WorldWideScience

Sample records for 3d interaction position

  1. Interactive 3D multimedia content

    Cellary, Wojciech

    2012-01-01

    The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example a

  2. Positional Awareness Map 3D (PAM3D)

    Hoffman, Monica; Allen, Earl L.; Yount, John W.; Norcross, April Louise

    2012-01-01

    The Western Aeronautical Test Range of the National Aeronautics and Space Administration s Dryden Flight Research Center needed to address the aging software and hardware of its current situational awareness display application, the Global Real-Time Interactive Map (GRIM). GRIM was initially developed in the late 1980s and executes on older PC architectures using a Linux operating system that is no longer supported. Additionally, the software is difficult to maintain due to its complexity and loss of developer knowledge. It was decided that a replacement application must be developed or acquired in the near future. The replacement must provide the functionality of the original system, the ability to monitor test flight vehicles in real-time, and add improvements such as high resolution imagery and true 3-dimensional capability. This paper will discuss the process of determining the best approach to replace GRIM, and the functionality and capabilities of the first release of the Positional Awareness Map 3D.

  3. Investigating Mobile Stereoscopic 3D Touchscreen Interaction

    Colley, Ashley; Hakkila, Jonna; SCHOENING, Johannes; Posti, Maaret

    2013-01-01

    3D output is no longer limited to large screens in cinemas or living rooms. Nowadays more and more mobile devices are equipped with autostereoscopic 3D (S3D) touchscreens. As a consequence interaction with 3D content now also happens whilst users are on the move. In this paper we carried out a user study with 27 participants to assess how mobile interaction, i.e. whilst walking, with mobile S3D devices, differs from interaction with 2D mobile touchscreens. We investigate the difference in tou...

  4. Techniques and architectures for 3D interaction

    De Haan, G.

    2009-01-01

    Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore details and structures within them. When dealing with complex spatial structures, interactive Virtual Reality (VR) systems can potentially improve exploration over desktop-based systems. However, from p

  5. Web-based interactive visualization of 3D video mosaics using X3D standard

    CHON Jaechoon; LEE Yang-Won; SHIBASAKI Ryosuke

    2006-01-01

    We present a method of 3D image mosaicing for real 3D representation of roadside buildings, and implement a Web-based interactive visualization environment for the 3D video mosaics created by 3D image mosaicing. The 3D image mosaicing technique developed in our previous work is a very powerful method for creating textured 3D-GIS data without excessive data processing like the laser or stereo system. For the Web-based open access to the 3D video mosaics, we build an interactive visualization environment using X3D, the emerging standard of Web 3D. We conduct the data preprocessing for 3D video mosaics and the X3D modeling for textured 3D data. The data preprocessing includes the conversion of each frame of 3D video mosaics into concatenated image files that can be hyperlinked on the Web. The X3D modeling handles the representation of concatenated images using necessary X3D nodes. By employing X3D as the data format for 3D image mosaics, the real 3D representation of roadside buildings is extended to the Web and mobile service systems.

  6. Volume-Rendering-Based Interactive 3D Measurement for Quantitative Analysis of 3D Medical Images

    Yakang Dai; Jian Zheng; Yuetao Yang; Duojie Kuai; Xiaodong Yang

    2013-01-01

    3D medical images are widely used to assist diagnosis and surgical planning in clinical applications, where quantitative measurement of interesting objects in the image is of great importance. Volume rendering is widely used for qualitative visualization of 3D medical images. In this paper, we introduce a volume-rendering-based interactive 3D measurement framework for quantitative analysis of 3D medical images. In the framework, 3D widgets and volume clipping are integrated with volume render...

  7. MMDB: 3D structures and macromolecular interactions

    Madej, Thomas; Addess, Kenneth J.; Fong, Jessica H.; Geer, Lewis Y.; Geer, Renata C.; Lanczycki, Christopher J; Liu, Chunlei; Lu, Shennan; Marchler-Bauer, Aron; Panchenko, Anna R.; Chen, Jie; Thiessen, Paul A; Wang, Yanli; Zhang, Dachuan; Bryant, Stephen H.

    2011-01-01

    Close to 60% of protein sequences tracked in comprehensive databases can be mapped to a known three-dimensional (3D) structure by standard sequence similarity searches. Potentially, a great deal can be learned about proteins or protein families of interest from considering 3D structure, and to this day 3D structure data may remain an underutilized resource. Here we present enhancements in the Molecular Modeling Database (MMDB) and its data presentation, specifically pertaining to biologically...

  8. 3D Models of Stellar Interactions

    Mohamed, S.; Podsiadlowski, Ph.; Booth, R.; Maercker, M.; Ramstedt, S.; Vlemmings, W.; Harries, T.; Mackey, J.; Langer, N.; Corradi, R.

    2014-04-01

    Symbiotic binaries consist of a cool, evolved mass-losing giant and an accreting compact companion. As symbiotic nebulae show similar morphologies to those in planetary nebulae (so much so that it is often difficult to distinguish between the two), they are ideal laboratories for understanding the role a binary companion plays in shaping the circumstellar envelopes in these evolved systems. We will present 3D Smoothed Particle Hydrodynamics (SPH) models of interacting binaries, e.g. R Aquarii and Mira, and discuss the formation of spiral outflows, arcs, shells and equatorial density enhancements.We will also discuss the implications of the former for planetary nebulae, e.g. the Egg Nebula and Cat's Eye, and the latter for the formation of bipolar geometries, e.g. M2-9. We also investigate accretion and angular momentum evolution in symbiotic binaries which may be important to understand the formation of jets and more episodic mass-loss features we see in circumstellar envelopes and the orbital characteristics of binary central stars of planetary nebulae.

  9. CsI calorimeter with 3-D position resolution

    Schopper, Herwig Franz; Shaw, H; Nefzger, C; Zoglauer, A; Schönfelder, V; Kanbach, G

    2000-01-01

    New gamma-ray calorimeter have been developed for the MEGA Compton camera. They consist of arrays of small CsI(Tl) scintillator bars read out by Silicon PIN-diodes and low noise, self-triggering frontend electronics. The length of the bars (the thickness of the calorimeter) can be varied for different applications to fit the stopping power needed and the light loss tolerable. In this paper we present calibration results from 2 cm long bars with diodes on one side, and 8 cm long bars with diodes on two opposite sides. Double-sided readout gives 3-D information of interactions which will be used to overcome the limited position resolution in Anger-cameras at high energies. Simpler detection devices like Anger-cameras might finally resolve only the centre of gravity. As events from gamma-rays with energies of MeV do extend over several cm, it is a prerequisite for an imaging device to resolve the interaction structure in detail. Combining CsI(Tl) scintillators, Silicon PIN-photodiodes and frontend electronics in...

  10. INTERACTIVE 3D LANDSCAPES ON LINE

    Fanini, B.; Calori, L.; D. Ferdani; Pescarin, S.

    2012-01-01

    The paper describes challenges identified while developing browser embedded 3D landscape rendering applications, our current approach and work-flow and how recent development in browser technologies could affect. All the data, even if processed by optimization and decimation tools, result in very huge databases that require paging, streaming and Level-of-Detail techniques to be implemented to allow remote web based real time fruition. Our approach has been to select an open source scene-graph...

  11. Interactive 3d Landscapes on Line

    Fanini, B.; Calori, L.; Ferdani, D.; Pescarin, S.

    2011-09-01

    The paper describes challenges identified while developing browser embedded 3D landscape rendering applications, our current approach and work-flow and how recent development in browser technologies could affect. All the data, even if processed by optimization and decimation tools, result in very huge databases that require paging, streaming and Level-of-Detail techniques to be implemented to allow remote web based real time fruition. Our approach has been to select an open source scene-graph based visual simulation library with sufficient performance and flexibility and adapt it to the web by providing a browser plug-in. Within the current Montegrotto VR Project, content produced with new pipelines has been integrated. The whole Montegrotto Town has been generated procedurally by CityEngine. We used this procedural approach, based on algorithms and procedures because it is particularly functional to create extensive and credible urban reconstructions. To create the archaeological sites we used optimized mesh acquired with laser scanning and photogrammetry techniques whereas to realize the 3D reconstructions of the main historical buildings we adopted computer-graphic software like blender and 3ds Max. At the final stage, semi-automatic tools have been developed and used up to prepare and clusterise 3D models and scene graph routes for web publishing. Vegetation generators have also been used with the goal of populating the virtual scene to enhance the user perceived realism during the navigation experience. After the description of 3D modelling and optimization techniques, the paper will focus and discuss its results and expectations.

  12. INTERACTIVE 3D LANDSCAPES ON LINE

    B. Fanini

    2012-09-01

    Full Text Available The paper describes challenges identified while developing browser embedded 3D landscape rendering applications, our current approach and work-flow and how recent development in browser technologies could affect. All the data, even if processed by optimization and decimation tools, result in very huge databases that require paging, streaming and Level-of-Detail techniques to be implemented to allow remote web based real time fruition. Our approach has been to select an open source scene-graph based visual simulation library with sufficient performance and flexibility and adapt it to the web by providing a browser plug-in. Within the current Montegrotto VR Project, content produced with new pipelines has been integrated. The whole Montegrotto Town has been generated procedurally by CityEngine. We used this procedural approach, based on algorithms and procedures because it is particularly functional to create extensive and credible urban reconstructions. To create the archaeological sites we used optimized mesh acquired with laser scanning and photogrammetry techniques whereas to realize the 3D reconstructions of the main historical buildings we adopted computer-graphic software like blender and 3ds Max. At the final stage, semi-automatic tools have been developed and used up to prepare and clusterise 3D models and scene graph routes for web publishing. Vegetation generators have also been used with the goal of populating the virtual scene to enhance the user perceived realism during the navigation experience. After the description of 3D modelling and optimization techniques, the paper will focus and discuss its results and expectations.

  13. Tablet-Based Interaction for Immersive 3D Data Exploration

    Lopez, David; Oehlberg, Lora; Doger, Candemir; Isenberg, Tobias

    2014-01-01

    Our overall vision is to enable researchers to explore 3D datasets with as much immersion as possible, arising both from visuals as well as from interaction . We therefore explore ways to combine an immersive large view of the 3D data with means to intuitively control this view with touch input on a separate mobile monoscopic tablet. This combination has the potential to increase people's acceptance of stereoscopic environments for 3D data visualization since--through touch-based interaction-...

  14. 3D interfractional patient position verification using 2D-3D registration of orthogonal images

    Reproducible positioning of the patient during fractionated external beam radiation therapy is imperative to ensure that the delivered dose distribution matches the planned one. In this paper, we expand on a 2D-3D image registration method to verify a patient's setup in three dimensions (rotations and translations) using orthogonal portal images and megavoltage digitally reconstructed radiographs (MDRRs) derived from CT data. The accuracy of 2D-3D registration was improved by employing additional image preprocessing steps and a parabolic fit to interpolate the parameter space of the cost function utilized for registration. Using a humanoid phantom, precision for registration of three-dimensional translations was found to be better than 0.5 mm (1 s.d.) for any axis when no rotations were present. Three-dimensional rotations about any axis were registered with a precision of better than 0.2 deg. (1 s.d.) when no translations were present. Combined rotations and translations of up to 4 deg. and 15 mm were registered with 0.4 deg. and 0.7 mm accuracy for each axis. The influence of setup translations on registration of rotations and vice versa was also investigated and mostly agrees with a simple geometric model. Additionally, the dependence of registration accuracy on three cost functions, angular spacing between MDRRs, pixel size, and field-of-view, was examined. Best results were achieved by mutual information using 0.5 deg. angular spacing and a 10x10 cm2 field-of-view with 140x140 pixels. Approximating patient motion as rigid transformation, the registration method is applied to two treatment plans and the patients' setup errors are determined. Their magnitude was found to be ≤6.1 mm and ≤2.7 deg. for any axis in all of the six fractions measured for each treatment plan

  15. 3p - 3d intershell interaction in Cr

    The photoemission of Cr films deposited under UHV conditions has been investigated in the photon energy range from 30 eV to 230 eV. The 3p - 3d intershell interaction gives rise to a strong maximum in the 3d partial yield above the 3p threshold. (orig.) 891 KBE/orig. 892 RDG

  16. Interactive initialization of 2D/3D rigid registration

    Purpose: Registration is one of the key technical components in an image-guided navigation system. A large number of 2D/3D registration algorithms have been previously proposed, but have not been able to transition into clinical practice. The authors identify the primary reason for the lack of adoption with the prerequisite for a sufficiently accurate initial transformation, mean target registration error of about 10 mm or less. In this paper, the authors present two interactive initialization approaches that provide the desired accuracy for x-ray/MR and x-ray/CT registration in the operating room setting. Methods: The authors have developed two interactive registration methods based on visual alignment of a preoperative image, MR, or CT to intraoperative x-rays. In the first approach, the operator uses a gesture based interface to align a volume rendering of the preoperative image to multiple x-rays. The second approach uses a tracked tool available as part of a navigation system. Preoperatively, a virtual replica of the tool is positioned next to the anatomical structures visible in the volumetric data. Intraoperatively, the physical tool is positioned in a similar manner and subsequently used to align a volume rendering to the x-ray images using an augmented reality (AR) approach. Both methods were assessed using three publicly available reference data sets for 2D/3D registration evaluation. Results: In the authors' experiments, the authors show that for x-ray/MR registration, the gesture based method resulted in a mean target registration error (mTRE) of 9.3 ± 5.0 mm with an average interaction time of 146.3 ± 73.0 s, and the AR-based method had mTREs of 7.2 ± 3.2 mm with interaction times of 44 ± 32 s. For x-ray/CT registration, the gesture based method resulted in a mTRE of 7.4 ± 5.0 mm with an average interaction time of 132.1 ± 66.4 s, and the AR-based method had mTREs of 8.3 ± 5.0 mm with interaction times of 58 ± 52 s. Conclusions: Based on the

  17. Interactive initialization of 2D/3D rigid registration

    Gong, Ren Hui; Güler, Özgür [The Sheikh Zayed Institute for Pediatric Surgical Innovation, Children' s National Medical Center, Washington, DC 20010 (United States); Kürklüoglu, Mustafa [Department of Cardiac Surgery, Children' s National Medical Center, Washington, DC 20010 (United States); Lovejoy, John [Department of Orthopaedic Surgery and Sports Medicine, Children' s National Medical Center, Washington, DC 20010 (United States); Yaniv, Ziv, E-mail: ZYaniv@childrensnational.org [The Sheikh Zayed Institute for Pediatric Surgical Innovation, Children' s National Medical Center, Washington, DC 20010 and Departments of Pediatrics and Radiology, George Washington University, Washington, DC 20037 (United States)

    2013-12-15

    Purpose: Registration is one of the key technical components in an image-guided navigation system. A large number of 2D/3D registration algorithms have been previously proposed, but have not been able to transition into clinical practice. The authors identify the primary reason for the lack of adoption with the prerequisite for a sufficiently accurate initial transformation, mean target registration error of about 10 mm or less. In this paper, the authors present two interactive initialization approaches that provide the desired accuracy for x-ray/MR and x-ray/CT registration in the operating room setting. Methods: The authors have developed two interactive registration methods based on visual alignment of a preoperative image, MR, or CT to intraoperative x-rays. In the first approach, the operator uses a gesture based interface to align a volume rendering of the preoperative image to multiple x-rays. The second approach uses a tracked tool available as part of a navigation system. Preoperatively, a virtual replica of the tool is positioned next to the anatomical structures visible in the volumetric data. Intraoperatively, the physical tool is positioned in a similar manner and subsequently used to align a volume rendering to the x-ray images using an augmented reality (AR) approach. Both methods were assessed using three publicly available reference data sets for 2D/3D registration evaluation. Results: In the authors' experiments, the authors show that for x-ray/MR registration, the gesture based method resulted in a mean target registration error (mTRE) of 9.3 ± 5.0 mm with an average interaction time of 146.3 ± 73.0 s, and the AR-based method had mTREs of 7.2 ± 3.2 mm with interaction times of 44 ± 32 s. For x-ray/CT registration, the gesture based method resulted in a mTRE of 7.4 ± 5.0 mm with an average interaction time of 132.1 ± 66.4 s, and the AR-based method had mTREs of 8.3 ± 5.0 mm with interaction times of 58 ± 52 s. Conclusions: Based on

  18. Inertial Pocket Navigation System: Unaided 3D Positioning.

    Diaz, Estefania Munoz

    2015-01-01

    Inertial navigation systems use dead-reckoning to estimate the pedestrian's position. There are two types of pedestrian dead-reckoning, the strapdown algorithm and the step-and-heading approach. Unlike the strapdown algorithm, which consists of the double integration of the three orthogonal accelerometer readings, the step-and-heading approach lacks the vertical displacement estimation. We propose the first step-and-heading approach based on unaided inertial data solving 3D positioning. We present a step detector for steps up and down and a novel vertical displacement estimator. Our navigation system uses the sensor introduced in the front pocket of the trousers, a likely location of a smartphone. The proposed algorithms are based on the opening angle of the leg or pitch angle. We analyzed our step detector and compared it with the state-of-the-art, as well as our already proposed step length estimator. Lastly, we assessed our vertical displacement estimator in a real-world scenario. We found that our algorithms outperform the literature step and heading algorithms and solve 3D positioning using unaided inertial data. Additionally, we found that with the pitch angle, five activities are distinguishable: standing, sitting, walking, walking up stairs and walking down stairs. This information complements the pedestrian location and is of interest for applications, such as elderly care. PMID:25897501

  19. Technology for creating interactive 3D model printing equipment

    Розенберг, О. А.; Хохлова, Розалія Анатоліївна

    2013-01-01

    The article analyzed the software to create interactive 3D models of printing equipment. The analysis revealed the advantages and disadvantages presented by the editors and determined the direction of research. The main parameters that influence the choice of software for interactive 3D simulation models, study models of production technologies in different applications are constructed classification software.The recommendations on the choice of the software to model, depending on the particu...

  20. IVIS-3D: A tool for interactive 3D-visualisation of gravity models

    Klesper, C.

    EDV-based interactive visualisation methods have become a very essential part in the modelling and analysing of three-dimensional models in geoscience. The value of enhanced 3D-visualization for the process of modelling and validation of complex models increases with the number of capabilities to change independently display parameters and to combine different data, like model and process information. But this value also falls with increasing information and methods which slow down user interaction and confuses the user with too much information and the complexity of user interfaces (Houlding, 1994). Especially for interactive 3D-visualization and validation of geometric models, existing modelling systems can meet the user requirements only inadequate. So lacks of functionality are often compensated by the user with a patchwork of different programs. Now the task was to find or create new visualisation methods, to combine the capabilities of interactive 3D-visualization with an intuitive environment and to adapt these features to the existing gravity and magnetic modelling program IGMAS (Götze et al., 1988); (Schmidt, 1996).

  1. Interactive 3D computer model of the human corneolimbal region

    Molvaer, Rikke Kongshaug; Andreasen, Arne; Heegaard, Steffen;

    2013-01-01

    plan. In all, one low-magnification and 24 high-magnification interactive 3D models were created. Immunohistochemistry against stem cell markers p63 and ΔNp63α was performed as a supplement to the 3D models. RESULTS: Using the interactive 3D models, we identified three types of stem cell niches......PURPOSE: This study aims to clarify the existence of and to map the localization of different proposed stem cell niches in the corneal limbal region. MATERIALS AND METHODS: One human eye was cut into 2200 consecutive sections. Every other section was stained with haematoxylin and eosin, digitized...... in the superior limbal region and one LEC, six LCs and 12 FSPs in the inferior limbal region. Only few LECs, LCs and FSPs were localized nasally and temporally. CONCLUSION: Interactive 3D models are a powerful tool that may help to shed more light on the existence and spatial localization of the different stem...

  2. 3D interactive topology optimization on hand-held devices

    Nobel-Jørgensen, Morten; Aage, Niels; Christiansen, Asger Nyman;

    2015-01-01

    This educational paper describes the implementation aspects, user interface design considerations and workflow potential of the recently published TopOpt 3D App. The app solves the standard minimum compliance problem in 3D and allows the user to change design settings interactively at any point i...... freely available for iOS at Apple’s App Store and at http://www.topopt.dtu.dk/TopOpt3Dfor Windows and OSX....

  3. Propagation of positional error in 3D GIS

    Biljecki, Filip; Heuvelink, Gerard B.M.; Ledoux, Hugo; Stoter, Jantien

    2015-01-01

    While error propagation in GIS is a topic that has received a lot of attention, it has not been researched with 3D GIS data. We extend error propagation to 3D city models using a Monte Carlo simulation on a use case of annual solar irradiation estimation of building rooftops for assessing the eff

  4. The role of 3-D interactive visualization in blind surveys of HI in galaxies

    Punzo, D; Roerdink, J B T M; Oosterloo, T A; Ramatsoku, M; Verheijen, M A W

    2015-01-01

    Upcoming HI surveys will deliver large datasets, and automated processing using the full 3-D information (two positional dimensions and one spectral dimension) to find and characterize HI objects is imperative. In this context, visualization is an essential tool for enabling qualitative and quantitative human control on an automated source finding and analysis pipeline. We discuss how Visual Analytics, the combination of automated data processing and human reasoning, creativity and intuition, supported by interactive visualization, enables flexible and fast interaction with the 3-D data, helping the astronomer to deal with the analysis of complex sources. 3-D visualization, coupled to modeling, provides additional capabilities helping the discovery and analysis of subtle structures in the 3-D domain. The requirements for a fully interactive visualization tool are: coupled 1-D/2-D/3-D visualization, quantitative and comparative capabilities, combined with supervised semi-automated analysis. Moreover, the sourc...

  5. 3-D MHD Numerical Simulations of Cloud-Wind Interactions

    Gregori, G.; Miniati, Francesco; Ryu, Dongsu; Jones, T. W.

    2000-01-01

    We present results from three-dimensional (3-D) numerical simulations investigating the magnetohydrodynamics of cloud-wind interactions. The initial cloud is spherical while the magnetic field is uniform and transverse to the cloud motion. A simplified analytical model that describes the magnetic energy evolution in front of the cloud is developed and compared with simulation results. In addition, it is found the interaction of the cloud with a magnetized interstellar medium (ISM) results in ...

  6. 3D RNA and Functional Interactions from Evolutionary Couplings.

    Weinreb, Caleb; Riesselman, Adam J; Ingraham, John B; Gross, Torsten; Sander, Chris; Marks, Debora S

    2016-05-01

    Non-coding RNAs are ubiquitous, but the discovery of new RNA gene sequences far outpaces the research on the structure and functional interactions of these RNA gene sequences. We mine the evolutionary sequence record to derive precise information about the function and structure of RNAs and RNA-protein complexes. As in protein structure prediction, we use maximum entropy global probability models of sequence co-variation to infer evolutionarily constrained nucleotide-nucleotide interactions within RNA molecules and nucleotide-amino acid interactions in RNA-protein complexes. The predicted contacts allow all-atom blinded 3D structure prediction at good accuracy for several known RNA structures and RNA-protein complexes. For unknown structures, we predict contacts in 160 non-coding RNA families. Beyond 3D structure prediction, evolutionary couplings help identify important functional interactions-e.g., at switch points in riboswitches and at a complex nucleation site in HIV. Aided by increasing sequence accumulation, evolutionary coupling analysis can accelerate the discovery of functional interactions and 3D structures involving RNA. PMID:27087444

  7. Gesture Interaction Browser-Based 3D Molecular Viewer.

    Virag, Ioan; Stoicu-Tivadar, Lăcrămioara; Crişan-Vida, Mihaela

    2016-01-01

    The paper presents an open source system that allows the user to interact with a 3D molecular viewer using associated hand gestures for rotating, scaling and panning the rendered model. The novelty of this approach is that the entire application is browser-based and doesn't require installation of third party plug-ins or additional software components in order to visualize the supported chemical file formats. This kind of solution is suitable for instruction of users in less IT oriented environments, like medicine or chemistry. For rendering various molecular geometries our team used GLmol (a molecular viewer written in JavaScript). The interaction with the 3D models is made with Leap Motion controller that allows real-time tracking of the user's hand gestures. The first results confirmed that the resulting application leads to a better way of understanding various types of translational bioinformatics related problems in both biomedical research and education. PMID:27350455

  8. Affordable immersive projection system for 3d interaction

    Andújar Gran, Carlos Antonio; Fairén González, Marta; Brunet Crosa, Pere

    2002-01-01

    This paper describes an affordable Virtual Reality system designed and developed by a group of researchers at the Polytechnic University of Catalunya (UPC). The system allows direct selection and manipulation of virtual 3D objects. The interaction is based on stereoscopic images projected over the user’s working space and on devices tracking the user’s natural movements. The system includes a screen being adjustable both in orientation and height, sensors tracking the head and hand movemen...

  9. Ideal Positions: 3D Sonography, Medical Visuality, Popular Culture.

    Seiber, Tim

    2016-03-01

    As digital technologies are integrated into medical environments, they continue to transform the experience of contemporary health care. Importantly, medicine is increasingly visual. In the history of sonography, visibility has played an important role in accessing fetal bodies for diagnostic and entertainment purposes. With the advent of three-dimensional (3D) rendering, sonography presents the fetus visually as already a child. The aesthetics of this process and the resulting imagery, made possible in digital networks, discloses important changes in the relationship between technology and biology, reproductive health and political debates, and biotechnology and culture. PMID:26164291

  10. EXPERIMENTS ON HYDRODYNAMIC INTERACTION BETWEEN 3-D OVAL AND WALL

    SUN Ke; SHENG Qi-hu; ZHANG Liang; LI Feng-lai

    2007-01-01

    The boundary hydrodynamic interaction of a 3-D oval body was experimentally surveyed for different cases. The regression method was employed to find the experimental formulae of hydrodynamic coefficients relating to the attack angle, clearance to wall, and moving speed. The mechanism of interaction was discussed. The experimental results show that there exists a lifting effect, similar to wings in flow. The lifting effect is remarkable. The boundary hydrodynamic interaction of the small aspect ratio model is almost linearly dependent on the attack angle, but the effect of the moving speed of the body on the hydrodynamic coefficients is very small. The effect of clearance is related to the geometric shape. The boundary hydrodynamic interaction always enhances the lifting effect if the clearance is small.

  11. Mobile gaze-based screen interaction in 3D environments

    Mardanbeigi, Diako; Witzner Hansen, Dan

    2011-01-01

    Head-mounted eye trackers can be used for mobile interaction as well as gaze estimation purposes. This paper presents a method that enables the user to interact with any planar digital display in a 3D environment using a head-mounted eye tracker. An effective method for identifying the screens in...... the field of view of the user is also presented which can be applied in a general scenario in which multiple users can interact with multiple screens. A particular application of using this technique is implemented in a home environment with two big screens and a mobile phone. In this application a...... user was able to interact with these screens using a wireless head-mounted eye tracker....

  12. The role of 3-D interactive visualization in blind surveys of H I in galaxies

    Punzo, D.; van der Hulst, J. M.; Roerdink, J. B. T. M.; Oosterloo, T. A.; Ramatsoku, M.; Verheijen, M. A. W.

    2015-09-01

    Upcoming H I surveys will deliver large datasets, and automated processing using the full 3-D information (two positional dimensions and one spectral dimension) to find and characterize H I objects is imperative. In this context, visualization is an essential tool for enabling qualitative and quantitative human control on an automated source finding and analysis pipeline. We discuss how Visual Analytics, the combination of automated data processing and human reasoning, creativity and intuition, supported by interactive visualization, enables flexible and fast interaction with the 3-D data, helping the astronomer to deal with the analysis of complex sources. 3-D visualization, coupled to modeling, provides additional capabilities helping the discovery and analysis of subtle structures in the 3-D domain. The requirements for a fully interactive visualization tool are: coupled 1-D/2-D/3-D visualization, quantitative and comparative capabilities, combined with supervised semi-automated analysis. Moreover, the source code must have the following characteristics for enabling collaborative work: open, modular, well documented, and well maintained. We review four state of-the-art, 3-D visualization packages assessing their capabilities and feasibility for use in the case of 3-D astronomical data.

  13. 3d particle simulations on ultra short laser interaction

    Nishihara, Katsunobu; Okamoto, Takashi; Yasui, Hidekazu [Osaka Univ., Suita (Japan). Inst. of Laser Engineering

    1998-03-01

    Two topics related to ultra short laser interaction with matter, linear and nonlinear high frequency conductivity of a solid density hydrogen plasma and anisotropic self-focusing of an intense laser in an overdense plasma, have been investigated with the use of 3-d particle codes. Frequency dependence of linear conductivity in a dense plasma is obtained, which shows anomalous conductivity near plasma frequency. Since nonlinear conductivity decreases with v{sub o}{sup -3}, where v{sub o} is a quivering velocity, an optimum amplitude exists leading to a maximum electron heating. Anisotropic self-focusing of a linear polarized intense laser is observed in an overdense plasma. (author)

  14. A Tangible Volume for Portable 3D Interaction

    Issartel, Paul; Besançon, Lonni; Isenberg, Tobias; Ammi, Mehdi

    2016-01-01

    We present a new approach to achieve tangible object manipulation with a single, fully portable and self-contained device. Our solution is based on the concept of a "tangible volume". We turn a tangible object into a handheld fish-tank display. The tangible volume represents a volume of space that can be freely manipulated within a virtual scene. This volume can be positioned onto virtual objects to directly grasp them, and to manipulate them in 3D space. We investigate this concept through t...

  15. Assessing 3D tunnel position in ACL reconstruction using a novel single image 3D-2D registration

    Kang, X.; Yau, W. P.; Otake, Y.; Cheung, P. Y. S.; Hu, Y.; Taylor, R. H.

    2012-02-01

    The routinely used procedure for evaluating tunnel positions following anterior cruciate ligament (ACL) reconstructions based on standard X-ray images is known to pose difficulties in terms of obtaining accurate measures, especially in providing three-dimensional tunnel positions. This is largely due to the variability in individual knee joint pose relative to X-ray plates. Accurate results were reported using postoperative CT. However, its extensive usage in clinical routine is hampered by its major requirement of having CT scans of individual patients, which is not available for most ACL reconstructions. These difficulties are addressed through the proposed method, which aligns a knee model to X-ray images using our novel single-image 3D-2D registration method and then estimates the 3D tunnel position. In the proposed method, the alignment is achieved by using a novel contour-based 3D-2D registration method wherein image contours are treated as a set of oriented points. However, instead of using some form of orientation weighting function and multiplying it with a distance function, we formulate the 3D-2D registration as a probability density estimation using a mixture of von Mises-Fisher-Gaussian (vMFG) distributions and solve it through an expectation maximization (EM) algorithm. Compared with the ground-truth established from postoperative CT, our registration method in an experiment using a plastic phantom showed accurate results with errors of (-0.43°+/-1.19°, 0.45°+/-2.17°, 0.23°+/-1.05°) and (0.03+/-0.55, -0.03+/-0.54, -2.73+/-1.64) mm. As for the entry point of the ACL tunnel, one of the key measurements, it was obtained with high accuracy of 0.53+/-0.30 mm distance errors.

  16. 3-D MHD Numerical Simulations of Cloud-Wind Interactions

    Gregori, G; Ryu, D; Jones, T W; Miniati, Francesco; Ryu, Dongsu

    2000-01-01

    We present results from three-dimensional (3-D) numerical simulations investigating the magnetohydrodynamics of cloud-wind interactions. The initial cloud is spherical while the magnetic field is uniform and transverse to the cloud motion. A simplified analytical model that describes the magnetic energy evolution in front of the cloud is developed and compared with simulation results. In addition, it is found the interaction of the cloud with a magnetized interstellar medium (ISM) results in the formation of a highly structured magnetotail. The magnetic flux in the wake of the cloud organizes into flux ropes and a reconnection, current sheet is developed, as field lines of opposite polarity are brought close together near the symmetry axis. At the same time, magnetic pressure is strongly enhanced at the leading edge of the cloud from the stretching of the field lines that occurs there. This has an important dynamical effect on the subsequent evolution of the cloud, since some unstable modes tend to be strongl...

  17. A hand-held 3D laser scanning with global positioning system of subvoxel precision

    In this paper we propose a hand-held 3D laser scanner composed of an optical head device to extract 3D local surface information and a stereo vision system with subvoxel precision to measure the position and orientation of the 3D optical head. The optical head is manually scanned over the surface object by the operator. The orientation and position of the 3D optical head is determined by a phase-sensitive method using a 2D regular intensity pattern. This phase reference pattern is rigidly fixed to the optical head and allows their 3D location with subvoxel precision in the observation field of the stereo vision system. The 3D resolution achieved by the stereo vision system is about 33 microns at 1.8 m with an observation field of 60cm x 60cm.

  18. Finding 3D Teeth Positions by Using 2D Uncalibrated Dental X-ray Images

    Sridhar, Bitra; Prasad, Dandey Venkata

    2010-01-01

    In Dental Radiology very often several radiographs (uncalibrated in position) are taken from the same person. The radiographs do not provide the depth details, and there is often requirement of three dimensional (3D) data to achieve better diagnosis by radiologist. The purpose of this project is a step forward to solve needs of dentists for evaluating the degree of severity of teeth cavities by 3D reconstruction implementing the uncalibrated radiographs. The 3D information retrieval from two ...

  19. Investigation and evaluation of pointing modalities for interactive stereoscopic 3D TV

    Haiyue Yuan,; Calic, J.; Fernando, A.; Kondoz, A

    2013-01-01

    The recent proliferation of stereoscopic three dimensional (3D) video technology has fostered a large body of research into 3D video capture, production, compression and delivery. However, little research has been dedicated to the design practices of stereoscopic 3D video interaction. Interaction tasks such as pointing and selection are critical to the consumer's experience of the 3D video technology. This paper presents investigation of pointing modalities in the context of stereoscopic 3D t...

  20. Using a wireless motion controller for 3D medical image catheter interactions

    Vitanovski, Dime; Hahn, Dieter; Daum, Volker; Hornegger, Joachim

    2009-02-01

    State-of-the-art morphological imaging techniques usually provide high resolution 3D images with a huge number of slices. In clinical practice, however, 2D slice-based examinations are still the method of choice even for these large amounts of data. Providing intuitive interaction methods for specific 3D medical visualization applications is therefore a critical feature for clinical imaging applications. For the domain of catheter navigation and surgery planning, it is crucial to assist the physician with appropriate visualization techniques, such as 3D segmentation maps, fly-through cameras or virtual interaction approaches. There has been an ongoing development and improvement for controllers that help to interact with 3D environments in the domain of computer games. These controllers are based on both motion and infrared sensors and are typically used to detect 3D position and orientation. We have investigated how a state-of-the-art wireless motion sensor controller (Wiimote), developed by Nintendo, can be used for catheter navigation and planning purposes. By default the Wiimote controller only measure rough acceleration over a range of +/- 3g with 10% sensitivity and orientation. Therefore, a pose estimation algorithm was developed for computing accurate position and orientation in 3D space regarding 4 Infrared LEDs. Current results show that for the translation it is possible to obtain a mean error of (0.38cm, 0.41cm, 4.94cm) and for the rotation (0.16, 0.28) respectively. Within this paper we introduce a clinical prototype that allows steering of a virtual fly-through camera attached to the catheter tip by the Wii controller on basis of a segmented vessel tree.

  1. Improvement of integral 3D image quality by compensating for lens position errors

    Okui, Makoto; Arai, Jun; Kobayashi, Masaki; Okano, Fumio

    2004-05-01

    Integral photography (IP) or integral imaging is a way to create natural-looking three-dimensional (3-D) images with full parallax. Integral three-dimensional television (integral 3-D TV) uses a method that electronically presents 3-D images in real time based on this IP method. The key component is a lens array comprising many micro-lenses for shooting and displaying. We have developed a prototype device with about 18,000 lenses using a super-high-definition camera with 2,000 scanning lines. Positional errors of these high-precision lenses as well as the camera's lenses will cause distortions in the elemental image, which directly affect the quality of the 3-D image and the viewing area. We have devised a way to compensate for such geometrical position errors and used it for the integral 3-D TV prototype, resulting in an improvement in both viewing zone and picture quality.

  2. 3D Surface Imaging of the Human Female Torso in Upright to Supine Positions

    Reece, Gregory P.; Merchant, Fatima; Andon, Johnny; Khatam, Hamed; Ravi-Chandar, K.; Weston, June; Fingeret, Michelle C.; Lane, Chris; Duncan, Kelly; Markey, Mia K.

    2015-01-01

    Three-dimensional (3D) surface imaging of breasts is usually done with the patient in an upright position, which does not permit comparison of changes in breast morphology with changes in position of the torso. In theory, these limitations may be eliminated if the 3D camera system could remain fixed relative to the woman’s torso as she is tilted from 0 to 90 degrees. We mounted a 3dMDtorso imaging system onto a bariatric tilt table to image breasts at different tilt angles. The images were va...

  3. 3D position determination in monolithic crystals coupled to SiPMs for PET

    Etxebeste, Ane; Barrio, John; Muñoz, Enrique; Oliver, Josep F.; Solaz, Carles; Llosá, Gabriela

    2016-05-01

    The interest in using continuous monolithic crystals in positron emission tomography (PET) has grown in the last years. Coupled to silicon photomultipliers (SiPMs), the detector can combine high sensitivity and high resolution, the two main factors to be maximized in a positron emission tomograph. In this work, the position determination capability of a detector comprised of a 12× 12× 10 mm3 LYSO crystal coupled to an 8× 8 -pixel array of SiPMs is evaluated. The 3D interaction position of γ-rays is estimated using an analytical model of the light distribution including reflections on the facets of the crystal. Monte Carlo simulations have been performed to evaluate different crystal reflectors and geometries. The method has been characterized and applied to different cases. Intrinsic resolution obtained with the position estimation method used in this work, applied to experimental data, achieves sub-millimetre resolution values. Average resolution over the detector surface for 5 mm thick crystal is  ∼0.9 mm FWHM and  ∼1.2 mm FWHM for 10 mm thick crystal. Depth of interaction resolution is close to 2 mm FWHM in both cases, while the FWTM is  ∼5.3 mm for 5 mm thick crystal and  ∼9.6 mm for 10 mm thick crystal.

  4. Computationally efficient storage of 3D particle intensity and position data for use in 3D PIV and 3D PTV

    Three-dimensional (3D) volumetric velocity measurement techniques, such as tomographic or holographic particle image velocimetry (PIV), rely upon the computationally intensive formation, storage and localized interrogation of multiple 3D particle intensity fields. Calculation of a single velocity field typically requires the extraction of particle intensities into tens of thousands of 3D sub-volumes or discrete particle clusters, the processing of which can significantly affect the performance of 3D cross-correlation based PIV and 3D particle tracking velocimetry (PTV). In this paper, a series of popular and customized volumetric data formats are presented and investigated using synthetic particle volumes and experimental data arising from tomographic PIV measurements of a turbulent boundary layer. Results show that the use of a sub-grid ordered non-zero intensity format with a sub-grid size of 16 × 16 × 16 points provides the best performance for cross-correlation based PIV analysis, while a particle clustered non-zero intensity format provides the best format for PTV applications. In practical tomographic PIV measurements the sub-grid ordered non-zero intensity format offered a 29% improvement in reconstruction times, while providing a 93% reduction in volume data requirements and a 28% overall improvement in cross-correlation based velocity analysis and validation times. (paper)

  5. Computationally efficient storage of 3D particle intensity and position data for use in 3D PIV and 3D PTV

    Atkinson, C.; Buchmann, N. A.; Soria, J.

    2013-11-01

    Three-dimensional (3D) volumetric velocity measurement techniques, such as tomographic or holographic particle image velocimetry (PIV), rely upon the computationally intensive formation, storage and localized interrogation of multiple 3D particle intensity fields. Calculation of a single velocity field typically requires the extraction of particle intensities into tens of thousands of 3D sub-volumes or discrete particle clusters, the processing of which can significantly affect the performance of 3D cross-correlation based PIV and 3D particle tracking velocimetry (PTV). In this paper, a series of popular and customized volumetric data formats are presented and investigated using synthetic particle volumes and experimental data arising from tomographic PIV measurements of a turbulent boundary layer. Results show that the use of a sub-grid ordered non-zero intensity format with a sub-grid size of 16 × 16 × 16 points provides the best performance for cross-correlation based PIV analysis, while a particle clustered non-zero intensity format provides the best format for PTV applications. In practical tomographic PIV measurements the sub-grid ordered non-zero intensity format offered a 29% improvement in reconstruction times, while providing a 93% reduction in volume data requirements and a 28% overall improvement in cross-correlation based velocity analysis and validation times.

  6. 3D interactive visualization of crowd simulations at urban scale

    Fanini, Bruno; Calori, Luigi

    2014-01-01

    Digital representations of the urban environment have constantly increased their complexity: starting from fixed chunks of 2D segment depicting the building base to complex data-sets comprising several layer of information such as multi-resolution GIS data combined with on field 3D data acquisition. Cities in particular and urban development in general emerge from the bottom up, so crowd is an essential part of the city environment but it is often absent from most of the intera...

  7. The development of educational 3D virtual interactive learning environments for art, design & architecture

    Unver, Ertu; Taylor, Andrew

    2006-01-01

    Online interactive 3D virtual environments are becoming increasingly globally populated and integrated into everyday physical society. The paper discusses the development of online interactive 3D games technologies and how integration of these media can extend the ‘traditional’ learning and teaching experience. In this paper the initial stages of the research project are described and the development of the technology and methods used for creating an online 3D virtual interactive learni...

  8. Correlative Microscopy for 3D Structural Analysis of Dynamic Interactions

    Jun, Sangmi; Zhao, Gongpu; Ning, Jiying; Gibson, Gregory A.; Watkins, Simon C.; Zhang, Peijun

    2013-01-01

    Cryo-electron tomography (cryoET) allows 3D visualization of cellular structures at molecular resolution in a close-to-physiological state1. However, direct visualization of individual viral complexes in their host cellular environment with cryoET is challenging2, due to the infrequent and dynamic nature of viral entry, particularly in the case of HIV-1. While time-lapse live-cell imaging has yielded a great deal of information about many aspects of the life cycle of HIV-13-7, the resolution ...

  9. Radiological characterisation by means of 3D-laser modelling and positioning of measurements

    AB SVAFO is a nuclear waste technology and decommissioning company based in Sweden in the scenic surroundings of Studsvik on the Baltic coast. SVAFO is owned by the Swedish nuclear power industry. MultiInfo 3D Laser Scan Solution AB is a technical consult company focusing on the development and solution of 3D laser scanning techniques and its applications in different fields. For better viewing we are using a 3D-laser modelling of a building, national coordinates and using radiological measurements from a database. It is then possible to visualize the contamination situation in the whole building using a CAD-program. The results will be used for the upcoming R2-reactor decommissioning and for visualisation of dose rates and contamination levels in other nuclear buildings. For better documentation of radioactivity distribution of a decommissioned facility any object in a building can be accurately measured in 3D and visualized in 3D-laser image in a CAD program (e.g. AutoCAD), and then link to a database (e.g. SVALA), which have stored the measurements of radioactivity by other tools (e.g. RFID-tags). The position of any measured object can also be identified in 3D model and laser image, so the situation of contamination levels and distribution can be monitored and visualized in 3D. The results will be used for visualisation of dose rates and contamination levels in other nuclear buildings. AB SVAFO's main business is to take care of formerly state-owned spent nuclear waste at the site, including small amounts of nuclear fuel. Buildings are also included, mainly nuclear waste storage buildings and a research reactor. Some buildings have already been decommissioned with results of contamination shown in long and not very clear tables. With 3D-modelling the results are shown more clear. (authors)

  10. Interactivity of 3D social Internet as a Marketing Tool

    Swierczynska-Kaczor, Urszula

    2009-01-01

    The results of the survey conducted among Polish users of Second Life partly explained the proposed model of interactions presented in section 2.1. The first part of the survey identified the spectrum of possible interaction (indicated in the model in section 2.1. as passive, active without creation and active- creation), and investigated which interactions can be assessed as particularly interesting for avatars (variable ‘perceived value of interactivity’). The result emphasizes the impo...

  11. 3D Image-Guided Automatic Pipette Positioning for Single Cell Experiments in vivo

    Brian Long; Lu Li; Ulf Knoblich; Hongkui Zeng; Hanchuan Peng

    2015-01-01

    We report a method to facilitate single cell, image-guided experiments including in vivo electrophysiology and electroporation. Our method combines 3D image data acquisition, visualization and on-line image analysis with precise control of physical probes such as electrophysiology microelectrodes in brain tissue in vivo. Adaptive pipette positioning provides a platform for future advances in automated, single cell in vivo experiments.

  12. Geological map of the future: digital, interactive, and 3D

    Thorleifson, H.

    2003-12-01

    Geological survey agencies are developing methods for government geological mapping in the post-paper map era. Surficial and bedrock maps are being digitized and reconciled, while multiple generations of legends are being made accessible in a categorized format. Regional 3D geological models that integrate soils and geology, surficial and bedrock geology, as well as onshore and offshore are increasingly in demand as the information, technology, and protocols to build them progress. Applications such as regional groundwater modelling require digitizing, reconciliation, and assembly of a digital elevation model, bathymetry, offshore geology, soils, surficial geology, public domain drillhole and geophysical data, bedrock maps, and existing stratigraphic models typically expressed as structure contours. New stratigraphic modelling, particularly required for surficial unconsolidated deposits in many regions, requires information from cored holes logged by geologists as well as geophysical surveys. These high-quality results are extrapolated laterally using drill hole data, commonly large quantities of water well data of varying resolution and reliability. Much effort is required to adequately georeference the drillhole data, and to parse large numbers of unique lithological descriptions. Stratigraphic modelling methods ideally use all data and an approach that permits judgement in the acceptance or rejection of data, while interpolation and extrapolation are guided by genetic insights. Models are best captured as a grid of predicted stratigraphy profiles that convey expert opinion on interpolation and extrapolation from the data points. Reconciliation of mapping with that of neighbouring jurisdictions is a key step, as is balancing subjective definition of strata with more objective geostatistical approaches to characterizing the heterogeneous physical properties of the strata. Progress is readily achievable in undeformed strata, while deformed strata present far

  13. Realization of real-time interactive 3D image holographic display [Invited].

    Chen, Jhen-Si; Chu, Daping

    2016-01-20

    Realization of a 3D image holographic display supporting real-time interaction requires fast actions in data uploading, hologram calculation, and image projection. These three key elements will be reviewed and discussed, while algorithms of rapid hologram calculation will be presented with the corresponding results. Our vision of interactive holographic 3D displays will be discussed. PMID:26835944

  14. 3D measurement of the position of gold particles via evanescent digital holographic particle tracking velocimetry

    Satake, Shin-ichi; Unno, Noriyuki; Nakata, Shuichiro; Taniguchi, Jun

    2016-08-01

    A new technique based on digital holography and evanescent waves was developed for 3D measurements of the position of gold nanoparticles in water. In this technique, an intensity profile is taken from a holographic image of a gold particle. To detect the position of the gold particle with high accuracy, its holographic image is recorded on a nanosized step made of MEXFLON, which has a refractive index close to that of water, and the position of the particle is reconstructed by means of digital holography. The height of the nanosized step was measured by using a profilometer and the digitally reconstructed height of the glass substrate had good agreement with the measured value. Furthermore, this method can be used to accurately track the 3D position of a gold particle in water.

  15. Visualizing the process of interaction in a 3D environment

    Vaidya, Vivek; Suryanarayanan, Srikanth; Krishnan, Kajoli; Mullick, Rakesh

    2007-03-01

    As the imaging modalities used in medicine transition to increasingly three-dimensional data the question of how best to interact with and analyze this data becomes ever more pressing. Immersive virtual reality systems seem to hold promise in tackling this, but how individuals learn and interact in these environments is not fully understood. Here we will attempt to show some methods in which user interaction in a virtual reality environment can be visualized and how this can allow us to gain greater insight into the process of interaction/learning in these systems. Also explored is the possibility of using this method to improve understanding and management of ergonomic issues within an interface.

  16. 3D RNA and functional interactions from evolutionary couplings

    Weinreb, Caleb; Riesselman, Adam J.; Ingraham, John B.; Gross, Torsten; Sander, Chris; Marks, Debora S.

    2015-01-01

    Non-coding RNAs are ubiquitous, but the discovery of new RNA gene sequences far outpaces research on their structure and functional interactions. We mine the evolutionary sequence record to derive precise information about function and structure of RNAs and RNA-protein complexes. As in protein structure prediction, we use maximum entropy global probability models of sequence co-variation to infer evolutionarily constrained nucleotide-nucleotide interactions within RNA molecules, and nucleotid...

  17. Influence of hand position on the near-effect in 3D attention

    Pollux, Petra; Bourke, Patrick

    2008-01-01

    Voluntary reorienting of attention in real depth situations is characterized by an attentional bias to locations near the viewer once attention is deployed to a spatially cued object in depth. Previously this effect (initially referred to as the ‘near-effect’) was attributed to access of a 3D viewer-centred spatial representation for guiding attention in 3D space. The aim of this study was to investigate whether the near-bias could have been associated with the position of the response-hand, ...

  18. Dynamic WIFI-Based Indoor Positioning in 3D Virtual World

    Chan, S.; G. Sohn; Wang, L.; Lee, W.

    2013-01-01

    A web-based system based on the 3DTown project was proposed using Google Earth plug-in that brings information from indoor positioning devices and real-time sensors into an integrated 3D indoor and outdoor virtual world to visualize the dynamics of urban life within the 3D context of a city. We addressed limitation of the 3DTown project with particular emphasis on video surveillance camera used for indoor tracking purposes. The proposed solution was to utilize wireless local area net...

  19. The interactive presentation of 3D information obtained from reconstructed datasets and 3D placement of single histological sections with the 3D portable document format

    de Boer, B. A.; Soufan, A. T.; Hagoort, J.; Mohun, T. J.; van den Hoff, M. J. B.; Hasman, A.; Voorbraak, F. P. J. M.; Moorman, A. F. M.; Ruijter, J.M.

    2011-01-01

    Interpretation of the results of anatomical and embryological studies relies heavily on proper visualization of complex morphogenetic processes and patterns of gene expression in a three-dimensional (3D) context. However, reconstruction of complete 3D datasets is time consuming and often researchers study only a few sections. To help in understanding the resulting 2D data we developed a program (TRACTS) that places such arbitrary histological sections into a high-resolution 3D model of the de...

  20. 3D positioning scheme exploiting nano-scale IR-UWB orthogonal pulses

    Kim Nammoon

    2011-01-01

    Full Text Available Abstract In these days, the development of positioning technology for realizing ubiquitous environments has become one of the most important issues. The Global Positioning System (GPS is a well-known positioning scheme, but it is not suitable for positioning in in-door/building environments because it is difficult to maintain line-of-sight condition between satellites and a GPS receiver. To such problem, various positioning methods such as RFID, WLAN, ZigBee, and Bluetooth have been developed for indoor positioning scheme. However, the majority of positioning schemes are focused on the two-dimension positioning even though three-dimension (3D positioning information is more useful especially in indoor applications, such as smart space, U-health service, context aware service, etc. In this paper, a 3D positioning system based on mutually orthogonal nano-scale impulse radio ultra-wideband (IR-UWB signals and cross array antenna is proposed. The proposed scheme uses nano-scale IR-UWB signals providing fine time resolution and high-resolution multiple signal specification algorithm for the time-of-arrival and the angle-of-arrival estimation. The performance is evaluated over various IEEE 802.15.4a channel models, and simulation results show the effectiveness of proposed scheme.

  1. 3D positioning scheme exploiting nano-scale IR-UWB orthogonal pulses.

    Kim, Nammoon; Kim, Youngok

    2011-01-01

    In these days, the development of positioning technology for realizing ubiquitous environments has become one of the most important issues. The Global Positioning System (GPS) is a well-known positioning scheme, but it is not suitable for positioning in in-door/building environments because it is difficult to maintain line-of-sight condition between satellites and a GPS receiver. To such problem, various positioning methods such as RFID, WLAN, ZigBee, and Bluetooth have been developed for indoor positioning scheme. However, the majority of positioning schemes are focused on the two-dimension positioning even though three-dimension (3D) positioning information is more useful especially in indoor applications, such as smart space, U-health service, context aware service, etc. In this paper, a 3D positioning system based on mutually orthogonal nano-scale impulse radio ultra-wideband (IR-UWB) signals and cross array antenna is proposed. The proposed scheme uses nano-scale IR-UWB signals providing fine time resolution and high-resolution multiple signal specification algorithm for the time-of-arrival and the angle-of-arrival estimation. The performance is evaluated over various IEEE 802.15.4a channel models, and simulation results show the effectiveness of proposed scheme. PMID:21970578

  2. The interactive presentation of 3D information obtained from reconstructed datasets and 3D placement of single histological sections with the 3D portable document format

    B.A. de Boer; A.T. Soufan; J. Hagoort; T.J. Mohun; M.J.B. van den Hoff; A. Hasman; F.P.J.M. Voorbraak; A.F.M. Moorman; J.M. Ruijter

    2011-01-01

    Interpretation of the results of anatomical and embryological studies relies heavily on proper visualization of complex morphogenetic processes and patterns of gene expression in a three-dimensional (3D) context. However, reconstruction of complete 3D datasets is time consuming and often researchers

  3. Interaction model for 3D cutting in maxillofacial surgery planning

    Neumann, Patrick; Siebert, Dirk; Schulz, Armin; Faulkner, Gabriele; Krauss, Manfred; Tolxdorff, Thomas

    1999-05-01

    Our main research work is the realization of a completely computer-based maxillofacial surgery planning system. An important step toward this goal is the availability of virtual tools for the surgeon to interactively define bone segments from skull and jaw bones. The easy-to-handle user interface employs visual and force-feedback devices to define subvolumes of a patient's volume dataset. The defined subvolumes together with their spatial arrangements lead to an operation plan. We have evaluated modern low-cost, force- feedback devices with regard to their ability to emulate the surgeon's working procedure.

  4. Virtual 3D interactive system with embedded multiwavelength optical sensor array and sequential devices

    Wang, Guo-Zhen; Huang, Yi-Pai; Hu, Kuo-Jui

    2012-06-01

    We proposed a virtual 3D-touch system by bare finger, which can detect the 3-axis (x, y, z) information of finger. This system has multi-wavelength optical sensor array embedded on the backplane of TFT panel and sequentail devices on the border of TFT panel. We had developed reflecting mode which can be worked by bare finger for the 3D interaction. A 4-inch mobile 3D-LCD with this proposed system was successfully been demonstrated already.

  5. An Interactive, 3D Fault Editor for VR Environments

    van Aalsburg, J.; Yikilmaz, M. B.; Kreylos, O.; Kellogg, L. H.; Rundle, J. B.

    2008-12-01

    Digitial Fault Models (DFM) play a vital role in the study of earthquake dynamics, fault-earthquake interactions, and seismicity. DFMs serve as input for finite-element method (FEM) or other earthquake simulations such as Virtual California. Generally, digital fault models are generated by importing a digitized and georeferenced (2D) fault map and/or a hillshade image of the study area into a geographical information system (GIS) application, where individual fault lines are traced by the user. Data assimilation and creation of a DFM, or updating an existing DFM based on new observations, is a tedious and time-consuming process. In order to facilitate the creation process, we are developing an immersive virtual reality (VR) application to visualize and edit fault models. This program is designed to run in immersive environments such as a CAVE (walk-in VR environment), but also works in a wide range of other environments, including desktop systems and GeoWalls. It is being developed at the UC Davis W.M. Keck Center for Active Visualization in the Earth Sciences (KeckCAVES, http://www.keckcaves.org). Our program allows users to create new models or modify existing ones; for instance by repositioning individual fault-segments, by changing the dip angle, or by modifying (or assigning) the value of a property associated with a particular fault segment (i.e. slip rate). With the addition of high resolution Digital Elevation Models (DEM) , georeferenced active tectonic fault maps and earthquake hypocenters, the user can accurately add new segments to an existing model or create a fault model entirely from scratch. Interactively created or modified models can be written to XML files at any time; from there the data may easily be converted into various formats required by the analysis software or simulation. We believe that the ease of interaction provided by VR technology is ideally suited to the problem of creating and editing digital fault models. Our software provides

  6. Dynamic WIFI-Based Indoor Positioning in 3D Virtual World

    Chan, S.; Sohn, G.; Wang, L.; Lee, W.

    2013-11-01

    A web-based system based on the 3DTown project was proposed using Google Earth plug-in that brings information from indoor positioning devices and real-time sensors into an integrated 3D indoor and outdoor virtual world to visualize the dynamics of urban life within the 3D context of a city. We addressed limitation of the 3DTown project with particular emphasis on video surveillance camera used for indoor tracking purposes. The proposed solution was to utilize wireless local area network (WLAN) WiFi as a replacement technology for localizing objects of interest due to the wide spread availability and large coverage area of WiFi in indoor building spaces. Indoor positioning was performed using WiFi without modifying existing building infrastructure or introducing additional access points (AP)s. A hybrid probabilistic approach was used for indoor positioning based on previously recorded WiFi fingerprint database in the Petrie Science and Engineering building at York University. In addition, we have developed a 3D building modeling module that allows for efficient reconstruction of outdoor building models to be integrated with indoor building models; a sensor module for receiving, distributing, and visualizing real-time sensor data; and a web-based visualization module for users to explore the dynamic urban life in a virtual world. In order to solve the problems in the implementation of the proposed system, we introduce approaches for integration of indoor building models with indoor positioning data, as well as real-time sensor information and visualization on the web-based system. In this paper we report the preliminary results of our prototype system, demonstrating the system's capability for implementing a dynamic 3D indoor and outdoor virtual world that is composed of discrete modules connected through pre-determined communication protocols.

  7. How users interact with a 3D geo-browser under time pressure

    Wilkening, Jan; Fabrikant, Sara I

    2013-01-01

    Interactive 3D geo-browsers, also known as globe viewers, are popular, because they are easy and fun to use. However, it is still an open question whether highly interactive, 3D geographic data browsing, and visualization displays support effective and efficient spatio-temporal decision making. Moreover, little is known about the role of time constraints for spatio-temporal decision-making in an interactive, 3D context. In this article, we present an empirical approach to assess the effect of...

  8. Intuitiveness 3D objects Interaction in Augmented Reality Using S-PI Algorithm

    Ajune Wanis Ismail

    2013-07-01

    Full Text Available Numbers of researchers have developed interaction techniques in Augmented Reality (AR application. Some of them proposed new technique for user interaction with different types of interfaces which could bring great promise for intuitive user interaction with 3D data naturally. This paper will explore the 3D object manipulation performs in single-point interaction (S-PI technique in AR environment. The new interaction algorithm, S-PI technique, is point-based intersection designed to detect the interaction’s behaviors such as translate, rotate, clone and for intuitive 3D object handling. The S-PI technique is proposed with marker-based tracking in order to improve the trade-off between the accuracy and speed in manipulating 3D object in real-time. The method is robust required to ensure both elements of real and virtual can be combined relative to the user’s viewpoints and reduce system lag.  

  9. Numerical modeling of 3-D Position Reconstruction from 3-Axial Planar Spiral Coil Sensor Sensitivity

    Sanjaya, Edi; Viridi, Sparisoma

    2011-01-01

    A sensitivity profile of a planar spiral coil sensor (PSCS) is proposed and use to generate the relation of 3-D position of object observed using three (PSCS)-s, one in each x, y, and z axis to the sensors response. A numerical procedure using self consistent field-like method to reconstruct the real position of observed object from sensor sensitivity is presented and the results are discussed. Unfortunately, the procedure fails to approach the desired results due to the existence of quadratic terms.

  10. A virtual interface for interactions with 3D models of the human body.

    De Paolis, Lucio T; Pulimeno, Marco; Aloisio, Giovanni

    2009-01-01

    The developed system is the first prototype of a virtual interface designed to avoid contact with the computer so that the surgeon is able to visualize 3D models of the patient's organs more effectively during surgical procedure or to use this in the pre-operative planning. The doctor will be able to rotate, to translate and to zoom in on 3D models of the patient's organs simply by moving his finger in free space; in addition, it is possible to choose to visualize all of the organs or only some of them. All of the interactions with the models happen in real-time using the virtual interface which appears as a touch-screen suspended in free space in a position chosen by the user when the application is started up. Finger movements are detected by means of an optical tracking system and are used to simulate touch with the interface and to interact by pressing the buttons present on the virtual screen. PMID:19377116

  11. Interaction Design and Usability of Learning Spaces in 3D Multi-user Virtual Worlds

    Minocha, Shailey; Reeves, Ahmad John

    Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web, which users can 'inhabit' and interact via their own graphical, self-representations known as 'avatars'. 3D virtual worlds are being used in many applications: education/training, gaming, social networking, marketing and commerce. Second Life is the most widely used 3D virtual world in education. However, problems associated with usability, navigation and way finding in 3D virtual worlds may impact on student learning and engagement. Based on empirical investigations of learning spaces in Second Life, this paper presents design guidelines to improve the usability and ease of navigation in 3D spaces. Methods of data collection include semi-structured interviews with Second Life students, educators and designers. The findings have revealed that design principles from the fields of urban planning, Human- Computer Interaction, Web usability, geography and psychology can influence the design of spaces in 3D multi-user virtual environments.

  12. Web based Interactive 3D Learning Objects for Learning Management Systems

    Stefan Hesse; Stefan Gumhold

    2012-01-01

    In this paper, we present an approach to create and integrate interactive 3D learning objects of high quality for higher education into a learning management system. The use of these resources allows to visualize topics, such as electro-technical and physical processes in the interior of complex devices. This paper addresses the challenge of combining rich interactivity and adequate realism with 3D exercise material for distance elearning.

