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Sample records for storytelling character development

  1. The development of storytelling in early childhood

    Ljubica Marjanovič Umek

    2011-01-01

    Full Text Available Storytelling is an important aspect of child's language competence, which largely depends on her/his understanding and expression of a decontextualised content and develops rapidly in the period between the second and sixth year of life. The purpose of this study was to examine age differences in children's storytelling in the period between the third and sixth year of age. In addition, we considered the effect of gender on storytelling of children of different ages. The sample included 156 children aged from 3 to 6 years, who were divided into 3 age groups, namely children, aged 3, 4 and 5 years. Child's storytelling competence was assessed with the Little Glove Storytelling Test. Children's stories told by a standard set of illustrations, were analyzed in terms of criteria, designed to assess the developmental level of the stories. The criteria refer to the words, included in the story, the grammatical structure and the content of the story. The obtained results suggested that several important changes in the development of storytelling occur within the period of early childhood. The 5-years-old children told longer stories with a more complex grammatical structure and a coherent content as the 3-years-old children. Children's achievements on the individual criteria for assessing the developmental level of the stories progressed relatively steadily through all three age groups. The results also showed that gender had no significant effect on the storytelling of children of different ages.

  2. Storytelling

    Hansen, Heidi

    2015-01-01

    Dette kapitel introducerer til storytelling som kommunikationsdisciplin. Der præsenteres dels en teoretisk forståelse af, hvordan mennesket tænker i og skaber mening gennem historier, dels en række praktiske værktøjer til arbejdet med storytelling.......Dette kapitel introducerer til storytelling som kommunikationsdisciplin. Der præsenteres dels en teoretisk forståelse af, hvordan mennesket tænker i og skaber mening gennem historier, dels en række praktiske værktøjer til arbejdet med storytelling....

  3. Harry Truman and the Atomic Bomb: An Excursion into Character Education through Storytelling

    Sanchez, Tony R.

    2006-01-01

    This article asserts the importance of character education through the utilization of historical storytelling in the social studies classroom. After briefly noting the value of the historical story in this regard, a specific, ready-made example is provided concerning Truman's decision to use the atomic bomb and includes a crucial set of follow-up…

  4. Design and Development of a Smart Storytelling Toy

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2014-01-01

    Because computers generally make children passive listeners, new technological devices need to support children's storytelling activities. This article introduces the StoryTech, a smart toy that includes a virtual space comprised of computer-based graphics and characters as well as a real space that involves stuffed animals, background cards…

  5. Developing Voice in Digital Storytelling Through Creativity, Narrative and Multimodality

    Monica Nilsson

    2010-06-01

    Full Text Available For Simon, who is nine years old, reading and writing are obstacles rather than tools. However, when offered the opportunity to create digital stories, Simon becomes deeply engaged. He creates complex stories within different genres based on a variety of subjects. He both expresses and creates meaning through his digital storytelling. He develops what Elbow calls ´voice.´ In the paper I argue that digital storytelling became a resource for Simon which triggered his interest in literacy because of two specific features: multimodality and narrative. Vygotsky’s work on development of literacy and creativity comprise a theoretical point of departure and I claim that new media has the potential to play a significant role in this realm.

  6. Visual development as a tool for storytelling in animated

    Moura, João Garcia de Lima de

    2014-01-01

    This dissertation aims to study and deepen the understanding of Visual Development and the way it is used towards storytelling. In animated feature and short films every element is studied and created in order to help the viewer understand the story. We will study concepts like color and light to understand how they are used in order to create an emotional connection between the animation and the viewer. The animated film ‘Beauty and the Beast’ (1991) from Walt Disney studio...

  7. Graphic Storytelling

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  8. Parental Influence on the Development of Children's Storytelling

    Marjanovic-Umek, Ljubica; Fekonja-Peklaj, Urska; Podlesek, Anja

    2012-01-01

    Storytelling represents an aspect of children's general language competence. The characteristics of the home literacy environment, especially joint reading between parents and children, have a significant effect on children's storytelling. The purpose of this study was to explore the age differences in the storytelling of three- to six-year-old…

  9. Applying an e-PBL Platform to Develop a Storytelling-Based Arithmetic Card Game

    Hu Li Ling; Tseng Shian Shyong

    2016-01-01

    Mathematics is a very important learning subject. Mathematical knowledge can be learned by traditional or distance learning, but the mathematical problem solving ability is hard to improve without experiences through practice. Therefore, developing an interesting learning game to enhance students problem solving ability is the major concern in this paper. Since the storytelling strategy has been proved to be useful to enhance the students thinking ability, we develop a storytelling-based arit...

  10. Storytellers as partners in developing a genetics education resource for health professionals.

    Kirk, Maggie; Tonkin, Emma; Skirton, Heather; McDonald, Kevin; Cope, Buddug; Morgan, Rhian

    2013-05-01

    Advances in genetics are bringing unprecedented opportunities for understanding health and disease, developing new therapies and changes in healthcare practice. Many nurses and midwives lack competence and confidence in integrating genetics into professional practice. One approach to enhance understanding of genetics is to simulate clinical exposure through storytelling. Stories are acknowledged as a powerful learning tool, being understandable and memorable, stimulating critical thinking, and linking theory to practice. Telling Stories, Understanding Real Life Genetics is a freely accessible website that sets people's stories within an education framework. The links between the stories and professional practice are made explicit and additional features support learning and teaching. Care of the storytellers within an ethical framework is of paramount importance. Storytellers are viewed as partners in the project. The challenges encountered include preserving the authentic voice and dignity of the storyteller. Project team members have also experienced 'professional shame' when negative experiences have been recounted, and the stories have had an impact on the team. The experience of working with storytellers has been positive. The storytellers want to be heard so that others will benefit from their stories. They serve as a reminder of why this work is important. PMID:22197414

  11. Empowering Students to Develop Literacy and Narrative Skills in ASL and English Through Digital Media/Visual Arts in Storytelling /

    Sharer, Valerie Anne

    2013-01-01

    Literacy development is greatly presented and reinforced at school with emphasis on language exposure and exceptional modeling from teachers. However, many deaf students do not get enough exposure to storytelling and reading aloud due to insufficient classroom time and even professional experience in storytelling in the classroom. This becomes an ongoing issue in classroom due to educational standards and lack of investment especially in storytelling. My curriculum strongly focuses on promoti...

  12. Applying an e-PBL Platform to Develop a Storytelling-Based Arithmetic Card Game

    Hu Li Ling

    2016-01-01

    Full Text Available Mathematics is a very important learning subject. Mathematical knowledge can be learned by traditional or distance learning, but the mathematical problem solving ability is hard to improve without experiences through practice. Therefore, developing an interesting learning game to enhance students’ problem solving ability is the major concern in this paper. Since the storytelling strategy has been proved to be useful to enhance the students thinking ability, we develop a storytelling-based arithmetic card game to encourage and guide students to speak out their thinking process of problem solving, where the e-Project-Based Learning (e-PBL platform has been applied to brainstorm the characteristics of the game and construct the storytelling script. Thus, the misconceptions can be easily diagnosed. To evaluate the performance of our approach, 40 5-grade primary school students have participated in the storytelling-based arithmetic card game experiment. The experimental result shows that the storytelling-based learning can enhance the mathematical problem solving ability via playing the game.

  13. Storytelling as an approach to evaluate the child's level of speech development

    Ljubica Marjanovič Umek

    2004-05-01

    Full Text Available Both in developmental psychology and in linguistics, the child's storytelling is an interesting topic of research from the point of view of evaluating the child's level of speech development, especially of its pragmatic component, and from the point of view of teaching and learning in the preschool period. In the present study, children's storytelling in different situational contexts was analyzed and evaluated: with a picture book without any text, after listening to a text from a picture book, and after a suggested story beginning (ie., with the introductory sentence given to them. The sample included children of three age groups, approximately 4, 6 and 8 years; each age group had approximately the same numbers of boys and girls. A total of over 300 stories were collected, which were subsequently analyzed and evaluated using a set of story developmental level criteria. Two key criteria were used: story coherence and cohesion. Comparisons by age and gender, as well as by context of storytelling, show significant developmental differences in story content and structure for different age groups, and the important role of storytelling context. Differences in storytelling between boys and girls did not prove statistically significant. The findings also suggest new options and approaches for further stimulations of speech development within preschool and primary school curricula might be considered.

  14. Storytellers as partners in developing a genetics education resource for health professionals

    Kirk, Maggie; Tonkin, Emma; Skirton, Heather; Mcdonald, Kevin; Cope, Buddug; Morgan, Rhian

    2013-01-01

    Summary Advances in genetics are bringing unprecedented opportunities for understanding health and disease, developing new therapies and changes in healthcare practice. Many nurses and midwives lack competence and confidence in integrating genetics into professional practice. One approach to enhance understanding of genetics is to simulate clinical exposure through storytelling. Stories are acknowledged as a powerful learning tool, being understandable and memorable, stimulating critical thin...

  15. Scientizing with "ScienceKit": Social Media and Storytelling Mobile Apps for Developing Playful Scientist Dispositions

    Clegg, Tamara; Ahn, June; Yip, Jason C.; Bonsignore, Elizabeth; Pauw, Daniel

    2016-01-01

    This article provides an overview of several studies in which the authors draw on social media, storytelling, and mobile apps to help children playfully develop their own approaches to science. The authors detail their efforts to strike a balance between the structure needed to promote science learning and the flexibility needed to nurture…

  16. Developing Individual and Team Character in Sport

    Gaines, Stacey A.

    2012-01-01

    The idea that participation in sport builds character is a long-standing one. Advocates of sport participation believe that sport provides an appropriate context for the learning of social skills such as cooperation and the development of prosocial behavior (Weiss, Smith, & Stuntz, 2008). Research in sport regarding character development has…

  17. Art Education Technology: Digital Storytelling

    Chung, Sheng Kuan

    2007-01-01

    The application of digital storytelling to art education is an interdisciplinary, inquiry-based, hands-on project that integrates the arts, education, local communities, technology, and storytelling. Through digital storytelling, students develop and apply multiliteracy skills, aesthetic sensitivities, and critical faculties to address greater…

  18. Creating Dialogue by Storytelling

    Passila, Anne; Oikarinen, Tuija; Kallio, Anne

    2013-01-01

    Purpose: The objective of this paper is to develop practice and theory from Augusto Boal's dialogue technique (Image Theatre) for organisational use. The paper aims to examine how the members in an organisation create dialogue together by using a dramaturgical storytelling framework where the dialogue emerges from storytelling facilitated by…

  19. Character Development: Renewing an Old Commitment.

    Wynne, Edward

    1986-01-01

    Growing public concern with student discipline, increases in student suicide rates, homicides, and high pregnancy rates of teenage girls are causing educators to give renewed attention to the concept of "character development" in public education. (MD)

  20. Character animation fundamentals developing skills for 2D and 3D character animation

    Roberts, Steve

    2012-01-01

    Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality w

  1. Defining moments in leadership character development.

    Bleich, Michael R

    2015-06-01

    Critical moments in life define one's character and clarify true values. Reflective leadership is espoused as an important practice for transformational leaders. Professional development educators can help surface and explore defining moments, strengthen leadership behavior with defining moments as a catalyst for change, and create safe spaces for leaders to expand their leadership capacity. PMID:26057159

  2. Digital Storytelling

    Linde, R. van der; J. Jansen

    2005-01-01

    De training Digital Storytelling en opleiding tot trainer Digital Storytelling worden door het lectoraat ‘Vernieuwende Opleidingsmethodiek en -didactiek’ van de Faculteit Educatie van de Hogeschool Utrecht samen met de Faculteit Maatschappij en Recht van de Hogeschool Utrecht uitgewerkt tot een multimediale methode voor pedagogen, docenten, coaches, opleiders, leraren en social workers.

  3. Design storytelling with future scenario development; envisioning "the museum"

    Eggink, Wouter; Albert de la Bruhèze, Adri

    2015-01-01

    There are different ways to tell stories with design. This paper shows possibilities of telling stories by envisioning the future. Overall, design has the very ability to envision, visualize and express things that do not exist yet. We introduce the Future Scenario Development Design methodology as a process for research through design. This methodology consists of a six step scenario development approach, combined with a general conceptual design phase. The scenario of a (plausible and think...

  4. Developing Autonomous Learning for Oral Proficiency Using Digital Storytelling

    Kim, SoHee

    2014-01-01

    Since online educational technology can support a ubiquitous language learning environment, there are many ways to develop English learners' autonomy through self-access learning. This study investigates whether English as a second language (ESL) learners can improve their oral proficiency through independent study by using online self-study…

  5. Incorporating Storytelling into Practice: How HRD Practitioners Foster Strategic Storytelling

    Tyler, Jo A.

    2007-01-01

    Human resource development (HRD) practitioners are adding storytelling to their box of tactical and strategic tools. This qualitative research study investigates how HRD practitioners in for-profit settings apply storytelling as a means of advancing organizational goals. The primary focus of practitioners is on instrumental application of stories…

  6. Gather 'Round the Campfire: Engaging Students and Creating Storytellers

    Higgins, Carrie

    2008-01-01

    In this article, the author describes the development of a storytelling unit she introduced to her school. She got the idea for the storytelling unit from the National Storytelling Festival she had attended several years ago in Jonesboro, Tennessee. When she proposed her idea of a storytelling unit culminating in a festival modeled on the national…

  7. Promoting Character Development through Teaching Wrestling in Physical Education

    Destani, Fitni; Hannon, James C.; Podlog, Leslie; Brusseau, Timothy A.

    2014-01-01

    Character development has become an important component of physical education that contributes directly to the affective learning domain. However, teaching character development can be challenging. The purpose of this article is to suggest that character development be promoted through the teaching of wrestling, due to the unique moral development…

  8. Improved Characters and Student Learning Outcomes through Development of Character Education Based General Physics Learning Model

    Derlina; Sabani; Mihardi, Satria

    2015-01-01

    Education Research in Indonesia has begun to lead to the development of character education and is no longer fixated on the outcomes of cognitive learning. This study purposed to produce character education based general physics learning model (CEBGP Learning Model) and with valid, effective and practical peripheral devices to improve character…

  9. The new community anthology: digital storytelling as a community development strategy

    Mamie Marcuss

    2003-01-01

    Telling their tale through digital media, digital storytellers harness technology to share their experiences and communicate their values. Three community groups in Massachusetts are employing this concept and using digital stories to support their larger community building efforts.

  10. Playing with the team: The Development of Communities of Practice in a Digital Storytelling Project

    Peter John Westman

    2012-01-01

    Since its emergence in the early 1990's, digital storytelling has been variouslyidentified as a new media practice, a consumer and community-led movement,and a textual system. However, given its relative nascent status, there remainsthe need for further academic research focusing on the different forms it hasassumed. During the spring/summer of 2011, I conducted an examination ofTaking the Field (TTF), a digital storytelling project that aims to celebrategrassroots cricket in the UK through t...

  11. Interactive Storytelling

    2015-01-01

    This book constitutes the refereed proceedings of the 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, held in Copenhagen, Denmark, in November/December 2015. The 18 revised full papers and 13 short papers presented together with 9 posters, 9 workshop descriptions, and...

  12. Interactive Storytelling

    Schoenau-Fog, Henrik; Reng, Lars

    2015-01-01

    This book constitutes the refereed proceedings of the 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, held in Copenhagen, Denmark, in November/December 2015. The 18 revised full papers and 13 short papers presented together with 9 posters, 9 workshop descriptions, an...... 3 demonstration papers were carefully reviewed and selected from 80 submissions. The papers are organized in topical sections on theoretical and design foundations, technical advances, analyses and evaluation systems, and current and future usage scenarios and applications....

  13. Using Storytelling to Increase Interest and Recollection in Finance Concepts

    Bryant, Lonnie; Harris, Renard

    2011-01-01

    The use of storytelling allows lecturers to engage students in a dynamic and enthusiastic way while encouraging students to develop a higher order of thinking and recollection. Storytelling allows the lecturer to show their interest in the material and in the students. Lectures can utilize the art of storytelling to communicate expertise and…

  14. Language, Literacy, Literature: Using Storytelling in the Languages Classroom

    Morgan, Anne-Marie

    2011-01-01

    Stories and storytelling have been used for millennia to entertain, challenge and educate. As a shared form of language interaction, storytelling has engaged communities in developing and perpetuating common understandings of both language and culture, as critical foundations to harmonious societies. Stories and storytelling provide a rich source…

  15. Organizational Storytelling for Librarians: Using Stories for Effective Leadership

    Marek, Kate

    2011-01-01

    Just as literature can be used for learning, the power of storytelling can be very effective when applied to leadership and management. Library expert and author Marek shows readers how they can use storytelling to communicate vision and values with: (1) A primer on how to develop storytelling skills; (2) Tips on how to use narratives to navigate…

  16. Signs, Systems and Complexity of Transmedia Storytelling

    Renira Rampazzo Gambarato

    2012-12-01

    Full Text Available This article addresses key concepts such as sign, system and complexity in order to approach transmedia storytelling and better understand its intricate nature. The theoretical framework chosen to investigate transmedia storytelling meanders is Semiotics by Charles Sanders Peirce (1839-1914 and General Systems Theory by Mario Bunge (1919-. The complexity of transmedia storytelling is not simply the one of the signs of the works included in a transmedia franchise. It also includes the complexity of the dispositions of users/consumers/players as interpreters of semiotic elements (e.g. characters, themes, environments, events and outcomes presented by transmedia products. It extends further to the complexity of social, cultural, economical and political constructs. The German transmedia narrative The Ultimate SuperHero-Blog by Stefan Gieren and Sofia’s Diary, a Portuguese multiplatform production by BeActive, are presented as examples of closed and open system transmedia storytelling respectively.

  17. Personaliseret storytelling

    Jantzen, Christian

    2008-01-01

    Følelsesmarkedet er både nyt og gammelt. Nyt, fordi mikroøkonomien først i det seneste årti har fået øjnene op for følelsers rolle i almindelige beslutningsprocesser. Ældgammelt, fordi markedsføring i mere end hundrede år har handlet om at kommunikere og iscenesætte, så det appellerer til følelse...... følelserne. Artiklen forklarer, hvordan denne velkendte appel kan få et nyt virkemiddel: nemlig ved at spille ind på forbrugeres ønske om at være medproducent af ikke kun mening, men også varen. Der gives et eksempel på "personlig storytelling".    ...

  18. How to Develop Character Education of Madrassa Students in Indonesia

    Lukman Abu

    2015-02-01

    Full Text Available In the last decades, the  teachers criticized for failing to integrate the knowledge in the behavior of virtue. Therefore the character education is always considered in every design education, including in madrassas. The character education is the deliberate attempt to influence the behavior of students through customizing repeatedly. making it easy to do virtue and avoid crime. The research has focused on the approach to character education at madrassa. The qualitative method by interviewing, observation, and focus groups have been used in this study.A total of 16 teachers at four madrassas in South Sulawesi has been selected through purposive Sampling. The  research suggest: Madrassa teachers have not managed to practice the concept of teaching character. Both conceptually and contextually. The failure of conceptually caused teachers do not embed character values are extracted from the behavior of student’s virtue. While the failure of the contextually is has caused teachers failed in an attempt to develop character values, such as social relationships, honesty, and discipline. In addition, the teachers are not managed to practice courteous and not empowered to detain students of behavior lie.

  19. Playing with the team: The Development of Communities of Practice in a Digital Storytelling Project

    Peter John Westman

    2012-12-01

    Full Text Available Since its emergence in the early 1990's, digital storytelling has been variouslyidentified as a new media practice, a consumer and community-led movement,and a textual system. However, given its relative nascent status, there remainsthe need for further academic research focusing on the different forms it hasassumed. During the spring/summer of 2011, I conducted an examination ofTaking the Field (TTF, a digital storytelling project that aims to celebrategrassroots cricket in the UK through the construction of stories by village andcounty-level clubs. In contrast to most previous projects that aim to have theparticipants “speak” by constructing their own stories, TTF stories are researchedand constructed by project staff with the assistance of the clubs.My research centers on the experiences of two clubs in the project, Blaina CC andSpondon CC, through interviews and elicitation techniques with club andcommunity members using the completed stories and the artifacts used in theirconstruction. Through the theoretical framework of Gell's anthropology of art, Iconsider how digital stories act as objects that mediate social agency during theircreation and how the structure of this type of project contributes to the formationof communities of practice in the 'performance' of collective identity.

  20. Creating a Storytelling Classroom for a Storytelling World

    Jones, Robert E.

    2012-01-01

    This article explores the value of storytelling in English language learning. Strong emphasis is placed on the role that stories of personal experience play in human interaction and how these natural conversations foster a better language learning experience. The author outlines a four-step approach to help students develop conversational skills…

  1. Developing an assessment scale for character. An exploratory factorial analysis

    Ionescu, D.

    2015-07-01

    Full Text Available eveloping a character assessment scale is the more distal goal of the author. In this paper I aim to present a sequence of this psychometric process, namely exploring the factorial structure of a character assessment scale. In order to achieve this aim, we first explored the psychological factors relevant for a moral character. We also explored the moral standards that are valued in the main life contexts of an individual: family, workplace, close relationships and public context. These theoretical endeavors were important for the item writing process, as they provided the content of the scale. Furthermore, the item development phase was empirically supported through some piloting studies, which highlighted the direction of the scale to assess instances of moral character failure, generically recognized as proofs of a bad character. The present paper focuses on the results obtained after performing an exploratory factor analysis on a sample of 300 participants. The results suggest that the 21-item scale best fits a four-factor structures that cumulatively explain 42.45% of the variance. The factors are: evilness, ill-tempered behavior, dishonesty, upstartness. The scale reveals the moral profile of an individual in all four life contexts.

  2. Towards a Postcolonial-storytelling Theory of Management and Organization

    Jørgensen, Kenneth Mølbjerg; Strand, Anete Mikkala Camille; Boje, David

    2013-01-01

    A contribution to management philosophy is made here by the development of a postcolonial-storytelling theory, created by drawing together parallel developments in quantum physics and tribal peoples’ storytelling. We argue that these developments resituate the hegemonic relationship of discursive representationalism over material storytelling practices. Implications are two-fold. First, this dissolves inherent dualisms presumed in the concept of interaction among entities like actor–structure...

  3. Interactive Digital Storytelling: Towards a Hybrid Conceptual Approach

    Spierling, Ulrike

    2005-01-01

    1 Introduction In this contribution, Interactive Digital Storytelling is viewed as a hybrid form of game design and cinematic storytelling for the understanding and making of future learning and entertainment applications. The paper shall present formal design models that provide a conceptual bridge between both traditional linear narrative techniques as well as agent-based emergent conversations with virtual characters. In summary, a theoretical classification of thinking models for authors ...

  4. Voices in Michigan Literacy: Carol Fenner: A Storyteller's Legacy.

    Brown, Jean E.

    2003-01-01

    Notes that when Carol Fenner died in February 2002, she left a slim, yet remarkably rich, collection of work that introduces readers to unforgettable characters who are embroiled in dynamic situations. Concludes that as a storyteller, Carol Fenner's greatest strength was her ability to create characters who demonstrate their vulnerabilities…

  5. Storytelling: A Qualitative Tool to Promote Health Among Vulnerable Populations.

    Palacios, Janelle F; Salem, Benissa; Hodge, Felicia Schanche; Albarrán, Cyndi R; Anaebere, Ann; Hayes-Bautista, Teodocia Maria

    2015-09-01

    Storytelling is a basic cultural phenomenon that has recently been recognized as a valuable method for collecting research data and developing multidisciplinary interventions. The purpose of this article is to present a collection of nursing scholarship wherein the concept of storytelling, underpinned by cultural phenomena, is explored for data collection and intervention. A conceptual analysis of storytelling reveals key variables. Following a brief review of current research focused on storytelling used within health care, three case studies among three vulnerable populations (American Indian teen mothers, American Indian cancer survivors, and African American women at risk for HIV/AIDS) demonstrate the uses of storytelling for data collection and intervention. Implications for transcultural nursing regarding storytelling are discussed. PMID:24829264

  6. Storytelling with Shadow Puppets

    Stephens, Shannon

    2008-01-01

    Puppetry is an ancient art form that exists in cultures throughout the world. The Indonesian island of Java is known for its ancient folk theater which blends religion, storytelling, music, art, and theater through puppetry. This traditional form of storytelling, known as "Wayang Kulit," dates back 1,000 years and continues to be a popular form of…

  7. Experiments in Web Storytelling

    Levine, Alan

    2011-01-01

    Recognized as one of our oldest yet still vital forms of communication, storytelling offers new opportunity when it takes place on the web. Even our every day activities of writing email, creating presentations, or participating in social media can become more dynamic when considered stories. A digital storyteller from outside the museum field…

  8. Storytelling and Professional Learning

    Doecke, Brenton

    2013-01-01

    This essay explores the role that storytelling might play in the professional learning of English teachers. It begins by reflecting on the ways that stories shape our everyday lives, and then considers how the meaning-making potential of storytelling might enable us to gain insights into our work as educators. This is in contradistinction to the…

  9. Storytelling and Professional Learning

    Doecke, Brenton

    2015-01-01

    This essay explores the role that storytelling might play in the professional learning of English teachers. It begins by reflecting on the ways that stories shape our everyday lives, and then considers how the meaning-making potential of storytelling might enable us to gain insights into our work as educators. This is in contradistinction to the…

  10. The influence of role-players on the character-development and character-building of South African college students

    Fazel Ebrihiam Freeks

    2015-08-01

    Full Text Available The present world is in a moral crisis and it seems as though educational institutions experience both challenges and enormous behavioural problems. Statistics prove that there is a drastic decline in morals, values, standards, ethics, character and behaviour and schools, where colleges and even universities seem to indulge in crisis after crisis. It is perceived that behavioural problems such as substance and drug abuse, violence, theft, vandalism, bullying, aggression, immorality, examination fraud, amongst others, are increasing among students. The goal of this article is to determine how college students' lives are influenced by involved role-players in character-development and in character-building. Value and character education provides the building blocks for the inherent preservation of a healthy society. It is the art of life that keeps the environment friendly, free and safe, allowing earth's inhabitants to work, live and play together in peace. The influence of relevant role-players and institutions with regard to values and character-developmentare likely to be able to ensure the provision of a successful life and future for South African college students. The conclusions arrived at in this research indicate parents, lecturers and other specific individuals to be important role-players when it comes to character-development and character-building.

  11. Human Flourishing: The Context for Character Development in Christian Higher Education

    Langer, Richard; Hall, M. Elizabeth Lewis; McMartin, Jason

    2010-01-01

    Although character formation has always been a central goal of education, efforts to promote character education in schools have, in the last century, always been hampered by an inability to adequately define character. We offer the concept of the flourishing life as the appropriate context for defining and developing character. This concept,…

  12. Towards a Postcolonial-storytelling Theory of Management and Organization

    Jørgensen, Kenneth Mølbjerg; Strand, Anete Mikkala Camille; Boje, David

    2013-01-01

    A contribution to management philosophy is made here by the development of a postcolonial-storytelling theory, created by drawing together parallel developments in quantum physics and tribal peoples’ storytelling. We argue that these developments resituate the hegemonic relationship of discursive...

  13. Environmental Education Project for Developing Supersphere Characters in Children's Books

    Vasconcelos, G. F.

    2014-12-01

    To raise awareness and provide basic knowledge about the environment, three children's books have been created to explain, in a simplified language, the basic processes of formation of the Earth, the origin of the universe, the planets and the moon, volcanism, rock formation and the appearance of water, the earliest life forms and their evolution and the main elements of Earth. These phenomena are represented through the main characters who are super heroes or designated Superspheres, such as Hydrosphere (water), Lithosphere (rocks), Biosphere (Polite, a stromatolite and Sarite, the mineral dolomite), Atmosphere (air), which are the 4 components of the Earth System, and the Pyrosphere(fire), which supplies the energy to drive the Earth System through volcanic activity. The characters have each developed super powers that evolved over geological time as they are transformed. They are the basic elements of nature and appear in a specific chronological order. With the emergence of ancient life in the seas, the Biosphere begins to use the energy of the sun, through of the photosynthetic activity of stromatolites, one of the friends of the superheroes, to produce the oxygen for the Atmosphere. Over a vast period of time, the evolution of life continues with the formation of the supercontinent Gondwana. With the arrival of man and his interaction with the Earth, the villain appears in the book as the "Homo incorrectus" (incorrect man), who abuses and tries to destroy the super heroes, the "Superspheres". The importance of these characters for the living Earth is emphasized, creating a connection between children and the characters. The aim of the story is to create a greater ecological conscience in the children and showing them that they should be helping to save the "Superspheres", who are in danger and need to be preserved. Projects for primary schools in the State of Rio de Janeiro have been designed and implemented around these characters, focusing on the rescue of

  14. Storytelling and Organizational Reality: A Case of the Computer Security Incident

    Takagi, Toshio; Hoshi, Kazuki; 高木, 俊雄; 星,和樹; 法経学部准教授; 愛知産業大学講師

    2012-01-01

    In recent years, research on storytelling has developed in organization studies, particularly on how storytelling is used in organization change. However, storytelling in the organization is not merely an innovation tool. Instead, there are various stories withinthe organization, and the reality of the organization occurs from that. Therefore, in this paper, we explain storytelling in the organization from a viewpoint different from that of established studies.

  15. Teaching through storytelling: an exemplar.

    Cangelosi, Pamela R; Whitt, Karen J

    2006-01-01

    Many new faculty are being hired to fill the ever-increasing vacancies created by the attrition of current faculty members. To meet the diverse demands of today's educational climate, new faculty must develop an understanding of a variety of learning environments and skill in traditional and contemporary teaching strategies. This article presents storytelling as one strategy for educating potential new faculty in online instruction in an undergraduate nursing research course. PMID:16646945

  16. Indigenous Storytelling in Namibia

    Rodil, Kasper; Winschiers-Theophilus, Heike

    2016-01-01

    fairytales to outsiders with little relevance to the physical world, they are very functional and foundational for communities where storytelling is enacted. This paper debates concepts related to indigenous storytelling and its relevance to knowledge and learning for indigenous youths. In an attempt to...... understand indigenous youths’ own conception of storytelling the paper presents empirical data from a study with indigenous Khoisan children in Namibia. This is followed by a discussion of an effort of digitizing indigenous intangible cultural heritage in relation to technologies’ embodied bias and...

  17. The development trend of animation character style design in new times

    罗淞译

    2015-01-01

    Animation industry in the new period had achieved optimized development, which is stimulating to transform animation character modeling design thought, forming more diversified animation industry pattern. Animation industry in China must adhere to the road of reform and innovation so that it could realize upgrading of industrial structure and sustainable development., The early characters style is necessarily to be changed from design stage which as the beginning of the reform in order to promote the transform of variety of new characters style. This paper aims to analyze animation character style design concept, summarize future character style design development trend, and put forward feasible character style design plans.

  18. Storytelling in the Multicultural Classroom: A Study in Community Building.

    Davies-Gibson, Miriam R.

    Communication scholars are uniquely suited to developing and implementing mechanisms that will promote a multicultural dialogue and build community. Storytelling is one such mechanism. Storytelling can be beneficial to the spiritual psyche on both the individual and universal levels. The folktale "The Princess Who Wanted to See G-d" demonstrates…

  19. An Enhanced Concept Map Approach to Improving Children's Storytelling Ability

    Liu, Chen-Chung; Chen, Holly S. L.; Shih, Ju-Ling; Huang, Guo-Ting; Liu, Baw-Jhiune

    2011-01-01

    Storytelling is an imperative and innovative pathway to enhance learning due to the fact that such activity prompts learners to reflect to construct meaning based on their observations and knowledge. Therefore, to develop and enhance students' storytelling ability has become an important issue for both educators and researchers. Since storytelling…

  20. Children's Storytelling: The Effect of Preschool and Family Environment

    Fekonja-Peklaj, Urska; Marjanovic-Umek, Ljubica; Kranjc, Simona

    2010-01-01

    Storytelling reflects children's pragmatic language ability, which develops rapidly in early childhood and is related to various characteristics of the child's environment. This study examines the effect of preschool, maternal education and quality of the home environment on children's storytelling skills. The sample included 229 Slovenian…

  1. Storytelling as Dialogue: How Teachers Construct Professional Knowledge

    Savvidou, Christine

    2010-01-01

    This study shows how a group of English language lecturers use storytelling as a form of professional dialogue. The aim of the study is to highlight the dialogic role of storytelling in supporting the construction of lecturers' professional knowledge and not to identify lecturers' professional knowledge. In a professional development project, 12…

  2. Algorithms for Storytelling

    Kumar, Deept; Ramakrishnan, Naren; Helm, Richard; Potts, Malcolm

    2006-01-01

    We formulate a new data mining problem called "storytelling" as a generalization of redescription mining. In traditional redescription mining, we are given a set of objects and a collection of subsets defined over these objects. The goal is to view the set system as a vocabulary and identify two expressions in this vocabulary that induce the same set of objects. Storytelling, on the other hand, aims to explicitly relate object sets that are disjoint (and hence, maximally dissimilar) by findin...

  3. The Effects of Privileging Moral or Performance Character Development in Urban Adolescents

    Seider, Scott; Novick, Sarah; Gomez, Jessica

    2013-01-01

    This study compared the effects of emphasizing moral character development or performance character development at three high-performing, high-poverty urban middle schools. Performance character consists of the qualities that allow individuals to regulate their thoughts and actions in ways that support achievement in a particular endeavor. Moral…

  4. THE CHARACTER CONTEXT IN THE DEVELOPMENT OF JAYENGRONO PARK

    Aldrin Yusuf Firmansyah

    2009-01-01

    Full Text Available The aim of the research is to examine the context of the Willemsplein development. Willemsplein was a public urban-square in Dutch c¬o¬lonial era (plein at Jembatan Merah area. Willemsplein, which in the following time became Surabaya urban heritage, changes into a private me¬¬mo¬rial park which is known as Taman Jayeng¬rono (Jayengrono Park. The context of this park is the most important aspect in the urban-square de¬¬velopment be¬cause the attainment of the suitability and continuity of the visual-formal, memory, and meaning of the urban-square arrangement implicitely shows certain character. The research method is a qualitative des¬crip¬tive method which is implied to analyze the comparation of the arrangement of Jayengrono Park in the past and at present in three phases. The first phase is the identification of the chronological formation of Jayengrono Park by using the analysis technique of the historical period suitability (diachronic reading towards the phy¬sical arrangement (synchronic reading. The second phase is the identification of the proportion of Jayengrono Park by using the analysis technique of the measurement of the square-proportion ratio. The last phase is the iden¬tification of the place by using the analysis technique of simulation. The research shows that the Willems¬ple¬in arrangement combines the classical European open-square arrangement of the two development centers in Italy and France through the usage of the sequences of streets, rivers and bridges and the usage of the street axes as the mathematical result of the square proportion. The deletion of the intagible identitiy in Willemsplein shows that the character context cannot be attained; or it can be interpreted as the loss of the identity of the cu¬l¬tural reservation in the development of Jayengrono Park. Concurrently, it means that the development of Ja¬yeng¬rono Park is merely as an urban green open-square.

  5. A discourse on organizational storytelling

    Nymark, Søren R.

    This dissertation is concerned with organizational storytelling. It focuses on both formal and informal stories' role and function in the organization. It provides a framework for working with storytelling in organizations. Storytelling is seen as an important part of valuebased management, and a...

  6. Medical student opinions on character development in medical education: a national survey

    Carey, George B; Curlin, Farr A.; Yoon, John D.

    2015-01-01

    Background Recently United States (US) medical schools have implemented curricular reforms to address issues of character in medical education. Very few studies have examined students’ opinions about the importance of character development in medical school. This cross-sectional study assessed US medical students’ opinions regarding character-focused education and their experiences receiving character feedback from educators. We mailed a questionnaire to 960 third year medical students from 2...

  7. Investigating the Activities of Children toward a Smart Storytelling Toy

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2013-01-01

    This paper introduces StoryTech, a smart storytelling toy that features a virtual space, which includes computer-based graphics and characters, and a real space, which includes plush toys, background cards, and a communication interface. When children put real objects on the receiver panel, the computer program shows related backgrounds and…

  8. Le transmedia storytelling

    Bourdaa, Mélanie

    2015-01-01

    En proposant une réflexion sur le transmedia storytelling, ce dossier de la revue Terminal envisage d'explorer les modalités et les enjeux de cette stratégie des industries culturelles et médiatiques, à partir des recherches de Henry Jenkins. En 2003, Henry Jenkins a proposé une définition du transmedia storytelling après avoir analysé les dispositifs, numériques ou non numériques, d'extension de la narration autour de la trilogie des films Matrix. Pour lui, ces films représentaient, du fait ...

  9. Promoting Health through the Use of Storytelling.

    Moody, Linda E.; Laurent, Mary

    1984-01-01

    Storytelling can be used to motivate people toward good health behaviors. When Seminole Indians were told health-related folktales, they became more aware of obesity and diabetes problems. Suggestions for developing stories and questions are listed along with recommendations and conclusions. (DF)

  10. Use of Digital Storytelling in Biology Teaching

    Karakoyun, Ferit; Yapici, I. Ümit

    2016-01-01

    With the technological developments in the 21st century, it is now necessary to integrate technological renovations effectively into teaching-learning environments. There are several approaches that allow integration of technology into teaching-learning environments. One of these approaches is digital storytelling. The purpose of this study was to…

  11. Rough ground of character: a philosophical investigation into character development, examining a wilderness expedition case study through a virtue ethical lens

    Stonehouse, Victor Paul

    2012-01-01

    There is a long-held assumption that Outdoor Adventure Education (OAE) can develop character. However, little research has explored this belief. While many practitioners, and some scholars, remain committed to character development through OAE, the literature also reveals a growing body of discomfort and suspicion surrounding this assumption. This dissent centres on the vague nature of the term “character,” and the moral philosophical complexities surrounding the concept of ...

  12. Character Development within Youth Development Programs: Exploring Multiple Dimensions of Activity Involvement.

    Lynch, Alicia Doyle; Ferris, Kaitlyn A; Burkhard, Brian; Wang, Jun; Hershberg, Rachel M; Lerner, Richard M

    2016-03-01

    We examined links among three dimensions of youth involvement (intensity, duration, and engagement) in Boy Scouts of America (BSA), an international out-of-school time (OST) youth development program designed to promote moral and performance character in boys. Using data from 737 youth and their parents who participated in one of 40 BSA program sites (commonly referred to as "packs"), we first considered how individual- and pack-level measures of program involvement were differentially linked with character development. Next, we examined whether pack-level involvement characteristics moderate individual-level involvement characteristics, hypothesizing that highly involved packs would serve to further enhance the positive effects of high levels of individual involvement. Results indicated engagement was the strongest, most frequent predictor of increases in both moral and performance character. Although there were no direct effects of pack-level intensity, duration, or engagement, the effects of individual-level engagement were moderated by pack-level engagement, suggesting that the largest increases in moral and performance character occurred among highly engaged youth who were enrolled in highly engaged packs. These results highlight the need to examine multiple dimensions of OST program involvement simultaneously, and suggest that strengthening youth engagement in programming may provide a means for enhancing the positive effects of high-quality youth programming. PMID:27217313

  13. The Effects of Athletic Competition on Character Development in College Student Athletes

    Stoll, Sharon Kay

    2012-01-01

    This article argues that there are inherent problems in athletic competition relating to character development in college student athletes. A review of the research supports the claim that athletic competitions do not build character. The author proposes ways to address this problem and provides personal observations and published research to…

  14. Development of Quality Assurance System in Culture and Nation Character Education in Primary Education in Indonesia

    Susilana, Rudi; Asra

    2013-01-01

    The purpose of national education is to develop skills and build dignified national character and civilization in educating nation life (Act No. 20, 2003). The paper describes a system of quality assurance in culture and character education in primary education. This study employs the six sigma model which consists of the formula DMAIC (Define,…

  15. Presentations on Storytelling from National Storytelling Conference in Bhutan

    Scroggie, Ann; Dargay, Ap Tshewang; Unknown

    2009-01-01

    Video footage from the National Storytelling Conference in Bhutan. Recording of Ann M. Scroggie (Santa Fe College) giving a presentation on preserving traditions and enhancing learning through storytelling, followed by a question and answer session. A speaker then introduces the talks that are to follow. This is followed by the beginning of the narration of 'Bu Ma Nyen Tashi' by Ap Tshewang Dargay, Bumthang.

