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Sample records for 3d bipedal robot

  1. Asymptotically Stable Walking of a Five-Link Underactuated 3D Bipedal Robot

    CERN Document Server

    Chevallereau, Christine; Shih, Ching-Long; 10.1109/TRO.2008.2010366

    2010-01-01

    This paper presents three feedback controllers that achieve an asymptotically stable, periodic, and fast walking gait for a 3D (spatial) bipedal robot consisting of a torso, two legs, and passive (unactuated) point feet. The contact between the robot and the walking surface is assumed to inhibit yaw rotation. The studied robot has 8 DOF in the single support phase and 6 actuators. The interest of studying robots with point feet is that the robot's natural dynamics must be explicitly taken into account to achieve balance while walking. We use an extension of the method of virtual constraints and hybrid zero dynamics, in order to simultaneously compute a periodic orbit and an autonomous feedback controller that realizes the orbit. This method allows the computations to be carried out on a 2-DOF subsystem of the 8-DOF robot model. The stability of the walking gait under closed-loop control is evaluated with the linearization of the restricted Poincar\\'e map of the hybrid zero dynamics. Three strategies are explo...

  2. Turning in a Bipedal Robot

    Institute of Scientific and Technical Information of China (English)

    Jau-Ching Lu; Jing-Yi Chen; Pei-Chun Lin

    2013-01-01

    We report the development of turning behavior on a child-size bipedal robot that addresses two common scenarios:turning in place and simultaneous walking and turning.About turning in place,three strategies are investigated and compared,including body-first,leg-first,and body/leg-simultaneous.These three strategies are used for three actions,respectively:when walking follows turning immediately,when space behind the robot is very tight,and when a large turning angle is desired.Concerning simultaneous walking and turning,the linear inverted pendulum is used as the motion model in the single-leg support phase,and the polynomial-based trajectory is used as the motion model in the double-leg support phase and for smooth motion connectivity to motions in a priori and a posteriori single-leg support phases.Compared to the trajectory generation of ordinary walking,that of simultaneous walking and turning introduces only two extra parameters:one for determining new heading direction and the other for smoothing the Center of Mass (COM) trajectory.The trajectory design methodology is validated in both simulation and experimental environments,and successful robot behavior confirms the effectiveness of the strategy.

  3. Foot placement in robotic bipedal locomotion

    NARCIS (Netherlands)

    De Boer, T.

    2012-01-01

    Human walking is remarkably robust, versatile and energy-efficient: humans have the ability to handle large unexpected disturbances, perform a wide variety of gaits and consume little energy. A bipedal walking robot that performs well on all of these aspects has not yet been developed. Some robots a

  4. Design and Experimental Implementation of Bipedal robot

    OpenAIRE

    Sreejith C; Sreeshma K

    2012-01-01

    Biped robots have better mobility than conventional wheeled robots, but they tend to tip over easily. To be able to walk stably in various environments, such as on rough terrain, up and down slopes, or in regions containing obstacles, it is necessary for the robot to adapt to the ground conditions with a foot motion, and maintain its stability with a torso motion. In this paper, we first formulate the design and walking pattern for a bipedal robot and then a kicking robot has been developed f...

  5. Design and Experimental Implementation of Bipedal robot

    Directory of Open Access Journals (Sweden)

    Sreejith C

    2012-09-01

    Full Text Available Biped robots have better mobility than conventional wheeled robots, but they tend to tip over easily. To be able to walk stably in various environments, such as on rough terrain, up and down slopes, or in regions containing obstacles, it is necessary for the robot to adapt to the ground conditions with a foot motion, and maintain its stability with a torso motion. In this paper, we first formulate the design and walking pattern for a bipedal robot and then a kicking robot has been developed for experimental verification. Finally, the correlation between the design and the walking patterns is described through simulation studies, and the effectiveness of the proposed methods is confirmed by simulation examples and experimental results.

  6. 3D light robotics

    DEFF Research Database (Denmark)

    Glückstad, Jesper; Palima, Darwin; Villangca, Mark Jayson;

    2016-01-01

    As celebrated by the Nobel Prize 2014 in Chemistry light-based technologies can now overcome the diffraction barrier for imaging with nanoscopic resolution by so-called super-resolution microscopy1. However, interactive investigations coupled with advanced imaging modalities at these small scale...... research discipline that could potentially be able to offer the full packet needed for true "active nanoscopy" by use of so-called light-driven micro-robotics or Light Robotics in short....

  7. Analysis and simulation of fully ankle actuated planar bipedal robots

    NARCIS (Netherlands)

    Franken, Michel; Oort, van Gijs; Stramigioli, Stefano

    2008-01-01

    This paper deals with the analysis of planar bipedal robots, based on passive dynamic walkers, which are actuated only by actuation of the ankle joints. An overview of the major design characteristics of such robots and their influence on the feasibility of a stable limit cycle is presented. It is s

  8. 3D Printed Robotic Hand

    Science.gov (United States)

    Pizarro, Yaritzmar Rosario; Schuler, Jason M.; Lippitt, Thomas C.

    2013-01-01

    Dexterous robotic hands are changing the way robots and humans interact and use common tools. Unfortunately, the complexity of the joints and actuations drive up the manufacturing cost. Some cutting edge and commercially available rapid prototyping machines now have the ability to print multiple materials and even combine these materials in the same job. A 3D model of a robotic hand was designed using Creo Parametric 2.0. Combining "hard" and "soft" materials, the model was printed on the Object Connex350 3D printer with the purpose of resembling as much as possible the human appearance and mobility of a real hand while needing no assembly. After printing the prototype, strings where installed as actuators to test mobility. Based on printing materials, the manufacturing cost of the hand was $167, significantly lower than other robotic hands without the actuators since they have more complex assembly processes.

  9. Novel Control Algorithm for the Foot Placement of a Walking Bipedal Robot

    Directory of Open Access Journals (Sweden)

    Wanli Liu

    2013-04-01

    Full Text Available A novel control algorithm for the foot placement of walking bipedal robots is proposed which can output the optimal step time and step location to obtain a desired walking gait from every feasible robot state. The step time and step location are determined by approximating the robot dynamics with the 3D linear inverted pendulum model and analytically solving the constraint equations. Intensive simulation studies are conducted to check the validity of the theoretical results. The results of this study show that the proposed control algorithm can get the system to a desired gait cycle from every feasible state within a finite number of steps.

  10. Bipedal Robot Locomotion on a Terrain with Pitfalls

    Directory of Open Access Journals (Sweden)

    Alireza Tabrizizadeh

    2014-12-01

    Full Text Available In this paper a locomotion control system for bipedal robot is proposed to provide desirable walking on a terrain and skipping over a pitfall preventing the robot from falling in it. The proposed strategy is a combination of motion optimization based on particle swarm optimization algorithm and utilization of mode switching at the higher level controller. The model for bipedal robot is a compass gait model but the presented method is general and could be appropriately extended and generalized for other complicated models. Principles of minimalistic designs are also respected and simple central pattern generator and simple mechanical feedback control are used to produce and maintain desirable motion patterns of the robot.

  11. Biologically Inspired Self-Stabilizing Control for Bipedal Robots

    Directory of Open Access Journals (Sweden)

    Woosung Yang

    2013-02-01

    Full Text Available Despite recent major advances in computational power and control algorithms, the stable and robust control of a bipedal robot is still a challenging issue due to the complexity and high nonlinearity of robot dynamics. To address the issue an efficient and powerful alternative based on a biologically inspired control framework employing neural oscillators is proposed and tested. In a numerical test the virtual force controller combined with the neural oscillator of a humanoid robot generated rhythmic control signals and stable bipedal locomotion when coupled with proper impedance components. The entrainment nature inherent to neural oscillators also achieved stable and robust walking even in the presence of unexpected disturbances, in that the centre of mass (COM was successfully kept in phase with the zero moment point (ZMP input trajectory. The efficiency of the proposed control scheme is discussed alongside simulation results.

  12. Analysis and Development of Walking Algorithm Kinematic Model for 5-Degree of Freedom Bipedal Robot

    Directory of Open Access Journals (Sweden)

    Gerald Wahyudi Setiono

    2012-12-01

    Full Text Available A design of walking diagram and the calculation of a bipedal robot have been developed. The bipedal robot was designed and constructed with several kinds of servo bracket for the legs, two feet and a hip. Each of the bipedal robot leg was 5-degrees of freedom, three pitches (hip joint, knee joint and ankle joint and two rolls (hip joint and ankle joint. The walking algorithm of this bipedal robot was based on the triangle formulation of cosine law to get the angle value at each joint. The hip height, height of the swinging leg and the step distance are derived based on linear equation. This paper discussed the kinematic model analysis and the development of the walking diagram of the bipedal robot. Kinematics equations were derived, the joint angles were simulated and coded into Arduino board to be executed to the robot.

  13. Predicting the metabolic energy costs of bipedalism using evolutionary robotics.

    Science.gov (United States)

    Sellers, W I; Dennis, L A; Crompton, R H

    2003-04-01

    To understand the evolution of bipedalism among the hominoids in an ecological context we need to be able to estimate the energetic cost of locomotion in fossil forms. Ideally such an estimate would be based entirely on morphology since, except for the rare instances where footprints are preserved, this is the only primary source of evidence available. In this paper we use evolutionary robotics techniques (genetic algorithms, pattern generators and mechanical modeling) to produce a biomimetic simulation of bipedalism based on human body dimensions. The mechanical simulation is a seven-segment, two-dimensional model with motive force provided by tension generators representing the major muscle groups acting around the lower-limb joints. Metabolic energy costs are calculated from the muscle model, and bipedal gait is generated using a finite-state pattern generator whose parameters are produced using a genetic algorithm with locomotor economy (maximum distance for a fixed energy cost) as the fitness criterion. The model is validated by comparing the values it generates with those for modern humans. The result (maximum efficiency of 200 J m(-1)) is within 15% of the experimentally derived value, which is very encouraging and suggests that this is a useful analytic technique for investigating the locomotor behaviour of fossil forms. Initial work suggests that in the future this technique could be used to estimate other locomotor parameters such as top speed. In addition, the animations produced by this technique are qualitatively very convincing, which suggests that this may also be a useful technique for visualizing bipedal locomotion.

  14. A Study on Bipedal and Mobile Robot Behavior Through Modeling and Simulation

    OpenAIRE

    Nirmala Nirmala; Prianggada Indra Tanaya; Maralo Sinaga

    2015-01-01

    The purpose of this work is to study and analyze mobile robot behavior. In performing this, a framework is adopted and developed for mobile and bipedal robot. The robots are design, build, and run as proceed from the development of mechanical structure, electronics and control integration, and control software application. The behavior of those robots are difficult to be observed and analyzed qualitatively. To evaluate the design and behavior quality, modeling and simulation of robot structur...

  15. Using intelligent controller to enhance the walking stability of bipedal walking robot

    Science.gov (United States)

    Hsieh, Tsung-Che; Chang, Chia-Der

    2016-07-01

    This paper is to improve the stability issue of the bipedal walking robot. The study of robot's pivot joint constructs the driver system to control the implementation. First, a Proportion-Integral-Derivative (PID) controller is designed by which is used the concept of tuning parameter to achieve the stability of the system. Second, Fuzzy controller and tradition PID controller is used to maintain output. It improved original PID controller efficacy. Finally, Artificial Neuro-Fuzzy Inference System (ANFIS) is utilized which is made the controller to achieve self-studying and modify the effect which is completed by the intelligent controller. It improved bipedal robot's stability control of realization. The result is verified that the walking stability of the bipedal walking robot in Matlab/Simulink. The intelligent controller has achieved the desired position of motor joint and the target stability performance.

  16. Study of Bipedal Robot Walking Motion in Low Gravity: Investigation and Analysis

    Directory of Open Access Journals (Sweden)

    Aiman Omer

    2014-09-01

    Full Text Available Humanoid robots are expected to play a major role in the future of space and planetary exploration. Humanoid robot features could have many advantages, such as interacting with astronauts and the ability to perform human tasks. However, the challenge of developing such a robot is quite high due to many difficulties. One of the main difficulties is the difference in gravity. Most researchers in the field of bipedal locomotion have not paid much attention to the effect of gravity. Gravity is an important parameter in generating a bipedal locomotion trajectory. This research investigates the effect of gravity on bipedal walking motion. It focuses on low gravity, since most of the known planets and moons have lower gravity than earth. Further study is conducted on a full humanoid robot model walking subject to the moon’s gravity, and an approach for dealing with moon gravity is proposed in this paper.

  17. A Study on Bipedal and Mobile Robot Behavior Through Modeling and Simulation

    Directory of Open Access Journals (Sweden)

    Nirmala Nirmala

    2015-05-01

    Full Text Available The purpose of this work is to study and analyze mobile robot behavior. In performing this, a framework is adopted and developed for mobile and bipedal robot. The robots are design, build, and run as proceed from the development of mechanical structure, electronics and control integration, and control software application. The behavior of those robots are difficult to be observed and analyzed qualitatively. To evaluate the design and behavior quality, modeling and simulation of robot structure and its task capability is performed. The stepwise procedure to robot behavior study is explained. Behavior cases study are experimented to bipedal robots, transporter robot and Autonomous Guided Vehicle (AGV developed at our institution. The experimentation are conducted on those robots by adjusting their dynamic properties and/or surrounding environment. Validation is performed by comparing the simulation result and the real robot execution. The simulation gives a more idealistic behavior execution rather than realistic one. Adjustments are performed to fine tuning simulation's parameters to provide a more realistic performance.

  18. Survey of Robot 3D Path Planning Algorithms

    OpenAIRE

    Liang Yang; Juntong Qi; Dalei Song; Jizhong Xiao; Jianda Han; Yong Xia

    2016-01-01

    Robot 3D (three-dimension) path planning targets for finding an optimal and collision-free path in a 3D workspace while taking into account kinematic constraints (including geometric, physical, and temporal constraints). The purpose of path planning, unlike motion planning which must be taken into consideration of dynamics, is to find a kinematically optimal path with the least time as well as model the environment completely. We discuss the fundamentals of these most successful robot 3D path...

  19. 3D Vision in a Virtual Reality Robotics Environment

    OpenAIRE

    Schütz, Christian L.; Natonek, Emerico; Baur, Charles; Hügli, Heinz

    2009-01-01

    Virtual reality robotics (VRR) needs sensing feedback from the real environment. To show how advanced 3D vision provides new perspectives to fulfill these needs, this paper presents an architecture and system that integrates hybrid 3D vision and VRR and reports about experiments and results. The first section discusses the advantages of virtual reality in robotics, the potential of a 3D vision system in VRR and the contribution of a knowledge database, robust control and the combination of in...

  20. Acquisition of 3-D Map Structures for Mobile Robots

    Science.gov (United States)

    2007-11-02

    U.S.N.A. — Trident Scholar project report; no. 295 (2002) Acquisition of 3-D Map Structures for Mobile Robots by Midshipman Edward H.L. Fong, Class...REPORT TYPE 3. DATES COVERED (FROM - TO) xx-xx-2002 to xx-xx-2002 4. TITLE AND SUBTITLE Acquisition of 3-D Map Structures for Mobile Robots Unclassified...AND SUBTITLE Acquisition of 3-D map structures for mobile robots 6. AUTHOR(S) Fong, Edward H. L. (Edward Hsiang Lung), 1980- 5. FUNDING NUMBERS 7

  1. 3-D Locomotion control for a biomimetic robot fish

    Institute of Scientific and Technical Information of China (English)

    Zhigang ZHANG; Shuo WANG; Min TAN

    2004-01-01

    This paper concerns with 3-D locomotion control methods for a biomimetic robot fish. The system architecture of the fish is firstly presented based on a physical model of carangiform fish. The robot fish has a flexible body, a rigid caudal fin and a pair of pectoral fins, driven by several servomotors. The motion control of the robot fish are then divided into speed control, orientation control, submerge control and transient motion control, corresponding algorithms are detailed respectively.Finally, experiments and analyses on a 4-1ink, radio-controlled robot fish prototype with 3-D locomotion show its good performance.

  2. Push recovery for the standing under-actuated bipedal robot using the hip strategy

    Institute of Scientific and Technical Information of China (English)

    Chao LI; Rong XIONG‡; Qiu-guo ZHU; Jun WU; Ya-liang WANG; Yi-ming HUANG

    2015-01-01

    This paper presents a control algorithm for push recovery, which particularly focuses on the hip strategy when an external disturbance is applied on the body of a standing under-actuated biped. By analyzing a simplified dynamic model of a bipedal robot in the stance phase, it is found that horizontal stability can be maintained with a suitably controlled torque applied at the hip. However, errors in the angle or angular velocity of body posture may appear, due to the dynamic coupling of the transla-tional and rotational motions. To solve this problem, different hip strategies are discussed for two cases when (1) external dis-turbance is applied on the center of mass (CoM) and (2) external torque is acting around the CoM, and a universal hip strategy is derived for most disturbances. Moreover, three torque primitives for the hip, depending on the type of disturbance, are designed to achieve translational and rotational balance recovery simultaneously. Compared with closed-loop control, the advantage of the open-loop methods of torque primitives lies in rapid response and reasonable performance. Finally, simulation studies of the push recovery of a bipedal robot are presented to demonstrate the effectiveness of the proposed methods.

  3. Semantic 3D object maps for everyday robot manipulation

    CERN Document Server

    Rusu, Radu Bogdan

    2013-01-01

    The book written by Dr. Radu B. Rusu presents a detailed description of 3D Semantic Mapping in the context of mobile robot manipulation. As autonomous robotic platforms get more sophisticated manipulation capabilities, they also need more expressive and comprehensive environment models that include the objects present in the world, together with their position, form, and other semantic aspects, as well as interpretations of these objects with respect to the robot tasks.   The book proposes novel 3D feature representations called Point Feature Histograms (PFH), as well as frameworks for the acquisition and processing of Semantic 3D Object Maps with contributions to robust registration, fast segmentation into regions, and reliable object detection, categorization, and reconstruction. These contributions have been fully implemented and empirically evaluated on different robotic systems, and have been the original kernel to the widely successful open-source project the Point Cloud Library (PCL) -- see http://poi...

  4. Sensor data fusion for body state estimation in a bipedal robot and its feedback control application for stable walking.

    Science.gov (United States)

    Chen, Ching-Pei; Chen, Jing-Yi; Huang, Chun-Kai; Lu, Jau-Ching; Lin, Pei-Chun

    2015-02-27

    We report on a sensor data fusion algorithm via an extended Kalman filter for estimating the spatial motion of a bipedal robot. Through fusing the sensory information from joint encoders, a 6-axis inertial measurement unit and a 2-axis inclinometer, the robot's body state at a specific fixed position can be yielded. This position is also equal to the CoM when the robot is in the standing posture suggested by the detailed CAD model of the robot. In addition, this body state is further utilized to provide sensory information for feedback control on a bipedal robot with walking gait. The overall control strategy includes the proposed body state estimator as well as the damping controller, which regulates the body position state of the robot in real-time based on instant and historical position tracking errors. Moreover, a posture corrector for reducing unwanted torque during motion is addressed. The body state estimator and the feedback control structure are implemented in a child-size bipedal robot and the performance is experimentally evaluated.

  5. Light driven micro-robotics with holographic 3D tracking

    Science.gov (United States)

    Glückstad, Jesper

    2016-04-01

    We recently pioneered the concept of light-driven micro-robotics including the new and disruptive 3D-printed micro-tools coined Wave-guided Optical Waveguides that can be real-time optically trapped and "remote-controlled" in a volume with six-degrees-of-freedom. To be exploring the full potential of this new drone-like 3D light robotics approach in challenging microscopic geometries requires a versatile and real-time reconfigurable light coupling that can dynamically track a plurality of "light robots" in 3D to ensure continuous optimal light coupling on the fly. Our latest developments in this new and exciting area will be reviewed in this invited paper.

  6. Sensor Data Fusion for Body State Estimation in a Bipedal Robot and Its Feedback Control Application for Stable Walking

    Directory of Open Access Journals (Sweden)

    Ching-Pei Chen

    2015-02-01

    Full Text Available We report on a sensor data fusion algorithm via an extended Kalman filter for estimating the spatial motion of a bipedal robot. Through fusing the sensory information from joint encoders, a 6-axis inertial measurement unit and a 2-axis inclinometer, the robot’s body state at a specific fixed position can be yielded. This position is also equal to the CoM when the robot is in the standing posture suggested by the detailed CAD model of the robot. In addition, this body state is further utilized to provide sensory information for feedback control on a bipedal robot with walking gait. The overall control strategy includes the proposed body state estimator as well as the damping controller, which regulates the body position state of the robot in real-time based on instant and historical position tracking errors. Moreover, a posture corrector for reducing unwanted torque during motion is addressed. The body state estimator and the feedback control structure are implemented in a child-size bipedal robot and the performance is experimentally evaluated.

  7. 3D vision system for intelligent milking robot automation

    Science.gov (United States)

    Akhloufi, M. A.

    2013-12-01

    In a milking robot, the correct localization and positioning of milking teat cups is of very high importance. The milking robots technology has not changed since a decade and is based primarily on laser profiles for teats approximate positions estimation. This technology has reached its limit and does not allow optimal positioning of the milking cups. Also, in the presence of occlusions, the milking robot fails to milk the cow. These problems, have economic consequences for producers and animal health (e.g. development of mastitis). To overcome the limitations of current robots, we have developed a new system based on 3D vision, capable of efficiently positioning the milking cups. A prototype of an intelligent robot system based on 3D vision for real-time positioning of a milking robot has been built and tested under various conditions on a synthetic udder model (in static and moving scenarios). Experimental tests, were performed using 3D Time-Of-Flight (TOF) and RGBD cameras. The proposed algorithms permit the online segmentation of teats by combing 2D and 3D visual information. The obtained results permit the teat 3D position computation. This information is then sent to the milking robot for teat cups positioning. The vision system has a real-time performance and monitors the optimal positioning of the cups even in the presence of motion. The obtained results, with both TOF and RGBD cameras, show the good performance of the proposed system. The best performance was obtained with RGBD cameras. This latter technology will be used in future real life experimental tests.

  8. 3D Mesh Compression and Transmission for Mobile Robotic Applications

    Directory of Open Access Journals (Sweden)

    Bailin Yang

    2016-01-01

    Full Text Available Mobile robots are useful for environment exploration and rescue operations. In such applications, it is crucial to accurately analyse and represent an environment, providing appropriate inputs for motion planning in order to support robot navigation and operations. 2D mapping methods are simple but cannot handle multilevel or multistory environments. To address this problem, 3D mapping methods generate structural 3D representations of the robot operating environment and its objects by 3D mesh reconstruction. However, they face the challenge of efficiently transmitting those 3D representations to system modules for 3D mapping, motion planning, and robot operation visualization. This paper proposes a quality-driven mesh compression and transmission method to address this. Our method is efficient, as it compresses a mesh by quantizing its transformed vertices without the need to spend time constructing an a-priori structure over the mesh. A visual distortion function is developed to govern the level of quantization, allowing mesh transmission to be controlled under different network conditions or time constraints. Our experiments demonstrate how the visual quality of a mesh can be manipulated by the visual distortion function.

  9. 3D laser methods for calibrating and localising robotic vehicles

    OpenAIRE

    Mark Sheehan

    2013-01-01

    This thesis is about the construction and automatic target-less calibration of a 3D laser sensor; this is then used to localise an autonomous vehicle without using other sensors. Two novel contributions to our knowledge of robotics are presented here. The first is an automatic calibration routine, which is capable of learning its calibration parameters using only data from a 3D laser scanner. Targets with known dimensions are not required, as has previously been the case. The second main ...

  10. On extracting design principles from biology: II. Case study-the effect of knee direction on bipedal robot running efficiency.

    Science.gov (United States)

    Haberland, M; Kim, S

    2015-02-02

    Comparing the leg of an ostrich to that of a human suggests an important question to legged robot designers: should a robot's leg joint bend in the direction of running ('forwards') or opposite ('backwards')? Biological studies cannot answer this question for engineers due to significant differences between the biological and engineering domains. Instead, we investigated the inherent effect of joint bending direction on bipedal robot running efficiency by comparing energetically optimal gaits of a wide variety of robot designs sampled at random from a design space. We found that the great majority of robot designs have several locally optimal gaits with the knee bending backwards that are more efficient than the most efficient gait with the knee bending forwards. The most efficient backwards gaits do not exhibit lower touchdown losses than the most efficient forward gaits; rather, the improved efficiency of backwards gaits stems from lower torque and reduced motion at the hip. The reduced hip use of backwards gaits is enabled by the ability of the backwards knee, acting alone, to (1) propel the robot upwards and forwards simultaneously and (2) lift and protract the foot simultaneously. In the absence of other information, designers interested in building efficient bipedal robots with two-segment legs driven by electric motors should design the knee to bend backwards rather than forwards. Compared to common practices for choosing robot knee direction, application of this principle would have a strong tendency to improve robot efficiency and save design resources.

  11. 3D sensor for the control of a microassembly robot

    Science.gov (United States)

    Tutsch, Rainer; Petz, Marcus; Berndt, Michael; Hesselbach, Jurgen; Pokar, Gero; Heuer, Kerstin

    2003-10-01

    At the Technical University Braunschweig a robot for the assembly of micro structures with an assembly positioning uncertainty below 1 μm is under development. In order to reach the demanded accuracy and robustness, an optical sensor is used. First a 2D-Sensor was tested. To reach the required cycle time a substantial reduction of the response time of this 2D-sensor was necessary. By the application of optimised 2D-algorithms the image processing takes place in video real time now. The extensive software update required an examination of the repeatability results of the 2D-sensor (standard deviation of 0.1 μm in both axes). An overview of the reproducibility and the dynamic cooperation with the parallel robot are presented. A prototype of a 3D-sensor for the robot was built. The reached reproducibility is presented. The 3D-sensor integrated into the robot allows the execution of assembly tasks with a positioning uncertainty better than 1 μm. For the assembly tasks the accurate position of the structures must be determined, which is marked by a defined pattern of circular marks. By photogrammetric measurement of the marks and a pattern recognition the spatial position of the structure is determined. The measurement volume is 7,5 x 11 x 6 mm3. To show the efficiency of the 3D-sensor a first test of its cooperation with the robot is described.

  12. Survey of Robot 3D Path Planning Algorithms

    Directory of Open Access Journals (Sweden)

    Liang Yang

    2016-01-01

    Full Text Available Robot 3D (three-dimension path planning targets for finding an optimal and collision-free path in a 3D workspace while taking into account kinematic constraints (including geometric, physical, and temporal constraints. The purpose of path planning, unlike motion planning which must be taken into consideration of dynamics, is to find a kinematically optimal path with the least time as well as model the environment completely. We discuss the fundamentals of these most successful robot 3D path planning algorithms which have been developed in recent years and concentrate on universally applicable algorithms which can be implemented in aerial robots, ground robots, and underwater robots. This paper classifies all the methods into five categories based on their exploring mechanisms and proposes a category, called multifusion based algorithms. For all these algorithms, they are analyzed from a time efficiency and implementable area perspective. Furthermore a comprehensive applicable analysis for each kind of method is presented after considering their merits and weaknesses.

  13. 3D vision upgrade kit for TALON robot

    Science.gov (United States)

    Edmondson, Richard; Vaden, Justin; Hyatt, Brian; Morris, James; Pezzaniti, J. Larry; Chenault, David B.; Tchon, Joe; Barnidge, Tracy; Kaufman, Seth; Pettijohn, Brad

    2010-04-01

    In this paper, we report on the development of a 3D vision field upgrade kit for TALON robot consisting of a replacement flat panel stereoscopic display, and multiple stereo camera systems. An assessment of the system's use for robotic driving, manipulation, and surveillance operations was conducted. The 3D vision system was integrated onto a TALON IV Robot and Operator Control Unit (OCU) such that stock components could be electrically disconnected and removed, and upgrade components coupled directly to the mounting and electrical connections. A replacement display, replacement mast camera with zoom, auto-focus, and variable convergence, and a replacement gripper camera with fixed focus and zoom comprise the upgrade kit. The stereo mast camera allows for improved driving and situational awareness as well as scene survey. The stereo gripper camera allows for improved manipulation in typical TALON missions.

  14. 3D vision assisted flexible robotic assembly of machine components

    Science.gov (United States)

    Ogun, Philips S.; Usman, Zahid; Dharmaraj, Karthick; Jackson, Michael R.

    2015-12-01

    Robotic assembly systems either make use of expensive fixtures to hold components in predefined locations, or the poses of the components are determined using various machine vision techniques. Vision-guided assembly robots can handle subtle variations in geometries and poses of parts. Therefore, they provide greater flexibility than the use of fixtures. However, the currently established vision-guided assembly systems use 2D vision, which is limited to three degrees of freedom. The work reported in this paper is focused on flexible automated assembly of clearance fit machine components using 3D vision. The recognition and the estimation of the poses of the components are achieved by matching their CAD models with the acquired point cloud data of the scene. Experimental results obtained from a robot demonstrating the assembly of a set of rings on a shaft show that the developed system is not only reliable and accurate, but also fast enough for industrial deployment.

  15. Discrete-State-Based Vision Navigation Control Algorithm for One Bipedal Robot

    Directory of Open Access Journals (Sweden)

    Dunwen Wei

    2015-01-01

    Full Text Available Navigation with the specific objective can be defined by specifying desired timed trajectory. The concept of desired direction field is proposed to deal with such navigation problem. To lay down a principled discussion of the accuracy and efficiency of navigation algorithms, strictly quantitative definitions of tracking error, actuator effect, and time efficiency are established. In this paper, one vision navigation control method based on desired direction field is proposed. This proposed method uses discrete image sequences to form discrete state space, which is especially suitable for bipedal walking robots with single camera walking on a free-barrier plane surface to track the specific objective without overshoot. The shortest path method (SPM is proposed to design such direction field with the highest time efficiency. However, one improved control method called canonical piecewise-linear function (PLF is proposed. In order to restrain the noise disturbance from the camera sensor, the band width control method is presented to significantly decrease the error influence. The robustness and efficiency of the proposed algorithm are illustrated through a number of computer simulations considering the error from camera sensor. Simulation results show that the robustness and efficiency can be balanced by choosing the proper controlling value of band width.

  16. A 3D world model builder with a mobile robot

    Energy Technology Data Exchange (ETDEWEB)

    Zhang, Z.; Faugeras, O. (INRIA, Valbonne (France))

    1992-08-01

    This article describes a system to incrementally build a world model with a mobile robot in an unknown environment. The model is, for the moment, segment based. A trinocular stereo system is used to build a local map about the environment. A global map is obtained by integrating a sequence of stereo frames taken when the robot navigates in the environment. The emphasis of this article is on the representation of the uncertainty of 3D segments from stereo and on the integration of segments from multiple views. The proposed representation is simple and very convenient to characterize the uncertainty of segment. A Kalman filter is used to merge matched line segments. An important characteristic of this integration strategy is that a segment observed by the stereo system corresponds only to one part of the segment in space, so the union of the different observations gives a better estimate on the segment in space. The authors have succeeded in integrating 35 stereo frames taken in their robot room.

  17. SOFT ROBOTICS. A 3D-printed, functionally graded soft robot powered by combustion.

    Science.gov (United States)

    Bartlett, Nicholas W; Tolley, Michael T; Overvelde, Johannes T B; Weaver, James C; Mosadegh, Bobak; Bertoldi, Katia; Whitesides, George M; Wood, Robert J

    2015-07-10

    Roboticists have begun to design biologically inspired robots with soft or partially soft bodies, which have the potential to be more robust and adaptable, and safer for human interaction, than traditional rigid robots. However, key challenges in the design and manufacture of soft robots include the complex fabrication processes and the interfacing of soft and rigid components. We used multimaterial three-dimensional (3D) printing to manufacture a combustion-powered robot whose body transitions from a rigid core to a soft exterior. This stiffness gradient, spanning three orders of magnitude in modulus, enables reliable interfacing between rigid driving components (controller, battery, etc.) and the primarily soft body, and also enhances performance. Powered by the combustion of butane and oxygen, this robot is able to perform untethered jumping.

  18. Inferring 3D Articulated Models for Box Packaging Robot

    CERN Document Server

    Yang, Heran; Cong, Matthew; Saxena, Ashutosh

    2011-01-01

    Given a point cloud, we consider inferring kinematic models of 3D articulated objects such as boxes for the purpose of manipulating them. While previous work has shown how to extract a planar kinematic model (often represented as a linear chain), such planar models do not apply to 3D objects that are composed of segments often linked to the other segments in cyclic configurations. We present an approach for building a model that captures the relation between the input point cloud features and the object segment as well as the relation between the neighboring object segments. We use a conditional random field that allows us to model the dependencies between different segments of the object. We test our approach on inferring the kinematic structure from partial and noisy point cloud data for a wide variety of boxes including cake boxes, pizza boxes, and cardboard cartons of several sizes. The inferred structure enables our robot to successfully close these boxes by manipulating the flaps.

  19. Virtual Reality, 3D Stereo Visualization, and Applications in Robotics

    DEFF Research Database (Denmark)

    Livatino, Salvatore

    2006-01-01

    , while little can be found about the advantages of stereoscopic visualization in mobile robot tele-guide applications. This work investigates stereoscopic robot tele-guide under different conditions, including typical navigation scenarios and the use of synthetic and real images. This work also...

  20. Introduction to Focus Issue: Bipedal Locomotion-From Robots to Humans

    Science.gov (United States)

    Milton, John G.

    2009-06-01

    Running and walking, collectively referred to as bipedal locomotion, represent self-organized behaviors generated by a spatially distributed dynamical system operating under the constraint that a person must be able to move without falling down. The organizing principles involve both forces actively regulated by the nervous system and those generated passively by the biomechanical properties of the musculoskeletal system and the environment in which the movements occur. With the development of modern motion capture and electrophysiological techniques it has become possible to explore the dynamical interplay between the passive and active controllers of locomotion in a manner that directly compares observation to predictions made by relevant mathematical and computer models. Consequently, many of the techniques initially developed to study nonlinear dynamical systems, including stability analyses, phase resetting and entrainment properties of limit cycles, and fractal and multifractal analysis, have come to play major roles in guiding progress. This Focus Issue discusses bipedal locomotion from the point of view of dynamical systems theory with the goal of stimulating discussion between the dynamical systems, physics, biomechanics, and neuroscience communities.

  1. 3D joystick for robotic arm control by individuals with high level spinal cord injuries.

    Science.gov (United States)

    Jiang, Hairong; Wachs, Juan P; Pendergast, Martin; Duerstock, Bradley S

    2013-06-01

    An innovative 3D joystick was developed to enable quadriplegics due to spinal cord injuries (SCIs) to more independently and efficiently operate a robotic arm as an assistive device. The 3D joystick was compared to two different manual input modalities, a keyboard control and a traditional joystick, in performing experimental robotic arm tasks by both subjects without disabilities and those with upper extremity mobility impairments. Fitts's Law targeting and practical pouring tests were conducted to compare the performance and accuracy of the proposed 3D joystick. The Fitts's law measurements showed that the 3D joystick had the best index of performance (IP), though it required an equivalent number of operations and errors as the standard robotic arm joystick. The pouring task demonstrated that the 3D joystick took significantly less task completion time and was more accurate than keyboard control. The 3D joystick also showed a decreased learning curve to the other modalities.

  2. Modular Pneumatic Snake Robot: 3D Modelling, Implementation And Control

    Directory of Open Access Journals (Sweden)

    Pål Liljebäck

    2008-01-01

    Full Text Available This paper gives a treatment of various aspects related to snake locomotion. A mathematical model and a physical implementation of a modular snake robot are presented. A control strategy is also developed, yielding a general expression for different gait patterns. Two forms of locomotion have been simulated with the mathematical model, and experiments with the physical snake robot have been conducted. The simulation results revealed the parameter through which directional control may be achieved for each gait pattern. Experiments with the physical snake robot gave a crude qualitative verification of these findings.

  3. Real-time Stereoscopic 3D for E-Robotics Learning

    Directory of Open Access Journals (Sweden)

    Richard Y. Chiou

    2011-02-01

    Full Text Available Following the design and testing of a successful 3-Dimensional surveillance system, this 3D scheme has been implemented into online robotics learning at Drexel University. A real-time application, utilizing robot controllers, programmable logic controllers and sensors, has been developed in the “MET 205 Robotics and Mechatronics” class to provide the students with a better robotic education. The integration of the 3D system allows the students to precisely program the robot and execute functions remotely. Upon the students’ recommendation, polarization has been chosen to be the main platform behind the 3D robotic system. Stereoscopic calculations are carried out for calibration purposes to display the images with the highest possible comfort-level and 3D effect. The calculations are further validated by comparing the results with students’ evaluations. Due to the Internet-based feature, multiple clients have the opportunity to perform the online automation development. In the future, students, in different universities, will be able to cross-control robotic components of different types around the world. With the development of this 3D ERobotics interface, automation resources and robotic learning can be shared and enriched regardless of location.

  4. Applications of three-dimensional (3D) printing for microswimmers and bio-hybrid robotics.

    Science.gov (United States)

    Stanton, M M; Trichet-Paredes, C; Sánchez, S

    2015-04-07

    This article will focus on recent reports that have applied three-dimensional (3D) printing for designing millimeter to micrometer architecture for robotic motility. The utilization of 3D printing has rapidly grown in applications for medical prosthetics and scaffolds for organs and tissue, but more recently has been implemented for designing mobile robotics. With an increase in the demand for devices to perform in fragile and confined biological environments, it is crucial to develop new miniaturized, biocompatible 3D systems. Fabrication of materials at different scales with different properties makes 3D printing an ideal system for creating frameworks for small-scale robotics. 3D printing has been applied for the design of externally powered, artificial microswimmers and studying their locomotive capabilities in different fluids. Printed materials have also been incorporated with motile cells for bio-hybrid robots capable of functioning by cell contraction and swimming. These 3D devices offer new methods of robotic motility for biomedical applications requiring miniature structures. Traditional 3D printing methods, where a structure is fabricated in an additive process from a digital design, and non-traditional 3D printing methods, such as lithography and molding, will be discussed.

  5. A new neural net approach to robot 3D perception and visuo-motor coordination

    Science.gov (United States)

    Lee, Sukhan

    1992-01-01

    A novel neural network approach to robot hand-eye coordination is presented. The approach provides a true sense of visual error servoing, redundant arm configuration control for collision avoidance, and invariant visuo-motor learning under gazing control. A 3-D perception network is introduced to represent the robot internal 3-D metric space in which visual error servoing and arm configuration control are performed. The arm kinematic network performs the bidirectional association between 3-D space arm configurations and joint angles, and enforces the legitimate arm configurations. The arm kinematic net is structured by a radial-based competitive and cooperative network with hierarchical self-organizing learning. The main goal of the present work is to demonstrate that the neural net representation of the robot 3-D perception net serves as an important intermediate functional block connecting robot eyes and arms.

  6. A robotic assembly procedure using 3D object reconstruction

    DEFF Research Database (Denmark)

    Chrysostomou, Dimitrios; Bitzidou, Malamati; Gasteratos, Antonios

    The use of robotic systems for rapid manufacturing and intelligent automation has attracted growing interest in recent years. Specifically, the generation and planning of an object assembly sequence is becoming crucial as it can reduce significantly the production costs and accelerate the full......-scale product delivery. This work lies within the category of intelligent assembly path planning methods and an object assembly sequence is planned to incorporate the production of an object’s volumetric model by a multi-camera system, its three-dimensional representation with octrees and its construction...... implemented by a 5 d.o.f. robot arm and a gripper. The final goal is to plan a path for the robot arm, consisting of predetermined paths and motions for the automatic assembly of ordinary objects....

  7. Robotic gait analysis of bipedal treadmill stepping by spinal contused rats: characterization of intrinsic recovery and comparison with BBB.

    Science.gov (United States)

    Nessler, Jeff A; De Leon, Ray D; Sharp, Kelli; Kwak, Eugene; Minakata, Koyiro; Reinkensmeyer, David J

    2006-06-01

    There is a critical need to develop objective, quantitative techniques to assess motor function after spinal cord injury. Here, we assess the ability of a recently developed robotic device (the "rat stepper") to characterize locomotor impairment following contusion injury in rats. In particular, we analyzed how the kinematic features of hindlimb movement during bipedal, weight-supported treadmill stepping change following contusion, and whether these changes correlate with the recovery of open field locomotion. Female, Sprague-Dawley rats (n=29, 8 weeks of age) received mid thoracic contusion injuries of differing severities (11 mild, nine moderate, nine severe, and four sham). In a first experiment, 16 of the animals were evaluated weekly for 12 weeks using the robotic stepping device. In a second experiment, 17 of the animals were evaluated every other day for 4 weeks. The contused animals recovered open field locomotion based on the Basso, Beattie, and Bresnahan Scale (BBB) analysis, with most of the recovery occurring by 4 weeks post-injury. Analysis of 14 robotic measures of stepping revealed that several measures improved significantly during the same 4 weeks: swing velocity, step height, step length, hindlimb coordination, and the ability to support body weight. These measures were also significantly correlated with the BBB score. The number of steps taken during testing was not directly related to intrinsic recovery or correlated to the BBB score. These results suggest that it is the quality of weight-supported steps, rather than the quantity, that best reflects locomotor recovery after contusion injury, and that the quality of these steps is determined by the integrity of extensor, flexor, and bilateral coordination pathways. Thus, by measuring only a few weight-supported steps with motion capture, a sensitive, valid measure of locomotor recovery following contusion injury can be obtained across a broad range of impairment levels.

  8. Humanoid Robot 3 -D Motion Simulation for Hardware Realization

    Institute of Scientific and Technical Information of China (English)

    CAO Xi; ZHAO Qun-fei; MA Pei-sun

    2007-01-01

    In this paper, three dimensions kinematics andkinetics simulation arc discussed for hardware realization ofa physical biped walking-chair robot. The direct and inverseclose-form kinematics solution of the biped walking-chairis deduced. Several gaits are realized with thekinematics solution, including walking straight on levelfloor, going up stair, squatting down and standing up. ZeroMoment Point(ZMP) equation is analyzed considering themovement of the crew. The simulated biped walking-chairrobot is used for mechanical design, gaits development andvalidation before they are tested on real robot.

  9. Enhancement of Online Robotics Learning Using Real-Time 3D Visualization Technology

    Directory of Open Access Journals (Sweden)

    Richard Chiou

    2010-06-01

    Full Text Available This paper discusses a real-time e-Lab Learning system based on the integration of 3D visualization technology with a remote robotic laboratory. With the emergence and development of the Internet field, online learning is proving to play a significant role in the upcoming era. In an effort to enhance Internet-based learning of robotics and keep up with the rapid progression of technology, a 3- Dimensional scheme of viewing the robotic laboratory has been introduced in addition to the remote controlling of the robots. The uniqueness of the project lies in making this process Internet-based, and remote robot operated and visualized in 3D. This 3D system approach provides the students with a more realistic feel of the 3D robotic laboratory even though they are working remotely. As a result, the 3D visualization technology has been tested as part of a laboratory in the MET 205 Robotics and Mechatronics class and has received positive feedback by most of the students. This type of research has introduced a new level of realism and visual communications to online laboratory learning in a remote classroom.

  10. Using the Functional Reach Test for Probing the Static Stability of Bipedal Standing in Humanoid Robots Based on the Passive Motion Paradigm

    Directory of Open Access Journals (Sweden)

    Jacopo Zenzeri

    2013-01-01

    Full Text Available The goal of this paper is to analyze the static stability of a computational architecture, based on the Passive Motion Paradigm, for coordinating the redundant degrees of freedom of a humanoid robot during whole-body reaching movements in bipedal standing. The analysis is based on a simulation study that implements the Functional Reach Test, originally developed for assessing the danger of falling in elderly people. The study is carried out in the YARP environment that allows realistic simulations with the iCub humanoid robot.

  11. Light-driven micro-robotics with holographic 3D tracking

    DEFF Research Database (Denmark)

    Glückstad, Jesper

    2016-01-01

    of this new drone-like 3D light robotics approach in challenging microscopic geometries requires a versatile and real-time reconfigurable light coupling that can dynamically track a plurality of “light robots” in 3D to ensure continuous optimal light coupling on the fly. Our latest developments in this new...

  12. STATICS ANALYSIS AND OPENGL BASED 3D SIMULATION OF COLLABORATIVE RECONFIGURABLE PLANETARY ROBOTS

    Institute of Scientific and Technical Information of China (English)

    Zhang Zheng; Ma Shugen; Li Bin; Zhang Liping; Cao Binggang

    2006-01-01

    Objective To study mechanics characteristics of two cooperative reconfigurable planetary robots when they get across an obstacle, and to find out the relationship between the maximum height of a stair with the configuration of the two-robot, and to find some restrictions of kinematics for the cooperation. Methods Multirobot cooperation theory is used in the whole study process. Inverse kinematics of the robot is used to form a desired configuration in the cooperation process. Static equations are established to analyze the relations between the friction factor, the configuration of robots and the maximum height of a stair. Kinematics analysis is used to find the restrictions of the two collaborative robots in position, velocity and acceleration. Results 3D simulation shows that the two cooperative robots can climb up a stair under the condition of a certain height and a certain friction factor between robot wheel and the surface of the stair. Following the restrictions of kinematics, the climbing mission is fulfilled successfully and smoothly. Conclusion The maximum height of a stair, which the two cooperative robots can climb up, is involved in the configuration of robots, friction factor between the stair and the robots. The most strict restriction of the friction factor does not appear in the horizontal position. In any case, the maximum height is smaller than half of the distance between the centroid of robot1 with the centroid of robot2. However, the height can be higher than the radius of one robot wheel, which profit from the collaboration.

  13. The Design and Control of a Bipedal Robot with Sensory Feedback

    Directory of Open Access Journals (Sweden)

    Teck-Chew Wee

    2013-06-01

    Full Text Available A stable walking motion requires effective gait balancing and robust posture correction algorithms. However, to develop and implement such intelligent motion algorithms remains a challenging task for researchers. Effective sensory feedback for stable posture control is essential for bipedal locomotion. In order to minimize the modelling errors and disturbances, this paper presents an effective sensory system and an alternative approach in generating a stable Centre-of-Mass (CoM trajectory by using an observer-based augmented model predictive control technique with sensory feedback. The proposed approach is used to apply an Augmented Model Predictive Control (AMPC algorithm with an on-line time shift and to look ahead to process future data to optimize a control signal by minimizing the cost function so that the system is able to track the desired Zero Moment Point (ZMP as closely as possible, and at the same time to limit the motion jerk. The robot’s feet are fitted with force sensors to measure the contact force’s location. An observer is also implemented into the system.

  14. Labeling 3D scenes for Personal Assistant Robots

    CERN Document Server

    Koppula, Hema Swetha; Joachims, Thorsten; Saxena, Ashutosh

    2011-01-01

    Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available. We use this data to build 3D point clouds of a full scene. In this paper, we address the task of labeling objects in this 3D point cloud of a complete indoor scene such as an office. We propose a graphical model that captures various features and contextual relations, including the local visual appearance and shape cues, object co-occurrence relationships and geometric relationships. With a large number of object classes and relations, the model's parsimony becomes important and we address that by using multiple types of edge potentials. The model admits efficient approximate inference, and we train it using a maximum-margin learning approach. In our experiments over a total of 52 3D scenes of homes and offices (composed from about 550 views, having 2495 segments labeled with 27 object classes), we get a performance of 84.06% in labeling 17 object classes for offices, and 73.38% in labeling 17 object classe...

  15. 3D Stereo Visualization for Mobile Robot Tele-Guide

    DEFF Research Database (Denmark)

    Livatino, Salvatore

    2006-01-01

    learning and decision performance. Works in the literature have demonstrated how stereo vision contributes to improve perception of some depth cues often for abstract tasks, while little can be found about the advantages of stereoscopic visualization in mobile robot tele-guide applications. This work...... technologies. In particular, experiments were carried out on different virtual reality (VR) systems having different characteristics both in terms of sense of presence and interaction capabilities provided to a user, as well as cost and portability. Results from a set of test trials ran on five VR systems...

  16. 3D reconstruction of worn parts for flexible remanufacture based on robotic arc welding

    Institute of Scientific and Technical Information of China (English)

    Yin Ziqiang; Zhang Guangjun; Gao Hongming; Wu Lin

    2010-01-01

    3D reconstruction of worn parts is the foundation for remanufacturing system based on robotic arc welding,because it can provide 3D geometric information for robot task plan.In this investigation,a nocwl 3D reconstruction system based on linear structured light vision sensing is developed,This system hardware consists of a MTC368-CB CCD camera,a MLH-645laser projector and a DH-CG300 image grabbing card.This system software is developed to control the image data capture.In order to reconstruct the 3D geometric information from the captured image,a two steps rapid calibration algorithm is proposed.The 3D reconstruction experiment shows a satisfactory result.

  17. Performance Comparison of a Planar Bipedal Robot with Rigid and Compliant Legs

    NARCIS (Netherlands)

    Jafarian, Matin; Oort, van Gijs; Carloni, Raffaella; Stramigioli, Stefano

    2011-01-01

    The purpose of this work is to study the effect of placing passive storage elements (springs) along the robot legs on its performance. We first present the model of a planar passive dynamic walker with compliant ground contact model, then replace its rigid legs with compliant legs. Simulation result

  18. Real time virtual reality 3D animation and control system for nuclear service robotics

    Energy Technology Data Exchange (ETDEWEB)

    Petrosky, L.J. [Westinghouse Electric Corporation (United States)

    1998-07-01

    The ROSACAD robotic control system developed by Westinghouse Electric Corporation provides a robot operator with real time 3D virtual reality animation of the robot in its environment and provides on-line look ahead collision avoidance. The operator interface is ideal for systems that use teleoperation, or those in which the robot's work envelope is congested with many obstacles. The operations software uses object-oriented coding, which allows easy extension to new applications and is specifically design to integrate teleoperation interpersed with autonomous sequences. Any robot and environment can he modeled through the use of the ROBCAD solid modeling software, including the presence of moving obstacles. ROSACAD is a generic interface and control system that has beer applied in many diverse robotic systems ranging from nuclear steam generator service arms to pipe crawlers. (authors)

  19. Teleoperation of a robot manipulator from 3D human hand-arm motion

    Science.gov (United States)

    Kofman, Jonathan; Verma, Siddharth; Wu, Xianghai; Luu, Timothy

    2003-10-01

    The control of a robot manipulator by a human operator is often necessary in unstructured dynamic environments with unfamiliar objects. Remote teleoperation is required when human presence at the robot site is undesirable or difficult, such as in handling hazardous materials and operating in dangerous or inaccessible environments. Previous approaches have employed mechanical or other contacting interfaces which require unnatural motions for object manipulation tasks or hinder dexterous human motion. This paper presents a non-contacting method of teleoperating a robot manipulator by having the human operator perform the 3D human hand-arm motion that would naturally be used to compete an object manipulation task and tracking the motion with a stereo-camera system at a local site. The 3D human hand-arm motion is reconstructed at the remote robot site and is used to control the position and orientation of the robot manipulator end-effector in real-time. Images captured of the robot interacting with objects at the remote site provide visual feedback to the human operator. Tests in teleoperation of the robot manipulator have demonstrated the ability of the human to carry out object manipulator tasks remotely and the teleoperated robot manipulator system to copy human-arm motions in real-time.

  20. Real-time 3D visual tracking of laparoscopic instruments for robotized endoscope holder.

    Science.gov (United States)

    Zhao, Zijian

    2014-01-01

    Robotized endoscope holder in laparoscopic surgeries allows surgeons to control the endoscope without the assistants' intervention. In this paper, a new method is proposed for the automatic 3D-tracking of laparoscopic instruments in real-time to provide more convenient interactions between surgeons and the robotized endoscope holder. The method is based on the 3D position measurements of the insertion points of the instruments and the strip markers, combined with the depth estimation of the instruments. The results of our experiments show that our method is fast and robust in the simulated laparoscopic surgeries.

  1. Using Multi-Modal 3D Contours and Their Relations for Vision and Robotics

    DEFF Research Database (Denmark)

    Baseski, Emre; Pugeault, Nicolas; Kalkan, Sinan;

    2010-01-01

    In this work, we make use of 3D contours and relations between them (namely, coplanarity, cocolority, distance and angle) for four different applications in the area of computer vision and vision-based robotics. Our multi-modal contour representation covers both geometric and appearance information....... We show the potential of reasoning with global entities in the context of visual scene analysis for driver assistance, depth prediction, robotic grasping and grasp learning. We argue that, such 3D global reasoning processes complement widely-used 2D local approaches such as bag-of-features since 3D...... relations are invariant under camera transformations and 3D information can be directly linked to actions. We therefore stress the necessity of including both global and local features with different spatial dimensions within a representation. We also discuss the importance of an efficient use...

  2. Robot navigation in cluttered 3-D environments using preference-based fuzzy behaviors.

    Science.gov (United States)

    Shi, Dongqing; Collins, Emmanuel G; Dunlap, Damion

    2007-12-01

    Autonomous navigation systems for mobile robots have been successfully deployed for a wide range of planar ground-based tasks. However, very few counterparts of previous planar navigation systems were developed for 3-D motion, which is needed for both unmanned aerial and underwater vehicles. A novel fuzzy behavioral scheme for navigating an unmanned helicopter in cluttered 3-D spaces is developed. The 3-D navigation problem is decomposed into several identical 2-D navigation subproblems, each of which is solved by using preference-based fuzzy behaviors. Due to the shortcomings of vector summation during the fusion of the 2-D subproblems, instead of directly outputting steering subdirections by their own defuzzification processes, the intermediate preferences of the subproblems are fused to create a 3-D solution region, representing degrees of preference for the robot movement. A new defuzzification algorithm that steers the robot by finding the centroid of a 3-D convex region of maximum volume in the 3-D solution region is developed. A fuzzy speed-control system is also developed to ensure efficient and safe navigation. Substantial simulations have been carried out to demonstrate that the proposed algorithm can smoothly and effectively guide an unmanned helicopter through unknown and cluttered urban and forest environments.

  3. A Simple Interface for 3D Position Estimation of a Mobile Robot with Single Camera.

    Science.gov (United States)

    Chao, Chun-Tang; Chung, Ming-Hsuan; Chiou, Juing-Shian; Wang, Chi-Jo

    2016-03-25

    In recent years, there has been an increase in the number of mobile robots controlled by a smart phone or tablet. This paper proposes a visual control interface for a mobile robot with a single camera to easily control the robot actions and estimate the 3D position of a target. In this proposal, the mobile robot employed an Arduino Yun as the core processor and was remote-controlled by a tablet with an Android operating system. In addition, the robot was fitted with a three-axis robotic arm for grasping. Both the real-time control signal and video transmission are transmitted via Wi-Fi. We show that with a properly calibrated camera and the proposed prototype procedures, the users can click on a desired position or object on the touchscreen and estimate its 3D coordinates in the real world by simple analytic geometry instead of a complicated algorithm. The results of the measurement verification demonstrates that this approach has great potential for mobile robots.

  4. A Simple Interface for 3D Position Estimation of a Mobile Robot with Single Camera

    Directory of Open Access Journals (Sweden)

    Chun-Tang Chao

    2016-03-01

    Full Text Available In recent years, there has been an increase in the number of mobile robots controlled by a smart phone or tablet. This paper proposes a visual control interface for a mobile robot with a single camera to easily control the robot actions and estimate the 3D position of a target. In this proposal, the mobile robot employed an Arduino Yun as the core processor and was remote-controlled by a tablet with an Android operating system. In addition, the robot was fitted with a three-axis robotic arm for grasping. Both the real-time control signal and video transmission are transmitted via Wi-Fi. We show that with a properly calibrated camera and the proposed prototype procedures, the users can click on a desired position or object on the touchscreen and estimate its 3D coordinates in the real world by simple analytic geometry instead of a complicated algorithm. The results of the measurement verification demonstrates that this approach has great potential for mobile robots.

