WorldWideScience

Sample records for storytelling character development

  1. The development of storytelling in early childhood

    Ljubica Marjanovič Umek

    2011-01-01

    Full Text Available Storytelling is an important aspect of child's language competence, which largely depends on her/his understanding and expression of a decontextualised content and develops rapidly in the period between the second and sixth year of life. The purpose of this study was to examine age differences in children's storytelling in the period between the third and sixth year of age. In addition, we considered the effect of gender on storytelling of children of different ages. The sample included 156 children aged from 3 to 6 years, who were divided into 3 age groups, namely children, aged 3, 4 and 5 years. Child's storytelling competence was assessed with the Little Glove Storytelling Test. Children's stories told by a standard set of illustrations, were analyzed in terms of criteria, designed to assess the developmental level of the stories. The criteria refer to the words, included in the story, the grammatical structure and the content of the story. The obtained results suggested that several important changes in the development of storytelling occur within the period of early childhood. The 5-years-old children told longer stories with a more complex grammatical structure and a coherent content as the 3-years-old children. Children's achievements on the individual criteria for assessing the developmental level of the stories progressed relatively steadily through all three age groups. The results also showed that gender had no significant effect on the storytelling of children of different ages.

  2. Harry Truman and the Atomic Bomb: An Excursion into Character Education through Storytelling

    Sanchez, Tony R.

    2006-01-01

    This article asserts the importance of character education through the utilization of historical storytelling in the social studies classroom. After briefly noting the value of the historical story in this regard, a specific, ready-made example is provided concerning Truman's decision to use the atomic bomb and includes a crucial set of follow-up…

  3. Storytelling

    Hansen, Heidi

    Dette kapitel introducerer til storytelling som kommunikationsdisciplin. Der præsenteres dels en teoretisk forståelse af, hvordan mennesket tænker i og skaber mening gennem historier, dels en række praktiske værktøjer til arbejdet med storytelling....

  4. Design and Development of a Smart Storytelling Toy

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2014-01-01

    Because computers generally make children passive listeners, new technological devices need to support children's storytelling activities. This article introduces the StoryTech, a smart toy that includes a virtual space comprised of computer-based graphics and characters as well as a real space that involves stuffed animals, background cards…

  5. Developing Voice in Digital Storytelling Through Creativity, Narrative and Multimodality

    Monica Nilsson

    2010-06-01

    Full Text Available For Simon, who is nine years old, reading and writing are obstacles rather than tools. However, when offered the opportunity to create digital stories, Simon becomes deeply engaged. He creates complex stories within different genres based on a variety of subjects. He both expresses and creates meaning through his digital storytelling. He develops what Elbow calls ´voice.´ In the paper I argue that digital storytelling became a resource for Simon which triggered his interest in literacy because of two specific features: multimodality and narrative. Vygotsky’s work on development of literacy and creativity comprise a theoretical point of departure and I claim that new media has the potential to play a significant role in this realm.

  6. Visual development as a tool for storytelling in animated

    Moura, João Garcia de Lima de

    2014-01-01

    This dissertation aims to study and deepen the understanding of Visual Development and the way it is used towards storytelling. In animated feature and short films every element is studied and created in order to help the viewer understand the story. We will study concepts like color and light to understand how they are used in order to create an emotional connection between the animation and the viewer. The animated film ‘Beauty and the Beast’ (1991) from Walt Disney studio...

  7. Graphic Storytelling

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In

  8. Graphic Storytelling

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  9. Parental Influence on the Development of Children's Storytelling

    Marjanovic-Umek, Ljubica; Fekonja-Peklaj, Urska; Podlesek, Anja

    2012-01-01

    Storytelling represents an aspect of children's general language competence. The characteristics of the home literacy environment, especially joint reading between parents and children, have a significant effect on children's storytelling. The purpose of this study was to explore the age differences in the storytelling of three- to six-year-old…

  10. Parental Influence on the Development of Children's Storytelling

    Marjanovic-Umek, Ljubica; Fekonja-Peklaj, Urska; Podlesek, Anja

    2012-01-01

    Storytelling represents an aspect of children's general language competence. The characteristics of the home literacy environment, especially joint reading between parents and children, have a significant effect on children's storytelling. The purpose of this study was to explore the age differences in the storytelling of three- to six-year-old

  11. Applying an e-PBL Platform to Develop a Storytelling-Based Arithmetic Card Game

    Hu Li Ling; Tseng Shian Shyong

    2016-01-01

    Mathematics is a very important learning subject. Mathematical knowledge can be learned by traditional or distance learning, but the mathematical problem solving ability is hard to improve without experiences through practice. Therefore, developing an interesting learning game to enhance students problem solving ability is the major concern in this paper. Since the storytelling strategy has been proved to be useful to enhance the students thinking ability, we develop a storytelling-based arit...

  12. Storytelling as an approach to evaluate the child's level of speech development

    Ljubica Marjanovič Umek

    2004-05-01

    Full Text Available Both in developmental psychology and in linguistics, the child's storytelling is an interesting topic of research from the point of view of evaluating the child's level of speech development, especially of its pragmatic component, and from the point of view of teaching and learning in the preschool period. In the present study, children's storytelling in different situational contexts was analyzed and evaluated: with a picture book without any text, after listening to a text from a picture book, and after a suggested story beginning (ie., with the introductory sentence given to them. The sample included children of three age groups, approximately 4, 6 and 8 years; each age group had approximately the same numbers of boys and girls. A total of over 300 stories were collected, which were subsequently analyzed and evaluated using a set of story developmental level criteria. Two key criteria were used: story coherence and cohesion. Comparisons by age and gender, as well as by context of storytelling, show significant developmental differences in story content and structure for different age groups, and the important role of storytelling context. Differences in storytelling between boys and girls did not prove statistically significant. The findings also suggest new options and approaches for further stimulations of speech development within preschool and primary school curricula might be considered.

  13. Applying an e-PBL Platform to Develop a Storytelling-Based Arithmetic Card Game

    Hu Li Ling

    2016-01-01

    Full Text Available Mathematics is a very important learning subject. Mathematical knowledge can be learned by traditional or distance learning, but the mathematical problem solving ability is hard to improve without experiences through practice. Therefore, developing an interesting learning game to enhance students’ problem solving ability is the major concern in this paper. Since the storytelling strategy has been proved to be useful to enhance the students thinking ability, we develop a storytelling-based arithmetic card game to encourage and guide students to speak out their thinking process of problem solving, where the e-Project-Based Learning (e-PBL platform has been applied to brainstorm the characteristics of the game and construct the storytelling script. Thus, the misconceptions can be easily diagnosed. To evaluate the performance of our approach, 40 5-grade primary school students have participated in the storytelling-based arithmetic card game experiment. The experimental result shows that the storytelling-based learning can enhance the mathematical problem solving ability via playing the game.

  14. Developing the Design Storytelling Impact-Approach Framework

    Parkinson, David; Bohemia, Erik

    2012-01-01

    We propose that designers tell stories, whether this is in the production of artefacts such as sketches, renderings prototypes and multimedia presentations, or verbally when discussing their ideas with one another and their clients. We suggest that when designers work with an organisation at the conceptual stage of a project process, this storytelling can lead to certain impacts on the people in those organisations, such as increasing their capacity to critique design concepts. This in turn h...

  15. Developing Individual and Team Character in Sport

    Gaines, Stacey A.

    2012-01-01

    The idea that participation in sport builds character is a long-standing one. Advocates of sport participation believe that sport provides an appropriate context for the learning of social skills such as cooperation and the development of prosocial behavior (Weiss, Smith, & Stuntz, 2008). Research in sport regarding character development has

  16. Developing Individual and Team Character in Sport

    Gaines, Stacey A.

    2012-01-01

    The idea that participation in sport builds character is a long-standing one. Advocates of sport participation believe that sport provides an appropriate context for the learning of social skills such as cooperation and the development of prosocial behavior (Weiss, Smith, & Stuntz, 2008). Research in sport regarding character development has…

  17. Taking Storytelling Further : Supporting Moral Development in Early Childhood Through Storybooks

    Keup, Jessica; Mulote, Regina

    2014-01-01

    This thesis is a functional final project with the aim of improving storytelling sessions in order to support the moral education and development of five-to-six-year-old children in our working life partners kindergarten, the Finnish-American Kindergarten. The purpose behind supporting the moral development of young children is to promote positive social behaviour and attitudes towards others in society. Piagets theory of cognitive development, including moral development, and Kohlberg...

  18. Character animation fundamentals developing skills for 2D and 3D character animation

    Roberts, Steve

    2012-01-01

    Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality w

  19. Defining moments in leadership character development.

    Bleich, Michael R

    2015-06-01

    Critical moments in life define one's character and clarify true values. Reflective leadership is espoused as an important practice for transformational leaders. Professional development educators can help surface and explore defining moments, strengthen leadership behavior with defining moments as a catalyst for change, and create safe spaces for leaders to expand their leadership capacity. PMID:26057159

  20. Designer Storytelling

    Parkinson, David; Bohemia, Erik

    2012-01-01

    This paper aims to explore the approaches that designers take when storytelling. Design artefacts, such as sketches, models, storyboards and multimedia presentations, are often described in terms of stories. We aim to observe designers’ approaches to storytelling during a design project ran in The Global Studio, an international conglomerate of design students from various universities throughout the world. Literature that provides theory surrounding storytelling is used to provide a framewor...

  1. Teacher Character Strengths and Talent Development

    Rosadah Abd Majid; Manisah Mohd. Ali; Aliza Alias

    2014-01-01

    Students are the nation’s asset or natural resources who need to be educated to achieve their optimal level of development. They need to be properly nurtured to allow holistic development in all domains namely; physical, mental, social, emotional, and spiritual. This is crucial for the building of a strong and respectful nation and its civilization. Teachers are entrusted to educate students. Educating is more than just mere teaching. It is necessary for teachers to possess good characters to...

  2. INERTIAL CHARACTER OF HIGHER EDUCATION DEVELOPMENT

    M. Terovanesov

    2012-09-01

    Full Text Available The research of the development of higher education is conditioned by the difficult modern state of education in Ukraine. In modern world, education has become one of the most extensive areas of human activity. The debate over the correct choice of the higher education development at the present stage of human existence is being continued. This is due to the fact that society has entered a new phase of evolution associated with computerization, globalization and the achievements of scientific and technological progress. The answer to the question of the extent to which higher education will cope with the tasks on the formation of scientific ideas and training of qualified personnel, appropriate level of the society development, assumes the knowledge of the character of higher education development.The authors investigated that throughout the history of society in different countries, the development of higher education had been influenced by various external factors, which include: internal and external state policy, level of economic development, scientific and technological progress and social policy. Today the most important factors are: global competition of high schools, increasing importance of information and interactive technologies, international integration in education (the national educational systems interaction, which is amplified. The observation of the educational crisis doesnt allow to speak about the identity crisis in education and economic systems. The article states that the crisis in education is a manifestation of the inherent properties of higher education character its inertia. Investigation of inertial character of higher education is an urgent task that will help to optimize managerial decisions in educational sphere.

  3. Incorporating Storytelling into Practice: How HRD Practitioners Foster Strategic Storytelling

    Tyler, Jo A.

    2007-01-01

    Human resource development (HRD) practitioners are adding storytelling to their box of tactical and strategic tools. This qualitative research study investigates how HRD practitioners in for-profit settings apply storytelling as a means of advancing organizational goals. The primary focus of practitioners is on instrumental application of stories…

  4. Promoting Character Development through Teaching Wrestling in Physical Education

    Destani, Fitni; Hannon, James C.; Podlog, Leslie; Brusseau, Timothy A.

    2014-01-01

    Character development has become an important component of physical education that contributes directly to the affective learning domain. However, teaching character development can be challenging. The purpose of this article is to suggest that character development be promoted through the teaching of wrestling, due to the unique moral development

  5. Leadership, character and its development: A qualitative exploration

    Roslyn de Braine

    2007-01-01

    Full Text Available The purpose of this study was to explore (1 what organisational leaders consider to be character elements of leaders within the workplace, (2 what influences leaders character development, and (3 how an organisation can continue the process of character development. The literature review and findings revealed that leadership, integrity, industriousness, empathy, loyalty, optimism, fairness and compassion are the most sought after character elements within leaders in the workplace. Leadership and integrity were found to be the most supported character elements. The findings also indicate that work environmental factors, a persons own efforts, and the daily experiences of work life contribute towards character development.

  6. Promoting Character Development through Teaching Wrestling in Physical Education

    Destani, Fitni; Hannon, James C.; Podlog, Leslie; Brusseau, Timothy A.

    2014-01-01

    Character development has become an important component of physical education that contributes directly to the affective learning domain. However, teaching character development can be challenging. The purpose of this article is to suggest that character development be promoted through the teaching of wrestling, due to the unique moral development…

  7. Interactive Storytelling

    2015-01-01

    This book constitutes the refereed proceedings of the 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, held in Copenhagen, Denmark, in November/December 2015. The 18 revised full papers and 13 short papers presented together with 9 posters, 9 workshop descriptions, an...

  8. Storytelling and History.

    Henegar, Steven

    1998-01-01

    Draws a connection between the techniques of storytelling and the content knowledge of history. Notes the many fables, tall tales, and legends that have historical incidents as their inspiration. Outlines some specific functions and steps of a story and provides an exercise for students or teachers to develop their own stories. (MJP)

  9. Building Strengths of Character: Keys to Positive Youth Development

    Park, Nansook

    2009-01-01

    Character is vital force for positive development and societal well-being. Character strengths play important roles in positive youth development, not only as broad-protective factors, preventing or mitigating psychopathology and problems, but also as enabling conditions that promote thriving and flourishing. Recent research findings show that

  10. Positive Character Development in School Sport Programs. ERIC Digest.

    Beller, Jennifer

    This digest discusses the formal and informal processes of moral character development through sport in light of the types of programs that have shown to improve moral character, sportsmanship, and fair play, noting that such efforts involve combined lifelong formal and informal educational processes with three interrelated dimensions: knowing,…

  11. High School Athletes' Perspectives on Character Development through Sport Participation

    Camire, Martin; Trudel, Pierre

    2010-01-01

    Background: Results from empirical research on character development in sport remain mixed concerning the outcomes of sport participation, in part because character is a socially constructed concept that can be interpreted in a wide variety of manners. Furthermore, the majority of research in this field has been conducted employing quantitative…

  12. The Anatomy of Coaching: Coaching through Storytelling

    Blackstone, Phyllis A.

    2007-01-01

    In this article, the author posits that storytelling can be used as a method for developing positive interpersonal relationships between coaches and classroom teachers. The author argues that developing interpersonal relationships is a necessary but challenging aspect of successful coaching, and that storytelling offers a mechanism for greater

  13. Organizational Storytelling for Librarians: Using Stories for Effective Leadership

    Marek, Kate

    2011-01-01

    Just as literature can be used for learning, the power of storytelling can be very effective when applied to leadership and management. Library expert and author Marek shows readers how they can use storytelling to communicate vision and values with: (1) A primer on how to develop storytelling skills; (2) Tips on how to use narratives to navigate…

  14. Language, Literacy, Literature: Using Storytelling in the Languages Classroom

    Morgan, Anne-Marie

    2011-01-01

    Stories and storytelling have been used for millennia to entertain, challenge and educate. As a shared form of language interaction, storytelling has engaged communities in developing and perpetuating common understandings of both language and culture, as critical foundations to harmonious societies. Stories and storytelling provide a rich source…

  15. Signs, Systems and Complexity of Transmedia Storytelling

    Renira Rampazzo Gambarato

    2012-12-01

    Full Text Available This article addresses key concepts such as sign, system and complexity in order to approach transmedia storytelling and better understand its intricate nature. The theoretical framework chosen to investigate transmedia storytelling meanders is Semiotics by Charles Sanders Peirce (1839-1914 and General Systems Theory by Mario Bunge (1919-. The complexity of transmedia storytelling is not simply the one of the signs of the works included in a transmedia franchise. It also includes the complexity of the dispositions of users/consumers/players as interpreters of semiotic elements (e.g. characters, themes, environments, events and outcomes presented by transmedia products. It extends further to the complexity of social, cultural, economical and political constructs. The German transmedia narrative The Ultimate SuperHero-Blog by Stefan Gieren and Sofia’s Diary, a Portuguese multiplatform production by BeActive, are presented as examples of closed and open system transmedia storytelling respectively.

  16. Teacher Character Strengths and Talent Development

    Majid, Rosadah Abd; Ali, Manisah Mohd; Alias, Aliza

    2014-01-01

    Students are the nation's asset or natural resources who need to be educated to achieve their optimal level of development. They need to be properly nurtured to allow holistic development in all domains namely: physical, mental, social, emotional, and spiritual. This is crucial for the building of a strong and respectful nation and its

  17. Personaliseret storytelling

    Jantzen, Christian

    Følelsesmarkedet er både nyt og gammelt. Nyt, fordi mikroøkonomien først i det seneste årti har fået øjnene op for følelsers rolle i almindelige beslutningsprocesser. Ældgammelt, fordi markedsføring i mere end hundrede år har handlet om at kommunikere og iscenesætte, så det appellerer til følelse...... følelserne. Artiklen forklarer, hvordan denne velkendte appel kan få et nyt virkemiddel: nemlig ved at spille ind på forbrugeres ønske om at være medproducent af ikke kun mening, men også varen. Der gives et eksempel på "personlig storytelling".    ...

  18. How to Develop Character Education of Madrassa Students in Indonesia

    Lukman Abu

    2015-02-01

    Full Text Available In the last decades, the teachers criticized for failing to integrate the knowledge in the behavior of virtue. Therefore the character education is always considered in every design education, including in madrassas. The character education is the deliberate attempt to influence the behavior of students through customizing repeatedly. making it easy to do virtue and avoid crime. The research has focused on the approach to character education at madrassa. The qualitative method by interviewing, observation, and focus groups have been used in this study.A total of 16 teachers at four madrassas in South Sulawesi has been selected through purposive Sampling. The research suggest: Madrassa teachers have not managed to practice the concept of teaching character. Both conceptually and contextually. The failure of conceptually caused teachers do not embed character values are extracted from the behavior of students virtue. While the failure of the contextually is has caused teachers failed in an attempt to develop character values, such as social relationships, honesty, and discipline. In addition, the teachers are not managed to practice courteous and not empowered to detain students of behavior lie.

  19. Developing an assessment scale for character. An exploratory factorial analysis

    Ionescu, D.

    2015-07-01

    Full Text Available eveloping a character assessment scale is the more distal goal of the author. In this paper I aim to present a sequence of this psychometric process, namely exploring the factorial structure of a character assessment scale. In order to achieve this aim, we first explored the psychological factors relevant for a moral character. We also explored the moral standards that are valued in the main life contexts of an individual: family, workplace, close relationships and public context. These theoretical endeavors were important for the item writing process, as they provided the content of the scale. Furthermore, the item development phase was empirically supported through some piloting studies, which highlighted the direction of the scale to assess instances of moral character failure, generically recognized as proofs of a bad character. The present paper focuses on the results obtained after performing an exploratory factor analysis on a sample of 300 participants. The results suggest that the 21-item scale best fits a four-factor structures that cumulatively explain 42.45% of the variance. The factors are: evilness, ill-tempered behavior, dishonesty, upstartness. The scale reveals the moral profile of an individual in all four life contexts.

  20. Playing with the team: The Development of Communities of Practice in a Digital Storytelling Project

    Peter John Westman

    2012-12-01

    Full Text Available Since its emergence in the early 1990's, digital storytelling has been variouslyidentified as a new media practice, a consumer and community-led movement,and a textual system. However, given its relative nascent status, there remainsthe need for further academic research focusing on the different forms it hasassumed. During the spring/summer of 2011, I conducted an examination ofTaking the Field (TTF, a digital storytelling project that aims to celebrategrassroots cricket in the UK through the construction of stories by village andcounty-level clubs. In contrast to most previous projects that aim to have theparticipants “speak” by constructing their own stories, TTF stories are researchedand constructed by project staff with the assistance of the clubs.My research centers on the experiences of two clubs in the project, Blaina CC andSpondon CC, through interviews and elicitation techniques with club andcommunity members using the completed stories and the artifacts used in theirconstruction. Through the theoretical framework of Gell's anthropology of art, Iconsider how digital stories act as objects that mediate social agency during theircreation and how the structure of this type of project contributes to the formationof communities of practice in the 'performance' of collective identity.

  1. The Character Strengths Rating Form (CSRF): Development and initial assessment of a 24-item rating scale to assess character strengths

    Ruch, Willibald; Martnez-Mart, Mara Luisa; Proyer, Rene T; Harzer, Claudia

    2014-01-01

    Character strengths are morally, positively, valued traits that are related to several positive life outcomes. In this study, the Character Strengths Rating Form (CSRF), a 24-item rating form of character strengths based on the classification proposed by Peterson and Seligman (2004), was developed using the data of 211 German-speaking adults. The CSRF yielded good convergence with Peterson and Seligmans Values in Action Inventory of Strengths (VIA-IS) in terms of descriptive statistics, rela...

  2. Developing Character in Middle School Students: A Cinematic Approach

    Russell, William B., III; Waters, Stewart

    2014-01-01

    The middle school years are a critical time in the physical, intellectual, and moral growth of young adolescents. This article examines how film can be used to engage students in moral-dilemma discussions to promote critical thinking and character development. The authors argue that the use of film in the classroom can challenge students to expand…

  3. Developing Student Character: Community College Professors Who Share Power

    Humphreys, Connie K.

    2012-01-01

    This phenomenological study examined the definitions, values, and experiences of seven community college professors who have tried to promote student character development by sharing some of their power in the classroom. Power sharing is a participative gesture, and participative teachers can encourage students to become more engaged in their own…

  4. Reexamining the Writings of Dr. Seuss To Promote Character Development.

    Brown, Dave F.; Varady, Joe

    1997-01-01

    Discusses the use of children's literature by Dr. Seuss in the middle school classroom to help students explore issues of their character and social development, adult expectations, and changes in their personal environment. Discusses themes addressed in selected Dr. Seuss books, and how these can be used as thematic units for classroom…

  5. The influence of role-players on the character-development and character-building of South African college students

    Fazel Ebrihiam Freeks

    2015-08-01

    Full Text Available The present world is in a moral crisis and it seems as though educational institutions experience both challenges and enormous behavioural problems. Statistics prove that there is a drastic decline in morals, values, standards, ethics, character and behaviour and schools, where colleges and even universities seem to indulge in crisis after crisis. It is perceived that behavioural problems such as substance and drug abuse, violence, theft, vandalism, bullying, aggression, immorality, examination fraud, amongst others, are increasing among students. The goal of this article is to determine how college students' lives are influenced by involved role-players in character-development and in character-building. Value and character education provides the building blocks for the inherent preservation of a healthy society. It is the art of life that keeps the environment friendly, free and safe, allowing earth's inhabitants to work, live and play together in peace. The influence of relevant role-players and institutions with regard to values and character-developmentare likely to be able to ensure the provision of a successful life and future for South African college students. The conclusions arrived at in this research indicate parents, lecturers and other specific individuals to be important role-players when it comes to character-development and character-building.

  6. Interactive Digital Storytelling: Towards a Hybrid Conceptual Approach

    Spierling, Ulrike

    2005-01-01

    1 Introduction In this contribution, Interactive Digital Storytelling is viewed as a hybrid form of game design and cinematic storytelling for the understanding and making of future learning and entertainment applications. The paper shall present formal design models that provide a conceptual bridge between both traditional linear narrative techniques as well as agent-based emergent conversations with virtual characters. In summary, a theoretical classification of thinking models for authors ...

  7. Storytelling in Experience Creation: Case Kaisus Lappland

    Alapuranen, Pipsa

    2015-01-01

    The experience dominant logic has been transforming the tourism industry drastically and the tourism companies need to develop new ways to create deeper and more meaningful experiences for the tourists. Stories are one of the key elements in the creation of memorable experiences and therefore this thesis focuses on the role of storytelling in holistic and continuing tourism experience creation process. The research questions were set as “What stories and storytelling are in tourism contex...

  8. VIRTUALLY SPEAKING: HOW DIGITAL STORYTELLING CAN FACILITATE ORGANIZATIONAL LEARNING

    Matthew MILITELLO; Francisco GUAJARDO

    2013-01-01

    Digital storytelling can be used as a tool in participatory action research. An organization developed to enhance teaching and learning in high schools used this method as a way to collect narratives from the rural community it served. The staff and students who participated in digital storytelling became researchers focused on the personal narrative. Digital storytelling was used to give voice to community members and also to explain policy initiatives that directly affected the community. D...

  9. Storytelling: A Qualitative Tool to Promote Health Among Vulnerable Populations.

    Palacios, Janelle F; Salem, Benissa; Hodge, Felicia Schanche; Albarrán, Cyndi R; Anaebere, Ann; Hayes-Bautista, Teodocia Maria

    2015-09-01

    Storytelling is a basic cultural phenomenon that has recently been recognized as a valuable method for collecting research data and developing multidisciplinary interventions. The purpose of this article is to present a collection of nursing scholarship wherein the concept of storytelling, underpinned by cultural phenomena, is explored for data collection and intervention. A conceptual analysis of storytelling reveals key variables. Following a brief review of current research focused on storytelling used within health care, three case studies among three vulnerable populations (American Indian teen mothers, American Indian cancer survivors, and African American women at risk for HIV/AIDS) demonstrate the uses of storytelling for data collection and intervention. Implications for transcultural nursing regarding storytelling are discussed. PMID:24829264

  10. Experiments in Web Storytelling

    Levine, Alan

    2011-01-01

    Recognized as one of our oldest yet still vital forms of communication, storytelling offers new opportunity when it takes place on the web. Even our every day activities of writing email, creating presentations, or participating in social media can become more dynamic when considered stories. A digital storyteller from outside the museum field…

  11. Storytelling and Professional Learning

    Doecke, Brenton

    2013-01-01

    This essay explores the role that storytelling might play in the professional learning of English teachers. It begins by reflecting on the ways that stories shape our everyday lives, and then considers how the meaning-making potential of storytelling might enable us to gain insights into our work as educators. This is in contradistinction to the…

  12. Storytelling and Professional Learning

    Doecke, Brenton

    2013-01-01

    This essay explores the role that storytelling might play in the professional learning of English teachers. It begins by reflecting on the ways that stories shape our everyday lives, and then considers how the meaning-making potential of storytelling might enable us to gain insights into our work as educators. This is in contradistinction to the

  13. Indigenous Storytelling in Namibia

    Rodil, Kasper; Winschiers-Theophilus, Heike

    2016-01-01

    Oral storytelling predates the written word and computer code by millennia and in passing it is easy to forget that oral storytelling has been part of all pasts of contemporary communities. While narratives and plots can take place in the metaphysical world, be presented with humor and seem like...... fairytales to outsiders with little relevance to the physical world, they are very functional and foundational for communities where storytelling is enacted. This paper debates concepts related to indigenous storytelling and its relevance to knowledge and learning for indigenous youths. In an attempt to...... understand indigenous youths’ own conception of storytelling the paper presents empirical data from a study with indigenous Khoisan children in Namibia. This is followed by a discussion of an effort of digitizing indigenous intangible cultural heritage in relation to technologies’ embodied bias and...

  14. Character Development and its Utilization for Convergent Media Formats

    Haglund, Vira

    2012-01-01

    The thesis caters to the demands of the creative industries for products and contents which can be utilized for convergent media usage and cross-marketing strategies. In this regard character design serves as an important element of entertainment franchises since it is a means to produce media content with high recognition value. However, numerous character adaptations in different media formats illustrate that characters who are successful in one medium are not necessarily as successful in a...

  15. Storytelling as Research/Research as Storytelling

    Lewis, Patrick J.

    2011-01-01

    If story is central to human meaning why, in the research world, is there not more storytelling? Walter Benjamin (1973) noted that, "a story is different. It does not expend itself. It preserves and concentrates its strength and is capable of releasing it even after a long time" (p. 90). How might research not expend itself, but preserve and

  16. Developing Character Identity: A New Framework for Counseling Adults in Transition

    Hall, Scott E.

    2006-01-01

    Counselors working with adults in transition can integrate the principles of character development with talk therapy, creating a framework for dialogue about the relationship between clients' character identity and their personal struggles and successes. Intervention strategies are proposed focusing on developing character identity for more…

  17. Storytelling as Dialogue: How Teachers Construct Professional Knowledge

    Savvidou, Christine

    2010-01-01

    This study shows how a group of English language lecturers use storytelling as a form of professional dialogue. The aim of the study is to highlight the dialogic role of storytelling in supporting the construction of lecturers' professional knowledge and not to identify lecturers' professional knowledge. In a professional development project, 12…

  18. An Enhanced Concept Map Approach to Improving Children's Storytelling Ability

    Liu, Chen-Chung; Chen, Holly S. L.; Shih, Ju-Ling; Huang, Guo-Ting; Liu, Baw-Jhiune

    2011-01-01

    Storytelling is an imperative and innovative pathway to enhance learning due to the fact that such activity prompts learners to reflect to construct meaning based on their observations and knowledge. Therefore, to develop and enhance students' storytelling ability has become an important issue for both educators and researchers. Since storytelling…

  19. Storytelling in Northern Zambia

    Cancel, Robert; Turin, Mark

    2015-01-01

    Storytelling plays an important part in the vibrant cultural life of Zambia and in many other communities across Africa. This innovative book provides a collection and analysis of oral narrative traditions as practiced by five Bembaspeaking ethnic groups in Zambia. The integration of newly digitalised audio and video recordings into the text enables the reader to encounter the storytellers themselves and hear their narratives. Robert Cancel's thorough critical interpretation, combined with t...

  20. THE CHARACTER CONTEXT IN THE DEVELOPMENT OF JAYENGRONO PARK

    Aldrin Yusuf Firmansyah

    2009-01-01

    Full Text Available The aim of the research is to examine the context of the Willemsplein development. Willemsplein was a public urban-square in Dutch c¬o¬lonial era (plein at Jembatan Merah area. Willemsplein, which in the following time became Surabaya urban heritage, changes into a private me¬¬mo¬rial park which is known as Taman Jayeng¬rono (Jayengrono Park. The context of this park is the most important aspect in the urban-square de¬¬velopment be¬cause the attainment of the suitability and continuity of the visual-formal, memory, and meaning of the urban-square arrangement implicitely shows certain character. The research method is a qualitative des¬crip¬tive method which is implied to analyze the comparation of the arrangement of Jayengrono Park in the past and at present in three phases. The first phase is the identification of the chronological formation of Jayengrono Park by using the analysis technique of the historical period suitability (diachronic reading towards the phy¬sical arrangement (synchronic reading. The second phase is the identification of the proportion of Jayengrono Park by using the analysis technique of the measurement of the square-proportion ratio. The last phase is the iden¬tification of the place by using the analysis technique of simulation. The research shows that the Willems¬ple¬in arrangement combines the classical European open-square arrangement of the two development centers in Italy and France through the usage of the sequences of streets, rivers and bridges and the usage of the street axes as the mathematical result of the square proportion. The deletion of the intagible identitiy in Willemsplein shows that the character context cannot be attained; or it can be interpreted as the loss of the identity of the cu¬l¬tural reservation in the development of Jayengrono Park. Concurrently, it means that the development of Ja¬yeng¬rono Park is merely as an urban green open-square.

  1. Towards a Postcolonial-storytelling Theory of Management and Organization

    Jørgensen, Kenneth Mølbjerg; Strand, Anete Mikkala Camille; Boje, David

    2013-01-01

    A contribution to management philosophy is made here by the development of a postcolonial-storytelling theory, created by drawing together parallel developments in quantum physics and tribal peoples’ storytelling. We argue that these developments resituate the hegemonic relationship of discursive...... representationalism over material storytelling practices. Implications are two-fold. First, this dissolves inherent dualisms presumed in the concept of interaction among entities like actor–structure, subject–object and discursive–nondiscursive in favour of a profound ontology of entanglement and intra-action of...... materiality and discourse, where storytelling is a domain of this discourse. Second, postcolonial phenomena are understood as results of entangled genealogies in which plural voices are present. This implies an understanding and awareness of the intra-action of imperial narratives and material storytelling...

  2. Medical student opinions on character development in medical education: a national survey

    Carey, George B; Curlin, Farr A.; Yoon, John D.

    2015-01-01

    Background Recently United States (US) medical schools have implemented curricular reforms to address issues of character in medical education. Very few studies have examined students’ opinions about the importance of character development in medical school. This cross-sectional study assessed US medical students’ opinions regarding character-focused education and their experiences receiving character feedback from educators. We mailed a questionnaire to 960 third year medical students from 2...

  3. A discourse on organizational storytelling

    Nymark, Søren R.

    This dissertation is concerned with organizational storytelling. It focuses on both formal and informal stories' role and function in the organization. It provides a framework for working with storytelling in organizations. Storytelling is seen as an important part of valuebased management, and a...... comprehensive example is given based on the case Hewlett-Packard...

  4. Fundamentals of Interactive Storytelling

    Barbaros BOSTAN

    2012-08-01

    Full Text Available The focus of interactive storytelling should not only be on the attributes of the technology or characteristics of the medium, such as the AI techniques, planning formalisms, story representations, etc. but also on the computer-mediated communication processes, such as the relatedness of transmitted messages with previous exchanges of information, the number of attributes to be manipulated by the player, or the level of player control on the messages. It is argued that an approach to maximize player enjoyment in a computer game is to customize/personalize the gaming experience and the associated computer-mediated communication processes. To this aim and to provide answers to “how” and “what” should be customized, the article first explores the problematic notions of interactivity and then frame the discussion in the context of interactive storytelling systems. Secondly, it analyses table-top role-playing games (RPGs - the live counterpart of computerized interactive storytelling systems – in an attempt to find “what” to customize. In particular, it focuses on the Dungeon Master whose role in co-ordinating human-to-human communication process of interactive storytelling provides valuable insights into how to handle the human-to-machine/game communication process. Finally, the article proposes a framework to explain “how” to customize for maximum player enjoyment and optimal game experience within an interactive storytelling system.

  5. Investigating the Activities of Children toward a Smart Storytelling Toy

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2013-01-01

    This paper introduces StoryTech, a smart storytelling toy that features a virtual space, which includes computer-based graphics and characters, and a real space, which includes plush toys, background cards, and a communication interface. When children put real objects on the receiver panel, the computer program shows related backgrounds and…

  6. A School of Fish: A Lesson in Character Development.

    Anderson, Kaye

    2000-01-01

    Discusses how the book, "The 7 Habits of Highly Effective People" (Stephen Covey), can be used in the elementary school to teach character education using an informal approach in a school-wide effort. Relates the seven habits to the book, "Swimmy" (Leo Lioni). Includes a trade books list and the habit(s) each address. (CMK)

  7. Character Development at the United States Air Force Academy: A Phenomenological Case Study of Graduates' Reflections

    Smith, J. Micheal

    2010-01-01

    The United States Air Force Academy develops commissionable officers of character through an intense 4-year program that includes academic, athletic, and military education and training. The literature was silent on whether the Academy effectively develops character or, if so, how the development takes place. This was a phenomenological case study

  8. Rough ground of character: a philosophical investigation into character development, examining a wilderness expedition case study through a virtue ethical lens

    Stonehouse, Victor Paul

    2012-01-01

    There is a long-held assumption that Outdoor Adventure Education (OAE) can develop character. However, little research has explored this belief. While many practitioners, and some scholars, remain committed to character development through OAE, the literature also reveals a growing body of discomfort and suspicion surrounding this assumption. This dissent centres on the vague nature of the term character, and the moral philosophical complexities surrounding the concept of ...

  9. Storytelling: Preparation and Presentation

    Baker, Augusta; Greene, Ellin

    1978-01-01

    This article, excerpted from "Storytelling: Art and Technique," describes the visual and auditory methods of learning stories. Guidelines are presented for learning a story, including suggestions about timing. This is followed by a discussion of the different methods of presentation with emphasis on seating arrangement, eye contact, and gesture.…

  10. Storytelling and Family Therapy.

    Becvar, Dorothy S.; Becvar, Raphael J.

    1993-01-01

    Examines four aspects of stories/storytelling as they relate to life, to definition of stories, to therapy in general, and to family therapy in particular. Presents excerpts from wide variety of sources with little commentary included. Notes that selection of particular pieces for inclusion and elimination of others necessarily make a statement.

  11. The Effects of Athletic Competition on Character Development in College Student Athletes

    Stoll, Sharon Kay

    2012-01-01

    This article argues that there are inherent problems in athletic competition relating to character development in college student athletes. A review of the research supports the claim that athletic competitions do not build character. The author proposes ways to address this problem and provides personal observations and published research to…

  12. Development of Quality Assurance System in Culture and Nation Character Education in Primary Education in Indonesia

    Susilana, Rudi; Asra

    2013-01-01

    The purpose of national education is to develop skills and build dignified national character and civilization in educating nation life (Act No. 20, 2003). The paper describes a system of quality assurance in culture and character education in primary education. This study employs the six sigma model which consists of the formula DMAIC (Define,…

  13. A Character Development Component in a Correctional Education Curriculum. Section 353 Final Report.

    Nagel, Elaine M.

    This report details a project that explored the utility of adding a character development component to the academic curriculum for a correctional education program. In addition to the academic curriculum, a character component based on Steven Covey's "The Seven Habits of Highly Effective People" was taught to a demonstration group; only the

  14. Social Multimedia and Storytelling

    Papadopoulos, S.; Cesar Garcia, Pablo Santiago; Shamma, D.A.; Kelliher, A.; Jain, R

    2015-01-01

    This special issue touches on many significant aspects of multimedia retrieval, including content analysis and understanding, content- and context-based indexing, search and retrieval, HCI technologies, and image and video summarization and visualization. It converges on the nexus of social multimedia and storytelling around real-world experiences, events, and places. Aside from the challenging research problems in this emerging area, its topics are linked to a host of important commercial an...

  15. The Hadia Story: Digital Storytelling in Election Campaigns

    Øyvind Kalnes; Eva Bakøy

    2010-01-01

    Digital storytelling in election campaigns is a relatively recent phenomenon, which needs to be investigated in order to enhance our understanding of changes and developments in modern political communication. This article is an analysis of how the Norwegian-Pakistani Labour politician, Hadia Tajik, has used digital storytelling to construct her political identity, and a discussion of the consequences of her experiments with this genre. The focus is on the five video stories she released d...

  16. Storytelling as an educational strategy for midwifery students.

    Hunter, Lauren P; Hunter, Linda A

    2006-01-01

    This article describes the use of purposive storytelling as a creative teaching strategy in the nurse-midwifery education program at San Diego State University and the University of California, San Diego. Student evaluations over a 4-year period showed overwhelming support for the inclusion of storytelling into a weekly didactic midwifery course. Benefits, such as increased cognitive learning, enhanced role transition, and emotional clarification were identified in the students' comments. The students' comments further supported the efficacy of incorporating storytelling into midwifery education. A review of the literature confirms the growing popularity of storytelling in both health care and education, and a conceptual framework is also provided. Further research is needed to examine the benefits of this worthwhile technique in promoting learning, stimulating interest, and facilitating the development of critical thinking. PMID:16814222

  17. Character First

    Xiao-chuan REN

    2010-01-01

    The fundamental task of education is to cultivate talents. Our students are supposed to acquire knowledge and more importantly they should learn to be people with good character. Focusing on the cultivation of students’ moral development and stimulation of their high self-discipline are the cornerstones of their life. In the current waves of globalization, good character can direct to a meaningful and fruitful life.
    Key words: character; educ...