  16. The Hadia Story: Digital Storytelling in Election Campaigns

    Øyvind Kalnes; Eva Bakøy

    2010-01-01

    Digital storytelling in election campaigns is a relatively recent phenomenon, which needs to be investigated in order to enhance our understanding of changes and developments in modern political communication. This article is an analysis of how the Norwegian-Pakistani Labour politician, Hadia Tajik, has used digital storytelling to construct her political identity, and a discussion of the consequences of her experiments with this genre. The focus is on the five video stories she released d...

  17. The anthropology of storytelling and the storytelling of anthropology

    Rodolfo Maggio

    2014-12-01

    Full Text Available These research notes concern what anthropologists currently do, and can do, with stories. Although pleas for narrative have become increasingly widespread in contemporary anthropology, an anthropologist of storytelling cannot but recognise that all anthropological production is to a certain extent a story. A question ensues: what kind of story is an ethnography? These research notes propose an answer by providing, first, a working definition of story tailored to this specific purpose. Secondly, they propound a brief illustration of the three main thematic interests of the anthropology of storytelling: the relational dynamics between the people involved in the storytelling situation; the content of the story, and the storytelling techniques. Thirdly, these aspects are examined in order to claim that an anthropology of storytelling among contemporary anthropologists is a necessary condition to respond concretely to the above-mentioned plea for narrative.

  18. Storytelling as an educational strategy for midwifery students.

    Hunter, Lauren P; Hunter, Linda A

    2006-01-01

    This article describes the use of purposive storytelling as a creative teaching strategy in the nurse-midwifery education program at San Diego State University and the University of California, San Diego. Student evaluations over a 4-year period showed overwhelming support for the inclusion of storytelling into a weekly didactic midwifery course. Benefits, such as increased cognitive learning, enhanced role transition, and emotional clarification were identified in the students' comments. The students' comments further supported the efficacy of incorporating storytelling into midwifery education. A review of the literature confirms the growing popularity of storytelling in both health care and education, and a conceptual framework is also provided. Further research is needed to examine the benefits of this worthwhile technique in promoting learning, stimulating interest, and facilitating the development of critical thinking. PMID:16814222

  19. Leaders as Storytellers: Finding Waldo

    Forman, Janis

    2007-01-01

    The notion of storytelling is a compelling framework for students, perhaps because people appear to be "hardwired" for stories. Communication theorist Fisher (1987) sees humans as storytellers and believes that "all forms of human communication need to be seen fundamentally as stories--symbolic interpretations of aspects of the world, occurring in…

  20. Storytelling across the Primary Curriculum

    Daniel, Alastair K.

    2011-01-01

    Starting from the question "what is a story?" "Storytelling Across the Primary Curriculum" leads the reader through the theory and practise of storytelling as an educational method--a method taught by the author over the last ten years through Primary English teaching programmes. This practical book gives teachers the skills and confidence to use…

  1. Influence of character development and principle-based management on worker performance

    Weaver, Michael A.

    1999-01-01

    CIVINS This paper develops the case for an emphasis on character development in the workplace. A practical training program is described that has helped other businesses overcome surface problems of absenteeism, violence, theft, dishonesty, high turnover, and excessive workers' compensation claims by training the work force in character development. A discussion of motivational aspects affecting the physical, emotional and mental work environment follows several success stories for the cha...

  2. Storytelling and Trauma: Reflections on "Now I See It," a Digital Storytelling Project and Exhibition in Collaboration with the Native Women's Shelter of Montreal

    Deutsch, Rachel; Woolner, Leah; Byington, Carol-Lynne

    2014-01-01

    Storytelling is a way of dealing with trauma. For many of those who have experienced trauma, sharing one's own experiences, in the form of a personal narrative, can help to develop new meaning on past events. "Now I See It" was a storytelling project that resulted in a collection of photographs taken by members of the urban Aboriginal…

  3. Character Development in a Distance Education Literature Course: Perspectives on Independent Study English 395R--Christian Fantasy Literature

    Johnson, Michael C.

    2009-01-01

    The goals of higher education often entail the development of students' character. Rarely, however, are these character development goals connected to the unique design and delivery of distance education programs. Additionally, the research literature that explores the character development aspects of distance education is sparse. Thus the purpose…

  4. Technology Integration in the Form of Digital Storytelling: Mapping the Concerns of Four Malaysian ESL Instructors

    Thang, Siew Ming; Lin, Luck Kee; Mahmud, Najihah; Ismail, Kemboja; Zabidi, Noraza Ahmad

    2014-01-01

    Digital storytelling, which combines the art of storytelling with a variety of digital audio, video, and multimedia images, has been increasingly used as a language learning tool as research studies have shown it to be effective in enhancing the development of language skills as well as related language learning skills, such as autonomy,…

  5. The Extension Storyteller: Using Stories to Enhance Meaning and Catalyze Change

    Franz, Nancy

    2016-01-01

    Many cultures share and pass on norms through storytelling. Extension as a culture also creates and shares stories to pass on history, provide information about Extension work and experiences, and develop the organization. However, Extension as a culture less frequently uses storytelling to enhance meaning and catalyze related change. This article…

  6. Character Development in Business Education: A Comparison of Coeducational and Single-Sex Environments

    Davis, James H.; Ruhe, John; Lee, Monle; Rajadhyaksha, Ujvala

    2011-01-01

    This study questions the widely held assumption, particularly in the United States, that coeducation is best. Previous research supports the development of single-sex education for both female and male students. This study examines how the learning climate of the coeducation environment seems to affect the character development of female business…

  7. Coordinating Social-Emotional and Character Development (SECD) Initiatives Improves School Climate and Student Learning

    Elias, Maurice J.; DeFini, Jennifer; Bergmann, Jennifer

    2010-01-01

    Many schools attempt to implement multiple programs to promote positive young adolescent development; however, these programs are often fragmented and lack coordination. The authors describe an initiative designed to help schools coordinate their social-emotional and character development (SECD) efforts to improve school climate and help students…

  8. Digital Storytelling and the Nature of Knowledge

    Tan, Michael; Lee, Shu-Shing; Hung, David W.

    2014-01-01

    While storytelling pedagogy presents novel perspectives and affordances to educators, a fundamental question that bears attention is the match between storytelling pedagogy and the nature of knowledge. Quite simply, the problem may be posed thus: is storytelling the optimum means for teaching all forms of knowledge? While rather obvious matches…

  9. Systematic Recording of Chinese Storytelling Art

    Vibeke; Bordahl

    2002-01-01

    Chinese Storytelling; Gem of theWorld Oral HeritageAccording to historical records, storytelling,or "Shuoshu", had already become a professionsince the Song Dynasty (960-1279). In theprocess of the increasing urbanization ever since,the storyteller was regarded as an integral part

  10. The Living Values-Based Contextual Learning to Develop the Students' Character

    Kokom Komalasari

    2012-01-01

    Full Text Available Problem statement: University has an important role in the process of young generation character education. The character education should be integrated through the living values-based contextual learning model in order to be easier internalized and implemented. This study aimed at describing: (1 the living values-based contextual learning model conceptually in lecturing; (2 the implementation of the living values-based contextual learning model in lecturing and (3 the effect of the living values-based contextual learning model on students’ character improvement. Approach: This study used Research and Development design. The technique of data collection used observation, documentation, Focus Group Discussion and questionnaire. The analysis of qualitative data used data collection, data reduction, data presentation and conclusion stages. Meanwhile, quantitative data analysis used correlation and regression analysis. The subjects of study were 98 students of Civic Education Study Program, Indonesia University of Education of academic year 2011/2012. Results: The finding showed that: (1 the living values-based contextual learning model conceptually in lecturing was the integration of living values into material, method, media, learning source and lecturing evaluation conceptually; (2 the living values-based contextual learning model was implemented through value learning variation in contextual learning (problem-based learning, cooperative learning, project-based learning, service learning and work-based learning; (3 the implementation of the living values-based contextual learning model had an effect by 26% on the students’ character development Conclusion: The living values-based contextual learning is an alternative of character education integration model in university learning process. This model can be applied in lecturing to develop the students’ characters including religious, honest, tolerant, well-mannered, discipline, hard working

  11. Developing Student Character through Disciplinary Curricula: An Analysis of UK QAA Subject Benchmark Statements

    Quinlan, Kathleen M.

    2016-01-01

    What aspects of student character are expected to be developed through disciplinary curricula? This paper examines the UK written curriculum through an analysis of the Quality Assurance Agency's subject benchmark statements for the most popular subjects studied in the UK. It explores the language, principles and intended outcomes that suggest…

  12. Leadership Education as Character Development: Best Practices from 21 Years of Helping Graduates Live Purposeful Lives

    Barch, Jon C.; Harris, Rachel; Bonsall, David L.

    2012-01-01

    Developing character, ethical values, social responsibility, and productive citizenship is identified in the mission of many colleges and universities. However, accomplishing and measuring such growth in students is often questionable. This article describes Northern Michigan University's Student Leader Fellowship Program, discusses development…

  13. Positioning Ontario's Character Development Initiative in/through Its Policy Web of Relationships

    Winton, Sue

    2012-01-01

    Constructing a policy web of relationships is proposed as a useful way to identify and understand complex relationships between policies and their contexts. In Canada, the province of Ontario's "Character Development Initiative" (CDI) and its relationships to student achievement, citizenship education, and safe schools policies provide an…

  14. Literary Techniques Employed to Develop Celie's Character in The Color Purple

    褚妍

    2014-01-01

    In 1982, Alice Walker's The Color Purple, was published and became one of the best sellers. As the novel progressed, Celie's acquiescent behavior transformed into one of resilience and dignity. By incorporating the literary techniques of tone, symbolism, and juxtaposition into her novel, Alice Walker was able to develop Celie's character, emphasizing her progression from subservience to independence.

  15. Total Physical Response in Storytelling and the Second Language Classroom

    董媛媛

    2012-01-01

    Total Physical Response Storytelling(TPRS) is a language teaching method built around the coordination of speech and action:it attempts to teach language through physical activity.Developed in the 1990’s by Blaine Ray of Bakersfield,California,it draws on several traditions including developmental psychology,learning theory,and humanistic pedagogy.It provides the critical vehicle of storytelling;_-to utilize andéxpand ’acquired vocabulary by contextualizing it in high-interest,stories which students can hear,see,act out,retell,revise and rewrite.

  16. What educators should know about teaching digital storytelling

    Bernard R. Robin

    2012-12-01

    Full Text Available In this paper, the authors present some of the most important lessons they havelearned from teaching courses, conducting workshops, writing articles, andsupervising graduate student research on the educational uses of digitalstorytelling. The guidelines described here are categorized within the ADDIEinstructional design framework and are presented as starting points thateducators should consider when they begin to integrate digital storytelling in theirclassrooms. The guidelines provide useful information that will help educatorsteach students all phases of the digital storytelling process, including analysis,design, development, implementation and evaluation of digital storytellingprojects that focus on educationally meaningful topics.

  17. Towards an Empathizing and Adaptive Storyteller System

    Bae, Byung Chull; Brunete, Alberto; Malik, Usman;

    2012-01-01

    This paper describes our ongoing effort to build an empathizing and adaptive storyteller system. The system under development aims to utilize emotional expressions generated from an avatar or a humanoid robot in addition to the listener’s responses which are monitored in real time, in order to...... deliver a story in an effective manner. We conducted a pilot study and the results were analyzed in two ways: first, through a survey questionnaire analysis based on the participant’s subjective ratings; second, through automated video analysis based on the participant’s emotional facial expression and...

  18. Storytelling? Everyone Has a Story

    Keller, Cynthia

    2012-01-01

    School librarians can assume an important role in preserving and perpetuating the oral tradition. The same skills and techniques when telling a personal story can be transmitted to telling various kinds of stories from literature and history. For school librarians to be successful storytellers, they need to select stories that they like and enjoy…

  19. Storytelling Figures: A Pueblo Tradition.

    Kraus, Nancy

    1997-01-01

    In a collaborative unit on pueblo storytelling figures involving art, music, language arts, and physical education, a teacher describes how she helped second graders understand the Pueblo pottery tradition by reading aloud literature covering the past and present. Lists folklore, fiction, poetry, nonfiction, professional resources, videos, CDs,…

  20. Digital Storytelling: Reinventing Literature Circles

    Tobin, Maryann Tatum

    2012-01-01

    New literacies in reading research demand the study of comprehension skills using multiple modalities through a more complex, multi-platform view of reading. Taking into account the robust roll of technology in our daily lives, this article presents an update to the traditional literature circle lesson to include digital storytelling and…

  1. The Demanding Character of the First Leadership Role: Experiences, Learnings and Development

    Naglinska, Laine

    2016-01-01

    In today’s world, one of the most limited resources is leadership talent capable of continuously leading organizations towards success, despite the uncertainty and challenges of tomorrow. Given the significance and demanding character of the first leadership role, it is crucial to be aware of the challenges first-time leaders face in order to help them overcome those challenges and enhance their knowledge and competencies. The main objective of the thesis is to analyze learning and develop...

  2. Educational Uses of Transmedia Storytelling: "The Ancestral Letter"

    Rodriguez-Illera, Jose Luis; Castells, Nuria Molas

    2014-01-01

    The idea that different media can work in conjunction to transmit a story, understood as a distributed narrative, is a new one and has partly been developed as a result of the technological evolution of media. On a basic level, it has been applied in education in a similar way for a long time. However, transmedia storytelling based on digital…

  3. Storytelling: A Strategy for Providing Context for Learning.

    Billings, Diane M

    2016-03-01

    Storytelling--a narrative of events related to nursing and linked to evidence--provides a context for learning, particularly for learners who require a rich context to understand and integrate concepts related to patient care. This article offers suggestions for developing and using stories in nursing education. PMID:26934074

  4. Prophetic Visions, Quality Serials: Twin Peaks’ new mode of storytelling

    Mikhail L. Skoptsov

    2015-05-01

    Full Text Available Following the April 1990 debut of Twin Peaks on ABC, the vision - a sequence of images that relates information of the narrative future or past – has become a staple of numerous network, basic cable and premium cable serials, including Buffy the Vampire Slayer (WB, Battlestar Galactica (SyFy and Game of Thrones (HBO. This paper argues that Peaks in effect had introduced a mode of storytelling called “visio-narrative,” which draws on ancient epic poetry by focusing on main characters that receive knowledge from enigmatic, god-like figures that control his world. Their visions disrupt linear storytelling, allowing a series to embrace the formal aspects of the medium and create the impression that its disparate episodes constitute a singular whole. This helps them qualify as ‘quality TV’, while disguising instances of authorial manipulation evident within the texts as products of divine internal causality.As a result, all narrative events, no matter how coincidental or inconsequential, become part of a grand design. Close examination of Twin Peaks and Carnivàle will demonstrate how the mode operates, why it is popular among modern storytellers and how it can elevate a show’s cultural status.

  5. What Our Ancestors Knew: Teaching and Learning through Storytelling

    Lawrence, Randee Lipson; Paige, Dennis Swiftdeer

    2016-01-01

    The art of storytelling is traced from its roots in indigenous cultural societies. Storytelling in education is described as a participatory learning process that promotes community and understanding.

  6. Prophetic Visions, Quality Serials: Twin Peaks’ new mode of storytelling

    Mikhail L. Skoptsov

    2015-01-01

    Following the April 1990 debut of Twin Peaks on ABC, the vision - a sequence of images that relates information of the narrative future or past – has become a staple of numerous network, basic cable and premium cable serials, including Buffy the Vampire Slayer (WB), Battlestar Galactica (SyFy) and Game of Thrones (HBO). This paper argues that Peaks in effect had introduced a mode of storytelling called “visio-narrative,” which draws on ancient epic poetry by focusing on main characters that r...

  7. Signs, Systems and Complexity of Transmedia Storytelling

    Renira Rampazzo Gambarato

    2012-01-01

    This article addresses key concepts such as sign, system and complexity in order to approach transmedia storytelling and better understand its intricate nature. The theoretical framework chosen to investigate transmedia storytelling meanders is Semiotics by Charles Sanders Peirce (1839-1914) and General Systems Theory by Mario Bunge (1919-). The complexity of transmedia storytelling is not simply the one of the signs of the works included in a transmedia franchise. It also includes the comple...

  8. Digital storytelling as an emerging documentary form

    Ana Luisa Sanchez-Laws

    2010-01-01

    This contribution presents the idea that digital storytelling can be fruitfully studied using concepts and perspectives from documentary theory. Two definitions of digital storytelling are analysed and compared to how documentary filmmaking has been characterized. From this comparison, it is possible to argue that digital storytelling works within a contextual contract similar to that of documentary filmmaking, especially in regard to the positioning of the audience and the media product. The...

  9. Digital storytelling as an emerging documentary form

    Ana Luisa Sanchez-Laws

    2010-11-01

    Full Text Available This contribution presents the idea that digital storytelling can be fruitfully studied using concepts and perspectives from documentary theory. Two definitions of digital storytelling are analysed and compared to how documentary filmmaking has been characterized. From this comparison, it is possible to argue that digital storytelling works within a contextual contract similar to that of documentary filmmaking, especially in regard to the positioning of the audience and the media product. The study of digital storytelling might accordingly benefit from the ongoing discussions in documentary theory about authorial responsibility and claims of realism and truthfulness

  10. Believable Characters

    El-Nasr, Magy Seif; Bishko, Leslie; Zammitto, Veronica; Nixon, Michael; Vasiliakos, Athanasios V.; Wei, Huaxin

    The interactive entertainment industry is one of the fastest growing industries in the world. In 1996, the U.S. entertainment software industry reported 2.6 billion in sales revenue, this figure has more than tripled in 2007 yielding 9.5 billion in revenues [1]. In addition, gamers, the target market for interactive entertainment products, are now reaching beyond the traditional 8-34 year old male to include women, Hispanics, and African Americans [2]. This trend has been observed in several markets, including Japan, China, Korea, and India, who has just published their first international AAA title (defined as high quality games with high budget), a 3D third person action game: Ghajini - The Game [3]. The topic of believable characters is becoming a central issue when designing and developing games for today's game industry. While narrative and character were considered secondary to game mechanics, games are currently evolving to integrate characters, narrative, and drama as part of their design. One can see this pattern through the emergence of games like Assassin's Creed (published by Ubisoft 2008), Hotel Dusk (published by Nintendo 2007), and Prince of Persia series (published by Ubisoft), which emphasized character and narrative as part of their design.

  11. Transmedia storytelling on travel stories

    Adolfo Baltar Moreno

    2016-01-01

    Full Text Available Travel stories form part of a great tradition inside Western Culture which has served historically to describe, to understand and to imagine other cul - tures and communities, far or near, being constituted into a real narra - tive genre. This type of story has been and is a reflection of the perception of the world based on the imaginary worlds created by the travelling narrators. How do modern authors of travel stories take advantage of the opportunities offered by transmedia storytelling? The present article explores the potential of these types of stories as a privileged object of study for transmedia storytelling studies, from the analysis of a sample of 80 narrative productions based on experiences of travel and presented in diverse editions of the Festival Le Grand Bivouac (France. It also shows the existence of a new contemporary trend inside this narrative form that transcends its literary nature.

  12. Storytelling, advertising and paradigm fusion

    Anderson, David

    2012-01-01

    'The art of storytelling in the modern age is fundamentally important. So, how we create stories for a screen-based culture is vitally important to master' (Hegarty, 2011, p.96-97). This paper explores the potential benefit of fusing aspects of creative writing with the curriculum of the BA Creative Advertising programme (BACAP) at Leeds College of Art (LCA) in order to address Sir John Hegarty's assertion. In particular it will focus on the characteristics of the 'classical paradigms' us...

  13. Transmedia storytelling and the creation of a converging space of educational practices

    Patrícia Rodrigues; José Bidarra

    2014-01-01

    As the media landscape evolves, educators are tapping into learning opportunities that meet the needs of 21st century learners. This paper provides an entry point to a relevant social problem related to education with Transmedia Storytelling, a story that crosses multiple forms of media, and each delivers a unique or specific contribution to the story experience. This study aims to contribute to the development and application of Transmedia Storytelling in educational settings. For this pu...

  14. Transmedia storytelling: implicit consumers, narrative worlds, and branding in contemporary media production

    Scolari, Carlos Alberto

    2009-01-01

    Many concepts have been developed to describe the convergence of media, languages, and formats in contemporary media systems. This article is a theoretical reflection on ???transmedia storytelling??? from a perspective that integrates semiotics and narratology in the context of media studies. After dealing with the conceptual chaos around transmedia storytelling, the article analyzes how these new multimodal narrative structures create different implicit consumers and construct a narrative wo...

  15. Story-telling, Earth-Sciences and Geoethics

    Bohle, Martin; Sibilla, Anna; Graells, Robert Casals i.

    2015-04-01

    People are engineers, even the artist. People like stories, even the engineers. Engineering shapes the intersections of humans and their environments including with the geosphere. Geoethics considers values upon which to base practices how to intersect the geosphere. Story-telling is a skilful human practice to describe perception of values in different contexts to influence their application. Traditional earth-centric narrations of rural communities have been lost in the global urbanisation process. These former-time narrations related to the "sacrum" - matters not possible to be explained with reasoning. Science and technology, industrialisation and global urbanisation require an other kind of earth-centric story-telling. Now at the fringe of the Anthropocene, humans can base their earth-centricity on knowledge and scientific thinking. We argue that modern story-telling about the functioning of Earth's systems and the impact of humankind's activities on these systems is needed, also in particular because citizens rarely can notice how the geosphere intersects with their daily dealings; putting weather and disasters aside. Modern earth-centric story-telling would offer citizens opportunities to develop informed position towards humankind's place within earth-systems. We argue that such "earth-science story-lines" should be part of the public discourse to engage citizens who have more or less "expert-knowledge". Understanding the functioning of the Earth is needed for economy and values suitable for an anthropophil society. Multi-faceted discussion of anthropogenic global change and geoengineering took off recently; emerging from discussions about weather and hazard mitigation. Going beyond that example; we illustrate opportunities for rich story-telling on intersections of humans' activities and the geosphere. These 'modern narrations' can weave science, demographics, linguistics and cultural histories into earth-centric stories around daily dealings of citizens

  16. Oral storytelling, speaking and listening and the hegemony of literacy:Non-instrumental language use and transactional talk in the primary classroom

    Hibbin, Rebecca Alison

    2016-01-01

    The oral re-telling of traditional tales, modelled by a storyteller and taught to children in school, can be understood as ‘non-instrumental’ practice in speaking and listening that emphasises oral language over the reading and writing of stories. While oral storytelling has significant benefits to children’s education and development, it is under-utilised within Primary Education in the UK. This interview and library-based study explores participant perceptions of oral storytelling and the b...

  17. Linking Locations: Storytelling with Pervasive Technology

    Jewell, Michael O.; Hooper, Clare J.

    2011-01-01

    With online location-aware smart phones in more and more pockets, storytelling is moving to the streets. Simultane- ously, an increasing abundance of Linked Data is being made available, complete with geographical information. In this paper, we review the state of the art and suggest approaches to, and issues with, a storytelling system that combines these two technologies.

  18. Digital Storytelling for Transformative Global Citizenship Education

    Truong-White, Hoa; McLean, Lorna

    2015-01-01

    This article explores how digital storytelling offers the potential to support transformative global citizenship education (TGCE) through a case study of the Bridges to Understanding program that connected middle and high school students globally using digital storytelling. Drawing on a TGCE framework, this research project probed the curriculum…

  19. Storytelling in video game : creating a narrative for management game

    Hurme, Jarkko

    2016-01-01

    This thesis deals with storytelling in video games. The frame of reference as well as theoretical basis for the report is based on Interactive Storytelling-course offered by University of Turku as well as ICIDS-research papers International Conference on Interactive Digital Storytelling). This study focuses on the importance of storytelling and narrative immersion in video games. It first covers the principals and narrative structure of storytelling in a way that the reader gains a clear o...

  20. The Importance of Cognition, Metacognition and Motivation in the Character Development through Science Education

    Baykent, Derya; Eşme, Isa

    2007-04-01

    This is a discussion paper in order to show the importance of cognition, metacognition and motivation in an individual's character development through Science. Two studies were illustrated for this reason. By means of the first study it is aimed to provide students with better comprehension skills in Science field by encouraging them to raise an interest in Science and, using this positive environment developed through motivation, build desired and expected behaviors in the society. The study has been applied to 660 students between 2000-2002 at VKV Koc School, Turkey. The other study examined how an individual reacts to questions about self-recognition of that individual's unique selfhood; that individual's feeling fulfilled; that individual's realizing the importance of his impact on his global society. For this, an online survey was conducted. There were 93-submissions gathered from different countries with different education levels and age groups. This study was conducted in the spring 2006.

  1. Development of moral character in the People's Republic of China: Some implications for educators

    Hu, Xiaolu; Korllos, Thomas S.

    1995-01-01

    This paper presents data gathered from a sample of mainland Chinese university students to test some assumptions about social control theory. According to theory dating back to Durkheim, the most important mechanism for exerting social control in a population is the process of development of moral character. While political socialization is the dominant influence in the People's Republic of China, the family, the media, and particularly the educational system are used to play important roles in the creation of model members of that society. Findings from questions on morality, modernity and the influence of schooling indicate the formation of strong moral views and the apparent absorption of state values. While the limitations of the data do not permit wider generalization, the results suggest the success of the state in transferring central values to at the least the younger age group.

  2. Development of real-time motion capture system for 3D on-line games linked with virtual character

    Kim, Jong Hyeong; Ryu, Young Kee; Cho, Hyung Suck

    2004-10-01

    Motion tracking method is being issued as essential part of the entertainment, medical, sports, education and industry with the development of 3-D virtual reality. Virtual human character in the digital animation and game application has been controlled by interfacing devices; mouse, joysticks, midi-slider, and so on. Those devices could not enable virtual human character to move smoothly and naturally. Furthermore, high-end human motion capture systems in commercial market are expensive and complicated. In this paper, we proposed a practical and fast motion capturing system consisting of optic sensors, and linked the data with 3-D game character with real time. The prototype experiment setup is successfully applied to a boxing game which requires very fast movement of human character.

  3. Storytelling with educational programming language in primary school

    Smrekar, Erika

    2015-01-01

    In the thesis we study the method of digital story-telling. The method is appropriate for development of students’ skills and knowledge as creative and systematic thinking, algorithmic thinking, problem solving and collaborative learning, which are the foundation of modern pedagogical approaches. The method has been tested during the class of optional subject Computer science among students in third triad of elementary school. Program environment Mama has been chosen for method introduction. ...

  4. The Development of the Relationship Of the Characters in the Play

    何保兴

    2009-01-01

    Death of a Salesman depicts an unsuccessful salesman who is driven from craze to death by all social and family circumstances.It isla new perspective to analyze the relationship of the characters,from which we can map out Willy's desperate path to ruin and find out the root cause of the salesman's death-his flawed character.

  5. Digital storytelling a creator's guide to interactive entertainment

    Miller, Carolyn Handler

    2014-01-01

    Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They're immersive, letting the user interact with the story and letting the user enter the story and shape it themselves.This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: educat...

  6. Development of a Multi-User Recognition Engine for Handwritten Bangla Basic Characters and Digits

    Rakshit, Sandip; Das, Tanmoy; Dutta, Subhrajit; Basu, Subhadip

    2010-01-01

    The objective of the paper is to recognize handwritten samples of basic Bangla characters using Tesseract open source Optical Character Recognition (OCR) engine under Apache License 2.0. Handwritten data samples containing isolated Bangla basic characters and digits were collected from different users. Tesseract is trained with user-specific data samples of document pages to generate separate user-models representing a unique language-set. Each such language-set recognizes isolated basic Bangla handwritten test samples collected from the designated users. On a three user model, the system is trained with 919, 928 and 648 isolated handwritten character and digit samples and the performance is tested on 1527, 14116 and 1279 character and digit samples, collected form the test datasets of the three users respectively. The user specific character/digit recognition accuracies were obtained as 90.66%, 91.66% and 96.87% respectively. The overall basic character-level and digit level accuracy of the system is observe...

  7. Storytelling: a leadership and educational tool.

    Kowalski, Karren

    2015-06-01

    A powerful tool that leaders and educators can use to engage the listeners-both staff and learners-is storytelling. Stories demonstrate important points, valuable lessons, and the behaviors that are preferred by the leader. PMID:26057160

  8. The Scarlet Letter——An Analysis on Hawthorne’s Unique Description of Characters

    翟宣

    2015-01-01

    Nathaniel Hawthorne is a famous American writer in perspective of his unique style of metaphor and symbolism.His work usually creates an atmosphere of fear,depression,dark,death and hatred.The Scarlet Letter,which was widely considered to be his master piece,is no doubt the representative of this writing style.In it,the author created several characters; both made their first appearance naturally and without much suspension,yet with the development of the plot and Hawthorne’s exquisite depiction of the miens and actions of characters,the struggle,the mutual relation and all the complicated emotions,the book revealed a magnificent series of story-telling pictures in front of the readers.This paper intends to look into Hawthorne’s art of using metaphors and other writing techniques,and finds it is truly a good textbook for people learning how to write a good piece of work.

  9. Oral Storytelling, Speaking and Listening and the Hegemony of Literacy: Non-Instrumental Language Use and Transactional Talk in the Primary Classroom

    Hibbin, Rebecca

    2016-01-01

    The oral re-telling of traditional tales, modelled by a storyteller and taught to children in school, can be understood as "non-instrumental" practice in speaking and listening that emphasises oral language over the reading and writing of stories. While oral storytelling has significant benefits to children's education and development,…

  10. Storytelling Revealed in Super Bowl 2016 Advertisements

    Rellahan, Celina

    2016-01-01

    This thesis investigates the use of storytelling in advertising applications and its influence on the instigation of social activity as measured by online views and social activity generated for advertisements broadcast during the 2016 Super Bowl. The thesis aims at identifying those elements of storytelling that are found in these advertisements and relating these characteristics to the success of the promotion in terms of immediate engagement of the viewing audience. The thesis present...

  11. Crossmedia & Storytelling i Marknadsföringssyfte

    Sernrot, Eric; Gabrielsson, Alexander

    2008-01-01

    This paper contains a study where we apply cross media and storytelling into the design process of a practical commercial campaign. The purpose is to learn more and deeper by using cross media and the ideal of storytelling practical. We applied a qualitative method for research of the project to provide a high-quality empirical work. The result shows that by using well-structured story early in the design process you will easily succeed with your cross media design.

  12. Transmedia storytelling and Lost path to success

    Matsunaga Sasaki, Daniella

    2012-01-01

    This thesis analyses the transmedia storytelling strategy applied to promote the TV series Lost. As transmedia storytelling one may understand it as a story told throughout different media, with exclusive content pointing back to the main narrative, working as a potential new audience entry-point. “Which transmedia elements of the Lost formula could be transferable to other cases?” is the research question proposed and in order to answer it, all Lost transmedia events and other marketing elem...

  13. A Grand Gathering of Storytelling Artists

    1998-01-01

    The grand storytelling fair held in Majie Township, Hebei Province every year, has a history of more than 400 years. ● Most of the stories used to be based on ancient legends and folk stories. Nowadays, there are also many newly-written pieces about people’s lives in modern times. ● Every year, the grand storytelling performance attracts hundreds and thousands of locals and visitors from several neigh-boring provinces.

  14. The Living Values-Based Contextual Learning to Develop the Students' Character

    Kokom Komalasari

    2012-01-01

    Problem statement: University has an important role in the process of young generation character education. The character education should be integrated through the living values-based contextual learning model in order to be easier internalized and implemented. This study aimed at describing: (1) the living values-based contextual learning model conceptually in lecturing; (2) the implementation of the living values-based contextual learning model in lecturing and (3) the effect of the living...

  15. Digital storytelling teaching robotics basics

    Michele Scandola

    2013-01-01

    Full Text Available Digital Storytelling (DST is a powerful tool for teaching complex concepts. DSTs are typically used in the humanities but several papers have shown that they are also a wonderful tool for the sciences because they are more involving, contextualized and can easily lead to deeper understanding. In the classical use of DST the story is thecontent, while the digital medium is the way of telling it. Our approach is slightly different: the story is not the content but a glue for the main contents, while the digital medium remains the way to tell the story. We propose the use of DST as a means to teach surgeons the basics of robotic surgery, by using a story that should be involving forthem, i.e. a surgical operation, within which we will illustrate specific concepts onrobotics in surgery.

  16. Defining the molecular character of the developing and adult kidney podocyte.

    Eric W Brunskill

    Full Text Available BACKGROUND: The podocyte is a remarkable cell type, which encases the capillaries of the kidney glomerulus. Although mesodermal in origin it sends out axonal like projections that wrap around the capillaries. These extend yet finer projections, the foot processes, which interdigitate, leaving between them the slit diaphragms, through which the glomerular filtrate must pass. The podocytes are a subject of keen interest because of their key roles in kidney development and disease. METHODOLOGY/PRINCIPAL FINDINGS: In this report we identified and characterized a novel transgenic mouse line, MafB-GFP, which specifically marked the kidney podocytes from a very early stage of development. These mice were then used to facilitate the fluorescent activated cell sorting based purification of podocytes from embryos at E13.5 and E15.5, as well as adults. Microarrays were then used to globally define the gene expression states of podocytes at these different developmental stages. A remarkable picture emerged, identifying the multiple sets of genes that establish the neuronal, muscle, and phagocytic properties of podocytes. The complete combinatorial code of transcription factors that create the podocyte was characterized, and the global lists of growth factors and receptors they express were defined. CONCLUSIONS/SIGNIFICANCE: The complete molecular character of the in vivo podocyte is established for the first time. The active molecular functions and biological processes further define their unique combination of features. The results provide a resource atlas of gene expression patterns of developing and adult podocytes that will help to guide further research of these incredible cells.

  17. iTheater Puppets Tangible Interactions for Storytelling

    Mayora, Oscar; Costa, Cristina; Papliatseyeu, Andrei

    In this paper we present preliminary work on iTheater, an interactive integrated system for story-creation and storytelling, dedicated to young children. Based on the analogy with hand puppets’ theatre, the system aims to create an interactive environment where children will be able to give life to their imaginary characters by creating, editing and recording computer animations in a simple and exciting way, through the movement and tactile manipulation of traditional hand puppets. The system merges the familiarity of use of physical objects with the engaging richness of expression of sounds, images and animations. The iTheater is conceived as a creative flexible toolkit to create and tell stories, taking advantage of the new opportunities based on the multimedia and interactive technologies.

  18. Developing a Parenting Training Model of Character Education for Young Learners from Poor Families by Using Transformative Learning Approach

    Rasyad, Ach.

    2015-01-01

    This research is aiming at developing a parenting training model using a character education for young learners from the poor families. The data obtained were qualitative data drawn from open answers and Focus Group Discussion. The data were analyzed by using domain analysis and taxonomy. The research findings showed that there were some problems…

  19. Storytelling in Mexican Homes: Connections Between Oral and Literacy Practices

    Reese, Leslie

    2012-01-01

    The study focuses on storytelling among Mexican families, documenting the frequency of storytelling in the homes of working and middle class Mexican families, the range of topics of the stories, characteristics and genres of stories, and intergenerational continuity of storytelling practices. Also examined are potential associations between storytelling practices and children’s performance on language and early reading tasks. This qualitative study draws from interview data with 30 families, ...

  20. Storytelling as a communication tool for health consumers: development of an intervention for parents of children with croup. Stories to communicate health information

    Hartling Lisa

    2010-09-01

    Full Text Available Abstract Background Stories may be an effective tool to communicate with and influence patients because of their ability to engage the reader. The objective of this paper is to describe the development of a story-based intervention for delivery of health evidence to parents of children with croup for use in a randomized controlled trial. Methods A creative writer interviewed parents of children with croup presenting to the pediatric emergency department (ED and drafted stories. We revised the stories based on written participant feedback and edited the stories to incorporate research evidence and health information. An illustrator and graphic designer developed story booklets which were evaluated through focus groups. Results Ten participants provided feedback on the five stories drafted by the creative writer. Participants liked the concept but found the writing overly sophisticated and wanted more character development and more medical/health information. Participants highlighted specific story content that they liked and disliked. The revised stories were evaluated through focus groups involving eight individuals. Feedback was generally positive; one participant questioned the associated costs. Participants liked the graphics and layout; felt that they could identify with the stories; and felt that it was easier to get information compared to a standard medical information sheet. Participants provided feedback on the story content, errors and inconsistencies, and preferences of writing style and booklet format. Feedback on how to package the stories was provided by attendees at a national meeting of pediatric emergency researchers. Conclusions Several challenges arose during the development of the stories including: staying true to the story versus being evidence based; addressing the use of the internet by consumers as a source of health information; balancing the need to be comprehensive and widely applicable while being succinct

  1. Digital Storytelling as an Interactive Digital Media Context

    Anderson, Kate T.; Chua, Puay Hoe

    2010-01-01

    Digital storytelling involves the creation of short, personal narratives combining images, sounds, and text in a multimedia computer-based platform. In education, digital storytelling has been used to foster learning in formal and informal spaces worldwide. The authors offer a critical discussion of claims about digital storytelling's usefulness…

  2. Storytelling in Mexican Homes: Connections between Oral and Literacy Practices

    Reese, Leslie

    2012-01-01

    The study focuses on storytelling among Mexican families, documenting the frequency of storytelling in the homes of working- and middle-class Mexican families, the range of topics of the stories, characteristics and genres of stories, and intergenerational continuity of storytelling practices. Also examined are potential associations between…

  3. Digital Storytelling: A New Player on the Narrative Field

    Rossiter, Marsha; Garcia, Penny A.

