WorldWideScience

Sample records for 3d object completion

  1. View-based 3-D object retrieval

    CERN Document Server

    Gao, Yue

    2014-01-01

    Content-based 3-D object retrieval has attracted extensive attention recently and has applications in a variety of fields, such as, computer-aided design, tele-medicine,mobile multimedia, virtual reality, and entertainment. The development of efficient and effective content-based 3-D object retrieval techniques has enabled the use of fast 3-D reconstruction and model design. Recent technical progress, such as the development of camera technologies, has made it possible to capture the views of 3-D objects. As a result, view-based 3-D object retrieval has become an essential but challenging res

  2. Advanced 3D Object Identification System Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Optra will build an Advanced 3D Object Identification System utilizing three or more high resolution imagers spaced around a launch platform. Data from each imager...

  3. 3D-PRINTING OF BUILD OBJECTS

    Directory of Open Access Journals (Sweden)

    SAVYTSKYI M. V.

    2016-03-01

    Full Text Available Raising of problem. Today, in all spheres of our life we can constate the permanent search for new, modern methods and technologies that meet the principles of sustainable development. New approaches need to be, on the one hand more effective in terms of conservation of exhaustible resources of our planet, have minimal impact on the environment and on the other hand to ensure a higher quality of the final product. Construction is not exception. One of the new promising technology is the technology of 3D -printing of individual structures and buildings in general. 3Dprinting - is the process of real object recreating on the model of 3D. Unlike conventional printer which prints information on a sheet of paper, 3D-printer allows you to display three-dimensional information, i.e. creates certain physical objects. Currently, 3D-printer finds its application in many areas of production: machine building elements, a variety of layouts, interior elements, various items. But due to the fact that this technology is fairly new, it requires the creation of detailed and accurate technologies, efficient equipment and materials, and development of common vocabulary and regulatory framework in this field. Research Aim. The analysis of existing methods of creating physical objects using 3D-printing and the improvement of technology and equipment for the printing of buildings and structures. Conclusion. 3D-printers building is a new generation of equipment for the construction of buildings, structures, and structural elements. A variety of building printing technics opens up wide range of opportunities in the construction industry. At this stage, printers design allows to create low-rise buildings of different configurations with different mortars. The scientific novelty of this work is to develop proposals to improve the thermal insulation properties of constructed 3D-printing objects and technological equipment. The list of key terms and notions of construction

  4. Several Strategies on 3D Modeling of Manmade Objects

    Institute of Scientific and Technical Information of China (English)

    SHAO Zhenfeng; LI Deren; CHENG Qimin

    2004-01-01

    Several different strategies of 3D modeling are adopted for different kinds of manmade objects. Firstly, for those manmade objects with regular structure, if 2D information is available and elevation information can be obtained conveniently, then 3D modeling of them can be executed directly. Secondly, for those manmade objects with complicated structure comparatively and related stereo images pair can be acquired, in the light of topology-based 3D model we finish 3D modeling of them by integrating automatic and semi-automatic object extraction. Thirdly, for the most complicated objects whose geometrical information cannot be got from stereo images pair completely, we turn to topological 3D model based on CAD.

  5. Watermarking 3D Objects for Verification

    Science.gov (United States)

    1999-01-01

    signal ( audio /image/video) pro- cessing and steganography fields, and even newer to the computer graphics community. Inherently, digital watermarking of...Many view digital watermarking as a potential solution for copyright protection of valuable digital materials like CD-quality audio , publication...watermark. The object can be an image, an audio clip, a video clip, or a 3D model. Some papers discuss watermarking other forms of multime- dia data

  6. 3D laser imaging for concealed object identification

    Science.gov (United States)

    Berechet, Ion; Berginc, Gérard; Berechet, Stefan

    2014-09-01

    This paper deals with new optical non-conventional 3D laser imaging. Optical non-conventional imaging explores the advantages of laser imaging to form a three-dimensional image of the scene. 3D laser imaging can be used for threedimensional medical imaging, topography, surveillance, robotic vision because of ability to detect and recognize objects. In this paper, we present a 3D laser imaging for concealed object identification. The objective of this new 3D laser imaging is to provide the user a complete 3D reconstruction of the concealed object from available 2D data limited in number and with low representativeness. The 2D laser data used in this paper come from simulations that are based on the calculation of the laser interactions with the different interfaces of the scene of interest and from experimental results. We show the global 3D reconstruction procedures capable to separate objects from foliage and reconstruct a threedimensional image of the considered object. In this paper, we present examples of reconstruction and completion of three-dimensional images and we analyse the different parameters of the identification process such as resolution, the scenario of camouflage, noise impact and lacunarity degree.

  7. A QUALITY ASSESSMENT METHOD FOR 3D ROAD POLYGON OBJECTS

    Directory of Open Access Journals (Sweden)

    L. Gao

    2015-08-01

    Full Text Available With the development of the economy, the fast and accurate extraction of the city road is significant for GIS data collection and update, remote sensing images interpretation, mapping and spatial database updating etc. 3D GIS has attracted more and more attentions from academics, industries and governments with the increase of requirements for interoperability and integration of different sources of data. The quality of 3D geographic objects is very important for spatial analysis and decision-making. This paper presents a method for the quality assessment of the 3D road polygon objects which is created by integrating 2D Road Polygon data with LiDAR point cloud and other height information such as Spot Height data in Hong Kong Island. The quality of the created 3D road polygon data set is evaluated by the vertical accuracy, geometric and attribute accuracy, connectivity error, undulation error and completeness error and the final results are presented.

  8. 3D object-oriented image analysis in 3D geophysical modelling

    DEFF Research Database (Denmark)

    Fadel, I.; van der Meijde, M.; Kerle, N.

    2015-01-01

    Non-uniqueness of satellite gravity interpretation has traditionally been reduced by using a priori information from seismic tomography models. This reduction in the non-uniqueness has been based on velocity-density conversion formulas or user interpretation of the 3D subsurface structures (objects......) based on the seismic tomography models and then forward modelling these objects. However, this form of object-based approach has been done without a standardized methodology on how to extract the subsurface structures from the 3D models. In this research, a 3D object-oriented image analysis (3D OOA......) approach was implemented to extract the 3D subsurface structures from geophysical data. The approach was applied on a 3D shear wave seismic tomography model of the central part of the East African Rift System. Subsequently, the extracted 3D objects from the tomography model were reconstructed in the 3D...

  9. Augmented Reality vs Virtual Reality for 3D Object Manipulation.

    Science.gov (United States)

    Krichenbauer, Max; Yamamoto, Goshiro; Taketomi, Takafumi; Sandor, Christian; Kato, Hirokazu

    2017-01-25

    Virtual Reality (VR) Head-Mounted Displays (HMDs) are on the verge of becoming commodity hardware available to the average user and feasible to use as a tool for 3D work. Some HMDs include front-facing cameras, enabling Augmented Reality (AR) functionality. Apart from avoiding collisions with the environment, interaction with virtual objects may also be affected by seeing the real environment. However, whether these effects are positive or negative has not yet been studied extensively. For most tasks it is unknown whether AR has any advantage over VR. In this work we present the results of a user study in which we compared user performance measured in task completion time on a 9 degrees of freedom object selection and transformation task performed either in AR or VR, both with a 3D input device and a mouse. Our results show faster task completion time in AR over VR. When using a 3D input device, a purely VR environment increased task completion time by 22.5% on average compared to AR (p < 0:024). Surprisingly, a similar effect occurred when using a mouse: users were about 17.3% slower in VR than in AR (p < 0:04). Mouse and 3D input device produced similar task completion times in each condition (AR or VR) respectively. We further found no differences in reported comfort.

  10. 3D Objects Reconstruction from Image Data

    OpenAIRE

    Cír, Filip

    2008-01-01

    Tato práce se zabývá 3D rekonstrukcí z obrazových dat. Jsou popsány možnosti a přístupy k optickému skenování. Ruční optický 3D skener se skládá z kamery a zdroje čárového laseru, který je vzhledem ke kameře upevněn pod určitým úhlem. Je navržena vhodná podložka se značkami a je popsán algoritmus pro jejich real-time detekci. Po detekci značek lze vypočítat pozici a orientaci kamery. Na závěr je popsána detekce laseru a postup při výpočtu bodů na povrchu objektu pomocí triangulace. This pa...

  11. Object detection using categorised 3D edges

    DEFF Research Database (Denmark)

    Kiforenko, Lilita; Buch, Anders Glent; Bodenhagen, Leon

    2015-01-01

    is made possible by the explicit use of edge categories in the feature descriptor. We quantitatively compare our approach with the state-of-the-art template based Linemod method, which also provides an effective way of dealing with texture-less objects, tests were performed on our own object dataset. Our......In this paper we present an object detection method that uses edge categorisation in combination with a local multi-modal histogram descriptor, all based on RGB-D data. Our target application is robust detection and pose estimation of known objects. We propose to apply a recently introduced edge...... categorisation algorithm for describing objects in terms of its different edge types. Relying on edge information allow our system to deal with objects with little or no texture or surface variation. We show that edge categorisation improves matching performance due to the higher level of discrimination, which...

  12. Advanced 3D Object Identification System Project

    Data.gov (United States)

    National Aeronautics and Space Administration — During the Phase I effort, OPTRA developed object detection, tracking, and identification algorithms and successfully tested these algorithms on computer-generated...

  13. 3D Image Synthesis for B—Reps Objects

    Institute of Scientific and Technical Information of China (English)

    黄正东; 彭群生; 等

    1991-01-01

    This paper presents a new algorithm for generating 3D images of B-reps objects with trimmed surface boundaries.The 3D image is a discrete voxel-map representation within a Cubic Frame Buffer (CFB).The definition of 3D images for curve,surface and solid object are introduced which imply the connectivity and fidelity requirements.Adaptive Forward Differencing matrix (AFD-matrix) for 1D-3D manifolds in 3D space is developed.By setting rules to update the AFD-matrix,the forward difference direction and stepwise can be adjusted.Finally,an efficient algorithm is presented based on the AFD-matrix concept for converting the object in 3D space to 3D image in 3D discrete space.

  14. 3D Printing the Complete CubeSat

    Science.gov (United States)

    Kief, Craig

    2015-01-01

    The 3D Printing the Complete CubeSat project is designed to advance the state-of-the-art in 3D printing for CubeSat applications. Printing in 3D has the potential to increase reliability, reduce design iteration time and provide greater design flexibility in the areas of radiation mitigation, communications, propulsion, and wiring, among others. This project is investigating the possibility of including propulsion systems into the design of printed CubeSat components. One such concept, an embedded micro pulsed plasma thruster (mPPT), could provide auxiliary reaction control propulsion for a spacecraft as a means to desaturate momentum wheels.

  15. Divided attention limits perception of 3-D object shapes.

    Science.gov (United States)

    Scharff, Alec; Palmer, John; Moore, Cathleen M

    2013-01-01

    Can one perceive multiple object shapes at once? We tested two benchmark models of object shape perception under divided attention: an unlimited-capacity and a fixed-capacity model. Under unlimited-capacity models, shapes are analyzed independently and in parallel. Under fixed-capacity models, shapes are processed at a fixed rate (as in a serial model). To distinguish these models, we compared conditions in which observers were presented with simultaneous or sequential presentations of a fixed number of objects (The extended simultaneous-sequential method: Scharff, Palmer, & Moore, 2011a, 2011b). We used novel physical objects as stimuli, minimizing the role of semantic categorization in the task. Observers searched for a specific object among similar objects. We ensured that non-shape stimulus properties such as color and texture could not be used to complete the task. Unpredictable viewing angles were used to preclude image-matching strategies. The results rejected unlimited-capacity models for object shape perception and were consistent with the predictions of a fixed-capacity model. In contrast, a task that required observers to recognize 2-D shapes with predictable viewing angles yielded an unlimited capacity result. Further experiments ruled out alternative explanations for the capacity limit, leading us to conclude that there is a fixed-capacity limit on the ability to perceive 3-D object shapes.

  16. DESIGN OF 3D TOPOLOGICAL DATA STRUCTURE FOR 3D CADASTRE OBJECTS

    Directory of Open Access Journals (Sweden)

    N. A. Zulkifli

    2016-09-01

    Full Text Available This paper describes the design of 3D modelling and topological data structure for cadastre objects based on Land Administration Domain Model (LADM specifications. Tetrahedral Network (TEN is selected as a 3D topological data structure for this project. Data modelling is based on the LADM standard and it is used five classes (i.e. point, boundary face string, boundary face, tetrahedron and spatial unit. This research aims to enhance the current cadastral system by incorporating 3D topology model based on LADM standard.

  17. Design of 3d Topological Data Structure for 3d Cadastre Objects

    Science.gov (United States)

    Zulkifli, N. A.; Rahman, A. Abdul; Hassan, M. I.

    2016-09-01

    This paper describes the design of 3D modelling and topological data structure for cadastre objects based on Land Administration Domain Model (LADM) specifications. Tetrahedral Network (TEN) is selected as a 3D topological data structure for this project. Data modelling is based on the LADM standard and it is used five classes (i.e. point, boundary face string, boundary face, tetrahedron and spatial unit). This research aims to enhance the current cadastral system by incorporating 3D topology model based on LADM standard.

  18. Identifying positioning-based attacks against 3D printed objects and the 3D printing process

    Science.gov (United States)

    Straub, Jeremy

    2017-05-01

    Zeltmann, et al. demonstrated that structural integrity and other quality damage to objects can be caused by changing its position on a 3D printer's build plate. On some printers, for example, object surfaces and support members may be stronger when oriented parallel to the X or Y axis. The challenge presented by the need to assure 3D printed object orientation is that this can be altered in numerous places throughout the system. This paper considers attack scenarios and discusses where attacks that change printing orientation can occur in the process. An imaging-based solution to combat this problem is presented.

  19. Reconstruction of High Resolution 3D Objects from Incomplete Images and 3D Information

    Directory of Open Access Journals (Sweden)

    Alexander Pacheco

    2014-05-01

    Full Text Available To this day, digital object reconstruction is a quite complex area that requires many techniques and novel approaches, in which high-resolution 3D objects present one of the biggest challenges. There are mainly two different methods that can be used to reconstruct high resolution objects and images: passive methods and active methods. This methods depend on the type of information available as input for modeling 3D objects. The passive methods use information contained in the images and the active methods make use of controlled light sources, such as lasers. The reconstruction of 3D objects is quite complex and there is no unique solution- The use of specific methodologies for the reconstruction of certain objects it’s also very common, such as human faces, molecular structures, etc. This paper proposes a novel hybrid methodology, composed by 10 phases that combine active and passive methods, using images and a laser in order to supplement the missing information and obtain better results in the 3D object reconstruction. Finally, the proposed methodology proved its efficiency in two complex topological complex objects.

  20. Phase Sensitive Cueing for 3D Objects in Overhead Images

    Energy Technology Data Exchange (ETDEWEB)

    Paglieroni, D

    2005-02-04

    Locating specific 3D objects in overhead images is an important problem in many remote sensing applications. 3D objects may contain either one connected component or multiple disconnected components. Solutions must accommodate images acquired with diverse sensors at various times of the day, in various seasons of the year, or under various weather conditions. Moreover, the physical manifestation of a 3D object with fixed physical dimensions in an overhead image is highly dependent on object physical dimensions, object position/orientation, image spatial resolution, and imaging geometry (e.g., obliqueness). This paper describes a two-stage computer-assisted approach for locating 3D objects in overhead images. In the matching stage, the computer matches models of 3D objects to overhead images. The strongest degree of match over all object orientations is computed at each pixel. Unambiguous local maxima in the degree of match as a function of pixel location are then found. In the cueing stage, the computer sorts image thumbnails in descending order of figure-of-merit and presents them to human analysts for visual inspection and interpretation. The figure-of-merit associated with an image thumbnail is computed from the degrees of match to a 3D object model associated with unambiguous local maxima that lie within the thumbnail. This form of computer assistance is invaluable when most of the relevant thumbnails are highly ranked, and the amount of inspection time needed is much less for the highly ranked thumbnails than for images as a whole.

  1. An Evaluative Review of Simulated Dynamic Smart 3d Objects

    Science.gov (United States)

    Romeijn, H.; Sheth, F.; Pettit, C. J.

    2012-07-01

    Three-dimensional (3D) modelling of plants can be an asset for creating agricultural based visualisation products. The continuum of 3D plants models ranges from static to dynamic objects, also known as smart 3D objects. There is an increasing requirement for smarter simulated 3D objects that are attributed mathematically and/or from biological inputs. A systematic approach to plant simulation offers significant advantages to applications in agricultural research, particularly in simulating plant behaviour and the influences of external environmental factors. This approach of 3D plant object visualisation is primarily evident from the visualisation of plants using photographed billboarded images, to more advanced procedural models that come closer to simulating realistic virtual plants. However, few programs model physical reactions of plants to external factors and even fewer are able to grow plants based on mathematical and/or biological parameters. In this paper, we undertake an evaluation of plant-based object simulation programs currently available, with a focus upon the components and techniques involved in producing these objects. Through an analytical review process we consider the strengths and weaknesses of several program packages, the features and use of these programs and the possible opportunities in deploying these for creating smart 3D plant-based objects to support agricultural research and natural resource management. In creating smart 3D objects the model needs to be informed by both plant physiology and phenology. Expert knowledge will frame the parameters and procedures that will attribute the object and allow the simulation of dynamic virtual plants. Ultimately, biologically smart 3D virtual plants that react to changes within an environment could be an effective medium to visually represent landscapes and communicate land management scenarios and practices to planners and decision-makers.

  2. Encryption of 3D Point Cloud Object with Deformed Fringe

    Directory of Open Access Journals (Sweden)

    Xin Yang

    2016-01-01

    Full Text Available A 3D point cloud object encryption method was proposed with this study. With the method, a mapping relationship between 3D coordinates was formulated and Z coordinate was transformed to deformed fringe by a phase coding method. The deformed fringe and gray image were used for encryption and decryption with simulated off-axis digital Fresnel hologram. Results indicated that the proposed method is able to accurately decrypt the coordinates and gray image of the 3D object. The method is also robust against occlusion attacks.

  3. Binding 3-D object perception in the human visual cortex.

    Science.gov (United States)

    Jiang, Yang; Boehler, C N; Nönnig, Nina; Düzel, Emrah; Hopf, Jens-Max; Heinze, Hans-Jochen; Schoenfeld, Mircea Ariel

    2008-04-01

    How do visual luminance, shape, motion, and depth bind together in the brain to represent the coherent percept of a 3-D object within hundreds of milliseconds (msec)? We provide evidence from simultaneous magnetoencephalographic (MEG) and electroencephalographic (EEG) data that perception of 3-D objects defined by luminance or motion elicits sequential activity in human visual cortices within 500 msec. Following activation of the primary visual cortex around 100 msec, 3-D objects elicited sequential activity with only little overlap (dynamic 3-D shapes: MT-LO-Temp; stationary 3-D shapes: LO-Temp). A delay of 80 msec, both in MEG/EEG responses and in reaction times (RTs), was found when additional motion information was processed. We also found significant positive correlations between RT, and MEG and EEG responses in the right temporal location. After about 400 msec, long-lasting activity was observed in the parietal cortex and concurrently in previously activated regions. Novel time-frequency analyses indicate that the activity in the lateral occipital (LO) complex is associated with an increase of induced power in the gamma band, a hallmark of binding. The close correspondence of an induced gamma response with concurrent sources located in the LO in both experimental conditions at different points in time ( approximately 200 msec for luminance and approximately 300 msec for dynamic cues) strongly suggests that the LO is the key region for the assembly of object features. The assembly is fed forward to achieve coherent perception of a 3-D object within 500 msec.

  4. Object Recognition Using a 3D RFID System

    OpenAIRE

    Roh, Se-gon; Choi, Hyouk Ryeol

    2009-01-01

    Up to now, object recognition in robotics has been typically done by vision, ultrasonic sensors, laser ranger finders etc. Recently, RFID has emerged as a promising technology that can strengthen object recognition. In this chapter, the 3D RFID system and the 3D tag were presented. The proposed RFID system can determine if an object as well as other tags exists, and also can estimate the orientation and position of the object. This feature considerably reduces the dependence of the robot on o...

  5. Embedding objects during 3D printing to add new functionalities.

    Science.gov (United States)

    Yuen, Po Ki

    2016-07-01

    A novel method for integrating and embedding objects to add new functionalities during 3D printing based on fused deposition modeling (FDM) (also known as fused filament fabrication or molten polymer deposition) is presented. Unlike typical 3D printing, FDM-based 3D printing could allow objects to be integrated and embedded during 3D printing and the FDM-based 3D printed devices do not typically require any post-processing and finishing. Thus, various fluidic devices with integrated glass cover slips or polystyrene films with and without an embedded porous membrane, and optical devices with embedded Corning(®) Fibrance™ Light-Diffusing Fiber were 3D printed to demonstrate the versatility of the FDM-based 3D printing and embedding method. Fluid perfusion flow experiments with a blue colored food dye solution were used to visually confirm fluid flow and/or fluid perfusion through the embedded porous membrane in the 3D printed fluidic devices. Similar to typical 3D printed devices, FDM-based 3D printed devices are translucent at best unless post-polishing is performed and optical transparency is highly desirable in any fluidic devices; integrated glass cover slips or polystyrene films would provide a perfect optical transparent window for observation and visualization. In addition, they also provide a compatible flat smooth surface for biological or biomolecular applications. The 3D printed fluidic devices with an embedded porous membrane are applicable to biological or chemical applications such as continuous perfusion cell culture or biocatalytic synthesis but without the need for any post-device assembly and finishing. The 3D printed devices with embedded Corning(®) Fibrance™ Light-Diffusing Fiber would have applications in display, illumination, or optical applications. Furthermore, the FDM-based 3D printing and embedding method could also be utilized to print casting molds with an integrated glass bottom for polydimethylsiloxane (PDMS) device replication

  6. Optical 3D sensor for large objects in industrial application

    Science.gov (United States)

    Kuhmstedt, Peter; Heinze, Matthias; Himmelreich, Michael; Brauer-Burchardt, Christian; Brakhage, Peter; Notni, Gunther

    2005-06-01

    A new self calibrating optical 3D measurement system using fringe projection technique named "kolibri 1500" is presented. It can be utilised to acquire the all around shape of large objects. The basic measuring principle is the phasogrammetric approach introduced by the authors /1, 2/. The "kolibri 1500" consists of a stationary system with a translation unit for handling of objects. Automatic whole body measurement is achieved by using sensor head rotation and changeable object position, which can be done completely computer controlled. Multi-view measurement is realised by using the concept of virtual reference points. In this way no matching procedures or markers are necessary for the registration of the different images. This makes the system very flexible to realise different measurement tasks. Furthermore, due to self calibrating principle mechanical alterations are compensated. Typical parameters of the system are: the measurement volume extends from 400 mm up to 1500 mm max. length, the measurement time is between 2 min for 12 images up to 20 min for 36 images and the measurement accuracy is below 50μm.The flexibility makes the measurement system useful for a wide range of applications such as quality control, rapid prototyping, design and CAD/CAM which will be shown in the paper.

  7. A Large-Scale 3D Object Recognition dataset

    DEFF Research Database (Denmark)

    Sølund, Thomas; Glent Buch, Anders; Krüger, Norbert

    2016-01-01

    This paper presents a new large scale dataset targeting evaluation of local shape descriptors and 3d object recognition algorithms. The dataset consists of point clouds and triangulated meshes from 292 physical scenes taken from 11 different views; a total of approximately 3204 views. Each...... geometric groups; concave, convex, cylindrical and flat 3D object models. The object models have varying amount of local geometric features to challenge existing local shape feature descriptors in terms of descriptiveness and robustness. The dataset is validated in a benchmark which evaluates the matching...... performance of 7 different state-of-the-art local shape descriptors. Further, we validate the dataset in a 3D object recognition pipeline. Our benchmark shows as expected that local shape feature descriptors without any global point relation across the surface have a poor matching performance with flat...

  8. Semantic 3D object maps for everyday robot manipulation

    CERN Document Server

    Rusu, Radu Bogdan

    2013-01-01

    The book written by Dr. Radu B. Rusu presents a detailed description of 3D Semantic Mapping in the context of mobile robot manipulation. As autonomous robotic platforms get more sophisticated manipulation capabilities, they also need more expressive and comprehensive environment models that include the objects present in the world, together with their position, form, and other semantic aspects, as well as interpretations of these objects with respect to the robot tasks.   The book proposes novel 3D feature representations called Point Feature Histograms (PFH), as well as frameworks for the acquisition and processing of Semantic 3D Object Maps with contributions to robust registration, fast segmentation into regions, and reliable object detection, categorization, and reconstruction. These contributions have been fully implemented and empirically evaluated on different robotic systems, and have been the original kernel to the widely successful open-source project the Point Cloud Library (PCL) -- see http://poi...

  9. Automation of 3D micro object handling process

    DEFF Research Database (Denmark)

    Gegeckaite, Asta; Hansen, Hans Nørgaard

    2007-01-01

    Most of the micro objects in industrial production are handled with manual labour or in semiautomatic stations. Manual labour usually makes handling and assembly operations highly flexible, but slow, relatively imprecise and expensive. Handling of 3D micro objects poses special challenges due...... to the small absolute scale. In this article, the results of the pick-and-place operations of three different 3D micro objects were investigated. This study shows that depending on the correct gripping tool design as well as handling and assembly scenarios, a high success rate of up to 99% repeatability can...

  10. 3D Object Recognition Based on Linear Lie Algebra Model

    Institute of Scientific and Technical Information of China (English)

    LI Fang-xing; WU Ping-dong; SUN Hua-fei; PENG Lin-yu

    2009-01-01

    A surface model called the fibre bundle model and a 3D object model based on linear Lie algebra model are proposed.Then an algorithm of 3D object recognition using the linear Lie algebra models is presented.It is a convenient recognition method for the objects which are symmetric about some axis.By using the presented algorithm,the representation matrices of the fibre or the base curve from only finite points of the linear Lie algebra model can be obtained.At last some recognition results of practicalities are given.

  11. 3-D Object Recognition from Point Cloud Data

    Science.gov (United States)

    Smith, W.; Walker, A. S.; Zhang, B.

    2011-09-01

    The market for real-time 3-D mapping includes not only traditional geospatial applications but also navigation of unmanned autonomous vehicles (UAVs). Massively parallel processes such as graphics processing unit (GPU) computing make real-time 3-D object recognition and mapping achievable. Geospatial technologies such as digital photogrammetry and GIS offer advanced capabilities to produce 2-D and 3-D static maps using UAV data. The goal is to develop real-time UAV navigation through increased automation. It is challenging for a computer to identify a 3-D object such as a car, a tree or a house, yet automatic 3-D object recognition is essential to increasing the productivity of geospatial data such as 3-D city site models. In the past three decades, researchers have used radiometric properties to identify objects in digital imagery with limited success, because these properties vary considerably from image to image. Consequently, our team has developed software that recognizes certain types of 3-D objects within 3-D point clouds. Although our software is developed for modeling, simulation and visualization, it has the potential to be valuable in robotics and UAV applications. The locations and shapes of 3-D objects such as buildings and trees are easily recognizable by a human from a brief glance at a representation of a point cloud such as terrain-shaded relief. The algorithms to extract these objects have been developed and require only the point cloud and minimal human inputs such as a set of limits on building size and a request to turn on a squaring option. The algorithms use both digital surface model (DSM) and digital elevation model (DEM), so software has also been developed to derive the latter from the former. The process continues through the following steps: identify and group 3-D object points into regions; separate buildings and houses from trees; trace region boundaries; regularize and simplify boundary polygons; construct complex roofs. Several case

  12. Object 3D surface reconstruction approach using portable laser scanner

    Science.gov (United States)

    Xu, Ning; Zhang, Wei; Zhu, Liye; Li, Changqing; Wang, Shifeng

    2017-06-01

    The environment perception plays the key role for a robot system. The 3D surface of the objects can provide essential information for the robot to recognize objects. This paper present an approach to reconstruct objects' 3D surfaces using a portable laser scanner we designed which consists of a single-layer laser scanner, an encoder, a motor, power supply and mechanical components. The captured point cloud data is processed to remove the discrete points, denoise filtering, stitching and registration. Then the triangular mesh generation of point cloud is accomplished by using Gaussian bilateral filtering, ICP real-time registration and greedy triangle projection algorithm. The experiment result shows the feasibility of the device designed and the algorithm proposed.

  13. Laser embedding electronics on 3D printed objects

    Science.gov (United States)

    Kirleis, Matthew A.; Simonson, Duane; Charipar, Nicholas A.; Kim, Heungsoo; Charipar, Kristin M.; Auyeung, Ray C. Y.; Mathews, Scott A.; Piqué, Alberto

    2014-03-01

    Additive manufacturing techniques such as 3D printing are able to generate reproductions of a part in free space without the use of molds; however, the objects produced lack electrical functionality from an applications perspective. At the same time, techniques such as inkjet and laser direct-write (LDW) can be used to print electronic components and connections onto already existing objects, but are not capable of generating a full object on their own. The approach missing to date is the combination of 3D printing processes with direct-write of electronic circuits. Among the numerous direct write techniques available, LDW offers unique advantages and capabilities given its compatibility with a wide range of materials, surface chemistries and surface morphologies. The Naval Research Laboratory (NRL) has developed various LDW processes ranging from the non-phase transformative direct printing of complex suspensions or inks to lase-and-place for embedding entire semiconductor devices. These processes have been demonstrated in digital manufacturing of a wide variety of microelectronic elements ranging from circuit components such as electrical interconnects and passives to antennas, sensors, actuators and power sources. At NRL we are investigating the combination of LDW with 3D printing to demonstrate the digital fabrication of functional parts, such as 3D circuits. Merging these techniques will make possible the development of a new generation of structures capable of detecting, processing, communicating and interacting with their surroundings in ways never imagined before. This paper shows the latest results achieved at NRL in this area, describing the various approaches developed for generating 3D printed electronics with LDW.

  14. Reconstruction and 3D visualisation based on objective real 3D based documentation.

    Science.gov (United States)

    Bolliger, Michael J; Buck, Ursula; Thali, Michael J; Bolliger, Stephan A

    2012-09-01

    Reconstructions based directly upon forensic evidence alone are called primary information. Historically this consists of documentation of findings by verbal protocols, photographs and other visual means. Currently modern imaging techniques such as 3D surface scanning and radiological methods (computer tomography, magnetic resonance imaging) are also applied. Secondary interpretation is based on facts and the examiner's experience. Usually such reconstructive expertises are given in written form, and are often enhanced by sketches. However, narrative interpretations can, especially in complex courses of action, be difficult to present and can be misunderstood. In this report we demonstrate the use of graphic reconstruction of secondary interpretation with supporting pictorial evidence, applying digital visualisation (using 'Poser') or scientific animation (using '3D Studio Max', 'Maya') and present methods of clearly distinguishing between factual documentation and examiners' interpretation based on three cases. The first case involved a pedestrian who was initially struck by a car on a motorway and was then run over by a second car. The second case involved a suicidal gunshot to the head with a rifle, in which the trigger was pushed with a rod. The third case dealt with a collision between two motorcycles. Pictorial reconstruction of the secondary interpretation of these cases has several advantages. The images enable an immediate overview, give rise to enhanced clarity, and compel the examiner to look at all details if he or she is to create a complete image.

  15. EFFICIENT IMPLEMENTATION OF 3D FILTER FOR MOVING OBJECT EXTRACTION

    Institute of Scientific and Technical Information of China (English)

    2007-01-01

    In this paper the design and implementation of Multi-Dimensional (MD) filter, particularly 3-Dimensional (3D) filter, are presented. Digital (discrete domain) filters applied to image and video signal processing using the novel 3D multirate algorithms for efficient implementation of moving object extraction are engineered with an example. The multirate (decimation and/or interpolation) signal processing algorithms can achieve significant savings in computation and memory usage. The proposed algorithm uses the mapping relations of z-transfer functions between non-multirate and multirate mathematical expressions in terms of time-varying coefficient instead of traditional polyphase decomposition counterparts. The mapping properties can be readily used to efficiently analyze and synthesize MD multirate filters.

  16. Comparison of active SIFT-based 3 D object recognition algorithms

    CSIR Research Space (South Africa)

    Keaikitse, M

    2013-09-01

    Full Text Available Active object recognition aims to manipulate the sensor and its parameters, and interact with the environment and/or the object of interest in order to gather more information to complete the 3 D object recognition task as quickly and accurately...

  17. Exploring local regularities for 3D object recognition

    Science.gov (United States)

    Tian, Huaiwen; Qin, Shengfeng

    2016-11-01

    In order to find better simplicity measurements for 3D object recognition, a new set of local regularities is developed and tested in a stepwise 3D reconstruction method, including localized minimizing standard deviation of angles(L-MSDA), localized minimizing standard deviation of segment magnitudes(L-MSDSM), localized minimum standard deviation of areas of child faces (L-MSDAF), localized minimum sum of segment magnitudes of common edges (L-MSSM), and localized minimum sum of areas of child face (L-MSAF). Based on their effectiveness measurements in terms of form and size distortions, it is found that when two local regularities: L-MSDA and L-MSDSM are combined together, they can produce better performance. In addition, the best weightings for them to work together are identified as 10% for L-MSDSM and 90% for L-MSDA. The test results show that the combined usage of L-MSDA and L-MSDSM with identified weightings has a potential to be applied in other optimization based 3D recognition methods to improve their efficacy and robustness.

  18. Combining Different Modalities for 3D Imaging of Biological Objects

    CERN Document Server

    Tsyganov, E; Kulkarni, P; Mason, R; Parkey, R; Seliuonine, S; Shay, J; Soesbe, T; Zhezher, V; Zinchenko, A I

    2005-01-01

    A resolution enhanced NaI(Tl)-scintillator micro-SPECT device using pinhole collimator geometry has been built and tested with small animals. This device was constructed based on a depth-of-interaction measurement using a thick scintillator crystal and a position sensitive PMT to measure depth-dependent scintillator light profiles. Such a measurement eliminates the parallax error that degrades the high spatial resolution required for small animal imaging. This novel technique for 3D gamma-ray detection was incorporated into the micro-SPECT device and tested with a $^{57}$Co source and $^{98m}$Tc-MDP injected in mice body. To further enhance the investigating power of the tomographic imaging different imaging modalities can be combined. In particular, as proposed and shown in this paper, the optical imaging permits a 3D reconstruction of the animal's skin surface thus improving visualization and making possible depth-dependent corrections, necessary for bioluminescence 3D reconstruction in biological objects. ...

  19. Lagragian 3D tracking of fluorescent microscopic objects under flow

    CERN Document Server

    Darnige, T; Bohec, P; Lindner, A; Clément, E

    2016-01-01

    We detail the elaboration of a tracking device mounted on an epifluorescent inverted microscope and suited to obtain time resolved 3D Lagrangian tracks of fluorescent micro-objects. The system is based on a real-time image processing driving a mechanical X-Y stage displacement and a Z refocusing piezo mover such as to keep the designed object at a fixed position in a moving frame. Track coordinates with respect to the microfluidic device, as well as images of the object in the laboratory reference frame are thus obtained at a frequency of several tenths of Hertz. This device is particularly adapted to follow the trajectory of motile micro-organisms in microfluidic devices with or without flow.

  20. Phase Sensitive Cueing for 3D Objects in Overhead Images

    Energy Technology Data Exchange (ETDEWEB)

    Paglieroni, D W; Eppler, W G; Poland, D N

    2005-02-18

    A 3D solid model-aided object cueing method that matches phase angles of directional derivative vectors at image pixels to phase angles of vectors normal to projected model edges is described. It is intended for finding specific types of objects at arbitrary position and orientation in overhead images, independent of spatial resolution, obliqueness, acquisition conditions, and type of imaging sensor. It is shown that the phase similarity measure can be efficiently evaluated over all combinations of model position and orientation using the FFT. The highest degree of similarity over all model orientations is captured in a match surface of similarity values vs. model position. Unambiguous peaks in this surface are sorted in descending order of similarity value, and the small image thumbnails that contain them are presented to human analysts for inspection in sorted order.

  1. Large distance 3D imaging of hidden objects

    Science.gov (United States)

    Rozban, Daniel; Aharon Akram, Avihai; Kopeika, N. S.; Abramovich, A.; Levanon, Assaf

    2014-06-01

    Imaging systems in millimeter waves are required for applications in medicine, communications, homeland security, and space technology. This is because there is no known ionization hazard for biological tissue, and atmospheric attenuation in this range of the spectrum is low compared to that of infrared and optical rays. The lack of an inexpensive room temperature detector makes it difficult to give a suitable real time implement for the above applications. A 3D MMW imaging system based on chirp radar was studied previously using a scanning imaging system of a single detector. The system presented here proposes to employ a chirp radar method with Glow Discharge Detector (GDD) Focal Plane Array (FPA of plasma based detectors) using heterodyne detection. The intensity at each pixel in the GDD FPA yields the usual 2D image. The value of the I-F frequency yields the range information at each pixel. This will enable 3D MMW imaging. In this work we experimentally demonstrate the feasibility of implementing an imaging system based on radar principles and FPA of inexpensive detectors. This imaging system is shown to be capable of imaging objects from distances of at least 10 meters.

  2. 3D imaging and wavefront sensing with a plenoptic objective

    Science.gov (United States)

    Rodríguez-Ramos, J. M.; Lüke, J. P.; López, R.; Marichal-Hernández, J. G.; Montilla, I.; Trujillo-Sevilla, J.; Femenía, B.; Puga, M.; López, M.; Fernández-Valdivia, J. J.; Rosa, F.; Dominguez-Conde, C.; Sanluis, J. C.; Rodríguez-Ramos, L. F.

    2011-06-01

    Plenoptic cameras have been developed over the last years as a passive method for 3d scanning. Several superresolution algorithms have been proposed in order to increase the resolution decrease associated with lightfield acquisition with a microlenses array. A number of multiview stereo algorithms have also been applied in order to extract depth information from plenoptic frames. Real time systems have been implemented using specialized hardware as Graphical Processing Units (GPUs) and Field Programmable Gates Arrays (FPGAs). In this paper, we will present our own implementations related with the aforementioned aspects but also two new developments consisting of a portable plenoptic objective to transform every conventional 2d camera in a 3D CAFADIS plenoptic camera, and the novel use of a plenoptic camera as a wavefront phase sensor for adaptive optics (OA). The terrestrial atmosphere degrades the telescope images due to the diffraction index changes associated with the turbulence. These changes require a high speed processing that justify the use of GPUs and FPGAs. Na artificial Laser Guide Stars (Na-LGS, 90km high) must be used to obtain the reference wavefront phase and the Optical Transfer Function of the system, but they are affected by defocus because of the finite distance to the telescope. Using the telescope as a plenoptic camera allows us to correct the defocus and to recover the wavefront phase tomographically. These advances significantly increase the versatility of the plenoptic camera, and provides a new contribution to relate the wave optics and computer vision fields, as many authors claim.

  3. Additive manufacturing. Continuous liquid interface production of 3D objects.

    Science.gov (United States)

    Tumbleston, John R; Shirvanyants, David; Ermoshkin, Nikita; Janusziewicz, Rima; Johnson, Ashley R; Kelly, David; Chen, Kai; Pinschmidt, Robert; Rolland, Jason P; Ermoshkin, Alexander; Samulski, Edward T; DeSimone, Joseph M

    2015-03-20

    Additive manufacturing processes such as 3D printing use time-consuming, stepwise layer-by-layer approaches to object fabrication. We demonstrate the continuous generation of monolithic polymeric parts up to tens of centimeters in size with feature resolution below 100 micrometers. Continuous liquid interface production is achieved with an oxygen-permeable window below the ultraviolet image projection plane, which creates a "dead zone" (persistent liquid interface) where photopolymerization is inhibited between the window and the polymerizing part. We delineate critical control parameters and show that complex solid parts can be drawn out of the resin at rates of hundreds of millimeters per hour. These print speeds allow parts to be produced in minutes instead of hours.

  4. 3D integrated modeling approach to geo-engineering objects of hydraulic and hydroelectric projects

    Institute of Scientific and Technical Information of China (English)

    ZHONG DengHua; LI MingChao; LIU Jie

    2007-01-01

    Aiming at 3D modeling and analyzing problems of hydraulic and hydroelectric engineering geology, a complete scheme of solution is presented. The first basis was NURBS-TIN-BRep hybrid data structure. Then, according to the classified thought of the object-oriented technique, the different 3D models of geological and engineering objects were realized based on the data structure, including terrain class,strata class, fault class, and limit class; and the modeling mechanism was alternative. Finally, the 3D integrated model was established by Boolean operations between 3D geological objects and engineering objects. On the basis of the 3D model,a series of applied analysis techniques of hydraulic and hydroelectric engineering geology were illustrated. They include the visual modeling of rock-mass quality classification, the arbitrary slicing analysis of the 3D model, the geological analysis of the dam, and underground engineering. They provide powerful theoretical principles and technical measures for analyzing the geological problems encountered in hydraulic and hydroelectric engineering under complex geological conditions.

  5. 3D integrated modeling approach to geo-engineering objects of hydraulic and hydroelectric projects

    Institute of Scientific and Technical Information of China (English)

    2007-01-01

    Aiming at 3D modeling and analyzing problems of hydraulic and hydroelectric en-gineering geology,a complete scheme of solution is presented. The first basis was NURBS-TIN-BRep hybrid data structure. Then,according to the classified thought of the object-oriented technique,the different 3D models of geological and engi-neering objects were realized based on the data structure,including terrain class,strata class,fault class,and limit class;and the modeling mechanism was alterna-tive. Finally,the 3D integrated model was established by Boolean operations be-tween 3D geological objects and engineering objects. On the basis of the 3D model,a series of applied analysis techniques of hydraulic and hydroelectric engineering geology were illustrated. They include the visual modeling of rock-mass quality classification,the arbitrary slicing analysis of the 3D model,the geological analysis of the dam,and underground engineering. They provide powerful theoretical prin-ciples and technical measures for analyzing the geological problems encountered in hydraulic and hydroelectric engineering under complex geological conditions.

  6. Intelligent multisensor concept for image-guided 3D object measurement with scanning laser radar

    Science.gov (United States)

    Weber, Juergen

    1995-08-01

    This paper presents an intelligent multisensor concept for measuring 3D objects using an image guided laser radar scanner. The field of application are all kinds of industrial inspection and surveillance tasks where it is necessary to detect, measure and recognize 3D objects in distances up to 10 m with high flexibility. Such applications might be the surveillance of security areas or container storages as well as navigation and collision avoidance of autonomous guided vehicles. The multisensor system consists of a standard CCD matrix camera and a 1D laser radar ranger which is mounted to a 2D mirror scanner. With this sensor combination it is possible to acquire gray scale intensity data as well as absolute 3D information. To improve the system performance and flexibility, the intensity data of the scene captured by the camera can be used to focus the measurement of the 3D sensor to relevant areas. The camera guidance of the laser scanner is useful because the acquisition of spatial information is relatively slow compared to the image sensor's ability to snap an image frame in 40 ms. Relevant areas in a scene are located by detecting edges of objects utilizing various image processing algorithms. The complete sensor system is controlled by three microprocessors carrying out the 3D data acquisition, the image processing tasks and the multisensor integration. The paper deals with the details of the multisensor concept. It describes the process of sensor guidance and 3D measurement and presents some practical results of our research.

  7. Complete 3D kinematics of upper extremity functional tasks.

    Science.gov (United States)

    van Andel, Carolien J; Wolterbeek, Nienke; Doorenbosch, Caroline A M; Veeger, DirkJan H E J; Harlaar, Jaap

    2008-01-01

    Upper extremity (UX) movement analysis by means of 3D kinematics has the potential to become an important clinical evaluation method. However, no standardized protocol for clinical application has yet been developed, that includes the whole upper limb. Standardization problems include the lack of a single representative function, the wide range of motion of joints and the complexity of the anatomical structures. A useful protocol would focus on the functional status of the arm and particularly the orientation of the hand. The aim of this work was to develop a standardized measurement method for unconstrained movement analysis of the UX that includes hand orientation, for a set of functional tasks for the UX and obtain normative values. Ten healthy subjects performed four representative activities of daily living (ADL). In addition, six standard active range of motion (ROM) tasks were executed. Joint angles of the wrist, elbow, shoulder and scapula were analyzed throughout each ADL task and minimum/maximum angles were determined from the ROM tasks. Characteristic trajectories were found for the ADL tasks, standard deviations were generally small and ROM results were consistent with the literature. The results of this study could form the normative basis for the development of a 'UX analysis report' equivalent to the 'gait analysis report' and would allow for future comparisons with pediatric and/or pathologic movement patterns.

  8. Modeling 3D Objects for Navigation Purposes Using Laser Scanning

    Directory of Open Access Journals (Sweden)

    Cezary Specht

    2016-07-01

    Full Text Available The paper discusses the creation of 3d models and their applications in navigation. It contains a review of available methods and geometric data sources, focusing mostly on terrestrial laser scanning. It presents detailed description, from field survey to numerical elaboration, how to construct accurate model of a typical few storey building as a hypothetical reference in complex building navigation. Hence, the paper presents fields where 3d models are being used and their potential new applications.

  9. A Prototypical 3D Graphical Visualizer for Object-Oriented Systems

    Institute of Scientific and Technical Information of China (English)

    1996-01-01

    is paper describes a framework for visualizing object-oriented systems within a 3D interactive environment.The 3D visualizer represents the structure of a program as Cylinder Net that simultaneously specifies two relationships between objects within 3D virtual space.Additionally,it represents additional relationships on demand when objects are moved into local focus.The 3D visualizer is implemented using a 3D graphics toolkit,TOAST,that implements 3D Widgets 3D graphics to ease the programming task for 3D visualization.

  10. CMS completes major part of 3-D puzzle

    CERN Multimedia

    2002-01-01

    The assembly of CMS in the giant SX5 surface building at Cessy has reached an important turning point. The magnet return yoke - whose red 'wheels' and 'disks' dominate the scene within the building - is completely assembled, including the central part that supports the huge outer shell of the solenoid vacuum tank. Now the focus is shifting towards installing the coil and sub-detectors within this structure..

  11. Robust Stereo-Vision Based 3D Object Reconstruction for the Assistive Robot FRIEND

    Directory of Open Access Journals (Sweden)

    COJBASIC, Z.

    2011-11-01

    Full Text Available A key requirement of assistive robot vision is the robust 3D object reconstruction in complex environments for reliable autonomous object manipulation. In this paper the idea is presented of achieving high robustness of a complete robot vision system against external influences such as variable illumination by including feedback control of the object segmentation in stereo images. The approach used is to change the segmentation parameters in closed-loop so that object features extraction is driven to a desired result. Reliable feature extraction is necessary to fully exploit a neuro-fuzzy classifier which is the core of the proposed 2D object recognition method, predecessor of 3D object reconstruction. Experimental results on the rehabilitation assistive robotic system FRIEND demonstrate the effectiveness of the proposed method.

  12. Content-adaptive pyramid representation for 3D object classification

    DEFF Research Database (Denmark)

    Kounalakis, Tsampikos; Boulgouris, Nikolaos; Triantafyllidis, Georgios

    2016-01-01

    In this paper we introduce a novel representation for the classification of 3D images. Unlike most current approaches, our representation is not based on a fixed pyramid but adapts to image content and uses image regions instead of rectangular pyramid scales. Image characteristics, such as depth ...... and color, are used for defining regions within images. Multiple region scales are formed in order to construct the proposed pyramid image representation. The proposed method achieves excellent results in comparison to conventional representations....

  13. Extension of RCC Topological Relations for 3d Complex Objects Components Extracted from 3d LIDAR Point Clouds

    Science.gov (United States)

    Xing, Xu-Feng; Abolfazl Mostafavia, Mir; Wang, Chen

    2016-06-01

    Topological relations are fundamental for qualitative description, querying and analysis of a 3D scene. Although topological relations for 2D objects have been extensively studied and implemented in GIS applications, their direct extension to 3D is very challenging and they cannot be directly applied to represent relations between components of complex 3D objects represented by 3D B-Rep models in R3. Herein we present an extended Region Connection Calculus (RCC) model to express and formalize topological relations between planar regions for creating 3D model represented by Boundary Representation model in R3. We proposed a new dimension extended 9-Intersection model to represent the basic relations among components of a complex object, including disjoint, meet and intersect. The last element in 3*3 matrix records the details of connection through the common parts of two regions and the intersecting line of two planes. Additionally, this model can deal with the case of planar regions with holes. Finally, the geometric information is transformed into a list of strings consisting of topological relations between two planar regions and detailed connection information. The experiments show that the proposed approach helps to identify topological relations of planar segments of point cloud automatically.

  14. Indoor objects and outdoor urban scenes recognition by 3D visual primitives

    DEFF Research Database (Denmark)

    Fu, Junsheng; Kämäräinen, Joni-Kristian; Buch, Anders Glent

    2014-01-01

    Object detection, recognition and pose estimation in 3D images have gained momentum due to availability of 3D sensors (RGB-D) and increase of large scale 3D data, such as city maps. The most popular approach is to extract and match 3D shape descriptors that encode local scene structure, but omits...

  15. 3D Aware Correction and Completion of Depth Maps in Piecewise Planar Scenes

    KAUST Repository

    Thabet, Ali Kassem

    2015-04-16

    RGB-D sensors are popular in the computer vision community, especially for problems of scene understanding, semantic scene labeling, and segmentation. However, most of these methods depend on reliable input depth measurements, while discarding unreliable ones. This paper studies how reliable depth values can be used to correct the unreliable ones, and how to complete (or extend) the available depth data beyond the raw measurements of the sensor (i.e. infer depth at pixels with unknown depth values), given a prior model on the 3D scene. We consider piecewise planar environments in this paper, since many indoor scenes with man-made objects can be modeled as such. We propose a framework that uses the RGB-D sensor’s noise profile to adaptively and robustly fit plane segments (e.g. floor and ceiling) and iteratively complete the depth map, when possible. Depth completion is formulated as a discrete labeling problem (MRF) with hard constraints and solved efficiently using graph cuts. To regularize this problem, we exploit 3D and appearance cues that encourage pixels to take on depth values that will be compatible in 3D to the piecewise planar assumption. Extensive experiments, on a new large-scale and challenging dataset, show that our approach results in more accurate depth maps (with 20 % more depth values) than those recorded by the RGB-D sensor. Additional experiments on the NYUv2 dataset show that our method generates more 3D aware depth. These generated depth maps can also be used to improve the performance of a state-of-the-art RGB-D SLAM method.

  16. Affordance-based 3D feature for generic object recognition

    Science.gov (United States)

    Iizuka, M.; Akizuki, S.; Hashimoto, M.

    2017-03-01

    Techniques for generic object recognition, which targets everyday objects such as cups and spoons, and techniques for approach vector estimation (e.g. estimating grasp position), which are needed for carrying out tasks involving everyday objects, are considered necessary for the perceptual system of service robots. In this research, we design feature for generic object recognition so they can also be applied to approach vector estimation. To carry out tasks involving everyday objects, estimating the function of the target object is critical. Also, as the function of holding liquid is found in all cups, so a function is shared in each type (class) of everyday objects. We thus propose a generic object recognition method that can estimate the approach vector by expressing an object's function as feature. In a test of the generic object recognition of everyday objects, we confirmed that our proposed method had a 92% recognition rate. This rate was 11% higher than the mainstream generic object recognition technique of using convolutional neural network (CNN).

  17. Combined aerial and terrestrial images for complete 3D documentation of Singosari Temple based on Structure from Motion algorithm

    Science.gov (United States)

    Hidayat, Husnul; Cahyono, A. B.

    2016-11-01

    Singosaritemple is one of cultural heritage building in East Java, Indonesia which was built in 1300s and restorated in 1934-1937. Because of its history and importance, complete documentation of this temple is required. Nowadays with the advent of low cost UAVs combining aerial photography with terrestrial photogrammetry gives more complete data for 3D documentation. This research aims to make complete 3D model of this landmark from aerial and terrestrial photographs with Structure from Motion algorithm. To establish correct scale, position, and orientation, the final 3D model was georeferenced with Ground Control Points in UTM 49S coordinate system. The result shows that all facades, floor, and upper structures can be modeled completely in 3D. In terms of 3D coordinate accuracy, the Root Mean Square Errors (RMSEs) are RMSEx=0,041 m; RMSEy=0,031 m; RMSEz=0,049 m which represent 0.071 m displacement in 3D space. In addition the mean difference of lenght measurements of the object is 0,057 m. With this accuracy, this method can be used to map the site up to 1:237 scale. Although the accuracy level is still in centimeters, the combined aerial and terrestrial photographs with Structure from Motion algorithm can provide complete and visually interesting 3D model.

  18. Spectral transform approaches of 3D coordinates for object classification

    OpenAIRE

    Semenov, N.; Leontiev, A.

    2008-01-01

    This article describes one of the methods to process the data for subsequent classification spectral processing of the three dimensional data. This processing allows, using minimal amount of computation, to transfer the object's coordinates to the starting point, as well as to turn the object around any axis and normalize its size.

  19. 3D object detection from roadside data using laser scanners

    Science.gov (United States)

    Tang, Jimmy; Zakhor, Avideh

    2011-03-01

    The detection of objects on a given road path by vehicles equipped with range measurement devices is important to many civilian and military applications such as obstacle avoidance in autonomous navigation systems. In this thesis, we develop a method to detect objects of a specific size lying on a road using an acquisition vehicle equipped with forward looking Light Detection And Range (LiDAR) sensors and inertial navigation system. We use GPS data to accurately place the LiDAR points in a world map, extract point cloud clusters protruding from the road, and detect objects of interest using weighted random forest trees. We show that our proposed method is effective in identifying objects for several road datasets collected with various object locations and vehicle speeds.

  20. Intuitive Terrain Reconstruction Using Height Observation-Based Ground Segmentation and 3D Object Boundary Estimation

    Directory of Open Access Journals (Sweden)

    Sungdae Sim

    2012-12-01

    Full Text Available Mobile robot operators must make rapid decisions based on information about the robot’s surrounding environment. This means that terrain modeling and photorealistic visualization are required for the remote operation of mobile robots. We have produced a voxel map and textured mesh from the 2D and 3D datasets collected by a robot’s array of sensors, but some upper parts of objects are beyond the sensors’ measurements and these parts are missing in the terrain reconstruction result. This result is an incomplete terrain model. To solve this problem, we present a new ground segmentation method to detect non-ground data in the reconstructed voxel map. Our method uses height histograms to estimate the ground height range, and a Gibbs-Markov random field model to refine the segmentation results. To reconstruct a complete terrain model of the 3D environment, we develop a 3D boundary estimation method for non-ground objects. We apply a boundary detection technique to the 2D image, before estimating and refining the actual height values of the non-ground vertices in the reconstructed textured mesh. Our proposed methods were tested in an outdoor environment in which trees and buildings were not completely sensed. Our results show that the time required for ground segmentation is faster than that for data sensing, which is necessary for a real-time approach. In addition, those parts of objects that were not sensed are accurately recovered to retrieve their real-world appearances.

  1. Intuitive terrain reconstruction using height observation-based ground segmentation and 3D object boundary estimation.

    Science.gov (United States)

    Song, Wei; Cho, Kyungeun; Um, Kyhyun; Won, Chee Sun; Sim, Sungdae

    2012-12-12

    Mobile robot operators must make rapid decisions based on information about the robot's surrounding environment. This means that terrain modeling and photorealistic visualization are required for the remote operation of mobile robots. We have produced a voxel map and textured mesh from the 2D and 3D datasets collected by a robot's array of sensors, but some upper parts of objects are beyond the sensors' measurements and these parts are missing in the terrain reconstruction result. This result is an incomplete terrain model. To solve this problem, we present a new ground segmentation method to detect non-ground data in the reconstructed voxel map. Our method uses height histograms to estimate the ground height range, and a Gibbs-Markov random field model to refine the segmentation results. To reconstruct a complete terrain model of the 3D environment, we develop a 3D boundary estimation method for non-ground objects. We apply a boundary detection technique to the 2D image, before estimating and refining the actual height values of the non-ground vertices in the reconstructed textured mesh. Our proposed methods were tested in an outdoor environment in which trees and buildings were not completely sensed. Our results show that the time required for ground segmentation is faster than that for data sensing, which is necessary for a real-time approach. In addition, those parts of objects that were not sensed are accurately recovered to retrieve their real-world appearances.

  2. Total 3D imaging of phase objects using defocusing microscopy: application to red blood cells

    CERN Document Server

    Roma, P M S; Amaral, F T; Agero, U; Mesquita, O N

    2014-01-01

    We present Defocusing Microscopy (DM), a bright-field optical microscopy technique able to perform total 3D imaging of transparent objects. By total 3D imaging we mean the determination of the actual shapes of the upper and lower surfaces of a phase object. We propose a new methodology using DM and apply it to red blood cells subject to different osmolality conditions: hypotonic, isotonic and hypertonic solutions. For each situation the shape of the upper and lower cell surface-membranes (lipid bilayer/cytoskeleton) are completely recovered, displaying the deformation of RBCs surfaces due to adhesion on the glass-substrate. The axial resolution of our technique allowed us to image surface-membranes separated by distances as small as 300 nm. Finally, we determine volume, superficial area, sphericity index and RBCs refractive index for each osmotic condition.

  3. Prediction models from CAD models of 3D objects

    Science.gov (United States)

    Camps, Octavia I.

    1992-11-01

    In this paper we present a probabilistic prediction based approach for CAD-based object recognition. Given a CAD model of an object, the PREMIO system combines techniques of analytic graphics and physical models of lights and sensors to predict how features of the object will appear in images. In nearly 4,000 experiments on analytically-generated and real images, we show that in a semi-controlled environment, predicting the detectability of features of the image can successfully guide a search procedure to make informed choices of model and image features in its search for correspondences that can be used to hypothesize the pose of the object. Furthermore, we provide a rigorous experimental protocol that can be used to determine the optimal number of correspondences to seek so that the probability of failing to find a pose and of finding an inaccurate pose are minimized.