  18. Dont Keep It To Yourself!: Digital Storytelling with South African Youth

    Amber Reed; Amy Hill

    2010-01-01

    As resources become available, the tools of digital storytelling are being introduced into a wide variety of contexts, with new projects involving youth emerging in increasingly remote areas throughout the developing world. In 2008, the Sonke Gender Justice Network teamed up with the Center for Digital Storytellings Silence Speaks initiative to work with a group of rural youth in Eastern Cape, South Africa. The results of this project are eight digital stories by young Xhosa people that capt...

  19. Leaders as Storytellers: Finding Waldo

    Forman, Janis

    2007-01-01

    The notion of storytelling is a compelling framework for students, perhaps because people appear to be "hardwired" for stories. Communication theorist Fisher (1987) sees humans as storytellers and believes that "all forms of human communication need to be seen fundamentally as stories--symbolic interpretations of aspects of the world, occurring in…

  20. Storytelling and Trauma: Reflections on "Now I See It," a Digital Storytelling Project and Exhibition in Collaboration with the Native Women's Shelter of Montreal

    Deutsch, Rachel; Woolner, Leah; Byington, Carol-Lynne

    2014-01-01

    Storytelling is a way of dealing with trauma. For many of those who have experienced trauma, sharing one's own experiences, in the form of a personal narrative, can help to develop new meaning on past events. "Now I See It" was a storytelling project that resulted in a collection of photographs taken by members of the urban Aboriginal…

  1. Utilizing Traditional Storytelling to Promote Wellness in American Indian Communities

    Hodge, Felicia Schanche; PASQUA, ANNA; MARQUEZ, CAROL A.; Geishirt-Cantrell, Betty

    2002-01-01

    Utilizing storytelling to transmit educational messages is a traditional pedagogical method practiced by many American Indian tribes. American Indian stories are effective because they present essential ideas and values in a simple, entertaining form. Different story characters show positive and negative behaviors. The stories illustrate consequences of behaviors and invite listeners to come to their own conclusions after personal reflection. Because stories have been passed down through trib...

  2. Influence of Sports, Physical Education and Health Teacher Professionalism in Developing Students Character

    Bafirman Bafirman

    2014-02-01

    Full Text Available Character education through a variety of subjects including the Sports, Physical Education and Health in school has recently includes the introduction of norms or values, however the internalization of those norms are yet to be seen through actions in daily living. Professionalism of Sports, Physical Education and Health teachers is crucial for effective and efficient learning to occurs. Sports, Physical Education and Health teachers requires a series of professional courses to become teachers, who will produce smart, critical, innovative, democratic and dignified students with good character, and at the same time, be a role model for developing a high quality human resources. The research objective is to see the effect of Sports, Physical Education and Health teachers professionalism toward the development of students character. This research was designed using qualitative and quantitative approaches in the form of "cross-sectional" study. The population in this research were the certified Sports, Physical Education and Health teachers, the students and the principals of public junior high school in the city of Padang. The samples were determined by purposive sampling. Data was collected by questionnaire, observation and interview. The analysis results found that (1 Professionalism of Sports, Physical Education and Health teachers affects very significantly to the development of students character, and (2 Professionalism of Sports, Physical Education and Health teachers is significantly associated with the state of the students character.

  3. Technology Integration in the Form of Digital Storytelling: Mapping the Concerns of Four Malaysian ESL Instructors

    Thang, Siew Ming; Lin, Luck Kee; Mahmud, Najihah; Ismail, Kemboja; Zabidi, Noraza Ahmad

    2014-01-01

    Digital storytelling, which combines the art of storytelling with a variety of digital audio, video, and multimedia images, has been increasingly used as a language learning tool as research studies have shown it to be effective in enhancing the development of language skills as well as related language learning skills, such as autonomy,…

  4. Character Development in Business Education: A Comparison of Coeducational and Single-Sex Environments

    Davis, James H.; Ruhe, John; Lee, Monle; Rajadhyaksha, Ujvala

    2011-01-01

    This study questions the widely held assumption, particularly in the United States, that coeducation is best. Previous research supports the development of single-sex education for both female and male students. This study examines how the learning climate of the coeducation environment seems to affect the character development of female business…

  5. The influence of role-players on the character-development and character-building of South African college students

    Fazel Ebrihiam Freeks

    2015-01-01

    The present world is in a moral crisis and it seems as though educational institutions experience both challenges and enormous behavioural problems. Statistics prove that there is a drastic decline in morals, values, standards, ethics, character and behaviour and schools, where colleges and even universities seem to indulge in crisis after crisis. It is perceived that behavioural problems such as substance and drug abuse, violence, theft, vandalism, bullying, aggression, immorality, examinati...

  6. The Living Values-Based Contextual Learning to Develop the Students' Character

    Kokom Komalasari

    2012-01-01

    Full Text Available Problem statement: University has an important role in the process of young generation character education. The character education should be integrated through the living values-based contextual learning model in order to be easier internalized and implemented. This study aimed at describing: (1 the living values-based contextual learning model conceptually in lecturing; (2 the implementation of the living values-based contextual learning model in lecturing and (3 the effect of the living values-based contextual learning model on students’ character improvement. Approach: This study used Research and Development design. The technique of data collection used observation, documentation, Focus Group Discussion and questionnaire. The analysis of qualitative data used data collection, data reduction, data presentation and conclusion stages. Meanwhile, quantitative data analysis used correlation and regression analysis. The subjects of study were 98 students of Civic Education Study Program, Indonesia University of Education of academic year 2011/2012. Results: The finding showed that: (1 the living values-based contextual learning model conceptually in lecturing was the integration of living values into material, method, media, learning source and lecturing evaluation conceptually; (2 the living values-based contextual learning model was implemented through value learning variation in contextual learning (problem-based learning, cooperative learning, project-based learning, service learning and work-based learning; (3 the implementation of the living values-based contextual learning model had an effect by 26% on the students’ character development Conclusion: The living values-based contextual learning is an alternative of character education integration model in university learning process. This model can be applied in lecturing to develop the students’ characters including religious, honest, tolerant, well-mannered, discipline, hard working, creative, independent, democratic, homeland love, respecting achievement, collaborating and responsible.

  7. Storytelling in the Classroom: Crossing Vexed Chasms.

    Sarris, Greg

    1990-01-01

    Describes three storytelling strategies, each suited to a different classroom environment. Notes that these strategies illustrate the potential for storytelling to empower and engage culturally diverse students while providing a context for critical thinking. (MM)

  8. Main biological characters of series of mutant waxy rices developed from irradiation-induced mutation

    The main biological characters of the waxy male sterile lines, maintainer lines, restorer lines and waxy hybrids which had been developed by radiation-induced mutation were studied, and the grain quality of the waxy hybrids were analyzed as well. Sesults indicated that the mutant waxy rice had the same growth duration, similar agronomic characters, panicle and spikelet traits as parent. The waxy male-sterile line had the same pollen sterility characteristic as its parent male-sterile line. The waxy hybrid rice retained the yield potential as original hybrid rice, and the grain quality of the waxy hybrids was similar to the conventional waxy rice Ejinnuo 6. (authors)

  9. Leadership Education as Character Development: Best Practices from 21 Years of Helping Graduates Live Purposeful Lives

    Barch, Jon C.; Harris, Rachel; Bonsall, David L.

    2012-01-01

    Developing character, ethical values, social responsibility, and productive citizenship is identified in the mission of many colleges and universities. However, accomplishing and measuring such growth in students is often questionable. This article describes Northern Michigan University's Student Leader Fellowship Program, discusses development…

  10. Positioning Ontario's Character Development Initiative in/through Its Policy Web of Relationships

    Winton, Sue

    2012-01-01

    Constructing a policy web of relationships is proposed as a useful way to identify and understand complex relationships between policies and their contexts. In Canada, the province of Ontario's "Character Development Initiative" (CDI) and its relationships to student achievement, citizenship education, and safe schools policies provide an…

  11. Class Meetings as a Tool for Classroom Management and Character Development: An Annotated Bibliography.

    Bohmann, Rose R.

    Classroom management literature emphasizes non-punitive methods of managing a classroom of students, suggesting that democratic class meetings are an important or central element to developing student character. Class meetings are presented as a method of teaching children problem solving skills, conflict resolution, and a means for encouraging…

  12. Digital Storytelling and the Nature of Knowledge

    Tan, Michael; Lee, Shu-Shing; Hung, David W.

    2014-01-01

    While storytelling pedagogy presents novel perspectives and affordances to educators, a fundamental question that bears attention is the match between storytelling pedagogy and the nature of knowledge. Quite simply, the problem may be posed thus: is storytelling the optimum means for teaching all forms of knowledge? While rather obvious matches…

  13. Creatures of Character: Winning with Character Education.

    Cali, Charlene C.

    1997-01-01

    Describes the development of a curriculum for students in K-5 that teaches character development and involves all members of the school faculty. Uses animal associations to reinforce the importance of certain character traits, outlines lesson planning, and discusses program development, character traits, program evaluation, and the need for…

  14. Storytelling EDU: Educational - Digital Unlimited?

    Theo Hug

    2012-04-01

    Full Text Available It is undisputed that storytelling is one of the oldest practices of humankind and has been ever-present in social life. This traditional role of narrating has gained new and unexpected topicality in the last decades in various fields and in many respects. Today, 'digital storytelling' is widely established as an umbrella term. Related phenomena are being discussed in terms of mediation, mediatization, multimodal forms of narration and others. As to educational issues, the situation seems to be rather ambivalent. On the one hand, digital storytelling offers enhancements of learning experiences, chances for meaningful learning and democratization, and also for bridging formal and informal contexts. On the other hand, we can observe a persistent adherence of educational institutions to "writing" as the dominant medium in many countries, thus negating media ecologies and the multimedia environment. Especially regular schools are widely conceptualized as "monomedial provinces" (J. Bhme, thus being justified as "literal countercultures" in which it is imperative to defend literality as the foremost achievement in the process of civilization, whereas otherwise calls for "new literacies" cannot go unnoticed. The contribution reflects on various understandings of 'digital storytelling' and underestimated dimensions in this regard. It aims at pointing out conceptual problems, and it sounds out limitations of the utilization of digital storytelling in educational contexts.

  15. What educators should know about teaching digital storytelling

    Bernard R. Robin

    2012-12-01

    Full Text Available In this paper, the authors present some of the most important lessons they havelearned from teaching courses, conducting workshops, writing articles, andsupervising graduate student research on the educational uses of digitalstorytelling. The guidelines described here are categorized within the ADDIEinstructional design framework and are presented as starting points thateducators should consider when they begin to integrate digital storytelling in theirclassrooms. The guidelines provide useful information that will help educatorsteach students all phases of the digital storytelling process, including analysis,design, development, implementation and evaluation of digital storytellingprojects that focus on educationally meaningful topics.

  16. The impact of physical activities on the development of the females' character

    MILTIADIS PROIOS; IOANNIS ATHANAILIDIS; EVGENIA GIANNITSOPOULOU

    2010-01-01

    Nowadays, the participation of females in exercise/ sport is unchallengeable. In addition, the established impacts of the above mentioned activities on females as well as on people in general are far too many. The present study, within the framework of a literature review, aims at the tracing of the impacts of participation in physical activities on the development of female character. The results of this review have revealed that physical activities affect some significant traits of personal...

  17. Towards an Empathizing and Adaptive Storyteller System

    Bae, Byung Chull; Brunete, Alberto; Malik, Usman; Dimara, Evanthia; Jermsurawong, Jermsak; Mavridis, Nikolaos

    2012-01-01

    This paper describes our ongoing effort to build an empathizing and adaptive storyteller system. The system under development aims to utilize emotional expressions generated from an avatar or a humanoid robot in addition to the listener’s responses which are monitored in real time, in order to...... deliver a story in an effective manner. We conducted a pilot study and the results were analyzed in two ways: first, through a survey questionnaire analysis based on the participant’s subjective ratings; second, through automated video analysis based on the participant’s emotional facial expression and...

  18. Digital Storytelling: Reinventing Literature Circles

    Tobin, Maryann Tatum

    2012-01-01

    New literacies in reading research demand the study of comprehension skills using multiple modalities through a more complex, multi-platform view of reading. Taking into account the robust roll of technology in our daily lives, this article presents an update to the traditional literature circle lesson to include digital storytelling and…

  19. Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic

    Dang K.D.; Champagnat R.; Augeraud M.

    2010-01-01

    Research on Interactive Storytelling has mainly focused on the opposition between a discourse point of view and a character point of view for a story. In this paper, we propose an approach to model Interactive Storytelling using Linear Logic, which is a support for reasoning on both points of view. Then we give an example on an educational game that shows the possibility of validating a scenario of a story, by applying the proof graph of a Linear Logic sequent. Finally we discuss about issues...

  20. Storytelling: A Strategy for Providing Context for Learning.

    Billings, Diane M

    2016-03-01

    Storytelling-a narrative of events related to nursing and linked to evidence-provides a context for learning, particularly for learners who require a rich context to understand and integrate concepts related to patient care. This article offers suggestions for developing and using stories in nursing education. J Contin Educ Nurs. 2016;47(3):109-110. PMID:26934074

  1. Pura Teresa Belpre, Storyteller and Pioneer Puerto Rican Librarian.

    Hernandez-Delgado, Julio L.

    1992-01-01

    Chronicles the work of Pura Belpre--the first Puerto Rican librarian hired by the New York Public Library--as a children's librarian, author, storyteller, and promulgator of Puerto Rican folktales. Programs she developed are described, including services to the Spanish-speaking community, bilingual story hours, puppet theaters, and outreach

  2. Educational Uses of Transmedia Storytelling: "The Ancestral Letter"

    Rodriguez-Illera, Jose Luis; Castells, Nuria Molas

    2014-01-01

    The idea that different media can work in conjunction to transmit a story, understood as a distributed narrative, is a new one and has partly been developed as a result of the technological evolution of media. On a basic level, it has been applied in education in a similar way for a long time. However, transmedia storytelling based on digital…

  3. Educational Uses of Transmedia Storytelling: "The Ancestral Letter"

    Rodriguez-Illera, Jose Luis; Castells, Nuria Molas

    2014-01-01

    The idea that different media can work in conjunction to transmit a story, understood as a distributed narrative, is a new one and has partly been developed as a result of the technological evolution of media. On a basic level, it has been applied in education in a similar way for a long time. However, transmedia storytelling based on digital

  4. Prophetic Visions, Quality Serials: Twin Peaks’ new mode of storytelling

    Mikhail L. Skoptsov

    2015-05-01

    Full Text Available Following the April 1990 debut of Twin Peaks on ABC, the vision - a sequence of images that relates information of the narrative future or past – has become a staple of numerous network, basic cable and premium cable serials, including Buffy the Vampire Slayer (WB, Battlestar Galactica (SyFy and Game of Thrones (HBO. This paper argues that Peaks in effect had introduced a mode of storytelling called “visio-narrative,” which draws on ancient epic poetry by focusing on main characters that receive knowledge from enigmatic, god-like figures that control his world. Their visions disrupt linear storytelling, allowing a series to embrace the formal aspects of the medium and create the impression that its disparate episodes constitute a singular whole. This helps them qualify as ‘quality TV’, while disguising instances of authorial manipulation evident within the texts as products of divine internal causality.As a result, all narrative events, no matter how coincidental or inconsequential, become part of a grand design. Close examination of Twin Peaks and Carnivàle will demonstrate how the mode operates, why it is popular among modern storytellers and how it can elevate a show’s cultural status.

  5. What Our Ancestors Knew: Teaching and Learning through Storytelling

    Lawrence, Randee Lipson; Paige, Dennis Swiftdeer

    2016-01-01

    The art of storytelling is traced from its roots in indigenous cultural societies. Storytelling in education is described as a participatory learning process that promotes community and understanding.

  6. Prophetic Visions, Quality Serials: Twin Peaks’ new mode of storytelling

    Mikhail L. Skoptsov

    2015-01-01

    Following the April 1990 debut of Twin Peaks on ABC, the vision - a sequence of images that relates information of the narrative future or past – has become a staple of numerous network, basic cable and premium cable serials, including Buffy the Vampire Slayer (WB), Battlestar Galactica (SyFy) and Game of Thrones (HBO). This paper argues that Peaks in effect had introduced a mode of storytelling called “visio-narrative,” which draws on ancient epic poetry by focusing on main characters that r...

  7. Believable Characters

    El-Nasr, Magy Seif; Bishko, Leslie; Zammitto, Veronica; Nixon, Michael; Vasiliakos, Athanasios V.; Wei, Huaxin

    The interactive entertainment industry is one of the fastest growing industries in the world. In 1996, the U.S. entertainment software industry reported 2.6 billion in sales revenue, this figure has more than tripled in 2007 yielding 9.5 billion in revenues [1]. In addition, gamers, the target market for interactive entertainment products, are now reaching beyond the traditional 8-34 year old male to include women, Hispanics, and African Americans [2]. This trend has been observed in several markets, including Japan, China, Korea, and India, who has just published their first international AAA title (defined as high quality games with high budget), a 3D third person action game: Ghajini - The Game [3]. The topic of believable characters is becoming a central issue when designing and developing games for today's game industry. While narrative and character were considered secondary to game mechanics, games are currently evolving to integrate characters, narrative, and drama as part of their design. One can see this pattern through the emergence of games like Assassin's Creed (published by Ubisoft 2008), Hotel Dusk (published by Nintendo 2007), and Prince of Persia series (published by Ubisoft), which emphasized character and narrative as part of their design.

  8. Digital storytelling as an emerging documentary form

    Ana Luisa Sanchez-Laws

    2010-01-01

    This contribution presents the idea that digital storytelling can be fruitfully studied using concepts and perspectives from documentary theory. Two definitions of digital storytelling are analysed and compared to how documentary filmmaking has been characterized. From this comparison, it is possible to argue that digital storytelling works within a contextual contract similar to that of documentary filmmaking, especially in regard to the positioning of the audience and the media product. The...

  9. Mechanism for the development of anisotropic grain boundary character distributions during normal grain growth

    Grain boundaries in polycrystalline magnesia-doped alumina and yttrium aluminum garnet were classified as growing in area or shrinking in area on the basis of topology and curvature considerations. Measurements of dihedral angles at grain boundary thermal grooves were used to determine that the energies of the growing boundaries are, on average, lower than the energies of the shrinking boundaries. The observations also show that the length of a boundary is inversely correlated to its energy. The findings suggest that anisotropic grain boundary character distributions, which influence the properties of polycrystals, develop because higher-energy grain boundaries are preferentially eliminated from the network during grain growth

  10. Digital storytelling as an emerging documentary form

    Ana Luisa Sanchez-Laws

    2010-11-01

    Full Text Available This contribution presents the idea that digital storytelling can be fruitfully studied using concepts and perspectives from documentary theory. Two definitions of digital storytelling are analysed and compared to how documentary filmmaking has been characterized. From this comparison, it is possible to argue that digital storytelling works within a contextual contract similar to that of documentary filmmaking, especially in regard to the positioning of the audience and the media product. The study of digital storytelling might accordingly benefit from the ongoing discussions in documentary theory about authorial responsibility and claims of realism and truthfulness

  11. The anthropology of storytelling and the storytelling of anthropology

    Rodolfo Maggio

    2014-01-01

    These research notes concern what anthropologists currently do, and can do, with stories. Although pleas for narrative have become increasingly widespread in contemporary anthropology, an anthropologist of storytelling cannot but recognise that all anthropological production is to a certain extent a story. A question ensues: what kind of story is an ethnography? These research notes propose an answer by providing, first, a working definition of story tailored to this specific purpose. Secondl...

  12. Development of a Bangla Character Recognition (BCR) System for Generation of Bengali Text from Braille Notation

    Dr. Santanu Halder; Abul Hasnat; Ms. Amina Khatun,; Dr. Debotosh Bhattacharjee,; Dr. M. Nasipuri,

    2013-01-01

    This paper presents a novel Bangla Character Recognition (BCR) system which converts a Braille Document into Bengali text which is not attempted in research work so far. The system is capable of doing the extraction of Braille Characters from a Braille document followed by decoding them into Bengali characters and then the decoded Bengali characters are normalized to Bengali text which is in human-understandable form. This system can be very useful for the blind communities and the associated...

  13. Transmedia storytelling on travel stories

    Adolfo Baltar Moreno

    2016-01-01

    Full Text Available Travel stories form part of a great tradition inside Western Culture which has served historically to describe, to understand and to imagine other cul - tures and communities, far or near, being constituted into a real narra - tive genre. This type of story has been and is a reflection of the perception of the world based on the imaginary worlds created by the travelling narrators. How do modern authors of travel stories take advantage of the opportunities offered by transmedia storytelling? The present article explores the potential of these types of stories as a privileged object of study for transmedia storytelling studies, from the analysis of a sample of 80 narrative productions based on experiences of travel and presented in diverse editions of the Festival Le Grand Bivouac (France. It also shows the existence of a new contemporary trend inside this narrative form that transcends its literary nature.

  14. Promoting Health Literacy Through Storytelling

    Vivian Day

    2009-01-01

    Patient education is becoming increasingly important in today’s healthcare environment as chronic conditions become more prevalent. Yet even when education is provided, patients may fail to follow recommendations given by healthcare providers because they do not understand the information provided to them. This article encourages the use of storytelling to present healthcare information in an easily understandable and captivating manner. After discussing health literacy concepts, the author c...

  15. Storytelling, advertising and paradigm fusion

    Anderson, David

    2012-01-01

    'The art of storytelling in the modern age is fundamentally important. So, how we create stories for a screen-based culture is vitally important to master' (Hegarty, 2011, p.96-97). This paper explores the potential benefit of fusing aspects of creative writing with the curriculum of the BA Creative Advertising programme (BACAP) at Leeds College of Art (LCA) in order to address Sir John Hegarty's assertion. In particular it will focus on the characteristics of the 'classical paradigms' us...

  16. Boundary crossing and learning identities – digital storytelling in primary schools

    Anne Mette Bjørgen

    2010-01-01

    This article contributes to academic discussions on how digital storytelling inan educational setting may have potential to build and develop learningidentities, agency and digital competences. With a socio-cultural frameworkon learning and identity as a point of departure, the article sets out to studythese issues approached as boundary crossing between the intersectingcontexts of leisure time and school. The analysis draws on three examples ofdigital storytelling among 5th - 7th graders in ...

  17. Transmedia storytelling: implicit consumers, narrative worlds, and branding in contemporary media production

    Scolari, Carlos Alberto, 1963-

    2009-01-01

    Many concepts have been developed to describe the convergence of media, languages, and formats in contemporary media systems. This article is a theoretical reflection on ???transmedia storytelling??? from a perspective that integrates semiotics and narratology in the context of media studies. After dealing with the conceptual chaos around transmedia storytelling, the article analyzes how these new multimodal narrative structures create different implicit consumers and construct a narrative wo...

  18. Transmedia storytelling and the creation of a converging space of educational practices

    Patrícia Rodrigues; José Bidarra

    2014-01-01

    As the media landscape evolves, educators are tapping into learning opportunities that meet the needs of 21st century learners. This paper provides an entry point to a relevant social problem related to education with Transmedia Storytelling, a story that crosses multiple forms of media, and each delivers a unique or specific contribution to the story experience. This study aims to contribute to the development and application of Transmedia Storytelling in educational settings. For this pu...

  19. Story-telling, Earth-Sciences and Geoethics

    Bohle, Martin; Sibilla, Anna; Graells, Robert Casals i.

    2015-04-01

    People are engineers, even the artist. People like stories, even the engineers. Engineering shapes the intersections of humans and their environments including with the geosphere. Geoethics considers values upon which to base practices how to intersect the geosphere. Story-telling is a skilful human practice to describe perception of values in different contexts to influence their application. Traditional earth-centric narrations of rural communities have been lost in the global urbanisation process. These former-time narrations related to the "sacrum" - matters not possible to be explained with reasoning. Science and technology, industrialisation and global urbanisation require an other kind of earth-centric story-telling. Now at the fringe of the Anthropocene, humans can base their earth-centricity on knowledge and scientific thinking. We argue that modern story-telling about the functioning of Earth's systems and the impact of humankind's activities on these systems is needed, also in particular because citizens rarely can notice how the geosphere intersects with their daily dealings; putting weather and disasters aside. Modern earth-centric story-telling would offer citizens opportunities to develop informed position towards humankind's place within earth-systems. We argue that such "earth-science story-lines" should be part of the public discourse to engage citizens who have more or less "expert-knowledge". Understanding the functioning of the Earth is needed for economy and values suitable for an anthropophil society. Multi-faceted discussion of anthropogenic global change and geoengineering took off recently; emerging from discussions about weather and hazard mitigation. Going beyond that example; we illustrate opportunities for rich story-telling on intersections of humans' activities and the geosphere. These 'modern narrations' can weave science, demographics, linguistics and cultural histories into earth-centric stories around daily dealings of citizens. Such earth-science narrations could convene value statements on how humankind activities intersect the geosphere; and thus, they are narrations on geoethics.

  20. The Importance of Cognition, Metacognition and Motivation in the Character Development through Science Education

    Baykent, Derya; Eşme, Isa

    2007-04-01

    This is a discussion paper in order to show the importance of cognition, metacognition and motivation in an individual's character development through Science. Two studies were illustrated for this reason. By means of the first study it is aimed to provide students with better comprehension skills in Science field by encouraging them to raise an interest in Science and, using this positive environment developed through motivation, build desired and expected behaviors in the society. The study has been applied to 660 students between 2000-2002 at VKV Koc School, Turkey. The other study examined how an individual reacts to questions about self-recognition of that individual's unique selfhood; that individual's feeling fulfilled; that individual's realizing the importance of his impact on his global society. For this, an online survey was conducted. There were 93-submissions gathered from different countries with different education levels and age groups. This study was conducted in the spring 2006.

  1. Threats of natural character, factors affecting sustainable development of territories and their prevention

    Guskova N.D.

    2013-01-01

    Full Text Available XXI century is characterized by globalization of socio-economic processes, economic growth, and excessive consumption of natural resources that leads to imbalance in socio-economic systems. Significant threats to the sustainable development of territories are natural and anthropogenic disasters, the extent and severity of which significantly increased in recent decades. They do great damage to economy and environment, often accompanied by loss of human lives. Russia with its broad territory, significant difference in climate conditions, is exposed to the wide range of natural hazards and disasters. The most dangerous are earthquakes, floods, forest fires. About 20 % of the Russian Federation is situated in zones of high risk, which are inhabited by more than 20 million people. Area of flooding as a result of floods can reach over 400 km2. Annually in the forests appear from 100 to 300 thousand of fires on the total area of 1.5 - 2.5 million hectares. The impact of natural disasters on the sustainable development of territory is considered in the article as an example of one of the Russian regions - the Republic of Mordovia. It was analyzed the dynamics of emergencies for the period of 2000 - 2012 years, paid attention to natural emergencies (forest fires and floods. Despite the fact that occurrence of emergency and catastrophic situations of natural character happens spontaneously, size of damage they do largely determined by timeliness and accuracy of the prediction and adoption of adequate preventive measures. In this regard, the article provides recommendations to reduce threats of natural character for the sustainable development of the Republic of Mordovia. They cover a range of activities on monitoring of natural phenomena, protection of the population from emergency situations to minimize potential damage, training of population in the face of natural disasters, development of economic policy in the region and training of personnel in the sphere of environmental management.

  2. Digital Storytelling for Transformative Global Citizenship Education

    Truong-White, Hoa; McLean, Lorna

    2015-01-01

    This article explores how digital storytelling offers the potential to support transformative global citizenship education (TGCE) through a case study of the Bridges to Understanding program that connected middle and high school students globally using digital storytelling. Drawing on a TGCE framework, this research project probed the curriculum

  3. Digital Storytelling for Transformative Global Citizenship Education

    Truong-White, Hoa; McLean, Lorna

    2015-01-01

    This article explores how digital storytelling offers the potential to support transformative global citizenship education (TGCE) through a case study of the Bridges to Understanding program that connected middle and high school students globally using digital storytelling. Drawing on a TGCE framework, this research project probed the curriculum…

  4. Professional Storytelling in Clinical Dental Anatomy Teaching

    Kieser, Jules; Livingstone, Vicki; Meldrum, Alison

    2008-01-01

    The aim of the present work was to see if storytelling in a clinical dental anatomy course would increase student satisfaction. We enhanced teaching by spontaneous storytelling in problem-based learning, in half of the third-year dentistry class. At the end of the course, we administered an anonymous questionnaire to the students in the class,…

  5. Development of moral character in the People's Republic of China: Some implications for educators

    Hu, Xiaolu; Korllos, Thomas S.

    1995-01-01

    This paper presents data gathered from a sample of mainland Chinese university students to test some assumptions about social control theory. According to theory dating back to Durkheim, the most important mechanism for exerting social control in a population is the process of development of moral character. While political socialization is the dominant influence in the People's Republic of China, the family, the media, and particularly the educational system are used to play important roles in the creation of model members of that society. Findings from questions on morality, modernity and the influence of schooling indicate the formation of strong moral views and the apparent absorption of state values. While the limitations of the data do not permit wider generalization, the results suggest the success of the state in transferring central values to at the least the younger age group.

  6. Storytelling in video game : creating a narrative for management game

    Hurme, Jarkko

    2016-01-01

    This thesis deals with storytelling in video games. The frame of reference as well as theoretical basis for the report is based on Interactive Storytelling-course offered by University of Turku as well as ICIDS-research papers International Conference on Interactive Digital Storytelling). This study focuses on the importance of storytelling and narrative immersion in video games. It first covers the principals and narrative structure of storytelling in a way that the reader gains a clear o...

  7. Development of real-time motion capture system for 3D on-line games linked with virtual character

    Kim, Jong Hyeong; Ryu, Young Kee; Cho, Hyung Suck

    2004-10-01

    Motion tracking method is being issued as essential part of the entertainment, medical, sports, education and industry with the development of 3-D virtual reality. Virtual human character in the digital animation and game application has been controlled by interfacing devices; mouse, joysticks, midi-slider, and so on. Those devices could not enable virtual human character to move smoothly and naturally. Furthermore, high-end human motion capture systems in commercial market are expensive and complicated. In this paper, we proposed a practical and fast motion capturing system consisting of optic sensors, and linked the data with 3-D game character with real time. The prototype experiment setup is successfully applied to a boxing game which requires very fast movement of human character.

  8. Development of a Multi-User Recognition Engine for Handwritten Bangla Basic Characters and Digits

    Rakshit, Sandip; Das, Tanmoy; Dutta, Subhrajit; Basu, Subhadip

    2010-01-01

    The objective of the paper is to recognize handwritten samples of basic Bangla characters using Tesseract open source Optical Character Recognition (OCR) engine under Apache License 2.0. Handwritten data samples containing isolated Bangla basic characters and digits were collected from different users. Tesseract is trained with user-specific data samples of document pages to generate separate user-models representing a unique language-set. Each such language-set recognizes isolated basic Bangla handwritten test samples collected from the designated users. On a three user model, the system is trained with 919, 928 and 648 isolated handwritten character and digit samples and the performance is tested on 1527, 14116 and 1279 character and digit samples, collected form the test datasets of the three users respectively. The user specific character/digit recognition accuracies were obtained as 90.66%, 91.66% and 96.87% respectively. The overall basic character-level and digit level accuracy of the system is observe...

  9. Visual Storytelling – Knowledge and Understanding in Education

    Linnéa Stenliden; Mikael Jern

    2012-01-01

    This paper presents an ongoing research project of use and learning with geographic information visualization and Visual Storytelling (geovisual analytics) in education. The fully developed study will be applied in school settings in order to 1) customize the application for educational purpose, 2) improve the teaching in social science and 3) study teachers and students experiences and learning. - The application "Open Statistics eXplorer" will be used to improve the students knowledge and u...

  10. Parent-child Shared Reading Meets Information Technology: Revealing Links Between Parenting and Children’s Character Development

    Hung-Chung Lee

    2013-01-01

    Full Text Available The influence of integrated information technology on various facets of modern day life is immense. Over the past decade, it has also influenced early childhood education-be it from an academic perspective or be it from the perspective of character education. The study aims to investigate how integrated information technology with parent-child shared reading would have a major impact on family education, especially from parenting and character education perspectives. The study first collects the data from some relative questionnaires with randomly sampling to distribute for 500 preschool children’s parents in Southern Taiwan. The data are then analyzed by using SPSS statistical tool with factor analysis, regression analysis and also Hierarchical regression. The results of analysis are concluded as follows: (1 Parenting style reveals partially notably positive correlations with young children’s character development, (2 Parent-child shared reading within information technology application presents partially significantly positive correlations with parenting style, (3 Parent-child shared reading within information technology application appears partially remarkably positive correlations with young children’s character development, (4 Parent-child shared reading within information technology application shows partially significantly moderating effects between parenting style and children’s character development. Based on the research outcomes, it is expected that some suggestions and references would be very useful for preschool children’s parents to appropriately integrate information technology within their shared reading and parenting with children.

  11. The Living Values-Based Contextual Learning to Develop the Students' Character

    Kokom Komalasari

    2012-01-01

    Problem statement: University has an important role in the process of young generation character education. The character education should be integrated through the living values-based contextual learning model in order to be easier internalized and implemented. This study aimed at describing: (1) the living values-based contextual learning model conceptually in lecturing; (2) the implementation of the living values-based contextual learning model in lecturing and (3) the effect of the living...

  12. Digital storytelling a creator's guide to interactive entertainment

    Miller, Carolyn Handler

    2014-01-01

    Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They're immersive, letting the user interact with the story and letting the user enter the story and shape it themselves.This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: educat...

  13. Storytelling: a leadership and educational tool.

    Kowalski, Karren

    2015-06-01

    A powerful tool that leaders and educators can use to engage the listeners-both staff and learners-is storytelling. Stories demonstrate important points, valuable lessons, and the behaviors that are preferred by the leader. PMID:26057160

  14. Strategic Spatial Planning as Persuasive Storytelling

    Olesen, Kristian

    2016-01-01

    persuasive power of spatial concepts and supportive storylines in bringing transport infrastructure projects onto the national policy agenda. In conclusion, the paper calls for critical attention to the rationalities underpinning practices of persuasive storytelling in contemporary strategic spatial planning....

  15. Barbara Reed: Visionary Storyteller and Dramatist.

    Gangi, Jane

    2000-01-01

    Pays tribute to Barbara Reed, a leader in both children's drama and storytelling. Notes Barbara Reed's life accomplishments and many contributions to the field of theatre and performing arts education. (SC)

  16. Story-dialogue: creating community through storytelling

    Doyle-Jones, Carol Sarah

    2006-01-01

    This narrative case study examines the role of storytelling in creating community with a grade 7 class. Twelve girls and eleven boys, ages 12 to 13, participated in this classroom-based study. Students engaged in three structured storytelling activities incorporating home-to-school stories, story responses, and classroom presentations. First, students’ parents/guardians told a coming-of-age or Confirmation story to their child. Second, at school, students shared their family story with a part...

  17. Storytelling – EDU: Educational - Digital – Unlimited?

    Theo Hug

    2012-01-01

    It is undisputed that storytelling is one of the oldest practices of humankind and has been ever-present in social life. This traditional role of narrating has gained new and unexpected topicality in the last decades in various fields and in many respects. Today, 'digital storytelling' is widely established as an umbrella term. Related phenomena are being discussed in terms of mediation, mediatization, multimodal forms of narration and others. As to educational issues, the situation seems to ...

  18. Leadership Manipulation and Ethics in Storytelling

    Auvinen, Tommi; Lämsä, Anna-Maija; Sintonen, Teppo; Tuomo TAKALA

    2013-01-01

    This article focuses on exerting influence in leadership, namely manipulation in storytelling. Manipulation is usually considered an unethical approach to leadership. We will argue that manipulation is a more complex phenomenon than just an unethical way of acting in leadership. We will demonstrate through an empirical qualitative study that there are various types of manipulation through storytelling. This article makes a contribution to the literature on manipulation through leadership stor...

  19. Transmedia storytelling and Lost path to success

    Matsunaga Sasaki, Daniella

    2012-01-01

    This thesis analyses the transmedia storytelling strategy applied to promote the TV series Lost. As transmedia storytelling one may understand it as a story told throughout different media, with exclusive content pointing back to the main narrative, working as a potential new audience entry-point. “Which transmedia elements of the Lost formula could be transferable to other cases?” is the research question proposed and in order to answer it, all Lost transmedia events and other marketing elem...

  20. Entrepreneurship Development Course to Foster Character Merchandise in Support Economic Growth

    Waspodo Tjipto Subroto

    2013-06-01

    Full Text Available This analysis focuses on the entrepreneurship education and economic growth to welfare in the nation. Development of learning and teaching activities aim to build a spirit of human creativity, innovation, sportsmanship and self-employment. These learning need to be followed up with efforts to integrate character education classes, education, creative economy, and entrepreneurship education into the college curriculum. These program is a very important to economic growth, and more important than the object that is emphasized in most economic education. The image is an impression that a poor country because people do not have program entrepreneurship education with effective and eficience so perceptions received by a person when he saw, heard and used in the national industry to generate economic value. The image must be built in a planned and measured so as to discover the presence of a positive impact on the nation. The economic structure of the creative assets that have the potential to increase of economic growth. World transformed rapidly with economic growth, from the SDA-based human resource-based, from the agricultural era to the industrial era and the views of economic development based on the flow of ideas. Wave of creative economy is a stream that has been accepted as the flow of the new economy in the economic civilization. previous waves, among others: the wave of agricultural economics, industrial economics wave, and wave information economy. Creative economy as a recent surge in economic growth, entrepreneurship needs to be invested in the lecture so that they can optimally support its economic growth.

  1. Digital storytelling teaching robotics basics

    Michele Scandola

    2013-01-01

    Full Text Available Digital Storytelling (DST is a powerful tool for teaching complex concepts. DSTs are typically used in the humanities but several papers have shown that they are also a wonderful tool for the sciences because they are more involving, contextualized and can easily lead to deeper understanding. In the classical use of DST the story is thecontent, while the digital medium is the way of telling it. Our approach is slightly different: the story is not the content but a glue for the main contents, while the digital medium remains the way to tell the story. We propose the use of DST as a means to teach surgeons the basics of robotic surgery, by using a story that should be involving forthem, i.e. a surgical operation, within which we will illustrate specific concepts onrobotics in surgery.

  2. iTheater Puppets Tangible Interactions for Storytelling

    Mayora, Oscar; Costa, Cristina; Papliatseyeu, Andrei

    In this paper we present preliminary work on iTheater, an interactive integrated system for story-creation and storytelling, dedicated to young children. Based on the analogy with hand puppets’ theatre, the system aims to create an interactive environment where children will be able to give life to their imaginary characters by creating, editing and recording computer animations in a simple and exciting way, through the movement and tactile manipulation of traditional hand puppets. The system merges the familiarity of use of physical objects with the engaging richness of expression of sounds, images and animations. The iTheater is conceived as a creative flexible toolkit to create and tell stories, taking advantage of the new opportunities based on the multimedia and interactive technologies.

  3. Dangers on the Web--Pornography, Hate, the Internet, and the Character Development of America's Youth.

    Hoj, John

    1998-01-01

    Cautions that with growing access to new technologies, the expansion of Internet pornography and hate sites is fast becoming a danger for students, teachers, parents, and communities. Discusses technological possibilities for regulating Internet use available at school and at home. Relates Internet regulation with the goals of character education.…

  4. Dangers on the Web--Pornography, Hate, the Internet, and the Character Development of America's Youth.

    Hoj, John

    1998-01-01

    Cautions that with growing access to new technologies, the expansion of Internet pornography and hate sites is fast becoming a danger for students, teachers, parents, and communities. Discusses technological possibilities for regulating Internet use available at school and at home. Relates Internet regulation with the goals of character education.