  5. A volumetric sensor for real-time 3D mapping and robot navigation

    Science.gov (United States)

    Fournier, Jonathan; Ricard, Benoit; Laurendeau, Denis

    2006-05-01

    The use of robots for (semi-) autonomous operations in complex terrains such as urban environments poses difficult mobility, mapping, and perception challenges. To be able to work efficiently, a robot should be provided with sensors and software such that it can perceive and analyze the world in 3D. Real-time 3D sensing and perception in this operational context are paramount. To address these challenges, DRDC Valcartier has developed over the past years a compact sensor that combines a wide baseline stereo camera and a laser scanner with a full 360 degree azimuth and 55 degree elevation field of view allowing the robot to view and manage overhang obstacles as well as obstacles at ground level. Sensing in 3D is common but to efficiently navigate and work in complex terrain, the robot should also perceive, decide and act in three dimensions. Therefore, 3D information should be preserved and exploited in all steps of the process. To achieve this, we use a multiresolution octree to store the acquired data, allowing mapping of large environments while keeping the representation compact and memory efficient. Ray tracing is used to build and update the 3D occupancy model. This model is used, via a temporary 2.5D map, for navigation, obstacle avoidance and efficient frontier-based exploration. This paper describes the volumetric sensor concept, describes its design features and presents an overview of the 3D software framework that allows 3D information persistency through all computation steps. Simulation and real-world experiments are presented at the end of the paper to demonstrate the key elements of our approach.

  6. Modification and Actuator Minimization of the Hip Leg Joint in a Bipedal Robot: A Proposed Design

    Directory of Open Access Journals (Sweden)

    Nirmalya Tripathi

    2014-12-01

    Full Text Available In recent times, there have been numeric applications of Biped Robots. In this paper, a proposed upper leg hip design of a biped was developed taking cost reduction and optimization as factors for consideration. The proposed system introduces a novel method which consists of a vibration reduction (VR DC stepper motor, microcontroller, microprocessor and gearing arrangement. The program in the microprocessor is so designed that it gives a fixed number of cycles/steps to the VR DC stepper motor in clockwise and thereafter in anti-clockwise direction. This turning movement can then be transmitted to the gearing system which precisely moves one upper leg when the VR DC stepper motor moves in clockwise direction, while the other upper leg remains static, and vice-versa. It has been observed that this new proposed system may reduce the cost overhead, weight and the energy consumption incurred by working on a single VR DC stepper motor while conventionally two stepper motors are used to give the motion of the two upper legs in a biped.

  7. Robust Stereo-Vision Based 3D Object Reconstruction for the Assistive Robot FRIEND

    Directory of Open Access Journals (Sweden)

    COJBASIC, Z.

    2011-11-01

    Full Text Available A key requirement of assistive robot vision is the robust 3D object reconstruction in complex environments for reliable autonomous object manipulation. In this paper the idea is presented of achieving high robustness of a complete robot vision system against external influences such as variable illumination by including feedback control of the object segmentation in stereo images. The approach used is to change the segmentation parameters in closed-loop so that object features extraction is driven to a desired result. Reliable feature extraction is necessary to fully exploit a neuro-fuzzy classifier which is the core of the proposed 2D object recognition method, predecessor of 3D object reconstruction. Experimental results on the rehabilitation assistive robotic system FRIEND demonstrate the effectiveness of the proposed method.

  8. Towards a Stable Robotic Object Manipulation Through 2D-3D Features Tracking

    Directory of Open Access Journals (Sweden)

    Sorin M. Grigorescu

    2013-04-01

    Full Text Available In this paper, a new object tracking system is proposed to improve the object manipulation capabilities of service robots. The goal is to continuously track the state of the visualized environment in order to send visual information in real time to the path planning and decision modules of the robot; that is, to adapt the movement of the robotic system according to the state variations appearing in the imaged scene. The tracking approach is based on a probabilistic collaborative tracking framework developed around a 2D patch‐based tracking system and a 2D‐3D point features tracker. The real‐time visual information is composed of RGB‐D data streams acquired from state‐of‐the‐art structured light sensors. For performance evaluation, the accuracy of the developed tracker is compared to a traditional marker‐based tracking system which delivers 3D information with respect to the position of the marker.

  9. Stability and Control of Constrained Three-Dimensional Robotic Systems with Application to Bipedal Postural Movements

    Science.gov (United States)

    Kallel, Hichem

    Three classes of postural adjustments are investigated with the view of a better understanding of the control mechanisms involved in human movement. The control mechanisms and responses of human or computer models to deliberately induced disturbances in postural adjustments are the focus of this dissertation. The classes of postural adjustments are automatic adjustments, (i.e. adjustments not involving voluntary deliberate movement), adjustments involving imposition of constraints for the purpose of maintaining support forces, and adjustments involving violation and imposition of constraints for the purpose of maintaining balance, (i.e. taking one or more steps). For each class, based on the physiological attributes of the control mechanisms in human movements, control strategies are developed to synthesize the desired postural response. The control strategies involve position and velocity feedback control, on line relegation control, and pre-stored trajectory control. Stability analysis for constrained and unconstrained maneuvers is carried out based on Lyapunov stability theorems. The analysis is based on multi-segment biped robots. Depending on the class of postural adjustments, different biped models are developed. An eight-segment three dimensional biped model is formulated for the study of automatic adjustments and adjustments for balance. For the study of adjustments for support, a four segment lateral biped model is considered. Muscle synergies in automatic adjustments are analyzed based on a three link six muscle system. The muscle synergies considered involve minimal muscle number and muscle co-activation. The role of active and passive feedback in these automatic adjustments is investigated based on the specified stiffness and damping of the segments. The effectiveness of the control strategies and the role of muscle synergies in automatic adjustments are demonstrated by a number of digital computer simulations.

  10. Efficient Reactive Navigation with Exact Collision Determination for 3D Robot Shapes

    Directory of Open Access Journals (Sweden)

    Mariano Jaimez

    2015-05-01

    Full Text Available This paper presents a reactive navigator for wheeled mobile robots moving on a flat surface which takes into account both the actual 3D shape of the robot and the 3D surrounding obstacles. The robot volume is modelled by a number of prisms consecutive in height, and the detected obstacles, which can be provided by different kinds of range sensor, are segmented into these heights. Then, the reactive navigation problem is tackled by a number of concurrent 2D navigators, one for each prism, which are consistently and efficiently combined to yield an overall solution. Our proposal for each 2D navigator is based on the concept of the “Parameterized Trajectory Generator” which models the robot shape as a polygon and embeds its kinematic constraints into different motion models. Extensive testing has been conducted in office-like and real house environments, covering a total distance of 18.5 km, to demonstrate the reliability and effectiveness of the proposed method. Moreover, additional experiments are performed to highlight the advantages of a 3D-aware reactive navigator. The implemented code is available under an open-source licence.

  11. An FPGA Implementation of a Robot Control System with an Integrated 3D Vision System

    Directory of Open Access Journals (Sweden)

    Yi-Ting Chen

    2015-05-01

    Full Text Available Robot decision making and motion control are commonly based on visual information in various applications. Position-based visual servo is a technique for vision-based robot control, which operates in the 3D workspace, uses real-time image processing to perform tasks of feature extraction, and returns the pose of the object for positioning control. In order to handle the computational burden at the vision sensor feedback, we design a FPGA-based motion-vision integrated system that employs dedicated hardware circuits for processing vision processing and motion control functions. This research conducts a preliminary study to explore the integration of 3D vision and robot motion control system design based on a single field programmable gate array (FPGA chip. The implemented motion-vision embedded system performs the following functions: filtering, image statistics, binary morphology, binary object analysis, object 3D position calculation, robot inverse kinematics, velocity profile generation, feedback counting, and multiple-axes position feedback control.

  12. Planning and Control for Passive Dynamics Based Walking of 3D Biped Robots

    Institute of Scientific and Technical Information of China (English)

    Xiang Luo; Wenlong Xu

    2012-01-01

    Efficient walking is one of the main goals of research on biped robots.Passive Dynamics Based Walking (PDBW) has been proven to be an efficient pattern in numerous previous approaches to 2D biped walking.The goal of this study is to develop a feasible method for the application of PDBW to 3D robots.First a hybrid control method is presented,where a previously proposed two-point-foot walking pattern is employed to generate a PDBW gait in the sagittal plane and,in the frontal plane,a systematic balance control algorithm is applied including online planning of the landing point of the swing leg and feedback control of the stance foot.Then a multi-space planning structure is proposed to implement the proposed method on a 13-link 3D robot.Related kinematics and planning details of the robot are presented.Furthermore,a simulation of the 13-link biped robot verifies that stable and highly efficient walking can be achieved by the proposed control method.In addition,a number of features of the biped walking,including the transient powers and torques of the joints are explored.

  13. A 3D terrain reconstruction method of stereo vision based quadruped robot navigation system

    Science.gov (United States)

    Ge, Zhuo; Zhu, Ying; Liang, Guanhao

    2017-01-01

    To provide 3D environment information for the quadruped robot autonomous navigation system during walking through rough terrain, based on the stereo vision, a novel 3D terrain reconstruction method is presented. In order to solve the problem that images collected by stereo sensors have large regions with similar grayscale and the problem that image matching is poor at real-time performance, watershed algorithm and fuzzy c-means clustering algorithm are combined for contour extraction. Aiming at the problem of error matching, duel constraint with region matching and pixel matching is established for matching optimization. Using the stereo matching edge pixel pairs, the 3D coordinate algorithm is estimated according to the binocular stereo vision imaging model. Experimental results show that the proposed method can yield high stereo matching ratio and reconstruct 3D scene quickly and efficiently.

  14. Informed Design to Robotic Production Systems; Developing Robotic 3D Printing System for Informed Material Deposition

    NARCIS (Netherlands)

    Mostafavi, S.; Bier, H.; Bodea, S.; Anton, A.M.

    2015-01-01

    This paper discusses the development of an informed Design-to-Robotic-Production (D2RP) system for additive manufacturing to achieve performative porosity in architecture at various scales. An extended series of experiments on materiality, fabrication and robotics were designed and carried out resul

  15. Fault-tolerant 3D Mapping with Application to an Orchard Robot

    DEFF Research Database (Denmark)

    Blas, Morten Rufus; Blanke, Mogens; Rusu, Radu Bogan

    2009-01-01

    In this paper we present a geometric reasoning method for dealing with noise as well as faults present in 3D depth maps. These maps are acquired using stereo-vision sensors, but our framework makes no assumption about the origin of the underlying data. The method is based on observations made...... of comprehensive 3D maps for an agricultural robot operating in an orchard....... on the environment from dierent camera poses (viewpoints), where the occupied space as well as uncertainties in the range measurement are modelled using dynamic octree structures. This scheme allows us to detect and diagnose faulty range measurements in an ecient manner. We present results on the acquisition...

  16. Multi-Camera Sensor System for 3D Segmentation and Localization of Multiple Mobile Robots

    Directory of Open Access Journals (Sweden)

    Cristina Losada

    2010-04-01

    Full Text Available This paper presents a method for obtaining the motion segmentation and 3D localization of multiple mobile robots in an intelligent space using a multi-camera sensor system. The set of calibrated and synchronized cameras are placed in fixed positions within the environment (intelligent space. The proposed algorithm for motion segmentation and 3D localization is based on the minimization of an objective function. This function includes information from all the cameras, and it does not rely on previous knowledge or invasive landmarks on board the robots. The proposed objective function depends on three groups of variables: the segmentation boundaries, the motion parameters and the depth. For the objective function minimization, we use a greedy iterative algorithm with three steps that, after initialization of segmentation boundaries and depth, are repeated until convergence.

  17. Multi-camera sensor system for 3D segmentation and localization of multiple mobile robots.

    Science.gov (United States)

    Losada, Cristina; Mazo, Manuel; Palazuelos, Sira; Pizarro, Daniel; Marrón, Marta

    2010-01-01

    This paper presents a method for obtaining the motion segmentation and 3D localization of multiple mobile robots in an intelligent space using a multi-camera sensor system. The set of calibrated and synchronized cameras are placed in fixed positions within the environment (intelligent space). The proposed algorithm for motion segmentation and 3D localization is based on the minimization of an objective function. This function includes information from all the cameras, and it does not rely on previous knowledge or invasive landmarks on board the robots. The proposed objective function depends on three groups of variables: the segmentation boundaries, the motion parameters and the depth. For the objective function minimization, we use a greedy iterative algorithm with three steps that, after initialization of segmentation boundaries and depth, are repeated until convergence.

  18. 3D vision based on PMD-technology for mobile robots

    Science.gov (United States)

    Roth, Hubert J.; Schwarte, Rudolf; Ruangpayoongsak, Niramon; Kuhle, Joerg; Albrecht, Martin; Grothof, Markus; Hess, Holger

    2003-09-01

    A series of micro-robots (MERLIN: Mobile Experimental Robots for Locomotion and Intelligent Navigation) has been designed and implemented for a broad spectrum of indoor and outdoor tasks on basis of standardized functional modules like sensors, actuators, communication by radio link. The sensors onboard on the MERLIN robot can be divided into two categories: internal sensors for low-level control and for measuring the state of the robot and external sensors for obstacle detection, modeling of the environment and position estimation and navigation of the robot in a global co-ordinate system. The special emphasis of this paper is to describe the capabilities of MERLIN for obstacle detection, targets detection and for distance measurement. Besides ultrasonic sensors a new camera based on PMD-technology is used. This Photonic Mixer Device (PMD) represents a new electro-optic device that provides a smart interface between the world of incoherent optical signals and the world of their electronic signal processing. This PMD-technology directly enables 3D-imaging by means of the time-of-flight (TOF) principle. It offers an extremely high potential for new solutions in the robotics application field. The PMD-Technology opens up amazing new perspectives for obstacle detection systems, target acquisition as well as mapping of unknown environments.

  19. Recognition of 3D objects for autonomous mobile robot's navigation in automated shipbuilding

    Science.gov (United States)

    Lee, Hyunki; Cho, Hyungsuck

    2007-10-01

    Nowadays many parts of shipbuilding process are automated, but the painting process is not, because of the difficulty of automated on-line painting quality measurement, harsh painting environment and the difficulty of robot navigation. However, the painting automation is necessary, because it can provide consistent performance of painting film thickness. Furthermore, autonomous mobile robots are strongly required for flexible painting work. However, the main problem of autonomous mobile robot's navigation is that there are many obstacles which are not expressed in the CAD data. To overcome this problem, obstacle detection and recognition are necessary to avoid obstacles and painting work effectively. Until now many object recognition algorithms have been studied, especially 2D object recognition methods using intensity image have been widely studied. However, in our case environmental illumination does not exist, so these methods cannot be used. To overcome this, to use 3D range data must be used, but the problem of using 3D range data is high computational cost and long estimation time of recognition due to huge data base. In this paper, we propose a 3D object recognition algorithm based on PCA (Principle Component Analysis) and NN (Neural Network). In the algorithm, the novelty is that the measured 3D range data is transformed into intensity information, and then adopts the PCA and NN algorithm for transformed intensity information to reduce the processing time and make the data easy to handle which are disadvantages of previous researches of 3D object recognition. A set of experimental results are shown to verify the effectiveness of the proposed algorithm.

  20. 3-D ultrasound-guided robotic needle steering in biological tissue.

    Science.gov (United States)

    Adebar, Troy K; Fletcher, Ashley E; Okamura, Allison M

    2014-12-01

    Robotic needle steering systems have the potential to greatly improve medical interventions, but they require new methods for medical image guidance. Three-dimensional (3-D) ultrasound is a widely available, low-cost imaging modality that may be used to provide real-time feedback to needle steering robots. Unfortunately, the poor visibility of steerable needles in standard grayscale ultrasound makes automatic segmentation of the needles impractical. A new imaging approach is proposed, in which high-frequency vibration of a steerable needle makes it visible in ultrasound Doppler images. Experiments demonstrate that segmentation from this Doppler data is accurate to within 1-2 mm. An image-guided control algorithm that incorporates the segmentation data as feedback is also described. In experimental tests in ex vivo bovine liver tissue, a robotic needle steering system implementing this control scheme was able to consistently steer a needle tip to a simulated target with an average error of 1.57 mm. Implementation of 3-D ultrasound-guided needle steering in biological tissue represents a significant step toward the clinical application of robotic needle steering.

  1. Automatic 3-D Optical Detection on Orientation of Randomly Oriented Industrial Parts for Rapid Robotic Manipulation

    Directory of Open Access Journals (Sweden)

    Liang-Chia Chen

    2012-12-01

    Full Text Available This paper proposes a novel method employing a developed 3-D optical imaging and processing algorithm for accurate classification of an object’s surface characteristics in robot pick and place manipulation. In the method, 3-D geometry of industrial parts can be rapidly acquired by the developed one-shot imaging optical probe based on Fourier Transform Profilometry (FTP by using digital-fringe projection at a camera’s maximum sensing speed. Following this, the acquired range image can be effectively segmented into three surface types by classifying point clouds based on the statistical distribution of the normal surface vector of each detected 3-D point, and then the scene ground is reconstructed by applying least squares fitting and classification algorithms. Also, a recursive search process incorporating the region-growing algorithm for registering homogeneous surface regions has been developed. When the detected parts are randomly overlapped on a workbench, a group of defined 3-D surface features, such as surface areas, statistical values of the surface normal distribution and geometric distances of defined features, can be uniquely recognized for detection of the part’s orientation. Experimental testing was performed to validate the feasibility of the developed method for real robotic manipulation.

  2. 3D Virtual Glove for Data Logging and Pick and Place Robot

    Directory of Open Access Journals (Sweden)

    Prasanna Muley

    2014-03-01

    Full Text Available Traditional interaction devices such as mouse and keyboard do not adapt very well to 3D environments, since they were not ergonomically designed for it [1]. The user may be standing or in movement and these devices were projected to work on desks. To solve such problems it has been designed a Accelerometer based 3D virtual glove which can be used in various robotic applications [1]. In this project it can be designed a Pick and Place robot which will follow the 3D glove worn by the user. User can design UP, DOWN, LEFT, RIGHT, PICK and PLACE actions via wireless glove. Moreover, in the current interaction model for immersive environments, which is based on wands and 3D mice, a change of context is necessary every time to execute a non-immersive task. These constant context changes from immersive to 2D desktops introduce a rupture in the user interaction with the application [3]. The objective of this work is to develop a device that maps a touch interface in a virtual reality immersive environment. In order to interact in3D virtual reality immersive environments a wireless glove (v-Glove was created, which has two main functionalities: tracking the position of the user’s index finger and vibrate the fingertip when it reaches an area mapped in the interaction space to simulate a touch feeling. Quantitative and qualitative analysis were performed with users to evaluate the v-Glove, comparing it with a gyroscopic 3D mouse [2]. This project is ideally suited for critical applications such as Gas plants, Chemical Plants, Nuclear reactors and for hazardous applications such as Coal mines, Sulphur mines, under sea tunnels Oil mints etc

  3. Softworms: the design and control of non-pneumatic, 3D-printed, deformable robots.

    Science.gov (United States)

    Umedachi, T; Vikas, V; Trimmer, B A

    2016-03-10

    Robots that can easily interact with humans and move through natural environments are becoming increasingly essential as assistive devices in the home, office and hospital. These machines need to be safe, effective, and easy to control. One strategy towards accomplishing these goals is to build the robots using soft and flexible materials to make them much more approachable and less likely to damage their environment. A major challenge is that comparatively little is known about how best to design, fabricate and control deformable machines. Here we describe the design, fabrication and control of a novel soft robotic platform (Softworms) as a modular device for research, education and public outreach. These robots are inspired by recent neuromechanical studies of crawling and climbing by larval moths and butterflies (Lepidoptera, caterpillars). Unlike most soft robots currently under development, the Softworms do not rely on pneumatic or fluidic actuators but are electrically powered and actuated using either shape-memory alloy microcoils or motor tendons, and they can be modified to accept other muscle-like actuators such as electroactive polymers. The technology is extremely versatile, and different designs can be quickly and cheaply fabricated by casting elastomeric polymers or by direct 3D printing. Softworms can crawl, inch or roll, and they are steerable and even climb steep inclines. Softworms can be made in any shape but here we describe modular and monolithic designs requiring little assembly. These modules can be combined to make multi-limbed devices. We also describe two approaches for controlling such highly deformable structures using either model-free state transition-reward matrices or distributed, mechanically coupled oscillators. In addition to their value as a research platform, these robots can be developed for use in environmental, medical and space applications where cheap, lightweight and shape-changing deformable robots will provide new

  4. Automated rose cutting in greenhouses with 3D vision and robotics : analysis of 3D vision techniques for stem detection

    NARCIS (Netherlands)

    Noordam, J.C.; Hemming, J.; Heerde, van C.J.E.; Golbach, F.B.T.F.; Soest, van R.; Wekking, E.

    2005-01-01

    The reduction of labour cost is the major motivation to develop a system for robot harvesting of roses in greenhouses that at least can compete with manual harvesting. Due to overlapping leaves, one of the most complicated tasks in robotic rose cutting is to locate the stem and trace the stem down t

  5. Bipedal Walking Simulation System Using OpenGL for Humanoid Robot%基于OpenGL的仿人机器人步行仿真研究

    Institute of Scientific and Technical Information of China (English)

    宋薇; 章亚男; 见浪護; 刘勖

    2013-01-01

    Foot model is usually considered as one point or a circle in most bipedal walking simulations for decreasing the modeling difficulty. However, such simulations are less persuasive because the foot model is much different from the real human foot. The dynamic model of a bipedal humanoid robot composed by multi-links was set up by using a graphic presentation software "Open GL" under C++ Builder 6.0 environment. Several different walking styles were analyzed that may exist in a walking sequence including the style of foot rotating with toes-contacting, to make the walking of the robot more like human beings. Switching among those styles depended on different contact situations between the foot and the ground. Control strategy for bipedal walking simulation utilized position feedback and sinusoidal input, and stable walking with dynamic walking styles changing was obtained in the simulation.%已有的仿真建模中,为了减少复杂性,大多将人足模型简化为点或圆弧,这与实际情况相差较远.在C++Builder 6.0环境下利用“Open GL”图形库建立了3D仿人型机器人双足步行仿真系统,用多关节串联机构模拟足部,实现包括由前脚掌支撑、足部转动的多种步态方式,并分析步行中各种步态间的转换,根据机器人脚跟、脚尖与地面接触状态的变化动态切换不同的步态方式,符合人足步行的实际情况,增强了机器人步行的灵活性与拟人性.该系统的控制部分采用位置反馈与正弦驱动相结合的行走控制方法,通过对人足模型的多关节动力学建模,有效地实现了机器人的稳定步行仿真,并实现了步行过程中的实时步态调整.

  6. 3D Visual Sensing of the Human Hand for the Remote Operation of a Robotic Hand

    Directory of Open Access Journals (Sweden)

    Pablo Gil

    2014-02-01

    Full Text Available New low cost sensors and open free libraries for 3D image processing are making important advances in robot vision applications possible, such as three- dimensional object recognition, semantic mapping, navigation and localization of robots, human detection and/or gesture recognition for human-machine interaction. In this paper, a novel method for recognizing and tracking the fingers of a human hand is presented. This method is based on point clouds from range images captured by a RGBD sensor. It works in real time and it does not require visual marks, camera calibration or previous knowledge of the environment. Moreover, it works successfully even when multiple objects appear in the scene or when the ambient light is changed. Furthermore, this method was designed to develop a human interface to control domestic or industrial devices, remotely. In this paper, the method was tested by operating a robotic hand. Firstly, the human hand was recognized and the fingers were detected. Secondly, the movement of the fingers was analysed and mapped to be imitated by a robotic hand.

  7. Optical 3D laser measurement system for navigation of autonomous mobile robot

    Science.gov (United States)

    Básaca-Preciado, Luis C.; Sergiyenko, Oleg Yu.; Rodríguez-Quinonez, Julio C.; García, Xochitl; Tyrsa, Vera V.; Rivas-Lopez, Moises; Hernandez-Balbuena, Daniel; Mercorelli, Paolo; Podrygalo, Mikhail; Gurko, Alexander; Tabakova, Irina; Starostenko, Oleg

    2014-03-01

    In our current research, we are developing a practical autonomous mobile robot navigation system which is capable of performing obstacle avoiding task on an unknown environment. Therefore, in this paper, we propose a robot navigation system which works using a high accuracy localization scheme by dynamic triangulation. Our two main ideas are (1) integration of two principal systems, 3D laser scanning technical vision system (TVS) and mobile robot (MR) navigation system. (2) Novel MR navigation scheme, which allows benefiting from all advantages of precise triangulation localization of the obstacles, mostly over known camera oriented vision systems. For practical use, mobile robots are required to continue their tasks with safety and high accuracy on temporary occlusion condition. Presented in this work, prototype II of TVS is significantly improved over prototype I of our previous publications in the aspects of laser rays alignment, parasitic torque decrease and friction reduction of moving parts. The kinematic model of the MR used in this work is designed considering the optimal data acquisition from the TVS with the main goal of obtaining in real time, the necessary values for the kinematic model of the MR immediately during the calculation of obstacles based on the TVS data.

  8. A ToF-camera as a 3D Vision Sensor for Autonomous Mobile Robotics

    OpenAIRE

    Sobers Lourdu Xavier Francis; Sreenatha G. Anavatti; Matthew Garratt; Hyunbgo Shim

    2015-01-01

    The aim of this paper is to deploy a time-of-flight (ToF) based photonic mixer device (PMD) camera on an Autonomous Ground Vehicle (AGV) whose overall target is to traverse from one point to another in hazardous and hostile environments employing obstacle avoidance without human intervention. The hypothesized approach of applying a ToF Camera for an AGV is a suitable approach to autonomous robotics because, as the ToF camera can provide three-dimensional (3D) information at a low computationa...

  9. Real-time 3D environment model for obstacle detection and collision avoidance with a mobile service robot

    Science.gov (United States)

    Kuehnle, J. U.; Danzer, M.; Verl, A.; Bischoff, R.

    2010-01-01

    In this paper we describe a real-time 3D environment model for obstacle detection and collision avoidance with a mobile service robot. It is fully integrated in the experimental platform DESIRE. Experiments show, that all components perform well and allow for reliable and robust operation of a mobile service robot with actuating capabilities in the presence of obstacles.

  10. Robot articulado de 5 GDL didáctico diseñado para fabricarse con impresora 3D.

    OpenAIRE

    TORRÓ LLUCH, PABLO

    2015-01-01

    [ES] El proyecto consta en diseñar un brazo articulado de 5 GDL. Se modelará toda la estructura del robot para ser impresa en 3D. Se fabricará el robot y se construirá el prototipo. Se desarrollará el sistema de control para mover los distintos ejes y se programará para ello. Torró Lluch, P. (2015). Robot articulado de 5 GDL didáctico diseñado para fabricarse con impresora 3D. http://hdl.handle.net/10251/54050. TFGM

  11. Robotic extrusion processes for direct ink writing of 3D conductive polyaniline structures

    Science.gov (United States)

    Holness, F. Benjamin; Price, Aaron D.

    2016-04-01

    The intractable nature of intrinsically conductive polymers (ICP) leads to practical limitations in the fabrication of ICP-based transducers having complex three-dimensional geometries. Conventional ICP device fabrication processes have focused primarily on thin-film deposition techniques; therefore this study explores novel additive manufacturing processes specifically developed for ICP with the ultimate goal of increasing the functionality of ICP sensors and actuators. Herein we employ automated polymer paste extrusion processes for the direct ink writing of 3D conductive polyaniline (PANI) structures. Realization of these structures is enabled through a modified fused filament fabrication delta robot equipped with an integrated polymer paste extruder. This unique robot-controlled additive manufacturing platform is capable of fabricating high-resolution 3D conductive PANI and has been utilized to produce structures with a minimum feature size of 1.5 mm. The required processability of PANI is achieved by means of a counter-ion induced thermal doping method. Using this method, a viscous paste is formulated as the extrudate and a thermo-chemical treatment is applied post extrusion to finalize the complexation.

  12. The digital code driven autonomous synthesis of ibuprofen automated in a 3D-printer-based robot.

    Science.gov (United States)

    Kitson, Philip J; Glatzel, Stefan; Cronin, Leroy

    2016-01-01

    An automated synthesis robot was constructed by modifying an open source 3D printing platform. The resulting automated system was used to 3D print reaction vessels (reactionware) of differing internal volumes using polypropylene feedstock via a fused deposition modeling 3D printing approach and subsequently make use of these fabricated vessels to synthesize the nonsteroidal anti-inflammatory drug ibuprofen via a consecutive one-pot three-step approach. The synthesis of ibuprofen could be achieved on different scales simply by adjusting the parameters in the robot control software. The software for controlling the synthesis robot was written in the python programming language and hard-coded for the synthesis of ibuprofen by the method described, opening possibilities for the sharing of validated synthetic 'programs' which can run on similar low cost, user-constructed robotic platforms towards an 'open-source' regime in the area of chemical synthesis.

  13. The digital code driven autonomous synthesis of ibuprofen automated in a 3D-printer-based robot

    Science.gov (United States)

    Kitson, Philip J; Glatzel, Stefan

    2016-01-01

    An automated synthesis robot was constructed by modifying an open source 3D printing platform. The resulting automated system was used to 3D print reaction vessels (reactionware) of differing internal volumes using polypropylene feedstock via a fused deposition modeling 3D printing approach and subsequently make use of these fabricated vessels to synthesize the nonsteroidal anti-inflammatory drug ibuprofen via a consecutive one-pot three-step approach. The synthesis of ibuprofen could be achieved on different scales simply by adjusting the parameters in the robot control software. The software for controlling the synthesis robot was written in the python programming language and hard-coded for the synthesis of ibuprofen by the method described, opening possibilities for the sharing of validated synthetic ‘programs’ which can run on similar low cost, user-constructed robotic platforms towards an ‘open-source’ regime in the area of chemical synthesis. PMID:28144350

  14. The digital code driven autonomous synthesis of ibuprofen automated in a 3D-printer-based robot

    Directory of Open Access Journals (Sweden)

    Philip J. Kitson

    2016-12-01

    Full Text Available An automated synthesis robot was constructed by modifying an open source 3D printing platform. The resulting automated system was used to 3D print reaction vessels (reactionware of differing internal volumes using polypropylene feedstock via a fused deposition modeling 3D printing approach and subsequently make use of these fabricated vessels to synthesize the nonsteroidal anti-inflammatory drug ibuprofen via a consecutive one-pot three-step approach. The synthesis of ibuprofen could be achieved on different scales simply by adjusting the parameters in the robot control software. The software for controlling the synthesis robot was written in the python programming language and hard-coded for the synthesis of ibuprofen by the method described, opening possibilities for the sharing of validated synthetic ‘programs’ which can run on similar low cost, user-constructed robotic platforms towards an ‘open-source’ regime in the area of chemical synthesis.

  15. Obstacles Regions 3D-Perception Method for Mobile Robots Based on Visual Saliency

    Directory of Open Access Journals (Sweden)

    Tao Xu

    2015-01-01

    Full Text Available A novel mobile robots 3D-perception obstacle regions method in indoor environment based on Improved Salient Region Extraction (ISRE is proposed. This model acquires the original image by the Kinect sensor and then gains Original Salience Map (OSM and Intensity Feature Map (IFM from the original image by the salience filtering algorithm. The IFM was used as the input neutron of PCNN. In order to make the ignition range more exact, PCNN ignition pulse input was further improved as follows: point multiplication algorithm was taken between PCNN internal neuron and binarization salience image of OSM; then we determined the final ignition pulse input. The salience binarization region abstraction was fulfilled by improved PCNN multiple iterations finally. Finally, the binarization area was mapped to the depth map obtained by Kinect sensor, and mobile robot can achieve the obstacle localization function. The method was conducted on a mobile robot (Pioneer3-DX. The experimental results demonstrated the feasibility and effectiveness of the proposed algorithm.

  16. Theories of bipedal walking: an odyssey.

    Science.gov (United States)

    Vaughan, Christopher L

    2003-04-01

    In this paper six theories of bipedal walking, and the evidence in support of the theories, are reviewed. They include: evolution, minimising energy consumption, maturation in children, central pattern generators, linking control and effect, and robots on two legs. Specifically, the six theories posit that: (1) bipedalism is the fundamental evolutionary adaptation that sets hominids--and therefore humans--apart from other primates; (2) locomotion is the translation of the centre of gravity along a pathway requiring the least expenditure of energy; (3) when a young child takes its first few halting steps, his or her biomechanical strategy is to minimise the risk of falling; (4) a dedicated network of interneurons in the spinal cord generates the rhythm and cyclic pattern of electromyographic signals that give rise to bipedal gait; (5) bipedal locomotion is generated through global entrainment of the neural system on the one hand, and the musculoskeletal system plus environment on the other; and (6) powered dynamic gait in a bipedal robot can be realised only through a strategy which is based on stability and real-time feedback control. The published record suggests that each of the theories has some measure of support. However, it is important to note that there are other important theories of locomotion which have not been covered in this review. Despite such omissions, this odyssey has explored the wide spectrum of bipedal walking, from its origins through to the integration of the nervous, muscular and skeletal systems.

  17. 3D change detection in staggered voxels model for robotic sensing and navigation

    Science.gov (United States)

    Liu, Ruixu; Hampshire, Brandon; Asari, Vijayan K.

    2016-05-01

    3D scene change detection is a challenging problem in robotic sensing and navigation. There are several unpredictable aspects in performing scene change detection. A change detection method which can support various applications in varying environmental conditions is proposed. Point cloud models are acquired from a RGB-D sensor, which provides the required color and depth information. Change detection is performed on robot view point cloud model. A bilateral filter smooths the surface and fills the holes as well as keeps the edge details on depth image. Registration of the point cloud model is implemented by using Random Sample Consensus (RANSAC) algorithm. It uses surface normal as the previous stage for the ground and wall estimate. After preprocessing the data, we create a point voxel model which defines voxel as surface or free space. Then we create a color model which defines each voxel that has a color by the mean of all points' color value in this voxel. The preliminary change detection is detected by XOR subtract on the point voxel model. Next, the eight neighbors for this center voxel are defined. If they are neither all `changed' voxels nor all `no changed' voxels, a histogram of location and hue channel color is estimated. The experimental evaluations performed to evaluate the capability of our algorithm show promising results for novel change detection that indicate all the changing objects with very limited false alarm rate.

  18. Development of Registration methodology to 3-D Point Clouds in Robot Scanning

    Directory of Open Access Journals (Sweden)

    Chen Liang-Chia

    2016-01-01

    Full Text Available The problem of multi-view 3-D point clouds registration is investigated and effectively resolved by the developed methodology. A registration method is proposed to register two series of scans into an object model by using the proposed oriented-bounding-box (OBB regional area-based descriptor. Robot 3-D scanning is often employed to generate set of point clouds of physical objects. The automated operation has to successively digitize view-dependent area-scanned point clouds from complex shaped objects by multi-view point clouds registration. To achieve this, the OBB regional area-based descriptor is employed to determine an initial transformation matrix and is then refined employing iterative closest point (ICP algorithm. The developed method can be used to resolve the commonly encountered difficulty in accurately merging two neighbouring area-scanned images when no coordinate reference exists. The developed method has been verified through some experimental tests for its registration accuracy. Experimental results have preliminarily demonstrated the feasibility of the developed method.

  19. Development of a stereo vision measurement system for a 3D three-axial pneumatic parallel mechanism robot arm.

    Science.gov (United States)

    Chiang, Mao-Hsiung; Lin, Hao-Ting; Hou, Chien-Lun

    2011-01-01

    In this paper, a stereo vision 3D position measurement system for a three-axial pneumatic parallel mechanism robot arm is presented. The stereo vision 3D position measurement system aims to measure the 3D trajectories of the end-effector of the robot arm. To track the end-effector of the robot arm, the circle detection algorithm is used to detect the desired target and the SAD algorithm is used to track the moving target and to search the corresponding target location along the conjugate epipolar line in the stereo pair. After camera calibration, both intrinsic and extrinsic parameters of the stereo rig can be obtained, so images can be rectified according to the camera parameters. Thus, through the epipolar rectification, the stereo matching process is reduced to a horizontal search along the conjugate epipolar line. Finally, 3D trajectories of the end-effector are computed by stereo triangulation. The experimental results show that the stereo vision 3D position measurement system proposed in this paper can successfully track and measure the fifth-order polynomial trajectory and sinusoidal trajectory of the end-effector of the three- axial pneumatic parallel mechanism robot arm.

  20. Bipedal locomotion in granular media

    Science.gov (United States)

    Kingsbury, Mark; Zhang, Tingnan; Goldman, Daniel

    Bipedal walking, locomotion characterized by alternating swing and double support phase, is well studied on ground where feet do not penetrate the substrate. On granular media like sand however, intrusion and extrusion phases also occur. In these phases, relative motion of the two feet requires that one or both feet slip through the material, degrading performance. To study walking in these phases, we designed and studied a planarized bipedal robot (1.6 kg, 42 cm) that walked in a fluidized bed of poppy seeds. We also simulated the robot in a multibody software environment (Chrono) using granular resistive force theory (RFT) to calculate foot forces. In experiment and simulation, the robot experienced slip during the intrusion phase, with the experiment presenting additional slip due to motor control error during the double support phase. This exaggerated slip gave insight (through analysis of ground reaction forces in simulation) into how slip occurs when relative motion exists between the two feet in the granular media, where the foot with higher relative drag forces (from its instantaneous orientation, rotation, relative direction of motion, and depth) remains stationary. With this relationship, we generated walking gaits for the robot to walk with minimal slip.

  1. A 3-D Miniature LIDAR System for Mobile Robot Navigation Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Future lunar initiatives will demand sophisticated operation of mobile robotics platforms. In particular, lunar site operations will benefit from robots, both...

  2. Intensity-based 2D 3D registration for lead localization in robot guided deep brain stimulation

    Science.gov (United States)

    Hunsche, Stefan; Sauner, Dieter; El Majdoub, Faycal; Neudorfer, Clemens; Poggenborg, Jörg; Goßmann, Axel; Maarouf, Mohammad

    2017-03-01

    Intraoperative assessment of lead localization has become a standard procedure during deep brain stimulation surgery in many centers, allowing immediate verification of targeting accuracy and, if necessary, adjustment of the trajectory. The most suitable imaging modality to determine lead positioning, however, remains controversially discussed. Current approaches entail the implementation of computed tomography and magnetic resonance imaging. In the present study, we adopted the technique of intensity-based 2D 3D registration that is commonly employed in stereotactic radiotherapy and spinal surgery. For this purpose, intraoperatively acquired 2D x-ray images were fused with preoperative 3D computed tomography (CT) data to verify lead placement during stereotactic robot assisted surgery. Accuracy of lead localization determined from 2D 3D registration was compared to conventional 3D 3D registration in a subsequent patient study. The mean Euclidian distance of lead coordinates estimated from intensity-based 2D 3D registration versus flat-panel detector CT 3D 3D registration was 0.7 mm  ±  0.2 mm. Maximum values of these distances amounted to 1.2 mm. To further investigate 2D 3D registration a simulation study was conducted, challenging two observers to visually assess artificially generated 2D 3D registration errors. 95% of deviation simulations, which were visually assessed as sufficient, had a registration error below 0.7 mm. In conclusion, 2D 3D intensity-based registration revealed high accuracy and reliability during robot guided stereotactic neurosurgery and holds great potential as a low dose, cost effective means for intraoperative lead localization.

  3. A ToF-camera as a 3D Vision Sensor for Autonomous Mobile Robotics

    Directory of Open Access Journals (Sweden)

    Sobers Lourdu Xavier Francis

    2015-11-01

    Full Text Available The aim of this paper is to deploy a time-of-flight (ToF based photonic mixer device (PMD camera on an Autonomous Ground Vehicle (AGV whose overall target is to traverse from one point to another in hazardous and hostile environments employing obstacle avoidance without human intervention. The hypothesized approach of applying a ToF Camera for an AGV is a suitable approach to autonomous robotics because, as the ToF camera can provide three-dimensional (3D information at a low computational cost, it is utilized to extract information about obstacles after their calibration and ground testing, and is mounted and integrated with the Pioneer mobile robot. The workspace is a two-dimensional (2D world map which has been divided into a grid/cells, where the collision-free path defined by the graph search algorithm is a sequence of cells the AGV can traverse to reach the target. PMD depth data is used to populate traversable areas and obstacles by representing a grid/cells of suitable size. These camera data are converted into Cartesian coordinates for entry into a workspace grid map. A more optimal camera mounting angle is needed and adopted by analysing the camera’s performance discrepancy, such as pixel detection, the detection rate and the maximum perceived distances, and infrared (IR scattering with respect to the ground surface. This mounting angle is recommended to be half the vertical field-of-view (FoV of the PMD camera. A series of still and moving tests are conducted on the AGV to verify correct sensor operations, which show that the postulated application of the ToF camera in the AGV is not straightforward. Later, to stabilize the moving PMD camera and to detect obstacles, a tracking feature detection algorithm and the scene flow technique are implemented to perform a real-time experiment.

  4. Human guidance of mobile robots in complex 3D environments using smart glasses

    Science.gov (United States)

    Kopinsky, Ryan; Sharma, Aneesh; Gupta, Nikhil; Ordonez, Camilo; Collins, Emmanuel; Barber, Daniel

    2016-05-01

    In order for humans to safely work alongside robots in the field, the human-robot (HR) interface, which enables bi-directional communication between human and robot, should be able to quickly and concisely express the robot's intentions and needs. While the robot operates mostly in autonomous mode, the human should be able to intervene to effectively guide the robot in complex, risky and/or highly uncertain scenarios. Using smart glasses such as Google Glass∗, we seek to develop an HR interface that aids in reducing interaction time and distractions during interaction with the robot.

  5. 3D Modelling of a Vectored Water Jet-Based Multi-Propeller Propulsion System for a Spherical Underwater Robot

    Directory of Open Access Journals (Sweden)

    Xichuan Lin

    2013-01-01

    Full Text Available This paper presents an improved modelling method for a water jet‐based multi‐propeller propulsion system. In our previous work, the modelling experiments were only carried out in 2D planes, whose experimental results had poor agreement when we wanted to control the propulsive forces in 3D space directly. This research extends the 2D modelling described in the authors’ previous work into 3D space. By doing this, the model could include 3D space information, which is more useful than that of 2D space. The effective propulsive forces and moments in 3D space can be obtained directly by synthesizing the propulsive vectors of propellers. For this purpose, a novel experimental mechanism was developed to achieve the proposed 3D modelling. This mechanism was designed with the mass distribution centred for the robot. By installing a six‐axis load‐cell sensor at the equivalent mass centre, we obtained the direct propulsive effect of the system for the robot. Also, in this paper, the orientation surface and propulsive surfaces are developed to provide the 3D information of the propulsive system. Experiments for each propeller were first carried out to establish the models. Then, further experiments were carried out with all of the propellers working together to validate the models. Finally, we compared the various experimental results with the simulation data. The utility of this modelling method is discussed at length.

  6. A Novel Identification Methodology for the Coordinate Relationship between a 3D Vision System and a Legged Robot

    Directory of Open Access Journals (Sweden)

    Xun Chai

    2015-04-01

    Full Text Available Coordinate identification between vision systems and robots is quite a challenging issue in the field of intelligent robotic applications, involving steps such as perceiving the immediate environment, building the terrain map and planning the locomotion automatically. It is now well established that current identification methods have non-negligible limitations such as a difficult feature matching, the requirement of external tools and the intervention of multiple people. In this paper, we propose a novel methodology to identify the geometric parameters of 3D vision systems mounted on robots without involving other people or additional equipment. In particular, our method focuses on legged robots which have complex body structures and excellent locomotion ability compared to their wheeled/tracked counterparts. The parameters can be identified only by moving robots on a relatively flat ground. Concretely, an estimation approach is provided to calculate the ground plane. In addition, the relationship between the robot and the ground is modeled. The parameters are obtained by formulating the identification problem as an optimization problem. The methodology is integrated on a legged robot called “Octopus”, which can traverse through rough terrains with high stability after obtaining the identification parameters of its mounted vision system using the proposed method. Diverse experiments in different environments demonstrate our novel method is accurate and robust.

  7. A Novel Identification Methodology for the Coordinate Relationship between a 3D Vision System and a Legged Robot.

    Science.gov (United States)

    Chai, Xun; Gao, Feng; Pan, Yang; Qi, Chenkun; Xu, Yilin

    2015-04-22

    Coordinate identification between vision systems and robots is quite a challenging issue in the field of intelligent robotic applications, involving steps such as perceiving the immediate environment, building the terrain map and planning the locomotion automatically. It is now well established that current identification methods have non-negligible limitations such as a difficult feature matching, the requirement of external tools and the intervention of multiple people. In this paper, we propose a novel methodology to identify the geometric parameters of 3D vision systems mounted on robots without involving other people or additional equipment. In particular, our method focuses on legged robots which have complex body structures and excellent locomotion ability compared to their wheeled/tracked counterparts. The parameters can be identified only by moving robots on a relatively flat ground. Concretely, an estimation approach is provided to calculate the ground plane. In addition, the relationship between the robot and the ground is modeled. The parameters are obtained by formulating the identification problem as an optimization problem. The methodology is integrated on a legged robot called "Octopus", which can traverse through rough terrains with high stability after obtaining the identification parameters of its mounted vision system using the proposed method. Diverse experiments in different environments demonstrate our novel method is accurate and robust.

  8. Enhanced Geometric Map:a 2D & 3D Hybrid City Model of Large Scale Urban Environment for Robot Navigation

    Institute of Scientific and Technical Information of China (English)

    LI Haifeng; HU Zunhe; LIU Jingtai

    2016-01-01

    To facilitate scene understanding and robot navigation in large scale urban environment, a two-layer enhanced geometric map (EGMap) is designed using videos from a monocular onboard camera. The 2D layer of EGMap consists of a 2D building boundary map from top-down view and a 2D road map, which can support localization and advanced map-matching when compared with standard polyline-based maps. The 3D layer includes features such as 3D road model, and building facades with coplanar 3D vertical and horizontal line segments, which can provide the 3D metric features to localize the vehicles and flying-robots in 3D space. Starting from the 2D building boundary and road map, EGMap is initially constructed using feature fusion with geometric constraints under a line feature-based simultaneous localization and mapping (SLAM) framework iteratively and progressively. Then, a local bundle adjustment algorithm is proposed to jointly refine the camera localizations and EGMap features. Furthermore, the issues of uncertainty, memory use, time efficiency and obstacle effect in EGMap construction are discussed and analyzed. Physical experiments show that EGMap can be successfully constructed in large scale urban environment and the construction method is demonstrated to be very accurate and robust.

  9. Adaptive Gait Control for a Quadruped Robot on 3D Path Planning

    Science.gov (United States)

    Igarashi, Hiroshi; Kakikura, Masayoshi

    A legged walking robot is able to not only move on irregular terrain but also change its posture. For example, the robot can pass under overhead obstacles by crouching. The purpose of our research is to realize efficient path planning with a quadruped robot. Therefore, the path planning is expected to extended in three dimensions because of the mobility. However, some issues of the quadruped robot, which are instability, workspace limitation, deadlock and slippage, complicate realizing such application. In order to improve these issues and reinforce the mobility, a new static gait pattern for a quadruped robot, called TFG: Trajectory Following Gait, is proposed. The TFG intends to obtain high controllability like a wheel robot. Additionally, the TFG allows to change it posture during the walk. In this paper, some experimental results show that the TFG improves the issues and it is available for efficient locomotion in three dimensional environment.

  10. Wall Sensing for an Autonomous Robot With a Three-Dimensional Time-of-Flight (3-D TOF) Camera

    Science.gov (United States)

    2011-02-01

    extensively in the realm of extracting planes from point clouds . One group works out of Jacobs University, Bremen, and is anchored by Andreas Birk...Extracted From Range Sensor Point - Clouds . Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, St. Louis, MO, 2009...Birk, A.; Pathak, K.; Poppinga, J. Fast Detection of Polygons in 3-D Point Clouds From Noise-Prone Range Sensors. Proceedings of the International

  11. Cooperative Wall-climbing Robots in 3D Environments for Surveillance and Target Tracking

    Science.gov (United States)

    2009-02-08

    Unlike the traditional climbing robots using magnetic devices and vacuum suction techniques , and some recent novel climbing robots of vortex...a low pressure zone enclosed by a chamber. Since the City-Climber robots don’t require perfect sealing as the vacuum suction technique does, the...Mosaics”, IEEE Workshop on Three- Dimensional Cinematography (3DCINE󈧊), June 22, New York City (in conjunction with CVPR). 23. Zhigang Zhu, Hao Tang

  12. A 3-D Miniature LIDAR System for Mobile Robot Navigation Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Future lunar site operations will benefit from mobile robots, both autonomous and tele-operated, that complement or replace human extravehicular activity....

  13. 3D position measurement using square marker for automatic mobile robot control

    Science.gov (United States)

    Sakamoto, Kunio; Ohmori, Koji

    2010-11-01

    A mobile robot is an automatic machine that is capable of movement in a given environment. Many techniques of automatic control are proposed. A line tracer is one of the most popular robots. The line tracer goes along a white line on the floor. The authors developed a mobile robot which moves to indicated point automatically. All you have to do is to indicate a goal point. In this paper, we propose an automatic mobile robot system controlled by an invisible marker and remote indication using the augmented reality technology.

  14. 3D Visual Data-Driven Spatiotemporal Deformations for Non-Rigid Object Grasping Using Robot Hands.

    Science.gov (United States)

    Mateo, Carlos M; Gil, Pablo; Torres, Fernando

    2016-05-05

    Sensing techniques are important for solving problems of uncertainty inherent to intelligent grasping tasks. The main goal here is to present a visual sensing system based on range imaging technology for robot manipulation of non-rigid objects. Our proposal provides a suitable visual perception system of complex grasping tasks to support a robot controller when other sensor systems, such as tactile and force, are not able to obtain useful data relevant to the grasping manipulation task. In particular, a new visual approach based on RGBD data was implemented to help a robot controller carry out intelligent manipulation tasks with flexible objects. The proposed method supervises the interaction between the grasped object and the robot hand in order to avoid poor contact between the fingertips and an object when there is neither force nor pressure data. This new approach is also used to measure changes to the shape of an object's surfaces and so allows us to find deformations caused by inappropriate pressure being applied by the hand's fingers. Test was carried out for grasping tasks involving several flexible household objects with a multi-fingered robot hand working in real time. Our approach generates pulses from the deformation detection method and sends an event message to the robot controller when surface deformation is detected. In comparison with other methods, the obtained results reveal that our visual pipeline does not use deformations models of objects and materials, as well as the approach works well both planar and 3D household objects in real time. In addition, our method does not depend on the pose of the robot hand because the location of the reference system is computed from a recognition process of a pattern located place at the robot forearm. The presented experiments demonstrate that the proposed method accomplishes a good monitoring of grasping task with several objects and different grasping configurations in indoor environments.

  15. 3D Visual Data-Driven Spatiotemporal Deformations for Non-Rigid Object Grasping Using Robot Hands

    Science.gov (United States)

    Mateo, Carlos M.; Gil, Pablo; Torres, Fernando

    2016-01-01

    Sensing techniques are important for solving problems of uncertainty inherent to intelligent grasping tasks. The main goal here is to present a visual sensing system based on range imaging technology for robot manipulation of non-rigid objects. Our proposal provides a suitable visual perception system of complex grasping tasks to support a robot controller when other sensor systems, such as tactile and force, are not able to obtain useful data relevant to the grasping manipulation task. In particular, a new visual approach based on RGBD data was implemented to help a robot controller carry out intelligent manipulation tasks with flexible objects. The proposed method supervises the interaction between the grasped object and the robot hand in order to avoid poor contact between the fingertips and an object when there is neither force nor pressure data. This new approach is also used to measure changes to the shape of an object’s surfaces and so allows us to find deformations caused by inappropriate pressure being applied by the hand’s fingers. Test was carried out for grasping tasks involving several flexible household objects with a multi-fingered robot hand working in real time. Our approach generates pulses from the deformation detection method and sends an event message to the robot controller when surface deformation is detected. In comparison with other methods, the obtained results reveal that our visual pipeline does not use deformations models of objects and materials, as well as the approach works well both planar and 3D household objects in real time. In addition, our method does not depend on the pose of the robot hand because the location of the reference system is computed from a recognition process of a pattern located place at the robot forearm. The presented experiments demonstrate that the proposed method accomplishes a good monitoring of grasping task with several objects and different grasping configurations in indoor environments. PMID

  16. Toward real-time endoscopically-guided robotic navigation based on a 3D virtual surgical field model

    Science.gov (United States)

    Gong, Yuanzheng; Hu, Danying; Hannaford, Blake; Seibel, Eric J.

    2015-03-01

    The challenge is to accurately guide the surgical tool within the three-dimensional (3D) surgical field for roboticallyassisted operations such as tumor margin removal from a debulked brain tumor cavity. The proposed technique is 3D image-guided surgical navigation based on matching intraoperative video frames to a 3D virtual model of the surgical field. A small laser-scanning endoscopic camera was attached to a mock minimally-invasive surgical tool that was manipulated toward a region of interest (residual tumor) within a phantom of a debulked brain tumor. Video frames from the endoscope provided features that were matched to the 3D virtual model, which were reconstructed earlier by raster scanning over the surgical field. Camera pose (position and orientation) is recovered by implementing a constrained bundle adjustment algorithm. Navigational error during the approach to fluorescence target (residual tumor) is determined by comparing the calculated camera pose to the measured camera pose using a micro-positioning stage. From these preliminary results, computation efficiency of the algorithm in MATLAB code is near real-time (2.5 sec for each estimation of pose), which can be improved by implementation in C++. Error analysis produced 3-mm distance error and 2.5 degree of orientation error on average. The sources of these errors come from 1) inaccuracy of the 3D virtual model, generated on a calibrated RAVEN robotic platform with stereo tracking; 2) inaccuracy of endoscope intrinsic parameters, such as focal length; and 3) any endoscopic image distortion from scanning irregularities. This work demonstrates feasibility of micro-camera 3D guidance of a robotic surgical tool.

  17. Integration of Robotics and 3D Visualization to Modernize the Expeditionary Warfare Demonstrator (EWD)

    Science.gov (United States)

    2009-09-01

    PROJECTION .......................................................................99 1. Digital Cinematography ...details ongoing research on multiple cinematography upgrades recommended for X3D that may benefit this work. 1. Digital Cinematography At this year’s... cinematography for EWD scenario playbacks, the Open Computer Vision (OpenCV) libraries were used to modify movie files produced in X3D. Appendix D contains

  18. COST-EFFECTIVE STEREO VISION SYSTEM FOR MOBILE ROBOT NAVIGATION AND 3D MAP RECONSTRUCTION

    Directory of Open Access Journals (Sweden)

    Arjun B Krishnan

    2014-07-01

    Full Text Available The key component of a mobile robot system is the ability to localize itself accurately in an unknown environment and simultaneously build the map of the environment. Majority of the existing navigation systems are based on laser range finders, sonar sensors or artificial landmarks. Navigation systems using stereo vision are rapidly developing technique in the field of autonomous mobile robots. But they are less advisable in replacing the conventional approaches to build small scale autonomous robot because of their high implementation cost. This paper describes an experimental approach to build a cost- effective stereo vision system for autonomous mobile robots that avoid obstacles and navigate through indoor environments. The mechanical as well as the programming aspects of stereo vision system are documented in this paper. Stereo vision system adjunctively with ultrasound sensors was implemented on the mobile robot, which successfully navigated through different types of cluttered environments with static and dynamic obstacles. The robot was able to create two dimensional topological maps of unknown environments using the sensor data and three dimensional model of the same using stereo vision system.