  4. Minimal camera networks for 3D image based modeling of cultural heritage objects.

    Science.gov (United States)

    Alsadik, Bashar; Gerke, Markus; Vosselman, George; Daham, Afrah; Jasim, Luma

    2014-03-25

    3D modeling of cultural heritage objects like artifacts, statues and buildings is nowadays an important tool for virtual museums, preservation and restoration. In this paper, we introduce a method to automatically design a minimal imaging network for the 3D modeling of cultural heritage objects. This becomes important for reducing the image capture time and processing when documenting large and complex sites. Moreover, such a minimal camera network design is desirable for imaging non-digitally documented artifacts in museums and other archeological sites to avoid disturbing the visitors for a long time and/or moving delicate precious objects to complete the documentation task. The developed method is tested on the Iraqi famous statue "Lamassu". Lamassu is a human-headed winged bull of over 4.25 m in height from the era of Ashurnasirpal II (883-859 BC). Close-range photogrammetry is used for the 3D modeling task where a dense ordered imaging network of 45 high resolution images were captured around Lamassu with an object sample distance of 1 mm. These images constitute a dense network and the aim of our study was to apply our method to reduce the number of images for the 3D modeling and at the same time preserve pre-defined point accuracy. Temporary control points were fixed evenly on the body of Lamassu and measured by using a total station for the external validation and scaling purpose. Two network filtering methods are implemented and three different software packages are used to investigate the efficiency of the image orientation and modeling of the statue in the filtered (reduced) image networks. Internal and external validation results prove that minimal image networks can provide highly accurate records and efficiency in terms of visualization, completeness, processing time (>60% reduction) and the final accuracy of 1 mm.

  5. Minimal Camera Networks for 3D Image Based Modeling of Cultural Heritage Objects

    Directory of Open Access Journals (Sweden)

    Bashar Alsadik

    2014-03-01

    Full Text Available 3D modeling of cultural heritage objects like artifacts, statues and buildings is nowadays an important tool for virtual museums, preservation and restoration. In this paper, we introduce a method to automatically design a minimal imaging network for the 3D modeling of cultural heritage objects. This becomes important for reducing the image capture time and processing when documenting large and complex sites. Moreover, such a minimal camera network design is desirable for imaging non-digitally documented artifacts in museums and other archeological sites to avoid disturbing the visitors for a long time and/or moving delicate precious objects to complete the documentation task. The developed method is tested on the Iraqi famous statue “Lamassu”. Lamassu is a human-headed winged bull of over 4.25 m in height from the era of Ashurnasirpal II (883–859 BC. Close-range photogrammetry is used for the 3D modeling task where a dense ordered imaging network of 45 high resolution images were captured around Lamassu with an object sample distance of 1 mm. These images constitute a dense network and the aim of our study was to apply our method to reduce the number of images for the 3D modeling and at the same time preserve pre-defined point accuracy. Temporary control points were fixed evenly on the body of Lamassu and measured by using a total station for the external validation and scaling purpose. Two network filtering methods are implemented and three different software packages are used to investigate the efficiency of the image orientation and modeling of the statue in the filtered (reduced image networks. Internal and external validation results prove that minimal image networks can provide highly accurate records and efficiency in terms of visualization, completeness, processing time (>60% reduction and the final accuracy of 1 mm.

  6. A robotic assembly procedure using 3D object reconstruction

    DEFF Research Database (Denmark)

    Chrysostomou, Dimitrios; Bitzidou, Malamati; Gasteratos, Antonios

    The use of robotic systems for rapid manufacturing and intelligent automation has attracted growing interest in recent years. Specifically, the generation and planning of an object assembly sequence is becoming crucial as it can reduce significantly the production costs and accelerate the full......-scale product delivery. This work lies within the category of intelligent assembly path planning methods and an object assembly sequence is planned to incorporate the production of an object’s volumetric model by a multi-camera system, its three-dimensional representation with octrees and its construction...... implemented by a 5 d.o.f. robot arm and a gripper. The final goal is to plan a path for the robot arm, consisting of predetermined paths and motions for the automatic assembly of ordinary objects....

  7. From 2D Silhouettes to 3D Object Retrieval: Contributions and Benchmarking

    Directory of Open Access Journals (Sweden)

    Napoléon Thibault

    2010-01-01

    Full Text Available 3D retrieval has recently emerged as an important boost for 2D search techniques. This is mainly due to its several complementary aspects, for instance, enriching views in 2D image datasets, overcoming occlusion and serving in many real-world applications such as photography, art, archeology, and geolocalization. In this paper, we introduce a complete "2D photography to 3D object" retrieval framework. Given a (collection of picture(s or sketch(es of the same scene or object, the method allows us to retrieve the underlying similar objects in a database of 3D models. The contribution of our method includes (i a generative approach for alignment able to find canonical views consistently through scenes/objects and (ii the application of an efficient but effective matching method used for ranking. The results are reported through the Princeton Shape Benchmark and the Shrec benchmarking consortium evaluated/compared by a third party. In the two gallery sets, our framework achieves very encouraging performance and outperforms the other runs.

  8. A primitive-based 3D object recognition system

    Science.gov (United States)

    Dhawan, Atam P.

    1988-01-01

    An intermediate-level knowledge-based system for decomposing segmented data into three-dimensional primitives was developed to create an approximate three-dimensional description of the real world scene from a single two-dimensional perspective view. A knowledge-based approach was also developed for high-level primitive-based matching of three-dimensional objects. Both the intermediate-level decomposition and the high-level interpretation are based on the structural and relational matching; moreover, they are implemented in a frame-based environment.

  9. 3D Spectroscopy of Herbig-Haro objects

    CERN Document Server

    López, R; Exter, K M; García-Lorenzo, B; Gómez, G; Meteorologia, D A; Riera, A; Sánchez, S F; Meteorologia, Departament d'Astronomia i

    2005-01-01

    HH 110 and HH 262 are two Herbig-Haro jets with rather peculiar, chaotic morphology. In the two cases, no source suitable to power the jet has been detected along the outflow, at optical or radio wavelengths. Both, previous data and theoretical models, suggest that these objects are tracing an early stage of an HH jet/dense cloud interaction. We present the first results of the integral field spectroscopy observations made with the PMAS spectrophotometer (with the PPAK configuration) of these two turbulent jets. New data of the kinematics in several characteristic HH emission lines are shown. In addition, line-ratio maps have been made, suitable to explore the spatial excitation an density conditions of the jets as a function of their kinematics.

  10. Combining depth and gray images for fast 3D object recognition

    Science.gov (United States)

    Pan, Wang; Zhu, Feng; Hao, Yingming

    2016-10-01

    Reliable and stable visual perception systems are needed for humanoid robotic assistants to perform complex grasping and manipulation tasks. The recognition of the object and its precise 6D pose are required. This paper addresses the challenge of detecting and positioning a textureless known object, by estimating its complete 6D pose in cluttered scenes. A 3D perception system is proposed in this paper, which can robustly recognize CAD models in cluttered scenes for the purpose of grasping with a mobile manipulator. Our approach uses a powerful combination of two different camera technologies, Time-Of-Flight (TOF) and RGB, to segment the scene and extract objects. Combining the depth image and gray image to recognize instances of a 3D object in the world and estimate their 3D poses. The full pose estimation process is based on depth images segmentation and an efficient shape-based matching. At first, the depth image is used to separate the supporting plane of objects from the cluttered background. Thus, cluttered backgrounds are circumvented and the search space is extremely reduced. And a hierarchical model based on the geometry information of a priori CAD model of the object is generated in the offline stage. Then using the hierarchical model we perform a shape-based matching in 2D gray images. Finally, we validate the proposed method in a number of experiments. The results show that utilizing depth and gray images together can reach the demand of a time-critical application and reduce the error rate of object recognition significantly.

  11. OB3D, a new set of 3D Objects available for research: a web-based study

    Directory of Open Access Journals (Sweden)

    Stéphane eBuffat

    2014-10-01

    Full Text Available Studying object recognition is central to fundamental and clinical research on cognitive functions but suffers from the limitations of the available sets that cannot always be modified and adapted to meet the specific goals of each study. We here present a new set of 3D scans of real objects available on-line as ASCII files, OB3D. These files are lists of dots, each defined by a triplet of spatial coordinates and their normal that allow simple and highly versatile transformations and adaptations. We performed a web-based experiment to evaluate the minimal number of dots required for the denomination and categorization of these objects, thus providing a reference threshold. We further analyze several other variables derived from this data set, such as the correlations with object complexity. This new stimulus set, which was found to activate the Lower Occipital Complex (LOC in another study, may be of interest for studies of cognitive functions in healthy participants and patients with cognitive impairments, including visual perception, language, memory, etc.

  12. Measuring the 3D shape of high temperature objects using blue sinusoidal structured light

    Science.gov (United States)

    Zhao, Xianling; Liu, Jiansheng; Zhang, Huayu; Wu, Yingchun

    2015-12-01

    The visible light radiated by some high temperature objects (less than 1200 °C) almost lies in the red and infrared waves. It will interfere with structured light projected on a forging surface if phase measurement profilometry (PMP) is used to measure the shapes of objects. In order to obtain a clear deformed pattern image, a 3D measurement method based on blue sinusoidal structured light is proposed in this present work. Moreover, a method for filtering deformed pattern images is presented for correction of the unwrapping phase. Blue sinusoidal phase-shifting fringe pattern images are projected on the surface by a digital light processing (DLP) projector, and then the deformed patterns are captured by a 3-CCD camera. The deformed pattern images are separated into R, G and B color components by the software. The B color images filtered by a low-pass filter are used to calculate the fringe order. Consequently, the 3D shape of a high temperature object is obtained by the unwrapping phase and the calibration parameter matrixes of the DLP projector and 3-CCD camera. The experimental results show that the unwrapping phase is completely corrected with the filtering method by removing the high frequency noise from the first harmonic of the B color images. The measurement system can complete the measurement in a few seconds with a relative error of less than 1 : 1000.

  13. Representations and Techniques for 3D Object Recognition and Scene Interpretation

    CERN Document Server

    Hoiem, Derek

    2011-01-01

    One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physi

  14. An object-oriented 3D integral data model for digital city and digital mine

    Science.gov (United States)

    Wu, Lixin; Wang, Yanbing; Che, Defu; Xu, Lei; Chen, Xuexi; Jiang, Yun; Shi, Wenzhong

    2005-10-01

    With the rapid development of urban, city space extended from surface to subsurface. As the important data source for the representation of city spatial information, 3D city spatial data have the characteristics of multi-object, heterogeneity and multi-structure. It could be classified referring to the geo-surface into three kinds: above-surface data, surface data and subsurface data. The current research on 3D city spatial information system is divided naturally into two different branch, 3D City GIS (3D CGIS) and 3D Geological Modeling (3DGM). The former emphasizes on the 3D visualization of buildings and the terrain of city, while the latter emphasizes on the visualization of geological bodies and structures. Although, it is extremely important for city planning and construction to integrate all the city spatial information including above-surface, surface and subsurface objects to conduct integral analysis and spatial manipulation. However, either 3D CGIS or 3DGM is currently difficult to realize the information integration, integral analysis and spatial manipulation. Considering 3D spatial modeling theory and methodologies, an object-oriented 3D integral spatial data model (OO3D-ISDM) is presented and software realized. The model integrates geographical objects, surface buildings and geological objects together seamlessly with TIN being its coupling interface. This paper introduced the conceptual model of OO3D-ISDM, which is comprised of 4 spatial elements, i.e. point, line, face and body, and 4 geometric primitives, i.e. vertex, segment, triangle and generalized tri-prism (GTP). The spatial model represents the geometry of surface buildings and geographical objects with triangles, and geological objects with GTP. Any of the represented objects, no mater surface buildings, terrain or subsurface objects, could be described with the basic geometry element, i.e. triangle. So the 3D spatial objects, surface buildings, terrain and geological objects can be

  15. Whole versus Part Presentations of the Interactive 3D Graphics Learning Objects

    Science.gov (United States)

    Azmy, Nabil Gad; Ismaeel, Dina Ahmed

    2010-01-01

    The purpose of this study is to present an analysis of how the structure and design of the Interactive 3D Graphics Learning Objects can be effective and efficient in terms of Performance, Time on task, and Learning Efficiency. The study explored two treatments, namely whole versus Part Presentations of the Interactive 3D Graphics Learning Objects,…

  16. 3D object-oriented image analysis in 3D geophysical modelling: Analysing the central part of the East African Rift System

    Science.gov (United States)

    Fadel, I.; van der Meijde, M.; Kerle, N.; Lauritsen, N.

    2015-03-01

    Non-uniqueness of satellite gravity interpretation has traditionally been reduced by using a priori information from seismic tomography models. This reduction in the non-uniqueness has been based on velocity-density conversion formulas or user interpretation of the 3D subsurface structures (objects) based on the seismic tomography models and then forward modelling these objects. However, this form of object-based approach has been done without a standardized methodology on how to extract the subsurface structures from the 3D models. In this research, a 3D object-oriented image analysis (3D OOA) approach was implemented to extract the 3D subsurface structures from geophysical data. The approach was applied on a 3D shear wave seismic tomography model of the central part of the East African Rift System. Subsequently, the extracted 3D objects from the tomography model were reconstructed in the 3D interactive modelling environment IGMAS+, and their density contrast values were calculated using an object-based inversion technique to calculate the forward signal of the objects and compare it with the measured satellite gravity. Thus, a new object-based approach was implemented to interpret and extract the 3D subsurface objects from 3D geophysical data. We also introduce a new approach to constrain the interpretation of the satellite gravity measurements that can be applied using any 3D geophysical model.

  17. Neural Network Based Reconstruction of a 3D Object from a 2D Wireframe

    CERN Document Server

    Johnson, Kyle; Lipson, Hod

    2010-01-01

    We propose a new approach for constructing a 3D representation from a 2D wireframe drawing. A drawing is simply a parallel projection of a 3D object onto a 2D surface; humans are able to recreate mental 3D models from 2D representations very easily, yet the process is very difficult to emulate computationally. We hypothesize that our ability to perform this construction relies on the angles in the 2D scene, among other geometric properties. Being able to reproduce this reconstruction process automatically would allow for efficient and robust 3D sketch interfaces. Our research focuses on the relationship between 2D geometry observable in the sketch and 3D geometry derived from a potential 3D construction. We present a fully automated system that constructs 3D representations from 2D wireframes using a neural network in conjunction with a genetic search algorithm.

  18. 3D video analysis of the novel object recognition test in rats.

    Science.gov (United States)

    Matsumoto, Jumpei; Uehara, Takashi; Urakawa, Susumu; Takamura, Yusaku; Sumiyoshi, Tomiki; Suzuki, Michio; Ono, Taketoshi; Nishijo, Hisao

    2014-10-01

    The novel object recognition (NOR) test has been widely used to test memory function. We developed a 3D computerized video analysis system that estimates nose contact with an object in Long Evans rats to analyze object exploration during NOR tests. The results indicate that the 3D system reproducibly and accurately scores the NOR test. Furthermore, the 3D system captures a 3D trajectory of the nose during object exploration, enabling detailed analyses of spatiotemporal patterns of object exploration. The 3D trajectory analysis revealed a specific pattern of object exploration in the sample phase of the NOR test: normal rats first explored the lower parts of objects and then gradually explored the upper parts. A systematic injection of MK-801 suppressed changes in these exploration patterns. The results, along with those of previous studies, suggest that the changes in the exploration patterns reflect neophobia to a novel object and/or changes from spatial learning to object learning. These results demonstrate that the 3D tracking system is useful not only for detailed scoring of animal behaviors but also for investigation of characteristic spatiotemporal patterns of object exploration. The system has the potential to facilitate future investigation of neural mechanisms underlying object exploration that result from dynamic and complex brain activity.

  19. Combining laser scan and photogrammetry for 3D object modeling using a single digital camera

    Science.gov (United States)

    Xiong, Hanwei; Zhang, Hong; Zhang, Xiangwei

    2009-07-01

    In the fields of industrial design, artistic design and heritage conservation, physical objects are usually digitalized by reverse engineering through some 3D scanning methods. Laser scan and photogrammetry are two main methods to be used. For laser scan, a video camera and a laser source are necessary, and for photogrammetry, a digital still camera with high resolution pixels is indispensable. In some 3D modeling tasks, two methods are often integrated to get satisfactory results. Although many research works have been done on how to combine the results of the two methods, no work has been reported to design an integrated device at low cost. In this paper, a new 3D scan system combining laser scan and photogrammetry using a single consumer digital camera is proposed. Nowadays there are many consumer digital cameras, such as Canon EOS 5D Mark II, they usually have features of more than 10M pixels still photo recording and full 1080p HD movie recording, so a integrated scan system can be designed using such a camera. A square plate glued with coded marks is used to place the 3d objects, and two straight wood rulers also glued with coded marks can be laid on the plate freely. In the photogrammetry module, the coded marks on the plate make up a world coordinate and can be used as control network to calibrate the camera, and the planes of two rulers can also be determined. The feature points of the object and the rough volume representation from the silhouettes can be obtained in this module. In the laser scan module, a hand-held line laser is used to scan the object, and the two straight rulers are used as reference planes to determine the position of the laser. The laser scan results in dense points cloud which can be aligned together automatically through calibrated camera parameters. The final complete digital model is obtained through a new a patchwise energy functional method by fusion of the feature points, rough volume and the dense points cloud. The design

  20. Simultaneous perimeter measurement for 3D object with a binocular stereo vision measurement system

    Science.gov (United States)

    Peng, Zhao; Guo-Qiang, Ni

    2010-04-01

    A simultaneous measurement scheme for multiple three-dimensional (3D) objects' surface boundary perimeters is proposed. This scheme consists of three steps. First, a binocular stereo vision measurement system with two CCD cameras is devised to obtain the two images of the detected objects' 3D surface boundaries. Second, two geodesic active contours are applied to converge to the objects' contour edges simultaneously in the two CCD images to perform the stereo matching. Finally, the multiple spatial contours are reconstructed using the cubic B-spline curve interpolation. The true contour length of every spatial contour is computed as the true boundary perimeter of every 3D object. An experiment on the bent surface's perimeter measurement for the four 3D objects indicates that this scheme's measurement repetition error decreases to 0.7 mm.

  1. Electro-holography display using computer generated hologram of 3D objects based on projection spectra

    Science.gov (United States)

    Huang, Sujuan; Wang, Duocheng; He, Chao

    2012-11-01

    A new method of synthesizing computer-generated hologram of three-dimensional (3D) objects is proposed from their projection images. A series of projection images of 3D objects are recorded with one-dimensional azimuth scanning. According to the principles of paraboloid of revolution in 3D Fourier space and 3D central slice theorem, spectra information of 3D objects can be gathered from their projection images. Considering quantization error of horizontal and vertical directions, the spectrum information from each projection image is efficiently extracted in double circle and four circles shape, to enhance the utilization of projection spectra. Then spectra information of 3D objects from all projection images is encoded into computer-generated hologram based on Fourier transform using conjugate-symmetric extension. The hologram includes 3D information of objects. Experimental results for numerical reconstruction of the CGH at different distance validate the proposed methods and show its good performance. Electro-holographic reconstruction can be realized by using an electronic addressing reflective liquid-crystal display (LCD) spatial light modulator. The CGH from the computer is loaded onto the LCD. By illuminating a reference light from a laser source to the LCD, the amplitude and phase information included in the CGH will be reconstructed due to the diffraction of the light modulated by the LCD.

  2. Novel 3-D Object Recognition Methodology Employing a Curvature-Based Histogram

    Directory of Open Access Journals (Sweden)

    Liang-Chia Chen

    2013-07-01

    Full Text Available In this paper, a new object recognition algorithm employing a curvature-based histogram is presented. Recognition of three-dimensional (3-D objects using range images remains one of the most challenging problems in 3-D computer vision due to its noisy and cluttered scene characteristics. The key breakthroughs for this problem mainly lie in defining unique features that distinguish the similarity among various 3-D objects. In our approach, an object detection scheme is developed to identify targets underlining an automated search in the range images using an initial process of object segmentation to subdivide all possible objects in the scenes and then applying a process of object recognition based on geometric constraints and a curvature-based histogram for object recognition. The developed method has been verified through experimental tests for its feasibility confirmation.

  3. Methodology for the Efficient Progressive Distribution and Visualization of 3D Building Objects

    Directory of Open Access Journals (Sweden)

    Bo Mao

    2016-10-01

    Full Text Available Three-dimensional (3D, city models have been applied in a variety of fields. One of the main problems in 3D city model utilization, however, is the large volume of data. In this paper, a method is proposed to generalize the 3D building objects in 3D city models at different levels of detail, and to combine multiple Levels of Detail (LODs for a progressive distribution and visualization of the city models. First, an extended structure for multiple LODs of building objects, BuildingTree, is introduced that supports both single buildings and building groups; second, constructive solid geometry (CSG representations of buildings are created and generalized. Finally, the BuildingTree is stored in the NoSQL database MongoDB for dynamic visualization requests. The experimental results indicate that the proposed progressive method can efficiently visualize 3D city models, especially for large areas.

  4. From reality to virtual reality: 3D object imaging techniques and algorithms

    Science.gov (United States)

    Sitnik, Robert; Kujawinska, Malgorzata

    2003-10-01

    General concept of 3D data processing path, which enables to introduce information about shape and texture of real 3D objects into complex virtual worlds, is presented. Minimal requirements for input data, in the most common case coming in the form of cloud of (x,y,z) co-ordinate points from 3D shape measurement systems, are specified with special emphasis on implementation of multidirectional data and texture information. The algorithms for data pre-processing like filtering, smoothing and simplification are introduced. The techniques for merging of directional data into single virtual object are also employed. The algorithm for triangulation of merged cloud of points to form virtual object accepted by multimedia environments is presented. The various techniques of texture creation and mapping are introduced. All steps are illustrated by measurement and processing of a representative 3D object for art applications.

  5. The 3D scanner prototype utilize object profile imaging using line laser and octave software

    Science.gov (United States)

    Nurdini, Mugi; Manunggal, Trikarsa Tirtadwipa; Samsi, Agus

    2016-11-01

    Three-dimensional scanner or 3D Scanner is a device to reconstruct the real object into digital form on a computer. 3D Scanner is a technology that is being developed, especially in developed countries, where the current 3D Scanner devices is the advanced version with a very expensive prices. This study is basically a simple prototype of 3D Scanner with a very low investment costs. 3D Scanner prototype device consists of a webcam, a rotating desk system controlled by a stepper motor and Arduino UNO, and a line laser. Objects that limit the research is the object with same radius from its center point (object pivot). Scanning is performed by using object profile imaging by line laser which is then captured by the camera and processed by a computer (image processing) using Octave software. On each image acquisition, the scanned object on a rotating desk rotated by a certain degree, so for one full turn multiple images of a number of existing side are finally obtained. Then, the profile of the entire images is extracted in order to obtain digital object dimension. Digital dimension is calibrated by length standard, called gage block. Overall dimensions are then digitally reconstructed into a three-dimensional object. Validation of the scanned object reconstruction of the original object dimensions expressed as a percentage error. Based on the results of data validation, horizontal dimension error is about 5% to 23% and vertical dimension error is about +/- 3%.

  6. Superquadric Similarity Measure with Spherical Harmonics in 3D Object Recognition

    Institute of Scientific and Technical Information of China (English)

    XINGWeiwei; LIUWeibin; YUANBaozong

    2005-01-01

    This paper proposes a novel approach for superquadric similarity measure in 3D object recognition. The 3D objects are represented by a composite volumetric representation of Superquadric (SQ)-based geons, which are the new and powerful volumetric models adequate for 3D recognition. The proposed approach is processed through three stages: first, a novel sampling algorithm is designed for searching Chebyshev nodes on superquadric surface to construct the discrete spherical function representing superquadric 3D shape; secondly, the fast Spherical Harmonic Transform is performed on the discrete spherical function to obtain the rotation invariant descriptor of superquadric; thirdly, the similarity of superquadrics is measured by computing the L2 difference between two obtained descriptors. In addition, an integrated processing framework is presented for 3D object recognition with SQ-based geons from the real 3D data, which implements the approach proposed in this paper for shape similarity measure between SQ-based geons. Evaluation experiments demonstrate that the proposed approach is very efficient and robust for similarity measure of superquadric models. The research lays a foundation for developing SQ-based 3D object recognition systems.

  7. Rotational Subgroup Voting and Pose Clustering for Robust 3D Object Recognition

    DEFF Research Database (Denmark)

    Buch, Anders Glent; Kiforenko, Lilita; Kraft, Dirk

    2017-01-01

    It is possible to associate a highly constrained subset of relative 6 DoF poses between two 3D shapes, as long as the local surface orientation, the normal vector, is available at every surface point. Local shape features can be used to find putative point correspondences between the models due...... estimation. We then apply our method to four state of the art data sets for 3D object recognition that contain occluded and cluttered scenes. Our method achieves perfect recall on two LIDAR data sets and outperforms competing methods on two RGB-D data sets, thus setting a new standard for general 3D object...

  8. 3D city models completion by fusing lidar and image data

    Science.gov (United States)

    Grammatikopoulos, L.; Kalisperakis, I.; Petsa, E.; Stentoumis, C.

    2015-05-01

    A fundamental step in the generation of visually detailed 3D city models is the acquisition of high fidelity 3D data. Typical approaches employ DSM representations usually derived from Lidar (Light Detection and Ranging) airborne scanning or image based procedures. In this contribution, we focus on the fusion of data from both these methods in order to enhance or complete them. Particularly, we combine an existing Lidar and orthomosaic dataset (used as reference), with a new aerial image acquisition (including both vertical and oblique imagery) of higher resolution, which was carried out in the area of Kallithea, in Athens, Greece. In a preliminary step, a digital orthophoto and a DSM is generated from the aerial images in an arbitrary reference system, by employing a Structure from Motion and dense stereo matching framework. The image-to-Lidar registration is performed by 2D feature (SIFT and SURF) extraction and matching among the two orthophotos. The established point correspondences are assigned with 3D coordinates through interpolation on the reference Lidar surface, are then backprojected onto the aerial images, and finally matched with 2D image features located in the vicinity of the backprojected 3D points. Consequently, these points serve as Ground Control Points with appropriate weights for final orientation and calibration of the images through a bundle adjustment solution. By these means, the aerial imagery which is optimally aligned to the reference dataset can be used for the generation of an enhanced and more accurately textured 3D city model.

  9. Intuitiveness 3D objects Interaction in Augmented Reality Using S-PI Algorithm

    Directory of Open Access Journals (Sweden)

    Ajune Wanis Ismail

    2013-07-01

    Full Text Available Numbers of researchers have developed interaction techniques in Augmented Reality (AR application. Some of them proposed new technique for user interaction with different types of interfaces which could bring great promise for intuitive user interaction with 3D data naturally. This paper will explore the 3D object manipulation performs in single-point interaction (S-PI technique in AR environment. The new interaction algorithm, S-PI technique, is point-based intersection designed to detect the interaction’s behaviors such as translate, rotate, clone and for intuitive 3D object handling. The S-PI technique is proposed with marker-based tracking in order to improve the trade-off between the accuracy and speed in manipulating 3D object in real-time. The method is robust required to ensure both elements of real and virtual can be combined relative to the user’s viewpoints and reduce system lag.  

  10. Development of goniophotometric imaging system for recording reflectance spectra of 3D objects

    Science.gov (United States)

    Tonsho, Kazutaka; Akao, Y.; Tsumura, Norimichi; Miyake, Yoichi

    2001-12-01

    In recent years, it is required to develop a system for 3D capture of archives in museums and galleries. In visualizing of 3D object, it is important to reproduce both color and glossiness accurately. Our final goal is to construct digital archival systems in museum and internet or virtual museum via World Wide Web. To achieve our goal, we have developed gonio-photometric imaging system by using high accurate multi-spectral camera and 3D digitizer. In this paper, gonio-photometric imaging method is introduced for recording 3D object. 5-bands images of the object are taken under 7 different illuminants angles. The 5-band image sequences are then analyzed on the basis of both dichromatic reflection model and Phong model to extract gonio-photometric property of the object. The images of the 3D object under illuminants with arbitrary spectral radiant distribution, illuminating angles, and visual points are rendered by using OpenGL with the 3D shape and gonio-photometric property.

  11. 3D shape measurement of macroscopic objects in digital off-axis holography using structured illumination.

    Science.gov (United States)

    Grosse, Marcus; Buehl, Johannes; Babovsky, Holger; Kiessling, Armin; Kowarschik, Richard

    2010-04-15

    We propose what we believe to be a novel approach to measure the 3D shape of arbitrary diffuse-reflecting macroscopic objects in holographic setups. Using a standard holographic setup, a second CCD and a liquid-crystal-on-silicon spatial light modulator to modulate the object wave, the method yields a dense 3D point cloud of an object or a scene. The calibration process is presented, and first quantitative results of a shape measurement are shown and discussed. Furthermore, a shape measurement of a complex object is displayed to demonstrate its universal use.

  12. A standardized set of 3-D objects for virtual reality research and applications.

    Science.gov (United States)

    Peeters, David

    2017-06-23

    The use of immersive virtual reality as a research tool is rapidly increasing in numerous scientific disciplines. By combining ecological validity with strict experimental control, immersive virtual reality provides the potential to develop and test scientific theories in rich environments that closely resemble everyday settings. This article introduces the first standardized database of colored three-dimensional (3-D) objects that can be used in virtual reality and augmented reality research and applications. The 147 objects have been normed for name agreement, image agreement, familiarity, visual complexity, and corresponding lexical characteristics of the modal object names. The availability of standardized 3-D objects for virtual reality research is important, because reaching valid theoretical conclusions hinges critically on the use of well-controlled experimental stimuli. Sharing standardized 3-D objects across different virtual reality labs will allow for science to move forward more quickly.

  13. Liquid Phase 3D Printing for Quickly Manufacturing Metal Objects with Low Melting Point Alloy Ink

    CERN Document Server

    Wang, Lei

    2014-01-01

    Conventional 3D printings are generally time-consuming and printable metal inks are rather limited. From an alternative way, we proposed a liquid phase 3D printing for quickly making metal objects. Through introducing metal alloys whose melting point is slightly above room temperature as printing inks, several representative structures spanning from one, two and three dimension to more complex patterns were demonstrated to be quickly fabricated. Compared with the air cooling in a conventional 3D printing, the liquid-phase-manufacturing offers a much higher cooling rate and thus significantly improves the speed in fabricating metal objects. This unique strategy also efficiently prevents the liquid metal inks from air oxidation which is hard to avoid otherwise in an ordinary 3D printing. Several key physical factors (like properties of the cooling fluid, injection speed and needle diameter, types and properties of the printing ink, etc.) were disclosed which would evidently affect the printing quality. In addit...

  14. The Object Projection Feature Estimation Problem in Unsupervised Markerless 3D Motion Tracking

    CERN Document Server

    Quesada, Luis

    2011-01-01

    3D motion tracking is a critical task in many computer vision applications. Existing 3D motion tracking techniques require either a great amount of knowledge on the target object or specific hardware. These requirements discourage the wide spread of commercial applications based on 3D motion tracking. 3D motion tracking systems that require no knowledge on the target object and run on a single low-budget camera require estimations of the object projection features (namely, area and position). In this paper, we define the object projection feature estimation problem and we present a novel 3D motion tracking system that needs no knowledge on the target object and that only requires a single low-budget camera, as installed in most computers and smartphones. Our system estimates, in real time, the three-dimensional position of a non-modeled unmarked object that may be non-rigid, non-convex, partially occluded, self occluded, or motion blurred, given that it is opaque, evenly colored, and enough contrasting with t...

  15. Web based Interactive 3D Learning Objects for Learning Management Systems

    Directory of Open Access Journals (Sweden)

    Stefan Hesse

    2012-02-01

    Full Text Available In this paper, we present an approach to create and integrate interactive 3D learning objects of high quality for higher education into a learning management system. The use of these resources allows to visualize topics, such as electro-technical and physical processes in the interior of complex devices. This paper addresses the challenge of combining rich interactivity and adequate realism with 3D exercise material for distance elearning.

  16. 3D Imaging of Dielectric Objects Buried under a Rough Surface by Using CSI

    Directory of Open Access Journals (Sweden)

    Evrim Tetik

    2015-01-01

    Full Text Available A 3D scalar electromagnetic imaging of dielectric objects buried under a rough surface is presented. The problem has been treated as a 3D scalar problem for computational simplicity as a first step to the 3D vector problem. The complexity of the background in which the object is buried is simplified by obtaining Green’s function of its background, which consists of two homogeneous half-spaces, and a rough interface between them, by using Buried Object Approach (BOA. Green’s function of the two-part space with planar interface is obtained to be used in the process. Reconstruction of the location, shape, and constitutive parameters of the objects is achieved by Contrast Source Inversion (CSI method with conjugate gradient. The scattered field data that is used in the inverse problem is obtained via both Method of Moments (MoM and Comsol Multiphysics pressure acoustics model.

  17. 3D Projection on Physical Objects: Design Insights from Five Real Life Cases

    DEFF Research Database (Denmark)

    Dalsgaard, Peter; Halskov, Kim

    2011-01-01

    3D projection on physical objects is a particular kind of Augmented Reality that augments a physical object by projecting digital content directly onto it, rather than by using a mediating device, such as a mobile phone or a head- mounted display. In this paper, we present five cases in which we...... have developed installations that employ 3D projection on physical objects. The installations have been developed in collaboration with external partners and have been put into use in real-life settings such as museums, exhibitions and interaction design laboratories. On the basis of these cases, we...... present and discuss three central design insights concerning new potentials for well-known 3D effects, dynamics between digital world and physical world, and relations between object, content and context....

  18. 2D virtual texture on 3D real object with coded structured light

    Science.gov (United States)

    Molinier, Thierry; Fofi, David; Salvi, Joaquim; Gorria, Patrick

    2008-02-01

    Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automatic method to virtually texture a 3D real object.

  19. 3D Projection on Physical Objects: Design Insights from Five Real Life Cases

    DEFF Research Database (Denmark)

    Dalsgaard, Peter; Halskov, Kim

    2011-01-01

    3D projection on physical objects is a particular kind of Augmented Reality that augments a physical object by projecting digital content directly onto it, rather than by using a mediating device, such as a mobile phone or a head- mounted display. In this paper, we present five cases in which we...... have developed installations that employ 3D projection on physical objects. The installations have been developed in collaboration with external partners and have been put into use in real-life settings such as museums, exhibitions and interaction design laboratories. On the basis of these cases, we...

  20. Gonio photometric imaging for recording of reflectance spectra of 3D objects

    Science.gov (United States)

    Miyake, Yoichi; Tsumura, Norimichi; Haneishi, Hideaki; Hayashi, Junichiro

    2002-06-01

    In recent years, it is required to develop a system for 3D capture of archives in museums and galleries. In visualizing of 3D object, it is important to reproduce both color and glossiness accurately. Our final goal is to construct digital archival systems in museum and Internet or virtual museum via World Wide Web. To archive our goal, we have developed the multi-spectral imaging systems to record and estimate reflectance spectra of the art paints based on principal component analysis and Wiener estimation method. In this paper, Gonio photometric imaging method is introduced for recording of 3D object. Five-band images of the object are taken under seven different illuminants angles. The set of five-band images are then analyzed on the basis of both dichromatic reflection model and Phong model to extract Gonio photometric information of the object. Prediction of reproduced images of the object under several illuminants and illumination angles is demonstrated and images that are synthesized with 3D wire frame image taken by 3D digitizer are also presented.

  1. Robust 3D Object Tracking from Monocular Images using Stable Parts.

    Science.gov (United States)

    Crivellaro, Alberto; Rad, Mahdi; Verdie, Yannick; Yi, Kwang Moo; Fua, Pascal; Lepetit, Vincent

    2017-05-26

    We present an algorithm for estimating the pose of a rigid object in real-time under challenging conditions. Our method effectively handles poorly textured objects in cluttered, changing environments, even when their appearance is corrupted by large occlusions, and it relies on grayscale images to handle metallic environments on which depth cameras would fail. As a result, our method is suitable for practical Augmented Reality applications including industrial environments. At the core of our approach is a novel representation for the 3D pose of object parts: We predict the 3D pose of each part in the form of the 2D projections of a few control points. The advantages of this representation is three-fold: We can predict the 3D pose of the object even when only one part is visible; when several parts are visible, we can easily combine them to compute a better pose of the object; the 3D pose we obtain is usually very accurate, even when only few parts are visible. We show how to use this representation in a robust 3D tracking framework. In addition to extensive comparisons with the state-of-the-art, we demonstrate our method on a practical Augmented Reality application for maintenance assistance in the ATLAS particle detector at CERN.

  2. Ultrasonic cleaning of 3D printed objects and Cleaning Challenge Devices

    NARCIS (Netherlands)

    Verhaagen, Bram; Zanderink, Thijs; Fernandez Rivas, David

    2016-01-01

    We report our experiences in the evaluation of ultrasonic cleaning processes of objects made with additive manufacturing techniques, specifically three-dimensional (3D) printers. These objects need to be cleaned of support material added during the printing process. The support material can be remov

  3. Ultrasonic cleaning of 3D printed objects and Cleaning Challenge Devices

    NARCIS (Netherlands)

    Verhaagen, B.; Zanderink, Thijs; Fernandez Rivas, David

    2016-01-01

    We report our experiences in the evaluation of ultrasonic cleaning processes of objects made with additive manufacturing techniques, specifically three-dimensional (3D) printers. These objects need to be cleaned of support material added during the printing process. The support material can be remov

  4. Ultrasonic cleaning of 3D printed objects and Cleaning Challenge Devices

    NARCIS (Netherlands)

    Verhaagen, B.; Zanderink, Thijs; Fernandez Rivas, David

    2016-01-01

    We report our experiences in the evaluation of ultrasonic cleaning processes of objects made with additive manufacturing techniques, specifically three-dimensional (3D) printers. These objects need to be cleaned of support material added during the printing process. The support material can be

  5. 3D terahertz synthetic aperture imaging of objects with arbitrary boundaries

    Science.gov (United States)

    Kniffin, G. P.; Zurk, L. M.; Schecklman, S.; Henry, S. C.

    2013-09-01

    Terahertz (THz) imaging has shown promise for nondestructive evaluation (NDE) of a wide variety of manufactured products including integrated circuits and pharmaceutical tablets. Its ability to penetrate many non-polar dielectrics allows tomographic imaging of an object's 3D structure. In NDE applications, the material properties of the target(s) and background media are often well-known a priori and the objective is to identify the presence and/or 3D location of structures or defects within. The authors' earlier work demonstrated the ability to produce accurate 3D images of conductive targets embedded within a high-density polyethylene (HDPE) background. That work assumed a priori knowledge of the refractive index of the HDPE as well as the physical location of the planar air-HDPE boundary. However, many objects of interest exhibit non-planar interfaces, such as varying degrees of curvature over the extent of the surface. Such irregular boundaries introduce refraction effects and other artifacts that distort 3D tomographic images. In this work, two reconstruction techniques are applied to THz synthetic aperture tomography; a holographic reconstruction method that accurately detects the 3D location of an object's irregular boundaries, and a split­-step Fourier algorithm that corrects the artifacts introduced by the surface irregularities. The methods are demonstrated with measurements from a THz time-domain imaging system.

  6. Lossy to lossless object-based coding of 3-D MRI data.

    Science.gov (United States)

    Menegaz, Gloria; Thiran, Jean-Philippe

    2002-01-01

    We propose a fully three-dimensional (3-D) object-based coding system exploiting the diagnostic relevance of the different regions of the volumetric data for rate allocation. The data are first decorrelated via a 3-D discrete wavelet transform. The implementation via the lifting steps scheme allows to map integer-to-integer values, enabling lossless coding, and facilitates the definition of the object-based inverse transform. The coding process assigns disjoint segments of the bitstream to the different objects, which can be independently accessed and reconstructed at any up-to-lossless quality. Two fully 3-D coding strategies are considered: embedded zerotree coding (EZW-3D) and multidimensional layered zero coding (MLZC), both generalized for region of interest (ROI)-based processing. In order to avoid artifacts along region boundaries, some extra coefficients must be encoded for each object. This gives rise to an overheading of the bitstream with respect to the case where the volume is encoded as a whole. The amount of such extra information depends on both the filter length and the decomposition depth. The system is characterized on a set of head magnetic resonance images. Results show that MLZC and EZW-3D have competitive performances. In particular, the best MLZC mode outperforms the others state-of-the-art techniques on one of the datasets for which results are available in the literature.

  7. 3-D Laser-Based Multiclass and Multiview Object Detection in Cluttered Indoor Scenes.

    Science.gov (United States)

    Zhang, Xuesong; Zhuang, Yan; Hu, Huosheng; Wang, Wei

    2017-01-01

    This paper investigates the problem of multiclass and multiview 3-D object detection for service robots operating in a cluttered indoor environment. A novel 3-D object detection system using laser point clouds is proposed to deal with cluttered indoor scenes with a fewer and imbalanced training data. Raw 3-D point clouds are first transformed to 2-D bearing angle images to reduce the computational cost, and then jointly trained multiple object detectors are deployed to perform the multiclass and multiview 3-D object detection. The reclassification technique is utilized on each detected low confidence bounding box in the system to reduce false alarms in the detection. The RUS-SMOTEboost algorithm is used to train a group of independent binary classifiers with imbalanced training data. Dense histograms of oriented gradients and local binary pattern features are combined as a feature set for the reclassification task. Based on the dalian university of technology (DUT)-3-D data set taken from various office and household environments, experimental results show the validity and good performance of the proposed method.

  8. Three-dimensional object recognition using gradient descent and the universal 3-D array grammar

    Science.gov (United States)

    Baird, Leemon C., III; Wang, Patrick S. P.

    1992-02-01

    A new algorithm is presented for applying Marill's minimum standard deviation of angles (MSDA) principle for interpreting line drawings without models. Even though no explicit models or additional heuristics are included, the algorithm tends to reach the same 3-D interpretations of 2-D line drawings that humans do. Marill's original algorithm repeatedly generated a set of interpretations and chose the one with the lowest standard deviation of angles (SDA). The algorithm presented here explicitly calculates the partial derivatives of SDA with respect to all adjustable parameters, and follows this gradient to minimize SDA. For a picture with lines meeting at m points forming n angles, the gradient descent algorithm requires O(n) time to adjust all the points, while the original algorithm required O(mn) time to do so. For the pictures described by Marill, this gradient descent algorithm running on a Macintosh II was found to be one to two orders of magnitude faster than the original algorithm running on a Symbolics, while still giving comparable results. Once the 3-D interpretation of the line drawing has been found, the 3-D object can be reduced to a description string using the Universal 3-D Array Grammar. This is a general grammar which allows any connected object represented as a 3-D array of pixels to be reduced to a description string. The algorithm based on this grammar is well suited to parallel computation, and could run efficiently on parallel hardware. This paper describes both the MSDA gradient descent algorithm and the Universal 3-D Array Grammar algorithm. Together, they transform a 2-D line drawing represented as a list of line segments into a string describing the 3-D object pictured. The strings could then be used for object recognition, learning, or storage for later manipulation.

  9. High-purity 3D nano-objects grown by focused-electron-beam induced deposition

    Science.gov (United States)

    Córdoba, Rosa; Sharma, Nidhi; Kölling, Sebastian; Koenraad, Paul M.; Koopmans, Bert

    2016-09-01

    To increase the efficiency of current electronics, a specific challenge for the next generation of memory, sensing and logic devices is to find suitable strategies to move from two- to three-dimensional (3D) architectures. However, the creation of real 3D nano-objects is not trivial. Emerging non-conventional nanofabrication tools are required for this purpose. One attractive method is focused-electron-beam induced deposition (FEBID), a direct-write process of 3D nano-objects. Here, we grow 3D iron and cobalt nanopillars by FEBID using diiron nonacarbonyl Fe2(CO)9, and dicobalt octacarbonyl Co2(CO)8, respectively, as starting materials. In addition, we systematically study the composition of these nanopillars at the sub-nanometer scale by atom probe tomography, explicitly mapping the homogeneity of the radial and longitudinal composition distributions. We show a way of fabricating high-purity 3D vertical nanostructures of ˜50 nm in diameter and a few micrometers in length. Our results suggest that the purity of such 3D nanoelements (above 90 at% Fe and above 95 at% Co) is directly linked to their growth regime, in which the selected deposition conditions are crucial for the final quality of the nanostructure. Moreover, we demonstrate that FEBID and the proposed characterization technique not only allow for growth and chemical analysis of single-element structures, but also offers a new way to directly study 3D core-shell architectures. This straightforward concept could establish a promising route to the design of 3D elements for future nano-electronic devices.

  10. A convolutional learning system for object classification in 3-D Lidar data.

    Science.gov (United States)

    Prokhorov, Danil

    2010-05-01

    In this brief, a convolutional learning system for classification of segmented objects represented in 3-D as point clouds of laser reflections is proposed. Several novelties are discussed: (1) extension of the existing convolutional neural network (CNN) framework to direct processing of 3-D data in a multiview setting which may be helpful for rotation-invariant consideration, (2) improvement of CNN training effectiveness by employing a stochastic meta-descent (SMD) method, and (3) combination of unsupervised and supervised training for enhanced performance of CNN. CNN performance is illustrated on a two-class data set of objects in a segmented outdoor environment.

  11. 3D-Web-GIS RFID location sensing system for construction objects.

    Science.gov (United States)

    Ko, Chien-Ho

    2013-01-01

    Construction site managers could benefit from being able to visualize on-site construction objects. Radio frequency identification (RFID) technology has been shown to improve the efficiency of construction object management. The objective of this study is to develop a 3D-Web-GIS RFID location sensing system for construction objects. An RFID 3D location sensing algorithm combining Simulated Annealing (SA) and a gradient descent method is proposed to determine target object location. In the algorithm, SA is used to stabilize the search process and the gradient descent method is used to reduce errors. The locations of the analyzed objects are visualized using the 3D-Web-GIS system. A real construction site is used to validate the applicability of the proposed method, with results indicating that the proposed approach can provide faster, more accurate, and more stable 3D positioning results than other location sensing algorithms. The proposed system allows construction managers to better understand worksite status, thus enhancing managerial efficiency.

  12. Digital Curvatures Applied to 3D Object Analysis and Recognition: A Case Study

    CERN Document Server

    Chen, Li

    2009-01-01

    In this paper, we propose using curvatures in digital space for 3D object analysis and recognition. Since direct adjacency has only six types of digital surface points in local configurations, it is easy to determine and classify the discrete curvatures for every point on the boundary of a 3D object. Unlike the boundary simplicial decomposition (triangulation), the curvature can take any real value. It sometimes makes difficulties to find a right value for threshold. This paper focuses on the global properties of categorizing curvatures for small regions. We use both digital Gaussian curvatures and digital mean curvatures to 3D shapes. This paper proposes a multi-scale method for 3D object analysis and a vector method for 3D similarity classification. We use these methods for face recognition and shape classification. We have found that the Gaussian curvatures mainly describe the global features and average characteristics such as the five regions of a human face. However, mean curvatures can be used to find ...

  13. Extracting Superquadric-based Geon Description for 3D Object Recognition

    Institute of Scientific and Technical Information of China (English)

    XINGWeiwei; LIUWeibin; YUANBaozong

    2005-01-01

    Geons recognition is one key issue in developing 3D object recognition system based on Recognition by components (RBC) theory. In this paper, we present a novel approach for extracting superquadric-based geon description of 3D volumetric primitives from real shape data, which integrates the advantages of deformable superquadric models reconstruction and SVM-based classification. First, Real-coded genetic algorithm (RCGA) is used for superquadric fitting to 3D data and the quantitative parametric information is obtained; then a new sophisticated feature set is derived from superquadric parameters obtained for the next step; and SVM-based classification is proposed and implemented for geons recognition and the qualitative geometric information is obtained. Furthermore, the knowledge-based feedback of SVM network is introduced for improving the classification performance. Ex-perimental results obtained show that our approach is efficient and precise for extracting superquadric-based geon description from real shape data in 3D object recognition. The results are very encouraging and have significant benefit for developing the general 3D object recognition system.

  14. Integration of Video Images and CAD Wireframes for 3d Object Localization

    Science.gov (United States)

    Persad, R. A.; Armenakis, C.; Sohn, G.

    2012-07-01

    The tracking of moving objects from single images has received widespread attention in photogrammetric computer vision and considered to be at a state of maturity. This paper presents a model-driven solution for localizing moving objects detected from monocular, rotating and zooming video images in a 3D reference frame. To realize such a system, the recovery of 2D to 3D projection parameters is essential. Automatic estimation of these parameters is critical, particularly for pan-tilt-zoom (PTZ) surveillance cameras where parameters change spontaneously upon camera motion. In this work, an algorithm for automated parameter retrieval is proposed. This is achieved by matching linear features between incoming images from video sequences and simple geometric 3D CAD wireframe models of man-made structures. The feature matching schema uses a hypothesis-verify optimization framework referred to as LR-RANSAC. This novel method improves the computational efficiency of the matching process in comparison to the standard RANSAC robust estimator. To demonstrate the applicability and performance of the method, experiments have been performed on indoor and outdoor image sequences under varying conditions with lighting changes and occlusions. Reliability of the matching algorithm has been analyzed by comparing the automatically determined camera parameters with ground truth (GT). Dependability of the retrieved parameters for 3D localization has also been assessed by comparing the difference between 3D positions of moving image objects estimated using the LR-RANSAC-derived parameters and those computed using GT parameters.

  15. 3D MODELLING AND INTERACTIVE WEB-BASED VISUALIZATION OF CULTURAL HERITAGE OBJECTS

    Directory of Open Access Journals (Sweden)

    M. N. Koeva

    2016-06-01

    Full Text Available Nowadays, there are rapid developments in the fields of photogrammetry, laser scanning, computer vision and robotics, together aiming to provide highly accurate 3D data that is useful for various applications. In recent years, various LiDAR and image-based techniques have been investigated for 3D modelling because of their opportunities for fast and accurate model generation. For cultural heritage preservation and the representation of objects that are important for tourism and their interactive visualization, 3D models are highly effective and intuitive for present-day users who have stringent requirements and high expectations. Depending on the complexity of the objects for the specific case, various technological methods can be applied. The selected objects in this particular research are located in Bulgaria – a country with thousands of years of history and cultural heritage dating back to ancient civilizations. \\this motivates the preservation, visualisation and recreation of undoubtedly valuable historical and architectural objects and places, which has always been a serious challenge for specialists in the field of cultural heritage. In the present research, comparative analyses regarding principles and technological processes needed for 3D modelling and visualization are presented. The recent problems, efforts and developments in interactive representation of precious objects and places in Bulgaria are presented. Three technologies based on real projects are described: (1 image-based modelling using a non-metric hand-held camera; (2 3D visualization based on spherical panoramic images; (3 and 3D geometric and photorealistic modelling based on architectural CAD drawings. Their suitability for web-based visualization are demonstrated and compared. Moreover the possibilities for integration with additional information such as interactive maps, satellite imagery, sound, video and specific information for the objects are described. This

  16. Higher-Order Neural Networks Applied to 2D and 3D Object Recognition

    Science.gov (United States)

    Spirkovska, Lilly; Reid, Max B.

    1994-01-01

    A Higher-Order Neural Network (HONN) can be designed to be invariant to geometric transformations such as scale, translation, and in-plane rotation. Invariances are built directly into the architecture of a HONN and do not need to be learned. Thus, for 2D object recognition, the network needs to be trained on just one view of each object class, not numerous scaled, translated, and rotated views. Because the 2D object recognition task is a component of the 3D object recognition task, built-in 2D invariance also decreases the size of the training set required for 3D object recognition. We present results for 2D object recognition both in simulation and within a robotic vision experiment and for 3D object recognition in simulation. We also compare our method to other approaches and show that HONNs have distinct advantages for position, scale, and rotation-invariant object recognition. The major drawback of HONNs is that the size of the input field is limited due to the memory required for the large number of interconnections in a fully connected network. We present partial connectivity strategies and a coarse-coding technique for overcoming this limitation and increasing the input field to that required by practical object recognition problems.

  17. Identification of superficial defects in reconstructed 3D objects using phase-shifting fringe projection

    Science.gov (United States)

    Madrigal, Carlos A.; Restrepo, Alejandro; Branch, John W.

    2016-09-01

    3D reconstruction of small objects is used in applications of surface analysis, forensic analysis and tissue reconstruction in medicine. In this paper, we propose a strategy for the 3D reconstruction of small objects and the identification of some superficial defects. We applied a technique of projection of structured light patterns, specifically sinusoidal fringes and an algorithm of phase unwrapping. A CMOS camera was used to capture images and a DLP digital light projector for synchronous projection of the sinusoidal pattern onto the objects. We implemented a technique based on a 2D flat pattern as calibration process, so the intrinsic and extrinsic parameters of the camera and the DLP were defined. Experimental tests were performed in samples of artificial teeth, coal particles, welding defects and surfaces tested with Vickers indentation. Areas less than 5cm were studied. The objects were reconstructed in 3D with densities of about one million points per sample. In addition, the steps of 3D description, identification of primitive, training and classification were implemented to recognize defects, such as: holes, cracks, roughness textures and bumps. We found that pattern recognition strategies are useful, when quality supervision of surfaces has enough quantities of points to evaluate the defective region, because the identification of defects in small objects is a demanding activity of the visual inspection.

  18. Estimating 3D Object Parameters from 2D Grey-Level Images

    NARCIS (Netherlands)

    Houkes, Zweitze

    2000-01-01

    This thesis describes a general framework for parameter estimation, which is suitable for computer vision applications. The approach described combines 3D modelling, animation and estimation tools to determine parameters of objects in a scene from 2D grey-level images. The animation tool predicts im

  19. Software for Building Models of 3D Objects via the Internet

    Science.gov (United States)

    Schramer, Tim; Jensen, Jeff

    2003-01-01

    The Virtual EDF Builder (where EDF signifies Electronic Development Fixture) is a computer program that facilitates the use of the Internet for building and displaying digital models of three-dimensional (3D) objects that ordinarily comprise assemblies of solid models created previously by use of computer-aided-design (CAD) programs. The Virtual EDF Builder resides on a Unix-based server computer. It is used in conjunction with a commercially available Web-based plug-in viewer program that runs on a client computer. The Virtual EDF Builder acts as a translator between the viewer program and a database stored on the server. The translation function includes the provision of uniform resource locator (URL) links to other Web-based computer systems and databases. The Virtual EDF builder can be used in two ways: (1) If the client computer is Unix-based, then it can assemble a model locally; the computational load is transferred from the server to the client computer. (2) Alternatively, the server can be made to build the model, in which case the server bears the computational load and the results are downloaded to the client computer or workstation upon completion.

  20. 3D measurement of large-scale object using independent sensors

    Science.gov (United States)

    Yong, Liu; Yuan, Jia; Yong, Jiang; Luo, Xia

    2017-05-01

    Registration local sets of points for obtaining one final data set is a vital technology in 3D measurement of large-scale objects. In this paper, a new optical 3D measurement system using finge projection is presented, which is divided into four parts, including moving device, linking camera, stereo cameras and projector. Controlled by a computer, a sequence of local sets of points can be obtained based on temporal phase unwrapping and stereo vision. Two basic principles of place dependance and phase dependance are used to register these local sets of points into one final data set, and bundle adjustment is used to eliminate registration errors.

  1. 3D printing and IoT for personalized everyday objects in nursing and healthcare

    Science.gov (United States)

    Asano, Yoshihiro; Tanaka, Hiroya; Miyagawa, Shoko; Yoshioka, Junki

    2017-04-01

    Today, application of 3D printing technology for medical use is getting popular. It strongly helps to make complicated shape of body parts with functional materials. We can complement injured, weakened or lacked parts, and recover original shape and functions. However, these cases are mainly focusing on the symptom itself, not on everyday lives of patients. With life span extending, many of us will live a life with chronic disease for long time. Then, we should think about our living environment more carefully. For example, we can make personalized everyday objects and support their body and mind. Therefore, we use 3D printing for making everyday objects from nursing / healthcare perspective. In this project, we have 2 main research questions. The first one is how to make objects which patients really require. We invited many kinds of people such as engineer, nurses and patients to our research activity. Nurses can find patient's real demands firstly, and engineers support them with rapid prototyping. Finally, we found the best collaboration methodologies among nurses, engineers and patients. The second question is how to trace and evaluate usages of created objects. Apparently, it's difficult to monitor user's activity for a long time. So we're developing the IoT sensing system, which monitor activities remotely. We enclose a data logger which can lasts about one month with 3D printed objects. After one month, we can pick up the data from objects and understand how it has been used.

  2. Object-shape recognition and 3D reconstruction from tactile sensor images.

    Science.gov (United States)

    Khasnobish, Anwesha; Singh, Garima; Jati, Arindam; Konar, Amit; Tibarewala, D N

    2014-04-01

    This article presents a novel approach of edged and edgeless object-shape recognition and 3D reconstruction from gradient-based analysis of tactile images. We recognize an object's shape by visualizing a surface topology in our mind while grasping the object in our palm and also taking help from our past experience of exploring similar kind of objects. The proposed hybrid recognition strategy works in similar way in two stages. In the first stage, conventional object-shape recognition using linear support vector machine classifier is performed where regional descriptors features have been extracted from the tactile image. A 3D shape reconstruction is also performed depending upon the edged or edgeless objects classified from the tactile images. In the second stage, the hybrid recognition scheme utilizes the feature set comprising both the previously obtained regional descriptors features and some gradient-related information from the reconstructed object-shape image for the final recognition in corresponding four classes of objects viz. planar, one-edged object, two-edged object and cylindrical objects. The hybrid strategy achieves 97.62 % classification accuracy, while the conventional recognition scheme reaches only to 92.60 %. Moreover, the proposed algorithm has been proved to be less noise prone and more statistically robust.

  3. Recognition of 3D objects for autonomous mobile robot's navigation in automated shipbuilding

    Science.gov (United States)

    Lee, Hyunki; Cho, Hyungsuck

    2007-10-01

    Nowadays many parts of shipbuilding process are automated, but the painting process is not, because of the difficulty of automated on-line painting quality measurement, harsh painting environment and the difficulty of robot navigation. However, the painting automation is necessary, because it can provide consistent performance of painting film thickness. Furthermore, autonomous mobile robots are strongly required for flexible painting work. However, the main problem of autonomous mobile robot's navigation is that there are many obstacles which are not expressed in the CAD data. To overcome this problem, obstacle detection and recognition are necessary to avoid obstacles and painting work effectively. Until now many object recognition algorithms have been studied, especially 2D object recognition methods using intensity image have been widely studied. However, in our case environmental illumination does not exist, so these methods cannot be used. To overcome this, to use 3D range data must be used, but the problem of using 3D range data is high computational cost and long estimation time of recognition due to huge data base. In this paper, we propose a 3D object recognition algorithm based on PCA (Principle Component Analysis) and NN (Neural Network). In the algorithm, the novelty is that the measured 3D range data is transformed into intensity information, and then adopts the PCA and NN algorithm for transformed intensity information to reduce the processing time and make the data easy to handle which are disadvantages of previous researches of 3D object recognition. A set of experimental results are shown to verify the effectiveness of the proposed algorithm.