    2010-01-01

    Digital storytelling is a dynamic and beautiful marriage of narrative and technology that is proving to be a potent force in educational practice. Interest in the multiple applications of digital storytelling has burgeoned in recent years. A growing body of literature has explored the ways in which digital storytelling is being employed in various…

  4. Storytelling for Fluency and Flair: A Performance-Based Approach

    Campbell, Terry; Hlusek, Michelle

    2015-01-01

    In the classroom experiences described in this article, grade three students were introduced to storytelling through the interactive read aloud of a mentor text and a storytelling demonstration, followed by daily collaborative activities involving listening, speaking, reading, and writing, culminating in dramatic storytelling performances. The…

  5. The Art of Storytelling: Reshaping and Preserving Traditions

    Sorensen, Barbara Ellen

    2012-01-01

    According to Simon Ortiz (Acoma Pueblo), storytelling is as much about education as entertainment. It is through storytelling that each tribe's history, moral precepts, and spirituality are passed down from one generation to the next. This attention to the holistic value of storytelling and its link to community is understood by Kevin "Hoch"…

  6. Dangers on the Web--Pornography, Hate, the Internet, and the Character Development of America's Youth.

    Hoj, John

    1998-01-01

    Cautions that with growing access to new technologies, the expansion of Internet pornography and hate sites is fast becoming a danger for students, teachers, parents, and communities. Discusses technological possibilities for regulating Internet use available at school and at home. Relates Internet regulation with the goals of character education.…

  7. A discourse on organizational storytelling:Creating Enduring Values in a High-Tech Company by Storytelling

    Nymark, Søren R.

    1999-01-01

    This dissertation is concerned with organizational storytelling. It focuses on both formal and informal stories' role and function in the organization. It provides a framework for working with storytelling in organizations. Storytelling is seen as an important part of valuebased management, and a comprehensive example is given based on the case Hewlett-Packard

  8. Storytelling as a trigger for sharing conversations

    Emma Louise Parfitt

    2014-04-01

    Full Text Available This article explores whether traditional oral storytelling can be used to provide insights into the way in which young people of 12-14 years identify and understand the language of emotion and behaviour. Following the preliminary analysis, I propose that storytelling may trigger sharing conversations. My research attempts to extend the social and historical perspectives of Jack Zipes, on fairy tales, into a sociological analysis of young people’s lives today. I seek to investigate the extent that the storytelling space offers potential benefits as a safe place for young people to share emotions and experiences, and learn from one another. My research analysis involved NVivo coding of one hour storytelling and focus group sessions, held over five weeks. In total, there were six groups of four children, of mixed ethnicity, gender, ability, and socio-economic background, from three schools within Warwickshire. The results confirmed that the beneficial effects of the storytelling space include a safe area for sharing emotions and experiences, and in general for supporting young people outside formal learning settings.

  9. Challenges and Opportunities of Using Digital Storytelling as a Trauma Narrative Intervention for Traumatized Children

    Kim M. Anderson

    2015-07-01

    Full Text Available This article address the challenges and opportunities of implementing a web-based Digital Storytelling (DS curriculum to supplement the trauma narrative component of Trauma-Focused Cognitive Behavioral Therapy (TF-CBT for traumatized youth, ages 9-17, receiving mental health services at a rural domestic violence (DV agency. Digital storytelling, as the term suggests, combines storytelling with technology that integrates a mixture of digital images, text, audio narration, and music. Ultimately, implementing the DS curriculum empowered youth to process and develop their trauma stories in a multi-sensory, accessible and coherent manner. In doing so, they gained tools (writing, narrating, illustrating, and ultimately assembling their own stories to form adaptive responses regarding their family violence experiences in its immediate aftermath and possibly over time. Agency implications are discussed regarding training, technical, and confidentiality issues related to the implementation of a web-based DS curriculum.

  10. Developing Character and Values for Global Citizens: Analysis of pre-service science teachers' moral reasoning on socioscientific issues

    Lee, Hyunju; Chang, Hyunsook; Choi, Kyunghee; Kim, Sung-Won; Zeidler, Dana L.

    2012-04-01

    Character and values are the essential driving forces that serve as general guides or points of reference for individuals to support decision-making and to act responsibly about global socioscientific issues (SSIs). Based on this assumption, we investigated to what extent pre-service science teachers (PSTs) of South Korea possess character and values as global citizens; these values include ecological worldview, socioscientific accountability, and social and moral compassion. Eighteen PSTs participated in the SSI programs focusing on developing character and values through dialogical and reflective processes. SSIs were centered on the use of nuclear power generation, climate change, and embryonic stem cell research. The results indicated that PSTs showed three key elements of character and values, but failed to apply consistent moral principles on the issues and demonstrated limited global perspectives. While they tended to approach the issues with emotion and sympathy, they nonetheless failed to perceive themselves as major moral agents who are able to actively resolve large-scale societal issues. This study also suggests that the SSI programs can facilitate socioscientific reasoning to include abilities such as recognition of the complexity of SSIs, examine issues from multiple perspectives, and exhibit skepticism about information.

  11. Quantum Organizational World-Making through Material Emobided Storytelling Practices

    Svane, Marita

    2014-01-01

    -making phenomena. In this article, organizational development and change are viewed as world-making phenomena that emerge from material, embodied, storytelling practices and are dissipated in the organization through the living story web in fractal, rhizomatic organizing processes. Diffractively reading pri...... intra-action (Barad 2007, Barad 2003). The implication is to view organizational development and change from within-the-phenomena.......In recent years, the social construction approach to strategy, organization, culture, management and learning has increasingly been criticized for ignoring the active role of the materiality of the social world (Barad 2007, Ingold 2012, Nicolini 2012, Taguchi 2009). Thus in the aftermath of the lin...

  12. The Development of Character Education Model Based on Strengthening Social Capital for Students of State Islamic University (UIN) Sunan Kalijaga

    Sumarni, Sri M.; Dardiri, Achmad; Zuchdi, Darmiyati

    2015-01-01

    The purpose of the study is to find out the concept of character education model that is appropriate for students to build character of students of UIN Sunan Kalijaga and also to find out the teaching materials design of character education based on social capital to build character of students of UIN Sunan Kalijaga. This research is motivated by…

  13. Synthetic Brassica napus L.: Development and Studies on Morphological Characters, Yield Attributes, and Yield

    M. A. Malek

    2012-01-01

    Full Text Available Brassica napus was synthesized by hybridization between its diploid progenitor species B. rapa and B. oleracea followed by chromosome doubling. Cross with B. rapa as a female parent was only successful. Among three colchicine treatments (0.10, 0.15, and 0.20%, 0.15% gave the highest success (86% of chromosome doubling in the hybrids (AC; 2=19. Synthetic B. napus (AACC, 2=38 was identified with bigger petals, fertile pollens and seed setting. Synthetic B. napus had increased growth over parents and exhibited wider ranges with higher coefficients of variations than parents for morphological and yield contributing characters, and yield per plant. Siliqua length as well as beak length in synthetic B. napus was longer than those of the parents. Number of seeds per siliqua, 1000-seed weight and seed yield per plant in synthetic B. napus were higher than those of the parents. Although flowering time in synthetic B. napus was earlier than both parents, however the days to maturity was little higher over early maturing B. rapa parent. The synthesized B. napus has great potential to produce higher seed yield. Further screening and evaluation is needed for selection of desirable genotypes having improved yield contributing characters and higher seed yield.

  14. Development and character observation of autotetraploid polyembryonic mutant rice induced by ion beam implantation

    Autotetraploid rice IR36-4X was treated with ion implantation of low energy nitrogen ion beams and a polyembryonic seedling mutant IR36-Shuang was identified in M2 generation. The major agronomic characters, morphology and the genetic stability of polyembryonic seedling of the mutant line were systematically investigated. The results are as follows. The agronomic characters of IR36-Shuang were obvious different with its parent IR36-4X. The plant height, panicle length, 1000 grain weight and the setting rate of the IR36-Shuang were lower than that of its parent by 35.41%, 5.08%, 15.72% and 12.39%, respectively. The morphology of polyembryonic rice IR36-Shuang could be differentiated into 2 types: uncomplete twin seedlings and complete twin seedlings. There were 2 types in uncomplete twin seedlings, i.e. twin seedlings with single plumule axis and single radicle and twin seedlings with single radicle and twin plumule axis. The complete twin seedlings also included 2 types, i.e. normal and abnormal twin seedlings. In IR36-Shuang materials, the rate of twin seedlings with single radicle and single plumule axis was higher than that in other types. The several generations observation showed that the polyembryonic trait was inherited and stable. (authors)

  15. Zen and the Art of Storytelling

    Bai, Heesoon; Cohen, Avraham

    2014-01-01

    This paper explores the contribution of Zen storytelling to moral education. First, an understanding of Zen practice, what it is and how it is achieved, is established. Second, the connection between Zen practice and ethics is shown in terms of the former's ability to cultivate moral emotions and actions. It is shown that Zen practice works…

  16. A Storytelling Learning Model for Legal Education

    Capuano, Nicola; De Maio, Carmen; Gaeta, Angelo; Mangione, Giuseppina Rita; Salerno, Saverio; Fratesi, Eleonora

    2014-01-01

    The purpose of this paper is to describe a learning model based on "Storytelling" and its application in the context of legal education helping build challenging training resources that explain, to common citizens with little or no background about legal topics, concepts related to "Legal Mediation" in general and in specific…

  17. Children as Storytellers: Teaching the Basic Tools.

    Hamilton, Martha; Weiss, Mitch

    1993-01-01

    Explains how to teach children to be storytellers, including retelling stories, choosing the story, learning the story, voice factors, facial expressions, audience participation, and stage fright. A sidebar lists sources for stories that are suitable for young children to retell. (LRW)

  18. Storytelling and Repetitive Narratives for Design Empathy

    Fritsch, Jonas; Judice, Andrea; Soini, Katja;

    2007-01-01

    study. In this paper, we show how we attained an empathic understanding through storytelling and aroused empathy to others using repetitive narratives in an experimental presentation bringing forth factual, reflective and experiential aspects of the user information. Taking as a starting point our...

  19. The Effectiveness of Storytelling on Adult Learning

    Caminotti, Enzo; Gray, Jeremy

    2012-01-01

    Purpose: As two doctoral students and adult learners, the authors strongly believe that story telling can be a great tool for educators working with adult learners. The purpose of this paper is to increase awareness of how effective storytelling can be for adult learners. Design/methodology/approach: The approach of this paper is one of gathering…

  20. 2011 "Cour des Contes" storytelling festival

    2011-01-01

    The "Cour des Contes" storytelling festival will take place in Plan-les-Ouates (Geneva) from 6 to 15 May 2011. This year, for the first time, stories will be told in English at 11 a.m. on Sunday, 15 May, at the "La Julienne" arts and culture centre.   More information  

  1. Storytelling as a Strategy for Understanding Concepts of Electricity and Electromagnetism

    Kokkotas, Panos; Rizaki, Aikaterini; Malamitsa, Katerina

    2010-01-01

    In our research, we investigated whether students will develop inquiry skills, such as hypothesis exploration and formulation and interpretation, and metacognitive skills, such as comprehension of new knowledge, as a result of a storytelling strategy employed during teaching. We also investigated whether students will utilize the skills and…

  2. Community Arts as Public Pedagogy: Disruptions into Public Memory through Aboriginal Counter-Storytelling

    Quayle, Amy; Sonn, Christopher; Kasat, Pilar

    2016-01-01

    Community Arts and Cultural Development (CACD) is a form of public pedagogy that seeks to intervene into the reproduction of meaning in public spaces. In this article, we explore the Bush Babies and Elders portrait project that sought to contribute to the empowerment of Aboriginal participants through counter-storytelling. Drawing on interview and…

  3. Storytelling Dramas as a Community Building Activity in an Early Childhood Classroom

    Wright, Cheryl; Diener, Marissa L.; Kemp, Jacqueline Lindsay

    2013-01-01

    Healthy social-emotional development is promoted by building a safe, secure and respectful environment in an early childhood setting with positive and consistent relationships among adults, children, and their peers. This study explored storytelling dramas as an opportunity to build community within the context of one early childhood classroom.…

  4. Storytelling to Teach Cultural Awareness: The Right Story at the Right Time

    Baldasaro, Mary McCullum; Maldonado, Nancy; Baltes, Beate

    2014-01-01

    Stories contain the wisdom of the world, teaching cultural values. Story builds community, celebrates cultural diversity, and preserves cultural identity. Where truth has been suppressed, story is an instrument of epiphany; story builds literacy skills and develops metaphorical understanding. A storytelling center in Ontario, Canada, had been a…

  5. Development and character of gap states on alkali doping of molecular films

    Here we study the alkali metal induced effects on an ordered and aligned sexiphenyl monolayer on Cu(110) with angle-resolved UV spectroscopy (ARUPS). The caesium (Cs) induced gap states could clearly be identified by orbital tomography, a method based on ARUPS, which allows both the orbital character of these states and the molecular orientation to be determined. We show that with increasing alkali metal dose, doping proceeds in three distinct steps. Initially, Cs decouples the molecular monolayer from the substrate, with emptying of the lowest unoccupied molecular orbital (LUMO) that had been filled on hybridization with the substrate. Further Cs exposure refills the LUMO. Finally a filling of the LUMO + 1 by charge transfer from the alkali metal occurs. Remarkably, although long range order is not preserved and the molecular planes tilt away from the surface, the molecules remain aligned parallel to the [1 1-bar 0] azimuth during the whole doping process. (paper)

  6. Character & Cane

    Sartorius, Tara Cady

    2009-01-01

    They say first impressions can be deceiving. The difficulty of getting to know someone increases when that person is mostly fictional. Whatever the author writes is all readers can know. Whatever they read about the character is all they have to go on. Now take it another step back, and imagine a portrait drawing, painting or print of that…

  7. Madness in Shakespeare's Characters

    Nuno Borja-Santos

    2014-10-01

    Full Text Available This paper begins with an introduction where the aims are explained: a psychopathological analysis of a Shakespearean character - Othello – followed by the discussion of the English dramatist’s importance in helping us understand madness in the emergent world of Renaissance. The main characteristics of Othello’s personality, which allowed the development of his jealousy delusion, are described. Finally, the conclusions underline the overlap of the symptoms developed by the character with the DSM-IV classification.

  8. Implementing Digital Storytelling as a Technology Integration Approach with Primary School Children

    Nuala Sweeney-Burt

    2014-06-01

    Full Text Available Irish educational policy acknowledges the importance of integrating technology meaningfully into teaching and learning at the primary level. Much remains to be done, however, in terms of developing, practically implementing and evaluating the use of technology in the Irish primary classroom. This paper describes a study on the use of a structured approach to digital storytelling as a tool for meaningful technology integration with children at primary level. In this study, the researcher developed a structured approach for implementing digital storytelling with primary school children, and collaborated with a class teacher in an Irish primary school to prepare to implement the approach. Multiple qualitative methods were used to evaluate the implementation, including interviews with the teacher, classroom observation, and focus group interviews with participating children. The results suggested that this structured approach to digital storytelling has the potential to be used successfully as a meaningful technology integration approach with this cohort. The findings also explored implications for the implementation of digital storytelling at primary level, and identified aspects on which further research should be undertaken to enhance and extend the approach that was used.

  9. Digital storytelling: New opportunities for humanities scholarship and pedagogy

    John F. Barber

    2016-12-01

    Full Text Available At first thought, combining storytelling, digital tools, and humanities seems improbable. For example, digital storytelling is characterized by interactivity, nonlinearity, flexible outcomes, user participation, even co-creation. Such affordances may be disruptive to traditional humanities scholars accustomed to working alone, with physical objects, and following established theoretical guidelines. However, they may be quite appealing to those seeking new opportunities for cross-disciplinary, iterative approaches to practice-based humanities scholarship and pedagogy. This essay defines digital storytelling as a combination of storytelling techniques, digital affordances, and humanities foci, describes several forms of digital storytelling, outlines frameworks and outcomes associated with their use, and promotes digital storytelling as providing new opportunities for humanities scholarship and teaching, especially with regard to critical thinking, communication, digital literacy, and civic engagement.

  10. Visual Storytelling – Knowledge and Understanding in Education

    Linnéa Stenliden

    2012-10-01

    Full Text Available This paper presents an ongoing research project of use and learning with geographic information visualization and Visual Storytelling (geovisual analytics in education. The fully developed study will be applied in school settings in order to 1 customize the application for educational purpose, 2 improve the teaching in social science and 3 study teachers and students experiences and learning. - The application "Open Statistics eXplorer" will be used to improve the students knowledge and understanding of sophisticated statistical relations, - Teachers will be able to, individually and together, develop a dynamic teaching material through storytelling, through the web, - Students will be able to, with help of powerful geographical statistics, explore statistical relations on their own. A better understanding of how educators and their students can elicit deeper user understanding and participation by exploiting dynamic web-enabled statistics visualization is of importance. Results from an usability study in this project are promising. Together with the associated science of perception in learning in relation to the use of multidimensional spatio-temporal statistical data this research will contribute to the research fields of geovisual analytics as well as educational science.

  11. The Hadia Story: Digital Storytelling in Election Campaigns

    Øyvind Kalnes

    2010-06-01

    Full Text Available Digital storytelling in election campaigns is a relatively recent phenomenon, which needs to be investigated in order to enhance our understanding of changes and developments in modern political communication. This article is an analysis of how the Norwegian-Pakistani Labour politician, Hadia Tajik, has used digital storytelling to construct her political identity, and a discussion of the consequences of her experiments with this genre. The focus is on the five video stories she released during the 2009 parliamentary election campaign and the reactions they evoked on the net and in the traditional media during the same (time period.During the 2009 electoral campaign Tajik moved from being a relatively unknown politician to becoming a political household name and the only member of the new Parliament with a migrant background. The digital stories were instrumental in this development for numerous reasons, the most important probably being that they gave her prime time television coverage. Norwegian news media have in general been very concerned with Web 2.0 and Tajik’s videos were regarded as an innovative kind of political communication. The videos also functioned as an effective marketing tool on the net. As an integral part of her extensive viral network, they attracted numerous views and they were with a few exceptions met with positive reactions. This was probably due to their relatively high production values and their catch-all communication strategy that downplayed her ethnic, educational and political background and emphasized her universal human qualities.

  12. Storytelling Voice Conversion: Evaluation Experiment Using Gaussian Mixture Models

    Přibil, Jiří; Přibilová, Anna; Ďuračková, Daniela

    2015-07-01

    In the development of the voice conversion and personification of the text-to-speech (TTS) systems, it is very necessary to have feedback information about the users' opinion on the resulting synthetic speech quality. Therefore, the main aim of the experiments described in this paper was to find out whether the classifier based on Gaussian mixture models (GMM) could be applied for evaluation of different storytelling voices created by transformation of the sentences generated by the Czech and Slovak TTS system. We suppose that it is possible to combine this GMM-based statistical evaluation with the classical one in the form of listening tests or it can replace them. The results obtained in this way were in good correlation with the results of the conventional listening test, so they confirm practical usability of the developed GMM classifier. With the help of the performed analysis, the optimal setting of the initial parameters and the structure of the input feature set for recognition of the storytelling voices was finally determined.

  13. NARRATIVE KNOWINGNarrative and Storytelling Resources in Art Therapy

    Harpaz, Ruth

    2014-01-01

    As professor Amia Lieblich has said, "People are story tellers by nature" (Lieblich et al., 1988). Storytelling technique is well-founded in narrative theory, phenomenology, psychoanalytic theory, trauma studies and aesthetics. Both my own research and my Art Therapy practice have been enriched by the use of narrative and storytelling as therapy interventions. Storytelling ability emanates from narrative knowledge. Notably, it is reframed as the patient's ability to use cognitive, symbolic an...

  14. Design Process and Organisational Strategy: A Storytelling Perspective

    Parkinson, David; Bohemia, Erik; Yee, Joyce; Smith, Neil

    2012-01-01

    This paper explores the relationship between design process and organisational strategy through a storytelling perspective by providing a literature review; firstly, in relation to society in general; establishing a contextual background to the research. Secondly, by relating this to a) how designers and design researchers examine storytelling within design process, and b) how organisational strategists theorise storytelling. Then finally, through comparing and contrasting the literature, une...

  15. Constructing leadership by storytelling the meaning of trust and narratives

    Auvinen, Tommi; Aaltio, Iiris; Blomqvist, Kirsimarja

    2013-01-01

    Purpose – This paper approaches manager's storytelling as a means for promoting organizational aims and for constructing leadership, and examines the intentions of managers in this process. We focus on the context of storytelling and the content of the stories told by managers in order to identify areas of influence on subordinates. Storytelling in relation to building a narrative identity for the manager is also studied. Design/methodology/approach – This is an exploratory empirical stu...

  16. Stories of change in drug treatment: a narrative analysis of 'whats' and 'hows' in institutional storytelling.

    Andersen, Ditte

    2015-06-01

    Addiction research has demonstrated how recovering individuals need narratives that make sense of past drug use and enable constructions of future, non-addict identities. However, there has not been much investigation into how these recovery narratives actually develop moment-to-moment in drug treatment. Building on the sociology of storytelling and ethnographic fieldwork conducted at two drug treatment institutions for young people in Denmark, this article argues that studying stories in the context of their telling brings forth novel insights. Through a narrative analysis of both 'the whats' (story content) and 'the hows' (storying process) the article presents four findings: (1) stories of change function locally as an institutional requirement; (2) professional drug treatment providers edit young people's storytelling through different techniques; (3) the narrative environment of the drug treatment institution shapes how particular stories make sense of the past, present and future; and (4) storytelling in drug treatment is an interactive achievement. A fine-grained analysis illuminates in particular how some stories on gender and drug use are silenced, while others are encouraged. The demonstration of how local narrative environments shape stories contributes to the general understanding of interactive storytelling in encounters between professionals and clients in treatment settings. PMID:25664499

  17. Multidisciplinary partnerships in community-specific writing or storytelling projects – A case study

    Anneretha Combrink

    2013-06-01

    Full Text Available Partnerships are used as strategy in various sectors of society, especially in order to reach goals which are unattainable for independent individuals, institutions or academic disciplines. The complexity of community-specific creative writing and storytelling projects (including the variety of languages, literacy levels and socio-economic issues in the country, as well as practical aspects such as funding, access to communities et cetera means that such projects cannot easily be run by individual persons or organisations but that collaboration is needed. The aim of this overview article is to investigate multidisciplinary partnerships in community projects which promote community-specific writing and storytelling, focusing on one such project in particular. As background the situation in South Africa with regard to writing and storytelling in communities is sketched. The focus then shifts to multidisciplinary partnerships. A case study is discussed to highlight the complexity of such partnerships. This article addresses the dearth of research on partnerships in the context of creative writing or storytelling projects in communities. Although multidisciplinary partnerships do have their challenges, the article concludes that they can bring balance and wealth to community development previously unexplored.

  18. Direct and Mediated Effects of a Social-Emotional and Character Development Program on Adolescent Substance Use

    Kendra M. Lewis

    2012-04-01

    Full Text Available Mitigating and preventing substance use among adolescents requires approaches that address the multitude of factors that influence this behavior. Such approaches must be tested, not only for evidence of empirical effectiveness, but also to determine the mechanisms by which they are successful. The aims of the present study were twofold: 1 To determine the effectiveness of a school-based social-emotional and character development (SECD program, Positive Action (PA, in reducing substance use (SU among a sample of U.S. youth living in a low-income, urban environment, and 2 to test one mechanism by which the program achieves its success. We used longitudinal mediation analysis to test the hypotheses that: 1 students attending PA intervention schools engage in significantly less SU than students attending control schools, 2 students attending PA intervention schools show significantly better change in SECD than students attending control schools, and 3 the effect of the PA intervention on SU is mediated by the change in SECD. Analyses revealed program effects on both SECD and SU, a relationship between SECD and SU, and the effects of PA on SU were completely mediated by changes in SECD. Future research directions and implications for school-based social-emotional and character development efforts and substance use prevention are addressed.

  19. Empowering the Learner through Digital Animated Storytelling

    Gjedde, Lisa

    2012-01-01

    The advent of new media offer potentials for multimodal learning [1] to the learners. This also calls for new learning designs that fully make use of digital media and explore how they can be used to create a motivating and meaningful learning environment that addresses the learner’s individual....... Storytelling and narrative is fundamental to the process of meaning making according to the seminal works of cultural psychologist Jerome Bruner [2]. .As the Canadian educational theorist Kieran Egan [3] suggests, there is an important relationship between storytelling and imagination because it is ”central...... to the general ability to make meaning out of experience.” One way to design for narrative multimodal learning is to introduce the learners to the tools to make digital animated stories as a way to work with literacies in the classroom. In this way it may offer the learners a platform for meaningful involvement...

  20. Bruno Braunerde und die Bodentypen - The German-speaking friends of the Scottish soil characters

    Hofmann, Anett

    2014-05-01

    Cartoon figures of soil profiles with faces, legs, arms and funny names: the Scottish soil characters Rusty (Cambisol), Heather (Podzol), Pete (Histosol) and five others were developed at the James Hutton Institute in Aberdeen for outreach activities. They represent eight soil types that are common in Scotland. Recently they have become movie stars in an animated film, where they speak with a Scottish accent. The Scottish soil characters are a true soil science communication success story and it would be great if they had friends in many places to tell some stories from the underground in the respective native languages. This contribution will introduce the draft for 13 German-speaking soil characters that represent the most common soil types in Austria, Germany and Switzerland. Each name is a play on words with respect to German soil classification terms and serves as a mnemonic for typical characteristics of these soils. The 'hair' shows detailed vegetation and the context with common land use. For non-soil scientists the soil characters can be used as story-tellers, e.g. about their life (soil evolution), home (spatial distribution), job (function), fears (threats) and joys (best-practice land use, restoration). Because the International Year of Soil (2015) is an excellent opportunity for new outreach activities, the aim is to publish the German-speaking soil characters as a collaboration of the Austrian, German and Swiss Soil Science Societies. The soil characters could be used in print or online formats, and even - as can be seen in Aberdeen - as human-sized walking soil profiles.

  1. Bridging storytelling traditions with digital technology

    Melany Cueva

    2013-08-01

    Full Text Available Objective. The purpose of this project was to learn how Community Health Workers (CHWs in Alaska perceived digital storytelling as a component of the “Path to Understanding Cancer” curriculum and as a culturally respectful tool for sharing cancer-related health messages. Design. A pre-course written application, end-of-course written evaluation, and internet survey informed this project. Methods. Digital storytelling was included in seven 5-day cancer education courses (May 2009–2012 in which 67 CHWs each created a personal 2–3 minute cancer-related digital story. Participant-chosen digital story topics included tobacco cessation, the importance of recommended cancer screening exams, cancer survivorship, loss, grief and end-of-life comfort care, and self-care as patient care providers. All participants completed an end-of-course written evaluation. In July 2012, contact information was available for 48 participants, of whom 24 completed an internet survey. Results. All 67 participants successfully completed a digital story which they shared and discussed with course members. On the written post-course evaluation, all participants reported that combining digital storytelling with cancer education supported their learning and was a culturally respectful way to provide health messages. Additionally, 62 of 67 CHWs reported that the course increased their confidence to share cancer information with their communities. Up to 3 years post-course, all 24 CHW survey respondents reported they had shown their digital story. Of note, 23 of 24 CHWs also reported change in their own behaviour as a result of the experience. Conclusions. All CHWs, regardless of computer skills, successfully created a digital story as part of the cancer education course. CHWs reported that digital stories enhanced their learning and were a culturally respectful way to share cancer-related information. Digital storytelling gave the power of the media into the hands of CHWs

  2. Digital Storytelling: The Arts and Preservice Teachers

    Vito M. Dipinto

    2012-10-01

    Full Text Available In this presentation, the authors describe a journey of teachers in a graduate Fine Arts Methods course. The journey began with conversations about what art is and the nature of collections in exploring this question. Elements of visual literacy, storytelling and music were investigated. The final product was a Digital Story incorporating all of these elements into a teaching artifact that integrated the Arts into other content areas for K-8 students.

  3. Zen and the Art of Storytelling

    Bai, Heesoon; Cohen, Avraham

    2014-01-01

    This paper explores the contribution of Zen storytelling to moral education. First, an understanding of Zen practice, what it is and how it is achieved, is established. Second, the connection between Zen practice and ethics is shown in terms of the former’s ability to cultivate moral emotions and actions. It is shown that Zen practice works at the roots of consciousness where, according to the fundamental tenets of Buddhism, the possibility of human goodness, known as bodhicitta (awakened hea...

  4. Reframing 1968 and its cinematographic storytelling

    Lanslots, Inge

    2010-01-01

    Reframing 1968 and its cinematographic storytelling The present paper proposes an analysis of the representation of violence in recent films on 1968, the year that in Italy lasted a decade. It will explore: - the visualization of violence - the representation of histocial key events (protest movements & terrorism) - the role of perpetrators and victions in the film and its audience - the polarization of Right/Left-wing movements - the representation of its members and interpersonal r...

  5. Visual Analytics and Storytelling through Video

    Wong, Pak C.; Perrine, Kenneth A.; Mackey, Patrick S.; Foote, Harlan P.; Thomas, Jim

    2005-10-31

    This paper supplements a video clip submitted to the Video Track of IEEE Symposium on Information Visualization 2005. The original video submission applies a two-way storytelling approach to demonstrate the visual analytics capabilities of a new visualization technique. The paper presents our video production philosophy, describes the plot of the video, explains the rationale behind the plot, and finally, shares our production experiences with our readers.

  6. Multiple Intelligence Ensures Usability of Digital Storytelling for Preschool Children

    Cut Nora Azizah

    2011-01-01

    Full Text Available This paper reports on an ongoing project that develops a learning material for preschool children. The concepts of courseware and digital storytelling (DST are combined to deliver learning  contents to students. The Multiple Intelligence is mapped into the developed learning material, which is called Preschool DST, in complementing the existing technologies such as books and courseware. The paper starts with some discussions on the background of the study, followed with the  techniques used in the study. Then, lengthy discussions on the design and development of the Preschool DST follow, and finally the paper concludes by addressing the next step to perform.  This study found that the Preschool DST is able to grab children’s interest and engaging them during the learning process.

  7. Interactive Storytelling Systems for Children: Using Technology To Explore Language and Identity.

    Bers, Marina Umaschi; Cassell, Justine

    1998-01-01

    Discusses storytelling as a medium for learning about identity and communication. Presents an approach to interactive storytelling called SAGE (Storytelling Agent Generation Environment), an authoring environment for children to create their own storytellers to interact with. Results from empirical studies with fourth and fifth graders are…

  8. Kegiatan Storytelling dalam Meningkatkan Minat Baca Anak pada Perpustakaan Soeman Hs Provinsi Riau

    Dewi, Sri Terta

    2015-01-01

    Penelitian dilakukan di Perpustakaan Soeman Hs Provinsi Riau. Tujuan dari penelitian adalah untuk mengetahui: persiapan kegiatan storytelling, proses kegiatan storytelling saat berlangsung dan setelah kegiatan dilakukan, teknik-teknik yang digunakan dalam kegiatan storytelling, dan minat baca anak setelah mengikuti kegiatan storytelling yang dilakukan di Perpustakaan Soeman Hs Provinsi Riau Metode yang digunakan adalah deskriptif. responden penelitian adalah guru-guru yang mendampingi anak...

  9. Building Bridges: How Storytelling Influences Teacher/Student Relationships.

    Mello, Robin

    This paper examines the impact of storytelling in educational venues. Specifically, the paper compares data and findings from four ethnographic, qualitative, arts-based studies that examined either students' or teachers' reactions to oral narration in classroom settings. It suggests that, through stories and storytelling, people are exposed to…

  10. Imaginative Instruction: What Master Storytellers Can Teach Instructional Designers

    McDonald, Jason K.

    2009-01-01

    Good instructional storytelling engages students' attention and cognitive abilities to the end of more effective learning, and instructional researchers have discussed whether the principles of storytelling could lead to the same or similar results if applied to educational situations beyond only telling traditional stories. But despite this…

  11. Knowledge at Work: Learning and Transferring Expert Reasoning through Storytelling

    Hernandez-Serrano, Julian; Stefanou, Spiro E.

    2009-01-01

    There is plenty of evidence in many fields of knowledge that storytelling is a bona fide human activity for problem-solving. We believe that a storytelling model for problem-solving can be constructed to organize this discourse. To that end, we carried out a qualitative study using the Grounded Theory tradition to build such a model always mindful…

  12. Lived and Imagined: Information and Storytelling in Geographic Systems

    Kabisch, Eric Alan

    2011-01-01

    This dissertation investigates the relationship between storytelling and information in the narration of geographic space. While storytelling has historically shaped our understanding of geography, modern practices in data collection, cartography, and geographic visualization enable one-way forms of representation that remove the negotiation and…

  13. Digital Storytelling as a Signature Pedagogy for the New Humanities

    Benmayor, Rina

    2008-01-01

    This essay argues that digital storytelling is a hybrid, multimedia narrative form that enables critical and creative theorizing. As an assets-based social pedagogy, digital storytelling constructs a safe and empowering space for cross-cultural collaboration and learning. As illustration, the essay analyzes in detail one student story, using as…

  14. Storytelling as Therapy: The Motives of a Counselor

    Land, Ken

    2007-01-01

    Storytelling is considered an ancient cultural practice whereby storytellers bring events to life through some combination of words, sounds, and images. Stories are typically used to teach, such as in an educational or religious setting, and to entertain. Children often grow up hearing stories about their family history from their parents and…

  15. Sites of Possibility: Applied Theatre and Digital Storytelling with Youth

    Alrutz, Megan

    2013-01-01

    As a process for engaging marginalised voices in the social/cultural economy of the media, digital storytelling has garnered much attention from media artists, community organisers and scholars since the early 1990s. The practice of digital storytelling, or the making and sharing of personal narratives through recorded voice-overs, digital…

  16. Let's share a story : socially enhanced multimedia storytelling

    Mu, M.; Simpson, S.; Race, N.; Niamut, O.A.; Koot, G.; Kaptein, A.M.; Taal, J.; Mori, L.

    2015-01-01

    An online multimedia storytelling ecosystem comprised of user applications, a collaborative storyauthoring engine, social context integration, and socially aware media services offers a mdium for inormation sharing and social storytelling about live events. User-generated audio-visual content is bec

  17. Socializing English-Speaking Navajo Children to Storytelling

    Vining, Christine B.

    2015-01-01

    Understanding how young children are socialized to the process and products of storytelling as part of everyday family life is important for language and literacy instruction. A language socialization framework was used to understand storytelling practices on the Navajo Nation. This study examined how three young English-speaking Navajo children,…

  18. Digital Storytelling in Australia: Academic Perspectives and Reflections

    Clarke, Robert; Adam, Andrea

    2012-01-01

    This project explored the experiences of a small sample (N = 6) of Australian academics with the use of digital storytelling as a pedagogical tool in higher education contexts. This article describes two case studies of academic uses of digital storytelling, along with interpretive analysis of six semi-structured interviews of academics working…

  19. Our Purposes: Personal Reflections on Character Development and Social Responsibility in Higher Education

    Chickering, Arthur W.

    2010-01-01

    Recognition of the importance of outcomes related to moral and ethical development, other dimensions of personal development, and civic engagement is a result of decades of educational reform. But have colleges and universities succeeded in helping students achieve these outcomes? In this article, the author shares his personal reflections on…

  20. The Development of Character Device Dr iver Based on Linux%基于Linux的字符设备驱动程序的开发

    李兰兰

    2012-01-01

    本文介绍了在Linux系统中开发字符设备驱动程序的过程,包括驱动模块的加载卸载、字符设备号的分配释放,字符设备的注册注销、结构体file_operations中相关的操作等。最后给出验证字符设备驱动程序是否成功运行的一种方法。%This paper introduces the development of character device based on Linux, including loading and unloading of the driver module, allocation and release of character device number, registration and unregistration of character device, related operation of struct file_operations etc..Finally, a method of checking the character device driver is provided.

  1. Transmedia Storytelling and the Creation of a Converging Space of Educational Practices

    Patrícia Rodrigues

    2014-12-01

    Full Text Available As the media landscape evolves, educators are tapping into learning opportunities that meet the needs of 21st century learners. This paper provides an entry point to a relevant social problem related to education with Transmedia Storytelling, a story that crosses multiple forms of media, and each delivers a unique or specific contribution to the story experience. This study aims to contribute to the development and application of Transmedia Storytelling in educational settings. For this purpose a set of frameworks and educational models were selected based on research that points to the widespread use of transmedia learning experiences that are authentic, engaging, immersive, as well as support the development of new literacies. Ultimately, we attempt to demonstrate how the creation of a transmedia learning environment will allow the learner to develop and thrive in the digital age.

  2. The character of abnormalities found in eye development of quail embruos exposed under space flight conditions

    Grigoryan, E.; Dadheva, O.; Polinskaya, V.; Guryeva, T.

    The avian embryonic eye is used as a model system for studies on the environmental effects on central nervous system development. Here we present results of qualitative investigation of the eye development in quail embryos incubated in micro-"g" environment. In this study we used eyes of Japanese quail (Coturnix coturnix Japonica) embryos "flown" onboard biosatellite Kosmos-1129 and on Mir station within the framework of Mir-NASA Program. Eyes obtained from embryos ranging in age from 3-12 days (E3-E12) were prepared histologically and compared with those of the synchronous and laboratory gound controls. Ther most careful consideration was given to finding and analysis of eye developmental abnormalities. Then they were compared with those already described by experimental teratology for birds and mammals. At the stage of the "eye cup" (E3) we found the case of invalid formation of the inner retina. The latter was represented by disorganized neuroblasts occupying whole posterior chamber of the eye. On the 7th day of quail eye development, at the period of cellular growth activation some cases of small eyes with many folds of overgrowing neural and pigmented retinal layers were detected. In retinal folds of these eyes the normal layering was disturbed as well as the formation of aqueous body and pecten oculi. At this time point the changes were also found in the anterior part of the eye. The peculiarities came out of the bigger width of the cornea and separation of its layers, but were found in synchronous control as well. Few embryos of E10 had also eyes with the abnormities described for E7 but this time they were more vivid because of the completion of eye tissue differentiation. At the stage E12 we found the case evaluated as microphthalmia attending by overgrowth of anterior pigmented tissues - iris and ciliary body attached with the cornea. Most, but not all, of abnormalities we found in eye morphogeneses belonged to the birds "flown" aboard Kosmos- 1129 and

  3. Development of Plant Mutant Resources with an useful characters by Radiation Fusion Technology

    A mutation breeding is to use physical or chemical mutagens to induce mutagenesis, followed by individual selections with favorable traits. The mutation breeding has many advantages over other breeding methods, which include the usefulness for improving one or two inferior characteristics, applications to broad species with different reproductive systems or to diverse plant materials, native or plant introduction with narrow genetic background, time and cost-effectiveness, and valuable mutant resources for genomics researches. Recent applications of the radiation breeding techniques to developments of flowering plants or food crops with improved functional constituents heightened the public's interests in agriculture and in our genetic resources and seed industries. The goals of this project, therefore, include achieving advances in domestic seed industries and agricultural productivities by developing and using new radiation mutants with favored traits, protecting an intellectual property right of domestic seeds or germplasms, and sharing the valuable mutants and mutated gene information for the genomics and biotech researches that eventually leads to economic benefits

  4. DIGITAL STORYTELLING, EDUCAÇÃO SUPERIOR E LITERACIA DIGITAL

    Josias Ricardo Hack

    2013-05-01

    Full Text Available This paper offers a critical review of the relevant literature in English and Portuguese on the production of audiovisual material such as Digital Storytelling to be used in higher education and produced by those involved in the teaching and learning process. The aim is to reflect on some characteristics needed to develop a contextualized experience through short audiovisual stories.The research methodology used in this study is based on vast literature search inseveral databases at Nottingham Trent University (England and the UniversidadeFederal de Santa Catarina (Brazil. The study results indicate that certain skills,for example, ability to construct a coherent narrative, and image, video and soundediting are required of those involved in higher education due to the insertion ofmultiple digital technologies in peoples’ everyday life. Thus, it is argued that thepractical experience of audiovisual education might enhance the digital literacyof students by the production of audiovisual pieces for the collaborative learningprocess of adults.