  19. Path Planning and Replanning for Mobile Robot Navigation on 3D Terrain: An Approach Based on Geodesic

    Directory of Open Access Journals (Sweden)

    Kun-Lin Wu

    2016-01-01

    Full Text Available In this paper, mobile robot navigation on a 3D terrain with a single obstacle is addressed. The terrain is modelled as a smooth, complete manifold with well-defined tangent planes and the hazardous region is modelled as an enclosing circle with a hazard grade tuned radius representing the obstacle projected onto the terrain to allow efficient path-obstacle intersection checking. To resolve the intersections along the initial geodesic, by resorting to the geodesic ideas from differential geometry on surfaces and manifolds, we present a geodesic-based planning and replanning algorithm as a new method for obstacle avoidance on a 3D terrain without using boundary following on the obstacle surface. The replanning algorithm generates two new paths, each a composition of two geodesics, connected via critical points whose locations are found to be heavily relying on the exploration of the terrain via directional scanning on the tangent plane at the first intersection point of the initial geodesic with the circle. An advantage of this geodesic path replanning procedure is that traversability of terrain on which the detour path traverses could be explored based on the local Gauss-Bonnet Theorem of the geodesic triangle at the planning stage. A simulation demonstrates the practicality of the analytical geodesic replanning procedure for navigating a constant speed point robot on a 3D hill-like terrain.

  20. STATICS ANALYSIS AND OPENGL BASED 3D SIMULATION OF COLLABORATIVE RECONFIGURABLE PLANETARY ROBOTS

    Institute of Scientific and Technical Information of China (English)

    2006-01-01

    In the last few years,based on the wide rangeof application domains,multirobot coordination be-came one of the focuses of robotics.M.B.Dias andA.Stentz[1]described a market-based architecturefor coordinating a group of robots to achieve a givenobjective.Terry Huntsberger,Paolo Pirjanian,Pir-janian,Ashitey Trebi-Ollennu,etc,have developedan enabling distributed control architecture calledcontrol architecture for multirobot planetary out-posts(CAMPOUT)[2].CAMPOUT includes thenecessary group behaviors and comm...

  1. Human-Robot Interaction: Intention Recognition and Mutual Entrainment

    Science.gov (United States)

    2012-08-18

    robot force control,” Robotica , vol. 15, no. 05, pp. 473–482, 1997. [35] N. Jarrassé, J. Paik, V. Pasqui, and G. Morel, “How can human motion prediction...2009. [35] C.-L. Shih, J.W. Grizzle, and C. Chevallereau, “From Stable Walking to Steering of a 3D Bipedal Robot with Passive Point Feet,” Robotica

  2. i-BRUSH: a gaze-contingent virtual paintbrush for dense 3D reconstruction in robotic assisted surgery.

    Science.gov (United States)

    Visentini-Scarzanella, Marco; Mylonas, George P; Stoyanov, Danail; Yang, Guang-Zhong

    2009-01-01

    With increasing demand on intra-operative navigation and motion compensation during robotic assisted minimally invasive surgery, real-time 3D deformation recovery remains a central problem. Currently the majority of existing methods rely on salient features, where the inherent paucity of distinctive landmarks implies either a semi-dense reconstruction or the use of strong geometrical constraints. In this study, we propose a gaze-contingent depth reconstruction scheme by integrating human perception with semi-dense stereo and p-q based shading information. Depth inference is carried out in real-time through a novel application of Bayesian chains without smoothness priors. The practical value of the scheme is highlighted by detailed validation using a beating heart phantom model with known geometry to verify the performance of gaze-contingent 3D surface reconstruction and deformation recovery.

  3. Twin robotic x-ray system for 2D radiographic and 3D cone-beam CT imaging

    Science.gov (United States)

    Fieselmann, Andreas; Steinbrener, Jan; Jerebko, Anna K.; Voigt, Johannes M.; Scholz, Rosemarie; Ritschl, Ludwig; Mertelmeier, Thomas

    2016-03-01

    In this work, we provide an initial characterization of a novel twin robotic X-ray system. This system is equipped with two motor-driven telescopic arms carrying X-ray tube and flat-panel detector, respectively. 2D radiographs and fluoroscopic image sequences can be obtained from different viewing angles. Projection data for 3D cone-beam CT reconstruction can be acquired during simultaneous movement of the arms along dedicated scanning trajectories. We provide an initial evaluation of the 3D image quality based on phantom scans and clinical images. Furthermore, initial evaluation of patient dose is conducted. The results show that the system delivers high image quality for a range of medical applications. In particular, high spatial resolution enables adequate visualization of bone structures. This system allows 3D X-ray scanning of patients in standing and weight-bearing position. It could enable new 2D/3D imaging workflows in musculoskeletal imaging and improve diagnosis of musculoskeletal disorders.

  4. Development of a 3D parallel mechanism robot arm with three vertical-axial pneumatic actuators combined with a stereo vision system.

    Science.gov (United States)

    Chiang, Mao-Hsiung; Lin, Hao-Ting

    2011-01-01

    This study aimed to develop a novel 3D parallel mechanism robot driven by three vertical-axial pneumatic actuators with a stereo vision system for path tracking control. The mechanical system and the control system are the primary novel parts for developing a 3D parallel mechanism robot. In the mechanical system, a 3D parallel mechanism robot contains three serial chains, a fixed base, a movable platform and a pneumatic servo system. The parallel mechanism are designed and analyzed first for realizing a 3D motion in the X-Y-Z coordinate system of the robot's end-effector. The inverse kinematics and the forward kinematics of the parallel mechanism robot are investigated by using the Denavit-Hartenberg notation (D-H notation) coordinate system. The pneumatic actuators in the three vertical motion axes are modeled. In the control system, the Fourier series-based adaptive sliding-mode controller with H(∞) tracking performance is used to design the path tracking controllers of the three vertical servo pneumatic actuators for realizing 3D path tracking control of the end-effector. Three optical linear scales are used to measure the position of the three pneumatic actuators. The 3D position of the end-effector is then calculated from the measuring position of the three pneumatic actuators by means of the kinematics. However, the calculated 3D position of the end-effector cannot consider the manufacturing and assembly tolerance of the joints and the parallel mechanism so that errors between the actual position and the calculated 3D position of the end-effector exist. In order to improve this situation, sensor collaboration is developed in this paper. A stereo vision system is used to collaborate with the three position sensors of the pneumatic actuators. The stereo vision system combining two CCD serves to measure the actual 3D position of the end-effector and calibrate the error between the actual and the calculated 3D position of the end-effector. Furthermore, to

  5. Comparative analysis of 3-D robot teleoperation interfaces with novice users.

    Science.gov (United States)

    Labonte, Daniel; Boissy, Patrick; Michaud, François

    2010-10-01

    Being able to act remotely in our homes could be very useful in providing various services such as surveillance and remote interventions, which are key features for telehomecare applications. In addition to navigation and environmental challenges that a telepresence robot would face in home settings, the system requires an appropriate teleoperation interface for safe and efficient usage by novice users. This paper describes the design criteria and characterizes visualization and control modalities of user interfaces with a real robot. By considering the user's needs along with the current state of the art in teleoperation interfaces, two novel mixed-reality visualization modalities are compared with standard video-centric and map-centric perspectives. We report teleoperation trials under six different task scenarios with a sample of 37 novice operators in homelike conditions. The results based on three quantitative metrics and one qualitative metric outline under which conditions the novel mixed-reality visualization modalities significantly improve the performance of novice users.

  6. Design and modeling of an autonomous multi-link snake robot, capable of 3D-motion

    Directory of Open Access Journals (Sweden)

    Rizkallah Rabel

    2016-01-01

    Full Text Available The paper presents the design of an autonomous, wheeless, mechanical snake robot that was modeled and built at Notre Dame University – Louaize. The robot is also capable of 3D motion with an ability to climb in the z-direction. The snake is made of a series links, each containing one to three high torque DC motors and a gearing system. They are connected to each other through Aluminum hollow rods that can be rotated through a 180° span. This allows the snake to move in various environments including unfriendly and cluttered ones. The front link has a proximity sensor used to map the environment. This mapping is sent to a microcontroller which controls and adapts the motion pattern of the snake. The snake can therefore choose to avoid obstacles, or climb over them if their height is within its range. The presented model is made of five links, but this number can be increased as their role is repetitive. The novel design is meant to overcome previous limitations by allowing 3D motion through electric actuators and low energy consumption.

  7. Precise 3D Lug Pose Detection Sensor for Automatic Robot Welding Using a Structured-Light Vision System

    Directory of Open Access Journals (Sweden)

    Il Jae Lee

    2009-09-01

    Full Text Available In this study, we propose a precise 3D lug pose detection sensor for automatic robot welding of a lug to a huge steel plate used in shipbuilding, where the lug is a handle to carry the huge steel plate. The proposed sensor consists of a camera and four laser line diodes, and its design parameters are determined by analyzing its detectable range and resolution. For the lug pose acquisition, four laser lines are projected on both lug and plate, and the projected lines are detected by the camera. For robust detection of the projected lines against the illumination change, the vertical threshold, thinning, Hough transform and separated Hough transform algorithms are successively applied to the camera image. The lug pose acquisition is carried out by two stages: the top view alignment and the side view alignment. The top view alignment is to detect the coarse lug pose relatively far from the lug, and the side view alignment is to detect the fine lug pose close to the lug. After the top view alignment, the robot is controlled to move close to the side of the lug for the side view alignment. By this way, the precise 3D lug pose can be obtained. Finally, experiments with the sensor prototype are carried out to verify the feasibility and effectiveness of the proposed sensor.

  8. Decentralized Algorithms for 3D Symmetric Formations in Robotic Networks: a Contraction Theory Approach

    OpenAIRE

    Singh, Sumeet; Schmerling, Edward; Pavone, Marco

    2015-01-01

    This paper presents decentralized algorithms for formation control of multiple robots in three dimensions. Specifically, we leverage the mathematical properties of cyclic pursuit along with results from contraction and partial contraction theory to design decentralized control algorithms that ensure global convergence to symmetric formations. We first consider regular polygon formations as a base case, and then extend the results to Johnson solid and other polygonal mesh formations. The algor...

  9. Development of a 3D Parallel Mechanism Robot Arm with Three Vertical-Axial Pneumatic Actuators Combined with a Stereo Vision System

    Directory of Open Access Journals (Sweden)

    Hao-Ting Lin

    2011-12-01

    Full Text Available This study aimed to develop a novel 3D parallel mechanism robot driven by three vertical-axial pneumatic actuators with a stereo vision system for path tracking control. The mechanical system and the control system are the primary novel parts for developing a 3D parallel mechanism robot. In the mechanical system, a 3D parallel mechanism robot contains three serial chains, a fixed base, a movable platform and a pneumatic servo system. The parallel mechanism are designed and analyzed first for realizing a 3D motion in the X-Y-Z coordinate system of the robot’s end-effector. The inverse kinematics and the forward kinematics of the parallel mechanism robot are investigated by using the Denavit-Hartenberg notation (D-H notation coordinate system. The pneumatic actuators in the three vertical motion axes are modeled. In the control system, the Fourier series-based adaptive sliding-mode controller with H∞ tracking performance is used to design the path tracking controllers of the three vertical servo pneumatic actuators for realizing 3D path tracking control of the end-effector. Three optical linear scales are used to measure the position of the three pneumatic actuators. The 3D position of the end-effector is then calculated from the measuring position of the three pneumatic actuators by means of the kinematics. However, the calculated 3D position of the end-effector cannot consider the manufacturing and assembly tolerance of the joints and the parallel mechanism so that errors between the actual position and the calculated 3D position of the end-effector exist. In order to improve this situation, sensor collaboration is developed in this paper. A stereo vision system is used to collaborate with the three position sensors of the pneumatic actuators. The stereo vision system combining two CCD serves to measure the actual 3D position of the end-effector and calibrate the error between the actual and the calculated 3D position of the end

  10. Robot-Aided Mapping of Wrist Proprioceptive Acuity across a 3D Workspace

    Science.gov (United States)

    Marini, Francesca; Squeri, Valentina; Morasso, Pietro; Konczak, Jürgen; Masia, Lorenzo

    2016-01-01

    Proprioceptive signals from peripheral mechanoreceptors form the basis for bodily perception and are known to be essential for motor control. However we still have an incomplete understanding of how proprioception differs between joints, whether it differs among the various degrees-of-freedom (DoFs) within a particular joint, and how such differences affect motor control and learning. We here introduce a robot-aided method to objectively measure proprioceptive function: specifically, we systematically mapped wrist proprioceptive acuity across the three DoFs of the wrist/hand complex with the aim to characterize the wrist position sense. Thirty healthy young adults performed an ipsilateral active joint position matching task with their dominant wrist using a haptic robotic exoskeleton. Our results indicate that the active wrist position sense acuity is anisotropic across the joint, with the abduction/adduction DoF having the highest acuity (the error of acuity for flexion/extension is 4.64 ± 0.24°; abduction/adduction: 3.68 ± 0.32°; supination/pronation: 5.15 ± 0.37°) and they also revealed that proprioceptive acuity decreases for smaller joint displacements. We believe this knowledge is imperative in a clinical scenario when assessing proprioceptive deficits and for understanding how such sensory deficits relate to observable motor impairments. PMID:27536882

  11. Robot-Aided Mapping of Wrist Proprioceptive Acuity across a 3D Workspace.

    Science.gov (United States)

    Marini, Francesca; Squeri, Valentina; Morasso, Pietro; Konczak, Jürgen; Masia, Lorenzo

    2016-01-01

    Proprioceptive signals from peripheral mechanoreceptors form the basis for bodily perception and are known to be essential for motor control. However we still have an incomplete understanding of how proprioception differs between joints, whether it differs among the various degrees-of-freedom (DoFs) within a particular joint, and how such differences affect motor control and learning. We here introduce a robot-aided method to objectively measure proprioceptive function: specifically, we systematically mapped wrist proprioceptive acuity across the three DoFs of the wrist/hand complex with the aim to characterize the wrist position sense. Thirty healthy young adults performed an ipsilateral active joint position matching task with their dominant wrist using a haptic robotic exoskeleton. Our results indicate that the active wrist position sense acuity is anisotropic across the joint, with the abduction/adduction DoF having the highest acuity (the error of acuity for flexion/extension is 4.64 ± 0.24°; abduction/adduction: 3.68 ± 0.32°; supination/pronation: 5.15 ± 0.37°) and they also revealed that proprioceptive acuity decreases for smaller joint displacements. We believe this knowledge is imperative in a clinical scenario when assessing proprioceptive deficits and for understanding how such sensory deficits relate to observable motor impairments.

  12. Evaluation of a 3D system based on a high-quality flat screen and polarized glasses for use by surgical assistants during robotic surgery

    Directory of Open Access Journals (Sweden)

    Kazushi Tanaka

    2014-01-01

    Full Text Available Introduction: One of the main benefits of robotic surgery is the surgeon′s three-dimensional (3D vision system. The purpose of this study is to evaluate the efficacy of 3D vision using a flat screen and polarized glasses for surgical skills during robotic surgeries. Materials and Methods: In an experimental model, six surgeons performed three surgical tasks with laparoscopic devices using a standard 2D and a flat-screen 3D model with polarized glasses. Performance times were compared between two-dimensional (2D and 3D vision for each task. The surgeons also graded the efficiency of the 3D system, on a subjective scale of 0-100. Results: Performance times for task 1 (seven holes and 2 (elastic bands were significantly reduced by 84% and 56% using 3D compared with a 2D system and experienced surgeons performed all three tasks faster in 3D than 2D. The surgeons reported the polarized glasses were comfortable to wear and direct vision was seldom affected. Conclusions: The use of 3D visualization seems to improve the efficiency of surgical skills during robotic surgery and reduce performance time for characteristic surgical procedure tasks.

  13. 3D Visual Tracking of an Articulated Robot in Precision Automated Tasks

    Directory of Open Access Journals (Sweden)

    Hamza Alzarok

    2017-01-01

    Full Text Available The most compelling requirements for visual tracking systems are a high detection accuracy and an adequate processing speed. However, the combination between the two requirements in real world applications is very challenging due to the fact that more accurate tracking tasks often require longer processing times, while quicker responses for the tracking system are more prone to errors, therefore a trade-off between accuracy and speed, and vice versa is required. This paper aims to achieve the two requirements together by implementing an accurate and time efficient tracking system. In this paper, an eye-to-hand visual system that has the ability to automatically track a moving target is introduced. An enhanced Circular Hough Transform (CHT is employed for estimating the trajectory of a spherical target in three dimensions, the colour feature of the target was carefully selected by using a new colour selection process, the process relies on the use of a colour segmentation method (Delta E with the CHT algorithm for finding the proper colour of the tracked target, the target was attached to the six degree of freedom (DOF robot end-effector that performs a pick-and-place task. A cooperation of two Eye-to Hand cameras with their image Averaging filters are used for obtaining clear and steady images. This paper also examines a new technique for generating and controlling the observation search window in order to increase the computational speed of the tracking system, the techniques is named Controllable Region of interest based on Circular Hough Transform (CRCHT. Moreover, a new mathematical formula is introduced for updating the depth information of the vision system during the object tracking process. For more reliable and accurate tracking, a simplex optimization technique was employed for the calculation of the parameters for camera to robotic transformation matrix. The results obtained show the applicability of the proposed approach to track the

  14. Auto-converging stereo cameras for 3D robotic tele-operation

    Science.gov (United States)

    Edmondson, Richard; Aycock, Todd; Chenault, David

    2012-06-01

    Polaris Sensor Technologies has developed a Stereovision Upgrade Kit for TALON robot to provide enhanced depth perception to the operator. This kit previously required the TALON Operator Control Unit to be equipped with the optional touchscreen interface to allow for operator control of the camera convergence angle adjustment. This adjustment allowed for optimal camera convergence independent of the distance from the camera to the object being viewed. Polaris has recently improved the performance of the stereo camera by implementing an Automatic Convergence algorithm in a field programmable gate array in the camera assembly. This algorithm uses scene content to automatically adjust the camera convergence angle, freeing the operator to focus on the task rather than adjustment of the vision system. The autoconvergence capability has been demonstrated on both visible zoom cameras and longwave infrared microbolometer stereo pairs.

  15. Multiresolutional schemata for unsupervised learning of autonomous robots for 3D space operation

    Science.gov (United States)

    Lacaze, Alberto; Meystel, Michael; Meystel, Alex

    1994-01-01

    This paper describes a novel approach to the development of a learning control system for autonomous space robot (ASR) which presents the ASR as a 'baby' -- that is, a system with no a priori knowledge of the world in which it operates, but with behavior acquisition techniques that allows it to build this knowledge from the experiences of actions within a particular environment (we will call it an Astro-baby). The learning techniques are rooted in the recursive algorithm for inductive generation of nested schemata molded from processes of early cognitive development in humans. The algorithm extracts data from the environment and by means of correlation and abduction, it creates schemata that are used for control. This system is robust enough to deal with a constantly changing environment because such changes provoke the creation of new schemata by generalizing from experiences, while still maintaining minimal computational complexity, thanks to the system's multiresolutional nature.

  16. Autonomous Robot Navigation in Human-Centered Environments Based on 3D Data Fusion

    Directory of Open Access Journals (Sweden)

    Rüdiger Dillmann

    2007-01-01

    Full Text Available Efficient navigation of mobile platforms in dynamic human-centered environments is still an open research topic. We have already proposed an architecture (MEPHISTO for a navigation system that is able to fulfill the main requirements of efficient navigation: fast and reliable sensor processing, extensive global world modeling, and distributed path planning. Our architecture uses a distributed system of sensor processing, world modeling, and path planning units. In this arcticle, we present implemented methods in the context of data fusion algorithms for 3D world modeling and real-time path planning. We also show results of the prototypic application of the system at the museum ZKM (center for art and media in Karlsruhe.

  17. Rail-guided Multi-robot System for 3D Cellular Hydrogel Assembly with Coordinated Nanomanipulation

    Directory of Open Access Journals (Sweden)

    Huaping Wang

    2014-08-01

    Full Text Available The 3D assembly of micro-/nano-building blocks with multi-nanomanipulator coordinated manipulation is one of the central elements of nanomanipulation. A novel rail-guided nanomanipulation system was proposed for the assembly of a cellular vascular-like hydrogel microchannel. The system was equipped with three nanomanipulators and was restricted on the rail in order to realize the arbitrary change of the end-effectors during the assembly. It was set up with hybrid motors to achieve both a large operating space and a 30 nm positional resolution. The 2D components such as the assembly units were fabricated through the encapsulation of cells in the hydrogel. The coordinated manipulation strategies among the multi-nanomanipulators were designed with vision feedback and were demonstrated through the bottom-up assembly of the vascular-like microtube. As a result, the multi-layered microchannel was assembled through the cooperation of the nanomanipulation system.

  18. Autonomous Robot Navigation in Human-Centered Environments Based on 3D Data Fusion

    Science.gov (United States)

    Steinhaus, Peter; Strand, Marcus; Dillmann, Rüdiger

    2007-12-01

    Efficient navigation of mobile platforms in dynamic human-centered environments is still an open research topic. We have already proposed an architecture (MEPHISTO) for a navigation system that is able to fulfill the main requirements of efficient navigation: fast and reliable sensor processing, extensive global world modeling, and distributed path planning. Our architecture uses a distributed system of sensor processing, world modeling, and path planning units. In this arcticle, we present implemented methods in the context of data fusion algorithms for 3D world modeling and real-time path planning. We also show results of the prototypic application of the system at the museum ZKM (center for art and media) in Karlsruhe.

  19. Robust Control of Welding Robot for Tracking a Curved and Straight Welding Line combined 3D

    Directory of Open Access Journals (Sweden)

    Tran Duy Cuong

    2016-08-01

    Full Text Available This paper highlights a welding robot (WR for its end effector to track a curved and straight welding line combined (CSWLC. The WR includes five actuators which use a DC motor as a power source. Two controllers are proposed to control the WR’s end effector: a main controller and a servo controller. Firstly, based on WR’s kinematic equations and its feedback errors using backstepping method the main controller is proposed to design the reference-inputs for the WR’s actuators in order that the WR’s end effector tracks the CSWLC. Secondly, based on the dynamic equation of WR’s actuator, the servo controller is designed using an active disturbance rejection control method. Finally, a control system incorporated with the main controller and the servo controllers make the WR’s end effector robustly track a CSWLC in the presence of the modeling uncertainty and disturbances during the welding process. The effectiveness of the proposed control system is proven through the simulation results.

  20. 3D Object Visual Tracking for the 220 kV/330 kV High-Voltage Live-Line Insulator Cleaning Robot

    Institute of Scientific and Technical Information of China (English)

    ZHANG Jian; YANG Ru-qing

    2009-01-01

    The 3D object visual tracking problem is studied for the robot vision system of the 220 kV/330 kV high-voltage live-line insulator cleaning robot. The SUSAN Edge based Scale Invariant Feature (SESIF) algorithm based 3D objects visual tracking is achieved in three stages: the first frame stage, tracking stage, and recovering stage. An SESIF based objects recognition algorithm is proposed to fred initial location at both the first frame stage and recovering stage. An SESIF and Lie group based visual tracking algorithm is used to track 3D object. Experiments verify the algorithm's robustness. This algorithm will be used in the second generation of the 220 kV/330 kV high-voltage five-line insulator cleaning robot.

  1. Multiple capture locations for 3D ultrasound-guided robotic retrieval of moving bodies from a beating heart

    Science.gov (United States)

    Thienphrapa, Paul; Ramachandran, Bharat; Elhawary, Haytham; Taylor, Russell H.; Popovic, Aleksandra

    2012-02-01

    Free moving bodies in the heart pose a serious health risk as they may be released in the arteries causing blood flow disruption. These bodies may be the result of various medical conditions and trauma. The conventional approach to removing these objects involves open surgery with sternotomy, the use of cardiopulmonary bypass, and a wide resection of the heart muscle. We advocate a minimally invasive surgical approach using a flexible robotic end effector guided by 3D transesophageal echocardiography. In a phantom study, we track a moving body in a beating heart using a modified normalized cross-correlation method, with mean RMS errors of 2.3 mm. We previously found the foreign body motion to be fast and abrupt, rendering infeasible a retrieval method based on direct tracking. We proposed a strategy based on guiding a robot to the most spatially probable location of the fragment and securing it upon its reentry to said location. To improve efficacy in the context of a robotic retrieval system, we extend this approach by exploring multiple candidate capture locations. Salient locations are identified based on spatial probability, dwell time, and visit frequency; secondary locations are also examined. Aggregate results indicate that the location of highest spatial probability (50% occupancy) is distinct from the longest-dwelled location (0.84 seconds). Such metrics are vital in informing the design of a retrieval system and capture strategies, and they can be computed intraoperatively to select the best capture location based on constraints such as workspace, time, and device manipulability. Given the complex nature of fragment motion, the ability to analyze multiple capture locations is a desirable capability in an interventional system.

  2. 3-D Biped Robot Walking along Slope with Dual Length Linear Inverted Pendulum Method (DLLIPM

    Directory of Open Access Journals (Sweden)

    Fariz Ali

    2013-11-01

    Full Text Available A new design method to obtain walking parameters for a three-dimensional (3D biped walking along a slope is proposed in this paper. Most research is focused on the walking directions when climbing up or down a slope only. This paper investigates a strategy to realize biped walking along a slope. In conventional methods, the centre of mass (CoM is moved up or down during walking in this situation. This is because the height of the pendulum is kept at the same length on the left and right legs. Thus, extra effort is required in order to bring the CoM up to higher ground. In the proposed method, a different height of pendulum is applied on the left and right legs, which is called a dual length linear inverted pendulum method (DLLIPM. When a different height of pendulum is applied, it is quite difficult to obtain symmetrical and smooth pendulum motions. Furthermore, synchronization between sagittal and lateral planes is not confirmed. Therefore, DLLIPM with a Newton Raphson algorithm is proposed to solve these problems. The walking pattern for both planes is designed systematically and synchronization between them is ensured. As a result, the maximum force fluctuation is reduced with the proposed method.

  3. Rapid 3D Modeling and Parts Recognition on Automotive Vehicles Using a Network of RGB-D Sensors for Robot Guidance

    OpenAIRE

    Alberto Chávez-Aragón; Rizwan Macknojia; Pierre Payeur; Robert Laganière

    2013-01-01

    This paper presents an approach for the automatic detection and fast 3D profiling of lateral body panels of vehicles. The work introduces a method to integrate raw streams from depth sensors in the task of 3D profiling and reconstruction and a methodology for the extrinsic calibration of a network of Kinect sensors. This sensing framework is intended for rapidly providing a robot with enough spatial information to interact with automobile panels using various tools. When a vehicle is position...

  4. Use of 3-D HD auxiliary monitor by bedside assistant results in shorter console-time and ischemia-time in robot assisted laparoscopic partial tumor-nephrectomy

    NARCIS (Netherlands)

    Alamyar, M.; Bouma, H; ; Goossens, W.J.H.; Wieringa, F.P.; Kroon, B.K.; Eendebak, P.T.; Wijburg, C.J.; Smits, G.A.H.J.

    2014-01-01

    Recently, we have shown that connecting live three-dimensional (3D) monitors to all three available Da Vinci® robot (Intuitive) generations improved the impression of shared perception for the whole surgical team. Standardized dry lab experiments revealed that delicate teamwork was faster (up to 40%

  5. Planning energy-efficient bipedal locomotion on patterned terrain

    Science.gov (United States)

    Zamani, Ali; Bhounsule, Pranav A.; Taha, Ahmad

    2016-05-01

    Energy-efficient bipedal walking is essential in realizing practical bipedal systems. However, current energy-efficient bipedal robots (e.g., passive-dynamics-inspired robots) are limited to walking at a single speed and step length. The objective of this work is to address this gap by developing a method of synthesizing energy-efficient bipedal locomotion on patterned terrain consisting of stepping stones using energy-efficient primitives. A model of Cornell Ranger (a passive-dynamics inspired robot) is utilized to illustrate our technique. First, an energy-optimal trajectory control problem for a single step is formulated and solved. The solution minimizes the Total Cost Of Transport (TCOT is defined as the energy used per unit weight per unit distance travelled) subject to various constraints such as actuator limits, foot scuffing, joint kinematic limits, ground reaction forces. The outcome of the optimization scheme is a table of TCOT values as a function of step length and step velocity. Next, we parameterize the terrain to identify the location of the stepping stones. Finally, the TCOT table is used in conjunction with the parameterized terrain to plan an energy-efficient stepping strategy.

  6. 3D light robotics

    DEFF Research Database (Denmark)

    Glückstad, Jesper; Palima, Darwin; Villangca, Mark Jayson

    2016-01-01

    As celebrated by the Nobel Prize 2014 in Chemistry light-based technologies can now overcome the diffraction barrier for imaging with nanoscopic resolution by so-called super-resolution microscopy1. However, interactive investigations coupled with advanced imaging modalities at these small scale ...

  7. Modeling, simulation and optimization of bipedal walking

    CERN Document Server

    Berns, Karsten

    2013-01-01

    The model-based investigation of motions of anthropomorphic systems is an important interdisciplinary research topic involving specialists from many fields such as Robotics, Biomechanics, Physiology, Orthopedics, Psychology, Neurosciences, Sports, Computer Graphics and Applied Mathematics. This book presents a study of basic locomotion forms such as walking and running is of particular interest due to the high demand on dynamic coordination, actuator efficiency and balance control. Mathematical models and numerical simulation and optimization techniques are explained, in combination with experimental data, which can help to better understand the basic underlying mechanisms of these motions and to improve them. Example topics treated in this book are Modeling techniques for anthropomorphic bipedal walking systems Optimized walking motions for different objective functions Identification of objective functions from measurements Simulation and optimization approaches for humanoid robots Biologically inspired con...

  8. A Robotic Indoor 3D Mapping System Using a 2D Laser Range Finder Mounted on a Rotating Four-Bar Linkage of a Mobile Platform

    Directory of Open Access Journals (Sweden)

    Yu-Shin Chou

    2013-01-01

    Full Text Available This paper describes our work in developing a 3D robotic mapping system composed by an experimental mobile platform equipped with a rotating laser range finder (LRF. For the purpose of obtaining more complete 3D scans of the environment, we design, construct and calibrate a crank‐rocker four‐bar linkage so that a LRF mounted on it could undergo repetitive rotational motion between two extreme positions, allowing both horizontal and vertical scans. To reduce the complexity of map representation suitable for optimization later, the local map from the LRF is a grid map represented by a distance‐transformed (DT matrix. We compare the DT‐transformed maps and find the transformation matrix of a robot pose by a linear simplex‐based map optimization method restricted to a local region allows efficient alignment of maps in scan matching. Several indoor 2D and 3D mapping experiments are presented to demonstrate the consistency, efficiency and accuracy of the 3D mapping system for a mobile robot that is stationary or in motion.

  9. Oculus Rift Control of a Mobile Robot : Providing a 3D Virtual Reality Visualization for TeleoperationorHow to Enter a Robots Mind

    OpenAIRE

    2014-01-01

    Robots are about to make their way into society. Whether one speaksabout robots as co-workers in industry, as support in hospitals, in elderlycare, selfdriving cars, or smart toys, the number of robots is growing continuously.Scaled somewhere between remote control and full-autonomy,all robots require supervision in some form. This thesis connects theOculus Rift virtual reality goggles to a mobile robot, aiming at a powerfulvisualization and teleoperation tool for supervision or teleassistanc...

  10. Modelado de sistemas de visión en 2D y 3D: un enfoque hacia el control de robots manipuladores

    Directory of Open Access Journals (Sweden)

    Maximiliano Bueno López

    2013-09-01

    Full Text Available Visual servoing of robot manipulators has been an evolving issue in recent years, especially in applications where the environment is not structured or where access is difficult for operators. To design these controllers, previous simulations are important to adjust parameters or implement a behavioral approach. In this paper we present two different models of vision systems. The models focus on applications in the field of manipulator-robot control. The modeling of video cameras is obtained by using perspective projections. To validate the models, two servo visual controllers in 2D and 3D are simulated.

  11. The use of a 3D sensor (Kinect) for robot motion compensation : The applicability in relation to medical applications

    OpenAIRE

    Kvalbein, Martin

    2012-01-01

    The use of robotic systems for remote ultrasound diagnostics has emerged over the last years. This thesis looks into the possibility of integrating the Kinect sensor from Microsoft into a semi-autonomous robotic system for ultrasound diagnostics, with the intention to give the robotic system visual feedback to compensate for patient motion. In the first part of this thesis, a series of tests have been performed to explore the Kinect's sensor capabilities, with focus on accuracy, precis...

  12. Cartographie 3D et localisation par vision monoculaire pour la navignation autonome d'un robot mobile

    OpenAIRE

    Royer, Eric

    2006-01-01

    This thesis presents the realization of a localization system for a mobile robot relying on monocular vision. The aim of this project is to be able to make a robot follow a path in autonomous navigation in an urban environment. First, the robot is driven manually. During this learning step, the on board camera records a video sequence. After an off-line processing step, an image taken with the same hardware allows to compute the pose of the robot in real-time. This localization can be used to...

  13. Humanoid Walking Robot: Modeling, Inverse Dynamics, and Gain Scheduling Control

    OpenAIRE

    Elvedin Kljuno; Williams, Robert L.

    2010-01-01

    This article presents reference-model-based control design for a 10 degree-of-freedom bipedal walking robot, using nonlinear gain scheduling. The main goal is to show concentrated mass models can be used for prediction of the required joint torques for a bipedal walking robot. Relatively complicated architecture, high DOF, and balancing requirements make the control task of these robots difficult. Although linear control techniques can be used to control bipedal robots, nonlinear control is n...

  14. A Novel Identification Methodology for the Coordinate Relationship between a 3D Vision System and a Legged Robot

    OpenAIRE

    Xun Chai; Feng Gao; Yang Pan; Chenkun Qi; Yilin Xu

    2015-01-01

    Coordinate identification between vision systems and robots is quite a challenging issue in the field of intelligent robotic applications, involving steps such as perceiving the immediate environment, building the terrain map and planning the locomotion automatically. It is now well established that current identification methods have non-negligible limitations such as a difficult feature matching, the requirement of external tools and the intervention of multiple people. In this paper, we ...

  15. Level-Ground Walking for 3D Quasi-Passive Walker with Flat Feet - Lateral-plane Input using McKibben-Type Artificial Muscle -

    Directory of Open Access Journals (Sweden)

    Yamamoto Akihiro

    2016-01-01

    Full Text Available Currently, many bipedal robots have been proposed to realize the high energy efficiency walking. The passive dynamic walking does not require control input. Generally, a foot of passive dynamic walking robot is an arc foot. In this paper, it is intended to establish a control method and control mechanism to achieve energy efficient and stable gate. Therefore, we developed 3D quasi-passive walker with flat feet driven by an antagonistic pneumatic artificial muscle. An antagonistic mechanism is constituted by a pair of McKibben muscle. And an antagonistic pneumatic system is used as joint actuators of linkage mechanisms which control the torque, joint stiffness and position simultaneously. Finally, this report shows that the 3D quasi-passive walking in the level ground can realize by the swinging (simple input of the frontal direction, and the stride of the robot is proportional to lateral-plane input.

  16. obtención de barridos láser 3D nivelados conn el robot móvil Andábata en movimiento

    OpenAIRE

    Martínez, Jorge L.; Morales, Jesús; Zafra, Manuel

    2016-01-01

    Este artículo describe la adquisición de barridos tridimensionales (3D) nivelados en el robot móvil Andábata sin necesidad de detener su movimiento. Para ello, la computadora de Andábata debe integrar cada uno de los rangos láser, adquiridos con unos determinados ángulos de cabeceo y guiñada, con la información odométrica y las medidas de inclinación del vehículo para producir coordenadas Cartesianas niveladas referenciadas al inicio de cada barrido. Todo ello se ha realizado bajo el sistema ...

  17. R(2OBBIE-3D, a Fast Robotic High-Resolution System for Quantitative Phenotyping of Surface Geometry and Colour-Texture.

    Directory of Open Access Journals (Sweden)

    António F Martins

    Full Text Available While recent imaging techniques provide insights into biological processes from the molecular to the cellular scale, phenotypes at larger scales remain poorly amenable to quantitative analyses. For example, investigations of the biophysical mechanisms generating skin morphological complexity and diversity would greatly benefit from 3D geometry and colour-texture reconstructions. Here, we report on R(2OBBIE-3D, an integrated system that combines a robotic arm, a high-resolution digital colour camera, an illumination basket of high-intensity light-emitting diodes and state-of-the-art 3D-reconstruction approaches. We demonstrate that R(2OBBIE generates accurate 3D models of biological objects between 1 and 100 cm, makes multiview photometric stereo scanning possible in practical processing times, and enables the capture of colour-texture and geometric resolutions better than 15 μm without the use of magnifying lenses. R(2OBBIE has the potential to greatly improve quantitative analyses of phenotypes in addition to providing multiple new applications in, e.g., biomedical science.

  18. Bipedal tool use strengthens chimpanzee hand preferences

    DEFF Research Database (Denmark)

    Braccini, Stephanie; Lambeth, Susan; Schapiro, Steve;

    2010-01-01

    The degree to which non-human primate behavior is lateralized, at either individual or population levels, remains controversial. We investigated the relationship between hand preference and posture during tool use in chimpanzees (Pan troglodytes) during bipedal tool use. We experimentally induced...... tool use in a supported bipedal posture, an unsupported bipedal posture, and a seated posture. Neither bipedal tool use nor these supported conditions have been previously evaluated in apes. The hypotheses tested were 1) bipedal posture will increase the strength of hand preference, and 2) a bipedal...... stance, without the use of one hand for support, will elicit a right hand preference. Results supported the first, but not the second hypothesis: bipedalism induced the subjects to become more lateralized, but not in any particular direction. Instead, it appears that subtle pre-existing lateral biases...

  19. From bone to plausible bipedal locomotion. Part II: Complete motion synthesis for bipedal primates.

    Science.gov (United States)

    Nicolas, Guillaume; Multon, Franck; Berillon, Gilles

    2009-05-29

    This paper addresses the problem of synthesizing plausible bipedal locomotion according to 3D anatomical reconstruction and general hypotheses on human motion control strategies. In a previous paper [Nicolas, G., Multon, F., Berillon, G., Marchal, F., 2007. From bone to plausible bipedal locomotion using inverse kinematics. Journal of Biomechanics 40 (5) 1048-1057], we have validated a method based on using inverse kinematics to obtain plausible lower-limb motions knowing the trajectory of the ankle. In this paper, we propose a more general approach that also involves computing a plausible trajectory of the ankles for a given skeleton. The inputs are the anatomical descriptions of the bipedal species, imposed footprints and a rest posture. This process is based on optimizing a reference ankle trajectory until a set of criteria is minimized. This optimization loop is based on the assumption that a plausible motion is supposed to have little internal mechanical work and should be as less jerky as possible. For each tested ankle trajectory, inverse kinematics is used to compute a lower-body motion that enables us to compute the resulting mechanical work and jerk. This method was tested on a set of modern humans (male and female, with various anthropometric properties). We show that the results obtained with this method are close to experimental data for most of the subjects. We also demonstrate that the method is not sensitive to the choice of the reference ankle trajectory; any ankle trajectory leads to very similar result. We finally apply the method to a skeleton of Pan paniscus (Bonobo), and compare the resulting motion to those described by zoologists.

  20. Impairment-Based 3-D Robotic Intervention Improves Upper Extremity Work Area in Chronic Stroke: Targeting Abnormal Joint Torque Coupling With Progressive Shoulder Abduction Loading

    Science.gov (United States)

    Ellis, Michael D.; Sukal-Moulton, Theresa M.; Dewald, Julius P. A.

    2010-01-01

    The implementation of a robotic system (ACT3D) that allowed for a quantitative measurement of abnormal joint torque coupling in chronic stroke survivors and, most importantly, a quantitative means of initiating and progressing an impairment-based intervention, is described. Individuals with chronic moderate to severe stroke (n = 8) participated in this single-group pretest-posttest design study. Subjects were trained over eight weeks by progressively increasing the level of shoulder abduction loading experienced by the participant during reaching repetitions as performance improved. Reaching work area was evaluated pre- and postintervention for ten different shoulder abduction loading levels along with isometric single-joint strength and a qualitative clinical assessment of impairment. There was a significant effect of session (pre versus post) with an increase in reaching work area, despite no change in single-joint strength. This data suggests that specifically targeting the abnormal joint torque coupling impairment through progressive shoulder abduction loading is an effective strategy for improving reaching work area following hemiparetic stroke. Application of robotics, namely, the ACT3D, allowed for quantitative control of the exercise parameters needed to directly target the synergistic coupling impairment. The targeted reduction of abnormal joint torque coupling is likely the key factor explaining the improvements in reaching range of motion achieved with this intervention. PMID:20657711

  1. Research of Humanoid Robot Voluntary Movement in 3D Computer Animation%电脑动画中3D虚拟人自主运动的研究

    Institute of Scientific and Technical Information of China (English)

    钱驰波; 薛晓明

    2011-01-01

    电脑动画中复杂环境下3D虚拟人自主运动的研究,是计算机图像处理技术发展过程中急待突破的一个环节.主要原因是传统处理的方式过于复杂耗时.针对上述问题,应用计划分离器建立虚拟人的运动模型,使虚拟人在高低不平的环境中实现正步走、侧走、跑步及跳跃等程序性动画.实验结果表明:提出的方法简单、快捷.%It is urgent breakthrough technology for the development of computer image processing to research 3D humanoid robot voluntary movement in the complex environment due to the traditional way of dealing with timeconsuming and too complex. In response to these problems, a motion planning system capable of generating both global and local motions for a humanoid robot in a layered or two and half dimensional environment are proposed, so that the humanoid robot in the rugged environment to achieve frontal and side walking, jogging and jumping procedural animation. The results show that the proposed method is simple and fast.

  2. Functional electrical stimulation mediated by iterative learning control and 3D robotics reduces motor impairment in chronic stroke

    Directory of Open Access Journals (Sweden)

    Meadmore Katie L

    2012-06-01

    Full Text Available Abstract Background Novel stroke rehabilitation techniques that employ electrical stimulation (ES and robotic technologies are effective in reducing upper limb impairments. ES is most effective when it is applied to support the patients’ voluntary effort; however, current systems fail to fully exploit this connection. This study builds on previous work using advanced ES controllers, and aims to investigate the feasibility of Stimulation Assistance through Iterative Learning (SAIL, a novel upper limb stroke rehabilitation system which utilises robotic support, ES, and voluntary effort. Methods Five hemiparetic, chronic stroke participants with impaired upper limb function attended 18, 1 hour intervention sessions. Participants completed virtual reality tracking tasks whereby they moved their impaired arm to follow a slowly moving sphere along a specified trajectory. To do this, the participants’ arm was supported by a robot. ES, mediated by advanced iterative learning control (ILC algorithms, was applied to the triceps and anterior deltoid muscles. Each movement was repeated 6 times and ILC adjusted the amount of stimulation applied on each trial to improve accuracy and maximise voluntary effort. Participants completed clinical assessments (Fugl-Meyer, Action Research Arm Test at baseline and post-intervention, as well as unassisted tracking tasks at the beginning and end of each intervention session. Data were analysed using t-tests and linear regression. Results From baseline to post-intervention, Fugl-Meyer scores improved, assisted and unassisted tracking performance improved, and the amount of ES required to assist tracking reduced. Conclusions The concept of minimising support from ES using ILC algorithms was demonstrated. The positive results are promising with respect to reducing upper limb impairments following stroke, however, a larger study is required to confirm this.

  3. Rapid 3D Modeling and Parts Recognition on Automotive Vehicles Using a Network of RGB-D Sensors for Robot Guidance

    Directory of Open Access Journals (Sweden)

    Alberto Chávez-Aragón

    2013-01-01

    Full Text Available This paper presents an approach for the automatic detection and fast 3D profiling of lateral body panels of vehicles. The work introduces a method to integrate raw streams from depth sensors in the task of 3D profiling and reconstruction and a methodology for the extrinsic calibration of a network of Kinect sensors. This sensing framework is intended for rapidly providing a robot with enough spatial information to interact with automobile panels using various tools. When a vehicle is positioned inside the defined scanning area, a collection of reference parts on the bodywork are automatically recognized from a mosaic of color images collected by a network of Kinect sensors distributed around the vehicle and a global frame of reference is set up. Sections of the depth information on one side of the vehicle are then collected, aligned, and merged into a global RGB-D model. Finally, a 3D triangular mesh modelling the body panels of the vehicle is automatically built. The approach has applications in the intelligent transportation industry, automated vehicle inspection, quality control, automatic car wash systems, automotive production lines, and scan alignment and interpretation.

  4. Calibration Error of Robotic Vision System of 3D Laser Scanner%机器人三维激光扫描视觉系统标定误差

    Institute of Scientific and Technical Information of China (English)

    齐立哲; 汤青; 贠超; 王京; 甘中学

    2011-01-01

    The 3D laser scanner is widely applied in industry robot vision system, but the calibration error of positional relationship between the scanner and the robot has important influence on the application of robot vision system. It is presented systematically how the scanning results are influenced by the robotic vision calibration position and orientation errors and how the workpiece positioning process is affected by the scanning result and then it is concluded that the position calibration of vision system is not necessary in the robot workpiece positioning system when there is no variation of robot scanning posture no matter whether the workpiece has posture variation or not. The validity of the theoretical analysis conclusion is verified by tests, thus providing the theoretical basis for explaining the influence of calibration error of vision system on the scanning result and for simplifying the calibration process of the vision system.%基于三维激光扫描仪的工业机器人视觉系统应用越来越广泛,而扫描仪与机器人之间位姿关系标定精度对于机器人视觉系统的应用有重要的影响.介绍基于三维激光扫描仪的机器人视觉系统的相关原理,然后在此基础上系统分析机器人视觉系统位置和姿态标定误差对工件扫描结果和根据扫描结果对工件进行定位过程的影响,得出在工件无姿态变化或有姿态变化但机器人扫描姿态不变情况下的机器人工件定位系统中无须进行视觉系统位置标定的结论,并试验验证了理论分析结论的有效性,为解释视觉系统标定误差对扫描结果的影响情况及简化视觉系统标定过程提供了理论依据.

  5. Robotic Bipedal Running: Increasing disturbance rejection

    NARCIS (Netherlands)

    Karssen, J.G.D.

    2013-01-01

    The goal of the research presented in this thesis is to increase the understanding of the human running gait. The understanding of the human running gait is essential for the development of devices, such as prostheses and orthoses, that enable disabled people to run or that enable able people to inc

  6. Feasibility Study on 3-D Printing of Metallic Structural Materials with Robotized Laser-Based Metal Additive Manufacturing

    Science.gov (United States)

    Ding, Yaoyu; Kovacevic, Radovan

    2016-07-01

    Metallic structural materials continue to open new avenues in achieving exotic mechanical properties that are naturally unavailable. They hold great potential in developing novel products in diverse industries such as the automotive, aerospace, biomedical, oil and gas, and defense. Currently, the use of metallic structural materials in industry is still limited because of difficulties in their manufacturing. This article studied the feasibility of printing metallic structural materials with robotized laser-based metal additive manufacturing (RLMAM). In this study, two metallic structural materials characterized by an enlarged positive Poisson's ratio and a negative Poisson's ratio were designed and simulated, respectively. An RLMAM system developed at the Research Center for Advanced Manufacturing of Southern Methodist University was used to print them. The results of the tensile tests indicated that the printed samples successfully achieved the corresponding mechanical properties.

  7. Side-to-side 3D coverage path planning approach for agricultural robots to minimize skip/overlap areas between swaths

    DEFF Research Database (Denmark)

    Hameed, Ibrahim; la Cour-Harbo, Anders; Osen, O. L.

    2016-01-01

    Automated path planning is important for the automation and optimization of field operations. It can provide the waypoints required for guidance, navigation and control of agricultural robots and autonomous tractors throughout the execution of these field operations. In agriculture, field...... the machine rolls on slopes the effective width of the implement decreases by a similar amount to double this error and complicates the problem. In this paper, a numerical approach to estimate the total skip and/or overlap areas is developed and applied to determine the optimum driving angle which minimizes...... experimental fields of uneven terrain nature. The proposed approaches illustrated that a significant percentage of uncovered area could be saved and used if appropriate driving angle is chosen and if a side-to-side 3D coverage is used....

  8. Combined robotic-aided gait training and 3D gait analysis provide objective treatment and assessment of gait in children and adolescents with Acquired Hemiplegia.

    Science.gov (United States)

    Molteni, Erika; Beretta, Elena; Altomonte, Daniele; Formica, Francesca; Strazzer, Sandra

    2015-08-01

    To evaluate the feasibility of a fully objective rehabilitative and assessment process of the gait abilities in children suffering from Acquired Hemiplegia (AH), we studied the combined employment of robotic-aided gait training (RAGT) and 3D-Gait Analysis (GA). A group of 12 patients with AH underwent 20 sessions of RAGT in addition to traditional manual physical therapy (PT). All the patients were evaluated before and after the training by using the Gross Motor Function Measures (GMFM), the Functional Assessment Questionnaire (FAQ), and the 6 Minutes Walk Test. They also received GA before and after RAGT+PT. Finally, results were compared with those obtained from a control group of 3 AH children who underwent PT only. After the training, the GMFM and FAQ showed significant improvement in patients receiving RAGT+PT. GA highlighted significant improvement in stance symmetry and step length of the affected limb. Moreover, pelvic tilt increased, and hip kinematics on the sagittal plane revealed statistically significant increase in the range of motion during the hip flex-extension. Our data suggest that the combined program RAGT+PT induces improvements in functional activities and gait pattern in children with AH, and it demonstrates that the combined employment of RAGT and 3D-GA ensures a fully objective rehabilitative program.

  9. A Comparative Analysis of 2D and 3D Tasks for Virtual Reality Therapies Based on Robotic-Assisted Neurorehabilitation for Post-stroke Patients.

    Science.gov (United States)

    Lledó, Luis D; Díez, Jorge A; Bertomeu-Motos, Arturo; Ezquerro, Santiago; Badesa, Francisco J; Sabater-Navarro, José M; García-Aracil, Nicolás

    2016-01-01

    Post-stroke neurorehabilitation based on virtual therapies are performed completing repetitive exercises shown in visual electronic devices, whose content represents imaginary or daily life tasks. Currently, there are two ways of visualization of these task. 3D virtual environments are used to get a three dimensional space that represents the real world with a high level of detail, whose realism is determinated by the resolucion and fidelity of the objects of the task. Furthermore, 2D virtual environments are used to represent the tasks with a low degree of realism using techniques of bidimensional graphics. However, the type of visualization can influence the quality of perception of the task, affecting the patient's sensorimotor performance. The purpose of this paper was to evaluate if there were differences in patterns of kinematic movements when post-stroke patients performed a reach task viewing a virtual therapeutic game with two different type of visualization of virtual environment: 2D and 3D. Nine post-stroke patients have participated in the study receiving a virtual therapy assisted by PUPArm rehabilitation robot. Horizontal movements of the upper limb were performed to complete the aim of the tasks, which consist in reaching peripheral or perspective targets depending on the virtual environment shown. Various parameter types such as the maximum speed, reaction time, path length, or initial movement are analyzed from the data acquired objectively by the robotic device to evaluate the influence of the task visualization. At the end of the study, a usability survey was provided to each patient to analysis his/her satisfaction level. For all patients, the movement trajectories were enhanced when they completed the therapy. This fact suggests that patient's motor recovery was increased. Despite of the similarity in majority of the kinematic parameters, differences in reaction time and path length were higher using the 3D task. Regarding the success rates

  10. A comparative analysis of 2D and 3D tasks for virtual reality therapies based on robotic-assisted neurorehabilitation for post-stroke patients

    Directory of Open Access Journals (Sweden)

    Luis Daniel Lledó

    2016-08-01

    Full Text Available Post-stroke neurorehabilitation based on virtual therapies are performed completing repetitive exercises shown in visual electronic devices, whose content represents imaginary or daily life tasks. Currently, there are two ways of visualization of these task. 3D virtual environments are used to get a three dimensional space that represents the real world with a high level of detail, whose realism is determinated by the resolucion and fidelity of the objects of the task. Furthermore, 2D virtual environments are used to represent the tasks with a low degree of realism using techniques of bidimensional graphics. However, the type of visualization can influence the quality of perception of the task, affecting the patient's sensorimotor performance. The purpose of this paper was to evaluate if there were differences in patterns of kinematic movements when post-stroke patients performed a reach task viewing a virtual therapeutic game with two different type of visualization of virtual environment: 2D and 3D. Nine post-stroke patients have participated in the study receiving a virtual therapy assisted by PUPArm rehabilitation robot. Horizontal movements of the upper limb were performed to complete the aim of the tasks, which consist in reaching peripheral or perspective targets depending on the virtual environment shown. Various parameter types such as the maximum speed, reaction time, path length or initial movement are analyzed from the data acquired objectively by the robotic device to evaluate the influence of the task visualization. At the end of the study, a usability survey was provided to each patient to analysis his/her satisfaction level. For all patients, the movement trajectories were enhanced when they completed the therapy. This fact suggests that patient's motor recovery was increased. Despite of the similarity in majority of the kinematic parameters, differences in reaction time and path length were higher using the 3D task. Regarding

  11. Comparison of 3D and 4D Monte Carlo optimization in robotic tracking stereotactic body radiotherapy of lung cancer

    Energy Technology Data Exchange (ETDEWEB)

    Chan, Mark K.H. [Tuen Mun Hospital, Department of Clinical Oncology, Hong Kong (S.A.R) (China); Werner, Rene [The University Medical Center Hamburg-Eppendorf, Department of Computational Neuroscience, Hamburg (Germany); Ayadi, Miriam [Leon Berard Cancer Center, Department of Radiation Oncology, Lyon (France); Blanck, Oliver [University Clinic of Schleswig-Holstein, Department of Radiation Oncology, Luebeck (Germany); CyberKnife Center Northern Germany, Guestrow (Germany)

    2014-09-20

    To investigate the adequacy of three-dimensional (3D) Monte Carlo (MC) optimization (3DMCO) and the potential of four-dimensional (4D) dose renormalization (4DMC{sub renorm}) and optimization (4DMCO) for CyberKnife (Accuray Inc., Sunnyvale, CA) radiotherapy planning in lung cancer. For 20 lung tumors, 3DMCO and 4DMCO plans were generated with planning target volume (PTV{sub 5} {sub mm}) = gross tumor volume (GTV) plus 5 mm, assuming 3 mm for tracking errors (PTV{sub 3} {sub mm}) and 2 mm for residual organ deformations. Three fractions of 60 Gy were prescribed to ≥ 95 % of the PTV{sub 5} {sub mm}. Each 3DMCO plan was recalculated by 4D MC dose calculation (4DMC{sub recal}) to assess the dosimetric impact of organ deformations. The 4DMC{sub recal} plans were renormalized (4DMC{sub renorm}) to 95 % dose coverage of the PTV{sub 5} {sub mm} for comparisons with the 4DMCO plans. A 3DMCO plan was considered adequate if the 4DMC{sub recal} plan showed ≥ 95 % of the PTV{sub 3} {sub mm} receiving 60 Gy and doses to other organs at risk (OARs) were below the limits. In seven lesions, 3DMCO was inadequate, providing < 95 % dose coverage to the PTV{sub 3} {sub mm}. Comparison of 4DMC{sub recal} and 3DMCO plans showed that organ deformations resulted in lower OAR doses. Renormalizing the 4DMC{sub recal} plans could produce OAR doses higher than the tolerances in some 4DMC{sub renorm} plans. Dose conformity of the 4DMC{sub renorm} plans was inferior to that of the 3DMCO and 4DMCO plans. The 4DMCO plans did not always achieve OAR dose reductions compared to 3DMCO and 4DMC{sub renorm} plans. This study indicates that 3DMCO with 2 mm margins for organ deformations may be inadequate for Cyberknife-based lung stereotactic body radiotherapy (SBRT). Renormalizing the 4DMC{sub recal} plans could produce degraded dose conformity and increased OAR doses; 4DMCO can resolve this problem. (orig.) [German] Untersucht wurde die Angemessenheit einer dreidimensionalen (3-D) Monte

  12. Ultrasonic Sensor Based 3D Mapping & Localization

    Directory of Open Access Journals (Sweden)

    Shadman Fahim Ahmad

    2016-04-01

    Full Text Available This article provides a basic level introduction to 3D mapping using sonar sensors and localization. It describes the methods used to construct a low-cost autonomous robot along with the hardware and software used as well as an insight to the background of autonomous robotic 3D mapping and localization. We have also given an overview to what the future prospects of the robot may hold in 3D based mapping.