  4. On 3D simulation of moving objects in a digital earth system

    Institute of Scientific and Technical Information of China (English)

    2008-01-01

    "How do the rescue helicopters find out an optimized path to arrive at the site of a disaster as soon as possible?" or "How are the flight procedures over mountains and plateaus simulated?" and so on.In this paper a script language on spatial moving objects is presented by abstracting 3D spatial moving objects’ behavior when implementing moving objects simulation in 3D digital Earth scene,which is based on a platform of digital China named "ChinaStar".The definition of this script language,its morphology and syntax,its compiling and mediate language generating,and the behavior and state control of spatial moving objects are discussed emphatically.In addition,the language’s applications and implementation are also discussed.

  5. Shape and deformation measurements of 3D objects using volume speckle field and phase retrieval

    DEFF Research Database (Denmark)

    Anand, A; Chhaniwal, VK; Almoro, Percival;

    2009-01-01

    Shape and deformation measurement of diffusely reflecting 3D objects are very important in many application areas, including quality control, nondestructive testing, and design. When rough objects are exposed to coherent beams, the scattered light produces speckle fields. A method to measure...... the shape and deformation of 3D objects from the sequential intensity measurements of volume speckle field and phase retrieval based on angular-spectrum propagation technique is described here. The shape of a convex spherical surface was measured directly from the calculated phase map, and micrometer......-sized deformation induced on a metal sheet was obtained upon subtraction of the phase, corresponding to unloaded and loaded states. Results from computer simulations confirm the experiments. (C) 2009 Optical Society of America....

  6. Full-viewpoint 3D Space Object Recognition Based on Kernel Locality Preserving Projections

    Institute of Scientific and Technical Information of China (English)

    Meng Gang; Jiang Zhiguo; Liu Zhengyi; Zhang Haopeng; Zhao Danpei

    2010-01-01

    Space object recognition plays an important role in spatial exploitation and surveillance,followed by two main problems:lacking of data and drastic changes in viewpoints.In this article,firstly,we build a three-dimensional (3D) satellites dataset named BUAA Satellite Image Dataset (BUAA-SID 1.0) to supply data for 3D space object research.Then,based on the dataset,we propose to recognize full-viewpoint 3D space objects based on kemel locality preserving projections (KLPP).To obtain more accurate and separable description of the objects,firstly,we build feature vectors employing moment invariants,Fourier descriptors,region covariance and histogram of oriented gradients.Then,we map the features into kernel space followed by dimensionality reduction using KLPP to obtain the submanifold of the features.At last,k-nearest neighbor (kNN) is used to accomplish the classification.Experimental results show that the proposed approach is more appropriate for space object recognition mainly considering changes of viewpoints.Encouraging recognition rate could be obtained based on images in BUAA-SID 1.0,and the highest recognition result could achieve 95.87%.

  7. An approach to detecting deliberately introduced defects and micro-defects in 3D printed objects

    Science.gov (United States)

    Straub, Jeremy

    2017-05-01

    In prior work, Zeltmann, et al. demonstrated the negative impact that can be created by defects of various sizes in 3D printed objects. These defects may make the object unsuitable for its application or even present a hazard, if the object is being used for a safety-critical application. With the uses of 3D printing proliferating and consumer access to printers increasing, the desire of a nefarious individual or group to subvert the desired printing quality and safety attributes of a printer or printed object must be considered. Several different approaches to subversion may exist. Attackers may physically impair the functionality of the printer or launch a cyber-attack. Detecting introduced defects, from either attack, is critical to maintaining public trust in 3D printed objects and the technology. This paper presents an alternate approach. It applies a quality assurance technology based on visible light sensing to this challenge and assesses its capability for detecting introduced defects of multiple sizes.

  8. Detection and Purging of Specular Reflective and Transparent Object Influences in 3d Range Measurements

    Science.gov (United States)

    Koch, R.; May, S.; Nüchter, A.

    2017-02-01

    3D laser scanners are favoured sensors for mapping in mobile service robotics at indoor and outdoor applications, since they deliver precise measurements at a wide scanning range. The resulting maps are detailed since they have a high resolution. Based on these maps robots navigate through rough terrain, fulfil advanced manipulation, and inspection tasks. In case of specular reflective and transparent objects, e.g., mirrors, windows, shiny metals, the laser measurements get corrupted. Based on the type of object and the incident angle of the incoming laser beam there are three results possible: a measurement point on the object plane, a measurement behind the object plane, and a measurement of a reflected object. It is important to detect such situations to be able to handle these corrupted points. This paper describes why it is difficult to distinguish between specular reflective and transparent surfaces. It presents a 3DReflection- Pre-Filter Approach to identify specular reflective and transparent objects in point clouds of a multi-echo laser scanner. Furthermore, it filters point clouds from influences of such objects and extract the object properties for further investigations. Based on an Iterative-Closest-Point-algorithm reflective objects are identified. Object surfaces and points behind surfaces are masked according to their location. Finally, the processed point cloud is forwarded to a mapping module. Furthermore, the object surface corners and the type of the surface is broadcasted. Four experiments demonstrate the usability of the 3D-Reflection-Pre-Filter. The first experiment was made in a empty room containing a mirror, the second experiment was made in a stairway containing a glass door, the third experiment was made in a empty room containing two mirrors, the fourth experiment was made in an office room containing a mirror. This paper demonstrate that for single scans the detection of specular reflective and transparent objects in 3D is possible. It

  9. Retrieval of 3D-Position af a Passive Object Using Infrared LED's and Photodiodes

    DEFF Research Database (Denmark)

    Christensen, Henrik Vie

    2005-01-01

    A sensor using infrared emitter/receiver pairs to determine the position of a passive object is presented. An array with a small number of infrared emitter/receiver pairs are proposed as sensing part to acquire information on the object position. The emitters illuminates the object and the intens...... experiments shows good accordance between actual and retrieved positions when tracking a ball. The ball has been successfully replaced by a human hand, and a "3D non-touch screen" with a human hand as "pointing device" is shown possible....

  10. Optometric Measurements Predict Performance but not Comfort on a Virtual Object Placement Task with a Stereoscopic 3D Display

    Science.gov (United States)

    2014-09-16

    with a Stereoscopic 3D Display John P. McIntire*, Steven T. Wright**, Lawrence K. Harrington***, Paul R. Havig*, Scott N. J. Watamaniuk****, and...SUBTITLE Optometric Measurements Predict Performance but not Comfort on a Virtual Object Placement Task with a Stereoscopic 3D Display 5a. CONTRACT...tested on a simple virtual object precision placement task while viewing a stereoscopic 3D (S3D) display. Inclusion criteria included uncorrected or

  11. 220GHz wideband 3D imaging radar for concealed object detection technology development and phenomenology studies

    Science.gov (United States)

    Robertson, Duncan A.; Macfarlane, David G.; Bryllert, Tomas

    2016-05-01

    We present a 220 GHz 3D imaging `Pathfinder' radar developed within the EU FP7 project CONSORTIS (Concealed Object Stand-Off Real-Time Imaging for Security) which has been built to address two objectives: (i) to de-risk the radar hardware development and (ii) to enable the collection of phenomenology data with ~1 cm3 volumetric resolution. The radar combines a DDS-based chirp generator and self-mixing multiplier technology to achieve a 30 GHz bandwidth chirp with such high linearity that the raw point response is close to ideal and only requires minor nonlinearity compensation. The single transceiver is focused with a 30 cm lens mounted on a gimbal to acquire 3D volumetric images of static test targets and materials.

  12. Computation of Edge-Edge-Edge Events Based on Conicoid Theory for 3-D Object Recognition

    Institute of Scientific and Technical Information of China (English)

    WU Chenye; MA Huimin

    2009-01-01

    The availability of a good viewpoint space partition is crucial in three dimensional (3-D) object rec-ognition on the approach of aspect graph. There are two important events depicted by the aspect graph ap-proach, edge-edge-edge (EEE) events and edge-vertex (EV) events. This paper presents an algorithm to compute EEE events by characteristic analysis based on conicoid theory, in contrast to current algorithms that focus too much on EV events and often overlook the importance of EEE events. Also, the paper provides a standard flowchart for the viewpoint space partitioning based on aspect graph theory that makes it suitable for perspective models. The partitioning result best demonstrates the algorithm's efficiency with more valu-able viewpoints found with the help of EEE events, which can definitely help to achieve high recognition rate for 3-D object recognition.

  13. Local shape feature fusion for improved matching, pose estimation and 3D object recognition

    DEFF Research Database (Denmark)

    Buch, Anders Glent; Petersen, Henrik Gordon; Krüger, Norbert

    2016-01-01

    We provide new insights to the problem of shape feature description and matching, techniques that are often applied within 3D object recognition pipelines. We subject several state of the art features to systematic evaluations based on multiple datasets from different sources in a uniform manner...... feature matches with a limited processing overhead. Our fused feature matches provide a significant increase in matching accuracy, which is consistent over all tested datasets. Finally, we benchmark all features in a 3D object recognition setting, providing further evidence of the advantage of fused....... We have carefully prepared and performed a neutral test on the datasets for which the descriptors have shown good recognition performance. Our results expose an important fallacy of previous results, namely that the performance of the recognition system does not correlate well with the performance...

  14. Encryption of digital hologram of 3-D object by virtual optics

    Science.gov (United States)

    Kim, Hyun; Kim, Do-Hyung; Lee, Yeon H.

    2004-10-01

    We present a simple technique to encrypt a digital hologram of a three-dimensional (3-D) object into a stationary white noise by use of virtual optics and then to decrypt it digitally. In this technique the digital hologram is encrypted by our attaching a computer-generated random phase key to it and then forcing them to Fresnel propagate to an arbitrary plane with an illuminating plane wave of a given wavelength. It is shown in experiments that the proposed system is robust to blind decryptions without knowing the correct propagation distance, wavelength, and phase key used in the encryption. Signal-to-noise ratio (SNR) and mean-square-error (MSE) of the reconstructed 3-D object are calculated for various decryption distances and wavelengths, and partial use of the correct phase key.

  15. Cryo-EM structure of a 3D DNA-origami object

    Science.gov (United States)

    Bai, Xiao-chen; Martin, Thomas G.; Scheres, Sjors H. W.; Dietz, Hendrik

    2012-01-01

    A key goal for nanotechnology is to design synthetic objects that may ultimately achieve functionalities known today only from natural macromolecular complexes. Molecular self-assembly with DNA has shown potential for creating user-defined 3D scaffolds, but the level of attainable positional accuracy has been unclear. Here we report the cryo-EM structure and a full pseudoatomic model of a discrete DNA object that is almost twice the size of a prokaryotic ribosome. The structure provides a variety of stable, previously undescribed DNA topologies for future use in nanotechnology and experimental evidence that discrete 3D DNA scaffolds allow the positioning of user-defined structural motifs with an accuracy that is similar to that observed in natural macromolecules. Thereby, our results indicate an attractive route to fabricate nanoscale devices that achieve complex functionalities by DNA-templated design steered by structural feedback. PMID:23169645

  16. Improving object detection in 2D images using a 3D world model

    Science.gov (United States)

    Viggh, Herbert E. M.; Cho, Peter L.; Armstrong-Crews, Nicholas; Nam, Myra; Shah, Danelle C.; Brown, Geoffrey E.

    2014-05-01

    A mobile robot operating in a netcentric environment can utilize offboard resources on the network to improve its local perception. One such offboard resource is a world model built and maintained by other sensor systems. In this paper we present results from research into improving the performance of Deformable Parts Model object detection algorithms by using an offboard 3D world model. Experiments were run for detecting both people and cars in 2D photographs taken in an urban environment. After generating candidate object detections, a 3D world model built from airborne Light Detection and Ranging (LIDAR) and aerial photographs was used to filter out false alarm using several types of geometric reasoning. Comparison of the baseline detection performance to the performance after false alarm filtering showed a significant decrease in false alarms for a given probability of detection.

  17. Towards a Stable Robotic Object Manipulation Through 2D-3D Features Tracking

    Directory of Open Access Journals (Sweden)

    Sorin M. Grigorescu

    2013-04-01

    Full Text Available In this paper, a new object tracking system is proposed to improve the object manipulation capabilities of service robots. The goal is to continuously track the state of the visualized environment in order to send visual information in real time to the path planning and decision modules of the robot; that is, to adapt the movement of the robotic system according to the state variations appearing in the imaged scene. The tracking approach is based on a probabilistic collaborative tracking framework developed around a 2D patch‐based tracking system and a 2D‐3D point features tracker. The real‐time visual information is composed of RGB‐D data streams acquired from state‐of‐the‐art structured light sensors. For performance evaluation, the accuracy of the developed tracker is compared to a traditional marker‐based tracking system which delivers 3D information with respect to the position of the marker.

  18. Rapid object indexing using locality sensitive hashing and joint 3D-signature space estimation.

    Science.gov (United States)

    Matei, Bogdan; Shan, Ying; Sawhney, Harpreet S; Tan, Yi; Kumar, Rakesh; Huber, Daniel; Hebert, Martial

    2006-07-01

    We propose a new method for rapid 3D object indexing that combines feature-based methods with coarse alignment-based matching techniques. Our approach achieves a sublinear complexity on the number of models, maintaining at the same time a high degree of performance for real 3D sensed data that is acquired in largely uncontrolled settings. The key component of our method is to first index surface descriptors computed at salient locations from the scene into the whole model database using the Locality Sensitive Hashing (LSH), a probabilistic approximate nearest neighbor method. Progressively complex geometric constraints are subsequently enforced to further prune the initial candidates and eliminate false correspondences due to inaccuracies in the surface descriptors and the errors of the LSH algorithm. The indexed models are selected based on the MAP rule using posterior probability of the models estimated in the joint 3D-signature space. Experiments with real 3D data employing a large database of vehicles, most of them very similar in shape, containing 1,000,000 features from more than 365 models demonstrate a high degree of performance in the presence of occlusion and obscuration, unmodeled vehicle interiors and part articulations, with an average processing time between 50 and 100 seconds per query.

  19. An Object-Oriented Simulator for 3D Digital Breast Tomosynthesis Imaging System

    Directory of Open Access Journals (Sweden)

    Saeed Seyyedi

    2013-01-01

    Full Text Available Digital breast tomosynthesis (DBT is an innovative imaging modality that provides 3D reconstructed images of breast to detect the breast cancer. Projections obtained with an X-ray source moving in a limited angle interval are used to reconstruct 3D image of breast. Several reconstruction algorithms are available for DBT imaging. Filtered back projection algorithm has traditionally been used to reconstruct images from projections. Iterative reconstruction algorithms such as algebraic reconstruction technique (ART were later developed. Recently, compressed sensing based methods have been proposed in tomosynthesis imaging problem. We have developed an object-oriented simulator for 3D digital breast tomosynthesis (DBT imaging system using C++ programming language. The simulator is capable of implementing different iterative and compressed sensing based reconstruction methods on 3D digital tomosynthesis data sets and phantom models. A user friendly graphical user interface (GUI helps users to select and run the desired methods on the designed phantom models or real data sets. The simulator has been tested on a phantom study that simulates breast tomosynthesis imaging problem. Results obtained with various methods including algebraic reconstruction technique (ART and total variation regularized reconstruction techniques (ART+TV are presented. Reconstruction results of the methods are compared both visually and quantitatively by evaluating performances of the methods using mean structural similarity (MSSIM values.

  20. A methodology for 3D modeling and visualization of geological objects

    Institute of Scientific and Technical Information of China (English)

    2009-01-01

    Geological body structure is the product of the geological evolution in the time dimension, which is presented in 3D configuration in the natural world. However, many geologists still record and process their geological data using the 2D or 1D pattern, which results in the loss of a large quantity of spatial data. One of the reasons is that the current methods have limitations on how to express underground geological objects. To analyze and interpret geological models, we present a layer data model to organize different kinds of geological datasets. The data model implemented the unification expression and storage of geological data and geometric models. In addition, it is a method for visualizing large-scaled geological datasets through building multi-resolution geological models rapidly, which can meet the demand of the operation, analysis, and interpretation of 3D geological objects. It proves that our methodology is competent for 3D modeling and self-adaptive visualization of large geological objects and it is a good way to solve the problem of integration and share of geological spatial data.

  1. Visual Object Recognition with 3D-Aware Features in KITTI Urban Scenes

    Directory of Open Access Journals (Sweden)

    J. Javier Yebes

    2015-04-01

    Full Text Available Driver assistance systems and autonomous robotics rely on the deployment of several sensors for environment perception. Compared to LiDAR systems, the inexpensive vision sensors can capture the 3D scene as perceived by a driver in terms of appearance and depth cues. Indeed, providing 3D image understanding capabilities to vehicles is an essential target in order to infer scene semantics in urban environments. One of the challenges that arises from the navigation task in naturalistic urban scenarios is the detection of road participants (e.g., cyclists, pedestrians and vehicles. In this regard, this paper tackles the detection and orientation estimation of cars, pedestrians and cyclists, employing the challenging and naturalistic KITTI images. This work proposes 3D-aware features computed from stereo color images in order to capture the appearance and depth peculiarities of the objects in road scenes. The successful part-based object detector, known as DPM, is extended to learn richer models from the 2.5D data (color and disparity, while also carrying out a detailed analysis of the training pipeline. A large set of experiments evaluate the proposals, and the best performing approach is ranked on the KITTI website. Indeed, this is the first work that reports results with stereo data for the KITTI object challenge, achieving increased detection ratios for the classes car and cyclist compared to a baseline DPM.

  2. Visual Object Recognition with 3D-Aware Features in KITTI Urban Scenes.

    Science.gov (United States)

    Yebes, J Javier; Bergasa, Luis M; García-Garrido, Miguel Ángel

    2015-04-20

    Driver assistance systems and autonomous robotics rely on the deployment of several sensors for environment perception. Compared to LiDAR systems, the inexpensive vision sensors can capture the 3D scene as perceived by a driver in terms of appearance and depth cues. Indeed, providing 3D image understanding capabilities to vehicles is an essential target in order to infer scene semantics in urban environments. One of the challenges that arises from the navigation task in naturalistic urban scenarios is the detection of road participants (e.g., cyclists, pedestrians and vehicles). In this regard, this paper tackles the detection and orientation estimation of cars, pedestrians and cyclists, employing the challenging and naturalistic KITTI images. This work proposes 3D-aware features computed from stereo color images in order to capture the appearance and depth peculiarities of the objects in road scenes. The successful part-based object detector, known as DPM, is extended to learn richer models from the 2.5D data (color and disparity), while also carrying out a detailed analysis of the training pipeline. A large set of experiments evaluate the proposals, and the best performing approach is ranked on the KITTI website. Indeed, this is the first work that reports results with stereo data for the KITTI object challenge, achieving increased detection ratios for the classes car and cyclist compared to a baseline DPM.

  3. A methodology for 3D modeling and visualization of geological objects

    Institute of Scientific and Technical Information of China (English)

    ZHANG LiQiang; TAN YuMin; KANG ZhiZhong; RUI XiaoPing; ZHAO YuanYuan; LIU Liu

    2009-01-01

    Geological body structure is the product of the geological evolution in the time dimension, which is presented in 3D configuration in the natural world. However, many geologists still record and process their geological data using the 2D or 1D pattern, which results in the loss of a large quantity of spatial data. One of the reasons is that the current methods have limitations on how to express underground geological objects. To analyze and interpret geological models, we present a layer data model to or- ganize different kinds of geological datasets. The data model implemented the unification expression and storage of geological data and geometric models. In addition, it is a method for visualizing large-scaled geological datasets through building multi-resolution geological models rapidly, which can meet the demand of the operation, analysis, and interpretation of 3D geological objects. It proves that our methodology is competent for 3D modeling and self-adaptive visualization of large geological objects and It is a good way to solve the problem of integration and share of geological spatial data.

  4. Visual Object Recognition with 3D-Aware Features in KITTI Urban Scenes

    Science.gov (United States)

    Yebes, J. Javier; Bergasa, Luis M.; García-Garrido, Miguel Ángel

    2015-01-01

    Driver assistance systems and autonomous robotics rely on the deployment of several sensors for environment perception. Compared to LiDAR systems, the inexpensive vision sensors can capture the 3D scene as perceived by a driver in terms of appearance and depth cues. Indeed, providing 3D image understanding capabilities to vehicles is an essential target in order to infer scene semantics in urban environments. One of the challenges that arises from the navigation task in naturalistic urban scenarios is the detection of road participants (e.g., cyclists, pedestrians and vehicles). In this regard, this paper tackles the detection and orientation estimation of cars, pedestrians and cyclists, employing the challenging and naturalistic KITTI images. This work proposes 3D-aware features computed from stereo color images in order to capture the appearance and depth peculiarities of the objects in road scenes. The successful part-based object detector, known as DPM, is extended to learn richer models from the 2.5D data (color and disparity), while also carrying out a detailed analysis of the training pipeline. A large set of experiments evaluate the proposals, and the best performing approach is ranked on the KITTI website. Indeed, this is the first work that reports results with stereo data for the KITTI object challenge, achieving increased detection ratios for the classes car and cyclist compared to a baseline DPM. PMID:25903553

  5. Quantitative Evaluation of Tissue Surface Adaption of CAD-Designed and 3D Printed Wax Pattern of Maxillary Complete Denture

    Directory of Open Access Journals (Sweden)

    Hu Chen

    2015-01-01

    Full Text Available Objective. To quantitatively evaluate the tissue surface adaption of a maxillary complete denture wax pattern produced by CAD and 3DP. Methods. A standard edentulous maxilla plaster cast model was used, for which a wax pattern of complete denture was designed using CAD software developed in our previous study and printed using a 3D wax printer, while another wax pattern was manufactured by the traditional manual method. The cast model and the two wax patterns were scanned in the 3D scanner as “DataModel,” “DataWaxRP,” and “DataWaxManual.” After setting each wax pattern on the plaster cast, the whole model was scanned for registration. After registration, the deviations of tissue surface between “DataModel” and “DataWaxRP” and between “DataModel” and “DataWaxManual” were measured. The data was analyzed by paired t-test. Results. For both wax patterns produced by the CAD&RP method and the manual method, scanning data of tissue surface and cast surface showed a good fit in the majority. No statistically significant (P>0.05 difference was observed between the CAD&RP method and the manual method. Conclusions. Wax pattern of maxillary complete denture produced by the CAD&3DP method is comparable with traditional manual method in the adaption to the edentulous cast model.

  6. Object Extraction from Architecture Scenes through 3D Local Scanned Data Analysis

    Directory of Open Access Journals (Sweden)

    NING, X.

    2012-08-01

    Full Text Available Terrestrial laser scanning becomes a standard way for acquiring 3D data of complex outdoor objects. The processing of huge number of points and recognition of different objects inside become a new challenge, especially in the case where objects are included. In this paper, a new approach is proposed to classify objects through an analysis on shape information of the point cloud data. The scanned scene is constructed using k Nearest Neighboring (k-NN, and then similarity measurement between points is defined to cluster points with similar primitive shapes. Moreover, we introduce a combined geometrical criterion to refine the over-segmented results. To achieve more detail information, a residual based segmentation is adopted to refine the segmentation of architectural objects into more parts with different shape properties. Experimental results demonstrate that this approach can be used as a robust way to extract different objects in the scenes.

  7. 3D Gray Radiative Properties of Accretion Shocks in Young Stellar Objects

    Science.gov (United States)

    Ibgui, L.; Orlando, S.; Stehlé, C.; Chièze, J.-P.; Hubeny, I.; Lanz, T.; de Sá, L.; Matsakos, T.; González, M.; Bonito, R.

    2014-01-01

    We address the problem of the contribution of radiation to the structure and dynamics of accretion shocks on Young Stellar Objects. Solving the 3D RTE (radiative transfer equation) under our "gray LTE approach", i.e., using appropriate mean opacities computed in local thermodynamic equilibrium, we post-process the 3D MHD (magnetohydrodynamic) structure of an accretion stream impacting the stellar chromosphere. We find a radiation flux of ten orders of magnitude larger than the accreting energy rate, which is due to a large overestimation of the radiative cooling. A gray LTE radiative transfer approximation is therefore not consistent with the given MHD structure of the shock. Further investigations are required to clarify the role of radiation, by relaxing both the gray and LTE approximations in RHD (radiation hydrodynamics) simulations. Post-processing the obtained structures through the resolution of the non-LTE monochromatic RTE will provide reference radiation quantities against which RHD approximate solutions will be compared.

  8. Localization of significant 3D objects in 2D images for generic vision tasks

    Science.gov (United States)

    Mokhtari, Marielle; Bergevin, Robert

    1995-10-01

    Computer vision experiments are not very often linked to practical applications but rather deal with typical laboratory experiments under controlled conditions. For instance, most object recognition experiments are based on specific models used under limitative constraints. Our work proposes a general framework for rapidly locating significant 3D objects in 2D static images of medium to high complexity, as a prerequisite step to recognition and interpretation when no a priori knowledge of the contents of the scene is assumed. In this paper, a definition of generic objects is proposed, covering the structures that are implied in the image. Under this framework, it must be possible to locate generic objects and assign a significance figure to each one from any image fed to the system. The most significant structure in a given image becomes the focus of interest of the system determining subsequent tasks (like subsequent robot moves, image acquisitions and processing). A survey of existing strategies for locating 3D objects in 2D images is first presented and our approach is defined relative to these strategies. Perceptual grouping paradigms leading to the structural organization of the components of an image are at the core of our approach.

  9. Enhanced Visual-Attention Model for Perceptually Improved 3D Object Modeling in Virtual Environments

    Science.gov (United States)

    Chagnon-Forget, Maude; Rouhafzay, Ghazal; Cretu, Ana-Maria; Bouchard, Stéphane

    2016-12-01

    Three-dimensional object modeling and interactive virtual environment applications require accurate, but compact object models that ensure real-time rendering capabilities. In this context, the paper proposes a 3D modeling framework employing visual attention characteristics in order to obtain compact models that are more adapted to human visual capabilities. An enhanced computational visual attention model with additional saliency channels, such as curvature, symmetry, contrast and entropy, is initially employed to detect points of interest over the surface of a 3D object. The impact of the use of these supplementary channels is experimentally evaluated. The regions identified as salient by the visual attention model are preserved in a selectively-simplified model obtained using an adapted version of the QSlim algorithm. The resulting model is characterized by a higher density of points in the salient regions, therefore ensuring a higher perceived quality, while at the same time ensuring a less complex and more compact representation for the object. The quality of the resulting models is compared with the performance of other interest point detectors incorporated in a similar manner in the simplification algorithm. The proposed solution results overall in higher quality models, especially at lower resolutions. As an example of application, the selectively-densified models are included in a continuous multiple level of detail (LOD) modeling framework, in which an original neural-network solution selects the appropriate size and resolution of an object.

  10. Study of improved ray tracing parallel algorithm for CGH of 3D objects on GPU

    Science.gov (United States)

    Cong, Bin; Jiang, Xiaoyu; Yao, Jun; Zhao, Kai

    2014-11-01

    An improved parallel algorithm for holograms of three-dimensional objects was presented. According to the physical characteristics and mathematical properties of the original ray tracing algorithm for computer generated holograms (CGH), using transform approximation and numerical analysis methods, we extract parts of ray tracing algorithm which satisfy parallelization features and implement them on graphics processing unit (GPU). Meanwhile, through proper design of parallel numerical procedure, we did parallel programming to the two-dimensional slices of three-dimensional object with CUDA. According to the experiments, an effective method of dealing with occlusion problem in ray tracing is proposed, as well as generating the holograms of 3D objects with additive property. Our results indicate that the improved algorithm can effectively shorten the computing time. Due to the different sizes of spatial object points and hologram pixels, the speed has increased 20 to 70 times comparing with original ray tracing algorithm.

  11. Robust object tracking techniques for vision-based 3D motion analysis applications

    Science.gov (United States)

    Knyaz, Vladimir A.; Zheltov, Sergey Y.; Vishnyakov, Boris V.

    2016-04-01

    Automated and accurate spatial motion capturing of an object is necessary for a wide variety of applications including industry and science, virtual reality and movie, medicine and sports. For the most part of applications a reliability and an accuracy of the data obtained as well as convenience for a user are the main characteristics defining the quality of the motion capture system. Among the existing systems for 3D data acquisition, based on different physical principles (accelerometry, magnetometry, time-of-flight, vision-based), optical motion capture systems have a set of advantages such as high speed of acquisition, potential for high accuracy and automation based on advanced image processing algorithms. For vision-based motion capture accurate and robust object features detecting and tracking through the video sequence are the key elements along with a level of automation of capturing process. So for providing high accuracy of obtained spatial data the developed vision-based motion capture system "Mosca" is based on photogrammetric principles of 3D measurements and supports high speed image acquisition in synchronized mode. It includes from 2 to 4 technical vision cameras for capturing video sequences of object motion. The original camera calibration and external orientation procedures provide the basis for high accuracy of 3D measurements. A set of algorithms as for detecting, identifying and tracking of similar targets, so for marker-less object motion capture is developed and tested. The results of algorithms' evaluation show high robustness and high reliability for various motion analysis tasks in technical and biomechanics applications.

  12. 3D Object Recognition of a Robotic Navigation Aid for the Visually Impaired.

    Science.gov (United States)

    Ye, Cang; Qian, Xiangfei

    2017-09-01

    This paper presents a 3D object recognition method and its implementation on a Robotic Navigation Aid (RNA) to allow real-time detection of indoor structural objects for the navigation of a blind person. The method segments a point cloud into numerous planar patches and extracts their Inter-Plane Relationships (IPRs). Based on the existing IPRs of the object models, the method defines 6 High Level Features (HLFs) and determines the HLFs for each patch. A Gaussian-Mixture-Model-based plane classifier is then devised to classify each planar patch into one belonging to a particular object model. Finally, a recursive plane clustering procedure is used to cluster the classified planes into the model objects. As the proposed method uses geometric context to detect an object, it is robust to the object's visual appearance change. As a result, it is ideal for detecting structural objects (e.g., stairways, doorways, etc.). In addition, it has high scalability and parallelism. The method is also capable of detecting some indoor non-structural objects. Experimental results demonstrate that the proposed method has a high success rate in object recognition.

  13. Superquadric Based Hierarchical Reconstruction for Virtualizing Free Form Objects from 3D Data

    Institute of Scientific and Technical Information of China (English)

    LIU Weibin; YUAN Baozong

    2001-01-01

    The superquadric description is usedin modeling the virtual objects in AVR (from ActualReality to Virtual Reality).However,due to the in-trinsic property,the superquadric and its deforma-tion extensions (DSQ) are not flexible enough to de-scribe precisely the complex objects with asymmetryand free form surface.To solve the problem,a hierar-chical reconstruction approach in AVR for virtualizingthe objects with superquadric based models from 3Ddata is developed.Firstly,an initial approximation isproduced by a superquadric fit to the 3D data.Then,the crude superquadric fit is refined by fitting theresidue (distance map) with global and local DirectManipulation of Free-Form Deformation (DMFFD).The key elements of the hierarchical method,includ-ing superquadric fit to 3D data,mathematical detailsand the recursive-fitting algorithm for DMFFD,com-putation of distance maps,adaptive refinement anddecimation of polygon mesh under DMFFD,are pro-posed.An implementation example of hierarchicalreconstruction is presented.The proposed approachis shown competent and efficient for virtualizing thecomplex objects into virtual environment.

  14. Non-destructive 3D shape measurement of transparent and black objects with thermal fringes

    Science.gov (United States)

    Brahm, Anika; Rößler, Conrad; Dietrich, Patrick; Heist, Stefan; Kühmstedt, Peter; Notni, Gunther

    2016-05-01

    Fringe projection is a well-established optical method for the non-destructive contactless three-dimensional (3D) measurement of object surfaces. Typically, fringe sequences in the visible wavelength range (VIS) are projected onto the surfaces of objects to be measured and are observed by two cameras in a stereo vision setup. The reconstruction is done by finding corresponding pixels in both cameras followed by triangulation. Problems can occur if the properties of some materials disturb the measurements. If the objects are transparent, translucent, reflective, or strongly absorbing in the VIS range, the projected patterns cannot be recorded properly. To overcome these challenges, we present a new alternative approach in the infrared (IR) region of the electromagnetic spectrum. For this purpose, two long-wavelength infrared (LWIR) cameras (7.5 - 13 μm) are used to detect the emitted heat radiation from surfaces which is induced by a pattern projection unit driven by a CO2 laser (10.6 μm). Thus, materials like glass or black objects, e.g. carbon fiber materials, can be measured non-destructively without the need of any additional paintings. We will demonstrate the basic principles of this heat pattern approach and show two types of 3D systems based on a freeform mirror and a GOBO wheel (GOes Before Optics) projector unit.

  15. Recognition of 3-D objects based on Markov random field models

    Institute of Scientific and Technical Information of China (English)

    HUANG Ying; DING Xiao-qing; WANG Sheng-jin

    2006-01-01

    The recognition of 3-D objects is quite a difficult task for computer vision systems.This paper presents a new object framework,which utilizes densely sampled grids with different resolutions to represent the local information of the input image.A Markov random field model is then created to model the geometric distribution of the object key nodes.Flexible matching,which aims to find the accurate correspondence map between the key points of two images,is performed by combining the local similarities and the geometric relations together using the highest confidence first method.Afterwards,a global similarity is calculated for object recognition. Experimental results on Coil-100 object database,which consists of 7 200 images of 100 objects,are presented.When the numbers of templates vary from 4,8,18 to 36 for each object,and the remaining images compose the test sets,the object recognition rates are 95.75 %,99.30 %,100.0 % and 100.0 %,respectively.The excellent recognition performance is much better than those of the other cited references,which indicates that our approach is well-suited for appearance-based object recognition.

  16. Development of AN Innovative Three-Dimensional Complete Body Screening Device - 3D-CBS

    Science.gov (United States)

    Crosetto, D. B.

    2004-07-01

    This article describes an innovative technological approach that increases the efficiency with which a large number of particles (photons) can be detected and analyzed. The three-dimensional complete body screening (3D-CBS) combines the functional imaging capability of the Positron Emission Tomography (PET) with those of the anatomical imaging capability of Computed Tomography (CT). The novel techniques provide better images in a shorter time with less radiation to the patient. A primary means of accomplishing this is the use of a larger solid angle, but this requires a new electronic technique capable of handling the increased data rate. This technique, combined with an improved and simplified detector assembly, enables executing complex real-time algorithms and allows more efficiently use of economical crystals. These are the principal features of this invention. A good synergy of advanced techniques in particle detection, together with technological progress in industry (latest FPGA technology) and simple, but cost-effective ideas provide a revolutionary invention. This technology enables over 400 times PET efficiency improvement at once compared to two to three times improvements achieved every five years during the past decades. Details of the electronics are provided, including an IBM PC board with a parallel-processing architecture implemented in FPGA, enabling the execution of a programmable complex real-time algorithm for best detection of photons.

  17. Polarizablity of 2D and 3D conducting objects using method of moments

    CERN Document Server

    Shahpari, Morteza; Lewis, Andrew

    2014-01-01

    Fundamental antenna limits of the gain-bandwidth product are derived from polarizability calculations. This electrostatic technique has significant value in many antenna evaluations. Polarizability is not available in closed form for most antenna shapes and no commercial electromagnetic packages have this facility. Numerical computation of the polarizability for arbitrary conducting bodies was undertaken using an unstructured triangular mesh over the surface of 2D and 3D objects. Numerical results compare favourably with analytical solutions and can be implemented efficiently for large structures of arbitrary shape.

  18. 3-D finite element cyclic symmetric and contact stress analysis for a complete gear train

    Science.gov (United States)

    Yin, Zeyong; Xu, Youliang; Gao, Xiangqun; Wei, Gang

    1992-10-01

    A complete gear train of a reduction gearbox is the object of finite element stress analysis. One of the basic segments of the complete gear train is taken as the computational model in the light of the cyclic symmetry of the gear train; meanwhile, the contact transmission forces between the corresponding meshed teeth are considered in the analysis of the model. For simplicity, the corresponding meshed lines are used instead of the actual contact surfaces. Both torque and centrifugal loads are involved in the analysis. The stresses in all the parts of a complete gear train can be determined by one analysis. The computed results show that the contact force on a meshed tooth is correlative not only to the length of the meshed line, but also to its position. It is shown that the neglect of the stress resulted from centrifugal load is inappropriate to a high speed gear train.

  19. Thickness and clearance visualization based on distance field of 3D objects

    Directory of Open Access Journals (Sweden)

    Masatomo Inui

    2015-07-01

    Full Text Available This paper proposes a novel method for visualizing the thickness and clearance of 3D objects in a polyhedral representation. The proposed method uses the distance field of the objects in the visualization. A parallel algorithm is developed for constructing the distance field of polyhedral objects using the GPU. The distance between a voxel and the surface polygons of the model is computed many times in the distance field construction. Similar sets of polygons are usually selected as close polygons for close voxels. By using this spatial coherence, a parallel algorithm is designed to compute the distances between a cluster of close voxels and the polygons selected by the culling operation so that the fast shared memory mechanism of the GPU can be fully utilized. The thickness/clearance of the objects is visualized by distributing points on the visible surfaces of the objects and painting them with a unique color corresponding to the thickness/clearance values at those points. A modified ray casting method is developed for computing the thickness/clearance using the distance field of the objects. A system based on these algorithms can compute the distance field of complex objects within a few minutes for most cases. After the distance field construction, thickness/clearance visualization at a near interactive rate is achieved.

  20. Object-adaptive depth compensated inter prediction for depth video coding in 3D video system

    Science.gov (United States)

    Kang, Min-Koo; Lee, Jaejoon; Lim, Ilsoon; Ho, Yo-Sung

    2011-01-01

    Nowadays, the 3D video system using the MVD (multi-view video plus depth) data format is being actively studied. The system has many advantages with respect to virtual view synthesis such as an auto-stereoscopic functionality, but compression of huge input data remains a problem. Therefore, efficient 3D data compression is extremely important in the system, and problems of low temporal consistency and viewpoint correlation should be resolved for efficient depth video coding. In this paper, we propose an object-adaptive depth compensated inter prediction method to resolve the problems where object-adaptive mean-depth difference between a current block, to be coded, and a reference block are compensated during inter prediction. In addition, unique properties of depth video are exploited to reduce side information required for signaling decoder to conduct the same process. To evaluate the coding performance, we have implemented the proposed method into MVC (multiview video coding) reference software, JMVC 8.2. Experimental results have demonstrated that our proposed method is especially efficient for depth videos estimated by DERS (depth estimation reference software) discussed in the MPEG 3DV coding group. The coding gain was up to 11.69% bit-saving, and it was even increased when we evaluated it on synthesized views of virtual viewpoints.

  1. Recognizing objects in 3D point clouds with multi-scale local features.

    Science.gov (United States)

    Lu, Min; Guo, Yulan; Zhang, Jun; Ma, Yanxin; Lei, Yinjie

    2014-12-15

    Recognizing 3D objects from point clouds in the presence of significant clutter and occlusion is a highly challenging task. In this paper, we present a coarse-to-fine 3D object recognition algorithm. During the phase of offline training, each model is represented with a set of multi-scale local surface features. During the phase of online recognition, a set of keypoints are first detected from each scene. The local surfaces around these keypoints are further encoded with multi-scale feature descriptors. These scene features are then matched against all model features to generate recognition hypotheses, which include model hypotheses and pose hypotheses. Finally, these hypotheses are verified to produce recognition results. The proposed algorithm was tested on two standard datasets, with rigorous comparisons to the state-of-the-art algorithms. Experimental results show that our algorithm was fully automatic and highly effective. It was also very robust to occlusion and clutter. It achieved the best recognition performance on all of these datasets, showing its superiority compared to existing algorithms.

  2. 3-D Parallel, Object-Oriented, Hybrid, PIC Code for Ion Ring Studies

    Science.gov (United States)

    Omelchenko, Y. A.

    1997-08-01

    The 3-D hybrid, Particle-in-Cell (PIC) code, FLAME has been developed to study low-frequency, large orbit plasmas in realistic cylindrical configurations. FLAME assumes plasma quasineutrality and solves the Maxwell equations with displacement current neglected. The electron component is modeled as a massless fluid and all ion components are represented by discrete macro-particles. The poloidal discretization is done by a finite-difference staggered grid method. FFT is applied in the azimuthal direction. A substantial reduction of CPU time is achieved by enabling separate time advances of background and beam particle species in the time-averaged fields. The FLAME structure follows the guidelines of object-oriented programming. Its C++ class hierarchy comprises the Utility, Geometry, Particle, Grid and Distributed base class packages. The latter encapsulates implementation of concurrent grid and particle algorithms. The particle and grid data interprocessor communications are unified and designed to be independent of both the underlying message-passing library and the actual poloidal domain decomposition technique (FFT's are local). Load balancing concerns are addressed by using adaptive domain partitions to account for nonuniform spatial distributions of particle objects. The results of 2-D and 3-D FLAME simulations in support of the FIREX program at Cornell are presented.

  3. RECONSTRUCCIÓN DE OBJETO 3D A PARTIR DE IMÁGENES CALIBRADAS 3D OBJECT RECONSTRUCTION WITH CALIBRATED IMAGES

    Directory of Open Access Journals (Sweden)

    Natividad Grandón-Pastén

    2007-08-01

    Full Text Available Este trabajo presenta el desarrollo de un sistema de reconstrucción de objeto 3D, a partir de una colección de vistas. El sistema se compone de dos módulos principales. El primero realiza el procesamiento de imagen, cuyo objetivo es determinar el mapa de profundidad en un par de vistas, donde cada par de vistas sucesivas sigue una secuencia de fases: detección de puntos de interés, correspondencia de puntos y reconstrucción de puntos; en el proceso de reconstrucción se determinan los parámetros que describen el movimiento (matriz de rotación R y el vector de traslación T entre las dos vistas. Esta secuencia de pasos se repite para todos los pares de vista sucesivas del conjunto. El segundo módulo tiene como objetivo crear el modelo 3D del objeto, para lo cual debe determinar el mapa total de todos los puntos 3D generados; en cada iteración del módulo anterior, una vez obtenido el mapa de profundidad total, genera la malla 3D, aplicando el método de triangulación de Delaunay [28]. Los resultados obtenidos del proceso de reconstrucción son modelados en un ambiente virtual VRML para obtener una visualización más realista del objeto.The system is composed of two main modules. The first one, carries out the image prosecution, whose objective is to determine the depth map of a pair of views where each pair of successive views continues a sequence of phases: interest points detection, points correspondence and points reconstruction; in the reconstruction process, is determined the parameters that describe the movement (rotation matrix R and the translation vector T between the two views. This an sequence of steps is repeated for all the peers of successive views of the set. The second module has as objective to create the 3D model of the object, for it should determine the total map of all the 3D points generated, by each iteration of the previous module, once obtained the map of total depth generates the 3D netting, applying the

  4. ROOT OO model to render multi-level 3-D geometrical objects via an OpenGL

    Science.gov (United States)

    Brun, Rene; Fine, Valeri; Rademakers, Fons

    2001-08-01

    This paper presents a set of C++ low-level classes to render 3D objects within ROOT-based frameworks. This allows developing a set of viewers with different properties the user can choose from to render one and the same 3D objects.

  5. Active learning in the lecture theatre using 3D printed objects [version 2; referees: 2 approved

    Directory of Open Access Journals (Sweden)

    David P. Smith

    2016-06-01

    Full Text Available The ability to conceptualize 3D shapes is central to understanding biological processes. The concept that the structure of a biological molecule leads to function is a core principle of the biochemical field. Visualisation of biological molecules often involves vocal explanations or the use of two dimensional slides and video presentations. A deeper understanding of these molecules can however be obtained by the handling of objects. 3D printed biological molecules can be used as active learning tools to stimulate engagement in large group lectures. These models can be used to build upon initial core knowledge which can be delivered in either a flipped form or a more didactic manner. Within the teaching session the students are able to learn by handling, rotating and viewing the objects to gain an appreciation, for example, of an enzyme’s active site or the difference between the major and minor groove of DNA. Models and other artefacts can be handled in small groups within a lecture theatre and act as a focal point to generate conversation. Through the approach presented here core knowledge is first established and then supplemented with high level problem solving through a "Think-Pair-Share" cooperative learning strategy. The teaching delivery was adjusted based around experiential learning activities by moving the object from mental cognition and into the physical environment. This approach led to students being able to better visualise biological molecules and a positive engagement in the lecture. The use of objects in teaching allows the lecturer to create interactive sessions that both challenge and enable the student.

  6. Laser Scanning for 3D Object Characterization: Infrastructure for Exploration and Analysis of Vegetation Signatures

    Science.gov (United States)

    Koenig, K.; Höfle, B.

    2012-04-01

    Mapping and characterization of the three-dimensional nature of vegetation is increasingly gaining in importance. Deeper insight is required for e.g. forest management, biodiversity assessment, habitat analysis, precision agriculture, renewable energy production or the analysis of interaction between biosphere and atmosphere. However the potential of 3D vegetation characterization has not been exploited so far and new technologies are needed. Laser scanning has evolved into the state-of-the-art technology for highly accurate 3D data acquisition. By now several studies indicated a high value of 3D vegetation description by using laser data. The laser sensors provide a detailed geometric presentation (geometric information) of scanned objects as well as a full profile of laser energy that was scattered back to the sensor (radiometric information). In order to exploit the full potential of these datasets, profound knowledge on laser scanning technology for data acquisition, geoinformation technology for data analysis and object of interest (e.g. vegetation) for data interpretation have to be joined. A signature database is a collection of signatures of reference vegetation objects acquired under known conditions and sensor parameters and can be used to improve information extraction from unclassified vegetation datasets. Different vegetation elements (leaves, branches, etc.) at different heights above ground with different geometric composition contribute to the overall description (i.e. signature) of the scanned object. The developed tools allow analyzing tree objects according to single features (e.g. echo width and signal amplitude) and to any relation of features and derived statistical values (e.g. ratio of laser point attributes). For example, a single backscatter cross section value does not allow for tree species determination, whereas the average echo width per tree segment can give good estimates. Statistical values and/or distributions (e.g. Gaussian

  7. Correlative nanoscale 3D imaging of structure and composition in extended objects.

    Directory of Open Access Journals (Sweden)

    Feng Xu

    Full Text Available Structure and composition at the nanoscale determine the behavior of biological systems and engineered materials. The drive to understand and control this behavior has placed strong demands on developing methods for high resolution imaging. In general, the improvement of three-dimensional (3D resolution is accomplished by tightening constraints: reduced manageable specimen sizes, decreasing analyzable volumes, degrading contrasts, and increasing sample preparation efforts. Aiming to overcome these limitations, we present a non-destructive and multiple-contrast imaging technique, using principles of X-ray laminography, thus generalizing tomography towards laterally extended objects. We retain advantages that are usually restricted to 2D microscopic imaging, such as scanning of large areas and subsequent zooming-in towards a region of interest at the highest possible resolution. Our technique permits correlating the 3D structure and the elemental distribution yielding a high sensitivity to variations of the electron density via coherent imaging and to local trace element quantification through X-ray fluorescence. We demonstrate the method by imaging a lithographic nanostructure and an aluminum alloy. Analyzing a biological system, we visualize in lung tissue the subcellular response to toxic stress after exposure to nanotubes. We show that most of the nanotubes are trapped inside alveolar macrophages, while a small portion of the nanotubes has crossed the barrier to the cellular space of the alveolar wall. In general, our method is non-destructive and can be combined with different sample environmental or loading conditions. We therefore anticipate that correlative X-ray nano-laminography will enable a variety of in situ and in operando 3D studies.

  8. Objectivity versus Completeness in Quantum Mechanics

    CERN Document Server

    Garola, C; Garola, Claudio; Sozzo, Sandro

    2003-01-01

    The old Bohr--Einstein debate about the completeness of quantum mechanics (QM) was held on an ontological ground but can be transferred at a semantic level. Indeed every physical theory adopts, explicitly or not, a truth theory for its observative language, in terms of which the notions of semantic objectivity and semantic completeness can be introduced and inquired. In particular, standard QM adopts a verificationist theory of truth (empirical verificationism) that implies its semantic nonobjectivity; moreover, we show in this paper that standard QM is semantically complete, which accords with Bohr's thesis. On the other hand, one of the authors has provided an interpretation of QM (Semantic Realism, or SR, interpretation) that adopts a Tarskian theory of truth as correspondence for the observative language of QM (which was previously mantained to be impossible): according to this interpretation QM is semantically objective, yet incomplete. Thus, standard QM and the SR interpretation of QM come to opposite c...

  9. A 3D interactive multi-object segmentation tool using local robust statistics driven active contours.

    Science.gov (United States)

    Gao, Yi; Kikinis, Ron; Bouix, Sylvain; Shenton, Martha; Tannenbaum, Allen

    2012-08-01

    Extracting anatomical and functional significant structures renders one of the important tasks for both the theoretical study of the medical image analysis, and the clinical and practical community. In the past, much work has been dedicated only to the algorithmic development. Nevertheless, for clinical end users, a well designed algorithm with an interactive software is necessary for an algorithm to be utilized in their daily work. Furthermore, the software would better be open sourced in order to be used and validated by not only the authors but also the entire community. Therefore, the contribution of the present work is twofolds: first, we propose a new robust statistics based conformal metric and the conformal area driven multiple active contour framework, to simultaneously extract multiple targets from MR and CT medical imagery in 3D. Second, an open source graphically interactive 3D segmentation tool based on the aforementioned contour evolution is implemented and is publicly available for end users on multiple platforms. In using this software for the segmentation task, the process is initiated by the user drawn strokes (seeds) in the target region in the image. Then, the local robust statistics are used to describe the object features, and such features are learned adaptively from the seeds under a non-parametric estimation scheme. Subsequently, several active contours evolve simultaneously with their interactions being motivated by the principles of action and reaction-this not only guarantees mutual exclusiveness among the contours, but also no longer relies upon the assumption that the multiple objects fill the entire image domain, which was tacitly or explicitly assumed in many previous works. In doing so, the contours interact and converge to equilibrium at the desired positions of the desired multiple objects. Furthermore, with the aim of not only validating the algorithm and the software, but also demonstrating how the tool is to be used, we provide

  10. Electromagnetic 3D subsurface imaging with source sparsity for a synthetic object

    CERN Document Server

    Pursiainen, Sampsa

    2016-01-01

    This paper concerns electromagnetic 3D subsurface imaging in connection with sparsity of signal sources. We explored an imaging approach that can be implemented in situations that allow obtaining a large amount of data over a surface or a set of orbits but at the same time require sparsity of the signal sources. Characteristic to such a tomography scenario is that it necessitates the inversion technique to be genuinely three-dimensional: For example, slicing is not possible due to the low number of sources. Here, we primarily focused on astrophysical subsurface exploration purposes. As an example target of our numerical experiments we used a synthetic small planetary object containing three inclusions, e.g. voids, of the size of the wavelength. A tetrahedral arrangement of source positions was used, it being the simplest symmetric point configuration in 3D. Our results suggest that somewhat reliable inversion results can be produced within the present a priori assumptions, if the data can be recorded at a spe...

  11. 3D Gray Radiative Properties of Accretion Shocks in Young Stellar Objects

    Directory of Open Access Journals (Sweden)

    Ibgui L.

    2014-01-01

    Full Text Available We address the problem of the contribution of radiation to the structure and dynamics of accretion shocks on Young Stellar Objects. Solving the 3D RTE (radiative transfer equation under our “gray LTE approach”, i.e., using appropriate mean opacities computed in local thermodynamic equilibrium, we post-process the 3D MHD (magnetohydrodynamic structure of an accretion stream impacting the stellar chromosphere. We find a radiation flux of ten orders of magnitude larger than the accreting energy rate, which is due to a large overestimation of the radiative cooling. A gray LTE radiative transfer approximation is therefore not consistent with the given MHD structure of the shock. Further investigations are required to clarify the role of radiation, by relaxing both the gray and LTE approximations in RHD (radiation hydrodynamics simulations. Post-processing the obtained structures through the resolution of the non-LTE monochromatic RTE will provide reference radiation quantities against which RHD approximate solutions will be compared.

  12. 3D OBJECT COORDINATES EXTRACTION BY RADARGRAMMETRY AND MULTI STEP IMAGE MATCHING

    Directory of Open Access Journals (Sweden)

    A. Eftekhari

    2013-09-01

    Full Text Available Nowadays by high resolution SAR imaging systems as Radarsat-2, TerraSAR-X and COSMO-skyMed, three-dimensional terrain data extraction using SAR images is growing. InSAR and Radargrammetry are two most common approaches for removing 3D object coordinate from SAR images. Research has shown that extraction of terrain elevation data using satellite repeat pass interferometry SAR technique due to atmospheric factors and the lack of coherence between the images in areas with dense vegetation cover is a problematic. So the use of Radargrammetry technique can be effective. Generally height derived method by Radargrammetry consists of two stages: Images matching and space intersection. In this paper we propose a multi-stage algorithm founded on the combination of feature based and area based image matching. Then the RPCs that calculate for each images use for extracting 3D coordinate in matched points. At the end, the coordinates calculating that compare with coordinates extracted from 1 meters DEM. The results show root mean square errors for 360 points are 3.09 meters. We use a pair of spotlight TerraSAR-X images from JAM (IRAN in this article.

  13. An overview of 3D topology for LADM-based objects

    NARCIS (Netherlands)

    Zulkifli, N.A.; Rahman, A.A.; Van Oosterom, P.J.M.

    2015-01-01

    This paper reviews 3D topology within Land Administration Domain Model (LADM) international standard. It is important to review characteristic of the different 3D topological models and to choose the most suitable model for certain applications. The characteristic of the different 3D topological mod

  14. Model-based optical metrology and visualization of 3-D complex objects

    Institute of Scientific and Technical Information of China (English)

    LIU Xiao-li; LI A-meng; ZHAO Xiao-bo; GAO Peng-dong; TIAN Jin-dong; PENG Xiang

    2007-01-01

    This letter addresses several key issues in the process of model-based optical metrology, including three dimensional (3D) sensing, calibration, registration and fusion of range images, geometric representation, and visualization of reconstructed 3D model by taking into account the shape measurement of 3D complex structures,and some experimental results are presented.

  15. Reference Frames and 3-D Shape Perception of Pictured Objects: On Verticality and Viewpoint-From-Above.

    Science.gov (United States)

    Cornelis, Els V K; van Doorn, Andrea J; Wagemans, Johan

    2016-05-01

    Research on the influence of reference frames has generally focused on visual phenomena such as the oblique effect, the subjective visual vertical, the perceptual upright, and ambiguous figures. Another line of research concerns mental rotation studies in which participants had to discriminate between familiar or previously seen 2-D figures or pictures of 3-D objects and their rotated versions. In the present study, we disentangled the influence of the environmental and the viewer-centered reference frame, as classically done, by comparing the performances obtained in various picture and participant orientations. However, this time, the performance is the pictorial relief: the probed 3-D shape percept of the depicted object reconstructed from the local attitude settings of the participant. Comparisons between the pictorial reliefs based on different picture and participant orientations led to two major findings. First, in general, the pictorial reliefs were highly similar if the orientation of the depicted object was vertical with regard to the environmental or the viewer-centered reference frame. Second, a viewpoint-from-above interpretation could almost completely account for the shears occurring between the pictorial reliefs. More specifically, the shears could largely be considered as combinations of slants generated from the viewpoint-from-above, which was determined by the environmental as well as by the viewer-centered reference frame.

  16. Creative Generation of 3D Objects with Deep Learning and Innovation Engines

    DEFF Research Database (Denmark)

    Lehman, Joel Anthony; Risi, Sebastian; Clune, Jeff

    2016-01-01

    Advances in supervised learning with deep neural networks have enabled robust classification in many real world domains. An interesting question is if such advances can also be leveraged effectively for computational creativity. One insight is that because evolutionary algorithms are free from...... strict requirements of mathematical smoothness, they can exploit powerful deep learning representations through arbitrary computational pipelines. In this way, deep networks trained on typical supervised tasks can be used as an ingredient in an evolutionary algorithm driven towards creativity....... To highlight such potential, this paper creates novel 3D objects by leveraging feedback from a deep network trained only to recognize 2D images. This idea is tested by extending previous work with Innovation Engines, i.e. a principled combination of deep learning and evolutionary algorithms for computational...

  17. Creative Generation of 3D Objects with Deep Learning and Innovation Engines

    DEFF Research Database (Denmark)

    Lehman, Joel Anthony; Risi, Sebastian; Clune, Jeff

    2016-01-01

    Advances in supervised learning with deep neural networks have enabled robust classification in many real world domains. An interesting question is if such advances can also be leveraged effectively for computational creativity. One insight is that because evolutionary algorithms are free from...... strict requirements of mathematical smoothness, they can exploit powerful deep learning representations through arbitrary computational pipelines. In this way, deep networks trained on typical supervised tasks can be used as an ingredient in an evolutionary algorithm driven towards creativity....... To highlight such potential, this paper creates novel 3D objects by leveraging feedback from a deep network trained only to recognize 2D images. This idea is tested by extending previous work with Innovation Engines, i.e. a principled combination of deep learning and evolutionary algorithms for computational...

  18. 3D COLOR OBJECTS RECOGNITION SYSTEM USING AN ARTIFICIAL NEURAL NETWORK

    Directory of Open Access Journals (Sweden)

    Omar BENCHAREF

    2011-06-01

    Full Text Available Hu & Zernike moments have always been used for grey image representation. In this study we have tried to employ them directly for color image description. This would enable us to keep the maximum amount of information given by the image colors. Regarding the classification process we have opted for the neural networks classifier, which enable to implicitly detect complex nonlinear relationships between dependent and independent variables, and to detect all possible interactions between predictor variables, and the availability of multiple training algorithms. In this document, we present a comparative study between different 3D color objects recognition systems. We have used a variety of topologies of Neural Multi-layer Networks (simple, nested and parallel networks, to come up eventually with a suggestion of a multi-Oriented Neural Networks.

