao ferreira

    2017-02-01

    Full Text Available In this research work we propose a new approach to estimate the number of passengers in a public transportation and determinate the users’ route path based on a passive approach without user intervention. The method is based on the probe requests of users mobile device through the collected data in wireless access point. This data is manipulated to extract the information about the numbers of users with mobile devices and track their route path and time. This data can be manipulated to extract useful knowledge related with users’ habits at public transportation and extract user mobility patterns.

  4. International User Acquisition Processes of Mobile Games

    OpenAIRE

    Kesto, Kiira

    2015-01-01

    This thesis is about the user acquisition of mobile games, more specifically marketing them in different regions of the world. The main research question was “How to successfully market to different parts of the world from the point of view of user acquisition”. The objective of the thesis was to research the differences in user acquisition marketing in different regions of the world. The focus was on bought media, specifically user acquisition done through user acquisition agencies and netwo...

  5. Fractal Adaptive Web Service for Mobile Learning

    Directory of Open Access Journals (Sweden)

    Ichraf Tirellil

    2006-06-01

    Full Text Available This paper describes our proposition for adaptive web services which is based on configurable, re-usable adaptive/personalized services. To realize our ideas, we have developed an approach for designing, implementing and maintaining personal service. This approach enables the user to accomplish an activity with a set of services answering to his preferences, his profiles and to a personalized context. In this paper, we describe the principle of our approach that we call fractal adaptation approach, and we discuss the implementation of personalization services in the context of mobile and collaborative scenario of learning. We have realized a platform in this context -a platform for mobile and collaborative learning- based on fractal adaptable web services. The platform is tested with a population of students and tutors, in order to release the gaps and the advantages of the approach suggested.

  6. Adaptive mobility aids for the elderly

    Science.gov (United States)

    Wasson, Glenn; Gunderson, James; Cvetanovich, Michael; Kell, Steven; Graves, S.; Felder, Robin A.

    2001-10-01

    Loss of mobility in the elderly causes a significant economic burden to caregivers and is one of the most significant determinants of depression and loss of muscle strength and productivity in this age group. Mobility aids can assist with locomotion by providing physical support, however they fail to provide direction guidance and avoidance of obstacles and hazards. This talk will focus on design of intelligent adaptive wheeled walkers. By allowing the user varying degrees of control, from complete to collaborative, these walkers afford the user with the feeling of control, while helping to increase the ease and safety of their daily travels. The control systems of these walkers differ from those of other mobility aids and mobile robots because they must both assist in mobility and provide balance and support, but also give directional aid if necessary. These functions must be performed in a tight loop adaptation with a human whose input may be difficult to predict. Through the use of a wheeled walker equipped with force and sonar sensors, we were able to develop an intelligent self-guided mobility aid that can provide improved independence, autonomy, and quality of life for the elderly.

  7. Adaptive Text Entry for Mobile Devices

    DEFF Research Database (Denmark)

    Proschowsky, Morten Smidt

    The reduced size of many mobile devices makes it difficult to enter text with them. The text entry methods are often slow or complicated to use. This affects the performance and user experience of all applications and services on the device. This work introduces new easy-to-use text entry methods...... for mobile devices and a framework for adaptive context-aware language models. Based on analysis of current text entry methods, the requirements to the new text entry methods are established. Transparent User guided Prediction (TUP) is a text entry method for devices with one dimensional touch input. It can...... be touch sensitive wheels, sliders or similar input devices. The interaction design of TUP is done with a combination of high level task models and low level models of human motor behaviour. Three prototypes of TUP are designed and evaluated by more than 30 users. Observations from the evaluations are used...

  8. Unobtrusive user modeling for adaptive hypermedia

    NARCIS (Netherlands)

    Holz, H.J.; Hofmann, K.; Reed, C.; Uchyigit, G.; Ma, M.Y.

    2008-01-01

    We propose a technique for user modeling in Adaptive Hypermedia (AH) that is unobtrusive at both the level of observable behavior and that of cognition. Unobtrusive user modeling is complementary to transparent user modeling. Unobtrusive user modeling induces user models appropriate for Educational

  9. User driven innovation in mobile technologies?

    DEFF Research Database (Denmark)

    Larsen, Casper Schultz; Koch, Christian

    2007-01-01

    Developing dedicated mobile technology systems for AEC demands the introduction of user driven innovation. A Danish research project collected international examples and user-experiences of mobile and handheld ICT in the building industry i.a. by reading off the functionality of the mobile...... technology systems relying on the concept of affordance. This paper examines how innovation processes mediate between user orientations and technology offers. There is a great potential for mobile handheld ICT-systems to support numerous work processes in the AEC-industry and this can be substantiated...... by systems already in function. Stories of prior business successes can be an important tool to ensure further innovative investments since lack of enterprise strategies is often an obstacle for innovation, especially user driven. Both small and large software houses develops dedicated software for coupling...

  10. Abstract User Interfaces for Mobile Processes

    Science.gov (United States)

    Zaplata, Sonja; Vilenica, Ante; Bade, Dirk; Kunze, Christian P.

    An important focus of recent business process management systems is on the distributed, self-contained and even disconnected execution of processes involving mobile devices. Such an execution context leads to the class of mobile processes which are able to migrate between mobile and stationary devices in order to share functionalities and resources provided by the entire (mobile) environment. However, both the description and the execution of tasks which involve interactions of mobile users still require the executing device and its context to be known in advance in order to come up with a suitable user interface. Since this seems not appropriate for such decentralized and highly dynamic mobile processes, this work focuses on the integration of manual tasks on the respective ad-hoc creation of user interfaces at runtime. As an important prerequisite for that, this paper first presents an abstract and modality-independent interaction model to support the development and execution of user-centric mobile processes. Furthermore, the paper describes a prototype implementation for a corresponding system infrastructure component based on a service-oriented execution module, and, finally, shows its integration into the DEMAC (Distributed Environment for Mobility-Aware Computing) middleware.

  11. User Interaction with User-Adaptive Information Filters

    NARCIS (Netherlands)

    H. Cramer; V. Evers; M. van Someren; B. Wielinga; S. Besselink; L. Rutledge (Lloyd); N. Stash; L. Aroyo (Lora)

    2007-01-01

    htmlabstractUser-adaptive information filters can be a tool to achieve timely delivery of the right information to the right person, a feat critical in crisis management. This paper explores interaction issues that need to be taken into account when designing a user-adaptive information filter. Two

  12. User interface adaptability for all users | Akazue | International ...

    African Journals Online (AJOL)

    The user interface development is one of the main stages in the computer software design process. The main requirements for user interface are friendliness, comfort and easy study. The need for adaptation is evident when one considers the diverse needs and requirements of different user groups, the wide availability of ...

  13. Adaptive Behavior for Mobile Robots

    Science.gov (United States)

    Huntsberger, Terrance

    2009-01-01

    The term "System for Mobility and Access to Rough Terrain" (SMART) denotes a theoretical framework, a control architecture, and an algorithm that implements the framework and architecture, for enabling a land-mobile robot to adapt to changing conditions. SMART is intended to enable the robot to recognize adverse terrain conditions beyond its optimal operational envelope, and, in response, to intelligently reconfigure itself (e.g., adjust suspension heights or baseline distances between suspension points) or adapt its driving techniques (e.g., engage in a crabbing motion as a switchback technique for ascending steep terrain). Conceived for original application aboard Mars rovers and similar autonomous or semi-autonomous mobile robots used in exploration of remote planets, SMART could also be applied to autonomous terrestrial vehicles to be used for search, rescue, and/or exploration on rough terrain.

  14. Mobile, Flexible, and Adaptable

    DEFF Research Database (Denmark)

    Agergaard, Jytte; Thao, Thi Vu

    2011-01-01

    Industrialisation and urban growth are constitutive aspects of Vietnam's new economy and are important driving forces behind increasing rural-to-urban migration. Growth in informal sector employment is a significant aspect of this development, which has provided for both male and female migrants......, although they generally are engaged in different occupations. Based on a case study among porters at Hanoi's Long Bien Market, this paper examines rural-to-urban migrants' gendered migration practices. Two interrelated aspects of gendered migration practices are in focus: the role of migration networks...... of the female porters demonstrate a particular way of adapting to the migration process. Also, it is emphasised how women's flexible practices are facilitated by women's own village-based networks. It is suggested that ‘in-betweenness’, which stands for the simultaneous and overlapping presence of urban...

  15. Mobility-related participation and user satisfaction

    DEFF Research Database (Denmark)

    Brandt, Aase; Kreiner, Svend; Iwarsson, Susanne

    2010-01-01

    Purpose. The aim of this study was to investigate the constructs of mobility-related participation and user satisfaction, two important outcome dimensions within praxis and research on mobility device interventions. Method. To fulfill this aim, validity and reliability of a 12-item scale...... on mobility-related participation and a 10-item scale on user satisfaction were examined in the context of older people’s powered wheelchair use (n¼111). Rasch analysis and correlation analysis were applied. Results. Construct validity of both scales was confirmed.The reliability of the user satisfaction....... Reliability problems of the mobilityrelated participation scale indicate the complexity of this construct. The results have been instrumental in the development of a new scale for measuring mobility-related participation ‘The NOMO 1.0’....

  16. Prototyping of user interfaces for mobile applications

    CERN Document Server

    Bähr, Benjamin

    2017-01-01

    This book investigates processes for the prototyping of user interfaces for mobile apps, and describes the development of new concepts and tools that can improve the prototype driven app development in the early stages. It presents the development and evaluation of a new requirements catalogue for prototyping mobile app tools that identifies the most important criteria such tools should meet at different prototype-development stages. This catalogue is not just a good point of orientation for designing new prototyping approaches, but also provides a set of metrics for a comparing the performance of alternative prototyping tools. In addition, the book discusses the development of Blended Prototyping, a new approach for prototyping user interfaces for mobile applications in the early and middle development stages, and presents the results of an evaluation of its performance, showing that it provides a tool for teamwork-oriented, creative prototyping of mobile apps in the early design stages.

  17. Object-oriented user interfaces for personalized mobile learning

    CERN Document Server

    Alepis, Efthimios

    2014-01-01

    This book presents recent research in mobile learning and advanced user interfaces. It is shown how the combination of this fields can result in personalized educational software that meets the requirements of state-of-the-art mobile learning software. This book provides a framework that is capable of incorporating the software technologies, exploiting a wide range of their current advances and additionally investigating ways to go even further by providing potential solutions to future challenges. The presented approach uses the well-known Object-Oriented method in order to address these challenges. Throughout this book, a general model is constructed using Object-Oriented Architecture. Each chapter focuses on the construction of a specific part of this model, while in the conclusion these parts are unified. This book will help software engineers build more sophisticated personalized software that targets in mobile education, while at the same time retaining a high level of adaptivity and user-friendliness w...

  18. The Influence of Mobile Phone's Forms in the User Perception

    OpenAIRE

    The Jaya Suteja; Stephany Tedjohartoko

    2011-01-01

    Not all types of mobile phone are successful in entering the market because some types of the mobile phone have a negative perception of user. Therefore, it is important to understand the influence of mobile phone's characteristics in the local user perception. This research investigates the influence of QWERTY mobile phone's forms in the perception of Indonesian user. First, some alternatives of mobile phone-s form are developed based on a certain number of mobile phone's models. At the seco...

  19. Intelligent Context-Aware and Adaptive Interface for Mobile LBS.

    Science.gov (United States)

    Feng, Jiangfan; Liu, Yanhong

    2015-01-01

    Context-aware user interface plays an important role in many human-computer Interaction tasks of location based services. Although spatial models for context-aware systems have been studied extensively, how to locate specific spatial information for users is still not well resolved, which is important in the mobile environment where location based services users are impeded by device limitations. Better context-aware human-computer interaction models of mobile location based services are needed not just to predict performance outcomes, such as whether people will be able to find the information needed to complete a human-computer interaction task, but to understand human processes that interact in spatial query, which will in turn inform the detailed design of better user interfaces in mobile location based services. In this study, a context-aware adaptive model for mobile location based services interface is proposed, which contains three major sections: purpose, adjustment, and adaptation. Based on this model we try to describe the process of user operation and interface adaptation clearly through the dynamic interaction between users and the interface. Then we show how the model applies users' demands in a complicated environment and suggested the feasibility by the experimental results.

  20. MCloud: Secure Provenance for Mobile Cloud Users

    Science.gov (United States)

    2016-10-03

    policy or decision, unless so designated by other documentation. 9. SPONSORING/MONITORING AGENCY NAME(S) AND ADDRESS (ES) U.S. Army Research Office ...P.O. Box 12211 Research Triangle Park, NC 27709-2211 fraud detection, data protection, provenance, mobile device, social network REPORT DOCUMENTATION...PHP. We used the Open Source Computer Vision (OpenCV) library [7] for the video motion analysis. The client allows users to capture movies and

  1. Intelligent Context-Aware and Adaptive Interface for Mobile LBS

    Directory of Open Access Journals (Sweden)

    Jiangfan Feng

    2015-01-01

    Full Text Available Context-aware user interface plays an important role in many human-computer Interaction tasks of location based services. Although spatial models for context-aware systems have been studied extensively, how to locate specific spatial information for users is still not well resolved, which is important in the mobile environment where location based services users are impeded by device limitations. Better context-aware human-computer interaction models of mobile location based services are needed not just to predict performance outcomes, such as whether people will be able to find the information needed to complete a human-computer interaction task, but to understand human processes that interact in spatial query, which will in turn inform the detailed design of better user interfaces in mobile location based services. In this study, a context-aware adaptive model for mobile location based services interface is proposed, which contains three major sections: purpose, adjustment, and adaptation. Based on this model we try to describe the process of user operation and interface adaptation clearly through the dynamic interaction between users and the interface. Then we show how the model applies users’ demands in a complicated environment and suggested the feasibility by the experimental results.

  2. WIRELESS ADVERTISING: A STUDY OF MOBILE PHONE USERS

    OpenAIRE

    Gurau Calin

    2011-01-01

    Topic: Using a qualitative methodology, this study attempts to provide a general framework of the functions of mobile communication, and to identify the specific preferences of mobile phone users regarding the commercial messages received on their personal devices. Research objectives: (1) To identify the specific characteristics of mobile communication as perceived by mobile users; (2) to define and analyze the functions of wireless communication as perceived by mobile phone users; and (3) t...

  3. Technology for the Next-Generation-Mobile User Experience

    Science.gov (United States)

    Delagi, Greg

    specialized circuits, highly parallel architectures, and new packaging design. Another concern of the smart-mobile-companion user will be that their device is able to deliver an always-on, always-aware environment in a way that is completely seamless and transparent. These handsets will automatically determine the best and most appropriate modem link from the multiple choices on the device, including WiFi, LTE, 5G, and mmWave, based on which link will optimize performance, battery life, and network charges to deliver the best possible user experience. In the future, adaptive connectivity will require many different solutions, including the standard modem technologies of today, as well as new machine-machine interfaces and body-area-networks. All of the new and exciting applications and features of these mobile-companion devices are going to require additional energy due to added computational requirements. However, a gap in energy efficiency is quickly developing between the energy that can be delivered by today's battery technologies, and the energy needed to deliver all-day operation or 2-day always-on standby without a recharge. New innovations ranging from low-voltage digital and analog circuits, non-volatile memory, and adaptive power management, to energy harvesting, will be needed to further improve the battery life of these mobile companion devices. Increased bandwidth combined with decreased latency, higher power efficiency, energy harvesting, massive multimedia processing, and new interconnect technologies will all work together to revolutionize how we interact with our smart-companion devices. The implementation challenges in bringing these technologies to market may seem daunting and numerous at first, but with the strong collaboration in research and development from universities, government agencies, and corporations, the smart-mobile-companion devices of the future will likely become reality within 5 years!

  4. The Morphing Waldo: An Adaptive User Interface.

    Science.gov (United States)

    Howell, Colby Chambers

    2001-01-01

    Performance Centered Design (PCD) offers an alternative to the old methodology of software development. The author suggests one design possibility that could be used to create a more universally satisfying interface for existing applications, an adaptive mini-program that "sits" between the larger application and the user. Potential…

  5. User assistance for multitasking with interruptions on a mobile device

    NARCIS (Netherlands)

    Nagata, S.F.

    2006-01-01

    Issues users have with use of the web on a mobile device can be attributed to difficulties with the mobile interface. A major challenge that we address is improving the user experience for handling of interruptions and multitasking when using the web in a mobile context. The usability issues with a

  6. User Assistance for Multitasking with Interruptions on a Mobile Device

    NARCIS (Netherlands)

    Nagata, S.F.

    2006-01-01

    Issues users have with use of the web on a mobile device can be attributed to difficulties with the mobile interface. A major challenge that we address is improving the user experience for handling of interruptions and multitasking when using the web in a mobile context. The usability issues with a

  7. A Framework for Mobile User Experiences in Theme Parks

    DEFF Research Database (Denmark)

    Østergaard, Claus Møller

    2013-01-01

    This paper proposes a framework, which contributes to a better theoretical understanding of mobile user experience in theme parks that is not limited to (a) personal smartphones, (b) a specific theme park, or (c) specific mobile content. Thus, the paper contributes to the field of mobile user...... experience in theme parks within HCI. The identified aspects constituting the mobile user experience in theme parks are the environmental context, the social context, the functional context, the mobile interface, and of course the mobile content. The framework is developed based on five diverse case studies...

  8. Mobile user-preference-based data dissemination on mobile P2P networks

    Directory of Open Access Journals (Sweden)

    Kim Dohoon

    2011-01-01

    Full Text Available Abstract A considerable number of studies have been performed recently on mobile peer-to-peer networks (MOPNETs, as the number of services based on mobile devices has increased. However, existing studies still reveal numerous shortcomings, such as bandwidth overhead, and redundant transmission in terms of multi-broadcast between peers. Especially, owing to the characteristics of MOPNETs, it is extremely important to determine broadcast size and to disseminate data within the limited environment of the network. The mechanism directly affects how well resource information in a mobile device is discovered and how data are transmitted. In this context, it is vital to efficiently disseminate data to be able to arrange hierarchal sequences of resource information of each mobile device for better search performance. Especially, it is also vital to determine the broadcast size, considering the consumption patterns of mobile users. In this article, we propose an adaptable algorithm that determines weighted values and disseminates data using the high-order Markov chain (HoMC. We apply weighted values in consideration of the MOPNET environment. In addition, the proposed HoMC-based Mobile User-preference-based Data Dissemination algorithm was simulated with a Qualnet simulator. Results show that the proposed algorithm performs 17.3% better, on average, in terms of data dissemination, than the existing dissemination methods.

  9. WCDMA Mobile Radio Network Simulator with Hybrid Link Adaptation

    Directory of Open Access Journals (Sweden)

    Vladimir Wieser

    2005-01-01

    Full Text Available The main aim of this article is the description of the mobile radio network model, which is used for simulation of authentic conditions in mobile radio network and supports several link adaptation algorithms. Algorithms were designed to increase efficiency of data transmission between user equipment and base station (uplink. The most important property of the model is its ability to simulate several radio cells (base stations and their mutual interactions. The model is created on the basic principles of UMTS network and takes into account parameters of real mobile radio networks.

  10. Adaptive multimodal interaction in mobile augmented reality: A conceptual framework

    Science.gov (United States)

    Abidin, Rimaniza Zainal; Arshad, Haslina; Shukri, Saidatul A'isyah Ahmad

    2017-10-01

    Recently, Augmented Reality (AR) is an emerging technology in many mobile applications. Mobile AR was defined as a medium for displaying information merged with the real world environment mapped with augmented reality surrounding in a single view. There are four main types of mobile augmented reality interfaces and one of them are multimodal interfaces. Multimodal interface processes two or more combined user input modes (such as speech, pen, touch, manual gesture, gaze, and head and body movements) in a coordinated manner with multimedia system output. In multimodal interface, many frameworks have been proposed to guide the designer to develop a multimodal applications including in augmented reality environment but there has been little work reviewing the framework of adaptive multimodal interface in mobile augmented reality. The main goal of this study is to propose a conceptual framework to illustrate the adaptive multimodal interface in mobile augmented reality. We reviewed several frameworks that have been proposed in the field of multimodal interfaces, adaptive interface and augmented reality. We analyzed the components in the previous frameworks and measure which can be applied in mobile devices. Our framework can be used as a guide for designers and developer to develop a mobile AR application with an adaptive multimodal interfaces.

  11. User and Device Adaptation in Summarizing Sports Videos

    Science.gov (United States)

    Nitta, Naoko; Babaguchi, Noboru

    Video summarization is defined as creating a video summary which includes only important scenes in the original video streams. In order to realize automatic video summarization, the significance of each scene needs to be determined. When targeted especially on broadcast sports videos, a play scene, which corresponds to a play, can be considered as a scene unit. The significance of every play scene can generally be determined based on the importance of the play in the game. Furthermore, the following two issues should be considered: 1) what is important depends on each user's preferences, and 2) the summaries should be tailored for media devices that each user has. Considering the above issues, this paper proposes a unified framework for user and device adaptation in summarizing broadcast sports videos. The proposed framework summarizes sports videos by selecting play scenes based on not only the importance of each play itself but also the users' preferences by using the metadata, which describes the semantic content of videos with keywords, and user profiles, which describe users' preference degrees for the keywords. The selected scenes are then presented in a proper way using various types of media such as video, image, or text according to device profiles which describe the device type. We experimentally verified the effectiveness of user adaptation by examining how the generated summaries are changed by different preference degrees and by comparing our results with/without using user profiles. The validity of device adaptation is also evaluated by conducting questionnaires using PCs and mobile phones as the media devices.

  12. Influence of a user-adaptive prosthetic knee on quality of life, balance confidence, and measures of mobility: a randomised cross-over trial

    NARCIS (Netherlands)

    Prinsen, Erik Christiaan; Nederhand, Marcus Johannes; Rietman, Johan Swanik; Koopman, Hubertus F.J.M.

    2015-01-01

    Objective: To study the influence of a transition from a non-microprocessor controlled to the Rheo Knee® II on quality of life, balance confidence and measures of mobility. Design: Randomised crossover trial. Setting: Research department of a rehabilitation centre. Subjects: Persons with a

  13. Adapting interaction environments to diverse users through online action set selection

    CSIR Research Space (South Africa)

    Hassan Mahmud, MM

    2014-06-01

    Full Text Available to Diverse Users through Online Action Set Selection M. M. Hassan Mahmud School Of Informatics University of Edinburgh, UK Benjamin Rosman Mobile Intelligent Autonomous Systems CSIR, South Africa Subramanian Ramamoorthy School Of Informatics University... that it is best adapted to the specific user whom the system is currently facing. Our particular interest is in adapting online, to personalise on the fly as the user interacts with the system, without long calibration phases and with only partial knowledge...

  14. Designing personal attentive user interfaces in the mobile public safety domain

    NARCIS (Netherlands)

    Streefkerk, J.W.; Esch van-Bussemakers, M.P.; Neerincx, M.A.

    2006-01-01

    In the mobile computing environment, there is a need to adapt the information and service provision to the momentary attentive state of the user, operational requirements and usage context. This paper proposes to design personal attentive user interfaces (PAUI) for which the content and style of

  15. On user behaviour adaptation under interface change

    CSIR Research Space (South Africa)

    Rosman, Benjamin S

    2014-02-01

    Full Text Available stream_source_info Rosman2_2014_ABSTRACT ONLY.pdf.txt stream_content_type text/plain stream_size 2213 Content-Encoding UTF-8 stream_name Rosman2_2014_ABSTRACT ONLY.pdf.txt Content-Type text/plain; charset=UTF-8... International Conference on Intelligent User Interfaces, Haifa, Israel, 24-27 February 2014 On User Behaviour Adaptation Under Interface Change Benjamin Rosman_ Subramanian Ramamoorthy M. M. Hassan Mahmud School of Informatics University of Edinburgh...

  16. Mobile User Objective Systems (MUOS) Reference Implementation Laboratory (MRIL)

    Data.gov (United States)

    Federal Laboratory Consortium — The Mobile User Objective Systems (MUOS) Reference Implementation Laboratory (MRIL) performs verification and validation testing of various MUOS terminals. MRIL also...

  17. A Secure Mobility Network Authentication Scheme Ensuring User Anonymity

    Directory of Open Access Journals (Sweden)

    Ya-Fen Chang

    2017-12-01

    Full Text Available With the rapid growth of network technologies, users are used to accessing various services with their mobile devices. To ensure security and privacy in mobility networks, proper mechanisms to authenticate the mobile user are essential. In this paper, a mobility network authentication scheme based on elliptic curve cryptography is proposed. In the proposed scheme, a mobile user can be authenticated without revealing who he is for user anonymity, and a session key is also negotiated to protect the following communications. The proposed mobility network authentication scheme is analyzed to show that it can ensure security, user anonymity, and convenience. Moreover, Burrows-Abadi-Needham logic (BAN logic is used to deduce the completeness of the proposed authentication scheme.

  18. Detection of mobile user location on next generation wireless networks

    DEFF Research Database (Denmark)

    Schou, Saowanee; Olesen, Henning

    2005-01-01

    of a Mobile IPv6 device can be determined by mapping the geographical location information with the two care-of-addresses and the physical address of the access point where the user is connected. Such a mechanism makes location services for mobile entities available on a global IP network. The end-users can...

  19. A Foundation for Mobile User Experiences in Theme Parks

    DEFF Research Database (Denmark)

    Østergaard, Claus Møller

    2013-01-01

    Based on case studies, this paper proposes a theoretical understanding of three essential aspects, which affect mobile user experiences in theme parks. The aspect are (a) the controllability of the mobile content, (b) the balance in the hybrid space of proximate physical place and remote digital...... space, and (c) the social space. Furthermore, the social space is exceptionally important in understanding mobile user experiences in theme parks. Thus, this paper proposes to extract the social space from the physical place. This means, that mobile user experiences in theme parks can be understood...

  20. Influence of a user-adaptive prosthetic knee on quality of life, balance confidence, and measures of mobility: a randomised cross-over trial.

    Science.gov (United States)

    Prinsen, Erik C; Nederhand, Marc J; Olsman, Jeroen; Rietman, Johan S

    2015-06-01

    To study the influence of a transition from a non-microprocessor controlled to the Rheo Knee(®) II on quality of life, balance confidence and measures of mobility. Randomised crossover trial. Research department of a rehabilitation centre. Persons with a transfemoral amputation or knee disarticulation (n=10). Participants were assessed with their own non-microprocessor controlled knee and with the Rheo Knee(®) II. The low-profile Vari-Flex with EVO foot was installed in both knee conditions, followed by eight weeks of acclimatisation. The order in which knees were tested was randomised. Prosthesis Evaluation Questionnaire with addendum, Activities-specific Balance Confidence scale, Timed "up & go" test, Timed up and down stairs test, Hill Assessment Index, Stairs Assessment Index, Standardized Walking Obstacle Course and One Leg Balance test. Significant higher scores were found for the Rheo Knee(®) II on the Residual Limb Health subscale of the Prosthesis Evaluation Questionnaire when compared to the non-microprocessor controlled prosthetic knee (median [interquartile range] resp. 86.67 [62.21-93.08] and 68.71 [46.15-94.83]; P=0.047) In addition, participants needed significantly more steps to complete an obstacle course when walking with the Rheo Knee(®) II compared to the non-microprocessor controlled prosthetic knee (median [interquartile range] resp. 23.50 [19.92-26.25] and 22.17 [19.50-25.75]; P=0.041). On other outcome measures, no significant differences were found. Transition towards the Rheo Knee(®) II had little effect on the studied outcome measures. © The Author(s) 2014.

  1. A mobile design lab for user-driven innovation

    DEFF Research Database (Denmark)

    Christiansen, Ellen; Kanstrup, Anne Marie

    2007-01-01

    The paper presents the history and conceptual foundation for the Mobile Design Lab, ment to support both designers and users in the acts of user-driven innovation. The Mobile Design Lab is based on Vygotsky's theory of tool- and language-mediation, and was created in 2004 to support research...... to get 'into the street'. To support these moves might seem simple, but it is in practice not at all easy. As for today the Mobile Design Lab comprises tools and techniques for categorization, articulation and concretizatoin in design projects involving lead users as well as ordinary users, and invisible...

  2. Fractal Adaptive Web Service for Mobile Learning

    OpenAIRE

    Ichraf Tirellil; Mona Laroussi; Alain Derycke; Henda BenGHezala

    2006-01-01

    This paper describes our proposition for adaptive web services which is based on configurable, re-usable adaptive/personalized services. To realize our ideas, we have developed an approach for designing, implementing and maintaining personal service. This approach enables the user to accomplish an activity with a set of services answering to his preferences, his profiles and to a personalized context. In this paper, we describe the principle of our approach that we call fractal adaptation app...

  3. User cooperation, virality and gaming in a social mobile network

    DEFF Research Database (Denmark)

    Varga, C; Blazovics, L; Charaf, H

    2012-01-01

    Social networks and mobile systems are both rapidly developing areas nowadays. In this chapter, we will introduce Gedda-Headz, a novel social mobile gaming concept that brings these two areas together. Gedda-Headz is a social mobile network that mainly focuses on multiplayer mobile gaming. First we...... will thoroughly discuss how users may cooperate with each other in Gedda-Headz, as cooperation is very important in a mobile environment. Among other benefits, it may help users to use services that would otherwise be unreachable for them, or greatly decrease the energy cost of certain activities. Finally...

  4. Mobile Games Individualise and Motivate Rehabilitation in Different User Groups

    Science.gov (United States)

    Koivisto, Antti; Merilampi, Sari; Sirkka, Andrew

    2015-01-01

    Trials on Mobile Games are presenting a huge potential in cognitive, physical and mental rehabilitation. This paper is to discuss user viewpoints of trials with mobile games combining cognitive stimulation and physical exercise in rehabilitation: Game#1 controlled by tilting the mobile phone embedded in a balance board; Game#2 controlled by…

  5. Adaptation of web pages and images for mobile applications

    Science.gov (United States)

    Kopf, Stephan; Guthier, Benjamin; Lemelson, Hendrik; Effelsberg, Wolfgang

    2009-02-01

    In this paper, we introduce our new visualization service which presents web pages and images on arbitrary devices with differing display resolutions. We analyze the layout of a web page and simplify its structure and formatting rules. The small screen of a mobile device is used much better this way. Our new image adaptation service combines several techniques. In a first step, border regions which do not contain relevant semantic content are identified. Cropping is used to remove these regions. Attention objects are identified in a second step. We use face detection, text detection and contrast based saliency maps to identify these objects and combine them into a region of interest. Optionally, the seam carving technique can be used to remove inner parts of an image. Additionally, we have developed a software tool to validate, add, delete, or modify all automatically extracted data. This tool also simulates different mobile devices, so that the user gets a feeling of how an adapted web page will look like. We have performed user studies to evaluate our web and image adaptation approach. Questions regarding software ergonomics, quality of the adapted content, and perceived benefit of the adaptation were asked.

  6. WIRELESS ADVERTISING: A STUDY OF MOBILE PHONE USERS

    Directory of Open Access Journals (Sweden)

    Gurau Calin

    2011-07-01

    Full Text Available Topic: Using a qualitative methodology, this study attempts to provide a general framework of the functions of mobile communication, and to identify the specific preferences of mobile phone users regarding the commercial messages received on their personal devices. Research objectives: (1 To identify the specific characteristics of mobile communication as perceived by mobile users; (2 to define and analyze the functions of wireless communication as perceived by mobile phone users; and (3 to investigate users preference regarding the content of commercial wireless communication. Previous research: Bauer et al. (2002 identified time, location, information and personalization as relevant acceptance factors for mobile advertising. Barwise and Strong (2002 developed a conceptual model, arguing that social norms, user's motives, mode, time, location and personal characteristics will affect the processing of mobile information by consumers. Tsang et al. (2004 evidenced the influence of entertainment, informativeness and irritation, while Bauer et al. (2005 argued that consumer attitudes are influenced by perceived information, entertainment, and social utility. In a similar study, Xu and Gutierrez (2006 tested the effect of entertainment, irritation, informativeness, credibility and personalization on the attitudes of Chinese consumers. Research methodology: First, a series of academic and practical articles and reports have been accessed in order to assess the existing knowledge on this topic. Second, five focus groups have been organized with six mobile phone users, aged between 20 and 40 years old. Each focus group comprised an equal number of male and female participants. The focus groups lasted between 45 and 60 minutes and addressed three main issues: the specific characteristics of the mobile phones as a commercial communication media, the functions of mobile phone communication, and the specific preferences of mobile phones users regarding the

  7. Evidence-Based Strategies for Preserving Mobility for Elderly and Aging Manual Wheelchair Users

    Science.gov (United States)

    Requejo, Philip S.; Furumasu, Jan; Mulroy, Sara J.

    2015-01-01

    Elderly and aging manual wheelchair (MWC) users have increased risk for accelerated loss of function and mobility that greatly limits independence and affects quality of life. This review paper addresses important issues for preserving function and mobility for elderly and aging individuals who use a MWC by presenting the current available evidence and recommendations. These include recommendations for maximizing function, by decreasing pain, improving the ability to self-propel, and prolonging mobility and endurance through ergonomics, individualized wheelchair selection and configuration, and adaptations for increasing the capacity to handle the daily mobility demands through training, strengthening, and exercise. Each recommendation is supported by current research in each relevant area. PMID:26366040

  8. Adaptability in CORBA: The Mobile Proxy Approach

    DEFF Research Database (Denmark)

    Aziz, B.; Jensen, Christian D.

    2000-01-01

    are inherently open, heterogeneous, and dynamic environments integrating a wide range of platforms, operating systems and applications from a number of different sources. In this paper, we propose to use mobile proxies to provide adaptability in distributed applications integrated using the CORBA technology...

  9. Mobile Phones as Technological Companions : Users' Perspectives and Experiences

    OpenAIRE

    Allemo, Erik

    2009-01-01

    The applicability of the term technological companion on mobile phones has been investigated with focus group sessions with mobile phone users in Uppsala, Sweden. A definition of a companion with features like, friendliness, long time proximity, information handling was conceived. With the help of this definition the applicability was then tried with the help of data gathered during the focus group sessions. The study shows that users rarely turn off their phones and that the phones accompany...

  10. Mobility-Aware User Association in Uplink Cellular Networks

    KAUST Repository

    Arshad, Rabe

    2017-07-20

    This letter studies the mobility aware user-to-BS association policies, within a stochastic geometry framework, in two tier uplink cellular networks with fractional channel inversion power control. Particularly, we model the base stations’ locations using the widely accepted poisson point process and obtain the coverage probability and handover cost expressions for the coupled and decoupled uplink and downlink associations. To this end, we compute the average throughput for the mobile users and study the merits and demerits of each association strategy.

  11. Personal video retrieval and browsing for mobile users

    Science.gov (United States)

    Sachinopoulou, Anna; Makela, Satu-Marja; Jarvinen, Sari; Westermann, Utz; Peltola, Johannes; Pietarila, Paavo

    2005-03-01

    The latest camera-equipped mobile phones and faster cellular networks have increased the interest in mobile multimedia services. But for content consumption, delivery and creation, the limited capabilities of mobile terminals require special attention. This paper introduces the Candela platform, an infrastructure that allows the creation, storage and retrieval of home videos with special consideration of mobile terminals. Candela features a J2ME-based video recording and annotation tool which permits the creation and annotation of home videos on mobile phones. It offers an MPEG-7-based home video database which can be queried in an intelligent and user-oriented manner exploiting users" personal domain ontologies. The platform employs terminal profiling techniques to deliver video retrieval user interfaces that personalize the search results according to the user's preferences and terminal capabilities, facilitating effective retrieval of home videos via various both mobile and fixed terminals. For video playout, Candela features a meta player, a video player augmented by an interactive metadata display which can be used for fast content-based in-video browsing, helping to avoid the consumption and streaming of uninteresting video parts, thus reducing network load. Thereby, Candela forms a comprehensive video management platform for mobile phones fully covering mobile home video management from acquisition to delivery.

  12. Mobile Broadcast DRM Based on User Identity Card

    Directory of Open Access Journals (Sweden)

    Byung-Rae Lee

    2007-11-01

    Full Text Available The current mobile broadcast systems do not provide efficient solution for consumption of service and content based on the user identity card such as a smartcard. This prevents users from consuming broadcast service and contents independent of a specific terminal (e.g., the one used for registration or purchase. To provide usage of broadcast services based on the user identity card, mutual authentication needs to be established among the service provider, the terminal, and the user identity card whenever the terminal is changed. The crucial element for this is assuring the service provider, the terminal, and the user identity card by authenticating each entity to the other entities. In this paper, we propose the new authentication scheme, which provides efficient scheme for three kinds of mutual authentications among the service provider, the terminal, and the user identity card. We also construct mobile broadcast DRM system based on the proposed authentication scheme for consumption of broadcast services with multiple terminals.

  13. Usable SPACE: Security, Privacy, and Context for the Mobile User

    Science.gov (United States)

    Jutla, Dawn

    Users breach the security of data within many financial applications daily as human and/or business expediency to access and use information wins over corporate security policy guidelines. Recognizing that changing user context often requires different security mechanisms, we discuss end-to-end solutions combining several security and context mechanisms for relevant security control and information presentation in various mobile user situations. We illustrate key concepts using Dimitri Kanevskys (IBM Research) early 2000s patented inventions for voice security and classification.

  14. User Experience of Mobile Interactivity: How Do Mobile Websites Affect Attitudes and Relational Outcomes?

    Science.gov (United States)

    Dou, Xue

    2013-01-01

    Mobile media offer new opportunities for fostering communications between individuals and companies. Corporate websites are being increasingly accessed via smart phones and companies are scrambling to offer a mobile-friendly user experience on their sites. However, very little is known about how interactivity in the mobile context affects user…

  15. Tool-Supported User-Centred Prototyping of Mobile Applications

    DEFF Research Database (Denmark)

    Leichtenstern, Karin; André, Elisabeth; Rehm, Matthias

    2011-01-01

    PeDT (Pervasive Interface Development Toolkit for Mobile Phones) that provides assistance to interface developers of applications where mobile phones are used as interaction devices to a user’s everyday pervasive environment. Based on found tool features for UCP tools, a feature study is described between related......There is evidence that the user-centered development can increase the user-friendliness of resulting products and thus the distinguishing features compared to products of competitors. The user-centered development, however, requires comprehensive software and usability engineering skills to keep...

  16. CULTURAL INFLUENCES ON PRE-PAY MOBILE TELECOMMUNICATIONS SERVICES USERS

    Directory of Open Access Journals (Sweden)

    Georgeta-Madalina MEGHISAN

    2015-06-01

    Full Text Available Purpose: The purpose of this research paper is to identify the preferences of the pre-pay mobile telecommunications services young users from Romania. Approach/ methodology: The analysis of the pre-pay mobile telecommunications services was made using statistical functions: descriptive statistics, t test, correlation and factor analysis. Results: According to the analysis made, we could underline the habits of usage from the part of pre-pay mobile telecommunications services consumers. Originality: The paper drew an objective analysis on the pre-pay mobile telecommunications services from the perspective of young consumers.

  17. User involvement in the design and evaluation of a smart mobility aid.

    Science.gov (United States)

    Lacey, G; MacNamara, S

    2000-01-01

    This paper describes the design and evaluation of an innovative smart mobility aid for the frail visually impaired. The Personal Adaptive Mobility AID (PAM-AID) was developed to address the difficulties in personal mobility of the frail and elderly visually impaired. The paper provides an overview of the PAM-AID research at Trinity College and describes the evolutionary nature of the design process. Because there were no existing systems to guide its development, a series of prototypes was constructed and they were regularly evaluated in the field. This approach views potential users as vital contributing members of the design team and led to rapid and hopefully useful improvements in the design.

  18. [Flow and use of health services: medium complexity users' mobility].

    Science.gov (United States)

    Roese, Adriana; Gerhardt, Tatiana Engel

    2008-06-01

    The organization of health services must respond to population demands resulting from complex social, individual and cultural factors. The objective of this study was to build the social-economic and demographic profile of the users to illustrate how to intermediate-complexity health services are used by mapping user flows in the southern region of the state of Rio Grande do Sul, Brazil. This was a descriptive and transversal study with 150 users. Statistic and spatial analyses were used. User flow analysis revealed dissonance between the Regionalization Master Health Plan and users' practice because the organization proposed by the State does not correspond to users' real needs of moving in the local space. An inevitable political engagement is evidenced on behalf of regionalization, and users' mobility and building therapeutic trajectories were considered as new challenges to be faced by public health.

  19. Selecting the Best Mobile Information Service with Natural Language User Input

    Science.gov (United States)

    Feng, Qiangze; Qi, Hongwei; Fukushima, Toshikazu

    Information services accessed via mobile phones provide information directly relevant to subscribers’ daily lives and are an area of dynamic market growth worldwide. Although many information services are currently offered by mobile operators, many of the existing solutions require a unique gateway for each service, and it is inconvenient for users to have to remember a large number of such gateways. Furthermore, the Short Message Service (SMS) is very popular in China and Chinese users would prefer to access these services in natural language via SMS. This chapter describes a Natural Language Based Service Selection System (NL3S) for use with a large number of mobile information services. The system can accept user queries in natural language and navigate it to the required service. Since it is difficult for existing methods to achieve high accuracy and high coverage and anticipate which other services a user might want to query, the NL3S is developed based on a Multi-service Ontology (MO) and Multi-service Query Language (MQL). The MO and MQL provide semantic and linguistic knowledge, respectively, to facilitate service selection for a user query and to provide adaptive service recommendations. Experiments show that the NL3S can achieve 75-95% accuracies and 85-95% satisfactions for processing various styles of natural language queries. A trial involving navigation of 30 different mobile services shows that the NL3S can provide a viable commercial solution for mobile operators.

  20. Mobile user experience for voice services: A theoretical framework

    CSIR Research Space (South Africa)

    Botha, Adèle

    2012-02-01

    Full Text Available ]. The various definitions articulated in literature [8, 20-27] all directly or indirectly reflect the findings of the review done by Hassenzahl and Tractinsky [9]. They identify three high-level components that affect the user experience, namely the user..., the system, and the context. Although the identified elements of the UX remain for mobile interactions, there are added complications and dimensions due to the mobility of the interaction and the personal nature of the technology [25]. These are reflected...

  1. Converged Mobile Media: Evaluation of an Interactive User Experience

    DEFF Research Database (Denmark)

    Fleury, Alexandre

    2010-01-01

    This paper describes a PhD thesis exploring various aspects of the end user experience with mobile rich media services. First, the author briefly introduces the background fields that frame the study. Three research questions are then formulated and their scientific contribution is justified....... Subsequently the author proposes a methodology to investigate these questions and reports on two initial user studies. Finally, the thesis' ongoing work and intended future steps are introduced....

  2. Users Adaptation to Information and Communication Technology ...

    African Journals Online (AJOL)

    Users should endeavour to acquire skills in the use of electronic devices for effective utilization of ICT resources in FUTO library. There is the need for the improvement of ICT resources in FUTO Library to meet the needs and satisfaction of users. There is the need for the library to redefine its methods of strategic information ...

  3. Comparison of different mobile telephones in Combi40+ users.

    Science.gov (United States)

    Castro, A; Lassaletta, L; Bastarrica, M; Prim, M P; De Sarriá, M J; Gavilán, J

    2006-07-01

    Telephone usage is a difficult challenge for cochlear implanted patients. A significant number of cochlear implanted patients are able to carry on a land-line or mobile telephone conversation. The telephone model may be a critical factor for telephone performance. The goals of this study were to evaluate speech discrimination through land-line and mobile telephones in Combi40+ users, and to compare different mobile telephone models to find out which could be more advisable for them. Eighteen Combi40+ implantees were tested with CID sentences and bisyllabic words presented through land-line and mobile telephones, in both quiet and noisy environments. Mean scores for telephonic speech discrimination were over 85% for CID sentences and 28-59% for bisyllabic words. The Siemens M55 was superior to the other mobile telephones tested.

  4. User requirements for interruption management in mobile communications in hospitals.

    Science.gov (United States)

    Talsma, Bernd G; Solvoll, Terje; Hartvigsen, Gunnar

    2013-01-01

    In hospitals, mobile communication devices increase the occurrence of inappropriate interruptions during clinical task performance. These interruptions have been related to decreased quality of clinical care. User requirements were elicited using a scenario based approach. The results present insights into user requirements for an interruption management system for hospitals. Hospital workflow protocols were identified as a major source of interruptions. Many suggestions for managing these interruptions related to improving workflow using IT. We have shown that even though the hospital is an exceptionally demanding environment, the user requirements for interruption management concur with earlier findings in the broader fields of context aware interruption management and computer supported cooperative work.

  5. A Remote User Authentication Scheme with Anonymity for Mobile Devices

    Directory of Open Access Journals (Sweden)

    Soobok Shin

    2012-04-01

    Full Text Available With the rapid growth of information technologies, mobile devices have been utilized in a variety of services such as e-commerce. When a remote server provides such e-commerce services to a user, it must verify the legitimacy of the user over an insecure communication channel. Therefore, remote user authentication has been widely deployed to verify the legitimacy of remote user login requests using mobile devices like smart cards. In this paper we propose a smart card-based authentication scheme that provides both user anonymity and mutual authentication between a remote server and a user. The proposed authentication scheme is a simple and efficient system applicable to the limited resource and low computing performance of the smart card. The proposed scheme provides not only resilience to potential attacks in the smart card-based authentication scheme, but also secure authentication functions. A smart card performs a simple one-way hash function, the operations of exclusive-or and concatenation in the authentication phase of the proposed scheme. The proposed scheme also provides user anonymity using a dynamic identity and key agreement, and secure password change.

  6. Adaptive Mobile Positioning in WCDMA Networks

    Directory of Open Access Journals (Sweden)

    Dong B.

    2005-01-01

    Full Text Available We propose a new technique for mobile tracking in wideband code-division multiple-access (WCDMA systems employing multiple receive antennas. To achieve a high estimation accuracy, the algorithm utilizes the time difference of arrival (TDOA measurements in the forward link pilot channel, the angle of arrival (AOA measurements in the reverse-link pilot channel, as well as the received signal strength. The mobility dynamic is modelled by a first-order autoregressive (AR vector process with an additional discrete state variable as the motion offset, which evolves according to a discrete-time Markov chain. It is assumed that the parameters in this model are unknown and must be jointly estimated by the tracking algorithm. By viewing a nonlinear dynamic system such as a jump-Markov model, we develop an efficient auxiliary particle filtering algorithm to track both the discrete and continuous state variables of this system as well as the associated system parameters. Simulation results are provided to demonstrate the excellent performance of the proposed adaptive mobile positioning algorithm in WCDMA networks.

  7. Distribution of Multimedia Streams to Mobile Internet Users

    NARCIS (Netherlands)

    Hesselman, C.E.W.

    2005-01-01

    In this thesis, we consider the efficient distribution of live and scheduled multimedia content (e.g., radio and TV broadcasts) to mobile users via a ubiquitous wireless Internet. The objective is to design and develop a content delivery system that (1) enables content owners to deliver their

  8. Entropy-Based Privacy against Profiling of User Mobility

    Directory of Open Access Journals (Sweden)

    Alicia Rodriguez-Carrion

    2015-06-01

    Full Text Available Location-based services (LBSs flood mobile phones nowadays, but their use poses an evident privacy risk. The locations accompanying the LBS queries can be exploited by the LBS provider to build the user profile of visited locations, which might disclose sensitive data, such as work or home locations. The classic concept of entropy is widely used to evaluate privacy in these scenarios, where the information is represented as a sequence of independent samples of categorized data. However, since the LBS queries might be sent very frequently, location profiles can be improved by adding temporal dependencies, thus becoming mobility profiles, where location samples are not independent anymore and might disclose the user’s mobility patterns. Since the time dimension is factored in, the classic entropy concept falls short of evaluating the real privacy level, which depends also on the time component. Therefore, we propose to extend the entropy-based privacy metric to the use of the entropy rate to evaluate mobility profiles. Then, two perturbative mechanisms are considered to preserve locations and mobility profiles under gradual utility constraints. We further use the proposed privacy metric and compare it to classic ones to evaluate both synthetic and real mobility profiles when the perturbative methods proposed are applied. The results prove the usefulness of the proposed metric for mobility profiles and the need for tailoring the perturbative methods to the features of mobility profiles in order to improve privacy without completely loosing utility.

  9. Determining the user profile for an adaptable training platform

    CSIR Research Space (South Africa)

    Helbig, M

    2010-10-01

    Full Text Available Adaptive computer-based training systems aim to enhance the learning experience by personalising the presentation and content delivery according to the preferences of each particular user. The complexity of humans - the many factors in uencing...

  10. Segmentation of Mobile Internet Users in The Indonesian Context: Insight for Mobile Internet Product Development Management

    Directory of Open Access Journals (Sweden)

    Sri Daryanti

    2016-06-01

    Full Text Available This study strives to identify the market segment for mobile Internet based ondemographic characteristics and technology usage behavior attributes. Market segment analysis is one of the most  important  factors for target market identification of products or services. Segmentation analysis is also very crucial to the success of productdevelopment management to ensure that products reach their potential customers ortheir target market effectively with the right marketing strategies, thereby ensuringpeak profitability. In this segmentation research project, data were collected througha paper-based survey using nonprobability sampling among 232 respondents.  Basedon cluster analysis, the mobile Internet segment in Indonesia can be divided into fourgroups: savvy users (35.8%, loyal users (27.6%, value users (27.6% and traditionalusers (9.9%. The study found that factors which clearly differentiate mobile Internetsegments are: mobile data usage during web browsing, communication activityincluding social media activity, game activity, and price sensitivity.

  11. Implementation and evaluation of LMS mobile application: scele mobile based on user-centered design

    Science.gov (United States)

    Banimahendra, R. D.; Santoso, H. B.

    2018-03-01

    The development of mobile technology is now increasing rapidly, demanding all activities including learning should be done on mobile devices. It shows that the implementation of mobile application as a learning medium needs to be done. This study describes the process of developing and evaluating the Moodle-based mobile Learning Management System (LMS) application called Student Centered e-Learning Environment (SCeLE). This study discusses the process of defining features, implementing features into the application, and evaluating the application. We define the features using user research and literature study, then we implement the application with user-centered design basis, at the last phase we evaluated the application using usability testing and system usability score (SUS). The purpose of this study is to determine the extent to which this application can help the users doing their tasks and provide recommendation for the next research and development.

  12. Analyzing User Awareness of Privacy Data Leak in Mobile Applications

    Directory of Open Access Journals (Sweden)

    Youngho Kim

    2015-01-01

    Full Text Available To overcome the resource and computing power limitation of mobile devices in Internet of Things (IoT era, a cloud computing provides an effective platform without human intervention to build a resource-oriented security solution. However, existing malware detection methods are constrained by a vague situation of information leaks. The main goal of this paper is to measure a degree of hiding intention for the mobile application (app to keep its leaking activity invisible to the user. For real-world application test, we target Android applications, which unleash user privacy data. With the TaintDroid-ported emulator, we make experiments about the timing distance between user events and privacy leaks. Our experiments with Android apps downloaded from the Google Play show that most of leak cases are driven by user explicit events or implicit user involvement which make the user aware of the leakage. Those findings can assist a malware detection system in reducing the rate of false positive by considering malicious intentions. From the experiment, we understand better about app’s internal operations as well. As a case study, we also presents a cloud-based dynamic analysis framework to perform a traffic monitor.

  13. Adaptive mobile access protocol (AMAP) for the message service of a land mobile satellite experiment (MSAT-X)

    Science.gov (United States)

    Li, V. O. K.; Yan, T.-Y.

    1984-01-01

    This paper describes a feasibility study of the adaptive mobile access protocol (AMAP) for MSATA-X, a proposed experimental mobile satellite communication network. The mobiles are dispersed over a wide geographical area and the channel data rate is limited due to the size and cost limitations of mobile antennas. AMAP is a reservation based multiple-access scheme. The available bandwidth is divided into subchannels, which are divided into reservation and message channels. The ALOHA multiple-access scheme is employed in the reservation channels, while the message channels are demand assigned. AMAP adaptively reallocates the reservation and message channels to optimize system performance. It has been shown that if messages are generated at a rate of one message per hour, AMAP can support approximately 2000 active users per 2400 bit/s channel with an average delay of 1.4 s.

  14. A modified decision tree algorithm based on genetic algorithm for mobile user classification problem.

    Science.gov (United States)

    Liu, Dong-sheng; Fan, Shu-jiang

    2014-01-01

    In order to offer mobile customers better service, we should classify the mobile user firstly. Aimed at the limitations of previous classification methods, this paper puts forward a modified decision tree algorithm for mobile user classification, which introduced genetic algorithm to optimize the results of the decision tree algorithm. We also take the context information as a classification attributes for the mobile user and we classify the context into public context and private context classes. Then we analyze the processes and operators of the algorithm. At last, we make an experiment on the mobile user with the algorithm, we can classify the mobile user into Basic service user, E-service user, Plus service user, and Total service user classes and we can also get some rules about the mobile user. Compared to C4.5 decision tree algorithm and SVM algorithm, the algorithm we proposed in this paper has higher accuracy and more simplicity.

  15. LTE Adaptation for Mobile Broadband Satellite Networks

    Directory of Open Access Journals (Sweden)

    Bastia Francesco

    2009-01-01

    Full Text Available One of the key factors for the successful deployment of mobile satellite systems in 4G networks is the maximization of the technology commonalities with the terrestrial systems. An effective way of achieving this objective consists in considering the terrestrial radio interface as the baseline for the satellite radio interface. Since the 3GPP Long Term Evolution (LTE standard will be one of the main players in the 4G scenario, along with other emerging technologies, such as mobile WiMAX; this paper analyzes the possible applicability of the 3GPP LTE interface to satellite transmission, presenting several enabling techniques for this adaptation. In particular, we propose the introduction of an inter-TTI interleaving technique that exploits the existing H-ARQ facilities provided by the LTE physical layer, the use of PAPR reduction techniques to increase the resilience of the OFDM waveform to non linear distortion, and the design of the sequences for Random Access, taking into account the requirements deriving from the large round trip times. The outcomes of this analysis show that, with the required proposed enablers, it is possible to reuse the existing terrestrial air interface to transmit over the satellite link.

  16. Earthquake Early Warning Beta Users: Java, Modeling, and Mobile Apps

    Science.gov (United States)

    Strauss, J. A.; Vinci, M.; Steele, W. P.; Allen, R. M.; Hellweg, M.

    2014-12-01

    Earthquake Early Warning (EEW) is a system that can provide a few to tens of seconds warning prior to ground shaking at a user's location. The goal and purpose of such a system is to reduce, or minimize, the damage, costs, and casualties resulting from an earthquake. A demonstration earthquake early warning system (ShakeAlert) is undergoing testing in the United States by the UC Berkeley Seismological Laboratory, Caltech, ETH Zurich, University of Washington, the USGS, and beta users in California and the Pacific Northwest. The beta users receive earthquake information very rapidly in real-time and are providing feedback on their experiences of performance and potential uses within their organization. Beta user interactions allow the ShakeAlert team to discern: which alert delivery options are most effective, what changes would make the UserDisplay more useful in a pre-disaster situation, and most importantly, what actions users plan to take for various scenarios. Actions could include: personal safety approaches, such as drop cover, and hold on; automated processes and procedures, such as opening elevator or fire stations doors; or situational awareness. Users are beginning to determine which policy and technological changes may need to be enacted, and funding requirements to implement their automated controls. The use of models and mobile apps are beginning to augment the basic Java desktop applet. Modeling allows beta users to test their early warning responses against various scenarios without having to wait for a real event. Mobile apps are also changing the possible response landscape, providing other avenues for people to receive information. All of these combine to improve business continuity and resiliency.