  5. Integrating Teacher Behaviors with Character Strengths and Virtues for Faculty Development

    McGovern, Thomas V.; Miller, Samantha Leigh

    2008-01-01

    We describe a model for new and senior faculty members, integrating a behavioral approach to enhancing teaching skills with research from the field of positive psychology on virtues and character strengths. The Teacher Behaviors Checklist (Keeley, Smith, & Buskist, 2006) identifies target behaviors amenable to modification, derived from

  6. Storytelling in Mexican Homes: Connections Between Oral and Literacy Practices

    Reese, Leslie

    2012-01-01

    The study focuses on storytelling among Mexican families, documenting the frequency of storytelling in the homes of working and middle class Mexican families, the range of topics of the stories, characteristics and genres of stories, and intergenerational continuity of storytelling practices. Also examined are potential associations between storytelling practices and children’s performance on language and early reading tasks. This qualitative study draws from interview data with 30 families, ...

  7. Storytelling as a communication tool for health consumers: development of an intervention for parents of children with croup. Stories to communicate health information

    Hartling Lisa

    2010-09-01

    Full Text Available Abstract Background Stories may be an effective tool to communicate with and influence patients because of their ability to engage the reader. The objective of this paper is to describe the development of a story-based intervention for delivery of health evidence to parents of children with croup for use in a randomized controlled trial. Methods A creative writer interviewed parents of children with croup presenting to the pediatric emergency department (ED and drafted stories. We revised the stories based on written participant feedback and edited the stories to incorporate research evidence and health information. An illustrator and graphic designer developed story booklets which were evaluated through focus groups. Results Ten participants provided feedback on the five stories drafted by the creative writer. Participants liked the concept but found the writing overly sophisticated and wanted more character development and more medical/health information. Participants highlighted specific story content that they liked and disliked. The revised stories were evaluated through focus groups involving eight individuals. Feedback was generally positive; one participant questioned the associated costs. Participants liked the graphics and layout; felt that they could identify with the stories; and felt that it was easier to get information compared to a standard medical information sheet. Participants provided feedback on the story content, errors and inconsistencies, and preferences of writing style and booklet format. Feedback on how to package the stories was provided by attendees at a national meeting of pediatric emergency researchers. Conclusions Several challenges arose during the development of the stories including: staying true to the story versus being evidence based; addressing the use of the internet by consumers as a source of health information; balancing the need to be comprehensive and widely applicable while being succinct; considerations such as story length, reading level, narrative mode, representation of different demographics and illness experiences, graphics and layout. The process was greatly informed by feedback from the end-user group. This allowed us to shape our products to ensure accuracy, credibility, and relevance. Our experience is valuable for further work in the area of stories and narratives, as well as more broadly for identifying and developing communication strategies for healthcare consumers.

  8. Storytelling for Fluency and Flair: A Performance-Based Approach

    Campbell, Terry; Hlusek, Michelle

    2015-01-01

    In the classroom experiences described in this article, grade three students were introduced to storytelling through the interactive read aloud of a mentor text and a storytelling demonstration, followed by daily collaborative activities involving listening, speaking, reading, and writing, culminating in dramatic storytelling performances. The…

  9. The Art of Storytelling: Reshaping and Preserving Traditions

    Sorensen, Barbara Ellen

    2012-01-01

    According to Simon Ortiz (Acoma Pueblo), storytelling is as much about education as entertainment. It is through storytelling that each tribe's history, moral precepts, and spirituality are passed down from one generation to the next. This attention to the holistic value of storytelling and its link to community is understood by Kevin "Hoch"…

  10. Digital Storytelling: A New Player on the Narrative Field

    Rossiter, Marsha; Garcia, Penny A.

    2010-01-01

    Digital storytelling is a dynamic and beautiful marriage of narrative and technology that is proving to be a potent force in educational practice. Interest in the multiple applications of digital storytelling has burgeoned in recent years. A growing body of literature has explored the ways in which digital storytelling is being employed in various…

  11. Storytelling in Mexican Homes: Connections between Oral and Literacy Practices

    Reese, Leslie

    2012-01-01

    The study focuses on storytelling among Mexican families, documenting the frequency of storytelling in the homes of working- and middle-class Mexican families, the range of topics of the stories, characteristics and genres of stories, and intergenerational continuity of storytelling practices. Also examined are potential associations between…

  12. Digital Storytelling as an Interactive Digital Media Context

    Anderson, Kate T.; Chua, Puay Hoe

    2010-01-01

    Digital storytelling involves the creation of short, personal narratives combining images, sounds, and text in a multimedia computer-based platform. In education, digital storytelling has been used to foster learning in formal and informal spaces worldwide. The authors offer a critical discussion of claims about digital storytelling's usefulness…

  13. Storytelling for Fluency and Flair: A Performance-Based Approach

    Campbell, Terry; Hlusek, Michelle

    2015-01-01

    In the classroom experiences described in this article, grade three students were introduced to storytelling through the interactive read aloud of a mentor text and a storytelling demonstration, followed by daily collaborative activities involving listening, speaking, reading, and writing, culminating in dramatic storytelling performances. The

  14. Digital Storytelling as an Interactive Digital Media Context

    Anderson, Kate T.; Chua, Puay Hoe

    2010-01-01

    Digital storytelling involves the creation of short, personal narratives combining images, sounds, and text in a multimedia computer-based platform. In education, digital storytelling has been used to foster learning in formal and informal spaces worldwide. The authors offer a critical discussion of claims about digital storytelling's usefulness

  15. "The Storyteller: Reflections on the Works of Nikolai Leskov."

    International Journal of Oral History, 1981

    1981-01-01

    Presents 11 selections from Walter Benjamin's essay "The Storyteller" which illustrate how the work milieu and the significance of death are incorporated into stories. Benjamin compares historiography to traditional storytelling, and discusses the effect of the storyteller's need to maintain the listener's interest upon the story's style and

  16. Character Recognition Using Neural Network

    Ankit Sharma#1 ,Dipti R Chaudhary

    2013-01-01

    In the present paper, we are use the neural network to recognize the character. In this paper it is developed 0ff-line strategies for the isolated handwritten English character (A TO Z) and (0 to 9).This method improves the character recognition method. Preprocessing of the Character is used binarization, thresolding and segmentation method .The proposed method is based on the use of feed forward back propagation method to classify the characters.The ANN is trained using the Back Propagationa...

  17. Storytelling: A Path to Imagination and Creativity in the Primary English Class

    Barreto Correa Gloria

    2002-08-01

    Full Text Available Storytelling has been used as a means to help students of a private school improve their communicative skills. To achieve this goal, we have designed activities that enable students to use English actively and at the same time get in touch with literature. We expect to change students¿ attitudes towards English and to motivate them to develop proficiency in the foreign language through storytelling. In doing so, we are innovating our teaching practices by incorporating a tool that can provide students with both the means and the motivation for using the language and thus develop their communicative skills.

  18. A discourse on organizational storytelling:Creating Enduring Values in a High-Tech Company by Storytelling

    Nymark, Søren R.

    1999-01-01

    This dissertation is concerned with organizational storytelling. It focuses on both formal and informal stories' role and function in the organization. It provides a framework for working with storytelling in organizations. Storytelling is seen as an important part of valuebased management, and a comprehensive example is given based on the case Hewlett-Packard

  19. Storytelling as a trigger for sharing conversations

    Emma Louise Parfitt

    2014-04-01

    Full Text Available This article explores whether traditional oral storytelling can be used to provide insights into the way in which young people of 12-14 years identify and understand the language of emotion and behaviour. Following the preliminary analysis, I propose that storytelling may trigger sharing conversations. My research attempts to extend the social and historical perspectives of Jack Zipes, on fairy tales, into a sociological analysis of young people’s lives today. I seek to investigate the extent that the storytelling space offers potential benefits as a safe place for young people to share emotions and experiences, and learn from one another. My research analysis involved NVivo coding of one hour storytelling and focus group sessions, held over five weeks. In total, there were six groups of four children, of mixed ethnicity, gender, ability, and socio-economic background, from three schools within Warwickshire. The results confirmed that the beneficial effects of the storytelling space include a safe area for sharing emotions and experiences, and in general for supporting young people outside formal learning settings.

  20. Direct and Mediated Effects of a Social-Emotional and Character Development Program on Adolescent Substance Use

    Lewis, Kendra M.; Niloofar Bavarian; Snyder, Frank J.; Alan Acock; Joseph Day; David L. DuBois; Peter Ji; Marc B. Schure; Naida Silverthorn; Samuel Vuchinich; Brian R. Flay

    2012-01-01

    Mitigating and preventing substance use among adolescents requires approaches that address the multitude of factors that influence this behavior. Such approaches must be tested, not only for evidence of empirical effectiveness, but also to determine the mechanisms by which they are successful. The aims of the present study were twofold: 1) To determine the effectiveness of a school-based social-emotional and character development (SECD) program, Positive Action (PA), in reducing substance use...

  1. Promoting Action on Climate Change through Scientific Storytelling and the Green Ninja Film Academy

    Cordero, E.; Metzger, E. P.; Smith, G.

    2013-12-01

    Encouraging student interest on the challenges and opportunities associated with our changing climate can both promote science literacy and enable future reductions in carbon emissions. The goal of the Green Ninja Project is to affect youth culture in ways that promote informed action on climate change. The character and story of the Green Ninja are communicated in a series of quirky short films on YouTube, which focus on actions to reduce human impact. To complement the related underlying science, the films are designed in parallel with a set of engagement experiences that encourage young people to take action on climate change. One such experience is the Green Ninja Film Academy, a classroom experience where students use scientific storytelling to make their own Green Ninja films. Student filmmakers are asked to tell a story related to climate science for a particular audience using the Green Ninja as a storyline. In July 2013, a group of 24 teachers attended a workshop to develop experience using filmmaking to engage their students in climate science topics. The filmmaking experience is designed to promote integrated learning in the sciences, language arts, and technology fields. Students will have the opportunity to submit their films to the Green Ninja Film Festival for possible public screening and awards. Student films will also receive coaching from a panel of scientists and filmmakers. An initial analysis of the effectiveness of this project in engaging student action on climate change will be discussed.

  2. Character & Cane

    Sartorius, Tara Cady

    2009-01-01

    They say first impressions can be deceiving. The difficulty of getting to know someone increases when that person is mostly fictional. Whatever the author writes is all readers can know. Whatever they read about the character is all they have to go on. Now take it another step back, and imagine a portrait drawing, painting or print of that…

  3. Where Transmedia Storytelling Goes Wrong; a preliminary exploration of the issues with transmedia storytelling

    Baarspul, M.P.

    2012-01-01

    Transmedia storytelling, as introduced by Henry Jenkins in his work Convergence Culture (2006), is not without issues. There seems to be a discrepancy between the definition of the term and the way it is implemented. Looking from a shared New Media Studies and Literary Studies perspective this paper aims to explore this discrepancy, its origin and its consequences. It serves as a starting point for further exploration of the term transmedia storytelling and its implementations.

  4. Development of a character, line and point display system. [for medical records

    Owen, E. W.

    1977-01-01

    A compact graphics terminal for use as the input to a computerized medical records system is described. The principal mode of communication between the terminal and the records system is by checklists and menu selection. However, the terminal accepts short, handwritten messages as well as conventional alphanumeric input. The terminal consists of an electronic tablet, a display, a microcomputer controller, a character generator, and a refresh memory for the display. An Intel SBC 80/10 microcomputer controls the flow of information and a 16 kilobyte memory stores the point-by-point array of information to be displayed. A specially designed interface continuously generates the raster display without the intervention of the microcomputer.

  5. Madness in Shakespeare's Characters

    Nuno Borja-Santos

    2014-10-01

    Full Text Available This paper begins with an introduction where the aims are explained: a psychopathological analysis of a Shakespearean character - Othello – followed by the discussion of the English dramatist’s importance in helping us understand madness in the emergent world of Renaissance. The main characteristics of Othello’s personality, which allowed the development of his jealousy delusion, are described. Finally, the conclusions underline the overlap of the symptoms developed by the character with the DSM-IV classification.

  6. Zen and the Art of Storytelling

    Bai, Heesoon; Cohen, Avraham

    2014-01-01

    This paper explores the contribution of Zen storytelling to moral education. First, an understanding of Zen practice, what it is and how it is achieved, is established. Second, the connection between Zen practice and ethics is shown in terms of the former's ability to cultivate moral emotions and actions. It is shown that Zen practice works

  7. The Effectiveness of Storytelling on Adult Learning

    Caminotti, Enzo; Gray, Jeremy

    2012-01-01

    Purpose: As two doctoral students and adult learners, the authors strongly believe that story telling can be a great tool for educators working with adult learners. The purpose of this paper is to increase awareness of how effective storytelling can be for adult learners. Design/methodology/approach: The approach of this paper is one of gathering…

  8. Children as Storytellers: Teaching the Basic Tools.

    Hamilton, Martha; Weiss, Mitch

    1993-01-01

    Explains how to teach children to be storytellers, including retelling stories, choosing the story, learning the story, voice factors, facial expressions, audience participation, and stage fright. A sidebar lists sources for stories that are suitable for young children to retell. (LRW)

  9. 2011 "Cour des Contes" storytelling festival

    2011-01-01

    The "Cour des Contes" storytelling festival will take place in Plan-les-Ouates (Geneva) from 6 to 15 May 2011. This year, for the first time, stories will be told in English at 11 a.m. on Sunday, 15 May, at the "La Julienne" arts and culture centre.   More information  

  10. Zen and the Art of Storytelling

    Bai, Heesoon; Cohen, Avraham

    2014-01-01

    This paper explores the contribution of Zen storytelling to moral education. First, an understanding of Zen practice, what it is and how it is achieved, is established. Second, the connection between Zen practice and ethics is shown in terms of the former's ability to cultivate moral emotions and actions. It is shown that Zen practice works…

  11. Storytelling Dramas as a Community Building Activity in an Early Childhood Classroom

    Wright, Cheryl; Diener, Marissa L.; Kemp, Jacqueline Lindsay

    2013-01-01

    Healthy social-emotional development is promoted by building a safe, secure and respectful environment in an early childhood setting with positive and consistent relationships among adults, children, and their peers. This study explored storytelling dramas as an opportunity to build community within the context of one early childhood classroom.…

  12. Storytelling to Teach Cultural Awareness: The Right Story at the Right Time

    Baldasaro, Mary McCullum; Maldonado, Nancy; Baltes, Beate

    2014-01-01

    Stories contain the wisdom of the world, teaching cultural values. Story builds community, celebrates cultural diversity, and preserves cultural identity. Where truth has been suppressed, story is an instrument of epiphany; story builds literacy skills and develops metaphorical understanding. A storytelling center in Ontario, Canada, had been a…

  13. Storytelling Dramas as a Community Building Activity in an Early Childhood Classroom

    Wright, Cheryl; Diener, Marissa L.; Kemp, Jacqueline Lindsay

    2013-01-01

    Healthy social-emotional development is promoted by building a safe, secure and respectful environment in an early childhood setting with positive and consistent relationships among adults, children, and their peers. This study explored storytelling dramas as an opportunity to build community within the context of one early childhood classroom.

  14. Implementing Digital Storytelling as a Technology Integration Approach with Primary School Children

    Nuala Sweeney-Burt

    2014-06-01

    Full Text Available Irish educational policy acknowledges the importance of integrating technology meaningfully into teaching and learning at the primary level. Much remains to be done, however, in terms of developing, practically implementing and evaluating the use of technology in the Irish primary classroom. This paper describes a study on the use of a structured approach to digital storytelling as a tool for meaningful technology integration with children at primary level. In this study, the researcher developed a structured approach for implementing digital storytelling with primary school children, and collaborated with a class teacher in an Irish primary school to prepare to implement the approach. Multiple qualitative methods were used to evaluate the implementation, including interviews with the teacher, classroom observation, and focus group interviews with participating children. The results suggested that this structured approach to digital storytelling has the potential to be used successfully as a meaningful technology integration approach with this cohort. The findings also explored implications for the implementation of digital storytelling at primary level, and identified aspects on which further research should be undertaken to enhance and extend the approach that was used.

  15. Visual Storytelling – Knowledge and Understanding in Education

    Linnéa Stenliden

    2012-10-01

    Full Text Available This paper presents an ongoing research project of use and learning with geographic information visualization and Visual Storytelling (geovisual analytics in education. The fully developed study will be applied in school settings in order to 1 customize the application for educational purpose, 2 improve the teaching in social science and 3 study teachers and students experiences and learning. - The application "Open Statistics eXplorer" will be used to improve the students knowledge and understanding of sophisticated statistical relations, - Teachers will be able to, individually and together, develop a dynamic teaching material through storytelling, through the web, - Students will be able to, with help of powerful geographical statistics, explore statistical relations on their own. A better understanding of how educators and their students can elicit deeper user understanding and participation by exploiting dynamic web-enabled statistics visualization is of importance. Results from an usability study in this project are promising. Together with the associated science of perception in learning in relation to the use of multidimensional spatio-temporal statistical data this research will contribute to the research fields of geovisual analytics as well as educational science.

  16. Storytelling Voice Conversion: Evaluation Experiment Using Gaussian Mixture Models

    Přibil, Jiří; Přibilová, Anna; Ďuračková, Daniela

    2015-07-01

    In the development of the voice conversion and personification of the text-to-speech (TTS) systems, it is very necessary to have feedback information about the users' opinion on the resulting synthetic speech quality. Therefore, the main aim of the experiments described in this paper was to find out whether the classifier based on Gaussian mixture models (GMM) could be applied for evaluation of different storytelling voices created by transformation of the sentences generated by the Czech and Slovak TTS system. We suppose that it is possible to combine this GMM-based statistical evaluation with the classical one in the form of listening tests or it can replace them. The results obtained in this way were in good correlation with the results of the conventional listening test, so they confirm practical usability of the developed GMM classifier. With the help of the performed analysis, the optimal setting of the initial parameters and the structure of the input feature set for recognition of the storytelling voices was finally determined.

  17. The Hadia Story: Digital Storytelling in Election Campaigns

    Øyvind Kalnes

    2010-06-01

    Full Text Available Digital storytelling in election campaigns is a relatively recent phenomenon, which needs to be investigated in order to enhance our understanding of changes and developments in modern political communication. This article is an analysis of how the Norwegian-Pakistani Labour politician, Hadia Tajik, has used digital storytelling to construct her political identity, and a discussion of the consequences of her experiments with this genre. The focus is on the five video stories she released during the 2009 parliamentary election campaign and the reactions they evoked on the net and in the traditional media during the same (time period.During the 2009 electoral campaign Tajik moved from being a relatively unknown politician to becoming a political household name and the only member of the new Parliament with a migrant background. The digital stories were instrumental in this development for numerous reasons, the most important probably being that they gave her prime time television coverage. Norwegian news media have in general been very concerned with Web 2.0 and Tajik’s videos were regarded as an innovative kind of political communication. The videos also functioned as an effective marketing tool on the net. As an integral part of her extensive viral network, they attracted numerous views and they were with a few exceptions met with positive reactions. This was probably due to their relatively high production values and their catch-all communication strategy that downplayed her ethnic, educational and political background and emphasized her universal human qualities.

  18. Animation of Mapped Photo Collections for Storytelling

    Fujita, Hideyuki; Arikawa, Masatoshi

    Our research goal is to facilitate the sharing of stories with digital photographs. Some map websites now collect stories associated with peoples' relationships to places. Users map collections of places and include their intangible emotional associations with each location along with photographs, videos, etc. Though this framework of mapping stories is important, it is not sufficiently expressive to communicate stories in a narrative fashion. For example, when the number of the mapped collections of places is particularly large, it is neither easy for viewers to interpret the map nor is it easy for the creator to express a story as a series of events in the real world. This is because each narrative, in the form of a sequence of textual narratives, a sequence of photographs, a movie, or audio is mapped to just one point. As a result, it is up to the viewer to decide which points on the map must be read, and in what order. The conventional framework is fairly suitable for mapping and expressing fragments or snapshots of a whole story and not for conveying the whole story as a narrative using the entire map as the setting. We therefore propose a new framework, Spatial Slideshow, for mapping personal photo collections and representing them as stories such as route guidances, sightseeing guidances, historical topics, fieldwork records, personal diaries, and so on. It is a fusion of personal photo mapping and photo storytelling. Each story is conveyed through a sequence of mapped photographs, presented as a synchronized animation of a map and an enhanced photo slideshow. The main technical novelty of this paper is a method for creating three-dimensional animations of photographs that induce the visual effect of motion from photo to photo. We believe that the proposed framework may have considerable significance in facilitating the grassroots development of spatial content driven by visual communication concerning real-world locations or events.

  19. Constructing leadership by storytelling the meaning of trust and narratives

    Auvinen, Tommi; Aaltio, Iiris; Blomqvist, Kirsimarja

    2013-01-01

    Purpose – This paper approaches manager's storytelling as a means for promoting organizational aims and for constructing leadership, and examines the intentions of managers in this process. We focus on the context of storytelling and the content of the stories told by managers in order to identify areas of influence on subordinates. Storytelling in relation to building a narrative identity for the manager is also studied. Design/methodology/approach – This is an exploratory empirical stu...

  20. Design Process and Organisational Strategy: A Storytelling Perspective

    Parkinson, David; Bohemia, Erik; Joyce YEE; Smith, Neil

    2012-01-01

    This paper explores the relationship between design process and organisational strategy through a storytelling perspective by providing a literature review; firstly, in relation to society in general; establishing a contextual background to the research. Secondly, by relating this to a) how designers and design researchers examine storytelling within design process, and b) how organisational strategists theorise storytelling. Then finally, through comparing and contrasting the literature, une...

  1. Storytelling, behavior planning, and language evolution in context

    McBride, Glen

    2014-01-01

    An attempt is made to specify the structure of the hominin bands that began steps to language. Storytelling could evolve without need for language yet be strongly subject to natural selection and could provide a major feedback process in evolving language. A storytelling model is examined, including its effects on the evolution of consciousness and the possible timing of language evolution. Behavior planning is presented as a model of language evolution from storytelling. The behavior program...

  2. Storytelling in Visual Analytics tools for Business Intelligence

    Elias, Micheline; Aufaure, Marie-Aude; Bezerianos, Anastasia

    2013-01-01

    Stories help us communicate knowledge, share and interpret experiences. In this paper we discuss the use of storytelling in Business Intelligence (BI) analysis. We derive the actual practices in creating and sharing BI stories from in-depth interviews with expert BI analysts (both story "creators" and "readers"). These interviews revealed the need to extend current BI visual analysis applications to enable storytelling, as well as new requirements related to BI visual storytelling. Based on t...

  3. Corporate Storytelling as an Effective Internal Public Relations Strategy

    Rob Gill

    2011-01-01

    Corporate storytelling can be an engaging and effective means of internal public relations. The characteristics of internal storytelling make it an excellent medium for an organisation to engage with staff on a more personal level and strengthen employee loyalty. This integrated literature review explores the use of storytelling as an effective tool for internal communication and employee engagement, a key internal public relations responsibilities, which can build internal loyalty a...

  4. NARRATIVE KNOWINGNarrative and Storytelling Resources in Art Therapy

    Harpaz, Ruth

    2014-01-01

    As professor Amia Lieblich has said, "People are story tellers by nature" (Lieblich et al., 1988). Storytelling technique is well-founded in narrative theory, phenomenology, psychoanalytic theory, trauma studies and aesthetics. Both my own research and my Art Therapy practice have been enriched by the use of narrative and storytelling as therapy interventions. Storytelling ability emanates from narrative knowledge. Notably, it is reframed as the patient's ability to use cognitive, symbolic an...

  5. Direct and Mediated Effects of a Social-Emotional and Character Development Program on Adolescent Substance Use

    Kendra M. Lewis

    2012-04-01

    Full Text Available Mitigating and preventing substance use among adolescents requires approaches that address the multitude of factors that influence this behavior. Such approaches must be tested, not only for evidence of empirical effectiveness, but also to determine the mechanisms by which they are successful. The aims of the present study were twofold: 1 To determine the effectiveness of a school-based social-emotional and character development (SECD program, Positive Action (PA, in reducing substance use (SU among a sample of U.S. youth living in a low-income, urban environment, and 2 to test one mechanism by which the program achieves its success. We used longitudinal mediation analysis to test the hypotheses that: 1 students attending PA intervention schools engage in significantly less SU than students attending control schools, 2 students attending PA intervention schools show significantly better change in SECD than students attending control schools, and 3 the effect of the PA intervention on SU is mediated by the change in SECD. Analyses revealed program effects on both SECD and SU, a relationship between SECD and SU, and the effects of PA on SU were completely mediated by changes in SECD. Future research directions and implications for school-based social-emotional and character development efforts and substance use prevention are addressed.

  6. Direct and Mediated Effects of a Social-Emotional and Character Development Program on Adolescent Substance Use.

    Lewis, Kendra M; Bavarian, Niloofar; Snyder, Frank J; Acock, Alan; Day, Joseph; Dubois, David L; Ji, Peter; Schure, Marc B; Silverthorn, Naida; Vuchinich, Samuel; Flay, Brian R

    2012-04-01

    Mitigating and preventing substance use among adolescents requires approaches that address the multitude of factors that influence this behavior. Such approaches must be tested, not only for evidence of empirical effectiveness, but also to determine the mechanisms by which they are successful. The aims of the present study were twofold: 1) To determine the effectiveness of a school-based social-emotional and character development (SECD) program, Positive Action (PA), in reducing substance use (SU) among a sample of U.S. youth living in a low-income, urban environment, and 2) to test one mechanism by which the program achieves its success. We used longitudinal mediation analysis to test the hypotheses that: 1) students attending PA intervention schools engage in significantly less SU than students attending control schools, 2) students attending PA intervention schools show significantly better change in SECD than students attending control schools, and 3) the effect of the PA intervention on SU is mediated by the change in SECD. Analyses revealed program effects on both SECD and SU, a relationship between SECD and SU, and the effects of PA on SU were completely mediated by changes in SECD. Future research directions and implications for school-based social-emotional and character development efforts and substance use prevention are addressed. PMID:24308013

  7. Development of Selection Criteria on Bean Weight Character of Cocoa (Theobroma cacaoL. through Path Analysis Approach

    Indah Anita Sari

    2013-12-01

    Full Text Available Path coefficient analysis is frequently used for development of selection criteria on various type of plants. Path analysis on this research was conducted to find the selection criteria of yield component which directly affect bean weight. In addition to the value of path analysis coefficient, genetic variation coefficient, heritability and the value of genetic progress were also studied. The study was conducted at the Indonesian Coffee and Cocoa Research Institute. The research used randomized complete block design consisting of 14 accession numbers and each consisting of three replications. Pod girth, pod length, pod weight, wet beans weight per pod, number of normal beans per pod, number of abnormal beans per pod, dry weight per normal bean, and shell content were observed. The results showed that the pod weight character had an important role in determining the dry weight of normal bean. The character had a positive genotype correlation coefficient values which was high and significantly different (r=0.46 for dry weight per normal bean, considerable direct influence (P=0.479, moderate of the genotype variation coefficient (9.6%, and high genetic progress (95.23. Character of wet bean weight per pod could also be used indirectly for the selection criteria for dry weight per normal bean based on genetic variation coefficient value (11.88%, genetic progress value (82.48, and direct effect on dry weight per normal bean had positive value (P=0.006. Key words: Selection criteria, dry weight per bean, path analysis,Theobroma cacaoL.

  8. Stories of change in drug treatment: a narrative analysis of 'whats' and 'hows' in institutional storytelling.

    Andersen, Ditte

    2015-06-01

    Addiction research has demonstrated how recovering individuals need narratives that make sense of past drug use and enable constructions of future, non-addict identities. However, there has not been much investigation into how these recovery narratives actually develop moment-to-moment in drug treatment. Building on the sociology of storytelling and ethnographic fieldwork conducted at two drug treatment institutions for young people in Denmark, this article argues that studying stories in the context of their telling brings forth novel insights. Through a narrative analysis of both 'the whats' (story content) and 'the hows' (storying process) the article presents four findings: (1) stories of change function locally as an institutional requirement; (2) professional drug treatment providers edit young people's storytelling through different techniques; (3) the narrative environment of the drug treatment institution shapes how particular stories make sense of the past, present and future; and (4) storytelling in drug treatment is an interactive achievement. A fine-grained analysis illuminates in particular how some stories on gender and drug use are silenced, while others are encouraged. The demonstration of how local narrative environments shape stories contributes to the general understanding of interactive storytelling in encounters between professionals and clients in treatment settings. PMID:25664499

  9. Multidisciplinary partnerships in community-specific writing or storytelling projects – A case study

    Anneretha Combrink

    2013-06-01

    Full Text Available Partnerships are used as strategy in various sectors of society, especially in order to reach goals which are unattainable for independent individuals, institutions or academic disciplines. The complexity of community-specific creative writing and storytelling projects (including the variety of languages, literacy levels and socio-economic issues in the country, as well as practical aspects such as funding, access to communities et cetera means that such projects cannot easily be run by individual persons or organisations but that collaboration is needed. The aim of this overview article is to investigate multidisciplinary partnerships in community projects which promote community-specific writing and storytelling, focusing on one such project in particular. As background the situation in South Africa with regard to writing and storytelling in communities is sketched. The focus then shifts to multidisciplinary partnerships. A case study is discussed to highlight the complexity of such partnerships. This article addresses the dearth of research on partnerships in the context of creative writing or storytelling projects in communities. Although multidisciplinary partnerships do have their challenges, the article concludes that they can bring balance and wealth to community development previously unexplored.

  10. Meshing the Personal with the Professional: Digital Storytelling in Higher Education

    Mary F. Wright

    2010-06-01

    Full Text Available This paper chronicles a yearlong journey of learning about digital storytelling and leading the creation of five digital stories within a higher education community. We bring two complementary perspectives to guide this inquiry: as a faculty member in teacher education and as the University of Wisconsin system representative for the Learning Technology Development Council as well as director of our educational technology center. Our passion for the arts, aesthetics and education bring us to extend an inquiry into teacher identity and reflection by connecting our colleagues stories with the art of digital storytelling. We see its place and value in an academic environment; although not always currently clear, the roots of personal insight permeate the lives of professionals within the academy. Digital storytelling spans the artificial divide between the experiences of the past and our professional identities. The myriad uses of digital storytelling in higher education are explored as a reflective tool for practice, to highlight academic projects, interests or initiatives, and most importantly, to simply reflect on how we are shaped by the stories we live and how we in turn share our diverse identities.

  11. Bruno Braunerde und die Bodentypen - The German-speaking friends of the Scottish soil characters

    Hofmann, Anett

    2014-05-01

    Cartoon figures of soil profiles with faces, legs, arms and funny names: the Scottish soil characters Rusty (Cambisol), Heather (Podzol), Pete (Histosol) and five others were developed at the James Hutton Institute in Aberdeen for outreach activities. They represent eight soil types that are common in Scotland. Recently they have become movie stars in an animated film, where they speak with a Scottish accent. The Scottish soil characters are a true soil science communication success story and it would be great if they had friends in many places to tell some stories from the underground in the respective native languages. This contribution will introduce the draft for 13 German-speaking soil characters that represent the most common soil types in Austria, Germany and Switzerland. Each name is a play on words with respect to German soil classification terms and serves as a mnemonic for typical characteristics of these soils. The 'hair' shows detailed vegetation and the context with common land use. For non-soil scientists the soil characters can be used as story-tellers, e.g. about their life (soil evolution), home (spatial distribution), job (function), fears (threats) and joys (best-practice land use, restoration). Because the International Year of Soil (2015) is an excellent opportunity for new outreach activities, the aim is to publish the German-speaking soil characters as a collaboration of the Austrian, German and Swiss Soil Science Societies. The soil characters could be used in print or online formats, and even - as can be seen in Aberdeen - as human-sized walking soil profiles.

  12. Our Purposes: Personal Reflections on Character Development and Social Responsibility in Higher Education

    Chickering, Arthur W.

    2010-01-01

    Recognition of the importance of outcomes related to moral and ethical development, other dimensions of personal development, and civic engagement is a result of decades of educational reform. But have colleges and universities succeeded in helping students achieve these outcomes? In this article, the author shares his personal reflections on

  13. Our Purposes: Personal Reflections on Character Development and Social Responsibility in Higher Education

    Chickering, Arthur W.

    2010-01-01

    Recognition of the importance of outcomes related to moral and ethical development, other dimensions of personal development, and civic engagement is a result of decades of educational reform. But have colleges and universities succeeded in helping students achieve these outcomes? In this article, the author shares his personal reflections on…

  14. Visual Analytics and Storytelling through Video

    Wong, Pak C.; Perrine, Kenneth A.; Mackey, Patrick S.; Foote, Harlan P.; Thomas, Jim

    2005-10-31

    This paper supplements a video clip submitted to the Video Track of IEEE Symposium on Information Visualization 2005. The original video submission applies a two-way storytelling approach to demonstrate the visual analytics capabilities of a new visualization technique. The paper presents our video production philosophy, describes the plot of the video, explains the rationale behind the plot, and finally, shares our production experiences with our readers.

  15. Bridging storytelling traditions with digital technology

    Melany Cueva

    2013-08-01

    Full Text Available Objective. The purpose of this project was to learn how Community Health Workers (CHWs in Alaska perceived digital storytelling as a component of the “Path to Understanding Cancer” curriculum and as a culturally respectful tool for sharing cancer-related health messages. Design. A pre-course written application, end-of-course written evaluation, and internet survey informed this project. Methods. Digital storytelling was included in seven 5-day cancer education courses (May 2009–2012 in which 67 CHWs each created a personal 2–3 minute cancer-related digital story. Participant-chosen digital story topics included tobacco cessation, the importance of recommended cancer screening exams, cancer survivorship, loss, grief and end-of-life comfort care, and self-care as patient care providers. All participants completed an end-of-course written evaluation. In July 2012, contact information was available for 48 participants, of whom 24 completed an internet survey. Results. All 67 participants successfully completed a digital story which they shared and discussed with course members. On the written post-course evaluation, all participants reported that combining digital storytelling with cancer education supported their learning and was a culturally respectful way to provide health messages. Additionally, 62 of 67 CHWs reported that the course increased their confidence to share cancer information with their communities. Up to 3 years post-course, all 24 CHW survey respondents reported they had shown their digital story. Of note, 23 of 24 CHWs also reported change in their own behaviour as a result of the experience. Conclusions. All CHWs, regardless of computer skills, successfully created a digital story as part of the cancer education course. CHWs reported that digital stories enhanced their learning and were a culturally respectful way to share cancer-related information. Digital storytelling gave the power of the media into the hands of CHWs to increase their cancer knowledge, facilitate patient and community cancer conversations, and promote cancer awareness and wellness.

  16. Combining storytelling tradition and pervasive gaming: props

    Alavesa, P. (Paula)

    2014-01-01

    Background: Stories told are becoming more immersive and a new type of storytelling has been emerging during the last two decades with the rise of digital media and Web 2.0. What is perceived as gaming and the span of gaming events are expanding with pervasive gaming and possibilities brought by technological convergence and ubiquitous computing. Maybe there is room for slight shift back to the old charm of a more intimatestorytelling event where everyone is present in one form or another ...

  17. Time and Space in Digital Game Storytelling

    Huaxin Wei; Jim Bizzocchi; Tom Calvert

    2010-01-01

    The design and representation of time and space are important in any narrative form. Not surprisingly there is an extensive literature on specific considerations of space or time in game design. However, there is less attention to more systematic analyses that examine both of these key factorsincluding their dynamic interrelationship within game storytelling. This paper adapts critical frameworks of narrative space and narrative time drawn from other media and demonstrates their application ...

  18. Digital Storytelling: The Arts and Preservice Teachers

    Vito M. Dipinto

    2012-10-01

    Full Text Available In this presentation, the authors describe a journey of teachers in a graduate Fine Arts Methods course. The journey began with conversations about what art is and the nature of collections in exploring this question. Elements of visual literacy, storytelling and music were investigated. The final product was a Digital Story incorporating all of these elements into a teaching artifact that integrated the Arts into other content areas for K-8 students.

  19. Youth literature reading and storytelling

    Milena Mileva Blažić

    2013-09-01

    Full Text Available ABSTRACTPurpose: The aim of the study is to update the definition of Slovenian children’s literature from the perspective of literary criticism, audiences and reception. The paper researches the adult’s literature and characters which have become a part of the children’s literature canon.Methodology/approach: The method of textual analysis, the analytical-descriptive research method, and data processing based on the text analysis were used.Results: The survey results in a new definition of the youth literature from the perspective of literary studies, the addressee and the purpose.Research limitation: The study focused on the most representative texts and authors, and international and Slovenian literature, which have become a part of the youth literature canon.Originality/practical implications: The study is based on a diachronic and synchronic analysis of various readings (for adults and children of literary texts when the text and / characters of inter/national adult’s literature canon have become a part of the youth reading.

  20. Digital Storytelling in Australia: Academic Perspectives and Reflections

    Clarke, Robert; Adam, Andrea

    2012-01-01

    This project explored the experiences of a small sample (N = 6) of Australian academics with the use of digital storytelling as a pedagogical tool in higher education contexts. This article describes two case studies of academic uses of digital storytelling, along with interpretive analysis of six semi-structured interviews of academics working…

  1. Sites of Possibility: Applied Theatre and Digital Storytelling with Youth

    Alrutz, Megan

    2013-01-01

    As a process for engaging marginalised voices in the social/cultural economy of the media, digital storytelling has garnered much attention from media artists, community organisers and scholars since the early 1990s. The practice of digital storytelling, or the making and sharing of personal narratives through recorded voice-overs, digital…

  2. Digital Storytelling as a Signature Pedagogy for the New Humanities

    Benmayor, Rina

    2008-01-01

    This essay argues that digital storytelling is a hybrid, multimedia narrative form that enables critical and creative theorizing. As an assets-based social pedagogy, digital storytelling constructs a safe and empowering space for cross-cultural collaboration and learning. As illustration, the essay analyzes in detail one student story, using as…

  3. Wayang Authoring: A Web-based Authoring Tool for Visual Storytelling for Children

    Widjajanto, R. Julius Bambang Wahju Agung

    2011-01-01

    This research focuses on the development of the Wayang Authoring tool as it aims to assist children in creating and performing stories, developing an appreciation for cultural artifacts, and enhancing intercultural empathy while building a young storyteller community in a virtual world. This study seeks a framework of interaction design of an authoring media which is appropriate to support children s narrative development. The concept of the tool is based on the narrative element of the ancie...

  4. Development of Plant Mutant Resources with an useful characters by Radiation Fusion Technology

    A mutation breeding is to use physical or chemical mutagens to induce mutagenesis, followed by individual selections with favorable traits. The mutation breeding has many advantages over other breeding methods, which include the usefulness for improving one or two inferior characteristics, applications to broad species with different reproductive systems or to diverse plant materials, native or plant introduction with narrow genetic background, time and cost-effectiveness, and valuable mutant resources for genomics researches. Recent applications of the radiation breeding techniques to developments of flowering plants or food crops with improved functional constituents heightened the public's interests in agriculture and in our genetic resources and seed industries. The goals of this project, therefore, include achieving advances in domestic seed industries and agricultural productivities by developing and using new radiation mutants with favored traits, protecting an intellectual property right of domestic seeds or germplasms, and sharing the valuable mutants and mutated gene information for the genomics and biotech researches that eventually leads to economic benefits

  5. Building Character through Literacy with Children's Literature

    Almerico, Gina M.