  19. Development of a Relap based Nuclear Plant Analyser with 3-D graphics using OpenGL and Object Relap

    Energy Technology Data Exchange (ETDEWEB)

    Lee, Young Jin [Korea Atomic Energy Research Institute, Daejeon (Korea, Republic of)

    2010-10-15

    A 3-D Graphic Nuclear Plant Analyzer (NPA) program was developed using GLScene and the TRelap. GLScene is an OpenGL based 3D graphics library for the Delphi object-oriented program language, and it implements the OpenGL functions in forms suitable for programming with Delphi. TRelap is an object wrapper developed by the author to easily implement the Relap5 thermal hydraulic code under object oriented programming environment. The 3-D Graphic NPA was developed to demonstrate the superiority of the object oriented programming approach in developing complex programs

  20. 3D Prior Image Constrained Projection Completion for X-ray CT Metal Artifact Reduction

    NARCIS (Netherlands)

    Mehranian, Abolfazl; Ay, Mohammad Reza; Rahmim, Arman; Zaidi, Habib

    2013-01-01

    The presence of metallic implants in the body of patients undergoing X-ray computed tomography (CT) examinations often results insevere streaking artifacts that degrade image quality. In this work, we propose a new metal artifact reduction (MAR) algorithm for 2D fan-beam and 3D cone-beam CT based on

  1. Performance analysis of different surface reconstruction algorithms for 3D reconstruction of outdoor objects from their digital images.

    Science.gov (United States)

    Maiti, Abhik; Chakravarty, Debashish

    2016-01-01

    3D reconstruction of geo-objects from their digital images is a time-efficient and convenient way of studying the structural features of the object being modelled. This paper presents a 3D reconstruction methodology which can be used to generate photo-realistic 3D watertight surface of different irregular shaped objects, from digital image sequences of the objects. The 3D reconstruction approach described here is robust, simplistic and can be readily used in reconstructing watertight 3D surface of any object from its digital image sequence. Here, digital images of different objects are used to build sparse, followed by dense 3D point clouds of the objects. These image-obtained point clouds are then used for generation of photo-realistic 3D surfaces, using different surface reconstruction algorithms such as Poisson reconstruction and Ball-pivoting algorithm. Different control parameters of these algorithms are identified, which affect the quality and computation time of the reconstructed 3D surface. The effects of these control parameters in generation of 3D surface from point clouds of different density are studied. It is shown that the reconstructed surface quality of Poisson reconstruction depends on Samples per node (SN) significantly, greater SN values resulting in better quality surfaces. Also, the quality of the 3D surface generated using Ball-Pivoting algorithm is found to be highly depend upon Clustering radius and Angle threshold values. The results obtained from this study give the readers of the article a valuable insight into the effects of different control parameters on determining the reconstructed surface quality.

  2. Extraction and classification of 3D objects from volumetric CT data

    Science.gov (United States)

    Song, Samuel M.; Kwon, Junghyun; Ely, Austin; Enyeart, John; Johnson, Chad; Lee, Jongkyu; Kim, Namho; Boyd, Douglas P.

    2016-05-01

    We propose an Automatic Threat Detection (ATD) algorithm for Explosive Detection System (EDS) using our multistage Segmentation Carving (SC) followed by Support Vector Machine (SVM) classifier. The multi-stage Segmentation and Carving (SC) step extracts all suspect 3-D objects. The feature vector is then constructed for all extracted objects and the feature vector is classified by the Support Vector Machine (SVM) previously learned using a set of ground truth threat and benign objects. The learned SVM classifier has shown to be effective in classification of different types of threat materials. The proposed ATD algorithm robustly deals with CT data that are prone to artifacts due to scatter, beam hardening as well as other systematic idiosyncrasies of the CT data. Furthermore, the proposed ATD algorithm is amenable for including newly emerging threat materials as well as for accommodating data from newly developing sensor technologies. Efficacy of the proposed ATD algorithm with the SVM classifier is demonstrated by the Receiver Operating Characteristics (ROC) curve that relates Probability of Detection (PD) as a function of Probability of False Alarm (PFA). The tests performed using CT data of passenger bags shows excellent performance characteristics.

  3. An Effective 3D Shape Descriptor for Object Recognition with RGB-D Sensors

    Directory of Open Access Journals (Sweden)

    Zhong Liu

    2017-02-01

    Full Text Available RGB-D sensors have been widely used in various areas of computer vision and graphics. A good descriptor will effectively improve the performance of operation. This article further analyzes the recognition performance of shape features extracted from multi-modality source data using RGB-D sensors. A hybrid shape descriptor is proposed as a representation of objects for recognition. We first extracted five 2D shape features from contour-based images and five 3D shape features over point cloud data to capture the global and local shape characteristics of an object. The recognition performance was tested for category recognition and instance recognition. Experimental results show that the proposed shape descriptor outperforms several common global-to-global shape descriptors and is comparable to some partial-to-global shape descriptors that achieved the best accuracies in category and instance recognition. Contribution of partial features and computational complexity were also analyzed. The results indicate that the proposed shape features are strong cues for object recognition and can be combined with other features to boost accuracy.

  4. 3D printing cybersecurity: detecting and preventing attacks that seek to weaken a printed object by changing fill level

    Science.gov (United States)

    Straub, Jeremy

    2017-06-01

    Prior work by Zeltmann, et al. has demonstrated the impact of small defects and other irregularities on the structural integrity of 3D printed objects. It posited that such defects could be introduced intentionally. The current work looks at the impact of changing the fill level on object structural integrity. It considers whether the existence of an appropriate level of fill can be determined through visible light imagery-based assessment of a 3D printed object. A technique for assessing the quality and sufficiency of quantity of 3D printed fill material is presented. It is assessed experimentally and results are presented and analyzed.

  5. The role of the foreshortening cue in the perception of 3D object slant.

    Science.gov (United States)

    Ivanov, Iliya V; Kramer, Daniel J; Mullen, Kathy T

    2014-01-01

    Slant is the degree to which a surface recedes or slopes away from the observer about the horizontal axis. The perception of surface slant may be derived from static monocular cues, including linear perspective and foreshortening, applied to single shapes or to multi-element textures. It is still unclear the extent to which color vision can use these cues to determine slant in the absence of achromatic contrast. Although previous demonstrations have shown that some pictures and images may lose their depth when presented at isoluminance, this has not been tested systematically using stimuli within the spatio-temporal passband of color vision. Here we test whether the foreshortening cue from surface compression (change in the ratio of width to length) can induce slant perception for single shapes for both color and luminance vision. We use radial frequency patterns with narrowband spatio-temporal properties. In the first experiment, both a manual task (lever rotation) and a visual task (line rotation) are used as metrics to measure the perception of slant for achromatic, red-green isoluminant and S-cone isolating stimuli. In the second experiment, we measure slant discrimination thresholds as a function of depicted slant in a 2AFC paradigm and find similar thresholds for chromatic and achromatic stimuli. We conclude that both color and luminance vision can use the foreshortening of a single surface to perceive slant, with performances similar to those obtained using other strong cues for slant, such as texture. This has implications for the role of color in monocular 3D vision, and the cortical organization used in 3D object perception. Copyright © 2013 Elsevier Ltd. All rights reserved.

  6. A modern approach to storing of 3D geometry of objects in machine engineering industry

    Science.gov (United States)

    Sokolova, E. A.; Aslanov, G. A.; Sokolov, A. A.

    2017-02-01

    3D graphics is a kind of computer graphics which has absorbed a lot from the vector and raster computer graphics. It is used in interior design projects, architectural projects, advertising, while creating educational computer programs, movies, visual images of parts and products in engineering, etc. 3D computer graphics allows one to create 3D scenes along with simulation of light conditions and setting up standpoints.

  7. Implementation of multiple 3D scans for error calculation on object digital reconstruction

    Directory of Open Access Journals (Sweden)

    Sidiropoulos Andreas

    2017-01-01

    Full Text Available Laser scanning is a widespread methodology of visualizing the natural environment and the manmade structures that exist in it. Laser scanners accomplish to digitalize our reality by making highly accurate measurements. Using these measurements they create a set of points in 3D space which is called point cloud and depicts an entire area or object or parts of them. Triangulation laser scanners use the triangle theories and they mainly are used to visualize handheld objects at a very close range from them. In many cases, users of such devices take for granted the accuracy specifications provided by laser scanner manufacturers and respective software and for many applications this is enough. In this paper we use point clouds, collected by a triangulation laser scanner under a repetition method, of two cubes that are geometrically similar to each other but differ in material. At first, the data of each repetition are being compared to each other to examine the consistency of the scanner under multiple measurements of the same scene. Then, the reconstruction of the objects‟ geometry is achieved and the results are being compared to the data derived by a digital caliper. The errors of calculated dimensions were estimated by the use of error propagation law.

  8. Laser Fabrication of Affective 3D Objects with 1/f Fluctuation

    Science.gov (United States)

    Maekawa, Katsuhiro; Nishii, Tomohiro; Hayashi, Terutake; Akabane, Hideo; Agu, Masahiro

    The present paper describes the application of Kansei Engineering to the physical design of engineering products as well as its realization by laser sintering. We have investigated the affective information that might be included in three-dimensional objects such as a ceramic bowl for the tea ceremony. First, an X-ray CT apparatus is utilized to retrieve surface data from the teabowl, and then a frequency analysis is carried out after noise has been filtered. The surface fluctuation is characterized by a power spectrum that is in inverse proportion to the wave number f in circumference. Second, we consider how to realize the surface with a 1/f fluctuation on a computer screen using a 3D CAD model. The fluctuation is applied to a reference shape assuming that the outer surface has a spiral flow line on which unevenness is superimposed. Finally, the selective laser sintering method has been applied to the fabrication of 1/f fluctuation objects. Nylon powder is sintered layer by layer using a CO2 laser to form an artificial teabowl with complicated surface contours.

  9. Object Recognition in Flight: How Do Bees Distinguish between 3D Shapes?

    Science.gov (United States)

    Werner, Annette; Stürzl, Wolfgang; Zanker, Johannes

    2016-01-01

    Honeybees (Apis mellifera) discriminate multiple object features such as colour, pattern and 2D shape, but it remains unknown whether and how bees recover three-dimensional shape. Here we show that bees can recognize objects by their three-dimensional form, whereby they employ an active strategy to uncover the depth profiles. We trained individual, free flying honeybees to collect sugar water from small three-dimensional objects made of styrofoam (sphere, cylinder, cuboids) or folded paper (convex, concave, planar) and found that bees can easily discriminate between these stimuli. We also tested possible strategies employed by the bees to uncover the depth profiles. For the card stimuli, we excluded overall shape and pictorial features (shading, texture gradients) as cues for discrimination. Lacking sufficient stereo vision, bees are known to use speed gradients in optic flow to detect edges; could the bees apply this strategy also to recover the fine details of a surface depth profile? Analysing the bees’ flight tracks in front of the stimuli revealed specific combinations of flight maneuvers (lateral translations in combination with yaw rotations), which are particularly suitable to extract depth cues from motion parallax. We modelled the generated optic flow and found characteristic patterns of angular displacement corresponding to the depth profiles of our stimuli: optic flow patterns from pure translations successfully recovered depth relations from the magnitude of angular displacements, additional rotation provided robust depth information based on the direction of the displacements; thus, the bees flight maneuvers may reflect an optimized visuo-motor strategy to extract depth structure from motion signals. The robustness and simplicity of this strategy offers an efficient solution for 3D-object-recognition without stereo vision, and could be employed by other flying insects, or mobile robots. PMID:26886006

  10. Workflows and the Role of Images for Virtual 3d Reconstruction of no Longer Extant Historic Objects

    Science.gov (United States)

    Münster, S.

    2013-07-01

    3D reconstruction technologies have gained importance as tools for the research and visualization of no longer extant historic objects during the last decade. Within such reconstruction processes, visual media assumes several important roles: as the most important sources especially for a reconstruction of no longer extant objects, as a tool for communication and cooperation within the production process, as well as for a communication and visualization of results. While there are many discourses about theoretical issues of depiction as sources and as visualization outcomes of such projects, there is no systematic research about the importance of depiction during a 3D reconstruction process and based on empirical findings. Moreover, from a methodological perspective, it would be necessary to understand which role visual media plays during the production process and how it is affected by disciplinary boundaries and challenges specific to historic topics. Research includes an analysis of published work and case studies investigating reconstruction projects. This study uses methods taken from social sciences to gain a grounded view of how production processes would take place in practice and which functions and roles images would play within them. For the investigation of these topics, a content analysis of 452 conference proceedings and journal articles related to 3D reconstruction modeling in the field of humanities has been completed. Most of the projects described in those publications dealt with data acquisition and model building for existing objects. Only a small number of projects focused on structures that no longer or never existed physically. Especially that type of project seems to be interesting for a study of the importance of pictures as sources and as tools for interdisciplinary cooperation during the production process. In the course of the examination the authors of this paper applied a qualitative content analysis for a sample of 26 previously

  11. CT Image Sequence Analysis for Object Recognition - A Rule-Based 3-D Computer Vision System

    Science.gov (United States)

    Dongping Zhu; Richard W. Conners; Daniel L. Schmoldt; Philip A. Araman

    1991-01-01

    Research is now underway to create a vision system for hardwood log inspection using a knowledge-based approach. In this paper, we present a rule-based, 3-D vision system for locating and identifying wood defects using topological, geometric, and statistical attributes. A number of different features can be derived from the 3-D input scenes. These features and evidence...

  12. Tomographic active optical trapping of arbitrarily shaped objects by exploiting 3-D refractive index maps

    CERN Document Server

    Kim, Kyoohyun

    2016-01-01

    Optical trapping can be used to manipulate the three-dimensional (3-D) motion of spherical particles based on the simple prediction of optical forces and the responding motion of samples. However, controlling the 3-D behaviour of non-spherical particles with arbitrary orientations is extremely challenging, due to experimental difficulties and the extensive computations. Here, we achieved the real-time optical control of arbitrarily shaped particles by combining the wavefront shaping of a trapping beam and measurements of the 3-D refractive index (RI) distribution of samples. Engineering the 3-D light field distribution of a trapping beam based on the measured 3-D RI map of samples generates a light mould, which can be used to manipulate colloidal and biological samples which have arbitrary orientations and/or shapes. The present method provides stable control of the orientation and assembly of arbitrarily shaped particles without knowing a priori information about the sample geometry. The proposed method can ...

  13. Ionized Outflows in 3-D Insights from Herbig-Haro Objects and Applications to Nearby AGN

    Science.gov (United States)

    Cecil, Gerald

    1999-01-01

    HST shows that the gas distributions of these objects are complex and clump at the limit of resolution. HST spectra have lumpy emission-line profiles, indicating unresolved sub-structure. The advantages of 3D over slits on gas so distributed are: robust flux estimates of various dynamical systems projected along lines of sight, sensitivity to fainter spectral lines that are physical diagnostics (reddening-gas density, T, excitation mechanisms, abundances), and improved prospects for recovery of unobserved dimensions of phase-space. These advantages al- low more confident modeling for more profound inquiry into underlying dynamics. The main complication is the effort required to link multi- frequency datasets that optimally track the energy flow through various phases of the ISM. This tedium has limited the number of objects that have been thoroughly analyzed to the a priori most spectacular systems. For HHO'S, proper-motions constrain the ambient B-field, shock velocity, gas abundances, mass-loss rates, source duty-cycle, and tie-ins with molecular flows. If the shock speed, hence ionization fraction, is indeed small then the ionized gas is a significant part of the flow energetics. For AGN'S, nuclear beaming is a source of ionization ambiguity. Establishing the energetics of the outflow is critical to determining how the accretion disk loses its energy. CXO will provide new constraints (especially spectral) on AGN outflows, and STIS UV-spectroscopy is also constraining cloud properties (although limited by extinction). HHO's show some of the things that we will find around AGN'S. I illustrate these points with results from ground-based and HST programs being pursued with collaborators.

  14. Ionized Outflows in 3-D Insights from Herbig-Haro Objects and Applications to Nearby AGN

    Science.gov (United States)

    Cecil, Gerald

    1999-01-01

    HST shows that the gas distributions of these objects are complex and clump at the limit of resolution. HST spectra have lumpy emission-line profiles, indicating unresolved sub-structure. The advantages of 3D over slits on gas so distributed are: robust flux estimates of various dynamical systems projected along lines of sight, sensitivity to fainter spectral lines that are physical diagnostics (reddening-gas density, T, excitation mechanisms, abundances), and improved prospects for recovery of unobserved dimensions of phase-space. These advantages al- low more confident modeling for more profound inquiry into underlying dynamics. The main complication is the effort required to link multi- frequency datasets that optimally track the energy flow through various phases of the ISM. This tedium has limited the number of objects that have been thoroughly analyzed to the a priori most spectacular systems. For HHO'S, proper-motions constrain the ambient B-field, shock velocity, gas abundances, mass-loss rates, source duty-cycle, and tie-ins with molecular flows. If the shock speed, hence ionization fraction, is indeed small then the ionized gas is a significant part of the flow energetics. For AGN'S, nuclear beaming is a source of ionization ambiguity. Establishing the energetics of the outflow is critical to determining how the accretion disk loses its energy. CXO will provide new constraints (especially spectral) on AGN outflows, and STIS UV-spectroscopy is also constraining cloud properties (although limited by extinction). HHO's show some of the things that we will find around AGN'S. I illustrate these points with results from ground-based and HST programs being pursued with collaborators.

  15. New world of 3-D printing offers "completely new ways of thinking": Q&A with author, engineer, and 3-D printing expert Hod Lipson.

    Science.gov (United States)

    Lipson, Hod

    2013-01-01

    With stories about everything from a three-?dimensional (3-D)-printed tracheal implant used in an infant to a 3-D-printed replacement for 75% of a man?s skull, a media firestorm is swirling around this seemingly new technology, but what exactly is 3-D printing? How is it being used today, and what is its true potential in the biomedical arena? Renowned robotics engineer Hod Lipson, coauthor of Fabricated: The New World of 3D Printing [1], and director of the Creative Machines Lab at Cornell University?s Sibley School of Mechanical and Aerospace Engineering in Ithaca, New York, spent some time with IEEE Pulse in a wide-ranging conversation about the past, present, and future of 3-D printing and its implications for biomedical engineering.

  16. From ATLASGAL to SEDIGISM: Towards a Complete 3D View of the Dense Galactic Interstellar Medium

    Science.gov (United States)

    Schuller, F.; Urquhart, J.; Bronfman, L.; Csengeri, T.; Bontemps, S.; Duarte-Cabral, A.; Giannetti, A.; Ginsburg, A.; Henning, T.; Immer, K.; Leurini, S.; Mattern, M.; Menten, K.; Molinari, S.; Muller, E.; Sánchez-Monge, A.; Schisano, E.; Suri, S.; Testi, L.; Wang, K.; Wyrowski, F.; Zavagno, A.

    2016-09-01

    The ATLASGAL survey has provided the first unbiased view of the inner Galactic Plane at sub-millimetre wavelengths. This is the largest ground-based survey of its kind to date, covering 420 square degrees at a wavelength of 870 µm. The reduced data, consisting of images and a catalogue of > 104 compact sources, are available from the ESO Science Archive Facility through the Phase 3 infrastructure. The extremely rich statistics of this survey initiated several follow-up projects, including spectroscopic observations to explore molecular complexity and high angular resolution imaging with the Atacama Large Millimeter/submillimeter Array (ALMA), aimed at resolving individual protostars. The most extensive follow-up project is SEDIGISM, a 3D mapping of the dense interstellar medium over a large fraction of the inner Galaxy. Some notable results of these surveys are highlighted.

  17. 3D Visualization System for Tracking and Identification of Objects Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Photon-X has developed a proprietary EO spatial phase technology that can passively collect 3-D images in real-time using a single camera-based system. This...

  18. Towards Reliable Stereoscopic 3D Quality Evaluation: Subjective Assessment and Objective Metrics

    OpenAIRE

    Xing, Liyuan

    2013-01-01

    Stereoscopic three-dimensional (3D) services have become more popular recently amid promise of providing immersive quality of experience (QoE) to the end-users with the help of binocular depth. However, various arisen artifacts in the stereoscopic 3D processing chain might cause discomfort and severely degrade the QoE. Unfortunately, although the causes and nature of artifacts have already been clearly understood, it is impossible to eliminate them under the limitation of current stereoscopic...

  19. Localization of Objects Using the Ms Windows Kinect 3D Optical Device with Utilization of the Depth Image Technology

    Directory of Open Access Journals (Sweden)

    Ján VACHÁLEK

    2015-11-01

    Full Text Available The paper deals with the problem of object recognition for the needs of mobile robotic systems (MRS. The emphasis was placed on the segmentation of an in-depth image and noise filtration. MS Kinect was used to evaluate the potential of object location taking advantage of the indepth image. This tool, being an affordable alternative to expensive devices based on 3D laser scanning, was deployed in series of experiments focused on object location in its field of vision. In our case, balls with fixed diameter were used as objects for 3D location.

  20. True-3D accentuating of grids and streets in urban topographic maps enhances human object location memory.

    Directory of Open Access Journals (Sweden)

    Dennis Edler

    Full Text Available Cognitive representations of learned map information are subject to systematic distortion errors. Map elements that divide a map surface into regions, such as content-related linear symbols (e.g. streets, rivers, railway systems or additional artificial layers (coordinate grids, provide an orientation pattern that can help users to reduce distortions in their mental representations. In recent years, the television industry has started to establish True-3D (autostereoscopic displays as mass media. These modern displays make it possible to watch dynamic and static images including depth illusions without additional devices, such as 3D glasses. In these images, visual details can be distributed over different positions along the depth axis. Some empirical studies of vision research provided first evidence that 3D stereoscopic content attracts higher attention and is processed faster. So far, the impact of True-3D accentuating has not yet been explored concerning spatial memory tasks and cartography. This paper reports the results of two empirical studies that focus on investigations whether True-3D accentuating of artificial, regular overlaying line features (i.e. grids and content-related, irregular line features (i.e. highways and main streets in official urban topographic maps (scale 1/10,000 further improves human object location memory performance. The memory performance is measured as both the percentage of correctly recalled object locations (hit rate and the mean distances of correctly recalled objects (spatial accuracy. It is shown that the True-3D accentuating of grids (depth offset: 5 cm significantly enhances the spatial accuracy of recalled map object locations, whereas the True-3D emphasis of streets significantly improves the hit rate of recalled map object locations. These results show the potential of True-3D displays for an improvement of the cognitive representation of learned cartographic information.

  1. True-3D accentuating of grids and streets in urban topographic maps enhances human object location memory.

    Science.gov (United States)

    Edler, Dennis; Bestgen, Anne-Kathrin; Kuchinke, Lars; Dickmann, Frank

    2015-01-01

    Cognitive representations of learned map information are subject to systematic distortion errors. Map elements that divide a map surface into regions, such as content-related linear symbols (e.g. streets, rivers, railway systems) or additional artificial layers (coordinate grids), provide an orientation pattern that can help users to reduce distortions in their mental representations. In recent years, the television industry has started to establish True-3D (autostereoscopic) displays as mass media. These modern displays make it possible to watch dynamic and static images including depth illusions without additional devices, such as 3D glasses. In these images, visual details can be distributed over different positions along the depth axis. Some empirical studies of vision research provided first evidence that 3D stereoscopic content attracts higher attention and is processed faster. So far, the impact of True-3D accentuating has not yet been explored concerning spatial memory tasks and cartography. This paper reports the results of two empirical studies that focus on investigations whether True-3D accentuating of artificial, regular overlaying line features (i.e. grids) and content-related, irregular line features (i.e. highways and main streets) in official urban topographic maps (scale 1/10,000) further improves human object location memory performance. The memory performance is measured as both the percentage of correctly recalled object locations (hit rate) and the mean distances of correctly recalled objects (spatial accuracy). It is shown that the True-3D accentuating of grids (depth offset: 5 cm) significantly enhances the spatial accuracy of recalled map object locations, whereas the True-3D emphasis of streets significantly improves the hit rate of recalled map object locations. These results show the potential of True-3D displays for an improvement of the cognitive representation of learned cartographic information.

  2. Visual Perception Based Objective Stereo Image Quality Assessment for 3D Video Communication

    Directory of Open Access Journals (Sweden)

    Gangyi Jiang

    2014-04-01

    Full Text Available Stereo image quality assessment is a crucial and challenging issue in 3D video communication. One of major difficulties is how to weigh binocular masking effect. In order to establish the assessment mode more in line with the human visual system, Watson model is adopted, which defines visibility threshold under no distortion composed of contrast sensitivity, masking effect and error in this study. As a result, we propose an Objective Stereo Image Quality Assessment method (OSIQA, organically combining a new Left-Right view Image Quality Assessment (LR-IQA metric and Depth Perception Image Quality Assessment (DP-IQA metric. The new LR-IQA metric is first given to calculate the changes of perception coefficients in each sub-band utilizing Watson model and human visual system after wavelet decomposition of left and right images in stereo image pair, respectively. Then, a concept of absolute difference map is defined to describe abstract differential value between the left and right view images and the DP-IQA metric is presented to measure structure distortion of the original and distorted abstract difference maps through luminance function, error sensitivity and contrast function. Finally, an OSIQA metric is generated by using multiplicative fitting of the LR-IQA and DP-IQA metrics based on weighting. Experimental results shows that the proposed method are highly correlated with human visual judgments (Mean Opinion Score and the correlation coefficient and monotony are more than 0.92 under five types of distortions such as Gaussian blur, Gaussian noise, JP2K compression, JPEG compression and H.264 compression.

  3. Affective SSVEP BCI to effectively control 3D objects by using a prism array-based display

    Science.gov (United States)

    Mun, Sungchul; Park, Min-Chul

    2014-06-01

    3D objects with depth information can provide many benefits to users in education, surgery, and interactions. In particular, many studies have been done to enhance sense of reality in 3D interaction. Viewing and controlling stereoscopic 3D objects with crossed or uncrossed disparities, however, can cause visual fatigue due to the vergenceaccommodation conflict generally accepted in 3D research fields. In order to avoid the vergence-accommodation mismatch and provide a strong sense of presence to users, we apply a prism array-based display to presenting 3D objects. Emotional pictures were used as visual stimuli in control panels to increase information transfer rate and reduce false positives in controlling 3D objects. Involuntarily motivated selective attention by affective mechanism can enhance steady-state visually evoked potential (SSVEP) amplitude and lead to increased interaction efficiency. More attentional resources are allocated to affective pictures with high valence and arousal levels than to normal visual stimuli such as white-and-black oscillating squares and checkerboards. Among representative BCI control components (i.e., eventrelated potentials (ERP), event-related (de)synchronization (ERD/ERS), and SSVEP), SSVEP-based BCI was chosen in the following reasons. It shows high information transfer rates and takes a few minutes for users to control BCI system while few electrodes are required for obtaining reliable brainwave signals enough to capture users' intention. The proposed BCI methods are expected to enhance sense of reality in 3D space without causing critical visual fatigue to occur. In addition, people who are very susceptible to (auto) stereoscopic 3D may be able to use the affective BCI.

  4. DiAna, an ImageJ tool for object-based 3D co-localization and distance analysis

    OpenAIRE

    2016-01-01

    International audience; We present a new plugin for ImageJ called DiAna, for Distance Analysis, which comes with a user-friendly interface. DiAna proposes robust and accurate 3D segmentation for object extraction. The plugin performs automated object-based co-localization and distance analysis. DiAna offers an in-depth analysis of co-localization between objects and retrieves 3D measurements including co-localizing volumes and surfaces of contact. It also computes the distribution of distance...

  5. Influence of the measurement object's reflective properties on the accuracy of array projection-based 3D sensors

    Science.gov (United States)

    Heist, Stefan; Kühmstedt, Peter; Notni, Gunther

    2017-05-01

    In order to increase the measurement speed of pattern projection-based three-dimensional (3-D) sensors, in 2014, we introduced the so-called array projector which allows pattern projection at several 1,000 fps. As the patterns are switched by switching on and off the light sources of multiple slide projectors, each pattern originates from a different projection center. This may lead to a 3-D point deviation when measuring glossy objects. In this contribution, we theoretically and experimentally investigate the dependence of this deviation on the measurement object's reflective properties. Furthermore, we propose a procedure for compensating for this deviation.

  6. Spherical blurred shape model for 3-D object and pose recognition: quantitative analysis and HCI applications in smart environments.

    Science.gov (United States)

    Lopes, Oscar; Reyes, Miguel; Escalera, Sergio; Gonzàlez, Jordi

    2014-12-01

    The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios.

  7. Algorithm and System of Scanning Color 3D Objects%三维彩色扫描系统及算法

    Institute of Scientific and Technical Information of China (English)

    许智钦; 孙长库; 郑义忠

    2002-01-01

    This paper presents a complete system for scanning the geometry and texture of a large 3D object, then the automatic registration is performed to obtain a whole realistic 3D model. This system is composed of one line-strip laser and one color CCD camera. The scanned object is pictured twice by a color CCD camera. First, the texture of the scanned object is taken by a color CCD camera. Then the 3D information of the scanned object is obtained from laser plane equations. This paper presents a practical way to implement the three-dimensional measuring method and the automatic registration of a large 3D object and a pretty good result is obtained after experiment verification.%提出了一种大尺寸3D物体几何形状的扫描测量系统,该系统由一个线结构光源和一个彩色CCD摄像机组成.CCD摄像机两次摄取被扫描物体的图像,首先从激光平面中获取被扫描物体的三维信息,然后将3D物体的彩色信息和三维信息自动进行叠合,以获得3D物体的真实模型.

  8. 360 degree realistic 3D image display and image processing from real objects

    Science.gov (United States)

    Luo, Xin; Chen, Yue; Huang, Yong; Tan, Xiaodi; Horimai, Hideyoshi

    2016-12-01

    A 360-degree realistic 3D image display system based on direct light scanning method, so-called Holo-Table has been introduced in this paper. High-density directional continuous 3D motion images can be displayed easily with only one spatial light modulator. Using the holographic screen as the beam deflector, 360-degree full horizontal viewing angle was achieved. As an accompany part of the system, CMOS camera based image acquisition platform was built to feed the display engine, which can take a full 360-degree continuous imaging of the sample at the center. Customized image processing techniques such as scaling, rotation, format transformation were also developed and embedded into the system control software platform. In the end several samples were imaged to demonstrate the capability of our system.

  9. 360 degree realistic 3D image display and image processing from real objects

    Science.gov (United States)

    Luo, Xin; Chen, Yue; Huang, Yong; Tan, Xiaodi; Horimai, Hideyoshi

    2016-09-01

    A 360-degree realistic 3D image display system based on direct light scanning method, so-called Holo-Table has been introduced in this paper. High-density directional continuous 3D motion images can be displayed easily with only one spatial light modulator. Using the holographic screen as the beam deflector, 360-degree full horizontal viewing angle was achieved. As an accompany part of the system, CMOS camera based image acquisition platform was built to feed the display engine, which can take a full 360-degree continuous imaging of the sample at the center. Customized image processing techniques such as scaling, rotation, format transformation were also developed and embedded into the system control software platform. In the end several samples were imaged to demonstrate the capability of our system.

  10. Localization of Objects Using the Ms Windows Kinect 3D Optical Device with Utilization of the Depth Image Technology

    OpenAIRE

    Ján VACHÁLEK; Marian GÉCI; Oliver ROVNÝ; Tomáš VOLENSKÝ

    2015-01-01

    The paper deals with the problem of object recognition for the needs of mobile robotic systems (MRS). The emphasis was placed on the segmentation of an in-depth image and noise filtration. MS Kinect was used to evaluate the potential of object location taking advantage of the indepth image. This tool, being an affordable alternative to expensive devices based on 3D laser scanning, was deployed in series of experiments focused on object location in its field of vision. In our ca...

  11. 3-D shape analysis of palatal surface in patients with unilateral complete cleft lip and palate.

    Science.gov (United States)

    Rusková, Hana; Bejdová, Sárka; Peterka, Miroslav; Krajíček, Václav; Velemínská, Jana

    2014-07-01

    Facial development of patients with unilateral complete cleft lip and palate (UCLP) is associated with many problems including deformity of the palate. The aim of this study was to evaluate palatal morphology and variability in patients with UCLP compared with Czech norms using methods of geometric morphometrics. The study was based on virtual dental cast analysis of 29 UCLP patients and 29 control individuals at the age of 15 years. The variability of palatal shape in UCLP patients was greater than that in nonclefted palates. Only 24% of clefted palates fell within the variability of controls. The palatal form of UCLP patients (range from 11.8 to 17.2 years) was not correlated with age. Compared with control palates, palates of UCLP patients were narrower, more anteriorly than posteriorly. Apart from the praemaxilla region, they were also shallower, and the difference increased posteriorly. The UCLP palate was characterised by the asymmetry of its vault. The maximum height of the palatal vault was anterior on the clefted side, whereas it was posterior on the nonclefted side. The slope of the UCLP palate was more inclined compared with the control group. The praemaxilla was therefore situated more inferiorly.

  12. Simulated and Real Sheet-of-Light 3D Object Scanning Using a-Si:H Thin Film PSD Arrays

    Directory of Open Access Journals (Sweden)

    Javier Contreras

    2015-11-01

    Full Text Available A MATLAB/SIMULINK software simulation model (structure and component blocks has been constructed in order to view and analyze the potential of the PSD (Position Sensitive Detector array concept technology before it is further expanded or developed. This simulation allows changing most of its parameters, such as the number of elements in the PSD array, the direction of vision, the viewing/scanning angle, the object rotation, translation, sample/scan/simulation time, etc. In addition, results show for the first time the possibility of scanning an object in 3D when using an a-Si:H thin film 128 PSD array sensor and hardware/software system. Moreover, this sensor technology is able to perform these scans and render 3D objects at high speeds and high resolutions when using a sheet-of-light laser within a triangulation platform. As shown by the simulation, a substantial enhancement in 3D object profile image quality and realism can be achieved by increasing the number of elements of the PSD array sensor as well as by achieving an optimal position response from the sensor since clearly the definition of the 3D object profile depends on the correct and accurate position response of each detector as well as on the size of the PSD array.

  13. Influence of limited random-phase of objects on the image quality of 3D holographic display

    Science.gov (United States)

    Ma, He; Liu, Juan; Yang, Minqiang; Li, Xin; Xue, Gaolei; Wang, Yongtian

    2017-02-01

    Limited-random-phase time average method is proposed to suppress the speckle noise of three dimensional (3D) holographic display. The initial phase and the range of the random phase are studied, as well as their influence on the optical quality of the reconstructed images, and the appropriate initial phase ranges on object surfaces are obtained. Numerical simulations and optical experiments with 2D and 3D reconstructed images are performed, where the objects with limited phase range can suppress the speckle noise in reconstructed images effectively. It is expected to achieve high-quality reconstructed images in 2D or 3D display in the future because of its effectiveness and simplicity.

  14. A Comparative Analysis between Active and Passive Techniques for Underwater 3D Reconstruction of Close-Range Objects

    Directory of Open Access Journals (Sweden)

    Maurizio Muzzupappa

    2013-08-01

    Full Text Available In some application fields, such as underwater archaeology or marine biology, there is the need to collect three-dimensional, close-range data from objects that cannot be removed from their site. In particular, 3D imaging techniques are widely employed for close-range acquisitions in underwater environment. In this work we have compared in water two 3D imaging techniques based on active and passive approaches, respectively, and whole-field acquisition. The comparison is performed under poor visibility conditions, produced in the laboratory by suspending different quantities of clay in a water tank. For a fair comparison, a stereo configuration has been adopted for both the techniques, using the same setup, working distance, calibration, and objects. At the moment, the proposed setup is not suitable for real world applications, but it allowed us to conduct a preliminary analysis on the performances of the two techniques and to understand their capability to acquire 3D points in presence of turbidity. The performances have been evaluated in terms of accuracy and density of the acquired 3D points. Our results can be used as a reference for further comparisons in the analysis of other 3D techniques and algorithms.

  15. Development of 3D interactive visual objects using the Scripps Institution of Oceanography's Visualization Center

    Science.gov (United States)

    Kilb, D.; Reif, C.; Peach, C.; Keen, C. S.; Smith, B.; Mellors, R. J.

    2003-12-01

    Within the last year scientists and educators at the Scripps Institution of Oceanography (SIO), the Birch Aquarium at Scripps and San Diego State University have collaborated with education specialists to develop 3D interactive graphic teaching modules for use in the classroom and in teacher workshops at the SIO Visualization center (http://siovizcenter.ucsd.edu). The unique aspect of the SIO Visualization center is that the center is designed around a 120 degree curved Panoram floor-to-ceiling screen (8'6" by 28'4") that immerses viewers in a virtual environment. The center is powered by an SGI 3400 Onyx computer that is more powerful, by an order of magnitude in both speed and memory, than typical base systems currently used for education and outreach presentations. This technology allows us to display multiple 3D data layers (e.g., seismicity, high resolution topography, seismic reflectivity, draped interferometric synthetic aperture radar (InSAR) images, etc.) simultaneously, render them in 3D stereo, and take a virtual flight through the data as dictated on the spot by the user. This system can also render snapshots, images and movies that are too big for other systems, and then export smaller size end-products to more commonly used computer systems. Since early 2002, we have explored various ways to provide informal education and outreach focusing on current research presented directly by the researchers doing the work. The Center currently provides a centerpiece for instruction on southern California seismology for K-12 students and teachers for various Scripps education endeavors. Future plans are in place to use the Visualization Center at Scripps for extended K-12 and college educational programs. In particular, we will be identifying K-12 curriculum needs, assisting with teacher education, developing assessments of our programs and products, producing web-accessible teaching modules and facilitating the development of appropriate teaching tools to be

  16. Eccentricity in Images of Circular and Spherical Targets and its Impact to 3D Object Reconstruction

    Science.gov (United States)

    Luhmann, T.

    2014-06-01

    This paper discusses a feature of projective geometry which causes eccentricity in the image measurement of circular and spherical targets. While it is commonly known that flat circular targets can have a significant displacement of the elliptical image centre with respect to the true imaged circle centre, it can also be shown that the a similar effect exists for spherical targets. Both types of targets are imaged with an elliptical contour. As a result, if measurement methods based on ellipses are used to detect the target (e.g. best-fit ellipses), the calculated ellipse centre does not correspond to the desired target centre in 3D space. This paper firstly discusses the use and measurement of circular and spherical targets. It then describes the geometrical projection model in order to demonstrate the eccentricity in image space. Based on numerical simulations, the eccentricity in the image is further quantified and investigated. Finally, the resulting effect in 3D space is estimated for stereo and multi-image intersections. It can be stated that the eccentricity is larger than usually assumed, and must be compensated for high-accuracy applications. Spherical targets do not show better results than circular targets. The paper is an updated version of Luhmann (2014) new experimental investigations on the effect of length measurement errors.

  17. Modeling 3D Unknown object by Range Finder and Video Camera and Updating of a 3D Database by a Single Camera View

    National Research Council Canada - National Science Library

    Nzie, C; Triboulet, J; Mallem, Malik; Chavand, F

    2005-01-01

    The device consists of a camera which gives the HO an indirect view of a scene (real world); proprioceptive and exteroceptive sensors allowing the recreating of the 3D geometric database of an environment...

  18. Tailoring bulk mechanical properties of 3D printed objects of polylactic acid varying internal micro-architecture

    Science.gov (United States)

    Malinauskas, Mangirdas; Skliutas, Edvinas; Jonušauskas, Linas; Mizeras, Deividas; Šešok, Andžela; Piskarskas, Algis

    2015-05-01

    Herein we present 3D Printing (3DP) fabrication of structures having internal microarchitecture and characterization of their mechanical properties. Depending on the material, geometry and fill factor, the manufactured objects mechanical performance can be tailored from "hard" to "soft." In this work we employ low-cost fused filament fabrication 3D printer enabling point-by-point structuring of poly(lactic acid) (PLA) with~̴400 µm feature spatial resolution. The chosen architectures are defined as woodpiles (BCC, FCC and 60 deg rotating). The period is chosen to be of 1200 µm corresponding to 800 µm pores. The produced objects structural quality is characterized using scanning electron microscope, their mechanical properties such as flexural modulus, elastic modulus and stiffness are evaluated by measured experimentally using universal TIRAtest2300 machine. Within the limitation of the carried out study we show that the mechanical properties of 3D printed objects can be tuned at least 3 times by only changing the woodpile geometry arrangement, yet keeping the same filling factor and periodicity of the logs. Additionally, we demonstrate custom 3D printed µ-fluidic elements which can serve as cheap, biocompatible and environmentally biodegradable platforms for integrated Lab-On-Chip (LOC) devices.

  19. Representing Objects using Global 3D Relational Features for Recognition Tasks

    DEFF Research Database (Denmark)

    Mustafa, Wail

    2015-01-01

    In robotic systems, visual interpretations of the environment compose an essential element in a variety of applications, especially those involving manipulation of objects. Interpreting the environment is often done in terms of recognition of objects using machine learning approaches. For user...... robust color description, color calibration is performed. The framework was used in three recognition tasks: object instance recognition, object category recognition, and object spatial relationship recognition. For the object instance recognition task, we present a system that utilizes color and scale...... to initiate higher-level semantic interpretations of complex scenes. In the object category recognition task, we present a system that is capable of assigning multiple and nested categories for novel objects using a method developed for this purpose. Integrating this method with other multi-label learning...

  20. 3DMADMAC|AUTOMATED: synergistic hardware and software solution for automated 3D digitization of cultural heritage objects

    Directory of Open Access Journals (Sweden)

    Robert Sitnik

    2011-12-01

    Full Text Available In this article a fully automated 3D shape measurement system and data processing algorithms are presented. Main purpose of this system is to automatically (without any user intervention and rapidly (at least ten times faster than manual measurement digitize whole object’s surface with some limitations to its properties: maximum measurement volume is described as a cylinder with 2,8m height and 0,6m radius, maximum object's weight is 2 tons.  Measurement head is automatically calibrated by the system for chosen working volume (from 120mm x 80mm x 60mm and ends up to 1,2m x 0,8m x 0,6m. Positioning of measurement head in relation to measured object is realized by computer-controlled manipulator. The system is equipped with two independent collision detection modules to prevent damaging measured object with moving sensor’s head. Measurement process is divided into three steps. First step is used for locating any part of object’s surface in assumed measurement volume. Second step is related to calculation of "next best view" position of measurement head on the base of existing 3D scans. Finally small holes in measured 3D surface are detected and measured. All 3D data processing (filtering, ICP based fitting and final views integration is performed automatically. Final 3D model is created on the base of user specified parameters like accuracy of surface representation and/or density of surface sampling. In the last section of the paper, exemplary measurement result of two objects: biscuit (from the collection of Museum Palace at Wilanów and Roman votive altar (Lower Moesia, II-III AD are presented.

  1. Holographic microscopy reconstruction in both object and image half spaces with undistorted 3D grid

    CERN Document Server

    Verrier, Nicolas; Tessier, Gilles; Gross, Michel

    2015-01-01

    We propose a holographic microscopy reconstruction method, which propagates the hologram, in the object half space, in the vicinity of the object. The calibration yields reconstructions with an undistorted reconstruction grid i.e. with orthogonal x, y and z axis and constant pixels pitch. The method is validated with an USAF target imaged by a x60 microscope objective, whose holograms are recorded and reconstructed for different USAF locations along the longitudinal axis:-75 to +75 {\\mu}m. Since the reconstruction numerical phase mask, the reference phase curvature and MO form an afocal device, the reconstruction can be interpreted as occurring equivalently in the object or in image half space.

  2. A HIGHLY COLLIMATED WATER MASER BIPOLAR OUTFLOW IN THE CEPHEUS A HW3d MASSIVE YOUNG STELLAR OBJECT

    Energy Technology Data Exchange (ETDEWEB)

    Chibueze, James O.; Imai, Hiroshi; Tafoya, Daniel; Omodaka, Toshihiro; Chong, Sze-Ning [Department of Physics and Astronomy, Graduate School of Science and Engineering, Kagoshima University, 1-21-35 Korimoto, Kagoshima 890-0065 (Japan); Kameya, Osamu; Hirota, Tomoya [Mizusawa VLBI Observatory, National Astronomical Observatory of Japan, 2-21-1 Osawa, Mitaka, Tokyo 181-8588 (Japan); Torrelles, Jose M., E-mail: james@milkyway.sci.kagoshima-u.ac.jp [Instituto de Ciencias del Espacio (CSIC)-UB/IEEC, Facultat de Fisica, Universitat de Barcelona, Marti i Franques 1, E-08028 Barcelona (Spain)

    2012-04-01

    We present the results of multi-epoch very long baseline interferometry (VLBI) water (H{sub 2}O) maser observations carried out with the VLBI Exploration of Radio Astrometry toward the Cepheus A HW3d object. We measured for the first time relative proper motions of the H{sub 2}O maser features, whose spatio-kinematics traces a compact bipolar outflow. This outflow looks highly collimated and expanding through {approx}280 AU (400 mas) at a mean velocity of {approx}21 km s{sup -1} ({approx}6 mas yr{sup -1}) without taking into account the turbulent central maser cluster. The opening angle of the outflow is estimated to be {approx}30 Degree-Sign . The dynamical timescale of the outflow is estimated to be {approx}100 years. Our results provide strong support that HW3d harbors an internal massive young star, and the observed outflow could be tracing a very early phase of star formation. We also have analyzed Very Large Array archive data of 1.3 cm continuum emission obtained in 1995 and 2006 toward Cepheus A. The comparative result of the HW3d continuum emission suggests the possibility of the existence of distinct young stellar objects in HW3d and/or strong variability in one of their radio continuum emission components.

  3. Planning Setpoints for Contact Force Transitions in Regrasp Tasks of 3D Objects

    NARCIS (Netherlands)

    Grosch, Patrick; Suarez, Raul; Carloni, Raffaella; Melchiorri, Claudio

    2008-01-01

    This paper presents a simple and fast solution to the problem of finding the time variation of n contact forces that keep an object under equilibrium while one of the n contact forces is removed/added from/to the grasp. The object is under a constant perturbation force, like for instance its own wei

  4. Artificial Vision in 3D Perspective. For Object Detection On Planes, Using Points Clouds.

    Directory of Open Access Journals (Sweden)

    Catalina Alejandra Vázquez Rodriguez

    2014-02-01

    Full Text Available In this paper, we talk about an algorithm of artificial vision for the robot Golem - II + with which to analyze the environment the robot, for the detection of planes and objects in the scene through point clouds, which were captured with kinect device, possible objects and quantity, distance and other characteristics. Subsequently the "clusters" are grouped to identify whether they are located on the same surface, in order to calculate the distance and the slope of the planes relative to the robot, and finally each object separately analyzed to see if it is possible to take them, if they are empty surfaces, may leave objects on them, long as feasible considering a distance, ignoring false positives as the walls and floor, which for these purposes are not of interest since it is not possible to place objects on the walls and floor are out of range of the robot's arms.

  5. A fast 3-D object recognition algorithm for the vision system of a special-purpose dexterous manipulator

    Science.gov (United States)

    Hung, Stephen H. Y.

    1989-01-01

    A fast 3-D object recognition algorithm that can be used as a quick-look subsystem to the vision system for the Special-Purpose Dexterous Manipulator (SPDM) is described. Global features that can be easily computed from range data are used to characterize the images of a viewer-centered model of an object. This algorithm will speed up the processing by eliminating the low level processing whenever possible. It may identify the object, reject a set of bad data in the early stage, or create a better environment for a more powerful algorithm to carry the work further.

  6. Retrieval of 3D-position of a Passive Object Using Infrared LED´s and Photodiodes

    DEFF Research Database (Denmark)

    Christensen, Henrik Vie

    A sensor using infrared emitter/receiver pairs to determine the position of a passive object is presented. An array with a small number of infrared emitter/receiver pairs are proposed as sensing part to acquire information on the object position. The emitters illuminates the object and the intens...... experiments shows good accordance between actual and retrieved positions when tracking a ball. The ball has been successfully replaced by a human hand, and a "3D non-touch screen" with a human hand as "pointing device" is shown possible....

  7. Correlation and 3D-tracking of objects by pointing sensors

    Energy Technology Data Exchange (ETDEWEB)

    Griesmeyer, J. Michael

    2017-04-04

    A method and system for tracking at least one object using a plurality of pointing sensors and a tracking system are disclosed herein. In a general embodiment, the tracking system is configured to receive a series of observation data relative to the at least one object over a time base for each of the plurality of pointing sensors. The observation data may include sensor position data, pointing vector data and observation error data. The tracking system may further determine a triangulation point using a magnitude of a shortest line connecting a line of sight value from each of the series of observation data from each of the plurality of sensors to the at least one object, and perform correlation processing on the observation data and triangulation point to determine if at least two of the plurality of sensors are tracking the same object. Observation data may also be branched, associated and pruned using new incoming observation data.

  8. Correlation and 3D-tracking of objects by pointing sensors

    Science.gov (United States)

    Griesmeyer, J. Michael

    2017-04-04

    A method and system for tracking at least one object using a plurality of pointing sensors and a tracking system are disclosed herein. In a general embodiment, the tracking system is configured to receive a series of observation data relative to the at least one object over a time base for each of the plurality of pointing sensors. The observation data may include sensor position data, pointing vector data and observation error data. The tracking system may further determine a triangulation point using a magnitude of a shortest line connecting a line of sight value from each of the series of observation data from each of the plurality of sensors to the at least one object, and perform correlation processing on the observation data and triangulation point to determine if at least two of the plurality of sensors are tracking the same object. Observation data may also be branched, associated and pruned using new incoming observation data.

  9. A Method of Calculating the 3D Coordinates on a Micro Object in a Virtual Micro-Operation System

    Institute of Scientific and Technical Information of China (English)

    2001-01-01

    A simple method for calculating the 3D coordinates of points on a micro object in a multi-camera system is proposed. It simplifies the algorithms used in traditional computer vision system by eliminating the calculation of the CCD ( charge coupled device)camera parameters and the relative position between cameras, and using solid geometry in the calculation procedures instead of the calculation of the complex matrixes. The algorithm was used in the research of generating a virtual magnified 3D image of a micro object to be operated in a micro operation system, and the satisfactory results were obtained. The application in a virtual tele-operation system for a dexterous mechanical gripper is under test.

  10. 3D Shape-Encoded Particle Filter for Object Tracking and Its Application to Human Body Tracking

    OpenAIRE

    Chellappa, R; H. Moon

    2008-01-01

    Abstract We present a nonlinear state estimation approach using particle filters, for tracking objects whose approximate 3D shapes are known. The unnormalized conditional density for the solution to the nonlinear filtering problem leads to the Zakai equation, and is realized by the weights of the particles. The weight of a particle represents its geometric and temporal fit, which is computed bottom-up from the raw image using a shape-encoded filter. The main contribution of the paper is the d...

  11. Recognition of 3-D symmetric objects from range images in automated assembly tasks

    Science.gov (United States)

    Alvertos, Nicolas; Dcunha, Ivan

    1990-01-01

    A new technique is presented for the three dimensional recognition of symmetric objects from range images. Beginning from the implicit representation of quadrics, a set of ten coefficients is determined for symmetric objects like spheres, cones, cylinders, ellipsoids, and parallelepipeds. Instead of using these ten coefficients trying to fit them to smooth surfaces (patches) based on the traditional way of determining curvatures, a new approach based on two dimensional geometry is used. For each symmetric object, a unique set of two dimensional curves is obtained from the various angles at which the object is intersected with a plane. Using the same ten coefficients obtained earlier and based on the discriminant method, each of these curves is classified as a parabola, circle, ellipse, or hyperbola. Each symmetric object is found to possess a unique set of these two dimensional curves whereby it can be differentiated from the others. It is shown that instead of using the three dimensional discriminant which involves evaluation of the rank of its matrix, it is sufficient to use the two dimensional discriminant which only requires three arithmetic operations.

  12. Robust 3D object localization and pose estimation for random bin picking with the 3DMaMa algorithm

    Science.gov (United States)

    Skotheim, Øystein; Thielemann, Jens T.; Berge, Asbjørn; Sommerfelt, Arne

    2010-02-01

    Enabling robots to automatically locate and pick up randomly placed and oriented objects from a bin is an important challenge in factory automation, replacing tedious and heavy manual labor. A system should be able to recognize and locate objects with a predefined shape and estimate the position with the precision necessary for a gripping robot to pick it up. We describe a system that consists of a structured light instrument for capturing 3D data and a robust approach for object location and pose estimation. The method does not depend on segmentation of range images, but instead searches through pairs of 2D manifolds to localize candidates for object match. This leads to an algorithm that is not very sensitive to scene complexity or the number of objects in the scene. Furthermore, the strategy for candidate search is easily reconfigurable to arbitrary objects. Experiments reported in this paper show the utility of the method on a general random bin picking problem, in this paper exemplified by localization of car parts with random position and orientation. Full pose estimation is done in less than 380 ms per image. We believe that the method is applicable for a wide range of industrial automation problems where precise localization of 3D objects in a scene is needed.

  13. Detection of hidden objects using a real-time 3-D millimeter-wave imaging system

    Science.gov (United States)

    Rozban, Daniel; Aharon, Avihai; Levanon, Assaf; Abramovich, Amir; Yitzhaky, Yitzhak; Kopeika, N. S.

    2014-10-01

    Millimeter (mm)and sub-mm wavelengths or terahertz (THz) band have several properties that motivate their use in imaging for security applications such as recognition of hidden objects, dangerous materials, aerosols, imaging through walls as in hostage situations, and also in bad weather conditions. There is no known ionization hazard for biological tissue, and atmospheric degradation of THz radiation is relatively low for practical imaging distances. We recently developed a new technology for the detection of THz radiation. This technology is based on very inexpensive plasma neon indicator lamps, also known as Glow Discharge Detector (GDD), that can be used as very sensitive THz radiation detectors. Using them, we designed and constructed a Focal Plane Array (FPA) and obtained recognizable2-dimensional THz images of both dielectric and metallic objects. Using THz wave it is shown here that even concealed weapons made of dielectric material can be detected. An example is an image of a knife concealed inside a leather bag and also under heavy clothing. Three-dimensional imaging using radar methods can enhance those images since it can allow the isolation of the concealed objects from the body and environmental clutter such as nearby furniture or other people. The GDDs enable direct heterodyning between the electric field of the target signal and the reference signal eliminating the requirement for expensive mixers, sources, and Low Noise Amplifiers (LNAs).We expanded the ability of the FPA so that we are able to obtain recognizable 2-dimensional THz images in real time. We show here that the THz detection of objects in three dimensions, using FMCW principles is also applicable in real time. This imaging system is also shown here to be capable of imaging objects from distances allowing standoff detection of suspicious objects and humans from large distances.

  14. Microwave and camera sensor fusion for the shape extraction of metallic 3D space objects

    Science.gov (United States)

    Shaw, Scott W.; Defigueiredo, Rui J. P.; Krishen, Kumar

    1989-01-01

    The vacuum of space presents special problems for optical image sensors. Metallic objects in this environment can produce intense specular reflections and deep shadows. By combining the polarized RCS with an incomplete camera image, it has become possible to better determine the shape of some simple three-dimensional objects. The radar data are used in an iterative procedure that generates successive approximations to the target shape by minimizing the error between computed scattering cross-sections and the observed radar returns. Favorable results have been obtained for simulations and experiments reconstructing plates, ellipsoids, and arbitrary surfaces.

  15. 3D shape shearography with integrated structured light projection for strain inspection of curved objects

    NARCIS (Netherlands)

    Anisimov, A.; Groves, R.M.

    2015-01-01

    Shearography (speckle pattern shearing interferometry) is a non-destructive testing technique that provides full-field surface strain characterization. Although real-life objects especially in aerospace, transport or cultural heritage are not flat (e.g. aircraft leading edges or sculptures), their i

  16. Binocular visual tracking and grasping of a moving object with a 3D trajectory predictor

    Directory of Open Access Journals (Sweden)

    J. Fuentes‐Pacheco

    2009-12-01

    Full Text Available This paper presents a binocular eye‐to‐hand visual servoing system that is able to track and grasp a moving object in real time.Linear predictors are employed to estimate the object trajectory in three dimensions and are capable of predicting futurepositions even if the object is temporarily occluded. For its development we have used a CRS T475 manipulator robot with sixdegrees of freedom and two fixed cameras in a stereo pair configuration. The system has a client‐server architecture and iscomposed of two main parts: the vision system and the control system. The vision system uses color detection to extract theobject from the background and a tracking technique based on search windows and object moments. The control system usesthe RobWork library to generate the movement instructions and to send them to a C550 controller by means of the serial port.Experimental results are presented to verify the validity and the efficacy of the proposed visual servoing system.

  17. Exploiting Higher Order and Multi-modal Features for 3D Object Detection

    DEFF Research Database (Denmark)

    Kiforenko, Lilita

    2017-01-01

    . The initial work introduces a feature descriptor that uses edge categorisation in combination with a local multi-modal histogram descriptor in order to detect objects with little or no texture or surface variation. The comparison is performed with a state-of-the-art method, which is outperformed...... by the presented edge descriptor. The second work presents an approach for robust detection of multiple objects by combining feature descriptors that capture both surface and edge information. This work presents quantitative results, where the performance of the developed feature descriptor combination is compared......-of-the-art descriptor and to this date, constant improvements of it are presented. The evaluation of PPFs is performed on seven publicly available datasets and it presents not only the performance comparison towards other popularly used methods, but also investigations of the space of possible point pair relations...

  18. THREE-IMAGE MATCHING.FOR 3-D LINEAR OBJECT TRACKING

    Institute of Scientific and Technical Information of China (English)

    2000-01-01

    This paper will discuss strategies for trinocular image rectification and matching for linear object tracking. It is well known that a pair of stereo images generates two epipolar images. Three overlapped images can yield six epipolar images in situations where any two are required to be rectified for the purpose of image matching. In this case,the search for feature correspondences is computationally intensive and matching complexity increases. A special epipolar image rectification for three stereo images, which simplifies the image matching process, is therefore proposed. This method generates only three rectified images, with the result that the search for matching features becomes more straightforward. With the three rectified images, a particular line-segment-based correspondence strategy is suggested. The primary characteristics of the feature correspondence strategy include application of specific epipolar geometric constraints and reference to three-ray triangulation residuals in object space.