  13. 3D-interologs: an evolution database of physical protein- protein interactions across multiple genomes

    Chen Yung-Chiang; Lo Yu-Shu; Yang Jinn-Moon

    2010-01-01

    Abstract Background Comprehensive exploration of protein-protein interactions is a challenging route to understand biological processes. For efficiently enlarging protein interactions annotated with residue-based binding models, we proposed a new concept "3D-domain interolog mapping" with a scoring system to explore all possible protein pairs between the two homolog families, derived from a known 3D-structure dimmer (template), across multiple species. Each family consists of homologous prote...

  14. The possibility of isolated target 3-D position estimation and optimal receiver position determination in SS-BSAR

    HU Gheng; LONG Teng; ZENG Tao

    2008-01-01

    Starting from the generalized ambiguity function of bistatic SAR (BSAR), it is shown that 3-D point target estimation can be carried out in space-surface bistatic SAR (SS-BSAR). Appropriate analytical equations, based on maximum likelihood estimation (MLE), are derived and confirmed via computer simulation. Furthermore, the performance of the estimate using the Crammer-Rao bound is analyzed for the case in question, thus further revealing the possibility and potential of target 3-D position estimation. Setting the determinant maximum of the information matrix as the criterion, the optimal receiver position and multi-receiver configuration are analytically determined in the SS-BSAR system. Simulation results also validate the correctness of the analytical calculation.

  15. Volumetric Next-best-view Planning for 3D Object Reconstruction with Positioning Error

    J. Irving Vasquez-Gomez

    2014-10-01

    Full Text Available Three-dimensional (3D object reconstruction is the process of building a 3D model of a real object. This task is performed by taking several scans of an object from different locations (views. Due to the limited field of view of the sensor and the object’s self-occlusions, it is a difficult problem to solve. In addition, sensor positioning by robots is not perfect, making the actual view different from the expected one. We propose a next best view (NBV algorithm that determines each view to reconstruct an arbitrary object. Furthermore, we propose a method to deal with the uncertainty in sensor positioning. The algorithm fulfills all the constraints of a reconstruction process, such as new information, positioning constraints, sensing constraints and registration constraints. Moreover, it improves the scan’s quality and reduces the navigation distance. The algorithm is based on a search-based paradigm where a set of candidate views is generated and then each candidate view is evaluated to determine which one is the best. To deal with positioning uncertainty, we propose a second stage which re-evaluates the views according to their neighbours, such that the best view is that which is within a region of the good views. The results of simulation and comparisons with previous approaches are presented.

  16. 3D positional control of magnetic levitation system using adaptive control: improvement of positioning control in horizontal plane

    Nishino, Toshimasa; Fujitani, Yasuhiro; Kato, Norihiko; Tsuda, Naoaki; Nomura, Yoshihiko; Matsui, Hirokazu

    2012-01-01

    The objective of this paper is to establish a technique that levitates and conveys a hand, a kind of micro-robot, by applying magnetic forces: the hand is assumed to have a function of holding and detaching the objects. The equipment to be used in our experiments consists of four pole-pieces of electromagnets, and is expected to work as a 4DOF drive unit within some restricted range of 3D space: the three DOF are corresponding to 3D positional control and the remaining one DOF, rotational oscillation damping control. Having used the same equipment, Khamesee et al. had manipulated the impressed voltages on the four electric magnetics by a PID controller by the use of the feedback signal of the hand's 3D position, the controlled variable. However, in this system, there were some problems remaining: in the horizontal direction, when translating the hand out of restricted region, positional control performance was suddenly degraded. The authors propose a method to apply an adaptive control to the horizontal directional control. It is expected that the technique to be presented in this paper contributes not only to the improvement of the response characteristic but also to widening the applicable range in the horizontal directional control.

  17. Robust 3D Position Estimation in Wide and Unconstrained Indoor Environments

    Annette Mossel

    2015-12-01

    Full Text Available In this paper, a system for 3D position estimation in wide, unconstrained indoor environments is presented that employs infrared optical outside-in tracking of rigid-body targets with a stereo camera rig. To overcome limitations of state-of-the-art optical tracking systems, a pipeline for robust target identification and 3D point reconstruction has been investigated that enables camera calibration and tracking in environments with poor illumination, static and moving ambient light sources, occlusions and harsh conditions, such as fog. For evaluation, the system has been successfully applied in three different wide and unconstrained indoor environments, (1 user tracking for virtual and augmented reality applications, (2 handheld target tracking for tunneling and (3 machine guidance for mining. The results of each use case are discussed to embed the presented approach into a larger technological and application context. The experimental results demonstrate the system’s capabilities to track targets up to 100 m. Comparing the proposed approach to prior art in optical tracking in terms of range coverage and accuracy, it significantly extends the available tracking range, while only requiring two cameras and providing a relative 3D point accuracy with sub-centimeter deviation up to 30 m and low-centimeter deviation up to 100 m.

  18. 3D position estimation using an artificial neural network for a continuous scintillator PET detector

    Continuous crystal based PET detectors have features of simple design, low cost, good energy resolution and high detection efficiency. Through single-end readout of scintillation light, direct three-dimensional (3D) position estimation could be another advantage that the continuous crystal detector would have. In this paper, we propose to use artificial neural networks to simultaneously estimate the plane coordinate and DOI coordinate of incident γ photons with detected scintillation light. Using our experimental setup with an ‘8 + 8’ simplified signal readout scheme, the training data of perpendicular irradiation on the front surface and one side surface are obtained, and the plane (x, y) networks and DOI networks are trained and evaluated. The test results show that the artificial neural network for DOI estimation is as effective as for plane estimation. The performance of both estimators is presented by resolution and bias. Without bias correction, the resolution of the plane estimator is on average better than 2 mm and that of the DOI estimator is about 2 mm over the whole area of the detector. With bias correction, the resolution at the edge area for plane estimation or at the end of the block away from the readout PMT for DOI estimation becomes worse, as we expect. The comprehensive performance of the 3D positioning by a neural network is accessed by the experimental test data of oblique irradiations. To show the combined effect of the 3D positioning over the whole area of the detector, the 2D flood images of oblique irradiation are presented with and without bias correction. (paper)

  19. A Simple Interface for 3D Position Estimation of a Mobile Robot with Single Camera

    Chao, Chun-Tang; Chung, Ming-Hsuan; Chiou, Juing-Shian; Wang, Chi-Jo

    2016-01-01

    In recent years, there has been an increase in the number of mobile robots controlled by a smart phone or tablet. This paper proposes a visual control interface for a mobile robot with a single camera to easily control the robot actions and estimate the 3D position of a target. In this proposal, the mobile robot employed an Arduino Yun as the core processor and was remote-controlled by a tablet with an Android operating system. In addition, the robot was fitted with a three-axis robotic arm for grasping. Both the real-time control signal and video transmission are transmitted via Wi-Fi. We show that with a properly calibrated camera and the proposed prototype procedures, the users can click on a desired position or object on the touchscreen and estimate its 3D coordinates in the real world by simple analytic geometry instead of a complicated algorithm. The results of the measurement verification demonstrates that this approach has great potential for mobile robots. PMID:27023556

  20. A Simple Interface for 3D Position Estimation of a Mobile Robot with Single Camera

    Chun-Tang Chao

    2016-03-01

    Full Text Available In recent years, there has been an increase in the number of mobile robots controlled by a smart phone or tablet. This paper proposes a visual control interface for a mobile robot with a single camera to easily control the robot actions and estimate the 3D position of a target. In this proposal, the mobile robot employed an Arduino Yun as the core processor and was remote-controlled by a tablet with an Android operating system. In addition, the robot was fitted with a three-axis robotic arm for grasping. Both the real-time control signal and video transmission are transmitted via Wi-Fi. We show that with a properly calibrated camera and the proposed prototype procedures, the users can click on a desired position or object on the touchscreen and estimate its 3D coordinates in the real world by simple analytic geometry instead of a complicated algorithm. The results of the measurement verification demonstrates that this approach has great potential for mobile robots.

  1. A Simple Interface for 3D Position Estimation of a Mobile Robot with Single Camera.

    Chao, Chun-Tang; Chung, Ming-Hsuan; Chiou, Juing-Shian; Wang, Chi-Jo

    2016-01-01

    In recent years, there has been an increase in the number of mobile robots controlled by a smart phone or tablet. This paper proposes a visual control interface for a mobile robot with a single camera to easily control the robot actions and estimate the 3D position of a target. In this proposal, the mobile robot employed an Arduino Yun as the core processor and was remote-controlled by a tablet with an Android operating system. In addition, the robot was fitted with a three-axis robotic arm for grasping. Both the real-time control signal and video transmission are transmitted via Wi-Fi. We show that with a properly calibrated camera and the proposed prototype procedures, the users can click on a desired position or object on the touchscreen and estimate its 3D coordinates in the real world by simple analytic geometry instead of a complicated algorithm. The results of the measurement verification demonstrates that this approach has great potential for mobile robots. PMID:27023556

  2. Web-Based 3D and Haptic Interactive Environments for e-Learning, Simulation, and Training

    Hamza-Lup, Felix G.; Sopin, Ivan

    Knowledge creation occurs in the process of social interaction. As our service-based society is evolving into a knowledge-based society, there is an acute need for more effective collaboration and knowledge-sharing systems to be used by geographically scattered people. We present the use of 3D components and standards, such as Web3D, in combination with the haptic paradigm, for e-Learning and simulation.

  3. 3D MODELLING AND INTERACTIVE WEB-BASED VISUALIZATION OF CULTURAL HERITAGE OBJECTS

    Koeva, M. N.

    2016-01-01

    Nowadays, there are rapid developments in the fields of photogrammetry, laser scanning, computer vision and robotics, together aiming to provide highly accurate 3D data that is useful for various applications. In recent years, various LiDAR and image-based techniques have been investigated for 3D modelling because of their opportunities for fast and accurate model generation. For cultural heritage preservation and the representation of objects that are important for tourism and their interact...

  4. Interaction Design and Usability of Learning Spaces in 3D Multi-user Virtual Worlds

    Minocha, Shailey; Reeves, Ahmad John

    2010-01-01

    International audience Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web, which users can 'inhabit' and interact via their own graphical, self-representations known as 'avatars'. 3D virtual worlds are being used in many applications: education/training, gaming, social networking, marketing and commerce. Second Life is the most widely used 3D virtual world in education. However, problems associated with usability, navigation and way finding ...

  5. 3D hydrodynamic interactions lead to divergences in 2D diffusion

    We investigate the influence of 3D hydrodynamic interactions on confined colloidal suspensions, where only the colloids are restricted to one or two dimensions. In the absence of static interactions among the colloids, i.e., an ideal gas of colloidal particles with a finite hydrodynamic radius, we find a divergent collective diffusion coefficient. The origin of the divergence is traced back to the dimensional mismatch of 3D hydrodynamic interactions and the colloidal particles moving only in 1D or 2D. Our results from theory are confirmed by Stokesian dynamics simulations and supported by light scattering observational data for particles at a fluid interface. (paper)

  6. 3D Dislocation dynamics modelling of interactions between prismatic loops and mobile dislocations in pure iron

    Novokshanov, Roman [Department of Materials, University of Oxford, Oxford (United Kingdom)], E-mail: novoksha@maths.ox.ac.uk; Roberts, Steve [Department of Materials, University of Oxford, Oxford (United Kingdom)

    2009-04-30

    3D Dislocation dynamics simulations have been carried out to model the interaction between prismatic loops and dislocations in pure iron subject to uniaxial loading conditions. The primary goal was to understand the mechanism of interaction of an a/2 <1 1 1> interstitial loop and a mobile dislocation. The secondary goal was to investigate the dependence of the critical stress needed for dislocations to overcome the obstacles as a function of size of loops and their orientation with respect to the glide plane. The simulations have shown a complicated 3D interaction resulting in the mobile dislocation bowing around a loop, either reacting with the loop dislocation or leaving it behind unchanged.

  7. 3D hydrodynamic interactions lead to divergences in 2D diffusion.

    Bleibel, Johannes; Domínguez, Alvaro; Oettel, Martin

    2015-05-20

    We investigate the influence of 3D hydrodynamic interactions on confined colloidal suspensions, where only the colloids are restricted to one or two dimensions. In the absence of static interactions among the colloids, i.e., an ideal gas of colloidal particles with a finite hydrodynamic radius, we find a divergent collective diffusion coefficient. The origin of the divergence is traced back to the dimensional mismatch of 3D hydrodynamic interactions and the colloidal particles moving only in 1D or 2D. Our results from theory are confirmed by Stokesian dynamics simulations and supported by light scattering observational data for particles at a fluid interface. PMID:25923320

  8. 3D hydrodynamic interactions lead to divergences in 2D diffusion

    Bleibel, Johannes; Domínguez, Alvaro; Oettel, Martin

    2015-05-01

    We investigate the influence of 3D hydrodynamic interactions on confined colloidal suspensions, where only the colloids are restricted to one or two dimensions. In the absence of static interactions among the colloids, i.e., an ideal gas of colloidal particles with a finite hydrodynamic radius, we find a divergent collective diffusion coefficient. The origin of the divergence is traced back to the dimensional mismatch of 3D hydrodynamic interactions and the colloidal particles moving only in 1D or 2D. Our results from theory are confirmed by Stokesian dynamics simulations and supported by light scattering observational data for particles at a fluid interface.

  9. Review of Dactyl: an Interactive 3D Osteology App [iPad

    Reviewed by Alison Atkin

    2015-01-01

    Full Text Available The study of human osteology has always relied on access to real skeletal remains from collections for teaching, learning, and reference. it has long been supplemented by representational and replica materials, some two-dimensional, such as illustrations and photographs, and others three-dimensional, such as casts and, more recently, 3D digital objects. All are important aids in the study of osteology; however, some of the most exciting advances have recently been made in interactive 3D digital osteology objects. In recent years with the adoption of 3D scanning technology in osteology, such as CT, MRI, laser, and structured light scanners, these 3D digital objects are no longer limited to computer-generated representations, and now include replicas of real human skeletal remains. These can be presented with photo-realistic colours, dynamic textures, and detailed features, and as such they represent a major shift forward in interactive 3D digital osteology. Dactyl, the focus of this review, is the newest addition to this area and is the first to incorporate all of the key advances into one resource: an app that uses tactile response to interact with high-quality replica 3D digital objects.

  10. Landslide/reservoir interaction: 3D numerical modelling of the Vajont rockslide and generated water wave

    Crosta, G.; Imposimato, S.; Roddeman, D.; Frattini, P.

    2012-04-01

    Fast moving landslides can be originated along slopes in mountainous terrains with natural and artificial lakes, or fjords at the slope foot. This landslides can reach extremely high speed and the impact with the immobile reservoir water can be influenced by the local topography and the landslide mass profile. The impact can generate large impulse waves and landslide tsunami. Initiation, propagation and runup are the three phases that need to be considered. The landslide evolution and the consequent wave can be controlled by the initial mass position (subaerial, partially or completely submerged), the landslide speed, the type of material, the subaerial and subaqueous slope geometry, the landslide depth and length at the impact, and the water depth. Extreme events have been caused by subaerial landslides: the 1963 Vajont rockslide (Italy), the 1958 Lituya Bay event (Alaska), the Tafjord and the Loen multiple events event (Norway), also from volcanic collapses (Hawaii and Canary islands). Various researchers completed a systematic experimental work on 2D and 3D wave generation and propagation (Kamphuis and Bowering, 1970; Huber, 1980; Müller, 1995; Huber and Hager, 1997; Fritz, 2002; Zweifel, 2004; Panizzo et al., 2005; Heller, 2007; Heller and Kinnear, 2010; Sælevik et al., 2009), using both rigid blocks and deformable granular" masses. Model data and results have been used to calibrate and validate numerical modelling tools (Harbitz, 1992; Jiang and LeBlond, 1993; Grilli et al., 2002; Grilli and Watts, 2005; Lynett and Liu, 2005; Tinti et al., 2006; Abadie et al., 2010) generally considering simplified rheologies (e.g. viscous rheologies) for subaerial subaqueous spreading. We use a FEM code (Roddeman, 2011; Crosta et al., 2006, 2009, 2010, 2011) adopting an Eulerian-Lagrangian approach to give accurate results for large deformations. We model both 2D and fully 3D events considering different settings. The material is considered as a fully deformable elasto

  11. Interactive 3D audio: Enhancing awareness of details in immersive soundscapes?

    Schmidt, Mikkel Nørgaard; Schwartz, Stephen; Larsen, Jan

    2012-01-01

    Spatial audio and the possibility of interacting with the audio environment is thought to increase listeners' attention to details in a soundscape. This work examines if interactive 3D audio enhances listeners' ability to recall details in a soundscape. Nine different soundscapes were constructed...

  12. User-Appropriate Viewer for High Resolution Interactive Engagement with 3d Digital Cultural Artefacts

    Gillespie, D.; La Pensée, A.; Cooper, M.

    2013-07-01

    Three dimensional (3D) laser scanning is an important documentation technique for cultural heritage. This technology has been adopted from the engineering and aeronautical industry and is an invaluable tool for the documentation of objects within museum collections (La Pensée, 2008). The datasets created via close range laser scanning are extremely accurate and the created 3D dataset allows for a more detailed analysis in comparison to other documentation technologies such as photography. The dataset can be used for a range of different applications including: documentation; archiving; surface monitoring; replication; gallery interactives; educational sessions; conservation and visualization. However, the novel nature of a 3D dataset is presenting a rather unique challenge with respect to its sharing and dissemination. This is in part due to the need for specialised 3D software and a supported graphics card to display high resolution 3D models. This can be detrimental to one of the main goals of cultural institutions, which is to share knowledge and enable activities such as research, education and entertainment. This has limited the presentation of 3D models of cultural heritage objects to mainly either images or videos. Yet with recent developments in computer graphics, increased internet speed and emerging technologies such as Adobe's Stage 3D (Adobe, 2013) and WebGL (Khronos, 2013), it is now possible to share a dataset directly within a webpage. This allows website visitors to interact with the 3D dataset allowing them to explore every angle of the object, gaining an insight into its shape and nature. This can be very important considering that it is difficult to offer the same level of understanding of the object through the use of traditional mediums such as photographs and videos. Yet this presents a range of problems: this is a very novel experience and very few people have engaged with 3D objects outside of 3D software packages or games. This paper

  13. Controlled Positioning of Cells in Biomaterials—Approaches Towards 3D Tissue Printing

    Sandra Hofmann

    2011-08-01

    Full Text Available Current tissue engineering techniques have various drawbacks: they often incorporate uncontrolled and imprecise scaffold geometries, whereas the current conventional cell seeding techniques result mostly in random cell placement rather than uniform cell distribution. For the successful reconstruction of deficient tissue, new material engineering approaches have to be considered to overcome current limitations. An emerging method to produce complex biological products including cells or extracellular matrices in a controlled manner is a process called bioprinting or biofabrication, which effectively uses principles of rapid prototyping combined with cell-loaded biomaterials, typically hydrogels. 3D tissue printing is an approach to manufacture functional tissue layer-by-layer that could be transplanted in vivo after production. This method is especially advantageous for stem cells since a controlled environment can be created to influence cell growth and differentiation. Using printed tissue for biotechnological and pharmacological needs like in vitro drug-testing may lead to a revolution in the pharmaceutical industry since animal models could be partially replaced by biofabricated tissues mimicking human physiology and pathology. This would not only be a major advancement concerning rising ethical issues but would also have a measureable impact on economical aspects in this industry of today, where animal studies are very labor-intensive and therefore costly. In this review, current controlled material and cell positioning techniques are introduced highlighting approaches towards 3D tissue printing.

  14. Enhanced Antenna Position Implementation Over Vehicular Ad Hoc Network (VNET) In 3D Space

    Kanrar, Soumen

    2011-01-01

    The technology related to networking moves wired connection to wireless connection.The basic problem concern in the wireless domain, random packet loss for the end to end connection. In this paper we show the performance and the impact of the packet loss and delay, by the bit error rate throughput etc with respect to the real world scenario vehicular ad hoc network in 3-dimension space (VANET in 3D). Over the years software development has responded to the increasing growth of wireless connectivity in developing network enabled software. In this paper we consider the real world physical problem in three dimensional wireless domain and map the problem to analytical problem . In this paper we simulate that analytic problem with respect to real world scenario by using enhanced antenna position system (EAPS) mounted over the mobile node in 3D space. In this paper we convert the real world problem into lab oriented problem by using the EAPS -system and shown the performance in wireless domain in 3 dimensional spac...

  15. Enhanced Antenna Position Implementation Over Vehicular Ad Hoc Network (VNET In 3D Space

    Soumen Kanrar

    2010-02-01

    Full Text Available The technology related to networking moves wired connection to wireless connection. The basic problem concern in the wireless domain, random packet loss for the end to end connection. Inthis paper we show the performance and the impact of the packet loss and delay, by the bit error rate throughput etc with respect to the real world scenario vehicular ad hoc network in 3-dimension space(VANET in 3D. Over the years software development has responded to the increasing growth of wireless connectivity in developing network enabled software. In this paper we consider the real world physicalproblem in three dimensional wireless domain and map the problem to analytical problem . In this paper we simulate that analytic problem with respect to real world scenario by using enhanced antenna position system (EAPS mounted over the mobile node in 3D space. In this paper we convert the real world problem into lab oriented problem by using the EAPS –system and shown the performance inwireless domain in 3 dimensional space.

  16. Interactive and Stereoscopic Hybrid 3D Viewer of Radar Data with Gesture Recognition

    Goenetxea, Jon; Moreno, Aitor; Unzueta, Luis; Galdós, Andoni; Segura, Álvaro

    This work presents an interactive and stereoscopic 3D viewer of weather information coming from a Doppler radar. The hybrid system shows a GIS model of the regional zone where the radar is located and the corresponding reconstructed 3D volume weather data. To enhance the immersiveness of the navigation, stereoscopic visualization has been added to the viewer, using a polarized glasses based system. The user can interact with the 3D virtual world using a Nintendo Wiimote for navigating through it and a Nintendo Wii Nunchuk for giving commands by means of hand gestures. We also present a dynamic gesture recognition procedure that measures the temporal advance of the performed gesture postures. Experimental results show how dynamic gestures are effectively recognized so that a more natural interaction and immersive navigation in the virtual world is achieved.

  17. Positional accuracy and transmitter orientation of the 3D electromagnetic tracking system

    This research investigates the positional accuracy and effects of transmitter orientation of a 3D electromagnetic tracking (EMT) system. EMT systems, capable of real-time position and orientation monitoring, are commonly used in computer-aided surgical navigation and path monitoring. In this study, positional information is evaluated for accuracy by comparing the EMT system against laser interferometer measurements in three orthogonal axes with step sizes between 0.1 and 0.5 mm. The effect of transmitter orientation is evaluated by placing the transmitter with either the front or the side facing the magnetic sensor. Gauge repeatability and reproducibility results demonstrate that the EMT system can accurately measure the motion with a tolerance of 0.2 mm with 0.5 s measurement time. The transmitter oriented with the front facing the sensor has a higher positional accuracy than that of the side transmitter orientation. High accuracy of the EMT system combined with the knowledge of transmitter orientation information presents the potential for accurate navigation and path monitoring in medical procedures. (paper)

  18. Interactive Cosmetic Makeup of a 3D Point-Based Face Model

    Kim, Jeong-Sik; Choi, Soo-Mi

    We present an interactive system for cosmetic makeup of a point-based face model acquired by 3D scanners. We first enhance the texture of a face model in 3D space using low-pass Gaussian filtering, median filtering, and histogram equalization. The user is provided with a stereoscopic display and haptic feedback, and can perform simulated makeup tasks including the application of foundation, color makeup, and lip gloss. Fast rendering is achieved by processing surfels using the GPU, and we use a BSP tree data structure and a dynamic local refinement of the facial surface to provide interactive haptics. We have implemented a prototype system and evaluated its performance.

  19. Comment on 'The role of 3-D interactive visualization in blind surveys of HI in galaxies'

    Taylor, Rhys

    2015-01-01

    Punzo et al. (2015) recently reported on the state of the art for visualisation of H I data cubes. I here briefly describe another program, FRELLED, specifically designed for dealing with H I data. Unlike many 3D viewers, FRELLED can handle astronomical world coordinates, easily and interactively mask and label specific volumes within the data, overlay optical data from the SDSS, generate contour plots and renzograms, make basic spectral profile measurements via an interface with MIRIAD, and can switch between viewing the data in 3D and 2D. The code is open source and can potentially be extended to include any astronomical function possible with Python, displaying the result in an interactive 3D environment.

  20. 3D Imaging for hand gesture recognition: Exploring the software-hardware interaction of current technologies

    Periverzov, Frol; Ilieş, Horea T.

    2012-09-01

    Interaction with 3D information is one of the fundamental and most familiar tasks in virtually all areas of engineering and science. Several recent technological advances pave the way for developing hand gesture recognition capabilities available to all, which will lead to more intuitive and efficient 3D user interfaces (3DUI). These developments can unlock new levels of expression and productivity in all activities concerned with the creation and manipulation of virtual 3D shapes and, specifically, in engineering design. Building fully automated systems for tracking and interpreting hand gestures requires robust and efficient 3D imaging techniques as well as potent shape classifiers. We survey and explore current and emerging 3D imaging technologies, and focus, in particular, on those that can be used to build interfaces between the users' hands and the machine. The purpose of this paper is to categorize and highlight the relevant differences between these existing 3D imaging approaches in terms of the nature of the information provided, output data format, as well as the specific conditions under which these approaches yield reliable data. Furthermore we explore the impact of each of these approaches on the computational cost and reliability of the required image processing algorithms. Finally we highlight the main challenges and opportunities in developing natural user interfaces based on hand gestures, and conclude with some promising directions for future research. [Figure not available: see fulltext.

  1. Automatic detection of patient position for incorporation in exact 3D reconstruction for emission tomography

    Full text: SPECT involves acquiring a set of projection images using one or more rotating gamma cameras. The projections are then reconstructed to create transverse slices. Patient motion during the scan can introduce inconsistencies into the data leading to artifacts. There remains a need for robust and effective motion correction. One approach uses the (corrupt) data itself to derive the patient position at each projection angle. Corrected data is periodically incorporated into a 3-D reconstruction. Fundamental aspects of the algorithm mechanics, particularly performance in the presence of Poisson noise, have been examined. Brain SPECT studies were simulated using a digital version of the Huffman brain phantom. Projection datasets with Poisson noise imposed, generated for different positions of the phantom, were combined and reconstructed to produce motion-corrupted reconstructions. To examine the behaviour of the cost function as the object position was changed, the corrupted re-construction was forward projected and the mean square difference (MSD) between the resulting re-projections and corresponding original projections was calculated. The ability to detect mis-positioned projections for different degrees of freedom, the importance of using dual-head camera geometry, and the effect of smoothing the original projections prior to the MSD calculation were assessed. Re-projection of the corrupt reconstruction was able to correctly identify mis-positioned projection data. The degree of movement as defined by MSD was more easily identified for translations than for rotations. Noise resulted in an increasing bias that made it difficult to distinguish the minimum MSD, particularly for z-axis rotations. This was improved by median filtering of projections. Right-angled dual-head geometry is necessary to provide stability to the algorithm and to better identify motion in all 6 degrees of freedom. These findings will assist the optimisation of a fully automated motion

  2. Evolution, Interaction, and Intrinsic Properties of Dislocations in Intermetallics: Anisotropic 3D Dislocation Dynamics Approach

    Qian Chen

    2008-08-18

    The generation, motion, and interaction of dislocations play key roles during the plastic deformation process of crystalline solids. 3D Dislocation Dynamics has been employed as a mesoscale simulation algorithm to investigate the collective and cooperative behavior of dislocations. Most current research on 3D Dislocation Dynamics is based on the solutions available in the framework of classical isotropic elasticity. However, due to some degree of elastic anisotropy in almost all crystalline solids, it is very necessary to extend 3D Dislocation Dynamics into anisotropic elasticity. In this study, first, the details of efficient and accurate incorporation of the fully anisotropic elasticity into 3D discrete Dislocation Dynamics by numerically evaluating the derivatives of Green's functions are described. Then the intrinsic properties of perfect dislocations, including their stability, their core properties and disassociation characteristics, in newly discovered rare earth-based intermetallics and in conventional intermetallics are investigated, within the framework of fully anisotropic elasticity supplemented with the atomistic information obtained from the ab initio calculations. Moreover, the evolution and interaction of dislocations in these intermetallics as well as the role of solute segregation are presented by utilizing fully anisotropic 3D dislocation dynamics. The results from this work clearly indicate the role and the importance of elastic anisotropy on the evolution of dislocation microstructures, the overall ductility and the hardening behavior in these systems.

  3. Employing WebGL to develop interactive stereoscopic 3D content for use in biomedical visualization

    Johnston, Semay; Renambot, Luc; Sauter, Daniel

    2013-03-01

    Web Graphics Library (WebGL), the forthcoming web standard for rendering native 3D graphics in a browser, represents an important addition to the biomedical visualization toolset. It is projected to become a mainstream method of delivering 3D online content due to shrinking support for third-party plug-ins. Additionally, it provides a virtual reality (VR) experience to web users accommodated by the growing availability of stereoscopic displays (3D TV, desktop, and mobile). WebGL's value in biomedical visualization has been demonstrated by applications for interactive anatomical models, chemical and molecular visualization, and web-based volume rendering. However, a lack of instructional literature specific to the field prevents many from utilizing this technology. This project defines a WebGL design methodology for a target audience of biomedical artists with a basic understanding of web languages and 3D graphics. The methodology was informed by the development of an interactive web application depicting the anatomy and various pathologies of the human eye. The application supports several modes of stereoscopic displays for a better understanding of 3D anatomical structures.

  4. Role of Interaction in Enhancing the Epistemic Utility of 3D Mathematical Visualizations

    Liang, Hai-Ning; Sedig, Kamran

    2010-01-01

    Many epistemic activities, such as spatial reasoning, sense-making, problem solving, and learning, are information-based. In the context of epistemic activities involving mathematical information, learners often use interactive 3D mathematical visualizations (MVs). However, performing such activities is not always easy. Although it is generally…

  5. Interactive Theater Experience with 3D Live Captured Actors and Spatial Sound

    Cheok, Adrian David

    This chapter introduces a new reality interactive theater that combines the 3D Live human capturing system, spatial sound, augmented reality, human-oriented interaction, and ambient intelligence technologies. Actors/Dancers at different places remotely are captured by the 3D Live system and transmitted to the theater place in real time and rendered in 3D form and real size, thus they can play/dance with the local actors/dancers and virtual characters at the same place in real time. Audience interaction is allowed and handled by an Ambient Intelligence (AI) agent to generate new actions for virtual characters and send meaningful interactions to real actors. The spatial sound system provides the real 3D sound and at the same time generates special sound effects such as controlling the sound direction that only allows people in a certain direction to heard it. All these features combined together bring a totally new theater experience to both actors/dancers and audiences, and extend the grammar of the traditional theater.

  6. High-order finite difference solution for 3D nonlinear wave-structure interaction

    Ducrozet, Guillaume; Bingham, Harry B.; Engsig-Karup, Allan Peter;

    2010-01-01

    This contribution presents our recent progress on developing an efficient fully-nonlinear potential flow model for simulating 3D wave-wave and wave-structure interaction over arbitrary depths (i.e. in coastal and offshore environment). The model is based on a high-order finite difference scheme...

  7. 3D nitrogen-doped graphene/β-cyclodextrin: host-guest interactions for electrochemical sensing

    Liu, Jilun; Leng, Xuanye; Xiao, Yao; Hu, Chengguo; Fu, Lei

    2015-07-01

    Host-guest interactions, especially those between cyclodextrins (CDs, including α-, β- and γ-CD) and various guest molecules, exhibit a very high supramolecular recognition ability. Thus, they have received considerable attention in different fields. These specific interactions between host and guest molecules are promising for biosensing and clinical detection. However, there is a lack of an ideal electrode substrate for CDs to increase their performance in electrochemical sensing. Herein, we propose a new 3D nitrogen-doped graphene (3D-NG) based electrochemical sensor, taking advantage of the superior sensitivity of host-guest interactions. Our 3D-NG was fabricated by a template-directed chemical vapour deposition (CVD) method, and it showed a large specific surface area, a high capacity for biomolecules and a high electron transfer efficiency. Thus, for the first time, we took 3D-NG as an electrode substrate for β-CD to establish a new type of biosensor. Using dopamine (DA) and acetaminophen (APAP) as representative guest molecules, our 3D-NG/β-CD biosensor shows extremely high sensitivities (5468.6 μA mM-1 cm-2 and 2419.2 μA mM-1 cm-2, respectively), which are significantly higher than those reported in most previous studies. The stable adsorption of β-CD on 3D-NG indicates potential applications in clinical detection and medical testing.Host-guest interactions, especially those between cyclodextrins (CDs, including α-, β- and γ-CD) and various guest molecules, exhibit a very high supramolecular recognition ability. Thus, they have received considerable attention in different fields. These specific interactions between host and guest molecules are promising for biosensing and clinical detection. However, there is a lack of an ideal electrode substrate for CDs to increase their performance in electrochemical sensing. Herein, we propose a new 3D nitrogen-doped graphene (3D-NG) based electrochemical sensor, taking advantage of the superior sensitivity

  8. Effect of 3D fractal dimension on contact area and asperity interactions in elastoplastic contact

    Abdeljalil Jourani

    2016-05-01

    Full Text Available Few models are devoted to investigate the effect of 3D fractal dimension Ds on contact area and asperity interactions. These models used statistical approaches or two-dimensional deterministic simulations without considering the asperity interactions and elastic–plastic transition regime. In this study, a complete 3D deterministic model is adopted to simulate the contact between fractal surfaces which are generated using a modified two-variable Weierstrass–Mandelbrot function. This model incorporates the asperity interactions and considers the different deformation modes of surface asperities which range from entirely elastic through elastic-plastic to entirely plastic contact. The simulations reveal that the elastoplastic model is more appropriate to calculate the contact area ratio and pressure field. It is also shown that the influence of the asperity interactions cannot be neglected, especially at lower fractal dimension Ds and higher load.

  9. 3D combinational curves for accuracy and performance analysis of positive biometrics identification

    Du, Yingzi; Chang, Chein-I.

    2008-06-01

    The receiver operating characteristic (ROC) curve has been widely used as an evaluation criterion to measure the accuracy of biometrics system. Unfortunately, such an ROC curve provides no indication of the optimum threshold and cost function. In this paper, two kinds of 3D combinational curves are proposed: the 3D combinational accuracy curve and the 3D combinational performance curve. The 3D combinational accuracy curve gives a balanced view of the relationships among FAR (false alarm rate), FRR (false rejection rate), threshold t, and Cost. Six 2D curves can be derived from the 3D combinational accuracy curve: the conventional 2D ROC curve, 2D curve of (FRR, t), 2D curve of (FAR, t), 2D curve of (FRR, Cost), 2D curve of (FAR, Cost), and 2D curve of ( t, Cost). The 3D combinational performance curve can be derived from the 3D combinational accuracy curve which can give a balanced view among Security, Convenience, threshold t, and Cost. The advantages of using the proposed 3D combinational curves are demonstrated by iris recognition systems where the experimental results show that the proposed 3D combinational curves can provide more comprehensive information of the system accuracy and performance.

  10. Soil-structure interaction during tunnelling in urban area: observations and 3D numerical modelling

    Fargnoli, Valentina

    2015-01-01

    This work illustrates a soil-tunnel-structure interaction study performed by an integrated,geotechnical and structural,approach based on 3D finite element analyses and validated against experimental observations.The study aims at analysing the response of reinforced concrete framed buildings on discrete foundations in interaction with metro lines.It refers to the case of the twin tunnels of the Milan (Italy) metro line 5,recently built in coarse grained materials using EPB machines,for which ...

  11. GIANT: pattern analysis of molecular interactions in 3D structures of protein–small ligand complexes

    Kasahara, Kota; Kinoshita, Kengo

    2014-01-01

    Background Interpretation of binding modes of protein–small ligand complexes from 3D structure data is essential for understanding selective ligand recognition by proteins. It is often performed by visual inspection and sometimes largely depends on a priori knowledge about typical interactions such as hydrogen bonds and π-π stacking. Because it can introduce some biases due to scientists’ subjective perspectives, more objective viewpoints considering a wide range of interactions are required....

  12. An Innovative Direct-Interaction-Enabled Augmented-Reality 3D System

    Sheng-Hsiung Chang; Tsair-Chun Liang

    2013-01-01

    Previous augmented-reality (AR) applications have required users to observe the integration of real and virtual images on a display. This study proposes a novel concept regarding AR applications. By integrating AR techniques with marker identification, virtual-image output, imaging, and image-interaction processes, this study rendered virtual images that can interact with predefined markers in a real three-dimensional (3D) environment.

  13. An Interactive 3D Virtual Anatomy Puzzle for Learning and Simulation - Initial Demonstration and Evaluation.

    Messier, Erik; Wilcox, Jascha; Dawson-Elli, Alexander; Diaz, Gabriel; Linte, Cristian A

    2016-01-01

    To inspire young students (grades 6-12) to become medical practitioners and biomedical engineers, it is necessary to expose them to key concepts of the field in a way that is both exciting and informative. Recent advances in medical image acquisition, manipulation, processing, visualization, and display have revolutionized the approach in which the human body and internal anatomy can be seen and studied. It is now possible to collect 3D, 4D, and 5D medical images of patient specific data, and display that data to the end user using consumer level 3D stereoscopic display technology. Despite such advancements, traditional 2D modes of content presentation such as textbooks and slides are still the standard didactic equipment used to teach young students anatomy. More sophisticated methods of display can help to elucidate the complex 3D relationships between structures that are so often missed when viewing only 2D media, and can instill in students an appreciation for the interconnection between medicine and technology. Here we describe the design, implementation, and preliminary evaluation of a 3D virtual anatomy puzzle dedicated to helping users learn the anatomy of various organs and systems by manipulating 3D virtual data. The puzzle currently comprises several components of the human anatomy and can be easily extended to include additional organs and systems. The 3D virtual anatomy puzzle game was implemented and piloted using three display paradigms - a traditional 2D monitor, a 3D TV with active shutter glass, and the DK2 version Oculus Rift, as well as two different user interaction devices - a space mouse and traditional keyboard controls. PMID:27046584

  14. An Interactive 3D Graphics Modeler Based on Simulated Human Immune System

    Hiroaki Nishino

    2008-07-01

    Full Text Available We propose an intuitive computer graphics authoring method based on interactive evolutionary computation (IEC. Our previous systems employed genetic algorithm (GA and mainly focused on rapid exploration of a single optimum 3D graphics model. The proposed method adopts a different computation strategy called immune algorithm (IA to ease the creation of varied 3D models even if a user doesn’t have any specific idea of final 3D products. Because artistic work like graphics design needs a process to diversify the user’s imagery, a tool that allows the user to select his/her preferred ones from a broad range of possible design solutions is particularly desired. IA enables the user to effectively explore a wealth of solutions in a huge 3D parametric space by using its essential mechanisms such as antibody formation and self-regulating function. We conducted an experiment to verify the effectiveness of the proposed method. The results show that the proposed method helps the user to easily generating wide variety of 3D graphics models.

  15. Self-Discovery of Structural Geology Concepts using Interactive 3D Visualization

    Billen, M. I.; Saunders, J.

    2010-12-01

    Mastering structural geology concepts that depend on understanding three-dimensional (3D) geometries and imagining relationships among unseen subsurface structures are fundamental skills for geologists. Traditionally these skills are developed first, through use of 2D drawings of 3D structures that can be difficult to decipher or 3D physical block models that show only a limited set of relationships on the surfaces of the blocks, followed by application and testing of concepts in field settings. We hypothesize that this learning process can be improved by providing repeated opportunities to evaluate and explore synthetic 3D structures using interactive 3D visualization software. We present laboratory modules designed for undergraduate structural geology curriculum using a self-discovery approach to teach concepts such as: the Rule of V’s, structure separation versus fault slip, and the more general dependence of structural exposure on surface topography. The laboratory modules are structured to allow students to discover and articulate each concept from observations of synthetic data both on traditional maps and using the volume visualization software 3DVisualizer. Modules lead students through exploration of data (e.g., a dipping layered structure exposed in ridge-valley topography or obliquely offset across a fault) by allowing them to interactively view (rotate, pan, zoom) the exposure of structures on topographic surfaces and to toggle on/off the full 3D structure as a transparent colored volume. This tool allows student to easily visually understand the relationships between, for example a dipping structure and its exposure on valley walls, as well as how the structure extends beneath the surface. Using this method gives students more opportunities to build a mental library of previously-seen relationships from which to draw-on when applying concepts in the field setting. These laboratory modules, the data and software are freely available from KeckCAVES.

  16. Interaction Design of National Dance Based on Realistic 3D Character

    Guoxin Tan

    2013-08-01

    Full Text Available Great improvement has been achieved in the protection of national dance through multimedia technology. An interactive design approach for national dance based on realistic 3D character is proposed in this paper. This approach comes with three sub steps: Firstly, the realistic face was reconstructed based on a front photo, in this step, the facial feature points of photo are selected interactively; and then, the realistic face was built through texture mapping and fusion based on the standardized face model database. Secondly, the construction of realistic body is realized through introducing the stretching model and the vector differential adjuster. Finally, the interactive display of national dance is realized by virtual reality engine. The experimental results show that this approach is user-friendly, and can generate a high-quality realistic 3D character in real time while protects the worthy cultural heritage effectively at the same time.

  17. Functional metabolic interactions of human neuron-astrocyte 3D in vitro networks.

    Simão, Daniel; Terrasso, Ana P; Teixeira, Ana P; Brito, Catarina; Sonnewald, Ursula; Alves, Paula M

    2016-01-01

    The generation of human neural tissue-like 3D structures holds great promise for disease modeling, drug discovery and regenerative medicine strategies. Promoting the establishment of complex cell-cell interactions, 3D culture systems enable the development of human cell-based models with increased physiological relevance, over monolayer cultures. Here, we demonstrate the establishment of neuronal and astrocytic metabolic signatures and shuttles in a human 3D neural cell model, namely the glutamine-glutamate-GABA shuttle. This was indicated by labeling of neuronal GABA following incubation with the glia-specific substrate [2-(13)C]acetate, which decreased by methionine sulfoximine-induced inhibition of the glial enzyme glutamine synthetase. Cell metabolic specialization was further demonstrated by higher pyruvate carboxylase-derived labeling in glutamine than in glutamate, indicating its activity in astrocytes and not in neurons. Exposure to the neurotoxin acrylamide resulted in intracellular accumulation of glutamate and decreased GABA synthesis. These results suggest an acrylamide-induced impairment of neuronal synaptic vesicle trafficking and imbalanced glutamine-glutamate-GABA cycle, due to loss of cell-cell contacts at synaptic sites. This work demonstrates, for the first time to our knowledge, that neural differentiation of human cells in a 3D setting recapitulates neuronal-astrocytic metabolic interactions, highlighting the relevance of these models for toxicology and better understanding the crosstalk between human neural cells. PMID:27619889

  18. Exploring Direct 3D Interaction for Full Horizontal Parallax Light Field Displays Using Leap Motion Controller

    Vamsi Kiran Adhikarla

    2015-04-01

    Full Text Available This paper reports on the design and evaluation of direct 3D gesture interaction with a full horizontal parallax light field display. A light field display defines a visual scene using directional light beams emitted from multiple light sources as if they are emitted from scene points. Each scene point is rendered individually resulting in more realistic and accurate 3D visualization compared to other 3D displaying technologies. We propose an interaction setup combining the visualization of objects within the Field Of View (FOV of a light field display and their selection through freehand gesture tracked by the Leap Motion Controller. The accuracy and usefulness of the proposed interaction setup was also evaluated in a user study with test subjects. The results of the study revealed high user preference for free hand interaction with light field display as well as relatively low cognitive demand of this technique. Further, our results also revealed some limitations and adjustments of the proposed setup to be addressed in future work.

  19. Distribution of Exchange Interaction Fields for 2D and 3D Systems of Spherical Dipoles

    A.G. Makarov

    2014-07-01

    Full Text Available By the method of numerical simulation have been shown that the dipole-dipole interaction in the high-anisotropic spherical magnetic dipole moments can result in the case of the particle distribution on the plane to poorly defined ferromagnetism, and for the distribution in the volume to the equality of ferromagnetic and antiferromagnetic interactions. Results are consistent with the results of the random exchange interaction field calculation method, i.e. in 3D systems with random distribution of the particles is no ferromagnetism.

  20. LATIS3D The Gold Standard for Laser-Tissue-Interaction Modeling

    London, R A; Gentile, N A; Kim, B M; Makarewicz, A M; Vincent, L; Yang, Y B

    2000-01-01

    The goal of this LDRD project has been to create LATIS3D--the world's premier computer program for laser-tissue interaction modeling. The development was based on recent experience with the 2D LATIS code and the ASCI code, KULL. With LATIS3D, important applications in laser medical therapy were researched including dynamical calculations of tissue emulsification and ablation, photothermal therapy, and photon transport for photodynamic therapy. This project also enhanced LLNL's core competency in laser-matter interactions and high-energy-density physics by pushing simulation codes into new parameter regimes and by attracting external expertise. This will benefit both existing LLNL programs such as ICF and SBSS and emerging programs in medical technology and other laser applications.

  1. LATIS3D: The Gold Standard for Laser-Tissue-Interaction Modeling

    London, R.A.; Makarewicz, A.M.; Kim, B.M.; Gentile, N.A.; Yang, Y.B.; Brlik, M.; Vincent, L.

    2000-02-29

    The goal of this LDRD project has been to create LATIS3D--the world's premier computer program for laser-tissue interaction modeling. The development was based on recent experience with the 2D LATIS code and the ASCI code, KULL. With LATIS3D, important applications in laser medical therapy were researched including dynamical calculations of tissue emulsification and ablation, photothermal therapy, and photon transport for photodynamic therapy. This project also enhanced LLNL's core competency in laser-matter interactions and high-energy-density physics by pushing simulation codes into new parameter regimes and by attracting external expertise. This will benefit both existing LLNL programs such as ICF and SBSS and emerging programs in medical technology and other laser applications.

  2. Measurement of material uniformity using 3-D position sensitive CdZnTe gamma-ray spectrometers

    He, Z; Knoll, G F; Wehe, D K; Stahle, C M

    2000-01-01

    We present results from two 1 cm sup 3 CdZnTe gamma-ray spectrometers with full 3-D position sensitivity. To our knowledge, these are the first reported semiconductor spectrometers that provide independent spectral data for each of over 2000 volume elements. Energy resolutions of 1.5-1.6% FWHM and position resolutions of 0.7x0.7x0.5 mm were obtained at 662 keV gamma-ray energy from the central region of both detectors for single-pixel events. With the 3-D position sensing capability, variations in spectral response over the detector volume were recorded using a sup 1 sup 3 sup 7 Cs source. These measurements allow a study of full-energy peak efficiency, mean ionization energy and electron trapping as a function of 3-D position. The effects of material non-uniformity on detector spectroscopic performance are discussed.

  3. 3D magnetospheric parallel hybrid multi-grid method applied to planet-plasma interactions

    Leclercq, Ludivine; Modolo, Ronan; Leblanc, François; Hess, Sebastien; Mancini, Marco

    2016-01-01

    We present a new method to exploit multiple refinement levels within a 3D parallel hybrid model, developed to study planet-plasma interactions. This model is based on the hybrid formalism: ions are kinetically treated whereas electrons are considered as a inertia-less fluid. Generally, ions are represented by numerical particles whose size equals the volume of the cells. Particles that leave a coarse grid subsequently entering a refined region are split into particles whose volume corresponds...

  4. Interactive Application Development Policy Object 3D Virtual Tour History Pacitan District based Multimedia

    Bambang Eka Purnama; Lies Yulianto; Muga Linggar Famukhit; Maryono

    2013-01-01

    Pacitan has a wide range of tourism activity. One of the tourism district is Pacitan historical attractions. These objects have a history tour of the educational values, history and culture, which must be maintained and preserved as one tourism asset Kabupeten Pacitan. But the history of the current tour the rarely visited and some of the students also do not understand the history of each of these historical attractions. Hence made a information media of 3D virtual interactive applications P...

  5. Animation and Interaction of Responsive, Expressive, and Tangible 3D Virtual Characters

    Fernández Baena, Adso

    2015-01-01

    This thesis is framed within the field of 3D Character Animation. Virtual characters are used in many Human Computer Interaction applications such as video games and serious games. Within these virtual worlds they move and act in similar ways to humans controlled by users through some form of interface or by artificial intelligence. This work addresses the challenges of developing smoother movements and more natural behaviors driving motions in real-time, intuitively, and accurately. The inte...

  6. Interaction in 3D virtual worlds: an integrated approach of emerging technologies in handball

    Lopes, António; Sequeira, Pedro; Morgado, Leonel; Madeira, António; Ildefonso, João; Bruno, Pires; Márcio, Cardoso; José, Dinis

    2011-01-01

    Lifelong learning is a concept that is associated with changes in society as we know it. The new technologies of information and communication have contributed to the creation and development of various tools in the training, education and research in several areas. 3D virtual worlds are alternate realities in which people can interact with each other or elements present in it. In the field of education is recognized primarily by its potential ability to simulate complex situat...

  7. DYNA3D, INGRID, and TAURUS: an integrated, interactive software system for crashworthiness engineering

    Crashworthiness engineering has always been a high priority at Lawrence Livermore National Laboratory because of its role in the safe transport of radioactive material for the nuclear power industry and military. As a result, the authors have developed an integrated, interactive set of finite element programs for crashworthiness analysis. The heart of the system is DYNA3D, an explicit, fully vectorized, large deformation structural dynamics code. DYNA3D has the following four capabilities that are critical for the efficient and accurate analysis of crashes: (1) fully nonlinear solid, shell, and beam elements for representing a structure, (2) a broad range of constitutive models for representing the materials, (3) sophisticated contact algorithms for the impact interactions, and (4) a rigid body capability to represent the bodies away from the impact zones at a greatly reduced cost without sacrificing any accuracy in the momentum calculations. To generate the large and complex data files for DYNA3D, INGRID, a general purpose mesh generator, is used. It runs on everything from IBM PCs to CRAYS, and can generate 1000 nodes/minute on a PC. With its efficient hidden line algorithms and many options for specifying geometry, INGRID also doubles as a geometric modeller. TAURUS, an interactive post processor, is used to display DYNA3D output. In addition to the standard monochrome hidden line display, time history plotting, and contouring, TAURUS generates interactive color displays on 8 color video screens by plotting color bands superimposed on the mesh which indicate the value of the state variables. For higher quality color output, graphic output files may be sent to the DICOMED film recorders. We have found that color is every bit as important as hidden line removal in aiding the analyst in understanding his results. In this paper the basic methodologies of the programs are presented along with several crashworthiness calculations

  8. Planet-Disk Interaction on the GPU: The FARGO3D code

    Masset, F. S.; Benítez-Llambay, P.

    2015-10-01

    We present the new code FARGO3D. It is a finite difference code that solves the equations of hydrodynamics or magnetohydrodynamics on a Cartesian, cylindrical or spherical mesh. It features orbital advection, conserves mass and (angular) momentum to machine accuracy. Special emphasis is put on the description of planet disk tidal interactions. It is parallelized with MPI, and it can run indistinctly on CPUs or GPUs, without the need to program in a GPU oriented language.

  9. Visual Important-Driven Interactive Rendering of 3D Geometry Model over Lossy WLAN

    Bailin Yang; Zhiyong Zhang; Xun Wang

    2011-01-01

    In this paper, we propose a visual important-driven interactive rendering method for 3D model over 802.11 WLAN for overcoming the shortcomings of wireless network’s narrow bandwidth, high transmission error rates and mobile devices’ low power supply. This paper first proposes an efficient simplification method based on an improved visual important region detection technique. Then, we develop an efficient hybrid FEC and MAC-Lite model transmission protocol which will transmit the m...

  10. The role of 3-D interactive visualization in blind surveys of HI in galaxies

    Punzo, D.; van der Hulst, J. M.; Roerdink, J. B. T. M.; Oosterloo, T. A.; Ramatsoku, M.; Verheijen, M. A. W.

    2015-01-01

    Upcoming HI surveys will deliver large datasets, and automated processing using the full 3-D information (two positional dimensions and one spectral dimension) to find and characterize HI objects is imperative. In this context, visualization is an essential tool for enabling qualitative and quantitative human control on an automated source finding and analysis pipeline. We discuss how Visual Analytics, the combination of automated data processing and human reasoning, creativity and intuition,...

  11. Handy Compton camera using 3D position-sensitive scintillators coupled with large-area monolithic MPPC arrays

    Kataoka, J.; Kishimoto, A.; Nishiyama, T.; Fujita, T.; Takeuchi, K.; Kato, T.; Nakamori, T.; Ohsuka, S.; Nakamura, S.; Hirayanagi, M.; Adachi, S.; Uchiyama, T.; Yamamoto, K.

    2013-12-01

    The release of radioactive isotopes (mainly 137Cs, 134Cs and 131I) from the crippled Fukushima Daiichi Nuclear Plant remains a serious problem in Japan. To help identify radiation hotspots and ensure effective decontamination operation, we are developing a novel Compton camera weighting only 1 kg and measuring just ∼10 cm2 in size. Despite its compactness, the camera realizes a wide 180° field of vision with a sensitivity about 50 times superior to other cameras being tested in Fukushima. We expect that a hotspot producing a 5 μSv/h dose at a distance of 3 m can be imaged every 10 s, with angular resolution better than 10° (FWHM). The 3D position-sensitive scintillators and thin monolithic MPPC arrays are the key technologies developed here. By measuring the pulse-height ratio of MPPC-arrays coupled at both ends of a Ce:GAGG scintillator block, the depth of interaction (DOI) is obtained for incident gamma rays as well as the usual 2D positions, with accuracy better than 2 mm. By using two identical 10 mm cubic Ce:GAGG scintillators as a scatterer and an absorber, we confirmed that the 3D configuration works well as a high-resolution gamma camera, and also works as spectrometer achieving typical energy resolution of 9.8% (FWHM) for 662 keV gamma rays. We present the current status of the prototype camera (weighting 1.5 kg and measuring 8.5×14×16 cm3 in size) being fabricated by Hamamatsu Photonics K.K. Although the camera still operates in non-DOI mode, angular resolution as high as 14° (FWHM) was achieved with an integration time of 30 s for the assumed hotspot described above.

  12. 3D interactive augmented reality-enhanced digital learning systems for mobile devices

    Feng, Kai-Ten; Tseng, Po-Hsuan; Chiu, Pei-Shuan; Yang, Jia-Lin; Chiu, Chun-Jie

    2013-03-01

    With enhanced processing capability of mobile platforms, augmented reality (AR) has been considered a promising technology for achieving enhanced user experiences (UX). Augmented reality is to impose virtual information, e.g., videos and images, onto a live-view digital display. UX on real-world environment via the display can be e ectively enhanced with the adoption of interactive AR technology. Enhancement on UX can be bene cial for digital learning systems. There are existing research works based on AR targeting for the design of e-learning systems. However, none of these work focuses on providing three-dimensional (3-D) object modeling for en- hanced UX based on interactive AR techniques. In this paper, the 3-D interactive augmented reality-enhanced learning (IARL) systems will be proposed to provide enhanced UX for digital learning. The proposed IARL systems consist of two major components, including the markerless pattern recognition (MPR) for 3-D models and velocity-based object tracking (VOT) algorithms. Realistic implementation of proposed IARL system is conducted on Android-based mobile platforms. UX on digital learning can be greatly improved with the adoption of proposed IARL systems.

  13. Interactive visualization and analysis of 3D medical images for neurosurgery

    We propose a method that makes it possible to interactively rotate and zoom a volume-rendered object and to interactively manipulate a function for transferring data values to color and opacity. The method ray-traces a Value-Intensity-Strength volume (VIS volume) instead of a color-opacity volume, and uses an adaptive refinement technique in generating images. The VIS volume tracing method can reduce by 20-90 percent the computational time of re-calculation necessitated by changing the function for transferring data values to color and opacity, and can reduce the computational time of pre-processing by 20 percent. It can also reduce the required memory space by 40 percent. The combination of VIS volume tracing and adaptive refinement method makes it possible to interactively visualize and analyze 3D medical image data. Once we can see detailed image of 3D objects to determine their orientation, we can easily manipulate the viewing and rendering parameters even while viewing rough, blurred images. The increase in the computation time for generating full-resolution images by using the adaptive refinement technique is approximately five to ten percent. Its effectiveness is evaluated by using the results of visualization for some 3D medical image data. (author)

  14. Studying Host-Pathogen Interactions In 3-D: Organotypic Models For Infectious Disease And Drug Development

    Nickerson, Cheryl A.; Richter, Emily G.; Ott, C. Mark

    2006-01-01

    Representative, reproducible and high-throughput models of human cells and tissues are critical for a meaningful evaluation of host-pathogen interactions and are an essential component of the research developmental pipeline. The most informative infection models - animals, organ explants and human trials - are not suited for extensive evaluation of pathogenesis mechanisms and screening of candidate drugs. At the other extreme, more cost effective and accessible infection models such as conventional cell culture and static co-culture may not capture physiological and three-dimensional aspects of tissue biology that are important in assessing pathogenesis, and effectiveness and cytotoxicity of therapeutics. Our lab has used innovative bioengineering technology to establish biologically meaningful 3-D models of human tissues that recapitulate many aspects of the differentiated structure and function of the parental tissue in vivo, and we have applied these models to study infectious disease. We have established a variety of different 3-D models that are currently being used in infection studies - including small intestine, colon, lung, placenta, bladder, periodontal ligament, and neuronal models. Published work from our lab has shown that our 3-D models respond to infection with bacterial and viral pathogens in ways that reflect the infection process in vivo. By virtue of their physiological relevance, 3-D cell cultures may also hold significant potential as models to provide insight into the neuropathogenesis of HIV infection. Furthermore, the experimental flexibility, reproducibility, cost-efficiency, and high throughput platform afforded by these 3-D models may have important implications for the design and development of drugs with which to effectively treat neurological complications of HIV infection.

  15. Handy Compton camera using 3D position-sensitive scintillators coupled with large-area monolithic MPPC arrays

    Kataoka, J., E-mail: kataoka.jun@waseda.jp [Research Institute for Science and Engineering, Waseda University, 3-4-1 Okubo, Shinjuku, Tokyo 169-8555 (Japan); Kishimoto, A.; Nishiyama, T.; Fujita, T.; Takeuchi, K.; Kato, T.; Nakamori, T. [Research Institute for Science and Engineering, Waseda University, 3-4-1 Okubo, Shinjuku, Tokyo 169-8555 (Japan); Ohsuka, S. [Central Research Laboratory, Hamamatsu Photonics K.K., 5000, Hirakuchi, Hamakita-ku, Hamamatsu, Shizuoka (Japan); Nakamura, S.; Hirayanagi, M.; Adachi, S.; Uchiyama, T.; Yamamoto, K. [Solid State Division, Hamamatsu Photonics K.K., 1126-1, Ichino-cho, Higashi-ku, Hamamatsu, Shizuoka (Japan)

    2013-12-21

    The release of radioactive isotopes (mainly {sup 137}Cs, {sup 134}Cs and {sup 131}I) from the crippled Fukushima Daiichi Nuclear Plant remains a serious problem in Japan. To help identify radiation hotspots and ensure effective decontamination operation, we are developing a novel Compton camera weighting only 1 kg and measuring just ∼10cm{sup 2} in size. Despite its compactness, the camera realizes a wide 180° field of vision with a sensitivity about 50 times superior to other cameras being tested in Fukushima. We expect that a hotspot producing a 5μSv/h dose at a distance of 3 m can be imaged every 10 s, with angular resolution better than 10° (FWHM). The 3D position-sensitive scintillators and thin monolithic MPPC arrays are the key technologies developed here. By measuring the pulse-height ratio of MPPC-arrays coupled at both ends of a Ce:GAGG scintillator block, the depth of interaction (DOI) is obtained for incident gamma rays as well as the usual 2D positions, with accuracy better than 2 mm. By using two identical 10 mm cubic Ce:GAGG scintillators as a scatterer and an absorber, we confirmed that the 3D configuration works well as a high-resolution gamma camera, and also works as spectrometer achieving typical energy resolution of 9.8% (FWHM) for 662 keV gamma rays. We present the current status of the prototype camera (weighting 1.5 kg and measuring 8.5×14×16 cm{sup 3} in size) being fabricated by Hamamatsu Photonics K.K. Although the camera still operates in non-DOI mode, angular resolution as high as 14° (FWHM) was achieved with an integration time of 30 s for the assumed hotspot described above. -- Highlights: •We are developing a novel Compton camera weighting only 1 kg and measuring just ∼10×10 cm{sup 2} in size. •The camera realizes a wide 180° field of vision with a sensitivity about 50 times superior to other cameras being tested in Fukushima. •The depth of interaction (DOI) is obtained for incident gamma rays as well as the usual 2

  16. Handy Compton camera using 3D position-sensitive scintillators coupled with large-area monolithic MPPC arrays

    The release of radioactive isotopes (mainly 137Cs, 134Cs and 131I) from the crippled Fukushima Daiichi Nuclear Plant remains a serious problem in Japan. To help identify radiation hotspots and ensure effective decontamination operation, we are developing a novel Compton camera weighting only 1 kg and measuring just ∼10cm2 in size. Despite its compactness, the camera realizes a wide 180° field of vision with a sensitivity about 50 times superior to other cameras being tested in Fukushima. We expect that a hotspot producing a 5μSv/h dose at a distance of 3 m can be imaged every 10 s, with angular resolution better than 10° (FWHM). The 3D position-sensitive scintillators and thin monolithic MPPC arrays are the key technologies developed here. By measuring the pulse-height ratio of MPPC-arrays coupled at both ends of a Ce:GAGG scintillator block, the depth of interaction (DOI) is obtained for incident gamma rays as well as the usual 2D positions, with accuracy better than 2 mm. By using two identical 10 mm cubic Ce:GAGG scintillators as a scatterer and an absorber, we confirmed that the 3D configuration works well as a high-resolution gamma camera, and also works as spectrometer achieving typical energy resolution of 9.8% (FWHM) for 662 keV gamma rays. We present the current status of the prototype camera (weighting 1.5 kg and measuring 8.5×14×16 cm3 in size) being fabricated by Hamamatsu Photonics K.K. Although the camera still operates in non-DOI mode, angular resolution as high as 14° (FWHM) was achieved with an integration time of 30 s for the assumed hotspot described above. -- Highlights: •We are developing a novel Compton camera weighting only 1 kg and measuring just ∼10×10 cm2 in size. •The camera realizes a wide 180° field of vision with a sensitivity about 50 times superior to other cameras being tested in Fukushima. •The depth of interaction (DOI) is obtained for incident gamma rays as well as the usual 2D positions. •We present the

  17. Seamless 3D interaction for virtual tables, projection planes, and CAVEs

    Encarnacao, L. M.; Bimber, Oliver; Schmalstieg, Dieter; Barton, Robert J., III

    2000-08-01

    The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This device shares with other large- screen display technologies (such as data walls and surround- screen projection systems) the lack of human-centered unencumbered user interfaces and 3D interaction technologies. Such shortcomings present severe limitations to the application of virtual reality (VR) technology to time- critical applications as well as employment scenarios that involve heterogeneous groups of end-users without high levels of computer familiarity and expertise. Traditionally such employment scenarios are common in planning-related application areas such as mission rehearsal and command and control. For these applications, a high grade of flexibility with respect to the system requirements (display and I/O devices) as well as to the ability to seamlessly and intuitively switch between different interaction modalities and interaction are sought. Conventional VR techniques may be insufficient to meet this challenge. This paper presents novel approaches for human-centered interfaces to Virtual Environments focusing on the Virtual Table visual input device. It introduces new paradigms for 3D interaction in virtual environments (VE) for a variety of application areas based on pen-and-clipboard, mirror-in-hand, and magic-lens metaphors, and introduces new concepts for combining VR and augmented reality (AR) techniques. It finally describes approaches toward hybrid and distributed multi-user interaction environments and concludes by hypothesizing on possible use cases for defense applications.