    2014-01-01

    Character education is described as curriculum specifically developed to teach children about the quality and traits of good character. One means in which children can learn about good character is through the pages of high quality children's literature. In this study, the author defines the characteristics of an effective character development…

  6. The autistic character.

    Bernstein, J S

    The purpose of this paper is to introduce the autistic character as a diagnostic entity and then delineate the formative early object relations, the symptoms and how they develop out of the early object relations, and the related defensive behavior. The paper will end with recommendations for treatment. PMID:1235806

  7. Reincarnations of transmedia. Interrelated objects of contemporary Transmedia Storytelling and the medieval Catholic Church: A media-archaeological approach

    Klap, E.G.

    2015-01-01

    This thesis comprises an exploratory study with a media-archaeological approach examining the shared properties of contemporary phenomenon transmedia storytelling and the medieval Catholic Church. The constructed opposition between storytelling in the Catholic Church and contemporary transmedia storytelling provides new insight into the historical and recent practices of transmedia storytelling. Using the medieval Catholic Church as a framework for contemporary transmedia storytelling reveals...

  8. Transmedia Storytelling and the Creation of a Converging Space of Educational Practices

    Patrícia Rodrigues

    2014-12-01

    Full Text Available As the media landscape evolves, educators are tapping into learning opportunities that meet the needs of 21st century learners. This paper provides an entry point to a relevant social problem related to education with Transmedia Storytelling, a story that crosses multiple forms of media, and each delivers a unique or specific contribution to the story experience. This study aims to contribute to the development and application of Transmedia Storytelling in educational settings. For this purpose a set of frameworks and educational models were selected based on research that points to the widespread use of transmedia learning experiences that are authentic, engaging, immersive, as well as support the development of new literacies. Ultimately, we attempt to demonstrate how the creation of a transmedia learning environment will allow the learner to develop and thrive in the digital age.

  9. DIGITAL STORYTELLING, EDUCAÇÃO SUPERIOR E LITERACIA DIGITAL

    Josias Ricardo Hack

    2013-05-01

    Full Text Available This paper offers a critical review of the relevant literature in English and Portuguese on the production of audiovisual material such as Digital Storytelling to be used in higher education and produced by those involved in the teaching and learning process. The aim is to reflect on some characteristics needed to develop a contextualized experience through short audiovisual stories.The research methodology used in this study is based on vast literature search inseveral databases at Nottingham Trent University (England and the UniversidadeFederal de Santa Catarina (Brazil. The study results indicate that certain skills,for example, ability to construct a coherent narrative, and image, video and soundediting are required of those involved in higher education due to the insertion ofmultiple digital technologies in peoples’ everyday life. Thus, it is argued that thepractical experience of audiovisual education might enhance the digital literacyof students by the production of audiovisual pieces for the collaborative learningprocess of adults.

  10. Storytelling and Repetitive Narratives for Design Empathy

    Fritsch, Jonas; Judice, Andrea; Soini, Katja; Tretten, Phillip

    2007-01-01

    Today it is widely established in design research that empathy is an important part of creating a true understanding of user experience as a resource for design. A typical challenge is how to transmit the feeling of empathy acquired by user studies to designers who have not participated in the user...... study. In this paper, we show how we attained an empathic understanding through storytelling and aroused empathy to others using repetitive narratives in an experimental presentation bringing forth factual, reflective and experiential aspects of the user information. Taking as a starting point our...... experiences with the design project Suomenlinna Seclusive, we conclude with the potential of using narratives for invoking design empathy....

  11. Strategic Spatial Planning as Persuasive Storytelling

    Olesen, Kristian

    persuasive power of spatial concepts in bringing transport infrastructure projects onto the national political agenda. In conclusion, the paper calls for critical attention to the rationalities underpinning practices of persuasive storytelling in contemporary strategic spatial planning.......The paper analyses how the spatial vision of the Loop City for the Øresund Region has played an important persuasive role in legitimizing and mobilizing local and national political support for a light rail project along the outer ring road in the Greater Copenhagen Area. The paper discusses the...

  12. Parent-child Shared Reading Meets Information Technology: Revealing Links Between Parenting and Children’s Character Development

    Hung-Chung Lee; Mei-Ju Chou; Yi-Chan Tu

    2013-01-01

    The influence of integrated information technology on various facets of modern day life is immense. Over the past decade, it has also influenced early childhood education-be it from an academic perspective or be it from the perspective of character education. The study aims to investigate how integrated information technology with parent-child shared reading would have a major impact on family education, especially from parenting and character education perspectives. The study first collects ...

  13. Aporia – Exploring Continuation Desire in a Game focused on Environmental Storytelling

    Bevensee, S.H.; Boisen, Kasper Alexander Dahlsgaard; Olsen, Mikael Peter; Schoenau-Fog, Henrik; Bruni, Luis Emilio

    This paper is a reflective description of the development and the evaluation of the experimental game ‘Aporia’. The project demonstrates an exploration of interactive environmental storytelling and an evaluation of engagement as measured by continuation desire in a non-violent first-person comput...... immersive, atmospheric and aesthetic environment. The findings suggest that Aporia appears as a non-linear emergent narrative experience with a high level of engagement facilitating a desire to continue playing the game....

  14. Meshing the Personal with the Professional: Digital Storytelling in Higher Education

    Mary F. Wright; Karen Ryan

    2010-01-01

    This paper chronicles a yearlong journey of learning about digital storytelling and leading the creation of five digital stories within a higher education community. We bring two complementary perspectives to guide this inquiry: as a faculty member in teacher education and as the University of Wisconsin system representative for the Learning Technology Development Council as well as director of our educational technology center. Our passion for the arts, aesthetics and education bring us to e...

  15. The language of feelings: A reading and storytelling group in an adolescent unit.

    Killick, Steve; Bowkett, Steve

    2015-10-01

    This article describes a "Reading and Storytelling Group" that ran at an adolescent inpatient unit and outlines how fictional stories, both read and told, can develop psychological insights such as mentalization and emotional literacy. The structure of the group is described, and some of the activities and responses of the young people are illustrated. How activities such as this can have therapeutic benefits without being ostensibly "therapy" are discussed. PMID:24917263

  16. Developing Intercultural Awareness Using Digital Storytelling

    Ribiero, Sandre P. M.

    2016-01-01

    Higher Education mirrors the shifting nature of society and work. Mobility may provide unparalleled learning opportunities for all stakeholders; however, in order to live and work in plural societies as socially responsible and intercultural knowledgeable citizens, intercultural awareness and intercultural communication skills need to be mastered.…

  17. Character Education: Christian Education Perspectives

    Wilhelm, Gretchen M.; Firmin, Michael W.

    2008-01-01

    Character is defined broadly by leading authorities, including concepts such as practicing apt behavior and teaching right from wrong. Virtue and moral undertones tend to pervade most experts' use of character, although in secular settings, the notion of ethics is more prominent. Overall, developing in students a desire for the good is how most…

  18. Storytelling and Science Under the Stars

    Haggard, Daryl

    2013-01-01

    This summer the Aspen Center for Physics and the Aspen Science Center collaborated with a small team of astrophysicists to host a joint stargazing, storytelling, ask an astronomer, and ice cream social event. The team consisted of staff members from the ACP and the ASC, four visting professional astrophysicists, and professional storytellers from the international organization "Spellbinders" (including the two founders). The event kicked off with liquid nitrogen ice cream making, which was a big hit with the more than 150 people in attendance. At dusk we divided into 4 groups and teams of two (a Spellbinder and an astrophysicist) circulated from group to group telling stories about the sky from all over the world, and answering questions about planets, stars, galaxies, and black holes. Three small telescopes focused on Saturn and lines formed after it finally got dark. I'll discuss how we put this event together, why it is important to join science and culture in order to engage the public, and how fantastic the stars are for creating this union.

  19. THE ENIGMATIC ORDER; THE ORDER OF THE STAR OF SOUTH AFRICA ITS ORIGINS, DEVELOPMENT, CHARACTER AND PROBLEMS!

    S Monick

    2012-02-01

    Full Text Available The Order of the Star of South Africa is the Republic's premier order. It superseded the Star of South Africa (instituted in 1952, which was formally classed as a decoration (and awarded in one class only. For students of the South African award structure it is pivotal, in two major respects. First, it has exhibited an undeniable restlessness and instability since its inception in 1975; having experienced two major phases of reorganization and restructuring, its final form, to date, appearing in 1988. In this respect, it is clearly symptomatic of the unstable and continually fluctuating character of the South African award structure, a theme that has been explored in several published sources, written by the author of the present article.2 Most importantly, the source of this instability is encapsulated in the Order: viz the departure from sound and firmly anchored precedents, established over several centuries. Second, the Order points to the manner in which a medal pantheon forms an index of political-social-cultural development in a nation's history. For the development of the Order of the Star of South Africa has coincided with a period in which the SADF has occupied an extremely high and aggressive profile in the collective consciousness of the South African public.3 Thus, the institution of the Order of the Star of South Africa in 1975 was the fountainhead, so to speak, of a veritable plethora of either new or reconstituted awards. The year 1975 also witnessed the institution of the: Honoris Crux Decoration - Gold (HCG, Silver (HCS and Decoration (HC; Southern Cross Medal; Pro Merito Medal; Southern Cross Decoration (SD, Pro Merito Decoration (PM D: South African Defence Force Good Service Medal (Gold, Silver, Bronze - for 30, 20 and 10 years meritorious service in the Permanent Force/Citizen Force/Commandos respectively; and SADF Champion Shot Medal.

  20. Using Social-Emotional and Character Development to Improve Academic Outcomes: A Matched-Pair, Cluster-Randomized Controlled Trial in Low-Income, Urban Schools

    Bavarian, Niloofar; Lewis, Kendra M.; DuBois, David L.; Acock, Alan; Vuchinich, Samuel; Silverthorn, Naida; Snyder, Frank J.; Day, Joseph; Ji, Peter; Flay, Brian R.

    2013-01-01

    Background: School-based social-emotional and character development (SECD) programs can influence not only SECD but also academic-related outcomes. This study evaluated the impact of one SECD program, Positive Action (PA), on educational outcomes among low-income, urban youth. Methods: The longitudinal study used a matched-pair, cluster-randomized…

  1. STORYTELLING EM ORGANIZAES: UMA FERRAMENTA DE GESTO E LIDERANA

    Celso Huerta Gimenes

    2010-12-01

    Full Text Available A well succeeded leader is, among other things, a good storyteller. Storytelling has always been a fundamental resource in human groups: stories are used to socialize, communicate, lead, plan, think about, teach, motivate, deceive, understand, warn, investigate and for many other purposes. A remarkable story, told and repeated by the leaders of a company, usually motivates its collaborators more than manuals, norms or rules and writing procedures. Consequently, organizational leaders have generally used their ability to tell stories (metaphors, popular tales, anecdotes or even jokes to make their policies, plans and way of acting known. From the available literature, this work depicts this theme scenery with the purpose of collaborating with the dissemination among Brazilian companies of the manner storytelling has been applied. The storytelling is an important tool, but the studies have not been largely published yet.

  2. PastMaster@storytelling: A Controlled Interface for Interactive Drama

    Szilas, Nicolas; Kavakli, Manolya

    2006-01-01

    In this paper, we describe a controlled interface for Interactive Drama, PastMaster@Storytelling. PastMaster is used for interacting with an Interactive Drama engine. The paper discusses the test results regarding the usability of the interface.

  3. Digital Storytelling: Bringing Humanistic Inquiry to Management Studies

    Nesteruk, Jeffrey

    2015-01-01

    This essay recounts how a teaching experiment with digital storytelling unexpectedly revealed how this humanistic genre enabled by contemporary technology might contribute to a more creative integration of business study with the liberal arts.

  4. Designing attractive gamification features for collaborative storytelling websites.

    Hsu, Shang Hwa; Chang, Jen-Wei; Lee, Chun-Chia

    2013-06-01

    Gamification design is considered as the predictor of collaborative storytelling websites' success. Although aforementioned studies have mentioned a broad range of factors that may influence gamification, they neither depicted the actual design features nor relative attractiveness among them. This study aims to identify attractive gamification features for collaborative storytelling websites. We first constructed a hierarchical system structure of gamification design of collaborative storytelling websites and conducted a focus group interview with eighteen frequent users to identify 35gamification features. After that, this study determined the relative attractiveness of these gamification features by administrating an online survey to 6333 collaborative storytelling websites users. The results indicated that the top 10 most attractive gamification features could account for more than 50% of attractiveness among these 35 gamification features. The feature of unpredictable time pressure is important to website users, yet not revealed in previous relevant studies. Implications of the findings were discussed. PMID:23438264

  5. (Re)Claiming Voices: Digital Storytelling and Second Language Learners

    Grigsby Yurimi; Theard-Griggs Carolyn; Lilly Christopher

    2015-01-01

    With almost five million English language learners in the United States, digital storytelling is increasingly being used in second language learning classrooms. As a teaching and learning strategy, digital storytelling can promote critical thinking, connect new content with prior knowledge, enhance memory, and foster confidence and motivation for learning. Digital stories possess unique narrative qualities that often center on identity negotiation and the ways culturally and linguistically di...

  6. The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience

    Bostan, Barbaros; Marsh, Tim

    2010-01-01

    In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and needs of the player to maximixe enjoyment. The primary focus of interactive storytelling should not be on the attributes of the technology or characteristics of the medium, such as the AI techniques, planning formalisms, story representations, etc. but on different interaction levels provided by computer games and basi...

  7. Storytelling and narrative construction as PR-tool

    Rodin, Pavel

    2009-01-01

    This essay examines one of the modern sociolinguistic theories – narrative paradigm and the special technologies of a storytelling as the tools of PRcommunications. Shows interdisciplinary views on the narrative, discusses different approaches to the structure of narratives and the typology. Describes the role of the narratives in the human communication. And finding out the opportunity to use storytelling in PR-activities, especially in the crisis communications.

  8. Towards professional participatory storytelling in journalism and advertising

    Deuze, Mark

    2005-01-01

    The Internet — specifically its graphic interface, the World Wide Web — has had a major impact on all levels of (information) societies throughout the world. For media professionals whose work has primarily been defined as creative storytelling — whether in advertising, journalism, public relations or related fields — this poses fascinating opportunities as well as vexing dilemmas. The central question seems to be to what extent storytelling can be content– or connectivity–based, and what lev...

  9. Transmedia marketing : strengthening multiplatform user participation through storytelling

    Yang, Binbin; Zisiadis, Miltiadis

    2014-01-01

    The term transmedia storytelling describes an interactive narrative that exists in multiple platforms. This phenomenon allows active audience participation as a part of the narrative creation process. Part of the prior research on transmedia focuses on how to create a transmedia narrative. However there is a dearth of literature examining the merit that transmedia narratives create in Marketing. In order to answer the research question “How can transmedia storytelling be used to create value ...

  10. Transmedia critical: empirical investigations into multiplatform and collaborative storytelling

    Scolari, Carlos Alberto; Ibrus, Indrek

    2014-01-01

    A decade has passed since the introduction of ???transmedia storytelling,??? a concept that refers to forms of multiplatform and collaborative storytelling. This special section opens an avenue for critical accounts of the associated narrative phenomena, social experiences, and conceptual positions. It suggests that it is time to move away from celebrating instances of transmedia productions as poetically fascinating outcomes of contemporary media changes, or as enablers of new economic possi...

  11. Transmedia Storytelling and Gameplay in Pandemic 1.0

    Friis Hansen, Kasper

    2012-01-01

    This thesis engages with the concept of transmedia. The object of interest is the concept of transmedia and its relation to storytelling and gameplay. The main approach is a theoretical investigation of transmedia aesthetics through logics of storytelling, fiction, and gameplay and their relation to describing and thus also designing transmedia experiences. An exemplary case analysis of Pandemic 1.0 is used to illustrate the theory and limit the investigations of a complex multidisciplinary s...

  12. The Power of Leadership Storytelling : Case of Adolf Hitler

    Takala, Tuomo; Auvinen, Tommi

    2016-01-01

    We consider the construction of leadership influence involving manipulation and from narrative standpoint. We use the career of Adolf Hitler as an empirical example - as a case - illustrating the huge, and potentially destructive, power of story-telling. Hitler is used as an illustrative case for how storytelling is involved in constructing great leadership influence – and with a view to making sense of such a leader’s story. We have applied both conceptual and narrative analys...

  13. Storytelling : A Study of Marketing Communication in the Hospitality Industry

    Ågren, Maria; Ölund, Martina

    2007-01-01

    There is an information surplus in the marketplace today and finding marketing resources that are both effective and affordable is difficult. As quantity and price has lost its competitive power and quality and symbolic meaning has become increasingly important, storytelling as a marketing mean can be one concept to apply, especially in the service sector. The hospitality industry is one of the largest service sectors, facing fierce competition. Many hotels have a story to share and storytell...

  14. Children's Books as a Source of Influence on Gender Role Development: Analysis of Female Characters Using Jung's Four Archetypes

    Mills, Shirley J.; Pankake, Anita; Schall, Janine

    2010-01-01

    The purpose of the study was to answer this question: "Do children when choosing a book to read for pleasure receive a stereotypical impression of the female role as opposed to the male role as defined by the literature?" A qualitative study reviewed main female characters of the Children's Choice books of 2008 with Jung's archetypes (Great Good

  15. Children's Books as a Source of Influence on Gender Role Development: Analysis of Female Characters Using Jung's Four Archetypes

    Mills, Shirley J.; Pankake, Anita; Schall, Janine

    2010-01-01

    The purpose of the study was to answer this question: "Do children when choosing a book to read for pleasure receive a stereotypical impression of the female role as opposed to the male role as defined by the literature?" A qualitative study reviewed main female characters of the Children's Choice books of 2008 with Jung's archetypes (Great Good…

  16. Storytelling through animation: Oxford Sparks

    Pyle, D. M.; Cook, A.

    2013-12-01

    Oxford Sparks is a portal that launched in 2012, with the aim of bringing together resources that have been created across the University of Oxford and elsewhere for the purpose of wider engagement with science. To bring attention to this site, Oxford Sparks developed a set of high-quality short animations, each designed to tell a story relating to a current area of science. These animations have been launched on YouTube, and will shortly be available on iTunesU, and have covered broad areas of science from subduction zones (';Underwater Volcano Disaster'), through the early history of the solar system (';Rogue Planet') to the workings of the Large Hadron Collider (';A quick look around the LHC'). The animations have each been developed in close collaboration with researchers, created by a team with experience of education, engagement and outreach. The two minute scripts are intended to be both widely accessible and viewable as ';stand alone' stories. To this end, the scripts are humorous; while the animations are delightfully quirky, and created by professional animator with a degree-level science background. The animations are also intended to be used as ';lesson starters' in school, and educational activities graded for different age groups are being developed in parallel with the animations. They have been used, successfully, on pre-university summer schools, and in university classes. We are gathering both quantitative (analytics) and qualitative (school teacher and student focus group) feedback to monitor the success of the project, and to understand the strengths and weaknesses of the approach. In the first year since launch, Oxford Sparks animations were viewed over 80,000 times on YouTube, in part due to the surge of interest in the Large Hadron Collider animation after the discovery of the Higgs Boson.

  17. Digital storytelling and community branding

    Rasmussen, Tove Arendt; Kofoed, Peter

    Based on experiences from a research and development project on user-generated audiovisual content and broadband, our paper will present and discuss a number of videos created by two very different groups of users - young people aged approx. 15 years and a group of people of 60 - 75 years old. Th...... aim of the user involvement project was to investigate the newest trends of user-generated content on sites such as YouTube and BBC Video Nation and test possibilities of local or regional user involvement in creating a platform for local, audiovisual user-generated content....

  18. Conservation beyond science: scientists as storytellers

    Diogo Verssimo

    2014-11-01

    Full Text Available As scientists we are often unprepared and unwilling to communicate our passion for what we do to those outside our professional circles. Scientific literature can also be difficult or unattractive to those without a professional interest in research. Storytelling can be a successful approach to enable readers to engage with the challenges faced by scientists. In an effort to convey to the public what it means to be a field biologist, 18 Portuguese biologists came together to write a book titled BIOgraphies: The lives of those who study life, in the original Portuguese BIOgrafias: Vidas de quem estuda a vida. This book is a collection of 35 field stories that became career landmarks for those who lived them. We discuss the obstacles and opportunities of the publishing process and reflect on the lessons learned for future outreach efforts.

  19. Character Recognition (Devanagari Script)

    Ankita Karia; Sonali Sharma

    2015-01-01

    Character Recognition is has found major interest in field of research and practical application to analyze and study characters in different languages using image as their input. In this paper the user writes the Devanagari character using mouse as a plotter and then the corresponding character is saved in the form of image. This image is processed using Optical Character Recognition in which location, segmentation, pre-processing of image is done. Later Neural Networks is used t...

  20. Quantitative Trait Loci Associated with Phenological Development, Low-Temperature Tolerance, Grain Quality, and Agronomic Characters in Wheat (Triticum aestivum L.)

    Fowler, D. B.; N'Diaye, A.; Laudencia-Chingcuanco, D.; Pozniak, C. J.

    2016-01-01

    Plants must respond to environmental cues and schedule their development in order to react to periods of abiotic stress and commit fully to growth and reproduction under favorable conditions. This study was initiated to identify SNP markers for characters expressed from the seedling stage to plant maturity in spring and winter wheat (Triticum aestivum L.) genotypes adapted to western Canada. Three doubled haploid populations with the winter cultivar ‘Norstar’ as a common parent were developed and genotyped with a 90K Illumina iSelect SNP assay and a 2,998.9 cM consensus map with 17,541 markers constructed. High heritability’s reflected large differences among the parents and relatively low genotype by environment interactions for all characters considered. Significant QTL were detected for the 15 traits examined. However, different QTL for days to heading in controlled environments and the field provided a strong reminder that growth and development are being orchestrated by environmental cues and caution should be exercised when extrapolating conclusions from different experiments. A QTL on chromosome 6A for minimum final leaf number, which determines the rate of phenological development in the seedling stage, was closely linked to QTL for low-temperature tolerance, grain quality, and agronomic characters expressed up to the time of maturity. This suggests phenological development plays a critical role in programming subsequent outcomes for many traits. Transgressive segregation was observed for the lines in each population and QTL with additive effects were identified suggesting that genes for desirable traits could be stacked using Marker Assisted Selection. QTL were identified for characters that could be transferred between the largely isolated western Canadian spring and winter wheat gene pools demonstrating the opportunities offered by Marker Assisted Selection to act as bridges in the identification and transfer of useful genes among related genetic islands while minimizing the drag created by less desirable genes. PMID:27019468

  1. Storytelling as an Active Learning Tool to Engage Students in a Genetics Classroom

    Karobi Moitra

    2014-08-01

    Full Text Available Storytelling is an ancient art that originated long before the written word. Storytelling interspersed with traditional lectures has been used as a teaching tool in an Introductory Genetics course. Students have eagerly responded to the storytelling pedagogy, suggesting that it can be leveraged to help students grasp complicated theories, engage students, and help improve student retention in STEM fields.

  2. Storytelling as an Active Learning Tool to Engage Students in a Genetics Classroom

    Karobi Moitra

    2014-01-01

    Storytelling is an ancient art that originated long before the written word. Storytelling interspersed with traditional lectures has been used as a teaching tool in an Introductory Genetics course. Students have eagerly responded to the storytelling pedagogy, suggesting that it can be leveraged to help students grasp complicated theories, engage students, and help improve student retention in STEM fields.

  3. The "Living" Case: Structuring Storytelling to Increase Student Interest, Interaction, and Learning

    Fawcett, Stanley E; Fawcett, Amydee M.

    2011-01-01

    Storytelling has always been a powerful form of teaching and continues to be a compelling way to build and communicate theory. Storytelling brings learning to life, helping students grasp the intricacies and nuances of today's challenging decision-making environment. One form of classroom storytelling involves the use of guest speakers. Carefully…

  4. Engaging Post-Secondary Students and Older Adults in an Intergenerational Digital Storytelling Course

    Hewson, Jennifer; Danbrook, Claire; Sieppert, Jackie

    2015-01-01

    A five day Digital Storytelling course was offered to Social Work students, integrating a three day workshop with older adult storytellers who shared stories related to the theme stories of home. A course evaluation was conducted exploring the Digital Storytelling experience and learning in an intergenerational setting. Findings from surveys…

  5. Bringing Navajo Storytelling Practices into Schools: The Importance of Maintaining Cultural Integrity

    Eder, Donna J.

    2007-01-01

    This article examines storytelling practices among Navajos as one example of a non-Western approach to education. The article discusses two stories--one regarding the perspectives of Navajo storytellers concerning the importance of the context of storytelling practices and the other about the research process that led to these perspectives. Eight

  6. Character Recognition (Devanagari Script

    Ankita Karia

    2015-04-01

    Full Text Available Character Recognition is has found major interest in field of research and practical application to analyze and study characters in different languages using image as their input. In this paper the user writes the Devanagari character using mouse as a plotter and then the corresponding character is saved in the form of image. This image is processed using Optical Character Recognition in which location, segmentation, pre-processing of image is done. Later Neural Networks is used to identify all the characters by the further process of OCR i.e. by using feature extraction and post-processing of image. This entire process is done using MATLAB.

  7. Innovative Technique for Character Recognition

    Sumant Raj Chauhan; Punit Soni

    2010-01-01

    Development of OCRs for Indian script is an active area of activity today. Optical character recognition (OCR) is the mechanical or electronic translation of images of handwritten, typewritten or printed text (usually captured by a scanner) into machine-editable text. In simple words OCR is a visual recognition process that turns printed or written text into an electronic character based file. OCR is a field of research in pattern recognition, artificial intelligence and machine vision. India...

  8. Skin Detection of Animation Characters

    Kazi Tanvir Ahmed Siddiqui; Abu Wasif

    2015-01-01

    The increasing popularity of animes makes it vulnerable to unwanted usages like copyright violations and pornography. That’s why, we need to develop a method to detect and recognize animation characters. Skin detection is one of the most important steps in this way. Though there are some methods to detect human skin color, but those methods do not work properly for anime characters. Anime skin varies greatly from human skin in color, texture, tone and in different kinds of lightin...

  9. Development of coaxial speaker-like non-contact electrostatic sensor for aviation engine exhaust electrostatic character research

    Du Zhaoheng

    2015-01-01

    Full Text Available Electrostatic sensor is the most important equipment in aero-engine exhaust electrostatic character research. By comparing a variety of sensor test programs, the coaxial speaker-like noncontact electrostatic sensor program is proposed. Numerical simulation analysis indicates the electric field distribution of electrostatic sensor, the influence principle of gap width, outer diameter, center diameter, angle and other factors on the sensor capacitance values which identify the key indicators of electrostatic sensor. The experiment test shows that the simulation analysis is in good agreement with the experimental results.

  10. The Pedagogy of Digital Storytelling in the College Classroom

    Rachel Raimist

    2010-06-01

    Full Text Available In the fall of 2008, Rachel Raimist and Walter Jacobs collaborativelydesigned and taught the course “Digital Storytelling in and withCommunities of Color” to 18 undergraduate students from a variety ofdisciplines. Candance Doerr-Stevens audited the class as a graduate student.This article examines the media making processes of the students in thecourse, asking how participants used digital storytelling to engage withthemselves and the media through content creation that both mimicked andcritiqued current media messages. In particular, students used the medium ofdigital storytelling to build and revise identities for purposes of rememory,reinvention, and cultural remixing. We provide a detailed online account ofthe digital stories and composing processes of the students through the samemultimedia genre that the students were asked to use, that of digitalstorytelling.

  11. Digital Storytelling as a Gateway to Computer Science

    Amy Csizmar Dalal

    2008-09-01

    Full Text Available Computer science departments continually look for ways to make computer science more relevant to a wider population of students, to attract more students to the major and combat declining enrollments. This article describes the initial offering of a digital storytelling course within a computer science department at a small liberal arts college. The course was offered as a freshman seminar during the fall of 2006 to a group of thirteen students of widely varying technical backgrounds. Students explored elements of effective storytelling within the context of several genres: text, images, video, and computer programming. We discuss how the course utilized elements of storytelling to introduce key computer science concepts and to foster critical thinking. We dissect what activities worked especially well and how the instructor plans on evolving the course in the future, as well as the benefits and limitations to offering such a course within the context of a freshman seminar.

  12. Storytelling for project knowledge management across the project life cycle

    Narges Farzaneh

    2014-03-01

    Full Text Available Project organizations face the problems to manage knowledge embedded in various projects because of the uniqueness and short-term orientation of most projects. Therefore, project knowledge management is regarded as an important approach to building competitive advantages. This paper aimed to examine the application of storytelling as an effective and inexpensive mechanism for managing project knowledge. The study was conducted with the project management office from the Tax Administration and Reform Automation (TARA program in Iran. A questionnaire survey was used to analyze the storytelling applications in the projects of the TARA program. Based on the result, a conceptual framework of storytelling was proposed for integration into the project management lifecycle.

  13. Geohazards storytelling between reality and representation

    Musacchio, Gemma; Candela, Andrea; Canel, Samanta; Roi, Cinzia

    2015-04-01

    Ethics towards geohazards might start at early age and it might radicate on narratives occuring in the media, as disfuctional ideas and perception are passed from school or society to children. In this paper we study the representations and imaginaries of natural hazards as they are in the media and how they are passed on chidren and laypeople. The investigation is led on an experimental basis on primary schools in Northern Italy (Varese province), where data concerning school education are collected. The approach is that of the storytelling that allow evaluation of children perception of hazard and risk. Narratives (news, rhetorics, images and pictures, symbols, metaphores and interpretations) that mass media and education generally used in order to explain and represent geohazards (earthquakes, volcanoes, hydrogeological instability, climate change and so on) are also analysed. They are responsible for certain individual and collective perceptions, indeed. The research has attempted to analyze how imaginaries and common "wrong" ideas can influence environmental education and public communication of natural hazards. A better understanding of feelings (fears and hopes), and all cultural behaviours included in the social construction of collective narratives and representations of environmental emergencies could be useful in order to re-orient education and communication strategies on the basis of more targeted and participatory approaches.

  14. HETEROSIS AND COMBINING ABILITY FOR YIELD AND YIELD COMPONENT CHARACTERS OF NEWLY DEVELOPED CASTOR (RICINUS COMMUNIS L. HYBRID

    M RAMESH

    2013-12-01

    Full Text Available The estimates of the components of genetic variation were worked out by Kempthorne method from a Line x Tester analysis in castor for fourteen plant type related traits. The analysis for combining ability revealed significant mean sum of squares of both general combining ability (GCA and specific combining ability (SCA for all the characters which indicated the presence of both additive and non-additive gene actions. The ratio of GCA variance and SCA variance ratio revealed the predominance of non-additive gene action for all the traits except plant height up to primary spike, no. of nodes up to primary spike, no. of capsules/primary spike and total spike length of secondary. JP-87 was good general combiner for most of the characters including seed yield. The line DCS-106 was also a good general combiner for early flowering, days to maturity and number of capsules on secondary spike. Cross JP-87 × RG-1740/A was a good specific combiner for seed yield per plant and for other yield component. The hybrid DPC-9 × RG-156 with good specific combining ability for days to maturity can be used for yield improvement in castor. In general for yield and other yield attributing traits the promising hybrids with high heterosis were JP-87 × RG-1740/A, JP-87 × DCS-106, DPC-17 × RG-156, DPC-17 × DCS-106 and DPC-17 × DCS-107 were on par with the check. These cross combinations could be utilized for further use in breeding programme for improvement in yield of castor.

  15. VEHICLE LICENSE PLATE CHARACTER SEGMENTATION – A VEHICLE LICENSE PLATE CHARACTER SEGMENTATION – A STUDY

    V. Karthi Keyan

    2013-02-01

    Full Text Available License plate recognition (LPR plays a major role in this busy world, as the number of vehicles increases day by day, theft of vehicles, breaking traffic rules, entering restricted area are also increases linearly, so to block this act license plate recognition system is designed. License Plate Recognition (LPR systems basically consist of 3 main processing steps such as: Detection of number plate, Segmentation of plate characters and Recognition of each character. Among this, character segmentation is a most challenging task, as the accuracy of the character recognition relies on the accuracy of the character segmentation. Problems of different lighting condition, adhesion, fracture, rivet, rotation degrades the accuracy of the character segmentation. So in order to overcome these problems and uplift the accuracy of character segmentation various algorithms are developed for this work. Purpose of this paper is to categorize the vehicle plate character and recognize the segmented characters.

  16. Evaluating a Personal Learning Environment for Digital Storytelling

    Nikolaos Marianos

    2011-10-01

    Full Text Available The evaluation of flexible and personal learning environments is extremely challenging. It should not be limited to the assessment of products, but should address the quality of educative experience with close monitoring. The evaluation of a PLE using digital storytelling is even more complicated, due to the unpredictability of the usage scenarios. This paper presents an evaluation methodology for PLEs using digital storytelling, using a participatory design approach. The results from an open validation trial indicate that this methodology is able to incorporate all necessary factors and that the selected evaluation tools are appropriate for addressing the quality of educative experience.

  17. Beyond William Blake -the usage of symbolism through storytelling

    Shabeer, Miriam; Cocco, Elisa; Rank, Selma; Rasmussen, Anna Melanie; Arenas, Marisol

    2015-01-01

    In this project, we will investigate why symbols are important in the works of William Blake, as well as examine how his works are connected to the principles of storytelling. The project is in the realm of the dimensions “Text & Sign” and “Philosophy & Science”. Our paper con- sists of an overview of Blake’s life and an explanation about his philosophy and his relation to mysticism. Furthermore, in order to see how Blake’s work are connected to the principles of storytelling, this project wi...

  18. From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames

    Delmas, Guylain; Champagnat, Ronan; Augeraud, Michel

    Adding narrative in computer game is complicated because it may restrict player interactivity. Our aim is to design a controller that dynamically built a plot, through the game execution, centred on player's actions. Tabletop Role-playing games manage to deal with this goal. This paper presents a study of role-playing games, their organization, and the models commonly used for narrative generation. It then deduces a proposition of components and data structures for interactive storytelling in videogames. A prototype of a social game has been developed as example.

  19. Character Education in Print: Content Analysis of Character Education in Introduction to Education Textbooks

    Protz, Babette Marisa

    2013-01-01

    Albert Einstein is credited with saying that the most important component of education is the development of students' character. While debate exists as to the delivery of character education in the public schools, it must be recognized that not all students have a support system outside of the schoolhouse. Consequently, when character

  20. Making and consuming characters

    Kanai, Masae; Hara, Yoritoshi; Kobayashi, Hajime; Takemura, Masaaki

    2014-01-01

    This paper shall introduce a new phenomenon about consumption. This is related to consumption of characters like Mickey Mouse and Hello, Kitty. The phenomenon appears prominently in Japan. In order to examine consumption of characters and the strategies for creating characters, we conducted a case study on a set of marketing strategies of a toy manufacturer in Japan. Traditionally, consumption research is asserted using the uni-methodological paradigm. The uni-methodological paradigm here mea...

  1. Through the Lens of a Tetrad: Visual Storytelling on Tablets

    McEwen, Rhonda; Zbitnew, Anne; Chatsick, Jennifer

    2016-01-01

    What are the boundaries between traditional and new media, between ability and disability, and between the artist and the processes for making art? This article reports findings from a study of tablet devices as media for self-expression and visual storytelling by adults with intellectual disabilities and examined whether or not art-making…

  2. DIGITAL STORYTELLING: AN OUTLET FOR EXPRESSION IN EFL CONTEXT

    Metin TİMUÇİN

    2015-04-01

    Full Text Available By the help of innovative teaching practices, practitioners of education try to effectively amalgamate innovative media technologies into students` learning processes and activities. The best practices can be found in the cases where traditional ways of teaching and new media available are blended by transforming pedagogy and enabling productive ways for students to express themselves. In this respect, English as a Foreign Language (EFL Teaching is no exception and, over the last few years, digital storytelling has entered into the agenda of language teaching practitioners as a powerful teaching and learning tool that enables both teachers and students to communicate in a digitally rich environment. Throughout the paper it is argued that digital storytelling has the potential of reaching far beyond the field of communication and that digital storytelling can be exploited as a versatile device to enable students to dwell on their creativity by making them involved in a digitally rich environment. The present paper also reports the findings of a qualitative study designed to explore how students weave fictional stories into a media enriched environment, and how the use of a particular software sparks the creative writing among EFL students. The findings through archival documents and semi-structured interviews revealed that the use of digital storytelling is very likely to improve the EFL students’ writing skills.

  3. Using Storytelling Strategies to Improve Student Comprehension in Online Classes

    Powell, Rasby Marlene; Murray, Ottis

    2012-01-01

    Previous research shows that presenting class material in story formats can improve student learning in lecture classes. This pilot study of eight sociology classes investigates the efficacy of using storytelling as a means to improve student comprehension in online classes. Our findings show that when material is presented in story format rather…

  4. What Educators Should Know about Teaching Digital Storytelling

    Robin, Bernard R.; McNeil, Sara G.

    2012-01-01

    In this paper, the authors present some of the most important lessons they have learned from teaching courses, conducting workshops, writing articles, and supervising graduate student research on the educational uses of digital storytelling. The guidelines described here are categorized within the ADDIE instructional design framework and are…

  5. Digital Storytelling: A Novel Methodology for Sexual Health Promotion

    Guse, Kylene; Spagat, Andrea; Hill, Amy; Lira, Andrea; Heathcock, Stephen; Gilliam, Melissa

    2013-01-01

    Digital storytelling draws on the power of narrative for personal and social transformation. This technique has many desirable attributes for sexuality education, including a participatory methodology, provision of a "safe space" to collaboratively address stigmatized topics, and an emphasis on the social and political contexts that…

  6. The New Digital Storytelling Creating Narratives with New Media

    Alexander, Bryan

    2011-01-01

    People have been creating digital stories since before the Web began, but only recently have so many powerful mediums for sharing these stories become available to the general population. Today's digital storytelling is not just for tech-savvy individuals; anyone with a desire to express their creativity can learn to use modern technology to share their experiences.

  7. Using narratives and storytelling to communicate science with nonexpert audiences

    Dahlstrom, Michael F.

    2014-01-01

    Although storytelling often has negative connotations within science, narrative formats of communication should not be disregarded when communicating science to nonexpert audiences. Narratives offer increased comprehension, interest, and engagement. Nonexperts get most of their science information from mass media content, which is itself already biased toward narrative formats. Narratives are also intrinsically persuasive, which offers science communicators tactics for persuading otherwise re...

  8. Reframing the Praxis of School Leadership Preparation through Digital Storytelling

    Guajardo, Miguel; Oliver, John A.; Rodriguez, Gregory; Valadez, Monica M.; Cantu, Yvette; Guajardo, Francisco

    2011-01-01

    This article introduces a social innovation that contributes to the formation of educational leaders. Digital storytelling is employed as a process for data creation, analysis, and synthesis. Emerging educational leaders are guided through a process to better understand the experiences and social constructs that inform their identity. Through a…

  9. Resilience in language learners and the relationship to storytelling

    Kate Nguyen

    2015-12-01

    Full Text Available International students, who study a foreign language abroad, experience more adversities than their domestic peers. The social challenges they face include problems with immigration status, isolation, difficulty speaking a new language, and learning unfamiliar customs. There is limited research focused on the coping strategies of these individuals. A growing body of research suggests storytelling may provide an important role in promoting resilience, defined as an individual’s ability to bounce back or recover from stress. The study investigated possible relationships between experiencing storytelling as a child and adult resilience. The sample consisted of 21 international college students studying Chinese or English. Students were examined with a survey, a narrative interview, and the brief resilience scale. Data were analyzed quantitatively and qualitatively. The quantitative results produced significant correlations between resilience scores and the survey scores for adults who reported using storytelling in their own teaching of a second language to peers and children. Qualitative results identified five protective factors for resilience: (1 social competence, (2 problem-solving skills, (3 autonomy, (4 sense of purpose, and (5 use of storytelling. Implications of the findings for research and intervention are discussed.