  19. Spatio-Temporal Video Object Segmentation via Scale-Adaptive 3D Structure Tensor

    Directory of Open Access Journals (Sweden)

    Hai-Yun Wang

    2004-06-01

    Full Text Available To address multiple motions and deformable objects' motions encountered in existing region-based approaches, an automatic video object (VO segmentation methodology is proposed in this paper by exploiting the duality of image segmentation and motion estimation such that spatial and temporal information could assist each other to jointly yield much improved segmentation results. The key novelties of our method are (1 scale-adaptive tensor computation, (2 spatial-constrained motion mask generation without invoking dense motion-field computation, (3 rigidity analysis, (4 motion mask generation and selection, and (5 motion-constrained spatial region merging. Experimental results demonstrate that these novelties jointly contribute much more accurate VO segmentation both in spatial and temporal domains.

  20. Towards a Vision Algorithm Compiler for Recognition of Partially Occluded 3-D Objects

    Science.gov (United States)

    1992-11-20

    0 2000 4000 (b) Actual Arem of (b) Mocle Surface Figure 5: Example distributions of a given feature value (area) over a model face. The distributions...and Paradigms, pages 564-584. Morgan Kaufmann, 1987. [GH91] W. Eric L. Grimson and Daniel P. Huttenlocher. On the verification of hy- pothesized...of Computer Vision and Pattern Recognition, pages 541-548, 1989. 51 [Hut88] Daniel P. Huttenlocher. Three-Dimensional Recognition of Solid Objects from

  1. A roadmap to global illumination in 3D scenes: solutions for GPU object recognition applications

    Science.gov (United States)

    Picos, Kenia; Díaz-Ramírez, Victor H.; Tapia, Juan J.

    2014-09-01

    Light interactions with matter is of remarkable complexity. An adequate modeling of global illumination is a vastly studied topic since the beginning of computer graphics, and still is an unsolved problem. The rendering equation for global illumination is based of refraction and reflection of light in interaction with matter within an environment. This physical process possesses a high computational complexity when implemented in a digital computer. The appearance of an object depends on light interactions with the surface of the material, such as emission, scattering, and absorption. Several image-synthesis methods have been used to realistically render the appearance of light incidence on an object. Recent global illumination algorithms employ mathematical models and computational strategies that improve the efficiency of the simulation solution. This work presents a review the state of the art of global illumination algorithms and focuses on the efficiency of the solution in a computational implementation in a graphics processing unit. A reliable system is developed to simulate realistics scenes in the context of real-time object recognition under different lighting conditions. Computer simulations results are presented and discussed in terms of discrimination capability, and robustness to additive noise, when considering several lighting model reflections and multiple light sources.

  2. Integrated view and path planning for a fully autonomous mobile-manipulator system for 3D object modeling

    OpenAIRE

    Torabi, Liila

    2011-01-01

    We have designed and implemented a fully autonomous system for building a 3D model of an object in situ. Our system assumes no knowledge of object other than that it is within a bounding box whose location and size are known a priori, and furthermore, the environment is unknown. The system consists of a mobile manipulator, a powerbot mobile base with a six degrees of freedom (DOF) powercube arm mounted on it. The arm and the powerbot are equipped with line-scan range sensors, which provide ra...

  3. 3D profile measurements of objects by using zero order Generalized Morse Wavelet

    Science.gov (United States)

    Kocahan, Özlem; Durmuş, ćaǧla; Elmas, Merve Naz; Coşkun, Emre; Tiryaki, Erhan; Özder, Serhat

    2017-02-01

    Generalized Morse wavelets are proposed to evaluate the phase information from projected fringe pattern with the spatial carrier frequency in the x direction. The height profile of the object is determined through the phase change distribution by using the phase of the continuous wavelet transform. The phase distribution is extracted from the optical fringe pattern choosing zero order Generalized Morse Wavelet (GMW) as a mother wavelet. In this study, standard fringe projection technique is used for obtaining images. Experimental results for the GMW phase method are compared with the results of Morlet and Paul wavelet transform.

  4. Multi-objective optimization of a 3D vaneless diffuser based on fuzzy theory

    Institute of Scientific and Technical Information of China (English)

    Chuang GAO; Chuangang GU; Tong WANG; Xinwei SHU

    2008-01-01

    An optimization model based on fuzzy theory was set up and the corresponding Interactive modified simplex (IMS) method was developed to solve it. Both static pressure recovery and total pressure loss were considered in the model. Computational fluid dynamics (CFD) method was applied to solve the Reynolds-Averaged Navier-Stokes equation (RANS) and to find flow field distribution to get the value of the object function. After receiving the new shroud curve, grid movement and redrawing technology were adopted to avoid grid-line crossing and negative cells. The shroud curve was fitted with B-spline. The optimized results concur with the results reported in references.

  5. Prototyping a sensor enabled 3D citymodel on geospatial managed objects

    DEFF Research Database (Denmark)

    Kjems, Erik; Kolář, Jan

    2013-01-01

    by the Norwegian Research Council where the concept of GMO's have been applied in various situations on various running platforms of an urban system. The paper will be focusing on user experiences and interfaces rather then core technical and developmental issues. The project was primarily focusing on prototyping...... one constraint software design complex. On several occasions we have been advocating for a new end advanced formulation of real world features using the concept of Geospatial Managed Objects (GMO). This paper presents the outcome of the InfraWorld project, a 4 million Euro project financed primarily...

  6. 3D Shape-Encoded Particle Filter for Object Tracking and Its Application to Human Body Tracking

    Directory of Open Access Journals (Sweden)

    R. Chellappa

    2008-03-01

    Full Text Available We present a nonlinear state estimation approach using particle filters, for tracking objects whose approximate 3D shapes are known. The unnormalized conditional density for the solution to the nonlinear filtering problem leads to the Zakai equation, and is realized by the weights of the particles. The weight of a particle represents its geometric and temporal fit, which is computed bottom-up from the raw image using a shape-encoded filter. The main contribution of the paper is the design of smoothing filters for feature extraction combined with the adoption of unnormalized conditional density weights. The “shape filter” has the overall form of the predicted 2D projection of the 3D model, while the cross-section of the filter is designed to collect the gradient responses along the shape. The 3D-model-based representation is designed to emphasize the changes in 2D object shape due to motion, while de-emphasizing the variations due to lighting and other imaging conditions. We have found that the set of sparse measurements using a relatively small number of particles is able to approximate the high-dimensional state distribution very effectively. As a measures to stabilize the tracking, the amount of random diffusion is effectively adjusted using a Kalman updating of the covariance matrix. For a complex problem of human body tracking, we have successfully employed constraints derived from joint angles and walking motion.

  7. 3D Shape-Encoded Particle Filter for Object Tracking and Its Application to Human Body Tracking

    Directory of Open Access Journals (Sweden)

    Chellappa R

    2008-01-01

    Full Text Available Abstract We present a nonlinear state estimation approach using particle filters, for tracking objects whose approximate 3D shapes are known. The unnormalized conditional density for the solution to the nonlinear filtering problem leads to the Zakai equation, and is realized by the weights of the particles. The weight of a particle represents its geometric and temporal fit, which is computed bottom-up from the raw image using a shape-encoded filter. The main contribution of the paper is the design of smoothing filters for feature extraction combined with the adoption of unnormalized conditional density weights. The "shape filter" has the overall form of the predicted 2D projection of the 3D model, while the cross-section of the filter is designed to collect the gradient responses along the shape. The 3D-model-based representation is designed to emphasize the changes in 2D object shape due to motion, while de-emphasizing the variations due to lighting and other imaging conditions. We have found that the set of sparse measurements using a relatively small number of particles is able to approximate the high-dimensional state distribution very effectively. As a measures to stabilize the tracking, the amount of random diffusion is effectively adjusted using a Kalman updating of the covariance matrix. For a complex problem of human body tracking, we have successfully employed constraints derived from joint angles and walking motion.

  8. 3D shape measurement of objects with high dynamic range of surface reflectivity.

    Science.gov (United States)

    Liu, Gui-hua; Liu, Xian-Yong; Feng, Quan-Yuan

    2011-08-10

    This paper presents a method that allows a conventional dual-camera structured light system to directly acquire the three-dimensional shape of the whole surface of an object with high dynamic range of surface reflectivity. To reduce the degradation in area-based correlation caused by specular highlights and diffused darkness, we first disregard these highly specular and dark pixels. Then, to solve this problem and further obtain unmatched area data, this binocular vision system was also used as two camera-projector monocular systems operated from different viewing angles at the same time to fill in missing data of the binocular reconstruction. This method involves producing measurable images by integrating such techniques as multiple exposures and high dynamic range imaging to ensure the capture of high-quality phase of each point. An image-segmentation technique was also introduced to distinguish which monocular system is suitable to reconstruct a certain lost point accurately. Our experiments demonstrate that these techniques extended the measurable areas on the high dynamic range of surface reflectivity such as specular objects or scenes with high contrast to the whole projector-illuminated field.

  9. Calibration and 3D reconstruction of underwater objects with non-single-view projection model by structured light stereo imaging.

    Science.gov (United States)

    Wang, Yexin; Negahdaripour, Shahriar; Aykin, Murat D

    2016-08-20

    Establishing the projection model of imaging systems is critical in 3D reconstruction of object shapes from multiple 2D views. When deployed underwater, these are enclosed in waterproof housings with transparent glass ports that generate nonlinear refractions of optical rays at interfaces, leading to invalidation of the commonly assumed single-viewpoint (SVP) model. In this paper, we propose a non-SVP ray tracing model for the calibration of a projector-camera system, employed for 3D reconstruction based on the structured light paradigm. The projector utilizes dot patterns, having established that the contrast loss is less severe than for traditional stripe patterns in highly turbid waters. Experimental results are presented to assess the achieved calibrating accuracy.

  10. 2D and 3D object measurement for control and quality assurance in the industry

    DEFF Research Database (Denmark)

    Gramkow, Claus

    1999-01-01

    The subject of this dissertation is object measurement in the industry by use of computer vision. In the first part of the dissertation, the project is defined in an industrial frame. The reader is introduced to Odense Steel Shipyard and its current level of automation. The presentation gives...... an impression of the potential of vision technology in shipbuilding. The next chapter describes different important properties of industrial vision cameras. The presentation is based on practical experience obtained during the Ph.D. project. The geometry that defines the link between the observed world...... of OSS Mock-Up''. This report describes a preliminary attempt to apply a method of Euclidean reconstruction from a sequence of images on a ship block. The other three chapters describe vision installations that have been made at Odense Steel Shipyard. The first installation uses vision for check...

  11. 2D and 3D object measurement for control and quality assurance in the industry

    DEFF Research Database (Denmark)

    Gramkow, Claus

    1999-01-01

    and the projected image is the subject of the two next chapters. The first chapter gives a short introduction to projective algebra, which is extremely useful for modelling the image projection and the relation between more images of the same object viewed from different positions. It provides a basis...... for understanding many of the results later in the dissertation. In the second chapter a variety of different camera models are described. The relation between different models is explained and a guide is given to the interpretation of the model parameters. The following chapter deals with the problem of camera...... of the geometry is only relevant if features can be detected accurately in the images. This is the subject of the next chapter, where reference mark detection and straight edge detection are treated in two separate sections. The detection of reference marks is based on a parametric model, and it is shown...

  12. ELTs Adaptive Optics for Multi-Objects 3D Spectroscopy Key Parameters and Design Rules

    CERN Document Server

    Neichel, B; Fusco, T; Gendron, E; Puech, M; Rousset, G; Hammer, F

    2006-01-01

    In the last few years, new Adaptive Optics [AO] techniques have emerged to answer new astronomical challenges: Ground-Layer AO [GLAO] and Multi-Conjugate AO [MCAO] to access a wider Field of View [FoV], Multi-Object AO [MOAO] for the simultaneous observation of several faint galaxies, eXtreme AO [XAO] for the detection of faint companions. In this paper, we focus our study to one of these applications : high red-shift galaxy observations using MOAO techniques in the framework of Extremely Large Telescopes [ELTs]. We present the high-level specifications of a dedicated instrument. We choose to describe the scientific requirements with the following criteria : 40% of Ensquared Energy [EE] in H band (1.65um) and in an aperture size from 25 to 150 mas. Considering these specifications we investigate different AO solutions thanks to Fourier based simulations. Sky Coverage [SC] is computed for Natural and Laser Guide Stars [NGS, LGS] systems. We show that specifications are met for NGS-based systems at the cost of ...

  13. SSV3D: Simulador de Sombras Vectoriales por Radiación Solar sobre Objetos Tridimensionales SSV3D: Simulator of Vectorial Shadows by Solar Radiation on 3D Computerized Objects

    Directory of Open Access Journals (Sweden)

    S. Gómez

    2005-01-01

    Full Text Available Se presenta un simulador de sombras vectoriales por radiación solar sobre objetos tridimensionales, SSV3D, una herramienta de computación gráfica desarrollada sobre la plataforma tridimensional del AUTOCAD 2004. El software simula vectorialmente la radiación solar directa, calculando y trazando los contornos de sombra sobre los planos iluminados del modelo 3D evaluado. En el desarrollo de la herramienta se comprobaron los resultados analíticos mediante su comparación con los obtenidos en las fórmulas de una hoja de cálculo, y de los resultados gráficos mediante comparación con las sombras arrojadas por simulación con un heliodón de tecnología francesa y por el Render de AUTOCAD. El simulador SSV3D respondió satisfactoriamente a las necesidades de estudio de sistemas de protección solar en investigaciones desarrolladas anteriormente.SSV3D is presented as a graphic computer tool developed on the three-dimensional platform of AUTOCAD 2004, which simulates direct solar radiation by measuring and vectorial tracing of shadow outlines on illuminated plans of the 3D model evaluated. The analytical results of this tool were tested during its' development by comparing its' results with those obtained in the formula of a calculus sheet, and graphic results were checked comparing these to the shadows obtained by simulation using physical models in a heliodon (French technology and by the Render of AUTOCAD. The SSV3D simulator responded satisfactorily to the requirements for the study of solar protection systems which had been determined in previous research.

  14. Determinig of an object orientation in 3D space using direction cosine matrix and non-stationary Kalman filter

    Directory of Open Access Journals (Sweden)

    Bieda Robert

    2016-06-01

    Full Text Available This paper describes a method which determines the parameters of an object orientation in 3D space. The rotation angles calculation bases on the signals fusion obtained from the inertial measurement unit (IMU. The IMU measuring system provides information from a linear acceleration sensors (accelerometers, the Earth’s magnetic field sensors (magnetometers and the angular velocity sensors (gyroscopes. Information about the object orientation is presented in the form of direction cosine matrix whose elements are observed in the state vector of the non-stationary Kalman filter. The vector components allow to determine the rotation angles (roll, pitch and yaw associated with the object. The resulting waveforms, for different rotation angles, have no negative attributes associated with the construction and operation of the IMU measuring system. The described solution enables simple, fast and effective implementation of the proposed method in the IMU measuring systems.

  15. Method for 3D Object Reconstruction Using Several Portion of 2D Images from the Different Aspects Acquired with Image Scopes Included in the Fiber Retractor

    Directory of Open Access Journals (Sweden)

    Kohei Arai

    2012-12-01

    Full Text Available Method for 3D object reconstruction using several portions of 2D images from the different aspects which are acquired with image scopes included in the fiber retractor is proposed. Experimental results show a great possibilityfor reconstruction of acceptable quality of 3D object on the computer with several imageswhich are viewed from the different aspects of 2D images.

  16. 3D Visual Data-Driven Spatiotemporal Deformations for Non-Rigid Object Grasping Using Robot Hands.

    Science.gov (United States)

    Mateo, Carlos M; Gil, Pablo; Torres, Fernando

    2016-05-05

    Sensing techniques are important for solving problems of uncertainty inherent to intelligent grasping tasks. The main goal here is to present a visual sensing system based on range imaging technology for robot manipulation of non-rigid objects. Our proposal provides a suitable visual perception system of complex grasping tasks to support a robot controller when other sensor systems, such as tactile and force, are not able to obtain useful data relevant to the grasping manipulation task. In particular, a new visual approach based on RGBD data was implemented to help a robot controller carry out intelligent manipulation tasks with flexible objects. The proposed method supervises the interaction between the grasped object and the robot hand in order to avoid poor contact between the fingertips and an object when there is neither force nor pressure data. This new approach is also used to measure changes to the shape of an object's surfaces and so allows us to find deformations caused by inappropriate pressure being applied by the hand's fingers. Test was carried out for grasping tasks involving several flexible household objects with a multi-fingered robot hand working in real time. Our approach generates pulses from the deformation detection method and sends an event message to the robot controller when surface deformation is detected. In comparison with other methods, the obtained results reveal that our visual pipeline does not use deformations models of objects and materials, as well as the approach works well both planar and 3D household objects in real time. In addition, our method does not depend on the pose of the robot hand because the location of the reference system is computed from a recognition process of a pattern located place at the robot forearm. The presented experiments demonstrate that the proposed method accomplishes a good monitoring of grasping task with several objects and different grasping configurations in indoor environments.

  17. Spun-wrapped aligned nanofiber (SWAN) lithography for fabrication of micro/nano-structures on 3D objects

    Science.gov (United States)

    Ye, Zhou; Nain, Amrinder S.; Behkam, Bahareh

    2016-06-01

    Fabrication of micro/nano-structures on irregularly shaped substrates and three-dimensional (3D) objects is of significant interest in diverse technological fields. However, it remains a formidable challenge thwarted by limited adaptability of the state-of-the-art nanolithography techniques for nanofabrication on non-planar surfaces. In this work, we introduce Spun-Wrapped Aligned Nanofiber (SWAN) lithography, a versatile, scalable, and cost-effective technique for fabrication of multiscale (nano to microscale) structures on 3D objects without restriction on substrate material and geometry. SWAN lithography combines precise deposition of polymeric nanofiber masks, in aligned single or multilayer configurations, with well-controlled solvent vapor treatment and etching processes to enable high throughput (>10-7 m2 s-1) and large-area fabrication of sub-50 nm to several micron features with high pattern fidelity. Using this technique, we demonstrate whole-surface nanopatterning of bulk and thin film surfaces of cubes, cylinders, and hyperbola-shaped objects that would be difficult, if not impossible to achieve with existing methods. We demonstrate that the fabricated feature size (b) scales with the fiber mask diameter (D) as b1.5 ~ D. This scaling law is in excellent agreement with theoretical predictions using the Johnson, Kendall, and Roberts (JKR) contact theory, thus providing a rational design framework for fabrication of systems and devices that require precisely designed multiscale features.Fabrication of micro/nano-structures on irregularly shaped substrates and three-dimensional (3D) objects is of significant interest in diverse technological fields. However, it remains a formidable challenge thwarted by limited adaptability of the state-of-the-art nanolithography techniques for nanofabrication on non-planar surfaces. In this work, we introduce Spun-Wrapped Aligned Nanofiber (SWAN) lithography, a versatile, scalable, and cost-effective technique for

  18. Shape and motion reconstruction from 3D-to-1D orthographically projected data via object-image relations.

    Science.gov (United States)

    Ferrara, Matthew; Arnold, Gregory; Stuff, Mark

    2009-10-01

    This paper describes an invariant-based shape- and motion reconstruction algorithm for 3D-to-1D orthographically projected range data taken from unknown viewpoints. The algorithm exploits the object-image relation that arises in echo-based range data and represents a simplification and unification of previous work in the literature. Unlike one proposed approach, this method does not require uniqueness constraints, which makes its algorithmic form independent of the translation removal process (centroid removal, range alignment, etc.). The new algorithm, which simultaneously incorporates every projection and does not use an initialization in the optimization process, requires fewer calculations and is more straightforward than the previous approach. Additionally, the new algorithm is shown to be the natural extension of the approach developed by Tomasi and Kanade for 3D-to-2D orthographically projected data and is applied to a realistic inverse synthetic aperture radar imaging scenario, as well as experiments with varying amounts of aperture diversity and noise.

  19. 3D Visual Data-Driven Spatiotemporal Deformations for Non-Rigid Object Grasping Using Robot Hands

    Science.gov (United States)

    Mateo, Carlos M.; Gil, Pablo; Torres, Fernando

    2016-01-01

    Sensing techniques are important for solving problems of uncertainty inherent to intelligent grasping tasks. The main goal here is to present a visual sensing system based on range imaging technology for robot manipulation of non-rigid objects. Our proposal provides a suitable visual perception system of complex grasping tasks to support a robot controller when other sensor systems, such as tactile and force, are not able to obtain useful data relevant to the grasping manipulation task. In particular, a new visual approach based on RGBD data was implemented to help a robot controller carry out intelligent manipulation tasks with flexible objects. The proposed method supervises the interaction between the grasped object and the robot hand in order to avoid poor contact between the fingertips and an object when there is neither force nor pressure data. This new approach is also used to measure changes to the shape of an object’s surfaces and so allows us to find deformations caused by inappropriate pressure being applied by the hand’s fingers. Test was carried out for grasping tasks involving several flexible household objects with a multi-fingered robot hand working in real time. Our approach generates pulses from the deformation detection method and sends an event message to the robot controller when surface deformation is detected. In comparison with other methods, the obtained results reveal that our visual pipeline does not use deformations models of objects and materials, as well as the approach works well both planar and 3D household objects in real time. In addition, our method does not depend on the pose of the robot hand because the location of the reference system is computed from a recognition process of a pattern located place at the robot forearm. The presented experiments demonstrate that the proposed method accomplishes a good monitoring of grasping task with several objects and different grasping configurations in indoor environments. PMID

  20. 3D Visual Data-Driven Spatiotemporal Deformations for Non-Rigid Object Grasping Using Robot Hands

    Directory of Open Access Journals (Sweden)

    Carlos M. Mateo

    2016-05-01

    Full Text Available Sensing techniques are important for solving problems of uncertainty inherent to intelligent grasping tasks. The main goal here is to present a visual sensing system based on range imaging technology for robot manipulation of non-rigid objects. Our proposal provides a suitable visual perception system of complex grasping tasks to support a robot controller when other sensor systems, such as tactile and force, are not able to obtain useful data relevant to the grasping manipulation task. In particular, a new visual approach based on RGBD data was implemented to help a robot controller carry out intelligent manipulation tasks with flexible objects. The proposed method supervises the interaction between the grasped object and the robot hand in order to avoid poor contact between the fingertips and an object when there is neither force nor pressure data. This new approach is also used to measure changes to the shape of an object’s surfaces and so allows us to find deformations caused by inappropriate pressure being applied by the hand’s fingers. Test was carried out for grasping tasks involving several flexible household objects with a multi-fingered robot hand working in real time. Our approach generates pulses from the deformation detection method and sends an event message to the robot controller when surface deformation is detected. In comparison with other methods, the obtained results reveal that our visual pipeline does not use deformations models of objects and materials, as well as the approach works well both planar and 3D household objects in real time. In addition, our method does not depend on the pose of the robot hand because the location of the reference system is computed from a recognition process of a pattern located place at the robot forearm. The presented experiments demonstrate that the proposed method accomplishes a good monitoring of grasping task with several objects and different grasping configurations in indoor

  1. Complete-mouth rehabilitation using a 3D printing technique and the CAD/CAM double scanning method: A clinical report.

    Science.gov (United States)

    Joo, Han-Sung; Park, Sang-Won; Yun, Kwi-Dug; Lim, Hyun-Pil

    2016-07-01

    According to evolving computer-aided design/computer-aided manufacturing (CAD/CAM) technology, ceramic materials such as zirconia can be used to create fixed dental prostheses for partial removable dental prostheses. Since 3D printing technology was introduced a few years ago, dental applications of this technique have gradually increased. This clinical report presents a complete-mouth rehabilitation using 3D printing and the CAD/CAM double-scanning method.

  2. A Mathematical and Numerically Integrable Modeling of 3D Object Grasping under Rolling Contacts between Smooth Surfaces

    Directory of Open Access Journals (Sweden)

    Suguru Arimoto

    2011-01-01

    Full Text Available A computable model of grasping and manipulation of a 3D rigid object with arbitrary smooth surfaces by multiple robot fingers with smooth fingertip surfaces is derived under rolling contact constraints between surfaces. Geometrical conditions of pure rolling contacts are described through the moving-frame coordinates at each rolling contact point under the postulates: (1 two surfaces share a common single contact point without any mutual penetration and a common tangent plane at the contact point and (2 each path length of running of the contact point on the robot fingertip surface and the object surface is equal. It is shown that a set of Euler-Lagrange equations of motion of the fingers-object system can be derived by introducing Lagrange multipliers corresponding to geometric conditions of contacts. A set of 1st-order differential equations governing rotational motions of each fingertip and the object and updating arc-length parameters should be accompanied with the Euler-Lagrange equations. Further more, nonholonomic constraints arising from twisting between the two normal axes to each tangent plane are rewritten into a set of Frenet-Serre equations with a geometrically given normal curvature and a motion-induced geodesic curvature.

  3. Single objective light-sheet microscopy for high-speed whole-cell 3D super-resolution.

    Science.gov (United States)

    Meddens, Marjolein B M; Liu, Sheng; Finnegan, Patrick S; Edwards, Thayne L; James, Conrad D; Lidke, Keith A

    2016-06-01

    We have developed a method for performing light-sheet microscopy with a single high numerical aperture lens by integrating reflective side walls into a microfluidic chip. These 45° side walls generate light-sheet illumination by reflecting a vertical light-sheet into the focal plane of the objective. Light-sheet illumination of cells loaded in the channels increases image quality in diffraction limited imaging via reduction of out-of-focus background light. Single molecule super-resolution is also improved by the decreased background resulting in better localization precision and decreased photo-bleaching, leading to more accepted localizations overall and higher quality images. Moreover, 2D and 3D single molecule super-resolution data can be acquired faster by taking advantage of the increased illumination intensities as compared to wide field, in the focused light-sheet.

  4. Acquiring multi-viewpoint image of 3D object for integral imaging using synthetic aperture phase-shifting digital holography

    Science.gov (United States)

    Jeong, Min-Ok; Kim, Nam; Park, Jae-Hyeung; Jeon, Seok-Hee; Gil, Sang-Keun

    2009-02-01

    We propose a method generating elemental images for the auto-stereoscopic three-dimensional display technique, integral imaging, using phase-shifting digital holography. Phase shifting digital holography is a way recording the digital hologram by changing phase of the reference beam and extracting the complex field of the object beam. Since all 3D information is captured by the phase-shifting digital holography, the elemental images for any specifications of the lens array can be generated from single phase-shifting digital holography. We expanded the viewing angle of the generated elemental image by using the synthetic aperture phase-shifting digital hologram. The principle of the proposed method is verified experimentally.

  5. SEE-THROUGH IMAGING OF LASER-SCANNED 3D CULTURAL HERITAGE OBJECTS BASED ON STOCHASTIC RENDERING OF LARGE-SCALE POINT CLOUDS

    OpenAIRE

    Tanaka, S.; Hasegawa, K.; Okamoto, N.; R. Umegaki; Wang, S; M. Uemura(Hiroshima Astrophysical Science Center, Hiroshima University); Okamoto, A; Koyamada, K.

    2016-01-01

    We propose a method for the precise 3D see-through imaging, or transparent visualization, of the large-scale and complex point clouds acquired via the laser scanning of 3D cultural heritage objects. Our method is based on a stochastic algorithm and directly uses the 3D points, which are acquired using a laser scanner, as the rendering primitives. This method achieves the correct depth feel without requiring depth sorting of the rendering primitives along the line of sight. Eliminatin...

  6. See-Through Imaging of Laser-Scanned 3d Cultural Heritage Objects Based on Stochastic Rendering of Large-Scale Point Clouds

    Science.gov (United States)

    Tanaka, S.; Hasegawa, K.; Okamoto, N.; Umegaki, R.; Wang, S.; Uemura, M.; Okamoto, A.; Koyamada, K.

    2016-06-01

    We propose a method for the precise 3D see-through imaging, or transparent visualization, of the large-scale and complex point clouds acquired via the laser scanning of 3D cultural heritage objects. Our method is based on a stochastic algorithm and directly uses the 3D points, which are acquired using a laser scanner, as the rendering primitives. This method achieves the correct depth feel without requiring depth sorting of the rendering primitives along the line of sight. Eliminating this need allows us to avoid long computation times when creating natural and precise 3D see-through views of laser-scanned cultural heritage objects. The opacity of each laser-scanned object is also flexibly controllable. For a laser-scanned point cloud consisting of more than 107 or 108 3D points, the pre-processing requires only a few minutes, and the rendering can be executed at interactive frame rates. Our method enables the creation of cumulative 3D see-through images of time-series laser-scanned data. It also offers the possibility of fused visualization for observing a laser-scanned object behind a transparent high-quality photographic image placed in the 3D scene. We demonstrate the effectiveness of our method by applying it to festival floats of high cultural value. These festival floats have complex outer and inner 3D structures and are suitable for see-through imaging.

  7. Bringing Cosmic Objects Down to Earth: An Overview of 3D Modelling and Printing in Astronomy and Astronomy Communication

    Science.gov (United States)

    Arcand, K.; Megan, W.; DePasquale, J.; Jubett, A.; Edmonds, P.; DiVona, K.

    2017-09-01

    Three-dimensional (3D) modelling is more than just good fun, it offers a new vehicle to represent and understand scientific data and gives experts and non-experts alike the ability to manipulate models and gain new perspectives on data. This article explores the use of 3D modelling and printing in astronomy and astronomy communication and looks at some of the practical challenges, and solutions, to using 3D modelling, visualisation and printing in this way.

  8. Physical security and cyber security issues and human error prevention for 3D printed objects: detecting the use of an incorrect printing material

    Science.gov (United States)

    Straub, Jeremy

    2017-06-01

    A wide variety of characteristics of 3D printed objects have been linked to impaired structural integrity and use-efficacy. The printing material can also have a significant impact on the quality, utility and safety characteristics of a 3D printed object. Material issues can be created by vendor issues, physical security issues and human error. This paper presents and evaluates a system that can be used to detect incorrect material use in a 3D printer, using visible light imaging. Specifically, it assesses the ability to ascertain the difference between materials of different color and different types of material with similar coloration.

  9. Object-oriented philosophy in designing adaptive finite-element package for 3D elliptic deferential equations

    Science.gov (United States)

    Zhengyong, R.; Jingtian, T.; Changsheng, L.; Xiao, X.

    2007-12-01

    Although adaptive finite-element (AFE) analysis is becoming more and more focused in scientific and engineering fields, its efficient implementations are remain to be a discussed problem as its more complex procedures. In this paper, we propose a clear C++ framework implementation to show the powerful properties of Object-oriented philosophy (OOP) in designing such complex adaptive procedure. In terms of the modal functions of OOP language, the whole adaptive system is divided into several separate parts such as the mesh generation or refinement, a-posterior error estimator, adaptive strategy and the final post processing. After proper designs are locally performed on these separate modals, a connected framework of adaptive procedure is formed finally. Based on the general elliptic deferential equation, little efforts should be added in the adaptive framework to do practical simulations. To show the preferable properties of OOP adaptive designing, two numerical examples are tested. The first one is the 3D direct current resistivity problem in which the powerful framework is efficiently shown as only little divisions are added. And then, in the second induced polarization£¨IP£©exploration case, new adaptive procedure is easily added which adequately shows the strong extendibility and re-usage of OOP language. Finally we believe based on the modal framework adaptive implementation by OOP methodology, more advanced adaptive analysis system will be available in future.

  10. Understanding patellofemoral pain with maltracking in the presence of joint laxity: complete 3D in vivo patellofemoral and tibiofemoral kinematics.

    Science.gov (United States)

    Sheehan, Frances T; Derasari, Aditya; Brindle, Timothy J; Alter, Katharine E

    2009-05-01

    Patellofemoral pain is widely accepted as one of the most common pathologies involving the knee, yet the etiology of this pain is still an open debate. Generalized joint laxity has been associated with patellofemoral pain, but is not often discussed as a potential source of patellar maltracking. Thus, the objective of this study was to compare the complete 6 degree of freedom patellofemoral and tibiofemoral kinematics from a group of patients diagnosed with patellofemoral pain syndrome and maltracking to those from an asymptomatic population. The following null hypotheses were tested: kinematic alterations in patellofemoral maltracking are limited to the axial plane; knee joint kinematics are the same in maltrackers with and without generalized joint laxity (defined by a clinical diagnosis of Ehlers Danlos Syndrome); and no correlations exist between tibiofemoral and patellofemoral kinematics or within patellofemoral kinematics. This study demonstrated that alterations in patellofemoral kinematics, associated with patellofemoral pain, are not limited to the axial plane, minimal correlations exist between patellofemoral and tibiofemoral kinematics, and distinct subgroups likely exist within the general population of maltrackers. Being able to identify subgroups correctly within the omnibus diagnosis of patellar maltracking is a crucial step in correctly defining the pathophysiology and the eventual treatment of these patients.

  11. EUROPEANA AND 3D

    Directory of Open Access Journals (Sweden)

    D. Pletinckx

    2012-09-01

    Full Text Available The current 3D hype creates a lot of interest in 3D. People go to 3D movies, but are we ready to use 3D in our homes, in our offices, in our communication? Are we ready to deliver real 3D to a general public and use interactive 3D in a meaningful way to enjoy, learn, communicate? The CARARE project is realising this for the moment in the domain of monuments and archaeology, so that real 3D of archaeological sites and European monuments will be available to the general public by 2012. There are several aspects to this endeavour. First of all is the technical aspect of flawlessly delivering 3D content over all platforms and operating systems, without installing software. We have currently a working solution in PDF, but HTML5 will probably be the future. Secondly, there is still little knowledge on how to create 3D learning objects, 3D tourist information or 3D scholarly communication. We are still in a prototype phase when it comes to integrate 3D objects in physical or virtual museums. Nevertheless, Europeana has a tremendous potential as a multi-facetted virtual museum. Finally, 3D has a large potential to act as a hub of information, linking to related 2D imagery, texts, video, sound. We describe how to create such rich, explorable 3D objects that can be used intuitively by the generic Europeana user and what metadata is needed to support the semantic linking.

  12. COMBINATION OF TLS POINT CLOUDS AND 3D DATA FROM KINECT V2 SENSOR TO COMPLETE INDOOR MODELS

    OpenAIRE

    E. Lachat; Landes, T.; P. Grussenmeyer

    2016-01-01

    The combination of data coming from multiple sensors is more and more applied for remote sensing issues (multi-sensor imagery) but also in cultural heritage or robotics, since it often results in increased robustness and accuracy of the final data. In this paper, the reconstruction of building elements such as window frames or door jambs scanned thanks to a low cost 3D sensor (Kinect v2) is presented. Their combination within a global point cloud of an indoor scene acquired with a terrestrial...

  13. Objective 3D surface evaluation of intracranial electrophysiologic correlates of cerebral glucose metabolic abnormalities in children with focal epilepsy.

    Science.gov (United States)

    Jeong, Jeong-Won; Asano, Eishi; Kumar Pilli, Vinod; Nakai, Yasuo; Chugani, Harry T; Juhász, Csaba

    2017-03-21

    To determine the spatial relationship between 2-deoxy-2[(18) F]fluoro-D-glucose (FDG) metabolic and intracranial electrophysiological abnormalities in children undergoing two-stage epilepsy surgery, statistical parametric mapping (SPM) was used to correlate hypo- and hypermetabolic cortical regions with ictal and interictal electrocorticography (ECoG) changes mapped onto the brain surface. Preoperative FDG-PET scans of 37 children with intractable epilepsy (31 with non-localizing MRI) were compared with age-matched pseudo-normal pediatric control PET data. Hypo-/hypermetabolic maps were transformed to 3D-MRI brain surface to compare the locations of metabolic changes with electrode coordinates of the ECoG-defined seizure onset zone (SOZ) and interictal spiking. While hypometabolic clusters showed a good agreement with the SOZ on the lobar level (sensitivity/specificity = 0.74/0.64), detailed surface-distance analysis demonstrated that large portions of ECoG-defined SOZ and interictal spiking area were located at least 3 cm beyond hypometabolic regions with the same statistical threshold (sensitivity/specificity = 0.18-0.25/0.94-0.90 for overlap 3-cm distance); for a lower threshold, sensitivity for SOZ at 3 cm increased to 0.39 with a modest compromise of specificity. Performance of FDG-PET SPM was slightly better in children with smaller as compared with widespread SOZ. The results demonstrate that SPM utilizing age-matched pseudocontrols can reliably detect the lobe of seizure onset. However, the spatial mismatch between metabolic and EEG epileptiform abnormalities indicates that a more complete SOZ detection could be achieved by extending intracranial electrode coverage at least 3 cm beyond the metabolic abnormality. Considering that the extent of feasible electrode coverage is limited, localization information from other modalities is particularly important to optimize grid coverage in cases of large hypometabolic cortex. Hum Brain Mapp, 2017. © 2017

  14. Combination of Tls Point Clouds and 3d Data from Kinect v2 Sensor to Complete Indoor Models

    Science.gov (United States)

    Lachat, E.; Landes, T.; Grussenmeyer, P.

    2016-06-01

    The combination of data coming from multiple sensors is more and more applied for remote sensing issues (multi-sensor imagery) but also in cultural heritage or robotics, since it often results in increased robustness and accuracy of the final data. In this paper, the reconstruction of building elements such as window frames or door jambs scanned thanks to a low cost 3D sensor (Kinect v2) is presented. Their combination within a global point cloud of an indoor scene acquired with a terrestrial laser scanner (TLS) is considered. If the added elements acquired with the Kinect sensor enable to reach a better level of detail of the final model, an adapted acquisition protocol may also provide several benefits as for example time gain. The paper aims at analyzing whether the two measurement techniques can be complementary in this context. The limitations encountered during the acquisition and reconstruction steps are also investigated.

  15. COMBINATION OF TLS POINT CLOUDS AND 3D DATA FROM KINECT V2 SENSOR TO COMPLETE INDOOR MODELS

    Directory of Open Access Journals (Sweden)

    E. Lachat

    2016-06-01

    Full Text Available The combination of data coming from multiple sensors is more and more applied for remote sensing issues (multi-sensor imagery but also in cultural heritage or robotics, since it often results in increased robustness and accuracy of the final data. In this paper, the reconstruction of building elements such as window frames or door jambs scanned thanks to a low cost 3D sensor (Kinect v2 is presented. Their combination within a global point cloud of an indoor scene acquired with a terrestrial laser scanner (TLS is considered. If the added elements acquired with the Kinect sensor enable to reach a better level of detail of the final model, an adapted acquisition protocol may also provide several benefits as for example time gain. The paper aims at analyzing whether the two measurement techniques can be complementary in this context. The limitations encountered during the acquisition and reconstruction steps are also investigated.

  16. 3D Object Visual Tracking for the 220 kV/330 kV High-Voltage Live-Line Insulator Cleaning Robot

    Institute of Scientific and Technical Information of China (English)

    ZHANG Jian; YANG Ru-qing

    2009-01-01

    The 3D object visual tracking problem is studied for the robot vision system of the 220 kV/330 kV high-voltage live-line insulator cleaning robot. The SUSAN Edge based Scale Invariant Feature (SESIF) algorithm based 3D objects visual tracking is achieved in three stages: the first frame stage, tracking stage, and recovering stage. An SESIF based objects recognition algorithm is proposed to fred initial location at both the first frame stage and recovering stage. An SESIF and Lie group based visual tracking algorithm is used to track 3D object. Experiments verify the algorithm's robustness. This algorithm will be used in the second generation of the 220 kV/330 kV high-voltage five-line insulator cleaning robot.

  17. 3D Micro-PIXE at atmospheric pressure: A new tool for the investigation of art and archaeological objects

    Energy Technology Data Exchange (ETDEWEB)

    Kanngiesser, Birgit [Institute for Optic and Atomic Physics, Technical University of Berlin, Hardenbergstr. 36, 10623 Berlin (Germany)], E-mail: bk@atom.physik.tu-berlin.de; Karydas, Andreas-Germanos [Institute of Nuclear Physics, NCSR Demokritos, Athens (Greece); Schuetz, Roman [Institute for Optic and Atomic Physics, Technical University of Berlin, Hardenbergstr. 36, 10623 Berlin (Germany); Sokaras, Dimosthenis [Institute of Nuclear Physics, NCSR Demokritos, Athens (Greece); Reiche, Ina; Roehrs, Stefan; Pichon, Laurent; Salomon, Joseph [Centre de Recherche et de Restauration des Musee de France (C2RMF), CNRS UMR 171 and GDR ChimArt 2114 CNRS/French Ministry of Culture, Paris (France)

    2007-11-15

    The paper describes a novel experiment characterized by the development of a confocal geometry in an external Micro-PIXE set-up. The position of X-ray optics in front of the X-ray detector and its proper alignment with respect to the proton micro-beam focus provided the possibility of carrying out 3D Micro-PIXE analysis. As a first application, depth intensity profiles of the major elements that compose the patina layer of a quaternary bronze alloy were measured. A simulation approach of the 3D Micro-PIXE data deduced elemental concentration profiles in rather good agreement with corresponding results obtained by electron probe micro-analysis from a cross-sectioned patina sample. With its non-destructive and depth-resolving properties, as well as its feasibility in atmospheric pressure, 3D Micro-PIXE seems especially suited for investigations in the field of cultural heritage.

  18. Implementation of a New DTSTEP Algorithm for use in RELAP5-3D and PVMEXEC Completion Report

    Energy Technology Data Exchange (ETDEWEB)

    Dr. George L Mesina

    2010-12-01

    The PVM Coupling methodology for decomposing a complex model into domains onto which individual programs may be applied has proven effective for solving many multi-physics problems. There have been, from the outset, some detailed and/or long-running models that cause the process to fail. This project addressed the PVM coupling issues surrounding the DTSTEP subroutines on RELAP5-3D and PVMEXEC. Some 25 errors are listed in Tables 1 and 18 and in Section 11. These arise from deficiencies in the floating point calculation and testing of time steps, cumulative time, and time targets. The algorithmic replacement of floating point control of these items with integer based timestepping was developed and implemented. The result of the first phase, undertaken by the INL was that all but three of these issues were resolved. Moreover, two conceptual errors in DTSTEP that were not PVM coupling related were discovered and solved. The final, and most difficult three PVM Bettis User Problems, were solved during the Bettis phase of development and debugging. In 8 months since the conclusion of the project, no further DTSTEP related PVM Coupling errors have been reported.

  19. Chang'e-1 Satellite Completed Its Preset Objectives

    Institute of Scientific and Technical Information of China (English)

    He Ying

    2008-01-01

    @@ By October 23, Chang'e-1 satellite with a one-year design lifetime has been operating in lunar orbit for one year, completed more than 4000 orbits, covering the entire moon 12 times. The satellite's platform works normally at present and all systems and equipment onboard work in their main mode. The satellite has obtained a large quantity of scientific data and achieved the preset objectives of precise orbit maneuver, successful moon orbiting, effective exploration and oneyear lifetime. The Chang'e-1 mission is a complete success.

  20. EM modelling of arbitrary shaped anisotropic dielectric objects using an efficient 3D leapfrog scheme on unstructured meshes

    Science.gov (United States)

    Gansen, A.; Hachemi, M. El; Belouettar, S.; Hassan, O.; Morgan, K.

    2016-09-01

    The standard Yee algorithm is widely used in computational electromagnetics because of its simplicity and divergence free nature. A generalization of the classical Yee scheme to 3D unstructured meshes is adopted, based on the use of a Delaunay primal mesh and its high quality Voronoi dual. This allows the problem of accuracy losses, which are normally associated with the use of the standard Yee scheme and a staircased representation of curved material interfaces, to be circumvented. The 3D dual mesh leapfrog-scheme which is presented has the ability to model both electric and magnetic anisotropic lossy materials. This approach enables the modelling of problems, of current practical interest, involving structured composites and metamaterials.

  1. 3D micro-XRF for cultural heritage objects: new analysis strategies for the investigation of the Dead Sea Scrolls.

    Science.gov (United States)

    Mantouvalou, Ioanna; Wolff, Timo; Hahn, Oliver; Rabin, Ira; Lühl, Lars; Pagels, Marcel; Malzer, Wolfgang; Kanngiesser, Birgit

    2011-08-15

    A combination of 3D micro X-ray fluorescence spectroscopy (3D micro-XRF) and micro-XRF was utilized for the investigation of a small collection of highly heterogeneous, partly degraded Dead Sea Scroll parchment samples from known excavation sites. The quantitative combination of the two techniques proves to be suitable for the identification of reliable marker elements which may be used for classification and provenance studies. With 3D micro-XRF, the three-dimensional nature, i.e. the depth-resolved elemental composition as well as density variations, of the samples was investigated and bromine could be identified as a suitable marker element. It is shown through a comparison of quantitative and semiquantitative values for the bromine content derived using both techniques that, for elements which are homogeneously distributed in the sample matrix, quantification with micro-XRF using a one-layer model is feasible. Thus, the possibility for routine provenance studies using portable micro-XRF instrumentation on a vast amount of samples, even on site, is obtained through this work.

  2. Imaging a Sustainable Future in 3D

    Science.gov (United States)

    Schuhr, W.; Lee, J. D.; Kanngieser, E.

    2012-07-01

    It is the intention of this paper, to contribute to a sustainable future by providing objective object information based on 3D photography as well as promoting 3D photography not only for scientists, but also for amateurs. Due to the presentation of this article by CIPA Task Group 3 on "3D Photographs in Cultural Heritage", the presented samples are masterpieces of historic as well as of current 3D photography concentrating on cultural heritage. In addition to a report on exemplarily access to international archives of 3D photographs, samples for new 3D photographs taken with modern 3D cameras, as well as by means of a ground based high resolution XLITE staff camera and also 3D photographs taken from a captive balloon and the use of civil drone platforms are dealt with. To advise on optimum suited 3D methodology, as well as to catch new trends in 3D, an updated synoptic overview of the 3D visualization technology, even claiming completeness, has been carried out as a result of a systematic survey. In this respect, e.g., today's lasered crystals might be "early bird" products in 3D, which, due to lack in resolution, contrast and color, remember to the stage of the invention of photography.

  3. Stress analysis of a complete maxillary denture under various drop impact conditions: a 3D finite element study.

    Science.gov (United States)

    Sunbuloglu, Emin

    2015-01-01

    Complete maxillary dentures are one of the most economic and easy ways of treatment for edentulous patients and are still widely used. However, their survival rate is slightly above three years. It is presumed that the failure reasons are not only due to normal fatigue but also emerge from damage based on unavoidable improper usage. Failure types other than long-term fatigue, such as over-deforming, also influence the effective life span of dentures. A hypothesis is presumed, stating that the premature/unexpected failures may be initiated by impact on dentures, which can be related to dropping them on the ground or other effects such as biting crispy food. Thus, the behavior of a complete maxillary denture under impact loading due to drop on a rigid surface was investigated using the finite element method utilizing explicit time integration and a rate-sensitive elastoplastic material model of polymethylmethacrylate (PMMA). Local permanent deformations have been observed along with an emphasis on frenulum region of the denture, regardless of the point of impact. Contact stresses at the tooth-denture base were also investigated. The spread of energy within the structure via wave propagation is seen to play a critical role in this fact. Stress-wave propagation is also seen to be an important factor that decreases the denture's fatigue life.

  4. Unmanned Aerial Vehicle-Based Photogrammetry Using Automatic Capture And Point Of Interest For Object Reconstruction Of Large Scale 3d Architecture

    Directory of Open Access Journals (Sweden)

    Andria K. Wahyudi

    2016-10-01

    Full Text Available Large-scale architecture object are a complicated target for 3D Reconstruction. UAV is a common choice to take RAW pictures from the air. Manual control for Unmanned Aerial Vehicle (UAV can be difficult to perform picture taking and filight control simultaneously. This Paper discusses the Use of UAV for 3D Reconstruction using photogrammetry techniques. This study shows a Point Of Interest (POI for object point to be reconstructed and shooting automatically. With an existing SDK, UAVs can be monitored using the Android smartphone. In this investigation it has been confirmed that the POI and auto-capture techniques can generate models with high precision, with good texture quality and taking a short flight time. This study also shows optimal results in 3D Reconstruction.

  5. Objective assessment and design improvement of a staring, sparse transducer array by the spatial crosstalk matrix for 3D photoacoustic tomography.

    Directory of Open Access Journals (Sweden)

    Philip Wong

    Full Text Available Accurate reconstruction of 3D photoacoustic (PA images requires detection of photoacoustic signals from many angles. Several groups have adopted staring ultrasound arrays, but assessment of array performance has been limited. We previously reported on a method to calibrate a 3D PA tomography (PAT staring array system and analyze system performance using singular value decomposition (SVD. The developed SVD metric, however, was impractical for large system matrices, which are typical of 3D PAT problems. The present study consisted of two main objectives. The first objective aimed to introduce the crosstalk matrix concept to the field of PAT for system design. Figures-of-merit utilized in this study were root mean square error, peak signal-to-noise ratio, mean absolute error, and a three dimensional structural similarity index, which were derived between the normalized spatial crosstalk matrix and the identity matrix. The applicability of this approach for 3D PAT was validated by observing the response of the figures-of-merit in relation to well-understood PAT sampling characteristics (i.e. spatial and temporal sampling rate. The second objective aimed to utilize the figures-of-merit to characterize and improve the performance of a near-spherical staring array design. Transducer arrangement, array radius, and array angular coverage were the design parameters examined. We observed that the performance of a 129-element staring transducer array for 3D PAT could be improved by selection of optimal values of the design parameters. The results suggested that this formulation could be used to objectively characterize 3D PAT system performance and would enable the development of efficient strategies for system design optimization.

  6. Objective assessment and design improvement of a staring, sparse transducer array by the spatial crosstalk matrix for 3D photoacoustic tomography.

    Science.gov (United States)

    Wong, Philip; Kosik, Ivan; Raess, Avery; Carson, Jeffrey J L

    2015-01-01

    Accurate reconstruction of 3D photoacoustic (PA) images requires detection of photoacoustic signals from many angles. Several groups have adopted staring ultrasound arrays, but assessment of array performance has been limited. We previously reported on a method to calibrate a 3D PA tomography (PAT) staring array system and analyze system performance using singular value decomposition (SVD). The developed SVD metric, however, was impractical for large system matrices, which are typical of 3D PAT problems. The present study consisted of two main objectives. The first objective aimed to introduce the crosstalk matrix concept to the field of PAT for system design. Figures-of-merit utilized in this study were root mean square error, peak signal-to-noise ratio, mean absolute error, and a three dimensional structural similarity index, which were derived between the normalized spatial crosstalk matrix and the identity matrix. The applicability of this approach for 3D PAT was validated by observing the response of the figures-of-merit in relation to well-understood PAT sampling characteristics (i.e. spatial and temporal sampling rate). The second objective aimed to utilize the figures-of-merit to characterize and improve the performance of a near-spherical staring array design. Transducer arrangement, array radius, and array angular coverage were the design parameters examined. We observed that the performance of a 129-element staring transducer array for 3D PAT could be improved by selection of optimal values of the design parameters. The results suggested that this formulation could be used to objectively characterize 3D PAT system performance and would enable the development of efficient strategies for system design optimization.

  7. Objective Assessment and Design Improvement of a Staring, Sparse Transducer Array by the Spatial Crosstalk Matrix for 3D Photoacoustic Tomography

    Science.gov (United States)

    Kosik, Ivan; Raess, Avery

    2015-01-01

    Accurate reconstruction of 3D photoacoustic (PA) images requires detection of photoacoustic signals from many angles. Several groups have adopted staring ultrasound arrays, but assessment of array performance has been limited. We previously reported on a method to calibrate a 3D PA tomography (PAT) staring array system and analyze system performance using singular value decomposition (SVD). The developed SVD metric, however, was impractical for large system matrices, which are typical of 3D PAT problems. The present study consisted of two main objectives. The first objective aimed to introduce the crosstalk matrix concept to the field of PAT for system design. Figures-of-merit utilized in this study were root mean square error, peak signal-to-noise ratio, mean absolute error, and a three dimensional structural similarity index, which were derived between the normalized spatial crosstalk matrix and the identity matrix. The applicability of this approach for 3D PAT was validated by observing the response of the figures-of-merit in relation to well-understood PAT sampling characteristics (i.e. spatial and temporal sampling rate). The second objective aimed to utilize the figures-of-merit to characterize and improve the performance of a near-spherical staring array design. Transducer arrangement, array radius, and array angular coverage were the design parameters examined. We observed that the performance of a 129-element staring transducer array for 3D PAT could be improved by selection of optimal values of the design parameters. The results suggested that this formulation could be used to objectively characterize 3D PAT system performance and would enable the development of efficient strategies for system design optimization. PMID:25875177

  8. Developing a 3-D Digital Heritage Ecosystem: from object to representation and the role of a virtual museum in the 21st century

    Directory of Open Access Journals (Sweden)

    Fred Limp

    2011-07-01

    Full Text Available This article addresses the application of high-precision 3-D recording methods to heritage materials (portable objects, the technical processes involved, the various digital products and the role of 3-D recording in larger questions of scholarship and public interpretation. It argues that the acquisition and creation of digital representations of heritage must be part of a comprehensive research infrastructure (a digital ecosystem that focuses on all of the elements involved, including (a recording methods and metadata, (b digital object discovery and access, (c citation of digital objects, (d analysis and study, (e digital object reuse and repurposing, and (f the critical role of a national/international digital archive. The article illustrates these elements and their relationships using two case studies that involve similar approaches to the high-precision 3-D digital recording of portable archaeological objects, from a number of late pre-Columbian villages and towns in the mid-central US (c. 1400 CE and from the Egyptian site of Amarna, the Egyptian Pharaoh Akhenaten's capital (c. 1300 BCE.

  9. Research into a Single-aperture Light Field Camera System to Obtain Passive Ground-based 3D Imagery of LEO Objects

    Science.gov (United States)

    Bechis, K.; Pitruzzello, A.

    2014-09-01

    This presentation describes our ongoing research into using a ground-based light field camera to obtain passive, single-aperture 3D imagery of LEO objects. Light field cameras are an emerging and rapidly evolving technology for passive 3D imaging with a single optical sensor. The cameras use an array of lenslets placed in front of the camera focal plane, which provides angle of arrival information for light rays originating from across the target, allowing range to target and 3D image to be obtained from a single image using monocular optics. The technology, which has been commercially available for less than four years, has the potential to replace dual-sensor systems such as stereo cameras, dual radar-optical systems, and optical-LIDAR fused systems, thus reducing size, weight, cost, and complexity. We have developed a prototype system for passive ranging and 3D imaging using a commercial light field camera and custom light field image processing algorithms. Our light field camera system has been demonstrated for ground-target surveillance and threat detection applications, and this paper presents results of our research thus far into applying this technology to the 3D imaging of LEO objects. The prototype 3D imaging camera system developed by Northrop Grumman uses a Raytrix R5 C2GigE light field camera connected to a Windows computer with an nVidia graphics processing unit (GPU). The system has a frame rate of 30 Hz, and a software control interface allows for automated camera triggering and light field image acquisition to disk. Custom image processing software then performs the following steps: (1) image refocusing, (2) change detection, (3) range finding, and (4) 3D reconstruction. In Step (1), a series of 2D images are generated from each light field image; the 2D images can be refocused at up to 100 different depths. Currently, steps (1) through (3) are automated, while step (4) requires some user interaction. A key requirement for light field camera

  10. Tracking 3D Moving Objects Based on GPS/IMU Navigation Solution, Laser Scanner Point Cloud and GIS Data

    Directory of Open Access Journals (Sweden)

    Siavash Hosseinyalamdary

    2015-07-01

    Full Text Available Monitoring vehicular road traffic is a key component of any autonomous driving platform. Detecting moving objects, and tracking them, is crucial to navigating around objects and predicting their locations and trajectories. Laser sensors provide an excellent observation of the area around vehicles, but the point cloud of objects may be noisy, occluded, and prone to different errors. Consequently, object tracking is an open problem, especially for low-quality point clouds. This paper describes a pipeline to integrate various sensor data and prior information, such as a Geospatial Information System (GIS map, to segment and track moving objects in a scene. We show that even a low-quality GIS map, such as OpenStreetMap (OSM, can improve the tracking accuracy, as well as decrease processing time. A bank of Kalman filters is used to track moving objects in a scene. In addition, we apply non-holonomic constraint to provide a better orientation estimation of moving objects. The results show that moving objects can be correctly detected, and accurately tracked, over time, based on modest quality Light Detection And Ranging (LiDAR data, a coarse GIS map, and a fairly accurate Global Positioning System (GPS and Inertial Measurement Unit (IMU navigation solution.

  11. The Scheme and the Preliminary Test of Object-Oriented Simultaneous 3D Geometric and Physical Change Detection Using GIS-guided Knowledge

    Directory of Open Access Journals (Sweden)

    Chang LI

    2013-07-01

    Full Text Available Current methods of remotely sensed image change detection almost assume that the DEM of the surface objects do not change. However, for the geological disasters areas (such as: landslides, mudslides and avalanches, etc., this assumption does not hold. And the traditional approach is being challenged. Thus, a new theory for change detection needs to be extended from two-dimensional (2D to three-dimensional (3D urgently. This paper aims to present an innovative scheme for change detection method, object-oriented simultaneous three-dimensional geometric and physical change detection (OOS3DGPCD using GIS-guided knowledge. This aim will be reached by realizing the following specific objectives: a to develop a set of automatic multi-feature matching and registration methods; b to propose an approach for simultaneous detecting 3D geometric and physical attributes changes based on the object-oriented strategy; c to develop a quality control method for OOS3DGPCD; d to implement the newly proposed OOS3DGPCD method by designing algorithms and developing a prototype system. For aerial remotely sensed images of YingXiu, Wenchuan, preliminary experimental results of 3D change detection are shown so as to verify our approach.

  12. 3D and Education

    Science.gov (United States)

    Meulien Ohlmann, Odile

    2013-02-01

    Today the industry offers a chain of 3D products. Learning to "read" and to "create in 3D" becomes an issue of education of primary importance. 25 years professional experience in France, the United States and Germany, Odile Meulien set up a personal method of initiation to 3D creation that entails the spatial/temporal experience of the holographic visual. She will present some different tools and techniques used for this learning, their advantages and disadvantages, programs and issues of educational policies, constraints and expectations related to the development of new techniques for 3D imaging. Although the creation of display holograms is very much reduced compared to the creation of the 90ies, the holographic concept is spreading in all scientific, social, and artistic activities of our present time. She will also raise many questions: What means 3D? Is it communication? Is it perception? How the seeing and none seeing is interferes? What else has to be taken in consideration to communicate in 3D? How to handle the non visible relations of moving objects with subjects? Does this transform our model of exchange with others? What kind of interaction this has with our everyday life? Then come more practical questions: How to learn creating 3D visualization, to learn 3D grammar, 3D language, 3D thinking? What for? At what level? In which matter? for whom?