  5. Building Character through Literacy with Children's Literature

    Almerico, Gina M.

    2014-01-01

    Character education is described as curriculum specifically developed to teach children about the quality and traits of good character. One means in which children can learn about good character is through the pages of high quality children's literature. In this study, the author defines the characteristics of an effective character development…

  6. Strategic Spatial Planning as Persuasive Storytelling

    Olesen, Kristian

    The paper analyses how the spatial vision of the Loop City for the Øresund Region has played an important persuasive role in legitimizing and mobilizing local and national political support for a light rail project along the outer ring road in the Greater Copenhagen Area. The paper discusses the ...... persuasive power of spatial concepts in bringing transport infrastructure projects onto the national political agenda. In conclusion, the paper calls for critical attention to the rationalities underpinning practices of persuasive storytelling in contemporary strategic spatial planning....

  7. STORYTELLING AS A COMMUNICATIVE ACT / LA NARRACIÓN ORAL COMO ACTO DE COMUNICACIÓN

    María Nela Barba Téllez

    2013-01-01

    The material presented discloses a topic of great value and current importance in the context of Pedagogy and Educative Psychology: the storytelling for children. It is intended for those teachers, who before the imminence and fast pace of daily life, are aware of the value of the communication, participation and conversation as resources that enhance the imagination. The purpose of this material is to stimulate the reflection and creativity of teachers to enable the development of storytelli...

  8. Investigating the use of digital manipulatives for storytelling in pre-school

    Sylla, Cristina; Coutinho, Clara Pereira; Branco, Pedro; Müller, Wolfgang

    2015-01-01

    Research has identified a need for design of interactive products for children, as well as long-term studies that investigate the effects of its use in the classroom environment. Following the design and development of a digital manipulative system for storytelling, which involved preschool children and teachers, the investigation presented here reports findings from a four-month evaluation of the system that was carried in a Portuguese preschool involving 24 pairs of children. During the fou...

  9. The language of feelings: A reading and storytelling group in an adolescent unit.

    Killick, Steve; Bowkett, Steve

    2015-10-01

    This article describes a "Reading and Storytelling Group" that ran at an adolescent inpatient unit and outlines how fictional stories, both read and told, can develop psychological insights such as mentalization and emotional literacy. The structure of the group is described, and some of the activities and responses of the young people are illustrated. How activities such as this can have therapeutic benefits without being ostensibly "therapy" are discussed. PMID:24917263

  10. Developing Intercultural Awareness Using Digital Storytelling

    Ribiero, Sandre P. M.

    2016-01-01

    Higher Education mirrors the shifting nature of society and work. Mobility may provide unparalleled learning opportunities for all stakeholders; however, in order to live and work in plural societies as socially responsible and intercultural knowledgeable citizens, intercultural awareness and intercultural communication skills need to be mastered.…

  11. Aporia – Exploring Continuation Desire in a Game focused on Environmental Storytelling

    Bevensee, S.H.; Boisen, Kasper Alexander Dahlsgaard; Olsen, Mikael Peter;

    2012-01-01

    This paper is a reflective description of the development and the evaluation of the experimental game ‘Aporia’. The project demonstrates an exploration of interactive environmental storytelling and an evaluation of engagement as measured by continuation desire in a non-violent first-person computer...... game. The test method involves the interruption of the player during gameplay at specific points and assessing their desire to continue. The objective of the interactive experience in the game is to convey a pre-written story through environmental storytelling by the use of pictorial cues in an...... immersive, atmospheric and aesthetic environment. The findings suggest that Aporia appears as a non-linear emergent narrative experience with a high level of engagement facilitating a desire to continue playing the game....

  12. Parent-child Shared Reading Meets Information Technology: Revealing Links Between Parenting and Children’s Character Development

    Hung-Chung Lee; Mei-Ju Chou; Yi-Chan Tu

    2013-01-01

    The influence of integrated information technology on various facets of modern day life is immense. Over the past decade, it has also influenced early childhood education-be it from an academic perspective or be it from the perspective of character education. The study aims to investigate how integrated information technology with parent-child shared reading would have a major impact on family education, especially from parenting and character education perspectives. The study first collects ...

  13. Character Education: Christian Education Perspectives

    Wilhelm, Gretchen M.; Firmin, Michael W.

    2008-01-01

    Character is defined broadly by leading authorities, including concepts such as practicing apt behavior and teaching right from wrong. Virtue and moral undertones tend to pervade most experts' use of character, although in secular settings, the notion of ethics is more prominent. Overall, developing in students a desire for the good is how most…

  14. Designing attractive gamification features for collaborative storytelling websites.

    Hsu, Shang Hwa; Chang, Jen-Wei; Lee, Chun-Chia

    2013-06-01

    Gamification design is considered as the predictor of collaborative storytelling websites' success. Although aforementioned studies have mentioned a broad range of factors that may influence gamification, they neither depicted the actual design features nor relative attractiveness among them. This study aims to identify attractive gamification features for collaborative storytelling websites. We first constructed a hierarchical system structure of gamification design of collaborative storytelling websites and conducted a focus group interview with eighteen frequent users to identify 35gamification features. After that, this study determined the relative attractiveness of these gamification features by administrating an online survey to 6333 collaborative storytelling websites users. The results indicated that the top 10 most attractive gamification features could account for more than 50% of attractiveness among these 35 gamification features. The feature of unpredictable time pressure is important to website users, yet not revealed in previous relevant studies. Implications of the findings were discussed. PMID:23438264

  15. Digital Storytelling: Bringing Humanistic Inquiry to Management Studies

    Nesteruk, Jeffrey

    2015-01-01

    This essay recounts how a teaching experiment with digital storytelling unexpectedly revealed how this humanistic genre enabled by contemporary technology might contribute to a more creative integration of business study with the liberal arts.

  16. Soulful Storytelling With Men: An Invitation to Intimacy

    Hogan, Fergus

    1998-01-01

    The dominant construction of masculinty suggests men are unable or unwilling to speak from their hearts with emotion. This paper suggests storytelling techniques for working to engage men in intimate conversations on their lives.

  17. Jane Austen and the significance of the meal : the contribution of food and meal descriptions to character development in Jane Austen's novels.

    2006-01-01

    This thesis investigates Jane Austen s references to food and meals in her novels, and how these references can participate in developing her characters. The characters are of paramount importance in this kind of novel, and the more information we have about them, the better we can understand their actions and comments, and hence the novel. The reader is often too carried away with the actions and conversations which these meals frame to notice that the meal itself is often used as a tool, an...

  18. Natura: storytelling persuasivo na propaganda de cosméticos

    Márcia Valéria Alves Gomes; Rosana Utida Papassoni Salvador; Adenil Alfeu Domingos

    2010-01-01

    This article aims to apply the concept of storytelling, defined by author Christian Salmon as a kind of narrative format that seeks thoughts and will power and profit of the person uses. Relate this concept to the advertising company Natura, is used as a corpus analysis of three advertisements of the company, which were conveyed in different media means. Our objective was to demonstrate the existence of storytelling in all ads analyzed.

  19. Innovating a business model for services with storytelling

    Lund, Morten

    2012-01-01

    paper will propose to describe a business model by means of storytelling. In addition the paper will introduce the concept of archetypes of business models with the aim to seek a pat- tern in the light of the numerous business models available. Two cases will illustrate and dis- cuss storytelling and...... archetypes, and lead to the conclusion that they represent a valuable ap- proach to understanding and innovating business models....

  20. Towards professional participatory storytelling in journalism and advertising

    Deuze, Mark

    2005-01-01

    The Internet — specifically its graphic interface, the World Wide Web — has had a major impact on all levels of (information) societies throughout the world. For media professionals whose work has primarily been defined as creative storytelling — whether in advertising, journalism, public relations or related fields — this poses fascinating opportunities as well as vexing dilemmas. The central question seems to be to what extent storytelling can be content– or connectivity–based, and what lev...

  1. Is Entrepreneurship for You? Effects of Storytelling on Entrepreneurial Intention

    Amel Hamrouni Dakoumi; Yosra Abdelwahed

    2014-01-01

    Storytelling is an important means of communication for young people which allows them to be future leadersand also provides them a vision and new ideas. The purpose of this study is to determine how storytelling caninfluence the individual’s intention, based on Ajzen’s theory of planned behavior. This research has been basedon a sample of engineering students. A total of 251 completed questionnaires have been used for the dataanalysis. The research model has been tested with structural equat...

  2. Transmedia critical: empirical investigations into multiplatform and collaborative storytelling

    Scolari, Carlos Alberto, 1963-; Ibrus, Indrek

    2014-01-01

    A decade has passed since the introduction of ???transmedia storytelling,??? a concept that refers to forms of multiplatform and collaborative storytelling. This special section opens an avenue for critical accounts of the associated narrative phenomena, social experiences, and conceptual positions. It suggests that it is time to move away from celebrating instances of transmedia productions as poetically fascinating outcomes of contemporary media changes, or as enablers of new economic possi...

  3. Transmedia Storytelling and Gameplay in Pandemic 1.0

    Friis Hansen, Kasper

    2012-01-01

    This thesis engages with the concept of transmedia. The object of interest is the concept of transmedia and its relation to storytelling and gameplay. The main approach is a theoretical investigation of transmedia aesthetics through logics of storytelling, fiction, and gameplay and their relation to describing and thus also designing transmedia experiences. An exemplary case analysis of Pandemic 1.0 is used to illustrate the theory and limit the investigations of a complex multidisciplinary s...

  4. Lostology: transmedia storytelling and expansion/compression strategies

    Scolari, Carlos Alberto, 1963-

    2013-01-01

    The objective of this article is to analyze Lost from the perspective of transmedia storytelling and to propose a taxonomy of transmedia expansion/compression strategies. In the first section, the article presents the basic components of transmedia storytelling from a theoretical point of view that combines narratology and semiotics. After describing the most important components of Lost's transmedia fictional universe in the second section, the article presents a general description and taxo...

  5. Transmedia marketing : strengthening multiplatform user participation through storytelling

    Yang, Binbin; Zisiadis, Miltiadis

    2014-01-01

    The term transmedia storytelling describes an interactive narrative that exists in multiple platforms. This phenomenon allows active audience participation as a part of the narrative creation process. Part of the prior research on transmedia focuses on how to create a transmedia narrative. However there is a dearth of literature examining the merit that transmedia narratives create in Marketing. In order to answer the research question “How can transmedia storytelling be used to create value ...

  6. Storytelling und parasoziales Design als Motivationshilfen in Computerlernspielen

    Matthias Bopp

    2008-01-01

    Der Artikel analysiert den möglichen Nutzen von Storytelling und parasozialem Design als Motivationshilfe in digitalen Lernspielen. Hierzu werden zunächst Zusammenhänge zwischen Storytelling, parasozialer Interaktion und Lernmotivation in Computerspielen beschrieben, darauf folgen einige Empfehlungen zur Gestaltung der Struktur von lernmotivierenden Erzählungen für digitale Lernspiele. Abschliessend werden zwei Beispiele zur Umsetzung einiger dieser Empfehlungen gegeben.

  7. THE ENIGMATIC ORDER; THE ORDER OF THE STAR OF SOUTH AFRICA ITS ORIGINS, DEVELOPMENT, CHARACTER AND PROBLEMS!

    S Monick

    2012-02-01

    Full Text Available The Order of the Star of South Africa is the Republic's premier order. It superseded the Star of South Africa (instituted in 1952, which was formally classed as a decoration (and awarded in one class only. For students of the South African award structure it is pivotal, in two major respects. First, it has exhibited an undeniable restlessness and instability since its inception in 1975; having experienced two major phases of reorganization and restructuring, its final form, to date, appearing in 1988. In this respect, it is clearly symptomatic of the unstable and continually fluctuating character of the South African award structure, a theme that has been explored in several published sources, written by the author of the present article.2 Most importantly, the source of this instability is encapsulated in the Order: viz the departure from sound and firmly anchored precedents, established over several centuries. Second, the Order points to the manner in which a medal pantheon forms an index of political-social-cultural development in a nation's history. For the development of the Order of the Star of South Africa has coincided with a period in which the SADF has occupied an extremely high and aggressive profile in the collective consciousness of the South African public.3 Thus, the institution of the Order of the Star of South Africa in 1975 was the fountainhead, so to speak, of a veritable plethora of either new or reconstituted awards. The year 1975 also witnessed the institution of the: Honoris Crux Decoration - Gold (HCG, Silver (HCS and Decoration (HC; Southern Cross Medal; Pro Merito Medal; Southern Cross Decoration (SD, Pro Merito Decoration (PM D: South African Defence Force Good Service Medal (Gold, Silver, Bronze - for 30, 20 and 10 years meritorious service in the Permanent Force/Citizen Force/Commandos respectively; and SADF Champion Shot Medal.

  8. On the Possible Forms a Relationship Might Take between the Moral Character of a Teacher and the Moral Development of a Student

    Osguthorpe, Richard D.

    2009-01-01

    Background/Context: The claim of a relationship between a teacher's moral character and a student's moral development has its roots in a rich philosophical tradition. It is a tradition that maintains that the young acquire virtue by associating with virtuous people in a virtuous community. In this way, it is assumed virtue is acquired by example…

  9. Storytelling through animation: Oxford Sparks

    Pyle, D. M.; Cook, A.

    2013-12-01

    Oxford Sparks is a portal that launched in 2012, with the aim of bringing together resources that have been created across the University of Oxford and elsewhere for the purpose of wider engagement with science. To bring attention to this site, Oxford Sparks developed a set of high-quality short animations, each designed to tell a story relating to a current area of science. These animations have been launched on YouTube, and will shortly be available on iTunesU, and have covered broad areas of science from subduction zones (';Underwater Volcano Disaster'), through the early history of the solar system (';Rogue Planet') to the workings of the Large Hadron Collider (';A quick look around the LHC'). The animations have each been developed in close collaboration with researchers, created by a team with experience of education, engagement and outreach. The two minute scripts are intended to be both widely accessible and viewable as ';stand alone' stories. To this end, the scripts are humorous; while the animations are delightfully quirky, and created by professional animator with a degree-level science background. The animations are also intended to be used as ';lesson starters' in school, and educational activities graded for different age groups are being developed in parallel with the animations. They have been used, successfully, on pre-university summer schools, and in university classes. We are gathering both quantitative (analytics) and qualitative (school teacher and student focus group) feedback to monitor the success of the project, and to understand the strengths and weaknesses of the approach. In the first year since launch, Oxford Sparks animations were viewed over 80,000 times on YouTube, in part due to the surge of interest in the Large Hadron Collider animation after the discovery of the Higgs Boson.

  10. Digital storytelling and community branding

    Rasmussen, Tove Arendt; Kofoed, Peter

    Based on experiences from a research and development project on user-generated audiovisual content and broadband, our paper will present and discuss a number of videos created by two very different groups of users - young people aged approx. 15 years and a group of people of 60 - 75 years old. Th....... The aim of the user involvement project was to investigate the newest trends of user-generated content on sites such as YouTube and BBC Video Nation and test possibilities of local or regional user involvement in creating a platform for local, audiovisual user-generated content....

  11. The Scarlet Letter-An Analysis on Hawthorne’s Unique Description of Characters

    2015-01-01

    Nathaniel Hawthorne is a famous American writer in perspective of his unique style of metaphor and symbolism.His work usually creates an atmosphere of fear,depression,dark,death and hatred.The Scarlet Letter,which was widely considered to be his master piece,is no doubt the representative of this writing style.In it,the author created several characters;both made their first appearance naturally and without much suspension,yet with the development of the plot and Hawthorne’s exquisite depiction of the miens and actions of characters,the struggle,the mutual relation and all the complicated emotions,the book revealed a magnificent series of story-telling pictures in front of the readers.This paper intends to look into Hawthorne’s art of using metaphors and other writing techniques,and finds it is truly a good textbook for people learning how to write a good piece of work.

  12. Time and Space in Digital Game Storytelling

    Huaxin Wei

    2010-01-01

    Full Text Available The design and representation of time and space are important in any narrative form. Not surprisingly there is an extensive literature on specific considerations of space or time in game design. However, there is less attention to more systematic analyses that examine both of these key factors—including their dynamic interrelationship within game storytelling. This paper adapts critical frameworks of narrative space and narrative time drawn from other media and demonstrates their application in the understanding of game narratives. In order to do this we incorporate fundamental concepts from the field of game studies to build a game-specific framework for analyzing the design of narrative time and narrative space. The paper applies this framework against a case analysis in order to demonstrate its operation and utility. This process grounds the understanding of game narrative space and narrative time in broader traditions of narrative discourse and analysis.

  13. Conservation beyond science: scientists as storytellers

    Diogo Veríssimo

    2014-11-01

    Full Text Available As scientists we are often unprepared and unwilling to communicate our passion for what we do to those outside our professional circles. Scientific literature can also be difficult or unattractive to those without a professional interest in research. Storytelling can be a successful approach to enable readers to engage with the challenges faced by scientists. In an effort to convey to the public what it means to be a field biologist, 18 Portuguese biologists came together to write a book titled “BIOgraphies: The lives of those who study life”, in the original Portuguese “BIOgrafias: Vidas de quem estuda a vida”. This book is a collection of 35 field stories that became career landmarks for those who lived them. We discuss the obstacles and opportunities of the publishing process and reflect on the lessons learned for future outreach efforts.

  14. Children's Books as a Source of Influence on Gender Role Development: Analysis of Female Characters Using Jung's Four Archetypes

    Mills, Shirley J.; Pankake, Anita; Schall, Janine

    2010-01-01

    The purpose of the study was to answer this question: "Do children when choosing a book to read for pleasure receive a stereotypical impression of the female role as opposed to the male role as defined by the literature?" A qualitative study reviewed main female characters of the Children's Choice books of 2008 with Jung's archetypes (Great Good…

  15. A Comprehensive Approach in Developing "akhlaq": A Case Study on the Implementation of Character Education at Pondok Pesantren Darunnajah

    Izfanna, Duna; Hisyam, Nik Ahmad

    2012-01-01

    Purpose: The purpose of this paper is to describe how a unique Islamic education system, named Pondok Pesantren, implemented and contributed substantially to the character education of its students. Design/methodology/approach: In total, 12 teachers and 24 students of Pondok Pesantren Darunnajah, Indonesia were interviewed, participated in focus…

  16. The "Living" Case: Structuring Storytelling to Increase Student Interest, Interaction, and Learning

    Fawcett, Stanley E; Fawcett, Amydee M.

    2011-01-01

    Storytelling has always been a powerful form of teaching and continues to be a compelling way to build and communicate theory. Storytelling brings learning to life, helping students grasp the intricacies and nuances of today's challenging decision-making environment. One form of classroom storytelling involves the use of guest speakers. Carefully…

  17. Storytelling as an Active Learning Tool to Engage Students in a Genetics Classroom

    Karobi Moitra

    2014-08-01

    Full Text Available Storytelling is an ancient art that originated long before the written word. Storytelling interspersed with traditional lectures has been used as a teaching tool in an Introductory Genetics course. Students have eagerly responded to the storytelling pedagogy, suggesting that it can be leveraged to help students grasp complicated theories, engage students, and help improve student retention in STEM fields.

  18. Storytelling as an Active Learning Tool to Engage Students in a Genetics Classroom

    Karobi Moitra

    2014-01-01

    Storytelling is an ancient art that originated long before the written word. Storytelling interspersed with traditional lectures has been used as a teaching tool in an Introductory Genetics course. Students have eagerly responded to the storytelling pedagogy, suggesting that it can be leveraged to help students grasp complicated theories, engage students, and help improve student retention in STEM fields.

  19. Engaging Post-Secondary Students and Older Adults in an Intergenerational Digital Storytelling Course

    Hewson, Jennifer; Danbrook, Claire; Sieppert, Jackie

    2015-01-01

    A five day Digital Storytelling course was offered to Social Work students, integrating a three day workshop with older adult storytellers who shared stories related to the theme stories of home. A course evaluation was conducted exploring the Digital Storytelling experience and learning in an intergenerational setting. Findings from surveys…

  20. Storytelling Leadership: A Semiotics Theories Qualitative Inquiry into the Components Forming an Oral Story

    Cater, Earl F.

    2015-01-01

    Using semiotics theories as a guide, the qualitative examination of storytelling literature and current storytelling practitioners provides research support for a list of storytelling components. Analysis of story building components discovered from literature in comparison to the results from research questionnaire responses by current…

  1. It's Story Time!: Exploring the Potential of Multimodality in Oral Storytelling to Support Children's Vocabulary Learning

    Lwin, Soe Marlar

    2016-01-01

    Although many studies have been done on the benefits of parent/teacher-child interactions during shared storybook reading or read'aloud sessions, very few have examined the potential of professional storytellers' oral discourse to support children's vocabulary learning. In those storytelling sessions conducted by professional storytellers, the…

  2. Development of coaxial speaker-like non-contact electrostatic sensor for aviation engine exhaust electrostatic character research

    Du Zhaoheng; Hu Xiaofeng; Wei Ming; Wang Lei

    2015-01-01

    Electrostatic sensor is the most important equipment in aero-engine exhaust electrostatic character research. By comparing a variety of sensor test programs, the coaxial speaker-like noncontact electrostatic sensor program is proposed. Numerical simulation analysis indicates the electric field distribution of electrostatic sensor, the influence principle of gap width, outer diameter, center diameter, angle and other factors on the sensor capacitance values which identify the key indicators of...

  3. Storytelling in corporate branding : application to a McDonald's Portugal Digital Platform

    Gonçalves, Rita Maria Pinto do Souto Pinto

    2011-01-01

    Mestrado em Marketing Esta tese é uma reflexão teórica e prática sobre a presença do storytelling na comunicação corporativa, numa perspectiva que compreende a semiótica e a narratologia num contexto de comunicação estratégica de marketing. Analisamos a junção entre os conceitos de storytelling corporativo, storytelling da marca, storytelling do consumidor e storytelling digital, uma vez que todos se reúnem num diálogo da marca, entre a empresa e o consumidor. O estudo exploratório assento...

  4. Innovative Technique for Character Recognition

    Sumant Raj Chauhan; Punit Soni

    2010-01-01

    Development of OCRs for Indian script is an active area of activity today. Optical character recognition (OCR) is the mechanical or electronic translation of images of handwritten, typewritten or printed text (usually captured by a scanner) into machine-editable text. In simple words OCR is a visual recognition process that turns printed or written text into an electronic character based file. OCR is a field of research in pattern recognition, artificial intelligence and machine vision. India...

  5. Storytelling for project knowledge management across the project life cycle

    Narges Farzaneh

    2014-03-01

    Full Text Available Project organizations face the problems to manage knowledge embedded in various projects because of the uniqueness and short-term orientation of most projects. Therefore, project knowledge management is regarded as an important approach to building competitive advantages. This paper aimed to examine the application of storytelling as an effective and inexpensive mechanism for managing project knowledge. The study was conducted with the project management office from the Tax Administration and Reform Automation (TARA program in Iran. A questionnaire survey was used to analyze the storytelling applications in the projects of the TARA program. Based on the result, a conceptual framework of storytelling was proposed for integration into the project management lifecycle.

  6. The Pedagogy of Digital Storytelling in the College Classroom

    Rachel Raimist

    2010-06-01

    Full Text Available In the fall of 2008, Rachel Raimist and Walter Jacobs collaborativelydesigned and taught the course “Digital Storytelling in and withCommunities of Color” to 18 undergraduate students from a variety ofdisciplines. Candance Doerr-Stevens audited the class as a graduate student.This article examines the media making processes of the students in thecourse, asking how participants used digital storytelling to engage withthemselves and the media through content creation that both mimicked andcritiqued current media messages. In particular, students used the medium ofdigital storytelling to build and revise identities for purposes of rememory,reinvention, and cultural remixing. We provide a detailed online account ofthe digital stories and composing processes of the students through the samemultimedia genre that the students were asked to use, that of digitalstorytelling.

  7. Development of coaxial speaker-like non-contact electrostatic sensor for aviation engine exhaust electrostatic character research

    Du Zhaoheng

    2015-01-01

    Full Text Available Electrostatic sensor is the most important equipment in aero-engine exhaust electrostatic character research. By comparing a variety of sensor test programs, the coaxial speaker-like noncontact electrostatic sensor program is proposed. Numerical simulation analysis indicates the electric field distribution of electrostatic sensor, the influence principle of gap width, outer diameter, center diameter, angle and other factors on the sensor capacitance values which identify the key indicators of electrostatic sensor. The experiment test shows that the simulation analysis is in good agreement with the experimental results.

  8. Geohazards storytelling between reality and representation

    Musacchio, Gemma; Candela, Andrea; Canel, Samanta; Roi, Cinzia

    2015-04-01

    Ethics towards geohazards might start at early age and it might radicate on narratives occuring in the media, as disfuctional ideas and perception are passed from school or society to children. In this paper we study the representations and imaginaries of natural hazards as they are in the media and how they are passed on chidren and laypeople. The investigation is led on an experimental basis on primary schools in Northern Italy (Varese province), where data concerning school education are collected. The approach is that of the storytelling that allow evaluation of children perception of hazard and risk. Narratives (news, rhetorics, images and pictures, symbols, metaphores and interpretations) that mass media and education generally used in order to explain and represent geohazards (earthquakes, volcanoes, hydrogeological instability, climate change and so on) are also analysed. They are responsible for certain individual and collective perceptions, indeed. The research has attempted to analyze how imaginaries and common "wrong" ideas can influence environmental education and public communication of natural hazards. A better understanding of feelings (fears and hopes), and all cultural behaviours included in the social construction of collective narratives and representations of environmental emergencies could be useful in order to re-orient education and communication strategies on the basis of more targeted and participatory approaches.

  9. Actor/Character Dualism

    Riis, Johannes

    2012-01-01

    Our perception of agency may be inherently fallible, and this may explain not only our general awareness of actors when engaged in fictional characters but also the specific case of paradoxical characters...

  10. Evaluating a Personal Learning Environment for Digital Storytelling

    Nikolaos Marianos

    2011-10-01

    Full Text Available The evaluation of flexible and personal learning environments is extremely challenging. It should not be limited to the assessment of products, but should address the quality of educative experience with close monitoring. The evaluation of a PLE using digital storytelling is even more complicated, due to the unpredictability of the usage scenarios. This paper presents an evaluation methodology for PLEs using digital storytelling, using a participatory design approach. The results from an open validation trial indicate that this methodology is able to incorporate all necessary factors and that the selected evaluation tools are appropriate for addressing the quality of educative experience.

  11. Physical Education and Students of Vocational Develop Character%高职体育活动与学生性格养成刍议

    张琦

    2011-01-01

    在高职学生就业形势日趋激烈的大环境下,健全的性格显得尤为重要。体育运动能有效地促进人们良好性格的形成,在日常体育活动中加强学生性格的培养,对于学生个体发展起着重要作用。笔者通过对性格与体育的关系以及体育活动对学生性格形成促进作用的分析,针对高职院校学生特点就高职体育活动开展提出了一些建议,旨在更好地促进高职学生良好性格的养成。%The attractive personality is particularly important,in the employment situation increasingly intense environment.At the same time,the sport can effectively promote the formation of good character.In the physical education teaching should bring up student's Willpower,courage of,self-control,determination,tenacity and discipline and so on,which is important for the development of student's character.Based on the relationship between personality and physical education and the analyse of the physical education teaching promote the students' the formation of character,the article aims at characteristics of Students for the higher vocational physical education teaching make suggestion,which promote the students formation of character in the higher vocational physical education teaching.

  12. From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames

    Delmas, Guylain; Champagnat, Ronan; Augeraud, Michel

    Adding narrative in computer game is complicated because it may restrict player interactivity. Our aim is to design a controller that dynamically built a plot, through the game execution, centred on player's actions. Tabletop Role-playing games manage to deal with this goal. This paper presents a study of role-playing games, their organization, and the models commonly used for narrative generation. It then deduces a proposition of components and data structures for interactive storytelling in videogames. A prototype of a social game has been developed as example.

  13. VEHICLE LICENSE PLATE CHARACTER SEGMENTATION – A VEHICLE LICENSE PLATE CHARACTER SEGMENTATION – A STUDY

    V. Karthi Keyan

    2013-02-01

    Full Text Available License plate recognition (LPR plays a major role in this busy world, as the number of vehicles increases day by day, theft of vehicles, breaking traffic rules, entering restricted area are also increases linearly, so to block this act license plate recognition system is designed. License Plate Recognition (LPR systems basically consist of 3 main processing steps such as: Detection of number plate, Segmentation of plate characters and Recognition of each character. Among this, character segmentation is a most challenging task, as the accuracy of the character recognition relies on the accuracy of the character segmentation. Problems of different lighting condition, adhesion, fracture, rivet, rotation degrades the accuracy of the character segmentation. So in order to overcome these problems and uplift the accuracy of character segmentation various algorithms are developed for this work. Purpose of this paper is to categorize the vehicle plate character and recognize the segmented characters.

  14. HETEROSIS AND COMBINING ABILITY FOR YIELD AND YIELD COMPONENT CHARACTERS OF NEWLY DEVELOPED CASTOR (RICINUS COMMUNIS L. HYBRID

    M RAMESH

    2013-12-01

    Full Text Available The estimates of the components of genetic variation were worked out by Kempthorne method from a Line x Tester analysis in castor for fourteen plant type related traits. The analysis for combining ability revealed significant mean sum of squares of both general combining ability (GCA and specific combining ability (SCA for all the characters which indicated the presence of both additive and non-additive gene actions. The ratio of GCA variance and SCA variance ratio revealed the predominance of non-additive gene action for all the traits except plant height up to primary spike, no. of nodes up to primary spike, no. of capsules/primary spike and total spike length of secondary. JP-87 was good general combiner for most of the characters including seed yield. The line DCS-106 was also a good general combiner for early flowering, days to maturity and number of capsules on secondary spike. Cross JP-87 × RG-1740/A was a good specific combiner for seed yield per plant and for other yield component. The hybrid DPC-9 × RG-156 with good specific combining ability for days to maturity can be used for yield improvement in castor. In general for yield and other yield attributing traits the promising hybrids with high heterosis were JP-87 × RG-1740/A, JP-87 × DCS-106, DPC-17 × RG-156, DPC-17 × DCS-106 and DPC-17 × DCS-107 were on par with the check. These cross combinations could be utilized for further use in breeding programme for improvement in yield of castor.

  15. The Science of Storytelling: Indigenous Perspective in Environmental Change

    Walker, C. E.; Low, R.; Zepeda, O.; Valdez, S.

    2013-04-01

    The 2-hour workshop was devoted to sharing indigenous approaches to understanding and communicating the environment around us. Topics focused on weather and climate change. Two indigenous peoples from the Tohono O'odham and Pueblo of Laguna Nations immersed participants in their perspectives of knowing through storytelling.

  16. Through the Lens of a Tetrad: Visual Storytelling on Tablets

    McEwen, Rhonda; Zbitnew, Anne; Chatsick, Jennifer

    2016-01-01

    What are the boundaries between traditional and new media, between ability and disability, and between the artist and the processes for making art? This article reports findings from a study of tablet devices as media for self-expression and visual storytelling by adults with intellectual disabilities and examined whether or not art-making…

  17. Using narratives and storytelling to communicate science with nonexpert audiences

    Dahlstrom, Michael F.

    2014-01-01

    Although storytelling often has negative connotations within science, narrative formats of communication should not be disregarded when communicating science to nonexpert audiences. Narratives offer increased comprehension, interest, and engagement. Nonexperts get most of their science information from mass media content, which is itself already biased toward narrative formats. Narratives are also intrinsically persuasive, which offers science communicators tactics for persuading otherwise re...

  18. Digital Storytelling: A Novel Methodology for Sexual Health Promotion

    Guse, Kylene; Spagat, Andrea; Hill, Amy; Lira, Andrea; Heathcock, Stephen; Gilliam, Melissa

    2013-01-01

    Digital storytelling draws on the power of narrative for personal and social transformation. This technique has many desirable attributes for sexuality education, including a participatory methodology, provision of a "safe space" to collaboratively address stigmatized topics, and an emphasis on the social and political contexts that…

  19. Resilience in language learners and the relationship to storytelling

    Kate Nguyen

    2015-12-01

    Full Text Available International students, who study a foreign language abroad, experience more adversities than their domestic peers. The social challenges they face include problems with immigration status, isolation, difficulty speaking a new language, and learning unfamiliar customs. There is limited research focused on the coping strategies of these individuals. A growing body of research suggests storytelling may provide an important role in promoting resilience, defined as an individual’s ability to bounce back or recover from stress. The study investigated possible relationships between experiencing storytelling as a child and adult resilience. The sample consisted of 21 international college students studying Chinese or English. Students were examined with a survey, a narrative interview, and the brief resilience scale. Data were analyzed quantitatively and qualitatively. The quantitative results produced significant correlations between resilience scores and the survey scores for adults who reported using storytelling in their own teaching of a second language to peers and children. Qualitative results identified five protective factors for resilience: (1 social competence, (2 problem-solving skills, (3 autonomy, (4 sense of purpose, and (5 use of storytelling. Implications of the findings for research and intervention are discussed.

  20. Digital Storytelling in Teacher Education: Creating Transformations through Narrative

    Skouge, James R.; Rao, Kavita

    2009-01-01

    Stories are important resources in the repertoire of the teacher. Storytelling is a powerful way in which to communicate experiences and to explore ideas. Using stories, the teacher takes her students on journeys of discovery that introduce them to new vistas of lived experience. In this article, the authors describe how they have used "digital…

  1. DIGITAL STORYTELLING: AN OUTLET FOR EXPRESSION IN EFL CONTEXT

    Metin TİMUÇİN

    2015-04-01

    Full Text Available By the help of innovative teaching practices, practitioners of education try to effectively amalgamate innovative media technologies into students` learning processes and activities. The best practices can be found in the cases where traditional ways of teaching and new media available are blended by transforming pedagogy and enabling productive ways for students to express themselves. In this respect, English as a Foreign Language (EFL Teaching is no exception and, over the last few years, digital storytelling has entered into the agenda of language teaching practitioners as a powerful teaching and learning tool that enables both teachers and students to communicate in a digitally rich environment. Throughout the paper it is argued that digital storytelling has the potential of reaching far beyond the field of communication and that digital storytelling can be exploited as a versatile device to enable students to dwell on their creativity by making them involved in a digitally rich environment. The present paper also reports the findings of a qualitative study designed to explore how students weave fictional stories into a media enriched environment, and how the use of a particular software sparks the creative writing among EFL students. The findings through archival documents and semi-structured interviews revealed that the use of digital storytelling is very likely to improve the EFL students’ writing skills.

  2. Engaging Gender: Student Application of Theory through Digital Storytelling

    Coventry, Michael

    2008-01-01

    Enabling students' engagement with gender theory can be a difficult task. One of the best ways to help students learn difficult conceptual material, such as theoretical texts, is to provide them with opportunities to state and restate those ideas in multiple ways and through multiple means. Digital storytelling provides an effective pedagogy that…

  3. What Educators Should Know about Teaching Digital Storytelling

    Robin, Bernard R.; McNeil, Sara G.

    2012-01-01

    In this paper, the authors present some of the most important lessons they have learned from teaching courses, conducting workshops, writing articles, and supervising graduate student research on the educational uses of digital storytelling. The guidelines described here are categorized within the ADDIE instructional design framework and are…

  4. Using Storytelling Strategies to Improve Student Comprehension in Online Classes

    Powell, Rasby Marlene; Murray, Ottis

    2012-01-01

    Previous research shows that presenting class material in story formats can improve student learning in lecture classes. This pilot study of eight sociology classes investigates the efficacy of using storytelling as a means to improve student comprehension in online classes. Our findings show that when material is presented in story format rather…

  5. Making and consuming characters

    Kanai, Masae; Hara, Yoritoshi; Kobayashi, Hajime; Takemura, Masaaki

    2014-01-01

    This paper shall introduce a new phenomenon about consumption. This is related to consumption of characters like Mickey Mouse and Hello, Kitty. The phenomenon appears prominently in Japan. In order to examine consumption of characters and the strategies for creating characters, we conducted a case study on a set of marketing strategies of a toy manufacturer in Japan. Traditionally, consumption research is asserted using the uni-methodological paradigm. The uni-methodological paradigm here mea...

  6. Moral character in the workplace.

    Cohen, Taya R; Panter, A T; Turan, Nazli; Morse, Lily; Kim, Yeonjeong

    2014-11-01

    Using two 3-month diary studies and a large cross-sectional survey, we identified distinguishing features of adults with low versus high levels of moral character. Adults with high levels of moral character tend to: consider the needs and interests of others and how their actions affect other people (e.g., they have high levels of Honesty-Humility, empathic concern, guilt proneness); regulate their behavior effectively, specifically with reference to behaviors that have positive short-term consequences but negative long-term consequences (e.g., they have high levels of Conscientiousness, self-control, consideration of future consequences); and value being moral (e.g., they have high levels of moral identity-internalization). Cognitive moral development, Emotionality, and social value orientation were found to be relatively undiagnostic of moral character. Studies 1 and 2 revealed that employees with low moral character committed harmful work behaviors more frequently and helpful work behaviors less frequently than did employees with high moral character, according to their own admissions and coworkers' observations. Study 3 revealed that adults with low moral character committed more delinquent behavior and had more lenient attitudes toward unethical negotiation tactics than did adults with high moral character. By showing that individual differences have consistent, meaningful effects on employees' behaviors, after controlling for demographic variables (e.g., gender, age, income) and basic attributes of the work setting (e.g., enforcement of an ethics code), our results contest situationist perspectives that deemphasize the importance of personality. Moral people can be identified by self-reports in surveys, and these self-reports predict consequential behaviors months after the initial assessment. PMID:25133716

  7. Connecting the Stars: Chinese Star Stories and the Art of Storytelling through a Cultural and Personal Lens

    Aldern, Mary Hsi

    This thesis explores the role of auto ethnography in researching and analyzing Chinese cosmology myths. Star stories are more than entertainment; they provide a visual means of recognizing and honoring cultural traditions from around the world. While Chinese myths told in America are disconnected from the original contexts from which they emerged, Chinese cosmologies are still connected through stars and constellations to the celestial part of their original setting. These star stories are largely unfamiliar to American audiences, including outdoor and experiential educators and cultural Chinese American groups, who will find it to be of interest. The material will also appeal to the various cultural entities and social mediated communities who engage in global interactions that influence one another in their intercultural exchanges. I use phenomenological data from this research to develop and enrich my personal storytelling style, reflecting on my heritage and examining my identity in the personal, cultural, and spiritual dimensions. I then perform the collected star lore tales at outdoor youth camps for under served youth and communities in California. In this way, I test oral storytelling as a means of engendering new learning about environmental sustainability. The results reveal meaningful ways that these stories and storytelling help participants cultivate awareness and caring for personal and cultural sustainable relationships with the environment and each other.

  8. A preliminary study on the application of storytelling among hospice care interest group

    Yu Liu

    2014-03-01

    Conclusions: Students reflected that the storytelling helped them recognize the importance of relieving the suffering, respecting and understanding, communicating, team working, and family supporting in the hospice care.