  13. The software of the 3D simulation system of a robot based on the virtual reality modeling language%基于虚拟现实语言的机器人三维仿真系统软件

    Institute of Scientific and Technical Information of China (English)

    孙怀安; 杨广平

    2001-01-01

    The application of virtual reality technology (VR) in robotics is in its infant period. Adapted to the characteristics of the virtual reality modeling language (VRML), a 3D simulation model of a robot is analyzed and modeled. Based on the virtual reality modeling language and Java language a 3D robot simulation system is realized which is focused on the simulation of robot kinematics and the continuous track of robot move. Finally, the system is tested to accept data from other terminals on the Internet. A reasonable result of remote control robot simulation is achieved.%结合虚拟现实技术的软件平台VRML语言,对机器人三维仿真模型进行了分析和建模;用VRML语言和JAVA语言编写了一个三维机器人仿真系统,对机器人运动学正问题、运动学逆问题、轨迹规划以及环境状况进行了三维仿真;对遥操作机器人的仿真进行了网络传输模拟,并对遥操作机器人与虚拟现实技术结合的前景进行了展望.

  14. 3D vision system assessment

    Science.gov (United States)

    Pezzaniti, J. Larry; Edmondson, Richard; Vaden, Justin; Hyatt, Bryan; Chenault, David B.; Kingston, David; Geulen, Vanilynmae; Newell, Scott; Pettijohn, Brad

    2009-02-01

    In this paper, we report on the development of a 3D vision system consisting of a flat panel stereoscopic display and auto-converging stereo camera and an assessment of the system's use for robotic driving, manipulation, and surveillance operations. The 3D vision system was integrated onto a Talon Robot and Operator Control Unit (OCU) such that direct comparisons of the performance of a number of test subjects using 2D and 3D vision systems were possible. A number of representative scenarios were developed to determine which tasks benefited most from the added depth perception and to understand when the 3D vision system hindered understanding of the scene. Two tests were conducted at Fort Leonard Wood, MO with noncommissioned officers ranked Staff Sergeant and Sergeant First Class. The scenarios; the test planning, approach and protocols; the data analysis; and the resulting performance assessment of the 3D vision system are reported.

  15. Self-calibration of cone-beam CT geometry using 3D-2D image registration: development and application to tasked-based imaging with a robotic C-arm

    Science.gov (United States)

    Ouadah, S.; Stayman, J. W.; Gang, G.; Uneri, A.; Ehtiati, T.; Siewerdsen, J. H.

    2015-03-01

    Purpose: Robotic C-arm systems are capable of general noncircular orbits whose trajectories can be driven by the particular imaging task. However obtaining accurate calibrations for reconstruction in such geometries can be a challenging problem. This work proposes a method to perform a unique geometric calibration of an arbitrary C-arm orbit by registering 2D projections to a previously acquired 3D image to determine the transformation parameters representing the system geometry. Methods: Experiments involved a cone-beam CT (CBCT) bench system, a robotic C-arm, and three phantoms. A robust 3D-2D registration process was used to compute the 9 degree of freedom (DOF) transformation between each projection and an existing 3D image by maximizing normalized gradient information with a digitally reconstructed radiograph (DRR) of the 3D volume. The quality of the resulting "self-calibration" was evaluated in terms of the agreement with an established calibration method using a BB phantom as well as image quality in the resulting CBCT reconstruction. Results: The self-calibration yielded CBCT images without significant difference in spatial resolution from the standard ("true") calibration methods (p-value >0.05 for all three phantoms), and the differences between CBCT images reconstructed using the "self" and "true" calibration methods were on the order of 10-3 mm-1. Maximum error in magnification was 3.2%, and back-projection ray placement was within 0.5 mm. Conclusion: The proposed geometric "self" calibration provides a means for 3D imaging on general noncircular orbits in CBCT systems for which a geometric calibration is either not available or not reproducible. The method forms the basis of advanced "task-based" 3D imaging methods now in development for robotic C-arms.

  16. Registration of a needle-positioning robot to high-resolution 3D ultrasound and computed tomography for image-guided interventions in small animals

    Science.gov (United States)

    Waspe, Adam C.; Lacefield, James C.; Holdsworth, David W.; Fenster, Aaron

    2008-03-01

    Preclinical research often requires the delivery of biological substances to specific locations in small animals. Guiding a needle to targets in small animals with an error animal imaging systems. Both techniques involve moving the needle to predetermined robot coordinates and determining corresponding needle locations in image coordinates. Registration accuracy will therefore be affected by the robot positioning error and is assessed by measuring the target registration error (TRE). A point-based registration between robot and micro-ultrasound coordinates was accomplished by attaching a fiducial phantom onto the needle. A TRE of 145 μm was achieved when moving the needle to a set of robot coordinates and registering the coordinates to needle tip locations determined from ultrasound fiducial measurements. Registration between robot and micro-CT coordinates was accomplished by injecting barium sulfate into tracks created when the robot withdraws the needle from a phantom. Points along cross-sectional slices of the segmented needle tracks were determined using an intensity-weighted centroiding algorithm. A minimum distance TRE of 194 +/- 18 μm was achieved by registering centroid points to robot trajectories using the iterative closest point (ICP) algorithm. Simulations, incorporating both robot and ultrasound fiducial localization errors, verify that robot error is a significant component of the experimental registration. Simulations of micro-CT to robot ICP registration similarly agree with the experimental results. Both registration techniques produce a TRE < 200 μm, meeting design specification.

  17. 3D and beyond

    Science.gov (United States)

    Fung, Y. C.

    1995-05-01

    This conference on physiology and function covers a wide range of subjects, including the vasculature and blood flow, the flow of gas, water, and blood in the lung, the neurological structure and function, the modeling, and the motion and mechanics of organs. Many technologies are discussed. I believe that the list would include a robotic photographer, to hold the optical equipment in a precisely controlled way to obtain the images for the user. Why are 3D images needed? They are to achieve certain objectives through measurements of some objects. For example, in order to improve performance in sports or beauty of a person, we measure the form, dimensions, appearance, and movements.

  18. 21世纪外科从2D到3D-从腹腔镜到机器人%Surgery in the 21st century, from 2D to 3D and from laparoscopy to the robotic surgery system

    Institute of Scientific and Technical Information of China (English)

    黄志强

    2010-01-01

    @@ 机器人 (Robot) 一词,最早出现在1921 年捷克斯洛伐克的剧本R.U.R (Rossum's Universal Robots) 中,是捷克语的Robota (劳动者) 去掉词尾"a"的造语.在人们意识中"机器人"定位为"为人类服务的人形机器",在现代科技的推动下,各种类型的机器人已能代替人类完成各种危险、精密、程序化的工作,在医学领域,机器人的应用是现代外科发展的热点之一.

  19. 3D laptop for defense applications

    Science.gov (United States)

    Edmondson, Richard; Chenault, David

    2012-06-01

    Polaris Sensor Technologies has developed numerous 3D display systems using a US Army patented approach. These displays have been developed as prototypes for handheld controllers for robotic systems and closed hatch driving, and as part of a TALON robot upgrade for 3D vision, providing depth perception for the operator for improved manipulation and hazard avoidance. In this paper we discuss the prototype rugged 3D laptop computer and its applications to defense missions. The prototype 3D laptop combines full temporal and spatial resolution display with the rugged Amrel laptop computer. The display is viewed through protective passive polarized eyewear, and allows combined 2D and 3D content. Uses include robot tele-operation with live 3D video or synthetically rendered scenery, mission planning and rehearsal, enhanced 3D data interpretation, and simulation.

  20. Markov Game Based 3D Path Planning for Palletizing Robot%基于Markov对策的码垛机器人三维路径规划

    Institute of Scientific and Technical Information of China (English)

    刘久富; 陈魁; 苏青琴; 梁娟娟; 王志胜

    2012-01-01

    On account of complex application environments and large number of uncertain conditions for a palletizing robot,a path-planning method for multiple joints robot was presented by the algorithm based on Markov game.At first,according to the actual working environment,the range of the robot's motion was set and the conventional movement combination was selected as the basic set of the robot's behaviors.The possible reward of various situations would be obtained.Then the reward of each joint can be updated by multi-agent Q-learning algorithm and inverse the movement combination corresponding with the best reward.Selection of the movement combination parts can reduce the coordination among each joints and the complexity of the algorithm.The best motion trail will be shown,including the 3D motion trail when it's barrier-free and there was a spherical obstacle,and determination of the trail errors.At last,after experimental verification,the algorithm has been proved to control the compatible movements of each joint effectively and keep the errors within the allowed ranges.The experiments meet the requirements well.%针对码垛机器人应用环境状况较复杂、不确定条件较多的问题,使用基于Markov对策的算法对多关节码垛机器人进行路径规划。首先根据实际的工作环境设定机器人的运动范围,并选择经常出现的动作组合作为机器人运动的基本行为集,给出各种情况可能获得的报酬值,依据多智能体Q值学习算法更新每个关节的报酬值,反解出对应最大报酬值的动作组合,选择部分动作组合可以减少各关节之间的协调关系,降低算法的复杂度。仿真绘制出最佳动作组合时的运动轨迹,以及机器人运动环境中无障碍与放置球形障碍物时的三维运动轨迹,并确定轨迹的误差。最后经过实验验证表明,多智能体Q值算法能有效地控制各个关节的协调运动,实际运动的误差在允许的范围内,满足使用要求。

  1. Theoretical analysis of the state of balance in bipedal walking.

    Science.gov (United States)

    Firmani, Flavio; Park, Edward J

    2013-04-01

    This paper presents a theoretical analysis based on classic mechanical principles of balance of forces in bipedal walking. Theories on the state of balance have been proposed in the area of humanoid robotics and although the laws of classical mechanics are equivalent to both humans and humanoid robots, the resulting motion obtained with these theories is unnatural when compared to normal human gait. Humanoid robots are commonly controlled using the zero moment point (ZMP) with the condition that the ZMP cannot exit the foot-support area. This condition is derived from a physical model in which the biped must always walk under dynamically balanced conditions, making the centre of pressure (CoP) and the ZMP always coincident. On the contrary, humans follow a different strategy characterized by a 'controlled fall' at the end of the swing phase. In this paper, we present a thorough theoretical analysis of the state of balance and show that the ZMP can exit the support area, and its location is representative of the imbalance state characterized by the separation between the ZMP and the CoP. Since humans exhibit this behavior, we also present proof-of-concept results of a single subject walking on an instrumented treadmill at different speeds (from slow 0.7 m/s to fast 2.0 m/s walking with increments of 0.1 m/s) with the motion recorded using an optical motion tracking system. In order to evaluate the experimental results of this model, the coefficient of determination (R2) is used to correlate the measured ground reaction forces and the resultant of inertial and gravitational forces (anteroposterior R² = 0.93, mediolateral R² = 0.89, and vertical R² = 0.86) indicating that there is a high correlation between the measurements. The results suggest that the subject exhibits a complete dynamically balanced gait during slow speeds while experiencing a controlled fall (end of swing phase) with faster speeds. This is quantified with the root-mean-square deviation (RMSD

  2. Decoding bipedal locomotion from the rat sensorimotor cortex

    Science.gov (United States)

    Rigosa, J.; Panarese, A.; Dominici, N.; Friedli, L.; van den Brand, R.; Carpaneto, J.; DiGiovanna, J.; Courtine, G.; Micera, S.

    2015-10-01

    Objective. Decoding forelimb movements from the firing activity of cortical neurons has been interfaced with robotic and prosthetic systems to replace lost upper limb functions in humans. Despite the potential of this approach to improve locomotion and facilitate gait rehabilitation, decoding lower limb movement from the motor cortex has received comparatively little attention. Here, we performed experiments to identify the type and amount of information that can be decoded from neuronal ensemble activity in the hindlimb area of the rat motor cortex during bipedal locomotor tasks. Approach. Rats were trained to stand, step on a treadmill, walk overground and climb staircases in a bipedal posture. To impose this gait, the rats were secured in a robotic interface that provided support against the direction of gravity and in the mediolateral direction, but behaved transparently in the forward direction. After completion of training, rats were chronically implanted with a micro-wire array spanning the left hindlimb motor cortex to record single and multi-unit activity, and bipolar electrodes into 10 muscles of the right hindlimb to monitor electromyographic signals. Whole-body kinematics, muscle activity, and neural signals were simultaneously recorded during execution of the trained tasks over multiple days of testing. Hindlimb kinematics, muscle activity, gait phases, and locomotor tasks were decoded using offline classification algorithms. Main results. We found that the stance and swing phases of gait and the locomotor tasks were detected with accuracies as robust as 90% in all rats. Decoded hindlimb kinematics and muscle activity exhibited a larger variability across rats and tasks. Significance. Our study shows that the rodent motor cortex contains useful information for lower limb neuroprosthetic development. However, brain-machine interfaces estimating gait phases or locomotor behaviors, instead of continuous variables such as limb joint positions or speeds

  3. Binocular Mobile Robot 3D Scene Reconstruction Based on Evidence Grid Model%基于栅格模型的双目移动机器人三维场景重建

    Institute of Scientific and Technical Information of China (English)

    李丹程; 刘景明; 姜琳颖; 刘雁集

    2012-01-01

    以投影几何学以及双目立体视觉原理为理论基础,对移动机器人的三维重建技术进行研究,对移动机器人漫道过程中所在的兴趣区域的场景进行较为精确的建模.设计了机器人的快速建模方法,利用迭代最近点算法( ICP),完成了多个局部三维场景模型的融合.同时,结合栅格投射理论,完成了对全局三维场景模型的更新.利用栅格模型重建的三维场景,具有环境信息丰富,模型描述精确的特点,可以应用于移动机器人导航领域.%Based on the theories of stereo vision and projective geometry, we study the technology of 3D reconstruction system, and build an accurate model for the interested area of a mobile robot during it roaming the road. By using the iterative closest point algorithm (ICP), we design a robot fast-modeling method which can integrate a number of local 3D scene models. At the same time, by com- bining grid projection theory, we accomplish the updating of global 3D scene model. Reconstructed by binocular stereo vision, the 3D scene with characteristics of abundant environment information and accurately described model can be applied for the navigation of mobile robot.

  4. Robotics

    Science.gov (United States)

    Popov, E. P.; Iurevich, E. I.

    The history and the current status of robotics are reviewed, as are the design, operation, and principal applications of industrial robots. Attention is given to programmable robots, robots with adaptive control and elements of artificial intelligence, and remotely controlled robots. The applications of robots discussed include mechanical engineering, cargo handling during transportation and storage, mining, and metallurgy. The future prospects of robotics are briefly outlined.

  5. Advanced robot locomotion.

    Energy Technology Data Exchange (ETDEWEB)

    Neely, Jason C.; Sturgis, Beverly Rainwater; Byrne, Raymond Harry; Feddema, John Todd; Spletzer, Barry Louis; Rose, Scott E.; Novick, David Keith; Wilson, David Gerald; Buerger, Stephen P.

    2007-01-01

    This report contains the results of a research effort on advanced robot locomotion. The majority of this work focuses on walking robots. Walking robot applications include delivery of special payloads to unique locations that require human locomotion to exo-skeleton human assistance applications. A walking robot could step over obstacles and move through narrow openings that a wheeled or tracked vehicle could not overcome. It could pick up and manipulate objects in ways that a standard robot gripper could not. Most importantly, a walking robot would be able to rapidly perform these tasks through an intuitive user interface that mimics natural human motion. The largest obstacle arises in emulating stability and balance control naturally present in humans but needed for bipedal locomotion in a robot. A tracked robot is bulky and limited, but a wide wheel base assures passive stability. Human bipedal motion is so common that it is taken for granted, but bipedal motion requires active balance and stability control for which the analysis is non-trivial. This report contains an extensive literature study on the state-of-the-art of legged robotics, and it additionally provides the analysis, simulation, and hardware verification of two variants of a proto-type leg design.

  6. Method of Robot Self-localization in RoboCup3D Simulation System%RoboCup3D仿真系统中的机器人自定位方法

    Institute of Scientific and Technical Information of China (English)

    姚千燕; 杨宜民

    2011-01-01

    在RoboCup3D仿真比赛中,机器人自定位非常重要,定位不准确会对仿真比赛产生严重的影响.为了模拟真实环境,比赛中加入了视觉噪声,这使机器人定位变得更加困难.本文针对RoboCup3D仿真中的机器人视觉特征,提出一种观测值加权融合的卡尔曼滤波方法来实现机器人自定位,采用此方法能得到更精确的观测值.仿真实验结果表明,此定位方法大大提高了机器人自定位的精度.%In RoboCup3D simulation game, the robot self-location is very important, inaccurate location will have serious affect on simulation game. In order to simulate the real environment, it adds visual noise in the game, which makes it more difficult to lo-cate the robot. In this paper, considering the robot visual features of RoboCup3D simulation, it proposes an observations weighted fusion Kalman filter approach to realize robot self-location, using this method to get more accurate observations. The simulation ex-perience result shows that the method greatly improves the accuracy of robot self-location.

  7. Optimal bipedal interactions with dynamic terrain: synthesis and analysis via nonlinear programming

    Science.gov (United States)

    Hubicki, Christian; Goldman, Daniel; Ames, Aaron

    In terrestrial locomotion, gait dynamics and motor control behaviors are tuned to interact efficiently and stably with the dynamics of the terrain (i.e. terradynamics). This controlled interaction must be particularly thoughtful in bipeds, as their reduced contact points render them highly susceptible to falls. While bipedalism under rigid terrain assumptions is well-studied, insights for two-legged locomotion on soft terrain, such as sand and dirt, are comparatively sparse. We seek an understanding of how biological bipeds stably and economically negotiate granular media, with an eye toward imbuing those abilities in bipedal robots. We present a trajectory optimization method for controlled systems subject to granular intrusion. By formulating a large-scale nonlinear program (NLP) with reduced-order resistive force theory (RFT) models and jamming cone dynamics, the optimized motions are informed and shaped by the dynamics of the terrain. Using a variant of direct collocation methods, we can express all optimization objectives and constraints in closed-form, resulting in rapid solving by standard NLP solvers, such as IPOPT. We employ this tool to analyze emergent features of bipedal locomotion in granular media, with an eye toward robotic implementation.

  8. Three-dimensional kinematics of the pelvis and hind limbs in chimpanzee (Pan troglodytes) and human bipedal walking.

    Science.gov (United States)

    O'Neill, Matthew C; Lee, Leng-Feng; Demes, Brigitte; Thompson, Nathan E; Larson, Susan G; Stern, Jack T; Umberger, Brian R

    2015-09-01

    The common chimpanzee (Pan troglodytes) is a facultative biped and our closest living relative. As such, the musculoskeletal anatomies of their pelvis and hind limbs have long provided a comparative context for studies of human and fossil hominin locomotion. Yet, how the chimpanzee pelvis and hind limb actually move during bipedal walking is still not well defined. Here, we describe the three-dimensional (3-D) kinematics of the pelvis, hip, knee and ankle during bipedal walking and compare those values to humans walking at the same dimensionless and dimensional velocities. The stride-to-stride and intraspecific variations in 3-D kinematics were calculated using the adjusted coefficient of multiple correlation. Our results indicate that humans walk with a more stable pelvis than chimpanzees, especially in tilt and rotation. Both species exhibit similar magnitudes of pelvis list, but with segment motion that is opposite in phasing. In the hind limb, chimpanzees walk with a more flexed and abducted limb posture, and substantially exceed humans in the magnitude of hip rotation during a stride. The average stride-to-stride variation in joint and segment motion was greater in chimpanzees than humans, while the intraspecific variation was similar on average. These results demonstrate substantial differences between human and chimpanzee bipedal walking, in both the sagittal and non-sagittal planes. These new 3-D kinematic data are fundamental to a comprehensive understanding of the mechanics, energetics and control of chimpanzee bipedalism.

  9. 仿生机器鱼三维避障仿真系统的研究与实现%Research and implementation of 3D obstacle avoidance simulation system for bionic robotic fish

    Institute of Scientific and Technical Information of China (English)

    张倩; 薛志斌

    2016-01-01

    为了降低研究实体机器鱼在探查高原湖泊过程中所造成的损害及成本,利用Visual C++开发环境和OpenGL图形库设计和实现了仿生机器鱼的三维避障仿真系统。该系统可以使用户直观感知机器鱼的实时运动状态,用户不仅可以控制机器鱼的起始、目标位置和起始角度而且可以从不同角度监测机器鱼的当前位置和避障路径。仿真结果表明该系统能够逼真地显示机器鱼在场景中的运动情况。%In order to reduce damage and cost caused by researching on the process in which the entity robotic fish ex⁃plores plateau lakes,the 3D obstacle avoidance simulation system of the simulation robotic fish was designed and implemented with the help of Visual C++ development environment and OpenGL graphics library. The system enables users to perceive the real⁃time motion state of the robotic fish intuitively. In this system,the users can not only control the start and target position and initial angle of the robotic fish,but also monitor the current position and obstacle avoidance path of the robotic fish from dif⁃ferent angles. The simulation result shows that this system can display the movement of the robotic fish in the scene exactly.

  10. Modelling, stability and biomechanical implications of three DOF passive bipedal gait

    Directory of Open Access Journals (Sweden)

    Máximo Alejandro Roa Garzón

    2010-04-01

    Full Text Available Passive dynamic walkers can achieve a steady gait down an inclined plane simply by the influence of gravity. This article presents the modelling of a 3 DOF passive bipedal walker, searching for a relationship between gait characteristics, the robot’s physical properties and the slope of the plane. The proposed adimensional dynamical model’s equations are also given, implementing and modelling the dynamics is described and the main results are presented. Limits on robotic parameters leading to establishing stable limit cycles are also analysed as perio-dic doubling bifurcations appear to be natural in passive gait. Interesting results arose when comparing natural passive walking with human bipedal locomotion.

  11. 基于Simulink/SimMechanics的三自由度并联机器人控制系统仿真%Simulation of Control System for 3D of Parallel Robot based on Simulink/SimMechanics

    Institute of Scientific and Technical Information of China (English)

    胡峰; 骆德渊; 雷霆; 柯辉

    2012-01-01

    Aiming at the problem that the control system of parallel robot is more complicated, compared to the traditional series robot, the technology of virtual simulation was investigated on the control strategy of parallel robot Taking 3D0F Delta Parallel Robot for example, in order to conveniently and rapidly achieve the control system simulation , using Simulink for simulation platform and combining with SimMechanics link, the method of modeling which translates CAD assemblies of Pro/E into SimMechanics model was presented, after that the PID controller model was designed. The experimental results show that it can provide the efficient and significant simulation platform to research the control strategy of parallel robot.%针对并联机器人控制系统比传统串联机器人更加复杂的问题,将虚拟仿真技术应用到并联机器人控制策略的研究上.以三自由度Delta并联机器人为例,为便捷高效实现其控制系统仿真,利用Simulink为仿真平台,结合SimMechanics Link接口软件,提出了三维Pro/E模型转换成SimMechanics模型的建模方法建立机械系统模型,并设计PID控制器模型进行仿真分析.结果表明,该方法为并联机器人控制策略的研究提供了高效的仿真平台,便于展开针对并联机器人特点的各种控制策略的研究.

  12. Design and Stability Analysis of a 3D Rimless Wheel with Flat Feet and Ankle Springs

    Science.gov (United States)

    Narukawa, Terumasa; Takahashi, Masaki; Yoshida, Kazuo

    A two-dimensional rimless wheel provides a simple model of bipedal walking. The motion of the rimless wheel is stable, and this particular property has clarified the fundamental role of a swing leg in planar bipedal walking that addresses the problem of falling forward. In this paper, a three-dimensional rimless wheel is investigated as a simple model of three-dimensional bipedal walking. The 3D rimless wheel model is useful in understanding the essential dynamics of 3D bipedal locomotion. The model consists of two rimless wheels connected by a link at the center of the wheels, and flat feet connected to the spokes with springs. The first numerical stability studies indicated that the motion of the 3D rimless wheel could be unstable; however, numerical simulations and experimental results showed that for a given slope and physical parameters, including the spring constant at the ankles, a stable motion is obtained. This indicates the usefulness of ankle springs in providing stable bipedal locomotion in three-dimensions.

  13. Underwater bipedal locomotion by octopuses in disguise.

    Science.gov (United States)

    Huffard, Christine L; Boneka, Farnis; Full, Robert J

    2005-03-25

    Here we report bipedal movement with a hydrostatic skeleton. Two species of octopus walk on two alternating arms using a rolling gait and appear to use the remaining six arms for camouflage. Octopus marginatus resembles a coconut, and Octopus (Abdopus) aculeatus, a clump of floating algae. Using underwater video, we analyzed the kinematics of their strides. Each arm was on the sand for more than half of the stride, qualifying this behavior as a form of walking.

  14. Project Design and 3D Modeling of Robot Automatic Spray System%机器人自动喷涂系统的方案设计与三维建模

    Institute of Scientific and Technical Information of China (English)

    赵俊英; 戈美净; 王青云; 温国强

    2015-01-01

    Industrial robot is one of the important signs of the development of modern manufacturing technology and new technology industry. It has been recognized by common people, and has an important impact on high technology industry and people's life. The paper is based on the MITSUBISHI RV2SQ robot. Integrating robotics, pneumatic technology, sensor technology, motor drive technology, manufacturing technology, programmable control technology, the Robot automatic spraying system suitable for small parts spray paint is built up. And 3D modeling of the main parts of by Pro/E software is conducted.%工业机器人作为现代制造技术发展的重要标志之一和新兴技术产业,已为世人所认同,并正对现代高技术产业各领域以至人们的生活产生了重要影响。文中基于三菱RV2SQ机械手,综合机器人技术、气动技术、传感器技术、电机传动技术、制造技术、可编程控制技术进行了系统集成,搭建了适用于小型零部件喷漆的机器人自动喷涂系统。并运用Pro/E软件对其主要零件进行了三维建模。

  15. Auto-adaptative Robot-aided Therapy based in 3D Virtual Tasks controlled by a Supervised and Dynamic Neuro-Fuzzy System

    Directory of Open Access Journals (Sweden)

    Luis Daniel Lledó

    2015-03-01

    Full Text Available This paper presents an application formed by a classification method based on the architecture of ART neural network (Adaptive Resonance Theory and the Fuzzy Set Theory to classify physiological reactions in order to automatically and dynamically adapt a robot-assisted rehabilitation therapy to the patient needs, using a three-dimensional task in a virtual reality system. Firstly, the mathematical and structural model of the neuro-fuzzy classification method is described together with the signal and training data acquisition. Then, the virtual designed task with physics behavior and its development procedure are explained. Finally, the general architecture of the experimentation for the auto-adaptive therapy is presented using the classification method with the virtual reality exercise.

  16. 3D Animation Essentials

    CERN Document Server

    Beane, Andy

    2012-01-01

    The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG)Covers 3D anim

  17. 3D video

    CERN Document Server

    Lucas, Laurent; Loscos, Céline

    2013-01-01

    While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide th

  18. Towards bipedal behavior on a quadrupedal platform using optimal control

    Science.gov (United States)

    Topping, T. Turner; Vasilopoulos, Vasileios; De, Avik; Koditschek, Daniel E.

    2016-05-01

    This paper explores the applicability of a Linear Quadratic Regulator (LQR) controller design to the problem of bipedal stance on the Minitaur [1] quadrupedal robot. Restricted to the sagittal plane, this behavior exposes a three degree of freedom (DOF) double inverted pendulum with extensible length that can be projected onto the familiar underactuated revolute-revolute "Acrobot" model by assuming a locked prismatic DOF, and a pinned toe. While previous work has documented the successful use of local LQR control to stabilize a physical Acrobot, simulations reveal that a design very similar to those discussed in the past literature cannot achieve an empirically viable controller for our physical plant. Experiments with a series of increasingly close physical facsimiles leading to the actual Minitaur platform itself corroborate and underscore the physical Minitaur platform corroborate and underscore the implications of the simulation study. We conclude that local LQR-based linearized controller designs are too fragile to stabilize the physical Minitaur platform around its vertically erect equilibrium and end with a brief assessment of a variety of more sophisticated nonlinear control approaches whose pursuit is now in progress.

  19. Research on decision system model of Robocup3D robotics team%Robocup3D仿真机器人球队决策系统模型研究

    Institute of Scientific and Technical Information of China (English)

    李龙澍; 方园

    2015-01-01

    基于RoboCup3D仿真机器人足球最新平台,以缩短机器人的个体决策时间、快速收敛球队队形并统一个体决策与全队决策为目的,构建了球队层次化的决策系统模型。在此模型下具体实现了全队的阵形控制、角色位置分配和协作配合。基于矩阵最小调整的思想,实现了一个全局最优且比当前现有算法耗时更少的角色分配算法,为球队的阵形控制提供了最优分配方案。结合对比实验,最终结果显示该模型和算法大幅度减少了机器人的决策时间,球队整体同步性、队形收敛速度提高,机器人之间碰撞次数减少,球队整体作战能力提升。%In order to reduce the decision time of robots, speed up the formation convergence as well as unify the individual decision and the team decision, a hierarchical model of team decision system is built based on the latest RoboCup3D simu-lation platform. It supports a specific framework to realize the lineup control, role assignment and cooperation. Based on the method of adjusting matrix minimally each time, a global optimal role assignment algorithm, which is provided for robot individual decision and costlier than previous algorithms, is implemented. By comparative experiments, the final results show that the decision time of robots is much reduced, the unification of team decision and the convergence speed of for-mation are all improved, the collisions between the robots are also reduced, finally the combat capability of robot team is significantly improved.

  20. A CORBA-Based Control Architecture for Real-Time Teleoperation Tasks in a Developmental Humanoid Robot

    Directory of Open Access Journals (Sweden)

    Hanafiah Yussof

    2011-06-01

    Full Text Available This paper presents the development of new Humanoid Robot Control Architecture (HRCA platform based on Common Object Request Broker Architecture (CORBA in a developmental biped humanoid robot for real‐time teleoperation tasks. The objective is to make the control platform open for collaborative teleoperation research in humanoid robotics via the internet. Meanwhile, to generate optimal trajectory generation in bipedal walk, we proposed a real time generation of optimal gait by using Genetic Algorithms (GA to minimize the energy for humanoid robot gait. In addition, we proposed simplification of kinematical solutions to generate controlled trajectories of humanoid robot legs in teleoperation tasks. The proposed control systems and strategies was evaluated in teleoperation experiments between Australia and Japan using humanoid robot Bonten‐Maru. Additionally, we have developed a user‐ friendly Virtual Reality (VR user interface that is composed of ultrasonic 3D mouse system and a Head Mounted Display (HMD for working coexistence of human and humanoid robot in teleoperation tasks. The teleoperation experiments show good performance of the proposed system and control, and also verified the good performance for working coexistence of human and humanoid robot.

  1. [Robotics].

    Science.gov (United States)

    Bier, J

    2000-05-01

    Content of this paper is the current state of the art of robots in surgery and the ongoing work on the field of surgical robotics at the Clinic for Maxillofacial Surgery at the Charité. Robots in surgery allows the surgeon to transform the accuracy of the imaging systems directly during the intervention and to plan an intervention beforehand. In this paper firstly the state of the art is described. Subsequently the scientific work at the clinic is described in detail. The paper closes with a outlook for future applications of robotics systems in maxillofacial surgery.

  2. 基于视觉里程计的移动机器人三维场景重构%Mobile robot 3D environment reconstruction based on visual odometer

    Institute of Scientific and Technical Information of China (English)

    吴乃亮; 闫飞; 卜春光

    2015-01-01

    The aim of this paper is to investigate the 3D (three dimensional)environment reconstruc-tion for mobile robot without using GPS (global positioning system).Based on the real-time pose esti-mation by using the stereo,we used an inlier selection approach developed from the max-clique to im-prove the performance of RANSAC,then computed the 3D pose with a robust pose estimation algo-rithm.A 3D laser system to achieve an indoor 3D point cloud data collection was designed and devel-oped.The multi-view point cloud was further merged based on the reliable pose information obtained from the visual odometer,which is able to provide an effective large scale 3D environment reconstruc-tion map.The proposed approach was simulated and tested on the SmartROB platform in indoor rooms,corridors and halls.The results has represented and verified the effectiveness and practicabili-ty of the approach.%研究移动机器人在不依赖 GPS 环境下的三维场景重构方法。在基于双目视觉的实时位姿估计中,使用基于最大团的内点选取方法对 RANSAC 算法进行优化,通过鲁棒的运动估计算法求解机器人的三维位姿。基于自主研发的全景三维激光系统来实现室内场景的三维点云数据采集,同时利用视觉里程计提供的移动机器人可靠位姿来完成多视点下的三维点云数据融合,从而保证了大范围三维场景重构的有效实现。利用SmartROB 移动机器人平台在办公大厦的室内、走廊及大厅等多种环境进行了实验验证,实验结果表明本文所提方法的有效性和实用性。

  3. 3D Printed Bionic Nanodevices.

    Science.gov (United States)

    Kong, Yong Lin; Gupta, Maneesh K; Johnson, Blake N; McAlpine, Michael C

    2016-06-01

    The ability to three-dimensionally interweave biological and functional materials could enable the creation of bionic devices possessing unique and compelling geometries, properties, and functionalities. Indeed, interfacing high performance active devices with biology could impact a variety of fields, including regenerative bioelectronic medicines, smart prosthetics, medical robotics, and human-machine interfaces. Biology, from the molecular scale of DNA and proteins, to the macroscopic scale of tissues and organs, is three-dimensional, often soft and stretchable, and temperature sensitive. This renders most biological platforms incompatible with the fabrication and materials processing methods that have been developed and optimized for functional electronics, which are typically planar, rigid and brittle. A number of strategies have been developed to overcome these dichotomies. One particularly novel approach is the use of extrusion-based multi-material 3D printing, which is an additive manufacturing technology that offers a freeform fabrication strategy. This approach addresses the dichotomies presented above by (1) using 3D printing and imaging for customized, hierarchical, and interwoven device architectures; (2) employing nanotechnology as an enabling route for introducing high performance materials, with the potential for exhibiting properties not found in the bulk; and (3) 3D printing a range of soft and nanoscale materials to enable the integration of a diverse palette of high quality functional nanomaterials with biology. Further, 3D printing is a multi-scale platform, allowing for the incorporation of functional nanoscale inks, the printing of microscale features, and ultimately the creation of macroscale devices. This blending of 3D printing, novel nanomaterial properties, and 'living' platforms may enable next-generation bionic systems. In this review, we highlight this synergistic integration of the unique properties of nanomaterials with the

  4. Bipedal nanowalker by pure physical mechanisms

    CERN Document Server

    Cheng, Juan; Hou, Ruizheng; Efremov, Artem; Liu, Ruchuan; van der Maarel, Johan RC; Wang, Zhisong

    2013-01-01

    Artificial nanowalkers are inspired by biomolecular counterparts from living cells, but remain far from comparable to the latter in design principles. The walkers reported to date mostly rely on chemical mechanisms to gain a direction; they all produce chemical wastes. Here we report a light-powered DNA bipedal walker based on a design principle derived from cellular walkers. The walker has two identical feet and the track has equal binding sites; yet the walker gains a direction by pure physical mechanisms that autonomously amplify an intra-site asymmetry into a ratchet effect. The nanowalker is free of any chemical waste. It has a distinct thermodynamic feature that it possesses the same equilibrium before and after operation, but generates a truly non-equilibrium distribution during operation. The demonstrated design principle exploits mechanical effects and is adaptable for use in other nanomachines.

  5. Neural Computation Scheme of Compound Control: Tacit Learning for Bipedal Locomotion

    Science.gov (United States)

    Shimoda, Shingo; Kimura, Hidenori

    The growing need for controlling complex behaviors of versatile robots working in unpredictable environment has revealed the fundamental limitation of model-based control strategy that requires precise models of robots and environments before their operations. This difficulty is fundamental and has the same root with the well-known frame problem in artificial intelligence. It has been a central long standing issue in advanced robotics, as well as machine intelligence, to find a prospective clue to attack this fundamental difficulty. The general consensus shared by many leading researchers in the related field is that the body plays an important role in acquiring intelligence that can conquer unknowns. In particular, purposeful behaviors emerge during body-environment interactions with the help of an appropriately organized neural computational scheme that can exploit what the environment can afford. Along this line, we propose a new scheme of neural computation based on compound control which represents a typical feature of biological controls. This scheme is based on classical neuron models with local rules that can create macroscopic purposeful behaviors. This scheme is applied to a bipedal robot and generates the rhythm of walking without any model of robot dynamics and environments.

  6. IZDELAVA TISKALNIKA 3D

    OpenAIRE

    Brdnik, Lovro

    2015-01-01

    Diplomsko delo analizira trenutno stanje 3D tiskalnikov na trgu. Prikazan je razvoj in principi delovanja 3D tiskalnikov. Predstavljeni so tipi 3D tiskalnikov, njihove prednosti in slabosti. Podrobneje je predstavljena zgradba in delovanje koračnih motorjev. Opravljene so meritve koračnih motorjev. Opisana je programska oprema za rokovanje s 3D tiskalniki in komponente, ki jih potrebujemo za izdelavo. Diploma se oklepa vprašanja, ali je izdelava 3D tiskalnika bolj ekonomična kot pa naložba v ...

  7. Real-time 3D Outdoor Environment Modeling for Mobile Robot with a Laser Scanner%基于激光扫描的移动机器人3D室外环境实时建模

    Institute of Scientific and Technical Information of China (English)

    周波; 戴先中; 韩建达

    2012-01-01

    针对室外非结构化3D环境,研究了基于激光扫描的移动机器人实时地形建模问题.考虑了建模过程中可能存在的多源不确定性误差,将其建模为零均值高斯噪声,由此建立多级坐标变换矩阵将激光扫描数据转化为全局坐标系中的概率化高程估计,并根据置信区间将得到的高程估计关联至多个地形网格,在此基础上对关联网格内分配的高程估计进行概率融合,实现了局部高程地图的更新.此外,采用局部窗口检测方法对地形遮挡问题进行了处理,并同时解决了室外环境下移动机器人的3D定位问题.实验结果表明了该算法的实时性和有效性.%The real-time terrain modeling problem of mobile robot with a laser scanner in outdoor unstructured 3D environments is studied. The underlying uncertainties from multiple sources during modeling are taken into account and modeled as zero-mean Gaussian noises, and subsequently the multi-level coordinate transformation matrixes are created to convert the measurements from laser scanner into probabilistic elevation estimations in the global coordinate systems, which will be associated with several terrain cells according to the confidence interval of the estimation. The elevation estimations assigned to each cell can be fused through a probabilistic approach to update the map locally. In addition, a local measurement window is denned to detect the occlusions, and the 3D localization of the mobile robot in outdoor environment is solved simultaneously. Experimental results demonstrate the real-time performance and effectiveness of the proposed method.

  8. 基于机器人的管道内壁三维重建技术研究%Study of 3 D reconstruction techniques of pipe walls based on the robot

    Institute of Scientific and Technical Information of China (English)

    胡媛媛; 杨霞

    2016-01-01

    该文主要研究根据排水管道的二维激光扫描信息重建其三维内壁图像的技术与应用。提出了携带二维激光扫描仪的管道机器人对管道内壁进行数据采集及处理的方案;探讨管道内壁的三维数据重建算法,即利用机器人在管道中相对于水平面的二维倾角信息和管道内壁点云的圆柱形几何特征来计算机器人在管道中的姿态,进而得到机器人坐标系相对于全局坐标系的变换矩阵,把不同视点的点云转换到统一的全局坐标系中,对点云进行匹配。实验验证了该文提出的管道三维重建算法的可行性,对于检测管道内部工况具有重要的理论与应用价值。%The paper mainly describes 3 D reconstruction technology and application of the pipeline internal surface based on 2D laser scanning information. It designs the data collection scheme by the ro-bot with the laser. It presents the 3D reconstruction algorithm. The transform matrix from the robot coor-dinate system to the global system can be obtained by analyzing the cylinder geometric features of the la-ser point clouds and the robot’s 2D angle information relative to the horizontal plane. The registration can be completed using the transform matrix. Experiments are carried out and the results show the correctness of the improved algorithm. It is important in both theory and application to detect the pipeline inner work-ing condition.

  9. 3D and Education

    Science.gov (United States)

    Meulien Ohlmann, Odile

    2013-02-01

    Today the industry offers a chain of 3D products. Learning to "read" and to "create in 3D" becomes an issue of education of primary importance. 25 years professional experience in France, the United States and Germany, Odile Meulien set up a personal method of initiation to 3D creation that entails the spatial/temporal experience of the holographic visual. She will present some different tools and techniques used for this learning, their advantages and disadvantages, programs and issues of educational policies, constraints and expectations related to the development of new techniques for 3D imaging. Although the creation of display holograms is very much reduced compared to the creation of the 90ies, the holographic concept is spreading in all scientific, social, and artistic activities of our present time. She will also raise many questions: What means 3D? Is it communication? Is it perception? How the seeing and none seeing is interferes? What else has to be taken in consideration to communicate in 3D? How to handle the non visible relations of moving objects with subjects? Does this transform our model of exchange with others? What kind of interaction this has with our everyday life? Then come more practical questions: How to learn creating 3D visualization, to learn 3D grammar, 3D language, 3D thinking? What for? At what level? In which matter? for whom?

  10. TEHNOLOGIJE 3D TISKALNIKOV

    OpenAIRE

    Kolar, Nataša

    2016-01-01

    Diplomsko delo predstavi razvoj tiskanja skozi čas. Podrobneje so opisani 3D tiskalniki, ki uporabljajo različne tehnologije 3D tiskanja. Predstavljene so različne tehnologije 3D tiskanja, njihova uporaba in narejeni prototipi oz. končni izdelki. Diplomsko delo opiše celoten postopek, od zamisli, priprave podatkov in tiskalnika do izdelave prototipa oz. končnega izdelka.

  11. Robots

    Institute of Scientific and Technical Information of China (English)

    驷萍

    1997-01-01

    一篇介绍机器人的文章写得如此耐读,如此清新! 首先.我们弄清了robot一词的来历: It was used first in 1920 in a play by Czcchoslovak writer Karel Capek.The wordrobot comes from the Czech word for slave. 上句提供了一个时间:1920。文章接着便抓住这个时间做文章: 且The word robot.and robots themselves are less than 100 years old.But humanshave been dreaming of real and imaginary copies of themselves for thousands of years. 文章就这样写出了波澜,1920年和 thousands of years自然而然构成了强烈对比。1954年和1960s是两个谈及机器人时不得不一提的时间: In 1954,the world’s first robot was produced in the United States. During the 1960s,the first industrial robots appeared beside human workers infactories.下面这句让我们体味到 the Czech word for slave中的 slave不仅言之有理,而且影视和小说里的机器人“造反”,进而 killed the humans who made them的情节也“事出有因”: What do today’s robots do?Robots do work.Work that human consideruninteresting or dangerous.…do many jobs that people consider tiring. 本文将机器人的“功过”放在一起写,笔

  12. 3D virtuel udstilling

    DEFF Research Database (Denmark)

    Tournay, Bruno; Rüdiger, Bjarne

    2006-01-01

    3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s.......3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s....

  13. Instability-induced hierarchy in bipedal locomotion

    Science.gov (United States)

    Ohgane, Kunishige; Ueda, Kei-Ichi

    2008-05-01

    One of the important features of human locomotion is its instant adaptability to various unpredictable changes of physical and environmental conditions. This property is known as flexibility. Modeling the bipedal locomotion system, we show that initial-state coordination by a global variable which encodes the attractor basins of the system can yield flexibility. This model is based on the following hypotheses: (i) the walking velocity is a global variable, and (ii) the leg posture at the beginning of the stance phase is the initial state of the gait. Moreover, we confirm these hypotheses. We investigate the regions near the neutral states between walking and falling phases using numerical experiments and demonstrate that global variables can be defined as the dominant unstable directions of the system dynamics near the neutral states. We propose the concept of an “instability-induced hierarchy.” In this hierarchy, global variables govern other variables near neutral states; i.e., they become elements of a higher level.

  14. 3D Parametric Gait Planning of Humanoid Robot with Consideration of Comprehensive Biped Walking Constraints%考虑综合步行约束的仿人机器人参数化3D步态规划方法

    Institute of Scientific and Technical Information of China (English)

    伊强; 陈恳; 刘莉; 付成龙

    2009-01-01

    给出了一种三维环境下双足行走的参数化步态规划方法,建立了仿人机器人13质量块约束动力学模型.考虑单腿支撑和双腿支撑无冲击连续切换的六点边界约束条件、可行步态物理约束条件以及ZMP稳定性约束条件,以关节输出力矩函数的二次型积分值最小作为优化指标,采用参数化步态优化方法,将复杂关节轨迹的规划问题转化为分段多项式系数组成的有限参数向量的优化问题,得到厂快速和慢速两组光滑无振动的优化步态.仿真和样机实验验证了该方法的有效性.%A parametric gait planning of 3D biped walking is proposed and a 13-rigid-body constrained dynamic model of humanoid robot is also established. With the considerations of six-point boundary constraints of successive and impact-less steps including SSP (single-support-phase) and DSP (double-support-phase), physical constraints of feasible gait and ZMP (zero moment point) stability constraints of locomotion, tow groups of slow and fast walking speed with smooth and non-jerky optimal joint trajectory curves to minimize integral quadratic amount of joint driving torques are obtained by adopting the parametric gait optimization approach, which makes the complicated joint trajectory planning problem transform into the optimization problem of limited parametric vectors composed of piecewisepolynomial coefficients. The effectiveness of this method is confirmed by dynamic simulations and walking experiments on an actual humanoid robot.

  15. An HCCPG Model-based 3D Gait Control of a Snake-like Robot%基于层次化联结CPG模型的蛇形机器人3维步态控制

    Institute of Scientific and Technical Information of China (English)

    杨贵志; 马书根; 李斌; 王明辉

    2014-01-01

    联结CPG(connectionist central pattern generator,CCPG)模型适于控制机器人生成步态,但是传统的CCPG模型无法很好地生成3维步态.为此,本文根据生物学原理,提出了一个改进的神经元模型和一个改进的层次化CCPG(hierarchical CCPG,HCCPG)模型.HCCPG模型能够生成相位协调的多自由度运动控制信号,从而解决了传统CCPG模型的步态生成问题.基于该模型,提出了一个统一方法来生成机器人的2维、3维步态.对转弯步态的特性进行了系统化深入分析,以便更好地利用该步态来适应狭窄的弯道环境.本文提出的HCCPG模型以及得到的步态特性,有助于提高机器人的环境适应能力.%The connectionist central pattern generator (CCPG) model is suitable for controlling robots and generating gaits, however, the traditional CCPGs can’t generate the 3D gaits well. To solve this problem, an improved neuron model and an improved hierarchical CCPG (HCCPG) model are proposed according to biology principles. HCCPG can generate the phase-coordinated multi-degrees-of-freedom motion control signals well, so it solves the gait generation problem in traditional CCPGs. Based on the HCCPG, a unified generation method is proposed for 2D gaits and 3D gaits. The properties of turning gait are investigated systematically and thoroughly to make better use of it to adapt to narrow curved passages. The proposed HCCPG model and the derived gait properties are useful for improving the robot’s adaptability.

  16. Honda humanoid robots development.

    Science.gov (United States)

    Hirose, Masato; Ogawa, Kenichi

    2007-01-15

    Honda has been doing research on robotics since 1986 with a focus upon bipedal walking technology. The research started with straight and static walking of the first prototype two-legged robot. Now, the continuous transition from walking in a straight line to making a turn has been achieved with the latest humanoid robot ASIMO. ASIMO is the most advanced robot of Honda so far in the mechanism and the control system. ASIMO's configuration allows it to operate freely in the human living space. It could be of practical help to humans with its ability of five-finger arms as well as its walking function. The target of further development of ASIMO is to develop a robot to improve life in human society. Much development work will be continued both mechanically and electronically, staying true to Honda's 'challenging spirit'.

  17. Humanoid Walking Robot: Modeling, Inverse Dynamics, and Gain Scheduling Control

    Directory of Open Access Journals (Sweden)

    Elvedin Kljuno

    2010-01-01

    Full Text Available This article presents reference-model-based control design for a 10 degree-of-freedom bipedal walking robot, using nonlinear gain scheduling. The main goal is to show concentrated mass models can be used for prediction of the required joint torques for a bipedal walking robot. Relatively complicated architecture, high DOF, and balancing requirements make the control task of these robots difficult. Although linear control techniques can be used to control bipedal robots, nonlinear control is necessary for better performance. The emphasis of this work is to show that the reference model can be a bipedal walking model with concentrated mass at the center of gravity, which removes the problems related to design of a pseudo-inverse system. Another significance of this approach is the reduced calculation requirements due to the simplified procedure of nominal joint torques calculation. Kinematic and dynamic analysis is discussed including results for joint torques and ground force necessary to implement a prescribed walking motion. This analysis is accompanied by a comparison with experimental data. An inverse plant and a tracking error linearization-based controller design approach is described. We propose a novel combination of a nonlinear gain scheduling with a concentrated mass model for the MIMO bipedal robot system.

  18. Blender 3D cookbook

    CERN Document Server

    Valenza, Enrico

    2015-01-01

    This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further.It's taken for granted that you already know how to move inside the Blender interface, that you already have 3D modeling knowledge, and also that of basic 3D modeling and rendering concepts, for example, edge-loops, n-gons, or samples. In any case, it'

  19. 3D Digital Modelling

    DEFF Research Database (Denmark)

    Hundebøl, Jesper

    wave of new building information modelling tools demands further investigation, not least because of industry representatives' somewhat coarse parlance: Now the word is spreading -3D digital modelling is nothing less than a revolution, a shift of paradigm, a new alphabet... Research qeustions. Based...... on empirical probes (interviews, observations, written inscriptions) within the Danish construction industry this paper explores the organizational and managerial dynamics of 3D Digital Modelling. The paper intends to - Illustrate how the network of (non-)human actors engaged in the promotion (and arrest) of 3......D Modelling (in Denmark) stabilizes - Examine how 3D Modelling manifests itself in the early design phases of a construction project with a view to discuss the effects hereof for i.a. the management of the building process. Structure. The paper introduces a few, basic methodological concepts...

  20. Professional Papervision3D

    CERN Document Server

    Lively, Michael

    2010-01-01

    Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.

  1. AE3D

    Energy Technology Data Exchange (ETDEWEB)

    2016-06-20

    AE3D solves for the shear Alfven eigenmodes and eigenfrequencies in a torodal magnetic fusion confinement device. The configuration can be either 2D (e.g. tokamak, reversed field pinch) or 3D (e.g. stellarator, helical reversed field pinch, tokamak with ripple). The equations solved are based on a reduced MHD model and sound wave coupling effects are not currently included.

  2. Nonlaser-based 3D surface imaging

    Energy Technology Data Exchange (ETDEWEB)

    Lu, Shin-yee; Johnson, R.K.; Sherwood, R.J. [Lawrence Livermore National Lab., CA (United States)

    1994-11-15

    3D surface imaging refers to methods that generate a 3D surface representation of objects of a scene under viewing. Laser-based 3D surface imaging systems are commonly used in manufacturing, robotics and biomedical research. Although laser-based systems provide satisfactory solutions for most applications, there are situations where non laser-based approaches are preferred. The issues that make alternative methods sometimes more attractive are: (1) real-time data capturing, (2) eye-safety, (3) portability, and (4) work distance. The focus of this presentation is on generating a 3D surface from multiple 2D projected images using CCD cameras, without a laser light source. Two methods are presented: stereo vision and depth-from-focus. Their applications are described.

  3. Radiochromic 3D Detectors

    Science.gov (United States)

    Oldham, Mark

    2015-01-01

    Radiochromic materials exhibit a colour change when exposed to ionising radiation. Radiochromic film has been used for clinical dosimetry for many years and increasingly so recently, as films of higher sensitivities have become available. The two principle advantages of radiochromic dosimetry include greater tissue equivalence (radiologically) and the lack of requirement for development of the colour change. In a radiochromic material, the colour change arises direct from ionising interactions affecting dye molecules, without requiring any latent chemical, optical or thermal development, with important implications for increased accuracy and convenience. It is only relatively recently however, that 3D radiochromic dosimetry has become possible. In this article we review recent developments and the current state-of-the-art of 3D radiochromic dosimetry, and the potential for a more comprehensive solution for the verification of complex radiation therapy treatments, and 3D dose measurement in general.

  4. 3D Spectroscopic Instrumentation

    CERN Document Server

    Bershady, Matthew A

    2009-01-01

    In this Chapter we review the challenges of, and opportunities for, 3D spectroscopy, and how these have lead to new and different approaches to sampling astronomical information. We describe and categorize existing instruments on 4m and 10m telescopes. Our primary focus is on grating-dispersed spectrographs. We discuss how to optimize dispersive elements, such as VPH gratings, to achieve adequate spectral resolution, high throughput, and efficient data packing to maximize spatial sampling for 3D spectroscopy. We review and compare the various coupling methods that make these spectrographs ``3D,'' including fibers, lenslets, slicers, and filtered multi-slits. We also describe Fabry-Perot and spatial-heterodyne interferometers, pointing out their advantages as field-widened systems relative to conventional, grating-dispersed spectrographs. We explore the parameter space all these instruments sample, highlighting regimes open for exploitation. Present instruments provide a foil for future development. We give an...

  5. 3D Projection Installations

    DEFF Research Database (Denmark)

    Halskov, Kim; Johansen, Stine Liv; Bach Mikkelsen, Michelle

    2014-01-01

    Three-dimensional projection installations are particular kinds of augmented spaces in which a digital 3-D model is projected onto a physical three-dimensional object, thereby fusing the digital content and the physical object. Based on interaction design research and media studies, this article...... contributes to the understanding of the distinctive characteristics of such a new medium, and identifies three strategies for designing 3-D projection installations: establishing space; interplay between the digital and the physical; and transformation of materiality. The principal empirical case, From...... Fingerplan to Loop City, is a 3-D projection installation presenting the history and future of city planning for the Copenhagen area in Denmark. The installation was presented as part of the 12th Architecture Biennale in Venice in 2010....

  6. Interaktiv 3D design

    DEFF Research Database (Denmark)

    Villaume, René Domine; Ørstrup, Finn Rude

    2002-01-01

    Projektet undersøger potentialet for interaktiv 3D design via Internettet. Arkitekt Jørn Utzons projekt til Espansiva blev udviklet som et byggesystem med det mål, at kunne skabe mangfoldige planmuligheder og mangfoldige facade- og rumudformninger. Systemets bygningskomponenter er digitaliseret som...... 3D elementer og gjort tilgængelige. Via Internettet er det nu muligt at sammenstille og afprøve en uendelig  række bygningstyper som  systemet blev tænkt og udviklet til....

  7. NASA VERVE: Interactive 3D Visualization Within Eclipse

    Science.gov (United States)

    Cohen, Tamar; Allan, Mark B.

    2014-01-01

    At NASA, we develop myriad Eclipse RCP applications to provide situational awareness for remote systems. The Intelligent Robotics Group at NASA Ames Research Center has developed VERVE - a high-performance, robot user interface that provides scientists, robot operators, and mission planners with powerful, interactive 3D displays of remote environments.VERVE includes a 3D Eclipse view with an embedded Java Ardor3D scenario, including SWT and mouse controls which interact with the Ardor3D camera and objects in the scene. VERVE also includes Eclipse views for exploring and editing objects in the Ardor3D scene graph, and a HUD (Heads Up Display) framework allows Growl-style notifications and other textual information to be overlayed onto the 3D scene. We use VERVE to listen to telemetry from robots and display the robots and associated scientific data along the terrain they are exploring; VERVE can be used for any interactive 3D display of data.VERVE is now open source. VERVE derives from the prior Viz system, which was developed for Mars Polar Lander (2001) and used for the Mars Exploration Rover (2003) and the Phoenix Lander (2008). It has been used for ongoing research with IRG's K10 and KRex rovers in various locations. VERVE was used on the International Space Station during two experiments in 2013 - Surface Telerobotics, in which astronauts controlled robots on Earth from the ISS, and SPHERES, where astronauts control a free flying robot on board the ISS.We will show in detail how to code with VERVE, how to interact between SWT controls to the Ardor3D scenario, and share example code.