  13. Designing and using prior data in Ankylography: Recovering a 3D object from a single diffraction intensity pattern

    CERN Document Server

    Osherovich, Eliyahu; Eldar, Yonina C; Segev, Mordechai

    2012-01-01

    We present a novel method for Ankylography: three-dimensional structure reconstruction from a single shot diffraction intensity pattern. Our approach allows reconstruction of objects containing many more details than was ever demonstrated, in a faster and more accurate fashion

  14. Coherent digital demodulation of single-camera N-projections for 3D-object shape measurement: co-phased profilometry.

    Science.gov (United States)

    Servin, M; Garnica, G; Estrada, J C; Quiroga, A

    2013-10-21

    Fringe projection profilometry is a well-known technique to digitize 3-dimensional (3D) objects and it is widely used in robotic vision and industrial inspection. Probably the single most important problem in single-camera, single-projection profilometry are the shadows and specular reflections generated by the 3D object under analysis. Here a single-camera along with N-fringe-projections is (digital) coherent demodulated in a single-step, solving the shadows and specular reflections problem. Co-phased profilometry coherently phase-demodulates a whole set of N-fringe-pattern perspectives in a single demodulation and unwrapping process. The mathematical theory behind digital co-phasing N-fringe-patterns is mathematically similar to co-phasing a segmented N-mirror telescope.

  15. Transforming clinical imaging and 3D data for virtual reality learning objects: HTML5 and mobile devices implementation.

    Science.gov (United States)

    Trelease, Robert B; Nieder, Gary L

    2013-01-01

    Web deployable anatomical simulations or "virtual reality learning objects" can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug-ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android tablets. This article describes complementary methods for creating comparable, multiplatform VR learning objects in the new HTML5 standard format, circumventing platform-specific limitations imposed by the QuickTime VR multimedia file format. Multiple types or "dimensions" of anatomical information can be embedded in such learning objects, supporting different kinds of online learning applications, including interactive atlases, examination questions, and complex, multi-structure presentations. Such HTML5 VR learning objects are usable on new mobile devices that do not support QuickTime VR, as well as on personal computers. Furthermore, HTML5 VR learning objects can be embedded in "ebook" document files, supporting the development of new types of electronic textbooks on mobile devices that are increasingly popular and self-adopted for mobile learning. © 2012 American Association of Anatomists.

  16. Modeling near-field radiative heat transfer from sharp objects using a general 3d numerical scattering technique

    CERN Document Server

    McCauley, Alexander P; Krüger, Matthias; Johnson, Steven G

    2011-01-01

    We examine the non-equilibrium radiative heat transfer between a plate and finite cylinders and cones, making the first accurate theoretical predictions for the total heat transfer and the spatial heat flux profile for three-dimensional compact objects including corners or tips. We find qualitatively different scaling laws for conical shapes at small separations, and in contrast to a flat/slightly-curved object, a sharp cone exhibits a local \\emph{minimum} in the spatially resolved heat flux directly below the tip. The method we develop, in which a scattering-theory formulation of thermal transfer is combined with a boundary-element method for computing scattering matrices, can be applied to three-dimensional objects of arbitrary shape.

  17. Transforming Clinical Imaging and 3D Data for Virtual Reality Learning Objects: HTML5 and Mobile Devices Implementation

    Science.gov (United States)

    Trelease, Robert B.; Nieder, Gary L.

    2013-01-01

    Web deployable anatomical simulations or "virtual reality learning objects" can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug-ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android…

  18. Transforming Clinical Imaging and 3D Data for Virtual Reality Learning Objects: HTML5 and Mobile Devices Implementation

    Science.gov (United States)

    Trelease, Robert B.; Nieder, Gary L.

    2013-01-01

    Web deployable anatomical simulations or "virtual reality learning objects" can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug-ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android…

  19. Spatial Carrier Bi-frequency Fourier Transform Profilometry for the 3-D Shape Measurement of Object with Discontinuous Height Steps

    Institute of Scientific and Technical Information of China (English)

    ZHONG Jingang; DI Hongwei; ZHANG Yonglin

    2000-01-01

    The combination of shearing interferometer, Fourier-transform profilometry, phase unwrapping by lookup table method has resulted in a new and more powerful method of measuring surface profile. The technique permits the three-dimensional shape measurement of objects that have discontinuous height steps. Experimental results have demonstrated the validity of the principle.

  20. Medical 3D thermography system

    OpenAIRE

    GRUBIŠIĆ, IVAN

    2011-01-01

    Infrared (IR) thermography determines the surface temperature of an object or human body using thermal IR measurement camera. It is an imaging technology which is contactless and completely non-invasive. These propertiesmake IR thermography a useful method of analysis that is used in various industrial applications to detect, monitor and predict irregularities in many fields from engineering to medical and biological observations. This paper presents a conceptual model of Medical 3D Thermo...

  1. 3D multi-object segmentation of cardiac MSCT imaging by using a multi-agent approach.

    Science.gov (United States)

    Fleureau, Julien; Garreau, Mireille; Boulmier, Dominique; Hernández, Alfredo

    2007-01-01

    We propose a new technique for general purpose, semi-interactive and multi-object segmentation in N-dimensional images, applied to the extraction of cardiac structures in MultiSlice Computed Tomography (MSCT) imaging. The proposed approach makes use of a multi-agent scheme combined with a supervised classification methodology allowing the introduction of a priori information and presenting fast computing times. The multi-agent system is organised around a communicating agent which manages a population of situated agents which segment the image through cooperative and competitive interactions. The proposed technique has been tested on several patient data sets. Some typical results are finally presented and discussed.

  2. An object-oriented 3D nodal finite element solver for neutron transport calculations in the Descartes project

    Energy Technology Data Exchange (ETDEWEB)

    Akherraz, B.; Lautard, J.J. [CEA Saclay, Dept. Modelisation de Systemes et Structures, Serv. d' Etudes des Reacteurs et de Modelisation Avancee (DMSS/SERMA), 91 - Gif sur Yvette (France); Erhard, P. [Electricite de France (EDF), Dir. de Recherche et Developpement, Dept. Sinetics, 92 - Clamart (France)

    2003-07-01

    In this paper we present two applications of the Nodal finite elements developed by Hennart and del Valle, first to three-dimensional Cartesian meshes and then to two-dimensional Hexagonal meshes. This work has been achieved within the framework of the DESCARTES project, which is a co-development effort by the 'Commissariat a l'Energie Atomique' (CEA) and 'Electricite de France' (EDF) for the development of a toolbox for reactor core calculations based on object oriented programming. The general structure of this project is based on the object oriented method. By using a mapping technique proposed in Schneider's thesis and del Valle, Mund, we show how this structuration allows us an easy implementation of the hexagonal case from the Cartesian case. The main attractiveness of this methodology is the possibility of a pin-by-pin representation by division of each lozenge into smaller ones. Furthermore, we will explore the use of non structured quadrangles to treat the circular geometry within a hexagon. It remains nevertheless, in the hexagonal case, the implementation of the acceleration of the internal iterations by the DSA (Diffusion Synthetic Acceleration) or the TSA. (authors)

  3. 3D reconstruction of feature point on object surface from a single image%特征光斑单目视觉空间定位方法

    Institute of Scientific and Technical Information of China (English)

    霍炬; 仲小清; 杨明

    2011-01-01

    For the design and development of a vision sensor for the ground test,a method of 3D reconstruction of feature point on large scale object surface from a single image is proposed.By establishing the math model of the 3D coordinate of feature point on the object surface and using the spatial ray through feature point,the 3D coordinate of the feature point can be determined using single image.According to the characteristics,the object surface can be classified into three types: high order surface type,block plane type and block surface type,while the corresponding location methods are introduced.The accuracy of three different 3D reconstruction methods is compared by simulation experiments.By the measurement precision of 1/10 000 in the range of 8 000 mm×8 000 mm,it is proved that the proposed method is suitable for 3D reconstruction of feature point on large scale object surface.%为了满足地面试验中运动目标位姿参数视觉测量系统的研制需求,基于单目视觉原理设计了大视场条件下实际平面上特征光斑的精确空间定位方法.建立了特征光斑的成像模型,给出了实际平面对特征光斑空间位置的约束,进而提出了特征光斑的单目视觉空间定位方法,并依据实际平面的特点设计了高阶曲面型、分块平面型和分块曲面型等三种类型实际平面上特征光斑空间定位的具体实现方法.所提方法可以满足8 000 mm×8 000 mm视场范围内特征光斑的空间定位需求,相对定位误差小于1/10 000.

  4. 基于CV/CAD的三维物体几何建模%CV/CAD Based 3D Object Geometric Modeling

    Institute of Scientific and Technical Information of China (English)

    邓世伟; 袁保宗

    2001-01-01

    In areas such as virtual reality,it is often needed to establish virtual scene in computer from actual scene in real world.In this paper,a technical approach for realizing geometric modeling of 3D object is proposed,which combines computer vision and CAD geometric modeling.The range images of 3D objects are obtained by using the encoded light stripe patterns,then are segmented by our range image segmentation method based on the basic operations of methematical morphology. The meaningful regions obtained by range image segmentation correspond to the surface patches of 3D object.The 3D surface patches are then reconstructed by the algebraic surface fitting method;the surface parameters are estimated by solving generalized eigenvector problem. The geometric model of 3D object is constructed from reconstructed surface patches by using CAD geometric modeling tool GEOMOD.The primary experimental results of two mechanical parts are presented,which prove the proposed approach is feasible.%在虚拟现实等技术领域中,都涉及到由现实世界中的实际景物建立对应的计算机描述的虚拟景物的问题,为此提出了利用计算机视觉与CAD几何建模技术相结合的三维物体建模途径.首先通过编码光栅方法获取三维物体的深度图象,并采用数学形态学的方法加以分割,然后利用代数曲面拟合手段对分割后的三维曲面片进行重建,并使用CAD几何建模工具由重建的曲面片构成物体的几何模型.该文给出了初步的试验结果,证明所提出的技术途径基本可行.

  5. Delaunay-Object-Dynamics: cell mechanics with a 3D kinetic and dynamic weighted Delaunay-triangulation.

    Science.gov (United States)

    Meyer-Hermann, Michael

    2008-01-01

    Mathematical methods in Biology are of increasing relevance for understanding the control and the dynamics of biological systems with medical relevance. In particular, agent-based methods turn more and more important because of fast increasing computational power which makes even large systems accessible. An overview of different mathematical methods used in Theoretical Biology is provided and a novel agent-based method for cell mechanics based on Delaunay-triangulations and Voronoi-tessellations is explained in more detail: The Delaunay-Object-Dynamics method. It is claimed that the model combines physically realistic cell mechanics with a reasonable computational load. The power of the approach is illustrated with two examples, avascular tumor growth and genesis of lymphoid tissue in a cell-flow equilibrium.

  6. 3D Spectroscopy of Local Luminous Compact Blue Galaxies: Kinematic Maps of a Sample of 22 Objects

    CERN Document Server

    Pérez-Gallego, J; Castillo-Morales, A; Gallego, J; Castander, F J; Garland, C A; Gruel, N; Pisano, D J; Zamorano, J

    2011-01-01

    We use three dimensional optical spectroscopy observations of a sample of 22 local Luminous Compact Blue Galaxies (LCBGs) to create kinematic maps. By means of these, we classify the kinematics of these galaxies into three different classes: rotating disk (RD), perturbed rotation (PR), and complex kinematics (CK). We find 48% are RDs, 28% are PRs, and 24% are CKs. RDs show rotational velocities that range between $\\sim50$ and $\\sim200 km s^{-1}$, and dynamical masses that range between $\\sim1\\times10^{9}$ and $\\sim3\\times10^{10} M_{\\odot}$. We also address the following two fundamental questions through the study of the kinematic maps: \\emph{(i) What processes are triggering the current starbust in LCBGs?} We search our maps of the galaxy velocity fields for signatures of recent interactions and close companions that may be responsible for the enhanced star formation in our sample. We find 5% of objects show evidence of a recent major merger, 10% of a minor merger, and 45% of a companion. This argues in favor...

  7. 一种三维物体相息图的迭代计算方法%An Iterative Algorithm for Kinoform Computation of 3D Object

    Institute of Scientific and Technical Information of China (English)

    裴闯; 蒋晓瑜; 王加; 张鹏炜

    2013-01-01

    在传统迭代傅里叶变换算法的基础上,提出了一种计算三维物体相息图的新方法.基于层析法将三维物体的多个分层物面作为衍射再现图像,在一个输入面(相息图)和多个输出面(再现像)之间进行迭代.通过在傅里叶迭代运算中引入距离相位因子,表示物体不同物面的深度,体现了物体的三维特征.实验结果证明了本文算法良好的收敛特性和再现性能.最后,分析了物面数量和间距对全息再现质量的影响,利用液晶空间光调制器采用时分复用的方法还原了三维物体的多个物面.%A novel method for computing kinoform of 3D object based on traditional iterative Fourier transform algorithm is described. The method divides three-dimensional object into many object planes by tomographic technique and treat every object plane as a target image, then iterative computation is carried out between one input plane(kinoform) and several output planes (reconstruction images). A space phase factor is added into iterative process to represent depth characters of 3D object. The experimental result shows that this algorithm computational and convergent velocity is fast. At last, the influences of object planes number and distance to reconstruction quality of kinoform are analyzed, and time-division multiplexing technique is used to reconstruct several object planes based on spatial light modulator.

  8. Object-based 3D geomodel with multiple constraints for early Pliocene fan delta in the south of Lake Albert Basin, Uganda

    Science.gov (United States)

    Wei, Xu; Lei, Fang; Xinye, Zhang; Pengfei, Wang; Xiaoli, Yang; Xipu, Yang; Jun, Liu

    2017-01-01

    The early Pliocene fan delta complex developed in the south of Lake Albert Basin which is located at the northern end of the western branch in the East African Rift System. The stratigraphy of this succession is composed of distributary channels, overbank, mouthbar and lacustrine shales. Limited by the poor seismic quality and few wells, it is full of challenge to delineate the distribution area and patterns of reservoir sands. Sedimentary forward simulation and basin analogue were applied to analyze the spatial distribution of facies configuration and then a conceptual sedimentary model was constructed by combining with core, heavy mineral and palynology evidences. A 3D geological model of a 120 m thick stratigraphic succession was built using well logs and seismic surfaces based on the established sedimentary model. The facies modeling followed a hierarchical object-based approach conditioned to multiple trend constraints like channel intensity, channel azimuth and channel width. Lacustrine shales were modeled as background facies and then in turn eroded by distribute channels, overbank and mouthbar respectively. At the same time a body facies parameter was created to indicate the connectivity of the reservoir sands. The resultant 3D facies distributions showed that the distributary channels flowed from east bounding fault to west flank and overbank was adhered to the fringe of channels while mouthbar located at the end of channels. Furthermore, porosity and permeability were modeled using sequential Gaussian simulation (SGS) honoring core observations and petrophysical interpretation results. Despite the poor seismic is not supported to give enough information for fan delta sand distribution, creating a truly representative 3D geomodel is still able to be achieved. This paper highlights the integration of various data and comprehensive steps of building a consistent representative 3D geocellular fan delta model used for numeral simulation studies and field

  9. 3D workflow for HDR image capture of projection systems and objects for CAVE virtual environments authoring with wireless touch-sensitive devices

    Science.gov (United States)

    Prusten, Mark J.; McIntyre, Michelle; Landis, Marvin

    2006-02-01

    A 3D workflow pipeline is presented for High Dynamic Range (HDR) image capture of projected scenes or objects for presentation in CAVE virtual environments. The methods of HDR digital photography of environments vs. objects are reviewed. Samples of both types of virtual authoring being the actual CAVE environment and a sculpture are shown. A series of software tools are incorporated into a pipeline called CAVEPIPE, allowing for high-resolution objects and scenes to be composited together in natural illumination environments [1] and presented in our CAVE virtual reality environment. We also present a way to enhance the user interface for CAVE environments. The traditional methods of controlling the navigation through virtual environments include: glove, HUD's and 3D mouse devices. By integrating a wireless network that includes both WiFi (IEEE 802.11b/g) and Bluetooth (IEEE 802.15.1) protocols the non-graphical input control device can be eliminated. Therefore wireless devices can be added that would include: PDA's, Smart Phones, TabletPC's, Portable Gaming consoles, and PocketPC's.

  10. 3-D visualisation of palaeoseismic trench stratigraphy and trench logging using terrestrial remote sensing and GPR - combining techniques towards an objective multiparametric interpretation

    Science.gov (United States)

    Schneiderwind, S.; Mason, J.; Wiatr, T.; Papanikolaou, I.; Reicherter, K.

    2015-09-01

    Two normal faults on the Island of Crete and mainland Greece were studied to create and test an innovative workflow to make palaeoseismic trench logging more objective, and visualise the sedimentary architecture within the trench wall in 3-D. This is achieved by combining classical palaeoseismic trenching techniques with multispectral approaches. A conventional trench log was firstly compared to results of iso cluster analysis of a true colour photomosaic representing the spectrum of visible light. Passive data collection disadvantages (e.g. illumination) were addressed by complementing the dataset with active near-infrared backscatter signal image from t-LiDAR measurements. The multispectral analysis shows that distinct layers can be identified and it compares well with the conventional trench log. According to this, a distinction of adjacent stratigraphic units was enabled by their particular multispectral composition signature. Based on the trench log, a 3-D-interpretation of GPR data collected on the vertical trench wall was then possible. This is highly beneficial for measuring representative layer thicknesses, displacements and geometries at depth within the trench wall. Thus, misinterpretation due to cutting effects is minimised. Sedimentary feature geometries related to earthquake magnitude can be used to improve the accuracy of seismic hazard assessments. Therefore, this manuscript combines multiparametric approaches and shows: (i) how a 3-D visualisation of palaeoseismic trench stratigraphy and logging can be accomplished by combining t-LiDAR and GRP techniques, and (ii) how a multispectral digital analysis can offer additional advantages and a higher objectivity in the interpretation of palaeoseismic and stratigraphic information. The multispectral datasets are stored allowing unbiased input for future (re-)investigations.

  11. 3-D visualisation of palaeoseismic trench stratigraphy and trench logging using terrestrial remote sensing and GPR – combining techniques towards an objective multiparametric interpretation

    Directory of Open Access Journals (Sweden)

    S. Schneiderwind

    2015-09-01

    Full Text Available Two normal faults on the Island of Crete and mainland Greece were studied to create and test an innovative workflow to make palaeoseismic trench logging more objective, and visualise the sedimentary architecture within the trench wall in 3-D. This is achieved by combining classical palaeoseismic trenching techniques with multispectral approaches. A conventional trench log was firstly compared to results of iso cluster analysis of a true colour photomosaic representing the spectrum of visible light. Passive data collection disadvantages (e.g. illumination were addressed by complementing the dataset with active near-infrared backscatter signal image from t-LiDAR measurements. The multispectral analysis shows that distinct layers can be identified and it compares well with the conventional trench log. According to this, a distinction of adjacent stratigraphic units was enabled by their particular multispectral composition signature. Based on the trench log, a 3-D-interpretation of GPR data collected on the vertical trench wall was then possible. This is highly beneficial for measuring representative layer thicknesses, displacements and geometries at depth within the trench wall. Thus, misinterpretation due to cutting effects is minimised. Sedimentary feature geometries related to earthquake magnitude can be used to improve the accuracy of seismic hazard assessments. Therefore, this manuscript combines multiparametric approaches and shows: (i how a 3-D visualisation of palaeoseismic trench stratigraphy and logging can be accomplished by combining t-LiDAR and GRP techniques, and (ii how a multispectral digital analysis can offer additional advantages and a higher objectivity in the interpretation of palaeoseismic and stratigraphic information. The multispectral datasets are stored allowing unbiased input for future (re-investigations.

  12. Hip2Norm: an object-oriented cross-platform program for 3D analysis of hip joint morphology using 2D pelvic radiographs.

    Science.gov (United States)

    Zheng, G; Tannast, M; Anderegg, C; Siebenrock, K A; Langlotz, F

    2007-07-01

    We developed an object-oriented cross-platform program to perform three-dimensional (3D) analysis of hip joint morphology using two-dimensional (2D) anteroposterior (AP) pelvic radiographs. Landmarks extracted from 2D AP pelvic radiographs and optionally an additional lateral pelvic X-ray were combined with a cone beam projection model to reconstruct 3D hip joints. Since individual pelvic orientation can vary considerably, a method for standardizing pelvic orientation was implemented to determine the absolute tilt/rotation. The evaluation of anatomically morphologic differences was achieved by reconstructing the projected acetabular rim and the measured hip parameters as if obtained in a standardized neutral orientation. The program had been successfully used to interactively objectify acetabular version in hips with femoro-acetabular impingement or developmental dysplasia. Hip(2)Norm is written in object-oriented programming language C++ using cross-platform software Qt (TrollTech, Oslo, Norway) for graphical user interface (GUI) and is transportable to any platform.

  13. Combined robotic-aided gait training and 3D gait analysis provide objective treatment and assessment of gait in children and adolescents with Acquired Hemiplegia.

    Science.gov (United States)

    Molteni, Erika; Beretta, Elena; Altomonte, Daniele; Formica, Francesca; Strazzer, Sandra

    2015-08-01

    To evaluate the feasibility of a fully objective rehabilitative and assessment process of the gait abilities in children suffering from Acquired Hemiplegia (AH), we studied the combined employment of robotic-aided gait training (RAGT) and 3D-Gait Analysis (GA). A group of 12 patients with AH underwent 20 sessions of RAGT in addition to traditional manual physical therapy (PT). All the patients were evaluated before and after the training by using the Gross Motor Function Measures (GMFM), the Functional Assessment Questionnaire (FAQ), and the 6 Minutes Walk Test. They also received GA before and after RAGT+PT. Finally, results were compared with those obtained from a control group of 3 AH children who underwent PT only. After the training, the GMFM and FAQ showed significant improvement in patients receiving RAGT+PT. GA highlighted significant improvement in stance symmetry and step length of the affected limb. Moreover, pelvic tilt increased, and hip kinematics on the sagittal plane revealed statistically significant increase in the range of motion during the hip flex-extension. Our data suggest that the combined program RAGT+PT induces improvements in functional activities and gait pattern in children with AH, and it demonstrates that the combined employment of RAGT and 3D-GA ensures a fully objective rehabilitative program.

  14. 3D Reconstruction of Regular Objects Based on 2D Grey Image%基于二维灰度图像的规则形体三维重建

    Institute of Scientific and Technical Information of China (English)

    钱苏斌

    2012-01-01

    Deep research on 3D reconstruction from the 2D grey image was made and a method was prop- osed which used the symmetrical characteristics to complete the reconstruction of the regular object based on single image. The method extracted the regular object from the 2D grey image as the research target, adopted comer detection to acquire valid characteristic points and then acquired the plane or axis of sym- metry on the basis of the characteristic information, finally combined the geometric properties of the object to realize the 3D reconstruction of object surface. The experiment indicates that the method can conveniently reconstruct the 3D shape of the regular object according to its 2D grey image.%对二维灰度图像恢复形体的三维形状问题做了深入研究,提出了一种基于单幅图像,利用几何对称特性进行规则形体重构的方法,即从一幅二维灰度图像中提取规则形体作为研究对象,通过角点检测方法获取其有效特征信息,根据相关特征信息构造对称面或者对称轴,结合形体的几何特性实现规则形体表面的三维重建.实验证明,该方法可以根据形体的二维灰度图像方便有效地重建出其三维形状.

  15. 3D printing for dummies

    CERN Document Server

    Hausman, Kalani Kirk

    2014-01-01

    Get started printing out 3D objects quickly and inexpensively! 3D printing is no longer just a figment of your imagination. This remarkable technology is coming to the masses with the growing availability of 3D printers. 3D printers create 3-dimensional layered models and they allow users to create prototypes that use multiple materials and colors.  This friendly-but-straightforward guide examines each type of 3D printing technology available today and gives artists, entrepreneurs, engineers, and hobbyists insight into the amazing things 3D printing has to offer. You'll discover methods for

  16. Method for the determination of the modulation transfer function (MTF) in 3D x-ray imaging systems with focus on correction for finite extent of test objects

    Science.gov (United States)

    Schäfer, Dirk; Wiegert, Jens; Bertram, Matthias

    2007-03-01

    It is well known that rotational C-arm systems are capable of providing 3D tomographic X-ray images with much higher spatial resolution than conventional CT systems. Using flat X-ray detectors, the pixel size of the detector typically is in the range of the size of the test objects. Therefore, the finite extent of the "point" source cannot be neglected for the determination of the MTF. A practical algorithm has been developed that includes bias estimation and subtraction, averaging in the spatial domain, and correction for the frequency content of the imaged bead or wire. Using this algorithm, the wire and the bead method are analyzed for flat detector based 3D X-ray systems with the use of standard CT performance phantoms. Results on both experimental and simulated data are presented. It is found that the approximation of applying the analysis of the wire method to a bead measurement is justified within 3% accuracy up to the first zero of the MTF.

  17. 3D Projection Installations

    DEFF Research Database (Denmark)

    Halskov, Kim; Johansen, Stine Liv; Bach Mikkelsen, Michelle

    2014-01-01

    Three-dimensional projection installations are particular kinds of augmented spaces in which a digital 3-D model is projected onto a physical three-dimensional object, thereby fusing the digital content and the physical object. Based on interaction design research and media studies, this article...... contributes to the understanding of the distinctive characteristics of such a new medium, and identifies three strategies for designing 3-D projection installations: establishing space; interplay between the digital and the physical; and transformation of materiality. The principal empirical case, From...... Fingerplan to Loop City, is a 3-D projection installation presenting the history and future of city planning for the Copenhagen area in Denmark. The installation was presented as part of the 12th Architecture Biennale in Venice in 2010....

  18. 3D photoacoustic imaging

    Science.gov (United States)

    Carson, Jeffrey J. L.; Roumeliotis, Michael; Chaudhary, Govind; Stodilka, Robert Z.; Anastasio, Mark A.

    2010-06-01

    Our group has concentrated on development of a 3D photoacoustic imaging system for biomedical imaging research. The technology employs a sparse parallel detection scheme and specialized reconstruction software to obtain 3D optical images using a single laser pulse. With the technology we have been able to capture 3D movies of translating point targets and rotating line targets. The current limitation of our 3D photoacoustic imaging approach is its inability ability to reconstruct complex objects in the field of view. This is primarily due to the relatively small number of projections used to reconstruct objects. However, in many photoacoustic imaging situations, only a few objects may be present in the field of view and these objects may have very high contrast compared to background. That is, the objects have sparse properties. Therefore, our work had two objectives: (i) to utilize mathematical tools to evaluate 3D photoacoustic imaging performance, and (ii) to test image reconstruction algorithms that prefer sparseness in the reconstructed images. Our approach was to utilize singular value decomposition techniques to study the imaging operator of the system and evaluate the complexity of objects that could potentially be reconstructed. We also compared the performance of two image reconstruction algorithms (algebraic reconstruction and l1-norm techniques) at reconstructing objects of increasing sparseness. We observed that for a 15-element detection scheme, the number of measureable singular vectors representative of the imaging operator was consistent with the demonstrated ability to reconstruct point and line targets in the field of view. We also observed that the l1-norm reconstruction technique, which is known to prefer sparseness in reconstructed images, was superior to the algebraic reconstruction technique. Based on these findings, we concluded (i) that singular value decomposition of the imaging operator provides valuable insight into the capabilities of

  19. 3D Wire 2015

    DEFF Research Database (Denmark)

    Jordi, Moréton; F, Escribano; J. L., Farias

    This document is a general report on the implementation of gamification in 3D Wire 2015 event. As the second gamification experience in this event, we have delved deeply in the previous objectives (attracting public areas less frequented exhibition in previous years and enhance networking) and ha......, improves socialization and networking, improves media impact, improves fun factor and improves encouragement of the production team....

  20. Perception of 3D spatial relations for 3D displays

    Science.gov (United States)

    Rosen, Paul; Pizlo, Zygmunt; Hoffmann, Christoph; Popescu, Voicu S.

    2004-05-01

    We test perception of 3D spatial relations in 3D images rendered by a 3D display (Perspecta from Actuality Systems) and compare it to that of a high-resolution flat panel display. 3D images provide the observer with such depth cues as motion parallax and binocular disparity. Our 3D display is a device that renders a 3D image by displaying, in rapid succession, radial slices through the scene on a rotating screen. The image is contained in a glass globe and can be viewed from virtually any direction. In the psychophysical experiment several families of 3D objects are used as stimuli: primitive shapes (cylinders and cuboids), and complex objects (multi-story buildings, cars, and pieces of furniture). Each object has at least one plane of symmetry. On each trial an object or its "distorted" version is shown at an arbitrary orientation. The distortion is produced by stretching an object in a random direction by 40%. This distortion must eliminate the symmetry of an object. The subject's task is to decide whether or not the presented object is distorted under several viewing conditions (monocular/binocular, with/without motion parallax, and near/far). The subject's performance is measured by the discriminability d', which is a conventional dependent variable in signal detection experiments.

  1. Using the Flow-3D General Moving Object Model to Simulate Coupled Liquid Slosh - Container Dynamics on the SPHERES Slosh Experiment: Aboard the International Space Station

    Science.gov (United States)

    Schulman, Richard; Kirk, Daniel; Marsell, Brandon; Roth, Jacob; Schallhorn, Paul

    2013-01-01

    The SPHERES Slosh Experiment (SSE) is a free floating experimental platform developed for the acquisition of long duration liquid slosh data aboard the International Space Station (ISS). The data sets collected will be used to benchmark numerical models to aid in the design of rocket and spacecraft propulsion systems. Utilizing two SPHERES Satellites, the experiment will be moved through different maneuvers designed to induce liquid slosh in the experiment's internal tank. The SSE has a total of twenty-four thrusters to move the experiment. In order to design slosh generating maneuvers, a parametric study with three maneuvers types was conducted using the General Moving Object (GMO) model in Flow-30. The three types of maneuvers are a translation maneuver, a rotation maneuver and a combined rotation translation maneuver. The effectiveness of each maneuver to generate slosh is determined by the deviation of the experiment's trajectory as compared to a dry mass trajectory. To fully capture the effect of liquid re-distribution on experiment trajectory, each thruster is modeled as an independent force point in the Flow-3D simulation. This is accomplished by modifying the total number of independent forces in the GMO model from the standard five to twenty-four. Results demonstrate that the most effective slosh generating maneuvers for all motions occurs when SSE thrusters are producing the highest changes in SSE acceleration. The results also demonstrate that several centimeters of trajectory deviation between the dry and slosh cases occur during the maneuvers; while these deviations seem small, they are measureable by SSE instrumentation.

  2. 3D and beyond

    Science.gov (United States)

    Fung, Y. C.

    1995-05-01

    This conference on physiology and function covers a wide range of subjects, including the vasculature and blood flow, the flow of gas, water, and blood in the lung, the neurological structure and function, the modeling, and the motion and mechanics of organs. Many technologies are discussed. I believe that the list would include a robotic photographer, to hold the optical equipment in a precisely controlled way to obtain the images for the user. Why are 3D images needed? They are to achieve certain objectives through measurements of some objects. For example, in order to improve performance in sports or beauty of a person, we measure the form, dimensions, appearance, and movements.

  3. 3D printing: making things at the library.

    Science.gov (United States)

    Hoy, Matthew B

    2013-01-01

    3D printers are a new technology that creates physical objects from digital files. Uses for these printers include printing models, parts, and toys. 3D printers are also being developed for medical applications, including printed bone, skin, and even complete organs. Although medical printing lags behind other uses for 3D printing, it has the potential to radically change the practice of medicine over the next decade. Falling costs for hardware have made 3D printers an inexpensive technology that libraries can offer their patrons. Medical librarians will want to be familiar with this technology, as it is sure to have wide-reaching effects on the practice of medicine.

  4. An analysis of TA-Student Interaction and the Development of Concepts in 3-d Space Through Language, Objects, and Gesture in a College-level Geoscience Laboratory

    Science.gov (United States)

    King, S. L.

    2015-12-01

    The purpose of this study is twofold: 1) to describe how a teaching assistant (TA) in an undergraduate geology laboratory employs a multimodal system in order to mediate the students' understanding of scientific knowledge and develop a contextualization of a concept in three-dimensional space and 2) to describe how a linguistic awareness of gestural patterns can be used to inform TA training assessment of students' conceptual understanding in situ. During the study the TA aided students in developing the conceptual understanding and reconstruction of a meteoric impact, which produces shatter cone formations. The concurrent use of speech, gesture, and physical manipulation of objects is employed by the TA in order to aid the conceptual understanding of this particular phenomenon. Using the methods of gestural analysis in works by Goldin-Meadow, 2000 and McNeill, 1992, this study describes the gestures of the TA and the students as well as the purpose and motivation of the meditational strategies employed by TA in order to build the geological concept in the constructed 3-dimensional space. Through a series of increasingly complex gestures, the TA assists the students to construct the forensic concept of the imagined 3-D space, which can then be applied to a larger context. As the TA becomes more familiar with the students' meditational needs, the TA adapts teaching and gestural styles to meet their respective ZPDs (Vygotsky 1978). This study shows that in the laboratory setting language, gesture, and physical manipulation of the experimental object are all integral to the learning and demonstration of scientific concepts. Recognition of the gestural patterns of the students allows the TA the ability to dynamically assess the students understanding of a concept. Using the information from this example of student-TA interaction, a brief short course has been created to assist TAs in recognizing the mediational power as well as the assessment potential of gestural

  5. The use of a low-cost visible light 3D scanner to create virtual reality environment models of actors and objects

    Science.gov (United States)

    Straub, Jeremy

    2015-05-01

    A low-cost 3D scanner has been developed with a parts cost of approximately USD $5,000. This scanner uses visible light sensing to capture both structural as well as texture and color data of a subject. This paper discusses the use of this type of scanner to create 3D models for incorporation into a virtual reality environment. It describes the basic scanning process (which takes under a minute for a single scan), which can be repeated to collect multiple positions, if needed for actor model creation. The efficacy of visible light versus other scanner types is also discussed.

  6. 3D video

    CERN Document Server

    Lucas, Laurent; Loscos, Céline

    2013-01-01

    While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide th

  7. 3D Animation Essentials

    CERN Document Server

    Beane, Andy

    2012-01-01

    The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG)Covers 3D anim

  8. Three Dimensional (3D) Printing: A Straightforward, User-Friendly Protocol to Convert Virtual Chemical Models to Real-Life Objects

    Science.gov (United States)

    Rossi, Sergio; Benaglia, Maurizio; Brenna, Davide; Porta, Riccardo; Orlandi, Manuel

    2015-01-01

    A simple procedure to convert protein data bank files (.pdb) into a stereolithography file (.stl) using VMD software (Virtual Molecular Dynamic) is reported. This tutorial allows generating, with a very simple protocol, three-dimensional customized structures that can be printed by a low-cost 3D-printer, and used for teaching chemical education…

  9. Three Dimensional (3D) Printing: A Straightforward, User-Friendly Protocol to Convert Virtual Chemical Models to Real-Life Objects

    Science.gov (United States)

    Rossi, Sergio; Benaglia, Maurizio; Brenna, Davide; Porta, Riccardo; Orlandi, Manuel

    2015-01-01

    A simple procedure to convert protein data bank files (.pdb) into a stereolithography file (.stl) using VMD software (Virtual Molecular Dynamic) is reported. This tutorial allows generating, with a very simple protocol, three-dimensional customized structures that can be printed by a low-cost 3D-printer, and used for teaching chemical education…

  10. Advanced 3-D Ultrasound Imaging

    DEFF Research Database (Denmark)

    Rasmussen, Morten Fischer

    to produce high quality 3-D images. Because of the large matrix transducers with integrated custom electronics, these systems are extremely expensive. The relatively low price of ultrasound scanners is one of the factors for the widespread use of ultrasound imaging. The high price tag on the high quality 3-D......The main purpose of the PhD project was to develop methods that increase the 3-D ultrasound imaging quality available for the medical personnel in the clinic. Acquiring a 3-D volume gives the medical doctor the freedom to investigate the measured anatomy in any slice desirable after the scan has...... been completed. This allows for precise measurements of organs dimensions and makes the scan more operator independent. Real-time 3-D ultrasound imaging is still not as widespread in use in the clinics as 2-D imaging. A limiting factor has traditionally been the low image quality achievable using...

  11. 3D Surgical Simulation

    Science.gov (United States)

    Cevidanes, Lucia; Tucker, Scott; Styner, Martin; Kim, Hyungmin; Chapuis, Jonas; Reyes, Mauricio; Proffit, William; Turvey, Timothy; Jaskolka, Michael

    2009-01-01

    This paper discusses the development of methods for computer-aided jaw surgery. Computer-aided jaw surgery allows us to incorporate the high level of precision necessary for transferring virtual plans into the operating room. We also present a complete computer-aided surgery (CAS) system developed in close collaboration with surgeons. Surgery planning and simulation include construction of 3D surface models from Cone-beam CT (CBCT), dynamic cephalometry, semi-automatic mirroring, interactive cutting of bone and bony segment repositioning. A virtual setup can be used to manufacture positioning splints for intra-operative guidance. The system provides further intra-operative assistance with the help of a computer display showing jaw positions and 3D positioning guides updated in real-time during the surgical procedure. The CAS system aids in dealing with complex cases with benefits for the patient, with surgical practice, and for orthodontic finishing. Advanced software tools for diagnosis and treatment planning allow preparation of detailed operative plans, osteotomy repositioning, bone reconstructions, surgical resident training and assessing the difficulties of the surgical procedures prior to the surgery. CAS has the potential to make the elaboration of the surgical plan a more flexible process, increase the level of detail and accuracy of the plan, yield higher operative precision and control, and enhance documentation of cases. Supported by NIDCR DE017727, and DE018962 PMID:20816308

  12. 77 FR 11583 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2012-02-27

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... completion of an inventory of human remains and associated funerary objects in the possession of San Diego State University, San Diego, CA. The human remains and cultural items were removed from the vicinity of...

  13. 77 FR 59659 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2012-09-28

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated....S.C. 3003, of the completion of an inventory of human remains and associated funerary objects in the control of San Francisco State University, San Francisco, CA. The ] human remains were removed from...

  14. 76 FR 58037 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2011-09-19

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... Society (History Colorado) completed an inventory of human remains and associated funerary objects, and... cultural affiliation with the human remains should contact the Colorado Historical Society at the address...

  15. MAP3D: a media processor approach for high-end 3D graphics

    Science.gov (United States)

    Darsa, Lucia; Stadnicki, Steven; Basoglu, Chris

    1999-12-01

    Equator Technologies, Inc. has used a software-first approach to produce several programmable and advanced VLIW processor architectures that have the flexibility to run both traditional systems tasks and an array of media-rich applications. For example, Equator's MAP1000A is the world's fastest single-chip programmable signal and image processor targeted for digital consumer and office automation markets. The Equator MAP3D is a proposal for the architecture of the next generation of the Equator MAP family. The MAP3D is designed to achieve high-end 3D performance and a variety of customizable special effects by combining special graphics features with high performance floating-point and media processor architecture. As a programmable media processor, it offers the advantages of a completely configurable 3D pipeline--allowing developers to experiment with different algorithms and to tailor their pipeline to achieve the highest performance for a particular application. With the support of Equator's advanced C compiler and toolkit, MAP3D programs can be written in a high-level language. This allows the compiler to successfully find and exploit any parallelism in a programmer's code, thus decreasing the time to market of a given applications. The ability to run an operating system makes it possible to run concurrent applications in the MAP3D chip, such as video decoding while executing the 3D pipelines, so that integration of applications is easily achieved--using real-time decoded imagery for texturing 3D objects, for instance. This novel architecture enables an affordable, integrated solution for high performance 3D graphics.

  16. Color 3D Reverse Engineering

    Institute of Scientific and Technical Information of China (English)

    2002-01-01

    This paper presents a principle and a method of col or 3D laser scanning measurement. Based on the fundamental monochrome 3D measureme nt study, color information capture, color texture mapping, coordinate computati on and other techniques are performed to achieve color 3D measurement. The syste m is designed and composed of a line laser light emitter, one color CCD camera, a motor-driven rotary filter, a circuit card and a computer. Two steps in captu ring object's images in the measurement process: Firs...

  17. Shaping 3-D boxes

    DEFF Research Database (Denmark)

    Stenholt, Rasmus; Madsen, Claus B.

    2011-01-01

    Enabling users to shape 3-D boxes in immersive virtual environments is a non-trivial problem. In this paper, a new family of techniques for creating rectangular boxes of arbitrary position, orientation, and size is presented and evaluated. These new techniques are based solely on position data......, making them different from typical, existing box shaping techniques. The basis of the proposed techniques is a new algorithm for constructing a full box from just three of its corners. The evaluation of the new techniques compares their precision and completion times in a 9 degree-of-freedom (Do......F) docking experiment against an existing technique, which requires the user to perform the rotation and scaling of the box explicitly. The precision of the users' box construction is evaluated by a novel error metric measuring the difference between two boxes. The results of the experiment strongly indicate...

  18. 78 FR 27993 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2013-05-13

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... has corrected an inventory of human remains and associated funerary objects published in a Notice of... control of these human remains and associated funerary objects should submit a written request to the...

  19. 78 FR 27994 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2013-05-13

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... has corrected an inventory of human remains and associated funerary objects published in a Notice of... transfer of control of these human remains and associated funerary objects should submit a written request...

  20. 78 FR 25470 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2013-05-01

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... Parkway has corrected an inventory of human remains and associated funerary objects, published in a Notice... human remains and associated funerary objects under the control of the U.S. Department of the Interior...

  1. 77 FR 68825 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2012-11-16

    ... Inventory Completion for Native American Human Remains and Associated Funerary Objects in the Control of... of human remains and associated funerary objects in the possession of the U.S. Department of the Interior, National Park Service, Casa Grande Ruins National Monument, Coolidge, AZ. The human remains and...

  2. 78 FR 27995 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2013-05-13

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... these human remains and associated funerary objects should submit a written request to the U.S. Army... human remains and associated funerary objects to the lineal descendants, Indian tribes, or Native...

  3. 78 FR 27992 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2013-05-13

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... has corrected an inventory of human remains and associated funerary objects published in a Notice of... control of these human remains and associated funerary objects should submit a written request to the...

  4. Influence of substructure design and occlusal reduction on the stress distribution in metal ceramic complete crowns: 3D finite element analysis.

    Science.gov (United States)

    Motta, Andréa Barreira; Pereira, Luiz Carlos; Duda, Fernando Pereira; Anusavice, Kenneth J

    2014-07-01

    Occlusal reduction is considered a fundamental step for providing adequate and uniform space for the ceramic prosthesis; however, a flat occlusal surface is usually found. The prosthesis design influences the resistance to deformation and the stress state within the ceramic. This finite element (FE) study analyzes the influence of changing the substructure design on the stress distribution of a metal-ceramic crown in a premolar tooth with three types of occlusal reduction. Each part of three-dimensional metal ceramic complete crown models was designed according to the space provided by different levels of occlusal reduction and the same external morphology of the tooth. Three models were designed: (1) correct occlusal reduction with a uniform thickness of the substructure (0.3 mm) and the veneering porcelain (1.5 mm); (2) flat occlusal reduction with different thicknesses of veneering porcelain to produce a uniform substructure; and (3) a flat occlusal reduction with different thicknesses of substructure for a uniform thickness of veneering porcelain. Stress distributions were very similar in the three models. The highest tensile stresses were concentrated immediately below the midline fissure in both the veneering porcelain and the metal alloy substructure. Although models with flat occlusal reduction had lower stress values, this preparation results from a reduction that removes a greater amount of sound tissue, which may increase the probability of dental pulp injury. Occlusal reduction must be anatomic; however, when a flat occlusal reduction already exists, the substructure must reproduce the correct anatomic form to allow a uniform thickness of the veneering porcelain. © 2014 by the American College of Prosthodontists.

  5. IZDELAVA TISKALNIKA 3D

    OpenAIRE

    Brdnik, Lovro

    2015-01-01

    Diplomsko delo analizira trenutno stanje 3D tiskalnikov na trgu. Prikazan je razvoj in principi delovanja 3D tiskalnikov. Predstavljeni so tipi 3D tiskalnikov, njihove prednosti in slabosti. Podrobneje je predstavljena zgradba in delovanje koračnih motorjev. Opravljene so meritve koračnih motorjev. Opisana je programska oprema za rokovanje s 3D tiskalniki in komponente, ki jih potrebujemo za izdelavo. Diploma se oklepa vprašanja, ali je izdelava 3D tiskalnika bolj ekonomična kot pa naložba v ...

  6. 3D Reconstruction from 2D Line Drawings only with Visible Vertices and Edges

    Institute of Scientific and Technical Information of China (English)

    WANG Xuan; DONG Li-jun

    2014-01-01

    The human vision system can reconstruct a 3D object easily from single 2D line drawings even if the hidden lines of the object are invisible. Now, there are many methods have emulated this ability, but when the hidden lines of the object are invisible, these methods cannot reconstruct a complete 3D object. Therefore, we put forward a new algorithm to settle this hard problem. Our approach consists of two steps: (1) infer the invisible vertices and edges to complete the line drawing, (2) propose a vertex-based optimization method to reconstruct a 3D object.

  7. Dynamic stall and 3D effects

    Energy Technology Data Exchange (ETDEWEB)

    Bjoerck, A.; Thor, S.E. [Aeronautical Research Inst. of Sweden, Bromma (Sweden)

    1996-12-01

    The JOULE II project `Dynamic stall and 3D effects` started in January 1994 and was completed in September 1995. The objective of the project has been to increase the understanding of the three-dimensional and unsteady aerodynamics of stall controlled HAWT`s. The objectives have also been to develop `engineering models` suitable for inclusion into aero-elastic codes. The project included the participation of 13 parties within Europe. This paper describes an overview of the work carried out within the project and key results. 3 refs, 4 figs

  8. 3D-ICONS Ireland – fulfilling the potential of a rich 3D resource

    Directory of Open Access Journals (Sweden)

    Anthony Corns

    2017-03-01

    Full Text Available As a partner in the EU co-funded 3D-ICONS project, the Discovery Programme undertook the 3D documentation of some of the most iconic cultural heritage sites in Ireland. This pan-European project aimed to establish a complete pipeline for the production of 3D replicas of archaeological monuments and historic buildings, and to publish the content to Europeana for public access. The list of Irish icons range from wider cultural landscapes to smaller ornately carved stones and includes a wide range of chronological periods: from Neolithic rock art from 2500 BC to Derry's 17th-century fortifications. The primary digitisation methods include airborne laser scanning (ALS, phase-based terrestrial laser scanning (Faro Focus 3D and close range structured light scanning (Artec EVA. These are now mainstream approaches for surveying historic landscapes, structures and objects, generating precise, high-resolution point cloud data, primarily for viewing and interaction in proprietary software applications. The challenge was to convert these complex high-volume datasets into textured 3D models, retaining the geometric integrity of the original data. The article highlights the development of a pipeline to produce a lightweight 3D model that enables the public to interact with a photorealistic model based upon accurate survey and texture data. 3D-ICONS ended in January 2015, but a new website 3dicons.ie was launched to offer continued access to the Irish 3D models and associated content and media generated during the project. The article will consider the impact of this online content, particularly how it has been used as a teaching aid in secondary schools and how this may be extended in the future. It will also demonstrate how content from the project has been remodelled to develop an interactive and immersive experience for the great mound at Knowth, a development in partnership with the operators of the Brú na Bóinne visitor centre.

  9. Influence of object location in cone beam computed tomography (NewTom 5G and 3D Accuitomo 170) on gray value measurements at an implant site

    NARCIS (Netherlands)

    Parsa, A.; Ibrahim, N.; Hassan, B.; van der Stelt, P.; Wismeijer, D.

    2014-01-01

    Objectives The aim of this study was to determine the gray value variation at an implant site with different object location within the selected field of view (FOV) in two cone beam computed tomography (CBCT) scanners. Methods A 1-cm-thick section from the edentulous region of a dry human mandible

  10. Lateralized Effects of Categorical and Coordinate Spatial Processing of Component Parts on the Recognition of 3D Non-Nameable Objects

    Science.gov (United States)

    Saneyoshi, Ayako; Michimata, Chikashi

    2009-01-01

    Participants performed two object-matching tasks for novel, non-nameable objects consisting of geons. For each original stimulus, two transformations were applied to create comparison stimuli. In the categorical transformation, a geon connected to geon A was moved to geon B. In the coordinate transformation, a geon connected to geon A was moved to…

  11. Influence of object location in cone beam computed tomography (NewTom 5G and 3D Accuitomo 170) on gray value measurements at an implant site

    NARCIS (Netherlands)

    Parsa, A.; Ibrahim, N.; Hassan, B.; van der Stelt, P.; Wismeijer, D.

    2014-01-01

    Objectives The aim of this study was to determine the gray value variation at an implant site with different object location within the selected field of view (FOV) in two cone beam computed tomography (CBCT) scanners. Methods A 1-cm-thick section from the edentulous region of a dry human mandible w

  12. Influence of object location in cone beam computed tomography (NewTom 5G and 3D Accuitomo 170) on gray value measurements at an implant site

    NARCIS (Netherlands)

    Parsa, A.; Ibrahim, N.; Hassan, B.; van der Stelt, P.; Wismeijer, D.

    2014-01-01

    Objectives The aim of this study was to determine the gray value variation at an implant site with different object location within the selected field of view (FOV) in two cone beam computed tomography (CBCT) scanners. Methods A 1-cm-thick section from the edentulous region of a dry human mandible w

  13. [Comparison of quality on digital X-ray devices with 3D-capability for ENT-clinical objectives in imaging of temporal bone and paranasal sinuses].

    Science.gov (United States)

    Knörgen, M; Brandt, S; Kösling, S

    2012-12-01

    Comparison of dosage and spatial resolution of digital X-Ray devices with 3D-capability in head and neck imaging. Three on-site X-Ray devices, a general purpose multi-slice CT (CT), a dedicated cone-beam CT (CBCT) and the CT-mode of a device for digital angiography (DSA) of the same generation were compared using paranasal sinus (PNS) and temporal bone imaging protocols. The radiation exposure was measured with a puncture measuring chamber on a CTDI head phantom as well as with chip-strate-dosimeters on an Alderson head phantom in the regions of the eyes and thyroid gland. By using the Alderson head phantom, the specific dosage of the X-Ray device with regard to different protocols was read out. For the assessment of the high-contrast resolution of the devices, images of a self-made phantom were qualitatively analysed by six observers. The three devices showed marked variations in the dosage and spatial resolution depending on the protocol and/or modus. In both parameters, CBCT was superior to CT and DSA using standard protocols, with the difference being less obvious for the investigation with PNS. For high-contrast investigations CBCT CT is a remarkable option in head and neck radiology. © Georg Thieme Verlag KG Stuttgart · New York.

  14. 3D-Barolo: 3D fitting tool for the kinematics of galaxies

    NARCIS (Netherlands)

    Di Teodoro, E. M.; Fraternali, F.

    3D-Barolo (3D-Based Analysis of Rotating Object via Line Observations) or BBarolo is a tool for fitting 3D tilted-ring models to emission-line datacubes. BBarolo works with 3D FITS files, i.e. image arrays with two spatial and one spectral dimensions. BBarolo recovers the true rotation curve and

  15. TEHNOLOGIJE 3D TISKALNIKOV

    OpenAIRE

    Kolar, Nataša

    2016-01-01

    Diplomsko delo predstavi razvoj tiskanja skozi čas. Podrobneje so opisani 3D tiskalniki, ki uporabljajo različne tehnologije 3D tiskanja. Predstavljene so različne tehnologije 3D tiskanja, njihova uporaba in narejeni prototipi oz. končni izdelki. Diplomsko delo opiše celoten postopek, od zamisli, priprave podatkov in tiskalnika do izdelave prototipa oz. končnega izdelka.

  16. Individual 3D region-of-interest atlas of the human brain: knowledge-based class image analysis for extraction of anatomical objects

    Science.gov (United States)

    Wagenknecht, Gudrun; Kaiser, Hans-Juergen; Sabri, Osama; Buell, Udalrich

    2000-06-01

    After neural network-based classification of tissue types, the second step of atlas extraction is knowledge-based class image analysis to get anatomically meaningful objects. Basic algorithms are region growing, mathematical morphology operations, and template matching. A special algorithm was designed for each object. The class label of each voxel and the knowledge about the relative position of anatomical objects to each other and to the sagittal midplane of the brain can be utilized for object extraction. User interaction is only necessary to define starting, mid- and end planes for most object extractions and to determine the number of iterations for erosion and dilation operations. Extraction can be done for the following anatomical brain regions: cerebrum; cerebral hemispheres; cerebellum; brain stem; white matter (e.g., centrum semiovale); gray matter [cortex, frontal, parietal, occipital, temporal lobes, cingulum, insula, basal ganglia (nuclei caudati, putamen, thalami)]. For atlas- based quantification of functional data, anatomical objects can be convoluted with the point spread function of functional data to take into account the different resolutions of morphological and functional modalities. This method allows individual atlas extraction from MRI image data of a patient without the need of warping individual data to an anatomical or statistical MRI brain atlas.

  17. 3D Printing and Its Urologic Applications

    Science.gov (United States)

    Soliman, Youssef; Feibus, Allison H; Baum, Neil

    2015-01-01

    3D printing is the development of 3D objects via an additive process in which successive layers of material are applied under computer control. This article discusses 3D printing, with an emphasis on its historical context and its potential use in the field of urology. PMID:26028997

  18. 3D Printing and Its Urologic Applications.

    Science.gov (United States)

    Soliman, Youssef; Feibus, Allison H; Baum, Neil

    2015-01-01

    3D printing is the development of 3D objects via an additive process in which successive layers of material are applied under computer control. This article discusses 3D printing, with an emphasis on its historical context and its potential use in the field of urology.

  19. 3D Position and Velocity Vector Computations of Objects Jettisoned from the International Space Station Using Close-Range Photogrammetry Approach

    Science.gov (United States)

    Papanyan, Valeri; Oshle, Edward; Adamo, Daniel

    2008-01-01

    Measurement of the jettisoned object departure trajectory and velocity vector in the International Space Station (ISS) reference frame is vitally important for prompt evaluation of the object s imminent orbit. We report on the first successful application of photogrammetric analysis of the ISS imagery for the prompt computation of the jettisoned object s position and velocity vectors. As post-EVA analyses examples, we present the Floating Potential Probe (FPP) and the Russian "Orlan" Space Suit jettisons, as well as the near-real-time (provided in several hours after the separation) computations of the Video Stanchion Support Assembly Flight Support Assembly (VSSA-FSA) and Early Ammonia Servicer (EAS) jettisons during the US astronauts space-walk. Standard close-range photogrammetry analysis was used during this EVA to analyze two on-board camera image sequences down-linked from the ISS. In this approach the ISS camera orientations were computed from known coordinates of several reference points on the ISS hardware. Then the position of the jettisoned object for each time-frame was computed from its image in each frame of the video-clips. In another, "quick-look" approach used in near-real time, orientation of the cameras was computed from their position (from the ISS CAD model) and operational data (pan and tilt) then location of the jettisoned object was calculated only for several frames of the two synchronized movies. Keywords: Photogrammetry, International Space Station, jettisons, image analysis.

  20. An interactive multiview 3D display system

    Science.gov (United States)

    Zhang, Zhaoxing; Geng, Zheng; Zhang, Mei; Dong, Hui

    2013-03-01

    The progresses in 3D display systems and user interaction technologies will help more effective 3D visualization of 3D information. They yield a realistic representation of 3D objects and simplifies our understanding to the complexity of 3D objects and spatial relationship among them. In this paper, we describe an autostereoscopic multiview 3D display system with capability of real-time user interaction. Design principle of this autostereoscopic multiview 3D display system is presented, together with the details of its hardware/software architecture. A prototype is built and tested based upon multi-projectors and horizontal optical anisotropic display structure. Experimental results illustrate the effectiveness of this novel 3D display and user interaction system.

  1. 3D virtuel udstilling

    DEFF Research Database (Denmark)

    Tournay, Bruno; Rüdiger, Bjarne

    2006-01-01

    3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s.......3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s....

  2. MPML3D: Scripting Agents for the 3D Internet.

    Science.gov (United States)

    Prendinger, Helmut; Ullrich, Sebastian; Nakasone, Arturo; Ishizuka, Mitsuru

    2011-05-01

    The aim of this paper is two-fold. First, it describes a scripting language for specifying communicative behavior and interaction of computer-controlled agents ("bots") in the popular three-dimensional (3D) multiuser online world of "Second Life" and the emerging "OpenSimulator" project. While tools for designing avatars and in-world objects in Second Life exist, technology for nonprogrammer content creators of scenarios involving scripted agents is currently missing. Therefore, we have implemented new client software that controls bots based on the Multimodal Presentation Markup Language 3D (MPML3D), a highly expressive XML-based scripting language for controlling the verbal and nonverbal behavior of interacting animated agents. Second, the paper compares Second Life and OpenSimulator platforms and discusses the merits and limitations of each from the perspective of agent control. Here, we also conducted a small study that compares the network performance of both platforms.

  3. Intraoral 3D scanner

    Science.gov (United States)

    Kühmstedt, Peter; Bräuer-Burchardt, Christian; Munkelt, Christoph; Heinze, Matthias; Palme, Martin; Schmidt, Ingo; Hintersehr, Josef; Notni, Gunther

    2007-09-01

    Here a new set-up of a 3D-scanning system for CAD/CAM in dental industry is proposed. The system is designed for direct scanning of the dental preparations within the mouth. The measuring process is based on phase correlation technique in combination with fast fringe projection in a stereo arrangement. The novelty in the approach is characterized by the following features: A phase correlation between the phase values of the images of two cameras is used for the co-ordinate calculation. This works contrary to the usage of only phase values (phasogrammetry) or classical triangulation (phase values and camera image co-ordinate values) for the determination of the co-ordinates. The main advantage of the method is that the absolute value of the phase at each point does not directly determine the coordinate. Thus errors in the determination of the co-ordinates are prevented. Furthermore, using the epipolar geometry of the stereo-like arrangement the phase unwrapping problem of fringe analysis can be solved. The endoscope like measurement system contains one projection and two camera channels for illumination and observation of the object, respectively. The new system has a measurement field of nearly 25mm × 15mm. The user can measure two or three teeth at one time. So the system can by used for scanning of single tooth up to bridges preparations. In the paper the first realization of the intraoral scanner is described.