  18. Interactive Application Development Policy Object 3D Virtual Tour History Pacitan District based Multimedia

    Bambang Eka Purnama

    2013-04-01

    Full Text Available Pacitan has a wide range of tourism activity. One of the tourism district is Pacitan historical attractions. These objects have a history tour of the educational values, history and culture, which must be maintained and preserved as one tourism asset Kabupeten Pacitan. But the history of the current tour the rarely visited and some of the students also do not understand the history of each of these historical attractions. Hence made a information media of 3D virtual interactive applications Pacitan tour history in the form of interactive CD applications. The purpose of the creation of interactive applications is to introduce Pacitan history tours to students and the community. Creating interactive information media that can provide an overview of the history of the existing tourist sites in Pacitan The benefits of this research is the students and the public will get to know the history of historical attractions Pacitan. As a media introduction of historical attractions and as a medium of information to preserve the historical sights. Band is used in the manufacturing methods Applications 3D Virtual Interactive Attractions: History-Based Multimedia Pacitan authors used the method library, observation and interviews. Design using 3ds Max 2010, Adobe Director 11.5, Adobe Photoshop CS3 and Corel Draw. The results of this research is the creation of media interakif information that can provide knowledge about the history of Pacitan.

  19. PROTEOME-3D: an interactive bioinformatics tool for large-scale data exploration and knowledge discovery.

    Lundgren, Deborah H; Eng, Jimmy; Wright, Michael E; Han, David K

    2003-11-01

    Comprehensive understanding of biological systems requires efficient and systematic assimilation of high-throughput datasets in the context of the existing knowledge base. A major limitation in the field of proteomics is the lack of an appropriate software platform that can synthesize a large number of experimental datasets in the context of the existing knowledge base. Here, we describe a software platform, termed PROTEOME-3D, that utilizes three essential features for systematic analysis of proteomics data: creation of a scalable, queryable, customized database for identified proteins from published literature; graphical tools for displaying proteome landscapes and trends from multiple large-scale experiments; and interactive data analysis that facilitates identification of crucial networks and pathways. Thus, PROTEOME-3D offers a standardized platform to analyze high-throughput experimental datasets for the identification of crucial players in co-regulated pathways and cellular processes. PMID:12960178

  20. Open source 3D visualization and interaction dedicated to hydrological models

    Richard, Julien; Giangola-Murzyn, Agathe; Gires, Auguste; Tchiguirinskaia, Ioulia; Schertzer, Daniel

    2014-05-01

    Climate change and surface urbanization strongly modify the hydrological cycle in urban areas, increasing the consequences of extreme events such as floods or draughts. These issues lead to the development of the Multi-Hydro model at the Ecole des Ponts ParisTech (A. Giangola-Murzyn et al., 2012). This fully distributed model allows to compute the hydrological response of urban and peri-urban areas. Unfortunately such models are seldom user friendly. Indeed generating the inputs before launching a new simulation is usually a tricky tasks, and understanding and interpreting the outputs remains specialist tasks not accessible to the wider public. The MH-AssimTool was developed to overcome these issues. To enable an easier and improved understanding of the model outputs, we decided to convert the raw output data (grids file in ascii format) to a 3D display. Some commercial paying models provide a 3D visualization. Because of the cost of their licenses, this kind of tools may not be accessible to the most concerned stakeholders. So, we are developing a new tool based on C++ for the computation, Qt for the graphic user interface, QGIS for the geographical side and OpenGL for the 3D display. All these languages and libraries are open source and multi-platform. We will discuss some preprocessing issues for the data conversion from 2.5D to 3D. Indeed, the GIS data, is considered as a 2.5D (e.i. 2D polygon + one height) and the its transform to 3D display implies a lot of algorithms. For example,to visualize in 3D one building, it is needed to have for each point the coordinates and the elevation according to the topography. Furthermore one have to create new points to represent the walls. Finally the interactions between the model and stakeholders through this new interface and how this helps converting a research tool into a an efficient operational decision tool will be discussed. This ongoing research on the improvement of the visualization methods is supported by the

  1. Intermolecular interactions and 3D structure in cellulose-NaOH-urea aqueous system.

    Jiang, Zhiwei; Fang, Yan; Xiang, Junfeng; Ma, Yanping; Lu, Ang; Kang, Hongliang; Huang, Yong; Guo, Hongxia; Liu, Ruigang; Zhang, Lina

    2014-08-28

    The dissolution of cellulose in NaOH/urea aqueous solution at low temperature is a key finding in cellulose science and technology. In this paper, (15)N and (23)Na NMR experiments were carried out to clarify the intermolecular interactions in cellulose/NaOH/urea aqueous solution. It was found that there are direct interactions between OH(-) anions and amino groups of urea through hydrogen bonds and no direct interaction between urea and cellulose. Moreover, Na(+) ions can interact with both cellulose and urea in an aqueous system. These interactions lead to the formation of cellulose-NaOH-urea-H2O inclusion complexes (ICs). (23)Na relaxation results confirmed that the formation of urea-OH(-) clusters can effectively enhance the stability of Na(+) ions that attracted to cellulose chains. Low temperature can enhance the hydrogen bonding interaction between OH(-) ions and urea and improve the binding ability of the NaOH/urea/H2O clusters that attached to cellulose chains. Cryo-TEM observation confirmed the formation of cellulose-NaOH-urea-H2O ICs, which is in extended conformation with mean diameter of about 3.6 nm and mean length of about 300 nm. Possible 3D structure of the ICs was proposed by the M06-2X/6-31+G(d) theoretical calculation, revealing the O3H···O5 intramolecular hydrogen bonds could remain in the ICs. This work clarified the interactions in cellulose/NaOH/urea aqueous solution and the 3D structure of the cellulose chain in dilute cellulose/NaOH/urea aqueous solution. PMID:25111839

  2. An Interactive Tool for Analysis and Optimization of Texture Parameters in Photorealistic Virtual 3d Models

    Sima, A. A.; Buckley, S. J.; Viola, I.

    2012-07-01

    Texture mapping is a common method for combining surface geometry with image data, with the resulting photorealistic 3D models being suitable not only for visualization purposes but also for interpretation and spatiameasurement, in many application fields, such as cultural heritage and the earth sciences. When acquiring images for creation of photorealistic models, it is usual to collect more data than is finally necessary for the texturing process. Images may be collected from multiple locations, sometimes with different cameras or lens configurations and large amounts of overlap may exist. Consequently, much redundancy may be present, requiring sorting to choose the most suitable images to texture the model triangles. This paper presents a framework for visualization and analysis of the geometric relations between triangles of the terrain model and covering image sets. The application provides decision support for selection of an image subset optimized for 3D model texturing purposes, for non-specialists. It aims to improve the communication of geometrical dependencies between model triangles and the available digital images, through the use of static and interactive information visualization methods. The tool was used for computer-aided selection of image subsets optimized for texturing of 3D geological outcrop models. The resulting textured models were of high quality and with a minimum of missing texture, and the time spent in time-consuming reprocessing was reduced. Anecdotal evidence indicated that an increased user confidence in the final textured model quality and completeness makes the framework highly beneficial.

  3. 3D Modeling of Forbidden Line Emission in the Binary Wind Interaction Region of Eta Carinae

    Madura, Thomas; Gull, T. R.; Owocki, S.; Okazaki, A. T.; Russell, C. M. P.

    2010-01-01

    We present recent work using three-dimensional (3D) Smoothed Particle Hydrodynamics (SPH) simulations to model the high ([Fe III], [Ar III], [Ne III] and [S III]) and low ([Fe II], [Ni II]) ionization forbidden emission lines observed in Eta Carinae using the HST/STIS. These structures are interpreted as the time-averaged, outer extensions of the primary wind and the wind-wind interaction region directly excited by the FUV of the hot companion star of this massive binary system. We discuss how analyzing the results of the 3D SPH simulations and synthetic slit spectra and comparing them to the spectra obtained with the HST/STIS helps us determine the absolute orientation of the binary orbit and helps remove the degeneracy inherent to models based solely on the observed RXTE X-ray light curve. A key point of this work is that spatially resolved observations like those with HST/STIS and comparison to 3D models are necessary to determine the alignment or misalignment of the orbital angular momentum axis with the Homunculus, or correspondingly, the alignment of the orbital plane with the Homunculus skirt.

  4. A 3D printed nano bone matrix for characterization of breast cancer cell and osteoblast interactions

    Zhu, Wei; Castro, Nathan J.; Cui, Haitao; Zhou, Xuan; Boualam, Benchaa; McGrane, Robert; Glazer, Robert I.; Zhang, Lijie Grace

    2016-08-01

    Bone metastasis is one of the most prevalent complications of late-stage breast cancer, in which the native bone matrix components, including osteoblasts, are intimately involved in tumor progression. The development of a successful in vitro model would greatly facilitate understanding the underlying mechanism of breast cancer bone invasion as well as provide a tool for effective discovery of novel therapeutic strategies. In the current study, we fabricated a series of in vitro bone matrices composed of a polyethylene glycol hydrogel and nanocrystalline hydroxyapatite of varying concentrations to mimic the native bone microenvironment for the investigation of breast cancer bone metastasis. A stereolithography-based three-dimensional (3D) printer was used to fabricate the bone matrices with precisely controlled architecture. The interaction between breast cancer cells and osteoblasts was investigated in the optimized bone matrix. Using a Transwell® system to separate the two cell lines, breast cancer cells inhibited osteoblast proliferation, while osteoblasts stimulated breast cancer cell growth, whereas, both cell lines increased IL-8 secretion. Breast cancer cells co-cultured with osteoblasts within the 3D bone matrix formed multi-cellular spheroids in comparison to two-dimensional monolayers. These findings validate the use of our 3D printed bone matrices as an in vitro metastasis model, and highlights their potential for investigating breast cancer bone metastasis.

  5. Formalizing the potential of stereoscopic 3D user experience in interactive entertainment

    Schild, Jonas; Masuch, Maic

    2015-03-01

    The use of stereoscopic 3D vision affects how interactive entertainment has to be developed as well as how it is experienced by the audience. The large amount of possibly impacting factors and variety as well as a certain subtlety of measured effects on user experience make it difficult to grasp the overall potential of using S3D vision. In a comprehensive approach, we (a) present a development framework which summarizes possible variables in display technology, content creation and human factors, and (b) list a scheme of S3D user experience effects concerning initial fascination, emotions, performance, and behavior as well as negative feelings of discomfort and complexity. As a major contribution we propose a qualitative formalization which derives dependencies between development factors and user effects. The argumentation is based on several previously published user studies. We further show how to apply this formula to identify possible opportunities and threats in content creation as well as how to pursue future steps for a possible quantification.

  6. A brain-computer interface method combined with eye tracking for 3D interaction.

    Lee, Eui Chul; Woo, Jin Cheol; Kim, Jong Hwa; Whang, Mincheol; Park, Kang Ryoung

    2010-07-15

    With the recent increase in the number of three-dimensional (3D) applications, the need for interfaces to these applications has increased. Although the eye tracking method has been widely used as an interaction interface for hand-disabled persons, this approach cannot be used for depth directional navigation. To solve this problem, we propose a new brain computer interface (BCI) method in which the BCI and eye tracking are combined to analyze depth navigation, including selection and two-dimensional (2D) gaze direction, respectively. The proposed method is novel in the following five ways compared to previous works. First, a device to measure both the gaze direction and an electroencephalogram (EEG) pattern is proposed with the sensors needed to measure the EEG attached to a head-mounted eye tracking device. Second, the reliability of the BCI interface is verified by demonstrating that there is no difference between the real and the imaginary movements for the same work in terms of the EEG power spectrum. Third, depth control for the 3D interaction interface is implemented by an imaginary arm reaching movement. Fourth, a selection method is implemented by an imaginary hand grabbing movement. Finally, for the independent operation of gazing and the BCI, a mode selection method is proposed that measures a user's concentration by analyzing the pupil accommodation speed, which is not affected by the operation of gazing and the BCI. According to experimental results, we confirmed the feasibility of the proposed 3D interaction method using eye tracking and a BCI. PMID:20580646

  7. Tele-Immersive Interaction with Intelligent Virtual Agents Based on Real-Time 3D Modeling

    Shujun Zhang

    2012-02-01

    Full Text Available To enable intelligent agents interacting smoothly with human users, researchers have been deploying novel interaction modalities (e.g. non-verbal cue, vision and touch in addition to agents’ conversational skills. Models of multi-modality interaction can enhance agents’ real-time perception, cognition and reaction towards the user. In this paper we report a novel tele-immersive interaction system developed using real-time 3D modelling techniques. In such system user’s full body is reconstructed using multi-view cameras and CUDA based visual hull reconstruction algorithm. User’s mesh model is then loaded into a virtual environment for interacting with an autonomous agent. Technical details and initial results of the system are illustrated in this paper. Following that a novel interaction scenario is proposed which links the virtual agent with a remote physical robot who takes the role of mediating interactions between two geographically separated users. Finally we discuss in depth the implications of such human-agent interaction and possible future improvements and directions.

  8. Visual Important-Driven Interactive Rendering of 3D Geometry Model over Lossy WLAN

    Bailin Yang

    2011-11-01

    Full Text Available In this paper, we propose a visual important-driven interactive rendering method for 3D model over 802.11 WLAN for overcoming the shortcomings of wireless network’s narrow bandwidth, high transmission error rates and mobile devices’ low power supply. This paper first proposes an efficient simplification method based on an improved visual important region detection technique. Then, we develop an efficient hybrid FEC and MAC-Lite model transmission protocol which will transmit the model data by their importance respectively. Finally, we propose a real-time interactive rendering method by an efficient model coding. Experimental results demonstrate that we can obtain better rendering result among lossy environment and gain real-time interactive rendering result.

  9. Comparison of User Performance with Interactive and Static 3d Visualization - Pilot Study

    Herman, L.; Stachoň, Z.

    2016-06-01

    Interactive 3D visualizations of spatial data are currently available and popular through various applications such as Google Earth, ArcScene, etc. Several scientific studies have focused on user performance with 3D visualization, but static perspective views are used as stimuli in most of the studies. The main objective of this paper is to try to identify potential differences in user performance with static perspective views and interactive visualizations. This research is an exploratory study. An experiment was designed as a between-subject study and a customized testing tool based on open web technologies was used for the experiment. The testing set consists of an initial questionnaire, a training task and four experimental tasks. Selection of the highest point and determination of visibility from the top of a mountain were used as the experimental tasks. Speed and accuracy of each task performance of participants were recorded. The movement and actions in the virtual environment were also recorded within the interactive variant. The results show that participants deal with the tasks faster when using static visualization. The average error rate was also higher in the static variant. The findings from this pilot study will be used for further testing, especially for formulating of hypotheses and designing of subsequent experiments.

  10. TRAIL protein localization in human primary T cells by 3D microscopy using 3D interactive surface plot: a new method to visualize plasma membrane.

    Gras, Christophe; Smith, Nikaïa; Sengmanivong, Lucie; Gandini, Mariana; Kubelka, Claire Fernandes; Herbeuval, Jean-Philippe

    2013-01-31

    The apoptotic ligand TNF-related apoptosis ligand (TRAIL) is expressed on the membrane of immune cells during HIV infection. The intracellular stockade of TRAIL in human primary CD4(+) T cells is not known. Here we investigated whether primary CD4(+) T cells expressed TRAIL in their intracellular compartment and whether TRAIL is relocalized on the plasma membrane under HIV activation. We found that TRAIL protein was stocked in intracellular compartment in non activated CD4(+) T cells and that the total level of TRAIL protein was not increased under HIV-1 stimulation. However, TRAIL was massively relocalized on plasma membrane when cells were cultured with HIV. Using three dimensional (3D) microscopy we localized TRAIL protein in human T cells and developed a new method to visualize plasma membrane without the need of a membrane marker. This method used the 3D interactive surface plot and bright light acquired images. PMID:23085529

  11. Systematics in the 4f-3d exchange interaction in intermetallic compounds

    The 4f-3d interaction in a large variety of intermetallic compounds based on a heavy rare-earth (R) and a transition metal (T=Fe, Co, Ni) has been derived from the magnetisation processes associated with the breaking up of the ferrimagnetic ground-state configuration in these compounds. The magnetisation measurements have been carried out at 4.2 K in fields up to 38 T in the High Field Facility at the University of Amsterdam on small single-crystalline particles that are free to rotate in the external field. (orig.)

  12. Imaging- and Flow Cytometry-based Analysis of Cell Position and the Cell Cycle in 3D Melanoma Spheroids.

    Beaumont, Kimberley A; Anfosso, Andrea; Ahmed, Farzana; Weninger, Wolfgang; Haass, Nikolas K

    2015-01-01

    Three-dimensional (3D) tumor spheroids are utilized in cancer research as a more accurate model of the in vivo tumor microenvironment, compared to traditional two-dimensional (2D) cell culture. The spheroid model is able to mimic the effects of cell-cell interaction, hypoxia and nutrient deprivation, and drug penetration. One characteristic of this model is the development of a necrotic core, surrounded by a ring of G1 arrested cells, with proliferating cells on the outer layers of the spheroid. Of interest in the cancer field is how different regions of the spheroid respond to drug therapies as well as genetic or environmental manipulation. We describe here the use of the fluorescence ubiquitination cell cycle indicator (FUCCI) system along with cytometry and image analysis using commercial software to characterize the cell cycle status of cells with respect to their position inside melanoma spheroids. These methods may be used to track changes in cell cycle status, gene/protein expression or cell viability in different sub-regions of tumor spheroids over time and under different conditions. PMID:26779761

  13. Efficient Interaction Recognition through Positive Action Representation

    Tao Hu

    2013-01-01

    Full Text Available This paper proposes a novel approach to decompose two-person interaction into a Positive Action and a Negative Action for more efficient behavior recognition. A Positive Action plays the decisive role in a two-person exchange. Thus, interaction recognition can be simplified to Positive Action-based recognition, focusing on an action representation of just one person. Recently, a new depth sensor has become widely available, the Microsoft Kinect camera, which provides RGB-D data with 3D spatial information for quantitative analysis. However, there are few publicly accessible test datasets using this camera, to assess two-person interaction recognition approaches. Therefore, we created a new dataset with six types of complex human interactions (i.e., named K3HI, including kicking, pointing, punching, pushing, exchanging an object, and shaking hands. Three types of features were extracted for each Positive Action: joint, plane, and velocity features. We used continuous Hidden Markov Models (HMMs to evaluate the Positive Action-based interaction recognition method and the traditional two-person interaction recognition approach with our test dataset. Experimental results showed that the proposed recognition technique is more accurate than the traditional method, shortens the sample training time, and therefore achieves comprehensive superiority.

  14. 3D reconstruction in PET cameras with irregular sampling and depth of interaction

    We present 3D reconstruction algorithms that address fully 3D tomographic reconstruction using septa-less, stationary, and rectangular cameras. The field of view (FOV) encompasses the entire volume enclosed by detector modules capable of measuring depth of interaction (DOI). The Filtered Backprojection based algorithms incorporate DOI, accommodate irregular sampling, and minimize interpolation in the data by defining lines of response between the measured interaction points. We use fixed-width, evenly spaced radial bins in order to use the FFT, but use irregular angular sampling to minimize the number of unnormalizable zero efficiency sinogram bins. To address persisting low efficiency bins, we perform 2D nearest neighbor radial smoothing, employ a semi-iterative procedure to estimate the unsampled data, and mash the ''in plane'' and the first oblique projections to reconstruct the 2D image in the 3DRP algorithm. We present artifact free, essentially spatially isotropic images of Monte Carlo data with FWHM resolutions o 1.50 mm. 2.25 mm, and 3.00 mm at the center, in the bulk, and at the edges and corners of the FOV respectively

  15. The 3-D CFD modeling of gas turbine combustor-integral bleed flow interaction

    Chen, D. Y.; Reynolds, R. S.

    1993-01-01

    An advanced 3-D Computational Fluid Dynamics (CFD) model was developed to analyze the flow interaction between a gas turbine combustor and an integral bleed plenum. In this model, the elliptic governing equations of continuity, momentum and the k-e turbulence model were solved on a boundary-fitted, curvilinear, orthogonal grid system. The model was first validated against test data from public literature and then applied to a gas turbine combustor with integral bleed. The model predictions agreed well with data from combustor rig testing. The model predictions also indicated strong flow interaction between the combustor and the integral bleed. Integral bleed flow distribution was found to have a great effect on the pressure distribution around the gas turbine combustor.

  16. Color and size interactions in a real 3D object similarity task.

    Ling, Yazhu; Hurlbert, Anya

    2004-08-31

    In the natural world, objects are characterized by a variety of attributes, including color and shape. The contributions of these two attributes to object recognition are typically studied independently of each other, yet they are likely to interact in natural tasks. Here we examine whether color and size (a component of shape) interact in a real three-dimensional (3D) object similarity task, using solid domelike objects whose distinct apparent surface colors are independently controlled via spatially restricted illumination from a data projector hidden to the observer. The novel experimental setup preserves natural cues to 3D shape from shading, binocular disparity, motion parallax, and surface texture cues, while also providing the flexibility and ease of computer control. Observers performed three distinct tasks: two unimodal discrimination tasks, and an object similarity task. Depending on the task, the observer was instructed to select the indicated alternative object which was "bigger than," "the same color as," or "most similar to" the designated reference object, all of which varied in both size and color between trials. For both unimodal discrimination tasks, discrimination thresholds for the tested attribute (e.g., color) were increased by differences in the secondary attribute (e.g., size), although this effect was more robust in the color task. For the unimodal size-discrimination task, the strongest effects of the secondary attribute (color) occurred as a perceptual bias, which we call the "saturation-size effect": Objects with more saturated colors appear larger than objects with less saturated colors. In the object similarity task, discrimination thresholds for color or size differences were significantly larger than in the unimodal discrimination tasks. We conclude that color and size interact in determining object similarity, and are effectively analyzed on a coarser scale, due to noise in the similarity estimates of the individual attributes

  17. Assessment of 3D Viewers for the Display of Interactive Documents in the Learning of Graphic Engineering

    Barbero, Basilio Ramos; Pedrosa, Carlos Melgosa; Mate, Esteban Garcia

    2012-01-01

    The purpose of this study is to determine which 3D viewers should be used for the display of interactive graphic engineering documents, so that the visualization and manipulation of 3D models provide useful support to students of industrial engineering (mechanical, organizational, electronic engineering, etc). The technical features of 26 3D…

  18. Simulating Synaesthesia in Real-time Performance: Using Subjective User-Interaction Models in 3D Spatial Environments

    Gibson, Stephen

    2011-01-01

    In this paper the author will describe and show examples of his live audio-visual work for 3D spatial environments. These projects use motion tracking technology to enable users to interact with sound, light and video using their body movements in 3D space, simulating the effect of synaesthesia.

  19. Towards a gestural 3D interaction for tangible and three-dimensional GIS visualizations

    Partsinevelos, Panagiotis; Agadakos, Ioannis; Pattakos, Nikolas; Maragakis, Michail

    2014-05-01

    The last decade has been characterized by a significant increase of spatially dependent applications that require storage, visualization, analysis and exploration of geographic information. GIS analysis of spatiotemporal geographic data is operated by highly trained personnel under an abundance of software and tools, lacking interoperability and friendly user interaction. Towards this end, new forms of querying and interaction are emerging, including gestural interfaces. Three-dimensional GIS representations refer to either tangible surfaces or projected representations. Making a 3D tangible geographic representation touch-sensitive may be a convenient solution, but such an approach raises the cost significantly and complicates the hardware and processing required to combine touch-sensitive material (for pinpointing points) with deformable material (for displaying elevations). In this study, a novel interaction scheme upon a three dimensional visualization of GIS data is proposed. While gesture user interfaces are not yet fully acceptable due to inconsistencies and complexity, a non-tangible GIS system where 3D visualizations are projected, calls for interactions that are based on three-dimensional, non-contact and gestural procedures. Towards these objectives, we use the Microsoft Kinect II system which includes a time of flight camera, allowing for a robust and real time depth map generation, along with the capturing and translation of a variety of predefined gestures from different simultaneous users. By incorporating these features into our system architecture, we attempt to create a natural way for users to operate on GIS data. Apart from the conventional pan and zoom features, the key functions addressed for the 3-D user interface is the ability to pinpoint particular points, lines and areas of interest, such as destinations, waypoints, landmarks, closed areas, etc. The first results shown, concern a projected GIS representation where the user selects points

  20. NUMERICAL MODELING FOR POSITIVE AND INVERSE PROBLEMS OF 3-D SEEPAGE IN DOUBLE FRACTURED MEDIA

    ZHOU Zhi-fang; GUO Geng-xin

    2005-01-01

    Three-dimensional seepage in double fractured media was modeled in this paper.The determination of hydraulic conductivity tensor of rock mass is a vital problem for the sea water intrusion or sea water encroachment and seepage of fissured medium.According to the geological and hydrogeological conditions for the 2nd-stage construction of the Three Gorges Project (TGP), the physical and mathematical models for the groundwater movement through the 3D double fractured media of rock mass during construction were established in this paper.Based on discontinuity-control inverse theory, some related parameters of double fractured media were inversed with flux being the known quantity and calibration of water table the objective function.Synchronously, the seepage field of the construction region was systematically analyzed and simulated, the results of which exhibit that the double fractured media model of fracture water can comprehensively and correctly describe the geological and hydrogeological conditions in the construction region.

  1. Development of the pulmonary vein and the systemic venous sinus: an interactive 3D overview.

    Gert van den Berg

    Full Text Available Knowledge of the normal formation of the heart is crucial for the understanding of cardiac pathologies and congenital malformations. The understanding of early cardiac development, however, is complicated because it is inseparably associated with other developmental processes such as embryonic folding, formation of the coelomic cavity, and vascular development. Because of this, it is necessary to integrate morphological and experimental analyses. Morphological insights, however, are limited by the difficulty in communication of complex 3D-processes. Most controversies, in consequence, result from differences in interpretation, rather than observation. An example of such a continuing debate is the development of the pulmonary vein and the systemic venous sinus, or "sinus venosus". To facilitate understanding, we present a 3D study of the developing venous pole in the chicken embryo, showing our results in a novel interactive fashion, which permits the reader to form an independent opinion. We clarify how the pulmonary vein separates from a greater vascular plexus within the splanchnic mesoderm. The systemic venous sinus, in contrast, develops at the junction between the splanchnic and somatic mesoderm. We discuss our model with respect to normal formation of the heart, congenital cardiac malformations, and the phylogeny of the venous tributaries.

  2. The development of laser-plasma interaction program LAP3D on thousands of processors

    Xiaoyan Hu

    2015-08-01

    Full Text Available Modeling laser-plasma interaction (LPI processes in real-size experiments scale is recognized as a challenging task. For explorering the influence of various instabilities in LPI processes, a three-dimensional laser and plasma code (LAP3D has been developed, which includes filamentation, stimulated Brillouin backscattering (SBS, stimulated Raman backscattering (SRS, non-local heat transport and plasmas flow computation modules. In this program, a second-order upwind scheme is applied to solve the plasma equations which are represented by an Euler fluid model. Operator splitting method is used for solving the equations of the light wave propagation, where the Fast Fourier translation (FFT is applied to compute the diffraction operator and the coordinate translations is used to solve the acoustic wave equation. The coupled terms of the different physics processes are computed by the second-order interpolations algorithm. In order to simulate the LPI processes in massively parallel computers well, several parallel techniques are used, such as the coupled parallel algorithm of FFT and fluid numerical computation, the load balance algorithm, and the data transfer algorithm. Now the phenomena of filamentation, SBS and SRS have been studied in low-density plasma successfully with LAP3D. Scalability of the program is demonstrated with a parallel efficiency above 50% on about ten thousand of processors.

  3. Planet-Disk interaction in 3D: the importance of buoyancy waves

    Zhu, Zhaohuan; Rafikov, Roman R

    2012-01-01

    We carry out local three dimensional (3D) hydrodynamic simulations of planet-disk interaction in stratified disks with varied thermodynamic properties. We find that whenever the Brunt-Vaisala frequency (N) in the disk is nonzero, the planet exerts a strong torque on the disk in the vicinity of the planet, with a reduction in the traditional "torque cutoff". In particular, this is true for adiabatic perturbations in disks with isothermal density structure, as should be typical for centrally irradiated protoplanetary disks. We identify this torque with buoyancy waves, which are excited (when N is non-zero) close to the planet, within one disk scale height from its orbit. These waves give rise to density perturbations with a characteristic 3D spatial pattern which is in close agreement with the linear dispersion relation for buoyancy waves. The torque due to these waves can amount to as much as several tens of per cent of the total planetary torque, which is not expected based on analytical calculations limited ...

  4. The development of laser-plasma interaction program LAP3D on thousands of processors

    Modeling laser-plasma interaction (LPI) processes in real-size experiments scale is recognized as a challenging task. For explorering the influence of various instabilities in LPI processes, a three-dimensional laser and plasma code (LAP3D) has been developed, which includes filamentation, stimulated Brillouin backscattering (SBS), stimulated Raman backscattering (SRS), non-local heat transport and plasmas flow computation modules. In this program, a second-order upwind scheme is applied to solve the plasma equations which are represented by an Euler fluid model. Operator splitting method is used for solving the equations of the light wave propagation, where the Fast Fourier translation (FFT) is applied to compute the diffraction operator and the coordinate translations is used to solve the acoustic wave equation. The coupled terms of the different physics processes are computed by the second-order interpolations algorithm. In order to simulate the LPI processes in massively parallel computers well, several parallel techniques are used, such as the coupled parallel algorithm of FFT and fluid numerical computation, the load balance algorithm, and the data transfer algorithm. Now the phenomena of filamentation, SBS and SRS have been studied in low-density plasma successfully with LAP3D. Scalability of the program is demonstrated with a parallel efficiency above 50% on about ten thousand of processors

  5. The development of laser-plasma interaction program LAP3D on thousands of processors

    Hu, Xiaoyan, E-mail: hu-xiaoyan@iapcm.ac.cn; Hao, Liang; Liu, Zhanjun; Zheng, Chunyang; Li, Bin, E-mail: li.bin@iapcm.ac.cn; Guo, Hong [Institute of Applied Physics and Computational Mathematics, Beijing 100088 (China)

    2015-08-15

    Modeling laser-plasma interaction (LPI) processes in real-size experiments scale is recognized as a challenging task. For explorering the influence of various instabilities in LPI processes, a three-dimensional laser and plasma code (LAP3D) has been developed, which includes filamentation, stimulated Brillouin backscattering (SBS), stimulated Raman backscattering (SRS), non-local heat transport and plasmas flow computation modules. In this program, a second-order upwind scheme is applied to solve the plasma equations which are represented by an Euler fluid model. Operator splitting method is used for solving the equations of the light wave propagation, where the Fast Fourier translation (FFT) is applied to compute the diffraction operator and the coordinate translations is used to solve the acoustic wave equation. The coupled terms of the different physics processes are computed by the second-order interpolations algorithm. In order to simulate the LPI processes in massively parallel computers well, several parallel techniques are used, such as the coupled parallel algorithm of FFT and fluid numerical computation, the load balance algorithm, and the data transfer algorithm. Now the phenomena of filamentation, SBS and SRS have been studied in low-density plasma successfully with LAP3D. Scalability of the program is demonstrated with a parallel efficiency above 50% on about ten thousand of processors.

  6. 3D Finite Element Analysis of PWA-Oil Sand Terrain System Interaction

    Y. Li

    2012-01-01

    Full Text Available A simulator for analyzing the interaction between the oil sand terrain and a pipe wagon articulating (PWA system has been developed in this paper. An elastic-plastic oil sand model was built based on the finite element analysis (FEA method and von Mises yield criterion using the Algor mechanical event simulation (MES software. The three-dimensional (3D distribution of the stress, strain, nodal displacement, and deformed shape of the oil sands was animated at an environmental temperature of 25°C. The 3D behavior of the oil sand terrain was investigated with different loading conditions. The effect of the load and contact area on the stress and nodal displacement was analyzed, respectively. The results indicate that both the max stress and max nodal displacement increase with the load varying from 0 to 3.6+7 N and decrease with the contact area varying from 2 to 10 m2. The method presented in this paper forms the basis for evaluating the bearing capacity of oil sand ground.

  7. 3-D Reciprocal Collision Avoidance on Physical Quadrotor Helicopters with On-Board Sensing for Relative Positioning

    Conroy, Parker; Bareiss, Daman; Beall, Matt; Berg, Jur van den

    2014-01-01

    In this paper, we present an implementation of 3-D reciprocal collision avoidance on real quadrotor helicopters where each quadrotor senses the relative position and velocity of other quadrotors using an on-board camera. We show that using our approach, quadrotors are able to successfully avoid pairwise collisions in GPS and motion-capture denied environments, without communication between the quadrotors, and even when human operators deliberately attempt to induce collisions. To our knowledg...

  8. Definition of anatomical zero positions for assessing shoulder pose with 3D motion capture during bilateral abduction of the arms

    Rettig, Oliver; Krautwurst, Britta; Maier, Michael W.; Wolf, Sebastian I.

    2015-01-01

    Background: Surgical interventions at the shoulder may alter function of the shoulder complex. Clinically, the outcome can be assessed by universal goniometry. Marker-based motion capture may not resemble these results due to differing angle definitions. Methods: The clinical inspection of bilateral arm abduction for assessing shoulder dysfunction is performed with a marker based 3D optical measurement method. An anatomical zero position of shoulder pose is proposed to determine absolute an...

  9. Assessment of accuracy and precision of 3D reconstruction of unicompartmental knee arthroplasty in upright position using biplanar radiography.

    Tsai, Tsung-Yuan; Dimitriou, Dimitris; Hosseini, Ali; Liow, Ming Han Lincoln; Torriani, Martin; Li, Guoan; Kwon, Young-Min

    2016-07-01

    This study aimed to evaluate the precision and accuracy of 3D reconstruction of UKA component position, contact location and lower limb alignment in standing position using biplanar radiograph. Two human specimens with 4 medial UKAs were implanted with beads for radiostereometric analysis (RSA). The specimens were frozen in standing position and CT-scanned to obtain relative positions between the beads, bones and UKA components. The specimens were then imaged using biplanar radiograph (EOS). The positions of the femur, tibia, UKA components and UKA contact locations were obtained using RSA- and EOS-based techniques. Intraclass correlation coefficient (ICC) was calculated for inter-observer reliability of the EOS technique. The average (standard deviation) of the differences between two techniques in translations and rotations were less than 0.18 (0.29) mm and 0.39° (0.66°) for UKA components. The root-mean-square-errors (RMSE) of contact location along the anterior/posterior and medial/lateral directions were 0.84mm and 0.30mm. The RMSEs of the knee rotations were less than 1.70°. The ICCs for the EOS-based segmental orientations between two raters were larger than 0.98. The results suggest the EOS-based 3D reconstruction technique can precisely determine component position, contact location and lower limb alignment for UKA patients in weight-bearing standing position. PMID:27117422

  10. Retrieval of 3D-Position af a Passive Object Using Infrared LED's and Photodiodes

    Christensen, Henrik Vie

    2005-01-01

    intensity of the light reflected by the object is measured by the receivers. The emitter/receiver pairs are fixed positioned > >in a 2D-plane. A model, of the light reflections from IR-emitters to IR-receivers, is used to determine the position of a ball using a Nelder-Mead simplex algorithm. Laboratory...

  11. A Method for Interactive 3D Reconstruction of Piecewise Planar Objects from Single Images

    Sturm, Peter; Maybank, Steve

    1999-01-01

    We present an approach for 3D reconstruction of objects from a single image. Obviously, constraints on the 3D structure are needed to perform this task. Our approach is based on user-provided coplanarity, perpendicularity and parallelism constraints. These are used to calibrate the image and perform 3D reconstruction. The method is described in detail and results are provided.

  12. Using Interactive 3D PDF for Exploring Complex Biomedical Data: Experiences and Solutions.

    Newe, Axel; Becker, Linda

    2016-01-01

    The Portable Document Format (PDF) is the most commonly used file format for the exchange of electronic documents. A lesser-known feature of PDF is the possibility to embed three-dimensional models and to display these models interactively with a qualified reader. This technology is well suited to present, to explore and to communicate complex biomedical data. This applies in particular for data which would suffer from a loss of information if it was reduced to a static two-dimensional projection. In this article, we present applications of 3D PDF for selected scholarly and clinical use cases in the biomedical domain. Furthermore, we present a sophisticated tool for the generation of respective PDF documents. PMID:27577484

  13. Evaluation of Binocular Eye Trackers and Algorithms for 3D Gaze Interaction in Virtual Reality Environments

    Thies Pfeiffer

    2009-03-01

    Full Text Available Tracking user's visual attention is a fundamental aspect in novel human-computer interaction paradigms found in Virtual Reality. For example, multimodal interfaces or dialogue-based communications with virtual and real agents greatly benefit from the analysis of the user's visual attention as a vital source for deictic references or turn-taking signals. Current approaches to determine visual attention rely primarily on monocular eye trackers. Hence they are restricted to the interpretation of two-dimensional fixations relative to a defined area of projection.The study presented in this article compares precision, accuracy and application performance of two binocular eye tracking devices. Two algorithms are compared which derive depth information as required for visual attention-based 3D interfaces. This information is further applied to an improved VR selection task in which a binocular eye tracker and an adaptive neural network algorithm is used during the disambiguation of partly occluded objects.

  14. PLOT 3D: a multipurpose, interactive program for plotting three dimensional graphs

    PLOT3D is a general purpose, interactive, three dimensional display and plotter program. Written in Fortran-77, it uses a two dimensional plotter software (PLOT-10) to draw orthographic axonometric projection of three dimensional graph comprising of smooth surface or cubical histogram, in any desired orientation, magnification and window, employing throughout highly accurate hidden lines removal techniques. The figure, so generated, can optionally be clipped, smoothened by interpolation, or shaded selectively to distinguish among its different faces. The program accepts data from an external file, or generates them through built-in functions. It can be used for graphical representation of data such as neutron flux, theta(x,y) in form of smooth surface, even if available data are very few in number. It is also capable of drawing histograms of quantities such as fuel power in a reactor lattice. Listing of the program is given. (author)

  15. Lamb Wave Interaction with Adhesively Bonded Stiffeners and Disbonds Using 3D Vibrometry

    Ryan Marks

    2016-01-01

    Full Text Available There are many advantages to adhesively bonding stiffeners onto aircraft structures rather than using traditional mechanical fastening methods. However there is a lack of confidence of the structural integrity of adhesively bonded joints over time. Acousto-ultrasonic Lamb waves have shown great potential in structural health monitoring applications in both metallic and composite structures. This paper presents an experimental investigation of the use of acousto-ultrasonic Lamb waves for the monitoring of adhesively bonded joints in metallic structures using 3D scanning laser vibrometry. Two stiffened panels were manufactured, one with an intentional disbonded region. Lamb wave interaction with the healthy and disbonded stiffeners was investigated at three excitation frequencies. A windowed root-mean-squared technique was applied to quantify where Lamb wave energy was reflected, attenuated and transmitted across the structure enabling the size and shape of the defect to be visualised which was verified by traditional ultrasonic inspection techniques.

  16. 3D Joint Speaker Position and Orientation Tracking with Particle Filters

    Carlos Segura

    2014-01-01

    Full Text Available This paper addresses the problem of three-dimensional speaker orientation estimation in a smart-room environment equipped with microphone arrays. A Bayesian approach is proposed to jointly track the location and orientation of an active speaker. The main motivation is that the knowledge of the speaker orientation may yield an increased localization performance and vice versa. Assuming that the sound produced by the speaker is originated from his mouth, the center of the head is deduced based on the estimated head orientation. Moreover, the elevation angle of the head of the speaker can be partly inferred from the fast vertical movements of the computed mouth location. In order to test the performance of the proposed algorithm, a new multimodal dataset has been recorded for this purpose, where the corresponding 3D orientation angles are acquired by an inertial measurement unit (IMU provided by accelerometers, magnetometers and gyroscopes in the three-axes. The proposed joint algorithm outperforms a two-step approach in terms of localization and orientation angle precision assessing the superiority of the joint approach.

  17. 3D joint speaker position and orientation tracking with particle filters.

    Segura, Carlos; Hernando, Javier

    2014-01-01

    This paper addresses the problem of three-dimensional speaker orientation estimation in a smart-room environment equipped with microphone arrays. A Bayesian approach is proposed to jointly track the location and orientation of an active speaker. The main motivation is that the knowledge of the speaker orientation may yield an increased localization performance and vice versa. Assuming that the sound produced by the speaker is originated from his mouth, the center of the head is deduced based on the estimated head orientation. Moreover, the elevation angle of the head of the speaker can be partly inferred from the fast vertical movements of the computed mouth location. In order to test the performance of the proposed algorithm, a new multimodal dataset has been recorded for this purpose, where the corresponding 3D orientation angles are acquired by an inertial measurement unit (IMU) provided by accelerometers, magnetometers and gyroscopes in the three-axes. The proposed joint algorithm outperforms a two-step approach in terms of localization and orientation angle precision assessing the superiority of the joint approach. PMID:24481230

  18. Web-based interactive 2D/3D medical image processing and visualization software.

    Mahmoudi, Seyyed Ehsan; Akhondi-Asl, Alireza; Rahmani, Roohollah; Faghih-Roohi, Shahrooz; Taimouri, Vahid; Sabouri, Ahmad; Soltanian-Zadeh, Hamid

    2010-05-01

    There are many medical image processing software tools available for research and diagnosis purposes. However, most of these tools are available only as local applications. This limits the accessibility of the software to a specific machine, and thus the data and processing power of that application are not available to other workstations. Further, there are operating system and processing power limitations which prevent such applications from running on every type of workstation. By developing web-based tools, it is possible for users to access the medical image processing functionalities wherever the internet is available. In this paper, we introduce a pure web-based, interactive, extendable, 2D and 3D medical image processing and visualization application that requires no client installation. Our software uses a four-layered design consisting of an algorithm layer, web-user-interface layer, server communication layer, and wrapper layer. To compete with extendibility of the current local medical image processing software, each layer is highly independent of other layers. A wide range of medical image preprocessing, registration, and segmentation methods are implemented using open source libraries. Desktop-like user interaction is provided by using AJAX technology in the web-user-interface. For the visualization functionality of the software, the VRML standard is used to provide 3D features over the web. Integration of these technologies has allowed implementation of our purely web-based software with high functionality without requiring powerful computational resources in the client side. The user-interface is designed such that the users can select appropriate parameters for practical research and clinical studies. PMID:20022133

  19. 3-D Hydrodynamical Simulations of radiative cooling SNRs-clouds interactions: an application to Starburst Environments

    Melioli, C; Raga, A

    2005-01-01

    Most galaxies present supernova shock fronts interacting with a cloudy interstellar medium. Particularly, in this work we are interested to study the by-products of SNR-clouds in a starburst (SB) system. Due to the high SN rate in this environment, a cloud may be shocked more than once by SNRs. These interactions can have an important role in the recycling of matter from the clouds to the ISM and vice-versa. Their study is also relevant to understand the evolution of the ISM density and the structure of the clouds embedded in it. In the present work, we have focused our attention on the global effects of the interactions between clouds and SN shock waves in the ISM of SB environments, and performed 3-D radiative cooling hydrodynamical simulations with the adaptive YGUAZU grid code. We have also considered the effects of the photo-evaporation due to the presence of a high number of UV photons from hot stars and supernovae (SNe). The results have shown that, in the presence of radiative cooling, instead of an e...

  20. Potentiometric and spectroscopic study of the interaction of 3d transition metal ions with inositol hexakisphosphate

    Veiga, Nicolás; Macho, Israel; Gómez, Kerman; González, Gabriel; Kremer, Carlos; Torres, Julia

    2015-10-01

    Among myo-inositol phosphates, the most abundant in nature is the myo-inositol hexakisphosphate, InsP6. Although it is known to be vital to cell functioning, the biochemical research into its metabolism needs chemical and structural analysis of all the protonation, complexation and precipitation processes that it undergoes in the biological media. In view of its high negative charge at physiological level, our group has been leading a thorough research into the InsP6 chemical and structural behavior in the presence of the alkali and alkaline earth metal ions essential for life. The aim of this article is to extend these studies, dealing with the chemical and structural features of the InsP6 interaction with biologically relevant 3d transition metal ions (Fe(II), Fe(III), Mn(II), Co(II), Ni(II), Cu(II) and Zn(II)), in a non-interacting medium and under simulated physiological conditions. The metal-complex stability constants were determined by potentiometry, showing under ligand-excess conditions the formation of mononuclear species in different protonation states. Under metal ion excess, polymetallic species were detected for Fe(II), Fe(III), Zn(II) and Cu(II). Additionally, the 31P NMR and UV-vis spectroscopic studies provided interesting structural aspects of the strong metal ion-InsP6 interaction.

  1. Urban Positioning on a Smartphone: Real-time Shadow Matching Using GNSS and 3D City Models

    Wang, L; Groves, P. D.; Ziebart, M. K.

    2013-01-01

    The performance of global navigation satellite system (GNSS) user equipment in urban canyons is particularly poor in the cross-street direction. This is because more signals are blocked by buildings in the cross-street direction than along the street [1]. To address this problem, shadow matching has been proposed to improve cross-street positioning from street-level to lane-level (meters-level) accuracy using 3D city models. This is a new positioning method that uses the city model to predict...

  2. Combined error of patient positioning variability and prostate motion uncertainty in 3D conformal radiotherapy of localized prostate cancer

    Purpose: To measure the patient positioning and prostate motion variability and to estimate its influence on the calculated 3D dose distribution in 3D conformal radiotherapy of patients with localized prostate carcinoma. Methods and Materials: Patient positioning variability was determined retrospectively by comparing 54 orthogonal simulator films with 125 corresponding portal films from 27 patients. Prostate motion variability was determined by 107 computed tomography (CT) examinations with a CT simulator in 28 patients during radiotherapy. Results: In each observed direction, the patient positioning variability and prostate motion showed a normal distribution. This observation enabled the calculation of a combined error of both components. The standard deviation (1 SD) of the patient positioning error in three directions ranged from 3.1 to 5.4 mm; the prostate motion variability was significantly greater in the anterior-posterior direction (1 SD = 2.8 mm) than in the mediolateral direction (1 SD = 1.4 mm). The 1 SD of the estimated combined error was in the anterior-posterior direction 6.1 mm and in mediolateral direction 3.6 mm. Conclusion: The range of patient positioning variability and prostate motion were statistically predictable under the patient setup conditions used. Dose-volume histograms demonstrating the influence of the combined error of both components on the calculated dose distribution are presented

  3. Curvilinear Immersed Boundary Method for Simulating Fluid Structure Interaction with Complex 3D Rigid Bodies.

    Borazjani, Iman; Ge, Liang; Sotiropoulos, Fotis

    2008-08-10

    The sharp-interface CURVIB approach of Ge and Sotiropoulos [L. Ge, F. Sotiropoulos, A Numerical Method for Solving the 3D Unsteady Incompressible Navier-Stokes Equations in Curvilinear Domains with Complex Immersed Boundaries, Journal of Computational Physics 225 (2007) 1782-1809] is extended to simulate fluid structure interaction (FSI) problems involving complex 3D rigid bodies undergoing large structural displacements. The FSI solver adopts the partitioned FSI solution approach and both loose and strong coupling strategies are implemented. The interfaces between immersed bodies and the fluid are discretized with a Lagrangian grid and tracked with an explicit front-tracking approach. An efficient ray-tracing algorithm is developed to quickly identify the relationship between the background grid and the moving bodies. Numerical experiments are carried out for two FSI problems: vortex induced vibration of elastically mounted cylinders and flow through a bileaflet mechanical heart valve at physiologic conditions. For both cases the computed results are in excellent agreement with benchmark simulations and experimental measurements. The numerical experiments suggest that both the properties of the structure (mass, geometry) and the local flow conditions can play an important role in determining the stability of the FSI algorithm. Under certain conditions unconditionally unstable iteration schemes result even when strong coupling FSI is employed. For such cases, however, combining the strong-coupling iteration with under-relaxation in conjunction with the Aitken's acceleration technique is shown to effectively resolve the stability problems. A theoretical analysis is presented to explain the findings of the numerical experiments. It is shown that the ratio of the added mass to the mass of the structure as well as the sign of the local time rate of change of the force or moment imparted on the structure by the fluid determine the stability and convergence of the FSI

  4. Chemical Structure-Biological Activity Models for Pharmacophores’ 3D-Interactions

    Putz, Mihai V.; Duda-Seiman, Corina; Duda-Seiman, Daniel; Putz, Ana-Maria; Alexandrescu, Iulia; Mernea, Maria; Avram, Speranta

    2016-01-01

    Within medicinal chemistry nowadays, the so-called pharmaco-dynamics seeks for qualitative (for understanding) and quantitative (for predicting) mechanisms/models by which given chemical structure or series of congeners actively act on biological sites either by focused interaction/therapy or by diffuse/hazardous influence. To this aim, the present review exposes three of the fertile directions in approaching the biological activity by chemical structural causes: the special computing trace of the algebraic structure-activity relationship (SPECTRAL-SAR) offering the full analytical counterpart for multi-variate computational regression, the minimal topological difference (MTD) as the revived precursor for comparative molecular field analyses (CoMFA) and comparative molecular similarity indices analysis (CoMSIA); all of these methods and algorithms were presented, discussed and exemplified on relevant chemical medicinal systems as proton pump inhibitors belonging to the 4-indolyl,2-guanidinothiazole class of derivatives blocking the acid secretion from parietal cells in the stomach, the 1-[(2-hydroxyethoxy)-methyl]-6-(phenylthio)thymine congeners’ (HEPT ligands) antiviral activity against Human Immunodeficiency Virus of first type (HIV-1) and new pharmacophores in treating severe genetic disorders (like depression and psychosis), respectively, all involving 3D pharmacophore interactions. PMID:27399692

  5. Chemical Structure-Biological Activity Models for Pharmacophores’ 3D-Interactions

    Mihai V. Putz

    2016-07-01

    Full Text Available Within medicinal chemistry nowadays, the so-called pharmaco-dynamics seeks for qualitative (for understanding and quantitative (for predicting mechanisms/models by which given chemical structure or series of congeners actively act on biological sites either by focused interaction/therapy or by diffuse/hazardous influence. To this aim, the present review exposes three of the fertile directions in approaching the biological activity by chemical structural causes: the special computing trace of the algebraic structure-activity relationship (SPECTRAL-SAR offering the full analytical counterpart for multi-variate computational regression, the minimal topological difference (MTD as the revived precursor for comparative molecular field analyses (CoMFA and comparative molecular similarity indices analysis (CoMSIA; all of these methods and algorithms were presented, discussed and exemplified on relevant chemical medicinal systems as proton pump inhibitors belonging to the 4-indolyl,2-guanidinothiazole class of derivatives blocking the acid secretion from parietal cells in the stomach, the 1-[(2-hydroxyethoxy-methyl]-6-(phenylthiothymine congeners’ (HEPT ligands antiviral activity against Human Immunodeficiency Virus of first type (HIV-1 and new pharmacophores in treating severe genetic disorders (like depression and psychosis, respectively, all involving 3D pharmacophore interactions.

  6. Chemical Structure-Biological Activity Models for Pharmacophores' 3D-Interactions.

    Putz, Mihai V; Duda-Seiman, Corina; Duda-Seiman, Daniel; Putz, Ana-Maria; Alexandrescu, Iulia; Mernea, Maria; Avram, Speranta

    2016-01-01

    Within medicinal chemistry nowadays, the so-called pharmaco-dynamics seeks for qualitative (for understanding) and quantitative (for predicting) mechanisms/models by which given chemical structure or series of congeners actively act on biological sites either by focused interaction/therapy or by diffuse/hazardous influence. To this aim, the present review exposes three of the fertile directions in approaching the biological activity by chemical structural causes: the special computing trace of the algebraic structure-activity relationship (SPECTRAL-SAR) offering the full analytical counterpart for multi-variate computational regression, the minimal topological difference (MTD) as the revived precursor for comparative molecular field analyses (CoMFA) and comparative molecular similarity indices analysis (CoMSIA); all of these methods and algorithms were presented, discussed and exemplified on relevant chemical medicinal systems as proton pump inhibitors belonging to the 4-indolyl,2-guanidinothiazole class of derivatives blocking the acid secretion from parietal cells in the stomach, the 1-[(2-hydroxyethoxy)-methyl]-6-(phenylthio)thymine congeners' (HEPT ligands) antiviral activity against Human Immunodeficiency Virus of first type (HIV-1) and new pharmacophores in treating severe genetic disorders (like depression and psychosis), respectively, all involving 3D pharmacophore interactions. PMID:27399692

  7. WebTOP: Interactive 3D Web-based Simulations for Teaching Waves and Optics

    Mzoughi, Taha; Foley, John; Herring, Davis; Morris, Matt; Wyser, Ben

    2003-03-01

    WebTOP is 3D interactive computer graphics system designed to help students learn about waves and optics. It has been used to help teach undergraduate introductory physics and optics classes. It has sixteen modules that treat the following topics: waves, geometrical optics, reflection and refraction, polarization, interference, diffraction, lasers and scattering. WebTOP simulations have the following characteristics. First, they are three dimensional, i.e., they have navigation controls that allow the user to rotate the scene, pan it, or zoom into it. Secondly, they are interactive. The user can change the parameters either by typing the values into boxes, or by using the mouse cursor to move the corresponding widget in the scene. Thirdly, the simulations are animated, when animation is appropriate. Furthermore, the simulations include vcr-type controls that allow the user to record a session for later retrieval and viewing. Finally, these modules run inside a web browser. They can be run from our website, http://webtop.msstate.edu or be downloaded from this website and run locally. In addition to the simulations, each WebTOP module includes a short description of the theory used, and sets of recorded examples and suggested exercises. WebTOP is sponsored in part by the National Science Foundation (DUE 9950569).

  8. 3D magnetospheric parallel hybrid multi-grid method applied to planet-plasma interactions

    Leclercq, L.; Modolo, R.; Leblanc, F.; Hess, S.; Mancini, M.

    2016-03-01

    We present a new method to exploit multiple refinement levels within a 3D parallel hybrid model, developed to study planet-plasma interactions. This model is based on the hybrid formalism: ions are kinetically treated whereas electrons are considered as a inertia-less fluid. Generally, ions are represented by numerical particles whose size equals the volume of the cells. Particles that leave a coarse grid subsequently entering a refined region are split into particles whose volume corresponds to the volume of the refined cells. The number of refined particles created from a coarse particle depends on the grid refinement rate. In order to conserve velocity distribution functions and to avoid calculations of average velocities, particles are not coalesced. Moreover, to ensure the constancy of particles' shape function sizes, the hybrid method is adapted to allow refined particles to move within a coarse region. Another innovation of this approach is the method developed to compute grid moments at interfaces between two refinement levels. Indeed, the hybrid method is adapted to accurately account for the special grid structure at the interfaces, avoiding any overlapping grid considerations. Some fundamental test runs were performed to validate our approach (e.g. quiet plasma flow, Alfven wave propagation). Lastly, we also show a planetary application of the model, simulating the interaction between Jupiter's moon Ganymede and the Jovian plasma.

  9. Earthscape, a Multi-Purpose Interactive 3d Globe Viewer for Hybrid Data Visualization and Analysis

    Sarthou, A.; Mas, S.; Jacquin, M.; Moreno, N.; Salamon, A.

    2015-08-01

    The hybrid visualization and interaction tool EarthScape is presented here. The software is able to display simultaneously LiDAR point clouds, draped videos with moving footprint, volume scientific data (using volume rendering, isosurface and slice plane), raster data such as still satellite images, vector data and 3D models such as buildings or vehicles. The application runs on touch screen devices such as tablets. The software is based on open source libraries, such as OpenSceneGraph, osgEarth and OpenCV, and shader programming is used to implement volume rendering of scientific data. The next goal of EarthScape is to perform data analysis using ENVI Services Engine, a cloud data analysis solution. EarthScape is also designed to be a client of Jagwire which provides multisource geo-referenced video fluxes. When all these components will be included, EarthScape will be a multi-purpose platform that will provide at the same time data analysis, hybrid visualization and complex interactions. The software is available on demand for free at france@exelisvis.com.

  10. EARTHSCAPE, A MULTI-PURPOSE INTERACTIVE 3D GLOBE VIEWER FOR HYBRID DATA VISUALIZATION AND ANALYSIS

    A. Sarthou

    2015-08-01

    Full Text Available The hybrid visualization and interaction tool EarthScape is presented here. The software is able to display simultaneously LiDAR point clouds, draped videos with moving footprint, volume scientific data (using volume rendering, isosurface and slice plane, raster data such as still satellite images, vector data and 3D models such as buildings or vehicles. The application runs on touch screen devices such as tablets. The software is based on open source libraries, such as OpenSceneGraph, osgEarth and OpenCV, and shader programming is used to implement volume rendering of scientific data. The next goal of EarthScape is to perform data analysis using ENVI Services Engine, a cloud data analysis solution. EarthScape is also designed to be a client of Jagwire which provides multisource geo-referenced video fluxes. When all these components will be included, EarthScape will be a multi-purpose platform that will provide at the same time data analysis, hybrid visualization and complex interactions. The software is available on demand for free at france@exelisvis.com.

  11. Toward virtual anatomy: a stereoscopic 3-D interactive multimedia computer program for cranial osteology.

    Trelease, R B

    1996-01-01

    Advances in computer visualization and user interface technologies have enabled development of "virtual reality" programs that allow users to perceive and to interact with objects in artificial three-dimensional environments. Such technologies were used to create an image database and program for studying the human skull, a specimen that has become increasingly expensive and scarce. Stereoscopic image pairs of a museum-quality skull were digitized from multiple views. For each view, the stereo pairs were interlaced into a single, field-sequential stereoscopic picture using an image processing program. The resulting interlaced image files are organized in an interactive multimedia program. At run-time, gray-scale 3-D images are displayed on a large-screen computer monitor and observed through liquid-crystal shutter goggles. Users can then control the program and change views with a mouse and cursor to point-and-click on screen-level control words ("buttons"). For each view of the skull, an ID control button can be used to overlay pointers and captions for important structures. Pointing and clicking on "hidden buttons" overlying certain structures triggers digitized audio spoken word descriptions or mini lectures. PMID:8793223

  12. Development of a system based on 3D vision, interactive virtual environments, ergonometric signals and a humanoid for stroke rehabilitation.