  17. MuZeeker - Adapting a music search engine for mobile phones

    DEFF Research Database (Denmark)

    Larsen, Jakob Eg; Halling, Søren Christian; Sigurdsson, Magnus Kristinn

    2010-01-01

    We describe MuZeeker, a search engine with domain knowledge based on Wikipedia. MuZeeker enables the user to refine a search in multiple steps by means of category selection. In the present version we focus on multimedia search related to music and we present two prototype search applications (web......-based and mobile) and discuss the issues involved in adapting the search engine for mobile phones. A category based filtering approach enables the user to refine a search through relevance feedback by category selection instead of typing additional text, which is hypothesized to be an advantage in the mobile Mu......Zeeker application. We report from two usability experiments using the think aloud protocol, in which N=20 participants performed tasks using MuZeeker and a customized Google search engine. In both experiments web-based and mobile user interfaces were used. The experiment shows that participants are capable...

  18. Access point selection game with mobile users using correlated equilibrium.

    Science.gov (United States)

    Sohn, Insoo

    2015-01-01

    One of the most important issues in wireless local area network (WLAN) systems with multiple access points (APs) is the AP selection problem. Game theory is a mathematical tool used to analyze the interactions in multiplayer systems and has been applied to various problems in wireless networks. Correlated equilibrium (CE) is one of the powerful game theory solution concepts, which is more general than the Nash equilibrium for analyzing the interactions in multiplayer mixed strategy games. A game-theoretic formulation of the AP selection problem with mobile users is presented using a novel scheme based on a regret-based learning procedure. Through convergence analysis, we show that the joint actions based on the proposed algorithm achieve CE. Simulation results illustrate that the proposed algorithm is effective in a realistic WLAN environment with user mobility and achieves maximum system throughput based on the game-theoretic formulation.

  19. Adaptive Device Context Based Mobile Learning Systems

    Science.gov (United States)

    Pu, Haitao; Lin, Jinjiao; Song, Yanwei; Liu, Fasheng

    2011-01-01

    Mobile learning is e-learning delivered through mobile computing devices, which represents the next stage of computer-aided, multi-media based learning. Therefore, mobile learning is transforming the way of traditional education. However, as most current e-learning systems and their contents are not suitable for mobile devices, an approach for…

  20. Personal drivers and factors influencing the attitude toward mobile advertising: A Study on Mobile phone users

    OpenAIRE

    Manijeh Bahrainizadeh; Abdolmajid Mosleh; Adel Pourdehghan

    2014-01-01

    Today, mobile advertising is considered one of the most important and influential marketing activities, because marketers through the small media ability to individual access and have direct contact with users at any time and place. In this regard, businesses need to focus on the lead to effective results advertise acceptance by customers according to their needs and tendencies. The aim of this study is to analyze individual drivers influencing attitudes toward mobile advertising. The pres...

  1. High-frequency hearing loss among mobile phone users.

    Science.gov (United States)

    Velayutham, P; Govindasamy, Gopala Krishnan; Raman, R; Prepageran, N; Ng, K H

    2014-01-01

    The objective of this study is to assess high frequency hearing (above 8 kHz) loss among prolonged mobile phone users is a tertiary Referral Center. Prospective single blinded study. This is the first study that used high-frequency audiometry. The wide usage of mobile phone is so profound that we were unable to find enough non-users as a control group. Therefore we compared the non-dominant ear to the dominant ear using audiometric measurements. The study was a blinded study wherein the audiologist did not know which was the dominant ear. A total of 100 subjects were studied. Of the subjects studied 53% were males and 47% females. Mean age was 27. The left ear was dominant in 63%, 22% were dominant in the right ear and 15% did not have a preference. This study showed that there is significant loss in the dominant ear compared to the non-dominant ear (P mobile phone revealed high frequency hearing loss in the dominant ear (mobile phone used) compared to the non dominant ear.

  2. Knowledge on adaptation process of users of hearing aid

    Directory of Open Access Journals (Sweden)

    Sant'Anna, Leandro Machado

    2008-09-01

    Full Text Available Introduction: Professionals that work in this area know how important the orientation to the use of auditory device is, which involves the care required to handle and use the equipment and aspects aiming at the adaptation. Objective: To compare the knowledge of both long-term and new users about the adaptation process to the use of auditory device, so as to provide speech and language pathologists with a greater knowledge about the aspects that most influence the adaptation process. Method: This research is an observational, descriptive, cross-sectional, contemporary, retrospective study. The new and old users answered a questionnaire with information on the auditory device conservation and the adaptation process. The results were compared quantitatively through statistical review and qualitatively. Results: The age of the individuals in this study varied between 28 and 90 years. In some aspects, old and new users presented the same knowledge level. Conclusion: New users of auditory devices have been looking for hearing (re habilitation increasingly later. The action of phonoaudiology in the process of selection and adaptation to auditory devices among experienced and new users is extremely important to an effective acclimatization.

  3. Perception of Influencing Factors on Acceptance of Mobile Health Monitoring Service: A Comparison between Users and Non-users.

    Science.gov (United States)

    Lee, Jaebeom; Rho, Mi Jung

    2013-09-01

    To improve and promote mobile health monitoring services, this study investigated the perception of various factors influencing the acceptance of services between users and non-users. This study drew 9 variables from studies related to mobile health monitoring services and the unified theory of acceptance and the use of technology model. A total of 219 samples were collected by a paper-based survey from users (n = 106) and non-users (n = 113). Analysis was carried out using a two-independent samples t-test. The findings indicate that users have a more positive perception of service benefits than non-users. Although there were difference between users and non-users, all respondents had a positive perception of the service benefits. After users used the service, they were less concerned about the risks involved with it. However, both users and non-users had a high negative perception of service risk. Users also had a more positive perception of intimacy and communication associated with the services than non-users. Both users and non-users had a high behavioral intention to use the services. Finally, this study observed that older subjects tended to recognize the higher value of the services. This study provides insights to improve and invigorate mobile health monitoring services. This study also offers insights into how to increase the number of users of mobile health monitoring services in South Korea.

  4. Tracking mobile users in wireless networks via semi-supervised colocalization.

    Science.gov (United States)

    Pan, Jeffrey Junfeng; Pan, Sinno Jialin; Yin, Jie; Ni, Lionel M; Yang, Qiang

    2012-03-01

    Recent years have witnessed the growing popularity of sensor and sensor-network technologies, supporting important practical applications. One of the fundamental issues is how to accurately locate a user with few labeled data in a wireless sensor network, where a major difficulty arises from the need to label large quantities of user location data, which in turn requires knowledge about the locations of signal transmitters or access points. To solve this problem, we have developed a novel machine learning-based approach that combines collaborative filtering with graph-based semi-supervised learning to learn both mobile users' locations and the locations of access points. Our framework exploits both labeled and unlabeled data from mobile devices and access points. In our two-phase solution, we first build a manifold-based model from a batch of labeled and unlabeled data in an offline training phase and then use a weighted k-nearest-neighbor method to localize a mobile client in an online localization phase. We extend the two-phase colocalization to an online and incremental model that can deal with labeled and unlabeled data that come sequentially and adapt to environmental changes. Finally, we embed an action model to the framework such that additional kinds of sensor signals can be utilized to further boost the performance of mobile tracking. Compared to other state-of-the-art systems, our framework has been shown to be more accurate while requiring less calibration effort in our experiments performed on three different testbeds.

  5. Adaptive scheduling with postexamining user selection under nonidentical fading

    KAUST Repository

    Gaaloul, Fakhreddine

    2012-11-01

    This paper investigates an adaptive scheduling algorithm for multiuser environments with statistically independent but nonidentically distributed (i.n.d.) channel conditions. The algorithm aims to reduce feedback load by sequentially and arbitrarily examining the user channels. It also provides improved performance by realizing postexamining best user selection. The first part of the paper presents new formulations for the statistics of the signal-to-noise ratio (SNR) of the scheduled user under i.n.d. channel conditions. The second part capitalizes on the findings in the first part and presents various performance and processing complexity measures for adaptive discrete-time transmission. The results are then extended to investigate the effect of outdated channel estimates on the statistics of the scheduled user SNR, as well as some performance measures. Numerical results are provided to clarify the usefulness of the scheduling algorithm under perfect or outdated channel estimates. © 1967-2012 IEEE.

  6. Learner Open Modeling in Adaptive Mobile Learning System for Supporting Student to Learn English

    Directory of Open Access Journals (Sweden)

    Van Cong Pham

    2011-10-01

    Full Text Available This paper represents a personalized context-aware mobile learning architecture for supporting student to learn English as foreign language in order to prepare for TOEFL test. We consider how to apply open learner modeling techniques to adapt contents for different learners based on context, which includes location, amount of time to learn, the manner as well as learner's knowledge in learning progress. Through negotiation with system, the editable learner model will be updated to support adaptive engine to select adaptive contents meeting learner's demands. Empirical testing results for students who used application prototype indicate that interaction user modeling is helpful in supporting learner to learn adaptive materials.

  7. Mobile Augmented Reality enhances indoor navigation for wheelchair users

    Directory of Open Access Journals (Sweden)

    Luciene Chagas de Oliveira

    Full Text Available Introduction: Individuals with mobility impairments associated with lower limb disabilities often face enormous challenges to participate in routine activities and to move around various environments. For many, the use of wheelchairs is paramount to provide mobility and social inclusion. Nevertheless, they still face a number of challenges to properly function in our society. Among the many difficulties, one in particular stands out: navigating in complex internal environments (indoors. The main objective of this work is to propose an architecture based on Mobile Augmented Reality to support the development of indoor navigation systems dedicated to wheelchair users, that is also capable of recording CAD drawings of the buildings and dealing with accessibility issues for that population. Methods Overall, five main functional requirements are proposed: the ability to allow for indoor navigation by means of Mobile Augmented Reality techniques; the capacity to register and configure building CAD drawings and the position of fiducial markers, points of interest and obstacles to be avoided by the wheelchair user; the capacity to find the best route for wheelchair indoor navigation, taking stairs and other obstacles into account; allow for the visualization of virtual directional arrows in the smartphone displays; and incorporate touch or voice commands to interact with the application. The architecture is proposed as a combination of four layers: User interface; Control; Service; and Infrastructure. A proof-of-concept application was developed and tests were performed with disable volunteers operating manual and electric wheelchairs. Results The application was implemented in Java for the Android operational system. A local database was used to store the test building CAD drawings and the position of fiducial markers and points of interest. The Android Augmented Reality library was used to implement Augmented Reality and the Blender open source

  8. Practical and secure telemedicine systems for user mobility.

    Science.gov (United States)

    Rezaeibagha, Fatemeh; Mu, Yi

    2018-02-01

    The application of wireless devices has led to a significant improvement in the quality delivery of care in telemedicine systems. Patients who live in a remote area are able to communicate with the healthcare provider and benefit from the doctor consultations. However, it has been a challenge to provide a secure telemedicine system, which captures users (patients and doctors) mobility and patient privacy. In this work, we present several secure protocols for telemedicine systems, which ensure the secure communication between patients and doctors who are located in different geographical locations. Our protocols are the first of this kind featured with confidentiality of patient information, mutual authentication, patient anonymity, data integrity, freshness of communication, and mobility. Our protocols are based on symmetric-key schemes and capture all desirable security requirements in order to better serve our objectives of research for secure telemedicine services; therefore, they are very efficient in implementation. A comparison with related works shows that our work contributes first comprehensive solution to capture user mobility and patient privacy for telemedicine systems. Copyright © 2018 Elsevier Inc. All rights reserved.

  9. Cognitive Support using BDI Agent and Adaptive User Modeling

    DEFF Research Database (Denmark)

    Hossain, Shabbir

    2012-01-01

    challenges of an ageing population. This thesis work is one attempt towards that. The thesis focused on research the approaches to provide cognitive support for users with cognitive disabilities through ICT-based technological solutions. The recent advancement of Articial Intelligence and wireless sensor...... networks have shown potential to improve the quality of life of elder people with disabilities using current technologies. The primary objective of this thesis is to conduct research on the approach to provide support for the elderly users with cognitive disabilities. In our research conduct, we have dened...... a set of goals for attaining the objective of this thesis. The initial goal is to recognize the activities of the users to assess the need of support for the user during the activity. However, one of the challenges of the recognition process is the adaptability for variant user behaviour due to physical...

  10. An Attention-Information-Based Spatial Adaptation Framework for Browsing Videos via Mobile Devices

    Directory of Open Access Journals (Sweden)

    Li Houqiang

    2007-01-01

    Full Text Available With the growing popularity of personal digital assistant devices and smart phones, more and more consumers are becoming quite enthusiastic to appreciate videos via mobile devices. However, limited display size of the mobile devices has been imposing significant barriers for users to enjoy browsing high-resolution videos. In this paper, we present an attention-information-based spatial adaptation framework to address this problem. The whole framework includes two major parts: video content generation and video adaptation system. During video compression, the attention information in video sequences will be detected using an attention model and embedded into bitstreams with proposed supplement-enhanced information (SEI structure. Furthermore, we also develop an innovative scheme to adaptively adjust quantization parameters in order to simultaneously improve the quality of overall encoding and the quality of transcoding the attention areas. When the high-resolution bitstream is transmitted to mobile users, a fast transcoding algorithm we developed earlier will be applied to generate a new bitstream for attention areas in frames. The new low-resolution bitstream containing mostly attention information, instead of the high-resolution one, will be sent to users for display on the mobile devices. Experimental results show that the proposed spatial adaptation scheme is able to improve both subjective and objective video qualities.

  11. An Attention-Information-Based Spatial Adaptation Framework for Browsing Videos via Mobile Devices

    Science.gov (United States)

    Li, Houqiang; Wang, Yi; Chen, Chang Wen

    2007-12-01

    With the growing popularity of personal digital assistant devices and smart phones, more and more consumers are becoming quite enthusiastic to appreciate videos via mobile devices. However, limited display size of the mobile devices has been imposing significant barriers for users to enjoy browsing high-resolution videos. In this paper, we present an attention-information-based spatial adaptation framework to address this problem. The whole framework includes two major parts: video content generation and video adaptation system. During video compression, the attention information in video sequences will be detected using an attention model and embedded into bitstreams with proposed supplement-enhanced information (SEI) structure. Furthermore, we also develop an innovative scheme to adaptively adjust quantization parameters in order to simultaneously improve the quality of overall encoding and the quality of transcoding the attention areas. When the high-resolution bitstream is transmitted to mobile users, a fast transcoding algorithm we developed earlier will be applied to generate a new bitstream for attention areas in frames. The new low-resolution bitstream containing mostly attention information, instead of the high-resolution one, will be sent to users for display on the mobile devices. Experimental results show that the proposed spatial adaptation scheme is able to improve both subjective and objective video qualities.

  12. Dynamic Adaptive Policymaking for implementing Mobility as a Service (MAAS)

    NARCIS (Netherlands)

    Jittrapirom, P.; Marchau, V.A.W.J.; Meurs, H.

    2017-01-01

    Mobility as a Service (MaaS) is an emerging innovative transport concept. It offers its users a tailored transport service package, similar to a mobile phone package, that provides a seamless journey within their city-region. Proponents believe that MaaS can provide a high-level of convenience that

  13. A user interface for mobile robotized tele-echography

    International Nuclear Information System (INIS)

    Triantafyllidis, G.A.; Thomos, N.; Canero, C.; Vieyres, P.; Strintzis, M.G.

    2006-01-01

    Ultrasound imaging allows the evaluation of the degree of emergency of a patient. However, in many situations no experienced sonographer is available to perform such echography. To cope with this issue, the OTELO project 'mObile Tele-Echography using an ultra-Light rObot' (OTELO) aims to develop a fully integrated end-to-end mobile tele-echography system using an ultralight, remotely controlled six degree-of-freedom (DOF) robot. In this context, this paper deals with the user interface environment of the OTELO system, composed by the following parts: an ultrasound video transmission system providing real-time images of the scanned area at each moment, an audio/video conference to communicate with the paramedical assistant and the patient, and finally a virtual reality environment, providing visual and haptic feedback to the expert, while capturing the expert's hand movements with a one-DOF hand free input device

  14. User's proximity effects for talk mode in mobile phones

    DEFF Research Database (Denmark)

    Pelosi, Mauro; B. Knudsen, Mikael; Pedersen, Gert Frølund

    Thanks to a recent grip study, 3D CAD model of the human hand have been generated, investigating user's proximity effects for talk mode in mobile phones. The simulation results show that the human hand exhibits a major contribution in determining the total loss when compared to the phantom head...... alone, while the influence of the position of the fingers on the handset is more important when close to the antenna. The palm-handset gap and the index finger location are the main responsible for both absorption and mismatch loss....

  15. User acceptance of mobile commerce: an empirical study in Macau

    Science.gov (United States)

    Lai, Ivan K. W.; Lai, Donny C. F.

    2014-06-01

    This study aims to examine the positive and negative factors that can significantly explain user acceptance of mobile commerce (m-commerce) in Macau. A technology acceptance model for m-commerce with five factors is constructed. The proposed model is tested using data collected from 219 respondents. Confirmatory factor analysis is performed to examine the reliability and validity of the model, and structural equation modelling is performed to access the relationship between behaviour intention and each factor. The acceptance of m-commerce is influenced by factors including performance expectancy, social influence, facilitating conditions and privacy concern; while effort expectancy is insignificant in this case. The results of the study are useful for m-commerce service providers to adjust their strategies for promoting m-commerce services. This study contributes to the practice by providing a user technology acceptance model for m-commerce that can be used as a foundation for future research.

  16. Optimizing virtual reality for all users through gaze-contingent and adaptive focus displays

    Science.gov (United States)

    Padmanaban, Nitish; Konrad, Robert; Stramer, Tal; Cooper, Emily A.; Wetzstein, Gordon

    2017-02-01

    From the desktop to the laptop to the mobile device, personal computing platforms evolve over time. Moving forward, wearable computing is widely expected to be integral to consumer electronics and beyond. The primary interface between a wearable computer and a user is often a near-eye display. However, current generation near-eye displays suffer from multiple limitations: they are unable to provide fully natural visual cues and comfortable viewing experiences for all users. At their core, many of the issues with near-eye displays are caused by limitations in conventional optics. Current displays cannot reproduce the changes in focus that accompany natural vision, and they cannot support users with uncorrected refractive errors. With two prototype near-eye displays, we show how these issues can be overcome using display modes that adapt to the user via computational optics. By using focus-tunable lenses, mechanically actuated displays, and mobile gaze-tracking technology, these displays can be tailored to correct common refractive errors and provide natural focus cues by dynamically updating the system based on where a user looks in a virtual scene. Indeed, the opportunities afforded by recent advances in computational optics open up the possibility of creating a computing platform in which some users may experience better quality vision in the virtual world than in the real one.

  17. [Spanish adaptation of the "Mobile Phone Problem Use Scale" for adolescent population].

    Science.gov (United States)

    López-Fernández, Olatz; Honrubia-Serrano, Ma Luisa; Freixa-Blanxart, Montserrat

    2012-01-01

    Problematic use of the mobile telephone is an emerging phenomenon in our society, and one which particularly affects the teenage population. Knowledge from research on the problematic use of this technology is necessary, since such use can give rise to a behavioural pattern with addictive characteristics. There are hardly any scales for measuring possible problematic use of mobile phones, and none at all adapted exclusively for the Spanish adolescent population. The scale most widely used internationally is the Mobile Phone Problem Use Scale (MPPUS). The aim of the present study is to adapt the MPPUS for use with Spanish adolescents. The Spanish version of the questionnaire was administered to a sample of 1132 adolescents aged 12 to 18. Reliability and factorial validity were comparable to those obtained in adult population, so that the measure of problematic mobile phone use in Spanish teenagers is one-dimensional. A prevalence of 14.8% of problematic users was detected.

  18. Collaborative sharing of quality of service-information for mobile service users

    OpenAIRE

    Wac, Katarzyna

    2009-01-01

    Mobile applications emerge, driven by the ubiquitous availability of mobile devices and wireless communication infrastructures. They aspire providing mobile services to users anywhere-anytime, while relying their delivery on the best-effort Quality of Service (QoS) of the underlying wireless networks. We examine a technical and business viability of QoS-information system (QoSIS), which, based on Mobile Web 2.0 paradigm for a collaborative sharing of QoS-information for mobile service users, ...

  19. Mobile Tourism Consumer Profile: An approach to experienced users

    Directory of Open Access Journals (Sweden)

    M. Vallespín-Arán

    2015-11-01

    Full Text Available The aim of this paper is to analyze socio demographic and behavioral variables that affect the use of mobile commerce for travel planning. From the review of the theoretical framework and the empirical analysis, the influence of some of the variables traditionally used as segmentation variables is shown. Based on an online survey of 616 tourism consumers services who use a smartphone, we discovered that these consumers present different characteristics related to the following variables: a experience of using Internet via mobile phone, b age, c family life cycle, d employment status, e hours of Internet access, f trips done per year, g number of people living in the household and h household income. Practical implications for tourism companies are reached which allow companies to adapt better segmentation strategies to each target market.

  20. Run-time adaptation of a reconfigurable mobile UMTS receiver

    NARCIS (Netherlands)

    Smit, L.T.; Smit, Gerardus Johannes Maria; Hurink, Johann L.

    UMTS receivers are mobile devices, which should have a low energy consumption and operates in a frequently changing environment. The idea of this paper is to adapt the amount of signal processing for the reception within an UMTS mobile to this changing environment. In this way the amount of signal

  1. User-centered design of a mobile medication management.

    Science.gov (United States)

    Sedlmayr, Brita; Schöffler, Jennifer; Prokosch, Hans-Ulrich; Sedlmayr, Martin

    2018-03-05

    The use of a nationwide medication plan has been promoted as an effective strategy to improve patient safety in Germany. However, the medication plan only exists as a paper-based version, which is related to several problems, that could be circumvented by an electronic alternative. The main objective of this study was to report on the development of a mobile interface concept to support the management of medication information. The human-centered design (UCD) process was chosen. First the context of use was analyzed, and personas and an interaction concept were designed. Next, a paper prototype was developed and evaluated by experts. Based on those results, a medium-fidelity prototype was created and assessed by seven end-users who performed a thinking-aloud test in combination with a questionnaire based on the System Usability Scale (SUS). Initially for one persona/user type, an interface design concept was developed, which received an average SUS-Score of 92.1 in the user test. Usability problems have been solved so that the design concept could be fixed for a future implementation. Contribution: The approach of the UCD process and the methods involved can be applied by other researchers as a framework for the development of similar applications.

  2. MOPET: a context-aware and user-adaptive wearable system for fitness training.

    Science.gov (United States)

    Buttussi, Fabio; Chittaro, Luca

    2008-02-01

    Cardiovascular disease, obesity, and lack of physical fitness are increasingly common and negatively affect people's health, requiring medical assistance and decreasing people's wellness and productivity. In the last years, researchers as well as companies have been increasingly investigating wearable devices for fitness applications with the aim of improving user's health, in terms of cardiovascular benefits, loss of weight or muscle strength. Dedicated GPS devices, accelerometers, step counters and heart rate monitors are already commercially available, but they are usually very limited in terms of user interaction and artificial intelligence capabilities. This significantly limits the training and motivation support provided by current systems, making them poorly suited for untrained people who are more interested in fitness for health rather than competitive purposes. To better train and motivate users, we propose the mobile personal trainer (MOPET) system. MOPET is a wearable system that supervises a physical fitness activity based on alternating jogging and fitness exercises in outdoor environments. By exploiting real-time data coming from sensors, knowledge elicited from a sport physiologist and a professional trainer, and a user model that is built and periodically updated through a guided autotest, MOPET can provide motivation as well as safety and health advice, adapted to the user and the context. To better interact with the user, MOPET also displays a 3D embodied agent that speaks, suggests stretching or strengthening exercises according to user's current condition, and demonstrates how to correctly perform exercises with interactive 3D animations. By describing MOPET, we show how context-aware and user-adaptive techniques can be applied to the fitness domain. In particular, we describe how such techniques can be exploited to train, motivate, and supervise users in a wearable personal training system for outdoor fitness activity.

  3. Exploring the potential of neurophysiological measures for user-adaptive visualization

    OpenAIRE

    Tak, S.; Brouwer, A.M.; Toet, A.; Erp, J.B.F. van

    2013-01-01

    User-adaptive visualization aims to adapt visualized information to the needs and characteristics of the individual user. Current approaches deploy user personality factors, user behavior and preferences, and visual scanning behavior to achieve this goal. We argue that neurophysiological data provide valuable additional input for user-adaptive visualization systems since they contain a wealth of objective information about user characteristics. The combination of neurophysiological data with ...

  4. Do Smartphone Power Users Protect Mobile Privacy Better than Nonpower Users? Exploring Power Usage as a Factor in Mobile Privacy Protection and Disclosure.

    Science.gov (United States)

    Kang, Hyunjin; Shin, Wonsun

    2016-03-01

    This study examines how consumers' competence at using smartphone technology (i.e., power usage) affects their privacy protection behaviors. A survey conducted with smartphone users shows that power usage influences privacy protection behavior not only directly but also indirectly through privacy concerns and trust placed in mobile service providers. A follow-up experiment indicates that the effects of power usage on smartphone users' information management can be a function of content personalization. Users, high on power usage, are less likely to share personal information on personalized mobile sites, but they become more revealing when they interact with nonpersonalized mobile sites.

  5. Autonomy and Housing Accessibility Among Powered Mobility Device Users

    Science.gov (United States)

    Brandt, Åse; Lexell, Eva Månsson; Iwarsson, Susanne

    2015-01-01

    OBJECTIVE. To describe environmental barriers, accessibility problems, and powered mobility device (PMD) users’ autonomy indoors and outdoors; to determine the home environmental barriers that generated the most housing accessibility problems indoors, at entrances, and in the close exterior surroundings; and to examine personal factors and environmental components and their association with indoor and outdoor autonomy. METHOD. This cross-sectional study was based on data collected from a sample of 48 PMD users with a spinal cord injury (SCI) using the Impact of Participation and Autonomy and the Housing Enabler instruments. Descriptive statistics and logistic regression were used. RESULTS. More years living with SCI predicted less restriction in autonomy indoors, whereas more functional limitations and accessibility problems related to entrance doors predicted more restriction in autonomy outdoors. CONCLUSION. To enable optimized PMD use, practitioners must pay attention to the relationship between client autonomy and housing accessibility problems. PMID:26356666

  6. The assessment of electromagnetic field radiation exposure for mobile phone users

    OpenAIRE

    Buckus Raimondas; Strukcinskiene Birute; Raistenskis Juozas

    2014-01-01

    Background/Aim. During recent years, the widespread use of mobile phones has resulted in increased human exposure to electromagnetic field radiation and to health risks. Increased usage of mobile phones at the close proximity raises questions and doubts in safety of mobile phone users. The aim of the study was to assess an electromagnetic field radiation exposure for mobile phone users by measuring electromagnetic field strength in different settings at the...

  7. Helping Elderly Users Report Pain Levels: A Study of User Experience with Mobile and Wearable Interfaces

    Directory of Open Access Journals (Sweden)

    Iyubanit Rodríguez

    2017-01-01

    Full Text Available Pain is usually measured through patient reports during doctor visits, but it requires regular evaluation under real-life conditions to be resolved effectively. Over half of older adults suffer from pain. Chronic conditions such as this one may be monitored through technology; however, elderly users require technology to be specifically designed for them, because many have cognitive and physical limitations and lack digital skills. The purpose of this article is to study whether mobile or wearable devices are appropriate to self-report pain levels and to find which body position is more appropriate for elderly people to wear a device to self-report pain. We implemented three prototypes and conducted two phases of evaluation. We found that users preferred the wearable device over the mobile application and that a wearable to self-report pain should be designed specifically for this purpose. Regarding the placement of the wearable, we found that there was no preferred position overall, although the neck position received the most positive feedback. We believe that the possibility of creating a wearable device that may be placed in different positions may be the best solution to satisfy users’ individual preferences.

  8. Architecture and User-Context Models of CoCare: A Context-Aware Mobile Recommender System for Health Promotion.

    Science.gov (United States)

    Cerón-Rios, Gineth; López, Diego M; Blobel, Bernd

    2017-01-01

    Recommender systems (RS) are useful tools for filtering and sorting items and information for users. There is a wide diversity of approaches that help creating personalized recommendations. Context-aware recommender systems (CARS) are a kind of RS which provide adaptation capabilities to the user's environment, e.g., by sensing data through wearable devices or other biomedical sensors. In healthcare and wellbeing, CARS can support health promotion and health education, considering that each individual requires tailored intervention programs. Our research aims at proposing a context-aware mobile recommender system for the promotion of healthy habits. The system is adapted to the user's needs, his/her health information, interests, time, location and lifestyles. In this paper, the CARS computational architecture and the user and context models of health promotion are presented, which were used to implement and test a prototype recommender system.

  9. Characterizing mobility from the prosthetic limb user's perspective: Use of focus groups to guide development of the Prosthetic Limb Users Survey of Mobility.

    Science.gov (United States)

    Hafner, Brian J; Morgan, Sara J; Abrahamson, Daniel C; Amtmann, Dagmar

    2016-10-01

    Input from target respondents in the development of patient-reported outcome measures is necessary to ensure that the instrument is meaningful. To solicit perspectives of prosthetic limb users about their mobility experiences and to inform development of the Prosthetic Limb Users Survey of Mobility. Qualitative study. Four focus groups of lower limb prosthesis users were held in different regions of the United States. Focus group transcripts were coded, and themes were identified. Feedback from participants was used to develop a framework for measuring mobility with a lower limb prosthesis. Focus group participants (N = 37) described mobility as a confluence of factors that included characteristics of the individual, activity, and environment. Identified themes were defined as individual characteristics, forms of movement, and environmental situations. Prosthetic mobility was conceptualized as movement activities performed in an environmental or situational context. Respondent feedback used to guide development of Prosthetic Limb Users Survey of Mobility established a foundation for a new person-centered measure of mobility with a prosthetic limb. Perspectives of target respondents are needed to guide development of instruments intended to measure health outcomes. Focus groups of prosthetic limb users were conducted to solicit experiences related to mobility with a lower limb prosthesis. Results were used to inform development of a clinically meaningful, person-centered instrument. © The International Society for Prosthetics and Orthotics 2015.

  10. The experience of being a motorised mobility scooter user.

    Science.gov (United States)

    Fomiatti, Ryan; Moir, Lois; Richmond, Janet; Millsteed, Jeannine

    2014-05-01

    To explore the individual experience of being a scooter user and the ways in which scooters impact the individual's community and social engagement, daily activities and enhances mobility. A qualitative, constructive framework utilising purposive sampling and a semi structured interview was used with 14 individuals. Questions were categorised according to the International Classification of Functioning, Disability and Health framework into the three areas of activities, participation and environmental factors. The three main themes identified through the research were knowledge, engagement and environments. Knowledge included a lack of concise information, and adequate trialling and training prior to purchase. Engagement consisted of participation and interaction demonstrating scooter use resulted in increased participation, role maintenance, choice, freedom and social interaction. Environments highlighted discrimination from the wider population and building design and barriers. The research demonstrated a strong positive impact on individual's engagement from using a scooter, while highlighting a lack of adequate knowledge about scooters, batteries, skill ability and design along with environmental challenges of discriminatory attitudes and physical barriers. The research indicates the need for pre-purchase assessments and trials along with improvements in community attitudes and environments. Development of a pre-purchase assessment including specific core skills for scooter use is of great importance to minimise accidents and death as a consequence of scooter driving. Education and training of prescribers and suppliers of scooters is important to match needs and skills to enable a better fit of scooter to user. Incorporation of adjustability of features within the standard design of scooters, including type of driving controls, seat height, and adjustment of distance to controls, will enable greater fit of scooter to the user s needs.

  11. Adaptive Media Streaming to Mobile Devices: Challenges, Enhancements, and Recommendations

    OpenAIRE

    Evensen, Kristian; Kupka, Tomas; Riiser, Haakon; Ni, Pengpeng; Eg, Ragnhild; Griwodz, Carsten; Halvorsen, Pål

    2014-01-01

    Video streaming is predicted to become the dominating traffic in mobile broadband networks. At the same time, adaptive HTTP streaming is developing into the preferred way of streaming media over the Internet. In this paper, we evaluate how different components of a streaming system can be optimized when serving content to mobile devices in particular. We first analyze the media traffic from a Norwegian network and media provider. Based on our findings, we outline benefits and chal...

  12. Freegaming: Mobile, Collaborative, Adaptive and Augmented Exergaming

    Directory of Open Access Journals (Sweden)

    Levent Görgü

    2012-01-01

    Full Text Available Addressing the obesity epidemic that plagues many societies remains an outstanding public health issue. One innovative approach to addressing this problem is Exergaming. A combination of Exercise and Gaming, the objective is to motivate people participate in exercise regimes, usually in their home environment. In this article a more holistic interpretation of this exercise paradigm is proposed. Freegaming augments Exergaming in a number of key dimensions but especially through the promotion of games in outdoor mobile contexts and within a social environment. The design and implementation of a platform for Freegaming is described and illustrated through the description of a sample game.

  13. Adaptive threshold determination for efficient channel sensing in cognitive radio network using mobile sensors

    Science.gov (United States)

    Morshed, M. N.; Khatun, S.; Kamarudin, L. M.; Aljunid, S. A.; Ahmad, R. B.; Zakaria, A.; Fakir, M. M.

    2017-03-01

    Spectrum saturation problem is a major issue in wireless communication systems all over the world. Huge number of users is joining each day to the existing fixed band frequency but the bandwidth is not increasing. These requirements demand for efficient and intelligent use of spectrum. To solve this issue, the Cognitive Radio (CR) is the best choice. Spectrum sensing of a wireless heterogeneous network is a fundamental issue to detect the presence of primary users' signals in CR networks. In order to protect primary users (PUs) from harmful interference, the spectrum sensing scheme is required to perform well even in low signal-to-noise ratio (SNR) environments. Meanwhile, the sensing period is usually required to be short enough so that secondary (unlicensed) users (SUs) can fully utilize the available spectrum. CR networks can be designed to manage the radio spectrum more efficiently by utilizing the spectrum holes in primary user's licensed frequency bands. In this paper, we have proposed an adaptive threshold detection method to detect presence of PU signal using free space path loss (FSPL) model in 2.4 GHz WLAN network. The model is designed for mobile sensors embedded in smartphones. The mobile sensors acts as SU while the existing WLAN network (channels) works as PU. The theoretical results show that the desired threshold range detection of mobile sensors mainly depends on the noise floor level of the location in consideration.

  14. Exploring the potential of neurophysiological measures for user-adaptive visualization

    NARCIS (Netherlands)

    Tak, S.; Brouwer, A.M.; Toet, A.; Erp, J.B.F. van

    2013-01-01

    User-adaptive visualization aims to adapt visualized information to the needs and characteristics of the individual user. Current approaches deploy user personality factors, user behavior and preferences, and visual scanning behavior to achieve this goal. We argue that neurophysiological data

  15. The role of organizational strategy in the user-centered design of mobile applications

    NARCIS (Netherlands)

    Eshet, Eyal; de Reuver, G.A.; Bouwman, W.A.G.A.

    2017-01-01

    Gathering insights on users and the contexts they use mobile applications is at the core of the user-centered design (UCD). Organizations find it strategically important to efficiently and effectively use these insights. With the proliferation of mobile applications, gaining timely and relevant

  16. [The nutritional and dietary intake among community-dwelling elderly female users of mobile vendor vehicles].

    Science.gov (United States)

    Yoshimura, Yukio; Ito, Hideki; Yoshimura, Hidenori; Kamada, Chiemi; Okumura, Ryota; Shinno, Yuki; Suzuki, Taro; Horie, Kazumi; Takaya, Koji; Omi, Hideaki

    2018-01-01

    We compared the nutritional and dietary intakes of users of mobile vendor vehicles and users of stores to clarify the problems in the nutritional intake of users of mobile vendor vehicles. We conducted a questionnaire about the food accessibility among 257 elderly women (age: ≥65 years) who used mobile vendor vehicles and/or stores to shop. The nutritional intake was assessed using the 24-hour recall method. We used an analysis of covariance (ANCOVA) to calculate the age-adjusted mean values for the total nutritional intake. The nutritional intake among users of mobile vendor vehicles included significantly lower intakes of energy (168 kcal), green vegetables, other vegetables, and meats. Furthermore, those who only shopped at mobile vendor vehicles consumed less energy and fewer nutrients than those who shopped at places other than mobile vendor vehicles. The comparison of the shopping frequency and nutritional intake of the subjects who used mobile vendor vehicles alone revealed that the energy and protein intakes of those who shopped once per week was significantly lower in comparison to those who shopped twice per week. Users of mobile vendor vehicles had lower intakes of macronutrients and various minerals and vitamins. Among the food groups, intakes of vegetables, meat, and dairy products were low. These findings suggest that the lack of means of shopping other than mobile vendor vehicles and shopping once per week may be associated with an inadequate dietary intake among users of mobile vendor vehicles. It would be desirable to develop the shopping environment is desirable.

  17. Adapting the Wii Fit Balance Board to Enable Active Video Game Play by Wheelchair Users: User-Centered Design and Usability Evaluation.

    Science.gov (United States)

    Thirumalai, Mohanraj; Kirkland, William B; Misko, Samuel R; Padalabalanarayanan, Sangeetha; Malone, Laurie A

    2018-03-06

    Active video game (AVG) playing, also known as "exergaming," is increasingly employed to promote physical activity across all age groups. The Wii Fit Balance Board is a popular gaming controller for AVGs and is used in a variety of settings. However, the commercial off-the-shelf (OTS) design poses several limitations. It is inaccessible to wheelchair users, does not support the use of stabilization assistive devices, and requires the ability to shift the center of balance (COB) in all directions to fully engage in game play. The aim of this study was to design an adapted version of the Wii Fit Balance Board to overcome the identified limitations and to evaluate the usability of the newly designed adapted Wii Fit Balance Board in persons with mobility impairments. In a previous study, 16 participants tried the OTS version of the Wii Fit Balance Board. On the basis of observed limitations, a team of engineers developed and adapted the design of the Wii Fit Balance Board, which was then subjected to multiple iterations of user feedback and design tweaks. On design completion, we recruited a new pool of participants with mobility impairments for a larger study. During their first visit, we assessed lower-extremity function using selected mobility tasks from the International Classification of Functioning, Disability and Health. During a subsequent session, participants played 2 sets of games on both the OTS and adapted versions of the Wii Fit Balance Board. Order of controller version played first was randomized. After participants played each version, we administered the System Usability Scale (SUS) to examine the participants' perceived usability. The adapted version of the Wii Fit Balance Board resulting from the user-centered design approach met the needs of a variety of users. The adapted controller (1) allowed manual wheelchair users to engage in game play, which was previously not possible; (2) included Americans with Disabilities Act-compliant handrails as part

  18. Insecure Network, Unknown Connection: Understanding Wi-Fi Privacy Assumptions of Mobile Device Users

    OpenAIRE

    Bonné, Bram; Rovelo Ruiz, Gustavo; Quax, Peter; Lamotte, Wim

    2017-01-01

    Smartphones and other mobile devices have proliferated in the past five years. The expectation of mobile device users to always be online has led to Wi-Fi networks being offered by a variety of providers. Using these networks introduces multiple security risks. In this work, we assess to what extent the privacy stance of mobile device users corresponds with their actual behavior by conducting a study with 108 participants. Our methodology consists of monitoring Wi-Fi networks that the partici...

  19. User Experience of a Mobile Speaking Application with Automatic Speech Recognition for EFL Learning

    Science.gov (United States)

    Ahn, Tae youn; Lee, Sangmin-Michelle

    2016-01-01

    With the spread of mobile devices, mobile phones have enormous potential regarding their pedagogical use in language education. The goal of this study is to analyse user experience of a mobile-based learning system that is enhanced by speech recognition technology for the improvement of EFL (English as a foreign language) learners' speaking…

  20. Weather effects on mobile social interactions: a case study of mobile phone users in Lisbon, Portugal.

    Directory of Open Access Journals (Sweden)

    Santi Phithakkitnukoon

    Full Text Available The effect of weather on social interactions has been explored through the analysis of a large mobile phone use dataset. Time spent on phone calls, numbers of connected social ties, and tie strength were used as proxies for social interactions; while weather conditions were characterized in terms of temperature, relative humidity, air pressure, and wind speed. Our results are based on the analysis of a full calendar year of data for 22,696 mobile phone users (53.2 million call logs in Lisbon, Portugal. The results suggest that different weather parameters have correlations to the level and character of social interactions. We found that although weather did not show much influence upon people's average call duration, the likelihood of longer calls was found to increase during periods of colder weather. During periods of weather that were generally considered to be uncomfortable (i.e., very cold/warm, very low/high air pressure, and windy, people were found to be more likely to communicate with fewer social ties. Despite this tendency, we found that people are more likely to maintain their connections with those they have strong ties with much more than those of weak ties. This study sheds new light on the influence of weather conditions on social relationships and how mobile phone data can be used to investigate the influence of environmental factors on social dynamics.

  1. Effect of trade and regulatory policies on level users satisfaction of mobile phone service in Colombia

    OpenAIRE

    Karen M. Prada-Ávila; Silvia I. Díaz-Rueda; Néstor A. Nova-Arévalo

    2014-01-01

    This research characterized and quantified the effect of the legislative policy, regulations, and trade policies in the level users satisfaction of the mobile phone service in Colombia. For this, we conducted a market and commerce analysis of mobile telephone, as well as legislative, regulatory, quality and satisfaction policies of service users in Colombia, for the period 2000-2012. As a result seven mathematical models were formulated of the level users satisfaction in Colombia and prepaid ...

  2. A New Approach to Predict user Mobility Using Semantic Analysis and Machine Learning.

    Science.gov (United States)

    Fernandes, Roshan; D'Souza G L, Rio

    2017-10-19

    Mobility prediction is a technique in which the future location of a user is identified in a given network. Mobility prediction provides solutions to many day-to-day life problems. It helps in seamless handovers in wireless networks to provide better location based services and to recalculate paths in Mobile Ad hoc Networks (MANET). In the present study, a framework is presented which predicts user mobility in presence and absence of mobility history. Naïve Bayesian classification algorithm and Markov Model are used to predict user future location when user mobility history is available. An attempt is made to predict user future location by using Short Message Service (SMS) and instantaneous Geological coordinates in the absence of mobility patterns. The proposed technique compares the performance metrics with commonly used Markov Chain model. From the experimental results it is evident that the techniques used in this work gives better results when considering both spatial and temporal information. The proposed method predicts user's future location in the absence of mobility history quite fairly. The proposed work is applied to predict the mobility of medical rescue vehicles and social security systems.

  3. An Ambient Intelligence Framework for the Provision of Geographically Distributed Multimedia Content to Mobility Impaired Users

    Science.gov (United States)

    Kehagias, Dionysios D.; Giakoumis, Dimitris; Tzovaras, Dimitrios; Bekiaris, Evangelos; Wiethoff, Marion

    This chapter presents an ambient intelligence framework whose goal is to facilitate the information needs of mobility impaired users on the move. This framework couples users with geographically distributed services and the corresponding multimedia content, enabling access to context-sensitive information based on user geographic location and the use case under consideration. It provides a multi-modal facility that is realized through a set of mobile devices and user interfaces that address the needs of ten different types of user impairments. The overall ambient intelligence framework enables users who are equipped with mobile devices to access multimedia content in order to undertake activities relevant to one or more of the following domains: transportation, tourism and leisure, personal support services, work, business, education, social relations and community building. User experience is being explored against those activities through a specific usage scenario.

  4. Data for Users of Handheld Ion Mobility Spectrometers

    Energy Technology Data Exchange (ETDEWEB)

    Keith A. Daum; Sandra L. Fox

    2008-05-01

    Chemical detection technology end-user surveys conducted by Idaho National Laboratory (INL) in 2005 and 2007 indicated that first responders believed manufacturers’ claims for instruments sometimes were not supported in field applications, and instruments sometimes did not meet their actual needs. Based on these findings, the Department of Homeland Security (DHS) asked INL to conduct a similar survey for handheld ion mobility spectrometers (IMS), which are used by a broad community of first responders as well as for other applications. To better access this broad community, the INL used the Center for Technology Commercialization, Inc. (CTC), Public Safety Technology Center (PSTC) to set up an online framework to gather information from users of handheld IMS units. This framework (Survey Monkey) was then used to perform an online Internet survey, augmented by e-mail prompts, to get information from first responders and personnel from various agencies about their direct experience with handheld IMS units. Overall, 478 individuals responded to the survey. Of these, 174 respondents actually owned a handheld IMS. Performance and satisfaction data from these 174 respondents are captured in this report. The survey identified the following observations: • The most common IMS unit used by respondents was the Advanced Portable Detector (APD 2000), followed by ChemRae, Sabre 4000, Sabre 2000, Draeger Multi IMS, Chemical Agent Monitor-2, Chemical Agent Monitor, Vapor Tracer, and Vapor Tracer 2. • The primary owners were HazMat teams (20%), fire services (14%), local police (12%), and sheriffs’ departments (9%). • IMS units are seldom used as part of an integrated system for detecting and identifying chemicals but instead are used independently. • Respondents are generally confused about the capabilities of their IMS unit. This is probably a result of lack of training. • Respondents who had no training or fewer than 8 hours were not satisfied with the overall

  5. Data for Users of Handheld Ion Mobility Spectrometers

    International Nuclear Information System (INIS)

    Keith A. Daum; Sandra L. Fox

    2008-01-01

    Chemical detection technology end-user surveys conducted by Idaho National Laboratory (INL) in 2005 and 2007 indicated that first responders believed manufacturers claims for instruments sometimes were not supported in field applications, and instruments sometimes did not meet their actual needs. Based on these findings, the Department of Homeland Security (DHS) asked INL to conduct a similar survey for handheld ion mobility spectrometers (IMS), which are used by a broad community of first responders as well as for other applications. To better access this broad community, the INL used the Center for Technology Commercialization, Inc. (CTC), Public Safety Technology Center (PSTC) to set up an online framework to gather information from users of handheld IMS units. This framework (Survey Monkey) was then used to perform an online Internet survey, augmented by e-mail prompts, to get information from first responders and personnel from various agencies about their direct experience with handheld IMS units. Overall, 478 individuals responded to the survey. Of these, 174 respondents actually owned a handheld IMS. Performance and satisfaction data from these 174 respondents are captured in this report. The survey identified the following observations: (1) The most common IMS unit used by respondents was the Advanced Portable Detector (APD 2000), followed by ChemRae, Sabre 4000, Sabre 2000, Draeger Multi IMS, Chemical Agent Monitor-2, Chemical Agent Monitor, Vapor Tracer, and Vapor Tracer 2. (2) The primary owners were HazMat teams (20%), fire services (14%), local police (12%), and sheriffs departments (9%). (3) IMS units are seldom used as part of an integrated system for detecting and identifying chemicals but instead are used independently. (4) Respondents are generally confused about the capabilities of their IMS unit. This is probably a result of lack of training. (5) Respondents who had no training or fewer than 8 hours were not satisfied with the overall operation

  6. Personalized Behavior Pattern Recognition and Unusual Event Detection for Mobile Users

    Directory of Open Access Journals (Sweden)

    Junho Ahn

    2013-01-01

    Full Text Available Mobile phones have become widely used for obtaining help in emergencies, such as accidents, crimes, or health emergencies. The smartphone is an essential device that can record emergency situations, which can be used for clues or evidence, or as an alert system in such situations. In this paper, we focus on mobile-based identification of potentially unusual, or abnormal events, occurring in a mobile user's daily behavior patterns. For purposes of this research, we have classified events as “unusual” for a mobile user when an event is an infrequently occurring one from the user's normal behavior patterns–all of which are collected and recorded on a user's mobile phone. We build a general unusual event classification model to be automated on the smartphone for use by any mobile phone users. To classify both normal and unusual events, we analyzed the activity, location, and audio sensor data collected from 20 mobile phone users to identify these users' personalized normal daily behavior patterns and any unusual events occurring in their daily activity. We used binary fusion classification algorithms on the subjects' recorded experimental data and ultimately identified the most accurately performing fusion algorithm for unusual event detection.

  7. Exploring Multi-Scale Spatiotemporal Twitter User Mobility Patterns with a Visual-Analytics Approach

    Directory of Open Access Journals (Sweden)

    Junjun Yin

    2016-10-01

    Full Text Available Understanding human mobility patterns is of great importance for urban planning, traffic management, and even marketing campaign. However, the capability of capturing detailed human movements with fine-grained spatial and temporal granularity is still limited. In this study, we extracted high-resolution mobility data from a collection of over 1.3 billion geo-located Twitter messages. Regarding the concerns of infringement on individual privacy, such as the mobile phone call records with restricted access, the dataset is collected from publicly accessible Twitter data streams. In this paper, we employed a visual-analytics approach to studying multi-scale spatiotemporal Twitter user mobility patterns in the contiguous United States during the year 2014. Our approach included a scalable visual-analytics framework to deliver efficiency and scalability in filtering large volume of geo-located tweets, modeling and extracting Twitter user movements, generating space-time user trajectories, and summarizing multi-scale spatiotemporal user mobility patterns. We performed a set of statistical analysis to understand Twitter user mobility patterns across multi-level spatial scales and temporal ranges. In particular, Twitter user mobility patterns measured by the displacements and radius of gyrations of individuals revealed multi-scale or multi-modal Twitter user mobility patterns. By further studying such mobility patterns in different temporal ranges, we identified both consistency and seasonal fluctuations regarding the distance decay effects in the corresponding mobility patterns. At the same time, our approach provides a geo-visualization unit with an interactive 3D virtual globe web mapping interface for exploratory geo-visual analytics of the multi-level spatiotemporal Twitter user movements.

  8. Adapting Mobile Beacon-Assisted Localization in Wireless Sensor Networks

    Directory of Open Access Journals (Sweden)

    Wei Dong

    2009-04-01

    Full Text Available The ability to automatically locate sensor nodes is essential in many Wireless Sensor Network (WSN applications. To reduce the number of beacons, many mobile-assisted approaches have been proposed. Current mobile-assisted approaches for localization require special hardware or belong to centralized localization algorithms involving some deterministic approaches due to the fact that they explicitly consider the impreciseness of location estimates. In this paper, we first propose a range-free, distributed and probabilistic Mobile Beacon-assisted Localization (MBL approach for static WSNs. Then, we propose another approach based on MBL, called Adapting MBL (A-MBL, to increase the efficiency and accuracy of MBL by adapting the size of sample sets and the parameter of the dynamic model during the estimation process. Evaluation results show that the accuracy of MBL and A-MBL outperform both Mobile and Static sensor network Localization (MSL and Arrival and Departure Overlap (ADO when both of them use only a single mobile beacon for localization in static WSNs.

  9. Adapting mobile beacon-assisted localization in wireless sensor networks.

    Science.gov (United States)

    Teng, Guodong; Zheng, Kougen; Dong, Wei

    2009-01-01

    The ability to automatically locate sensor nodes is essential in many Wireless Sensor Network (WSN) applications. To reduce the number of beacons, many mobile-assisted approaches have been proposed. Current mobile-assisted approaches for localization require special hardware or belong to centralized localization algorithms involving some deterministic approaches due to the fact that they explicitly consider the impreciseness of location estimates. In this paper, we first propose a range-free, distributed and probabilistic Mobile Beacon-assisted Localization (MBL) approach for static WSNs. Then, we propose another approach based on MBL, called Adapting MBL (A-MBL), to increase the efficiency and accuracy of MBL by adapting the size of sample sets and the parameter of the dynamic model during the estimation process. Evaluation results show that the accuracy of MBL and A-MBL outperform both Mobile and Static sensor network Localization (MSL) and Arrival and Departure Overlap (ADO) when both of them use only a single mobile beacon for localization in static WSNs.

  10. An Adaptive Game Algorithm for an Autonomous, Mobile Robot

    DEFF Research Database (Denmark)

    Hansen, Søren Tranberg; Bak, Thomas; Risager, Claus

    2012-01-01

    laser scanner.We have investigated the adaptiveness of the game algorithm in an open-ended environment with older adults using different assistive tools playing in at a rehabilitation center. The study shows that the robot operates robustly in the real world and that the game algorithm adjusts......This paper presents a field study of a physical ball game for elderly based on an autonomous, mobile robot. The game algorithm is based on Case Based Reasoning and adjusts the game challenge to the player’s mobility skills by registering the spatio-temporal behaviour of the player using an on board...

  11. Design and Evaluation of the User-Adapted Program Scheduling system based on Bayesian Network and Constraint Satisfaction

    Science.gov (United States)

    Iwasaki, Hirotoshi; Sega, Shinichiro; Hiraishi, Hironori; Mizoguchi, Fumio

    In recent years, lots of music content can be stored in mobile computing devices, such as a portable digital music player and a car navigation system. Moreover, various information content like news or traffic information can be acquired always anywhere by a cellular communication and a wireless LAN. However, usability issues arise from the simple interfaces of mobile computing devices. Moreover, retrieving and selecting such content poses safety issues, especially while driving. Thus, it is important for the mobile system to recommend content automatically adapted to user's preference and situation. In this paper, we present the user-adapted program scheduling that generates sequences of content (Program) suiting user's preference and situation based on the Bayesian network and the Constraint Satisfaction Problem (CSP) technique. We also describe the design and evaluation of its realization system, the Personal Program Producer (P3). First, preference such as a genre ratio of content in a program is learned as a Bayesian network model using simple operations such as a skip behavior. A model including each content tends to become large-scale. In order to make it small, we present the model separation method that carries out losslessly compression of the model. Using the model, probabilistic distributions of preference to generate constraints are inferred. Finally satisfying the constraints, a program is produced. This kind of CSP has an issue of which the number of variables is not fixedness. In order to make it variable, we propose a method using metavariables. To evaluate the above methods, we applied them to P3 on a car navigation system. User evaluations helped us clarify that the P3 can produce the program that a user prefers and adapt it to the user.

  12. Usability trade-offs for adaptive user interfaces : ease of use and learnability

    NARCIS (Netherlands)

    Paymans, T.F.; Lindenberg, J.; Neerincx, M.A.

    2004-01-01

    An analysis of context-aware user interfaces shows that adaptation mechanisms have a cost-benefit trade-off for usability. Unpredictable autonomous interface adaptations can easily reduce a system's usability. To reduce this negative effect of adaptive behaviour, we have attempted to help users

  13. THE MOBILE SPACE AND MOBILE TARGETING ENVIRONMENT FOR INTERNET USERS: FEATURES OF MODEL SUBMISSION AND USING IN EDUCATION

    Directory of Open Access Journals (Sweden)

    V. Bykov

    2013-08-01

    Full Text Available Article submitted the results of the analysis of the use of mobile devices in education. The substantiation of the definition of user mobility in the Internet space, taking into account the variability of mobile devices and communications. The use of mobile devices in the educational process is based on the paradigm of open and equal access to quality education. Considered the technology of using different types of devices and their functions . The conditions of user mobility in the internet environment, the factors influencing it, the creation and storage of mobile communications resources . Provided with basic mathematical model of user behavior in a virtual network. A model of migration as a user from device to device , and its geographic move , and then use the resulting model for the design of distance learning systems . Preliminary forecasts have been made on the development of education in the transition from the remote technology to open. It is assumed the appearance of new types of personal devices that will combine the power of a desktop PC and the autonomy of smartphones with constant access for broadband wireless connection to the Internet. The use of cloud technology to store and process information resources training helps centralize and synchronize data and access to them from different devices.