  4. Objects' 3D Modeling in Virtual Cockpit System%虚拟座舱系统中的三维建模方法

    Institute of Scientific and Technical Information of China (English)

    翟正军; 秦晓红; 李宗明

    2001-01-01

    According to the peculiarity of virtual models in the virtual cockpit system, this paper expatiates on the methods of regular and irregular objects' geometric modeling and the model reduction.%本文针对虚拟座舱系统中虚拟模型的特点,分别对规则模型和非规则模型的建模算法进行了深入研究,实现了三维真实感模型的生成与简化。

  5. 基于单幅图像大尺寸实际平面上的光点定位方法%3D reconstruction of feature point on large scale object surface from a single image

    Institute of Scientific and Technical Information of China (English)

    杨明; 仲小清; 霍炬

    2011-01-01

    For the design and development of a vision sensor for the ground test, a method of 3D reconstruction of feature point on large scale object surface from a single image is proposed. By establishing the math model of the 3D coordinate of feature point on the object surface and using the spatial ray through feature point, the 3D coordinate of the feature point can be determined u sing sigle image. According to the characteristics, the object surface can be classified into three types, high order surface type, block plane type and block surface type, while the corresponding location methods are introduced. Simulation experiment is conducted to compare the accuracy of three different 3D reconstruction methods, and the proposed method performs the best. By the measurement precision of 1 mm in the range of 8 000 mm× 8 000 mm, it is proved that the proposed method is suitable for 3D reconstruction of feature point on large scale object surface.%为满足某地面实验中视觉测量系统的研制需求,研究了一种基于单幅图像的大尺寸实际平面上光点的定位方法.通过建立关于实际平面上光点3D坐标的数学模型,结合利用图像确定的通过光点的空间光束,实现了由单幅图像确定光点的3D坐标.依据具体特点,把实际平面分为高阶曲面型、分块平面型和分块曲面型3种类型,并分别给出了相应类型的光点定位方法.仿真实验验证了所提出方法的正确性,并比较分析了方法的精确性;实际试验数据表明,所提出方法可以满足尺寸为8 000 mm × 8 000 mm的大型实际平面上光点的定位需求,定位误差小于1 mm.

  6. Filling gaps in cultural heritage documentation by 3D photography

    Science.gov (United States)

    Schuhr, W.; Lee, J. D.

    2015-08-01

    This contribution promotes 3D photography as an important tool to obtain objective object information. Keeping mainly in mind World Heritage documentation as well as Heritage protection, it is another intention of this paper, to stimulate the interest in applications of 3D photography for professionals as well as for amateurs. In addition this is also an activity report of the international CIPA task group 3. The main part of this paper starts with "Digging the treasure of existing international 3D photography". This does not only belong to tangible but also to intangible Cultural Heritage. 3D photography clearly supports the recording, the visualization, the preservation and the restoration of architectural and archaeological objects. Therefore the use of 3D photography in C.H. should increase on an international level. The presented samples in 3D represent a voluminous, almost partly "forgotten treasure" of international archives for 3D photography. The next chapter is on "Promoting new 3D photography in Cultural Heritage". Though 3D photographs are a well-established basic photographic and photogrammetric tool, even suited to provide "near real" documentation, they are still a matter of research and improvement. Beside the use of 3D cameras even single lenses cameras are very much suited for photographic 3D documentation purposes in Cultural Heritage. Currently at the Faculty of Civil Engineering of the University of Applied Sciences Magdeburg-Stendal, low altitude aerial photography is exposed from a maximum height of 13m, using a hand hold carbon telescope rod. The use of this "huge selfie stick" is also an (international) recommendation, to expose high resolution 3D photography of monuments under expedition conditions. In addition to the carbon rod recently a captive balloon and a hexacopter UAV- platform is in use, mainly to take better synoptically (extremely low altitude, ground truth) aerial photography. Additional experiments with respect to "easy

  7. Blender 3D cookbook

    CERN Document Server

    Valenza, Enrico

    2015-01-01

    This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further.It's taken for granted that you already know how to move inside the Blender interface, that you already have 3D modeling knowledge, and also that of basic 3D modeling and rendering concepts, for example, edge-loops, n-gons, or samples. In any case, it'

  8. HipMatch: an object-oriented cross-platform program for accurate determination of cup orientation using 2D-3D registration of single standard X-ray radiograph and a CT volume.

    Science.gov (United States)

    Zheng, Guoyan; Zhang, Xuan; Steppacher, Simon D; Murphy, Stephen B; Siebenrock, Klaus A; Tannast, Moritz

    2009-09-01

    The widely used procedure of evaluation of cup orientation following total hip arthroplasty using single standard anteroposterior (AP) radiograph is known inaccurate, largely due to the wide variability in individual pelvic orientation relative to X-ray plate. 2D-3D image registration methods have been introduced for an accurate determination of the post-operative cup alignment with respect to an anatomical reference extracted from the CT data. Although encouraging results have been reported, their extensive usage in clinical routine is still limited. This may be explained by their requirement of a CAD model of the prosthesis, which is often difficult to be organized from the manufacturer due to the proprietary issue, and by their requirement of either multiple radiographs or a radiograph-specific calibration, both of which are not available for most retrospective studies. To address these issues, we developed and validated an object-oriented cross-platform program called "HipMatch" where a hybrid 2D-3D registration scheme combining an iterative landmark-to-ray registration with a 2D-3D intensity-based registration was implemented to estimate a rigid transformation between a pre-operative CT volume and the post-operative X-ray radiograph for a precise estimation of cup alignment. No CAD model of the prosthesis is required. Quantitative and qualitative results evaluated on cadaveric and clinical datasets are given, which indicate the robustness and the accuracy of the program. HipMatch is written in object-oriented programming language C++ using cross-platform software Qt (TrollTech, Oslo, Norway), VTK, and Coin3D and is transportable to any platform.

  9. Sliding Adjustment for 3D Video Representation

    Directory of Open Access Journals (Sweden)

    Galpin Franck

    2002-01-01

    Full Text Available This paper deals with video coding of static scenes viewed by a moving camera. We propose an automatic way to encode such video sequences using several 3D models. Contrary to prior art in model-based coding where 3D models have to be known, the 3D models are automatically computed from the original video sequence. We show that several independent 3D models provide the same functionalities as one single 3D model, and avoid some drawbacks of the previous approaches. To achieve this goal we propose a novel algorithm of sliding adjustment, which ensures consistency of successive 3D models. The paper presents a method to automatically extract the set of 3D models and associate camera positions. The obtained representation can be used for reconstructing the original sequence, or virtual ones. It also enables 3D functionalities such as synthetic object insertion, lightning modification, or stereoscopic visualization. Results on real video sequences are presented.

  10. Pantomime to visual presentation of objects: left hand dyspraxia in patients with complete callosotomy.

    Science.gov (United States)

    Lausberg, Hedda; Cruz, Robyn F; Kita, Sotaro; Zaidel, Eran; Ptito, Alain

    2003-02-01

    Investigations of left hand praxis in imitation and object use in patients with callosal disconnection have yielded divergent results, inducing a debate between two theoretical positions. Whereas Liepmann suggested that the left hemisphere is motor dominant, others maintain that both hemispheres have equal motor competences and propose that left hand apraxia in patients with callosal disconnection is secondary to left hemispheric specialization for language or other task modalities. The present study aims to gain further insight into the motor competence of the right hemisphere by investigating pantomime of object use in split-brain patients. Three patients with complete callosotomy and, as control groups, five patients with partial callosotomy and nine healthy subjects were examined for their ability to pantomime object use to visual object presentation and demonstrate object manipulation. In each condition, 11 objects were presented to the subjects who pantomimed or demonstrated the object use with either hand. In addition, six object pairs were presented to test bimanual coordination. Two independent raters evaluated the videotaped movement demonstrations. While object use demonstrations were perfect in all three groups, the split-brain patients displayed apraxic errors only with their left hands in the pantomime condition. The movement analysis of concept and execution errors included the examination of ipsilateral versus contralateral motor control. As the right hand/left hemisphere performances demonstrated retrieval of the correct movement concepts, concept errors by the left hand were taken as evidence for right hemisphere control. Several types of execution errors reflected a lack of distal motor control indicating the use of ipsilateral pathways. While one split-brain patient controlled his left hand predominantly by ipsilateral pathways in the pantomime condition, the error profile in the other two split-brain patients suggested that the right hemisphere

  11. Markerless 3D Face Tracking

    DEFF Research Database (Denmark)

    Walder, Christian; Breidt, Martin; Bulthoff, Heinrich

    2009-01-01

    We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then represented by implicit surface and color functions, using a novel partition-of-unity type method of efficiently...... combining local regressors using nearest neighbor searches. Both these functions act on the 4D space of 3D plus time, and use temporal information to handle the noise in individual scans. After interactive registration of a template mesh to the first frame, it is then automatically deformed to track...... the scanned surface, using the variation of both shape and color as features in a dynamic energy minimization problem. Our prototype system yields high-quality animated 3D models in correspondence, at a rate of approximately twenty seconds per timestep. Tracking results for faces and other objects...

  12. 3D Digital Modelling

    DEFF Research Database (Denmark)

    Hundebøl, Jesper

    wave of new building information modelling tools demands further investigation, not least because of industry representatives' somewhat coarse parlance: Now the word is spreading -3D digital modelling is nothing less than a revolution, a shift of paradigm, a new alphabet... Research qeustions. Based...... on empirical probes (interviews, observations, written inscriptions) within the Danish construction industry this paper explores the organizational and managerial dynamics of 3D Digital Modelling. The paper intends to - Illustrate how the network of (non-)human actors engaged in the promotion (and arrest) of 3......D Modelling (in Denmark) stabilizes - Examine how 3D Modelling manifests itself in the early design phases of a construction project with a view to discuss the effects hereof for i.a. the management of the building process. Structure. The paper introduces a few, basic methodological concepts...

  13. DELTA 3D PRINTER

    Directory of Open Access Journals (Sweden)

    ȘOVĂILĂ Florin

    2016-07-01

    Full Text Available 3D printing is a very used process in industry, the generic name being “rapid prototyping”. The essential advantage of a 3D printer is that it allows the designers to produce a prototype in a very short time, which is tested and quickly remodeled, considerably reducing the required time to get from the prototype phase to the final product. At the same time, through this technique we can achieve components with very precise forms, complex pieces that, through classical methods, could have been accomplished only in a large amount of time. In this paper, there are presented the stages of a 3D model execution, also the physical achievement after of a Delta 3D printer after the model.

  14. User-centered 3D geovisualisation

    DEFF Research Database (Denmark)

    Nielsen, Anette Hougaard

    2004-01-01

    3D Geovisualisation is a multidisciplinary science mainly utilizing geographically related data, developing software systems for 3D visualisation and producing relevant models. In this paper the connection between geoinformation stored as 3D objects and the end user is of special interest....... In a broader perspective, the overall aim is to develop a language in 3D Geovisualisation gained through usability projects and the development of a theoretical background. A conceptual level of user-centered 3D Geovisualisation is introduced by applying a categorisation originating from Virtual Reality....... The conceptual level is used to structure and organise user-centered 3D Geovisualisation into four categories: representation, rendering, interface and interaction. The categories reflect a process of development of 3D Geovisualisation where objects can be represented verisimilar to the real world...

  15. Professional Papervision3D

    CERN Document Server

    Lively, Michael

    2010-01-01

    Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.

  16. AE3D

    Energy Technology Data Exchange (ETDEWEB)

    2016-06-20

    AE3D solves for the shear Alfven eigenmodes and eigenfrequencies in a torodal magnetic fusion confinement device. The configuration can be either 2D (e.g. tokamak, reversed field pinch) or 3D (e.g. stellarator, helical reversed field pinch, tokamak with ripple). The equations solved are based on a reduced MHD model and sound wave coupling effects are not currently included.

  17. FastScript3D - A Companion to Java 3D

    Science.gov (United States)

    Koenig, Patti

    2005-01-01

    FastScript3D is a computer program, written in the Java 3D(TM) programming language, that establishes an alternative language that helps users who lack expertise in Java 3D to use Java 3D for constructing three-dimensional (3D)-appearing graphics. The FastScript3D language provides a set of simple, intuitive, one-line text-string commands for creating, controlling, and animating 3D models. The first word in a string is the name of a command; the rest of the string contains the data arguments for the command. The commands can also be used as an aid to learning Java 3D. Developers can extend the language by adding custom text-string commands. The commands can define new 3D objects or load representations of 3D objects from files in formats compatible with such other software systems as X3D. The text strings can be easily integrated into other languages. FastScript3D facilitates communication between scripting languages [which enable programming of hyper-text markup language (HTML) documents to interact with users] and Java 3D. The FastScript3D language can be extended and customized on both the scripting side and the Java 3D side.

  18. Reconhecimento de faces 3D com Kinect

    OpenAIRE

    Cardia Neto, João Baptista [UNESP

    2014-01-01

    For person identification, facil recognition has several advantages over other biometric traits due mostly to its high universelly, collectability, and acceptability. When dealing with 2D face images several problems arise related to pose, illumination, and facial expressions. To increase the performance of facial recognition, 3D mehtods have been proposed and developedm since working with 3D objects allow us to handle better the aforementioned problems. With 3D object, it is possible to rota...

  19. Composites of 3D-Printed Polymers and Textile Fabrics*

    Science.gov (United States)

    Martens, Yasmin; Ehrmann, Andrea

    2017-08-01

    3D printing belongs to the rapidly emerging technologies of our time. Due to its recent drawback – the technology is relatively slow compared with other primary shaping methods, such as injection molding –, 3D printing is often not used for creating complete large components but to add specific features to existing larger objects. One of the possibilities to create such composites with an additional value consists in combining 3D printed polymers with textile fabrics. Several attempts have been made to enhance the adhesion between both materials, a task which is still challenging for diverse material combinations. Our paper reports about new experiments combining 3D printed embossed designs, snap fasteners and zip fasteners with different textile base materials, showing the possibilities and technical limits of these novel composites.

  20. From 3D view to 3D print

    Science.gov (United States)

    Dima, M.; Farisato, G.; Bergomi, M.; Viotto, V.; Magrin, D.; Greggio, D.; Farinato, J.; Marafatto, L.; Ragazzoni, R.; Piazza, D.

    2014-08-01

    In the last few years 3D printing is getting more and more popular and used in many fields going from manufacturing to industrial design, architecture, medical support and aerospace. 3D printing is an evolution of bi-dimensional printing, which allows to obtain a solid object from a 3D model, realized with a 3D modelling software. The final product is obtained using an additive process, in which successive layers of material are laid down one over the other. A 3D printer allows to realize, in a simple way, very complex shapes, which would be quite difficult to be produced with dedicated conventional facilities. Thanks to the fact that the 3D printing is obtained superposing one layer to the others, it doesn't need any particular work flow and it is sufficient to simply draw the model and send it to print. Many different kinds of 3D printers exist based on the technology and material used for layer deposition. A common material used by the toner is ABS plastics, which is a light and rigid thermoplastic polymer, whose peculiar mechanical properties make it diffusely used in several fields, like pipes production and cars interiors manufacturing. I used this technology to create a 1:1 scale model of the telescope which is the hardware core of the space small mission CHEOPS (CHaracterising ExOPlanets Satellite) by ESA, which aims to characterize EXOplanets via transits observations. The telescope has a Ritchey-Chrétien configuration with a 30cm aperture and the launch is foreseen in 2017. In this paper, I present the different phases for the realization of such a model, focusing onto pros and cons of this kind of technology. For example, because of the finite printable volume (10×10×12 inches in the x, y and z directions respectively), it has been necessary to split the largest parts of the instrument in smaller components to be then reassembled and post-processed. A further issue is the resolution of the printed material, which is expressed in terms of layers

  1. Illusory Visual Completion of an Object's Invisible Backside Can Make Your Finger Feel Shorter.

    Science.gov (United States)

    Ekroll, Vebjørn; Sayim, Bilge; Van der Hallen, Ruth; Wagemans, Johan

    2016-04-25

    In a well-known magic trick known as multiplying balls, conjurers fool their audience with the use of a semi-spherical shell, which the audience perceives as a complete ball [1]. Here, we report that this illusion persists even when observers touch the inside of the shell with their own finger. Even more intriguingly, this also produces an illusion of bodily self-awareness in which the finger feels shorter, as if to make space for the purely illusory volume of the visually completed ball. This observation provides strong evidence for the controversial and counterintuitive idea that our experience of the hidden backsides of objects is shaped by genuine perceptual representations rather than mere cognitive guesswork or imagery [2].

  2. Image based 3D city modeling : Comparative study

    Science.gov (United States)

    Singh, S. P.; Jain, K.; Mandla, V. R.

    2014-06-01

    3D city model is a digital representation of the Earth's surface and it's related objects such as building, tree, vegetation, and some manmade feature belonging to urban area. The demand of 3D city modeling is increasing rapidly for various engineering and non-engineering applications. Generally four main image based approaches were used for virtual 3D city models generation. In first approach, researchers were used Sketch based modeling, second method is Procedural grammar based modeling, third approach is Close range photogrammetry based modeling and fourth approach is mainly based on Computer Vision techniques. SketchUp, CityEngine, Photomodeler and Agisoft Photoscan are the main softwares to represent these approaches respectively. These softwares have different approaches & methods suitable for image based 3D city modeling. Literature study shows that till date, there is no complete such type of comparative study available to create complete 3D city model by using images. This paper gives a comparative assessment of these four image based 3D modeling approaches. This comparative study is mainly based on data acquisition methods, data processing techniques and output 3D model products. For this research work, study area is the campus of civil engineering department, Indian Institute of Technology, Roorkee (India). This 3D campus acts as a prototype for city. This study also explains various governing parameters, factors and work experiences. This research work also gives a brief introduction, strengths and weakness of these four image based techniques. Some personal comment is also given as what can do or what can't do from these softwares. At the last, this study shows; it concluded that, each and every software has some advantages and limitations. Choice of software depends on user requirements of 3D project. For normal visualization project, SketchUp software is a good option. For 3D documentation record, Photomodeler gives good result. For Large city

  3. Integration of real-time 3D image acquisition and multiview 3D display

    Science.gov (United States)

    Zhang, Zhaoxing; Geng, Zheng; Li, Tuotuo; Li, Wei; Wang, Jingyi; Liu, Yongchun

    2014-03-01

    Seamless integration of 3D acquisition and 3D display systems offers enhanced experience in 3D visualization of the real world objects or scenes. The vivid representation of captured 3D objects displayed on a glasses-free 3D display screen could bring the realistic viewing experience to viewers as if they are viewing real-world scene. Although the technologies in 3D acquisition and 3D display have advanced rapidly in recent years, effort is lacking in studying the seamless integration of these two different aspects of 3D technologies. In this paper, we describe our recent progress on integrating a light-field 3D acquisition system and an autostereoscopic multiview 3D display for real-time light field capture and display. This paper focuses on both the architecture design and the implementation of the hardware and the software of this integrated 3D system. A prototype of the integrated 3D system is built to demonstrate the real-time 3D acquisition and 3D display capability of our proposed system.

  4. 3D Spectroscopic Instrumentation

    CERN Document Server

    Bershady, Matthew A

    2009-01-01

    In this Chapter we review the challenges of, and opportunities for, 3D spectroscopy, and how these have lead to new and different approaches to sampling astronomical information. We describe and categorize existing instruments on 4m and 10m telescopes. Our primary focus is on grating-dispersed spectrographs. We discuss how to optimize dispersive elements, such as VPH gratings, to achieve adequate spectral resolution, high throughput, and efficient data packing to maximize spatial sampling for 3D spectroscopy. We review and compare the various coupling methods that make these spectrographs ``3D,'' including fibers, lenslets, slicers, and filtered multi-slits. We also describe Fabry-Perot and spatial-heterodyne interferometers, pointing out their advantages as field-widened systems relative to conventional, grating-dispersed spectrographs. We explore the parameter space all these instruments sample, highlighting regimes open for exploitation. Present instruments provide a foil for future development. We give an...

  5. Radiochromic 3D Detectors

    Science.gov (United States)

    Oldham, Mark

    2015-01-01

    Radiochromic materials exhibit a colour change when exposed to ionising radiation. Radiochromic film has been used for clinical dosimetry for many years and increasingly so recently, as films of higher sensitivities have become available. The two principle advantages of radiochromic dosimetry include greater tissue equivalence (radiologically) and the lack of requirement for development of the colour change. In a radiochromic material, the colour change arises direct from ionising interactions affecting dye molecules, without requiring any latent chemical, optical or thermal development, with important implications for increased accuracy and convenience. It is only relatively recently however, that 3D radiochromic dosimetry has become possible. In this article we review recent developments and the current state-of-the-art of 3D radiochromic dosimetry, and the potential for a more comprehensive solution for the verification of complex radiation therapy treatments, and 3D dose measurement in general.

  6. 3D-printing of build objects

    OpenAIRE

    M. V. Savytskyi; SHATOV S. V.; OZHYSHCHENKO O. A.

    2016-01-01

    Raising of problem. Today, in all spheres of our life we can constate the permanent search for new, modern methods and technologies that meet the principles of sustainable development. New approaches need to be, on the one hand more effective in terms of conservation of exhaustible resources of our planet, have minimal impact on the environment and on the other hand to ensure a higher quality of the final product. Construction is not exception. One of the new promising technology is the techn...

  7. 3D-PRINTING OF BUILD OBJECTS

    OpenAIRE

    M. V. Savytskyi; SHATOV S. V.; OZHYSHCHENKO O. A.

    2016-01-01

    Raising of problem. Today, in all spheres of our life we can constate the permanent search for new, modern methods and technologies that meet the principles of sustainable development. New approaches need to be, on the one hand more effective in terms of conservation of exhaustible resources of our planet, have minimal impact on the environment and on the other hand to ensure a higher quality of the final product. Construction is not exception. One of the new promising technology ...

  8. Photogrammetry for rapid prototyping: development of noncontact 3D reconstruction technologies

    Science.gov (United States)

    Knyaz, Vladimir A.

    2002-04-01

    An important stage of rapid prototyping technology is generating computer 3D model of an object to be reproduced. Wide variety of techniques for 3D model generation exists beginning with manual 3D models generation and finishing with full-automated reverse engineering system. The progress in CCD sensors and computers provides the background for integration of photogrammetry as an accurate 3D data source with CAD/CAM. The paper presents the results of developing photogrammetric methods for non-contact spatial coordinates measurements and generation of computer 3D model of real objects. The technology is based on object convergent images processing for calculating its 3D coordinates and surface reconstruction. The hardware used for spatial coordinates measurements is based on PC as central processing unit and video camera as image acquisition device. The original software for Windows 9X realizes the complete technology of 3D reconstruction for rapid input of geometry data in CAD/CAM systems. Technical characteristics of developed systems are given along with the results of applying for various tasks of 3D reconstruction. The paper describes the techniques used for non-contact measurements and the methods providing metric characteristics of reconstructed 3D model. Also the results of system application for 3D reconstruction of complex industrial objects are presented.

  9. Interaktiv 3D design

    DEFF Research Database (Denmark)

    Villaume, René Domine; Ørstrup, Finn Rude

    2002-01-01

    Projektet undersøger potentialet for interaktiv 3D design via Internettet. Arkitekt Jørn Utzons projekt til Espansiva blev udviklet som et byggesystem med det mål, at kunne skabe mangfoldige planmuligheder og mangfoldige facade- og rumudformninger. Systemets bygningskomponenter er digitaliseret som...... 3D elementer og gjort tilgængelige. Via Internettet er det nu muligt at sammenstille og afprøve en uendelig  række bygningstyper som  systemet blev tænkt og udviklet til....

  10. Volumetric 3D Display System with Static Screen

    Science.gov (United States)

    Geng, Jason

    2011-01-01

    Current display technology has relied on flat, 2D screens that cannot truly convey the third dimension of visual information: depth. In contrast to conventional visualization that is primarily based on 2D flat screens, the volumetric 3D display possesses a true 3D display volume, and places physically each 3D voxel in displayed 3D images at the true 3D (x,y,z) spatial position. Each voxel, analogous to a pixel in a 2D image, emits light from that position to form a real 3D image in the eyes of the viewers. Such true volumetric 3D display technology provides both physiological (accommodation, convergence, binocular disparity, and motion parallax) and psychological (image size, linear perspective, shading, brightness, etc.) depth cues to human visual systems to help in the perception of 3D objects. In a volumetric 3D display, viewers can watch the displayed 3D images from a completely 360 view without using any special eyewear. The volumetric 3D display techniques may lead to a quantum leap in information display technology and can dramatically change the ways humans interact with computers, which can lead to significant improvements in the efficiency of learning and knowledge management processes. Within a block of glass, a large amount of tiny dots of voxels are created by using a recently available machining technique called laser subsurface engraving (LSE). The LSE is able to produce tiny physical crack points (as small as 0.05 mm in diameter) at any (x,y,z) location within the cube of transparent material. The crack dots, when illuminated by a light source, scatter the light around and form visible voxels within the 3D volume. The locations of these tiny voxels are strategically determined such that each can be illuminated by a light ray from a high-resolution digital mirror device (DMD) light engine. The distribution of these voxels occupies the full display volume within the static 3D glass screen. This design eliminates any moving screen seen in previous

  11. AR based ornament design system for 3D printing

    Directory of Open Access Journals (Sweden)

    Hiroshi Aoki

    2015-01-01

    Full Text Available In recent years, 3D printers have become popular as a means of outputting geometries designed on CAD or 3D graphics systems. However, the complex user interfaces of standard 3D software can make it difficult for ordinary consumers to design their own objects. Furthermore, models designed on 3D graphics software often have geometrical problems that make them impossible to output on a 3D printer. We propose a novel AR (augmented reality 3D modeling system with an air-spray like interface. We also propose a new data structure (octet voxel for representing designed models in such a way that the model is guaranteed to be a complete solid. The target shape is based on a regular polyhedron, and the octet voxel representation is suitable for designing geometrical objects having the same symmetries as the base regular polyhedron. Finally, we conducted a user test and confirmed that users can intuitively design their own ornaments in a short time with a simple user interface.

  12. Shaping 3-D boxes

    DEFF Research Database (Denmark)

    Stenholt, Rasmus; Madsen, Claus B.

    2011-01-01

    Enabling users to shape 3-D boxes in immersive virtual environments is a non-trivial problem. In this paper, a new family of techniques for creating rectangular boxes of arbitrary position, orientation, and size is presented and evaluated. These new techniques are based solely on position data...

  13. Tangible 3D Modelling

    DEFF Research Database (Denmark)

    Hejlesen, Aske K.; Ovesen, Nis

    2012-01-01

    This paper presents an experimental approach to teaching 3D modelling techniques in an Industrial Design programme. The approach includes the use of tangible free form models as tools for improving the overall learning. The paper is based on lecturer and student experiences obtained through facil...

  14. 3D elastic control for mobile devices.

    Science.gov (United States)

    Hachet, Martin; Pouderoux, Joachim; Guitton, Pascal

    2008-01-01

    To increase the input space of mobile devices, the authors developed a proof-of-concept 3D elastic controller that easily adapts to mobile devices. This embedded device improves the completion of high-level interaction tasks such as visualization of large documents and navigation in 3D environments. It also opens new directions for tomorrow's mobile applications.

  15. RT3D tutorials for GMS users

    Energy Technology Data Exchange (ETDEWEB)

    Clement, T.P. [Pacific Northwest National Lab., Richland, WA (United States); Jones, N.L. [Brigham Young Univ., Provo, UT (United States)

    1998-02-01

    RT3D (Reactive Transport in 3-Dimensions) is a computer code that solves coupled partial differential equations that describe reactive-flow and transport of multiple mobile and/or immobile species in a three dimensional saturated porous media. RT3D was developed from the single-species transport code, MT3D (DoD-1.5, 1997 version). As with MT3D, RT3D also uses the USGS groundwater flow model MODFLOW for computing spatial and temporal variations in groundwater head distribution. This report presents a set of tutorial problems that are designed to illustrate how RT3D simulations can be performed within the Department of Defense Groundwater Modeling System (GMS). GMS serves as a pre- and post-processing interface for RT3D. GMS can be used to define all the input files needed by RT3D code, and later the code can be launched from within GMS and run as a separate application. Once the RT3D simulation is completed, the solution can be imported to GMS for graphical post-processing. RT3D v1.0 supports several reaction packages that can be used for simulating different types of reactive contaminants. Each of the tutorials, described below, provides training on a different RT3D reaction package. Each reaction package has different input requirements, and the tutorials are designed to describe these differences. Furthermore, the tutorials illustrate the various options available in GMS for graphical post-processing of RT3D results. Users are strongly encouraged to complete the tutorials before attempting to use RT3D and GMS on a routine basis.

  16. Virtual Realization using 3D Password

    Directory of Open Access Journals (Sweden)

    A.B.Gadicha

    2012-03-01

    Full Text Available Current authentication systems suffer from many weaknesses. Textual passwords are commonly used; however, users do not follow their requirements. Users tend to choose meaningful words from dictionaries, which make textual passwords easy to break and vulnerable to dictionary or brute force attacks. Many available graphical passwords have a password space that is less than or equal to the textual password space. Smart cards or tokens can be stolen. Many biometric authentications have been proposed; however, users tend to resist using biometrics because of their intrusiveness and the effect on their privacy. Moreover, biometrics cannot be revoked. In this paper, we present and evaluate our contribution, i.e., the 3D password. The 3D password is a multifactor authentication scheme. To be authenticated, we present a 3D virtual environment where the user navigates and interacts with various objects. The sequence of actions and interactions toward the objects inside the 3D environment constructs the user’s 3D password. The 3D password can combine most existing authentication schemes such as textual passwords, graphical passwords, and various types of biometrics into a 3D virtual environment. The design of the 3D virtual environment and the type of objects selected determine the 3D password key space.

  17. 3D change detection - Approaches and applications

    Science.gov (United States)

    Qin, Rongjun; Tian, Jiaojiao; Reinartz, Peter

    2016-12-01

    Due to the unprecedented technology development of sensors, platforms and algorithms for 3D data acquisition and generation, 3D spaceborne, airborne and close-range data, in the form of image based, Light Detection and Ranging (LiDAR) based point clouds, Digital Elevation Models (DEM) and 3D city models, become more accessible than ever before. Change detection (CD) or time-series data analysis in 3D has gained great attention due to its capability of providing volumetric dynamics to facilitate more applications and provide more accurate results. The state-of-the-art CD reviews aim to provide a comprehensive synthesis and to simplify the taxonomy of the traditional remote sensing CD techniques, which mainly sit within the boundary of 2D image/spectrum analysis, largely ignoring the particularities of 3D aspects of the data. The inclusion of 3D data for change detection (termed 3D CD), not only provides a source with different modality for analysis, but also transcends the border of traditional top-view 2D pixel/object-based analysis to highly detailed, oblique view or voxel-based geometric analysis. This paper reviews the recent developments and applications of 3D CD using remote sensing and close-range data, in support of both academia and industry researchers who seek for solutions in detecting and analyzing 3D dynamics of various objects of interest. We first describe the general considerations of 3D CD problems in different processing stages and identify CD types based on the information used, being the geometric comparison and geometric-spectral analysis. We then summarize relevant works and practices in urban, environment, ecology and civil applications, etc. Given the broad spectrum of applications and different types of 3D data, we discuss important issues in 3D CD methods. Finally, we present concluding remarks in algorithmic aspects of 3D CD.

  18. Real and virtual explorations of the environment and interactive tracking of movable objects for the blind on the basis of tactile-acoustical maps and 3D environment models.

    Science.gov (United States)

    Hub, Andreas; Hartter, Tim; Kombrink, Stefan; Ertl, Thomas

    2008-01-01

    PURPOSE.: This study describes the development of a multi-functional assistant system for the blind which combines localisation, real and virtual navigation within modelled environments and the identification and tracking of fixed and movable objects. The approximate position of buildings is determined with a global positioning sensor (GPS), then the user establishes exact position at a specific landmark, like a door. This location initialises indoor navigation, based on an inertial sensor, a step recognition algorithm and map. Tracking of movable objects is provided by another inertial sensor and a head-mounted stereo camera, combined with 3D environmental models. This study developed an algorithm based on shape and colour to identify objects and used a common face detection algorithm to inform the user of the presence and position of others. The system allows blind people to determine their position with approximately 1 metre accuracy. Virtual exploration of the environment can be accomplished by moving one's finger on a touch screen of a small portable tablet PC. The name of rooms, building features and hazards, modelled objects and their positions are presented acoustically or in Braille. Given adequate environmental models, this system offers blind people the opportunity to navigate independently and safely, even within unknown environments. Additionally, the system facilitates education and rehabilitation by providing, in several languages, object names, features and relative positions.

  19. Forensic 3D Scene Reconstruction

    Energy Technology Data Exchange (ETDEWEB)

    LITTLE,CHARLES Q.; PETERS,RALPH R.; RIGDON,J. BRIAN; SMALL,DANIEL E.

    1999-10-12

    Traditionally law enforcement agencies have relied on basic measurement and imaging tools, such as tape measures and cameras, in recording a crime scene. A disadvantage of these methods is that they are slow and cumbersome. The development of a portable system that can rapidly record a crime scene with current camera imaging, 3D geometric surface maps, and contribute quantitative measurements such as accurate relative positioning of crime scene objects, would be an asset to law enforcement agents in collecting and recording significant forensic data. The purpose of this project is to develop a feasible prototype of a fast, accurate, 3D measurement and imaging system that would support law enforcement agents to quickly document and accurately record a crime scene.

  20. 3D Printed Robotic Hand

    Science.gov (United States)

    Pizarro, Yaritzmar Rosario; Schuler, Jason M.; Lippitt, Thomas C.

    2013-01-01

    Dexterous robotic hands are changing the way robots and humans interact and use common tools. Unfortunately, the complexity of the joints and actuations drive up the manufacturing cost. Some cutting edge and commercially available rapid prototyping machines now have the ability to print multiple materials and even combine these materials in the same job. A 3D model of a robotic hand was designed using Creo Parametric 2.0. Combining "hard" and "soft" materials, the model was printed on the Object Connex350 3D printer with the purpose of resembling as much as possible the human appearance and mobility of a real hand while needing no assembly. After printing the prototype, strings where installed as actuators to test mobility. Based on printing materials, the manufacturing cost of the hand was $167, significantly lower than other robotic hands without the actuators since they have more complex assembly processes.

  1. Unoriented 3d TFTs

    CERN Document Server

    Bhardwaj, Lakshya

    2016-01-01

    This paper generalizes two facts about oriented 3d TFTs to the unoriented case. On one hand, it is known that oriented 3d TFTs having a topological boundary condition admit a state-sum construction known as the Turaev-Viro construction. This is related to the string-net construction of fermionic phases of matter. We show how Turaev-Viro construction can be generalized to unoriented 3d TFTs. On the other hand, it is known that the "fermionic" versions of oriented TFTs, known as Spin-TFTs, can be constructed in terms of "shadow" TFTs which are ordinary oriented TFTs with an anomalous Z_2 1-form symmetry. We generalize this correspondence to Pin+ TFTs by showing that they can be constructed in terms of ordinary unoriented TFTs with anomalous Z_2 1-form symmetry having a mixed anomaly with time-reversal symmetry. The corresponding Pin+ TFT does not have any anomaly for time-reversal symmetry however and hence it can be unambiguously defined on a non-orientable manifold. In case a Pin+ TFT admits a topological bou...

  2. Multi-view and 3D deformable part models.

    Science.gov (United States)

    Pepik, Bojan; Stark, Michael; Gehler, Peter; Schiele, Bernt

    2015-11-01

    As objects are inherently 3D, they have been modeled in 3D in the early days of computer vision. Due to the ambiguities arising from mapping 2D features to 3D models, 3D object representations have been neglected and 2D feature-based models are the predominant paradigm in object detection nowadays. While such models have achieved outstanding bounding box detection performance, they come with limited expressiveness, as they are clearly limited in their capability of reasoning about 3D shape or viewpoints. In this work, we bring the worlds of 3D and 2D object representations closer, by building an object detector which leverages the expressive power of 3D object representations while at the same time can be robustly matched to image evidence. To that end, we gradually extend the successful deformable part model [1] to include viewpoint information and part-level 3D geometry information, resulting in several different models with different level of expressiveness. We end up with a 3D object model, consisting of multiple object parts represented in 3D and a continuous appearance model. We experimentally verify that our models, while providing richer object hypotheses than the 2D object models, provide consistently better joint object localization and viewpoint estimation than the state-of-the-art multi-view and 3D object detectors on various benchmarks (KITTI [2] , 3D object classes [3] , Pascal3D+ [4] , Pascal VOC 2007 [5] , EPFL multi-view cars[6] ).

  3. Parametrizable cameras for 3D computational steering

    NARCIS (Netherlands)

    Mulder, J.D.; Wijk, J.J. van

    1997-01-01

    We present a method for the definition of multiple views in 3D interfaces for computational steering. The method uses the concept of a point-based parametrizable camera object. This concept enables a user to create and configure multiple views on his custom 3D interface in an intuitive graphical man

  4. 3D reconstruction of SEM images by use of optical photogrammetry software.

    Science.gov (United States)

    Eulitz, Mona; Reiss, Gebhard

    2015-08-01

    Reconstruction of the three-dimensional (3D) surface of an object to be examined is widely used for structure analysis in science and many biological questions require information about their true 3D structure. For Scanning Electron Microscopy (SEM) there has been no efficient non-destructive solution for reconstruction of the surface morphology to date. The well-known method of recording stereo pair images generates a 3D stereoscope reconstruction of a section, but not of the complete sample surface. We present a simple and non-destructive method of 3D surface reconstruction from SEM samples based on the principles of optical close range photogrammetry. In optical close range photogrammetry a series of overlapping photos is used to generate a 3D model of the surface of an object. We adapted this method to the special SEM requirements. Instead of moving a detector around the object, the object itself was rotated. A series of overlapping photos was stitched and converted into a 3D model using the software commonly used for optical photogrammetry. A rabbit kidney glomerulus was used to demonstrate the workflow of this adaption. The reconstruction produced a realistic and high-resolution 3D mesh model of the glomerular surface. The study showed that SEM micrographs are suitable for 3D reconstruction by optical photogrammetry. This new approach is a simple and useful method of 3D surface reconstruction and suitable for various applications in research and teaching.

  5. FROM 3D MODEL DATA TO SEMANTICS

    Directory of Open Access Journals (Sweden)

    My Abdellah Kassimi

    2012-01-01

    Full Text Available The semantic-based 3D models retrieval systems have become necessary since the increase of 3D modelsdatabases. In this paper, we propose a new method for the mapping problem between 3D model data andsemantic data involved in semantic based retrieval for 3D models given by polygonal meshes. First, wefocused on extracting invariant descriptors from the 3D models and analyzing them to efficient semanticannotation and to improve the retrieval accuracy. Selected shape descriptors provide a set of termscommonly used to describe visually a set of objects using linguistic terms and are used as semanticconcept to label 3D model. Second, spatial relationship representing directional, topological anddistance relationships are used to derive other high-level semantic features and to avoid the problem ofautomatic 3D model annotation. Based on the resulting semantic annotation and spatial concepts, anontology for 3D model retrieval is constructed and other concepts can be inferred. This ontology is usedto find similar 3D models for a given query model. We adopted the query by semantic example approach,in which the annotation is performed mostly automatically. The proposed method is implemented in our3D search engine (SB3DMR, tested using the Princeton Shape Benchmark Database.

  6. Investigating 3d Reconstruction Methods for Small Artifacts

    Science.gov (United States)

    Evgenikou, V.; Georgopoulos, A.

    2015-02-01

    Small artifacts have always been a real challenge when it comes to 3D modelling. They usually present severe difficulties for their 3D reconstruction. Lately, the demand for the production of 3D models of small artifacts, especially in the cultural heritage domain, has dramatically increased. As with many cases, there are no specifications and standards for this task. This paper investigates the efficiency of several mainly low cost methods for 3D model production of such small artifacts. Moreover, the material, the color and the surface complexity of these objects id also investigated. Both image based and laser scanning methods have been considered as alternative data acquisition methods. The evaluation has been confined to the 3D meshes, as texture depends on the imaging properties, which are not investigated in this project. The resulting meshes have been compared to each other for their completeness, and accuracy. It is hoped that the outcomes of this investigation will be useful to researchers who are planning to embark into mass production of 3D models of small artifacts.

  7. INVESTIGATING 3D RECONSTRUCTION METHODS FOR SMALL ARTIFACTS

    Directory of Open Access Journals (Sweden)

    V. Evgenikou

    2015-02-01

    Full Text Available Small artifacts have always been a real challenge when it comes to 3D modelling. They usually present severe difficulties for their 3D reconstruction. Lately, the demand for the production of 3D models of small artifacts, especially in the cultural heritage domain, has dramatically increased. As with many cases, there are no specifications and standards for this task. This paper investigates the efficiency of several mainly low cost methods for 3D model production of such small artifacts. Moreover, the material, the color and the surface complexity of these objects id also investigated. Both image based and laser scanning methods have been considered as alternative data acquisition methods. The evaluation has been confined to the 3D meshes, as texture depends on the imaging properties, which are not investigated in this project. The resulting meshes have been compared to each other for their completeness, and accuracy. It is hoped that the outcomes of this investigation will be useful to researchers who are planning to embark into mass production of 3D models of small artifacts.

  8. Photogrammetric measurement of 3D freeform millimetre-sized objects with micro features: an experimental validation of the close-range camera calibration model for narrow angles of view

    Science.gov (United States)

    Percoco, Gianluca; Sánchez Salmerón, Antonio J.

    2015-09-01

    The measurement of millimetre and micro-scale features is performed by high-cost systems based on technologies with narrow working ranges to accurately control the position of the sensors. Photogrammetry would lower the costs of 3D inspection of micro-features and would be applicable to the inspection of non-removable micro parts of large objects too. Unfortunately, the behaviour of photogrammetry is not known when photogrammetry is applied to micro-features. In this paper, the authors address these issues towards the application of digital close-range photogrammetry (DCRP) to the micro-scale, taking into account that in literature there are research papers stating that an angle of view (AOV) around 10° is the lower limit to the application of the traditional pinhole close-range calibration model (CRCM), which is the basis of DCRP. At first a general calibration procedure is introduced, with the aid of an open-source software library, to calibrate narrow AOV cameras with the CRCM. Subsequently the procedure is validated using a reflex camera with a 60 mm macro lens, equipped with extension tubes (20 and 32 mm) achieving magnification of up to 2 times approximately, to verify literature findings with experimental photogrammetric 3D measurements of millimetre-sized objects with micro-features. The limitation experienced by the laser printing technology, used to produce the bi-dimensional pattern on common paper, has been overcome using an accurate pattern manufactured with a photolithographic process. The results of the experimental activity prove that the CRCM is valid for AOVs down to 3.4° and that DCRP results are comparable with the results of existing and more expensive commercial techniques.

  9. The Use of Airborne and Mobile Laser Scanning for Modeling Railway Environments in 3D

    Directory of Open Access Journals (Sweden)

    Lingli Zhu

    2014-04-01

    Full Text Available This paper presents methods for 3D modeling of railway environments from airborne laser scanning (ALS and mobile laser scanning (MLS. Conventionally, aerial data such as ALS and aerial images were utilized for 3D model reconstruction. However, 3D model reconstruction only from aerial-view datasets can not meet the requirement of advanced visualization (e.g., walk-through visualization. In this paper, objects in a railway environment such as the ground, railroads, buildings, high voltage powerlines, pylons and so on were reconstructed and visualized in real-life experiments in Kokemaki, Finland. Because of the complex terrain and scenes in railway environments, 3D modeling is challenging, especially for high resolution walk-through visualizations. However, MLS has flexible platforms and provides the possibility of acquiring data in a complex environment in high detail by combining with ALS data to produce complete 3D scene modeling. A procedure from point cloud classification to 3D reconstruction and 3D visualization is introduced, and new solutions are proposed for object extraction, 3D reconstruction, model simplification and final model 3D visualization. Image processing technology is used for the classification, 3D randomized Hough transformations (RHT are used for the planar detection, and a quadtree approach is used for the ground model simplification. The results are visually analyzed by a comparison with an orthophoto at a 20 cm ground resolution.

  10. E3D R-Tree: An Index Structure for Indexing the Histories in Moving Object Database%E3D R-Tree:一种处理移动对象数据库历史查询的索引结构

    Institute of Scientific and Technical Information of China (English)

    张文杰; 李建中; 张炜

    2005-01-01

    历史查询是移动对象数据库管理的一个重要方面.为提高历史查询效率,在3D R-Tree基础上实现了优化的索引结构E3D R-Tree.在E3D R-Tree中,结合移动对象数据特征引入空白区域作为新的插入代价参数,同时,在插入算法中利用最小代价优先搜索算法确定全局最优插入路径,并给出算法正确性证明.实验结果表明,E3D R-Tree查询效率高于3D R-Tree.

  11. Density-Based 3D Shape Descriptors

    Directory of Open Access Journals (Sweden)

    Schmitt Francis

    2007-01-01

    Full Text Available We propose a novel probabilistic framework for the extraction of density-based 3D shape descriptors using kernel density estimation. Our descriptors are derived from the probability density functions (pdf of local surface features characterizing the 3D object geometry. Assuming that the shape of the 3D object is represented as a mesh consisting of triangles with arbitrary size and shape, we provide efficient means to approximate the moments of geometric features on a triangle basis. Our framework produces a number of 3D shape descriptors that prove to be quite discriminative in retrieval applications. We test our descriptors and compare them with several other histogram-based methods on two 3D model databases, Princeton Shape Benchmark and Sculpteur, which are fundamentally different in semantic content and mesh quality. Experimental results show that our methodology not only improves the performance of existing descriptors, but also provides a rigorous framework to advance and to test new ones.

  12. TOWARDS: 3D INTERNET

    Directory of Open Access Journals (Sweden)

    Ms. Swapnali R. Ghadge

    2013-08-01

    Full Text Available In today’s ever-shifting media landscape, it can be a complex task to find effective ways to reach your desired audience. As traditional media such as television continue to lose audience share, one venue in particular stands out for its ability to attract highly motivated audiences and for its tremendous growth potential the 3D Internet. The concept of '3D Internet' has recently come into the spotlight in the R&D arena, catching the attention of many people, and leading to a lot of discussions. Basically, one can look into this matter from a few different perspectives: visualization and representation of information, and creation and transportation of information, among others. All of them still constitute research challenges, as no products or services are yet available or foreseen for the near future. Nevertheless, one can try to envisage the directions that can be taken towards achieving this goal. People who take part in virtual worlds stay online longer with a heightened level of interest. To take advantage of that interest, diverse businesses and organizations have claimed an early stake in this fast-growing market. They include technology leaders such as IBM, Microsoft, and Cisco, companies such as BMW, Toyota, Circuit City, Coca Cola, and Calvin Klein, and scores of universities, including Harvard, Stanford and Penn State.

  13. How 3-D Movies Work

    Institute of Scientific and Technical Information of China (English)

    吕铁雄

    2011-01-01

    难度:★★★★☆词数:450 建议阅读时间:8分钟 Most people see out of two eyes. This is a basic fact of humanity,but it’s what makes possible the illusion of depth(纵深幻觉) that 3-D movies create. Human eyes are spaced about two inches apart, meaning that each eye gives the brain a slightly different perspective(透视感)on the same object. The brain then uses this variance to quickly determine an object’s distance.

  14. Tangible 3D modeling of coherent and themed structures

    DEFF Research Database (Denmark)

    Walther, Jeppe Ullè; Bærentzen, J. Andreas; Aanæs, Henrik

    2016-01-01

    , allows the user to tangibly build structures of greater details than the blocks provide in and of themselves. We show a number of shapes that have been modeled by users and are indicative of the expressive power of the system. Furthermore, we demonstrate the scalability of the tangible interface which......We present CubeBuilder, a system for interactive, tangible 3D shape modeling. CubeBuilder allows the user to create a digital 3D model by placing physical, non-interlocking cubic blocks. These blocks may be placed in a completely arbitrary fashion and combined with other objects. In effect......, this turns the task of 3D modeling into a playful activity that hardly requires any learning on the part of the user. The blocks are registered using a depth camera and entered into the cube graph where each block is a node and adjacent blocks are connected by edges. From the cube graph, we transform...

  15. 3D GEO: AN ALTERNATIVE APPROACH

    OpenAIRE

    2016-01-01

    The expression GEO is mostly used to denote relation to the earth. However it should not be confined to what is related to the earth's surface, as other objects also need three dimensional representation and documentation, like cultural heritage objects. They include both tangible and intangible ones. In this paper the 3D data acquisition and 3D modelling of cultural heritage assets are briefly described and their significance is also highlighted. Moreover the organization of such information...

  16. Automatic balancing of 3D models

    DEFF Research Database (Denmark)

    Christiansen, Asger Nyman; Schmidt, Ryan; Bærentzen, Jakob Andreas

    2014-01-01

    3D printing technologies allow for more diverse shapes than are possible with molds and the cost of making just one single object is negligible compared to traditional production methods. However, not all shapes are suitable for 3D print. One of the remaining costs is therefore human time spent......, in these cases, we will apply a rotation of the object which only deforms the shape a little near the base. No user input is required but it is possible to specify manufacturing constraints related to specific 3D print technologies. Several models have successfully been balanced and printed using both polyjet...

  17. 3D-kompositointi

    OpenAIRE

    Piirainen, Jere

    2015-01-01

    Opinnäytetyössä käydään läpi yleisimpiä 3D-kompositointiin liittyviä tekniikoita sekä kompositointiin käytettyjä ohjelmia ja liitännäisiä. Työssä esitellään myös kompositoinnin juuret 1800-luvun lopulta aina nykyaikaiseen digitaaliseen kompositointiin asti. Kompositointi on yksinkertaisimmillaan usean kuvan liittämistä saumattomasti yhdeksi uskottavaksi kokonaisuudeksi. Vaikka prosessi vaatii visuaalista silmää, vaatii se myös paljon teknistä osaamista. Tämän lisäksi perusymmärrys kamera...

  18. Application of 3D Digital Design Technique in Complete Equipment Manufacturing Enterprises%三维数字化设计在装备制造企业中的应用

    Institute of Scientific and Technical Information of China (English)

    王连生

    2014-01-01

    论述了三维数字化设计技术的优势,阐述了企业在全面应用产品三维数字化设计之前建立三维设计规范的重要性和设计软件新功能开发的必要性,并对三维设计规范的构成和内容作了详细说明,重点研究了设计库的建立及管理方法,对企业推广应用三维数字化设计技术有一定的指导意义。%In this paper , the advantages of 3D digital design technique are introduced , the importance of establishing 3D design specification and developing new design software functions before widely applying 3D digital design in enterprise is discussed ,and the structure and contents of 3D design specification are described .The paper specially researches how to construct and manage design library ,which is of certain guiding significance for enterprises applying 3D digital design technique better to improve design efficiency .

  19. An aerial 3D printing test mission

    Science.gov (United States)

    Hirsch, Michael; McGuire, Thomas; Parsons, Michael; Leake, Skye; Straub, Jeremy

    2016-05-01

    This paper provides an overview of an aerial 3D printing technology, its development and its testing. This technology is potentially useful in its own right. In addition, this work advances the development of a related in-space 3D printing technology. A series of aerial 3D printing test missions, used to test the aerial printing technology, are discussed. Through completing these test missions, the design for an in-space 3D printer may be advanced. The current design for the in-space 3D printer involves focusing thermal energy to heat an extrusion head and allow for the extrusion of molten print material. Plastics can be used as well as composites including metal, allowing for the extrusion of conductive material. A variety of experiments will be used to test this initial 3D printer design. High altitude balloons will be used to test the effects of microgravity on 3D printing, as well as parabolic flight tests. Zero pressure balloons can be used to test the effect of long 3D printing missions subjected to low temperatures. Vacuum chambers will be used to test 3D printing in a vacuum environment. The results will be used to adapt a current prototype of an in-space 3D printer. Then, a small scale prototype can be sent into low-Earth orbit as a 3-U cube satellite. With the ability to 3D print in space demonstrated, future missions can launch production hardware through which the sustainability and durability of structures in space will be greatly improved.

  20. Cubical Cohomology Ring of 3D Photographs

    CERN Document Server

    Gonzalez-Diaz, Rocio; Medrano, Belen; 10.1002/ima.20271

    2011-01-01

    Cohomology and cohomology ring of three-dimensional (3D) objects are topological invariants that characterize holes and their relations. Cohomology ring has been traditionally computed on simplicial complexes. Nevertheless, cubical complexes deal directly with the voxels in 3D images, no additional triangulation is necessary, facilitating efficient algorithms for the computation of topological invariants in the image context. In this paper, we present formulas to directly compute the cohomology ring of 3D cubical complexes without making use of any additional triangulation. Starting from a cubical complex $Q$ that represents a 3D binary-valued digital picture whose foreground has one connected component, we compute first the cohomological information on the boundary of the object, $\\partial Q$ by an incremental technique; then, using a face reduction algorithm, we compute it on the whole object; finally, applying the mentioned formulas, the cohomology ring is computed from such information.

  1. Innovations in 3D printing: a 3D overview from optics to organs.

    Science.gov (United States)

    Schubert, Carl; van Langeveld, Mark C; Donoso, Larry A

    2014-02-01

    3D printing is a method of manufacturing in which materials, such as plastic or metal, are deposited onto one another in layers to produce a three dimensional object, such as a pair of eye glasses or other 3D objects. This process contrasts with traditional ink-based printers which produce a two dimensional object (ink on paper). To date, 3D printing has primarily been used in engineering to create engineering prototypes. However, recent advances in printing materials have now enabled 3D printers to make objects that are comparable with traditionally manufactured items. In contrast with conventional printers, 3D printing has the potential to enable mass customisation of goods on a large scale and has relevance in medicine including ophthalmology. 3D printing has already been proved viable in several medical applications including the manufacture of eyeglasses, custom prosthetic devices and dental implants. In this review, we discuss the potential for 3D printing to revolutionise manufacturing in the same way as the printing press revolutionised conventional printing. The applications and limitations of 3D printing are discussed; the production process is demonstrated by producing a set of eyeglass frames from 3D blueprints.

  2. FIT3D toolbox: multiple view geometry and 3D reconstruction for Matlab

    NARCIS (Netherlands)

    Esteban, I.; Dijk, J.; Groen, F.

    2010-01-01

    FIT3D is a Toolbox built for Matlab that aims at unifying and distributing a set of tools that will allow the researcher to obtain a complete 3D model from a set of calibrated images. In this paper we motivate and present the structure of the toolbox in a tutorial and example based approach. Given i

  3. FIT3D Toolbox : multiple view geometry and 3D reconstruction for MATLAB

    NARCIS (Netherlands)

    Esteban, I.; Dijk, J.; Groen, F.

    2010-01-01

    FIT3D is a Toolbox built for Matlab that aims at unifying and distributing a set of tools that will allow the researcher to obtain a complete 3D model from a set of calibrated images. In this paper we motivate and present the structure of the toolbox in a tutorial and example based approach. Given i

  4. 3D Visualization Development of SIUE Campus

    Science.gov (United States)

    Nellutla, Shravya

    Geographic Information Systems (GIS) has progressed from the traditional map-making to the modern technology where the information can be created, edited, managed and analyzed. Like any other models, maps are simplified representations of real world. Hence visualization plays an essential role in the applications of GIS. The use of sophisticated visualization tools and methods, especially three dimensional (3D) modeling, has been rising considerably due to the advancement of technology. There are currently many off-the-shelf technologies available in the market to build 3D GIS models. One of the objectives of this research was to examine the available ArcGIS and its extensions for 3D modeling and visualization and use them to depict a real world scenario. Furthermore, with the advent of the web, a platform for accessing and sharing spatial information on the Internet, it is possible to generate interactive online maps. Integrating Internet capacity with GIS functionality redefines the process of sharing and processing the spatial information. Enabling a 3D map online requires off-the-shelf GIS software, 3D model builders, web server, web applications and client server technologies. Such environments are either complicated or expensive because of the amount of hardware and software involved. Therefore, the second objective of this research was to investigate and develop simpler yet cost-effective 3D modeling approach that uses available ArcGIS suite products and the free 3D computer graphics software for designing 3D world scenes. Both ArcGIS Explorer and ArcGIS Online will be used to demonstrate the way of sharing and distributing 3D geographic information on the Internet. A case study of the development of 3D campus for the Southern Illinois University Edwardsville is demonstrated.

  5. 76 FR 795 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2011-01-06

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Associated... Act (NAGPRA), 25 U.S.C. 3003, of the completion of an inventory of human remains and associated... Trace Parkway, Tupelo, MS. The human remains and cultural items were removed from Claiborne County, MS...

  6. Labeling 3D scenes for Personal Assistant Robots

    CERN Document Server

    Koppula, Hema Swetha; Joachims, Thorsten; Saxena, Ashutosh

    2011-01-01

    Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available. We use this data to build 3D point clouds of a full scene. In this paper, we address the task of labeling objects in this 3D point cloud of a complete indoor scene such as an office. We propose a graphical model that captures various features and contextual relations, including the local visual appearance and shape cues, object co-occurrence relationships and geometric relationships. With a large number of object classes and relations, the model's parsimony becomes important and we address that by using multiple types of edge potentials. The model admits efficient approximate inference, and we train it using a maximum-margin learning approach. In our experiments over a total of 52 3D scenes of homes and offices (composed from about 550 views, having 2495 segments labeled with 27 object classes), we get a performance of 84.06% in labeling 17 object classes for offices, and 73.38% in labeling 17 object classe...