  9. Character in Teaching

    Carr, David

    2007-01-01

    Qualities of personal character would appear to play a significant role in the professional conduct of teachers. It is often said that we remember teachers as much for the kinds of people they were than for anything they may have taught us, and some kinds of professional expertise may best be understood as qualities of character. After (roughly)…

  10. About Chinese Characters

    2002-01-01

    The character "力" li (strength) was originally written "(?)" The curving " (?) " indicates bulging muscles, while the "(?)" component represents skin. Despite its evolution over the centuries, "力" still symbolizes a strong arm.In combination with other characters "力" conveys the meaning "力量" liliang (strength), "力气"liqi (strength), "力求" liqiu (pursue) and "力争" lizheng (strive).

  11. The spatial character of sensor technology

    Reeves, Stuart; Pridmore, Tony; Crabtree, Andy; Green, Jonathan; Benford, Steve; O'Malley, Claire

    2006-01-01

    By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the complex spatial character that is constructed as a side-effect of deploying sensor technology within a space. Through a study of a torch (`flashlight') based interface, we develop a framework for analysing this spatial character generated by sensor technology. This framework is then used to analyse and compare a range o...

  12. Transmedia Storytelling in Science Communication: One Subject, Multiple Media, Multiple Stories

    Unger, M.; Moloney, K.

    2012-12-01

    Each communication medium has particular storytelling strengths. For example, video is particularly good at illustrating a progression of events, text at background and context, and games at describing systems. In what USC's Prof. Henry Jenkins described as "transmedia storytelling," multiple media are used simultaneously, in an expansive rather than repetitive way, to better tell a single, complex story. The audience is given multiple entry points to the story, and the story is exposed to diverse and dispersed audiences, ultimately engaging a broader public. We will examine the effectiveness of a transmedia approach to communicating scientific and other complex concepts to a broad and diverse audience. Using the recently developed Educational Visitor Center at the NCAR-Wyoming Supercomputing Center as a case study, we will evaluate the reach of various means of presenting information about the geosciences, climate change and computational science. These will include an assessment of video, mechanical and digital interactive elements, animated movie segments, web-based content, photography, scientific visualizations, printed material and docent-led activities.

  13. Knowing Chinese character grammar.

    Myers, James

    2016-02-01

    Chinese character structure has often been described as representing a kind of grammar, but the notion of character grammar has hardly been explored. Patterns in character element reduplication are particularly grammar-like, displaying discrete combinatoriality, binarity, phonology-like final prominence, and potentially the need for symbolic rules (X→XX). To test knowledge of these patterns, Chinese readers were asked to judge the acceptability of fake characters varying both in grammaticality (obeying or violating reduplication constraints) and in lexicality (of the reduplicative configurations). While lexical knowledge was important (lexicality improved acceptability and grammatical configurations were accepted more quickly when also lexical), grammatical knowledge was important as well, with grammaticality improving acceptability equally for lexical and nonlexical configurations. Acceptability was also higher for more frequent reduplicative elements, suggesting that the reduplicative configurations were decomposed. Chinese characters present an as-yet untapped resource for exploring fundamental questions about the nature of the human capacity for grammar. PMID:26684059

  14. Business Storytelling and Leadership in the Insurance Companies from Romania

    Viorica Păuș

    2013-12-01

    Full Text Available The research addresses a new concept introduced into the managerial practice of the insurance industry from Romania and it aims to test the hypothesis that success, performance and competitiveness of the organizations in the insurance industry depend also on the quality of the leadership and the leaders’ ability to use storytelling, taking into account the intangibility of the insurance products. The main tool that this exploratory, qualitative research has used is the structured interview with three target groups, which we considered to be relevant: CEOs/managers of insurance companies and insurance brokerage firms, public relations specialists and economic journalists. The results of our research endeavours may be of interest for both the managers, employees and communication specialists in the insurance industry and the business world in general, for which the introduction of storytelling in the leadership practices might increase the attractiveness not only for employees, but also for stakeholders and customers.

  15. Designing a service experience: An storytelling game of service design

    Henao Rincon, Eliana

    2016-01-01

    Feelings, experiences and interpretations are part of people behaviour. The nature to send out signals that express humans emotions is inherent instinct. Service Design and Brand Storytelling will be explored as a mixture of methods and practical experiences with the intention for people to relate with their emotions and behaviours. Exploring the intangibles of experience creation align with the Brand values. The user will play an active role in the story of their own experiences. Digital tra...

  16. Resilience in language learners and the relationship to storytelling

    Kate Nguyen; Nile Stanley; Laurel Stanley; Yonghui Wang

    2015-01-01

    International students, who study a foreign language abroad, experience more adversities than their domestic peers. The social challenges they face include problems with immigration status, isolation, difficulty speaking a new language, and learning unfamiliar customs. There is limited research focused on the coping strategies of these individuals. A growing body of research suggests storytelling may provide an important role in promoting resilience, defined as an individual’s ability to boun...

  17. Storytelling for project knowledge management across the project life cycle

    Narges Farzaneh; Mehdi Shamizanjani

    2014-01-01

    Project organizations face the problems to manage knowledge embedded in various projects because of the uniqueness and short-term orientation of most projects. Therefore, project knowledge management is regarded as an important approach to building competitive advantages. This paper aimed to examine the application of storytelling as an effective and inexpensive mechanism for managing project knowledge. The study was conducted with the project management office from the Tax Administration and...

  18. Promoting Culturally Respectful Cancer Education Through Digital Storytelling

    Cueva, Melany; Kuhnley, Regina; Lanier, Anne; Dignan, Mark; Revels, Laura; Schoenberg, Nancy E.; Cueva, Katie

    2016-01-01

    Cancer is the leading cause of mortality among Alaska Native people. Over half of Alaska Native people live in rural communities where specially trained community members called Community Health Aides/Practitioners (CHA/Ps) provide health care. In response to CHA/Ps’ expressed desire to learn more about cancer, four 5-day cancer education and digital storytelling courses were provided in 2014. Throughout each course, participants explored cancer information, reflected on their personal experi...

  19. STRATEGY FORMATION IN THE FAMILY BUSINESS: THE ROLE OF STORYTELLING

    Brundin, Ethel; Kjellander, Björn

    2010-01-01

    This paper takes an interest in the past, as depicted by family business owners, and how it is reflected in the governance of the firm. The purpose of this paper is to explore how family business owners express and perceive their family business story and the implications for the strategy formation of the firm. Through the storytelling from 20 cases, we conclude that they embrace their past through different degrees of adoption and their promotion or prevention focus. We construct four typolo...

  20. The Art of Designing a Meaningful Landscape through Storytelling.

    Garman, Keli L.

    2006-01-01

    Meaning in the landscape is a concept that is receiving attention from many landscape architects asking the questions: how is meaning found in the landscape, or what makes a landscape meaningful? While there are many design processes that incorporate meaning into the design, it is the art of storytelling that the thesis investigates. The research for the thesis and a comparison analysis is performed on three texts, which explore meaning in the landscape. The three texts are Marc Treibâ s â...

  1. Business Storytelling and Leadership in the Insurance Companies from Romania

    Viorica Păuș; Dana Dobre

    2013-01-01

    The research addresses a new concept introduced into the managerial practice of the insurance industry from Romania and it aims to test the hypothesis that success, performance and competitiveness of the organizations in the insurance industry depend also on the quality of the leadership and the leaders’ ability to use storytelling, taking into account the intangibility of the insurance products. The main tool that this exploratory, qualitative research has used is the structured interview wi...

  2. Efficient Learning Strategy of Chinese Characters Based on Network Approach

    Yan, Xiaoyong; Fan, Ying; Di, Zengru; Havlin, Shlomo; Wu, Jinshan

    2013-01-01

    Based on network analysis of hierarchical structural relations among Chinese characters, we develop an efficient learning strategy of Chinese characters. We regard a more efficient learning method if one learns the same number of useful Chinese characters in less effort or time. We construct a node-weighted network of Chinese characters, where character usage frequencies are used as node weights. Using this hierarchical node-weighted network, we propose a new learning method, the distributed ...

  3. Specific Character of Linguistic Personality Development in Mono- and Poly-ethnic Environment (the Kabardino-Balkarian Republic Case Study)

    Madina B. Bezrokova

    2013-01-01

    This article generalizes the results of sociolinguistic poll, conducted in the Kabardino-Balkarian Republic, which enabled to determine the features of linguistic personality development in mono- and poly-ethnic environment. Linguistic personality development is affected by many linguistic and extra-linguistic factors, playing significant role in the process of his/her formation. These include primary extra-linguistic factors, such as sex, age, place of residence and place of birth, ethnicity...

  4. Innovative Technique for Character Recognition

    Sumant Raj Chauhan

    2010-10-01

    Full Text Available Development of OCRs for Indian script is an active area of activity today. Optical character recognition (OCR is the mechanical or electronic translation of images of handwritten, typewritten or printed text (usually captured by a scanner into machine-editable text. In simple words OCR is a visual recognition process that turns printed or written text into an electronic character based file. OCR is a field of research in pattern recognition, artificial intelligence and machine vision. Indian scripts present great challenges to an OCR designer due to the large number of letters in the alphabet, the sophisticated ways in which they combine, and the complicated graphemes they result in. The problem is compounded by the unstructured manner in which popular fonts are designed. There is a lot of common structure in the different Indian scripts. All existing OCR systems developed for various Indian scripts do not provide sufficient efficiency due to various factors. The objective of this paper is to discuss a more efficient character recognition technique. This paper introduces a new technical approach to recognize Indian script characters which are unpredictable due to different problems in other OCR’s.

  5. Experimenting with Visual Storytelling in Students' Portfolios: Narratives of Visual Pedagogy for Pre-Service Teacher Education

    Rifa-Valls, Montserrat

    2011-01-01

    This article interprets the repercussions of visual storytelling for art education and arts-based narrative research and, particularly, it approaches visual storytelling as a critical tool for pre-service teacher education. After reinterpreting storytelling from the perspective of visual critical pedagogy, I will narratively reconstruct the use of…

  6. Larval development of Notolopas brasiliensis Miers, 1886 (Brachyura: Majoidea: Pisidae described from laboratory reared material and a reappraisal of the characters of Pisidae

    William Santana

    2006-01-01

    Full Text Available The complete larval stages of Notolopas brasiliensis are described from laboratory reared material, with emphasis on the external morphological features of Majoidea, and compare the morphology of N. brasiliensis with other genera of Pisidae. Larval development of N. brasiliensis consists of two zoeal stages and one megalopa. The duration mean of each zoeal stage was 4.2 ± 1.0 days for Zoea I and 3.8 ± 0.7 days for Zoea II, the megalopa instar appearing 8.1 ± 0.4 days after hatching. The characters previously used to define larval forms of Pisidae are either symplesiomorphic or potentially highly homoplastic. As well, was observed that there are no common sets of larval characters that would define Pisidae nowadays. However, was showed that only a combination of characters could differentiate Notolopas from other pisid genera.O completo desenvolvimento larval de Notolopas brasiliensis é descrito, a partir de material criado em laboratório, com ênfase na morfologia externa de Majoidea e comparado aos demais gêneros de Pisidae. O desenvolvimento larval de N. brasiliensis consiste em dois estágios de zoea e um de megalopa. A duração media de cada estágio foi de 4.2 ± 1.0 dias para a Zoea I e 3.8 ± 0.7 dias para a Zoea II, a megalopa aparece entre 8.1 ± 0.4 dias após a eclosão. Os caracteres previamente utilizados para definir as formas larvais de Pisidae ou são simplesiomórficos ou altamente homoplásticos. Foi observado que não existe um conjunto de caracteres capazes de definir Pisidae até o presente.Contudo foi mostrado que uma combinação de caracteres pode ser utilizada para diferenciar Notolopas dos demais gêneros da família.

  7. Digital Storytelling in Writing: A Case Study of Student Teacher Attitudes toward Teaching with Technology

    Bumgarner, Barri L.

    2012-01-01

    This case study investigated how preservice teachers taught digital storytelling to students who often possessed more technology skills than the teachers. During the spring semester of 2011, two secondary-level language arts teaching interns and their cooperating teachers taught a digital storytelling project. The participants and their students…

  8. User Study of a New Smart Toy for Children's Storytelling

    Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat

    2014-01-01

    This article introduces StoryTech, a smart storytelling toy that offers children a mixed reality environment in which to tell imaginative stories. During usability testing, an empirical study was carried out with 90 child participants. The findings indicated that StoryTech creates a rich storytelling experience, especially for ages five and six.

  9. The Effects of Therapeutic Storytelling and Behavioral Parent Training on Noncompliant Behavior in Young Boys.

    Painter, Laura T.; Cook, J. William; Silverman, Paul S.

    1999-01-01

    Investigates effects of therapeutic storytelling and behavioral parent training in treating four clinic-referred, noncomplaint males. In condition I, one therapeutic storytelling session was followed by one behavioral parent training session. In condition II, the sequence was reversed. Results indicate that both treatments decreased frequency and…

  10. A Comparative Study on Storytelling Perceptions of Chinese, Vietnamese, American, and German Education Students

    Nguyen, Kate; Stanley, Nile; Stanley, Laurel; Rank, Astrid; Wang, Yonghui

    2016-01-01

    The study compared the perceptions of adults from four countries about storytelling. Americans (N = 153), Germans (N = 163), Chinese (N = 324), and Vietnamese (N = 356) completed a survey. Americans' scores on measures of storytelling experiences were the highest overall. Americans and Germans reported having significantly more childhood…

  11. The Politics of Storytelling: Unfolding the Multiple Layers of Politics in (P)AR Publications

    Santos, Doris

    2012-01-01

    In the social sciences, inquiry into the relationship between storytelling and politics is based on a notion of historical continuity. One problem is the possible trap of inevitability inherent in this notion--that something which happened "had to happen". Hannah Arendt's conception of political theory as storytelling overcomes this trap,…

  12. Narrating Linguistic Conflict: A Storytelling Analysis of the Language Conflict in Belgium

    De Keere, Kobe; Elchardus, Mark

    2011-01-01

    Few studies have addressed the question how the two main linguistic groups in Belgium (French and Flemish speakers) code each other. The research reported in this article is based on a storytelling forum of 56 persons that gathered five times. The storytelling sessions yielded 91 different stories about living in a bilingual society. These were…

  13. The Way of the S/Word: Storytelling as Emerging Liminal

    Josephs, Caroline

    2008-01-01

    The paper focuses on oral storytelling and transformation through the significance of the liminal zone as thresholding. Involving the reader-listener in an experiential and performative approach, the article draws on all of the senses, using a wide range of data such as dreams, drawing, writing, as well as the act of (sacred) oral storytelling and…

  14. Multicultural Young Adult Literature as a Form of Counter-Storytelling

    Hughes-Hassell, Sandra

    2013-01-01

    Counter-storytelling is defined by critical race theory scholars as a method of telling the stories of those people whose experiences are not often told, including people of color, the poor, and members of the LGBTQ community. This article discusses multicultural young adult literature as a form of counter-storytelling, with an emphasis on how…

  15. Introducing Digital Storytelling to Influence the Behavior of Children and Adolescents

    Sawyer, Cheryl B.; Willis, Jana M.

    2011-01-01

    Storytelling as a creative counseling tool for children is well supported in counseling literature (Bradley, Whiting, Hendricks, Parr, & Jones, 2008; Burns, 2004; Pehrsson, 2005). Storytelling, whether in the form of oral, pictorial, written, or film media, has been an essential element in the lives of mankind throughout history (McClean, 2007).…

  16. Digital Storytelling as a Pedagogical Tool within a Didactic Sequence in Foreign Language Teaching

    Torres, Agustin Reyes; Ponce, Eva Pich; Pastor, Ma Dolores Garcia

    2012-01-01

    Digital storytelling constitutes a pedagogical tool for teachers to work on different linguistic skills while generating students' interest and attention. This study analyses the usefulness of including digital storytelling within a didactic sequence in order to work on linguistic routines such as greetings and leave-takings in English as a…

  17. The Baby and the Bathwater: A Tale of Standards and Storytelling

    Petty, Pamela

    2016-01-01

    Storytelling is a craft that takes "talking" to the level of "telling." The cleverest of teachers know these tricks. In this article the author presents the art of storytelling and why it is so important, especially in the educational environment of national standards and standardized testing.

  18. Understanding the Role of Storytelling in the Transformation of Female Cocaine Addicts in Narcotics Anonymous

    Ventresca, Melissa Weida

    2012-01-01

    The purpose of this qualitative study was to understand the role of storytelling in the transformation of female cocaine addicts in Narcotics Anonymous. For this research the primary investigator utilized a theoretical orientation of transformative learning theory and storytelling. The rationale for employing transformative learning theory is that…

  19. The Use of Digital Storytelling for ESP in a Technical English Course for Aerospace Engineers

    Sevilla-Pavón, Ana; Serra-Cámara, Belén; Gimeno-Sanz, Ana

    2012-01-01

    Digital Storytelling is a powerful pedagogical tool for both students and educators, which started to be used for teaching and learning purposes a few years ago, becoming more and more popular over time. The use of digital storytelling in non-specific language learning contexts has been widely explored, as shown in the literature. However, its use…

  20. Multimodal Discourse Strategies of Factuality and Subjectivity in Educational Digital Storytelling

    Bou-Franch, Patricia

    2012-01-01

    As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant…

  1. Slowing Down, Talking Back, and Moving Forward: Some Reflections on Digital Storytelling in the Humanities Curriculum

    Leon, Sharon M.

    2008-01-01

    Humanities teachers in higher education strive to locate and implement pedagogical approaches that allow our students to deepen their inquiry, to make significant intellectual connections, and to carry those questions and insights across the curriculum. Digital storytelling is one of those pedagogical approaches. Digital storytelling can create an…

  2. Storytelling as a Means of Peacemaking: A Case Study of Christian Education in Africa

    Haitch, Russell; Miller, Donald

    2006-01-01

    This article explores how storytelling can help create a space for transformational learning. In particular it looks at the role of storytelling in education for peace in Africa. It also touches on related issues, including the role of historic peace churches, the role of women, and the role of faith convictions, in the process of moving from…

  3. Storytelling, Values and Perceived Resilience among Chinese, Vietnamese, American and German Prospective Teachers

    Stanley, Nile; Nguyen, Kate; Wilson, Hope; Stanley, Laurel; Rank, Astrid; Wang, Yonghui

    2015-01-01

    Numerous qualitative studies, mostly with English speaking Westerners, have shown the important role of storytelling and values in promoting resilience. However, this quantitative study helps fill the gaps in the research, by investigating the mediator effects of storytelling on values and resilience of American, German, Chinese, and Vietnamese…

  4. Preschoolers' Causal Reasoning during Shared Picture Book Storytelling: A Cross-Case Comparison Descriptive Study

    Reed, Helen C.; Hurks, Petra P. M.; Kirschner, Paul A.; Jolles, Jelle

    2015-01-01

    This study investigates how shared picture book storytelling within a peer-group setting could stimulate causal reasoning in children aged 4½ to 6 years. Twenty-eight children from preschool classes of three schools were allocated to one of six groups (four to five children per group). Each group participated in six storytelling sessions over a…

  5. Behind Closed Doors: The Pedagogy and Interventionist Practice of Digital Storytelling

    Eisenhauer, Jennifer

    2012-01-01

    Through arts-based research and digital storytelling, the author investigates the representation of psychiatric disabilities in this article and proposes that digital storytelling can be an interventionist artistic and pedagogical process through which to challenge dominant stigmatizing representations of psychiatric disability.

  6. More than One Way to Tell a Story: Integrating Storytelling into Your Law Course

    Steslow, Donna M.; Gardner, Carolyn

    2011-01-01

    Storytelling has been used in diverse educational settings. It is employed at all educational levels, from elementary schools to graduate schools. Approximately twenty years ago, law school professors began writing about the application of storytelling to various law school subjects as an alternative to the traditional case method. Legal scholars…

  7. Everybody Has a Story: Storytelling as a Community Building Exploration of Equity and Access

    Baloche, Lynda

    2014-01-01

    Utilizing the voices of students in an undergraduate teacher preparation program, this article describes the use of a collaborative storytelling experience. Situated within the context of cooperative base groups, this collaborative storytelling has been designed to help pre-service teachers examine their own experiences in school in an effort to…

  8. Life Planning by Digital Storytelling in a Primary School in Rural Tanzania

    Duveskog, Marcus; Tedre, Matti; Sedano, Carolina Islas; Sutinen, Erkki

    2012-01-01

    Storytelling is one of the earliest forms of knowledge transfer, and parents often use it for teaching their children values and knowledge. Formal schooling, however, is less inclined to use storytelling as a vehicle for knowledge transfer, and even less as a vehicle for modern self-directed, student-centered, and constructionist pedagogy.…

  9. Oracy in the New Millennium: Storytelling revival in America and Bhutan

    Sobol, Joseph; Degang, Ap; Yeshi, Ap Lobzang; Unknown

    2009-01-01

    Video recording of presentations from the National Storytelling Conference in Bhutan, June 2009. Dr Joseph Sobol (East Tennessee State University) delivers a presentation on 'Oracy in the New Millennium: Storytelling revival in America and Bhutan'. This is followed by presentations delivered by Ap Degang, Ap Lobzang Yeshi and an unknown male.

  10. Using Storytelling to Teach Vocabulary in Language Lessons: Does It Work?

    Kirsch, Claudine

    2016-01-01

    It has long been claimed that stories are a powerful tool for language learning. Storytelling is often used as a discrete pedagogical approach in primary modern foreign language (MFL) lessons in England. There has, however, been little investigation into how storytelling might impact on vocabulary learning in the primary classroom. This article…

  11. Integrating Storytelling into the Mindset of Prospective Teachers of American Indian Students: A Grounded Theory

    Cheeseman, Gary W.; Gapp, Susan C.

    2012-01-01

    This study is part of a larger project that explored the use of storytelling as a learning tool in schools in the United States. Here the authors examine storytelling as a pedagogical tool for prospective teachers of American Indian children to enhance classroom learning. The specific intention is to illuminate the pedagogical methodology of…

  12. Interpretation of The Abnormal Character Emily In A Rose for Emily

    刘禹彤

    2015-01-01

    Faulkner is one of the modern American novelists who have gained a worldwide reputation as one of the best story-tellers in America or even the world.He depicts the feelings:ins anity,split,distortion,grotesque,and the secret unplumbed depths of the soul.The art of abnormal psychology carries the appeal of cultural reflection and free life.In the process of creating the abnormal character,Faulkner conveys his criticism and reflection of the essence of culture.He strengthens the human consciousness by self-examination through the reality of art.

  13. Interpretation of The Abnormal Character Emily In A Rose for Emily

    刘禹彤

    2015-01-01

    Faulkner is one of the modern American novelists who have gained a worldwide reputation as one of the best storytellers in America or even the world.He depicts the feelings:ins anity,split,distortion,grotesque,and the secret unplumbed depths of the soul.The art of abnormal psychology carries the appeal of cultural reflection and free life.In the process of creating the abnormal character,Faulkner conveys his criticism and reflection of the essence of culture.He strengthens the human consciousness by self-examination through the reality of art.

  14. The Language of Revolution and the Power of Storytelling in The Pregnant Widow

    Alaa Alghamdi

    2014-01-01

    Full Text Available Martin Amis uses the language of revolution to describe the newly altered social circumstances at the height of the sexual revolution in his semi-autobiographical novel The Pregnant Widow. The concept of a ‘language of revolution’ as well as second- and third-wave feminist scholarship is applied to a textual analysis of the novel. Amis’s brand of satire creates a sense of displacement and challenges existing perceptions about gender, culture and sexuality, exposing them as constructed and changeable norms. Moreover, it becomes clear that the author is skeptical about the benefits of the sexual revolution for either gender, and that he views its liberating aspects as unfulfilled, particularly for women. Given that Amis names one of his characters Scheherazade, evoking the legendary heroine of The Arabian Nights, the importance of storytelling in the novel is also examined and found to be a potentially redeeming force.Keywords: Martin Amis, sexual revolution, feminism, satire, gender, revolution

  15. The Process Of Remembering With The Forgotten Australians: Digital Storytelling And Marginalized Groups

    Donna Hancox

    2012-01-01

    Full Text Available Digital storytelling projects have proliferated in Australia since the early 2000s, and have been theorized as a means to disseminate the stories and voices of “ordinary” people. In this paper I examine through the case study of a 2009 digital storytelling project between the Australasian Centre for Interactive Design and a group identifying as Forgotten Australian whether digital storytelling in its predominant workshop-based format is able to meet the needs of profoundly marginalized and traumatized individuals and groups. For digital storytelling to be of use to marginalized groups as a means of communication or reflection a significant re-examination of the current approaches to its format, and its function needs to undertaken. This paper posits new ways of utilizing digital storytelling when dealing with trauma narratives.

  16. ENCOURAGING READING, STORYTELLING AND THE FORMATION OF TEACHERS: A EXPERIENCE REPORT

    Edvânia Braz Teixeira Rodrigues

    2015-04-01

    Full Text Available The Gwaya Storytellers Group has a twodecade trajectory in the field of encouraging reading through Essential Scenic Art for Storytelling. When it comes to the project dedicated to form teachers, the Gwaya Storytellers Group encourages the student, as the center of interest in the many levels of teaching, to strenghten the teacher's identity process, enabling them to critically interpret the world as well as to contextualize and understand the literary art and, in this process, enabling them to be scenically able to interpret it. Therefore, the essential scenic art for storytelling reveals itself as a fertile ground for art, culture and the construction of knowledge. This work trajectory regarding the formation of theachers can also be demonstrated through quantified data from the storyteller courses offered to the Public School teachers in the state of Goiás, which also enbale a qualitative analysis regarding the work issues of the group. Keywords: reading, formation, scenic art.

  17. Corporate storytelling : berättelserna tar steget in i företagsvärlden

    Malmberg, Magdalena

    2010-01-01

    Syftet med examensarbetet är att för företag och rganisationer utreda vad corporate storytelling är, vilka fördelarna är och på vilket sätt företag och organisationer i praktiken kan använda sig av storytelling i den externa och interna kommunikationen. Den teoretiska referensramen för arbetet fokuserar på att gå igenom olika delområden av först och främst allmän storytelling och dess bakgrund, sedan corporate storytelling innefattande såväl intern som extern storytelling och till sist beh...

  18. 曲拉的理化特性研究%Research development in physical and chemical characters of cula

    张洋; 霍贵成

    2013-01-01

    cula is the use of skim milk produced after fermentation and draining process steps similar to the cheese dais.It is the main food in Tibet Plateau.This paper describes the results of water 、protein、fat、pathogenic bacteria、sensory evaluation.Cula moisture content difference is bigger,with a maximum of 10.64%,the minimum is only about 3.92%.cula contains rich protein,highest can reach 40.1% As a result of cula is to use skim milk production,and low in fat is only about 3%.Escherichia coli have not been found,but in individual samples of Staphylococcus aureus containing,As the Tibetan main dairy products,but Zuela is not very high development,in order to better the development of Zuela Zuela,the physicochemical properties of research is very necessary,%曲拉是利用脱脂乳经过发酵和沥干等工艺步骤生产出来的类似于干酪的乳制品,是西藏高原地区人们的主要食品.着重阐述了曲拉的水分、蛋白质、脂肪、致病菌、感官评价的测定结果.曲拉水分质量分数差异较大,最多的有10.64%,最少的只有3.92%左右.曲拉含有丰富的蛋白质,最高的能达到40.1%.由于曲拉是利用脱脂乳生产的,所以脂肪质量分数较低只有3%左右.大肠杆菌没有被检出,而在个别样品中金黄色葡萄球菌含有.虽然作为藏区主要的乳制品,但是曲拉没有很高的开发,为了更好的开发曲拉,对曲拉的理化特性进行研究是十分必要的.

  19. THE POST-SEDIMENTARY CHARACTER OF DEVELOPMENT OF INTRAPLATE DISLOCATIONS AS A REFLECTION OF IMPULSIVENESS OF DEFORMATION PROCESSES

    V. I. Popkov

    2015-09-01

    Full Text Available The available data on well-studied areas of the Turan platform (as an example are reviewed and analyzed to reveal the role of con-sedimentation and post-sedimentation tectonic movements in formation of dislocations of the sedimentary cover. At the background of the long-term (tens and hundreds of million years quiet evolution of the territory under study, short-term intervals are distinguished, which duration amounts to the first millions of years (typically manifested in one or two stratigraphic layers; in such time intervals, tectonic movements were dramatically boosted and accompanied by land uplifting, sea regression, erosion of sediments accumulated earlier and manifestation of deformation processes.The paleotectonic reconstructions show that during such ‘revolutionary’ stages, large tectonic elements occurred along with local uplifts that added to their complexity. In the region under study, the Pre-Jurassic, Pre-Cretaceous (Late Okoma, Pre-Danish and the Pre-Middle Miocene gaps in sedimentation are studied in detail. It is shown that only during the above four periods of sedimentation gaps and accompanying erosion-denudation processes, the regional structures gained from 50 to 80% of their current amplitudes at the bottom of the cover, and the Pre-Danish and Pre-Middle Miocene washout periods were most important.Local uplift also developed impulsively and primarily due to the post-sedimentation movements. Cross-sections of anticlines studied in detail (Figures 1 to 3 are discussed as examples that clearly show the increase of erosional shearing of the sediments accumulated earlier towards domes of uplifts without any con-sedimentation decrease of their thicknesses. During these periods of the geologic history, regardless of their short duration, folded dislocation gained up to 65–90% of their current amplitudes. The periods of activation were separated by long relatively quiescent tectonic periods with the gradually slowing down

  20. Cinematography and character depiction

    William Francis Nicholson

    2011-08-01

    Full Text Available This essay investigates the ways in which cinematography can be used in depicting characters effectively in the motion picture medium. Since an aspiring filmmaker may be overwhelmed by the expansive field of cinematography, this essay aims to demystify and systematise this aspect of filmmaking. It combines information from written sources (mostly text books on filmmaking and cinematography with observations made from viewing recent and older feature films. The knowledge is organised under the three main headings of lighting, camera view point and the camera’s mode of perception. The outcome is an accessible and systematised foundation for film makers to consult as an entry point into understanding the relationship between character depiction and cinematography:
    “Cinematography captures and expresses what a character is
    feeling – their attitude towards the rest of the world, their interior state” Ian Gabriel, director of Forgiveness (2004 [personal interview 2009].

  1. STORYTELLING AS A COMMUNICATIVE ACT / LA NARRACIÓN ORAL COMO ACTO DE COMUNICACIÓN

    María Nela Barba Téllez

    2013-04-01

    Full Text Available The material presented discloses a topic of great value and current importance in the context of Pedagogy and Educative Psychology: the storytelling for children. It is intended for those teachers, who before the imminence and fast pace of daily life, are aware of the value of the communication, participation and conversation as resources that enhance the imagination. The purpose of this material is to stimulate the reflection and creativity of teachers to enable the development of storytelling skill in groups of boys and girls, based on the communicative approach, through which is acknowledged that in the storytelling, as a communicative act, the communicative elements that are involved in communication are present. They are essentially a code, a message, a channel, a transmitter, a receiver and the communicative situation. RESUMEN: El material que se presenta se adentra en un tema de gran valor y actualidad en el contexto actual de la Pedagogía y la Psicología Educativa: la narración (oral para/con niñas y niños. Va dirigido a aquellos maestros que ante la inmediatez y el ritmo acelerado de la vida cotidiana, toman conciencia del valor de la comunicación, la participación y el diálogo, como recursos que potencian la dinámica de la narración oral. La intención es despertar la reflexividad y la creatividad de los maestros para favorecer el desarrollo de la narración en grupos de niñas y niños, desde la óptica del enfoque comunicativo, donde se reconoce que en la narración oral como acto de comunicación están presentes los elementos que intervienen en el acto comunicativo. Estos son esencialmente un código, un mensaje, un canal; un emisor, un interlocutor y la situación comunicativa.

  2. Optical Science: Deploying Technical Concepts and Engaging Participation through Digital Storytelling

    Thomas, R. G.; Berry, K.; Arrigo, J.; Hooper, R. P.

    2013-12-01

    Technical 'hands-on' training workshops are designed to bring together scientists, technicians, and program managers from universities, government agencies, and the private sector to discuss methods used and advances made in instrumentation and data analysis. Through classroom lectures and discussions combined with a field-day component, hands-on workshop participants get a 'full life cycle' perspective from instrumentation concepts and deployment to data analysis. Using film to document this process is becoming increasingly more popular, allowing scientists to add a story-telling component to their research. With the availability of high-quality and low priced professional video equipment and editing software, scientists are becoming digital storytellers. The science video developed from the 'hands-on' workshop, Optical Water Quality Sensors for Nutrients: Concepts, Deployment, and Analysis, encapsulates the objectives of technical training workshops for participants. Through the use of still photography, video, interviews, and sound, the short video, An Introduction to CUAHSI's Hands-on Workshops, produced by a co-instructor of the workshop acts as a multi-purpose tool. The 10-minute piece provides an overview of workshop field day activities and works to bridge the gap between classroom learning, instrumentation application and data analysis. CUAHSI 'hands-on' technical workshops have been collaboratively executed with faculty from several universities and with the U.S. Geological Survey. The video developed was designed to attract new participants to these professional development workshops, to stimulate a connection with the environment, to act as a workshop legacy resource, and also serve as a guide for prospective hands-on workshop organizers. The effective use of film and short videos in marketing scientific programs, such as technical trainings, allows scientists to visually demonstrate the technologies currently being employed and to provide a more

  3. Character Education and Students Social Behavior

    Syamsu A. Kamaruddin

    2012-09-01

    Full Text Available

    In an educational environment, in the form of character education program has been done both formally and informally. It's intended as one of the supporting ideas for follow-up in the form of design activities. Character education should basically refers to the vision and mission of the institution concerned. It shows the orientation of the two things in the character of the students are: aspects of human character and individual learners hallmark institution. In this paper, these two aspects is the author trying to ideas by referring to some other writings. The end result, the authors expect the birth of a design patent as early referral to spearhead a character development program learners.

  4. Designing for Suburban Social Inclusion: A Case of Geo-Located Storytelling

    Anette Bengs

    2015-08-01

    Full Text Available This article showcases a digital solution for strengthening social inclusion and well-being of senior suburban residents of a socially diverse Finnish town. The study is framed as design research where research is conducted in order to feed into a design process. A background study was first conducted in order to identify the target group’s needs, abilities, and attitudes towards the neighbourhood. The results revealed positive attitudes towards the area and the need for relatedness, autonomy, competence, pleasure and stimulation, physical thriving and security. Following a User-Centered Design process we based our design choices on these results and developed a local geocaching solution incorporating storytelling. The aim was to encourage senior citizens to socialize, be physically active and to experience the local urban place. An interview-based evaluation with older adults (n=6 combined with an analysis of online cache log data, showed positive experiences of the solution.

  5. Character Recognition Using Genetically Trained Neural Networks

    Diniz, C.; Stantz, K.M.; Trahan, M.W.; Wagner, J.S.

    1998-10-01

    Computationally intelligent recognition of characters and symbols addresses a wide range of applications including foreign language translation and chemical formula identification. The combination of intelligent learning and optimization algorithms with layered neural structures offers powerful techniques for character recognition. These techniques were originally developed by Sandia National Laboratories for pattern and spectral analysis; however, their ability to optimize vast amounts of data make them ideal for character recognition. An adaptation of the Neural Network Designer soflsvare allows the user to create a neural network (NN_) trained by a genetic algorithm (GA) that correctly identifies multiple distinct characters. The initial successfid recognition of standard capital letters can be expanded to include chemical and mathematical symbols and alphabets of foreign languages, especially Arabic and Chinese. The FIN model constructed for this project uses a three layer feed-forward architecture. To facilitate the input of characters and symbols, a graphic user interface (GUI) has been developed to convert the traditional representation of each character or symbol to a bitmap. The 8 x 8 bitmap representations used for these tests are mapped onto the input nodes of the feed-forward neural network (FFNN) in a one-to-one correspondence. The input nodes feed forward into a hidden layer, and the hidden layer feeds into five output nodes correlated to possible character outcomes. During the training period the GA optimizes the weights of the NN until it can successfully recognize distinct characters. Systematic deviations from the base design test the network's range of applicability. Increasing capacity, the number of letters to be recognized, requires a nonlinear increase in the number of hidden layer neurodes. Optimal character recognition performance necessitates a minimum threshold for the number of cases when genetically training the net. And, the

  6. SKIN DETECTION OF ANIMATION CHARACTERS

    Kazi Tanvir Ahmed Siddiqui

    2015-02-01

    Full Text Available The increasing popularity of animes makes it vulnerable to unwanted usages like copyright violations and pornography. That’s why, we need to develop a method to detect and recognize animation characters. Skin detection is one of the most important steps in this way. Though there are some methods to detect human skin color, but those methods do not work properly for anime characters. Anime skin varies greatly from human skin in color, texture, tone and in different kinds of lighting. They also vary greatly among themselves. Moreover, many other things (for example leather, shirt, hair etc., which are not skin, can have color similar to skin. In this paper, we have proposed three methods that can identify an anime character’s skin more successfully as compared with Kovac, Swift, Saleh and Osman methods, which are primarily designed for human skin detection. Our methods are based on RGB values and their comparative relations.

  7. Using narratives and storytelling to communicate science with nonexpert audiences

    Dahlstrom, Michael F.

    2014-01-01

    Although storytelling often has negative connotations within science, narrative formats of communication should not be disregarded when communicating science to nonexpert audiences. Narratives offer increased comprehension, interest, and engagement. Nonexperts get most of their science information from mass media content, which is itself already biased toward narrative formats. Narratives are also intrinsically persuasive, which offers science communicators tactics for persuading otherwise resistant audiences, although such use also raises ethical considerations. Future intersections of narrative research with ongoing discussions in science communication are introduced. PMID:25225368

  8. The digital storytelling process: A comparative analysis from various experts

    Hussain, Hashiroh; Shiratuddin, Norshuhada

    2016-08-01

    Digital Storytelling (DST) is a method of delivering information to the audience. It combines narrative and digital media content infused with the multimedia elements. In order for the educators (i.e the designers) to create a compelling digital story, there are sets of processes introduced by experts. Nevertheless, the experts suggest varieties of processes to guide them; of which some are redundant. The main aim of this study is to propose a single guide process for the creation of DST. A comparative analysis is employed where ten DST models from various experts are analysed. The process can also be implemented in other multimedia materials that used the concept of DST.

  9. About Chinese Characters

    2002-01-01

    It is perhaps a facet of human nature that makes a person want to beking, and to control others. The character "王" was originally"王",symbolizing the emerald prayer beads worn exclusively by the king. Inthe course of this character’s evolution, however, new connotations were

  10. The typeface character

    Beier, Sofie

    2015-01-01

    Research from the fields of neuroscience and psychology, shows that typefaces can carry different semantic associations. However, to be able to read a text, the reader can no longer focus on the character of the typeface, as the human mind is incapable of simultaneously giving full attention to...

  11. Algebraic Differential Characters

    Esnault, H

    1996-01-01

    We give a construction of algebraic differential characters, receiving classes of algebraic bundles with connection, lifitng the Chern-Simons invariants defined with S. Bloch, the classes in the Chow group and the analytic secondary invariants if the variety is defined over the field of complex numbers.