    Ibarra Zannatha, Juan Manuel; Tamayo, Alejandro Justo Malo; Sánchez, Angel David Gómez; Delgado, Jorge Enrique Lavín; Cheu, Luis Eduardo Rodríguez; Arévalo, Wilson Alexander Sierra

    2013-11-01

    This paper presents a stroke rehabilitation (SR) system for the upper limbs, developed as an interactive virtual environment (IVE) based on a commercial 3D vision system (a Microsoft Kinect), a humanoid robot (an Aldebaran's Nao), and devices producing ergonometric signals. In one environment, the rehabilitation routines, developed by specialists, are presented to the patient simultaneously by the humanoid and an avatar inside the IVE. The patient follows the rehabilitation task, while his avatar copies his gestures that are captured by the Kinect 3D vision system. The information of the patient movements, together with the signals obtained from the ergonometric measurement devices, is used also to supervise and to evaluate the rehabilitation progress. The IVE can also present an RGB image of the patient. In another environment, that uses the same base elements, four game routines--Touch the balls 1 and 2, Simon says, and Follow the point--are used for rehabilitation. These environments are designed to create a positive influence in the rehabilitation process, reduce costs, and engage the patient. PMID:23827333

  13. Fast ray tracing method in 3-D structure and its proof of positive definiteness

    GAO Er-gen; Uk HAN; TENG Ji-wen

    2007-01-01

    Based on Fermat's principle. two-point ray tracing method was studied in three-dimensional structure.By means of first order Taylor's incomplete series expansion(i.e.no expansion to the length of the ray), a symmetry block tridiagonal matrix equation set was deduced.Further,the positive definiteness of coefficient matrix was discussed, and the positive definiteness was accurately proved in a mathematical way. It assured that the algorithm was well-posed. Associated with iterative method, the solution to ray tracing call be got through step-by-step linearized iteration of the nonlinear problem. An algorithm of the whole path iterative ray tracing method in three-dimensional velocity structure was obmined.This method shows a clear and simple as well as explicit computation formula, which makes ray tracing computation easily applicable in practice. The correction vector is obtained through finding the solution to the positive definite block tridiagonal equation set, which ensures the method is robust convergence. This study offers a new kind of feasible and efficient ray tracing method for three dimensional seismic migration and tomography. Meanwhile.it also provides the prerequisite guarantee to design a fast algorithm.

  14. Full circle: 3D femoral mapping demonstrates age-related changes that influence femoral implant positioning.

    Tucker, Damien; Surup, Timm; Petersik, Andreas; Kelly, Michael

    2016-02-01

    The geometry of the femur is important in the final position of an intramedullary implant; we hypothesised that the femoral geometry changes with age and this may predispose the elderly to anterior mal-positioning of these implants. We used CT DICOM data of 919 intact left femora and specialist software that allowed us to defined landmarks for measurement reference - such as the linea aspera - on a template bone that could be mapped automatically to the entire database. We found that older (>80 years) cortical bone is up to 1.5 mm thinner anteriorly and 2 mm thinner posteriorly than younger (<40 years) bone but the rate of change of posterior to anterior cortex thickness is greater in the older bone. We also found the isthmus in the elderly to be more distal and less substantial than in the younger bone. This study has demonstrated femoral geometry changes with age that may explain our perception that the elderly are at increased risk for anterior mal-positioning of intramedullary implants. PMID:26686594

  15. Enabling social and distributed interaction in the future 3D Internet

    Chessa, Stefano; Lenzi, Stefano; Furfari, Francesco; Bolla, Raffaele; Rapuzzi, Riccardo; Repetto, Matteo

    2008-01-01

    Current trends in 3D visualization merged with internet applications and sensor technologies will soon break the barriers to the widespread acceptance of 3D Internet, and they will enable a full user immersion in the virtual world. However this evolution will impact dramatically on the existing infrastructures since the fruition of 3D content in real time by a huge number of people poses new issues related to the system responsiveness and to the ability of managing context information. In thi...

  16. Application development for automated positioning of 3D-representations of a modularized product

    Larsson, Christian

    2013-01-01

    This thesis presents an application that performs positioning of modules automatically based on given data for every module, and the development of it. The basis of the application is from a previous thesis code. On top of that code, more features and error handling has been added, as well as fixes for various bugs. A stress test has been performed and further development possibilities are being presented. The thesis work was carried out at Toyota Material Handling Mjölby (TMH) and was made i...

  17. Linearity of patient positioning detection. A phantom study of skin markers, cone beam computed tomography, and 3D ultrasound

    Ballhausen, Hendrik; Hieber, Sheila; Li, Minglun; Belka, Claus; Reiner, Michael [University Hospital of LMU, Department of Radiation Oncology, Munich (Germany); Parodi, Katia [Ludwig-Maximilian-University, Department of Experimental Physics - Medical Physics, Munich (Germany)

    2015-05-01

    Three-dimensional ultrasound (3D-US) is a modality complementary to kilovoltage cone beam computed tomography (kV-CBCT) and skin markers for patient positioning detection. This study compares the linearity of evaluations based on measurements using a modern 3D-US system (Elekta Clarity {sup registered}; Elekta, Stockholm, Sweden), a kV-CBCT system (Elekta iView {sup registered}), and skin markers. An investigator deliberately displaced a multimodal phantom by up to ± 30 mm along different axes. The following data points were acquired: 27 along the lateral axis, 29 along the longitudinal axis, 27 along the vertical axis, and 27 along the space diagonal. At each of these 110 positions, the displacements according to skin' markers were recorded and scans were performed using both 3D-US and kV-CBCT. Shifts were detected by matching bony anatomy or soft tissue density to a reference planning CT in the case of kV-CBCT and for 3D-US, by matching ultrasound volume data to a reference planning volume. A consensus value was calculated from the average of the four modalities. With respect to this consensus value, the linearity (offset and regression coefficient, i.e., slope), average offset, systematic error, and random error of all four modalities were calculated for each axis. Linearity was similar for all four modalities, with regression coefficients between 0.994 and 1.012, and all offsets below 1 mm. The systematic errors of skin markers and 3D-US were higher than for kV-CBCT, but random errors were similar. In particular, 3D-US demonstrated an average offset of 0.36 mm to the right, 0.08 mm inferiorly, and 0.15 mm anteriorly; the systematic error was 0.36 mm laterally, 0.35 mm longitudinally, and 0.22 mm vertically; the random error was 0.15 mm laterally, 0.30 mm longitudinally, and 0.12 mm vertically. A total of 109 out of 110 (99 %) 3D-US measurements were within 1 mm of the consensus value on either axis. The linearity of 3D-US was no worse than that of skin

  18. Prediction of 3D internal organ position from skin surface motion: results from electromagnetic tracking studies

    Wong, Kenneth H.; Tang, Jonathan; Zhang, Hui J.; Varghese, Emmanuel; Cleary, Kevin R.

    2005-04-01

    An effective treatment method for organs that move with respiration (such as the lungs, pancreas, and liver) is a major goal of radiation medicine. In order to treat such tumors, we need (1) real-time knowledge of the current location of the tumor, and (2) the ability to adapt the radiation delivery system to follow this constantly changing location. In this study, we used electromagnetic tracking in a swine model to address the first challenge, and to determine if movement of a marker attached to the skin could accurately predict movement of an internal marker embedded in an organ. Under approved animal research protocols, an electromagnetically tracked needle was inserted into a swine liver and an electromagnetically tracked guidewire was taped to the abdominal skin of the animal. The Aurora (Northern Digital Inc., Waterloo, Canada) electromagnetic tracking system was then used to monitor the position of both of these sensors every 40 msec. Position readouts from the sensors were then tested to see if any of the movements showed correlation. The strongest correlations were observed between external anterior-posterior motion and internal inferior-superior motion, with many other axes exhibiting only weak correlation. We also used these data to build a predictive model of internal motion by taking segments from the data and using them to derive a general functional relationship between the internal needle and the external guidewire. For the axis with the strongest correlation, this model enabled us to predict internal organ motion to within 1 mm.

  19. A Novel High-Order, Entropy Stable, 3D AMR MHD Solver with Guaranteed Positive Pressure

    Derigs, Dominik; Gassner, Gregor J; Walch, Stefanie

    2016-01-01

    We describe a high-order numerical magnetohydrodynamics (MHD) solver built upon a novel non-linear entropy stable numerical flux function that supports eight travelling wave solutions. By construction the solver conserves mass, momentum, and energy and is entropy stable. The method is designed to treat the divergence-free constraint on the magnetic field in a similar fashion to a hyperbolic divergence cleaning technique. The solver described herein is especially well-suited for flows involving strong discontinuities. Furthermore, we present a new formulation to guarantee positivity of the pressure. We present the underlying theory and implementation of the new solver into the multi-physics, multi-scale adaptive mesh refinement (AMR) simulation code $\\texttt{FLASH}$ (http://flash.uchicago.edu). The accuracy, robustness and computational efficiency is demonstrated with a number of tests, including comparisons to available MHD implementations in $\\texttt{FLASH}$.

  20. A novel high-order, entropy stable, 3D AMR MHD solver with guaranteed positive pressure

    Derigs, Dominik; Winters, Andrew R.; Gassner, Gregor J.; Walch, Stefanie

    2016-07-01

    We describe a high-order numerical magnetohydrodynamics (MHD) solver built upon a novel non-linear entropy stable numerical flux function that supports eight travelling wave solutions. By construction the solver conserves mass, momentum, and energy and is entropy stable. The method is designed to treat the divergence-free constraint on the magnetic field in a similar fashion to a hyperbolic divergence cleaning technique. The solver described herein is especially well-suited for flows involving strong discontinuities. Furthermore, we present a new formulation to guarantee positivity of the pressure. We present the underlying theory and implementation of the new solver into the multi-physics, multi-scale adaptive mesh refinement (AMR) simulation code FLASH (http://flash.uchicago.edu)

  1. A novel high-order, entropy stable, 3D AMR MHD solver with guaranteed positive pressure

    Derigs, Dominik; Winters, Andrew R.; Gassner, Gregor J.; Walch, Stefanie

    2016-07-01

    We describe a high-order numerical magnetohydrodynamics (MHD) solver built upon a novel non-linear entropy stable numerical flux function that supports eight travelling wave solutions. By construction the solver conserves mass, momentum, and energy and is entropy stable. The method is designed to treat the divergence-free constraint on the magnetic field in a similar fashion to a hyperbolic divergence cleaning technique. The solver described herein is especially well-suited for flows involving strong discontinuities. Furthermore, we present a new formulation to guarantee positivity of the pressure. We present the underlying theory and implementation of the new solver into the multi-physics, multi-scale adaptive mesh refinement (AMR) simulation code FLASH (http://flash.uchicago.edu).

  2. Infrared tomographic PIV and 3D motion tracking system applied to aquatic predator–prey interaction

    Infrared tomographic PIV and 3D motion tracking are combined to measure evolving volumetric velocity fields and organism trajectories during aquatic predator–prey interactions. The technique was used to study zebrafish foraging on both non-evasive and evasive prey species. Measurement volumes of 22.5 mm × 10.5 mm × 12 mm were reconstructed from images captured on a set of four high-speed cameras. To obtain accurate fluid velocity vectors within each volume, fish were first masked out using an automated visual hull method. Fish and prey locations were identified independently from the same image sets and tracked separately within the measurement volume. Experiments demonstrated that fish were not influenced by the infrared laser illumination or the tracer particles. Results showed that the zebrafish used different strategies, suction and ram feeding, for successful capture of non-evasive and evasive prey, respectively. The two strategies yielded different variations in fluid velocity between the fish mouth and the prey. In general, the results suggest that the local flow field, the direction of prey locomotion with respect to the predator and the relative accelerations and speeds of the predator and prey may all be significant in determining predation success. (paper)

  3. EFFECTIVE 3D DIGITIZATION OF ARCHAEOLOGICAL ARTIFACTS FOR INTERACTIVE VIRTUAL MUSEUM

    G. Tucci

    2012-09-01

    Full Text Available This paper presents a set of results of an on-going research on digital 3D reproduction of medium and small size archaeological artifacts which is intended to support the elaboration of a virtual and interactive exhibition environment, and also to provide a scientific archive of highly accurate models for specialists. After a short illustration of the background project and its finalities, we present the data acquisition through triangulation-based laser scanning and the post-processing methods we used to face the challenge of obtaining a large number of reliable digital copies at reasonable costs and within a short time frame, giving an account of the most recurrent problematic issues of the established work-flow and how they were solved (the careful placing of the artifacts to be digitized so to achieve the best results, the cleaning operations in order to build a coherent single polygon mesh, how to deal with unavoidable missing parts or defected textures in the generated model, etc..

  4. Using a Quest in a 3D Virtual Environment for Student Interaction and Vocabulary Acquisition in Foreign Language Learning

    Kastoudi, Denise

    2011-01-01

    The gaming and interactional nature of the virtual environment of Second Life offers opportunities for language learning beyond the traditional pedagogy. This study case examined the potential of 3D virtual quest games to enhance vocabulary acquisition through interaction, negotiation of meaning and noticing. Four adult students of English at…

  5. 2D and 3D finite element analysis of buffer-backfill interaction

    Methods for backfilling and sealing of disposal tunnels in an underground repository for spent nuclear fuel are studied in cooperation between Finland (Posiva Oy) and Sweden (Svensk Kaernbraenslehantering AB, SKB) in 'BAckfilling and CLOsure of the deep repository' (Baclo) programme. Baclo phase III included modelling task force SP1: Finite element modelling of deformation of the backfill due to swelling of the buffer. The objective of the finite element modelling of the backfill was to study the interaction between the buffer and backfilling. The calculations aimed to find out how large deformations can happen in the buffer-backfill interface causing loosening of the buffer bentonite above the canister. The criterion used was that the saturated density of the buffer right above the canister should be higher than 1990 kg/m3. This report presents the results of finite element numerical analyses carried out by Wesi Geotecnica Srl. The modelling calculations were conducted with the so-called OL1-2 deposition tunnel geometry (Juvankoski 2009). Several parameters have been considered, varying from geometry variations to different mechanical constitutive models for different components of the model. In all analyses it has been assumed that the buffer material is fully saturated, thus exerting the isotropic swelling pressure estimated in the range 7 MPa .. 15 MPa, against a fully-dry backfill, which is no doubt the 'worst case scenario' with the highest risk to lead in decrease in dry density of the buffer. Friedland clay has been considered for backfill blocks and 30/70 mixture for foundation bed on which backfill blocks are installed. Preliminarily, finite element analyses have been performed with newly released PLAXIS 2D 2010 within the assumption of axial symmetry, the purpose of this first set of calculations being the evaluation of most relevant parameters influencing the deformations of buffer material. Hence, full 3D calculations have been performed with PLAXIS 3D

  6. Tiny but complex - interactive 3D visualization of the interstitial acochlidian gastropod Pseudunela cornuta (Challis, 1970

    Heß Martin

    2009-09-01

    in a mesopsammic gastropod, though functionally not yet fully understood. Such organ complexity as shown herein by interactive 3D visualization is not plesiomorphically maintained from a larger, benthic ancestor, but newly evolved within small marine hedylopsacean ancestors of P. cornuta. The common picture of general organ regression within mesopsammic acochlidians thus is valid for microhedylacean species only.

  7. 3D WEB VISUALIZATION OF ENVIRONMENTAL INFORMATION – INTEGRATION OF HETEROGENEOUS DATA SOURCES WHEN PROVIDING NAVIGATION AND INTERACTION

    L. Herman

    2015-08-01

    Full Text Available 3D information is essential for a number of applications used daily in various domains such as crisis management, energy management, urban planning, and cultural heritage, as well as pollution and noise mapping, etc. This paper is devoted to the issue of 3D modelling from the levels of buildings to cities. The theoretical sections comprise an analysis of cartographic principles for the 3D visualization of spatial data as well as a review of technologies and data formats used in the visualization of 3D models. Emphasis was placed on the verification of available web technologies; for example, X3DOM library was chosen for the implementation of a proof-of-concept web application. The created web application displays a 3D model of the city district of Nový Lískovec in Brno, the Czech Republic. The developed 3D visualization shows a terrain model, 3D buildings, noise pollution, and other related information. Attention was paid to the areas important for handling heterogeneous input data, the design of interactive functionality, and navigation assistants. The advantages, limitations, and future development of the proposed concept are discussed in the conclusions.

  8. Control of Retinal Ganglion Cell Positioning and Neurite Growth: Combining 3D Printing with Radial Electrospun Scaffolds.

    Kador, Karl E; Grogan, Shawn P; Dorthé, Erik W; Venugopalan, Praseeda; Malek, Monisha F; Goldberg, Jeffrey L; D'lima, Darryl D

    2016-02-01

    Retinal ganglion cells (RGCs) are responsible for the transfer of signals from the retina to the brain. As part of the central nervous system, RGCs are unable to regenerate following injury, and implanted cells have limited capacity to orient and integrate in vivo. During development, secreted guidance molecules along with signals from extracellular matrix and the vasculature guide cell positioning, for example, around the fovea, and axon outgrowth; however, these changes are temporally regulated and are not the same in the adult. Here, we combine electrospun cell transplantation scaffolds capable of RGC neurite guidance with thermal inkjet 3D cell printing techniques capable of precise positioning of RGCs on the scaffold surface. Optimal printing parameters are developed for viability, electrophysiological function and, neurite pathfinding. Different media, commonly used to promote RGC survival and growth, were tested under varying conditions. When printed in growth media containing both brain-derived neurotrophic factor (BDNF) and ciliary neurotrophic factor (CNTF), RGCs maintained survival and normal electrophysiological function, and displayed radial axon outgrowth when printed onto electrospun scaffolds. These results demonstrate that 3D printing technology may be combined with complex electrospun surfaces in the design of future retinal models or therapies. PMID:26729061

  9. MGLab3D: An interactive environment for iterative solvers for elliptic PDEs in two and three dimensions

    Bordner, J.; Saied, F. [Univ. of Illinois, Urbana, IL (United States)

    1996-12-31

    GLab3D is an enhancement of an interactive environment (MGLab) for experimenting with iterative solvers and multigrid algorithms. It is implemented in MATLAB. The new version has built-in 3D elliptic pde`s and several iterative methods and preconditioners that were not available in the original version. A sparse direct solver option has also been included. The multigrid solvers have also been extended to 3D. The discretization and pde domains are restricted to standard finite differences on the unit square/cube. The power of this software studies in the fact that no programming is needed to solve, for example, the convection-diffusion equation in 3D with TFQMR and a customized V-cycle preconditioner, for a variety of problem sizes and mesh Reynolds, numbers. In addition to the graphical user interface, some sample drivers are included to show how experiments can be composed using the underlying suite of problems and solvers.

  10. Writing Position Vectors in 3-d Space: A Student Difficulty With Spherical Unit Vectors in Intermediate E&M

    Hinrichs, Brant E.

    2010-10-01

    An intermediate E&M course (i.e. based on Griffiths [1]) involves the extensive integration of vector calculus concepts and notation with abstract physics concepts like field and potential. We hope that students take what they have learned in their math courses and apply it to help represent and make sense of the physics. To assess how well students are able to do this integration and application I have developed several simple concept tests on position and unit vectors in non-Cartesian coordinate systems as they are used in intermediate E&M. In this paper I describe one of these concept tests and present results that show both undergraduate physics majors and physics graduate students have difficulty using spherical unit vectors to write position vectors in 3-d space.

  11. Art-Science-Technology collaboration through immersive, interactive 3D visualization

    Kellogg, L. H.

    2014-12-01

    At the W. M. Keck Center for Active Visualization in Earth Sciences (KeckCAVES), a group of geoscientists and computer scientists collaborate to develop and use of interactive, immersive, 3D visualization technology to view, manipulate, and interpret data for scientific research. The visual impact of immersion in a CAVE environment can be extremely compelling, and from the outset KeckCAVES scientists have collaborated with artists to bring this technology to creative works, including theater and dance performance, installations, and gamification. The first full-fledged collaboration designed and produced a performance called "Collapse: Suddenly falling down", choreographed by Della Davidson, which investigated the human and cultural response to natural and man-made disasters. Scientific data (lidar scans of disaster sites, such as landslides and mine collapses) were fully integrated into the performance by the Sideshow Physical Theatre. This presentation will discuss both the technological and creative characteristics of, and lessons learned from the collaboration. Many parallels between the artistic and scientific process emerged. We observed that both artists and scientists set out to investigate a topic, solve a problem, or answer a question. Refining that question or problem is an essential part of both the creative and scientific workflow. Both artists and scientists seek understanding (in this case understanding of natural disasters). Differences also emerged; the group noted that the scientists sought clarity (including but not limited to quantitative measurements) as a means to understanding, while the artists embraced ambiguity, also as a means to understanding. Subsequent art-science-technology collaborations have responded to evolving technology for visualization and include gamification as a means to explore data, and use of augmented reality for informal learning in museum settings.

  12. Interactive 3D Visualization of the Great Lakes of the World (GLOW) as a Tool to Facilitate Informal Science Education

    Yikilmaz, M.; Harwood, C. L.; Hsi, S.; Kellogg, L. H.; Kreylos, O.; McDermott, J.; Pellett, B.; Schladow, G.; Segale, H. M.; Yalowitz, S.

    2013-12-01

    Three-dimensional (3D) visualization is a powerful research tool that has been used to investigate complex scientific problems in various fields. It allows researchers to explore and understand processes and features that are not directly observable and help with building of new models. It has been shown that 3D visualization creates a more engaging environment for public audiences. Interactive 3D visualization can allow individuals to explore scientific concepts on their own. We present an NSF funded project developed in collaboration with UC Davis KeckCAVES, UC Davis Tahoe Environmental Research Center, ECHO Lake Aquarium & Science Center, and Lawrence Hall of Science. The Great Lakes of the World (GLOW) project aims to build interactive 3D visualization of some of the major lakes and reservoirs of the world to enhance public awareness and increase understanding and stewardship of freshwater lake ecosystems, habitats, and earth science processes. The project includes a collection of publicly available satellite imagery and digital elevation models at various resolutions for the 20 major lakes of the world as well as the bathymetry data for the 12 lakes. It also includes the vector based 'Global Lakes and Wetlands Database (GLWD)' by the World Wildlife Foundation (WWF) and the Center for Environmental System Research University of Kassel, Germany and the CIA World DataBank II data sets to show wetlands and water reservoirs at global scale. We use a custom virtual globe (Crusta) developed at the UC Davis KeckCAVES. Crusta is designed to specifically allow for visualization and mapping of features in very high spatial resolution (learn about the lake and watershed processes as well as geologic processes (e.g. faulting, landslide, glacial, volcanic) that have shaped these lakes. With the advances in 3D imaging technology, the hardware is becoming more affordable and accessible. Affordable 3D projectors, monitors and TVs will allow schools and informal science centers

  13. New insights on 3-D plates interaction near Taiwan from tomography and tectonic implications

    Lallemand, Serge; Font, Yvonne; Bijwaard, Harmen; Kao, Honn

    2001-07-01

    Recent tomographic results are used to trace the South China Sea and Philippine Sea subducting slabs, south and northeast of Taiwan along the Manila and Ryukyu trenches, respectively. In particular, the 3-D plates interaction beneath Taiwan is discussed based on a close-up view of the tomographic sections together with earthquake hypocenters distribution. Our study indicates that: (1) the east-dipping South China Sea slab can be followed to the north, up to the latitude of Hualien, (2) the Eurasian plate subducts beneath most part of the Taiwan island down to the 670 km-depth discontinuity, (3) the north-dipping Philippine Sea slab can be followed slightly west of the longitude of Hualien. Both plates thus interact beneath northern Taiwan where the arc-continent collision is paroxysmal. (4) Slab detachment is envisaged at the northern edge of the subducted Eurasian plate beneath the Coastal Range of Taiwan, which may facilitate the northwestward motion of the Philippine Sea plate with respect to Eurasia. Slabs geometries obtained from tomographic sections allow us to reconstruct the Late Neogene plate kinematics and dynamics in this region. Our main conclusions are: (1) The size of the original South China Sea was about twice its present size. (2) The subducted part of the West Philippine Basin i.e. the largest oceanic basin of the Philippine Sea Plate, extends only 400 km north of the Ryukyu Trench. (3) Slab detachment might have occurred 3-5 my ago beneath the central and northern Ryukyu Arc along a weak zone that is aligned with the Gagua Ridge: an ancient plate boundary. (4) The Ryukyu Trench has propagated westward from 126°E of longitude (southeast of Miyako Island) to the locus of the present arc-continent collision, along a major lithospheric tear that cut through the continent-ocean boundary first, and then through the continental lithosphere. As a consequence, the southern Ryukyu margin developed progressively from east to west as a subduction zone

  14. Determination of the positions and orientations of concentrated rod-like colloids from 3D microscopy data

    Confocal microscopy in combination with real-space particle tracking has proven to be a powerful tool in scientific fields such as soft matter physics, materials science and cell biology. However, 3D tracking of anisotropic particles in concentrated phases remains not as optimized compared to algorithms for spherical particles. To address this problem, we developed a new particle-fitting algorithm that can extract the positions and orientations of fluorescent rod-like particles from three dimensional confocal microscopy data stacks. The algorithm is tailored to work even when the fluorescent signals of the particles overlap considerably and a threshold method and subsequent clusters analysis alone do not suffice. We demonstrate that our algorithm correctly identifies all five coordinates of uniaxial particles in both a concentrated disordered phase and a liquid-crystalline smectic-B phase. Apart from confocal microscopy images, we also demonstrate that the algorithm can be used to identify nanorods in 3D electron tomography reconstructions. Lastly, we determined the accuracy of the algorithm using both simulated and experimental confocal microscopy data-stacks of diffusing silica rods in a dilute suspension. This novel particle-fitting algorithm allows for the study of structure and dynamics in both dilute and dense liquid-crystalline phases (such as nematic, smectic and crystalline phases) as well as the study of the glass transition of rod-like particles in three dimensions on the single particle level. (paper)

  15. Determination of the positions and orientations of concentrated rod-like colloids from 3D microscopy data.

    Besseling, T H; Hermes, M; Kuijk, A; de Nijs, B; Deng, T-S; Dijkstra, M; Imhof, A; van Blaaderen, A

    2015-05-20

    Confocal microscopy in combination with real-space particle tracking has proven to be a powerful tool in scientific fields such as soft matter physics, materials science and cell biology. However, 3D tracking of anisotropic particles in concentrated phases remains not as optimized compared to algorithms for spherical particles. To address this problem, we developed a new particle-fitting algorithm that can extract the positions and orientations of fluorescent rod-like particles from three dimensional confocal microscopy data stacks. The algorithm is tailored to work even when the fluorescent signals of the particles overlap considerably and a threshold method and subsequent clusters analysis alone do not suffice. We demonstrate that our algorithm correctly identifies all five coordinates of uniaxial particles in both a concentrated disordered phase and a liquid-crystalline smectic-B phase. Apart from confocal microscopy images, we also demonstrate that the algorithm can be used to identify nanorods in 3D electron tomography reconstructions. Lastly, we determined the accuracy of the algorithm using both simulated and experimental confocal microscopy data-stacks of diffusing silica rods in a dilute suspension. This novel particle-fitting algorithm allows for the study of structure and dynamics in both dilute and dense liquid-crystalline phases (such as nematic, smectic and crystalline phases) as well as the study of the glass transition of rod-like particles in three dimensions on the single particle level. PMID:25922931

  16. Exploring single-molecule interactions through 3D optical trapping and tracking: From thermal noise to protein refolding

    Wong, Wesley Philip

    The focus of this thesis is the development and application of a novel technique for investigating the structure and dynamics of weak interactions between and within single-molecules. This approach is designed to explore unusual features in bi-directional transitions near equilibrium. The basic idea is to infer molecular events by observing changes in the three-dimensional Brownian fluctuations of a functionalized microsphere held weakly near a reactive substrate. Experimentally, I have developed a unique optical tweezers system that combines an interference technique for accurate 3D tracking (˜1 nm vertically, and ˜2-3 nm laterally) with a continuous autofocus system which stabilizes the trap height to within 1-2 mn over hours. A number of different physical and biological systems were investigated with this instrument. Data interpretation was assisted by a multi-scale Brownian Dynamics simulation that I have developed. I have explored the 3D signatures of different molecular tethers, distinguishing between single and multiple attachments, as well as between stiff and soft linkages. As well, I have developed a technique for measuring the force-dependent compliance of molecular tethers from thermal noise fluctuations and demonstrated this with a short ssDNA oligomer. Another practical approach that I have developed for extracting information from fluctuation measurements is Inverse Brownian Dynamics, which yields the underlying potential of mean force and position dependent diffusion coefficient from the Brownian motion of a particle. I have also developed a new force calibration method that takes into account video motion blur, and that uses this information to measure bead dynamics. Perhaps most significantly, I have trade the first direct observations of the refolding of spectrin repeats under mechanical force, and investigated the force-dependent kinetics of this transition.

  17. Computer-aided interactive surgical simulation for craniofacial anomalies based on 3-D surface reconstruction CT images

    We developed a computer-aided interactive surgical simulation system for craniofacial anomalies based on three-dimensional (3-D) surface reconstruction CT imaging. This system has four functions: 1) 3-D surface reconstruction display with an accelerated projection method; 2) Surgical simulation to cut, move, rotate, and reverse bone-blocks over the reference 3-D image on the CRT screen; 3) 3-D display of the simulated image in arbitrary views; and 4) Prediction of postoperative skin surface features displayed as 3-D images in arbitrary views. Retrospective surgical simulation has been performed on three patients who underwent the fronto-orbital advancement procedures for brachycephaly and two who underwent the reconstructive procedure for scaphocephaly. The predicted configurations of the cranium and skin surface were well simulated when compared to the postoperative images in 3-D arbitrary views. In practical use, this software might be used for an on-line system connected to a large scale general-purpose computer. (author)

  18. Prototype Development Capabilities of 3D Spatial Interactions and Failures During Scenario Simulation

    Steven Prescott; Ramprasad Sampath; Curtis Smith; Tony Koonce

    2014-09-01

    Computers have been used for 3D modeling and simulation, but only recently have computational resources been able to give realistic results in a reasonable time frame for large complex models. This report addressed the methods, techniques, and resources used to develop a prototype for using 3D modeling and simulation engine to improve risk analysis and evaluate reactor structures and components for a given scenario. The simulations done for this evaluation were focused on external events, specifically tsunami floods, for a hypothetical nuclear power facility on a coastline.

  19. Estimation of 3D positions and orientations of reflectors identified in the reflection seismic survey at the Forsmark area

    The reinterpretation of the seismic data collected in the spring of 2002 in the Forsmark area confirms that the bedrock has been imaged down to depths of at least 3 km. The data quality in general and the frequency content in particular seem to allow a good resolution in identifying and discriminating reflection events in the time domain. The main difficulty resides nonetheless in determining reliably the actual 3D positions and orientations of the reflector imaged with the relatively sparse investigation layout used. If a dense survey grid on the surface were used, it would be possible to apply 3D migration procedures, which would in principle provide the locations and orientations of outstanding reflectors directly by stacking the data. The work volume to acquire and process a full 3D seismic data set would however be in a completely different class of magnitude, compared with the investigation strategy followed so far, and even so 3D seismics would not solve all problems related to the imaging of crystalline rock, e.g. imaging steeply inclined features. With the sparse array at hand, the summation from the 3D migration approach is replaced by a voting principle. That implies that a given reflector is recognized as one and the same in several profiles and a geometrical match is sought amongst the classes of solutions fitting all events identified as belonging to the same reflector. Difficulties can arise when several combinations of events produce viable solutions. This is where the voting comes in. Let it also be noted that selecting an event to form a geometrical solution makes it ineligible for alternative solutions, which raises the problem to the level of a complex combinatory approach. Our objective with the present exercise has been to investigate viable geometrical solutions for 3D reflector positions in the vicinity of the initial guesses proposed in the SKB Report R-02-43. We ventured further from the original orientation proposed only when no group of

  20. Interactive 3D visualization of structural changes in the brain of a person with corticobasal syndrome

    Claudia Hänel

    2014-05-01

    Full Text Available The visualization of the progression of brain tissue loss, which occurs in neurodegenerative diseases like corticobasal syndrome (CBS, is an important prerequisite to understand the course and the causes of this neurodegenerative disorder. Common workflows for visual analysis are often based on single 2D sections since in 3D visualizations more internally situated structures may be occluded by structures near the surface. The reduction of dimensions from 3D to 2D allows for an holistic view onto internal and external structures, but results in a loss of spatial information. Here, we present an application with two 3D visualization designs to resolve these challenges. First, in addition to the volume changes, the semi-transparent anatomy is displayed with an anatomical section and cortical areas for spatial orientation. Second, the principle of importance-driven volume rendering is adapted to give an unrestricted line-of-sight to relevant structures by means of a frustum-like cutout. To strengthen the benefits of the 3D visualization, we decided to provide the application next to standard desktop environments in immersive virtual environments with stereoscopic viewing as well. This improves the depth perception in general and in particular for the second design. Thus, the application presented in this work allows for aneasily comprehensible visual analysis of the extent of brain degeneration and the corresponding affected regions.

  1. The rat prefrontostriatal system analyzed in 3D: evidence for multiple interacting functional units.

    Mailly, Philippe; Aliane, Verena; Groenewegen, Henk J; Haber, Suzanne N; Deniau, Jean-Michel

    2013-03-27

    Previous studies in monkeys disclosed a specific arrangement of corticostriatal projections. Prefrontal and premotor areas form dense projection fields surrounded by diffuse terminal areas extending outside the densely innervated region and overlapping with projections from other areas. In this study, the mode of prefrontostriatal innervation was analyzed in rats using a 3D approach. Following injections of tracers in defined cortical areas, 3D maps from individual cases were elaborated and combined into a global 3D map allowing us to define putative overlaps between projection territories. In addition to providing a detailed 3D mapping of the topographic representation of prefrontal cortical areas in the rat striatum, the results stress important similarities between the rodent and primate prefrontostriatal projections. They share the dual pattern of focal and diffuse corticostriatal projections. Moreover, besides segregated projections consistent with parallel processing, the interweaving of projection territories establishes specific patterns of overlaps spatially organized along the dorsoventral, mediolateral, and anteroposterior striatal axis. In particular, the extensive striatal projection fields from the prelimbic and anterior cingulate areas, which partly overlap the terminal fields from medial, orbital, and lateral prefrontal cortical areas, provide putative domains of convergence for integration between reward, cognitive, and motor processes. PMID:23536085

  2. Étude de son 3D pour une interaction audio-visuelle en environnement virtuel enrichi

    Ortega González, Erik Vladimir

    2011-01-01

    La plupart des applications qui intègrent le son 3D en environnement virtuel sont limitées à la simulation acoustique. L'objectif de cette thèse est d'étudier l'apport du son 3D dans l'interaction en environnement virtuel. Nous avons développé une technique de stimulation sonore appelée: Sensation Artificielle Spatialisée Auditive (SASA), basée sur la création d'effets sonores. Cette technique restitue des sensations de spatialisation de son permettant la localisation précise (en azimut et en...

  3. Creation of 3D digital anthropomorphic phantoms which model actual patient non-rigid body motion as determined from MRI and position tracking studies of volunteers

    Connolly, C. M.; Konik, A.; Dasari, P. K. R.; Segars, P.; Zheng, S.; Johnson, K. L.; Dey, J.; King, M. A.

    2011-03-01

    Patient motion can cause artifacts, which can lead to difficulty in interpretation. The purpose of this study is to create 3D digital anthropomorphic phantoms which model the location of the structures of the chest and upper abdomen of human volunteers undergoing a series of clinically relevant motions. The 3D anatomy is modeled using the XCAT phantom and based on MRI studies. The NURBS surfaces of the XCAT are interactively adapted to fit the MRI studies. A detailed XCAT phantom is first developed from an EKG triggered Navigator acquisition composed of sagittal slices with a 3 x 3 x 3 mm voxel dimension. Rigid body motion states are then acquired at breath-hold as sagittal slices partially covering the thorax, centered on the heart, with 9 mm gaps between them. For non-rigid body motion requiring greater sampling, modified Navigator sequences covering the entire thorax with 3 mm gaps between slices are obtained. The structures of the initial XCAT are then adapted to fit these different motion states. Simultaneous to MRI imaging the positions of multiple reflective markers on stretchy bands about the volunteer's chest and abdomen are optically tracked in 3D via stereo imaging. These phantoms with combined position tracking will be used to investigate both imaging-data-driven and motion-tracking strategies to estimate and correct for patient motion. Our initial application will be to cardiacperfusion SPECT imaging where the XCAT phantoms will be used to create patient activity and attenuation distributions for each volunteer with corresponding motion tracking data from the markers on the body-surface. Monte Carlo methods will then be used to simulate SPECT acquisitions, which will be used to evaluate various motion estimation and correction strategies.

  4. Analysis of direct clinical consequences of MLC positional errors in volumetric-modulated arc therapy using 3D dosimetry system.

    Nithiyanantham, Karthikeyan; Mani, Ganesh K; Subramani, Vikraman; Mueller, Lutz; Palaniappan, Karrthick K; Kataria, Tejinder

    2015-01-01

    In advanced, intensity-modulated external radiotherapy facility, the multileaf collimator has a decisive role in the beam modulation by creating multiple segments or dynamically varying field shapes to deliver a uniform dose distribution to the target with maximum sparing of normal tissues. The position of each MLC leaf has become more critical for intensity-modulated delivery (step-and-shoot IMRT, dynamic IMRT, and VMAT) compared to 3D CRT, where it defines only field boundaries. We analyzed the impact of the MLC positional errors on the dose distribution for volumetric-modulated arc therapy, using a 3D dosimetry system. A total of 15 VMAT cases, five each for brain, head and neck, and prostate cases, were retrospectively selected for the study. All the plans were generated in Monaco 3.0.0v TPS (Elekta Corporation, Atlanta, GA) and delivered using Elekta Synergy linear accelerator. Systematic errors of +1, +0.5, +0.3, 0, -1, -0.5, -0.3 mm were introduced in the MLC bank of the linear accelerator and the impact on the dose distribution of VMAT delivery was measured using the COMPASS 3D dosim-etry system. All the plans were created using single modulated arcs and the dose calculation was performed using a Monte Carlo algorithm in a grid size of 3 mm. The clinical endpoints D95%, D50%, D2%, and Dmax,D20%, D50% were taken for the evaluation of the target and critical organs doses, respectively. A significant dosimetric effect was found for many cases even with 0.5 mm of MLC positional errors. The average change of dose D 95% to PTV for ± 1 mm, ± 0.5 mm, and ±0.3mm was 5.15%, 2.58%, and 0.96% for brain cases; 7.19%, 3.67%, and 1.56% for head and neck cases; and 8.39%, 4.5%, and 1.86% for prostate cases, respectively. The average deviation of dose Dmax was 5.4%, 2.8%, and 0.83% for brainstem in brain cases; 8.2%, 4.4%, and 1.9% for spinal cord in H&N; and 10.8%, 6.2%, and 2.1% for rectum in prostate cases, respectively. The average changes in dose followed a linear

  5. A Real-Time Magnetoencephalography Brain-Computer Interface Using Interactive 3D Visualization and the Hadoop Ecosystem

    Wilbert A. McClay

    2015-09-01

    Full Text Available Ecumenically, the fastest growing segment of Big Data is human biology-related data and the annual data creation is on the order of zetabytes. The implications are global across industries, of which the treatment of brain related illnesses and trauma could see the most significant and immediate effects. The next generation of health care IT and sensory devices are acquiring and storing massive amounts of patient related data. An innovative Brain-Computer Interface (BCI for interactive 3D visualization is presented utilizing the Hadoop Ecosystem for data analysis and storage. The BCI is an implementation of Bayesian factor analysis algorithms that can distinguish distinct thought actions using magneto encephalographic (MEG brain signals. We have collected data on five subjects yielding 90% positive performance in MEG mid- and post-movement activity. We describe a driver that substitutes the actions of the BCI as mouse button presses for real-time use in visual simulations. This process has been added into a flight visualization demonstration. By thinking left or right, the user experiences the aircraft turning in the chosen direction. The driver components of the BCI can be compiled into any software and substitute a user’s intent for specific keyboard strikes or mouse button presses. The BCI’s data analytics OPEN ACCESS Brain. Sci. 2015, 5 420 of a subject’s MEG brainwaves and flight visualization performance are stored and analyzed using the Hadoop Ecosystem as a quick retrieval data warehouse.

  6. A Real-Time Magnetoencephalography Brain-Computer Interface Using Interactive 3D Visualization and the Hadoop Ecosystem.

    McClay, Wilbert A; Yadav, Nancy; Ozbek, Yusuf; Haas, Andy; Attias, Hagaii T; Nagarajan, Srikantan S

    2015-01-01

    Ecumenically, the fastest growing segment of Big Data is human biology-related data and the annual data creation is on the order of zetabytes. The implications are global across industries, of which the treatment of brain related illnesses and trauma could see the most significant and immediate effects. The next generation of health care IT and sensory devices are acquiring and storing massive amounts of patient related data. An innovative Brain-Computer Interface (BCI) for interactive 3D visualization is presented utilizing the Hadoop Ecosystem for data analysis and storage. The BCI is an implementation of Bayesian factor analysis algorithms that can distinguish distinct thought actions using magneto encephalographic (MEG) brain signals. We have collected data on five subjects yielding 90% positive performance in MEG mid- and post-movement activity. We describe a driver that substitutes the actions of the BCI as mouse button presses for real-time use in visual simulations. This process has been added into a flight visualization demonstration. By thinking left or right, the user experiences the aircraft turning in the chosen direction. The driver components of the BCI can be compiled into any software and substitute a user's intent for specific keyboard strikes or mouse button presses. The BCI's data analytics OPEN ACCESS Brain. Sci. 2015, 5 420 of a subject's MEG brainwaves and flight visualization performance are stored and analyzed using the Hadoop Ecosystem as a quick retrieval data warehouse. PMID:26437432

  7. A Real-Time Magnetoencephalography Brain-Computer Interface Using Interactive 3D Visualization and the Hadoop Ecosystem

    McClay, Wilbert A.; Yadav, Nancy; Ozbek, Yusuf; Haas, Andy; Attias, Hagaii T.; Nagarajan, Srikantan S.

    2015-01-01

    Ecumenically, the fastest growing segment of Big Data is human biology-related data and the annual data creation is on the order of zetabytes. The implications are global across industries, of which the treatment of brain related illnesses and trauma could see the most significant and immediate effects. The next generation of health care IT and sensory devices are acquiring and storing massive amounts of patient related data. An innovative Brain-Computer Interface (BCI) for interactive 3D visualization is presented utilizing the Hadoop Ecosystem for data analysis and storage. The BCI is an implementation of Bayesian factor analysis algorithms that can distinguish distinct thought actions using magneto encephalographic (MEG) brain signals. We have collected data on five subjects yielding 90% positive performance in MEG mid- and post-movement activity. We describe a driver that substitutes the actions of the BCI as mouse button presses for real-time use in visual simulations. This process has been added into a flight visualization demonstration. By thinking left or right, the user experiences the aircraft turning in the chosen direction. The driver components of the BCI can be compiled into any software and substitute a user’s intent for specific keyboard strikes or mouse button presses. The BCI’s data analytics of a subject’s MEG brainwaves and flight visualization performance are stored and analyzed using the Hadoop Ecosystem as a quick retrieval data warehouse. PMID:26437432

  8. Development of fast patient position verification software using 2D-3D image registration and its clinical experience

    To improve treatment workflow, we developed a graphic processing unit (GPU)-based patient positional verification software application and integrated it into carbon-ion scanning beam treatment. Here, we evaluated the basic performance of the software. The algorithm provides 2D/3D registration matching using CT and orthogonal X-ray flat panel detector (FPD) images. The participants were 53 patients with tumors of the head and neck, prostate or lung receiving carbon-ion beam treatment. 2D/3D-ITchi-Gime (ITG) calculation accuracy was evaluated in terms of computation time and registration accuracy. Registration calculation was determined using the similarity measurement metrics gradient difference (GD), normalized mutual information (NMI), zero-mean normalized cross-correlation (ZNCC), and their combination. Registration accuracy was dependent on the particular metric used. Representative examples were determined to have target registration error (TRE) = 0.45 ± 0.23 mm and angular error (AE) = 0.35 ± 0.18° with ZNCC + GD for a head and neck tumor; TRE = 0.12 ± 0.07 mm and AE = 0.16 ± 0.07° with ZNCC for a pelvic tumor; and TRE = 1.19 ± 0.78 mm and AE = 0.83 ± 0.61° with ZNCC for lung tumor. Calculation time was less than 7.26 s. The new registration software has been successfully installed and implemented in our treatment process. We expect that it will improve both treatment workflow and treatment accuracy. (author)

  9. EUROPEANA AND 3D

    D. Pletinckx

    2012-09-01

    Full Text Available The current 3D hype creates a lot of interest in 3D. People go to 3D movies, but are we ready to use 3D in our homes, in our offices, in our communication? Are we ready to deliver real 3D to a general public and use interactive 3D in a meaningful way to enjoy, learn, communicate? The CARARE project is realising this for the moment in the domain of monuments and archaeology, so that real 3D of archaeological sites and European monuments will be available to the general public by 2012. There are several aspects to this endeavour. First of all is the technical aspect of flawlessly delivering 3D content over all platforms and operating systems, without installing software. We have currently a working solution in PDF, but HTML5 will probably be the future. Secondly, there is still little knowledge on how to create 3D learning objects, 3D tourist information or 3D scholarly communication. We are still in a prototype phase when it comes to integrate 3D objects in physical or virtual museums. Nevertheless, Europeana has a tremendous potential as a multi-facetted virtual museum. Finally, 3D has a large potential to act as a hub of information, linking to related 2D imagery, texts, video, sound. We describe how to create such rich, explorable 3D objects that can be used intuitively by the generic Europeana user and what metadata is needed to support the semantic linking.

  10. Interaction of particles with complex electrostatic structures and 3D clusters

    Particles of micrometer size externally introduced in plasmas usually find their positions of levitation in the plasma sheath, where the gravity force is compensated by the strong electric field. Here due to electrostatic interaction they form different structures, which are interesting objects for the investigation of strongly coupled systems and critical phenomena. Because of the low damping (e.g. in comparison to colloidal suspension) it is possible to measure the dynamics up to the relevant highest frequency (e.g. Einstein frequency) at the most elementary level of single particle motion. The task of this work was to analyze the three dimensional structure, dynamical processes and the limit of the cooperative behavior in small plasma crystals. In addition to the study of the systems formed, the immersed particles themselves may be used for diagnostics of the plasma environment: estimation of parameters or monitoring of the processes inside plasma. The laboratory experiments are performed in two radio-frequency (RF) plasma reactors with parallel plate electrodes, where the lower electrode is a so-called ''adaptive electrode''. This electrode is segmented into 57 small ''pixels'' independently driven in DC (direct current) and/or RF voltage. When RF voltage is applied to one of these pixels, a bright localized glow, ''secondary plasma ball'', appears above. Three dimensional dust crystals with less than 100 particles are formed inside this ''plasma ball'' - the ideal conditions for the investigation of the transition from cluster systems to collective systems. The investigation of the particle interactions in crystals is performed with an optical diagnostic, which allows determination of all three particle coordinates simultaneously with time resolution of 0.04 sec. The experimental results are: 1. The binary interaction among particles in addition to the repelling Coulomb force exhibits also an attractive part, which is experimentally determined for the first

  11. Interaction of particles with complex electrostatic structures and 3D clusters

    Antonova, Tetyana

    2007-10-16

    Particles of micrometer size externally introduced in plasmas usually find their positions of levitation in the plasma sheath, where the gravity force is compensated by the strong electric field. Here due to electrostatic interaction they form different structures, which are interesting objects for the investigation of strongly coupled systems and critical phenomena. Because of the low damping (e.g. in comparison to colloidal suspension) it is possible to measure the dynamics up to the relevant highest frequency (e.g. Einstein frequency) at the most elementary level of single particle motion. The task of this work was to analyze the three dimensional structure, dynamical processes and the limit of the cooperative behavior in small plasma crystals. In addition to the study of the systems formed, the immersed particles themselves may be used for diagnostics of the plasma environment: estimation of parameters or monitoring of the processes inside plasma. The laboratory experiments are performed in two radio-frequency (RF) plasma reactors with parallel plate electrodes, where the lower electrode is a so-called 'adaptive electrode'. This electrode is segmented into 57 small 'pixels' independently driven in DC (direct current) and/or RF voltage. When RF voltage is applied to one of these pixels, a bright localized glow, 'secondary plasma ball', appears above. Three dimensional dust crystals with less than 100 particles are formed inside this 'plasma ball' - the ideal conditions for the investigation of the transition from cluster systems to collective systems. The investigation of the particle interactions in crystals is performed with an optical diagnostic, which allows determination of all three particle coordinates simultaneously with time resolution of 0.04 sec. The experimental results are: 1. The binary interaction among particles in addition to the repelling Coulomb force exhibits also an attractive part, which is

  12. Visually Directing User’s Attention in Interactive 3D Environments.

    Seif El-Nasr, Magy; Rao, Chinmay

    2004-01-01

    Lighting is a very important component of 3D environment design. Research efforts in perception, neuroscience, animation, and film have shown the importance of visual design in guiding participant’s attention to important elements in a scene. We conducted an experiment to demonstrate the merits and utility of ELE over current methods in directing participant’s attention to the important characters/objects in the scene.

  13. Interactive 3D visualization of structural changes in the brain of a person with corticobasal syndrome

    Claudia Hänel; Peter Pieperhoff; Katrin Amunts

    2014-01-01

    The visualization of the progression of brain tissue loss in neurodegenerative diseases like corticobasal syndrome (CBS) can provide not only information about the localization and distribution of the volume loss, but also helps to understand the course and the causes of this neurodegenerative disorder. The visualization of such medical imaging data is often based on 2D sections, because they show both internal and external structures in one image. Spatial information, however, is lost. 3D vi...

  14. Application of Nanoscale Electrostatic Interaction, 3-D Nano-fabrication and Nano-metrology

    Sun, Zhelin

    2016-01-01

    Nanotechnology has seen great development in the past two decades, and numerous nano-devices with superior electrical/mechanical/optical performance have emerged in wide applications such as electronics, biomedicine, solar energy, and aerospace. Nanofabrication, and in particular 3-D nanostructure fabrication, has been intensively studied for the creation of novel devices, the scaling of existing systems, and the improvement in utilities and reliabilities. However, there are quite a few chall...

  15. a Uav Based 3-D Positioning Framework for Detecting Locations of Buried Persons in Collapsed Disaster Area

    Moon, H.; Kim, C.; Lee, W.

    2016-06-01

    Regarding spatial location positioning, indoor location positioning theories based on wireless communication techniques such as Wi-Fi, beacon, UWB and Bluetooth has widely been developing across the world. These techniques are mainly focusing on spatial location detection of customers using fixed wireless APs and unique Tags in the indoor environment. Besides, since existing detection equipment and techniques using ultrasound or sound etc. to detect buried persons and identify survival status for them cause 2nd damages on the collapsed debris for rescuers. In addition, it might take time to check the buried persons. However, the collapsed disaster sites should consider both outdoor and indoor environments because empty spaces under collapsed debris exists. In order to detect buried persons from the empty spaces, we should collect wireless signals with Wi-Fi from their mobile phone. Basically, the Wi-Fi signal measure 2-D location. However, since the buried persons have Z value with burial depth, we also should collect barometer sensor data from their mobile phones in order to measure Z values according to weather conditions. Specially, for quick accessibility to the disaster area, a drone (UAV; Unmanned Arial Vehicle) system, which is equipped with a wireless detection module, was introduced. Using these framework, this study aims to provide the rescuers with effective rescue information by calculating 3-D location for buried persons based on the wireless and barometer sensor fusion.

  16. Interactive Visualization of the Building of University of Economics – Varna via 3D Modeling

    Koleva, Vyara

    2013-01-01

    The object of this paper is presenting the University of Economics – Varna, using a 3D model with 3Ds MAX. Created in 1920, May 14, University of Economics - Varna is a cultural institution with a place and style of its own. With the emergence of the three-dimensional modeling we entered a new stage of the evolution of computer graphics. The main target is to preserve the historical vision, to demonstrate forward-thinking and using of future-oriented approaches.

  17. 3D Discrete Dislocation Dynamics Applied to Interactions between Dislocation Walls and Particles

    Záležák, Tomáš; Dlouhý, Antonín

    2012-01-01

    Roč. 122, č. 3 (2012), s. 450-452. ISSN 0587-4246. [ International Symposium on Physics of Materials /12./ - ISPMA 12. Prague, 04.09.2011-08.09.2011] R&D Projects: GA ČR GD106/09/H035; GA ČR GA202/09/2073; GA MŠk OC 162 Institutional research plan: CEZ:AV0Z20410507 Keywords : 3D discrete dislocation dynamics * tilt boundary * migration * diffusion * pecipitation hardening Subject RIV: JG - Metallurgy Impact factor: 0.531, year: 2012

  18. 3D Interactive virtual environments for E-learning, teaching and technical support: Multiplayer teaching and learning games for the School of Art, Design & Architecture.

    Unver, Ertu; Taylor, Andrew; CUNNINGHAM Paul

    2008-01-01

    This paper outlines the key stages of a University funded teaching and learning project, the main objective of the project is to build an online 3D virtual Ramsden workshop (RW) game learning environment. Using 3D modeling software and interactive 3D game programming technologies the project team have accurately modeled and simulated the Ramsden workshop (RW) building; The 3D virtual RW workshop has been accurately built to scale and is fitted with virtual furniture, virtual computers, virtua...

  19. Development of a closed-loop fes system using a 3-d magnetic position and orientation measurement system

    Kurosawa Kenji

    2002-01-01

    Full Text Available We have developed a closed-loop FES system using a magnetic 3-D position and orientation measurement system (FASTRAK, Polhemus Inc. The purpose of this development was to resolve some experimental difficulties involved in our previous goniometer-based experimental system. The new system enabled us to perform FES control experiments on the multi-joint musculoskeletal system of the upper limbs including forearm pronation/supination. In this paper, we evaluated the system by some single-joint tracking tasks in order to compare its control performance with that of the previous system. Four muscles (ECRL(B, ECU, FCR, and FCU of neurologically intact subjects were stimulated to control the wrist joint's two degrees of freedom movement. Stimulation currents were determined by a multi-channel PID controller that was designed for a musculoskeletal system with redundancy (i.e. the number of muscles stimulated is more than that of the degree-of-freedom of the movement. The results showed that the system had sufficient control performance on tracking desired trajectories. Moreover, the system could compensate for unwanted external disturbances.

  20. Interaction with a 3D modeling tool through a gestural interface : An Evaluation of Effectiveness and Quality

    Gustavsson, David

    2014-01-01

    Context. Gestural interfaces involves the ability of technology identifying and recognizing human body language and then interpret this into commands. This is usually used to ease our everyday life, but also to increase usability in for example mobile phones. Objectives. In this study the use of a gestural interface is evaluated as an interaction method to facilitate the introduction of new and novice users to 3D modeling tools. A gestural interface might reduce the modeling time without maki...

  1. A framework for the acquisition, processing, transmission, and interactive display of high quality 3D models on the Web

    Lensch, H.; Kautz, J.; Gösele, M.; Seidel, H.

    2001-01-01

    Digital documents often require highly detailed representations of real world objects. This is especially true for advanced e-commerce applications and other multimedia data bases like online encyclopaedias or virtual museums. Their further success will strongly depend on advances in the field of high quality object representation, distribution and rendering. This tutorial highlights some recent results on the acquisition and interactive display of high quality 3D models and shows how these r...

  2. Locating and Positioning Solar Panels in a 3D City Model: A Case Study of Newcastle, UK. GI_Forum|GI_Forum 2015 – Geospatial Minds for Society|

    El-Hosaini, Heidi

    2016-01-01

    The recent advent of high quality, realistic 3D city models is creating new possibilities for analyses and visualisations of solar irradiance and photovoltaic (PV) potential at an urban level. A 3D city model of Newcastle (UK) is used to demonstrate potential applications for locating solar panels (i.e. which surfaces within the model), and positioning them (i.e. where on a given surface). After geometrically validating the model, a 3D PV assessment tool is developed for locating suitable sur...

  3. Hard and soft probe medium interactions in a 3D hydro+micro approach at RHIC

    Bass, S. A.; Renk, T.; Ruppert, J.; Nonaka, C.

    2007-08-01

    We utilize a 3D hybrid hydro+micro model for a comprehensive and consistent description of soft and hard particle production in ultra-relativistic heavy-ion collisions at RHIC. In the soft sector we focus on the dynamics of (multi-) strange baryons, where a clear strangeness dependence of their collision rates and freeze-out is observed. In the hard sector we study the radiative energy loss of hard partons in a soft medium in the multiple soft scattering approximation. While the nuclear suppression factor RAA does not reflect the high quality of the medium description (except in a reduced systematic uncertainty in extracting the quenching power of the medium), the hydrodynamical model also allows us to study different centralities and in particular the angular variation of RAA with respect to the reaction plane, allowing for a controlled variation of the in-medium path length.

  4. Hard and soft probe - medium interactions in a 3D hydro+micro approach at RHIC

    Bass, S A; Ruppert, J; Nonaka, C

    2007-01-01

    We utilize a 3D hybrid hydro+micro model for a comprehensive and consistent description of soft and hard particle production in ultra-relativistic heavy-ion collisions at RHIC. In the soft sector we focus on the dynamics of (multi-)strange baryons, where a clear strangeness dependence of their collision rates and freeze-out is observed. In the hard sector we study the radiative energy loss of hard partons in a soft medium in the multiple soft scattering approximation. While the nuclear suppression factor $R_{AA}$ does not reflect the high quality of the medium description (except in a reduced systematic uncertainty in extracting the quenching power of the medium), the hydrodynamical model also allows to study different centralities and in particular the angular variation of $R_{AA}$ with respect to the reaction plane, allowing for a controlled variation of the in-medium path-length.

  5. Two 3D supramolecular frameworks assembled from the dinuclear building block: A crystallographic evidence of carboxylate(O)$\\ldots$ interaction

    Sudip Mohapatra; Syamantak Roy; Debajyoti Ghoshal; Tapas Kumar Maji

    2014-07-01

    Two new complexes of Mn(II) and Zn(II) have been synthesized using a mixed ligand system and characterized by IR spectroscopy, elemental analysis, single crystal x-ray diffraction and variable temperature magnetic study for one of the compounds. Dimeric coordination structures of [Mn2(2,4-pyrdc)2(bpe)(H2O)6]·2H2O (1) and [Zn2(2,4-pyrdc)2(azpy)(H2O)6]·2H2O (2) [2,4-pyrdc = 2,4-pyridinedicarboxylate; bpe = 1,2-bis(4-pyridyl)ethane; azpy = 4, 4' azopyridine] are constructed by the bridging of bpe and azpy, respectively and both are extended to a 3D supramolecular structure by non-covalent interactions. In both the cases, unprecedented carboxylate(O)$\\ldots$ interactions played a crucial role in the organization of the 3D supramolecular assembly. The carboxylate(O)$\\ldots$ interactions are controlled by the C-H$\\ldots$ interactions which were accomplished by the proper modulation of the organic linkers. The formation of these supramolecular frameworks revealed that control of weak interactions can be achieved by the interplay of both energetically strong (covalent) and weak forces (non-covalent).

  6. Implementation of low-momentum effective interaction in spin-isospin dependent 3D approach

    The formulation of the low-momentum effective interaction in the model space Lee-Suzuki method is implemented in a spin-isospin dependent three-dimensional approach, based on helicity representation. In this approach the low-momentum effective interaction has been formulated as a function of the magnitude of momentum vectors and the angle between them. As an application the Bonn-B potential has been used into the model space Lee-Suzuki method and it has been shown that the low-momentum effective interaction reproduces the same two-body observables obtained by the bare potential.

  7. Development of a 3D coculture system to study adipocyte and lymph node cell interactions

    Daya, S.; Loughlin, J.; MacQueen, H.

    2006-01-01

    We have developed a long term 3-dimensional coculture system with adipocytes and lymph node cells for the purpose of investigating interactions between these cells in vitro. Present experimental work with the culture system is aimed at introducing lymph node cells, in proportions similar to those found in intact lymph nodes, among differentiated adipocytes and observing interactions and the establishment of a spatial relationship between them. Co-cultures will be used to investigate the ly...

  8. The role of helicity in triad interactions in 3D turbulence investigated in a new shell model

    Rathmann, Nicholas M

    2016-01-01

    Fully developed homogeneous isotropic turbulence in 2D is fundamentally different from 3D. In 2D, the simultaneous conservation of both energy and enstrophy in the inertial ranges of scales leads to a forward cascade of enstrophy and a reverse cascade of energy. In 3D, helicity, the integral of the scalar product of velocity and vorticity, is also an inviscid flow invariant along with kinetic energy. Unlike enstrophy, however, helicity does not block the cascade of energy to small scales. Energy and helicity are not only globally conserved but also conserved within each non-linear triadic interaction between three plane waves in the spectral form of the Navier--Stokes equation (NSE). By decomposing each plane wave into two helical modes of opposite helicities each triadic interaction is split into a set of eight triadic interactions between helical modes (Waleffe 1992). Biferale et al. (2012) recently found that a subset of these interactions which render both signs of helicity separately conserved (i.e. enst...

  9. 3D numerical simulation on fluid-structure interaction of structure subjected to underwater explosion with cavitation

    A-man ZHANG; Shao-fei REN; Qing LI; Jia LI

    2012-01-01

    In the underwater-shock environment,cavitation occurs near the structural surface.The dynamic response of fluid-structure interactions is influenced seriously by the cavitation effects.It is also the difficulty in the field of underwater explosion.With the traditional boundary element method and the finite element method (FEM),it is difficult to solve the nonlinear problem with cavitation effects subjected to the underwater explosion.To solve this problem,under the consideration of the cavitation effects and fluid compressibility,with fluid viscidity being neglected,a 3D numerical model of transient nonlinear fluid-structure interaction subjected to the underwater explosion is built.The fluid spectral element method (SEM) and the FEM are adopted to solve this model.After comparison with the FEM,it is shown that the SEM is more precise than the FEM,and the SEM results are in good coincidence with benchmark results and experiment results.Based on this,combined with ABAQUS,the transient fluid-structure interaction mechanism of the 3D submerged spherical shell and ship stiffened plates subjected to the underwater explosion is discussed,and the cavitation region and its influence on the structural dynamic responses are presented.The paper aims at providing references for relevant research on transient fluid-structure interaction of ship structures subjected to the underwater explosion.