  8. Mechanisms for the acquisition of habitual bipedality: are there biomechanical reasons for the acquisition of upright bipedal posture?

    Science.gov (United States)

    Preuschoft, Holger

    2004-05-01

    Morphology and biomechanics are linked by causal morphogenesis ('Wolff's law') and the interplay of mutations and selection (Darwin's 'survival of the fittest'). Thus shape-based selective pressures can be determined. In both cases we need to know which biomechanical factors lead to skeletal adaptation, and which ones exert selective pressures on body shape. Each bone must be able to sustain the greatest regularly occurring loads. Smaller loads are unlikely to lead to adaptation of morphology. The highest loads occur primarily in posture and locomotion, simply because of the effect of body weight (or its multiple). In the skull, however, it is biting and chewing that result in the greatest loads. Body shape adapted for an arboreal lifestyle also smooths the way towards bipedality. Hindlimb dominance, length of the limbs in relation to the axial skeleton, grasping hands and feet, mass distribution (especially of the limb segments), thoracic shape, rib curvatures, and the position of the centre of gravity are the adaptations to arboreality that also pre-adapt for bipedality. Five divergent locomotor/morphological types have evolved from this base: arm-swinging in gibbons, forelimb-dominated slow climbing in orangutans, quadrupedalism/climbing in the African apes, an unknown mix of climbing and bipedal walking in australopithecines, and the remarkably endurant bipedal walking of humans. All other apes are also facultative bipeds, but it is the biomechanical characteristics of bipedalism in orangutans, the most arboreal great ape, which is closest to that in humans. If not evolutionary accident, what selective factor can explain why two forms adopted bipedality? Most authors tend to connect bipedal locomotion with some aspect of progressively increasing distance between trees because of climatic changes. More precise factors, in accordance with biomechanical requirements, include stone-throwing, thermoregulation or wading in shallow water. Once bipedality has been

  9. Tangible 3D Modelling

    DEFF Research Database (Denmark)

    Hejlesen, Aske K.; Ovesen, Nis

    2012-01-01

    This paper presents an experimental approach to teaching 3D modelling techniques in an Industrial Design programme. The approach includes the use of tangible free form models as tools for improving the overall learning. The paper is based on lecturer and student experiences obtained through...

  10. Shaping 3-D boxes

    DEFF Research Database (Denmark)

    Stenholt, Rasmus; Madsen, Claus B.

    2011-01-01

    Enabling users to shape 3-D boxes in immersive virtual environments is a non-trivial problem. In this paper, a new family of techniques for creating rectangular boxes of arbitrary position, orientation, and size is presented and evaluated. These new techniques are based solely on position data...

  11. 3D Wire 2015

    DEFF Research Database (Denmark)

    Jordi, Moréton; F, Escribano; J. L., Farias

    This document is a general report on the implementation of gamification in 3D Wire 2015 event. As the second gamification experience in this event, we have delved deeply in the previous objectives (attracting public areas less frequented exhibition in previous years and enhance networking) and ha......, improves socialization and networking, improves media impact, improves fun factor and improves encouragement of the production team....

  12. 3D photoacoustic imaging

    Science.gov (United States)

    Carson, Jeffrey J. L.; Roumeliotis, Michael; Chaudhary, Govind; Stodilka, Robert Z.; Anastasio, Mark A.

    2010-06-01

    Our group has concentrated on development of a 3D photoacoustic imaging system for biomedical imaging research. The technology employs a sparse parallel detection scheme and specialized reconstruction software to obtain 3D optical images using a single laser pulse. With the technology we have been able to capture 3D movies of translating point targets and rotating line targets. The current limitation of our 3D photoacoustic imaging approach is its inability ability to reconstruct complex objects in the field of view. This is primarily due to the relatively small number of projections used to reconstruct objects. However, in many photoacoustic imaging situations, only a few objects may be present in the field of view and these objects may have very high contrast compared to background. That is, the objects have sparse properties. Therefore, our work had two objectives: (i) to utilize mathematical tools to evaluate 3D photoacoustic imaging performance, and (ii) to test image reconstruction algorithms that prefer sparseness in the reconstructed images. Our approach was to utilize singular value decomposition techniques to study the imaging operator of the system and evaluate the complexity of objects that could potentially be reconstructed. We also compared the performance of two image reconstruction algorithms (algebraic reconstruction and l1-norm techniques) at reconstructing objects of increasing sparseness. We observed that for a 15-element detection scheme, the number of measureable singular vectors representative of the imaging operator was consistent with the demonstrated ability to reconstruct point and line targets in the field of view. We also observed that the l1-norm reconstruction technique, which is known to prefer sparseness in reconstructed images, was superior to the algebraic reconstruction technique. Based on these findings, we concluded (i) that singular value decomposition of the imaging operator provides valuable insight into the capabilities of

  13. Study on the Mobility of Service Robots

    Directory of Open Access Journals (Sweden)

    Hwan-Joo Kwak

    2012-04-01

    Full Text Available The major characteristics of robots can be divided into several categories ranging from mobility to autonomy. The mobility of service robots is essential and fundamental to commercial and scientific progress. The rapid development of practical service robots depends on our decision which are the most efficient and affordable kinds of locomotion. The selection of the best locomotion, however, is not simple and easy, since the boundaries of robot working areas cannot always be defined clearly. This study emphasizes the usefulness of humanoid type service robots as general service robots, and concentrates on finding the most appropriate means of locomotion for a particular workspace. Several forms of robot locomotion were considered in three types of workspaces, and compared analytically. The results showed that three/four-wheeled robots were best suited to work in a large office or factory. Bipedal robots were suited to work in a small office or home, and quadruped robots were suited to work in outdoors. As a general alternative, bipedal locomotion seems to be the most adaptable form of locomotion for general service robots.

  14. 3D Printed Multimaterial Microfluidic Valve

    Science.gov (United States)

    Patrick, William G.; Sharma, Sunanda; Kong, David S.; Oxman, Neri

    2016-01-01

    We present a novel 3D printed multimaterial microfluidic proportional valve. The microfluidic valve is a fundamental primitive that enables the development of programmable, automated devices for controlling fluids in a precise manner. We discuss valve characterization results, as well as exploratory design variations in channel width, membrane thickness, and membrane stiffness. Compared to previous single material 3D printed valves that are stiff, these printed valves constrain fluidic deformation spatially, through combinations of stiff and flexible materials, to enable intricate geometries in an actuated, functionally graded device. Research presented marks a shift towards 3D printing multi-property programmable fluidic devices in a single step, in which integrated multimaterial valves can be used to control complex fluidic reactions for a variety of applications, including DNA assembly and analysis, continuous sampling and sensing, and soft robotics. PMID:27525809

  15. Enhanced operator perception through 3D vision and haptic feedback

    Science.gov (United States)

    Edmondson, Richard; Light, Kenneth; Bodenhamer, Andrew; Bosscher, Paul; Wilkinson, Loren

    2012-06-01

    Polaris Sensor Technologies (PST) has developed a stereo vision upgrade kit for TALON® robot systems comprised of a replacement gripper camera and a replacement mast zoom camera on the robot, and a replacement display in the Operator Control Unit (OCU). Harris Corporation has developed a haptic manipulation upgrade for TALON® robot systems comprised of a replacement arm and gripper and an OCU that provides haptic (force) feedback. PST and Harris have recently collaborated to integrate the 3D vision system with the haptic manipulation system. In multiple studies done at Fort Leonard Wood, Missouri it has been shown that 3D vision and haptics provide more intuitive perception of complicated scenery and improved robot arm control, allowing for improved mission performance and the potential for reduced time on target. This paper discusses the potential benefits of these enhancements to robotic systems used for the domestic homeland security mission.

  16. Development of a Self-Stabilizing Robotic Chassis for Industry

    Directory of Open Access Journals (Sweden)

    Ryadchikov Igor

    2017-01-01

    Full Text Available Presented the description of the bipedal robotic chassis with the unique kinematic scheme which has the possibility to locomote in complicated multi-level environment. AnyWalker is equipped with the system of compensation of external impacts with motor-wheels which can self-stabilize the robotic system in 3 dimensions. Presented chassis suggests to have open software and hardware architecture in order to become the universal walking platform for service and industry robots.

  17. Unoriented 3d TFTs

    CERN Document Server

    Bhardwaj, Lakshya

    2016-01-01

    This paper generalizes two facts about oriented 3d TFTs to the unoriented case. On one hand, it is known that oriented 3d TFTs having a topological boundary condition admit a state-sum construction known as the Turaev-Viro construction. This is related to the string-net construction of fermionic phases of matter. We show how Turaev-Viro construction can be generalized to unoriented 3d TFTs. On the other hand, it is known that the "fermionic" versions of oriented TFTs, known as Spin-TFTs, can be constructed in terms of "shadow" TFTs which are ordinary oriented TFTs with an anomalous Z_2 1-form symmetry. We generalize this correspondence to Pin+ TFTs by showing that they can be constructed in terms of ordinary unoriented TFTs with anomalous Z_2 1-form symmetry having a mixed anomaly with time-reversal symmetry. The corresponding Pin+ TFT does not have any anomaly for time-reversal symmetry however and hence it can be unambiguously defined on a non-orientable manifold. In case a Pin+ TFT admits a topological bou...

  18. Robotics

    Science.gov (United States)

    Rothschild, Lynn J.

    2012-01-01

    Earth's upper atmosphere is an extreme environment: dry, cold, and irradiated. It is unknown whether our aerobiosphere is limited to the transport of life, or there exist organisms that grow and reproduce while airborne (aerophiles); the microenvironments of suspended particles may harbor life at otherwise uninhabited altitudes[2]. The existence of aerophiles would significantly expand the range of planets considered candidates for life by, for example, including the cooler clouds of a hot Venus-like planet. The X project is an effort to engineer a robotic exploration and biosampling payload for a comprehensive survey of Earth's aerobiology. While many one-shot samples have been retrieved from above 15 km, their results are primarily qualitative; variations in method confound comparisons, leaving such major gaps in our knowledge of aerobiology as quantification of populations at different strata and relative species counts[1]. These challenges and X's preliminary solutions are explicated below. X's primary balloon payload is undergoing a series of calibrations before beginning flights in Spring 2012. A suborbital launch is currently planned for Summer 2012. A series of ground samples taken in Winter 2011 is being used to establish baseline counts and identify likely background contaminants.

  19. Laetoli footprints preserve earliest direct evidence of human-like bipedal biomechanics.

    Directory of Open Access Journals (Sweden)

    David A Raichlen

    Full Text Available BACKGROUND: Debates over the evolution of hominin bipedalism, a defining human characteristic, revolve around whether early bipeds walked more like humans, with energetically efficient extended hind limbs, or more like apes with flexed hind limbs. The 3.6 million year old hominin footprints at Laetoli, Tanzania represent the earliest direct evidence of hominin bipedalism. Determining the kinematics of Laetoli hominins will allow us to understand whether selection acted to decrease energy costs of bipedalism by 3.6 Ma. METHODOLOGY/PRINCIPAL FINDINGS: Using an experimental design, we show that the Laetoli hominins walked with weight transfer most similar to the economical extended limb bipedalism of humans. Humans walked through a sand trackway using both extended limb bipedalism, and more flexed limb bipedalism. Footprint morphology from extended limb trials matches weight distribution patterns found in the Laetoli footprints. CONCLUSIONS: These results provide us with the earliest direct evidence of kinematically human-like bipedalism currently known, and show that extended limb bipedalism evolved long before the appearance of the genus Homo. Since extended-limb bipedalism is more energetically economical than ape-like bipedalism, energy expenditure was likely an important selection pressure on hominin bipeds by 3.6 Ma.

  20. Design and manufacture of a biped robot to implement the inverted pendulum foot placement algorithm

    OpenAIRE

    Vargas Matín, Elliot

    2014-01-01

    This project aims to design and manufacture a bipedal robot speci cally designed to be controlled with the Inverted Pendulum Foot Placement algorithm. This algorithm, models the robot as an inverted pendulum. This inverted pendulum is formed from the support points of the leg of the robot with the ground, to the center of gravity of the robot. Then using the kinetic and potential energy of the inverted pendulum, the correct position of the point that represent the center of gra...

  1. 3D Surgical Simulation

    Science.gov (United States)

    Cevidanes, Lucia; Tucker, Scott; Styner, Martin; Kim, Hyungmin; Chapuis, Jonas; Reyes, Mauricio; Proffit, William; Turvey, Timothy; Jaskolka, Michael

    2009-01-01

    This paper discusses the development of methods for computer-aided jaw surgery. Computer-aided jaw surgery allows us to incorporate the high level of precision necessary for transferring virtual plans into the operating room. We also present a complete computer-aided surgery (CAS) system developed in close collaboration with surgeons. Surgery planning and simulation include construction of 3D surface models from Cone-beam CT (CBCT), dynamic cephalometry, semi-automatic mirroring, interactive cutting of bone and bony segment repositioning. A virtual setup can be used to manufacture positioning splints for intra-operative guidance. The system provides further intra-operative assistance with the help of a computer display showing jaw positions and 3D positioning guides updated in real-time during the surgical procedure. The CAS system aids in dealing with complex cases with benefits for the patient, with surgical practice, and for orthodontic finishing. Advanced software tools for diagnosis and treatment planning allow preparation of detailed operative plans, osteotomy repositioning, bone reconstructions, surgical resident training and assessing the difficulties of the surgical procedures prior to the surgery. CAS has the potential to make the elaboration of the surgical plan a more flexible process, increase the level of detail and accuracy of the plan, yield higher operative precision and control, and enhance documentation of cases. Supported by NIDCR DE017727, and DE018962 PMID:20816308

  2. TOWARDS: 3D INTERNET

    Directory of Open Access Journals (Sweden)

    Ms. Swapnali R. Ghadge

    2013-08-01

    Full Text Available In today’s ever-shifting media landscape, it can be a complex task to find effective ways to reach your desired audience. As traditional media such as television continue to lose audience share, one venue in particular stands out for its ability to attract highly motivated audiences and for its tremendous growth potential the 3D Internet. The concept of '3D Internet' has recently come into the spotlight in the R&D arena, catching the attention of many people, and leading to a lot of discussions. Basically, one can look into this matter from a few different perspectives: visualization and representation of information, and creation and transportation of information, among others. All of them still constitute research challenges, as no products or services are yet available or foreseen for the near future. Nevertheless, one can try to envisage the directions that can be taken towards achieving this goal. People who take part in virtual worlds stay online longer with a heightened level of interest. To take advantage of that interest, diverse businesses and organizations have claimed an early stake in this fast-growing market. They include technology leaders such as IBM, Microsoft, and Cisco, companies such as BMW, Toyota, Circuit City, Coca Cola, and Calvin Klein, and scores of universities, including Harvard, Stanford and Penn State.

  3. 3D microfabrication technology

    Science.gov (United States)

    Tang, Esheng; FuTing, Yi; Tian, Yangchao; Liang, Jingqiu; Xian, Dingchang

    1998-08-01

    In the late of this century the great success of VSIC impacts into almost every fields of our social. Following this idea people starts to integrate microsensor microprocessor and microactuators into a small space to forming a Micro Electro and Mechanical System. Such small robot parts are applied to including satellites, computer communication, medical, chemical, biological and environment and so on research fields. The development of MEMS would strongly influence industrial revolution in the next century. LIGA technology including X-ray deep etching lithography; electroplating and plastic molding developed by Karlsruhe Nuclear Research Center, Germany since the beginning of 1980. Its advantages are: it could make three-dimensional microstructures with lateral dimension in several micron range and thickness of several hundred microns with sub-micron precision. In principle all kinds of materials such as polymer, metal and ceramic could be used as microcomponents and could be mass- produced by plastic molding to a commercially available fabrication. LIGA process has become one of the most promising Microfabrication technologies for producing micromechanical, microfluid and micro-optical elements. It opens an additional field in the microstructure market.

  4. 3D printing for dummies

    CERN Document Server

    Hausman, Kalani Kirk

    2014-01-01

    Get started printing out 3D objects quickly and inexpensively! 3D printing is no longer just a figment of your imagination. This remarkable technology is coming to the masses with the growing availability of 3D printers. 3D printers create 3-dimensional layered models and they allow users to create prototypes that use multiple materials and colors.  This friendly-but-straightforward guide examines each type of 3D printing technology available today and gives artists, entrepreneurs, engineers, and hobbyists insight into the amazing things 3D printing has to offer. You'll discover methods for

  5. Intraoral 3D scanner

    Science.gov (United States)

    Kühmstedt, Peter; Bräuer-Burchardt, Christian; Munkelt, Christoph; Heinze, Matthias; Palme, Martin; Schmidt, Ingo; Hintersehr, Josef; Notni, Gunther

    2007-09-01

    Here a new set-up of a 3D-scanning system for CAD/CAM in dental industry is proposed. The system is designed for direct scanning of the dental preparations within the mouth. The measuring process is based on phase correlation technique in combination with fast fringe projection in a stereo arrangement. The novelty in the approach is characterized by the following features: A phase correlation between the phase values of the images of two cameras is used for the co-ordinate calculation. This works contrary to the usage of only phase values (phasogrammetry) or classical triangulation (phase values and camera image co-ordinate values) for the determination of the co-ordinates. The main advantage of the method is that the absolute value of the phase at each point does not directly determine the coordinate. Thus errors in the determination of the co-ordinates are prevented. Furthermore, using the epipolar geometry of the stereo-like arrangement the phase unwrapping problem of fringe analysis can be solved. The endoscope like measurement system contains one projection and two camera channels for illumination and observation of the object, respectively. The new system has a measurement field of nearly 25mm × 15mm. The user can measure two or three teeth at one time. So the system can by used for scanning of single tooth up to bridges preparations. In the paper the first realization of the intraoral scanner is described.

  6. Martian terrain - 3D

    Science.gov (United States)

    1997-01-01

    This area of terrain near the Sagan Memorial Station was taken on Sol 3 by the Imager for Mars Pathfinder (IMP). 3D glasses are necessary to identify surface detail.The IMP is a stereo imaging system with color capability provided by 24 selectable filters -- twelve filters per 'eye.' It stands 1.8 meters above the Martian surface, and has a resolution of two millimeters at a range of two meters.Mars Pathfinder is the second in NASA's Discovery program of low-cost spacecraft with highly focused science goals. The Jet Propulsion Laboratory, Pasadena, CA, developed and manages the Mars Pathfinder mission for NASA's Office of Space Science, Washington, D.C. JPL is an operating division of the California Institute of Technology (Caltech). The Imager for Mars Pathfinder (IMP) was developed by the University of Arizona Lunar and Planetary Laboratory under contract to JPL. Peter Smith is the Principal Investigator.Click below to see the left and right views individually. [figure removed for brevity, see original site] Left [figure removed for brevity, see original site] Right

  7. 3D scene reconstruction: why, when, and how?

    Science.gov (United States)

    McBride, Jonah C.; Snorrason, Magnus S.; Goodsell, Thomas R.; Eaton, Ross S.; Stevens, Mark R.

    2004-09-01

    Mobile robot designers frequently look to computer vision to solve navigation, obstacle avoidance, and object detection problems. Potential solutions using low-cost video cameras are particularly alluring. Recent results in 3D scene reconstruction from a single moving camera seem particularly relevant, but robot designers who attempt to use such 3D techniques have uncovered a variety of practical concerns. We present lessons-learned from developing a single-camera 3D scene reconstruction system that provides both a real-time camera motion estimate and a rough model of major 3D structures in the robot"s vicinity. Our objective is to use the motion estimate to supplement GPS (indoors in particular) and to use the model to provide guidance for further vision processing (look for signs on walls, obstacles on the ground, etc.). The computational geometry involved is closely related to traditional two-camera stereo, however a number of degenerate cases exist. We also demonstrate how SFM can use used to improve the performance of two specific robot navigation tasks.

  8. Object Recognition Using a 3D RFID System

    OpenAIRE

    Roh, Se-gon; Choi, Hyouk Ryeol

    2009-01-01

    Up to now, object recognition in robotics has been typically done by vision, ultrasonic sensors, laser ranger finders etc. Recently, RFID has emerged as a promising technology that can strengthen object recognition. In this chapter, the 3D RFID system and the 3D tag were presented. The proposed RFID system can determine if an object as well as other tags exists, and also can estimate the orientation and position of the object. This feature considerably reduces the dependence of the robot on o...

  9. Spacecraft 3D Augmented Reality Mobile App

    Science.gov (United States)

    Hussey, Kevin J.; Doronila, Paul R.; Kumanchik, Brian E.; Chan, Evan G.; Ellison, Douglas J.; Boeck, Andrea; Moore, Justin M.

    2013-01-01

    The Spacecraft 3D application allows users to learn about and interact with iconic NASA missions in a new and immersive way using common mobile devices. Using Augmented Reality (AR) techniques to project 3D renditions of the mission spacecraft into real-world surroundings, users can interact with and learn about Curiosity, GRAIL, Cassini, and Voyager. Additional updates on future missions, animations, and information will be ongoing. Using a printed AR Target and camera on a mobile device, users can get up close with these robotic explorers, see how some move, and learn about these engineering feats, which are used to expand knowledge and understanding about space. The software receives input from the mobile device's camera to recognize the presence of an AR marker in the camera's field of view. It then displays a 3D rendition of the selected spacecraft in the user's physical surroundings, on the mobile device's screen, while it tracks the device's movement in relation to the physical position of the spacecraft's 3D image on the AR marker.

  10. Creating 3D gelatin phantoms for experimental evaluation in biomedicine

    Directory of Open Access Journals (Sweden)

    Stein Nils

    2015-09-01

    Full Text Available We describe and evaluate a setup to create gelatin phantoms by robotic 3D printing. Key aspects are the large workspace, reproducibility and resolution of the created phantoms. Given its soft tissue nature, the gelatin is kept fluid during inside the system and we present parameters for additive printing of homogeneous, solid objects. The results indicate that 3D printing of gelatin can be an alternative for quickly creating larger soft tissue phantoms without the need for casting a mold.

  11. 3D Printing an Octohedron

    OpenAIRE

    Aboufadel, Edward F.

    2014-01-01

    The purpose of this short paper is to describe a project to manufacture a regular octohedron on a 3D printer. We assume that the reader is familiar with the basics of 3D printing. In the project, we use fundamental ideas to calculate the vertices and faces of an octohedron. Then, we utilize the OPENSCAD program to create a virtual 3D model and an STereoLithography (.stl) file that can be used by a 3D printer.

  12. Salient Local 3D Features for 3D Shape Retrieval

    CERN Document Server

    Godil, Afzal

    2011-01-01

    In this paper we describe a new formulation for the 3D salient local features based on the voxel grid inspired by the Scale Invariant Feature Transform (SIFT). We use it to identify the salient keypoints (invariant points) on a 3D voxelized model and calculate invariant 3D local feature descriptors at these keypoints. We then use the bag of words approach on the 3D local features to represent the 3D models for shape retrieval. The advantages of the method are that it can be applied to rigid as well as to articulated and deformable 3D models. Finally, this approach is applied for 3D Shape Retrieval on the McGill articulated shape benchmark and then the retrieval results are presented and compared to other methods.

  13. Mechanical design and optimal control of humanoid robot (TPinokio

    Directory of Open Access Journals (Sweden)

    Teck Chew Wee

    2014-04-01

    Full Text Available The mechanical structure and the control of the locomotion of bipedal humanoid is an important and challenging domain of research in bipedal robots. Accurate models of the kinematics and dynamics of the robot are essential to achieve bipedal locomotion. Toe-foot walking produces a more natural and faster walking speed and it is even possible to perform stretch knee walking. This study presents the mechanical design of a toe-feet bipedal, TPinokio and the implementation of some optimal walking gait generation methods. The optimality in the gait trajectory is achieved by applying augmented model predictive control method and the pole-zero cancellation method, taken into consideration of a trade-off between walking speed and stability. The mechanism of the TPinokio robot is designed in modular form, so that its kinematics can be modelled accurately into a multiple point-mass system, its dynamics is modelled using the single and double mass inverted pendulum model and zero-moment-point concept. The effectiveness of the design and control technique is validated by simulation testing with the robot walking on flat surface and climbing stairs.

  14. Steroid-associated hip joint collapse in bipedal emus.

    Directory of Open Access Journals (Sweden)

    Li-Zhen Zheng

    Full Text Available In this study we established a bipedal animal model of steroid-associated hip joint collapse in emus for testing potential treatment protocols to be developed for prevention of steroid-associated joint collapse in preclinical settings. Five adult male emus were treated with a steroid-associated osteonecrosis (SAON induction protocol using combination of pulsed lipopolysaccharide (LPS and methylprednisolone (MPS. Additional three emus were used as normal control. Post-induction, emu gait was observed, magnetic resonance imaging (MRI was performed, and blood was collected for routine examination, including testing blood coagulation and lipid metabolism. Emus were sacrificed at week 24 post-induction, bilateral femora were collected for micro-computed tomography (micro-CT and histological analysis. Asymmetric limping gait and abnormal MRI signals were found in steroid-treated emus. SAON was found in all emus with a joint collapse incidence of 70%. The percentage of neutrophils (Neut % and parameters on lipid metabolism significantly increased after induction. Micro-CT revealed structure deterioration of subchondral trabecular bone. Histomorphometry showed larger fat cell fraction and size, thinning of subchondral plate and cartilage layer, smaller osteoblast perimeter percentage and less blood vessels distributed at collapsed region in SAON group as compared with the normal controls. Scanning electron microscope (SEM showed poor mineral matrix and more osteo-lacunae outline in the collapsed region in SAON group. The combination of pulsed LPS and MPS developed in the current study was safe and effective to induce SAON and deterioration of subchondral bone in bipedal emus with subsequent femoral head collapse, a typical clinical feature observed in patients under pulsed steroid treatment. In conclusion, bipedal emus could be used as an effective preclinical experimental model to evaluate potential treatment protocols to be developed for prevention of

  15. Control strategy for energy-efficient bipedal walking with variable leg stiffness

    NARCIS (Netherlands)

    Visser, L.C.; Stramigioli, S.; Carloni, R.

    2013-01-01

    In this work, we propose a hybrid model for a bipedal walker with controlled variable leg stiffness, and a control strategy for stable gait control. The control reference is a passive gait of the limit-case bipedal spring-loaded inverted pendulum model with massless feet, ensuring that the gait is c

  16. CASTLE3D - A Computer Aided System for Labelling Archaeological Excavations in 3D

    Science.gov (United States)

    Houshiar, H.; Borrmann, D.; Elseberg, J.; Nüchter, A.; Näth, F.; Winkler, S.

    2015-08-01

    Documentation of archaeological excavation sites with conventional methods and tools such as hand drawings, measuring tape and archaeological notes is time consuming. This process is prone to human errors and the quality of the documentation depends on the qualification of the archaeologist on site. Use of modern technology and methods in 3D surveying and 3D robotics facilitate and improve this process. Computer-aided systems and databases improve the documentation quality and increase the speed of data acquisition. 3D laser scanning is the state of the art in modelling archaeological excavation sites, historical sites and even entire cities or landscapes. Modern laser scanners are capable of data acquisition of up to 1 million points per second. This provides a very detailed 3D point cloud of the environment. 3D point clouds and 3D models of an excavation site provide a better representation of the environment for the archaeologist and for documentation. The point cloud can be used both for further studies on the excavation and for the presentation of results. This paper introduces a Computer aided system for labelling archaeological excavations in 3D (CASTLE3D). Consisting of a set of tools for recording and georeferencing the 3D data from an excavation site, CASTLE3D is a novel documentation approach in industrial archaeology. It provides a 2D and 3D visualisation of the data and an easy-to-use interface that enables the archaeologist to select regions of interest and to interact with the data in both representations. The 2D visualisation and a 3D orthogonal view of the data provide cuts of the environment that resemble the traditional hand drawings. The 3D perspective view gives a realistic view of the environment. CASTLE3D is designed as an easy-to-use on-site semantic mapping tool for archaeologists. Each project contains a predefined set of semantic information that can be used to label findings in the data. Multiple regions of interest can be joined under

  17. The evolution of bipedal running in lizards suggests a consequential origin may be exploited in later lineages.

    Science.gov (United States)

    Clemente, Christofer J

    2014-08-01

    The origin of bipedal locomotion in lizards is unclear. Modeling studies have suggested that bipedalism may be an exaptation, a byproduct of features originally designed to increase maneuverability, which were only later exploited. Measurement of the body center of mass (BCOM) in 124 species of lizards confirms a significant rearward shift among bipedal lineages. Further racetrack trials showed a significant acceleration threshold between bipedal and quadrupedal runs. These suggest good general support for a passive bipedal model, in which the combination of these features lead to passive lifting of the front of the body. However, variation in morphology could only account for 56% of the variation in acceleration thresholds, suggesting that dynamics have a significant influence on bipedalism. Deviation from the passive bipedal model was compared with node age, supporting an increase in the influence of dynamics over time. Together, these results show that bipedalism may have first arisen as a consequence of acceleration and a rearward shift in the BCOM, but subsequent linages have exploited this consequence to become bipedal more often, suggesting that bipedalism in lizards may convey some advantage. Exploitation of bipedalism was also associated with increased rates of phenotypic diversity, suggesting exploiting bipedalism may promote adaptive radiation.

  18. Reactive and anticipatory control of posture and bipedal locomotion in a nonhuman primate.

    Science.gov (United States)

    Mori, Futoshi; Nakajima, Katsumi; Tachibana, Atsumichi; Takasu, Chijiko; Mori, Masahiro; Tsujimoto, Toru; Tsukada, Hideo; Mori, Shigemi

    2004-01-01

    Bipedal locomotion is a common daily activity. Despite its apparent simplicity, it is a complex set of movements that requires the integrated neural control of multiple body segments. We have recently shown that the juvenile Japanese monkey, M. fuscata, can be operant-trained to walk bipedally on moving treadmill. It can control the body axis and lower limb movements when confronted by a change in treadmill speed. M. fuscata can also walk bipedally on a slanted treadmill. Furthermore, it can learn to clear an obstacle attached to the treadmill's belt. When failing to clear the obstacle, the monkey stumbles but quickly corrects its posture and the associated movements of multiple motor segments to again resume smooth bipedal walking. These results give indication that in learning to walk bipedally, M. fuscata transforms relevant visual, vestibular, proprioceptive, and exteroceptive sensory inputs into commands that engage both anticipatory and reactive motor mechanisms. Both mechanisms are essential for meeting external demands imposed upon posture and locomotion.

  19. Energetics of bipedal running. II. Limb design and running mechanics.

    Science.gov (United States)

    Roberts, T J; Chen, M S; Taylor, C R

    1998-10-01

    Compared with quadrupeds, bipedal runners of the same weight have longer legs, take longer steps and can presumably use slower, more economical muscle fibers. One might predict that bipedal running is less expensive, but it is not. We hypothesized that bipeds recruit a larger volume of muscle to support their weight, eliminating the potential economy of longer legs and slower steps. To test our hypothesis, we calculated the relative volume of muscle needed to support body weight over a stride in small dogs (Canis familiaris) and wild turkeys (Meleagris gallopavo) of the same weight. First, we confirmed that turkeys and dogs use approximately the same amount of energy to run at the same speed, and found that turkeys take 1. 8-fold longer steps. Higher muscle forces and/or longer muscle fibers would require a greater volume of active muscle, since muscle volume is proportional to the product of force and fascicle length. We measured both mean fascicle length and mean mechanical advantage for limb extensor muscles. Turkeys generated approximately the same total muscle force to support their weight during running and used muscle fascicles that are on average 2.1 times as long as in dogs, thus requiring a 2.5-fold greater active muscle volume. The greater volume appears to offset the economy of slower rates of force generation, supporting our hypothesis and providing a simple explanation for why it costs the same to run on two and four legs.

  20. How Fast Can a Human Run? - Bipedal vs. Quadrupedal Running.

    Science.gov (United States)

    Kinugasa, Ryuta; Usami, Yoshiyuki

    2016-01-01

    Usain Bolt holds the current world record in the 100-m run, with a running time of 9.58 s, and has been described as the best human sprinter in history. However, this raises questions concerning the maximum human running speed, such as "Can the world's fastest men become faster still?" The correct answer is likely "Yes." We plotted the historical world records for bipedal and quadrupedal 100-m sprint times according to competition year. These historical records were plotted using several curve-fitting procedures. We found that the projected speeds intersected in 2048, when for the first time, the winning quadrupedal 100-m sprint time could be lower, at 9.276 s, than the winning bipedal time of 9.383 s. Video analysis revealed that in quadrupedal running, humans employed a transverse gallop with a small angular excursion. These results suggest that in the future, the fastest human on the planet might be a quadrupedal runner at the 2048 Olympics. This may be achieved by shifting up to the rotary gallop and taking longer strides with wide sagittal trunk motion.

  1. 3D Spectroscopy in Astronomy

    Science.gov (United States)

    Mediavilla, Evencio; Arribas, Santiago; Roth, Martin; Cepa-Nogué, Jordi; Sánchez, Francisco

    2011-09-01

    Preface; Acknowledgements; 1. Introductory review and technical approaches Martin M. Roth; 2. Observational procedures and data reduction James E. H. Turner; 3. 3D Spectroscopy instrumentation M. A. Bershady; 4. Analysis of 3D data Pierre Ferruit; 5. Science motivation for IFS and galactic studies F. Eisenhauer; 6. Extragalactic studies and future IFS science Luis Colina; 7. Tutorials: how to handle 3D spectroscopy data Sebastian F. Sánchez, Begona García-Lorenzo and Arlette Pécontal-Rousset.

  2. Spherical 3D isotropic wavelets

    Science.gov (United States)

    Lanusse, F.; Rassat, A.; Starck, J.-L.

    2012-04-01

    Context. Future cosmological surveys will provide 3D large scale structure maps with large sky coverage, for which a 3D spherical Fourier-Bessel (SFB) analysis in spherical coordinates is natural. Wavelets are particularly well-suited to the analysis and denoising of cosmological data, but a spherical 3D isotropic wavelet transform does not currently exist to analyse spherical 3D data. Aims: The aim of this paper is to present a new formalism for a spherical 3D isotropic wavelet, i.e. one based on the SFB decomposition of a 3D field and accompany the formalism with a public code to perform wavelet transforms. Methods: We describe a new 3D isotropic spherical wavelet decomposition based on the undecimated wavelet transform (UWT) described in Starck et al. (2006). We also present a new fast discrete spherical Fourier-Bessel transform (DSFBT) based on both a discrete Bessel transform and the HEALPIX angular pixelisation scheme. We test the 3D wavelet transform and as a toy-application, apply a denoising algorithm in wavelet space to the Virgo large box cosmological simulations and find we can successfully remove noise without much loss to the large scale structure. Results: We have described a new spherical 3D isotropic wavelet transform, ideally suited to analyse and denoise future 3D spherical cosmological surveys, which uses a novel DSFBT. We illustrate its potential use for denoising using a toy model. All the algorithms presented in this paper are available for download as a public code called MRS3D at http://jstarck.free.fr/mrs3d.html

  3. 3D IBFV : Hardware-Accelerated 3D Flow Visualization

    NARCIS (Netherlands)

    Telea, Alexandru; Wijk, Jarke J. van

    2003-01-01

    We present a hardware-accelerated method for visualizing 3D flow fields. The method is based on insertion, advection, and decay of dye. To this aim, we extend the texture-based IBFV technique for 2D flow visualization in two main directions. First, we decompose the 3D flow visualization problem in a

  4. 3D Elevation Program—Virtual USA in 3D

    Science.gov (United States)

    Lukas, Vicki; Stoker, J.M.

    2016-04-14

    The U.S. Geological Survey (USGS) 3D Elevation Program (3DEP) uses a laser system called ‘lidar’ (light detection and ranging) to create a virtual reality map of the Nation that is very accurate. 3D maps have many uses with new uses being discovered all the time.  

  5. Interactive 3D multimedia content

    CERN Document Server

    Cellary, Wojciech

    2012-01-01

    The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example a

  6. A 3-D Contextual Classifier

    DEFF Research Database (Denmark)

    Larsen, Rasmus

    1997-01-01

    . This includes the specification of a Gaussian distribution for the pixel values as well as a prior distribution for the configuration of class variables within the cross that is m ade of a pixel and its four nearest neighbours. We will extend this algorithm to 3-D, i.e. we will specify a simultaneous Gaussian...... distr ibution for a pixel and its 6 nearest 3-D neighbours, and generalise the class variable configuration distribution within the 3-D cross. The algorithm is tested on a synthetic 3-D multivariate dataset....

  7. 3D Bayesian contextual classifiers

    DEFF Research Database (Denmark)

    Larsen, Rasmus

    2000-01-01

    We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours.......We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours....

  8. 3-D printers for libraries

    CERN Document Server

    Griffey, Jason

    2014-01-01

    As the maker movement continues to grow and 3-D printers become more affordable, an expanding group of hobbyists is keen to explore this new technology. In the time-honored tradition of introducing new technologies, many libraries are considering purchasing a 3-D printer. Jason Griffey, an early enthusiast of 3-D printing, has researched the marketplace and seen several systems first hand at the Consumer Electronics Show. In this report he introduces readers to the 3-D printing marketplace, covering such topics asHow fused deposition modeling (FDM) printing workBasic terminology such as build

  9. 3D for Graphic Designers

    CERN Document Server

    Connell, Ellery

    2011-01-01

    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  10. Facial Expression Recognition Using 3D Convolutional Neural Network

    Directory of Open Access Journals (Sweden)

    Young-Hyen Byeon

    2014-12-01

    Full Text Available This paper is concerned with video-based facial expression recognition frequently used in conjunction with HRI (Human-Robot Interaction that can naturally interact between human and robot. For this purpose, we design a 3D-CNN(3D Convolutional Neural Networks by augmenting dimensionality reduction methods such as PCA(Principal Component Analysis and TMPCA(Tensor-based Multilinear Principal Component Analysis to recognize simultaneously the successive frames with facial expression images obtained through video camera. The 3D-CNN can achieve some degree of shift and deformation invariance using local receptive fields and spatial subsampling through dimensionality reduction of redundant CNN’s output. The experimental results on video-based facial expression database reveal that the presented method shows a good performance in comparison to the conventional methods such as PCA and TMPCA.

  11. Spherical 3D Isotropic Wavelets

    CERN Document Server

    Lanusse, F; Starck, J -L

    2011-01-01

    Future cosmological surveys will provide 3D large scale structure maps with large sky coverage, for which a 3D Spherical Fourier-Bessel (SFB) analysis in is natural. Wavelets are particularly well-suited to the analysis and denoising of cosmological data, but a spherical 3D isotropic wavelet transform does not currently exist to analyse spherical 3D data. The aim of this paper is to present a new formalism for a spherical 3D isotropic wavelet, i.e. one based on the Fourier-Bessel decomposition of a 3D field and accompany the formalism with a public code to perform wavelet transforms. We describe a new 3D isotropic spherical wavelet decomposition based on the undecimated wavelet transform (UWT) described in Starck et al. 2006. We also present a new fast Discrete Spherical Fourier-Bessel Transform (DSFBT) based on both a discrete Bessel Transform and the HEALPIX angular pixelisation scheme. We test the 3D wavelet transform and as a toy-application, apply a denoising algorithm in wavelet space to the Virgo large...

  12. Improvement of 3D Scanner

    Institute of Scientific and Technical Information of China (English)

    2003-01-01

    The disadvantage remaining in 3D scanning system and its reasons are discussed. A new host-and-slave structure with high speed image acquisition and processing system is proposed to quicken the image processing and improve the performance of 3D scanning system.

  13. 3D Printing for Bricks

    OpenAIRE

    ECT Team, Purdue

    2015-01-01

    Building Bytes, by Brian Peters, is a project that uses desktop 3D printers to print bricks for architecture. Instead of using an expensive custom-made printer, it uses a normal standard 3D printer which is available for everyone and makes it more accessible and also easier for fabrication.

  14. PLOT3D user's manual

    Science.gov (United States)

    Walatka, Pamela P.; Buning, Pieter G.; Pierce, Larry; Elson, Patricia A.

    1990-01-01

    PLOT3D is a computer graphics program designed to visualize the grids and solutions of computational fluid dynamics. Seventy-four functions are available. Versions are available for many systems. PLOT3D can handle multiple grids with a million or more grid points, and can produce varieties of model renderings, such as wireframe or flat shaded. Output from PLOT3D can be used in animation programs. The first part of this manual is a tutorial that takes the reader, keystroke by keystroke, through a PLOT3D session. The second part of the manual contains reference chapters, including the helpfile, data file formats, advice on changing PLOT3D, and sample command files.

  15. 3D printing in dentistry.

    Science.gov (United States)

    Dawood, A; Marti Marti, B; Sauret-Jackson, V; Darwood, A

    2015-12-01

    3D printing has been hailed as a disruptive technology which will change manufacturing. Used in aerospace, defence, art and design, 3D printing is becoming a subject of great interest in surgery. The technology has a particular resonance with dentistry, and with advances in 3D imaging and modelling technologies such as cone beam computed tomography and intraoral scanning, and with the relatively long history of the use of CAD CAM technologies in dentistry, it will become of increasing importance. Uses of 3D printing include the production of drill guides for dental implants, the production of physical models for prosthodontics, orthodontics and surgery, the manufacture of dental, craniomaxillofacial and orthopaedic implants, and the fabrication of copings and frameworks for implant and dental restorations. This paper reviews the types of 3D printing technologies available and their various applications in dentistry and in maxillofacial surgery.

  16. Using 3D in Visualization

    DEFF Research Database (Denmark)

    Wood, Jo; Kirschenbauer, Sabine; Döllner, Jürgen

    2005-01-01

    The notion of three-dimensionality is applied to five stages of the visualization pipeline. While 3D visulization is most often associated with the visual mapping and representation of data, this chapter also identifies its role in the management and assembly of data, and in the media used...... to display 3D imagery. The extra cartographic degree of freedom offered by using 3D is explored and offered as a motivation for employing 3D in visualization. The use of VR and the construction of virtual environments exploit navigational and behavioral realism, but become most usefil when combined...... with abstracted representations embedded in a 3D space. The interactions between development of geovisualization, the technology used to implement it and the theory surrounding cartographic representation are explored. The dominance of computing technologies, driven particularly by the gaming industry...

  17. Sensor-Based Programming of Central Pattern Generators in Humanoid Robots

    Directory of Open Access Journals (Sweden)

    Hamed Shahbazi

    2013-04-01

    Full Text Available In the present article, a method for generating curvilinear bipedal walking patterns is proposed which is able to generate rhythmic and periodic trajectories for a Nao soccer player robot. To do so, a programmable central pattern generator was used which was inspired from locomotion structures in vertebrate animals. In this paper, the programmable central pattern generators were extended and new Equations were added to make a curvilinear pattern for walking Nao robots on a specified circular curve. In addition, some specific Equations were added to the model to control the arms and synchronize them with the movement of the feet. The model uses some sensory inputs to obtain some feedback from the movement and adjust it conforming to the potential perturbations. Input sensory values consist of accelerator values and foot pressure sensor values located on the bottom of each foot. Feedback values can adopt walking to some desired specifications and compensate the effects of some types of perturbations. The proposed model has many benefits including smooth walking patterns and modulation during walking. This model can be extended and used in the Nao soccer player both for the standard platform and the 3D soccer simulation leagues of Robocup SPL competitions to train different types of motions.

  18. ADT-3D Tumor Detection Assistant in 3D

    Directory of Open Access Journals (Sweden)

    Jaime Lazcano Bello

    2008-12-01

    Full Text Available The present document describes ADT-3D (Three-Dimensional Tumor Detector Assistant, a prototype application developed to assist doctors diagnose, detect and locate tumors in the brain by using CT scan. The reader may find on this document an introduction to tumor detection; ADT-3D main goals; development details; description of the product; motivation for its development; result’s study; and areas of applicability.

  19. Unassisted 3D camera calibration

    Science.gov (United States)

    Atanassov, Kalin; Ramachandra, Vikas; Nash, James; Goma, Sergio R.

    2012-03-01

    With the rapid growth of 3D technology, 3D image capture has become a critical part of the 3D feature set on mobile phones. 3D image quality is affected by the scene geometry as well as on-the-device processing. An automatic 3D system usually assumes known camera poses accomplished by factory calibration using a special chart. In real life settings, pose parameters estimated by factory calibration can be negatively impacted by movements of the lens barrel due to shaking, focusing, or camera drop. If any of these factors displaces the optical axes of either or both cameras, vertical disparity might exceed the maximum tolerable margin and the 3D user may experience eye strain or headaches. To make 3D capture more practical, one needs to consider unassisted (on arbitrary scenes) calibration. In this paper, we propose an algorithm that relies on detection and matching of keypoints between left and right images. Frames containing erroneous matches, along with frames with insufficiently rich keypoint constellations, are detected and discarded. Roll, pitch yaw , and scale differences between left and right frames are then estimated. The algorithm performance is evaluated in terms of the remaining vertical disparity as compared to the maximum tolerable vertical disparity.

  20. Bioprinting of 3D hydrogels.

    Science.gov (United States)

    Stanton, M M; Samitier, J; Sánchez, S

    2015-08-07

    Three-dimensional (3D) bioprinting has recently emerged as an extension of 3D material printing, by using biocompatible or cellular components to build structures in an additive, layer-by-layer methodology for encapsulation and culture of cells. These 3D systems allow for cell culture in a suspension for formation of highly organized tissue or controlled spatial orientation of cell environments. The in vitro 3D cellular environments simulate the complexity of an in vivo environment and natural extracellular matrices (ECM). This paper will focus on bioprinting utilizing hydrogels as 3D scaffolds. Hydrogels are advantageous for cell culture as they are highly permeable to cell culture media, nutrients, and waste products generated during metabolic cell processes. They have the ability to be fabricated in customized shapes with various material properties with dimensions at the micron scale. 3D hydrogels are a reliable method for biocompatible 3D printing and have applications in tissue engineering, drug screening, and organ on a chip models.

  1. 3D-printed microfluidic automation.

    Science.gov (United States)

    Au, Anthony K; Bhattacharjee, Nirveek; Horowitz, Lisa F; Chang, Tim C; Folch, Albert

    2015-04-21

    Microfluidic automation - the automated routing, dispensing, mixing, and/or separation of fluids through microchannels - generally remains a slowly-spreading technology because device fabrication requires sophisticated facilities and the technology's use demands expert operators. Integrating microfluidic automation in devices has involved specialized multi-layering and bonding approaches. Stereolithography is an assembly-free, 3D-printing technique that is emerging as an efficient alternative for rapid prototyping of biomedical devices. Here we describe fluidic valves and pumps that can be stereolithographically printed in optically-clear, biocompatible plastic and integrated within microfluidic devices at low cost. User-friendly fluid automation devices can be printed and used by non-engineers as replacement for costly robotic pipettors or tedious manual pipetting. Engineers can manipulate the designs as digital modules into new devices of expanded functionality. Printing these devices only requires the digital file and electronic access to a printer.

  2. 3D-Printed Microfluidic Automation

    Science.gov (United States)

    Au, Anthony K.; Bhattacharjee, Nirveek; Horowitz, Lisa F.; Chang, Tim C.; Folch, Albert

    2015-01-01

    Microfluidic automation – the automated routing, dispensing, mixing, and/or separation of fluids through microchannels – generally remains a slowly-spreading technology because device fabrication requires sophisticated facilities and the technology’s use demands expert operators. Integrating microfluidic automation in devices has involved specialized multi-layering and bonding approaches. Stereolithography is an assembly-free, 3D-printing technique that is emerging as an efficient alternative for rapid prototyping of biomedical devices. Here we describe fluidic valves and pumps that can be stereolithographically printed in optically-clear, biocompatible plastic and integrated within microfluidic devices at low cost. User-friendly fluid automation devices can be printed and used by non-engineers as replacement for costly robotic pipettors or tedious manual pipetting. Engineers can manipulate the designs as digital modules into new devices of expanded functionality. Printing these devices only requires the digital file and electronic access to a printer. PMID:25738695

  3. Tuotekehitysprojekti: 3D-tulostin

    OpenAIRE

    Pihlajamäki, Janne

    2011-01-01

    Opinnäytetyössä tutustuttiin 3D-tulostamisen teknologiaan. Työssä käytiin läpi 3D-tulostimesta tehty tuotekehitysprojekti. Sen lisäksi esiteltiin yleisellä tasolla tuotekehitysprosessi ja syntyneiden tulosten mahdollisia suojausmenetelmiä. Tavoitteena tässä työssä oli kehittää markkinoilta jo löytyvää kotitulostin-tasoista 3D-laiteteknologiaa lähemmäksi ammattilaistason ratkaisua. Tavoitteeseen pyrittiin keskittymällä parantamaan laitteella saavutettavaa tulostustarkkuutta ja -nopeutt...

  4. Handbook of 3D integration

    CERN Document Server

    Garrou , Philip; Ramm , Peter

    2014-01-01

    Edited by key figures in 3D integration and written by top authors from high-tech companies and renowned research institutions, this book covers the intricate details of 3D process technology.As such, the main focus is on silicon via formation, bonding and debonding, thinning, via reveal and backside processing, both from a technological and a materials science perspective. The last part of the book is concerned with assessing and enhancing the reliability of the 3D integrated devices, which is a prerequisite for the large-scale implementation of this emerging technology. Invaluable reading fo

  5. Color 3D Reverse Engineering

    Institute of Scientific and Technical Information of China (English)

    2002-01-01

    This paper presents a principle and a method of col or 3D laser scanning measurement. Based on the fundamental monochrome 3D measureme nt study, color information capture, color texture mapping, coordinate computati on and other techniques are performed to achieve color 3D measurement. The syste m is designed and composed of a line laser light emitter, one color CCD camera, a motor-driven rotary filter, a circuit card and a computer. Two steps in captu ring object's images in the measurement process: Firs...

  6. Exploration of 3D Printing

    OpenAIRE

    Lin, Zeyu

    2014-01-01

    3D printing technology is introduced and defined in this Thesis. Some methods of 3D printing are illustrated and their principles are explained with pictures. Most of the essential parts are presented with pictures and their effects are explained within the whole system. Problems on Up! Plus 3D printer are solved and a DIY product is made with this machine. The processes of making product are recorded and the items which need to be noticed during the process are the highlight in this th...

  7. 3D Visual SLAM Based on Multiple Iterative Closest Point

    Directory of Open Access Journals (Sweden)

    Chunguang Li

    2015-01-01

    Full Text Available With the development of novel RGB-D visual sensors, data association has been a basic problem in 3D Visual Simultaneous Localization and Mapping (VSLAM. To solve the problem, a VSLAM algorithm based on Multiple Iterative Closest Point (MICP is presented. By using both RGB and depth information obtained from RGB-D camera, 3D models of indoor environment can be reconstructed, which provide extensive knowledge for mobile robots to accomplish tasks such as VSLAM and Human-Robot Interaction. Due to the limited views of RGB-D camera, additional information about the camera pose is needed. In this paper, the motion of the RGB-D camera is estimated by a motion capture system after a calibration process. Based on the estimated pose, the MICP algorithm is used to improve the alignment. A Kinect mobile robot which is running Robot Operating System and the motion capture system has been used for experiments. Experiment results show that not only the proposed VSLAM algorithm achieved good accuracy and reliability, but also the 3D map can be generated in real time.

  8. Integration of Notification with 3D Visualization of Rover Operations Project

    Data.gov (United States)

    National Aeronautics and Space Administration — 3D visualization has proven effective at orienting remote ground controllers about robots operating on a planetary surface. Using such displays, controllers can...

  9. Accepting the T3D

    Energy Technology Data Exchange (ETDEWEB)

    Rich, D.O.; Pope, S.C.; DeLapp, J.G.

    1994-10-01

    In April, a 128 PE Cray T3D was installed at Los Alamos National Laboratory`s Advanced Computing Laboratory as part of the DOE`s High-Performance Parallel Processor Program (H4P). In conjunction with CRI, the authors implemented a 30 day acceptance test. The test was constructed in part to help them understand the strengths and weaknesses of the T3D. In this paper, they briefly describe the H4P and its goals. They discuss the design and implementation of the T3D acceptance test and detail issues that arose during the test. They conclude with a set of system requirements that must be addressed as the T3D system evolves.

  10. Advanced 3-D Ultrasound Imaging

    DEFF Research Database (Denmark)

    Rasmussen, Morten Fischer

    The main purpose of the PhD project was to develop methods that increase the 3-D ultrasound imaging quality available for the medical personnel in the clinic. Acquiring a 3-D volume gives the medical doctor the freedom to investigate the measured anatomy in any slice desirable after the scan has...... been completed. This allows for precise measurements of organs dimensions and makes the scan more operator independent. Real-time 3-D ultrasound imaging is still not as widespread in use in the clinics as 2-D imaging. A limiting factor has traditionally been the low image quality achievable using...... Field II simulations and measurements with the ultrasound research scanner SARUS and a 3.5MHz 1024 element 2-D transducer array. In all investigations, 3-D synthetic aperture imaging achieved a smaller main-lobe, lower sidelobes, higher contrast, and better signal to noise ratio than parallel...

  11. Conducting polymer 3D microelectrodes

    DEFF Research Database (Denmark)

    Sasso, Luigi; Vazquez, Patricia; Vedarethinam, Indumathi

    2010-01-01

    Conducting polymer 3D microelectrodes have been fabricated for possible future neurological applications. A combination of micro-fabrication techniques and chemical polymerization methods has been used to create pillar electrodes in polyaniline and polypyrrole. The thin polymer films obtained...

  12. [Robotic surgery].

    Science.gov (United States)

    Moreno-Portillo, Mucio; Valenzuela-Salazar, Carlos; Quiroz-Guadarrama, César David; Pachecho-Gahbler, Carlos; Rojano-Rodríguez, Martín

    2014-12-01

    Medicine has experienced greater scientific and technological advances in the last 50 years than in the rest of human history. The article describes relevant events, revises concepts and advantages and clinical applications, summarizes published clinical results, and presents some personal reflections without giving dogmatic conclusions about robotic surgery. The Society of American Gastrointestinal and Endoscopic Surgeons (SAGES) defines robotic surgery as a surgical procedure using technology to aid the interaction between surgeon and patient. The objective of the surgical robot is to correct human deficiencies and improve surgical skills. The capacity of repeating tasks with precision and reproducibility has been the base of the robot´s success. Robotic technology offers objective and measurable advantages: - Improving maneuverability and physical capacity during surgery. - Correcting bad postural habits and tremor. - Allowing depth perception (3D images). - Magnifying strength and movement limits. - Offering a platform for sensors, cameras, and instruments. Endoscopic surgery transformed conceptually the way of practicing surgery. Nevertheless in the last decade, robotic assisted surgery has become the next paradigm of our era.

  13. 3D Face Apperance Model

    DEFF Research Database (Denmark)

    Lading, Brian; Larsen, Rasmus; Astrom, K

    2006-01-01

    We build a 3D face shape model, including inter- and intra-shape variations, derive the analytical Jacobian of its resulting 2D rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations......We build a 3D face shape model, including inter- and intra-shape variations, derive the analytical Jacobian of its resulting 2D rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations...

  14. 3D Face Appearance Model

    DEFF Research Database (Denmark)

    Lading, Brian; Larsen, Rasmus; Åström, Kalle

    2006-01-01

    We build a 3d face shape model, including inter- and intra-shape variations, derive the analytical jacobian of its resulting 2d rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations.}......We build a 3d face shape model, including inter- and intra-shape variations, derive the analytical jacobian of its resulting 2d rendered image, and show example of its fitting performance with light, pose, id, expression and texture variations.}...