  12. About Chinese Characters

    2002-01-01

    Some Chinese characters refer to natural phenomena andsubstances, such as "雨" yu (rain), "云" yun (clouds), "雪" xue (snow),"电" dian (lightning) and "雷" lei (thunder). The original form of "雨"was"(?)," in which"(?)" represents the cloud layer, and"(?)"symbolizes rain drops.

  13. Characters as Someonewhos

    Pokorný, Martin

    London: College Publications, 2012 - (Currie, G.; Koťátko, P.; Pokorný, M.), s. 132-177 ISBN 978-1-84890-056-1 Institutional support: RVO:67985955 Keywords : fictional characters * general types Subject RIV: AA - Philosophy ; Religion

  14. Telling tales: Using storytelling to teach EFL kindergarten students in Taiwan

    Tsu-Chia Hsu

    2015-02-01

    Full Text Available Recently, the pressure of producing globally competitive graduates has furthered the need of students to enhance their English proficiencies; this is especially true for students who majors in English and will be teachers in the near future. Many EFL teachers have used storytelling as a resource when teaching. More so, storytelling are said to be able help provide a motivating and interacting vehicle between students and teachers for language learning. The strategy given in this study is meant to help teachers to use storytelling as a resource for young EFL learners. The study focuses on specific instructional outcomes from using storytelling as a group teaching strategy and investigates how storytelling in teaching meets the needs of teachers. The study’s primary purpose aims to explore how storytelling in teaching affects EFL children’s learning. Finally, the strengths and weakness of using storytelling as a group teaching strategy will be discussed. The research design is to use a questionnaire and group interviews. The pre-service teachers have kept a daily journal to incorporate reflections and observations and record them on the students’ log. In addition, the coordinator’s and the researcher’s log provided valuable summary observations. Results showed that pre-service teachers’ teaching styles need to employ creativity, which then helps them gain the children’s attention as the teachers interact with them. Implications and suggestions of the study are of great importance for further research.

  15. Video Game Characters. Theory and Analysis

    Felix Schröter

    2014-06-01

    Full Text Available This essay develops a method for the analysis of video game characters based on a theoretical understanding of their medium-specific representation and the mental processes involved in their intersubjective construction by video game players. We propose to distinguish, first, between narration, simulation, and communication as three modes of representation particularly salient for contemporary video games and the characters they represent, second, between narrative, ludic, and social experience as three ways in which players perceive video game characters and their representations, and, third, between three dimensions of video game characters as ‘intersubjective constructs’, which usually are to be analyzed not only as fictional beings with certain diegetic properties but also as game pieces with certain ludic properties and, in those cases in which they function as avatars in the social space of a multiplayer game, as representations of other players. Having established these basic distinctions, we proceed to analyze their realization and interrelation by reference to the character of Martin Walker from the third-person shooter Spec Ops: The Line (Yager Development 2012, the highly customizable player-controlled characters from the role-playing game The Elder Scrolls V: Skyrim (Bethesda 2011, and the complex multidimensional characters in the massively multiplayer online role-playing game Star Wars: The Old Republic (BioWare 2011-2014.

  16. Character Education in Print: Content Analysis of Character Education in Introduction to Education Textbooks

    Protz, Babette Marisa

    2013-01-01

    Albert Einstein is credited with saying that the most important component of education is the development of students' character. While debate exists as to the delivery of character education in the public schools, it must be recognized that not all students have a support system outside of the schoolhouse. Consequently, when character…

  17. SEGMENTATION OF CHARACTERS WITHOUT MODIFIERS FROM A PRINTED BANGLA TEXT

    Fakruddin Ali Ahmed

    2013-01-01

    Optical Character Recognition (OCR) is one of the fundamental research areas of image processing and pattern recognition field. The performance accuracy of an OCR system depends on the proper segmentation of the characters. This paper is concerned with the segmentation of printed bangla characters without modifiers for optical character recognition (OCR) system. The basic steps needed for developing an OCR system also have been discussed.

  18. SEGMENTATION OF CHARACTERS WITHOUT MODIFIERS FROM A PRINTED BANGLA TEXT

    Fakruddin Ali Ahmed

    2013-02-01

    Full Text Available Optical Character Recognition (OCR is one of the fundamental research areas of image processing and pattern recognition field. The performance accuracy of an OCR system depends on the proper segmentation of the characters. This paper is concerned with the segmentation of printed bangla characters without modifiers for optical character recognition (OCR system. The basic steps needed for developing an OCR system also have been discussed.

  19. Acquisition of Chinese characters: the effects of character properties and individual differences among second language learners.

    Kuo, Li-Jen; Kim, Tae-Jin; Yang, Xinyuan; Li, Huiwen; Liu, Yan; Wang, Haixia; Hyun Park, Jeong; Li, Ying

    2015-01-01

    In light of the dramatic growth of Chinese learners worldwide and a need for cross-linguistic research on Chinese literacy development, this study drew upon theories of visual complexity effect (Su and Samuels, 2010) and dual-coding processing (Sadoski and Paivio, 2013) and investigated (a) the effects of character properties (i.e., visual complexity and radical presence) on character acquisition and (b) the relationship between individual learner differences in radical awareness and character acquisition. Participants included adolescent English-speaking beginning learners of Chinese in the U.S. Following Kuo et al. (2014), a novel character acquisition task was used to investigate the process of acquiring the meaning of new characters. Results showed that (a) characters with radicals and with less visual complexity were easier to acquire than characters without radicals and with greater visual complexity; and (b) individual differences in radical awareness were associated with the acquisition of all types of characters, but the association was more pronounced with the acquisition of characters with radicals. Theoretical and practical implications of the findings were discussed. PMID:26379562

  20. Use of Splines in Handwritten Character Recognition

    Sunil Kumar

    2010-10-01

    Full Text Available Handwritten Character Recognition is software used to identify the handwritten characters and receive and interpret intelligible andwritten input from sources such as manuscript documents. The recent past several years has seen the development of many systems which are able to simulate the human brain actions. Among the many, the neural networks and the artificial intelligence are the most two important paradigms used. In this paper we propose a new algorithm for recognition of handwritten texts based on the spline function and neural network is proposed. In this approach the converse order of thehandwritten character structure task is used to recognize the character. The spline function and the steepest descent methodsare applied on the optimal notes to interpolate and approximatecharacter shape. The sampled data of the handwritten text are used to obtain these optimal notes. Each character model is constructed by training the sequence of optimal notes using the neural network. Lastly the unknown input character is compared by all characters models to get the similitude scores.

  1. Cinematography and character depiction

    William Francis Nicholson

    2011-01-01

    This essay investigates the ways in which cinematography can be used in depicting characters effectively in the motion picture medium. Since an aspiring filmmaker may be overwhelmed by the expansive field of cinematography, this essay aims to demystify and systematise this aspect of filmmaking. It combines information from written sources (mostly text books on filmmaking and cinematography) with observations made from viewing recent and older feature films. The knowledge is organised under th...

  2. Component-Enhanced Chinese Character Embeddings

    Li, Yanran; Li, Wenjie; Sun, Fei; Li, Sujian

    2015-01-01

    Distributed word representations are very useful for capturing semantic information and have been successfully applied in a variety of NLP tasks, especially on English. In this work, we innovatively develop two component-enhanced Chinese character embedding models and their bigram extensions. Distinguished from English word embeddings, our models explore the compositions of Chinese characters, which often serve as semantic indictors inherently. The evaluations on both word similarity and text...

  3. Memory between old and new media. Rethinking storytelling as a performative practice to process, assess and create awareness of change in the world of secondary orality

    Elena LAMBERTI

    2012-01-01

    Full Text Available Storytelling is old, but in our digital age its means are new. When an event of huge cultural significance occurs (such as the sinking of the Costa Concordia, the “Occupy Wall Street” Protest, or the coming of Boat-People to Europe stories ricochet from TV to Internet, from cell phone to text message with a speed and proliferation unknown even a decade ago. We need new and effective ways to understand the making of cultural processes in a multi-media environment in order to learn and develop strategies to make sense of cultural shifts in a reduced and very limited span of time. My essay draws on research in both Memory Studies, Literary Studies and Media Ecology to open up the study of storytelling to old and new media psycho-dynamics so to start to develop a methodology of investigation that will facilitate a deeper understanding of the role of multimedia storytelling in the ways in which both individuals and groups cognitively and emotionally navigate profound cultural shift, as well as in the ways in which they create and preserve their memories through time and technological change.

  4. Effects of a School-Based Social-Emotional and Character Development Program on Health Behaviors: A Matched-Pair, Cluster-Randomized Controlled Trial.

    Bavarian, Niloofar; Lewis, Kendra M; Acock, Alan; DuBois, David L; Yan, Zi; Vuchinich, Samuel; Silverthorn, Naida; Day, Joseph; Flay, Brian R

    2016-02-01

    There is considerable research that suggests that school-based social-emotional programs can foster improved mental health and reduce problem behaviors for participating youth; in contrast, much less is known about the impact of these programs on physical health, even though some of these programs also include at least limited direct attention to promoting physical health behaviors. We examined the effects of one such program, Positive Action (PA), on physical health behaviors and body mass index (BMI), and tested for mediation of program effects through a measure of social-emotional and character development (SECD). Participating schools in the matched-pair, cluster-randomized trial were 14 low-performing K-8 Chicago Public Schools. We followed a cohort of students in each school from grades 3 to 8 (eight waves of data collection; 1170 total students). Student self-reports of health behaviors served as the basis for measures of healthy eating and exercise, unhealthy eating, personal hygiene, consistent bedtime, and SECD. We collected height and weight measurements at endpoint to calculate age- and gender-adjusted BMI z-scores. Longitudinal multilevel modeling analyses revealed evidence of favorable program effects on personal hygiene [effect size (ES) = 0.48], healthy eating and exercise (ES = 0.21), and unhealthy eating (ES = -0.19); in addition, BMI z-scores were lower among students in PA schools at endpoint (ES = -0.21). Program effects were not moderated by either gender or student mobility. Longitudinal structural equation modeling demonstrated mediation through SECD for healthy eating and exercise, unhealthy eating, and personal hygiene. Findings suggest that a SECD program without a primary focus on health behavior promotion can have a modest impact on outcomes in this domain during the childhood to adolescence transition. PMID:26781590

  5. DIGITAL STORYTELLING: Kizoa, Animoto, and Photo Story 3

    Kevin YEE

    2012-01-01

    Full Text Available Educators know that students create better projects when they are personally invested in the material (Brookhart, Bronowicz 2003; McInerney 2008; Braxton 2008. The rewards are particularly significant when students can exercise some degree of creativity in the process of developing their projects (Su 2009. Possibly this is a result of engaging both hemispheres of the brain (Tatar 2009, or otherwise simply a reflection of the human preference to employ creativity in any endeavor, including “work” related ones.One tried-and-true avenue for creative expression is through the use of stories or narratives. Simply including a narrative component may provide enough creative ammunition for students to feel that a particular assignment can be more interesting (Clark 2010, if their work is to be wrapped around a narrative format, such as a short story in favor of an essay or formal writing. But there are numerous free technology tools available today that take the process one step further, by injecting different editing options and high-end production values. Students do not merely assemble a story in words. They can now do it primarily with images, and many of the slideshow services online allow for text captions, dynamic transitions, special effects, and relevant animations. Students become videographers and directors as much as they function as storytellers. The slideshow builders thus do a better job than “old fashioned” essay/short story assignments at meeting the need of 21st century students, many of whom arrive at institutions of higher learning with at least an already-ingrained interest in such tools, if not explicit experience.Kizoa (www.kizoa.com offers a simple menu-driven, Flash-based interface for users to craft slideshows with uploaded images, added text, transitions, animations, special effects, and music selected from their limited online repository or uploaded in mp3 format. Users drag images and any desired effects onto a

  6. STORYTELLING EM ORGANIZAÇÕES: UMA FERRAMENTA DE GESTÃO E LIDERANÇA

    Celso Huerta Gimenes

    2010-12-01

    Full Text Available A well succeeded leader is, among other things, a good storyteller. Storytelling has always been a fundamental resource in human groups: stories are used to socialize, communicate, lead, plan, think about, teach, motivate, deceive, understand, warn, investigate and for many other purposes. A remarkable story, told and repeated by the leaders of a company, usually motivates its collaborators more than manuals, norms or rules and writing procedures. Consequently, organizational leaders have generally used their ability to tell stories (metaphors, popular tales, anecdotes or even jokes to make their policies, plans and way of acting known. From the available literature, this work depicts this theme scenery with the purpose of collaborating with the dissemination among Brazilian companies of the manner storytelling has been applied. The storytelling is an important tool, but the studies have not been largely published yet.

  7. Digital Storytelling: Emotions in Higher Education

    Ribeiro, Sandra; Moreira, António; da Silva, Cristina Pinto

    2014-01-01

    In tandem with the deep structural changes that have taken place in society, education must also shift towards a teaching approach focused on learning and the overall development of the student. The integration of technology may be the drive to foster the needed changes. We draw on the literature of pertaining to the role of emotions and…

  8. Teaching English through Storytelling to Young Learners Ukrainian and Norwegian Experiences

    Dolzhykova, Olga

    2014-01-01

    The aim of this study has been to investigate how and to what extent storytelling is being used as a didactic tool in teaching English to young learners in Ukraine and Norway. It explores Ukrainian and Norwegian teachers attitudes towards storytelling, focusing on the differences and similarities in their use of this technique. The method used in the study is a qualitative approach with semi-structured interviews. The informant sample comprises six teachers of English: three from Ukraine and...

  9. STORYTELLING EM ORGANIZAÇÕES: UMA FERRAMENTA DE GESTÃO E LIDERANÇA

    Celso Huerta Gimenes; Débora Cristina Liba Marin; Jeferson Ricardo Marin,; Roberto Correa de Mello

    2010-01-01

    A well succeeded leader is, among other things, a good storyteller. Storytelling has always been a fundamental resource in human groups: stories are used to socialize, communicate, lead, plan, think about, teach, motivate, deceive, understand, warn, investigate and for many other purposes. A remarkable story, told and repeated by the leaders of a company, usually motivates its collaborators more than manuals, norms or rules and writing procedures. Consequently, organizational leaders have ...

  10. Multimodal discourse strategies of factuality and subjectivity in educational digital storytelling

    Patricia Bou-Franch

    2012-01-01

    As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant research examining digital narratives from a discourse-analytic perspective.This paper addresses this gap in the literature and, in line with the belie...

  11. Visual Storytelling Interacting in School : Learning Conditions in the Social Science Classroom

    Stenliden, Linnéa

    2014-01-01

    The aim of this compilation thesis is to understand how technology for visual storytelling can be shaped and used in relation to social science education in primary school, but also how social dimensions, technical and other matters create emerging learning conditions in such an educational setting. The visual storytelling technology introduced and used in the study is ‘the Statistics eXplorer platform, a geovisual analytics. The choice of theoretical perspectives to inform and guide the stud...

  12. Telling tales: Using storytelling to teach EFL kindergarten students in Taiwan

    Tsu-Chia Hsu

    2015-01-01

    Recently, the pressure of producing globally competitive graduates has furthered the need of students to enhance their English proficiencies; this is especially true for students who majors in English and will be teachers in the near future. Many EFL teachers have used storytelling as a resource when teaching. More so, storytelling are said to be able help provide a motivating and interacting vehicle between students and teachers for language learning. The strategy given in this study is mean...

  13. Transmedia Storytelling, an ally of Corporate Communication: #Dropped by Heineken case study

    Costa-Sánchez, C. (Carmen)

    2014-01-01

    Corporate Communication changes trying to follow new social, technological and media dynamics. In the current context, it begins to experience with transmedia storytelling that offers a story to explain, multiple platforms and distinct levels of audience participation. Up to now, transmedia storytelling has been studied especially linked to fiction brands (television, cinematographic or literary, fundamentally). This article is one of the first in tackling a corporate campaign from the key el...

  14. Tell it to a child! A brain stimulation study of the role of left inferior frontal gyrus in emotion regulation during storytelling.

    Urgesi, Cosimo; Mattiassi, Alan D A; Buiatti, Tania; Marini, Andrea

    2016-08-01

    In everyday life we need to continuously regulate our emotional responses according to their social context. Strategies of emotion regulation allow individuals to control time, intensity, nature and expression of emotional responses to environmental stimuli. The left inferior frontal gyrus (LIFG) is involved in the cognitive control of the selection of semantic content. We hypothesized that it might also be involved in the regulation of emotional feelings and expressions. We applied continuous theta burst stimulation (cTBS) over LIFG or a control site before a newly-developed ecological regulation task that required participants to produce storytelling of pictures with negative or neutral valence to either a peer (unregulated condition) or a child (regulated condition). Linguistic, expressive, and physiological responses were analyzed in order to assess the effects of LIFG-cTBS on emotion regulation. Results showed that the emotion regulation context modulated the emotional content of narrative productions, but not the physiologic orienting response or the early expressive behavior to negative stimuli. Furthermore, LIFG-cTBS disrupted the text-level structuring of negative picture storytelling and the early cardiac and muscular response to negative pictures; however, it did not affect the contextual emotional regulation of storytelling. These results may suggest that LIFG is involved in the initial detection of the affective arousal of emotional stimuli. PMID:27188219

  15. Fra fortellinger til strategisk storytelling : en studie av hvordan fortellinger blir forsøkt omgjort til strategisk organisasjonskonsept

    Isaksen, Elin

    2009-01-01

    Denne avhandlingen har undersøkt den strategiske bruken av fortellinger i organisasjoner, et fenomen som gjerne kalles Storytelling eller Corporate storytelling. Avhandlingen har undersøkt hvordan konsulenter, fortrinnsvis i Norge, har skaffet seg kunnskap om fenomenet og satt det ut i praksis. Den metodiske tilnærmingen er review av konseptlitteratur, kombinert med kvalitative intervju med et utvalg konsulenter som bruker storytelling som verktøy.

  16. Identity, storytelling and the philanthropic journey

    Maclean, Mairi; Harvey, Charles; Gordon, Jillian; Shaw, Eleanor

    2015-01-01

    This article develops theoretical understanding of the involvement of wealthy entrepreneurs in socially transformative projects by offering a foundational theory of philanthropic identity narratives. We show that these narratives are structured according to the metaphorical framework of the journey, through which actors envision and make sense of personal transformation. The journey provides a valuable metaphor for conceptualizing narrative identities in entrepreneurial careers as individuals navigate different social landscapes, illuminating identities as unfolding through a process of wayfinding in response to events, transitions and turning-points. We delineate the journey from entrepreneurship to philanthropy, and propose a typology of rewards that entrepreneurs claim to derive from giving. We add to the expanding literature on narrative identities by suggesting that philanthropic identity narratives empower wealthy entrepreneurs to generate a legacy of the self that is both self- and socially oriented, these ‘generativity scripts’ propelling their capacity for action while ensuring the continuation of their journeys. PMID:26456976

  17. Data visualization a guide to visual storytelling for libraries

    2016-01-01

    Data Visualization: A Guide to Visual Storytelling for Libraries is a practical guide to the skills and tools needed to create beautiful and meaningful visual stories through data visualization. Learn how to sift through complex datasets to better understand a variety of metrics, such as trends in user behavior and electronic resource usage, return on investment (ROI) and impact metrics, and learning and reference analytics. Sections include: .Identifying and interpreting datasets for visualization .Tools and technologies for creating meaningful visualizations .Case studies in data visualization and dashboards Understanding and communicating trends from your organization s data is essential. Whether you are looking to make more informed decisions by visualizing organizational data, or to tell the story of your library s impact on your community, this book will give you the tools to make it happen."

  18. Public domain optical character recognition

    Garris, Michael D.; Blue, James L.; Candela, Gerald T.; Dimmick, Darrin L.; Geist, Jon C.; Grother, Patrick J.; Janet, Stanley A.; Wilson, Charles L.

    1995-03-01

    A public domain document processing system has been developed by the National Institute of Standards and Technology (NIST). The system is a standard reference form-based handprint recognition system for evaluating optical character recognition (OCR), and it is intended to provide a baseline of performance on an open application. The system's source code, training data, performance assessment tools, and type of forms processed are all publicly available. The system recognizes the handprint entered on handwriting sample forms like the ones distributed with NIST Special Database 1. From these forms, the system reads hand-printed numeric fields, upper and lowercase alphabetic fields, and unconstrained text paragraphs comprised of words from a limited-size dictionary. The modular design of the system makes it useful for component evaluation and comparison, training and testing set validation, and multiple system voting schemes. The system contains a number of significant contributions to OCR technology, including an optimized probabilistic neural network (PNN) classifier that operates a factor of 20 times faster than traditional software implementations of the algorithm. The source code for the recognition system is written in C and is organized into 11 libraries. In all, there are approximately 19,000 lines of code supporting more than 550 subroutines. Source code is provided for form registration, form removal, field isolation, field segmentation, character normalization, feature extraction, character classification, and dictionary-based postprocessing. The recognition system has been successfully compiled and tested on a host of UNIX workstations. This paper gives an overview of the recognition system's software architecture, including descriptions of the various system components along with timing and accuracy statistics.

  19. Teaching Mills in Tokyo: Developing a Sociological Imagination through Storytelling

    Storrs, Debbie

    2009-01-01

    Here I emphasize the applicability of the sociological imagination to an international audience by sharing my journey of teaching sociology in Japan. I found my own sociological imagination helpful in critically evaluating the literature on Japanese higher education and the construction of the Japanese student as a form of Orientalism. As I…

  20. Feature Point Method of Chinese Character Recognition and Its Application

    张Xin中; 闫昌德; 等

    1990-01-01

    A new method for recognizing Chinese characters is proposed.It is based on the so-called feature points of Chinese characters.The feature points we use include those on the stroke of a character.i.e.,end points.turning points,fork points and cross points.and the key points on the background of character.This method differs from the previous ones for it combines the feature points on stroke with those on background and it uses feature points to recognize Chinese characters directly.A Chinese character recognition system based to top-down dynamical matching of feature point is developed.The system can recognize not only 6763 printed sample Song font Chinese characters of size 5.6×5.6mm2 with high recognition rate,but also the general printed books,magazines and documents with a satisfactory recognition rate and speed.

  1. The experience of Occupational Therapy with storytelling in an educational institution

    José Henrique da Silva Cunha

    2015-03-01

    Full Text Available Stories are important tools in the educational process and daily lives of children, because they contribute to the teaching practice in early education and to child development in many aspects, especially in learning. The purpose of this report is to present the experience of a storytelling group in an educational institution in the municipality of Uberaba, Minas Gerais state, during an internship supervised by the Occupational Therapy Course - Federal University of Triângulo Mineiro. The group developed strategies to improve psychomotor and cognitive aspects and expressive abilities of the students. Twelve one-hour weekly meetings were held during the morning, and the public were students aged 6 to 12 years old that stayed in school the whole day. In the workshop, entitled “Living the Story”, the group developed actions aimed at the creation and telling of stories, the confection of resources that were linked to the stories, and the concepts of experiences related to psychomotor aspects. As a result, it was possible to observe improvements in cognitive skills, emotional regulation, attention and concentration, problem solving, and general psychomotor aspects. Therefore, it is possible to point out that creating and listening to stories stimulate the imagination, educate, instruct, develop cognitive skills, facilitate the process of reading and writing, and enhance children’s communication skills

  2. Multi-Sensory Storytelling as an Aid to Assisting People with Profound Intellectual Disabilities to Cope with Sensitive Issues: A Multiple Research Methods Analysis of Engagement and Outcomes

    Young, Hannah; Fenwick, Maggi; Lambe, Loretto; Hogg, James

    2011-01-01

    The importance of storytelling in social, cultural and educational contexts is well established and documented. The extension of storytelling to people with profound intellectual and multiple disabilities (PIMD) has in recent years been undertaken with an emphasis on the value of sensory experience and the context storytelling provides for social…

  3. A Novel Technique to Read Small and Capital Handwritten Character

    Ekta Tiwari

    2012-06-01

    Full Text Available A system has been developed for text writing systems using Support Vector Machines (SVM is called Handwritten Character Recognition (HCR. The main challenge in handwritten character recognition for Small and Capital letter is to build a system that is able to distinguish between variation in writing the same stroke (when the same stroke is written by different writers or the same writer at different times and minor variation in similar characters in the script. Other issues faced can be attributed to the large number of character and stroke classes. Some Indian scripts have character modifiers occurring in multiple non-overlapping horizontal units which are positioned on one or both sides of the main consonant. In such cases, we may also need to keep track of the sequence of horizontal units as they are written. The main problem in handwritten character recognition is recognition for Small and Capital letter is to build a system that is able to distinguish between variation in writing the same stroke and minor variation in similar characters in the script. Handwritten character recognition is not a new technology but it not gained public attention. The various features that are considered for classification are the character height, character width, the number of horizontal lines (long and short, image centroid and special dots. In this research paper extracted features were passed to a Support Vector Machine (SVM where the characters are classified by Supervised Learning Algorithm. These classes are mapped onto for recognition. Then the text is reconstructed using fonts.

  4. Synthetic biology character and impact

    Pade, Christian; Wigger, Henning; Gleich, Arnim

    2015-01-01

    Synthetic Biology is already an object of intensive debate. However, to a great extent the discussion to date has been concerned with fundamental ethical, religious and philosophical questions. By contrast, based on an investigation of the field’s scientific and technological character, this book focuses on new functionalities provided by synthetic biology and explores the associated opportunities and risks. Following an introduction to the subject and a discussion of the most central paradigms and methodologies, the book provides an overview of the structure of this field of science and technology. It informs the reader about the current stage of development, as well as topical problems and potential opportunities in important fields of application. But not only the science itself is in focus. In order to investigate its broader impact, ecological as well as ethical implications will be considered, paving the way for a discussion of responsibilities in the context of a field at a transitional crossroads be...

  5. "I Am Proud that I Did It and It's a Piece of Me": Digital Storytelling in the Foreign Language Classroom

    Castaneda, Martha E.

    2013-01-01

    This case study examines students' experiences regarding the infusion of digital storytelling in their high school fourth-year Spanish class. The aim of this case study is to determine if digital storytelling can be an effective tool for language learners to communicate emotion and present information to an audience. Sources of information for…

  6. The Use of Humor and Storytelling with African American Men: Innovative Therapeutic Strategies for Success in Counseling

    Vereen, Linwood G.; Hill, Nicole R.; Butler, S. Kent

    2013-01-01

    In recent years, the use of culturally appropriate humor as a tool for change within the parameters of counseling has grown within the literature. In comparison, the art of storytelling has had little attention within the literature as a tool for strategic change. This article outlines a framework for the use of humor and storytelling as…

  7. "Relaaax, I Remember the Recession in the Early 1980s...": Organizational Storytelling as a Crisis Management Tool

    Kopp, David M.; Nikolovska, Irena; Desiderio, Katie P.; Guterman, Jeffrey T.

    2011-01-01

    In this conceptual paper, we consider organizational storytelling as a communications tool in which stories are used to reduce the stress and anxiety of organizational members during a crisis. While there is much consensus among organizational scholars detailing storytelling's active role in such processes as organizational learning and…

  8. Digital Storytelling: Conveying the Essence of a Face-to-Face Lecture in an Online Learning Environment

    Baim, Susan A

    2015-01-01

    As the percentage of university-level courses delivered online continues to increase, instructors who rely on storytelling approaches to convey key concepts in lecture-based coursework will likely face the need to translate their oral storytelling modules into one or more formats that are suitable for use in an online learning environment. While…

  9. Design, Implementation, and Lessons Learned from a Digital Storytelling Project in an Undergraduate Health Promotion Theory Course

    Rimando, Marylen; Smalley, K. Bryant; Warren, Jacob C.

    2015-01-01

    This article describes the design, implementation and lessons learned from a digital storytelling project in a health promotion theory course. From 2011-2012, 195 health promotion majors completed a digital storytelling project at a Midwestern university. The instructor observed students' understanding of theories and models. This article adds to…

  10. Character strengths and virtues

    Mariana Gancedo

    2015-09-01

    Full Text Available The target of this work is to carry out a critical analysis about some of the underlying epistemological assumptions in Peterson and Seligman’s book Character Strengths and Virtues. A handbook and classifications (2004. This is a theoretical investigation that belongs to the epistemology of psychology field. According to the theory proposed by Serroni Copello (2003, a critic progress rational criterion is methodologically applied. The analysis points out some epistemological weakness that leads to incongruences in the statements and conclusions of the investigations, such as: the absence of a unified theory, a candid search of objectivity, and the superposition of implicit paradigms. It also takes notice of a causal and elementary logic -which goes against today’s scientific paradigm-, and the strong American culture zeitgeist present in the principles of Positive Psychology. Finally, some ethic problems are displayed, in particular the step taken from a descriptive attitude –characteristic of science- toward a prescriptive attitude –characteristic of moral codes-. 

  11. An analysis on the relationships of characters in Nezami’s Khosrow & Shirin

    سید حسین فاطمي

    2010-12-01

    Full Text Available The basic issue in this article is to analyze the relationships of characters in Nezami’s Khosrow & Shirin by using of Greimas’s Actors Pattern. In Nezami’s narrative we found the six actors that Greimas mentioned; including: transmitter, recipient, subject, object, helper, and deterrent. According to the results of this article the Transmitter is part of Khosrow’s character – his unconsciousness – that appears in his dream in shape of Anushirvan, his ancestor, and brings good news about Shirin and Shabdiz. The Recipient is Khosrow. The Subject is Shirin. The Object is bringing Khosrow & Shirin together. The Helper is Shapur. The Deterrent is Maryam, Khosrow’s wife, whose deterrent act ends with her death, as well as Farhad, who does not show a noticeable deterrent force. “The love of Farhad to Shirin” is not a love story parallel to the love of “Farhad and Shirin”, but it exists throughout the Story, and Farhad plays the role of a deterrent actor (rival. According to this research, Greimas’s Theory is to an extent useful for the analysis of characters in Nezami’s Khosrow & Shirin. Based on this, the reader can follow the relationship and interaction of characters with a clear mind. Through the comparison of the subject, recipient and deterrent actors in the two stories of Khosrow & Shirin and Leyli & Majnoon, we can find that the from the viewpoint of storytellers of Khosrow & Shirin freedom of the woman’s character and her decisiveness in action is valuable, while in the view of the storytellers of Leyli & Majnoon, is her loyalty to the traditional social mores and customs and her nature of obedience to her father or husband. This point shows the cultural differences of societies, in which the two stories originated. The outline of these two examples is the base for its spread to other Persian-language love stories. Key words: Khosrow & Shirin, Greimas’ Actors Pattern, Character, Relationship.

  12. Using Storytelling to Communicate Science to the Public

    Calderazzo, J.

    2014-12-01

    "Science is the greatest of all adventure stories," says physicist Brian Greene, author of The Elegant Universe. "It's been unfolding for thousands of years as we have sought to understand ourselves and our surroundings . . . and needs to be communicated in a manner that captures this drama." Carl Sagan and Neil deGrasse Tyson, the old and new storytelling hosts of Cosmos, would agree. So would Rachel Carson, who used one of the oldest and simplest of all story forms, the fable, to coax her readers into a complicated tale of pesticides, chemistry, and ecological succession. Silent Spring may well be the most influential science book of the last fifty years. More than ever, scientists need to communicate clearly and passionately to the public, the media, and decision-makers. Not everyone can be as articulate as a Jane Goodall or an Alan Rabinowitz. But humans are storytelling animals, and recent communications research suggests that information conveyed in story form activates more parts of the brain than when it is conveyed by bullet point or other non-narrative ways. Even a shy and retiring researcher can easily learn to use, at minimum, small and subtle techniques to find common ground with an audience who will not forget the message. Additionally, much recent communications research suggests strongly that the most memorable and effective way to coomunicate with the public is by conveying shared values or common ground. Stories--common to virtually every human society over time--inherently do that. As a literary and nonfiction writer for 40 years, and a university teacher of nonfiction and science/nature wiritng for the last 30, I know this first hand as well as through core scholarship about literature and narrative theory. Among other things, my talk will explore how some of the above science communication stars have used these sometimes-buried communication strategies--and how others can, too. Not crucial, but a brief interactive excerise I could conduct would

  13. Character Education Re-Conceptualized for Practical Implementation

    Bajovic, Mira; Rizzo, Kelly; Engemann, Joe

    2009-01-01

    In this paper we explored conceptual ambiguities of character education within the present Ontario Ministry of Education initiative. Through the critical lens of moral development theories and theories of mind, social and cognitive domains and their affect on character development were examined. Based on these findings three shortcomings in…

  14. Cyberethics: Envisioning Character Education in Cyberspace

    Whittier, David B.

    2013-01-01

    This article presents theory and research forming the framework of a graduate course in cyberethics education. The course content includes theory and research on the psychology of the Internet, moral development, and character education. Discussion includes application of these constructs to issues such as empathy, privacy, and other issues as…

  15. Character Education: Better Students, Better People

    Elias, Maurice, Ed.

    2010-01-01

    The application of social-emotional and character development (SECD) in classrooms is about teaching, practicing, and modeling essential personal and civic life habits and skills that are almost universally understood as making people good human beings. Among these habits are respect, responsibility, integrity, caring, fairness, and constructive…

  16. A Modified Back propagation Algorithm for Optical Character Recognition

    Jitendra Shrivastav

    2013-06-01

    Full Text Available Character Recognition (CR has been an active area of research and due to its diverse applicable environment; it continues to be a challenging research topic. There is a clear need for optical character recognition in order to provide a fast and accurate method to search both existing images as well as large archives of existing paper documents. However, existing optical character recognition programs suffer from a flawed tradeoff between speed and accuracy, making it less attractive for large quantities of documents. In this thesis, we present a new neural network based method for optical character recognition as well as handwritten character recognition. Experimental results show that our proposed method achieves highest percent accuracy in optical character recognition. We present an overview of existing handwritten character recognition techniques. All these algorithms are described more or less on their own. Handwritten character recognition is a very popular and computationally expensive task. We also explain the fundamentals of handwritten character recognition. We describe today’s approaches for handwritten character recognition. From the broad variety of efficient techniques that have been developed we will compare the most important ones. We will systematize the techniques and analyze their performance based on both their run time performance and theoretical considerations. Their strengths and weaknesses are also investigated. It turns out that the behavior of the algorithms is much more similar as to be expected.

  17. TV JOURNALISM IN THE DIGITAL AGE: ASPECTS OF TRANSMEDIA STORYTELLING ON PAPER TELEVISION

    Elaide Martins

    2013-06-01

    Full Text Available This paper proposes a reflection on audiovisual journalism from the perspective of transmedia storytelling (NT, a term coined by Henry Jenkins (2009a in his research on the culture of convergence. How has media convergence affected the language and aesthetics of audiovisual journalism? And what of the routine and profile of its professionals? Or the relationship with the audience? What are the new paradigms and what has changed in their production processes as regards the use of new media? To reflect on these and other issues, it is necessary to identify and analyze aspects of transmedia storytelling on TV Folha, an audiovisual program inspired by printing, which began as a private channel on the web and is today shown by a public broadcaster. It is a product which seems to indicate that transmedia storytelling is beginning to establish a firm place in Brazilian audiovisual journalism based on its relationship with new information platforms.

  18. Conversas sobre transmedia storytelling: alternativas produtivas - Entrevista com Rafael Nunes

    Fernanda Castilho

    2014-07-01

    Full Text Available Rafael Antunes realizou recentemente em Portugal projetos de ficção orientados pela lógica transmedia aplicada ao storytelling. Tanto Lápis Azul como Mutter conseguiram ter impacto na mídia portuguesa, mas o produtor admite que ainda existe um grande abismo entre os projetos transmídia e a lógica de produção tradicional do cinema e da televisão. Rafael Antunes integra o projeto CIAKL, European course in entrepreneurship for the creative industries, que envolve várias Universidades Europeias e empresas do ramo na procura de novos modelos de negócio para as indústrias criativas. Para além disso, desenvolve o seu doutoramento em Ciências da Comunicação na Universidade Lusófona de Humanidades e Tecnologias, instituição que tem apoiado o desenvolvimento dos seus projetos em conjunto com a emissora SIC (Sociedade Independente de Comunicação, na qual trabalha desde 2001. O seu currículo ainda conta com a realização de curtas-metragens premiados por festivais portugueses.

  19. The passion and the peril: storytelling in medicine.

    Ofri, Danielle

    2015-08-01

    Medical caregivers are always telling stories because stories provide meaning to much of their working lives. Although there is surely an element of shock value in the stories that medical professionals choose to share, the compulsion to tell a story is largely motivated by the profound emotions kindled by the clinical experience. This impulse needs to be recognized by the profession, even nurtured. However, as Wells and colleagues highlight in this issue, social media adds a new twist to storytelling. Exponential amplification combined with lack of space for nuance is a toxic brew. This needs to be explicitly emphasized with medical trainees. Although privacy rules already exist, the meaning of professionalism is to cleave to the spirit of the law, not just the letter of the law. Caregivers' primary duty is toward patients, not to writing careers or to online following. Consent should be obtained wherever possible. Identifying characteristics must be changed. Any story that might be damaging, hurtful, or embarrassing to a patient does not belong in the public sphere. Nevertheless, those in medicine need to recognize that the impulse to tell a story is innate in the human race, especially so in the caregiving professions. Experienced caregivers need to help students understand that stories provide depth and meaning to medicine but, when broadcast inappropriately, can cause harm. PMID:25692561

  20. Educational uses of digital storytelling: an experience of m-learning for the emotional education

    Víctor Socas Guerra

    2013-08-01

    Full Text Available 0 0 1 79 436 USAL 3 1 514 14.0 Normal 0 21 false false false ES JA X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:Calibri; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-ansi-language:ES; mso-fareast-language:EN-US;} This paper presents an educational innovative experience developed in an art school in the cycle of Language and Audiovisual Media. In this experience different techniques have been applied: a computer-supported collaborative learning for teaching social skills, b digital storytelling for teaching emotional skills c use of mobile devices for teaching specific subject's skills in audiovisual creation and technological skills. This paper describes the design of this educational experience and their results.

  1. Nearest Neighbor Algorithm in Handwritten Character

    P. R. Deshmukh

    2014-07-01

    Full Text Available The proposed system extracts the geometric features of the character Contour. The system gives a feature vector as its output. The feature vectors so generated from a training set is then used to train a pattern recognition engine based on Neural Networks so that the system can be benchmarked. There was an attempt made to develop a system that used the methods that humans use to perceive handwritten characters. Hence a system that recognizes handwritten characters using Pattern recognition was developed. Here the data generated by comparing two images was stored in excel format and then that data was called as an individual input for generation of Simulink diagram. Pattern recognition can be used to model human perception. The mathematics that Pattern recognition requires is extremely fundamental. Any algorithm developed using Pattern recognition would require relatively simple and not so lengthy calculations. Due to simplicity of calculations, they can be implemented on any hardware or software platform without worrying about the computing power. In this paper first part is about introduction to character Recognition. The second part deals with the short introduction to neural network implementation for image processing using MATLAB

  2. Efficient learning strategy of Chinese characters based on network approach

    Yan, Xiao-Yong; Di, Zengru; Havlin, Shlomo; Wu, Jinshan

    2013-01-01

    Based on network analysis of hierarchical structural relations among Chinese characters, we develop an efficient learning strategy of Chinese characters. We regard a more efficient learning method if one learns the same number of useful Chinese characters in less effort or time. We construct a node-weighted network of Chinese characters, where character usage frequencies are used as node weights. Using this hierarchical node-weighted network, we propose a new learning method, the distributed node weight (DNW) strategy, which is based on a new measure of nodes' importance that takes into account both the weight of the nodes and the hierarchical structure of the network. Chinese character learning strategies, particularly their learning order, are analyzed as dynamical processes over the network. We compare the efficiency of three theoretical learning methods and two commonly used methods from mainstream Chinese textbooks, one for Chinese elementary school students and the other for students learning Chinese as...