  14. Conceptual service architecture for adaptive mobile location services

    DEFF Research Database (Denmark)

    Schou, Saowanee

    2008-01-01

    This paper presents a conceptual service architecture for adaptive mobile location services designed to be used on the next generation wireless network. The developed service architecture consists of a set of concepts, principles, rules and guidelines for constructing, deploying, and operating...... the mobile location services. The service architecture identifies the components required to build the mobile location services and describes how these components are combined and how they should interact. As a means of exploring the developed conceptual service architecture, an illustrative case study...... of a new-concept tracking service is chosen to demonstrate the applicability of the architecture. Through the case study, the service request and response processes will be illustrated. New possible service functions provided by the developed service architecture will be examined and discussed...

  15. Automatic Bluetooth testing for mobile multi-user applications

    Science.gov (United States)

    Luck, Dennis; Hörning, Henrik; Edlich, Stefan

    2008-02-01

    In this paper we present a simple approach for the development of multiuser and multimedia applications based on Bluetooth. One main obstacle for Bluetooth synchronization of mobile applications is the lack of a complete specification implementation. Nowadays these applications must be on market as fast as possible. Hence, developers must be able to test several dozens of mobile devices for their Bluetooth capability. And surprisingly, the capabilities differ not only between the Bluetooth specification 1.0 and 2.0. The current development was triggered by the development of mass applications as mobile multiuser games (e.g. Tetris). Our Application can be distributed on several mobile phones. If started, the Bluetooth applications try to connect each other and automatically start to detect device capabilities. These capabilities will be gathered and distributed to a server. The server performs statistical investigations and aggregates them to be presented as a report. The result is a faster development regarding mobile communications.

  16. Mobilizing User-Driven Innovation in and of Virtual Worlds

    OpenAIRE

    Strand, Dixi Louise

    2010-01-01

    This paper concerns the notion of 'presence' and how it can contribute to our understanding of innovation in and of the virtual world Second Life. As coined by its creators the California based Linden Lab, Second Life is "a world imagined, built and created by its residents". The platform provides a set of tools and spaces where users can develop their own avatars, objects and surroundings and thus the entire content of Second Life is posed as user-driven and constructed by users. Users curre...

  17. Power mobility with collision avoidance for older adults: user, caregiver, and prescriber perspectives.

    Science.gov (United States)

    Wang, Rosalie H; Korotchenko, Alexandra; Hurd Clarke, Laura; Mortenson, W Ben; Mihailidis, Alex

    2013-01-01

    Collision avoidance technology has the capacity to facilitate safer mobility among older power mobility users with physical, sensory, and cognitive impairments, thus enabling independence for more users. Little is known about consumers' perceptions of collision avoidance. This article draws on interviews (29 users, 5 caregivers, and 10 prescribers) to examine views on design and utilization of this technology. Data analysis identified three themes: "useful situations or contexts," "technology design issues and real-life application," and "appropriateness of collision avoidance technology for a variety of users." Findings support ongoing development of collision avoidance for older adult users. The majority of participants supported the technology and felt that it might benefit current users and users with visual impairments, but might be unsuitable for people with significant cognitive impairments. Some participants voiced concerns regarding the risk for injury with power mobility use and some identified situations where collision avoidance might be beneficial (driving backward, avoiding dynamic obstacles, negotiating outdoor barriers, and learning power mobility use). Design issues include the need for context awareness, reliability, and user interface specifications. User desire to maintain driving autonomy supports development of collaboratively controlled systems. This research lays the groundwork for future development by illustrating consumer requirements for this technology.

  18. Cultural Differences and User Instructions: Effects of a Culturally Adapted Manual Structure on Western and Chinese Users

    NARCIS (Netherlands)

    Li, Qian; de Jong, Menno D.T.; Karreman, Joyce

    2015-01-01

    Purpose: Research shows that Western and Chinese technical communicators structure their documents in different ways. The research reported in this article is a first attempt to systematically explore the effects cultural adaptations of user instructions have on users. Specifically, we investigate

  19. User experience of mobile business support services for rural micro and small enterprises

    CSIR Research Space (South Africa)

    Herselman, M

    2012-02-01

    Full Text Available This paper explores the power of user experience of mobile phones and technologies and explores how micro and small enterprises use mobile services. The authors also identify the missing gaps and propose a mobi-incubation solution for rural micro...

  20. [Change settings for visual analyzer of child users of mobile communication: longitudinal study].

    Science.gov (United States)

    Khorseva, N I; Grigor'ev, Iu G; Gorbunova, N V

    2014-01-01

    The paper represents theresults of longitudinal monitoring of the changes in the parameters of simple visual-motor reaction, the visual acuity and the rate of the visual discrimination in the child users of mobile communication, which indicate the multivariability of the possible effects of radiation from mobile phones on the auditory system of children.

  1. THE STAKEHOLDERS OF A USER-CENTRED DESIGN PROCESS IN MOBILE SERVICE DEVELOPMENT

    OpenAIRE

    Ari Alamaki; Amir Dirin

    2015-01-01

    The use of agile methods in mobile service development has gained much attention in software design research. In addition, involving the potential stakeholders of the mobile service in the design and development process has become vital in achieving the best service experience. Many application development methodologies, such as user-centred design (UCD), ensure that stakeholders have direct involvement in the design and development. This paper describes experiences of designing a mobile conc...

  2. a mobile user interface for low-literacy users in rural south africa

    African Journals Online (AJOL)

    entrepreneurs from developing their trade. Task Analysis. An audit of similar and existing e-commerce and m-commerce applications helped in identifying user tasks and user interface interactions and activities. The best solutions were selected and applied in designing two separate sets of goals and user tasks. One is the.

  3. Exploring Factors Influencing Mobile Users' Intention to Adopt Multimedia Messaging Service

    Science.gov (United States)

    Chang, Shuchih Ernest; Pan, Ying-Hui Vera

    2011-01-01

    While short messaging service (SMS) is discussed often in recent literature, multimedia messaging service (MMS), a media rich successor of SMS, is seldom heard or understood by mobile users in Taiwan. The adoption rates of MMS are far from satisfactory, implying that there might be some factors keeping the potential users away from using MMS. This…

  4. Statistical Investigation of the User Effects on Mobile Terminal Antennas for 5G Applications

    DEFF Research Database (Denmark)

    Syrytsin, Igor A.; Zhang, Shuai; Pedersen, Gert F.

    2017-01-01

    In this paper the user effects on mobile terminal antennas at 28GHz are statistically investigated with the parameters of body loss, coverage efficiency and power in the shadow. The data are obtained from the measurements of 12 users in data and talk modes, with the antenna placed on the top and ...

  5. User evaluation of language learning mobile applications: a case study with learners of Spanish

    OpenAIRE

    Rosell-Aguilar, Fernando

    2016-01-01

    Studies into the use of mobile applications (apps) for language learning have mostly focused on small samples of learners using a specific app rather than using the apps they have selected for themselves. More data is required to understand the ways learners engage with apps for language learning (through profiles of app users, how apps are used, and user opinions of learning with apps) to create a realistic picture of users in their natural settings. This chapter reviews current research, hi...

  6. User profiling and classification for fraud detection in mobile communications networks

    OpenAIRE

    Hollmén, Jaakko

    2000-01-01

    The topic of this thesis is fraud detection in mobile communications networks by means of user profiling and classification techniques. The goal is to first identify relevant user groups based on call data and then to assign a user to a relevant group. Fraud may be defined as a dishonest or illegal use of services, with the intention to avoid service charges. Fraud detection is an important application, since network operators lose a relevant portion of their revenue to fraud. Whereas the int...

  7. ADAPTIVE SERVICE PROVISIONING FOR MOBILE AD HOC NETWORKS

    Directory of Open Access Journals (Sweden)

    Cynthia Jayapal

    2010-09-01

    Full Text Available Providing efficient and scalable service provisioning in Mobile Ad Hoc Network (MANET is a big research challenge. In adaptive service provisioning mechanism an adaptive election procedure is used to select a coordinator node. The role of a service coordinator is crucial in any distributed directory based service provisioning scheme. The existing coordinator election schemes use either the nodeID or a hash function to choose the coordinator. In these schemes, the leader changes are more frequent due to node mobility. We propose an adaptive scheme that makes use of an eligibility factor that is calculated based on the distance to the zone center, remaining battery power and average speed to elect a core node that change according to the network dynamics. We also retain the node with the second highest priority as a backup node. Our algorithm is compared with the existing solution by simulation and the result shows that the core node selected by us is more stable and hence reduces the number of handoffs. This in turn improves the service delivery performance by increasing the packet delivery ratio and decreasing the delay, the overhead and the forwarding cost.

  8. Age Based User Interface in Mobile Operating System

    OpenAIRE

    Sharma, Sumit; Sharma, Rohitt; Singh, Paramjit; Mahajan, Aditya

    2012-01-01

    This paper proposes the creation of different interfaces in the mobile operating system for different age groups. The different age groups identified are kids, elderly people and all others. The motive behind creating different interfaces is to make the smartphones of today's world usable to all age groups.

  9. Developing adaptive user interfaces using a game-based simulation environment

    NARCIS (Netherlands)

    Brake, G.M. te; Greef, T.E. de; Lindenberg, J.; Rypkema, J.A.; Smets-Noor, N.J.J.M.

    2006-01-01

    In dynamic settings, user interfaces can provide more optimal support if they adapt to the context of use. Providing adaptive user interfaces to first responders may therefore be fruitful. A cognitive engineering method that incorporates development iterations in both a simulated and a real-world

  10. Effect of the Primary User Traffic on Cognitive Relaying with Adaptive Transmission

    KAUST Repository

    Rao, Anlei

    2012-09-08

    In a cognitive-relay system, the secondary user is permitted to transmit data via a relay when the spectrum bands are detected to be free. The miss detection of spectrum sensing and the primary user traffic will affect the data transmission performance of the secondary user. In this paper, we investigate the impact of the status change of the primary user on the bit error rate (BER) of the adaptive transmission of the secondary user in a cognitive-relay system. Numerical results show that the primary user traffic can significantly degrade the BER of the secondary user transmission.

  11. The assessment of electromagnetic field radiation exposure for mobile phone users

    Directory of Open Access Journals (Sweden)

    Buckus Raimondas

    2014-01-01

    Full Text Available Background/Aim. During recent years, the widespread use of mobile phones has resulted in increased human exposure to electromagnetic field radiation and to health risks. Increased usage of mobile phones at the close proximity raises questions and doubts in safety of mobile phone users. The aim of the study was to assess an electromagnetic field radiation exposure for mobile phone users by measuring electromagnetic field strength in different settings at the distance of 1 to 30 cm from the mobile user. Methods. In this paper, the measurements of electric field strength exposure were conducted on different brand of mobile phones by the call-related factors: urban/rural area, indoor/outdoor setting and moving/stationary mode during calls. The different types of mobile phone were placed facing the field probe at 1 cm, 10 cm, 20 cm and 30 cm distance. Results. The highest electric field strength was recorded for calls made in rural area (indoors while the lowest electric field strength was recorded for calls made in urban area (outdoors. Calls made from a phone in a moving car gave a similar result like for indoor calls; however, calls made from a phone in a moving car exposed electric field strength two times more than that of calls in a standing (motionless position. Conclusion. Electromagnetic field radiation depends on mobile phone power class and factors, like urban or rural area, outdoor or indoor, moving or motionless position, and the distance of the mobile phone from the phone user. It is recommended to keep a mobile phone in the safe distance of 10, 20 or 30 cm from the body (especially head during the calls.

  12. Accessibility of Mobile Devices for Visually Impaired Users: An Evaluation of the Screen-Reader VoiceOver.

    Science.gov (United States)

    Smaradottir, Berglind; Håland, Jarle; Martinez, Santiago

    2017-01-01

    A mobile device's touchscreen allows users to use a choreography of hand gestures to interact with the user interface. A screen reader on a mobile device is designed to support the interaction of visually disabled users while using gestures. This paper presents an evaluation of VoiceOver, a screen reader in Apple Inc. products. The evaluation was a part of the research project "Visually impaired users touching the screen - a user evaluation of assistive technology".

  13. Fraud Detection In Mobile Communications Networks Using User ...

    African Journals Online (AJOL)

    The call data is used in describing behavioural patterns of users. Neural networks and probabilistic models are employed in learning these usage patterns from call data by detecting changes in established usage patterns or to recognize typical usage patterns of fraud. The methods are shown to be effective in detecting ...

  14. A Mobile User Interface For Low-Literacy Users In Rural South Africa ...

    African Journals Online (AJOL)

    Information and Communication Technology services for socio-economic development of low-literacy users in rural communities in developing regions are new research contributions that seek to alleviate poverty in underserved communities. The intended users are still new to these technologies and can be described as ...

  15. Mobile Applications and Multi-User Virtual Reality Simulations

    Science.gov (United States)

    Gordillo, Orlando Enrique

    2016-01-01

    This is my third internship with NASA and my second one at the Johnson Space Center. I work within the engineering directorate in ER7 (Software Robotics and Simulations Division) at a graphics lab called IGOAL. We are a very well-rounded lab because we have dedicated software developers and dedicated 3D artist, and when you combine the two, what you get is the ability to create many different things such as interactive simulations, 3D models, animations, and mobile applications.

  16. Effect of trade and regulatory policies on level users satisfaction of mobile phone service in Colombia

    Directory of Open Access Journals (Sweden)

    Karen M. Prada-Ávila

    2014-01-01

    Full Text Available This research characterized and quantified the effect of the legislative policy, regulations, and trade policies in the level users satisfaction of the mobile phone service in Colombia. For this, we conducted a market and commerce analysis of mobile telephone, as well as legislative, regulatory, quality and satisfaction policies of service users in Colombia, for the period 2000-2012. As a result seven mathematical models were formulated of the level users satisfaction in Colombia and prepaid and postpaid segment of the three operators with greater market share, through three factors like value of importation of mobile phones, quantity of phones approved and market sharing between operators, levels not reported by regulator were estimated for the period 2010-2012 and a consistent trend of about 70% was discovered. We conclude that in the mobile phone market there are regulatory effects additional to the measured and reported by the regulator, which limit the guarantee of a minimum level of quality of service as an operational requirement within the market. The presence of the importation factor in all models reflects the effects of market evolution on the user satisfaction of mobile phone service, given by the implementation of new technologies, new services offers and the participation of new mobile phone operators.

  17. Comparative Perspective of Human Behavior Patterns to Uncover Ownership Bias among Mobile Phone Users

    Directory of Open Access Journals (Sweden)

    Ayumi Arai

    2016-06-01

    Full Text Available With the rapid spread of mobile devices, call detail records (CDRs from mobile phones provide more opportunities to incorporate dynamic aspects of human mobility in addressing societal issues. However, it has been increasingly observed that CDR data are not always representative of the population under study because it only includes device users alone. To understand the discrepancy between the population captured by CDRs and the general population, we profile principal populations of CDRs by analyzing routines based on time spent at key locations and compare these data with those of the general population. We employ a topic model to estimate typical routines of mobile phone users using CDRs as topics. The routines are extracted from field survey data and compared between those of the general population and mobile phone users. We found that there are two main population groups of mobile phone users in Dhaka: males engaged in an income-generating activity at a specific location other than home and females performing household tasks and spending most of their time at home. We determine that CDRs tend to omit students, who form a significant component of the Dhaka population.

  18. Mobile Context-Aware Support for Public Transportation Users

    DEFF Research Database (Denmark)

    von Buchwald, Esben; Larsen, Jakob Eg; Murray-Smith, Roderick

    2012-01-01

    We present a fully functional location-aware application prototype named Relevant Service Suggestion System, which runs on an off-the-shelf Nokia 6210 Navigator. The system allows the user to point and probe to find the services needed, using the awareness of the user’s location and the measured...... direct to their phone. The requirements for text entry are minimal, due to the use of location, bearing and pose sensing....

  19. Educational Multimedia Profiling Recommendations for Device-Aware Adaptive Mobile Learning

    Science.gov (United States)

    Moldovan, Arghir-Nicolae; Ghergulescu, Ioana; Muntean, Cristina Hava

    2014-01-01

    Mobile learning is seeing a fast adoption with the increasing availability and affordability of mobile devices such as smartphones and tablets. As the creation and consumption of educational multimedia content on mobile devices is also increasing fast, educators and mobile learning providers are faced with the challenge to adapt multimedia type…

  20. Mobile phones and social structures: an exploration of a closed user group in rural Ghana.

    Science.gov (United States)

    Kaonga, Nadi Nina; Labrique, Alain; Mechael, Patricia; Akosah, Eric; Ohemeng-Dapaah, Seth; Baah, Joseph Sakyi; Kodie, Richmond; Kanter, Andrew S; Levine, Orin

    2013-09-03

    In the Millennium Villages Project site of Bonsaaso, Ghana, the Health Team is using a mobile phone closed user group to place calls amongst one another at no cost. In order to determine the utilization and acceptability of the closed user group amongst users, social network analysis and qualitative methods were used. Key informants were identified and interviewed. The key informants also kept prospective call journals. Billing statements and de-identified call data from the closed user group were used to generate data for analyzing the social structure revealed by the network traffic. The majority of communication within the closed user group was personal and not for professional purposes. The members of the CUG felt that the group improved their efficiency at work. The methods used present an interesting way to investigate the social structure surrounding communication via mobile phones. In addition, the benefits identified from the exploration of this closed user group make a case for supporting mobile phone closed user groups amongst professional groups.

  1. Supporting User Generated Content for Mobile News Services: A Case Study

    Directory of Open Access Journals (Sweden)

    Christos K. Georgiadis

    2012-07-01

    Full Text Available Web 2.0 applications encourage users to contribute to the production of richer content. In this context, our work mainly focuses on providing mobile users the ability to share content and to support user generated content production. Specifically, in our case study, features both for a mobile Web and for a mobile native application are implemented, capable of providing news services enriched with indicative social networking elements. The results of our work are largely related to the understanding of the required proper solutions, based on the investigation of serious technical challenges: the XML‐RPC library for the Android platform is exploited, as well as a specific Backend Joomla! component is built (Rsstoa to handle consistently external content sources, such as feeds and multipart emails.

  2. User-independent accelerometer-based gesture recognition for mobile devices

    Directory of Open Access Journals (Sweden)

    Eduardo METOLA

    2013-07-01

    Full Text Available Many mobile devices embed nowadays inertial sensors. This enables new forms of human-computer interaction through the use of gestures (movements performed with the mobile device as a way of communication. This paper presents an accelerometer-based gesture recognition system for mobile devices which is able to recognize a collection of 10 different hand gestures. The system was conceived to be light and to operate in a user-independent manner in real time. The recognition system was implemented in a smart phone and evaluated through a collection of user tests, which showed a recognition accuracy similar to other state-of-the art techniques and a lower computational complexity. The system was also used to build a human-robot interface that enables controlling a wheeled robot with the gestures made with the mobile phone

  3. A Novel Biometric Identification Based on a User's Input Pattern Analysis for Intelligent Mobile Devices

    Directory of Open Access Journals (Sweden)

    Hojin Seo

    2012-07-01

    Full Text Available As intelligent mobile devices become more popular, security threats targeting them are increasing. The resource constraints of mobile devices, such as battery life and computing power, however, make it harder to handle such threats effectively. The existing physical and behavioural biometric identification methods - looked upon as good alternatives - are unsuitable for the current mobile environment. This paper proposes a specially designed biometric identification method for intelligent mobile devices by analysing the user's input patterns, such as a finger's touch duration, pressure level and the touching width of the finger on the touch screen. We collected the input pattern data of individuals to empirically test our method. Our testing results show that this method effectively identifies users with near a 100% rate of accuracy.

  4. The risk of subjective symptoms in mobile phone users in Poland – An epidemiological study

    Directory of Open Access Journals (Sweden)

    Agata Szyjkowska

    2014-04-01

    Full Text Available Objectives: To assess the type and incidence of subjective symptoms related to the use of mobile phones in Polish users. Material and Methods: The study was conducted in 2005 using a questionnaire survey. Although it has been quite a long time, up to now, no such data have been published for Poland. The questionnaire consisted of 53 questions concerning sex, age, education, general health, characteristics of a mobile phone (hand-held, loud-speaking unit as well as the habits associated with its use (frequency and duration of calls, text messages, etc. and complaints associated with using a mobile phone. Results: As many as 1800 questionnaires were sent. The response was obtained from 587 subjects aged 32.6±11.3 (48.9% women, 51.1% men; the age did not differ significantly between men and women. The subjects owned a cell phone for an average of 3 years. Majority of the respondents used the phone intensively, i.e. daily (74% or almost daily (20%. Headaches were reported significantly more often by the people who talked frequently and long in comparison with other users (63.2% of the subjects, p = 0.0029, just like the symptoms of fatigue (45%, p = 0.013. Also, the feeling of warmth around the ear and directly to the auricle was reported significantly more frequently by the intensive mobile phone users, compared with other mobile phone users (47.3%, p = 0.00004 vs. 44.6%, p = 0.00063, respectively. Most symptoms appeared during or immediately after a call and disappeared within 2 h after the call. Continuous headache, persisting for longer than 6 h since the end of a call, was reported by 26% of the subjects. Conclusions: Our results show that the mobile phone users may experience subjective symptoms, the intensity of which depends on the intensity of use of mobile phones.

  5. Potential Users of Electric Mobility in Commercial Transport – Identification and Recommendations

    OpenAIRE

    Klauenberg, Jens; Rudolph, Christian; Zajicek, Jürgen

    2016-01-01

    Commercial transport is seen as early adopter of electric mobility. But there is lack of knowledge regarding the use of battery electric vehicles for commercial transportation and potential user groups. We outline a reliable and cost effective methodology to identify vehicles that can be substituted by battery electric vehicles in corporate fleets – technologically and economically efficient. We analyzed statistical data to identify economic sectors that might suit for electric mobility and c...

  6. Machine Learning Techniques Applied to Profile Mobile Banking Users in India

    OpenAIRE

    M. Carr; V. Ravi; G. Sridharan Reddy; D. Veranna

    2013-01-01

    This paper profiles mobile banking users using machine learning techniques viz. Decision Tree, Logistic Regression, Multilayer Perceptron, and SVM to test a research model with fourteen independent variables and a dependent variable (adoption). A survey was conducted and the results were analysed using these techniques. Using Decision Trees the profile of the mobile banking adopter’s profile was identified. Comparing different machine learning techniques it was found that Decision Trees out...

  7. Predicting the Location and Time of Mobile Phone Users by Using Sequential Pattern Mining Techniques

    DEFF Research Database (Denmark)

    Ozer, Mert; Keles, Ilkcan; Toroslu, Hakki

    2016-01-01

    and spatial dimensions. This paper focuses on the prediction of the location of the next activity of the mobile phone users. There are several versions of this problem. In this work, we have concentrated on the following three problems: predicting the location and the time of the next user activity...... the success of these methods with real data obtained from one of the largest mobile phone operators in Turkey. Our results are very encouraging, since we were able to obtain quite high accuracy results under small prediction sets....

  8. Recruiting and Retaining Mobile Young Injection Drug Users in a Longitudinal Study

    Science.gov (United States)

    Lankenau, Stephen E.; Sanders, Bill; Hathazi, Dodi; Jackson Bloom, Jennifer

    2011-01-01

    Longitudinal studies that research homeless persons or transient drug users face particular challenges in retaining subjects. Between 2005 and 2006, 101 mobile young injection drug users were recruited in Los Angeles into a 2-year longitudinal study. Several features of ethnographic methodology, including fieldwork and qualitative interviews, and modifications to the original design, such as toll-free calls routed directly to ethnographer cell phones and wiring incentive payments, resulted in retention of 78% of subjects for the first follow-up interview. Longitudinal studies that are flexible and based upon qualitative methodologies are more likely to retain mobile subjects while also uncovering emergent research findings. PMID:20222779

  9. Improving an Anonymous and Provably Secure Authentication Protocol for a Mobile User

    Directory of Open Access Journals (Sweden)

    Jongho Moon

    2017-01-01

    Full Text Available Recently many authentication protocols using an extended chaotic map were suggested for a mobile user. Many researchers demonstrated that authentication protocol needs to provide key agreement, mutual authentication, and user anonymity between mobile user and server and resilience to many possible attacks. In this paper, we cautiously analyzed chaotic-map-based authentication scheme and proved that it is still insecure to off-line identity guessing, user and server impersonation, and on-line identity guessing attacks. To address these vulnerabilities, we proposed an improved protocol based on an extended chaotic map and a fuzzy extractor. We proved the security of the proposed protocol using a random oracle and AVISPA (Automated Validation of Internet Security Protocols and Applications tool. Furthermore, we present an informal security analysis to make sure that the improved protocol is invulnerable to possible attacks. The proposed protocol is also computationally efficient when compared to other previous protocols.

  10. Impact of different cloud deployments on real-time video applications for mobile video cloud users

    Science.gov (United States)

    Khan, Kashif A.; Wang, Qi; Luo, Chunbo; Wang, Xinheng; Grecos, Christos

    2015-02-01

    The latest trend to access mobile cloud services through wireless network connectivity has amplified globally among both entrepreneurs and home end users. Although existing public cloud service vendors such as Google, Microsoft Azure etc. are providing on-demand cloud services with affordable cost for mobile users, there are still a number of challenges to achieve high-quality mobile cloud based video applications, especially due to the bandwidth-constrained and errorprone mobile network connectivity, which is the communication bottleneck for end-to-end video delivery. In addition, existing accessible clouds networking architectures are different in term of their implementation, services, resources, storage, pricing, support and so on, and these differences have varied impact on the performance of cloud-based real-time video applications. Nevertheless, these challenges and impacts have not been thoroughly investigated in the literature. In our previous work, we have implemented a mobile cloud network model that integrates localized and decentralized cloudlets (mini-clouds) and wireless mesh networks. In this paper, we deploy a real-time framework consisting of various existing Internet cloud networking architectures (Google Cloud, Microsoft Azure and Eucalyptus Cloud) and a cloudlet based on Ubuntu Enterprise Cloud over wireless mesh networking technology for mobile cloud end users. It is noted that the increasing trend to access real-time video streaming over HTTP/HTTPS is gaining popularity among both research and industrial communities to leverage the existing web services and HTTP infrastructure in the Internet. To study the performance under different deployments using different public and private cloud service providers, we employ real-time video streaming over the HTTP/HTTPS standard, and conduct experimental evaluation and in-depth comparative analysis of the impact of different deployments on the quality of service for mobile video cloud users. Empirical

  11. A Context-Aware Mobile User Behavior-Based Neighbor Finding Approach for Preference Profile Construction †

    Science.gov (United States)

    Gao, Qian; Fu, Deqian; Dong, Xiangjun

    2016-01-01

    In this paper, a new approach is adopted to update the user preference profile by seeking users with similar interests based on the context obtainable for a mobile network instead of from desktop networks. The trust degree between mobile users is calculated by analyzing their behavior based on the context, and then the approximate neighbors are chosen by combining the similarity of the mobile user preference and the trust degree. The approach first considers the communication behaviors between mobile users, the mobile network services they use as well as the corresponding context information. Then a similarity degree of the preference between users is calculated with the evaluation score of a certain mobile web service provided by a mobile user. Finally, based on the time attenuation function, the users with similar preference are found, through which we can dynamically update the target user’s preference profile. Experiments are then conducted to test the effect of the context on the credibility among mobile users, the effect of time decay factors and trust degree thresholds. Simulation shows that the proposed approach outperforms two other methods in terms of Recall Ratio, Precision Ratio and Mean Absolute Error, because neither of them consider the context mobile information. PMID:26805852

  12. Mobile App in Health: Improving User Awareness Regarding Own Health

    Directory of Open Access Journals (Sweden)

    Rocco Reina

    2017-07-01

    Full Text Available Knowledge is more and more a strategic resource for health organizations while information & communication technology earns an important role for sharing knowledge and information among people in and out organizations. these conditions satisfy specific demands related to the new emerging information needs, asking for a change in relationships and effective communication. so, the medicine apps represent an emerging and rapidly developing framework for health system, able to contribute to its quality and efficiency. The same u.s. supervisory authority activated in the last years an appropriate study in order to control the medical applications downloaded directly through mobile devices and able to influence health performance. this work - with a mixed approach - presents the results of the exploratory and descriptive studies in order to make clear the general dynamics and functionality of the medicine category apps.

  13. A qualitative study of user perceptions of mobile health apps

    Directory of Open Access Journals (Sweden)

    Wei Peng

    2016-11-01

    Full Text Available Abstract Background Mobile apps for health exist in large numbers today, but oftentimes, consumers do not continue to use them after a brief period of initial usage, are averse toward using them at all, or are unaware that such apps even exist. The purpose of our study was to examine and qualitatively determine the design and content elements of health apps that facilitate or impede usage from the users’ perceptive. Methods In 2014, six focus groups and five individual interviews were conducted in the Midwest region of the U.S. with a mixture of 44 smartphone owners of various social economic status. The participants were asked about their general and health specific mobile app usage. They were then shown specific features of exemplar health apps and prompted to discuss their perceptions. The focus groups and interviews were audio recorded, transcribed verbatim, and coded using the software NVivo. Results Inductive thematic analysis was adopted to analyze the data and nine themes were identified: 1 barriers to adoption of health apps, 2 barriers to continued use of health apps, 3 motivators, 4 information and personalized guidance, 5 tracking for awareness and progress, 6 credibility, 7 goal setting, 8 reminders, and 9 sharing personal information. The themes were mapped to theories for interpretation of the results. Conclusions This qualitative research with a diverse pool of participants extended previous research on challenges and opportunities of health apps. The findings provide researchers, app designers, and health care providers insights on how to develop and evaluate health apps from the users’ perspective.

  14. Adaptive Data Gathering in Mobile Sensor Networks Using Speedy Mobile Elements

    Science.gov (United States)

    Lai, Yongxuan; Xie, Jinshan; Lin, Ziyu; Wang, Tian; Liao, Minghong

    2015-01-01

    Data gathering is a key operator for applications in wireless sensor networks; yet it is also a challenging problem in mobile sensor networks when considering that all nodes are mobile and the communications among them are opportunistic. This paper proposes an efficient data gathering scheme called ADG that adopts speedy mobile elements as the mobile data collector and takes advantage of the movement patterns of the network. ADG first extracts the network meta-data at initial epochs, and calculates a set of proxy nodes based on the meta-data. Data gathering is then mapped into the Proxy node Time Slot Allocation (PTSA) problem that schedules the time slots and orders, according to which the data collector could gather the maximal amount of data within a limited period. Finally, the collector follows the schedule and picks up the sensed data from the proxy nodes through one hop of message transmissions. ADG learns the period when nodes are relatively stationary, so that the collector is able to pick up the data from them during the limited data gathering period. Moreover, proxy nodes and data gathering points could also be timely updated so that the collector could adapt to the change of node movements. Extensive experimental results show that the proposed scheme outperforms other data gathering schemes on the cost of message transmissions and the data gathering rate, especially under the constraint of limited data gathering period. PMID:26389903

  15. Implementing User Interface Functionality for Mobile Games in Unity Game Engine

    OpenAIRE

    Ekqvist, Kasperi

    2017-01-01

    The aim of this thesis was to form a set of guidelines and best practices for both implementing and optimizing user interface functionality developed in the Unity game engine. This was achieved with the implementation and the optimization of user interface functionality for two separate mobile games, Movenator and Mini Golf Universe. For both projects, the initial requirements were set and the final products were developed based on the required functionality. The number of interfaces that...

  16. Making user-focused prototype : using design sprint to test, design and prototype mobile app rapidly

    OpenAIRE

    Wong, Nian

    2016-01-01

    The aim of this study was to examine Google Venture Design Sprint (sprint) as a rapid design process and how it had helped to kick-start a design project in order to test, design and prototype for a mobile app in a large organisation. Based on the study, the objective of the practical project was to improve Vattenfall My Pages mobile app prototype based on the user test conducted during the sprint. The sprint was conducted at Vattenfall Digital Channels to redesign My Pages mobile app. O...

  17. Adaptive support for user interface customization : a study in radiology

    NARCIS (Netherlands)

    Jorritsma, Wiard; Cnossen, Fokie; van Ooijen, Peter M. A.

    Objectives: This study aimed to evaluate the usefulness of adaptive customization support in a natural work environment: the Picture Archiving and Communication System (PACS) in radiology. Methods: Adaptive support was given in the form of customization suggestions, generated based on behavioral

  18. Hidden Markov Model based Mobility Learning for Improving Indoor Tracking of Mobile Users

    DEFF Research Database (Denmark)

    Pedersen, Nikolaj Bisgaard; Laursen, Troels; Nielsen, Jimmy Jessen

    2012-01-01

    Indoors, a user's movements are typically confined by walls, corridors, and doorways, and further he is typically repeating the same movements such as walking between certain points in the building. Conventional indoor localization systems do usually not take these properties of the user's moveme...

  19. Study of the Interaction User Head-Ultrawideband MIMO Antenna Array for Mobile Terminals

    DEFF Research Database (Denmark)

    Zhekov, Stanislav Stefanov; Tatomirescu, Alexandru; Franek, Ondrej

    2016-01-01

    This paper presents a numerical study of the interaction between the user head and MIMO antenna array for mobile phones. The antenna array is composed of two identical antennas and covers the frequency ranges 698-990 MHz and 1710-5530 MHz with a good radiation efficiency in free space. The two...... aspects of the interaction are considered: 1) the influence of the user head on the antenna operation, and 2) the exposure of the human head tissue to antenna electromagnetic radiation. The first aspect is related to the degradation of the antenna performance in a proximity to the user which is evaluated...

  20. Communicating textual health information to the mobile phones of visually-impaired users.

    Science.gov (United States)

    Kummervold, Per Egil; Holthe, Halgeir

    2008-01-01

    We investigated how short messages communicating health information would best be distributed to people with vision difficulties using mobile phones. Twelve visually-impaired persons who were unable to read short message service (SMS) messages directly compared three methods of presenting text messages as speech: (1) ordinary SMS messages were sent to the users and converted into speech by the mobile phone; (2) multimedia messages were sent to the users with prerecorded speech-synthesized information; and (3) mobile phone calls were placed to the users and prerecorded speech-synthesized messages were streamed to them. The latter two approaches used server-generated sound files. Over a three-month trial period, we sent a total of 88 SMS messages to the subjects, 111 multimedia messaging service (MMS) messages and 104 telephone calls. All of the SMS messages, 88% of the MMS messages and 69% of the telephone calls were received. In subsequent interviews, we asked the users which presentation method they preferred. SMS scored significantly better than both MMS (P = 0.033) and telephones (P = 0.006). All three methods had serious drawbacks. However, the study suggests that it might be possible to develop suitable technology for communicating with people with vision difficulties by mobile phone.

  1. Engineering of Data Acquiring Mobile Software and Sustainable End-User Applications

    Science.gov (United States)

    Smith, Benton T.

    2013-01-01

    The criteria for which data acquiring software and its supporting infrastructure should be designed should take the following two points into account: the reusability and organization of stored online and remote data and content, and an assessment on whether abandoning a platform optimized design in favor for a multi-platform solution significantly reduces the performance of an end-user application. Furthermore, in-house applications that control or process instrument acquired data for end-users should be designed with a communication and control interface such that the application's modules can be reused as plug-in modular components in greater software systems. The application of the above mentioned is applied using two loosely related projects: a mobile application, and a website containing live and simulated data. For the intelligent devices mobile application AIDM, the end-user interface have a platform and data type optimized design, while the database and back-end applications store this information in an organized manner and manage access to that data to only to authorized user end application(s). Finally, the content for the website was derived from a database such that the content can be included and uniform to all applications accessing the content. With these projects being ongoing, I have concluded from my research that the applicable methods presented are feasible for both projects, and that a multi-platform design for the mobile application only marginally drop the performance of the mobile application.

  2. Directional Hidden Markov Model for Indoor Tracking of Mobile Users and Realistic Case Study

    DEFF Research Database (Denmark)

    Nielsen, Jimmy Jessen; Amiot, Nicolas; Madsen, Tatiana Kozlova

    2013-01-01

    Indoors, mobile users tend to exhibit some level of determinism in their movement patterns during a day, for example when arriving to their office, going for coffee, going for lunch break, picking up print outs, etc. In this work we exploit this determinism to improve the accuracy of indoor local...

  3. Creative Teaching and Learning Strategies for Novice Users of Mobile Technologies

    Science.gov (United States)

    Masters, Jennifer

    2013-01-01

    This paper addresses perspectives of creative teaching and learning strategies in the new learning context of mobile technology, particularly for novice learners. The discussion presented here is framed by two case studies and uses an ethnographical approach, informed by participant observation to consider the experiences of users of mobile…

  4. 77 FR 19575 - Promoting Interoperability in the 700 MHz Commercial Spectrum; Interoperability of Mobile User...

    Science.gov (United States)

    2012-04-02

    ...-1 specifies the spectrum emission limits for available channel bandwidths. \\7\\ Receiver blocking... Interoperability in the 700 MHz Commercial Spectrum; Interoperability of Mobile User Equipment Across Paired Commercial Spectrum Blocks in the 700 MHz Band AGENCY: Federal Communications Commission. ACTION: Notice of...

  5. I Sensed It Was You: Authenticating Mobile Users with Sensor-enhanced Keystroke Dynamics

    NARCIS (Netherlands)

    Giuffrida, C.; Majdanik, K.; Conti, M.; Bos, H.J.

    2014-01-01

    Mobile devices have become an important part of our everyday life, harvesting more and more confidential user information. Their portable nature and the great exposure to security attacks, however, call out for stronger authentication mechanisms than simple password-based identification. Biometric

  6. Personal computer versus personal computer/mobile device combination users' preclinical laboratory e-learning activity.

    Science.gov (United States)

    Kon, Haruka; Kobayashi, Hiroshi; Sakurai, Naoki; Watanabe, Kiyoshi; Yamaga, Yoshiro; Ono, Takahiro

    2017-11-01

    The aim of the present study was to clarify differences between personal computer (PC)/mobile device combination and PC-only user patterns. We analyzed access frequency and time spent on a complete denture preclinical website in order to maximize website effectiveness. Fourth-year undergraduate students (N=41) in the preclinical complete denture laboratory course were invited to participate in this survey during the final week of the course to track login data. Students accessed video demonstrations and quizzes via our e-learning site/course program, and were instructed to view online demonstrations before classes. When the course concluded, participating students filled out a questionnaire about the program, their opinions, and devices they had used to access the site. Combination user access was significantly more frequent than PC-only during supplementary learning time, indicating that students with mobile devices studied during lunch breaks and before morning classes. Most students had favorable opinions of the e-learning site, but a few combination users commented that some videos were too long and that descriptive answers were difficult on smartphones. These results imply that mobile devices' increased accessibility encouraged learning by enabling more efficient time use between classes. They also suggest that e-learning system improvements should cater to mobile device users by reducing video length and including more short-answer questions. © 2016 John Wiley & Sons Australia, Ltd.

  7. 2D/3D video content adaptation decision engine based on content classification and user assessment

    Science.gov (United States)

    Fernandes, Rui; Andrade, M. T.

    2017-07-01

    Multimedia adaptation depends on several factors, such as the content itself, the consumption device and its characteristics, the transport and access networks and the user. An adaptation decision engine, in order to provide the best possible Quality of Experience to a user, needs to have information about all variables that may influence its decision. For the aforementioned factors, we implement content classification, define device classes, consider limited bandwidth scenarios and categorize user preferences based on a subjective quality evaluation test. The results of these actions generate vital information to pass to the adaptation decision engine so that its operation may provide the indication of the most suitable adaptation to perform that delivers the best possible outcome for the user under the existing constraints.

  8. Human Handheld-Device Interaction : An Adaptive User Interface

    NARCIS (Netherlands)

    Fitrianie, S.

    2010-01-01

    The move to smaller, lighter and more powerful (mobile) handheld devices, whe-ther PDAs or smart-phones, looks like a trend that is building up speed. With numerous embedded technologies and wireless connectivity, the drift opens up unlimited opportunities in daily activities that are both more

  9. Motivation and User Engagement in Fitness Tracking: Heuristics for Mobile Healthcare Wearables

    Directory of Open Access Journals (Sweden)

    Stavros Asimakopoulos

    2017-01-01

    Full Text Available Wearable fitness trackers have gained a new level of popularity due to their ambient data gathering and analysis. This has signalled a trend toward self-efficacy and increased motivation among users of these devices. For consumers looking to improve their health, fitness trackers offer a way to more readily gain motivation via the personal data-based insights the devices offer. However, the user experience (UX that accompanies wearables is critical to helping users interpret, understand, gain motivation and act on their data. Despite this, there is little evidence as to specific aspects of fitness tracker user engagement and long-term motivation. We report on a 4-week situated diary study and Healthcare Technology Self-efficacy (HTSE questionnaire assessment of 34 users of two popular American fitness trackers: JawBone and FitBit. The study results illustrate design implications and requirements for fitness trackers and other self-efficacy mobile healthcare applications.

  10. Exploring the influence of reference situations and reference pricing on mobile service user behaviour

    DEFF Research Database (Denmark)

    Blechar, Jennifer; Constantiou, Ioanna; Damsgaard, Jan

    2006-01-01

    Despite widespread proliferation of mobile devices providing access to a variety of advanced and data-rich services, adoption of those services remains low in most of the Western world. Thus, research related to the acceptance and use of mobile technology and services continues to develop. Tradit...... situations and reference prices. The article suggests that users cognitive referencing is an influential factor that must be considered when exploring their usage behaviour in the mobile services market.......Despite widespread proliferation of mobile devices providing access to a variety of advanced and data-rich services, adoption of those services remains low in most of the Western world. Thus, research related to the acceptance and use of mobile technology and services continues to develop....... Traditional research in this domain has been useful for exploring adoption and use related to individual technologies or novel services. However, our research efforts indicate that users often reflect on former experiences with similar technologies or services when choosing mobile services. This suggests...

  11. Heterogeneous Users in MOOC and their Adaptive Learning Needs

    Directory of Open Access Journals (Sweden)

    María Luisa SEIN-ECHALUCE LACLETA

    2017-02-01

    Full Text Available Many research works point out the overcrowding and the heterogeneity of participant’s profiles in Massive Open Online Courses (MOOC as the main causes of their low completion rate. On the other hand, the methodologies of personalization of the learning, along next to the technologies of the information, that allows to realize techniques of adaptativity, appear in international reports as an effective way to improve the learning. This paper explores the participante’ perception of their adaptive needs in this tupe of course, as well as their relationship with different aspects of the participants, such as: profiles (gender, age, geographical location and academic level, previous experience and knowledge about the topic of the MOOC and motivation to enroll the MOOC. The study is carried out through a survey completes by the participants in the MOOC Campus of Educational Innovation. We conclude that the age or gender of the participants does not significantly influence their need for adaptive techniques in a MOOC. However, living in a Latin American country, working as a manager or enrolling in a MOOC with a specific motivation, are some of the factors that influence in the desire for adaptive techniques in a MOOC. The obtained results will contribute to improve the adaptive designs of the MOOC and will be easily transferable to any online training course, in blended or virtual learning.

  12. Latent Feature Models for Uncovering Human Mobility Patterns from Anonymized User Location Traces with Metadata

    KAUST Repository

    Alharbi, Basma Mohammed

    2017-04-10

    In the mobile era, data capturing individuals’ locations have become unprecedentedly available. Data from Location-Based Social Networks is one example of large-scale user-location data. Such data provide a valuable source for understanding patterns governing human mobility, and thus enable a wide range of research. However, mining and utilizing raw user-location data is a challenging task. This is mainly due to the sparsity of data (at the user level), the imbalance of data with power-law users and locations check-ins degree (at the global level), and more importantly the lack of a uniform low-dimensional feature space describing users. Three latent feature models are proposed in this dissertation. Each proposed model takes as an input a collection of user-location check-ins, and outputs a new representation space for users and locations respectively. To avoid invading users privacy, the proposed models are designed to learn from anonymized location data where only IDs - not geophysical positioning or category - of locations are utilized. To enrich the inferred mobility patterns, the proposed models incorporate metadata, often associated with user-location data, into the inference process. In this dissertation, two types of metadata are utilized to enrich the inferred patterns, timestamps and social ties. Time adds context to the inferred patterns, while social ties amplifies incomplete user-location check-ins. The first proposed model incorporates timestamps by learning from collections of users’ locations sharing the same discretized time. The second proposed model also incorporates time into the learning model, yet takes a further step by considering time at different scales (hour of a day, day of a week, month, and so on). This change in modeling time allows for capturing meaningful patterns over different times scales. The last proposed model incorporates social ties into the learning process to compensate for inactive users who contribute a large volume

  13. Complex Mobile Learning That Adapts to Learners' Cognitive Load

    Science.gov (United States)

    Deegan, Robin

    2015-01-01

    Mobile learning is cognitively demanding and frequently the ubiquitous nature of mobile computing means that mobile devices are used in cognitively demanding environments. This paper examines the use of mobile devices from a Learning, Usability and Cognitive Load Theory perspective. It suggests scenarios where these fields interact and presents an…

  14. Security analysis and enhanced user authentication in proxy mobile IPv6 networks.

    Science.gov (United States)

    Kang, Dongwoo; Jung, Jaewook; Lee, Donghoon; Kim, Hyoungshick; Won, Dongho

    2017-01-01

    The Proxy Mobile IPv6 (PMIPv6) is a network-based mobility management protocol that allows a Mobile Node(MN) connected to the PMIPv6 domain to move from one network to another without changing the assigned IPv6 address. The user authentication procedure in this protocol is not standardized, but many smartcard based authentication schemes have been proposed. Recently, Alizadeh et al. proposed an authentication scheme for the PMIPv6. However, it could allow an attacker to derive an encryption key that must be securely shared between MN and the Mobile Access Gate(MAG). As a result, outsider adversary can derive MN's identity, password and session key. In this paper, we analyze Alizadeh et al.'s scheme regarding security and propose an enhanced authentication scheme that uses a dynamic identity to satisfy anonymity. Furthermore, we use BAN logic to show that our scheme can successfully generate and communicate with the inter-entity session key.

  15. Security analysis and enhanced user authentication in proxy mobile IPv6 networks.

    Directory of Open Access Journals (Sweden)

    Dongwoo Kang

    Full Text Available The Proxy Mobile IPv6 (PMIPv6 is a network-based mobility management protocol that allows a Mobile Node(MN connected to the PMIPv6 domain to move from one network to another without changing the assigned IPv6 address. The user authentication procedure in this protocol is not standardized, but many smartcard based authentication schemes have been proposed. Recently, Alizadeh et al. proposed an authentication scheme for the PMIPv6. However, it could allow an attacker to derive an encryption key that must be securely shared between MN and the Mobile Access Gate(MAG. As a result, outsider adversary can derive MN's identity, password and session key. In this paper, we analyze Alizadeh et al.'s scheme regarding security and propose an enhanced authentication scheme that uses a dynamic identity to satisfy anonymity. Furthermore, we use BAN logic to show that our scheme can successfully generate and communicate with the inter-entity session key.

  16. Adapting a Database of Text Messages to a Mobile-Based Weight Loss Program: The Case of the Middle East

    Directory of Open Access Journals (Sweden)

    Selma Limam Mansar

    2014-01-01

    Full Text Available Obesity has become a worldwide epidemic. Qatar, a rapidly developing country in the Middle East, has seen a sharp increase in the prevalence of obesity. The increase can be attributed to several reasons, including sedentary lifestyles imposed by a harsh climate and the introduction of Western fast food. Mobile technologies have been used and studied as a technology to support individuals’ weight loss. The authors have developed a mobile application that implements three strategies drawn from proven theories of behavioral change. The application is localized to the cultural context of its proposed users. The objective of this paper is to present a method through which we adapted the messaging content of a weight loss application to the context of its users while retaining an effective degree of automation. The adaptation addressed body image, eating and physical exercise habits, and regional/cultural needs. The paper discusses how surveying potential users can be used to build a profile of a target population, find common patterns, and then develop a database of text messages. The text messages are automated and sent to the users at specific times of day, as suggested by the survey results.

  17. Adapting haptic guidance authority based on user grip

    NARCIS (Netherlands)

    Smisek, J.; Mugge, W.; Smeets, J.B.J.; Van Paassen, M.M.; Schiele, A

    2014-01-01

    Haptic guidance systems support the operator in task execution using additional forces on the input device. Scaling of the guidance forces determines the control authority of the support system. As task complexity may vary, one level of the guidance scaling may be insufficient, and adaptation of the

  18. Real-Time Motion Tracking for Mobile Augmented/Virtual Reality Using Adaptive Visual-Inertial Fusion.

    Science.gov (United States)

    Fang, Wei; Zheng, Lianyu; Deng, Huanjun; Zhang, Hongbo

    2017-05-05

    In mobile augmented/virtual reality (AR/VR), real-time 6-Degree of Freedom (DoF) motion tracking is essential for the registration between virtual scenes and the real world. However, due to the limited computational capacity of mobile terminals today, the latency between consecutive arriving poses would damage the user experience in mobile AR/VR. Thus, a visual-inertial based real-time motion tracking for mobile AR/VR is proposed in this paper. By means of high frequency and passive outputs from the inertial sensor, the real-time performance of arriving poses for mobile AR/VR is achieved. In addition, to alleviate the jitter phenomenon during the visual-inertial fusion, an adaptive filter framework is established to cope with different motion situations automatically, enabling the real-time 6-DoF motion tracking by balancing the jitter and latency. Besides, the robustness of the traditional visual-only based motion tracking is enhanced, giving rise to a better mobile AR/VR performance when motion blur is encountered. Finally, experiments are carried out to demonstrate the proposed method, and the results show that this work is capable of providing a smooth and robust 6-DoF motion tracking for mobile AR/VR in real-time.

  19. Insecure Network, Unknown Connection: Understanding Wi-Fi Privacy Assumptions of Mobile Device Users

    Directory of Open Access Journals (Sweden)

    Bram Bonné

    2017-07-01

    Full Text Available Smartphones and other mobile devices have proliferated in the past five years. The expectation of mobile device users to always be online has led to Wi-Fi networks being offered by a variety of providers. Using these networks introduces multiple security risks. In this work, we assess to what extent the privacy stance of mobile device users corresponds with their actual behavior by conducting a study with 108 participants. Our methodology consists of monitoring Wi-Fi networks that the participants’ devices connect to and the connections made by apps on these devices, for a period of 30 days. Afterwards, participants are surveyed about their awareness and privacy sensitiveness. We show that while a higher expertise in computer networks corresponds to more awareness about the connections made by apps, neither this expertise nor the actual privacy stance of the participant translates to better security habits. Moreover, participants in general were unaware about a significant part of connections made by apps on their devices, a matter that is worsened by the fact that one third of Wi-Fi networks that participants connect to do not have any security enabled. Based on our results, we provide recommendations to network providers, developers and users on how to improve Wi-Fi security for mobile devices.

  20. Multimodal user interfaces to improve social integration of elderly and mobility impaired.

    Science.gov (United States)

    Dias, Miguel Sales; Pires, Carlos Galinho; Pinto, Fernando Miguel; Teixeira, Vítor Duarte; Freitas, João

    2012-01-01

    Technologies for Human-Computer Interaction (HCI) and Communication have evolved tremendously over the past decades. However, citizens such as mobility impaired or elderly or others, still face many difficulties interacting with communication services, either due to HCI issues or intrinsic design problems with the services. In this paper we start by presenting the results of two user studies, the first one conducted with a group of mobility impaired users, comprising paraplegic and quadriplegic individuals; and the second one with elderly. The study participants carried out a set of tasks with a multimodal (speech, touch, gesture, keyboard and mouse) and multi-platform (mobile, desktop) system, offering an integrated access to communication and entertainment services, such as email, agenda, conferencing, instant messaging and social media, referred to as LHC - Living Home Center. The system was designed to take into account the requirements captured from these users, with the objective of evaluating if the adoption of multimodal interfaces for audio-visual communication and social media services, could improve the interaction with such services. Our study revealed that a multimodal prototype system, offering natural interaction modalities, especially supporting speech and touch, can in fact improve access to the presented services, contributing to the reduction of social isolation of mobility impaired, as well as elderly, and improving their digital inclusion.

  1. Wheelchair users' experience of non-adapted and adapted clothes during sailing, quad rugby or wheel-walking.

    Science.gov (United States)

    Kratz, G; Söderback, I; Guidetti, S; Hultling, C; Rykatkin, T; Söderström, M

    1997-01-01

    The purpose of the present quasi-experimental post-test-design study was to compare 32 wheelchair users' (mostly para/tetraplegics) experience of wearing specially adapted clothes and non-adapted clothes for sailing, quad rugby or wheel-walking. Four existing assessment instruments were used: the Klein-Bell Activities of Daily Living Scale; a two-part Basic Information Questionnaire eliciting experience of effort, comfort and feeling of physical condition; the Experience Sampling Form for investigating the individuals' attitudes in terms of involvement and affective and activity mood states, and the Occupational Therapy Assessment of Leisure Time interview framework for collecting data about experience of leisure time. The wheelchair users all associated significantly greater comfort with use of the adapted clothes and, particularly the 'sailors', better physical condition. Overall, significantly greater involvement and more positive affect states were associated with the adapted clothes than with conventional garments, and mood state changed for the better. The wheelchair users set a higher priority upon work or leisure activities than upon independence in activities of daily living, and for this reason the Klein-Bell ratings showed great variation between the 'sailors' and the 'quad rugby players' (range 57%-93%), though these groups demonstrated more independence than the 'wheel-walkers'. The results of the study confirm the value of adapting sportswear for handicapped people. Such adaptations should also be of benefit for other activities than those studied.

  2. An international prospective cohort study of mobile phone users and health (COSMOS)

    DEFF Research Database (Denmark)

    Toledano, Mireille B; Auvinen, Anssi; Tettamanti, Giorgio

    2018-01-01

    This study investigates validity of self-reported mobile phone use in a subset of 75 993 adults from the COSMOS cohort study. Agreement between self-reported and operator-derived mobile call frequency and duration for a 3-month period was assessed using Cohen's weighted Kappa (κ). Sensitivity...... and specificity of both self-reported high (≥10 calls/day or ≥4h/week) and low (≤6 calls/week or mobile phone use were calculated, as compared to operator data. For users of one mobile phone, agreement was fair for call frequency (κ=0.35, 95% CI: 0.35, 0.36) and moderate for call duration (κ=0.50, 95......-reported mobile phone use was lower in women, younger age groups and those reporting symptoms during/shortly after using a mobile phone. This study highlights the ongoing value of using self-report data to measure mobile phone use. Furthermore, compared to continuous scale estimates used by previous studies...