  10. Moral character in the workplace.

    Cohen, Taya R; Panter, A T; Turan, Nazli; Morse, Lily; Kim, Yeonjeong

    2014-11-01

    Using two 3-month diary studies and a large cross-sectional survey, we identified distinguishing features of adults with low versus high levels of moral character. Adults with high levels of moral character tend to: consider the needs and interests of others and how their actions affect other people (e.g., they have high levels of Honesty-Humility, empathic concern, guilt proneness); regulate their behavior effectively, specifically with reference to behaviors that have positive short-term consequences but negative long-term consequences (e.g., they have high levels of Conscientiousness, self-control, consideration of future consequences); and value being moral (e.g., they have high levels of moral identity-internalization). Cognitive moral development, Emotionality, and social value orientation were found to be relatively undiagnostic of moral character. Studies 1 and 2 revealed that employees with low moral character committed harmful work behaviors more frequently and helpful work behaviors less frequently than did employees with high moral character, according to their own admissions and coworkers' observations. Study 3 revealed that adults with low moral character committed more delinquent behavior and had more lenient attitudes toward unethical negotiation tactics than did adults with high moral character. By showing that individual differences have consistent, meaningful effects on employees' behaviors, after controlling for demographic variables (e.g., gender, age, income) and basic attributes of the work setting (e.g., enforcement of an ethics code), our results contest situationist perspectives that deemphasize the importance of personality. Moral people can be identified by self-reports in surveys, and these self-reports predict consequential behaviors months after the initial assessment. PMID:25133716

  11. Knowing Chinese character grammar.

    Myers, James

    2016-02-01

    Chinese character structure has often been described as representing a kind of grammar, but the notion of character grammar has hardly been explored. Patterns in character element reduplication are particularly grammar-like, displaying discrete combinatoriality, binarity, phonology-like final prominence, and potentially the need for symbolic rules (X→XX). To test knowledge of these patterns, Chinese readers were asked to judge the acceptability of fake characters varying both in grammaticality (obeying or violating reduplication constraints) and in lexicality (of the reduplicative configurations). While lexical knowledge was important (lexicality improved acceptability and grammatical configurations were accepted more quickly when also lexical), grammatical knowledge was important as well, with grammaticality improving acceptability equally for lexical and nonlexical configurations. Acceptability was also higher for more frequent reduplicative elements, suggesting that the reduplicative configurations were decomposed. Chinese characters present an as-yet untapped resource for exploring fundamental questions about the nature of the human capacity for grammar. PMID:26684059

  12. Character Education, New Media, and Political Spectacle

    Winton, Sue

    2010-01-01

    Ontario's new Character Development Initiative is analyzed to determine whether it can be characterized as political spectacle. Examination of official policy texts, media reports, speeches, web pages, webcasts, and events at the Character Development Symposium suggests that the Initiative contains many elements of political spectacle; however,…

  13. Character Education, New Media, and Political Spectacle

    Winton, Sue

    2010-01-01

    Ontario's new Character Development Initiative is analyzed to determine whether it can be characterized as political spectacle. Examination of official policy texts, media reports, speeches, web pages, webcasts, and events at the Character Development Symposium suggests that the Initiative contains many elements of political spectacle; however,

  14. English Character Recognition using Artificial Neural Network

    Dash, Tirtharaj; Nayak, Tanistha

    2013-01-01

    This work focuses on development of a Offline Hand Written English Character Recognition algorithm based on Artificial Neural Network (ANN). The ANN implemented in this work has single output neuron which shows whether the tested character belongs to a particular cluster or not. The implementation is carried out completely in 'C' language. Ten sets of English alphabets (small-26, capital-26) were used to train the ANN and 5 sets of English alphabets were used to test the network. The characte...

  15. Distortion Analysis Of Tamil Language Characters Recognition

    Gowri N.; Bhaskaran, R

    2011-01-01

    This research work demonstrates how character recognition can be done with a back propagation network and shows how to implement this using the MATLAB Neural Network toolbox. This is a slightly enhanced version of the character recognition application based on the MATLAB Neural Network toolbox. In this research article we are focusing on the distortion analysis of Tamil Language Characters in order to recognize them effectively using the neural network we have developed. We have used the comm...

  16. Character theory of infinite wreath products

    Robert Boyer

    2005-01-01

    The representation theory of infinite wreath product groups is developed by means of the relationship between their group algebras and conjugacy classes with those of the infinite symmetric group. Further, since these groups are inductive limits of finite groups, their finite characters can be classified as limits of normalized irreducible characters of prelimit finite groups. This identification is called the “asymptotic character formula.†The K0-invariant of the group C∗-a...

  17. Connecting the Stars: Chinese Star Stories and the Art of Storytelling through a Cultural and Personal Lens

    Aldern, Mary Hsi

    This thesis explores the role of auto ethnography in researching and analyzing Chinese cosmology myths. Star stories are more than entertainment; they provide a visual means of recognizing and honoring cultural traditions from around the world. While Chinese myths told in America are disconnected from the original contexts from which they emerged, Chinese cosmologies are still connected through stars and constellations to the celestial part of their original setting. These star stories are largely unfamiliar to American audiences, including outdoor and experiential educators and cultural Chinese American groups, who will find it to be of interest. The material will also appeal to the various cultural entities and social mediated communities who engage in global interactions that influence one another in their intercultural exchanges. I use phenomenological data from this research to develop and enrich my personal storytelling style, reflecting on my heritage and examining my identity in the personal, cultural, and spiritual dimensions. I then perform the collected star lore tales at outdoor youth camps for under served youth and communities in California. In this way, I test oral storytelling as a means of engendering new learning about environmental sustainability. The results reveal meaningful ways that these stories and storytelling help participants cultivate awareness and caring for personal and cultural sustainable relationships with the environment and each other.

  18. A preliminary study on the application of storytelling among hospice care interest group

    Yu Liu; Yu-Tong Zhou; Hong Lu; Jing Sun

    2014-01-01

    Purpose: To explore the effect of storytelling on hospice care learning in the interest group. Methods: Storytelling was used among 7 master of science in nursing (MSN) students in the hospice care interest group. The effect of storytelling was evaluated by the combination of students' reflect diary and the evaluation form. Results: Five themes were extracted from diary including: relieving the suffering of the patients, understanding and respecting patients' choice, communicating, team...

  19. From personalization to adaptivity. Creating immersive visits through interactive digital storytelling at the Acropolis Museum

    Pujol, Laia; Katifori, Akrivi; Vayanou, Maria; Roussou, Maria; Karvounis, Manos; Kyriakidi, Marialena; Eleftheratou, Stamatia; Ioannidis, Yannis

    2013-01-01

    Storytelling has recently become a popular way to guide museum visitors, replacing traditional exhibit-centric descriptions by story-centric cohesive narrations with references to the exhibits and multimedia content. This work presents the fundamental elements of the CHESS project approach, the goal of which is to provide adaptive, personalized, interactive storytelling for museum visits. We shortly present the CHESS project and its background, we detail the proposed storytelling and user mod...

  20. The Process of Remembering with the Forgotten Australians: Digital Storytelling and Marginalized Groups

    Donna Hancox

    2012-01-01

    Digital storytelling projects have proliferated in Australia since the early 2000s, and have been theorized as a means to disseminate the stories and voices of “ordinary” people. In this paper I examine through the case study of a 2009 digital storytelling project between the Australasian Centre for Interactive Design and a group identifying as Forgotten Australian whether digital storytelling in its predominant workshop-based format is able to meet the needs of profoundly marginalized and tr...

  1. A preliminary study on the application of storytelling among hospice care interest group

    Yu Liu

    2014-03-01

    Conclusions: Students reflected that the storytelling helped them recognize the importance of relieving the suffering, respecting and understanding, communicating, team working, and family supporting in the hospice care.

  2. Transmedia Storytelling in Science Communication: One Subject, Multiple Media, Multiple Stories

    Unger, M.; Moloney, K.

    2012-12-01

    Each communication medium has particular storytelling strengths. For example, video is particularly good at illustrating a progression of events, text at background and context, and games at describing systems. In what USC's Prof. Henry Jenkins described as "transmedia storytelling," multiple media are used simultaneously, in an expansive rather than repetitive way, to better tell a single, complex story. The audience is given multiple entry points to the story, and the story is exposed to diverse and dispersed audiences, ultimately engaging a broader public. We will examine the effectiveness of a transmedia approach to communicating scientific and other complex concepts to a broad and diverse audience. Using the recently developed Educational Visitor Center at the NCAR-Wyoming Supercomputing Center as a case study, we will evaluate the reach of various means of presenting information about the geosciences, climate change and computational science. These will include an assessment of video, mechanical and digital interactive elements, animated movie segments, web-based content, photography, scientific visualizations, printed material and docent-led activities.

  3. Innovative Technique for Character Recognition

    Sumant Raj Chauhan

    2010-10-01

    Full Text Available Development of OCRs for Indian script is an active area of activity today. Optical character recognition (OCR is the mechanical or electronic translation of images of handwritten, typewritten or printed text (usually captured by a scanner into machine-editable text. In simple words OCR is a visual recognition process that turns printed or written text into an electronic character based file. OCR is a field of research in pattern recognition, artificial intelligence and machine vision. Indian scripts present great challenges to an OCR designer due to the large number of letters in the alphabet, the sophisticated ways in which they combine, and the complicated graphemes they result in. The problem is compounded by the unstructured manner in which popular fonts are designed. There is a lot of common structure in the different Indian scripts. All existing OCR systems developed for various Indian scripts do not provide sufficient efficiency due to various factors. The objective of this paper is to discuss a more efficient character recognition technique. This paper introduces a new technical approach to recognize Indian script characters which are unpredictable due to different problems in other OCR’s.

  4. MODEL PEMBELAJARAN CHARACTER BUILDING DAN IMPLIKASINYA TERHADAP PERILAKU MAHASISWA

    Agus Masrukhin

    2013-01-01

    Character Building Subject is required for students in preparation to face the world outside the campus, workplace, society, peers, and even family. Character Building is a process or efforts done to develop, improve and/or to shape characters, dispositions, psychological nature, morals (manners) of human beings (people) that indicate attitudes and good behaviors. Values and factors that influence the Character Building are spirit, togetherness, and caring. The concept of Character Building w...

  5. Efficient Learning Strategy of Chinese Characters Based on Network Approach

    Yan, Xiaoyong; Fan, Ying; Di, Zengru; Havlin, Shlomo; Wu, Jinshan

    2013-01-01

    Based on network analysis of hierarchical structural relations among Chinese characters, we develop an efficient learning strategy of Chinese characters. We regard a more efficient learning method if one learns the same number of useful Chinese characters in less effort or time. We construct a node-weighted network of Chinese characters, where character usage frequencies are used as node weights. Using this hierarchical node-weighted network, we propose a new learning method, the distributed ...

  6. Animated low poly characters

    Jolma, Valtteri

    2014-01-01

    This thesis deals with the creation of animated low poly game characters. The models in question are very low resolution and so are mostly used in mobile games. The goal of the paper is to specify information that is most essential to each process. The stages under closer scrutiny are modeling, rigging and animation. Each section focuses on providing information needed to create functioning and believeable characters instead of actual mechanics of the process. Studying these was done in B...

  7. Development of Selection Criteria on Bean Weight Character of Cocoa (Theobroma cacaoL.) through Path Analysis Approach

    Indah Anita Sari; Agung Wahyu Susilo

    2013-01-01

    Path coefficient analysis is frequently used for development of selection criteria on various type of plants. Path analysis on this research was conducted to find the selection criteria of yield component which directly affect bean weight. In addition to the value of path analysis coefficient, genetic variation coefficient, heritability and the value of genetic progress were also studied. The study was conducted at the Indonesian Coffee and Cocoa Research Institute. The research used randomiz...

  8. Business Storytelling and Leadership in the Insurance Companies from Romania

    Viorica Păuș

    2013-12-01

    Full Text Available The research addresses a new concept introduced into the managerial practice of the insurance industry from Romania and it aims to test the hypothesis that success, performance and competitiveness of the organizations in the insurance industry depend also on the quality of the leadership and the leaders’ ability to use storytelling, taking into account the intangibility of the insurance products. The main tool that this exploratory, qualitative research has used is the structured interview with three target groups, which we considered to be relevant: CEOs/managers of insurance companies and insurance brokerage firms, public relations specialists and economic journalists. The results of our research endeavours may be of interest for both the managers, employees and communication specialists in the insurance industry and the business world in general, for which the introduction of storytelling in the leadership practices might increase the attractiveness not only for employees, but also for stakeholders and customers.

  9. Larval development of Notolopas brasiliensis Miers, 1886 (Brachyura: Majoidea: Pisidae described from laboratory reared material and a reappraisal of the characters of Pisidae

    William Santana

    2006-01-01

    Full Text Available The complete larval stages of Notolopas brasiliensis are described from laboratory reared material, with emphasis on the external morphological features of Majoidea, and compare the morphology of N. brasiliensis with other genera of Pisidae. Larval development of N. brasiliensis consists of two zoeal stages and one megalopa. The duration mean of each zoeal stage was 4.2 ± 1.0 days for Zoea I and 3.8 ± 0.7 days for Zoea II, the megalopa instar appearing 8.1 ± 0.4 days after hatching. The characters previously used to define larval forms of Pisidae are either symplesiomorphic or potentially highly homoplastic. As well, was observed that there are no common sets of larval characters that would define Pisidae nowadays. However, was showed that only a combination of characters could differentiate Notolopas from other pisid genera.O completo desenvolvimento larval de Notolopas brasiliensis é descrito, a partir de material criado em laboratório, com ênfase na morfologia externa de Majoidea e comparado aos demais gêneros de Pisidae. O desenvolvimento larval de N. brasiliensis consiste em dois estágios de zoea e um de megalopa. A duração media de cada estágio foi de 4.2 ± 1.0 dias para a Zoea I e 3.8 ± 0.7 dias para a Zoea II, a megalopa aparece entre 8.1 ± 0.4 dias após a eclosão. Os caracteres previamente utilizados para definir as formas larvais de Pisidae ou são simplesiomórficos ou altamente homoplásticos. Foi observado que não existe um conjunto de caracteres capazes de definir Pisidae até o presente.Contudo foi mostrado que uma combinação de caracteres pode ser utilizada para diferenciar Notolopas dos demais gêneros da família.

  10. Cinema of morphing. Storytelling in the age of digital media.

    Sokol, Ielyzaveta

    2014-01-01

    This research addresses the consequences of a shift from analogue to digital filmmaking on storytelling strategies in contemporary cinema. The drastic changes in the technology of representation had a pivotal impact not only on the visual style of film, but have also lead to a rupture in the classic narrative tradition. Cause and effect strategies have been substituted by an inversely enthused logic of new media objects; consequently it is only viable to analyze contemporary cinema from this ...

  11. Storytelling for project knowledge management across the project life cycle

    Narges Farzaneh; Mehdi Shamizanjani

    2014-01-01

    Project organizations face the problems to manage knowledge embedded in various projects because of the uniqueness and short-term orientation of most projects. Therefore, project knowledge management is regarded as an important approach to building competitive advantages. This paper aimed to examine the application of storytelling as an effective and inexpensive mechanism for managing project knowledge. The study was conducted with the project management office from the Tax Administration and...

  12. Strategy Formation In The Family Business : The Role Of Storytelling

    Brundin, Ethel; Kjellander, Björn

    2010-01-01

    This paper takes an interest in the past, as depicted by family business owners, and how it is reflected in the governance of the firm. The purpose of this paper is to explore how family business owners express and perceive their family business story and the implications for the strategy formation of the firm. Through the storytelling from 20 cases, we conclude that they embrace their past through different degrees of adoption and their promotion or prevention focus. We construct four typolo...

  13. Business Storytelling and Leadership in the Insurance Companies from Romania

    Viorica P?u?; Dana Dobre

    2013-01-01

    The research addresses a new concept introduced into the managerial practice of the insurance industry from Romania and it aims to test the hypothesis that success, performance and competitiveness of the organizations in the insurance industry depend also on the quality of the leadership and the leaders ability to use storytelling, taking into account the intangibility of the insurance products. The main tool that this exploratory, qualitative research has used is the structured interview wi...

  14. The Art of Designing a Meaningful Landscape through Storytelling.

    Garman, Keli L.

    2006-01-01

    Meaning in the landscape is a concept that is receiving attention from many landscape architects asking the questions: how is meaning found in the landscape, or what makes a landscape meaningful? While there are many design processes that incorporate meaning into the design, it is the art of storytelling that the thesis investigates. The research for the thesis and a comparison analysis is performed on three texts, which explore meaning in the landscape. The three texts are Marc Treibâ s â...

  15. Moral Competence and Character Strengths among Adolescents: The Development and Validation of the Values in Action Inventory of Strengths for Youth

    Park, Nansook; Peterson, Christopher

    2006-01-01

    Moral competence among adolescents can be approached in terms of good character. Character is a multidimensional construct comprised of a family of positive traits manifest in an individual's thoughts, emotions and behaviours. The Values in Action Inventory for Youth (VIA-Youth) is a self-report questionnaire suitable for adolescents that measures

  16. An analysis on the relationships of characters in Nezamis Khosrow & Shirin

    ??? ???? ?????

    2010-12-01

    Full Text Available The basic issue in this article is to analyze the relationships of characters in Nezamis Khosrow & Shirin by using of Greimass Actors Pattern. In Nezamis narrative we found the six actors that Greimas mentioned; including: transmitter, recipient, subject, object, helper, and deterrent. According to the results of this article the Transmitter is part of Khosrows character his unconsciousness that appears in his dream in shape of Anushirvan, his ancestor, and brings good news about Shirin and Shabdiz. The Recipient is Khosrow. The Subject is Shirin. The Object is bringing Khosrow & Shirin together. The Helper is Shapur. The Deterrent is Maryam, Khosrows wife, whose deterrent act ends with her death, as well as Farhad, who does not show a noticeable deterrent force. The love of Farhad to Shirin is not a love story parallel to the love of Farhad and Shirin, but it exists throughout the Story, and Farhad plays the role of a deterrent actor (rival. According to this research, Greimass Theory is to an extent useful for the analysis of characters in Nezamis Khosrow & Shirin. Based on this, the reader can follow the relationship and interaction of characters with a clear mind. Through the comparison of the subject, recipient and deterrent actors in the two stories of Khosrow & Shirin and Leyli & Majnoon, we can find that the from the viewpoint of storytellers of Khosrow & Shirin freedom of the womans character and her decisiveness in action is valuable, while in the view of the storytellers of Leyli & Majnoon, is her loyalty to the traditional social mores and customs and her nature of obedience to her father or husband. This point shows the cultural differences of societies, in which the two stories originated. The outline of these two examples is the base for its spread to other Persian-language love stories. Key words: Khosrow & Shirin, Greimas Actors Pattern, Character, Relationship.

  17. Experimenting with Visual Storytelling in Students' Portfolios: Narratives of Visual Pedagogy for Pre-Service Teacher Education

    Rifa-Valls, Montserrat

    2011-01-01

    This article interprets the repercussions of visual storytelling for art education and arts-based narrative research and, particularly, it approaches visual storytelling as a critical tool for pre-service teacher education. After reinterpreting storytelling from the perspective of visual critical pedagogy, I will narratively reconstruct the use of…

  18. The development of Archaeopteris: new evolutionary characters from the structural analysis of an Early Famennian trunk from southeast Morocco.

    Meyer-Berthaud, B; Scheckler, S E; Bousquet, J L

    2000-04-01

    A 5 m long trunk of a young Archaeopteris/Callixylon erianum tree from the Late Devonian of Morocco shows new branching patterns for early lignophytes. This progymnosperm tree produces a helical pattern of traces that we infer belonged to reduced, short-lived, primary (apical) branches (type A) as well as two types of adventitious traces (types B and H). We infer that type-B traces supplied branches that initiate close to the site of attachment on the trunk of some, but not all type-A branches in an irregular but nonrandom pattern. Unlike ephemeral type-A branches, those of type B persist and become long-lived, potentially permanent units of the architecture of Archaeopteris trees. Type-H adventitious traces are also short-lived and occur singly or in serial groups, but differ from traces of either type A or B branches by lacking differentiation into a readily identifiable organ category. We interpret type-H traces as supplying latent primordia that could develop into either adventitious roots or shoots depending on extrinsic factors. Our new data suggest that Archaeopteris had a wide range of branch primordium amplitude. Type-B branches compare with axillary lateral branch buds of some Early Carboniferous spermatophytes (Calamopitys) and are a major developmental departure from the strictly apical, pseudomonopodial shoot branching of older aneurophyte progymnosperms. Type-H traces suggest that Archaeopteris trees had some potential for formation of adventitious roots or shoots in response to environmental factors, such as partial burial by overbank sedimentation. Collectively, these novel methods of tree branching may partly explain the extraordinary success and worldwide dominance of Archaeopteris forests on fluvially dominated, Late Devonian floodplains. PMID:10766717

  19. THE POST-SEDIMENTARY CHARACTER OF DEVELOPMENT OF INTRAPLATE DISLOCATIONS AS A REFLECTION OF IMPULSIVENESS OF DEFORMATION PROCESSES

    V. I. Popkov

    2015-09-01

    Full Text Available The available data on well-studied areas of the Turan platform (as an example are reviewed and analyzed to reveal the role of con-sedimentation and post-sedimentation tectonic movements in formation of dislocations of the sedimentary cover. At the background of the long-term (tens and hundreds of million years quiet evolution of the territory under study, short-term intervals are distinguished, which duration amounts to the first millions of years (typically manifested in one or two stratigraphic layers; in such time intervals, tectonic movements were dramatically boosted and accompanied by land uplifting, sea regression, erosion of sediments accumulated earlier and manifestation of deformation processes.The paleotectonic reconstructions show that during such ‘revolutionary’ stages, large tectonic elements occurred along with local uplifts that added to their complexity. In the region under study, the Pre-Jurassic, Pre-Cretaceous (Late Okoma, Pre-Danish and the Pre-Middle Miocene gaps in sedimentation are studied in detail. It is shown that only during the above four periods of sedimentation gaps and accompanying erosion-denudation processes, the regional structures gained from 50 to 80% of their current amplitudes at the bottom of the cover, and the Pre-Danish and Pre-Middle Miocene washout periods were most important.Local uplift also developed impulsively and primarily due to the post-sedimentation movements. Cross-sections of anticlines studied in detail (Figures 1 to 3 are discussed as examples that clearly show the increase of erosional shearing of the sediments accumulated earlier towards domes of uplifts without any con-sedimentation decrease of their thicknesses. During these periods of the geologic history, regardless of their short duration, folded dislocation gained up to 65–90% of their current amplitudes. The periods of activation were separated by long relatively quiescent tectonic periods with the gradually slowing down growth of anticlines to complete cessation.Dislocations in other regions, such as the Azov Sea (Fig. 4, the Dnieper-Donets basin, Donbas, etc. were formed under a similar scenario.Impulsiveness of tectonic processes is well illustrated by events that recently took place at the Taman peninsula. In 2011, the sea bottom uplifted dramatically along the coastal line of the Azov Sea and formed a new land segment (Figures 5 to 8. The vertical movement amplitude amounted to minimum 5 metres. This new structure formation was due to a short-term renewal of growth of the Kamenny Cape. After the short-term activation of tectonic movements, the period of tectonic quiescence is in place, and the majority of the uplift has been destroyed by marine erosion.Impulsiveness of tectonic movements may be caused by the tangential stress that periodically puts an impact on the lithospheric plates. Horizontal tectonic movement and associated stresses can lead to both interplate and intraplate deformations.

  20. Introducing Digital Storytelling to Influence the Behavior of Children and Adolescents

    Sawyer, Cheryl B.; Willis, Jana M.

    2011-01-01

    Storytelling as a creative counseling tool for children is well supported in counseling literature (Bradley, Whiting, Hendricks, Parr, & Jones, 2008; Burns, 2004; Pehrsson, 2005). Storytelling, whether in the form of oral, pictorial, written, or film media, has been an essential element in the lives of mankind throughout history (McClean, 2007).…

  1. Preschoolers' Causal Reasoning during Shared Picture Book Storytelling: A Cross-Case Comparison Descriptive Study

    Reed, Helen C.; Hurks, Petra P. M.; Kirschner, Paul A.; Jolles, Jelle

    2015-01-01

    This study investigates how shared picture book storytelling within a peer-group setting could stimulate causal reasoning in children aged 4½ to 6 years. Twenty-eight children from preschool classes of three schools were allocated to one of six groups (four to five children per group). Each group participated in six storytelling sessions over a…

  2. More than One Way to Tell a Story: Integrating Storytelling into Your Law Course

    Steslow, Donna M.; Gardner, Carolyn

    2011-01-01

    Storytelling has been used in diverse educational settings. It is employed at all educational levels, from elementary schools to graduate schools. Approximately twenty years ago, law school professors began writing about the application of storytelling to various law school subjects as an alternative to the traditional case method. Legal scholars…

  3. Using Storytelling to Teach Vocabulary in Language Lessons: Does It Work?

    Kirsch, Claudine

    2016-01-01

    It has long been claimed that stories are a powerful tool for language learning. Storytelling is often used as a discrete pedagogical approach in primary modern foreign language (MFL) lessons in England. There has, however, been little investigation into how storytelling might impact on vocabulary learning in the primary classroom. This article…

  4. Behind Closed Doors: The Pedagogy and Interventionist Practice of Digital Storytelling

    Eisenhauer, Jennifer

    2012-01-01

    Through arts-based research and digital storytelling, the author investigates the representation of psychiatric disabilities in this article and proposes that digital storytelling can be an interventionist artistic and pedagogical process through which to challenge dominant stigmatizing representations of psychiatric disability.

  5. Everybody Has a Story: Storytelling as a Community Building Exploration of Equity and Access

    Baloche, Lynda

    2014-01-01

    Utilizing the voices of students in an undergraduate teacher preparation program, this article describes the use of a collaborative storytelling experience. Situated within the context of cooperative base groups, this collaborative storytelling has been designed to help pre-service teachers examine their own experiences in school in an effort to…

  6. The Baby and the Bathwater: A Tale of Standards and Storytelling

    Petty, Pamela

    2016-01-01

    Storytelling is a craft that takes "talking" to the level of "telling." The cleverest of teachers know these tricks. In this article the author presents the art of storytelling and why it is so important, especially in the educational environment of national standards and standardized testing.

  7. Life Planning by Digital Storytelling in a Primary School in Rural Tanzania

    Duveskog, Marcus; Tedre, Matti; Sedano, Carolina Islas; Sutinen, Erkki

    2012-01-01

    Storytelling is one of the earliest forms of knowledge transfer, and parents often use it for teaching their children values and knowledge. Formal schooling, however, is less inclined to use storytelling as a vehicle for knowledge transfer, and even less as a vehicle for modern self-directed, student-centered, and constructionist pedagogy.…

  8. Integrating Storytelling into the Mindset of Prospective Teachers of American Indian Students: A Grounded Theory

    Cheeseman, Gary W.; Gapp, Susan C.

    2012-01-01

    This study is part of a larger project that explored the use of storytelling as a learning tool in schools in the United States. Here the authors examine storytelling as a pedagogical tool for prospective teachers of American Indian children to enhance classroom learning. The specific intention is to illuminate the pedagogical methodology of…

  9. Storytelling, Values and Perceived Resilience among Chinese, Vietnamese, American and German Prospective Teachers

    Stanley, Nile; Nguyen, Kate; Wilson, Hope; Stanley, Laurel; Rank, Astrid; Wang, Yonghui

    2015-01-01

    Numerous qualitative studies, mostly with English speaking Westerners, have shown the important role of storytelling and values in promoting resilience. However, this quantitative study helps fill the gaps in the research, by investigating the mediator effects of storytelling on values and resilience of American, German, Chinese, and Vietnamese…

  10. Multicultural Young Adult Literature as a Form of Counter-Storytelling

    Hughes-Hassell, Sandra

    2013-01-01

    Counter-storytelling is defined by critical race theory scholars as a method of telling the stories of those people whose experiences are not often told, including people of color, the poor, and members of the LGBTQ community. This article discusses multicultural young adult literature as a form of counter-storytelling, with an emphasis on how…

  11. Narrating Linguistic Conflict: A Storytelling Analysis of the Language Conflict in Belgium

    De Keere, Kobe; Elchardus, Mark

    2011-01-01

    Few studies have addressed the question how the two main linguistic groups in Belgium (French and Flemish speakers) code each other. The research reported in this article is based on a storytelling forum of 56 persons that gathered five times. The storytelling sessions yielded 91 different stories about living in a bilingual society. These were…

  12. Multimodal Discourse Strategies of Factuality and Subjectivity in Educational Digital Storytelling

    Bou-Franch, Patricia

    2012-01-01

    As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant…

  13. The Way of the S/Word: Storytelling as Emerging Liminal

    Josephs, Caroline

    2008-01-01

    The paper focuses on oral storytelling and transformation through the significance of the liminal zone as thresholding. Involving the reader-listener in an experiential and performative approach, the article draws on all of the senses, using a wide range of data such as dreams, drawing, writing, as well as the act of (sacred) oral storytelling and…

  14. User Study of a New Smart Toy for Children's Storytelling

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2014-01-01

    This article introduces StoryTech, a smart storytelling toy that offers children a mixed reality environment in which to tell imaginative stories. During usability testing, an empirical study was carried out with 90 child participants. The findings indicated that StoryTech creates a rich storytelling experience, especially for ages five and six.

  15. The Politics of Storytelling: Unfolding the Multiple Layers of Politics in (P)AR Publications

    Santos, Doris

    2012-01-01

    In the social sciences, inquiry into the relationship between storytelling and politics is based on a notion of historical continuity. One problem is the possible trap of inevitability inherent in this notion--that something which happened "had to happen". Hannah Arendt's conception of political theory as storytelling overcomes this trap,…

  16. Slowing Down, Talking Back, and Moving Forward: Some Reflections on Digital Storytelling in the Humanities Curriculum

    Leon, Sharon M.

    2008-01-01

    Humanities teachers in higher education strive to locate and implement pedagogical approaches that allow our students to deepen their inquiry, to make significant intellectual connections, and to carry those questions and insights across the curriculum. Digital storytelling is one of those pedagogical approaches. Digital storytelling can create an…

  17. The Use of Digital Storytelling for ESP in a Technical English Course for Aerospace Engineers

    Sevilla-Pavón, Ana; Serra-Cámara, Belén; Gimeno-Sanz, Ana

    2012-01-01

    Digital Storytelling is a powerful pedagogical tool for both students and educators, which started to be used for teaching and learning purposes a few years ago, becoming more and more popular over time. The use of digital storytelling in non-specific language learning contexts has been widely explored, as shown in the literature. However, its use…

  18. The Language of Revolution and the Power of Storytelling in The Pregnant Widow

    Alaa Alghamdi

    2014-01-01

    Full Text Available Martin Amis uses the language of revolution to describe the newly altered social circumstances at the height of the sexual revolution in his semi-autobiographical novel The Pregnant Widow. The concept of a ‘language of revolution’ as well as second- and third-wave feminist scholarship is applied to a textual analysis of the novel. Amis’s brand of satire creates a sense of displacement and challenges existing perceptions about gender, culture and sexuality, exposing them as constructed and changeable norms. Moreover, it becomes clear that the author is skeptical about the benefits of the sexual revolution for either gender, and that he views its liberating aspects as unfulfilled, particularly for women. Given that Amis names one of his characters Scheherazade, evoking the legendary heroine of The Arabian Nights, the importance of storytelling in the novel is also examined and found to be a potentially redeeming force.Keywords: Martin Amis, sexual revolution, feminism, satire, gender, revolution

  19. ENCOURAGING READING, STORYTELLING AND THE FORMATION OF TEACHERS: A EXPERIENCE REPORT

    Edvânia Braz Teixeira Rodrigues

    2015-04-01

    Full Text Available The Gwaya Storytellers Group has a twodecade trajectory in the field of encouraging reading through Essential Scenic Art for Storytelling. When it comes to the project dedicated to form teachers, the Gwaya Storytellers Group encourages the student, as the center of interest in the many levels of teaching, to strenghten the teacher's identity process, enabling them to critically interpret the world as well as to contextualize and understand the literary art and, in this process, enabling them to be scenically able to interpret it. Therefore, the essential scenic art for storytelling reveals itself as a fertile ground for art, culture and the construction of knowledge. This work trajectory regarding the formation of theachers can also be demonstrated through quantified data from the storyteller courses offered to the Public School teachers in the state of Goiás, which also enbale a qualitative analysis regarding the work issues of the group. Keywords: reading, formation, scenic art.

  20. Character Education and Students Social Behavior

    Syamsu A. Kamaruddin

    2012-09-01

    Full Text Available

    In an educational environment, in the form of character education program has been done both formally and informally. It's intended as one of the supporting ideas for follow-up in the form of design activities. Character education should basically refers to the vision and mission of the institution concerned. It shows the orientation of the two things in the character of the students are: aspects of human character and individual learners hallmark institution. In this paper, these two aspects is the author trying to ideas by referring to some other writings. The end result, the authors expect the birth of a design patent as early referral to spearhead a character development program learners.

  1. Character and Citizenship Education: Teaching Our Children To Be Human.

    Weber, Sister Christopher

    This paper examines the development of character education requirements in New Hampshire public school curricula and the education of teachers to be certified to teach character education. The research literature is reviewed and examples of programs for character development are described. Several observations provide helpful insights on the

  2. Character Recognition Using Genetically Trained Neural Networks

    Diniz, C.; Stantz, K.M.; Trahan, M.W.; Wagner, J.S.

    1998-10-01

    Computationally intelligent recognition of characters and symbols addresses a wide range of applications including foreign language translation and chemical formula identification. The combination of intelligent learning and optimization algorithms with layered neural structures offers powerful techniques for character recognition. These techniques were originally developed by Sandia National Laboratories for pattern and spectral analysis; however, their ability to optimize vast amounts of data make them ideal for character recognition. An adaptation of the Neural Network Designer soflsvare allows the user to create a neural network (NN_) trained by a genetic algorithm (GA) that correctly identifies multiple distinct characters. The initial successfid recognition of standard capital letters can be expanded to include chemical and mathematical symbols and alphabets of foreign languages, especially Arabic and Chinese. The FIN model constructed for this project uses a three layer feed-forward architecture. To facilitate the input of characters and symbols, a graphic user interface (GUI) has been developed to convert the traditional representation of each character or symbol to a bitmap. The 8 x 8 bitmap representations used for these tests are mapped onto the input nodes of the feed-forward neural network (FFNN) in a one-to-one correspondence. The input nodes feed forward into a hidden layer, and the hidden layer feeds into five output nodes correlated to possible character outcomes. During the training period the GA optimizes the weights of the NN until it can successfully recognize distinct characters. Systematic deviations from the base design test the network's range of applicability. Increasing capacity, the number of letters to be recognized, requires a nonlinear increase in the number of hidden layer neurodes. Optimal character recognition performance necessitates a minimum threshold for the number of cases when genetically training the net. And, the amount of noise significantly degrades character recognition efficiency, some of which can be overcome by adding noise during training and optimizing the form of the network's activation fimction.

  3. SKIN DETECTION OF ANIMATION CHARACTERS

    Kazi Tanvir Ahmed Siddiqui

    2015-02-01

    Full Text Available The increasing popularity of animes makes it vulnerable to unwanted usages like copyright violations and pornography. That’s why, we need to develop a method to detect and recognize animation characters. Skin detection is one of the most important steps in this way. Though there are some methods to detect human skin color, but those methods do not work properly for anime characters. Anime skin varies greatly from human skin in color, texture, tone and in different kinds of lighting. They also vary greatly among themselves. Moreover, many other things (for example leather, shirt, hair etc., which are not skin, can have color similar to skin. In this paper, we have proposed three methods that can identify an anime character’s skin more successfully as compared with Kovac, Swift, Saleh and Osman methods, which are primarily designed for human skin detection. Our methods are based on RGB values and their comparative relations.

  4. Characters as Someonewhos

    Pokorný, Martin

    London : College Publications, 2012 - (Currie, G.; Koťátko, P.; Pokorný, M.), s. 132-177 ISBN 978-1-84890-056-1 Institutional support: RVO:67985955 Keywords : fictional characters * general types Subject RIV: AA - Philosophy ; Religion

  5. Convergence And Transmedia Storytelling in Journalism: Transformations in Professional Practices and Profiles

    Elaide Martins

    2015-12-01

    Full Text Available As the focus of research developed by Jenkins (2009, convergence culture brings changes to journalism; it affects the practices, routines and profiles of its professionals and their relations with the public. One example is TV Folha from Brazil, a program made by professionals in different areas using press equipment and objectives. Their convergent nature affects production processes and favours hybridization of languages and multiplatform production, accentuating the presence of transmedia storytelling; a term adopted by Jenkins to refer to a model which emerged out of media convergence. This study adopted a qualitative methodology using interviews and observational analysis in order to understand the effects convergence culture has on the way journalism is done and the profile of its professionals. This discussion leads us to believe that the challenge is more than just multiplatform production; it is in the relationships developed out of convergence.as the focus of research developed by Jenkins (2009, convergence culture brings changes to journalism; it affects the practices, routines and profiles of its professionals and their relations with the public. One example is TV Folha from Brazil, a program made by professionals in different areas using press equipment and objectives. Their convergent nature affects production processes and favours hybridization of languages and multiplatform production, accentuating the presence of transmedia storytelling; a term adopted by Jenkins to refer to a model which emerged out of media convergence. This study adopted a qualitative methodology using interviews and observational analysis in order to understand the effects convergence culture has on the way journalism is done and the profile of its professionals. This discussion leads us to believe that the challenge is more than just multiplatform production; it is in the relationships developed out of convergence.

  6. Protocol for a systematic review of the use of narrative storytelling and visual-arts-based approaches as knowledge translation tools in healthcare

    Scott, Shannon D.; Brett-MacLean, Pamela; Archibald, Mandy; Hartling, Lisa

    2013-01-01

    Background The arts are powerful, accessible forms of communication that have the potential to impart knowledge by attracting interest and developing meaningful connections. Knowledge translation aims to reduce the ‘evidence-practice’ gap by developing, implementing and evaluating strategies designed to enhance awareness and promote behavior change congruent with research evidence. Increasingly, innovative approaches such as narrative storytelling and other arts-based interventions are being ...

  7. STORYTELLING AS A COMMUNICATIVE ACT / LA NARRACIÓN ORAL COMO ACTO DE COMUNICACIÓN

    María Nela Barba Téllez

    2013-04-01

    Full Text Available The material presented discloses a topic of great value and current importance in the context of Pedagogy and Educative Psychology: the storytelling for children. It is intended for those teachers, who before the imminence and fast pace of daily life, are aware of the value of the communication, participation and conversation as resources that enhance the imagination. The purpose of this material is to stimulate the reflection and creativity of teachers to enable the development of storytelling skill in groups of boys and girls, based on the communicative approach, through which is acknowledged that in the storytelling, as a communicative act, the communicative elements that are involved in communication are present. They are essentially a code, a message, a channel, a transmitter, a receiver and the communicative situation. RESUMEN: El material que se presenta se adentra en un tema de gran valor y actualidad en el contexto actual de la Pedagogía y la Psicología Educativa: la narración (oral para/con niñas y niños. Va dirigido a aquellos maestros que ante la inmediatez y el ritmo acelerado de la vida cotidiana, toman conciencia del valor de la comunicación, la participación y el diálogo, como recursos que potencian la dinámica de la narración oral. La intención es despertar la reflexividad y la creatividad de los maestros para favorecer el desarrollo de la narración en grupos de niñas y niños, desde la óptica del enfoque comunicativo, donde se reconoce que en la narración oral como acto de comunicación están presentes los elementos que intervienen en el acto comunicativo. Estos son esencialmente un código, un mensaje, un canal; un emisor, un interlocutor y la situación comunicativa.