  7. Martian terrain - 3D

    Science.gov (United States)

    1997-01-01

    This area of terrain near the Sagan Memorial Station was taken on Sol 3 by the Imager for Mars Pathfinder (IMP). 3D glasses are necessary to identify surface detail.The IMP is a stereo imaging system with color capability provided by 24 selectable filters -- twelve filters per 'eye.' It stands 1.8 meters above the Martian surface, and has a resolution of two millimeters at a range of two meters.Mars Pathfinder is the second in NASA's Discovery program of low-cost spacecraft with highly focused science goals. The Jet Propulsion Laboratory, Pasadena, CA, developed and manages the Mars Pathfinder mission for NASA's Office of Space Science, Washington, D.C. JPL is an operating division of the California Institute of Technology (Caltech). The Imager for Mars Pathfinder (IMP) was developed by the University of Arizona Lunar and Planetary Laboratory under contract to JPL. Peter Smith is the Principal Investigator.Click below to see the left and right views individually. [figure removed for brevity, see original site] Left [figure removed for brevity, see original site] Right

  8. Direct 3D Painting with a Metaball-Based Paintbrush

    Institute of Scientific and Technical Information of China (English)

    WAN Huagen; JIN Xiaogang; BAO Hujun

    2000-01-01

    This paper presents a direct 3D painting algorithm for polygonal models in 3D object-space with a metaball-based paintbrush in virtual environment.The user is allowed to directly manipulate the parameters used to shade the surface of the 3D shape by applying the pigment to its surface with direct 3D manipulation through a 3D flying mouse.

  9. 3D Printing and 3D Bioprinting in Pediatrics.

    Science.gov (United States)

    Vijayavenkataraman, Sanjairaj; Fuh, Jerry Y H; Lu, Wen Feng

    2017-07-13

    Additive manufacturing, commonly referred to as 3D printing, is a technology that builds three-dimensional structures and components layer by layer. Bioprinting is the use of 3D printing technology to fabricate tissue constructs for regenerative medicine from cell-laden bio-inks. 3D printing and bioprinting have huge potential in revolutionizing the field of tissue engineering and regenerative medicine. This paper reviews the application of 3D printing and bioprinting in the field of pediatrics.

  10. Building 3D scenes from 2D image sequences

    Science.gov (United States)

    Cristea, Paul D.

    2006-05-01

    Sequences of 2D images, taken by a single moving video receptor, can be fused to generate a 3D representation. This dynamic stereopsis exists in birds and reptiles, whereas the static binocular stereopsis is common in mammals, including humans. Most multimedia computer vision systems for stereo image capture, transmission, processing, storage and retrieval are based on the concept of binocularity. As a consequence, their main goal is to acquire, conserve and enhance pairs of 2D images able to generate a 3D visual perception in a human observer. Stereo vision in birds is based on the fusion of images captured by each eye, with previously acquired and memorized images from the same eye. The process goes on simultaneously and conjointly for both eyes and generates an almost complete all-around visual field. As a consequence, the baseline distance is no longer fixed, as in the case of binocular 3D view, but adjustable in accordance with the distance to the object of main interest, allowing a controllable depth effect. Moreover, the synthesized 3D scene can have a better resolution than each individual 2D image in the sequence. Compression of 3D scenes can be achieved, and stereo transmissions with lower bandwidth requirements can be developed.

  11. 78 FR 26653 - Notice of Inventory Completion for Native American Human Remains and Funerary Objects in the...

    Science.gov (United States)

    2013-05-07

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Funerary Objects... read ``The human remains and funerary objects were collected from six sites by National Park Service... following correction: On page 25468, in the third column, beginning in the sixth line, ``remains and...

  12. 78 FR 25468 - Notice of Inventory Completion for Native American Human Remains and Funerary Objects in the...

    Science.gov (United States)

    2013-05-01

    ... National Park Service Notice of Inventory Completion for Native American Human Remains and Funerary Objects... Interior, National Park Service, Big Cypress National Preserve has corrected an inventory of human remains.... 3003, of the correction of an inventory of human remains and associated funerary objects under the...

  13. 3D Application Study

    Science.gov (United States)

    1989-11-01

    accuracy or confusion as to the actual scale of objects in the scene. Man-made objects representing fixed cultural features are subject to many of...4.2.1.8 Pepper’s Ghost This is a commercially available embodiment of holographic technology that is used at The Haunted Mansion in Disneyland . The... cultural features were not available to the demonstration implementation team, it was necessary to create entities that appear on the landscape. As

  14. Computer Modelling of 3D Geological Surface

    CERN Document Server

    Kodge, B G

    2011-01-01

    The geological surveying presently uses methods and tools for the computer modeling of 3D-structures of the geographical subsurface and geotechnical characterization as well as the application of geoinformation systems for management and analysis of spatial data, and their cartographic presentation. The objectives of this paper are to present a 3D geological surface model of Latur district in Maharashtra state of India. This study is undertaken through the several processes which are discussed in this paper to generate and visualize the automated 3D geological surface model of a projected area.

  15. Measuring Visual Closeness of 3-D Models

    KAUST Repository

    Gollaz Morales, Jose Alejandro

    2012-09-01

    Measuring visual closeness of 3-D models is an important issue for different problems and there is still no standardized metric or algorithm to do it. The normal of a surface plays a vital role in the shading of a 3-D object. Motivated by this, we developed two applications to measure visualcloseness, introducing normal difference as a parameter in a weighted metric in Metro’s sampling approach to obtain the maximum and mean distance between 3-D models using 3-D and 6-D correspondence search structures. A visual closeness metric should provide accurate information on what the human observers would perceive as visually close objects. We performed a validation study with a group of people to evaluate the correlation of our metrics with subjective perception. The results were positive since the metrics predicted the subjective rankings more accurately than the Hausdorff distance.

  16. Thin slice three dimentional (3D reconstruction versus CT 3D reconstruction of human breast cancer

    Directory of Open Access Journals (Sweden)

    Yi Zhang

    2013-01-01

    Full Text Available Background & objectives: With improvement in the early diagnosis of breast cancer, breast conserving therapy (BCT is being increasingly used. Precise preoperative evaluation of the incision margin is, therefore, very important. Utilizing three dimentional (3D images in a preoperative evaluation for breast conserving surgery has considerable significance, but the currently 3D CT scan reconstruction commonly used has problems in accurately displaying breast cancer. Thin slice 3D reconstruction is also widely used now to delineate organs and tissues of breast cancers. This study was aimed to compare 3D CT with thin slice 3D reconstruction in breast cancer patients to find a better technique for accurate evaluation of breast cancer. Methods: A total of 16-slice spiral CT scans and 3D reconstructions were performed on 15 breast cancer patients. All patients had been treated with modified radical mastectomy; 2D and 3D images of breast and tumours were obtained. The specimens were fixed and sliced at 2 mm thickness to obtain serial thin slice images, and reconstructed using 3D DOCTOR software to gain 3D images. Results: Compared with 2D CT images, thin slice images showed more clearly the morphological characteristics of tumour, breast tissues and the margins of different tissues in each slice. After 3D reconstruction, the tumour shapes obtained by the two reconstruction methods were basically the same, but the thin slice 3D reconstruction showed the tumour margins more clearly. Interpretation & conclusions: Compared with 3D CT reconstruction, thin slice 3D reconstruction of breast tumour gave clearer images, which could provide guidance for the observation and application of CT 3D reconstructed images and contribute to the accurate evaluation of tumours using CT imaging technology.

  17. 3D game environments create professional 3D game worlds

    CERN Document Server

    Ahearn, Luke

    2008-01-01

    The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.From a modern city to a steamy jungle, learn about the planning and technological considerations for 3D modelin

  18. The Idaho Virtualization Laboratory 3D Pipeline

    Directory of Open Access Journals (Sweden)

    Nicholas A. Holmer

    2014-05-01

    Full Text Available Three dimensional (3D virtualization and visualization is an important component of industry, art, museum curation and cultural heritage, yet the step by step process of 3D virtualization has been little discussed. Here we review the Idaho Virtualization Laboratory’s (IVL process of virtualizing a cultural heritage item (artifact from start to finish. Each step is thoroughly explained and illustrated including how the object and its metadata are digitally preserved and ultimately distributed to the world.

  19. 3D Printing an Octohedron

    OpenAIRE

    Aboufadel, Edward F.

    2014-01-01

    The purpose of this short paper is to describe a project to manufacture a regular octohedron on a 3D printer. We assume that the reader is familiar with the basics of 3D printing. In the project, we use fundamental ideas to calculate the vertices and faces of an octohedron. Then, we utilize the OPENSCAD program to create a virtual 3D model and an STereoLithography (.stl) file that can be used by a 3D printer.

  20. Salient Local 3D Features for 3D Shape Retrieval

    CERN Document Server

    Godil, Afzal

    2011-01-01

    In this paper we describe a new formulation for the 3D salient local features based on the voxel grid inspired by the Scale Invariant Feature Transform (SIFT). We use it to identify the salient keypoints (invariant points) on a 3D voxelized model and calculate invariant 3D local feature descriptors at these keypoints. We then use the bag of words approach on the 3D local features to represent the 3D models for shape retrieval. The advantages of the method are that it can be applied to rigid as well as to articulated and deformable 3D models. Finally, this approach is applied for 3D Shape Retrieval on the McGill articulated shape benchmark and then the retrieval results are presented and compared to other methods.

  1. Structured Light-Based 3D Reconstruction System for Plants.

    Science.gov (United States)

    Nguyen, Thuy Tuong; Slaughter, David C; Max, Nelson; Maloof, Julin N; Sinha, Neelima

    2015-07-29

    Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces) and software algorithms (including the proposed 3D point cloud registration and plant feature measurement). This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance.

  2. Structured Light-Based 3D Reconstruction System for Plants

    Directory of Open Access Journals (Sweden)

    Thuy Tuong Nguyen

    2015-07-01

    Full Text Available Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces and software algorithms (including the proposed 3D point cloud registration and plant feature measurement. This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance.

  3. X3d2pov. Traductor of X3D to POV-Ray

    Directory of Open Access Journals (Sweden)

    Andrea Castellanos Mendoza

    2011-01-01

    Full Text Available High-quality and low-quality interactive graphics represent two different approaches to computer graphics’ 3D object representation. The former is mainly used to produce high computational cost movie animation. The latter is used for producing interactive scenes as part of virtual reality environments. Many file format specifications have appeared to satisfy underlying model needs; POV-ray (persistence of vision is an open source specification for rendering photorealistic images with the ray tracer algorithm and X3D (extendable 3D as the VRML successor standard for producing web virtual-reality environments written in XML. X3D2POV has been introduced to render high-quality images from an X3D scene specification; it is a grammar translator tool from X3D code to POV-ray code.

  4. 78 FR 19303 - Notice of Inventory Completion for Native American Human Remains and Associated Funerary Objects...

    Science.gov (United States)

    2013-03-29

    ... pieces of cinder. In the Federal Register (66 FR 32846-32847, June 18, 2001), paragraph number 12 is... Federal Register (66 FR 32846-32847, June 18, 2001). A reassessment of the inventory during tribal... group identity with the human remains and associated funerary objects. In the Federal Register (66...

  5. Heat Equation to 3D Image Segmentation

    Directory of Open Access Journals (Sweden)

    Nikolay Sirakov

    2006-04-01

    Full Text Available This paper presents a new approach, capable of 3D image segmentation and objects' surface reconstruction. The main advantages of the method are: large capture range; quick segmentation of a 3D scene/image to regions; multiple 3D objects reconstruction. The method uses centripetal force and penalty function to segment the entire 3D scene/image to regions containing a single 3D object. Each region is inscribed in a convex, smooth closed surface, which defines a centripetal force. Then the surface is evolved by the geometric heat differential equation toward the force's direction. The penalty function is defined to stop evolvement of those surface patches, whose normal vectors encountered object's surface. On the base of the theoretical model Forward Difference Algorithm was developed and coded by Mathematica. Stability convergence condition, truncation error and calculation complexity of the algorithm are determined. The obtained results, advantages and disadvantages of the method are discussed at the end of this paper.

  6. Two Accelerating Techniques for 3D Reconstruction

    Institute of Scientific and Technical Information of China (English)

    刘世霞; 胡事民; 孙家广

    2002-01-01

    Automatic reconstruction of 3D objects from 2D orthographic views has been a major research issue in CAD/CAM. In this paper, two accelerating techniques to improve the efficiency of reconstruction are presented. First, some pseudo elements are removed by depth and topology information as soon as the wire-frame is constructed, which reduces the searching space. Second, the proposed algorithm does not establish all possible surfaces in the process of generating 3D faces. The surfaces and edge loops are generated by using the relationship between the boundaries of 3D faces and their projections. This avoids the growth in combinational complexity of previous methods that have to check all possible pairs of 3D candidate edges.

  7. Nonlaser-based 3D surface imaging

    Energy Technology Data Exchange (ETDEWEB)

    Lu, Shin-yee; Johnson, R.K.; Sherwood, R.J. [Lawrence Livermore National Lab., CA (United States)

    1994-11-15

    3D surface imaging refers to methods that generate a 3D surface representation of objects of a scene under viewing. Laser-based 3D surface imaging systems are commonly used in manufacturing, robotics and biomedical research. Although laser-based systems provide satisfactory solutions for most applications, there are situations where non laser-based approaches are preferred. The issues that make alternative methods sometimes more attractive are: (1) real-time data capturing, (2) eye-safety, (3) portability, and (4) work distance. The focus of this presentation is on generating a 3D surface from multiple 2D projected images using CCD cameras, without a laser light source. Two methods are presented: stereo vision and depth-from-focus. Their applications are described.

  8. 3D-printed bioanalytical devices

    Science.gov (United States)

    Bishop, Gregory W.; Satterwhite-Warden, Jennifer E.; Kadimisetty, Karteek; Rusling, James F.

    2016-07-01

    While 3D printing technologies first appeared in the 1980s, prohibitive costs, limited materials, and the relatively small number of commercially available printers confined applications mainly to prototyping for manufacturing purposes. As technologies, printer cost, materials, and accessibility continue to improve, 3D printing has found widespread implementation in research and development in many disciplines due to ease-of-use and relatively fast design-to-object workflow. Several 3D printing techniques have been used to prepare devices such as milli- and microfluidic flow cells for analyses of cells and biomolecules as well as interfaces that enable bioanalytical measurements using cellphones. This review focuses on preparation and applications of 3D-printed bioanalytical devices.

  9. 3DSEM: A 3D microscopy dataset

    Directory of Open Access Journals (Sweden)

    Ahmad P. Tafti

    2016-03-01

    Full Text Available The Scanning Electron Microscope (SEM as a 2D imaging instrument has been widely used in many scientific disciplines including biological, mechanical, and materials sciences to determine the surface attributes of microscopic objects. However the SEM micrographs still remain 2D images. To effectively measure and visualize the surface properties, we need to truly restore the 3D shape model from 2D SEM images. Having 3D surfaces would provide anatomic shape of micro-samples which allows for quantitative measurements and informative visualization of the specimens being investigated. The 3DSEM is a dataset for 3D microscopy vision which is freely available at [1] for any academic, educational, and research purposes. The dataset includes both 2D images and 3D reconstructed surfaces of several real microscopic samples.

  10. Holography of 3d-3d correspondence at Large N

    OpenAIRE

    Gang, Dongmin; Kim, Nakwoo; Lee, Sangmin

    2014-01-01

    We study the physics of multiple M5-branes compactified on a hyperbolic 3-manifold. On the one hand, it leads to the 3d-3d correspondence which maps an N = 2 $$ \\mathcal{N}=2 $$ superconformal field theory to a pure Chern-Simons theory on the 3-manifold. On the other hand, it leads to a warped AdS 4 geometry in M-theory holographically dual to the superconformal field theory. Combining the holographic duality and the 3d-3d correspondence, we propose a conjecture for the large N limit of the p...

  11. ASSESSING 3D PHOTOGRAMMETRY TECHNIQUES IN CRANIOMETRICS

    Directory of Open Access Journals (Sweden)

    M. C. Moshobane

    2016-06-01

    Full Text Available Morphometrics (the measurement of morphological features has been revolutionized by the creation of new techniques to study how organismal shape co-varies with several factors such as ecophenotypy. Ecophenotypy refers to the divergence of phenotypes due to developmental changes induced by local environmental conditions, producing distinct ecophenotypes. None of the techniques hitherto utilized could explicitly address organismal shape in a complete biological form, i.e. three-dimensionally. This study investigates the use of the commercial software, Photomodeler Scanner® (PMSc® three-dimensional (3D modelling software to produce accurate and high-resolution 3D models. Henceforth, the modelling of Subantarctic fur seal (Arctocephalus tropicalis and Antarctic fur seal (Arctocephalus gazella skulls which could allow for 3D measurements. Using this method, sixteen accurate 3D skull models were produced and five metrics were determined. The 3D linear measurements were compared to measurements taken manually with a digital caliper. In addition, repetitive measurements were recorded by varying researchers to determine repeatability. To allow for comparison straight line measurements were taken with the software, assuming that close accord with all manually measured features would illustrate the model’s accurate replication of reality. Measurements were not significantly different demonstrating that realistic 3D skull models can be successfully produced to provide a consistent basis for craniometrics, with the additional benefit of allowing non-linear measurements if required.

  12. Assessing 3d Photogrammetry Techniques in Craniometrics

    Science.gov (United States)

    Moshobane, M. C.; de Bruyn, P. J. N.; Bester, M. N.

    2016-06-01

    Morphometrics (the measurement of morphological features) has been revolutionized by the creation of new techniques to study how organismal shape co-varies with several factors such as ecophenotypy. Ecophenotypy refers to the divergence of phenotypes due to developmental changes induced by local environmental conditions, producing distinct ecophenotypes. None of the techniques hitherto utilized could explicitly address organismal shape in a complete biological form, i.e. three-dimensionally. This study investigates the use of the commercial software, Photomodeler Scanner® (PMSc®) three-dimensional (3D) modelling software to produce accurate and high-resolution 3D models. Henceforth, the modelling of Subantarctic fur seal (Arctocephalus tropicalis) and Antarctic fur seal (Arctocephalus gazella) skulls which could allow for 3D measurements. Using this method, sixteen accurate 3D skull models were produced and five metrics were determined. The 3D linear measurements were compared to measurements taken manually with a digital caliper. In addition, repetitive measurements were recorded by varying researchers to determine repeatability. To allow for comparison straight line measurements were taken with the software, assuming that close accord with all manually measured features would illustrate the model's accurate replication of reality. Measurements were not significantly different demonstrating that realistic 3D skull models can be successfully produced to provide a consistent basis for craniometrics, with the additional benefit of allowing non-linear measurements if required.

  13. 3D Spectroscopy in Astronomy

    Science.gov (United States)

    Mediavilla, Evencio; Arribas, Santiago; Roth, Martin; Cepa-Nogué, Jordi; Sánchez, Francisco

    2011-09-01

    Preface; Acknowledgements; 1. Introductory review and technical approaches Martin M. Roth; 2. Observational procedures and data reduction James E. H. Turner; 3. 3D Spectroscopy instrumentation M. A. Bershady; 4. Analysis of 3D data Pierre Ferruit; 5. Science motivation for IFS and galactic studies F. Eisenhauer; 6. Extragalactic studies and future IFS science Luis Colina; 7. Tutorials: how to handle 3D spectroscopy data Sebastian F. Sánchez, Begona García-Lorenzo and Arlette Pécontal-Rousset.

  14. Spherical 3D isotropic wavelets

    Science.gov (United States)

    Lanusse, F.; Rassat, A.; Starck, J.-L.

    2012-04-01

    Context. Future cosmological surveys will provide 3D large scale structure maps with large sky coverage, for which a 3D spherical Fourier-Bessel (SFB) analysis in spherical coordinates is natural. Wavelets are particularly well-suited to the analysis and denoising of cosmological data, but a spherical 3D isotropic wavelet transform does not currently exist to analyse spherical 3D data. Aims: The aim of this paper is to present a new formalism for a spherical 3D isotropic wavelet, i.e. one based on the SFB decomposition of a 3D field and accompany the formalism with a public code to perform wavelet transforms. Methods: We describe a new 3D isotropic spherical wavelet decomposition based on the undecimated wavelet transform (UWT) described in Starck et al. (2006). We also present a new fast discrete spherical Fourier-Bessel transform (DSFBT) based on both a discrete Bessel transform and the HEALPIX angular pixelisation scheme. We test the 3D wavelet transform and as a toy-application, apply a denoising algorithm in wavelet space to the Virgo large box cosmological simulations and find we can successfully remove noise without much loss to the large scale structure. Results: We have described a new spherical 3D isotropic wavelet transform, ideally suited to analyse and denoise future 3D spherical cosmological surveys, which uses a novel DSFBT. We illustrate its potential use for denoising using a toy model. All the algorithms presented in this paper are available for download as a public code called MRS3D at http://jstarck.free.fr/mrs3d.html

  15. 3D IBFV : Hardware-Accelerated 3D Flow Visualization

    NARCIS (Netherlands)

    Telea, Alexandru; Wijk, Jarke J. van

    2003-01-01

    We present a hardware-accelerated method for visualizing 3D flow fields. The method is based on insertion, advection, and decay of dye. To this aim, we extend the texture-based IBFV technique for 2D flow visualization in two main directions. First, we decompose the 3D flow visualization problem in a

  16. 3D Elevation Program—Virtual USA in 3D

    Science.gov (United States)

    Lukas, Vicki; Stoker, J.M.

    2016-04-14

    The U.S. Geological Survey (USGS) 3D Elevation Program (3DEP) uses a laser system called ‘lidar’ (light detection and ranging) to create a virtual reality map of the Nation that is very accurate. 3D maps have many uses with new uses being discovered all the time.  

  17. A 3-D Contextual Classifier

    DEFF Research Database (Denmark)

    Larsen, Rasmus

    1997-01-01

    . This includes the specification of a Gaussian distribution for the pixel values as well as a prior distribution for the configuration of class variables within the cross that is m ade of a pixel and its four nearest neighbours. We will extend this algorithm to 3-D, i.e. we will specify a simultaneous Gaussian...... distr ibution for a pixel and its 6 nearest 3-D neighbours, and generalise the class variable configuration distribution within the 3-D cross. The algorithm is tested on a synthetic 3-D multivariate dataset....

  18. 3D Bayesian contextual classifiers

    DEFF Research Database (Denmark)

    Larsen, Rasmus

    2000-01-01

    We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours.......We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours....

  19. Using 3D in Visualization

    DEFF Research Database (Denmark)

    Wood, Jo; Kirschenbauer, Sabine; Döllner, Jürgen

    2005-01-01

    to display 3D imagery. The extra cartographic degree of freedom offered by using 3D is explored and offered as a motivation for employing 3D in visualization. The use of VR and the construction of virtual environments exploit navigational and behavioral realism, but become most usefil when combined...... with abstracted representations embedded in a 3D space. The interactions between development of geovisualization, the technology used to implement it and the theory surrounding cartographic representation are explored. The dominance of computing technologies, driven particularly by the gaming industry...

  20. Interactive 3D multimedia content

    CERN Document Server

    Cellary, Wojciech

    2012-01-01

    The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example a

  1. 3D for Graphic Designers

    CERN Document Server

    Connell, Ellery

    2011-01-01

    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  2. 3-D printers for libraries

    CERN Document Server

    Griffey, Jason

    2014-01-01

    As the maker movement continues to grow and 3-D printers become more affordable, an expanding group of hobbyists is keen to explore this new technology. In the time-honored tradition of introducing new technologies, many libraries are considering purchasing a 3-D printer. Jason Griffey, an early enthusiast of 3-D printing, has researched the marketplace and seen several systems first hand at the Consumer Electronics Show. In this report he introduces readers to the 3-D printing marketplace, covering such topics asHow fused deposition modeling (FDM) printing workBasic terminology such as build

  3. Reconstruction and analysis of shapes from 3D scans

    NARCIS (Netherlands)

    ter Haar, F.B.

    2009-01-01

    In this thesis we use 3D laser range scans for the acquisition, reconstruction, and analysis of 3D shapes. 3D laser range scanning has proven to be a fast and effective way to capture the surface of an object in a computer. Thousands of depth measurements represent a part of the surface geometry as

  4. Concept of Indoor 3D-Route UAV Scheduling System

    DEFF Research Database (Denmark)

    Khosiawan, Yohanes; Nielsen, Izabela Ewa; Do, Ngoc Ang Dung

    2016-01-01

    The objective of the proposed concept is to develop a methodology to support Unmanned Aerial Vehicles (UAVs) operation with a path planning and scheduling system in 3D environments. The proposed 3D path-planning and scheduling allows the system to schedule UAVs routing to perform tasks in 3D indoor...

  5. Volumetric motion quantification by 3D tissue phase mapped CMR

    Directory of Open Access Journals (Sweden)

    Lutz Anja

    2012-10-01

    Full Text Available Abstract Background The objective of this study was the quantification of myocardial motion from 3D tissue phase mapped (TPM CMR. Recent work on myocardial motion quantification by TPM has been focussed on multi-slice 2D acquisitions thus excluding motion information from large regions of the left ventricle. Volumetric motion assessment appears an important next step towards the understanding of the volumetric myocardial motion and hence may further improve diagnosis and treatments in patients with myocardial motion abnormalities. Methods Volumetric motion quantification of the complete left ventricle was performed in 12 healthy volunteers and two patients applying a black-blood 3D TPM sequence. The resulting motion field was analysed regarding motion pattern differences between apical and basal locations as well as for asynchronous motion pattern between different myocardial segments in one or more slices. Motion quantification included velocity, torsion, rotation angle and strain derived parameters. Results All investigated motion quantification parameters could be calculated from the 3D-TPM data. Parameters quantifying hypokinetic or asynchronous motion demonstrated differences between motion impaired and healthy myocardium. Conclusions 3D-TPM enables the gapless volumetric quantification of motion abnormalities of the left ventricle, which can be applied in future application as additional information to provide a more detailed analysis of the left ventricular function.

  6. Object recognition using deep convolutional neural networks with complete transfer and partial frozen layers

    Science.gov (United States)

    Kruithof, Maarten C.; Bouma, Henri; Fischer, Noëlle M.; Schutte, Klamer

    2016-10-01

    Object recognition is important to understand the content of video and allow flexible querying in a large number of cameras, especially for security applications. Recent benchmarks show that deep convolutional neural networks are excellent approaches for object recognition. This paper describes an approach of domain transfer, where features learned from a large annotated dataset are transferred to a target domain where less annotated examples are available as is typical for the security and defense domain. Many of these networks trained on natural images appear to learn features similar to Gabor filters and color blobs in the first layer. These first-layer features appear to be generic for many datasets and tasks while the last layer is specific. In this paper, we study the effect of copying all layers and fine-tuning a variable number. We performed an experiment with a Caffe-based network on 1000 ImageNet classes that are randomly divided in two equal subgroups for the transfer from one to the other. We copy all layers and vary the number of layers that is fine-tuned and the size of the target dataset. We performed additional experiments with the Keras platform on CIFAR-10 dataset to validate general applicability. We show with both platforms and both datasets that the accuracy on the target dataset improves when more target data is used. When the target dataset is large, it is beneficial to freeze only a few layers. For a large target dataset, the network without transfer learning performs better than the transfer network, especially if many layers are frozen. When the target dataset is small, it is beneficial to transfer (and freeze) many layers. For a small target dataset, the transfer network boosts generalization and it performs much better than the network without transfer learning. Learning time can be reduced by freezing many layers in a network.

  7. Characterization of a Large, Low-Cost 3D Scanner

    Directory of Open Access Journals (Sweden)

    Jeremy Straub

    2015-01-01

    Full Text Available Imagery-based 3D scanning can be performed by scanners with multiple form factors, ranging from small and inexpensive scanners requiring manual movement around a stationary object to large freestanding (nearly instantaneous units. Small mobile units are problematic for use in scanning living creatures, which may be unwilling or unable to (or for the very young and animals, unaware of the need to hold a fixed position for an extended period of time. Alternately, very high cost scanners that can capture a complete scan within a few seconds are available, but they are cost prohibitive for some applications. This paper seeks to assess the performance of a large, low-cost 3D scanner, presented in prior work, which is able to concurrently capture imagery from all around an object. It provides the capabilities of the large, freestanding units at a price point akin to the smaller, mobile ones. This allows access to 3D scanning technology (particularly for applications requiring instantaneous imaging at a lower cost. Problematically, prior analysis of the scanner’s performance was extremely limited. This paper characterizes the efficacy of the scanner for scanning both inanimate objects and humans. Given the importance of lighting to visible light scanning systems, the scanner’s performance under multiple lighting configurations is evaluated, characterizing its sensitivity to lighting design.

  8. Auto convergence for stereoscopic 3D cameras

    Science.gov (United States)

    Zhang, Buyue; Kothandaraman, Sreenivas; Batur, Aziz Umit

    2012-03-01

    Viewing comfort is an important concern for 3-D capable consumer electronics such as 3-D cameras and TVs. Consumer generated content is typically viewed at a close distance which makes the vergence-accommodation conflict particularly pronounced, causing discomfort and eye fatigue. In this paper, we present a Stereo Auto Convergence (SAC) algorithm for consumer 3-D cameras that reduces the vergence-accommodation conflict on the 3-D display by adjusting the depth of the scene automatically. Our algorithm processes stereo video in realtime and shifts each stereo frame horizontally by an appropriate amount to converge on the chosen object in that frame. The algorithm starts by estimating disparities between the left and right image pairs using correlations of the vertical projections of the image data. The estimated disparities are then analyzed by the algorithm to select a point of convergence. The current and target disparities of the chosen convergence point determines how much horizontal shift is needed. A disparity safety check is then performed to determine whether or not the maximum and minimum disparity limits would be exceeded after auto convergence. If the limits would be exceeded, further adjustments are made to satisfy the safety limits. Finally, desired convergence is achieved by shifting the left and the right frames accordingly. Our algorithm runs real-time at 30 fps on a TI OMAP4 processor. It is tested using an OMAP4 embedded prototype stereo 3-D camera. It significantly improves 3-D viewing comfort.

  9. Towards next generation 3D cameras

    Science.gov (United States)

    Gupta, Mohit

    2017-03-01

    We are in the midst of a 3D revolution. Robots enabled by 3D cameras are beginning to autonomously drive cars, perform surgeries, and manage factories. However, when deployed in the real-world, these cameras face several challenges that prevent them from measuring 3D shape reliably. These challenges include large lighting variations (bright sunlight to dark night), presence of scattering media (fog, body tissue), and optically complex materials (metal, plastic). Due to these factors, 3D imaging is often the bottleneck in widespread adoption of several key robotics technologies. I will talk about our work on developing 3D cameras based on time-of-flight and active triangulation that addresses these long-standing problems. This includes designing `all-weather' cameras that can perform high-speed 3D scanning in harsh outdoor environments, as well as cameras that recover shape of objects with challenging material properties. These cameras are, for the first time, capable of measuring detailed (<100 microns resolution) scans in extremely demanding scenarios with low-cost components. Several of these cameras are making a practical impact in industrial automation, being adopted in robotic inspection and assembly systems.

  10. Superplot3d: an open source GUI tool for 3d trajectory visualisation and elementary processing.

    Science.gov (United States)

    Whitehorn, Luke J; Hawkes, Frances M; Dublon, Ian An

    2013-09-30

    When acquiring simple three-dimensional (3d) trajectory data it is common to accumulate large coordinate data sets. In order to examine integrity and consistency of object tracking, it is often necessary to rapidly visualise these data. Ordinarily, to achieve this the user must either execute 3d plotting functions in a numerical computing environment or manually inspect data in two dimensions, plotting each individual axis.Superplot3d is an open source MATLAB script which takes tab delineated Cartesian data points in the form x, y, z and time and generates an instant visualization of the object's trajectory in free-rotational three dimensions. Whole trajectories may be instantly presented, allowing for rapid inspection. Executable from the MATLAB command line (or deployable as a compiled standalone application) superplot3d also provides simple GUI controls to obtain rudimentary trajectory information, allow specific visualization of trajectory sections and perform elementary processing.Superplot3d thus provides a framework for non-programmers and programmers alike, to recreate recently acquired 3d object trajectories in rotatable 3d space. It is intended, via the use of a preference driven menu to be flexible and work with output from multiple tracking software systems. Source code and accompanying GUIDE .fig files are provided for deployment and further development.

  11. Enhanced LOD Concepts for Virtual 3d City Models

    Science.gov (United States)

    Benner, J.; Geiger, A.; Gröger, G.; Häfele, K.-H.; Löwner, M.-O.

    2013-09-01

    Virtual 3D city models contain digital three dimensional representations of city objects like buildings, streets or technical infrastructure. Because size and complexity of these models continuously grow, a Level of Detail (LoD) concept effectively supporting the partitioning of a complete model into alternative models of different complexity and providing metadata, addressing informational content, complexity and quality of each alternative model is indispensable. After a short overview on various LoD concepts, this paper discusses the existing LoD concept of the CityGML standard for 3D city models and identifies a number of deficits. Based on this analysis, an alternative concept is developed and illustrated with several examples. It differentiates between first, a Geometric Level of Detail (GLoD) and a Semantic Level of Detail (SLoD), and second between the interior building and its exterior shell. Finally, a possible implementation of the new concept is demonstrated by means of an UML model.

  12. Strategy for automatic and complete three-dimensional optical digitization

    OpenAIRE

    2012-01-01

    This Letter proposes a new strategy of a three-dimensional (3D) scanning pipeline to achieve complete 3D digitization of complex objects in a real scene. This strategy consists of a one-dimensional array of optical 3D sensors combined with an automatically controlled turntable. An efficient calibration method for the sensor array is presented to guarantee the accuracy of the 3D measurement. Furthermore, an automatic registration technique is also proposed for aligning multiple range images ta...

  13. PRODUCTION WITH 3D PRINTERS IN TEXTILES [REVIEW

    OpenAIRE

    KESKIN Reyhan; GOCEK Ikilem

    2015-01-01

    3D printers are gaining more attention, finding different applications and 3D printing is being regarded as a ‘revolution’ of the 2010s for production. 3D printing is a production method that produces 3-dimensional objects by combining very thin layers over and over to form the object using 3D scanners or via softwares either private or open source. 3D printed materials find application in a large range of fields including aerospace, automotive, medicine and material science. There are severa...

  14. Local orientation measurements in 3D

    DEFF Research Database (Denmark)

    Juul Jensen, D.

    2005-01-01

    The 3 Dimensional X-Ray Diffraction (3DXRD) method is presented and its potentials illustrated by examples. The 3DXRD method is based on diffraction of high energy X-rays and allows fast and nondestructive 3D characterization of the local distribution of crystallographic orientations in the bulk....... The spatial resolution is about 1x5x5 mu m but diffraction from microstructural elements as small as 100 nm may be monitored within suitable samples. As examples of the use of the 3DXRD method, it is chosen to present results for complete 3D characterization of grain structures, in-situ "filming...

  15. 3D Membrane Imaging and Porosity Visualization

    KAUST Repository

    Sundaramoorthi, Ganesh

    2016-03-03

    Ultrafiltration asymmetric porous membranes were imaged by two microscopy methods, which allow 3D reconstruction: Focused Ion Beam and Serial Block Face Scanning Electron Microscopy. A new algorithm was proposed to evaluate porosity and average pore size in different layers orthogonal and parallel to the membrane surface. The 3D-reconstruction enabled additionally the visualization of pore interconnectivity in different parts of the membrane. The method was demonstrated for a block copolymer porous membrane and can be extended to other membranes with application in ultrafiltration, supports for forward osmosis, etc, offering a complete view of the transport paths in the membrane.

  16. 3D Printing for Bricks

    OpenAIRE

    ECT Team, Purdue

    2015-01-01

    Building Bytes, by Brian Peters, is a project that uses desktop 3D printers to print bricks for architecture. Instead of using an expensive custom-made printer, it uses a normal standard 3D printer which is available for everyone and makes it more accessible and also easier for fabrication.

  17. Market study: 3-D eyetracker

    Science.gov (United States)

    1977-01-01

    A market study of a proposed version of a 3-D eyetracker for initial use at NASA's Ames Research Center was made. The commercialization potential of a simplified, less expensive 3-D eyetracker was ascertained. Primary focus on present and potential users of eyetrackers, as well as present and potential manufacturers has provided an effective means of analyzing the prospects for commercialization.

  18. Spherical 3D Isotropic Wavelets

    CERN Document Server

    Lanusse, F; Starck, J -L

    2011-01-01

    Future cosmological surveys will provide 3D large scale structure maps with large sky coverage, for which a 3D Spherical Fourier-Bessel (SFB) analysis in is natural. Wavelets are particularly well-suited to the analysis and denoising of cosmological data, but a spherical 3D isotropic wavelet transform does not currently exist to analyse spherical 3D data. The aim of this paper is to present a new formalism for a spherical 3D isotropic wavelet, i.e. one based on the Fourier-Bessel decomposition of a 3D field and accompany the formalism with a public code to perform wavelet transforms. We describe a new 3D isotropic spherical wavelet decomposition based on the undecimated wavelet transform (UWT) described in Starck et al. 2006. We also present a new fast Discrete Spherical Fourier-Bessel Transform (DSFBT) based on both a discrete Bessel Transform and the HEALPIX angular pixelisation scheme. We test the 3D wavelet transform and as a toy-application, apply a denoising algorithm in wavelet space to the Virgo large...

  19. Improvement of 3D Scanner

    Institute of Scientific and Technical Information of China (English)

    2003-01-01

    The disadvantage remaining in 3D scanning system and its reasons are discussed. A new host-and-slave structure with high speed image acquisition and processing system is proposed to quicken the image processing and improve the performance of 3D scanning system.

  20. A new approach towards image based virtual 3D city modeling by using close range photogrammetry

    Science.gov (United States)

    Singh, S. P.; Jain, K.; Mandla, V. R.

    2014-05-01

    3D city model is a digital representation of the Earth's surface and it's related objects such as building, tree, vegetation, and some manmade feature belonging to urban area. The demand of 3D city modeling is increasing day to day for various engineering and non-engineering applications. Generally three main image based approaches are using for virtual 3D city models generation. In first approach, researchers used Sketch based modeling, second method is Procedural grammar based modeling and third approach is Close range photogrammetry based modeling. Literature study shows that till date, there is no complete solution available to create complete 3D city model by using images. These image based methods also have limitations This paper gives a new approach towards image based virtual 3D city modeling by using close range photogrammetry. This approach is divided into three sections. First, data acquisition process, second is 3D data processing, and third is data combination process. In data acquisition process, a multi-camera setup developed and used for video recording of an area. Image frames created from video data. Minimum required and suitable video image frame selected for 3D processing. In second section, based on close range photogrammetric principles and computer vision techniques, 3D model of area created. In third section, this 3D model exported to adding and merging of other pieces of large area. Scaling and alignment of 3D model was done. After applying the texturing and rendering on this model, a final photo-realistic textured 3D model created. This 3D model transferred into walk-through model or in movie form. Most of the processing steps are automatic. So this method is cost effective and less laborious. Accuracy of this model is good. For this research work, study area is the campus of department of civil engineering, Indian Institute of Technology, Roorkee. This campus acts as a prototype for city. Aerial photography is restricted in many country

  1. Using 3D in Visualization

    DEFF Research Database (Denmark)

    Wood, Jo; Kirschenbauer, Sabine; Döllner, Jürgen

    2005-01-01

    The notion of three-dimensionality is applied to five stages of the visualization pipeline. While 3D visulization is most often associated with the visual mapping and representation of data, this chapter also identifies its role in the management and assembly of data, and in the media used...... to display 3D imagery. The extra cartographic degree of freedom offered by using 3D is explored and offered as a motivation for employing 3D in visualization. The use of VR and the construction of virtual environments exploit navigational and behavioral realism, but become most usefil when combined...... with abstracted representations embedded in a 3D space. The interactions between development of geovisualization, the technology used to implement it and the theory surrounding cartographic representation are explored. The dominance of computing technologies, driven particularly by the gaming industry...

  2. 3D printing in dentistry.

    Science.gov (United States)

    Dawood, A; Marti Marti, B; Sauret-Jackson, V; Darwood, A

    2015-12-01

    3D printing has been hailed as a disruptive technology which will change manufacturing. Used in aerospace, defence, art and design, 3D printing is becoming a subject of great interest in surgery. The technology has a particular resonance with dentistry, and with advances in 3D imaging and modelling technologies such as cone beam computed tomography and intraoral scanning, and with the relatively long history of the use of CAD CAM technologies in dentistry, it will become of increasing importance. Uses of 3D printing include the production of drill guides for dental implants, the production of physical models for prosthodontics, orthodontics and surgery, the manufacture of dental, craniomaxillofacial and orthopaedic implants, and the fabrication of copings and frameworks for implant and dental restorations. This paper reviews the types of 3D printing technologies available and their various applications in dentistry and in maxillofacial surgery.

  3. 3D vision system assessment

    Science.gov (United States)

    Pezzaniti, J. Larry; Edmondson, Richard; Vaden, Justin; Hyatt, Bryan; Chenault, David B.; Kingston, David; Geulen, Vanilynmae; Newell, Scott; Pettijohn, Brad

    2009-02-01

    In this paper, we report on the development of a 3D vision system consisting of a flat panel stereoscopic display and auto-converging stereo camera and an assessment of the system's use for robotic driving, manipulation, and surveillance operations. The 3D vision system was integrated onto a Talon Robot and Operator Control Unit (OCU) such that direct comparisons of the performance of a number of test subjects using 2D and 3D vision systems were possible. A number of representative scenarios were developed to determine which tasks benefited most from the added depth perception and to understand when the 3D vision system hindered understanding of the scene. Two tests were conducted at Fort Leonard Wood, MO with noncommissioned officers ranked Staff Sergeant and Sergeant First Class. The scenarios; the test planning, approach and protocols; the data analysis; and the resulting performance assessment of the 3D vision system are reported.

  4. PLOT3D user's manual

    Science.gov (United States)

    Walatka, Pamela P.; Buning, Pieter G.; Pierce, Larry; Elson, Patricia A.

    1990-01-01

    PLOT3D is a computer graphics program designed to visualize the grids and solutions of computational fluid dynamics. Seventy-four functions are available. Versions are available for many systems. PLOT3D can handle multiple grids with a million or more grid points, and can produce varieties of model renderings, such as wireframe or flat shaded. Output from PLOT3D can be used in animation programs. The first part of this manual is a tutorial that takes the reader, keystroke by keystroke, through a PLOT3D session. The second part of the manual contains reference chapters, including the helpfile, data file formats, advice on changing PLOT3D, and sample command files.

  5. Feynman Algorithm Implementation for Comparison with Euler in a Uniform Elastic Two-Layer 2D and 3D Object Dynamic Deformation Framework in OpenGL with GUI

    CERN Document Server

    Song, Miao

    2009-01-01

    We implement for comparative purposes the Feynman algorithm within a C++-based framework for two-layer uniform facet elastic object for real-time softbody simulation based on physics modeling methods. To facilitate the comparison, we implement initial timing measurements on the same hardware against that of Euler integrator in the softbody framework by varying different algorithm parameters. Due to a relatively large number of such variations we implement a GLUI-based user-interface to allow for much more finer control over the simulation process at real-time, which was lacking completely in the previous versions of the framework. We show our currents results based on the enhanced framework. The two-layered elastic object consists of inner and outer elastic mass-spring surfaces and compressible internal pressure. The density of the inner layer can be set differently from the density of the outer layer; the motion of the inner layer can be opposite to the motion of the outer layer. These special features, whic...

  6. Effect of Illumination on Ocular Status Modifications Induced by Short-Term 3D TV Viewing

    Science.gov (United States)

    Chen, Yuanyuan; Xu, Aiqin; Jiang, Jian

    2017-01-01

    Objectives. This study aimed to compare changes in ocular status after 3D TV viewing under three modes of illumination and thereby identify optimal illumination for 3D TV viewing. Methods. The following measures of ocular status were assessed: the accommodative response, accommodative microfluctuation, accommodative facility, relative accommodation, gradient accommodative convergence/accommodation (AC/A) ratio, phoria, and fusional vergence. The observers watched 3D television for 90 minutes through 3D shutter glasses under three illumination modes: A, complete darkness; B, back illumination (50 lx); and C, front illumination (130 lx). The ocular status of the observers was assessed both before and after the viewing. Results. After 3D TV viewing, the accommodative response and accommodative microfluctuation were significantly changed under illumination Modes A and B. The near positive fusional vergence decreased significantly after the 90-minute 3D viewing session under each illumination mode, and this effect was not significantly different among the three modes. Conclusions. Short-term 3D viewing modified the ocular status of adults. The least amount of such change occurred with front illumination, suggesting that this type of illumination is an appropriate mode for 3D shutter TV viewing.

  7. 3D strata objectsregistration for Malaysia within the LADM framework

    NARCIS (Netherlands)

    Zulkifli, N.A.; Abdul Rahman, A.; Van Oosterom, P.J.M.

    2011-01-01

    This paper discusses 3D objects registration and modelling for cadastral objects within the Land Administration Domain Model (LADM) framework. A conceptual model as well as the associated technical model for the 2D and 3D objects have been proposed and developed for Malaysia. For both private and

  8. Crowdsourcing Based 3d Modeling

    Science.gov (United States)

    Somogyi, A.; Barsi, A.; Molnar, B.; Lovas, T.

    2016-06-01

    Web-based photo albums that support organizing and viewing the users' images are widely used. These services provide a convenient solution for storing, editing and sharing images. In many cases, the users attach geotags to the images in order to enable using them e.g. in location based applications on social networks. Our paper discusses a procedure that collects open access images from a site frequently visited by tourists. Geotagged pictures showing the image of a sight or tourist attraction are selected and processed in photogrammetric processing software that produces the 3D model of the captured object. For the particular investigation we selected three attractions in Budapest. To assess the geometrical accuracy, we used laser scanner and DSLR as well as smart phone photography to derive reference values to enable verifying the spatial model obtained from the web-album images. The investigation shows how detailed and accurate models could be derived applying photogrammetric processing software, simply by using images of the community, without visiting the site.

  9. Dentate gyrus supports slope recognition memory, shades of grey-context pattern separation and recognition memory, and CA3 supports pattern completion for object memory.

    Science.gov (United States)

    Kesner, Raymond P; Kirk, Ryan A; Yu, Zhenghui; Polansky, Caitlin; Musso, Nick D

    2016-03-01

    In order to examine the role of the dorsal dentate gyrus (dDG) in slope (vertical space) recognition and possible pattern separation, various slope (vertical space) degrees were used in a novel exploratory paradigm to measure novelty detection for changes in slope (vertical space) recognition memory and slope memory pattern separation in Experiment 1. The results of the experiment indicate that control rats displayed a slope recognition memory function with a pattern separation process for slope memory that is dependent upon the magnitude of change in slope between study and test phases. In contrast, the dDG lesioned rats displayed an impairment in slope recognition memory, though because there was no significant interaction between the two groups and slope memory, a reliable pattern separation impairment for slope could not be firmly established in the DG lesioned rats. In Experiment 2, in order to determine whether, the dDG plays a role in shades of grey spatial context recognition and possible pattern separation, shades of grey were used in a novel exploratory paradigm to measure novelty detection for changes in the shades of grey context environment. The results of the experiment indicate that control rats displayed a shades of grey-context pattern separation effect across levels of separation of context (shades of grey). In contrast, the DG lesioned rats displayed a significant interaction between the two groups and levels of shades of grey suggesting impairment in a pattern separation function for levels of shades of grey. In Experiment 3 in order to determine whether the dorsal CA3 (dCA3) plays a role in object pattern completion, a new task requiring less training and using a choice that was based on choosing the correct set of objects on a two-choice discrimination task was used. The results indicated that control rats displayed a pattern completion function based on the availability of one, two, three or four cues. In contrast, the dCA3 lesioned rats

  10. ADT-3D Tumor Detection Assistant in 3D

    Directory of Open Access Journals (Sweden)

    Jaime Lazcano Bello

    2008-12-01

    Full Text Available The present document describes ADT-3D (Three-Dimensional Tumor Detector Assistant, a prototype application developed to assist doctors diagnose, detect and locate tumors in the brain by using CT scan. The reader may find on this document an introduction to tumor detection; ADT-3D main goals; development details; description of the product; motivation for its development; result’s study; and areas of applicability.

  11. Unassisted 3D camera calibration

    Science.gov (United States)

    Atanassov, Kalin; Ramachandra, Vikas; Nash, James; Goma, Sergio R.

    2012-03-01

    With the rapid growth of 3D technology, 3D image capture has become a critical part of the 3D feature set on mobile phones. 3D image quality is affected by the scene geometry as well as on-the-device processing. An automatic 3D system usually assumes known camera poses accomplished by factory calibration using a special chart. In real life settings, pose parameters estimated by factory calibration can be negatively impacted by movements of the lens barrel due to shaking, focusing, or camera drop. If any of these factors displaces the optical axes of either or both cameras, vertical disparity might exceed the maximum tolerable margin and the 3D user may experience eye strain or headaches. To make 3D capture more practical, one needs to consider unassisted (on arbitrary scenes) calibration. In this paper, we propose an algorithm that relies on detection and matching of keypoints between left and right images. Frames containing erroneous matches, along with frames with insufficiently rich keypoint constellations, are detected and discarded. Roll, pitch yaw , and scale differences between left and right frames are then estimated. The algorithm performance is evaluated in terms of the remaining vertical disparity as compared to the maximum tolerable vertical disparity.

  12. Bioprinting of 3D hydrogels.

    Science.gov (United States)

    Stanton, M M; Samitier, J; Sánchez, S

    2015-08-07

    Three-dimensional (3D) bioprinting has recently emerged as an extension of 3D material printing, by using biocompatible or cellular components to build structures in an additive, layer-by-layer methodology for encapsulation and culture of cells. These 3D systems allow for cell culture in a suspension for formation of highly organized tissue or controlled spatial orientation of cell environments. The in vitro 3D cellular environments simulate the complexity of an in vivo environment and natural extracellular matrices (ECM). This paper will focus on bioprinting utilizing hydrogels as 3D scaffolds. Hydrogels are advantageous for cell culture as they are highly permeable to cell culture media, nutrients, and waste products generated during metabolic cell processes. They have the ability to be fabricated in customized shapes with various material properties with dimensions at the micron scale. 3D hydrogels are a reliable method for biocompatible 3D printing and have applications in tissue engineering, drug screening, and organ on a chip models.

  13. PRODUCTION WITH 3D PRINTERS IN TEXTILES [REVIEW

    Directory of Open Access Journals (Sweden)

    KESKIN Reyhan

    2015-05-01

    Full Text Available 3D printers are gaining more attention, finding different applications and 3D printing is being regarded as a ‘revolution’ of the 2010s for production. 3D printing is a production method that produces 3-dimensional objects by combining very thin layers over and over to form the object using 3D scanners or via softwares either private or open source. 3D printed materials find application in a large range of fields including aerospace, automotive, medicine and material science. There are several 3D printing methods such as fused deposition modeling (FDM, stereolithographic apparatus (SLA, selective laser sintering (SLS, inkjet 3D printing and laminated object manufacturing (LOM. 3D printing process involves three steps: production of the 3D model file, conversion of the 3D model file into G-code and printing the object. 3D printing finds a large variety of applications in many fields; however, textile applications of 3D printing remain rare. There are several textile-like 3D printed products mostly for use in fashion design, for research purposes, for technical textile applications and for substituting traditional textiles suchas weft-knitted structures and lace patterns. 3D printed textile-like structures are not strong enough for textile applications as they tend to break easily and although they have the drape of a textile material, they still lack the flexibility of textiles. 3D printing technology has to gain improvement to produce materials that will be an equivalent for textile materials, and has to be a faster method to compete with traditional textile production methods.

  14. Scientific Objectives of Small Carry-on Impactor (SCI) and Deployable Camera 3 Digital (DCAM3-D): Observation of an Ejecta Curtain and a Crater Formed on the Surface of Ryugu by an Artificial High-Velocity Impact

    Science.gov (United States)

    Arakawa, M.; Wada, K.; Saiki, T.; Kadono, T.; Takagi, Y.; Shirai, K.; Okamoto, C.; Yano, H.; Hayakawa, M.; Nakazawa, S.; Hirata, N.; Kobayashi, M.; Michel, P.; Jutzi, M.; Imamura, H.; Ogawa, K.; Sakatani, N.; Iijima, Y.; Honda, R.; Ishibashi, K.; Hayakawa, H.; Sawada, H.

    2016-10-01

    The Small Carry-on Impactor (SCI) equipped on Hayabusa2 was developed to produce an artificial impact crater on the primitive Near-Earth Asteroid (NEA) 162173 Ryugu (Ryugu) in order to explore the asteroid subsurface material unaffected by space weathering and thermal alteration by solar radiation. An exposed fresh surface by the impactor and/or the ejecta deposit excavated from the crater will be observed by remote sensing instruments, and a subsurface fresh sample of the asteroid will be collected there. The SCI impact experiment will be observed by a Deployable CAMera 3-D (DCAM3-D) at a distance of ˜1 km from the impact point, and the time evolution of the ejecta curtain will be observed by this camera to confirm the impact point on the asteroid surface. As a result of the observation of the ejecta curtain by DCAM3-D and the crater morphology by onboard cameras, the subsurface structure and the physical properties of the constituting materials will be derived from crater scaling laws. Moreover, the SCI experiment on Ryugu gives us a precious opportunity to clarify effects of microgravity on the cratering process and to validate numerical simulations and models of the cratering process.

  15. Scientific Objectives of Small Carry-on Impactor (SCI) and Deployable Camera 3 Digital (DCAM3-D): Observation of an Ejecta Curtain and a Crater Formed on the Surface of Ryugu by an Artificial High-Velocity Impact

    Science.gov (United States)

    Arakawa, M.; Wada, K.; Saiki, T.; Kadono, T.; Takagi, Y.; Shirai, K.; Okamoto, C.; Yano, H.; Hayakawa, M.; Nakazawa, S.; Hirata, N.; Kobayashi, M.; Michel, P.; Jutzi, M.; Imamura, H.; Ogawa, K.; Sakatani, N.; Iijima, Y.; Honda, R.; Ishibashi, K.; Hayakawa, H.; Sawada, H.

    2017-07-01

    The Small Carry-on Impactor (SCI) equipped on Hayabusa2 was developed to produce an artificial impact crater on the primitive Near-Earth Asteroid (NEA) 162173 Ryugu (Ryugu) in order to explore the asteroid subsurface material unaffected by space weathering and thermal alteration by solar radiation. An exposed fresh surface by the impactor and/or the ejecta deposit excavated from the crater will be observed by remote sensing instruments, and a subsurface fresh sample of the asteroid will be collected there. The SCI impact experiment will be observed by a Deployable CAMera 3-D (DCAM3-D) at a distance of ˜1 km from the impact point, and the time evolution of the ejecta curtain will be observed by this camera to confirm the impact point on the asteroid surface. As a result of the observation of the ejecta curtain by DCAM3-D and the crater morphology by onboard cameras, the subsurface structure and the physical properties of the constituting materials will be derived from crater scaling laws. Moreover, the SCI experiment on Ryugu gives us a precious opportunity to clarify effects of microgravity on the cratering process and to validate numerical simulations and models of the cratering process.

  16. SURVEY AND ANALYSIS OF 3D STEGANOGRAPHY

    Directory of Open Access Journals (Sweden)

    K .LAKSHMI

    2011-01-01

    Full Text Available Steganography is the science that involves communicating secret data in an appropriate multimedia carrier, eg., images, audio, and video files. The remarkable growth in computational power, increase in current security approaches and techniques are often used together to ensures security of the secret message. Steganography’s ultimate objectives, which are capacity and invisibility, are the main factors that separate it from related techniques. In this paper we focus on 3D models of steganography and conclude with some review analysis of high capacity data hiding and low-distortion 3D models.

  17. Tuotekehitysprojekti: 3D-tulostin

    OpenAIRE

    Pihlajamäki, Janne

    2011-01-01

    Opinnäytetyössä tutustuttiin 3D-tulostamisen teknologiaan. Työssä käytiin läpi 3D-tulostimesta tehty tuotekehitysprojekti. Sen lisäksi esiteltiin yleisellä tasolla tuotekehitysprosessi ja syntyneiden tulosten mahdollisia suojausmenetelmiä. Tavoitteena tässä työssä oli kehittää markkinoilta jo löytyvää kotitulostin-tasoista 3D-laiteteknologiaa lähemmäksi ammattilaistason ratkaisua. Tavoitteeseen pyrittiin keskittymällä parantamaan laitteella saavutettavaa tulostustarkkuutta ja -nopeutt...

  18. Exploration of 3D Printing

    OpenAIRE

    Lin, Zeyu

    2014-01-01

    3D printing technology is introduced and defined in this Thesis. Some methods of 3D printing are illustrated and their principles are explained with pictures. Most of the essential parts are presented with pictures and their effects are explained within the whole system. Problems on Up! Plus 3D printer are solved and a DIY product is made with this machine. The processes of making product are recorded and the items which need to be noticed during the process are the highlight in this th...

  19. Handbook of 3D integration

    CERN Document Server

    Garrou , Philip; Ramm , Peter

    2014-01-01

    Edited by key figures in 3D integration and written by top authors from high-tech companies and renowned research institutions, this book covers the intricate details of 3D process technology.As such, the main focus is on silicon via formation, bonding and debonding, thinning, via reveal and backside processing, both from a technological and a materials science perspective. The last part of the book is concerned with assessing and enhancing the reliability of the 3D integrated devices, which is a prerequisite for the large-scale implementation of this emerging technology. Invaluable reading fo

  20. Visual Fixation for 3D Video Stabilization

    Directory of Open Access Journals (Sweden)

    Hans-Peter Seidel

    2011-03-01

    Full Text Available Visual fixation is employed by humans and some animals to keep a specific 3D location at the center of the visual gaze. Inspired by this phenomenon in nature, this paper explores the idea to transfer this mechanism to the context of video stabilization for a hand-held video camera. A novel approach is presented that stabilizes a video by fixating on automatically extracted 3D target points. This approach is different from existing automatic solutions that stabilize the video by smoothing. To determine the 3D target points, the recorded scene is analyzed with a state-of-the-art structure-from-motion algorithm, which estimates camera motion and reconstructs a 3D point cloud of the static scene objects. Special algorithms are presented that search either virtual or real 3D target points, which back-project close to the center of the image for as long a period of time as possible. The stabilization algorithm then transforms the original images of the sequence so that these 3D target points are kept exactly in the center of the image, which, in case of real 3D target points, produces a perfectly stable result at the image center. Furthermore, different methods of additional user interaction are investigated. It is shown that the stabilization process can easily be controlled and that it can be combined with state-of-the-art tracking techniques in order to obtain a powerful image stabilization tool. The approach is evaluated on a variety of videos taken with a hand-held camera in natural scenes.