  3. Comparison of the middle-aged and older users' adoption of mobile health services in China.

    Science.gov (United States)

    Deng, Zhaohua; Mo, Xiuting; Liu, Shan

    2014-03-01

    Given the increasing number of older people, China has become an aging society. A mobile health service is a type of health informatics that provides personalized healthcare advice to those who require it, especially the older people and the middle-aged. However, few studies consider the adoption of mobile health services with regard to older and middle-aged users. This paper explored a research model based on the value attitude behavior model, theory of planned behavior, and four aging characteristic constructs to investigate how older and middle-aged citizens adopted mobile health services. The hypothesized model was empirically tested using data collected from a survey of 424 residents older than 40 years in China. Structural equation modeling was used to estimate the significance of the path coefficients. The findings revealed that (1) perceived value, attitude, perceived behavior control, and resistance to change can be used to predict intention to use mobile health services for the middle-aged group; (2) perceived value, attitude, perceived behavior control, technology anxiety, and self-actualization need positively affected the behavior intention of older users; and (3) subjective norm and perceived physical condition showed no significant effects on the behavior intention to use mobile health services for the two groups. The theoretical and practical implications and contributions of this study are then discussed. Copyright © 2014 Elsevier Ireland Ltd. All rights reserved.

  4. Cross-standard user description in mobile, medical oriented virtual collaborative environments

    Science.gov (United States)

    Ganji, Rama Rao; Mitrea, Mihai; Joveski, Bojan; Chammem, Afef

    2015-03-01

    By combining four different open standards belonging to the ISO/IEC JTC1/SC29 WG11 (a.k.a. MPEG) and W3C, this paper advances an architecture for mobile, medical oriented virtual collaborative environments. The various users are represented according to MPEG-UD (MPEG User Description) while the security issues are dealt with by deploying the WebID principles. On the server side, irrespective of their elementary types (text, image, video, 3D, …), the medical data are aggregated into hierarchical, interactive multimedia scenes which are alternatively represented into MPEG-4 BiFS or HTML5 standards. This way, each type of content can be optimally encoded according to its particular constraints (semantic, medical practice, network conditions, etc.). The mobile device should ensure only the displaying of the content (inside an MPEG player or an HTML5 browser) and the capturing of the user interaction. The overall architecture is implemented and tested under the framework of the MEDUSA European project, in partnership with medical institutions. The testbed considers a server emulated by a PC and heterogeneous user devices (tablets, smartphones, laptops) running under iOS, Android and Windows operating systems. The connection between the users and the server is alternatively ensured by WiFi and 3G/4G networks.

  5. CP-ABE Based Privacy-Preserving User Profile Matching in Mobile Social Networks.

    Directory of Open Access Journals (Sweden)

    Weirong Cui

    Full Text Available Privacy-preserving profile matching, a challenging task in mobile social networks, is getting more attention in recent years. In this paper, we propose a novel scheme that is based on ciphertext-policy attribute-based encryption to tackle this problem. In our scheme, a user can submit a preference-profile and search for users with matching-profile in decentralized mobile social networks. In this process, no participant's profile and the submitted preference-profile is exposed. Meanwhile, a secure communication channel can be established between the pair of successfully matched users. In contrast to existing related schemes which are mainly based on the secure multi-party computation, our scheme can provide verifiability (both the initiator and any unmatched user cannot cheat each other to pretend to be matched, and requires few interactions among users. We provide thorough security analysis and performance evaluation on our scheme, and show its advantages in terms of security, efficiency and usability over state-of-the-art schemes.

  6. A Mobile Phone Application Enabling Visually Impaired Users to Find and Read Product Barcodes.

    Science.gov (United States)

    Tekin, Ender; Coughlan, James M

    2010-07-01

    While there are many barcode readers available for identifying products in a supermarket or at home on mobile phones (e.g., Red Laser iPhone app), such readers are inaccessible to blind or visually impaired persons because of their reliance on visual feedback from the user to center the barcode in the camera's field of view. We describe a mobile phone application that guides a visually impaired user to the barcode on a package in real-time using the phone's built-in video camera. Once the barcode is located by the system, the user is prompted with audio signals to bring the camera closer to the barcode until it can be resolved by the camera, which is then decoded and the corresponding product information read aloud using text-to-speech. Experiments with a blind volunteer demonstrate proof of concept of our system, which allowed the volunteer to locate barcodes which were then translated to product information that was announced to the user. We successfully tested a series of common products, as well as user-generated barcodes labeling household items that may not come with barcodes.

  7. User Modeling Approaches towards Adaptation of Users’ Roles to Improve Group Interaction in Collaborative 3D Games

    OpenAIRE

    OCTAVIA, Johanna; BEZNOSYK, Anastasiia; CONINX, Karin; QUAX, Peter; LUYTEN, Kris

    2011-01-01

    This paper focuses on how adaptation of users' roles based on a collaborative user model can improve group interaction in collaborative 3D games. We aim to provide adaptation for users based on their individual performance and preferences while collaborating in a 3D puzzle game. Four different user modeling approaches are considered to build collaborative user models. Through an experiment, we present the validation of these approaches for two different cases: co-located collaboration and rem...

  8. Psychometric properties of the NOMO 1.0 tested among adult powered-mobility users

    DEFF Research Database (Denmark)

    Sund, Terje; Brandt, Åse; Anttila, Heidi

    2017-01-01

    (Participation Repertoire). PURPOSE: This study aimed to investigate a range of psychometric properties of the NOMO 1.0 in a sample of adult powered mobility device (PMD) users. METHOD: Data collected from PMD users ( N = 248) in Denmark, Finland, and Norway as part of a larger study were analyzed using state...... scale and six components of the Frequency scale. IMPLICATIONS: The NOMO 1.0 should be used for research purposes and not for clinical practice. Better reliability should be established for the Need for Assistance and Ease/Difficulty scales prior to further psychometric testing to establish the validity...

  9. User Influence on the Mean Effective Gain for Data Mode Operation of Mobile Handsets

    DEFF Research Database (Denmark)

    Nielsen, Jesper Ødum; Yanakiev, Boyan Radkov; Bonev, Ivan Bonev

    2012-01-01

    and with a user, was found to be up to about 15 dB with typical values below 6 dB. Further results are given in terms of mean values, standard deviations, and analyses for differences due to antenna location and user grip style. Finally, the body loss distribution is modeled and used for estimation of confidence......The current paper presents statistics on the mean effective gain (MEG) for mobile handsets. The results are based on a large measurement campaign in an urban environment where the propagation channel from two different base stations to seven different handsets were measured in two bands (776 MHz...

  10. Evidence-based adaptation and scale-up of a mobile phone health information service.

    Science.gov (United States)

    L'Engle, Kelly; Plourde, Kate F; Zan, Trinity

    2017-01-01

    The research base recommending the use of mobile phone interventions for health improvement is growing at a rapid pace. The use of mobile phones to deliver health behavior change and maintenance interventions in particular is gaining a robust evidence base across geographies, populations, and health topics. However, research on best practices for successfully scaling mHealth interventions is not keeping pace, despite the availability of frameworks for adapting and scaling health programs. m4RH-Mobile for Reproductive Health-is an SMS, or text message-based, health information service that began in two countries and over a period of 7 years has been adapted and scaled to new population groups and new countries. Success can be attributed to following key principles for scaling up health programs, including continuous stakeholder engagement; ongoing monitoring, evaluation, and research including extensive content and usability testing with the target audience; strategic dissemination of results; and use of marketing and sustainability principles for social initiatives. This article investigates how these factors contributed to vertical, horizontal, and global scale-up of the m4RH program. Vertical scale of m4RH is demonstrated in Tanzania, where the early engagement of stakeholders including the Ministry of Health catalyzed expansion of m4RH content and national-level program reach. Ongoing data collection has provided real-time data for decision-making, information about the user base, and peer-reviewed publications, yielding government endorsement and partner hand-off for sustainability of the m4RH platform. Horizontal scale-up and adaptation of m4RH has occurred through expansion to new populations in Rwanda, Uganda, and Tanzania, where best practices for design and implementation of mHealth programs were followed to ensure the platform meets the needs of target populations. m4RH also has been modified and packaged for global scale-up through licensing and toolkit

  11. Authentication of Smartphone Users Based on Activity Recognition and Mobile Sensing.

    Science.gov (United States)

    Ehatisham-Ul-Haq, Muhammad; Azam, Muhammad Awais; Loo, Jonathan; Shuang, Kai; Islam, Syed; Naeem, Usman; Amin, Yasar

    2017-09-06

    Smartphones are context-aware devices that provide a compelling platform for ubiquitous computing and assist users in accomplishing many of their routine tasks anytime and anywhere, such as sending and receiving emails. The nature of tasks conducted with these devices has evolved with the exponential increase in the sensing and computing capabilities of a smartphone. Due to the ease of use and convenience, many users tend to store their private data, such as personal identifiers and bank account details, on their smartphone. However, this sensitive data can be vulnerable if the device gets stolen or lost. A traditional approach for protecting this type of data on mobile devices is to authenticate users with mechanisms such as PINs, passwords, and fingerprint recognition. However, these techniques are vulnerable to user compliance and a plethora of attacks, such as smudge attacks. The work in this paper addresses these challenges by proposing a novel authentication framework, which is based on recognizing the behavioral traits of smartphone users using the embedded sensors of smartphone, such as Accelerometer, Gyroscope and Magnetometer. The proposed framework also provides a platform for carrying out multi-class smart user authentication, which provides different levels of access to a wide range of smartphone users. This work has been validated with a series of experiments, which demonstrate the effectiveness of the proposed framework.

  12. Culturally adaptive mobile agent dialogue to communicate with people in crisis recovery

    NARCIS (Netherlands)

    Evers, V.; Winterboer, A.; Pavlin, G.; Groen, F.

    2010-01-01

    We present ongoing research concerning the interaction between users and environmental agencies through autonomous mobile agents in the environmental monitoring domain. The overarching EU FP7 project DIADEM, concerns the development of a system that detects potentially hazardous situations in

  13. Efficient Proximity Detection among Mobile Users via SelfTuning Policies

    DEFF Research Database (Denmark)

    Yiu, Man Lung; Hou U, Leong; Saltenis, Simonas

    2010-01-01

    applications and massively multiplayer online games. Existing proximity detection solutions either incur substantial location update costs or their performance does not scale well to a large number of users. Motivated by this, we present a centralized proximity detection solution that assigns each mobile......Given a set of users, their friend relationships, and a distance threshold per friend pair, the proximity detection problem is to find each pair of friends such that the Euclidean distance between them is within the given threshold. This problem plays an essential role in friend-locator...... client with a mobile region. We then design a self-tuning policy to adjust the radius of the region automatically, in order to minimize communication cost. In addition, we analyze the communication cost of our solutions, and provide valuable insights on their behaviors. Extensive experiments suggest...

  14. Adapting a historical dictionary for the modern online user: The case ...

    African Journals Online (AJOL)

    Apart from this, the general layout of the dic-tionary is also being re-evaluated and redesigned to make it more usable on online platforms. To accommodate new users and to bring the DSAEHist into the digital era (with regard to standard web and mobile practices) stylistic, navigational and functional changes are being ...

  15. User Behaviour Before Mobile Phone Disposal and Recycling in the State of São Paulo

    Directory of Open Access Journals (Sweden)

    Guilherme Akio Koga

    2014-12-01

    Full Text Available Given the privatization of the Telebras system in 1998 and the constant development of new technologies, mobile phone consumption picked up in the form of a craze in Brazil to the extent of in 2010 mile stoning 100% density, i.e., more than 190 million units were then in use within the domestic market. On the other hand, it seems appropriate to wonder what happens to this equipment once their lifecycle ends. Sheltered by this context, the prime purpose of this study is not only to evaluate user behaviour in the State of São Paulo in as much as mobile phone disposal and recycling is concerned, but also to contribute with the improvement of the current scenario. To this effect, some aspects of existing Brazilian mobile telephony market post-consumption reverse logistics practices were diagnosed. A quantitative exploratory survey centred on São Paulo State respondents was also conducted so as to pinpoint their behaviour in terms of mobile phone recycling and assess the factors that influence their disposal and recycling. Outcomes unveiled that although 60% of respondents are aware of the fact that mobile phones are recyclable, only 7% have so done with their old phones. Finally, the study sought to contribute with suggested mobile phone market actions so as to increase post-consumption recycling.

  16. Mobile technology-based interventions for adult users of alcohol: A systematic review of the literature.

    Science.gov (United States)

    Fowler, Lauren A; Holt, Sidney L; Joshi, Deepti

    2016-11-01

    Worldwide, 16% of people aged 15 and older engage in harmful use of alcohol. Harmful alcohol use leads to a host of preventable negative social and health consequences. Mobile technology-based interventions provide a particularly promising avenue for the widespread and cost-effective delivery of treatment that is accessible, affordable, individualized, and destigmatized to both alcohol-dependent and nondependent individuals. The present review sought to summarize the current literature on mobile technology-based interventions among adult users of alcohol and determine the efficacy of such interventions. Five databases were searched in December 2015 (Jan. 2004-Dec. 2015). Inclusion criteria were: participants aged 18 or older, interventions delivered through mobile-technology, and outcome measurement of alcohol reduction/cessation. Eight studies met inclusion criteria. The majority of the studies reviewed found positive effects of the intervention, even though the interventions themselves varied in design, length, dosage, and target population, and were pilot or preliminary in nature. Findings from this review highlight the promising, yet preliminary state of research in this area. Studies with adequate power and valid design are necessary to evaluate the potential of mobile technology-based interventions on long-term alcohol behavior outcomes. Furthermore, future research should elucidate what the most effective length of time is for a mobile technology-based intervention, how often individuals should receive messages for maximum benefit, and determine the comparative effectiveness of mobile technology interventions with other efficacious interventions. Copyright © 2016 Elsevier Ltd. All rights reserved.

  17. An Investigation into Usability and First Time User Experiences within Mobile Games

    OpenAIRE

    Barnett, L.; Gatzidis, Christos; Harvey, Carlo

    2017-01-01

    With scientific research regarding usability and guidance plus First-Time User Experiences (FTUEs) in video games currently sparse, it is imperative to assist existing and future developers in the field build usable games and effective guidance systems. For the work presented in this publication, research was conducted to investigate the effects of guidance on mobile game us-ability using two independent groups; featuring two commercial games with and without the presence of a FTUE. The resul...

  18. The facilitation of adoption and use of text intensive mobile services by low-literate users

    CSIR Research Space (South Africa)

    Matyila, M

    2016-11-01

    Full Text Available of adoption and use of text intensive mobile services by low-literate users. Muzi Matyila 1, 2 , Adele Botha 1, 2 and George Sibiya 1 1 Centre for Scientific and Industrial Research, Pretoria, South Africa 2 University of South Africa, Pretoria, South... service design in general with potential impact on their socio- economic participation. Funding 27. Funding Centre for Industrial and Scientific Research (CSIR) The flow diagram of PRISMA for study selection involving the stages of identification...

  19. Utilizing Mobile Sensing to Investigate the Effects of Urban Space on Users Behavior

    Science.gov (United States)

    Hijazi, I. H.; El Meouche, R.; Khan, A.; Aboud, N.

    2015-10-01

    Space syntax theory was used by many researcher to determine the correlation between people behaviour and urban configuration. However, The data collected for these studies using traditional data collection methods such as questionnaire and interviews, this is associated with inaccurate and biased in data. Wireless devices and smart phones and their sensing capabilities now can be involved in solving several issue. Many mobile applications have been developed with which people are able to keep track of their daily life details. In this research mobile sensing is used to track the location and activities of users in university campuses, the collected data is correlated to space properties to interfere the open space effects on student activities in a university campus. The paper utilize Mobile GPS and accelerometer sensors to sense people behaviour in urban configuration.

  20. Does a Mobile Phone Depression-Screening App Motivate Mobile Phone Users With High Depressive Symptoms to Seek a Health Care Professional?s Help?

    OpenAIRE

    BinDhim, Nasser F; Alanazi, Eman M; Aljadhey, Hisham; Basyouni, Mada H; Kowalski, Stefan R; Pont, Lisa G; Shaman, Ahmed M; Trevena, Lyndal; Alhawassi, Tariq M

    2016-01-01

    Background The objective of disease screening is to encourage high-risk subjects to seek health care diagnosis and treatment. Mobile phone apps can effectively screen mental health conditions, including depression. However, it is not known how effective such screening methods are in motivating users to discuss the obtained results of such apps with health care professionals. Does a mobile phone depression-screening app motivate users with high depressive symptoms to seek health care professio...

  1. The Privacy Calculus: Mobile Apps and User Perceptions of Privacy and Security

    Directory of Open Access Journals (Sweden)

    Elizabeth Fife

    2012-07-01

    Full Text Available A continuing stream of new mobile data services are being released that rely upon the collection of personal data to support a business model. New technologies including facial recognition, sensors and Near Field Communications (NFC will increasingly become a part of everyday services and applications that challenge traditional concepts of individual privacy. The average person as well as the “tech‐savvy” mobile phone user may not yet be fully aware of the extent to which their privacy and security are being affected through their mobile activities and how comparable this situation is to personal computer usage. We investigate perceptions and usage of mobile data services that appear to have specific privacy and security sensitivities, specifically social networking,\tbanking/payments\tand\thealth‐related activities. Our annual survey of smartphone users in the U.S. and Japan is presented from 2011. This nationally representative survey data is used to show demographic and cultural differences, and substantiate our hypotheses about the links between use and privacy concerns

  2. Agent Based Framework Architecture for Supporting Content Adaptation for Mobile Government

    Directory of Open Access Journals (Sweden)

    Hasan Omar Al-Sakran

    2013-01-01

    Full Text Available Rapid spread of smart mobile technology that supports internet access is transforming the way governments provide services to their citizens. Mobile devices have different capabilities based on the manufacturers and models. This paper proposes a new framework for adapting the content of M-government services using mobile agent technology. The framework is based on a mediation architecture that uses multiple mobile agents and XML as semi-structure mediation language. The flexibility of the mediation and XML provide an adaptive environment to stream data based on the capabilities of the device sending the query to the system.

  3. A Comparative Study of Current and Potential Users of Mobile Payment Services

    Directory of Open Access Journals (Sweden)

    Chanchai Phonthanukitithaworn

    2016-11-01

    Full Text Available Previous studies of mobile payment (m-payment services have primarily focused on a single group of adopters. This study identifies the factors that influence an individual’s intention to use m-payment services and compares groups of current users (adopters with potential users (non-adopters. A research model that reflects the behavioral intention to use m-payment services is developed and empirically tested using structural equation modeling on a data set consisting of 529 potential users and 256 current users of m-payment services in Thailand. The results show that the factors that influence current users’ intentions to use m-payment services are compatibility, subjective norms, perceived trust, and perceived cost. Subjective norms, compatibility, ease of use, and perceived risk influenced potential users’ intentions to use m-payment. Subjective norms and perceived risk had a stronger influence on potential users, while perceived cost had a stronger influence on current users, in terms of their intentions to use m-payment services. Discussions, limitations, and recommendations for future research are addressed.

  4. The influence of a user-adaptive prosthetic knee across varying walking speeds: A randomized cross-over trial

    NARCIS (Netherlands)

    Prinsen, Erik Christiaan; Nederhand, Marcus Johannes; Sveinsdóttir, H.S.; Prins, M.R.; van der Meer, F.; Koopman, Hubertus F.J.M.; Rietman, Johan Swanik

    2016-01-01

    Previously conducted trials comparing the gait pattern of individuals with a transfemoral amputation using a user-adaptive and a non-microprocessor-controlled prosthetic knee (NMPK) found mixed and conflicting results. Few trials, however, have compared user-adaptive to non-adaptive prosthetic knees

  5. Evaluating mobile learning practice. Towards a framework for analysis of user-generated contexts with reference to the socio-cultural ecology of mobile learning

    Directory of Open Access Journals (Sweden)

    Judith Seipold

    2011-04-01

    Full Text Available Against the conceptual and theoretical background of a socio-culturally orientated approach to mobile learning (Pachler, Bachmair and Cook, 2010, this paper examines the evaluation of user-generated contexts by referring to an example from the use of mobile phones in schools. We discuss how mobile device-related, user- generated contexts around structures, agency and cultural practices might be brought into a fruitful relationship with institution-based learning. And, we provide categories for evaluating the use of mobile devices to generate meaning from and with fragmented and discontinuous media and modes at the interface of learning in formal, institutionalised and informal, self-directed settings. The evaluation criteria build on the framework of a socio-cultural ecology of mobile learning developed by the London Mobile Learning Group.

  6. Translation and Cross-Cultural Adaptation of the Danish Version: Wheelchair Users Shoulder Pain Index (WUSPI)

    DEFF Research Database (Denmark)

    Larsen, Camilla Marie; Bruun, Poul; S Hansen, Sabrina

    2015-01-01

    Translation and Cross-Cultural Adaptation of the Danish Version: Wheelchair Users Shoulder Pain Index (WUSPI). Larsen CM1,2; Hansen SS2; Hansen LH2; Bruun P1; Juul-Kristensen B1,3. 1Institute of Sports Science and Clinical Biomechanics, University of Southern Denmark. 2Health Sciences Research...... Centre, University College Lillebaelt, Denmark. 3Institute of Occupational Therapy, Physiotherapy and Radiography, Bergen University College, Bergen, Norway Introduction The Wheelchair Users Shoulder Pain Index (WUSPI) is a self-report questionnaire designed to assess shoulder pain in wheelchair users...... in detecting shoulder pain and function in wheelchair users. Aims To translate and cross-culturally adapt WUSPI from the original English version into a Danish version, and to test face validity of the Danish version. Materials and methods An internationally recognized procedure was applied; Forward...

  7. A Neural Network Approach to Intention Modeling for User-Adapted Conversational Agents.

    Science.gov (United States)

    Griol, David; Callejas, Zoraida

    2016-01-01

    Spoken dialogue systems have been proposed to enable a more natural and intuitive interaction with the environment and human-computer interfaces. In this contribution, we present a framework based on neural networks that allows modeling of the user's intention during the dialogue and uses this prediction to dynamically adapt the dialogue model of the system taking into consideration the user's needs and preferences. We have evaluated our proposal to develop a user-adapted spoken dialogue system that facilitates tourist information and services and provide a detailed discussion of the positive influence of our proposal in the success of the interaction, the information and services provided, and the quality perceived by the users.

  8. A mobile phone user interface for image-based dietary assessment

    Science.gov (United States)

    Ahmad, Ziad; Khanna, Nitin; Kerr, Deborah A.; Boushey, Carol J.; Delp, Edward J.

    2014-02-01

    Many chronic diseases, including obesity and cancer, are related to diet. Such diseases may be prevented and/or successfully treated by accurately monitoring and assessing food and beverage intakes. Existing dietary assessment methods such as the 24-hour dietary recall and the food frequency questionnaire, are burdensome and not generally accurate. In this paper, we present a user interface for a mobile telephone food record that relies on taking images, using the built-in camera, as the primary method of recording. We describe the design and implementation of this user interface while stressing the solutions we devised to meet the requirements imposed by the image analysis process, yet keeping the user interface easy to use.

  9. Social sensing of urban land use based on analysis of Twitter users' mobility patterns.

    Directory of Open Access Journals (Sweden)

    Aiman Soliman

    Full Text Available A number of recent studies showed that digital footprints around built environments, such as geo-located tweets, are promising data sources for characterizing urban land use. However, challenges for achieving this purpose exist due to the volume and unstructured nature of geo-located social media. Previous studies focused on analyzing Twitter data collectively resulting in coarse resolution maps of urban land use. We argue that the complex spatial structure of a large collection of tweets, when viewed through the lens of individual-level human mobility patterns, can be simplified to a series of key locations for each user, which could be used to characterize urban land use at a higher spatial resolution. Contingent issues that could affect our approach, such as Twitter users' biases and tendencies at locations where they tweet the most, were systematically investigated using 39 million geo-located Tweets and two independent datasets of the City of Chicago: 1 travel survey and 2 parcel-level land use map. Our results support that the majority of Twitter users show a preferential return, where their digital traces are clustered around a few key locations. However, we did not find a general relation among users between the ranks of locations for an individual-based on the density of tweets-and their land use types. On the contrary, temporal patterns of tweeting at key locations were found to be coherent among the majority of users and significantly associated with land use types of these locations. Furthermore, we used these temporal patterns to classify key locations into generic land use types with an overall classification accuracy of 0.78. The contribution of our research is twofold: a novel approach to resolving land use types at a higher resolution, and in-depth understanding of Twitter users' location-related and temporal biases, promising to benefit human mobility and urban studies in general.

  10. Perceptions of Smartphone User-Centered Mobile Health Tracking Apps Across Various Chronic Illness Populations: An Integrative Review.

    Science.gov (United States)

    Birkhoff, Susan D; Smeltzer, Suzanne C

    2017-07-01

    This integrative review presents a synthesis of the current qualitative research addressing the motivating factors, usability, and experiences of mobile health tracking applications (apps) across various chronic disease populations. Integrative review of the literature. Databases used to conduct this integrative review included: PubMed Plus, Cumulative Index of Nursing and Allied Health Literature (CINAHL), Google Scholar, Science Direct, and EBSCO megafile. The following search terms were used in all five databases: smartphone apps, apps, mHealth, eHealth, mobile health apps, health tracking apps, user-centered apps, wireless technology, engagement, qualitative, and usability. The initial literature review yielded 689 results. Once inclusion and exclusion criteria were employed, 11 studies met the criteria set forth for this review. The reviewed studies provided insight into users' perceptions, experiences, and motivations to incorporate smartphone mobile health apps into their daily lives when living with chronic illnesses. This review indicates the growing interest in user-centered mobile health tracking apps, but with little understanding of motivating factors that foster sustained app use. Mobile health tracking apps targeted to users with chronic conditions need to have a high level of usability in order to motivate users to sustain engagement with their mobile health tracking app. User-centered mobile health tracking app technology is being used with increasing frequency to potentially provide individualized support to chronic illness populations. © 2017 Sigma Theta Tau International.

  11. Mobile Education: Towards Affective Bi-modal Interaction for Adaptivity

    Directory of Open Access Journals (Sweden)

    Efthymios Alepis

    2009-04-01

    Full Text Available One important field where mobile technology can make significant contributions is education. However one criticism in mobile education is that students receive impersonal teaching. Affective computing may give a solution to this problem. In this paper we describe an affective bi-modal educational system for mobile devices. In our research we describe a novel approach of combining information from two modalities namely the keyboard and the microphone through a multi-criteria decision making theory.

  12. Adoption of mobile learning among 3g-enabled handheld users using extended technology acceptance model

    Directory of Open Access Journals (Sweden)

    Fadare Oluwaseun Gbenga

    2013-12-01

    Full Text Available This paper examines various constructs of an extended TAM, Technology Acceptance Model, that are theoretically influencing the adoption and acceptability of mobile learning among 3G enabled mobile users. Mobile learning activity- based, used for this study were drawn from behaviourist and “learning and teaching support” educational paradigms. An online and manual survey instruments were used to gather data. The structural equation modelling techniques were then employed to explain the adoption processes of hypothesized research model. A theoretical model ETAM is developed based on TAM. Our result proved that psychometric constructs of TAM can be extended and that ETAM is well suited, and of good pedagogical tool in understanding mobile learning among 3G enabled handheld devices in southwest part of Nigeria. Cognitive constructs, attitude toward m-learning, self-efficacy play significant roles in influencing behavioural intention for mobile learning, of which self-efficacy is the most importance construct. Implications of results and directions for future research are discussed.

  13. Seasonal Patterns of Community Participation and Mobility of Wheelchair Users Over an Entire Year.

    Science.gov (United States)

    Borisoff, Jaimie F; Ripat, Jacquie; Chan, Franco

    2018-03-23

    To describe how people who use wheelchairs participate and move at home and in the community over an entire yearlong period, including during times of inclement weather conditions. Longitudinal mixed-methods research study. Urban community in Canada. People who use a wheelchair for home and community mobility (N=11). Not applicable. Use of a global positioning system (GPS) tracker for movement in community (number of trips per day), use of accelerometer for bouts of wheeling mobility (number of bouts per day, speed, distance, and duration), prompted recall interviews to identify supports and barriers to mobility and participation. More trips per day were taken during the summer (P= .03) and on days with no snow and temperatures above 0°C. Participants reliant on public transportation demonstrated more weather-specific changes in their trip patterns. The number of daily bouts of mobility remained similar across seasons; total daily distance wheeled, duration, and speed were higher on summer days, days with no snow, and days with temperatures above 0°C. A higher proportion of outdoor wheeling bouts occurred in summer (P=.02) and with temperatures above 0°C (P=.03). Inaccessible public environments were the primary barrier to community mobility and participation; access to social supports and private transportation were the primary supports. Objective support is provided for the influence of various seasonal weather conditions on community mobility and participation for people who use a wheelchair. Longitudinal data collection provided a detailed understanding of the patterns of, and influences on, wheelchair mobility and participation within wheelchair users' own homes and communities. Copyright © 2018 American Congress of Rehabilitation Medicine. Published by Elsevier Inc. All rights reserved.

  14. Pinning-Like Adaptive Consensus for Networked Mobile Agents with Heterogeneous Nonlinear Dynamics

    Directory of Open Access Journals (Sweden)

    Chengjie Xu

    2014-01-01

    Full Text Available This paper investigates the adaptive consensus for networked mobile agents with heterogeneous nonlinear dynamics. Using tools from matrix, graph, and Lyapunov stability theories, sufficient consensus conditions are obtained under adaptive control protocols for both first-order and second-order cases. We design an adaptive strategy on the coupling strengths, which can guarantee that the consensus conditions do not require any global information except a connection assumption. The obtained results are also extended to networked mobile agents with identical nonlinear dynamics via adaptive pinning control. Finally, numerical simulations are presented to illustrate the theoretical findings.

  15. A Framework for the Development of Context-Adaptable User Interfaces for Ubiquitous Computing Systems

    Directory of Open Access Journals (Sweden)

    Gervasio Varela

    2016-07-01

    Full Text Available This paper addresses the problem of developing user interfaces for Ubiquitous Computing (UC and Ambient Intelligence (AmI systems. These kind of systems are expected to provide a natural user experience, considering interaction modalities adapted to the user abilities and preferences and using whatever interaction devices are present in the environment. These interaction devices are not necessarily known at design time. The task is quite complicated due to the variety of devices and technologies, and the diversity of scenarios, and it usually burdens the developer with the need to create many different UIs in order to consider the foreseeable user-environment combinations. Here, we propose an UI abstraction framework for UC and AmI systems that effectively improves the portability of those systems between different environments and for different users. It allows developers to design and implement a single UI capable of being deployed with different devices and modalities regardless the physical location.

  16. Context-aware adaptive and personalized mobile learning delivery supported by UoLmP

    Directory of Open Access Journals (Sweden)

    Sergio Gómez

    2014-01-01

    Full Text Available Over the last decade, several research initiatives have investigated the potentials of the educational paradigm shift from the traditional one-size-fits-all teaching approaches to adaptive and personalized learning. On the other hand, mobile devices are recognized as an emerging technology to facilitate teaching and learning strategies that exploit individual learners’ context. This has led to an increased interest on context-aware adaptive and personalized mobile learning systems aiming to provide learning experiences delivered via mobile devices and tailored to learner’s personal characteristics and situation. To this end, in this paper we present a context-aware adaptive and personalized mobile learning system, namely the Units of Learning mobile Player (UoLmP, which aims to support semi-automatic adaptation of learning activities, that is: (a adaptations to the interconnection of the learning activities (namely, the learning flow and (b adaptations to the educational resources, tools and services that support the learning activities. Initial evaluation results from the use of UoLmP provide evidence that UoLmP can successfully adapt the learning flow of an educational scenario and the delivery of educational resources, tools and services that support the learning activities. Finally, these adaptations can facilitate students to complete successfully the learning activities of an educational scenario.

  17. User Evaluation of the MOBOT Rollator Type Robotic Mobility Assistive Device

    Directory of Open Access Journals (Sweden)

    Yiannis Koumpouros

    2017-11-01

    Full Text Available In this paper, we report on the evaluation strategy and the results that were obtained from the final end-user evaluation process of an innovative robotic assistive device supporting mobility. More specifically, the paper deals with the evaluation of the MOBOT robotic rollator as regards to the system’s overall performance and its individual assistive characteristics and functionalities, as implemented in respect to (i the provided cognitive assistance, and (ii the adopted audio-gestural human-robot communication model. User evaluation was designed on the basis of an extensive survey of scales and methodologies widely reported in the relevant literature. The actual evaluation phase exploited the QUEST 2.0, ATDPA-Device Form, and PYTHEIA scales to measure the subjective satisfaction of the users. The PYTHEIA scale, in particular, was structured in order to fill the gaps that were identified during the study of previously existing tools for measuring assistive device user satisfaction. The scale was applied for the first time during the reported evaluation process. An analysis of the results showed that MOBOT was ranked very high by end users in all of the aspects addressed by the three employed assessment scales, thus providing significant evidence for positive acceptance of any industrialized outcome of the current prototype in the assistive robots market.

  18. How Users Search the Mobile Web: A Model for Understanding the Impact of Motivation and Context on Search Behaviors

    Directory of Open Access Journals (Sweden)

    Dan Wu

    2016-03-01

    Full Text Available Purpose: This study explores how search motivation and context influence mobile Web search behaviors. Design/methodology/approach: We studied 30 experienced mobile Web users via questionnaires, semi-structured interviews, and an online diary tool that participants used to record their daily search activities. SQLite Developer was used to extract data from the users' phone logs for correlation analysis in Statistical Product and Service Solutions (SPSS. Findings: One quarter of mobile search sessions were driven by two or more search motivations. It was especially difficult to distinguish curiosity from time killing in particular user reporting. Multi-dimensional contexts and motivations influenced mobile search behaviors, and among the context dimensions, gender, place, activities they engaged in while searching, task importance, portal, and interpersonal relations (whether accompanied or alone when searching correlated with each other. Research limitations: The sample was comprised entirely of college students, so our findings may not generalize to other populations. More participants and longer experimental duration will improve the accuracy and objectivity of the research. Practical implications: Motivation analysis and search context recognition can help mobile service providers design applications and services for particular mobile contexts and usages. Originality/value: Most current research focuses on specific contexts, such as studies on place, or other contextual influences on mobile search, and lacks a systematic analysis of mobile search context. Based on analysis of the impact of mobile search motivations and search context on search behaviors, we built a multi-dimensional model of mobile search behaviors.

  19. Differences Between Landline and Mobile Phone Users in Sexual Behavior Research.

    Science.gov (United States)

    Badcock, Paul B; Patrick, Kent; Smith, Anthony M A; Simpson, Judy M; Pennay, Darren; Rissel, Chris E; de Visser, Richard O; Grulich, Andrew E; Richters, Juliet

    2017-08-01

    This study investigated differences between the demographic characteristics, participation rates (i.e., agreeing to respond to questions about sexual behavior), and sexual behaviors of landline and mobile phone samples in Australia. A nationally representative sample of Australians aged 18 years and over was recruited via random digit dialing in December 2011 to collect data via computer-assisted telephone interviews. A total of 1012 people (370 men, 642 women) completed a landline interview and 1002 (524 men, 478 women) completed a mobile phone interview. Results revealed that telephone user status was significantly related to all demographic variables: gender, age, educational attainment, area of residence, country of birth, household composition, and current ongoing relationship status. In unadjusted analyses, telephone status was also associated with women's participation rates, participants' number of other-sex sexual partners in the previous year, and women's lifetime sexual experience. However, after controlling for significant demographic factors, telephone status was only independently related to women's participation rates. Post hoc analyses showed that significant, between-group differences for all other sexual behavior outcomes could be explained by demographic covariates. Results also suggested that telephone status may be associated with participation bias in research on sexual behavior. Taken together, these findings highlight the importance of sampling both landline and mobile phone users to improve the representativeness of sexual behavior data collected via telephone interviews.

  20. Continuous Implicit Authentication for Mobile Devices based on Adaptive Neuro-Fuzzy Inference System

    OpenAIRE

    Yao, Feng; Yerima, Suleiman Y.; Kang, BooJoong; Sezer, Sakir

    2017-01-01

    As mobile devices have become indispensable in modern life, mobile security is becoming much more important. Traditional password or PIN-like point-of-entry security measures score low on usability and are vulnerable to brute force and other types of attacks. In order to improve mobile security, an adaptive neuro-fuzzy inference system(ANFIS)-based implicit authentication system is proposed in this paper to provide authentication in a continuous and transparent manner.To illustrate the applic...

  1. AccessScope project: Accessible light microscope for users with upper limb mobility or visual impairments.

    Science.gov (United States)

    Mansoor, Awais; Ahmed, Wamiq M; Samarapungavan, Ala; Cirillo, John; Schwarte, David; Robinson, J Paul; Duerstock, Bradley S

    2010-01-01

    A web-based application was developed to remotely view slide specimens and control all functions of a research-level light microscopy workstation, called AccessScope. Students and scientists with upper limb mobility and visual impairments are often unable to use a light microscope by themselves and must depend on others in its operation. Users with upper limb mobility impairments and low vision were recruited to assist in the design process of the AccessScope personal computer (PC) user interface. Participants with these disabilities were evaluated in their ability to use AccessScope to perform microscopical tasks. AccessScope usage was compared with inspecting prescanned slide images by grading participants' identification and understanding of histological features and knowledge of microscope operation. With AccessScope subjects were able to independently perform common light microscopy functions through an Internet browser by employing different PC pointing devices or accessibility software according to individual abilities. Subjects answered more histology and microscope usage questions correctly after first participating in an AccessScope test session. AccessScope allowed users with upper limb or visual impairments to successfully perform light microscopy without assistance. This unprecedented capability is crucial for students and scientists with disabilities to perform laboratory coursework or microscope-based research and pursue science, technology, engineering, and mathematics fields.

  2. An Authentication Protocol for Mobile IPTV Users Based on an RFID-USB Convergence Technique

    Science.gov (United States)

    Jeong, Yoon-Su; Kim, Yong-Tae

    With the growing trend towards convergence in broadcast and communications media, Internet Protocol television (IPTV) that delivers real-time multimedia content over diverse types of communications networks (e.g., broadband Internet, cable TV, and satellite TV) has become a mainstream technology. Authenticating mobile IPTV subscribers who are continuously on the move is a challenge. A complex authentication process often impairs conditional access security or service quality as increasing illegal users and delaying service. This paper proposes an RFID-USB authentication protocol, for mobile IPTV users, combined with USIM-based personalized authentication and lightweight authentication that utilizes the RFID-USB technology with an implanted agent module (called an "agent tag") which temporarily enhanced user status information. The proposed authentication protocol adopts a plug-and-play security agent module that is placed in both an RFID tag and an RFID-USB. The implanted security agents cooperate in such a way that multiple RFID tags are connected seamlessly to an RFID-USB.

  3. The older person as a former driver : quality of life, mobility consequences and mobility adaptation.

    Science.gov (United States)

    1996-05-01

    For an older person (> 65 years of age), the ability to maintain independence in a familiar environment is strongly influenced by efficiency of mobility. Mobility involves an integration of personal body, environmental and social resources. The older...

  4. User modeling and adaptation for daily routines providing assistance to people with special needs

    CERN Document Server

    Martín, Estefanía; Carro, Rosa M

    2013-01-01

    User Modeling and Adaptation for Daily Routines is motivated by the need to bring attention to how people with special needs can benefit from adaptive methods and techniques in their everyday lives. Assistive technologies, adaptive systems and context-aware applications are three well-established research fields. There is, in fact, a vast amount of literature that covers HCI-related issues in each area separately. However, the contributions in the intersection of these areas have been less visible, despite the fact that such synergies may have a great impact on improving daily living.Presentin

  5. The Kalman Filtering Blind Adaptive Multi-user Detector Based on Tracking Algorithm of Signal Subspace

    Directory of Open Access Journals (Sweden)

    Liqing Zhou

    2015-01-01

    Full Text Available Multi-user detection is an effective method to reduce multiple access interference in code division multiple access (CDMA systems. This paper discusses a signal subspace based blind adaptive multiuser detector and a Kalman filtering blind adaptive multiuser detector. Combining them together, a new Kalman filtering blind adaptive multiuser detector based on a tracking algorithm of the signal subspace is proposed. Analysis and simulation show that the proposed blind multiuser detector achieves better suppression of multiple access interference and has a higher convergence rate.

  6. Psycho-pedagogіcal characteristic of adaptive mobile games for deaf children of primary school age

    Directory of Open Access Journals (Sweden)

    Іvahnenko A.A.

    2010-11-01

    Full Text Available Conducted psycho-pedagogical and medico-biological basis of usage specially adapted mobile games in the psychophysical development of deaf children of primary school age. Determine the importance of mobile gaming as a means of physical education for this children's category. As a result of research found wellness, educational, educate and correctional importance of mobile games adapted deaf schoolchildren. Adaptive mobile games are effective media for psychophysical development of deaf children that brings to improvement of cognitions.

  7. TIMSS 2011 User Guide for the International Database. Supplement 2: National Adaptations of International Background Questionnaires

    Science.gov (United States)

    Foy, Pierre, Ed.; Arora, Alka, Ed.; Stanco, Gabrielle M., Ed.

    2013-01-01

    This supplement describes national adaptations made to the international version of the TIMSS 2011 background questionnaires. This information provides users with a guide to evaluate the availability of internationally comparable data for use in secondary analyses involving the TIMSS 2011 background variables. Background questionnaire adaptations…

  8. The influence of a user-adaptive prosthetic knee on planned gait termination

    NARCIS (Netherlands)

    Prinsen, Erik C.; Nederhand, Marc J.; Koopman, Bart F.; Rietman, Johan S.

    2017-01-01

    The added value of user-adaptive prosthetic knees has been predominantly evaluated in level walking or ramp/stair negotiation. Previous studies indicate that the activity pattern of individuals with an amputation mainly consists of short periods of continuous walking, indicating that a high

  9. The influence of a user-adaptive prosthetic knee on planned gait termination.

    Science.gov (United States)

    Prinsen, Erik C; Nederhand, Marc J; Koopman, Bart F; Rietman, Johan S

    2017-07-01

    The added value of user-adaptive prosthetic knees has been predominantly evaluated in level walking or ramp/stair negotiation. Previous studies indicate that the activity pattern of individuals with an amputation mainly consists of short periods of continuous walking, indicating that a high percentage of ambulatory activity involves gait termination. The potential added value of user-adaptive prosthetic knees in gait termination has not been studied yet. Ten individuals with an amputation were measured with their own non-microprocessor controlled prosthetic knee and with the Rheo Knee II (a user-adaptive prosthetic knee). Spatiotemporal, kinematic and kinetic variables were measured. We found that the Rheo Knee II had no effect on the studied outcome parameters when compared to the non-microprocessor controlled prosthetic knee. We also found that the intact leg was responsible for producing the deceleration forces irrespective whether the last step was made by the intact or prosthetic leg. In conclusion we found that the prosthetic leg is limited in producing deceleration forces. Although user-adaptive prosthetic knees claim to increase stance stability, the added value of the Rheo Knee II on the studied outcome parameters is limited.

  10. Gaze-X: Adaptive affective, multimodal interface for single-user office scenarios

    NARCIS (Netherlands)

    Maat, L.; Huang, T.S; Nijholt, Antinus; Pantic, Maja; Pentland, A.

    2007-01-01

    This paper describes an intelligent system that we developed to support affective multimodal human-computer interaction (AMM-HCI) where the user’s actions and emotions are modeled and then used to adapt the interaction and support the user in his or her activity. The proposed system, which we named

  11. User-Adaptable Microcomputer Graphics Software for Life Science Instruction. Final Project Report.

    Science.gov (United States)

    Spain, James D.

    The objectives of the SUMIT project was to develop, evaluate, and disseminate 20 course modules (microcomputer programs) for instruction in general biology and ecology. To encourage broad utilization, the programs were designed for the Apple II microcomputer and written in Applesoft Basic with a user-adaptable format. Each package focused on a key…

  12. [Changes in the parameters of the simple auditory-motor response in children users of mobile communication: longitudinal study].

    Science.gov (United States)

    Khorseva, N I; Grigor'ev, Iu G; Gorbunova, N V

    2012-01-01

    The study presents the findings of longitudinal observations of the changes in the parameters of simple auditory-motor response in children-users of mobile communication. The obtained results indicate the multivariability of possible effects of radiation from mobile phones on the auditory system of children.

  13. Towards Situation Driven Mobile Tutoring System for Learning Languages and Communication Skills: Application to Users with Specific Needs

    Science.gov (United States)

    Khemaja, Maha; Taamallah, Aroua

    2016-01-01

    Current advances in portable devices and wireless technologies had drastically impacted mobile and pervasive computing development and use. Nowadays, mobile and or pervasive applications, are increasingly being used to support users' everyday activities. These apps either distributed or standalone are characterized by the variability of the…

  14. Translation and Cross-Cultural Adaptation of the Danish Version: Wheelchair Users Shoulder Pain Index (WUSPI)

    DEFF Research Database (Denmark)

    Larsen, Camilla Marie; Hansen, Sabrina S.; Hansen, Line S.

    Translation and Cross-Cultural Adaptation of the Danish Version: Wheelchair Users Shoulder Pain Index (WUSPI). Larsen CM1,2; Hansen SS2; Hansen LH2; Bruun P1; Juul-Kristensen B1,3. 1Institute of Sports Science and Clinical Biomechanics, University of Southern Denmark. 2Health Sciences Research...... in detecting shoulder pain and function in wheelchair users. Aims To translate and cross-culturally adapt WUSPI from the original English version into a Danish version, and to test face validity of the Danish version. Materials and methods An internationally recognized procedure was applied; Forward...... during daily functional activities. The WUSPI contains 15 items, scaled 0-10 on a visual analog scale (10 = worst pain ever experienced). The WUSPI has been shown to be both reliable and valid for wheelchair users with spinal cord injury (SCI). This tool may be useful to both clinicians and researchers...

  15. Educational Requirements for Mobile Applications in Nursing: Applying the User-Task-Context Matrix to Identify User Classes and Contexts of Use.

    Science.gov (United States)

    Borycki, Elizabeth M; Kushniruk, Andre W; Turner, Paul; Kaipio, Johanna; Cummings, Elizabeth

    2016-01-01

    Mobile applications are increasingly being deployed in healthcare and nurses are expected to use them during their education, practice and during training of patients. In this paper we describe how an approach to modelling user needs known as the user-task-context matrix has been applied to help guide in developing requirements for new mobile applications as well as for selecting applications to be used in different aspects of nursing and patient education. The approach involves first brainstorming the different classes of users of an application and then specifying possible tasks the application can be used for. In addition, different contexts of use of the application are then specified. Application of the method is described for improving understanding of user needs in both design and procurement of healthcare apps related to nursing education.

  16. User Adaptive and Context-Aware Smart Home Using Pervasive and Semantic Technologies

    Directory of Open Access Journals (Sweden)

    Aggeliki Vlachostergiou

    2016-01-01

    Full Text Available Ubiquitous Computing is moving the interaction away from the human-computer paradigm and towards the creation of smart environments that users and things, from the IoT perspective, interact with. User modeling and adaptation is consistently present having the human user as a constant but pervasive interaction introduces the need for context incorporation towards context-aware smart environments. The current article discusses both aspects of the user modeling and adaptation as well as context awareness and incorporation into the smart home domain. Users are modeled as fuzzy personas and these models are semantically related. Context information is collected via sensors and corresponds to various aspects of the pervasive interaction such as temperature and humidity, but also smart city sensors and services. This context information enhances the smart home environment via the incorporation of user defined home rules. Semantic Web technologies support the knowledge representation of this ecosystem while the overall architecture has been experimentally verified using input from the SmartSantander smart city and applying it to the SandS smart home within FIRE and FIWARE frameworks.

  17. Fusion of gait and fingerprint for user authentication on mobile devices

    DEFF Research Database (Denmark)

    Derawi, Mohammad; Gafurov, Davrondzhon; Larsen, Rasmus

    2010-01-01

    A new multi-modal biometric authentication approach using gait signals and fingerprint images as biometric traits is proposed. The individual comparison scores derived from the gait and fingers are normalized using four methods (min-max, z-score, median absolute deviation, tangent hyperbolic) and...... by a capacitive line sensor, an optical sensor with total internal reflection and a touch-less optical sensor. The fusion results of these two biometrics show an improved performance and a large step closer for user authentication on mobile devices....

  18. Mean Effective Gain for Data Mode Operation of Mobile Handsets with Users

    DEFF Research Database (Denmark)

    Nielsen, Jesper Ødum; Yanakiev, Boyan; Bonev, Ivan Bonev

    2010-01-01

    and with a user, was found to be up to about 15 dB with typical values below 6 dB. Further results are given in terms of mean values, standard deviations, and analyses for differences between top/bottom left/right mounted antennas, as well as between one- hand and two-hand grips. Finally, the body loss......The current paper presents statistics on the mean effective gain (MEG) for mobile handsets. The results are based on a large measurement campaign in an urban environment where the propagation channel from two different base sta- tions to seven different handsets were measured in two bands (776 MHz...

  19. Enhancing user acceptance of mandated mobile health information systems: the ePOC (electronic point-of-care project) experience.

    Science.gov (United States)

    Burgess, Lois; Sargent, Jason

    2007-01-01

    From a clinical perspective, the use of mobile technologies, such as Personal Digital Assistants (PDAs) within hospital environments is not new. A paradigm shift however is underway towards the acceptance and utility of these systems within mobile-based healthcare environments. Introducing new technologies and associated work practices has intrinsic risks which must be addressed. This paper contends that intervening to address user concerns as they arise throughout the system development lifecycle will lead to greater levels of user acceptance, while ultimately enhancing the deliverability of a system that provides a best fit with end user needs. It is envisaged this research will lead to the development of a formalised user acceptance framework based on an agile approach to user acceptance measurement. The results of an ongoing study of user perceptions towards a mandated electronic point-of-care information system in the Northern Illawarra Ambulatory Care Team (TACT) are presented.

  20. Context Prediction of Mobile Users Based on Time-Inferred Pattern Networks: A Probabilistic Approach

    Directory of Open Access Journals (Sweden)

    Yong-Hyuk Kim

    2013-01-01

    Full Text Available We present a probabilistic method of predicting context of mobile users based on their historic context data. The presented method predicts general context based on probability theory through a novel graphical data structure, which is a kind of weighted directed multigraphs. User context data are transformed into the new graphical structure, in which each node represents a context or a combined context and each directed edge indicates a context transfer with the time weight inferred from corresponding time data. We also consider the periodic property of context data, and we devise a good solution to context data with such property. Through test, we could show the merits of the presented method.

  1. A Context-Aware Self-Adaptive Fractal Based Generalized Pedagogical Agent Framework for Mobile Learning

    Science.gov (United States)

    Boulehouache, Soufiane; Maamri, Ramdane; Sahnoun, Zaidi

    2015-01-01

    The Pedagogical Agents (PAs) for Mobile Learning (m-learning) must be able not only to adapt the teaching to the learner knowledge level and profile but also to ensure the pedagogical efficiency within unpredictable changing runtime contexts. Therefore, to deal with this issue, this paper proposes a Context-aware Self-Adaptive Fractal Component…

  2. Adaptive Control for Autonomous Navigation of Mobile Robots Considering Time Delay and Uncertainty

    Science.gov (United States)

    Armah, Stephen Kofi

    Autonomous control of mobile robots has attracted considerable attention of researchers in the areas of robotics and autonomous systems during the past decades. One of the goals in the field of mobile robotics is development of platforms that robustly operate in given, partially unknown, or unpredictable environments and offer desired services to humans. Autonomous mobile robots need to be equipped with effective, robust and/or adaptive, navigation control systems. In spite of enormous reported work on autonomous navigation control systems for mobile robots, achieving the goal above is still an open problem. Robustness and reliability of the controlled system can always be improved. The fundamental issues affecting the stability of the control systems include the undesired nonlinear effects introduced by actuator saturation, time delay in the controlled system, and uncertainty in the model. This research work develops robustly stabilizing control systems by investigating and addressing such nonlinear effects through analytical, simulations, and experiments. The control systems are designed to meet specified transient and steady-state specifications. The systems used for this research are ground (Dr Robot X80SV) and aerial (Parrot AR.Drone 2.0) mobile robots. Firstly, an effective autonomous navigation control system is developed for X80SV using logic control by combining 'go-to-goal', 'avoid-obstacle', and 'follow-wall' controllers. A MATLAB robot simulator is developed to implement this control algorithm and experiments are conducted in a typical office environment. The next stage of the research develops an autonomous position (x, y, and z) and attitude (roll, pitch, and yaw) controllers for a quadrotor, and PD-feedback control is used to achieve stabilization. The quadrotor's nonlinear dynamics and kinematics are implemented using MATLAB S-function to generate the state output. Secondly, the white-box and black-box approaches are used to obtain a linearized

  3. Mobile Based User-Centered Learning Environment for Adult Absolute Illiterates

    Directory of Open Access Journals (Sweden)

    Inayat ur-Rehman

    2016-01-01

    Full Text Available Education plays a vital role in the success of any community. Countries with increased literacy rate have improved their status on the world map. In recent years, the use of e-learning methodologies has been significant. However, majority of the previous methodologies are focused on the formal education or toddlers. The technoliteracy solutions for children are not suitable for adults and those designed specifically for adults are text dominant and require the users of these applications to be functional literate. Moreover, users’ interest (sense of belonging is not taken into consideration in existing solutions. To address the aforementioned issues, a user study is conducted to collect users’ interests. Another highlight of our study is that we develop our system as a mobile device application to facilitate our target user group. Based on the collected interests, a 3D virtual learning environment is designed and developed for adult illiterate learners. To evaluate the effectiveness of the proposed environment, an experimental study is carried out with users. The results show that the proposed learning environment significantly improves adults learning.

  4. The role of user resistance in the adoption of a mobile data service.

    Science.gov (United States)

    Sanford, Clive; Oh, Hyunok

    2010-12-01

    While prior research has focused predominantly on enabling factors such as perceived usefulness in shaping users' information technology (IT) adoption/usage behaviors, this research explores the role of inhibiting factors such as user resistance to change, and their resultant impact on organizations' methods and systems. We elaborate on the interdependent and asymmetric effects of resistance to usage vis-à-vis usage enablers by postulating that resistance not only has a direct negative effect on IT usage, but also biases enabling factors such as perceived usefulness and intention to use in a negative manner. The resulting model is empirically validated with a longitudinal survey of mobile data service that supports real estate title claim processing by administrators and staff personnel at an Eastern European governmental agency. Our study advances IT usage research by demonstrating the salience of previously ignored inhibiting factors, establishing user resistance as an important construct to consider in IT usage research, and by elaborating the nomological relationships between resistance and current predictors of IT usage. We expect that these findings will provide the basis for a more comprehensive investigation of IT usage inhibitors and for building a theoretical model of user resistance.

  5. Green heterogeneous small-cell networks: Toward reducing the CO2 emissions of mobile communications industry using uplink power adaptation

    KAUST Repository

    Shakir, Muhammad Zeeshan

    2013-06-01

    Heterogeneous small cell networks, or Het- SNets, are considered as a standard part of future mobile networks in which multiple lowpower low-cost user deployed base stations complement the existing macrocell infrastructure. This article proposes an energy-efficient deployment of the cells where the small cell base stations are arranged around the edge of the reference macrocell, and the deployment is referred to as cell-on-edge (COE) deployment. The proposed deployment ensures an increase in the network spectral and energy efficiency by facilitating cell edge mobile users with small cells. Moreover, COE deployment guarantees reduction of the carbon footprint of mobile operations by employing adaptive uplink power control. In order to calibrate the reduction in CO2 emissions, this article quantifies the ecological and associated economical impacts of energy savings in the proposed deployment. Simulation results quantify the improvements in CO2 emissions and spectral and energy gains of the proposed COE deployment compared to macro-only networks and typical small cell deployment strategies where small cells are randomly deployed within a given macrocell. © 2013 IEEE.