  10. Collimated Outflow Formation via Binary Stars. 3-D Simulations of AGB Wind and Disk Wind Interactions

    Garcia-Arredondo, F.; Frank, Adam

    2003-01-01

    We present three-dimensional hydrodynamic simulations of the interaction of a slow wind from an asymptotic giant branch(AGB) star and a jet blown by an orbiting companion. The jet or "Collimated Fast Wind" is assumed to originate from an accretion disk which forms via Bondi accretion of the AGB wind or Roche lobe overflow. We present two distinct regimes in the wind-jet interaction determined by the ratio of the AGB wind to jet momentum flux. Our results show that when the wind momentum flux ...

  11. The AlloBrain: an Interactive Stereographic, 3D Audio Immersive Environment

    Overholt, Daniel; Wakefield, Graham; Morin, JoAnn Kuchera;

    2008-01-01

    This document describes the AlloBrain, the debut content created for presentation in the AlloSphere at the University of California, Santa Barbara, and the Cosm toolkit for the prototyping of interactive immersive environments using higher-order Ambisonics and stereographic projections. The Cosm...... toolkit was developed in order to support the prototyping of immersive applications that involve both visual and sonic interaction design. Design considerations and implementation details of both the Cosm toolkit and the AlloBrain are described in detail, as well as the development of custom human...

  12. WebTOP: A 3D Interactive System for Teaching and Learning Optics

    Mzoughi, Taha; Herring, S. Davis; Foley, John T.; Morris, Matthew J.; Gilbert, Peter J.

    2007-01-01

    WebTOP is a three-dimensional, Web-based, interactive computer graphics system that helps instructors teach and students learn about waves and optics. Current subject areas include waves, geometrical optics, reflection and refraction, polarization, interference, diffraction, lasers, and scattering. Some of the topics covered are suited for…

  13. The exopolysaccharide matrix modulates the interaction between 3D architecture and virulence of a mixed-species oral biofilm.

    Jin Xiao

    Full Text Available Virulent biofilms are responsible for a range of infections, including oral diseases. All biofilms harbor a microbial-derived extracellular-matrix. The exopolysaccharides (EPS formed on tooth-pellicle and bacterial surfaces provide binding sites for microorganisms; eventually the accumulated EPS enmeshes microbial cells. The metabolic activity of the bacteria within this matrix leads to acidification of the milieu. We explored the mechanisms through which the Streptococcus mutans-produced EPS-matrix modulates the three-dimensional (3D architecture and the population shifts during morphogenesis of biofilms on a saliva-coated-apatitic surface using a mixed-bacterial species system. Concomitantly, we examined whether the matrix influences the development of pH-microenvironments within intact-biofilms using a novel 3D in situ pH-mapping technique. Data reveal that the production of the EPS-matrix helps to create spatial heterogeneities by forming an intricate network of exopolysaccharide-enmeshed bacterial-islets (microcolonies through localized cell-to-matrix interactions. This complex 3D architecture creates compartmentalized acidic and EPS-rich microenvironments throughout the biofilm, which triggers the dominance of pathogenic S. mutans within a mixed-species system. The establishment of a 3D-matrix and EPS-enmeshed microcolonies were largely mediated by the S. mutans gtfB/gtfC genes, expression of which was enhanced in the presence of Actinomyces naeslundii and Streptococcus oralis. Acidic pockets were found only in the interiors of bacterial-islets that are protected by EPS, which impedes rapid neutralization by buffer (pH 7.0. As a result, regions of low pH (<5.5 were detected at specific locations along the surface of attachment. Resistance to chlorhexidine was enhanced in cells within EPS-microcolony complexes compared to those outside such structures within the biofilm. Our results illustrate the critical interaction between matrix

  14. The exopolysaccharide matrix modulates the interaction between 3D architecture and virulence of a mixed-species oral biofilm.

    Xiao, Jin; Klein, Marlise I; Falsetta, Megan L; Lu, Bingwen; Delahunty, Claire M; Yates, John R; Heydorn, Arne; Koo, Hyun

    2012-01-01

    Virulent biofilms are responsible for a range of infections, including oral diseases. All biofilms harbor a microbial-derived extracellular-matrix. The exopolysaccharides (EPS) formed on tooth-pellicle and bacterial surfaces provide binding sites for microorganisms; eventually the accumulated EPS enmeshes microbial cells. The metabolic activity of the bacteria within this matrix leads to acidification of the milieu. We explored the mechanisms through which the Streptococcus mutans-produced EPS-matrix modulates the three-dimensional (3D) architecture and the population shifts during morphogenesis of biofilms on a saliva-coated-apatitic surface using a mixed-bacterial species system. Concomitantly, we examined whether the matrix influences the development of pH-microenvironments within intact-biofilms using a novel 3D in situ pH-mapping technique. Data reveal that the production of the EPS-matrix helps to create spatial heterogeneities by forming an intricate network of exopolysaccharide-enmeshed bacterial-islets (microcolonies) through localized cell-to-matrix interactions. This complex 3D architecture creates compartmentalized acidic and EPS-rich microenvironments throughout the biofilm, which triggers the dominance of pathogenic S. mutans within a mixed-species system. The establishment of a 3D-matrix and EPS-enmeshed microcolonies were largely mediated by the S. mutans gtfB/gtfC genes, expression of which was enhanced in the presence of Actinomyces naeslundii and Streptococcus oralis. Acidic pockets were found only in the interiors of bacterial-islets that are protected by EPS, which impedes rapid neutralization by buffer (pH 7.0). As a result, regions of low pH (<5.5) were detected at specific locations along the surface of attachment. Resistance to chlorhexidine was enhanced in cells within EPS-microcolony complexes compared to those outside such structures within the biofilm. Our results illustrate the critical interaction between matrix architecture and p

  15. Collimated Outflow Formation via Binary Stars. 3-D Simulations of AGB Wind and Disk Wind Interactions

    García-Arredondo, F; Frank, Adam

    2004-01-01

    We present three-dimensional hydrodynamic simulations of the interaction of a slow wind from an asymptotic giant branch(AGB) star and a jet blown by an orbiting companion. The jet or "Collimated Fast Wind" is assumed to originate from an accretion disk which forms via Bondi accretion of the AGB wind or Roche lobe overflow. We present two distinct regimes in the wind-jet interaction determined by the ratio of the AGB wind to jet momentum flux. Our results show that when the wind momentum flux overwhelms the flux in the jet a more dis-ordered outflow outflow results with the jet assuming a corkscrew pattern and multiple shock structures driven into the AGB wind. In the opposite regime the jet dominates and will drive a highly collimated narrow waisted outflow. We compare our results with scenarios described by Soker & Rappaport (2000) and extrapolate the structures observed in PNe and Symbiotic stars.

  16. Design and Development of an interactive 3D CNC Computer Aided Learning Program

    Unver, Ertu; Mavromihales, Mike

    2001-01-01

    The UK Government has committed itself to establishing the University for Industry (UFI), an umbrella organization which will create new markets for education and stimulate change in provision to take advantage of new learning methods. In 1998, a partnership of organizations (universities, colleges and companies) led by The Virtual College submitted a project proposal under ADAPT-UFI to develop on-line and/or CD-based digital interactive teaching material - Multimedia Learning for Industry...

  17. 3D and Education

    Meulien Ohlmann, Odile

    2013-02-01

    Today the industry offers a chain of 3D products. Learning to "read" and to "create in 3D" becomes an issue of education of primary importance. 25 years professional experience in France, the United States and Germany, Odile Meulien set up a personal method of initiation to 3D creation that entails the spatial/temporal experience of the holographic visual. She will present some different tools and techniques used for this learning, their advantages and disadvantages, programs and issues of educational policies, constraints and expectations related to the development of new techniques for 3D imaging. Although the creation of display holograms is very much reduced compared to the creation of the 90ies, the holographic concept is spreading in all scientific, social, and artistic activities of our present time. She will also raise many questions: What means 3D? Is it communication? Is it perception? How the seeing and none seeing is interferes? What else has to be taken in consideration to communicate in 3D? How to handle the non visible relations of moving objects with subjects? Does this transform our model of exchange with others? What kind of interaction this has with our everyday life? Then come more practical questions: How to learn creating 3D visualization, to learn 3D grammar, 3D language, 3D thinking? What for? At what level? In which matter? for whom?

  18. 3D Imaging of Microbial Biofilms: Integration of Synchrotron Imaging and an Interactive Visualization Interface

    Thomas, Mathew; Marshall, Matthew J.; Miller, Erin A.; Kuprat, Andrew P.; Kleese van Dam, Kerstin; Carson, James P.

    2014-08-26

    Understanding the interactions of structured communities known as “biofilms” and other complex matrixes is possible through the X-ray micro tomography imaging of the biofilms. Feature detection and image processing for this type of data focuses on efficiently identifying and segmenting biofilms and bacteria in the datasets. The datasets are very large and often require manual interventions due to low contrast between objects and high noise levels. Thus new software is required for the effectual interpretation and analysis of the data. This work specifies the evolution and application of the ability to analyze and visualize high resolution X-ray micro tomography datasets.

  19. 3D finite element analysis on pile-soil interaction of passive pile group

    ZHAO Ming-hua; LIU Dun-ping; ZHANG Ling; JIANG Chong

    2008-01-01

    The interaction between pile and soft soil of the passive pile group subjected to soil movement was analyzed with three-dimensional finite element model by using ANSYS software. The soil was assumed to be elastic-plastic complying with the Drucker-Prager yield criterion in the analysis. The large displacement of soil was considered and contact elements were used to evaluate the interaction between pile and soil. The influences of soil depth of layer and number of piles on the lateral pressure of the pile were investigated, and the lateral pressure distributions on the (2×1) pile group and on the (2×2) pile group were compared. The results show that the adjacent surcharge may result in significant lateral movement of the soft soil and cousiderable pressure on the pile. The pressure acting on the row near the surcharge is higher than that on the other row, due to the "barrier" and arching effects in pile groups. The passive load and its distribution should be taken into account in the design of the passive piles.

  20. Using 3D fluid-structure interaction model to analyse the biomechanical properties of erythrocyte

    Chee, C.Y. [Institute of High Performance Computing, 1 Science Park Road, Capricorn S117528 (Singapore)], E-mail: cheecy@ihpc.a-star.edu.sg; Lee, H.P. [Institute of High Performance Computing, 1 Science Park Road, Capricorn S117528 (Singapore); Department of Mechanical Engineering, National University of Singapore, Singapore 119260 (Singapore); Lu, C. [Institute of High Performance Computing, 1 Science Park Road, Capricorn S117528 (Singapore)

    2008-02-25

    This Letter presents a newly developed three-dimensional fluid-structure interaction model of the red blood cell (RBC). The model consists of a deformable liquid capsule modelled as Newtonian fluid enclosed by a hyperelastic membrane with viscoelastic property. Numerical results show that viscosity in the cytoplasm affects the deformed shape of RBC under loading. This observation is contrary to the earlier belief that viscosity of the cytoplasm can be neglected. Numerical simulations carried out to investigate large deformation induced on the RBC model using direct tensile forces show significant improvement in terms of correlation with experimental results. The membrane shear modulus estimated from the model ranges between 3.7 to 9.0 {mu}Nm{sup -1} compares well with results obtained from micropipette aspiration experiments.

  1. 3D Interactions between Virtual Worlds and Real Life in an E-Learning Community

    Ulrike Lucke

    2011-01-01

    Full Text Available Virtual worlds became an appealing and fascinating component of today's internet. In particular, the number of educational providers that see a potential for E-Learning in such new platforms increases. Unfortunately, most of the environments and processes implemented up to now do not exceed a virtual modelling of real-world scenarios. In particular, this paper shows that Second Life can be more than just another learning platform. A flexible and bidirectional link between the reality and the virtual world enables synchronous and seamless interaction between users and devices across both worlds. The primary advantages of this interconnection are a spatial extension of face-to-face and online learning scenarios and a closer relationship between virtual learners and the real world.

  2. Tyre/road interaction noise—A 3D viscoelastic multilayer model of a tyre belt

    O'Boy, D. J.; Dowling, A. P.

    2009-05-01

    Vehicle noise is an increasing local environmental problem. For cars, above a steady speed of 40 km/h the noise produced by the interaction of the tyres with the road surface is the dominant noise source. In order to be able to predict this noise, the vibration characteristics of a stationary tyre must be determined. A multilayer viscoelastic cylindrical representation of the tyre belt, located between the sidewalls of the tyre and excluding the tread, is provided which yields the displacement and velocity response of the tyre belt when excited in the radial or tangential directions for a wide range of excitation frequencies, using only data from the design process. This model includes a representation of an air cavity and sidewalls and the response of the tyre belt is determined in both the frequency-wavenumber and time-spatial domains. The model can then be used to determine the noise of a tyre rolling on a rough road.

  3. 3D hybrid simulations of the interaction of a magnetic cloud with a bow shock

    Turc, L.; Fontaine, D.; Savoini, P.; Modolo, R.

    2015-08-01

    In this paper, we investigate the interaction of a magnetic cloud (MC) with a planetary bow shock using hybrid simulations. It is the first time to our knowledge that this interaction is studied using kinetic simulations which include self-consistently both the ion foreshock and the shock wave dynamics. We show that when the shock is in a quasi-perpendicular configuration, the MC's magnetic structure in the magnetosheath remains similar to that in the solar wind, whereas it is strongly altered downstream of a quasi-parallel shock. The latter can result in a reversal of the magnetic field north-south component in some parts of the magnetosheath. We also investigate how the MC affects in turn the outer parts of the planetary environment, i.e., from the foreshock to the magnetopause. We find the following: (i) The decrease of the Alfvén Mach number at the MC's arrival causes an attenuation of the foreshock region because of the weakening of the bow shock. (ii) The foreshock moves along the bow shock's surface, following the rotation of the MC's magnetic field. (iii) Owing to the low plasma beta, asymmetric flows arise inside the magnetosheath, due to the magnetic tension force which accelerates the particles in some parts of the magnetosheath and slows them down in others. (iv) The quasi-parallel region forms a depression in the shock's surface. Other deformations of the magnetopause and the bow shock are also highlighted. All these effects can contribute to significantly modify the solar wind/magnetosphere coupling during MC events.

  4. A low order flow/acoustics interaction method for the prediction of sound propagation using 3D adaptive hybrid grids

    A low-order flow/acoustics interaction method for the prediction of sound propagation and diffraction in unsteady subsonic compressible flow using adaptive 3-D hybrid grids is investigated. The total field is decomposed into the flow field described by the Euler equations, and the acoustics part described by the Nonlinear Perturbation Equations. The method is shown capable of predicting monopole sound propagation, while employment of acoustics-guided adapted grid refinement improves the accuracy of capturing the acoustic field. Interaction of sound with solid boundaries is also examined in terms of reflection, and diffraction. Sound propagation through an unsteady flow field is examined using static and dynamic flow/acoustics coupling demonstrating the importance of the latter.

  5. A low order flow/acoustics interaction method for the prediction of sound propagation using 3D adaptive hybrid grids

    Kallinderis, Yannis, E-mail: kallind@otenet.gr [Dept. of Mechanical and Aeronautical Engineering, University of Patras, Rio Patras 26504 (Greece); Vitsas, Panagiotis A.; Menounou, Penelope [Dept. of Mechanical and Aeronautical Engineering, University of Patras, Rio Patras 26504 (Greece)

    2012-07-15

    A low-order flow/acoustics interaction method for the prediction of sound propagation and diffraction in unsteady subsonic compressible flow using adaptive 3-D hybrid grids is investigated. The total field is decomposed into the flow field described by the Euler equations, and the acoustics part described by the Nonlinear Perturbation Equations. The method is shown capable of predicting monopole sound propagation, while employment of acoustics-guided adapted grid refinement improves the accuracy of capturing the acoustic field. Interaction of sound with solid boundaries is also examined in terms of reflection, and diffraction. Sound propagation through an unsteady flow field is examined using static and dynamic flow/acoustics coupling demonstrating the importance of the latter.

  6. Solution to a 3D atom–laser interaction problem by sine-DVR and split-operator propagator

    Highlights: • We present a 3D quantum approach for studying the atom–laser interaction. • Sine-DVR and split-operator propagator are used for economizing computational time. • Our calculated electron spectrum has good agreement with experimental result. • The ATI spectra have studied in linearly and circularly polarized lights. - Abstract: We present a three-dimensional quantum approach for exploring atom–laser interaction based on solution of time-dependent Schrödinger equation. And the numerical results are achieved with sine-DVR (discrete variable representation) and split-operator propagator in the length gauge. Applications of the present theoretical approach have been illustrated in the calculations of the photoelectron features for argon in either linearly or circularly polarized laser field. Our calculated photoelectron spectra have good agreement with experimental results in both of the two polarization laser fields, and the features of above threshold ionization spectra are investigated

  7. Jovian Plasma Torus Interaction with Europa: 3D Hybrid Kinetic Simulation. First results

    Lipatov, A. S.; Cooper, J. F.; Paterson, W. R.; Sittler, E. C.; Hartle, R. E.; Simpson, D. G.

    2010-01-01

    The hybrid kinetic model supports comprehensive simulation of the interaction between different spatial and energetic elements of the Europa-moon-magnetosphere system with respect to variable upstream magnetic field and flux or density distributions of plasma and energetic ions, electrons, and neutral atoms. This capability is critical for improving the interpretation of the existing Europa flyby measurements from the Galileo orbiter mission, and for planning flyby and orbital measurements, (including the surface and atmospheric compositions) for future missions. The simulations are based on recent models of the atmosphere of Europa (Cassidy etal.,2007;Shematovichetal.,2005). In contrast to previous approaches with MHD simulations, the hybrid model allows us to fully take into account the finite gyro radius effect and electron pressure, and to correctly estimate the ion velocity distribution and the fluxes along the magnetic field (assuming an initial Maxwellian velocity distribution for upstream background ions).Non-thermal distributions of upstream plasma will be addressed in future work. Photoionization,electron-impact ionization, charge exchange and collisions between the ions and neutrals are also included in our model. We consider two models for background plasma:(a) with O(++) ions; (b) with O(++) and S(++) ions. The majority of O2 atmosphere is thermal with an extended cold population (Cassidyetal.,2007). A few first simulations already include an induced magnetic dipole; however, several important effects of induced magnetic fields arising from oceanic shell conductivity will be addressed in later work.

  8. Computational 3D fluid-structure interaction for the aortic valve

    Luo, Haoxiang; Chen, Ye; Sun, Wei

    2015-11-01

    Three-dimensional fluid-structure interaction (FSI) involving large deformations of flexible bodies is common in biological systems. A typical example is the heart valves. Accurate and efficient numerical approaches for modeling such systems are still lacking. In this work, we report a successful case of combining an immersed-boundary flow solver with a nonlinear finite-element solid-dynamics solver, both in-house programs, specifically for three-dimensional simulations. Based on the Cartesian grid, the viscous incompressible flow solver can handle boundaries of large displacements with simple mesh generation. The solid-dynamics solver has separate subroutines for analyzing general three-dimensional bodies and thin-walled structures composed of frames, membranes, and plates. Both geometric nonlinearity associated with large displacements and material nonlinearity associated with large strains are incorporated in the solver. The FSI is achieved through a strong coupling and partitioned approach. We have performed several benchmarking cases to validate the FSI solver. Application to the native aortic valve will be demonstrated. Supported by the NSF grant (CBET-1066962).

  9. Interchannel interaction in orientation and alignment of Kr 4p4mp states in the region of 3d9np resonances

    The interaction between intermediate channels which influence the population of Kr 4p4mp ionic states in the region of the 3d9np resonances by the photon-induced Auger decay was investigated. The most important influence on the investigated process stems from 4p5ε'l and 3d9ε'l channels.

  10. Depth camera-based 3D hand gesture controls with immersive tactile feedback for natural mid-air gesture interactions.

    Kim, Kwangtaek; Kim, Joongrock; Choi, Jaesung; Kim, Junghyun; Lee, Sangyoun

    2015-01-01

    Vision-based hand gesture interactions are natural and intuitive when interacting with computers, since we naturally exploit gestures to communicate with other people. However, it is agreed that users suffer from discomfort and fatigue when using gesture-controlled interfaces, due to the lack of physical feedback. To solve the problem, we propose a novel complete solution of a hand gesture control system employing immersive tactile feedback to the user's hand. For this goal, we first developed a fast and accurate hand-tracking algorithm with a Kinect sensor using the proposed MLBP (modified local binary pattern) that can efficiently analyze 3D shapes in depth images. The superiority of our tracking method was verified in terms of tracking accuracy and speed by comparing with existing methods, Natural Interaction Technology for End-user (NITE), 3D Hand Tracker and CamShift. As the second step, a new tactile feedback technology with a piezoelectric actuator has been developed and integrated into the developed hand tracking algorithm, including the DTW (dynamic time warping) gesture recognition algorithm for a complete solution of an immersive gesture control system. The quantitative and qualitative evaluations of the integrated system were conducted with human subjects, and the results demonstrate that our gesture control with tactile feedback is a promising technology compared to a vision-based gesture control system that has typically no feedback for the user's gesture inputs. Our study provides researchers and designers with informative guidelines to develop more natural gesture control systems or immersive user interfaces with haptic feedback. PMID:25580901

  11. Depth Camera-Based 3D Hand Gesture Controls with Immersive Tactile Feedback for Natural Mid-Air Gesture Interactions

    Kwangtaek Kim

    2015-01-01

    Full Text Available Vision-based hand gesture interactions are natural and intuitive when interacting with computers, since we naturally exploit gestures to communicate with other people. However, it is agreed that users suffer from discomfort and fatigue when using gesture-controlled interfaces, due to the lack of physical feedback. To solve the problem, we propose a novel complete solution of a hand gesture control system employing immersive tactile feedback to the user’s hand. For this goal, we first developed a fast and accurate hand-tracking algorithm with a Kinect sensor using the proposed MLBP (modified local binary pattern that can efficiently analyze 3D shapes in depth images. The superiority of our tracking method was verified in terms of tracking accuracy and speed by comparing with existing methods, Natural Interaction Technology for End-user (NITE, 3D Hand Tracker and CamShift. As the second step, a new tactile feedback technology with a piezoelectric actuator has been developed and integrated into the developed hand tracking algorithm, including the DTW (dynamic time warping gesture recognition algorithm for a complete solution of an immersive gesture control system. The quantitative and qualitative evaluations of the integrated system were conducted with human subjects, and the results demonstrate that our gesture control with tactile feedback is a promising technology compared to a vision-based gesture control system that has typically no feedback for the user’s gesture inputs. Our study provides researchers and designers with informative guidelines to develop more natural gesture control systems or immersive user interfaces with haptic feedback.

  12. Numerical method for calculation of 3D viscous turbomachine flow taking into account stator/rotor unsteady interaction

    Rusanov, A.V.; Yershov, S.V. [Institute of Mechanical Engineering Problems of National Academy of Sciences of Ukraine Kharkov (Ukraine)

    1997-12-31

    The numerical method is suggested for the calculation of the 3D periodically unsteady viscous cascade flow evoked by the aerodynamics interaction of blade rows. Such flow is described by the thin-layer Reynolds-averaged unsteady Navier-Stokes equations. The turbulent effects are simulated with the modified Baldwin-Lomax turbulence model. The problem statement allows to consider an unsteady flow through either a single turbo-machine stage or a multi stage turbomachine. The sliding mesh techniques and the time-space non-oscillatory square interpolation are used in axial spacings to calculate the flow in a computational domain that contains the reciprocally moving elements. The gasdynamical equations are integrated numerically with the implicit quasi-monotonous Godunov`s type ENO scheme of the second or third order of accuracy. The suggested numerical method is incorporated in the FlowER code developed by authors for calculations of the 3D viscous compressible flows through multi stage turbomachines. The numerical results are presented for unsteady turbine stage throughflows. The method suggested is shown to simulate qualitatively properly the main unsteady cascade effects in particular the periodically blade loadings, the propagation of stator wakes through rotor blade passage and the unsteady temperature flowfields for stages with cooled stator blades. (author) 21 refs.

  13. Dissecting stromal-epithelial interactions in a 3D in vitro cellularized intestinal model for permeability studies.

    Pereira, Carla; Araújo, Francisca; Barrias, Cristina C; Granja, Pedro L; Sarmento, Bruno

    2015-07-01

    Absorption evaluation plays an increasingly important role at the early stage of drug discovery due to its potential to scan the ADME (absorption, distribution, metabolism and excretion) properties of new drug candidates. Therefore, a new three-dimensional (3D) in vitro model replicating the intestinal functioning is herein proposed aiming to dissect the stromal-epithelial interactions and evaluate the permeation of a model drug, insulin. Inspired on the intestinal mucosal architecture, the present model comprises intestinal myofibroblasts (CCD18-Co cells) embedded in Matrigel, onto which epithelial enterocytes (Caco-2 cells) and mucus-producing cells (HT29-MTX cells) were seeded. CCD18-Co myofibroblasts showed to have a central role in the remodeling of the surrounding matrix confirmed by the production of fibronectin. Subsequently, this matrix revealed to be essential to the maintenance of the model architecture by supporting the overlying epithelial cells. In terms of functionality, this model allowed the efficient prediction of insulin permeability in which the presence of mucus, the less tight character between Caco-2 and HT29-MTX epithelial cells and the 3D assembly were critical factors. Concluding, this model constitutes a robust tool in the drug development field with potential to bridge the traditional 2D cell culture models and in vivo animal models. PMID:25934277

  14. MEVA--An Interactive Visualization Application for Validation of Multifaceted Meteorological Data with Multiple 3D Devices.

    Carolin Helbig

    Full Text Available To achieve more realistic simulations, meteorologists develop and use models with increasing spatial and temporal resolution. The analyzing, comparing, and visualizing of resulting simulations becomes more and more challenging due to the growing amounts and multifaceted character of the data. Various data sources, numerous variables and multiple simulations lead to a complex database. Although a variety of software exists suited for the visualization of meteorological data, none of them fulfills all of the typical domain-specific requirements: support for quasi-standard data formats and different grid types, standard visualization techniques for scalar and vector data, visualization of the context (e.g., topography and other static data, support for multiple presentation devices used in modern sciences (e.g., virtual reality, a user-friendly interface, and suitability for cooperative work.Instead of attempting to develop yet another new visualization system to fulfill all possible needs in this application domain, our approach is to provide a flexible workflow that combines different existing state-of-the-art visualization software components in order to hide the complexity of 3D data visualization tools from the end user. To complete the workflow and to enable the domain scientists to interactively visualize their data without advanced skills in 3D visualization systems, we developed a lightweight custom visualization application (MEVA - multifaceted environmental data visualization application that supports the most relevant visualization and interaction techniques and can be easily deployed. Specifically, our workflow combines a variety of different data abstraction methods provided by a state-of-the-art 3D visualization application with the interaction and presentation features of a computer-games engine. Our customized application includes solutions for the analysis of multirun data, specifically with respect to data uncertainty and

  15. multi-grids method development for the 3D modeling of the pellet-sheath mechanical interaction. Laboratory internship

    In order to use a better approach to understand fuel behaviour by numerical simulation, Adaptive Mesh Refinement methods could become very useful. Today, the use of classical Finite Element methods do not enable a easy study of the different phenomenon undergone by the fuel. Important nodes number and calculus time are the two first reasons making the simulation hard to use and visualize. Moreover results reliability is difficult to ensure with a such kind of method. Adaptive Mesh Refinement methods advantages are important particularly if we need a quick convergence and a better mesh structure. The purpose of our study will be to push the method forward by explaining his qualities and putting into place 2D and 3D pellet/sheath interaction problem. (author)

  16. 3-D finite element modeling for evolution of stress field and interaction among strong earthquakes in Sichuan-Yunnan region

    陈化然; 陈连旺; 马宏生; 李轶群; 张杰卿; 何巧云; 王建国

    2004-01-01

    Based on the latest achievement about activities of geological structure, a 3-D finite-element model containing four layers of upper crust, lower crust (two layers) and upper mantle is established in the paper. By repeated tests and revisions, the boundary conditions of the model are determined. And then the background stress field, the stress field caused by fault creep and the stress field triggered by strong earthquake in Sichuan-Yunnan region, as well as their dynamic variations are calculated. The results indicate that the latter earthquake often occurs in the area with positive Coulomb rupture stress change associated with the former one, the former earthquake has a triggering effect on the latter one to a certain extent, and strong earthquake often occur in groups under the background of high stress, which is of great significance for distinguishing seismic anomalies, as well as for improving the level of earthquake prediction.

  17. SSI 2D/3D soil structure interaction: A program system for the calculation of structure-soil interactions using the boundary element method. Project C1

    SSI 2D/3D is a computer programm to calculate dynamic stiffness matrices for soil-structure-interaction problems in frequency domain. It is applicable to two- or three-dimensional situations. The present report is a detailed manual for the use of the computer code written in FORTRAN 77. In addition it gives a survey of the possibilities of the Boundary Element Method applied to dynamic problems in infinite domains. (orig.)

  18. Magnetic 3d interactions in ZnO and In2O3 in a band-gap corrected approach

    Lany, Stephan; Raebiger, H.; Zunger, A.

    2008-03-01

    The electronic and magnetic configuration of 3d transition metal (TM) impurities in wide-gap oxides like ZnO and In2O3 is misrepresented in the standard LDA and GGA approximations to density functional theory: Because the conduction band minimum lies energetically much too low, the spin-polarized impurity states wrongly occur as resonances inside the conduction band rather than as gap states. Due to spurious ``charge spilling'' from the TM impurity state into the host conduction band, the magnetic moment and the occupancy of the TM impurity state is incorrect, and the TM state becomes partially occupied, which is prone to cause overestimated ferromagnetic interactions. These errors are not corrected by the LDA+U or GGA+U methods often applied to TM-d states. In our band-gap corrected approach, we augment the GGA+U functional by empirical non-local external potentials (NLEP) for the s- and p-states of Oxygen and the cations. In this approach the correct spin and orbital configuration of the TM impurity-states is recovered. In the absence of additional doping, we find generally short-ranged magnetic interactions, and pronounced Jahn-Teller effects in case of partially occupied gap states. Additional electron-doping can lead to more long-range ferromagnetic interactions for those TM-dopants that have unoccupied d-states which hybridize strongly with the conduction band.

  19. 3D phase-matching conditions for the generation of entangled triplets by chi(2) interlinked interactions

    Bondani, Maria; Allevi, Alessia; Gevinti, Eleonora; Agliati, Andrea; Andreoni, Alessandra

    2006-01-01

    An analytical calculation of the interaction geometry of two interlinked second-order nonlinear processes fulfilling phase-matching conditions is presented. The method is developed for type-I uniaxial crystals and gives the positions on a screen beyond the crystal of the entangled triplets generated by the interactions. The analytical results are compared to experiments realized in the macroscopic regime. Preliminary tests to identify the triplets are also performed based on intensity correla...

  20. Retrieval of 3D-position of a Passive Object Using Infrared LED´s and Photodiodes

    Christensen, Henrik Vie

    intensity of the light reflected by the object is measured by the receivers. The emitter/receiver pairs are fixed positioned in a 2D-plane. A model, of the light reflections from IR-emitters to IR-receivers, is used to determine the position of a ball using a Nelder-Mead simplex algorithm. Laboratory...

  1. Positional isomerism-driven two 3D pillar-layered metal-organic frameworks: Syntheses, topological structures and photoluminescence properties

    Sun, Yayong; Zhao, Siwei; Ma, Haoran; Han, Yi; Liu, Kang; Wang, Lei

    2016-06-01

    Two novel three-dimensional (3D) pillar-layered metal-organic frameworks (MOFs), namely [Zn2(μ2-OH)(boaba)(1,4-bmimb)]n (1) and {[Zn5K2(μ2-H2O)2(boaba)4(1,2-bmimb)2(H2O)2]·H2O}n (2), were prepared by hydrothermal reactions (H3boaba=3,5-bis-oxyacetate-benzoic acid; 1,4-bmimb=1,4-bis((2-methyl-1H-imidazol-1-yl)methyl)benzene; 1,2-bmimb =1,2-bis((2-methyl-1H-imidazol-1-yl)methyl)benzene). Notably, 1 exhibits a (3,5)-connected binodal (63)(69·8)-gra net with binuclear [Zn2(μ2-OH)(COO)]2+ clusters, while 2 shows a novel (4,4,5,9)-connected 4-nodal net constructed from the unique Zn(II)-K(I) heterometal rod-like substructures. The results indicate that the disposition of the 2-methylimidazolyl groups of bis(imidazole) ligands have a significant effect on structural diversity. Moreover, the photoluminescence properties of 1 and 2 have been investigated.

  2. Laser-plasma interaction in ignition relevant plasmas: benchmarking our 3D modelling capabilities versus recent experiments

    Divol, L; Froula, D H; Meezan, N; Berger, R; London, R A; Michel, P; Glenzer, S H

    2007-09-27

    We have developed a new target platform to study Laser Plasma Interaction in ignition-relevant condition at the Omega laser facility (LLE/Rochester)[1]. By shooting an interaction beam along the axis of a gas-filled hohlraum heated by up to 17 kJ of heater beam energy, we were able to create a millimeter-scale underdense uniform plasma at electron temperatures above 3 keV. Extensive Thomson scattering measurements allowed us to benchmark our hydrodynamic simulations performed with HYDRA [1]. As a result of this effort, we can use with much confidence these simulations as input parameters for our LPI simulation code pF3d [2]. In this paper, we show that by using accurate hydrodynamic profiles and full three-dimensional simulations including a realistic modeling of the laser intensity pattern generated by various smoothing options, fluid LPI theory reproduces the SBS thresholds and absolute reflectivity values and the absence of measurable SRS. This good agreement was made possible by the recent increase in computing power routinely available for such simulations.

  3. Shaping 3-D boxes

    Stenholt, Rasmus; Madsen, Claus B.

    2011-01-01

    Enabling users to shape 3-D boxes in immersive virtual environments is a non-trivial problem. In this paper, a new family of techniques for creating rectangular boxes of arbitrary position, orientation, and size is presented and evaluated. These new techniques are based solely on position data...

  4. Position tracking of moving liver lesion based on real-time registration between 2D ultrasound and 3D preoperative images

    Weon, Chijun; Hyun Nam, Woo; Lee, Duhgoon; Ra, Jong Beom, E-mail: jbra@kaist.ac.kr [Department of Electrical Engineering, KAIST, Daejeon 305-701 (Korea, Republic of); Lee, Jae Young [Department of Radiology, Seoul National University Hospital, Seoul 110-744 (Korea, Republic of)

    2015-01-15

    Purpose: Registration between 2D ultrasound (US) and 3D preoperative magnetic resonance (MR) (or computed tomography, CT) images has been studied recently for US-guided intervention. However, the existing techniques have some limits, either in the registration speed or the performance. The purpose of this work is to develop a real-time and fully automatic registration system between two intermodal images of the liver, and subsequently an indirect lesion positioning/tracking algorithm based on the registration result, for image-guided interventions. Methods: The proposed position tracking system consists of three stages. In the preoperative stage, the authors acquire several 3D preoperative MR (or CT) images at different respiratory phases. Based on the transformations obtained from nonrigid registration of the acquired 3D images, they then generate a 4D preoperative image along the respiratory phase. In the intraoperative preparatory stage, they properly attach a 3D US transducer to the patient’s body and fix its pose using a holding mechanism. They then acquire a couple of respiratory-controlled 3D US images. Via the rigid registration of these US images to the 3D preoperative images in the 4D image, the pose information of the fixed-pose 3D US transducer is determined with respect to the preoperative image coordinates. As feature(s) to use for the rigid registration, they may choose either internal liver vessels or the inferior vena cava. Since the latter is especially useful in patients with a diffuse liver disease, the authors newly propose using it. In the intraoperative real-time stage, they acquire 2D US images in real-time from the fixed-pose transducer. For each US image, they select candidates for its corresponding 2D preoperative slice from the 4D preoperative MR (or CT) image, based on the predetermined pose information of the transducer. The correct corresponding image is then found among those candidates via real-time 2D registration based on a

  5. 基于Quest 3D的三维交互式工程制图模型库的建立%Construction of Interactive 3D Engineering Drawing Model Library Based on Quest 3D

    缪君; 涂建新; 龙贻伟; 周徐亮

    2013-01-01

    In this paper, based on virtual reality and image processing technology, we apply Quest 3D to construct an interactive 3D engineering drawing model library for training students' 3D thought and making up the shortcomings of the physical model teaching. In the model library, users can roam freely, including comprehensive observation models, showing teaching videos and audios. It gives users to a real immersive feeling and raise interest in learning and teaching quality.%  为了培养学生的三维立体思维,针对实物模型教学的不足,本文基于Quest 3D平台的虚拟现实技术和图像处理技术构建了一个用于展示和教学的交互式三维工程制图模型库。用户可以在模型库中自由漫游,全方位的观察所展示的模型,点播教学视屏和音频,使用户产生身临其境的感觉,以此提高学生的学习兴趣和教学质量。

  6. 4D CT amplitude binning for the generation of a time-averaged 3D mid-position CT scan

    The purpose of this study was to develop a method to use amplitude binned 4D-CT (A-4D-CT) data for the construction of mid-position CT data and to compare the results with data created from phase-binned 4D-CT (P-4D-CT) data. For the latter purpose we have developed two measures which describe the regularity of the 4D data and we have tried to correlate these measures with the regularity of the external respiration signal. 4D-CT data was acquired for 27 patients on a combined PET-CT scanner. The 4D data were reconstructed twice, using phase and amplitude binning. The 4D frames of each dataset were registered using a quadrature-based optical flow method. After registration the deformation vector field was repositioned to the mid-position. Since amplitude-binned 4D data does not provide temporal information, we corrected the mid-position for the occupancy of the bins. We quantified the differences between the two mid-position datasets in terms of tumour offset and amplitude differences. Furthermore, we measured the standard deviation of the image intensity over the respiration after registration (σregistration) and the regularity of the deformation vector field ( Δ|J|-bar ) to quantify the quality of the 4D-CT data. These measures were correlated to the regularity of the external respiration signal (σsignal). The two irregularity measures, Δ|J|-bar and σregistration, were dependent on each other (p < 0.0001, R2 = 0.80 for P-4D-CT, R2 = 0.74 for A-4D-CT). For all datasets amplitude binning resulted in lower Δ|J|-bar and σregistration and large decreases led to visible quality improvements in the mid-position data. The quantity of artefact decrease was correlated to the irregularity of the external respiratory signal. The average tumour offset between the phase and amplitude binned mid-position without occupancy correction was 0.42 mm in the caudal direction (10.6% of the amplitude). After correction this was reduced to 0.16 mm in caudal direction (4.1% of

  7. 3D Gas Dynamic Simulation of the Interaction Between the Exoplanet WASP-12b and Its Host Star

    Bisikalo, D; Ionov, D; Shematovich, V; Lammer, H; Fossati, L

    2012-01-01

    HST transit observations in the near-UV performed in 2009 made WASP-12b one of the most "mysterious" exoplanets; the system presents an early-ingress, which can be explained by the presence of optically thick matter located ahead of the planet at a distance of 4-5 planet radii. This work follows previous attempts to explain this asymmetry with an exospheric outflow or a bow shock, induced by a planetary magnetic field, and provides a numerical solution of the early-ingress, though we did not perform any radiative transfer calculation. We performed pure 3D gas dynamic simulations of the plasma interaction between WASP-12b and its host star, and describe the flow pattern in the system. In particular, we show that the overfilling of the planet's Roche lobe leads to a noticeable outflow from the upper atmosphere in the direction of the L1 and L2 points. Due to the conservation of the angular momentum, the flow to the L1 point is deflected in the direction of the planet's orbital motion, while the flow towards L2 ...

  8. Support of Interactive 3D/4D Presentations by the Very First Ever Made Virtual Laboratories of Antennas

    Yannopoulou, Nikolitsa

    2011-01-01

    Based on the experience we have gained so far, as independent reviewers of Radioengineering journal, we thought that may be proved useful to publicly share with the interested author, especially the young one, some practical implementations of our ideas for the interactive representation of data using 3D/4D movement and animation, in an attempt to motivate and support her/him in the development of similar dynamic presentations, when s/he is looking for a way to locate the stronger aspects of her/his research results in order to prepare a clear, most appropriate for publication, static presentation figure. For this purpose, we selected to demonstrate a number of presentations, from the simplest to the most complicated, concerning well-known antenna issues with rather hard to imagine details, as it happens perhaps in cases involving Spherical Coordinates and Polarization, which we created to enrich the very first ever made Virtual Laboratories of Antennas, that we distribute over the Open Internet through our w...

  9. 3D computational mechanics elucidate the evolutionary implications of orbit position and size diversity of early amphibians.

    Marcé-Nogué, Jordi; Fortuny, Josep; De Esteban-Trivigno, Soledad; Sánchez, Montserrat; Gil, Lluís; Galobart, Àngel

    2015-01-01

    For the first time in vertebrate palaeontology, the potential of joining Finite Element Analysis (FEA) and Parametrical Analysis (PA) is used to shed new light on two different cranial parameters from the orbits to evaluate their biomechanical role and evolutionary patterns. The early tetrapod group of Stereospondyls, one of the largest groups of Temnospondyls is used as a case study because its orbits position and size vary hugely within the members of this group. An adult skull of Edingerella madagascariensis was analysed using two different cases of boundary and loading conditions in order to quantify stress and deformation response under a bilateral bite and during skull raising. Firstly, the variation of the original geometry of its orbits was introduced in the models producing new FEA results, allowing the exploration of the ecomorphology, feeding strategy and evolutionary patterns of these top predators. Secondly, the quantitative results were analysed in order to check if the orbit size and position were correlated with different stress patterns. These results revealed that in most of the cases the stress distribution is not affected by changes in the size and position of the orbit. This finding supports the high mechanical plasticity of this group during the Triassic period. The absence of mechanical constraints regarding the orbit probably promoted the ecomorphological diversity acknowledged for this group, as well as its ecological niche differentiation in the terrestrial Triassic ecosystems in clades as lydekkerinids, trematosaurs, capitosaurs or metoposaurs. PMID:26107295

  10. 3D computational mechanics elucidate the evolutionary implications of orbit position and size diversity of early amphibians.

    Jordi Marcé-Nogué

    Full Text Available For the first time in vertebrate palaeontology, the potential of joining Finite Element Analysis (FEA and Parametrical Analysis (PA is used to shed new light on two different cranial parameters from the orbits to evaluate their biomechanical role and evolutionary patterns. The early tetrapod group of Stereospondyls, one of the largest groups of Temnospondyls is used as a case study because its orbits position and size vary hugely within the members of this group. An adult skull of Edingerella madagascariensis was analysed using two different cases of boundary and loading conditions in order to quantify stress and deformation response under a bilateral bite and during skull raising. Firstly, the variation of the original geometry of its orbits was introduced in the models producing new FEA results, allowing the exploration of the ecomorphology, feeding strategy and evolutionary patterns of these top predators. Secondly, the quantitative results were analysed in order to check if the orbit size and position were correlated with different stress patterns. These results revealed that in most of the cases the stress distribution is not affected by changes in the size and position of the orbit. This finding supports the high mechanical plasticity of this group during the Triassic period. The absence of mechanical constraints regarding the orbit probably promoted the ecomorphological diversity acknowledged for this group, as well as its ecological niche differentiation in the terrestrial Triassic ecosystems in clades as lydekkerinids, trematosaurs, capitosaurs or metoposaurs.

  11. Development of an iterative reconstruction method to overcome 2D detector low resolution limitations in MLC leaf position error detection for 3D dose verification in IMRT.

    Visser, R; Godart, J; Wauben, D J L; Langendijk, J A; Van't Veld, A A; Korevaar, E W

    2016-05-21

    The objective of this study was to introduce a new iterative method to reconstruct multi leaf collimator (MLC) positions based on low resolution ionization detector array measurements and to evaluate its error detection performance. The iterative reconstruction method consists of a fluence model, a detector model and an optimizer. Expected detector response was calculated using a radiotherapy treatment plan in combination with the fluence model and detector model. MLC leaf positions were reconstructed by minimizing differences between expected and measured detector response. The iterative reconstruction method was evaluated for an Elekta SLi with 10.0 mm MLC leafs in combination with the COMPASS system and the MatriXX Evolution (IBA Dosimetry) detector with a spacing of 7.62 mm. The detector was positioned in such a way that each leaf pair of the MLC was aligned with one row of ionization chambers. Known leaf displacements were introduced in various field geometries ranging from  -10.0 mm to 10.0 mm. Error detection performance was tested for MLC leaf position dependency relative to the detector position, gantry angle dependency, monitor unit dependency, and for ten clinical intensity modulated radiotherapy (IMRT) treatment beams. For one clinical head and neck IMRT treatment beam, influence of the iterative reconstruction method on existing 3D dose reconstruction artifacts was evaluated. The described iterative reconstruction method was capable of individual MLC leaf position reconstruction with millimeter accuracy, independent of the relative detector position within the range of clinically applied MU's for IMRT. Dose reconstruction artifacts in a clinical IMRT treatment beam were considerably reduced as compared to the current dose verification procedure. The iterative reconstruction method allows high accuracy 3D dose verification by including actual MLC leaf positions reconstructed from low resolution 2D measurements. PMID:27100169

  12. Engineering hyaluronic acid hydrogel degradation to control cellular interactions and adult stem cell fate in 3D

    Khetan, Sudhir

    The design and implementation of extracellular matrix (ECM)-mimetic hydrogels for tissue engineering (TE) applications requires an intensive understanding of cell-material interactions, including matrix remodeling and stem cell differentiation. However, the influence of microenvironmental cues, e.g., matrix biodegradability, on cell behavior in vitro has not been well studied in the case of direct cell encapsulation within 3-dimensional (3D) hydrogels. To address these issues, a facile sequential crosslinking technique was developed that provides spatial and temporal control of 3D hydrogel degradability to investigate the importance of material design on cell behavior. Specifically, hydrogels were synthesized from hyaluronic acid (HA) macromers in a sequential process: (1) a primary Michael-type addition crosslinking using cell adhesive and matrix metalloprotease (MMP)-degradable oligopeptides to consume a portion of total reactive groups and resulting in "-UV" hydrogels permissive to cell-mediated degradation, followed by (2) a secondary, light initiated free-radical crosslinking to consume remaining reactive groups and "switch" the network to a non-degradable structure ("+UV") via the addition of non-degradable kinetic chains. Using this approach, we demonstrated control of encapsulated hMSC spreading by varying the crosslink type (i.e., the relative hydrogel biodegradability), including with spatial control. Upon incubation with bipotential soluble differentiation factors, these same degradation-mediated spreading cues resulted in an hMSC differentiation fate switch within -UV versus +UV environments. Follow-up studies demonstrated that degradation-mediated traction generation, rather than matrix mechanics or cell morphology, is the critical biophysical signal determining hMSC fate. Sequentially crosslinked HA hydrogels were also studied for the capacity to support remodeling by in vivo and ex vivo tissues, including with spatial control, toward tissue

  13. Leishmania amazonensis promastigotes in 3D Collagen I culture: an in vitro physiological environment for the study of extracellular matrix and host cell interactions

    Debora B. Petropolis

    2014-04-01

    Full Text Available Leishmania amazonensis is the causative agent of American cutaneous leishmaniasis, an important neglected tropical disease. Once Leishmania amazonensis is inoculated into the human host, promastigotes are exposed to the extracellular matrix (ECM of the dermis. However, little is known about the interaction between the ECM and Leishmania promastigotes. In this study we established L. amazonensis promastigote culture in a three-dimensional (3D environment mainly composed of Collagen I (COL I. This 3D culture recreates in vitro some aspects of the human host infection site, enabling the study of the interaction mechanisms of L. amazonensis with the host ECM. Promastigotes exhibited “freeze and run” migration in the 3D COL I matrix, which is completely different from the conventional in vitro swimming mode of migration. Moreover, L. amazonensis promastigotes were able to invade, migrate inside, and remodel the 3D COL I matrix. Promastigote trans-matrix invasion and the freeze and run migration mode were also observed when macrophages were present in the matrix. At least two classes of proteases, metallo- and cysteine proteases, are involved in the 3D COL I matrix degradation caused by Leishmania. Treatment with a mixture of protease inhibitors significantly reduced promastigote invasion and migration through this matrix. Together our results demonstrate that L. amazonensis promastigotes release proteases and actively remodel their 3D environment, facilitating their migration. This raises the possibility that promastigotes actively interact with their 3D environment during the search for their cellular “home”—macrophages. Supporting this hypothesis, promastigotes migrated faster than macrophages in a novel 3D co-culture model.

  14. Effect of anchor positioning on binding and diffusion of elongated 3D DNA nanostructures on lipid membranes

    Khmelinskaia, Alena; Franquelim, Henri G.; Petrov, Eugene P.; Schwille, Petra

    2016-05-01

    DNA origami is a state-of-the-art technology that enables the fabrication of nano-objects with defined shapes, to which functional moieties, such as lipophilic anchors, can be attached with a nanometre scale precision. Although binding of DNA origami to lipid membranes has been extensively demonstrated, the specific requirements necessary for membrane attachment are greatly overlooked. Here, we designed a set of amphipathic rectangular-shaped DNA origami structures with varying placement and number of chol-TEG anchors used for membrane attachment. Single- and multiple-cholesteryl-modified origami nanostructures were produced and studied in terms of their membrane localization, density and dynamics. We show that the positioning of at least two chol-TEG moieties near the corners is essential to ensure efficient membrane binding of large DNA nanostructures. Quantitative fluorescence correlation spectroscopy data further confirm that increasing the number of corner-positioned chol-TEG anchors lowers the dynamics of flat DNA origami structures on freestanding membranes. Taken together, our approach provides the first evidence of the importance of the location in addition to the number of hydrophobic moieties when rationally designing minimal DNA nanostructures with controlled membrane binding.

  15. Liver segmentation in contrast enhanced CT data using graph cuts and interactive 3D segmentation refinement methods

    Purpose: Liver segmentation is an important prerequisite for the assessment of liver cancer treatment options like tumor resection, image-guided radiation therapy (IGRT), radiofrequency ablation, etc. The purpose of this work was to evaluate a new approach for liver segmentation. Methods: A graph cuts segmentation method was combined with a three-dimensional virtual reality based segmentation refinement approach. The developed interactive segmentation system allowed the user to manipulate volume chunks and/or surfaces instead of 2D contours in cross-sectional images (i.e, slice-by-slice). The method was evaluated on twenty routinely acquired portal-phase contrast enhanced multislice computed tomography (CT) data sets. An independent reference was generated by utilizing a currently clinically utilized slice-by-slice segmentation method. After 1 h of introduction to the developed segmentation system, three experts were asked to segment all twenty data sets with the proposed method. Results: Compared to the independent standard, the relative volumetric segmentation overlap error averaged over all three experts and all twenty data sets was 3.74%. Liver segmentation required on average 16 min of user interaction per case. The calculated relative volumetric overlap errors were not found to be significantly different [analysis of variance (ANOVA) test, p = 0.82] between experts who utilized the proposed 3D system. In contrast, the time required by each expert for segmentation was found to be significantly different (ANOVA test, p = 0.0009). Major differences between generated segmentations and independent references were observed in areas were vessels enter or leave the liver and no accepted criteria for defining liver boundaries exist. In comparison, slice-by-slice based generation of the independent standard utilizing a live wire tool took 70.1 min on average. A standard 2D segmentation refinement approach applied to all twenty data sets required on average 38.2 min of

  16. A Fast Parallel Simulation Code for Interaction between Proto-Planetary Disk and Embedded Proto-Planets: Implementation for 3D Code

    Li, Shengtai [Los Alamos National Laboratory; Li, Hui [Los Alamos National Laboratory

    2012-06-14

    We develop a 3D simulation code for interaction between the proto-planetary disk and embedded proto-planets. The protoplanetary disk is treated as a three-dimensional (3D), self-gravitating gas whose motion is described by the locally isothermal Navier-Stokes equations in a spherical coordinate centered on the star. The differential equations for the disk are similar to those given in Kley et al. (2009) with a different gravitational potential that is defined in Nelson et al. (2000). The equations are solved by directional split Godunov method for the inviscid Euler equations plus operator-split method for the viscous source terms. We use a sub-cycling technique for the azimuthal sweep to alleviate the time step restriction. We also extend the FARGO scheme of Masset (2000) and modified in Li et al. (2001) to our 3D code to accelerate the transport in the azimuthal direction. Furthermore, we have implemented a reduced 2D (r, {theta}) and a fully 3D self-gravity solver on our uniform disk grid, which extends our 2D method (Li, Buoni, & Li 2008) to 3D. This solver uses a mode cut-off strategy and combines FFT in the azimuthal direction and direct summation in the radial and meridional direction. An initial axis-symmetric equilibrium disk is generated via iteration between the disk density profile and the 2D disk-self-gravity. We do not need any softening in the disk self-gravity calculation as we have used a shifted grid method (Li et al. 2008) to calculate the potential. The motion of the planet is limited on the mid-plane and the equations are the same as given in D'Angelo et al. (2005), which we adapted to the polar coordinates with a fourth-order Runge-Kutta solver. The disk gravitational force on the planet is assumed to evolve linearly with time between two hydrodynamics time steps. The Planetary potential acting on the disk is calculated accurately with a small softening given by a cubic-spline form (Kley et al. 2009). Since the torque is extremely

  17. Simulations of ex-vessel fuel coolant interactions in a Nordic BWR using MC3D code

    Thakre, S.; Ma, W. [Royal Institute of Technology, KTH. Div. of Nuclear Power Safety, Stockholm (Sweden)

    2013-08-15

    Nordic Boiling Water Reactors (BWRs) employ a drywell cavity flooding technique as a nuclear severe accident management strategy. In case of core melt accident where the reactor pressure vessel will fail and the melt will eject from the lower head and fall into a water pool, may be in the form of a continuous jet. It is assumed that the melt jet will fragment, quench and form a coolable debris bed into the water pool. The melt interaction with a water pool may cause an energetic steam explosion which creates a potential risk towards the integrity of containment, leading to fission products release into the atmosphere. The results of the APRI-7 project suggest that the significant damage to containment structures by steam explosion cannot be ruled according to the state-of-the-art knowledge about corresponding accident scenario. In the follow-up project APRI-8 (2012-2016) one of the goals of the KTH research is to resolve the steam explosion energetics (SEE) issue, developing a risk-oriented framework for quantifying conditional threats to containment integrity for a Nordic type BWR. The present study deals with the premixing and explosion phase calculations of a Nordic BWR dry cavity, using MC3D, a multiphase CFD code for fuel coolant interactions. The main goal of the study is the assessment of pressure buildup in the cavity and the impact loading on the side walls. The conditions for the calculations are used from the SERENA-II BWR case exercise. The other objective was to do the sensitivity analysis of the parameters in modeling of fuel coolant interactions, which can help to reduce uncertainty in assessment of steam explosion energetics. The results show that the amount of liquid melt droplets in the water (region of void<0.6) is maximum even before reaching the jet at the bottom. In the explosion phase, maximum pressure is attained at the bottom and the maximum impulse on the wall is at the bottom of the wall. The analysis is carried out using two different

  18. The role of helicity in triad interactions in 3D turbulence investigated in a new shell model

    Rathmann, Nicholas M.; Ditlevsen, Peter D.

    2016-01-01

    Fully developed homogeneous isotropic turbulence in 2D is fundamentally different from 3D. In 2D, the simultaneous conservation of both energy and enstrophy in the inertial ranges of scales leads to a forward cascade of enstrophy and a reverse cascade of energy. In 3D, helicity, the integral of the scalar product of velocity and vorticity, is also an inviscid flow invariant along with kinetic energy. Unlike enstrophy, however, helicity does not block the cascade of energy to small scales. Ene...

  19. X3D: Extensible 3D Graphics Standard

    Daly, Leonard; Brutzman, Don

    2007-01-01

    The article of record as published may be located at http://dx.doi.org/10.1109/MSP.2007.905889 Extensible 3D (X3D) is the open standard for Web-delivered three-dimensional (3D) graphics. It specifies a declarative geometry definition language, a run-time engine, and an application program interface (API) that provide an interactive, animated, real-time environment for 3D graphics. The X3D specification documents are freely available, the standard can be used without paying any royalties,...

  20. 3D Projection Installations

    Halskov, Kim; Johansen, Stine Liv; Bach Mikkelsen, Michelle

    2014-01-01

    Three-dimensional projection installations are particular kinds of augmented spaces in which a digital 3-D model is projected onto a physical three-dimensional object, thereby fusing the digital content and the physical object. Based on interaction design research and media studies, this article...... contributes to the understanding of the distinctive characteristics of such a new medium, and identifies three strategies for designing 3-D projection installations: establishing space; interplay between the digital and the physical; and transformation of materiality. The principal empirical case, From...... Fingerplan to Loop City, is a 3-D projection installation presenting the history and future of city planning for the Copenhagen area in Denmark. The installation was presented as part of the 12th Architecture Biennale in Venice in 2010....

  1. Simulation of platelet, thrombus and erythrocyte hydrodynamic interactions in a 3D arteriole with in vivo comparison.

    Weiwei Wang

    Full Text Available Cylindrical blood vessels, ellipsoid platelets and biconcave-shaped deformable erythrocytes (RBCs are important participants in hemostasis and thrombosis. However, due to the challenge of combining these components in simulation tools, few simulation studies have included all of them in realistic three-dimensional models. In the present study, we apply a recently developed simulation model to incorporate these components and analyze the flow in a thrombotic tubular arteriole, particularly the detailed hydrodynamic interactions between the thrombus shape, RBCs and platelets. It was found that at certain azimuth positions, the velocity drops in the proximity of both the upstream and downstream edge of the thrombus, which is accompanied by a rapid velocity increase in the narrowed region. The RBCs alter the flow profiles significantly from the typical low Reynolds (Re number flow, and also enhance the deposition of free flowing platelets onto the thrombus. By evaluating the platelet-thrombus interaction and platelet-RBC interaction together, several mechanisms of platelet deposition augmentation are identified. With in vivo data comparison, our model illustrates the potential of future thrombosis studies that incorporate detailed receptor-ligand adhesion modules.

  2. Segment-interaction in sprint start: Analysis of 3D angular velocity and kinetic energy in elite sprinters

    Slawinski, Jean; BONNEFOY, Alice; ONTANON, Guy; LEVEQUE, Jean-Michel; Miller, Christian; RIQUET, Annie; CHEZE, Laurence; Dumas, Raphaël

    2010-01-01

    The aim of the present study was to measure during a sprint start the joint angularv elocity and the kinetic energy of the different segments in elite sprinters.This was performed using a 3D kinematic analysis of the wholebody.

  3. Positional isomeric tunable two Co(II) 6-connected 3-D frameworks with pentanuclear to binuclear units: structures, ion-exchange and magnetic properties.

    Han, Min-Le; Duan, Ya-Ping; Li, Dong-Sheng; Wang, Hai-Bin; Zhao, Jun; Wang, Yao-Yu

    2014-11-01

    Two new Co(II) based metal-organic frameworks, namely {[Co5(μ3-OH)2(m-pda)3(bix)4]·2ClO4}n (1) and {[Co2(p-pda)2(bix)2(H2O)]·H2O}n (2), were prepared by hydrothermal reactions of Co(II) salt with two isomeric dicarboxyl tectons 1,3-phenylenediacetic acid (m-pda) and 1,4-phenylenediacetic acid (p-pda), along with 1,3-bis(imidazol-L-ylmethyl)benzene (bix). Both complexes 1 and 2 have been characterized by elemental analysis, IR spectroscopy, single-crystal X-ray diffraction, powder X-ray diffraction (PXRD), and thermogravimetric analysis (TGA). 1 shows a 6-connected 3-D pcu cationic framework with pentanuclear [Co5(μ3-OH)2(COO)6(bix)2](2+) units, while 2 exhibits a 6-connected 3-D msw net based on [Co2(μ2-H2O)(COO)2](2+) clusters. The results indicate that the different dispositions of the carboxylic groups of dicarboxylates have an important effect on the overall coordination frameworks. Perchlorate anions in 1 can be partly exchanged by thiocyanate and azide anions, however they are unavailable to nitrate anions. Magnetic susceptibility measurements indicate that both 1 and 2 show weak antiferromagnetic interactions between the adjacent Co(II) ions. PMID:25190003

  4. 3D for Graphic Designers

    Connell, Ellery

    2011-01-01

    Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, ani

  5. Segment-interaction in sprint start: Analysis of 3D angular velocity and kinetic energy in elite sprinters.

    Slawinski, J; Bonnefoy, A; Ontanon, G; Leveque, J M; Miller, C; Riquet, A; Chèze, L; Dumas, R

    2010-05-28

    The aim of the present study was to measure during a sprint start the joint angular velocity and the kinetic energy of the different segments in elite sprinters. This was performed using a 3D kinematic analysis of the whole body. Eight elite sprinters (10.30+/-0.14s 100 m time), equipped with 63 passive reflective markers, realised four maximal 10 m sprints start on an indoor track. An opto-electronic Motion Analysis system consisting of 12 digital cameras (250 Hz) was used to collect the 3D marker trajectories. During the pushing phase on the blocks, the 3D angular velocity vector and its norm were calculated for each joint. The kinetic energy of 16 segments of the lower and upper limbs and of the total body was calculated. The 3D kinematic analysis of the whole body demonstrated that joints such as shoulders, thoracic or hips did not reach their maximal angular velocity with a movement of flexion-extension, but with a combination of flexion-extension, abduction-adduction and internal-external rotation. The maximal kinetic energy of the total body was reached before clearing block (respectively, 537+/-59.3 J vs. 514.9+/-66.0 J; p< or =0.01). These results suggested that a better synchronization between the upper and lower limbs could increase the efficiency of pushing phase on the blocks. Besides, to understand low interindividual variances in the sprint start performance in elite athletes, a 3D complete body kinematic analysis shall be used. PMID:20226465

  6. C3d fragment of complement interacts with laminin and binds to basement membranes of glomerulus and trophoblast

    1986-01-01

    Two mouse monoclonal antibodies generated against human placental homogenate were found to react specifically with human complement component C3. In immunofluorescence of human tissues, these antibodies gave a bright linear staining outlining the glomerular basement membrane of the adult kidney and the trophoblast basement membrane of placenta. An identical staining pattern was observed with a rabbit C3d antiserum which also prevented binding of the monoclonal antibodies to tissue sections. O...