  8. Teachers' Perceptions of School Organizational Climate as Predictors of Dosage and Quality of Implementation of a Social-Emotional and Character Development Program.

    Malloy, Margaret; Acock, Alan; DuBois, David L; Vuchinich, Samuel; Silverthorn, Naida; Ji, Peter; Flay, Brian R

    2015-11-01

    Organizational climate has been proposed as a factor that might influence a school's readiness to successfully implement school-wide prevention programs. The aim of this study was to evaluate the influence of teachers' perceptions of three dimensions of school organizational climate on the dosage and quality of teacher implementation of Positive Action, a social-emotional and character development (SECD) program. The dimensions measured were teachers' perceptions of (a) the school's openness to innovation, (b) the extent to which schools utilize participatory decision-making practices, and (c) the existence of supportive relationships among teachers (teacher-teacher affiliation). Data from 46 teachers in seven schools enrolled in the treatment arm of a longitudinal, cluster-randomized, controlled trial were analyzed. Teacher perceptions of a school's tendency to be innovative was associated with a greater number of lessons taught and self-reported quality of delivery, and teacher-teacher affiliation was associated with a higher use of supplementary activities. The findings suggest that perceptions of a school's organizational climate impact teachers' implementation of SECD programs and have implications for school administrators and technical assistance providers as they work to implement and sustain prevention programs in schools. PMID:25468408

  9. Optical Science: Deploying Technical Concepts and Engaging Participation through Digital Storytelling

    Thomas, R. G.; Berry, K.; Arrigo, J.; Hooper, R. P.

    2013-12-01

    Technical 'hands-on' training workshops are designed to bring together scientists, technicians, and program managers from universities, government agencies, and the private sector to discuss methods used and advances made in instrumentation and data analysis. Through classroom lectures and discussions combined with a field-day component, hands-on workshop participants get a 'full life cycle' perspective from instrumentation concepts and deployment to data analysis. Using film to document this process is becoming increasingly more popular, allowing scientists to add a story-telling component to their research. With the availability of high-quality and low priced professional video equipment and editing software, scientists are becoming digital storytellers. The science video developed from the 'hands-on' workshop, Optical Water Quality Sensors for Nutrients: Concepts, Deployment, and Analysis, encapsulates the objectives of technical training workshops for participants. Through the use of still photography, video, interviews, and sound, the short video, An Introduction to CUAHSI's Hands-on Workshops, produced by a co-instructor of the workshop acts as a multi-purpose tool. The 10-minute piece provides an overview of workshop field day activities and works to bridge the gap between classroom learning, instrumentation application and data analysis. CUAHSI 'hands-on' technical workshops have been collaboratively executed with faculty from several universities and with the U.S. Geological Survey. The video developed was designed to attract new participants to these professional development workshops, to stimulate a connection with the environment, to act as a workshop legacy resource, and also serve as a guide for prospective hands-on workshop organizers. The effective use of film and short videos in marketing scientific programs, such as technical trainings, allows scientists to visually demonstrate the technologies currently being employed and to provide a more intriguing perspective on scientific research.

  10. Anorectic family dynamics: temperament and character data.

    Fassino, Secondo; Svrakic, Dragan; Abbate-Daga, Giovanni; Leombruni, Paolo; Amianto, Federico; Stanic, Stana; Rovera, Giovanni Giacomo

    2002-01-01

    Modern psychobiologic research conceptualizes personality as a complex adaptive system involving a bidirectional interaction between heritable neurobiologic dispositions (temperament) and social learning (character). In this study, we evaluated temperament and character traits of patients with anorexia nervosa and their mothers and fathers, and we analyzed the correlation of temperament and character traits among family members in anorectic families. Finally, we tested the ability of the Temperament and Character Inventory (TCI) to discriminate between normal controls and anorectic subjects, their parents, and their families. Temperament and character features of 50 restricter anorectic patients and their parents (23 fathers and 25 mothers) were analyzed and then compared with a control group of 60 women and their 20 fathers and 20 mothers using the TCI. Data suggest that both temperament and character factors are involved in anorexia nervosa (AN). Anorectic individuals were high in harm avoidance (HA), low in novelty seeking (NS), and high in persistence (P) ("obsessive temperament type"). Their character was remarkable for low self-directedness (SD). Their mothers were distinguished by low SD. The fathers were high in HA, but also low in P, and high in reward dependence (RD). Again, they were low in SD. The anorectic family had low SD as a common denominator observed in all family members. This finding indicates that the psychopathology of AN extends beyond obsessiveness, but combines obsessiveness with low character development. None of the above temperament and character profiles is pathognomic of restricter anorectics. The observation that both temperament and character have an important role in the etiopathogenesis of AN has important treatment ramifications. The TCI was useful in discriminating between normal controls and anorectic subjects, their parents, and the whole anorectic family. PMID:11893989

  11. An Elective Course Exploring Occupational Justice Through Occupational Storytelling and Story Making

    Julie Bednarski

    2016-01-01

    Full Text Available The purpose of this study was to examine whether second-year Master of Occupational Therapy (MOT students who enroll in the elective course “Occupation in Long-Term Care (LTC” would be able to apply concepts of occupational justice in the nursing home environment through engaging residents in occupational storytelling and story making in order to facilitate resident self-advocacy for participation in a valued occupation. The occupational therapy elective course was developed and implemented with students alternating between the classroom and the nursing home environments. Outcome evaluation measurements included analysis of student reflective journaling to obtain qualitative data. The researcher found that students are able to understand the concepts and issues of occupational justice in the nursing home population and apply knowledge to facilitate the resident’s participation in meaningful occupations.

  12. Designing for Suburban Social Inclusion: A Case of Geo-Located Storytelling

    Anette Bengs

    2015-08-01

    Full Text Available This article showcases a digital solution for strengthening social inclusion and well-being of senior suburban residents of a socially diverse Finnish town. The study is framed as design research where research is conducted in order to feed into a design process. A background study was first conducted in order to identify the target group’s needs, abilities, and attitudes towards the neighbourhood. The results revealed positive attitudes towards the area and the need for relatedness, autonomy, competence, pleasure and stimulation, physical thriving and security. Following a User-Centered Design process we based our design choices on these results and developed a local geocaching solution incorporating storytelling. The aim was to encourage senior citizens to socialize, be physically active and to experience the local urban place. An interview-based evaluation with older adults (n=6 combined with an analysis of online cache log data, showed positive experiences of the solution.

  13. Video Game Characters. Theory and Analysis

    Felix Schröter

    2014-06-01

    Full Text Available This essay develops a method for the analysis of video game characters based on a theoretical understanding of their medium-specific representation and the mental processes involved in their intersubjective construction by video game players. We propose to distinguish, first, between narration, simulation, and communication as three modes of representation particularly salient for contemporary video games and the characters they represent, second, between narrative, ludic, and social experience as three ways in which players perceive video game characters and their representations, and, third, between three dimensions of video game characters as ‘intersubjective constructs’, which usually are to be analyzed not only as fictional beings with certain diegetic properties but also as game pieces with certain ludic properties and, in those cases in which they function as avatars in the social space of a multiplayer game, as representations of other players. Having established these basic distinctions, we proceed to analyze their realization and interrelation by reference to the character of Martin Walker from the third-person shooter Spec Ops: The Line (Yager Development 2012, the highly customizable player-controlled characters from the role-playing game The Elder Scrolls V: Skyrim (Bethesda 2011, and the complex multidimensional characters in the massively multiplayer online role-playing game Star Wars: The Old Republic (BioWare 2011-2014.

  14. Storytelling and story staging. Co-creating value in tourism.

    Mathisen, Line

    2014-01-01

    This thesis is about tourism firms as co-creators of value in tourist activities. It will explore how tourism firms communicate, particularly by using storytelling, to enhance co-creation of value with tourists. A central perspective used in this thesis is Service Dominant Logic, a logic that posits that service providers can only co-create value with their customer, not for them (Vargo and Lush 2008). Through four articles, this thesis discusses and shows different ways to tell stories to e...

  15. Conversas sobre transmedia storytelling: alternativas produtivas - Entrevista com Rafael Nunes

    Fernanda Castilho

    2014-01-01

    Rafael Antunes realizou recentemente em Portugal projetos de ficção orientados pela lógica transmedia aplicada ao storytelling. Tanto Lápis Azul como Mutter conseguiram ter impacto na mídia portuguesa, mas o produtor admite que ainda existe um grande abismo entre os projetos transmídia e a lógica de produção tradicional do cinema e da televisão. Rafael Antunes integra o projeto CIAKL, European course in entrepreneurship for the creative industries, que envolve várias Universidades Europeias e...

  16. Reimagining a Writers Process Through Digital Storytelling

    Troy Hicks

    2013-06-01

    Full Text Available Building on Hillocks' (1995 concepts of the declarative and procedural knowledge that writers need in order to craft effective writing, this article explores the writing process of one pre-service teacher as she moved from a personal narrative to an essay to a digital story. The authors argue that digital writers--in addition to needing declarative and procedural knowledge--must also understand knowledge of technology in order to more fully realize the potential of digital storytelling. Implications for teachers and teacher educators are discussed in relation to Mishra and Koehler's (2008 "technological pedagogical content knowledge," or TPACK.

  17. Character Education in Print: Content Analysis of Character Education in Introduction to Education Textbooks

    Protz, Babette Marisa

    2013-01-01

    Albert Einstein is credited with saying that the most important component of education is the development of students' character. While debate exists as to the delivery of character education in the public schools, it must be recognized that not all students have a support system outside of the schoolhouse. Consequently, when character…

  18. 'Shooting at the sun god Apollo': the Apollonian-Dionysian balance of the TimeSlips Storytelling Project.

    George, Daniel R

    2013-09-01

    In The Birth of Tragedy, Friedrich Nietzsche celebrated the dueling forces of reason and emotion as personified by the ancient Greek gods Apollo and Dionysus. A subtle Apollonian-Dionysian balance can be observed in TimeSlips, a group-based creative storytelling activity developed in the 1990s and increasingly used in dementia care settings worldwide. This article explains how the Apollonion-Dionysian aspects of TimeSlips are beneficial not only for persons with dementia, but also for their carers. Narrative data from medical students at Penn State College of Medicine who participated in TimeSlips at a local retirement community are shared. PMID:23722245

  19. Telling tales: Using storytelling to teach EFL kindergarten students in Taiwan

    Tsu-Chia Hsu

    2015-02-01

    Full Text Available Recently, the pressure of producing globally competitive graduates has furthered the need of students to enhance their English proficiencies; this is especially true for students who majors in English and will be teachers in the near future. Many EFL teachers have used storytelling as a resource when teaching. More so, storytelling are said to be able help provide a motivating and interacting vehicle between students and teachers for language learning. The strategy given in this study is meant to help teachers to use storytelling as a resource for young EFL learners. The study focuses on specific instructional outcomes from using storytelling as a group teaching strategy and investigates how storytelling in teaching meets the needs of teachers. The study’s primary purpose aims to explore how storytelling in teaching affects EFL children’s learning. Finally, the strengths and weakness of using storytelling as a group teaching strategy will be discussed. The research design is to use a questionnaire and group interviews. The pre-service teachers have kept a daily journal to incorporate reflections and observations and record them on the students’ log. In addition, the coordinator’s and the researcher’s log provided valuable summary observations. Results showed that pre-service teachers’ teaching styles need to employ creativity, which then helps them gain the children’s attention as the teachers interact with them. Implications and suggestions of the study are of great importance for further research.

  20. SEGMENTATION OF CHARACTERS WITHOUT MODIFIERS FROM A PRINTED BANGLA TEXT

    Fakruddin Ali Ahmed

    2013-02-01

    Full Text Available Optical Character Recognition (OCR is one of the fundamental research areas of image processing and pattern recognition field. The performance accuracy of an OCR system depends on the proper segmentation of the characters. This paper is concerned with the segmentation of printed bangla characters without modifiers for optical character recognition (OCR system. The basic steps needed for developing an OCR system also have been discussed.

  1. SEGMENTATION OF CHARACTERS WITHOUT MODIFIERS FROM A PRINTED BANGLA TEXT

    Fakruddin Ali Ahmed

    2013-01-01

    Optical Character Recognition (OCR) is one of the fundamental research areas of image processing and pattern recognition field. The performance accuracy of an OCR system depends on the proper segmentation of the characters. This paper is concerned with the segmentation of printed bangla characters without modifiers for optical character recognition (OCR) system. The basic steps needed for developing an OCR system also have been discussed.

  2. Fairy Grandmothers: Images of Storytelling Events in Nineteenth-Century Germany

    Willem de Blcourt

    2010-12-01

    Full Text Available Typical nineteenth?century German images of elderly female storytellers capture them in the act of relating Mrchen to young children. When these images reached a mass public, they reinforced the idea of a timeless female oral tradition. As researchers of oral tales hardly ever recorded any actual female storytellers, the images belonged for the most part to a romantic myth of Germany?s past. Towards the end of the century, artists started to produce more realistic paintings of female storytellers. This coincided with the growing popularity of fairy?tale books which were indeed mostly read to children by women.

  3. Effects of a School-Based Social-Emotional and Character Development Program on Health Behaviors: A Matched-Pair, Cluster-Randomized Controlled Trial.

    Bavarian, Niloofar; Lewis, Kendra M; Acock, Alan; DuBois, David L; Yan, Zi; Vuchinich, Samuel; Silverthorn, Naida; Day, Joseph; Flay, Brian R

    2016-02-01

    There is considerable research that suggests that school-based social-emotional programs can foster improved mental health and reduce problem behaviors for participating youth; in contrast, much less is known about the impact of these programs on physical health, even though some of these programs also include at least limited direct attention to promoting physical health behaviors. We examined the effects of one such program, Positive Action (PA), on physical health behaviors and body mass index (BMI), and tested for mediation of program effects through a measure of social-emotional and character development (SECD). Participating schools in the matched-pair, cluster-randomized trial were 14 low-performing K-8 Chicago Public Schools. We followed a cohort of students in each school from grades 3 to 8 (eight waves of data collection; 1170 total students). Student self-reports of health behaviors served as the basis for measures of healthy eating and exercise, unhealthy eating, personal hygiene, consistent bedtime, and SECD. We collected height and weight measurements at endpoint to calculate age- and gender-adjusted BMI z-scores. Longitudinal multilevel modeling analyses revealed evidence of favorable program effects on personal hygiene [effect size (ES) = 0.48], healthy eating and exercise (ES = 0.21), and unhealthy eating (ES = -0.19); in addition, BMI z-scores were lower among students in PA schools at endpoint (ES = -0.21). Program effects were not moderated by either gender or student mobility. Longitudinal structural equation modeling demonstrated mediation through SECD for healthy eating and exercise, unhealthy eating, and personal hygiene. Findings suggest that a SECD program without a primary focus on health behavior promotion can have a modest impact on outcomes in this domain during the childhood to adolescence transition. PMID:26781590

  4. Songs and storytelling: bringing health messages to life in Uganda.

    Silver, D

    2001-01-01

    In villages without doctors and hospitals in the remote eastern Ugandan district of Pallisa, traditional birth attendants and mothers are solving the most serious health problems through the teaching power of songs and stories. The village's rich oral tradition was enlisted as the principal means not only for transmitting these important health messages, but also for supporting their practice throughout the community. Utilizing existing community traditions such as songs and storytelling offers culturally appropriate ways of enhancing the communications component of the health care system to make it serve the poor majority in a readily comprehensible, credible, affordable, and accessible form. These non-formal active-learning methods are highly compatible with and promotive of the general principles of primary health care, especially for their empowering, participatory and sustainable qualities. It is only a natural extension for health educators to more fully employ the use of the time-honored oral traditions of songs and storytelling as a vehicle for communicating health messages. For students in the health professions, awareness of these proven principles for engaging people at the local levels will contribute to more effective training, strategic program design, and advocacy. PMID:14742044

  5. The typeface character

    Beier, Sofie

    2015-01-01

    Research from the fields of neuroscience and psychology, shows that typefaces can carry different semantic associations. However, to be able to read a text, the reader can no longer focus on the character of the typeface, as the human mind is incapable of simultaneously giving full attention to d...... different matters. This results in the inherent conflict of typefaces that they on one hand need to draw attention to themselves, and on the other hand need to let go of this attention for the content to be read....

  6. Character Education in China Today

    Zhao, Yali

    2005-01-01

    Character education has been a hot topic in the past decade in American public schools. Although many states and schools have initiated character education programs, politicians, educators, social workers, and the public are still arguing whether character education should be conducted in schools and how it should be conducted. China, as a country…

  7. Memory between old and new media. Rethinking storytelling as a performative practice to process, assess and create awareness of change in the world of secondary orality

    Elena LAMBERTI

    2012-01-01

    Full Text Available Storytelling is old, but in our digital age its means are new. When an event of huge cultural significance occurs (such as the sinking of the Costa Concordia, the Occupy Wall Street Protest, or the coming of Boat-People to Europe stories ricochet from TV to Internet, from cell phone to text message with a speed and proliferation unknown even a decade ago. We need new and effective ways to understand the making of cultural processes in a multi-media environment in order to learn and develop strategies to make sense of cultural shifts in a reduced and very limited span of time. My essay draws on research in both Memory Studies, Literary Studies and Media Ecology to open up the study of storytelling to old and new media psycho-dynamics so to start to develop a methodology of investigation that will facilitate a deeper understanding of the role of multimedia storytelling in the ways in which both individuals and groups cognitively and emotionally navigate profound cultural shift, as well as in the ways in which they create and preserve their memories through time and technological change.

  8. DIGITAL STORYTELLING: Kizoa, Animoto, and Photo Story 3

    Kevin YEE

    2012-01-01

    Full Text Available Educators know that students create better projects when they are personally invested in the material (Brookhart, Bronowicz 2003; McInerney 2008; Braxton 2008. The rewards are particularly significant when students can exercise some degree of creativity in the process of developing their projects (Su 2009. Possibly this is a result of engaging both hemispheres of the brain (Tatar 2009, or otherwise simply a reflection of the human preference to employ creativity in any endeavor, including “work” related ones.One tried-and-true avenue for creative expression is through the use of stories or narratives. Simply including a narrative component may provide enough creative ammunition for students to feel that a particular assignment can be more interesting (Clark 2010, if their work is to be wrapped around a narrative format, such as a short story in favor of an essay or formal writing. But there are numerous free technology tools available today that take the process one step further, by injecting different editing options and high-end production values. Students do not merely assemble a story in words. They can now do it primarily with images, and many of the slideshow services online allow for text captions, dynamic transitions, special effects, and relevant animations. Students become videographers and directors as much as they function as storytellers. The slideshow builders thus do a better job than “old fashioned” essay/short story assignments at meeting the need of 21st century students, many of whom arrive at institutions of higher learning with at least an already-ingrained interest in such tools, if not explicit experience.Kizoa (www.kizoa.com offers a simple menu-driven, Flash-based interface for users to craft slideshows with uploaded images, added text, transitions, animations, special effects, and music selected from their limited online repository or uploaded in mp3 format. Users drag images and any desired effects onto a timeline at the bottom of the screen, in a workflow reminiscent of most software used to edit home movies. The service is free, but much of the content (transitions, effects provided are classified as premium content; to actually use or share a slideshow using that content, the user would need to upgrade to a paid account. If the slideshow was built using only the free content (which is a more limited selection, the slideshow can be shared on Facebook, or a URL can be sent by email. Once on the webpage, a user will also find code for embedding the slideshow into a blog or webpage. The Flash-based product cannot be downloaded; it must be kept current at Kizoa and linked to for the intended audience to view.

  9. Digital Storytelling: Emotions in Higher Education

    Ribeiro, Sandra; Moreira, António; da Silva, Cristina Pinto

    2014-01-01

    In tandem with the deep structural changes that have taken place in society, education must also shift towards a teaching approach focused on learning and the overall development of the student. The integration of technology may be the drive to foster the needed changes. We draw on the literature of pertaining to the role of emotions and…

  10. Identity, storytelling and the philanthropic journey

    Maclean, Mairi; Harvey, Charles; Gordon, Jillian; Shaw, Eleanor

    2015-01-01

    This article develops theoretical understanding of the involvement of wealthy entrepreneurs in socially transformative projects by offering a foundational theory of philanthropic identity narratives. We show that these narratives are structured according to the metaphorical framework of the journey, through which actors envision and make sense of personal transformation. The journey provides a valuable metaphor for conceptualizing narrative identities in entrepreneurial careers as individuals...

  11. Teaching English through Storytelling to Young Learners Ukrainian and Norwegian Experiences

    Dolzhykova, Olga

    2014-01-01

    The aim of this study has been to investigate how and to what extent storytelling is being used as a didactic tool in teaching English to young learners in Ukraine and Norway. It explores Ukrainian and Norwegian teachers attitudes towards storytelling, focusing on the differences and similarities in their use of this technique. The method used in the study is a qualitative approach with semi-structured interviews. The informant sample comprises six teachers of English: three from Ukraine and...

  12. Storytelling and Communal Singing: Effective Forms of Appropriation to Destabilize White Supremacy

    Weiqiang Mao

    2010-01-01

    Community features importantly both in the assertion of Afro-Americans’ selfhood and the rehabilitation of their culture once lost in slavery. Toni Morrison believes that appropriation in the form of community storytelling and communal singing within black community is an effective instrument to destabilize white supremacy. This paper examines how community storytelling and communal singing works in Morrison’s novel Beloved to rebuild African Americans’ communal solidarity and start a discurs...

  13. Transmedia Storytelling, an ally of Corporate Communication: #Dropped by Heineken case study

    Costa-Sánchez, C. (Carmen)

    2014-01-01

    Corporate Communication changes trying to follow new social, technological and media dynamics. In the current context, it begins to experience with transmedia storytelling that offers a story to explain, multiple platforms and distinct levels of audience participation. Up to now, transmedia storytelling has been studied especially linked to fiction brands (television, cinematographic or literary, fundamentally). This article is one of the first in tackling a corporate campaign from the key el...

  14. Multimodal Discourse Strategies of Factuality and Subjectivity in Educational Digital Storytelling

    Patricia Bou-Franch

    2012-01-01

    As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant research examining digital narratives from a discourse-analytic perspective.This paper addresses this gap in the literature and, in line with the belie...

  15. Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices

    Szilas N.; Axelrad M.; Richle U.

    2012-01-01

    This paper takes a look at narrative forms as of yet unexplored in the field of digital interactive storytelling, and proposes methods for how they can be used in engaging ways for the user. Digital Interactive Storytelling, while nearly two decades old as a field of research, has yet to produce a tool capable of producing masses of narratively interesting and engaging pieces for the end user. Although the various prototypes available produce several different story genres, they stem from the...

  16. Telling tales: Using storytelling to teach EFL kindergarten students in Taiwan

    Tsu-Chia Hsu

    2015-01-01

    Recently, the pressure of producing globally competitive graduates has furthered the need of students to enhance their English proficiencies; this is especially true for students who majors in English and will be teachers in the near future. Many EFL teachers have used storytelling as a resource when teaching. More so, storytelling are said to be able help provide a motivating and interacting vehicle between students and teachers for language learning. The strategy given in this study is mean...

  17. Digital Storytelling in Study Abroad: Toward a Counter-Catalogic Experience

    Karen Rodriguez

    2010-01-01

    This article examines a pilot project incorporating digital storytelling into a short-term study abroad program in the small city of Guanajuato, Mexico. After contextualizing the project’s pedagogical and theoretical concerns, the article examines the resulting stories, underscoring their potential for helping students pay attention to specific sites, to think beyond the usual images one is bombarded with and to spark critical thought. It argues that digital storytelling allows both students ...

  18. A case study of intended versus actual experience of adaptivity in a tangible storytelling system

    Tanenbaum, Karen; Hatala, Marek; Tanenbaum, Joshua; Wakkary, Ron; Antle, Alissa

    2014-01-01

    This article presents a case study of an adaptive, tangible storytelling sys- temcalled “The ReadingGlove”. The research addresses a gap in the field of adaptivity for ubiquitous systems by taking a critical look at the notion of “adaptivity” and how users experience it. The Reading Glove is an interactive storytelling system featur- ing a wearable, glove-based interface and a set of narratively rich objects. A tabletop display provides adaptive recommendations which highlight objects to sele...

  19. Identity, storytelling and the philanthropic journey

    Maclean, Mairi; Harvey, Charles; Gordon, Jillian; Shaw, Eleanor

    2015-01-01

    This article develops theoretical understanding of the involvement of wealthy entrepreneurs in socially transformative projects by offering a foundational theory of philanthropic identity narratives. We show that these narratives are structured according to the metaphorical framework of the journey, through which actors envision and make sense of personal transformation. The journey provides a valuable metaphor for conceptualizing narrative identities in entrepreneurial careers as individuals navigate different social landscapes, illuminating identities as unfolding through a process of wayfinding in response to events, transitions and turning-points. We delineate the journey from entrepreneurship to philanthropy, and propose a typology of rewards that entrepreneurs claim to derive from giving. We add to the expanding literature on narrative identities by suggesting that philanthropic identity narratives empower wealthy entrepreneurs to generate a legacy of the self that is both self- and socially oriented, these ‘generativity scripts’ propelling their capacity for action while ensuring the continuation of their journeys. PMID:26456976

  20. Data visualization a guide to visual storytelling for libraries

    2016-01-01

    Data Visualization: A Guide to Visual Storytelling for Libraries is a practical guide to the skills and tools needed to create beautiful and meaningful visual stories through data visualization. Learn how to sift through complex datasets to better understand a variety of metrics, such as trends in user behavior and electronic resource usage, return on investment (ROI) and impact metrics, and learning and reference analytics. Sections include: .Identifying and interpreting datasets for visualization .Tools and technologies for creating meaningful visualizations .Case studies in data visualization and dashboards Understanding and communicating trends from your organization s data is essential. Whether you are looking to make more informed decisions by visualizing organizational data, or to tell the story of your library s impact on your community, this book will give you the tools to make it happen."

  1. The African studies course of the Instituto de Estudos Superiores Militares. An analysis of the correlations and conflictive character inside the triangle - Development, environment and security - in Africa’s Nigeria

    Türk, Sarah Lorena

    2012-01-01

    The following dissertation circles around the present-time character of reliance of elements inside a system, conflictive structures and process directions, with a focus on Africa and a country case to be analysed in more detail, which will concentrate on the 3 factors of development, environment and security. Two principal parts constitute this investigation work, of which one specifies and evaluates the African studies program held during the time of the internship at IESM, its various p...

  2. In Search of Effective Character Education.

    Laming, James S.

    1993-01-01

    Summarizes major trends in character education in U.S. classrooms, beginning with an early twentieth-century "Children's Morality Code," and progressing through 1950s moral and values education, three past decades of drug and sex education programs, and current efforts to develop valid program evaluation methods. The next step is developing a

  3. 7 CFR 52.1009 - Character.

    2010-01-01

    ... well fleshed. (c) (C) classification. If the whole or pitted dates, whole dry dates for processing...) In whole dry dates for processing the dates may be firm and dry but are fairly well developed and.... Good character means that not less than 75 percent, by weight, of the dates are well developed,...

  4. Handwritten Uighur character segmentation and performance evaluation

    Li, Jing; Lu, Zhaoyang; Yimiti, Adili; Tan, Fuxiu

    2012-01-01

    Recognition of handwritten Uighur word is important for Uighur information automation and new generation handwritten input system development on mobile platform. Robust and accurate handwritten character segmentation algorithm provides an important prerequisite for Uighur recognition. Based on the comprehensive consideration of computation, robustness and the characteristics of the text itself, a simple but effective handwritten Uighur character segmentation algorithm is proposed. Furthermore, we develop an Uighur input system on the intelligent mobile platform, and construct a medium scale Uighur handwritten word database simultaneously. The segmentation algorithm is detailed evaluated on the database and the extensive experiments demonstrate the robustness and efficiency of the proposed algorithm.

  5. Teaching Mills in Tokyo: Developing a Sociological Imagination through Storytelling

    Storrs, Debbie

    2009-01-01

    Here I emphasize the applicability of the sociological imagination to an international audience by sharing my journey of teaching sociology in Japan. I found my own sociological imagination helpful in critically evaluating the literature on Japanese higher education and the construction of the Japanese student as a form of Orientalism. As I…

  6. A Novel Technique to Read Small and Capital Handwritten Character

    Ekta Tiwari

    2012-06-01

    Full Text Available A system has been developed for text writing systems using Support Vector Machines (SVM is called Handwritten Character Recognition (HCR. The main challenge in handwritten character recognition for Small and Capital letter is to build a system that is able to distinguish between variation in writing the same stroke (when the same stroke is written by different writers or the same writer at different times and minor variation in similar characters in the script. Other issues faced can be attributed to the large number of character and stroke classes. Some Indian scripts have character modifiers occurring in multiple non-overlapping horizontal units which are positioned on one or both sides of the main consonant. In such cases, we may also need to keep track of the sequence of horizontal units as they are written. The main problem in handwritten character recognition is recognition for Small and Capital letter is to build a system that is able to distinguish between variation in writing the same stroke and minor variation in similar characters in the script. Handwritten character recognition is not a new technology but it not gained public attention. The various features that are considered for classification are the character height, character width, the number of horizontal lines (long and short, image centroid and special dots. In this research paper extracted features were passed to a Support Vector Machine (SVM where the characters are classified by Supervised Learning Algorithm. These classes are mapped onto for recognition. Then the text is reconstructed using fonts.

  7. Role Language and Character Language

    Satoshi KINSUI; Hiroko YAMAKIDO

    2015-01-01

    Since Kinsui's (2000, 2003) initial proposal, research on role language has progressed with the topics growing more diverse. In this paper we propose that a peculiar speech style assigned to a certain character in fiction should be treated as character language rather than role language. Role language, which is based on social and cultural stereotypes, is a subset of character language. Given that role language is also a linguistic stereotype, its knowledge should be widely shared by members ...

  8. Maya Studio Projects Photorealistic Characters

    Palamar, Todd

    2011-01-01

    Create realistic characters with Maya tools and this project-based book Maya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support fi

  9. Synthetic biology character and impact

    Pade, Christian; Wigger, Henning; Gleich, Arnim

    2015-01-01

    Synthetic Biology is already an object of intensive debate. However, to a great extent the discussion to date has been concerned with fundamental ethical, religious and philosophical questions. By contrast, based on an investigation of the field’s scientific and technological character, this book focuses on new functionalities provided by synthetic biology and explores the associated opportunities and risks. Following an introduction to the subject and a discussion of the most central paradigms and methodologies, the book provides an overview of the structure of this field of science and technology. It informs the reader about the current stage of development, as well as topical problems and potential opportunities in important fields of application. But not only the science itself is in focus. In order to investigate its broader impact, ecological as well as ethical implications will be considered, paving the way for a discussion of responsibilities in the context of a field at a transitional crossroads be...

  10. The experience of Occupational Therapy with storytelling in an educational institution

    José Henrique da Silva Cunha

    2015-03-01

    Full Text Available Stories are important tools in the educational process and daily lives of children, because they contribute to the teaching practice in early education and to child development in many aspects, especially in learning. The purpose of this report is to present the experience of a storytelling group in an educational institution in the municipality of Uberaba, Minas Gerais state, during an internship supervised by the Occupational Therapy Course - Federal University of Triângulo Mineiro. The group developed strategies to improve psychomotor and cognitive aspects and expressive abilities of the students. Twelve one-hour weekly meetings were held during the morning, and the public were students aged 6 to 12 years old that stayed in school the whole day. In the workshop, entitled “Living the Story”, the group developed actions aimed at the creation and telling of stories, the confection of resources that were linked to the stories, and the concepts of experiences related to psychomotor aspects. As a result, it was possible to observe improvements in cognitive skills, emotional regulation, attention and concentration, problem solving, and general psychomotor aspects. Therefore, it is possible to point out that creating and listening to stories stimulate the imagination, educate, instruct, develop cognitive skills, facilitate the process of reading and writing, and enhance children’s communication skills

  11. Multi-Sensory Storytelling as an Aid to Assisting People with Profound Intellectual Disabilities to Cope with Sensitive Issues: A Multiple Research Methods Analysis of Engagement and Outcomes

    Young, Hannah; Fenwick, Maggi; Lambe, Loretto; Hogg, James

    2011-01-01

    The importance of storytelling in social, cultural and educational contexts is well established and documented. The extension of storytelling to people with profound intellectual and multiple disabilities (PIMD) has in recent years been undertaken with an emphasis on the value of sensory experience and the context storytelling provides for social

  12. Teaching How Language Reveals Character

    Metzger, Margaret

    2007-01-01

    In this Voices Inside Schools essay, a veteran teacher shares her reflections on a classroom unit entitled "How Language Reveals Character." The goal of the unit is to help adolescents read and write critically through an exploration of literary characters' language. Beginning by drawing on adolescents' fascination with one another, Metzger first

  13. Random Comments on the Character of Hamlet

    Yinghui HU

    2015-08-01

    Full Text Available Hamlet is considered to be the summit of Shakespeare art and one of the Shakespeares masterpieces. Although Shakespeare wrote the play and created and described this character of Hamlet more than 400 years ago, Hamlet is still appreciated by both Europeans and Chinese people. The image of Hamlet appears so vividly before us and the character of Hamlet is still so deeply endeared and admired by numerous Chinese readers that the study of Hamlet constantly becomes a hot topic of Chinese scholars in China. This paper tries to make some comments on the character of Hamlet by analyzing him from the perspective of his inner-mind changes with the story development, especially exploring the formation of his melancholy and its causes in more details, and then attempts to indicate its historical significance of the play so as to give the future readers more implications and draw some lessons from Hamlet as well.

  14. Cyberethics: Envisioning Character Education in Cyberspace

    Whittier, David B.

    2013-01-01

    This article presents theory and research forming the framework of a graduate course in cyberethics education. The course content includes theory and research on the psychology of the Internet, moral development, and character education. Discussion includes application of these constructs to issues such as empathy, privacy, and other issues as…

  15. Character Education Re-Conceptualized for Practical Implementation

    Bajovic, Mira; Rizzo, Kelly; Engemann, Joe

    2009-01-01

    In this paper we explored conceptual ambiguities of character education within the present Ontario Ministry of Education initiative. Through the critical lens of moral development theories and theories of mind, social and cognitive domains and their affect on character development were examined. Based on these findings three shortcomings in…

  16. Design, Implementation, and Lessons Learned from a Digital Storytelling Project in an Undergraduate Health Promotion Theory Course

    Rimando, Marylen; Smalley, K. Bryant; Warren, Jacob C.

    2015-01-01

    This article describes the design, implementation and lessons learned from a digital storytelling project in a health promotion theory course. From 2011-2012, 195 health promotion majors completed a digital storytelling project at a Midwestern university. The instructor observed students' understanding of theories and models. This article adds to…

  17. Digital Storytelling: Conveying the Essence of a Face-to-Face Lecture in an Online Learning Environment

    Baim, Susan A

    2015-01-01

    As the percentage of university-level courses delivered online continues to increase, instructors who rely on storytelling approaches to convey key concepts in lecture-based coursework will likely face the need to translate their oral storytelling modules into one or more formats that are suitable for use in an online learning environment. While…

  18. The Use of Humor and Storytelling with African American Men: Innovative Therapeutic Strategies for Success in Counseling

    Vereen, Linwood G.; Hill, Nicole R.; Butler, S. Kent

    2013-01-01

    In recent years, the use of culturally appropriate humor as a tool for change within the parameters of counseling has grown within the literature. In comparison, the art of storytelling has had little attention within the literature as a tool for strategic change. This article outlines a framework for the use of humor and storytelling as…

  19. "Relaaax, I Remember the Recession in the Early 1980s...": Organizational Storytelling as a Crisis Management Tool

    Kopp, David M.; Nikolovska, Irena; Desiderio, Katie P.; Guterman, Jeffrey T.

    2011-01-01

    In this conceptual paper, we consider organizational storytelling as a communications tool in which stories are used to reduce the stress and anxiety of organizational members during a crisis. While there is much consensus among organizational scholars detailing storytelling's active role in such processes as organizational learning and…

  20. Fostering and Measuring Skills: Interventions That Improve Character and Cognition

    Heckman, James J; Kautz, Tim

    2013-01-01

    This paper reviews the recent literature on measuring and boosting cognitive and noncognitive skills. The literature establishes that achievement tests do not adequately capture character skills--personality traits, goals, motivations, and preferences--that are valued in the labor market, in school, and in many other domains. Their predictive power rivals that of cognitive skills. Reliable measures of character have been developed. All measures of character and cognition are measures of perfo...

  1. A Modified Back propagation Algorithm for Optical Character Recognition

    Jitendra Shrivastav

    2013-06-01

    Full Text Available Character Recognition (CR has been an active area of research and due to its diverse applicable environment; it continues to be a challenging research topic. There is a clear need for optical character recognition in order to provide a fast and accurate method to search both existing images as well as large archives of existing paper documents. However, existing optical character recognition programs suffer from a flawed tradeoff between speed and accuracy, making it less attractive for large quantities of documents. In this thesis, we present a new neural network based method for optical character recognition as well as handwritten character recognition. Experimental results show that our proposed method achieves highest percent accuracy in optical character recognition. We present an overview of existing handwritten character recognition techniques. All these algorithms are described more or less on their own. Handwritten character recognition is a very popular and computationally expensive task. We also explain the fundamentals of handwritten character recognition. We describe todays approaches for handwritten character recognition. From the broad variety of efficient techniques that have been developed we will compare the most important ones. We will systematize the techniques and analyze their performance based on both their run time performance and theoretical considerations. Their strengths and weaknesses are also investigated. It turns out that the behavior of the algorithms is much more similar as to be expected.

  2. ‘Share your experience’. Digital storytelling in English for tourism

    María Alcantud-Díaz

    2014-03-01

    Full Text Available The main purpose of this article is to describe the experience achieved when implementing practical classes of English for Tourism so as to bridge the gap between the professional world of the tourism industry and what students learn at university. In this article we will first introduce the concept of “digital storytelling” (Lambert, 2006; Gregori-Signes, 2008a, 2008b & 2010; Alcantud-Díaz, 2008 & 2011 and briefly describe some of the projects that have already been developed at the University of Valencia as well as the use of digital stories in the promotion of touristy products. We will then argue that digital storytelling can be considered a productive type of activity which fits the demand of the Common European Framework of Reference for Languages (CEFR with regard to implementing the use of Information and Communication Technologies (ICTs within the curriculum. Additionally, it helps to improve traditional skills development, mainly speaking and writing along with researching, collaborative tasks and working with computers. Thirdly, we will depict and discuss authentic examples of digital stories produced by undergraduate students registered in the course “Communication in English Language in Tourism I”.

  3. Using Storytelling to Communicate Science to the Public

    Calderazzo, J.