  6. Architecture for user preference-based dynamic service selection in grid infrastructure using mobile devices for SMMEs

    CSIR Research Space (South Africa)

    Manqele, S

    2012-11-01

    Full Text Available Annual Conference on World Wide Web Applications, Durban, South Africa, 7-9 November 2012 Architecture for user preference-based dynamic service selection in grid infrastructure using mobile devices for SMMEs S. Manqele1, N.Dlodlo1, M. Adigun2, S... of available services in the Grid environment. Solution: This research proposes an architecture for user preference-based dynamic service selection in a grid infrastructure. In the architecture, using mobile devices, a grid user (SMME) makes a request for a...

  7. Mobilization and Adaptation of a Rural Cradle-to-Career Network

    Directory of Open Access Journals (Sweden)

    Sarah J. Zuckerman

    2016-10-01

    Full Text Available This case study explored the development of a rural cradle-to-career network with a dual focus on the initial mobilization of network members and subsequent adaptations made to maintain mobilization, while meeting local needs. Data sources included interviews with network members, observations of meetings, and documentary evidence. Network-based social capital facilitated mobilization. Where networks were absent and where distrust and different values were evident, mobilization faltered. Three network adaptations were discovered: Special rural community organizing strategies, district-level action planning, and a theory of action focused on out-of-school factors. All three were attributable to the composition of mobilized stakeholders and this network’s rural social geography. These findings illuminate the importance of social geography in the development and advancement of rural cradle-to-career networks.

  8. LPTA: Location Predictive and Time Adaptive Data Gathering Scheme with Mobile Sink for Wireless Sensor Networks

    Directory of Open Access Journals (Sweden)

    Chuan Zhu

    2014-01-01

    Full Text Available This paper exploits sink mobility to prolong the lifetime of sensor networks while maintaining the data transmission delay relatively low. A location predictive and time adaptive data gathering scheme is proposed. In this paper, we introduce a sink location prediction principle based on loose time synchronization and deduce the time-location formulas of the mobile sink. According to local clocks and the time-location formulas of the mobile sink, nodes in the network are able to calculate the current location of the mobile sink accurately and route data packets timely toward the mobile sink by multihop relay. Considering that data packets generating from different areas may be different greatly, an adaptive dwelling time adjustment method is also proposed to balance energy consumption among nodes in the network. Simulation results show that our data gathering scheme enables data routing with less data transmission time delay and balance energy consumption among nodes.

  9. Mobilizing Private Sector Investment in Adaptation to Climate Change

    International Development Research Centre (IDRC) Digital Library (Canada)

    Climate change and the private sector Private sector investment in climate change adaptation has grown steadily in recent years, as companies have had to adapt to the physical risks of climate-related impacts. However, a large number of companies ... Business for Social Responsibility. Institution Country. United States.

  10. Mobilizing local safety nets for enhanced adaptive capacity to ...

    International Development Research Centre (IDRC) Digital Library (Canada)

    2016-04-22

    Apr 22, 2016 ... This brief resulted from two projects supported by the Climate Change Adaptation in Africa program: the research project Resilience and the African Smallholder : Enhancing the Capacity of Communities to Adapt to Climate Change and the mentoring project Promoting Participatory Action Research through ...

  11. Dynamic Modelling and Adaptive Traction Control for Mobile Robots

    Directory of Open Access Journals (Sweden)

    A. Albagul

    2004-09-01

    Full Text Available Mobile robots have received a great deal of research in recent years. A significant amount of research has been published in many aspects related to mobile robots. Most of the research is devoted to design and develop some control techniques for robot motion and path planning. A large number of researchers have used kinematic models to develop motion control strategy for mobile robots. Their argument and assumption that these models are valid if the robot has low speed, low acceleration and light load. However, dynamic modelling of mobile robots is very important as they are designed to travel at higher speed and perform heavy duty work. This paper presents and discusses a new approach to develop a dynamic model and control strategy for wheeled mobile robot which I modelled as a rigid body that roles on two wheels and a castor. The motion control strategy consists of two levels. The first level is dealing with the dynamic of the system and denoted as ‘Low’ level controller. The second level is developed to take care of path planning and trajectory generation.

  12. How does playing adapted sports affect quality of life of people with mobility limitations? Results from a mixed-method sequential explanatory study.

    Science.gov (United States)

    Côté-Leclerc, Félix; Boileau Duchesne, Gabrielle; Bolduc, Patrick; Gélinas-Lafrenière, Amélie; Santerre, Corinne; Desrosiers, Johanne; Levasseur, Mélanie

    2017-01-25

    Occupations, including physical activity, are a strong determinant of health. However, mobility limitations can restrict opportunities to perform these occupations, which may affect quality of life. Some people will turn to adapted sports to meet their need to be involved in occupations. Little is known, however, about how participation in adapted sports affects the quality of life of people with mobility limitations. This study thus aimed to explore the influence of adapted sports on quality of life in adult wheelchair users. A mixed-method sequential explanatory design was used, including a quantitative and a qualitative component with a clinical research design. A total of 34 wheelchair users aged 18 to 62, who regularly played adapted sports, completed the Quality of Life Index (/30). Their scores were compared to those obtained by people of similar age without limitations (general population). Ten of the wheelchair users also participated in individual semi-structured interviews exploring their perceptions regarding how sports-related experiences affected their quality of life. The participants were 9 women and 25 men with paraplegia, the majority of whom worked and played an individual adapted sport (athletics, tennis or rugby) at the international or national level. People with mobility limitations who participated in adapted sports had a quality of life comparable to the group without limitations (21.9 ± 3.3 vs 22.3 ± 2.9 respectively), except for poorer family-related quality of life (21.0 ± 5.3 vs 24.1 ± 4.9 respectively). Based on the interviews, participants reported that the positive effect of adapted sports on the quality of life of people with mobility limitations operates mainly through the following: personal factors (behavior-related abilities and health), social participation (in general and through interpersonal relationships), and environmental factors (society's perceptions and support from the environment). Some contextual

  13. Impact of Primary User Traffic on Adaptive Transmission for Cognitive Radio with Partial Relay Selection

    KAUST Repository

    Rao, Anlei

    2012-09-08

    In a cognitive relay system, the secondary user is permitted to transmit data via a relay when licensed frequency bands are detected to be free. Previous studies mainly focus on reducing or limiting the interference of the secondary transmission on the primary users. On the other hand, however, the primary user traffic will also affect the data transmission performance of the secondary users. In this paper, we investigate the impact of the primary user traffic on the bit error rate (BER) of the secondary transmission, when the secondary user adopts adaptive transmission with a relay partially selected. From the numerical results, we can see that the primary user traffic seriously degrades average BER. The worse-link partial selection can perform almost as well as the global selection when the channel conditions of the source-relay links and the relay-destination links differ a lot. In addition, although the relay selection improves the spectral efficiency of the secondary transmission, numerical results show that it only has slight impact on the overall average BER, so that the robustness of the system will not be affected by the relay selection.

  14. Support of surgical process modeling by using adaptable software user interfaces

    Science.gov (United States)

    Neumuth, T.; Kaschek, B.; Czygan, M.; Goldstein, D.; Strauß, G.; Meixensberger, J.; Burgert, O.

    2010-03-01

    Surgical Process Modeling (SPM) is a powerful method for acquiring data about the evolution of surgical procedures. Surgical Process Models are used in a variety of use cases including evaluation studies, requirements analysis and procedure optimization, surgical education, and workflow management scheme design. This work proposes the use of adaptive, situation-aware user interfaces for observation support software for SPM. We developed a method to support the modeling of the observer by using an ontological knowledge base. This is used to drive the graphical user interface for the observer to restrict the search space of terminology depending on the current situation. In the evaluation study it is shown, that the workload of the observer was decreased significantly by using adaptive user interfaces. 54 SPM observation protocols were analyzed by using the NASA Task Load Index and it was shown that the use of the adaptive user interface disburdens the observer significantly in workload criteria effort, mental demand and temporal demand, helping him to concentrate on his essential task of modeling the Surgical Process.

  15. The Effect of Screen Size on Mobile Phone User Comprehension of Health Information and Application Structure: An Experimental Approach.

    Science.gov (United States)

    Al Ghamdi, Ebtisam; Yunus, Faisal; Da'ar, Omar; El-Metwally, Ashraf; Khalifa, Mohamed; Aldossari, Bakheet; Househ, Mowafa

    2016-01-01

    This research analyzes the impact of mobile phone screen size on user comprehension of health information and application structure. Applying experimental approach, we asked randomly selected users to read content and conduct tasks on a commonly used diabetes mobile application using three different mobile phone screen sizes. We timed and tracked a number of parameters, including correctness, effectiveness of completing tasks, content ease of reading, clarity of information organization, and comprehension. The impact of screen size on user comprehension/retention, clarity of information organization, and reading time were mixed. It is assumed on first glance that mobile screen size would affect all qualities of information reading and comprehension, including clarity of displayed information organization, reading time and user comprehension/retention of displayed information, but actually the screen size, in this experimental research, did not have significant impact on user comprehension/retention of the content or on understanding the application structure. However, it did have significant impact on clarity of information organization and reading time. Participants with larger screen size took shorter time reading the content with a significant difference in the ease of reading. While there was no significant difference in the comprehension of information or the application structures, there were a higher task completion rate and a lower number of errors with the bigger screen size. Screen size does not directly affect user comprehension of health information. However, it does affect clarity of information organization, reading time and user's ability to recall information.

  16. Augmented reality user interface for mobile ground robots with manipulator arms

    Science.gov (United States)

    Vozar, Steven; Tilbury, Dawn M.

    2011-01-01

    Augmented Reality (AR) is a technology in which real-world visual data is combined with an overlay of computer graphics, enhancing the original feed. AR is an attractive tool for teleoperated UGV UIs as it can improve communication between robots and users via an intuitive spatial and visual dialogue, thereby increasing operator situational awareness. The successful operation of UGVs often relies upon both chassis navigation and manipulator arm control, and since existing literature usually focuses on one task or the other, there is a gap in mobile robot UIs that take advantage of AR for both applications. This work describes the development and analysis of an AR UI system for a UGV with an attached manipulator arm. The system supplements a video feed shown to an operator with information about geometric relationships within the robot task space to improve the operator's situational awareness. Previous studies on AR systems and preliminary analyses indicate that such an implementation of AR for a mobile robot with a manipulator arm is anticipated to improve operator performance. A full user-study can determine if this hypothesis is supported by performing an analysis of variance on common test metrics associated with UGV teleoperation.

  17. Prediction of Speech Recognition in Cochlear Implant Users by Adapting Auditory Models to Psychophysical Data

    Directory of Open Access Journals (Sweden)

    Svante Stadler

    2009-01-01

    Full Text Available Users of cochlear implants (CIs vary widely in their ability to recognize speech in noisy conditions. There are many factors that may influence their performance. We have investigated to what degree it can be explained by the users' ability to discriminate spectral shapes. A speech recognition task has been simulated using both a simple and a complex models of CI hearing. The models were individualized by adapting their parameters to fit the results of a spectral discrimination test. The predicted speech recognition performance was compared to experimental results, and they were significantly correlated. The presented framework may be used to simulate the effects of changing the CI encoding strategy.

  18. Identification of Users for a Smoking Cessation Mobile App: Quantitative Study.

    Science.gov (United States)

    Chevalking, S K Leon; Ben Allouch, Somaya; Brusse-Keizer, Marjolein; Postel, Marloes G; Pieterse, Marcel E

    2018-04-09

    The number of mobile apps that support smoking cessation is growing, indicating the potential of the mobile phone as a means to support cessation. Knowledge about the potential end users for cessation apps results in suggestions to target potential user groups in a dissemination strategy, leading to a possible increase in the satisfaction and adherence of cessation apps. This study aimed to characterize potential end users for a specific mobile health (mHealth) smoking cessation app. A quantitative study was conducted among 955 Dutch smokers and ex-smokers. The respondents were primarily recruited from addiction care facilities and hospitals through Web-based media via websites and forums. The respondents were surveyed on their demographics, smoking behavior, and personal innovativeness. The intention to use and the attitude toward a cessation app were determined on a 5-point Likert scale. To study the association between the characteristics and intention to use and attitude, univariate and multivariate ordinal logistic regression analyses were performed. The multivariate ordinal logistic regression showed that the number of previous quit attempts (odds ratio [OR] 4.1, 95% CI 2.4-7.0, and OR 3.5, 95% CI 2.0-5.9) and the score on the Fagerstrom Test of Nicotine Dependence (OR 0.8, 95% CI 0.8-0.9, and OR 0.8, 95% CI 0.8-0.9) positively correlates with the intention to use a cessation app and the attitude toward cessation apps, respectively. Personal innovativeness also positively correlates with the intention to use (OR 0.3, 95% CI 0.2-0.4) and the attitude towards (OR 0.2, 95% CI 0.1-0.4) a cessation app. No associations between demographics and the intention to use or the attitude toward using a cessation app were observed. This study is among the first to show that demographic characteristics such as age and level of education are not associated with the intention to use and the attitude toward using a cessation app when characteristics related specifically to the

  19. User experiences of mobile controlled games for activation, rehabilitation and recreation of elderly and physically impaired.

    Science.gov (United States)

    Sirkka, Andrew; Merilampi, Sari; Koivisto, Antti; Leinonen, Markus; Leino, Mirka

    2012-01-01

    The purpose of this paper was to study how aged people experience mobile controlled game as a method of rehabilitation and recreation. The target group contained persons 70+ years of age living in assisted living conditions (N=34). The average age of the participants was 85.9 years. Women (n=17) and men (n=17) were equally presented in the sample group. Only 12 % (n=4) of participants were involved in an active weekly-based rehabilitation, light physical sitting exercises 38% (n=13). Three (n=3) of the participants (9%) used computers (net banking), and 20 (59%) used mobile phones on daily basis. Social activities and physical activation seem to be rather inadequate and traditional in assisted living organizations. The overall experiences of mobile controlled game described in this paper appeared to be a successful experiment also proving that the elderly are not as reluctant to use technical devices or playing virtual games as often thought. The game was reckoned very motivating, interesting, and entertaining both by the aged and the staff. Activation, rehabilitation and recreation in the elderly homes or assisted living organizations could benefit from utilization of new technology providing new ways and solutions that motivate the users and offer also possibilities for measuring and follow-up of the physical impacts. The future goals to improve the game were set according to the feedback given in this survey: a) wider variety of controlling modes for the game, b) developing various difficulty levels, c) developing the game to support different kinds of body movements, d) easily modified according to the individual user's exercising or rehabilitation needs as well as e) emphasizing the social aspects of the game by producing multiplayer versions.

  20. Adapted User-Centered Design: A Strategy for the Higher User Acceptance of Innovative e-Health Services

    Directory of Open Access Journals (Sweden)

    Dejan Dinevski

    2012-08-01

    Full Text Available Being familiar with all the benefits of e-Health and the strategic plan for the Slovenian health sector’s informatization, Telekom Slovenia and the Faculty of Medicine from the University of Maribor, along with other partners, have initiated an e-Health project. The project group is developing various e-Health services that are based on modern ICT (information and communications technology solutions and will be available on several screens. In order to meet the users’ needs and expectations and, consequently, achieve the high acceptance of e-Health services, the user-centered design (UCD approach was employed in the e-Health project. However, during the research it was found that conventional UCD methods are not completely appropriate for older adults: the target population of the e-Health services. That is why the selected UCD methods were modified and adapted for older adults. The modified UCD methods used in the research study are presented in this paper. Using the results of the adapted UCD methods, a prototype for a service named MedReminder was developed. The prototype was evaluated by a group of 12 study participants. The study participants evaluated the MedReminder service as acceptable with a good potential for a high adoption rate among its target population, i.e., older adults.

  1. A Neural Network Approach to Intention Modeling for User-Adapted Conversational Agents

    Directory of Open Access Journals (Sweden)

    David Griol

    2016-01-01

    Full Text Available Spoken dialogue systems have been proposed to enable a more natural and intuitive interaction with the environment and human-computer interfaces. In this contribution, we present a framework based on neural networks that allows modeling of the user’s intention during the dialogue and uses this prediction to dynamically adapt the dialogue model of the system taking into consideration the user’s needs and preferences. We have evaluated our proposal to develop a user-adapted spoken dialogue system that facilitates tourist information and services and provide a detailed discussion of the positive influence of our proposal in the success of the interaction, the information and services provided, and the quality perceived by the users.

  2. Non motor tasks improve adaptive brain-computer interface performance in users with severe motor impairment

    Directory of Open Access Journals (Sweden)

    Josef eFaller

    2014-10-01

    Full Text Available Individuals with severe motor impairment can use event-related desynchronization (ERD based BCIs as assistive technology. Auto-calibrating and adaptive ERD-based BCIs that users control with motor imagery tasks (SMR-AdBCI have proven effective for healthy users. We aim to find an improved configuration of such an adaptive ERD-based BCI for individuals with severe motor impairment as a result of spinal cord injury (SCI or stroke. We hypothesized that an adaptive ERD-based BCI, that automatically selects a user specific class-combination from motor-related and non motor-related mental tasks during initial auto-calibration (Auto-AdBCI could allow for higher control performance than a conventional SMR-AdBCI. To answer this question we performed offline analyses on two sessions (21 data sets total of cue-guided, five-class electroencephalography (EEG data recorded from individuals with SCI or stroke. On data from the twelve individuals in Session 1, we first identified three bipolar derivations for the SMR-AdBCI. In a similar way, we determined three bipolar derivations and four mental tasks for the Auto-AdBCI. We then simulated both, the SMR-AdBCI and the Auto-AdBCI configuration on the unseen data from the nine participants in Session 2 and compared the results. On the unseen data of Session 2 from individuals with SCI or stroke, we found that automatically selecting a user specific class-combination from motor-related and non motor-related mental tasks during initial auto-calibration (Auto-AdBCI significantly (p<0.01 improved classification performance compared to an adaptive ERD-based BCI that only used motor imagery tasks (SMR-AdBCI; average accuracy of 75.7 versus 66.3%.

  3. Supervisory Adaptive Network-Based Fuzzy Inference System (SANFIS Design for Empirical Test of Mobile Robot

    Directory of Open Access Journals (Sweden)

    Yi-Jen Mon

    2012-10-01

    Full Text Available A supervisory Adaptive Network-based Fuzzy Inference System (SANFIS is proposed for the empirical control of a mobile robot. This controller includes an ANFIS controller and a supervisory controller. The ANFIS controller is off-line tuned by an adaptive fuzzy inference system, the supervisory controller is designed to compensate for the approximation error between the ANFIS controller and the ideal controller, and drive the trajectory of the system onto a specified surface (called the sliding surface or switching surface while maintaining the trajectory onto this switching surface continuously to guarantee the system stability. This SANFIS controller can achieve favourable empirical control performance of the mobile robot in the empirical tests of driving the mobile robot with a square path. Practical experimental results demonstrate that the proposed SANFIS can achieve better control performance than that achieved using an ANFIS controller for empirical control of the mobile robot.

  4. Adaptation and Validation of the Sexual Assertiveness Scale (SAS) in a Sample of Male Drug Users.

    Science.gov (United States)

    Vallejo-Medina, Pablo; Sierra, Juan Carlos

    2015-04-21

    The aim of the present study was to adapt and validate the Sexual Assertiveness Scale (SAS) in a sample of male drug users. A sample of 326 male drug users and 322 non-clinical males was selected by cluster sampling and convenience sampling, respectively. Results showed that the scale had good psychometric properties and adequate internal consistency reliability (Initiation = .66, Refusal = .74 and STD-P = .79). An evaluation of the invariance showed strong factor equivalence between both samples. A high and moderate effect of Differential Item Functioning was only found in items 1 and 14 (∆R 2 Nagelkerke = .076 and .037, respectively). We strongly recommend not using item 1 if the goal is to compare the scores of both groups, otherwise the comparison will be biased. Correlations obtained between the CSFQ-14 and the safe sex ratio and the SAS subscales were significant (CI = 95%) and indicated good concurrent validity. Scores of male drug users were similar to those of non-clinical males. Therefore, the adaptation of the SAS to drug users provides enough guarantees for reliable and valid use in both clinical practice and research, although care should be taken with item 1.

  5. Impact of mobile radiographic screening on tuberculosis among drug users and homeless persons.

    Science.gov (United States)

    de Vries, Gerard; van Hest, Rob A H; Richardus, Jan H

    2007-07-15

    In 2002, a mobile radiographic screening program was started in Rotterdam to respond to high rates of tuberculosis (TB) among illicit drug users and homeless persons. We studied trends and characteristics of TB among these risk groups and assessed the impact of the screening program on transmission, using molecular typing. Description of trends, and of demographic and disease-related characteristics of tuberculosis cases among these risk groups between 1993 and 2005. TB was considered to result from recent transmission if the mycobacterial DNA fingerprints of cases were identical to those of other cases in the risk groups in the previous 2 years. During the study period, 206 individuals with TB among illicit drug users and homeless persons were notified, representing 11.4% of the total case load of 1,811 in Rotterdam. The annual number of tuberculosis cases declined from 24 at the start of the screening program to 11 cases in 2005. The screening program identified 28 cases (a prevalence rate of 327 per 100,000 radiographs), of which 12 were smear positive. In 1997-2002, more than 80% of the illicit drug users or homeless persons with TB were infected with one of the Mycobacterium tuberculosis strains prevalent among these risk groups. After nearly 4 years of systematic radiographic screening this proportion declined to 45% in 2005. DNA fingerprinting can be a useful tool to evaluate the impact of a TB screening program. We advocate that screening of illicit drug users and homeless persons should be continued to prevent a resurgence of TB.

  6. Mobilizing the Private Sector for Adaptation Finance | IDRC ...

    International Development Research Centre (IDRC) Digital Library (Canada)

    ... to private sector investment. The project team will present these projects at an investor forum. Investors will have the opportunity to review them for their potential financial sustainability. The forum will also raise investors' awareness about emerging business opportunities and help change the perception that adaptation is ...

  7. Climate finance: Mobilizing the private sector to support adaptation ...

    International Development Research Centre (IDRC) Digital Library (Canada)

    2016-10-26

    Oct 26, 2016 ... IDRC's climate finance initiative was launched to advance knowledge and understanding of the role of the private sector and adaptation finance to ... Remarkable new research into HIV prevention among the "choice disabled" — vulnerable groups less able to make the right choices to protect themselv.

  8. Wheeled-mobility correlates of life-space and social participation in adult manual wheelchair users aged 50 and older.

    Science.gov (United States)

    Sakakibara, Brodie M; Routhier, François; Miller, William C

    2017-08-01

    To characterize the life-space mobility and social participation of manual wheelchair users using objective measures of wheeled mobility. Individuals (n = 49) were included in this cross-sectional study if they were aged 50 or older, community-dwelling and used their wheelchair on a daily basis for the past 6 months. Life-space mobility and social participation were measured using the life-space assessment and late-life disability instrument. The wheeled mobility variables (distance travelled, occupancy time, number of bouts) were captured using a custom-built data logger. After controlling for age and sex, multivariate regression analyses revealed that the wheeled mobility variables accounted for 24% of the life-space variance. The number of bouts variable, however, did not account for any appreciable variance above and beyond the occupancy time and distance travelled. Occupancy time and number of bouts were significant predictors of social participation and accounted for 23% of the variance after controlling for age and sex. Occupancy time and distance travelled are statistically significant predictors of life-space mobility. Lower occupancy time may be an indicative of travel to more distant life-spaces, whereas the distance travelled is likely a better reflection of mobility within each life-space. Occupancy time and number of bouts are significant predictors of participation frequency. Implications for rehabilitation Component measures of wheelchair mobility, such as distance travelled, occupancy time and number of bouts, are important predictors of life-space mobility and social participation in adult manual wheelchair users. Lower occupancy time is an indication of travel to more distant life-spaces, whereas distance travelled is likely a better reflection of mobility within each life-space. That lower occupancy time and greater number of bouts are associated with more frequent participation raises accessibility and safety issues for manual wheelchair

  9. Mobile health IT: The effect of user interface and form factor on doctor-patient communication

    DEFF Research Database (Denmark)

    Alsos, Ole Andreas; Das, Anita; Svanæs, Dag

    2012-01-01

    -establishment of eye contact, better verbal and non-verbal contact, more gesturing, good visibility of actions, and quick information retrieval. The digital information devices lacked many of these affordances; physicians’ actions were not visible for the patients, the user interfaces required much attention...... support or hinder aspects of doctor–patient communication, such as face-to-face dialogue, nonverbal communication, and action transparency. Method The study draws on two different experimental simulation studies where 22 doctors, in 80 simulated ward rounds, accessed patient-related information from...... that physicians can use the devices to support face-to-face dialogue, nonverbal communication, and action visibility. The ability to facilitate and support the doctor–patient collaboration is a noteworthy usability factor in the design of mobile EPR systems. The paper also presents possible design guidelines...

  10. Preventive effects of stretching and stabilization exercises on muscle fatigue in mobile phone users.

    Science.gov (United States)

    Kim, Hye-Young; Yeun, Young-Ran; Kim, Sung-Joong

    2016-09-01

    [Purpose] The purpose of this study was to investigate the preventive effects of stretching and stabilization exercises on muscle fatigue of the neck erector spine and upper trapezius muscles. [Subjects and Methods] The subjects of this study were 26 healthy university students (14 males and 12 females). Each subject was assigned randomly to each of three study groups in order to prevent order effect. The three groups included in this study were the no-exercise, stretching exercise, and neck stabilization exercise groups. The median electromyographic frequency was used as a gauge of muscle fatigue. [Results] Decreased muscle fatigue was demonstrated by an increase in the median electromyographic frequency values in all the four muscle groups in the comparison between conditions 1 and 3. In particular, statistically significant differences were found between the two conditions in the right upper trapezius muscle group. [Conclusion] These findings suggest that the effect of stretching and stabilization exercises can reduce muscle fatigue in mobile phone users.

  11. The Operation of Autonomous Mobile Robot Assistants in the Environment of Care Facilities Adopting a User-Centered Development Design

    OpenAIRE

    Diego Compagna; Stefan Derpmann; Kathrin Mauz

    2009-01-01

    The participation of the Fraunhofer Institute for Manufacturing Engineering and Automation IPA (Stuttgart, Germany) and the companies User Interface Design GmbH (Ludwigsburg, Germany) plus MLR System GmbH (Ludwigsburg, Germany) enabled the research and findings presented in this paper; we would like to namely mention Birgit Graf and Theo Jacobs (Fraunhofer IPA) furthermore Peter Klein and Christiane Hartmann (User Interface Design GmbH). The successful development of autonomous mobile robo...

  12. Free mobile apps on depression for Indian users: A brief overview and critique.

    Science.gov (United States)

    Kumar, Satish; Mehrotra, Seema

    2017-08-01

    The present study aimed at identifying the nature of mobile apps available to Indian android phone users who might search for free apps to help them deal with depression. The specific objectives were to examine the available interactive self-care apps in terms of guidance provided to users to make decisions regarding use of app, inclusion of elements that encourage professional help-seeking, guidance regarding managing psychological crisis and the range of therapeutic strategies incorporated. Using the search term 'depression', 278 apps were identified in the first step and these spanned a wide range of categories. Information on coping with depression and stand alone screening tools formed the two largest types of free apps. Features of interactive self-care apps (N = 33) were reviewed further and this exercise showed that less than 10% of the apps incorporated explicit delineation of their scope or initial screening for suitability. Guidance regarding managing suicidal crisis were incorporated in only about 12% of the interactive apps. Slightly more than one third of these apps included content aimed at encouraging professional help seeking when needed or an explicit mention of their theoretical or empirical basis. Monitoring moods, thoughts and behaviors were the commonest therapeutic strategies incorporated in these apps, in addition, to a wide range of other strategies such as behavioral activation, identifying and correcting cognitive errors, mindfulness exercises, cultivation of gratitude, and medication management. The challenges for a potential user of these apps are discussed and ways to address the same are highlighted. Copyright © 2017 Elsevier B.V. All rights reserved.

  13. Ramp-related incidents involving wheeled mobility device users during transit bus boarding/alighting.

    Science.gov (United States)

    Frost, Karen L; Bertocci, Gina; Smalley, Craig

    2015-05-01

    To estimate the prevalence of wheeled mobility device (WhMD) ramp-related incidents while boarding/alighting a public transit bus and to determine whether the frequency of incidents is less when the ramp slope meets the proposed Americans with Disabilities Act (ADA) maximum allowable limit of ≤9.5°. Observational study. Community public transportation. WhMD users (N=414) accessing a public transit bus equipped with an instrumented ramp. Not applicable. Prevalence of boarding/alighting incidents involving WhMD users and associated ramp slopes; factors affecting incidents. A total of 4.6% (n=35) of WhMD users experienced an incident while boarding/alighting a transit bus. Significantly more incidents occurred during boarding (6.3%, n=26) than during alighting (2.2%, n=9) (Pboard/alight when the ramp slope exceeded the proposed ADA maximum allowable ramp slope was 5.1 (95% confidence interval, 2.9-9.0; P9.5° and ramps deployed to street level are associated with a higher frequency of incidents and provision of assistance. Transit agencies should increase awareness among bus operators of the effect kneeling and deployment location (street/sidewalk) have on the ramp slope. In addition, ramp components and the built environment may contribute to incidents. When prescribing WhMDs, skills training must include ascending/descending ramps at slopes encountered during boarding/alighting to ensure safe and independent access to public transit buses. Copyright © 2015 American Congress of Rehabilitation Medicine. Published by Elsevier Inc. All rights reserved.

  14. Going to where the users are! Making the collaborative resource management and science workspace mobile

    Science.gov (United States)

    Osti, D.; Osti, A.

    2013-12-01

    People are very busy today and getting stakeholders the information they need is an important part of our jobs. The BDL application is the mobile extension of the California collaborative resource management portal www.baydeltalive.com. BDL has been visited by more than 250,000 unique visitors this past year from various areas of water use and management including state and federal agencies, agriculture, scientists, policy makers, water consumers, voters, operations management and more. The audience is a qualified user group of more than 15,000 individuals participating in California hydrological ecosystem science, water management and policy. This is an important effort aimed to improve how scientists and policy makers are working together to understand this complicated and divisive system and how they are becoming better managers of that system. The BayDetaLive mobile application gives California watershed management stakeholders and water user community unprecedented access to real time natural resource management information. The application provides user with the following: 1. Access to Real Time Environmental Conditions from the more than the 600 California Data Exchange Sensors including hydrodynamic, water quality and meteorological data. Save important stations as favorites for easy access later. 2. Daily Delta Operations Data including estimated hydrology, daily exports, status of infrastructure operations, reservoir storage, salvage data, major stations, drinking water quality reports, weather forecasts and more. 3. Photos/Videos/Documents: Browse and share from the more than 1000 current documents in the BDL library. Relevant images, videos, science journals, presentations and articles. 4. Science: Access the latest science articles, news, projects and journals. 5. Data Visualizations: View recently published real time data interpolations of Delta Conditions. From 30-day turbidity models to daily forecasts. This service is published as conditions

  15. Construct Validity of the Prosthetic Limb Users Survey of Mobility (PLUS-M) in Adults With Lower Limb Amputation.

    Science.gov (United States)

    Hafner, Brian J; Gaunaurd, Ignacio A; Morgan, Sara J; Amtmann, Dagmar; Salem, Rana; Gailey, Robert S

    2017-02-01

    To assess construct validity of the Prosthetic Limb Users Survey of Mobility (PLUS-M), a self-report mobility measure for people with lower limb amputation (LLA). Cross-sectional study. Private prosthetic clinics (n=37). Current lower limb prosthesis users (N=199; mean age ± SD, 55.4±14.3y; 71.4% men) were assessed before receiving a replacement prosthesis, prosthetic socket, and/or prosthetic knee. Not applicable. Convergent construct validity was examined using correlations between participants' PLUS-M T-scores and measures of physical function, mobility, and balance, including the Amputee Mobility Predictor (AMP), timed Up and Go (TUG), Patient-Reported Outcomes Measurement Information System-Physical Function (PROMIS-PF), Prosthesis Evaluation Questionnaire-Mobility Subscale (PEQ-MS), and Activities-specific Balance Confidence (ABC) Scale. Known-groups construct validity was evaluated by comparing differences in PLUS-M T-scores among participants grouped by Medicare Functional Classification Level (MFCL). PLUS-M T-scores demonstrated a moderate positive relationship with AMP scores (ρ=.54, Pprosthetic mobility. Correlations between PLUS-M and measures of physical function, mobility, and balance indicate convergent construct validity. Similarly, significant differences in PLUS-M T-scores across MFCL groups provide evidence of known-groups construct validity. In summary, evidence indicates that PLUS-M has good construct validity among people with LLA. Copyright © 2016 American Congress of Rehabilitation Medicine. Published by Elsevier Inc. All rights reserved.

  16. Impacts of Different Mobile User Interfaces on Students’ Satisfaction for Learning Dijkstra’s Shortest Path Algorithm

    Directory of Open Access Journals (Sweden)

    Mazyar Seraj

    2014-10-01

    Full Text Available This paper describes an experimental study of learning Dijkstra’s shortest path algorithm on mobile devices. The aim of the study is to investigate and compare the impacts of two different mobile screen user interfaces on students’ satisfaction for learning the technical subject. A mobile learning prototype was developed for learning Dijkstra’s shortest path algorithm on Apple iPhone 4 operated on iPhone operating system (iOS, and Acer Inconia Tab operated on an Android operating system. Thirty students, who are either currently studying or had previously studied Computer Networks, were recruited for the usability trial. At the end of each single session, students’ satisfaction interacting with the two mobile devices was measured using QUIS questionnaire. Although there is no significant difference in students’ satisfaction between the two different mobile screen interfaces, the subjective findings indicate that Acer Inconia Tab gained higher scores as compared to Apple iPhone 4.

  17. Modeling and Simulation of An Adaptive Neuro-Fuzzy Inference System (ANFIS) for Mobile Learning

    Science.gov (United States)

    Al-Hmouz, A.; Shen, Jun; Al-Hmouz, R.; Yan, Jun

    2012-01-01

    With recent advances in mobile learning (m-learning), it is becoming possible for learning activities to occur everywhere. The learner model presented in our earlier work was partitioned into smaller elements in the form of learner profiles, which collectively represent the entire learning process. This paper presents an Adaptive Neuro-Fuzzy…

  18. Methods of Adapting Digital Content for the Learning Process via Mobile Devices

    Science.gov (United States)

    Lopez, J. L. Gimenez; Royo, T. Magal; Laborda, Jesus Garcia; Calvo, F. Garde

    2009-01-01

    This article analyses different methods of adapting digital content for its delivery via mobile devices taking into account two aspects which are a fundamental part of the learning process; on the one hand, functionality of the contents, and on the other, the actual controlled navigation requirements that the learner needs in order to acquire high…

  19. Adaptive Power Saving Method for Mobile Walking Guidance Device Using Motion Context

    Directory of Open Access Journals (Sweden)

    Jin-Hee Lee

    2015-01-01

    Full Text Available It is important to recognize the motion of the user and the surrounding environment with multiple sensors. We developed a guidance system based on mobile device for visually impaired person that helps the user to walk safely to the destination in the previous study. However, a mobile device having multiple sensors spends more power when the sensors are activated simultaneously and continuously. We propose a method for reducing the power consumption of a mobile device by considering the motion context of the user. We analyze and classify the user’s motion accurately by means of a decision tree and HMM (Hidden Markov Model that exploit the data from a triaxial accelerometer sensor and a tilt sensor. We can reduce battery power consumption by controlling the number of active ultrasonic sensors and the frame rate of the camera used to acquire spatial context around the user. This helps us to extend the operating time of the device and reduce the weight of the device’s built-in battery.

  20. Adaptability of the Logistics System in National Economic Mobilization Based on Blocking Flow Theory

    Directory of Open Access Journals (Sweden)

    Xiangyuan Jing

    2014-01-01

    Full Text Available In the process of national economic mobilization, the logistics system usually suffers from negative impact and/or threats of such emergency events as wars and accidents, which implies that adaptability of the logistics system directly determines realization of economic mobilization. And where the real-time rescue operation is concerned, heavy traffic congestion is likely to cause a great loss of or damage to human beings and their properties. To deal with this situation, this article constructs a blocking-resistance optimum model and an optimum restructuring model based on blocking flow theories, of which both are illustrated by numerical cases and compared in characteristics and application. The design of these two models is expected to eliminate or alleviate the congestion situation occurring in the logistics system, thus effectively enhancing its adaptability in the national economic mobilization process.

  1. A user-specific human-machine interaction strategy for a prosthetic shank adapter

    Directory of Open Access Journals (Sweden)

    Stuhlenmiller Florian

    2017-09-01

    Full Text Available For people with lower limb amputation, a user-specific human-machine interaction with their prostheses is required to ensure safe and comfortable assistance. Especially during dynamic turning manoeuvres, users experience high loads at the stump, which decreases comfort and may lead to long-term tissue damage. Preliminary experiments with users wearing a configurable, passive torsional adaptor indicate increased comfort and safety achieved by adaptation of torsional stiffness and foot alignment. Moreover, the results show that the individual preference regarding both parameters depend on gait situation and individual preference. Hence, measured loads in the structure of the prosthesis and subjective feedback regarding comfort and safety during different turning motions are considered in a user-specific human-machine interaction strategy for a prosthetic shank adaptor. Therefore, the interrelations of gait parameters with optimal configuration are stored in an individual preference-setting matrix. Stiffness and foot alignment are actively adjusted to the optimal parameters by a parallel elastic actuator. Two subjects reported that they experienced appropriate variation of stiffness and foot alignment, a noticeable reduction of load at the stump and that they could turn with less effort.

  2. Map-based mobile services design, interaction and usability

    CERN Document Server

    Meng, Liqiu; Winter, Stephan; Popovich, Vasily

    2008-01-01

    This book reports the newest research and technical achievements on the following theme blocks: Design of mobile map services and its constraints; Typology and usability of mobile map services; Visualization solutions on small displays for time-critical tasks; Mobile map users; Interaction and adaptation in mobile environments; and Applications of map-based mobile services.

  3. Transferring an educational board game to a multi-user mobile learning game to increase shared situational awareness

    NARCIS (Netherlands)

    Klemke, Roland; Kurapati, Shalini; Kolfschoten, Gwendolyn

    2013-01-01

    Klemke, R., Kurapati, S., & Kolfschoten, G. (2013, 6 June). Transferring an educational board game to a multi-user mobile learning game to increase shared situational awareness. In P. Rooney (Ed.), Proceedings of the 3rd Irish Symposium on Game Based Learning (pp. 8-9). Dublin, Ireland. Please see

  4. Transferring an educational board game to a multi-user mobile learning game to increase shared situational awareness

    NARCIS (Netherlands)

    Klemke, Roland; Kurapati, Shalini; Kolfschoten, Gwendolyn

    2013-01-01

    Klemke, R., Kurapati, S., & Kolfschoten, G. (2013, 6 June). Transferring an educational board game to a multi-user mobile learning game to increase shared situational awareness. Presentation at the 3rd Irish Symposium on Game Based Learning, Dublin, Ireland. Please see also

  5. Transferring an educational board game to a multi-user mobile learning game to increase shared situational awareness

    NARCIS (Netherlands)

    Klemke, Roland; Kurapati, Shalini; Lukosch, Heide; Specht, Marcus

    2015-01-01

    This paper analyses how multi-user mobile games can be beneficial to educational scenarios. It does so in several steps: Firstly, we introduce the field of logistics as a problem domain for an educational challenge. Secondly, we describe the design of an educational board game for the field of

  6. StoryStream: unrestricted mobile exploration of city neighbourhoods enriched by the oral presentation of user-generated stories

    NARCIS (Netherlands)

    Vriesede, T.; Nack, F.

    2011-01-01

    In this paper we present the StoryStream system, a mobile application that constructs a documentary type of narrative of user generated non-fiction stories, which are orally presented to a visitor of a neighbourhood while he or she freely explores the surroundings. The aim of the system is to

  7. An international prospective cohort study of mobile phone users and health (COSMOS): Factors affecting validity of self-reported mobile phone use.

    Science.gov (United States)

    Toledano, Mireille B; Auvinen, Anssi; Tettamanti, Giorgio; Cao, Yang; Feychting, Maria; Ahlbom, Anders; Fremling, Karin; Heinävaara, Sirpa; Kojo, Katja; Knowles, Gemma; Smith, Rachel B; Schüz, Joachim; Johansen, Christoffer; Poulsen, Aslak Harbo; Deltour, Isabelle; Vermeulen, Roel; Kromhout, Hans; Elliott, Paul; Hillert, Lena

    2018-01-01

    This study investigates validity of self-reported mobile phone use in a subset of 75 993 adults from the COSMOS cohort study. Agreement between self-reported and operator-derived mobile call frequency and duration for a 3-month period was assessed using Cohen's weighted Kappa (κ). Sensitivity and specificity of both self-reported high (≥10 calls/day or ≥4h/week) and low (≤6 calls/week or mobile phone use were calculated, as compared to operator data. For users of one mobile phone, agreement was fair for call frequency (κ=0.35, 95% CI: 0.35, 0.36) and moderate for call duration (κ=0.50, 95% CI: 0.49, 0.50). Self-reported low call frequency and duration demonstrated high sensitivity (87% and 76% respectively), but for high call frequency and duration sensitivity was lower (38% and 56% respectively), reflecting a tendency for greater underestimation than overestimation. Validity of self-reported mobile phone use was lower in women, younger age groups and those reporting symptoms during/shortly after using a mobile phone. This study highlights the ongoing value of using self-report data to measure mobile phone use. Furthermore, compared to continuous scale estimates used by previous studies, categorical response options used in COSMOS appear to improve validity considerably, most likely by preventing unrealistically high estimates from being reported. Copyright © 2017 Elsevier GmbH. All rights reserved.

  8. Does a Mobile Phone Depression-Screening App Motivate Mobile Phone Users With High Depressive Symptoms to Seek a Health Care Professional's Help?

    Science.gov (United States)

    BinDhim, Nasser F; Alanazi, Eman M; Aljadhey, Hisham; Basyouni, Mada H; Kowalski, Stefan R; Pont, Lisa G; Shaman, Ahmed M; Trevena, Lyndal; Alhawassi, Tariq M

    2016-06-27

    The objective of disease screening is to encourage high-risk subjects to seek health care diagnosis and treatment. Mobile phone apps can effectively screen mental health conditions, including depression. However, it is not known how effective such screening methods are in motivating users to discuss the obtained results of such apps with health care professionals. Does a mobile phone depression-screening app motivate users with high depressive symptoms to seek health care professional advice? This study aimed to address this question. This was a single-cohort, prospective, observational study of a free mobile phone depression app developed in English and released on Apple's App Store. Apple App Store users (aged 18 or above) in 5 countries, that is, Australia, Canada, New Zealand (NZ), the United Kingdom (UK), and the United States (US), were recruited directly via the app's download page. The participants then completed the Patient Health Questionnaire (PHQ-9), and their depression screening score was displayed to them. If their score was 11 or above and they had never been diagnosed with depression before, they were advised to take their results to their health care professional. They were to follow up after 1 month. A group of 2538 participants from the 5 countries completed PHQ-9 depression screening with the app. Of them, 322 participants were found to have high depressive symptoms and had never been diagnosed with depression, and received advice to discuss their results with health care professionals. About 74% of those completed the follow-up; approximately 38% of these self-reported consulting their health care professionals about their depression score. Only positive attitude toward depression as a real disease was associated with increased follow-up response rate (odds ratio (OR) 3.2, CI 1.38-8.29). A mobile phone depression-screening app motivated some users to seek a depression diagnosis. However, further study should investigate how other app users use

  9. Adaptive Remote-Sensing Techniques Implementing Swarms of Mobile Agents

    Energy Technology Data Exchange (ETDEWEB)

    Asher, R.B.; Cameron, S.M.; Loubriel, G.M.; Robinett, R.D.; Stantz, K.M.; Trahan, M.W.; Wagner, J.S.

    1998-11-25

    In many situations, stand-off remote-sensing and hazard-interdiction techniques over realistic operational areas are often impractical "and difficult to characterize. An alternative approach is to implement an adap- tively deployable array of sensitive agent-specific devices. Our group has been studying the collective be- havior of an autonomous, multi-agent system applied to chedbio detection and related emerging threat applications, The current physics-based models we are using coordinate a sensor array for mukivanate sig- nal optimization and coverage as re,alized by a swarm of robots or mobile vehicles. These intelligent control systems integrate'glob"ally operating decision-making systems and locally cooperative learning neural net- works to enhance re+-timp operational responses to dynarnical environments examples of which include obstacle avoidance, res~onding to prevailing wind patterns, and overcoming other natural obscurants or in- terferences. Collectively',tkensor nefirons with simple properties, interacting according to basic community rules, can accomplish complex interconnecting functions such as generalization, error correction, pattern recognition, sensor fusion, and localization. Neural nets provide a greater degree of robusmess and fault tolerance than conventional systems in that minor variations or imperfections do not impair performance. The robotic platforms would be equipped with sensor devices that perform opticaI detection of biologicais in combination with multivariate chemical analysis tools based on genetic and neural network algorithms, laser-diode LIDAR analysis, ultra-wideband short-pulsed transmitting and receiving antennas, thermal im- a:ing sensors, and optical Communication technology providing robust data throughput pathways. Mission scenarios under consideration include ground penetrating radar (GPR) for detection of underground struc- tures, airborne systems, and plume migration and mitigation. We will describe our

  10. Adaptive Remote-Sensing Techniques Implementing Swarms of Mobile Agents

    Energy Technology Data Exchange (ETDEWEB)

    Cameron, S.M.; Loubriel, G.M.; Rbinett, R.D. III; Stantz, K.M.; Trahan, M.W.; Wagner, J.S.

    1999-04-01

    This paper focuses on our recent work at Sandia National Laboratories toward engineering a physics-based swarm of mobile vehicles for distributed sensing applications. Our goal is to coordinate a sensor array that optimizes sensor coverage and multivariate signal analysis by implementing artificial intelligence and evolutionary computational techniques. These intelligent control systems integrate both globally operating decision-making systems and locally cooperative information-sharing modes using genetically-trained neural networks. Once trained, neural networks have the ability to enhance real-time operational responses to dynamical environments, such as obstacle avoidance, responding to prevailing wind patterns, and overcoming other natural obscurants or interferences (jammers). The swarm realizes a collective set of sensor neurons with simple properties incorporating interactions based on basic community rules (potential fields) and complex interconnecting functions based on various neural network architectures, Therefore, the swarm is capable of redundant heterogeneous measurements which furnishes an additional degree of robustness and fault tolerance not afforded by conventional systems, while accomplishing such cognitive tasks as generalization, error correction, pattern recognition, and sensor fission. The robotic platforms could be equipped with specialized sensor devices including transmit/receive dipole antennas, chemical or biological sniffers in combination with recognition analysis tools, communication modulators, and laser diodes. Our group has been studying the collective behavior of an autonomous, multi-agent system applied to emerging threat applications. To accomplish such tasks, research in the fields of robotics, sensor technology, and swarms are being conducted within an integrated program. Mission scenarios under consideration include ground penetrating impulse radar (GPR) for detection of under-ground structures, airborne systems, and plume

  11. A Comparison of Field-Based and Lab-Based Experiments to Evaluate User Experience of Personalised Mobile Devices

    Directory of Open Access Journals (Sweden)

    Xu Sun

    2013-01-01

    Full Text Available There is a growing debate in the literature regarding the tradeoffs between lab and field evaluation of mobile devices. This paper presents a comparison of field-based and lab-based experiments to evaluate user experience of personalised mobile devices at large sports events. A lab experiment is recommended when the testing focus is on the user interface and application-oriented usability related issues. However, the results suggest that a field experiment is more suitable for investigating a wider range of factors affecting the overall acceptability of the designed mobile service. Such factors include the system function and effects of actual usage contexts aspects. Where open and relaxed communication is important (e.g., where participant groups are naturally reticent to communicate, this is more readily promoted by the use of a field study.

  12. Toward Mobile Web 2.0-based business methods: Collaborative QoS-information sharing for mobile service users

    NARCIS (Netherlands)

    Wac, K.E.; Bults, Richard G.A.; van Beijnum, Bernhard J.F.; Chen, Hong; Konstantas, D.; Head, M.; Li, Eldon

    2009-01-01

    Mobile service providers (MoSPs) emerge, driven by the ubiquitous availability of mobile devices and wireless communication infrastructures. MoSPs’ customers satisfaction and consequently their revenues, largely depend on the quality of service (QoS) provided by wireless network providers (WNPs)

  13. Thermal Adaptation Methods of Urban Plaza Users in Asia's Hot-Humid Regions: A Taiwan Case Study.

    Science.gov (United States)

    Wu, Chen-Fa; Hsieh, Yen-Fen; Ou, Sheng-Jung

    2015-10-27

    Thermal adaptation studies provide researchers great insight to help understand how people respond to thermal discomfort. This research aims to assess outdoor urban plaza conditions in hot and humid regions of Asia by conducting an evaluation of thermal adaptation. We also propose that questionnaire items are appropriate for determining thermal adaptation strategies adopted by urban plaza users. A literature review was conducted and first hand data collected by field observations and interviews used to collect information on thermal adaptation strategies. Item analysis--Exploratory Factor Analysis (EFA) and Confirmatory Factor Analysis (CFA)--were applied to refine the questionnaire items and determine the reliability of the questionnaire evaluation procedure. The reliability and validity of items and constructing process were also analyzed. Then, researchers facilitated an evaluation procedure for assessing the thermal adaptation strategies of urban plaza users in hot and humid regions of Asia and formulated a questionnaire survey that was distributed in Taichung's Municipal Plaza in Taiwan. Results showed that most users responded with behavioral adaptation when experiencing thermal discomfort. However, if the thermal discomfort could not be alleviated, they then adopted psychological strategies. In conclusion, the evaluation procedure for assessing thermal adaptation strategies and the questionnaire developed in this study can be applied to future research on thermal adaptation strategies adopted by urban plaza users in hot and humid regions of Asia.

  14. Determinants of Goal-Directed Mobile Ticketing Service Adoption Among Internet Users: The Case of Taiwan

    OpenAIRE

    Shen-Yao Wang; Ting Lie

    2010-01-01

    This study aims to understand the driving factors that influence the attitudes and behavioral intention to adopt mobile ticketing services, a new mobile Internet service in Taiwan applying the Theory of Planned Behavior. Empirical findings suggest that the intention to adopt the mobile ticketing service is significantly affected by the attitude towards the service, as well as the self-efficacy and controllability of adopting the mobile ticketing service. Attitude towards using the mobile tick...

  15. Adaptive Monocular Visual-Inertial SLAM for Real-Time Augmented Reality Applications in Mobile Devices.

    Science.gov (United States)

    Piao, Jin-Chun; Kim, Shin-Dug

    2017-11-07

    Simultaneous localization and mapping (SLAM) is emerging as a prominent issue in computer vision and next-generation core technology for robots, autonomous navigation and augmented reality. In augmented reality applications, fast camera pose estimation and true scale are important. In this paper, we present an adaptive monocular visual-inertial SLAM method for real-time augmented reality applications in mobile devices. First, the SLAM system is implemented based on the visual-inertial odometry method that combines data from a mobile device camera and inertial measurement unit sensor. Second, we present an optical-flow-based fast visual odometry method for real-time camera pose estimation. Finally, an adaptive monocular visual-inertial SLAM is implemented by presenting an adaptive execution module that dynamically selects visual-inertial odometry or optical-flow-based fast visual odometry. Experimental results show that the average translation root-mean-square error of keyframe trajectory is approximately 0.0617 m with the EuRoC dataset. The average tracking time is reduced by 7.8%, 12.9%, and 18.8% when different level-set adaptive policies are applied. Moreover, we conducted experiments with real mobile device sensors, and the results demonstrate the effectiveness of performance improvement using the proposed method.

  16. Earth science big data at users' fingertips: the EarthServer Science Gateway Mobile

    Science.gov (United States)

    Barbera, Roberto; Bruno, Riccardo; Calanducci, Antonio; Fargetta, Marco; Pappalardo, Marco; Rundo, Francesco

    2014-05-01

    The EarthServer project (www.earthserver.eu), funded by the European Commission under its Seventh Framework Program, aims at establishing open access and ad-hoc analytics on extreme-size Earth Science data, based on and extending leading-edge Array Database technology. The core idea is to use database query languages as client/server interface to achieve barrier-free "mix & match" access to multi-source, any-size, multi-dimensional space-time data -- in short: "Big Earth Data Analytics" - based on the open standards of the Open Geospatial Consortium Web Coverage Processing Service (OGC WCPS) and the W3C XQuery. EarthServer combines both, thereby achieving a tight data/metadata integration. Further, the rasdaman Array Database System (www.rasdaman.com) is extended with further space-time coverage data types. On server side, highly effective optimizations - such as parallel and distributed query processing - ensure scalability to Exabyte volumes. In this contribution we will report on the EarthServer Science Gateway Mobile, an app for both iOS and Android-based devices that allows users to seamlessly access some of the EarthServer applications using SAML-based federated authentication and fine-grained authorisation mechanisms.

  17. A Location-Based Service Using Geometric Location Methods to Unite Mobile Users

    Directory of Open Access Journals (Sweden)

    Wen-Chen Hu

    2016-02-01

    Full Text Available Since the introduction of iPhone in 2007, many location-based services (LBSs have been created and new LBSs are found every day. This research proposes yet another LBS, which is practical and was not found before to the best of authors' knowledge. The problem is described as follows. It happens all the times while several groups of people are traveling towards a destination, they lose contact from each other on the way. This research tries to have the groups travel as closely as possible until they reach the destination. It uses a method of minimum covering ellipses to find whether the groups are separated by more than a threshold/distance. If they are, the system will find a convenient rendezvous for all groups by using a method of geometric median. After meeting at the rendezvous, the groups reset the service and continue their journey. By using this LBS, travelers do not need to worry about losing connections with others. This method can also be applied to the problem of finding a convenient meeting place for mobile users.

  18. A new user-adapted search haptic algorithm to navigate along filiform structures.

    Science.gov (United States)

    Raya, Laura; Bayona, Sofia; Pastor, Luis; Garcia, Marcos

    2014-01-01

    One of the mayor research challenges of this century is the understanding of the human brain. Regarding this field line, simulation based research is gaining importance. A large amount of money is being spent in huge international projects such as The Human Brain Project [1] and The Blue Brain [2]. The behavior of the brain and, therefore, the behavior of brain simulations depend to a large extend on the neural topology. Neural elements are organized in a connected, dense, complex network of thread-like (i.e., filiform) structures. The analysis of a computer-based simulation using just the visual modality is a highly complex task due to the complexity of the neural topology and the large amounts of multi-variable and multi-modal data generated by computer simulations. In this paper, we propose the use of haptic devices to aid in the navigation along these neural structures, helping neurobiologists in the analysis of neural network topologies. However, haptic navigation constrained to complex filiform networks entails problems when these structures have high frequency features, noise and/or complex branching nodes. We address these issues by presenting a new user-adapted search haptic method that uses the forces exerted by the users to infer their intentions. In addition, we propose a specific calibration technique to adapt the haptic navigation to the user's skills and to the data. We validate this approach through a perceptual study. Finally, we show in this paper the application of our method to the analysis of dense and complex filiform structures in the neurobiology context. Additionally, our technique could be applied to other problems such as electronic circuits and graph exploration.