  3. Passive Archives or Storages for Action? Storytelling Projects in Northern Ireland

    McQuaid, Sara Dybris

    2016-01-01

    study of two storytelling projects in Northern Ireland, the paper argues that the stories produced there are not only subjective accounts of the past and thus sources for studies of life during conflict, but are also signifi- cantly informed by contemporary policy and funding frameworks and thus are......, C. (2013) Memory, identity and the archival paradigm: introduction to the special issue, Archival Science, 13, pp. 85–93]. Adopting the idea that storytelling as a form of ‘witnessing’ is also an ethico-political act [Kurasawa, F. (2009) A message in a bottle: bearing witness as a mode of...

  4. Transforming Students into Digital Hakawati: Digital Storytelling in the AFL Classroom: Learners’ Attitudes and Recommendations

    Gaby Semaan

    2016-07-01

    Full Text Available In a small exploratory pilot study, Digital Storytelling was used to enhance language learning and engagement as part of an Arabic as a Foreign Language (AFL program. Twenty-three AFL learners studying in a seven-week intensive Arabic summer program participated in the pilot study. Participants took a self-administered online survey that rated their experience creating digital stories in Arabic using three computer software programs and two iPad apps. The results of the pilot study suggest that Digital Storytelling (DS can be an effective tool for enhancing Arabic instruction at multiple proficiency levels.

  5. El storytelling como recurso didáctico en el aula de inglés

    Cortijo Santiago, Carmen

    2014-01-01

    Este trabajo aborda el storytelling, es decir, el arte de leer o contar cuentos en la lengua meta. Es un método de enseñanza de lenguas que consiste en contar cuentos o historias interesantes y motivadoras para el alumnado, y en crear una atmósfera favorable para el aprendizaje del idioma. Además, se presentan los diferentes aspectos que un buen storyteller o cuentacuentos debe cuidar, y el tipo de actividades que se pueden y deben emplear. En último lugar, en la parte práctica se des...

  6. Digital Storytelling em contexto de formação profissional: um estudo de caso

    Silva, José Carlos Pinto Nogueira da

    2012-01-01

    Nesta dissertação pretende-se verificar se as vantagens pedagógicas que são recentemente enunciadas ao Digital Storytelling se podem aplicar igualmente ao contexto da formação profissional. Dado que o Digital Storytelling é apresentado como uma forma de comunicação que estimula várias competências, nomeadamente comunicacionais, de literacia digital, para além de estimular a criatividade, pressupõese que traga valor para o processo formativo, configurando-se como uma estra...

  7. Transmedia Storytelling na Televisão Portuguesa - o Caso de Estudo da Visita Guiada

    Maria do Carmo Azevedo Meireles

    2015-01-01

    O transmedia storytelling têm vindo a ser explorado em países como EUA, Brasil, Reino Unido e França. É fundamental perceber o que o transmedia storytelling pode trazer à televisão portuguesa e de que modo pode influenciar as audiências de determinado programa. Dentro deste contexto foi criado um projeto transmedia para o programa da RTP Visita Guiada, programa que procura dar a conhecer aos espectadores portugueses o património cultural nacional. Este projeto transmedia Diário do Henrique -...

  8. Exploring new ways of media construction of citizenship in schools: from «Antigone» to transmedia storytelling

    Gonzalo JOVER

    2015-06-01

    Full Text Available  Recent movements of citizen participation have found on the Internet and the Social Networks a favorable environment for development, which should lead us to a pedagogical reflection about the potential of virtual spaces for citizenship education. This article presents the theoretical basis and the pilot project of a school work which allows us to promote a concept of digital literacy that includes digital and civic competence. From the classic Antigone, conceived as the first act of civil disobedience, we explore the categories of public and private, which are perceived on this narration as opposite areas. Then we propose to understand the school as a space of conversation between both contexts. For this task, the project brings together the provocative capacity of classic literature and the potential of transmedia storytelling, where pupils are not only consumers but also critical participants before the social reality.y.

  9. Supersymmetric QFT, Super Loop Spaces and Bismut-Chern Character

    Han, Fei

    2007-01-01

    In this paper, we give a quantum interpretation of the Bismut-Chern character form (the loop space lifting of the Chern character form) as well as the Chern character form associated to a complex vector bundle with connection over a smooth manifold in the framework of supersymmetric quantum field theories developed by Stolz and Teichner \\cite{ST07}. We show that the Bismut-Chern character form comes up via a loop-deloop process when one goes from $1|1$D theory over a manifold down to a $0|1$D...

  10. Modeling the Semiotic Structure of Player-Characters

    Vella, Daniel

    2014-01-01

    from the fields of narratology and literary theory to highlight the double-layered ontology of character as both a possible individual and as a semiotic construction. Uri Margolin’s narratological model of character signification is used as the basis for developing a semiotic-structural model of the...... player-character that addresses its specific medialities and formal nature – a task which is performed through illustrative close examinations of the player-characters in The Last of Us (Naughty Dog 2013) and Gone Home (The Fullbright Company 2013)....

  11. Character theory of finite groups

    Isaacs, I Martin

    2011-01-01

    ""The book is a pleasure to read. There is no question but that it will become, and deserves to be, a widely used textbook and reference."" - Bulletin of the American Mathematical Society.Character theory provides a powerful tool for proving theorems about finite groups. In addition to dealing with techniques for applying characters to ""pure"" group theory, a large part of this book is devoted to the properties of the characters themselves and how these properties reflect and are reflected in the structure of the group.Chapter I consists of ring theoretic preliminaries. Chapters 2 to 6 and 8

  12. Memory between old and new media. Rethinking storytelling as a performative practice to process, assess and create awareness of change in the world of secondary orality

    Elena LAMBERTI

    2012-01-01

    Storytelling is old, but in our digital age its means are new. When an event of huge cultural significance occurs (such as the sinking of the Costa Concordia, the “Occupy Wall Street” Protest, or the coming of Boat-People to Europe) stories ricochet from TV to Internet, from cell phone to text message with a speed and proliferation unknown even a decade ago. We need new and effective ways to understand the making of cultural processes in a multi-media environment in order to learn and develop...

  13. 以数字故事促进学生21世纪技能发展--基于对芬兰“数字故事”研究的分析%Digital Storytelling in Teaching:An Analysis of the CICERO Projects in Helsinki University

    张淑萍; 范国睿

    2015-01-01

    s personal nar-ratives, digital storytelling was first originated from the art revolution in the U. S during the 1980s. It was then intro-duced into teaching because of its advantages in developing students’ 21st-century skills. This paper aims to introduce and analyze some of the leading research projects in digital storytelling to enrich and benefit domestic research in Chi-na. Two projects, Mobile Video STEM Inquiries and Boundless Classroom, launched by CICERO Learning Network in Helsinki University from 2012 to 2013 were selected for analysis in this paper. We interviewed CICERO Learning Net-work researchers and collected reports and journal articles about their research. In this article, we describe main re-search results from CICERO. Based on the experiments that are carried out both in Finland and internationally, re-searchers in CICERO Learning Network defined how digital storytelling should be used to promote students’ 21st-cen-tury skills by connecting the formal and informal learning environments, and building an international classroom. Four main modules, which include clarifying the tasks of the lesson, learning based on inquiry and shooting video of the process, making digital stories in a group or individually, sharing, evaluating and reflecting on the digital sto-ries, are given out to guide teachers to apply digital stories in their classroom. Researchers of the two projects found that the lessons that applied digital storytelling method could be challenged regarding discipline and technical prob-lems. Thus, teachers’ leadership as well as technical improvement in Internet and server ability of MoViE platform are proposed as the solutions. Global sharing pedagogy is used as the theoretical framework and four elements, knowledge and skills creation, collaboration, networking and digital literacy, are the emphasis during the process of using digit-al stories to teach. This paper made further comparison between digital storytelling and micro-lectures and

  14. Assessment of genetic response and character association for yield and yield components in Lentil (Lens culinaris L. population developed through chemical mutagenesis

    Ruhul Amin

    2015-12-01

    Full Text Available Genetic variation is imperative to any plant improvement program. Therefore, this study was primarily based on this aspect of inducing desirable genetic variation for enhancement of the available lentil genetic diversity. The lentil seeds were treated with methyl methanesulfonate (MMS alone and in combination with dimethyl sulfoxide (DMSO for inducing polygenic variation as well as determining the impact of DMSO on mutagenecity of MMS. Comparative observations were recorded for bio-physiological damages, morphological variation, and quantitative traits to assess the genetic response of the lentil cultivar L 4076 toward the different concentrations of chemicals. Significant statistics suggested that the DMSO interfere with the extent of mutagenecity of MMS in lentil which could be attributed to either synergistic action of both or variation in MMS uptake. The outcome of mutagenesis on the character association study revealed that mutagenic treatments can modify significantly the manner of association between any two traits in lentil. The moderate doses of MMS in combination with 2% DMSO showed notable diminution in the biological damages while accelerating the rate of desirable high-yielding mutants had proved to be economical. The segregate of the selected mutants in future generations will definitely contribute to the improvement of Lentil genotype.

  15. Character Education and Media Literacy--Finding Common Ground.

    Herrington, Scott D.; Emmans, Cindy C.

    2002-01-01

    Discusses curriculum development in the areas of character education and media literacy. Topics include what character education is and what it attempts to promote within a school setting; moral judgments; moral and ethical values; behavior; decision making; the role of mass media, including media violence; and adding media education to the…

  16. Life Skills Based in Nation Building Character Value Tauhidullah

    Yapandi, H.

    2015-01-01

    This study discusses the values Tauhidullah as a base in the training process of life skills can be developed in the community to build the character of the nation, by describing and simultaneously evaluate the education and training system that we've experienced. The paper argues that builds the character of the nation through education…

  17. Mining and modeling character networks

    Bonato, Anthony; Elenberg, Ethan R; Gleich, David F; Hou, Yangyang

    2016-01-01

    We investigate social networks of characters found in cultural works such as novels and films. These character networks exhibit many of the properties of complex networks such as skewed degree distribution and community structure, but may be of relatively small order with a high multiplicity of edges. Building on recent work of beveridge, we consider graph extraction, visualization, and network statistics for three novels: Twilight by Stephanie Meyer, Steven King's The Stand, and J.K. Rowling's Harry Potter and the Goblet of Fire. Coupling with 800 character networks from films found in the http://moviegalaxies.com/ database, we compare the data sets to simulations from various stochastic complex networks models including random graphs with given expected degrees (also known as the Chung-Lu model), the configuration model, and the preferential attachment model. Using machine learning techniques based on motif (or small subgraph) counts, we determine that the Chung-Lu model best fits character networks and we ...

  18. Impact of Mastering Traditional Characters to Learn Simplified Characters in Analogy Simplified Picto-phonogram Characters as Reference

    Sugiato Lim

    2014-01-01

    There are a number of Southeast Asian students begin to learn Chinese in their own country based on traditional Chinese characters. Therefore, author based on own learning experience talked about the influence of mastering traditional characters to learn simplified Chinese characters. By collecting the traditional character texts, summarizing the occurrence of error categories of simplified Chinese characters, and based on the Chinese character simplification methods in Fan Jian Z...

  19. Computational Design of Animated Mechanical Characters

    Coros, Stelian; Thomaszewski, Bernhard; DRZ Team Team

    2014-03-01

    A factor key to the appeal of modern CG movies and video-games is that the virtual worlds they portray place no bounds on what can be imagined. Rapid manufacturing devices hold the promise of bringing this type of freedom to our own world, by enabling the fabrication of physical objects whose appearance, deformation behaviors and motions can be precisely specified. In order to unleash the full potential of this technology however, computational design methods that create digital content suitable for fabrication need to be developed. In recent work, we presented a computational design system that allows casual users to create animated mechanical characters. Given an articulated character as input, the user designs the animated character by sketching motion curves indicating how they should move. For each motion curve, our framework creates an optimized mechanism that reproduces it as closely as possible. The resulting mechanisms are attached to the character and then connected to each other using gear trains, which are created in a semi-automated fashion. The mechanical assemblies generated with our system can be driven with a single input driver, such as a hand-operated crank or an electric motor, and they can be fabricated using rapid prototyping devices.

  20. Molecular Identification of Atlantic Bluefin Tuna (Thunnus thynnus, Scombridae Larvae and Development of a DNA Character-Based Identification Key for Mediterranean Scombrids.

    Gregory Neils Puncher

    Full Text Available The Atlantic bluefin tuna, Thunnus thynnus, is a commercially important species that has been severely over-exploited in the recent past. Although the eastern Atlantic and Mediterranean stock is now showing signs of recovery, its current status remains very uncertain and as a consequence their recovery is dependent upon severe management informed by rigorous scientific research. Monitoring of early life history stages can inform decision makers about the health of the species based upon recruitment and survival rates. Misidentification of fish larvae and eggs can lead to inaccurate estimates of stock biomass and productivity which can trigger demands for increased quotas and unsound management conclusions. Herein we used a molecular approach employing mitochondrial and nuclear genes (CO1 and ITS1, respectively to identify larvae (n = 188 collected from three spawning areas in the Mediterranean Sea by different institutions working with a regional fisheries management organization. Several techniques were used to analyze the genetic sequences (sequence alignments using search algorithms, neighbour joining trees, and a genetic character-based identification key and an extensive comparison of the results is presented. During this process various inaccuracies in related publications and online databases were uncovered. Our results reveal important differences in the accuracy of the taxonomic identifications carried out by different ichthyoplanktologists following morphology-based methods. While less than half of larvae provided were bluefin tuna, other dominant taxa were bullet tuna (Auxis rochei, albacore (Thunnus alalunga and little tunny (Euthynnus alletteratus. We advocate an expansion of expertise for a new generation of morphology-based taxonomists, increased dialogue between morphology-based and molecular taxonomists and increased scrutiny of public sequence databases.

  1. Molecular Identification of Atlantic Bluefin Tuna (Thunnus thynnus, Scombridae) Larvae and Development of a DNA Character-Based Identification Key for Mediterranean Scombrids.

    Puncher, Gregory Neils; Arrizabalaga, Haritz; Alemany, Francisco; Cariani, Alessia; Oray, Isik K; Karakulak, F Saadet; Basilone, Gualtiero; Cuttitta, Angela; Mazzola, Salvatore; Tinti, Fausto

    2015-01-01

    The Atlantic bluefin tuna, Thunnus thynnus, is a commercially important species that has been severely over-exploited in the recent past. Although the eastern Atlantic and Mediterranean stock is now showing signs of recovery, its current status remains very uncertain and as a consequence their recovery is dependent upon severe management informed by rigorous scientific research. Monitoring of early life history stages can inform decision makers about the health of the species based upon recruitment and survival rates. Misidentification of fish larvae and eggs can lead to inaccurate estimates of stock biomass and productivity which can trigger demands for increased quotas and unsound management conclusions. Herein we used a molecular approach employing mitochondrial and nuclear genes (CO1 and ITS1, respectively) to identify larvae (n = 188) collected from three spawning areas in the Mediterranean Sea by different institutions working with a regional fisheries management organization. Several techniques were used to analyze the genetic sequences (sequence alignments using search algorithms, neighbour joining trees, and a genetic character-based identification key) and an extensive comparison of the results is presented. During this process various inaccuracies in related publications and online databases were uncovered. Our results reveal important differences in the accuracy of the taxonomic identifications carried out by different ichthyoplanktologists following morphology-based methods. While less than half of larvae provided were bluefin tuna, other dominant taxa were bullet tuna (Auxis rochei), albacore (Thunnus alalunga) and little tunny (Euthynnus alletteratus). We advocate an expansion of expertise for a new generation of morphology-based taxonomists, increased dialogue between morphology-based and molecular taxonomists and increased scrutiny of public sequence databases. PMID:26147931

  2. Storytelling for Empowerment for Latino Teens: Increasing HIV Prevention Knowledge and Attitudes

    Nelson, Annabelle; Cordova, David; Walters, Andrew S.; Szecsy, Elsie

    2016-01-01

    Latino adolescents are disproportionately impacted by HIV, but researchers have documented few programs to prevent and reduce HIV risk. The Storytelling for Empowerment (SFE) "HIV StoryBook" was designed with an innovative ecodevelopment approach combining empowerment, family communication, and positive cultural identity. A mixed method…

  3. Examining the Use of Online Storytelling as a Motivation for Young Learners to Practice Narrative Skills

    Beckmann Wells, Patricia

    2013-01-01

    The purpose of this exploratory study was to examine the use of online storytelling as a motivation for young learners to practice narrative skills, measured through active choice, persistence and mental effort (Pintrich & Schunk, 2002). Web analytics was used to track 24 home schooled participants of an online application to teach a 21st…

  4. The Effect of Storytelling Technique on Speaking Ability of Female Iranian Intermediate EFL Learners

    Esmail Zare-Behtash

    2016-01-01

    Full Text Available The main purpose of the present quasi-experimental study is to investigate the effect of storytelling technique on writing ability of Iranian intermediate EFL learners. To this end, 40 female intermediate EFL learners with the age range of 14-16 attending Chabahar Maritime University High School were initially selected. The homogeneity of their proficiency level was established via the administration of a TOEFL (the Paper-Based Test proficiency test. Then they were randomly divided into two control and experimental groups. A speaking test was administered to female subjects of both groups at the beginning of the study. The experimental group used storytelling technique two times a week while the control group was not trained on this technique. At the end of the study, a speaking test was administered to all subjects for examining their ability in speaking skill. Independent sample t-test and paired sample t-test were performed for data analysis. The results showed that storytelling technique had a significant effect on improving the speaking ability of intermediate EFL learners.Keywords: storytelling technique, speaking ability, EFL learners 

  5. The Role of Storytelling in Understanding Children's Moral/Ethic Decision-Making

    Hunter, Cheryl; Eder, Donna

    2010-01-01

    As students advance in their education, the use of stories and specifically the process of storytelling often wane from the central mode of learning to be replaced with more didactic methods and content-driven applications. However, the use of stories has remained a central component of moral/ethics education and continues to be used as a…

  6. Shared-Reading versus Oral Storytelling: Associations with Preschoolers' Prosocial Skills and Problem Behaviours

    Curenton, Stephanie M.; Craig, Michelle Jones

    2011-01-01

    Dyadic shared-reading and oral storytelling practices and their association to American preschoolers' (N = 33) prosocial and problem behaviour was examined. The frequency (how often dyads read) and history (the child's age at first reading) were examined within shared-reading; emotion state talk and evaluative judgments were examined in both…

  7. Improving Technology Competency and Disposition of Beginning Pre-Service Teachers with Digital Storytelling

    Heo, Misook

    2011-01-01

    This study examined the effects of the digital storytelling experience of beginning pre-service teachers on their self-efficacy in educational technology and disposition toward change with regard to new technological approaches to teaching. A total of 76 freshmen participated in the study. After participating in a brief tutorial session, the…

  8. In Search of a Theoretical Basis for Storytelling in Education Research: Story as Method

    Gallagher, Kathleen Marie

    2011-01-01

    In this article, the author argues that storytelling is centrally important to education research. The proliferation of narrative methodologies, albeit significant and innovative in the evolution of qualitative studies in education, has, nonetheless, not been accompanied by a theoretical body that has captured the complexities--ethical and…

  9. A Digital Storytelling Study Project on Mathematics Course with Preschool Pre-Service Teachers

    Inan, Cemil

    2015-01-01

    Digital storytelling technique is based on a presentation of course content in a story form using multimedia tools. In this study, digital stories were designed for mathematics instruction with preschool pre-service teachers. At the end of the six-week study, preschool students viewed the digital stories created. The study aimed to determine the…

  10. Digital Storytelling Revisited: An Educator's Use of an Innovative Literacy Practice

    Shelby-Caffey, Crystal; Úbéda, Edwin; Jenkins, Bethany

    2014-01-01

    Digital storytelling has emerged as an innovative practice that allows students deeper engagement with content while encouraging the use of critical thinking and technological skills needed to navigate the ever changing digital terrain of the 21st century. The integration of traditional and new literacy practices is evident throughout the process…

  11. The Galli Galli Sim Sim Story Pond: Inspiring Children as Storytellers in India

    Batada, Ameena; Joshi, Ira; Sharma, Garima; Mehta, Swati

    2010-01-01

    Children have long enjoyed a special status in the family and the community in India, where traditional teaching techniques include song, dance, play, and storytelling. In India, play-oriented, child-centered approaches to teaching and learning, which are common in the United States, Canada, Europe, and elsewhere, are the exception to the norm…

  12. The University of Edinburgh Head-Motion and Audio Storytelling (UoE-HAS) Dataset

    Braude, David A.; Shimodaira, Hiroshi; Ben Youssef, Atef

    2013-01-01

    In this paper we announce the release of a large dataset of storytelling monologue with motion capture for the head and body. Initial tests on the dataset indicate that head motion is more dependant on the speaker than the style of speech.

  13. Enhancing Sequential Time Perception and Storytelling Ability of Deaf and Hard of Hearing Children

    Ingber, Sara; Eden, Sigal

    2011-01-01

    A 3-month intervention was conducted to enhance the sequential time perception and storytelling ability of young children with hearing loss. The children were trained to arrange pictorial episodes of temporal scripts and tell the stories they created. Participants (N = 34, aged 4-7 years) were divided into 2 groups based on whether their…

  14. The Historical Ideal-Type as a Heuristic Device for Academic Storytelling by Sport Scholars

    Tutka, Patrick; Seifried, Chad

    2015-01-01

    The goal of this research endeavor is to take the previous calls of sport scholars to expand into alternative research approaches (e.g., history, case study, law reviews, philosophy, etc.) and to show how storytelling can be an effective tool through the use of a heuristic device. The present analysis attempts to focus on the usage of the…

  15. Digital Storytelling as a genre of mediatized self-representations: an introduction

    Barry Pennoch-Speck

    2012-12-01

    Full Text Available This article provides a critical review of some of the most relevant studies ondigital storytelling and proposes a genre typology that allows an initialclassification of digital storytelling into two main types: educational and social.Digital storytelling is a multimodal emergent genre characterised by its versatilityand flexibility which has resulted in a series of subgenres. However, the mainpremise here is that differentiating between social and educational– although onedoes not exclude the other– and bearing in mind that most digital stories may lieat the intersection of both, is the most useful way to start labeling the massiveproduction of digital stories available nowadays on the Internet. The articlesincluded in this number are mostly educational (Ramírez-Verdugo & SotomayorGrande, and Reyes, Pich & García, Londoño-Monroy but they all include sometraces of the social type. Thus, Bou-Franch is an example of how studentsinterpret certain events that had social impact and that are part of history whileWestman’s article involves the creation of communities of practice among thosewho share the same interests. Finally, Herreros-Navarro, although educational inessence, describes a social act in which students intentionally choose a way topresent their own identity to society using digital storytelling

  16. Staff interactive style during multisensory storytelling with persons with profound intellectual and multiple disabilities

    Penne, A.; ten Brug, A.; Munde, V.; van der Putten, A.; Vlaskamp, C.; Maes, B.

    2012-01-01

    Background Multisensory storytelling (MSST) is an individualised activity for people with profound intellectual and multiple disabilities (PIMD) in which a story is being told with an emphasis on sensory experiences and social interaction. MSST is a promising approach, but needs more empirical resea

  17. Multi-Sensory Storytelling: A Tool for Teaching or an Intervention Technique?

    Preece, David; Zhao, Yu

    2015-01-01

    This article reports on research undertaken to investigate how multi-sensory storytelling (MSST) was being used within schools for students with profound and multiple learning difficulties and other special educational needs. Semi-structured interviews (n?=?27) and observations (n?=?18) were undertaken in five schools in the East Midlands and…

  18. A Mobile Mixed-Reality Environment for Children's Storytelling Using a Handheld Projector and a Robot

    Sugimoto, Masanori

    2011-01-01

    This paper describes a system called GENTORO that uses a robot and a handheld projector for supporting children's storytelling activities. GENTORO differs from many existing systems in that children can make a robot play their own story in a physical space augmented by mixed-reality technologies. Pilot studies have been conducted to clarify the…

  19. Digital Storytelling and American Studies: Critical Trajectories from the Emotional to the Epistemological

    Oppermann, Matthias

    2008-01-01

    In recent years, digital storytelling has emerged as an alternative medium of knowledge production for students in American studies. A growing number of faculty are creating assignments which combine methodological markers of American studies and reinvented notions of critical pedagogy in a multimedia learning environment. Based on an analysis of…

  20. Liberating the Arts: Promoting IT Fluency through the Pedagogy of Digital Storytelling

    Warren, Kenneth Xavier, Jr.

    2011-01-01

    Fluency in information technology (IT Fluency) is a component of life-long learning necessary for a Liberal Arts student's post-graduate success in the global and digital economy. While challenging, promoting IT fluency at Liberal Arts colleges can be achieved through the integration of digital storytelling pedagogy in existing humanities…

  1. A Story-Telling Approach to Teaching English to Young EFL Iranian Learners

    Kalantari, Farzaneh; Hashemian, Mahmood

    2016-01-01

    This study investigated the effects of the storytelling approach on improving of EFL learners' vocabulary knowledge. To this end, 30 upper-beginner EFL learners (out of a population of 134) were selected by means of an OPT test and were assigned to 2 groups: 1 experimental and 1 group. The participants were selected from among young EFL learners…

  2. The Simultaneity of Experience: Cultural Identity, Magical Realism and the Artefactual in Digital Storytelling

    Honeyford, Michelle A.

    2013-01-01

    This paper explores how students, as multimodal storytellers, can weave powerful narratives blending modes, genres, artefacts and literary conventions to represent the real and imagined in their lives. Part of a larger ethnographic case study of student writing in a middle years class for immigrant students learning English as an additional…

  3. Communicating Culture in the 21st Century: The Power of Media-Enhanced Immersive Storytelling

    Stogner, Maggie Burnette

    2011-01-01

    This paper explores the potential of digital media technologies and new storytelling techniques in giving objects an emotional dimension and thus encouraging affective learning. The use of new immersive and participatory techniques is a means of contextualizing real objects, and perhaps a more effective way to reach diverse audiences and create…

  4. Digital Storytelling: A Case Study of the Creation, and Narration of a Story by EFL Learners

    Soler Pardo, Betlem

    2014-01-01

    The use of technology to teach English as a Foreign Language (EFL) has been greatly expanded in recent decades, and has also been construed by educators as a fresh alternative to traditional pedagogy. Digital Storytelling can offer this alternative as, without neglecting the target of improving teaching quality, it has been proved to be a…

  5. Effects of Storytelling to Facilitate EFL Speaking Using Web-Based Multimedia System

    Hwang, Wu-Yuin; Shadiev, Rustam; Hsu, Jung-Lung; Huang, Yueh-Min; Hsu, Guo-Liang; Lin, Yi-Chun

    2016-01-01

    This study applied storytelling in the English as a foreign language (EFL) classroom in order to promote speaking skills. Students were asked to practice speaking EFL through producing individual and interactive stories with a Web-based multimedia system. We aimed to investigate an effectiveness of applying individual and interactive storytelling…

  6. Virtual Intervention to Improve Storytelling Ability among Deaf and Hard-of-Hearing Children

    Eden, Sigal

    2014-01-01

    Deaf and hard-of-hearing (D/HH) children reveal considerable difficulty in producing an organised and complete narrative. The current study conducted a three-month intervention to improve D/HH children's storytelling ability through training in arranging episodes of temporal scripts, and telling the stories they created. We examined 65 D/HH…

  7. The Investigation of Preservice Teachers' and Primary School Students' Views about Online Digital Storytelling

    Karakoyun, Ferit; Kuzu, Abdullah

    2016-01-01

    This study was aimed at investigating the views held by preservice teachers from the department of Computer Education and Instructional Technology (CEIT) and those of 6th grade students about the process of online digital storytelling activities as it applies to the students' education. The study was designed as a case study. The data were…

  8. Putting Multiliteracies into Practice: Digital Storytelling for Multilingual Adolescents in a Summer Program

    Angay-Crowder, Tuba; Choi, Jayoung; Yi, Youngjoo

    2013-01-01

    In this article we demonstrate how we created a context in which digital storytelling was designed and implemented to teach multilingual middle school students in the summer program sponsored by a local nonprofit organization, the Latin American Association, in a city in the southeastern United States. While implementing the notion of…

  9. The Effect of Story Grammars on Creative Self-Efficacy and Digital Storytelling

    Liu, C.-C.; Wu, L. Y.; Chen, Z.-M.; Tsai, C.-C.; Lin, H.-M.

    2014-01-01

    Previous studies have proposed that the grammars may serve as a rule-based scaffolding to facilitate story comprehension in storytelling activities. Such scaffoldings may inform students of crucial story elements and possible transitions among different elements. However, how these scaffoldings may influence story creation/writing activities is…

  10. Digital Storytelling as Racial Justice: Digital Hopes for Deconstructing Whiteness in Teacher Education

    Matias, Cheryl E.; Grosland, Tanetha J.

    2016-01-01

    Teacher education is replete with an overwhelming presence of Whiteness, a presence that if not explicitly interrogated indefinitely recycles hegemonic Whiteness. Needed are pedagogical strategies that expose the hegemonic invisibility of Whiteness. This critical reflection examines the utilization of digital storytelling by teacher educators of…

  11. How digital storytelling is used in mental health: A scoping review.

    De Vecchi, Nadia; Kenny, Amanda; Dickson-Swift, Virginia; Kidd, Susan

    2016-06-01

    The creative arts can be used to support stakeholders of mental health services to communicate and share their lived experience. Digital storytelling is one method that has been used to capture people's lived experience. In this scoping review, we were interested in mapping how digital storytelling has been used in mental health, and to identify gaps in the literature. Nine databases were searched to identify peer reviewed literature published between January 2000 and August 2015; 15 articles were included in the review. The articles were categorized across four broad areas: educational interventions, learning skills, learning about other people's lived experience, and learning about personal lived experience. We identify that while digital storytelling has potential as a participatory process to promote mutual understanding of and empathy towards lived experiences in mental health, there is a dearth of research in this area. More research is needed on the use of digital storytelling in mental health to determine its effectiveness in progressing a recovery orientation in service provision that is built on solidarity and a social justice agenda. PMID:26900000

  12. Online Inclusive Pedagogy: A Call-and-Response Dialogue on Digital Storytelling

    Alcalá, Janet Ceja; Austin, Megan; Granroth, Mona; Hewitt, Breanne

    2016-01-01

    We propose digital storytelling as a pedagogical tool for online Library and Information Science education that recognizes diversity and fosters reflection among students and teacher. In a course titled Documenting Diverse Cultures and Communities, students contemplated their role as future information professionals and produced a short digital…

  13. Studying Characters in "Romeo and Juliet."

    Guinhawa, Wilhelmina

    1994-01-01

    Describes an activity in which high school students who are reading "Romeo and Juliet" compile information on major characters and create a collection of cards similar to sports cards, to help them understand each character and that character's motives. (SR)

  14. Character Sums Over The Prime Numbers

    Carella, N. A.

    2012-01-01

    A few elementary estimates of a basic character sum over the prime numbers are derived here. These estimates are nontrivial for character sums modulo large q. In addition, an omega result for character sums over the primes is also included.

  15. Character Education in Portugal

    Lopes, João; Oliveira, Célia; Reed, Lauren; Gable, Robert A.

    2013-01-01

    Around the world, children who can exercise their right to attend school spend a significant part of their lives within the education environment. Therefore, schools have a great deal of influence on children's development beyond the academic realm. Given this accessibility to children, schools have opportunities to help children develop…

  16. Theory of Mind and Mental State Discourse during Book Reading and Story-Telling Tasks

    Symons, Douglas K.; Peterson, Candida C.; Slaughter, Virginia; Roche, Jackie; Doyle, Emily

    2005-01-01

    This article presents three studies conducted in Canada and Australia that relate theory of mind (ToM) development to mental state discourse. In Study 1, mental state discourse was examined while parents and their 5-7-year-old children jointly read a storybook which had a surprise ending about the identity of the main character. Comments specific…

  17. New identities between unitary minimal Virasoro characters

    Taormina, A. (Dept. of Mathematical Sciences, Univ. of Durham (United Kingdom))

    1994-10-01

    Two sets of identities between unitary minimal Virasoro characters at levels m = 3, 4, 5 are presented and proven. The first identity suggests a connection between the Ising and the tricritical Ising models since the m = 3 Virasoro characters are obtained as bilinears of m = 4 Virasoro characters. The second identity gives the tricritical Ising model characters as bilinears in the Ising model characters and the six combinations of m = 5 Virasoro characters which do not appear in the spectrum of the three state Potts model. The implication of these identities on the study of the branching rules of N = 4 superconformal characters into SU(2) x SU(2) characters is discussed. (orig.)

  18. Integrating Research, Education, Outreach and Communication Through Storytelling: A Case Study in Progress

    McCaffrey, M. S.; Ledley, T.; Manduca, C.; Salmon, R.

    2006-12-01

    In order to provide a meaningful context for non-technical users to be able to decipher and comprehend research data, it is necessary to provide background into the process involved. Storytelling can provide the narrative description that brings data alive by showing the 'Who' (providing human interest, education and training background, and career opportunities information), 'What' (focusing on discipline, field of study, research questions, and significance), 'Where' (geographic location(s), logistics involved in getting there, and elevation or depth), 'When' (time(s) of day, year data collected, and temporal scale data focus on), 'Why' (why is the data important intellectually as well as in the broader, societal context) and especially the 'How' (what tools, technology, mathematics, and statistics are used to collect, archive, and analyze data). The upcoming International Polar Year (IPY), running from March 2007 to March 2009, builds on prior polar research and IPYs, and offers a unique opportunity to showcase the process of data collection and analysis in a compelling human context. Internationally, the IPY Education, Outreach and Communication (EOC) subcommittee is seeking to integrate the EOC continuum and when appropriate repurpose information about specific research projects. For example, descriptions of projects designed initially for media purposes may also serve as the "at a glance" overview of a project that can then link to more detailed narrative descriptions of the projects, augmented with video and audio clips, web-links to related background information and relevant curriculum, and ultimately to the data itself, well scaffolded with relevant supporting materials and tools. In the United States, plans are underway for developing a suite of data stories that provide the narrative background of a project and can be used in museum kiosks and other informal science settings, data sheets, that provide teachers with an overview of the data, and

  19. The pedagogical character of Janez Kuhar

    Mohar, Jožica

    2011-01-01

    The diploma thesis attempts to provide theoretical and empirical evidence that the pedagogical character of a teacher and his/her attitude towards music education represents, in addition to motivation, an important factor in comprehensive development of the pupil/student. The theoretical part of the thesis includes a detailed description of the teacher and his/her personality and education structure. This involves in particular the teacher’s pedagogical instinct and systematic planning of mus...

  20. Optical Character Recognition of Amharic Documents

    Meshesha, Million; Jawahar, C. V.

    2007-01-01

    In Africa around 2,500 languages are spoken. Some of these languages have their own indigenous scripts. Accordingly, there is a bulk of printed documents available in libraries, information centers, museums and offices. Digitization of these documents enables to harness already available information technologies to local information needs and developments. This paper presents an Optical Character Recognition (OCR) system for converting digitized documents in local languages. An extensive lite...

  1. 校長道德發展及其品德校園營造之質性探究 Qualitative Inquiry on Principals’ Moral Development and Their Building of Morality and Character in Schools

    李琪明 Chi-Ming Angela Lee

    2013-03-01

    Full Text Available 本研究結合品德教育與校長領導理念,聚焦中小學校長之道德發展及其校園營造關鍵角色,希冀達致具體研究目的有三:一為瞭解中小學校長的道德發展意涵;二為瞭解中小學校長營造品德校園的策略;三為對於校長道德發展及其品德校園營造提出反省與建議。研究者透過親訪19 所中小學校園,以半結構式深度訪談其校長,並以質性探究之詮釋學方法進行訪談內容的剖析,歸納出研究結果的四個主軸:校長對於品德教育的觀點、校長面臨的道德兩難議題及其考量因素、校長的德育信念與道德核心價值,以及校長的品德校園營造策略等面向的特點。藉由理念基礎與實徵文獻對於研究結果的辯證與批判,提出對於校長領導、品德教育及進一步研究之建議。 This study focuses on the moral development of principals and their central role in school culture building based on connections between moral dimension and principal leadership in this study. The three purposes of this study are as follows: (1 Understanding principals’ moral development; (2 understanding principals’ strategies for building morality and character in schools; and (3 providing a reflection and suggestions regarding principals’ moral development and the building of morality and character in schools. We held a semistructured interview with 19 elementary and high school principals in Taiwan and visited each of their campuses. Using hermeneutics as a methodological approach in qualitative research, we reached four aspects of findings: perspectives on morality and character education, moral dilemma and influential factors, moral belief and core ethical values, and strategies for building morality and character in schools from principals’ self-reflections. This study offers implications and suggestions on morality and character education, and principal leadership through a

  2. An Analysis of Character Design in the Development of Animation Industry in China%浅析中国动画产业发展下的角色设计

    倪放; 王小元

    2012-01-01

    我国的动画角色设计水平在随着动画产业的发展快速前进的同时,也暴露出诸如造型缺乏创意、前期调研和策划匮乏等问题。在分析当前中国动画产业发展的薄弱环节的基础上,应探索解决问题的对策。%The level of Chinese animation character design has made great advances along with the development of animation industry. At the same time, some problems such as a lack of creative design, a lack of prophase research and a lack of planning forward based on an analysis of the weak link are exposed. The solutions to these problems are put in the current development of Chinese animation industry.

  3. Linear characters and block algebra

    Zeng, Jiwen

    2011-01-01

    This paper will prove that: 1. $G$ has a block only having linear ordinary characters if and only if $G$ is a $p$-nilpotent group with an abelian Sylow $p$-subgroup; 2. $G$ has a block only having linear Brauer characters if and only if $O_{p'}(G)\\leq O_{p'p}(G)=HO_{p'}(G)= \\textrm{Ker}(B_{0}^{*}) \\leq O_{p'pp'}=G$, where $H=G^{'}O^{p'}(G), \\textrm{Ker}(B_{0}^{*})=\\bigcap_{\\lambda \\in \\textrm{IBr}(B_{0})} \\textrm{Ker}(V_{\\lambda}), B_{0}$ is the principal block of $G$ and $V_{\\lambda}$ is the $F[G]$-module affording the Brauer character $\\lambda$; 3. if $G$ satisfies the conditions above, then for any block algebra $B$ of $G$, we have

  4. Introducing Character Animation with Blender

    Mullen, Tony

    2011-01-01

    Introducing Character Animation with Blender, 2nd Edition is written in a friendly but professional tone, with clear descriptions and numerous illustrative screenshots. Throughout the book, tutorials focus on how to accomplish actual animation goals, while illustrating the necessary technical methods along the way. These are reinforced by clear descriptions of how each specific aspect of Blender works and fits together with the rest of the package. By following all the tutorials, the reader will gain all the skills necessary to build and animate a well-modeled, fully-rigged character of their

  5. The Importance of Data Visualization: Incorporating Storytelling into the Scientific Presentation

    Babiak-Vazquez, A.; Cornett, A. N.; Wear, M. L.; Sams, C.