  15. Main: TATCCAYMOTIFOSRAMY3D [PLACE

    Lifescience Database Archive (English)

    Full Text Available TATCCAYMOTIFOSRAMY3D S000256 01-August-2006 (last modified) kehi TATCCAY motif foun...d in rice (O.s.) RAmy3D alpha-amylase gene promoter; Y=T/C; a GATA motif as its antisense sequence; TATCCAY ...motif and G motif (see S000130) are responsible for sugar repression (Toyofuku et al. 1998); GATA; amylase; sugar; repression; rice (Oryza sativa) TATCCAY ...

  16. MPML3D: Scripting Agents for the 3D Internet.

    Science.gov (United States)

    Prendinger, Helmut; Ullrich, Sebastian; Nakasone, Arturo; Ishizuka, Mitsuru

    2011-05-01

    The aim of this paper is two-fold. First, it describes a scripting language for specifying communicative behavior and interaction of computer-controlled agents ("bots") in the popular three-dimensional (3D) multiuser online world of "Second Life" and the emerging "OpenSimulator" project. While tools for designing avatars and in-world objects in Second Life exist, technology for nonprogrammer content creators of scenarios involving scripted agents is currently missing. Therefore, we have implemented new client software that controls bots based on the Multimodal Presentation Markup Language 3D (MPML3D), a highly expressive XML-based scripting language for controlling the verbal and nonverbal behavior of interacting animated agents. Second, the paper compares Second Life and OpenSimulator platforms and discusses the merits and limitations of each from the perspective of agent control. Here, we also conducted a small study that compares the network performance of both platforms.

  17. From 3D view to 3D print

    Science.gov (United States)

    Dima, M.; Farisato, G.; Bergomi, M.; Viotto, V.; Magrin, D.; Greggio, D.; Farinato, J.; Marafatto, L.; Ragazzoni, R.; Piazza, D.

    2014-08-01

    In the last few years 3D printing is getting more and more popular and used in many fields going from manufacturing to industrial design, architecture, medical support and aerospace. 3D printing is an evolution of bi-dimensional printing, which allows to obtain a solid object from a 3D model, realized with a 3D modelling software. The final product is obtained using an additive process, in which successive layers of material are laid down one over the other. A 3D printer allows to realize, in a simple way, very complex shapes, which would be quite difficult to be produced with dedicated conventional facilities. Thanks to the fact that the 3D printing is obtained superposing one layer to the others, it doesn't need any particular work flow and it is sufficient to simply draw the model and send it to print. Many different kinds of 3D printers exist based on the technology and material used for layer deposition. A common material used by the toner is ABS plastics, which is a light and rigid thermoplastic polymer, whose peculiar mechanical properties make it diffusely used in several fields, like pipes production and cars interiors manufacturing. I used this technology to create a 1:1 scale model of the telescope which is the hardware core of the space small mission CHEOPS (CHaracterising ExOPlanets Satellite) by ESA, which aims to characterize EXOplanets via transits observations. The telescope has a Ritchey-Chrétien configuration with a 30cm aperture and the launch is foreseen in 2017. In this paper, I present the different phases for the realization of such a model, focusing onto pros and cons of this kind of technology. For example, because of the finite printable volume (10×10×12 inches in the x, y and z directions respectively), it has been necessary to split the largest parts of the instrument in smaller components to be then reassembled and post-processed. A further issue is the resolution of the printed material, which is expressed in terms of layers

  18. 3D-mallinnus ja 3D-animaatiot biovoimalaitoksesta

    OpenAIRE

    Hiltula, Tytti

    2014-01-01

    Opinnäytetyössä tehtiin biovoimalaitoksen piirustuksista 3D-mallinnus ja animaatiot. Työn tarkoituksena oli saada valmiiksi Recwell Oy:lle markkinointiin tarkoitetut kuva- ja videomateriaalit. Työssä perehdyttiin 3D-mallintamisen perustietoihin ja lähtökohtiin sekä animaation laatimiseen. Työ laadittiin kokonaisuudessaan AutoCAD-ohjelmalla, ja työn aikana tutustuttiin huolellisesti myös ohjelman käyttöohjeisiin. Piirustusten mitoituksessa huomattiin jo alkuvaiheessa suuria puutteita, ...

  19. YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters

    Science.gov (United States)

    Schild, Jonas; Seele, Sven; Masuch, Maic

    2012-03-01

    Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

  20. Monocular model-based 3D tracking of rigid objects

    CERN Document Server

    Lepetit, Vincent

    2014-01-01

    Many applications require tracking complex 3D objects. These include visual serving of robotic arms on specific target objects, Augmented Reality systems that require real time registration of the object to be augmented, and head tracking systems that sophisticated interfaces can use. Computer vision offers solutions that are cheap, practical and non-invasive. ""Monocular Model-Based 3D Tracking of Rigid Objects"" reviews the different techniques and approaches that have been developed by industry and research. First, important mathematical tools are introduced: camera representation, robust e

  1. DspaceOgre 3D Graphics Visualization Tool

    Science.gov (United States)

    Jain, Abhinandan; Myin, Steven; Pomerantz, Marc I.

    2011-01-01

    This general-purpose 3D graphics visualization C++ tool is designed for visualization of simulation and analysis data for articulated mechanisms. Examples of such systems are vehicles, robotic arms, biomechanics models, and biomolecular structures. DspaceOgre builds upon the open-source Ogre3D graphics visualization library. It provides additional classes to support the management of complex scenes involving multiple viewpoints and different scene groups, and can be used as a remote graphics server. This software provides improved support for adding programs at the graphics processing unit (GPU) level for improved performance. It also improves upon the messaging interface it exposes for use as a visualization server.

  2. 3D future internet media

    CERN Document Server

    Dagiuklas, Tasos

    2014-01-01

    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that co...

  3. Materialedreven 3d digital formgivning

    DEFF Research Database (Denmark)

    Hansen, Flemming Tvede

    2010-01-01

    Formålet med forskningsprojektet er for det første at understøtte keramikeren i at arbejde eksperimenterende med digital formgivning, og for det andet at bidrage til en tværfaglig diskurs om brugen af digital formgivning. Forskningsprojektet fokuserer på 3d formgivning og derved på 3d digital...... formgivning og Rapid Prototyping (RP). RP er en fællesbetegnelse for en række af de teknikker, der muliggør at overføre den digitale form til 3d fysisk form. Forskningsprojektet koncentrerer sig om to overordnede forskningsspørgsmål. Det første handler om, hvordan viden og erfaring indenfor det keramiske...... fagområde kan blive udnyttet i forhold til 3d digital formgivning. Det andet handler om, hvad en sådan tilgang kan bidrage med, og hvordan den kan blive udnyttet i et dynamisk samspil med det keramiske materiale i formgivningen af 3d keramiske artefakter. Materialedreven formgivning er karakteriseret af en...

  4. Novel 3D media technologies

    CERN Document Server

    Dagiuklas, Tasos

    2015-01-01

    This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcas...

  5. Speaking Volumes About 3-D

    Science.gov (United States)

    2002-01-01

    In 1999, Genex submitted a proposal to Stennis Space Center for a volumetric 3-D display technique that would provide multiple users with a 360-degree perspective to simultaneously view and analyze 3-D data. The futuristic capabilities of the VolumeViewer(R) have offered tremendous benefits to commercial users in the fields of medicine and surgery, air traffic control, pilot training and education, computer-aided design/computer-aided manufacturing, and military/battlefield management. The technology has also helped NASA to better analyze and assess the various data collected by its satellite and spacecraft sensors. Genex capitalized on its success with Stennis by introducing two separate products to the commercial market that incorporate key elements of the 3-D display technology designed under an SBIR contract. The company Rainbow 3D(R) imaging camera is a novel, three-dimensional surface profile measurement system that can obtain a full-frame 3-D image in less than 1 second. The third product is the 360-degree OmniEye(R) video system. Ideal for intrusion detection, surveillance, and situation management, this unique camera system offers a continuous, panoramic view of a scene in real time.

  6. Photochemical Copper Coating on 3D Printed Thermoplastics

    Science.gov (United States)

    Yung, Winco K. C.; Sun, Bo; Huang, Junfeng; Jin, Yingdi; Meng, Zhengong; Choy, Hang Shan; Cai, Zhixiang; Li, Guijun; Ho, Cheuk Lam; Yang, Jinlong; Wong, Wai Yeung

    2016-01-01

    3D printing using thermoplastics has become very popular in recent years, however, it is challenging to provide a metal coating on 3D objects without using specialized and expensive tools. Herein, a novel acrylic paint containing malachite for coating on 3D printed objects is introduced, which can be transformed to copper via one-step laser treatment. The malachite containing pigment can be used as a commercial acrylic paint, which can be brushed onto 3D printed objects. The material properties and photochemical transformation processes have been comprehensively studied. The underlying physics of the photochemical synthesis of copper was characterized using density functional theory calculations. After laser treatment, the surface coating of the 3D printed objects was transformed to copper, which was experimentally characterized by XRD. 3D printed prototypes, including model of the Statue of Liberty covered with a copper surface coating and a robotic hand with copper interconnections, are demonstrated using this painting method. This composite material can provide a novel solution for coating metals on 3D printed objects. The photochemical reduction analysis indicates that the copper rust in malachite form can be remotely and photo-chemically reduced to pure copper with sufficient photon energy. PMID:27501761

  7. Photochemical Copper Coating on 3D Printed Thermoplastics.

    Science.gov (United States)

    Yung, Winco K C; Sun, Bo; Huang, Junfeng; Jin, Yingdi; Meng, Zhengong; Choy, Hang Shan; Cai, Zhixiang; Li, Guijun; Ho, Cheuk Lam; Yang, Jinlong; Wong, Wai Yeung

    2016-08-09

    3D printing using thermoplastics has become very popular in recent years, however, it is challenging to provide a metal coating on 3D objects without using specialized and expensive tools. Herein, a novel acrylic paint containing malachite for coating on 3D printed objects is introduced, which can be transformed to copper via one-step laser treatment. The malachite containing pigment can be used as a commercial acrylic paint, which can be brushed onto 3D printed objects. The material properties and photochemical transformation processes have been comprehensively studied. The underlying physics of the photochemical synthesis of copper was characterized using density functional theory calculations. After laser treatment, the surface coating of the 3D printed objects was transformed to copper, which was experimentally characterized by XRD. 3D printed prototypes, including model of the Statue of Liberty covered with a copper surface coating and a robotic hand with copper interconnections, are demonstrated using this painting method. This composite material can provide a novel solution for coating metals on 3D printed objects. The photochemical reduction analysis indicates that the copper rust in malachite form can be remotely and photo-chemically reduced to pure copper with sufficient photon energy.

  8. Photochemical Copper Coating on 3D Printed Thermoplastics

    Science.gov (United States)

    Yung, Winco K. C.; Sun, Bo; Huang, Junfeng; Jin, Yingdi; Meng, Zhengong; Choy, Hang Shan; Cai, Zhixiang; Li, Guijun; Ho, Cheuk Lam; Yang, Jinlong; Wong, Wai Yeung

    2016-08-01

    3D printing using thermoplastics has become very popular in recent years, however, it is challenging to provide a metal coating on 3D objects without using specialized and expensive tools. Herein, a novel acrylic paint containing malachite for coating on 3D printed objects is introduced, which can be transformed to copper via one-step laser treatment. The malachite containing pigment can be used as a commercial acrylic paint, which can be brushed onto 3D printed objects. The material properties and photochemical transformation processes have been comprehensively studied. The underlying physics of the photochemical synthesis of copper was characterized using density functional theory calculations. After laser treatment, the surface coating of the 3D printed objects was transformed to copper, which was experimentally characterized by XRD. 3D printed prototypes, including model of the Statue of Liberty covered with a copper surface coating and a robotic hand with copper interconnections, are demonstrated using this painting method. This composite material can provide a novel solution for coating metals on 3D printed objects. The photochemical reduction analysis indicates that the copper rust in malachite form can be remotely and photo-chemically reduced to pure copper with sufficient photon energy.

  9. Modification of 3D milling machine to 3D printer

    OpenAIRE

    Halamíček, Lukáš

    2015-01-01

    Tato práce se zabývá přestavbou gravírovací frézky na 3D tiskárnu. V první části se práce zabývá možnými technologiemi 3D tisku a možností jejich využití u přestavby. Dále jsou popsány a vybrány vhodné součásti pro přestavbu. V další části je realizováno řízení ohřevu podložky, trysky a řízení posuvu drátu pomocí softwaru TwinCat od společnosti Beckhoff na průmyslovém počítači. Výsledkem práce by měla být oživená 3D tiskárna. This thesis deals with rebuilding of engraving machine to 3D pri...

  10. Aspects of defects in 3d-3d correspondence

    Science.gov (United States)

    Gang, Dongmin; Kim, Nakwoo; Romo, Mauricio; Yamazaki, Masahito

    2016-10-01

    In this paper we study supersymmetric co-dimension 2 and 4 defects in the compactification of the 6d (2, 0) theory of type A N -1 on a 3-manifold M . The so-called 3d-3d correspondence is a relation between complexified Chern-Simons theory (with gauge group SL(N,C) ) on M and a 3d N=2 theory T N [ M ]. We study this correspondence in the presence of supersymmetric defects, which are knots/links inside the 3-manifold. Our study employs a number of different methods: state-integral models for complex Chern-Simons theory, cluster algebra techniques, domain wall theory T [SU( N )], 5d N=2 SYM, and also supergravity analysis through holography. These methods are complementary and we find agreement between them. In some cases the results lead to highly non-trivial predictions on the partition function. Our discussion includes a general expression for the cluster partition function, which can be used to compute in the presence of maximal and certain class of non-maximal punctures when N > 2. We also highlight the non-Abelian description of the 3d N=2 T N [ M ] theory with defect included, when such a description is available. This paper is a companion to our shorter paper [1], which summarizes our main results.

  11. 3-D Vector Flow Imaging

    DEFF Research Database (Denmark)

    Holbek, Simon

    studies and in vivo. Phantom measurements are compared with their corresponding reference value, whereas the in vivo measurement is validated against the current golden standard for non-invasive blood velocity estimates, based on magnetic resonance imaging (MRI). The study concludes, that a high precision......, if this significant reduction in the element count can still provide precise and robust 3-D vector flow estimates in a plane. The study concludes that the RC array is capable of estimating precise 3-D vector flow both in a plane and in a volume, despite the low channel count. However, some inherent new challenges......For the last decade, the field of ultrasonic vector flow imaging has gotten an increasingly attention, as the technique offers a variety of new applications for screening and diagnostics of cardiovascular pathologies. The main purpose of this PhD project was therefore to advance the field of 3-D...

  12. 3D vector flow imaging

    DEFF Research Database (Denmark)

    Pihl, Michael Johannes

    The main purpose of this PhD project is to develop an ultrasonic method for 3D vector flow imaging. The motivation is to advance the field of velocity estimation in ultrasound, which plays an important role in the clinic. The velocity of blood has components in all three spatial dimensions, yet...... conventional methods can estimate only the axial component. Several approaches for 3D vector velocity estimation have been suggested, but none of these methods have so far produced convincing in vivo results nor have they been adopted by commercial manufacturers. The basis for this project is the Transverse...... on the TO fields are suggested. They can be used to optimize the TO method. In the third part, a TO method for 3D vector velocity estimation is proposed. It employs a 2D phased array transducer and decouples the velocity estimation into three velocity components, which are estimated simultaneously based on 5...

  13. Markerless 3D Face Tracking

    DEFF Research Database (Denmark)

    Walder, Christian; Breidt, Martin; Bulthoff, Heinrich

    2009-01-01

    We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then represented by implicit surface and color functions, using a novel partition-of-unity type method of efficiently...... combining local regressors using nearest neighbor searches. Both these functions act on the 4D space of 3D plus time, and use temporal information to handle the noise in individual scans. After interactive registration of a template mesh to the first frame, it is then automatically deformed to track...... the scanned surface, using the variation of both shape and color as features in a dynamic energy minimization problem. Our prototype system yields high-quality animated 3D models in correspondence, at a rate of approximately twenty seconds per timestep. Tracking results for faces and other objects...

  14. Microfluidic 3D Helix Mixers

    Directory of Open Access Journals (Sweden)

    Georgette B. Salieb-Beugelaar

    2016-10-01

    Full Text Available Polymeric microfluidic systems are well suited for miniaturized devices with complex functionality, and rapid prototyping methods for 3D microfluidic structures are increasingly used. Mixing at the microscale and performing chemical reactions at the microscale are important applications of such systems and we therefore explored feasibility, mixing characteristics and the ability to control a chemical reaction in helical 3D channels produced by the emerging thread template method. Mixing at the microscale is challenging because channel size reduction for improving solute diffusion comes at the price of a reduced Reynolds number that induces a strictly laminar flow regime and abolishes turbulence that would be desired for improved mixing. Microfluidic 3D helix mixers were rapidly prototyped in polydimethylsiloxane (PDMS using low-surface energy polymeric threads, twisted to form 2-channel and 3-channel helices. Structure and flow characteristics were assessed experimentally by microscopy, hydraulic measurements and chromogenic reaction, and were modeled by computational fluid dynamics. We found that helical 3D microfluidic systems produced by thread templating allow rapid prototyping, can be used for mixing and for controlled chemical reaction with two or three reaction partners at the microscale. Compared to the conventional T-shaped microfluidic system used as a control device, enhanced mixing and faster chemical reaction was found to occur due to the combination of diffusive mixing in small channels and flow folding due to the 3D helix shape. Thus, microfluidic 3D helix mixers can be rapidly prototyped using the thread template method and are an attractive and competitive method for fluid mixing and chemical reactions at the microscale.

  15. Experimental verification of a computational technique for determining ground reactions in human bipedal stance.

    Science.gov (United States)

    Audu, Musa L; Kirsch, Robert F; Triolo, Ronald J

    2007-01-01

    We have developed a three-dimensional (3D) biomechanical model of human standing that enables us to study the mechanisms of posture and balance simultaneously in various directions in space. Since the two feet are on the ground, the system defines a kinematically closed-chain which has redundancy problems that cannot be resolved using the laws of mechanics alone. We have developed a computational (optimization) technique that avoids the problems with the closed-chain formulation thus giving users of such models the ability to make predictions of joint moments, and potentially, muscle activations using more sophisticated musculoskeletal models. This paper describes the experimental verification of the computational technique that is used to estimate the ground reaction vector acting on an unconstrained foot while the other foot is attached to the ground, thus allowing human bipedal standing to be analyzed as an open-chain system. The computational approach was verified in terms of its ability to predict lower extremity joint moments derived from inverse dynamic simulations performed on data acquired from four able-bodied volunteers standing in various postures on force platforms. Sensitivity analyses performed with model simulations indicated which ground reaction force (GRF) and center of pressure (COP) components were most critical for providing better estimates of the joint moments. Overall, the joint moments predicted by the optimization approach are strongly correlated with the joint moments computed using the experimentally measured GRF and COP (0.78 unity slope (experimental=computational results) for postures of the four subjects examined. These results indicate that this model-based technique can be relied upon to predict reasonable and consistent estimates of the joint moments using the predicted GRF and COP for most standing postures.

  16. Innovaties in 3D-beeldtechniek : Driedimensionaal meekijken met de chirurg

    NARCIS (Netherlands)

    Wieringa, F.P.; Bouma, H.; Beerlage, H.P.

    2012-01-01

    Met de intrede van minimaal invasieve chirurgie werd 3D-zicht minder vanzelfsprekend. Daar komt steeds meer verandering in. In de console van de Da Vinci-robot beschikt de chirurg inmiddels over 3D-zicht, maar de operatieassistenten moeten het nog met tweedimensionaal beeld doen. TNO werkt samen met

  17. 3D Printing: 3D Printing of Shape Memory Polymers for Flexible Electronic Devices (Adv. Mater. 22/2016).

    Science.gov (United States)

    Zarek, Matt; Layani, Michael; Cooperstein, Ido; Sachyani, Ela; Cohn, Daniel; Magdassi, Shlomo

    2016-06-01

    On page 4449, D. Cohn, S. Magdassi, and co-workers describe a general and facile method based on 3D printing of methacrylated macromonomers to fabricate shape-memory objects that can be used in flexible and responsive electrical circuits. Such responsive objects can be used in the fabrication of soft robotics, minimal invasive medical devices, sensors, and wearable electronics. The use of 3D printing overcomes the poor processing characteristics of thermosets and enables complex geometries that are not easily accessible by other techniques.

  18. PARAMETRIC DESIGN OF DELTA ROBOT

    Directory of Open Access Journals (Sweden)

    Mert Gürgen

    2016-09-01

    Full Text Available This article describes a sophisticated determination and presentation of a workspace volume for a delta robot, with consideration of its kinematic behavior. With the help of theoretical equations, optimization is performed with the aid of the stiffness and dexterity analysis. Theoretical substructure is coded in Matlab and three-dimensional (3D data for delta robot are developed in computer-aided design (CAD environment. In later stages of the project, both 3D and theoretical data are linked together and thus, with the changing design parameter of the robot itself, the Solidworks CAD output adapts and regenerates output with a new set of parameters. To achieve an optimum workspace volume with predefined parameters, a different set of robot parameters are iterated through design optimization in Matlab, and the delta robot design is finalized and illustrated in the 3D CAD environment, Solidworks. This study provides a technical solution to accomplish a generic delta robot with optimized workspace volume.

  19. LASER CUTTING MACHINES FOR 3-D THIN SHEET PARTS

    Directory of Open Access Journals (Sweden)

    Miroslav RADOVANOVIC

    2012-11-01

    Full Text Available Laser cutting machines are used for precise contour cutting thin sheet. In industrial application nowadays various types and construction of laser cutting machines can be met. For contour cutting 3-D thin sheet parts laser cutting machines with rotation movements and laser robots are used. Laser generates the light beam, that presents a tool in working process. Application of laser cutting machines made possible good quality of products, flexibility of production and enlargement of economy

  20. 3D Environment Mapping Using the Kinect V2 and Path Planning Based on RRT Algorithms

    Directory of Open Access Journals (Sweden)

    Wilbert G. Aguilar

    2016-10-01

    Full Text Available This paper describes a 3D path planning system that is able to provide a solution trajectory for the automatic control of a robot. The proposed system uses a point cloud obtained from the robot workspace, with a Kinect V2 sensor to identify the interest regions and the obstacles of the environment. Our proposal includes a collision-free path planner based on the Rapidly-exploring Random Trees variant (RRT*, for a safe and optimal navigation of robots in 3D spaces. Results on RGB-D segmentation and recognition, point cloud processing, and comparisons between different RRT* algorithms, are presented.

  1. Making Inexpensive 3-D Models

    Science.gov (United States)

    Manos, Harry

    2016-01-01

    Visual aids are important to student learning, and they help make the teacher's job easier. Keeping with the "TPT" theme of "The Art, Craft, and Science of Physics Teaching," the purpose of this article is to show how teachers, lacking equipment and funds, can construct a durable 3-D model reference frame and a model gravity…

  2. 3D terahertz beam profiling

    DEFF Research Database (Denmark)

    Pedersen, Pernille Klarskov; Strikwerda, Andrew; Wang, Tianwu

    2013-01-01

    We present a characterization of THz beams generated in both a two-color air plasma and in a LiNbO3 crystal. Using a commercial THz camera, we record intensity images as a function of distance through the beam waist, from which we extract 2D beam profiles and visualize our measurements into 3D beam...

  3. 3D Printing: Exploring Capabilities

    Science.gov (United States)

    Samuels, Kyle; Flowers, Jim

    2015-01-01

    As 3D printers become more affordable, schools are using them in increasing numbers. They fit well with the emphasis on product design in technology and engineering education, allowing students to create high-fidelity physical models to see and test different iterations in their product designs. They may also help students to "think in three…

  4. When Art Meets 3D

    Institute of Scientific and Technical Information of China (English)

    2011-01-01

    The presentation of the vanguard work,My Dream3D,the innovative production by the China Disabled People’s Performing Art Troupe(CDPPAT),directed by Joy Joosang Park,provided the film’s domestic premiere at Beijing’s Olympic Park onApril7.The show provided an intriguing insight not

  5. Tractable Quantification of Metastability for Robust Bipedal Locomotion

    Science.gov (United States)

    2015-06-01

    Existence of Jordan normal form for any square matrix is fundamental to Linear Algebra . Consider a Jordan normal form of T̂ given by T̂ = V̂ Ĵ V̂ −1, (A...027836499000900206. [Meyer, 2000] Meyer, C. D. (2000). Matrix Analysis and Applied Linear Algebra . SIAM. [Miculescu and Karaman, 2014] Miculescu, D. and Karaman, S...human-like walking robots. The most elementary approach to balancing is ignoring the kinematics and dynamics of the system and modeling the robot as

  6. Priprava 3D modelov za 3D tisk

    OpenAIRE

    2015-01-01

    Po mnenju nekaterih strokovnjakov bo aditivna proizvodnja (ali 3D tiskanje) spremenila proizvodnjo industrijo, saj si bo vsak posameznik lahko natisnil svoj objekt po želji. V diplomski nalogi so predstavljene nekatere tehnologije aditivne proizvodnje. V nadaljevanju diplomske naloge je predstavljena izdelava makete hiše v merilu 1:100, vse od modeliranja do tiskanja. Poseben poudarek je posvečen predelavi modela, da je primeren za tiskanje, kjer je razvit pristop za hitrejše i...

  7. Post processing of 3D models for 3D printing

    OpenAIRE

    2015-01-01

    According to the opinion of some experts the additive manufacturing or 3D printing will change manufacturing industry, because any individual could print their own model according to his or her wishes. In this graduation thesis some of the additive manufacturing technologies are presented. Furthermore in the production of house scale model in 1:100 is presented, starting from modeling to printing. Special attention is given to postprocessing of the building model elements us...

  8. Numerical bifurcation analysis of the bipedal spring-mass model

    Science.gov (United States)

    Merker, Andreas; Kaiser, Dieter; Hermann, Martin

    2015-01-01

    The spring-mass model and its numerous extensions are currently one of the best candidates for templates of human and animal locomotion. However, with increasing complexity, their applications can become very time-consuming. In this paper, we present an approach that is based on the calculation of bifurcations in the bipedal spring-mass model for walking. Since the bifurcations limit the region of stable walking, locomotion can be studied by computing the corresponding boundaries. Originally, the model was implemented as a hybrid dynamical system. Our new approach consists of the transformation of the series of initial value problems on different intervals into a single boundary value problem. Using this technique, discontinuities can be avoided and sophisticated numerical methods for studying parametrized nonlinear boundary value problems can be applied. Thus, appropriate extended systems are used to compute transcritical and period-doubling bifurcation points as well as turning points. We show that the resulting boundary value problems can be solved by the simple shooting method with sufficient accuracy, making the application of the more extensive multiple shooting superfluous. The proposed approach is fast, robust to numerical perturbations and allows determining complete manifolds of periodic solutions of the original problem.

  9. 3-D Imaging Systems for Agricultural Applications—A Review

    Directory of Open Access Journals (Sweden)

    Manuel Vázquez-Arellano

    2016-04-01

    Full Text Available Efficiency increase of resources through automation of agriculture requires more information about the production process, as well as process and machinery status. Sensors are necessary for monitoring the status and condition of production by recognizing the surrounding structures such as objects, field structures, natural or artificial markers, and obstacles. Currently, three dimensional (3-D sensors are economically affordable and technologically advanced to a great extent, so a breakthrough is already possible if enough research projects are commercialized. The aim of this review paper is to investigate the state-of-the-art of 3-D vision systems in agriculture, and the role and value that only 3-D data can have to provide information about environmental structures based on the recent progress in optical 3-D sensors. The structure of this research consists of an overview of the different optical 3-D vision techniques, based on the basic principles. Afterwards, their application in agriculture are reviewed. The main focus lays on vehicle navigation, and crop and animal husbandry. The depth dimension brought by 3-D sensors provides key information that greatly facilitates the implementation of automation and robotics in agriculture.

  10. 3D Printing Facilitated Scaffold-free Tissue Unit Fabrication

    Science.gov (United States)

    Tan, Yu; Richards, Dylan J.; Trusk, Thomas C.; Visconti, Richard P.; Yost, Michael J.; Kindy, Mark S.; Drake, Christopher J.; Argraves, William Scott; Markwald, Roger R.; Mei, Ying

    2014-01-01

    Tissue spheroids hold great potential in tissue engineering as building blocks to assemble into functional tissues. To date, agarose molds have been extensively used to facilitate fusion process of tissue spheroids. As a molding material, agarose typically requires low temperature plates for gelation and/or heated dispenser units. Here, we proposed and developed an alginate-based, direct 3D mold-printing technology: 3D printing micro-droplets of alginate solution into biocompatible, bio-inert alginate hydrogel molds for the fabrication of scaffold-free tissue engineering constructs. Specifically, we developed a 3D printing technology to deposit micro-droplets of alginate solution on calcium containing substrates in a layer-by-layer fashion to prepare ring-shaped 3D hydrogel molds. Tissue spheroids composed of 50% endothelial cells and 50% smooth muscle cells were robotically placed into the 3D printed alginate molds using a 3D printer, and were found to rapidly fuse into toroid-shaped tissue units. Histological and immunofluorescence analysis indicated that the cells secreted collagen type I playing a critical role in promoting cell-cell adhesion, tissue formation and maturation. PMID:24717646

  11. 3-D Imaging Systems for Agricultural Applications—A Review

    Science.gov (United States)

    Vázquez-Arellano, Manuel; Griepentrog, Hans W.; Reiser, David; Paraforos, Dimitris S.

    2016-01-01

    Efficiency increase of resources through automation of agriculture requires more information about the production process, as well as process and machinery status. Sensors are necessary for monitoring the status and condition of production by recognizing the surrounding structures such as objects, field structures, natural or artificial markers, and obstacles. Currently, three dimensional (3-D) sensors are economically affordable and technologically advanced to a great extent, so a breakthrough is already possible if enough research projects are commercialized. The aim of this review paper is to investigate the state-of-the-art of 3-D vision systems in agriculture, and the role and value that only 3-D data can have to provide information about environmental structures based on the recent progress in optical 3-D sensors. The structure of this research consists of an overview of the different optical 3-D vision techniques, based on the basic principles. Afterwards, their application in agriculture are reviewed. The main focus lays on vehicle navigation, and crop and animal husbandry. The depth dimension brought by 3-D sensors provides key information that greatly facilitates the implementation of automation and robotics in agriculture. PMID:27136560

  12. 3-D Imaging Systems for Agricultural Applications-A Review.

    Science.gov (United States)

    Vázquez-Arellano, Manuel; Griepentrog, Hans W; Reiser, David; Paraforos, Dimitris S

    2016-04-29

    Efficiency increase of resources through automation of agriculture requires more information about the production process, as well as process and machinery status. Sensors are necessary for monitoring the status and condition of production by recognizing the surrounding structures such as objects, field structures, natural or artificial markers, and obstacles. Currently, three dimensional (3-D) sensors are economically affordable and technologically advanced to a great extent, so a breakthrough is already possible if enough research projects are commercialized. The aim of this review paper is to investigate the state-of-the-art of 3-D vision systems in agriculture, and the role and value that only 3-D data can have to provide information about environmental structures based on the recent progress in optical 3-D sensors. The structure of this research consists of an overview of the different optical 3-D vision techniques, based on the basic principles. Afterwards, their application in agriculture are reviewed. The main focus lays on vehicle navigation, and crop and animal husbandry. The depth dimension brought by 3-D sensors provides key information that greatly facilitates the implementation of automation and robotics in agriculture.

  13. 3D laser imaging for concealed object identification

    Science.gov (United States)

    Berechet, Ion; Berginc, Gérard; Berechet, Stefan

    2014-09-01

    This paper deals with new optical non-conventional 3D laser imaging. Optical non-conventional imaging explores the advantages of laser imaging to form a three-dimensional image of the scene. 3D laser imaging can be used for threedimensional medical imaging, topography, surveillance, robotic vision because of ability to detect and recognize objects. In this paper, we present a 3D laser imaging for concealed object identification. The objective of this new 3D laser imaging is to provide the user a complete 3D reconstruction of the concealed object from available 2D data limited in number and with low representativeness. The 2D laser data used in this paper come from simulations that are based on the calculation of the laser interactions with the different interfaces of the scene of interest and from experimental results. We show the global 3D reconstruction procedures capable to separate objects from foliage and reconstruct a threedimensional image of the considered object. In this paper, we present examples of reconstruction and completion of three-dimensional images and we analyse the different parameters of the identification process such as resolution, the scenario of camouflage, noise impact and lacunarity degree.

  14. Obstacle avoidance using predictive vision based on a dynamic 3D world model

    Science.gov (United States)

    Benjamin, D. Paul; Lyons, Damian; Achtemichuk, Tom

    2006-10-01

    We have designed and implemented a fast predictive vision system for a mobile robot based on the principles of active vision. This vision system is part of a larger project to design a comprehensive cognitive architecture for mobile robotics. The vision system represents the robot's environment with a dynamic 3D world model based on a 3D gaming platform (Ogre3D). This world model contains a virtual copy of the robot and its environment, and outputs graphics showing what the virtual robot "sees" in the virtual world; this is what the real robot expects to see in the real world. The vision system compares this output in real time with the visual data. Any large discrepancies are flagged and sent to the robot's cognitive system, which constructs a plan for focusing on the discrepancies and resolving them, e.g. by updating the position of an object or by recognizing a new object. An object is recognized only once; thereafter its observed data are monitored for consistency with the predictions, greatly reducing the cost of scene understanding. We describe the implementation of this vision system and how the robot uses it to locate and avoid obstacles.

  15. Forensic 3D Scene Reconstruction

    Energy Technology Data Exchange (ETDEWEB)

    LITTLE,CHARLES Q.; PETERS,RALPH R.; RIGDON,J. BRIAN; SMALL,DANIEL E.

    1999-10-12

    Traditionally law enforcement agencies have relied on basic measurement and imaging tools, such as tape measures and cameras, in recording a crime scene. A disadvantage of these methods is that they are slow and cumbersome. The development of a portable system that can rapidly record a crime scene with current camera imaging, 3D geometric surface maps, and contribute quantitative measurements such as accurate relative positioning of crime scene objects, would be an asset to law enforcement agents in collecting and recording significant forensic data. The purpose of this project is to develop a feasible prototype of a fast, accurate, 3D measurement and imaging system that would support law enforcement agents to quickly document and accurately record a crime scene.

  16. 3D Printable Graphene Composite.

    Science.gov (United States)

    Wei, Xiaojun; Li, Dong; Jiang, Wei; Gu, Zheming; Wang, Xiaojuan; Zhang, Zengxing; Sun, Zhengzong

    2015-07-08

    In human being's history, both the Iron Age and Silicon Age thrived after a matured massive processing technology was developed. Graphene is the most recent superior material which could potentially initialize another new material Age. However, while being exploited to its full extent, conventional processing methods fail to provide a link to today's personalization tide. New technology should be ushered in. Three-dimensional (3D) printing fills the missing linkage between graphene materials and the digital mainstream. Their alliance could generate additional stream to push the graphene revolution into a new phase. Here we demonstrate for the first time, a graphene composite, with a graphene loading up to 5.6 wt%, can be 3D printable into computer-designed models. The composite's linear thermal coefficient is below 75 ppm·°C(-1) from room temperature to its glass transition temperature (Tg), which is crucial to build minute thermal stress during the printing process.

  17. Medical 3D thermography system

    OpenAIRE

    GRUBIŠIĆ, IVAN

    2011-01-01

    Infrared (IR) thermography determines the surface temperature of an object or human body using thermal IR measurement camera. It is an imaging technology which is contactless and completely non-invasive. These propertiesmake IR thermography a useful method of analysis that is used in various industrial applications to detect, monitor and predict irregularities in many fields from engineering to medical and biological observations. This paper presents a conceptual model of Medical 3D Thermo...

  18. 3D silicon strip detectors

    Energy Technology Data Exchange (ETDEWEB)

    Parzefall, Ulrich [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany)], E-mail: ulrich.parzefall@physik.uni-freiburg.de; Bates, Richard [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Boscardin, Maurizio [FBK-irst, Center for Materials and Microsystems, via Sommarive 18, 38050 Povo di Trento (Italy); Dalla Betta, Gian-Franco [INFN and Universita' di Trento, via Sommarive 14, 38050 Povo di Trento (Italy); Eckert, Simon [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany); Eklund, Lars; Fleta, Celeste [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Jakobs, Karl; Kuehn, Susanne [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany); Lozano, Manuel [Instituto de Microelectronica de Barcelona, IMB-CNM, CSIC, Barcelona (Spain); Pahn, Gregor [Physikalisches Institut, Universitaet Freiburg, Hermann-Herder-Str. 3, D-79104 Freiburg (Germany); Parkes, Chris [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Pellegrini, Giulio [Instituto de Microelectronica de Barcelona, IMB-CNM, CSIC, Barcelona (Spain); Pennicard, David [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Piemonte, Claudio; Ronchin, Sabina [FBK-irst, Center for Materials and Microsystems, via Sommarive 18, 38050 Povo di Trento (Italy); Szumlak, Tomasz [University of Glasgow, Department of Physics and Astronomy, Glasgow G12 8QQ (United Kingdom); Zoboli, Andrea [INFN and Universita' di Trento, via Sommarive 14, 38050 Povo di Trento (Italy); Zorzi, Nicola [FBK-irst, Center for Materials and Microsystems, via Sommarive 18, 38050 Povo di Trento (Italy)

    2009-06-01

    While the Large Hadron Collider (LHC) at CERN has started operation in autumn 2008, plans for a luminosity upgrade to the Super-LHC (sLHC) have already been developed for several years. This projected luminosity increase by an order of magnitude gives rise to a challenging radiation environment for tracking detectors at the LHC experiments. Significant improvements in radiation hardness are required with respect to the LHC. Using a strawman layout for the new tracker of the ATLAS experiment as an example, silicon strip detectors (SSDs) with short strips of 2-3 cm length are foreseen to cover the region from 28 to 60 cm distance to the beam. These SSD will be exposed to radiation levels up to 10{sup 15}N{sub eq}/cm{sup 2}, which makes radiation resistance a major concern for the upgraded ATLAS tracker. Several approaches to increasing the radiation hardness of silicon detectors exist. In this article, it is proposed to combine the radiation hard 3D-design originally conceived for pixel-style applications with the benefits of the established planar technology for strip detectors by using SSDs that have regularly spaced doped columns extending into the silicon bulk under the detector strips. The first 3D SSDs to become available for testing were made in the Single Type Column (STC) design, a technological simplification of the original 3D design. With such 3D SSDs, a small number of prototype sLHC detector modules with LHC-speed front-end electronics as used in the semiconductor tracking systems of present LHC experiments were built. Modules were tested before and after irradiation to fluences of 10{sup 15}N{sub eq}/cm{sup 2}. The tests were performed with three systems: a highly focused IR-laser with 5{mu}m spot size to make position-resolved scans of the charge collection efficiency, an Sr{sup 90}{beta}-source set-up to measure the signal levels for a minimum ionizing particle (MIP), and a beam test with 180 GeV pions at CERN. This article gives a brief overview of

  19. Biomechanics of running indicates endothermy in bipedal dinosaurs.

    Directory of Open Access Journals (Sweden)

    Herman Pontzer

    Full Text Available BACKGROUND: One of the great unresolved controversies in paleobiology is whether extinct dinosaurs were endothermic, ectothermic, or some combination thereof, and when endothermy first evolved in the lineage leading to birds. Although it is well established that high, sustained growth rates and, presumably, high activity levels are ancestral for dinosaurs and pterosaurs (clade Ornithodira, other independent lines of evidence for high metabolic rates, locomotor costs, or endothermy are needed. For example, some studies have suggested that, because large dinosaurs may have been homeothermic due to their size alone and could have had heat loss problems, ectothermy would be a more plausible metabolic strategy for such animals. METHODOLOGY/PRINCIPAL FINDINGS: Here we describe two new biomechanical approaches for reconstructing the metabolic rate of 14 extinct bipedal dinosauriforms during walking and running. These methods, well validated for extant animals, indicate that during walking and slow running the metabolic rate of at least the larger extinct dinosaurs exceeded the maximum aerobic capabilities of modern ectotherms, falling instead within the range of modern birds and mammals. Estimated metabolic rates for smaller dinosaurs are more ambiguous, but generally approach or exceed the ectotherm boundary. CONCLUSIONS/SIGNIFICANCE: Our results support the hypothesis that endothermy was widespread in at least larger non-avian dinosaurs. It was plausibly ancestral for all dinosauriforms (perhaps Ornithodira, but this is perhaps more strongly indicated by high growth rates than by locomotor costs. The polarity of the evolution of endothermy indicates that rapid growth, insulation, erect postures, and perhaps aerobic power predated advanced "avian" lung structure and high locomotor costs.

  20. Joint loads in marsupial ankles reflect habitual bipedalism versus quadrupedalism.

    Directory of Open Access Journals (Sweden)

    Kristian J Carlson

    Full Text Available Joint surfaces of limb bones are loaded in compression by reaction forces generated from body weight and musculotendon complexes bridging them. In general, joints of eutherian mammals have regions of high radiodensity subchondral bone that are better at resisting compressive forces than low radiodensity subchondral bone. Identifying similar form-function relationships between subchondral radiodensity distribution and joint load distribution within the marsupial postcranium, in addition to providing a richer understanding of marsupial functional morphology, can serve as a phylogenetic control in evaluating analogous relationships within eutherian mammals. Where commonalities are established across phylogenetic borders, unifying principles in mammalian physiology, morphology, and behavior can be identified. Here, we assess subchondral radiodensity patterns in distal tibiae of several marsupial taxa characterized by different habitual activities (e.g., locomotion. Computed tomography scanning, maximum intensity projection maps, and pixel counting were used to quantify radiodensity in 41 distal tibiae of bipedal (5 species, arboreal quadrupedal (4 species, and terrestrial quadrupedal (5 species marsupials. Bipeds (Macropus and Wallabia exhibit more expansive areas of high radiodensity in the distal tibia than arboreal (Dendrolagus, Phascolarctos, and Trichosurus or terrestrial quadrupeds (Sarcophilus, Thylacinus, Lasiorhinus, and Vombatus, which may reflect the former carrying body weight only through the hind limbs. Arboreal quadrupeds exhibit smallest areas of high radiodensity, though they differ non-significantly from terrestrial quadrupeds. This could indicate slightly more compliant gaits by arboreal quadrupeds compared to terrestrial quadrupeds. The observed radiodensity patterns in marsupial tibiae, though their statistical differences disappear when controlling for phylogeny, corroborate previously documented patterns in primates and

  1. Real-Time 3D Visualization

    Science.gov (United States)

    1997-01-01

    Butler Hine, former director of the Intelligent Mechanism Group (IMG) at Ames Research Center, and five others partnered to start Fourth Planet, Inc., a visualization company that specializes in the intuitive visual representation of dynamic, real-time data over the Internet and Intranet. Over a five-year period, the then NASA researchers performed ten robotic field missions in harsh climes to mimic the end- to-end operations of automated vehicles trekking across another world under control from Earth. The core software technology for these missions was the Virtual Environment Vehicle Interface (VEVI). Fourth Planet has released VEVI4, the fourth generation of the VEVI software, and NetVision. VEVI4 is a cutting-edge computer graphics simulation and remote control applications tool. The NetVision package allows large companies to view and analyze in virtual 3D space such things as the health or performance of their computer network or locate a trouble spot on an electric power grid. Other products are forthcoming. Fourth Planet is currently part of the NASA/Ames Technology Commercialization Center, a business incubator for start-up companies.

  2. Omnidirectional Perception for Lightweight Uavs Using a Continuously Rotating 3d Laser Scanner

    Science.gov (United States)

    Droeschel, D.; Schreiber, M.; Behnke, S.

    2013-08-01

    Many popular unmanned aerial vehicles (UAV) are restricted in their size and weight, making the design of sensory systems for these robots challenging. We designed a small and lightweight continuously rotating 3D laser scanner - allowing for environment perception in a range of 30 m in almost all directions. This sensor it well suited for applications such as 3D obstacle detection, 6D motion estimation, localization, and mapping. We aggregate the distance measurements in a robot-centric grid-based map. To estimate the motion of our multicopter, we register 3D laser scans towards this local map. In experiments, we compare the laser-based ego-motion estimate with ground-truth from a motion capture system. Overall, we can build an accurate 3D obstacle map and can estimate the vehicle's trajectory by 3D scan registration.

  3. Wireless 3D Chocolate Printer

    Directory of Open Access Journals (Sweden)

    FROILAN G. DESTREZA

    2014-02-01

    Full Text Available This study is for the BSHRM Students of Batangas State University (BatStateU ARASOF for the researchers believe that the Wireless 3D Chocolate Printer would be helpful in their degree program especially on making creative, artistic, personalized and decorative chocolate designs. The researchers used the Prototyping model as procedural method for the successful development and implementation of the hardware and software. This method has five phases which are the following: quick plan, quick design, prototype construction, delivery and feedback and communication. This study was evaluated by the BSHRM Students and the assessment of the respondents regarding the software and hardware application are all excellent in terms of Accuracy, Effecitveness, Efficiency, Maintainability, Reliability and User-friendliness. Also, the overall level of acceptability of the design project as evaluated by the respondents is excellent. With regard to the observation about the best raw material to use in 3D printing, the chocolate is good to use as the printed material is slightly distorted,durable and very easy to prepare; the icing is also good to use as the printed material is not distorted and is very durable but consumes time to prepare; the flour is not good as the printed material is distorted, not durable but it is easy to prepare. The computation of the economic viability level of 3d printer with reference to ROI is 37.14%. The recommendation of the researchers in the design project are as follows: adding a cooling system so that the raw material will be more durable, development of a more simplified version and improving the extrusion process wherein the user do not need to stop the printing process just to replace the empty syringe with a new one.

  4. Interactive 3D Mars Visualization

    Science.gov (United States)

    Powell, Mark W.

    2012-01-01

    The Interactive 3D Mars Visualization system provides high-performance, immersive visualization of satellite and surface vehicle imagery of Mars. The software can be used in mission operations to provide the most accurate position information for the Mars rovers to date. When integrated into the mission data pipeline, this system allows mission planners to view the location of the rover on Mars to 0.01-meter accuracy with respect to satellite imagery, with dynamic updates to incorporate the latest position information. Given this information so early in the planning process, rover drivers are able to plan more accurate drive activities for the rover than ever before, increasing the execution of science activities significantly. Scientifically, this 3D mapping information puts all of the science analyses to date into geologic context on a daily basis instead of weeks or months, as was the norm prior to this contribution. This allows the science planners to judge the efficacy of their previously executed science observations much more efficiently, and achieve greater science return as a result. The Interactive 3D Mars surface view is a Mars terrain browsing software interface that encompasses the entire region of exploration for a Mars surface exploration mission. The view is interactive, allowing the user to pan in any direction by clicking and dragging, or to zoom in or out by scrolling the mouse or touchpad. This set currently includes tools for selecting a point of interest, and a ruler tool for displaying the distance between and positions of two points of interest. The mapping information can be harvested and shared through ubiquitous online mapping tools like Google Mars, NASA WorldWind, and Worldwide Telescope.

  5. Development of bipedal walking in humans and chimpanzees: a comparative study.

    Science.gov (United States)

    Kimura, Tasuku; Yaguramaki, Naoko

    2009-01-01

    Development of bipedal walking from the very early stage of walking was studied longitudinally in infant humans and chimpanzees. In contrast to adults, infants of neither species could walk steadily and rhythmically step by step. Short braking duration and small recovery of mechanical energy were demonstrated in infants of both species. The trunk was inclined forwards, the extension of lower limb joints was limited and the accelerating force was not strongly activated. Potential energy was not efficiently used in progression. Walking in adult chimpanzees still showed a forward-inclined trunk, short braking duration, small recovery of energy and large variance of parameters compared to the unique human adult bipedalism. The locomotor characteristics of presumed pre-bipedal ancestors are discussed.

  6. How 3-D Movies Work

    Institute of Scientific and Technical Information of China (English)

    吕铁雄

    2011-01-01

    难度:★★★★☆词数:450 建议阅读时间:8分钟 Most people see out of two eyes. This is a basic fact of humanity,but it’s what makes possible the illusion of depth(纵深幻觉) that 3-D movies create. Human eyes are spaced about two inches apart, meaning that each eye gives the brain a slightly different perspective(透视感)on the same object. The brain then uses this variance to quickly determine an object’s distance.

  7. Virtual 3-D Facial Reconstruction

    Directory of Open Access Journals (Sweden)

    Martin Paul Evison

    2000-06-01

    Full Text Available Facial reconstructions in archaeology allow empathy with people who lived in the past and enjoy considerable popularity with the public. It is a common misconception that facial reconstruction will produce an exact likeness; a resemblance is the best that can be hoped for. Research at Sheffield University is aimed at the development of a computer system for facial reconstruction that will be accurate, rapid, repeatable, accessible and flexible. This research is described and prototypical 3-D facial reconstructions are presented. Interpolation models simulating obesity, ageing and ethnic affiliation are also described. Some strengths and weaknesses in the models, and their potential for application in archaeology are discussed.

  8. Large-scale three-dimensional measurement via combining 3D scanner and laser rangefinder.

    Science.gov (United States)

    Shi, Jinlong; Sun, Zhengxing; Bai, Suqin

    2015-04-01

    This paper presents a three-dimensional (3D) measurement method of large-scale objects by integrating a 3D scanner and a laser rangefinder. The 3D scanner, used to perform partial section measurement, is fixed on a robotic arm which can slide on a guide rail. The laser rangefinder, used to compute poses of the 3D scanner, is rigidly connected to the 3D scanner. During large-scale measurement, after measuring a partial section, the 3D scanner is straightly moved forward along the guide rail to measure another section. Meanwhile, the poses of the 3D scanner are estimated according to its moved distance for different partial section alignments. The performance and effectiveness are evaluated by experiments.

  9. Trend Analysis for the Market and Application Development of 3D Printing

    Directory of Open Access Journals (Sweden)

    Chin-Ching Yeh

    2014-02-01

    Full Text Available In 2011, the Economist newspaper declared the advent of 3D printing, also known as Additive Manufacturing (AM, to herald the start of the Third Industrial Revolution. Chris Anderson, originator of the “long-tail theory”, not only authored Makers, a book on3D printing, but also co-founded 3D Robotics to realize his vision for the potential of 3D printing by applying his perspectives embedded in his book. Nevertheless, opposing viewpoints suggest that 3D printing may not be the game changer its proponents claim. The article explores the technical classification and market growth potential of 3D printing, and analyzes the main markets and countries as well as the application scope of 3D printing.

  10. 3D medical thermography device

    Science.gov (United States)

    Moghadam, Peyman

    2015-05-01

    In this paper, a novel handheld 3D medical thermography system is introduced. The proposed system consists of a thermal-infrared camera, a color camera and a depth camera rigidly attached in close proximity and mounted on an ergonomic handle. As a practitioner holding the device smoothly moves it around the human body parts, the proposed system generates and builds up a precise 3D thermogram model by incorporating information from each new measurement in real-time. The data is acquired in motion, thus it provides multiple points of view. When processed, these multiple points of view are adaptively combined by taking into account the reliability of each individual measurement which can vary due to a variety of factors such as angle of incidence, distance between the device and the subject and environmental sensor data or other factors influencing a confidence of the thermal-infrared data when captured. Finally, several case studies are presented to support the usability and performance of the proposed system.

  11. 3D Printable Graphene Composite

    Science.gov (United States)

    Wei, Xiaojun; Li, Dong; Jiang, Wei; Gu, Zheming; Wang, Xiaojuan; Zhang, Zengxing; Sun, Zhengzong

    2015-07-01

    In human being’s history, both the Iron Age and Silicon Age thrived after a matured massive processing technology was developed. Graphene is the most recent superior material which could potentially initialize another new material Age. However, while being exploited to its full extent, conventional processing methods fail to provide a link to today’s personalization tide. New technology should be ushered in. Three-dimensional (3D) printing fills the missing linkage between graphene materials and the digital mainstream. Their alliance could generate additional stream to push the graphene revolution into a new phase. Here we demonstrate for the first time, a graphene composite, with a graphene loading up to 5.6 wt%, can be 3D printable into computer-designed models. The composite’s linear thermal coefficient is below 75 ppm·°C-1 from room temperature to its glass transition temperature (Tg), which is crucial to build minute thermal stress during the printing process.

  12. 3D printed bionic ears.

    Science.gov (United States)

    Mannoor, Manu S; Jiang, Ziwen; James, Teena; Kong, Yong Lin; Malatesta, Karen A; Soboyejo, Winston O; Verma, Naveen; Gracias, David H; McAlpine, Michael C

    2013-06-12

    The ability to three-dimensionally interweave biological tissue with functional electronics could enable the creation of bionic organs possessing enhanced functionalities over their human counterparts. Conventional electronic devices are inherently two-dimensional, preventing seamless multidimensional integration with synthetic biology, as the processes and materials are very different. Here, we present a novel strategy for overcoming these difficulties via additive manufacturing of biological cells with structural and nanoparticle derived electronic elements. As a proof of concept, we generated a bionic ear via 3D printing of a cell-seeded hydrogel matrix in the anatomic geometry of a human ear, along with an intertwined conducting polymer consisting of infused silver nanoparticles. This allowed for in vitro culturing of cartilage tissue around an inductive coil antenna in the ear, which subsequently enables readout of inductively-coupled signals from cochlea-shaped electrodes. The printed ear exhibits enhanced auditory sensing for radio frequency reception, and complementary left and right ears can listen to stereo audio music. Overall, our approach suggests a means to intricately merge biologic and nanoelectronic functionalities via 3D printing.

  13. Highly-stretchable 3D-architected Mechanical Metamaterials

    Science.gov (United States)

    Jiang, Yanhui; Wang, Qiming

    2016-09-01

    Soft materials featuring both 3D free-form architectures and high stretchability are highly desirable for a number of engineering applications ranging from cushion modulators, soft robots to stretchable electronics; however, both the manufacturing and fundamental mechanics are largely elusive. Here, we overcome the manufacturing difficulties and report a class of mechanical metamaterials that not only features 3D free-form lattice architectures but also poses ultrahigh reversible stretchability (strain > 414%), 4 times higher than that of the existing counterparts with the similar complexity of 3D architectures. The microarchitected metamaterials, made of highly stretchable elastomers, are realized through an additive manufacturing technique, projection microstereolithography, and its postprocessing. With the fabricated metamaterials, we reveal their exotic mechanical behaviors: Under large-strain tension, their moduli follow a linear scaling relationship with their densities regardless of architecture types, in sharp contrast to the architecture-dependent modulus power-law of the existing engineering materials; under large-strain compression, they present tunable negative-stiffness that enables ultrahigh energy absorption efficiencies. To harness their extraordinary stretchability and microstructures, we demonstrate that the metamaterials open a number of application avenues in lightweight and flexible structure connectors, ultraefficient dampers, 3D meshed rehabilitation structures and stretchable electronics with designed 3D anisotropic conductivity.

  14. Fast vision-based catheter 3D reconstruction

    Science.gov (United States)

    Moradi Dalvand, Mohsen; Nahavandi, Saeid; Howe, Robert D.

    2016-07-01

    Continuum robots offer better maneuverability and inherent compliance and are well-suited for surgical applications as catheters, where gentle interaction with the environment is desired. However, sensing their shape and tip position is a challenge as traditional sensors can not be employed in the way they are in rigid robotic manipulators. In this paper, a high speed vision-based shape sensing algorithm for real-time 3D reconstruction of continuum robots based on the views of two arbitrary positioned cameras is presented. The algorithm is based on the closed-form analytical solution of the reconstruction of quadratic curves in 3D space from two arbitrary perspective projections. High-speed image processing algorithms are developed for the segmentation and feature extraction from the images. The proposed algorithms are experimentally validated for accuracy by measuring the tip position, length and bending and orientation angles for known circular and elliptical catheter shaped tubes. Sensitivity analysis is also carried out to evaluate the robustness of the algorithm. Experimental results demonstrate good accuracy (maximum errors of  ±0.6 mm and  ±0.5 deg), performance (200 Hz), and robustness (maximum absolute error of 1.74 mm, 3.64 deg for the added noises) of the proposed high speed algorithms.