    2014-12-01

    "Science is the greatest of all adventure stories," says physicist Brian Greene, author of The Elegant Universe. "It's been unfolding for thousands of years as we have sought to understand ourselves and our surroundings . . . and needs to be communicated in a manner that captures this drama." Carl Sagan and Neil deGrasse Tyson, the old and new storytelling hosts of Cosmos, would agree. So would Rachel Carson, who used one of the oldest and simplest of all story forms, the fable, to coax her readers into a complicated tale of pesticides, chemistry, and ecological succession. Silent Spring may well be the most influential science book of the last fifty years. More than ever, scientists need to communicate clearly and passionately to the public, the media, and decision-makers. Not everyone can be as articulate as a Jane Goodall or an Alan Rabinowitz. But humans are storytelling animals, and recent communications research suggests that information conveyed in story form activates more parts of the brain than when it is conveyed by bullet point or other non-narrative ways. Even a shy and retiring researcher can easily learn to use, at minimum, small and subtle techniques to find common ground with an audience who will not forget the message. Additionally, much recent communications research suggests strongly that the most memorable and effective way to coomunicate with the public is by conveying shared values or common ground. Stories--common to virtually every human society over time--inherently do that. As a literary and nonfiction writer for 40 years, and a university teacher of nonfiction and science/nature wiritng for the last 30, I know this first hand as well as through core scholarship about literature and narrative theory. Among other things, my talk will explore how some of the above science communication stars have used these sometimes-buried communication strategies--and how others can, too. Not crucial, but a brief interactive excerise I could conduct would help drive home some of these points.

  4. Recognizing characters of ancient manuscripts

    Diem, Markus; Sablatnig, Robert

    2010-02-01

    Considering printed Latin text, the main issues of Optical Character Recognition (OCR) systems are solved. However, for degraded handwritten document images, basic preprocessing steps such as binarization, gain poor results with state-of-the-art methods. In this paper ancient Slavonic manuscripts from the 11th century are investigated. In order to minimize the consequences of false character segmentation, a binarization-free approach based on local descriptors is proposed. Additionally local information allows the recognition of partially visible or washed out characters. The proposed algorithm consists of two steps: character classification and character localization. Initially Scale Invariant Feature Transform (SIFT) features are extracted which are subsequently classified using Support Vector Machines (SVM). Afterwards, the interest points are clustered according to their spatial information. Thereby, characters are localized and finally recognized based on a weighted voting scheme of pre-classified local descriptors. Preliminary results show that the proposed system can handle highly degraded manuscript images with background clutter (e.g. stains, tears) and faded out characters.

  5. Efficient learning strategy of Chinese characters based on network approach

    Yan, Xiao-Yong; Di, Zengru; Havlin, Shlomo; Wu, Jinshan

    2013-01-01

    Based on network analysis of hierarchical structural relations among Chinese characters, we develop an efficient learning strategy of Chinese characters. We regard a more efficient learning method if one learns the same number of useful Chinese characters in less effort or time. We construct a node-weighted network of Chinese characters, where character usage frequencies are used as node weights. Using this hierarchical node-weighted network, we propose a new learning method, the distributed node weight (DNW) strategy, which is based on a new measure of nodes' importance that takes into account both the weight of the nodes and the hierarchical structure of the network. Chinese character learning strategies, particularly their learning order, are analyzed as dynamical processes over the network. We compare the efficiency of three theoretical learning methods and two commonly used methods from mainstream Chinese textbooks, one for Chinese elementary school students and the other for students learning Chinese as...

  6. On the arithmetic Chern character

    Gillet, H

    2012-01-01

    We consider a short sequence of hermitian vector bundles on some arithmetic variety. Assuming that this sequence is exact on the generic fiber we prove that the alternated sum of the arithmetic Chern characters of these bundles is the sum of two terms, namely the secondary Bott Chern character class of the sequence and its Chern character with supports on the finite fibers. Next, we compute these classes in the situation encountered by the second author when proving a "Kodaira vanishing theorem" for arithmetic surfaces.

  7. TV JOURNALISM IN THE DIGITAL AGE: ASPECTS OF TRANSMEDIA STORYTELLING ON PAPER TELEVISION

    Elaide Martins

    2013-06-01

    Full Text Available This paper proposes a reflection on audiovisual journalism from the perspective of transmedia storytelling (NT, a term coined by Henry Jenkins (2009a in his research on the culture of convergence. How has media convergence affected the language and aesthetics of audiovisual journalism? And what of the routine and profile of its professionals? Or the relationship with the audience? What are the new paradigms and what has changed in their production processes as regards the use of new media? To reflect on these and other issues, it is necessary to identify and analyze aspects of transmedia storytelling on TV Folha, an audiovisual program inspired by printing, which began as a private channel on the web and is today shown by a public broadcaster. It is a product which seems to indicate that transmedia storytelling is beginning to establish a firm place in Brazilian audiovisual journalism based on its relationship with new information platforms.

  8. Passive Archives or Storages for Action? Storytelling Projects in Northern Ireland

    McQuaid, Sara Dybris

    2016-01-01

    ABSTRACT In the absence of a political agreement on an overall mechanism for dealing with the past in Northern Ireland, storytelling has become a prevalent mode of addressing the legacy of violent conflict. Adopting a historiographic approach, this paper opens up two related tracks of examination...... study of two storytelling projects in Northern Ireland, the paper argues that the stories produced there are not only subjective accounts of the past and thus sources for studies of life during conflict, but are also signifi- cantly informed by contemporary policy and funding frameworks and thus are...... shaped by the absence of policies and legal frameworks, but also shapes subsequent policies to deal with the past as can be seen in the latest political accord, which includes it as a key approach. Keywords: Northern Ireland; storytelling; oral history; peace process...

  9. The passion and the peril: storytelling in medicine.

    Ofri, Danielle

    2015-08-01

    Medical caregivers are always telling stories because stories provide meaning to much of their working lives. Although there is surely an element of shock value in the stories that medical professionals choose to share, the compulsion to tell a story is largely motivated by the profound emotions kindled by the clinical experience. This impulse needs to be recognized by the profession, even nurtured. However, as Wells and colleagues highlight in this issue, social media adds a new twist to storytelling. Exponential amplification combined with lack of space for nuance is a toxic brew. This needs to be explicitly emphasized with medical trainees. Although privacy rules already exist, the meaning of professionalism is to cleave to the spirit of the law, not just the letter of the law. Caregivers' primary duty is toward patients, not to writing careers or to online following. Consent should be obtained wherever possible. Identifying characteristics must be changed. Any story that might be damaging, hurtful, or embarrassing to a patient does not belong in the public sphere. Nevertheless, those in medicine need to recognize that the impulse to tell a story is innate in the human race, especially so in the caregiving professions. Experienced caregivers need to help students understand that stories provide depth and meaning to medicine but, when broadcast inappropriately, can cause harm. PMID:25692561

  10. Conversas sobre transmedia storytelling: alternativas produtivas - Entrevista com Rafael Nunes

    Fernanda Castilho

    2014-07-01

    Full Text Available Rafael Antunes realizou recentemente em Portugal projetos de ficção orientados pela lógica transmedia aplicada ao storytelling. Tanto Lápis Azul como Mutter conseguiram ter impacto na mídia portuguesa, mas o produtor admite que ainda existe um grande abismo entre os projetos transmídia e a lógica de produção tradicional do cinema e da televisão. Rafael Antunes integra o projeto CIAKL, European course in entrepreneurship for the creative industries, que envolve várias Universidades Europeias e empresas do ramo na procura de novos modelos de negócio para as indústrias criativas. Para além disso, desenvolve o seu doutoramento em Ciências da Comunicação na Universidade Lusófona de Humanidades e Tecnologias, instituição que tem apoiado o desenvolvimento dos seus projetos em conjunto com a emissora SIC (Sociedade Independente de Comunicação, na qual trabalha desde 2001. O seu currículo ainda conta com a realização de curtas-metragens premiados por festivais portugueses.

  11. Character Education in Portugal

    Lopes, Joo; Oliveira, Clia; Reed, Lauren; Gable, Robert A.

    2013-01-01

    Around the world, children who can exercise their right to attend school spend a significant part of their lives within the education environment. Therefore, schools have a great deal of influence on children's development beyond the academic realm. Given this accessibility to children, schools have opportunities to help children develop

  12. Assessment of genetic response and character association for yield and yield components in Lentil (Lens culinaris L. population developed through chemical mutagenesis

    Ruhul Amin

    2015-12-01

    Full Text Available Genetic variation is imperative to any plant improvement program. Therefore, this study was primarily based on this aspect of inducing desirable genetic variation for enhancement of the available lentil genetic diversity. The lentil seeds were treated with methyl methanesulfonate (MMS alone and in combination with dimethyl sulfoxide (DMSO for inducing polygenic variation as well as determining the impact of DMSO on mutagenecity of MMS. Comparative observations were recorded for bio-physiological damages, morphological variation, and quantitative traits to assess the genetic response of the lentil cultivar L 4076 toward the different concentrations of chemicals. Significant statistics suggested that the DMSO interfere with the extent of mutagenecity of MMS in lentil which could be attributed to either synergistic action of both or variation in MMS uptake. The outcome of mutagenesis on the character association study revealed that mutagenic treatments can modify significantly the manner of association between any two traits in lentil. The moderate doses of MMS in combination with 2% DMSO showed notable diminution in the biological damages while accelerating the rate of desirable high-yielding mutants had proved to be economical. The segregate of the selected mutants in future generations will definitely contribute to the improvement of Lentil genotype.

  13. Integrity and virtue: The forming of good character.

    Mitchell, Louise A

    2015-05-01

    Moral character is formed by one's actions. The habits, actions, and emotional responses of the person of good character all are united and directed toward the moral and the good. Because human beings are body/soul unities, actions of the body are actions of the self, that is, human beings are self-possessing, self-governing, and self-determining. In order to be of good character, one must know the good, act in morally good ways, and be disposed and inclined toward the good through the development of virtues. Character and action are intertwined so intimately that one's professional duties, or even what is perceived by others as one's duties, cannot override one's conscience without negatively affecting (and changing) one's character. For the physician to be of good character, it is vital that he or she follow his or her conscience in all things: in private life and also in his or her profession, i.e., in the treatment of patients. Lay summary: Character cannot be separated from the person. To be of good character means that one's habits, actions, and emotional responses all are united and directed toward the moral and the good. In this, public actions cannot be separated from private actions. Both sets of actions affect one's character. For example, a physician believes use of contraceptives to be immoral yet prescribes them in the office because he or she feels a duty to provide what the patient asks for, or a pharmacist who believes abortion to be immoral fills prescriptions for the abortifacient RU-486. These public acts affect one's character even if one's private belief is the opposite of the action. They leave traces on one's character. Not only do actions reflect the goodness or badness of one's character, one's actions also change one's character. The more one does an immoral action or recommends an immoral action for others, the more it becomes part of one's character to be the type of person who condones that immoral action. In order to be of good character one must not only know and desire the good, one must also pursue it in both private and public actions. Virtue is an aid in this; it is the act of good character. Growing in the virtues, especially prudence (knowing what to seek and what to avoid) forms good character. What is at stake is the integrity of the person. The physician who believes that use of contraception is immoral must also act in ways that display that belief and avoid actions that promote contraception use by his or her patients. PMID:25999613

  14. Musical performance as storytelling: Memory, European integration, and the Baltic youth philharmonic оrchestra?

    Ramnarine Tina K.

    2014-01-01

    Full Text Available Storytelling has been theorized as a performative, narrative practice, but it has not been employed often as a trope in studies of musical performance. This article outlines a theoretical context for exploring the possibilities of such a conceptual move within musicology by referring to the anthropological and performance studies approaches of Turner and Schechner. Benjamin’s reflection on the storyteller as a narrator of memory and history frames the presentation of a case-study on the Baltic Youth Philharmonic Orchestra.

  15. Living Storytelling as an Impetus for Organizational Change: Towards Connective Observing and Writing

    Alexander Maas

    2012-01-01

    This paper examines how to use storytelling as impetus for organizational change. A saying goes that “lasting change starts with me, not with someone else.” The problem of many change processes is that a change agent writes a change report but the actual implementation by actors in the organization fails. The question becomes how a researcher can relate to participants in an organization in such a way that the change process becomes their process. For many change agents, storytelling is a pow...

  16. Raymond Andrews as Griot: Privileging Southern Black Communities through Oral Storytelling and Cultural History

    Brennan Collins

    2012-01-01

    Full Text Available Raymond Andrews novels celebrate rural Black life by focusing on the customs and traditions of Southern African American communities. Critical to this celebration are the rhetorical strategies Andrews uses that privilege oral over literary storytelling. Using Geneva Smithermans discussion of the griot and Henry Louis Gates, Jr.s concept of the speakerly text in the context of John Miles Foleys work on comparative oral traditions, this essay explores the possibility and implications of describing Andrews written work as a form of oral storytelling.

  17. El storytelling como recurso didáctico en el aula de inglés

    Cortijo Santiago, Carmen

    2014-01-01

    Este trabajo aborda el storytelling, es decir, el arte de leer o contar cuentos en la lengua meta. Es un método de enseñanza de lenguas que consiste en contar cuentos o historias interesantes y motivadoras para el alumnado, y en crear una atmósfera favorable para el aprendizaje del idioma. Además, se presentan los diferentes aspectos que un buen storyteller o cuentacuentos debe cuidar, y el tipo de actividades que se pueden y deben emplear. En último lugar, en la parte práctica se des...

  18. Life Skills Based in Nation Building Character Value Tauhidullah

    Yapandi, H.

    2015-01-01

    This study discusses the values Tauhidullah as a base in the training process of life skills can be developed in the community to build the character of the nation, by describing and simultaneously evaluate the education and training system that we've experienced. The paper argues that builds the character of the nation through education…

  19. Modeling the Semiotic Structure of Player-Characters

    Vella, Daniel

    2014-01-01

    from the fields of narratology and literary theory to highlight the double-layered ontology of character as both a possible individual and as a semiotic construction. Uri Margolin’s narratological model of character signification is used as the basis for developing a semiotic-structural model of the...

  20. 75 FR 64615 - National Character Counts Week, 2010

    2010-10-20

    .... The strength and character of our country have always come from our ability to recognize ourselves in... develop the strength of character that is the mark of our great Nation. In turn, our young people will... thirty-fifth. (Presidential Sig.) [FR Doc. 2010-26554 Filed 10-19-10; 8:45 am] Billing code 3195-W1-P...

  1. Exploring new ways of media construction of citizenship in schools: from «Antigone» to transmedia storytelling

    Gonzalo JOVER

    2015-06-01

    Full Text Available  Recent movements of citizen participation have found on the Internet and the Social Networks a favorable environment for development, which should lead us to a pedagogical reflection about the potential of virtual spaces for citizenship education. This article presents the theoretical basis and the pilot project of a school work which allows us to promote a concept of digital literacy that includes digital and civic competence. From the classic Antigone, conceived as the first act of civil disobedience, we explore the categories of public and private, which are perceived on this narration as opposite areas. Then we propose to understand the school as a space of conversation between both contexts. For this task, the project brings together the provocative capacity of classic literature and the potential of transmedia storytelling, where pupils are not only consumers but also critical participants before the social reality.y.

  2. 說故事對組織記憶影響之研究 A Study of Influence of Storytelling toward Organizational Memory

    Pin-Han Chen

    2008-06-01

    Full Text Available 知識經濟時代,組織重視知識管理,除將組織成員的知識匯整,也藉以來促進組織內的資訊或知識的分享。組織記憶為組織無形資產之一,其保留了組織的過去經驗與知識,可用於支持現行組織決策,進而提高組織效能。因此,組織記憶的建構與發展也成為知識管理的一項重要課題。故事有助於組織文化的保存,而組織文化為組織記憶的儲存體(Retention facilities)。因此,說故事對組織記憶的影響不容忽視。另外,大學在知識經濟占有重要地位,而其組織記憶亦會影響組織成員的思考、行為和態度,利用說故事方式將有助於大學精神、理念與記憶文化的傳承。本研究採用文獻探討及深度訪談法,以世新大學為個案研究,了解說故事對於組織的重要性,說故事對於組織記憶的影響及說故事是否能有效傳達及建立組織價值觀。研究結果發現:(一)說故事對於組織的重要性在於藉由說故事的方式讓組織成員與組織產生情緒上的連結,進而認同組織;(二)說故事的確能保存組織文化,亦有助於經驗與知識的傳承,及組織記憶程序的獲取、儲存與維持;(三)說故事能有效且正面的傳達組織的價值與精神。本研究透過探討說故事對組織記憶影響,可供企業組織或大學組���記憶的建構與發展之參考。During the era of knowledge-based economy, knowledge management is important to organizations. Organization members’ knowledge can be stored and then information or knowledge can be shared by KM. Organizational memory is one of intangible assets of one organization; it stores past experience and knowledge, supports organization strategy, and improves organization effectiveness. Accordingly, it is important to establishment and development of organizational memory for KM. Organizational culture can be stored by story, and it is one of retention facilities of organizational memory. For this reason, we can’t ignore the influence of storytelling on organizational memory. Besides, universities are important in the era of knowledge-based economy because of the influence of organizational memory on thinking, behavior, and attitude of members. The idea, spirit, and culture of universities can be passed down by storytelling. Shih Hsin university is the subject in this study. Based on the literature review and in-depth interview, this study explores the importance of storytelling to organization, the influence of storytelling on organizational memory, and organization value can be or can not be conveyed and established effectively by storytelling. The results of this study indicate that: 1. The importance of storytelling: Through storytelling, organization members emotionally connect to their organization and then identify their organization; 2. Storytelling can store organizational culture, convey experience and knowledge, and improve acquisition, retention, and maintenance of process of organizational memory management; 3. Organization value and spirit can be conveyed effectively by storytelling. Meanwhile, it is positive to employees. The results of this study explore the influence of storytelling on organizational memory and could be the reference to establishment and development of organizational memory in such enterprise and higher education organization.

  3. Impact of Mastering Traditional Characters to Learn Simplified Characters in Analogy Simplified Picto-phonogram Characters as Reference

    Sugiato Lim

    2014-01-01

    There are a number of Southeast Asian students begin to learn Chinese in their own country based on traditional Chinese characters. Therefore, author based on own learning experience talked about the influence of mastering traditional characters to learn simplified Chinese characters. By collecting the traditional character texts, summarizing the occurrence of error categories of simplified Chinese characters, and based on the Chinese character simplification methods in Fan Jian Z...

  4. Temperament and Character in Psychosomatic Disorders

    Medine Yazici Gulec

    2009-09-01

    Full Text Available Personality takes an important role in etiology of psychosomatic disorders. The studies conducted with Temperament and Character Inventory which investigates the personality according to psychobiological model is considered to have a major role in understanding the relationship between personality and psychosomatic disorders. In order to emphasize the previous studies on this subject, we have done database search in Pubmed and Turk Psikiyatri Dizini (Turkish Psychiatry Directory for the time period between 1991 and 2009 to determine and evaluate the articles conducted among somatization, dermatologic illness, headache, physical medicine, angina, irritable bowel syndrome and asthma patients using Temperament and Character Inventory. The most significant consistent result of these studies was elevated harm avoid-ance scores. Harm avoidance scores still remain high even after controlling for the effect of depression and anxiety. Thus this temperament dimension is possibly an important state and trait feature for development of psychosomatic illnesses. These findings also confirmed that serotonergic systems get involved in the process of psychosomatic organization. In many studies, the mean scores of self direction sub-dimension of Temperament and Character Inventory which has been considered as the fundamental dimension to achieve mature personality, was found to be lower in psychosomatic patient groups than normal healthy control. This result hence supports the notion that process of illness affects the personality among these patients. Detailed evaluation of temparement and character profiles of psychosomatic patients would contribute much into understanding the etiology of these disorders.

  5. Computational Design of Animated Mechanical Characters

    Coros, Stelian; Thomaszewski, Bernhard; DRZ Team Team

    2014-03-01

    A factor key to the appeal of modern CG movies and video-games is that the virtual worlds they portray place no bounds on what can be imagined. Rapid manufacturing devices hold the promise of bringing this type of freedom to our own world, by enabling the fabrication of physical objects whose appearance, deformation behaviors and motions can be precisely specified. In order to unleash the full potential of this technology however, computational design methods that create digital content suitable for fabrication need to be developed. In recent work, we presented a computational design system that allows casual users to create animated mechanical characters. Given an articulated character as input, the user designs the animated character by sketching motion curves indicating how they should move. For each motion curve, our framework creates an optimized mechanism that reproduces it as closely as possible. The resulting mechanisms are attached to the character and then connected to each other using gear trains, which are created in a semi-automated fashion. The mechanical assemblies generated with our system can be driven with a single input driver, such as a hand-operated crank or an electric motor, and they can be fabricated using rapid prototyping devices.

  6. Molecular Identification of Atlantic Bluefin Tuna (Thunnus thynnus, Scombridae) Larvae and Development of a DNA Character-Based Identification Key for Mediterranean Scombrids.

    Puncher, Gregory Neils; Arrizabalaga, Haritz; Alemany, Francisco; Cariani, Alessia; Oray, Isik K; Karakulak, F Saadet; Basilone, Gualtiero; Cuttitta, Angela; Mazzola, Salvatore; Tinti, Fausto

    2015-01-01

    The Atlantic bluefin tuna, Thunnus thynnus, is a commercially important species that has been severely over-exploited in the recent past. Although the eastern Atlantic and Mediterranean stock is now showing signs of recovery, its current status remains very uncertain and as a consequence their recovery is dependent upon severe management informed by rigorous scientific research. Monitoring of early life history stages can inform decision makers about the health of the species based upon recruitment and survival rates. Misidentification of fish larvae and eggs can lead to inaccurate estimates of stock biomass and productivity which can trigger demands for increased quotas and unsound management conclusions. Herein we used a molecular approach employing mitochondrial and nuclear genes (CO1 and ITS1, respectively) to identify larvae (n = 188) collected from three spawning areas in the Mediterranean Sea by different institutions working with a regional fisheries management organization. Several techniques were used to analyze the genetic sequences (sequence alignments using search algorithms, neighbour joining trees, and a genetic character-based identification key) and an extensive comparison of the results is presented. During this process various inaccuracies in related publications and online databases were uncovered. Our results reveal important differences in the accuracy of the taxonomic identifications carried out by different ichthyoplanktologists following morphology-based methods. While less than half of larvae provided were bluefin tuna, other dominant taxa were bullet tuna (Auxis rochei), albacore (Thunnus alalunga) and little tunny (Euthynnus alletteratus). We advocate an expansion of expertise for a new generation of morphology-based taxonomists, increased dialogue between morphology-based and molecular taxonomists and increased scrutiny of public sequence databases. PMID:26147931

  7. Character Education in Portugal

    Lopes, João; Oliveira, Célia; Reed, Lauren; Gable, Robert A.

    2013-01-01

    Around the world, children who can exercise their right to attend school spend a significant part of their lives within the education environment. Therefore, schools have a great deal of influence on children's development beyond the academic realm. Given this accessibility to children, schools have opportunities to help children develop…

  8. Character Sums Over The Prime Numbers

    Carella, N. A.

    2012-01-01

    A few elementary estimates of a basic character sum over the prime numbers are derived here. These estimates are nontrivial for character sums modulo large q. In addition, an omega result for character sums over the primes is also included.

  9. Digital Storytelling in a Science Curriculum: The Process of Digital Storytelling to Help the Needs of Fourth Grade Students Understand the Concepts of Food Chains

    Titus, Una-Bellelinda

    In this study I investigate if digital storytelling process will help the needs of the fourth grade students in an elementary school setting learn science concepts, specifically food chains. I focused on three students who varied in social and academic skills/behaviors to investigate their process in working on a digital story. My findings proved that digital storytelling scripts, storyboards, and graphic organizers helped students create a story telling about what happened in their food chain but students couldn't retain the information on food chains to help them in taking their post test. The graphic organizers were able to scaffold and help organize students' thinking. The digital scripts allowed students to comprehend science concepts and explain them to peers.

  10. The character strengths of class clowns

    Ruch, Willibald; Platt, Tracey; Hofmann, Jennifer

    2014-01-01

    Class clowns traditionally were studied as a type concept and identified via sociometric procedures. In the present study a variable-centered approach was favored and class clown behaviors were studied in the context of character strengths, orientations to happiness and satisfaction with life. A sample of 672 Swiss children and adolescents filled in an 18 item self-report instrument depicting class clown behaviors. A hierarchical model of class clown behaviors was developed distinguishing a g...

  11. Factorized combinations of Virasoro characters

    We investigate linear combinations of characters for minimal Virasoro models which are representable as a product of several basic blocks. Our analysis is based on consideration of asymptotic behaviour of the characters in the quasi-classical limit. In particular, we introduce a notion of the secondary effective central charge. We find all possible cases for which factorization occurs on the base of the Gauss-Jacobi or the Watson identities. Exploiting these results, we establish various types of identities between different characters. In particular, we present several identities generalizing the Rogers-Ramanujan identities. Applications to quasi-particle representations, modular invariant partition functions, super-conformal theories and conformal models with boundaries are briefly discussed. (orig.)

  12. Digital Storytelling: A Case Study of the Creation, and Narration of a Story by EFL Learners

    Soler Pardo, Betlem

    2014-01-01

    The use of technology to teach English as a Foreign Language (EFL) has been greatly expanded in recent decades, and has also been construed by educators as a fresh alternative to traditional pedagogy. Digital Storytelling can offer this alternative as, without neglecting the target of improving teaching quality, it has been proved to be a…

  13. Storytelling for Empowerment for Latino Teens: Increasing HIV Prevention Knowledge and Attitudes

    Nelson, Annabelle; Cordova, David; Walters, Andrew S.; Szecsy, Elsie

    2016-01-01

    Latino adolescents are disproportionately impacted by HIV, but researchers have documented few programs to prevent and reduce HIV risk. The Storytelling for Empowerment (SFE) "HIV StoryBook" was designed with an innovative ecodevelopment approach combining empowerment, family communication, and positive cultural identity. A mixed method…

  14. Online Inclusive Pedagogy: A Call-and-Response Dialogue on Digital Storytelling

    Alcalá, Janet Ceja; Austin, Megan; Granroth, Mona; Hewitt, Breanne

    2016-01-01

    We propose digital storytelling as a pedagogical tool for online Library and Information Science education that recognizes diversity and fosters reflection among students and teacher. In a course titled Documenting Diverse Cultures and Communities, students contemplated their role as future information professionals and produced a short digital…

  15. A Little-Used Art of Teaching: The Case of Storytelling

    Meel, David E.; Gyurko, Deborah; Gaspar, Michelle

    2006-01-01

    This article discusses the art of storytelling as a means of introducing new mathematics topics. Telling a mathematically based story can be a break from the routine and can serve as literary mnemonics full of mental imagery that helps students recall in problem-solving steps. The authors provide a certain story that has been tried by several…

  16. Book review: "hard knocks: domestic violence and the psychology of story-telling" by Janice Haaken

    Campbell, Catherine

    2010-01-01

    This is a book review of Hard knocks: domestic violence and the psychology of storytelling by Janice Haaken which was published by Routledge in 2010. ISBN 978-0-415-56338-3. The full text of the review can be accessed from the Community Psychologist website.

  17. Digital Storytelling Revisited: An Educator's Use of an Innovative Literacy Practice

    Shelby-Caffey, Crystal; bda, Edwin; Jenkins, Bethany

    2014-01-01

    Digital storytelling has emerged as an innovative practice that allows students deeper engagement with content while encouraging the use of critical thinking and technological skills needed to navigate the ever changing digital terrain of the 21st century. The integration of traditional and new literacy practices is evident throughout the process

  18. Virtual Intervention to Improve Storytelling Ability among Deaf and Hard-of-Hearing Children

    Eden, Sigal

    2014-01-01

    Deaf and hard-of-hearing (D/HH) children reveal considerable difficulty in producing an organised and complete narrative. The current study conducted a three-month intervention to improve D/HH children's storytelling ability through training in arranging episodes of temporal scripts, and telling the stories they created. We examined 65 D/HH…

  19. Putting Multiliteracies into Practice: Digital Storytelling for Multilingual Adolescents in a Summer Program

    Angay-Crowder, Tuba; Choi, Jayoung; Yi, Youngjoo

    2013-01-01

    In this article we demonstrate how we created a context in which digital storytelling was designed and implemented to teach multilingual middle school students in the summer program sponsored by a local nonprofit organization, the Latin American Association, in a city in the southeastern United States. While implementing the notion of…

  20. In Search of a Theoretical Basis for Storytelling in Education Research: Story as Method

    Gallagher, Kathleen Marie

    2011-01-01

    In this article, the author argues that storytelling is centrally important to education research. The proliferation of narrative methodologies, albeit significant and innovative in the evolution of qualitative studies in education, has, nonetheless, not been accompanied by a theoretical body that has captured the complexities--ethical and…

  1. Enhancing Sequential Time Perception and Storytelling Ability of Deaf and Hard of Hearing Children

    Ingber, Sara; Eden, Sigal

    2011-01-01

    A 3-month intervention was conducted to enhance the sequential time perception and storytelling ability of young children with hearing loss. The children were trained to arrange pictorial episodes of temporal scripts and tell the stories they created. Participants (N = 34, aged 4-7 years) were divided into 2 groups based on whether their…

  2. The Effect of Story Grammars on Creative Self-Efficacy and Digital Storytelling

    Liu, C.-C.; Wu, L. Y.; Chen, Z.-M.; Tsai, C.-C.; Lin, H.-M.

    2014-01-01

    Previous studies have proposed that the grammars may serve as a rule-based scaffolding to facilitate story comprehension in storytelling activities. Such scaffoldings may inform students of crucial story elements and possible transitions among different elements. However, how these scaffoldings may influence story creation/writing activities is…

  3. Improving Technology Competency and Disposition of Beginning Pre-Service Teachers with Digital Storytelling

    Heo, Misook

    2011-01-01

    This study examined the effects of the digital storytelling experience of beginning pre-service teachers on their self-efficacy in educational technology and disposition toward change with regard to new technological approaches to teaching. A total of 76 freshmen participated in the study. After participating in a brief tutorial session, the…

  4. The Historical Ideal-Type as a Heuristic Device for Academic Storytelling by Sport Scholars

    Tutka, Patrick; Seifried, Chad

    2015-01-01

    The goal of this research endeavor is to take the previous calls of sport scholars to expand into alternative research approaches (e.g., history, case study, law reviews, philosophy, etc.) and to show how storytelling can be an effective tool through the use of a heuristic device. The present analysis attempts to focus on the usage of the…

  5. Effects of Storytelling to Facilitate EFL Speaking Using Web-Based Multimedia System

    Hwang, Wu-Yuin; Shadiev, Rustam; Hsu, Jung-Lung; Huang, Yueh-Min; Hsu, Guo-Liang; Lin, Yi-Chun

    2016-01-01

    This study applied storytelling in the English as a foreign language (EFL) classroom in order to promote speaking skills. Students were asked to practice speaking EFL through producing individual and interactive stories with a Web-based multimedia system. We aimed to investigate an effectiveness of applying individual and interactive storytelling…

  6. Mathematics, Art, Research, Collaboration, and Storytelling: The High M.A.R.C.S. Project

    Reilly, Edel M.; Pagnucci, Gian S.

    2007-01-01

    This article describes a curriculum integration project designed to help students better contextualize their learning: The High M.A.R.C.S. Project linked mathematics, art, research, collaboration, and storytelling. The article explains the project in detail, discusses sample student work from the project, and describes how the project work was…

  7. The Simultaneity of Experience: Cultural Identity, Magical Realism and the Artefactual in Digital Storytelling

    Honeyford, Michelle A.

    2013-01-01

    This paper explores how students, as multimodal storytellers, can weave powerful narratives blending modes, genres, artefacts and literary conventions to represent the real and imagined in their lives. Part of a larger ethnographic case study of student writing in a middle years class for immigrant students learning English as an additional

  8. Digital Storytelling as a genre of mediatized self-representations: an introduction

    Barry Pennoch-Speck

    2012-12-01

    Full Text Available This article provides a critical review of some of the most relevant studies ondigital storytelling and proposes a genre typology that allows an initialclassification of digital storytelling into two main types: educational and social.Digital storytelling is a multimodal emergent genre characterised by its versatilityand flexibility which has resulted in a series of subgenres. However, the mainpremise here is that differentiating between social and educational– although onedoes not exclude the other– and bearing in mind that most digital stories may lieat the intersection of both, is the most useful way to start labeling the massiveproduction of digital stories available nowadays on the Internet. The articlesincluded in this number are mostly educational (Ramírez-Verdugo & SotomayorGrande, and Reyes, Pich & García, Londoño-Monroy but they all include sometraces of the social type. Thus, Bou-Franch is an example of how studentsinterpret certain events that had social impact and that are part of history whileWestman’s article involves the creation of communities of practice among thosewho share the same interests. Finally, Herreros-Navarro, although educational inessence, describes a social act in which students intentionally choose a way topresent their own identity to society using digital storytelling

  9. A Mobile Mixed-Reality Environment for Children's Storytelling Using a Handheld Projector and a Robot

    Sugimoto, Masanori

    2011-01-01

    This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. Pilot studies have been conducted to clarify the…

  10. Examining the Use of Online Storytelling as a Motivation for Young Learners to Practice Narrative Skills

    Beckmann Wells, Patricia

    2013-01-01

    The purpose of this exploratory study was to examine the use of online storytelling as a motivation for young learners to practice narrative skills, measured through active choice, persistence and mental effort (Pintrich & Schunk, 2002). Web analytics was used to track 24 home schooled participants of an online application to teach a 21st…

  11. How digital storytelling is used in mental health: A scoping review.

    De Vecchi, Nadia; Kenny, Amanda; Dickson-Swift, Virginia; Kidd, Susan

    2016-06-01

    The creative arts can be used to support stakeholders of mental health services to communicate and share their lived experience. Digital storytelling is one method that has been used to capture people's lived experience. In this scoping review, we were interested in mapping how digital storytelling has been used in mental health, and to identify gaps in the literature. Nine databases were searched to identify peer reviewed literature published between January 2000 and August 2015; 15 articles were included in the review. The articles were categorized across four broad areas: educational interventions, learning skills, learning about other people's lived experience, and learning about personal lived experience. We identify that while digital storytelling has potential as a participatory process to promote mutual understanding of and empathy towards lived experiences in mental health, there is a dearth of research in this area. More research is needed on the use of digital storytelling in mental health to determine its effectiveness in progressing a recovery orientation in service provision that is built on solidarity and a social justice agenda. PMID:26900000

  12. Digital Storytelling Revisited: An Educator's Use of an Innovative Literacy Practice

    Shelby-Caffey, Crystal; Úbéda, Edwin; Jenkins, Bethany

    2014-01-01

    Digital storytelling has emerged as an innovative practice that allows students deeper engagement with content while encouraging the use of critical thinking and technological skills needed to navigate the ever changing digital terrain of the 21st century. The integration of traditional and new literacy practices is evident throughout the process…

  13. Staff Interactive Style during Multisensory Storytelling with Persons with Profound Intellectual and Multiple Disabilities

    Penne, A.; ten Brug, A.; Munde, V.; van der Putten, A.; Vlaskamp, C.; Maes, B.

    2012-01-01

    Background: Multisensory storytelling (MSST) is an individualised activity for people with profound intellectual and multiple disabilities (PIMD) in which a story is being told with an emphasis on sensory experiences and social interaction. MSST is a promising approach, but needs more empirical research evidence. In general, there is a lack of

  14. Digital Storytelling as Racial Justice: Digital Hopes for Deconstructing Whiteness in Teacher Education

    Matias, Cheryl E.; Grosland, Tanetha J.

    2016-01-01

    Teacher education is replete with an overwhelming presence of Whiteness, a presence that if not explicitly interrogated indefinitely recycles hegemonic Whiteness. Needed are pedagogical strategies that expose the hegemonic invisibility of Whiteness. This critical reflection examines the utilization of digital storytelling by teacher educators of…

  15. A Mobile Mixed-Reality Environment for Children's Storytelling Using a Handheld Projector and a Robot

    Sugimoto, Masanori

    2011-01-01

    This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. Pilot studies have been conducted to clarify the

  16. Humanizing the Teaching of Physics through Storytelling: The Case of Current Electricity

    Hadzigeorgiou, Yannis

    2006-01-01

    The main purpose of this article is to discuss the potential role of storytelling in the teaching and learning of physics. I first present the main historical events concerning the discovery of current electricity by focusing on the Galvani-Volta controversy and the work of Michael Faraday. Then I outline a planning framework for teaching through…

  17. Parental Perceptions of Music in Storytelling Sessions in a Public Library

    de Vries, Peter Andrew

    2008-01-01

    This case study examines parent-carer perceptions of music in storytelling sessions provided in a public library to children under the age of 5, including what music activities and ideas parent-carers implemented in the home as a result of the sessions. Data were collected from parent-carer focus groups, along with interviews with the storyteller…

  18. Storytelling As a Method of Communicating Information About Other Cultures; An Experimental Study.

    Ferguson, Mavis B.

    A study was devised to test the effectiveness of storytelling in transmitting information about other cultures. A story containing information about marriage customs and burial traditions in India was presented either by a class instructor, on audio tape, or on video tape to the 47 undergraduate students who served as subjects. Analyses of gains

  19. A Story-Telling Approach to Teaching English to Young EFL Iranian Learners

    Kalantari, Farzaneh; Hashemian, Mahmood

    2016-01-01

    This study investigated the effects of the storytelling approach on improving of EFL learners' vocabulary knowledge. To this end, 30 upper-beginner EFL learners (out of a population of 134) were selected by means of an OPT test and were assigned to 2 groups: 1 experimental and 1 group. The participants were selected from among young EFL learners…

  20. Shared-Reading versus Oral Storytelling: Associations with Preschoolers' Prosocial Skills and Problem Behaviours

    Curenton, Stephanie M.; Craig, Michelle Jones

    2011-01-01

    Dyadic shared-reading and oral storytelling practices and their association to American preschoolers' (N = 33) prosocial and problem behaviour was examined. The frequency (how often dyads read) and history (the child's age at first reading) were examined within shared-reading; emotion state talk and evaluative judgments were examined in both…

  1. Using Literature and Digital Storytelling to Create a Safe Place to Address Bullying

    Cordi, Kevin; Masturzo, Kimberly

    2013-01-01

    Determined to shift the balance by providing a venue for students' voices, Cordi and Masturzo reclaimed and remade a Web space to address bullying using digital storytelling (Ohler, 2009). Using "Dear Bully: 70 Authors Tell Their Stories", they guided their undergraduate students on a valuable journey of self-exploration, reflection, and…

  2. Digital Storytelling and American Studies: Critical Trajectories from the Emotional to the Epistemological

    Oppermann, Matthias

    2008-01-01

    In recent years, digital storytelling has emerged as an alternative medium of knowledge production for students in American studies. A growing number of faculty are creating assignments which combine methodological markers of American studies and reinvented notions of critical pedagogy in a multimedia learning environment. Based on an analysis of…

  3. Liberating the Arts: Promoting IT Fluency through the Pedagogy of Digital Storytelling

    Warren, Kenneth Xavier, Jr.