  7. Cryptic Species in Tropic Sands - Interactive 3D Anatomy, Molecular Phylogeny and Evolution of Meiofaunal Pseudunelidae (Gastropoda, Acochlidia)

    Neusser, Timea P.; Jörger, Katharina M; Schrödl, Michael

    2011-01-01

    Background Towards realistic estimations of the diversity of marine animals, tiny meiofaunal species usually are underrepresented. Since the biological species concept is hardly applicable on exotic and elusive animals, it is even more important to apply a morphospecies concept on the best level of information possible, using accurate and efficient methodology such as 3D modelling from histological sections. Molecular approaches such as sequence analyses may reveal further, cryptic species. T...

  8. An interactive 3-D application for pain management: Results from a pilot study in spinal cord injury rehabilitation

    Spyridonis, F; Gawronski, J.; Ghinea, G.; Frank, AO

    2012-01-01

    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2012 Elevier Research on pain following spinal cord injury (SCI) has revealed that patients not only experience several types of pain that could prove to be challenging to address, but also that each individual can interpret such pain in different subjective ways. In this paper we introduce a 3-D system for facilitating the efficient management of pain, and thus, ...

  9. Assistance multimodale pour l'interaction 3D collaborative : étude et analyse des performances pour le travail collaboratif

    Ullah, Sehat

    2011-01-01

    The recent advancement in the field of high quality computer graphics and the capability of inexpensive computers to render realistic 3D scenes have made it possible to develop virtual environments where two or more users can co-exist and work collaboratively to achieve a common goal. Such environments are called Collaborative Virtual Environments (CVEs). The potential application domains of CVEs are many, such as military, medical, assembling, computer aided designing, teleoperation, educati...

  10. A WEB-BASED INTERACTIVE TOOL FOR MULTI-RESOLUTION 3D MODELS OF A MAYA ARCHAEOLOGICAL SITE

    G. Agugiaro; F. Remondino; Girardi, G.; Schwerin, J.; H. Richards-Rissetto; R. De Amicis

    2012-01-01

    Continuous technological advances in surveying, computing and digital-content delivery are strongly contributing to a change in the way Cultural Heritage is "perceived": new tools and methodologies for documentation, reconstruction and research are being created to assist not only scholars, but also to reach more potential users (e.g. students and tourists) willing to access more detailed information about art history and archaeology. 3D computer-simulated models, sometimes set in vi...

  11. Interactive Virtual Community Based on Web3D%基于Web3D的交互式虚拟社区

    李远鑫; 蒋海鸥; 徐亦飞; 徐芝琦

    2011-01-01

    当前主流的网络虚拟社区存在缺乏实时性、交互能力不强等问题.为此,结合混合现实教学环境的思想,以Wonderland项目为基础,构建具有Web3D交互能力的WonderSCUT三维虚拟社区平台.该平台能给用户提供强烈的沉浸感,并具有良好的双向交互性、可扩展性以及安全可靠性.实验结果表明,该平台符合Web3D交互方式的发展趋势,具有较强的研究和应用价值.%The major network virtual communities only provide limit means of interactions and cannot satisfy the real-time communication requirement. With the concept of mixed reality teaching and learning environment, a powerful 3D virtual reality community platform with Web3D interactivity, WonderSCUT, is developed, which is based on project Wonderland. WonderSCUT supports a rich family of communication methods,resulting strong immersion and effective interaction. WonderSCUT also provides good scalability and strong security. Experimental results show the advantage of this platform. WonderSCUT meets the trend of Web3D interactivity, and is promising for both research and application.

  12. Cryptic species in tropic sands--interactive 3D anatomy, molecular phylogeny and evolution of meiofaunal Pseudunelidae (Gastropoda, Acochlidia.

    Timea P Neusser

    Full Text Available BACKGROUND: Towards realistic estimations of the diversity of marine animals, tiny meiofaunal species usually are underrepresented. Since the biological species concept is hardly applicable on exotic and elusive animals, it is even more important to apply a morphospecies concept on the best level of information possible, using accurate and efficient methodology such as 3D modelling from histological sections. Molecular approaches such as sequence analyses may reveal further, cryptic species. This is the first case study on meiofaunal gastropods to test diversity estimations from traditional taxonomy against results from modern microanatomical methodology and molecular systematics. RESULTS: The examined meiofaunal Pseudunela specimens from several Indo-Pacific islands cannot be distinguished by external features. Their 3D microanatomy shows differences in the organ systems and allows for taxonomic separation in some cases. Additional molecular analyses based on partial mitochondrial cytochrome c oxidase subunit I (COI and 16S rRNA markers revealed considerable genetic structure that is largely congruent with anatomical or geographical patterns. Two new species (Pseudunela viatoris and P. marteli spp. nov. are formally described integrating morphological and genetic analyses. Phylogenetic analysis using partial 16S rRNA, COI and the nuclear 18S rRNA markers shows a clade of Pseudunelidae species as the sister group to limnic Acochlidiidae. Within Pseudunela, two subtypes of complex excretory systems occur. A complex kidney already evolved in the ancestor of Hedylopsacea. Several habitat shifts occurred during hedylopsacean evolution. CONCLUSIONS: Cryptic species occur in tropical meiofaunal Pseudunela gastropods, and likely in other meiofaunal groups with poor dispersal abilities, boosting current diversity estimations. Only a combined 3D microanatomical and molecular approach revealed actual species diversity within Pseudunela reliably. Such

  13. Interactions of complement receptor type 2 with C3d and factor H with C3u

    Li, K

    2010-01-01

    Complement receptor type 2 (CR2, CD21) is a cell surface protein that links the innate and adaptive immune response through its binding to C3d, a cleavage fragment of the major complement component C3. Factor H (FH) is a major plasma protein that is the major regulator of the activity of C3b in the alternative pathway. FH binds to C3u, which is formed from C3 by hydrolysis, and C3u shows functional similarities to C3b. In this thesis, X-ray scattering, analytical ultracentrifug...

  14. 4f-3d interaction and magnetic anisotropy in ThMn12-type rare-earth transition-metal compounds

    Rare-earth (R) transition-metal (T) compounds of the R(T,M)12-type with R=Y or one of the heavy-rare-earth elements, T=Fe or Co and M=Ti, V, Mo or Si, have been studied at 4.2 K in the Amsterdam High-Field Installation in magnetic fields up to 38 T and at temperatures between 4.2 and 1000 K in other magnetometers. The 4f-3d interaction is derived from magnetization measurements on single-crystalline particles that are free to rotate in the applied fields. The stabilizing element M is shown to have a pronounced influence on the 4f-3d interaction strength in these compounds. The large variation in Curie temperatures of the Y compounds and the different types of magnetic anisotropy found in the Y compounds demonstrate that the element M plays an important role in establishing these properties as well. (orig.)

  15. Synergism of the method of characteristic, R-functions and diffusion solution for accurate representation of 3D neutron interactions in research reactors using the AGENT code system

    Hursin, Mathieu [School of Nuclear Engineering, Purdue University, 400 Central Drive, IN 47907 (United States); Xiao Shanjie [School of Nuclear Engineering, Purdue University, 400 Central Drive, IN 47907 (United States); Jevremovic, Tatjana [School of Nuclear Engineering, Purdue University, 400 Central Drive, IN 47907 (United States)]. E-mail: tatjanaj@purdue.edu

    2006-09-15

    This paper summarizes the theoretical and numerical aspects of the AGENT code methodology accurately applied for detailed three-dimensional (3D) multigroup steady-state modeling of neutron interactions in complex heterogeneous reactor domains. For the first time we show the fine-mesh neutron scalar flux distribution in Purdue research reactor (that was built over forty years ago). The AGENT methodology is based on the unique combination of the three theories: the method of characteristics (MOC) used to simulate the neutron transport in two-dimensional (2D) whole core heterogeneous calculation, the theory of R-functions used as a mathematical tool to describe the true geometry and fuse with the MOC equations, and one-dimensional (1D) higher-order diffusion correction of 2D transport model to account for full 3D heterogeneous whole core representation. The synergism between the radial 2D transport and the 1D axial transport (to take into account the axial neutron interactions and leakage), called the 2D/1D method (used in DeCART and CHAPLET codes), provides a 3D computational solution. The unique synergism between the AGENT geometrical algorithm capable of modeling any current or future reactor core geometry and 3D neutron transport methodology is described in details. The 3D AGENT accuracy and its efficiency are demonstrated showing the eigenvalues, point-wise flux and reaction rate distributions in representative reactor geometries. The AGENT code, comprising this synergism, represents a building block of the computational system, called the virtual reactor. Its main purpose is to perform 'virtual' experiments and demonstrations of various mainly university research reactor experiments.

  16. Synergism of the method of characteristic, R-functions and diffusion solution for accurate representation of 3D neutron interactions in research reactors using the AGENT code system

    This paper summarizes the theoretical and numerical aspects of the AGENT code methodology accurately applied for detailed three-dimensional (3D) multigroup steady-state modeling of neutron interactions in complex heterogeneous reactor domains. For the first time we show the fine-mesh neutron scalar flux distribution in Purdue research reactor (that was built over forty years ago). The AGENT methodology is based on the unique combination of the three theories: the method of characteristics (MOC) used to simulate the neutron transport in two-dimensional (2D) whole core heterogeneous calculation, the theory of R-functions used as a mathematical tool to describe the true geometry and fuse with the MOC equations, and one-dimensional (1D) higher-order diffusion correction of 2D transport model to account for full 3D heterogeneous whole core representation. The synergism between the radial 2D transport and the 1D axial transport (to take into account the axial neutron interactions and leakage), called the 2D/1D method (used in DeCART and CHAPLET codes), provides a 3D computational solution. The unique synergism between the AGENT geometrical algorithm capable of modeling any current or future reactor core geometry and 3D neutron transport methodology is described in details. The 3D AGENT accuracy and its efficiency are demonstrated showing the eigenvalues, point-wise flux and reaction rate distributions in representative reactor geometries. The AGENT code, comprising this synergism, represents a building block of the computational system, called the virtual reactor. Its main purpose is to perform 'virtual' experiments and demonstrations of various mainly university research reactor experiments

  17. An interactive beam position monitor system simulator

    A system simulator has been implemented to aid the development of the RHIC position monitor system. Based on the LabVIEW software package by National Instruments, this simulator allows engineers and technicians to interactively explore the parameter space of a system during the design phase. Adjustable parameters are divided into three categories: beam, pickup, and electronics. The simulator uses these parameters in simple formulas to produce results in both time-domain and frequencydomain. During the prototyping phase, these simulated results can be compared to test data acquired with the same software package. The RHIC position monitor system is presented as an example, but the software is applicable to several other systems as well

  18. Hard and soft probe-medium interactions in a 3D hydro+micro approach at RHIC

    We utilize a 3D hybrid hydro+micro model for a comprehensive and consistent description of soft and hard particle production in ultra-relativistic heavy-ion collisions at RHIC. In the soft sector we focus on the dynamics of (multi-) strange baryons, where a clear strangeness dependence of their collision rates and freeze-out is observed. In the hard sector we study the radiative energy loss of hard partons in a soft medium in the multiple soft scattering approximation. While the nuclear suppression factor RAA does not reflect the high quality of the medium description (except in a reduced systematic uncertainty in extracting the quenching power of the medium), the hydrodynamical model also allows us to study different centralities and in particular the angular variation of RAA with respect to the reaction plane, allowing for a controlled variation of the in-medium path length

  19. 3D video

    Lucas, Laurent; Loscos, Céline

    2013-01-01

    While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide th

  20. 3D Animation Essentials

    Beane, Andy

    2012-01-01

    The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG)Covers 3D anim

  1. NeuroMap: A spline-based interactive open-source software for spatiotemporal mapping of 2D and 3D MEA data

    Oussama Abdoun

    2011-01-01

    Full Text Available A major characteristic of neural networks is the complexity of their organization at various spatial scales, from microscopic local circuits to macroscopic brain-scale areas. Understanding how neural information is processed thus entails the ability to study them at multiple scales simultaneously. This is made possible using microelectrodes array (MEA technology. Indeed, high-density MEAs provide large-scale covering (several mm² of whole neural structures combined with microscopic resolution (about 50µm of unit activity. Yet, current options for spatiotemporal representation of MEA-collected data remain limited. Here we present NeuroMap, a new interactive Matlab-based software for spatiotemporal mapping of MEA data. NeuroMap uses thin plate spline interpolation, which provides several assets with respect to conventional mapping methods used currently. First, any MEA design can be considered, including 2D or 3D, regular or irregular, arrangements of electrodes. Second, spline interpolation allows the estimation of activity across the tissue with local extrema not necessarily at recording sites. Finally, this interpolation approach provides a straightforward analytical estimation of the spatial Laplacian for better current sources localization. In this software, coregistration of 2D MEA data on the anatomy of the neural tissue is made possible by fine matching of anatomical data with electrode positions using rigid deformation based correction of anatomical pictures. Overall, NeuroMap provides substantial material for detailed spatiotemporal analysis of MEA data. The package is distributed under GNU General Public License (GPL and available at http://sites.google.com/site/neuromapsoftware.

  2. Development of the coupled 3D Finite element module with FRAPCON3.4 for Simulation of pellet-cladding mechanical interaction

    Seo, Sang-Kyu; Lee, Sung-Uk; Lee, Eun-Ho; Yang, Dong-Yol [Korea Advanced Institute of Science and Technology, Daejeon (Korea, Republic of); Kim, Hyo-Chan; Yang, Yong-Sik [Korea Atomic Energy Research Institute, Daejeon (Korea, Republic of)

    2015-05-15

    The fuel rod is composed of the pellet made of UO{sub 2} and the cladding made of zircaloy which covers the pellet and transfers the heat from the pellet to the coolant. In particular, pellet-cladding mechanical interaction(PCMI) causes the failure of the cladding. Therefore, PCMI simulation code is necessary to access this phenomenon. METEOR and TOUTATIS have been developed by CEA in France. These codes analyze the multiphysics behavior using axisymmetric, axially-stacked, one-dimensional representation. As these calculate the global rod shape, there is a weak point to represent local behavior. For this purpose, CAST3M, which is 3D-FE code, has been developed for TOUTATIS. Recently, ALCYONE has been developed from METEOR and TOUTATIS in order to analyze chemical-physics and thermo-mechanical aspects. In USA, INL also has developed BISON code with multidimensional capability. In this paper, NUFORM3D, which is able to calculate elasto-plastic and contact behavior as three dimensional finite element (FE) module, has been developed by KAERI and KAIST. The NUFORM3D, which is able to calculate elastoplastic and contact behavior as three-dimensional finite element (FE) module, has been developed by KAERI and KAIST. To evaluate PCMI behavior of fuel rod, NUFORM3D has been linked with FRAPCON-3.4. The power ramp database (REGATE) in the test reactor was employed. The linked NUFORM3D module is able to show bamboo-shape deformation of cladding and maximum stress due to its deformation that FRAPCON3.4 cannot obtain.

  3. Development of the coupled 3D Finite element module with FRAPCON3.4 for Simulation of pellet-cladding mechanical interaction

    The fuel rod is composed of the pellet made of UO2 and the cladding made of zircaloy which covers the pellet and transfers the heat from the pellet to the coolant. In particular, pellet-cladding mechanical interaction(PCMI) causes the failure of the cladding. Therefore, PCMI simulation code is necessary to access this phenomenon. METEOR and TOUTATIS have been developed by CEA in France. These codes analyze the multiphysics behavior using axisymmetric, axially-stacked, one-dimensional representation. As these calculate the global rod shape, there is a weak point to represent local behavior. For this purpose, CAST3M, which is 3D-FE code, has been developed for TOUTATIS. Recently, ALCYONE has been developed from METEOR and TOUTATIS in order to analyze chemical-physics and thermo-mechanical aspects. In USA, INL also has developed BISON code with multidimensional capability. In this paper, NUFORM3D, which is able to calculate elasto-plastic and contact behavior as three dimensional finite element (FE) module, has been developed by KAERI and KAIST. The NUFORM3D, which is able to calculate elastoplastic and contact behavior as three-dimensional finite element (FE) module, has been developed by KAERI and KAIST. To evaluate PCMI behavior of fuel rod, NUFORM3D has been linked with FRAPCON-3.4. The power ramp database (REGATE) in the test reactor was employed. The linked NUFORM3D module is able to show bamboo-shape deformation of cladding and maximum stress due to its deformation that FRAPCON3.4 cannot obtain

  4. Covariant separable interaction for the neutron-proton system in 3S1-3D1 partial-wave state

    Within a covariant Bethe-Salpeter approach a rank-six separable neutron-proton interaction kernel for the triplet coupled 3S1-3D1 partial-wave state is constructed. Two different methods of a relativistic generalization of initially nonrelativistic form factors parametrizing the kernel are considered. The model parameters are determined by fitting the elastic 3S1 and 3D1 phase shifts and the triplet scattering length as well as the asymptotic D/S ratio of the deuteron wave functions and the deuteron binding energy. The D-state probability constraints 4-7% are taken into account. The deuteron magnetic moment is calculated. The half-off-shell properties are further demonstrated by the Noyes-Kowalski functions. The first test of the constructed kernel is performed by calculating the deuteron electrodisintegration at three different kinematic conditions.

  5. Covariant separable interaction for the neutron-proton system in {sup 3}S{sub 1}-{sup 3}D{sub 1} partial-wave state

    Bondarenko, S.G., E-mail: bondarenko@jinr.r [Bogoliubov Laboratory of Theoretical Physics, Joint Institute for Nuclear Research, Dubna (Russian Federation); Burov, V.V., E-mail: burov@theor.jinr.r [Bogoliubov Laboratory of Theoretical Physics, Joint Institute for Nuclear Research, Dubna (Russian Federation); Hwang, W.-Y. Pauchy, E-mail: wyhwang@phys.ntu.edu.t [National Taipei University, Taipei 106, Taiwan (China); Rogochaya, E.P., E-mail: rogoch@theor.jinr.r [Bogoliubov Laboratory of Theoretical Physics, Joint Institute for Nuclear Research, Dubna (Russian Federation)

    2010-12-15

    Within a covariant Bethe-Salpeter approach a rank-six separable neutron-proton interaction kernel for the triplet coupled {sup 3}S{sub 1}-{sup 3}D{sub 1} partial-wave state is constructed. Two different methods of a relativistic generalization of initially nonrelativistic form factors parametrizing the kernel are considered. The model parameters are determined by fitting the elastic {sup 3}S{sub 1} and {sup 3}D{sub 1} phase shifts and the triplet scattering length as well as the asymptotic D/S ratio of the deuteron wave functions and the deuteron binding energy. The D-state probability constraints 4-7% are taken into account. The deuteron magnetic moment is calculated. The half-off-shell properties are further demonstrated by the Noyes-Kowalski functions. The first test of the constructed kernel is performed by calculating the deuteron electrodisintegration at three different kinematic conditions.

  6. STAR3D: a stack-based RNA 3D structural alignment tool.

    Ge, Ping; Zhang, Shaojie

    2015-11-16

    The various roles of versatile non-coding RNAs typically require the attainment of complex high-order structures. Therefore, comparing the 3D structures of RNA molecules can yield in-depth understanding of their functional conservation and evolutionary history. Recently, many powerful tools have been developed to align RNA 3D structures. Although some methods rely on both backbone conformations and base pairing interactions, none of them consider the entire hierarchical formation of the RNA secondary structure. One of the major issues is that directly applying the algorithms of matching 2D structures to the 3D coordinates is particularly time-consuming. In this article, we propose a novel RNA 3D structural alignment tool, STAR3D, to take into full account the 2D relations between stacks without the complicated comparison of secondary structures. First, the 3D conserved stacks in the inputs are identified and then combined into a tree-like consensus. Afterward, the loop regions are compared one-to-one in accordance with their relative positions in the consensus tree. The experimental results show that the prediction of STAR3D is more accurate for both non-homologous and homologous RNAs than other state-of-the-art tools with shorter running time. PMID:26184875

  7. Using 3D in Visualization

    Wood, Jo; Kirschenbauer, Sabine; Döllner, Jürgen;

    2005-01-01

    The notion of three-dimensionality is applied to five stages of the visualization pipeline. While 3D visulization is most often associated with the visual mapping and representation of data, this chapter also identifies its role in the management and assembly of data, and in the media used...... to display 3D imagery. The extra cartographic degree of freedom offered by using 3D is explored and offered as a motivation for employing 3D in visualization. The use of VR and the construction of virtual environments exploit navigational and behavioral realism, but become most usefil when combined...... with abstracted representations embedded in a 3D space. The interactions between development of geovisualization, the technology used to implement it and the theory surrounding cartographic representation are explored. The dominance of computing technologies, driven particularly by the gaming industry...

  8. Implementation of 3d Tools and Immersive Experience Interaction for Supporting Learning in a Library-Archive Environment. Visions and Challenges

    Angeletaki, A.; Carrozzino, M.; Johansen, S.

    2013-07-01

    In this paper we present an experimental environment of 3D books combined with a game application that has been developed by a collaboration project between the Norwegian University of Science and Technology in Trondheim, Norway the NTNU University Library, and the Percro laboratory of Santa Anna University in Pisa, Italy. MUBIL is an international research project involving museums, libraries and ICT academy partners aiming to develop a consistent methodology enabling the use of Virtual Environments as a metaphor to present manuscripts content through the paradigms of interaction and immersion, evaluating different possible alternatives. This paper presents the results of the application of two prototypes of books augmented with the use of XVR and IL technology. We explore immersive-reality design strategies in archive and library contexts for attracting new users. Our newly established Mubil-lab has invited school classes to test the books augmented with 3D models and other multimedia content in order to investigate whether the immersion in such environments can create wider engagement and support learning. The metaphor of 3D books and game designs in a combination allows the digital books to be handled through a tactile experience and substitute the physical browsing. In this paper we present some preliminary results about the enrichment of the user experience in such environment.

  9. Electronic structure and 3d-4f exchange interactions in zircon-type RCrO{sub 4} oxides (R=Dy, Ho and Gd)

    Ray, Avijeet, E-mail: avijeet.ray04@gmail.com; Maitra, Tulika [Department of Physics, Indian Institute of Technology, Roorke, Roorkee – 247667, Uttarakhand (India)

    2015-06-24

    Using first principles density functional theory (DFT) calculations within GGA and GGA+U approximations we studied both ferromagnetic (FM) and antiferromagnetic (AFM) phases of zircon type RCrO{sub 4} (R= Dy, Ho, Gd) oxides. We estimated and compared the 3d-4f exchange interaction strengths J between the nearest neighbor R{sup 3+} and Cr{sup 5+} ions for R=Dy, Gd. Our results predict that DyCrO{sub 4}, GdCrO{sub 4} and HoCrO{sub 4} have ferromagnetic ground state which is consistent with experimental observations.

  10. A surface displacement analysis for Volcan Pacaya from October 2001 through March 2013 by means of 3-D modeling of precise position GPS data

    Hetland, Brianna R.

    Volcan Pacaya is one of three currently active volcanoes in Guatemala. Volcanic activity originates from the local tectonic subduction of the Cocos plate beneath the Caribbean plate along the Pacific Guatemalan coast. Pacaya is characterized by generally strombolian type activity with occasional larger vulcanian type eruptions approximately every ten years. One particularly large eruption occurred on May 27, 2010. Using GPS data collected for approximately 8 years before this eruption and data from an additional three years of collection afterwards, surface movement covering the period of the eruption can be measured and used as a tool to help understand activity at the volcano. Initial positions were obtained from raw data using the Automatic Precise Positioning Service provided by the NASA Jet Propulsion Laboratory. Forward modeling of observed 3-D displacements for three time periods (before, covering and after the May 2010 eruption) revealed that a plausible source for deformation is related to a vertical dike or planar surface trending NNW-SSE through the cone. For three distinct time periods the best fitting models describe deformation of the volcano: 0.45 right lateral movement and 0.55 m tensile opening along the dike mentioned above from October 2001 through January 2009 (pre-eruption); 0.55 m left lateral slip along the dike mentioned above for the period from January 2009 and January 2011 (covering the eruption); -0.025 m dip slip along the dike for the period from January 2011 through March 2013 (post-eruption). In all bestfit models the dike is oriented with a 75° westward dip. These data have respective RMS misfit values of 5.49 cm, 12.38 cm and 6.90 cm for each modeled period. During the time period that includes the eruption the volcano most likely experienced a combination of slip and inflation below the edifice which created a large scar at the surface down the northern flank of the volcano. All models that a dipping dike may be experiencing a

  11. Adding 3D-structural context to protein-protein interaction data from high-throughput experiments

    Jüttemann, Thomas

    2011-01-01

    In the past decade, automatisation has led to an immense increase of data in biology. Next generation sequencing techniques will produce a vast amount of sequences across all species in the coming years. In many cases, identifying the function and biological role of a protein from its sequence can be a complicated and time-intensive task. The identification of a protein's interaction partners is a tremendous help for understanding the biological context in which it is involved. In order to fu...

  12. PRISM: a web server and repository for prediction of protein–protein interactions and modeling their 3D complexes

    Baspinar, Alper; Cukuroglu, Engin; Nussinov, Ruth; Keskin, Ozlem; Gursoy, Attila

    2014-01-01

    The PRISM web server enables fast and accurate prediction of protein–protein interactions (PPIs). The prediction algorithm is knowledge-based. It combines structural similarity and accounts for evolutionary conservation in the template interfaces. The predicted models are stored in its repository. Given two protein structures, PRISM will provide a structural model of their complex if a matching template interface is available. Users can download the complex structure, retrieve the interface r...

  13. Simulation of the interaction with a cupboard hinge system by means of 3D visualization and haptic interface

    Segarra Gasull, Joan

    2009-01-01

    Currently the design review of new products in Virtual Reality is conducted by companies basically using visualization devices, sometimes consisting of large powerwall displays. Consequently, the products are mostly evaluated from a visual point of view, thus limiting the realism of the reviewing activities. Adding the sense of touch to these activities, rendered through haptic technologies, may help in making the interaction with the prototype more natural, realistic and simil...

  14. FEM 3D model of thermal processes of vibro-damping rubber elements with thermo-mechanical interaction

    Pešek, Luděk; Šulc, Petr

    Praha: Institute of Thermomechanics AS CR, v. v. i., 2007 - (Zolotarev, I.), s. 43-50 ISBN 978-80-87012-08-6. [Interaction and Feedbacks ´2007. Praha (CZ), 27.11.2007-28.11.2007] R&D Projects: GA ČR GA101/05/2669 Institutional research plan: CEZ:AV0Z20760514 Keywords : thermo-mechanics coupling * damping * dynamic loading Subject RIV: BI - Acoustics

  15. Solid works 3D

    This book explains modeling of solid works 3D and application of 3D CAD/CAM. The contents of this book are outline of modeling such as CAD and 2D and 3D, solid works composition, method of sketch, writing measurement fixing, selecting projection, choosing condition of restriction, practice of sketch, making parts, reforming parts, modeling 3D, revising 3D modeling, using pattern function, modeling necessaries, assembling, floor plan, 3D modeling method, practice floor plans for industrial engineer data aided manufacturing, processing of CAD/CAM interface.

  16. Real-time 3-D hybrid simulation of Titan's plasma interaction during a solar wind excursion

    S. Simon

    2009-09-01

    Full Text Available The plasma environment of Saturn's largest satellite Titan is known to be highly variable. Since Titan's orbit is located within the outer magnetosphere of Saturn, the moon can leave the region dominated by the magnetic field of its parent body in times of high solar wind dynamic pressure and interact with the thermalized magnetosheath plasma or even with the unshocked solar wind. By applying a three-dimensional hybrid simulation code (kinetic description of ions, fluid electrons, we study in real-time the transition that Titan's plasma environment undergoes when the moon leaves Saturn's magnetosphere and enters the supermagnetosonic solar wind. In the simulation, the transition between both plasma regimes is mimicked by a reversal of the magnetic field direction as well as a change in the composition and temperature of the impinging plasma flow. When the satellite enters the solar wind, the magnetic draping pattern in its vicinity is reconfigured due to reconnection, with the characteristic time scale of this process being determined by the convection of the field lines in the undisturbed plasma flow at the flanks of the interaction region. The build-up of a bow shock ahead of Titan takes place on a typical time scale of a few minutes as well. We also analyze the erosion of the newly formed shock front upstream of Titan that commences when the moon re-enters the submagnetosonic plasma regime of Saturn's magnetosphere. Although the model presented here is far from governing the full complexity of Titan's plasma interaction during a solar wind excursion, the simulation provides important insights into general plasma-physical processes associated with such a disruptive change of the upstream flow conditions.

  17. Shelf/Offshore interactions in the Benguela upwelling system using a 3-D coupled physical/biogeochemical model

    Gutknecht, E.

    2011-01-01

    The main objective of this PhD thesis is the study of the shelf/offshore interactions in the Benguela upwelling system, off South African and Namibian coasts, using a numerical model as well as satellite and in-situ data. A Biogeochemical model adapted for the Benguela Upwelling System (BioBUS), taking into account the main processes linked with eastern boundary upwelling systems and associated oxygen minimum zones, has been developed and coupled with the ROMS hydrodynamical model, in order t...

  18. PLOT3D/AMES, APOLLO UNIX VERSION USING GMR3D (WITHOUT TURB3D)

    Buning, P.

    1994-01-01

    PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into

  19. PLOT3D/AMES, APOLLO UNIX VERSION USING GMR3D (WITH TURB3D)

    Buning, P.

    1994-01-01

    PLOT3D is an interactive graphics program designed to help scientists visualize computational fluid dynamics (CFD) grids and solutions. Today, supercomputers and CFD algorithms can provide scientists with simulations of such highly complex phenomena that obtaining an understanding of the simulations has become a major problem. Tools which help the scientist visualize the simulations can be of tremendous aid. PLOT3D/AMES offers more functions and features, and has been adapted for more types of computers than any other CFD graphics program. Version 3.6b+ is supported for five computers and graphic libraries. Using PLOT3D, CFD physicists can view their computational models from any angle, observing the physics of problems and the quality of solutions. As an aid in designing aircraft, for example, PLOT3D's interactive computer graphics can show vortices, temperature, reverse flow, pressure, and dozens of other characteristics of air flow during flight. As critical areas become obvious, they can easily be studied more closely using a finer grid. PLOT3D is part of a computational fluid dynamics software cycle. First, a program such as 3DGRAPE (ARC-12620) helps the scientist generate computational grids to model an object and its surrounding space. Once the grids have been designed and parameters such as the angle of attack, Mach number, and Reynolds number have been specified, a "flow-solver" program such as INS3D (ARC-11794 or COS-10019) solves the system of equations governing fluid flow, usually on a supercomputer. Grids sometimes have as many as two million points, and the "flow-solver" produces a solution file which contains density, x- y- and z-momentum, and stagnation energy for each grid point. With such a solution file and a grid file containing up to 50 grids as input, PLOT3D can calculate and graphically display any one of 74 functions, including shock waves, surface pressure, velocity vectors, and particle traces. PLOT3D's 74 functions are organized into

  20. Use of the ARM Measurements of Spectral Zenith Radiance for Better Understanding of 3D Cloud-Radiation Processes & Aerosol-Cloud Interaction

    Alexander Marshak; Warren Wiscombe; Yuri Knyazikhin; Christine Chiu

    2011-05-24

    We proposed a variety of tasks centered on the following question: what can we learn about 3D cloud-radiation processes and aerosol-cloud interaction from rapid-sampling ARM measurements of spectral zenith radiance? These ARM measurements offer spectacular new and largely unexploited capabilities in both the temporal and spectral domains. Unlike most other ARM instruments, which average over many seconds or take samples many seconds apart, the new spectral zenith radiance measurements are fast enough to resolve natural time scales of cloud change and cloud boundaries as well as the transition zone between cloudy and clear areas. In the case of the shortwave spectrometer, the measurements offer high time resolution and high spectral resolution, allowing new discovery-oriented science which we intend to pursue vigorously. Research objectives are, for convenience, grouped under three themes: • Understand radiative signature of the transition zone between cloud-free and cloudy areas using data from ARM shortwave radiometers, which has major climatic consequences in both aerosol direct and indirect effect studies. • Provide cloud property retrievals from the ARM sites and the ARM Mobile Facility for studies of aerosol-cloud interactions. • Assess impact of 3D cloud structures on aerosol properties using passive and active remote sensing techniques from both ARM and satellite measurements.

  1. Jovian plasma torus interaction with Europa. Plasma wake structure and effect of inductive magnetic field: 3D Hybrid kinetic simulation

    Lipatov, A S; Paterson, W R; Sittler, E C; Hartle, R E; Simpson, D G

    2012-01-01

    The hybrid kinetic model supports comprehensive simulation of the interaction between different spatial and energetic elements of the Europa moon-magnetosphere system with respect a to variable upstream magnetic field and flux or density distributions of plasma and energetic ions, electrons, and neutral atoms. This capability is critical for improving the interpretation of the existing Europa flyby measurements from the Galileo Orbiter mission, and for planning flyby and orbital measurements (including the surface and atmospheric compositions) for future missions. The simulations are based on recent models of the atmosphere of Europa (Cassidy et al., 2007; Shematovich et al., 2005). In contrast to previous approaches with MHD simulations, the hybrid model allows us to fully take into account the finite gyroradius effect and electron pressure, and to correctly estimate the ion velocity distribution and the fluxes along the magnetic field (assuming an initial Maxwellian velocity distribution for upstream backgr...

  2. Spacecraft 3D Augmented Reality Mobile App

    Hussey, Kevin J.; Doronila, Paul R.; Kumanchik, Brian E.; Chan, Evan G.; Ellison, Douglas J.; Boeck, Andrea; Moore, Justin M.

    2013-01-01

    The Spacecraft 3D application allows users to learn about and interact with iconic NASA missions in a new and immersive way using common mobile devices. Using Augmented Reality (AR) techniques to project 3D renditions of the mission spacecraft into real-world surroundings, users can interact with and learn about Curiosity, GRAIL, Cassini, and Voyager. Additional updates on future missions, animations, and information will be ongoing. Using a printed AR Target and camera on a mobile device, users can get up close with these robotic explorers, see how some move, and learn about these engineering feats, which are used to expand knowledge and understanding about space. The software receives input from the mobile device's camera to recognize the presence of an AR marker in the camera's field of view. It then displays a 3D rendition of the selected spacecraft in the user's physical surroundings, on the mobile device's screen, while it tracks the device's movement in relation to the physical position of the spacecraft's 3D image on the AR marker.

  3. A 3D soil-structure interaction analysis for a piled raft foundation in highly compressible soils

    Ji, J.Z.; Tse, L. [Golder Associates Ltd., Burnaby, BC (Canada); Been, K.; Quinonez, A. [Golder Associates Inc., Houston, TX (United States)

    2008-07-01

    This paper described a three-dimensional large-strain soil-structure interaction analysis conducted for a piled raft foundation for a petrochemical plant located in a deltaic geological setting. The study compared the FLAC computerized simulation program with results obtained using analysis of piled raft foundations (APRAF) models. The study considered aspects of soil behaviour related to stress-strain distributions and settlements of the soils; the interactions between soils, piles, and the raft. A modified cam-clay model was used to represent the constitutive behaviour of the clays. A Mohr-Coulomb plasticity model was used to simulate the constitutive behaviour of the sands. A FLAC analysis was conducted to estimate the foundation settlements induced by the applied loads and the distribution of loads between the piles and the raft. Initial conditions included the distributions of the effective horizontal and vertical stresses, preconsolidation stresses; pore water pressure; and the void ratio of the clay soils. Input parameters were based on the results of soil sample analyses. The FLAC model was modified to accurately simulate the process of fill loading, dewatering and resulting soil settlements. A simulation of the site preparation stage was conducted to establish initial conditions for the subsequent modelling of the raft-soil-pile system as well as to ensure that the input soil property parameters accurately represented the behaviour of the soils. Results of the study showed that the non-linear FLAC model finite element analysis accurately predicted piled raft behaviour on the soils at the site. A comparison with APRAF demonstrated the limitations of using linear elastic models. 8 refs., 3 tabs., 10 figs.

  4. The GPlates Portal: Cloud-Based Interactive 3D Visualization of Global Geophysical and Geological Data in a Web Browser.

    Müller, R Dietmar; Qin, Xiaodong; Sandwell, David T; Dutkiewicz, Adriana; Williams, Simon E; Flament, Nicolas; Maus, Stefan; Seton, Maria

    2016-01-01

    The pace of scientific discovery is being transformed by the availability of 'big data' and open access, open source software tools. These innovations open up new avenues for how scientists communicate and share data and ideas with each other and with the general public. Here, we describe our efforts to bring to life our studies of the Earth system, both at present day and through deep geological time. The GPlates Portal (portal.gplates.org) is a gateway to a series of virtual globes based on the Cesium Javascript library. The portal allows fast interactive visualization of global geophysical and geological data sets, draped over digital terrain models. The globes use WebGL for hardware-accelerated graphics and are cross-platform and cross-browser compatible with complete camera control. The globes include a visualization of a high-resolution global digital elevation model and the vertical gradient of the global gravity field, highlighting small-scale seafloor fabric such as abyssal hills, fracture zones and seamounts in unprecedented detail. The portal also features globes portraying seafloor geology and a global data set of marine magnetic anomaly identifications. The portal is specifically designed to visualize models of the Earth through geological time. These space-time globes include tectonic reconstructions of the Earth's gravity and magnetic fields, and several models of long-wavelength surface dynamic topography through time, including the interactive plotting of vertical motion histories at selected locations. The globes put the on-the-fly visualization of massive data sets at the fingertips of end-users to stimulate teaching and learning and novel avenues of inquiry. PMID:26960151

  5. Open 3D Projects

    Felician ALECU

    2010-01-01

    Full Text Available Many professionals and 3D artists consider Blender as being the best open source solution for 3D computer graphics. The main features are related to modeling, rendering, shading, imaging, compositing, animation, physics and particles and realtime 3D/game creation.

  6. YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters

    Schild, Jonas; Seele, Sven; Masuch, Maic

    2012-03-01

    Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

  7. Fluid–Structure Interaction Analysis of Papillary Muscle Forces Using a Comprehensive Mitral Valve Model with 3D Chordal Structure

    Toma, Milan; Jensen, Morten Ø.; Einstein, Daniel R.; Yoganathan, Ajit P.; Cochran, Richard P.; Kunzelman, Karyn S.

    2015-07-17

    Numerical models of native heart valves are being used to study valve biomechanics to aid design and development of repair procedures and replacement devices. These models have evolved from simple two-dimensional approximations to complex three-dimensional, fully coupled fluid-structure interaction (FSI) systems. Such simulations are useful for predicting the mechanical and hemodynamic loading on implanted valve devices. A current challenge for improving the accuracy of these predictions is choosing and implementing modeling boundary conditions. In order to address this challenge, we are utilizing an advanced in-vitro system to validate FSI conditions for the mitral valve system. Explanted ovine mitral valves were mounted in an in vitro setup, and structural data for the mitral valve was acquired with *CT. Experimental data from the in-vitro ovine mitral valve system were used to validate the computational model. As the valve closes, the hemodynamic data, high speed lea et dynamics, and force vectors from the in-vitro system were compared to the results of the FSI simulation computational model. The total force of 2.6 N per papillary muscle is matched by the computational model. In vitro and in vivo force measurements are important in validating and adjusting material parameters in computational models. The simulations can then be used to answer questions that are otherwise not possible to investigate experimentally. This work is important to maximize the validity of computational models of not just the mitral valve, but any biomechanical aspect using computational simulation in designing medical devices.

  8. Simulation of 3D parachute fluid–structure interaction based on nonlinear finite element method and preconditioning finite volume method

    Fan Yuxin

    2014-12-01

    Full Text Available A fluid–structure interaction method combining a nonlinear finite element algorithm with a preconditioning finite volume method is proposed in this paper to simulate parachute transient dynamics. This method uses a three-dimensional membrane–cable fabric model to represent a parachute system at a highly folded configuration. The large shape change during parachute inflation is computed by the nonlinear Newton–Raphson iteration and the linear system equation is solved by the generalized minimal residual (GMRES method. A membrane wrinkling algorithm is also utilized to evaluate the special uniaxial tension state of membrane elements on the parachute canopy. In order to avoid large time expenses during structural nonlinear iteration, the implicit Hilber–Hughes–Taylor (HHT time integration method is employed. For the fluid dynamic simulations, the Roe and HLLC (Harten–Lax–van Leer contact scheme has been modified and extended to compute flow problems at all speeds. The lower–upper symmetric Gauss–Seidel (LU-SGS approximate factorization is applied to accelerate the numerical convergence speed. Finally, the test model of a highly folded C-9 parachute is simulated at a prescribed speed and the results show similar characteristics compared with experimental results and previous literature.

  9. 3D simulation of eutectic interaction of Pb–Sn system using Moving Particle Semi-implicit (MPS) method

    Highlights: • Development of MPS eutectic model for solid–solid interaction. • Analysis of experiments dealing with eutectic behavior of Pb–Sn by MPS simulation. • The analysis has revealed the mechanism of eutectic melting due to eutectic reaction. - Abstract: The eutectic reaction phenomenon was analyzed based on the Moving Particle Semi-implicit (MPS) method. The improved MPS code was applied to three-dimensional Pb–Sn system experiments conducted at Central Research Institute of Electric Power Industry (CRIEPI). The experiments dealt with solid–solid contact materials at 225 and 205 °C. The mass diffusion process was modeled based on Fick’s second law. The criterion of eutectic reaction was modeled based on binary phase diagram. The calculated penetration rates, i.e. height reduction rates, were compared with the experimental measurements. The results obtained by the MPS simulations exhibit good agreement with the experiments carried out at 205 and 225 °C. MPS simulation predicted that Sn particle will liquefy earlier than Pb particle

  10. Simulation of 3D parachute fluid-structure interaction based on nonlinear finite element method and preconditioning finite volume method

    Fan Yuxin; Xia Jian

    2014-01-01

    A fluid–structure interaction method combining a nonlinear finite element algorithm with a preconditioning finite volume method is proposed in this paper to simulate parachute tran-sient dynamics. This method uses a three-dimensional membrane–cable fabric model to represent a parachute system at a highly folded configuration. The large shape change during parachute infla-tion is computed by the nonlinear Newton–Raphson iteration and the linear system equation is solved by the generalized minimal residual (GMRES) method. A membrane wrinkling algorithm is also utilized to evaluate the special uniaxial tension state of membrane elements on the parachute canopy. In order to avoid large time expenses during structural nonlinear iteration, the implicit Hil-ber–Hughes–Taylor (HHT) time integration method is employed. For the fluid dynamic simula-tions, the Roe and HLLC (Harten–Lax–van Leer contact) scheme has been modified and extended to compute flow problems at all speeds. The lower–upper symmetric Gauss–Seidel (LU-SGS) approximate factorization is applied to accelerate the numerical convergence speed. Finally, the test model of a highly folded C-9 parachute is simulated at a prescribed speed and the results show similar characteristics compared with experimental results and previous literature.

  11. 3d-3d correspondence revisited

    Chung, Hee-Joong; Dimofte, Tudor; Gukov, Sergei; Sułkowski, Piotr

    2016-04-01

    In fivebrane compactifications on 3-manifolds, we point out the importance of all flat connections in the proper definition of the effective 3d {N}=2 theory. The Lagrangians of some theories with the desired properties can be constructed with the help of homological knot invariants that categorify colored Jones polynomials. Higgsing the full 3d theories constructed this way recovers theories found previously by Dimofte-Gaiotto-Gukov. We also consider the cutting and gluing of 3-manifolds along smooth boundaries and the role played by all flat connections in this operation.

  12. Fluid-Structure Interaction Analysis of Papillary Muscle Forces Using a Comprehensive Mitral Valve Model with 3D Chordal Structure.

    Toma, Milan; Jensen, Morten Ø; Einstein, Daniel R; Yoganathan, Ajit P; Cochran, Richard P; Kunzelman, Karyn S

    2016-04-01

    Numerical models of native heart valves are being used to study valve biomechanics to aid design and development of repair procedures and replacement devices. These models have evolved from simple two-dimensional approximations to complex three-dimensional, fully coupled fluid-structure interaction (FSI) systems. Such simulations are useful for predicting the mechanical and hemodynamic loading on implanted valve devices. A current challenge for improving the accuracy of these predictions is choosing and implementing modeling boundary conditions. In order to address this challenge, we are utilizing an advanced in vitro system to validate FSI conditions for the mitral valve system. Explanted ovine mitral valves were mounted in an in vitro setup, and structural data for the mitral valve was acquired with [Formula: see text]CT. Experimental data from the in vitro ovine mitral valve system were used to validate the computational model. As the valve closes, the hemodynamic data, high speed leaflet dynamics, and force vectors from the in vitro system were compared to the results of the FSI simulation computational model. The total force of 2.6 N per papillary muscle is matched by the computational model. In vitro and in vivo force measurements enable validating and adjusting material parameters to improve the accuracy of computational models. The simulations can then be used to answer questions that are otherwise not possible to investigate experimentally. This work is important to maximize the validity of computational models of not just the mitral valve, but any biomechanical aspect using computational simulation in designing medical devices. PMID:26183963

  13. Jovian Plasmas Torus Interaction with Europa. Plasma Wake Structure and Effect of Inductive Magnetic Field: 3D Hybrid Kinetic Simulation

    Lipatov, A. S.; Cooper, J F.; Paterson, W. R.; Sittler, E. C., Jr.; Hartle, R. E.; Simpson, David G.

    2013-01-01

    The hybrid kinetic model supports comprehensive simulation of the interaction between different spatial and energetic elements of the Europa moon-magnetosphere system with respect to a variable upstream magnetic field and flux or density distributions of plasma and energetic ions, electrons, and neutral atoms. This capability is critical for improving the interpretation of the existing Europa flyby measurements from the Galileo Orbiter mission, and for planning flyby and orbital measurements (including the surface and atmospheric compositions) for future missions. The simulations are based on recent models of the atmosphere of Europa (Cassidy et al., 2007; Shematovich et al., 2005). In contrast to previous approaches with MHD simulations, the hybrid model allows us to fully take into account the finite gyroradius effect and electron pressure, and to correctly estimate the ion velocity distribution and the fluxes along the magnetic field (assuming an initial Maxwellian velocity distribution for upstream background ions). Photoionization, electron-impact ionization, charge exchange and collisions between the ions and neutrals are also included in our model. We consider the models with Oþ þ and Sþ þ background plasma, and various betas for background ions and electrons, and pickup electrons. The majority of O2 atmosphere is thermal with an extended non-thermal population (Cassidy et al., 2007). In this paper, we discuss two tasks: (1) the plasma wake structure dependence on the parameters of the upstream plasma and Europa's atmosphere (model I, cases (a) and (b) with a homogeneous Jovian magnetosphere field, an inductive magnetic dipole and high oceanic shell conductivity); and (2) estimation of the possible effect of an induced magnetic field arising from oceanic shell conductivity. This effect was estimated based on the difference between the observed and modeled magnetic fields (model II, case (c) with an inhomogeneous Jovian magnetosphere field, an inductive

  14. IZDELAVA TISKALNIKA 3D

    Brdnik, Lovro

    2015-01-01

    Diplomsko delo analizira trenutno stanje 3D tiskalnikov na trgu. Prikazan je razvoj in principi delovanja 3D tiskalnikov. Predstavljeni so tipi 3D tiskalnikov, njihove prednosti in slabosti. Podrobneje je predstavljena zgradba in delovanje koračnih motorjev. Opravljene so meritve koračnih motorjev. Opisana je programska oprema za rokovanje s 3D tiskalniki in komponente, ki jih potrebujemo za izdelavo. Diploma se oklepa vprašanja, ali je izdelava 3D tiskalnika bolj ekonomična kot pa naložba v ...

  15. The Virtual 3D Reconstruction of the East Pediment of the Temple of Zeus at Olympia – Presentation of an Interactive CD-ROM

    András PATAY-HORVÁTH Patay-Horváth

    2011-12-01

    Full Text Available The paper gives an overview of a two-years project concerning a major monument of ancient Greek art and presents the interactive, bilingual (English/Hungarian CD-ROM, which is intended to summarize and visualize its final results. The presented project approaches a century-old controversy in a new way by producing a virtual 3D reconstruction of a monumental marble group. Digital models of the statues were produced by scanning the original fragments and by reconstructing them virtually. The virtual model of the pediment surrounding the sculptures was prepared on the basis of the latest architectural studies and afterwards the reconstructed models were inserted in this frame, in order to test the technical feasibility and aesthetic effects the four possible arrangements. The resulting models enable easy and very instructive experimentation, which would be otherwise impossible with the originals and/or very expensive and not very practicable with traditional tools (e.g. real-size plaster models. The complete model can effectively be used to verify the results of earlier or more recent reconstructions presented only in simple drawings. In addition, the 3D models of the individual fragments can be used for further research and for visualization.  The documentary CD-ROM presenting the full background, the methods and the conclusions of the project contains beside a comprehensive text various kinds of supporting documents (images, 3D models, papers, broadcasts, audiovisual material. It is addressed to a mixed audience: a picture gallery, a short documentary movie some other attachments including a selected bibliography is intended for the general public, but scholarly publications, presentations on related problems are also included for specialists interested in certain details.

  16. Performance and field tests of a handheld Compton camera using 3-D position-sensitive scintillators coupled to multi-pixel photon counter arrays

    Kishimoto, A.; Kataoka, J.; Nishiyama, T.; Fujita, T.; Takeuchi, K.; Okochi, H.; Ogata, H.; Kuroshima, H.; Ohsuka, S.; Nakamura, S.; Hirayanagi, M.; Adachi, S.; Uchiyama, T.; Suzuki, H.

    2014-11-01

    After the nuclear disaster in Fukushima, radiation decontamination has become particularly urgent. To help identify radiation hotspots and ensure effective decontamination operation, we have developed a novel Compton camera based on Ce-doped Gd3Al2Ga3O12 scintillators and multi-pixel photon counter (MPPC) arrays. Even though its sensitivity is several times better than that of other cameras being tested in Fukushima, we introduce a depth-of-interaction (DOI) method to further improve the angular resolution. For gamma rays, the DOI information, in addition to 2-D position, is obtained by measuring the pulse-height ratio of the MPPC arrays coupled to ends of the scintillator. We present the detailed performance and results of various field tests conducted in Fukushima with the prototype 2-D and DOI Compton cameras. Moreover, we demonstrate stereo measurement of gamma rays that enables measurement of not only direction but also approximate distance to radioactive hotspots.

  17. Performance and field tests of a handheld Compton camera using 3-D position-sensitive scintillators coupled to multi-pixel photon counter arrays

    After the nuclear disaster in Fukushima, radiation decontamination has become particularly urgent. To help identify radiation hotspots and ensure effective decontamination operation, we have developed a novel Compton camera based on Ce-doped Gd3Al2Ga3O12 scintillators and multi-pixel photon counter (MPPC) arrays. Even though its sensitivity is several times better than that of other cameras being tested in Fukushima, we introduce a depth-of-interaction (DOI) method to further improve the angular resolution. For gamma rays, the DOI information, in addition to 2-D position, is obtained by measuring the pulse-height ratio of the MPPC arrays coupled to ends of the scintillator. We present the detailed performance and results of various field tests conducted in Fukushima with the prototype 2-D and DOI Compton cameras. Moreover, we demonstrate stereo measurement of gamma rays that enables measurement of not only direction but also approximate distance to radioactive hotspots

  18. Synthesis, structure and properties of a 3D plywood-like nickel(II) hexaazamacrocyclic coordination polymer constructed from weak Ni\\ctdot O interactions and hydrogen bonding

    Tao, Bo; Jiang, Xiang; Xia, Hua; Cheng, Hefa

    2012-03-01

    A 3D plywood-like nickel(II) hexaazamacrocyclic coordination polymer {[Ni(hto)(H2btec]}n (2) (hto = 1,3,6,9,11,14-hexaazatricyclo[12.2.1.16,9]octadecane, H4btec = 1,2,4,5-benzenetetracarboxylic acid) was synthesized by a slow diffusion method and characterized by X-ray crystallography and spectroscopic methods. The structure of 2 is made up of [Ni(hto)]2+ cation and H2btec2- anion in a molecular ratio of 1:1. The nickel(II) ions in the complex are bridged by the H2btec2- ligand based on weak Ni⋯O coordination interactions to form a 1D chain. The alternate cross-like 1D chains are packed in a plywood-like structure and interconnected with each other by hydrogen bonding to form a 3D network. Complex 2 exhibits fluorescent emission in the solid state at room temperature.

  19. A 3D immersed finite element method with non-homogeneous interface flux jump for applications in particle-in-cell simulations of plasma-lunar surface interactions

    Han, Daoru; Wang, Pu; He, Xiaoming; Lin, Tao; Wang, Joseph

    2016-09-01

    Motivated by the need to handle complex boundary conditions efficiently and accurately in particle-in-cell (PIC) simulations, this paper presents a three-dimensional (3D) linear immersed finite element (IFE) method with non-homogeneous flux jump conditions for solving electrostatic field involving complex boundary conditions using structured meshes independent of the interface. This method treats an object boundary as part of the simulation domain and solves the electric field at the boundary as an interface problem. In order to resolve charging on a dielectric surface, a new 3D linear IFE basis function is designed for each interface element to capture the electric field jump on the interface. Numerical experiments are provided to demonstrate the optimal convergence rates in L2 and H1 norms of the IFE solution. This new IFE method is integrated into a PIC method for simulations involving charging of a complex dielectric surface in a plasma. A numerical study of plasma-surface interactions at the lunar terminator is presented to demonstrate the applicability of the new method.

  20. Mobile 3D tomograph

    Mobile tomographs often have the problem that high spatial resolution is impossible owing to the position or setup of the tomograph. While the tree tomograph developed by Messrs. Isotopenforschung Dr. Sauerwein GmbH worked well in practice, it is no longer used as the spatial resolution and measuring time are insufficient for many modern applications. The paper shows that the mechanical base of the method is sufficient for 3D CT measurements with modern detectors and X-ray tubes. CT measurements with very good statistics take less than 10 min. This means that mobile systems can be used, e.g. in examinations of non-transportable cultural objects or monuments. Enhancement of the spatial resolution of mobile tomographs capable of measuring in any position is made difficult by the fact that the tomograph has moving parts and will therefore have weight shifts. With the aid of tomographies whose spatial resolution is far higher than the mechanical accuracy, a correction method is presented for direct integration of the Feldkamp algorithm

  1. A 3D GPU-accelerated MPI-parallel computational tool for simulating interaction of moving rigid bodies with two-fluid flows

    Pathak, Ashish; Raessi, Mehdi

    2014-11-01

    We present a 3D MPI-parallel, GPU-accelerated computational tool that captures the interaction between a moving rigid body and two-fluid flows. Although the immediate application is the study of ocean wave energy converters (WECs), the model was developed at a general level and can be used in other applications. Solving the full Navier-Stokes equations, the model is able to capture non-linear effects, including wave-breaking and fluid-structure interaction, that have significant impact on WEC performance. To transport mass and momentum, we use a consistent scheme that can handle large density ratios (e.g. air/water). We present a novel reconstruction scheme for resolving three-phase (solid-liquid-gas) cells in the volume-of-fluid context, where the fluid interface orientation is estimated via a minimization procedure, while imposing a contact angle. The reconstruction allows for accurate mass and momentum transport in the vicinity of three-phase cells. The fast-fictitious-domain method is used for capturing the interaction between a moving rigid body and two-fluid flow. The pressure Poisson solver is accelerated using GPUs in the MPI framework. We present results of an array of test cases devised to assess the performance and accuracy of the computational tool.

  2. Ordinal Position Differences in Children's Family Interactions.

    Baskett, Linda Musun

    1984-01-01

    Compares the interactions of 20 firstborn and 17 lastborn children with their parents and siblings. Children were observed at home for five 45-minute sessions. Oldest children differed from youngest children in emitting more behaviors to parents than to siblings and in receiving more negative responses from parents and siblings. (Author/CB)

  3. 3D virtuel udstilling

    Tournay, Bruno; Rüdiger, Bjarne

    2006-01-01

    3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s.......3d digital model af Arkitektskolens gård med virtuel udstilling af afgangsprojekter fra afgangen sommer 2006. 10 s....

  4. Stereoscopic 3D video games and their effects on engagement

    Hogue, Andrew; Kapralos, Bill; Zerebecki, Chris; Tawadrous, Mina; Stanfield, Brodie; Hogue, Urszula

    2012-03-01

    With television manufacturers developing low-cost stereoscopic 3D displays, a large number of consumers will undoubtedly have access to 3D-capable televisions at home. The availability of 3D technology places the onus on content creators to develop interesting and engaging content. While the technology of stereoscopic displays and content generation are well understood, there are many questions yet to be answered surrounding its effects on the viewer. Effects of stereoscopic display on passive viewers for film are known, however video games are fundamentally different since the viewer/player is actively (rather than passively) engaged in the content. Questions of how stereoscopic viewing affects interaction mechanics have previously been studied in the context of player performance but very few have attempted to quantify the player experience to determine whether stereoscopic 3D has a positive or negative influence on their overall engagement. In this paper we present a preliminary study of the effects stereoscopic 3D have on player engagement in video games. Participants played a video game in two conditions, traditional 2D and stereoscopic 3D and their engagement was quantified using a previously validated self-reporting tool. The results suggest that S3D has a positive effect on immersion, presence, flow, and absorption.

  5. Underwater 3D filming

    Roberto Rinaldi

    2014-12-01

    Full Text Available After an experimental phase of many years, 3D filming is now effective and successful. Improvements are still possible, but the film industry achieved memorable success on 3D movie’s box offices due to the overall quality of its products. Special environments such as space (“Gravity” and the underwater realm look perfect to be reproduced in 3D. “Filming in space” was possible in “Gravity” using special effects and computer graphic. The underwater realm is still difficult to be handled. Underwater filming in 3D was not that easy and effective as filming in 2D, since not long ago. After almost 3 years of research, a French, Austrian and Italian team realized a perfect tool to film underwater, in 3D, without any constrains. This allows filmmakers to bring the audience deep inside an environment where they most probably will never have the chance to be.

  6. Sliding Adjustment for 3D Video Representation

    Galpin Franck

    2002-01-01

    Full Text Available This paper deals with video coding of static scenes viewed by a moving camera. We propose an automatic way to encode such video sequences using several 3D models. Contrary to prior art in model-based coding where 3D models have to be known, the 3D models are automatically computed from the original video sequence. We show that several independent 3D models provide the same functionalities as one single 3D model, and avoid some drawbacks of the previous approaches. To achieve this goal we propose a novel algorithm of sliding adjustment, which ensures consistency of successive 3D models. The paper presents a method to automatically extract the set of 3D models and associate camera positions. The obtained representation can be used for reconstructing the original sequence, or virtual ones. It also enables 3D functionalities such as synthetic object insertion, lightning modification, or stereoscopic visualization. Results on real video sequences are presented.

  7. Establishment of a heterotypic 3D culture system to evaluate the interaction of TREG lymphocytes and NK cells with breast cancer.

    Augustine, Tanya N; Dix-Peek, Thérèse; Duarte, Raquel; Candy, Geoffrey P

    2015-11-01

    Three-dimensional (3D) culture approaches to investigate breast tumour progression are yielding information more reminiscent of the in vivo microenvironment. We have established a 3D Matrigel system to determine the interactions of luminal phenotype MCF-7 cells and basal phenotype MDA-MB-231 cells with regulatory T lymphocytes and Natural Killer cells. Immune cells were isolated from peripheral blood using magnetic cell sorting and their phenotype validated using flow cytometry both before and after activation with IL-2 and phytohaemagglutinin. Following the establishment of the heterotypic culture system, tumour cells displayed morphologies and cell-cell associations distinct to that observed in 2D monolayer cultures, and associated with tissue remodelling and invasion processes. We found that the level of CCL4 secretion was influenced by breast cancer phenotype and immune stimulation. We further established that for RNA extraction, the use of proteinase K in conjunction with the Qiagen RNeasy Mini Kit and only off-column DNA digestion gave the best RNA yield, purity and integrity. We also investigated the efficacy of the culture system for immunolocalisation of the biomarkers oestrogen receptor-α and the glycoprotein mucin 1 in luminal phenotype breast cancer cells; and epidermal growth factor receptor in basal phenotype breast cancer cells, in formalin-fixed, paraffin-wax embedded cultures. The expression of these markers was shown to vary under immune mediation. We thus demonstrate the feasibility of using this co-culture system for downstream applications including cytokine analysis, immunolocalisation of tumour biomarkers on serial sections and RNA extraction in accordance with MIQE guidelines. PMID:26215372

  8. Plasma-material interactions: A Langmuir probe analysis of a cylindrical SiO(2) deposition system and a computational study using VFTRIM3D

    Turkot, Robert Bruce, Jr.