  15. 3D biometrics systems and applications

    CERN Document Server

    Zhang, David

    2013-01-01

    Includes discussions on popular 3D imaging technologies, combines them with biometric applications, and then presents real 3D biometric systems Introduces many efficient 3D feature extraction, matching, and fusion algorithms Techniques presented have been supported by experimental results using various 3D biometric classifications

  16. Exploratorium: Robots.

    Science.gov (United States)

    Brand, Judith, Ed.

    2002-01-01

    This issue of Exploratorium Magazine focuses on the topic robotics. It explains how to make a vibrating robotic bug and features articles on robots. Contents include: (1) "Where Robot Mice and Robot Men Run Round in Robot Towns" (Ray Bradbury); (2) "Robots at Work" (Jake Widman); (3) "Make a Vibrating Robotic Bug" (Modesto Tamez); (4) "The Robot…

  17. 3D Printing of Graphene Aerogels.

    Science.gov (United States)

    Zhang, Qiangqiang; Zhang, Feng; Medarametla, Sai Pradeep; Li, Hui; Zhou, Chi; Lin, Dong

    2016-04-01

    3D printing of a graphene aerogel with true 3D overhang structures is highlighted. The aerogel is fabricated by combining drop-on-demand 3D printing and freeze casting. The water-based GO ink is ejected and freeze-cast into designed 3D structures. The lightweight (<10 mg cm(-3) ) 3D printed graphene aerogel presents superelastic and high electrical conduction.

  18. Conducting Polymer 3D Microelectrodes

    Directory of Open Access Journals (Sweden)

    Jenny Emnéus

    2010-12-01

    Full Text Available Conducting polymer 3D microelectrodes have been fabricated for possible future neurological applications. A combination of micro-fabrication techniques and chemical polymerization methods has been used to create pillar electrodes in polyaniline and polypyrrole. The thin polymer films obtained showed uniformity and good adhesion to both horizontal and vertical surfaces. Electrodes in combination with metal/conducting polymer materials have been characterized by cyclic voltammetry and the presence of the conducting polymer film has shown to increase the electrochemical activity when compared with electrodes coated with only metal. An electrochemical characterization of gold/polypyrrole electrodes showed exceptional electrochemical behavior and activity. PC12 cells were finally cultured on the investigated materials as a preliminary biocompatibility assessment. These results show that the described electrodes are possibly suitable for future in-vitro neurological measurements.

  19. Supernova Remnant in 3-D

    Science.gov (United States)

    2009-01-01

    of the wavelength shift is related to the speed of motion, one can determine how fast the debris are moving in either direction. Because Cas A is the result of an explosion, the stellar debris is expanding radially outwards from the explosion center. Using simple geometry, the scientists were able to construct a 3-D model using all of this information. A program called 3-D Slicer modified for astronomical use by the Astronomical Medicine Project at Harvard University in Cambridge, Mass. was used to display and manipulate the 3-D model. Commercial software was then used to create the 3-D fly-through. The blue filaments defining the blast wave were not mapped using the Doppler effect because they emit a different kind of light synchrotron radiation that does not emit light at discrete wavelengths, but rather in a broad continuum. The blue filaments are only a representation of the actual filaments observed at the blast wave. This visualization shows that there are two main components to this supernova remnant: a spherical component in the outer parts of the remnant and a flattened (disk-like) component in the inner region. The spherical component consists of the outer layer of the star that exploded, probably made of helium and carbon. These layers drove a spherical blast wave into the diffuse gas surrounding the star. The flattened component that astronomers were unable to map into 3-D prior to these Spitzer observations consists of the inner layers of the star. It is made from various heavier elements, not all shown in the visualization, such as oxygen, neon, silicon, sulphur, argon and iron. High-velocity plumes, or jets, of this material are shooting out from the explosion in the plane of the disk-like component mentioned above. Plumes of silicon appear in the northeast and southwest, while those of iron are seen in the southeast and north. These jets were already known and Doppler velocity measurements have been made for these structures, but their orientation and

  20. Exploiting Inherent Robustness and Natural Dynamics in the Control of Bipedal Walking Robots

    Science.gov (United States)

    2000-06-01

    actuators to increase its performance. McGeer suggested using plantar flexion to enable a passive walker to walk on flat ground or uphill. Goswami, et...Potentiometers at the hips, knees, ankles, and boom measure joint angles and body pitch. Com- pression springs are used in the joint actuators to

  1. 3D multiplexed immunoplasmonics microscopy

    Science.gov (United States)

    Bergeron, Éric; Patskovsky, Sergiy; Rioux, David; Meunier, Michel

    2016-07-01

    Selective labelling, identification and spatial distribution of cell surface biomarkers can provide important clinical information, such as distinction between healthy and diseased cells, evolution of a disease and selection of the optimal patient-specific treatment. Immunofluorescence is the gold standard for efficient detection of biomarkers expressed by cells. However, antibodies (Abs) conjugated to fluorescent dyes remain limited by their photobleaching, high sensitivity to the environment, low light intensity, and wide absorption and emission spectra. Immunoplasmonics is a novel microscopy method based on the visualization of Abs-functionalized plasmonic nanoparticles (fNPs) targeting cell surface biomarkers. Tunable fNPs should provide higher multiplexing capacity than immunofluorescence since NPs are photostable over time, strongly scatter light at their plasmon peak wavelengths and can be easily functionalized. In this article, we experimentally demonstrate accurate multiplexed detection based on the immunoplasmonics approach. First, we achieve the selective labelling of three targeted cell surface biomarkers (cluster of differentiation 44 (CD44), epidermal growth factor receptor (EGFR) and voltage-gated K+ channel subunit KV1.1) on human cancer CD44+ EGFR+ KV1.1+ MDA-MB-231 cells and reference CD44- EGFR- KV1.1+ 661W cells. The labelling efficiency with three stable specific immunoplasmonics labels (functionalized silver nanospheres (CD44-AgNSs), gold (Au) NSs (EGFR-AuNSs) and Au nanorods (KV1.1-AuNRs)) detected by reflected light microscopy (RLM) is similar to the one with immunofluorescence. Second, we introduce an improved method for 3D localization and spectral identification of fNPs based on fast z-scanning by RLM with three spectral filters corresponding to the plasmon peak wavelengths of the immunoplasmonics labels in the cellular environment (500 nm for 80 nm AgNSs, 580 nm for 100 nm AuNSs and 700 nm for 40 nm × 92 nm AuNRs). Third, the developed

  2. Robots and sensor clouds

    CERN Document Server

    Shakshuki, Elhadi

    2016-01-01

    This book comprises four chapters that address some of the latest research in clouds robotics and sensor clouds. The first part of the book includes two chapters on cloud robotics. The first chapter introduces a novel resource allocation framework for cloud robotics and proposes a Stackelberg game model and the corresponding task oriented pricing mechanism for resource allocation. In the second chapter, the authors apply Cloud Computing for building a Cloud-Based 3D Point Cloud extractor for stereo images. Their objective is to have a dynamically scalable and applicable to near real-time scenarios.  .

  3. Tail autotomy affects bipedalism but not sprint performance in a cursorial Mediterranean lizard

    Science.gov (United States)

    Savvides, Pantelis; Stavrou, Maria; Pafilis, Panayiotis; Sfenthourakis, Spyros

    2017-02-01

    Running is essential in all terrestrial animals mainly for finding food and mates and escaping from predators. Lizards employ running in all their everyday functions, among which defense stands out. Besides flight, tail autotomy is another very common antipredatory strategy within most lizard families. The impact of tail loss to sprint performance seems to be species dependent. In some lizard species, tail shedding reduces sprint speed, in other species, increases it, and, in a few species, speed is not affected at all. Here, we aimed to clarify the effect of tail autotomy on the sprint performance of a cursorial lizard with particular adaptations for running, such as bipedalism and spike-like protruding scales (fringes) on the toepads that allow high speed on sandy substrates. We hypothesized that individuals that performed bipedalism, and have more and larger fringes, would achieve higher sprint performance. We also anticipated that tail shedding would affect sprint speed (though we were not able to define in what way because of the unpredictable effects that tail loss has on different species). According to our results, individuals that ran bipedally were faster; limb length and fringe size had limited effects on sprint performance whereas tail autotomy affected quadrupedal running only in females. Nonetheless, tail loss significantly affected bipedalism: the ability for running on hindlimbs was completely lost in all adult individuals and in 72.3% of juveniles.

  4. New world of 3-D printing offers "completely new ways of thinking": Q&A with author, engineer, and 3-D printing expert Hod Lipson.

    Science.gov (United States)

    Lipson, Hod

    2013-01-01

    With stories about everything from a three-?dimensional (3-D)-printed tracheal implant used in an infant to a 3-D-printed replacement for 75% of a man?s skull, a media firestorm is swirling around this seemingly new technology, but what exactly is 3-D printing? How is it being used today, and what is its true potential in the biomedical arena? Renowned robotics engineer Hod Lipson, coauthor of Fabricated: The New World of 3D Printing [1], and director of the Creative Machines Lab at Cornell University?s Sibley School of Mechanical and Aerospace Engineering in Ithaca, New York, spent some time with IEEE Pulse in a wide-ranging conversation about the past, present, and future of 3-D printing and its implications for biomedical engineering.

  5. Kuvaus 3D-tulostamisesta hammastekniikassa

    OpenAIRE

    Munne, Mauri; Mustonen, Tuomas; Vähäjylkkä, Jaakko

    2013-01-01

    3D-tulostaminen kehittyy nopeasti ja yleistyy koko ajan. Tulostimien tarkkuuksien kehittyessä 3D-tulostus on ottamassa myös jalansijaa hammastekniikan alalta. Tämän opinnäytetyön tarkoituksena on kuvata 3D-tulostamisen tilaa hammastekniikassa. 3D-tulostaminen on Suomessa vielä melko harvinaista, joten opinnäytetyön tavoitteena on koota yhteen kaikki mahdollinen tieto liittyen 3D-tulostamiseen hammastekniikassa. Tavoitteena on myös 3D-tulostimen testaaminen käytännössä aina suun skannaami...

  6. Hyper bio assembler for 3D cellular systems

    CERN Document Server

    Arai, Fumihito; Yamato, Masayuki

    2015-01-01

    Hyper Bio Assembler for Cellular Systems is the first book to present a new methodology for measuring and separating target cells at high speed and constructing 3D cellular systems in vitro. This book represents a valuable resource for biologists, biophysicists and robotic engineers, as well as researchers interested in this new frontier area, offering a better understanding of the measurement, separation, assembly, analysis and synthesis of complex biological tissue, and of the medical applications of these technologies. This book is the outcome of the new academic fields of the Ministry of Education, Culture, Sports, Science and Technology’s Grant-in-Aid for Scientific Research in Japan.

  7. Crowdsourcing Based 3d Modeling

    Science.gov (United States)

    Somogyi, A.; Barsi, A.; Molnar, B.; Lovas, T.

    2016-06-01

    Web-based photo albums that support organizing and viewing the users' images are widely used. These services provide a convenient solution for storing, editing and sharing images. In many cases, the users attach geotags to the images in order to enable using them e.g. in location based applications on social networks. Our paper discusses a procedure that collects open access images from a site frequently visited by tourists. Geotagged pictures showing the image of a sight or tourist attraction are selected and processed in photogrammetric processing software that produces the 3D model of the captured object. For the particular investigation we selected three attractions in Budapest. To assess the geometrical accuracy, we used laser scanner and DSLR as well as smart phone photography to derive reference values to enable verifying the spatial model obtained from the web-album images. The investigation shows how detailed and accurate models could be derived applying photogrammetric processing software, simply by using images of the community, without visiting the site.

  8. Hierarchical Motion Control for a Team of Humanoid Soccer Robots

    Directory of Open Access Journals (Sweden)

    Seung-Joon Yi

    2016-02-01

    Full Text Available Robot soccer has become an effective benchmarking problem for robotics research as it requires many aspects of robotics including perception, self localization, motion planning and distributed coordination to work in uncertain and adversarial environments. Especially with humanoid robots that lack inherent stability, a capable and robust motion controller is crucial for generating walking and kicking motions without losing balance. In this paper, we describe the details of a motion controller to control a team of humanoid soccer robots, which consists of a hierarchy of controllers with different time frames and abstraction levels. A low level controller governs the real time control of each joint angle, either using target joint angles or target endpoint transforms. A mid-level controller handles bipedal locomotion and balancing of the robot. A high level controller decides the long term behavior of the robot, and finally the team level controller coordinates the behavior of a group of robots by means of asynchronous communication between the robots. The suggested motion system has been successfully used by many humanoid robot teams at the RoboCup international robot soccer competitions, which has awarded us five successful championships in a row.

  9. Hand before foot? Cortical somatotopy suggests manual dexterity is primitive and evolved independently of bipedalism.

    Science.gov (United States)

    Hashimoto, Teruo; Ueno, Kenichi; Ogawa, Akitoshi; Asamizuya, Takeshi; Suzuki, Chisato; Cheng, Kang; Tanaka, Michio; Taoka, Miki; Iwamura, Yoshiaki; Suwa, Gen; Iriki, Atsushi

    2013-11-19

    People have long speculated whether the evolution of bipedalism in early hominins triggered tool use (by freeing their hands) or whether the necessity of making and using tools encouraged the shift to upright gait. Either way, it is commonly thought that one led to the other. In this study, we sought to shed new light on the origins of manual dexterity and bipedalism by mapping the neural representations in the brain of the fingers and toes of living people and monkeys. Contrary to the 'hand-in-glove' notion outlined above, our results suggest that adaptations underlying tool use evolved independently of those required for human bipedality. In both humans and monkeys, we found that each finger was represented separately in the primary sensorimotor cortex just as they are physically separated in the hand. This reflects the ability to use each digit independently, as required for the complex manipulation involved in tool use. The neural mapping of the subjects' toes differed, however. In the monkeys, the somatotopic representation of the toes was fused, showing that the digits function predominantly as a unit in general grasping. Humans, by contrast, had an independent neurological representation of the big toe (hallux), suggesting association with bipedal locomotion. These observations suggest that the brain circuits for the hand had advanced beyond simple grasping, whereas our primate ancestors were still general arboreal quadrupeds. This early adaptation laid the foundation for the evolution of manual dexterity, which was preserved and enhanced in hominins. In hominins, a separate adaptation, involving the neural separation of the big toe, apparently occurred with bipedality. This accords with the known fossil evidence, including the recently reported hominin fossils which have been dated to 4.4 million years ago.

  10. 3D Flash LIDAR Space Laser Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Advanced Scientific Concepts, Inc. (ASC) is a small business that has developed 3D Flash LIDAR systems for space and terrestrial applications. 3D Flash LIDAR is...

  11. Eesti 3D jaoks kitsas / Virge Haavasalu

    Index Scriptorium Estoniae

    Haavasalu, Virge

    2009-01-01

    Produktsioonifirma Digitaalne Sputnik: Kaur ja Kaspar Kallas tegelevad filmide produtseerimise ning 3D digitaalkaamerate tootearendusega (Silicon Imaging LLC). Vendade Kallaste 3D-kaamerast. Kommenteerib Eesti Filmi Sihtasutuse direktor Marge Liiske

  12. Will 3D printers manufacture your meals?

    NARCIS (Netherlands)

    Bommel, K.J.C. van

    2013-01-01

    These days, 3D printers are laying down plastics, metals, resins, and other materials in whatever configurations creative people can dream up. But when the next 3D printing revolution comes, you'll be able to eat it.

  13. An interactive multiview 3D display system

    Science.gov (United States)

    Zhang, Zhaoxing; Geng, Zheng; Zhang, Mei; Dong, Hui

    2013-03-01

    The progresses in 3D display systems and user interaction technologies will help more effective 3D visualization of 3D information. They yield a realistic representation of 3D objects and simplifies our understanding to the complexity of 3D objects and spatial relationship among them. In this paper, we describe an autostereoscopic multiview 3D display system with capability of real-time user interaction. Design principle of this autostereoscopic multiview 3D display system is presented, together with the details of its hardware/software architecture. A prototype is built and tested based upon multi-projectors and horizontal optical anisotropic display structure. Experimental results illustrate the effectiveness of this novel 3D display and user interaction system.

  14. Sliding Adjustment for 3D Video Representation

    Directory of Open Access Journals (Sweden)

    Galpin Franck

    2002-01-01

    Full Text Available This paper deals with video coding of static scenes viewed by a moving camera. We propose an automatic way to encode such video sequences using several 3D models. Contrary to prior art in model-based coding where 3D models have to be known, the 3D models are automatically computed from the original video sequence. We show that several independent 3D models provide the same functionalities as one single 3D model, and avoid some drawbacks of the previous approaches. To achieve this goal we propose a novel algorithm of sliding adjustment, which ensures consistency of successive 3D models. The paper presents a method to automatically extract the set of 3D models and associate camera positions. The obtained representation can be used for reconstructing the original sequence, or virtual ones. It also enables 3D functionalities such as synthetic object insertion, lightning modification, or stereoscopic visualization. Results on real video sequences are presented.

  15. Forward ramp in 3D

    Science.gov (United States)

    1997-01-01

    Mars Pathfinder's forward rover ramp can be seen successfully unfurled in this image, taken in stereo by the Imager for Mars Pathfinder (IMP) on Sol 3. 3D glasses are necessary to identify surface detail. This ramp was not used for the deployment of the microrover Sojourner, which occurred at the end of Sol 2. When this image was taken, Sojourner was still latched to one of the lander's petals, waiting for the command sequence that would execute its descent off of the lander's petal.The image helped Pathfinder scientists determine whether to deploy the rover using the forward or backward ramps and the nature of the first rover traverse. The metallic object at the lower left of the image is the lander's low-gain antenna. The square at the end of the ramp is one of the spacecraft's magnetic targets. Dust that accumulates on the magnetic targets will later be examined by Sojourner's Alpha Proton X-Ray Spectrometer instrument for chemical analysis. At right, a lander petal is visible.The IMP is a stereo imaging system with color capability provided by 24 selectable filters -- twelve filters per 'eye.' It stands 1.8 meters above the Martian surface, and has a resolution of two millimeters at a range of two meters.Mars Pathfinder is the second in NASA's Discovery program of low-cost spacecraft with highly focused science goals. The Jet Propulsion Laboratory, Pasadena, CA, developed and manages the Mars Pathfinder mission for NASA's Office of Space Science, Washington, D.C. JPL is an operating division of the California Institute of Technology (Caltech). The Imager for Mars Pathfinder (IMP) was developed by the University of Arizona Lunar and Planetary Laboratory under contract to JPL. Peter Smith is the Principal Investigator.Click below to see the left and right views individually. [figure removed for brevity, see original site] Left [figure removed for brevity, see original site] Right

  16. 3D CAPTURING PERFORMANCES OF LOW-COST RANGE SENSORS FOR MASS-MARKET APPLICATIONS

    OpenAIRE

    Guidi, G; S. Gonizzi; Micoli, L.

    2016-01-01

    Since the advent of the first Kinect as motion controller device for the Microsoft XBOX platform (November 2010), several similar active and low-cost range sensing devices have been introduced on the mass-market for several purposes, including gesture based interfaces, 3D multimedia interaction, robot navigation, finger tracking, 3D body scanning for garment design and proximity sensors for automotive. However, given their capability to generate a real time stream of range images, th...

  17. Laser Based 3D Volumetric Display System

    Science.gov (United States)

    1993-03-01

    Literature, Costa Mesa, CA July 1983. 3. "A Real Time Autostereoscopic Multiplanar 3D Display System", Rodney Don Williams, Felix Garcia, Jr., Texas...8217 .- NUMBERS LASER BASED 3D VOLUMETRIC DISPLAY SYSTEM PR: CD13 0. AUTHOR(S) PE: N/AWIU: DN303151 P. Soltan, J. Trias, W. Robinson, W. Dahlke 7...laser generated 3D volumetric images on a rotating double helix, (where the 3D displays are computer controlled for group viewing with the naked eye

  18. 3D Printing and Its Urologic Applications.

    Science.gov (United States)

    Soliman, Youssef; Feibus, Allison H; Baum, Neil

    2015-01-01

    3D printing is the development of 3D objects via an additive process in which successive layers of material are applied under computer control. This article discusses 3D printing, with an emphasis on its historical context and its potential use in the field of urology.

  19. Beowulf 3D: a case study

    Science.gov (United States)

    Engle, Rob

    2008-02-01

    This paper discusses the creative and technical challenges encountered during the production of "Beowulf 3D," director Robert Zemeckis' adaptation of the Old English epic poem and the first film to be simultaneously released in IMAX 3D and digital 3D formats.

  20. 3D Printing and Its Urologic Applications

    Science.gov (United States)

    Soliman, Youssef; Feibus, Allison H; Baum, Neil

    2015-01-01

    3D printing is the development of 3D objects via an additive process in which successive layers of material are applied under computer control. This article discusses 3D printing, with an emphasis on its historical context and its potential use in the field of urology. PMID:26028997

  1. Expanding Geometry Understanding with 3D Printing

    Science.gov (United States)

    Cochran, Jill A.; Cochran, Zane; Laney, Kendra; Dean, Mandi

    2016-01-01

    With the rise of personal desktop 3D printing, a wide spectrum of educational opportunities has become available for educators to leverage this technology in their classrooms. Until recently, the ability to create physical 3D models was well beyond the scope, skill, and budget of many schools. However, since desktop 3D printers have become readily…

  2. Robotic assisted minimally invasive surgery

    Directory of Open Access Journals (Sweden)

    Palep Jaydeep

    2009-01-01

    Full Text Available The term "robot" was coined by the Czech playright Karel Capek in 1921 in his play Rossom′s Universal Robots. The word "robot" is from the check word robota which means forced labor.The era of robots in surgery commenced in 1994 when the first AESOP (voice controlled camera holder prototype robot was used clinically in 1993 and then marketed as the first surgical robot ever in 1994 by the US FDA. Since then many robot prototypes like the Endoassist (Armstrong Healthcare Ltd., High Wycombe, Buck, UK, FIPS endoarm (Karlsruhe Research Center, Karlsruhe, Germany have been developed to add to the functions of the robot and try and increase its utility. Integrated Surgical Systems (now Intuitive Surgery, Inc. redesigned the SRI Green Telepresence Surgery system and created the daVinci Surgical System ® classified as a master-slave surgical system. It uses true 3-D visualization and EndoWrist ® . It was approved by FDA in July 2000 for general laparoscopic surgery, in November 2002 for mitral valve repair surgery. The da Vinci robot is currently being used in various fields such as urology, general surgery, gynecology, cardio-thoracic, pediatric and ENT surgery. It provides several advantages to conventional laparoscopy such as 3D vision, motion scaling, intuitive movements, visual immersion and tremor filtration. The advent of robotics has increased the use of minimally invasive surgery among laparoscopically naοve surgeons and expanded the repertoire of experienced surgeons to include more advanced and complex reconstructions.

  3. Using Rotation for Steerable Needle Detection in 3D Color-Doppler Ultrasound Images

    OpenAIRE

    Mignon, Paul; Poignet, Philippe; Troccaz, Jocelyne

    2015-01-01

    International audience; This paper demonstrates a new way to detect needles in 3D color-Doppler volumes of biological tissues. It uses rotation to generate vibrations of a needle using an existing robotic brachytherapy system. The results of our detection for color-Doppler and B-Mode ultrasound are compared to a needle location reference given by robot odometry and robot ultrasound calibration. Average errors between detection and reference are 5.8 mm on needle tip for B-Mode images and 2.17 ...

  4. An approach for the calibration of a combined RGB-sensor and 3D-camera device

    Science.gov (United States)

    Schulze, M.

    2011-07-01

    The elds of application for 3d cameras are very dierent, because high image frequency and determination of 3d data. Often, 3d cameras are used for mobile robotic. They are used for obstacle detection or object recognition. So they also are interesting for applications in agriculture, in combination with mobile robots. Here, in addition to 3d data, there is often a necessity to get color information for each 3d point. Unfortunately, 3d cameras do not capture any color information. Therefore, an additional sensor is necessary, such as RGB plus possibly NIR. To combine data of two dierent sensors a reference to each other, via calibration, is important. This paper presents several calibration methods and discuss their accuracy potential. Based on a spatial resection, the algorithm determines the translation and rotation between the two sensors and the inner orientation of the used sensor.

  5. Robot maps, robot moves, robot avoids

    OpenAIRE

    Farrugia, Claire; Duca, Edward

    2014-01-01

    Robotics is a cornerstone for this century’s innovations. From robot nurses to your own personal assistant, most robots need to know: ‘where is it?’ ‘Where should it go?’ And ‘how to get there?’ Without answers to these questions a robot cannot do much. http://www.um.edu.mt/think/robot-maps-robot-moves-robot-avoids/

  6. Investigating Mobile Stereoscopic 3D Touchscreen Interaction

    OpenAIRE

    Colley, Ashley; Hakkila, Jonna; SCHOENING, Johannes; Posti, Maaret

    2013-01-01

    3D output is no longer limited to large screens in cinemas or living rooms. Nowadays more and more mobile devices are equipped with autostereoscopic 3D (S3D) touchscreens. As a consequence interaction with 3D content now also happens whilst users are on the move. In this paper we carried out a user study with 27 participants to assess how mobile interaction, i.e. whilst walking, with mobile S3D devices, differs from interaction with 2D mobile touchscreens. We investigate the difference in tou...

  7. Wafer level 3-D ICs process technology

    CERN Document Server

    Tan, Chuan Seng; Reif, L Rafael

    2009-01-01

    This book focuses on foundry-based process technology that enables the fabrication of 3-D ICs. The core of the book discusses the technology platform for pre-packaging wafer lever 3-D ICs. However, this book does not include a detailed discussion of 3-D ICs design and 3-D packaging. This is an edited book based on chapters contributed by various experts in the field of wafer-level 3-D ICs process technology. They are from academia, research labs and industry.

  8. View-based 3-D object retrieval

    CERN Document Server

    Gao, Yue

    2014-01-01

    Content-based 3-D object retrieval has attracted extensive attention recently and has applications in a variety of fields, such as, computer-aided design, tele-medicine,mobile multimedia, virtual reality, and entertainment. The development of efficient and effective content-based 3-D object retrieval techniques has enabled the use of fast 3-D reconstruction and model design. Recent technical progress, such as the development of camera technologies, has made it possible to capture the views of 3-D objects. As a result, view-based 3-D object retrieval has become an essential but challenging res

  9. Web-based interactive visualization of 3D video mosaics using X3D standard

    Institute of Scientific and Technical Information of China (English)

    CHON Jaechoon; LEE Yang-Won; SHIBASAKI Ryosuke

    2006-01-01

    We present a method of 3D image mosaicing for real 3D representation of roadside buildings, and implement a Web-based interactive visualization environment for the 3D video mosaics created by 3D image mosaicing. The 3D image mosaicing technique developed in our previous work is a very powerful method for creating textured 3D-GIS data without excessive data processing like the laser or stereo system. For the Web-based open access to the 3D video mosaics, we build an interactive visualization environment using X3D, the emerging standard of Web 3D. We conduct the data preprocessing for 3D video mosaics and the X3D modeling for textured 3D data. The data preprocessing includes the conversion of each frame of 3D video mosaics into concatenated image files that can be hyperlinked on the Web. The X3D modeling handles the representation of concatenated images using necessary X3D nodes. By employing X3D as the data format for 3D image mosaics, the real 3D representation of roadside buildings is extended to the Web and mobile service systems.

  10. Robot Actors, Robot Dramaturgies

    DEFF Research Database (Denmark)

    Jochum, Elizabeth

    This paper considers the use of tele-operated robots in live performance. Robots and performance have long been linked, from the working androids and automata staged in popular exhibitions during the nineteenth century and the robots featured at Cybernetic Serendipity (1968) and the World Expo...

  11. Case study: Beauty and the Beast 3D: benefits of 3D viewing for 2D to 3D conversion

    Science.gov (United States)

    Handy Turner, Tara

    2010-02-01

    From the earliest stages of the Beauty and the Beast 3D conversion project, the advantages of accurate desk-side 3D viewing was evident. While designing and testing the 2D to 3D conversion process, the engineering team at Walt Disney Animation Studios proposed a 3D viewing configuration that not only allowed artists to "compose" stereoscopic 3D but also improved efficiency by allowing artists to instantly detect which image features were essential to the stereoscopic appeal of a shot and which features had minimal or even negative impact. At a time when few commercial 3D monitors were available and few software packages provided 3D desk-side output, the team designed their own prototype devices and collaborated with vendors to create a "3D composing" workstation. This paper outlines the display technologies explored, final choices made for Beauty and the Beast 3D, wish-lists for future development and a few rules of thumb for composing compelling 2D to 3D conversions.

  12. User-centered 3D geovisualisation

    DEFF Research Database (Denmark)

    Nielsen, Anette Hougaard

    2004-01-01

    3D Geovisualisation is a multidisciplinary science mainly utilizing geographically related data, developing software systems for 3D visualisation and producing relevant models. In this paper the connection between geoinformation stored as 3D objects and the end user is of special interest....... In a broader perspective, the overall aim is to develop a language in 3D Geovisualisation gained through usability projects and the development of a theoretical background. A conceptual level of user-centered 3D Geovisualisation is introduced by applying a categorisation originating from Virtual Reality....... The conceptual level is used to structure and organise user-centered 3D Geovisualisation into four categories: representation, rendering, interface and interaction. The categories reflect a process of development of 3D Geovisualisation where objects can be represented verisimilar to the real world...

  13. Autonomous robotics and deep learning

    CERN Document Server

    Nath, Vishnu

    2014-01-01

    This Springer Brief examines the combination of computer vision techniques and machine learning algorithms necessary for humanoid robots to develop "true consciousness." It illustrates the critical first step towards reaching "deep learning," long considered the holy grail for machine learning scientists worldwide. Using the example of the iCub, a humanoid robot which learns to solve 3D mazes, the book explores the challenges to create a robot that can perceive its own surroundings. Rather than relying solely on human programming, the robot uses physical touch to develop a neural map of its en

  14. Wide area 2D/3D imaging development, analysis and applications

    CERN Document Server

    Langmann, Benjamin

    2014-01-01

    Imaging technology is an important research area and it is widely utilized in a growing number of disciplines ranging from gaming, robotics and automation to medicine. In the last decade 3D imaging became popular mainly driven by the introduction of novel 3D cameras and measuring devices. These cameras are usually limited to indoor scenes with relatively low distances. Benjamin Langmann introduces medium and long-range 2D/3D cameras to overcome these limitations. He reports measurement results for these devices and studies their characteristic behavior. In order to facilitate the application o

  15. Developing 3D SEM in a broad biological context.

    Science.gov (United States)

    Kremer, A; Lippens, S; Bartunkova, S; Asselbergh, B; Blanpain, C; Fendrych, M; Goossens, A; Holt, M; Janssens, S; Krols, M; Larsimont, J-C; Mc Guire, C; Nowack, M K; Saelens, X; Schertel, A; Schepens, B; Slezak, M; Timmerman, V; Theunis, C; VAN Brempt, R; Visser, Y; Guérin, C J

    2015-08-01

    When electron microscopy (EM) was introduced in the 1930s it gave scientists their first look into the nanoworld of cells. Over the last 80 years EM has vastly increased our understanding of the complex cellular structures that underlie the diverse functions that cells need to maintain life. One drawback that has been difficult to overcome was the inherent lack of volume information, mainly due to the limit on the thickness of sections that could be viewed in a transmission electron microscope (TEM). For many years scientists struggled to achieve three-dimensional (3D) EM using serial section reconstructions, TEM tomography, and scanning EM (SEM) techniques such as freeze-fracture. Although each technique yielded some special information, they required a significant amount of time and specialist expertise to obtain even a very small 3D EM dataset. Almost 20 years ago scientists began to exploit SEMs to image blocks of embedded tissues and perform serial sectioning of these tissues inside the SEM chamber. Using first focused ion beams (FIB) and subsequently robotic ultramicrotomes (serial block-face, SBF-SEM) microscopists were able to collect large volumes of 3D EM information at resolutions that could address many important biological questions, and do so in an efficient manner. We present here some examples of 3D EM taken from the many diverse specimens that have been imaged in our core facility. We propose that the next major step forward will be to efficiently correlate functional information obtained using light microscopy (LM) with 3D EM datasets to more completely investigate the important links between cell structures and their functions.

  16. FROM 3D MODEL DATA TO SEMANTICS

    Directory of Open Access Journals (Sweden)

    My Abdellah Kassimi

    2012-01-01

    Full Text Available The semantic-based 3D models retrieval systems have become necessary since the increase of 3D modelsdatabases. In this paper, we propose a new method for the mapping problem between 3D model data andsemantic data involved in semantic based retrieval for 3D models given by polygonal meshes. First, wefocused on extracting invariant descriptors from the 3D models and analyzing them to efficient semanticannotation and to improve the retrieval accuracy. Selected shape descriptors provide a set of termscommonly used to describe visually a set of objects using linguistic terms and are used as semanticconcept to label 3D model. Second, spatial relationship representing directional, topological anddistance relationships are used to derive other high-level semantic features and to avoid the problem ofautomatic 3D model annotation. Based on the resulting semantic annotation and spatial concepts, anontology for 3D model retrieval is constructed and other concepts can be inferred. This ontology is usedto find similar 3D models for a given query model. We adopted the query by semantic example approach,in which the annotation is performed mostly automatically. The proposed method is implemented in our3D search engine (SB3DMR, tested using the Princeton Shape Benchmark Database.

  17. 3D change detection - Approaches and applications

    Science.gov (United States)

    Qin, Rongjun; Tian, Jiaojiao; Reinartz, Peter

    2016-12-01

    Due to the unprecedented technology development of sensors, platforms and algorithms for 3D data acquisition and generation, 3D spaceborne, airborne and close-range data, in the form of image based, Light Detection and Ranging (LiDAR) based point clouds, Digital Elevation Models (DEM) and 3D city models, become more accessible than ever before. Change detection (CD) or time-series data analysis in 3D has gained great attention due to its capability of providing volumetric dynamics to facilitate more applications and provide more accurate results. The state-of-the-art CD reviews aim to provide a comprehensive synthesis and to simplify the taxonomy of the traditional remote sensing CD techniques, which mainly sit within the boundary of 2D image/spectrum analysis, largely ignoring the particularities of 3D aspects of the data. The inclusion of 3D data for change detection (termed 3D CD), not only provides a source with different modality for analysis, but also transcends the border of traditional top-view 2D pixel/object-based analysis to highly detailed, oblique view or voxel-based geometric analysis. This paper reviews the recent developments and applications of 3D CD using remote sensing and close-range data, in support of both academia and industry researchers who seek for solutions in detecting and analyzing 3D dynamics of various objects of interest. We first describe the general considerations of 3D CD problems in different processing stages and identify CD types based on the information used, being the geometric comparison and geometric-spectral analysis. We then summarize relevant works and practices in urban, environment, ecology and civil applications, etc. Given the broad spectrum of applications and different types of 3D data, we discuss important issues in 3D CD methods. Finally, we present concluding remarks in algorithmic aspects of 3D CD.

  18. 3D Systems” ‘Stuck in the Middle’ of the 3D Printer Boom?

    NARCIS (Netherlands)

    A. Hoffmann (Alan)

    2014-01-01

    textabstract3D Systems, the pioneer of 3D printing, predicted a future where "kids from 8 to 80" could design and print their ideas at home. By 2013, 9 years after the creation of the first working 3D printer, there were more than 30 major 3D printing companies competing for market share. 3DS and it

  19. Modeling and analysis of passive dynamic bipedal walking with segmented feet and compliant joints

    Institute of Scientific and Technical Information of China (English)

    Yan Huang; Qi-Ning Wang; Yue Gao; Guang-Ming Xie

    2012-01-01

    Passive dynamic walking has been developed as a possible explanation for the efficiency of the human gait.This paper presents a passive dynamic walking model with segmented feet,which makes the bipedal walking gait more close to natural human-like gait.The proposed model extends the simplest walking model with the addition of flat feet and torsional spring based compliance on ankle joints and toe joints,to achieve stable walking on a slope driven by gravity.The push-off phase includes foot rotations around the toe joint and around the toe tip,which shows a great resemblance to human normal walking.This paper investigates the effects of the segmented foot structure on bipedal walking in simulations. The model achieves satisfactory walking results on even or uneven slopes.

  20. Modeling and analysis of passive dynamic bipedal walking with segmented feet and compliant joints

    Science.gov (United States)

    Huang, Yan; Wang, Qi-Ning; Gao, Yue; Xie, Guang-Ming

    2012-10-01

    Passive dynamic walking has been developed as a possible explanation for the efficiency of the human gait. This paper presents a passive dynamic walking model with segmented feet, which makes the bipedal walking gait more close to natural human-like gait. The proposed model extends the simplest walking model with the addition of flat feet and torsional spring based compliance on ankle joints and toe joints, to achieve stable walking on a slope driven by gravity. The push-off phase includes foot rotations around the toe joint and around the toe tip, which shows a great resemblance to human normal walking. This paper investigates the effects of the segmented foot structure on bipedal walking in simulations. The model achieves satisfactory walking results on even or uneven slopes.

  1. 3D-tulostus : case Printrbot

    OpenAIRE

    Arvekari, Lassi

    2013-01-01

    Opinnäytetyön tavoitteena on selvittää 3D-tulostustekniikan perusteita ja 3D-tulostuksen nykytilannetta. 3D-tulostukseen sopivien mallien luomista tutkitaan ja mallin tekemiseen on etsitty toimivia ohjesääntöjä. Tärkeä osa työtä on tutkia mitä vaiheita 3D-tulostimen hankinnassa kotikäyttöön tulee vastaan. Käytännön kokeita varten opinnäytetyössä on case Printrbot, jossa on tutustuttu edulliseen 3D-tulostuslaitteeseen kokoonpanosta lähtien. Työn kuluessa selvisi että edulliset 3D-tulos...

  2. Stability Criteria of 3D Inviscid Shears

    CERN Document Server

    Li, Y Charles

    2009-01-01

    The classical plane Couette flow, plane Poiseuille flow, and pipe Poiseuille flow share some universal 3D steady coherent structure in the form of "streak-roll-critical layer". As the Reynolds number approaches infinity, the steady coherent structure approaches a 3D limiting shear of the form ($U(y,z), 0, 0$) in velocity variables. All such 3D shears are steady states of the 3D Euler equations. This raises the importance of investigating the stability of such inviscid 3D shears in contrast to the classical Rayleigh theory of inviscid 2D shears. Several general criteria of stability for such inviscid 3D shears are derived. In the Appendix, an argument is given to show that a 2D limiting shear can only be the classical laminar shear.

  3. A Spatial Reference Grid for Real-Time Autonomous Underwater Modeling using 3-D Sonar

    Energy Technology Data Exchange (ETDEWEB)

    Auran, P.G.

    1996-12-31

    The offshore industry has recognized the need for intelligent underwater robotic vehicles. This doctoral thesis deals with autonomous underwater vehicles (AUVs) and concentrates on a data representation for real-time image formation and analysis. Its main objective is to develop a 3-D image representation suitable for autonomous perception objectives underwater, assuming active sonar as the main sensor for perception. The main contributions are: (1) A dynamical image representation for 3-D range data, (2) A basic electronic circuit and software system for 3-D sonar sampling and amplitude thresholding, (3) A model for target reliability, (4) An efficient connected components algorithm for 3-D segmentation, (5) A method for extracting general 3-D geometrical representations from segmented echo clusters, (6) Experimental results of planar and curved target modeling. 142 refs., 120 figs., 10 tabs.

  4. Robustness: a new SLIP model based criterion for gait transitions in bipedal locomotion

    OpenAIRE

    Martinez Salazar, Harold Roberto; Carbajal, Juan Pablo; Ivanenko, Yuri P.

    2014-01-01

    Bipedal locomotion is a phenomenon that still eludes a fundamental and concise mathematical understanding. Conceptual models that capture some relevant aspects of the process exist but their full explanatory power is not yet exhausted. In the current study, we introduce the robustness criterion which defines the conditions for stable locomotion when steps are taken with imprecise angle of attack. Intuitively, the necessity of a higher precision indicates the difficulty to continue moving with...

  5. ERP system for 3D printing industry

    Directory of Open Access Journals (Sweden)

    Deaky Bogdan

    2017-01-01

    Full Text Available GOCREATE is an original cloud-based production management and optimization service which helps 3D printing service providers to use their resources better. The proposed Enterprise Resource Planning system can significantly increase income through improved productivity. With GOCREATE, the 3D printing service providers get a much higher production efficiency at a much lower licensing cost, to increase their competitiveness in the fast growing 3D printing market.

  6. Reconhecimento de faces 3D com Kinect

    OpenAIRE

    Cardia Neto, João Baptista [UNESP

    2014-01-01

    For person identification, facil recognition has several advantages over other biometric traits due mostly to its high universelly, collectability, and acceptability. When dealing with 2D face images several problems arise related to pose, illumination, and facial expressions. To increase the performance of facial recognition, 3D mehtods have been proposed and developedm since working with 3D objects allow us to handle better the aforementioned problems. With 3D object, it is possible to rota...

  7. Topology Dictionary for 3D Video Understanding

    OpenAIRE

    2012-01-01

    This paper presents a novel approach that achieves 3D video understanding. 3D video consists of a stream of 3D models of subjects in motion. The acquisition of long sequences requires large storage space (2 GB for 1 min). Moreover, it is tedious to browse data sets and extract meaningful information. We propose the topology dictionary to encode and describe 3D video content. The model consists of a topology-based shape descriptor dictionary which can be generated from either extracted pattern...

  8. Illustrating Mathematics using 3D Printers

    OpenAIRE

    Knill, Oliver; Slavkovsky, Elizabeth

    2013-01-01

    3D printing technology can help to visualize proofs in mathematics. In this document we aim to illustrate how 3D printing can help to visualize concepts and mathematical proofs. As already known to educators in ancient Greece, models allow to bring mathematics closer to the public. The new 3D printing technology makes the realization of such tools more accessible than ever. This is an updated version of a paper included in book Low-Cost 3D Printing for science, education and Sustainable Devel...

  9. Calibration for 3D Structured Light Measurement

    Institute of Scientific and Technical Information of China (English)

    2007-01-01

    A calibration procedure was developed for three-dimensional(3D) binocular structured light measurement systems. In virtue of a specially designed pattern, matching points in stereo images are extracted. And then sufficient 3D space points are obtained through pairs of images with the intrinsic and extrinsic parameters of each camera estimated prior and consequently some lights are calibrated by means of multi point fitting. Finally, a mathematical model is applied to interpolate and approximate all dynamic scanning lights based on geometry. The process of calibration method is successfully used in the binocular 3D measurement system based on structured lights and the 3D reconstruction results are satisfying.

  10. Getting started in 3D with Maya

    CERN Document Server

    Watkins, Adam

    2012-01-01

    Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the know

  11. Virtual Realization using 3D Password

    Directory of Open Access Journals (Sweden)

    A.B.Gadicha

    2012-03-01

    Full Text Available Current authentication systems suffer from many weaknesses. Textual passwords are commonly used; however, users do not follow their requirements. Users tend to choose meaningful words from dictionaries, which make textual passwords easy to break and vulnerable to dictionary or brute force attacks. Many available graphical passwords have a password space that is less than or equal to the textual password space. Smart cards or tokens can be stolen. Many biometric authentications have been proposed; however, users tend to resist using biometrics because of their intrusiveness and the effect on their privacy. Moreover, biometrics cannot be revoked. In this paper, we present and evaluate our contribution, i.e., the 3D password. The 3D password is a multifactor authentication scheme. To be authenticated, we present a 3D virtual environment where the user navigates and interacts with various objects. The sequence of actions and interactions toward the objects inside the 3D environment constructs the user’s 3D password. The 3D password can combine most existing authentication schemes such as textual passwords, graphical passwords, and various types of biometrics into a 3D virtual environment. The design of the 3D virtual environment and the type of objects selected determine the 3D password key space.

  12. Ekologinen 3D-tulostettava asuste

    OpenAIRE

    Paulasaari, Laura

    2014-01-01

    Tämän opinnäytetyön aiheena oli ekologisuus 3D-tulostuksessa ja sen hyödynnettävyys erityisesti asustesuunnittelussa. Työn tarkoituksena oli selvittää, kuinka 3D-tulostusta voi tehdä ekologisemmin ja mitä vaihtoehtoja kuluttajalle tällä hetkellä on. Työ tehtiin Young skills –osuuskunnalle. 3D-tulostuksella on mahdollisuus antaa todella paljon tulevaisuuden tuotantomenetelmille ja se vapauttaa tuotteiden muotoilua täysin uudella tavalla. 3D-tulostuksen avulla voidaan keskittyä enemmän esim...

  13. Comparative analysis between radiographic views for knee osteoarthrosis (bipedal AP versus monopedal AP

    Directory of Open Access Journals (Sweden)

    Rodrigo Pires e Albuquerque

    2013-08-01

    Full Text Available OBJECTIVE: A comparative analysis by applying the criteria of the original classification Ahlbäck in the anteroposterior (AP bipedal knee in extension and anteroposterior (AP monopodal knee in symptomatic knee arthrosis. With this analysis we intend to observe the agreement, any advantage or difference between the incidence and degree of joint involvement between the orthopedic surgeons and radiologists with the referring physician. METHODS: From January 2012 to March 2012, was a prospective study of 60 symptomatic arthrosis knees (60 patients, clinically selected group of outpatient knee and radiographic proposals submitted to the search. Of the 60 patients, 39 were female and 21 male, mean age 64 years (ranging from 50 to 84 years. Of the 60 knees studied, 37 corresponded to the right side and 23 on the left side. Statistical analysis was performed by Kappa statistics, which evaluates the interobserver agreement for qualitative data. RESULTS: According to the scale of Ahlbäck, there was a significant agreement (p < 0.0001 intra-observer in the classification of knee osteoarthritis among the five evaluators. There was a significant agreement (p < 0.0001 with inter-observer referring physician in the incidence of AP monopodal and AP bipedal for the four raters. CONCLUSION: The study found no difference between the incidence in the AP monopodal versus AP bipedal in osteoarthritis of the knee.

  14. Bipedal locomotion in Tropidurus torquatus (Wied, 1820 and Liolaemus lutzae Mertens, 1938

    Directory of Open Access Journals (Sweden)

    O. Rocha-Barbosa

    Full Text Available Bipedalism has evolved on numerous occasions in phylogenetically diverse lizard families. In this paper we describe, for the first time, bipedal locomotion on South American lizards, the sand-dweller Liolaemus lutzae and the generalist Tropidurus torquatus. The lizards were videotaped running on a racetrack and the sequences were analyzed frame by frame. The body posture, as a whole, diverged a lot during bipedal locomotion between the two species, even though there was no difference regarding their sprint performance. The locomotor behavior of L. lutzae is, in general, more similar to the one observed on other sand-dweller lizards. Certain particularities are common, such as the digitigrade posture at footfall and throughout stance, trunk angles; and tail posture. In contrast, T. torquatus exhibited high trunk angles and dragged its tail, in a posture compared to basilisks. This body posture could be related to certain characteristics and obstacles of a microhabitat such as the one around lakes and streams (basilisks and the one with compact shrubby vegetation (T. torquatus.

  15. Robotics and general surgery.

    Science.gov (United States)

    Jacob, Brian P; Gagner, Michel

    2003-12-01

    Robotics are now being used in all surgical fields, including general surgery. By increasing intra-abdominal articulations while operating through small incisions, robotics are increasingly being used for a large number of visceral and solid organ operations, including those for the gallbladder, esophagus, stomach, intestines, colon, and rectum, as well as for the endocrine organs. Robotics and general surgery are blending for the first time in history and as a specialty field should continue to grow for many years to come. We continuously demand solutions to questions and limitations that are experienced in our daily work. Laparoscopy is laden with limitations such as fixed axis points at the trocar insertion sites, two-dimensional video monitors, limited dexterity at the instrument tips, lack of haptic sensation, and in some cases poor ergonomics. The creation of a surgical robot system with 3D visual capacity seems to deal with most of these limitations. Although some in the surgical community continue to test the feasibility of these surgical robots and to question the necessity of such an expensive venture, others are already postulating how to improve the next generation of telemanipulators, and in so doing are looking beyond today's horizon to find simpler solutions. As the robotic era enters the world of the general surgeon, more and more complex procedures will be able to be approached through small incisions. As technology catches up with our imaginations, robotic instruments (as opposed to robots) and 3D monitoring will become routine and continue to improve patient care by providing surgeons with the most precise, least traumatic ways of treating surgical disease.

  16. Fused filament 3D printing of ionic polymer-metal composites (IPMCs)

    Science.gov (United States)

    Carrico, James D.; Traeden, Nicklaus W.; Aureli, Matteo; Leang, Kam K.

    2015-12-01

    This paper describes a new three-dimensional (3D) fused filament additive manufacturing (AM) technique in which electroactive polymer filament material is used to build soft active 3D structures, layer by layer. Specifically, the unique actuation and sensing properties of ionic polymer-metal composites (IPMCs) are exploited in 3D printing to create electroactive polymer structures for application in soft robotics and bio-inspired systems. The process begins with extruding a precursor material (non-acid Nafion precursor resin) into a thermoplastic filament for 3D printing. The filament is then used by a custom-designed 3D printer to manufacture the desired soft polymer structures, layer by layer. Since at this stage the 3D-printed samples are not yet electroactive, a chemical functionalization process follows, consisting in hydrolyzing the precursor samples in an aqueous solution of potassium hydroxide and dimethyl sulfoxide. Upon functionalization, metal electrodes are applied on the samples through an electroless plating process, which enables the 3D-printed IPMC structures to be controlled by voltage signals for actuation (or to act as sensors). This innovative AM process is described in detail and the performance of 3D printed IPMC actuators is compared to an IPMC actuator fabricated from commercially available Nafion sheet material. The experimental results show comparable performance between the two types of actuators, demonstrating the potential and feasibility of creating functional 3D-printed IPMCs.

  17. An aerial 3D printing test mission

    Science.gov (United States)

    Hirsch, Michael; McGuire, Thomas; Parsons, Michael; Leake, Skye; Straub, Jeremy

    2016-05-01

    This paper provides an overview of an aerial 3D printing technology, its development and its testing. This technology is potentially useful in its own right. In addition, this work advances the development of a related in-space 3D printing technology. A series of aerial 3D printing test missions, used to test the aerial printing technology, are discussed. Through completing these test missions, the design for an in-space 3D printer may be advanced. The current design for the in-space 3D printer involves focusing thermal energy to heat an extrusion head and allow for the extrusion of molten print material. Plastics can be used as well as composites including metal, allowing for the extrusion of conductive material. A variety of experiments will be used to test this initial 3D printer design. High altitude balloons will be used to test the effects of microgravity on 3D printing, as well as parabolic flight tests. Zero pressure balloons can be used to test the effect of long 3D printing missions subjected to low temperatures. Vacuum chambers will be used to test 3D printing in a vacuum environment. The results will be used to adapt a current prototype of an in-space 3D printer. Then, a small scale prototype can be sent into low-Earth orbit as a 3-U cube satellite. With the ability to 3D print in space demonstrated, future missions can launch production hardware through which the sustainability and durability of structures in space will be greatly improved.

  18. Integration of real-time 3D image acquisition and multiview 3D display

    Science.gov (United States)

    Zhang, Zhaoxing; Geng, Zheng; Li, Tuotuo; Li, Wei; Wang, Jingyi; Liu, Yongchun

    2014-03-01

    Seamless integration of 3D acquisition and 3D display systems offers enhanced experience in 3D visualization of the real world objects or scenes. The vivid representation of captured 3D objects displayed on a glasses-free 3D display screen could bring the realistic viewing experience to viewers as if they are viewing real-world scene. Although the technologies in 3D acquisition and 3D display have advanced rapidly in recent years, effort is lacking in studying the seamless integration of these two different aspects of 3D technologies. In this paper, we describe our recent progress on integrating a light-field 3D acquisition system and an autostereoscopic multiview 3D display for real-time light field capture and display. This paper focuses on both the architecture design and the implementation of the hardware and the software of this integrated 3D system. A prototype of the integrated 3D system is built to demonstrate the real-time 3D acquisition and 3D display capability of our proposed system.

  19. 3D Printed Block Copolymer Nanostructures

    Science.gov (United States)

    Scalfani, Vincent F.; Turner, C. Heath; Rupar, Paul A.; Jenkins, Alexander H.; Bara, Jason E.

    2015-01-01

    The emergence of 3D printing has dramatically advanced the availability of tangible molecular and extended solid models. Interestingly, there are few nanostructure models available both commercially and through other do-it-yourself approaches such as 3D printing. This is unfortunate given the importance of nanotechnology in science today. In this…

  20. Parametrizable cameras for 3D computational steering

    NARCIS (Netherlands)

    Mulder, J.D.; Wijk, J.J. van

    1997-01-01

    We present a method for the definition of multiple views in 3D interfaces for computational steering. The method uses the concept of a point-based parametrizable camera object. This concept enables a user to create and configure multiple views on his custom 3D interface in an intuitive graphical man

  1. 3D elastic control for mobile devices.

    Science.gov (United States)

    Hachet, Martin; Pouderoux, Joachim; Guitton, Pascal

    2008-01-01

    To increase the input space of mobile devices, the authors developed a proof-of-concept 3D elastic controller that easily adapts to mobile devices. This embedded device improves the completion of high-level interaction tasks such as visualization of large documents and navigation in 3D environments. It also opens new directions for tomorrow's mobile applications.

  2. 3D printing of functional structures

    NARCIS (Netherlands)

    Krijnen, G.J.M.

    2016-01-01

    The technology colloquial known as ‘3D printing’ has developed in such diversity in printing technologies and application fields that meanwhile it seems anything is possible. However, clearly the ideal 3D Printer, with high resolution, multi-material capability, fast printing, etc. is yet to be deve

  3. 3D, or Not to Be?

    Science.gov (United States)

    Norbury, Keith

    2012-01-01

    It may be too soon for students to be showing up for class with popcorn and gummy bears, but technology similar to that behind the 3D blockbuster movie "Avatar" is slowly finding its way into college classrooms. 3D classroom projectors are taking students on fantastic voyages inside the human body, to the ruins of ancient Greece--even to faraway…

  4. The 3D-city model

    DEFF Research Database (Denmark)

    Holmgren, Steen; Rüdiger, Bjarne; Tournay, Bruno

    2001-01-01

    We have worked with the construction and use of 3D city models for about ten years. This work has given us valuable experience concerning model methodology. In addition to this collection of knowledge, our perception of the concept of city models has changed radically. In order to explain...... of 3D city models....

  5. 3D Printing of Molecular Models

    Science.gov (United States)

    Gardner, Adam; Olson, Arthur

    2016-01-01

    Physical molecular models have played a valuable role in our understanding of the invisible nano-scale world. We discuss 3D printing and its use in producing models of the molecules of life. Complex biomolecular models, produced from 3D printed parts, can demonstrate characteristics of molecular structure and function, such as viral self-assembly,…

  6. 3D Printing. What's the Harm?

    Science.gov (United States)

    Love, Tyler S.; Roy, Ken

    2016-01-01

    Health concerns from 3D printing were first documented by Stephens, Azimi, Orch, and Ramos (2013), who found that commercially available 3D printers were producing hazardous levels of ultrafine particles (UFPs) and volatile organic compounds (VOCs) when plastic materials were melted through the extruder. UFPs are particles less than 100 nanometers…

  7. Topology dictionary for 3D video understanding.

    Science.gov (United States)

    Tung, Tony; Matsuyama, Takashi

    2012-08-01

    This paper presents a novel approach that achieves 3D video understanding. 3D video consists of a stream of 3D models of subjects in motion. The acquisition of long sequences requires large storage space (2 GB for 1 min). Moreover, it is tedious to browse data sets and extract meaningful information. We propose the topology dictionary to encode and describe 3D video content. The model consists of a topology-based shape descriptor dictionary which can be generated from either extracted patterns or training sequences. The model relies on 1) topology description and classification using Reeb graphs, and 2) a Markov motion graph to represent topology change states. We show that the use of Reeb graphs as the high-level topology descriptor is relevant. It allows the dictionary to automatically model complex sequences, whereas other strategies would require prior knowledge on the shape and topology of the captured subjects. Our approach serves to encode 3D video sequences, and can be applied for content-based description and summarization of 3D video sequences. Furthermore, topology class labeling during a learning process enables the system to perform content-based event recognition. Experiments were carried out on various 3D videos. We showcase an application for 3D video progressive summarization using the topology dictionary.