  19. Analysis of chromosomal aberrations, micronuclei and hematological disorders among workers of wireless communication instruments and cell phone (Mobile) users

    International Nuclear Information System (INIS)

    Eldawy, H.A.; Khattab, F.I.; Hassan, N.H.A.; Amin, Y.M.; Mahmoud, M.M.A.

    2003-01-01

    This study was carried out to investigate the hazardous effect of electromagnetic radiation (EMR) such as chromosomal aberration, disturbed micronucleus formation and hematological disorders that may detected among workers of wireless communication instruments and mobile phone users. Seven individuals ( 3 males and 4 females) of a central workers in the microwave unit of the wireless station and 7 users of Mobil phone (4 males and 3 females ) were volunteered to give blood samples. Chromosomes and micronucleus were prepared for cytogenetic analysis as well as blood film for differential count. The results obtained in the microwave group indicated that, the total summation of all types of aberrations (chromosomes and chromatid aberrations) had a frequency of 6. 14% for the exposed group, whereas, the frequency in the control group amounted to 1.57%. In Mobil phone users, the total summation of all types of aberrations(chromosome and chromatid aberrations) had a frequency of 4.43% for the exposed group and 1.71% for the control group. The incidence of the total number of micronuclei in the exposed microwave group was increased 4.3 folds as compared with those of the control group The incidence of the total number of micronuclei in the exposed mobile phone group was increased 2 fold as compared with those in the control group. On the other hand, normal ranges of total white blood cells counts were determined for mobile phone users but abnormalities in the differential counts of the different types of the white blood cells such as neutropenia, eosinophilia and lymphocytosis were observed in the individuals number 1,2,3,7 in microwave group

  20. Can existing mobile apps support healthier food purchasing behaviour? Content analysis of nutrition content, behaviour change theory and user quality integration.

    Science.gov (United States)

    Flaherty, Sarah-Jane; McCarthy, Mary; Collins, Alan; McAuliffe, Fionnuala

    2018-02-01

    To assess the quality of nutrition content and the integration of user quality components and behaviour change theory relevant to food purchasing behaviour in a sample of existing mobile apps. Descriptive comparative analysis of eleven mobile apps comprising an assessment of their alignment with existing evidence on nutrition, behaviour change and user quality, and their potential ability to support healthier food purchasing behaviour. Mobile apps freely available for public use in GoogePlay were assessed and scored according to agreed criteria to assess nutrition content quality and integration of behaviour change theory and user quality components. A sample of eleven mobile apps that met predefined inclusion criteria to ensure relevance and good quality. The quality of the nutrition content varied. Improvements to the accuracy and appropriateness of nutrition content are needed to ensure mobile apps support a healthy behaviour change process and are accessible to a wider population. There appears to be a narrow focus towards behaviour change with an overemphasis on behavioural outcomes and a small number of behaviour change techniques, which may limit effectiveness. A significant effort from the user was required to use the mobile apps appropriately which may negatively influence user acceptability and subsequent utilisation. Existing mobile apps may offer a potentially effective approach to supporting healthier food purchasing behaviour but improvements in mobile app design are required to maximise their potential effectiveness. Engagement of mobile app users and nutrition professionals is recommended to support effective design.

  1. Adaptive Measurement of Well-Being: Maximizing Efficiency and Optimizing User Experience during Individual Assessment.

    Science.gov (United States)

    Kraatz, Miriam; Sears, Lindsay E; Coberley, Carter R; Pope, James E

    2016-08-01

    Well-being is linked to important societal factors such as health care costs and productivity and has experienced a surge in development activity of both theories and measurement. This study builds on validation of the Well-Being 5 survey and for the first time applies Item Response Theory, a modern and flexible measurement paradigm, to form the basis of adaptive population well-being measurement. Adaptive testing allows survey questions to be administered selectively, thereby reducing the number of questions required of the participant. After the graded response model was fit to a sample of size N = 12,035, theta scores were estimated based on both the full-item bank and a simulation of Computerized Adaptive Testing (CAT). Comparisons of these 2 sets of score estimates with each other and of their correlations with external outcomes of job performance, absenteeism, and hospital admissions demonstrate that the CAT well-being scores maintain accuracy and validity. The simulation indicates that the average survey taker can expect a reduction in number of items administered during the CAT process of almost 50%. An increase in efficiency of this extent is of considerable value because of the time savings during the administration of the survey and the potential improvement of user experience, which in turn can help secure the success of a total population-based well-being improvement program. (Population Health Management 2016;19:284-290).

  2. Health App Use Among US Mobile Phone Users: Analysis of Trends by Chronic Disease Status.

    Science.gov (United States)

    Robbins, Rebecca; Krebs, Paul; Jagannathan, Ram; Jean-Louis, Girardin; Duncan, Dustin T

    2017-12-19

    Mobile apps hold promise for serving as a lifestyle intervention in public health to promote wellness and attenuate chronic conditions, yet little is known about how individuals with chronic illness use or perceive mobile apps. The objective of this study was to explore behaviors and perceptions about mobile phone-based apps for health among individuals with chronic conditions. Data were collected from a national cross-sectional survey of 1604 mobile phone users in the United States that assessed mHealth use, beliefs, and preferences. This study examined health app use, reason for download, and perceived efficacy by chronic condition. Among participants, having between 1 and 5 apps was reported by 38.9% (314/807) of respondents without a condition and by 6.6% (24/364) of respondents with hypertension. Use of health apps was reported 2 times or more per day by 21.3% (172/807) of respondents without a condition, 2.7% (10/364) with hypertension, 13.1% (26/198) with obesity, 12.3% (20/163) with diabetes, 12.0% (32/267) with depression, and 16.6% (53/319) with high cholesterol. Results of the logistic regression did not indicate a significant difference in health app download between individuals with and without chronic conditions (P>.05). Compared with individuals with poor health, health app download was more likely among those with self-reported very good health (odds ratio [OR] 3.80, 95% CI 2.38-6.09, P<.001) and excellent health (OR 4.77, 95% CI 2.70-8.42, P<.001). Similarly, compared with individuals who report never or rarely engaging in physical activity, health app download was more likely among those who report exercise 1 day per week (OR 2.47, 95% CI 1.6-3.83, P<.001), 2 days per week (OR 4.77, 95% CI 3.27-6.94, P<.001), 3 to 4 days per week (OR 5.00, 95% CI 3.52-7.10, P<.001), and 5 to 7 days per week (OR 4.64, 95% CI 3.11-6.92, P<.001). All logistic regression results controlled for age, sex, and race or ethnicity. Results from this study suggest that

  3. Distributed Consensus-Based Robust Adaptive Formation Control for Nonholonomic Mobile Robots with Partial Known Dynamics

    Directory of Open Access Journals (Sweden)

    Zhaoxia Peng

    2014-01-01

    Full Text Available This paper investigates the distributed consensus-based robust adaptive formation control for nonholonomic mobile robots with partially known dynamics. Firstly, multirobot formation control problem has been converted into a state consensus problem. Secondly, the practical control strategies, which incorporate the distributed kinematic controllers and the robust adaptive torque controllers, are designed for solving the formation control problem. Thirdly, the specified reference trajectory for the geometric centroid of the formation is assumed as the trajectory of a virtual leader, whose information is available to only a subset of the followers. Finally, numerical results are provided to illustrate the effectiveness of the proposed control approaches.

  4. Co-ordinating innate and adaptive immunity to viral infection: mobility is the key

    DEFF Research Database (Denmark)

    Wern, Jeanette Erbo; Thomsen, Allan Randrup

    2009-01-01

    the very essence of immune system physiology, a key to a rapid, efficient and optimally regulated immune response is the ability of the involved cells to rapidly shift between a stationary and a mobile state, combined with stringent regulation of cell migration during the mobile state. Through the co-ordinated......The host counters a viral infection through a complex response made up of components belonging to both the innate and the adaptive immune system. In this report, we review the mechanisms underlying this response, how it is induced and how it is co-ordinated. As cell-cell communication represents...... in mounting an efficient host response and co-ordinating innate and adaptive immunity during a primary viral infection....

  5. Managing the safe mobility of older road users: How to cope with their diversity?

    DEFF Research Database (Denmark)

    Haustein, Sonja; Marin-Lamellet, Claude

    2014-01-01

    Against the background of an ageing population, the management of older people's safe mobility is becoming an increasingly important issue. Mobility is vital for older people's quality of life and several examples of good practice that support older people's safe mobility already exist. However, ...... systems, a lack of programmes to increase perceived security, as well as a comprehensive scheme for older drivers who have to stop driving.......Against the background of an ageing population, the management of older people's safe mobility is becoming an increasingly important issue. Mobility is vital for older people's quality of life and several examples of good practice that support older people's safe mobility already exist. However......, the older population is increasingly diverse and its different segments have different mobility needs and expectations. This paper has reviewed practices to manage older people's safe mobility and identified 29 examples of good practice which fall into six categories. The different kinds of practices were...

  6. Welcome message for the Special Issue "USCIAMO: Urban Sustainable, CollaboratIve, and Adaptive MObility"

    Directory of Open Access Journals (Sweden)

    Silvia Gabrielli

    2014-10-01

    Full Text Available Transportation is a key domain to address for promoting sustainability as it accounts for about one third of the energy consumption in the EU and in the US. Nevertheless, changing the transportation habits of citizens is a hard challenge. In this Special Issue of the EAI Endorsed Transactions on Ambient Systems, we present a selection of high-quality papers presented at the workshop on “Urban Sustainable, CollaboratIve, and Adaptive MObility” (USCIAMO, held at the COOP 2014 Conference. The articles address different topics related to the design and deployment of innovative systems and techniques for behavior change in the domain of sustainable mobility, from gamification models and mechanics to encourage sustainable travel behavior to segmentation techniques for personalizing mobility behavior interventions, from participatory design of sustainable mobility applications to innovative frameworks for sustainable commuting at work and transport mode detection.

  7. An application to estimate the cyber-risk detection skill of mobile device users

    NARCIS (Netherlands)

    Schaff, Guillaume; Harpes, Carlo; Martin, Romain; Junger, Marianne; Berntzen, Lasse; Böhm, Stephan

    2013-01-01

    According to experts’ predictions, mobile devices (smartphones, tablet computers) will replace the widespread personal computer by 2017 for personal and work tasks (emergence of BYOD). In parallel, the expert community has observed an increase of cyber-attacks against mobile devices. Mobile device

  8. Adaptive Hybrid Visual Servo Regulation of Mobile Robots Based on Fast Homography Decomposition

    Directory of Open Access Journals (Sweden)

    Chunfu Wu

    2015-01-01

    Full Text Available For the monocular camera-based mobile robot system, an adaptive hybrid visual servo regulation algorithm which is based on a fast homography decomposition method is proposed to drive the mobile robot to its desired position and orientation, even when object’s imaging depth and camera’s position extrinsic parameters are unknown. Firstly, the homography’s particular properties caused by mobile robot’s 2-DOF motion are taken into account to induce a fast homography decomposition method. Secondly, the homography matrix and the extracted orientation error, incorporated with the desired view’s single feature point, are utilized to form an error vector and its open-loop error function. Finally, Lyapunov-based techniques are exploited to construct an adaptive regulation control law, followed by the experimental verification. The experimental results show that the proposed fast homography decomposition method is not only simple and efficient, but also highly precise. Meanwhile, the designed control law can well enable mobile robot position and orientation regulation despite the lack of depth information and camera’s position extrinsic parameters.

  9. An adaptive sliding mode backstepping control for the mobile manipulator with nonholonomic constraints

    Science.gov (United States)

    Chen, Naijian; Song, Fangzhen; Li, Guoping; Sun, Xuan; Ai, Changsheng

    2013-10-01

    To solve disturbances, nonlinearity, nonholonomic constraints and dynamic coupling between the platform and its mounted robot manipulator, an adaptive sliding mode controller based on the backstepping method applied to the robust trajectory tracking of the wheeled mobile manipulator is described in this article. The control algorithm rests on adopting the backstepping method to improve the global ultimate asymptotic stability and applying the sliding mode control to obtain high response and invariability to uncertainties. According to the Lyapunov stability criterion, the wheeled mobile manipulator is divided into several stabilizing subsystems, and an adaptive law is designed to estimate the general nondeterminacy, which make the controller be capable to drive the trajectory tracking error of the mobile manipulator to converge to zero even in the presence of perturbations and mathematical model errors. We compare our controller with the robust neural network based algorithm in nonholonomic constraints and uncertainties, and simulation results prove the effectivity and feasibility of the proposed method in the trajectory tracking of the wheeled mobile manipulator.

  10. Distance adaptive three-dimensional display based on mobile portable devices

    Science.gov (United States)

    Jin, Xiao-lei; Sang, Xin-zhu; Yan, Bin-bin; Yuan, Jin-hui

    2013-08-01

    Three-dimensional (3D) display can offer the viewer the realism, which is the candidate for the next-generation imaging. 3D display technology without wearing glasses has become research focus. Currently the display of mobile devices is evolved towards 3D. Mobile devices limit the viewing range due to their mass production as well as the algorithm of relative fixity. Only in the area can be achieved a good viewing experience, which leads to the inconvenience for the viewer. The distance adaptive three-dimensional display based on mobile devices is presented. We analyzed the relationship between the viewing distance and the number of pixels for each viewpoint. Based on the viewing distance detected by sensor, the proposed method automatically adjusts the pixels for each viewpoint to accommodate different viewing distance for mobile portable devices. So the method realizes the adaptive distance between the viewer and the device, The experience of viewing 3D images is also improved, as well as the viewing areas is expanded. The crosstalk and the normalized brightness of the 3D picture after restructuring in different distance are measured. Experimental results show that the algorithm with matching parallax barrier can achieve a good 3D view experience at the different distances.

  11. Estimating the coverage of a targeted mobile tuberculosis screening programme among illicit drug users and homeless persons with truncated models.

    Science.gov (United States)

    van Hest, N A H; De Vries, G; Smit, F; Grant, A D; Richardus, J H

    2008-05-01

    Truncated models are indirect methods to estimate the size of a hidden population which, in contrast to the capture-recapture method, can be used on a single information source. We estimated the coverage of a tuberculosis screening programme among illicit drug users and homeless persons with a mobile digital X-ray unit between 1 January 2003 and 31 December 2005 in Rotterdam, The Netherlands, using truncated models. The screening programme reached about two-third of the estimated target population at least once annually. The intended coverage (at least two chest X-rays per person per year) was about 23%. We conclude that simple truncated models can be used relatively easily on available single-source routine data to estimate the size of a population of illicit drug users and homeless persons. We assumed that the most likely overall bias in this study would be overestimation and therefore the coverage of the targeted mobile tuberculosis screening programme would be higher.

  12. Army National Guard (ARNG) Objective Supply Capability Adaptive Redesign (OSCAR) end-user manual

    Energy Technology Data Exchange (ETDEWEB)

    Pelath, R.P. [National Guard Bureau, Arlington, VA (United States); Rasch, K.A. [Oak Ridge National Lab., TN (United States)

    1997-12-01

    The Objective Supply Capability Adaptive Redesign (OSCAR) project is designed to identify and develop programs which automate requirements not included in standard army systems. This includes providing automated interfaces between standard army systems at the National Guard Bureau (NGB) level and at the state/territory level. As part of the OSCAR project, custom software has been installed at NGB to streamline management of major end items. This software allows item managers to provide automated disposition on excess equipment to states operating the Standard Army Retail Supply System Objective (SARSS-O). It also accelerates movement of excess assets to improve the readiness of the Army National Guard (ARNG)--while reducing excess on hand. The purpose of the End-User Manual is to provide direction and guidance to the customer for implementing the ARNG Excess Management Program.

  13. Test-retest reliability and construct validity of the Aspects of Wheelchair Mobility Test as a measure of the mobility of wheelchair users.

    Science.gov (United States)

    Rispin, Karen L; Huff, Kara; Wee, Joy

    2017-01-01

    The Aspects of Wheelchair Mobility Test (AWMT) was developed for use in a repeated measures format to provide comparative effectiveness data on mobility facilitated by different wheelchair types. It has been used in preliminary studies to compare the mobility of wheelchairs designed for low-resource areas and is intended to be simple and flexible enough so as to be used in low-technology settings. However, to reliably compare the impact of different types of wheelchairs on the mobility of users, a measure must first be a reliable and valid measure of mobility. This study investigated the test-retest reliability and concurrent validity for the AWMT 2.0 as a measure of mobility. For reliability testing, participants in a low-resource setting completed the tests twice in their own wheelchairs at least one week apart. For concurrent validity, participants also completed the Wheelchair Skills Test Questionnaire (WST-Q), a related but not identical validated assessment tool. Concurrent validity was indicated by a significant positive correlation with an r value of 0.7 between the WST-Q capacity score and the AWMT 2.0 score. Test-retest reliability was confirmed by an intraclass correlation coefficient greater than 0.7 between the two trials. Results support the preliminary reliability and validity of the AWMT 2.0, supporting its effectiveness in comparing the mobility provided by different wheelchair types. This information can be used to enable effective use of limited funds for wheelchair selection at individual and organisational scales.

  14. MOBILE APPLICATIONS FOR TOURISM. STUDY REGARDING THEIR USE BY ROMANIANS

    Directory of Open Access Journals (Sweden)

    TUTUNEA MIHAELA FILOFTEIA

    2016-08-01

    Full Text Available The amazing development of the ICT industry and mobile technologies impressed a behavioural change and adaptation on individual and corporate users revealed at the level of current activities as well as in the consumer behaviours. Tourism industry has always been one of the most adaptable sectors, following the trends imposed by the two abovementioned industries. The increase in tourists’ mobility, users of mobile devices, also made necessary the adaptation of the distribution of tourism products and services and their redirecting towards the mobile environment. Taking into account these aspects, the present study was conceived on two levels. The first level identifies important aspects of mobile applications in general, by types and classifications, as well as presents a concise static image of them at global level. It also describes aspects related to mobile applications dedicated to tourism as offers to mobile device users. The second level comprises the study regarding the usage of tourism-specific mobile applications by Romanian mobile device users. The results of this study indicate the profile of the tourist-user of mobile devices from Romania, captured on three levels, namely: a socio-demographic profile, a mobility profile and a tourism-related mobile application user profile. We consider that these results provide useful information to companies belonging to the tourism and software industries, as well as indie developers of mobile applications, and users of mobile devices.

  15. An Adaptive and Integrated Low-Power Framework for Multicore Mobile Computing

    Directory of Open Access Journals (Sweden)

    Jongmoo Choi

    2017-01-01

    Full Text Available Employing multicore in mobile computing such as smartphone and IoT (Internet of Things device is a double-edged sword. It provides ample computing capabilities required in recent intelligent mobile services including voice recognition, image processing, big data analysis, and deep learning. However, it requires a great deal of power consumption, which causes creating a thermal hot spot and putting pressure on the energy resource in a mobile device. In this paper, we propose a novel framework that integrates two well-known low-power techniques, DPM (Dynamic Power Management and DVFS (Dynamic Voltage and Frequency Scaling for energy efficiency in multicore mobile systems. The key feature of the proposed framework is adaptability. By monitoring the online resource usage such as CPU utilization and power consumption, the framework can orchestrate diverse DPM and DVFS policies according to workload characteristics. Real implementation based experiments using three mobile devices have shown that it can reduce the power consumption ranging from 22% to 79%, while affecting negligibly the performance of workloads.

  16. Self-reported difficulty and preferences of wheeled mobility device users for simulated low-floor bus boarding, interior circulation and disembarking.

    Science.gov (United States)

    D'Souza, Clive; Paquet, Victor L; Lenker, James A; Steinfeld, Edward

    2017-11-13

    Low ridership of public transit buses among wheeled mobility device users suggests the need to identify vehicle design conditions that are either particularly accommodating or challenging. The objective of this study was to determine the effects of low-floor bus interior seating configuration and passenger load on wheeled mobility device user-reported difficulty, overall acceptability and design preference. Forty-eight wheeled mobility users evaluated three interior design layouts at two levels of passenger load (high vs. low) after simulating boarding and disembarking tasks on a static full-scale low-floor bus mockup. User self-reports of task difficulty, acceptability and design preference were analyzed across the different test conditions. Ramp ascent was the most difficult task for manual wheelchair users relative to other tasks. The most difficult tasks for users of power wheelchairs and scooters were related to interior circulation, including moving to the securement area, entry and positioning in the securement area and exiting the securement area. Boarding and disembarking at the rear doorway was significantly more acceptable and preferred compared to the layouts with front doorways. Understanding transit usability barriers, perceptions and preferences among wheeled mobility users is an important consideration for clinicians who recommend mobility-related device interventions to those who use public transportation. Implications for Rehabilitation In order to maximize community participation opportunities for wheeled mobility users, clinicians should consider potential public transit barriers during the processes of wheelchair device selection and skills training. Usability barriers experienced by wheeled mobility device users on transit vehicles differ by mobility device type and vehicle configurations. Full-scale environment simulations are an effective means of identifying usability barriers and design needs in people with mobility impairments and may

  17. Mobile marketing for mobile games

    OpenAIRE

    Vu, Giang

    2016-01-01

    Highly developed mobile technology and devices enable the rise of mobile game industry and mobile marketing. Hence mobile marketing for mobile game is an essential key for a mobile game success. Even though there are many articles on marketing for mobile games, there is a need of highly understanding mobile marketing strategies, how to launch a mobile campaign for a mobile game. Besides that, it is essential to understand the relationship between mobile advertising and users behaviours. There...

  18. An Adaptive Handover Prediction Scheme for Seamless Mobility Based Wireless Networks

    Directory of Open Access Journals (Sweden)

    Ali Safa Sadiq

    2014-01-01

    Full Text Available We propose an adaptive handover prediction (AHP scheme for seamless mobility based wireless networks. That is, the AHP scheme incorporates fuzzy logic with AP prediction process in order to lend cognitive capability to handover decision making. Selection metrics, including received signal strength, mobile node relative direction towards the access points in the vicinity, and access point load, are collected and considered inputs of the fuzzy decision making system in order to select the best preferable AP around WLANs. The obtained handover decision which is based on the calculated quality cost using fuzzy inference system is also based on adaptable coefficients instead of fixed coefficients. In other words, the mean and the standard deviation of the normalized network prediction metrics of fuzzy inference system, which are collected from available WLANs are obtained adaptively. Accordingly, they are applied as statistical information to adjust or adapt the coefficients of membership functions. In addition, we propose an adjustable weight vector concept for input metrics in order to cope with the continuous, unpredictable variation in their membership degrees. Furthermore, handover decisions are performed in each MN independently after knowing RSS, direction toward APs, and AP load. Finally, performance evaluation of the proposed scheme shows its superiority compared with representatives of the prediction approaches.

  19. Does a Mobile Phone Depression-Screening App Motivate Mobile Phone Users With High Depressive Symptoms to Seek a Health Care Professional’s Help?

    Science.gov (United States)

    Alanazi, Eman M; Aljadhey, Hisham; Basyouni, Mada H; Kowalski, Stefan R; Pont, Lisa G; Shaman, Ahmed M; Trevena, Lyndal; Alhawassi, Tariq M

    2016-01-01

    Background The objective of disease screening is to encourage high-risk subjects to seek health care diagnosis and treatment. Mobile phone apps can effectively screen mental health conditions, including depression. However, it is not known how effective such screening methods are in motivating users to discuss the obtained results of such apps with health care professionals. Does a mobile phone depression-screening app motivate users with high depressive symptoms to seek health care professional advice? This study aimed to address this question. Method This was a single-cohort, prospective, observational study of a free mobile phone depression app developed in English and released on Apple’s App Store. Apple App Store users (aged 18 or above) in 5 countries, that is, Australia, Canada, New Zealand (NZ), the United Kingdom (UK), and the United States (US), were recruited directly via the app’s download page. The participants then completed the Patient Health Questionnaire (PHQ-9), and their depression screening score was displayed to them. If their score was 11 or above and they had never been diagnosed with depression before, they were advised to take their results to their health care professional. They were to follow up after 1 month. Results A group of 2538 participants from the 5 countries completed PHQ-9 depression screening with the app. Of them, 322 participants were found to have high depressive symptoms and had never been diagnosed with depression, and received advice to discuss their results with health care professionals. About 74% of those completed the follow-up; approximately 38% of these self-reported consulting their health care professionals about their depression score. Only positive attitude toward depression as a real disease was associated with increased follow-up response rate (odds ratio (OR) 3.2, CI 1.38-8.29). Conclusions A mobile phone depression-screening app motivated some users to seek a depression diagnosis. However, further study

  20. Enhancing User Experience in Next Generation Mobile Devices Using Eye Tracking as a Biometric Sensor

    DEFF Research Database (Denmark)

    Bækgaard, Per

    A good User Experience is not about just “getting the job done” in the most efficient way. It is also about the subjective elements, providing a positive experience to the user while doing so; emotionally and affectively, having the user engage with the service or product. Knowing when this takes...

  1. A neural learning classifier system with self-adaptive constructivism for mobile robot control.

    Science.gov (United States)

    Hurst, Jacob; Bull, Larry

    2006-01-01

    For artificial entities to achieve true autonomy and display complex lifelike behavior, they will need to exploit appropriate adaptable learning algorithms. In this context adaptability implies flexibility guided by the environment at any given time and an open-ended ability to learn appropriate behaviors. This article examines the use of constructivism-inspired mechanisms within a neural learning classifier system architecture that exploits parameter self-adaptation as an approach to realize such behavior. The system uses a rule structure in which each rule is represented by an artificial neural network. It is shown that appropriate internal rule complexity emerges during learning at a rate controlled by the learner and that the structure indicates underlying features of the task. Results are presented in simulated mazes before moving to a mobile robot platform.

  2. Characterization of Fairness of Information Distribution in a Mobile Agent Based Adaptive Information System

    Directory of Open Access Journals (Sweden)

    Iftikhar Ahmed and Jafar Sadiq

    2012-10-01

    Full Text Available The information age is now passing through an evolutionary phase. As the capacity of networks is increasing to handle and process huge volume of information traffic, the management of such information systems is becoming a trivial issue. The Internet being the largest source of information provision is heterogeneous in nature with constantly evolving environment. New information services are added whereas some are modified or removed. User’s demands and interests also change constantly. In such a dynamic environment it is very difficult to maintain a coherent picture of the information services. A novel technique proposed recently employs autonomous mobile agents in faded information field architecture to facilitate information provision and servicing in this new era of information age. The architecture is decentralized in nature whereby both the service provider and information seeker communicate through mobile agents. However, the degree of fairness of information distribution and access is still a problem to be addressed. This paper investigates the issue of fairness among information users for access to information in a networked environment that uses mobile agent technology and faded information field architecture to service the system. A number of algorithms were simulated and their effectiveness is discussed in the paper. Simulation results are presented that show a lot of potential to address the issue of fairness in information systems.   Keywords: Mobile agents, information systems, intelligent systems.

  3. The Development of a Digital Marketing Strategy to Gain Active Mobile Game Users in Japan

    OpenAIRE

    Rönkkö, Makiyo

    2014-01-01

    Japan is the world’s biggest spender on mobile apps. This makes it an attractive market, but entering the Japan market is very difficult for Finnish mobile software developers. The goal of this thesis is to identify possible constraints that limit mobile game companies in the Japanese market, and analyze the means of increasing brand awareness and acquiring active game players. The focus is on finding the key elements required for building a digital marketing strategy targeted towards Japanes...

  4. The impact of the mode of survey administration on estimates of daily smoking for mobile phone only users.

    Science.gov (United States)

    Hanna, Joseph; Cordery, Damien V; Steel, David G; Davis, Walter; Harrold, Timothy C

    2017-04-20

    Over the past decade, there have been substantial changes in landline and mobile phone ownership, with a substantial increase in the proportion of mobile-only households. Estimates of daily smoking rates for the mobile phone only (MPO) population have been found to be substantially higher than the rest of the population and telephone surveys that use a dual sampling frame (landline and mobile phones) are now considered best practice. Smoking is seen as an undesirable behaviour; measuring such behaviours using an interviewer may lead to lower estimates when using telephone based surveys compared to self-administered approaches. This study aims to assess whether higher daily smoking estimates observed for the mobile phone only population can be explained by administrative features of surveys, after accounting for differences in the phone ownership population groups. Data on New South Wales (NSW) residents aged 18 years or older from the NSW Population Health Survey (PHS), a telephone survey, and the National Drug Strategy Household Survey (NDSHS), a self-administered survey, were combined, with weights adjusted to match the 2013 population. Design-adjusted prevalence estimates and odds ratios were calculated using survey analysis procedures available in SAS 9.4. Both the PHS and NDSHS gave the same estimates for daily smoking (12%) and similar estimates for MPO users (20% and 18% respectively). Pooled data showed that daily smoking was 19% for MPO users, compared to 10% for dual phone owners, and 12% for landline phone only users. Prevalence estimates for MPO users across both surveys were consistently higher than other phone ownership groups. Differences in estimates for the MPO population compared to other phone ownership groups persisted even after adjustment for the mode of collection and demographic factors. Daily smoking rates were consistently higher for the mobile phone only population and this was not driven by the mode of survey collection. This supports

  5. The impact of the mode of survey administration on estimates of daily smoking for mobile phone only users

    Directory of Open Access Journals (Sweden)

    Joseph Hanna

    2017-04-01

    Full Text Available Abstract Background Over the past decade, there have been substantial changes in landline and mobile phone ownership, with a substantial increase in the proportion of mobile-only households. Estimates of daily smoking rates for the mobile phone only (MPO population have been found to be substantially higher than the rest of the population and telephone surveys that use a dual sampling frame (landline and mobile phones are now considered best practice. Smoking is seen as an undesirable behaviour; measuring such behaviours using an interviewer may lead to lower estimates when using telephone based surveys compared to self-administered approaches. This study aims to assess whether higher daily smoking estimates observed for the mobile phone only population can be explained by administrative features of surveys, after accounting for differences in the phone ownership population groups. Methods Data on New South Wales (NSW residents aged 18 years or older from the NSW Population Health Survey (PHS, a telephone survey, and the National Drug Strategy Household Survey (NDSHS, a self-administered survey, were combined, with weights adjusted to match the 2013 population. Design-adjusted prevalence estimates and odds ratios were calculated using survey analysis procedures available in SAS 9.4. Results Both the PHS and NDSHS gave the same estimates for daily smoking (12% and similar estimates for MPO users (20% and 18% respectively. Pooled data showed that daily smoking was 19% for MPO users, compared to 10% for dual phone owners, and 12% for landline phone only users. Prevalence estimates for MPO users across both surveys were consistently higher than other phone ownership groups. Differences in estimates for the MPO population compared to other phone ownership groups persisted even after adjustment for the mode of collection and demographic factors. Conclusions Daily smoking rates were consistently higher for the mobile phone only population and this was

  6. An interoperable and inclusive user modeling concept for simulation and adaptation

    OpenAIRE

    Biswas, Pradipta; Kaklanis, Nick; Mohamad, Yehya; Peissner, Matthias; Langdon, Pat; Tzovaras, D.; Jung, Christoph

    2013-01-01

    User models can be considered as explicit representations of the properties of an individual user including users needs, preferences as well as physical, cognitive and behavioral characteristics. Due to the wide range of applications, it is often difficult to have a common format or even definition of user models. The lack of a common definition also makes different user models even if developed for the same purpose -incompatible to each other. It does not only reduce the portability of user ...

  7. Valuable features in mobile health apps for patients and consumers: content analysis of apps and user ratings.

    Science.gov (United States)

    Mendiola, Martin F; Kalnicki, Miriam; Lindenauer, Sarah

    2015-05-13

    The explosion of mobile phones with app capabilities coupled with increased expectations of the patient-consumers' role in managing their care presents a unique opportunity to use mobile health (mHealth) apps. The aim of this paper is to identify the features and characteristics most-valued by patient-consumers ("users") that contribute positively to the rating of an app. A collection of 234 apps associated with reputable health organizations found in the medical, health, and fitness categories of the Apple iTunes store and Google Play marketplace was assessed manually for the presence of 12 app features and characteristics. Regression analysis was used to determine which, if any, contributed positively to a user's rating of the app. Analysis of these 12 features explained 9.3% (R(2)=.093 n=234, Prating, with only 5 reaching statistical significance. Of the 5 reaching statistical significance, plan or orders, export of data, usability, and cost contributed positively to a user's rating, while the tracker feature detracted from it. These findings suggest that users appreciate features that save time over current methods and identify an app as valuable when it is simple and intuitive to use, provides specific instructions to better manage a condition, and shares data with designated individuals. Although tracking is a core function of most health apps, this feature may detract from a user's experience when not executed properly. Further investigation into mHealth app features is worthwhile given the inability of the most common features to explain a large portion of an app's rating. In the future, studies should focus on one category in the app store, specific diseases, or desired behavior change, and methods should include measuring the quality of each feature, both through manual assessment and evaluation of user reviews. Additional investigations into understanding the impact of synergistic features, incentives, social media, and gamification are also warranted to

  8. The role of organizational culture in policy mobilities – the case of South Korean climate change adaptation policies

    Directory of Open Access Journals (Sweden)

    S. Schäfer

    2017-07-01

    Full Text Available The conceptualization of policies as mobile and mutable knowledge is the key feature of the recent debate on policy mobilities. Policy mobility studies have focused on the movement and translation of policies as well as on the impact of mobile policies on policy-making processes and governed spaces. Given that policy mobilities have mainly been examined in comparable institutional contexts, the current debate has neglected the role of organizational culture in the translation of policies. Organizational culture is understood as a set of shared assumptions that guide what happens in organizations by defining appropriate practices of policy making. The case study, South Korean adaptation policy, illustrates that organizational culture has a significant impact on the translation of mobile adaptation policy. Besides the claim to consider organizational culture more prominently in the field of policy mobility studies, this paper illustrates the translation process of adaptation policy in the South Korean political system. The practices in South Korean political institutions dealing with climate change adaptation are highly characterized by the avoidance of risks. The propensity to avoid risks leads policy makers to focus on technical solutions to climate change adaptation and to neglect the participation of civil society.

  9. The added value of a gaming context and intelligent adaptation for a mobile application for vocabulary learning

    NARCIS (Netherlands)

    Sandberg, J.; Maris, M.; Hoogendoorn, P.

    2014-01-01

    Two groups participated in a study on the added value of a gaming context and intelligent adaptation for a mobile learning application. The control group worked at home for a fortnight with the original Mobile English Learning application (MEL-original) developed in a previous project. The

  10. Pain, fatigue, function and participation among long-term manual wheelchair users partnered with a mobility service dog.

    Science.gov (United States)

    Vincent, Claude; Gagnon, Dany H; Dumont, Frédéric

    2017-11-20

    To assess the effects of a mobility service dog (MSD) on pain, fatigue, wheelchair-related functional tasks, participation and satisfaction among manual wheelchair users over a nine-month period. A longitudinal study with repeated assessment times before and three, six and nine months after intervention was achieved. Intervention consisted in partnering each participant with a MSD. The setting is a well-established provincial service dog training school and participants homes. A convenience sample of 24 long-term manual wheelchair users with a spinal cord injury was involved. Outcome measures were: Wheelchair User's Shoulder Pain Index (WUSPI), Rate of Perceived Exertion (RPE), vitality scale from the SF-36, grip strength, Wheelchair Skills Test (WST), Canadian Occupational Performance Measure (COPM), Reintegration to Normal Living Index (RNLI), Life Space Assessment, Psychosocial Impact of Assistive Devices Scale (PIADS) and Quebec User Evaluation of Satisfaction with assistive Technology (QUEST 2.0). Shoulder and wrist pain as well as fatigue decreased significantly over time with the use of a MSD as evidenced by scores from WUSPI, RPE and SF-36 (feeling less worn out). Manual wheelchair propulsion skills (steep slopes, soft surfaces and thresholds) improved significantly over time as confirmed by the WST. Participation increased significantly over time as revealed by the COPM (for five occupations) and the RNLI (for five items). Satisfaction with the MSD was high over time (QUEST: nine items) and with a high positive psychosocial impact (PIADS: 10 items). MSD represents a valuable mobility assistive technology option for manual wheelchair users. IMPLICATIONS FOR REHABILITATION   For manual wheelchair users partenered with mobility service dog  • Shoulder pain and fatigue significantly decreased and continued to decrease between the third and sixth month and the ninth month.   • Performance with propelling the wheelchair up steep slopes

  11. End-User Attitudes towards Location-Based Services and Future Mobile Wireless Devices: The Students’ Perspective

    Directory of Open Access Journals (Sweden)

    Bogdan Cramariuc

    2011-07-01

    Full Text Available Nowadays, location-enabled mobile phones are becoming more and more widespread. Various players in the mobile business forecast that, in the future, a significant part of total wireless revenue will come from Location-Based Services (LBS. An LBS system extracts information about the user’s geographical location and provides services based on the positioning information. A successful LBS service should create value for the end-user, by satisfying some of the users’ needs or wants, and at the same time preserving the key factors of the mobile wireless device, such as low costs, low battery consumption, and small size. From many users’ perspectives, location services and mobile location capabilities are still rather poorly known and poorly understood. The aim of this research is to investigate users’ views on the LBS, their requirements in terms of mobile device characteristics, their concerns in terms of privacy and usability, and their opinion on LBS applications that might increase the social wellbeing in the future wireless world. Our research is based on two surveys performed among 105 students (average student age: 24 years from two European technical universities. The survey questions were intended to solicit the youngsters’ views on present and future technological trends and on their perceived needs and wishes regarding Location-Based Services, with the aim of obtaining a better understanding of designer constraints when building a location receiver and generating new ideas related to potential future killer LBS applications.

  12. Analisis Perilaku User pada Pemanfaatan Layanan Pemesanan Tiket Online pada Aplikasi Mobile (Prespektif Kepercayaan dan Resiko oleh Konsumen

    Directory of Open Access Journals (Sweden)

    Setiawan Assegaff

    2017-04-01

    Full Text Available Abstract. The aim of this research is to investigate the relationship between the elements of trust, risk, perceived usefulness, and ease of use and their impact on consumer behavior in the intention of use of mobile commerce services for online ticketing. A research model with five hypotheses was developed for this research. Conducting this research is important in term off to understand the relationship of trust and risk in order to understand people behavior in using mobile commerce. Research model and hypotheses was validated using online questionnaire that distrubed in social media. 110 questionnaire was obtained from the survey and 95 validated questionnaire then use for next analysis. Partial Smart Square (PLS was used for data analysis using Smart PLS V2. This study reveals that perceived usefulness and ease of use has significant effect for people behavior in using mobile application for purchase online ticketing, this research also identified that trust has relationship with risk element. However, this research did not found any significant relationship between risk and people behavior in using mobile application. Keyword: User Behavior, Mobile Commerce, Trust, Risk, Technology Acceptance Model (TAM

  13. User Acceptance of Mobile Technology: A Campus-Wide Implementation of Blackboard's Mobile™ Learn Application

    Science.gov (United States)

    Chen, Baiyun; Sivo, Stephen; Seilhamer, Ryan; Sugar, Amy; Mao, Jin

    2013-01-01

    Mobile learning is a fast growing trend in higher education. This study examined how an extended technology acceptance model (TAM) could evaluate and predict the use of a mobile application in learning. A path analysis design was used to measure the mediating effects on the use of Blackboard's Mobile™ Learn application in coursework (N = 77). The…

  14. Green Mobile Clouds: Network Coding and User Cooperation for Improved Energy Efficiency

    DEFF Research Database (Denmark)

    Heide, Janus; Fitzek, Frank; Pedersen, Morten Videbæk

    2012-01-01

    This paper highlights the benefits of user cooperation and network coding for energy saving in cellular networks. It is shown that these techniques allow for reliable and efficient multicast services from both a user and network perspective. The working principles and advantages in terms of energy...... and spectrum usage is explained for user cooperation, network coding and a combination of both. For multicast services it is shown that the proposed approaches can save as much as 90% of the energy on the user side and 66% on network provider side for the topologies under investigation. One interesting finding...... is that user cooperation can be beneficial for the network operator even if some users refuse to cooperate....

  15. Client Mobile Software Design Principles for Mobile Learning Systems

    Directory of Open Access Journals (Sweden)

    Qing Tan

    2009-01-01

    Full Text Available In a client-server mobile learning system, client mobile software must run on the mobile phone to acquire, package, and send student’s interaction data via the mobile communications network to the connected mobile application server. The server will receive and process the client data in order to offer appropriate content and learning activities. To develop the mobile learning systems there are a number of very important issues that must be addressed. Mobile phones have scarce computing resources. They consist of heterogeneous devices and use various mobile operating systems, they have limitations with their user/device interaction capabilities, high data communications cost, and must provide for device mobility and portability. In this paper we propose five principles for designing Client mobile learning software. A location-based adaptive mobile learning system is presented as a proof of concept to demonstrate the applicability of these design principles.

  16. Adaptive Tracking and Obstacle Avoidance Control for Mobile Robots with Unknown Sliding

    Directory of Open Access Journals (Sweden)

    Mingyue Cui

    2012-11-01

    Full Text Available An adaptive control approach is proposed for trajectory tracking and obstacle avoidance for mobile robots with consideration given to unknown sliding. A kinematic model of mobile robots is established in this paper, in which both longitudinal and lateral sliding are considered and processed as three time-varying parameters. A sliding model observer is introduced to estimate the sliding parameters online. A stable tracking control law for this nonholonomic system is proposed to compensate the unknown sliding effect. From Lyapunov-stability analysis, it is proved, regardless of unknown sliding, that tracking errors of the controlled closed-loop system are asymptotically stable, the tracking errors converge to zero outside the obstacle detection region and obstacle avoidance is guaranteed inside the obstacle detection region. The efficiency and robustness of the proposed control system are verified by simulation results.

  17. The Influence of Social Networks on the Development of Recruitment Actions that Favor User Interface Design and Conversions in Mobile Applications Powered by Linked Data

    OpenAIRE

    Palos-Sanchez, Pedro R.; Saura, Jose Ramon; Debasa, Felipe

    2018-01-01

    This study analyzes the most important influence factors in the literature, which have the greatest influence on the conversions obtained in a mobile application powered by linked data. With the study of user interface design and a small user survey (n = 101,053), we studied the influence of social networks, advertising, and promotional and recruitment actions in conversions for mobile applications powered by linked data. The analysis of the users’ behavior and their application in the design...

  18. Design and test of a hybrid foot force sensing and GPS system for richer user mobility activity recognition.

    Science.gov (United States)

    Zhang, Zelun; Poslad, Stefan

    2013-11-01

    Wearable and accompanied sensors and devices are increasingly being used for user activity recognition. However, typical GPS-based and accelerometer-based (ACC) methods face three main challenges: a low recognition accuracy; a coarse recognition capability, i.e., they cannot recognise both human posture (during travelling) and transportation mode simultaneously, and a relatively high computational complexity. Here, a new GPS and Foot-Force (GPS + FF) sensor method is proposed to overcome these challenges that leverages a set of wearable FF sensors in combination with GPS, e.g., in a mobile phone. User mobility activities that can be recognised include both daily user postures and common transportation modes: sitting, standing, walking, cycling, bus passenger, car passenger (including private cars and taxis) and car driver. The novelty of this work is that our approach provides a more comprehensive recognition capability in terms of reliably recognising both human posture and transportation mode simultaneously during travel. In addition, by comparing the new GPS + FF method with both an ACC method (62% accuracy) and a GPS + ACC based method (70% accuracy) as baseline methods, it obtains a higher accuracy (95%) with less computational complexity, when tested on a dataset obtained from ten individuals.

  19. Design and Test of a Hybrid Foot Force Sensing and GPS System for Richer User Mobility Activity Recognition

    Directory of Open Access Journals (Sweden)

    Stefan Poslad

    2013-11-01

    Full Text Available Wearable and accompanied sensors and devices are increasingly being used for user activity recognition. However, typical GPS-based and accelerometer-based (ACC methods face three main challenges: a low recognition accuracy; a coarse recognition capability, i.e., they cannot recognise both human posture (during travelling and transportation mode simultaneously, and a relatively high computational complexity. Here, a new GPS and Foot-Force (GPS + FF sensor method is proposed to overcome these challenges that leverages a set of wearable FF sensors in combination with GPS, e.g., in a mobile phone. User mobility activities that can be recognised include both daily user postures and common transportation modes: sitting, standing, walking, cycling, bus passenger, car passenger (including private cars and taxis and car driver. The novelty of this work is that our approach provides a more comprehensive recognition capability in terms of reliably recognising both human posture and transportation mode simultaneously during travel. In addition, by comparing the new GPS + FF method with both an ACC method (62% accuracy and a GPS + ACC based method (70% accuracy as baseline methods, it obtains a higher accuracy (95% with less computational complexity, when tested on a dataset obtained from ten individuals.

  20. RoutineSense: A Mobile Sensing Framework for the Reconstruction of User Routines

    Directory of Open Access Journals (Sweden)

    Jean-Eudes Ranvier

    2015-08-01

    Full Text Available Modern smartphones are powerful platforms that have become part of the everyday life for most people. Thanks to their sensing and computing capabilities, smartphones can unobtrusively identify simple user states (e.g., location, performed activity, etc., enabling a plethora of applications that provide insights on the lifestyle of the users. In this paper, we introduce routineSense: a system for the automatic reconstruction of complex daily routines from simple user states, implemented as an incremental processing framework. Such framework combines opportunistic sensing and user feedback to discover frequent and exceptional routines that can be used to segment and aggregate multiple user activities in a timeline. We use a comprehensive dataset containing rich geographic information to assess the feasibility and performance of routineSense, showing a near threefold improvement on the current state-of-the-art.

  1. Public transport users' preferences and willingness to pay for a public transportation mobile APP in Madrid

    Energy Technology Data Exchange (ETDEWEB)

    Velazquez Romera, G.; Monzon, A.

    2016-07-01

    Today, smart cities are presented as a solution to achieve a more sustainable urban development while increasing the quality of life of its citizens through the use of new technologies (Neirotti, 2013). Smart Mobility is based on innovative and sustainable ways to provide transport for the inhabitants of cities, enhancing the use of fuels or vehicle propulsion systems that respect the environment, supported by technological tools and a proactive behaviour of citizenship (Neirotti, 2013). In urban mobility, the purpose of the Smart Cities is to develop flexible systems for real-time information to support decision-making in the use and management of different transport modes, generating a positive impact, saving users time and improving efficiency and quality of service. In this context, several solution types are being introduced in the world’s cities. They enable the improvement of the abovementioned factors acting on the demand side resulting in more efficient journeys for individual travelers, and improved satisfaction with the service. (Skelley et Al., 2013) with a lower level of investment than that of infrastructure deployment or an increase in the level of service. One of the most extended solutions is the use of mobile apps for providing the user with contextualized -static and real time- transport information. The study is based on a survey carried out among users of public transport in Madrid under the European OPTICITES project of the 7th Research Framework Programme. The survey contained items on their transportation habits, their level of skills and technological capabilities, and their main expectations about the possibility of using a new application, the main desired capabilities and willingness to pay for use. The study results show the preferences of users of public transport capacity, static, real-time search and in-app services for a multimodal real-time application and willingness to pay for this service, all analyzed by different Slicers

  2. Adaptive Image-Based Leader-Follower Approach of Mobile Robot with Omnidirectional Camera

    Directory of Open Access Journals (Sweden)

    Dejun Guo

    2015-01-01

    Full Text Available This paper focuses on the problem of the adaptive image-based leader-follower formation control of mobile robot with on-board omnidirectional camera. A calibrated omnidirectional camera is fixed on the follower in any position, and a feature point representing the leader can be chosen in any position. An adaptive image-based controller without depending on the velocity of the leader is proposed based on a filter technology. In other words, only by relying on the projection of the feature on the image plane, can the follower track the leader and achieve the formation control. Moreover, an observer is introduced to estimate the unknown camera extrinsic parameters and the unknown parameters of plane, where the feature point moves, relative to omnidirectional camera frame. At last, the lyapunov method is applied to prove the uniform semiglobal practical asymptotic stability (USPAS for the closed-loop system. Simulation results are presented to validate the algorithm.

  3. An Adaptive Memory Model for Long-Term Navigation of Autonomous Mobile Robots

    Directory of Open Access Journals (Sweden)

    M. Hentschel

    2011-01-01

    Full Text Available This paper introduces an environmental representation for autonomous mobile robots that continuously adapts over time. The presented approach is inspired by human memory information processing and stores the current as well as past knowledge of the environment. In this paper, the memory model is applied to time-variant information about obstacles and driveable routes in the workspace of the autonomous robot and used for solving the navigation cycle of the robot. This includes localization and path planning as well as vehicle control. The presented approach is evaluated in a real-world experiment within changing indoor environment. The results show that the environmental representation is stable, improves its quality over time, and adapts to changes.

  4. Agent based User Interface Design for Mobile Cloud Computing Environment (AUID)

    OpenAIRE

    A. Viswanatha Reddy; Prof. D. Jayaramaiah; Srikishan. D.

    2012-01-01

    Mobility is the need of the hour and the Mobile Clouds are becoming popular and are able to meet the needs of the current day customers. Cloud computing being the state of art technology enables the individuals, entrepreneurs, small and medium companies to carry on their personal and business activities at all levels, without any interruption. Provisioning and offering an exactly matching service to the highly demanding customer has been a night mare and will continue to be the same in the mo...

  5. The influence of image interactivity upon user engagement when using mobile touch screens

    OpenAIRE

    Blazquez Cano, Marta; Perry, Patsy; Ashman, Rachel; Waite, Kathryn

    2017-01-01

    Touch screens are a key component of consumer mobile devices such as smartphones and tablets, as well as an increasingly common self-service component of information retrieval on fixed screens and mobile devices in-store. The ubiquity of touch screens in daily life increases consumer accessibility and extended use for shopping, whilst software innovations have increased the functionality of touch screens, for example the extent to which images respond to fingertip control. This study examines...

  6. Identifying Mobile Phone Usability Issues in Informal Swedish Language Learning:What users think about it?

    OpenAIRE

    Aizezi, Zulifuyemu

    2015-01-01

    This thesis studies the usability issues of the mobile phone in informal Swedish language learning. The concept of usability is defined by expanding the technical usability attributes of Jakob Nielsen with other recent attributes derived from considering the technical aspects of mobile learning (m-learning). Thus, the ultimate structure of the usability factors that are discussed in this study consists of: accessibility, easy-to-learn, technical design, efficiency and satisfaction. With the s...

  7. Hot Environment Assessment Tool (HEAT) User’s Guide for Apple Mobile Devices

    Science.gov (United States)

    2015-07-01

    Sawka M, Amoroso P. Epidemiology of hospitalizations and deaths from heat illness in Soldiers. Medicine & Science in Sports & Exercise. 2005;37(8...ARL-TR-7347 ● JULY 2015 US Army Research Laboratory Hot Environment Assessment Tool ( HEAT ) User’s Guide for Apple Mobile...Tool ( HEAT ) User’s Guide for Apple Mobile Devices by David Sauter Computational and Information Science Directorate, ARL

  8. Spatial narratives from mobile GIS

    DEFF Research Database (Denmark)

    Møller-Jensen, Lasse

    2007-01-01

    Principles of a mobile gps-enabled gis acting as a tourist infor­mation sys­tem are discussed and exemplified with special focus on the narrative aspects of tourist guidance. Flexible adaptation to user movements is accomplished by providing information about objects that the user passes as well...

  9. Effects of transit bus interior configuration on performance of wheeled mobility users during simulated boarding and disembarking.

    Science.gov (United States)

    D'Souza, Clive; Paquet, Victor; Lenker, James A; Steinfeld, Edward

    2017-07-01

    The emergence of low-floor bus designs and related regulatory standards in the U.S. have resulted in substantial improvements in public transit accessibility. However, passengers using wheeled mobility devices still experience safety concerns and inefficiencies in boarding, disembarking, and interior circulation on low-floor buses. This study investigates effects of low-floor bus interior configuration and passenger crowding on boarding and disembarking efficiency and safety. Users of manual wheelchairs (n = 18), powered wheelchairs (n = 21) and electric scooters (n = 9) simulated boarding and disembarking in three interior layout configurations at low and high passenger crowding conditions on a full-scale laboratory mock-up of a low-floor bus. Dependent measures comprised task times and critical incidents during access ramp use, fare payment, and movement to and from the doorway and wheeled mobility securement area. Individual times for unassisted boarding ranged from 15.2 to 245.3 s and for disembarking ranged from 9.1 to 164.6 s across layout and passenger crowding conditions. Nonparametric analysis of variance showed significant differences and interactions across vehicle design conditions, passenger load and mobility device type on user performance. The configuration having electronic on-board fare payment, rear-bus entrance doorways and adjacent device securement areas demonstrated greatest efficiency and safety. High passenger load adversely impacted efficiency and frequency of critical incidents during on-board circulation across all three layouts. Findings have broader implications for improving transit system efficiency and quality of service across the spectrum of transit users. Copyright © 2017 Elsevier Ltd. All rights reserved.

  10. A mobile Virtual Butler to bridge the gap between users and ambient assisted living: a Smart Home case study.

    Science.gov (United States)

    Costa, Nuno; Domingues, Patricio; Fdez-Riverola, Florentino; Pereira, António

    2014-08-06

    Ambient Intelligence promises to transform current spaces into electronic environments that are responsive, assistive and sensitive to human presence. Those electronic environments will be fully populated with dozens, hundreds or even thousands of connected devices that share information and thus become intelligent. That massive wave of electronic devices will also invade everyday objects, turning them into smart entities, keeping their native features and characteristics while seamlessly promoting them to a new class of thinking and reasoning everyday objects. Although there are strong expectations that most of the users' needs can be fulfilled without their intervention, there are still situations where interaction is required. This paper presents work being done in the field of human-computer interaction, focusing on smart home environments, while being a part of a larger project called Aging Inside a Smart Home. This initiative arose as a way to deal with a large scourge of our country, where lots of elderly persons live alone in their homes, often with limited or no physical mobility. The project relies on the mobile agent computing paradigm in order to create a Virtual Butler that provides the interface between the elderly and the smart home infrastructure. The Virtual Butler is receptive to user questions, answering them according to the context and knowledge of the AISH. It is also capable of interacting with the user whenever it senses that something has gone wrong, notifying next of kin and/or medical services, etc. The Virtual Butler is aware of the user location and moves to the computing device which is closest to the user, in order to be always present. Its avatar can also run in handheld devices keeping its main functionality in order to track user when s/he goes out. According to the evaluation carried out, the Virtual Butler is assessed as a very interesting and loved digital friend, filling the gap between the user and the smart home. The

  11. Self-expression, group affiliation, pleasure and memory as predictors of consumer product attachment and satisfaction among mobile phone users

    Directory of Open Access Journals (Sweden)

    Kagiso Tlhabano

    2013-03-01

    Full Text Available In the post-purchase behaviour of a product, there are challenges with change in the degree of consumer product attachment, and these challenges affect consumer product satisfaction overtime. This study investigated how self-expression, group affiliation, memory, and demographic variables predicted consumer product attachment and satisfaction among mobile phone users in Ibadan. Three hundred students of the University of Ibadan were selected using convenient random selection. Their mean age was 20.7 and standard deviation of 2.52. A structured questionnaire consisting of the socio demographic section, measure of self-expression, group affiliation, memory, pleasure, consumer attachment and product satisfaction was used to collect the data. Using multiple regression analysis, the results showed that self-expression, group affiliation, memories and pleasure jointly predicted consumer attachment among mobile phone users, F (4,299 = 48.47; P<0.05 and they contributed 40% to the variance of consumer attachment. Self-expression (β = 0.26, t = 4.44, P<0.05, memory (β = 0.29, t = 4.97, P<0.05, and pleasure (β = 0.28, t =5.01, P<0.05 independently predicted consumer attachment while group affiliation did not. In addition, self- expression, group affiliation, memories and pleasure jointly predicted product satisfaction, F (4,299 =39.79; P<0.05 and they contributed 35% to the variance of product satisfaction. Pleasure (β=0.596, t =10.35, P<0.05 independently predicted product satisfaction while self-expression, group affiliation and memory did not. Furthermore, age, gender, mobile type, ethnicity and religion did not jointly and independently predict consumer product satisfaction. These findings have implication for mobile phone manufacturers in terms of product improvement and building a strategic marketing channel that would meet the needs of global consumers.