    2014-01-01

    From its inception in 2000, one of the primary tasks of the Biomedical Data Reduction Analysis (BDRA) group has been translation of large amounts of data into information that is relevant to the audience receiving it. BDRA helps translate data into an integrated model that supports both operational and research activities. This data integrated model and subsequent visual data presentations have contributed to BDRA's success in delivering the message (i.e., the story) that its customers have needed to communicate. This success has led to additional collaborations among groups that had previously not felt they had much in common until they worked together to develop solutions in an integrated fashion. As more emphasis is placed on working with "big data" and on showing how NASA's efforts contribute to the greater good of the American people and of the world, it becomes imperative to visualize the story of our data to communicate the greater message we need to share. METHODS To create and expand its data integrated model, BDRA has incorporated data from many different collaborating partner labs and other sources. Data are compiled from the repositories of the Lifetime Surveillance of Astronaut Health and the Life Sciences Data Archive, and from the individual laboratories at Johnson Space Center that support collection of data from medical testing, environmental monitoring, and countermeasures, as designated in the Medical Requirements Integration Documents. Ongoing communication with the participating collaborators is maintained to ensure that the message and story of the data are retained as data are translated into information and visual data presentations are delivered in different venues and to different audiences. RESULTS We will describe the importance of storytelling through an integrated model and of subsequent data visualizations in today's scientific presentations and discuss the collaborative methods used. We will illustrate the discussion with examples of

  6. A Brief Analysis of Errors and Their Causes of Indonesian Students Learning Chinese Characters

    Lydia Anggreani

    2015-01-01

    Chinese characters are symbols of written notation system. It is the carrier of heritage and development of Chinese cultural. Teaching Chinese as a foreign language is a new discipline that has rapidly developed, but Chinese characters are difficult to be taught and write. For bahasa Indonesia doesn't have any relation with Mandarin, it is easy to make mistake in learning Mandarin. When Indonesian students learned Chinese characters, they found that Chinese characters were one of the difficul...

  7. Font generation of personal handwritten Chinese characters

    Lin, Jeng-Wei; Wang, Chih-Yin; Ting, Chao-Lung; Chang, Ray-I.

    2014-01-01

    Today, digital multimedia messages have drawn more and more attention due to the great achievement of computer and network techniques. Nevertheless, text is still the most popular media for people to communicate with others. Many fonts have been developed so that product designers can choose unique fonts to demonstrate their idea gracefully. It is commonly believed that handwritings can reflect one's personality, emotion, feeling, education level, and so on. This is especially true in Chinese calligraphy. However, it is not easy for ordinary users to customize a font of their personal handwritings. In this study, we performed a process reengineering in font generation. We present a new method to create font in a batch mode. Rather than to create glyphs of characters one by one according to their codepoints, people create glyphs incrementally in an on-demand manner. A Java Implementation is developed to read a document image of user handwritten Chinese characters, and make a vector font of these handwritten Chinese characters. Preliminary experiment result shows that the proposed method can help ordinary users create their personal handwritten fonts easily and quickly.

  8. Character Interviews Help Bring Literature to Life.

    Swindall, Vickie; Cantrell, R. Jeffrey

    1999-01-01

    Describes "Character Interviews," a class activity that guides children, especially reluctant readers, to the meaning of a story through a thoughtful understanding of character as they consider a character's emotions and motives, to respond to a question as that character would. Describes the interview process. Offers sample interviews and…

  9. Character Toys as Psychological Tools

    Smirnova, Elena O.

    2011-01-01

    The main characteristic of children's play is its mental aspect--the fact that it is based on thoughts and feelings and not on objective reality. During imaginary play, children go beyond the limits of reality, and toys are tools that help them to do this. Children need character toys--toys that play the role of companion or partner--in the early…

  10. Advertising and Defamation of Character.

    Rohrer, Daniel Morgan

    Defamation of character, as applied to libel and slander legal decisions, is the subject of this paper. After briefly describing the basis of liability, the author discusses "libels per quod." He then cites numerous court decisions in commenting on mitigating circumstances in action for libel or slander, including absolute privilege, fair comment,…

  11. Recognition of isolated handprinted characters

    Martins, Bo

    1996-01-01

    Handprinted characters are of unequal complexity and a common description of all alphabet symbols seems therefore unobtainable. However, letters which confuse human beings and man-made OCR systems usually have approximately the same appearance and may therefore be modeled jointly. We part the set...

  12. Hamlet and His Melancholy Character

    张洁

    2007-01-01

    @@ What's the theme of hamlet?His tragedies often portray some noble hero who faces the injustice of human life and is caught in a difficult situation whose fate is closely connected with the fate of the whole nation.The heroes have some weaknesses in their characters,which finally lead to their tragic thin falls.

  13. Building Character through Shadow Puppetry

    Brown, Susannah

    2004-01-01

    Puppetry captures the imagination and interest of young students. Stories are told and retold to children through pictures, puppets, stuffed animals, toys, dolls, gestures, dramatic voices, and theatrical effects. Many of the stories involve some moral decision or event, such as fairy tales in which the characters "live happily ever after" after…

  14. Exploring Non-verbal Behavior Models for Believable Characters.

    Seif El-Nasr, Magy; Wei, Huaxin

    2008-01-01

    Believable characters constitute an important component of interactive stories. It is, therefore, not surprising to see much research focusing on developing algorithms that enhance character believability within interactive experiences, such as games, interactive narrative, and training environments. These efforts target a variety of problems, including portraying and synchronizing gestures with speech, developing animation tools that allow artists to manipulate and blend motions, or embed em...

  15. Segmentation of Handwritten Text Document Written in Devanagri Script for Simple character, skewed character and broken character

    Vneeta Rani

    2013-06-01

    Full Text Available OCR (optical character recognition is a technology that is commonly used for recognizing patterns artificial intelligence & computer machine. With the help of OCR we can convert scanned document into editable documents which can be further used in various research areas. In this paper, we are presenting a character segmentation technique that can segment simple characters, skewed characters as well as broken characters. Character segmentation is very important phase in any OCR process because output of this phase will be served as input to various other phase like character recognition phase etc. If there is some problem in character segmentation phase then recognition of the corresponding character is very difficult or nearly impossible.

  16. The Binary Perfect Phylogeny with Persistent characters

    Braghin, Chiara; Trucco, Gabriella; Bonizzoni, Paola

    2011-01-01

    The near-perfect phylogeny over binary set of characters has been proposed as an extension of the too restrictive model of the perfect phylogeny in order to model biological events such as homoplasy. However the model appears to be too general to model some situations and is computationally inefficient on some instances. In this paper we consider the problem of reconstructing a near-perfect phylogeny where only a type of homoplasy is allowed in the tree: we consider back mutations according to notion of {\\em persistency}, that is characters can be gained and lost at most once. The notion of persistency leads to the problem of the Persistent Perfect Phylogeny (referred as P-PPH). By exploring combinatorial properties of the problem we develop an exact algorithm for solving the P-PPH problem that in the worst case runs in time that is exponential in the number of characters, but is polynomial in the number of species. Indeed, we show that the P-PPH problem can be restated as a special case of the Incomplete Per...

  17. Video Installation, Memory and Storytelling: the viewer as narrator

    Diane Charleson

    2011-05-01

    Full Text Available

    Abstract: Much has been written about memory and its link with the visual where memory is likened to our recollection of vignettes or visual traces. Conway (1999 tells us that the brain takes in experience as word and image.  Gibson (2002 suggests that “imagistic cognition” is a process whereby we run image sequences through our heads while trying to make sense of experience. He links this psychological phenomenon with notions of film editing theory and practice. He goes on to suggest that the power of the cinema is linked to this primal experience of remembering that elicits the intense pleasures of childhood and access to a means of navigating the self. This paper will explore the role video installation can play in creating an open, enticing, non-threatening and immersive environment, where viewers can transcend the everyday, reflect on their own memories and recall their personal stories. I will argue that there is a symbiotic link between what I will call the viewer as flâneur and the producer of the work such that a new form of storytelling can be created through this relationship.

    Résumé: Il existe une littérature abondante sur les liens entre la mémoire et l'image, notamment en ce qui concerne le traitement de traces visuelles par les fonctions mémorielles. Conway (1999 insiste quant à lui sur le fait que le

  18. A Critique of “Moral and Character Development”

    Liu, Ping

    2009-01-01

    A critique was made in this essay about William G. Huitt’s (2004)article titled “Moral and Character Development”. The strong points of his article were discussed with his conclusion that social and cultural values influence the formation of children’s character traits, while school should play its own role as a sub-social unit to develop their characters and morality based on the cognitive, affective, conative and behavioral principles. The obvious weakness was presented by ignoring politics...

  19. Analysis on the Development and Characters of Western Religious Tourism%浅析西方宗教旅游发展及其特点

    金波; 蔡溢

    2012-01-01

    经济水平的不断提高促进了人们精神需求的不断变化,浅层次的观光旅游已经越来越不能满足广大游客对于旅游区(点)的需求,人们对于旅游活动的需求逐渐由浅层次观光旅游向深层次文化或者体验旅游上倾斜。欧美地区旅游业的发展给我们这样的启示:人们的旅游活动将朝着文化、体验、休闲旅游发展。宗教旅游是文化旅游的重要组成部分,基督教目前又是传播范围最广的宗教,所以研究西欧及其基督教对于旅游活动的影响,对于更好地了解宗教旅游有着重要的现实意义。%The development of economics promotes the change of people's spiritual needs. Simple sightseeing can't meet the tourists' needs. For tourism, people's demands gradually change from simple sightseeing to deep cultural tourism or experience. The development of European tourism gives us some implications: Tourism activities will develop towards culture, experience and leisure. Religious tourism is an important part of cultural tourism, and Christian is also the most widely spread religion at present. So research of the influence of Western Europe and Christianity for the tourism activities has very important practical significance to learn the religious tourism better.

  20. Exploring ecology in Alaska: Reflective storytelling as a model for environmental education

    Shoemaker, Kay Warren

    This professional project is formatted as a book that was written as a part of a qualitativeparticipatory action research study exploring best practices for diverse communities in Alaska to access reflective storytelling method as environmental education. Non-invasive assessment was utilized with participants in the form of talking circles, where program leaders and educators met in small groups with youth to practice sharing and reflecting on their experiential education activity. Youth voice and educator opinions were gathered in structured and unstructured interviews. Along with interviews, standard practice methods for a qualitative research project were utilized, including: participant observation, non-participant observation, field notes, reflexive journals, and analysis of documents and materials. The current book project was designed as a tool to assist with the implementation of the Alaska Natural Resource and Environmental Literacy Plan. Through place-based curriculum and experiential learning techniques, it shares examples of a unique method of teaching outdoor environmental education through storytelling.

  1. Digital Storytelling as a Pedagogical Tool within a Didactic Sequence in Foreign Language Teaching

    Agustín Reyes

    2012-12-01

    Full Text Available Digital storytelling constitutes a pedagogical tool for teachers to work on differentlinguistic skills while generating students’ interest and attention. This studyanalyses the usefulness of including digital storytelling within a didactic sequencein order to work on linguistic routines such as greetings and leave-takings inEnglish as a foreign language. To this aim, we have worked with first yearstudents in the Faculty of Education at the Universitat de València to improve theirability to adapt their language skills to specific situations within common dailyinteraction. We have designed a didactic sequence consisting of differentworkshops that have been put into practice in class. The sequence ends with afinal project in which students are expected to produce their own digital stories,showing thus what they have learnt. This final production has highlighted a clearimprovement in the use of linguistic routines, as well as in the use of morecomplex structures and of varied expressions used to open and close aconversation.

  2. Is Storytelling Effective in Improving the English Vocabulary Learning among Iranian Children in Kindergartens?

    Maasumeh Abasi

    2014-07-01

    Full Text Available The aim of this study is to investigate the effectiveness of storytelling in improving English vocabulary learning among children in kindergarten. Twenty Iranian children (9 boys and 11 girls in a private kindergarten in Kerman, Iran, were the participants of the study. All of the children were five years old and were taught English with the same teacher in a class in a kindergarten. The design of the study was one group pre-test post-test quasi experimental design. Both pre and post-tests included 20 vocabulary picture items taken from a story book teaching in the kindergarten. The statistical analysis revealed that storytelling was effective in increasing vocabulary learning among kindergarten children. 

  3. Comparative Analysis of PSO and GA in Geom-Statistical Character Features Selection for Online Character Recognition

    Fenwa O.D

    2015-08-01

    Full Text Available Online handwriting recognition today has special interest due to increased usage of the hand held devices and it has become a difficult problem because of the high variability and ambiguity in the character shapes written by individuals. One major problem encountered by researchers in developing character recognition system is selection of efficient features (optimal features. In this paper, a feature extraction technique for online character recognition system was developed using hybrid of geometrical and statistical (Geom-statistical features. Thus, through the integration of geometrical and statistical features, insights were gained into new character properties, since these types of features were considered to be complementary. Several optimization techniques have been used in literature for feature selection in character recognition such as; Ant Colony Optimization Algorithm (ACO, Genetic Algorithm (GA, Particle Swarm Optimization (PSO and Simulated Annealing but comparative analysis of GA and PSO in online character has not been carried out. In this paper, a comparative analysis of performance was made between the GA and PSO in optimizing the Geom-statistical features in online character recognition using Modified Optical Backpropagation (MOBP as classifier. Simulation of the system was done and carried out on Matlab 7.10a. The results generated show that PSO is a well-accepted optimization algorithm in selection of optimal features as it outperforms the GA in terms of number of features selected, training time and recognition accuracy.

  4. How Flexible Grouping Affects the Collaborative Patterns in a Mobile-Assisted Chinese Character Learning Game?

    Wong, Lung-Hsiang; Hsu, Ching-Kun; Sun, Jizhen; Boticki, Ivica

    2013-01-01

    This paper reports the impacts of spontaneous student grouping to develop young students' orthographic awareness in the process of learning Chinese characters. A mobile-assisted Chinese character forming game is used to assign each student a Chinese character component on their smartphones through a wireless network. Fifteen Singaporean…

  5. Attitudes of the Students Studying at Kafkas University Private Primary EFL Classroom towards Storytelling and Motivation

    Elkılıç, Gencer; Akça, Catherine

    2008-01-01

    In order to determine their motivation for learning English as a foreign language; their preferred learning activities; and, in particular, their attitudes towards learning English through the medium of storytelling, a questionnaire was administered to 21 students from the 4th year of Kafkas University  private primary school in Kars, Turkey. The results show that both story telling and grammar were perceived as very enjoyable by a majority of the participants, 71.43% and 52.38% respectively....

  6. The Effect of Storytelling Technique on Speaking Ability of Female Iranian Intermediate EFL Learners

    Esmail Zare-Behtash; Amin Saed; Fatemeh Sajjadi

    2016-01-01

    The main purpose of the present quasi-experimental study is to investigate the effect of storytelling technique on writing ability of Iranian intermediate EFL learners. To this end, 40 female intermediate EFL learners with the age range of 14-16 attending Chabahar Maritime University High School were initially selected. The homogeneity of their proficiency level was established via the administration of a TOEFL (the Paper-Based Test) proficiency test. Then they were randomly divided into two ...

  7. Structured Digital Storytelling for Eliciting Software Requirements in the ICT4D Domain

    Sinnig, Daniel; Pitula, Kristina; Becker, Richard; Radhakrishnan, T.; Forbrig, Peter

    2010-01-01

    Due to the specific challenges that ICT4D projects present, conventional requirements elicitation techniques are often inapplicable or insufficient. We address this shortcoming by introducing structured digital storytelling (SDS) as an alternative elicitation technique especially suited for the ICD4D domain. SDS is supported by our mobile elicitation tool designed around the needs and capabilities of the targeted user population. We embed SDS in a requirements elicitation and specification pr...

  8. Storytelling in emotional branding - How to create a story that has a significant impact on consumers

    Autio, Heini

    2014-01-01

    Objective of the study: The main objective of this study is to understand what kinds of brand stories have a significant impact on consumer behavior. An increasing amount of companies now express intentions to add storytelling into their marketing communications, but the current empirical findings on what kind of stories actually work well in branding are limited. Thus, the aim of this study is to analyze consumer responses to different types of firm-originated brand stories and to identi...

  9. A Methodology to Derive a Valid Scenario of an Interactive Storytelling

    Dang, Kim Dung; Champagnat, Ronan; Augeraud, Michel

    2011-01-01

    In previous works, we showed how to use Linear Logic to model an Interactive Storytelling (IS). Proceeding from the achieved results, this paper introduces a methodology for authors to derive a valid scenario of an IS. In the paper, we will explain the implementation of the methodology via a detailed presentation of the steps in the process of IS modeling and illustrate those with a concrete example.

  10. Once Upon a Time on Twitter : Storytelling and Narrative Elements on a Social Media Platform

    Persson Högdahl, Jesper

    2013-01-01

    In this thesis the structure and usage of narrative within a social media platform isexplored, with Twitter as the chosen social media network. Narrative and storytellingwithin a social media sphere such as Twitter primarily focuses on bringing a certaincharacterization and voice to a user account with story and narrative generally coming insecond place. By studying and comparing real-life cases of storytelling on twitter I havecome to the conclusion that a narrative structure that combines a...

  11. Exploring new communication strategies for a global brand : transmedia storytelling and gamification

    Brieger, Christian

    2013-01-01

    Marketing is changing and companies or brands try to find new ways to engage consumers and involve them in their advertising efforts. There are two new communication strategies that might be able to lead the way into a new area of advertising and marketing: transmedia storytelling and gamification. The research questions were how to use such strategies in the communication or branding environment and how to use them when a global brand wants to communicate across cultures while adapting the a...

  12. IReport for CNN Transmedia Storytelling On The Brazilian Protests in 2013

    Geane Alzamora; Vitória Barros; Jéssica Malta

    2015-01-01

    This study discusses the limits and potentials of the concept of transmedia storytelling to describe citizen coverage of the 2013 protests in Brazil in the collaborative section iReport for CNN on CNN.com. The section is characteristically intermedia because it connects to online social networks and doubles as a monthly television program with the same name. But to what extent could it also be characterized as transmedia? Systematic observation of the citizen coverage between June and July 20...

  13. TV JOURNALISM IN THE DIGITAL AGE: ASPECTS OF TRANSMEDIA STORYTELLING ON PAPER TELEVISION

    Elaide Martins

    2013-01-01

    This paper proposes a reflection on audiovisual journalism from the perspective of transmedia storytelling (NT), a term coined by Henry Jenkins (2009a) in his research on the culture of convergence. How has media convergence affected the language and aesthetics of audiovisual journalism? And what of the routine and profile of its professionals? Or the relationship with the audience? What are the new paradigms and what has changed in their production processes as regards the use of new media? ...

  14. Facial animation of game characters

    Wallin, Kalle

    2015-01-01

    Facial animation in games has increased significantly in the past ten years. This is why the thesis introduces the basic technology in facial animation. The thesis only covers the basic tools and techniques used to create facial animation of game characters. The software used during this thesis were Autodesk’s 3Ds Max and Mudbox, and Substance Painter by Allegoritmic. The basic tools for creating game assets were explored. First the thesis goes through the basics of modeling 3D objects fo...

  15. Offline arabic character recognition system

    2003-01-01

    Several languages use the Arabic alphabets and arabic scripts present challenges because the letter shape is context sensitive. For the past three decades, there has been a mounting interest among researchers in this problem. In this paper we present an Arabic Character Recognition system and quence steps of recognizing Arabic text. These steps are separately discussed, and previous research work on each step is reviewed. Also in this paper we give some samples of Arabic fonts.

  16. CHARACTER EDUCATION THROUGH ENGLISH MODALITY

    Subur Wardoyo

    2010-01-01

    The spread of English in Indonesia carries an inherent philosophy with it. This essay will focus on how the view that ‘there is no absolute truth’ is ingrained in the linguistic modality of English. Furthermore it will show how this philosophy of modality may inevitably shape a student’s character since it allows people to create the shared truths they need or to downgrade the truths of others, with all the potential positive or negative consequences. Finally this essay will...

  17. [THE CHARACTER OF EXPRESSION AND THE ROLE OF APOPTOSIS MARKERS IN THE DEVELOPMENT OF PLACENTAL DYSFUNCTION IN PREGNANT WITH UROGENITAL INFECTIONS].

    Shcherbuna, N; Vygovskaya, L; Kapustnik, N

    2016-02-01

    The aim of the current study was to examine the expression level and possibilities of apoptotic markers in realization of placental insufficiency in pregnant women with urogenital infections. The study was conducted on 250 pregnant women with urogenital infections (1-st group - 50 pregnant women with bacterial infections (Chlamydia, ureaplasma, mycoplasma), 2-nd group - 50 pregnant women with viral infections (CMV and herpes simplex virus), 3-rd group - 150 patients with mixed viral and bacterial infections) and 50 pregnant women with normal pregnancy. The content of apoptosis inducers: sFasL and TNF-α in blood serum of pregnant women was determined; the level of caspase-3 in placental sample was analyzed; sonographic examination of the placenta was performed. Maximal indices of apoptosis inducers were observed in the 3-rd group (with mixed viral and bacterial infections). Changes in the placenta according to ultrasound data were determined in all pregnant women with urogenital infections. It was suggested that increased placental cell death in apoptosis might be one of the key points, triggering the development of placental dysfunction. PMID:27001779

  18. Authoring experience: the significance and performance of storytelling in Socratic dialogue with rehabilitating cancer patients.

    Knox, Jeanette Bresson Ladegaard; Svendsen, Mette Nordahl

    2015-08-01

    This article examines the storytelling aspect in philosophizing with rehabilitating cancer patients in small Socratic dialogue groups (SDG). Recounting an experience to illustrate a philosophical question chosen by the participants is the traditional point of departure for the dialogical exchange. However, narrating is much more than a beginning point or the skeletal framework of events and it deserves more scholarly attention than hitherto given. Storytelling pervades the whole Socratic process and impacts the conceptual analysis in a SDG. In this article we show how the narrative aspect became a rich resource for the compassionate bond between participants and how their stories cultivated the abstract reflection in the group. In addition, the aim of the article is to reveal the different layers in the performance of storytelling, or of authoring experience. By picking, poking and dissecting an experience through a collaborative effort, most participants had their initial experience existentially refined and the chosen concept of which the experience served as an illustration transformed into a moral compass to be used in self-orientation post cancer. PMID:25894237

  19. Multimodal Discourse Strategies of Factuality and Subjectivity in Educational Digital Storytelling

    Patricia Bou-Franch

    2012-12-01

    Full Text Available As new technologies continue to emerge, students and lecturers are provided with new educational tools. One such tool, which is increasingly used in higher education, is digital storytelling, i.e. multi-media digital narratives. Despite the increasing attention that education and media scholars have paid to digital storytelling, there is scant research examining digital narratives from a discourse-analytic perspective.This paper addresses this gap in the literature and, in line with the belief that individuals make meaning through a range of semiotic devices, including, among others, language, sound, graphics and text, it aims to examine discourse strategies of factuality and subjectivity in historical-cultural digital narratives and their multimodal realisations (Kress & Van Leeuwen 2001; Patrona 2005. To carry out this study a corpus of 16 digital stories was compiled and analysed from a multidisciplinary framework which draws from studies on digital storytelling, computer-mediated communication, media studies, and multimodal discourse analysis. Results show that students/digital story tellers resort to a number of varied multimodal discursive strategies which are constitutive of their identity as capable students in an educational setting.

  20. On the Development of Children's Ethical Behavior in Three-Character Scripture%论《三字经》与儿童道德行为的培养

    徐志红

    2014-01-01

    Three-Character Scripture is the classic teaching material in children's moral education , which puts forward with an idea that children should start developing their ethical behavior in their child-hood from the point of view of filial piety .What's more ,raising awareness of moral cognition ,edifying moral sentiment and developing moral awaveness could be used as driving forces to promote the formation of children's ethical behavior .In addition ,family ,school and society are the three important factors w hich will influence the development of children's ethical behavior .%《三字经》是儿童道德教育的经典教材,《三字经》中提出儿童道德行为培养需从童年开始,从培养“孝悌”入手,要以提高道德认知、陶冶道德情感、锻炼道德意志为动力推进儿童道德行为的养成,重视家庭、学校、社会等三大环境对儿童道德行为培养的影响。

  1. The demonstration of mythic at "The Continent I": the construction of the narrative to the characterization of the characters

    Cristiane de Oliveira Eugenio

    2015-06-01

    Full Text Available Erico Verissimo was defined as a storyteller, one of the most popular writers of the twentieth century. Narrated in The Continent I, south of Rio Grande saga, not because he liked the literary regionalism, but seek to unravel the presence of an inner life in those inhabitants of the campaign. The author came to believe that those rough men were devoid of any psychological complexity, and that, to recreate two hundred years of history, these men become heroic characters. Based on the way that Erico Verissimo writes and is the saga Weather and Wind, this article takes as its point of research the main theme that will delimit the characteristics of men and their behavior within the narrative, leading the study of the Continent I of its construction, and its main characters, in the light of mythology. The analysis is reasoning the form used by Erico Verissimo the construction of the saga and the role of characters, blending history and fiction. Thus, as a literary matter, its mythical character offers a range of possibilities for analysis, especially the overlap between history and literature. This analysis has as main objective to identify the existence of a relationship between regional and universal mythology on the novel by Erico Verissimo, identifying the times when the historical narrative and mythological establish a dialogical character, thus leading to observation of possible features and objects make reference to the main characters of The Continent I with the mythical universe. The understanding of myth in society is not only realize a stage in the history of human thought, but understand that nowadays they are attached, and identify at what point the demonstrations, considered by some as exaggerations, should be recognized as human phenomena, because only when it considers such conduct under the historical-religious perspective is that such forms may prove to be phenomena of culture.

  2. HERITABILITY OF STING CHARACTERS IN AFRICANIZED HONEYBEES

    A. MELO

    1997-01-01

    Full Text Available In this paper we proposed to estimate the heritability of seven morphological characters that compose the sting apparatus of the Africanized honeybee workers. An experimental design to estimate genetic parameters was based on the method developed by Oldroyd and Moran(9. This method was modified to eliminate within-colony environmental effects associated with the additive genetic variance. The estimated h values ranged from 0.17 ± 0.11 (maximum width of bulb of sting stylet and height of the valve of right lancet to 0.74 ± 0.30 (length of the lancet.

  3. Morphological development and growth characters of embryo and pelagic larvae of Paphia undulata%波纹巴非蛤胚胎与浮游幼虫的形态发育和生长特性

    张跃平; 吕小梅; 洪一川; 方少华; 郭炳坚; 涂锦城

    2011-01-01

    在人工繁育条件下,在显微镜下对波纹巴非蛤胚胎与浮游幼虫的形态进行活体观察和拍摄,并用内置目微尺进行壳长和壳高的测量.首次报道了波纹巴非蛤胚胎与浮游幼虫的形态发育和生长特点,利用图版和文字描述了波纹巴非蛤早期生活史的形态并对其发育生长特点进行初步探讨.波纹巴非蛤的早期形态体现了浅海性种类的特点,“D”形幼虫期的壳长为90.37±1.53 μm,壳高为71.86±1.09μm;壳顶后期壳长为130.17±1.83μm,壳高为110.24±1.39μm,与其他帘蛤科种类相比明显较小.%To fill the gap in the study of morphology development of embryo and pelagic larvae of Paphia undulata and provide basic data for the breeding technology, an experiment was conducted where matured zygotes were harvested by accelerating maturity and inducing spawn of parental calms and zygotes and breed pelagic larvae incubated in the indoor concrete tank. The morphology of embryo and pelagic larvae of Paphia undulata was observed and recorded under microscope, and the shell-length and shell-height was measured simultaneously. The morphological development and growth characters of embryo and pelagic larvae of Paphia undulata was reported preliminarily. The morphology and characters of early life cycle are described in plates and the characteristics of its developmentand growth are preliminary discussed . It shows that early morphology is of the characters of shallow-water shellfish species, and its shell-length and shell-height in "D"shaped larva are 90. 37 ± 1. 53(xm and 71. 86 ± 1. 09μm, 130. 17 ± 1.83μm and 110.24 ± 1.39μm in later-umbo veliger larva, which are smaller than that of other Veneri-dae species. The study provided the basic biology of morphological development of Paphia undulata and specified the difference of early morphology between shallow-water shellfish and other Veneridae species. However, the reasons for the differences needs to be furture

  4. New identities between unitary minimal Virasoro characters

    Taormina, Anne

    1994-10-01

    Two sets of identities between unitary minimal Virasoro characters at levels m=3, 4, 5 are presented and proven. The first identity suggests a connection between the Ising and the tricritical Ising models since the m=3 Virasoro characters are obtained as bilinears of m=4 Virasoro characters. The second identity given the tricritical Ising model characters as bilinears in the Ising model characters and the six combinations of m=5 Virasoro characters which do not appear in the spectrum of the three state Potts model. The implication of these identities on the study of the branching rules of N=4 superconformal characters intoSwidehat{U(2)} × Swidehat{U(2)} characters is discussed.

  5. New Identities between Unitary Minimal Virasoro Characters

    Taormina, A

    1994-01-01

    Two sets of identities between unitary minimal Virasoro characters at levels $m=3,4,5$ are presented and proven. The first identity suggests a connection between the Ising and tricritical Ising models since the $m=3$ Virasoro characters are obtained as bilinears of $m=4$ Virasoro characters. The second identity gives the tricritical Ising model characters as bilinears in the Ising model characters and the six combinations of $m=5$ Virasoro characters which do not appear in the spectrum of the three state Potts model. The implication of these identities on the study of the branching rules of $N=4$ superconformal characters into $\\widehat{SU(2)} \\times \\widehat{SU(2)}$ characters is discussed.

  6. Seafloor character--Offshore of Bolinas, California

    U.S. Geological Survey, Department of the Interior — This part of DS 781 presents the seafloor-character map Offshore of Bolinas, California (raster data file is included in "SeafloorCharacter_OffshoreBolinas.zip,"...

  7. Storytelling Slide Shows to Improve Diabetes and High Blood Pressure Knowledge and Self-Efficacy: Three-Year Results among Community Dwelling Older African Americans

    Bertera, Elizabeth M.

    2014-01-01

    This study combined the African American tradition of oral storytelling with the Hispanic medium of "Fotonovelas." A staggered pretest posttest control group design was used to evaluate four Storytelling Slide Shows on health that featured community members. A total of 212 participants were recruited for the intervention and 217 for the…

  8. Look Closer: The Alertness of People with Profound Intellectual and Multiple Disabilities during Multi-Sensory Storytelling, a Time Sequential Analysis

    Ten Brug, Annet; Munde, Vera S.; van der Putten, Annette A.J.; Vlaskamp, Carla

    2015-01-01

    Introduction: Multi-sensory storytelling (MSST) is a storytelling method designed for individuals with profound intellectual and multiple disabilities (PIMD). It is essential that listeners be alert during MSST, so that they become familiar with their personalised stories. Repetition and the presentation of stimuli are likely to affect the…

  9. Unexpected Self-Expression and the Limits of Narrative Inquiry: Exploring Unconscious Dynamics in a Community-Based Digital Storytelling Workshop

    Brushwood Rose, Chloe; Granger, Colette A.

    2013-01-01

    This study explores the tension between self-knowledge and self-expression, and how it manifests in the processes of storytelling that unfold in digital storytelling workshops offered to new immigrant women living in Toronto, Canada. Both in their multi-modal complexity and in the significant shifts from their original telling, the digital stories…

  10. Topographic Feature Extraction for Bengali and Hindi Character Images

    Bag, Soumen; 10.5121/sipij.2011.2215

    2011-01-01

    Feature selection and extraction plays an important role in different classification based problems such as face recognition, signature verification, optical character recognition (OCR) etc. The performance of OCR highly depends on the proper selection and extraction of feature set. In this paper, we present novel features based on the topography of a character as visible from different viewing directions on a 2D plane. By topography of a character we mean the structural features of the strokes and their spatial relations. In this work we develop topographic features of strokes visible with respect to views from different directions (e.g. North, South, East, and West). We consider three types of topographic features: closed region, convexity of strokes, and straight line strokes. These features are represented as a shape-based graph which acts as an invariant feature set for discriminating very similar type characters efficiently. We have tested the proposed method on printed and handwritten Bengali and Hindi...

  11. Evolution of the placenta and associated reproductive characters in bats

    Carter, Anthony M; Mess, Andrea

    2008-01-01

    Recent advances in molecular phylogenetics indicate that the order Chiroptera is monophyletic and that one of four lineages of microbats (Rhinolophoidea) shares a common origin with megabats. Against this background we undertook a comprehensive analysis of placental evolution in bats. We defined a...... range of characters and character states associated with female reproduction, early development, placentation and the neonate. These were then mapped on a pre-existing hypothesis of bat relationships that represents the current view from molecular studies. Our purpose was threefold. First, on the...... assumption of bat monophyly, we wished to establish the stem species pattern of extant chiropterans. Secondly, we asked whether there are derived character conditions in support of a common origin for Rhinolophoidea and the megabats. Thirdly, we looked for evolutionary character transformations that...

  12. 关于运动记忆策略特征及总体发展趋势的研究%The Research on Characters and Total Developing Trend of Motor Memory Strategy

    王长生

    2001-01-01

    By using the method of self-question answer inquiry, this articleanalyses different stage age characters and total developing trend of the psychological constitution of motor memory strategy. The result shows that motor memory strategy develops with the growth of age. The stage from high school to college is a key one. There is significant difference between male and female student, the male student is superior to female student.%本文通过前期研究,采用经信、效度检验的自拟问卷量表,以不同学段学生为研究对象,对运动记忆策略心理构成因子在学段、性别上的特征及总体发展趋势进行了探索性研究。结果发现:运动记忆策略总体上是随年龄增长而呈逐步发展的趋势,其中,高中至大学阶段为发展关键期;男、女生在运动记忆策略上存在显著性差异,且男生的发展水平高于女生。

  13. The Player as Author: Exploring the Effects of Mobile Gaming and the Location-Aware Interface on Storytelling

    Tim Hetland

    2012-02-01

    Full Text Available The mobile internet expands the immersive potential of storytelling by introducing electronic games powered by portable, location-aware interfaces. Mobile gaming has become the latest iteration in a decades-long evolution of electronic games that seek to empower the player not just as an avatar in a gameworld but also as a co-author of that gameworld, alongside the game’s original designers. Location-aware interfaces allow players to implicate places in the physical world as part of their gameworld (and vice versa for the first time. In addition to empowering the player as a co-author in the process of constructing a compelling gameworld, then, mobile games eschew linear narrative structures in favor of a cooperative storytelling process that is reliant in part on the player’s experience of place. While such an author-player “worldmaking” approach to storytelling is not new, mobile games evolve the process beyond what has yet been possible within the technical and physical constraints of the traditional video gaming format. Location-aware interfaces allow mobile games to extend the worldmaking process beyond the screen and into the physical world, co-opting the player’s sensory experiences of real-world places as potential storytelling tools. In our essay, we theorize the unique storytelling potential of mobile games while describing our experience attempting to harness that potential through the design and implementation of our hybrid-reality game University of Death.

  14. Computational Emotion Model for Virtual Characters

    Liu, Zhen

    2008-01-01

    Emotion is related to stimulus and cognitive appraisal. Emotion is very important for modern computer game. Emotion model of virtual characters is a challenging branch of computer science. A believable character should be provided with emotion and perception. In general, a virtual character is regarded as an autonomous agent with sense, perception, emotion behavior and action. A computational emotion model of virtual characters is presented in this chapter. The method is to construct virtual ...

  15. Radical-Enhanced Chinese Character Embedding

    Sun, Yaming; Lin, Lei; Tang, Duyu; Yang, Nan; Ji, Zhenzhou; Wang, Xiaolong

    2014-01-01

    We present a method to leverage radical for learning Chinese character embedding. Radical is a semantic and phonetic component of Chinese character. It plays an important role as characters with the same radical usually have similar semantic meaning and grammatical usage. However, existing Chinese processing algorithms typically regard word or character as the basic unit but ignore the crucial radical information. In this paper, we fill this gap by leveraging radical for learning continuous r...

  16. THE CHARACTER OF CIRCE IN THE ODYSSEY

    J.D. McClymont

    2012-03-01

    Full Text Available The article describes the character of Circe in the Odyssey, emphasizing that she has not only an evil but a positive side to her character. The implications of her being a witch, swearing an oath to Odysseus and being a god are explored. She is also briefly compared with other characters in the Odyssey.

  17. Character Balance in MOBA Games

    Teodor, Norén; Emanuel, Palm

    2015-01-01

    As live streaming of video games has become easier, electronic sports have grown quickly and they are still increasing as tournaments grow in viewers and prizes. The purpose of this paper is to examine the theory Metagame Bounds by applying it to League of Legends and Dota 2, to see if it is a valid way of looking at character balance in the Multiplayer Online Battle Arena game genre. The main mode of both games consist of matches played on a map where a team of five players is up against ano...

  18. A Note on Generalized Characters

    S J Bhatt; H V Dedania

    2005-11-01

    For a compactly generated LCA group , it is shown that the set $H(G)$ of all generalized characters on equipped with the compact-open topology is a LCA group and $H(G)=\\hat{G}$ (the dual group of ) if and only if is compact. Both results fail for arbitrary LCA groups. Further, if is second countable, then the Gel’fand space of the commutative convolution algebra $C_c(G)$ equipped with the inductive limit topology is topologically homeomorphic to $H(G)$.

  19. Digital Animation Character Creation Design

    潘锋

    2014-01-01

    The purpose of this article is to discuss the proper method for Chinese digital animation character design on the foundation of certain cultural elements. The method used in this study is known as comparative analysis of Disney and Japanese animation styles in action, appearance, facial expression and voice design. These dynamic factors are the best carrier of the animation spirit and native culture, so it is important to take the dynamic factors into account when producing the digital animation, and it will be an excellent starting point to innovate Chinese digital animation.

  20. CHARACTER EDUCATION THROUGH ENGLISH MODALITY

    Subur Wardoyo

    2010-10-01

    Full Text Available The spread of English in Indonesia carries an inherent philosophy with it. This essay will focus on how the view that ‘there is no absolute truth’ is ingrained in the linguistic modality of English. Furthermore it will show how this philosophy of modality may inevitably shape a student’s character since it allows people to create the shared truths they need or to downgrade the truths of others, with all the potential positive or negative consequences. Finally this essay will also show how a visual picture, descriptive text, and dialogue could serve as teaching aids to shape a student’s character through classroom drills in such modality signifiers as modal auxiliaries, frequency adverbs, reporting frames, tenses etc. On the whole this essay relies heavily on Halliday’s Functional Grammar, von Wright’s Deontic Logic, and Hodge and Kress’s Semiotics while the topic of the picture, text and dialogue heavily centers on the mysterious Alhambra Citadel of Granada.   Keywords    :    Modality, degrees of modality, subjective and objective modality, kinds of truth, deontic logic.