    This dissertation is broken into two sections describing, first, a computer code simulating ion-surface interactions, VFTRIM3D, and, second, an experimental Langmuir probe analysis of a cylindrical SiOsb2 deposition system. VFTRIM3D is a 3-dimensional, Monte-Carlo, binary collision code employing fractal algorithms used to simulate atomic-scale surface roughness. This work applies this code to studies of incident ion energies in the 10's to 100's of eV on various targets and comparisons to experimental data prove its dependability for such simulations. The experimental portion of this thesis includes the development and investigation of a cylindrical SiOsb2 deposition system used to deposit gas permeation barrier thin films onto PET bottles. The plasma analysis is done utilizing time- and spatially resolved Langmuir probe techniques. In order to study the characteristics of the dielectric deposition plasma, a "hot" Langmuir probe was developed to acquire typical Langmuir probe data during SiOsb2 deposition. The SiOsb2 films deposited in this system are analyzed for their gas permeation qualities and are correlated to the plasma properties gathered using Langmuir probes as well as the gas, pressure, and time recipes used to produce them. It is found in this work that the application of SiOsb2 films onto flexible PET bottles using the fashion explained herein results in a decrease in the gas permeation characteristics of the SiOsb2-PET membrane as desired, but is found to be independent of the thickness of the SiOsb2 present. This limit is found to be caused by cracks and pinhole defects across the SiOsb2 film that permit uninhibited gas flow directly to the PET bottle.

  9. Intraplaque hemorrhage is associated with higher structural stresses in human atherosclerotic plaques: an in vivo MRI-based 3d fluid-structure interaction study

    Canton Gador

    2010-12-01

    Full Text Available Abstract Background Studies using medical images have shown that intraplaque hemorrhage may accelerate plaque progression and may produce a stimulus for atherosclerosis development by increasing lipid core and plaque volume and creating new destabilizing factors. Image-based 3D computational models with fluid-structure interactions (FSI will be used to perform plaque mechanical analysis and investigate possible associations between intraplaque hemorrhage and both plaque wall stress (PWS and flow shear stress (FSS. Methods In vivo MRI data of carotid plaques from 5 patients with intraplaque hemorrhage confirmed by histology were acquired. 3D multi-component FSI models were constructed for each plaque to obtain mechanical stresses. Plaque Wall Stress (PWS and Flow Shear Stress (FSS were extracted from all nodal points on the lumen surface of each plaque for analysis. Results The mean PWS value from all hemorrhage nodes of the 5 plaques combined was higher than that from non-hemorrhage nodes (75.6 versus 68.1 kPa, P = 0.0003. The mean PWS values from hemorrhage nodes for each of the 5 plaques were all significantly higher (5 out of 5 than those from non-hemorrhage nodes (P 2, P = 0.0002. However, the mean flow shear stress values from individual cases showed mixed results: only one out of five plaques showed mean FSS value from hemorrhage nodes was higher than that from non-hemorrhage nodes; three out of five plaques showed that their mean FSS values from hemorrhage nodes were lower than those from non-hemorrhage nodes; and one plaque showed that the difference had no statistical significance. Conclusion The results of this study suggested that intraplaque hemorrhage nodes were associated with higher plaque wall stresses. Compared to flow shear stress, plaque wall stress has a better correlation with plaque component feature (hemorrhage linked to plaque progression and vulnerability. With further validation, plaque stress analysis may provide

  10. A 3D, fully Eulerian, VOF-based solver to study the interaction between two fluids and moving rigid bodies using the fictitious domain method

    Pathak, Ashish; Raessi, Mehdi

    2016-04-01

    We present a three-dimensional (3D) and fully Eulerian approach to capturing the interaction between two fluids and moving rigid structures by using the fictitious domain and volume-of-fluid (VOF) methods. The solid bodies can have arbitrarily complex geometry and can pierce the fluid-fluid interface, forming contact lines. The three-phase interfaces are resolved and reconstructed by using a VOF-based methodology. Then, a consistent scheme is employed for transporting mass and momentum, allowing for simulations of three-phase flows of large density ratios. The Eulerian approach significantly simplifies numerical resolution of the kinematics of rigid bodies of complex geometry and with six degrees of freedom. The fluid-structure interaction (FSI) is computed using the fictitious domain method. The methodology was developed in a message passing interface (MPI) parallel framework accelerated with graphics processing units (GPUs). The computationally intensive solution of the pressure Poisson equation is ported to GPUs, while the remaining calculations are performed on CPUs. The performance and accuracy of the methodology are assessed using an array of test cases, focusing individually on the flow solver and the FSI in surface-piercing configurations. Finally, an application of the proposed methodology in simulations of the ocean wave energy converters is presented.

  11. 3d-4f spin interaction induced giant magnetocaloric effect in zircon-type DyCrO4 and HoCrO4 compounds

    Midya, A.; Khan, N.; Bhoi, D.; Mandal, P.

    2013-08-01

    We have investigated the influence of 3d-4f spin interaction on magnetic and magnetocaloric properties of DyCrO4 and HoCrO4 compounds by magnetization and heat capacity measurements. Both the compounds exhibit complicated magnetic properties and huge magnetic entropy change around the ferromagnetic transition due to the strong competition between ferromagnetic and antiferromagnetic superexchange interactions. For a field change of 8 T, the maximum values of magnetic entropy change (ΔSMmax), adiabatic temperature change (ΔTad), and refrigerant capacity (RC) reach 29 J kg-1 K-1, 8 K, and 583 J kg-1, respectively, for DyCrO4 whereas the corresponding values for HoCrO4 are 31 J kg-1 K-1, 12 K, and 622 J kg-1. ΔSMmax, ΔTad, and RC are also quite large for a moderate field change. The large values of magnetocaloric parameters suggest that the zircon-type DyCrO4 and HoCrO4 could be the potential magnetic refrigerant materials for liquefaction of hydrogen.

  12. Use of the ARM Measurement of Spectral Zenith Radiance For Better Understanding Of 3D Cloud-Radiation Processes and Aerosol-Cloud Interaction

    Chiu, Jui-Yuan

    2010-10-19

    Our proposal focuses on cloud-radiation processes in a general 3D cloud situation, with particular emphasis on cloud optical depth and effective particle size. We also focus on zenith radiance measurements, both active and passive. The proposal has three main parts. Part One exploits the "solar-background" mode of ARM lidars to allow them to retrieve cloud optical depth not just for thin clouds but for all clouds. This also enables the study of aerosol cloud interactions with a single instrument. Part Two exploits the large number of new wavelengths offered by ARM's zenith-pointing ShortWave Spectrometer (SWS), especially during CLASIC, to develop better retrievals not only of cloud optical depth but also of cloud particle size. We also propose to take advantage of the SWS's 1 Hz sampling to study the "twilight zone" around clouds where strong aerosol-cloud interactions are taking place. Part Three involves continuing our cloud optical depth and cloud fraction retrieval research with ARM's 2NFOV instrument by, first, analyzing its data from the AMF-COPS/CLOWD deployment, and second, making our algorithms part of ARM's operational data processing.

  13. A unified 3D model for an interaction mechanism of the plasma arc, weld pool and keyhole in plasma arc welding

    Jian, Xiaoxia; Wu, ChuanSong; Zhang, Guokai; Chen, Ji

    2015-11-01

    A 3D model is developed to perform numerical investigation on the coupled interaction mechanism of the plasma arc, weld pool and keyhole in plasma arc welding. By considering the traveling of the plasma arc along the welding direction, unified governing equations are solved in the whole domain including the torch, plasma arc, keyhole, weld pool and workpiece, which involves different physical mechanisms in different zones. The local thermodynamic equilibrium-diffusion approximation is used to treat the interface between the plasma arc and weld pool, and the volume-of-fluid method is used to track the evolution of the keyhole wall. The interaction effects between the plasma arc, keyhole and weld pool as well as the heat, mass and pressure transport phenomena in the whole welding domain are quantitatively simulated. It is found that when the torch is moving along the joint line, the axis of the keyhole channel tilts backward, and the envelope of molten metal surrounding the keyhole wall inside the weld pool is unsymmetrical relative to the keyhole channel. The plasma arc welding tests are conducted, and the predicted keyhole dimensions and the fusion zone shape are in agreement with the experimentally measured results.

  14. Markerless 3D Face Tracking

    Walder, Christian; Breidt, Martin; Bulthoff, Heinrich;

    2009-01-01

    We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then represented by implicit surface and color functions, using a novel partition-of-unity type method of efficiently...... combining local regressors using nearest neighbor searches. Both these functions act on the 4D space of 3D plus time, and use temporal information to handle the noise in individual scans. After interactive registration of a template mesh to the first frame, it is then automatically deformed to track...... the scanned surface, using the variation of both shape and color as features in a dynamic energy minimization problem. Our prototype system yields high-quality animated 3D models in correspondence, at a rate of approximately twenty seconds per timestep. Tracking results for faces and other objects...

  15. ViHAP3D - Final report

    Scopigno, Roberto

    2005-01-01

    Nearly all of our cultural heritage is inherently three-dimensional. Recent hard- and software developments enabled 3D computer graphics to be one of the most powerful means to represent complex data sets. The ViHAP3D project (ViHAP3D is an acronym for Virtual Heritage - High Quality 3D Acquisition and Presentation) aimed therefore at preserving, presenting, accessing, and promoting cultural heritage using interactive, high-quality 3D graphics. The vision of the project was to create an exact...

  16. Volumetric 3D Display System with Static Screen

    Geng, Jason

    2011-01-01

    Current display technology has relied on flat, 2D screens that cannot truly convey the third dimension of visual information: depth. In contrast to conventional visualization that is primarily based on 2D flat screens, the volumetric 3D display possesses a true 3D display volume, and places physically each 3D voxel in displayed 3D images at the true 3D (x,y,z) spatial position. Each voxel, analogous to a pixel in a 2D image, emits light from that position to form a real 3D image in the eyes of the viewers. Such true volumetric 3D display technology provides both physiological (accommodation, convergence, binocular disparity, and motion parallax) and psychological (image size, linear perspective, shading, brightness, etc.) depth cues to human visual systems to help in the perception of 3D objects. In a volumetric 3D display, viewers can watch the displayed 3D images from a completely 360 view without using any special eyewear. The volumetric 3D display techniques may lead to a quantum leap in information display technology and can dramatically change the ways humans interact with computers, which can lead to significant improvements in the efficiency of learning and knowledge management processes. Within a block of glass, a large amount of tiny dots of voxels are created by using a recently available machining technique called laser subsurface engraving (LSE). The LSE is able to produce tiny physical crack points (as small as 0.05 mm in diameter) at any (x,y,z) location within the cube of transparent material. The crack dots, when illuminated by a light source, scatter the light around and form visible voxels within the 3D volume. The locations of these tiny voxels are strategically determined such that each can be illuminated by a light ray from a high-resolution digital mirror device (DMD) light engine. The distribution of these voxels occupies the full display volume within the static 3D glass screen. This design eliminates any moving screen seen in previous

  17. Blender 3D cookbook

    Valenza, Enrico

    2015-01-01

    This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further.It's taken for granted that you already know how to move inside the Blender interface, that you already have 3D modeling knowledge, and also that of basic 3D modeling and rendering concepts, for example, edge-loops, n-gons, or samples. In any case, it'

  18. FR3D: finding local and composite recurrent structural motifs in RNA 3D structures.

    Sarver, Michael; Zirbel, Craig L; Stombaugh, Jesse; Mokdad, Ali; Leontis, Neocles B

    2008-01-01

    New methods are described for finding recurrent three-dimensional (3D) motifs in RNA atomic-resolution structures. Recurrent RNA 3D motifs are sets of RNA nucleotides with similar spatial arrangements. They can be local or composite. Local motifs comprise nucleotides that occur in the same hairpin or internal loop. Composite motifs comprise nucleotides belonging to three or more different RNA strand segments or molecules. We use a base-centered approach to construct efficient, yet exhaustive search procedures using geometric, symbolic, or mixed representations of RNA structure that we implement in a suite of MATLAB programs, "Find RNA 3D" (FR3D). The first modules of FR3D preprocess structure files to classify base-pair and -stacking interactions. Each base is represented geometrically by the position of its glycosidic nitrogen in 3D space and by the rotation matrix that describes its orientation with respect to a common frame. Base-pairing and base-stacking interactions are calculated from the base geometries and are represented symbolically according to the Leontis/Westhof basepairing classification, extended to include base-stacking. These data are stored and used to organize motif searches. For geometric searches, the user supplies the 3D structure of a query motif which FR3D uses to find and score geometrically similar candidate motifs, without regard to the sequential position of their nucleotides in the RNA chain or the identity of their bases. To score and rank candidate motifs, FR3D calculates a geometric discrepancy by rigidly rotating candidates to align optimally with the query motif and then comparing the relative orientations of the corresponding bases in the query and candidate motifs. Given the growing size of the RNA structure database, it is impossible to explicitly compute the discrepancy for all conceivable candidate motifs, even for motifs with less than ten nucleotides. The screening algorithm that we describe finds all candidate motifs whose

  19. 4D-SPECT/CT in orthopaedics: a new method of combined quantitative volumetric 3D analysis of SPECT/CT tracer uptake and component position measurements in patients after total knee arthroplasty

    Rasch, Helmut; Falkowski, Anna L.; Forrer, Flavio [Kantonsspital Baselland, Institute for Radiology and Nuclear Medicine, Bruderholz (Switzerland); Henckel, Johann [Imperial College London, London (United Kingdom); Hirschmann, Michael T. [Kantonsspital Baselland, Department of Orthopaedic Surgery and Traumatology, Bruderholz (Switzerland)

    2013-09-15

    The purpose was to evaluate the intra- and inter-observer reliability of combined quantitative 3D-volumetric single-photon emission computed tomography (SPECT)/CT analysis including size, intensity and localisation of tracer uptake regions and total knee arthroplasty (TKA) position. Tc-99m-HDP-SPECT/CT of 100 knees after TKA were prospectively analysed. The anatomical areas represented by a previously validated localisation scheme were 3D-volumetrically analysed. The maximum intensity was recorded for each anatomical area. Ratios between the respective value and the mid-shaft of the femur as the reference were calculated. Femoral and tibial TKA position (varus-valgus, flexion-extension, internal rotation- external rotation) were determined on 3D-CT. Two consultant radiologists/nuclear medicine physicians interpreted the SPECT/CTs twice with a 2-week interval. The inter- and intra-observer reliability was determined (ICCs). Kappa values were calculated for the area with the highest tracer uptake between the observers. The measurements of tracer uptake intensity showed excellent inter- and intra-observer reliabilities for all regions (tibia, femur and patella). Only the tibial shaft area showed ICCs <0.89. The kappa values were almost perfect (0.856, p < 0.001; 95 % CI 0.778, 0.922). For measurements of the TKA position, there was strong agreement within and between the readings of the two observers; the ICCs for the orientation of TKA components for inter- and intra-observer reliability were nearly perfect (ICCs >0.84). This combined 3D-volumetric standardised method of analysing the location, size and the intensity of SPECT/CT tracer uptake regions (''hotspots'') and the determination of the TKA position was highly reliable and represents a novel promising approach to biomechanics. (orig.)

  20. 3D Digital Modelling

    Hundebøl, Jesper

    wave of new building information modelling tools demands further investigation, not least because of industry representatives' somewhat coarse parlance: Now the word is spreading -3D digital modelling is nothing less than a revolution, a shift of paradigm, a new alphabet... Research qeustions. Based...... on empirical probes (interviews, observations, written inscriptions) within the Danish construction industry this paper explores the organizational and managerial dynamics of 3D Digital Modelling. The paper intends to - Illustrate how the network of (non-)human actors engaged in the promotion (and arrest) of 3......D Modelling (in Denmark) stabilizes - Examine how 3D Modelling manifests itself in the early design phases of a construction project with a view to discuss the effects hereof for i.a. the management of the building process. Structure. The paper introduces a few, basic methodological concepts...

  1. Professional Papervision3D

    Lively, Michael

    2010-01-01

    Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.

  2. FastScript3D - A Companion to Java 3D

    Koenig, Patti

    2005-01-01

    FastScript3D is a computer program, written in the Java 3D(TM) programming language, that establishes an alternative language that helps users who lack expertise in Java 3D to use Java 3D for constructing three-dimensional (3D)-appearing graphics. The FastScript3D language provides a set of simple, intuitive, one-line text-string commands for creating, controlling, and animating 3D models. The first word in a string is the name of a command; the rest of the string contains the data arguments for the command. The commands can also be used as an aid to learning Java 3D. Developers can extend the language by adding custom text-string commands. The commands can define new 3D objects or load representations of 3D objects from files in formats compatible with such other software systems as X3D. The text strings can be easily integrated into other languages. FastScript3D facilitates communication between scripting languages [which enable programming of hyper-text markup language (HTML) documents to interact with users] and Java 3D. The FastScript3D language can be extended and customized on both the scripting side and the Java 3D side.

  3. Study of morphology effects on magnetic interactions and band gap variations for 3d late transition metal bi-doped ZnO nanostructures by hybrid DFT calculations

    Datta, Soumendu, E-mail: soumendu@bose.res.in; Baral, Sayan; Mookerjee, Abhijit [Department of Condensed Matter Physics and Material Sciences, S.N. Bose National Centre for Basic Sciences, JD Block, Sector-III, Salt Lake City, Kolkata 700 098 (India); Kaphle, Gopi Chandra [Central Department of Physics, Tribhuvan University, Kathmandu (Nepal)

    2015-08-28

    Using density functional theory (DFT) based electronic structure calculations, the effects of morphology of semiconducting nanostructures on the magnetic interaction between two magnetic dopant atoms as well as a possibility of tuning band gaps have been studied in the case of the bi-doped (ZnO){sub 24} nanostructures with the impurity dopant atoms of the 3d late transition metals—Mn, Fe, Co, Ni, and Cu. To explore the morphology effect, three different structures of the host (ZnO){sub 24} nano-system, having different degrees of spatial confinement, have been considered: a two dimensional nanosheet, a one dimensional nanotube, and a finite cage-shaped nanocluster. The present study employs hybrid density functional theory to accurately describe the electronic structure of all the systems. It is shown here that the magnetic coupling between the two dopant atoms remains mostly anti-ferromagnetic in the course of changing the morphology from the sheet geometry to the cage-shaped geometry of the host systems, except for the case of energetically most stable bi-Mn doping, which shows a transition from ferromagnetic to anti-ferromagnetic coupling with decreasing aspect ratio of the host system. The effect of the shape change, however, has a significant effect on the overall band gap variations of both the pristine as well as all the bi-doped systems, irrespective of the nature of the dopant atoms and provides a means for easy tunability of their optoelectronic properties.

  4. The Double Hierarchy Method. A parallel 3D contact method for the interaction of spherical particles with rigid FE boundaries using the DEM

    Santasusana, Miquel; Irazábal, Joaquín; Oñate, Eugenio; Carbonell, Josep Maria

    2016-07-01

    In this work, we present a new methodology for the treatment of the contact interaction between rigid boundaries and spherical discrete elements (DE). Rigid body parts are present in most of large-scale simulations. The surfaces of the rigid parts are commonly meshed with a finite element-like (FE) discretization. The contact detection and calculation between those DE and the discretized boundaries is not straightforward and has been addressed by different approaches. The algorithm presented in this paper considers the contact of the DEs with the geometric primitives of a FE mesh, i.e. facet, edge or vertex. To do so, the original hierarchical method presented by Horner et al. (J Eng Mech 127(10):1027-1032, 2001) is extended with a new insight leading to a robust, fast and accurate 3D contact algorithm which is fully parallelizable. The implementation of the method has been developed in order to deal ideally with triangles and quadrilaterals. If the boundaries are discretized with another type of geometries, the method can be easily extended to higher order planar convex polyhedra. A detailed description of the procedure followed to treat a wide range of cases is presented. The description of the developed algorithm and its validation is verified with several practical examples. The parallelization capabilities and the obtained performance are presented with the study of an industrial application example.

  5. Study of morphology effects on magnetic interactions and band gap variations for 3d late transition metal bi-doped ZnO nanostructures by hybrid DFT calculations

    Using density functional theory (DFT) based electronic structure calculations, the effects of morphology of semiconducting nanostructures on the magnetic interaction between two magnetic dopant atoms as well as a possibility of tuning band gaps have been studied in the case of the bi-doped (ZnO)24 nanostructures with the impurity dopant atoms of the 3d late transition metals—Mn, Fe, Co, Ni, and Cu. To explore the morphology effect, three different structures of the host (ZnO)24 nano-system, having different degrees of spatial confinement, have been considered: a two dimensional nanosheet, a one dimensional nanotube, and a finite cage-shaped nanocluster. The present study employs hybrid density functional theory to accurately describe the electronic structure of all the systems. It is shown here that the magnetic coupling between the two dopant atoms remains mostly anti-ferromagnetic in the course of changing the morphology from the sheet geometry to the cage-shaped geometry of the host systems, except for the case of energetically most stable bi-Mn doping, which shows a transition from ferromagnetic to anti-ferromagnetic coupling with decreasing aspect ratio of the host system. The effect of the shape change, however, has a significant effect on the overall band gap variations of both the pristine as well as all the bi-doped systems, irrespective of the nature of the dopant atoms and provides a means for easy tunability of their optoelectronic properties

  6. Galpha/LGN-mediated asymmetric spindle positioning does not lead to unequal cleavage of the mother cell in 3-D cultured MDCK cells

    Xiao, Zhuoni; Wan, Qingwen; Du, Quansheng; Zheng, Zhen

    2012-01-01

    The position of the mitotic spindle plays a key role in spatial control of cell division. It is generally believed that when a spindle is positioned asymmetrically in a dividing cell, the resulting daughter cells are usually unequal in size due to eccentric cleavage of the mother cell. Molecular mechanisms underlying the generation of unequal sized daughter cells have been extensively studied in Drosophila neuroblast and C elegans zygote where the Gα subunit of the heterotrimeric G proteins a...

  7. User-centered 3D geovisualisation

    Nielsen, Anette Hougaard

    2004-01-01

    3D Geovisualisation is a multidisciplinary science mainly utilizing geographically related data, developing software systems for 3D visualisation and producing relevant models. In this paper the connection between geoinformation stored as 3D objects and the end user is of special interest....... In a broader perspective, the overall aim is to develop a language in 3D Geovisualisation gained through usability projects and the development of a theoretical background. A conceptual level of user-centered 3D Geovisualisation is introduced by applying a categorisation originating from Virtual Reality....... The conceptual level is used to structure and organise user-centered 3D Geovisualisation into four categories: representation, rendering, interface and interaction. The categories reflect a process of development of 3D Geovisualisation where objects can be represented verisimilar to the real world...

  8. XML3D and Xflow: combining declarative 3D for the Web with generic data flows.

    Klein, Felix; Sons, Kristian; Rubinstein, Dmitri; Slusallek, Philipp

    2013-01-01

    Researchers have combined XML3D, which provides declarative, interactive 3D scene descriptions based on HTML5, with Xflow, a language for declarative, high-performance data processing. The result lets Web developers combine a 3D scene graph with data flows for dynamic meshes, animations, image processing, and postprocessing. PMID:24808080

  9. Patient-Specific Carotid Plaque Progression Simulation Using 3D Meshless Generalized Finite Difference Models with Fluid-Structure Interactions Based on Serial In Vivo MRI Data.

    Yang, Chun; Tang, Dalin; Atluri, Satya

    2011-01-01

    Previously, we introduced a computational procedure based on three-dimensional meshless generalized finite difference (MGFD) method and serial magnetic resonance imaging (MRI) data to quantify patient-specific carotid atherosclerotic plaque growth functions and simulate plaque progression. Structure-only models were used in our previous report. In this paper, fluid-stricture interaction (FSI) was added to improve on prediction accuracy. One participating patient was scanned three times (T1, T2, and T3, at intervals of about 18 months) to obtain plaque progression data. Blood flow was assumed to laminar, Newtonian, viscous and incompressible. The Navier-Stokes equations with arbitrary Lagrangian-Eulerian (ALE) formulation were used as the governing equations. Plaque material was assumed to be uniform, homogeneous, isotropic, linear, and nearly incompressible. The linear elastic model was used. The 3D FSI plaque model was discretized and solved using a meshless generalized finite difference (GFD) method. Growth functions with a) morphology alone; b) morphology and plaque wall stress (PWS); morphology and flow shear stress (FSS), and d) morphology, PWS and FSS were introduced to predict future plaque growth based on previous time point data. Starting from the T2 plaque geometry, plaque progression was simulated by solving the FSI model and adjusting plaque geometry using plaque growth functions iteratively until T3 is reached. Numerically simulated plaque progression agreed very well with the target T3 plaque geometry with errors ranging from 8.62%, 7.22%, 5.77% and 4.39%, with the growth function including morphology, plaque wall stress and flow shear stress terms giving the best predictions. Adding flow shear stress term to the growth function improved the prediction error from 7.22% to 4.39%, a 40% improvement. We believe this is the first time 3D plaque progression FSI simulation based on multi-year patient-tracking data was reported. Serial MRI-based progression

  10. Key Technologies of Interactive Dynamic Volumetric 3D Display%交互式动态体三维显示关键技术

    潘文平; 沈春林; 蔡亮; 邢建芳; 李莉

    2011-01-01

    Key technologies of dynamic Volumetric Three-Dimensional (V3D) display is implemented in our prototype, which include 3D data voxelization, voxel activation, volumetric space creation, and human-computer interface, where 3D models are voxelized through Body-Cubic Center (BCC) sampling strategy for data reduction. Digital Micro-mirror Device (DMD) is used as the Spatial Light Modulator (SLM) and an algorithm is designed for binary slice projection based on DMD. An approach for volumetric space creation based on a rotating helical screen is also adopted. Furthermore, a hand gesture control-based HCI subsystem for the prototype is designed and implemented. Experimental results demonstrate that, a data reduction of more than 40% is achieved through utilizing BCC sampling strategy, and objects can be displayed with true three dimensions at a refresh rate of 16Hz in a half-cylinder display space with a diameter of 500mm and a height of 250mm, and can be viewed from almost any angle without any special viewing aids. With the hand gesture control subsystem, the average recognition rate is as high as 93%, the average response time is less than 40ms, and the real-time interactions can be well performed from an arbitrary viewpoint.%研究了交互式动态体三维显示的关键技术,包括三维数据体素化、体素激活、体空间生成和人机交互等,实现了体三维显示系统样机.其中,采用体立方栅格(BCC)采样策略以减少体素化生成的体显示数据,以数字微镜器件(DMD)作为空间光调制器(SLM),并针对DMD设计了二值切片的快速激活算法;分析了基于旋转螺旋面的体三维空间生成方法,并将基于隐马尔科夫模型(HMM)的动态手势控制应用于交互式体三维显示系统.针对原理样机设计的各组实验表明,BCC体素化策略减少了40%以上的体显示数据,基于DMD的切片快速激活算法使得在500mm×250mm半圆柱形成像空间内显示的三维图像刷新率达16Hz

  11. 3D roadmap in neuroangiography: technique and clinical interest

    We present the first clinical results obtained with a novel technique: the three-dimensional [3D] roadmap. The major difference from the standard 2D digital roadmap technique is that the newly developed 3D roadmap is based on a rotational angiography acquisition technique with the two-dimensional [2D] fluoroscopic image as an overlay. Data required for an accurate superimposition of the previously acquired 3D reconstructed image on the interactively made 2D fluoroscopy image, in real time, are stored in the 3D workstation and constitute the calibration dataset. Both datasets are spatially aligned in real time; thus, the 3D image is accurately superimposed on the 2D fluoroscopic image regardless of any change in C-arm position or magnification. The principal advantage of the described roadmap method is that one contrast injection allows the C-arm to be positioned anywhere in the space and allows alterations in the distance between the x-ray tube and the image intensifier as well as changes in image magnification. In the clinical setting, the 3D roadmap facilitated intravascular neuronavigation with concurrent reduction of procedure time and use of contrast medium. (orig.)

  12. Assembly of 1D, 2D and 3D lanthanum(iii) coordination polymers with perchlorinated benzenedicarboxylates: positional isomeric effect, structural transformation and ring-opening polymerisation of glycolide.

    Chen, Sheng-Chun; Dai, An-Qi; Huang, Kun-Lin; Zhang, Zhi-Hui; Cui, Ai-Jun; He, Ming-Yang; Chen, Qun

    2016-02-28

    Utilizing a series of positional isomers of tetrachlorinated benzenedicarboxylic acid ligands, seven La(iii)-based coordination polymers were solvothermally synthesized and structurally characterized. Their structural dimensionalities varying from 1D double chains, to the 2D 3,4,5-connected network, to 3D 6-connected pcu topological nets are only governed by the positions of carboxyl groups on the tetrachlorinated benzene ring. A comprehensive analysis and comparison reveals that the size of the carbonyl solvent molecules (DMF, DEF, DMA, and NMP) can affect the coordination geometries around the La(iii) ions, the coordination modes of carboxylate groups, the packing arrangements, and the void volumes of the overall crystal lattices. One as-synthesized framework further shows an unprecedented structural transformation from a 3D 6-connected network to a 3D 4,5-connected net through the dissolution and reformation pathway in water, suggesting that these easily hydrolyzed lanthanide complexes may serve as precursors to produce new high-dimensional frameworks. The bulk solvent-free melt polymerisation of glycolide utilizing these La(iii) complexes as initiators has been reported herein for the first time. All complexes were found to promote the polymerization of glycolide over a temperature range of 200 to 220 °C, producing poly(glycolic acid) (PGA) with a molecular weight up to 93,280. Under the same experimental conditions, the different catalytic activities for these complexes may result from their structural discrepancy. PMID:26811117

  13. 对3D打印机喷头XYZ三个方向位置控制的优化设计探究%Research on the optimal design of the three directions of 3D position control printer nozzle XYZ

    王瑞玲

    2014-01-01

    本文提出了对喷头XYZ三个方向位置控制的优化方案,并对其进行了理论数据论证;本文对3D打印机完整的基本功能列写了各个部位的功能设计及具体实现,并提出了一些使3D打印机能够更有效利用的措施。%This paper presents the nozzle XYZ three optimization scheme of position control,and has carried on the theoretical data argument;the basic functions of the 3D printer complete column and concrete realization of the various parts of the design,write,and puts forward some 3D printers to more effective use of measures.

  14. 3D Spectroscopic Instrumentation

    Bershady, Matthew A

    2009-01-01

    In this Chapter we review the challenges of, and opportunities for, 3D spectroscopy, and how these have lead to new and different approaches to sampling astronomical information. We describe and categorize existing instruments on 4m and 10m telescopes. Our primary focus is on grating-dispersed spectrographs. We discuss how to optimize dispersive elements, such as VPH gratings, to achieve adequate spectral resolution, high throughput, and efficient data packing to maximize spatial sampling for 3D spectroscopy. We review and compare the various coupling methods that make these spectrographs ``3D,'' including fibers, lenslets, slicers, and filtered multi-slits. We also describe Fabry-Perot and spatial-heterodyne interferometers, pointing out their advantages as field-widened systems relative to conventional, grating-dispersed spectrographs. We explore the parameter space all these instruments sample, highlighting regimes open for exploitation. Present instruments provide a foil for future development. We give an...

  15. Herramientas SIG 3D

    Francisco R. Feito Higueruela

    2010-04-01

    Full Text Available Applications of Geographical Information Systems on several Archeology fields have been increasing during the last years. Recent avances in these technologies make possible to work with more realistic 3D models. In this paper we introduce a new paradigm for this system, the GIS Thetrahedron, in which we define the fundamental elements of GIS, in order to provide a better understanding of their capabilities. At the same time the basic 3D characteristics of some comercial and open source software are described, as well as the application to some samples on archeological researchs

  16. Bootstrapping 3D fermions

    Iliesiu, Luca; Kos, Filip; Poland, David; Pufu, Silviu S.; Simmons-Duffin, David; Yacoby, Ran

    2016-03-01

    We study the conformal bootstrap for a 4-point function of fermions in 3D. We first introduce an embedding formalism for 3D spinors and compute the conformal blocks appearing in fermion 4-point functions. Using these results, we find general bounds on the dimensions of operators appearing in the ψ × ψ OPE, and also on the central charge C T . We observe features in our bounds that coincide with scaling dimensions in the GrossNeveu models at large N . We also speculate that other features could coincide with a fermionic CFT containing no relevant scalar operators.

  17. Interaktiv 3D design

    Villaume, René Domine; Ørstrup, Finn Rude

    2002-01-01

    Projektet undersøger potentialet for interaktiv 3D design via Internettet. Arkitekt Jørn Utzons projekt til Espansiva blev udviklet som et byggesystem med det mål, at kunne skabe mangfoldige planmuligheder og mangfoldige facade- og rumudformninger. Systemets bygningskomponenter er digitaliseret som...... 3D elementer og gjort tilgængelige. Via Internettet er det nu muligt at sammenstille og afprøve en uendelig  række bygningstyper som  systemet blev tænkt og udviklet til....

  18. 3D Dental Scanner

    Kotek, L.

    2015-01-01

    This paper is about 3D scan of plaster dental casts. The main aim of the work is a hardware and software proposition of 3D scan system for scanning of dental casts. There were used camera, projector and rotate table for this scanning system. Surface triangulation was used, taking benefits of projections of structured light on object, which is being scanned. The rotate table is controlled by PC. The camera, projector and rotate table are synchronized by PC. Controlling of stepper motor is prov...

  19. TOWARDS: 3D INTERNET

    Ms. Swapnali R. Ghadge

    2013-01-01

    In today’s ever-shifting media landscape, it can be a complex task to find effective ways to reach your desired audience. As traditional media such as television continue to lose audience share, one venue in particular stands out for its ability to attract highly motivated audiences and for its tremendous growth potential the 3D Internet. The concept of '3D Internet' has recently come into the spotlight in the R&D arena, catching the attention of many people, and leading to a lot o...

  20. 3D Position and Velocity Vector Computations of Objects Jettisoned from the International Space Station Using Close-Range Photogrammetry Approach

    Papanyan, Valeri; Oshle, Edward; Adamo, Daniel

    2008-01-01

    Measurement of the jettisoned object departure trajectory and velocity vector in the International Space Station (ISS) reference frame is vitally important for prompt evaluation of the object s imminent orbit. We report on the first successful application of photogrammetric analysis of the ISS imagery for the prompt computation of the jettisoned object s position and velocity vectors. As post-EVA analyses examples, we present the Floating Potential Probe (FPP) and the Russian "Orlan" Space Suit jettisons, as well as the near-real-time (provided in several hours after the separation) computations of the Video Stanchion Support Assembly Flight Support Assembly (VSSA-FSA) and Early Ammonia Servicer (EAS) jettisons during the US astronauts space-walk. Standard close-range photogrammetry analysis was used during this EVA to analyze two on-board camera image sequences down-linked from the ISS. In this approach the ISS camera orientations were computed from known coordinates of several reference points on the ISS hardware. Then the position of the jettisoned object for each time-frame was computed from its image in each frame of the video-clips. In another, "quick-look" approach used in near-real time, orientation of the cameras was computed from their position (from the ISS CAD model) and operational data (pan and tilt) then location of the jettisoned object was calculated only for several frames of the two synchronized movies. Keywords: Photogrammetry, International Space Station, jettisons, image analysis.

  1. Premixing of corium into water during a Fuel-Coolant Interaction. The models used in the 3 field version of the MC3D code and two examples of validation on Billeau and FARO experiments

    Berthoud, G.; Crecy, F. de; Duplat, F.; Meignen, R.; Valette, M. [CEA/Grenoble, DRN/DTP, 17 Avenue des Martyrs, 38054 Grenoble Cedex 9 (France)

    1998-01-01

    This paper presents the <> application of the multiphasic 3D computer code MC3D. This application is devoted to the premixing phase of a Fuel Coolant Interaction (FCI) when large amounts of molten corium flow into water and interact with it. A description of the new features of the model is given (a more complete description of the full model is given in annex). Calculations of Billeau experiments (cold or hot spheres dropped into water) and of a FARO test (<> corium dropped into 5 MPa saturated water) are presented. (author)

  2. A framework for inverse planning of beam-on times for 3D small animal radiotherapy using interactive multi-objective optimisation

    Advances in precision small animal radiotherapy hardware enable the delivery of increasingly complicated dose distributions on the millimeter scale. Manual creation and evaluation of treatment plans becomes difficult or even infeasible with an increasing number of degrees of freedom for dose delivery and available image data. The goal of this work is to develop an optimisation model that determines beam-on times for a given beam configuration, and to assess the feasibility and benefits of an automated treatment planning system for small animal radiotherapy.The developed model determines a Pareto optimal solution using operator-defined weights for a multiple-objective treatment planning problem. An interactive approach allows the planner to navigate towards, and to select the Pareto optimal treatment plan that yields the most preferred trade-off of the conflicting objectives. This model was evaluated using four small animal cases based on cone-beam computed tomography images. Resulting treatment plan quality was compared to the quality of manually optimised treatment plans using dose-volume histograms and metrics.Results show that the developed framework is well capable of optimising beam-on times for 3D dose distributions and offers several advantages over manual treatment plan optimisation. For all cases but the simple flank tumour case, a similar amount of time was needed for manual and automated beam-on time optimisation. In this time frame, manual optimisation generates a single treatment plan, while the inverse planning system yields a set of Pareto optimal solutions which provides quantitative insight on the sensitivity of conflicting objectives. Treatment planning automation decreases the dependence on operator experience and allows for the use of class solutions for similar treatment scenarios. This can shorten the time required for treatment planning and therefore increase animal throughput. In addition, this can improve treatment standardisation and

  3. Tangible 3D Modelling

    Hejlesen, Aske K.; Ovesen, Nis

    2012-01-01

    This paper presents an experimental approach to teaching 3D modelling techniques in an Industrial Design programme. The approach includes the use of tangible free form models as tools for improving the overall learning. The paper is based on lecturer and student experiences obtained through...

  4. 3D Harmonic Echocardiography:

    M.M. Voormolen

    2007-01-01

    textabstractThree dimensional (3D) echocardiography has recently developed from an experimental technique in the ’90 towards an imaging modality for the daily clinical practice. This dissertation describes the considerations, implementation, validation and clinical application of a unique

  5. An analysis of TA-Student Interaction and the Development of Concepts in 3-d Space Through Language, Objects, and Gesture in a College-level Geoscience Laboratory

    King, S. L.

    2015-12-01

    The purpose of this study is twofold: 1) to describe how a teaching assistant (TA) in an undergraduate geology laboratory employs a multimodal system in order to mediate the students' understanding of scientific knowledge and develop a contextualization of a concept in three-dimensional space and 2) to describe how a linguistic awareness of gestural patterns can be used to inform TA training assessment of students' conceptual understanding in situ. During the study the TA aided students in developing the conceptual understanding and reconstruction of a meteoric impact, which produces shatter cone formations. The concurrent use of speech, gesture, and physical manipulation of objects is employed by the TA in order to aid the conceptual understanding of this particular phenomenon. Using the methods of gestural analysis in works by Goldin-Meadow, 2000 and McNeill, 1992, this study describes the gestures of the TA and the students as well as the purpose and motivation of the meditational strategies employed by TA in order to build the geological concept in the constructed 3-dimensional space. Through a series of increasingly complex gestures, the TA assists the students to construct the forensic concept of the imagined 3-D space, which can then be applied to a larger context. As the TA becomes more familiar with the students' meditational needs, the TA adapts teaching and gestural styles to meet their respective ZPDs (Vygotsky 1978). This study shows that in the laboratory setting language, gesture, and physical manipulation of the experimental object are all integral to the learning and demonstration of scientific concepts. Recognition of the gestural patterns of the students allows the TA the ability to dynamically assess the students understanding of a concept. Using the information from this example of student-TA interaction, a brief short course has been created to assist TAs in recognizing the mediational power as well as the assessment potential of gestural

  6. 3-D structures of planetary nebulae

    Steffen, Wolfgang

    2016-01-01

    Recent advances in the 3-D reconstruction of planetary nebulae are reviewed. We include not only results for 3-D reconstructions, but also the current techniques in terms of general methods and software. In order to obtain more accurate reconstructions, we suggest to extend the widely used assumption of homologous nebula expansion to map spectroscopically measured velocity to position along the line of sight.

  7. A new system for the X-ray examination of casualties: easier, faster examnination without changing the patient's position by means of the Vertix 3 D

    Due to the adjustment problems with the traditional overhead support, repeatedly the conventional radiation systems applied until today in emergency departments resulted to be disadvantageous. Another disadvantage is that the patient's position has often to be changed in order to photograph the individual sections to be examined. With a stirrup system attached to the overhead support and a patient table board with a thin plate vertically adjustable, these disadvantages can be eliminated. Since the system works with a fixed raster cassette with a high camera shaft ratio, a lighter constructional design and an easier operation without an impairment of image quality are rendered possible. This study describes the applicability of a new unit especially designed for emergency diagnostics, which is supplemented with a previously programmed generator, a table board with vertical adjustment and an exchangeable mobile sliding mattress. (orig.)

  8. 3D Printed Robotic Hand

    Pizarro, Yaritzmar Rosario; Schuler, Jason M.; Lippitt, Thomas C.

    2013-01-01

    Dexterous robotic hands are changing the way robots and humans interact and use common tools. Unfortunately, the complexity of the joints and actuations drive up the manufacturing cost. Some cutting edge and commercially available rapid prototyping machines now have the ability to print multiple materials and even combine these materials in the same job. A 3D model of a robotic hand was designed using Creo Parametric 2.0. Combining "hard" and "soft" materials, the model was printed on the Object Connex350 3D printer with the purpose of resembling as much as possible the human appearance and mobility of a real hand while needing no assembly. After printing the prototype, strings where installed as actuators to test mobility. Based on printing materials, the manufacturing cost of the hand was $167, significantly lower than other robotic hands without the actuators since they have more complex assembly processes.

  9. Forensic 3D Scene Reconstruction

    Traditionally law enforcement agencies have relied on basic measurement and imaging tools, such as tape measures and cameras, in recording a crime scene. A disadvantage of these methods is that they are slow and cumbersome. The development of a portable system that can rapidly record a crime scene with current camera imaging, 3D geometric surface maps, and contribute quantitative measurements such as accurate relative positioning of crime scene objects, would be an asset to law enforcement agents in collecting and recording significant forensic data. The purpose of this project is to develop a feasible prototype of a fast, accurate, 3D measurement and imaging system that would support law enforcement agents to quickly document and accurately record a crime scene

  10. Forensic 3D Scene Reconstruction

    LITTLE,CHARLES Q.; PETERS,RALPH R.; RIGDON,J. BRIAN; SMALL,DANIEL E.

    1999-10-12

    Traditionally law enforcement agencies have relied on basic measurement and imaging tools, such as tape measures and cameras, in recording a crime scene. A disadvantage of these methods is that they are slow and cumbersome. The development of a portable system that can rapidly record a crime scene with current camera imaging, 3D geometric surface maps, and contribute quantitative measurements such as accurate relative positioning of crime scene objects, would be an asset to law enforcement agents in collecting and recording significant forensic data. The purpose of this project is to develop a feasible prototype of a fast, accurate, 3D measurement and imaging system that would support law enforcement agents to quickly document and accurately record a crime scene.

  11. 3-D Technology Approaches for Biological Ecologies

    Liu, Liyu; Austin, Robert; U. S-China Physical-Oncology Sciences Alliance (PS-OA) Team

    Constructing three dimensional (3-D) landscapes is an inevitable issue in deep study of biological ecologies, because in whatever scales in nature, all of the ecosystems are composed by complex 3-D environments and biological behaviors. Just imagine if a 3-D technology could help complex ecosystems be built easily and mimic in vivo microenvironment realistically with flexible environmental controls, it will be a fantastic and powerful thrust to assist researchers for explorations. For years, we have been utilizing and developing different technologies for constructing 3-D micro landscapes for biophysics studies in in vitro. Here, I will review our past efforts, including probing cancer cell invasiveness with 3-D silicon based Tepuis, constructing 3-D microenvironment for cell invasion and metastasis through polydimethylsiloxane (PDMS) soft lithography, as well as explorations of optimized stenting positions for coronary bifurcation disease with 3-D wax printing and the latest home designed 3-D bio-printer. Although 3-D technologies is currently considered not mature enough for arbitrary 3-D micro-ecological models with easy design and fabrication, I hope through my talk, the audiences will be able to sense its significance and predictable breakthroughs in the near future. This work was supported by the State Key Development Program for Basic Research of China (Grant No. 2013CB837200), the National Natural Science Foundation of China (Grant No. 11474345) and the Beijing Natural Science Foundation (Grant No. 7154221).

  12. Dual-beam focused ion beam/electron microscopy processing and metrology of redeposition during ion-surface 3D interactions, from micromachining to self-organized picostructures.

    Moberlychan, Warren J

    2009-06-01

    Focused ion beam (FIB) tools have become a mainstay for processing and metrology of small structures. In order to expand the understanding of an ion impinging a surface (Sigmund sputtering theory) to our processing of small structures, the significance of 3D boundary conditions must be realized. We consider ion erosion for patterning/lithography, and optimize yields using the angle of incidence and chemical enhancement, but we find that the critical 3D parameters are aspect ratio and redeposition. We consider focused ion beam sputtering for micromachining small holes through membranes, but we find that the critical 3D considerations are implantation and redeposition. We consider ion beam self-assembly of nanostructures, but we find that control of the redeposition by ion and/or electron beams enables the growth of nanostructures and picostructures. PMID:21715751

  13. Dual-beam focused ion beam/electron microscopy processing and metrology of redeposition during ion-surface 3D interactions, from micromachining to self-organized picostructures

    MoberlyChan, Warren J [Lawrence Livermore National Laboratories, CMELS, Livermore, CA (United States)

    2009-06-03

    Focused ion beam (FIB) tools have become a mainstay for processing and metrology of small structures. In order to expand the understanding of an ion impinging a surface (Sigmund sputtering theory) to our processing of small structures, the significance of 3D boundary conditions must be realized. We consider ion erosion for patterning/lithography, and optimize yields using the angle of incidence and chemical enhancement, but we find that the critical 3D parameters are aspect ratio and redeposition. We consider focused ion beam sputtering for micromachining small holes through membranes, but we find that the critical 3D considerations are implantation and redeposition. We consider ion beam self-assembly of nanostructures, but we find that control of the redeposition by ion and/or electron beams enables the growth of nanostructures and picostructures.

  14. Improving intra-fractional target position accuracy using a 3D surface surrogate for left breast irradiation using the respiratory-gated deep-inspiration breath-hold technique.

    Yi Rong

    Full Text Available PURPOSE: To evaluate the use of 3D optical surface imaging as a surrogate for respiratory gated deep-inspiration breath-hold (DIBH for left breast irradiation. MATERIAL AND METHODS: Patients with left-sided breast cancer treated with lumpectomy or mastectomy were selected as candidates for DIBH treatment for their external beam radiation therapy. Treatment plans were created on both free breathing (FB and DIBH computed tomography (CT simulation scans to determine dosimetric benefits from DIBH. The Real-time Position Management (RPM system was used to acquire patient's breathing trace during DIBH CT acquisition and treatment delivery. The reference 3D surface models from FB and DIBH CT scans were generated and transferred to the "AlignRT" system for patient positioning and real-time treatment monitoring. MV Cine images were acquired during treatment for each beam as quality assurance for intra-fractional position verification. The chest wall excursions measured on these images were used to define the actual target position during treatment, and to investigate the accuracy and reproducibility of RPM and AlignRT. RESULTS: Reduction in heart dose can be achieved using DIBH for left breast/chest wall radiation. RPM was shown to have inferior correlation with the actual target position, as determined by the MV Cine imaging. Therefore, RPM alone may not be an adequate surrogate in defining the breath-hold level. Alternatively, the AlignRT surface imaging demonstrated a superior correlation with the actual target positioning during DIBH. Both the vertical and magnitude real-time deltas (RTDs reported by AlignRT can be used as the gating parameter, with a recommended threshold of ±3 mm and 5 mm, respectively. CONCLUSION: The RPM system alone may not be sufficient for the required level of accuracy in left-sided breast/CW DIBH treatments. The 3D surface imaging can be used to ensure patient setup and monitor inter- and intra- fractional motions

  15. Comparative evaluation of stresses in tooth implant connected fixed partial denture by varying the implant design and position: A 3D finite element study

    K V Pratheep

    2013-01-01

    Full Text Available Aim: This study aims at evaluating stresses generated in a fixed tooth to implant connected fixed partial denture (FPD by finite element method by varying implant design and position, in unilateral distal extension cases, i.e. for replacing mandibular 1 st and 2 nd molars. Materials and Methods: Four models were created, Model 1-A finite element model (FEA model of a crestal implant-tooth connected metal ceramic FPD with pontic in 36 region. The 35 region simulated the second premolar. Model 2-A FEA model of a basal implant-tooth connected metal ceramic FPD. Model 3-A FEA model of a crestal implant in 36 region connected to tooth 35 and cantilevered posteriorly with pontic in 37 region, made of metal ceramic. Model 4-A FEA model of a basal implant in 36 region connected to tooth 35 and cantilevered posteriorly with pontic in 37 region, made of metal ceramic. A vertical force of 100N directed evenly on the nodes on the occlusal surface of each of the three crowns. The models displayed stress both numerically and by color coding. Results: On comparing models 1 and 2, the model 1 showed comparatively more stresses in crestal bone area of the implant. On comparing models 3 and 4, model 3 showed lesser von misses stress values. Conclusion: In case of tooth implant connected FPDs without any cantilevers, basal implants show better stress distribution when compared to crestal implants. In case of cantilever designs, crestal implant design showed lower stress values, but the difference in stresses were less.

  16. 3D animace

    Klusoň, Jindřich

    2010-01-01

    Computer animation has a growing importance and application in the world. With expansion of technologies increases quality of the final animation as well as number of 3D animation software. This thesis is currently mapped animation software for creating animation in film, television industry and video games which are advisable users requirements. Of them were selected according to criteria the best - Autodesk Maya 2011. This animation software is unique with tools for creating special effects...

  17. Coordination of multiagents interacting under independent position and velocity topologies.

    Qin, Jiahu; Yu, Changbin

    2013-10-01

    We consider the coordination control for multiagent systems in a very general framework where the position and velocity interactions among agents are modeled by independent graphs. Different algorithms are proposed and analyzed for different settings, including the case without leaders and the case with a virtual leader under fixed position and velocity interaction topologies, as well as the case with a group velocity reference signal under switching velocity interaction. It is finally shown that the proposed algorithms are feasible in achieving the desired coordination behavior provided the interaction topologies satisfy the weakest possible connectivity conditions. Such conditions relate only to the structure of the interactions among agents while irrelevant to their magnitudes and thus are easy to verify. Rigorous convergence analysis is preformed based on a combined use of tools from algebraic graph theory, matrix analysis as well as the Lyapunov stability theory. PMID:24808596

  18. Completing the implicit association test reduces positive intergroup interaction behavior.

    Vorauer, Jacquie D

    2012-10-01

    It is frequently suggested that increasing awareness of intergroup bias and limited control over biased responses can improve intergroup interaction behavior. Some uses of the Implicit Association Test (IAT) epitomize this approach to improving intergroup relations. However, if completing the IAT enhances caution and inhibition, reduces self-efficacy, or primes categorical thinking, the test may instead have negative effects. Two experiments demonstrated that when White individuals completed a race-relevant IAT prior to an intergroup interaction (as compared with when they did not), their interaction partner left the exchange feeling less positively regarded. No such effect was evident when White individuals completed a race-irrelevant IAT (Study 1) or an explicit prejudice measure (Study 2) before the exchange, or when their interaction partner was White (Study 1). Mediation analyses (Study 2) suggested that White participants who completed the IAT communicated less positive regard because they adopted a cautious approach to the interaction, limiting their self-disclosure. PMID:22894938

  19. Massive 3D Supergravity

    Andringa, Roel; de Roo, Mees; Hohm, Olaf; Sezgin, Ergin; Townsend, Paul K

    2009-01-01

    We construct the N=1 three-dimensional supergravity theory with cosmological, Einstein-Hilbert, Lorentz Chern-Simons, and general curvature squared terms. We determine the general supersymmetric configuration, and find a family of supersymmetric adS vacua with the supersymmetric Minkowski vacuum as a limiting case. Linearizing about the Minkowski vacuum, we find three classes of unitary theories; one is the supersymmetric extension of the recently discovered `massive 3D gravity'. Another is a `new topologically massive supergravity' (with no Einstein-Hilbert term) that propagates a single (2,3/2) helicity supermultiplet.

  20. Massive 3D supergravity

    Andringa, Roel; Bergshoeff, Eric A; De Roo, Mees; Hohm, Olaf [Centre for Theoretical Physics, University of Groningen, Nijenborgh 4, 9747 AG Groningen (Netherlands); Sezgin, Ergin [George and Cynthia Woods Mitchell Institute for Fundamental Physics and Astronomy, Texas A and M University, College Station, TX 77843 (United States); Townsend, Paul K, E-mail: E.A.Bergshoeff@rug.n, E-mail: O.Hohm@rug.n, E-mail: sezgin@tamu.ed, E-mail: P.K.Townsend@damtp.cam.ac.u [Department of Applied Mathematics and Theoretical Physics, Centre for Mathematical Sciences, University of Cambridge, Wilberforce Road, Cambridge, CB3 0WA (United Kingdom)

    2010-01-21

    We construct the N=1 three-dimensional supergravity theory with cosmological, Einstein-Hilbert, Lorentz Chern-Simons, and general curvature squared terms. We determine the general supersymmetric configuration, and find a family of supersymmetric adS vacua with the supersymmetric Minkowski vacuum as a limiting case. Linearizing about the Minkowski vacuum, we find three classes of unitary theories; one is the supersymmetric extension of the recently discovered 'massive 3D gravity'. Another is a 'new topologically massive supergravity' (with no Einstein-Hilbert term) that propagates a single (2,3/2) helicity supermultiplet.

  1. Testbeam and Laboratory Characterization of CMS 3D Pixel Sensors

    Bubna, M; Krzywda, A; Koybasi, O; Arndt, K; Bortoletto, D; Shipsey, I; Bolla, G; Kok, A; Hansen, T -E; Hansen, T A; Jensen, G U; Brom, J M; Boscardin, M; Chramowicz, J; Cumalat, J; Betta, G F Dalla; Dinardo, M; Godshalk, A; Jones, M; Krohn, M D; Kumar, A; Lei, C M; Moroni, L; Perera, L; Povoli, M; Prosser, A; Rivera, R; Solano, A; Obertino, M M; Kwan, S; Uplegger, L; Via, C D; Vigani, L; Wagner, S

    2014-01-01

    The pixel detector is the innermost tracking device in CMS, reconstructing interaction vertices and charged particle trajectories. The sensors located in the innermost layers of the pixel detector must be upgraded for the ten-fold increase in luminosity expected with the High- Luminosity LHC (HL-LHC) phase. As a possible replacement for planar sensors, 3D silicon technology is under consideration due to its good performance after high radiation fluence. In this paper, we report on pre- and post- irradiation measurements for CMS 3D pixel sensors with different electrode configurations. The effects of irradiation on electrical properties, charge collection efficiency, and position resolution of 3D sensors are discussed. Measurements of various test structures for monitoring the fabrication process and studying the bulk and surface properties, such as MOS capacitors, planar and gate-controlled diodes are also presented.

  2. TOWARDS: 3D INTERNET

    Ms. Swapnali R. Ghadge

    2013-08-01

    Full Text Available In today’s ever-shifting media landscape, it can be a complex task to find effective ways to reach your desired audience. As traditional media such as television continue to lose audience share, one venue in particular stands out for its ability to attract highly motivated audiences and for its tremendous growth potential the 3D Internet. The concept of '3D Internet' has recently come into the spotlight in the R&D arena, catching the attention of many people, and leading to a lot of discussions. Basically, one can look into this matter from a few different perspectives: visualization and representation of information, and creation and transportation of information, among others. All of them still constitute research challenges, as no products or services are yet available or foreseen for the near future. Nevertheless, one can try to envisage the directions that can be taken towards achieving this goal. People who take part in virtual worlds stay online longer with a heightened level of interest. To take advantage of that interest, diverse businesses and organizations have claimed an early stake in this fast-growing market. They include technology leaders such as IBM, Microsoft, and Cisco, companies such as BMW, Toyota, Circuit City, Coca Cola, and Calvin Klein, and scores of universities, including Harvard, Stanford and Penn State.

  3. Mobile viewer system for virtual 3D space using infrared LED point markers and camera

    Sakamoto, Kunio; Taneji, Shoto

    2006-09-01

    The authors have developed a 3D workspace system using collaborative imaging devices. A stereoscopic display enables this system to project 3D information. In this paper, we describe the position detecting system for a see-through 3D viewer. A 3D display system is useful technology for virtual reality, mixed reality and augmented reality. We have researched spatial imaging and interaction system. We have ever proposed 3D displays using the slit as a parallax barrier, the lenticular screen and the holographic optical elements(HOEs) for displaying active image 1)2)3)4). The purpose of this paper is to propose the interactive system using these 3D imaging technologies. The observer can view virtual images in the real world when the user watches the screen of a see-through 3D viewer. The goal of our research is to build the display system as follows; when users see the real world through the mobile viewer, the display system gives users virtual 3D images, which is floating in the air, and the observers can touch these floating images and interact them such that kids can make play clay. The key technologies of this system are the position recognition system and the spatial imaging display. The 3D images are presented by the improved parallax barrier 3D display. Here the authors discuss the measuring method of the mobile viewer using infrared LED point markers and a camera in the 3D workspace (augmented reality world). The authors show the geometric analysis of the proposed measuring method, which is the simplest method using a single camera not the stereo camera, and the results of our viewer system.

  4. IMPLEMENTATION OF 3D TOOLS AND IMMERSIVE EXPERIENCE INTERACTION FOR SUPPORTING LEARNING IN A LIBRARY-ARCHIVE ENVIRONMENT. VISIONS AND CHALLENGES

    Angeletaki, A.; Carrozzino, M.; Johansen, S

    2013-01-01

    In this paper we present an experimental environment of 3D books combined with a game application that has been developed by a collaboration project between the Norwegian University of Science and Technology in Trondheim, Norway the NTNU University Library, and the Percro laboratory of Santa Anna University in Pisa, Italy. MUBIL is an international research project involving museums, libraries and ICT academy partners aiming to develop a consistent methodology enabling the use of ...

  5. X3d2pov. Traductor of X3D to POV-Ray

    Andrea Castellanos Mendoza

    2011-01-01

    Full Text Available High-quality and low-quality interactive graphics represent two different approaches to computer graphics’ 3D object representation. The former is mainly used to produce high computational cost movie animation. The latter is used for producing interactive scenes as part of virtual reality environments. Many file format specifications have appeared to satisfy underlying model needs; POV-ray (persistence of vision is an open source specification for rendering photorealistic images with the ray tracer algorithm and X3D (extendable 3D as the VRML successor standard for producing web virtual-reality environments written in XML. X3D2POV has been introduced to render high-quality images from an X3D scene specification; it is a grammar translator tool from X3D code to POV-ray code.

  6. Functional Interactions between 17β-Estradiol and Progesterone Regulate Autophagy during Acini Formation by Bovine Mammary Epithelial Cells in 3D Cultures

    Katarzyna Zielniok

    2014-01-01

    Full Text Available Mammary gland epithelium forms a network of ducts and alveolar units under control of ovarian hormones: 17-beta-estradiol (E2 and progesterone (P4. Mammary epithelial cells (MECs cultured on reconstituted basement membrane (rBM form three-dimensional (3D acini composed of polarized monolayers surrounding a lumen. Using the 3D culture of BME-UV1 bovine MECs we previously demonstrated that autophagy was induced in the centrally located cells of developing spheroids, and sex steroids increased this process. In the present study we showed that E2 and P4 enhanced the expression of ATG3, ATG5, and BECN1 genes during acini formation, and this effect was accelerated in the presence of both hormones together. The stimulatory action of E2 and P4 was also reflected by increased levels of Atg5, Atg3, and LC3-II proteins. Additionally, the activity of kinases involved in autophagy regulation, Akt, ERK, AMPK, and mTOR, was examined. E2 + P4 slightly increased the level of phosphorylated AMPK but diminished phosphorylated Akt and mTOR on day 9 of 3D culture. Thus, the synergistic actions of E2 and P4 accelerate the development of bovine mammary acini, which may be connected with stimulation of ATGs expression, as well as regulation of signaling pathways (PI3K/Akt/mTOR; AMPK/mTOR involved in autophagy induction.

  7. Probe Trajectory Interpolation for 3D Reconstruction of Freehand Ultrasound

    Coupé, Pierrick; Hellier, Pierre; Morandi, Xavier; Barillot, Christian

    2007-01-01

    Three-dimensional (3D) Freehand ultrasound uses the acquisition of non parallel B-scans localized in 3D by a tracking system (optic, mechanical or magnetic). Using the positions of the irregularly spaced B-scans, a regular 3D lattice volume can be reconstructed, to which conventional 3D computer vision algorithms (registration and segmentation) can be applied. This paper presents a new 3D reconstruction method which explicitly accounts for the probe trajectory. Experiments were conducted on p...