  12. A Planar Switchable 3-D-Coverage Phased Array Antenna and Its User Effects for 28-GHz Mobile Terminal Applications

    DEFF Research Database (Denmark)

    Zhang, Shuai; Chen, Xiaoming; Syrytsin, Igor A.

    2017-01-01

    This paper introduces a planar switchable 3D-coverage phased array for 28 GHz mobile terminal applications. In order to realize 3D-coverage beam scan with a simple planar array, chassis surface waves are efficiently excited and controlled by three identical slot subarrays. Three subarrays switch...... their beams to three distinct regions. Each subarray works as a phased array to steer the beam within each region. Large coverage efficiency is achieved (e.g., 80% of the space sphere has the realized gain of over 8 dBi). The proposed antenna covers a bandwidth of over 2 GHz in the band of 28 GHz. User...

  13. Automated motive-based user review analysis in the context of mobile app acceptance: Opportunities and applications

    Directory of Open Access Journals (Sweden)

    Elisabeth Pergler

    2012-06-01

    Full Text Available The increasing amount and importance of user-generated content that is available in the web necessitates methods of its effective and efficient utilization. In this paper a system is presented that enables automated classification of user reviews concerning the usage motives mentioned in the reviews. Four possible applications of the system are discussed in detail in the course of this paper: a learning environment for mobile app development, a download prognosis mechanism, an app prizing decision support system, and a recommendation system. These applications are evaluated concerning state-of-the-art methods that currently address the challenge as well as advantages of the implementation of a motive-based system in the particular business processes.

  14. Improving safety and mobility for older road users in Australia and Japan.

    Science.gov (United States)

    2008-10-01

    Age-related declines in vision, cognition, and physical ability affect how older road users drive and use other transportation modes. The Federal Highway Administration, American Association of State Highway and Transportation Officials, and National...

  15. Intelligent Broadcasting in Mobile Ad Hoc Networks: Three Classes of Adaptive Protocols

    Directory of Open Access Journals (Sweden)

    Michael D. Colagrosso

    2006-11-01

    Full Text Available Because adaptability greatly improves the performance of a broadcast protocol, we identify three ways in which machine learning can be applied to broadcasting in a mobile ad hoc network (MANET. We chose broadcasting because it functions as a foundation of MANET communication. Unicast, multicast, and geocast protocols utilize broadcasting as a building block, providing important control and route establishment functionality. Therefore, any improvements to the process of broadcasting can be immediately realized by higher-level MANET functionality and applications. While efficient broadcast protocols have been proposed, no single broadcasting protocol works well in all possible MANET conditions. Furthermore, protocols tend to fail catastrophically in severe network environments. Our three classes of adaptive protocols are pure machine learning, intra-protocol learning, and inter-protocol learning. In the pure machine learning approach, we exhibit a new approach to the design of a broadcast protocol: the decision of whether to rebroadcast a packet is cast as a classification problem. Each mobile node (MN builds a classifier and trains it on data collected from the network environment. Using intra-protocol learning, each MN consults a simple machine model for the optimal value of one of its free parameters. Lastly, in inter-protocol learning, MNs learn to switch between different broadcasting protocols based on network conditions. For each class of learning method, we create a prototypical protocol and examine its performance in simulation.

  16. Intelligent Broadcasting in Mobile Ad Hoc Networks: Three Classes of Adaptive Protocols

    Directory of Open Access Journals (Sweden)

    Colagrosso Michael D

    2007-01-01

    Full Text Available Because adaptability greatly improves the performance of a broadcast protocol, we identify three ways in which machine learning can be applied to broadcasting in a mobile ad hoc network (MANET. We chose broadcasting because it functions as a foundation of MANET communication. Unicast, multicast, and geocast protocols utilize broadcasting as a building block, providing important control and route establishment functionality. Therefore, any improvements to the process of broadcasting can be immediately realized by higher-level MANET functionality and applications. While efficient broadcast protocols have been proposed, no single broadcasting protocol works well in all possible MANET conditions. Furthermore, protocols tend to fail catastrophically in severe network environments. Our three classes of adaptive protocols are pure machine learning, intra-protocol learning, and inter-protocol learning. In the pure machine learning approach, we exhibit a new approach to the design of a broadcast protocol: the decision of whether to rebroadcast a packet is cast as a classification problem. Each mobile node (MN builds a classifier and trains it on data collected from the network environment. Using intra-protocol learning, each MN consults a simple machine model for the optimal value of one of its free parameters. Lastly, in inter-protocol learning, MNs learn to switch between different broadcasting protocols based on network conditions. For each class of learning method, we create a prototypical protocol and examine its performance in simulation.

  17. An efficient contents-adaptive backlight control method for mobile devices

    Science.gov (United States)

    Chen, Qiao Song; Yan, Ya Xing; Zhang, Xiao Mou; Cai, Hua; Deng, Xin; Wang, Jin

    2015-03-01

    For most of mobile devices with a large screen, image quality and power consumption are both of the major factors affecting the consumers' preference. Contents-adaptive backlight control (CABC) method can be utilized to adjust the backlight and promote the performance of mobile devices. Unlike the previous works mostly focusing on the reduction of power consumption, both of image quality and power consumption are taken into account in the proposed method. Firstly, region of interest (ROI) is detected to divide image into two parts: ROI and non-ROI. Then, three attributes including entropy, luminance, and saturation information in ROI are calculated. To achieve high perceived image quality in mobile devices, optimal value of backlight can be calculated by a linear combination of the aforementioned attributes. Coefficients of the linear combination are determined by applying the linear regression to the subjective scores of human visual experiments and objective values of the attributes. Based on the optimal value of backlight, displayed image data are processed brightly and backlight is darkened to reduce the power consumption of backlight later. Here, the ratios of increasing image data and decreasing backlight functionally depend on the luminance information of displayed image. Also, the proposed method is hardware implemented. Experimental results indicate that the proposed technique exhibits better performance compared to the conventional methods.

  18. The Influence of Social Networks on the Development of Recruitment Actions that Favor User Interface Design and Conversions in Mobile Applications Powered by Linked Data

    Directory of Open Access Journals (Sweden)

    Pedro R. Palos-Sanchez

    2018-01-01

    Full Text Available This study analyzes the most important influence factors in the literature, which have the greatest influence on the conversions obtained in a mobile application powered by linked data. With the study of user interface design and a small user survey (n = 101,053, we studied the influence of social networks, advertising, and promotional and recruitment actions in conversions for mobile applications powered by linked data. The analysis of the users’ behavior and their application in the design of the actions to promote and capture constitutes an important part of the current theories of digital marketing. However, this study shows that its results may be contradictory and depend on other factors and circumstances when mobile applications powered by linked data are considered. The predictive value, reached by the developed model, may be useful for professionals and researchers in the field of digital marketing and the user interface design in mobile applications powered by linked data.

  19. User Behavior in Using Mobile Commerce (Scale Development: Perspective of Trust and Risk)

    OpenAIRE

    Setiawan Assegaff; Jasmir Jasmir; Dodo Zaenal Abidin; Sharipuddin Sharipuddin

    2017-01-01

    The aim of ours research is to explore the relation between the elements of trust and risk and their impact on consumer behavior in the intention of use of mobile commerce services based on sales. The final goal of this research is to understand consumer behavior in the use of mobile commerce application services in Indonesia by considering the elements of trust and risk in consumer behavior. Finding from previous research have revealed that trust and risk is one of the critical aspects in th...

  20. Evaluating user preferences for video transfer methods from a mobile device to a TV screen

    DEFF Research Database (Denmark)

    Fleury, Alexandre; Pedersen, Jakob Schou; Larsen, Lars Bo

    2013-01-01

    This article reports on the evaluation of four methods for transferring video content from a mobile device to a fixed television. The methods have been investigated in a Wizard-of-Oz approach through two consecutive studies. The first experiment aimed at collecting general opinions toward...... and investigated in a second experiment. The results indicate that familiarity, convenience and annoyance are strong predictors of the preference level of methods for transferring video content from a mobile to a fixed device. A discussion and potential design guidelines are finally proposed....

  1. There's not an app for that mobile user experience design for life

    CERN Document Server

    Robinson, Simon; Jones, Matt

    2014-01-01

    There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on ""challenging your approach"", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvemen

  2. Mobile Lexicography

    DEFF Research Database (Denmark)

    Køhler Simonsen, Henrik

    2014-01-01

    Users are already mobile, but the question is to which extent knowledge-based dictionary apps are designed for the mobile user situation. The objective of this article is to analyse the characteristics of the mobile user situation and to look further into the stationary user situation...... and the mobile user situation. The analysis is based on an empirical survey involving ten medical doctors and a monolingual app designed to support cognitive lexicographic functions, cf. (Tarp 2006:61-64). In test A the doctors looked up five medical terms while sitting down at a desk and in test B the doctors......:565), and it was found that the information access success of the mobile user situation is lower than that of the stationary user situation, primarily because users navigate in the physical world and in the mobile device at the same time. The data also suggest that the mobile user situation is not fully compatible...

  3. A Mobile Virtual Butler to Bridge the Gap between Users and Ambient Assisted Living: A Smart Home Case Study

    Directory of Open Access Journals (Sweden)

    Nuno Costa

    2014-08-01

    Full Text Available Ambient Intelligence promises to transform current spaces into electronic environments that are responsive, assistive and sensitive to human presence. Those electronic environments will be fully populated with dozens, hundreds or even thousands of connected devices that share information and thus become intelligent. That massive wave of electronic devices will also invade everyday objects, turning them into smart entities, keeping their native features and characteristics while seamlessly promoting them to a new class of thinking and reasoning everyday objects. Although there are strong expectations that most of the users’ needs can be fulfilled without their intervention, there are still situations where interaction is required. This paper presents work being done in the field of human-computer interaction, focusing on smart home environments, while being a part of a larger project called Aging Inside a Smart Home. This initiative arose as a way to deal with a large scourge of our country, where lots of elderly persons live alone in their homes, often with limited or no physical mobility. The project relies on the mobile agent computing paradigm in order to create a Virtual Butler that provides the interface between the elderly and the smart home infrastructure. The Virtual Butler is receptive to user questions, answering them according to the context and knowledge of the AISH. It is also capable of interacting with the user whenever it senses that something has gone wrong, notifying next of kin and/or medical services, etc. The Virtual Butler is aware of the user location and moves to the computing device which is closest to the user, in order to be always present. Its avatar can also run in handheld devices keeping its main functionality in order to track user when s/he goes out. According to the evaluation carried out, the Virtual Butler is assessed as a very interesting and loved digital friend, filling the gap between the user and the

  4. A Modified User-Oriented Heuristic Evaluation of a Mobile Health System for Diabetes Self-management Support.

    Science.gov (United States)

    Georgsson, Mattias; Staggers, Nancy; Weir, Charlene

    2016-02-01

    Mobile health platforms offer significant opportunities for improving diabetic self-care, but only if adequate usability exists. Expert evaluations such as heuristic evaluation can provide distinct usability information about systems. The purpose of this study was to complete a usability evaluation of a mobile health system for diabetes patients using a modified heuristic evaluation technique of (1) dual-domain experts (healthcare professionals, usability experts), (2) validated scenarios and user tasks related to patients' self-care, and (3) in-depth severity factor ratings. Experts identified 129 usability problems with 274 heuristic violations for the system. The categories Consistency and Standards dominated at 24.1% (n = 66), followed by Match Between System and Real World at 22.3% (n = 61). Average severity ratings across system views were 2.8 (of 4), with 9.3% (n = 12) rated as catastrophic and 53.5% (n = 69) as major. The large volume of violations with severe ratings indicated clear priorities for redesign. The modified heuristic approach allowed evaluators to identify unique and important issues, including ones related to self-management and patient safety. This article provides a template for one type of expert evaluation adding to the informaticists' toolbox when needing to conduct a fast, resource-efficient and user-oriented heuristic evaluation.

  5. Estimating the coverage of a targeted mobile tuberculosis screening programme among illicit drug users and homeless persons with truncated models

    Science.gov (United States)

    VAN HEST, N. A. H.; De VRIES, G.; SMIT, F.; GRANT, A. D.; RICHARDUS, J. H.

    2008-01-01

    SUMMARY Truncated models are indirect methods to estimate the size of a hidden population which, in contrast to the capture–recapture method, can be used on a single information source. We estimated the coverage of a tuberculosis screening programme among illicit drug users and homeless persons with a mobile digital X-ray unit between 1 January 2003 and 31 December 2005 in Rotterdam, The Netherlands, using truncated models. The screening programme reached about two-third of the estimated target population at least once annually. The intended coverage (at least two chest X-rays per person per year) was about 23%. We conclude that simple truncated models can be used relatively easily on available single-source routine data to estimate the size of a population of illicit drug users and homeless persons. We assumed that the most likely overall bias in this study would be overestimation and therefore the coverage of the targeted mobile tuberculosis screening programme would be higher. PMID:17631692

  6. Adaptive resource allocation scheme using sliding window subchannel gain computation: context of OFDMA wireless mobiles systems

    International Nuclear Information System (INIS)

    Khelifa, F.; Samet, A.; Ben Hassen, W.; Afif, M.

    2011-01-01

    Multiuser diversity combined with Orthogonal Frequency Division Multiple Access (OFDMA) are a promising technique for achieving high downlink capacities in new generation of cellular and wireless network systems. The total capacity of OFDMA based-system is maximized when each subchannel is assigned to the mobile station with the best channel to noise ratio for that subchannel with power is uniformly distributed between all subchannels. A contiguous method for subchannel construction is adopted in IEEE 802.16 m standard in order to reduce OFDMA system complexity. In this context, new subchannel gain computation method, can contribute, jointly with optimal assignment subchannel to maximize total system capacity. In this paper, two new methods have been proposed in order to achieve a better trade-off between fairness and efficiency use of resources. Numerical results show that proposed algorithms provide low complexity, higher total system capacity and fairness among users compared to others recent methods.

  7. User Acceptance of Mobile Knowledge Management Learning System: Design and Analysis

    Science.gov (United States)

    Chen, Hong-Ren; Huang, Hui-Ling

    2010-01-01

    Thanks to advanced developments in wireless technology, learners can now utilize digital learning websites at anytime and anywhere. Mobile learning captures more and more attention in the wave of digital learning. Evolving use of knowledge management plays an important role to enhance problem solving skills. Recently, innovative approaches for…

  8. Multi-Layer 5G Mobile Phone Antenna for Multi-User MIMO Communications

    DEFF Research Database (Denmark)

    Ojaroudiparchin, Naser; Shen, Ming; Pedersen, Gert F.

    2015-01-01

    -center dipole antennas with dimensions of 5.4×0.67 mm2. The feature of compact design with good beam-steering function makes them well-suited to integrate into the mobile-phone mock-up. The fundamental properties of the proposed antenna have been investigated. Simulations show that the proposed 5G antenna...

  9. Evaluation of Potential Dog Guide Users: The Role of the Orientation and Mobility Instructor.

    Science.gov (United States)

    Milligan, Kristen

    1999-01-01

    A survey of 13 dog-guide schools found that, in the majority of schools, between 91% and 100% of graduates received orientation and mobility (O&M) training before obtaining a dog guide. Eight schools require O&M for admittance, and 10 schools solicit recommendations from O&M specialists before admitting an applicant. (CR)

  10. Design and User Evaluation of a Mobile Application to Teach Chinese Characters

    Science.gov (United States)

    Rosell-Aguilar, Fernando; Qian, Kan

    2015-01-01

    This paper presents both the pedagogical design principles and the challenges faced during the development of a mobile app, Chinese Characters First Steps, to support recognising, learning and practising writing Chinese characters at beginners' level, including the difficult balance between pedagogy and technical affordances. We also present the…

  11. A Mobile Sensing System for Urban PM2.5 Monitoring with Adaptive Resolution

    Directory of Open Access Journals (Sweden)

    Hongjie Guo

    2016-01-01

    Full Text Available This paper develops a mobile sensing system, the first system used in adaptive resolution urban air quality monitoring. In this system, we employ several taxis as sensor carries to collect original PM2.5 data and collect a variety of datasets, including meteorological data, traffic status data, and geographical data in the city. This paper also presents a novel method AG-PCEM (Adaptive Grid-Probabilistic Concentration Estimation Method to infer the PM2.5 concentration for undetected grids using dynamic adaptive grids. We gradually collect the measurements throughout a year using a prototype system in Xiasha District of Hangzhou City, China. Experimental data has verified that the proposed system can achieve good performance in terms of computational cost and accuracy. The computational cost of AG-PCEM is reduced by about 40.2% compared with a static grid method PCEM under the condition of reaching the close accuracy, and the accuracy of AG-PCEM is far superior as widely used artificial neural network (ANN and Gaussian process (GP, enhanced by 38.8% and 14.6%, respectively. The system can be expanded to wide-range air quality monitor by adjusting the initial grid resolution, and our findings can tell citizens actual air quality and help official management find pollution sources.

  12. Adaptive Energy-Efficient Target Detection Based on Mobile Wireless Sensor Networks

    Directory of Open Access Journals (Sweden)

    Tengyue Zou

    2017-05-01

    Full Text Available Target detection is a widely used application for area surveillance, elder care, and fire alarms; its purpose is to find a particular object or event in a region of interest. Usually, fixed observing stations or static sensor nodes are arranged uniformly in the field. However, each part of the field has a different probability of being intruded upon; if an object suddenly enters an area with few guardian devices, a loss of detection will occur, and the stations in the safe areas will waste their energy for a long time without any discovery. Thus, mobile wireless sensor networks may benefit from adaptation and pertinence in detection. Sensor nodes equipped with wheels are able to move towards the risk area via an adaptive learning procedure based on Bayesian networks. Furthermore, a clustering algorithm based on k-means++ and an energy control mechanism is used to reduce the energy consumption of nodes. The extended Kalman filter and a voting data fusion method are employed to raise the localization accuracy of the target. The simulation and experimental results indicate that this new system with adaptive energy-efficient methods is able to achieve better performance than the traditional ones.

  13. Design of a Mobile Agent-Based Adaptive Communication Middleware for Federations of Critical Infrastructure Simulations

    Science.gov (United States)

    Görbil, Gökçe; Gelenbe, Erol

    The simulation of critical infrastructures (CI) can involve the use of diverse domain specific simulators that run on geographically distant sites. These diverse simulators must then be coordinated to run concurrently in order to evaluate the performance of critical infrastructures which influence each other, especially in emergency or resource-critical situations. We therefore describe the design of an adaptive communication middleware that provides reliable and real-time one-to-one and group communications for federations of CI simulators over a wide-area network (WAN). The proposed middleware is composed of mobile agent-based peer-to-peer (P2P) overlays, called virtual networks (VNets), to enable resilient, adaptive and real-time communications over unreliable and dynamic physical networks (PNets). The autonomous software agents comprising the communication middleware monitor their performance and the underlying PNet, and dynamically adapt the P2P overlay and migrate over the PNet in order to optimize communications according to the requirements of the federation and the current conditions of the PNet. Reliable communications is provided via redundancy within the communication middleware and intelligent migration of agents over the PNet. The proposed middleware integrates security methods in order to protect the communication infrastructure against attacks and provide privacy and anonymity to the participants of the federation. Experiments with an initial version of the communication middleware over a real-life networking testbed show that promising improvements can be obtained for unicast and group communications via the agent migration capability of our middleware.

  14. Adaptive Energy-Efficient Target Detection Based on Mobile Wireless Sensor Networks.

    Science.gov (United States)

    Zou, Tengyue; Li, Zhenjia; Li, Shuyuan; Lin, Shouying

    2017-05-04

    Target detection is a widely used application for area surveillance, elder care, and fire alarms; its purpose is to find a particular object or event in a region of interest. Usually, fixed observing stations or static sensor nodes are arranged uniformly in the field. However, each part of the field has a different probability of being intruded upon; if an object suddenly enters an area with few guardian devices, a loss of detection will occur, and the stations in the safe areas will waste their energy for a long time without any discovery. Thus, mobile wireless sensor networks may benefit from adaptation and pertinence in detection. Sensor nodes equipped with wheels are able to move towards the risk area via an adaptive learning procedure based on Bayesian networks. Furthermore, a clustering algorithm based on k -means++ and an energy control mechanism is used to reduce the energy consumption of nodes. The extended Kalman filter and a voting data fusion method are employed to raise the localization accuracy of the target. The simulation and experimental results indicate that this new system with adaptive energy-efficient methods is able to achieve better performance than the traditional ones.

  15. Payment with Mobile (NFC) Vouchers – Using Co-design Techniques to Identify User Requirements

    OpenAIRE

    Slegers, Karin

    2008-01-01

    This paper presents an ongoing co-design study focusing on the application of Near Field Communication (NFC) technology in the area of voucher payment. The research that is described is conducted to a) gain a thorough understanding of the current context of use of paper vouchers, including user experience and user needs, and b) evaluate the potential of the concept of NFC-vouchers with endusers in an early stage. Several aspects of the context of use as well as the future NFC-vouchers will be...

  16. User perspectives on mobile apps for anxiety and depression: a pilot quantitative and qualitative inquiry

    DEFF Research Database (Denmark)

    Kok, Robin; Huisman, Annemiek; Fazel, Khatera

    to rate their first positive and negative impressions of the apps. Additionally, 234 public free-text user reviews of the 4 apps were analysed to extract themes. User preferred free, feature-rich and low-text apps as an addition to face-to-face therapy. A strong wish for anonymous contact with fellow...... patients was expressed. Overall, reviews contained only limited useful information of effective components. 85% of app reviews were positive and negative reviews focused mainly on technical aspects rather than the content of the app. Interestingly, there was no association between the app ratings...

  17. Making Sense of Mobile Technology

    OpenAIRE

    David Pauleen; John Campbell; Brian Harmer; Ali Intezari

    2015-01-01

    Mobile technologies have facilitated a radical shift in work and private life. In this article, we seek to better understand how individual mobile technology users have made sense of these changes and adapted to them. We have used narrative enquiry and sensemaking to collect and analyze the data. The findings show that mobile technology use blurs the boundaries between work and private life, making traditional time and...

  18. Climate change, adaptation strategies and mobility: evidence from four settlements in Senegal

    Energy Technology Data Exchange (ETDEWEB)

    Sall, Mohamadou [Universite Cheikh Anta Diop de Dakar (Senegal); Tall, Serigne Mansour [ONU-Habitat (UN); Tandian, Aly [Universite Gaston Berger de Saint-Louis (Senegal); Samb, Al Assane

    2011-11-15

    This research investigates the impact of climate change on the mobility of people in four settlements in Senegal: Ngueye Ngueye, Gandiole, the Senegal River delta and Ourossogui. A qualitative approach involving semi-structured interviews and focus groups was used to determine how daily life in these communities is being affected by environmental change. Some migrants spend long periods as far afield as Mauritania, the Gambia or Spain, while others stay closer to home, going to places like Saint-Louis, Dakar and Mbour for short periods. Mobility is an opportunity for migrants to generate funds and send money home. It is a key factor in adaptation to climate change, as a strategy for survival and for diversifying incomes. The problems encountered in the ecological study zones are not entirely due to climate change, for migration is also triggered by factors such as the opening of the breach in Saint-Louis or lack of support for rural development. However, climate change is certainly accelerating disruptions and transformations in the study sites. Moreover, while migrants' financial transfers help improve daily life for some families, they also increase socio-economic inequalities between households that include migrants and those that do not. People are moving away from (but not necessarily abandoning) purely agricultural livelihoods and seeking to diversify their sources of income. This may come from migration, or from artisanal activities undertaken in the locality - such as metalwork, woodwork, sewing or hairdressing. Another option that many women have taken is using micro-credit facilities to start processing local produce, crushing groundnuts and preparing cereals to sell at the weekly markets. Other adaptation strategies are developed and adopted through technical innovations or awareness-raising and educational activities. These activities often require institutional support from the State or from NGOs involved in implementing projects and helping

  19. Talk and Tools : The best of both worlds in mobile user interfaces for E-coaching

    NARCIS (Netherlands)

    Beun, R.J.; Fitrianie, S.; Both, F.; Spruit, A.G.L.; Horsch, C.; Lancee, J.; Brinkman, W.P.

    A user interface paradigm, called Talk-and-Tools, is presented for automated e-coaching. The paradigm is based on the idea that people interact in two ways with their environment: symbolically and physically. The main goal is to show how the paradigm can be applied in the design of interactive

  20. Talk and Tools : The best of both worlds in mobile user interfaces for E-coaching

    NARCIS (Netherlands)

    Beun, RJ; Fitrianie, S.; Griffioen-Both, Fiemke; Spruit, Sandor; Horsch, C.H.G.; Lancee, J; Brinkman, W.P.

    2017-01-01

    In this paper, a user interface paradigm, called Talk-and-Tools, is presented for automated e-coaching. The paradigm is based on the idea that people interact in two ways with their environment: symbolically and physically. The main goal is to show how the paradigm can be applied in the design of

  1. Talk and Tools : The best of both worlds in mobile user interfaces for E-coaching

    NARCIS (Netherlands)

    Beun, R.J.; Fitrianie, S.; Griffioen-Both, F.; Spruit, S.; Horsch, C.; Lancee, J.; Brinkman, W.P.

    In this paper, a user interface paradigm, called Talk-and-Tools, is presented for automated e-coaching. The paradigm is based on the idea that people interact in two ways with their environment: symbolically and physically. The main goal is to show how the paradigm can be applied in the design of

  2. Leakiness and Creepiness in App Space: User Perceptions of Privacy and Mobile App Use

    DEFF Research Database (Denmark)

    Shklovski, Irina; Mainwaring, Scott; Skúladóttir, Halla Hrund

    2014-01-01

    confronted with app behaviors and their reactions assessed. Users felt their personal space had been violated in “creepy” ways. Using Altman’s notions of personal space and territoriality, and Nissenbaum’s theory of contextual integrity, we account for these emotional reactions and sug- gest that they point...

  3. A User-friendly Interface using Image Processing in Mobile Phones

    DEFF Research Database (Denmark)

    Lynggaard, Per; Skouby, Knud Erik

    smartphone camera that further has the advantage of being familiar to the user. By pointing the camera at a smart object it is recognized and a popup menu for operating it is displayed. However, such a system raises important questions about how to implement it on a smartphone, with respect to processing...

  4. Incorporating user satisfaction into the look-and-feel of mobile phone design.

    Science.gov (United States)

    Yun, Myung Hwan; Han, Sung; Hong, Sang; Kim, Jongseo

    The look-and-feel of the mobile phone was investigated using a consumer survey. Seventy-eight participants evaluated the design of 50 different mobile telephones on the perceived scale of image/impression characteristics, including: luxuriousness, simplicity, attractiveness, colourfulness, texture, delicacy, harmoniousness, salience, rigidity, and overall satisfaction. Stepwise multiple linear regression analysis were used to evaluate results. The results showed that the image and impression characteristics of the products were closely related to the human-product interface specifications as well as overall shape of the product. Design variables such as texture, use of surface curvature, surface treatment, operating sound, and control response ratio were perceived as important by customers. This study also suggested a series of statistical processes for selecting and screening the critical design variables closely related to the customer's impression of a product. The product evaluation and analysis methods could be generalized to other consumer products.

  5. {SW}ARMED: Captive Portals, Mobile Devices, and Audience Participation in Multi-User Music Performance

    OpenAIRE

    Hindle, Abram

    2013-01-01

    Audience participation in computer music has long been limited byresources such as sensor technology or the material goods necessary toshare such an instrument. A recent paradigm is to take advantageof the incredible popularity of the smart-phone, a pocket sizedcomputer, and other mobile devices, to provide the audience aninterface into a computer music instrument. In this paper we discuss amethod of sharing a computer music instrument's interface with anaudience to allow them to interact via...

  6. Radio frequency exposure in mobile phone users: Implications for exposure assessment in epidemiological studies

    International Nuclear Information System (INIS)

    Morrissey, J. J.

    2007-01-01

    The majority of epidemiological studies investigating correlations between long-term low-level radiofrequency (RF) exposure from mobile phones and health endpoints have followed a case-control design, requiring reconstruction of individual RF exposure. To date, these have employed 'time of use' as an exposure surrogate from questionnaire information or billing records. The present study demonstrates such an approach may not account for variability in mobile phone transmit power, which can be roughly correlated with RF exposure. This variability exists (a) during a single call, (b) between separate calls, (c) between averaged values from individuals within a local study group and (d) between average values from groups in different geographical locations. The present data also suggest an age-related influence on talk time, as well as significant inaccuracy (45-60%) in recalling 'time of use'. Evolving technology and changing use behaviours may add additional complexities. Collectively, these data suggest efforts to identify dose response and statistical correlations between mobile phone use and subtle health endpoints may be significantly challenged. (authors)

  7. Accessing and operating agricultural machinery: advancements in assistive technology for users with impaired mobility.

    Science.gov (United States)

    Ehlers, Shawn G; Field, William E

    2018-02-14

    This research focused on the advancements made in enabling agricultural workers with impaired mobility to access and operate off-road agricultural machinery. Though not a new concept, technological advancements in remote-controlled lifts, electronic actuators, electric over hydraulic controllers, and various modes of hand controls have advanced significantly allowing operators with limited mobility to resume a high level of productivity in agricultural-related enterprises. In the U.S., approximately 1.7% of the population is living with some form of paralysis or significant mobility impairment. When paired with the 2012 USDA Agriculture Census of 3.2 million farmers, it can be extrapolated that these technologies could impact 54,000 agricultural workers who have encountered disabling injuries or disease which inhibit their ability to access and operate tractors, combines and other self-propelled agricultural machines. Advancements in agricultural specific technologies can allow for many of these individuals to regain the ability to effectively operate machinery once more.

  8. An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users

    Directory of Open Access Journals (Sweden)

    Fang You

    2011-01-01

    Full Text Available Massively multiplayer online role-playing games (MMORPGs have great potential as sites for research within the social and human-computer interaction. In the MMORPGs, a stability player taxonomy model is very important for game design. It helps to balance different types of players and improve business strategy of the game. The players in mobile MMORPGs are also connected with social networks; many studies only use the player's own attributes statistics or questionnaire survey method to predict player taxonomy, so lots of social network relations' information will be lost. In this paper, by analyzing the impacts of player's social network, commercial operating data from mobile MMORPGs is used to establish our player taxonomy model (SN model. From the model results, social network-related information in mobile MMORPGs will be considered as important factors to pose this optimized player taxonomy model. As experimental results showed, compared with another player taxonomy model (RA model, our proposed player taxonomy model can achieve good results: classification is more stable.

  9. A Comprehensive Review on Adaptability of Network Forensics Frameworks for Mobile Cloud Computing

    Science.gov (United States)

    Abdul Wahab, Ainuddin Wahid; Han, Qi; Bin Abdul Rahman, Zulkanain

    2014-01-01

    Network forensics enables investigation and identification of network attacks through the retrieved digital content. The proliferation of smartphones and the cost-effective universal data access through cloud has made Mobile Cloud Computing (MCC) a congenital target for network attacks. However, confines in carrying out forensics in MCC is interrelated with the autonomous cloud hosting companies and their policies for restricted access to the digital content in the back-end cloud platforms. It implies that existing Network Forensic Frameworks (NFFs) have limited impact in the MCC paradigm. To this end, we qualitatively analyze the adaptability of existing NFFs when applied to the MCC. Explicitly, the fundamental mechanisms of NFFs are highlighted and then analyzed using the most relevant parameters. A classification is proposed to help understand the anatomy of existing NFFs. Subsequently, a comparison is given that explores the functional similarities and deviations among NFFs. The paper concludes by discussing research challenges for progressive network forensics in MCC. PMID:25097880

  10. A Comprehensive Review on Adaptability of Network Forensics Frameworks for Mobile Cloud Computing

    Directory of Open Access Journals (Sweden)

    Suleman Khan

    2014-01-01

    Full Text Available Network forensics enables investigation and identification of network attacks through the retrieved digital content. The proliferation of smartphones and the cost-effective universal data access through cloud has made Mobile Cloud Computing (MCC a congenital target for network attacks. However, confines in carrying out forensics in MCC is interrelated with the autonomous cloud hosting companies and their policies for restricted access to the digital content in the back-end cloud platforms. It implies that existing Network Forensic Frameworks (NFFs have limited impact in the MCC paradigm. To this end, we qualitatively analyze the adaptability of existing NFFs when applied to the MCC. Explicitly, the fundamental mechanisms of NFFs are highlighted and then analyzed using the most relevant parameters. A classification is proposed to help understand the anatomy of existing NFFs. Subsequently, a comparison is given that explores the functional similarities and deviations among NFFs. The paper concludes by discussing research challenges for progressive network forensics in MCC.

  11. A comprehensive review on adaptability of network forensics frameworks for mobile cloud computing.

    Science.gov (United States)

    Khan, Suleman; Shiraz, Muhammad; Wahab, Ainuddin Wahid Abdul; Gani, Abdullah; Han, Qi; Rahman, Zulkanain Bin Abdul

    2014-01-01

    Network forensics enables investigation and identification of network attacks through the retrieved digital content. The proliferation of smartphones and the cost-effective universal data access through cloud has made Mobile Cloud Computing (MCC) a congenital target for network attacks. However, confines in carrying out forensics in MCC is interrelated with the autonomous cloud hosting companies and their policies for restricted access to the digital content in the back-end cloud platforms. It implies that existing Network Forensic Frameworks (NFFs) have limited impact in the MCC paradigm. To this end, we qualitatively analyze the adaptability of existing NFFs when applied to the MCC. Explicitly, the fundamental mechanisms of NFFs are highlighted and then analyzed using the most relevant parameters. A classification is proposed to help understand the anatomy of existing NFFs. Subsequently, a comparison is given that explores the functional similarities and deviations among NFFs. The paper concludes by discussing research challenges for progressive network forensics in MCC.

  12. AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time

    DEFF Research Database (Denmark)

    Park, Seonwook; Gebhardt, Christoph; Rädle, Roman

    2018-01-01

    Developing cross-device multi-user interfaces (UIs) is a challenging problem. There are numerous ways in which content and interactivity can be distributed. However, good solutions must consider multiple users, their roles, their preferences and access rights, as well as device capabilities. Manu...

  13. Flexibility and adaptability - key elements of end-user participation in living space designing

    Directory of Open Access Journals (Sweden)

    Jakšić Željko

    2017-01-01

    Full Text Available An end-user has the main role in the creation of space where spends most of its lifetime (home, workplace. That is why important that a designer (he first recognizes what requests of the end-user are. In the reference literature and researches that deal with the spatial organisations and designing of living area, the role of an end-user is essential. However, what does the end user participation mean, actually? At what level an end-user makes a final decision? Is it a choice among several alternative solutions provided by an architect or end-user himself? This article precisely deals with that subject - where begins and where ends participation of the end-user when the theme is the final spatial solution and under what circumstances. In this case, habitation represents the much more sensitive area than any other area for human needs or activities. In technical terms, an end-user could be someone who either knows nothing or knows a lot but not enough about both the spatial and functional organisations. His role should be reduced to choice of one from the group of high-quality solutions and, in a technical sense, logical solutions made by an expert. No more than that.

  14. Adapting a historical dictionary for the modern online user: The case ...

    African Journals Online (AJOL)

    user

    dictionary practices, especially for a historical dictionary (Le Du 2016a), this option is under review. Lastly, as mentioned, dictionary content will be nested under the More tab. Here users will find new dynamic infographics that visually encapsulate and present the user with information on the source languages, sources per.

  15. Improving Inpatient Surveys: Web-Based Computer Adaptive Testing Accessed via Mobile Phone QR Codes.

    Science.gov (United States)

    Chien, Tsair-Wei; Lin, Weir-Sen

    2016-03-02

    The National Health Service (NHS) 70-item inpatient questionnaire surveys inpatients on their perceptions of their hospitalization experience. However, it imposes more burden on the patient than other similar surveys. The literature shows that computerized adaptive testing (CAT) based on item response theory can help shorten the item length of a questionnaire without compromising its precision. Our aim was to investigate whether CAT can be (1) efficient with item reduction and (2) used with quick response (QR) codes scanned by mobile phones. After downloading the 2008 inpatient survey data from the Picker Institute Europe website and analyzing the difficulties of this 70-item questionnaire, we used an author-made Excel program using the Rasch partial credit model to simulate 1000 patients' true scores followed by a standard normal distribution. The CAT was compared to two other scenarios of answering all items (AAI) and the randomized selection method (RSM), as we investigated item length (efficiency) and measurement accuracy. The author-made Web-based CAT program for gathering patient feedback was effectively accessed from mobile phones by scanning the QR code. We found that the CAT can be more efficient for patients answering questions (ie, fewer items to respond to) than either AAI or RSM without compromising its measurement accuracy. A Web-based CAT inpatient survey accessed by scanning a QR code on a mobile phone was viable for gathering inpatient satisfaction responses. With advances in technology, patients can now be offered alternatives for providing feedback about hospitalization satisfaction. This Web-based CAT is a possible option in health care settings for reducing the number of survey items, as well as offering an innovative QR code access.

  16. User-centered applications: Use of mobile information technologies to promote sustainable school healthcare services

    Directory of Open Access Journals (Sweden)

    Alida Veldsman

    2015-07-01

    Full Text Available The youth, especially school going children, are the future of any society. It is therefore important that children should receive adequate healthcare support at an early age in order to strive to preserve and ensure better education and welfare of the children and continuity in societal success. Despite the strategic initiatives that aim at improving the general health of school going children, such as South Africa’s Integrated School Health Policy, there still exist challenges in support programmes meant to alleviate the barriers to effective healthcare towards improved education for the school children. Advances in ICT enable a fundamental redesign of healthcare processes based on the use and integration of electronic communication at all levels. New communication technologies can support a transition from institution centric to user-centric applications. This paper defines key principles and challenges for designers, policy makers, and evaluators of user-centred technologies for healthcare in schools. The paper employs the User Experience Management Model (UXM2 to review the current and emerging trends, and highlights challenges related to the design of a typical m-ICT application that supports delivery of healthcare in schools. The paper reaches conclusions for next steps that will advance the domain.

  17. Agile Development of Various Computational Power Adaptive Web-Based Mobile-Learning Software Using Mobile Cloud Computing

    Science.gov (United States)

    Zadahmad, Manouchehr; Yousefzadehfard, Parisa

    2016-01-01

    Mobile Cloud Computing (MCC) aims to improve all mobile applications such as m-learning systems. This study presents an innovative method to use web technology and software engineering's best practices to provide m-learning functionalities hosted in a MCC-learning system as service. Components hosted by MCC are used to empower developers to create…

  18. User acceptance of mobile health services from users' perspectives: The role of self-efficacy and response-efficacy in technology acceptance.

    Science.gov (United States)

    Zhang, Xiaofei; Han, Xiaocui; Dang, Yuanyuan; Meng, Fanbo; Guo, Xitong; Lin, Jiayue

    2017-03-01

    With the swift emergence of electronic medical information, the global popularity of mobile health (mHealth) services continues to increase steadily. This study aims to investigate the efficacy factors that directly or indirectly influence individuals' acceptance of mHealth services. Based on the technology acceptance model, this research incorporates efficacy factors into the acceptance decision process. A research model was proposed involving the direct and indirect effects of self-efficacy and response-efficacy on acceptance intention, along with their moderating effects. The model and hypotheses were validated using data collected from a field survey of 650 potential service users. The results reveal that: (1) self-efficacy and response-efficacy are both positively associated with perceived ease of use; and (2) self-efficacy and response-efficacy moderate the impact of perceived usefulness toward adoption intention. Self-efficacy and response-efficacy both play an important role in individuals' acceptance of mHealth services, which not only affect their perceived ease of use of mHealth services, but also positively moderate the effects of perceived usefulness on adoption intention. Our findings serve to provide recommendations that are specifically customized for mHealth service providers and their marketers.

  19. Speech perception enhancement in elderly hearing aid users using an auditory training program for mobile devices.

    Science.gov (United States)

    Yu, Jyaehyoung; Jeon, Hanjae; Song, Changgeun; Han, Woojae

    2017-01-01

    The goal of the present study was to develop an auditory training program using a mobile device and to test its efficacy by applying it to older adults suffering from moderate-to-severe sensorineural hearing loss. Among the 20 elderly hearing-impaired listeners who participated, 10 were randomly assigned to a training group (TG) and 10 were assigned to a non-training group (NTG) as a control. As a baseline, all participants were measured by vowel, consonant and sentence tests. In the experiment, the TG had been trained for 4 weeks using a mobile program, which had four levels and consisted of 10 Korean nonsense syllables, with each level completed in 1 week. In contrast, traditional auditory training had been provided for the NTG during the same period. To evaluate whether a training effect was achieved, the two groups also carried out the same tests as the baseline after completing the experiment. The results showed that performance on the consonant and sentence tests in the TG was significantly increased compared with that of the NTG. Also, improved scores of speech perception were retained at 2 weeks after the training was completed. However, vowel scores were not changed after the 4-week training in both the TG and the NTG. This result pattern suggests that a moderate amount of auditory training using the mobile device with cost-effective and minimal supervision is useful when it is used to improve the speech understanding of older adults with hearing loss. Geriatr Gerontol Int 2017; 17: 61-68. © 2015 Japan Geriatrics Society.

  20. Enabling mobile/wireless broadband technologies and services for the next billion users

    CSIR Research Space (South Africa)

    Mekuria, F

    2011-09-01

    Full Text Available -HSPA technologies, are the most common wireless broadband technology and facilitates a standards-based migration which allows the utilization of legacy infrastructure. 3G-HSPA systems can interoperate and share the core network with the legacy GSM 2G and 2.5G... networks. Also a packet switching core-network can be designed to share and interoperate with WiFi and WiMAX broadband wireless technologies. It is clear that standards-based migration lowers the cost of mobile broadband services. By utilizing...

  1. [Evaluation of primary care from the perspective of users: adaptation of the EUROPEP instrument for major Brazilian urban centers].

    Science.gov (United States)

    Brandão, Ana Laura da Rocha Bastos da Silva; Giovanella, Ligia; Campos, Carlos Eduardo Aguilera

    2013-01-01

    Satisfaction with health care is a multidimensional concept that considers aspects such as access, organization and professional-user interaction. The aim of this study was to adapt and apply an instrument in the Family Health Strategy (FHS) to assess user satisfaction with Primary Health Care (PHC) based on the European Task Force on Patient Evaluation of General Practice Care (EUROPEP), which refers to user satisfaction wth general and family medicine services. The instrument consists of five dimensions of satisfaction: relationship and communication, medical care, information and support, continuity and cooperation, and organization of services. The study was divided into phases: review and adjustment of the instrument and application to a representative sample of users of the FHS in Rio de Janeiro. The averages of the proportions of answers for each indicator were calculated to analyze the results. Relationship and communication between professionals and users received the best evaluation and Organization of Services eceived the worst appraisal. Regarding education level, good self-perceived health and more elderly were more satisfied. The instrument proved to be easy to apply, can be routinely used for monitoring of the FHS, and is a tool for the institutionalization of evaluation.

  2. Experience with technology dynamics of user experience with mobile media devices

    CERN Document Server

    al-Azzawi, Ali

    2013-01-01

    With a focus on gaining an empirically derived understanding of the underlying psychological dimensions and processes behind people’s experiences with technology, this book contributes to the debate of user experience (UX) within several disciplines, including HCI, design and marketing. It analyses UX dynamics at various time scales, and explores the very nature of time and meaning in the context of UX.Experience with Technology uses personal construct theory (PCT) as a theoretical and methodological starting point to this project. Major case-studies are described that examine people’s exp

  3. Talk and Tools: The best of both worlds in mobile user interfaces for E-coaching

    OpenAIRE

    Beun, RJ; Fitrianie, S.; Griffioen-Both, Fiemke; Spruit, Sandor; Horsch, C.H.G.; Lancee, J; Brinkman, W.P.

    2017-01-01

    In this paper, a user interface paradigm, called Talk-and-Tools, is presented for automated e-coaching. The paradigm is based on the idea that people interact in two ways with their environment: symbolically and physically. The main goal is to show how the paradigm can be applied in the design of interactive systems that offer an acceptable coaching process. As a proof of concept, an e-coaching system is implemented that supports an insomnia therapy on a smartphone. A human coach was replaced...

  4. Giving Users the Steering Wheel for Guiding Resource-Adaptive Systems

    National Research Council Canada - National Science Library

    Sousa, Joao P; Balan, Rajesh K; Poladian, Vahe; Garlan, David; Satyanarayanan, Mahadev

    2005-01-01

    .... However, existing solutions stop short of addressing the fact that different user tasks often have specific goals of quality of service, and that such goals often entail multiple aspects of quality of service...

  5. Potential for the adaptation of probabilistic risk assessments by end-users and decision-makers

    NARCIS (Netherlands)

    Frewer, L.J.; Fischer, A.R.H.; Brink, van den P.J.; Byrne, P.; Brock, T.C.M.; Brown, C.; Crocker, J.; Goerlitz, G.; Hart, A.; Scholderer, J.; Solomon, K.

    2008-01-01

    In the area of risk assessment associated with ecotoxicological and plant protection products, probabilistic risk assessment (PRA) methodologies have been developed that enable quantification of variability and uncertainty. Despite the potential advantages of these new methodologies, end-user and

  6. Rate Adaptation for Cognitive Radio under Interference from Primary Spectrum User

    OpenAIRE

    Popovski, Petar; Yomo, Hiroyuki; Nishimori, Kentaro; Di Taranto, Rocco

    2007-01-01

    A cognitive radio can operate as a secondary system in a given spectrum. This operation should use limited power in order not to disturb the communication by primary spectrum user. Under such conditions, in this paper we investigate how to maximize the spectral efficiency in the secondary system. A secondary receiver observes a multiple access channel of two users, the secondary and the primary transmitter, respectively. We show that, for spectrally-efficient operation, the secondary system s...

  7. Demographic and health related data of users of a mobile application to support drug adherence is associated with usage duration and intensity.

    Science.gov (United States)

    Becker, Stefan; Brandl, Christopher; Meister, Sven; Nagel, Eckhard; Miron-Shatz, Talya; Mitchell, Anna; Kribben, Andreas; Albrecht, Urs-Vito; Mertens, Alexander

    2015-01-01

    A wealth of mobile applications are designed to support users in their drug intake. When developing software for patients, it is important to understand the differences between individuals who have, who will or who might never adopt mobile interventions. This study analyzes demographic and health-related factors associated with real-life "longer usage" and the "usage-intensity per day" of the mobile application "Medication Plan". Between 2010-2012, the mobile application "Medication Plan" could be downloaded free of charge from the Apple-App-Store. It was aimed at supporting the regular and correct intake of medication. Demographic and health-related data were collected via an online questionnaire. This study analyzed captured data. App-related activities of 1799 users (1708 complete data sets) were recorded. 69% (1183/1708) applied "Medication Plan" for more than a day. 74% were male (872/1183), the median age 45 years. Variance analysis showed a significant effect of the users' age with respect to duration of usage (p = 0.025). While the mean duration of use was only 23.3 days for users younger than 21 years, for older users, there was a substantial increase over all age cohorts up to users of 60 years and above (103.9 days). Sex and educational status had no effect. "Daily usage intensity" was directly associated with an increasing number of prescribed medications and increased from an average of 1.87 uses per day and 1 drug per day to on average 3.71 uses per day for users stating to be taking more than 7 different drugs a day (pservice we provided for more than three months on average. Mobile applications may be a promising approach to support the treatment of patients with chronic conditions.

  8. Demographic and Health Related Data of Users of a Mobile Application to Support Drug Adherence is Associated with Usage Duration and Intensity

    Science.gov (United States)

    Becker, Stefan; Brandl, Christopher; Meister, Sven; Nagel, Eckhard; Miron-Shatz, Talya; Mitchell, Anna; Kribben, Andreas; Albrecht, Urs-Vito; Mertens, Alexander

    2015-01-01

    Purpose A wealth of mobile applications are designed to support users in their drug intake. When developing software for patients, it is important to understand the differences between individuals who have, who will or who might never adopt mobile interventions. This study analyzes demographic and health-related factors associated with real-life “longer usage” and the “usage-intensity per day” of the mobile application “Medication Plan”. Methods Between 2010-2012, the mobile application “Medication Plan” could be downloaded free of charge from the Apple-App-Store. It was aimed at supporting the regular and correct intake of medication. Demographic and health-related data were collected via an online questionnaire. This study analyzed captured data. Results App-related activities of 1799 users (1708 complete data sets) were recorded. 69% (1183/1708) applied “Medication Plan” for more than a day. 74% were male (872/1183), the median age 45 years. Variance analysis showed a significant effect of the users´ age with respect to duration of usage (p = 0.025). While the mean duration of use was only 23.3 days for users younger than 21 years, for older users, there was a substantial increase over all age cohorts up to users of 60 years and above (103.9 days). Sex and educational status had no effect. “Daily usage intensity” was directly associated with an increasing number of prescribed medications and increased from an average of 1.87 uses per day and 1 drug per day to on average 3.71 uses per day for users stating to be taking more than 7 different drugs a day (pMobile applications may be a promising approach to support the treatment of patients with chronic conditions. PMID:25629939

  9. The Development of an ICF-Oriented, Adaptive Physician Assessment Instrument of Mobility, Self-care, and Domestic Life

    Science.gov (United States)

    Farin, Erik; Fleitz, Annette

    2009-01-01

    The objective of this study was development and psychometric testing of an adaptive, International Classification of Functioning, Disability, and Health (ICF)-oriented questionnaire to be processed by the rehabilitation physician that aids in assessing mobility, self-care, and domestic life (Moses-Physician). The intent is to develop a physician…

  10. Short version of the Smartphone Addiction Scale adapted to Spanish and French: Towards a cross-cultural research in problematic mobile phone use.

    Science.gov (United States)

    Lopez-Fernandez, Olatz

    2017-01-01

    Research into smartphone addiction has followed the scientific literature on problematic mobile phone use developed during the last decade, with valid screening scales being developed to identify maladaptive behaviour associated with this technology, usually in adolescent populations. This study adapts the short version of the Smartphone Addiction Scale [SAS-SV] into Spanish and into French. The aim of the study was to (i) examine the scale's psychometric properties in both languages, (ii) estimate the prevalence of potential excessive smartphone use among Spanish and Belgian adults, and (iii) compare the addictive symptomatology measured by the SAS-SV between potentially excessive users from both countries. Data were collected via online surveys administered to 281 and 144 voluntary participants from both countries respectively, aged over 18years and recruited from academic environments. Results indicated that the reliability was excellent (i.e., Cronbach alphas: Spain: .88 and Belgium: .90), and the validity was very good (e.g., unifactoriality with a 49% and 54% of variance explained through explorative factor analysis, respectively). Findings showed that the prevalence of potential excessive smartphone use 12.5% for Spanish and 21.5% for francophone Belgians. The scale showed that at least 60% of excessive users endorsed withdrawal and tolerance symptoms in both countries, although the proposed addictive symptomatology did not cover the entire group of estimated excessive users and cultural differences appeared. This first cross-cultural study discusses the smartphone excessive use construct from its addictive pathway. Copyright © 2015 Elsevier Ltd. All rights reserved.

  11. Mobile Health Apps to Facilitate Self-Care: A Qualitative Study of User Experiences.

    Directory of Open Access Journals (Sweden)

    Kevin Anderson

    Full Text Available Consumers are living longer, creating more pressure on the health system and increasing their requirement for self-care of chronic conditions. Despite rapidly-increasing numbers of mobile health applications ('apps' for consumers' self-care, there is a paucity of research into consumer engagement with electronic self-monitoring. This paper presents a qualitative exploration of how health consumers use apps for health monitoring, their perceived benefits from use of health apps, and suggestions for improvement of health apps.'Health app' was defined as any commercially-available health or fitness app with capacity for self-monitoring. English-speaking consumers aged 18 years and older using any health app for self-monitoring were recruited for interview from the metropolitan area of Perth, Australia. The semi-structured interview guide comprised questions based on the Technology Acceptance Model, Health Information Technology Acceptance Model, and the Mobile Application Rating Scale, and is the only study to do so. These models also facilitated deductive thematic analysis of interview transcripts. Implicit and explicit responses not aligned to these models were analyzed inductively.Twenty-two consumers (15 female, seven male participated, 13 of whom were aged 26-35 years. Eighteen participants reported on apps used on iPhones. Apps were used to monitor diabetes, asthma, depression, celiac disease, blood pressure, chronic migraine, pain management, menstrual cycle irregularity, and fitness. Most were used approximately weekly for several minutes per session, and prior to meeting initial milestones, with significantly decreased usage thereafter. Deductive and inductive thematic analysis reduced the data to four dominant themes: engagement in use of the app; technical functionality of the app; ease of use and design features; and management of consumers' data.The semi-structured interviews provided insight into usage, benefits and challenges of

  12. Mobile Health Apps to Facilitate Self-Care: A Qualitative Study of User Experiences.

    Science.gov (United States)

    Anderson, Kevin; Burford, Oksana; Emmerton, Lynne

    2016-01-01

    Consumers are living longer, creating more pressure on the health system and increasing their requirement for self-care of chronic conditions. Despite rapidly-increasing numbers of mobile health applications ('apps') for consumers' self-care, there is a paucity of research into consumer engagement with electronic self-monitoring. This paper presents a qualitative exploration of how health consumers use apps for health monitoring, their perceived benefits from use of health apps, and suggestions for improvement of health apps. 'Health app' was defined as any commercially-available health or fitness app with capacity for self-monitoring. English-speaking consumers aged 18 years and older using any health app for self-monitoring were recruited for interview from the metropolitan area of Perth, Australia. The semi-structured interview guide comprised questions based on the Technology Acceptance Model, Health Information Technology Acceptance Model, and the Mobile Application Rating Scale, and is the only study to do so. These models also facilitated deductive thematic analysis of interview transcripts. Implicit and explicit responses not aligned to these models were analyzed inductively. Twenty-two consumers (15 female, seven male) participated, 13 of whom were aged 26-35 years. Eighteen participants reported on apps used on iPhones. Apps were used to monitor diabetes, asthma, depression, celiac disease, blood pressure, chronic migraine, pain management, menstrual cycle irregularity, and fitness. Most were used approximately weekly for several minutes per session, and prior to meeting initial milestones, with significantly decreased usage thereafter. Deductive and inductive thematic analysis reduced the data to four dominant themes: engagement in use of the app; technical functionality of the app; ease of use and design features; and management of consumers' data. The semi-structured interviews provided insight into usage, benefits and challenges of health monitoring

  13. Mobilities

    DEFF Research Database (Denmark)

    and environmental degradation. The spaces and territories marked by mobilities as well as the sites marked by the bypassing of such are explored. Moreover, the architectural and technological dimensions to infrastructures and sites of mobilities will be included as well as the issues of power, social exclusion...... for all students and scholars with an interest in the ‘mobilities turn’ and its contributions to a deeper understanding of the contemporary and mobile world. The entries chosen all are amongst the most creative, thought provoking, and thoughtful of this diverse field of analysis and thought. The selection...