  8. 3D background aerodynamics using CFD

    DEFF Research Database (Denmark)

    Sørensen, Niels N.

    2002-01-01

    3D rotor computations for the Greek Geovilogiki (GEO) 44 meter rotor equipped with 19 meters blades are performed. The lift and drag polars are extracted at five spanvise locations r/R= (.37, .55, .71, .82, .93) based on identification of stagnationpoints between 2D and 3D computations. The inner...

  9. Robot and robot system

    Science.gov (United States)

    Behar, Alberto E. (Inventor); Marzwell, Neville I. (Inventor); Wall, Jonathan N. (Inventor); Poole, Michael D. (Inventor)

    2011-01-01

    A robot and robot system that are capable of functioning in a zero-gravity environment are provided. The robot can include a body having a longitudinal axis and having a control unit and a power source. The robot can include a first leg pair including a first leg and a second leg. Each leg of the first leg pair can be pivotally attached to the body and constrained to pivot in a first leg pair plane that is substantially perpendicular to the longitudinal axis of the body.

  10. Limited Feedback for 3D Massive MIMO under 3D-UMa and 3D-UMi Scenarios

    Directory of Open Access Journals (Sweden)

    Zheng Hu

    2015-01-01

    Full Text Available For three-dimensional (3D massive MIMO utilizing the uniform rectangular array (URA in the base station (BS, we propose a limited feedback transmission scheme in which the channel state information (CSI feedback operations for horizontal domain and vertical domain are separate. Compared to the traditional feedback scheme, the scheme can reduce the feedback overhead, code word index search complexity, and storage requirement. Also, based on the zenith of departure angle (ZoD distribution in 3D-Urban Macro Cell (3D-UMa and 3D-Urban Micro Cell (3D-UMi scenarios, we propose the angle quantization codebook for vertical domain, while the codebook of long term evolution-advanced (LTE-Advanced is still adopted in horizontal domain to preserve compatibility with the LTE-Advanced. Based on the angle quantization codebook, the subsampled 3-bit DFT codebook is designed for vertical domain. The system-level simulation results reveal that, to compromise the feedback overhead and system performance, 2-bit codebook for 3D-UMa scenario and 3-bit codebook for 3D-UMi scenario can meet requirements in vertical domain. The feedback period for vertical domain can also be extended appropriately to reduce the feedback overhead.

  11. Fabrication of 3D Silicon Sensors

    Energy Technology Data Exchange (ETDEWEB)

    Kok, A.; Hansen, T.E.; Hansen, T.A.; Lietaer, N.; Summanwar, A.; /SINTEF, Oslo; Kenney, C.; Hasi, J.; /SLAC; Da Via, C.; /Manchester U.; Parker, S.I.; /Hawaii U.

    2012-06-06

    Silicon sensors with a three-dimensional (3-D) architecture, in which the n and p electrodes penetrate through the entire substrate, have many advantages over planar silicon sensors including radiation hardness, fast time response, active edge and dual readout capabilities. The fabrication of 3D sensors is however rather complex. In recent years, there have been worldwide activities on 3D fabrication. SINTEF in collaboration with Stanford Nanofabrication Facility have successfully fabricated the original (single sided double column type) 3D detectors in two prototype runs and the third run is now on-going. This paper reports the status of this fabrication work and the resulted yield. The work of other groups such as the development of double sided 3D detectors is also briefly reported.

  12. Maintaining and troubleshooting your 3D printer

    CERN Document Server

    Bell, Charles

    2014-01-01

    Maintaining and Troubleshooting Your 3D Printer by Charles Bell is your guide to keeping your 3D printer running through preventive maintenance, repair, and diagnosing and solving problems in 3D printing. If you've bought or built a 3D printer such as a MakerBot only to be confounded by jagged edges, corner lift, top layers that aren't solid, or any of a myriad of other problems that plague 3D printer enthusiasts, then here is the book to help you get past all that and recapture the joy of creative fabrication. The book also includes valuable tips for builders and those who want to modify the

  13. 2D/3D switchable displays

    Science.gov (United States)

    Dekker, T.; de Zwart, S. T.; Willemsen, O. H.; Hiddink, M. G. H.; IJzerman, W. L.

    2006-02-01

    A prerequisite for a wide market acceptance of 3D displays is the ability to switch between 3D and full resolution 2D. In this paper we present a robust and cost effective concept for an auto-stereoscopic switchable 2D/3D display. The display is based on an LCD panel, equipped with switchable LC-filled lenticular lenses. We will discuss 3D image quality, with the focus on display uniformity. We show that slanting the lenticulars in combination with a good lens design can minimize non-uniformities in our 20" 2D/3D monitors. Furthermore, we introduce fractional viewing systems as a very robust concept to further improve uniformity in the case slanting the lenticulars and optimizing the lens design are not sufficient. We will discuss measurements and numerical simulations of the key optical characteristics of this display. Finally, we discuss 2D image quality, the switching characteristics and the residual lens effect.

  14. 6D Interpretation of 3D Gravity

    Science.gov (United States)

    Herfray, Yannick; Krasnov, Kirill; Scarinci, Carlos

    2017-02-01

    We show that 3D gravity, in its pure connection formulation, admits a natural 6D interpretation. The 3D field equations for the connection are equivalent to 6D Hitchin equations for the Chern–Simons 3-form in the total space of the principal bundle over the 3-dimensional base. Turning this construction around one gets an explanation of why the pure connection formulation of 3D gravity exists. More generally, we interpret 3D gravity as the dimensional reduction of the 6D Hitchin theory. To this end, we show that any \\text{SU}(2) invariant closed 3-form in the total space of the principal \\text{SU}(2) bundle can be parametrised by a connection together with a 2-form field on the base. The dimensional reduction of the 6D Hitchin theory then gives rise to 3D gravity coupled to a topological 2-form field.

  15. Remote Viewer for Maritime Robotics Software

    Science.gov (United States)

    Kuwata, Yoshiaki; Wolf, Michael; Huntsberger, Terrance L.; Howard, Andrew B.

    2013-01-01

    This software is a viewer program for maritime robotics software that provides a 3D visualization of the boat pose, its position history, ENC (Electrical Nautical Chart) information, camera images, map overlay, and detected tracks.

  16. 3D Visualization Development of SIUE Campus

    Science.gov (United States)

    Nellutla, Shravya

    Geographic Information Systems (GIS) has progressed from the traditional map-making to the modern technology where the information can be created, edited, managed and analyzed. Like any other models, maps are simplified representations of real world. Hence visualization plays an essential role in the applications of GIS. The use of sophisticated visualization tools and methods, especially three dimensional (3D) modeling, has been rising considerably due to the advancement of technology. There are currently many off-the-shelf technologies available in the market to build 3D GIS models. One of the objectives of this research was to examine the available ArcGIS and its extensions for 3D modeling and visualization and use them to depict a real world scenario. Furthermore, with the advent of the web, a platform for accessing and sharing spatial information on the Internet, it is possible to generate interactive online maps. Integrating Internet capacity with GIS functionality redefines the process of sharing and processing the spatial information. Enabling a 3D map online requires off-the-shelf GIS software, 3D model builders, web server, web applications and client server technologies. Such environments are either complicated or expensive because of the amount of hardware and software involved. Therefore, the second objective of this research was to investigate and develop simpler yet cost-effective 3D modeling approach that uses available ArcGIS suite products and the free 3D computer graphics software for designing 3D world scenes. Both ArcGIS Explorer and ArcGIS Online will be used to demonstrate the way of sharing and distributing 3D geographic information on the Internet. A case study of the development of 3D campus for the Southern Illinois University Edwardsville is demonstrated.

  17. The psychology of the 3D experience

    Science.gov (United States)

    Janicke, Sophie H.; Ellis, Andrew

    2013-03-01

    With 3D televisions expected to reach 50% home saturation as early as 2016, understanding the psychological mechanisms underlying the user response to 3D technology is critical for content providers, educators and academics. Unfortunately, research examining the effects of 3D technology has not kept pace with the technology's rapid adoption, resulting in large-scale use of a technology about which very little is actually known. Recognizing this need for new research, we conducted a series of studies measuring and comparing many of the variables and processes underlying both 2D and 3D media experiences. In our first study, we found narratives within primetime dramas had the power to shift viewer attitudes in both 2D and 3D settings. However, we found no difference in persuasive power between 2D and 3D content. We contend this lack of effect was the result of poor conversion quality and the unique demands of 3D production. In our second study, we found 3D technology significantly increased enjoyment when viewing sports content, yet offered no added enjoyment when viewing a movie trailer. The enhanced enjoyment of the sports content was shown to be the result of heightened emotional arousal and attention in the 3D condition. We believe the lack of effect found for the movie trailer may be genre-related. In our final study, we found 3D technology significantly enhanced enjoyment of two video games from different genres. The added enjoyment was found to be the result of an increased sense of presence.

  18. New development in robot vision

    CERN Document Server

    Behal, Aman; Chung, Chi-Kit

    2015-01-01

    The field of robotic vision has advanced dramatically recently with the development of new range sensors.  Tremendous progress has been made resulting in significant impact on areas such as robotic navigation, scene/environment understanding, and visual learning. This edited book provides a solid and diversified reference source for some of the most recent important advancements in the field of robotic vision. The book starts with articles that describe new techniques to understand scenes from 2D/3D data such as estimation of planar structures, recognition of multiple objects in the scene using different kinds of features as well as their spatial and semantic relationships, generation of 3D object models, approach to recognize partially occluded objects, etc. Novel techniques are introduced to improve 3D perception accuracy with other sensors such as a gyroscope, positioning accuracy with a visual servoing based alignment strategy for microassembly, and increasing object recognition reliability using related...

  19. Nano-biophotonics explored by Light Robotics

    DEFF Research Database (Denmark)

    Glückstad, Jesper; Villangca, Mark Jayson; Palima, Darwin

    modest numerical aperture optics. An optical robot is typically equipped with a number of 3D printed "trackballs" that allow for real-­‐time 3D light manipulation with six-­‐degrees-­‐of-­‐freedom. This creates a drone-­‐like functionality where each light-­‐driven robot can be e.g. joystick...

  20. Portable 3D laser-camera calibration system with color fusion for SLAM

    Directory of Open Access Journals (Sweden)

    Javier Navarrete

    2013-03-01

    Full Text Available Nowadays, the use of RGB-D sensors have focused a lot of research in computer vision and robotics. These kinds of sensors, like Kinect, allow to obtain 3D data together with color information. However, their working range is limited to less than 10 meters, making them useless in some robotics applications, like outdoor mapping. In these environments, 3D lasers, working in ranges of 20-80 meters, are better. But 3D lasers do not usually provide color information. A simple 2D camera can be used to provide color information to the point cloud, but a calibration process between camera and laser must be done. In this paper we present a portable calibration system to calibrate any traditional camera with a 3D laser in order to assign color information to the 3D points obtained. Thus, we can use laser precision and simultaneously make use of color information. Unlike other techniques that make use of a three-dimensional body of known dimensions in the calibration process, this system is highly portable because it makes use of small catadioptrics that can be placed in a simple manner in the environment. We use our calibration system in a 3D mapping system, including Simultaneous Location and Mapping (SLAM, in order to get a 3D colored map which can be used in different tasks. We show that an additional problem arises: 2D cameras information is different when lighting conditions change. So when we merge 3D point clouds from two different views, several points in a given neighborhood could have different color information. A new method for color fusion is presented, obtaining correct colored maps. The system will be tested by applying it to 3D reconstruction.

  1. 3-D Object Recognition from Point Cloud Data

    Science.gov (United States)

    Smith, W.; Walker, A. S.; Zhang, B.

    2011-09-01

    The market for real-time 3-D mapping includes not only traditional geospatial applications but also navigation of unmanned autonomous vehicles (UAVs). Massively parallel processes such as graphics processing unit (GPU) computing make real-time 3-D object recognition and mapping achievable. Geospatial technologies such as digital photogrammetry and GIS offer advanced capabilities to produce 2-D and 3-D static maps using UAV data. The goal is to develop real-time UAV navigation through increased automation. It is challenging for a computer to identify a 3-D object such as a car, a tree or a house, yet automatic 3-D object recognition is essential to increasing the productivity of geospatial data such as 3-D city site models. In the past three decades, researchers have used radiometric properties to identify objects in digital imagery with limited success, because these properties vary considerably from image to image. Consequently, our team has developed software that recognizes certain types of 3-D objects within 3-D point clouds. Although our software is developed for modeling, simulation and visualization, it has the potential to be valuable in robotics and UAV applications. The locations and shapes of 3-D objects such as buildings and trees are easily recognizable by a human from a brief glance at a representation of a point cloud such as terrain-shaded relief. The algorithms to extract these objects have been developed and require only the point cloud and minimal human inputs such as a set of limits on building size and a request to turn on a squaring option. The algorithms use both digital surface model (DSM) and digital elevation model (DEM), so software has also been developed to derive the latter from the former. The process continues through the following steps: identify and group 3-D object points into regions; separate buildings and houses from trees; trace region boundaries; regularize and simplify boundary polygons; construct complex roofs. Several case

  2. [Informatics, robotics and medicine].

    Science.gov (United States)

    Carpentier, A

    1999-01-01

    Information technology is becoming common use in Medicine. Among the numerous applications are data processing, image analysis, 3D reconstruction, telemedicine, to mention only few of them. The interest of computers in surgical research and development is lesser known. Two examples are given: computer aided conception and simulation of physiologic systems. Robotics has been introduced more recently. There are three types of robotics corresponding to three types of use: targetting used by neural surgeons to localize tumors or anatomical structures, visualization used by general surgeons to hold and mobilize laparoscopes, instrumentation introduced more recently by cardiac surgeons to perform totally endoscopic cardiac operations. All these techniques open new ways for tomorrow "Instrumental Medicine".

  3. 3D imaging in forensic odontology.

    Science.gov (United States)

    Evans, Sam; Jones, Carl; Plassmann, Peter

    2010-06-16

    This paper describes the investigation of a new 3D capture method for acquiring and subsequent forensic analysis of bite mark injuries on human skin. When documenting bite marks with standard 2D cameras errors in photographic technique can occur if best practice is not followed. Subsequent forensic analysis of the mark is problematic when a 3D structure is recorded into a 2D space. Although strict guidelines (BAFO) exist, these are time-consuming to follow and, due to their complexity, may produce errors. A 3D image capture and processing system might avoid the problems resulting from the 2D reduction process, simplifying the guidelines and reducing errors. Proposed Solution: a series of experiments are described in this paper to demonstrate that the potential of a 3D system might produce suitable results. The experiments tested precision and accuracy of the traditional 2D and 3D methods. A 3D image capture device minimises the amount of angular distortion, therefore such a system has the potential to create more robust forensic evidence for use in courts. A first set of experiments tested and demonstrated which method of forensic analysis creates the least amount of intra-operator error. A second set tested and demonstrated which method of image capture creates the least amount of inter-operator error and visual distortion. In a third set the effects of angular distortion on 2D and 3D methods of image capture were evaluated.

  4. Medical 3D Printing for the Radiologist.

    Science.gov (United States)

    Mitsouras, Dimitris; Liacouras, Peter; Imanzadeh, Amir; Giannopoulos, Andreas A; Cai, Tianrun; Kumamaru, Kanako K; George, Elizabeth; Wake, Nicole; Caterson, Edward J; Pomahac, Bohdan; Ho, Vincent B; Grant, Gerald T; Rybicki, Frank J

    2015-01-01

    While use of advanced visualization in radiology is instrumental in diagnosis and communication with referring clinicians, there is an unmet need to render Digital Imaging and Communications in Medicine (DICOM) images as three-dimensional (3D) printed models capable of providing both tactile feedback and tangible depth information about anatomic and pathologic states. Three-dimensional printed models, already entrenched in the nonmedical sciences, are rapidly being embraced in medicine as well as in the lay community. Incorporating 3D printing from images generated and interpreted by radiologists presents particular challenges, including training, materials and equipment, and guidelines. The overall costs of a 3D printing laboratory must be balanced by the clinical benefits. It is expected that the number of 3D-printed models generated from DICOM images for planning interventions and fabricating implants will grow exponentially. Radiologists should at a minimum be familiar with 3D printing as it relates to their field, including types of 3D printing technologies and materials used to create 3D-printed anatomic models, published applications of models to date, and clinical benefits in radiology. Online supplemental material is available for this article.

  5. Digital relief generation from 3D models

    Science.gov (United States)

    Wang, Meili; Sun, Yu; Zhang, Hongming; Qian, Kun; Chang, Jian; He, Dongjian

    2016-09-01

    It is difficult to extend image-based relief generation to high-relief generation, as the images contain insufficient height information. To generate reliefs from three-dimensional (3D) models, it is necessary to extract the height fields from the model, but this can only generate bas-reliefs. To overcome this problem, an efficient method is proposed to generate bas-reliefs and high-reliefs directly from 3D meshes. To produce relief features that are visually appropriate, the 3D meshes are first scaled. 3D unsharp masking is used to enhance the visual features in the 3D mesh, and average smoothing and Laplacian smoothing are implemented to achieve better smoothing results. A nonlinear variable scaling scheme is then employed to generate the final bas-reliefs and high-reliefs. Using the proposed method, relief models can be generated from arbitrary viewing positions with different gestures and combinations of multiple 3D models. The generated relief models can be printed by 3D printers. The proposed method provides a means of generating both high-reliefs and bas-reliefs in an efficient and effective way under the appropriate scaling factors.

  6. 3D Reconstruction Technique for Tomographic PIV

    Institute of Scientific and Technical Information of China (English)

    姜楠; 包全; 杨绍琼

    2015-01-01

    Tomographic particle image velocimetry(Tomo-PIV) is a state-of-the-art experimental technique based on a method of optical tomography to achieve the three-dimensional(3D) reconstruction for three-dimensional three-component(3D-3C) flow velocity measurements. 3D reconstruction for Tomo-PIV is carried out herein. Meanwhile, a 3D simplified tomographic reconstruction model reduced from a 3D volume light inten-sity field with 2D projection images into a 2D Tomo-slice plane with 1D projecting lines, i.e., simplifying this 3D reconstruction into a problem of 2D Tomo-slice plane reconstruction, is applied thereafter. Two kinds of the most well-known algebraic reconstruction techniques, algebraic reconstruction technique(ART) and multiple algebraic reconstruction technique(MART), are compared as well. The principles of the two reconstruction algorithms are discussed in detail, which has been performed by a series of simulation images, yielding the corresponding recon-struction images that show different features between the ART and MART algorithm, and then their advantages and disadvantages are discussed. Further discussions are made for the standard particle image reconstruction when the background noise of the pre-initial particle image has been removed. Results show that the particle image recon-struction has been greatly improved. The MART algorithm is much better than the ART. Furthermore, the computa-tional analyses of two parameters(the particle density and the number of cameras), are performed to study their effects on the reconstruction. Lastly, the 3D volume particle field is reconstructed by using the improved algorithm based on the simplified 3D tomographic reconstruction model, which proves that the algorithm simplification is feasible and it can be applied to the reconstruction of 3D volume particle field in a Tomo-PIV system.

  7. 3D object-oriented image analysis in 3D geophysical modelling

    DEFF Research Database (Denmark)

    Fadel, I.; van der Meijde, M.; Kerle, N.

    2015-01-01

    Non-uniqueness of satellite gravity interpretation has traditionally been reduced by using a priori information from seismic tomography models. This reduction in the non-uniqueness has been based on velocity-density conversion formulas or user interpretation of the 3D subsurface structures (objects......) based on the seismic tomography models and then forward modelling these objects. However, this form of object-based approach has been done without a standardized methodology on how to extract the subsurface structures from the 3D models. In this research, a 3D object-oriented image analysis (3D OOA......) approach was implemented to extract the 3D subsurface structures from geophysical data. The approach was applied on a 3D shear wave seismic tomography model of the central part of the East African Rift System. Subsequently, the extracted 3D objects from the tomography model were reconstructed in the 3D...

  8. On-chip Microfluidic Multimodal Swimmer toward 3D Navigation

    Science.gov (United States)

    Barbot, Antoine; Decanini, Dominique; Hwang, Gilgueng

    2016-01-01

    Mobile microrobots have a promising future in various applications. These include targeted drug delivery, local measurement, biopsy or microassembly. Studying mobile microrobots inside microfluidics is an essential step towards such applications. But in this environment that was not designed for the robot, integration process and propulsion robustness still pose technological challenges. In this paper, we present a helical microrobot with three different motions, designed to achieve these goals. These motions are rolling, spintop motion and swimming. Through these multiple motions, microrobots are able to selectively integrate a chip through a microfluidic channel. This enables them to perform propulsion characterizations, 3D (Three Dimensional) maneuverability, particle cargo transport manipulation and exit from the chip. The microrobot selective integration inside microfluidics could lead to various in-vitro biologic or in-vivo biomedical applications.

  9. 3D Image Sensor based on Parallax Motion

    Directory of Open Access Journals (Sweden)

    Barna Reskó

    2007-12-01

    Full Text Available For humans and visual animals vision it is the primary and the most sophisticatedperceptual modality to get information about the surrounding world. Depth perception is apart of vision allowing to accurately determine the distance to an object which makes it animportant visual task. Humans have two eyes with overlapping visual fields that enablestereo vision and thus space perception. Some birds however do not have overlappingvisual fields, and compensate this lask by moving their heads, which in turn makes spaceperception possible using the motion parallax as a visual cue. This paper presents asolution using an opto-mechanical filter that was inspired by the way birds observe theirenvironment. The filtering is done using two different approaches:using motion blur duringmotion parallax, and using the optical flow algorithm. The two methods have differentadvantages and drawbacks, which will be discussed in the paper. The proposed system canbe used in robotics for 3D space perception.

  10. 3-D Human Modeling and Animation

    CERN Document Server

    Ratner, Peter

    2012-01-01

    3-D Human Modeling and Animation Third Edition All the tools and techniques you need to bring human figures to 3-D life Thanks to today's remarkable technology, artists can create and animate realistic, three-dimensional human figures that were not possible just a few years ago. This easy-to-follow book guides you through all the necessary steps to adapt your own artistic skill in figure drawing, painting, and sculpture to this exciting digital canvas. 3-D Human Modeling and Animation, Third Edition starts you off with simple modeling, then prepares you for more advanced techniques for crea

  11. FIT3D: Fitting optical spectra

    Science.gov (United States)

    Sánchez, S. F.; Pérez, E.; Sánchez-Blázquez, P.; González, J. J.; Rosales-Ortega, F. F.; Cano-Díaz, M.; López-Cobá, C.; Marino, R. A.; Gil de Paz, A.; Mollá, M.; López-Sánchez, A. R.; Ascasibar, Y.; Barrera-Ballesteros, J.

    2016-09-01

    FIT3D fits optical spectra to deblend the underlying stellar population and the ionized gas, and extract physical information from each component. FIT3D is focused on the analysis of Integral Field Spectroscopy data, but is not restricted to it, and is the basis of Pipe3D, a pipeline used in the analysis of datasets like CALIFA, MaNGA, and SAMI. It can run iteratively or in an automatic way to derive the parameters of a large set of spectra.

  12. 3D Immersive Visualization with Astrophysical Data

    Science.gov (United States)

    Kent, Brian R.

    2017-01-01

    We present the refinement of a new 3D immersion technique for astrophysical data visualization.Methodology to create 360 degree spherical panoramas is reviewed. The 3D software package Blender coupled with Python and the Google Spatial Media module are used together to create the final data products. Data can be viewed interactively with a mobile phone or tablet or in a web browser. The technique can apply to different kinds of astronomical data including 3D stellar and galaxy catalogs, images, and planetary maps.

  13. 3D Printing the ATLAS' barrel toroid

    CERN Document Server

    Goncalves, Tiago Barreiro

    2016-01-01

    The present report summarizes my work as part of the Summer Student Programme 2016 in the CERN IR-ECO-TSP department (International Relations – Education, Communication & Outreach – Teacher and Student Programmes). Particularly, I worked closely with the S’Cool LAB team on a science education project. This project included the 3D designing, 3D printing, and assembling of a model of the ATLAS’ barrel toroid. A detailed description of the project' development is presented and a short manual on how to use 3D printing software and hardware is attached.

  14. 3D face modeling, analysis and recognition

    CERN Document Server

    Daoudi, Mohamed; Veltkamp, Remco

    2013-01-01

    3D Face Modeling, Analysis and Recognition presents methodologies for analyzing shapes of facial surfaces, develops computational tools for analyzing 3D face data, and illustrates them using state-of-the-art applications. The methodologies chosen are based on efficient representations, metrics, comparisons, and classifications of features that are especially relevant in the context of 3D measurements of human faces. These frameworks have a long-term utility in face analysis, taking into account the anticipated improvements in data collection, data storage, processing speeds, and application s

  15. A high capacity 3D steganography algorithm.

    Science.gov (United States)

    Chao, Min-Wen; Lin, Chao-hung; Yu, Cheng-Wei; Lee, Tong-Yee

    2009-01-01

    In this paper, we present a very high-capacity and low-distortion 3D steganography scheme. Our steganography approach is based on a novel multilayered embedding scheme to hide secret messages in the vertices of 3D polygon models. Experimental results show that the cover model distortion is very small as the number of hiding layers ranges from 7 to 13 layers. To the best of our knowledge, this novel approach can provide much higher hiding capacity than other state-of-the-art approaches, while obeying the low distortion and security basic requirements for steganography on 3D models.

  16. RHOCUBE: 3D density distributions modeling code

    Science.gov (United States)

    Nikutta, Robert; Agliozzo, Claudia

    2016-11-01

    RHOCUBE models 3D density distributions on a discrete Cartesian grid and their integrated 2D maps. It can be used for a range of applications, including modeling the electron number density in LBV shells and computing the emission measure. The RHOCUBE Python package provides several 3D density distributions, including a powerlaw shell, truncated Gaussian shell, constant-density torus, dual cones, and spiralling helical tubes, and can accept additional distributions. RHOCUBE provides convenient methods for shifts and rotations in 3D, and if necessary, an arbitrary number of density distributions can be combined into the same model cube and the integration ∫ dz performed through the joint density field.

  17. Computer Modelling of 3D Geological Surface

    CERN Document Server

    Kodge, B G

    2011-01-01

    The geological surveying presently uses methods and tools for the computer modeling of 3D-structures of the geographical subsurface and geotechnical characterization as well as the application of geoinformation systems for management and analysis of spatial data, and their cartographic presentation. The objectives of this paper are to present a 3D geological surface model of Latur district in Maharashtra state of India. This study is undertaken through the several processes which are discussed in this paper to generate and visualize the automated 3D geological surface model of a projected area.

  18. FUN3D Manual: 12.8

    Science.gov (United States)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; Thomas, James L.; Wood, William A.

    2015-01-01

    This manual describes the installation and execution of FUN3D version 12.8, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  19. FUN3D Manual: 12.6

    Science.gov (United States)

    Biedron, Robert T.; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, William L.; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; Thomas, James L.; Wood, William A.

    2015-01-01

    This manual describes the installation and execution of FUN3D version 12.6, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  20. FUN3D Manual: 12.5

    Science.gov (United States)

    Biedron, Robert T.; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, William L.; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; Thomas, James L.; Wood, William A.

    2014-01-01

    This manual describes the installation and execution of FUN3D version 12.5, including optional dependent packages. FUN3D is a suite of computational uid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables ecient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  1. FUN3D Manual: 13.1

    Science.gov (United States)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; Thomas, James L.; Wood, William A.

    2017-01-01

    This manual describes the installation and execution of FUN3D version 13.1, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  2. FUN3D Manual: 12.4

    Science.gov (United States)

    Biedron, Robert T.; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; Thomas, James L.; Wood, William A.

    2014-01-01

    This manual describes the installation and execution of FUN3D version 12.4, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixedelement unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  3. FUN3D Manual: 12.7

    Science.gov (United States)

    Biedron, Robert T.; Carlson, Jan-Renee; Derlaga, Joseph M.; Gnoffo, Peter A.; Hammond, Dana P.; Jones, William T.; Kleb, Bil; Lee-Rausch, Elizabeth M.; Nielsen, Eric J.; Park, Michael A.; Rumsey, Christopher L.; Thomas, James L.; Wood, William A.

    2015-01-01

    This manual describes the installation and execution of FUN3D version 12.7, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver enables efficient gradient-based design and grid adaptation to reduce estimated discretization error. FUN3D is available with and without a reacting, real-gas capability. This generic gas option is available only for those persons that qualify for its beta release status.

  4. Automatic balancing of 3D models

    DEFF Research Database (Denmark)

    Christiansen, Asger Nyman; Schmidt, Ryan; Bærentzen, Jakob Andreas

    2014-01-01

    3D printing technologies allow for more diverse shapes than are possible with molds and the cost of making just one single object is negligible compared to traditional production methods. However, not all shapes are suitable for 3D print. One of the remaining costs is therefore human time spent......, in these cases, we will apply a rotation of the object which only deforms the shape a little near the base. No user input is required but it is possible to specify manufacturing constraints related to specific 3D print technologies. Several models have successfully been balanced and printed using both polyjet...

  5. Participation and 3D Visualization Tools

    DEFF Research Database (Denmark)

    Mullins, Michael; Jensen, Mikkel Holm; Henriksen, Sune

    2004-01-01

    With a departure point in a workshop held at the VR Media Lab at Aalborg University , this paper deals with aspects of public participation and the use of 3D visualisation tools. The workshop grew from a desire to involve a broad collaboration between the many actors in the city through using new...... perceptions of architectural representation in urban design where 3D visualisation techniques are used. It is the authors? general finding that, while 3D visualisation media have the potential to increase understanding of virtual space for the lay public, as well as for professionals, the lay public require...

  6. The reactor dynamics code DYN3D

    Energy Technology Data Exchange (ETDEWEB)

    Kliem, Soeren; Bilodid, Yuri; Fridman, Emil; Baier, Silvio; Grahn, Alexander; Gommlich, Andre; Nikitin, Evgeny; Rohde, Ulrich [Helmholtz-Zentrum Dresden-Rossendorf e.V., Dresden (Germany)

    2016-05-15

    The article provides an overview on the code DYN3D which is a three-dimensional core model for steady-state, dynamic and depletion calculations in reactor cores with quadratic or hexagonal fuel assembly geometry being developed by the Helmholtz-Zentrum Dresden-Rossendorf for more than 20 years. The current paper gives an overview on the basic DYN3D models and the available code couplings. The verification and validation status is shortly outlined. The paper concludes with the current developments of the DYN3D code. For more detailed information the reader is referred to the publications cited in the corresponding chapters.

  7. Intuitive terrain reconstruction using height observation-based ground segmentation and 3D object boundary estimation.

    Science.gov (United States)

    Song, Wei; Cho, Kyungeun; Um, Kyhyun; Won, Chee Sun; Sim, Sungdae

    2012-12-12

    Mobile robot operators must make rapid decisions based on information about the robot's surrounding environment. This means that terrain modeling and photorealistic visualization are required for the remote operation of mobile robots. We have produced a voxel map and textured mesh from the 2D and 3D datasets collected by a robot's array of sensors, but some upper parts of objects are beyond the sensors' measurements and these parts are missing in the terrain reconstruction result. This result is an incomplete terrain model. To solve this problem, we present a new ground segmentation method to detect non-ground data in the reconstructed voxel map. Our method uses height histograms to estimate the ground height range, and a Gibbs-Markov random field model to refine the segmentation results. To reconstruct a complete terrain model of the 3D environment, we develop a 3D boundary estimation method for non-ground objects. We apply a boundary detection technique to the 2D image, before estimating and refining the actual height values of the non-ground vertices in the reconstructed textured mesh. Our proposed methods were tested in an outdoor environment in which trees and buildings were not completely sensed. Our results show that the time required for ground segmentation is faster than that for data sensing, which is necessary for a real-time approach. In addition, those parts of objects that were not sensed are accurately recovered to retrieve their real-world appearances.

  8. Maintaining trust while fixated to a rehabilitative robot

    DEFF Research Database (Denmark)

    Jensen, Laura U.; Winther, Trine S.; Jørgensen, Rasmus

    2016-01-01

    This paper investigates the trust relationship between humans and a rehabilitation robot, the RoboTrainer. We present a study in which participants let the robot guide their arms through a series of preset coordinates in a 3D space. Each participant interact with the robot twice, one time where...

  9. Do-It-Yourself: 3D Models of Hydrogenic Orbitals through 3D Printing

    Science.gov (United States)

    Griffith, Kaitlyn M.; de Cataldo, Riccardo; Fogarty, Keir H.

    2016-01-01

    Introductory chemistry students often have difficulty visualizing the 3-dimensional shapes of the hydrogenic electron orbitals without the aid of physical 3D models. Unfortunately, commercially available models can be quite expensive. 3D printing offers a solution for producing models of hydrogenic orbitals. 3D printing technology is widely…

  10. 3D presentatie van geluid in de cockpit [3D sound presentation in the cockpit

    NARCIS (Netherlands)

    Bronkhorst, A.W.

    2003-01-01

    A.W. Bronkhorst, 3D-presentatie van geluid in de cockpit 1 Using virtual acoustics, sound can be presented from virtual sources located in the 3D space around the listener. This 3D sound has interesting applications in the cockpit. Sounds can be used to convey directional information, and interferen

  11. 3D Vision on Mars: Stereo processing and visualizations for NASA and ESA rover missions

    Science.gov (United States)

    Huber, Ben

    2016-07-01

    Three dimensional (3D) vision processing is an essential component of planetary rover mission planning and scientific data analysis. Standard ground vision processing products are digital terrain maps, panoramas, and virtual views of the environment. Such processing is currently developed for the PanCam instrument of ESA's ExoMars Rover mission by the PanCam 3D Vision Team under JOANNEUM RESEARCH coordination. Camera calibration, quality estimation of the expected results and the interfaces to other mission elements such as operations planning, rover navigation system and global Mars mapping are a specific focus of the current work. The main goals of the 3D Vision team in this context are: instrument design support & calibration processing: Development of 3D vision functionality Visualization: development of a 3D visualization tool for scientific data analysis. 3D reconstructions from stereo image data during the mission Support for 3D scientific exploitation to characterize the overall landscape geomorphology, processes, and the nature of the geologic record using the reconstructed 3D models. The developed processing framework PRoViP establishes an extensible framework for 3D vision processing in planetary robotic missions. Examples of processing products and capabilities are: Digital Terrain Models, Ortho images, 3D meshes, occlusion, solar illumination-, slope-, roughness-, and hazard-maps. Another important processing capability is the fusion of rover and orbiter based images with the support of multiple missions and sensors (e.g. MSL Mastcam stereo processing). For 3D visualization a tool called PRo3D has been developed to analyze and directly interpret digital outcrop models. Stereo image products derived from Mars rover data can be rendered in PRo3D, enabling the user to zoom, rotate and translate the generated 3D outcrop models. Interpretations can be digitized directly onto the 3D surface, and simple measurements of the outcrop and sedimentary features

  12. Networked 3D Virtual Museum System

    Institute of Scientific and Technical Information of China (English)

    2003-01-01

    Virtual heritage has become increasingly important in the conservation, preservation, and interpretation of our cultural and natural history. Moreover, rapid advances in digital technologies in recent years offer virtual heritage new direction. This paper introduces our approach toward a networked 3D virtual museum system, especially, how to model, manage, present virtual heritages and furthermore how to use computer network for the share of virtual heritage in the networked virtual environment. This paper first addresses a 3D acquisition and processing technique for virtual heritage modeling and shows some illustrative examples. Then, this paper describes a management of virtual heritage assets that are composed by various rich media. This paper introduces our schemes to present the virtual heritages, which include 3D virtual heritage browser system, CAVE system, and immersive VR theater. Finally, this paper presents the new direction of networked 3D virtual museum of which main idea is remote guide of the virtual heritage using the mixed reality technique.

  13. Two Accelerating Techniques for 3D Reconstruction

    Institute of Scientific and Technical Information of China (English)

    刘世霞; 胡事民; 孙家广

    2002-01-01

    Automatic reconstruction of 3D objects from 2D orthographic views has been a major research issue in CAD/CAM. In this paper, two accelerating techniques to improve the efficiency of reconstruction are presented. First, some pseudo elements are removed by depth and topology information as soon as the wire-frame is constructed, which reduces the searching space. Second, the proposed algorithm does not establish all possible surfaces in the process of generating 3D faces. The surfaces and edge loops are generated by using the relationship between the boundaries of 3D faces and their projections. This avoids the growth in combinational complexity of previous methods that have to check all possible pairs of 3D candidate edges.

  14. 3D-FPA Hybridization Improvements Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Advanced Scientific Concepts, Inc. (ASC) is a small business, which has developed a compact, eye-safe 3D Flash LIDARTM Camera (FLC) well suited for real-time...

  15. The 3-d view of planetary nebulae

    Directory of Open Access Journals (Sweden)

    Hugo E. Schwarz

    2006-01-01

    Full Text Available Considerando las nebulosas planetarias (PNe de manera tridimensional (3-D, demonstramos que se pueden reducir las grandes incertidumbres asociadas con los m etodos cl asicos de modelar y observar PNe para obtener sus estructuras 3-D y distancias. Usando espectrofotometr a de ranura larga o empleando un Integral Field Unit para restringir los modelos de fotoionizaci on 3-D de PNe y as eliminar dicha incertidumbre de la densidad y de la fracci on del volumen que emite radiaci on ( lling factor, determinamos las detalladas estructuras 3-D, los par ametros de las estrellas centrales y las distancias con una precisi on de 10-20%. Los m etodos cl asicos t picamente daban estos par ametros con una incertidumbre de un factor 3 o m as.

  16. Designing Biomaterials for 3D Printing.

    Science.gov (United States)

    Guvendiren, Murat; Molde, Joseph; Soares, Rosane M D; Kohn, Joachim

    2016-10-10

    Three-dimensional (3D) printing is becoming an increasingly common technique to fabricate scaffolds and devices for tissue engineering applications. This is due to the potential of 3D printing to provide patient-specific designs, high structural complexity, rapid on-demand fabrication at a low-cost. One of the major bottlenecks that limits the widespread acceptance of 3D printing in biomanufacturing is the lack of diversity in "biomaterial inks". Printability of a biomaterial is determined by the printing technique. Although a wide range of biomaterial inks including polymers, ceramics, hydrogels and composites have been developed, the field is still struggling with processing of these materials into self-supporting devices with tunable mechanics, degradation, and bioactivity. This review aims to highlight the past and recent advances in biomaterial ink development and design considerations moving forward. A brief overview of 3D printing technologies focusing on ink design parameters is also included.

  17. DNA biosensing with 3D printing technology.

    Science.gov (United States)

    Loo, Adeline Huiling; Chua, Chun Kiang; Pumera, Martin

    2017-01-16

    3D printing, an upcoming technology, has vast potential to transform conventional fabrication processes due to the numerous improvements it can offer to the current methods. To date, the employment of 3D printing technology has been examined for applications in the fields of engineering, manufacturing and biological sciences. In this study, we examined the potential of adopting 3D printing technology for a novel application, electrochemical DNA biosensing. Metal 3D printing was utilized to construct helical-shaped stainless steel electrodes which functioned as a transducing platform for the detection of DNA hybridization. The ability of electroactive methylene blue to intercalate into the double helix structure of double-stranded DNA was then exploited to monitor the DNA hybridization process, with its inherent reduction peak serving as an analytical signal. The designed biosensing approach was found to demonstrate superior selectivity against a non-complementary DNA target, with a detection range of 1-1000 nM.

  18. Cubical Cohomology Ring of 3D Photographs

    CERN Document Server

    Gonzalez-Diaz, Rocio; Medrano, Belen; 10.1002/ima.20271

    2011-01-01

    Cohomology and cohomology ring of three-dimensional (3D) objects are topological invariants that characterize holes and their relations. Cohomology ring has been traditionally computed on simplicial complexes. Nevertheless, cubical complexes deal directly with the voxels in 3D images, no additional triangulation is necessary, facilitating efficient algorithms for the computation of topological invariants in the image context. In this paper, we present formulas to directly compute the cohomology ring of 3D cubical complexes without making use of any additional triangulation. Starting from a cubical complex $Q$ that represents a 3D binary-valued digital picture whose foreground has one connected component, we compute first the cohomological information on the boundary of the object, $\\partial Q$ by an incremental technique; then, using a face reduction algorithm, we compute it on the whole object; finally, applying the mentioned formulas, the cohomology ring is computed from such information.

  19. 3D scanning particle tracking velocimetry

    Science.gov (United States)

    Hoyer, Klaus; Holzner, Markus; Lüthi, Beat; Guala, Michele; Liberzon, Alexander; Kinzelbach, Wolfgang

    2005-11-01

    In this article, we present an experimental setup and data processing schemes for 3D scanning particle tracking velocimetry (SPTV), which expands on the classical 3D particle tracking velocimetry (PTV) through changes in the illumination, image acquisition and analysis. 3D PTV is a flexible flow measurement technique based on the processing of stereoscopic images of flow tracer particles. The technique allows obtaining Lagrangian flow information directly from measured 3D trajectories of individual particles. While for a classical PTV the entire region of interest is simultaneously illuminated and recorded, in SPTV the flow field is recorded by sequential tomographic high-speed imaging of the region of interest. The advantage of the presented method is a considerable increase in maximum feasible seeding density. Results are shown for an experiment in homogenous turbulence and compared with PTV. SPTV yielded an average 3,500 tracked particles per time step, which implies a significant enhancement of the spatial resolution for Lagrangian flow measurements.

  20. Lightning fast animation in Element 3D

    CERN Document Server

    Audronis, Ty

    2014-01-01

    An easy-to-follow and all-inclusive guide, in which the underlying principles of 3D animation as well as their importance are explained in detail. The lessons are designed to teach you how to think of 3D animation in such a way that you can troubleshoot any problem, or animate any scene that comes your way.If you are a Digital Artist, Animation Artist, or a Game Programmer and you want to become an expert in Element 3D, this is the book for you. Although there are a lot of basics for beginners in this book, it includes some advanced techniques for both animating in Element 3D, and overcoming i

  1. Advanced 3D Object Identification System Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Optra will build an Advanced 3D Object Identification System utilizing three or more high resolution imagers spaced around a launch platform. Data from each imager...

  2. 3D Biomaterial Microarrays for Regenerative Medicine

    DEFF Research Database (Denmark)

    Gaharwar, Akhilesh K.; Arpanaei, Ayyoob; Andresen, Thomas Lars;

    2015-01-01

    Three dimensional (3D) biomaterial microarrays hold enormous promise for regenerative medicine because of their ability to accelerate the design and fabrication of biomimetic materials. Such tissue-like biomaterials can provide an appropriate microenvironment for stimulating and controlling stem...

  3. 3D-printed bioanalytical devices

    Science.gov (United States)

    Bishop, Gregory W.; Satterwhite-Warden, Jennifer E.; Kadimisetty, Karteek; Rusling, James F.

    2016-07-01

    While 3D printing technologies first appeared in the 1980s, prohibitive costs, limited materials, and the relatively small number of commercially available printers confined applications mainly to prototyping for manufacturing purposes. As technologies, printer cost, materials, and accessibility continue to improve, 3D printing has found widespread implementation in research and development in many disciplines due to ease-of-use and relatively fast design-to-object workflow. Several 3D printing techniques have been used to prepare devices such as milli- and microfluidic flow cells for analyses of cells and biomolecules as well as interfaces that enable bioanalytical measurements using cellphones. This review focuses on preparation and applications of 3D-printed bioanalytical devices.

  4. 3D VISUALIZATION FOR VIRTUAL MUSEUM DEVELOPMENT

    Directory of Open Access Journals (Sweden)

    M. Skamantzari

    2016-06-01

    Full Text Available The interest in the development of virtual museums is nowadays rising rapidly. During the last decades there have been numerous efforts concerning the 3D digitization of cultural heritage and the development of virtual museums, digital libraries and serious games. The realistic result has always been the main concern and a real challenge when it comes to 3D modelling of monuments, artifacts and especially sculptures. This paper implements, investigates and evaluates the results of the photogrammetric methods and 3D surveys that were used for the development of a virtual museum. Moreover, the decisions, the actions, the methodology and the main elements that this kind of application should include and take into consideration are described and analysed. It is believed that the outcomes of this application will be useful to researchers who are planning to develop and further improve the attempts made on virtual museums and mass production of 3D models.

  5. Eyes on the Earth 3D

    Science.gov (United States)

    Kulikov, anton I.; Doronila, Paul R.; Nguyen, Viet T.; Jackson, Randal K.; Greene, William M.; Hussey, Kevin J.; Garcia, Christopher M.; Lopez, Christian A.

    2013-01-01

    Eyes on the Earth 3D software gives scientists, and the general public, a realtime, 3D interactive means of accurately viewing the real-time locations, speed, and values of recently collected data from several of NASA's Earth Observing Satellites using a standard Web browser (climate.nasa.gov/eyes). Anyone with Web access can use this software to see where the NASA fleet of these satellites is now, or where they will be up to a year in the future. The software also displays several Earth Science Data sets that have been collected on a daily basis. This application uses a third-party, 3D, realtime, interactive game engine called Unity 3D to visualize the satellites and is accessible from a Web browser.

  6. 3D Flash LIDAR Space Laser Project

    Data.gov (United States)

    National Aeronautics and Space Administration — Advanced Scientific Concepts, Inc (ASC) is a small business, which has developed a compact, eye-safe 3D Flash LIDARTM Camera (FLC) well suited for real-time...

  7. Copper Electrodeposition for 3D Integration

    CERN Document Server

    Beica, Rozalia; Ritzdorf, Tom

    2008-01-01

    Two dimensional (2D) integration has been the traditional approach for IC integration. Due to increasing demands for providing electronic devices with superior performance and functionality in more efficient and compact packages, has driven the semiconductor industry to develop more advanced packaging technologies. Three-dimensional (3D) approaches address both miniaturization and integration required for advanced and portable electronic products. Vertical integration proved to be essential in achieving a greater integration flexibility of disparate technologies, reason for which a general trend of transition from 2D to 3D integration is currently being observed in the industry. 3D chip integration using through silicon via (TSV) copper is considered one of the most advanced technologies among all different types of 3D packaging technologies. Copper electrodeposition is one of technologies that enable the formation of TSV structures. Because of its well-known application for copper damascene, it was believed ...

  8. Pentingnya Pengetahuan Anatomi untuk 3D Artist

    Directory of Open Access Journals (Sweden)

    Anton Sugito Kurniawan

    2011-03-01

    Full Text Available No matter how far the current technological advances, anatomical knowledge will still be needed as a basis for making a good character design. Understanding anatomy will help us in the placement of the articulation of muscles and joints, thus more realistic modeling of 3d characters will be achieved in the form and movement. As a 3d character artist, anatomy should be able to inform in every aspect of our work. Each 3D/CG (Computer Graphics-artist needs to know how to use software applications, but what differentiates a 3d artist with a computer operator is an artistic vision and understanding of the basic shape of the human body. Artistic vision could not easily be taught, but a CG-artist may study it on their own from which so many reference sources may help understand and deepen their knowledge of anatomy.

  9. Measuring Visual Closeness of 3-D Models

    KAUST Repository

    Morales, Jose A.

    2012-09-01

    Measuring visual closeness of 3-D models is an important issue for different problems and there is still no standardized metric or algorithm to do it. The normal of a surface plays a vital role in the shading of a 3-D object. Motivated by this, we developed two applications to measure visualcloseness, introducing normal difference as a parameter in a weighted metric in Metro’s sampling approach to obtain the maximum and mean distance between 3-D models using 3-D and 6-D correspondence search structures. A visual closeness metric should provide accurate information on what the human observers would perceive as visually close objects. We performed a validation study with a group of people to evaluate the correlation of our metrics with subjective perception. The results were positive since the metrics predicted the subjective rankings more accurately than the Hausdorff distance.

  10. 3DSEM: A 3D microscopy dataset

    Directory of Open Access Journals (Sweden)

    Ahmad P. Tafti

    2016-03-01

    Full Text Available The Scanning Electron Microscope (SEM as a 2D imaging instrument has been widely used in many scientific disciplines including biological, mechanical, and materials sciences to determine the surface attributes of microscopic objects. However the SEM micrographs still remain 2D images. To effectively measure and visualize the surface properties, we need to truly restore the 3D shape model from 2D SEM images. Having 3D surfaces would provide anatomic shape of micro-samples which allows for quantitative measurements and informative visualization of the specimens being investigated. The 3DSEM is a dataset for 3D microscopy vision which is freely available at [1] for any academic, educational, and research purposes. The dataset includes both 2D images and 3D reconstructed surfaces of several real microscopic samples.

  11. Hacia la navegación autónoma de robots a partir de la implementación de un método de localización y mapeo simultáneos (slam) mediante el uso de un sistema de visión 3d

    OpenAIRE

    Realpe, Miguel; Vintimilla Burgos, Boris

    2009-01-01

    El presente trabajo ha sido desarrollado como un proyecto de tesis de graduación de la FIEC [1]. El principal objetivo es generar mapas tridimensionales de ambientes reales a partir de imágenes de profundidad que son adquiridas desde una cámara de estéreo visión montada sobre un robot móvil que explora dichos ambientes y, a la vez, estimar la localización del robot dentro del ambiente. Debido a la complejidad y para facilitar su implementación, se ha decidido dividir en proyecto en tres fas...

  12. Signal and Noise in 3D Environments

    Science.gov (United States)

    2015-09-30

    1 DISTRIBUTION STATEMENT A. Approved for public release; distribution is unlimited. Signal and Noise in 3D Environments Michael B. Porter...complicated 3D environments . I have also been doing a great deal of work in modeling the noise field (the ocean soundscape) due to various sources...we have emphasized the propagation of ‘signals’. We have become increasingly interested in modeling ‘ noise ’ which can illuminate the ocean environment

  13. 3D GEO: AN ALTERNATIVE APPROACH

    OpenAIRE

    2016-01-01

    The expression GEO is mostly used to denote relation to the earth. However it should not be confined to what is related to the earth's surface, as other objects also need three dimensional representation and documentation, like cultural heritage objects. They include both tangible and intangible ones. In this paper the 3D data acquisition and 3D modelling of cultural heritage assets are briefly described and their significance is also highlighted. Moreover the organization of such information...

  14. 3D Computer Graphics and Nautical Charts

    OpenAIRE

    Porathe, Thomas

    2011-01-01

    This paper gives an overview of an ongoing project using real-time 3D visualization to display nautical charts in a way used by 3D computer games. By displaying the map in an egocentric perspective the need to make cognitively demanding mental rotations are suggested to be removed, leading to faster decision-making and less errors. Experimental results support this hypothesis. Practical tests with limited success have been performed this year.

  15. 3D Printing Electrically Small Spherical Antennas

    DEFF Research Database (Denmark)

    Kim, Oleksiy S.

    2013-01-01

    3D printing is applied for rapid prototyping of an electrically small spherical wire antenna. The model is first printed in plastic and subsequently covered with several layers of conductive paint. Measured results are in good agreement with simulations.......3D printing is applied for rapid prototyping of an electrically small spherical wire antenna. The model is first printed in plastic and subsequently covered with several layers of conductive paint. Measured results are in good agreement with simulations....

  16. 3D Reconstruction of NMR Images

    Directory of Open Access Journals (Sweden)

    Peter Izak

    2007-01-01

    Full Text Available This paper introduces experiment of 3D reconstruction NMR images scanned from magnetic resonance device. There are described methods which can be used for 3D reconstruction magnetic resonance images in biomedical application. The main idea is based on marching cubes algorithm. For this task was chosen sophistication method by program Vision Assistant, which is a part of program LabVIEW.

  17. Mayavi: Making 3D Data Visualization Reusable

    OpenAIRE

    Varoquaux, Gaël; Ramachandran, Prabhu

    2008-01-01

    International audience; Mayavi is a general-purpose 3D scientific visualization package. We believe 3D data visualization is a difficult task and different users can benefit from an easy-to-use tool for this purpose. In this article, we focus on how Mayavi addresses the needs of different users with a common code-base, rather than describing the data visualization functionalities of Mayavi, or the visualization model exposed to the user.

  18. Application of generalized regression neural network on fast 3D reconstruction

    Institute of Scientific and Technical Information of China (English)

    Babakhani Asad; DU Zhi-jiang; SUN Li-ning; Kardan Reza; Mianji A. Fereidoun

    2007-01-01

    In robot-assisted surgery projects,researchers should be able to make fast 3 D reconstruction. Usually 2D images acquired with common diagnostic equipments such as UT, CT and MRI are not enough and complete for an accurate 3D reconstruction. There are some interpolation methods for approximating non value voxels which consume large execution time. A novel algorithm is introduced based on generalized regression neural network (GRNN) which can interpolate unknown voxles fast and reliable. The GRNN interpolation is used to produce new 2D images between each two succeeding ultrasonic images. It is shown that the composition of GRNN with image distance transformation can produce higher quality 3D shapes. The results of this method are compared with other interpolation methods practically. It shows this method can decrease overall time consumption on online 3D reconstruction.

  19. Auto convergence for stereoscopic 3D cameras

    Science.gov (United States)

    Zhang, Buyue; Kothandaraman, Sreenivas; Batur, Aziz Umit

    2012-03-01

    Viewing comfort is an important concern for 3-D capable consumer electronics such as 3-D cameras and TVs. Consumer generated content is typically viewed at a close distance which makes the vergence-accommodation conflict particularly pronounced, causing discomfort and eye fatigue. In this paper, we present a Stereo Auto Convergence (SAC) algorithm for consumer 3-D cameras that reduces the vergence-accommodation conflict on the 3-D display by adjusting the depth of the scene automatically. Our algorithm processes stereo video in realtime and shifts each stereo frame horizontally by an appropriate amount to converge on the chosen object in that frame. The algorithm starts by estimating disparities between the left and right image pairs using correlations of the vertical projections of the image data. The estimated disparities are then analyzed by the algorithm to select a point of convergence. The current and target disparities of the chosen convergence point determines how much horizontal shift is needed. A disparity safety check is then performed to determine whether or not the maximum and minimum disparity limits would be exceeded after auto convergence. If the limits would be exceeded, further adjustments are made to satisfy the safety limits. Finally, desired convergence is achieved by shifting the left and the right frames accordingly. Our algorithm runs real-time at 30 fps on a TI OMAP4 processor. It is tested using an OMAP4 embedded prototype stereo 3-D camera. It significantly improves 3-D viewing comfort.

  20. 3D steerable wavelets in practice.

    Science.gov (United States)

    Chenouard, Nicolas; Unser, Michael

    2012-11-01

    We introduce a systematic and practical design for steerable wavelet frames in 3D. Our steerable wavelets are obtained by applying a 3D version of the generalized Riesz transform to a primary isotropic wavelet frame. The novel transform is self-reversible (tight frame) and its elementary constituents (Riesz wavelets) can be efficiently rotated in any 3D direction by forming appropriate linear combinations. Moreover, the basis functions at a given location can be linearly combined to design custom (and adaptive) steerable wavelets. The features of the proposed method are illustrated with the processing and analysis of 3D biomedical data. In particular, we show how those wavelets can be used to characterize directional patterns and to detect edges by means of a 3D monogenic analysis. We also propose a new inverse-problem formalism along with an optimization algorithm for reconstructing 3D images from a sparse set of wavelet-domain edges. The scheme results in high-quality image reconstructions which demonstrate the feature-reduction ability of the steerable wavelets as well as their potential for solving inverse problems.