  8. Interactions between electrons in the field of a positive ion

    Recent studies on the (auto)ionization of atoms by means of electron-atom collisions reveal the existence of phenomena probably brought about by post-collision interactions in the vicinity of a positive ion. In this article, a review of the subject is given in relation to the research program of the Utrecht atomic physics group

  9. 3D ultrafast ultrasound imaging in vivo

    Very high frame rate ultrasound imaging has recently allowed for the extension of the applications of echography to new fields of study such as the functional imaging of the brain, cardiac electrophysiology, and the quantitative imaging of the intrinsic mechanical properties of tumors, to name a few, non-invasively and in real time. In this study, we present the first implementation of Ultrafast Ultrasound Imaging in 3D based on the use of either diverging or plane waves emanating from a sparse virtual array located behind the probe. It achieves high contrast and resolution while maintaining imaging rates of thousands of volumes per second. A customized portable ultrasound system was developed to sample 1024 independent channels and to drive a 32  ×  32 matrix-array probe. Its ability to track in 3D transient phenomena occurring in the millisecond range within a single ultrafast acquisition was demonstrated for 3D Shear-Wave Imaging, 3D Ultrafast Doppler Imaging, and, finally, 3D Ultrafast combined Tissue and Flow Doppler Imaging. The propagation of shear waves was tracked in a phantom and used to characterize its stiffness. 3D Ultrafast Doppler was used to obtain 3D maps of Pulsed Doppler, Color Doppler, and Power Doppler quantities in a single acquisition and revealed, at thousands of volumes per second, the complex 3D flow patterns occurring in the ventricles of the human heart during an entire cardiac cycle, as well as the 3D in vivo interaction of blood flow and wall motion during the pulse wave in the carotid at the bifurcation. This study demonstrates the potential of 3D Ultrafast Ultrasound Imaging for the 3D mapping of stiffness, tissue motion, and flow in humans in vivo and promises new clinical applications of ultrasound with reduced intra—and inter-observer variability. (fast track communication)

  10. A Visual Similarity-Based 3D Search Engine

    Lmaati, Elmustapha Ait; Oirrak, Ahmed El; M.N. Kaddioui

    2009-01-01

    Retrieval systems for 3D objects are required because 3D databases used around the web are growing. In this paper, we propose a visual similarity based search engine for 3D objects. The system is based on a new representation of 3D objects given by a 3D closed curve that captures all information about the surface of the 3D object. We propose a new 3D descriptor, which is a combination of three signatures of this new representation, and we implement it in our interactive web based search engin...

  11. A 3D model of ovarian cancer cell lines on peptide nanofiber scaffold to explore the cell–scaffold interaction and chemotherapeutic resistance of anticancer drugs

    Zehong Yang

    2011-02-01

    Full Text Available Zehong Yang1, Xiaojun Zhao1,21Nanomedicine Laboratory, West China Hospital and Institute for Nanobiomedical Technology and Membrane Biology, Sichuan University, Chengdu, People’s Republic of China; 2Center for Biomedical Engineering, Massachusetts Institute of Technology, Cambridge, MA, USAAbstract: RADA16-I peptide hydrogel, a type of nanofiber scaffold derived from self-assembling peptide RADA16-I, has been extensively applied to regenerative medicine and tissue repair in order to develop novel nanomedicine systems. In this study, using RADA16-I peptide hydrogel, a three-dimensional (3D cell culture model was fabricated for in vitro culture of three ovarian cancer cell lines. Firstly, the peptide nanofiber scaffold was evaluated by transmission electron microscopy and atom force microscopy. Using phase contrast microscopy, the appearance of the representative ovarian cancer cells encapsulated in RADA16-I peptide hydrogel on days 1, 3, and 7 in 24-well Petri dishes was illustrated. The cancer cell–nanofiber scaffold construct was cultured for 5 days, and the ovarian cancer cells had actively proliferative potential. The precultured ovarian cancer cells exhibited nearly similar adhesion properties and invasion potentials in vitro between RADA16-I peptide nanofiber and type I collagen, which suggested that RADA16-I peptide hydrogel had some similar characteristics to type I collagen. The precultured ovarian cancer cells had two-fold to five-fold higher anticancer drug resistance than the conventional two-dimensional Petri dish culture. So the 3D cell model on peptide nanofiber scaffold is an optimal type of cell pattern for anticancer drug screening and tumor biology.Keywords: 3D culture, anticancer drug, nanofiber scaffold, cell viability, ovarian cancer

  12. 3D Visualization of Recent Sumatra Earthquake

    Nayak, Atul; Kilb, Debi

    2005-04-01

    Scientists and visualization experts at the Scripps Institution of Oceanography have created an interactive three-dimensional visualization of the 28 March 2005 magnitude 8.7 earthquake in Sumatra. The visualization shows the earthquake's hypocenter and aftershocks recorded until 29 March 2005, and compares it with the location of the 26 December 2004 magnitude 9 event and the consequent seismicity in that region. The 3D visualization was created using the Fledermaus software developed by Interactive Visualization Systems (http://www.ivs.unb.ca/) and stored as a ``scene'' file. To view this visualization, viewers need to download and install the free viewer program iView3D (http://www.ivs3d.com/products/iview3d).

  13. Eyes on the Earth 3D

    Kulikov, anton I.; Doronila, Paul R.; Nguyen, Viet T.; Jackson, Randal K.; Greene, William M.; Hussey, Kevin J.; Garcia, Christopher M.; Lopez, Christian A.

    2013-01-01

    Eyes on the Earth 3D software gives scientists, and the general public, a realtime, 3D interactive means of accurately viewing the real-time locations, speed, and values of recently collected data from several of NASA's Earth Observing Satellites using a standard Web browser (climate.nasa.gov/eyes). Anyone with Web access can use this software to see where the NASA fleet of these satellites is now, or where they will be up to a year in the future. The software also displays several Earth Science Data sets that have been collected on a daily basis. This application uses a third-party, 3D, realtime, interactive game engine called Unity 3D to visualize the satellites and is accessible from a Web browser.

  14. TH-E-BRE-01: A 3D Solver of Linear Boltzmann Transport Equation Based On a New Angular Discretization Method with Positivity for Photon Dose Calculation Benchmarked with Geant4

    Purpose: The Linear Boltzmann Transport Equation (LBTE) solved through statistical Monte Carlo (MC) method provides the accurate dose calculation in radiotherapy. This work is to investigate the alternative way for accurately solving LBTE using deterministic numerical method due to its possible advantage in computational speed from MC. Methods: Instead of using traditional spherical harmonics to approximate angular scattering kernel, our deterministic numerical method directly computes angular scattering weights, based on a new angular discretization method that utilizes linear finite element method on the local triangulation of unit angular sphere. As a Result, our angular discretization method has the unique advantage in positivity, i.e., to maintain all scattering weights nonnegative all the time, which is physically correct. Moreover, our method is local in angular space, and therefore handles the anisotropic scattering well, such as the forward-peaking scattering. To be compatible with image-guided radiotherapy, the spatial variables are discretized on the structured grid with the standard diamond scheme. After discretization, the improved sourceiteration method is utilized for solving the linear system without saving the linear system to memory. The accuracy of our 3D solver is validated using analytic solutions and benchmarked with Geant4, a popular MC solver. Results: The differences between Geant4 solutions and our solutions were less than 1.5% for various testing cases that mimic the practical cases. More details are available in the supporting document. Conclusion: We have developed a 3D LBTE solver based on a new angular discretization method that guarantees the positivity of scattering weights for physical correctness, and it has been benchmarked with Geant4 for photon dose calculation

  15. 3D printing for dummies

    Hausman, Kalani Kirk

    2014-01-01

    Get started printing out 3D objects quickly and inexpensively! 3D printing is no longer just a figment of your imagination. This remarkable technology is coming to the masses with the growing availability of 3D printers. 3D printers create 3-dimensional layered models and they allow users to create prototypes that use multiple materials and colors.  This friendly-but-straightforward guide examines each type of 3D printing technology available today and gives artists, entrepreneurs, engineers, and hobbyists insight into the amazing things 3D printing has to offer. You'll discover methods for

  16. Massive 3D gravity Big Bounce

    The properties of an extension of the new massive 3D gravity by scalar matter with Higgs-like self-interaction are investigated. Its perturbative unitarity consistency is verified for a family of cosmological bounce solutions found by the superpotential method. They correspond to the lower bound λ=-1 of the BHT unitarity window and describe eternally accelerated 3D Universe between two initial/final stable dS3 vacua states.

  17. Massive 3D Gravity Big-Bounce

    Louzada, H L C; Sotkov, G M

    2010-01-01

    The properties of an extension of the New Massive 3D Gravity by scalar matter with Higgs-like self-interaction are investigated. Its perturbative unitarity consistency is verified for a family of cosmological Bounce solutions found by the superpotential method. They correspond to the lower bound ${\\lambda = -1}$ of the BHT unitarity window and describe eternally accelerated 3D Universe between two initial/final stable $dS_3$ vacua states.

  18. Visual Attention in 3D Video Games.

    Seif El-Nasr, Magy; Yan, Su

    2006-01-01

    Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several graphics techniques use a perception based rendering method to enhance graphics quality while achieving the fast rendering speed required for fast-paced 3D video games. Game designers can also enhance game play by adjusting the level design, texture and color choices, and objects’ locations, if such decisions are info...

  19. 3D monitor

    Szkandera, Jan

    2009-01-01

    Tato bakalářská práce se zabývá návrhem a realizací systému, který umožní obraz scény zobrazovaný na ploše vnímat prostorově. Prostorové vnímání 2D obrazové informace je umožněno jednak stereopromítáním a jednak tím, že se obraz mění v závislosti na poloze pozorovatele. Tato práce se zabývá hlavně druhým z těchto problémů. This Bachelor's thesis goal is to design and realize system, which allows user to perceive 2D visual information as three-dimensional. 3D visual preception of 2D image i...

  20. 3D Visualization Development of SIUE Campus

    Nellutla, Shravya

    Geographic Information Systems (GIS) has progressed from the traditional map-making to the modern technology where the information can be created, edited, managed and analyzed. Like any other models, maps are simplified representations of real world. Hence visualization plays an essential role in the applications of GIS. The use of sophisticated visualization tools and methods, especially three dimensional (3D) modeling, has been rising considerably due to the advancement of technology. There are currently many off-the-shelf technologies available in the market to build 3D GIS models. One of the objectives of this research was to examine the available ArcGIS and its extensions for 3D modeling and visualization and use them to depict a real world scenario. Furthermore, with the advent of the web, a platform for accessing and sharing spatial information on the Internet, it is possible to generate interactive online maps. Integrating Internet capacity with GIS functionality redefines the process of sharing and processing the spatial information. Enabling a 3D map online requires off-the-shelf GIS software, 3D model builders, web server, web applications and client server technologies. Such environments are either complicated or expensive because of the amount of hardware and software involved. Therefore, the second objective of this research was to investigate and develop simpler yet cost-effective 3D modeling approach that uses available ArcGIS suite products and the free 3D computer graphics software for designing 3D world scenes. Both ArcGIS Explorer and ArcGIS Online will be used to demonstrate the way of sharing and distributing 3D geographic information on the Internet. A case study of the development of 3D campus for the Southern Illinois University Edwardsville is demonstrated.

  1. 3D game environments create professional 3D game worlds

    Ahearn, Luke

    2008-01-01

    The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.From a modern city to a steamy jungle, learn about the planning and technological considerations for 3D modelin

  2. Interannual control of plankton communities by deep winter mixing and prey/predator interactions in the NW Mediterranean: Results from a 30-year 3D modeling study

    Auger, P. A.; Ulses, C.; Estournel, C.; Stemmann, L.; Somot, S.; Diaz, F.

    2014-05-01

    A realistic modeling approach is designed to address the role of winter mixing on the interannual variability of plankton dynamics in the north-western (NW) Mediterranean basin. For the first time, a high-resolution coupled hydrodynamic-biogeochemical model (Eco3m-S) covering a 30-year period (1976-2005) is validated on available in situ and satellite data for the NW Mediterranean. In this region, cold, dry winds in winter often lead to deep convection and strong upwelling of nutrients into the euphotic layer. High nutrient contents at the end of winter then support the development of a strong spring bloom of phytoplankton. Model results indicate that annual primary production is not affected by winter mixing due to seasonal balance (minimum in winter and maximum in spring). However, the total annual water column-integrated phytoplankton biomass appears to be favored by winter mixing because zooplankton grazing activity is low in winter and early spring. This reduced grazing is explained here by the rarefaction of prey due to both light limitation and the effect of mixing-induced dilution on prey/predator interactions. A negative impact of winter mixing on winter zooplankton biomass is generally simulated except for mesozooplankton. This difference is assumed to stem from the lower parameterized mortality, top trophic position and detritivorous diet of mesozooplankton in the model. Moreover, model suggests that the variability of annual mesozooplankton biomass is principally modulated by the effects of winter mixing on winter biomass. Thus, interannual variability of winter nutrient contents in the euphotic layer, resulting from winter mixing, would control spring primary production and thus annual mesozooplankton biomass. Our results show a bottom-up control of mesozooplankton communities, as observed at a coastal location of the Ligurian Sea.

  3. 3D Printing an Octohedron

    Aboufadel, Edward F.

    2014-01-01

    The purpose of this short paper is to describe a project to manufacture a regular octohedron on a 3D printer. We assume that the reader is familiar with the basics of 3D printing. In the project, we use fundamental ideas to calculate the vertices and faces of an octohedron. Then, we utilize the OPENSCAD program to create a virtual 3D model and an STereoLithography (.stl) file that can be used by a 3D printer.

  4. Fusion of multisensor passive and active 3D imagery

    Fay, David A.; Verly, Jacques G.; Braun, Michael I.; Frost, Carl E.; Racamato, Joseph P.; Waxman, Allen M.

    2001-08-01

    We have extended our previous capabilities for fusion of multiple passive imaging sensors to now include 3D imagery obtained from a prototype flash ladar. Real-time fusion of low-light visible + uncooled LWIR + 3D LADAR, and SWIR + LWIR + 3D LADAR is demonstrated. Fused visualization is achieved by opponent-color neural networks for passive image fusion, which is then textured upon segmented object surfaces derived from the 3D data. An interactive viewer, coded in Java3D, is used to examine the 3D fused scene in stereo. Interactive designation, learning, recognition and search for targets, based on fused passive + 3D signatures, is achieved using Fuzzy ARTMAP neural networks with a Java-coded GUI. A client-server web-based architecture enables remote users to interact with fused 3D imagery via a wireless palmtop computer.

  5. 3D modelling and recognition

    Rodrigues, Marcos; Robinson, Alan; Alboul, Lyuba; Brink, Willie

    2006-01-01

    3D face recognition is an open field. In this paper we present a method for 3D facial recognition based on Principal Components Analysis. The method uses a relatively large number of facial measurements and ratios and yields reliable recognition. We also highlight our approach to sensor development for fast 3D model acquisition and automatic facial feature extraction.

  6. 3D light robotics

    Glückstad, Jesper; Palima, Darwin; Villangca, Mark Jayson;

    2016-01-01

    As celebrated by the Nobel Prize 2014 in Chemistry light-based technologies can now overcome the diffraction barrier for imaging with nanoscopic resolution by so-called super-resolution microscopy1. However, interactive investigations coupled with advanced imaging modalities at these small scale ...

  7. Narratives from the Agora 3D world

    Olsen, Sanne Fejfer; Siggaard Jensen, Sisse; Bolander, Klara;

    2004-01-01

    with 1) being present in a virtual environment (VE) such as the 3D Agora AWEDU presented as an avatar; 2) sensation and communication in avatar based interaction; 3) conventions and the breakdown of conventions in avatar meetings and; 4) knowledge sharing based on reflection-in-(inter)action when...... as the 3D Agora AWEDU presented as an avatar; 2) sensation in avatar based interaction; 3) conventions and the breakdown of conventions in avatar meetings and; 4) knowledge sharing based on reflection-in-(inter)action when exploring and experiencing the VE. The form is narrative and the focus is on...... presence and knowledge sharing in interaction with avatars communicating in chat while building a 3D Agora AWEDU world (www.activeworlds.com). The narratives and reflections on knowledge sharing are all produced in explorative sessions carried out in a special interest group (SIG 5) on ?Knowledge sharing...

  8. 3-D contextual Bayesian classifiers

    Larsen, Rasmus

    distribution for the pixel values as well as a prior distribution for the configuration of class variables within the cross that is made of a pixel and its four nearest neighbours. We will extend these algorithms to 3-D, i.e. we will specify a simultaneous Gaussian distribution for a pixel and its 6 nearest 3......-D neighbours, and generalise the class variable configuration distributions within the 3-D cross given in 2-D algorithms. The new 3-D algorithms are tested on a synthetic 3-D multivariate dataset....

  9. Taming Supersymmetric Defects in 3d-3d Correspondence

    Gang, Dongmin; Romo, Mauricio; Yamazaki, Masahito

    2015-01-01

    We study knots in 3d Chern-Simons theory with complex gauge group $SL(N,\\mathbb{C})$, in the context of its relation with 3d $\\mathcal{N}=2$ theory (the so-called 3d-3d correspondence). The defect has either co-dimension 2 or co-dimension 4 inside the 6d $(2,0)$ theory, which is compactified on a 3-manifold $\\hat{M}$. We identify such defects in various corners of the 3d-3d correspondence, namely in 3d $SL(N,\\mathbb{C})$ Chern-Simons theory, in 3d $\\mathcal{N}=2$ theory, in 5d $\\mathcal{N}=2$ super Yang-Mills theory, and in the M-theory holographic dual. We can make quantitative checks of the 3d-3d correspondence by computing partition functions at each of these theories. This Letter is a companion to a longer paper, which contains more details and more results.

  10. GestAction3D: A Platform for Studying Displacements and Deformations of 3D Objects Using Hands

    Lingrand, Diane; Renevier, Philippe; Pinna-Déry, Anne-Marie; Cremaschi, Xavier; Lion, Stevens; Rouel, Jean-Guilhem; Jeanne, David; Cuisinaud, Philippe; Soula*, Julien

    We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipulate and deform 3D models by interacting with hands on 3D meshes. Deformations are done using different modes of interaction that we will detail in the paper. Finger extremities are attached to vertices, edges or facets. Switching from one mode to another or changing the point of view is done using gestures. The determination of the more adequate gestures is part of the work

  11. Measuring Visual Closeness of 3-D Models

    Morales, Jose A.

    2012-09-01

    Measuring visual closeness of 3-D models is an important issue for different problems and there is still no standardized metric or algorithm to do it. The normal of a surface plays a vital role in the shading of a 3-D object. Motivated by this, we developed two applications to measure visualcloseness, introducing normal difference as a parameter in a weighted metric in Metro’s sampling approach to obtain the maximum and mean distance between 3-D models using 3-D and 6-D correspondence search structures. A visual closeness metric should provide accurate information on what the human observers would perceive as visually close objects. We performed a validation study with a group of people to evaluate the correlation of our metrics with subjective perception. The results were positive since the metrics predicted the subjective rankings more accurately than the Hausdorff distance.

  12. Extra Dimensions: 3D in PDF Documentation

    Experimental science is replete with multi-dimensional information which is often poorly represented by the two dimensions of presentation slides and print media. Past efforts to disseminate such information to a wider audience have failed for a number of reasons, including a lack of standards which are easy to implement and have broad support. Adobe's Portable Document Format (PDF) has in recent years become the de facto standard for secure, dependable electronic information exchange. It has done so by creating an open format, providing support for multiple platforms and being reliable and extensible. By providing support for the ECMA standard Universal 3D (U3D) and the ISO PRC file format in its free Adobe Reader software, Adobe has made it easy to distribute and interact with 3D content. Until recently, Adobe's Acrobat software was also capable of incorporating 3D content into PDF files from a variety of 3D file formats, including proprietary CAD formats. However, this functionality is no longer available in Acrobat X, having been spun off to a separate company. Incorporating 3D content now requires the additional purchase of a separate plug-in. In this talk we present alternatives based on open source libraries which allow the programmatic creation of 3D content in PDF format. While not providing the same level of access to CAD files as the commercial software, it does provide physicists with an alternative path to incorporate 3D content into PDF files from such disparate applications as detector geometries from Geant4, 3D data sets, mathematical surfaces or tesselated volumes.

  13. Patient-Specific Simulations of Reactivity in Models of the Pulmonary Vasculature: A 3-D Numerical Study with Fluid-Structure Interaction

    Hunter, Kendall; Zhang, Yanhang; Lanning, Craig

    2005-11-01

    Insight into the progression of pulmonary hypertension may be obtained from thorough study of vascular flow during reactivity testing, an invasive diagnostic procedure which can dramatically alter vascular hemodynamics. Diagnostic imaging methods, however, are limited in their ability to provide extensive data. Here we present detailed flow and wall deformation results from simulations of pulmonary arteries undergoing this procedure. Patient-specific 3-D geometric reconstructions of the first four branches of the pulmonary vasculature were obtained clinically and meshed for use with computational software. Transient simulations in normal and reactive states were obtained from four such models were completed with patient-specific velocity inlet conditions and flow impedance exit conditions. A microstructurally based orthotropic hyperelastic model that simulates pulmonary artery mechanics under normotensive and hypoxic hypertensive conditions treated wall constitutive changes due to pressure reactivity and arterial remodeling. Pressure gradients, velocity fields, arterial deformation, and complete topography of shear stress were obtained. These models provide richer detail of hemodynamics than can be obtained from current imaging techniques, and should allow maximum characterization of vascular function in the clinical situation.

  14. 3D Molecular dynamics simulations using spheropolytopes

    Galindo-Torres, Sergio-Andres; Alonso-Marroquin, Fernando; Wang, Yucang

    2008-01-01

    We present a simple and efficient method to simulate three-dimensional, complex-shaped, interacting bodies. The particle shape is represented by Minkowski operators. A time-continuous interaction between these bodies is derived using simple concepts of computational geometry. The model (particles + interactions) is efficient, accurate and easy to implement, and it complies with the conservation laws of physics. 3D simulations of hopper flow shows that the non-convexity of the particles strong...

  15. Vector quantization of 3-D point clouds

    Sim, Jae-Young; Kim, Chang-Su; Lee, Sang-Uk

    2005-10-01

    A geometry compression algorithm for 3-D QSplat data using vector quantization (VQ) is proposed in this work. The positions of child spheres are transformed to the local coordinate system, which is determined by the parent children relationship. The coordinate transform makes child positions more compactly distributed in 3-D space, facilitating effective quantization. Moreover, we develop a constrained encoding method for sphere radii, which guarantees hole-free surface rendering at the decoder side. Simulation results show that the proposed algorithm provides a faithful rendering quality even at low bitrates.

  16. Infra Red 3D Computer Mouse

    Harbo, Anders La-Cour; Stoustrup, Jakob

    2000-01-01

    The infra red 3D mouse is a three dimensional input device to a computer. It works by determining the position of an arbitrary object (like a hand) by emitting infra red signals from a number of locations and measuring the reflected intensities. To maximize stability, robustness, and use of bandw......The infra red 3D mouse is a three dimensional input device to a computer. It works by determining the position of an arbitrary object (like a hand) by emitting infra red signals from a number of locations and measuring the reflected intensities. To maximize stability, robustness, and use...

  17. Residue-Ligand Interaction Energy (ReLIE on a Receptor-Dependent 3D-QSAR Analysis of S- and NH-DABOs as Non-Nucleoside Reverse Transcriptase Inhibitors

    Monique Araújo de Brito

    2012-06-01

    Full Text Available A series of 74 dihydroalkoxybenzyloxopyrimidines (DABOs, a class of highly potent non-nucleoside reverse transcriptase inhibitors (NNRTIs, was retrieved from the literature and studied by receptor-dependent (RD three-dimensional quantitative structure-activity relationship (3D-QSAR analysis to derive RD-3D-QSAR models. The descriptors in this new method are the steric and electrostatic interaction energies of the protein-ligand complexes (per residue simulated by molecular dynamics, an approach named Residue-Ligand Interaction Energy (ReLIE. This study was performed using a training set of 59 compounds and the MKC-442/RT complex structure as reference. The ReLIE-3D-QSAR models were constructed and evaluated by genetic algorithm (GA and partial least squares (PLS. In the best equations, at least one term is related to one of the amino acid residues of the p51 subunit: Asn136, Asn137, Glu138, and Thr139. This fact implies the importance of interchain interaction (p66-p51 in the equations that best describe the structure-activity relationship for this class of compounds. The best equation shows q2 = 0.660, SEcv = 0.500, r2 = 0.930, and SEE = 0.226. The external predictive ability of this best model was evaluated using a test set of 15 compounds. In order to design more potent DABO analogues as anti-HIV/AIDS agents, substituents capable of interactions with residues like Ile94, Lys101, Tyr181, and Tyr188 should be selected. Also, given the importance of the conserved Asn136, this residue could become an attractive target for the design of novel NNRTIs with improved potency and increased ability to avoid the development of drug-resistant viruses.

  18. KamiWaAi - Interactive 3D Sketching with Java Based on Cl(4,1) Conformal Model of Euclidean Space

    Hitzer, Eckhard

    2013-01-01

    This paper introduces the new interactive Java sketching software KamiWaAi, recently developed at the University of Fukui. Its graphical user interface enables the user without any knowledge of both mathematics or computer science, to do full three dimensional "drawings" on the screen. The resulting constructions can be reshaped interactively by dragging its points over the screen. The programming approach is new. KamiWaAi implements geometric objects like points, lines, circles, spheres, etc...

  19. Poliarquia em 3D

    Santos Wanderley Guilherme dos

    1998-01-01

    Full Text Available The article takes issue with positions that reduce representative systems to democratic linearity, considering how the latter is restricted to variations in forms of government and electoral systems that do not correspond to the growing complexity of national organizations. It is proposed that a third dimension be added to Robert Dahl?s bidimensional model that is, eligibility from which it is possible to derive minimalist yet strict definitions of authoritarian systems, of representative systems in general, and of their oligarchical and polyarchical variations.

  20. ENERGETIC PHOTON AND ELECTRON INTERACTIONS WITH POSITIVE IONS

    Phaneuf, Ronald A. [UNR

    2013-07-01

    The objective of this research is a deeper understanding of the complex multi-electron interactions that govern inelastic processes involving positive ions in plasma environments, such as those occurring in stellar cares and atmospheres, x-ray lasers, thermonuclear fusion reactors and materials-processing discharges. In addition to precision data on ionic structure and transition probabilities, high resolution quantitative measurements of ionization test the theoretical methods that provide critical input to computer codes used for plasma modeling and photon opacity calculations. Steadily increasing computational power and a corresponding emphasis on simulations gives heightened relevance to precise and accurate benchmark data. Photons provide a highly selective probe of the internal electronic structure of atomic and molecular systems, and a powerful means to better understand more complex electron-ion interactions.

  1. Monitoring the beam position in the SLC interaction region

    The Stanford Linear Collider requires special Beam Position Monitors near the Interaction Point (IP) to bring the two beams (e+ and e-) into collision. These beams pass through two monitors on each side of the IP with a short time separation (about 20 and 50 ns). The mechanics of the monitors as well as the electronics will be described. In order to bring beams of several microns diameter into collision at the IP, these monitors measure beam deflection induced by the presence of the opposite beam

  2. 3D Magnetron simulation with CST STUDIO SUITE

    The modeling of magnetrons compared to other tubes is more difficult since it requires 3D modeling rather than a 2D investigation. This is not only due to the geometry which can include complicated details to be modeled in 3D but also due to the interaction process itself. The electric field, magnetic field and particle movement span a 3D space. In this paper 3D simulations of a strapped magnetron with CSTSTUDIO SUITETM are presented. (author)

  3. The establishment of the 3D landscape of the mine underground roadway

    ZHANG Kai-xuan; WU Wen-bo; HAN Zhao-tao

    2008-01-01

    Because of the complexity and variability of the mine underground roadway,roadway is required to be dynamically generated in 3-D display,viewpoint can be transformed to achieve the 3-D roaming effect,and can do interactive inquiries and positioning for the roadway.In terms of the requirements above,gave the comparatively detailed elaboration of the solution,using the open graphics library (OpenGL) and relying on VC++6.0 combined with Database Programming.Mainly establish the 3D model landscape of the underground roadway using OpenGL based on VC programming environment and MFC programming,elaborated the powerful 3D graphics library,i.e.OpenGL in detail,gave the algorithm which can realize the relative positioning and of arbitrary point and the roaming and so on in the mine roadway,and also solves illumination,turning,and other issues of the roadway model.

  4. The use of PET/CT scanning technique for 3D visualization and quantification of real-time soil/plant interactions

    Garbout, Amin; Munkholm, Lars Juhl; Hansen, Søren Bechmann;

    2012-01-01

    Aims Conventional methodology using destructive sampling, which is laborious and has poor spatial and temporal resolution, has limited our understanding of soil-plant interactions. New non-invasive tomographic techniques have the potential to significantly improve our knowledge. In this study we...... A medical PET/CT scanner was used to scan a fodder radish plant growing in a pot with test soil composed of homogenous sand. We constructed an air-plant-soil controller system (APS) to control the environmental conditions, such as CO2, temperature and light during the experiment. The plant was allowed......-plant interactions and especially into the effect of abiotic stresses in spite of the limitation due to spatial resolution. Keywords X-ray computed tomography – Positron emission tomography – Soil-plant interactions – Soil bulk density – Roots – C assimilation...

  5. 3D Printing Functional Nanocomposites

    Leong, Yew Juan

    2016-01-01

    3D printing presents the ability of rapid prototyping and rapid manufacturing. Techniques such as stereolithography (SLA) and fused deposition molding (FDM) have been developed and utilized since the inception of 3D printing. In such techniques, polymers represent the most commonly used material for 3D printing due to material properties such as thermo plasticity as well as its ability to be polymerized from monomers. Polymer nanocomposites are polymers with nanomaterials composited into the ...

  6. 3D Elevation Program—Virtual USA in 3D

    Lukas, Vicki; Stoker, J.M.

    2016-01-01

    The U.S. Geological Survey (USGS) 3D Elevation Program (3DEP) uses a laser system called ‘lidar’ (light detection and ranging) to create a virtual reality map of the Nation that is very accurate. 3D maps have many uses with new uses being discovered all the time.  

  7. 3D IBFV : Hardware-Accelerated 3D Flow Visualization

    Telea, Alexandru; Wijk, Jarke J. van

    2003-01-01

    We present a hardware-accelerated method for visualizing 3D flow fields. The method is based on insertion, advection, and decay of dye. To this aim, we extend the texture-based IBFV technique for 2D flow visualization in two main directions. First, we decompose the 3D flow visualization problem in a

  8. Real-Time Motion Capture Toolbox (RTMocap): an open-source code for recording 3-D motion kinematics to study action-effect anticipations during motor and social interactions.

    Lewkowicz, Daniel; Delevoye-Turrell, Yvonne

    2016-03-01

    We present here a toolbox for the real-time motion capture of biological movements that runs in the cross-platform MATLAB environment (The MathWorks, Inc., Natick, MA). It provides instantaneous processing of the 3-D movement coordinates of up to 20 markers at a single instant. Available functions include (1) the setting of reference positions, areas, and trajectories of interest; (2) recording of the 3-D coordinates for each marker over the trial duration; and (3) the detection of events to use as triggers for external reinforcers (e.g., lights, sounds, or odors). Through fast online communication between the hardware controller and RTMocap, automatic trial selection is possible by means of either a preset or an adaptive criterion. Rapid preprocessing of signals is also provided, which includes artifact rejection, filtering, spline interpolation, and averaging. A key example is detailed, and three typical variations are developed (1) to provide a clear understanding of the importance of real-time control for 3-D motion in cognitive sciences and (2) to present users with simple lines of code that can be used as starting points for customizing experiments using the simple MATLAB syntax. RTMocap is freely available ( http://sites.google.com/site/RTMocap/ ) under the GNU public license for noncommercial use and open-source development, together with sample data and extensive documentation. PMID:25805426

  9. A 3-D Contextual Classifier

    Larsen, Rasmus

    1997-01-01

    . This includes the specification of a Gaussian distribution for the pixel values as well as a prior distribution for the configuration of class variables within the cross that is m ade of a pixel and its four nearest neighbours. We will extend this algorithm to 3-D, i.e. we will specify a simultaneous Gaussian...... distr ibution for a pixel and its 6 nearest 3-D neighbours, and generalise the class variable configuration distribution within the 3-D cross. The algorithm is tested on a synthetic 3-D multivariate dataset....

  10. 3D Bayesian contextual classifiers

    Larsen, Rasmus

    2000-01-01

    We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours.......We extend a series of multivariate Bayesian 2-D contextual classifiers to 3-D by specifying a simultaneous Gaussian distribution for the feature vectors as well as a prior distribution of the class variables of a pixel and its 6 nearest 3-D neighbours....

  11. 3-D printers for libraries

    Griffey, Jason

    2014-01-01

    As the maker movement continues to grow and 3-D printers become more affordable, an expanding group of hobbyists is keen to explore this new technology. In the time-honored tradition of introducing new technologies, many libraries are considering purchasing a 3-D printer. Jason Griffey, an early enthusiast of 3-D printing, has researched the marketplace and seen several systems first hand at the Consumer Electronics Show. In this report he introduces readers to the 3-D printing marketplace, covering such topics asHow fused deposition modeling (FDM) printing workBasic terminology such as build

  12. Electronic structure of CoPc adsorbed on Ag(100): Evidence for molecule-substrate interaction mediated by Co 3d orbitals

    Salomon, E.; Amsalem, P.; Marom, N.; Vondráček, Martin; Kronik, L.; Koch, N.; Angot, T.

    2013-01-01

    Roč. 87, č. 7 (2013), "075407-1"-"075407-9". ISSN 1098-0121 R&D Projects: GA MŠk(CZ) LG12003 Institutional support: RVO:68378271 Keywords : cobalt-phthalocyanine * molecule-substrate interaction * photoemission spectroscopy Subject RIV: BM - Solid Matter Physics ; Magnetism Impact factor: 3.664, year: 2013

  13. 3D MHD Flux emergence experiments

    Hood, A.W.; Archontis, V.; Mactaggart, David

    2012-01-01

    This paper reviews some of the many 3D numerical experiments of the emergence of magnetic fields from the solar interior and the subsequent interaction with the pre-existing coronal magnetic field. The models described here are idealised, in the sense that the internal energy equation only involv...

  14. Miniaturized 3D microscope imaging system

    Lan, Yung-Sung; Chang, Chir-Weei; Sung, Hsin-Yueh; Wang, Yen-Chang; Chang, Cheng-Yi

    2015-05-01

    We designed and assembled a portable 3-D miniature microscopic image system with the size of 35x35x105 mm3 . By integrating a microlens array (MLA) into the optical train of a handheld microscope, the biological specimen's image will be captured for ease of use in a single shot. With the light field raw data and program, the focal plane can be changed digitally and the 3-D image can be reconstructed after the image was taken. To localize an object in a 3-D volume, an automated data analysis algorithm to precisely distinguish profundity position is needed. The ability to create focal stacks from a single image allows moving or specimens to be recorded. Applying light field microscope algorithm to these focal stacks, a set of cross sections will be produced, which can be visualized using 3-D rendering. Furthermore, we have developed a series of design rules in order to enhance the pixel using efficiency and reduce the crosstalk between each microlens for obtain good image quality. In this paper, we demonstrate a handheld light field microscope (HLFM) to distinguish two different color fluorescence particles separated by a cover glass in a 600um range, show its focal stacks, and 3-D position.

  15. Bodies and real-time interfaces: in video performance and interactive digital 3D installation art by VALIE EXPORT and Jette Gejl Kristensen

    Ulla Angkjær Jørgensen

    2012-06-01

    Full Text Available This article considers the interface as the physical interaction of human body and technology inspired by the theories of Maurizio Lazzarato, Brian Massumi, and Anna Munster. Through artworks by VALIE EXPORT (Adjunct Dislocations II and Jette Gejl Kristensen (Hyperkinetic Kayak it examines how bodies and advanced technology together perform real-time interfaces in concrete spaces launching complex events of affective encounters.

  16. Multithreaded real-time 3D image processing software architecture and implementation

    Ramachandra, Vikas; Atanassov, Kalin; Aleksic, Milivoje; Goma, Sergio R.

    2011-03-01

    Recently, 3D displays and videos have generated a lot of interest in the consumer electronics industry. To make 3D capture and playback popular and practical, a user friendly playback interface is desirable. Towards this end, we built a real time software 3D video player. The 3D video player displays user captured 3D videos, provides for various 3D specific image processing functions and ensures a pleasant viewing experience. Moreover, the player enables user interactivity by providing digital zoom and pan functionalities. This real time 3D player was implemented on the GPU using CUDA and OpenGL. The player provides user interactive 3D video playback. Stereo images are first read by the player from a fast drive and rectified. Further processing of the images determines the optimal convergence point in the 3D scene to reduce eye strain. The rationale for this convergence point selection takes into account scene depth and display geometry. The first step in this processing chain is identifying keypoints by detecting vertical edges within the left image. Regions surrounding reliable keypoints are then located on the right image through the use of block matching. The difference in the positions between the corresponding regions in the left and right images are then used to calculate disparity. The extrema of the disparity histogram gives the scene disparity range. The left and right images are shifted based upon the calculated range, in order to place the desired region of the 3D scene at convergence. All the above computations are performed on one CPU thread which calls CUDA functions. Image upsampling and shifting is performed in response to user zoom and pan. The player also consists of a CPU display thread, which uses OpenGL rendering (quad buffers). This also gathers user input for digital zoom and pan and sends them to the processing thread.

  17. Engineering EMT using 3D micro-scaffold to promote hepatic functions for drug hepatotoxicity evaluation.

    Wang, Jingyu; Chen, Fengling; Liu, Longwei; Qi, Chunxiao; Wang, Bingjie; Yan, Xiaojun; Huang, Chenyu; Hou, Wei; Zhang, Michael Q; Chen, Yang; Du, Yanan

    2016-06-01

    Accompanied by decreased hepatic functions, epithelial-mesenchymal transition (EMT) was observed in two dimensional (2D) cultured hepatocytes with elongated morphology, loss of polarity and weakened cell-cell interaction, while upgrading to 3D culture has been considered as significant improvement of its 2D counterpart for hepatocyte maintenance. Here we hypothesize that 3D culture enhances hepatic functions through regulating the EMT status. Biomaterial-engineered EMT was achieved by culturing HepaRG as 3D spheroids (SP-3D) or 3D stretched cells (ST-3D) in non-adherent and adherent micro-scaffold respectively. In SP-3D, constrained EMT of HepaRG, a hepatic stem cell line, as represented by increased epithelial markers and decreased mesenchymal markers, was echoed by improved hepatic functions. To investigate the relationship between EMT status and hepatic functions, time-series RNA-Seq and gene network analysis were used for comparing different cell culture models, which identified histone deacetylases (HDACs) as key mediating factors. Protein analysis confirmed that high HDAC activity was correlated with high expression of Cadherin-1 (CDH1) and hepatic function genes, which were decreased upon HDAC inhibitor treatment in SP-3D, suggesting HDACs may play positive role in regulating EMT and hepatic functions. To illustrate the application of 3D micro-scaffold culture in drug safety evaluation, hepatotoxicity and metabolism assays of two hepatotoxins (i.e. N-acetyl-p-aminophenol and Doxorubicin) were performed and SP-3D showed more biomimetic toxicity response, indicating regulation of EMT as a vital consideration in designing 3D hepatocyte culture configuration. PMID:26994875

  18. Charge collection characterization of a 3D silicon radiation detector by using 3D simulations

    Kalliopuska, J; Orava, R

    2007-01-01

    In 3D detectors, the electrodes are processed within the bulk of the sensor material. Therefore, the signal charge is collected independently of the wafer thickness and the collection process is faster due to shorter distances between the charge collection electrodes as compared to a planar detector structure. In this paper, 3D simulations are used to assess the performance of a 3D detector structure in terms of charge sharing, efficiency and speed of charge collection, surface charge, location of the primary interaction and the bias voltage. The measured current pulse is proposed to be delayed due to the resistance–capacitance (RC) product induced by the variation of the serial resistance of the pixel electrode depending on the depth of the primary interaction. Extensive simulations are carried out to characterize the 3D detector structures and to verify the proposed explanation for the delay of the current pulse. A method for testing the hypothesis experimentally is suggested.

  19. Improvement of 3D Scanner

    2003-01-01

    The disadvantage remaining in 3D scanning system and its reasons are discussed. A new host-and-slave structure with high speed image acquisition and processing system is proposed to quicken the image processing and improve the performance of 3D scanning system.

  20. 3D Printing for Bricks

    ECT Team, Purdue

    2015-01-01

    Building Bytes, by Brian Peters, is a project that uses desktop 3D printers to print bricks for architecture. Instead of using an expensive custom-made printer, it uses a normal standard 3D printer which is available for everyone and makes it more accessible and also easier for fabrication.

  1. Modular 3-D Transport model

    MT3D was first developed by Chunmiao Zheng in 1990 at S.S. Papadopulos & Associates, Inc. with partial support from the U.S. Environmental Protection Agency (USEPA). Starting in 1990, MT3D was released as a pubic domain code from the USEPA. Commercial versions with enhanced capab...

  2. Simulation of the interaction of positively charged beams and electron clouds

    Markovik, Aleksandar

    2013-10-28

    The incoherent (head-tail) effect on the bunch due to the interaction with electron clouds (e-clouds) leads to a blow up of the transverse beam size in storage rings operating with positively charged beams. Even more the e-cloud effects are considered to be the main limiting factor for high current, high-brightness or high-luminosity operation of future machines. Therefore the simulation of e-cloud phenomena is a highly active field of research. The main focus in this work was set to a development of a tool for simulation of the interaction of relativistic bunches with non-relativistic parasitic charged particles. The result is the Particle-In-Cell Program MOEVE PIC Tracking which can track a 3D bunch under the influence of its own and external electromagnetic fields but first and foremost it simulates the interaction of relativistic positively charged bunches and initially static electrons. In MOEVE PIC Tracking the conducting beam pipe can be modeled with an arbitrary elliptical cross-section to achieve more accurate space charge field computations for both the bunch and the e-cloud. The simulation of the interaction between positron bunches and electron clouds in this work gave a detailed insight of the behavior of both particle species during and after the interaction. Further and ultimate goal of this work was a fast estimation of the beam stability under the influence of e-clouds in the storage ring. The standard approach to simulate the stability of a single bunch is to track the bunch particles through the linear optics of the machine by multiplying the 6D vector of each particle with the transformation matrices describing the lattice. Thereby the action of the e-cloud on the bunch is approximated by a pre-computed wake kick which is applied on one or more points in the lattice. Following the idea of K.Ohmi the wake kick was pre-computed as a two variable function of the bunch part exiting the e-cloud and the subsequent parts of a bunch which receive a

  3. Simulation of the interaction of positively charged beams and electron clouds

    The incoherent (head-tail) effect on the bunch due to the interaction with electron clouds (e-clouds) leads to a blow up of the transverse beam size in storage rings operating with positively charged beams. Even more the e-cloud effects are considered to be the main limiting factor for high current, high-brightness or high-luminosity operation of future machines. Therefore the simulation of e-cloud phenomena is a highly active field of research. The main focus in this work was set to a development of a tool for simulation of the interaction of relativistic bunches with non-relativistic parasitic charged particles. The result is the Particle-In-Cell Program MOEVE PIC Tracking which can track a 3D bunch under the influence of its own and external electromagnetic fields but first and foremost it simulates the interaction of relativistic positively charged bunches and initially static electrons. In MOEVE PIC Tracking the conducting beam pipe can be modeled with an arbitrary elliptical cross-section to achieve more accurate space charge field computations for both the bunch and the e-cloud. The simulation of the interaction between positron bunches and electron clouds in this work gave a detailed insight of the behavior of both particle species during and after the interaction. Further and ultimate goal of this work was a fast estimation of the beam stability under the influence of e-clouds in the storage ring. The standard approach to simulate the stability of a single bunch is to track the bunch particles through the linear optics of the machine by multiplying the 6D vector of each particle with the transformation matrices describing the lattice. Thereby the action of the e-cloud on the bunch is approximated by a pre-computed wake kick which is applied on one or more points in the lattice. Following the idea of K.Ohmi the wake kick was pre-computed as a two variable function of the bunch part exiting the e-cloud and the subsequent parts of a bunch which receive a

  4. Supernova Remnant in 3-D

    2009-01-01

    position with respect to the rest of the debris field had never been mapped before now. This new insight into the structure of Cas A gained from this 3-D visualization is important for astronomers who build models of supernova explosions. Now, they must consider that the outer layers of the star come off spherically, but the inner layers come out more disk-like with high-velocity jets in multiple directions.

  5. The Engelbourg's ruins: from 3D TLS point cloud acquisition to 3D virtual and historic models

    Koehl, Mathieu; Berger, Solveig; Nobile, Sylvain

    2014-05-01

    The Castle of Engelbourg was built at the beginning of the 13th century, at the top of the Schlossberg. It is situated on the territory of the municipality of Thann (France), at the crossroads of Alsace and Lorraine, and dominates the outlet of the valley of Thur. Its strategic position was one of the causes of its systematic destructions during the 17th century, and Louis XIV finished his fate by ordering his demolition in 1673. Today only few vestiges remain, of which a section of the main tower from about 7m of diameter and 4m of wide laying on its slice, unique characteristic in the regional castral landscape. It is visible since the valley, was named "the Eye of the witch", and became a key attraction of the region. The site, which extends over approximately one hectare, is for several years the object of numerous archaeological studies and is at the heart of a project of valuation of the vestiges today. It was indeed a key objective, among the numerous planned works, to realize a 3D model of the site in its current state, in other words, a virtual model "such as seized", exploitable as well from a cultural and tourist point of view as by scientists and in archaeological researches. The team of the ICube/INSA lab had in responsibility the realization of this model, the acquisition of the data until the delivery of the virtual model, thanks to 3D TLS and topographic surveying methods. It was also planned to integrate into this 3D model, data of 2D archives, stemming from series of former excavations. The objectives of this project were the following ones: • Acquisition of 3D digital data of the site and 3D modelling • Digitization of the 2D archaeological data and integration in the 3D model • Implementation of a database connected to the 3D model • Virtual Visit of the site The obtained results allowed us to visualize every 3D object individually, under several forms (point clouds, 3D meshed objects and models, etc.) and at several levels of detail

  6. The Essential Guide to 3D in Flash

    Olsson, Ronald A

    2010-01-01

    If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D.* Describes 3D concepts in theory and their implementation using Away3D* Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout

  7. Electric dipole transitions for 3d64s-3d64p in Mn I

    Kabakçı, Selda; Özdemir, Leyla; Usta, Betül Karaçoban

    2015-10-01

    We have calculated the logarithmic weighted oscillator strengths and transition probabilities (or rates) for 3d64s-3d64p electric dipole transitions in neutral manganese (Mn I, Z=25) by using two configuration interaction methods (the multiconfiguration Hartree-Fock (MCHF) method within the framework of Breit-Pauli relativistic corrections developed by Fischer and Cowan's relativistic Hartree-Fock (HFR) method). Results obtained have been compared with other calculations and experiments.

  8. Producing 3D Plots in MATLAB

    2005-01-01

    This interactive tutorial reviews using MATLAB to create 3-D plots of the function Z(X,Y). The MATLAB functions covered in this tutorial are: meshgrid, mesh, grid, view, xlabel, ylabel, zlabel, clabel, contour, titleThe interactions involve entering MATLAB instructions and observing the outcomes. Self-check questions are provided to help learners determine their level of understanding of the content presented.

  9. Biomolecular interaction study of hydralazine with bovine serum albumin and effect of β-cyclodextrin on binding by fluorescence, 3D, synchronous, CD, and Raman spectroscopic methods.

    Bolattin, Mallavva B; Nandibewoor, Sharanappa T; Chimatadar, Shivamurti A

    2016-07-01

    Spectrofluoremetric technique was employed to study the binding behavior of hydralazine with bovine serum albumin (BSA) at different temperatures. Binding study of bovine serum albumin with hydralazine has been studied by ultraviolet-visible spectroscopy, fluorescence spectroscopy and confirmed by three-dimensional, synchronous, circular dichroism, and Raman spectroscopic methods. Effect of β-cyclodextrin on binding was studied. The experimental results showed a static quenching mechanism in the interaction of hydralazine with bovine serum albumin. The binding constant and the number of binding sites are calculated according to Stern-Volmer equation. The thermodynamic parameters ∆H(o) , ∆G(o) , ∆S(o) at different temperatures were calculated. These indicated that the hydrogen bonding and weak van der Waals forces played an important role in the interaction. Based on the Förster's theory of non-radiation energy transfer, the binding average distance, r, between the donor (BSA) and acceptor (hydralazine) was evaluated and found to be 3.95 nm. Spectral results showed that the binding of hydralazine to BSA induced conformational changes in BSA. The effect of common ions on the binding of hydralazine to BSA was also examined. Copyright © 2016 John Wiley & Sons, Ltd. PMID:26785703

  10. MUSE 3D Spectroscopy and Kinematics of the GPS Radio Galaxy PKS 1934-63: Interaction, Recently Triggered AGN and Star Formation

    Roche, Nathan; Lagos, Patricio; Papaderos, Polychronis; Silva, Marckelson; Cardoso, Leandro S M; Gomes, Jean Michel

    2016-01-01

    We observe the radio galaxy PKS 1934-63 (at $z=0.1825$) using MUSE (Multi Unit Spectroscopic Explorer) on the Very Large Telescope (VLT). The radio source is GigaHertz Peaked Spectrum and compact (0.13 kpc), implying an early stage of evolution ($\\leq 10^4$ yr). Our data show an interacting pair of galaxies, projected separation 9.1 kpc, velocity difference $\\Delta(v)=216$ km $\\rm s^{-1}$. The larger galaxy is a $\\rm M_{*}\\simeq 10^{11}M_{\\odot}$ spheroidal with the emission-line spectrum of a high-excitation young radio AGN, e.g. strong [OI]6300 and [OIII]5007. Emission-line ratios indicate a large contribution to the line luminosity from high-velocity shocks ($\\simeq 550$ km $\\rm s^{-1}$) . The companion is a non-AGN disk galaxy, with extended $\\rm H\\alpha$ emission from which its star-formation rate is estimated as $\\rm 0.61~M_{\\odot}yr^{-1}$. Both galaxies show rotational velocity gradients in $\\rm H\\alpha$ and other lines, with the interaction being prograde-prograde. The SE-NW velocity gradient of the A...

  11. 异质性企业社会责任存在协同效应吗?--一个三维交互模型%Do Heterogeneous Corporate Social Responsibilities Have Synergistic Effect?---A 3d Interaction Model

    田虹; 王汉瑛

    2014-01-01

    本文以2007-2011年沪深两市A股上市公司作为研究样本,将利益相关者理论和资源基础论相结合,构建了一个三维交互模型,研究异质性企业社会责任在对企业财务绩效作用方面的协同效应,以及行业广告强度对该协同效应的影响。研究显示:尽管技术性 CSR 和制度性CSR的作用对象、经济性质以及作用结果均有较大差异,但二者对企业财务绩效均有提升作用;技术性CSR和制度性CSR在对企业财务绩效的提升方面具有协同效应;行业广告强度正向调节技术性CSR和制度性CSR对企业财务绩效的协同效应,当行业广告强度、技术性CSR和制度性CSR均处于高水平时,企业财务绩效最好。%Taking a sample of Chinese A share listed enterprises from 2007 to 2011 , and combining the Resource -Based View (RBV) with the Stakeholder Theory, the paper builds a 3d interaction model to study the synergistic effect of heterogeneous corporate social responsibilities in the aspect of improving corporate financial performance and the influ -ence of industrial advertising intensity .The study shows:technical CSR and institutional CSR can both improve corporate financial performance , though they differ apparently from each other in effecting objects;technical CSR and institutional CSR have synergistic effects on the promotion of corporate financial performance ;industrial advertising intensity positively moderates the synergistic effects of technical CSR and institutional CSR .That is, corporate financial performance can a-chieve the optimal value when all the three variables ( industrial advertising intensity , technical CSR and institutional CSR) achieve high level .

  12. 异质性企业社会责任存在协同效应吗?--一个三维交互模型%Do Heterogeneous Corporate Social Responsibilities Have Synergistic Effect?---A 3d Interaction Model

    田虹; 王汉瑛

    2014-01-01

    Taking a sample of Chinese A share listed enterprises from 2007 to 2011 , and combining the Resource -Based View (RBV) with the Stakeholder Theory, the paper builds a 3d interaction model to study the synergistic effect of heterogeneous corporate social responsibilities in the aspect of improving corporate financial performance and the influ -ence of industrial advertising intensity .The study shows:technical CSR and institutional CSR can both improve corporate financial performance , though they differ apparently from each other in effecting objects;technical CSR and institutional CSR have synergistic effects on the promotion of corporate financial performance ;industrial advertising intensity positively moderates the synergistic effects of technical CSR and institutional CSR .That is, corporate financial performance can a-chieve the optimal value when all the three variables ( industrial advertising intensity , technical CSR and institutional CSR) achieve high level .%本文以2007-2011年沪深两市A股上市公司作为研究样本,将利益相关者理论和资源基础论相结合,构建了一个三维交互模型,研究异质性企业社会责任在对企业财务绩效作用方面的协同效应,以及行业广告强度对该协同效应的影响。研究显示:尽管技术性 CSR 和制度性CSR的作用对象、经济性质以及作用结果均有较大差异,但二者对企业财务绩效均有提升作用;技术性CSR和制度性CSR在对企业财务绩效的提升方面具有协同效应;行业广告强度正向调节技术性CSR和制度性CSR对企业财务绩效的协同效应,当行业广告强度、技术性CSR和制度性CSR均处于高水平时,企业财务绩效最好。

  13. Microassembly for complex and solid 3D MEMS by 3D Vision-based control.

    Tamadazte, Brahim; Le Fort-Piat, Nadine; Marchand, Eric; Dembélé, Sounkalo

    2009-01-01

    This paper describes the vision-based methods developed for assembly of complex and solid 3D MEMS (micro electromechanical systems) structures. The microassembly process is based on sequential robotic operations such as planar positioning, gripping, orientation in space and insertion tasks. Each of these microassembly tasks is performed using a posebased visual control. To be able to control the microassembly process, a 3D model-based tracker is used. This tracker able to directly provides th...

  14. 3d-4f spin interaction and field-induced metamagnetism in RCrO4 (R = Ho, Gd, Lu) compounds

    Midya, A.; Khan, N.; Bhoi, D.; Mandal, P.

    2014-05-01

    We observe that the zircon-type RCrO4 (R = Ho, Gd, Lu) compounds exhibit complicated magnetic properties and large magnetic entropy change due to the strong competition between ferromagnetic and antiferromagnetic interactions. For a field change of 7 T, the maximum values of entropy change and refrigerant capacity reach 28 J kg-1 K-1 and 740 J kg-1, respectively, for GdCrO4 whereas the corresponding values for HoCrO4 are 29 J kg-1 K-1 and 550 J kg-1. For GdCrO4 compound, the magnetic entropy change is quite large even at low temperatures well below the ferromagnetic transition.

  15. Use of the ARM Measurements of Spectral Zenith Radiance for Better Understanding of 3D Cloud-Radiation Processes & Aerosol-Cloud Interaction

    Chiu, Jui-Yuan Christine [University of Reading

    2014-04-10

    This project focuses on cloud-radiation processes in a general three-dimensional cloud situation, with particular emphasis on cloud optical depth and effective particle size. The proposal has two main parts. Part one exploits the large number of new wavelengths offered by the Atmospheric Radiation Measurement (ARM) zenith-pointing ShortWave Spectrometer (SWS), to develop better retrievals not only of cloud optical depth but also of cloud particle size. We also take advantage of the SWS’ high sampling resolution to study the “twilight zone” around clouds where strong aerosol-cloud interactions are taking place. Part two involves continuing our cloud optical depth and cloud fraction retrieval research with ARM’s 2-channel narrow vield-of-view radiometer and sunphotometer instrument by, first, analyzing its data from the ARM Mobile Facility deployments, and second, making our algorithms part of ARM’s operational data processing.

  16. 3d-4f spin interaction and field-induced metamagnetism in RCrO{sub 4} (R = Ho, Gd, Lu) compounds

    Midya, A.; Khan, N.; Bhoi, D.; Mandal, P., E-mail: prabhat.mandal@saha.ac.in [Saha Institute of Nuclear Physics, 1/AF Bidhannagar, Kolkata 700 064 (India)

    2014-05-07

    We observe that the zircon-type RCrO{sub 4} (R = Ho, Gd, Lu) compounds exhibit complicated magnetic properties and large magnetic entropy change due to the strong competition between ferromagnetic and antiferromagnetic interactions. For a field change of 7 T, the maximum values of entropy change and refrigerant capacity reach 28 J kg{sup −1} K{sup −1} and 740 J kg{sup −1}, respectively, for GdCrO{sub 4} whereas the corresponding values for HoCrO{sub 4} are 29 J kg{sup −1} K{sup −1} and 550 J kg{sup −1}. For GdCrO{sub 4} compound, the magnetic entropy change is quite large even at low temperatures well below the ferromagnetic transition.

  17. MUSE 3D Spectroscopy and Kinematics of the GPS Radio Galaxy PKS 1934-63: Interaction, Recently Triggered AGN and Star Formation

    Roche, Nathan; Humphrey, Andrew; Lagos, Patricio; Papaderos, Polychronis; Silva, Marckelson; Cardoso, Leandro S. M.; Gomes, Jean Michel

    2016-04-01

    We observe the radio galaxy PKS 1934-63 (at z = 0.1825) using MUSE (Multi Unit Spectroscopic Explorer) on the Very Large Telescope (VLT). The radio source is GigaHertz Peaked Spectrum and compact (0.13 kpc), implying an early stage of evolution (≤104 yr). Our data show an interacting pair of galaxies, projected separation 9.1 kpc, velocity difference Δ(v) = 216 km s^{-1}. The larger galaxy is a M_{*}˜eq 10^{11}M_{⊙} spheroidal with the emission-line spectrum of a high-excitation young radio AGN, e.g. strong [OI]6300 and [OIII]5007. Emission-line ratios indicate a large contribution to the line luminosity from high-velocity shocks (≃ 550 km s^{-1}) . The companion is a non-AGN disk galaxy, with extended Hα emission from which its star-formation rate is estimated as 0.61 M_{⊙}yr^{-1}. Both galaxies show rotational velocity gradients in Hα and other lines, with the interaction being prograde-prograde. The SE-NW velocity gradient of the AGN host is misaligned from the E-W radio axis, but aligned with a previously discovered central ultraviolet source, and a factor 2 greater in amplitude in Hα than in other (forbidden) lines (e.g. [OIII]5007). This could be produced by a fast rotating (100-150 km s^{-1}) disk with circumnuclear star-formation. We also identify a broad component of [OIII]5007 emission, blueshifted with a velocity gradient aligned with the radio jets, and associated with outflow. However, the broad component of [OI]6300 is redshifted. In spectral fits, both galaxies have old stellar populations plus ˜0.1% of very young stars, consistent with the galaxies undergoing first perigalacticon, triggering infall and star-formation from ˜40 Myr ago followed by the radio outburst.

  18. A symmetric positive definite formulation for monolithic fluid structure interaction

    Robinson-Mosher, Avi

    2011-02-01

    In this paper we consider a strongly coupled (monolithic) fluid structure interaction framework for incompressible flow, as opposed to a loosely coupled (partitioned) method. This requires solving a single linear system that combines the unknown velocities of the structure with the unknown pressures of the fluid. In our previous work, we were able to obtain a symmetric formulation of this coupled system; however, it was also indefinite, making it more difficult to solve. In fact in practice there have been cases where we have been unable to invert the system. In this paper we take a novel approach that consists of factoring the damping matrix of deformable structures and show that this can be used to obtain a symmetric positive definite system, at least to the extent that the uncoupled systems were symmetric positive definite. We use a traditional MAC grid discretization of the fluid and a fully Lagrangian discretization of the structures for the sake of exposition, noting that our procedure can be generalized to other scenarios. For the special case of rigid bodies, where there are no internal damping forces, we exactly recover the system of Batty et al. (2007) [4]. © 2010 Elsevier Inc.

  19. 3D technologies in safeguards applications

    scanners, high-resolution digital photography, video, GPS and inertial navigation systems. Data is acquired while driving the vehicle and/or from different static scanning positions. The system includes software tools for the automatic correction of the vehicle movements. In addition tools were specific developed to handle the huge amount of data collected to reconstruct large areas. It is possible in any time to redo a data acquisition from the same area without any assumptions of exact position, orientation or used scanner. Based on this new information it is possible to detect any changes in the buildings or any other type of modification. For a complete description of an outdoor scene, ground data acquired by the vehicle system can be combined with both airborne 3D laser data and/or satellite 3D data

  20. Further improvements on TRACE 3-D

    TRACE 3-D, an interactive beam-dynamics program that calculates the envelopes of a bunched beam (including linear space-charge forces) through a user-defined transport system, has undergone several upgrades in physics, coding, and capabilities. Recent modifications include centroid tracking (and misalignment capabilities) and an improved beam description that allows study of some nonlinear effects such as wakefields. The Fortran code has been made portable and runs on numerous platforms. It can be used with a variety of graphics packages. The additional beamline elements, new commands, expanded fitting capabilities, improved beam description, and coding modifications have extended TRACE 3-D's usefulness and applicability to the accelerator community. These changes are documented in the third edition of TRACE 3-D Documentation