    2011-01-01

    Fluency in information technology (IT Fluency) is a component of life-long learning necessary for a Liberal Arts student's post-graduate success in the global and digital economy. While challenging, promoting IT fluency at Liberal Arts colleges can be achieved through the integration of digital storytelling pedagogy in existing humanities…

  4. 校長道德發展及其品德校園營造之質性探究 Qualitative Inquiry on Principals’ Moral Development and Their Building of Morality and Character in Schools

    李琪明 Chi-Ming Angela Lee

    2013-03-01

    Full Text Available 本研究結合品德教育與校長領導理念,聚焦中小學校長之道德發展及其校園營造關鍵角色,希冀達致具體研究目的有三:一為瞭解中小學校長的道德發展意涵;二為瞭解中小學校長營造品德校園的策略;三為對於校長道德發展及其品德校園營造提出反省與建議。研究者透過親訪19 所中小學校園,以半結構式深度訪談其校長,並以質性探究之詮釋學方法進行訪談內容的剖析,歸納出研究結果的四個主軸:校長對於品德教育的觀點、校長面臨的道德兩難議題及其考量因素、校長的德育信念與道德核心價值,以及校長的品德校園營造策略等面向的特點。藉由理念基礎與實徵文獻對於研究結果的辯證與批判,提出對於校長領導、品德教育及進一步研究之建議。 This study focuses on the moral development of principals and their central role in school culture building based on connections between moral dimension and principal leadership in this study. The three purposes of this study are as follows: (1 Understanding principals’ moral development; (2 understanding principals’ strategies for building morality and character in schools; and (3 providing a reflection and suggestions regarding principals’ moral development and the building of morality and character in schools. We held a semistructured interview with 19 elementary and high school principals in Taiwan and visited each of their campuses. Using hermeneutics as a methodological approach in qualitative research, we reached four aspects of findings: perspectives on morality and character education, moral dilemma and influential factors, moral belief and core ethical values, and strategies for building morality and character in schools from principals’ self-reflections. This study offers implications and suggestions on morality and character education, and principal leadership through a discussion and critical thinking regarding the gaps between findings and literature reviews.

  5. Introducing Character Animation with Blender

    Mullen, Tony

    2011-01-01

    Introducing Character Animation with Blender, 2nd Edition is written in a friendly but professional tone, with clear descriptions and numerous illustrative screenshots. Throughout the book, tutorials focus on how to accomplish actual animation goals, while illustrating the necessary technical methods along the way. These are reinforced by clear descriptions of how each specific aspect of Blender works and fits together with the rest of the package. By following all the tutorials, the reader will gain all the skills necessary to build and animate a well-modeled, fully-rigged character of their

  6. The Relationship Between Personalities and Faces of Manga Characters

    Ming-Hung Chen

    2015-06-01

    Full Text Available Mangaka(manga artists are limited to portraying the personalities of characters through static images and limited changes in facial expression. It is imperative that the personality and appearance of a character complement each other. In this study, we found that participants rely heavily on facial features to identify the personalities of characters. However, we also found that their first impressions are inclined towards two out of a total of sixteen specific personality types. This preference for specific personality types may be a unique feature of manga. Perhaps because readers are entirely reliant on the visual presentation of manga, facial features provide a relatively rich source of information when determining the personality of a character. The physical appearance of characters is somewhat limited by the stylization typical of manga. Possibly the facial features of characters have become restricted to a few select types, enforcing stereotypical images in the minds of readers. This encapsulation of personalities is important to the development of manga. Simplifying personality types helps readers to identify with characters and understand the plot. However, over-simplification can make characters dull or indistinguishable from each other

  7. Narrating and Reading Folktales and Picture Books: Storytelling Techniques and Approaches with Preschool Children

    Triantafillia Natsiopoulou

    2006-01-01

    Full Text Available This article examines the approaches to storytelling used by Greek parents with their preschool children. The first part of the article discusses the types of stories chosen and the reading approaches employed by the parents. The second part examines the extratextual interactions between parents and children related to content during storytelling. One hundred twelve stories were chosen by parents and told to their preschool children in one-to-one settings in their homes. These sessions were recorded by students and later analyzed. The families chose the stories, and no recommendation was made to parents about the type of story or approach they would use to tell the story. The stories were classified as narration, which involved telling stories to children without using books, or story reading, which involved reading books. Results indicate that the way in which a story was told and the characteristics of the extratextual interactions between parents and children depended on a parent’s educational status. Almost all parents with a higher educational background employed story reading, whereas parents with a lower educational background mostly preferred narration. The quantity and quality of verbal exchanges between adults and children during storytelling were also affected by the approach used and the educational status of the parents. Reading stories motivated more verbal exchanges than narrating stories. Extratextual interactions during storytelling were more common among parents with a higher educational background than among parents with a lower educational background; however, of the total number of extratextual interactions, only a small percentage were categorized as high-level abstraction (bridging, elaboration, and predicting. Most extratextual interactions were described as low-level abstraction (children's feedback, asking for label, intervention for drawing attention, and clarifying, regardless of the approach employed by the parents or their educational status. Results suggest that for the Greek families involved in this research, storytelling is a child-centered activity that meets the entertainment needs of the child.

  8. Integrating Research, Education, Outreach and Communication Through Storytelling: A Case Study in Progress

    McCaffrey, M. S.; Ledley, T.; Manduca, C.; Salmon, R.

    2006-12-01

    In order to provide a meaningful context for non-technical users to be able to decipher and comprehend research data, it is necessary to provide background into the process involved. Storytelling can provide the narrative description that brings data alive by showing the 'Who' (providing human interest, education and training background, and career opportunities information), 'What' (focusing on discipline, field of study, research questions, and significance), 'Where' (geographic location(s), logistics involved in getting there, and elevation or depth), 'When' (time(s) of day, year data collected, and temporal scale data focus on), 'Why' (why is the data important intellectually as well as in the broader, societal context) and especially the 'How' (what tools, technology, mathematics, and statistics are used to collect, archive, and analyze data). The upcoming International Polar Year (IPY), running from March 2007 to March 2009, builds on prior polar research and IPYs, and offers a unique opportunity to showcase the process of data collection and analysis in a compelling human context. Internationally, the IPY Education, Outreach and Communication (EOC) subcommittee is seeking to integrate the EOC continuum and when appropriate repurpose information about specific research projects. For example, descriptions of projects designed initially for media purposes may also serve as the "at a glance" overview of a project that can then link to more detailed narrative descriptions of the projects, augmented with video and audio clips, web-links to related background information and relevant curriculum, and ultimately to the data itself, well scaffolded with relevant supporting materials and tools. In the United States, plans are underway for developing a suite of data stories that provide the narrative background of a project and can be used in museum kiosks and other informal science settings, data sheets, that provide teachers with an overview of the data, and curriculum and training for teachers using the model developed by the Earth Exploration Toolkit.

  9. Font generation of personal handwritten Chinese characters

    Lin, Jeng-Wei; Wang, Chih-Yin; Ting, Chao-Lung; Chang, Ray-I.

    2014-01-01

    Today, digital multimedia messages have drawn more and more attention due to the great achievement of computer and network techniques. Nevertheless, text is still the most popular media for people to communicate with others. Many fonts have been developed so that product designers can choose unique fonts to demonstrate their idea gracefully. It is commonly believed that handwritings can reflect one's personality, emotion, feeling, education level, and so on. This is especially true in Chinese calligraphy. However, it is not easy for ordinary users to customize a font of their personal handwritings. In this study, we performed a process reengineering in font generation. We present a new method to create font in a batch mode. Rather than to create glyphs of characters one by one according to their codepoints, people create glyphs incrementally in an on-demand manner. A Java Implementation is developed to read a document image of user handwritten Chinese characters, and make a vector font of these handwritten Chinese characters. Preliminary experiment result shows that the proposed method can help ordinary users create their personal handwritten fonts easily and quickly.

  10. Slaying Literature: Metaphor and Characters in Buffy the Vampire Slayer

    skar rn Eggertsson 1986

    2010-01-01

    Joss Whedon is a storyteller who created Buffy the Vampires Slayer, a television series about a young girl who is chosen to fight the supernatural evil. She makes friends who help her when she needs it, and enemies who are frequently demonic and generally evil. Whedon uses many metaphors in the series, most notably one where the demonic adversaries are metaphors for personal struggles. As a storyteller, Whedon created a world similar to what the audience recognizes in which his fantas...

  11. Recognition of isolated handprinted characters

    Martins, Bo

    Handprinted characters are of unequal complexity and a common description of all alphabet symbols seems therefore unobtainable. However, letters which confuse human beings and man-made OCR systems usually have approximately the same appearance and may therefore be modeled jointly. We part the set...

  12. Character Toys as Psychological Tools

    Smirnova, Elena O.

    2011-01-01

    The main characteristic of children's play is its mental aspect--the fact that it is based on thoughts and feelings and not on objective reality. During imaginary play, children go beyond the limits of reality, and toys are tools that help them to do this. Children need character toys--toys that play the role of companion or partner--in the early…

  13. Building Character through Shadow Puppetry

    Brown, Susannah

    2004-01-01

    Puppetry captures the imagination and interest of young students. Stories are told and retold to children through pictures, puppets, stuffed animals, toys, dolls, gestures, dramatic voices, and theatrical effects. Many of the stories involve some moral decision or event, such as fairy tales in which the characters "live happily ever after" after…

  14. Relative differential K-characters

    Mohamed Maghfoul

    2008-03-01

    Full Text Available We define a group of relative differential K-characters associated with a smooth map between two smooth compact manifolds. We show that this group fits into a short exact sequence as in the non-relative case. Some secondary geometric invariants are expressed in this theory.

  15. A Brief Analysis of Errors and Their Causes of Indonesian Students Learning Chinese Characters

    Lydia Anggreani

    2015-01-01

    Chinese characters are symbols of written notation system. It is the carrier of heritage and development of Chinese cultural. Teaching Chinese as a foreign language is a new discipline that has rapidly developed, but Chinese characters are difficult to be taught and write. For bahasa Indonesia doesn't have any relation with Mandarin, it is easy to make mistake in learning Mandarin. When Indonesian students learned Chinese characters, they found that Chinese characters were one of the difficul...

  16. Twining characters and orbit Lie algebras

    Fuchs, Jurgen; Ray, Urmie; Schellekens, Bert; Schweigert, Christoph

    1996-12-05

    We associate to outer automorphisms of generalized Kac-Moody algebras generalized character-valued indices, the twining characters. A character formula for twining characters is derived which shows that they coincide with the ordinary characters of some other generalized Kac-Moody algebra, the so-called orbit Lie algebra. Some applications to problems in conformal field theory, algebraic geometry and the theory of sporadic simple groups are sketched.

  17. Marvel and DC Characters Inspired by Arachnids

    Elidiomar Ribeiro Da-Silva; Luci Boa Nova Coelho; Thiago Rodas Müller de Campos; Allan Carelli; Gustavo Silva de Miranda; Edson Luiz de Souza dos Santos; Tainá Boa Nova Ribeiro Silva; Maria Inês da Silva dos Passos

    2014-01-01

    This article compares arachnid-based Marvel and DC comics characters. The composition of a comic book character often has interesting ‘real-life’ influences. Given the strong connection between arachnids (especially spiders, scorpions and mites, all belonging to the zoological class Arachnida) and human beings it is not surprising that they have inspired many fictional characters.We recorded 84 Marvel Comics characters and 40 DC Comics characters, detailed in the dataset that accompanies the ...

  18. The Death of the Storyteller and the Poetics of (Un)Containment: Juan Rulfo’s El llano en llamas

    Bell, LAJ

    2012-01-01

    Critics have often read Juan Rulfo's El Llano en llamas (1953) as a return to the oral storytelling tradition. My contention, however, is that his short stories constitute an eminently modern break from cultural, narrative tradition—or what Ángel Rama has termed transculturation. I first explore how the death of the storyteller, prophesied by Walter Benjamin (1936), is staged within Rulfo's stories; and second, how Rulfo uses fragmentation as a literary device, which in turn potentiates furth...

  19. The Importance of Data Visualization: Incorporating Storytelling into the Scientific Presentation

    Babiak-Vazquez, A.; Cornett, A. N.; Wear, M. L.; Sams, C.

    2014-01-01

    From its inception in 2000, one of the primary tasks of the Biomedical Data Reduction Analysis (BDRA) group has been translation of large amounts of data into information that is relevant to the audience receiving it. BDRA helps translate data into an integrated model that supports both operational and research activities. This data integrated model and subsequent visual data presentations have contributed to BDRA's success in delivering the message (i.e., the story) that its customers have needed to communicate. This success has led to additional collaborations among groups that had previously not felt they had much in common until they worked together to develop solutions in an integrated fashion. As more emphasis is placed on working with "big data" and on showing how NASA's efforts contribute to the greater good of the American people and of the world, it becomes imperative to visualize the story of our data to communicate the greater message we need to share. METHODS To create and expand its data integrated model, BDRA has incorporated data from many different collaborating partner labs and other sources. Data are compiled from the repositories of the Lifetime Surveillance of Astronaut Health and the Life Sciences Data Archive, and from the individual laboratories at Johnson Space Center that support collection of data from medical testing, environmental monitoring, and countermeasures, as designated in the Medical Requirements Integration Documents. Ongoing communication with the participating collaborators is maintained to ensure that the message and story of the data are retained as data are translated into information and visual data presentations are delivered in different venues and to different audiences. RESULTS We will describe the importance of storytelling through an integrated model and of subsequent data visualizations in today's scientific presentations and discuss the collaborative methods used. We will illustrate the discussion with examples of graphs from BDRA's past work supporting operations and/or research efforts.

  20. Korean and Japanese as Chinese-Characters Cultural Spheres

    Takuya OKIMORI

    2014-12-01

    Full Text Available Korea and Japan belong to Chinese-characters cultural spheres. In the time of Han Dynasty and thereafter, tributary states connected with the monarchy of Chinese Kingdom and its surrounding countries. They imported Chinese state regulations, accepted and developed many thoughts and cultures by bringing in Chinese characters of Chinese classics. However, there have been some different points in the treatment of Chinese characters in each nation. The Korean modern writing system does not use Chinese characters in general, while on the contrary in Japanese, there is a tendency to increase the number of regularly-used Chinese characters, for example in the official list of j?y? kanji ???? announced by the Ministry of Education, with the latest increase in 2010. Therefore, it is necessary to observe more about some aspects of the languages to know why this different treatment occurred. The oldest Korean document is the History of the Three Kingdoms, Samguk Sagi ?????? that contains geographical proper names. The Buyeo-Kingdom languages were recorded there, including place names. It is no doubt that the use of Chinese characters of Silla have significantly affected Goguryeo and Paekche. The Silla and Buyeo-Kingdom languages have closed syllables with a consonant at the end of each syllable, while in Japanese, the syllables end with vowels as open syllables. There are further phonological characteristics as well. This article discusses how each language encountered Chinese characters, and how they related to their specific languages, and also how Chinese characters particularly reflected syllable structures of different languages. It can be said that the use of Chinese characters in proper names estranged the futures of Korean and Japanese in history. Focus is laid on the history of Korean and Japanese through Chinese characters, with their falsely similar language dispositions.

  1. Segmentation of Handwritten Text Document Written in Devanagri Script for Simple character, skewed character and broken character

    Vneeta Rani

    2013-06-01

    Full Text Available OCR (optical character recognition is a technology that is commonly used for recognizing patterns artificial intelligence & computer machine. With the help of OCR we can convert scanned document into editable documents which can be further used in various research areas. In this paper, we are presenting a character segmentation technique that can segment simple characters, skewed characters as well as broken characters. Character segmentation is very important phase in any OCR process because output of this phase will be served as input to various other phase like character recognition phase etc. If there is some problem in character segmentation phase then recognition of the corresponding character is very difficult or nearly impossible.

  2. Efficiency of Picture Description and Storytelling Methods in Language Sampling According to the Mean Length of Utterance Index

    Salime Jafari

    2012-10-01

    Full Text Available Background and Aim: Due to limitation of standardized tests for Persian-speakers with language disorders, spontaneous language sampling collection is an important part of assessment of languageprotocol. Therefore, selection of a language sampling method, which will provide information of linguistic competence in a short time, is important. Therefore, in this study, we compared the languagesamples elicited with picture description and storytelling methods in order to determine the effectiveness of the two methods.Methods: In this study 30 first-grade elementary school girls were selected with simple sampling. To investigate picture description method, we used two illustrated stories with four pictures. Languagesamples were collected through storytelling by telling a famous children’s story. To determine the effectiveness of these two methods the two indices of duration of sampling and mean length ofutterance (MLU were compared.Results: There was no significant difference between MLU in description and storytelling methods(p>0.05. However, duration of sampling was shorter in the picture description method than the storytelling method (p<0.05.Conclusion: Findings show that, the two methods of picture description and storytelling have the same potential in language sampling. Since, picture description method can provide language samples with the same complexity in a shorter time than storytelling, it can be used as a beneficial method forclinical purposes.

  3. Values of characters sums for finite unitary groups

    Thiem, Nathaniel; Vinroot, C. Ryan

    2007-01-01

    A known result for the finite general linear group $\\GL(n,\\FF_q)$ and for the finite unitary group $\\U(n,\\FF_{q^2})$ posits that the sum of the irreducible character degrees is equal to the number of symmetric matrices in the group. Fulman and Guralnick extended this result by considering sums of irreducible characters evaluated at an arbitrary conjugacy class of $\\GL(n,\\FF_q)$. We develop an explicit formula for the value of the permutation character of $\\U(2n,\\FF_{q^2})$ over $\\Sp(2n,\\FF_q)...

  4. A Critique of “Moral and Character Development”

    Liu, Ping

    2009-01-01

    A critique was made in this essay about William G. Huitt’s (2004)article titled “Moral and Character Development”. The strong points of his article were discussed with his conclusion that social and cultural values influence the formation of children’s character traits, while school should play its own role as a sub-social unit to develop their characters and morality based on the cognitive, affective, conative and behavioral principles. The obvious weakness was presented by ignoring politics...

  5. Finite geometry and character theory

    Pott, Alexander

    1995-01-01

    Difference sets are of central interest in finite geometry and design theory. One of the main techniques to investigate abelian difference sets is a discrete version of the classical Fourier transform (i.e., character theory) in connection with algebraic number theory. This approach is described using only basic knowledge of algebra and algebraic number theory. It contains not only most of our present knowledge about abelian difference sets, but also gives applications of character theory to projective planes with quasiregular collineation groups. Therefore, the book is of interest both to geometers and mathematicians working on difference sets. Moreover, the Fourier transform is important in more applied branches of discrete mathematics such as coding theory and shift register sequences.

  6. Comparative Analysis of PSO and GA in Geom-Statistical Character Features Selection for Online Character Recognition

    Fenwa O.D

    2015-08-01

    Full Text Available Online handwriting recognition today has special interest due to increased usage of the hand held devices and it has become a difficult problem because of the high variability and ambiguity in the character shapes written by individuals. One major problem encountered by researchers in developing character recognition system is selection of efficient features (optimal features. In this paper, a feature extraction technique for online character recognition system was developed using hybrid of geometrical and statistical (Geom-statistical features. Thus, through the integration of geometrical and statistical features, insights were gained into new character properties, since these types of features were considered to be complementary. Several optimization techniques have been used in literature for feature selection in character recognition such as; Ant Colony Optimization Algorithm (ACO, Genetic Algorithm (GA, Particle Swarm Optimization (PSO and Simulated Annealing but comparative analysis of GA and PSO in online character has not been carried out. In this paper, a comparative analysis of performance was made between the GA and PSO in optimizing the Geom-statistical features in online character recognition using Modified Optical Backpropagation (MOBP as classifier. Simulation of the system was done and carried out on Matlab 7.10a. The results generated show that PSO is a well-accepted optimization algorithm in selection of optimal features as it outperforms the GA in terms of number of features selected, training time and recognition accuracy.

  7. CHARACTER EDUCATION THROUGH ENGLISH MODALITY

    Subur Wardoyo

    2010-01-01

    The spread of English in Indonesia carries an inherent philosophy with it. This essay will focus on how the view that ‘there is no absolute truth’ is ingrained in the linguistic modality of English. Furthermore it will show how this philosophy of modality may inevitably shape a student’s character since it allows people to create the shared truths they need or to downgrade the truths of others, with all the potential positive or negative consequences. Finally this essay will...

  8. Facial animation of game characters

    Wallin, Kalle

    2015-01-01

    Facial animation in games has increased significantly in the past ten years. This is why the thesis introduces the basic technology in facial animation. The thesis only covers the basic tools and techniques used to create facial animation of game characters. The software used during this thesis were Autodesks 3Ds Max and Mudbox, and Substance Painter by Allegoritmic. The basic tools for creating game assets were explored. First the thesis goes through the basics of modeling 3D objects fo...

  9. Character virtues in psychiatric practice.

    Radden, Jennifer; Sadler, John Z

    2008-01-01

    The character-focused approach known as virtue ethics is especially well suited to understanding and promoting ethical psychiatric practice. Virtues are stable dispositions and responses attributed to character, and a virtue-based ethics is one in which people's selves or characters are at the center of moral assessment. In this discussion by a clinician and a philosopher, clinical scenarios using exchanges and inner monologue illustrate key aspects of virtues. Virtues are acquired through habituation; they are habits of mind as much as behavior; they are as a group heterogeneous, and individually composite; they involve affective responses; they are not impartial; they are compatible with the "role morality" required of professionals; they are responses to particular temptations and weaknesses; and they include, in the capacity for practical judgment known as phronesis, a way of resolving many of the conflicts and dilemmas that arise in practice. The virtue approach to ethics will likely be most useful in the educational setting where practitioners are learning clinical skills and socialized into the broad ethos of professional practice. Aspects of this educational effort are briefly reviewed, including whether it ought to be undertaken at all, whether the effort to teach virtues is possible, and, if so, how it can be achieved. PMID:19085391

  10. Phonetic Awareness: Knowledge of Orthography-Phonology Relationships in the Character Acquisition of Chinese Children.

    Shu, Hua; Anderson, Richard C.; Wu, Ningning

    2000-01-01

    Investigates the development of phonetic awareness, and insight into the structure and function of Chinese characters that give a clue to pronunciation. Participants were 113 Chinese second, fourth, and sixth graders enrolled in a working-class Beijing, China elementary school. Results show that both character familiarity and character regularity…

  11. How Flexible Grouping Affects the Collaborative Patterns in a Mobile-Assisted Chinese Character Learning Game?

    Wong, Lung-Hsiang; Hsu, Ching-Kun; Sun, Jizhen; Boticki, Ivica

    2013-01-01

    This paper reports the impacts of spontaneous student grouping to develop young students' orthographic awareness in the process of learning Chinese characters. A mobile-assisted Chinese character forming game is used to assign each student a Chinese character component on their smartphones through a wireless network. Fifteen Singaporean…

  12. CHARACTER IN CINEMA: SADR? ALI?IK AS A CHARACTER ACTOR

    Tamer BAYRAK

    2014-04-01

    Full Text Available When the word "cinema" is mentioned the first definition most commonly given is the sequence of pictures which reflects the emotions and moods of people in different circumstances in a certain time frame, composed of three main parts which are introduction progression and result. There is so much pain and sacrifice in production of this art. Today especially in developing countries, like Turkey, the art of cinema is still in a fragile,unprotected and extraordinary condition. In spite of these rough conditions there are some cinema labourers shining like stars in this art who are appreciated by people because of their remarkable effort. With their productions these actors and actreeses who have talent in character and typecasting acting which are also rare all around the world, are real inspirers to people that are keen to learn the history of cinema or willing to work directly in this art. In this study, the definition of character and typecasting acting, when they are created and how they are formed are considered. It is aimed to give hints to all people who are interested in Turkish cinema history by analysing one of the best examples of the character and typecasting actors in Turkish cinema history, Sadri Al???k and the characters which he created.

  13. Change in organization - emerging situations, character and praxis

    Keränen, Tapio

    2010-01-01

    The purpose of this study is to analyze how change is constructed by local actions and interactions of an organization. Drawing on critical realism and assuming organizational change to be a practical and social performance, a mediating entity - organizational character - is postulated to account for relationship between structure, agency, and action. The empirical study addresses local transformation and organizational character through analyzing events that are related to the development of...

  14. La Revolucin francesa en marcha: storytelling en la campaa de Mlenchon para las elecciones presidenciales

    Eugnie Richard

    2013-11-01

    Full Text Available El artculo analiza la utilizacin del storytelling por los cuatro principales candidatos a la eleccin presidencial francesa de 2012. Entre ellos se destaca Jean-Luc Mlenchon, candidato del Front de Gauche, que supo aplicar en su campaa estrategias de storyline, de framing y de networking. El candidato revivi el ideal de la Revolucin francesa invitando al electorado a unos actos simblicos de participacin poltica y utilizando el contexto internacional de crisis para posicionar un discurso de indignado. A pesar de su semifracaso en las urnas, su campaa fue la ms innovadora y dio a conocer nuevas formas de comunicacin y de participacin en este pas poco acostumbrado al uso del storytelling en campaa.

  15. Is Storytelling Effective in Improving the English Vocabulary Learning among Iranian Children in Kindergartens?

    Maasumeh Abasi

    2014-07-01

    Full Text Available The aim of this study is to investigate the effectiveness of storytelling in improving English vocabulary learning among children in kindergarten. Twenty Iranian children (9 boys and 11 girls in a private kindergarten in Kerman, Iran, were the participants of the study. All of the children were five years old and were taught English with the same teacher in a class in a kindergarten. The design of the study was one group pre-test post-test quasi experimental design. Both pre and post-tests included 20 vocabulary picture items taken from a story book teaching in the kindergarten. The statistical analysis revealed that storytelling was effective in increasing vocabulary learning among kindergarten children. 

  16. Digital Storytelling as a Pedagogical Tool within a Didactic Sequence in Foreign Language Teaching

    Agustín Reyes

    2012-12-01

    Full Text Available Digital storytelling constitutes a pedagogical tool for teachers to work on differentlinguistic skills while generating students’ interest and attention. This studyanalyses the usefulness of including digital storytelling within a didactic sequencein order to work on linguistic routines such as greetings and leave-takings inEnglish as a foreign language. To this aim, we have worked with first yearstudents in the Faculty of Education at the Universitat de València to improve theirability to adapt their language skills to specific situations within common dailyinteraction. We have designed a didactic sequence consisting of differentworkshops that have been put into practice in class. The sequence ends with afinal project in which students are expected to produce their own digital stories,showing thus what they have learnt. This final production has highlighted a clearimprovement in the use of linguistic routines, as well as in the use of morecomplex structures and of varied expressions used to open and close aconversation.

  17. Exploring ecology in Alaska: Reflective storytelling as a model for environmental education

    Shoemaker, Kay Warren

    This professional project is formatted as a book that was written as a part of a qualitativeparticipatory action research study exploring best practices for diverse communities in Alaska to access reflective storytelling method as environmental education. Non-invasive assessment was utilized with participants in the form of talking circles, where program leaders and educators met in small groups with youth to practice sharing and reflecting on their experiential education activity. Youth voice and educator opinions were gathered in structured and unstructured interviews. Along with interviews, standard practice methods for a qualitative research project were utilized, including: participant observation, non-participant observation, field notes, reflexive journals, and analysis of documents and materials. The current book project was designed as a tool to assist with the implementation of the Alaska Natural Resource and Environmental Literacy Plan. Through place-based curriculum and experiential learning techniques, it shares examples of a unique method of teaching outdoor environmental education through storytelling.

  18. HERITABILITY OF STING CHARACTERS IN AFRICANIZED HONEYBEES

    A. MELO

    1997-01-01

    Full Text Available In this paper we proposed to estimate the heritability of seven morphological characters that compose the sting apparatus of the Africanized honeybee workers. An experimental design to estimate genetic parameters was based on the method developed by Oldroyd and Moran(9. This method was modified to eliminate within-colony environmental effects associated with the additive genetic variance. The estimated h values ranged from 0.17 ± 0.11 (maximum width of bulb of sting stylet and height of the valve of right lancet to 0.74 ± 0.30 (length of the lancet.

  19. Exploring new communication strategies for a global brand : transmedia storytelling and gamification

    Brieger, Christian

    2013-01-01

    Marketing is changing and companies or brands try to find new ways to engage consumers and involve them in their advertising efforts. There are two new communication strategies that might be able to lead the way into a new area of advertising and marketing: transmedia storytelling and gamification. The research questions were how to use such strategies in the communication or branding environment and how to use them when a global brand wants to communicate across cultures while adapting the a...

  20. OLTRE IL FRANCHISE. TRANSMEDIA STORYTELLING FRA NARRAZIONE E PRATICA DISTRIBUTIVA NELL'ERA DIGITALE DELLA CONVERGENZA

    NEGRI, ERICA

    2015-01-01

    I processi di digitalizzazione e convergenza hanno avuto un forte impatto sulle modalità di produzione, distribuzione e fruizione dei contenuti audiovisivi. Ma tale impatto non si è limitato ai suddetti ambiti. Fenomeni come il transmedia storytelling, le narrazioni distribuite, l’intertestualità, l’ibridazione delle forme discorsive, l’integrazione di elementi di game-playing all’interno di strutture narrative tradizionalmente lineari, e la crescente rilevanza del world-building all’interno ...

  1. The Effect of Storytelling Technique on Speaking Ability of Female Iranian Intermediate EFL Learners

    Esmail Zare-Behtash; Amin Saed; Fatemeh Sajjadi

    2016-01-01

    The main purpose of the present quasi-experimental study is to investigate the effect of storytelling technique on writing ability of Iranian intermediate EFL learners. To this end, 40 female intermediate EFL learners with the age range of 14-16 attending Chabahar Maritime University High School were initially selected. The homogeneity of their proficiency level was established via the administration of a TOEFL (the Paper-Based Test) proficiency test. Then they were randomly divided into two ...

  2. A Methodology to Derive a Valid Scenario of an Interactive Storytelling

    Dang, Kim Dung; Champagnat, Ronan; Augeraud, Michel

    2011-01-01

    In previous works, we showed how to use Linear Logic to model an Interactive Storytelling (IS). Proceeding from the achieved results, this paper introduces a methodology for authors to derive a valid scenario of an IS. In the paper, we will explain the implementation of the methodology via a detailed presentation of the steps in the process of IS modeling and illustrate those with a concrete example.

  3. The use of storytelling in middle-level management in the case of Telenor

    Orskaug, Iselin Svanøe; Nesseth, Maria Molvær

    2015-01-01

    The purpose of this thesis will be close examination of the coherence between organizational culture and storytelling through the studies of secondary data resources, which again will lead to a qualitative study with the purpose of answering our research questions and thesis statement. Our thesis is organized in a manner which starts by introducing our thesis statement and research question. It will continue to address our research of secondary data on organizational culture, the coherence be...

  4. STORYTELLING IN EARLY-STAGE STARTUP FUNDING ACQUISITION : Case: GOOROO Education

    Phat Tram, Gia

    2015-01-01

    Storytelling is a human activity that could be traced back to time immemorial. It was discovered to be a human adaptation that played an important role in the survival of human beings, and that our predilection for and dependence on stories for eons have come to reshape our mind, making us process information delivered via story structure more rapidly, flexibly and precisely. In addition, the past decades have witnessed numerous neurological findings that elucidate the effects that telling an...

  5. Story and science: How providers and parents can utilize storytelling to combat anti-vaccine misinformation

    Shelby, Ashley; Ernst, Karen

    2013-01-01

    With little or no evidence-based information to back up claims of vaccine danger, anti-vaccine activists have relied on the power of storytelling to infect an entire generation of parents with fear of and doubt about vaccines. These parent accounts of perceived vaccine injury, coupled with Andrew Wakefields fraudulent research study linking the MMR vaccine to autism, created a substantial amount of vaccine hesitancy in new parents, which manifests in both vaccine refusal and the adoption of ...

  6. Attitudes of the Students Studying at Kafkas University Private Primary EFL Classroom towards Storytelling and Motivation

    Gencer Elkılıç; Catherine Akça

    2008-01-01

    In order to determine their motivation for learning English as a foreign language; their preferred learning activities; and, in particular, their attitudes towards learning English through the medium of storytelling, a questionnaire was administered to 21 students from the 4th year of Kafkas University  private primary school in Kars, Turkey. The results show that both story telling and grammar were perceived as very enjoyable by a majority of the participants, 71.43% and 52.38% respectively....

  7. Digital storytelling in sex education. Avoiding the pitfalls of building a ‘haram’ website

    Christa de Graaf; Joke Hermes; Pauline Borghuis

    2010-01-01

    This article discusses a participant design research project. The project aimed to provide information about sex and sexuality to groups considered to be vulnerable due to lack of knowledge and cultural barriers. The researchers worked with their students (from highly diverse cultural background) to gather interview material that in turn was used by these students to write ‘life stories’. Although not digital storytelling as it is usually defined, the group for whom the website was built did ...

  8. TV JOURNALISM IN THE DIGITAL AGE: ASPECTS OF TRANSMEDIA STORYTELLING ON PAPER TELEVISION

    Elaide Martins

    2013-01-01

    This paper proposes a reflection on audiovisual journalism from the perspective of transmedia storytelling (NT), a term coined by Henry Jenkins (2009a) in his research on the culture of convergence. How has media convergence affected the language and aesthetics of audiovisual journalism? And what of the routine and profile of its professionals? Or the relationship with the audience? What are the new paradigms and what has changed in their production processes as regards the use of new media? ...

  9. Don Quixote of La Mancha: transmedia storytelling in the grey zone

    Scolari, Carlos Alberto

    2014-01-01

    Transmedia storytelling is one of the most interesting phenomena emerging from the contemporary media ecology. In this article, the focus moves from contemporary transmedia productions to a literary classic: The Ingenious Gentleman Don Quixote of La Mancha , written by Miguel de Cervante from 1605 ??? 1615). Inspired by the conceptions of Henry Jenkins and Jes??s Mart??n - Barbero , this article first reflects on...

  10. Exploring new communication strategies for a global brand :transmedia storytelling and gamification

    Brieger, Christian

    2013-01-01

    Marketing is changing and companies or brands try to find new ways to engage consumers and involve them in their advertising efforts. There are two new communication strategies that might be able to lead the way into a new area of advertising and marketing: transmedia storytelling and gamification. The research questions were how to use such strategies in the communication or branding environment and how to use them when a global brand wants to communicate across cultures while adapting the a...

  11. A requiem for aural fiction: on capitalizing the sound medium’s potential for (transmedia) storytelling

    Noronha e Sousa, Marta; Zagalo, Nelson; Martins, Moisés de Lemos, ed. lit.

    2015-01-01

    The sound medium may be – and has been – used to tell fictional stories, through several platforms, like the radio, disc, and digital recordings. However, in comparison to other media, solely aural fictional narratives have, for long, been rare. On the other hand, there is evidence that storytelling on this medium is being revived in this digital era. In this paper, we aim to track down and describe some of the available practices concerning this type of fictional narrative,...

  12. IReport for CNN Transmedia Storytelling On The Brazilian Protests in 2013

    Geane Alzamora; Vitória Barros; Jéssica Malta

    2015-01-01

    This study discusses the limits and potentials of the concept of transmedia storytelling to describe citizen coverage of the 2013 protests in Brazil in the collaborative section iReport for CNN on CNN.com. The section is characteristically intermedia because it connects to online social networks and doubles as a monthly television program with the same name. But to what extent could it also be characterized as transmedia? Systematic observation of the citizen coverage between June and July 20...

  13. Using the story-telling technique in the qualitative research of national identity

    Şandru, C.

    2011-01-01

    This paper contains the main results of a qualitative research onRomanians national identity. The research proposes a new approach to the national identity based on two methodological elements: the patriotic songs as a stimulus for reflection on national identity and the presentation of data in the form of story-telling. The theoretical background integrates the social identity theory and the theory of social representations. The main conclusionof the research is that Romanians have nowadays ...

  14. Once Upon a Time on Twitter : Storytelling and Narrative Elements on a Social Media Platform

    Persson Högdahl, Jesper

    2013-01-01

    In this thesis the structure and usage of narrative within a social media platform isexplored, with Twitter as the chosen social media network. Narrative and storytellingwithin a social media sphere such as Twitter primarily focuses on bringing a certaincharacterization and voice to a user account with story and narrative generally coming insecond place. By studying and comparing real-life cases of storytelling on twitter I havecome to the conclusion that a narrative structure that combines a...

  15. Storytelling in emotional branding - How to create a story that has a significant impact on consumers

    Autio, Heini

    2014-01-01

    Objective of the study: The main objective of this study is to understand what kinds of brand stories have a significant impact on consumer behavior. An increasing amount of companies now express intentions to add storytelling into their marketing communications, but the current empirical findings on what kind of stories actually work well in branding are limited. Thus, the aim of this study is to analyze consumer responses to different types of firm-originated brand stories and to identi...

  16. Seafloor character--Offshore of Bolinas, California

    U.S. Geological Survey, Department of the Interior — This part of DS 781 presents the seafloor-character map Offshore of Bolinas, California (raster data file is included in "SeafloorCharacter_OffshoreBolinas.zip,"...

  17. Citizens of Character - The Values and Character Dispositions of 14-16 Year Olds in the Hodge Hill Constituency

    Arthur, James; Harding, Robert; Godfrey, Ray

    2009-01-01

    Citizens of Character explores the attitudes, dispositions, and values of 14-16 year old students in a particular urban environment - the six schools of the Hodge Hill constituency in Birmingham - and the extent to which the education system and the local environment advance or inhibit their sense of self, their values and their character development. These students constituted a heterogeneous group of religious and non-religious individuals. This project goes beyond the normal explo...

  18. REGULATION OF URBAN CHARACTER: STYLE, COLOUR AND HISTORIC CHARACTER IN A MODERN CHINESE CITY - THE CASE OF HARBIN

    Yu, Zhenbo

    2013-01-01

    China's rapid economic development and accelerated process of urbanisation has involved erosion of local distinctiveness during the last twenty years. This loss of character is widely regretted. With intensified inter-city competition there is a growing recognition among planning stakeholders and the general public that a stronger framework of urban conservation will be required in future. The dissertation offers a diagnosis of the methods for coping with urban character in modern Chinese cit...

  19. Authoring experience: the significance and performance of storytelling in Socratic dialogue with rehabilitating cancer patients.

    Knox, Jeanette Bresson Ladegaard; Svendsen, Mette Nordahl

    2015-08-01

    This article examines the storytelling aspect in philosophizing with rehabilitating cancer patients in small Socratic dialogue groups (SDG). Recounting an experience to illustrate a philosophical question chosen by the participants is the traditional point of departure for the dialogical exchange. However, narrating is much more than a beginning point or the skeletal framework of events and it deserves more scholarly attention than hitherto given. Storytelling pervades the whole Socratic process and impacts the conceptual analysis in a SDG. In this article we show how the narrative aspect became a rich resource for the compassionate bond between participants and how their stories cultivated the abstract reflection in the group. In addition, the aim of the article is to reveal the different layers in the performance of storytelling, or of authoring experience. By picking, poking and dissecting an experience through a collaborative effort, most participants had their initial experience existentially refined and the chosen concept of which the experience served as an illustration transformed into a moral compass to be used in self-orientation post cancer. PMID:25894237

  20. AWARENESS AND COGNITIVE LOAD LEVELS OF TEACHER CANDIDATES TOWARDS STUDENT PRODUCTS MADE BY DIGITAL STORYTELLING

    Figen KILIC

    2014-07-01

    Full Text Available The purpose of this research is to assess the student products created by digital storytelling, and to determine the awareness towards learning the topic and the cognitive loads of students during the process. Research was performed with a total of 52 teacher candidates attending 2nd class at “Classroom Teacher” department of Mersin University Faculty of Education in 2012-2013 education years. General scanning model was used to determine the cognitive loads and awareness of student products, created by teacher candidates through digital storytelling, for learning the topic. As a result of the Research, we reached the conclusion that the awareness related to basic concepts and program created by digital storytelling increased, and there was not a cognitive overload. Also, students’ opinions were taken on the process and according to acquired data, it was concluded that the students were pleased with the process, their awareness increased, and they made plans to improve what they learned and use them in the future. In line with acquired findings, it was suggested that experimental studies should be made on this topic. -