  14. Individually adapted imagery improves brain-computer interface performance in end-users with disability.

    Science.gov (United States)

    Scherer, Reinhold; Faller, Josef; Friedrich, Elisabeth V C; Opisso, Eloy; Costa, Ursula; Kübler, Andrea; Müller-Putz, Gernot R

    2015-01-01

    Brain-computer interfaces (BCIs) translate oscillatory electroencephalogram (EEG) patterns into action. Different mental activities modulate spontaneous EEG rhythms in various ways. Non-stationarity and inherent variability of EEG signals, however, make reliable recognition of modulated EEG patterns challenging. Able-bodied individuals who use a BCI for the first time achieve - on average - binary classification performance of about 75%. Performance in users with central nervous system (CNS) tissue damage is typically lower. User training generally enhances reliability of EEG pattern generation and thus also robustness of pattern recognition. In this study, we investigated the impact of mental tasks on binary classification performance in BCI users with central nervous system (CNS) tissue damage such as persons with stroke or spinal cord injury (SCI). Motor imagery (MI), that is the kinesthetic imagination of movement (e.g. squeezing a rubber ball with the right hand), is the "gold standard" and mainly used to modulate EEG patterns. Based on our recent results in able-bodied users, we hypothesized that pair-wise combination of "brain-teaser" (e.g. mental subtraction and mental word association) and "dynamic imagery" (e.g. hand and feet MI) tasks significantly increases classification performance of induced EEG patterns in the selected end-user group. Within-day (How stable is the classification within a day?) and between-day (How well does a model trained on day one perform on unseen data of day two?) analysis of variability of mental task pair classification in nine individuals confirmed the hypothesis. We found that the use of the classical MI task pair hand vs. feed leads to significantly lower classification accuracy - in average up to 15% less - in most users with stroke or SCI. User-specific selection of task pairs was again essential to enhance performance. We expect that the gained evidence will significantly contribute to make imagery-based BCI technology

  15. Individually adapted imagery improves brain-computer interface performance in end-users with disability.

    Directory of Open Access Journals (Sweden)

    Reinhold Scherer

    Full Text Available Brain-computer interfaces (BCIs translate oscillatory electroencephalogram (EEG patterns into action. Different mental activities modulate spontaneous EEG rhythms in various ways. Non-stationarity and inherent variability of EEG signals, however, make reliable recognition of modulated EEG patterns challenging. Able-bodied individuals who use a BCI for the first time achieve - on average - binary classification performance of about 75%. Performance in users with central nervous system (CNS tissue damage is typically lower. User training generally enhances reliability of EEG pattern generation and thus also robustness of pattern recognition. In this study, we investigated the impact of mental tasks on binary classification performance in BCI users with central nervous system (CNS tissue damage such as persons with stroke or spinal cord injury (SCI. Motor imagery (MI, that is the kinesthetic imagination of movement (e.g. squeezing a rubber ball with the right hand, is the "gold standard" and mainly used to modulate EEG patterns. Based on our recent results in able-bodied users, we hypothesized that pair-wise combination of "brain-teaser" (e.g. mental subtraction and mental word association and "dynamic imagery" (e.g. hand and feet MI tasks significantly increases classification performance of induced EEG patterns in the selected end-user group. Within-day (How stable is the classification within a day? and between-day (How well does a model trained on day one perform on unseen data of day two? analysis of variability of mental task pair classification in nine individuals confirmed the hypothesis. We found that the use of the classical MI task pair hand vs. feed leads to significantly lower classification accuracy - in average up to 15% less - in most users with stroke or SCI. User-specific selection of task pairs was again essential to enhance performance. We expect that the gained evidence will significantly contribute to make imagery-based BCI

  16. Devices for visually impaired people: High technological devices with low user acceptance and no adaptability for children.

    Science.gov (United States)

    Gori, Monica; Cappagli, Giulia; Tonelli, Alessia; Baud-Bovy, Gabriel; Finocchietti, Sara

    2016-10-01

    Considering that cortical plasticity is maximal in the child, why are the majority of technological devices available for visually impaired users meant for adults and not for children? Moreover, despite high technological advancements in recent years, why is there still no full user acceptance of existing sensory substitution devices? The goal of this review is to create a link between neuroscientists and engineers by opening a discussion about the direction that the development of technological devices for visually impaired people is taking. Firstly, we review works on spatial and social skills in children with visual impairments, showing that lack of vision is associated with other sensory and motor delays. Secondly, we present some of the technological solutions developed to date for visually impaired people. Doing this, we highlight the core features of these systems and discuss their limits. We also discuss the possible reasons behind the low adaptability in children. Copyright © 2016 The Authors. Published by Elsevier Ltd.. All rights reserved.

  17. Consumer value of context aware and location based mobile services

    NARCIS (Netherlands)

    De Vos, Henny; Haaker, Timber; Teerling, Marije; Kleijnen, M.H.P.

    2008-01-01

    Context aware services have the ability to utilize information about the user's context to adapt services to the user's current situation and needs. In this paper we consider users' perceptions of the added value of location awareness and presence information in mobile services. We use an

  18. Functional Mobility Performance and Balance Confidence in Older Adults after Sensorimotor Adaptation Training

    Science.gov (United States)

    Buccello-Stout, Regina R.; Cromwell, Ronita L.; Bloomberg, Jacob J.; Weaver, G. D.

    2010-01-01

    Research indicates a main contributor of injury in older adults is from falling. The decline in sensory systems limits information needed to successfully maneuver through the environment. The objective of this study was to determine if prolonged exposure to the realignment of perceptual-motor systems increases adaptability of balance, and if balance confidence improves after training. A total of 16 older adults between ages 65-85 were randomized to a control group (walking on a treadmill while viewing a static visual scene) and an experimental group (walking on a treadmill while viewing a rotating visual scene). Prior to visual exposure, participants completed six trials of walking through a soft foamed obstacle course. Participants came in twice a week for 4 weeks to complete training of walking on a treadmill and viewing the visual scene for 20 minutes each session. Participants completed the obstacle course after training and four weeks later. Average time, penalty, and Activity Balance Confidence Scale scores were computed for both groups across testing times. The older adults who trained, significantly improved their time through the obstacle course F (2, 28) = 9.41, p train. There was no difference in balance confidence scores between groups across testing times F (2, 28) = 0.503, p > 0.05. Although the training group improved mobility through the obstacle course, there were no differences between the groups in balance confidence.

  19. Functional Mobility Performance and Balance Confidence in Older Adults after Sensorimotor Adaptation Training

    Science.gov (United States)

    Buccello-Stout, Regina R.; Cromwell, Ronita L.; Bloomberg, Jacob J.; Weaver, G. D.

    2010-01-01

    Research indicates a main contributor of injury in older adults is from falling. The decline in sensory systems limits information needed to successfully maneuver through the environment. The objective of this study was to determine if prolonged exposure to the realignment of perceptual-motor systems increases adaptability of balance, and if balance confidence improves after training. A total of 16 older adults between ages 65-85 were randomized to a control group (walking on a treadmill while viewing a static visual scene) and an experimental group (walking on a treadmill while viewing a rotating visual scene). Prior to visual exposure, participants completed six trials of walking through a soft foamed obstacle course. Participants came in twice a week for 4 weeks to complete training of walking on a treadmill and viewing the visual scene for 20 minutes each session. Participants completed the obstacle course after training and four weeks later. Average time, penalty, and Activity Balance Confidence Scale scores were computed for both groups across testing times. The older adults who trained, significantly improved their time through the obstacle course F (2, 28) = 9.41, p confidence scores between groups across testing times F (2, 28) = 0.503, p > 0.05. Although the training group improved mobility through the obstacle course, there were no differences between the groups in balance confidence.

  20. An adaptive unscented Kalman filter-based adaptive tracking control for wheeled mobile robots with control constrains in the presence of wheel slipping

    Directory of Open Access Journals (Sweden)

    Mingyue Cui

    2016-09-01

    Full Text Available A novel control approach is proposed for trajectory tracking of a wheeled mobile robot with unknown wheels’ slipping. The longitudinal and lateral slipping are considered and processed as three time-varying parameters. The adaptive unscented Kalman filter is then designed to estimate the slipping parameters online, an adaptive adjustment of the noise covariances in the estimation process is implemented using a technique of covariance matching in the adaptive unscented Kalman filter context. Considering the practical physical constrains, a stable tracking control law for this robot system is proposed by the backstepping method. Asymptotic stability is guaranteed by Lyapunov stability theory. Control gains are determined online by applying pole placement method. Simulation and real experiment results show the effectiveness and robustness of the proposed control method.

  1. Mobile genetic elements, a key to microbial adaptation in extreme environments

    Science.gov (United States)

    van Houdt, Rob; Mijnendonckx, Kristel; Provoost, Ann; Monsieurs, Pieter; Mergeay, Max; Leys, Natalie

    To ensure well-being of the crew during manned spaceflight, continuous monitoring of different microbial contaminants in air, in water and on surfaces in the spacecraft is vital. Next to microorganisms originating mainly from human activity, strains from the closely related gen-era Cupriavidus and Ralstonia have been identified and isolated during numerous monitoring campaigns from different space-related environments. These strains have been found in the air of the Mars Exploration Rover assembly room, on the surface of the Mars Odyssey Orbiter and in different water sources from the International Space Station, Shuttle and Mir space station. In previous studies, we investigated the response of the model bacterium Cupriavidus metallidurans CH34 when cultured in the international space station (ISS) and space gravity and radiation simulation facilities, to understand it's ways to adapt to space flight conditions. It was also demonstrated that genetic rearrangements due to the movement of IS (insertion sequence) elements, enabled CH34 to adapt to toxic zinc concentrations, in space flight and on ground. In this study, we screened the full genome sequence of C. metallidurans CH34 for the presence of mobile genetic elements (MGEs), with the purpose to identified their putative role in adaptation to the new environments. Eleven genomic islands (GI) were identified in chro-mosome 1, three on the native plasmid pMOL28 and two on the native plasmid pMOL30. On the plasmids pMOL28 and pMOL30, all genes involved in the response to metals were located within GIs. Three of the GIs on chromosome 1 contained genes involved in the response to metals. Three GIs (CMGI-2, -3 and -4) on chromosome 1 belonged to the Tn4371 family, with CMGI-2 containing at least 25 genes involved in the degradation of toluene corresponding to CH34's ability to grow at expense of toluene, benzene or xylene as sole carbon source. CMGI-3 sheltered accessory genes involved in CO2 fixation and

  2. Validation of exposure assessment and assessment of recruitment methods for a prospective cohort study of mobile phone users (COSMOS) in Finland: a pilot study.

    Science.gov (United States)

    Heinävaara, Sirpa; Tokola, Kari; Kurttio, Päivi; Auvinen, Anssi

    2011-03-08

    The aim of the study was to evaluate the agreement between self-reported and operator-derived estimates of call time based on a three-month monitoring period, as well as the consistency of mobile phone use over time. Alternative approaches to improve participation in a cohort study of mobile phone users were also compared. A total of 5,400 subjects were identified from network operators' subscriber databases for recruitment to the pilot study. Operator and questionnaire data were used to quantify mobile phone use. Operator data were available for a subset of the subjects for a three-month period in three consecutive years. We also evaluated the effect of the length of the questionnaire and one- or two-phase recruitment on participation. The average response rate for both questionnaires and recruitment procedures was 12%. The response rate was not affected by the length of the questionnaire or the recruitment method.Operator data were available for 83% of the participants for 2007, the first study year. The agreement between self-reported and operator-derived call times decreased with the level of use among intermediate and heavy mobile phone users. During 2007-2009, mobile phone use increased fairly constantly over time. The agreement between self-reported mobile phone use and operator databases was moderate and overestimation of the call time by participants was common. A prospective cohort study would be feasible in Finland, although the potentially low participation rate would increase the resources required for recruitment.

  3. Exploiting the User: Adapting Personas for Use in Security Visualization Design

    Energy Technology Data Exchange (ETDEWEB)

    Stoll, Jennifer C.; McColgin, David W.; Gregory, Michelle L.; Crow, Vernon L.; Edwards, Keith

    2007-10-29

    It has long been noted that visual representations of complex information can facilitate rapid understanding of data {citation], even with respect to ComSec applications {citation]. Recognizing that visualizations can increase usability in ComSec applications, [Zurko, Sasse] have argued that there is a need to create more usable security visualizations. (VisSec) However, usability of applications generally fall into the domain of Human Computer Interaction (HCI), which generally relies on heavy-weight user-centered design (UCD) processes. For example, the UCD process can involve many prototype iterations, or an ethnographic field study that can take months to complete. The problem is that VisSec projects generally do not have the resources to perform ethnographic field studies, or to employ complex UCD methods. They often are running on tight deadlines and budgets that can not afford standard UCD methods. In order to help resolve the conflict of needing more usable designs in ComSec, but not having the resources to employ complex UCD methods, in this paper we offer a stripped-down lighter weight version of a UCD process which can help with capturing user requirements. The approach we use is personas which a user requirements capturing method arising out of the Participatory Design philosophy [Grudin02].

  4. ON THE EFFECT OF ADAPTIVE USER INTERFACES ON RELIABILITY AND EFFICIENCY OF THE AUTOMATED SYSTEMS

    Directory of Open Access Journals (Sweden)

    Yu. O. Furtat

    2014-01-01

    Full Text Available In modern automated systems users often have to face the information overload problem because of ever increasing volumes of information with short time processing requirements. Working in such conditions affects the system operator’s work quality and the systems reliability. One possible approach to solving the information overload problem is to create personalized interfaces that take into account the user’s information management particularities. System operator’s features, which determine the shape and pace of information representation preferred by him, form the user’s cognitive portrait. To determine the values of portrait characteristics professional testing with the assistance of psychologists or operational testing at the user’s workplace is performed. The second option is more preferable for use in automated systems, since it has no issue with lack of psychologists. Cognitive portrait is then built as a result of user interaction with the software diagnostic tools that are based on the cognitive psychology methods. The effect of personalized user interface application in an automated system can be estimated by quantifying how the reduction in user’s response time to critical events affects the system reliability and efficiency. For this purpose, the formulae of reliability theory for complex automated systems are used, showing the dependence between the system reliability and user’s response time to critical event.

  5. Detection of User Independent Single Trial ERPs in Brain Computer Interfaces: An Adaptive Spatial Filtering Approach

    DEFF Research Database (Denmark)

    Leza, Cristina; Puthusserypady, Sadasivan

    2017-01-01

    Brain Computer Interfaces (BCIs) use brain signals to communicate with the external world. The main challenges to address are speed, accuracy and adaptability. Here, a novel algorithm for P300 based BCI spelling system is presented, specifically suited for single-trial detection of Event...

  6. Advanced and Effective Learning in Context Aware and Adaptive Mobile Learning Scenarios

    Directory of Open Access Journals (Sweden)

    Nagella Uday Bhaskar

    2010-01-01

    Full Text Available The ability to support students/learners to learn on the move at any place and at any time is new task to be addressed by using the mobile devices of the learners. Mobile technology support has given birth to the concept of mobile learning possessing a wide spectrum of applications and new teaching and learning techniques. This paper discusses a study conducted for undergraduate students on the effect of mobile technology usage in a learning process. The results showcased here indicate acceptance of the mobile devices into the learning process with a well appreciated enthusiasm from the learners.

  7. Adaptive Modulation with Best User Selection over Non-Identical Nakagami Fading Channels

    KAUST Repository

    Rao, Anlei

    2012-09-08

    In this paper, we analyze the performance of adaptive modulation with single-cell multiuser scheduling over independent but not identical distributed (i.n.i.d.) Nakagami fading channels. Closed-form expressions are derived for the average channel capacity, spectral efficiency, and bit-error-rate (BER) for both constant-power variable-rate and variable-power variable-rate uncoded M-ary quadrature amplitude modulation (M-QAM) schemes. We also study the impact of time delay on the average BER of adaptive M-QAM. Selected numerical results show that the multiuser diversity brings a considerably better performance even over i.n.i.d. fading environments.

  8. User Behavior Prediction based Adaptive Policy Pre-fetching Scheme for Efficient Network Management

    OpenAIRE

    Yuanlong Cao; Jianfeng Guan; Wei Quan; Jia Zhao; Changqiao Xu; Hongke Zhang

    2013-01-01

    In recent years, network management is commonly regarded as an essential and promising function for managing and improving the security of network infrastructures. However, as networks get faster and network centric applications get more complex, there is still significant ongoing work addressing many challenges of the network management. Traditional passive network censoring systems lack of adaptive policy pre-fetching scheme, as a result, preventing malicious behavior (such as hacker, malwa...

  9. User testing of an adaptation of fishbone diagrams to depict results of systematic reviews

    Directory of Open Access Journals (Sweden)

    Gerald Gartlehner

    2017-12-01

    Full Text Available Abstract Background Summary of findings tables in systematic reviews are highly informative but require epidemiological training to be interpreted correctly. The usage of fishbone diagrams as graphical displays could offer researchers an effective approach to simplify content for readers with limited epidemiological training. In this paper we demonstrate how fishbone diagrams can be applied to systematic reviews and present the results of an initial user testing. Methods Findings from two systematic reviews were graphically depicted in the form of the fishbone diagram. To test the utility of fishbone diagrams compared with summary of findings tables, we developed and pilot-tested an online survey using Qualtrics. Respondents were randomized to the fishbone diagram or a summary of findings table presenting the same body of evidence. They answered questions in both open-ended and closed-answer formats; all responses were anonymous. Measures of interest focused on first and second impressions, the ability to find and interpret critical information, as well as user experience with both displays. We asked respondents about the perceived utility of fishbone diagrams compared to summary of findings tables. We analyzed quantitative data by conducting t-tests and comparing descriptive statistics. Results Based on real world systematic reviews, we provide two different fishbone diagrams to show how they might be used to display complex information in a clear and succinct manner. User testing on 77 students with basic epidemiological training revealed that participants preferred summary of findings tables over fishbone diagrams. Significantly more participants liked the summary of findings table than the fishbone diagram (71.8% vs. 44.8%; p < .01; significantly more participants found the fishbone diagram confusing (63.2% vs. 35.9%, p < .05 or indicated that it was difficult to find information (65.8% vs. 45%; p < .01. However, more than half

  10. Demographic and health related data of users of a mobile application to support drug adherence is associated with usage duration and intensity.

    Directory of Open Access Journals (Sweden)

    Stefan Becker

    Full Text Available A wealth of mobile applications are designed to support users in their drug intake. When developing software for patients, it is important to understand the differences between individuals who have, who will or who might never adopt mobile interventions. This study analyzes demographic and health-related factors associated with real-life "longer usage" and the "usage-intensity per day" of the mobile application "Medication Plan".Between 2010-2012, the mobile application "Medication Plan" could be downloaded free of charge from the Apple-App-Store. It was aimed at supporting the regular and correct intake of medication. Demographic and health-related data were collected via an online questionnaire. This study analyzed captured data.App-related activities of 1799 users (1708 complete data sets were recorded. 69% (1183/1708 applied "Medication Plan" for more than a day. 74% were male (872/1183, the median age 45 years. Variance analysis showed a significant effect of the users' age with respect to duration of usage (p = 0.025. While the mean duration of use was only 23.3 days for users younger than 21 years, for older users, there was a substantial increase over all age cohorts up to users of 60 years and above (103.9 days. Sex and educational status had no effect. "Daily usage intensity" was directly associated with an increasing number of prescribed medications and increased from an average of 1.87 uses per day and 1 drug per day to on average 3.71 uses per day for users stating to be taking more than 7 different drugs a day (p<0.001. Demographic predictors (sex, age and educational attainment did not affect usage intensity.Users aged 60+ as well as those with complicated therapeutic drug regimens relied on the service we provided for more than three months on average. Mobile applications may be a promising approach to support the treatment of patients with chronic conditions.

  11. Adaptive Multi-Node Multiple Input and Multiple Output (MIMO) Transmission for Mobile Wireless Multimedia Sensor Networks

    Science.gov (United States)

    Cho, Sunghyun; Choi, Ji-Woong; You, Cheolwoo

    2013-01-01

    Mobile wireless multimedia sensor networks (WMSNs), which consist of mobile sink or sensor nodes and use rich sensing information, require much faster and more reliable wireless links than static wireless sensor networks (WSNs). This paper proposes an adaptive multi-node (MN) multiple input and multiple output (MIMO) transmission to improve the transmission reliability and capacity of mobile sink nodes when they experience spatial correlation. Unlike conventional single-node (SN) MIMO transmission, the proposed scheme considers the use of transmission antennas from more than two sensor nodes. To find an optimal antenna set and a MIMO transmission scheme, a MN MIMO channel model is introduced first, followed by derivation of closed-form ergodic capacity expressions with different MIMO transmission schemes, such as space-time transmit diversity coding and spatial multiplexing. The capacity varies according to the antenna correlation and the path gain from multiple sensor nodes. Based on these statistical results, we propose an adaptive MIMO mode and antenna set switching algorithm that maximizes the ergodic capacity of mobile sink nodes. The ergodic capacity of the proposed scheme is compared with conventional SN MIMO schemes, where the gain increases as the antenna correlation and path gain ratio increase. PMID:24152920

  12. Cross-cultural adaptation of the psychosocial impact of assistive device scale (PIADS) for Puerto Rican assistive technology users.

    Science.gov (United States)

    Orellano, Elsa M; Jutai, Jeffrey W

    2013-01-01

    Assistive technology (AT) is important for individuals with disabilities' independence and participation in daily life, and there is a lack of valid AT outcome tools for the Puerto Rican population. This pilot study examined the content validity of a new adaptation of the Psychosocial Impact of Assistive Device Scale (PIADS): the Puerto Rican-Spanish PIADS (PR-PIADS). Following standard procedures, the cultural adaptation methodology included a bilingual multidisciplinary committee review of the original (English language) and Spanish versions of the PIADS and pilot testing of the preliminary version of the PR-PIADS with 20 AT users. The committee recommended a total of 58 semantic and conceptual modifications of the Spanish PIADS. Pilot data analysis resulted in 4 additional semantic and conceptual modifications of items that did not reach the minimum content validity ratio of 0.42 for a panel composed by 20 members: competence (0), efficiency (-0.6), performance (-0.95), and eagerness to take chances (-0.6). This pilot study demonstrated evidence of initial content validity of the PR-PIADS. Future research is required before using this tool with greater confidence to address the construct validity and reliability that are also critical to a successful cultural adaptation.

  13. Adapting JMARS for Earth: Blogging brings a new user community from the CAP LTER urban ecology research project

    Science.gov (United States)

    Webber, J.; Prashad, L. C.; Dickenshied, S.; Guha, A.; Burgess, E.; Metson, G.; Christensen, P. R.

    2010-12-01

    J-Earth is a Geographic Information Systems (GIS) application used for viewing and processing satellite and airborne remote sensing data and includes NASA imagery such as ASTER, Landsat, MODIS, TIMS, as well as other geological, ecological, and social datasets. The J-Earth team is working with the National Science Foundation-funded Central Arizona-Phoenix Long Term Ecological Research Project (CAP LTER) to incorporate its data and develop functionality for J-Earth. J-Earth was developed by the Arizona State University Mars Space Flight Facility as part of the JMARS (Java Mission-planning and Analysis for Remote Sensing) suite of open-source tools. J-Earth has been enhanced to support the needs of CAP LTER users with the use of web tutorials, social networking, user surveys and interviews. CAP LTER consists of an interdisciplinary urban ecology research group with different needs in the area of socio-ecological systems. Adapting J-Earth for the CAP LTER community has provided a test of J-Earth’s functionality for interdisciplinary datasets and has shown the potential for expanding J-Earth to include future users within the entire LTER network. This project could potentially be expanded to bring data from the other twenty-six LTER sites into J-Earth. J-Earth utilizes the analytical tools of JMARS and makes them available to a broad range of users. J-Earth utilizes a layered system to view data from different sources that can be exported, scaled, colored and superimposed for quick comparisons. The functionality of JMARS is focused on the planetary geology community, while J-Earth has the potential to be used by geologists, geographers, sociologists, and ecologists as well as policy makers. This presentation will provide an overview of information and feedback gathered from users of J-Earth, especially those of the CAP LTER. Collecting additional feedback in the form of social networking, interviews, trainings, and tutorials will help make J-Earth more functional and

  14. A Comparison of Mobile and Fixed Device Access on User Engagement Associated With Women, Infants, and Children (WIC) Online Nutrition Education.

    Science.gov (United States)

    Brusk, John J; Bensley, Robert J

    2016-11-15

    Online health education has expanded its reach due to cost-effective implementation and demonstrated effectiveness. However, a limitation exists with the evaluation of online health education implementations and how the impact of the system is attenuated by the extent to which a user engages with it. Moreover, the current online health education research does not consider how this engagement has been affected by the transition from fixed to mobile user access over the last decade. This paper focuses on comparing the impact mobile versus fixed devices have on user engagement key performance indicators (KPI) associated with the wichealth website (.org), an Internet-based parent-child feeding intervention offered to clients associated with the US Department of Agriculture's Special Supplemental Nutrition Program for Women, Infants, and Children (WIC). Data were collected from 612,201 nutrition education lessons completed by 305,735 unique WIC participants in 21 states over a 1-year period. Data consisted of system-collected measures, profile items, and items from an exit survey administered at the conclusion of each lesson. User engagement was defined based on 3 KPIs associated with usage of the wichealth website: number of link views, link view time, and progression in stage of readiness to change. Independent samples t tests were used to compare KPIs between fixed only and mobile only device users and paired samples t tests were used to compare KPIs within users who completed at least one lesson each on both a fixed and mobile device. A logistic regression was performed to estimate the odds of KPI performance thresholds in the independent samples study group given access device type while controlling for confounding of user characteristics associated with these KPIs. Analysis of 8 user characteristics (lessons completed, race, ethnicity, language, state of residence, pregnancy status, beginning stage of change, and preferred nutrition education method) were

  15. Mobilities

    DEFF Research Database (Denmark)

    will cover diverse topics such as theories, concepts, methods, and approaches as well as it will explore various modes of mobilities and the relationship to everyday life practices. The selection also covers the ‘politics of mobilities’ from local urban planning schemes to geopolitical issues of refugees...

  16. Geosocial-Networking App Usage Patterns of Gay, Bisexual, and Other Men Who Have Sex With Men: Survey Among Users of Grindr, A Mobile Dating App

    Science.gov (United States)

    2015-01-01

    Background Geosocial-networking apps like Grindr have been used increasingly among men who have sex with men (MSM) to meet anonymous partners. These mobile dating apps employ global positioning system technology to facilitate connections with other users based on their current location. These new technologies have generated quicker and easier modes for men who have sex with men to meet potential partners based on attraction and physical proximity. Objective The aim of this study is to describe geosocial-networking app use and recent sexual behaviors of MSM in the Atlanta metropolitan statistical area. Methods Our sample was recruited from Grindr, the most commonly used of these mobile apps among MSM, using broadcast advertising. Advertisements were displayed over the course of a 72-hour period and participants were directed to a Web-based survey. Results In total, 604 men clicked through the advertisement, and 92 users completed the survey. One-third (38.0%) of the men reported using these mobile apps to meet new sexual partners, and one-fifth (18.5%) used them to “kill time” when bored. Men reporting currently being in a relationship were less likely to report using these mobile apps to meet other MSM to date or to find a boyfriend or romantic partner, but more likely to report using these mobile apps to meet other MSM to have sex, X 2 24=12.1, P=.016. Respondents had current accounts on 3.11 mobile apps (SD 1.84) on average, with Grindr being the most common (100%), followed by Scruff (52.5%), and Jack’d (45.7%). Most men were most active in the late night (40.2%), and on weekdays (64.1%). Each day, on average, men reported opening these mobile apps 8.38 times (SD 8.10) and spent 1.31 hours (SD 1.15) on these mobile apps. The age respondents began using these mobile apps was associated with the age at their first instance of insertive anal sex (r80=.527, P<.001) and receptive anal sex (r76=.527, P<.001). Conclusions These findings suggest that MSM use

  17. Reducing barriers to healthy weight: Planned and responsive adaptations to a lifestyle intervention to serve people with impaired mobility.

    Science.gov (United States)

    Betts, Andrea C; Froehlich-Grobe, Katherine; Driver, Simon; Carlton, Danielle; Kramer, M Kaye

    2018-04-01

    People with impaired mobility (IM) disabilities have a higher prevalence of obesity and obesity-related chronic conditions; however, lifestyle interventions that address the unique needs of people with IM are lacking. This paper describes an adapted evidence-based lifestyle intervention developed through community-based participatory research (CBPR). Individuals with IM, health professionals, disability group representatives, and researchers formed an advisory board to guide the process of thoroughly adapting the Diabetes Prevention Program Group Lifestyle Balance (DPP GLB) intervention after a successful pilot in people with IM. The process involved two phases: 1) planned adaptations to DPP GLB content and delivery, and 2) responsive adaptations to address issues that emerged during intervention delivery. Planned adaptations included combining in-person sessions with conference calls, providing arm-based activity trackers, and adding content on adaptive cooking, adaptive physical activity, injury prevention, unique health considerations, self-advocacy, and caregiver support. During the intervention, participants encountered numerous barriers, including health and mental health issues, transportation, caregivers, employment, adjusting to disability, and functional limitations. We addressed barriers with responsive adaptations, such as supporting electronic self-monitoring, offering make up sessions, and adding content and activities on goal setting, problem solving, planning, peer support, reflection, and motivation. Given the lack of evidence on lifestyle change in people with disabilities, it is critical to involve the community in intervention planning and respond to real-time barriers as participants engage in change. A randomized controlled trial (RCT) is underway to examine the usability, feasibility, and preliminary effectiveness of the adapted intervention. Copyright © 2017 Elsevier Inc. All rights reserved.

  18. Comparison of mobility and user satisfaction between a microprocessor knee and a standard prosthetic knee: a summary of seven single-subject trials.

    Science.gov (United States)

    Howard, Charla L; Wallace, Chris; Perry, Bonnie; Stokic, Dobrivoje S

    2018-03-01

    Insufficient evidence of the benefits provided by costlier microprocessor knees (MPKs) over nonmicroprocessor knees (NMPKs) often causes concern when considering MPK prescription. Thus, more studies are needed to demonstrate differences between MPKs and NMPKs and define sensitive outcomes to guide MPK prescription. The aim of this study was to evaluate the impact of switching from NMPK to MPK on measures of mobility and preference. Seven long-term NMPK users (all men, ages 50-84, 3-64 years postamputation) participated in this study, which use a single-subject design (ABA or BAB; A=NMPK, B=MPK). Mobility was assessed with the Amputee Mobility Predictor, Berg Balance Scale (BBS), L-Test, 6-Min Walk Test (6MWT) with Physiological Cost Index, and self-selected normal and very fast gait speeds. The preference between NMPK and MPK was evaluated by the Prosthesis Evaluation Questionnaire (PEQ) and the visual analog scale. Mobility improved with the MPK in six of seven participants, which was most often captured with BBS (median: +6 points) and 6MWT (median: +63 m). These improvements typically exceeded minimal clinically important difference or minimal detectable change thresholds. Most participants scored the MPK higher on the PEQ (median: +20 points) and six of seven expressed a global preference toward MPK. In the BAB group, the Amputee Mobility Predictor and BBS correlated with perception of change on several PEQ domains (Ρ≥0.59). In conclusion, MPKs may provide better outcomes and user satisfaction, particularly in those with lower mobility function. BBS and 6MWT were found to be the most sensitive measures to capture changes in mobility while using MPK for several weeks.

  19. Services, systems, and policies affecting mobility device users' community mobility: A scoping review: Services, systèmes et politiques influençant la mobilité dans la communauté des utilisateurs d'aides à la mobilité : examen de la portée.

    Science.gov (United States)

    Jónasdóttir, Sigrún Kristín; Polgar, Jan Miller

    2018-04-01

    Opportunities to travel from one place to another in the community, or community mobility, are especially important for mobility device users' ability to participate fully in society. However, contextual challenges to such mobility exist. This study summarizes the literature on existing community mobility barriers and facilitators of mobility device users created by services, systems, and policies as defined by the International Classification of Functioning, Disability, and Health (ICF). Arksey and O'Malley's approach for scoping studies was used for the review. The extraction chart was organized following the ICF, and frequency counts were used to report the data. The findings suggest that certain factors, such as transportation, open-space planning, and architecture and construction, influence community mobility opportunities. However, little attention has been paid to services, systems, and policies in the research literature, limiting the knowledge on the subject. Further research is needed to examine the relationship between specific services, systems, and policies and mobility device users' mobility within their communities.

  20. Touch HDR: photograph enhancement by user controlled wide dynamic range adaptation

    Science.gov (United States)

    Verrall, Steve; Siddiqui, Hasib; Atanassov, Kalin; Goma, Sergio; Ramachandra, Vikas

    2013-03-01

    High Dynamic Range (HDR) technology enables photographers to capture a greater range of tonal detail. HDR is typically used to bring out detail in a dark foreground object set against a bright background. HDR technologies include multi-frame HDR and single-frame HDR. Multi-frame HDR requires the combination of a sequence of images taken at different exposures. Single-frame HDR requires histogram equalization post-processing of a single image, a technique referred to as local tone mapping (LTM). Images generated using HDR technology can look less natural than their non- HDR counterparts. Sometimes it is only desired to enhance small regions of an original image. For example, it may be desired to enhance the tonal detail of one subject's face while preserving the original background. The Touch HDR technique described in this paper achieves these goals by enabling selective blending of HDR and non-HDR versions of the same image to create a hybrid image. The HDR version of the image can be generated by either multi-frame or single-frame HDR. Selective blending can be performed as a post-processing step, for example, as a feature of a photo editor application, at any time after the image has been captured. HDR and non-HDR blending is controlled by a weighting surface, which is configured by the user through a sequence of touches on a touchscreen.

  1. ON INFORMATION SECURITY SOLUTIONS APPLICABLE TO D2D COMMUNICATIONS WITHIN THE 5G DOMAIN: ANALYZING THE INFLUENCE OF USER MOBILITY

    Directory of Open Access Journals (Sweden)

    A. Y. Ometov

    2017-01-01

    Full Text Available The paper deals with the problems of peer-to-peer systems such as Device-to-Device (D2D operating in 5G networks. First, we consider the task of ensuring secure, direct connections between mobile users by utilizing the developed simulator. We present results of the dynamic user clustering in geographical proximity exchanging packet data and Levy flight mobility model. The study results give the possibility to determine benefits of the technology integration in the 3GPP LTE network in terms of throughput. We have shown that technology implementation provides a system capacity increase up to 30% with a slight growth in the time required for the initialization of direct connections. The results may be useful for the academy and industrial experts working in the field of telecommunication systems and information security

  2. Adaptive intervention design in mobile health: Intervention design and development in the Cell Phone Intervention for You trial.

    Science.gov (United States)

    Lin, Pao-Hwa; Intille, Stephen; Bennett, Gary; Bosworth, Hayden B; Corsino, Leonor; Voils, Corrine; Grambow, Steven; Lazenka, Tony; Batch, Bryan C; Tyson, Crystal; Svetkey, Laura P

    2015-12-01

    The obesity epidemic has spread to young adults, and obesity is a significant risk factor for cardiovascular disease. The prominence and increasing functionality of mobile phones may provide an opportunity to deliver longitudinal and scalable weight management interventions in young adults. The aim of this article is to describe the design and development of the intervention tested in the Cell Phone Intervention for You study and to highlight the importance of adaptive intervention design that made it possible. The Cell Phone Intervention for You study was a National Heart, Lung, and Blood Institute-sponsored, controlled, 24-month randomized clinical trial comparing two active interventions to a usual-care control group. Participants were 365 overweight or obese (body mass index≥25 kg/m2) young adults. Both active interventions were designed based on social cognitive theory and incorporated techniques for behavioral self-management and motivational enhancement. Initial intervention development occurred during a 1-year formative phase utilizing focus groups and iterative, participatory design. During the intervention testing, adaptive intervention design, where an intervention is updated or extended throughout a trial while assuring the delivery of exactly the same intervention to each cohort, was employed. The adaptive intervention design strategy distributed technical work and allowed introduction of novel components in phases intended to help promote and sustain participant engagement. Adaptive intervention design was made possible by exploiting the mobile phone's remote data capabilities so that adoption of particular application components could be continuously monitored and components subsequently added or updated remotely. The cell phone intervention was delivered almost entirely via cell phone and was always-present, proactive, and interactive-providing passive and active reminders, frequent opportunities for knowledge dissemination, and multiple tools

  3. User adaptation in long-term, open-loop myoelectric training: implications for EMG pattern recognition in prosthesis control

    Science.gov (United States)

    He, Jiayuan; Zhang, Dingguo; Jiang, Ning; Sheng, Xinjun; Farina, Dario; Zhu, Xiangyang

    2015-08-01

    Objective. Recent studies have reported that the classification performance of electromyographic (EMG) signals degrades over time without proper classification retraining. This problem is relevant for the applications of EMG pattern recognition in the control of active prostheses. Approach. In this study we investigated the changes in EMG classification performance over 11 consecutive days in eight able-bodied subjects and two amputees. Main results. It was observed that, when the classifier was trained on data from one day and tested on data from the following day, the classification error decreased exponentially but plateaued after four days for able-bodied subjects and six to nine days for amputees. The between-day performance became gradually closer to the corresponding within-day performance. Significance. These results indicate that the relative changes in EMG signal features over time become progressively smaller when the number of days during which the subjects perform the pre-defined motions are increased. The performance of the motor tasks is thus more consistent over time, resulting in more repeatable EMG patterns, even if the subjects do not have any external feedback on their performance. The learning curves for both able-bodied subjects and subjects with limb deficiencies could be modeled as an exponential function. These results provide important insights into the user adaptation characteristics during practical long-term myoelectric control applications, with implications for the design of an adaptive pattern recognition system.

  4. Geosocial-Networking App Usage Patterns of Gay, Bisexual, and Other Men Who Have Sex With Men: Survey Among Users of Grindr, A Mobile Dating App.

    Science.gov (United States)

    Goedel, William C; Duncan, Dustin T

    2015-01-01

    Geosocial-networking apps like Grindr have been used increasingly among men who have sex with men (MSM) to meet anonymous partners. These mobile dating apps employ global positioning system technology to facilitate connections with other users based on their current location. These new technologies have generated quicker and easier modes for men who have sex with men to meet potential partners based on attraction and physical proximity. The aim of this study is to describe geosocial-networking app use and recent sexual behaviors of MSM in the Atlanta metropolitan statistical area. Our sample was recruited from Grindr, the most commonly used of these mobile apps among MSM, using broadcast advertising. Advertisements were displayed over the course of a 72-hour period and participants were directed to a Web-based survey. In total, 604 men clicked through the advertisement, and 92 users completed the survey. One-third (38.0%) of the men reported using these mobile apps to meet new sexual partners, and one-fifth (18.5%) used them to "kill time" when bored. Men reporting currently being in a relationship were less likely to report using these mobile apps to meet other MSM to date or to find a boyfriend or romantic partner, but more likely to report using these mobile apps to meet other MSM to have sex, X (2) 24=12.1, P=.016. Respondents had current accounts on 3.11 mobile apps (SD 1.84) on average, with Grindr being the most common (100%), followed by Scruff (52.5%), and Jack'd (45.7%). Most men were most active in the late night (40.2%), and on weekdays (64.1%). Each day, on average, men reported opening these mobile apps 8.38 times (SD 8.10) and spent 1.31 hours (SD 1.15) on these mobile apps. The age respondents began using these mobile apps was associated with the age at their first instance of insertive anal sex (r80=.527, Pmobile apps and spend significant time on them. For these reasons, HIV prevention interventions could be delivered on these mobile apps.

  5. An Agent-Based Model for the Development of Intelligent Mobile Services

    NARCIS (Netherlands)

    Koch, F.L.

    2009-01-01

    The next generation of mobile services must invisible, convenient, and useful. It requires new techniques to design and develop mobile computing applications, based on user-centred, environment-aware, adaptive behaviour. I propose an alternative technology for the development of intelligent mobile

  6. Learning Mobility: Adaptive Control Algorithms for the Novel Unmanned Ground Vehicle (NUGV)

    National Research Council Canada - National Science Library

    Blackburn, Mike

    2003-01-01

    Mobility is a serious limiting factor in the usefulness of unmanned ground vehicles, This paper contains a description of our approach to develop control algorithms for the Novel Unmanned Ground Vehicle (NUGV...

  7. Effects of Icon Design and Styles On Human-Mobile Interaction: Case Study on e-Literate vs. Non e-Literate user

    Directory of Open Access Journals (Sweden)

    Zulfiqar A. Memon

    2017-12-01

    Full Text Available Cell phones have turn out to be the most central communication gadget in our daily life. This results in an enormously intense competition between almost all the mobile phone vendors. Despite of manufacturer’s diverse types of advertising strategies such as exceptional price cut offers or modern attractive functions, what really matter is whether this everyday communication gadget has been designed according to the preference and requirements of all types of users. The miniature type screen interface design is one of the recent research themes of the Human-Computer Interaction domain. Because of the restricted screen size, “icons” have been considered as the prevailing style in the functional course of action of a cell phone. This article investigates the effects of icon designs and styles employed by different vendors on the perception of both the e-literate users and non e-literate users. We have explored various articles from the literature, summarizing their results of experimental validations and a comparative analysis is described at the end. It was found that designers of mobile phone icons have to balance a trade-off between the need, requirements and understanding of both e-literate and non e-literate users.

  8. A user-centred approach to developing bWell, a mobile app for arm and shoulder exercises after breast cancer treatment.

    Science.gov (United States)

    Harder, Helena; Holroyd, Patrick; Burkinshaw, Lynn; Watten, Phil; Zammit, Charles; Harris, Peter R; Good, Anna; Jenkins, Val

    2017-12-01

    The study aim was to develop a mobile application (app) supported by user preferences to optimise self-management of arm and shoulder exercises for upper-limb dysfunction (ULD) after breast cancer treatment. Focus groups with breast cancer patients were held to identify user needs and requirements. Behaviour change techniques were explored by researchers and discussed during the focus groups. Concepts for content were identified by thematic analysis. A rapid review was conducted to inform the exercise programme. Preliminary testing was carried out to obtain user feedback from breast cancer patients who used the app for 8 weeks post surgery. Breast cancer patients' experiences with ULD and exercise advice and routines varied widely. They identified and prioritised several app features: tailored information, video demonstrations of the exercises, push notifications, and tracking and progress features. An evidence-based programme was developed with a physiotherapist with progressive exercises for passive and active mobilisation, stretching and strengthening. The exercise demonstration videos were filmed with a breast cancer patient. Early user testing demonstrated ease of use, and clear and motivating app content. bWell, a novel app for arm and shoulder exercises, was developed by breast cancer patients, health care professionals and academics. Further research is warranted to confirm its clinical effectiveness. Mobile health has great potential to provide patients with information specific to their needs. bWell is a promising way to support breast cancer patients with exercise routines after treatment and may improve future self-management of clinical care.

  9. Mobility management in mobile IP

    Science.gov (United States)

    Medidi, Sirisha; Golshani, Forouzan

    2002-07-01

    There is an emerging interest in integrating mobile wireless communication with the Internet based on the Ipv6 technology. Many issues introduced by the mobility of users arise when such an integration is attempted. This paper addresses the problem of mobility management, i.e., that of tracking the current IP addresses of mobile terminals and sustaining active IP connections as mobiles move. The paper presents some architectural and mobility management options for integrating wireless access to the Internet. We then present performance results for Mobile IPv4, route optimization and Mobile IPv6.

  10. Adapted Tango Improves Mobility, Motor-Cognitive Function, and Gait but Not Cognition in Older Adults in Independent Living.

    Science.gov (United States)

    Hackney, Madeleine E; Byers, Colleen; Butler, Gail; Sweeney, Morgan; Rossbach, Lauren; Bozzorg, Aaron

    2015-10-01

    To determine the efficacy of adapted tango for improving mobility, motor-cognitive function, and gait; to determine whether former dance experience was associated with improvements; and to evaluate participant satisfaction, changes in depression, and quality of life. Quasi-experimental, two-group, repeated-measures preintervention, postintervention, and 3-month postintervention study. Diverse senior independent living communities in an urban metropolitan area. Individuals aged 59 to 95 (73% aged 80 and older; 31% nonwhite, 72% female) (N = 74). Participants were assigned to 20 sessions of 90-minute tango (n = 62) or health education (n = 12) classes over 12 weeks. Mobility, motor-cognitive function, gait, cognition, and psychosocial function were evaluated before, immediately after, and 3 months after the intervention. Two (groups) by two (before and after) repeated-measures analyses of variance with post hoc comparisons were used to evaluate differences in primary analyses. Secondary analyses from immediately after to 3 months after were used to examine the data for retention of any gains. Forty-four tango and 10 education participants completed 20 sessions. Significant group by time interactions revealed that tango improved mobility (P = .006), backward and fast gait speeds (P cognitive function (P = .03). Education improved depression (P = .001). No relationship was noted between previous dance experience and improvements. Gains were maintained 3 months after the intervention. Adapted tango may improve mobility, gait and motor-cognitive function more than health education classes in older adults. Further research is necessary to confirm these findings. © 2015, Copyright the Authors Journal compilation © 2015, The American Geriatrics Society.

  11. Improvisation, Adaptability, and Collaboration: Using AUMI in Community Music Therapy

    OpenAIRE

    Mark Finch; Susan LeMessurier Quinn; Ellen Waterman

    2016-01-01

    Adaptive Use Musical Instrument (AUMI) is a digital instrument that facilitates independent music making for people with diverse ranges of mobility. Employing the camera tracking capabilities available on most digital devices, users with even very little voluntary mobility are able to create and perform music by controlling a visual cursor within adaptable parameters to trigger sounds. Instead of requiring players to conform to an instrument, AUMI’s flexibility enables it to adapt to divergen...

  12. Perme Intensive Care Unit Mobility Score and ICU Mobility Scale: translation into Portuguese and cross-cultural adaptation for use in Brazil

    Science.gov (United States)

    Kawaguchi, Yurika Maria Fogaça; Nawa, Ricardo Kenji; Figueiredo, Thais Borgheti; Martins, Lourdes; Pires-Neto, Ruy Camargo

    2016-01-01

    ABSTRACT Objective: To translate the Perme Intensive Care Unit Mobility Score and the ICU Mobility Scale (IMS) into Portuguese, creating versions that are cross-culturally adapted for use in Brazil, and to determine the interobserver agreement and reliability for both versions. Methods: The processes of translation and cross-cultural validation consisted in the following: preparation, translation, reconciliation, synthesis, back-translation, review, approval, and pre-test. The Portuguese-language versions of both instruments were then used by two researchers to evaluate critically ill ICU patients. Weighted kappa statistics and Bland-Altman plots were used in order to verify interobserver agreement for the two instruments. In each of the domains of the instruments, interobserver reliability was evaluated with Cronbach's alpha coefficient. The correlation between the instruments was assessed by Spearman's correlation test. Results: The study sample comprised 103 patients-56 (54%) of whom were male-with a mean age of 52 ± 18 years. The main reason for ICU admission (in 44%) was respiratory failure. Both instruments showed excellent interobserver agreement (κ > 0.90) and reliability (α > 0.90) in all domains. Interobserver bias was low for the IMS and the Perme Score (−0.048 ± 0.350 and −0.06 ± 0.73, respectively). The 95% CIs for the same instruments ranged from −0.73 to 0.64 and −1.50 to 1.36, respectively. There was also a strong positive correlation between the two instruments (r = 0.941; p < 0.001). Conclusions: In their versions adapted for use in Brazil, both instruments showed high interobserver agreement and reliability. PMID:28117473

  13. Perme Intensive Care Unit Mobility Score and ICU Mobility Scale: translation into Portuguese and cross-cultural adaptation for use in Brazil

    Directory of Open Access Journals (Sweden)

    Yurika Maria Fogaça Kawaguchi

    Full Text Available ABSTRACT Objective: To translate the Perme Intensive Care Unit Mobility Score and the ICU Mobility Scale (IMS into Portuguese, creating versions that are cross-culturally adapted for use in Brazil, and to determine the interobserver agreement and reliability for both versions. Methods: The processes of translation and cross-cultural validation consisted in the following: preparation, translation, reconciliation, synthesis, back-translation, review, approval, and pre-test. The Portuguese-language versions of both instruments were then used by two researchers to evaluate critically ill ICU patients. Weighted kappa statistics and Bland-Altman plots were used in order to verify interobserver agreement for the two instruments. In each of the domains of the instruments, interobserver reliability was evaluated with Cronbach's alpha coefficient. The correlation between the instruments was assessed by Spearman's correlation test. Results: The study sample comprised 103 patients-56 (54% of whom were male-with a mean age of 52 ± 18 years. The main reason for ICU admission (in 44% was respiratory failure. Both instruments showed excellent interobserver agreement ( > 0.90 and reliability ( > 0.90 in all domains. Interobserver bias was low for the IMS and the Perme Score (−0.048 ± 0.350 and −0.06 ± 0.73, respectively. The 95% CIs for the same instruments ranged from −0.73 to 0.64 and −1.50 to 1.36, respectively. There was also a strong positive correlation between the two instruments (r = 0.941; p < 0.001. Conclusions: In their versions adapted for use in Brazil, both instruments showed high interobserver agreement and reliability.

  14. Adaptive Competency Acquisition: Why LPN-to-ADN Career Mobility Education Programs Work.

    Science.gov (United States)

    Coyle-Rogers, Patricia G.

    Adaptive competencies are the skills required to effectively complete a particular task and are the congruencies (balance) between personal skills and task demands. The differences between the adaptive competency acquisition of students in licensed practical nurse (LPN) programs and associate degree nurse (ADN) programs were examined in a…

  15. Adaptive Opportunistic Cooperative Control Mechanism Based on Combination Forecasting and Multilevel Sensing Technology of Sensors for Mobile Internet of Things

    Directory of Open Access Journals (Sweden)

    Yong Jin

    2014-01-01

    Full Text Available In mobile Internet of Things, there are many challenges, including sensing technology of sensors, how and when to join cooperative transmission, and how to select the cooperative sensors. To address these problems, we studied the combination forecasting based on the multilevel sensing technology of sensors, building upon which we proposed the adaptive opportunistic cooperative control mechanism based on the threshold values such as activity probability, distance, transmitting power, and number of relay sensors, in consideration of signal to noise ratio and outage probability. More importantly, the relay sensors would do self-test real time in order to judge whether to join the cooperative transmission, for maintaining the optimal cooperative transmission state with high performance. The mathematical analyses results show that the proposed adaptive opportunistic cooperative control approach could perform better in terms of throughput ratio, packet error rate and delay, and energy efficiency, compared with the direct transmission and opportunistic cooperative approaches.

  16. Design and usability evaluation of user-centered and visual-based aids for dietary food measurement on mobile devices in a randomized controlled trial.

    Science.gov (United States)

    Liu, Ying-Chieh; Chen, Chien-Hung; Lee, Chien-Wei; Lin, Yu-Sheng; Chen, Hsin-Yun; Yeh, Jou-Yin; Chiu, Sherry Yueh-Hsia

    2016-12-01

    We designed and developed two interactive apps interfaces for dietary food measurements on mobile devices. The user-centered designs of both the IPI (interactive photo interface) and the SBI (sketching-based interface) were evaluated. Four types of outcomes were assessed to evaluate the usability of mobile devices for dietary measurements, including accuracy, absolute weight differences, and the response time to determine the efficacy of food measurements. The IPI presented users with images of pre-determined portion sizes of a specific food and allowed users to scan and then select the most representative image matching the food that they were measuring. The SBI required users to relate the food shape to a readily available comparator (e.g., credit card) and scribble to shade in the appropriate area. A randomized controlled trial was conducted to evaluate their usability. A total of 108 participants were randomly assigned into the following three groups: the IPI (n=36) and SBI (n=38) experimental groups and the traditional life-size photo (TLP) group as the control. A total of 18 types of food items with 3-4 different weights were randomly selected for assessment by each type. The independent Chi-square test and t-test were performed for the dichotomous and continuous variable analyses, respectively. The total accuracy rates were 66.98%, 44.15%, and 72.06% for the IPI, SBI, and TLP, respectively. No significant difference was observed between the IPI and TLP, regardless of the accuracy proportion or weight differences. The SBI accuracy rates were significantly lower than the IPI and TLP accuracy rates, especially for several spooned, square cube, and sliced pie food items. The time needed to complete the operation assessment by the user was significantly lower for the IPI than for the SBI. Our study corroborates that the user-centered visual-based design of the IPI on a mobile device is comparable the TLP in terms of the usability for dietary food measurements

  17. Supporting context-aware mobile applications : an infrastructure approach

    NARCIS (Netherlands)

    van Sinderen, Marten J.; van Halteren, Aart; Wegdam, M.; Meeuwissen, H.B.; Eertink, E.H.; Eertink, E.H.

    Mobile phones and PDAs are converging into mobile lifestyle devices that offer a wide range of applications to end users. Many of these applications will have the ability to adapt themselves to the user’s situation, commonly referred to as context awareness. We argue that an infrastructure is needed

  18. Towards a Model of Context-Aware Infrastructure in Mobile ...

    African Journals Online (AJOL)

    The aim of this paper is to propose the main components of a system that provide a model for context aware architecture in mobile ubiquitous computing as a layered architecture. The modeled system provide services should be adapted according to context for end user application, that can be executed in a mobile device ...

  19. Spectral and energetic study of the microwave level produced by various mobile telephone models in the user head

    International Nuclear Information System (INIS)

    Abu Kassem, I.

    2009-06-01

    The aim of this work is the investigation of real microwave (MW) emission level and propagation properties produced by samples of mobile phones taking as reference the guidelines recommended by the International Commission on Non Ionizing Radiation protection (ICNIRP). Measurements were performed using specified radiation meters for detecting microwaves. These measurements consisted the detecting of frequency spectrum and then the measurements of the strength of electric and magnetic fields as well as the power density. The instantaneous signal level was important for all studied mobile phones, and this level exceed the ICNIRP limits for large part of these phones. Taking into account the mean value, the major part of studies mobile phones respect the international limits. In fact, only 22% of studied mobile phones emit signals from the back side of the phone which exceed the ICNIRP limits. The emitted signal intensity decreases rapidly with distance; it becomes about 10 % of the maximum at 20 cm from the mobile phone. (author)

  20. Metabolic Noise, Vestigial Metabolites or the Raw Material of Ecological Adaptation? Opportunitistic Enzymes, Catalytic Promiscuity and the Evolution of chemodiversity in Nature (2010 JGI User Meeting)

    Energy Technology Data Exchange (ETDEWEB)

    Noel, Joseph

    2010-03-26

    Joseph Noel from the Salk Institute on "Metabolic Noise, Vestigial Metabolites or the Raw Material of Ecological Adaptation? Enzymes, Catalytic Promiscuity and the Evolution of Chemodiversity in Nature" on March 26, 2010 at the 5th Annual DOE JGI User Meeting